Bug#768480: Megaglest Test, Part 1
David L. Craig
dlc.usa at gmail.com
Fri Nov 7 21:41:36 UTC 2014
On 14Nov07:2142+0100, Markus Koschany wrote:
>
> What happens if you try to play other games such as megaglest,
> foobillardplus or cube2-data?
I installed megaglest which pulled in famfamfam-flag-png, fonts-uralic,
libftgl2, libircclient1, libminiupnpc10, libxerces-c3.1, and
megaglest-data without incident.
After launching megaglest from the Games menu, the screen blacked,
then after several seconds became a pattern of tiles about 10x50px
each, and they were paired with the right side being a mirror of the
left side in each instance; mostly grey with some deep blue.
After a matter of minutes, startx ended, and the log showed a
segfault had occurred. There were two of the nouveau messages
concerning X, then there were four for chromium that were issued
after X had perished.
I noticed VC painting was quite slow while this was going on (as
it had for the lincity instance) but it reverted to normal speed
after X was gone.
I restarted startx and the initial screen game up tiled as it had
after launching megaglest. Ctl-Alt-BS appeared to be a no-op.
After pressing Ctl-Alt_F2, it was ten seconds before the VC
manifested on the screen and painting was slow. An Alt-F1 took
ten seconds to produce a black screen with an X pointer, then
startx terminated again (another segfault).
I'll try a reboot after I mail this account.
--
<not cent from sell>
May the LORD God bless you exceedingly abundantly!
Dave_Craig______________________________________________
"So the universe is not quite as you thought it was.
You'd better rearrange your beliefs, then.
Because you certainly can't rearrange the universe."
__--from_Nightfall_by_Asimov/Silverberg_________________
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