Bug#864008: pcsx2: Audio is crackling badly with ALSA and Pulseaudio
David Smith
sidicas2 at gmail.com
Sat Jun 3 02:58:53 UTC 2017
Package: pcsx2
Version: 1.4.0+dfsg-2
Severity: important
-- System Information:
Debian Release: 9.0
APT prefers testing
APT policy: (500, 'testing')
Architecture: amd64
(x86_64)
Foreign Architectures: i386
Kernel: Linux 4.9.0-3-amd64 (SMP w/6 CPU cores)
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: systemd (via /run/systemd/system)
Versions of packages pcsx2 depends on:
ii libaio1 0.3.110-3
ii libasound2 1.1.3-5
ii libc6 2.24-10
ii libgcc1 1:6.3.0-18
ii libgdk-pixbuf2.0-0 2.36.5-2
ii libgl1-mesa-glx [libgl1] 13.0.6-1+b2
ii libglib2.0-0 2.50.3-2
ii libgtk2.0-0 2.24.31-2
ii liblzma5 5.2.2-1.2+b1
ii libpng16-16 1.6.28-1
ii libportaudio2 19.6.0-1
ii libsdl2-2.0-0 2.0.5+dfsg1-2
ii libsoundtouch1 1.9.2-2+b1
ii libstdc++6 6.3.0-18
ii libwxbase3.0-0v5 3.0.2+dfsg-4
ii libwxgtk3.0-0v5 3.0.2+dfsg-4
ii libx11-6 2:1.6.4-3
ii zlib1g 1:1.2.8.dfsg-5
Versions of packages pcsx2 recommends:
ii libasound2-plugins 1.1.1-1
ii libc6 [libc6-i686] 2.24-10
pcsx2 suggests no packages.
-- no debconf information
It appears this is a known issue since 2016 where there was an SDL patch
that broke the audio in pcsx2.
https://bugzilla.libsdl.org/show_bug.cgi?id=3228
As per the above, the SDL team did not fix the bug because the fix would
have required a change in the API functionality.
As such, the PCSX2 team addressed the issue themselves and pushed a fix
out to the development branch
https://github.com/PCSX2/pcsx2/issues/1095
Note the comment here saying it's fixed in PCSX2 Git
https://github.com/PCSX2/pcsx2/issues/1402
I compiled PCSX2 1.5.0-dev and it fixed the issue without any changes to
SDL.
Just adding this in because PCSX2 was very much unusable with
crackling/popping audio when using ALSA+Pulseaudio (recommended)
settings.
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