Bug#845223: 0ad: Crashes on startup with cache.cpp(43): Assertion failed: "cache.Validate()"

Ludovic Rousseau ludovic.rousseau at free.fr
Fri Jan 4 11:45:37 GMT 2019


Hello Cacatoes,

I just uploaded 0ad version 0.0.23.1 to unstable.
Can you check your problem is still present in this version?

if the problem is still present I suggest you to add a comment on your 
upstream bug http://trac.wildfiregames.com/ticket/4360 to let them know 
the problem is not yet fixed.

Bye


Le 01/12/2016 à 16:58, cacatoes at tuxfamily.org a écrit :
> Posted there (a week ago):
> http://trac.wildfiregames.com/ticket/4360
>
> Waiting for their feedback.
>
> Le lundi 21 novembre 2016 à 10:34:14, Vincent Cheng a écrit :
>> Control: tag -1 + moreinfo unreproducible
>>
>> Hi,
>>
>> On Mon, Nov 21, 2016 at 8:35 AM,  <cacatoes at tuxfamily.org> wrote:
>>> Package: 0ad
>>> Version: 0.0.21-2
>>>
>>> Hiya,
>>>
>>> I just installed 0ad on my system.
>>> It crashes as soon as I start the game.
>>> See attachment for crash log. If I say "go on", it manages to play the
>>> music.
>>>
>>> note: I thought there was a -dbg package, but not in my repos.
>> 0ad has now migrated to using auto-generated dbgsym packages (like
>> many other packages in Debian sid). You'll have to add an additional
>> line to your sources.list to pick up the dbgsym repository [1].
>>
>> Please file a bug report upstream after obtaining a backtrace at [2].
>>
>> Regards,
>> Vincent
>>
>> [1] https://lists.debian.org/debian-devel/2015/12/msg00262.html
>> [2] http://trac.wildfiregames.com/newticket
>
-- 
Dr. Ludovic Rousseau



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