Bug#909244: kobodeluxe not playable - immediately pauses and can't be resumed
Damyan Ivanov
dmn at debian.org
Thu Sep 20 10:00:44 BST 2018
Package: kobodeluxe
Version: 0.5.1-9
Severity: grave
Justification: renders package unusable
Trying to start a game in kobodeluxe results in a "PAUSED" game, with no
possibility to resume it. The only way out is to press Esc and exit the game.
Steps to reproduce:
- start kobodl
- press shift or space three times
I tried this under gdm3/gnome3/wayland, lightdm/xfce4/Xorg and
lightdb/openbox/Xorg so it seems to be independent of the graphical
environment.
Also tried with a new user account without success and after removing apparmor
and rebooting.
-- dam
-- System Information:
Debian Release: buster/sid
APT prefers unstable-debug
APT policy: (500, 'unstable-debug'), (500, 'unstable'), (1, 'experimental')
Architecture: amd64 (x86_64)
Kernel: Linux 4.18.0-1-amd64 (SMP w/4 CPU cores)
Locale: LANG=bg_BG.UTF-8, LC_CTYPE=bg_BG.UTF-8 (charmap=UTF-8), LANGUAGE=bg_BG.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: systemd (via /run/systemd/system)
LSM: AppArmor: enabled
Versions of packages kobodeluxe depends on:
ii kobodeluxe-data 0.5.1-9
ii libc6 2.27-6
ii libgcc1 1:8.2.0-7
ii libsdl-image1.2 1.2.12-8
ii libsdl1.2debian 1.2.15+dfsg2-2
ii libstdc++6 8.2.0-7
kobodeluxe recommends no packages.
kobodeluxe suggests no packages.
-- no debconf information
More information about the Pkg-games-devel
mailing list