Bug#800118: binary directory problems loading mods

Fabian Greffrath fabian at debian.org
Wed Nov 4 08:18:02 UTC 2015


Am Dienstag, den 03.11.2015, 09:59 -0430 schrieb PICCORO McKAY Lenz:
> set basedir for the downloaded game by example JUG
> (/media/pendrive/JUG), many custom mods need loaded the complete game
> at base dir to the engine does not work!

Is there even a pak0.pak file in Juggernaut or does it require its own
engine to run anyway?

Also, it is a pain to read through your mails and guess what you might
be talking about. Please take the time before clicking the "Send"
button to read through your text again and reconsider if what you have
written may be understandable to others. Also, some basic punctuation,
grammar and orthography won't hurt. Please note that I am not a native
English speaker, either, but I consider it disrespectful towards others
to just hack around on my keyboard and let them figure out. Thank you!

 - Fabian
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