Bug#1070845: Packaging Godot 4.3
Alexandre Detiste
alexandre.detiste at gmail.com
Tue Dec 10 17:30:27 GMT 2024
It would confuse the BTS and might make more work for FTP-masters.
The good thing is that end users don't need to care about the src: name.
Le mar. 10 déc. 2024, 18:24, Travis Wrightsman <travis at wrightsman.org> a
écrit :
> I'm curious why a src:godot4 rather than keeping src:godot at 4.x and
> introducing a new src:godot3? To me it makes more sense to have
> src:godot track the latest stable version.
>
> On Tue, Dec 10, 2024 at 08:33:37AM +0100, Alexandre Detiste wrote:
> > So technically this would mean an new src:godot4 that will generate a
> > new gogod4 binary package.
> >
> > Le mar. 10 déc. 2024 à 08:26, Alexandre Detiste
> > <alexandre.detiste at gmail.com> a écrit :
> > >
> > > Hi,
> > >
> > > We can have both godot3 and godot4 for Trixie, under Games Teams,
> > > that would be the best !
> > >
> > > (then maybe drop Godot3 after release)
> > >
> > > Le lun. 16 sept. 2024 à 07:00, Travis Wrightsman
> > > <travis at wrightsman.org> a écrit :
> > > >
> > > > Hello Games Team,
> > > >
> > > > I have been slowly working towards packaging Godot 4.3 now that the
> > > > stable release is out.
> > > >
> > > > I'm relatively new to Debian packaging and this is a major version
> > > > bump so I'm hoping you all could guide me towards something worth
> > > > uploading :)
> > > >
> > > > I created an MR [0] in Salsa with the current draft of my packaging
> > > > efforts. Currently, it builds successfully on my x86_64 machine but
> > > > there are still some failing unit tests to investigate.
> > > >
> > > > I'm also hoping to get the documentation packaged for offline use as
> > > > well, but it is in a separate repository that doesn't have tagged
> > > > releases.
> > > >
> > > > Things off the top of my head that need wider discussion:
> > > >
> > > > 1. Does it make sense to rename the Salsa repo from godot3 to just
> > > > godot?
> > > > 2. Does the Salsa repo belong better under the Games Team or
> > > > where it currently is (plain debian/).
> > > > 3. Should a separate 3.x package continue to be maintained?
> > > >
> > > > Looking forward to hearing people's thoughts, especially current
> users
> > > > of Godot in Debian.
> > > >
> > > > Cheers,
> > > > Travis
> > > >
> > > > [0] https://salsa.debian.org/debian/godot3/-/merge_requests/3
> > > >
>
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