Bug#495234: gnome-games: glchess crashes when using 3D display
Oz N
nahumoz at gmail.com
Fri Aug 15 15:36:22 UTC 2008
Package: gnome-games
Version: 1:2.22.3-1
Severity: important
when using 3D view press the main window causes the prorgam to crash.
Steps to repeat the bug:
1)type 'glchess' in terminal.
2)Unde view menu choose '3D view'
3)Click anywhere on the chess board and program crahses.
Here is the output:
ozdeb at karo:~$ glchess
Using OpenGL:
VENDOR=Tungsten Graphics, Inc
RENDERER=Mesa DRI Intel(R) 915GM 20061017 x86/MMX/SSE2
VERSION=1.3 Mesa 7.0.4
EXTENSIONS=GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_imaging
GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters
GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression
GL_ARB_texture_cube_map GL_ARB_texture_env_add
GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat
GL_ARB_texture_rectangle GL_ARB_transpose_matrix
GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos
GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color
GL_EXT_blend_equation_separate GL_EXT_blend_func_separate
GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint
GL_EXT_cull_vertex GL_EXT_compiled_vertex_array GL_EXT_convolution
GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord
GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_pixels
GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_rescale_normal
GL_EXT_secondary_color GL_EXT_separate_specular_color
GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture
GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add
GL_EXT_texture_env_combine GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias
GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array
GL_3DFX_texture_compression_FXT1 GL_APPLE_client_storage
GL_APPLE_packed_pixels GL_ATI_blend_equation_separate
GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat
GL_INGR_blend_func_separate GL_MESA_pack_invert GL_MESA_ycbcr_texture
GL_MESA_window_pos GL_NV_blend_square GL_NV_light_max_exponent
GL_NV_texture_rectangle GL_NV_texgen_reflection GL_NV_vertex_program
GL_NV_vertex_program1_1 GL_OES_read_format GL_SGI_color_matrix
GL_SGI_color_table GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp
GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGIX_depth_texture
GL_SUN_multi_draw_arrays
Traceback (most recent call last):
File "/var/lib/python-support/python2.5/glchess/gtkui/chessview.py",
line 205, in __button_press
self.view.feedback.select(event.x, event.y)
File "/var/lib/python-support/python2.5/glchess/display.py",
line 487, in select
self.scene.select(x, y)
File
"/var/lib/python-support/python2.5/glchess/scene/human.py",
line 95, in select
coord = self.getSquare(x, y)
File
"/var/lib/python-support/python2.5/glchess/display.py",
line 229, in getSquare
return self.controller.getSquare(x, y)
File
"/var/lib/python-support/python2.5/glchess/scene/opengl/opengl.py",
line 344, in getSquare
glRenderMode(GL_SELECT)
File
"/usr/lib/python2.5/site-packages/OpenGL/GL/pointers.py",
line 261, in glRenderMode
currentMode = currentMode[0]
IndexError: invalid index to scalar
variable.
sh: bug-buddy: command not found
-- System Information:
Debian Release: lenny/sid
APT prefers testing
APT policy: (500, 'testing'), (500, 'stable')
Architecture: i386 (i686)
Kernel: Linux 2.6.24-1-686 (SMP w/1 CPU core)
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/bash
Versions of packages gnome-games depends on:
ii gnome-games-data 1:2.22.3-1 data files for the GNOME games
ii gnuchess 5.07-4.1 Plays a game of chess, either agai
ii guile-1.8-libs 1.8.4+1-2 Main Guile libraries
ii libatk1.0-0 1.22.0-1 The ATK accessibility toolkit
ii libc6 2.7-13 GNU C Library: Shared libraries
ii libcairo2 1.6.4-6 The Cairo 2D vector graphics libra
ii libgcc1 1:4.3.1-2 GCC support library
ii libgconf2-4 2.22.0-1 GNOME configuration database syste
ii libggz2 0.0.14.1-1 GGZ Gaming Zone: common utilities
ii libggzcore9 0.0.14.1-1 GGZ Gaming Zone: core client front
ii libggzmod4 0.0.14.1-1 GGZ Gaming Zone: game frontend lib
ii libglib2.0-0 2.16.4-2 The GLib library of C routines
ii libgnome2-0 2.20.1.1-1 The GNOME 2 library - runtime file
ii libgnomeui-0 2.20.1.1-1 The GNOME 2 libraries (User Interf
ii libgnomevfs2-0 1:2.22.0-4 GNOME Virtual File System (runtime
ii libgstreamer0.10-0 0.10.19-3 Core GStreamer libraries and eleme
ii libgtk2.0-0 2.12.11-3 The GTK+ graphical user interface
ii libpango1.0-0 1.20.5-1 Layout and rendering of internatio
ii librsvg2-2 2.22.2-2 SAX-based renderer library for SVG
ii librsvg2-common 2.22.2-2 SAX-based renderer library for SVG
ii libstdc++6 4.3.1-2 The GNU Standard C++ Library v3
ii libx11-6 2:1.1.4-2 X11 client-side library
ii libxml2 2.6.32.dfsg-2 GNOME XML library
ii python 2.5.2-1 An interactive high-level object-o
ii python-gnome2 2.22.0-1 Python bindings for the GNOME desk
ii python-gnome2-desktop 2.22.0-2 Python bindings for the GNOME desk
ii python-gtk2 2.12.1-6 Python bindings for the GTK+ widge
ii zlib1g 1:1.2.3.3.dfsg-12 compression library - runtime
Versions of packages gnome-games recommends:
ii gnome-games-extra-data 2.22.0-1 games for the GNOME desktop (extra
ii python-gtkglext1 1.1.0-3.1 GtkGLext python bindings
ii python-opengl 3.0.0~b3-1 Python bindings to OpenGL
Versions of packages gnome-games suggests:
pn gnome-hearts <none> (no description available)
-- no debconf information
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