[libjogl2-java] 01/58: Imported Upstream version 2.0-rc1

Tony Mancill tmancill at moszumanska.debian.org
Thu Sep 4 03:59:01 UTC 2014


This is an automated email from the git hooks/post-receive script.

tmancill pushed a commit to branch master
in repository libjogl2-java.

commit 971060ee4e6f36f9dfd8515b43954bfb572eddbd
Author: tony mancill <tmancill at debian.org>
Date:   Fri Aug 29 18:42:37 2014 -0700

    Imported Upstream version 2.0-rc1
---
 .gitignore                                         |     6 +
 .htaccess                                          |     7 +
 CHANGELOG.txt                                      |   110 +
 LICENSE.txt                                        |   198 +
 README.txt                                         |    93 +
 REPOSITORIES.txt                                   |     1 +
 doc/HowToBuild.html                                |   273 +
 doc/Implementation/MultiThreading.txt              |    94 +
 doc/Implementation/runtime-properties.txt          |   102 +
 doc/TODO.txt                                       |    41 +
 doc/bouml/html-svg/classdiagrams.html              |    22 +
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 doc/bouml/jogl/jogl.prj                            |   710 ++
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 .../lstjars/lstjars.linux_amd64-20100420.log       |   524 +
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 doxygen/doxygen-all-dev.cfg                        |  1260 +++
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 doxygen/doxygen-jogl-spec.cfg                      |  1254 +++
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 make/build-nativewindow.xml                        |   871 ++
 make/build-newt.xml                                |   801 ++
 make/build-staticglgen.xml                         |    93 +
 make/build.xml                                     |   329 +
 make/config/intptr.cfg                             |    17 +
 make/config/jogl/cg-common-CustomJavaCode.java     |    48 +
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 make/config/jogl/gl-if-CustomJavaCode-gl.java      |    65 +
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 make/config/jogl/gl-if-CustomJavaCode-gles2.java   |     3 +
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 make/config/jogl/gl-impl-CustomCCode-gl4bc.c       |    39 +
 make/config/jogl/gl-impl-CustomCCode-gles1.c       |    25 +
 make/config/jogl/gl-impl-CustomCCode-gles2.c       |    25 +
 .../config/jogl/gl-impl-CustomJavaCode-common.java |    58 +
 .../jogl/gl-impl-CustomJavaCode-desktop.java       |   191 +
 .../jogl/gl-impl-CustomJavaCode-embedded.java      |    42 +
 .../jogl/gl-impl-CustomJavaCode-gl2_es2.java       |    61 +
 make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java |   394 +
 make/config/jogl/gl-impl-CustomJavaCode-gles1.java |   331 +
 make/config/jogl/gl-impl-CustomJavaCode-gles2.java |   312 +
 make/config/jogl/gl-macosx-nsig.cfg                |     2 +
 make/config/jogl/gl-win32-nsig.cfg                 |     2 +
 make/config/jogl/gl-x11-nsig.cfg                   |     2 +
 make/config/jogl/gl2_es2-common.cfg                |    23 +
 make/config/jogl/gl3-desktop.cfg                   |    59 +
 make/config/jogl/gl3-headers.cfg                   |    25 +
 make/config/jogl/gl3ext-headers.cfg                |     5 +
 make/config/jogl/gl4-desktop-tracker.cfg           |    38 +
 make/config/jogl/glu-CustomJavaCode-base.java      |  1495 +++
 make/config/jogl/glu-CustomJavaCode-gl2.java       |   553 +
 make/config/jogl/glu-CustomJavaCode-gl2es1.java    |   227 +
 make/config/jogl/glu-base.cfg                      |    28 +
 make/config/jogl/glu-common.cfg                    |   178 +
 make/config/jogl/glu-gl2.cfg                       |    80 +
 make/config/jogl/glu-gl2es1.cfg                    |    26 +
 make/config/jogl/glx-CustomCCode.c                 |   167 +
 make/config/jogl/glx-CustomJavaCode.java           |    58 +
 make/config/jogl/glx-x11.cfg                       |   100 +
 make/config/jogl/glxext.cfg                        |   135 +
 make/config/jogl/make-glextension-depignore.sh     |    70 +
 make/config/jogl/nsig.cfg                          |    22 +
 make/config/jogl/wgl-win32.cfg                     |    64 +
 make/config/jogl/wglext.cfg                        |    59 +
 make/config/nativewindow/jawt-CustomJavaCode.java  |    27 +
 .../jawt-DrawingSurfaceInfo-CustomJavaCode.java    |    38 +
 make/config/nativewindow/jawt-common.cfg           |    26 +
 make/config/nativewindow/jawt-macosx.cfg           |    14 +
 make/config/nativewindow/jawt-win32.cfg            |    15 +
 make/config/nativewindow/jawt-x11.cfg              |    15 +
 make/config/nativewindow/win32-CustomJavaCode.java |    28 +
 make/config/nativewindow/win32-lib.cfg             |    39 +
 make/config/nativewindow/x11-CustomJavaCode.java   |    40 +
 make/config/nativewindow/x11-lib.cfg               |    45 +
 make/doc/jogl/spec-overview.html                   |   600 +
 make/jogl.compiler.xml                             |    14 +
 make/jogl.properties                               |    11 +
 make/jogl_wince6_vs9/gluegen-rt/gluegen-rt.vcproj  |  1307 +++
 make/jogl_wince6_vs9/jogl_es1/jogl_es1.vcproj      |  1319 +++
 make/jogl_wince6_vs9/jogl_es2/jogl_es2.vcproj      |  1329 +++
 make/jogl_wince6_vs9/jogl_wince6.sln               |   202 +
 make/jogl_wince6_vs9/jogl_wince6.suo               |   Bin 0 -> 18944 bytes
 make/jogl_wince6_vs9/newt/newt.vcproj              |  1331 +++
 make/joglversion                                   |    12 +
 make/joglversion-cdc                               |    12 +
 make/lib/gluegen.compiler.intelgdl.xml             |    43 +
 make/lib/wince/arm/nvap/libEGL.lib                 |   Bin 0 -> 9314 bytes
 make/lib/wince/arm/nvap/libGLESv1_CM.lib           |   Bin 0 -> 32500 bytes
 make/lib/wince/arm/nvap/libGLESv2.lib              |   Bin 0 -> 30670 bytes
 make/lib/wince/arm/nvap/libKD.lib                  |   Bin 0 -> 34346 bytes
 make/lib/wince/arm/nvap/libnvkdmain.lib            |   Bin 0 -> 3036 bytes
 make/lib/wince/arm/nvap/libnvomx.lib               |   Bin 0 -> 5962 bytes
 make/native-taglet.properties                      |   355 +
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 make/newtversion                                   |    12 +
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 make/pom.xml                                       |    57 +
 make/scripts/check-junit.sh                        |    27 +
 make/scripts/cmpOld2New.sh                         |    22 +
 make/scripts/count-edt-start.sh                    |    11 +
 make/scripts/count-lock.sh                         |    17 +
 make/scripts/cpp-gluegen-test.sh                   |    23 +
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 make/scripts/jogl-cp-dll.sh                        |    26 +
 make/scripts/jogl-rm-builds.sh                     |    16 +
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 .../opengl/impl/ExtensionAvailabilityCache.java    |   218 +
 .../jogamp/opengl/impl/GLBufferSizeTracker.java    |   214 +
 .../jogamp/opengl/impl/GLBufferStateTracker.java   |   157 +
 .../com/jogamp/opengl/impl/GLContextImpl.java      |  1224 +++
 .../com/jogamp/opengl/impl/GLContextLock.java      |   157 +
 .../com/jogamp/opengl/impl/GLContextShareSet.java  |   293 +
 .../jogamp/opengl/impl/GLDrawableFactoryImpl.java  |   433 +
 .../com/jogamp/opengl/impl/GLDrawableHelper.java   |   379 +
 .../com/jogamp/opengl/impl/GLDrawableImpl.java     |   221 +
 .../opengl/impl/GLDynamicLibraryBundleInfo.java    |    54 +
 .../jogamp/opengl/impl/GLDynamicLookupHelper.java  |    50 +
 .../com/jogamp/opengl/impl/GLJNILibLoader.java     |    63 +
 .../com/jogamp/opengl/impl/GLPbufferImpl.java      |   350 +
 .../com/jogamp/opengl/impl/GLRunnableTask.java     |    89 +
 .../com/jogamp/opengl/impl/GLStateTracker.java     |   179 +
 .../com/jogamp/opengl/impl/GLWorkerThread.java     |   275 +
 .../com/jogamp/opengl/impl/MemoryObject.java       |   142 +
 .../com/jogamp/opengl/impl/ProjectFloat.java       |  1058 ++
 .../opengl/impl/SystemUtil.java.javame_cdc_fp      |    10 +
 .../com/jogamp/opengl/impl/SystemUtil.java.javase  |    18 +
 .../com/jogamp/opengl/impl/ThreadingImpl.java      |   240 +
 .../com/jogamp/opengl/impl/ThreadingPlugin.java    |    62 +
 .../jogamp/opengl/impl/awt/AWTThreadingPlugin.java |   126 +
 .../com/jogamp/opengl/impl/awt/AWTUtil.java        |   120 +
 .../classes/com/jogamp/opengl/impl/awt/Java2D.java |   569 +
 .../jogamp/opengl/impl/awt/Java2DGLContext.java    |    52 +
 .../com/jogamp/opengl/impl/egl/EGLContext.java     |   275 +
 .../com/jogamp/opengl/impl/egl/EGLDrawable.java    |   232 +
 .../jogamp/opengl/impl/egl/EGLDrawableFactory.java |   193 +
 .../impl/egl/EGLDynamicLibraryBundleInfo.java      |    73 +
 .../impl/egl/EGLES1DynamicLibraryBundleInfo.java   |    73 +
 .../impl/egl/EGLES2DynamicLibraryBundleInfo.java   |    73 +
 .../jogamp/opengl/impl/egl/EGLExternalContext.java |    90 +
 .../opengl/impl/egl/EGLGraphicsConfiguration.java  |   302 +
 .../impl/egl/EGLGraphicsConfigurationFactory.java  |   327 +
 .../jogamp/opengl/impl/egl/EGLOnscreenContext.java |    59 +
 .../opengl/impl/egl/EGLOnscreenDrawable.java       |    64 +
 .../jogamp/opengl/impl/egl/EGLPbufferContext.java  |    62 +
 .../jogamp/opengl/impl/egl/EGLPbufferDrawable.java |   102 +
 .../com/jogamp/opengl/impl/gl2/ProjectDouble.java  |  1042 ++
 .../classes/com/jogamp/opengl/impl/gl2/Util.java   |   244 +
 .../opengl/impl/gl2/fixme/GLObjectTracker.java     |   835 ++
 .../com/jogamp/opengl/impl/glu/GLUquadricImpl.java |  1212 ++
 .../classes/com/jogamp/opengl/impl/glu/Glue.java   |   114 +
 .../com/jogamp/opengl/impl/glu/error/Error.java    |   100 +
 .../opengl/impl/glu/gl2/nurbs/GL2Backend.java      |    49 +
 .../impl/glu/gl2/nurbs/GL2CurveEvaluator.java      |   205 +
 .../impl/glu/gl2/nurbs/GL2SurfaceEvaluator.java    |   217 +
 .../opengl/impl/glu/gl2/nurbs/GLUgl2nurbsImpl.java |   862 ++
 .../jogamp/opengl/impl/glu/mipmap/BuildMipmap.java |  1597 +++
 .../com/jogamp/opengl/impl/glu/mipmap/Extract.java |    56 +
 .../opengl/impl/glu/mipmap/Extract1010102.java     |    97 +
 .../opengl/impl/glu/mipmap/Extract1555rev.java     |    97 +
 .../opengl/impl/glu/mipmap/Extract2101010rev.java  |    97 +
 .../opengl/impl/glu/mipmap/Extract233rev.java      |    85 +
 .../jogamp/opengl/impl/glu/mipmap/Extract332.java  |    84 +
 .../jogamp/opengl/impl/glu/mipmap/Extract4444.java |    96 +
 .../opengl/impl/glu/mipmap/Extract4444rev.java     |    97 +
 .../jogamp/opengl/impl/glu/mipmap/Extract5551.java |    97 +
 .../jogamp/opengl/impl/glu/mipmap/Extract565.java  |    92 +
 .../opengl/impl/glu/mipmap/Extract565rev.java      |    92 +
 .../jogamp/opengl/impl/glu/mipmap/Extract8888.java |    97 +
 .../opengl/impl/glu/mipmap/Extract8888rev.java     |    97 +
 .../opengl/impl/glu/mipmap/ExtractFloat.java       |    74 +
 .../opengl/impl/glu/mipmap/ExtractPrimitive.java   |    56 +
 .../opengl/impl/glu/mipmap/ExtractSByte.java       |    69 +
 .../jogamp/opengl/impl/glu/mipmap/ExtractSInt.java |    76 +
 .../opengl/impl/glu/mipmap/ExtractSShort.java      |    76 +
 .../opengl/impl/glu/mipmap/ExtractUByte.java       |    70 +
 .../jogamp/opengl/impl/glu/mipmap/ExtractUInt.java |    76 +
 .../opengl/impl/glu/mipmap/ExtractUShort.java      |    76 +
 .../jogamp/opengl/impl/glu/mipmap/HalveImage.java  |  1533 +++
 .../com/jogamp/opengl/impl/glu/mipmap/Image.java   |  1413 +++
 .../com/jogamp/opengl/impl/glu/mipmap/Mipmap.java  |   868 ++
 .../opengl/impl/glu/mipmap/PixelStorageModes.java  |   426 +
 .../opengl/impl/glu/mipmap/ScaleInternal.java      |  2447 +++++
 .../jogamp/opengl/impl/glu/mipmap/Type_Widget.java |   224 +
 .../com/jogamp/opengl/impl/glu/nurbs/Arc.java      |   258 +
 .../opengl/impl/glu/nurbs/ArcSdirSorter.java       |    63 +
 .../opengl/impl/glu/nurbs/ArcTdirSorter.java       |    60 +
 .../opengl/impl/glu/nurbs/ArcTesselator.java       |    90 +
 .../com/jogamp/opengl/impl/glu/nurbs/Backend.java  |   217 +
 .../jogamp/opengl/impl/glu/nurbs/BezierArc.java    |    44 +
 .../com/jogamp/opengl/impl/glu/nurbs/Bin.java      |   155 +
 .../com/jogamp/opengl/impl/glu/nurbs/Breakpt.java  |    59 +
 .../jogamp/opengl/impl/glu/nurbs/CArrayOfArcs.java |   194 +
 .../opengl/impl/glu/nurbs/CArrayOfBreakpts.java    |   130 +
 .../opengl/impl/glu/nurbs/CArrayOfFloats.java      |   195 +
 .../opengl/impl/glu/nurbs/CArrayOfQuiltspecs.java  |   160 +
 .../com/jogamp/opengl/impl/glu/nurbs/Curve.java    |   238 +
 .../opengl/impl/glu/nurbs/CurveEvaluator.java      |    86 +
 .../jogamp/opengl/impl/glu/nurbs/Curvelist.java    |   121 +
 .../jogamp/opengl/impl/glu/nurbs/DisplayList.java  |    56 +
 .../com/jogamp/opengl/impl/glu/nurbs/Flist.java    |   130 +
 .../com/jogamp/opengl/impl/glu/nurbs/Knotspec.java |   557 +
 .../jogamp/opengl/impl/glu/nurbs/Knotvector.java   |   179 +
 .../com/jogamp/opengl/impl/glu/nurbs/Mapdesc.java  |   442 +
 .../com/jogamp/opengl/impl/glu/nurbs/Maplist.java  |   122 +
 .../jogamp/opengl/impl/glu/nurbs/NurbsConsts.java  |   184 +
 .../com/jogamp/opengl/impl/glu/nurbs/O_curve.java  |    63 +
 .../jogamp/opengl/impl/glu/nurbs/O_nurbscurve.java |    80 +
 .../opengl/impl/glu/nurbs/O_nurbssurface.java      |    79 +
 .../jogamp/opengl/impl/glu/nurbs/O_pwlcurve.java   |    44 +
 .../jogamp/opengl/impl/glu/nurbs/O_surface.java    |    52 +
 .../com/jogamp/opengl/impl/glu/nurbs/O_trim.java   |    44 +
 .../com/jogamp/opengl/impl/glu/nurbs/Patch.java    |    54 +
 .../jogamp/opengl/impl/glu/nurbs/Patchlist.java    |   145 +
 .../com/jogamp/opengl/impl/glu/nurbs/Property.java |    75 +
 .../com/jogamp/opengl/impl/glu/nurbs/Pspec.java    |    47 +
 .../com/jogamp/opengl/impl/glu/nurbs/PwlArc.java   |    71 +
 .../com/jogamp/opengl/impl/glu/nurbs/Quilt.java    |   282 +
 .../jogamp/opengl/impl/glu/nurbs/Quiltspec.java    |    85 +
 .../com/jogamp/opengl/impl/glu/nurbs/README.txt    |    59 +
 .../jogamp/opengl/impl/glu/nurbs/Renderhints.java  |   128 +
 .../jogamp/opengl/impl/glu/nurbs/Splinespec.java   |   204 +
 .../jogamp/opengl/impl/glu/nurbs/Subdivider.java   |  1167 ++
 .../opengl/impl/glu/nurbs/SurfaceEvaluator.java    |   111 +
 .../jogamp/opengl/impl/glu/nurbs/TrimVertex.java   |    56 +
 .../jogamp/opengl/impl/glu/registry/Registry.java  |    79 +
 .../opengl/impl/glu/tessellator/ActiveRegion.java  |    69 +
 .../opengl/impl/glu/tessellator/CachedVertex.java  |    58 +
 .../jogamp/opengl/impl/glu/tessellator/Dict.java   |   140 +
 .../opengl/impl/glu/tessellator/DictNode.java      |    59 +
 .../opengl/impl/glu/tessellator/GLUface.java       |    65 +
 .../opengl/impl/glu/tessellator/GLUhalfEdge.java   |    71 +
 .../opengl/impl/glu/tessellator/GLUmesh.java       |    60 +
 .../impl/glu/tessellator/GLUtessellatorImpl.java   |   646 ++
 .../opengl/impl/glu/tessellator/GLUvertex.java     |    65 +
 .../jogamp/opengl/impl/glu/tessellator/Geom.java   |   338 +
 .../jogamp/opengl/impl/glu/tessellator/Mesh.java   |   734 ++
 .../jogamp/opengl/impl/glu/tessellator/Normal.java |   288 +
 .../opengl/impl/glu/tessellator/PriorityQ.java     |   100 +
 .../opengl/impl/glu/tessellator/PriorityQHeap.java |   262 +
 .../opengl/impl/glu/tessellator/PriorityQSort.java |   278 +
 .../jogamp/opengl/impl/glu/tessellator/Render.java |   557 +
 .../jogamp/opengl/impl/glu/tessellator/Sweep.java  |  1353 +++
 .../opengl/impl/glu/tessellator/TessMono.java      |   241 +
 .../opengl/impl/glu/tessellator/TessState.java     |    59 +
 .../opengl/impl/macosx/cgl/MacOSXCGLContext.java   |   331 +
 .../opengl/impl/macosx/cgl/MacOSXCGLDrawable.java  |    99 +
 .../impl/macosx/cgl/MacOSXCGLDrawableFactory.java  |   209 +
 .../cgl/MacOSXCGLDynamicLibraryBundleInfo.java     |    72 +
 .../macosx/cgl/MacOSXCGLGraphicsConfiguration.java |   233 +
 .../cgl/MacOSXCGLGraphicsConfigurationFactory.java |    86 +
 .../impl/macosx/cgl/MacOSXExternalCGLContext.java  |   193 +
 .../impl/macosx/cgl/MacOSXOffscreenCGLContext.java |    64 +
 .../macosx/cgl/MacOSXOffscreenCGLDrawable.java     |    57 +
 .../impl/macosx/cgl/MacOSXOnscreenCGLContext.java  |    89 +
 .../impl/macosx/cgl/MacOSXOnscreenCGLDrawable.java |    93 +
 .../impl/macosx/cgl/MacOSXPbufferCGLContext.java   |   366 +
 .../impl/macosx/cgl/MacOSXPbufferCGLDrawable.java  |   252 +
 .../cgl/awt/MacOSXAWTCGLDrawableFactory.java       |    60 +
 .../MacOSXAWTCGLGraphicsConfigurationFactory.java  |   116 +
 .../macosx/cgl/awt/MacOSXJava2DCGLContext.java     |   135 +
 .../impl/windows/wgl/WindowsDummyWGLDrawable.java  |   112 +
 .../windows/wgl/WindowsExternalWGLContext.java     |   149 +
 .../windows/wgl/WindowsExternalWGLDrawable.java    |    98 +
 .../windows/wgl/WindowsOffscreenWGLContext.java    |    64 +
 .../windows/wgl/WindowsOffscreenWGLDrawable.java   |   145 +
 .../windows/wgl/WindowsOnscreenWGLContext.java     |    53 +
 .../windows/wgl/WindowsOnscreenWGLDrawable.java    |    56 +
 .../impl/windows/wgl/WindowsPbufferWGLContext.java |   147 +
 .../windows/wgl/WindowsPbufferWGLDrawable.java     |   339 +
 .../opengl/impl/windows/wgl/WindowsWGLContext.java |   447 +
 .../impl/windows/wgl/WindowsWGLDrawable.java       |   107 +
 .../windows/wgl/WindowsWGLDrawableFactory.java     |   368 +
 .../wgl/WindowsWGLDynamicLibraryBundleInfo.java    |    58 +
 .../wgl/WindowsWGLGraphicsConfiguration.java       |   748 ++
 .../WindowsWGLGraphicsConfigurationFactory.java    |   426 +
 .../WindowsAWTWGLGraphicsConfigurationFactory.java |   119 +
 .../com/jogamp/opengl/impl/x11/glx/GLXUtil.java    |   102 +
 .../opengl/impl/x11/glx/X11DummyGLXDrawable.java   |    89 +
 .../opengl/impl/x11/glx/X11ExternalGLXContext.java |   141 +
 .../impl/x11/glx/X11ExternalGLXDrawable.java       |   105 +
 .../jogamp/opengl/impl/x11/glx/X11GLXContext.java  |   556 +
 .../jogamp/opengl/impl/x11/glx/X11GLXDrawable.java |    74 +
 .../opengl/impl/x11/glx/X11GLXDrawableFactory.java |   639 ++
 .../x11/glx/X11GLXDynamicLibraryBundleInfo.java    |    84 +
 .../impl/x11/glx/X11GLXGraphicsConfiguration.java  |   435 +
 .../glx/X11GLXGraphicsConfigurationFactory.java    |   423 +
 .../impl/x11/glx/X11OffscreenGLXContext.java       |    70 +
 .../impl/x11/glx/X11OffscreenGLXDrawable.java      |   137 +
 .../opengl/impl/x11/glx/X11OnscreenGLXContext.java |    48 +
 .../impl/x11/glx/X11OnscreenGLXDrawable.java       |    97 +
 .../opengl/impl/x11/glx/X11PbufferGLXContext.java  |    64 +
 .../opengl/impl/x11/glx/X11PbufferGLXDrawable.java |   145 +
 .../awt/X11AWTGLXGraphicsConfigurationFactory.java |   178 +
 .../com/jogamp/opengl/util/AWTAnimatorImpl.java    |   174 +
 .../classes/com/jogamp/opengl/util/Animator.java   |   340 +
 .../com/jogamp/opengl/util/AnimatorBase.java       |   194 +
 .../jogamp/opengl/util/DefaultAnimatorImpl.java    |    68 +
 .../classes/com/jogamp/opengl/util/FBObject.java   |   263 +
 .../com/jogamp/opengl/util/FPSAnimator.java        |   201 +
 .../classes/com/jogamp/opengl/util/FileUtil.java   |    89 +
 .../classes/com/jogamp/opengl/util/FixedPoint.java |    61 +
 .../com/jogamp/opengl/util/GLArrayDataClient.java  |   354 +
 .../jogamp/opengl/util/GLArrayDataEditable.java    |   110 +
 .../com/jogamp/opengl/util/GLArrayDataServer.java  |   209 +
 .../com/jogamp/opengl/util/GLArrayDataWrapper.java |   215 +
 .../com/jogamp/opengl/util/GLArrayHandler.java     |    11 +
 .../classes/com/jogamp/opengl/util/GLBuffers.java  |   137 +
 .../jogamp/opengl/util/GLFixedArrayHandler.java    |    65 +
 src/jogl/classes/com/jogamp/opengl/util/Gamma.java |   107 +
 .../com/jogamp/opengl/util/ImmModeSink.java        |   974 ++
 .../classes/com/jogamp/opengl/util/Locator.java    |   137 +
 .../classes/com/jogamp/opengl/util/PMVMatrix.java  |   686 ++
 .../classes/com/jogamp/opengl/util/StreamUtil.java |    98 +
 .../classes/com/jogamp/opengl/util/TGAWriter.java  |   116 +
 .../com/jogamp/opengl/util/awt/ImageUtil.java      |   127 +
 .../com/jogamp/opengl/util/awt/Overlay.java        |   214 +
 .../com/jogamp/opengl/util/awt/Screenshot.java     |   432 +
 .../com/jogamp/opengl/util/awt/TextRenderer.java   |  1953 ++++
 .../jogamp/opengl/util/awt/TextureRenderer.java    |   699 ++
 .../com/jogamp/opengl/util/gl2/BitmapCharRec.java  |    69 +
 .../com/jogamp/opengl/util/gl2/BitmapFontRec.java  |    63 +
 .../com/jogamp/opengl/util/gl2/CoordRec.java       |    56 +
 .../classes/com/jogamp/opengl/util/gl2/GLUT.java   |  1342 +++
 .../com/jogamp/opengl/util/gl2/GLUTBitmap8x13.java |  2078 ++++
 .../com/jogamp/opengl/util/gl2/GLUTBitmap9x15.java |  2079 ++++
 .../opengl/util/gl2/GLUTBitmapHelvetica10.java     |  1798 +++
 .../opengl/util/gl2/GLUTBitmapHelvetica12.java     |  1808 +++
 .../opengl/util/gl2/GLUTBitmapHelvetica18.java     |  1917 ++++
 .../opengl/util/gl2/GLUTBitmapTimesRoman10.java    |  1797 +++
 .../opengl/util/gl2/GLUTBitmapTimesRoman24.java    |  2080 ++++
 .../opengl/util/gl2/GLUTStrokeMonoRoman.java       |  2491 +++++
 .../jogamp/opengl/util/gl2/GLUTStrokeRoman.java    |  2491 +++++
 .../com/jogamp/opengl/util/gl2/StrokeCharRec.java  |    63 +
 .../com/jogamp/opengl/util/gl2/StrokeFontRec.java  |    66 +
 .../com/jogamp/opengl/util/gl2/StrokeRec.java      |    57 +
 .../com/jogamp/opengl/util/gl2/TileRenderer.java   |   601 +
 .../jogamp/opengl/util/glsl/GLSLArrayHandler.java  |    85 +
 .../com/jogamp/opengl/util/glsl/ShaderCode.java    |   375 +
 .../com/jogamp/opengl/util/glsl/ShaderProgram.java |   244 +
 .../com/jogamp/opengl/util/glsl/ShaderState.java   |   676 ++
 .../com/jogamp/opengl/util/glsl/ShaderUtil.java    |   476 +
 .../opengl/util/glsl/fixedfunc/FixedFuncUtil.java  |    90 +
 .../util/glsl/fixedfunc/impl/FixedFuncHook.java    |   331 +
 .../glsl/fixedfunc/impl/FixedFuncPipeline.java     |   554 +
 .../glsl/fixedfunc/impl/shaders/FixedFuncColor.fp  |    16 +
 .../glsl/fixedfunc/impl/shaders/FixedFuncColor.vp  |    22 +
 .../fixedfunc/impl/shaders/FixedFuncColorLight.vp  |    70 +
 .../impl/shaders/FixedFuncColorTexture.fp          |    47 +
 .../impl/shaders/bin/nvidia/FixedFuncColor.bfp     |   Bin 0 -> 1108 bytes
 .../impl/shaders/bin/nvidia/FixedFuncColor.bvp     |   Bin 0 -> 2344 bytes
 .../shaders/bin/nvidia/FixedFuncColorLight.bvp     |   Bin 0 -> 8787 bytes
 .../shaders/bin/nvidia/FixedFuncColorTexture.bfp   |   Bin 0 -> 2392 bytes
 .../glsl/fixedfunc/impl/shaders/es_precision.glsl  |    14 +
 .../glsl/fixedfunc/impl/shaders/mgl_attribute.glsl |    19 +
 .../glsl/fixedfunc/impl/shaders/mgl_const.glsl     |    10 +
 .../glsl/fixedfunc/impl/shaders/mgl_lightdef.glsl  |    26 +
 .../glsl/fixedfunc/impl/shaders/mgl_settexcoord.vp |    35 +
 .../glsl/fixedfunc/impl/shaders/mgl_uniform.glsl   |    18 +
 .../fixedfunc/impl/shaders/mgl_uniform_light.glsl  |    15 +
 .../glsl/fixedfunc/impl/shaders/mgl_varying.glsl   |    12 +
 .../impl/shaders/scripts/nvidia-apx/glslc-ff.bat   |     9 +
 .../impl/shaders/scripts/nvidia-apx/glslc.bat      |     9 +
 .../jogamp/opengl/util/glsl/sdk/CompileShader.java |   185 +
 .../opengl/util/glsl/sdk/CompileShaderNVidia.java  |    53 +
 .../opengl/util/packrect/BackingStoreManager.java  |    99 +
 .../com/jogamp/opengl/util/packrect/Level.java     |   275 +
 .../com/jogamp/opengl/util/packrect/LevelSet.java  |   213 +
 .../com/jogamp/opengl/util/packrect/Rect.java      |   170 +
 .../jogamp/opengl/util/packrect/RectVisitor.java   |    47 +
 .../opengl/util/packrect/RectanglePacker.java      |   306 +
 .../com/jogamp/opengl/util/packrect/package.html   |     9 +
 .../com/jogamp/opengl/util/texture/Texture.java    |  1120 ++
 .../jogamp/opengl/util/texture/TextureCoords.java  |    79 +
 .../jogamp/opengl/util/texture/TextureData.java    |   370 +
 .../util/texture/TextureIO.java.javame_cdc_fp      |  1256 +++
 .../opengl/util/texture/TextureIO.java.javase      |  1258 +++
 .../opengl/util/texture/awt/AWTTextureData.java    |   498 +
 .../opengl/util/texture/awt/AWTTextureIO.java      |   129 +
 .../util/texture/spi/DDSImage.java.javame_cdc_fp   |   889 ++
 .../opengl/util/texture/spi/DDSImage.java.javase   |   919 ++
 .../opengl/util/texture/spi/LEDataInputStream.java |   223 +
 .../util/texture/spi/LEDataOutputStream.java       |   165 +
 .../util/texture/spi/NetPbmTextureWriter.java      |   169 +
 .../jogamp/opengl/util/texture/spi/SGIImage.java   |   670 ++
 .../util/texture/spi/TGAImage.java.javame_cdc_fp   |   417 +
 .../opengl/util/texture/spi/TGAImage.java.javase   |   420 +
 .../opengl/util/texture/spi/TextureProvider.java   |   172 +
 .../opengl/util/texture/spi/TextureWriter.java     |    57 +
 .../util/texture/spi/awt/IIOTextureProvider.java   |   101 +
 .../util/texture/spi/awt/IIOTextureWriter.java     |   119 +
 .../com/jogamp/openmax/OMXEventListener.java       |    14 +
 .../classes/com/jogamp/openmax/OMXInstance.java    |   509 +
 .../media/opengl/DefaultGLCapabilitiesChooser.java |   253 +
 .../javax/media/opengl/GLAnimatorControl.java      |   194 +
 .../classes/javax/media/opengl/GLArrayData.java    |   141 +
 .../classes/javax/media/opengl/GLAutoDrawable.java |   277 +
 src/jogl/classes/javax/media/opengl/GLBase.java    |   347 +
 .../classes/javax/media/opengl/GLCapabilities.java |   367 +
 .../javax/media/opengl/GLCapabilitiesChooser.java  |    56 +
 .../media/opengl/GLCapabilitiesImmutable.java      |   147 +
 src/jogl/classes/javax/media/opengl/GLContext.java |   756 ++
 .../classes/javax/media/opengl/GLDrawable.java     |   175 +
 .../javax/media/opengl/GLDrawableFactory.java      |   446 +
 .../javax/media/opengl/GLEventListener.java        |    92 +
 .../classes/javax/media/opengl/GLException.java    |    68 +
 src/jogl/classes/javax/media/opengl/GLPbuffer.java |    91 +
 .../javax/media/opengl/GLPipelineFactory.java      |   194 +
 src/jogl/classes/javax/media/opengl/GLProfile.java |  1485 +++
 .../classes/javax/media/opengl/GLRunnable.java     |    47 +
 .../classes/javax/media/opengl/GLUniformData.java  |   154 +
 src/jogl/classes/javax/media/opengl/Threading.java |   166 +
 .../javax/media/opengl/awt/AWTGLAutoDrawable.java  |    52 +
 .../javax/media/opengl/awt/ComponentEvents.java    |    75 +
 .../classes/javax/media/opengl/awt/GLCanvas.java   |   852 ++
 .../classes/javax/media/opengl/awt/GLJPanel.java   |  1667 +++
 .../media/opengl/fixedfunc/GLLightingFunc.java     |    49 +
 .../javax/media/opengl/fixedfunc/GLMatrixFunc.java |    74 +
 .../media/opengl/fixedfunc/GLPointerFunc.java      |    38 +
 .../classes/javax/media/opengl/glu/GLUnurbs.java   |     8 +
 .../classes/javax/media/opengl/glu/GLUquadric.java |    33 +
 .../javax/media/opengl/glu/GLUtessellator.java     |    66 +
 .../media/opengl/glu/GLUtessellatorCallback.java   |   356 +
 .../opengl/glu/GLUtessellatorCallbackAdapter.java  |    84 +
 src/jogl/native/GLXGetProcAddressARB.c             |    53 +
 src/jogl/native/audio/Mixer.cpp                    |   199 +
 src/jogl/native/macosx/ContextUpdater.h            |    40 +
 src/jogl/native/macosx/ContextUpdater.m            |    83 +
 src/jogl/native/macosx/MacOSXCustomCGLCode.c       |    24 +
 .../native/macosx/MacOSXWindowSystemInterface.m    |   740 ++
 .../native/openmax/com_sun_openmax_OMXInstance.c   |   255 +
 src/jogl/native/openmax/omx_tool.c                 |  1729 +++
 src/jogl/native/openmax/omx_tool.h                 |   168 +
 .../test/junit/jogl/acore/TestGLProfile01NEWT.java |   161 +
 .../jogamp/test/junit/jogl/awt/TestAWT01GLn.java   |   143 +
 .../junit/jogl/awt/TestAWT02WindowClosing.java     |   111 +
 .../test/junit/jogl/awt/TestSwingAWT01GLn.java     |   153 +
 .../test/junit/jogl/caps/MultisampleChooser01.java |    66 +
 .../test/junit/jogl/caps/MultisampleDemo01.java    |   138 +
 .../test/junit/jogl/caps/TestMultisampleAWT.java   |   122 +
 .../test/junit/jogl/caps/TestMultisampleNEWT.java  |   100 +
 .../test/junit/jogl/demos/es1/RedSquare.java       |   169 +
 .../test/junit/jogl/demos/es2/RedSquare0.java      |   198 +
 .../jogl/demos/es2/shader/RedSquareShader.java     |    68 +
 .../test/junit/jogl/demos/gl2/gears/Gears.java     |   316 +
 .../junit/jogl/demos/gl2/gears/TestGearsAWT.java   |   122 +
 .../jogl/demos/gl2/gears/TestGearsGLJPanelAWT.java |   130 +
 .../jogl/demos/gl2/gears/newt/TestGearsNEWT.java   |   126 +
 .../gl2/gears/newt/TestGearsNewtAWTWrapper.java    |   114 +
 .../junit/jogl/drawable/TestDrawable01NEWT.java    |   184 +
 .../test/junit/jogl/glsl/TestGLSLSimple01NEWT.java |   143 +
 .../TestTransformFeedbackVaryingsBug407NEWT.java   |   231 +
 ...TestSwingAWTRobotUsageBeforeJOGLInitBug411.java |   333 +
 .../test/junit/jogl/offscreen/ReadBuffer2File.java |    70 +
 .../junit/jogl/offscreen/ReadBuffer2Screen.java    |   188 +
 .../test/junit/jogl/offscreen/ReadBufferBase.java  |    91 +
 .../test/junit/jogl/offscreen/ReadBufferUtil.java  |   107 +
 .../test/junit/jogl/offscreen/Surface2File.java    |    79 +
 .../junit/jogl/offscreen/TestOffscreen01NEWT.java  |   489 +
 .../test/junit/jogl/offscreen/WindowUtilNEWT.java  |   110 +
 .../test/junit/jogl/texture/TestTexture01AWT.java  |   146 +
 .../util/texture/gl2/TextureGL2ListenerDraw1.java  |   109 +
 .../jogamp/test/junit/newt/TestCloseNewtAWT.java   |   141 +
 .../junit/newt/TestDisplayLifecycle01NEWT.java     |   264 +
 .../junit/newt/TestDisplayLifecycle02NEWT.java     |   386 +
 .../test/junit/newt/TestEventSourceNotAWTBug.java  |   110 +
 .../test/junit/newt/TestFocus01SwingAWTRobot.java  |   201 +
 .../test/junit/newt/TestFocus02SwingAWTRobot.java  |   301 +
 .../test/junit/newt/TestGLWindows00NEWT.java       |   133 +
 .../test/junit/newt/TestGLWindows01NEWT.java       |   384 +
 .../junit/newt/TestGLWindows02NEWTAnimated.java    |   303 +
 .../test/junit/newt/TestListenerCom01AWT.java      |   167 +
 .../test/junit/newt/TestRemoteGLWindows01NEWT.java |   161 +
 .../test/junit/newt/TestRemoteWindow01NEWT.java    |   146 +
 .../test/junit/newt/TestScreenMode00NEWT.java      |   140 +
 .../test/junit/newt/TestScreenMode01NEWT.java      |   284 +
 .../test/junit/newt/TestScreenMode02NEWT.java      |   187 +
 .../jogamp/test/junit/newt/TestWindows01NEWT.java  |   179 +
 .../jogamp/test/junit/newt/WindowEventCom1.java    |    42 +
 .../jogamp/test/junit/newt/WindowEventCom2.java    |    48 +
 .../jogamp/test/junit/newt/WindowEventCom3.java    |    44 +
 .../test/junit/newt/parenting/GLRunnableDummy.java |    57 +
 .../test/junit/newt/parenting/KeyAction.java       |    45 +
 .../junit/newt/parenting/TestParenting01NEWT.java  |   716 ++
 .../junit/newt/parenting/TestParenting01aAWT.java  |   443 +
 .../junit/newt/parenting/TestParenting01bAWT.java  |   205 +
 .../junit/newt/parenting/TestParenting01cAWT.java  |   243 +
 .../newt/parenting/TestParenting01cSwingAWT.java   |   365 +
 .../junit/newt/parenting/TestParenting02AWT.java   |   267 +
 .../junit/newt/parenting/TestParenting02NEWT.java  |   235 +
 .../junit/newt/parenting/TestParenting03AWT.java   |   203 +
 .../junit/newt/parenting/TestParenting03bAWT.java  |   258 +
 .../test/junit/newt/parenting/WindowAction.java    |    44 +
 .../jogamp/test/junit/util/AWTFocusAdapter.java    |    73 +
 .../com/jogamp/test/junit/util/AWTKeyAdapter.java  |    54 +
 .../jogamp/test/junit/util/AWTMouseAdapter.java    |    53 +
 .../com/jogamp/test/junit/util/AWTRobotUtil.java   |   338 +
 .../com/jogamp/test/junit/util/DumpVersion.java    |    52 +
 .../jogamp/test/junit/util/EventCountAdapter.java  |    36 +
 .../test/junit/util/EventCountAdapterUtil.java     |    49 +
 .../jogamp/test/junit/util/GLSLSimpleProgram.java  |   121 +
 .../com/jogamp/test/junit/util/MiscUtils.java      |    63 +
 .../jogamp/test/junit/util/NEWTFocusAdapter.java   |    64 +
 .../com/jogamp/test/junit/util/NEWTKeyAdapter.java |    58 +
 .../jogamp/test/junit/util/NEWTMouseAdapter.java   |    57 +
 .../com/jogamp/test/junit/util/QuitAdapter.java    |    53 +
 .../jogamp/test/junit/util/SingletonInstance.java  |   143 +
 .../com/jogamp/test/junit/util/UITestCase.java     |    72 +
 .../jogamp/nativewindow/NativeWindowVersion.java   |    60 +
 .../com/jogamp/nativewindow/impl/Debug.java        |   140 +
 .../impl/GraphicsConfigurationFactoryImpl.java     |    43 +
 .../jogamp/nativewindow/impl/NWJNILibLoader.java   |    47 +
 .../nativewindow/impl/NativeWindowFactoryImpl.java |   110 +
 .../jogamp/nativewindow/impl/NullToolkitLock.java  |    55 +
 .../com/jogamp/nativewindow/impl/ProxySurface.java |   156 +
 .../nativewindow/impl/jawt/JAWTJNILibLoader.java   |    78 +
 .../nativewindow/impl/jawt/JAWTToolkitLock.java    |    54 +
 .../jogamp/nativewindow/impl/jawt/JAWTUtil.java    |   195 +
 .../jogamp/nativewindow/impl/jawt/JAWTWindow.java  |   277 +
 .../nativewindow/impl/jawt/JAWT_PlatformInfo.java  |    47 +
 .../impl/jawt/macosx/MacOSXJAWTWindow.java         |   148 +
 .../impl/jawt/windows/WindowsJAWTWindow.java       |   145 +
 .../impl/jawt/x11/X11JAWTToolkitLock.java          |    60 +
 .../nativewindow/impl/jawt/x11/X11JAWTWindow.java  |   156 +
 .../impl/jawt/x11/X11SunJDKReflection.java         |   132 +
 .../impl/x11/X11GraphicsConfigurationFactory.java  |   104 +
 .../nativewindow/impl/x11/X11ToolkitLock.java      |    55 +
 .../com/jogamp/nativewindow/impl/x11/X11Util.java  |   609 +
 .../AbstractGraphicsConfiguration.java             |    79 +
 .../media/nativewindow/AbstractGraphicsDevice.java |   123 +
 .../media/nativewindow/AbstractGraphicsScreen.java |    55 +
 .../javax/media/nativewindow/Capabilities.java     |   298 +
 .../media/nativewindow/CapabilitiesChooser.java    |    68 +
 .../media/nativewindow/CapabilitiesImmutable.java  |   114 +
 .../nativewindow/DefaultCapabilitiesChooser.java   |   153 +
 .../nativewindow/DefaultGraphicsConfiguration.java |   104 +
 .../media/nativewindow/DefaultGraphicsDevice.java  |   172 +
 .../media/nativewindow/DefaultGraphicsScreen.java  |    67 +
 .../nativewindow/GraphicsConfigurationFactory.java |   235 +
 .../javax/media/nativewindow/NativeSurface.java    |   163 +
 .../javax/media/nativewindow/NativeWindow.java     |    93 +
 .../media/nativewindow/NativeWindowException.java  |    68 +
 .../media/nativewindow/NativeWindowFactory.java    |   429 +
 .../media/nativewindow/SurfaceChangeable.java      |    48 +
 .../media/nativewindow/SurfaceUpdatedListener.java |    47 +
 .../javax/media/nativewindow/ToolkitLock.java      |    45 +
 .../nativewindow/awt/AWTGraphicsConfiguration.java |   164 +
 .../media/nativewindow/awt/AWTGraphicsDevice.java  |    97 +
 .../media/nativewindow/awt/AWTGraphicsScreen.java  |    94 +
 .../media/nativewindow/egl/EGLGraphicsDevice.java  |    58 +
 .../nativewindow/macosx/MacOSXGraphicsDevice.java  |    50 +
 .../classes/javax/media/nativewindow/package.html  |   112 +
 .../javax/media/nativewindow/util/Dimension.java   |    97 +
 .../media/nativewindow/util/DimensionReadOnly.java |    55 +
 .../javax/media/nativewindow/util/Insets.java      |   112 +
 .../javax/media/nativewindow/util/Point.java       |    96 +
 .../media/nativewindow/util/PointReadOnly.java     |    50 +
 .../javax/media/nativewindow/util/Rectangle.java   |    88 +
 .../media/nativewindow/util/RectangleReadOnly.java |    54 +
 .../javax/media/nativewindow/util/SurfaceSize.java |    95 +
 .../windows/WindowsGraphicsDevice.java             |    50 +
 .../nativewindow/x11/X11GraphicsConfiguration.java |    76 +
 .../media/nativewindow/x11/X11GraphicsDevice.java  |    92 +
 .../media/nativewindow/x11/X11GraphicsScreen.java  |    75 +
 src/nativewindow/native/JAWT_DrawingSurfaceInfo.c  |    65 +
 src/nativewindow/native/windows/GDImisc.c          |   152 +
 src/nativewindow/native/x11/XineramaHelper.c       |   121 +
 src/nativewindow/native/x11/Xmisc.c                |   562 +
 src/newt/classes/com/jogamp/newt/Display.java      |   230 +
 src/newt/classes/com/jogamp/newt/NewtFactory.java  |   286 +
 src/newt/classes/com/jogamp/newt/NewtVersion.java  |    60 +
 src/newt/classes/com/jogamp/newt/Screen.java       |   236 +
 src/newt/classes/com/jogamp/newt/ScreenMode.java   |   189 +
 src/newt/classes/com/jogamp/newt/Window.java       |   421 +
 .../classes/com/jogamp/newt/awt/NewtCanvasAWT.java |   318 +
 .../com/jogamp/newt/awt/NewtFactoryAWT.java        |    73 +
 .../classes/com/jogamp/newt/event/InputEvent.java  |    89 +
 .../classes/com/jogamp/newt/event/KeyAdapter.java  |    41 +
 .../classes/com/jogamp/newt/event/KeyEvent.java    |   736 ++
 .../classes/com/jogamp/newt/event/KeyListener.java |    43 +
 .../com/jogamp/newt/event/MouseAdapter.java        |    50 +
 .../classes/com/jogamp/newt/event/MouseEvent.java  |   110 +
 .../com/jogamp/newt/event/MouseListener.java       |    48 +
 .../classes/com/jogamp/newt/event/NEWTEvent.java   |   164 +
 .../com/jogamp/newt/event/NEWTEventConsumer.java   |    40 +
 .../com/jogamp/newt/event/NEWTEventFiFo.java       |    62 +
 .../com/jogamp/newt/event/NEWTEventListener.java   |    40 +
 .../com/jogamp/newt/event/ScreenModeListener.java  |    39 +
 .../com/jogamp/newt/event/TraceKeyAdapter.java     |    56 +
 .../com/jogamp/newt/event/TraceMouseAdapter.java   |    76 +
 .../com/jogamp/newt/event/TraceWindowAdapter.java  |    67 +
 .../com/jogamp/newt/event/WindowAdapter.java       |    45 +
 .../classes/com/jogamp/newt/event/WindowEvent.java |    69 +
 .../com/jogamp/newt/event/WindowListener.java      |    55 +
 .../com/jogamp/newt/event/WindowUpdateEvent.java   |    49 +
 .../com/jogamp/newt/event/awt/AWTAdapter.java      |   180 +
 .../com/jogamp/newt/event/awt/AWTKeyAdapter.java   |    82 +
 .../com/jogamp/newt/event/awt/AWTMouseAdapter.java |   120 +
 .../jogamp/newt/event/awt/AWTNewtEventFactory.java |   146 +
 .../newt/event/awt/AWTParentWindowAdapter.java     |   130 +
 .../jogamp/newt/event/awt/AWTWindowAdapter.java    |   204 +
 src/newt/classes/com/jogamp/newt/impl/Debug.java   |   140 +
 .../com/jogamp/newt/impl/DefaultEDTUtil.java       |   330 +
 .../classes/com/jogamp/newt/impl/DisplayImpl.java  |   416 +
 .../com/jogamp/newt/impl/NEWTJNILibLoader.java     |    62 +
 .../com/jogamp/newt/impl/OffscreenWindow.java      |   128 +
 .../classes/com/jogamp/newt/impl/ScreenImpl.java   |   505 +
 .../com/jogamp/newt/impl/ScreenModeStatus.java     |   207 +
 .../classes/com/jogamp/newt/impl/WindowImpl.java   |  2205 ++++
 .../com/jogamp/newt/impl/awt/AWTCanvas.java        |   289 +
 .../com/jogamp/newt/impl/awt/AWTDisplay.java       |    63 +
 .../com/jogamp/newt/impl/awt/AWTScreen.java        |    65 +
 .../com/jogamp/newt/impl/awt/AWTWindow.java        |   289 +
 .../com/jogamp/newt/impl/event/NEWTEventTask.java  |    56 +
 .../com/jogamp/newt/impl/intel/gdl/Display.java    |   104 +
 .../com/jogamp/newt/impl/intel/gdl/Screen.java     |    68 +
 .../com/jogamp/newt/impl/intel/gdl/Window.java     |   147 +
 .../com/jogamp/newt/impl/macosx/MacDisplay.java    |   101 +
 .../com/jogamp/newt/impl/macosx/MacScreen.java     |    57 +
 .../com/jogamp/newt/impl/macosx/MacWindow.java     |   434 +
 .../newt/impl/opengl/broadcom/egl/Display.java     |    81 +
 .../newt/impl/opengl/broadcom/egl/Screen.java      |    62 +
 .../newt/impl/opengl/broadcom/egl/Window.java      |   164 +
 .../com/jogamp/newt/impl/opengl/kd/KDDisplay.java  |    84 +
 .../com/jogamp/newt/impl/opengl/kd/KDScreen.java   |    58 +
 .../com/jogamp/newt/impl/opengl/kd/KDWindow.java   |   147 +
 .../jogamp/newt/impl/windows/WindowsDisplay.java   |   105 +
 .../jogamp/newt/impl/windows/WindowsScreen.java    |   114 +
 .../jogamp/newt/impl/windows/WindowsWindow.java    |   209 +
 .../com/jogamp/newt/impl/x11/X11Display.java       |   115 +
 .../com/jogamp/newt/impl/x11/X11Screen.java        |   270 +
 .../com/jogamp/newt/impl/x11/X11Window.java        |   150 +
 .../classes/com/jogamp/newt/opengl/GLWindow.java   |   897 ++
 src/newt/classes/com/jogamp/newt/util/EDTUtil.java |   115 +
 .../classes/com/jogamp/newt/util/MainThread.java   |   419 +
 .../classes/com/jogamp/newt/util/MonitorMode.java  |   109 +
 .../com/jogamp/newt/util/ScreenModeUtil.java       |   340 +
 src/newt/native/BroadcomEGL.c                      |   194 +
 src/newt/native/InputEvent.h                       |    46 +
 src/newt/native/IntelGDL.c                         |   401 +
 src/newt/native/KDWindow.c                         |   347 +
 src/newt/native/KeyEvent.h                         |   200 +
 src/newt/native/MacWindow.m                        |   504 +
 src/newt/native/MouseEvent.h                       |    15 +
 src/newt/native/NewtCommon.c                       |    55 +
 src/newt/native/NewtCommon.h                       |    15 +
 src/newt/native/NewtMacWindow.h                    |    75 +
 src/newt/native/NewtMacWindow.m                    |   498 +
 src/newt/native/ScreenMode.h                       |    16 +
 src/newt/native/WindowEvent.h                      |    12 +
 src/newt/native/WindowsWindow.c                    |  1687 +++
 src/newt/native/X11Window.c                        |  1575 +++
 test/Issue326Test1.java                            |    92 +
 test/Issue326Test2.java                            |    71 +
 test/Issue344Base.java                             |   105 +
 test/Issue344Test1.java                            |    10 +
 test/Issue344Test2.java                            |    10 +
 test/Issue344Test3.java                            |    10 +
 test/Issue344Test4.java                            |    10 +
 test/native/displayMultiple01.c                    |    18 +
 test/native/displayMultiple02.c                    |   113 +
 test/native/glExtensionsListGL2.c                  |    95 +
 test/native/glExtensionsListGL3.c                  |   300 +
 test/native/make.sh                                |     6 +
 tools/jackpotc/.gitignore                          |     1 +
 tools/jackpotc/bttf                                |    20 +
 tools/jackpotc/jackpotc                            |     2 +
 tools/jackpotc/jogl1Tojogl2.hint                   |    38 +
 tools/jackpotc/setup                               |    27 +
 tools/jackpotc/test/oldgears/.gitignore            |     4 +
 tools/jackpotc/test/oldgears/build.xml             |    28 +
 tools/jackpotc/test/oldgears/manifest.mf           |     3 +
 tools/jackpotc/test/oldgears/nbproject/project.xml |    74 +
 .../test/oldgears/src/jogl111/gears/Gears.java     |   309 +
 www/2125.pdf                                       |   Bin 0 -> 561627 bytes
 www/3167.pdf                                       |   Bin 0 -> 1159573 bytes
 www/BOF-3908-JOGL-slides.pdf                       |   Bin 0 -> 546173 bytes
 www/JOGLGlueGen.pdf                                |   Bin 0 -> 100439 bytes
 www/License_TCK_JSR231.pdf                         |   Bin 0 -> 95506 bytes
 www/NetBeansOpenGLPackLogo160.png                  |   Bin 0 -> 12928 bytes
 www/artofillusion.jpg                              |   Bin 0 -> 10066 bytes
 www/avengina.jpg                                   |   Bin 0 -> 6944 bytes
 www/bof0899.pdf                                    |   Bin 0 -> 233291 bytes
 www/chronotext.jpg                                 |   Bin 0 -> 9953 bytes
 www/elflightengine-160x122.png                     |   Bin 0 -> 39384 bytes
 www/fenggui.jpg                                    |   Bin 0 -> 6144 bytes
 www/field.png                                      |   Bin 0 -> 16550 bytes
 www/fusion-laboratory.jpg                          |   Bin 0 -> 34042 bytes
 www/gephi.jpg                                      |   Bin 0 -> 121549 bytes
 www/glstudio.jpg                                   |   Bin 0 -> 12433 bytes
 www/impact.jpg                                     |   Bin 0 -> 6980 bytes
 www/index.html                                     |   485 +
 www/insparia.jpg                                   |   Bin 0 -> 12167 bytes
 www/jackflowers.jpg                                |   Bin 0 -> 8558 bytes
 www/jake2.jpg                                      |   Bin 0 -> 9158 bytes
 www/madlix.png                                     |   Bin 0 -> 25107 bytes
 www/mbt.jpg                                        |   Bin 0 -> 18896 bytes
 www/pebbles.png                                    |   Bin 0 -> 35714 bytes
 www/processing.jpg                                 |   Bin 0 -> 11258 bytes
 www/raceview.jpg                                   |   Bin 0 -> 7694 bytes
 www/scilab.png                                     |   Bin 0 -> 26149 bytes
 www/sculpteo_3_robot_72dpi_sm.jpg                  |   Bin 0 -> 11831 bytes
 www/sharendipity.gif                               |   Bin 0 -> 4788 bytes
 www/specksim.jpg                                   |   Bin 0 -> 10548 bytes
 www/strap.jpg                                      |   Bin 0 -> 9699 bytes
 www/sun-contributor-agreement.pdf                  |   Bin 0 -> 18368 bytes
 www/tck-license.html                               |    39 +
 www/ts1361.pdf                                     |   Bin 0 -> 786403 bytes
 www/vehicle.jpg                                    |   Bin 0 -> 4504 bytes
 www/viewerVR.png                                   |   Bin 0 -> 60130 bytes
 www/vldocking.jpg                                  |   Bin 0 -> 5372 bytes
 www/worldwind.jpg                                  |   Bin 0 -> 11862 bytes
 www/zg3d.png                                       |   Bin 0 -> 91839 bytes
 970 files changed, 225644 insertions(+)

diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000..6e3af64
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,6 @@
+build
+javadoc_public
+build-temp
+make/temp*
+.idea/workspace.xml
+**~
\ No newline at end of file
diff --git a/.htaccess b/.htaccess
new file mode 100644
index 0000000..a947f3c
--- /dev/null
+++ b/.htaccess
@@ -0,0 +1,7 @@
+
+RewriteEngine On
+RewriteBase   /jogl
+
+RewriteRule ^$ www/ [R=301,L,NE]
+RewriteRule ^index\.html$ www/index.html [R=301,L,NE]
+
diff --git a/CHANGELOG.txt b/CHANGELOG.txt
new file mode 100644
index 0000000..bc6b7ac
--- /dev/null
+++ b/CHANGELOG.txt
@@ -0,0 +1,110 @@
+Changes between JOGL 1.1.1 and today:
+
+ - Please refere to the online repository history at:
+      http://jogamp.org/git/
+      http://github.com/sgothel/jogl
+
+Changes between JOGL 1.1.0 and 1.1.1:
+
+ - Fixed a bug in the checking of incoming buffers' sizes to
+   glTexImage1D, glTexImage2D, and glTexImage3D.
+
+Changes between JOGL 1.0.0 and 1.1.0:
+
+ - The glext.h and associated header files JOGL uses have been updated
+   to OpenGL 2.1 with NVidia's GeForce 8 series extensions. The new
+   functions are available as methods in the GL interface.
+
+ - The developer build bundles have been changed to zip archives, so
+   instead of having to download multiple jars, you can now just
+   download the zip archive for your particular platform. The new zip
+   archives are versioned with the build date.
+
+ - The source distribution now contains the generated sources like
+   GL.java, GLU.java, etc. for more convenient use in IDEs.
+
+ - The chosen GLCapabilities are now exposed from the GLDrawable via
+   GLDrawable.getChosenGLCapabilities(); this functionality works on
+   all platforms even in cases where the GLCapabilitiesChooser is not
+   supported, and attempts to provide correct answers so programs can
+   make decisions based on the results.
+
+ - The native code for the "DRI hack" (to support the open-source DRI
+   drivers on Linux and other X11 platforms) has been removed; JOGL
+   now uses the GlueGen NativeLibrary class for this purpose.
+   Reliability improvements have been made to the implementation of
+   this class; it has been confirmed as working again with ATI's
+   proprietary drivers on Linux and should also work better with
+   NVidia's drivers.
+
+ - The GlueGen runtime classes have been removed from jogl.jar. These
+   have been factored out into gluegen-rt.jar and are referenced by
+   both the JOGL and JOAL projects.
+
+ - Thanks to John Burkey some optimizations have been made to the
+   buffer object-related validity checks in glVertexPointer, etc. as
+   well as a buffer size query that was being made in the glMapBuffer
+   implementation. This improves performance for applications
+   performing a lot of VBO- or vertex array-based rendering, in
+   particular with the multithreaded OpenGL implementation on Mac OS
+   X.
+
+ - The JOGL applet launcher now supports deployment of applets which
+   use both OpenGL for 3D graphics via JOGL as well as OpenAL for
+   spatialized audio via JOAL. It now prompts the user on Windows
+   platforms to allow it to enable the -Dsun.java2d.noddraw=true
+   system property for best robustness. It has been updated for the
+   changes in the GlueGen runtime classes and native library
+   structure. Some bugs have been fixed, some of which were preventing
+   different JOGL-based applets from being deployed from the same
+   codebase. The documentation and on-line examples have been updated
+   as well.
+
+ - The TextureIO implementation has been changed to no longer copy the
+   data associated with BufferedImage TextureData objects. Instead,
+   the necessary vertical flip is now implemented by flipping the
+   texture coordinates vertically.
+
+ - An API for updating a sub-image of a Texture object from a
+   sub-portion of a TextureData object has been added.
+
+ - A GLContext.copy() operation has been added based on community
+   feedback.
+
+ - Three helper classes have been added to the com.sun.opengl.util.j2d
+   package to improve interoperability between JOGL and Java 2D:
+   TextureRenderer, Overlay and TextRenderer. The TextureRenderer
+   supports drawing into an OpenGL texture using Java 2D. The Overlay
+   class provides a convenient Java 2D-based overlay on top of an
+   arbitrary GLDrawable. The TextRenderer class supports drawing of
+   Java 2D text into an OpenGL context. Thanks to Chris Campbell of
+   the Java 2D team for collaboration and to the JOGL community for
+   extensive feedback and testing assistance.
+
+ - Various bug fixes and robustness improvements were made to the
+   GlueGen runtime, JOGL and GLU implementations.
+
+ - Fixes to the DDSImage class were contributed by the community: a
+   bug fix to mipmap handling and support for cubemap textures. Thanks
+   to java.net user bandures.
+
+ - TextureIO.setTexRectEnabled() and isTexRectEnabled() were added
+   based on feedback from Chris Campbell, in order to simplify the
+   writing of pixel shaders which have different samplers for
+   GL_TEXTURE_2D and GL_TEXTURE_RECTANGLE_ARB targets.
+
+ - Thanks to Erik Tollerud, the links to the OpenGL documentation in
+   the JOGL javadoc were revised to point to the new on-line man pages
+   in the OpenGL SDK.
+
+ - Support for automatic mipmap generation via GL_GENERATE_MIPMAP was
+   added to the TextureIO, TextureRenderer and TextRenderer classes.
+
+ - Windows/AMD64 binaries, including the JOGL Cg binding, are now
+   supplied.
+
+ - Worked around breakage of JOGL with 5.0u10; see Sun bug IDs 6504460
+   and 6333613.
+
+Changes between JOGL 1.1.1 and 2.0:
+ - lots of changes
diff --git a/LICENSE.txt b/LICENSE.txt
new file mode 100644
index 0000000..96a014f
--- /dev/null
+++ b/LICENSE.txt
@@ -0,0 +1,198 @@
+JOGL as a whole may be used under the terms of the New BSD 3-clause license,
+which is the common denominator of the following used 5 BSD licenses L.1 - L.5.
+
++++
+
+Additional licenses compatible with the BSD 3-clause license are listed below A.1 - A...
+
++++
+
+L.1) The JOGL source tree contains code from the JogAmp Community
+     which is covered by the Simplified BSD 2-clause license:
+
+   Copyright 2010 JogAmp Community. All rights reserved.
+  
+   Redistribution and use in source and binary forms, with or without modification, are
+   permitted provided that the following conditions are met:
+   
+      1. Redistributions of source code must retain the above copyright notice, this list of
+         conditions and the following disclaimer.
+   
+      2. Redistributions in binary form must reproduce the above copyright notice, this list
+         of conditions and the following disclaimer in the documentation and/or other materials
+         provided with the distribution.
+   
+   THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+   WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+   FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+   CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+   CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+   SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+   ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+   NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+   ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+   
+   The views and conclusions contained in the software and documentation are those of the
+   authors and should not be interpreted as representing official policies, either expressed
+   or implied, of JogAmp Community.
+
+   You can address the JogAmp Community via:
+       Web                http://jogamp.org/
+       Forum/Mailinglist  http://jogamp.762907.n3.nabble.com/
+       JogAmp Channel     server: conference.jabber.org room: jogamp
+       Repository         http://jogamp.org/git/
+       Email              mediastream _at_ jogamp _dot_ org
+
+
+L.2) The JOGL source tree contains code from Sun Microsystems, Inc. 
+     which is covered by the New BSD 3-clause license:
+
+   Copyright (c) 2003-2009 Sun Microsystems, Inc. All Rights Reserved.
+ 
+   Redistribution and use in source and binary forms, with or without
+   modification, are permitted provided that the following conditions are
+   met:
+   
+   - Redistribution of source code must retain the above copyright
+     notice, this list of conditions and the following disclaimer.
+   
+   - Redistribution in binary form must reproduce the above copyright
+     notice, this list of conditions and the following disclaimer in the
+     documentation and/or other materials provided with the distribution.
+   
+   Neither the name of Sun Microsystems, Inc. or the names of
+   contributors may be used to endorse or promote products derived from
+   this software without specific prior written permission.
+   
+   This software is provided "AS IS," without a warranty of any kind. ALL
+   EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+   INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+   PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+   MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+   ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+   DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+   ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+   DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+   DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+   ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+   SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+   
+   You acknowledge that this software is not designed or intended for use
+   in the design, construction, operation or maintenance of any nuclear
+   facility.
+
+L.3) The JOGL source tree contains code ported from the OpenGL sample
+     implementation by Silicon Graphics, Inc. This code is licensed under
+     the SGI Free Software License B, Version 2.0
+
+   License Applicability. Except to the extent portions of this file are
+   made subject to an alternative license as permitted in the SGI Free
+   Software License B, Version 2.0 (the "License"), the contents of this
+   file are subject only to the provisions of the License. You may not use
+   this file except in compliance with the License. You may obtain a copy
+   of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+   Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+   
+   http://oss.sgi.com/projects/FreeB
+   
+   Note that, as provided in the License, the Software is distributed on an
+   "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+   DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+   CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+   PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+
+L.4) The JOGL source tree contains code from the LWJGL project which is
+     similarly covered by the New BSD 3-clause license:
+
+   Copyright (c) 2002-2004 LWJGL Project
+   All rights reserved.
+   
+   Redistribution and use in source and binary forms, with or without
+   modification, are permitted provided that the following conditions are 
+   met:
+   
+   * Redistributions of source code must retain the above copyright 
+     notice, this list of conditions and the following disclaimer.
+  
+   * Redistributions in binary form must reproduce the above copyright
+     notice, this list of conditions and the following disclaimer in the
+     documentation and/or other materials provided with the distribution.
+  
+   * Neither the name of 'LWJGL' nor the names of 
+     its contributors may be used to endorse or promote products derived 
+     from this software without specific prior written permission.
+   
+   THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+   "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+   TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+   PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 
+   CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 
+   EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 
+   PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 
+   PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+   LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 
+   NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+   SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+L.5) The JOGL source tree also contains a Java port of Brian Paul's Tile
+     Rendering library, used with permission of the author under the 
+     New BSD 3-clause license instead of the original LGPL:
+
+   Copyright (c) 1997-2005 Brian Paul. All Rights Reserved.
+ 
+   Redistribution and use in source and binary forms, with or without
+   modification, are permitted provided that the following conditions are
+   met:
+   
+   - Redistribution of source code must retain the above copyright
+     notice, this list of conditions and the following disclaimer.
+   
+   - Redistribution in binary form must reproduce the above copyright
+     notice, this list of conditions and the following disclaimer in the
+     documentation and/or other materials provided with the distribution.
+   
+   Neither the name of Brian Paul or the names of contributors may be
+   used to endorse or promote products derived from this software
+   without specific prior written permission.
+   
+   This software is provided "AS IS," without a warranty of any
+   kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
+   WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
+   FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
+   EXCLUDED. THE COPYRIGHT HOLDERS AND CONTRIBUTORS SHALL NOT BE
+   LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING,
+   MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO
+   EVENT WILL THE COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY
+   LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
+   CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
+   REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
+   INABILITY TO USE THIS SOFTWARE, EVEN IF THE COPYRIGHT HOLDERS OR
+   CONTRIBUTORS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+
+A.1) The JOGL source tree also contains header files from Khronos,
+     reflecting OpenKODE, EGL, OpenGL ES1, OpenGL ES2 and OpenGL.
+
+     http://www.khronos.org/legal/license/
+
+   Copyright (c) 2007-2010 The Khronos Group Inc.
+    
+   Permission is hereby granted, free of charge, to any person obtaining a
+   copy of this software and/or associated documentation files (the
+   "Materials"), to deal in the Materials without restriction, including
+   without limitation the rights to use, copy, modify, merge, publish,
+   distribute, sublicense, and/or sell copies of the Materials, and to
+   permit persons to whom the Materials are furnished to do so, subject to
+   the following conditions:
+    
+   The above copyright notice and this permission notice shall be included
+   in all copies or substantial portions of the Materials.
