Bug#692273: glchess: 100% CPU usage even after quitting the game
Jerrin Shaji George
jerrinsg at gmail.com
Sun Nov 4 14:30:08 UTC 2012
Package: glchess
Version: 1:3.4.2-2
Severity: important
Dear Maintainer,
* What led up to the situation?
A: Playing glchess for some time and quitting the game in between.
* What exactly did you do (or not do) that was effective (or
ineffective)?
A: Quit the game through the 'game' menu
* What was the outcome of this action?
A: Each game spawned a new process which never got killed. CPU usage
went upto 100%.
* What outcome did you expect instead?
A: Safe exit of process
-- System Information:
Debian Release: wheezy/sid
APT prefers unstable
APT policy: (700, 'unstable'), (650, 'testing'), (600, 'stable')
Architecture: amd64 (x86_64)
Kernel: Linux 3.2.0-3-amd64 (SMP w/4 CPU cores)
Locale: LANG=en_IN, LC_CTYPE=en_IN (charmap=UTF-8)
Shell: /bin/sh linked to /bin/bash
Versions of packages glchess depends on:
ii dconf-gsettings-backend [gsettings-backend] 0.12.1-2
ii gnome-games-data 1:3.4.2-2
ii gnuchess 6.0.2-1
ii libc6 2.13-33
ii libcairo2 1.12.2-2
ii libgdk-pixbuf2.0-0 2.26.1-1
ii libgl1-mesa-glx [libgl1] 8.0.3-1
ii libglib2.0-0 2.32.3-1
ii libglu1-mesa [libglu1] 8.0.3-1
ii libgtk-3-0 3.4.2-1
ii librsvg2-2 2.36.1-1
ii libsqlite3-0 3.7.13-1
ii libx11-6 2:1.5.0-1
glchess recommends no packages.
glchess suggests no packages.
-- no debconf information
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