Bug#914620: godot: Fails to build on non-64 bit architectures

Jeremy Bicha jbicha at debian.org
Sun Nov 25 18:11:37 GMT 2018


Source: godot
Version: 3.0.6-1
Severity: important
X-Debbugs-CC: federico at debian.org

godot fails to build on architectures that aren't 64-bit such as i386.

It looks like the problem are the install rules that specify files named *64

https://buildd.debian.org/status/package.php?p=godot

Thanks,
Jeremy Bicha



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