+    
+   THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+   IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+   CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+   TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+   MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+
+
diff --git a/README.txt b/README.txt
new file mode 100644
index 0000000..4ce55f7
--- /dev/null
+++ b/README.txt
@@ -0,0 +1,93 @@
+Organization of the JOGL source tree
+------------------------------------
+
+doc/                Build and user documentation
+make/               Ant build scripts,
+                    see top of build.xml for brief invocation instructions
+make/config         Configuration files for glue code generation
+make/stub_includes  Header files for glue code generation
+
+src/                Java and native source code for:
+src/jogl            - JOGL
+src/nativewindow    - NativeWindow Interface
+src/newt            - NEWT
+src/junit           - Unit test cases
+
+www/                Web pages
+
+NativeWindow and NEWT may be build seperately.
+
+Contact Us
+---------------
+
+Web                http://jogamp.org/
+Forum/Mailinglist  http://jogamp.762907.n3.nabble.com/
+JogAmp Channel     server: conference.jabber.org room: jogamp
+Repository         http://jogamp.org/git/
+Email              mediastream _at_ jogamp _dot_ org
+
+Acknowledgments
+---------------
+
+The JogAmp Community is gratefully acknowledges that the initial
+version of JOGL was authored and developed by Kenneth Bradley Russell
+and Christopher John Kline.
+
+The JogAmp Community is grateful for all the contributions
+of all of the individuals who have advanced the project. 
+For sure we are not able to list all of them here.
+Please contact us if you like to be added to this list.
+
+(Chronological)
+
+Gerard Ziemski contributed the original port of JOGL to Mac OS X.
+
+Rob Grzywinski and Artur Biesiadowski contributed the Ant build
+support. Alex Radeski contributed the cpptasks support in the build
+process.
+
+Pepijn Van Eeckhoudt and Nathan Parker Burg contributed the Java port
+of the GLU tessellator. Pepijn also contributed the initial version of
+the FPSAnimator utility class.
+
+James Walsh (GKW) contributed the substantial port
+of the GLU mipmap generation code to Java, as well as robustness fixes
+in the Windows implementation and other areas.
+
+The JSR-231 expert group as a whole provided valuable discussions and
+guidance in the design of the current APIs. In particular, Kevin
+Rushforth, Daniel Rice and Travis Bryson were instrumental in the
+design of the current APIs.
+
+Travis Bryson did extensive work on the GlueGen tool to make it
+conform to the desired API design. He also shepherded JSR-231 through
+the standardization process, doing extensive cross-validation of the
+APIs and implementation along the way, and authored JOGL's nightly
+build system.
+
+Lilian Chamontin contributed the JOGLAppletLauncher, opening new ways
+of deploying 3D over the web.
+
+Christopher Campbell collaborated closely with the JOGL development
+team to enable interoperability between Sun's OpenGL pipeline for
+Java2D and JOGL in Java SE 6, and also co-authored the TextureIO
+subsystem.
+
+Sven Gothel refactored the windowing subsystem layer to be generic,
+introduced the support for multiple GL profiles, realized NEWT and more..
+
+The following individuals made significant contributions to various
+areas of the project (Alphabetical):
+
+Michael Bien
+Alban Cousini�
+Athomas Goldberg
+Yuri Vladimir Gushchin
+Gregory Pierce
+Rami Santina
+Carsten Weisse
+
+The JogAmp Community is grateful for the support of the
+javagaming.org community, from where dozens, if not hundreds, of
+individuals have contributed discussions, bug reports, bug fixes, and
+other forms of support.
diff --git a/REPOSITORIES.txt b/REPOSITORIES.txt
new file mode 100644
index 0000000..fafd453
--- /dev/null
+++ b/REPOSITORIES.txt
@@ -0,0 +1 @@
+test ..
diff --git a/doc/HowToBuild.html b/doc/HowToBuild.html
new file mode 100644
index 0000000..6097c57
--- /dev/null
+++ b/doc/HowToBuild.html
@@ -0,0 +1,273 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+    <head>
+        <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
+        <link href="../../style.css" rel="stylesheet" type="text/css"/>
+        <title>How to build JOGL</title>
+    </head>
+    <body>
+        <div id="container">
+            <div id="header">
+                <div id="slogan">How to build JOGL</div>
+                <div id="logo"><a href="http://jogamp.org/">How to build JOGL</a></div>
+            </div>
+            <div id="menu">
+                <ul>
+                    <li><a href="http://jogamp.org/">Home</a></li>
+                    <li><a href="../../gluegen/www/">Gluegen</a></li>
+                    <li><a href="../../joal/www/">JOAL</a></li>
+                    <li><a href="../../jocl/www/">JOCL</a></li>
+                    <li><a href="../../jogl/www/">JOGL</a></li>
+                    <li><a href="../../demos/www/">Demos</a></li>
+                    <li><a href="../../wiki/">Wiki</a></li>
+                    <li><a href="../../deployment/jogl-next/javadoc_public/">JavaDoc</a></li>
+                    <li><a href="../../blog/">Blogs</a></li>
+                    <li><a href="../../forum.html">Forums</a></li>
+                </ul>
+            </div>
+            <div id="main">
+                <div id="text" class="fill">
+
+                    <h2>Platform and Component Requirements</h2>
+                    <hr/>
+                    Here is a list of platforms and components, we were able to build JOGL on,<br/>
+                    if not stated otherwise.<br/>
+
+                    <ul>
+                        <li> <b>Java</b><br/>
+                            One of the following desktop Java SDK's:
+                            <ul>
+                                <li> <a href="http://openjdk.java.net/">OpenJDK</a> </li>
+                                <li> <a href="http://icedtea.classpath.org/">IcedTea</a> </li>
+                                <li> <a href="http://java.sun.com/j2se/">Sun JDK 1.6.0 or later</a> </li>
+                            </ul>
+                            or you may try one of the following embedded Java SDK's (not yet tested):
+                            <ul>
+                                <li> <a href="http://mail.openjdk.java.net/pipermail/jdk6-dev/2009-April/000455.html">OpenJDK6 for embedded ARM</a> may use <a href="http://icedtea.classpath.org/wiki/ZeroSharkFaq">Zero/Shark</a></li>
+                                <li> <a href="http://java.sun.com/javase/embedded/">Sun JDK for Embedded Use</a></li>
+                            </ul>
+                            or even the JavaME SDK's (see notes):
+                            <ul>
+                                <li> <a href="https://phoneme.dev.java.net/">phoneME (tested with a proprietary VM build)</a><br/>
+                                    (tested with a proprietary VM build)</li>
+                                <li> <a href="http://jamvm.sourceforge.net/">JamVM (not yet tested)</a><br/>
+                                    (not yet tested)</li>
+                                <li> <a href="http://www.cacaovm.org/">CacaoVM (not yet tested)</a><br/>
+                                    (not yet tested)</li>
+                            </ul>
+                        </li>
+                        <li> <b><a href="http://ant.apache.org/">Ant</a></b> 1.8.0 or later</li>
+                        <li> <b><a href="http://www.kernel.org/pub/software/scm/git/docs/">Git</a></b> 1.6.0 or later<br/>
+                            <ul>
+                                <li> Use your Unix distribution's version, if available, or</li>
+                                <li> <a href="http://www.kernel.org/pub/software/scm/git/">Source Code for GNU/Linux, MacOSX, ..</a>, or</li>
+                                <li> <a href="http://code.google.com/p/msysgit/">Git on Windows</a>,
+                                    <a href="http://code.google.com/p/msysgit/downloads/list">download</a> version
+                                    <a href="http://code.google.com/p/msysgit/downloads/detail?name=Git-1.7.0.2-preview20100309.exe&can=2&q=">1.7.0</a> or later.</li>
+                                <li> <a href="http://code.google.com/p/git-osx-installer/">git-osx-installer</a> </li>
+                            </ul>
+                        </li>
+                        <li> Optional <b>NVidia Cg 2.2</b> <br/>
+                            <ul>
+                                <li> <a href="http://developer.nvidia.com/object/cg_download.html">Cg 2.2 Toolkit Download Page</a></li>
+                            </ul>
+                        </li>
+
+                        <li> <b>GNU Linux</b> x86, 32- and 64-bit<br/>
+                            You may have to install a few developer packages ...
+                            <ul>
+                                <li> <b>[K]Ubuntu</b> 10.04 or later
+                                    <ul>
+                                        <li>git</li>
+                                        <li>gcc</li>
+                                        <li>libgl1-mesa-dev</li>
+                                        <li>libglu1-mesa-dev</li>
+                                        <li>xorg-dev</li>
+                                        <li>libice-dev</li>
+                                        <li>libsm-dev</li>
+                                        <li>libx11-dev</li>
+                                        <li>libxext-dev</li>
+                                        <li>libxxf86vm-dev</li>
+                                        <li>libxinerama-dev</li>
+                                        <li>libxrandr-dev</li>
+                                        <li>Optional: Your card vendor's proprietary driver</li>
+                                    </ul>
+                                </li>
+                                <li> <b>OpenSuSE</b> 10.2 or later
+                                    <ul>
+                                        <li>git</li>
+                                        <li>gcc</li>
+                                        <li>x11-devel</li>
+                                        <li>mesa-devel</li>
+                                    </ul>
+                                </li>
+                                <li> <b>CentOS / Red Hat Enterprise Linux</b> 5.4 or later<br/>
+                                    <ul>
+                                        <li>git</li>
+                                        <li>gcc</li>
+                                        <li>mesa-libGL-devel</li>
+                                        <li>xorg-x11-proto-devel</li>
+                                        <li>libICE-devel</li>
+                                        <li>libSM-devel</li>
+                                        <li>libX11-devel</li>
+                                        <li>libXext-devel</li>
+                                        <li>libXau-devel</li>
+                                        <li>libXdmcp-devel</li>
+                                        <li>libXt-devel</li>
+                                        <li>libXxf86vm-devel</li>
+                                        <li>libXinerama-devel</li>
+                                        <li>libXrandr-devel</li>
+                                        <li>Optional: Your card vendor's proprietary driver</li>
+                                    </ul>
+                                </li>
+                            </ul>
+                        </li>
+                        <li> <b>OpenSolaris</b> SPARC and x86, 32- and 64-bit
+                            <ul>
+                                <li> <a href="http://opensolaris.org/">OpenSolaris 2009.06 or later</a></li>
+                            </ul>
+                        </li>
+                        <li> <b>MacOSX</b> Intel
+                            <ul>
+                                <li> git, see above </li>
+                                <li> <a href="http://www.apple.com/macosx/">Mac OS X</a> 10.3 (note: will not work with earlier releases) </li>
+                                <li> <a href="http://developer.apple.com/technologies/xcode.html">Xcode</a> for gcc, etc (included in OSX)</li>
+                            </ul>
+                        </li>
+                        <li> <b>Windows</b>/x86 (32-bit)
+                            <ul>
+                                <li>Windows XP or later </li>
+                                <li>git, see above</li>
+                                <li> <a href="http://www.mingw.org/">MinGW</a><br/>
+                                    Read <a href="http://www.mingw.org/wiki/Getting_Started">MinGW Getting Started</a>.<br/>
+                                    We used the download script <code>mingwdl.sh</code> shown at
+                                    <a href="http://www.mingw.org/wiki/HOWTO_Install_the_MinGW_GCC_Compiler_Suite">HOWTO Install the MinGW GCC Compiler Suite</a>.<br/></li>
+                                <li> Not supported: Microsoft Visual C++ 6.0 or later, but may work. Last successful try in 2008.</li>
+                            </ul>
+                        </li>
+                        <li> <b>Windows</b>/x86_64 (64-bit)<br/>
+                            <ul>
+                                <li>Windows XP or later </li>
+                                <li>git, see above</li>
+                                <li> <a href="http://mingw-w64.sourceforge.net/">MinGW64</a><br/>
+                                    We used the build <code>mingw-w64-bin_x86_64-mingw_20100515_sezero.zip</code> available at
+                                    <a href="http://sourceforge.net/projects/mingw-w64/files/Toolchains%20targetting%20Win64/Personal%20Builds/sezero_20100515/">MingW64 Personal Builds - sezero</a>.<br/></li>
+                                <li> Not supported: Microsoft Visual C++, never tried.</li>
+                            </ul>
+                        </li>
+                    </ul>
+
+                    <p>
+                        Additional platforms such as FreeBSD and HP/UX are handled by the
+                        build system, but are not officially supported.
+                    </p>
+
+                    <h2>Build Steps</h2>
+                    <hr/>
+                    <p>
+                        Here are the steps that are required in order to build JOGL.
+                    </p>
+
+                    <ol>
+                        <li><b>Optain the source code</b> using git:
+                            <ul>
+                                <li><a href="http://github.com/sgothel/gluegen">Gluegen Dev GIT Repo</a></li>
+                                <li><a href="http://github.com/sgothel/jogl">JOGL Dev GIT Repo</a></li>
+                            </ul><br/>
+                            It is crucial that you checkout the source code under a common root directory:
+                            <pre>
+    /home/dude/projects/jogamp> git clone git://github.com/sgothel/gluegen.git  gluegen
+    /home/dude/projects/jogamp> git clone git://github.com/sgothel/jogl.git jogl
+                            </pre>
+                            Now you should have following directory structure:
+                            <pre>
+    /home/dude/projects/jogamp
+    /home/dude/projects/jogamp/gluegen
+    /home/dude/projects/jogamp/jogl
+                            </pre>
+                        </li>
+
+                        <li> <b>Unset your CLASSPATH environment variable:</b> <br/>
+                            The Ant build requires that the JOGL jars not be visible on the classpath. On Unix, type
+                            <code> unsetenv CLASSPATH </code> into a csh or tcsh shell, or <code> unset CLASSPATH </code>
+                            into a Bourne shell. On Windows, type <code> set CLASSPATH= </code> into a command prompt.
+                        </li>
+
+                        <li> <b>Optional</b>  <i>Copy and edit <b>gluegen.properties</b>:</i> <br/>
+                            To specify different basic options for components and compilers,<br/>
+                            copy <b>gluegen/make/gluegen.properties</b> into your home directory (pointed to by the Java system property <b>user.home</b>). <br/></li>
+
+                        <li> <b>Optional</b>  <i>Copy and edit <b>jogl.properties</b>:</i> <br/>
+                            To specify different basic options for the build,<br/>
+                            copy <b>jogl/make/jogl.properties</b> into your home directory (pointed to by the Java system property
+                            <b>user.home</b>). <br/>
+                            Edit the copy to change desired settings.
+                        </li>
+
+                        <li> <b>Build the source tree:</b> <br/>
+                            Open a command shell in the "jogl/make" directory of the source tree and type <code>"ant"</code>.
+                            <ul>
+                                <li>
+                                    An experimental binding to the high-level <a href="http://developer.nvidia.com/view.asp?PAGE=cg_main">Cg</a>
+                                    language by NVidia corporation can be generated by specifying <code>-Djogl.cg=1</code> to ant; e.g.
+                                    <code>ant -Djogl.cg=1</code>. The Cg binding has been tested on Windows, Linux, and Mac OS X.
+                                </li>
+                            </ul>
+                        </li>
+
+                        <li> <b>Test your build:</b> <br/> Stay in your command shell in the "jogl/make" directory of the source tree and type <code>"ant junit.run"</code>.</li>
+
+                        <li> <b>Build Javadoc:</b> <br/> Stay in your command shell in the "jogl/make" directory of the source tree and type "<code>ant javadoc"</code>.
+                            This will produce the end-user documentation for JOGL along with some auxiliary utility packages.
+                        </li>
+                    </ol>
+
+                    Note that there are a lot of warnings produced by ANTLR about the
+                    C grammar and our modifications to some of the signatures of the
+                    productions; the C grammar warnings have been documented by the
+                    author of the grammar as having been investigated completely and
+                    harmless, and the warnings about our modifications are also
+                    harmless.
+
+                    <h2> Common build problems </h2>
+
+                    <ol>
+
+                        <li>
+                            <b>Your CLASSPATH environment variable appears to be set (some JOGL classes are currently visible to the build.)</b>, and $CLASSPATH isn't set.
+                            An older version of JOGL was installed into the extension directory of the JDK you're using to build the
+                            current JOGL. On Windows and Linux, delete any ANTLR jars from jre/lib/ext, and on Mac OS X, delete them from
+                            /Library/Java/Extensions. It is generally not a good idea to drop JOGL directly into the extensions directory,
+                            as this can interfere with upgrades via Java Web Start.
+                        </li>
+
+                        <li>
+                            <b>CharScanner; panic: ClassNotFoundException: com.sun.gluegen.cgram.CToken</b>
+
+                            This occurs because ANTLR was dropped into the Extensions
+                            directory of the JRE/JDK. On Windows and Linux, delete any ANTLR jars from jre/lib/ext,
+                            and on Mac OS X, delete them from /Library/Java/Extensions. Use the antlr.jar property in the build.xml
+                            to point to a JRE-external location of this jar file.
+                        </li>
+
+                    </ol>
+
+                    <br/>
+                    <p>
+                        <i>- Christopher Kline and Kenneth Russell, June 2003 (revised November 2006)</i><br/>
+                        <i>- Sven Gothel and Michael Bien, May 2010</i><br/>
+                    </p>
+
+                </div>
+            </div>
+            <div id="footer">
+                <div id="footer_left">
+                    <span>JogAmp.org</span>
+                    by <a href="http://jogamp.org">http://jogamp.org</a>
+                    is licensed under a <br/>
+                    <a href="http://creativecommons.org/licenses/by/3.0/us/">Creative Commons Attribution 3.0 License</a>.
+                </div>
+            </div>
+        </div>
+    </body>
+</html>
diff --git a/doc/Implementation/MultiThreading.txt b/doc/Implementation/MultiThreading.txt
new file mode 100644
index 0000000..fb586e1
--- /dev/null
+++ b/doc/Implementation/MultiThreading.txt
@@ -0,0 +1,94 @@
+
+Locking
+=========
+
+Interface AbstractGraphicsDevice: lock() / unlock()
+
+    - Used to exclusively lock the device
+    - Current implementations: 
+        - X11GraphicsDevice: XLockDisplay/XUnlockDisplay
+
+    - Shall only be used, where race conditions may happen with
+      device toolkit calls in regards to windowing resources,
+      ie create/destroy .. etc
+
+    - We call XInitThreads ASAP and a global X11 lock 
+      is not necessary.
+
+    - To ensure XInitThreads can be issued at first,
+      GLProfile.initSingleton() shall be called
+      in the static initializer block of the main class.
+
+      TODO: 
+      However, we have to investigate how to incooperate this
+      with Applet loading.
+      If such call ain't possible, a workaround could be to not
+      call XInitThreads() and utilize AWT locks.
+
+Interface NativeWindow: lockSurface() / unlockSurface()
+
+    - Used to exclusively lock the surface
+
+    - Implementations: 
+
+        - JAWTWindow:
+            - Recursive Lock
+            - JAWT SurfaceLock
+
+        - NEWT Window:
+            - Recursive Lock
+            - May have platform specific surface lock, currently: None
+
+
+GLContext/GLDrawable Locking:
+
+    - MakeCurrent: NativeWindow:lockSurface()
+    - Release: NativeWindow:unlockSurface()
+
+    - Create/Destroy/Realize/Swap: 
+        - NativeWindow:lockSurface()
+            - CreateImpl/DestroyImpl/Realize/Swap
+        - NativeWindow:unlockSurface()
+
+    - The Window impl. class shall lock the window recursive lock
+      for all modifying operations.
+      This should be the same lock as surfaceHandle!
+
+
+Summary:
+
+    Locking is implemented in the platform agnostic code layer.
+
+    Locks and Order:
+        1: - NativeWindow Surface/Window Lock
+            - Locked: 
+                - [makeCurrent .. release]
+                - create/destroy  
+
+    GLContextImpl:
+        - makeCurrent
+            - Surface i       - out only in error
+
+        - release
+            - Surface o - makeCurrentImpl
+
+        - create
+            - Surface i/o
+
+        - destroy
+            - Surface i/o
+
+        - copy
+            - Surface i/o
+
+        - setSwapIntervalImpl
+            - Surface i/o
+
+
+    GLDrawableImpl
+        - setRealizedImpl
+            - Surface i/o
+
+        - swapBuffersImpl
+            - [Surface i/o] - if not locked already
+
diff --git a/doc/Implementation/runtime-properties.txt b/doc/Implementation/runtime-properties.txt
new file mode 100644
index 0000000..0d9b0b1
--- /dev/null
+++ b/doc/Implementation/runtime-properties.txt
@@ -0,0 +1,102 @@
+../doc/Implementation/runtime-properties-temp/gluegen-rt.debug.txt
+----------------------------------------
+    jogamp.debug.JNILibLoader
+    jogamp.debug.JVMUtil
+    jogamp.debug.Lock
+    jogamp.debug.ReflectionUtil
+    jogamp.debug.NativeLibrary
+    jogamp.debug.NativeLibrary.Lookup
+    jogamp.debug.ProcAddressHelper
+    jogamp.debug.ProcAddressHelper.prefix
+
+
+../doc/Implementation/runtime-properties-temp/gluegen-rt.ipd.debug.txt
+----------------------------------------
+    jnlp.launcher.class
+    jogamp.common.utils.locks.Lock.timeout
+    jogamp.debug.Lock.TraceLock
+    sun.boot.library.path
+    sun.jnlp.applet.launcher
+
+
+../doc/Implementation/runtime-properties-temp/jogl.debug.all.txt
+----------------------------------------
+    jogl.debug.Animator
+    jogl.debug.BuildMipmap
+    jogl.debug.CapabilitiesChooser
+    jogl.debug.EGL
+    jogl.debug.GLCanvas
+    jogl.debug.GLContext
+    jogl.debug.GLDrawable
+    jogl.debug.GLJPanel
+    jogl.debug.GLPipelineFactory
+    jogl.debug.GLProfile
+    jogl.debug.GLSLCode
+    jogl.debug.GLStateTracker
+    jogl.debug.GLStatusTracker
+    jogl.debug.GraphicsConfiguration
+    jogl.debug.Java2D
+    jogl.debug.MacOSXPbufferCGLDrawable
+    jogl.debug.Texture
+    jogl.debug.TextureIO
+    jogl.debug.Threading
+
+
+../doc/Implementation/runtime-properties-temp/jogl.ipd.debug.txt
+----------------------------------------
+    jogl.1thread
+    jogl.debug.ExtensionAvailabilityCache
+    jogl.debug.GLDrawable.profiling
+    jogl.debug.GLSLCode
+    jogl.debug.GLSLState
+    jogl.debug.TextRenderer
+    jogl.glcontext.forcetracking
+    jogl.gldrawablefactory.class.name
+    jogl.gljpanel.nohw
+    jogl.gljpanel.noogl
+    jogl.gljpanel.nosw
+    jogl.screenchange.action
+    jogl.texture.nonpot
+    jogl.texture.notexrect
+
+
+../doc/Implementation/runtime-properties-temp/nativewindow.debug.txt
+----------------------------------------
+    nativewindow.debug.DefaultCapabilitiesChooser
+    nativewindow.debug.GraphicsConfiguration
+    nativewindow.debug.    if(Debug.debugAll()) {
+    nativewindow.debug.JAWT
+    nativewindow.debug.NativeWindow
+    nativewindow.debug.X11Util
+
+
+../doc/Implementation/runtime-properties-temp/nativewindow.ipd.debug.txt
+----------------------------------------
+    java.awt.headless
+    nativewindow.debug.ToolkitLock.TraceLock
+    nativewindow.debug.X11Util.TraceDisplayLifecycle
+    nativewindow.ws.name
+
+
+../doc/Implementation/runtime-properties-temp/newt.debug.txt
+----------------------------------------
+    newt.debug.Display
+    newt.debug.EDT
+    newt.debug.MainThread
+    newt.debug.Screen
+    newt.debug.Window
+    newt.debug.Window.KeyEvent
+    newt.debug.Window.MouseEvent
+    newt.debug.Window.WindowEvent
+
+
+../doc/Implementation/runtime-properties-temp/newt.ipd.debug.txt
+----------------------------------------
+    newt.MainThread.force
+    newt.test.EDTMainThread
+    newt.test.Window.reparent.incompatible
+    newt.test.Screen.disableScreenMode
+    newt.ws.sheight
+    newt.ws.swidth
+
+
diff --git a/doc/TODO.txt b/doc/TODO.txt
new file mode 100644
index 0000000..294f16c
--- /dev/null
+++ b/doc/TODO.txt
@@ -0,0 +1,41 @@
+This list is probably completely out of date...
+anyone the guts to remove it? :)
+-mbien
+
+Random, somewhat old to-do list:
+
+- Non-const array types must be properly released with JNI_COMMIT in
+  order to see side effects if the array was copied.
+
+- Think about e.g. protected access for Impl classes
+
+- Fix glProgramStringARB and glGetProgramString{NV,ARB} so that they
+  use Strings and/or StringBuffers insteead of GLUbyte* and void*
+
+- figure out how to deal with WGL entry points:
+    WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC, int);
+    WINGDIAPI BOOL  WINAPI wglUseFontBitmapsA(HDC, DWORD, DWORD, DWORD);
+    WINGDIAPI BOOL  WINAPI wglUseFontBitmapsW(HDC, DWORD, DWORD, DWORD);
+  see commented-out section in make/stub_includes/win32/wingdi.h
+
+- Need a disciplined mechanism for converting char* argument types. For
+  example, many C functions accept a "char*" argument with the semantic that
+  output data will be written into the buffer pointed to by the
+  argument. The type "const char*" is used when the argument's data will be
+  unchanged. Our system needs a new directive, such as
+  "ArgumentIsStringBuffer" to be used for type conversion in those cases
+  where the native code needs to write output into the "char*" argument. Not
+  sure how to handle this on the native side -- it may require hints to the
+  native code generator as to how large the StringBuffer's backing buffer
+  needs to be, so we can assert this condition before passing the backing
+  buffer to the C function we are wrapping.
+
+- Throw an exception if native calls to GetPrimitiveArrayCritical
+  return null.
+
+- Before emitting functions and constants, sort them first by
+  extension suffix (i.e., ARB, ATI, NV, etc) and then by name. This
+  will organize them in the file more logically. When writing the
+  code, the sort function can check the last substring that's all caps,
+  and treat this as the extension owner. Be careful though, some end
+  in "3D" and that's not an extension.
diff --git a/doc/bouml/html-svg/classdiagrams.html b/doc/bouml/html-svg/classdiagrams.html
new file mode 100644
index 0000000..4f4efc6
--- /dev/null
+++ b/doc/bouml/html-svg/classdiagrams.html
@@ -0,0 +1,22 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>Class Diagram Index</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">Class Diagram Index</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<table>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass diagram128069" target = "projectFrame"><b>OpenGL Interfaces</b></a></td><td></td><td></td></tr>
+</table>
+</body>
+</html>
diff --git a/doc/bouml/html-svg/classes.html b/doc/bouml/html-svg/classes.html
new file mode 100644
index 0000000..dd1a230
--- /dev/null
+++ b/doc/bouml/html-svg/classes.html
@@ -0,0 +1,44 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>Classes Index</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">Classes Index</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<table>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131013" target = "projectFrame"><b>AbstractGraphicsConfiguration</b></a></td><td></td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131269" target = "projectFrame"><b>Capabilities</b></a></td><td></td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128069" target = "projectFrame"><b>GL</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128453" target = "projectFrame"><b>GL2</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128197" target = "projectFrame"><b>GL2ES1</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128386" target = "projectFrame"><b>GL2ES12</b></a></td><td>entity</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128581" target = "projectFrame"><b>GL2ES2</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128709" target = "projectFrame"><b>GL2GL3</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128837" target = "projectFrame"><b>GL3</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128002" target = "projectFrame"><b>GL3bc</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128130" target = "projectFrame"><b>GL4</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128258" target = "projectFrame"><b>GL4bc</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130501" target = "projectFrame"><b>GL4bcImpl</b></a></td><td>entity</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass132549" target = "projectFrame"><b>GLBase</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131141" target = "projectFrame"><b>GLCapabilities</b></a></td><td></td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130117" target = "projectFrame"><b>GLContext</b></a></td><td></td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130245" target = "projectFrame"><b>GLDrawable</b></a></td><td></td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128325" target = "projectFrame"><b>GLES1</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130757" target = "projectFrame"><b>GLES1Impl</b></a></td><td>entity</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128965" target = "projectFrame"><b>GLES2</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130629" target = "projectFrame"><b>GLES2Impl</b></a></td><td>entity</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131397" target = "projectFrame"><b>GLProfile</b></a></td><td></td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a></td><td>interface</td><td></td></tr>
+</table>
+</body>
+</html>
diff --git a/doc/bouml/html-svg/classes_list.html b/doc/bouml/html-svg/classes_list.html
new file mode 100644
index 0000000..69e77a5
--- /dev/null
+++ b/doc/bouml/html-svg/classes_list.html
@@ -0,0 +1,47 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>Classes</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">Classes</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<table border="0" width="100%">
+<tr>
+<td nowrap><a href="index.html#refclass131013" target = "projectFrame"><b>AbstractGraphicsConfiguration</b></a><br />
+<a href="index.html#refclass131269" target = "projectFrame"><b>Capabilities</b></a><br />
+<a href="index.html#refclass128069" target = "projectFrame"><b>GL</b></a><br />
+<a href="index.html#refclass128453" target = "projectFrame"><b>GL2</b></a><br />
+<a href="index.html#refclass128197" target = "projectFrame"><b>GL2ES1</b></a><br />
+<a href="index.html#refclass128386" target = "projectFrame"><b>GL2ES12</b></a><br />
+<a href="index.html#refclass128581" target = "projectFrame"><b>GL2ES2</b></a><br />
+<a href="index.html#refclass128709" target = "projectFrame"><b>GL2GL3</b></a><br />
+<a href="index.html#refclass128837" target = "projectFrame"><b>GL3</b></a><br />
+<a href="index.html#refclass128002" target = "projectFrame"><b>GL3bc</b></a><br />
+<a href="index.html#refclass128130" target = "projectFrame"><b>GL4</b></a><br />
+<a href="index.html#refclass128258" target = "projectFrame"><b>GL4bc</b></a><br />
+<a href="index.html#refclass130501" target = "projectFrame"><b>GL4bcImpl</b></a><br />
+<a href="index.html#refclass132549" target = "projectFrame"><b>GLBase</b></a><br />
+<a href="index.html#refclass131141" target = "projectFrame"><b>GLCapabilities</b></a><br />
+<a href="index.html#refclass130117" target = "projectFrame"><b>GLContext</b></a><br />
+<a href="index.html#refclass130245" target = "projectFrame"><b>GLDrawable</b></a><br />
+<a href="index.html#refclass128325" target = "projectFrame"><b>GLES1</b></a><br />
+<a href="index.html#refclass130757" target = "projectFrame"><b>GLES1Impl</b></a><br />
+<a href="index.html#refclass128965" target = "projectFrame"><b>GLES2</b></a><br />
+<a href="index.html#refclass130629" target = "projectFrame"><b>GLES2Impl</b></a><br />
+<a href="index.html#refclass131397" target = "projectFrame"><b>GLProfile</b></a><br />
+<a href="index.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a><br />
+</td>
+</tr>
+</table>
+</body>
+</html>
diff --git a/doc/bouml/html-svg/fig128069.svg b/doc/bouml/html-svg/fig128069.svg
new file mode 100644
index 0000000..77e4a09
--- /dev/null
+++ b/doc/bouml/html-svg/fig128069.svg
@@ -0,0 +1,437 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!-- Created with Bouml (http://bouml.free.fr/) -->
+<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
+<svg width="1003" height="1180" version="1.1" xmlns="http://www.w3.org/2000/svg">
+<g>
+	<rect fill="#ededed" stroke="black" stroke-width="1" stroke-opacity="1" x="2" y="195" width="237" height="972" />
+	<text font-family="Helvetica" font-size="10" fill="#000000" xml:space="preserve" text-anchor="middle" x="48" y="212">Fixed Function</text>
+	<line stroke="black" stroke-opacity="1" x1="2" y1="219" x2="93" y2="219" />
+	<line stroke="black" stroke-opacity="1" x1="93" y1="219" x2="105" y2="207" />
+	<line stroke="black" stroke-opacity="1" x1="105" y1="207" x2="105" y2="195" />
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+	<rect fill="#ffffc0" stroke="black" stroke-width="1" stroke-opacity="1" x="534" y="22" width="72" height="36" />
+	<text font-family="Helvetica" font-size="10" fill="#000000" xml:space="preserve" font-weight="bold" font-style="italic" text-anchor="middle" x="570" y="34">GLContext</text>
+	<line stroke="black" stroke-opacity="1" x1="534" y1="43" x2="606" y2="43" />
+	<line stroke="black" stroke-opacity="1" x1="534" y1="51" x2="606" y2="51" />
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+	<text font-family="Helvetica" font-size="10" fill="#000000" xml:space="preserve" font-weight="bold" font-style="italic" text-anchor="middle" x="707" y="128">GLDrawable</text>
+	<line stroke="black" stroke-opacity="1" x1="666" y1="137" x2="748" y2="137" />
+	<line stroke="black" stroke-opacity="1" x1="666" y1="145" x2="748" y2="145" />
+</g>
+	<text font-family="Helvetica" font-size="10" fill="#000000" xml:space="preserve" x="606" y="346">Common Desktop</text>
+	<text font-family="Helvetica" font-size="10" fill="#000000" xml:space="preserve" x="606" y="364">Profile</text>
+<g>
+	<rect fill="#808080" stroke="none" stroke-opacity="1" x="579" y="848" width="3" height="57" />
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+	<rect fill="#ffffc0" stroke="black" stroke-width="1" stroke-opacity="1" x="491" y="844" width="88" height="58" />
+	<text font-family="Helvetica" font-size="10" fill="#000000" xml:space="preserve" text-anchor="middle" x="535" y="856"><<interface>></text>
+	<text font-family="Helvetica" font-size="10" fill="#000000" xml:space="preserve" font-weight="bold" text-anchor="middle" x="535" y="877">GL4</text>
+	<line stroke="black" stroke-opacity="1" x1="491" y1="886" x2="579" y2="886" />
+	<line stroke="black" stroke-opacity="1" x1="491" y1="894" x2="579" y2="894" />
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+<g>
+	<rect fill="#808080" stroke="none" stroke-opacity="1" x="285" y="909" width="3" height="57" />
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+	<rect fill="#ffffc0" stroke="black" stroke-width="1" stroke-opacity="1" x="197" y="905" width="88" height="58" />
+	<text font-family="Helvetica" font-size="10" fill="#000000" xml:space="preserve" text-anchor="middle" x="241" y="917"><<interface>></text>
+	<text font-family="Helvetica" font-size="10" fill="#000000" xml:space="preserve" font-weight="bold" text-anchor="middle" x="241" y="938">GL4bc</text>
+	<line stroke="black" stroke-opacity="1" x1="197" y1="947" x2="285" y2="947" />
+	<line stroke="black" stroke-opacity="1" x1="197" y1="955" x2="285" y2="955" />
+</g>
+<g>
+	<line stroke="black" stroke-opacity="1" x1="206" y1="308" x2="226" y2="308" />
+	<ellipse fill="#ffffc0" stroke="black" stroke-width="1" stroke-opacity="1" cx="216" cy="298" rx="10" ry="10" />
+	<text font-family="Helvetica" font-size="10" fill="#000000" xml:space="preserve" font-weight="bold" text-anchor="middle" x="216" y="320">GL2ES12</text>
+	<line stroke="black" stroke-opacity="1" x1="184" y1="329" x2="248" y2="329" />
+	<line stroke="black" stroke-opacity="1" x1="184" y1="337" x2="248" y2="337" />
+</g>
+<g>
+	<line stroke="black" stroke-opacity="1" x1="289" y1="778" x2="485" y2="726" />
+	<line stroke="black" stroke-opacity="1" x1="491" y1="725" x2="483" y2="720" />
+	<line stroke="black" stroke-opacity="1" x1="491" y1="725" x2="486" y2="732" />
+	<line stroke="black" stroke-opacity="1" x1="483" y1="720" x2="486" y2="732" />
+</g>
+<g>
+	<line stroke-dasharray="4,4" stroke="black" stroke-opacity="1" x1="417" y1="1047" x2="510" y2="910" />
+	<line stroke="black" stroke-opacity="1" x1="514" y1="906" x2="505" y2="907" />
+	<line stroke="black" stroke-opacity="1" x1="514" y1="906" x2="515" y2="914" />
+	<line stroke="black" stroke-opacity="1" x1="505" y1="907" x2="515" y2="914" />
+</g>
+<g>
+	<line stroke-dasharray="4,4" stroke="black" stroke-opacity="1" x1="248" y1="296" x2="269" y2="283" />
+	<line stroke="black" stroke-opacity="1" x1="275" y1="280" x2="266" y2="277" />
+	<line stroke="black" stroke-opacity="1" x1="275" y1="280" x2="272" y2="288" />
+	<line stroke="black" stroke-opacity="1" x1="266" y1="277" x2="272" y2="288" />
+</g>
+<g>
+	<line stroke-dasharray="4,4" stroke="black" stroke-opacity="1" x1="388" y1="1047" x2="257" y2="682" />
+	<line stroke="black" stroke-opacity="1" x1="255" y1="677" x2="251" y2="684" />
+	<line stroke="black" stroke-opacity="1" x1="255" y1="677" x2="262" y2="680" />
+	<line stroke="black" stroke-opacity="1" x1="251" y1="684" x2="262" y2="680" />
+</g>
+<g>
+	<line stroke="black" stroke-opacity="1" x1="243" y1="760" x2="243" y2="682" />
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+	<line stroke="black" stroke-opacity="1" x1="244" y1="677" x2="249" y2="683" />
+	<line stroke="black" stroke-opacity="1" x1="237" y1="682" x2="249" y2="683" />
+</g>
+<g>
+	<line stroke="black" stroke-opacity="1" x1="243" y1="904" x2="243" y2="829" />
+	<line stroke="black" stroke-opacity="1" x1="243" y1="823" x2="237" y2="829" />
+	<line stroke="black" stroke-opacity="1" x1="243" y1="823" x2="249" y2="829" />
+	<line stroke="black" stroke-opacity="1" x1="237" y1="829" x2="249" y2="829" />
+</g>
+<g>
+	<line stroke-dasharray="4,4" stroke="black" stroke-opacity="1" x1="183" y1="300" x2="139" y2="279" />
+	<line stroke="black" stroke-opacity="1" x1="134" y1="277" x2="136" y2="284" />
+	<line stroke="black" stroke-opacity="1" x1="134" y1="277" x2="141" y2="274" />
+	<line stroke="black" stroke-opacity="1" x1="136" y1="284" x2="141" y2="274" />
+</g>
+<g>
+	<line stroke="black" stroke-opacity="1" x1="537" y1="843" x2="537" y2="752" />
+	<line stroke="black" stroke-opacity="1" x1="537" y1="746" x2="531" y2="752" />
+	<line stroke="black" stroke-opacity="1" x1="537" y1="746" x2="543" y2="752" />
+	<line stroke="black" stroke-opacity="1" x1="531" y1="752" x2="543" y2="752" />
+</g>
+<g>
+	<line stroke="black" stroke-opacity="1" x1="289" y1="925" x2="484" y2="884" />
+	<line stroke="black" stroke-opacity="1" x1="490" y1="883" x2="482" y2="878" />
+	<line stroke="black" stroke-opacity="1" x1="490" y1="883" x2="485" y2="890" />
+	<line stroke="black" stroke-opacity="1" x1="482" y1="878" x2="485" y2="890" />
+</g>
+<g>
+	<line stroke-dasharray="4,4" stroke="black" stroke-opacity="1" x1="366" y1="1047" x2="281" y2="971" />
+	<line stroke="black" stroke-opacity="1" x1="277" y1="967" x2="277" y2="975" />
+	<line stroke="black" stroke-opacity="1" x1="277" y1="967" x2="285" y2="966" />
+	<line stroke="black" stroke-opacity="1" x1="277" y1="975" x2="285" y2="966" />
+</g>
+<g>
+	<line stroke-dasharray="4,4" stroke="black" stroke-opacity="1" x1="383" y1="1047" x2="262" y2="828" />
+	<line stroke="black" stroke-opacity="1" x1="260" y1="823" x2="257" y2="831" />
+	<line stroke="black" stroke-opacity="1" x1="260" y1="823" x2="268" y2="825" />
+	<line stroke="black" stroke-opacity="1" x1="257" y1="831" x2="268" y2="825" />
+</g>
+<g>
+	<line stroke="black" stroke-opacity="1" x1="76" y1="504" x2="96" y2="504" />
+	<ellipse fill="#ffffc0" stroke="black" stroke-width="1" stroke-opacity="1" cx="86" cy="494" rx="10" ry="10" />
+	<text font-family="Helvetica" font-size="10" fill="#000000" xml:space="preserve" font-weight="bold" text-anchor="middle" x="86" y="516">GLES1Impl</text>
+	<line stroke="black" stroke-opacity="1" x1="47" y1="525" x2="125" y2="525" />
+	<line stroke="black" stroke-opacity="1" x1="47" y1="533" x2="125" y2="533" />
+</g>
+<g>
+	<rect fill="#808080" stroke="none" stroke-opacity="1" x="887" y="403" width="3" height="35" />
+	<rect fill="#808080" stroke="none" stroke-opacity="1" x="811" y="435" width="79" height="3" />
+	<rect fill="#ffffc0" stroke="black" stroke-width="1" stroke-opacity="1" x="807" y="399" width="80" height="36" />
+	<text font-family="Helvetica" font-size="10" fill="#000000" xml:space="preserve" font-weight="bold" text-anchor="middle" x="847" y="411">Capabilities</text>
+	<line stroke="black" stroke-opacity="1" x1="807" y1="420" x2="887" y2="420" />
+	<line stroke="black" stroke-opacity="1" x1="807" y1="428" x2="887" y2="428" />
+</g>
+<g>
+	<rect fill="#808080" stroke="none" stroke-opacity="1" x="581" y="320" width="3" height="57" />
+	<rect fill="#808080" stroke="none" stroke-opacity="1" x="497" y="374" width="87" height="3" />
+	<rect fill="#ffffc0" stroke="black" stroke-width="1" stroke-opacity="1" x="493" y="316" width="88" height="58" />
+	<text font-family="Helvetica" font-size="10" fill="#000000" xml:space="preserve" text-anchor="middle" x="537" y="328"><<interface>></text>
+	<text font-family="Helvetica" font-size="10" fill="#000000" xml:space="preserve" font-weight="bold" text-anchor="middle" x="537" y="349">GL2GL3</text>
+	<line stroke="black" stroke-opacity="1" x1="493" y1="358" x2="581" y2="358" />
+	<line stroke="black" stroke-opacity="1" x1="493" y1="366" x2="581" y2="366" />
+</g>
+<g>
+	<text font-family="Helvetica" font-size="10" fill="#000000" xml:space="preserve" x="585" y="76">0..1</text>
+</g>
+<g>
+	<text font-family="Helvetica" font-size="10" fill="#000000" xml:space="preserve" x="652" y="116">1</text>
+</g>
+<g>
+	<text font-family="Helvetica" font-size="10" fill="#000000" xml:space="preserve" x="825" y="386">chosen</text>
+</g>
+<g>
+	<text font-family="Helvetica" font-size="10" fill="#000000" xml:space="preserve" x="798" y="386">1</text>
+</g>
+<g>
+	<text font-family="Helvetica" font-size="10" fill="#000000" xml:space="preserve" x="892" y="386">requested</text>
+</g>
+<g>
+	<text font-family="Helvetica" font-size="10" fill="#000000" xml:space="preserve" x="865" y="386">1</text>
+</g>
+<g>
+	<text font-family="Helvetica" font-size="10" fill="#000000" xml:space="preserve" x="516" y="60">1</text>
+</g>
+<g>
+	<text font-family="Helvetica" font-size="10" fill="#000000" xml:space="preserve" x="247" y="60">1</text>
+</g>
+</svg>
diff --git a/doc/bouml/html-svg/index-withframe.html b/doc/bouml/html-svg/index-withframe.html
new file mode 100644
index 0000000..96f1946
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+++ b/doc/bouml/html-svg/index-withframe.html
@@ -0,0 +1,19 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>/usr/local/projects/JOGL/jogl/doc/bouml/svg-flat/index-withframe</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+<FRAMESET cols="20%,80%">
+  <FRAME src="classes_list.html" name="classesListFrame">
+  <FRAMESET rows="150,*">
+    <FRAME src="navig.html" name="navigFrame">
+    <FRAME src="index.html" name="projectFrame">
+  </FRAMESET>
+</FRAMESET>
+<NOFRAMES>
+<H2>Frame Alert</H2><P>This document is designed to be viewed using the frames feature. If you see this message, you are using a non-frame-capable web client.<BR>Link to <A HREF="index.html">Non-frame version.</A></NOFRAMES></body>
+</html>
diff --git a/doc/bouml/html-svg/index.html b/doc/bouml/html-svg/index.html
new file mode 100644
index 0000000..c25ed51
--- /dev/null
+++ b/doc/bouml/html-svg/index.html
@@ -0,0 +1,238 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>jogl
+Documentation</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">jogl<br />Documentation</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<a name="refpackage129"></a>
+<p>Properties:<ul>
+<li>html dir:<br /><div class="sub">/usr/local/projects/JOGL/jogl/doc/bouml/svg-flat/</div></p></li>
+</ul></p>
+<a name="refclass view128069"></a>
+<h1 class ="view">1 Class View javax.media.opengl</h1>
+<div class="sub">
+<a name="refclass diagram128069"></a>
+<p align="center"><embed src="fig128069.svg" width="1003" height="1180"/></p>
+ <p align="center"><b>OpenGL Interfaces</b></p><p><br /></p><p><br /></p>
+<a name="refclass128069"></a>
+<h2 class ="class">1.1 Class GL</h2>
+<p>Declaration :</p><ul>
+<li>Java : public interface GL extends <a href="index.html#refclass132549"><b>GLBase</b></a> </li><li>Php : public interface GL </li></ul><p>Directly inherited by : <a href="index.html#refclass128197"><b>GL2ES1</b></a> <a href="index.html#refclass128581"><b>GL2ES2</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass128197"></a>
+<h2 class ="class">1.2 Class GL2ES1</h2>
+<p>Declaration :</p><ul>
+<li>Java : public interface GL2ES1 extends <a href="index.html#refclass128069"><b>GL</b></a> </li><li>Php : public interface GL2ES1 </li></ul><p>Directly inherited by : <a href="index.html#refclass128453"><b>GL2</b></a> <a href="index.html#refclass128386"><b>GL2ES12</b></a> <a href="index.html#refclass128325"><b>GLES1</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass128325"></a>
+<h2 class ="class">1.3 Class GLES1</h2>
+<p>Declaration :</p><ul>
+<li>Java : public interface GLES1 extends <a href="index.html#refclass128197"><b>GL2ES1</b></a> </li><li>Php : public interface GLES1 </li></ul><p>Directly inherited by : <a href="index.html#refclass130757"><b>GLES1Impl</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass128453"></a>
+<h2 class ="class">1.4 Class GL2</h2>
+<p>Declaration :</p><ul>
+<li>Java : public interface GL2 extends <a href="index.html#refclass128709"><b>GL2GL3</b></a> </li><li>Php : public interface GL2 </li></ul><p>Directly inherited by : <a href="index.html#refclass128002"><b>GL3bc</b></a> <a href="index.html#refclass130501"><b>GL4bcImpl</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass128581"></a>
+<h2 class ="class">1.5 Class GL2ES2</h2>
+<p>Declaration :</p><ul>
+<li>Java : public interface GL2ES2 extends <a href="index.html#refclass128069"><b>GL</b></a> </li><li>Php : public interface GL2ES2 </li></ul><p>Directly inherited by : <a href="index.html#refclass128386"><b>GL2ES12</b></a> <a href="index.html#refclass128709"><b>GL2GL3</b></a> <a href="index.html#refclass128965"><b>GLES2</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass128709"></a>
+<h2 class ="class">1.6 Class GL2GL3</h2>
+<p>Declaration :</p><ul>
+<li>Java : public interface GL2GL3 extends <a href="index.html#refclass128581"><b>GL2ES2</b></a> </li><li>Php : public interface GL2GL3 </li></ul><p>Directly inherited by : <a href="index.html#refclass128453"><b>GL2</b></a> <a href="index.html#refclass128837"><b>GL3</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass128837"></a>
+<h2 class ="class">1.7 Class GL3</h2>
+<p>Declaration :</p><ul>
+<li>Java : public interface GL3 extends <a href="index.html#refclass128709"><b>GL2GL3</b></a> </li><li>Php : public interface GL3 </li></ul><p>Directly inherited by : <a href="index.html#refclass128002"><b>GL3bc</b></a> <a href="index.html#refclass128130"><b>GL4</b></a> <a href="index.html#refclass130501"><b>GL4bcImpl</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass128965"></a>
+<h2 class ="class">1.8 Class GLES2</h2>
+<p>Declaration :</p><ul>
+<li>Java : public interface GLES2 extends <a href="index.html#refclass128581"><b>GL2ES2</b></a> </li><li>Php : public interface GLES2 </li></ul><p>Directly inherited by : <a href="index.html#refclass130629"><b>GLES2Impl</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass130117"></a>
+<h2 class ="class">1.9 Class GLContext</h2>
+<p>Declaration :</p><ul>
+<li>Java : package abstract class GLContext </li></ul><div class="sub">
+<div class="sub">
+<a name="refrelation130757"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass130245"><b>GLDrawable</b></a>, multiplicity : 1</li><li>Java : private <a href="index.html#refclass130245"><b>GLDrawable</b></a> </li></ul><a name="refrelation134341"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass132549"><b>GLBase</b></a>, multiplicity : 1</li><li>Java : private <a href="index.html#refclass132549"><b>GLBase</b></a> </li></ul></div>
+</div>
+<a name="refclass130245"></a>
+<h2 class ="class">1.10 Class GLDrawable</h2>
+<p>Declaration :</p><ul>
+<li>Java : package abstract class GLDrawable </li></ul><div class="sub">
+<div class="sub">
+<a name="refrelation130629"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass130117"><b>GLContext</b></a>, multiplicity : 0..1</li><li>Java : private <a href="index.html#refclass130117"><b>GLContext</b></a> </li></ul><a name="refrelation132421"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass130885"><b>NativeWindow</b></a></li><li>Java : private <a href="index.html#refclass130885"><b>NativeWindow</b></a> </li></ul></div>
+</div>
+<a name="refclass130501"></a>
+<h2 class ="class">1.11 Class GL4bcImpl</h2>
+<p>Declaration :</p><ul>
+<li>Java : private class GL4bcImpl implements <a href="index.html#refclass128837"><b>GL3</b></a>, <a href="index.html#refclass128002"><b>GL3bc</b></a>, <a href="index.html#refclass128258"><b>GL4bc</b></a>, <a href="index.html#refclass128453"><b>GL2</b></a>, <a href="index.html#refclass128130"><b>GL4</b></a> </li></ul><p>Stereotype: entity</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass130629"></a>
+<h2 class ="class">1.12 Class GLES2Impl</h2>
+<p>Declaration :</p><ul>
+<li>Java : private class GLES2Impl implements <a href="index.html#refclass128965"><b>GLES2</b></a> </li></ul><p>Stereotype: entity</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass130757"></a>
+<h2 class ="class">1.13 Class GLES1Impl</h2>
+<p>Declaration :</p><ul>
+<li>Java : private class GLES1Impl implements <a href="index.html#refclass128325"><b>GLES1</b></a> </li></ul><p>Stereotype: entity</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass130885"></a>
+<h2 class ="class">1.14 Class NativeWindow</h2>
+<p>Declaration :</p><ul>
+<li>Java : package interface NativeWindow </li><li>Php :  interface NativeWindow </li></ul><p>Stereotype: interface</p>
+<div class="sub">
+<div class="sub">
+<a name="refrelation132165"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a></li><li>Java : private <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a> </li></ul><a name="refrelation132293"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass130245"><b>GLDrawable</b></a></li><li>Java : private <a href="index.html#refclass130245"><b>GLDrawable</b></a> </li></ul></div>
+</div>
+<a name="refclass131013"></a>
+<h2 class ="class">1.15 Class AbstractGraphicsConfiguration</h2>
+<p>Declaration :</p><ul>
+<li>Java : package abstract class AbstractGraphicsConfiguration </li></ul><div class="sub">
+<div class="sub">
+<a name="refrelation131525"></a>
+<table><tr><td><div class="element">Relation <b>chosen (<association>)</b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : - chosen : <a href="index.html#refclass131269"><b>Capabilities</b></a>, multiplicity : 1</li><li>Java : private <a href="index.html#refclass131269"><b>Capabilities</b></a> chosen</li></ul><a name="refrelation131909"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : - requested : <a href="index.html#refclass131269"><b>Capabilities</b></a>, multiplicity : 1</li><li>Java : private <a href="index.html#refclass131269"><b>Capabilities</b></a> requested</li></ul><a name="refrelation132037"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass130885"><b>NativeWindow</b></a></li><li>Java : private <a href="index.html#refclass130885"><b>NativeWindow</b></a> </li></ul></div>
+</div>
+<a name="refclass131141"></a>
+<h2 class ="class">1.16 Class GLCapabilities</h2>
+<p>Declaration :</p><ul>
+<li>Java : package class GLCapabilities extends <a href="index.html#refclass131269"><b>Capabilities</b></a> </li></ul><div class="sub">
+<div class="sub">
+<a name="refrelation132677"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131397"><b>GLProfile</b></a></li><li>Java : private <a href="index.html#refclass131397"><b>GLProfile</b></a> </li></ul><a name="refrelation132933"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131397"><b>GLProfile</b></a></li><li>Java : private <a href="index.html#refclass131397"><b>GLProfile</b></a> </li></ul></div>
+</div>
+<a name="refclass131269"></a>
+<h2 class ="class">1.17 Class Capabilities</h2>
+<p>Declaration :</p><ul>
+<li>Java : package class Capabilities </li></ul><p>Directly inherited by : <a href="index.html#refclass131141"><b>GLCapabilities</b></a> </p>
+<div class="sub">
+<div class="sub">
+<a name="refrelation131653"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a></li><li>Java : private <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a> </li></ul><a name="refrelation131781"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a></li><li>Java : private <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a> </li></ul></div>
+</div>
+<a name="refclass131397"></a>
+<h2 class ="class">1.18 Class GLProfile</h2>
+<p>Declaration :</p><ul>
+<li>Java : package class GLProfile </li></ul><div class="sub">
+<div class="sub">
+<a name="refrelation132549"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131141"><b>GLCapabilities</b></a></li><li>Java : private <a href="index.html#refclass131141"><b>GLCapabilities</b></a> </li></ul><a name="refrelation132805"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131141"><b>GLCapabilities</b></a></li><li>Java : private <a href="index.html#refclass131141"><b>GLCapabilities</b></a> </li></ul></div>
+</div>
+<a name="refclass132549"></a>
+<h2 class ="class">1.19 Class GLBase</h2>
+<p>Declaration :</p><ul>
+<li>Java : public interface GLBase </li><li>Php : public interface GLBase </li></ul><p>Directly inherited by : <a href="index.html#refclass128069"><b>GL</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+<div class="sub">
+<a name="refrelation134213"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass130117"><b>GLContext</b></a>, multiplicity : 1</li><li>Java : private <a href="index.html#refclass130117"><b>GLContext</b></a> </li></ul></div>
+</div>
+<a name="refclass128002"></a>
+<h2 class ="class">1.20 Class GL3bc</h2>
+<p>Declaration :</p><ul>
+<li>Java : package interface GL3bc extends <a href="index.html#refclass128453"><b>GL2</b></a> </li><li>Php :  interface GL3bc </li></ul><p>Directly inherited by : <a href="index.html#refclass128258"><b>GL4bc</b></a> <a href="index.html#refclass130501"><b>GL4bcImpl</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass128130"></a>
+<h2 class ="class">1.21 Class GL4</h2>
+<p>Declaration :</p><ul>
+<li>Java : package interface GL4 extends <a href="index.html#refclass128837"><b>GL3</b></a> </li><li>Php :  interface GL4 </li></ul><p>Directly inherited by : <a href="index.html#refclass128258"><b>GL4bc</b></a> <a href="index.html#refclass130501"><b>GL4bcImpl</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass128258"></a>
+<h2 class ="class">1.22 Class GL4bc</h2>
+<p>Declaration :</p><ul>
+<li>Java : package interface GL4bc extends <a href="index.html#refclass128002"><b>GL3bc</b></a> </li><li>Php :  interface GL4bc </li></ul><p>Directly inherited by : <a href="index.html#refclass130501"><b>GL4bcImpl</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass128386"></a>
+<h2 class ="class">1.23 Class GL2ES12</h2>
+<p>Declaration :</p><ul>
+<li>Java : package class GL2ES12 implements <a href="index.html#refclass128197"><b>GL2ES1</b></a>, <a href="index.html#refclass128581"><b>GL2ES2</b></a> </li></ul><p>Stereotype: entity</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+</div>
+</body>
+</html>
diff --git a/doc/bouml/html-svg/index_65.html b/doc/bouml/html-svg/index_65.html
new file mode 100644
index 0000000..9a6dedc
--- /dev/null
+++ b/doc/bouml/html-svg/index_65.html
@@ -0,0 +1,23 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>A</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">A</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<table>
+<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131013" target = "projectFrame"><b>AbstractGraphicsConfiguration</b></a></td><td>class</td><td></td></tr>
+</table>
+</body>
+</html>
diff --git a/doc/bouml/html-svg/index_67.html b/doc/bouml/html-svg/index_67.html
new file mode 100644
index 0000000..630cc49
--- /dev/null
+++ b/doc/bouml/html-svg/index_67.html
@@ -0,0 +1,24 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>C</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">C</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<table>
+<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131269" target = "projectFrame"><b>Capabilities</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refrelation131525" target = "projectFrame"><b>chosen</b></a></td><td>relation</td><td></td></tr>
+</table>
+</body>
+</html>
diff --git a/doc/bouml/html-svg/index_71.html b/doc/bouml/html-svg/index_71.html
new file mode 100644
index 0000000..f09f913
--- /dev/null
+++ b/doc/bouml/html-svg/index_71.html
@@ -0,0 +1,42 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>G</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">G</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<table>
+<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128069" target = "projectFrame"><b>GL</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128453" target = "projectFrame"><b>GL2</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128197" target = "projectFrame"><b>GL2ES1</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128386" target = "projectFrame"><b>GL2ES12</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128581" target = "projectFrame"><b>GL2ES2</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128709" target = "projectFrame"><b>GL2GL3</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128837" target = "projectFrame"><b>GL3</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128002" target = "projectFrame"><b>GL3bc</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128130" target = "projectFrame"><b>GL4</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128258" target = "projectFrame"><b>GL4bc</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130501" target = "projectFrame"><b>GL4bcImpl</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass132549" target = "projectFrame"><b>GLBase</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131141" target = "projectFrame"><b>GLCapabilities</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130117" target = "projectFrame"><b>GLContext</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130245" target = "projectFrame"><b>GLDrawable</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128325" target = "projectFrame"><b>GLES1</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130757" target = "projectFrame"><b>GLES1Impl</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128965" target = "projectFrame"><b>GLES2</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130629" target = "projectFrame"><b>GLES2Impl</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131397" target = "projectFrame"><b>GLProfile</b></a></td><td>class</td><td></td></tr>
+</table>
+</body>
+</html>
diff --git a/doc/bouml/html-svg/index_74.html b/doc/bouml/html-svg/index_74.html
new file mode 100644
index 0000000..14ff3be
--- /dev/null
+++ b/doc/bouml/html-svg/index_74.html
@@ -0,0 +1,24 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>J</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">J</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<table>
+<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass view128069" target = "projectFrame"><b>javax.media.opengl</b></a></td><td>class view</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refpackage129" target = "projectFrame"><b>jogl</b></a></td><td>package</td><td></td></tr>
+</table>
+</body>
+</html>
diff --git a/doc/bouml/html-svg/index_78.html b/doc/bouml/html-svg/index_78.html
new file mode 100644
index 0000000..3273a2e
--- /dev/null
+++ b/doc/bouml/html-svg/index_78.html
@@ -0,0 +1,23 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>N</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">N</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<table>
+<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a></td><td>class</td><td></td></tr>
+</table>
+</body>
+</html>
diff --git a/doc/bouml/html-svg/index_79.html b/doc/bouml/html-svg/index_79.html
new file mode 100644
index 0000000..7474a33
--- /dev/null
+++ b/doc/bouml/html-svg/index_79.html
@@ -0,0 +1,23 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>O</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">O</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<table>
+<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass diagram128069" target = "projectFrame"><b>OpenGL Interfaces</b></a></td><td>class diagram</td><td></td></tr>
+</table>
+</body>
+</html>
diff --git a/doc/bouml/html-svg/index_82.html b/doc/bouml/html-svg/index_82.html
new file mode 100644
index 0000000..c5dcd1d
--- /dev/null
+++ b/doc/bouml/html-svg/index_82.html
@@ -0,0 +1,23 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>R</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">R</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<table>
+<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refrelation131909" target = "projectFrame"><b>requested</b></a></td><td>relation</td><td></td></tr>
+</table>
+</body>
+</html>
diff --git a/doc/bouml/html-svg/navig.html b/doc/bouml/html-svg/navig.html
new file mode 100644
index 0000000..66b446d
--- /dev/null
+++ b/doc/bouml/html-svg/navig.html
@@ -0,0 +1,17 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>/usr/local/projects/JOGL/jogl/doc/bouml/svg-flat/navig</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+<body bgcolor="#ffffff">
+<p><hr noshade></p>
+<p><a href="index.html" target = "projectFrame"><b> -Top- </b></a><a href="classes.html" target = "projectFrame"><b> -Classes- </b></a><a href="packages.html" target = "projectFrame"><b> -Packages- </b></a><a href="classdiagrams.html" target = "projectFrame"><b> -Class Diagrams- </b></a></p>
+<p>
+</p>
+<p><a href="index_65.html" target = "projectFrame"><b> A </b></a><a href="index_67.html" target = "projectFrame"><b> C </b></a><a href="index_71.html" target = "projectFrame"><b> G </b></a><a href="index_74.html" target = "projectFrame"><b> J </b></a><a href="index_78.html" target = "projectFrame"><b> N </b></a><a href="index_79.html" target = "projectFrame"><b> O </b></a><a href="index_82.html" target = "projectFrame"><b> R </b></a></p>
+</body>
+</html>
diff --git a/doc/bouml/html-svg/packages.html b/doc/bouml/html-svg/packages.html
new file mode 100644
index 0000000..61017a2
--- /dev/null
+++ b/doc/bouml/html-svg/packages.html
@@ -0,0 +1,22 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>Packages Index</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">Packages Index</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<table>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refpackage129" target = "projectFrame"><b>jogl</b></a></td><td></td><td></td></tr>
+</table>
+</body>
+</html>
diff --git a/doc/bouml/html-svg/style.css b/doc/bouml/html-svg/style.css
new file mode 100644
index 0000000..3a10a81
--- /dev/null
+++ b/doc/bouml/html-svg/style.css
@@ -0,0 +1,30 @@
+div.title { font-size: 150%; background: #87ceff; text-align: center; font-weight: bold; }
+
+div.sub { margin-left : 20px; }
+div.element { background: #d3d3d3; }
+
+h1.package { background: #ffe4c4; }
+h1.view { background: #98fb98; }
+
+h2.package { background: #ffe4c4; }
+h2.view { background: #98fb98; }
+h2.class { background: #87ceff; }
+h2.usecase { background: #87ceff; }
+h2.state { background: #87ceff; }
+h2.activity { background: #87ceff; }
+
+h3.package { background: #ffe4c4; }
+h3.view { background: #98fb98; }
+h3.class { background: #87ceff; }
+h3.usecase { background: #87ceff; }
+h3.state { background: #87ceff; }
+h3.stateregion { background: #87ceff; }
+h3.activity { background: #87ceff; }
+
+h4.package { background: #ffe4c4; }
+h4.view { background: #98fb98; }
+h4.class { background: #87ceff; }
+h4.usecase { background: #87ceff; }
+h4.state { background: #87ceff; }
+h4.stateregion { background: #87ceff; }
+h4.activity { background: #87ceff; }
diff --git a/doc/bouml/html/classdiagrams.html b/doc/bouml/html/classdiagrams.html
new file mode 100644
index 0000000..0763bd4
--- /dev/null
+++ b/doc/bouml/html/classdiagrams.html
@@ -0,0 +1,22 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+
+<head>
+<title>Class Diagram Index</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">Class Diagram Index</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<table>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass diagram128069" target = "projectFrame"><b>OpenGL Interfaces</b></a></td><td></td><td></td></tr>
+</table>
+</body>
+</html>
diff --git a/doc/bouml/html/classes.html b/doc/bouml/html/classes.html
new file mode 100644
index 0000000..c0eff2e
--- /dev/null
+++ b/doc/bouml/html/classes.html
@@ -0,0 +1,44 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+
+<head>
+<title>Classes Index</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">Classes Index</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<table>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131013" target = "projectFrame"><b>AbstractGraphicsConfiguration</b></a></td><td></td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131269" target = "projectFrame"><b>Capabilities</b></a></td><td></td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128069" target = "projectFrame"><b>GL</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128453" target = "projectFrame"><b>GL2</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128197" target = "projectFrame"><b>GL2ES1</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128386" target = "projectFrame"><b>GL2ES12</b></a></td><td>entity</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128581" target = "projectFrame"><b>GL2ES2</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128709" target = "projectFrame"><b>GL2GL3</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128837" target = "projectFrame"><b>GL3</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128002" target = "projectFrame"><b>GL3bc</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128130" target = "projectFrame"><b>GL4</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128258" target = "projectFrame"><b>GL4bc</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130501" target = "projectFrame"><b>GL4bcImpl</b></a></td><td>entity</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass132549" target = "projectFrame"><b>GLBase</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131141" target = "projectFrame"><b>GLCapabilities</b></a></td><td></td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130117" target = "projectFrame"><b>GLContext</b></a></td><td></td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130245" target = "projectFrame"><b>GLDrawable</b></a></td><td></td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128325" target = "projectFrame"><b>GLES1</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130757" target = "projectFrame"><b>GLES1Impl</b></a></td><td>entity</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128965" target = "projectFrame"><b>GLES2</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130629" target = "projectFrame"><b>GLES2Impl</b></a></td><td>entity</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131397" target = "projectFrame"><b>GLProfile</b></a></td><td></td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a></td><td>interface</td><td></td></tr>
+</table>
+</body>
+</html>
diff --git a/doc/bouml/html/classes_list.html b/doc/bouml/html/classes_list.html
new file mode 100644
index 0000000..717f1b1
--- /dev/null
+++ b/doc/bouml/html/classes_list.html
@@ -0,0 +1,47 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+
+<head>
+<title>Classes</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">Classes</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<table border="0" width="100%">
+<tr>
+<td nowrap><a href="index.html#refclass131013" target = "projectFrame"><b>AbstractGraphicsConfiguration</b></a><br />
+<a href="index.html#refclass131269" target = "projectFrame"><b>Capabilities</b></a><br />
+<a href="index.html#refclass128069" target = "projectFrame"><b>GL</b></a><br />
+<a href="index.html#refclass128453" target = "projectFrame"><b>GL2</b></a><br />
+<a href="index.html#refclass128197" target = "projectFrame"><b>GL2ES1</b></a><br />
+<a href="index.html#refclass128386" target = "projectFrame"><b>GL2ES12</b></a><br />
+<a href="index.html#refclass128581" target = "projectFrame"><b>GL2ES2</b></a><br />
+<a href="index.html#refclass128709" target = "projectFrame"><b>GL2GL3</b></a><br />
+<a href="index.html#refclass128837" target = "projectFrame"><b>GL3</b></a><br />
+<a href="index.html#refclass128002" target = "projectFrame"><b>GL3bc</b></a><br />
+<a href="index.html#refclass128130" target = "projectFrame"><b>GL4</b></a><br />
+<a href="index.html#refclass128258" target = "projectFrame"><b>GL4bc</b></a><br />
+<a href="index.html#refclass130501" target = "projectFrame"><b>GL4bcImpl</b></a><br />
+<a href="index.html#refclass132549" target = "projectFrame"><b>GLBase</b></a><br />
+<a href="index.html#refclass131141" target = "projectFrame"><b>GLCapabilities</b></a><br />
+<a href="index.html#refclass130117" target = "projectFrame"><b>GLContext</b></a><br />
+<a href="index.html#refclass130245" target = "projectFrame"><b>GLDrawable</b></a><br />
+<a href="index.html#refclass128325" target = "projectFrame"><b>GLES1</b></a><br />
+<a href="index.html#refclass130757" target = "projectFrame"><b>GLES1Impl</b></a><br />
+<a href="index.html#refclass128965" target = "projectFrame"><b>GLES2</b></a><br />
+<a href="index.html#refclass130629" target = "projectFrame"><b>GLES2Impl</b></a><br />
+<a href="index.html#refclass131397" target = "projectFrame"><b>GLProfile</b></a><br />
+<a href="index.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a><br />
+</td>
+</tr>
+</table>
+</body>
+</html>
diff --git a/doc/bouml/html/fig128069.png b/doc/bouml/html/fig128069.png
new file mode 100644
index 0000000..8acf16a
Binary files /dev/null and b/doc/bouml/html/fig128069.png differ
diff --git a/doc/bouml/html/index-withframe.html b/doc/bouml/html/index-withframe.html
new file mode 100644
index 0000000..2410daa
--- /dev/null
+++ b/doc/bouml/html/index-withframe.html
@@ -0,0 +1,19 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+
+<head>
+<title>/usr/local/projects/JOGL/jogl/doc/bouml/html/index-withframe</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+<FRAMESET cols="20%,80%">
+  <FRAME src="classes_list.html" name="classesListFrame">
+  <FRAMESET rows="150,*">
+    <FRAME src="navig.html" name="navigFrame">
+    <FRAME src="index.html" name="projectFrame">
+  </FRAMESET>
+</FRAMESET>
+<NOFRAMES>
+<H2>Frame Alert</H2><P>This document is designed to be viewed using the frames feature. If you see this message, you are using a non-frame-capable web client.<BR>Link to <A HREF="index.html">Non-frame version.</A></NOFRAMES></body>
+</html>
diff --git a/doc/bouml/html/index.html b/doc/bouml/html/index.html
new file mode 100644
index 0000000..952c451
--- /dev/null
+++ b/doc/bouml/html/index.html
@@ -0,0 +1,238 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+
+<head>
+<title>jogl
+Documentation</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">jogl<br />Documentation</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<a name="refpackage129"></a>
+<p>Properties:<ul>
+<li>html dir:<br /><div class="sub">/usr/local/projects/JOGL/jogl/doc/bouml/html/</div></p></li>
+</ul></p>
+<a name="refclass view128069"></a>
+<h1 class ="view">1 Class View javax.media.opengl</h1>
+<div class="sub">
+<a name="refclass diagram128069"></a>
+<p align="center"><img src="fig128069.png" alt="" /></p>
+ <p align="center"><b>OpenGL Interfaces</b></p><p><br /></p><p><br /></p>
+<a name="refclass128069"></a>
+<h2 class ="class">1.1 Class GL</h2>
+<p>Declaration :</p><ul>
+<li>Java : public interface GL extends <a href="index.html#refclass132549"><b>GLBase</b></a> </li><li>Php : public interface GL </li></ul><p>Directly inherited by : <a href="index.html#refclass128197"><b>GL2ES1</b></a> <a href="index.html#refclass128581"><b>GL2ES2</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass128197"></a>
+<h2 class ="class">1.2 Class GL2ES1</h2>
+<p>Declaration :</p><ul>
+<li>Java : public interface GL2ES1 extends <a href="index.html#refclass128069"><b>GL</b></a> </li><li>Php : public interface GL2ES1 </li></ul><p>Directly inherited by : <a href="index.html#refclass128453"><b>GL2</b></a> <a href="index.html#refclass128386"><b>GL2ES12</b></a> <a href="index.html#refclass128325"><b>GLES1</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass128325"></a>
+<h2 class ="class">1.3 Class GLES1</h2>
+<p>Declaration :</p><ul>
+<li>Java : public interface GLES1 extends <a href="index.html#refclass128197"><b>GL2ES1</b></a> </li><li>Php : public interface GLES1 </li></ul><p>Directly inherited by : <a href="index.html#refclass130757"><b>GLES1Impl</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass128453"></a>
+<h2 class ="class">1.4 Class GL2</h2>
+<p>Declaration :</p><ul>
