Bug#916201: prboom-plus-game-server: Documentation bug: no TCP network, UDP instead
Lucio Crusca
lucio at sulweb.org
Tue Dec 11 11:21:03 GMT 2018
Package: prboom-plus-game-server
Version: 2:2.5.1.5+svn4531+dfsg1-1
Severity: minor
The manpage says it works with TCP/IP networks. However, upon trying to figure the firewall rules out, I realized prboom-plus-game-server actually uses UDP, not TCP, and, obviously, the client side does the same, so this bug applies to the client manpage too.
-- System Information:
Debian Release: buster/sid
APT prefers unstable
APT policy: (994, 'unstable'), (700, 'stable'), (500, 'oldstable-updates'), (500, 'oldstable')
Architecture: amd64 (x86_64)
Foreign Architectures: i386
Kernel: Linux 4.18.0-2-amd64 (SMP w/4 CPU cores)
Locale: LANG=it_IT.utf8, LC_CTYPE=it_IT.utf8 (charmap=UTF-8), LANGUAGE=it_IT.utf8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: systemd (via /run/systemd/system)
LSM: AppArmor: enabled
Versions of packages prboom-plus-game-server depends on:
ii libc6 2.27-8
ii libsdl2-net-2.0-0 2.0.1+dfsg1-4
prboom-plus-game-server recommends no packages.
prboom-plus-game-server suggests no packages.
-- no debconf information
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