Bug#545547: zaz: "End game" does not produce high score; must lose last life

Markus Koschany apo at debian.org
Sat Apr 2 08:02:48 UTC 2016


On Mon, 07 Sep 2009 18:10:01 -0700 Josh Triplett <josh at joshtriplett.org>
wrote:
> Package: zaz
> Version: 0.2.9+dfsg1-1
> Severity: normal
> 
> Choosing "End game" during a game does not produce a high score; to
> register a high score you must lose all lives.

This is still true for the latest version of zaz. I wouldn't consider
this a bug though, it is quite normal for games that you have to lose
all your lives before you get your credits. Since upstream appears to be
inactive, I leave it to someone else to decide the severity of this bug.

Markus

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