Bug#1051717: split wtf(6) in a separate package?
Dr. Tobias Quathamer
toddy at debian.org
Wed Apr 3 16:56:50 BST 2024
Am 11.09.23 um 19:11 schrieb Antoine Beaupre:
> Package: bsdgames
> Version: 2.17-29+b1
> Severity: critical
>
> I wonder if wtf(6) should be split in a separate package. It's a
> genuinely useful package (as opposed to a "game") that I have only
> discovered recently, even though I have been familiar with BSD games
> for more than a few decades at this point (!).
>
> It seems to be effectively maintained in its own fork right now, with
> updates on the acronyms files maintained in debian/patches, which
> ... doesn't seem ideal.
Hi Antoine,
I agree, the state of bsdgames and wtf is not ideal. I'm in favor of
splitting wtf into a separate package.
> void-linux seem to have their own git repo for this now:
>
> https://github.com/void-linux/netbsd-wtf
>
> ... and it seems relatively up to date. It *looks* like the upstream
> source is split between:
>
> http://cvsweb.netbsd.org/bsdweb.cgi/src/share/misc/?only_with_tag=MAIN
>
> and:
>
> http://cvsweb.netbsd.org/bsdweb.cgi/src/games/wtf/?only_with_tag=MAIN
>
> ... so I'm not sure how we should handle that, but maybe converging
> over the above git repo would be best?
Yeah, might be an option. However, there would still be patches needed,
because upstream is missing the latest changes from NetBSD and also the
Debian specific acronyms. So I'm pondering whether it makes more sense
to create a new "upstream" git repo for wtf in Debian. Anyway, I've
created a PR to include the latest changes from NetBSD. I'll see how
responsive they are. :-)
https://github.com/void-linux/netbsd-wtf/pull/3
> Another upstream I found is:
>
> https://sourceforge.net/projects/bsd-games/
>
> ... but i'm not sure how valid that actually is either.
I think this looks promising, but as you mentioned, it lacks wtf. So if
wtf gets into its own package, the sourceforge codebase could be used
for a new upload of bsdgames.
> Arch seems to be using this as an upstream now:
>
> https://github.com/vattam/BSDGames
>
> See:
>
> https://archlinux.org/packages/extra/x86_64/bsd-games/
... hm, they actually use the sourceforge codebase now. Maybe that has
been changed since your bug report.
Regards,
Tobias
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