Bug#796995: game-data-packager: Doom & Quake1 add support for GOG.com package
Fabian Greffrath
fabian at debian.org
Tue Sep 1 08:05:23 UTC 2015
Am Montag, den 31.08.2015, 19:47 +0200 schrieb Alexandre Detiste:
> I guess readme.txt & helpme.txt are worthless.
I think so.
> I added it to both .deb ; as it is not that big.
This is fine.
> Can you test packaging with:
All seems fine.
Some remarks:
- Strictly speaking, we do not really need the tnt31fix.wad if tnt.wad
is the id-anthology version, like in the GOG package. Anyway, it does
not hurt and some source ports may expect it to be present.
- If I do "./run doom ~/Downloads/setup_the_ultimate_doom_2.0.0.3.exe",
i.e. without the --no-search parameter, it still iterates over my
file system and complains that it has found a possible doom1.wad that
does not match the pocketpc variant. I think we had this sorted out?
- Also, if I give the path to a specific package, shouldn't --no-search
probably be the default?
- GOG's Doom 2 is a bit trickier to handle since it also contains all
of the Master Levels, right?
Thanks for your work, awesome as always! ;)
- Fabian
-------------- next part --------------
A non-text attachment was scrubbed...
Name: signature.asc
Type: application/pgp-signature
Size: 819 bytes
Desc: This is a digitally signed message part
URL: <http://lists.alioth.debian.org/pipermail/pkg-games-devel/attachments/20150901/b6a00ecd/attachment.sig>
More information about the Pkg-games-devel
mailing list