Bug#923226: Compiling shader doesn't work - game doesn't work
Simon McVittie
smcv at debian.org
Thu Mar 7 08:51:23 GMT 2019
On Tue, 26 Feb 2019 at 07:51:27 +0000, Simon McVittie wrote:
> Does the opengl1 renderer work? (See /usr/share/doc/ioquake3/NEWS.Debian.gz)
>
> If not, does an older version of ioquake3 from snapshot.debian.org work?
Please could you try this on your affected hardware?
If opengl1 works, I can change the default renderer back to opengl1
for buster, but I'm not going to do that without confirmation that it
solves the problem.
Thanks,
Simon
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