Bug#626935: gnome-games: Robots 2.30.2 hangs around level 30
Richard Sonnenfeld
pcardout at gmail.com
Mon May 16 13:26:03 UTC 2011
Package: gnome-games
Version: 1:2.30.2-2
Severity: normal
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From: Richard Sonnenfeld <pcardout at gmail.com>
To: Debian Bug Tracking System <submit at bugs.debian.org>
Subject: gnome-games: Robots 2.30.2 hangs around level 30
Message-ID: <20110516070352.8132.55916.reportbug at elrond.langmuir.net>
X-Mailer: reportbug 4.12.6
Date: Mon, 16 May 2011 01:03:52 -0600
Package: gnome-games
Version: 1:2.30.2-2
Severity: normal
Report is specifically about the game "robots". (Also called "gnobots")
Game mostly plays fine. Around level 30 it gets so slow as to be
unusable.
Level 30 starts with 300 robots. You teleport first thing and you
notice
that the pull down menu to teleport won't pull down. If you mess around
you can get it to pull down after about a 10 second delay. Then you
click
teleport and the screen updates after about 20 seconds.
THEN a bunch of robots have died, but the robot counter on the lower
right
of screen does not update for about 2 minutes.
A couple minutes after that you can use the pull down menu again.
While this problem was happening I was able to get to another screen and
run "top". Robots was only using 2% of CPU time.
I actually managed to get through level 30, and the problem was even
worse
with 10 more robots. At level 32 I simply could not get the game to play
any more. So this is not so much as a bug as a piece of code that
is quite inefficient as the number of free squares goes down.
A couple of hours ago I reported this bug on the Ubuntu reporting site.
It took me a while to figure out how to do this for Debian. I think
this
is a better place for the report, because I am using a Debian system,
not
an Ubuntu system.
-- System Information:
Debian Release: 6.0
APT prefers stable-updates
APT policy: (500, 'stable-updates'), (500, 'stable')
Architecture: amd64 (x86_64)
Kernel: Linux 2.6.32-5-amd64 (SMP w/1 CPU core)
Locale: LANG=en_US.utf8, LC_CTYPE=en_US.utf8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Versions of packages gnome-games depends on:
ii gnome-games-data 1:2.30.2-2 data files for the GNOME
games
ii gnuchess 5.07-7 Plays a game of chess,
either agai
ii guile-1.8-libs 1.8.7+1-3 Main Guile libraries
ii libatk1.0-0 1.30.0-1 The ATK accessibility
toolkit
ii libc6 2.11.2-10 Embedded GNU C Library:
Shared lib
ii libcairo2 1.8.10-6 The Cairo 2D vector
graphics libra
ii libcanberra-gtk0 0.24-1 Gtk+ helper for playing
widget eve
ii libcanberra0 0.24-1 a simple abstract interface
for pl
ii libclutter-1.0-0 1.2.12-3 Open GL based interactive
canvas l
ii libclutter-gtk-0.10-0 0.10.4-1 Open GL based interactive
canvas l
ii libgcc1 1:4.4.5-8 GCC support library
ii libgconf2-4 2.28.1-6 GNOME configuration
database syste
ii libglib2.0-0 2.24.2-1 The GLib library of C
routines
ii libgtk2.0-0 2.20.1-2 The GTK+ graphical user
interface
ii libice6 2:1.0.6-2 X11 Inter-Client Exchange
library
ii libpango1.0-0 1.28.3-1+squeeze1 Layout and rendering of
internatio
ii librsvg2-2 2.26.3-1 SAX-based renderer library
for SVG
ii librsvg2-common 2.26.3-1 SAX-based renderer library
for SVG
ii libsm6 2:1.1.1-1 X11 Session Management
library
ii libstdc++6 4.4.5-8 The GNU Standard C++
Library v3
ii mesa-utils 7.7.1-4 Miscellaneous Mesa GL
utilities
ii python 2.6.6-3+squeeze5 interactive high-level
object-orie
ii python-bugbuddy 2.30.0-4 Python module for bug-buddy
ii python-gconf 2.28.1-1 Python bindings for the
GConf conf
ii python-gtk2 2.17.0-4 Python bindings for the GTK
+ widge
ii python-gtkglext1 1.1.0-5 GtkGLext python bindings
ii python-opengl 3.0.1~b2-1 Python bindings to OpenGL
ii zlib1g 1:1.2.3.4.dfsg-3 compression library -
runtime
Versions of packages gnome-games recommends:
ii gnome-games-extra-data 2.30.0-1 games for the GNOME desktop
(extra
ii gvfs 1.6.4-3 userspace virtual
filesystem - ser
Versions of packages gnome-games suggests:
pn gnome-hearts <none> (no description available)
-- no debconf information
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