+<li>Java : public interface GL2 extends <a href="index.html#refclass128709"><b>GL2GL3</b></a> </li><li>Php : public interface GL2 </li></ul><p>Directly inherited by : <a href="index.html#refclass128002"><b>GL3bc</b></a> <a href="index.html#refclass130501"><b>GL4bcImpl</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass128581"></a>
+<h2 class ="class">1.5 Class GL2ES2</h2>
+<p>Declaration :</p><ul>
+<li>Java : public interface GL2ES2 extends <a href="index.html#refclass128069"><b>GL</b></a> </li><li>Php : public interface GL2ES2 </li></ul><p>Directly inherited by : <a href="index.html#refclass128386"><b>GL2ES12</b></a> <a href="index.html#refclass128709"><b>GL2GL3</b></a> <a href="index.html#refclass128965"><b>GLES2</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass128709"></a>
+<h2 class ="class">1.6 Class GL2GL3</h2>
+<p>Declaration :</p><ul>
+<li>Java : public interface GL2GL3 extends <a href="index.html#refclass128581"><b>GL2ES2</b></a> </li><li>Php : public interface GL2GL3 </li></ul><p>Directly inherited by : <a href="index.html#refclass128453"><b>GL2</b></a> <a href="index.html#refclass128837"><b>GL3</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass128837"></a>
+<h2 class ="class">1.7 Class GL3</h2>
+<p>Declaration :</p><ul>
+<li>Java : public interface GL3 extends <a href="index.html#refclass128709"><b>GL2GL3</b></a> </li><li>Php : public interface GL3 </li></ul><p>Directly inherited by : <a href="index.html#refclass128002"><b>GL3bc</b></a> <a href="index.html#refclass128130"><b>GL4</b></a> <a href="index.html#refclass130501"><b>GL4bcImpl</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass128965"></a>
+<h2 class ="class">1.8 Class GLES2</h2>
+<p>Declaration :</p><ul>
+<li>Java : public interface GLES2 extends <a href="index.html#refclass128581"><b>GL2ES2</b></a> </li><li>Php : public interface GLES2 </li></ul><p>Directly inherited by : <a href="index.html#refclass130629"><b>GLES2Impl</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass130117"></a>
+<h2 class ="class">1.9 Class GLContext</h2>
+<p>Declaration :</p><ul>
+<li>Java : package abstract class GLContext </li></ul><div class="sub">
+<div class="sub">
+<a name="refrelation130757"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass130245"><b>GLDrawable</b></a>, multiplicity : 1</li><li>Java : private <a href="index.html#refclass130245"><b>GLDrawable</b></a> </li></ul><a name="refrelation134341"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass132549"><b>GLBase</b></a>, multiplicity : 1</li><li>Java : private <a href="index.html#refclass132549"><b>GLBase</b></a> </li></ul></div>
+</div>
+<a name="refclass130245"></a>
+<h2 class ="class">1.10 Class GLDrawable</h2>
+<p>Declaration :</p><ul>
+<li>Java : package abstract class GLDrawable </li></ul><div class="sub">
+<div class="sub">
+<a name="refrelation130629"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass130117"><b>GLContext</b></a>, multiplicity : 0..1</li><li>Java : private <a href="index.html#refclass130117"><b>GLContext</b></a> </li></ul><a name="refrelation132421"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass130885"><b>NativeWindow</b></a></li><li>Java : private <a href="index.html#refclass130885"><b>NativeWindow</b></a> </li></ul></div>
+</div>
+<a name="refclass130501"></a>
+<h2 class ="class">1.11 Class GL4bcImpl</h2>
+<p>Declaration :</p><ul>
+<li>Java : private class GL4bcImpl implements <a href="index.html#refclass128837"><b>GL3</b></a>, <a href="index.html#refclass128002"><b>GL3bc</b></a>, <a href="index.html#refclass128258"><b>GL4bc</b></a>, <a href="index.html#refclass128453"><b>GL2</b></a>, <a href="index.html#refclass128130"><b>GL4</b></a> </li></ul><p>Stereotype: entity</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass130629"></a>
+<h2 class ="class">1.12 Class GLES2Impl</h2>
+<p>Declaration :</p><ul>
+<li>Java : private class GLES2Impl implements <a href="index.html#refclass128965"><b>GLES2</b></a> </li></ul><p>Stereotype: entity</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass130757"></a>
+<h2 class ="class">1.13 Class GLES1Impl</h2>
+<p>Declaration :</p><ul>
+<li>Java : private class GLES1Impl implements <a href="index.html#refclass128325"><b>GLES1</b></a> </li></ul><p>Stereotype: entity</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass130885"></a>
+<h2 class ="class">1.14 Class NativeWindow</h2>
+<p>Declaration :</p><ul>
+<li>Java : package interface NativeWindow </li><li>Php :  interface NativeWindow </li></ul><p>Stereotype: interface</p>
+<div class="sub">
+<div class="sub">
+<a name="refrelation132165"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a></li><li>Java : private <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a> </li></ul><a name="refrelation132293"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass130245"><b>GLDrawable</b></a></li><li>Java : private <a href="index.html#refclass130245"><b>GLDrawable</b></a> </li></ul></div>
+</div>
+<a name="refclass131013"></a>
+<h2 class ="class">1.15 Class AbstractGraphicsConfiguration</h2>
+<p>Declaration :</p><ul>
+<li>Java : package abstract class AbstractGraphicsConfiguration </li></ul><div class="sub">
+<div class="sub">
+<a name="refrelation131525"></a>
+<table><tr><td><div class="element">Relation <b>chosen (<association>)</b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : - chosen : <a href="index.html#refclass131269"><b>Capabilities</b></a>, multiplicity : 1</li><li>Java : private <a href="index.html#refclass131269"><b>Capabilities</b></a> chosen</li></ul><a name="refrelation131909"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : - requested : <a href="index.html#refclass131269"><b>Capabilities</b></a>, multiplicity : 1</li><li>Java : private <a href="index.html#refclass131269"><b>Capabilities</b></a> requested</li></ul><a name="refrelation132037"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass130885"><b>NativeWindow</b></a></li><li>Java : private <a href="index.html#refclass130885"><b>NativeWindow</b></a> </li></ul></div>
+</div>
+<a name="refclass131141"></a>
+<h2 class ="class">1.16 Class GLCapabilities</h2>
+<p>Declaration :</p><ul>
+<li>Java : package class GLCapabilities extends <a href="index.html#refclass131269"><b>Capabilities</b></a> </li></ul><div class="sub">
+<div class="sub">
+<a name="refrelation132677"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131397"><b>GLProfile</b></a></li><li>Java : private <a href="index.html#refclass131397"><b>GLProfile</b></a> </li></ul><a name="refrelation132933"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131397"><b>GLProfile</b></a></li><li>Java : private <a href="index.html#refclass131397"><b>GLProfile</b></a> </li></ul></div>
+</div>
+<a name="refclass131269"></a>
+<h2 class ="class">1.17 Class Capabilities</h2>
+<p>Declaration :</p><ul>
+<li>Java : package class Capabilities </li></ul><p>Directly inherited by : <a href="index.html#refclass131141"><b>GLCapabilities</b></a> </p>
+<div class="sub">
+<div class="sub">
+<a name="refrelation131653"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a></li><li>Java : private <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a> </li></ul><a name="refrelation131781"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a></li><li>Java : private <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a> </li></ul></div>
+</div>
+<a name="refclass131397"></a>
+<h2 class ="class">1.18 Class GLProfile</h2>
+<p>Declaration :</p><ul>
+<li>Java : package class GLProfile </li></ul><div class="sub">
+<div class="sub">
+<a name="refrelation132549"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131141"><b>GLCapabilities</b></a></li><li>Java : private <a href="index.html#refclass131141"><b>GLCapabilities</b></a> </li></ul><a name="refrelation132805"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131141"><b>GLCapabilities</b></a></li><li>Java : private <a href="index.html#refclass131141"><b>GLCapabilities</b></a> </li></ul></div>
+</div>
+<a name="refclass132549"></a>
+<h2 class ="class">1.19 Class GLBase</h2>
+<p>Declaration :</p><ul>
+<li>Java : public interface GLBase </li><li>Php : public interface GLBase </li></ul><p>Directly inherited by : <a href="index.html#refclass128069"><b>GL</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+<div class="sub">
+<a name="refrelation134213"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass130117"><b>GLContext</b></a>, multiplicity : 1</li><li>Java : private <a href="index.html#refclass130117"><b>GLContext</b></a> </li></ul></div>
+</div>
+<a name="refclass128002"></a>
+<h2 class ="class">1.20 Class GL3bc</h2>
+<p>Declaration :</p><ul>
+<li>Java : package interface GL3bc extends <a href="index.html#refclass128453"><b>GL2</b></a> </li><li>Php :  interface GL3bc </li></ul><p>Directly inherited by : <a href="index.html#refclass128258"><b>GL4bc</b></a> <a href="index.html#refclass130501"><b>GL4bcImpl</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass128130"></a>
+<h2 class ="class">1.21 Class GL4</h2>
+<p>Declaration :</p><ul>
+<li>Java : package interface GL4 extends <a href="index.html#refclass128837"><b>GL3</b></a> </li><li>Php :  interface GL4 </li></ul><p>Directly inherited by : <a href="index.html#refclass128258"><b>GL4bc</b></a> <a href="index.html#refclass130501"><b>GL4bcImpl</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass128258"></a>
+<h2 class ="class">1.22 Class GL4bc</h2>
+<p>Declaration :</p><ul>
+<li>Java : package interface GL4bc extends <a href="index.html#refclass128002"><b>GL3bc</b></a> </li><li>Php :  interface GL4bc </li></ul><p>Directly inherited by : <a href="index.html#refclass130501"><b>GL4bcImpl</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="refclass128386"></a>
+<h2 class ="class">1.23 Class GL2ES12</h2>
+<p>Declaration :</p><ul>
+<li>Java : package class GL2ES12 implements <a href="index.html#refclass128197"><b>GL2ES1</b></a>, <a href="index.html#refclass128581"><b>GL2ES2</b></a> </li></ul><p>Stereotype: entity</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+</div>
+</body>
+</html>
diff --git a/doc/bouml/html/index_65.html b/doc/bouml/html/index_65.html
new file mode 100644
index 0000000..12cff3a
--- /dev/null
+++ b/doc/bouml/html/index_65.html
@@ -0,0 +1,23 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+
+<head>
+<title>A</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">A</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<table>
+<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131013" target = "projectFrame"><b>AbstractGraphicsConfiguration</b></a></td><td>class</td><td></td></tr>
+</table>
+</body>
+</html>
diff --git a/doc/bouml/html/index_67.html b/doc/bouml/html/index_67.html
new file mode 100644
index 0000000..6c276a1
--- /dev/null
+++ b/doc/bouml/html/index_67.html
@@ -0,0 +1,24 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+
+<head>
+<title>C</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">C</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<table>
+<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131269" target = "projectFrame"><b>Capabilities</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refrelation131525" target = "projectFrame"><b>chosen</b></a></td><td>relation</td><td></td></tr>
+</table>
+</body>
+</html>
diff --git a/doc/bouml/html/index_71.html b/doc/bouml/html/index_71.html
new file mode 100644
index 0000000..9481c24
--- /dev/null
+++ b/doc/bouml/html/index_71.html
@@ -0,0 +1,42 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+
+<head>
+<title>G</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">G</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<table>
+<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128069" target = "projectFrame"><b>GL</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128453" target = "projectFrame"><b>GL2</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128197" target = "projectFrame"><b>GL2ES1</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128386" target = "projectFrame"><b>GL2ES12</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128581" target = "projectFrame"><b>GL2ES2</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128709" target = "projectFrame"><b>GL2GL3</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128837" target = "projectFrame"><b>GL3</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128002" target = "projectFrame"><b>GL3bc</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128130" target = "projectFrame"><b>GL4</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128258" target = "projectFrame"><b>GL4bc</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130501" target = "projectFrame"><b>GL4bcImpl</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass132549" target = "projectFrame"><b>GLBase</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131141" target = "projectFrame"><b>GLCapabilities</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130117" target = "projectFrame"><b>GLContext</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130245" target = "projectFrame"><b>GLDrawable</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128325" target = "projectFrame"><b>GLES1</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130757" target = "projectFrame"><b>GLES1Impl</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128965" target = "projectFrame"><b>GLES2</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130629" target = "projectFrame"><b>GLES2Impl</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131397" target = "projectFrame"><b>GLProfile</b></a></td><td>class</td><td></td></tr>
+</table>
+</body>
+</html>
diff --git a/doc/bouml/html/index_74.html b/doc/bouml/html/index_74.html
new file mode 100644
index 0000000..9a97033
--- /dev/null
+++ b/doc/bouml/html/index_74.html
@@ -0,0 +1,24 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+
+<head>
+<title>J</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">J</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<table>
+<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass view128069" target = "projectFrame"><b>javax.media.opengl</b></a></td><td>class view</td><td></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refpackage129" target = "projectFrame"><b>jogl</b></a></td><td>package</td><td></td></tr>
+</table>
+</body>
+</html>
diff --git a/doc/bouml/html/index_78.html b/doc/bouml/html/index_78.html
new file mode 100644
index 0000000..4165af5
--- /dev/null
+++ b/doc/bouml/html/index_78.html
@@ -0,0 +1,23 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+
+<head>
+<title>N</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">N</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<table>
+<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a></td><td>class</td><td></td></tr>
+</table>
+</body>
+</html>
diff --git a/doc/bouml/html/index_79.html b/doc/bouml/html/index_79.html
new file mode 100644
index 0000000..4eb8a76
--- /dev/null
+++ b/doc/bouml/html/index_79.html
@@ -0,0 +1,23 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+
+<head>
+<title>O</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">O</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<table>
+<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refclass diagram128069" target = "projectFrame"><b>OpenGL Interfaces</b></a></td><td>class diagram</td><td></td></tr>
+</table>
+</body>
+</html>
diff --git a/doc/bouml/html/index_82.html b/doc/bouml/html/index_82.html
new file mode 100644
index 0000000..984d8bf
--- /dev/null
+++ b/doc/bouml/html/index_82.html
@@ -0,0 +1,23 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+
+<head>
+<title>R</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">R</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<table>
+<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refrelation131909" target = "projectFrame"><b>requested</b></a></td><td>relation</td><td></td></tr>
+</table>
+</body>
+</html>
diff --git a/doc/bouml/html/navig.html b/doc/bouml/html/navig.html
new file mode 100644
index 0000000..16236c7
--- /dev/null
+++ b/doc/bouml/html/navig.html
@@ -0,0 +1,17 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+
+<head>
+<title>/usr/local/projects/JOGL/jogl/doc/bouml/html/navig</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+<body bgcolor="#ffffff">
+<p><hr noshade></p>
+<p><a href="index.html" target = "projectFrame"><b> -Top- </b></a><a href="classes.html" target = "projectFrame"><b> -Classes- </b></a><a href="packages.html" target = "projectFrame"><b> -Packages- </b></a><a href="classdiagrams.html" target = "projectFrame"><b> -Class Diagrams- </b></a></p>
+<p>
+</p>
+<p><a href="index_65.html" target = "projectFrame"><b> A </b></a><a href="index_67.html" target = "projectFrame"><b> C </b></a><a href="index_71.html" target = "projectFrame"><b> G </b></a><a href="index_74.html" target = "projectFrame"><b> J </b></a><a href="index_78.html" target = "projectFrame"><b> N </b></a><a href="index_79.html" target = "projectFrame"><b> O </b></a><a href="index_82.html" target = "projectFrame"><b> R </b></a></p>
+</body>
+</html>
diff --git a/doc/bouml/html/packages.html b/doc/bouml/html/packages.html
new file mode 100644
index 0000000..50e1a6d
--- /dev/null
+++ b/doc/bouml/html/packages.html
@@ -0,0 +1,22 @@
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+
+<head>
+<title>Packages Index</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">Packages Index</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<table>
+<tr bgcolor=#f0f0f0><td><a href="index.html#refpackage129" target = "projectFrame"><b>jogl</b></a></td><td></td><td></td></tr>
+</table>
+</body>
+</html>
diff --git a/doc/bouml/html/style.css b/doc/bouml/html/style.css
new file mode 100644
index 0000000..3a10a81
--- /dev/null
+++ b/doc/bouml/html/style.css
@@ -0,0 +1,30 @@
+div.title { font-size: 150%; background: #87ceff; text-align: center; font-weight: bold; }
+
+div.sub { margin-left : 20px; }
+div.element { background: #d3d3d3; }
+
+h1.package { background: #ffe4c4; }
+h1.view { background: #98fb98; }
+
+h2.package { background: #ffe4c4; }
+h2.view { background: #98fb98; }
+h2.class { background: #87ceff; }
+h2.usecase { background: #87ceff; }
+h2.state { background: #87ceff; }
+h2.activity { background: #87ceff; }
+
+h3.package { background: #ffe4c4; }
+h3.view { background: #98fb98; }
+h3.class { background: #87ceff; }
+h3.usecase { background: #87ceff; }
+h3.state { background: #87ceff; }
+h3.stateregion { background: #87ceff; }
+h3.activity { background: #87ceff; }
+
+h4.package { background: #ffe4c4; }
+h4.view { background: #98fb98; }
+h4.class { background: #87ceff; }
+h4.usecase { background: #87ceff; }
+h4.state { background: #87ceff; }
+h4.stateregion { background: #87ceff; }
+h4.activity { background: #87ceff; }
diff --git a/doc/bouml/jogl/128069.diagram b/doc/bouml/jogl/128069.diagram
new file mode 100644
index 0000000..41c5df0
--- /dev/null
+++ b/doc/bouml/jogl/128069.diagram
@@ -0,0 +1,286 @@
+format 67
+
+classcanvas 128002 class_ref 128002 // GL3bc
+  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
+  xyz 197 761 2000
+end
+classcanvas 128069 class_ref 128069 // GL
+  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
+  xyz 142 112 2000
+end
+classcanvas 128130 class_ref 128130 // GL4
+  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
+  xyz 491 844 2000
+end
+classcanvas 128197 class_ref 128197 // GL2ES1
+  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
+  xyz 42 226 2000
+end
+classcanvas 128258 class_ref 128258 // GL4bc
+  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
+  xyz 197 905 2000
+end
+classcanvas 128325 class_ref 128325 // GLES1
+  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
+  xyz 41 401 2000
+end
+classcanvas 128453 class_ref 128453 // GL2
+  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
+  xyz 199 615 2000
+end
+classcanvas 128581 class_ref 128581 // GL2ES2
+  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
+  xyz 276 226 2000
+end
+classcanvas 128709 class_ref 128709 // GL2GL3
+  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
+  xyz 493 316 2005
+end
+classcanvas 128837 class_ref 128837 // GL3
+  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
+  xyz 492 684 2000
+end
+classcanvas 128965 class_ref 128965 // GLES2
+  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
+  xyz 277 401 2000
+end
+classcanvas 129666 class_ref 128386 // GL2ES12
+  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
+  xyz 184 288 2000
+end
+classcanvas 130245 class_ref 130117 // GLContext
+  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
+  xyz 534 22 2000
+end
+classcanvas 130501 class_ref 130245 // GLDrawable
+  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
+  xyz 666 116 2000
+end
+classcanvas 130885 class_ref 130501 // GL4bcImpl
+  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
+  xyz 361 1048 2000
+end
+classcanvas 131013 class_ref 130629 // GLES2Impl
+  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
+  xyz 284 491 2000
+end
+classcanvas 131141 class_ref 130757 // GLES1Impl
+  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
+  xyz 47 484 2005
+end
+textcanvas 131781 "Desktop final public OpenGL Interfaces
+"
+  xyzwh 605 636 2000 135 37
+textcanvas 131909 "Mobile final public OpenGL Interfaces"
+  xyzwh 607 427 2000 125 38
+textcanvas 132037 "Private implementation (detail)"
+  xyzwh 20 1073 2000 178 18
+textcanvas 132165 "Desktop/Mobile Common Interfaces"
+  xyzwh 606 244 2000 129 42
+classcanvas 132293 class_ref 130885 // NativeWindow
+  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
+  xyz 800 204 2000
+end
+classcanvas 132421 class_ref 131013 // AbstractGraphicsConfiguration
+  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
+  xyz 748 304 2000
+end
+classcanvas 132549 class_ref 131141 // GLCapabilities
+  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
+  xyz 797 467 2000
+end
+classcanvas 132677 class_ref 131269 // Capabilities
+  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
+  xyz 807 399 2005
+end
+classcanvas 132805 class_ref 131397 // GLProfile
+  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
+  xyz 814 548 2000
+end
+textcanvas 135749 "Lifecycle: From the lower right to the top, left step where the GLContext is created with a suitable GL implementation matching the GLProfile."
+  xyzwh 784 16 2000 208 93
+classcanvas 135877 class_ref 132549 // GLBase
+  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
+  xyz 143 12 2000
+end
+textcanvas 136261 "Common GL Stuff"
+  xyzwh 273 135 2000 108 17
+fragment 136517 "Programmable Shader"
+  color blue xyzwh 238 195 1994 506 974
+  separator 2053
+  separator 3866
+  separator 1144
+end
+fragment 136645 "Fixed Function"
+  color lightgray xyzwh 2 195 1989 238 973
+  separator 2035
+  separator 3866
+  separator 1143
+end
+textcanvas 136773 "Common Desktop Profile"
+  xyzwh 606 329 2000 115 39
+relationcanvas 128386 relation_ref 128002 // <realization>
+  from ref 130885 z 2001 to ref 128002
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 128514 relation_ref 128130 // <realization>
+  from ref 130885 z 2001 to ref 128258
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 128642 relation_ref 128258 // <realization>
+  from ref 130885 z 2001 to ref 128453
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 128770 relation_ref 128386 // <realization>
+  from ref 130885 z 2001 to ref 128130
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 128898 relation_ref 128514 // <generalisation>
+  from ref 128002 z 2001 to ref 128453
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 129026 relation_ref 128642 // <generalisation>
+  from ref 128002 z 2001 to ref 128837
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 129093 relation_ref 129221 // <generalisation>
+  from ref 128197 z 1999 to ref 128069
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 129154 relation_ref 128770 // <generalisation>
+  from ref 128130 z 2001 to ref 128837
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 129221 relation_ref 129349 // <generalisation>
+  from ref 128581 z 1999 to ref 128069
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 129282 relation_ref 128898 // <generalisation>
+  from ref 128258 z 2001 to ref 128002
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 129349 relation_ref 129477 // <generalisation>
+  from ref 128325 z 1999 to ref 128197
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 129410 relation_ref 129026 // <generalisation>
+  from ref 128258 z 2001 to ref 128130
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 129477 relation_ref 129605 // <generalisation>
+  from ref 128965 z 1999 to ref 128581
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 129733 relation_ref 129861 // <generalisation>
+  from ref 128837 z 1999 to ref 128709
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 129794 relation_ref 129154 // <realization>
+  from ref 129666 z 2001 to ref 128197
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 129861 relation_ref 129989 // <generalisation>
+  from ref 128453 z 1999 to ref 128709
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 129922 relation_ref 129282 // <realization>
+  from ref 129666 z 2001 to ref 128581
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 129989 relation_ref 130117 // <generalisation>
+  from ref 128709 z 1999 to ref 128581
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 130117 relation_ref 130245 // <generalisation>
+  from ref 128453 z 1999 to ref 128197
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 130629 relation_ref 130501 // <association>
+  from ref 130501 z 1999 to ref 130245
+  no_role_a no_role_b
+  multiplicity_a_pos 585 66 3000 multiplicity_b_pos 652 106 3000
+end
+relationcanvas 131269 relation_ref 130629 // <realization>
+  from ref 131141 z 1999 to ref 128325
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 131397 relation_ref 130757 // <realization>
+  from ref 131013 z 1999 to ref 128965
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 131525 relation_ref 130885 // <realization>
+  from ref 130885 z 1999 to ref 128837
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 132933 relation_ref 131141 // <generalisation>
+  from ref 132549 z 1999 to ref 132677
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 133061 relation_ref 131269 // <association>
+  decenter_begin 331
+  decenter_end 105
+  from ref 132421 z 1999 to ref 132677
+  role_a_pos 825 376 3000 no_role_b
+  multiplicity_a_pos 798 376 3000 no_multiplicity_b
+end
+relationcanvas 133701 relation_ref 131525 // <association>
+  from ref 132421 z 1999 to ref 132293
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 133829 relation_ref 131653 // <association>
+  from ref 132293 z 1999 to ref 130501
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 134085 relation_ref 131909 // <association>
+  from ref 132805 z 1999 to ref 132549
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 134213 relation_ref 131397 // <association>
+  decenter_begin 894
+  decenter_end 658
+  from ref 132677 z 1999 to ref 132421
+  no_role_a role_b_pos 892 376 3000
+  no_multiplicity_a multiplicity_b_pos 865 376 3000
+end
+relationcanvas 134725 relation_ref 131781 // <association>
+  from ref 132805 z 1999 to ref 132549
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 136005 relation_ref 133061 // <generalisation>
+  from ref 128069 z 1999 to ref 135877
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 136133 relation_ref 133189 // <association>
+  from ref 135877 z 1999 to ref 130245
+  no_role_a no_role_b
+  multiplicity_a_pos 516 50 3000 multiplicity_b_pos 247 50 3000
+end
+end
diff --git a/doc/bouml/jogl/2.session b/doc/bouml/jogl/2.session
new file mode 100644
index 0000000..35dd532
--- /dev/null
+++ b/doc/bouml/jogl/2.session
@@ -0,0 +1,11 @@
+window_sizes 1800 1053 450 1344 854 120
+diagrams
+  active  classdiagram_ref 128069 // OpenGL Interfaces
+    1344 854 100 17 0 0
+end
+show_stereotypes
+selected classdiagram_ref 128069 // OpenGL Interfaces
+open
+  classview_ref 128069 // javax.media.opengl
+end
+end
diff --git a/doc/bouml/jogl/69.session b/doc/bouml/jogl/69.session
new file mode 100644
index 0000000..3f44b35
--- /dev/null
+++ b/doc/bouml/jogl/69.session
@@ -0,0 +1,11 @@
+window_sizes 1800 1050 450 1344 847 120
+diagrams
+  active  classdiagram_ref 128069 // OpenGL Interfaces
+    1135 830 100 18 0 0
+end
+show_stereotypes
+selected classdiagram_ref 128069 // OpenGL Interfaces
+open
+  classview_ref 128069 // javax.media.opengl
+end
+end
diff --git a/doc/bouml/jogl/cpp_includes b/doc/bouml/jogl/cpp_includes
new file mode 100644
index 0000000..531b86f
--- /dev/null
+++ b/doc/bouml/jogl/cpp_includes
@@ -0,0 +1,13 @@
+// "a type" "needed cpp_includes"
+"vector" "#include <vector>
+using namespace std;"
+
+"list" "#include <list>
+using namespace std;"
+
+"map" "#include <map>
+using namespace std;"
+
+"string" "#include <string>
+using namespace std;"
+
diff --git a/doc/bouml/jogl/generation_settings b/doc/bouml/jogl/generation_settings
new file mode 100644
index 0000000..6e7065d
--- /dev/null
+++ b/doc/bouml/jogl/generation_settings
@@ -0,0 +1,309 @@
+
+  java_default_defs 
+  cpp_h_extension "h" cpp_src_extension "cpp" java_extension "java" php_extension "php" python_extension "py" idl_extension "idl"
+
+  type_forms 15 // uml cpp java idl cpp_in cpp_out cpp_inout cpp_return
+    "void" "void" "void" "void" "${type}" "${type} &" "${type}" "${type}"
+    "any" "void *" "Object" "any" "const ${type}" "${type}" "${type} &" "${type}"
+    "bool" "bool" "boolean" "boolean" "${type}" "${type} &" "${type} &" "${type}"
+    "char" "char" "char" "char" "${type}" "${type} &" "${type} &" "${type}"
+    "uchar" "unsigned char" "char" "octet" "${type}" "${type} &" "${type} &" "${type}"
+    "byte" "unsigned char" "byte" "octet" "${type}" "${type} &" "${type} &" "${type}"
+    "short" "short" "short" "short" "${type}" "${type} &" "${type} &" "${type}"
+    "ushort" "unsigned short" "short" "unsigned short" "${type}" "${type} &" "${type} &" "${type}"
+    "int" "int" "int" "long" "${type}" "${type} &" "${type} &" "${type}"
+    "uint" "unsigned int" "int" "unsigned long" "${type}" "${type} &" "${type} &" "${type}"
+    "long" "long" "long" "long" "${type}" "${type} &" "${type} &" "${type}"
+    "ulong" "unsigned long" "long" "unsigned long" "${type}" "${type} &" "${type} &" "${type}"
+    "float" "float" "float" "float" "${type}" "${type} &" "${type} &" "${type}"
+    "double" "double" "double" "double" "${type}" "${type} &" "${type} &" "${type}"
+    "string" "string" "String" "string" "${type}" "${type} &" "${type} &" "${type}"
+  
+  relations_stereotypes 5 // uml cpp java pythonidl
+    "sequence" "vector" "Vector" "list" "sequence"
+    "vector" "vector" "Vector" "list" "sequence"
+    "list" "list" "List" "list" "sequence"
+    "set" "set" "Set" "set" "sequence"
+    "map" "map" "Map" "dict" "sequence"
+  
+  classes_stereotypes 14 // uml cpp java php python idl
+    "class" "class" "class" "class" "class" "valuetype"
+    "interface" "class" "interface" "interface" "class" "interface"
+    "exception" "class" "class" "class" "class" "exception"
+    "enum" "enum" "enum" "enum" "enum" "enum"
+    "enum_pattern" "enum" "enum_pattern" "enum" "enum" "enum"
+    "struct" "struct" "class" "class" "class" "struct"
+    "union" "union" "class" "class" "class" "union"
+    "typedef" "typedef" "ignored" "ignored" "ignored" "typedef"
+    "boundary" "class" "class" "class" "class" "interface"
+    "control" "class" "class" "class" "class" "valuetype"
+    "entity" "class" "class" "class" "class" "valuetype"
+    "actor" "ignored" "ignored" "ignored" "ignored" "ignored"
+    "@interface" "ignored" "@interface" "ignored" "ignored" "ignored"
+    "stereotype" "ignored" "ignored" "ignored" "ignored" "ignored"
+  
+  cpp_enum_default_type_forms "${type}" "${type} &" "${type} &" "${type}" // in out inout return
+  other_cpp_types_default_type_forms "const ${type} &" "${type} &" "${type} &" "${type}" // in out inout return
+
+  cpp_default_h_content "#ifndef ${NAMESPACE}_${NAME}_H
+#define ${NAMESPACE}_${NAME}_H
+
+${comment}
+${includes}
+${declarations}
+${namespace_start}
+${definition}
+${namespace_end}
+#endif
+"
+  cpp_default_src_content "${comment}
+${includes}
+${namespace_start}
+${members}
+${namespace_end}"
+  cpp_default_class_decl "${comment}${template}class ${name}${inherit} {
+${members}};
+${inlines}
+"
+  cpp_default_external_class_decl "${name}
+#include <${name}.h>
+"
+  cpp_default_struct_decl "${comment}${template}struct ${name}${inherit} {
+${members}};
+${inlines}
+"
+  cpp_default_union_decl "${comment}${template}union ${name} {
+${members}};
+${inlines}
+"
+  cpp_default_enum_decl "${comment}enum ${name} {
+${items}
+};
+"
+  cpp_default_typedef_decl "${comment}typedef ${type} ${name};
+"
+  cpp_default_attribute_declaration "    ${comment}${static}${mutable}${volatile}${const}${type} ${name}${value};
+" // multiplicity 1
+  "    ${comment}${static}${mutable}${volatile}${const}${stereotype}<${type}> ${name}${value};
+" // multiplicity * a..b
+  "    ${comment}${static}${mutable}${volatile}${const}${type} ${name}${multiplicity}${value};
+" // multiplicity [..]
+  cpp_default_enum_item_declaration "  ${name}${value},${comment}"
+  cpp_association_aggregation_declaration
+    "    ${comment}${static}${mutable}${volatile}${const}${type} * ${name}${value};
+" // multiplicity 1
+    "    ${comment}${static}${mutable}${volatile}${const}${stereotype}<${type} *> ${name}${value};
+" // multiplicity * a..b
+    "    ${comment}${static}${mutable}${volatile}${const}${type} * ${name}${multiplicity}${value};
+" // multiplicity [..]
+  cpp_aggregation_by_value_declaration
+    "    ${comment}${static}${mutable}${volatile}${const}${type} ${name}${value};
+" // multiplicity 1
+    "    ${comment}${static}${mutable}${volatile}${const}${stereotype}<${type}> ${name}${value};
+" // multiplicity * a..b
+    "    ${comment}${static}${mutable}${volatile}${const}${type} ${name}${multiplicity}${value};
+" // multiplicity [..]
+  cpp_get "get_${name}" inline const value_const public
+  cpp_set "set_${name}" public
+  cpp_default_operation_declaration "    ${comment}${friend}${static}${inline}${virtual}${type} ${name}${(}${)}${const}${volatile}${throw}${abstract};
+"
+  cpp_default_operation_definition "${comment}${inline}${type} ${class}::${name}${(}${)}${const}${volatile}${throw}${staticnl}{
+  ${body}}
+"
+  java_default_src_content "${comment}
+${package}
+${imports}
+${definition}"
+  java_default_class_decl "${comment}${@}${visibility}${final}${abstract}class ${name}${extends}${implements} {
+${members}}
+"
+  java_default_external_class_decl "${name}"
+  java_default_interface_decl "${comment}${@}${visibility}interface ${name}${extends} {
+${members}}
+"
+  java5_default_enum_decl "${comment}${@}${visibility}${final}${abstract}enum ${name}${implements} {
+${items};
+${members}}
+"
+  java_default_enum_decl "${comment}${@}${visibility}final class ${name} {
+${members}
+  private final int value;
+
+  public int value() {
+    return value;
+  }
+
+  public static ${name} fromInt(int value) {
+    switch (value) {
+${cases}    default: throw new Error();
+    }
+
+  }
+  private ${name}(int v) { value = v; };
+}
+"
+  java_default_attribute_declaration "  ${comment}${@}${visibility}${static}${final}${transient}${volatile}${type} ${name}${value};
+" // multiplicity 1
+  "  ${comment}${@}${visibility}${static}${final}${transient}${volatile}${stereotype}<${type}> ${name}${value};
+" // multiplicity * a..b
+  "  ${comment}${@}${visibility}${static}${final}${transient}${volatile}${type}${multiplicity} ${name}${value};
+" // multiplicity N
+  java5_default_enum_item_declaration "  ${@}${name}${value},${comment}"
+  java_default_enum_item_declaration "  ${comment}${@}public static final int _${name}${value};
+public static final ${class} ${name} = new ${class}(_${name});
+"
+  java_default_enum_case "    case _${name}: return ${name};
+"
+  java_association_aggregation_declaration
+    "  ${comment}${@}${visibility}${static}${final}${transient}${volatile}${type} ${name}${value};
+" // multiplicity 1
+    "  ${comment}${@}${visibility}${static}${final}${transient}${volatile}${stereotype}<${type}> ${name}${value};
+" // multiplicity * a..b
+    "  ${comment}${@}${visibility}${static}${final}${transient}${volatile}${type}${multiplicity} ${name}${value};
+" // multiplicity N
+  java_get "get${Name}" final public
+  java_set "set${Name}" public
+  java_default_operation_definition "  ${comment}${@}${visibility}${final}${static}${abstract}${synchronized}${type} ${name}${(}${)}${throws}${staticnl}{
+  ${body}}
+"
+  php_default_src_content "<?php
+${comment}
+${definition}
+?>
+"
+  php_default_class_decl "${comment}${final}${visibility}${abstract}class ${name}${extends}${implements} {
+${members}}
+"
+  php_default_enum_decl "${comment}${visibility}final class ${name} {
+${items}}
+"
+  php_default_external_class_decl "${name}"
+  php_default_interface_decl "${comment}${visibility}interface ${name} {
+${members}}
+"
+  php_default_attribute_declaration "  ${comment}${visibility}${const}${static}${var}${name}${value};
+"
+  php_default_enum_item_decl "  const ${name}${value};${comment}
+"
+  php_default_relation_declaration"  ${comment}${visibility}${const}${static}${var}${name}${value};
+"
+  php_get "get${Name}" final
+  php_set "set${Name}"
+  php_default_operation_definition "  ${comment}${final}${visibility}${abstract}${static}function ${name}${(}${)}
+{
+  ${body}}
+"
+  python_2_2
+  python_indent_step "    "
+  python_default_src_content "${comment}
+${import}
+${definition}"
+  python_default_class_decl "class ${name}${inherit}:
+${docstring}${members}
+"
+  python_default_enum_decl "class ${name}:
+${docstring}${members}
+"
+  python_default_external_class_decl "${name}"
+  python_default_attribute_declaration "${comment}${self}${name} = ${value}
+" // multiplicity 1
+  "${comment}${self}${name} = ${stereotype}()
+" // multiplicity != 1
+  python_default_enum_item_decl "${comment}${self}${name} = ${value}
+"
+  python_default_relation_declaration"${comment}${self}${name} = ${value}
+" // multiplicity 1
+  "${comment}${self}${name} = ${stereotype}()
+" // multiplicity != 1
+  python_default_composition_declaration"${comment}${self}${name} = ${type}()
+" // multiplicity 1
+  "${comment}${self}${name} = ${stereotype}()
+" // multiplicity != 1
+  python_default_operation_definition "${@}${static}${abstract}def ${name}${(}${)}:
+${docstring}${body}
+"
+  python_default_initoperation_definition "${@}${static}${abstract}def ${name}${(}${p0}${v0}${)}:
+${docstring}super(${class}, ${p0}).__init__()
+${body}
+"
+  python_get "get${Name}"
+  python_set "set${Name}"
+  idl_default_src_content "#ifndef ${MODULE}_${NAME}_H
+#define ${MODULE}_${NAME}_H
+
+${comment}
+${includes}
+${module_start}
+${definition}
+${module_end}
+#endif
+"
+  idl_default_interface_decl "${comment}${abstract}${local}interface ${name}${inherit} {
+${members}};
+"
+  idl_default_valuetype_decl "${comment}${abstract}${custom}valuetype ${name}${inherit} {
+${members}};
+"
+  idl_default_struct_decl "${comment}struct ${name} {
+${members}};
+"
+  idl_default_typedef_decl "${comment}typedef ${type} ${name};
+"
+  idl_default_exception_decl "${comment}exception ${name} {
+${members}};
+"
+  idl_default_union_decl "${comment}union ${name} switch(${switch}) {
+${members}};
+"
+  idl_default_enum_decl "${comment}enum ${name} {
+${items}};
+"
+  idl_default_external_class_decl "${name}
+#include \"${name}.idl\"
+"
+  idl_default_attribute_declaration "  ${comment}${readonly}${attribute}${type} ${name};
+" // multiplicity 1
+  "  ${comment}${readonly}${attribute}${stereotype}<${type}> ${name};
+" // multiplicity * a..b
+  "  ${comment}${readonly}${attribute}${stereotype}<${type},${multiplicity}> ${name};
+" // multiplicity N
+  idl_default_valuetype_attribute_declaration "  ${comment}${visibility}${type} ${name};
+" // multiplicity 1
+  "  ${comment}${visibility}${stereotype}<${type}> ${name};
+" // multiplicity * a..b
+  "  ${comment}${visibility}${stereotype}<${type},${multiplicity}> ${name};
+" // multiplicity N
+  idl_default_const_declaration "  ${comment}const ${type} ${name}${value};
+" // multiplicity 1
+  "  ${comment}const ${stereotype}<${type}> ${name}${value};
+" // multiplicity * a..b
+  "  ${comment}const ${stereotype}<${type},${multiplicity}> ${name}${value};
+" // multiplicity N
+  idl_default_enum_item_declaration "  ${name},${comment}"
+  idl_default_union_item_declaration "  ${comment}case ${case} : ${readonly}${type} ${name};" // multiplicity 1
+  "  ${comment}case ${case} : ${readonly}${stereotype}<${type}> ${name};" // multiplicity * a..b
+  "  ${comment}case ${case} : ${readonly}${stereotype}<${type},${multiplicity}> ${name};" // multiplicity N
+  idl_association_aggregation_declaration
+    "  ${comment}${readonly}${attribute}${type} ${name};
+" // multiplicity 1
+    "  ${comment}${readonly}${attribute}${stereotype}<${type}> ${name};
+" // multiplicity * a..b
+    "  ${comment}${readonly}${attribute}${stereotype}<${type},${multiplicity}> ${name};
+" // multiplicity N
+  idl_valuetype_association_aggregation_declaration
+    "  ${comment}${visibility}${type} ${name};
+" // multiplicity 1
+    "  ${comment}${visibility}${stereotype}<${type}> ${name};
+" // multiplicity * a..b
+    "  ${comment}${visibility}${stereotype}<${type},${multiplicity}> ${name};
+" // multiplicity N
+  idl_union_association_aggregation_declaration
+    "  ${comment}case ${case} : ${readonly}${type} ${name};" // multiplicity 1
+    "  ${comment}case ${case} : ${readonly}${stereotype}<${type}> ${name};" // multiplicity * a..b
+    "  ${comment}case ${case} : ${readonly}${stereotype}<${type},${multiplicity}> ${name};" // multiplicity N
+  idl_get "get_${name}"
+  idl_set "set_${name}"  twoways
+  idl_default_operation_declaration "  ${comment}${oneway}${type} ${name}${(}${)}${raisesnl}${raises};
+"
+  uml_get_name uml uml_set_name uml
+end
diff --git a/doc/bouml/jogl/idl_includes b/doc/bouml/jogl/idl_includes
new file mode 100644
index 0000000..fceab64
--- /dev/null
+++ b/doc/bouml/jogl/idl_includes
@@ -0,0 +1 @@
+// "a type" "needed idl_includes"
diff --git a/doc/bouml/jogl/java_imports b/doc/bouml/jogl/java_imports
new file mode 100644
index 0000000..bbd370a
--- /dev/null
+++ b/doc/bouml/jogl/java_imports
@@ -0,0 +1 @@
+// "a type" "needed java_imports"
diff --git a/doc/bouml/jogl/jogl.prj b/doc/bouml/jogl/jogl.prj
new file mode 100644
index 0000000..607638c
--- /dev/null
+++ b/doc/bouml/jogl/jogl.prj
@@ -0,0 +1,710 @@
+format 67
+"jogl"
+  revision 7
+  modified_by 2 "sven"
+
+
+  
+  // class settings
+  default_attribute_visibility private default_relation_visibility private default_operation_visibility public
+  //class diagram settings
+  draw_all_relations yes hide_attributes no hide_operations no show_members_full_definition no show_members_visibility no show_members_stereotype no show_members_multiplicity no show_members_initialization no show_attribute_modifiers no member_max_width 127 show_parameter_dir yes show_parameter_name yes package_name_in_tab no class_drawing_mode natural drawing_language uml show_context_mode no auto_label_position yes show_relation_modifiers no show_infonote no shadow yes show_stereotype_ [...]
+  //use case diagram settings
+  package_name_in_tab no show_context no auto_label_position yes draw_all_relations yes class_drawing_mode actor shadow yes show_stereotype_properties no
+  //sequence diagram settings
+  show_full_operations_definition no write_horizontally yes class_drawing_mode natural drawing_language uml draw_all_relations yes shadow yes show_stereotype_properties no
+  //collaboration diagram settings
+  show_full_operations_definition no show_hierarchical_rank no write_horizontally yes drawing_language uml package_name_in_tab no show_context no draw_all_relations yes shadow yes show_stereotype_properties no
+  //object diagram settings
+   write_horizontally yes package_name_in_tab no show_context no auto_label_position yes draw_all_relations yes shadow yes show_stereotype_properties no
+  //component diagram settings
+  package_name_in_tab no show_context no auto_label_position yes draw_all_relations yes shadow yes
+  draw_component_as_icon no show_component_req_prov no show_component_rea no show_stereotype_properties no
+  //deployment diagram settings
+  package_name_in_tab no show_context no write_horizontally yes auto_label_position yes draw_all_relations yes shadow yes
+  draw_component_as_icon no show_component_req_prov no show_component_rea no show_stereotype_properties no
+  //state diagram settings
+  package_name_in_tab no show_context no auto_label_position yes write_trans_label_horizontally yes show_trans_definition no draw_all_relations yes shadow yes
+  show_activities yes region_horizontally yes drawing_language uml show_stereotype_properties no
+  //activity diagram settings
+  package_name_in_tab no show_context no show_opaque_action_definition no auto_label_position yes write_flow_label_horizontally no draw_all_relations yes shadow yes
+  show_infonote yes drawing_language uml show_stereotype_properties no
+  
+  class_color yellow duration_color transparent continuation_color gray note_color blue fragment_color transparent subject_color transparent usecase_color yellow package_color transparent component_color green artifact_color green deploymentnode_color gray state_color yellow stateaction_color transparent activity_color transparent activityregion_color transparent activitypartition_color transparent activityaction_color transparent parameterpin_color white 
+  font_size 10
+  diagram_format A4
+
+  mark_for_import
+  
+  ncouples 1
+  key "html dir" value "/usr/local/projects/JOGL/jogl/doc/bouml/html/"
+  classview 128069 "javax.media.opengl"
+    //class diagram settings
+    draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default s [...]
+    //collaboration diagram settings
+    show_full_operations_definition default show_hierarchical_rank default write_horizontally default drawing_language default package_name_in_tab default show_context default draw_all_relations default shadow default show_stereotype_properties default
+    //object diagram settings
+     write_horizontally default package_name_in_tab default show_context default auto_label_position default draw_all_relations default shadow default show_stereotype_properties default
+    //sequence diagram settings
+    show_full_operations_definition default write_horizontally default class_drawing_mode default drawing_language default draw_all_relations default shadow default show_stereotype_properties default
+    //state diagram settings
+    package_name_in_tab default show_context default auto_label_position default write_trans_label_horizontally default show_trans_definition default draw_all_relations default shadow default
+    show_activities default region_horizontally default drawing_language default show_stereotype_properties default
+    //class settings
+    //activity diagram settings
+    package_name_in_tab default show_context default show_opaque_action_definition default auto_label_position default write_flow_label_horizontally default draw_all_relations default shadow default
+    show_infonote default drawing_language default show_stereotype_properties default
+    classdiagram 128069 "OpenGL Interfaces"
+      draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default [...]
+      size A3-Landscape
+    end
+
+    class 128069 "GL"
+      visibility public stereotype "interface"
+      cpp_decl ""
+      java_decl "${comment}${@}${visibility}interface ${name}${extends} {
+${members}}
+"
+      php_decl "${comment}${visibility}interface ${name} {
+${members}}
+"
+      python_2_2 python_decl ""
+      idl_decl "${comment}${abstract}${local}interface ${name}${inherit} {
+${members}};
+"
+      explicit_switch_type ""
+      
+      classrelation 134085 // <generalisation>
+	relation 133061 ---|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 134085 // <generalisation>
+	  b parent class_ref 132549 // GLBase
+      end
+    end
+
+    class 128197 "GL2ES1"
+      visibility public stereotype "interface"
+      cpp_decl ""
+      java_decl "${comment}${@}${visibility}interface ${name}${extends} {
+${members}}
+"
+      php_decl "${comment}${visibility}interface ${name} {
+${members}}
+"
+      python_2_2 python_decl ""
+      idl_decl "${comment}${abstract}${local}interface ${name}${inherit} {
+${members}};
+"
+      explicit_switch_type ""
+      
+      classrelation 129221 // <generalisation>
+	relation 129221 ---|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 129221 // <generalisation>
+	  b parent class_ref 128069 // GL
+      end
+    end
+
+    class 128325 "GLES1"
+      visibility public stereotype "interface"
+      cpp_decl ""
+      java_decl "${comment}${@}${visibility}interface ${name}${extends} {
+${members}}
+"
+      php_decl "${comment}${visibility}interface ${name} {
+${members}}
+"
+      python_2_2 python_decl ""
+      idl_decl "${comment}${abstract}${local}interface ${name}${inherit} {
+${members}};
+"
+      explicit_switch_type ""
+      
+      classrelation 129477 // <generalisation>
+	relation 129477 ---|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 129477 // <generalisation>
+	  b parent class_ref 128197 // GL2ES1
+      end
+    end
+
+    class 128453 "GL2"
+      visibility public stereotype "interface"
+      cpp_decl ""
+      java_decl "${comment}${@}${visibility}interface ${name}${extends} {
+${members}}
+"
+      php_decl "${comment}${visibility}interface ${name} {
+${members}}
+"
+      python_2_2 python_decl ""
+      idl_decl "${comment}${abstract}${local}interface ${name}${inherit} {
+${members}};
+"
+      explicit_switch_type ""
+      
+      classrelation 129989 // <generalisation>
+	relation 129989 ---|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 129989 // <generalisation>
+	  b parent class_ref 128709 // GL2GL3
+      end
+
+      classrelation 130245 // <generalisation>
+	relation 130245 ---|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 130245 // <generalisation>
+	  b parent class_ref 128197 // GL2ES1
+      end
+    end
+
+    class 128581 "GL2ES2"
+      visibility public stereotype "interface"
+      cpp_decl ""
+      java_decl "${comment}${@}${visibility}interface ${name}${extends} {
+${members}}
+"
+      php_decl "${comment}${visibility}interface ${name} {
+${members}}
+"
+      python_2_2 python_decl ""
+      idl_decl "${comment}${abstract}${local}interface ${name}${inherit} {
+${members}};
+"
+      explicit_switch_type ""
+      
+      classrelation 129349 // <generalisation>
+	relation 129349 ---|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 129349 // <generalisation>
+	  b parent class_ref 128069 // GL
+      end
+    end
+
+    class 128709 "GL2GL3"
+      visibility public stereotype "interface"
+      cpp_decl ""
+      java_decl "${comment}${@}${visibility}interface ${name}${extends} {
+${members}}
+"
+      php_decl "${comment}${visibility}interface ${name} {
+${members}}
+"
+      python_2_2 python_decl ""
+      idl_decl "${comment}${abstract}${local}interface ${name}${inherit} {
+${members}};
+"
+      explicit_switch_type ""
+      
+      classrelation 130117 // <generalisation>
+	relation 130117 ---|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 130117 // <generalisation>
+	  b parent class_ref 128581 // GL2ES2
+      end
+    end
+
+    class 128837 "GL3"
+      visibility public stereotype "interface"
+      cpp_decl ""
+      java_decl "${comment}${@}${visibility}interface ${name}${extends} {
+${members}}
+"
+      php_decl "${comment}${visibility}interface ${name} {
+${members}}
+"
+      python_2_2 python_decl ""
+      idl_decl "${comment}${abstract}${local}interface ${name}${inherit} {
+${members}};
+"
+      explicit_switch_type ""
+      
+      classrelation 129861 // <generalisation>
+	relation 129861 ---|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 129861 // <generalisation>
+	  b parent class_ref 128709 // GL2GL3
+      end
+    end
+
+    class 128965 "GLES2"
+      visibility public stereotype "interface"
+      cpp_decl ""
+      java_decl "${comment}${@}${visibility}interface ${name}${extends} {
+${members}}
+"
+      php_decl "${comment}${visibility}interface ${name} {
+${members}}
+"
+      python_2_2 python_decl ""
+      idl_decl "${comment}${abstract}${local}interface ${name}${inherit} {
+${members}};
+"
+      explicit_switch_type ""
+      
+      classrelation 129605 // <generalisation>
+	relation 129605 ---|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 129605 // <generalisation>
+	  b parent class_ref 128581 // GL2ES2
+      end
+    end
+
+    class 130117 "GLContext"
+      abstract visibility package 
+      cpp_decl ""
+      java_decl "${comment}${@}${visibility}${final}${abstract}class ${name}${extends}${implements} {
+${members}}
+"
+      php_decl ""
+      python_2_2 python_decl ""
+      idl_decl ""
+      explicit_switch_type ""
+      
+      classrelation 130757 // <association>
+	relation_ref 130501 // <association>
+      end
+
+      classrelation 134341 // <association>
+	relation_ref 133189 // <association>
+      end
+    end
+
+    class 130245 "GLDrawable"
+      abstract visibility package 
+      cpp_decl ""
+      java_decl "${comment}${@}${visibility}${final}${abstract}class ${name}${extends}${implements} {
+${members}}
+"
+      php_decl ""
+      python_2_2 python_decl ""
+      idl_decl ""
+      explicit_switch_type ""
+      
+      classrelation 130629 // <association>
+	relation 130501 ----
+	  a role_name "" multiplicity "0..1" private
+	    java "  ${comment}${@}${visibility}${static}${final}${transient}${volatile}${type} ${name}${value};
+"
+	    classrelation_ref 130629 // <association>
+	  b role_name "" multiplicity "1" private
+	    java "  ${comment}${@}${visibility}${static}${final}${transient}${volatile}${type} ${name}${value};
+"
+	    classrelation_ref 130757 // <association>
+      end
+
+      classrelation 132421 // <association>
+	relation_ref 131653 // <association>
+      end
+    end
+
+    class 130501 "GL4bcImpl"
+      visibility private stereotype "entity"
+      cpp_decl ""
+      java_decl "${comment}${@}${visibility}${final}${abstract}class ${name}${extends}${implements} {
+${members}}
+"
+      php_decl ""
+      python_2_2 python_decl ""
+      idl_decl ""
+      explicit_switch_type ""
+      
+      classrelation 131141 // <realization>
+	relation 130885 -_-|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 131141 // <realization>
+	  b parent class_ref 128837 // GL3
+      end
+
+      classrelation 128002 // <realization>
+	relation 128002 -_-|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 128002 // <realization>
+	  b parent class_ref 128002 // GL3bc
+      end
+
+      classrelation 128130 // <realization>
+	relation 128130 -_-|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 128130 // <realization>
+	  b parent class_ref 128258 // GL4bc
+      end
+
+      classrelation 128258 // <realization>
+	relation 128258 -_-|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 128258 // <realization>
+	  b parent class_ref 128453 // GL2
+      end
+
+      classrelation 128386 // <realization>
+	relation 128386 -_-|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 128386 // <realization>
+	  b parent class_ref 128130 // GL4
+      end
+    end
+
+    class 130629 "GLES2Impl"
+      visibility private stereotype "entity"
+      cpp_decl ""
+      java_decl "${comment}${@}${visibility}${final}${abstract}class ${name}${extends}${implements} {
+${members}}
+"
+      php_decl ""
+      python_2_2 python_decl ""
+      idl_decl ""
+      explicit_switch_type ""
+      
+      classrelation 131013 // <realization>
+	relation 130757 -_-|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 131013 // <realization>
+	  b parent class_ref 128965 // GLES2
+      end
+    end
+
+    class 130757 "GLES1Impl"
+      visibility private stereotype "entity"
+      cpp_decl ""
+      java_decl "${comment}${@}${visibility}${final}${abstract}class ${name}${extends}${implements} {
+${members}}
+"
+      php_decl ""
+      python_2_2 python_decl ""
+      idl_decl ""
+      explicit_switch_type ""
+      
+      classrelation 130885 // <realization>
+	relation 130629 -_-|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 130885 // <realization>
+	  b parent class_ref 128325 // GLES1
+      end
+    end
+
+    class 130885 "NativeWindow"
+      visibility package stereotype "interface"
+      cpp_decl ""
+      java_decl "${comment}${@}${visibility}interface ${name}${extends} {
+${members}}
+"
+      php_decl "${comment}${visibility}interface ${name} {
+${members}}
+"
+      python_2_2 python_decl ""
+      idl_decl "${comment}${abstract}${local}interface ${name}${inherit} {
+${members}};
+"
+      explicit_switch_type ""
+      
+      classrelation 132165 // <association>
+	relation_ref 131525 // <association>
+      end
+
+      classrelation 132293 // <association>
+	relation 131653 ----
+	  a role_name "" private
+	    java "  ${comment}${@}${visibility}${static}${final}${transient}${volatile}${type} ${name}${value};
+"
+	    classrelation_ref 132293 // <association>
+	  b role_name "" private
+	    java "  ${comment}${@}${visibility}${static}${final}${transient}${volatile}${type} ${name}${value};
+"
+	    classrelation_ref 132421 // <association>
+      end
+    end
+
+    class 131013 "AbstractGraphicsConfiguration"
+      abstract visibility package 
+      cpp_decl ""
+      java_decl "${comment}${@}${visibility}${final}${abstract}class ${name}${extends}${implements} {
+${members}}
+"
+      php_decl ""
+      python_2_2 python_decl ""
+      idl_decl ""
+      explicit_switch_type ""
+      
+      classrelation 131525 // chosen (<association>)
+	relation 131269 ----
+	  a role_name "chosen" multiplicity "1" private
+	    java "  ${comment}${@}${visibility}${static}${final}${transient}${volatile}${type} ${name}${value};
+"
+	    classrelation_ref 131525 // chosen (<association>)
+	  b role_name "" private
+	    java "  ${comment}${@}${visibility}${static}${final}${transient}${volatile}${type} ${name}${value};
+"
+	    classrelation_ref 131653 // <association>
+      end
+
+      classrelation 131909 // <association>
+	relation_ref 131397 // <association>
+      end
+
+      classrelation 132037 // <association>
+	relation 131525 ----
+	  a role_name "" private
+	    java "  ${comment}${@}${visibility}${static}${final}${transient}${volatile}${type} ${name}${value};
+"
+	    classrelation_ref 132037 // <association>
+	  b role_name "" private
+	    java "  ${comment}${@}${visibility}${static}${final}${transient}${volatile}${type} ${name}${value};
+"
+	    classrelation_ref 132165 // <association>
+      end
+    end
+
+    class 131141 "GLCapabilities"
+      visibility package 
+      cpp_decl ""
+      java_decl "${comment}${@}${visibility}${final}${abstract}class ${name}${extends}${implements} {
+${members}}
+"
+      php_decl ""
+      python_2_2 python_decl ""
+      idl_decl ""
+      explicit_switch_type ""
+      
+      classrelation 131397 // <generalisation>
+	relation 131141 ---|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 131397 // <generalisation>
+	  b parent class_ref 131269 // Capabilities
+      end
+
+      classrelation 132677 // <association>
+	relation_ref 131781 // <association>
+      end
+
+      classrelation 132933 // <association>
+	relation_ref 131909 // <association>
+      end
+    end
+
+    class 131269 "Capabilities"
+      visibility package 
+      cpp_decl ""
+      java_decl "${comment}${@}${visibility}${final}${abstract}class ${name}${extends}${implements} {
+${members}}
+"
+      php_decl ""
+      python_2_2 python_decl ""
+      idl_decl ""
+      explicit_switch_type ""
+      
+      classrelation 131653 // <association>
+	relation_ref 131269 // <association>
+      end
+
+      classrelation 131781 // <association>
+	relation 131397 ----
+	  a role_name "" private
+	    java "  ${comment}${@}${visibility}${static}${final}${transient}${volatile}${type} ${name}${value};
+"
+	    classrelation_ref 131781 // <association>
+	  b role_name "requested" multiplicity "1" private
+	    java "  ${comment}${@}${visibility}${static}${final}${transient}${volatile}${type} ${name}${value};
+"
+	    classrelation_ref 131909 // <association>
+      end
+    end
+
+    class 131397 "GLProfile"
+      visibility package 
+      cpp_decl ""
+      java_decl "${comment}${@}${visibility}${final}${abstract}class ${name}${extends}${implements} {
+${members}}
+"
+      php_decl ""
+      python_2_2 python_decl ""
+      idl_decl ""
+      explicit_switch_type ""
+      
+      classrelation 132549 // <association>
+	relation 131781 ----
+	  a role_name "" private
+	    java "  ${comment}${@}${visibility}${static}${final}${transient}${volatile}${type} ${name}${value};
+"
+	    classrelation_ref 132549 // <association>
+	  b role_name "" private
+	    java "  ${comment}${@}${visibility}${static}${final}${transient}${volatile}${type} ${name}${value};
+"
+	    classrelation_ref 132677 // <association>
+      end
+
+      classrelation 132805 // <association>
+	relation 131909 ----
+	  a role_name "" private
+	    java "  ${comment}${@}${visibility}${static}${final}${transient}${volatile}${type} ${name}${value};
+"
+	    classrelation_ref 132805 // <association>
+	  b role_name "" private
+	    java "  ${comment}${@}${visibility}${static}${final}${transient}${volatile}${type} ${name}${value};
+"
+	    classrelation_ref 132933 // <association>
+      end
+    end
+
+    class 132549 "GLBase"
+      visibility public stereotype "interface"
+      cpp_decl ""
+      java_decl "${comment}${@}${visibility}interface ${name}${extends} {
+${members}}
+"
+      php_decl "${comment}${visibility}interface ${name} {
+${members}}
+"
+      python_2_2 python_decl ""
+      idl_decl "${comment}${abstract}${local}interface ${name}${inherit} {
+${members}};
+"
+      explicit_switch_type ""
+      
+      classrelation 134213 // <association>
+	relation 133189 ----
+	  a role_name "" multiplicity "1" private
+	    java "  ${comment}${@}${visibility}${static}${final}${transient}${volatile}${type} ${name}${value};
+"
+	    classrelation_ref 134213 // <association>
+	  b role_name "" multiplicity "1" private
+	    java "  ${comment}${@}${visibility}${static}${final}${transient}${volatile}${type} ${name}${value};
+"
+	    classrelation_ref 134341 // <association>
+      end
+    end
+
+    class 128002 "GL3bc"
+      visibility package stereotype "interface"
+      cpp_decl ""
+      java_decl "${comment}${@}${visibility}interface ${name}${extends} {
+${members}}
+"
+      php_decl "${comment}${visibility}interface ${name} {
+${members}}
+"
+      python_2_2 python_decl ""
+      idl_decl "${comment}${abstract}${local}interface ${name}${inherit} {
+${members}};
+"
+      explicit_switch_type ""
+      
+      classrelation 128514 // <generalisation>
+	relation 128514 ---|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 128514 // <generalisation>
+	  b parent class_ref 128453 // GL2
+      end
+
+      classrelation 128642 // <generalisation>
+	relation 128642 ---|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 128642 // <generalisation>
+	  b parent class_ref 128837 // GL3
+      end
+    end
+
+    class 128130 "GL4"
+      visibility package stereotype "interface"
+      cpp_decl ""
+      java_decl "${comment}${@}${visibility}interface ${name}${extends} {
+${members}}
+"
+      php_decl "${comment}${visibility}interface ${name} {
+${members}}
+"
+      python_2_2 python_decl ""
+      idl_decl "${comment}${abstract}${local}interface ${name}${inherit} {
+${members}};
+"
+      explicit_switch_type ""
+      
+      classrelation 128770 // <generalisation>
+	relation 128770 ---|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 128770 // <generalisation>
+	  b parent class_ref 128837 // GL3
+      end
+    end
+
+    class 128258 "GL4bc"
+      visibility package stereotype "interface"
+      cpp_decl ""
+      java_decl "${comment}${@}${visibility}interface ${name}${extends} {
+${members}}
+"
+      php_decl "${comment}${visibility}interface ${name} {
+${members}}
+"
+      python_2_2 python_decl ""
+      idl_decl "${comment}${abstract}${local}interface ${name}${inherit} {
+${members}};
+"
+      explicit_switch_type ""
+      
+      classrelation 128898 // <generalisation>
+	relation 128898 ---|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 128898 // <generalisation>
+	  b parent class_ref 128002 // GL3bc
+      end
+
+      classrelation 129026 // <generalisation>
+	relation 129026 ---|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 129026 // <generalisation>
+	  b parent class_ref 128130 // GL4
+      end
+    end
+
+    class 128386 "GL2ES12"
+      visibility package stereotype "entity"
+      cpp_decl ""
+      java_decl "${comment}${@}${visibility}${final}${abstract}class ${name}${extends}${implements} {
+${members}}
+"
+      php_decl ""
+      python_2_2 python_decl ""
+      idl_decl ""
+      explicit_switch_type ""
+      
+      classrelation 129154 // <realization>
+	relation 129154 -_-|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 129154 // <realization>
+	  b parent class_ref 128197 // GL2ES1
+      end
+
+      classrelation 129282 // <realization>
+	relation 129282 -_-|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 129282 // <realization>
+	  b parent class_ref 128581 // GL2ES2
+      end
+    end
+  end
+end
diff --git a/doc/bouml/jogl/python_imports b/doc/bouml/jogl/python_imports
new file mode 100644
index 0000000..4a1bd3a
--- /dev/null
+++ b/doc/bouml/jogl/python_imports
@@ -0,0 +1 @@
+// "a type" "needed python_imports"
diff --git a/doc/bouml/jogl/stereotypes b/doc/bouml/jogl/stereotypes
new file mode 100644
index 0000000..0ac476c
--- /dev/null
+++ b/doc/bouml/jogl/stereotypes
@@ -0,0 +1,58 @@
+
+  package_stereotypes  6 "facade" "framework" "model library" "stub" "toplevel" "profile"
+    -_-> 3 "access" "import" "from"
+  end
+  
+  class_stereotypes  19 "actor" "auxiliary" "boundary" "control" "entity" "enum" "enum_pattern" "exception" "focus" "implementationClass" "interface" "@interface" "metaclass" "stereotype" "struct" "type" "typedef" "union" "utility"
+    ---- 4 "list" "set" "vector" "map"
+    ---> 4 "list" "set" "vector" "map"
+    ---|> 4 "{complete,disjoint}" "{incomplete,disjoint}" "{complete,overlapping}" "{incomplete,overlapping}"
+    o--- 4 "list" "set" "vector" "map"
+    *--- 4 "list" "set" "vector" "map"
+    o--> 4 "list" "set" "vector" "map"
+    *--> 4 "list" "set" "vector" "map"
+    -_-> 4 "friend" "from" "import" "instantiate"
+    -_-|> 1 "bind"
+  end
+  
+  use_case_stereotypes 1 "realization"
+  
+    ---|> 4 "{complete,disjoint}" "{incomplete,disjoint}" "{complete,overlapping}" "{incomplete,overlapping}"
+    -_-> 2 "include" "extend"
+  end
+  
+  artifact_stereotypes  7 "document" "file" "script" "source" "text" "library" "executable"
+    -_-> 4 "deploy" "manifest" "import" "from"
+  end
+  
+  attribute_stereotypes  4 "list" "set" "vector" "map"
+  operation_stereotypes  0
+  state_stereotypes  3 "machine" "submachine" "top"
+  activity_stereotypes  0
+  flow_stereotypes  3 "interrupt" "multicast" "multireceive"
+  interruptibleactivityregion_stereotypes  0
+  pseudostate_stereotypes  0
+  stateaction_stereotypes  2 "send-signal" "receive-signal"
+  parameter_stereotypes  0
+  parameterset_stereotypes  0
+  activitynode_stereotypes  0
+  activityaction_stereotypes  0
+  activityobject_stereotypes  2 "datastore" "centralBuffer"
+  expansionregion_stereotypes  0
+  activitypartition_stereotypes  0
+  pin_stereotypes  0
+  component_stereotypes  6 "buildComponent" "entity" "implement" "process" "service" "subsystem"
+  deploymentnode_stereotypes  3 "cpu" "device" "executionEnvironment"
+  classview_stereotypes  0
+  usecaseview_stereotypes  0
+  componentview_stereotypes  0
+  deploymentview_stereotypes  0
+  classdiagram_stereotypes  0
+  seqdiagram_stereotypes  0
+  coldiagram_stereotypes  0
+  usecasediagram_stereotypes  0
+  statediagram_stereotypes  0
+  activitydiagram_stereotypes  0
+  componentdiagram_stereotypes  0
+  deploymentdiagram_stereotypes  0
+end
diff --git a/doc/bouml/jogl/tools b/doc/bouml/jogl/tools
new file mode 100644
index 0000000..49867c0
--- /dev/null
+++ b/doc/bouml/jogl/tools
@@ -0,0 +1,32 @@
+// 'tool' "the executable" "displayed string" {target}+
+tool "HTML documentation" "ghtml" Class Operation Attribute Generalisation Realize Dependency Association DirectionalAssociation Aggregation AggregationByValue DirectionalAggregation DirectionalAggregationByValue ExtraMember ClassInstance
+tool "HTML doc. (flat)" "ghtml -flat" Class Operation Attribute Generalisation Realize Dependency Association DirectionalAssociation Aggregation AggregationByValue DirectionalAggregation DirectionalAggregationByValue ExtraMember ClassInstance
+tool "HTML doc. (svg)" "ghtml -svg" Class Operation Attribute Generalisation Realize Dependency Association DirectionalAssociation Aggregation AggregationByValue DirectionalAggregation DirectionalAggregationByValue ExtraMember ClassInstance
+tool "HTML doc. (flat, svg)" "ghtml -flat -svg" Class Operation Attribute Generalisation Realize Dependency Association DirectionalAssociation Aggregation AggregationByValue DirectionalAggregation DirectionalAggregationByValue ExtraMember ClassInstance
+tool "C++ utilities" "cpp_util" Class
+tool "Global Change" "global_change" Class
+tool "Uml projection" "uml_proj" Class Operation Attribute Generalisation Realize Dependency Association DirectionalAssociation Aggregation AggregationByValue DirectionalAggregation DirectionalAggregationByValue
+tool "HTML documentation" "ghtml" State Region StateAction Initial EntryPoint Final Terminate ExitPoint DeepHistory ShallowHistory Junction Choice Fork Join Transition
+tool "HTML doc. (flat)" "ghtml -flat" State Region StateAction Initial EntryPoint Final Terminate ExitPoint DeepHistory ShallowHistory Junction Choice Fork Join Transition
+tool "HTML doc. (svg)" "ghtml -svg" State Region StateAction Initial EntryPoint Final Terminate ExitPoint DeepHistory ShallowHistory Junction Choice Fork Join Transition
+tool "HTML doc. (flat, svg)" "ghtml -flat -svg" State Region StateAction Initial EntryPoint Final Terminate ExitPoint DeepHistory ShallowHistory Junction Choice Fork Join Transition
+tool "C++ state machine" "stmgen" State
+tool "HTML documentation" "ghtml" Activity InterruptibleActivityRegion ExpansionRegion ActivityObject ActivityAction Parameter ParameterSet Pin ExpansionNode InitialActivityNode FinalActivityNode ExitPointActivityNode DecisionActivityNode MergeActivityNode ForkActivityNode JoinActivityNode Flow
+tool "HTML doc. (flat)" "ghtml -flat" Activity InterruptibleActivityRegion ExpansionRegion ActivityObject ActivityAction Parameter ParameterSet Pin ExpansionNode InitialActivityNode FinalActivityNode ExitPointActivityNode DecisionActivityNode MergeActivityNode ForkActivityNode JoinActivityNode Flow
+tool "HTML doc. (svg)" "ghtml -svg" Activity InterruptibleActivityRegion ExpansionRegion ActivityObject ActivityAction Parameter ParameterSet Pin ExpansionNode InitialActivityNode FinalActivityNode ExitPointActivityNode DecisionActivityNode MergeActivityNode ForkActivityNode JoinActivityNode Flow
+tool "HTML doc. (flat, svg)" "ghtml -flat -svg" Activity InterruptibleActivityRegion ExpansionRegion ActivityObject ActivityAction Parameter ParameterSet Pin ExpansionNode InitialActivityNode FinalActivityNode ExitPointActivityNode DecisionActivityNode MergeActivityNode ForkActivityNode JoinActivityNode Flow
+tool "HTML documentation" "ghtml" Project Package UseCaseView ClassView ComponentView DeploymentView UseCaseDiagram SeqDiagram ColDiagram ClassDiagram ObjectDiagram StateDiagram ActivityDiagram ComponentDiagram DeploymentDiagram UseCase Component Node Artifact Inherit DependOn
+tool "HTML doc. (flat)" "ghtml -flat" Project Package UseCaseView ClassView ComponentView DeploymentView UseCaseDiagram SeqDiagram ColDiagram ClassDiagram ObjectDiagram StateDiagram ActivityDiagram ComponentDiagram DeploymentDiagram UseCase Component Node Artifact Inherit DependOn
+tool "HTML doc. (svg)" "ghtml -svg" Project Package UseCaseView ClassView ComponentView DeploymentView UseCaseDiagram SeqDiagram ColDiagram ClassDiagram ObjectDiagram StateDiagram ActivityDiagram ComponentDiagram DeploymentDiagram UseCase Component Node Artifact Inherit DependOn
+tool "HTML doc. (flat, svg)" "ghtml -flat -svg" Project Package UseCaseView ClassView ComponentView DeploymentView UseCaseDiagram SeqDiagram ColDiagram ClassDiagram ObjectDiagram StateDiagram ActivityDiagram ComponentDiagram DeploymentDiagram UseCase Component Node Artifact Inherit DependOn
+tool "Generate .pro" "gpro" Artifact
+tool "Import Rose" "irose" Project Package
+tool "Generate XMI 1.2" "gxmi" Project
+tool "Generate XMI 2.1" "gxmi2" Project
+tool "Import XMI 2.1" "ixmi2" Project Package
+tool "Use case wizard" "usecasewizard" UseCase
+tool "Check-in" "file_control ci" Project Package
+tool "Check-out" "file_control co" Project Package
+tool "Deploy classes" "deplcl" ClassView
+tool "Global Change" "global_change" Project Package ClassView DeploymentView
+tool "Uml projection" "uml_proj" Project Package ClassView
diff --git a/doc/deployment/JOGL-DEPLOYMENT.html b/doc/deployment/JOGL-DEPLOYMENT.html
new file mode 100644
index 0000000..b54bc64
--- /dev/null
+++ b/doc/deployment/JOGL-DEPLOYMENT.html
@@ -0,0 +1,271 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+    <head>
+        <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
+        <link href="../../../style.css" rel="stylesheet" type="text/css"/>
+        <title>JOGL JAR Bundeling</title>
+    </head>
+    <body>
+        <div id="container">
+            <div id="header">
+                <div id="slogan">.. bundle .. deploy</div>
+                <div id="logo"><a href="http://jogamp.org/">JOGL JAR Bundeling</a></div>
+            </div>
+            <div id="menu">
+                <ul>
+                    <li><a href="http://jogamp.org/">Home</a></li>
+                    <li><a href="../../../gluegen/www/">Gluegen</a></li>
+                    <li><a href="../../../joal/www/">JOAL</a></li>
+                    <li><a href="../../../jocl/www/">JOCL</a></li>
+                    <li><a href="../../../jogl/www/">JOGL</a></li>
+                    <li><a href="../../../demos/www/">Demos</a></li>
+                    <li><a href="../../../wiki/">Wiki</a></li>
+                    <li><a href="../../../deployment/jogl-next/javadoc_public/">JavaDoc</a></li>
+                    <li><a href="../../../blog/">Blogs</a></li>
+                    <li><a href="../../../forum.html">Forums</a></li>
+                </ul>
+            </div>
+            <div id="main">
+                <div id="text" class="fill">
+
+                    <h1>JNLP Deployment</h1>
+
+                    Supported JNLP bases are:
+                    <ul>
+                        <li> Latest <code> http://jogamp.org/deployment/webstart/ </code></li>
+                        <li> Next <code> http://jogamp.org/deployment/webstart-next/ </code></li>
+                    </ul>
+
+                    <h2>Desktop All in One</h2>
+
+                    <h3>With AWT and NEWT</h3>
+                    <ul>
+                        <li><code>newt-all-awt.jnlp</code><br/>
+                            <ul>
+                                <li><code>jogl-all-awt.jnlp</code><br/>
+                                    <ul>
+                                        <li><code>gluegen-rt.jnlp</code></li>
+                                        <li><code>nativewindow-all-awt.jnlp</code></li>
+                                    </ul>
+                                </li>
+                            </ul>
+                        </li>
+                    </ul>
+
+                    <h3>With AWT - Without NEWT</h3>
+                    <ul>
+                        <li><code>jogl-all-awt.jnlp</code><br/>
+                            <ul>
+                                <li><code>gluegen-rt.jnlp</code></li>
+                                <li><code>nativewindow-all-awt.jnlp</code></li>
+                            </ul>
+                        </li>
+                    </ul>
+                    <p>
+                        It loads the JAR files for the <a href="#NativeLibraries">native libraries</a>,<br/>
+                        as well as the other <a href="#AllInOneJARs">All In One JAR files</a>
+                        for <a href="#AllInOneJARsAWT">AWT support</a>.
