Bug#692273: glchess: 100% CPU usage even after quitting the game

Jerrin Shaji George jerrinsg at gmail.com
Sun Nov 4 14:30:08 UTC 2012


Package: glchess
Version: 1:3.4.2-2
Severity: important

Dear Maintainer,

   * What led up to the situation?

   A: Playing glchess for some time and quitting the game in between.

   * What exactly did you do (or not do) that was effective (or
     ineffective)?

   A: Quit the game through the 'game' menu

   * What was the outcome of this action?

   A: Each game spawned a new process which never got killed. CPU usage
      went upto 100%.

   * What outcome did you expect instead?

   A: Safe exit of process

-- System Information:
Debian Release: wheezy/sid
  APT prefers unstable
  APT policy: (700, 'unstable'), (650, 'testing'), (600, 'stable')
Architecture: amd64 (x86_64)

Kernel: Linux 3.2.0-3-amd64 (SMP w/4 CPU cores)
Locale: LANG=en_IN, LC_CTYPE=en_IN (charmap=UTF-8)
Shell: /bin/sh linked to /bin/bash

Versions of packages glchess depends on:
ii  dconf-gsettings-backend [gsettings-backend]  0.12.1-2
ii  gnome-games-data                             1:3.4.2-2
ii  gnuchess                                     6.0.2-1
ii  libc6                                        2.13-33
ii  libcairo2                                    1.12.2-2
ii  libgdk-pixbuf2.0-0                           2.26.1-1
ii  libgl1-mesa-glx [libgl1]                     8.0.3-1
ii  libglib2.0-0                                 2.32.3-1
ii  libglu1-mesa [libglu1]                       8.0.3-1
ii  libgtk-3-0                                   3.4.2-1
ii  librsvg2-2                                   2.36.1-1
ii  libsqlite3-0                                 3.7.13-1
ii  libx11-6                                     2:1.5.0-1

glchess recommends no packages.

glchess suggests no packages.

-- no debconf information




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