[Bug 340788] unplayable when using relative motion
gnome-games (bugzilla.gnome.org)
bugzilla-daemon at bugzilla.gnome.org
Sat May 6 03:30:10 UTC 2006
Do not reply to this via email (we are currently unable to handle email
responses and they get discarded). You can add comments to this bug at
http://bugzilla.gnome.org/show_bug.cgi?id=340788
gnome-games | gnibbles | Ver: 2.14.x
Callum McKenzie changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |callum at spooky-possum.org
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Comment #2 from Callum McKenzie 2006-05-06 03:30 UTC -------
Not quite a side-effect of the stuff referred to in that comment Richard, but
most likely caused by the changes to the code made at that time for that bug.
It turns out that the logic for determining when you'd gone around a full
circle was a little faulty.
Fixed in CVS for both HEAD and 2.14 branches (along with a bug in the same code
that would have stopped relative motion working in a networked game).
--
Configure bugmail: http://bugzilla.gnome.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are on the CC list for the bug.
More information about the Pkg-gnome-maintainers
mailing list