Bug#811316: prboom-plus: fullscreen mode not optimal with fbdev driver
Alexandre Detiste
alexandre.detiste at gmail.com
Sun Jan 17 21:49:31 UTC 2016
Package: prboom-plus
Version: 2:2.5.1.4~svn4457+dfsg1-1
Severity: minor
Dear Maintainer,
When going in fullscreen mode, chocolate-doom does the right
thing and will strecth to fille the screen.
With the FBDEV driver, PrBoomPlus will instead display a small
screen (640x480) surrounded by a black box.
I need to explicitely run it with "-width 1366 -height 768 -fullscreen"
to get inteded result; then the display will fill the screen.
Alexandre
My current workaround:
diff --git a/runtime/doom2-masterlevels.py b/runtime/doom2-masterlevels.py
index 0171faa..64f5cc9 100755
--- a/runtime/doom2-masterlevels.py
+++ b/runtime/doom2-masterlevels.py
@@ -294,6 +294,8 @@ class Launcher:
+ if self.engine == ['/usr/games/prboom-plus'] and os.uname().nodename == 'alarm':
+ self.engine += ['-fullscreen','-width','1366','-height','768']
-- System Information:
Distributor ID: Debian
Description: Debian GNU/Linux testing (stretch)
Release: testing
Codename: stretch
Architecture: armv7l
Kernel: Linux 3.10.18-5-ARCH (SMP w/4 CPU cores)
Locale: LANG=fr_BE.UTF8, LC_CTYPE=fr_BE.UTF8 (charmap=UTF-8)
Shell: /bin/sh linked to /usr/bin/dash
Init: systemd (via /run/systemd/system)
Versions of packages prboom-plus depends on:
ii libc6 2.21-6
ii libdumb1 1:0.9.3-6+b1
ii libfluidsynth1 1.1.6-3
ii libgl1-mesa-glx [libgl1] 11.0.8-1
ii libglu1-mesa [libglu1] 9.0.0-2.1
ii libmad0 0.15.1b-8
ii libpcre3 2:8.38-1
ii libpng12-0 1.2.54-1
ii libportmidi0 1:184-2.2
ii libsdl-image1.2 1.2.12-5+b5
ii libsdl-mixer1.2 1.2.12-11+b1
ii libsdl-net1.2 1.2.8-4
ii libsdl1.2debian 1.2.15-12
ii libvorbisfile3 1.3.4-3
Versions of packages prboom-plus recommends:
ii freedoom 0.10-1
ii game-data-packager 43
Versions of packages prboom-plus suggests:
pn mkvtoolnix <none>
pn vorbis-tools <none>
pn x264 <none>
-- no debconf information
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