Bug#773982: 0ad: Numerous error messages.

Vincent Cheng vcheng at debian.org
Fri Jan 2 08:25:58 UTC 2015


Control: tag -1 + moreinfo unreproducible

Hi John,

On Fri, Dec 26, 2014 at 9:25 AM, John Moyer <jrm at rsok.com> wrote:
> Package: 0ad
> Version: 0.0.17-1~bpo70+1
> Severity: normal
>
> Dear Maintainer,
> *** Please consider answering these questions, where appropriate ***
>
>    * What led up to the situation?
>
> Normal play
>    * What exactly did you do (or not do) that was effective (or
>      ineffective)?
>    * What was the outcome of this action?
> Error messages:
>
> sys_cursor_create: using Xcursor to create 32 x 32 cursor
> TIMER| common/modern/setup.xml: 508.504 us
> TIMER| common/modern/styles.xml: 587.24 us
> TIMER| common/modern/sprites.xml: 3.52248 ms
> TIMER| common/setup.xml: 525.258 us
> TIMER| common/sprite1.xml: 1.37905 ms
> TIMER| common/styles.xml: 26.053 us
> TIMER| common/common_sprites.xml: 1.64601 ms
> TIMER| common/common_styles.xml: 217.125 us
> TIMER| savedgames/save.xml: 1.5928 ms
> TIMER| GetSavedGames: 58.1238 ms
> TIMER| common/modern/setup.xml: 148.139 us
> TIMER| common/modern/styles.xml: 156.173 us
> TIMER| common/modern/sprites.xml: 1.63737 ms
> TIMER| common/setup.xml: 470.623 us
> TIMER| common/sprite1.xml: 1.36875 ms
> TIMER| common/styles.xml: 22.66 us
> TIMER| common/common_sprites.xml: 1.64356 ms
> TIMER| common/common_styles.xml: 188.496 us
> TIMER| msgbox/msgbox.xml: 1.16223 ms
> ERROR: Script message handler OnGlobalConstructionFinished failed
> ERROR: Error in timer on entity 15128, IID 85, function TimerHandler: InternalError: too much recursion
>   FSM.prototype.ProcessMessage at simulation/helpers/FSM.js:274
>   UnitAI.prototype.FinishOrder at simulation/components/UnitAI.js:3483
>   UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.REPAIR.ConstructionFinished at simulation/components/UnitAI.js:2673
>   FSM.prototype.ProcessMessage at simulation/helpers/FSM.js:274
>   UnitAI.prototype.OnGlobalConstructionFinished at simulation/components/UnitAI.js:3827
>   UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.REPAIR.REPAIRING.enter at simulation/components/UnitAI.js:2615
>   FSM.prototype.SwitchToNextState at simulation/helpers/FSM.js:376
>   FSM.prototype.ProcessMessage at simulation/helpers/FSM.js:284
>   UnitAI.prototype.FinishOrder at simulation/components/UnitAI.js:3483
>   UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.REPAIR.ConstructionFinished at simulation/components/UnitAI.js:2673
>   FSM.prototype.ProcessMessage at simulation/helpers/FSM.js:274
>   UnitAI.prototype.OnGlobalConstructionFinished at simulation/components/UnitAI.j...
> Error printfing console message (buffer size exceeded?)

I can't reproduce these error messages locally when running 0ad.

Please file an upstream bug report at [1] and reply to the BTS with
the upstream URL so that we can track it here.

Regards,
Vincent

[1] http://trac.wildfiregames.com/newticket



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