+                    </p>
+
+                    <h3>Without AWT</h3>
+
+                    <ul>
+                        <li><code>newt-all-noawt.jnlp</code><br/>
+                            <ul>
+                                <li><code>jogl-all-noawt.jnlp</code><br/>
+                                    <ul>
+                                        <li><code>gluegen-rt.jnlp</code></li>
+                                        <li><code>nativewindow.jnlp</code></li>
+                                    </ul>
+                                </li>
+                            </ul>
+                        </li>
+                    </ul>
+
+                    <p>
+                        It loads the JAR files for the <a href="#NativeLibraries">native libraries</a>,<br/>
+                        as well as the other <a href="#AllInOneJARs">All In One JAR files</a>
+                        for <a href="#AllInOneJARsNoAWT">Without AWT support</a>.
+                    </p>
+
+                    <hr/>
+                    <h1>Manual Deployment</h1>
+
+                    <h2><a name="NativeLibraries">Native Libraries</a></h2>
+
+                    Gluegen native libraries:
+                    <ul>
+                        <li>libgluegen-rt.so</li>
+                    </ul>
+
+                    NativeWindow native libraries
+                    <ul>
+                        <li>libnativewindow_awt.so</li>
+                        <li>libnativewindow_jvm.so</li>
+                        <li>libnativewindow_x11.so</li>
+                    </ul>
+
+                    JOGL native libraries
+                    <ul>
+                        <li>libjogl_desktop.so</li>
+                        <li>libjogl_gl2es12.so</li>
+                        <li>libjogl_es1.so</li>
+                        <li>libjogl_es2.so</li>
+                        <li>libjogl_cg.so</li>
+                    </ul>
+
+                    NEWT native libraries
+                    <ul>
+                        <li>libnewt.so</li>
+                    </ul>
+
+                    <h2><a name="JavaLibraries">Java Libraries (JARs)</a></h2>
+
+                    <h3><a name="GluegenJAR">Gluegen JAR - Mandatory</a></h3>
+                    <ul>
+                        <li>gluegen-rt.jar</li>
+                    </ul>
+
+                    <h3><a name="AllInOneJARs">All In One Deployment</a></h3>
+
+                    <p>
+                        This might be the best solution
+                        for desktop (applets and webstart).<br/>
+
+                        It is much faster to download
+                        a (maybe bigger) file once and cache
+                        it for most purposes, than to download
+                        tens of files where its cache might not
+                        be reuseable.<br/>
+                    </p>
+
+                    <a name="AllInOneJARsAWT">With AWT</a>:
+                    <ul>
+                        <li>nativewindow.all.jar</li>
+                        <li>jogl.all.jar</li>
+                        <li>newt.all.jar (optional - redundant if no NEWT is used)</li>
+                    </ul>
+
+                    <a name="AllInOneJARsNoAWT">Without AWT</a>:
+                    <ul>
+                        <li>nativewindow.all-noawt.jar</li>
+                        <li>jogl.all-noawt.jar</li>
+                        <li>newt.all-noawt.jar</li>
+                    </ul>
+
+
+                    <h3>Atomic Deployment </h3>
+
+                    This is a fine tuned solution
+                    where every byte counts.<br/>
+
+                    It is also possible to use this
+                    strategy as a starting point for
+                    efficient manual deployment.<br/>
+
+                    <h4>Cores</h4>
+                    <ul>
+                        <li>Mandatory:<br/>
+                            <ul>
+                                <li>nativewindow.core.jar</li>
+                                <li>jogl.core.jar</li>
+                            </ul></li>
+
+                        <li>Newt (optional):<br/>
+                            <ul>
+                                <li>newt.core.jar</li>
+                                <li>newt.ogl.jar  (to use NEWT with JOGL)</li>
+                            </ul></li>
+                    </ul>
+
+                    <h4>Platform (mandatory)</h4>
+
+                    Chose the same platform for all picks :)
+
+                    <ul>
+                        <li>NativeWindow [pick your platfrom, if available]:<br/>
+                            <ul>
+                                <li>nativewindow.os.x11.jar</li>
+                            </ul></li>
+
+                        <li>JOGL [pick your platform]:<br/>
+                            <ul>
+                                <li>jogl.egl.jar</li>
+                                <li>jogl.os.x11.jar</li>
+                                <li>jogl.os.win.jar</li>
+                                <li>jogl.os.osx.jar</li>
+                            </ul></li>
+
+                        <li>Newt [pick your platform] (optional):<br/>
+                            <ul>
+                                <li>newt.os.x11.jar</li>
+                                <li>newt.os.win.jar</li>
+                                <li>newt.os.osx.jar</li>
+                            </ul></li>
+                    </ul>
+
+                    <h4>OpenGL Profile (mandatory)</h4>
+
+                    Pick as many as you like, at least 1:
+
+                    <ul>
+                        <li>Embedded Device Profiles<br/>
+                            <ul>
+                                <li>jogl.gles1.jar<br/>
+                                    <ul>
+                                        <li>jogl.gles1.dbg.jar</li>
+                                    </ul></li>
+                                <li>jogl.gles2.jar<br/>
+                                    <ul>
+                                        <li>jogl.gles2.dbg.jar</li>
+                                    </ul></li>
+                            </ul></li>
+
+                        <li>Desktop Profiles<br/>
+                            <ul>
+                                <li>jogl.gldesktop.jar<br/>
+                                    <ul>
+                                        <li>jogl.gldesktop.dbg.jar</li>
+                                    </ul></li>
+                                <li>jogl.gl2es12.jar (for desktop ES1/ES2 emulation)</li>
+                            </ul></li>
+                    </ul>
+
+
+                    <h4>JOGL Toolkits/Misc (optional)</h4>
+                    <ul>
+                        <li>jogl.util.jar</li>
+                        <li>jogl.util.gl2.jar</li>
+                        <li>jogl.util.fixedfuncemu.jar</li>
+                    </ul>
+
+
+                    <h4>AWT (optional) </h4>
+
+                    <ul>
+                        <li> nativewindow.awt.jar</li>
+                        <li> jogl.awt.jar</li>
+                        <li> jogl.util.awt.jar (if using jogl.util)</li>
+                        <li> newt.awt.jar (if using with NEWT)</li>
+                    </ul>
+
+                    <h4>GLU (optional) </h4>
+                    <ul>
+                        <li>jogl.glutess.jar</li>
+                        <li>jogl.glumipmap.jar</li>
+                        <li>jogl.glugl2.jar</li>
+                    </ul>
+
+                </div>
+            </div>
+            <div id="footer">
+                <div id="footer_left">
+                    <span>JogAmp.org</span>
+                    by <a href="http://jogamp.org">http://jogamp.org</a>
+                    is licensed under a <br/>
+                    <a href="http://creativecommons.org/licenses/by/3.0/us/">Creative Commons Attribution 3.0 License</a>.
+                </div>
+            </div>
+        </div>
+    </body>
+</html>
diff --git a/doc/deployment/lstjars/lstjars.linux_amd64-20100406.log b/doc/deployment/lstjars/lstjars.linux_amd64-20100406.log
new file mode 100644
index 0000000..48dcd56
--- /dev/null
+++ b/doc/deployment/lstjars/lstjars.linux_amd64-20100406.log
@@ -0,0 +1,540 @@
+cp: cannot stat `../../gluegen/build-x86_64/gluegen-rt-natives-linux-i586.jar': No such file or directory
+cp: cannot stat `../../gluegen/build-x86_64/gluegen-rt-natives-linux-i586-cdc.jar': No such file or directory
+Native Libraries
+4	libgluegen-rt.so.gz
+24	libjogl_cg.so.gz
+144	libjogl_desktop.so.gz
+36	libjogl_es1.so.gz
+36	libjogl_es2.so.gz
+40	libjogl_gl2es12.so.gz
+4	libnativewindow_awt.so.gz
+4	libnativewindow_jvm.so.gz
+8	libnativewindow_x11.so.gz
+12	libnewt.so.gz
+312	total
+
+list gluegen-rt-cdc.jar to gluegen-rt-cdc.lst
+list gluegen-rt.jar to gluegen-rt.lst
+list jogl.all.cdc.jar to jogl.all.cdc.lst
+list jogl.all.jar to jogl.all.lst
+list jogl.all-noawt.jar to jogl.all-noawt.lst
+list jogl.awt.jar to jogl.awt.lst
+list jogl.cg.jar to jogl.cg.lst
+list jogl.core.cdc.jar to jogl.core.cdc.lst
+list jogl.core.jar to jogl.core.lst
+list jogl.egl.cdc.jar to jogl.egl.cdc.lst
+list jogl.egl.jar to jogl.egl.lst
+list jogl.gl2.dbg.jar to jogl.gl2.dbg.lst
+list jogl.gl2es12.cdc.jar to jogl.gl2es12.cdc.lst
+list jogl.gl2es12.jar to jogl.gl2es12.lst
+list jogl.gl2.jar to jogl.gl2.lst
+list jogl.gl3.dbg.jar to jogl.gl3.dbg.lst
+list jogl.gl3.jar to jogl.gl3.lst
+list jogl.gl4.dbg.jar to jogl.gl4.dbg.lst
+list jogl.gl4.jar to jogl.gl4.lst
+list jogl.gles1.cdc.jar to jogl.gles1.cdc.lst
+list jogl.gles1.dbg.cdc.jar to jogl.gles1.dbg.cdc.lst
+list jogl.gles1.dbg.jar to jogl.gles1.dbg.lst
+list jogl.gles1.jar to jogl.gles1.lst
+list jogl.gles2.cdc.jar to jogl.gles2.cdc.lst
+list jogl.gles2.dbg.cdc.jar to jogl.gles2.dbg.cdc.lst
+list jogl.gles2.dbg.jar to jogl.gles2.dbg.lst
+list jogl.gles2.jar to jogl.gles2.lst
+list jogl.glu.gl2.jar to jogl.glu.gl2.lst
+list jogl.glu.mipmap.cdc.jar to jogl.glu.mipmap.cdc.lst
+list jogl.glu.mipmap.jar to jogl.glu.mipmap.lst
+list jogl.glu.tess.cdc.jar to jogl.glu.tess.cdc.lst
+list jogl.glu.tess.jar to jogl.glu.tess.lst
+list jogl-natives-linux-amd64-cdc.jar to jogl-natives-linux-amd64-cdc.lst
+list jogl-natives-linux-amd64.jar to jogl-natives-linux-amd64.lst
+list jogl.os.osx.cdc.jar to jogl.os.osx.cdc.lst
+list jogl.os.osx.jar to jogl.os.osx.lst
+list jogl.os.win.cdc.jar to jogl.os.win.cdc.lst
+list jogl.os.win.jar to jogl.os.win.lst
+list jogl.os.x11.cdc.jar to jogl.os.x11.cdc.lst
+list jogl.os.x11.jar to jogl.os.x11.lst
+list jogl.sdk.jar to jogl.sdk.lst
+list jogl.test.jar to jogl.test.lst
+list jogl.util.awt.jar to jogl.util.awt.lst
+list jogl.util.cdc.jar to jogl.util.cdc.lst
+list jogl.util.fixedfuncemu.cdc.jar to jogl.util.fixedfuncemu.cdc.lst
+list jogl.util.fixedfuncemu.jar to jogl.util.fixedfuncemu.lst
+list jogl.util.gl2.jar to jogl.util.gl2.lst
+list jogl.util.jar to jogl.util.lst
+list nativewindow.all.cdc.jar to nativewindow.all.cdc.lst
+list nativewindow.all.jar to nativewindow.all.lst
+list nativewindow.all-noawt.jar to nativewindow.all-noawt.lst
+list nativewindow.awt.jar to nativewindow.awt.lst
+list nativewindow.core.cdc.jar to nativewindow.core.cdc.lst
+list nativewindow.core.jar to nativewindow.core.lst
+list nativewindow-natives-linux-amd64-cdc.jar to nativewindow-natives-linux-amd64-cdc.lst
+list nativewindow-natives-linux-amd64.jar to nativewindow-natives-linux-amd64.lst
+list nativewindow.os.x11.cdc.jar to nativewindow.os.x11.cdc.lst
+list nativewindow.os.x11.jar to nativewindow.os.x11.lst
+list newt.all.cdc.jar to newt.all.cdc.lst
+list newt.all.jar to newt.all.lst
+list newt.all-noawt.jar to newt.all-noawt.lst
+list newt.awt.jar to newt.awt.lst
+list newt.broadcomegl.cdc.jar to newt.broadcomegl.cdc.lst
+list newt.broadcomegl.jar to newt.broadcomegl.lst
+list newt.core.cdc.jar to newt.core.cdc.lst
+list newt.core.jar to newt.core.lst
+list newt-natives-linux-amd64-cdc.jar to newt-natives-linux-amd64-cdc.lst
+list newt-natives-linux-amd64.jar to newt-natives-linux-amd64.lst
+list newt.ogl.cdc.jar to newt.ogl.cdc.lst
+list newt.ogl.jar to newt.ogl.lst
+list newt.os.osx.jar to newt.os.osx.lst
+list newt.os.win.jar to newt.os.win.lst
+list newt.os.x11.jar to newt.os.x11.lst
+mv: cannot stat `jogl.all.cdc.lst': No such file or directory
+mv: cannot stat `nativewindow.all.cdc.lst': No such file or directory
+mv: cannot stat `newt.all.cdc.lst': No such file or directory
+mv: cannot stat `jogl.gl2es12.*.lst': No such file or directory
+duplicates - w/o gl2es12.* gl2.*
+
+com/jogamp/openmax/OMXEventListener.class
+com/jogamp/openmax/OMXInstance.class
+com/jogamp/openmax/OMXInstance$EGLImageTexture.class
+mv: cannot stat `jogl.all.cdc.lst': No such file or directory
+mv: cannot stat `nativewindow.all.cdc.lst': No such file or directory
+mv: cannot stat `newt.all.cdc.lst': No such file or directory
+all vs allparts delta
+
+--- allparts.lst	2010-04-06 14:27:30.945355748 +0200
++++ allall.lst	2010-04-06 14:27:31.002253659 +0200
+@@ -1,3 +1,10 @@
++com/jogamp/audio/windows/waveout/Audio.class
++com/jogamp/audio/windows/waveout/Mixer.class
++com/jogamp/audio/windows/waveout/Mixer$FillerThread.class
++com/jogamp/audio/windows/waveout/Mixer$MixerThread.class
++com/jogamp/audio/windows/waveout/SoundBuffer.class
++com/jogamp/audio/windows/waveout/Track.class
++com/jogamp/audio/windows/waveout/Vec3f.class
+ com/jogamp/common/nio/AbstractBuffer.class
+ com/jogamp/common/nio/AbstractLongBuffer.class
+ com/jogamp/common/nio/Buffers.class
+JOGL Deployment Payload for jar
+
+JOGL ES1 NEWT CORE
+44	gluegen-rt.jar
+48	nativewindow.all-noawt.jar
+148	jogl.core.jar
+116	jogl.util.jar
+44	jogl.egl.jar
+28	jogl.gles1.jar
+88	newt.all-noawt.jar
+4	libgluegen-rt.so.gz
+4	libnativewindow_jvm.so.gz
+36	libjogl_es1.so.gz
+12	libnewt.so.gz
+572	total
+
+JOGL ES2 NEWT CORE
+44	gluegen-rt.jar
+48	nativewindow.all-noawt.jar
+148	jogl.core.jar
+116	jogl.util.jar
+44	jogl.egl.jar
+32	jogl.gles2.jar
+88	newt.all-noawt.jar
+4	libgluegen-rt.so.gz
+4	libnativewindow_jvm.so.gz
+36	libjogl_es2.so.gz
+12	libnewt.so.gz
+576	total
+
+JOGL ES2 NEWT CORE FIXED
+44	gluegen-rt.jar
+48	nativewindow.all-noawt.jar
+148	jogl.core.jar
+116	jogl.util.jar
+44	jogl.egl.jar
+32	jogl.gles2.jar
+28	jogl.util.fixedfuncemu.jar
+88	newt.all-noawt.jar
+4	libgluegen-rt.so.gz
+4	libnativewindow_jvm.so.gz
+36	libjogl_es2.so.gz
+12	libnewt.so.gz
+604	total
+
+JOGL GL2ES12 NEWT
+44	gluegen-rt.jar
+48	nativewindow.all-noawt.jar
+148	jogl.core.jar
+116	jogl.util.jar
+56	jogl.os.x11.jar
+36	jogl.gl2es12.jar
+88	newt.all-noawt.jar
+4	libgluegen-rt.so.gz
+40	libjogl_gl2es12.so.gz
+12	libnewt.so.gz
+8	libnativewindow_x11.so.gz
+4	libnativewindow_jvm.so.gz
+604	total
+
+JOGL GL2 NEWT
+44	gluegen-rt.jar
+48	nativewindow.all-noawt.jar
+148	jogl.core.jar
+116	jogl.util.jar
+56	jogl.os.x11.jar
+120	jogl.gl2.jar
+88	newt.all-noawt.jar
+4	libgluegen-rt.so.gz
+144	libjogl_desktop.so.gz
+12	libnewt.so.gz
+8	libnativewindow_x11.so.gz
+4	libnativewindow_jvm.so.gz
+792	total
+
+JOGL GL2 AWT
+44	gluegen-rt.jar
+84	nativewindow.all.jar
+148	jogl.core.jar
+116	jogl.util.jar
+56	jogl.os.x11.jar
+120	jogl.gl2.jar
+64	jogl.awt.jar
+4	libgluegen-rt.so.gz
+144	libjogl_desktop.so.gz
+8	libnativewindow_x11.so.gz
+4	libnativewindow_awt.so.gz
+4	libnativewindow_jvm.so.gz
+796	total
+
+JOGL ALL AWT
+44	gluegen-rt.jar
+84	nativewindow.all.jar
+1876	jogl.all.jar
+4	libgluegen-rt.so.gz
+144	libjogl_desktop.so.gz
+8	libnativewindow_x11.so.gz
+4	libnativewindow_awt.so.gz
+4	libnativewindow_jvm.so.gz
+2168	total
+
+JOGL ALL No AWT
+44	gluegen-rt.jar
+48	nativewindow.all-noawt.jar
+1772	jogl.all-noawt.jar
+88	newt.all-noawt.jar
+4	libgluegen-rt.so.gz
+144	libjogl_desktop.so.gz
+8	libnativewindow_x11.so.gz
+4	libnativewindow_jvm.so.gz
+12	libnewt.so.gz
+2124	total
+
+JOGL CDCFP DESKTOP
+44	gluegen-rt-cdc.jar
+84	nativewindow.all.jar
+792	jogl.all.cdc.jar
+88	newt.all.cdc.jar
+4	libgluegen-rt.so.gz
+40	libjogl_gl2es12.so.gz
+8	libnativewindow_x11.so.gz
+4	libnativewindow_jvm.so.gz
+12	libnewt.so.gz
+1076	total
+
+JOGL CDCFP ES1 MOBILE
+44	gluegen-rt-cdc.jar
+148	jogl.core.cdc.jar
+44	jogl.egl.cdc.jar
+28	jogl.gles1.cdc.jar
+116	jogl.util.cdc.jar
+48	nativewindow.all.cdc.jar
+88	newt.all.cdc.jar
+4	libgluegen-rt.so.gz
+36	libjogl_es1.so.gz
+4	libnativewindow_jvm.so.gz
+12	libnewt.so.gz
+572	total
+
+JOGL CDCFP ES2 MOBILE
+44	gluegen-rt-cdc.jar
+148	jogl.core.cdc.jar
+44	jogl.egl.cdc.jar
+32	jogl.gles2.cdc.jar
+116	jogl.util.cdc.jar
+48	nativewindow.all.cdc.jar
+88	newt.all.cdc.jar
+4	libgluegen-rt.so.gz
+36	libjogl_es2.so.gz
+4	libnativewindow_jvm.so.gz
+12	libnewt.so.gz
+576	total
+
+JOGL GLU
+56	jogl.glu.gl2.jar
+68	jogl.glu.mipmap.cdc.jar
+68	jogl.glu.mipmap.jar
+48	jogl.glu.tess.cdc.jar
+48	jogl.glu.tess.jar
+288	total
+
+JOGL EVERYTHING
+1876	jogl.all.jar
+84	nativewindow.all.jar
+108	newt.all.jar
+4	libgluegen-rt.so.gz
+4	libnativewindow_jvm.so.gz
+8	libnativewindow_x11.so.gz
+4	libnativewindow_awt.so.gz
+144	libjogl_desktop.so.gz
+36	libjogl_es1.so.gz
+36	libjogl_es2.so.gz
+40	libjogl_gl2es12.so.gz
+12	libnewt.so.gz
+2356	total
+
+pack200 gluegen-rt-cdc.pack.gz gluegen-rt-cdc.jar
+pack200 gluegen-rt.pack.gz gluegen-rt.jar
+pack200 jogl.all.cdc.pack.gz jogl.all.cdc.jar
+pack200 jogl.all.pack.gz jogl.all.jar
+pack200 jogl.all-noawt.pack.gz jogl.all-noawt.jar
+pack200 jogl.awt.pack.gz jogl.awt.jar
+pack200 jogl.cg.pack.gz jogl.cg.jar
+pack200 jogl.core.cdc.pack.gz jogl.core.cdc.jar
+pack200 jogl.core.pack.gz jogl.core.jar
+pack200 jogl.egl.cdc.pack.gz jogl.egl.cdc.jar
+pack200 jogl.egl.pack.gz jogl.egl.jar
+pack200 jogl.gl2.dbg.pack.gz jogl.gl2.dbg.jar
+pack200 jogl.gl2es12.cdc.pack.gz jogl.gl2es12.cdc.jar
+pack200 jogl.gl2es12.pack.gz jogl.gl2es12.jar
+pack200 jogl.gl2.pack.gz jogl.gl2.jar
+pack200 jogl.gl3.dbg.pack.gz jogl.gl3.dbg.jar
+pack200 jogl.gl3.pack.gz jogl.gl3.jar
+pack200 jogl.gl4.dbg.pack.gz jogl.gl4.dbg.jar
+pack200 jogl.gl4.pack.gz jogl.gl4.jar
+pack200 jogl.gles1.cdc.pack.gz jogl.gles1.cdc.jar
+pack200 jogl.gles1.dbg.cdc.pack.gz jogl.gles1.dbg.cdc.jar
+pack200 jogl.gles1.dbg.pack.gz jogl.gles1.dbg.jar
+pack200 jogl.gles1.pack.gz jogl.gles1.jar
+pack200 jogl.gles2.cdc.pack.gz jogl.gles2.cdc.jar
+pack200 jogl.gles2.dbg.cdc.pack.gz jogl.gles2.dbg.cdc.jar
+pack200 jogl.gles2.dbg.pack.gz jogl.gles2.dbg.jar
+pack200 jogl.gles2.pack.gz jogl.gles2.jar
+pack200 jogl.glu.gl2.pack.gz jogl.glu.gl2.jar
+pack200 jogl.glu.mipmap.cdc.pack.gz jogl.glu.mipmap.cdc.jar
+pack200 jogl.glu.mipmap.pack.gz jogl.glu.mipmap.jar
+pack200 jogl.glu.tess.cdc.pack.gz jogl.glu.tess.cdc.jar
+pack200 jogl.glu.tess.pack.gz jogl.glu.tess.jar
+pack200 jogl-natives-linux-amd64-cdc.pack.gz jogl-natives-linux-amd64-cdc.jar
+pack200 jogl-natives-linux-amd64.pack.gz jogl-natives-linux-amd64.jar
+pack200 jogl.os.osx.cdc.pack.gz jogl.os.osx.cdc.jar
+pack200 jogl.os.osx.pack.gz jogl.os.osx.jar
+pack200 jogl.os.win.cdc.pack.gz jogl.os.win.cdc.jar
+pack200 jogl.os.win.pack.gz jogl.os.win.jar
+pack200 jogl.os.x11.cdc.pack.gz jogl.os.x11.cdc.jar
+pack200 jogl.os.x11.pack.gz jogl.os.x11.jar
+pack200 jogl.sdk.pack.gz jogl.sdk.jar
+pack200 jogl.test.pack.gz jogl.test.jar
+pack200 jogl.util.awt.pack.gz jogl.util.awt.jar
+pack200 jogl.util.cdc.pack.gz jogl.util.cdc.jar
+pack200 jogl.util.fixedfuncemu.cdc.pack.gz jogl.util.fixedfuncemu.cdc.jar
+pack200 jogl.util.fixedfuncemu.pack.gz jogl.util.fixedfuncemu.jar
+pack200 jogl.util.gl2.pack.gz jogl.util.gl2.jar
+pack200 jogl.util.pack.gz jogl.util.jar
+pack200 nativewindow.all.cdc.pack.gz nativewindow.all.cdc.jar
+pack200 nativewindow.all.pack.gz nativewindow.all.jar
+pack200 nativewindow.all-noawt.pack.gz nativewindow.all-noawt.jar
+pack200 nativewindow.awt.pack.gz nativewindow.awt.jar
+pack200 nativewindow.core.cdc.pack.gz nativewindow.core.cdc.jar
+pack200 nativewindow.core.pack.gz nativewindow.core.jar
+pack200 nativewindow-natives-linux-amd64-cdc.pack.gz nativewindow-natives-linux-amd64-cdc.jar
+pack200 nativewindow-natives-linux-amd64.pack.gz nativewindow-natives-linux-amd64.jar
+pack200 nativewindow.os.x11.cdc.pack.gz nativewindow.os.x11.cdc.jar
+pack200 nativewindow.os.x11.pack.gz nativewindow.os.x11.jar
+pack200 newt.all.cdc.pack.gz newt.all.cdc.jar
+pack200 newt.all.pack.gz newt.all.jar
+pack200 newt.all-noawt.pack.gz newt.all-noawt.jar
+pack200 newt.awt.pack.gz newt.awt.jar
+pack200 newt.broadcomegl.cdc.pack.gz newt.broadcomegl.cdc.jar
+pack200 newt.broadcomegl.pack.gz newt.broadcomegl.jar
+pack200 newt.core.cdc.pack.gz newt.core.cdc.jar
+pack200 newt.core.pack.gz newt.core.jar
+pack200 newt-natives-linux-amd64-cdc.pack.gz newt-natives-linux-amd64-cdc.jar
+pack200 newt-natives-linux-amd64.pack.gz newt-natives-linux-amd64.jar
+pack200 newt.ogl.cdc.pack.gz newt.ogl.cdc.jar
+pack200 newt.ogl.pack.gz newt.ogl.jar
+pack200 newt.os.osx.pack.gz newt.os.osx.jar
+pack200 newt.os.win.pack.gz newt.os.win.jar
+pack200 newt.os.x11.pack.gz newt.os.x11.jar
+JOGL Deployment Payload for pack.gz
+
+JOGL ES1 NEWT CORE
+16	gluegen-rt.pack.gz
+12	nativewindow.all-noawt.pack.gz
+56	jogl.core.pack.gz
+44	jogl.util.pack.gz
+16	jogl.egl.pack.gz
+12	jogl.gles1.pack.gz
+28	newt.all-noawt.pack.gz
+4	libgluegen-rt.so.gz
+4	libnativewindow_jvm.so.gz
+36	libjogl_es1.so.gz
+12	libnewt.so.gz
+240	total
+
+JOGL ES2 NEWT CORE
+16	gluegen-rt.pack.gz
+12	nativewindow.all-noawt.pack.gz
+56	jogl.core.pack.gz
+44	jogl.util.pack.gz
+16	jogl.egl.pack.gz
+16	jogl.gles2.pack.gz
+28	newt.all-noawt.pack.gz
+4	libgluegen-rt.so.gz
+4	libnativewindow_jvm.so.gz
+36	libjogl_es2.so.gz
+12	libnewt.so.gz
+244	total
+
+JOGL ES2 NEWT CORE FIXED
+16	gluegen-rt.pack.gz
+12	nativewindow.all-noawt.pack.gz
+56	jogl.core.pack.gz
+44	jogl.util.pack.gz
+16	jogl.egl.pack.gz
+16	jogl.gles2.pack.gz
+16	jogl.util.fixedfuncemu.pack.gz
+28	newt.all-noawt.pack.gz
+4	libgluegen-rt.so.gz
+4	libnativewindow_jvm.so.gz
+36	libjogl_es2.so.gz
+12	libnewt.so.gz
+260	total
+
+JOGL GL2ES12 NEWT
+16	gluegen-rt.pack.gz
+12	nativewindow.all-noawt.pack.gz
+56	jogl.core.pack.gz
+44	jogl.util.pack.gz
+24	jogl.os.x11.pack.gz
+16	jogl.gl2es12.pack.gz
+28	newt.all-noawt.pack.gz
+4	libgluegen-rt.so.gz
+40	libjogl_gl2es12.so.gz
+12	libnewt.so.gz
+8	libnativewindow_x11.so.gz
+4	libnativewindow_jvm.so.gz
+264	total
+
+JOGL GL2 NEWT
+16	gluegen-rt.pack.gz
+12	nativewindow.all-noawt.pack.gz
+56	jogl.core.pack.gz
+44	jogl.util.pack.gz
+24	jogl.os.x11.pack.gz
+60	jogl.gl2.pack.gz
+28	newt.all-noawt.pack.gz
+4	libgluegen-rt.so.gz
+144	libjogl_desktop.so.gz
+12	libnewt.so.gz
+8	libnativewindow_x11.so.gz
+4	libnativewindow_jvm.so.gz
+412	total
+
+JOGL GL2 AWT
+16	gluegen-rt.pack.gz
+20	nativewindow.all.pack.gz
+56	jogl.core.pack.gz
+44	jogl.util.pack.gz
+24	jogl.os.x11.pack.gz
+60	jogl.gl2.pack.gz
+20	jogl.awt.pack.gz
+4	libgluegen-rt.so.gz
+144	libjogl_desktop.so.gz
+8	libnativewindow_x11.so.gz
+4	libnativewindow_awt.so.gz
+4	libnativewindow_jvm.so.gz
+404	total
+
+JOGL ALL AWT
+16	gluegen-rt.pack.gz
+20	nativewindow.all.pack.gz
+680	jogl.all.pack.gz
+4	libgluegen-rt.so.gz
+144	libjogl_desktop.so.gz
+8	libnativewindow_x11.so.gz
+4	libnativewindow_awt.so.gz
+4	libnativewindow_jvm.so.gz
+880	total
+
+JOGL ALL No AWT
+16	gluegen-rt.pack.gz
+12	nativewindow.all-noawt.pack.gz
+612	jogl.all-noawt.pack.gz
+28	newt.all-noawt.pack.gz
+4	libgluegen-rt.so.gz
+144	libjogl_desktop.so.gz
+8	libnativewindow_x11.so.gz
+4	libnativewindow_jvm.so.gz
+12	libnewt.so.gz
+840	total
+
+JOGL CDCFP DESKTOP
+16	gluegen-rt-cdc.pack.gz
+20	nativewindow.all.pack.gz
+232	jogl.all.cdc.pack.gz
+28	newt.all.cdc.pack.gz
+4	libgluegen-rt.so.gz
+40	libjogl_gl2es12.so.gz
+8	libnativewindow_x11.so.gz
+4	libnativewindow_jvm.so.gz
+12	libnewt.so.gz
+364	total
+
+JOGL CDCFP ES1 MOBILE
+16	gluegen-rt-cdc.pack.gz
+56	jogl.core.cdc.pack.gz
+16	jogl.egl.cdc.pack.gz
+12	jogl.gles1.cdc.pack.gz
+44	jogl.util.cdc.pack.gz
+12	nativewindow.all.cdc.pack.gz
+28	newt.all.cdc.pack.gz
+4	libgluegen-rt.so.gz
+36	libjogl_es1.so.gz
+4	libnativewindow_jvm.so.gz
+12	libnewt.so.gz
+240	total
+
+JOGL CDCFP ES2 MOBILE
+16	gluegen-rt-cdc.pack.gz
+56	jogl.core.cdc.pack.gz
+16	jogl.egl.cdc.pack.gz
+16	jogl.gles2.cdc.pack.gz
+44	jogl.util.cdc.pack.gz
+12	nativewindow.all.cdc.pack.gz
+28	newt.all.cdc.pack.gz
+4	libgluegen-rt.so.gz
+36	libjogl_es2.so.gz
+4	libnativewindow_jvm.so.gz
+12	libnewt.so.gz
+244	total
+
+JOGL GLU
+20	jogl.glu.gl2.pack.gz
+24	jogl.glu.mipmap.cdc.pack.gz
+24	jogl.glu.mipmap.pack.gz
+20	jogl.glu.tess.cdc.pack.gz
+20	jogl.glu.tess.pack.gz
+108	total
+
+JOGL EVERYTHING
+680	jogl.all.pack.gz
+20	nativewindow.all.pack.gz
+32	newt.all.pack.gz
+4	libgluegen-rt.so.gz
+4	libnativewindow_jvm.so.gz
+8	libnativewindow_x11.so.gz
+4	libnativewindow_awt.so.gz
+144	libjogl_desktop.so.gz
+36	libjogl_es1.so.gz
+36	libjogl_es2.so.gz
+40	libjogl_gl2es12.so.gz
+12	libnewt.so.gz
+1020	total
+
diff --git a/doc/deployment/lstjars/lstjars.linux_amd64-20100420.log b/doc/deployment/lstjars/lstjars.linux_amd64-20100420.log
new file mode 100644
index 0000000..3e455a7
--- /dev/null
+++ b/doc/deployment/lstjars/lstjars.linux_amd64-20100420.log
@@ -0,0 +1,524 @@
+cp: cannot stat `../../gluegen/build-x86_64/gluegen-rt-natives-linux-i586.jar': No such file or directory
+cp: cannot stat `../../gluegen/build-x86_64/gluegen-rt-natives-linux-i586-cdc.jar': No such file or directory
+Native Libraries
+4	libgluegen-rt.so.gz
+24	libjogl_cg.so.gz
+120	libjogl_desktop.so.gz
+36	libjogl_es1.so.gz
+36	libjogl_es2.so.gz
+4	libnativewindow_awt.so.gz
+8	libnativewindow_x11.so.gz
+12	libnewt.so.gz
+244	total
+
+list gluegen-rt-cdc.jar to gluegen-rt-cdc.lst
+list gluegen-rt.jar to gluegen-rt.lst
+list jogl.all.cdc.jar to jogl.all.cdc.lst
+list jogl.all.jar to jogl.all.lst
+list jogl.all-noawt.jar to jogl.all-noawt.lst
+list jogl.awt.jar to jogl.awt.lst
+list jogl.cg.jar to jogl.cg.lst
+list jogl.core.cdc.jar to jogl.core.cdc.lst
+list jogl.core.jar to jogl.core.lst
+list jogl.egl.cdc.jar to jogl.egl.cdc.lst
+list jogl.egl.jar to jogl.egl.lst
+list jogl.gl2.dbg.jar to jogl.gl2.dbg.lst
+list jogl.gl2.jar to jogl.gl2.lst
+list jogl.gl3.dbg.jar to jogl.gl3.dbg.lst
+list jogl.gl3.jar to jogl.gl3.lst
+list jogl.gl4.dbg.jar to jogl.gl4.dbg.lst
+list jogl.gl4.jar to jogl.gl4.lst
+list jogl.gles1.cdc.jar to jogl.gles1.cdc.lst
+list jogl.gles1.dbg.cdc.jar to jogl.gles1.dbg.cdc.lst
+list jogl.gles1.dbg.jar to jogl.gles1.dbg.lst
+list jogl.gles1.jar to jogl.gles1.lst
+list jogl.gles2.cdc.jar to jogl.gles2.cdc.lst
+list jogl.gles2.dbg.cdc.jar to jogl.gles2.dbg.cdc.lst
+list jogl.gles2.dbg.jar to jogl.gles2.dbg.lst
+list jogl.gles2.jar to jogl.gles2.lst
+list jogl.glu.gl2.jar to jogl.glu.gl2.lst
+list jogl.glu.mipmap.cdc.jar to jogl.glu.mipmap.cdc.lst
+list jogl.glu.mipmap.jar to jogl.glu.mipmap.lst
+list jogl.glu.tess.cdc.jar to jogl.glu.tess.cdc.lst
+list jogl.glu.tess.jar to jogl.glu.tess.lst
+list jogl-natives-linux-amd64-cdc.jar to jogl-natives-linux-amd64-cdc.lst
+list jogl-natives-linux-amd64.jar to jogl-natives-linux-amd64.lst
+list jogl.os.osx.jar to jogl.os.osx.lst
+list jogl.os.win.jar to jogl.os.win.lst
+list jogl.os.x11.jar to jogl.os.x11.lst
+list jogl.sdk.jar to jogl.sdk.lst
+list jogl.test.jar to jogl.test.lst
+list jogl.util.awt.jar to jogl.util.awt.lst
+list jogl.util.cdc.jar to jogl.util.cdc.lst
+list jogl.util.fixedfuncemu.cdc.jar to jogl.util.fixedfuncemu.cdc.lst
+list jogl.util.fixedfuncemu.jar to jogl.util.fixedfuncemu.lst
+list jogl.util.gl2.jar to jogl.util.gl2.lst
+list jogl.util.jar to jogl.util.lst
+list nativewindow.all.cdc.jar to nativewindow.all.cdc.lst
+list nativewindow.all.jar to nativewindow.all.lst
+list nativewindow.all-noawt.jar to nativewindow.all-noawt.lst
+list nativewindow.awt.jar to nativewindow.awt.lst
+list nativewindow.core.cdc.jar to nativewindow.core.cdc.lst
+list nativewindow.core.jar to nativewindow.core.lst
+list nativewindow-natives-linux-amd64-cdc.jar to nativewindow-natives-linux-amd64-cdc.lst
+list nativewindow-natives-linux-amd64.jar to nativewindow-natives-linux-amd64.lst
+list nativewindow.os.x11.cdc.jar to nativewindow.os.x11.cdc.lst
+list nativewindow.os.x11.jar to nativewindow.os.x11.lst
+list newt.all.cdc.jar to newt.all.cdc.lst
+list newt.all.jar to newt.all.lst
+list newt.all-noawt.jar to newt.all-noawt.lst
+list newt.awt.jar to newt.awt.lst
+list newt.broadcomegl.cdc.jar to newt.broadcomegl.cdc.lst
+list newt.broadcomegl.jar to newt.broadcomegl.lst
+list newt.core.cdc.jar to newt.core.cdc.lst
+list newt.core.jar to newt.core.lst
+list newt-natives-linux-amd64-cdc.jar to newt-natives-linux-amd64-cdc.lst
+list newt-natives-linux-amd64.jar to newt-natives-linux-amd64.lst
+list newt.ogl.cdc.jar to newt.ogl.cdc.lst
+list newt.ogl.jar to newt.ogl.lst
+list newt.os.osx.cdc.jar to newt.os.osx.cdc.lst
+list newt.os.osx.jar to newt.os.osx.lst
+list newt.os.win.cdc.jar to newt.os.win.cdc.lst
+list newt.os.win.jar to newt.os.win.lst
+list newt.os.x11.cdc.jar to newt.os.x11.cdc.lst
+list newt.os.x11.jar to newt.os.x11.lst
+mv: cannot stat `jogl.all.cdc.lst': No such file or directory
+mv: cannot stat `nativewindow.all.cdc.lst': No such file or directory
+mv: cannot stat `newt.all.cdc.lst': No such file or directory
+duplicates - w/o gl2.*
+
+com/jogamp/openmax/OMXEventListener.class
+com/jogamp/openmax/OMXInstance.class
+com/jogamp/openmax/OMXInstance$EGLImageTexture.class
+mv: cannot stat `jogl.all.cdc.lst': No such file or directory
+mv: cannot stat `nativewindow.all.cdc.lst': No such file or directory
+mv: cannot stat `newt.all.cdc.lst': No such file or directory
+all vs allparts delta
+
+--- allparts.lst	2010-04-20 11:59:19.760514140 +0200
++++ allall.lst	2010-04-20 11:59:19.790598127 +0200
+@@ -1,3 +1,10 @@
++com/jogamp/audio/windows/waveout/Audio.class
++com/jogamp/audio/windows/waveout/Mixer.class
++com/jogamp/audio/windows/waveout/Mixer$FillerThread.class
++com/jogamp/audio/windows/waveout/Mixer$MixerThread.class
++com/jogamp/audio/windows/waveout/SoundBuffer.class
++com/jogamp/audio/windows/waveout/Track.class
++com/jogamp/audio/windows/waveout/Vec3f.class
+ com/jogamp/common/impl/Debug$1.class
+ com/jogamp/common/impl/Debug.class
+ com/jogamp/common/JogampRuntimeException.class
+@@ -616,22 +623,6 @@
+ com/jogamp/openmax/OMXEventListener.class
+ com/jogamp/openmax/OMXInstance.class
+ com/jogamp/openmax/OMXInstance$EGLImageTexture.class
+-com/jogamp/test/junit/jogl/acore/TestGLProfile01CORE.class
+-com/jogamp/test/junit/jogl/awt/TestAWT01GLn.class
+-com/jogamp/test/junit/jogl/demos/es1/RedSquare.class
+-com/jogamp/test/junit/jogl/demos/gl2/gears/Gears.class
+-com/jogamp/test/junit/jogl/drawable/TestDrawable01NEWT.class
+-com/jogamp/test/junit/jogl/offscreen/ReadBuffer2File.class
+-com/jogamp/test/junit/jogl/offscreen/ReadBuffer2Screen.class
+-com/jogamp/test/junit/jogl/offscreen/ReadBufferBase.class
+-com/jogamp/test/junit/jogl/offscreen/ReadBufferUtil.class
+-com/jogamp/test/junit/jogl/offscreen/Surface2File.class
+-com/jogamp/test/junit/jogl/offscreen/TestOffscreen01NEWT.class
+-com/jogamp/test/junit/jogl/offscreen/WindowUtilNEWT.class
+-com/jogamp/test/junit/jogl/texture/TestTexture01AWT.class
+-com/jogamp/test/junit/jogl/util/texture/gl2/TextureGL2ListenerDraw1.class
+-com/jogamp/test/junit/newt/TestWindows01NEWT.class
+-com/jogamp/test/junit/util/MiscUtils.class
+ javax/media/nativewindow/AbstractGraphicsConfiguration.class
+ javax/media/nativewindow/AbstractGraphicsDevice.class
+ javax/media/nativewindow/AbstractGraphicsScreen.class
+JOGL Deployment Payload for jar
+
+JOGL ES1 NEWT CORE
+72	gluegen-rt.jar
+44	nativewindow.all-noawt.jar
+152	jogl.core.jar
+116	jogl.util.jar
+44	jogl.egl.jar
+28	jogl.gles1.jar
+92	newt.all-noawt.jar
+4	libgluegen-rt.so.gz
+36	libjogl_es1.so.gz
+12	libnewt.so.gz
+600	total
+
+JOGL ES2 NEWT CORE
+72	gluegen-rt.jar
+44	nativewindow.all-noawt.jar
+152	jogl.core.jar
+116	jogl.util.jar
+44	jogl.egl.jar
+32	jogl.gles2.jar
+92	newt.all-noawt.jar
+4	libgluegen-rt.so.gz
+36	libjogl_es2.so.gz
+12	libnewt.so.gz
+604	total
+
+JOGL ES2 NEWT CORE FIXED
+72	gluegen-rt.jar
+44	nativewindow.all-noawt.jar
+152	jogl.core.jar
+116	jogl.util.jar
+44	jogl.egl.jar
+32	jogl.gles2.jar
+28	jogl.util.fixedfuncemu.jar
+92	newt.all-noawt.jar
+4	libgluegen-rt.so.gz
+36	libjogl_es2.so.gz
+12	libnewt.so.gz
+632	total
+
+JOGL GL2ES12 NEWT
+72	gluegen-rt.jar
+44	nativewindow.all-noawt.jar
+152	jogl.core.jar
+116	jogl.util.jar
+60	jogl.os.x11.jar
+92	newt.all-noawt.jar
+4	libgluegen-rt.so.gz
+12	libnewt.so.gz
+8	libnativewindow_x11.so.gz
+560	total
+
+JOGL GL2 NEWT
+72	gluegen-rt.jar
+44	nativewindow.all-noawt.jar
+152	jogl.core.jar
+116	jogl.util.jar
+60	jogl.os.x11.jar
+16	jogl.gl2.jar
+92	newt.all-noawt.jar
+4	libgluegen-rt.so.gz
+120	libjogl_desktop.so.gz
+12	libnewt.so.gz
+8	libnativewindow_x11.so.gz
+696	total
+
+JOGL GL2 AWT
+72	gluegen-rt.jar
+80	nativewindow.all.jar
+152	jogl.core.jar
+116	jogl.util.jar
+60	jogl.os.x11.jar
+16	jogl.gl2.jar
+64	jogl.awt.jar
+4	libgluegen-rt.so.gz
+120	libjogl_desktop.so.gz
+8	libnativewindow_x11.so.gz
+4	libnativewindow_awt.so.gz
+696	total
+
+JOGL ALL AWT
+72	gluegen-rt.jar
+80	nativewindow.all.jar
+1948	jogl.all.jar
+4	libgluegen-rt.so.gz
+120	libjogl_desktop.so.gz
+8	libnativewindow_x11.so.gz
+4	libnativewindow_awt.so.gz
+2236	total
+
+JOGL ALL No AWT
+72	gluegen-rt.jar
+44	nativewindow.all-noawt.jar
+1848	jogl.all-noawt.jar
+92	newt.all-noawt.jar
+4	libgluegen-rt.so.gz
+120	libjogl_desktop.so.gz
+8	libnativewindow_x11.so.gz
+12	libnewt.so.gz
+2200	total
+
+JOGL CDCFP DESKTOP
+72	gluegen-rt-cdc.jar
+80	nativewindow.all.jar
+1012	jogl.all.cdc.jar
+92	newt.all.cdc.jar
+4	libgluegen-rt.so.gz
+8	libnativewindow_x11.so.gz
+12	libnewt.so.gz
+1280	total
+
+JOGL CDCFP ES1 MOBILE
+72	gluegen-rt-cdc.jar
+152	jogl.core.cdc.jar
+44	jogl.egl.cdc.jar
+28	jogl.gles1.cdc.jar
+116	jogl.util.cdc.jar
+44	nativewindow.all.cdc.jar
+92	newt.all.cdc.jar
+4	libgluegen-rt.so.gz
+36	libjogl_es1.so.gz
+12	libnewt.so.gz
+600	total
+
+JOGL CDCFP ES2 MOBILE
+72	gluegen-rt-cdc.jar
+152	jogl.core.cdc.jar
+44	jogl.egl.cdc.jar
+32	jogl.gles2.cdc.jar
+116	jogl.util.cdc.jar
+44	nativewindow.all.cdc.jar
+92	newt.all.cdc.jar
+4	libgluegen-rt.so.gz
+36	libjogl_es2.so.gz
+12	libnewt.so.gz
+604	total
+
+JOGL GLU
+56	jogl.glu.gl2.jar
+68	jogl.glu.mipmap.cdc.jar
+68	jogl.glu.mipmap.jar
+48	jogl.glu.tess.cdc.jar
+48	jogl.glu.tess.jar
+288	total
+
+JOGL EVERYTHING
+1948	jogl.all.jar
+80	nativewindow.all.jar
+108	newt.all.jar
+4	libgluegen-rt.so.gz
+8	libnativewindow_x11.so.gz
+4	libnativewindow_awt.so.gz
+120	libjogl_desktop.so.gz
+36	libjogl_es1.so.gz
+36	libjogl_es2.so.gz
+12	libnewt.so.gz
+2356	total
+
+pack200 gluegen-rt-cdc.pack.gz gluegen-rt-cdc.jar
+pack200 gluegen-rt.pack.gz gluegen-rt.jar
+pack200 jogl.all.cdc.pack.gz jogl.all.cdc.jar
+pack200 jogl.all.pack.gz jogl.all.jar
+pack200 jogl.all-noawt.pack.gz jogl.all-noawt.jar
+pack200 jogl.awt.pack.gz jogl.awt.jar
+pack200 jogl.cg.pack.gz jogl.cg.jar
+pack200 jogl.core.cdc.pack.gz jogl.core.cdc.jar
+pack200 jogl.core.pack.gz jogl.core.jar
+pack200 jogl.egl.cdc.pack.gz jogl.egl.cdc.jar
+pack200 jogl.egl.pack.gz jogl.egl.jar
+pack200 jogl.gl2.dbg.pack.gz jogl.gl2.dbg.jar
+pack200 jogl.gl2.pack.gz jogl.gl2.jar
+pack200 jogl.gl3.dbg.pack.gz jogl.gl3.dbg.jar
+pack200 jogl.gl3.pack.gz jogl.gl3.jar
+pack200 jogl.gl4.dbg.pack.gz jogl.gl4.dbg.jar
+pack200 jogl.gl4.pack.gz jogl.gl4.jar
+pack200 jogl.gles1.cdc.pack.gz jogl.gles1.cdc.jar
+pack200 jogl.gles1.dbg.cdc.pack.gz jogl.gles1.dbg.cdc.jar
+pack200 jogl.gles1.dbg.pack.gz jogl.gles1.dbg.jar
+pack200 jogl.gles1.pack.gz jogl.gles1.jar
+pack200 jogl.gles2.cdc.pack.gz jogl.gles2.cdc.jar
+pack200 jogl.gles2.dbg.cdc.pack.gz jogl.gles2.dbg.cdc.jar
+pack200 jogl.gles2.dbg.pack.gz jogl.gles2.dbg.jar
+pack200 jogl.gles2.pack.gz jogl.gles2.jar
+pack200 jogl.glu.gl2.pack.gz jogl.glu.gl2.jar
+pack200 jogl.glu.mipmap.cdc.pack.gz jogl.glu.mipmap.cdc.jar
+pack200 jogl.glu.mipmap.pack.gz jogl.glu.mipmap.jar
+pack200 jogl.glu.tess.cdc.pack.gz jogl.glu.tess.cdc.jar
+pack200 jogl.glu.tess.pack.gz jogl.glu.tess.jar
+pack200 jogl-natives-linux-amd64-cdc.pack.gz jogl-natives-linux-amd64-cdc.jar
+pack200 jogl-natives-linux-amd64.pack.gz jogl-natives-linux-amd64.jar
+pack200 jogl.os.osx.pack.gz jogl.os.osx.jar
+pack200 jogl.os.win.pack.gz jogl.os.win.jar
+pack200 jogl.os.x11.pack.gz jogl.os.x11.jar
+pack200 jogl.sdk.pack.gz jogl.sdk.jar
+pack200 jogl.test.pack.gz jogl.test.jar
+pack200 jogl.util.awt.pack.gz jogl.util.awt.jar
+pack200 jogl.util.cdc.pack.gz jogl.util.cdc.jar
+pack200 jogl.util.fixedfuncemu.cdc.pack.gz jogl.util.fixedfuncemu.cdc.jar
+pack200 jogl.util.fixedfuncemu.pack.gz jogl.util.fixedfuncemu.jar
+pack200 jogl.util.gl2.pack.gz jogl.util.gl2.jar
+pack200 jogl.util.pack.gz jogl.util.jar
+pack200 nativewindow.all.cdc.pack.gz nativewindow.all.cdc.jar
+pack200 nativewindow.all.pack.gz nativewindow.all.jar
+pack200 nativewindow.all-noawt.pack.gz nativewindow.all-noawt.jar
+pack200 nativewindow.awt.pack.gz nativewindow.awt.jar
+pack200 nativewindow.core.cdc.pack.gz nativewindow.core.cdc.jar
+pack200 nativewindow.core.pack.gz nativewindow.core.jar
+pack200 nativewindow-natives-linux-amd64-cdc.pack.gz nativewindow-natives-linux-amd64-cdc.jar
+pack200 nativewindow-natives-linux-amd64.pack.gz nativewindow-natives-linux-amd64.jar
+pack200 nativewindow.os.x11.cdc.pack.gz nativewindow.os.x11.cdc.jar
+pack200 nativewindow.os.x11.pack.gz nativewindow.os.x11.jar
+pack200 newt.all.cdc.pack.gz newt.all.cdc.jar
+pack200 newt.all.pack.gz newt.all.jar
+pack200 newt.all-noawt.pack.gz newt.all-noawt.jar
+pack200 newt.awt.pack.gz newt.awt.jar
+pack200 newt.broadcomegl.cdc.pack.gz newt.broadcomegl.cdc.jar
+pack200 newt.broadcomegl.pack.gz newt.broadcomegl.jar
+pack200 newt.core.cdc.pack.gz newt.core.cdc.jar
+pack200 newt.core.pack.gz newt.core.jar
+pack200 newt-natives-linux-amd64-cdc.pack.gz newt-natives-linux-amd64-cdc.jar
+pack200 newt-natives-linux-amd64.pack.gz newt-natives-linux-amd64.jar
+pack200 newt.ogl.cdc.pack.gz newt.ogl.cdc.jar
+pack200 newt.ogl.pack.gz newt.ogl.jar
+pack200 newt.os.osx.cdc.pack.gz newt.os.osx.cdc.jar
+pack200 newt.os.osx.pack.gz newt.os.osx.jar
+pack200 newt.os.win.cdc.pack.gz newt.os.win.cdc.jar
+pack200 newt.os.win.pack.gz newt.os.win.jar
+pack200 newt.os.x11.cdc.pack.gz newt.os.x11.cdc.jar
+pack200 newt.os.x11.pack.gz newt.os.x11.jar
+JOGL Deployment Payload for pack.gz
+
+JOGL ES1 NEWT CORE
+20	gluegen-rt.pack.gz
+12	nativewindow.all-noawt.pack.gz
+56	jogl.core.pack.gz
+44	jogl.util.pack.gz
+20	jogl.egl.pack.gz
+12	jogl.gles1.pack.gz
+28	newt.all-noawt.pack.gz
+4	libgluegen-rt.so.gz
+36	libjogl_es1.so.gz
+12	libnewt.so.gz
+244	total
+
+JOGL ES2 NEWT CORE
+20	gluegen-rt.pack.gz
+12	nativewindow.all-noawt.pack.gz
+56	jogl.core.pack.gz
+44	jogl.util.pack.gz
+20	jogl.egl.pack.gz
+16	jogl.gles2.pack.gz
+28	newt.all-noawt.pack.gz
+4	libgluegen-rt.so.gz
+36	libjogl_es2.so.gz
+12	libnewt.so.gz
+248	total
+
+JOGL ES2 NEWT CORE FIXED
+20	gluegen-rt.pack.gz
+12	nativewindow.all-noawt.pack.gz
+56	jogl.core.pack.gz
+44	jogl.util.pack.gz
+20	jogl.egl.pack.gz
+16	jogl.gles2.pack.gz
+16	jogl.util.fixedfuncemu.pack.gz
+28	newt.all-noawt.pack.gz
+4	libgluegen-rt.so.gz
+36	libjogl_es2.so.gz
+12	libnewt.so.gz
+264	total
+
+JOGL GL2ES12 NEWT
+20	gluegen-rt.pack.gz
+12	nativewindow.all-noawt.pack.gz
+56	jogl.core.pack.gz
+44	jogl.util.pack.gz
+24	jogl.os.x11.pack.gz
+28	newt.all-noawt.pack.gz
+4	libgluegen-rt.so.gz
+12	libnewt.so.gz
+8	libnativewindow_x11.so.gz
+208	total
+
+JOGL GL2 NEWT
+20	gluegen-rt.pack.gz
+12	nativewindow.all-noawt.pack.gz
+56	jogl.core.pack.gz
+44	jogl.util.pack.gz
+24	jogl.os.x11.pack.gz
+8	jogl.gl2.pack.gz
+28	newt.all-noawt.pack.gz
+4	libgluegen-rt.so.gz
+120	libjogl_desktop.so.gz
+12	libnewt.so.gz
+8	libnativewindow_x11.so.gz
+336	total
+
+JOGL GL2 AWT
+20	gluegen-rt.pack.gz
+20	nativewindow.all.pack.gz
+56	jogl.core.pack.gz
+44	jogl.util.pack.gz
+24	jogl.os.x11.pack.gz
+8	jogl.gl2.pack.gz
+20	jogl.awt.pack.gz
+4	libgluegen-rt.so.gz
+120	libjogl_desktop.so.gz
+8	libnativewindow_x11.so.gz
+4	libnativewindow_awt.so.gz
+328	total
+
+JOGL ALL AWT
+20	gluegen-rt.pack.gz
+20	nativewindow.all.pack.gz
+684	jogl.all.pack.gz
+4	libgluegen-rt.so.gz
+120	libjogl_desktop.so.gz
+8	libnativewindow_x11.so.gz
+4	libnativewindow_awt.so.gz
+860	total
+
+JOGL ALL No AWT
+20	gluegen-rt.pack.gz
+12	nativewindow.all-noawt.pack.gz
+668	jogl.all-noawt.pack.gz
+28	newt.all-noawt.pack.gz
+4	libgluegen-rt.so.gz
+120	libjogl_desktop.so.gz
+8	libnativewindow_x11.so.gz
+12	libnewt.so.gz
+872	total
+
+JOGL CDCFP DESKTOP
+20	gluegen-rt-cdc.pack.gz
+20	nativewindow.all.pack.gz
+340	jogl.all.cdc.pack.gz
+28	newt.all.cdc.pack.gz
+4	libgluegen-rt.so.gz
+8	libnativewindow_x11.so.gz
+12	libnewt.so.gz
+432	total
+
+JOGL CDCFP ES1 MOBILE
+20	gluegen-rt-cdc.pack.gz
+56	jogl.core.cdc.pack.gz
+20	jogl.egl.cdc.pack.gz
+12	jogl.gles1.cdc.pack.gz
+44	jogl.util.cdc.pack.gz
+12	nativewindow.all.cdc.pack.gz
+28	newt.all.cdc.pack.gz
+4	libgluegen-rt.so.gz
+36	libjogl_es1.so.gz
+12	libnewt.so.gz
+244	total
+
+JOGL CDCFP ES2 MOBILE
+20	gluegen-rt-cdc.pack.gz
+56	jogl.core.cdc.pack.gz
+20	jogl.egl.cdc.pack.gz
+16	jogl.gles2.cdc.pack.gz
+44	jogl.util.cdc.pack.gz
+12	nativewindow.all.cdc.pack.gz
+28	newt.all.cdc.pack.gz
+4	libgluegen-rt.so.gz
+36	libjogl_es2.so.gz
+12	libnewt.so.gz
+248	total
+
+JOGL GLU
+20	jogl.glu.gl2.pack.gz
+24	jogl.glu.mipmap.cdc.pack.gz
+24	jogl.glu.mipmap.pack.gz
+20	jogl.glu.tess.cdc.pack.gz
+20	jogl.glu.tess.pack.gz
+108	total
+
+JOGL EVERYTHING
+684	jogl.all.pack.gz
+20	nativewindow.all.pack.gz
+32	newt.all.pack.gz
+4	libgluegen-rt.so.gz
+8	libnativewindow_x11.so.gz
+4	libnativewindow_awt.so.gz
+120	libjogl_desktop.so.gz
+36	libjogl_es1.so.gz
+36	libjogl_es2.so.gz
+12	libnewt.so.gz
+956	total
+
diff --git a/doc/differences-from-gl4java.txt b/doc/differences-from-gl4java.txt
new file mode 100644
index 0000000..30c6c09
--- /dev/null
+++ b/doc/differences-from-gl4java.txt
@@ -0,0 +1,13 @@
+JOGL 1.x:
+- GLContext is no longer exposed in the public API.
