Bug#909244: kobodeluxe not playable - immediately pauses and can't be resumed

Damyan Ivanov dmn at debian.org
Thu Sep 20 10:00:44 BST 2018


Package: kobodeluxe
Version: 0.5.1-9
Severity: grave
Justification: renders package unusable

Trying to start a game in kobodeluxe results in a "PAUSED" game, with no 
possibility to resume it. The only way out is to press Esc and exit the game.

Steps to reproduce:
  - start kobodl
  - press shift or space three times

I tried this under gdm3/gnome3/wayland, lightdm/xfce4/Xorg and 
lightdb/openbox/Xorg so it seems to be independent of the graphical 
environment.

Also tried with a new user account without success and after removing apparmor 
and rebooting.


-- dam

-- System Information:
Debian Release: buster/sid
  APT prefers unstable-debug
  APT policy: (500, 'unstable-debug'), (500, 'unstable'), (1, 'experimental')
Architecture: amd64 (x86_64)

Kernel: Linux 4.18.0-1-amd64 (SMP w/4 CPU cores)
Locale: LANG=bg_BG.UTF-8, LC_CTYPE=bg_BG.UTF-8 (charmap=UTF-8), LANGUAGE=bg_BG.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: systemd (via /run/systemd/system)
LSM: AppArmor: enabled

Versions of packages kobodeluxe depends on:
ii  kobodeluxe-data  0.5.1-9
ii  libc6            2.27-6
ii  libgcc1          1:8.2.0-7
ii  libsdl-image1.2  1.2.12-8
ii  libsdl1.2debian  1.2.15+dfsg2-2
ii  libstdc++6       8.2.0-7

kobodeluxe recommends no packages.

kobodeluxe suggests no packages.

-- no debconf information



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