Bug#916201: prboom-plus-game-server: Documentation bug: no TCP network, UDP instead

Lucio Crusca lucio at sulweb.org
Tue Dec 11 11:21:03 GMT 2018


Package: prboom-plus-game-server
Version: 2:2.5.1.5+svn4531+dfsg1-1
Severity: minor

The manpage says it works with TCP/IP networks. However, upon trying to figure the firewall rules out, I realized prboom-plus-game-server actually uses UDP, not TCP, and, obviously, the client side does the same, so this bug applies to the client manpage too.

-- System Information:
Debian Release: buster/sid
  APT prefers unstable
  APT policy: (994, 'unstable'), (700, 'stable'), (500, 'oldstable-updates'), (500, 'oldstable')
Architecture: amd64 (x86_64)
Foreign Architectures: i386

Kernel: Linux 4.18.0-2-amd64 (SMP w/4 CPU cores)
Locale: LANG=it_IT.utf8, LC_CTYPE=it_IT.utf8 (charmap=UTF-8), LANGUAGE=it_IT.utf8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: systemd (via /run/systemd/system)
LSM: AppArmor: enabled

Versions of packages prboom-plus-game-server depends on:
ii  libc6              2.27-8
ii  libsdl2-net-2.0-0  2.0.1+dfsg1-4

prboom-plus-game-server recommends no packages.

prboom-plus-game-server suggests no packages.

-- no debconf information



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