Bug#219313: gnome-games: Broken UI in glines
Josselin Mouette
219313@bugs.debian.org, 219313@bugs.debian.org
Sun, 07 Dec 2003 15:55:12 +0100
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reassign 219313 gtk2-engines-grux
retitle 219313 libcrux-engine.so: exports too many symbols, namespace pollu=
tion
forwarded 219313 http://bugzilla.gnome.org/show_bug.cgi?id=3D116693
tag 219313 patch
thanks
Le mar 25/11/2003 =E0 22:42, Christian Marillat a =E9crit :=20
> >> Toolbar menu isn't outlined. Same for preferences dialog box, the Ferm=
er
> >> button isn't outlined same for pop-menu.
> Also glines displays hundred of :
>=20
> (glines:31687): Gtk-CRITICAL **: file gtkwidget.c: line 2112 (gtk_widget_=
queue_draw_area): assertion `GTK_IS_WIDGET (widget)' failed
>=20
> (glines:31687): Gtk-CRITICAL **: file gtkwidget.c: line 2112 (gtk_widget_=
queue_draw_area): assertion `GTK_IS_WIDGET (widget)' failed
It only seems to happen with the Crux GTK+ engine. This is because the
draw_box symbol is exported by libcrux-engine.so, and a function in
glines is already named draw_box.
A patch for the crux engine is available at
http://bugzilla.gnome.org/showattachment.cgi?attach_id=3D19992
Regards,
--=20
.''`. Josselin Mouette /\./\
: :' : josselin.mouette@ens-lyon.org
`. `' joss@debian.org
`- Debian GNU/Linux -- The power of freedom
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