Bug#1070016: quake4: hard-coded dependencies on pre-t64 libraries
Sebastian Ramacher
sramacher at debian.org
Mon Apr 29 16:12:05 BST 2024
On 2024-04-28 18:39:22 +0100, Simon McVittie wrote:
> On Sun, 28 Apr 2024 at 17:27:21 +0200, Sebastian Ramacher wrote:
> > quake4 has hard-coded dependencies on shared libraries (at least
> > libasound2) that were renamed as part of the t64 transition. Please
> > update the dependencies accordingly.
>
> quake4 is i386-only, and i386 has Provides for the old names and no real
> ABI break, so I don't think this is necessarily RC - although updating
> quake4 in src:game-data-packager might help apt to choose better upgrade
> paths, so it's a valid bug.
>
> (The i386 binaries referenced by quake4 - really in the quake4-bin package
> produced by game-data-packager - are proprietary and non-modifiable,
> and target the pre-t64 ABI.)
It will also help dak to decruft the pre-t64 from unstable and render
game-data-packages as good on the transition trackers.
Cheer
--
Sebastian Ramacher
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