Bug#811133: game-data-packager: z_code.py produces packages which only support the engine installed at build-time
Stephen Kitt
skitt at debian.org
Sat Jan 23 13:22:03 UTC 2016
Hi Alexandre,
On Sat, 23 Jan 2016 10:31:25 +0100, Alexandre Detiste
<alexandre.detiste at gmail.com> wrote:
> This was solved (the G-D-P part) by this commit on Debian:
>
> http://anonscm.debian.org/cgit/pkg-games/game-data-packager.git/commit/?id=86f1311a5057f828b020d3fa0f43350f03559566
>
> I also always generate a /usr/games/<script> now.
Thanks!
> There really should be a 1:1 mapping between the packages that provide
> virtual package zcode-interpreter and the packages
> that provide /usr/games/zcode-interpreter.
> ... just because GDP-generated packages recommends "gargoyle-free |
> zcode-interpreter".
+1
> Stephen, can you file similar bugs against Frotz & Fizmo ?
> then this will be done.
I added the relevant info to #780523 for Frotz, and I've filed a bug against
Fizmo. Frotz seems more-or-less abandoned, I'll probably NMU it (with the new
upstream version as well).
> This launcher is awesomely simple :-)
>
> #!/bin/sh
> if [ -t 0 ]; then
> jzip "$@"
> else
> x-terminal-emulator -e jzip "$@"
> fi
Yup, no point in complicating things ;-). It should really check that
x-terminal-emulator is there...
Regards,
Stephen
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