Bug#924852: pangzero: please implement a way to increase/decrease audio volume inside the game

Francesco Poli (wintermute) invernomuto at paranoici.org
Sun Mar 17 18:41:19 GMT 2019


Package: pangzero
Version: 1.4.1+git20121103-4
Severity: wishlist

Hello,
thanks for maintaining this nice shooter game in Debian!


There seems to be no way to increase or decrease the audio (sound
and music) volume from inside the game.

This means that, before playing, I have to start alsamixer, set a
suitable Master channel level, then start pangzero (in fullscreen).
Also, after quitting from pangzero, I have to again use alsamixer
in order to set the previous Master channel level (the one that is
suitable for any other application that uses the sound card).

This is inconvenient.
I hope that a couple of volume levels (one for sound and one for music)
may be easily implemented, for instance in the options menu.
These two volume levels should set the amplifications for sound and for
music, without changing alsamixer levels or anything else outside
the game.

Please implement this feature and/or forward this bug report upstream,
as appropriate.

Thanks for your time!
Bye.



-- System Information:
Debian Release: buster/sid
  APT prefers testing
  APT policy: (800, 'testing'), (500, 'unstable')
Architecture: amd64 (x86_64)

Kernel: Linux 4.19.0-2-amd64 (SMP w/4 CPU cores)
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8), LANGUAGE=en_US:en (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: systemd (via /run/systemd/system)
LSM: AppArmor: enabled

Versions of packages pangzero depends on:
ii  libsdl-perl  2.548-1+b1
ii  perl         5.28.1-4

pangzero recommends no packages.

pangzero suggests no packages.

-- no debconf information



More information about the Pkg-games-devel mailing list