Bug#704255: glchess: Does not recognize a mate, thinks its a draw

Stamenko somenonesomeonesomething at gmail.com
Sat Mar 30 12:23:18 UTC 2013


Package: glchess
Version: 1:3.4.2-3
Severity: important

Dear Maintainer,
*** Please consider answering these questions, where appropriate ***

   * What led up to the situation?
	Normal game and glchess gets mated but reports 
      	"Game is drawn - Opponent cannot move (stalemate)"
	It cannot posibbly be stalemate becouse its a middle
	game mate and there are lots of pices still on the board
	
   * What exactly did you do (or not do) that was effective (or
     ineffective)?
   * What was the outcome of this action?
   * What outcome did you expect instead?
I expected to "white wins"

*** End of the template - remove these lines ***


-- System Information:
Debian Release: 7.0
  APT prefers testing
  APT policy: (500, 'testing')
Architecture: amd64 (x86_64)

Kernel: Linux 3.2.0-4-amd64 (SMP w/6 CPU cores)
Locale: LANG=en_US.utf8, LC_CTYPE=en_US.utf8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash

Versions of packages glchess depends on:
ii  dconf-gsettings-backend [gsettings-backend]  0.12.1-3
ii  gnome-games-data                             1:3.4.2-3
ii  gnuchess                                     6.0.2-1
ii  libc6                                        2.13-38
ii  libcairo2                                    1.12.2-3
ii  libgdk-pixbuf2.0-0                           2.26.1-1
ii  libgl1-mesa-glx [libgl1]                     8.0.5-4
ii  libglib2.0-0                                 2.33.12+really2.32.4-5
ii  libglu1-mesa [libglu1]                       8.0.5-4
ii  libgtk-3-0                                   3.4.2-6
ii  librsvg2-2                                   2.36.1-1
ii  libsqlite3-0                                 3.7.13-1
ii  libx11-6                                     2:1.5.0-1

glchess recommends no packages.

glchess suggests no packages.

-- no debconf information




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