steam_1.0.0.68-1~deb10u1_source.changes ACCEPTED into proposed-updates->stable-new
Debian FTP Masters
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Mon Jan 25 11:33:32 GMT 2021
Mapping buster to stable.
Mapping stable to proposed-updates.
Accepted:
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA256
Format: 1.8
Date: Sun, 24 Jan 2021 12:16:26 +0000
Source: steam
Architecture: source
Version: 1.0.0.68-1~deb10u1
Distribution: buster
Urgency: medium
Maintainer: Debian Games Team <pkg-games-devel at lists.alioth.debian.org>
Changed-By: Simon McVittie <smcv at debian.org>
Closes: 930613 957284 977272 979121
Changes:
steam (1.0.0.68-1~deb10u1) buster; urgency=medium
.
* Rebuild updated steam package for Debian 10
- Change libgcc-s1 dependency back to libgcc1. It was called libgcc1
in buster.
- Disable dh_dwz. The version of dwz in buster gets confused by the
proprietary Steam executable.
.
steam (1.0.0.68-1) unstable; urgency=medium
.
* New upstream release
- No changes relevant to this Debian package
.
steam (1.0.0.67-4) unstable; urgency=medium
.
* Swap Suggests: nvidia-driver-libs-i386 to nvidia-driver-libs.
The nvidia-driver-libs-i386 package is unavailable since bullseye.
However, nvidia-driver-libs is Multi-Arch: same and the steam package
is Architecture: i386, so the new Suggests will also pull in
nvidia-driver-libs:i386, which is what we want. (Closes: #979121)
.
steam (1.0.0.67-3) unstable; urgency=medium
.
* Add Recommends on libasound2-plugins.
This is required for PulseAudio output in 32-bit games. amd64
users will typically already have libasound2-plugins:amd64, but not
libasound2-plugins:i386; however, the steam package is on i386, so it
is in an ideal position to pull in 32-bit libraries. (Closes: #977272)
* d/steam.lintian-overrides: Remove an obsolete tag
* d/source/lintian-overrides: Mark source-is-missing as known.
The Steam client's source code is not available, and we don't need
a reminder from Lintian.
* Standards-Version: 4.5.1 (no changes required)
.
steam (1.0.0.67-2) unstable; urgency=medium
.
* Release to unstable.
Version 1.0.0.67 has been promoted from beta to stable status.
* d/watch: Update for new upstream layout.
This only watches for upstream stable releases. Replace stable with beta
to get upstream betas before they are promoted to stable status.
.
steam (1.0.0.67-1) experimental; urgency=medium
.
* New upstream release (currently a beta)
- Update steam binary
- Update udev rules to cover DualSense (Playstation 5) controller
* Add Recommends on xdg-desktop-portal and a backend.
These are used by Proton 5.13, which runs in a Steam Runtime v2 container,
when a game asks to open a URL in the host system's web browser.
.
steam (1.0.0.66-2) unstable; urgency=medium
.
* Release to unstable.
Version 1.0.0.66 has been promoted from beta to stable status.
.
steam (1.0.0.66-1) experimental; urgency=medium
.
* New upstream release (currently a beta)
- Update steam binary
- Make udev rules compatible with eudev and older udev
* Add Recommends: bubblewrap, required by the experimental container
runtime system
.
steam (1.0.0.64-1) unstable; urgency=medium
.
* New upstream stable release
- No changes since 1.0.0.63 that are relevant to this package
* d/rules: Look at stable rather than precise upstream apt suite.
The official sources.list.d fragment shipped with the Steam launcher
now uses the 'stable' apt suite, since the Steam client doesn't
actually work on Ubuntu 12.04 'precise' any more.
* Release to unstable
.
steam (1.0.0.63-1) experimental; urgency=medium
.
* New upstream release (currently a beta)
- Update steam binary
- Update steam-devices udev rules
* debian/steam.postinst: Notify udevd to reload its rules.
This means the steam-devices rules should take effect immediately,
instead of being deferred until after the next reboot.
- Thanks to Ludovico de Nittis
* Remove unused lintian override for
debian-rules-contains-unnecessary-get-orig-source-target
.
steam (1.0.0.62-2) unstable; urgency=medium
.
* steam(6): Don't redirect stderr to a log file.
The upstream developers of Steam recently removed its own launch
script's redirection (to /tmp/dumps), which has been noted to
sometimes fill /tmp, and is less useful in practice than it was hoped
to be. They have asked that we remove the similar redirection from
Debian's equivalent script, so that when debugging game launch issues
they can instruct users to run steam from an interactive terminal,
and expect it to produce both stdout and stderr, regardless of
whether their launch script or ours is in use. (Closes: #957284)
* Remove libtxc-dxtn0 alternative dependency.
We now require libgl1-mesa-dri (>= 17.3), which is available in
Debian 10 and up, as well as Debian 9 backports.
* Release to unstable.
Version 1.0.0.62 has been promoted from beta to stable status.
.
steam (1.0.0.62-1) experimental; urgency=medium
.
