You should probably send that MIDI file to the SDL_Mixer developers as well so that they can look over it for something that would cause this type of fault.<div class="gmail_extra"><br><br><div class="gmail_quote">On Sun, Dec 2, 2012 at 2:20 PM, Bas Wijnen <span dir="ltr"><<a href="mailto:wijnen@debian.org" target="_blank">wijnen@debian.org</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hi,<br>
<br>
What I have found out so far:<br>
<br>
- It crashes when it makes the call to play the midi file.<br>
- It doesn't crash when 20.mid is not present, nor when it is replaced<br>
by a different midi file. (even though 20.mid plays without a problem<br>
with timidity).<br>
<br>
However, a really slim test case with only calls to make that file play<br>
is not enough to make it crash.<br>
<br>
Thanks,<br>
Bas<br>
<div class="HOEnZb"><div class="h5"><br>
On 02-12-12 20:01, Sylvain wrote:<br>
> Additional info :<br>
><br>
> - No crash when run with '-s' (no sound), so looks like this comes<br>
> from SDL_Mixer indeed.<br>
><br>
> - I think I tested this D-Mod already during the FreeDink development,<br>
> as I remembered it was a good test case for "bug-compatibility"<br>
> (ahem), abeilt maybe only the Lava part.<br>
><br>
> - Sylvain<br>
><br>
> On Sun, Dec 02, 2012 at 06:39:40PM +0000, Sylvain wrote:<br>
>> Hi,<br>
>><br>
>> According to the backtrace, it looks like it's in the SDL_mixer<br>
>> thread indeed.<br>
>><br>
>> Cheers!<br>
>> Sylvain<br>
>><br>
>> On Sat, Dec 01, 2012 at 12:38:17AM +0100, Bas Wijnen wrote:<br>
>>> After a lot of debugging, the problem seems to be in libSDL instead. If<br>
>>> I manage to get a simple test program triggering the bug, I'll report it<br>
>>> there and close this bug. Until I do, I'll leave it open on freedink,<br>
>>> because I'm still not entirely sure.<br>
>>><br>
>>> Thanks,<br>
>>> Bas<br>
>>><br>
>>> On 24-11-12 21:08, Bas Wijnen wrote:<br>
>>>> Package: freedink<br>
>>>> Version: 1.08.2012042<br>
>>>><br>
>>>> The dmod "Eternal suicide" is full of bugs which are nicely handled by<br>
>>>> the engine (and which don't really affect gameplay). However, there is<br>
>>>> one problem which causes the engine to abort with the attached message.<br>
>>>> I'm having trouble debugging this, as there is no mention of what really<br>
>>>> is the problem, except that some fortify check fails.<br>
>>>><br>
>>>> I attached a save file with which you can reproduce it. It brings you in<br>
>>>> front of a cave. Enter it and it crashes.<br>
>>>><br>
>>>> Thanks,<br>
>>>> Bas<br>
<br>
<br>
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<br></blockquote></div><br><br clear="all"><div><br></div>-- <br>- Luiji Maryo<br>mail: <a href="mailto:luiji@users.sourceforge.net" target="_blank">luiji@users.sourceforge.net</a><br>blog: <a href="http://brainboyblogger.blogspot.com/" target="_blank">http://brainboyblogger.blogspot.com/</a><br>
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