Bug#960559: burgerspace: Application crashes if you complete a level after loosing the game
Stefan Denker
stefan+debian at dn-kr.de
Wed May 13 22:28:58 BST 2020
Package: burgerspace
Version: 1.9.2-3
Severity: minor
Dear Maintainer,
In burgerspace, you win the level at the moment all burgers are assembled.
If all burgers are assembled after you lost your last life, the game crashes.
Steps to reproduce:
* complete all but one burger
* loose all but one life
* send the last burger parts falling down
* get hit by an enemy before the falling burger parts hit the burger
the game briefly shows the "Game Over"-screen until the top burger part stops
falling. Then the application crashes.
I expected the game to continue, so I could replay these levels.
Yes, I may play this game too often, it already happened twice this year.
with kind regards
Stefan
-- System Information:
Debian Release: 10.4
APT prefers stable-updates
APT policy: (500, 'stable-updates'), (500, 'stable')
Architecture: amd64 (x86_64)
Foreign Architectures: i386
Kernel: Linux 4.19.0-9-amd64 (SMP w/4 CPU cores)
Locale: LANG=de_DE.UTF-8, LC_CTYPE=de_DE.UTF-8 (charmap=UTF-8), LANGUAGE=de_DE.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /usr/bin/dash
Init: systemd (via /run/systemd/system)
LSM: AppArmor: enabled
Versions of packages burgerspace depends on:
ii libc6 2.28-10
ii libflatzebra-0.1-2v5 0.1.6-5
ii libgcc1 1:8.3.0-6
ii libsdl-image1.2 1.2.12-10+deb10u1
ii libsdl1.2debian 1.2.15+dfsg2-4
ii libstdc++6 8.3.0-6
burgerspace recommends no packages.
burgerspace suggests no packages.
-- no debconf information
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