+- No more GLAnimCanvas/GLAnimJPanel variants. To perform animation,
+  attach an Animator to a GLDrawable.
+- No GLEnum class. Use GL.[GL_CONSTANT_NAME].
+- GLFunc/GLFunc14 are named GL.
+- GLUFunc/GLUFunc14 are named GLU.
+- Drawable factory does not take initial width and height of drawable.
+- GLEventListener.reshape() now takes x and y arguments, though these
+  should usually be ignored by the application.
+- Simpler GLEventListener API; preDisplay and postDisplay have been
+  removed. GLEventListener.cleanup is not yet supported as it is not
+  clear what the semantics of this routine should be.
diff --git a/doc/jsr-231-changelog-1.1.0.html b/doc/jsr-231-changelog-1.1.0.html
new file mode 100644
index 0000000..bf2d820
--- /dev/null
+++ b/doc/jsr-231-changelog-1.1.0.html
@@ -0,0 +1,543 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
+<HTML>
+<HEAD>
+	<META HTTP-EQUIV="CONTENT-TYPE" CONTENT="text/html; charset=windows-1252">
+	<TITLE></TITLE>
+	<META NAME="GENERATOR" CONTENT="StarOffice 8  (Win32)">
+	<META NAME="CREATED" CONTENT="20070130;15551000">
+	<META NAME="CHANGED" CONTENT="20070131;17122065">
+	<STYLE>
+	<!--
+		@page { size: 8.5in 11in; margin: 0.79in }
+		P { margin-bottom: 0.08in }
+		H1 { margin-bottom: 0.08in }
+		H1.western { font-family: "Albany", sans-serif; font-size: 16pt }
+		H1.cjk { font-family: "Andale Sans UI"; font-size: 16pt }
+		H1.ctl { font-family: "Tahoma"; font-size: 16pt }
+		H2 { margin-bottom: 0.08in }
+		H2.western { font-family: "Albany", sans-serif; font-size: 14pt; font-style: italic }
+		H2.cjk { font-size: 14pt; font-style: italic }
+		H2.ctl { font-size: 14pt; font-style: italic }
+	-->
+	</STYLE>
+</HEAD>
+<BODY LANG="en-US" DIR="LTR">
+<P STYLE="margin-top: 0.17in; page-break-after: avoid"><FONT FACE="Thorndale, serif"><FONT SIZE=4><B><FONT SIZE=6 STYLE="font-size: 22pt">Java
+Binding for OpenGL ® 1.1.0 API Change Log</FONT></B></FONT></FONT></P>
+<P STYLE="font-weight: medium"><FONT FACE="Thorndale, serif"><FONT SIZE=3 STYLE="font-size: 13pt">This
+change log document contains the proposed changes for the Java
+Binding for OpenGL 1.1.0 API.  These changes are the result of
+discussion on the <A href="http://www.javagaming.org/forums/index.php?board=25.0">JOGL forum</A>. </FONT></FONT></P>
+<P><SPAN STYLE="font-weight: medium"><FONT SIZE=3 STYLE="font-size: 13pt"><FONT FACE="Thorndale, serif">The
+changes have already been integrated into the daily and milestone
+implementation builds that can be found at the <A href="https://jogl.dev.java.net">JOGL java.net site</A>.  The latest version of the proposed 1.1.0 specification that integrates all of the proposed changes found in this document can also be found there.
+ </FONT></FONT></SPAN><A HREF="http://jogl.dev.java.net/"><SPAN STYLE="font-weight: medium"><FONT SIZE=3 STYLE="font-size: 13pt"><FONT FACE="Thorndale, serif"></FONT></FONT></SPAN></A></P>
+<P STYLE="font-weight: medium"><BR><BR>
+</P>
+<H1 CLASS="western"><FONT FACE="Thorndale, serif">I. Proposed Changes</FONT></H1>
+<PRE></PRE><P>
+<FONT FACE="Thorndale, serif"><FONT SIZE=3 STYLE="font-size: 13pt">Here
+is the list of our proposed changes for the Java Binding for OpenGL
+version 1.1.0 API.  All of these changes are within the
+javax.media.opengl package:</FONT></FONT></P>
+<P><FONT FACE="Thorndale, serif"><ol><li><a href="#getChosenGLCapabilities">Add getChosenGLCapabilities to
+the API drawables</a></li></FONT></P>
+<P><FONT FACE="Thorndale, serif"><li><a href="#copyContext">Add copy context functionality to
+the GLContext class</a></li></FONT></P>
+<P><FONT FACE="Thorndale, serif"><li><a href="#opengl2.1GL">Changes to GL class for the
+OpenGL 2.1 binding</a></li></FONT></P>
+<P><FONT FACE="Thorndale, serif"><li><a href="#opengl2.1DebugGLTraceGL">Changes to DebugGL and TraceGL
+classes for the OpenGL 2.1 binding</a></li></ol></FONT></P>
+<P><BR><BR>
+</P>
+<H2 CLASS="western" STYLE="font-style: normal"><FONT FACE="Thorndale, serif"><a name="getChosenGLCapabilities"></a>1.
+Add getChosenGLCapabilities to the API drawables</FONT></H2>
+<PRE></PRE><P>
+<FONT FACE="Thorndale, serif"><FONT SIZE=3 STYLE="font-size: 13pt">We
+propose to add a method for querying the chosen capabilities (i.e.,
+pixel format, visual) for each of the drawables in the
+javax.media.opengl package.</FONT></FONT></P>
+<PRE><FONT FACE="Cumberland, monospace"><U><B>GLDrawable:</B></U></FONT>
+<FONT FACE="Cumberland, monospace">new method:</FONT>
+<FONT FACE="Cumberland, monospace">	public GLCapabilities  getChosenGLCapabilities()</FONT>
+
+<FONT FACE="Cumberland, monospace"><U><B>GLCanvas:</B></U></FONT>
+<FONT FACE="Cumberland, monospace">new method:</FONT>
+<FONT FACE="Cumberland, monospace">	public GLCapabilities  getChosenGLCapabilities()</FONT>
+
+<FONT FACE="Cumberland, monospace"><U><B>GLJPanel:</B></U></FONT>
+<FONT FACE="Cumberland, monospace">new method:</FONT>
+<FONT FACE="Cumberland, monospace">	public GLCapabilities  getChosenGLCapabilities()</FONT>
+</PRE><P>
+<BR><BR>
+</P>
+<H2 CLASS="western" STYLE="font-style: normal"><FONT FACE="Thorndale, serif"><a name="copyContext"></a>2.
+We propose to add the ability to copy a context in the GLContext
+class</FONT></H2>
+<PRE>
+
+<FONT FACE="Cumberland, monospace"><U><B>GLContext:</B></U></FONT>
+<FONT FACE="Cumberland, monospace">new method:</FONT>
+<FONT FACE="Cumberland, monospace">	public abstract  void  copy(GLContext source, int mask)</FONT>
+
+
+</PRE><H2 CLASS="western">
+<FONT FACE="Thorndale, serif"><SPAN STYLE="font-style: normal"><a name="opengl2.1GL"></a>3. We
+propose the following changes to the GL class which are required for
+the OpenGL 2.1 binding</SPAN></FONT></H2>
+<P><FONT FACE="Thorndale, serif"><FONT SIZE=3 STYLE="font-size: 13pt">
+These changes incorporate both the necessary additions for the standard OpenGL 2.1 binding as well as the latest Nvidia GeForce 8 series OpenGL extensions.</FONT></FONT></P><PRE>
+<U><B>GL:</B></U>
+
+change field value:
+	public static final int GL_GLEXT_VERSION = 36;
+
+Remove fields:
+	public static final int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENTS_EXT = 0x8CD6;
+	public static final int GL_FRAMEBUFFER_STATUS_ERROR_EXT = 0x8CDE;
+	public static final int GL_STENCIL_INDEX_EXT = 0x8D45;
+
+
+Add fields:
+	public static final int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6;
+	public static final int GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F;
+	public static final int GL_PIXEL_PACK_BUFFER = 0x88EB;
+	public static final int GL_PIXEL_UNPACK_BUFFER = 0x88EC;
+	public static final int GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED;
+	public static final int GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF;
+	public static final int GL_FLOAT_MAT2x3 = 0x8B65;
+	public static final int GL_FLOAT_MAT2x4 = 0x8B66;
+	public static final int GL_FLOAT_MAT3x2 = 0x8B67;
+	public static final int GL_FLOAT_MAT3x4 = 0x8B68;
+	public static final int GL_FLOAT_MAT4x2 = 0x8B69;
+	public static final int GL_FLOAT_MAT4x3 = 0x8B6A;
+	public static final int GL_SRGB = 0x8C40;
+	public static final int GL_SRGB8 = 0x8C41;
+	public static final int GL_SRGB_ALPHA = 0x8C42;
+	public static final int GL_SRGB8_ALPHA8 = 0x8C43;
+	public static final int GL_SLUMINANCE_ALPHA = 0x8C44;
+	public static final int GL_SLUMINANCE8_ALPHA8 = 0x8C45;
+	public static final int GL_SLUMINANCE = 0x8C46;
+	public static final int GL_SLUMINANCE8 = 0x8C47;
+	public static final int GL_COMPRESSED_SRGB = 0x8C48;
+	public static final int GL_COMPRESSED_SRGB_ALPHA = 0x8C49;
+	public static final int GL_COMPRESSED_SLUMINANCE = 0x8C4A;
+	public static final int GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B;
+	public static final int GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50;
+	public static final int GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51;
+	public static final int GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52;
+	public static final int GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53;
+	public static final int GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54;
+	public static final int GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55;
+	public static final int GL_DEPTH_STENCIL_EXT = 0x84F9;
+	public static final int GL_UNSIGNED_INT_24_8_EXT = 0x84FA;
+	public static final int GL_DEPTH24_STENCIL8_EXT = 0x88F0;
+	public static final int GL_TEXTURE_STENCIL_SIZE_EXT = 0x88F1;
+	public static final int GL_STENCIL_TAG_BITS_EXT = 0x88F2;
+	public static final int GL_STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3;
+	public static final int GL_SRGB_EXT = 0x8C40;
+	public static final int GL_SRGB8_EXT = 0x8C41;
+	public static final int GL_SRGB_ALPHA_EXT = 0x8C42;
+	public static final int GL_SRGB8_ALPHA8_EXT = 0x8C43;
+	public static final int GL_SLUMINANCE_ALPHA_EXT = 0x8C44;
+	public static final int GL_SLUMINANCE8_ALPHA8_EXT = 0x8C45;
+	public static final int GL_SLUMINANCE_EXT = 0x8C46;
+	public static final int GL_SLUMINANCE8_EXT = 0x8C47;
+	public static final int GL_COMPRESSED_SRGB_EXT = 0x8C48;
+	public static final int GL_COMPRESSED_SRGB_ALPHA_EXT = 0x8C49;
+	public static final int GL_COMPRESSED_SLUMINANCE_EXT = 0x8C4A;
+	public static final int GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B;
+	public static final int GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C;
+	public static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D;
+	public static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E;
+	public static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F;
+	public static final int GL_READ_FRAMEBUFFER_EXT = 0x8CA8;
+	public static final int GL_DRAW_FRAMEBUFFER_EXT = 0x8CA9;
+	public static final int GL_READ_FRAMEBUFFER_BINDING_EXT = 0x8CA6;
+	public static final int GL_DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CAA;
+	public static final int GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB;
+	public static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56;
+	public static final int GL_MAX_SAMPLES_EXT = 0x8D57;
+	public static final int GL_TEXTURE_1D_STACK_MESAX = 0x8759;
+	public static final int GL_TEXTURE_2D_STACK_MESAX = 0x875A;
+	public static final int GL_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B;
+	public static final int GL_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C;
+	public static final int GL_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D;
+	public static final int GL_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E;
+	public static final int GL_TIME_ELAPSED_EXT = 0x88BF;
+	public static final int GL_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12;
+	public static final int GL_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13;
+	public static final int GL_CG_VERTEX_SHADER_EXT = 0x890E;
+	public static final int GL_CG_FRAGMENT_SHADER_EXT = 0x890F;
+	public static final int GL_TEXTURE_BUFFER_EXT = 0x8C2A;
+	public static final int GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B;
+	public static final int GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C;
+	public static final int GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D;
+	public static final int GL_TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E;
+	public static final int GL_SAMPLER_1D_ARRAY_EXT = 0x8DC0;
+	public static final int GL_SAMPLER_2D_ARRAY_EXT = 0x8DC1;
+	public static final int GL_SAMPLER_BUFFER_EXT = 0x8DC2;
+	public static final int GL_SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3;
+	public static final int GL_SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4;
+	public static final int GL_SAMPLER_CUBE_SHADOW_EXT = 0x8DC5;
+	public static final int GL_UNSIGNED_INT_VEC2_EXT = 0x8DC6;
+	public static final int GL_UNSIGNED_INT_VEC3_EXT = 0x8DC7;
+	public static final int GL_UNSIGNED_INT_VEC4_EXT = 0x8DC8;
+	public static final int GL_INT_SAMPLER_1D_EXT = 0x8DC9;
+	public static final int GL_INT_SAMPLER_2D_EXT = 0x8DCA;
+	public static final int GL_INT_SAMPLER_3D_EXT = 0x8DCB;
+	public static final int GL_INT_SAMPLER_CUBE_EXT = 0x8DCC;
+	public static final int GL_INT_SAMPLER_2D_RECT_EXT = 0x8DCD;
+	public static final int GL_INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE;
+	public static final int GL_INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF;
+	public static final int GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0;
+	public static final int GL_UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1;
+	public static final int GL_UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2;
+	public static final int GL_UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3;
+	public static final int GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4;
+	public static final int GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5;
+	public static final int GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6;
+	public static final int GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7;
+	public static final int GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8;
+	public static final int GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = 0x88FD;
+	public static final int GL_GEOMETRY_SHADER_EXT = 0x8DD9;
+	public static final int GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD;
+	public static final int GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE;
+	public static final int GL_MAX_VARYING_COMPONENTS_EXT = 0x8B4B;
+	public static final int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF;
+	public static final int GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0;
+	public static final int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1;
+	public static final int GL_GEOMETRY_VERTICES_OUT_EXT = 0x8DDA;
+	public static final int GL_GEOMETRY_INPUT_TYPE_EXT = 0x8DDB;
+	public static final int GL_GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC;
+	public static final int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29;
+	public static final int GL_LINES_ADJACENCY_EXT = 0xA;
+	public static final int GL_LINE_STRIP_ADJACENCY_EXT = 0xB;
+	public static final int GL_TRIANGLES_ADJACENCY_EXT = 0xC;
+	public static final int GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0xD;
+	public static final int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7;
+	public static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8;
+	public static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9;
+	public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4;
+	public static final int GL_PROGRAM_POINT_SIZE_EXT = 0x8642;
+	public static final int GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2;
+	public static final int GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3;
+	public static final int GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4;
+	public static final int GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED;
+	public static final int GL_UNIFORM_BUFFER_EXT = 0x8DEE;
+	public static final int GL_UNIFORM_BUFFER_BINDING_EXT = 0x8DEF;
+	public static final int GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9;
+	public static final int GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA;
+	public static final int GL_RGB9_E5_EXT = 0x8C3D;
+	public static final int GL_UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E;
+	public static final int GL_TEXTURE_SHARED_SIZE_EXT = 0x8C3F;
+	public static final int GL_R11F_G11F_B10F_EXT = 0x8C3A;
+	public static final int GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B;
+	public static final int GL_RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C;
+	public static final int GL_TEXTURE_1D_ARRAY_EXT = 0x8C18;
+	public static final int GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19;
+	public static final int GL_TEXTURE_2D_ARRAY_EXT = 0x8C1A;
+	public static final int GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B;
+	public static final int GL_TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C;
+	public static final int GL_TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D;
+	public static final int GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF;
+	public static final int GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E;
+	public static final int GL_RGBA32UI_EXT = 0x8D70;
+	public static final int GL_RGB32UI_EXT = 0x8D71;
+	public static final int GL_ALPHA32UI_EXT = 0x8D72;
+	public static final int GL_INTENSITY32UI_EXT = 0x8D73;
+	public static final int GL_LUMINANCE32UI_EXT = 0x8D74;
+	public static final int GL_LUMINANCE_ALPHA32UI_EXT = 0x8D75;
+	public static final int GL_RGBA16UI_EXT = 0x8D76;
+	public static final int GL_RGB16UI_EXT = 0x8D77;
+	public static final int GL_ALPHA16UI_EXT = 0x8D78;
+	public static final int GL_INTENSITY16UI_EXT = 0x8D79;
+	public static final int GL_LUMINANCE16UI_EXT = 0x8D7A;
+	public static final int GL_LUMINANCE_ALPHA16UI_EXT = 0x8D7B;
+	public static final int GL_RGBA8UI_EXT = 0x8D7C;
+	public static final int GL_RGB8UI_EXT = 0x8D7D;
+	public static final int GL_ALPHA8UI_EXT = 0x8D7E;
+	public static final int GL_INTENSITY8UI_EXT = 0x8D7F;
+	public static final int GL_LUMINANCE8UI_EXT = 0x8D80;
+	public static final int GL_LUMINANCE_ALPHA8UI_EXT = 0x8D81;
+	public static final int GL_RGBA32I_EXT = 0x8D82;
+	public static final int GL_RGB32I_EXT = 0x8D83;
+	public static final int GL_ALPHA32I_EXT = 0x8D84;
+	public static final int GL_INTENSITY32I_EXT = 0x8D85;
+	public static final int GL_LUMINANCE32I_EXT = 0x8D86;
+	public static final int GL_LUMINANCE_ALPHA32I_EXT = 0x8D87;
+	public static final int GL_RGBA16I_EXT = 0x8D88;
+	public static final int GL_RGB16I_EXT = 0x8D89;
+	public static final int GL_ALPHA16I_EXT = 0x8D8A;
+	public static final int GL_INTENSITY16I_EXT = 0x8D8B;
+	public static final int GL_LUMINANCE16I_EXT = 0x8D8C;
+	public static final int GL_LUMINANCE_ALPHA16I_EXT = 0x8D8D;
+	public static final int GL_RGBA8I_EXT = 0x8D8E;
+	public static final int GL_RGB8I_EXT = 0x8D8F;
+	public static final int GL_ALPHA8I_EXT = 0x8D90;
+	public static final int GL_INTENSITY8I_EXT = 0x8D91;
+	public static final int GL_LUMINANCE8I_EXT = 0x8D92;
+	public static final int GL_LUMINANCE_ALPHA8I_EXT = 0x8D93;
+	public static final int GL_RED_INTEGER_EXT = 0x8D94;
+	public static final int GL_GREEN_INTEGER_EXT = 0x8D95;
+	public static final int GL_BLUE_INTEGER_EXT = 0x8D96;
+	public static final int GL_ALPHA_INTEGER_EXT = 0x8D97;
+	public static final int GL_RGB_INTEGER_EXT = 0x8D98;
+	public static final int GL_RGBA_INTEGER_EXT = 0x8D99;
+	public static final int GL_BGR_INTEGER_EXT = 0x8D9A;
+	public static final int GL_BGRA_INTEGER_EXT = 0x8D9B;
+	public static final int GL_LUMINANCE_INTEGER_EXT = 0x8D9C;
+	public static final int GL_LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D;
+	public static final int GL_RGBA_INTEGER_MODE_EXT = 0x8D9E;
+	public static final int GL_DEPTH_COMPONENT32F_NV = 0x8DAB;
+	public static final int GL_DEPTH32F_STENCIL8_NV = 0x8DAC;
+	public static final int GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD;
+	public static final int GL_DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF;
+	public static final int GL_COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70;
+	public static final int GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71;
+	public static final int GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72;
+	public static final int GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73;
+	public static final int GL_BACK_PRIMARY_COLOR_NV = 0x8C77;
+	public static final int GL_BACK_SECONDARY_COLOR_NV = 0x8C78;
+	public static final int GL_TEXTURE_COORD_NV = 0x8C79;
+	public static final int GL_CLIP_DISTANCE_NV = 0x8C7A;
+	public static final int GL_VERTEX_ID_NV = 0x8C7B;
+	public static final int GL_PRIMITIVE_ID_NV = 0x8C7C;
+	public static final int GL_GENERIC_ATTRIB_NV = 0x8C7D;
+	public static final int GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E;
+	public static final int GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F;
+	public static final int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80;
+	public static final int GL_ACTIVE_VARYINGS_NV = 0x8C81;
+	public static final int GL_ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82;
+	public static final int GL_TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83;
+	public static final int GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84;
+	public static final int GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85;
+	public static final int GL_TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86;
+	public static final int GL_PRIMITIVES_GENERATED_NV = 0x8C87;
+	public static final int GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88;
+	public static final int GL_RASTERIZER_DISCARD_NV = 0x8C89;
+	public static final int GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV = 0x8C8A;
+	public static final int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B;
+	public static final int GL_INTERLEAVED_ATTRIBS_NV = 0x8C8C;
+	public static final int GL_SEPARATE_ATTRIBS_NV = 0x8C8D;
+	public static final int GL_TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E;
+	public static final int GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F;
+	public static final int GL_GEOMETRY_PROGRAM_NV = 0x8C26;
+	public static final int GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27;
+	public static final int GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28;
+	public static final int GL_MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904;
+	public static final int GL_MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905;
+	public static final int GL_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906;
+	public static final int GL_PROGRAM_RESULT_COMPONENTS_NV = 0x8907;
+	public static final int GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908;
+	public static final int GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909;
+	public static final int GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5;
+	public static final int GL_MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6;
+	public static final int GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB;
+	public static final int GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10;
+	public static final int GL_MAX_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8D57;
+	public static final int GL_MAX_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E11;
+	public static final int GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12;
+	public static final int GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E13;
+	public static final int GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB;
+	public static final int GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC;
+	public static final int GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD;
+	public static final int GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE;
+	public static final int GL_MESAX_texture_stack = 1;
+
+
+
+Add methods:
+	public void glActiveVaryingNV(int program, java.nio.ByteBuffer name);
+	public void glActiveVaryingNV(int program, byte[] name, int name_offset);
+	public void glBeginTransformFeedbackNV(int primitiveMode);
+	public void glBindBufferBaseNV(int target, int index, int buffer);
+	public void glBindBufferOffsetNV(int target, int index, int buffer, int offset);
+	public void glBindBufferRangeNV(int target, int index, int buffer, int offset, int size);
+	public void glBindFragDataLocationEXT(int program, int color, java.nio.ByteBuffer name);
+	public void glBindFragDataLocationEXT(int program, int color, byte[] name, int name_offset);
+	public void glBlitFramebufferEXT(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter);
+	public void glBufferParameteriAPPLE(int target, int pname, int params);
+	public void glClearColorIiEXT(int red, int green, int blue, int alpha);
+	public void glClearColorIuiEXT(int red, int green, int blue, int alpha);
+	public void glClearDepthdNV(double depth);
+	public void glColorMaskIndexedEXT(int index, boolean r, boolean g, boolean b, boolean a);
+	public void glDepthBoundsdNV(double zmin, double zmax);
+	public void glDepthRangedNV(double zNear, double zFar);
+	public void glDisableIndexedEXT(int target, int index);
+	public void glDrawArraysInstancedEXT(int mode, int start, int count, int primcount);
+	public void glDrawElementsInstancedEXT(int mode, int count, int type, java.nio.Buffer indices, int primcount);
+	public void glEnableIndexedEXT(int target, int index);
+	public void glEndTransformFeedbackNV();
+	public void glFlushMappedBufferRangeAPPLE(int target, int s, int t);
+	public void glFramebufferTextureEXT(int target, int attachment, int texture, int level);
+	public void glFramebufferTextureFaceEXT(int target, int attachment, int texture, int level, int face);
+	public void glFramebufferTextureLayerEXT(int target, int attachment, int texture, int level, int layer);
+	public void glGetActiveVaryingNV(int program, int index, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.ByteBuffer name);
+	public void glGetActiveVaryingNV(int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset);
+	public void glGetBooleanIndexedvEXT(int target, int index, java.nio.ByteBuffer data);
+	public void glGetBooleanIndexedvEXT(int target, int index, byte[] data, int data_offset);
+	public int glGetFragDataLocationEXT(int program, java.nio.ByteBuffer name);
+	public int glGetFragDataLocationEXT(int program, byte[] name, int name_offset);
+	public void glGetIntegerIndexedvEXT(int target, int index, java.nio.IntBuffer data);
+	public void glGetIntegerIndexedvEXT(int target, int index, int[] data, int data_offset);
+	public void glGetProgramEnvParameterIivNV(int target, int index, java.nio.IntBuffer params);
+	public void glGetProgramEnvParameterIivNV(int target, int index, int[] params, int params_offset);
+	public void glGetProgramEnvParameterIuivNV(int target, int index, java.nio.IntBuffer params);
+	public void glGetProgramEnvParameterIuivNV(int target, int index, int[] params, int params_offset);
+	public void glGetProgramLocalParameterIivNV(int target, int index, java.nio.IntBuffer params);
+	public void glGetProgramLocalParameterIivNV(int target, int index, int[] params, int params_offset);
+	public void glGetProgramLocalParameterIuivNV(int target, int index, java.nio.IntBuffer params);
+	public void glGetProgramLocalParameterIuivNV(int target, int index, int[] params, int params_offset);
+	public void glGetQueryObjecti64vEXT(int id, int pname, java.nio.LongBuffer params);
+	public void glGetQueryObjecti64vEXT(int id, int pname, long[] params, int params_offset);
+	public void glGetQueryObjectui64vEXT(int id, int pname, java.nio.LongBuffer params);
+	public void glGetQueryObjectui64vEXT(int id, int pname, long[] params, int params_offset);
+	public void glGetTexParameterIivEXT(int target, int pname, java.nio.IntBuffer params);
+	public void glGetTexParameterIivEXT(int target, int pname, int[] params, int params_offset);
+	public void glGetTexParameterIuivEXT(int target, int pname, java.nio.IntBuffer params);
+	public void glGetTexParameterIuivEXT(int target, int pname, int[] params, int params_offset);
+	public void glGetTransformFeedbackVaryingNV(int program, int index, java.nio.IntBuffer location);
+	public void glGetTransformFeedbackVaryingNV(int program, int index, int[] location, int location_offset);
+	public int glGetUniformBufferSizeEXT(int program, int location);
+	public int glGetUniformOffsetEXT(int program, int location);
+	public void glGetUniformuivEXT(int program, int location, java.nio.IntBuffer params);
+	public void glGetUniformuivEXT(int program, int location, int[] params, int params_offset);
+	public int glGetVaryingLocationNV(int program, java.nio.ByteBuffer name);
+	public int glGetVaryingLocationNV(int program, byte[] name, int name_offset);
+	public void glGetVertexAttribIivEXT(int index, int pname, java.nio.IntBuffer params);
+	public void glGetVertexAttribIivEXT(int index, int pname, int[] params, int params_offset);
+	public void glGetVertexAttribIuivEXT(int index, int pname, java.nio.IntBuffer params);
+	public void glGetVertexAttribIuivEXT(int index, int pname, int[] params, int params_offset);
+	public boolean glIsEnabledIndexedEXT(int target, int index);
+	public void glProgramBufferParametersIivNV(int target, int buffer, int index, int count, java.nio.IntBuffer params);
+	public void glProgramBufferParametersIivNV(int target, int buffer, int index, int count, int[] params, int params_offset);
+	public void glProgramBufferParametersIuivNV(int target, int buffer, int index, int count, java.nio.IntBuffer params);
+	public void glProgramBufferParametersIuivNV(int target, int buffer, int index, int count, int[] params, int params_offset);
+	public void glProgramBufferParametersfvNV(int target, int buffer, int index, int count, java.nio.FloatBuffer params);
+	public void glProgramBufferParametersfvNV(int target, int buffer, int index, int count, float[] params, int params_offset);
+	public void glProgramEnvParameterI4iNV(int target, int index, int x, int y, int z, int w);
+	public void glProgramEnvParameterI4ivNV(int target, int index, java.nio.IntBuffer params);
+	public void glProgramEnvParameterI4ivNV(int target, int index, int[] params, int params_offset);
+	public void glProgramEnvParameterI4uiNV(int target, int index, int x, int y, int z, int w);
+	public void glProgramEnvParameterI4uivNV(int target, int index, java.nio.IntBuffer params);
+	public void glProgramEnvParameterI4uivNV(int target, int index, int[] params, int params_offset);
+	public void glProgramEnvParameters4fvEXT(int target, int filter, int n, java.nio.FloatBuffer weights);
+	public void glProgramEnvParameters4fvEXT(int target, int filter, int n, float[] weights, int weights_offset);
+	public void glProgramEnvParametersI4ivNV(int target, int index, int count, java.nio.IntBuffer params);
+	public void glProgramEnvParametersI4ivNV(int target, int index, int count, int[] params, int params_offset);
+	public void glProgramEnvParametersI4uivNV(int target, int index, int count, java.nio.IntBuffer params);
+	public void glProgramEnvParametersI4uivNV(int target, int index, int count, int[] params, int params_offset);
+	public void glProgramLocalParameterI4iNV(int target, int index, int x, int y, int z, int w);
+	public void glProgramLocalParameterI4ivNV(int target, int index, java.nio.IntBuffer params);
+	public void glProgramLocalParameterI4ivNV(int target, int index, int[] params, int params_offset);
+	public void glProgramLocalParameterI4uiNV(int target, int index, int x, int y, int z, int w);
+	public void glProgramLocalParameterI4uivNV(int target, int index, java.nio.IntBuffer params);
+	public void glProgramLocalParameterI4uivNV(int target, int index, int[] params, int params_offset);
+	public void glProgramLocalParameters4fvEXT(int target, int filter, int n, java.nio.FloatBuffer weights);
+	public void glProgramLocalParameters4fvEXT(int target, int filter, int n, float[] weights, int weights_offset);
+	public void glProgramLocalParametersI4ivNV(int target, int index, int count, java.nio.IntBuffer params);
+	public void glProgramLocalParametersI4ivNV(int target, int index, int count, int[] params, int params_offset);
+	public void glProgramLocalParametersI4uivNV(int target, int index, int count, java.nio.IntBuffer params);
+	public void glProgramLocalParametersI4uivNV(int target, int index, int count, int[] params, int params_offset);
+	public void glProgramParameteriEXT(int program, int pname, int value);
+	public void glProgramVertexLimitNV(int target, int limit);
+	public void glRenderbufferStorageMultisampleCoverageNV(int target, int coverageSamples, int colorSamples, int internalformat, int width, int height);
+	public void glRenderbufferStorageMultisampleEXT(int target, int samples, int internalformat, int width, int height);
+	public void glStencilClearTagEXT(int stencilTagBits, int stencilClearTag);
+	public void glTexBufferEXT(int target, int internalformat, int buffer);
+	public void glTexParameterIivEXT(int target, int pname, java.nio.IntBuffer params);
+	public void glTexParameterIivEXT(int target, int pname, int[] params, int params_offset);
+	public void glTexParameterIuivEXT(int target, int pname, java.nio.IntBuffer params);
+	public void glTexParameterIuivEXT(int target, int pname, int[] params, int params_offset);
+	public void glTransformFeedbackAttribsNV(int count, java.nio.IntBuffer attribs, int bufferMode);
+	public void glTransformFeedbackAttribsNV(int count, int[] attribs, int attribs_offset, int bufferMode);
+	public void glTransformFeedbackVaryingsNV(int program, int count, java.nio.IntBuffer locations, int bufferMode);
+	public void glTransformFeedbackVaryingsNV(int program, int count, int[] locations, int locations_offset, int bufferMode);
+	public void glUniform1uiEXT(int location, int v0);
+	public void glUniform1uivEXT(int location, int count, java.nio.IntBuffer value);
+	public void glUniform1uivEXT(int location, int count, int[] value, int value_offset);
+	public void glUniform2uiEXT(int location, int v0, int v1);
+	public void glUniform2uivEXT(int location, int count, java.nio.IntBuffer value);
+	public void glUniform2uivEXT(int location, int count, int[] value, int value_offset);
+	public void glUniform3uiEXT(int location, int v0, int v1, int v2);
+	public void glUniform3uivEXT(int location, int count, java.nio.IntBuffer value);
+	public void glUniform3uivEXT(int location, int count, int[] value, int value_offset);
+	public void glUniform4uiEXT(int location, int v0, int v1, int v2, int v3);
+	public void glUniform4uivEXT(int location, int count, java.nio.IntBuffer value);
+	public void glUniform4uivEXT(int location, int count, int[] value, int value_offset);
+	public void glUniformBufferEXT(int program, int location, int buffer);
+	public void glUniformMatrix2x3fv(int location, int count, boolean transpose, java.nio.FloatBuffer value);
+	public void glUniformMatrix2x3fv(int location, int count, boolean transpose, float[] value, int value_offset);
+	public void glUniformMatrix2x4fv(int location, int count, boolean transpose, java.nio.FloatBuffer value);
+	public void glUniformMatrix2x4fv(int location, int count, boolean transpose, float[] value, int value_offset);
+	public void glUniformMatrix3x2fv(int location, int count, boolean transpose, java.nio.FloatBuffer value);
+	public void glUniformMatrix3x2fv(int location, int count, boolean transpose, float[] value, int value_offset);
+	public void glUniformMatrix3x4fv(int location, int count, boolean transpose, java.nio.FloatBuffer value);
+	public void glUniformMatrix3x4fv(int location, int count, boolean transpose, float[] value, int value_offset);
+	public void glUniformMatrix4x2fv(int location, int count, boolean transpose, java.nio.FloatBuffer value);
+	public void glUniformMatrix4x2fv(int location, int count, boolean transpose, float[] value, int value_offset);
+	public void glUniformMatrix4x3fv(int location, int count, boolean transpose, java.nio.FloatBuffer value);
+	public void glUniformMatrix4x3fv(int location, int count, boolean transpose, float[] value, int value_offset);
+	public void glVertexAttribI1iEXT(int index, int x);
+	public void glVertexAttribI1ivEXT(int index, java.nio.IntBuffer v);
+	public void glVertexAttribI1ivEXT(int index, int[] v, int v_offset);
+	public void glVertexAttribI1uiEXT(int index, int x);
+	public void glVertexAttribI1uivEXT(int index, java.nio.IntBuffer v);
+	public void glVertexAttribI1uivEXT(int index, int[] v, int v_offset);
+	public void glVertexAttribI2iEXT(int index, int x, int y);
+	public void glVertexAttribI2ivEXT(int index, java.nio.IntBuffer v);
+	public void glVertexAttribI2ivEXT(int index, int[] v, int v_offset);
+	public void glVertexAttribI2uiEXT(int index, int x, int y);
+	public void glVertexAttribI2uivEXT(int index, java.nio.IntBuffer v);
+	public void glVertexAttribI2uivEXT(int index, int[] v, int v_offset);
+	public void glVertexAttribI3iEXT(int index, int x, int y, int z);
+	public void glVertexAttribI3ivEXT(int index, java.nio.IntBuffer v);
+	public void glVertexAttribI3ivEXT(int index, int[] v, int v_offset);
+	public void glVertexAttribI3uiEXT(int index, int x, int y, int z);
+	public void glVertexAttribI3uivEXT(int index, java.nio.IntBuffer v);
+	public void glVertexAttribI3uivEXT(int index, int[] v, int v_offset);
+	public void glVertexAttribI4bvEXT(int index, java.nio.ByteBuffer v);
+	public void glVertexAttribI4bvEXT(int index, byte[] v, int v_offset);
+	public void glVertexAttribI4iEXT(int index, int x, int y, int z, int w);
+	public void glVertexAttribI4ivEXT(int index, java.nio.IntBuffer v);
+	public void glVertexAttribI4ivEXT(int index, int[] v, int v_offset);
+	public void glVertexAttribI4svEXT(int index, java.nio.ShortBuffer v);
+	public void glVertexAttribI4svEXT(int index, short[] v, int v_offset);
+	public void glVertexAttribI4ubvEXT(int index, java.nio.ByteBuffer v);
+	public void glVertexAttribI4ubvEXT(int index, byte[] v, int v_offset);
+	public void glVertexAttribI4uiEXT(int index, int x, int y, int z, int w);
+	public void glVertexAttribI4uivEXT(int index, java.nio.IntBuffer v);
+	public void glVertexAttribI4uivEXT(int index, int[] v, int v_offset);
+	public void glVertexAttribI4usvEXT(int index, java.nio.ShortBuffer v);
+	public void glVertexAttribI4usvEXT(int index, short[] v, int v_offset);
+	public void glVertexAttribIPointerEXT(int index, int size, int type, int stride, java.nio.Buffer pointer);</PRE><P STYLE="margin-bottom: 0in">
+<BR>
+</P>
+<H2 CLASS="western" STYLE="font-style: normal"><FONT FACE="Thorndale, serif"><a name="opengl2.1DebugGLTraceGL"></a>4.
+We propose the following changes to the DebugGL and TraceGL classes
+which are required for the OpenGL 2.1 binding</FONT></H2>
+<P STYLE="margin-bottom: 0in"><FONT SIZE=3 STYLE="font-size: 13pt">The
+list of added methods for the TraceGL and DebugGL classes is exactly
+the same as the list above for GL.  There are no field additions to
+TraceGL and DebugGL, however, just method additions.</FONT></P>
+<P STYLE="margin-bottom: 0in"><BR>
+</P>
+<P STYLE="margin-bottom: 0in"><BR>
+</P>
+<H1 CLASS="western"><FONT FACE="Thorndale, serif"><FONT SIZE=4 STYLE="font-size: 16pt">II.
+Accepted Changes</FONT></FONT></H1>
+<P STYLE="margin-bottom: 0in"><BR>
+</P>
+<P STYLE="margin-bottom: 0in"><BR>
+</P>
+<H1 CLASS="western"><FONT FACE="Thorndale, serif">III. Deferred
+Changes</FONT></H1>
+<P STYLE="margin-bottom: 0in"><BR>
+</P>
+<P STYLE="margin-bottom: 0in"><BR>
+</P>
+<P STYLE="margin-bottom: 0in"><BR>
+</P>
+</BODY>
+</HTML>
diff --git a/doc/userguide/index.html b/doc/userguide/index.html
new file mode 100644
index 0000000..aa0645b
--- /dev/null
+++ b/doc/userguide/index.html
@@ -0,0 +1,1016 @@
+<!DOCTYPE html PUBliC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+    <head>
+        <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
+        <link href="../../../style.css" rel="stylesheet" type="text/css"/>
+        <title>JOGL Userguide</title>
+    </head>
+    <body>
+        <div id="container">
+            <div id="header">
+                <div id="slogan">JOGL Userguide</div>
+                <div id="logo"><a href="http://jogamp.org/">JOGL Userguide</a></div>
+            </div>
+            <div id="menu">
+                <ul>
+                    <li><a href="http://jogamp.org/">Home</a></li>
+                    <li><a href="../../../gluegen/www/">Gluegen</a></li>
+                    <li><a href="../../../joal/www/">JOAL</a></li>
+                    <li><a href="../../../jocl/www/">JOCL</a></li>
+                    <li><a href="../../../jogl/www/">JOGL</a></li>
+                    <li><a href="../../../demos/www/">Demos</a></li>
+                    <li><a href="../../../wiki/">Wiki</a></li>
+                    <li><a href="../../../deployment/jogl-next/javadoc_public/">JavaDoc</a></li>
+                </ul>
+            </div>
+            <div id="main">
+                <div id="text" class="fill">
+                    <h2><font color="red">WARNING: This document has not been updated for a long time.</font></h2>
+                    <br/>
+                    <br/>
+<UL>
+
+  <LI> Overview
+  <LI> Developing with JOGL
+  <UL>
+    <LI> Building the source tree
+    <LI> Local installation for development
+    <LI> Java Web Start integration
+    <LI> Applet support
+  </UL>
+  <LI> GLDrawable and GLContext
+  <LI> Creating a GLAutoDrawable
+  <LI> Writing a GLEventListener
+  <LI> Using the Composable Pipeline
+  <LI> Heavyweight and Lightweight Issues
+  <LI> Multithreading Issues
+  <LI> Pbuffers
+  <LI> GLU
+  <LI> More Resources
+  <LI> Platform notes
+  <UL>
+    <LI> All Platforms
+    <LI> Windows
+    <LI> Linux
+    <LI> Solaris, Linux (X11 platforms)
+    <LI> Macintosh OS X
+  </UL>
+  <LI> Version History
+
+</UL>
+
+<H2> Overview </H2>
+
+<P>
+
+Jogl is a Java programming language binding for the OpenGL 3D graphics
+API. It supports integration with the Java platform's AWT and Swing
+widget sets while providing a minimal and easy-to-use API that handles
+many of the issues associated with building multithreaded OpenGL
+applications. Jogl provides access to the latest OpenGL routines
+(OpenGL 2.0 with vendor extensions) as well as platform-independent
+access to hardware-accelerated offscreen rendering ("pbuffers"). Jogl
+also provides some of the most popular features introduced by other
+Java bindings for OpenGL like GL4Java, LWJGL and Magician, including a
+composable pipeline model which can provide faster debugging for
+Java-based OpenGL applications than the analogous C program.
+
+</P>
+<P>
+
+Jogl was designed for the most recent versions of the Java platform
+and for this reason supports only J2SE 1.4 and later. It also only
+supports truecolor (15 bits per pixel and higher) rendering; it does
+not support color-indexed modes. It was designed with New I/O (NIO) in
+mind and uses NIO internally in the implementation. The Jogl binding
+is itself written almost completely in the Java programming language.
+There are roughly 150 lines of handwritten C code in the entire Jogl
+source base (100 of which work around bugs in older OpenGL drivers on
+Windows); the rest of the native code is autogenerated during the
+build process by a new tool called <a
+href="http://kenai.com/projects/gluegen/pages/Home/">GlueGen</a>, the source code of
+which is available from its own java.net project.
+
+</P>
+<P>
+
+The JOGL source tree in its current form is an experimental workspace
+for the <a href="http://jcp.org/en/jsr/detail?id=231">JSR-231</a> Java
+Bindings for OpenGL JSR. JOGL is not the official reference
+implementation, but an evolving workspace. Snapshots of the JOGL
+source tree are run through the JSR-231 Technology Compatibility Kit
+(TCK) to become the official reference implementation (RI). As of this
+writing the JSR has not been finalized, so the first official RI of
+the JSR has not yet been produced.
+
+</P>
+
+<H2> Developing with JOGL </H2>
+
+<H3> Building the source tree </H3>
+
+<P>
+
+Most developers using JOGL will download the most current 
+<a href="http://download.java.net/media/jogl/builds/archive/">release build</a>. 
+Separate instructions are available on how to 
+<a href="http://download.java.net/media/jogl/doc/HowToBuild.html">build the source tree</a>.
+
+</P>
+
+<H3> Local installation for development </H3>
+
+<P>
+
+The JOGL distribution for developers comes in the form of a zip
+archive which contains the Java classes to call OpenGL from Java, as
+well as the associated JNI native libraries. JOGL depends on some
+run-time support classes and native code provided by the GlueGen
+project; these classes and native code are also provided in the zip
+bundles.
+
+</P>
+<P>
+
+If you are developing a new application which uses JOGL, download the
+zip archive for your platform (for example.,
+jogl-[version]-windows-i586.zip) and unzip it. Modify your CLASSPATH
+environment variable to include the full paths to jogl.all.jar,
+nativewindow.all.jar, gluegen-rt.jar, and optionally newt.all.jar; for
+example,
+".;C:\Some\Other\Package\foo.jar;C:\Users\myhome\jogl-[version]-windows-i586\lib\jogl.all.jar;C:\Users\myhome\jogl-[version]-windows-i586\lib\nativewindow.all.jar;C:\Users\myhome\jogl-[version]-windows-i586\lib\gluegen-rt.jar;C:\Users\myhome\jogl-[version]-windows-i586\lib\newt.all.jar".
+(If you did not previously set the CLASSPATH environment variable, you
+may want to make sure that ".", the current directory, is on your new
+CLASSPATH.) Modify your PATH environment variable (Windows),
+LD_LIBRARY_PATH environment variable (Solaris and Linux), or
+DYLD_LIBRARY_PATH environment variable (Mac OS X) to contain the full
+path to the "lib" directory; for example, on Windows, add
+"C:\Users\myhome\jogl-[version]-windows-i586\lib" to your PATH using
+the System control panel, Advanced tab, Environment Variables
+button. At this point your Java installation should be able to see the
+JOGL class files. Users of IDEs such as NetBeans and Eclipse should
+consult the IDE's documentation to see how to add jar files and native
+libraries to their current project.
+
+</P>
+<P>
+
+Note that the per-platform zip archives contain many more jar files
+than just the three or four mentioned above. The additional jars
+illustrate how JOGL may be partitioned to achieve a smaller deployment
+size, in particular on smaller devices.
+
+</P>
+<P>
+
+Dropping the JOGL jars and native libraries into the extension
+directory of the JRE is <b>strongly discouraged</b>. Doing so will
+cause conflicts with third-party applications launched via Java Web
+Start, and causes confusion later when upgrading the distribution.
+
+</P>
+<P>
+
+If you are on the Linux platform, please see the Linux-specific
+platform notes, below, with information on incompatibility between the
+JPackage Java RPMs and JOGL.
+
+</P>
+
+<H3> Java Web Start integration </H3>
+
+<P>
+
+The recommended distribution vehicle for applications using JOGL is
+Java Web Start. JOGL-based applications do not even need to be signed;
+all that is necessary is to reference the JOGL extension JNLP file.
+Because the JOGL jar files are signed, an unsigned application can
+reference the signed JOGL library and continue to run inside the
+sandbox.
+
+</P>
+<P>
+
+Please read <a href="../deployment/JOGL-DEPLOYMENT.html">JOGL Deployment</a>.
+
+<H3> Applet support </H3>
+
+<P>
+
+Lilian Chamontin, in conjunction with several other members of the
+JOGL community, has contributed a JOGL applet installer. This
+installer uses some clever tricks to allow deployment of unsigned
+applets which use JOGL into existing web browsers and JREs as far back
+as 1.4.2, which is the earliest version of Java supported by JOGL.
+
+</P>
+<P>
+
+The JOGLAppletInstaller is distributed inside jogl.jar as a utility
+class in com.jogamp.opengl.util. It requires that the developer host a
+local, signed copy of jogl.jar and all of the jogl-natives jars; the
+certificates must be the same on all of these jars. Note that in the
+release builds of JOGL all of these jars are signed by Sun
+Microsystems, so the developer can deploy applets without needing any
+certificates.
+
+</P>
+<P>
+
+The JOGLAppletInstaller javadoc describes the basic steps for
+deployment of an applet utilizing JOGL. Please refer to this
+documentation for more information. A live example of deploying an
+unsigned JOGL applet will be added to this documentation shortly once
+the first signed build of the JOGLAppletInstaller has been shipped.
+
+</P>
+
+<H2> GLDrawable and GLContext </H2>
+
+<P>
+
+The JSR-231 APIs specify interfaces two low-level OpenGL abstractions:
+drawables and contexts. An OpenGL drawable is effectively a surface
+upon which OpenGL rendering will be performed. In order to perform
+rendering, an OpenGL rendering context is needed. Contexts and
+drawables typically go hand-in-hand. More than one context may be
+created for a particular drawable. In the JSR-231 abstractions, a
+context is always associated with exactly one drawable.
+
+</P>
+<P>
+
+Most end users will not need to use these abstractions directly.
+However, when sharing textures, display lists and other OpenGL objects
+between widgets, the concrete identifier for the "namespace" for these
+objects is the GLContext.
+
+</P>
+
+<H2> Creating a GLAutoDrawable </H2>
+
+<P>
+
+Jogl provides two basic widgets into which OpenGL rendering can be
+performed. The GLCanvas is a heavyweight AWT widget which supports
+hardware acceleration and which is intended to be the primary widget
+used by applications. The GLJPanel is a fully Swing-compatible
+lightweight widget which supports hardware acceleration but which is
+not as fast as the GLCanvas because it typically reads back the frame
+buffer in order to draw it using Java2D. The GLJPanel is intended to
+provide 100% correct Swing integration in the circumstances where a
+GLCanvas can not be used. See <a href =
+"http://java.sun.com/products/jfc/tsc/articles/mixing/">this
+article</a> on <a href = "http://java.sun.com/products/jfc/tsc/">The
+Swing Connection</a> for more information about mixing lightweight and
+heavyweight widgets. See also the section on "Heavyweight and
+Lightweight Issues" below. Recent work in the Mustang release of the
+JDK has sped up the GLJPanel significantly when the Java2D OpenGL
+pipeline is enabled; see <a
+href="http://www.javagaming.org/forums/index.php?topic=10813.0">this
+forum discussion</a> for more details.
+
+</P>
+<P>
+
+Both the GLCanvas and GLJPanel implement a common interface called
+GLAutoDrawable so applications can switch between them with minimal
+code changes. The GLAutoDrawable interface provides
+
+<UL>
+
+  <LI> access to the GL object for calling OpenGL routines
+
+  <LI> a callback mechanism (GLEventListener) for performing OpenGL
+  rendering
+
+  <LI> a <CODE>display()</CODE> method for forcing OpenGL rendering to
+  be performed synchronously
+
+  <LI> AWT- and Swing-independent abstractions for getting and setting
+  the size of the widget and adding and removing event listeners
+
+</UL>
+
+</P>
+<P>
+
+When creating GLCanvas and GLJPanel instances, the user may request a
+certain set of OpenGL parameters in the form of a GLCapabilities
+object, customize the format selection algorithm by specifying a
+GLCapabilitiesChooser, share textures and display lists with other
+GLDrawables, and specify the display device on which the
+GLAutoDrawable will be created (GLCanvas only).
+
+</P>
+<P>
+
+A GLCapabilities object specifies the OpenGL parameters for a
+newly-created widget, such as the color, alpha,, z-buffer and
+accumulation buffer bit depths and whether the widget is
+double-buffered. The default capabilities are loosely specified but
+provide for truecolor RGB, a reasonably large depth buffer,
+double-buffered, with no alpha, stencil, or accumulation buffers. 
+
+</P>
+<P>
+
+An application can override the default pixel format selection
+algorithm by providing a GLCapabilitiesChooser to the GLCanvas or
+GLJPanel constructor. (Not all platforms support the
+GLCapabilitiesChooser mechanism, however; it may be ignored, in
+particular on Mac OS X where pixel format selection is very different
+than on other platforms.) The chooseCapabilities method will be called
+with all of the available pixel formats as an array of GLCapabilities
+objects, as well as the index indicating the window system's
+recommended choice; it should return an integer index into this
+array. The DefaultGLCapabilitiesChooser uses the window system's
+recommendation when it is available, and otherwise attempts to use a
+platform-independent selection algorithm.
+
+</P>
+<P>
+
+The GLJPanel can be made non-opaque according to Swing's rendering
+model, so it can act as an overlay to other Swing or Java2D drawing.
+In order to enable this, set up your GLCapabilities object with a
+non-zero alpha depth (a common value is 8 bits) and call
+setOpaque(false) on the GLJPanel once it has been created. Java2D
+rendering underneath it will then show through areas where OpenGL has
+produced an alpha value less than 1.0. See the JGears and JRefract
+demos for examples of how to use this functionality.
+
+</P>
+
+<H2> Writing a GLEventListener </H2>
+
+<P>
+
+Applications implement the GLEventListener interface to perform OpenGL
+drawing via callbacks. When the methods of the GLEventListener are
+called, the underlying OpenGL context associated with the drawable is
+already current. The listener fetches the GL object out of the
+GLAutoDrawable and begins to perform rendering.
+
+</P>
+<P>
+
+The <CODE>init()</CODE> method is called when a new OpenGL context is
+created for the given GLAutoDrawable. Any display lists or textures
+used during the application's normal rendering loop can be safely
+initialized in <CODE>init()</CODE>. It is important to note that
+because the underlying AWT window may be destroyed and recreated while
+using the same GLCanvas and GLEventListener, the GLEventListener's
+<CODE>init()</CODE> method may be called more than once during the
+lifetime of the application. The init() method should therefore be
+kept as short as possible and only contain the OpenGL initialization
+required for the <CODE>display()</CODE> method to run properly. It is
+the responsibility of the application to keep track of how its various
+OpenGL contexts share display lists, textures and other OpenGL objects
+so they can be either be reinitialized or so that reinitialization can
+be skipped when the <CODE>init()</CODE> callback is called.
+
+</P>
+<P>
+
+Note also that the GLEventListener should be added to the
+GLAutoDrawable before the GLAutoDrawable is shown or rendered to for
+the first time. If this is not done, it is possible that the init()
+method will not be called on the GLEventListener. JOGL does not
+maintain internal state to keep track of whether init() has been
+called on a particular GLEventListener since the last time an OpenGL
+context was created for that GLAutoDrawable.
+
+</P>
+<P>
+
+The <CODE>display()</CODE> method is called to perform per-frame
+rendering. The <CODE>reshape()</CODE> method is called when the
+drawable has been resized; the default implementation automatically
+resizes the OpenGL viewport so often it is not necessary to do any
+work in this method.  The <CODE>displayChanged()</CODE> method is
+designed to allow applications to support on-the-fly screen mode
+switching, but support for this is not yet implemented so the body of
+this method should remain empty.
+
+</P>
+<P>
+
+It is strongly recommended that applications always refetch the GL
+object out of the GLAutoDrawable upon each call to the
+<CODE>init()</CODE>, <CODE>display()</CODE> and <CODE>reshape()</CODE>
+methods and pass the GL object down on the stack to any drawing
+routines, as opposed to storing the GL in a field and referencing it
+from there. The reason is that multithreading issues inherent to the
+AWT toolkit make it difficult to reason about which threads certain
+operations are occurring on, and if the GL object is stored in a field
+it is unfortunately too easy to accidentally make OpenGL calls from a
+thread that does not have a current context. This will usually cause
+the application to crash. For more information please see the section
+on multithreading.
+
+</P>
+
+<H2> Using the Composable Pipeline </H2>
+
+<P>
+
+Jogl supports the "composable pipeline" paradigm introduced by the
+Magician Java binding for OpenGL. The DebugGL pipeline calls
+<CODE>glGetError</CODE> after each OpenGL call, reporting any errors
+found. It can greatly speed up development time because of its
+fine-grained error checking as opposed to the manual error checking
+usually required in OpenGL programs written in C. The TraceGL prints
+logging information upon each OpenGL call and is helpful when an
+application crash makes it difficult to see where the error occurred.
+
+</P>
+<P>
+
+To use these pipelines, call <CODE>GLAutoDrawable.setGL</CODE> at the
+beginning of the <CODE>init</CODE> method in your GLEventListener. For
+example,
+
+<PRE>
+class MyListener implements GLEventListener {
+  public void init(GLDrawable drawable) {
+    drawable.setGL(new DebugGL(drawable.getGL()));
+    // ...
+  }
+
+  // ...
+}
+</PRE>
+
+</P>
+<P>
+
+Note that the GLAutoDrawable.setGL() method simply calls setGL() on
+the default OpenGL context created by the GLAutoDrawable, so
+sophisticated applications creating their own OpenGL contexts can use
+the composable pipeline with these contexts by setting the GL object
+in the context object itself. The composable pipeline needs to be
+re-installed every time GLContext.makeCurrent() returns
+CONTEXT_CURRENT_NEW.
+
+</P>
+
+<H2> Heavyweight and Lightweight Issues </H2>
+
+<P>
+
+As mentioned above, JOGL supplies both a heavyweight (GLCanvas) and a
+lightweight (GLJPanel) widget to be able to provide the fastest
+possible performance for applications which need it as well as 100%
+correct Swing integration, again for applications which need it. The
+GLCanvas usually provides higher performance than the GLJPanel, though
+in recent releases the GLJPanel's speed has been improved when the
+Java2D/OpenGL pipeline is active as described in <a
+href="http://www.javagaming.org/forums/index.php?topic=10813.0">this
+forum discussion</a>. Nonetheless, the GLCanvas can be used in almost
+every kind of application except those using JInternalFrames. Please
+see the Swing Connection article mentioned above for details on mixing
+heavyweight and lightweight widgets. A couple of common pitfalls are
+described here.
+
+</P>
+<P>
+
+When using JPopupMenus or Swing tool tips in conjunction with the
+GLCanvas, it is necessary to disable the use of lightweight widgets
+for the popups. See the methods
+<CODE>ToolTipManager.setLightWeightPopupEnabled</CODE>,
+<CODE>JPopupMenu.setLightWeightPopupEnabled</CODE>, and
+<CODE>JPopupMenu.setDefaultLightWeightPopupEnabled</CODE>.
+
+</P>
+<P>
+
+There are occasionally problems with certain LayoutManagers and
+component configurations where if a GLCanvas is placed in the middle
+of a set of lightweight widgets then it may only grow and never
+shrink. These issues are documented somewhat in <a href =
+"https://jogl.dev.java.net/issues/show_bug.cgi?id=135">JOGL Issue
+135</a> and most recently in the thread <a
+href="http://javagaming.org/forums/index.php?topic=8699.0">"Resize
+behaviour"</a> in the JOGL forum. The root cause is behavior of the
+Canvas, and in particular its ComponentPeer. The implementation of
+getPreferredSize() calls getMinimumSize() and getMinimumSize() turns
+around and calls Component.getSize(). This effectively means that the
+Canvas will report its preferred size as being as large as the
+component has ever been. For some layout managers this doesn't seem to
+matter, but for others like the BoxLayout it does. See the test case
+attached to Issue 135 for an example. Replacing the GLCanvas with an
+ordinary Canvas yields the same behavior.
+
+</P>
+<P>
+
+One suggestion was to override getPreferredSize() so that if a
+preferred size has not been set by the user, to default to (0,
+0). This works fine for some test cases but breaks all of the other
+JOGL demos because they use a different LayoutManager. There appear to
+be a lot of interactions between heavyweight vs. lightweight widgets
+and layout managers. One experiment which was done was to override
+setSize() in GLCanvas to update the preferred size.  This works down
+to the size specified by the user; if the window is resized any
+smeller the same problem appears. If reshape() (the base routine of
+setSize(), setBounds(), etc.) is changed to do the same thing, the
+demo breaks in the same way it originally did. Therefore this solution
+is fragile because it isn't clear which of these methods are used
+internally by the AWT and for what purposes.
+
+</P>
+<P>
+
+There are two possible solutions, both application-specific. The best
+and most portable appears to be to put the GLCanvas into a JPanel and
+set the JPanel's preferred size to (0, 0). The JPanel will cause this
+constraint to be enforced on its contained GLCanvas. The other
+workaround is to call <CODE>setPreferredSize(new Dimension(0,
+0))</CODE> on a newly-created GLCanvas; this method is new in 1.5.
+
+</P>
+<P>
+
+Another issue that occasionally arises on Windows is flickering during
+live resizing of a GLCanvas. This is caused by the AWT's repainting
+the background of the Canvas and can not be overridden on a per-Canvas
+basis, for example when subclassing Canvas into GLCanvas.  The
+repainting of the background of Canvases on Windows can be disabled by
+specifying the system property
+<CODE>-Dsun.awt.noerasebackground=true</CODE>. Whether to specify this
+flag depends on the application and should not be done universally,
+but instead on a case-by-case basis. Some more detail is in the thread
+<a href="http://javagaming.org/forums/index.php?topic=8770.0">"TIP:
+JOGL + Swing flicker"</a> in the JOGL forum.
+
+</P>
+
+<H2> Multithreading Issues </H2>
+
+<P>
+
+Jogl was designed to interoperate with the AWT, an inherently
+multithreaded GUI toolkit. OpenGL, in contrast, was originally
+designed in single-threaded C programming environments. For this
+reason Jogl provides a framework in which it is possible to write
+correct multithreaded OpenGL applications using the GLEventListener
+paradigm.
+
+</P>
+<P>
+
+If an application written using Jogl interacts in any way with the
+mouse or keyboard, the AWT is processing these events and the
+multithreaded aspects of the program must be considered.
+
+</P>
+<P>
+
+OpenGL applications usually behave in one of two ways: either they
+repaint only on demand, for example when mouse input comes in, or they
+repaint continually, regardless of whether user input is coming in. In
+the repaint-on-demand model, the application can merely call
+<CODE>GLAutoDrawable.display()</CODE> manually at the end of the mouse
+or keyboard listener to cause repainting to be done. Alternatively if
+the application knows the concrete type of the GLDrawable it can call
+repaint() to have the painting scheduled for a later time.
+
+</P>
+<P>
+
+In the continuous repaint model, the application typically has a main
+loop which is calling <CODE>GLAutoDrawable.display()</CODE>
+repeatedly, or is using the Animator class, which does this
+internally. In both of these cases the OpenGL rendering will be done
+on this thread rather than the internal AWT event queue thread which
+dispatches mouse and keyboard events.
+
+</P>
+<P>
+
+Both of these models (repaint-on-demand and repaint continually) still
+require the user to think about which thread keyboard and mouse events
+are coming in on, and which thread is performing the OpenGL rendering.
+OpenGL rendering <B>may not</B> occur directly inside the mouse or
+keyboard handlers, because the OpenGL context for the drawable is not
+current at this point (hence the warning about storing a GL object in
+a field, where it can be fetched and accidentally used by another
+thread). However, a mouse or keyboard listener may invoke
+<CODE>GLAutoDrawable.display()</CODE>.
+
+</P>
+<P>
+
+It is generally recommended that applications perform as little work
+as possible inside their mouse and keyboard handlers to keep the GUI
+responsive. However, since OpenGL commands can not be run from
+directly within the mouse or keyboard event listener, the best
+practice is to store off state when the listener is entered and
+retrieve this state during the next call to
+<CODE>GLEventListener.display()</CODE>.
+
+</P>
+<P>
+
+Furthermore, it is recommended that if there are long computational
+sequences in the GLEventListener's <CODE>display</CODE> method which
+reference variables which may be being simultaneously modified by the
+AWT thread (mouse and keyboard listeners) that copies of these
+variables be made upon entry to <CODE>display</CODE> and these copies
+be referenced throughout display() and the methods it calls. This will
+prevent the values from changing while the OpenGL rendering is being
+performed. Errors of this kind show up in many ways, including certain
+kinds of flickering of the rendered image as certain pieces of objects
+are rendered in one place and other pieces are rendered elsewhere in
+the scene. Restructuring the display() method as described has solved
+all instances of this kind of error that have been seen with Jogl to
+date.
+
+</P>
+<P>
+
+Prior to Jogl 1.1 b10, the Jogl library attempted to give applications
+strict control over which thread or threads performed OpenGL
+rendering. The <CODE>setRenderingThread()</CODE>,
+<CODE>setNoAutoRedrawMode()</CODE> and <CODE>display()</CODE> APIs
+were originally designed to allow the application to create its own
+animation thread and avoid OpenGL context switching on platforms that
+supported it. Unfortunately, serious stability issues caused by
+multithreading bugs in either vendors' OpenGL drivers or in the Java
+platform implementation have arisen on three of Jogl's major supported
+platforms: Windows, Linux and Mac OS X. In order to address these
+bugs, the threading model in Jogl 1.1 b10 and later has changed.
+
+</P>
+<P>
+
+All GLEventListener callbacks and other internal OpenGL context
+management are now performed on one thread. (In the current
+implementation, this thread is the AWT event queue thread, which is a
+thread internal to the implementation of the AWT and which is always
+present when the AWT is being used. Future versions of Jogl may change
+the thread on which the OpenGL work is performed.) When the
+<CODE>GLAutoDrawable.display()</CODE> method is called from user code,
+it now performs the work synchronously on the AWT event queue thread,
+even if the calling thread is a different thread. The
+<CODE>setRenderingThread()</CODE> optimization is now a no-op. The
+<CODE>setNoAutoRedrawMode()</CODE> API still works as previously
+advertised, though now that all work is done on the AWT event queue
+thread it no longer needs to be used in most cases. (It was previously
+useful for working around certain kinds of OpenGL driver bugs.)
