Bug#790306: Please support ARM64
Vincent Cheng
vcheng at debian.org
Mon Jun 29 01:42:05 UTC 2015
Control: block -1 by 790317
Hi Martin,
On Sat, Jun 27, 2015 at 3:26 PM, Martin Michlmayr <tbm at cyrius.com> wrote:
> Package: 0ad
> Version: 0.0.18-1
> Severity: wishlist
> Tags: upstream
> User: debian-arm at lists.debian.org
> Usertags: arm64
>
> It would be nice if 0 A.D. would support ARM64. There are Android
> based devices on ARM64 already and I suspect we'll be seeing Linux
> desktop devices based on ARM64 soon as well.
>
> I know this is really an upstream issue, but it would be great if you
> could raise an upstream feature request.
>
> I briefly looked into it and created a patch with some obvious
> locations where ARM64 (or AARCH64, as it's officially called) should
> be added, but I'm sure it's incomplete. I also noticed
> libraries/source/nvtt where ARM is referenced.
It's worth noting that 0ad build-depends on nvidia-texture-tools in
Debian, so we can ignore the embedded copy of nvtt in 0ad's source.
> Note that I followed the existing code in source/lib/byte_order.h but
> imho this is not an optimal way to do things as e.g. MIPS and ARM can
> be both little or big endian.
Would you consider filing this bug report directly upstream [1][2],
with your patch (just like you did with nvidia-texture-tools)? I'm not
a porter myself and I don't think there's any value in me being a
middleman, in case upstream has any questions to ask you etc. Thanks!
[1] http://trac.wildfiregames.com/newticket
[2] alternatively, upstream is pretty active on IRC (freenode #0ad-dev)
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