Bug#863077: yamagi-quake2: LSD color palette
Nicolas Patrois
nicolas.patrois at gmail.com
Sun May 21 12:07:19 UTC 2017
Package: yamagi-quake2
Version: 6.00~dfsg1-1
Severity: important
Dear Maintainer,
The color palette is absolutely horrible. It seems saturated but the regular colors can be seen in the background when I launch the main menu. I can’t send screenshots because they are rightly printed. It looks like when I owned an old computer with a limited video memory on my graphics card.
I use nVidia proprietary drivers version 375.39. It’s the only game that has this bug, maybe I’m unsing a wrong display library for Quake 2.
Moreover, sound silently fails on ALL id games since Quake.
-- System Information:
Debian Release: 9.0
APT prefers unstable
APT policy: (500, 'unstable')
Architecture: i386
(i686)
Kernel: Linux 4.3.0-1-686-pae (SMP w/3 CPU cores)
Locale: LANG=fr_FR.UTF-8, LC_CTYPE=fr_FR.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: systemd (via /run/systemd/system)
Versions of packages yamagi-quake2 depends on:
ii libc6 2.24-10
ii libgl1-mesa-glx [libgl1] 13.0.6-1+b2
ii libopenal1 1:1.17.2-4+b2
ii libsdl2-2.0-0 2.0.5+dfsg1-2
ii libvorbisfile3 1.3.5-4
ii libxrandr2 2:1.5.1-1
ii yamagi-quake2-core 6.00~dfsg1-1
ii zlib1g 1:1.2.8.dfsg-5
Versions of packages yamagi-quake2 recommends:
ii quake2 49.1
yamagi-quake2 suggests no packages.
-- no debconf information
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