Bug#922611: Re : Bug#922611: prboom-plus: Internal clock goes mad

nicolas.patrois at gmail.com nicolas.patrois at gmail.com
Mon Feb 18 14:15:48 GMT 2019


Le 18/02/2019 13:50:59, Fabian Greffrath a écrit :

> not sure what you mean by "internal clock"? Does this happen if you
> play a demo from the command line with the "-timedemo" parameter and then
> start a "New Game" from the menu?

> I need some more information how to reproduce this.

When I play a game, all is OK but after a few minutes, the game speeds up: Flynn’s movements, the monsters, the clock that counts the duration… everything speeds up as if a clock, somewhere, runs crazy.

nicolas patrois : pts noir asocial
-- 
RÉALISME

M : Qu'est-ce qu'il nous faudrait pour qu'on nous considère comme des humains ? Un cerveau plus gros ?
P : Non... Une carte bleue suffirait...



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