Bug#890864: minetest-mod-animals: Mobs not dropping items when killed
Daniel G.
giri at nwrk.biz
Tue Feb 20 00:06:20 UTC 2018
Package: minetest-mod-animals
Version: 2.5.0-3
Severity: important
Tags: upstream
Dear Maintainer,
the mobs created by this package do not drop Items when killed.
The problem lies in /usr/share/games/minetest/mods/mobf/mobf/fighting.lua so
the mobf package is also affected.
More pecicely the error is caused by followning line:
if entity.object:get_hp() < 0.5 then
because "entity.object:get_hp()" reports back the HP before the mob being hit,
but needs the HP after being hit to work like it should.
The mod used in Debian seems outdated and is not compatible with the minetest
version used in debian. There are newer mods which are more active developed.
For instance Mobs redo: https://forum.minetest.net/viewtopic.php?t=9917
-- System Information:
Debian Release: buster/sid
APT prefers testing
APT policy: (990, 'testing'), (500, 'unstable')
Architecture: amd64 (x86_64)
Foreign Architectures: i386, armhf
Kernel: Linux 4.14.0-3-amd64 (SMP w/4 CPU cores)
Locale: LANG=de_AT.UTF-8, LC_CTYPE=de_AT.UTF-8 (charmap=UTF-8), LANGUAGE=de_AT:de (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: systemd (via /run/systemd/system)
LSM: AppArmor: enabled
Versions of packages minetest-mod-animals depends on:
ii minetest 0.4.16+repack-4
ii minetest-mod-advspawning 0.0.13-2
ii minetest-mod-animalmaterials 0.1.3-1
ii minetest-mod-mobf-core 2.5.1-3
minetest-mod-animals recommends no packages.
minetest-mod-animals suggests no packages.
-- no debconf information
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