Bug#1056916: freeciv fails to load saved games
Giacomo Mulas
giacomo.mulas at inaf.it
Sun Nov 26 16:45:37 GMT 2023
Package: freeciv
Version: 3.0.8-1
Severity: normal
Dear Maintainer,
When playing a game in a large scenario (earth, giant), games saved after some turn do not get reloaded correctly. I attach here the last save that reloads correctly and the first that does not, to help debugging this. Let me know if there is some test I can do to help.
Best regards,
Giacomo Mulas
-- System Information:
Debian Release: trixie/sid
APT prefers unstable
APT policy: (401, 'unstable'), (10, 'experimental')
Architecture: amd64 (x86_64)
Foreign Architectures: i386
Kernel: Linux 6.5.0-4-amd64 (SMP w/12 CPU threads; PREEMPT)
Kernel taint flags: TAINT_PROPRIETARY_MODULE, TAINT_OOT_MODULE, TAINT_UNSIGNED_MODULE
Locale: LANG=it_IT.UTF-8, LC_CTYPE=it_IT.UTF-8 (charmap=UTF-8), LANGUAGE not set
Shell: /bin/sh linked to /usr/bin/dash
Init: systemd (via /run/systemd/system)
LSM: AppArmor: enabled
Versions of packages freeciv depends on:
ii freeciv-client-gtk3 3.0.8-1
ii freeciv-data 3.0.8-1
freeciv recommends no packages.
freeciv suggests no packages.
-- no debconf information
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