New, fully-maintained port of Colossal Cave Adventure
Markus Koschany
apo at debian.org
Sat Jun 3 17:23:18 UTC 2017
Am 03.06.2017 um 19:00 schrieb Eric S. Raymond:
> Jason Ninneman and I are days from shipping a fully-maintained port
> of Colossal Cave Adventure - not the 350-point Gillogly port from 1977
> you have, but the final 2.5 version Crowther and Woods shipped in 1995.
>
> You might have seen it in the news by now. I can never predict when
> one of my announcements will go viral like that. I guess what caught
> peoples' interest is that Don Woods approved this release and has been
> helping us out, clarifying some historical and technical points.
>
> The project is here: https://gitlab.com/esr/open-adventure
Hi Eric,
thanks for sharing this news with us. I'm CCing our "development" list
because pkg-games-devel is more for bug reporting.
You might be interested to know that we also ship another port of the
Colossal Cave Adventure written in Python. [1] There is even a new
virtual package "adventure" now which is intended to provide multiple
versions of the game in the future. [2] Perhaps you want to get in
contact with Ben Finney who is the maintainer of python-adventure (in CC).
> Is there a *BSD* BSD Games maintainer upstream of the Debian packaging?
Unfortunately our bsdgames source package is severely outdated. AFAIK
the folks from netbsd.org are the actual maintainers of bsdgames but
perhaps someone else on the list can clarify this information.
Regards,
Markus
[1] https://tracker.debian.org/pkg/python-adventure
[2] https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=821859
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