Bug#896586: parsec47 FTBFS with gdc 8
Adrian Bunk
bunk at debian.org
Sun Apr 22 18:05:27 BST 2018
Source: parsec47
Version: 0.2.dfsg1-8
Severity: serious
Tags: buster sid
https://tests.reproducible-builds.org/debian/rb-pkg/unstable/amd64/parsec47.html
...
debian/rules override_dh_auto_build
make[1]: Entering directory '/build/1st/parsec47-0.2.dfsg1'
dh_auto_build -- DFLAGS="-frelease"
make -j1 DFLAGS=-frelease
make[2]: Entering directory '/build/1st/parsec47-0.2.dfsg1'
gdc -o parsec47 -Iimport -Isrc -Wno-deprecated -frelease -g -O2 -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wl,-z,relro src/mt.d import/SDL.d import/SDL_active.d import/SDL_audio.d import/SDL_byteorder.d import/SDL_cdrom.d import/SDL_copying.d import/SDL_endian.d import/SDL_error.d import/SDL_events.d import/SDL_getenv.d import/SDL_joystick.d import/SDL_keyboard.d import/SDL_keysym.d import/SDL_keysym_.d import/SDL_mixer.d import/SDL_mouse.d import/SDL_mutex.d import/SDL_quit.d import/SDL_rwops.d import/SDL_syswm.d import/SDL_thread.d import/SDL_timer.d import/SDL_types.d import/SDL_version_.d import/SDL_video.d import/bulletml.d import/opengl.d import/openglu.d src/abagames/p47/BarrageManager.d src/abagames/p47/Bonus.d src/abagames/p47/BulletActor.d src/abagames/p47/BulletActorPool.d src/abagames/p47/Enemy.d src/abagames/p47/EnemyType.d src/abagames/p47/Field.d src/abagames/p47/Fragment.d src/abagames/p47/LetterRender.d src/abagames/p47/Lock.d src/abagames/p47/LuminousActor.d src/abagames/p47/LuminousActorPool.d src/abagames/p47/LuminousScreen.d src/abagames/p47/MorphBullet.d src/abagames/p47/P47Boot.d src/abagames/p47/P47Bullet.d src/abagames/p47/P47GameManager.d src/abagames/p47/P47PrefManager.d src/abagames/p47/P47Screen.d src/abagames/p47/Particle.d src/abagames/p47/Roll.d src/abagames/p47/Ship.d src/abagames/p47/Shot.d src/abagames/p47/SoundManager.d src/abagames/p47/StageManager.d src/abagames/p47/Title.d src/abagames/util/Actor.d src/abagames/util/ActorInitializer.d src/abagames/util/ActorPool.d src/abagames/util/Logger.d src/abagames/util/PrefManager.d src/abagames/util/Rand.d src/abagames/util/Vector.d src/abagames/util/bulletml/Bullet.d src/abagames/util/bulletml/BulletsManager.d src/abagames/util/sdl/GameManager.d src/abagames/util/sdl/Input.d src/abagames/util/sdl/MainLoop.d src/abagames/util/sdl/Pad.d src/abagames/util/sdl/SDLInitFailedException.d src/abagames/util/sdl/Screen.d src/abagames/util/sdl/Screen3D.d src/abagames/util/sdl/Sound.d src/abagames/util/sdl/Texture.d -lSDL -lGL -lSDL_mixer -lbulletml
cc1d: warning: command line option '-Wformat=1' is valid for C/C++/ObjC/ObjC++ but not for D
cc1d: warning: command line option '-Wdate-time' is valid for C/C++/Fortran/ObjC/ObjC++ but not for D
src/abagames/p47/P47PrefManager.d:9:8: error: module stream is in file 'std/stream.d' which cannot be read
import std.stream;
^
import path[0] = /usr/include/d
import path[1] = /usr/lib/gcc/x86_64-linux-gnu/8/include/d
import path[2] = /build/1st/parsec47-0.2.dfsg1/import
import path[3] = /build/1st/parsec47-0.2.dfsg1/src
make[2]: *** [Makefile:8: parsec47] Error 1
See https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=894610#12 for background.
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