Bug#876517: tuxpuck: Puck autolaunches instead of positioning itself on the line
Andrej Mernik
andrejm at ubuntu.si
Sat Sep 23 08:28:52 UTC 2017
Package: tuxpuck
Version: 0.8.2-7
Severity: important
Dear Maintainer,
when the puck hits the screen, it should position itself at the nearest line
and wait for player interaction. Often this doesn't happen and the puck just
continues slowly to the opponents side, then bounces off an invisible wall and
stops in the middle. This in turn always results in a punishment for the human
player which has 50% chance to avoid it. The failed launch happens both for the
human and AI player.
I have made a very short video of this problem: https://youtu.be/H6QIzc7JS8A
I'm not familiar how the launches worked in Shufflepuck Café, but this doesn't
seem normal to me.
Best Regards,
Andrej Mernik
-- System Information:
Debian Release: 9.1
APT prefers stable
APT policy: (500, 'stable')
Architecture: amd64 (x86_64)
Foreign Architectures: i386
Kernel: Linux 4.12.0-0.bpo.1-amd64 (SMP w/8 CPU cores)
Locale: LANG=sl_SI.UTF-8, LC_CTYPE=sl_SI.UTF-8 (charmap=UTF-8), LANGUAGE=sl (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: systemd (via /run/systemd/system)
Versions of packages tuxpuck depends on:
ii libc6 2.24-11+deb9u1
ii libjpeg62-turbo 1:1.5.1-2
ii libpng16-16 1.6.28-1
ii libsdl1.2debian 1.2.15+dfsg1-4
ii libvorbisfile3 1.3.5-4
tuxpuck recommends no packages.
tuxpuck suggests no packages.
-- no debconf information
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