darkplaces in Debian out-dated by a good three years and Nexuiz Classic abandoned since 2010

Thomas DEBESSE debian at illwieckz.net
Tue Aug 15 01:34:00 UTC 2017


Hi, there was some talks some years ago about that topic there:
https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=646377

But there was some problems with the directions it taken, they
notably tried to also rebuild the non-code stuff (like map .bsp), which is
a process that takes a very long time, from 30 minutes to 6 hours per map,
meaning the whole build of the 27 maps can last days. Any effort like that
can lead easily to overwork, this kind of deadly perfectionism makes
people exhausted
and likely to abandon the project. So much waste of time and effort only to
produces non-code files that will have different checksum with the ones
hosted by servers!…

Also, the whole thread makes some wrong assumptions based on Nexuiz needs
without further check, like the assumption about the need for FTEQCC to
compile the game code. But Xonotic ditched FTEQCC long time ago in favor of
GMQCC if I remember correctly. So, to be successful, a Xonotic packaging
effort for Debian must rethink some directions that were taken before (and
were going nowhere).

-- 
Thomas DEBESSE
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