+
+</P>
+<P>
+
+Most applications will not see a change in behavior from this change
+in the Jogl implementation. Applications which use thread-local
+storage or complex multithreading and synchronization may see a change
+in their control flow requiring code changes. While it is strongly
+recommended to change such applications to work under the new
+threading model, the old threading model can be used by specifying the
+system property <CODE>-Djogl.1thread=auto</CODE> or
+<CODE>-Djogl.1thread=false</CODE>. The "auto" setting is equivalent to
+the behavior in 1.1 b09 and before, where on ATI cards the
+single-threaded mode would be used. The "false" setting is equivalent
+to disabling the single-threaded mode. "true" is now the default
+setting.
+
+</P>
+<P>
+
+In the JSR-231 APIs the single-threaded behavior continues to be the
+default and the <CODE>setRenderingThread()</CODE> and
+<CODE>setNoAutoRedrawMode()</CODE> APIs have been removed. The public
+<CODE>Threading</CODE> class still provides some control over the
+internal use of threads in the library as well as external access to
+these mechanisms.
+
+</P>
+
+<H2> Pbuffers </H2>
+
+<P>
+
+Jogl exposes hardware-accelerated offscreen rendering (pbuffers) with
+a minimal and platform-agnostic API. Several recent demos have been
+successfully ported from C/C++ to Java using Jogl's pbuffer APIs.
+However, the pbuffer support in Jogl remains one of the more
+experimental aspects of the package and the APIs may need to change in
+the future.
+
+</P>
+<P>
+
+To create a pbuffer, call
+<CODE>GLDrawableFactory.createGLPbuffer()</CODE>. It is wise to call
+<CODE>GLDrawableFactory.canCreateGLPbuffer()</CODE> first to ensure
+the graphics card has pbuffer support first. The pbuffer is created
+immediately and is available for rendering as soon as
+<CODE>createGLPbuffer</CODE> returns.
+
+</P>
+<P>
+
+A pbuffer is used in conjunction with the GLEventListener mechanism by
+calling its display() method. Rendering, as always, occurs while the
+pbuffer's OpenGL context is current. There are render-to-texture
+options that can be specified in the GLCapabilities for the pbuffer
+which can make it easier to operate upon the resulting pixels. These
+APIs are however highly experimental and not yet implemented on all
+platforms.
+
+</P>
+
+<H2> GLU </H2>
+
+<P>
+
+Jogl contains support for the GLU (OpenGL Utility Library) version
+1.3. Jogl originally supported GLU by wrapping the C version of the
+APIs, but over time, and thanks to the contributions of several
+individuals, it now uses a pure-Java version of SGI's GLU library. The
+pure Java port is enabled by default, and addresses stability issues
+on certain Linux distributions as well as the lack of native GLU 1.3
+support on the Windows platform. In case of problems with the Java
+port, the C version of the GLU library may be used by specifying the
+system property <CODE>-Djogl.glu.nojava</CODE> on the command
+line. All of the same functionality is exposed with both the Java and
+C versions of the GLU library; currently NURBS support is the only
+missing feature on both sides. If you run into problems with the Java
+port of the GLU library please file a bug using the Issue Tracker on
+the Jogl home page.
+
+</P>
+<P>
+
+To use the GLU, simply instantiate a GLU object via <CODE>new
+GLU()</CODE> at the beginning of your program. The methods on the GLU
+object may be called at any point when an OpenGL context is current.
+Because the GLU implementation is not thread-safe, one GLU object
+should be created for each GLEventListener or other entity performing
+OpenGL rendering in a given thread.
+
+</P>
+
+<H2> More Resources </H2>
+
+<P>
+
+The <A HREF="http://javagaming.org/forums/index.php?board=25.0">JOGL
+forum</A> on <A HREF="http://javagaming.org/">javagaming.org</A> is
+the best place to ask questions about the library. Many users, as well
+as the Jogl developers, read this forum frequently, and the archived
+threads contain a lot of useful information (which still needs to be
+distilled into documentation).
+
+</P>
+<P>
+
+The <A HREF="http://download.java.net/media/jogl/demos/www/">JOGL demos</A> provide
+several examples of usage of the library.
+
+</P>
+<P>
+
+Pepijn Van Eeckhoudt, Kevin Duling and Abdul Bezrati have done <A
+HREF="http://pepijn.fab4.be/software/nehe-java-ports/">JOGL ports of
+many of the the NeHe demos</A>. These are small examples of various
+pieces of OpenGL functionality. See also the <A
+HREF="http://nehe.gamedev.net/">NeHe web site</A>.
+
+</P>
+<P>
+
+Pepijn also did a <A
+HREF="http://www.glexcess.com/files/glexcess.jar">JOGL port</a> of
+Paolo Martella's <A HREF="http://www.glexcess.com/">GLExcess</A>
+demo. To see the news update about this port, go to the main GLExcess
+site and scroll down.
+
+</P>
+<P>
+
+Gregory Pierce's <A
+HREF="http://javagaming.org/forums/index.php?topic=1474.0">introduction
+to JOGL</a> is a useful tutorial on starting to use the JOGL library.
+
+</P>
+<P>
+
+For release information about the JOGL library, please see the <A
+HREF="http://javagaming.org/forums/index.php?topic=1596.0">JOGL Release
+Information</A> thread on the JOGL forum on javagaming.org.
+
+</P>
+<P>
+
+Please post on the JOGL forum if you have a resource you'd like to add
+to this documentation.
+
+</P>
+
+<H2> Platform Notes </H2>
+
+<H3> All Platforms </H3>
+
+<P>
+
+The following issues, among others, are outstanding on all platforms:
+
+</P>
+
+<UL>
+
+<LI> A few remaining stability issues, mostly on older graphics cards.
+
+<LI> JOGL now supports experimental integration and interoperability
+with the Java2D/OpenGL pipeline in Java SE 6 (Mustang), enabling a
+much faster GLJPanel as well as other features. Please see <a
+href="http://www.javagaming.org/forums/index.php?topic=10813.0">this
+forum discussion</a> for more details.
+
+</UL>
+
+<H3> Windows </H3>
+
+<P>
+
+For correct operation, it is necessary to specify the system property
+<CODE>-Dsun.java2d.noddraw=true</CODE> when running JOGL applications
+on Windows; this system property disables the use of DirectDraw by
+Java2D. There are driver-level incompatibilities between DirectDraw
+and OpenGL which manifest themselves as application crashes, poor
+performance, bad flickering, and other artifacts. This poor behavior
+may exhibit itself when OpenGL and DirectDraw are simply used in the
+same application, not even just in the same window, so disabling
+Java2D's DirectDraw pipeline and forcing it to use its GDI pipeline is
+the only way to work around these issues. Java Web Start applications
+may set this system property by adding the following line to the
+<CODE><resources></CODE> section of the JNLP file: <PRE>
+<property name="sun.java2d.noddraw" value="true"/> </PRE>
+
+</P>
+<P>
+
+There is a serious memory leak in ATI's OpenGL drivers which is
+exhibited on Windows XP on Mobility Radeon 9700 hardware. It's
+possible it will be present on other hardware as well though it was
+not reproducible at the time of this writing on desktop Radeon
+hardware or older ATI mobile chips. The bug is documented in <A
+HREF="https://jogl.dev.java.net/issues/show_bug.cgi?id=166">JOGL Issue
+166</A> and a bug has been filed with ATI. You can confirm the
+presence of the bug either with the test case in that bug report or by
+simply running the Gears demo; if the process size grows over time in
+the Task Manager, the memory leak is present on your hardware. For the
+time being, you can work around this memory leak by specifying the
+system property <CODE>-Djogl.GLContext.nofree</CODE> on the command
+line when launching your JOGL applications. There is no good
+general-purpose workaround for this bug which behaves well on all
+hardware.
+
+</P>
+
+<H3> Linux </H3>
+
+<P>
+
+The Sun JDK "compatibility" RPMs (java-1.5.0-sun-compat,
+java-1.6.0-sun-compat) provided by jpackage.org are incompatible with
+JOGL. These RPMs symlink an internal JDK directory to /usr/lib, which
+overrides how both NVidia and ATI currently provide their drivers to
+some Linux distributions, which is through an override in
+/etc/ld.so.conf (actually, in /etc/ld.so.conf.d). The implicit
+presence of /usr/lib on LD_LIBRARY_PATH forces the /usr/lib/libGL.so.1
+version of OpenGL to be used, which is typically Mesa and which will
+provide only software rendering.
+
+</P>
+<P>
+
+Unfortunately the JPackage maintainers have so far been unreceptive to
+changing their installation mechanism; see <a
+href="https://www.zarb.org/pipermail/jpackage-discuss/2007-January/010871.html">this
+mailing list posting</a>. Until this is resolved, we strongly
+discourage the use of the JPackage installers for the Sun JDK.
+Instead, download the JRE or JDK installers directly from Sun's
+website.
+
+</P>
+<P>
+
+Archived forum postings illustrating this problem are <a
+href="http://www.javagaming.org/forums/index.php?topic=15610.0">here</a>
+and <a
+href="http://www.javagaming.org/forums/index.php?topic=16105.0">here</a>.
+
+</P>
+
+<H3> Solaris, Linux (X11 platforms) </H3>
+
+<P>
+
+Support has been added to the JOGL library for allowing multiple
+threads to each have an OpenGL context current simultaneously, for
+example to implement multi-head CAVE-like environments. Normally a
+global AWT lock is held between calls to GLContext.makeCurrent() /
+release() for on-screen heavyweight contexts (for example, those
+associated with a Canvas or GLCanvas). We have found this to be
+necessary for stability purposes on all supported X11 platforms, even
+with relatively robust drivers such as those from NVidia.
+
+</P>
+<P>
+
+To enable multiple GLContexts to be made current simultaneously on X11
+platforms, specify the command line argument
+<CODE>-Djogl.GLContext.optimize</CODE> when starting the JVM. Note
+that this may incur robustness problems, in particular when resizing
+or moving windows. We have also found that ATI's proprietary drivers
+do not work at all with this flag, apparently because they cause GLX
+tokens to be sent to the X server for various GL calls even for direct
+contexts. For this reason if the GLX vendor is ATI then this flag
+currently has no effect.
+
+</P>
+
+<H3> Mac OS X </H3>
+
+<P>
+
+There are some problems with visual artifacts and stability problems
+with some of the Jogl demos on Mac OS X. It appears that at least some
+of these problems are due to bugs in Apple's OpenGL support. Bugs have
+been filed about these problems and it is hoped they will be addressed
+in the near future.
+
+</P>
+<P>
+
+The Mac OS X port of Jogl, in particular the GL interface and its
+implementation, can be used either with the provided GLCanvas widget
+or with the Cocoa NSOpenGLView. In order to use it with Cocoa the
+following steps should be taken:
+
+<UL>
+
+<LI> Create an "external" OpenGL context using the
+<CODE>GLDrawableFactory.createExternalGLContext()</CODE> API. The
+context object must be created while a real underlying OpenGL context
+is current.
+
+<LI> Fetch the GL instance out of the context using getGL() as usual.
+Only use the GL instance when the OpenGL context from the NSOpenGLView
+is current.
+
+</UL>
+
+<B>NOTE:</B> the Cocoa interoperability has not been retested
+recently, though similar interoperability has been tested on other
+platforms. Please report any problems found with using Jogl with an
+NSOpenGLView.
+
+</P>
+<P>
+
+The following issues remain with the Mac OS X port:
+
+<UL>
+
+<LI> Due to the mechanism by which the Cocoa graphics system selects
+OpenGL pixel formats, the GLCapabilitiesChooser mechanism can not be
+implemented on Mac OS X as on other platforms. Currently the
+underlying Cocoa pixel format selection is used on an
+NSOpenGLPixelFormat derived from the settings in the GLCapabilities,
+and the GLCapabilitiesChooser is ignored.
+
+</UL>
+
+</P>
+
+<H2> Version History </H2>
+
+<P>
+
+JOGL's version history can be found online in the <a
+href="http://javagaming.org/forums/index.php?topic=1596.0">"JOGL Release
+Information"</a> thread in the JOGL forum. Comments about the 1.1
+release train are in the thread <a
+href="http://javagaming.org/forums/index.php?topic=4217.0">"JOGL 1.1
+released"</a>.
+
+
+                </div>
+            </div>
+            <div id="footer">
+                <div id="footer_left">
+                    <span xmlns:dc="http://purl.org/dc/elements/1.1/" property="dc:title">JogAmp.org</span>
+                    by <a xmlns:cc="http://creativecommons.org/ns#" href="http://jogamp.org" property="cc:attributionName" rel="cc:attributionURL">http://jogamp.org</a>
+                    is licensed under a <br/>
+                    <a rel="license" href="http://creativecommons.org/licenses/by/3.0/">Creative Commons Attribution 3.0 License</a>.
+                </div>
+            </div>
+        </div>
+    </body>
+</html>
diff --git a/doc/wiki/FAQ.xml b/doc/wiki/FAQ.xml
new file mode 100644
index 0000000..d01413d
--- /dev/null
+++ b/doc/wiki/FAQ.xml
@@ -0,0 +1,417 @@
+<h1>JOGL FAQ</h1>
+
+Please read and edit this page ..
+
+__TOC__
+
+== Get the Source Code ==
+
+Create a local copy/branch of the git repository,
+either anonymous:
+
+* git clone git://github.com/sgothel/gluegen.git gluegen
+* git clone git://github.com/sgothel/jogl.git jogl
+* git clone git://github.com/sgothel/jogl-demos.git jogl-demos
+
+or via SSH and your user credential, so you can easily push back your
+changes to the github server:
+
+* git clone git at github.com:username/gluegen.git gluegen
+* git clone git at github.com:username/jogl.git jogl
+* git clone git at github.com:username/jogl-demos.git jogl-demos
+
+== How to participate and use git ==
+
+Yes, gluegen, jogl and all the stuff has been [http://blog.jausoft.com/2009/07/08/svn-to-git-migration-1/ migrated to git],
+thanks to the great git toolchain.
+
+In the past we were using a centralized repository only, ''SVN'',
+and you really needed access to it as a developer.
+
+Thanks to the distributed nature of git, this is no more a real issue.
+The only thing left is to provide a media to offer your branch to one of us,
+this can be via [http://www.kernel.org/pub/software/scm/git/docs/everyday.html#Individual%20Developer%20%28Participant%29 email], [http://weblog.masukomi.org/wp-content/uploads/2008/03/config_remote_repo.svg http],  [http://kernel.org/pub/software/scm/git/docs/howto/use-git-daemon.txt git], ssh, whatever you wish - it's easy.
+For bigger projects maintained in a branch or if you don't have your own public server
+to offer yours, ''we are pleased to grant you write access'' to our repository!
+
+However, '''don't just modify the master branch without our permission''', 
+or any other existing branch which is not assigned to you!
+''We will just trust you here'', but if you misbehave, your privileges will be removed.
+Instead, '''create a branch of your own and push it to the server''', then you will ask
+one of us to pull your branch, which we will verify and merge, if it's fine. Thanks to git, this is so easy now.
+And this is the current way [http://whygitisbetterthanx.com/#any-workflow how you collaborate] using a [http://whygitisbetterthanx.com/#distributed distributed SCM].
+
+== How to develop Cross-Device Applications ==
+First you have to pick your lowest common denominator of an OpenGL profile, ie OpenGL ES1 or ES2.
+For either we offer an intersecting desktop GL profile, GL2ES1 or GL2ES2.
+Use the latter while creating your GLCapabilities.
+Build and run your application with the minimum GL profile JARS, e.g. on the desktop use:
+
+ ~/jogl-demos> . ./setenv-jogl.sh JOGL_GL2ES12_MIN ../jogl/build
+
+Here you are on a Unix platform (not Window) and your common build subdirectory is 'build'.
+''jogl-demos/setenv-jogl.sh'' is provided within ''jogl-demos'', which itself utilizes ''jogl/etc/profile.jogl''.
+
+This uses the GlueGen/JOGL JARS:
+* gluegen-rt.jar
+* nativewindow.core.jar
+* jogl.core.jar
+* jogl.util.jar
+* jogl.gl2es12.x11.jar
+* jogl.util.fixedfuncemu.jar
+* newt.core.jar
+* newt.ogl.jar
+
+On a mobile device using CVM, you would use:
+* gluegen-rt-cdc.jar
+* nativewindow.core.cdc.jar
+* jogl.core.cdc.jar
+* jogl.util.cdc.jar
+* jogl.egl.cdc.jar
+* jogl.gles1.cdc.jar or jogl.gles2.cdc.jar
+* jogl.util.fixedfuncemu.cdc.jar
+* newt.core.cdc.jar
+* newt.ogl.cdc.jar
+
+Now, the same Java application shall run on all devices, desktop and mobile.
+See ''demos.es1.RedSquare'' of the ''jogl-demos'' repository.
+
+On the desktop you may run the ES1 demo:
+
+ ~/jogl-demos> sh java-run-newt.sh demos.es1.RedSquare -GL2ES1
+
+and the output is:
+ null RedSquare.run() 0                                                                                                                    
+ User screen size 0x0                                                                                                                                              
+ Detected screen size 1920x1200                                                                                                                   
+ GLProfile[GL2ES1/GL2ES12] Entering initialization                                                                        
+ GLProfile[GL2ES1/GL2ES12] GL Profile: GLProfile[GL2ES1/GL2ES12]                                                                   
+ GLProfile[GL2ES1/GL2ES12] GL:com.jogamp.opengl.impl.gl2es12.GL2ES12Impl at b815859
+ GLProfile[GL2ES1/GL2ES12] GL_VERSION=3.0.0 NVIDIA 185.18.14                               
+ GLProfile[GL2ES1/GL2ES12] GL_EXTENSIONS: ..            
+
+== What are the Runtime OpenGL Version Requirements ? ==
+The current JOGL2 spec is in WIP state, but mostly finished.
+We do not require any extra features of GL versions > 1.1,
+hence it shall just work.
+
+E.g. if you want to
+* support OpenGL platforms not supporting a version > 1.2
+* use GL ≥ 1.3 features optionally
+Just query their availability e.g.:
+ gl.isExtensionAvailable("GL_VERSION_1_3")
+
+If you call a > 1.2 GL function where it is not available,
+a GLException is thrown.
+
+'''JOGL requires at least an OpenGL version 1.1''',
+due to it's dynamical function binding starting with OpenGL 1.2.
+
+== Bugreports & Testing ==
+For all bug reports, please add the following information to your email:
+* Test case
+** Source code, or reference to it
+** Invocation command-line
+* Platform
+** OS & version
+** Architecture
+** Java version (java -version)
+* JOGL Source/build versions
+** GIT revision incl. URL and/or
+** Autobuild version (date, filename and URL)
+** Exceptions, stdout/stderr log file
+
+If possible, please add the following system properties to enable DEBUG logging:
+''-Dnewt.debug=all -Dnativewindow.debug=all -Djogl.debug=all''
+
+For example:
+
+ java -Djava.awt.headless=true -Dnewt.debug=all -Dnativewindow.debug=all \
+ -Djogl.debug=all demos.es2.RedSquare 2>&1 | tee RedSquare.report.log
+
+To test applets use the jcontrol panel or edit ''~/.java/deployment.properties'' directly and
+
+* Add JRE Arguments: <pre>-Djava.awt.headless=true -Dnewt.debug=all -Dnativewindow.debug=all -Djogl.debug=all</pre>
+* Enable logging/trace
+* Show the console window, or just use th latest log-file in <pre>~/.java/deployment/log/</pre>
+
+
+== Test Autobuilds & Shell Scripts == 
+I like to summarize how to manually test the JOGL autobuilds, starting with 2009-07-02.
+
+The general nightly download sites are
+* http://download.java.net/media/jogl/builds/nightly/
+
+Let’s assume we are in the test directory ‘test’, from which we operate from this point.
+
+* Get [http://download.java.net/media/jogl/builds/nightly/jogl-demos.zip jogl-demos.zip]. Extract the archive, i.e. <pre>unzip jogl-demos.zip</pre>
+
+* Get [http://download.java.net/media/jogl/builds/nightly/ jogl-2.0-pre-20090702-linux-amd64.zip]. In case we have build a reference implementation (RI) the substring ‘pre-yyyymmdd-’ will be dropped. Replace the version 2.0 with the latest available and the OS/arch linux-amd64 with your test platform. Extract the archive, ie <pre>unzip jogl-2.0-pre-20090702-linux-amd64.zip</pre>. Create a symbolic link or rename the archive directory from ''jogl-2.0-pre-20090702-linux-amd64'' to ''jogl'' [...]
+* If you like to test the binding to NV’s Cg, [http://developer.nvidia.com/object/cg_download.html download and install]
+
+We assume java is in your binary search path.
+
+On X11/Unix and MaxOSX you can test the build as follows:
+
+ sh java-run-newt.sh demos.es2.RedSquare -GL2 -GL2 -GL2
+ sh java-run.sh demos.gears.Gears
+
+and with debug output
+
+ sh java-dbg-newt.sh demos.es2.RedSquare -GL2 -GL2 -GL2
+ sh java-dbg.sh demos.gears.Gears
+
+On Windows you shall be able to run:
+
+ java-win32.bat demos.es2.RedSquare -GL2 -GL2 -GL2
+ java-win32.bat demos.gears.Gears
+
+and with debug output
+
+ java-win32-dbg.bat demos.es2.RedSquare -GL2 -GL2 -GL2
+ java-win32-dbg.bat demos.gears.Gears
+
+The windows scripts are pretty simple and flat.
+
+The magic unix scripts offer more features and can be used either in the autobuild environment or in your development one.
+* <pre>setenv-jogl.sh <JOGL-PROFILE> [<jogl-build-dir>]</pre>
+Looks up and invokes profile.jogl, finds gluegen, sets the environment variables (CLASSPATH, LD_LIBRARY_PATH & PATH).
+* <pre>jogl/etc/profile.jogl <JOGL-PROFILE> [<jogl-build-dir>]</pre>
+JOGL profiles are one of JOGL_ALL, JOGL_ES1_MIN, JOGL_ES1_MAX, JOGL_ES2_MIN, JOGL_ES2_MAX,
+JOGL_GL2ES12_MIN, JOGL_GL2ES12_MAX, JOGL_GL2_MIN, JOGL_GL2_MAX.
+Looks up the set of JAR files necessary to satisfy the chosen JOGL-PROFILE.
+
+This allows you to test a specific environment, ie ES2 without GL2 and AWT, using JOGL_ES2_MIN.
+For this case I would recommend the native ES2 implementation from imageon SDK_OGLES2_LINUX_PCEMULATION_2.02.22.0756.
+
+
+== How to use JOGL in Applets (part 1) ==
+A Java Applet using JOGL may utilize 2 methods
+* [https://jdk6.dev.java.net/plugin2/jnlp/ New  JNLP Applet]
+* [https://applet-launcher.dev.java.net/ Applet-Launcher]
+
+Standard JNLP Applets are supported starting with Java 6u14, however, if you run MacOSX or an older version of  Java,
+you may need to use the Applet-Launcher.
+
+Below we utilize both, the standard JNLP mechanism of 6u14 as the default,
+or falling back to our  Applet-Launcher.
+
+You will find the JNLP file applet-gears.jnlp further below, which is being used in case of a JNLP launch,
+otherwise it is ignored and the archive tags are being used, hence the applet-launcher will be started.
+
+The below demo is [http://download.java.net/media/jogl/demos/www/applettest-jnlp.html online here].
+
+Note: It is important for the startup time to have the same JVM arguments in the applet tags,
+as well as within the JNLP applet description, here see property sun.java2d.noddraw.
+Only if JVM arguments of the JNLP applet description are satisfied by the applet tag’s JVM,
+the plugin will not need to start a new JVM. OF course, the applet tag’s JVM spec may exceed the JNLP applet’s one.
+
+Note: A bug on MacOSX is known, launching 2 JOGL applets in 2 tabs.
+
+<pre>
+<applet code="org.jdesktop.applet.util.JNLPAppletLauncher"
+      width=600
+      height=400
+      archive="http://download.java.net/media/applet-launcher/applet-launcher.jar,
+               http://download.java.net/media/jogl/jsr-231-2.x-webstart/nativewindow.all.jar,
+               http://download.java.net/media/jogl/jsr-231-2.x-webstart/jogl.all.jar,
+               http://download.java.net/media/gluegen/webstart-2.x/gluegen-rt.jar,
+               http://download.java.net/media/jogl/jsr-231-2.x-demos-webstart/jogl-demos.jar">
+   <param name="codebase_lookup" value="false">
+   <param name="subapplet.classname" value="demos.applets.GearsApplet">
+   <param name="subapplet.displayname" value="JOGL Gears Applet">
+   <param name="noddraw.check" value="true">
+   <param name="progressbar" value="true">
+   <param name="jnlpNumExtensions" value="1">
+   <param name="jnlpExtension1"
+          value="http://download.java.net/media/jogl/jsr-231-2.x-webstart/jogl-core.jnlp">
+   <param name="java_arguments" value="-Dsun.java2d.noddraw=true">
+   <param name="jnlp_href" value="applet-gears.jnlp">
+</applet>
+</pre>
+
+Where the referenced JNLP file applet-gears.jnlp looks as follow:
+
+<pre>
+<?xml version="1.0" encoding="utf-8"?>
+<jnlp href="applet-gears.jnlp">
+  <information>
+    <title>JOGL JNLP Applet Gears Demo</title>
+    <vendor>Sun Microsystems, Inc.</vendor>
+    <homepage href="http://jogl-demos.dev.java.net/"/>
+    <description>Gears Demo</description>
+    <description kind="short">Brian Paul's Gears demo ported to Java and JOGL.</description>
+    <offline-allowed/>
+  </information>
+
+    <resources>
+      <j2se href="http://java.sun.com/products/autodl/j2se" version="1.4+"/>
+      <property name="sun.java2d.noddraw" value="true"/>
+      <jar href="http://download.java.net/media/jogl/jsr-231-2.x-demos-webstart/jogl-demos.jar" main="true"/>
+      <jar href="http://download.java.net/media/jogl/jsr-231-2.x-demos-webstart/jogl-demos-util.jar"/>
+      <extension name="jogl-all-awt" href="http://download.java.net/media/jogl/jsr-231-2.x-webstart/jogl-all-awt.jnlp" />
+    </resources>
+
+  <applet-desc
+      name="Gears-Applet"
+      main-class="demos.applets.GearsApplet"
+      width="640"
+      height="480">
+  </applet-desc>
+</jnlp>
+</pre>
+
+== What is ''Newt's'' Threading Model for native window events ? ==
+As of today, Newt's default threading model to handle native events 
+is the event dispatch thread (EDT) model.
+
+It's introduction was necessary to allow a 'peace of mind',
+high performance and reactive solution of the dispatch event problem.
+Some OS, especially MS-Windows, require one to create the native Window
+and dispatch it's events from the same native thread.
+As it was easy to handle these requirements from a simple test application,
+as it is difficult to solve this from a framework operating with multiple temporary threads,
+a web browser for example.
+
+Newt's EDT impl. creates one EDT per Display and calling thread,
+as the Display instance is unique per thread.
+
+Using EDT is not mandatory, and you can turn it off in the NewtFactory,
+and deal with the event dispatch manually.
+
+== How to use ''Newt'' with multiple Windows & Threads ==
+Newt is capable of handling multiple threads and windows.
+
+For best performance, you may create one thread per window, if possible.
+
+Below you see the invocation of the ES2 RedSquare jogl-demos utilizing multiple threads.
+
+* Single thread (Unix, Win32) <pre>java -Djava.awt.headless=true demos.es2.RedSquare -GL2</pre>
+* Single thread (MacOSX) <pre>java -XstartOnFirstThread -Djava.awt.headless=true demos.es2.RedSquare -GL2</pre>
+* Multiple threads & windows (Unix, Win32) <pre>java -Djava.awt.headless=true demos.es2.RedSquare -GL2 -GL2 -GL2 -GL2</pre>
+* Multiple threads & windows (MacOSX) <pre>java -XstartOnFirstThread -Djava.awt.headless=true com.jogamp.newt.util.MainThread demos.es2.RedSquare -GL2 -GL2 -GL2 -GL2</pre>
+
+The serialization of the main Java class through ''com.jogamp.newt.util.MainThread''
+may be used for all platforms, since it only takes effect on ''MacOSX''.
+This allows you an almost platform independent invocation of your multithreaded Java applications.
+
+On ''MacOSX'', ''com.jogamp.newt.util.MainThread'' will occupy the main thread and
+serializes all native window related tasks through it.
+This mechanism is thread safe utilizes reentrant locking.
+
+== Why using AWT for high performance is not a good idea ? ==
+
+AWT (on many implementations) holds the lock to the underlying native resources,
+e.g. X11 display, screen and window surface, hence we have to obey these
+locks for any GL action bound to such. 
+
+This is still pretty standard matter as long these locks only have to be applied to
+the actual resource in use.
+
+On AWT, it turns out that we have to use the global JAWT toolkit lock 
+for any native operation, ie OpenGL.
+This might not be a problem for a single threaded GL application,
+but if you start a multithreaded beast, you will recognize that it will
+stumble around.
+
+You can verify this behavior with the ES1 RedSquare demo:
+
+* AWT - No VSync - One Thread
+<pre>
+  java demos.es1.RedSquare -awt -swapi 0 -GL2
+      5s: 3379f, 675 fps, 1 ms/f; total: 5s, 675 fps, 1 ms/f
+</pre>
+Even here you may experience some stuttering ..
+
+If you force disabling the toolkit lock:
+<pre>
+     java -Dnativewindow.nolocking=true demos.es1.RedSquare -awt -swapi 0 -GL2
+</pre>
+The demo may freeze forever .. due to native locking.
+
+* NEWT - No VSync - One Thread
+<pre>
+    java -Djava.awt.headless=true demos.es1.RedSquare -swapi 0 -GL2
+      5s: 5958f, 1191 fps, 0 ms/f; total: 5s, 1191 fps, 0 ms/f
+</pre>
+Runs much smoother .. without the stuttering locking experience ..
+
+This becomes much clearer with more threads:
+
+* AWT - No VSync - Three Threads
+<pre>
+    java demos.es1.RedSquare -awt -swapi 0 -GL2 -GL2 -GL2
+      5s: 772f, 151 fps, 6 ms/f; total: 5s, 151 fps, 6 ms/f
+</pre>
+
+* NEWT - No VSync - Three Threads
+<pre>
+    java -Djava.awt.headless=true demos.es1.RedSquare -swapi 0 -GL2 -GL2 -GL2
+      5s: 1669f, 333 fps, 2 ms/f; total: 5s, 333 fps, 2 ms/f
+</pre>
+
+== Why using Swing for high performance is not a good idea ? ==
+First, all this inherents all arguments from '''Why using AWT for high performance is not a good idea ?''
+
+Second, it involves compositioning using different methods,
+some may not be available on some platforms.
+
+From fast to slow:
+
+<h5> 1.) External Java2D's GLContext and FBO object. </h5>
+* GL stuff HW accelerated. 
+* Available on some platforms: Linux/Windows Sun's Java2D impl.
+* Setup with System property 'sun.java2d.opengl' to 'true'.
+* Renders directly into Java2D's FBO object, if available.
+
+<h5> 2.) Own PBuffer GLContext, which has to be composed. </h5>
+* GL stuff HW accelerated.
+* Available on most platforms: No dependency to Java2D implementation.
+* Renders into an own offscreen drawable, and copies it over to AWT's BufferedImage.
+
+<h5> 3.) Own Pixmap GLContext, which has to be composed. </h5>
+* GL stuff unlikely hw accelerated.
+* Available on most platforms: No dependency to Java2D impl.
+* Renders into an own offscreen drawable, and copies it over to AWT's BufferedImage.
+
+As you see, no straight forward HW rendering is involved,
+assuming that even the windowing manager is using offscreen 
+surfaces - you would have 2 compositions here already.
+
+At least (1) would be 'acceptable' here, if available,
+but if only (2) is available - the performance would
+not match the state of the art!
+
+Sure, it might be enough for some UIs or static pictures .. or so,
+otherwise, I would prefer the 'overlay' method, ie using a
+GLCanvas within a Swing component, while no menu is being shown.
+
+However you do it .. the generic AWT 'restrictions' apply here 
+as well.
+
+== OpenGL Profiles explained ==
+Copied from Michael Bien's [http://michael-bien.com/mbien/entry/jogl_2_opengl_profiles_explained original article].
+
+[http://download.java.net/media/jogl/doc/bouml/html/ JOGL 2 supports several OpenGL Profiles]. This entry explains what profiles are and why they are needed.
+
+<h5> History </h5>
+SGI released the first OpenGL specification 1992. Since this point OpenGL 1.x constantly evolved (under the ARB and later Khronos Group) by adding new functions to the core API. This went well until programmable graphics hardware became mainstream and shaders became suddenly more flexible and efficient as the generic fixed function pipeline.
+
+<h5>OpenGL 2.x </h5>
+It was the last version in which you could freely mix the fixed function pipeline with the programmable pipeline (as a core feature).
+
+With the release of OpenGL 3.0 the whole fixed function pipeline has been deprecated but you could still use it if you haven't requested a forward compatible context.
+
+<h5>OpenGL ES 1.x and ES 2.x</h5>
+It specifies a subset of OpenGL intended to be used on embedded devices.
+ES 1.x is a subset of the OpenGL fixed function pipeline, where ES 2.x is a subset of the 
+programmable shader hardware only.
+
+<h5>OpenGL 3.1 and 3.2 </h5>
+It removed most deprecated functionality from core specification, however some implementations (e.g. Nvidia drivers) still allow to get them back via an optional compatibility extension. Since 3.1 was the first release which broke compatibility, it is often seen as major OpenGL 3 release. 
+
+<h5>JOGL 2</h5>
+
+JOGL 1.1.1 lived in the timeframe up to OpenGL 2.1 which made it easy to stay in sync with the spec. To be able to solve the issue with the deprecation of functionality, 
+JOGL 2 [http://download.java.net/media/jogl/doc/bouml/html/ introduces an abstraction] of the original OpenGL versioning called Profile. Profiles allow Java applications to be written in a way which allows compatibility with multiple OpenGL versions at the same time. Since OpenGL ES (GL for embedded systems) has overlapping functionality with OpenGL itself it opened the opportunity to add even Profiles which bridge desktop and embedded implementations. The class diagram below shows the d [...]
+
diff --git a/doxygen/doxygen-all-dev.cfg b/doxygen/doxygen-all-dev.cfg
new file mode 100644
index 0000000..d047e71
--- /dev/null
+++ b/doxygen/doxygen-all-dev.cfg
@@ -0,0 +1,1260 @@
+# Doxyfile 1.5.0
+
+# This file describes the settings to be used by the documentation system
+# doxygen (www.doxygen.org) for a project
+#
+# All text after a hash (#) is considered a comment and will be ignored
+# The format is:
+#       TAG = value [value, ...]
+# For lists items can also be appended using:
+#       TAG += value [value, ...]
+# Values that contain spaces should be placed between quotes (" ")
+
+#---------------------------------------------------------------------------
+# Project related configuration options
+#---------------------------------------------------------------------------
+
+# The PROJECT_NAME tag is a single word (or a sequence of words surrounded 
+# by quotes) that should identify the project.
+
+PROJECT_NAME           = "JOGL - Developer Documentation incl. Nativewindow & Newt"
+
+# The PROJECT_NUMBER tag can be used to enter a project or revision number. 
+# This could be handy for archiving the generated documentation or 
+# if some version control system is used.
+
+PROJECT_NUMBER         = 2
+
+# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) 
+# base path where the generated documentation will be put. 
+# If a relative path is entered, it will be relative to the location 
+# where doxygen was started. If left blank the current directory will be used.
+
+OUTPUT_DIRECTORY       = doc-jogl-dev
+
+# If the CREATE_SUBDIRS tag is set to YES, then doxygen will create 
+# 4096 sub-directories (in 2 levels) under the output directory of each output 
+# format and will distribute the generated files over these directories. 
+# Enabling this option can be useful when feeding doxygen a huge amount of 
+# source files, where putting all generated files in the same directory would 
+# otherwise cause performance problems for the file system.
+
+CREATE_SUBDIRS         = YES
+
+# The OUTPUT_LANGUAGE tag is used to specify the language in which all 
+# documentation generated by doxygen is written. Doxygen will use this 
+# information to generate all constant output in the proper language. 
+# The default language is English, other supported languages are: 
+# Afrikaans, Arabic, Brazilian, Catalan, Chinese, Chinese-Traditional, 
+# Croatian, Czech, Danish, Dutch, Finnish, French, German, Greek, Hungarian, 
+# Italian, Japanese, Japanese-en (Japanese with English messages), Korean, 
+# Korean-en, Lithuanian, Norwegian, Polish, Portuguese, Romanian, Russian, 
+# Serbian, Slovak, Slovene, Spanish, Swedish, and Ukrainian.
+
+OUTPUT_LANGUAGE        = English
+
+# This tag can be used to specify the encoding used in the generated output. 
+# The encoding is not always determined by the language that is chosen, 
+# but also whether or not the output is meant for Windows or non-Windows users. 
+# In case there is a difference, setting the USE_WINDOWS_ENCODING tag to YES 
+# forces the Windows encoding (this is the default for the Windows binary), 
+# whereas setting the tag to NO uses a Unix-style encoding (the default for 
+# all platforms other than Windows).
+
+USE_WINDOWS_ENCODING   = NO
+
+# If the BRIEF_MEMBER_DESC tag is set to YES (the default) Doxygen will 
+# include brief member descriptions after the members that are listed in 
+# the file and class documentation (similar to JavaDoc). 
+# Set to NO to disable this.
+
+BRIEF_MEMBER_DESC      = YES
+
+# If the REPEAT_BRIEF tag is set to YES (the default) Doxygen will prepend 
+# the brief description of a member or function before the detailed description. 
+# Note: if both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the 
+# brief descriptions will be completely suppressed.
+
+REPEAT_BRIEF           = YES
+
+# This tag implements a quasi-intelligent brief description abbreviator 
+# that is used to form the text in various listings. Each string 
+# in this list, if found as the leading text of the brief description, will be 
+# stripped from the text and the result after processing the whole list, is 
+# used as the annotated text. Otherwise, the brief description is used as-is. 
+# If left blank, the following values are used ("$name" is automatically 
+# replaced with the name of the entity): "The $name class" "The $name widget" 
+# "The $name file" "is" "provides" "specifies" "contains" 
+# "represents" "a" "an" "the"
+
+ABBREVIATE_BRIEF       = 
+
+# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then 
+# Doxygen will generate a detailed section even if there is only a brief 
+# description.
+
+ALWAYS_DETAILED_SEC    = NO
+
+# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all 
+# inherited members of a class in the documentation of that class as if those 
+# members were ordinary class members. Constructors, destructors and assignment 
+# operators of the base classes will not be shown.
+
+INLINE_INHERITED_MEMB  = NO
+
+# If the FULL_PATH_NAMES tag is set to YES then Doxygen will prepend the full 
+# path before files name in the file list and in the header files. If set 
+# to NO the shortest path that makes the file name unique will be used.
+
+FULL_PATH_NAMES        = YES
+
+# If the FULL_PATH_NAMES tag is set to YES then the STRIP_FROM_PATH tag 
+# can be used to strip a user-defined part of the path. Stripping is 
+# only done if one of the specified strings matches the left-hand part of 
+# the path. The tag can be used to show relative paths in the file list. 
+# If left blank the directory from which doxygen is run is used as the 
+# path to strip.
+
+STRIP_FROM_PATH        = /usr/local/projects/SUN/JOGL2 /export/usr/local/projects/SUN/JOGL2
+
+# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of 
+# the path mentioned in the documentation of a class, which tells 
+# the reader which header file to include in order to use a class. 
+# If left blank only the name of the header file containing the class 
+# definition is used. Otherwise one should specify the include paths that 
+# are normally passed to the compiler using the -I flag.
+
+STRIP_FROM_INC_PATH    = /usr/local/projects/SUN/JOGL2 /export/usr/local/projects/SUN/JOGL2
+
+# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter 
+# (but less readable) file names. This can be useful is your file systems 
+# doesn't support long names like on DOS, Mac, or CD-ROM.
+
+SHORT_NAMES            = NO
+
+# If the JAVADOC_AUTOBRIEF tag is set to YES then Doxygen 
+# will interpret the first line (until the first dot) of a JavaDoc-style 
+# comment as the brief description. If set to NO, the JavaDoc 
+# comments will behave just like the Qt-style comments (thus requiring an 
+# explicit @brief command for a brief description.
+
+JAVADOC_AUTOBRIEF      = YES
+
+# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make Doxygen 
+# treat a multi-line C++ special comment block (i.e. a block of //! or /// 
+# comments) as a brief description. This used to be the default behaviour. 
+# The new default is to treat a multi-line C++ comment block as a detailed 
+# description. Set this tag to YES if you prefer the old behaviour instead.
+
+MULTILINE_CPP_IS_BRIEF = YES
+
+# If the DETAILS_AT_TOP tag is set to YES then Doxygen 
+# will output the detailed description near the top, like JavaDoc.
+# If set to NO, the detailed description appears after the member 
+# documentation.
+
+DETAILS_AT_TOP         = NO
+
+# If the INHERIT_DOCS tag is set to YES (the default) then an undocumented 
+# member inherits the documentation from any documented member that it 
+# re-implements.
+
+INHERIT_DOCS           = YES
+
+# If the SEPARATE_MEMBER_PAGES tag is set to YES, then doxygen will produce 
+# a new page for each member. If set to NO, the documentation of a member will 
+# be part of the file/class/namespace that contains it.
+
+SEPARATE_MEMBER_PAGES  = NO
+
+# The TAB_SIZE tag can be used to set the number of spaces in a tab. 
+# Doxygen uses this value to replace tabs by spaces in code fragments.
+
+TAB_SIZE               = 4
+
+# This tag can be used to specify a number of aliases that acts 
+# as commands in the documentation. An alias has the form "name=value". 
+# For example adding "sideeffect=\par Side Effects:\n" will allow you to 
+# put the command \sideeffect (or @sideeffect) in the documentation, which 
+# will result in a user-defined paragraph with heading "Side Effects:". 
+# You can put \n's in the value part of an alias to insert newlines.
+
+ALIASES                = 
+
+# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C 
+# sources only. Doxygen will then generate output that is more tailored for C. 
+# For instance, some of the names that are used will be different. The list 
+# of all members will be omitted, etc.
+
+OPTIMIZE_OUTPUT_FOR_C  = NO
+
+# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java 
+# sources only. Doxygen will then generate output that is more tailored for Java. 
+# For instance, namespaces will be presented as packages, qualified scopes 
+# will look different, etc.
+
+OPTIMIZE_OUTPUT_JAVA   = YES
+
+# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want to 
+# include (a tag file for) the STL sources as input, then you should 
+# set this tag to YES in order to let doxygen match functions declarations and 
+# definitions whose arguments contain STL classes (e.g. func(std::string); v.s. 
+# func(std::string) {}). This also make the inheritance and collaboration 
+# diagrams that involve STL classes more complete and accurate.
+
+BUILTIN_STL_SUPPORT    = NO
+
+# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC 
+# tag is set to YES, then doxygen will reuse the documentation of the first 
+# member in the group (if any) for the other members of the group. By default 
+# all members of a group must be documented explicitly.
+
+DISTRIBUTE_GROUP_DOC   = NO
+
+# Set the SUBGROUPING tag to YES (the default) to allow class member groups of 
+# the same type (for instance a group of public functions) to be put as a 
+# subgroup of that type (e.g. under the Public Functions section). Set it to 
+# NO to prevent subgrouping. Alternatively, this can be done per class using 
+# the \nosubgrouping command.
+
+SUBGROUPING            = YES
+
+#---------------------------------------------------------------------------
+# Build related configuration options
+#---------------------------------------------------------------------------
+
+# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in 
+# documentation are documented, even if no documentation was available. 
+# Private class members and static file members will be hidden unless 
+# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES
+
+EXTRACT_ALL            = YES
+
+# If the EXTRACT_PRIVATE tag is set to YES all private members of a class 
+# will be included in the documentation.
+
+EXTRACT_PRIVATE        = YES
+
+# If the EXTRACT_STATIC tag is set to YES all static members of a file 
+# will be included in the documentation.
+
+EXTRACT_STATIC         = YES
+
+# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs) 
+# defined locally in source files will be included in the documentation. 
+# If set to NO only classes defined in header files are included.
+
+EXTRACT_LOCAL_CLASSES  = YES
+
+# This flag is only useful for Objective-C code. When set to YES local 
+# methods, which are defined in the implementation section but not in 
+# the interface are included in the documentation. 
+# If set to NO (the default) only methods in the interface are included.
+
+EXTRACT_LOCAL_METHODS  = YES
+
+# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all 
+# undocumented members of documented classes, files or namespaces. 
+# If set to NO (the default) these members will be included in the 
+# various overviews, but no documentation section is generated. 
+# This option has no effect if EXTRACT_ALL is enabled.
+
+HIDE_UNDOC_MEMBERS     = NO
+
+# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all 
+# undocumented classes that are normally visible in the class hierarchy. 
+# If set to NO (the default) these classes will be included in the various 
+# overviews. This option has no effect if EXTRACT_ALL is enabled.
+
+HIDE_UNDOC_CLASSES     = NO
+
+# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, Doxygen will hide all 
+# friend (class|struct|union) declarations. 
+# If set to NO (the default) these declarations will be included in the 
+# documentation.
+
+HIDE_FRIEND_COMPOUNDS  = NO
+
+# If the HIDE_IN_BODY_DOCS tag is set to YES, Doxygen will hide any 
+# documentation blocks found inside the body of a function. 
+# If set to NO (the default) these blocks will be appended to the 
+# function's detailed documentation block.
+
+HIDE_IN_BODY_DOCS      = NO
+
+# The INTERNAL_DOCS tag determines if documentation 
+# that is typed after a \internal command is included. If the tag is set 
+# to NO (the default) then the documentation will be excluded. 
+# Set it to YES to include the internal documentation.
+
+INTERNAL_DOCS          = YES
+
+# If the CASE_SENSE_NAMES tag is set to NO then Doxygen will only generate 
+# file names in lower-case letters. If set to YES upper-case letters are also 
+# allowed. This is useful if you have classes or files whose names only differ 
+# in case and if your file system supports case sensitive file names. Windows 
+# and Mac users are advised to set this option to NO.
+
+CASE_SENSE_NAMES       = YES
+
+# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen 
+# will show members with their full class and namespace scopes in the 
+# documentation. If set to YES the scope will be hidden.
+
+HIDE_SCOPE_NAMES       = NO
+
+# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen 
+# will put a list of the files that are included by a file in the documentation 
+# of that file.
+
+SHOW_INCLUDE_FILES     = YES
+
+# If the INLINE_INFO tag is set to YES (the default) then a tag [inline] 
+# is inserted in the documentation for inline members.
+
+INLINE_INFO            = YES
+
+# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen 
+# will sort the (detailed) documentation of file and class members 
+# alphabetically by member name. If set to NO the members will appear in 
+# declaration order.
+
+SORT_MEMBER_DOCS       = YES
+
+# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the 
+# brief documentation of file, namespace and class members alphabetically 
+# by member name. If set to NO (the default) the members will appear in 
+# declaration order.
+
+SORT_BRIEF_DOCS        = NO
+
+# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be 
+# sorted by fully-qualified names, including namespaces. If set to 
+# NO (the default), the class list will be sorted only by class name, 
+# not including the namespace part. 
+# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES.
+# Note: This option applies only to the class list, not to the 
+# alphabetical list.
+
+SORT_BY_SCOPE_NAME     = NO
+
+# The GENERATE_TODOLIST tag can be used to enable (YES) or 
+# disable (NO) the todo list. This list is created by putting \todo 
+# commands in the documentation.
+
+GENERATE_TODOLIST      = YES
+
+# The GENERATE_TESTLIST tag can be used to enable (YES) or 
+# disable (NO) the test list. This list is created by putting \test 
+# commands in the documentation.
+
+GENERATE_TESTLIST      = YES
+
+# The GENERATE_BUGLIST tag can be used to enable (YES) or 
+# disable (NO) the bug list. This list is created by putting \bug 
+# commands in the documentation.
+
+GENERATE_BUGLIST       = YES
+
+# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or 
+# disable (NO) the deprecated list. This list is created by putting 
+# \deprecated commands in the documentation.
+
+GENERATE_DEPRECATEDLIST= YES
+
+# The ENABLED_SECTIONS tag can be used to enable conditional 
+# documentation sections, marked by \if sectionname ... \endif.
+
+ENABLED_SECTIONS       = 
+
+# The MAX_INITIALIZER_LINES tag determines the maximum number of lines 
+# the initial value of a variable or define consists of for it to appear in 
+# the documentation. If the initializer consists of more lines than specified 
+# here it will be hidden. Use a value of 0 to hide initializers completely. 
+# The appearance of the initializer of individual variables and defines in the 
+# documentation can be controlled using \showinitializer or \hideinitializer 
+# command in the documentation regardless of this setting.
+
+MAX_INITIALIZER_LINES  = 30
+
+# Set the SHOW_USED_FILES tag to NO to disable the list of files generated 
+# at the bottom of the documentation of classes and structs. If set to YES the 
+# list will mention the files that were used to generate the documentation.
+
+SHOW_USED_FILES        = YES
+
+# If the sources in your project are distributed over multiple directories 
+# then setting the SHOW_DIRECTORIES tag to YES will show the directory hierarchy 
+# in the documentation. The default is NO.
+
+SHOW_DIRECTORIES       = YES
+
+# The FILE_VERSION_FILTER tag can be used to specify a program or script that 
+# doxygen should invoke to get the current version for each file (typically from the 
+# version control system). Doxygen will invoke the program by executing (via 
+# popen()) the command <command> <input-file>, where <command> is the value of 
+# the FILE_VERSION_FILTER tag, and <input-file> is the name of an input file 
+# provided by doxygen. Whatever the program writes to standard output 
+# is used as the file version. See the manual for examples.
+
+FILE_VERSION_FILTER    = 
+
+#---------------------------------------------------------------------------
+# configuration options related to warning and progress messages
+#---------------------------------------------------------------------------
+
+# The QUIET tag can be used to turn on/off the messages that are generated 
+# by doxygen. Possible values are YES and NO. If left blank NO is used.
+
+QUIET                  = NO
+
+# The WARNINGS tag can be used to turn on/off the warning messages that are 
+# generated by doxygen. Possible values are YES and NO. If left blank 
+# NO is used.
+
+WARNINGS               = YES
+
+# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings 
+# for undocumented members. If EXTRACT_ALL is set to YES then this flag will 
+# automatically be disabled.
+
+WARN_IF_UNDOCUMENTED   = YES
+
+# If WARN_IF_DOC_ERROR is set to YES, doxygen will generate warnings for 
+# potential errors in the documentation, such as not documenting some 
+# parameters in a documented function, or documenting parameters that 
+# don't exist or using markup commands wrongly.
+
+WARN_IF_DOC_ERROR      = YES
+
+# This WARN_NO_PARAMDOC option can be abled to get warnings for 
+# functions that are documented, but have no documentation for their parameters 
+# or return value. If set to NO (the default) doxygen will only warn about 
+# wrong or incomplete parameter documentation, but not about the absence of 
+# documentation.
+
+WARN_NO_PARAMDOC       = NO
+
+# The WARN_FORMAT tag determines the format of the warning messages that 
+# doxygen can produce. The string should contain the $file, $line, and $text 
+# tags, which will be replaced by the file and line number from which the 
+# warning originated and the warning text. Optionally the format may contain 
+# $version, which will be replaced by the version of the file (if it could 
+# be obtained via FILE_VERSION_FILTER)
+
+WARN_FORMAT            = "$file:$line: $text"
+
+# The WARN_LOGFILE tag can be used to specify a file to which warning 
+# and error messages should be written. If left blank the output is written 
+# to stderr.
+
+WARN_LOGFILE           = 
+
+#---------------------------------------------------------------------------
+# configuration options related to the input files
+#---------------------------------------------------------------------------
+
+# The INPUT tag can be used to specify the files and/or directories that contain 
+# documented source files. You may enter file names like "myfile.cpp" or 
+# directories like "/usr/src/myproject". Separate the files or directories 
+# with spaces.
+
+INPUT                 = ../src/jogl/classes
+INPUT                 = ../src/nativewindow/classes
+INPUT                 = ../src/newt/classes
+INPUT                += ../build/jogl/gensrc/classes
+INPUT                += ../build/nativewindow/gensrc/classes
+INPUT                += ../build/newt/gensrc/classes
+INPUT                += ../../gluegen/src/java/com/jogamp/gluegen/runtime
+
+# If the value of the INPUT tag contains directories, you can use the 
+# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp 
+# and *.h) to filter out the source-files in the directories. If left 
+# blank the following patterns are tested: 
+# *.c *.cc *.cxx *.cpp *.c++ *.java *.ii *.ixx *.ipp *.i++ *.inl *.h *.hh *.hxx 
+# *.hpp *.h++ *.idl *.odl *.cs *.php *.php3 *.inc *.m *.mm *.py
+
+FILE_PATTERNS          = 
+
+# The RECURSIVE tag can be used to turn specify whether or not subdirectories 
+# should be searched for input files as well. Possible values are YES and NO. 
+# If left blank NO is used.
+
+RECURSIVE              = YES
+
+# The EXCLUDE tag can be used to specify files and/or directories that should 
+# excluded from the INPUT source files. This way you can easily exclude a 
+# subdirectory from a directory tree whose root is specified with the INPUT tag.
+
+EXCLUDE                = 
+
+# The EXCLUDE_SYMLINKS tag can be used select whether or not files or 
+# directories that are symbolic links (a Unix filesystem feature) are excluded 
+# from the input.
+
+EXCLUDE_SYMLINKS       = NO
+
+# If the value of the INPUT tag contains directories, you can use the 
+# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude 
+# certain files from those directories. Note that the wildcards are matched 
+# against the file with absolute path, so to exclude all test directories 
+# for example use the pattern */test/*
+
+EXCLUDE_PATTERNS       = */SCCS/* s.* p.*
+
+# The EXAMPLE_PATH tag can be used to specify one or more files or 
+# directories that contain example code fragments that are included (see 
+# the \include command).
+
+#EXAMPLE_PATH           = ../../jogl-demos/src
+EXAMPLE_PATH           = 
+
+# If the value of the EXAMPLE_PATH tag contains directories, you can use the 
+# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp 
+# and *.h) to filter out the source-files in the directories. If left 
+# blank all files are included.
+
+EXAMPLE_PATTERNS       = 
+
+# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be 
+# searched for input files to be used with the \include or \dontinclude 
+# commands irrespective of the value of the RECURSIVE tag. 
+# Possible values are YES and NO. If left blank NO is used.
+
+EXAMPLE_RECURSIVE      = YES
+
+# The IMAGE_PATH tag can be used to specify one or more files or 
+# directories that contain image that are included in the documentation (see 
+# the \image command).
+
+IMAGE_PATH             = 
+
+# The INPUT_FILTER tag can be used to specify a program that doxygen should 
+# invoke to filter for each input file. Doxygen will invoke the filter program 
+# by executing (via popen()) the command <filter> <input-file>, where <filter> 
+# is the value of the INPUT_FILTER tag, and <input-file> is the name of an 
+# input file. Doxygen will then use the output that the filter program writes 
+# to standard output.  If FILTER_PATTERNS is specified, this tag will be 
+# ignored.
+
+INPUT_FILTER           = 
+
+# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern 
+# basis.  Doxygen will compare the file name with each pattern and apply the 
+# filter if there is a match.  The filters are a list of the form: 
+# pattern=filter (like *.cpp=my_cpp_filter). See INPUT_FILTER for further 
+# info on how filters are used. If FILTER_PATTERNS is empty, INPUT_FILTER 
+# is applied to all files.
+
+FILTER_PATTERNS        = 
+
+# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using 
+# INPUT_FILTER) will be used to filter the input files when producing source 
+# files to browse (i.e. when SOURCE_BROWSER is set to YES).
+
+FILTER_SOURCE_FILES    = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to source browsing
+#---------------------------------------------------------------------------
+
+# If the SOURCE_BROWSER tag is set to YES then a list of source files will 
+# be generated. Documented entities will be cross-referenced with these sources. 
+# Note: To get rid of all source code in the generated output, make sure also 
+# VERBATIM_HEADERS is set to NO.
+
+SOURCE_BROWSER         = YES
+
+# Setting the INLINE_SOURCES tag to YES will include the body 
+# of functions and classes directly in the documentation.
+
+INLINE_SOURCES         = NO
+
+# Setting the STRIP_CODE_COMMENTS tag to YES (the default) will instruct 
+# doxygen to hide any special comment blocks from generated source code 
+# fragments. Normal C and C++ comments will always remain visible.
+
+STRIP_CODE_COMMENTS    = YES
+
+# If the REFERENCED_BY_RELATION tag is set to YES (the default) 
+# then for each documented function all documented 
+# functions referencing it will be listed.
+
+REFERENCED_BY_RELATION = YES
+
+# If the REFERENCES_RELATION tag is set to YES (the default) 
+# then for each documented function all documented entities 
+# called/used by that function will be listed.
+
+REFERENCES_RELATION    = YES
+
+# If the REFERENCES_LINK_SOURCE tag is set to YES (the default)
+# and SOURCE_BROWSER tag is set to YES, then the hyperlinks from
+# functions in REFERENCES_RELATION and REFERENCED_BY_RELATION lists will
+# link to the source code.  Otherwise they will link to the documentstion.
+
+REFERENCES_LINK_SOURCE = YES
+
+# If the USE_HTAGS tag is set to YES then the references to source code 
+# will point to the HTML generated by the htags(1) tool instead of doxygen 
+# built-in source browser. The htags tool is part of GNU's global source 
+# tagging system (see http://www.gnu.org/software/global/global.html). You 
+# will need version 4.8.6 or higher.
+
+USE_HTAGS              = NO
+
+# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen 
+# will generate a verbatim copy of the header file for each class for 
+# which an include is specified. Set to NO to disable this.
+
+VERBATIM_HEADERS       = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the alphabetical class index
+#---------------------------------------------------------------------------
+
+# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index 
+# of all compounds will be generated. Enable this if the project 
+# contains a lot of classes, structs, unions or interfaces.
+
+ALPHABETICAL_INDEX     = YES
+
+# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then 
+# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns 
+# in which this list will be split (can be a number in the range [1..20])
+
+COLS_IN_ALPHA_INDEX    = 5
+
+# In case all classes in a project start with a common prefix, all 
+# classes will be put under the same header in the alphabetical index. 
+# The IGNORE_PREFIX tag can be used to specify one or more prefixes that 
+# should be ignored while generating the index headers.
+
+IGNORE_PREFIX          = 
+
+#---------------------------------------------------------------------------
+# configuration options related to the HTML output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_HTML tag is set to YES (the default) Doxygen will 
+# generate HTML output.
+
+GENERATE_HTML          = YES
+
+# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `html' will be used as the default path.
+
+HTML_OUTPUT            = html
+
+# The HTML_FILE_EXTENSION tag can be used to specify the file extension for 
+# each generated HTML page (for example: .htm,.php,.asp). If it is left blank 
+# doxygen will generate files with .html extension.
+
+HTML_FILE_EXTENSION    = .html
+
+# The HTML_HEADER tag can be used to specify a personal HTML header for 
+# each generated HTML page. If it is left blank doxygen will generate a 
+# standard header.
+
+HTML_HEADER            = 
+
+# The HTML_FOOTER tag can be used to specify a personal HTML footer for 
+# each generated HTML page. If it is left blank doxygen will generate a 
+# standard footer.
+
+HTML_FOOTER            = 
+
+# The HTML_STYLESHEET tag can be used to specify a user-defined cascading 
+# style sheet that is used by each HTML page. It can be used to 
+# fine-tune the look of the HTML output. If the tag is left blank doxygen 
+# will generate a default style sheet. Note that doxygen will try to copy 
+# the style sheet file to the HTML output directory, so don't put your own 
+# stylesheet in the HTML output directory as well, or it will be erased!
+
+HTML_STYLESHEET        = 
+
+# If the HTML_ALIGN_MEMBERS tag is set to YES, the members of classes, 
+# files or namespaces will be aligned in HTML using tables. If set to 
+# NO a bullet list will be used.
+
+HTML_ALIGN_MEMBERS     = YES
+
+# If the GENERATE_HTMLHELP tag is set to YES, additional index files 
+# will be generated that can be used as input for tools like the 
+# Microsoft HTML help workshop to generate a compressed HTML help file (.chm) 
+# of the generated HTML documentation.
+
+GENERATE_HTMLHELP      = NO
+
+# If the GENERATE_HTMLHELP tag is set to YES, the CHM_FILE tag can 
+# be used to specify the file name of the resulting .chm file. You 
+# can add a path in front of the file if the result should not be 
+# written to the html output directory.
+
+CHM_FILE               = 
+
+# If the GENERATE_HTMLHELP tag is set to YES, the HHC_LOCATION tag can 
+# be used to specify the location (absolute path including file name) of 
+# the HTML help compiler (hhc.exe). If non-empty doxygen will try to run 
+# the HTML help compiler on the generated index.hhp.
+
+HHC_LOCATION           = 
+
+# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag 
+# controls if a separate .chi index file is generated (YES) or that 
+# it should be included in the master .chm file (NO).
+
+GENERATE_CHI           = NO
+
+# If the GENERATE_HTMLHELP tag is set to YES, the BINARY_TOC flag 
+# controls whether a binary table of contents is generated (YES) or a 
+# normal table of contents (NO) in the .chm file.
+
+BINARY_TOC             = NO
+
+# The TOC_EXPAND flag can be set to YES to add extra items for group members 
+# to the contents of the HTML help documentation and to the tree view.
+
+TOC_EXPAND             = NO
+
+# The DISABLE_INDEX tag can be used to turn on/off the condensed index at 
+# top of each HTML page. The value NO (the default) enables the index and 
+# the value YES disables it.
+
+DISABLE_INDEX          = NO
+
+# This tag can be used to set the number of enum values (range [1..20]) 
+# that doxygen will group on one line in the generated HTML documentation.
+
+ENUM_VALUES_PER_LINE   = 4
+
+# If the GENERATE_TREEVIEW tag is set to YES, a side panel will be
+# generated containing a tree-like index structure (just like the one that 
+# is generated for HTML Help). For this to work a browser that supports 
+# JavaScript, DHTML, CSS and frames is required (for instance Mozilla 1.0+, 
+# Netscape 6.0+, Internet explorer 5.0+, or Konqueror). Windows users are 
+# probably better off using the HTML help feature.
+
+GENERATE_TREEVIEW      = YES
+
+# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be 
+# used to set the initial width (in pixels) of the frame in which the tree 
+# is shown.
+
+TREEVIEW_WIDTH         = 250
+
+#---------------------------------------------------------------------------
+# configuration options related to the LaTeX output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will 
+# generate Latex output.
+
+GENERATE_LATEX         = NO
+
+# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `latex' will be used as the default path.
+
+LATEX_OUTPUT           = latex
+
+# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be 
+# invoked. If left blank `latex' will be used as the default command name.
+
+LATEX_CMD_NAME         = latex
+
+# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to 
+# generate index for LaTeX. If left blank `makeindex' will be used as the 
+# default command name.
+
+MAKEINDEX_CMD_NAME     = makeindex
+
+# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact 
+# LaTeX documents. This may be useful for small projects and may help to 
+# save some trees in general.
+
+COMPACT_LATEX          = NO
+
+# The PAPER_TYPE tag can be used to set the paper type that is used 
+# by the printer. Possible values are: a4, a4wide, letter, legal and 
+# executive. If left blank a4wide will be used.
+
+PAPER_TYPE             = a4wide
+
+# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX 
+# packages that should be included in the LaTeX output.
+
+EXTRA_PACKAGES         = 
+
+# The LATEX_HEADER tag can be used to specify a personal LaTeX header for 
+# the generated latex document. The header should contain everything until 
+# the first chapter. If it is left blank doxygen will generate a 
+# standard header. Notice: only use this tag if you know what you are doing!
+
+LATEX_HEADER           = 
+
+# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated 
+# is prepared for conversion to pdf (using ps2pdf). The pdf file will 
+# contain links (just like the HTML output) instead of page references 
+# This makes the output suitable for online browsing using a pdf viewer.
+
+PDF_HYPERLINKS         = NO
+
+# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of 
+# plain latex in the generated Makefile. Set this option to YES to get a 
+# higher quality PDF documentation.
+
+USE_PDFLATEX           = NO
+
+# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode. 
+# command to the generated LaTeX files. This will instruct LaTeX to keep 
+# running if errors occur, instead of asking the user for help. 
+# This option is also used when generating formulas in HTML.
+
+LATEX_BATCHMODE        = NO
+
+# If LATEX_HIDE_INDICES is set to YES then doxygen will not 
+# include the index chapters (such as File Index, Compound Index, etc.) 
+# in the output.
+
+LATEX_HIDE_INDICES     = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the RTF output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output 
+# The RTF output is optimized for Word 97 and may not look very pretty with 
+# other RTF readers or editors.
+
+GENERATE_RTF           = NO
+
+# The RTF_OUTPUT tag is used to specify where the RTF docs will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `rtf' will be used as the default path.
+
+RTF_OUTPUT             = rtf
+
+# If the COMPACT_RTF tag is set to YES Doxygen generates more compact 
+# RTF documents. This may be useful for small projects and may help to 
+# save some trees in general.
+
+COMPACT_RTF            = NO
+
+# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated 
+# will contain hyperlink fields. The RTF file will 
+# contain links (just like the HTML output) instead of page references. 
+# This makes the output suitable for online browsing using WORD or other 
+# programs which support those fields. 
+# Note: wordpad (write) and others do not support links.
+
+RTF_HYPERLINKS         = NO
+
+# Load stylesheet definitions from file. Syntax is similar to doxygen's 
+# config file, i.e. a series of assignments. You only have to provide 
+# replacements, missing definitions are set to their default value.
+
+RTF_STYLESHEET_FILE    = 
+
+# Set optional variables used in the generation of an rtf document. 
+# Syntax is similar to doxygen's config file.
+
+RTF_EXTENSIONS_FILE    = 
+
+#---------------------------------------------------------------------------
+# configuration options related to the man page output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_MAN tag is set to YES (the default) Doxygen will 
+# generate man pages
+
+GENERATE_MAN           = NO
+
+# The MAN_OUTPUT tag is used to specify where the man pages will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `man' will be used as the default path.
+
+MAN_OUTPUT             = man
+
+# The MAN_EXTENSION tag determines the extension that is added to 
+# the generated man pages (default is the subroutine's section .3)
+
+MAN_EXTENSION          = .3
+
+# If the MAN_LINKS tag is set to YES and Doxygen generates man output, 
+# then it will generate one additional man file for each entity 
+# documented in the real man page(s). These additional files 
+# only source the real man page, but without them the man command 
+# would be unable to find the correct page. The default is NO.
+
+MAN_LINKS              = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the XML output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_XML tag is set to YES Doxygen will 
+# generate an XML file that captures the structure of 
+# the code including all documentation.
+
+GENERATE_XML           = NO
+
+# The XML_OUTPUT tag is used to specify where the XML pages will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `xml' will be used as the default path.
+
+XML_OUTPUT             = xml
+
+# The XML_SCHEMA tag can be used to specify an XML schema, 
+# which can be used by a validating XML parser to check the 
+# syntax of the XML files.
+
+XML_SCHEMA             = 
+
+# The XML_DTD tag can be used to specify an XML DTD, 
+# which can be used by a validating XML parser to check the 
+# syntax of the XML files.
+
+XML_DTD                = 
+
+# If the XML_PROGRAMLISTING tag is set to YES Doxygen will 
+# dump the program listings (including syntax highlighting 
+# and cross-referencing information) to the XML output. Note that 
+# enabling this will significantly increase the size of the XML output.
