Bug#800590: game-data-packager: support for multi-CD games
Stephen Kitt
skitt at debian.org
Thu Oct 1 21:17:27 UTC 2015
On Thu, 01 Oct 2015 13:43:26 +0200, Alexandre Detiste
<alexandre.detiste at gmail.com> wrote:
> Currently when someone package a multi-CD game
> (e.g. Zork Inquisitor, Grim Fandango, Broken Sword);
> user must either:
> - have # CD reader where # = number of CD's to read
> - copy all data from all CD somewhere (e.g. /tmp)
> before startging G-D-P
> - mix the two, copy some data somewhere and
> read the rest from the CD
Some games are worse than that, e.g. for Discworld 2 you need to copy files
from CD 1, rename some of them, and copy files from CD 2, and rename them
(files share the same name across both CDs but have different content).
> G-D-P should allow user to scan a whole disk and
> then process to the next one to locate remaining missing files.
> ( many shared assets are duplicated across disks)
That would be fantastic!
Regards,
Stephen
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