* New upstream release (currently considered to be a beta)
- New directory layout
- Update steam binary
- Update steam-devices udev rules from
<https://github.com/ValveSoftware/steam-devices/>:
add ZeroPlus P4 (hitbox) hidraw device, 0c12:0ef6
* d/rules: Make .orig directory configurable.
It's canonically "..", but users of git-buildpackage often separate
the directory with git repositories from the directory with large
binaries.
* d/rules: Add support for downloading beta steam-launcher versions.
The 1.0.0.62 launcher release is currently considered to be a beta,
which will be promoted to stable status after it has had more testing.
* d/rules: Cope with the upstream release having an epoch.
Ubuntu's modified version of this package has an epoch as a result of
an older, unrelated package "sTeam" with a higher version number, which
used to be in Debian and Ubuntu many years ago. Valve's steam package
now has an epoch so that their 1:1.0.0.62 will be compared correctly
against Ubuntu's 1:1.0.0.61.
* d/rules: Be more verbose about the extraction process
* d/rules: Keep most upstream files in the orig tarball.
The upstream "source" tarball has been restructured, and in particular
the udev rules (which are MIT-licensed and come from a separate git
repository) are now in subprojects/steam-devices.
bootstrap*.tar.* contains precompiled libraries without their
corresponding source code (it's available from repo.steampowered.com but
not part of the "source" package), which we intentionally don't ship. The
crashhandler module and the steamerrorreporter executable are also
non-essential binaries.
The other scripts and auxiliary files in the orig tarball are
likely to be useful references, even if we don't actually ship them in
binary packages.
* d/copyright.in: Update
* d/steam-devices.install: Update for upstream restructuring
* d/steam.install: Update for new location of steam binary.
I've left it in a subdirectory to reduce confusion with the top-level
./steam in upstream's "source" tarball, which is a symlink to
bin_steam.sh.
* Standards-Version: 4.5.0 (no changes required)
* d/rules: Don't run upstream Makefile
* Build-Depend on the libraries Valve put in their bootstrap tarball.
This ensures that we have all the necessary metadata for dpkg-shlibdeps
to generate the ${shlibs:Depends} for the proprietary steam executable.
* d/scripts/steam: Distinguish between ~/.steam/steam and ~/.steam/root
* Explicitly depend on the libraries that we delete from the Steam Runtime.
We probably shouldn't be deleting these any more, because the Steam
Runtime explicitly prefers newer versions from the host system in all
cases, and if there are bugs in that mechanism that make deleting them
necessary, Valve would like to know about them so they can be fixed -
but for now, preserve historical behaviour.
* d/steam-bug.presubj: Recommend running steam-runtime-system-info.
This diagnostic tool was written for use in upstream bug reports, but
is equally valuable for downstream distributors like us.
* Depend on libgl1 instead of transitional libgl1-mesa-glx
(Closes: #930613)
* Use https for more URLs.
In particular, https://repo.steampowered.com now works, and appears
in upstream documentation.
* d/copyright: Set Upstream-Name to steam-launcher.
The upstream dpkg source package is still named steam for historical
reasons, but it builds steam-launcher_*.deb, and calling it
"steam-launcher" is a good way to disambiguate between the
launcher/bootstrapper (which is what we're actually packaging here)
and the full Steam client (which is downloaded by the launcher, and
is what users normally see).
* Move steam-devices Recommends into sorted order
* Add Depends on file, used by the Steam Runtime setup scripts
* Add Recommends on xdg-utils, which is used to launch URL handlers
* Add Recommends on zenity, which Steam assumes is present
* Add Depends on curl, used to download Steam updates
* d/scripts/steam: Put location and version in environment variables.
Recent Steam diagnostic tools use this to identify how Steam was
launched.
.
steam (1.0.0.61-2) unstable; urgency=medium
.
* Upload to unstable
* d/control: Make Homepage more specific
* Standards-Version: 4.4.0 (no changes required)
* Use debhelper-compat 12
.
steam (1.0.0.61-1) experimental; urgency=medium
.
* New upstream release
- Adds udev rules for NVIDIA Shield input hardware
- d/p/udev-uinput.patch: Drop, applied upstream
- d/p/udev-permissions.patch: Drop, mostly applied upstream.
The only remaining differences in our package were:
+ Setting TAG+="uaccess" twice on SteamVR device nodes, which
we can drop since it's redundant (once is enough)
+ Setting MODE="0660" on /dev/uinput, which is the default anyway
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6d4e96772e0f38f3443359d6ad69c6dc9c918a3f 6180 steam_1.0.0.68-1~deb10u1_source.buildinfo
Checksums-Sha256:
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Files:
dbcbfab3ba369adfbe23ddf0c030516f 2315 non-free/games optional steam_1.0.0.68-1~deb10u1.dsc
8df08eea482d42b5559e8ef405e13b63 31028 non-free/games optional steam_1.0.0.68-1~deb10u1.debian.tar.xz
6e311ddf426162d464ff34ea3e8bb259 6180 non-free/games optional steam_1.0.0.68-1~deb10u1_source.buildinfo
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