[quake] 01/02: add support for Enemy Territory: Quake Wars based on Quake 4 support
Alexandre Detiste
alexandre.detiste at gmail.com
Fri Dec 11 22:01:09 UTC 2015
>On 09/12/15 23:50, Alexandre Detiste wrote:
>> add support for Enemy Territory: Quake Wars based on Quake 4 support
>
>Thanks for adding this.
>
>For future reference, I would prefer the following categories of changes
>to be made on a branch (either experimental or a topic branch)
>initially, and only merged to master when we're ready:
>
>* things that require an unreleased game-data-packager;
Sometimes I have a hard time thinking how to fix this chicken & egg problem:
contrib engines without data & GDP-provided data without engines.
GDP is in releasable state if you mind.
I'm wainting for the ITP for "steamcmd" to go through
to start working on steam automation.
>* things that will have go through the NEW queue (new binary packages)
Ha, well ok, I just had the feeling that src:quake was in a very good
shape and there would be no new upload needed anytime soon.
etqw:i386 is trivial, I guessed you could haved used a
"dh $@ --parallel --with=systemd -Netqw-server"
temporary trick to upload the current package.
Or you could always upload to experimental right now
to avoid a later delay in the NEW queue.
This is 100% GPL2-+ native package, it should be easy to review.
>No need to revert this now, though.
>
>Regards,
> S
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