[Bug 340788] unplayable when using relative motion

gnome-games (bugzilla.gnome.org) bugzilla-daemon at bugzilla.gnome.org
Sat May 6 03:30:10 UTC 2006


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http://bugzilla.gnome.org/show_bug.cgi?id=340788
 gnome-games | gnibbles | Ver: 2.14.x


Callum McKenzie changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |callum at spooky-possum.org
             Status|UNCONFIRMED                 |RESOLVED
         Resolution|                            |FIXED




------- Comment #2 from Callum McKenzie  2006-05-06 03:30 UTC -------
Not quite a side-effect of the stuff referred to in that comment Richard, but
most likely caused by the changes to the code made at that time for that bug.
It turns out that the logic for determining when you'd gone around a full
circle was a little faulty.

Fixed in CVS for both HEAD and 2.14 branches (along with a bug in the same code
that would have stopped relative motion working in a networked game).


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