<div>I'm mostly interested in Debian sid, so guess there should be easier to push the change just there.<br></div><div><br></div><div>As far as I can deduce from the commit messages, r11796 is the only relevant commit.</div>
<div>(there are several more interesting commits, such as security fix r11758, but that's off-topic)</div><div><br></div><div>Don't know whether any other games are broken, currently use darkplaces-server just for serving Q1 multiplayer maps.</div>
<div><br></div><div><br></div><div>On Tue, Oct 9, 2012 at 12:01 AM, Simon McVittie <span dir="ltr"><<a href="mailto:smcv@debian.org" target="_blank">smcv@debian.org</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<div class="im">On Sat, 22 Sep 2012 at 07:34:55 +0700, Timofey Vasenin wrote:<br>
> Some teleport triggers are broken in builds r11402-r11795, rendering<br>
> some maps (e.g. dm6) non-playable.<br>
> Please, update the package to build >= r11796.<br>
<br>
</div>Debian is currently frozen, so applying hundreds of commits isn't really<br>
an option at the moment.<br>
<br>
Is r11796 the relevant commit, or are others needed?<br>
<br>
What game(s) does this break? darkplaces is mainly in Debian to support<br>
Nexuiz Classic; support for Quake (non-free) is somewhat lower<br>
priority, but if I can get the fix past the release team, I will.<br>
<span class="HOEnZb"><font color="#888888"><br>
S<br>
</font></span></blockquote></div><br>