Bug#980606: supertuxkart: FTBFS: gamepad_config.cpp:35:45: error: static assertion failed: non continous name
Lucas Nussbaum
lucas at debian.org
Wed Jan 20 20:30:37 GMT 2021
Source: supertuxkart
Version: 1.2+ds-1
Severity: serious
Justification: FTBFS on amd64
Tags: bullseye sid ftbfs
Usertags: ftbfs-20210120 ftbfs-bullseye
Hi,
During a rebuild of all packages in sid, your package failed to build
on amd64.
Relevant part (hopefully):
> /usr/bin/c++ -DENABLE_CRYPTO_NETTLE -DENABLE_IPV6 -DENABLE_SOUND -DENABLE_SQLITE3 -DENABLE_WIIUSE -DGLEW_NO_GLU -DNDEBUG -DSUPERTUXKART_DATADIR=\"/usr/share/games/supertuxkart\" -DSUPERTUXKART_VERSION=\"1.2\" -I/<<PKGBUILDDIR>>/lib/bullet/src -I/<<PKGBUILDDIR>>/lib/enet/include -I/<<PKGBUILDDIR>>/lib/graphics_utils -I/usr/include/SDL2 -I/<<PKGBUILDDIR>>/lib/irrlicht/include -I/<<PKGBUILDDIR>>/lib/wiiuse/src -I/<<PKGBUILDDIR>>/src -I/<<PKGBUILDDIR>>/lib/angelscript/include -I/usr/include/AL -I/<<PKGBUILDDIR>>/lib/sheenbidi/Headers -I/usr/include/freetype2 -I/usr/include/libpng16 -g -O2 -ffile-prefix-map=/<<PKGBUILDDIR>>=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -std=gnu++0x -Wall -Wno-unused-function -O2 -DNDEBUG -o CMakeFiles/supertuxkart.dir/src/input/gamepad_config.cpp.o -c /<<PKGBUILDDIR>>/src/input/gamepad_config.cpp
> /<<PKGBUILDDIR>>/src/input/gamepad_config.cpp:35:45: error: static assertion failed: non continous name
> 35 | static_assert(SDL_CONTROLLER_BUTTON_MAX - 1 == SDL_CONTROLLER_BUTTON_DPAD_RIGHT, "non continous name");
> | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> [ 60%] Building CXX object CMakeFiles/supertuxkart.dir/src/input/gamepad_device.cpp.o
> /usr/bin/c++ -DENABLE_CRYPTO_NETTLE -DENABLE_IPV6 -DENABLE_SOUND -DENABLE_SQLITE3 -DENABLE_WIIUSE -DGLEW_NO_GLU -DNDEBUG -DSUPERTUXKART_DATADIR=\"/usr/share/games/supertuxkart\" -DSUPERTUXKART_VERSION=\"1.2\" -I/<<PKGBUILDDIR>>/lib/bullet/src -I/<<PKGBUILDDIR>>/lib/enet/include -I/<<PKGBUILDDIR>>/lib/graphics_utils -I/usr/include/SDL2 -I/<<PKGBUILDDIR>>/lib/irrlicht/include -I/<<PKGBUILDDIR>>/lib/wiiuse/src -I/<<PKGBUILDDIR>>/src -I/<<PKGBUILDDIR>>/lib/angelscript/include -I/usr/include/AL -I/<<PKGBUILDDIR>>/lib/sheenbidi/Headers -I/usr/include/freetype2 -I/usr/include/libpng16 -g -O2 -ffile-prefix-map=/<<PKGBUILDDIR>>=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -std=gnu++0x -Wall -Wno-unused-function -O2 -DNDEBUG -o CMakeFiles/supertuxkart.dir/src/input/gamepad_device.cpp.o -c /<<PKGBUILDDIR>>/src/input/gamepad_device.cpp
> [ 61%] Building CXX object CMakeFiles/supertuxkart.dir/src/input/input_device.cpp.o
> /usr/bin/c++ -DENABLE_CRYPTO_NETTLE -DENABLE_IPV6 -DENABLE_SOUND -DENABLE_SQLITE3 -DENABLE_WIIUSE -DGLEW_NO_GLU -DNDEBUG -DSUPERTUXKART_DATADIR=\"/usr/share/games/supertuxkart\" -DSUPERTUXKART_VERSION=\"1.2\" -I/<<PKGBUILDDIR>>/lib/bullet/src -I/<<PKGBUILDDIR>>/lib/enet/include -I/<<PKGBUILDDIR>>/lib/graphics_utils -I/usr/include/SDL2 -I/<<PKGBUILDDIR>>/lib/irrlicht/include -I/<<PKGBUILDDIR>>/lib/wiiuse/src -I/<<PKGBUILDDIR>>/src -I/<<PKGBUILDDIR>>/lib/angelscript/include -I/usr/include/AL -I/<<PKGBUILDDIR>>/lib/sheenbidi/Headers -I/usr/include/freetype2 -I/usr/include/libpng16 -g -O2 -ffile-prefix-map=/<<PKGBUILDDIR>>=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -std=gnu++0x -Wall -Wno-unused-function -O2 -DNDEBUG -o CMakeFiles/supertuxkart.dir/src/input/input_device.cpp.o -c /<<PKGBUILDDIR>>/src/input/input_device.cpp
> make[3]: *** [CMakeFiles/supertuxkart.dir/build.make:1892: CMakeFiles/supertuxkart.dir/src/input/gamepad_config.cpp.o] Error 1
The full build log is available from:
http://qa-logs.debian.net/2021/01/20/supertuxkart_1.2+ds-1_unstable.log
A list of current common problems and possible solutions is available at
http://wiki.debian.org/qa.debian.org/FTBFS . You're welcome to contribute!
If you reassign this bug to another package, please marking it as 'affects'-ing
this package. See https://www.debian.org/Bugs/server-control#affects
If you fail to reproduce this, please provide a build log and diff it with me
so that we can identify if something relevant changed in the meantime.
About the archive rebuild: The rebuild was done on EC2 VM instances from
Amazon Web Services, using a clean, minimal and up-to-date chroot. Every
failed build was retried once to eliminate random failures.
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