Bug#819897: kobodeluxe segfault on startup
Markus Koschany
apo at debian.org
Tue Apr 5 23:03:58 UTC 2016
Control: tags -1 confirmed
Control: severity -1 grave
On Sun, 03 Apr 2016 18:45:34 +0200 Emile CARRY
<emile.carry at sequanux.org> wrote:
> Package: kobodeluxe
> Version: 0.5.1-7
> Severity: important
>
> Dear Maintainer,
>
> *** Reporter, please consider answering these questions, where appropriate ***
>
> * What led up to the situation?
> * What exactly did you do (or not do) that was effective (or
> ineffective)?
> * What was the outcome of this action?
> * What outcome did you expect instead?
>
> *** End of the template - remove these template lines ***
> I recently launched my favorite game and unfortunately he made a
> segmentation fault at startup .
> After rebuilding the package whith the -g flag, i found that the problem was in
> the file kobodeluxe-0.5.1/sound/a_midicon.c
>
> My patch is very simple... I swap the lines 123 and 124 in file kobodeluxe-0.5.1/sound/a_midicon.c
Hello,
thank you for reporting this issue and providing a patch. I can confirm
that kobodeluxe is rather unusable at the moment and that your patch
appears to fix the segfault on startup.
Regards,
Markus
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