Bug#1055878: atomix: window doesn't scale to low resolution devices like PinePhonePro
Russell Coker
russell at coker.com.au
Mon Nov 13 12:23:24 GMT 2023
Package: atomix
Version: 44.0-3
Severity: normal
On a PinePhonePro the window for this game doesn't scale to the 720*1440
display so is unable to show the game screen and the diagram of the required
molecule at the same time.
Probably the ideal for devices that have a tall thin screen would be to have
the Statistics section and the molecule above the game play area.
Apart from this the game is very playable on a Linux phone, it's easier on
a touch screen than using a mouse.
I'll send a screen-shot after the bug is created.
-- System Information:
Debian Release: trixie/sid
Architecture: arm64 (aarch64)
Kernel: Linux 6.6-rockchip (SMP w/6 CPU threads; PREEMPT)
Kernel taint flags: TAINT_CRAP
Locale: LANG=en_AU.UTF-8, LC_CTYPE=en_AU.UTF-8 (charmap=UTF-8), LANGUAGE not set
Shell: /bin/sh linked to /usr/bin/dash
Init: unable to detect
Versions of packages atomix depends on:
ii atomix-data 44.0-3
ii libc6 2.37-12
ii libgdk-pixbuf-2.0-0 2.42.10+dfsg-2
ii libglib2.0-0 2.78.1-3
ii libgnome-games-support-1-3 1.8.2-2
ii libgtk-3-0 3.24.38-5mobian1
atomix recommends no packages.
atomix suggests no packages.
-- debconf-show failed
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