Bug#902654: larry6: Add support for SVGA version
Simon McVittie
smcv at debian.org
Sat Jun 30 13:05:09 BST 2018
Control: tags -1 - pending
Control: tags -1 + moreinfo
On Sat, 30 Jun 2018 at 17:39:41 +0700, Рома Тенцер wrote:
> File "/usr/share/games/game-data-packager/game_data_packager/build.py",
> line 907, in fill_gap
> fmt = provider.unpack['format']
> TypeError: 'NoneType' object is not subscriptable
Fixed in git, thanks.
> Also, scummvm's wiki gives this extra instructions for larry6-hires:
>
> >> if your game comes with a HIRES directory, copy all files from the HIRES
> directory to the game directory, then copy all files from the AUD and SFX
> directories to the game directory.
Your make-template output has 64 files in AUD/, all of which we package,
and no HIRES/ or SFX/ directory; so I think GOG have done this already?
We could add these to the "svga assets" group if you think they're a
good idea?
* the rest of PATCHES/
* RESOURCE.CFG (but other SCI games don't seem to need that)
* *.DRV files (but I think those are part of the original executable
rather than game data?)
* INSTALL.* (likewise)
Thanks,
smcv
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