Bug#819897: kobodeluxe segfault on startup

Markus Koschany apo at debian.org
Tue Apr 5 23:03:58 UTC 2016


Control: tags -1 confirmed
Control: severity -1 grave

On Sun, 03 Apr 2016 18:45:34 +0200 Emile CARRY
<emile.carry at sequanux.org> wrote:
> Package: kobodeluxe
> Version: 0.5.1-7
> Severity: important
> 
> Dear Maintainer,
> 
> *** Reporter, please consider answering these questions, where appropriate ***
> 
>    * What led up to the situation?
>    * What exactly did you do (or not do) that was effective (or
>      ineffective)?
>    * What was the outcome of this action?
>    * What outcome did you expect instead?
> 
> *** End of the template - remove these template lines ***
> I recently launched my favorite game and unfortunately he made a 
> segmentation fault at startup .
> After rebuilding the package whith the -g flag, i found that the problem was in
>  the file kobodeluxe-0.5.1/sound/a_midicon.c
> 
> My patch is very simple... I swap the lines 123 and 124 in file kobodeluxe-0.5.1/sound/a_midicon.c

Hello,

thank you for reporting this issue and providing a patch. I can confirm
that kobodeluxe is rather unusable at the moment and that your patch
appears to fix the segfault on startup.

Regards,

Markus

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