Bug#704255: glchess: Does not recognize a mate, thinks its a draw
Stamenko
somenonesomeonesomething at gmail.com
Sat Mar 30 12:23:18 UTC 2013
Package: glchess
Version: 1:3.4.2-3
Severity: important
Dear Maintainer,
*** Please consider answering these questions, where appropriate ***
* What led up to the situation?
Normal game and glchess gets mated but reports
"Game is drawn - Opponent cannot move (stalemate)"
It cannot posibbly be stalemate becouse its a middle
game mate and there are lots of pices still on the board
* What exactly did you do (or not do) that was effective (or
ineffective)?
* What was the outcome of this action?
* What outcome did you expect instead?
I expected to "white wins"
*** End of the template - remove these lines ***
-- System Information:
Debian Release: 7.0
APT prefers testing
APT policy: (500, 'testing')
Architecture: amd64 (x86_64)
Kernel: Linux 3.2.0-4-amd64 (SMP w/6 CPU cores)
Locale: LANG=en_US.utf8, LC_CTYPE=en_US.utf8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Versions of packages glchess depends on:
ii dconf-gsettings-backend [gsettings-backend] 0.12.1-3
ii gnome-games-data 1:3.4.2-3
ii gnuchess 6.0.2-1
ii libc6 2.13-38
ii libcairo2 1.12.2-3
ii libgdk-pixbuf2.0-0 2.26.1-1
ii libgl1-mesa-glx [libgl1] 8.0.5-4
ii libglib2.0-0 2.33.12+really2.32.4-5
ii libglu1-mesa [libglu1] 8.0.5-4
ii libgtk-3-0 3.4.2-6
ii librsvg2-2 2.36.1-1
ii libsqlite3-0 3.7.13-1
ii libx11-6 2:1.5.0-1
glchess recommends no packages.
glchess suggests no packages.
-- no debconf information
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