+
+XML_PROGRAMLISTING     = YES
+
+#---------------------------------------------------------------------------
+# configuration options for the AutoGen Definitions output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_AUTOGEN_DEF tag is set to YES Doxygen will 
+# generate an AutoGen Definitions (see autogen.sf.net) file 
+# that captures the structure of the code including all 
+# documentation. Note that this feature is still experimental 
+# and incomplete at the moment.
+
+GENERATE_AUTOGEN_DEF   = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the Perl module output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_PERLMOD tag is set to YES Doxygen will 
+# generate a Perl module file that captures the structure of 
+# the code including all documentation. Note that this 
+# feature is still experimental and incomplete at the 
+# moment.
+
+GENERATE_PERLMOD       = NO
+
+# If the PERLMOD_LATEX tag is set to YES Doxygen will generate 
+# the necessary Makefile rules, Perl scripts and LaTeX code to be able 
+# to generate PDF and DVI output from the Perl module output.
+
+PERLMOD_LATEX          = NO
+
+# If the PERLMOD_PRETTY tag is set to YES the Perl module output will be 
+# nicely formatted so it can be parsed by a human reader.  This is useful 
+# if you want to understand what is going on.  On the other hand, if this 
+# tag is set to NO the size of the Perl module output will be much smaller 
+# and Perl will parse it just the same.
+
+PERLMOD_PRETTY         = YES
+
+# The names of the make variables in the generated doxyrules.make file 
+# are prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX. 
+# This is useful so different doxyrules.make files included by the same 
+# Makefile don't overwrite each other's variables.
+
+PERLMOD_MAKEVAR_PREFIX = 
+
+#---------------------------------------------------------------------------
+# Configuration options related to the preprocessor   
+#---------------------------------------------------------------------------
+
+# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will 
+# evaluate all C-preprocessor directives found in the sources and include 
+# files.
+
+ENABLE_PREPROCESSING   = NO
+
+# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro 
+# names in the source code. If set to NO (the default) only conditional 
+# compilation will be performed. Macro expansion can be done in a controlled 
+# way by setting EXPAND_ONLY_PREDEF to YES.
+
+MACRO_EXPANSION        = NO
+
+# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES 
+# then the macro expansion is limited to the macros specified with the 
+# PREDEFINED and EXPAND_AS_DEFINED tags.
+
+EXPAND_ONLY_PREDEF     = NO
+
+# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files 
+# in the INCLUDE_PATH (see below) will be search if a #include is found.
+
+SEARCH_INCLUDES        = YES
+
+# The INCLUDE_PATH tag can be used to specify one or more directories that 
+# contain include files that are not input files but should be processed by 
+# the preprocessor.
+INCLUDE_PATH         =
+
+
+# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard 
+# patterns (like *.h and *.hpp) to filter out the header-files in the 
+# directories. If left blank, the patterns specified with FILE_PATTERNS will 
+# be used.
+
+INCLUDE_FILE_PATTERNS  = 
+
+# The PREDEFINED tag can be used to specify one or more macro names that 
+# are defined before the preprocessor is started (similar to the -D option of 
+# gcc). The argument of the tag is a list of macros of the form: name 
+# or name=definition (no spaces). If the definition and the = are 
+# omitted =1 is assumed. To prevent a macro definition from being 
+# undefined via #undef or recursively expanded use the := operator 
+# instead of the = operator.
+
+PREDEFINED             = 
+
+# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then 
+# this tag can be used to specify a list of macro names that should be expanded. 
+# The macro definition that is found in the sources will be used. 
+# Use the PREDEFINED tag if you want to use a different macro definition.
+
+EXPAND_AS_DEFINED      = 
+
+# If the SKIP_FUNCTION_MACROS tag is set to YES (the default) then 
+# doxygen's preprocessor will remove all function-like macros that are alone 
+# on a line, have an all uppercase name, and do not end with a semicolon. Such 
+# function macros are typically used for boiler-plate code, and will confuse 
+# the parser if not removed.
+
+SKIP_FUNCTION_MACROS   = YES
+
+#---------------------------------------------------------------------------
+# Configuration::additions related to external references   
+#---------------------------------------------------------------------------
+
+# The TAGFILES option can be used to specify one or more tagfiles. 
+# Optionally an initial location of the external documentation 
+# can be added for each tagfile. The format of a tag file without 
+# this location is as follows: 
+#   TAGFILES = file1 file2 ... 
+# Adding location for the tag files is done as follows: 
+#   TAGFILES = file1=loc1 "file2 = loc2" ... 
+# where "loc1" and "loc2" can be relative or absolute paths or 
+# URLs. If a location is present for each tag, the installdox tool 
+# does not have to be run to correct the links.
+# Note that each tag file must have a unique name
+# (where the name does NOT include the path)
+# If a tag file is not located in the directory in which doxygen 
+# is run, you must also specify the path to the tagfile here.
+
+TAGFILES               = 
+
+# When a file name is specified after GENERATE_TAGFILE, doxygen will create 
+# a tag file that is based on the input files it reads.
+
+GENERATE_TAGFILE       = 
+
+# If the ALLEXTERNALS tag is set to YES all external classes will be listed 
+# in the class index. If set to NO only the inherited external classes 
+# will be listed.
+
+ALLEXTERNALS           = NO
+
+# If the EXTERNAL_GROUPS tag is set to YES all external groups will be listed 
+# in the modules index. If set to NO, only the current project's groups will 
+# be listed.
+
+EXTERNAL_GROUPS        = YES
+
+# The PERL_PATH should be the absolute path and name of the perl script 
+# interpreter (i.e. the result of `which perl').
+
+PERL_PATH              = /usr/bin/perl
+
+#---------------------------------------------------------------------------
+# Configuration options related to the dot tool   
+#---------------------------------------------------------------------------
+
+# If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will 
+# generate a inheritance diagram (in HTML, RTF and LaTeX) for classes with base 
+# or super classes. Setting the tag to NO turns the diagrams off. Note that 
+# this option is superseded by the HAVE_DOT option below. This is only a 
+# fallback. It is recommended to install and use dot, since it yields more 
+# powerful graphs.
+
+CLASS_DIAGRAMS         = YES
+
+# If set to YES, the inheritance and collaboration graphs will hide 
+# inheritance and usage relations if the target is undocumented 
+# or is not a class.
+
+HIDE_UNDOC_RELATIONS   = NO
+
+# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is 
+# available from the path. This tool is part of Graphviz, a graph visualization 
+# toolkit from AT&T and Lucent Bell Labs. The other options in this section 
+# have no effect if this option is set to NO (the default)
+
+HAVE_DOT               = YES
+
+# If the CLASS_GRAPH and HAVE_DOT tags are set to YES then doxygen 
+# will generate a graph for each documented class showing the direct and 
+# indirect inheritance relations. Setting this tag to YES will force the 
+# the CLASS_DIAGRAMS tag to NO.
+
+CLASS_GRAPH            = YES
+
+# If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen 
+# will generate a graph for each documented class showing the direct and 
+# indirect implementation dependencies (inheritance, containment, and 
+# class references variables) of the class with other documented classes.
+
+COLLABORATION_GRAPH    = YES
+
+# If the GROUP_GRAPHS and HAVE_DOT tags are set to YES then doxygen 
+# will generate a graph for groups, showing the direct groups dependencies
+
+GROUP_GRAPHS           = YES
+
+# If the UML_LOOK tag is set to YES doxygen will generate inheritance and 
+# collaboration diagrams in a style similar to the OMG's Unified Modeling 
+# Language.
+
+UML_LOOK               = YES
+
+# If set to YES, the inheritance and collaboration graphs will show the 
+# relations between templates and their instances.
+
+TEMPLATE_RELATIONS     = YES
+
+# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDE_GRAPH, and HAVE_DOT 
+# tags are set to YES then doxygen will generate a graph for each documented 
+# file showing the direct and indirect include dependencies of the file with 
+# other documented files.:w
+
+
+INCLUDE_GRAPH          = YES
+
+# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDED_BY_GRAPH, and 
+# HAVE_DOT tags are set to YES then doxygen will generate a graph for each 
+# documented header file showing the documented files that directly or 
+# indirectly include this file.
+
+INCLUDED_BY_GRAPH      = YES
+
+# If the CALL_GRAPH and HAVE_DOT tags are set to YES then doxygen will 
+# generate a call dependency graph for every global function or class method. 
+# Note that enabling this option will significantly increase the time of a run. 
+# So in most cases it will be better to enable call graphs for selected 
+# functions only using the \callgraph command.
+
+CALL_GRAPH             = YES
+
+# If the CALLER_GRAPH and HAVE_DOT tags are set to YES then doxygen will 
+# generate a caller dependency graph for every global function or class method. 
+# Note that enabling this option will significantly increase the time of a run. 
+# So in most cases it will be better to enable caller graphs for selected 
+# functions only using the \callergraph command.
+
+CALLER_GRAPH           = YES
+
+# If the GRAPHICAL_HIERARCHY and HAVE_DOT tags are set to YES then doxygen 
+# will graphical hierarchy of all classes instead of a textual one.
+
+GRAPHICAL_HIERARCHY    = YES
+
+# If the DIRECTORY_GRAPH, SHOW_DIRECTORIES and HAVE_DOT tags are set to YES 
+# then doxygen will show the dependencies a directory has on other directories 
+# in a graphical way. The dependency relations are determined by the #include
+# relations between the files in the directories.
+
+DIRECTORY_GRAPH        = YES
+
+# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images 
+# generated by dot. Possible values are png, jpg, or gif
+# If left blank png will be used.
+
+DOT_IMAGE_FORMAT       = png
+
+# The tag DOT_PATH can be used to specify the path where the dot tool can be 
+# found. If left blank, it is assumed the dot tool can be found in the path.
+
+DOT_PATH               = 
+
+# The DOTFILE_DIRS tag can be used to specify one or more directories that 
+# contain dot files that are included in the documentation (see the 
+# \dotfile command).
+
+DOTFILE_DIRS           = 
+
+# The MAX_DOT_GRAPH_WIDTH tag can be used to set the maximum allowed width 
+# (in pixels) of the graphs generated by dot. If a graph becomes larger than 
+# this value, doxygen will try to truncate the graph, so that it fits within 
+# the specified constraint. Beware that most browsers cannot cope with very 
+# large images.
+
+MAX_DOT_GRAPH_WIDTH    = 1024
+
+# The MAX_DOT_GRAPH_HEIGHT tag can be used to set the maximum allows height 
+# (in pixels) of the graphs generated by dot. If a graph becomes larger than 
+# this value, doxygen will try to truncate the graph, so that it fits within 
+# the specified constraint. Beware that most browsers cannot cope with very 
+# large images.
+
+MAX_DOT_GRAPH_HEIGHT   = 1024
+
+# The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the 
+# graphs generated by dot. A depth value of 3 means that only nodes reachable 
+# from the root by following a path via at most 3 edges will be shown. Nodes 
+# that lay further from the root node will be omitted. Note that setting this 
+# option to 1 or 2 may greatly reduce the computation time needed for large 
+# code bases. Also note that a graph may be further truncated if the graph's 
+# image dimensions are not sufficient to fit the graph (see MAX_DOT_GRAPH_WIDTH 
+# and MAX_DOT_GRAPH_HEIGHT). If 0 is used for the depth value (the default), 
+# the graph is not depth-constrained.
+
+MAX_DOT_GRAPH_DEPTH    = 0
+
+# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent 
+# background. This is disabled by default, which results in a white background. 
+# Warning: Depending on the platform used, enabling this option may lead to 
+# badly anti-aliased labels on the edges of a graph (i.e. they become hard to 
+# read).
+
+DOT_TRANSPARENT        = NO
+
+# Set the DOT_MULTI_TARGETS tag to YES allow dot to generate multiple output 
+# files in one run (i.e. multiple -o and -T options on the command line). This 
+# makes dot run faster, but since only newer versions of dot (>1.8.10) 
+# support this, this feature is disabled by default.
+
+DOT_MULTI_TARGETS      = YES
+
+# If the GENERATE_LEGEND tag is set to YES (the default) Doxygen will 
+# generate a legend page explaining the meaning of the various boxes and 
+# arrows in the dot generated graphs.
+
+GENERATE_LEGEND        = YES
+
+# If the DOT_CLEANUP tag is set to YES (the default) Doxygen will 
+# remove the intermediate dot files that are used to generate 
+# the various graphs.
+
+DOT_CLEANUP            = YES
+
+#---------------------------------------------------------------------------
+# Configuration::additions related to the search engine   
+#---------------------------------------------------------------------------
+
+# The SEARCHENGINE tag specifies whether or not a search engine should be 
+# used. If set to NO the values of all tags below this one will be ignored.
+
+SEARCHENGINE           = NO
diff --git a/doxygen/doxygen-all-pub.cfg b/doxygen/doxygen-all-pub.cfg
new file mode 100644
index 0000000..a94c49f
--- /dev/null
+++ b/doxygen/doxygen-all-pub.cfg
@@ -0,0 +1,1257 @@
+# Doxyfile 1.5.0
+
+# This file describes the settings to be used by the documentation system
+# doxygen (www.doxygen.org) for a project
+#
+# All text after a hash (#) is considered a comment and will be ignored
+# The format is:
+#       TAG = value [value, ...]
+# For lists items can also be appended using:
+#       TAG += value [value, ...]
+# Values that contain spaces should be placed between quotes (" ")
+
+#---------------------------------------------------------------------------
+# Project related configuration options
+#---------------------------------------------------------------------------
+
+# The PROJECT_NAME tag is a single word (or a sequence of words surrounded 
+# by quotes) that should identify the project.
+
+PROJECT_NAME           = "JOGL - Public Documentation incl. Nativewindow & Newt"
+
+# The PROJECT_NUMBER tag can be used to enter a project or revision number. 
+# This could be handy for archiving the generated documentation or 
+# if some version control system is used.
+
+PROJECT_NUMBER         = 2
+
+# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) 
+# base path where the generated documentation will be put. 
+# If a relative path is entered, it will be relative to the location 
+# where doxygen was started. If left blank the current directory will be used.
+
+OUTPUT_DIRECTORY       = doc-jogl-pub
+
+# If the CREATE_SUBDIRS tag is set to YES, then doxygen will create 
+# 4096 sub-directories (in 2 levels) under the output directory of each output 
+# format and will distribute the generated files over these directories. 
+# Enabling this option can be useful when feeding doxygen a huge amount of 
+# source files, where putting all generated files in the same directory would 
+# otherwise cause performance problems for the file system.
+
+CREATE_SUBDIRS         = YES
+
+# The OUTPUT_LANGUAGE tag is used to specify the language in which all 
+# documentation generated by doxygen is written. Doxygen will use this 
+# information to generate all constant output in the proper language. 
+# The default language is English, other supported languages are: 
+# Afrikaans, Arabic, Brazilian, Catalan, Chinese, Chinese-Traditional, 
+# Croatian, Czech, Danish, Dutch, Finnish, French, German, Greek, Hungarian, 
+# Italian, Japanese, Japanese-en (Japanese with English messages), Korean, 
+# Korean-en, Lithuanian, Norwegian, Polish, Portuguese, Romanian, Russian, 
+# Serbian, Slovak, Slovene, Spanish, Swedish, and Ukrainian.
+
+OUTPUT_LANGUAGE        = English
+
+# This tag can be used to specify the encoding used in the generated output. 
+# The encoding is not always determined by the language that is chosen, 
+# but also whether or not the output is meant for Windows or non-Windows users. 
+# In case there is a difference, setting the USE_WINDOWS_ENCODING tag to YES 
+# forces the Windows encoding (this is the default for the Windows binary), 
+# whereas setting the tag to NO uses a Unix-style encoding (the default for 
+# all platforms other than Windows).
+
+USE_WINDOWS_ENCODING   = NO
+
+# If the BRIEF_MEMBER_DESC tag is set to YES (the default) Doxygen will 
+# include brief member descriptions after the members that are listed in 
+# the file and class documentation (similar to JavaDoc). 
+# Set to NO to disable this.
+
+BRIEF_MEMBER_DESC      = YES
+
+# If the REPEAT_BRIEF tag is set to YES (the default) Doxygen will prepend 
+# the brief description of a member or function before the detailed description. 
+# Note: if both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the 
+# brief descriptions will be completely suppressed.
+
+REPEAT_BRIEF           = YES
+
+# This tag implements a quasi-intelligent brief description abbreviator 
+# that is used to form the text in various listings. Each string 
+# in this list, if found as the leading text of the brief description, will be 
+# stripped from the text and the result after processing the whole list, is 
+# used as the annotated text. Otherwise, the brief description is used as-is. 
+# If left blank, the following values are used ("$name" is automatically 
+# replaced with the name of the entity): "The $name class" "The $name widget" 
+# "The $name file" "is" "provides" "specifies" "contains" 
+# "represents" "a" "an" "the"
+
+ABBREVIATE_BRIEF       = 
+
+# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then 
+# Doxygen will generate a detailed section even if there is only a brief 
+# description.
+
+ALWAYS_DETAILED_SEC    = NO
+
+# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all 
+# inherited members of a class in the documentation of that class as if those 
+# members were ordinary class members. Constructors, destructors and assignment 
+# operators of the base classes will not be shown.
+
+INLINE_INHERITED_MEMB  = NO
+
+# If the FULL_PATH_NAMES tag is set to YES then Doxygen will prepend the full 
+# path before files name in the file list and in the header files. If set 
+# to NO the shortest path that makes the file name unique will be used.
+
+FULL_PATH_NAMES        = YES
+
+# If the FULL_PATH_NAMES tag is set to YES then the STRIP_FROM_PATH tag 
+# can be used to strip a user-defined part of the path. Stripping is 
+# only done if one of the specified strings matches the left-hand part of 
+# the path. The tag can be used to show relative paths in the file list. 
+# If left blank the directory from which doxygen is run is used as the 
+# path to strip.
+
+STRIP_FROM_PATH        = /usr/local/projects/SUN/JOGL2 /export/usr/local/projects/SUN/JOGL2
+
+# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of 
+# the path mentioned in the documentation of a class, which tells 
+# the reader which header file to include in order to use a class. 
+# If left blank only the name of the header file containing the class 
+# definition is used. Otherwise one should specify the include paths that 
+# are normally passed to the compiler using the -I flag.
+
+STRIP_FROM_INC_PATH    = /usr/local/projects/SUN/JOGL2 /export/usr/local/projects/SUN/JOGL2
+
+# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter 
+# (but less readable) file names. This can be useful is your file systems 
+# doesn't support long names like on DOS, Mac, or CD-ROM.
+
+SHORT_NAMES            = NO
+
+# If the JAVADOC_AUTOBRIEF tag is set to YES then Doxygen 
+# will interpret the first line (until the first dot) of a JavaDoc-style 
+# comment as the brief description. If set to NO, the JavaDoc 
+# comments will behave just like the Qt-style comments (thus requiring an 
+# explicit @brief command for a brief description.
+
+JAVADOC_AUTOBRIEF      = YES
+
+# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make Doxygen 
+# treat a multi-line C++ special comment block (i.e. a block of //! or /// 
+# comments) as a brief description. This used to be the default behaviour. 
+# The new default is to treat a multi-line C++ comment block as a detailed 
+# description. Set this tag to YES if you prefer the old behaviour instead.
+
+MULTILINE_CPP_IS_BRIEF = YES
+
+# If the DETAILS_AT_TOP tag is set to YES then Doxygen 
+# will output the detailed description near the top, like JavaDoc.
+# If set to NO, the detailed description appears after the member 
+# documentation.
+
+DETAILS_AT_TOP         = NO
+
+# If the INHERIT_DOCS tag is set to YES (the default) then an undocumented 
+# member inherits the documentation from any documented member that it 
+# re-implements.
+
+INHERIT_DOCS           = YES
+
+# If the SEPARATE_MEMBER_PAGES tag is set to YES, then doxygen will produce 
+# a new page for each member. If set to NO, the documentation of a member will 
+# be part of the file/class/namespace that contains it.
+
+SEPARATE_MEMBER_PAGES  = NO
+
+# The TAB_SIZE tag can be used to set the number of spaces in a tab. 
+# Doxygen uses this value to replace tabs by spaces in code fragments.
+
+TAB_SIZE               = 4
+
+# This tag can be used to specify a number of aliases that acts 
+# as commands in the documentation. An alias has the form "name=value". 
+# For example adding "sideeffect=\par Side Effects:\n" will allow you to 
+# put the command \sideeffect (or @sideeffect) in the documentation, which 
+# will result in a user-defined paragraph with heading "Side Effects:". 
+# You can put \n's in the value part of an alias to insert newlines.
+
+ALIASES                = 
+
+# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C 
+# sources only. Doxygen will then generate output that is more tailored for C. 
+# For instance, some of the names that are used will be different. The list 
+# of all members will be omitted, etc.
+
+OPTIMIZE_OUTPUT_FOR_C  = NO
+
+# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java 
+# sources only. Doxygen will then generate output that is more tailored for Java. 
+# For instance, namespaces will be presented as packages, qualified scopes 
+# will look different, etc.
+
+OPTIMIZE_OUTPUT_JAVA   = YES
+
+# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want to 
+# include (a tag file for) the STL sources as input, then you should 
+# set this tag to YES in order to let doxygen match functions declarations and 
+# definitions whose arguments contain STL classes (e.g. func(std::string); v.s. 
+# func(std::string) {}). This also make the inheritance and collaboration 
+# diagrams that involve STL classes more complete and accurate.
+
+BUILTIN_STL_SUPPORT    = NO
+
+# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC 
+# tag is set to YES, then doxygen will reuse the documentation of the first 
+# member in the group (if any) for the other members of the group. By default 
+# all members of a group must be documented explicitly.
+
+DISTRIBUTE_GROUP_DOC   = NO
+
+# Set the SUBGROUPING tag to YES (the default) to allow class member groups of 
+# the same type (for instance a group of public functions) to be put as a 
+# subgroup of that type (e.g. under the Public Functions section). Set it to 
+# NO to prevent subgrouping. Alternatively, this can be done per class using 
+# the \nosubgrouping command.
+
+SUBGROUPING            = YES
+
+#---------------------------------------------------------------------------
+# Build related configuration options
+#---------------------------------------------------------------------------
+
+# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in 
+# documentation are documented, even if no documentation was available. 
+# Private class members and static file members will be hidden unless 
+# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES
+
+EXTRACT_ALL            = YES
+
+# If the EXTRACT_PRIVATE tag is set to YES all private members of a class 
+# will be included in the documentation.
+
+EXTRACT_PRIVATE        = YES
+
+# If the EXTRACT_STATIC tag is set to YES all static members of a file 
+# will be included in the documentation.
+
+EXTRACT_STATIC         = YES
+
+# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs) 
+# defined locally in source files will be included in the documentation. 
+# If set to NO only classes defined in header files are included.
+
+EXTRACT_LOCAL_CLASSES  = YES
+
+# This flag is only useful for Objective-C code. When set to YES local 
+# methods, which are defined in the implementation section but not in 
+# the interface are included in the documentation. 
+# If set to NO (the default) only methods in the interface are included.
+
+EXTRACT_LOCAL_METHODS  = YES
+
+# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all 
+# undocumented members of documented classes, files or namespaces. 
+# If set to NO (the default) these members will be included in the 
+# various overviews, but no documentation section is generated. 
+# This option has no effect if EXTRACT_ALL is enabled.
+
+HIDE_UNDOC_MEMBERS     = NO
+
+# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all 
+# undocumented classes that are normally visible in the class hierarchy. 
+# If set to NO (the default) these classes will be included in the various 
+# overviews. This option has no effect if EXTRACT_ALL is enabled.
+
+HIDE_UNDOC_CLASSES     = NO
+
+# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, Doxygen will hide all 
+# friend (class|struct|union) declarations. 
+# If set to NO (the default) these declarations will be included in the 
+# documentation.
+
+HIDE_FRIEND_COMPOUNDS  = NO
+
+# If the HIDE_IN_BODY_DOCS tag is set to YES, Doxygen will hide any 
+# documentation blocks found inside the body of a function. 
+# If set to NO (the default) these blocks will be appended to the 
+# function's detailed documentation block.
+
+HIDE_IN_BODY_DOCS      = NO
+
+# The INTERNAL_DOCS tag determines if documentation 
+# that is typed after a \internal command is included. If the tag is set 
+# to NO (the default) then the documentation will be excluded. 
+# Set it to YES to include the internal documentation.
+
+INTERNAL_DOCS          = YES
+
+# If the CASE_SENSE_NAMES tag is set to NO then Doxygen will only generate 
+# file names in lower-case letters. If set to YES upper-case letters are also 
+# allowed. This is useful if you have classes or files whose names only differ 
+# in case and if your file system supports case sensitive file names. Windows 
+# and Mac users are advised to set this option to NO.
+
+CASE_SENSE_NAMES       = YES
+
+# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen 
+# will show members with their full class and namespace scopes in the 
+# documentation. If set to YES the scope will be hidden.
+
+HIDE_SCOPE_NAMES       = NO
+
+# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen 
+# will put a list of the files that are included by a file in the documentation 
+# of that file.
+
+SHOW_INCLUDE_FILES     = YES
+
+# If the INLINE_INFO tag is set to YES (the default) then a tag [inline] 
+# is inserted in the documentation for inline members.
+
+INLINE_INFO            = YES
+
+# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen 
+# will sort the (detailed) documentation of file and class members 
+# alphabetically by member name. If set to NO the members will appear in 
+# declaration order.
+
+SORT_MEMBER_DOCS       = YES
+
+# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the 
+# brief documentation of file, namespace and class members alphabetically 
+# by member name. If set to NO (the default) the members will appear in 
+# declaration order.
+
+SORT_BRIEF_DOCS        = NO
+
+# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be 
+# sorted by fully-qualified names, including namespaces. If set to 
+# NO (the default), the class list will be sorted only by class name, 
+# not including the namespace part. 
+# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES.
+# Note: This option applies only to the class list, not to the 
+# alphabetical list.
+
+SORT_BY_SCOPE_NAME     = NO
+
+# The GENERATE_TODOLIST tag can be used to enable (YES) or 
+# disable (NO) the todo list. This list is created by putting \todo 
+# commands in the documentation.
+
+GENERATE_TODOLIST      = YES
+
+# The GENERATE_TESTLIST tag can be used to enable (YES) or 
+# disable (NO) the test list. This list is created by putting \test 
+# commands in the documentation.
+
+GENERATE_TESTLIST      = YES
+
+# The GENERATE_BUGLIST tag can be used to enable (YES) or 
+# disable (NO) the bug list. This list is created by putting \bug 
+# commands in the documentation.
+
+GENERATE_BUGLIST       = YES
+
+# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or 
+# disable (NO) the deprecated list. This list is created by putting 
+# \deprecated commands in the documentation.
+
+GENERATE_DEPRECATEDLIST= YES
+
+# The ENABLED_SECTIONS tag can be used to enable conditional 
+# documentation sections, marked by \if sectionname ... \endif.
+
+ENABLED_SECTIONS       = 
+
+# The MAX_INITIALIZER_LINES tag determines the maximum number of lines 
+# the initial value of a variable or define consists of for it to appear in 
+# the documentation. If the initializer consists of more lines than specified 
+# here it will be hidden. Use a value of 0 to hide initializers completely. 
+# The appearance of the initializer of individual variables and defines in the 
+# documentation can be controlled using \showinitializer or \hideinitializer 
+# command in the documentation regardless of this setting.
+
+MAX_INITIALIZER_LINES  = 30
+
+# Set the SHOW_USED_FILES tag to NO to disable the list of files generated 
+# at the bottom of the documentation of classes and structs. If set to YES the 
+# list will mention the files that were used to generate the documentation.
+
+SHOW_USED_FILES        = YES
+
+# If the sources in your project are distributed over multiple directories 
+# then setting the SHOW_DIRECTORIES tag to YES will show the directory hierarchy 
+# in the documentation. The default is NO.
+
+SHOW_DIRECTORIES       = YES
+
+# The FILE_VERSION_FILTER tag can be used to specify a program or script that 
+# doxygen should invoke to get the current version for each file (typically from the 
+# version control system). Doxygen will invoke the program by executing (via 
+# popen()) the command <command> <input-file>, where <command> is the value of 
+# the FILE_VERSION_FILTER tag, and <input-file> is the name of an input file 
+# provided by doxygen. Whatever the program writes to standard output 
+# is used as the file version. See the manual for examples.
+
+FILE_VERSION_FILTER    = 
+
+#---------------------------------------------------------------------------
+# configuration options related to warning and progress messages
+#---------------------------------------------------------------------------
+
+# The QUIET tag can be used to turn on/off the messages that are generated 
+# by doxygen. Possible values are YES and NO. If left blank NO is used.
+
+QUIET                  = NO
+
+# The WARNINGS tag can be used to turn on/off the warning messages that are 
+# generated by doxygen. Possible values are YES and NO. If left blank 
+# NO is used.
+
+WARNINGS               = YES
+
+# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings 
+# for undocumented members. If EXTRACT_ALL is set to YES then this flag will 
+# automatically be disabled.
+
+WARN_IF_UNDOCUMENTED   = YES
+
+# If WARN_IF_DOC_ERROR is set to YES, doxygen will generate warnings for 
+# potential errors in the documentation, such as not documenting some 
+# parameters in a documented function, or documenting parameters that 
+# don't exist or using markup commands wrongly.
+
+WARN_IF_DOC_ERROR      = YES
+
+# This WARN_NO_PARAMDOC option can be abled to get warnings for 
+# functions that are documented, but have no documentation for their parameters 
+# or return value. If set to NO (the default) doxygen will only warn about 
+# wrong or incomplete parameter documentation, but not about the absence of 
+# documentation.
+
+WARN_NO_PARAMDOC       = NO
+
+# The WARN_FORMAT tag determines the format of the warning messages that 
+# doxygen can produce. The string should contain the $file, $line, and $text 
+# tags, which will be replaced by the file and line number from which the 
+# warning originated and the warning text. Optionally the format may contain 
+# $version, which will be replaced by the version of the file (if it could 
+# be obtained via FILE_VERSION_FILTER)
+
+WARN_FORMAT            = "$file:$line: $text"
+
+# The WARN_LOGFILE tag can be used to specify a file to which warning 
+# and error messages should be written. If left blank the output is written 
+# to stderr.
+
+WARN_LOGFILE           = 
+
+#---------------------------------------------------------------------------
+# configuration options related to the input files
+#---------------------------------------------------------------------------
+
+# The INPUT tag can be used to specify the files and/or directories that contain 
+# documented source files. You may enter file names like "myfile.cpp" or 
+# directories like "/usr/src/myproject". Separate the files or directories 
+# with spaces.
+
+INPUT                 = ../src/jogl/classes/javax
+INPUT                += ../build-x86_64/jogl/gensrc/classes/javax
+INPUT                += ../src/jogl/classes/com/jogamp/opengl/util
+INPUT                += ../src/newt/classes/com/jogamp/newt
+
+# If the value of the INPUT tag contains directories, you can use the 
+# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp 
+# and *.h) to filter out the source-files in the directories. If left 
+# blank the following patterns are tested: 
+# *.c *.cc *.cxx *.cpp *.c++ *.java *.ii *.ixx *.ipp *.i++ *.inl *.h *.hh *.hxx 
+# *.hpp *.h++ *.idl *.odl *.cs *.php *.php3 *.inc *.m *.mm *.py
+
+FILE_PATTERNS          = 
+
+# The RECURSIVE tag can be used to turn specify whether or not subdirectories 
+# should be searched for input files as well. Possible values are YES and NO. 
+# If left blank NO is used.
+
+RECURSIVE              = YES
+
+# The EXCLUDE tag can be used to specify files and/or directories that should 
+# excluded from the INPUT source files. This way you can easily exclude a 
+# subdirectory from a directory tree whose root is specified with the INPUT tag.
+
+EXCLUDE                = 
+
+# The EXCLUDE_SYMLINKS tag can be used select whether or not files or 
+# directories that are symbolic links (a Unix filesystem feature) are excluded 
+# from the input.
+
+EXCLUDE_SYMLINKS       = NO
+
+# If the value of the INPUT tag contains directories, you can use the 
+# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude 
+# certain files from those directories. Note that the wildcards are matched 
+# against the file with absolute path, so to exclude all test directories 
+# for example use the pattern */test/*
+
+EXCLUDE_PATTERNS       = */SCCS/* s.* p.*
+
+# The EXAMPLE_PATH tag can be used to specify one or more files or 
+# directories that contain example code fragments that are included (see 
+# the \include command).
+
+#EXAMPLE_PATH           = ../../jogl-demos/src
+EXAMPLE_PATH           = 
+
+# If the value of the EXAMPLE_PATH tag contains directories, you can use the 
+# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp 
+# and *.h) to filter out the source-files in the directories. If left 
+# blank all files are included.
+
+EXAMPLE_PATTERNS       = 
+
+# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be 
+# searched for input files to be used with the \include or \dontinclude 
+# commands irrespective of the value of the RECURSIVE tag. 
+# Possible values are YES and NO. If left blank NO is used.
+
+EXAMPLE_RECURSIVE      = YES
+
+# The IMAGE_PATH tag can be used to specify one or more files or 
+# directories that contain image that are included in the documentation (see 
+# the \image command).
+
+IMAGE_PATH             = 
+
+# The INPUT_FILTER tag can be used to specify a program that doxygen should 
+# invoke to filter for each input file. Doxygen will invoke the filter program 
+# by executing (via popen()) the command <filter> <input-file>, where <filter> 
+# is the value of the INPUT_FILTER tag, and <input-file> is the name of an 
+# input file. Doxygen will then use the output that the filter program writes 
+# to standard output.  If FILTER_PATTERNS is specified, this tag will be 
+# ignored.
+
+INPUT_FILTER           = 
+
+# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern 
+# basis.  Doxygen will compare the file name with each pattern and apply the 
+# filter if there is a match.  The filters are a list of the form: 
+# pattern=filter (like *.cpp=my_cpp_filter). See INPUT_FILTER for further 
+# info on how filters are used. If FILTER_PATTERNS is empty, INPUT_FILTER 
+# is applied to all files.
+
+FILTER_PATTERNS        = 
+
+# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using 
+# INPUT_FILTER) will be used to filter the input files when producing source 
+# files to browse (i.e. when SOURCE_BROWSER is set to YES).
+
+FILTER_SOURCE_FILES    = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to source browsing
+#---------------------------------------------------------------------------
+
+# If the SOURCE_BROWSER tag is set to YES then a list of source files will 
+# be generated. Documented entities will be cross-referenced with these sources. 
+# Note: To get rid of all source code in the generated output, make sure also 
+# VERBATIM_HEADERS is set to NO.
+
+SOURCE_BROWSER         = YES
+
+# Setting the INLINE_SOURCES tag to YES will include the body 
+# of functions and classes directly in the documentation.
+
+INLINE_SOURCES         = NO
+
+# Setting the STRIP_CODE_COMMENTS tag to YES (the default) will instruct 
+# doxygen to hide any special comment blocks from generated source code 
+# fragments. Normal C and C++ comments will always remain visible.
+
+STRIP_CODE_COMMENTS    = YES
+
+# If the REFERENCED_BY_RELATION tag is set to YES (the default) 
+# then for each documented function all documented 
+# functions referencing it will be listed.
+
+REFERENCED_BY_RELATION = YES
+
+# If the REFERENCES_RELATION tag is set to YES (the default) 
+# then for each documented function all documented entities 
+# called/used by that function will be listed.
+
+REFERENCES_RELATION    = YES
+
+# If the REFERENCES_LINK_SOURCE tag is set to YES (the default)
+# and SOURCE_BROWSER tag is set to YES, then the hyperlinks from
+# functions in REFERENCES_RELATION and REFERENCED_BY_RELATION lists will
+# link to the source code.  Otherwise they will link to the documentstion.
+
+REFERENCES_LINK_SOURCE = YES
+
+# If the USE_HTAGS tag is set to YES then the references to source code 
+# will point to the HTML generated by the htags(1) tool instead of doxygen 
+# built-in source browser. The htags tool is part of GNU's global source 
+# tagging system (see http://www.gnu.org/software/global/global.html). You 
+# will need version 4.8.6 or higher.
+
+USE_HTAGS              = NO
+
+# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen 
+# will generate a verbatim copy of the header file for each class for 
+# which an include is specified. Set to NO to disable this.
+
+VERBATIM_HEADERS       = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the alphabetical class index
+#---------------------------------------------------------------------------
+
+# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index 
+# of all compounds will be generated. Enable this if the project 
+# contains a lot of classes, structs, unions or interfaces.
+
+ALPHABETICAL_INDEX     = YES
+
+# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then 
+# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns 
+# in which this list will be split (can be a number in the range [1..20])
+
+COLS_IN_ALPHA_INDEX    = 5
+
+# In case all classes in a project start with a common prefix, all 
+# classes will be put under the same header in the alphabetical index. 
+# The IGNORE_PREFIX tag can be used to specify one or more prefixes that 
+# should be ignored while generating the index headers.
+
+IGNORE_PREFIX          = 
+
+#---------------------------------------------------------------------------
+# configuration options related to the HTML output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_HTML tag is set to YES (the default) Doxygen will 
+# generate HTML output.
+
+GENERATE_HTML          = YES
+
+# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `html' will be used as the default path.
+
+HTML_OUTPUT            = html
+
+# The HTML_FILE_EXTENSION tag can be used to specify the file extension for 
+# each generated HTML page (for example: .htm,.php,.asp). If it is left blank 
+# doxygen will generate files with .html extension.
+
+HTML_FILE_EXTENSION    = .html
+
+# The HTML_HEADER tag can be used to specify a personal HTML header for 
+# each generated HTML page. If it is left blank doxygen will generate a 
+# standard header.
+
+HTML_HEADER            = 
+
+# The HTML_FOOTER tag can be used to specify a personal HTML footer for 
+# each generated HTML page. If it is left blank doxygen will generate a 
+# standard footer.
+
+HTML_FOOTER            = 
+
+# The HTML_STYLESHEET tag can be used to specify a user-defined cascading 
+# style sheet that is used by each HTML page. It can be used to 
+# fine-tune the look of the HTML output. If the tag is left blank doxygen 
+# will generate a default style sheet. Note that doxygen will try to copy 
+# the style sheet file to the HTML output directory, so don't put your own 
+# stylesheet in the HTML output directory as well, or it will be erased!
+
+HTML_STYLESHEET        = 
+
+# If the HTML_ALIGN_MEMBERS tag is set to YES, the members of classes, 
+# files or namespaces will be aligned in HTML using tables. If set to 
+# NO a bullet list will be used.
+
+HTML_ALIGN_MEMBERS     = YES
+
+# If the GENERATE_HTMLHELP tag is set to YES, additional index files 
+# will be generated that can be used as input for tools like the 
+# Microsoft HTML help workshop to generate a compressed HTML help file (.chm) 
+# of the generated HTML documentation.
+
+GENERATE_HTMLHELP      = NO
+
+# If the GENERATE_HTMLHELP tag is set to YES, the CHM_FILE tag can 
+# be used to specify the file name of the resulting .chm file. You 
+# can add a path in front of the file if the result should not be 
+# written to the html output directory.
+
+CHM_FILE               = 
+
+# If the GENERATE_HTMLHELP tag is set to YES, the HHC_LOCATION tag can 
+# be used to specify the location (absolute path including file name) of 
+# the HTML help compiler (hhc.exe). If non-empty doxygen will try to run 
+# the HTML help compiler on the generated index.hhp.
+
+HHC_LOCATION           = 
+
+# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag 
+# controls if a separate .chi index file is generated (YES) or that 
+# it should be included in the master .chm file (NO).
+
+GENERATE_CHI           = NO
+
+# If the GENERATE_HTMLHELP tag is set to YES, the BINARY_TOC flag 
+# controls whether a binary table of contents is generated (YES) or a 
+# normal table of contents (NO) in the .chm file.
+
+BINARY_TOC             = NO
+
+# The TOC_EXPAND flag can be set to YES to add extra items for group members 
+# to the contents of the HTML help documentation and to the tree view.
+
+TOC_EXPAND             = NO
+
+# The DISABLE_INDEX tag can be used to turn on/off the condensed index at 
+# top of each HTML page. The value NO (the default) enables the index and 
+# the value YES disables it.
+
+DISABLE_INDEX          = NO
+
+# This tag can be used to set the number of enum values (range [1..20]) 
+# that doxygen will group on one line in the generated HTML documentation.
+
+ENUM_VALUES_PER_LINE   = 4
+
+# If the GENERATE_TREEVIEW tag is set to YES, a side panel will be
+# generated containing a tree-like index structure (just like the one that 
+# is generated for HTML Help). For this to work a browser that supports 
+# JavaScript, DHTML, CSS and frames is required (for instance Mozilla 1.0+, 
+# Netscape 6.0+, Internet explorer 5.0+, or Konqueror). Windows users are 
+# probably better off using the HTML help feature.
+
+GENERATE_TREEVIEW      = YES
+
+# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be 
+# used to set the initial width (in pixels) of the frame in which the tree 
+# is shown.
+
+TREEVIEW_WIDTH         = 250
+
+#---------------------------------------------------------------------------
+# configuration options related to the LaTeX output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will 
+# generate Latex output.
+
+GENERATE_LATEX         = NO
+
+# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `latex' will be used as the default path.
+
+LATEX_OUTPUT           = latex
+
+# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be 
+# invoked. If left blank `latex' will be used as the default command name.
+
+LATEX_CMD_NAME         = latex
+
+# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to 
+# generate index for LaTeX. If left blank `makeindex' will be used as the 
+# default command name.
+
+MAKEINDEX_CMD_NAME     = makeindex
+
+# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact 
+# LaTeX documents. This may be useful for small projects and may help to 
+# save some trees in general.
+
+COMPACT_LATEX          = NO
+
+# The PAPER_TYPE tag can be used to set the paper type that is used 
+# by the printer. Possible values are: a4, a4wide, letter, legal and 
+# executive. If left blank a4wide will be used.
+
+PAPER_TYPE             = a4wide
+
+# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX 
+# packages that should be included in the LaTeX output.
+
+EXTRA_PACKAGES         = 
+
+# The LATEX_HEADER tag can be used to specify a personal LaTeX header for 
+# the generated latex document. The header should contain everything until 
+# the first chapter. If it is left blank doxygen will generate a 
+# standard header. Notice: only use this tag if you know what you are doing!
+
+LATEX_HEADER           = 
+
+# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated 
+# is prepared for conversion to pdf (using ps2pdf). The pdf file will 
+# contain links (just like the HTML output) instead of page references 
+# This makes the output suitable for online browsing using a pdf viewer.
+
+PDF_HYPERLINKS         = NO
+
+# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of 
+# plain latex in the generated Makefile. Set this option to YES to get a 
+# higher quality PDF documentation.
+
+USE_PDFLATEX           = NO
+
+# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode. 
+# command to the generated LaTeX files. This will instruct LaTeX to keep 
+# running if errors occur, instead of asking the user for help. 
+# This option is also used when generating formulas in HTML.
+
+LATEX_BATCHMODE        = NO
+
+# If LATEX_HIDE_INDICES is set to YES then doxygen will not 
+# include the index chapters (such as File Index, Compound Index, etc.) 
+# in the output.
+
+LATEX_HIDE_INDICES     = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the RTF output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output 
+# The RTF output is optimized for Word 97 and may not look very pretty with 
+# other RTF readers or editors.
+
+GENERATE_RTF           = NO
+
+# The RTF_OUTPUT tag is used to specify where the RTF docs will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `rtf' will be used as the default path.
+
+RTF_OUTPUT             = rtf
+
+# If the COMPACT_RTF tag is set to YES Doxygen generates more compact 
+# RTF documents. This may be useful for small projects and may help to 
+# save some trees in general.
+
+COMPACT_RTF            = NO
+
+# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated 
+# will contain hyperlink fields. The RTF file will 
+# contain links (just like the HTML output) instead of page references. 
+# This makes the output suitable for online browsing using WORD or other 
+# programs which support those fields. 
+# Note: wordpad (write) and others do not support links.
+
+RTF_HYPERLINKS         = NO
+
+# Load stylesheet definitions from file. Syntax is similar to doxygen's 
+# config file, i.e. a series of assignments. You only have to provide 
+# replacements, missing definitions are set to their default value.
+
+RTF_STYLESHEET_FILE    = 
+
+# Set optional variables used in the generation of an rtf document. 
+# Syntax is similar to doxygen's config file.
+
+RTF_EXTENSIONS_FILE    = 
+
+#---------------------------------------------------------------------------
+# configuration options related to the man page output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_MAN tag is set to YES (the default) Doxygen will 
+# generate man pages
+
+GENERATE_MAN           = NO
+
+# The MAN_OUTPUT tag is used to specify where the man pages will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `man' will be used as the default path.
+
+MAN_OUTPUT             = man
+
+# The MAN_EXTENSION tag determines the extension that is added to 
+# the generated man pages (default is the subroutine's section .3)
+
+MAN_EXTENSION          = .3
+
+# If the MAN_LINKS tag is set to YES and Doxygen generates man output, 
+# then it will generate one additional man file for each entity 
+# documented in the real man page(s). These additional files 
+# only source the real man page, but without them the man command 
+# would be unable to find the correct page. The default is NO.
+
+MAN_LINKS              = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the XML output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_XML tag is set to YES Doxygen will 
+# generate an XML file that captures the structure of 
+# the code including all documentation.
+
+GENERATE_XML           = NO
+
+# The XML_OUTPUT tag is used to specify where the XML pages will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `xml' will be used as the default path.
+
+XML_OUTPUT             = xml
+
+# The XML_SCHEMA tag can be used to specify an XML schema, 
+# which can be used by a validating XML parser to check the 
+# syntax of the XML files.
+
+XML_SCHEMA             = 
+
+# The XML_DTD tag can be used to specify an XML DTD, 
+# which can be used by a validating XML parser to check the 
+# syntax of the XML files.
+
+XML_DTD                = 
+
+# If the XML_PROGRAMLISTING tag is set to YES Doxygen will 
+# dump the program listings (including syntax highlighting 
+# and cross-referencing information) to the XML output. Note that 
+# enabling this will significantly increase the size of the XML output.
+
+XML_PROGRAMLISTING     = YES
+
+#---------------------------------------------------------------------------
+# configuration options for the AutoGen Definitions output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_AUTOGEN_DEF tag is set to YES Doxygen will 
+# generate an AutoGen Definitions (see autogen.sf.net) file 
+# that captures the structure of the code including all 
+# documentation. Note that this feature is still experimental 
+# and incomplete at the moment.
+
+GENERATE_AUTOGEN_DEF   = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the Perl module output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_PERLMOD tag is set to YES Doxygen will 
+# generate a Perl module file that captures the structure of 
+# the code including all documentation. Note that this 
+# feature is still experimental and incomplete at the 
+# moment.
+
+GENERATE_PERLMOD       = NO
+
+# If the PERLMOD_LATEX tag is set to YES Doxygen will generate 
+# the necessary Makefile rules, Perl scripts and LaTeX code to be able 
+# to generate PDF and DVI output from the Perl module output.
+
+PERLMOD_LATEX          = NO
+
+# If the PERLMOD_PRETTY tag is set to YES the Perl module output will be 
+# nicely formatted so it can be parsed by a human reader.  This is useful 
+# if you want to understand what is going on.  On the other hand, if this 
+# tag is set to NO the size of the Perl module output will be much smaller 
+# and Perl will parse it just the same.
+
+PERLMOD_PRETTY         = YES
+
+# The names of the make variables in the generated doxyrules.make file 
+# are prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX. 
+# This is useful so different doxyrules.make files included by the same 
+# Makefile don't overwrite each other's variables.
+
+PERLMOD_MAKEVAR_PREFIX = 
+
+#---------------------------------------------------------------------------
+# Configuration options related to the preprocessor   
+#---------------------------------------------------------------------------
+
+# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will 
+# evaluate all C-preprocessor directives found in the sources and include 
+# files.
+
+ENABLE_PREPROCESSING   = NO
+
+# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro 
+# names in the source code. If set to NO (the default) only conditional 
+# compilation will be performed. Macro expansion can be done in a controlled 
+# way by setting EXPAND_ONLY_PREDEF to YES.
+
+MACRO_EXPANSION        = NO
+
+# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES 
+# then the macro expansion is limited to the macros specified with the 
+# PREDEFINED and EXPAND_AS_DEFINED tags.
+
+EXPAND_ONLY_PREDEF     = NO
+
+# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files 
+# in the INCLUDE_PATH (see below) will be search if a #include is found.
+
+SEARCH_INCLUDES        = YES
+
+# The INCLUDE_PATH tag can be used to specify one or more directories that 
+# contain include files that are not input files but should be processed by 
+# the preprocessor.
+INCLUDE_PATH         =
+
+
+# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard 
+# patterns (like *.h and *.hpp) to filter out the header-files in the 
+# directories. If left blank, the patterns specified with FILE_PATTERNS will 
+# be used.
+
+INCLUDE_FILE_PATTERNS  = 
+
+# The PREDEFINED tag can be used to specify one or more macro names that 
+# are defined before the preprocessor is started (similar to the -D option of 
+# gcc). The argument of the tag is a list of macros of the form: name 
+# or name=definition (no spaces). If the definition and the = are 
+# omitted =1 is assumed. To prevent a macro definition from being 
+# undefined via #undef or recursively expanded use the := operator 
+# instead of the = operator.
+
+PREDEFINED             = 
+
+# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then 
+# this tag can be used to specify a list of macro names that should be expanded. 
+# The macro definition that is found in the sources will be used. 
+# Use the PREDEFINED tag if you want to use a different macro definition.
+
+EXPAND_AS_DEFINED      = 
+
+# If the SKIP_FUNCTION_MACROS tag is set to YES (the default) then 
+# doxygen's preprocessor will remove all function-like macros that are alone 
+# on a line, have an all uppercase name, and do not end with a semicolon. Such 
+# function macros are typically used for boiler-plate code, and will confuse 
+# the parser if not removed.
+
+SKIP_FUNCTION_MACROS   = YES
+
+#---------------------------------------------------------------------------
+# Configuration::additions related to external references   
+#---------------------------------------------------------------------------
+
+# The TAGFILES option can be used to specify one or more tagfiles. 
+# Optionally an initial location of the external documentation 
+# can be added for each tagfile. The format of a tag file without 
+# this location is as follows: 
+#   TAGFILES = file1 file2 ... 
+# Adding location for the tag files is done as follows: 
+#   TAGFILES = file1=loc1 "file2 = loc2" ... 
+# where "loc1" and "loc2" can be relative or absolute paths or 
+# URLs. If a location is present for each tag, the installdox tool 
+# does not have to be run to correct the links.
+# Note that each tag file must have a unique name
+# (where the name does NOT include the path)
+# If a tag file is not located in the directory in which doxygen 
+# is run, you must also specify the path to the tagfile here.
+
+TAGFILES               = 
+
+# When a file name is specified after GENERATE_TAGFILE, doxygen will create 
+# a tag file that is based on the input files it reads.
+
+GENERATE_TAGFILE       = 
+
+# If the ALLEXTERNALS tag is set to YES all external classes will be listed 
+# in the class index. If set to NO only the inherited external classes 
+# will be listed.
+
+ALLEXTERNALS           = NO
+
+# If the EXTERNAL_GROUPS tag is set to YES all external groups will be listed 
+# in the modules index. If set to NO, only the current project's groups will 
+# be listed.
+
+EXTERNAL_GROUPS        = YES
+
+# The PERL_PATH should be the absolute path and name of the perl script 
+# interpreter (i.e. the result of `which perl').
+
+PERL_PATH              = /usr/bin/perl
+
+#---------------------------------------------------------------------------
+# Configuration options related to the dot tool   
+#---------------------------------------------------------------------------
+
+# If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will 
+# generate a inheritance diagram (in HTML, RTF and LaTeX) for classes with base 
+# or super classes. Setting the tag to NO turns the diagrams off. Note that 
+# this option is superseded by the HAVE_DOT option below. This is only a 
+# fallback. It is recommended to install and use dot, since it yields more 
+# powerful graphs.
+
+CLASS_DIAGRAMS         = YES
+
+# If set to YES, the inheritance and collaboration graphs will hide 
+# inheritance and usage relations if the target is undocumented 
+# or is not a class.
+
+HIDE_UNDOC_RELATIONS   = NO
+
+# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is 
+# available from the path. This tool is part of Graphviz, a graph visualization 
+# toolkit from AT&T and Lucent Bell Labs. The other options in this section 
+# have no effect if this option is set to NO (the default)
+
+HAVE_DOT               = YES
+
+# If the CLASS_GRAPH and HAVE_DOT tags are set to YES then doxygen 
+# will generate a graph for each documented class showing the direct and 
+# indirect inheritance relations. Setting this tag to YES will force the 
+# the CLASS_DIAGRAMS tag to NO.
+
+CLASS_GRAPH            = YES
+
+# If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen 
+# will generate a graph for each documented class showing the direct and 
+# indirect implementation dependencies (inheritance, containment, and 
+# class references variables) of the class with other documented classes.
+
+COLLABORATION_GRAPH    = YES
+
+# If the GROUP_GRAPHS and HAVE_DOT tags are set to YES then doxygen 
+# will generate a graph for groups, showing the direct groups dependencies
+
+GROUP_GRAPHS           = YES
+
+# If the UML_LOOK tag is set to YES doxygen will generate inheritance and 
+# collaboration diagrams in a style similar to the OMG's Unified Modeling 
+# Language.
+
+UML_LOOK               = YES
+
+# If set to YES, the inheritance and collaboration graphs will show the 
+# relations between templates and their instances.
+
+TEMPLATE_RELATIONS     = YES
+
+# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDE_GRAPH, and HAVE_DOT 
+# tags are set to YES then doxygen will generate a graph for each documented 
+# file showing the direct and indirect include dependencies of the file with 
+# other documented files.:w
+
+
+INCLUDE_GRAPH          = YES
+
+# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDED_BY_GRAPH, and 
+# HAVE_DOT tags are set to YES then doxygen will generate a graph for each 
+# documented header file showing the documented files that directly or 
+# indirectly include this file.
+
+INCLUDED_BY_GRAPH      = YES
+
+# If the CALL_GRAPH and HAVE_DOT tags are set to YES then doxygen will 
+# generate a call dependency graph for every global function or class method. 
+# Note that enabling this option will significantly increase the time of a run. 
+# So in most cases it will be better to enable call graphs for selected 
+# functions only using the \callgraph command.
+
+CALL_GRAPH             = YES
+
+# If the CALLER_GRAPH and HAVE_DOT tags are set to YES then doxygen will 
+# generate a caller dependency graph for every global function or class method. 
+# Note that enabling this option will significantly increase the time of a run. 
+# So in most cases it will be better to enable caller graphs for selected 
+# functions only using the \callergraph command.
+
+CALLER_GRAPH           = YES
+
+# If the GRAPHICAL_HIERARCHY and HAVE_DOT tags are set to YES then doxygen 
+# will graphical hierarchy of all classes instead of a textual one.
+
+GRAPHICAL_HIERARCHY    = YES
+
+# If the DIRECTORY_GRAPH, SHOW_DIRECTORIES and HAVE_DOT tags are set to YES 
+# then doxygen will show the dependencies a directory has on other directories 
+# in a graphical way. The dependency relations are determined by the #include
+# relations between the files in the directories.
+
+DIRECTORY_GRAPH        = YES
+
+# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images 
+# generated by dot. Possible values are png, jpg, or gif
+# If left blank png will be used.
+
+DOT_IMAGE_FORMAT       = png
+
+# The tag DOT_PATH can be used to specify the path where the dot tool can be 
+# found. If left blank, it is assumed the dot tool can be found in the path.
+
+DOT_PATH               = 
+
+# The DOTFILE_DIRS tag can be used to specify one or more directories that 
+# contain dot files that are included in the documentation (see the 
+# \dotfile command).
+
+DOTFILE_DIRS           = 
+
+# The MAX_DOT_GRAPH_WIDTH tag can be used to set the maximum allowed width 
+# (in pixels) of the graphs generated by dot. If a graph becomes larger than 
+# this value, doxygen will try to truncate the graph, so that it fits within 
+# the specified constraint. Beware that most browsers cannot cope with very 
+# large images.
+
+MAX_DOT_GRAPH_WIDTH    = 1024
+
+# The MAX_DOT_GRAPH_HEIGHT tag can be used to set the maximum allows height 
+# (in pixels) of the graphs generated by dot. If a graph becomes larger than 
+# this value, doxygen will try to truncate the graph, so that it fits within 
+# the specified constraint. Beware that most browsers cannot cope with very 
+# large images.
+
+MAX_DOT_GRAPH_HEIGHT   = 1024
+
+# The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the 
+# graphs generated by dot. A depth value of 3 means that only nodes reachable 
+# from the root by following a path via at most 3 edges will be shown. Nodes 
+# that lay further from the root node will be omitted. Note that setting this 
+# option to 1 or 2 may greatly reduce the computation time needed for large 
+# code bases. Also note that a graph may be further truncated if the graph's 
+# image dimensions are not sufficient to fit the graph (see MAX_DOT_GRAPH_WIDTH 
+# and MAX_DOT_GRAPH_HEIGHT). If 0 is used for the depth value (the default), 
+# the graph is not depth-constrained.
+
+MAX_DOT_GRAPH_DEPTH    = 0
+
+# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent 
+# background. This is disabled by default, which results in a white background. 
+# Warning: Depending on the platform used, enabling this option may lead to 
+# badly anti-aliased labels on the edges of a graph (i.e. they become hard to 
+# read).
+
+DOT_TRANSPARENT        = NO
+
+# Set the DOT_MULTI_TARGETS tag to YES allow dot to generate multiple output 
+# files in one run (i.e. multiple -o and -T options on the command line). This 
+# makes dot run faster, but since only newer versions of dot (>1.8.10) 
+# support this, this feature is disabled by default.
+
+DOT_MULTI_TARGETS      = YES
+
+# If the GENERATE_LEGEND tag is set to YES (the default) Doxygen will 
+# generate a legend page explaining the meaning of the various boxes and 
+# arrows in the dot generated graphs.
+
+GENERATE_LEGEND        = YES
+
+# If the DOT_CLEANUP tag is set to YES (the default) Doxygen will 
+# remove the intermediate dot files that are used to generate 
+# the various graphs.
+
+DOT_CLEANUP            = YES
+
+#---------------------------------------------------------------------------
+# Configuration::additions related to the search engine   
+#---------------------------------------------------------------------------
+
+# The SEARCHENGINE tag specifies whether or not a search engine should be 
+# used. If set to NO the values of all tags below this one will be ignored.
+
+SEARCHENGINE           = NO
diff --git a/doxygen/doxygen-jogl-spec.cfg b/doxygen/doxygen-jogl-spec.cfg
new file mode 100644
index 0000000..d0b4162
--- /dev/null
+++ b/doxygen/doxygen-jogl-spec.cfg
@@ -0,0 +1,1254 @@
+# Doxyfile 1.5.0
+
+# This file describes the settings to be used by the documentation system
+# doxygen (www.doxygen.org) for a project
+#
+# All text after a hash (#) is considered a comment and will be ignored
+# The format is:
+#       TAG = value [value, ...]
+# For lists items can also be appended using:
+#       TAG += value [value, ...]
+# Values that contain spaces should be placed between quotes (" ")
+
+#---------------------------------------------------------------------------
+# Project related configuration options
+#---------------------------------------------------------------------------
+
+# The PROJECT_NAME tag is a single word (or a sequence of words surrounded 
+# by quotes) that should identify the project.
+
+PROJECT_NAME           = "JOGL - Specification"
+
+# The PROJECT_NUMBER tag can be used to enter a project or revision number. 
+# This could be handy for archiving the generated documentation or 
+# if some version control system is used.
+
+PROJECT_NUMBER         = 2
+
+# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) 
+# base path where the generated documentation will be put. 
+# If a relative path is entered, it will be relative to the location 
+# where doxygen was started. If left blank the current directory will be used.
+
+OUTPUT_DIRECTORY       = doc-jogl-spec
+
+# If the CREATE_SUBDIRS tag is set to YES, then doxygen will create 
+# 4096 sub-directories (in 2 levels) under the output directory of each output 
+# format and will distribute the generated files over these directories. 
+# Enabling this option can be useful when feeding doxygen a huge amount of 
+# source files, where putting all generated files in the same directory would 
+# otherwise cause performance problems for the file system.
+
+CREATE_SUBDIRS         = YES
+
+# The OUTPUT_LANGUAGE tag is used to specify the language in which all 
+# documentation generated by doxygen is written. Doxygen will use this 
+# information to generate all constant output in the proper language. 
+# The default language is English, other supported languages are: 
+# Afrikaans, Arabic, Brazilian, Catalan, Chinese, Chinese-Traditional, 
+# Croatian, Czech, Danish, Dutch, Finnish, French, German, Greek, Hungarian, 
+# Italian, Japanese, Japanese-en (Japanese with English messages), Korean, 
+# Korean-en, Lithuanian, Norwegian, Polish, Portuguese, Romanian, Russian, 
+# Serbian, Slovak, Slovene, Spanish, Swedish, and Ukrainian.
+
+OUTPUT_LANGUAGE        = English
+
+# This tag can be used to specify the encoding used in the generated output. 
+# The encoding is not always determined by the language that is chosen, 
+# but also whether or not the output is meant for Windows or non-Windows users. 
+# In case there is a difference, setting the USE_WINDOWS_ENCODING tag to YES 
+# forces the Windows encoding (this is the default for the Windows binary), 
+# whereas setting the tag to NO uses a Unix-style encoding (the default for 
+# all platforms other than Windows).
+
+USE_WINDOWS_ENCODING   = NO
+
+# If the BRIEF_MEMBER_DESC tag is set to YES (the default) Doxygen will 
+# include brief member descriptions after the members that are listed in 
+# the file and class documentation (similar to JavaDoc). 
+# Set to NO to disable this.
+
+BRIEF_MEMBER_DESC      = YES
+
+# If the REPEAT_BRIEF tag is set to YES (the default) Doxygen will prepend 
+# the brief description of a member or function before the detailed description. 
+# Note: if both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the 
+# brief descriptions will be completely suppressed.
+
+REPEAT_BRIEF           = YES
+
+# This tag implements a quasi-intelligent brief description abbreviator 
+# that is used to form the text in various listings. Each string 
+# in this list, if found as the leading text of the brief description, will be 
+# stripped from the text and the result after processing the whole list, is 
+# used as the annotated text. Otherwise, the brief description is used as-is. 
+# If left blank, the following values are used ("$name" is automatically 
+# replaced with the name of the entity): "The $name class" "The $name widget" 
+# "The $name file" "is" "provides" "specifies" "contains" 
+# "represents" "a" "an" "the"
+
+ABBREVIATE_BRIEF       = 
+
+# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then 
+# Doxygen will generate a detailed section even if there is only a brief 
+# description.
+
+ALWAYS_DETAILED_SEC    = NO
+
+# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all 
+# inherited members of a class in the documentation of that class as if those 
+# members were ordinary class members. Constructors, destructors and assignment 
+# operators of the base classes will not be shown.
+
+INLINE_INHERITED_MEMB  = NO
+
+# If the FULL_PATH_NAMES tag is set to YES then Doxygen will prepend the full 
+# path before files name in the file list and in the header files. If set 
+# to NO the shortest path that makes the file name unique will be used.
+
+FULL_PATH_NAMES        = YES
+
+# If the FULL_PATH_NAMES tag is set to YES then the STRIP_FROM_PATH tag 
+# can be used to strip a user-defined part of the path. Stripping is 
+# only done if one of the specified strings matches the left-hand part of 
+# the path. The tag can be used to show relative paths in the file list. 
+# If left blank the directory from which doxygen is run is used as the 
+# path to strip.
+
+STRIP_FROM_PATH        = /usr/local/projects/SUN/JOGL2 /export/usr/local/projects/SUN/JOGL2
+
+# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of 
+# the path mentioned in the documentation of a class, which tells 
+# the reader which header file to include in order to use a class. 
+# If left blank only the name of the header file containing the class 
+# definition is used. Otherwise one should specify the include paths that 
+# are normally passed to the compiler using the -I flag.
+
+STRIP_FROM_INC_PATH    = /usr/local/projects/SUN/JOGL2 /export/usr/local/projects/SUN/JOGL2
+
+# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter 
+# (but less readable) file names. This can be useful is your file systems 
+# doesn't support long names like on DOS, Mac, or CD-ROM.
+
+SHORT_NAMES            = NO
+
+# If the JAVADOC_AUTOBRIEF tag is set to YES then Doxygen 
+# will interpret the first line (until the first dot) of a JavaDoc-style 
+# comment as the brief description. If set to NO, the JavaDoc 
+# comments will behave just like the Qt-style comments (thus requiring an 
+# explicit @brief command for a brief description.
+
+JAVADOC_AUTOBRIEF      = YES
+
+# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make Doxygen 
+# treat a multi-line C++ special comment block (i.e. a block of //! or /// 
+# comments) as a brief description. This used to be the default behaviour. 
+# The new default is to treat a multi-line C++ comment block as a detailed 
+# description. Set this tag to YES if you prefer the old behaviour instead.
+
+MULTILINE_CPP_IS_BRIEF = YES
+
+# If the DETAILS_AT_TOP tag is set to YES then Doxygen 
+# will output the detailed description near the top, like JavaDoc.
+# If set to NO, the detailed description appears after the member 
+# documentation.
+
+DETAILS_AT_TOP         = NO
+
+# If the INHERIT_DOCS tag is set to YES (the default) then an undocumented 
+# member inherits the documentation from any documented member that it 
+# re-implements.
+
+INHERIT_DOCS           = YES
+
+# If the SEPARATE_MEMBER_PAGES tag is set to YES, then doxygen will produce 
+# a new page for each member. If set to NO, the documentation of a member will 
+# be part of the file/class/namespace that contains it.
+
+SEPARATE_MEMBER_PAGES  = NO
+
+# The TAB_SIZE tag can be used to set the number of spaces in a tab. 
+# Doxygen uses this value to replace tabs by spaces in code fragments.
+
+TAB_SIZE               = 4
+
+# This tag can be used to specify a number of aliases that acts 
+# as commands in the documentation. An alias has the form "name=value". 
+# For example adding "sideeffect=\par Side Effects:\n" will allow you to 
+# put the command \sideeffect (or @sideeffect) in the documentation, which 
+# will result in a user-defined paragraph with heading "Side Effects:". 
+# You can put \n's in the value part of an alias to insert newlines.
+
+ALIASES                = 
+
+# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C 
+# sources only. Doxygen will then generate output that is more tailored for C. 
+# For instance, some of the names that are used will be different. The list 
+# of all members will be omitted, etc.
+
+OPTIMIZE_OUTPUT_FOR_C  = NO
+
+# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java 
+# sources only. Doxygen will then generate output that is more tailored for Java. 
+# For instance, namespaces will be presented as packages, qualified scopes 
+# will look different, etc.
+
+OPTIMIZE_OUTPUT_JAVA   = YES
+
+# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want to 
+# include (a tag file for) the STL sources as input, then you should 
+# set this tag to YES in order to let doxygen match functions declarations and 
+# definitions whose arguments contain STL classes (e.g. func(std::string); v.s. 
+# func(std::string) {}). This also make the inheritance and collaboration 
+# diagrams that involve STL classes more complete and accurate.
+
+BUILTIN_STL_SUPPORT    = NO
+
+# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC 
+# tag is set to YES, then doxygen will reuse the documentation of the first 
+# member in the group (if any) for the other members of the group. By default 
+# all members of a group must be documented explicitly.
+
+DISTRIBUTE_GROUP_DOC   = NO
+
+# Set the SUBGROUPING tag to YES (the default) to allow class member groups of 
+# the same type (for instance a group of public functions) to be put as a 
+# subgroup of that type (e.g. under the Public Functions section). Set it to 
+# NO to prevent subgrouping. Alternatively, this can be done per class using 
+# the \nosubgrouping command.
