Bug#762823: quake2: checksum and file name missing

Simon McVittie smcv at debian.org
Fri Jan 23 01:14:30 UTC 2015


Control: tags 762823 + pending

On Thu, 25 Sep 2014 at 14:57:59 +0200, Alberto Fuentes wrote:
> quake3 state the checksums and the files name of the files needed.
> 
> The same would be nice for quake2

I'd rather not go into full detail, because Quake II requires
one main datafile (pak0.pak) and 11 videos, plus the patch.
The latest version of game-data-packager (in experimental)
installs a YAML file containing more information than you can possibly
want about the required files :-)

I've changed the text in the git repository to mention that you need
baseq2/pak0.pak and baseq2/videos/, then point users towards
the g-d-p YAML file if full details are needed. Hopefully that's a
reasonable compromise? The idea is that g-d-p can identify what it
needs in an automated way, and build packages or give detailed errors.

I've been moving g-d-p towards a declarative model which should eventually
be able to support a GUI, which will hopefully help: the quake2 script
could pop up the g-d-p GUI instead of starting the game, if necessary.

    S



More information about the Pkg-games-devel mailing list