Bug#808073: geki3: Powerup system is unreliable
Andrej Mernik
andrejm at ubuntu.si
Tue Dec 22 16:07:02 UTC 2015
Dne nedelja, 20. december 2015 ob 23:30:52 je Steve Cotton napisal(a):
> On Tue, Dec 15, 2015 at 08:30:06PM +0100, Andrej Mernik wrote:
> > In Geki3 you can pick up three types of powerups during gameplay:
> >
> > White pills restore your health and this works as advertised.
>
> > Blue and pink pills should powerup your weapons but this almost never
works:
> Hi Andrej,
>
> The powerups work, but the hitpoint bar is a cruel misdirection
> by the UI. It suggests that you can take hits, and you really
> can't - you need 3 powerups to increase your firepower one level,
> and getting hit removes a powerup.
>
> BTW, even knowing the mechanics, I think the game is hard. But
> the misdirection and lack of documentation seems to be a bug.
>
> Steve
Hi Steve,
thanks for the explanation. I tested it and it works this way.
Best regards,
Andrej
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