Bug#1135268: gtetrinet: Falling pieces are not dispayed, making game unplayable
Julien Palard
julien at palard.fr
Thu Apr 30 12:28:32 BST 2026
Package: gtetrinet
Version: 0.7.11+git20200916.46e7ade-3
Severity: important
X-Debbugs-Cc: julien at palard.fr
Dear Maintainer,
I tried gtetrinet for the first time today, using a tetrinetx server, on localhost, version 1.13.16-19.
I can join and start games, but it is not playable: the falling piece is almost never rendered.
If I resize the window, the piece is rendered. So if I continuously resize the window, I see the correct fall of the piece.
But as soon as I stop resizing, the game visually freezes, like if the rendering loop is inactive.
Feels like a wayland issue.
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-- System Information:
Debian Release: forky/sid
APT prefers testing
APT policy: (500, 'testing')
Architecture: amd64 (x86_64)
Kernel: Linux 6.19.11+deb14-amd64 (SMP w/16 CPU threads; PREEMPT)
Locale: LANG=fr_FR.UTF-8, LC_CTYPE=fr_FR.UTF-8 (charmap=UTF-8), LANGUAGE not set
Shell: /bin/sh linked to /usr/bin/dash
Init: systemd (via /run/systemd/system)
LSM: AppArmor: enabled
Versions of packages gtetrinet depends on:
ii dconf-gsettings-backend [gsettings-backend] 0.49.0-4
ii libc6 2.42-14
ii libcairo2 1.18.4-3
ii libcanberra-gtk3-0 0.30-20
ii libcanberra0 0.30-20
ii libgdk-pixbuf-2.0-0 2.44.6+dfsg-2
ii libglib2.0-0t64 2.88.0-1
ii libgtk-3-0t64 3.24.52-1
gtetrinet recommends no packages.
Versions of packages gtetrinet suggests:
ii tetrinetx 1.13.16-19
-- no debconf information
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