Bug#930942: warzone2100: Segfault upon multiplayer "Start Hosting Game"
Phil Morrell
debian at emorrp1.name
Mon Jun 24 22:19:04 BST 2019
Control: tags -1 patch
thanks
On Mon, Jun 24, 2019 at 03:52:16PM +0200, Bernhard Übelacker wrote:
> Attached patch calls EC_KEY_dup just in case of a not null key.
> With packages rebuilt in Stretch and Buster with this
> patch applied, the same crash does not manifest and a multiplayer
> with one nullbot was possible.
My man, you are a legend, thank you for the quick patch - I can happily
confirm I'm now able to play LAN multiplayer! The packaging is still in
a pretty bad state, and apparently the new 3.3.0-beta1 is more stable
than 3.2.3, so I'll probably still work on it for after buster:
https://salsa.debian.org/emorrp1-guest/warzone2100/
-------------- next part --------------
A non-text attachment was scrubbed...
Name: signature.asc
Type: application/pgp-signature
Size: 228 bytes
Desc: not available
URL: <http://alioth-lists.debian.net/pipermail/pkg-games-devel/attachments/20190624/b0262d47/attachment-0001.sig>
More information about the Pkg-games-devel
mailing list