Bug#826689: yquake2: Limited Architextures
danfun64
danfun360 at gmail.com
Tue Jun 7 22:54:08 UTC 2016
Source: yquake2
Version: 5.32~dfsg1-1
Severity: important
Dear Maintainer,
* What led up to the situation? Debian originally used the vanilla Quake 2
source before switching to the Yamagi Quake 2 source port.
* What exactly did you do (or not do) that was effective (or
ineffective)? I went to yquake2's github page. The resulting bug report is
here: https://github.com/yquake2/yquake2/issues/138
* What was the outcome of this action? They said that in theory it can be
ported into other architextures, and that I should ask you guys why it's only
available for amd64 and i386. They said that if you address this bug, that they
would be willing to implement any changes you make into their codebase.
* What outcome did you expect instead? ...they change the code to make it
more portable?
-- System Information:
Debian Release: stretch/sid
APT prefers xenial-updates
APT policy: (500, 'xenial-updates'), (500, 'xenial-security'), (500, 'xenial-proposed'), (500, 'xenial'), (100, 'xenial-backports')
Architecture: amd64 (x86_64)
Foreign Architectures: i386
Kernel: Linux 4.4.0-23-generic (SMP w/4 CPU cores)
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: upstart (via init_is_upstart())
More information about the Pkg-games-devel
mailing list