+
+SUBGROUPING            = YES
+
+#---------------------------------------------------------------------------
+# Build related configuration options
+#---------------------------------------------------------------------------
+
+# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in 
+# documentation are documented, even if no documentation was available. 
+# Private class members and static file members will be hidden unless 
+# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES
+
+EXTRACT_ALL            = YES
+
+# If the EXTRACT_PRIVATE tag is set to YES all private members of a class 
+# will be included in the documentation.
+
+EXTRACT_PRIVATE        = NO
+
+# If the EXTRACT_STATIC tag is set to YES all static members of a file 
+# will be included in the documentation.
+
+EXTRACT_STATIC         = YES
+
+# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs) 
+# defined locally in source files will be included in the documentation. 
+# If set to NO only classes defined in header files are included.
+
+EXTRACT_LOCAL_CLASSES  = YES
+
+# This flag is only useful for Objective-C code. When set to YES local 
+# methods, which are defined in the implementation section but not in 
+# the interface are included in the documentation. 
+# If set to NO (the default) only methods in the interface are included.
+
+EXTRACT_LOCAL_METHODS  = YES
+
+# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all 
+# undocumented members of documented classes, files or namespaces. 
+# If set to NO (the default) these members will be included in the 
+# various overviews, but no documentation section is generated. 
+# This option has no effect if EXTRACT_ALL is enabled.
+
+HIDE_UNDOC_MEMBERS     = NO
+
+# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all 
+# undocumented classes that are normally visible in the class hierarchy. 
+# If set to NO (the default) these classes will be included in the various 
+# overviews. This option has no effect if EXTRACT_ALL is enabled.
+
+HIDE_UNDOC_CLASSES     = NO
+
+# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, Doxygen will hide all 
+# friend (class|struct|union) declarations. 
+# If set to NO (the default) these declarations will be included in the 
+# documentation.
+
+HIDE_FRIEND_COMPOUNDS  = NO
+
+# If the HIDE_IN_BODY_DOCS tag is set to YES, Doxygen will hide any 
+# documentation blocks found inside the body of a function. 
+# If set to NO (the default) these blocks will be appended to the 
+# function's detailed documentation block.
+
+HIDE_IN_BODY_DOCS      = NO
+
+# The INTERNAL_DOCS tag determines if documentation 
+# that is typed after a \internal command is included. If the tag is set 
+# to NO (the default) then the documentation will be excluded. 
+# Set it to YES to include the internal documentation.
+
+INTERNAL_DOCS          = YES
+
+# If the CASE_SENSE_NAMES tag is set to NO then Doxygen will only generate 
+# file names in lower-case letters. If set to YES upper-case letters are also 
+# allowed. This is useful if you have classes or files whose names only differ 
+# in case and if your file system supports case sensitive file names. Windows 
+# and Mac users are advised to set this option to NO.
+
+CASE_SENSE_NAMES       = YES
+
+# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen 
+# will show members with their full class and namespace scopes in the 
+# documentation. If set to YES the scope will be hidden.
+
+HIDE_SCOPE_NAMES       = NO
+
+# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen 
+# will put a list of the files that are included by a file in the documentation 
+# of that file.
+
+SHOW_INCLUDE_FILES     = YES
+
+# If the INLINE_INFO tag is set to YES (the default) then a tag [inline] 
+# is inserted in the documentation for inline members.
+
+INLINE_INFO            = YES
+
+# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen 
+# will sort the (detailed) documentation of file and class members 
+# alphabetically by member name. If set to NO the members will appear in 
+# declaration order.
+
+SORT_MEMBER_DOCS       = YES
+
+# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the 
+# brief documentation of file, namespace and class members alphabetically 
+# by member name. If set to NO (the default) the members will appear in 
+# declaration order.
+
+SORT_BRIEF_DOCS        = NO
+
+# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be 
+# sorted by fully-qualified names, including namespaces. If set to 
+# NO (the default), the class list will be sorted only by class name, 
+# not including the namespace part. 
+# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES.
+# Note: This option applies only to the class list, not to the 
+# alphabetical list.
+
+SORT_BY_SCOPE_NAME     = NO
+
+# The GENERATE_TODOLIST tag can be used to enable (YES) or 
+# disable (NO) the todo list. This list is created by putting \todo 
+# commands in the documentation.
+
+GENERATE_TODOLIST      = YES
+
+# The GENERATE_TESTLIST tag can be used to enable (YES) or 
+# disable (NO) the test list. This list is created by putting \test 
+# commands in the documentation.
+
+GENERATE_TESTLIST      = YES
+
+# The GENERATE_BUGLIST tag can be used to enable (YES) or 
+# disable (NO) the bug list. This list is created by putting \bug 
+# commands in the documentation.
+
+GENERATE_BUGLIST       = YES
+
+# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or 
+# disable (NO) the deprecated list. This list is created by putting 
+# \deprecated commands in the documentation.
+
+GENERATE_DEPRECATEDLIST= YES
+
+# The ENABLED_SECTIONS tag can be used to enable conditional 
+# documentation sections, marked by \if sectionname ... \endif.
+
+ENABLED_SECTIONS       = 
+
+# The MAX_INITIALIZER_LINES tag determines the maximum number of lines 
+# the initial value of a variable or define consists of for it to appear in 
+# the documentation. If the initializer consists of more lines than specified 
+# here it will be hidden. Use a value of 0 to hide initializers completely. 
+# The appearance of the initializer of individual variables and defines in the 
+# documentation can be controlled using \showinitializer or \hideinitializer 
+# command in the documentation regardless of this setting.
+
+MAX_INITIALIZER_LINES  = 30
+
+# Set the SHOW_USED_FILES tag to NO to disable the list of files generated 
+# at the bottom of the documentation of classes and structs. If set to YES the 
+# list will mention the files that were used to generate the documentation.
+
+SHOW_USED_FILES        = YES
+
+# If the sources in your project are distributed over multiple directories 
+# then setting the SHOW_DIRECTORIES tag to YES will show the directory hierarchy 
+# in the documentation. The default is NO.
+
+SHOW_DIRECTORIES       = YES
+
+# The FILE_VERSION_FILTER tag can be used to specify a program or script that 
+# doxygen should invoke to get the current version for each file (typically from the 
+# version control system). Doxygen will invoke the program by executing (via 
+# popen()) the command <command> <input-file>, where <command> is the value of 
+# the FILE_VERSION_FILTER tag, and <input-file> is the name of an input file 
+# provided by doxygen. Whatever the program writes to standard output 
+# is used as the file version. See the manual for examples.
+
+FILE_VERSION_FILTER    = 
+
+#---------------------------------------------------------------------------
+# configuration options related to warning and progress messages
+#---------------------------------------------------------------------------
+
+# The QUIET tag can be used to turn on/off the messages that are generated 
+# by doxygen. Possible values are YES and NO. If left blank NO is used.
+
+QUIET                  = NO
+
+# The WARNINGS tag can be used to turn on/off the warning messages that are 
+# generated by doxygen. Possible values are YES and NO. If left blank 
+# NO is used.
+
+WARNINGS               = YES
+
+# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings 
+# for undocumented members. If EXTRACT_ALL is set to YES then this flag will 
+# automatically be disabled.
+
+WARN_IF_UNDOCUMENTED   = YES
+
+# If WARN_IF_DOC_ERROR is set to YES, doxygen will generate warnings for 
+# potential errors in the documentation, such as not documenting some 
+# parameters in a documented function, or documenting parameters that 
+# don't exist or using markup commands wrongly.
+
+WARN_IF_DOC_ERROR      = YES
+
+# This WARN_NO_PARAMDOC option can be abled to get warnings for 
+# functions that are documented, but have no documentation for their parameters 
+# or return value. If set to NO (the default) doxygen will only warn about 
+# wrong or incomplete parameter documentation, but not about the absence of 
+# documentation.
+
+WARN_NO_PARAMDOC       = NO
+
+# The WARN_FORMAT tag determines the format of the warning messages that 
+# doxygen can produce. The string should contain the $file, $line, and $text 
+# tags, which will be replaced by the file and line number from which the 
+# warning originated and the warning text. Optionally the format may contain 
+# $version, which will be replaced by the version of the file (if it could 
+# be obtained via FILE_VERSION_FILTER)
+
+WARN_FORMAT            = "$file:$line: $text"
+
+# The WARN_LOGFILE tag can be used to specify a file to which warning 
+# and error messages should be written. If left blank the output is written 
+# to stderr.
+
+WARN_LOGFILE           = 
+
+#---------------------------------------------------------------------------
+# configuration options related to the input files
+#---------------------------------------------------------------------------
+
+# The INPUT tag can be used to specify the files and/or directories that contain 
+# documented source files. You may enter file names like "myfile.cpp" or 
+# directories like "/usr/src/myproject". Separate the files or directories 
+# with spaces.
+
+INPUT                 = ../src/jogl/classes/javax
+INPUT                += ../build/jogl/gensrc/classes/javax
+
+# If the value of the INPUT tag contains directories, you can use the 
+# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp 
+# and *.h) to filter out the source-files in the directories. If left 
+# blank the following patterns are tested: 
+# *.c *.cc *.cxx *.cpp *.c++ *.java *.ii *.ixx *.ipp *.i++ *.inl *.h *.hh *.hxx 
+# *.hpp *.h++ *.idl *.odl *.cs *.php *.php3 *.inc *.m *.mm *.py
+
+FILE_PATTERNS          = 
+
+# The RECURSIVE tag can be used to turn specify whether or not subdirectories 
+# should be searched for input files as well. Possible values are YES and NO. 
+# If left blank NO is used.
+
+RECURSIVE              = YES
+
+# The EXCLUDE tag can be used to specify files and/or directories that should 
+# excluded from the INPUT source files. This way you can easily exclude a 
+# subdirectory from a directory tree whose root is specified with the INPUT tag.
+
+EXCLUDE                = 
+
+# The EXCLUDE_SYMLINKS tag can be used select whether or not files or 
+# directories that are symbolic links (a Unix filesystem feature) are excluded 
+# from the input.
+
+EXCLUDE_SYMLINKS       = NO
+
+# If the value of the INPUT tag contains directories, you can use the 
+# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude 
+# certain files from those directories. Note that the wildcards are matched 
+# against the file with absolute path, so to exclude all test directories 
+# for example use the pattern */test/*
+
+EXCLUDE_PATTERNS       = */SCCS/* s.* p.*
+
+# The EXAMPLE_PATH tag can be used to specify one or more files or 
+# directories that contain example code fragments that are included (see 
+# the \include command).
+
+#EXAMPLE_PATH           = ../../jogl-demos/src
+EXAMPLE_PATH           = 
+
+# If the value of the EXAMPLE_PATH tag contains directories, you can use the 
+# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp 
+# and *.h) to filter out the source-files in the directories. If left 
+# blank all files are included.
+
+EXAMPLE_PATTERNS       = 
+
+# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be 
+# searched for input files to be used with the \include or \dontinclude 
+# commands irrespective of the value of the RECURSIVE tag. 
+# Possible values are YES and NO. If left blank NO is used.
+
+EXAMPLE_RECURSIVE      = YES
+
+# The IMAGE_PATH tag can be used to specify one or more files or 
+# directories that contain image that are included in the documentation (see 
+# the \image command).
+
+IMAGE_PATH             = 
+
+# The INPUT_FILTER tag can be used to specify a program that doxygen should 
+# invoke to filter for each input file. Doxygen will invoke the filter program 
+# by executing (via popen()) the command <filter> <input-file>, where <filter> 
+# is the value of the INPUT_FILTER tag, and <input-file> is the name of an 
+# input file. Doxygen will then use the output that the filter program writes 
+# to standard output.  If FILTER_PATTERNS is specified, this tag will be 
+# ignored.
+
+INPUT_FILTER           = 
+
+# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern 
+# basis.  Doxygen will compare the file name with each pattern and apply the 
+# filter if there is a match.  The filters are a list of the form: 
+# pattern=filter (like *.cpp=my_cpp_filter). See INPUT_FILTER for further 
+# info on how filters are used. If FILTER_PATTERNS is empty, INPUT_FILTER 
+# is applied to all files.
+
+FILTER_PATTERNS        = 
+
+# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using 
+# INPUT_FILTER) will be used to filter the input files when producing source 
+# files to browse (i.e. when SOURCE_BROWSER is set to YES).
+
+FILTER_SOURCE_FILES    = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to source browsing
+#---------------------------------------------------------------------------
+
+# If the SOURCE_BROWSER tag is set to YES then a list of source files will 
+# be generated. Documented entities will be cross-referenced with these sources. 
+# Note: To get rid of all source code in the generated output, make sure also 
+# VERBATIM_HEADERS is set to NO.
+
+SOURCE_BROWSER         = YES
+
+# Setting the INLINE_SOURCES tag to YES will include the body 
+# of functions and classes directly in the documentation.
+
+INLINE_SOURCES         = NO
+
+# Setting the STRIP_CODE_COMMENTS tag to YES (the default) will instruct 
+# doxygen to hide any special comment blocks from generated source code 
+# fragments. Normal C and C++ comments will always remain visible.
+
+STRIP_CODE_COMMENTS    = YES
+
+# If the REFERENCED_BY_RELATION tag is set to YES (the default) 
+# then for each documented function all documented 
+# functions referencing it will be listed.
+
+REFERENCED_BY_RELATION = YES
+
+# If the REFERENCES_RELATION tag is set to YES (the default) 
+# then for each documented function all documented entities 
+# called/used by that function will be listed.
+
+REFERENCES_RELATION    = YES
+
+# If the REFERENCES_LINK_SOURCE tag is set to YES (the default)
+# and SOURCE_BROWSER tag is set to YES, then the hyperlinks from
+# functions in REFERENCES_RELATION and REFERENCED_BY_RELATION lists will
+# link to the source code.  Otherwise they will link to the documentstion.
+
+REFERENCES_LINK_SOURCE = YES
+
+# If the USE_HTAGS tag is set to YES then the references to source code 
+# will point to the HTML generated by the htags(1) tool instead of doxygen 
+# built-in source browser. The htags tool is part of GNU's global source 
+# tagging system (see http://www.gnu.org/software/global/global.html). You 
+# will need version 4.8.6 or higher.
+
+USE_HTAGS              = NO
+
+# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen 
+# will generate a verbatim copy of the header file for each class for 
+# which an include is specified. Set to NO to disable this.
+
+VERBATIM_HEADERS       = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the alphabetical class index
+#---------------------------------------------------------------------------
+
+# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index 
+# of all compounds will be generated. Enable this if the project 
+# contains a lot of classes, structs, unions or interfaces.
+
+ALPHABETICAL_INDEX     = YES
+
+# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then 
+# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns 
+# in which this list will be split (can be a number in the range [1..20])
+
+COLS_IN_ALPHA_INDEX    = 5
+
+# In case all classes in a project start with a common prefix, all 
+# classes will be put under the same header in the alphabetical index. 
+# The IGNORE_PREFIX tag can be used to specify one or more prefixes that 
+# should be ignored while generating the index headers.
+
+IGNORE_PREFIX          = 
+
+#---------------------------------------------------------------------------
+# configuration options related to the HTML output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_HTML tag is set to YES (the default) Doxygen will 
+# generate HTML output.
+
+GENERATE_HTML          = YES
+
+# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `html' will be used as the default path.
+
+HTML_OUTPUT            = html
+
+# The HTML_FILE_EXTENSION tag can be used to specify the file extension for 
+# each generated HTML page (for example: .htm,.php,.asp). If it is left blank 
+# doxygen will generate files with .html extension.
+
+HTML_FILE_EXTENSION    = .html
+
+# The HTML_HEADER tag can be used to specify a personal HTML header for 
+# each generated HTML page. If it is left blank doxygen will generate a 
+# standard header.
+
+HTML_HEADER            = 
+
+# The HTML_FOOTER tag can be used to specify a personal HTML footer for 
+# each generated HTML page. If it is left blank doxygen will generate a 
+# standard footer.
+
+HTML_FOOTER            = 
+
+# The HTML_STYLESHEET tag can be used to specify a user-defined cascading 
+# style sheet that is used by each HTML page. It can be used to 
+# fine-tune the look of the HTML output. If the tag is left blank doxygen 
+# will generate a default style sheet. Note that doxygen will try to copy 
+# the style sheet file to the HTML output directory, so don't put your own 
+# stylesheet in the HTML output directory as well, or it will be erased!
+
+HTML_STYLESHEET        = 
+
+# If the HTML_ALIGN_MEMBERS tag is set to YES, the members of classes, 
+# files or namespaces will be aligned in HTML using tables. If set to 
+# NO a bullet list will be used.
+
+HTML_ALIGN_MEMBERS     = YES
+
+# If the GENERATE_HTMLHELP tag is set to YES, additional index files 
+# will be generated that can be used as input for tools like the 
+# Microsoft HTML help workshop to generate a compressed HTML help file (.chm) 
+# of the generated HTML documentation.
+
+GENERATE_HTMLHELP      = NO
+
+# If the GENERATE_HTMLHELP tag is set to YES, the CHM_FILE tag can 
+# be used to specify the file name of the resulting .chm file. You 
+# can add a path in front of the file if the result should not be 
+# written to the html output directory.
+
+CHM_FILE               = 
+
+# If the GENERATE_HTMLHELP tag is set to YES, the HHC_LOCATION tag can 
+# be used to specify the location (absolute path including file name) of 
+# the HTML help compiler (hhc.exe). If non-empty doxygen will try to run 
+# the HTML help compiler on the generated index.hhp.
+
+HHC_LOCATION           = 
+
+# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag 
+# controls if a separate .chi index file is generated (YES) or that 
+# it should be included in the master .chm file (NO).
+
+GENERATE_CHI           = NO
+
+# If the GENERATE_HTMLHELP tag is set to YES, the BINARY_TOC flag 
+# controls whether a binary table of contents is generated (YES) or a 
+# normal table of contents (NO) in the .chm file.
+
+BINARY_TOC             = NO
+
+# The TOC_EXPAND flag can be set to YES to add extra items for group members 
+# to the contents of the HTML help documentation and to the tree view.
+
+TOC_EXPAND             = NO
+
+# The DISABLE_INDEX tag can be used to turn on/off the condensed index at 
+# top of each HTML page. The value NO (the default) enables the index and 
+# the value YES disables it.
+
+DISABLE_INDEX          = NO
+
+# This tag can be used to set the number of enum values (range [1..20]) 
+# that doxygen will group on one line in the generated HTML documentation.
+
+ENUM_VALUES_PER_LINE   = 4
+
+# If the GENERATE_TREEVIEW tag is set to YES, a side panel will be
+# generated containing a tree-like index structure (just like the one that 
+# is generated for HTML Help). For this to work a browser that supports 
+# JavaScript, DHTML, CSS and frames is required (for instance Mozilla 1.0+, 
+# Netscape 6.0+, Internet explorer 5.0+, or Konqueror). Windows users are 
+# probably better off using the HTML help feature.
+
+GENERATE_TREEVIEW      = YES
+
+# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be 
+# used to set the initial width (in pixels) of the frame in which the tree 
+# is shown.
+
+TREEVIEW_WIDTH         = 250
+
+#---------------------------------------------------------------------------
+# configuration options related to the LaTeX output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will 
+# generate Latex output.
+
+GENERATE_LATEX         = NO
+
+# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `latex' will be used as the default path.
+
+LATEX_OUTPUT           = latex
+
+# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be 
+# invoked. If left blank `latex' will be used as the default command name.
+
+LATEX_CMD_NAME         = latex
+
+# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to 
+# generate index for LaTeX. If left blank `makeindex' will be used as the 
+# default command name.
+
+MAKEINDEX_CMD_NAME     = makeindex
+
+# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact 
+# LaTeX documents. This may be useful for small projects and may help to 
+# save some trees in general.
+
+COMPACT_LATEX          = NO
+
+# The PAPER_TYPE tag can be used to set the paper type that is used 
+# by the printer. Possible values are: a4, a4wide, letter, legal and 
+# executive. If left blank a4wide will be used.
+
+PAPER_TYPE             = a4wide
+
+# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX 
+# packages that should be included in the LaTeX output.
+
+EXTRA_PACKAGES         = 
+
+# The LATEX_HEADER tag can be used to specify a personal LaTeX header for 
+# the generated latex document. The header should contain everything until 
+# the first chapter. If it is left blank doxygen will generate a 
+# standard header. Notice: only use this tag if you know what you are doing!
+
+LATEX_HEADER           = 
+
+# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated 
+# is prepared for conversion to pdf (using ps2pdf). The pdf file will 
+# contain links (just like the HTML output) instead of page references 
+# This makes the output suitable for online browsing using a pdf viewer.
+
+PDF_HYPERLINKS         = NO
+
+# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of 
+# plain latex in the generated Makefile. Set this option to YES to get a 
+# higher quality PDF documentation.
+
+USE_PDFLATEX           = NO
+
+# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode. 
+# command to the generated LaTeX files. This will instruct LaTeX to keep 
+# running if errors occur, instead of asking the user for help. 
+# This option is also used when generating formulas in HTML.
+
+LATEX_BATCHMODE        = NO
+
+# If LATEX_HIDE_INDICES is set to YES then doxygen will not 
+# include the index chapters (such as File Index, Compound Index, etc.) 
+# in the output.
+
+LATEX_HIDE_INDICES     = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the RTF output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output 
+# The RTF output is optimized for Word 97 and may not look very pretty with 
+# other RTF readers or editors.
+
+GENERATE_RTF           = NO
+
+# The RTF_OUTPUT tag is used to specify where the RTF docs will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `rtf' will be used as the default path.
+
+RTF_OUTPUT             = rtf
+
+# If the COMPACT_RTF tag is set to YES Doxygen generates more compact 
+# RTF documents. This may be useful for small projects and may help to 
+# save some trees in general.
+
+COMPACT_RTF            = NO
+
+# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated 
+# will contain hyperlink fields. The RTF file will 
+# contain links (just like the HTML output) instead of page references. 
+# This makes the output suitable for online browsing using WORD or other 
+# programs which support those fields. 
+# Note: wordpad (write) and others do not support links.
+
+RTF_HYPERLINKS         = NO
+
+# Load stylesheet definitions from file. Syntax is similar to doxygen's 
+# config file, i.e. a series of assignments. You only have to provide 
+# replacements, missing definitions are set to their default value.
+
+RTF_STYLESHEET_FILE    = 
+
+# Set optional variables used in the generation of an rtf document. 
+# Syntax is similar to doxygen's config file.
+
+RTF_EXTENSIONS_FILE    = 
+
+#---------------------------------------------------------------------------
+# configuration options related to the man page output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_MAN tag is set to YES (the default) Doxygen will 
+# generate man pages
+
+GENERATE_MAN           = NO
+
+# The MAN_OUTPUT tag is used to specify where the man pages will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `man' will be used as the default path.
+
+MAN_OUTPUT             = man
+
+# The MAN_EXTENSION tag determines the extension that is added to 
+# the generated man pages (default is the subroutine's section .3)
+
+MAN_EXTENSION          = .3
+
+# If the MAN_LINKS tag is set to YES and Doxygen generates man output, 
+# then it will generate one additional man file for each entity 
+# documented in the real man page(s). These additional files 
+# only source the real man page, but without them the man command 
+# would be unable to find the correct page. The default is NO.
+
+MAN_LINKS              = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the XML output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_XML tag is set to YES Doxygen will 
+# generate an XML file that captures the structure of 
+# the code including all documentation.
+
+GENERATE_XML           = NO
+
+# The XML_OUTPUT tag is used to specify where the XML pages will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `xml' will be used as the default path.
+
+XML_OUTPUT             = xml
+
+# The XML_SCHEMA tag can be used to specify an XML schema, 
+# which can be used by a validating XML parser to check the 
+# syntax of the XML files.
+
+XML_SCHEMA             = 
+
+# The XML_DTD tag can be used to specify an XML DTD, 
+# which can be used by a validating XML parser to check the 
+# syntax of the XML files.
+
+XML_DTD                = 
+
+# If the XML_PROGRAMLISTING tag is set to YES Doxygen will 
+# dump the program listings (including syntax highlighting 
+# and cross-referencing information) to the XML output. Note that 
+# enabling this will significantly increase the size of the XML output.
+
+XML_PROGRAMLISTING     = YES
+
+#---------------------------------------------------------------------------
+# configuration options for the AutoGen Definitions output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_AUTOGEN_DEF tag is set to YES Doxygen will 
+# generate an AutoGen Definitions (see autogen.sf.net) file 
+# that captures the structure of the code including all 
+# documentation. Note that this feature is still experimental 
+# and incomplete at the moment.
+
+GENERATE_AUTOGEN_DEF   = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the Perl module output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_PERLMOD tag is set to YES Doxygen will 
+# generate a Perl module file that captures the structure of 
+# the code including all documentation. Note that this 
+# feature is still experimental and incomplete at the 
+# moment.
+
+GENERATE_PERLMOD       = NO
+
+# If the PERLMOD_LATEX tag is set to YES Doxygen will generate 
+# the necessary Makefile rules, Perl scripts and LaTeX code to be able 
+# to generate PDF and DVI output from the Perl module output.
+
+PERLMOD_LATEX          = NO
+
+# If the PERLMOD_PRETTY tag is set to YES the Perl module output will be 
+# nicely formatted so it can be parsed by a human reader.  This is useful 
+# if you want to understand what is going on.  On the other hand, if this 
+# tag is set to NO the size of the Perl module output will be much smaller 
+# and Perl will parse it just the same.
+
+PERLMOD_PRETTY         = YES
+
+# The names of the make variables in the generated doxyrules.make file 
+# are prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX. 
+# This is useful so different doxyrules.make files included by the same 
+# Makefile don't overwrite each other's variables.
+
+PERLMOD_MAKEVAR_PREFIX = 
+
+#---------------------------------------------------------------------------
+# Configuration options related to the preprocessor   
+#---------------------------------------------------------------------------
+
+# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will 
+# evaluate all C-preprocessor directives found in the sources and include 
+# files.
+
+ENABLE_PREPROCESSING   = NO
+
+# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro 
+# names in the source code. If set to NO (the default) only conditional 
+# compilation will be performed. Macro expansion can be done in a controlled 
+# way by setting EXPAND_ONLY_PREDEF to YES.
+
+MACRO_EXPANSION        = NO
+
+# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES 
+# then the macro expansion is limited to the macros specified with the 
+# PREDEFINED and EXPAND_AS_DEFINED tags.
+
+EXPAND_ONLY_PREDEF     = NO
+
+# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files 
+# in the INCLUDE_PATH (see below) will be search if a #include is found.
+
+SEARCH_INCLUDES        = YES
+
+# The INCLUDE_PATH tag can be used to specify one or more directories that 
+# contain include files that are not input files but should be processed by 
+# the preprocessor.
+INCLUDE_PATH         =
+
+# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard 
+# patterns (like *.h and *.hpp) to filter out the header-files in the 
+# directories. If left blank, the patterns specified with FILE_PATTERNS will 
+# be used.
+
+INCLUDE_FILE_PATTERNS  = 
+
+# The PREDEFINED tag can be used to specify one or more macro names that 
+# are defined before the preprocessor is started (similar to the -D option of 
+# gcc). The argument of the tag is a list of macros of the form: name 
+# or name=definition (no spaces). If the definition and the = are 
+# omitted =1 is assumed. To prevent a macro definition from being 
+# undefined via #undef or recursively expanded use the := operator 
+# instead of the = operator.
+
+PREDEFINED             = 
+
+# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then 
+# this tag can be used to specify a list of macro names that should be expanded. 
+# The macro definition that is found in the sources will be used. 
+# Use the PREDEFINED tag if you want to use a different macro definition.
+
+EXPAND_AS_DEFINED      = 
+
+# If the SKIP_FUNCTION_MACROS tag is set to YES (the default) then 
+# doxygen's preprocessor will remove all function-like macros that are alone 
+# on a line, have an all uppercase name, and do not end with a semicolon. Such 
+# function macros are typically used for boiler-plate code, and will confuse 
+# the parser if not removed.
+
+SKIP_FUNCTION_MACROS   = YES
+
+#---------------------------------------------------------------------------
+# Configuration::additions related to external references   
+#---------------------------------------------------------------------------
+
+# The TAGFILES option can be used to specify one or more tagfiles. 
+# Optionally an initial location of the external documentation 
+# can be added for each tagfile. The format of a tag file without 
+# this location is as follows: 
+#   TAGFILES = file1 file2 ... 
+# Adding location for the tag files is done as follows: 
+#   TAGFILES = file1=loc1 "file2 = loc2" ... 
+# where "loc1" and "loc2" can be relative or absolute paths or 
+# URLs. If a location is present for each tag, the installdox tool 
+# does not have to be run to correct the links.
+# Note that each tag file must have a unique name
+# (where the name does NOT include the path)
+# If a tag file is not located in the directory in which doxygen 
+# is run, you must also specify the path to the tagfile here.
+
+TAGFILES               = 
+
+# When a file name is specified after GENERATE_TAGFILE, doxygen will create 
+# a tag file that is based on the input files it reads.
+
+GENERATE_TAGFILE       = 
+
+# If the ALLEXTERNALS tag is set to YES all external classes will be listed 
+# in the class index. If set to NO only the inherited external classes 
+# will be listed.
+
+ALLEXTERNALS           = NO
+
+# If the EXTERNAL_GROUPS tag is set to YES all external groups will be listed 
+# in the modules index. If set to NO, only the current project's groups will 
+# be listed.
+
+EXTERNAL_GROUPS        = YES
+
+# The PERL_PATH should be the absolute path and name of the perl script 
+# interpreter (i.e. the result of `which perl').
+
+PERL_PATH              = /usr/bin/perl
+
+#---------------------------------------------------------------------------
+# Configuration options related to the dot tool   
+#---------------------------------------------------------------------------
+
+# If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will 
+# generate a inheritance diagram (in HTML, RTF and LaTeX) for classes with base 
+# or super classes. Setting the tag to NO turns the diagrams off. Note that 
+# this option is superseded by the HAVE_DOT option below. This is only a 
+# fallback. It is recommended to install and use dot, since it yields more 
+# powerful graphs.
+
+CLASS_DIAGRAMS         = YES
+
+# If set to YES, the inheritance and collaboration graphs will hide 
+# inheritance and usage relations if the target is undocumented 
+# or is not a class.
+
+HIDE_UNDOC_RELATIONS   = NO
+
+# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is 
+# available from the path. This tool is part of Graphviz, a graph visualization 
+# toolkit from AT&T and Lucent Bell Labs. The other options in this section 
+# have no effect if this option is set to NO (the default)
+
+HAVE_DOT               = YES
+
+# If the CLASS_GRAPH and HAVE_DOT tags are set to YES then doxygen 
+# will generate a graph for each documented class showing the direct and 
+# indirect inheritance relations. Setting this tag to YES will force the 
+# the CLASS_DIAGRAMS tag to NO.
+
+CLASS_GRAPH            = YES
+
+# If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen 
+# will generate a graph for each documented class showing the direct and 
+# indirect implementation dependencies (inheritance, containment, and 
+# class references variables) of the class with other documented classes.
+
+COLLABORATION_GRAPH    = YES
+
+# If the GROUP_GRAPHS and HAVE_DOT tags are set to YES then doxygen 
+# will generate a graph for groups, showing the direct groups dependencies
+
+GROUP_GRAPHS           = YES
+
+# If the UML_LOOK tag is set to YES doxygen will generate inheritance and 
+# collaboration diagrams in a style similar to the OMG's Unified Modeling 
+# Language.
+
+UML_LOOK               = YES
+
+# If set to YES, the inheritance and collaboration graphs will show the 
+# relations between templates and their instances.
+
+TEMPLATE_RELATIONS     = YES
+
+# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDE_GRAPH, and HAVE_DOT 
+# tags are set to YES then doxygen will generate a graph for each documented 
+# file showing the direct and indirect include dependencies of the file with 
+# other documented files.:w
+
+
+INCLUDE_GRAPH          = YES
+
+# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDED_BY_GRAPH, and 
+# HAVE_DOT tags are set to YES then doxygen will generate a graph for each 
+# documented header file showing the documented files that directly or 
+# indirectly include this file.
+
+INCLUDED_BY_GRAPH      = YES
+
+# If the CALL_GRAPH and HAVE_DOT tags are set to YES then doxygen will 
+# generate a call dependency graph for every global function or class method. 
+# Note that enabling this option will significantly increase the time of a run. 
+# So in most cases it will be better to enable call graphs for selected 
+# functions only using the \callgraph command.
+
+CALL_GRAPH             = YES
+
+# If the CALLER_GRAPH and HAVE_DOT tags are set to YES then doxygen will 
+# generate a caller dependency graph for every global function or class method. 
+# Note that enabling this option will significantly increase the time of a run. 
+# So in most cases it will be better to enable caller graphs for selected 
+# functions only using the \callergraph command.
+
+CALLER_GRAPH           = YES
+
+# If the GRAPHICAL_HIERARCHY and HAVE_DOT tags are set to YES then doxygen 
+# will graphical hierarchy of all classes instead of a textual one.
+
+GRAPHICAL_HIERARCHY    = YES
+
+# If the DIRECTORY_GRAPH, SHOW_DIRECTORIES and HAVE_DOT tags are set to YES 
+# then doxygen will show the dependencies a directory has on other directories 
+# in a graphical way. The dependency relations are determined by the #include
+# relations between the files in the directories.
+
+DIRECTORY_GRAPH        = YES
+
+# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images 
+# generated by dot. Possible values are png, jpg, or gif
+# If left blank png will be used.
+
+DOT_IMAGE_FORMAT       = png
+
+# The tag DOT_PATH can be used to specify the path where the dot tool can be 
+# found. If left blank, it is assumed the dot tool can be found in the path.
+
+DOT_PATH               = 
+
+# The DOTFILE_DIRS tag can be used to specify one or more directories that 
+# contain dot files that are included in the documentation (see the 
+# \dotfile command).
+
+DOTFILE_DIRS           = 
+
+# The MAX_DOT_GRAPH_WIDTH tag can be used to set the maximum allowed width 
+# (in pixels) of the graphs generated by dot. If a graph becomes larger than 
+# this value, doxygen will try to truncate the graph, so that it fits within 
+# the specified constraint. Beware that most browsers cannot cope with very 
+# large images.
+
+MAX_DOT_GRAPH_WIDTH    = 1024
+
+# The MAX_DOT_GRAPH_HEIGHT tag can be used to set the maximum allows height 
+# (in pixels) of the graphs generated by dot. If a graph becomes larger than 
+# this value, doxygen will try to truncate the graph, so that it fits within 
+# the specified constraint. Beware that most browsers cannot cope with very 
+# large images.
+
+MAX_DOT_GRAPH_HEIGHT   = 1024
+
+# The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the 
+# graphs generated by dot. A depth value of 3 means that only nodes reachable 
+# from the root by following a path via at most 3 edges will be shown. Nodes 
+# that lay further from the root node will be omitted. Note that setting this 
+# option to 1 or 2 may greatly reduce the computation time needed for large 
+# code bases. Also note that a graph may be further truncated if the graph's 
+# image dimensions are not sufficient to fit the graph (see MAX_DOT_GRAPH_WIDTH 
+# and MAX_DOT_GRAPH_HEIGHT). If 0 is used for the depth value (the default), 
+# the graph is not depth-constrained.
+
+MAX_DOT_GRAPH_DEPTH    = 0
+
+# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent 
+# background. This is disabled by default, which results in a white background. 
+# Warning: Depending on the platform used, enabling this option may lead to 
+# badly anti-aliased labels on the edges of a graph (i.e. they become hard to 
+# read).
+
+DOT_TRANSPARENT        = NO
+
+# Set the DOT_MULTI_TARGETS tag to YES allow dot to generate multiple output 
+# files in one run (i.e. multiple -o and -T options on the command line). This 
+# makes dot run faster, but since only newer versions of dot (>1.8.10) 
+# support this, this feature is disabled by default.
+
+DOT_MULTI_TARGETS      = YES
+
+# If the GENERATE_LEGEND tag is set to YES (the default) Doxygen will 
+# generate a legend page explaining the meaning of the various boxes and 
+# arrows in the dot generated graphs.
+
+GENERATE_LEGEND        = YES
+
+# If the DOT_CLEANUP tag is set to YES (the default) Doxygen will 
+# remove the intermediate dot files that are used to generate 
+# the various graphs.
+
+DOT_CLEANUP            = YES
+
+#---------------------------------------------------------------------------
+# Configuration::additions related to the search engine   
+#---------------------------------------------------------------------------
+
+# The SEARCHENGINE tag specifies whether or not a search engine should be 
+# used. If set to NO the values of all tags below this one will be ignored.
+
+SEARCHENGINE           = NO
diff --git a/etc/profile.jogl b/etc/profile.jogl
new file mode 100755
index 0000000..c3d7199
--- /dev/null
+++ b/etc/profile.jogl
@@ -0,0 +1,145 @@
+#! /bin/sh
+
+function print_usage()
+{
+    echo "Usage: $0 {JOGL_ALLALL|JOGL_ALL|JOGL_ALL_NOAWT|JOGL_ES1_MIN|JOGL_ES1_MAX|JOGL_ES2_MIN|JOGL_ES2_MAX|JOGL_GL2ES12_MIN|JOGL_GL2ES12_MAX|JOGL_GLDESKTOP_MIN|JOGL_GLDESKTOP_MAX} [jogl-build-dir]"
+}
+
+function concat_jogl_list()
+{
+    ITEMDIR=$1
+    shift
+    for j in $ITEMDIR/nativewindow $ITEMDIR/jogl $ITEMDIR/newt $ITEMDIR ; do
+        for i in $* ; do
+            if [ -e $j/$i ] ; then 
+                if [ -z "$JOGL_LIST" ] ; then
+                    JOGL_LIST=$j/$i
+                else
+                    JOGL_LIST=$JOGL_LIST:$j/$i
+                fi
+            fi
+        done
+    done
+    echo $JOGL_LIST
+}
+
+uname -a | grep -i LINUX && OSS=x11
+uname -a | grep -i Darwin && OSS=osx
+
+JOGL_AWT="jogl.awt.jar jogl.util.awt.jar newt.awt.jar nativewindow.awt.jar"
+
+JOGL_CORE="nativewindow.core.jar nativewindow.os.$OSS.jar jogl.core.jar jogl.os.$OSS.jar newt.core.jar newt.os.$OSS.jar newt.ogl.jar jogl.util.jar"
+
+JOGL_TEST="jogl.test.jar"
+
+JOGL_JAR_ALL_NOAWT="$JOGL_CORE jogl.gles1.jar jogl.gles1.dbg.jar jogl.gles2.jar jogl.gles2.dbg.jar jogl.egl.jar jogl.os.$OSS.jar jogl.gl2es12.jar jogl.gldesktop.jar jogl.gldesktop.dbg.jar jogl.util.gldesktop.jar jogl.glu.tess.jar jogl.glu.mipmap.jar jogl.glu.gldesktop.jar jogl.util.gldesktop.jar jogl.util.fixedfuncemu.jar jogl.cg.jar"
+JOGL_JAR_ALL="$JOGL_JAR_ALL_NOAWT $JOGL_AWT"
+JOGL_LIB_ALL="libjogl_desktop.so libjogl_es1.so libjogl_es2.so libnewt.so libjogl_awt.so"
+
+JOGL_JAR_ES1_MIN="$JOGL_CORE jogl.gles1.jar jogl.gles1.dbg.jar jogl.egl.jar"
+JOGL_JAR_ES1_MAX="$JOGL_CORE jogl.gles1.jar jogl.gles1.dbg.jar jogl.egl.jar jogl.glu.tess.jar jogl.glu.mipmap.jar $JOGL_AWT"
+JOGL_LIB_ES1_MIN="libjogl_es1.so libnewt.so"
+JOGL_LIB_ES1_MAX="libjogl_es1.so libnewt.so libjogl_awt.so libnativewindow_x11.so libnativewindow_awt.so"
+
+JOGL_JAR_ES2_MIN="$JOGL_CORE jogl.gles2.jar jogl.gles2.dbg.jar jogl.egl.jar jogl.util.fixedfuncemu.jar"
+JOGL_JAR_ES2_MAX="$JOGL_CORE jogl.gles2.jar jogl.gles2.dbg.jar jogl.egl.jar jogl.util.fixedfuncemu.jar jogl.glu.tess.jar $JOGL_AWT"
+JOGL_LIB_ES2_MIN="libjogl_es2.so libnewt.so"
+JOGL_LIB_ES2_MAX="libjogl_es2.so libnewt.so libjogl_awt.so libnativewindow_x11.so libnativewindow_awt.so"
+
+JOGL_JAR_GL2ES12_MIN="$JOGL_CORE jogl.os.$OSS.jar jogl.gl2es12.jar jogl.gles1.dbg.jar jogl.gles2.dbg.jar jogl.util.fixedfuncemu.jar"
+JOGL_JAR_GL2ES12_MAX="$JOGL_CORE jogl.os.$OSS.jar jogl.gl2es12.jar jogl.gles1.dbg.jar jogl.gles2.dbg.jar jogl.util.fixedfuncemu.jar jogl.gl2es12.dbg.jar jogl.glu.tess.jar jogl.glu.mipmap.jar $JOGL_AWT"
+JOGL_LIB_GL2ES12_MIN="libjogl_gl2es12.so libnewt.so libnativewindow_x11.so libnativewindow_awt.so"
+JOGL_LIB_GL2ES12_MAX="libjogl_gl2es12.so libnewt.so libnativewindow_x11.so libnativewindow_awt.so"
+
+JOGL_JAR_GLDESKTOP_MIN="$JOGL_CORE jogl.os.$OSS.jar jogl.gldesktop.jar jogl.gldesktop.dbg.jar"
+JOGL_JAR_GLDESKTOP_MAX="$JOGL_CORE jogl.os.$OSS.jar jogl.gldesktop.jar jogl.gldesktop.dbg.jar jogl.glu.tess.jar jogl.glu.mipmap.jar jogl.glu.gldesktop.jar jogl.util.gldesktop.jar $JOGL_AWT jogl.cg.jar"
+JOGL_LIB_GLDESKTOP_MIN="libjogl_desktop.so libnewt.so libnativewindow_x11.so libnativewindow_awt.so"
+JOGL_LIB_GLDESKTOP_MAX="libjogl_desktop.so libnewt.so libnativewindow_x11.so libnativewindow_awt.so"
+
+export JOGL_JAR_ALL JOGL_JAR_ALL_NOAWT JOGL_JAR_ES1_MIN JOGL_JAR_ES1_MAX JOGL_JAR_ES2_MIN JOGL_JAR_ES2_MAX JOGL_JAR_GL2ES12_MIN JOGL_JAR_GL2ES12_MAX JOGL_JAR_GLDESKTOP_MIN JOGL_JAR_GLDESKTOP_MAX
+export JOGL_LIB_ALL JOGL_LIB_ES1_MIN JOGL_LIB_ES1_MAX JOGL_LIB_ES2_MIN JOGL_LIB_ES2_MAX JOGL_LIB_GL2ES12_MIN JOGL_LIB_GL2ES12_MAX JOGL_LIB_GLDESKTOP_MIN JOGL_LIB_GLDESKTOP_MAX
+
+THISDIR=`dirname $0`
+
+JOGL_PROFILE="$1"
+shift
+
+if [ -z "$JOGL_PROFILE" ] ; then
+    echo JOGL PROFILE missing
+    print_usage
+fi
+
+JOGL_BUILD_DIR="$1"
+shift
+
+AUTOBUILD=0
+
+if [ ! -z "$JOGL_BUILD_DIR" -a -e "$JOGL_BUILD_DIR" ] ; then
+    AUTOBUILD=0
+elif [ -e $THISDIR/jar ] ; then
+    # Autobuild
+    JOGL_BUILD_DIR=$THISDIR/jar
+    AUTOBUILD=1
+else
+    echo invalid JOGL_BUILD_DIR $JOGL_BUILD_DIR and no AUTOBUILD
+    print_usage
+fi 
+export JOGL_BUILD_DIR
+
+JOGL_LIB_DIR=""
+if [ $AUTOBUILD -eq 0 ] ; then
+    JOGL_LIB_DIR=$JOGL_BUILD_DIR/nativewindow/obj:$JOGL_BUILD_DIR/jogl/obj:$JOGL_BUILD_DIR/newt/obj
+else
+    # Autobuild
+    JOGL_LIB_DIR=$THISDIR/lib
+fi
+export JOGL_LIB_DIR
+
+if [ ! -z "$JOGL_PROFILE" ] ; then
+    case "$JOGL_PROFILE" in
+        JOGL_ALLALL)
+            JOGL_CLASSPATH=$(concat_jogl_list $JOGL_BUILD_DIR gluegen-rt.jar nativewindow.all.jar jogl.all.jar newt.all.jar $JOGL_TEST)
+            ;;
+        JOGL_ALL)
+            JOGL_CLASSPATH=$(concat_jogl_list $JOGL_BUILD_DIR $JOGL_JAR_ALL $JOGL_TEST)
+            ;;
+        JOGL_ALL_NOAWT)
+            JOGL_CLASSPATH=$(concat_jogl_list $JOGL_BUILD_DIR $JOGL_JAR_ALL_NOAWT)
+            ;;
+        JOGL_ES1_MIN)
+            JOGL_CLASSPATH=$(concat_jogl_list $JOGL_BUILD_DIR $JOGL_JAR_ES1_MIN)
+            JOGL_VBO_BUG=true ; export JOGL_VBO_BUG # ES emulation has buggy VBO impl.
+            ;;
+        JOGL_ES1_MAX)
+            JOGL_CLASSPATH=$(concat_jogl_list $JOGL_BUILD_DIR $JOGL_JAR_ES1_MAX)
+            JOGL_VBO_BUG=true ; export JOGL_VBO_BUG # ES emulation has buggy VBO impl.
+            ;;
+        JOGL_ES2_MIN)
+            JOGL_CLASSPATH=$(concat_jogl_list $JOGL_BUILD_DIR $JOGL_JAR_ES2_MIN)
+            JOGL_VBO_BUG=true ; export JOGL_VBO_BUG # ES emulation has buggy VBO impl.
+            ;;
+        JOGL_ES2_MAX)
+            JOGL_CLASSPATH=$(concat_jogl_list $JOGL_BUILD_DIR $JOGL_JAR_ES2_MAX)
+            JOGL_VBO_BUG=true ; export JOGL_VBO_BUG # ES emulation has buggy VBO impl.
+            ;;
+        JOGL_GL2ES12_MIN)
+            JOGL_CLASSPATH=$(concat_jogl_list $JOGL_BUILD_DIR $JOGL_JAR_GL2ES12_MIN)
+            ;;
+        JOGL_GL2ES12_MAX)
+            JOGL_CLASSPATH=$(concat_jogl_list $JOGL_BUILD_DIR $JOGL_JAR_GL2ES12_MAX)
+            ;;
+        JOGL_GLDESKTOP_MIN)
+            JOGL_CLASSPATH=$(concat_jogl_list $JOGL_BUILD_DIR $JOGL_JAR_GLDESKTOP_MIN)
+            ;;
+        JOGL_GLDESKTOP_MAX)
+            JOGL_CLASSPATH=$(concat_jogl_list $JOGL_BUILD_DIR $JOGL_JAR_GLDESKTOP_MAX)
+            ;;
+    esac
+
+    export JOGL_CLASSPATH
+fi
+
+if [ -z "$JOGL_CLASSPATH" ] ; then
+    print_usage
+fi
+
diff --git a/etc/test.bat b/etc/test.bat
new file mode 100755
index 0000000..aa19ad9
--- /dev/null
+++ b/etc/test.bat
@@ -0,0 +1,19 @@
+
+set BLD_DIR=jar
+set LIB_DIR=lib
+
+set CP_ALL=.;%BLD_DIR%\gluegen-rt.jar;%BLD_DIR%\nativewindow.all.jar;%BLD_DIR%\jogl.all.jar;%BLD_DIR%\newt.all.jar
+echo CP_ALL %CP_ALL%
+
+set X_ARGS="-Dsun.java2d.noddraw=true" "-Dsun.awt.noerasebackground=true"
+
+REM java -classpath %CP_ALL% "-Djava.library.path=%LIB_DIR%" %X_ARGS% javax.media.opengl.awt.GLCanvas > java-win64.log 2>&1
+
+REM java -classpath %CP_ALL% "-Djava.library.path=%LIB_DIR%" %X_ARGS% com.jogamp.common.GlueGenVersion > test.log 2>&1
+REM java -classpath %CP_ALL% "-Djava.library.path=%LIB_DIR%" %X_ARGS% com.jogamp.nativewindow.NativeWindowVersion >> test.log 2>&1
+REM java -classpath %CP_ALL% "-Djava.library.path=%LIB_DIR%" %X_ARGS% com.jogamp.opengl.JoglVersion >> test.log 2>&1
+REM java -classpath %CP_ALL% "-Djava.library.path=%LIB_DIR%" %X_ARGS% com.jogamp.newt.NewtVersion >> test.log 2>&1
+REM java -classpath %CP_ALL% "-Djava.library.path=%LIB_DIR%" %X_ARGS% com.jogamp.newt.opengl.GLCanvas >> test.log 2>&1
+java -classpath %CP_ALL% "-Djava.library.path=%LIB_DIR%" %X_ARGS% com.jogamp.newt.opengl.GLWindow >> test.log 2>&1
+
+type test.log
diff --git a/etc/test.sh b/etc/test.sh
new file mode 100755
index 0000000..09b97ce
--- /dev/null
+++ b/etc/test.sh
@@ -0,0 +1,48 @@
+#! /bin/bash
+
+THISDIR=`pwd`
+logfile=`basename $0 .sh`.log
+
+rm -f $logfile
+
+which java 2>&1 | tee -a $logfile
+java -version 2>&1 | tee -a $logfile
+echo LIBXCB_ALLOW_SLOPPY_LOCK: $LIBXCB_ALLOW_SLOPPY_LOCK 2>&1 | tee -a $logfile
+echo LIBGL_DRIVERS_PATH: $LIBGL_DRIVERS_PATH 2>&1 | tee -a $logfile
+echo LIBGL_DEBUG: $LIBGL_DEBUG 2>&1 | tee -a $logfile
+echo java $X_ARGS $D_ARGS $* 2>&1 | tee -a $logfile
+
+CLASSPATH=jar/gluegen-rt.jar:jar/nativewindow.all.jar:jar/jogl.all.jar:jar/newt.all.jar
+export CLASSPATH
+
+export LD_LIBRARY_PATH=./lib:$LD_LIBRARY_PATH
+export DYLD_LIBRARY_PATH=./lib:$DYLD_LIBRARY_PATH
+echo LD_LIBRARY PATH: $LD_LIBRARY_PATH
+echo DYLD_LIBRARY PATH: $DYLD_LIBRARY_PATH
+echo
+
+echo CLASSPATH: $CLASSPATH
+echo
+
+# D_ARGS="-Djogamp.debug.TraceLock"
+# D_ARGS="-Dnewt.debug.EDT -Dnativewindow.debug.ToolkitLock.TraceLock -Dnativewindow.debug.NativeWindow"
+# D_ARGS="-Dnewt.debug.Window -Dnewt.debug.Display -Dnewt.debug.EDT"
+# D_ARGS="-Dnewt.debug.EDT -Dnativewindow.debug.ToolkitLock.TraceLock -Dnativewindow.debug.X11Util.TraceDisplayLifecycle=true"
+#D_ARGS="-Djogamp.common.utils.locks.Lock.timeout=600000 -Djogamp.debug.Lock -Djogamp.debug.Lock.TraceLock"
+# D_ARGS="-Dnewt.debug.Window -Dnewt.debug.EDT -Dnewt.debug.Display "
+#D_ARGS="-Dnewt.debug.EDT -Djogamp.common.utils.locks.Lock.timeout=600000 -Djogl.debug.Animator -Dnewt.debug.Display -Dnewt.debug.Screen"
+#D_ARGS="-Dnewt.debug.EDT -Dnewt.debug.Display -Dnativewindow.debug.X11Util -Djogl.debug.GLDrawable -Djogl.debug.GLCanvas"
+#D_ARGS="-Dnewt.debug.EDT -Djogl.debug.GLContext"
+#D_ARGS="-Dnewt.debug.Screen -Dnewt.debug.EDT -Djogamp.debug.Lock"
+#D_ARGS="-Dnewt.debug.EDT"
+#D_ARGS="-Dnewt.debug.EDT -Djogl.debug=all -Dnativewindow.debug=all"
+# D_ARGS="-Djogl.debug=all"
+X_ARGS="-Dsun.java2d.noddraw=true -Dsun.java2d.opengl=false"
+
+#java $X_ARGS $ARGS_AWT  $D_ARGS com.jogamp.common.GlueGenVersion 2>&1 | tee -a $logfile
+#java $X_ARGS $ARGS_AWT  $D_ARGS com.jogamp.nativewindow.NativeWindowVersion 2>&1 | tee -a $logfile
+#java $X_ARGS $ARGS_AWT  $D_ARGS com.jogamp.opengl.JoglVersion 2>&1 | tee -a $logfile
+#java $X_ARGS $ARGS_AWT  $D_ARGS com.jogamp.newt.NewtVersion 2>&1 | tee -a $logfile
+#java $X_ARGS $ARGS_AWT  $D_ARGS javax.media.opengl.awt.GLCanvas 2>&1 | tee -a $logfile
+java $X_ARGS $ARGS_NEWT $D_ARGS com.jogamp.newt.opengl.GLWindow 2>&1 | tee -a $logfile
+
diff --git a/jnlp-files/jogl-all-awt.jnlp b/jnlp-files/jogl-all-awt.jnlp
new file mode 100644
index 0000000..df0c560
--- /dev/null
+++ b/jnlp-files/jogl-all-awt.jnlp
@@ -0,0 +1,67 @@
+<?xml version="1.0" encoding="utf-8"?>
+<jnlp codebase="JOGL_CODEBASE_TAG/"
+      href="jogl-all-awt.jnlp">
+  <information>
+    <title>Java(tm) Binding to the OpenGL(r) API (ALL.AWT)</title>
+    <vendor>JogAmp Community</vendor>
+    <homepage href="http://jogamp.org/"/>
+    <description>Java Binding to the OpenGL API - JSR-231 2.0.0 - ALL.AWT</description>
+    <description kind="short">Java programming language binding for the OpenGL 3D graphics API - ALL.AWT</description>
+    <offline-allowed/>
+  </information>
+  <update check="background" policy="always"/>
+  <security>
+      <all-permissions/>
+  </security>
+    <resources>
+      <jar href="jogl.all.jar" />
+
+      <extension name="gluegen-rt"   href="GLUEGEN_CODEBASE_TAG/gluegen-rt.jnlp" />
+      <extension name="nativewindow-all-awt" href="JOGL_CODEBASE_TAG/nativewindow-all-awt.jnlp" />
+    </resources>
+
+    <resources os="Windows" arch="x86">
+      <nativelib href = "jogl-natives-windows-i586.jar" />
+    </resources>
+    <resources os="Windows" arch="amd64">
+      <nativelib href = "jogl-natives-windows-amd64.jar" />
+    </resources>
+    <resources os="Windows" arch="x86_64">
+      <nativelib href = "jogl-natives-windows-amd64.jar" />
+    </resources>
+    <resources os="SunOS" arch="sparc">
+      <nativelib href = "jogl-natives-solaris-sparc.jar" />
+    </resources>
+    <resources os="SunOS" arch="sparcv9">
+      <nativelib href = "jogl-natives-solaris-sparcv9.jar" />
+    </resources>
+    <resources os="SunOS" arch="x86">
+      <nativelib href = "jogl-natives-solaris-i586.jar" />
+    </resources>
+    <resources os="SunOS" arch="amd64">
+      <nativelib href = "jogl-natives-solaris-amd64.jar" />
+    </resources>
+    <resources os="SunOS" arch="x86_64">
+      <nativelib href = "jogl-natives-solaris-amd64.jar" />
+    </resources>
+    <resources os="Linux" arch="i386">
+      <nativelib href = "jogl-natives-linux-i586.jar" />
+    </resources>
+    <resources os="Linux" arch="x86">
+      <nativelib href = "jogl-natives-linux-i586.jar" />
+    </resources>
+    <resources os="Linux" arch="amd64">
+      <nativelib href = "jogl-natives-linux-amd64.jar" />
+    </resources>
+    <resources os="Linux" arch="x86_64">
+      <nativelib href = "jogl-natives-linux-amd64.jar" />
+    </resources>
+    <resources os="Mac OS X" arch="i386">
+      <nativelib href = "jogl-natives-macosx-universal.jar" />
+    </resources>
+    <resources os="Mac OS X" arch="x86_64">
+      <nativelib href = "jogl-natives-macosx-universal.jar" />
+    </resources>
+
+  <component-desc />
+</jnlp>
diff --git a/jnlp-files/jogl-all-noawt.jnlp b/jnlp-files/jogl-all-noawt.jnlp
new file mode 100644
index 0000000..14fb181
--- /dev/null
+++ b/jnlp-files/jogl-all-noawt.jnlp
@@ -0,0 +1,67 @@
+<?xml version="1.0" encoding="utf-8"?>
+<jnlp codebase="JOGL_CODEBASE_TAG/"
+      href="jogl-all-noawt.jnlp">
+  <information>
+    <title>Java(tm) Binding to the OpenGL(r) API (ALL.NO_AWT)</title>
+    <vendor>JogAmp Community</vendor>
+    <homepage href="http://jogamp.org/"/>
+    <description>Java Binding to the OpenGL API - JSR-231 2.0.0 - ALL.NO_AWT</description>
+    <description kind="short">Java programming language binding for the OpenGL 3D graphics API - ALL.NO_AWT</description>
+    <offline-allowed/>
+  </information>
+  <update check="background" policy="always"/>
+  <security>
+      <all-permissions/>
+  </security>
+    <resources>
+      <jar href="jogl.all-noawt.jar" />
+
+      <extension name="gluegen-rt"   href="GLUEGEN_CODEBASE_TAG/gluegen-rt.jnlp" />
+      <extension name="nativewindow" href="JOGL_CODEBASE_TAG/nativewindow.jnlp" />
+    </resources>
+
+    <resources os="Windows" arch="x86">
+      <nativelib href = "jogl-natives-windows-i586.jar" />
+    </resources>
+    <resources os="Windows" arch="amd64">
+      <nativelib href = "jogl-natives-windows-amd64.jar" />
+    </resources>
+    <resources os="Windows" arch="x86_64">
+      <nativelib href = "jogl-natives-windows-amd64.jar" />
+    </resources>
+    <resources os="SunOS" arch="sparc">
+      <nativelib href = "jogl-natives-solaris-sparc.jar" />
+    </resources>
+    <resources os="SunOS" arch="sparcv9">
+      <nativelib href = "jogl-natives-solaris-sparcv9.jar" />
+    </resources>
+    <resources os="SunOS" arch="x86">
+      <nativelib href = "jogl-natives-solaris-i586.jar" />
+    </resources>
+    <resources os="SunOS" arch="amd64">
+      <nativelib href = "jogl-natives-solaris-amd64.jar" />
+    </resources>
+    <resources os="SunOS" arch="x86_64">
+      <nativelib href = "jogl-natives-solaris-amd64.jar" />
+    </resources>
+    <resources os="Linux" arch="i386">
+      <nativelib href = "jogl-natives-linux-i586.jar" />
+    </resources>
+    <resources os="Linux" arch="x86">
+      <nativelib href = "jogl-natives-linux-i586.jar" />
+    </resources>
+    <resources os="Linux" arch="amd64">
+      <nativelib href = "jogl-natives-linux-amd64.jar" />
+    </resources>
+    <resources os="Linux" arch="x86_64">
+      <nativelib href = "jogl-natives-linux-amd64.jar" />
+    </resources>
+    <resources os="Mac OS X" arch="i386">
+      <nativelib href = "jogl-natives-macosx-universal.jar" />
+    </resources>
+    <resources os="Mac OS X" arch="x86_64">
+      <nativelib href = "jogl-natives-macosx-universal.jar" />
+    </resources>
+
+  <component-desc />
+</jnlp>
diff --git a/jnlp-files/jogl-awt.jnlp b/jnlp-files/jogl-awt.jnlp
new file mode 100644
index 0000000..684c2d5
--- /dev/null
+++ b/jnlp-files/jogl-awt.jnlp
@@ -0,0 +1,24 @@
+<?xml version="1.0" encoding="utf-8"?>
+<jnlp codebase="JOGL_CODEBASE_TAG/"
+      href="jogl-awt.jnlp">
+  <information>
+    <title>Java(tm) Binding to the OpenGL(r) API (AWT)</title>
+    <vendor>JogAmp Community</vendor>
+    <homepage href="http://jogamp.org/"/>
+    <description>Java Binding to the OpenGL API - JSR-231 2.0.0 - AWT</description>
+    <description kind="short">Java programming language binding for the OpenGL 3D graphics API - AWT.</description>
+    <offline-allowed/>
+  </information>
+  <update check="background" policy="always"/>
+  <security>
+      <all-permissions/>
+  </security>
+    <resources>
+      <jar href="jogl.awt.jar" />
+      <jar href="jogl.util.awt.jar" download="lazy"/>
+
+      <extension name="jogl-core" href="JOGL_CODEBASE_TAG/jogl-core.jnlp" />
+      <extension name="nativewindow-awt" href="JOGL_CODEBASE_TAG/nativewindow-awt.jnlp" />
+    </resources>
+  <component-desc />
+</jnlp>
diff --git a/jnlp-files/jogl-core.jnlp b/jnlp-files/jogl-core.jnlp
new file mode 100644
index 0000000..dca2937
--- /dev/null
+++ b/jnlp-files/jogl-core.jnlp
@@ -0,0 +1,68 @@
+<?xml version="1.0" encoding="utf-8"?>
+<jnlp codebase="JOGL_CODEBASE_TAG/"
+      href="jogl-core.jnlp">
+  <information>
+    <title>Java(tm) Binding to the OpenGL(r) API (CORE)</title>
+    <vendor>JogAmp Community</vendor>
+    <homepage href="http://jogamp.org/"/>
+    <description>Java Binding to the OpenGL API - JSR-231 2.0.0 - CORE</description>
+    <description kind="short">Java programming language binding for the OpenGL 3D graphics API - CORE.</description>
+    <offline-allowed/>
+  </information>
+  <update check="background" policy="always"/>
+  <security>
+      <all-permissions/>
+  </security>
+    <resources>
+      <jar href="jogl.core.jar" main="true"/>
+      <jar href="jogl.util.jar" download="lazy"/>
+
+      <extension name="gluegen-rt"   href="GLUEGEN_CODEBASE_TAG/gluegen-rt.jnlp" />
+      <extension name="nativewindow" href="JOGL_CODEBASE_TAG/nativewindow.jnlp" />
+    </resources>
+
+    <resources os="Windows" arch="x86">
+      <nativelib href = "jogl-natives-windows-i586.jar" />
+    </resources>
+    <resources os="Windows" arch="amd64">
+      <nativelib href = "jogl-natives-windows-amd64.jar" />
+    </resources>
+    <resources os="Windows" arch="x86_64">
+      <nativelib href = "jogl-natives-windows-amd64.jar" />
+    </resources>
+    <resources os="SunOS" arch="sparc">
+      <nativelib href = "jogl-natives-solaris-sparc.jar" />
+    </resources>
+    <resources os="SunOS" arch="sparcv9">
+      <nativelib href = "jogl-natives-solaris-sparcv9.jar" />
+    </resources>
+    <resources os="SunOS" arch="x86">
+      <nativelib href = "jogl-natives-solaris-i586.jar" />
+    </resources>
+    <resources os="SunOS" arch="amd64">
+      <nativelib href = "jogl-natives-solaris-amd64.jar" />
+    </resources>
+    <resources os="SunOS" arch="x86_64">
+      <nativelib href = "jogl-natives-solaris-amd64.jar" />
+    </resources>
+    <resources os="Linux" arch="i386">
+      <nativelib href = "jogl-natives-linux-i586.jar" />
+    </resources>
+    <resources os="Linux" arch="x86">
+      <nativelib href = "jogl-natives-linux-i586.jar" />
+    </resources>
+    <resources os="Linux" arch="amd64">
+      <nativelib href = "jogl-natives-linux-amd64.jar" />
+    </resources>
+    <resources os="Linux" arch="x86_64">
+      <nativelib href = "jogl-natives-linux-amd64.jar" />
+    </resources>
+    <resources os="Mac OS X" arch="i386">
+      <nativelib href = "jogl-natives-macosx-universal.jar" />
+    </resources>
+    <resources os="Mac OS X" arch="x86_64">
+      <nativelib href = "jogl-natives-macosx-universal.jar" />
+    </resources>
+
+  <component-desc />
+</jnlp>
diff --git a/jnlp-files/jogl-gl2es12.jnlp b/jnlp-files/jogl-gl2es12.jnlp
new file mode 100644
index 0000000..92fa621
--- /dev/null
+++ b/jnlp-files/jogl-gl2es12.jnlp
@@ -0,0 +1,48 @@
+<?xml version="1.0" encoding="utf-8"?>
+<jnlp codebase="JOGL_CODEBASE_TAG/"
+      href="jogl-gl2es12.jnlp">
+  <information>
+    <title>Java(tm) Binding to the OpenGL(r) API (GL2ES12)</title>
+    <vendor>JogAmp Community</vendor>
+    <homepage href="http://jogamp.org/"/>
+    <description>Java Binding to the OpenGL API - JSR-231 2.0.0 - GL2ES12</description>
+    <description kind="short">Java programming language binding for the OpenGL 3D graphics API - GL2ES12.</description>
+    <offline-allowed/>
+  </information>
+  <update check="background" policy="always"/>
+  <security>
+      <all-permissions/>
+  </security>
+    <resources>
+      <jar href="jogl.glu.mipmap.jar" download="lazy"/>
+      <jar href="jogl.glu.tess.jar" download="lazy"/>
+
+      <jar href="jogl.util.fixedfuncemu.jar" download="lazy"/>
+
+      <!-- jar href="jogl.sdk.jar" /-->
+
+      <extension name="jogl-core" href="JOGL_CODEBASE_TAG/jogl-core.jnlp" />
+    </resources>
+
+    <resources os="Mobile-Embedded">
+      <jar href="jogl.egl.jar" />
+      <jar href="jogl.gles1.jar" />
+      <jar href="jogl.gles1.dbg.jar" download="lazy"/>
+      <jar href="jogl.gles2.jar" />
+      <jar href="jogl.gles2.dbg.jar" download="lazy"/>
+    </resources>
+    <resources os="Windows">
+      <jar href="jogl.gl2es12.win.jar" />
+      <jar href="jogl.gl2es12.dbg.jar" download="lazy"/>
+    </resources>
+    <resources os="SunOS Linux">
+      <jar href="jogl.gl2es12.x11.jar" />
+      <jar href="jogl.gl2es12.dbg.jar" download="lazy"/>
+    </resources>
+    <resources os="Mac OS X">
+      <jar href="jogl.gl2es12.osx.jar" />
+      <jar href="jogl.gl2es12.dbg.jar" download="lazy"/>
+    </resources>
+
+  <component-desc />
+</jnlp>
diff --git a/jnlp-files/nativewindow-all-awt.jnlp b/jnlp-files/nativewindow-all-awt.jnlp
new file mode 100644
index 0000000..5273c2c
--- /dev/null
+++ b/jnlp-files/nativewindow-all-awt.jnlp
@@ -0,0 +1,65 @@
+<?xml version="1.0" encoding="utf-8"?>
+<jnlp codebase="JOGL_CODEBASE_TAG/"
+      href="nativewindow-all-awt.jnlp">
+  <information>
+    <title>Java(tm) NativeWindow Interface API (ALL.AWT)</title>
+    <vendor>JogAmp Community</vendor>
+    <homepage href="http://nativewindow.dev.java.net/"/>
+    <description>Java API for a binding to a native windowing system - 2.0 - ALL.AWT</description>
+    <description kind="short">Java API for a binding to a native windowing system - 2.0 - ALL.AWT</description>
+    <offline-allowed/>
+  </information>
+  <update check="background" policy="always"/>
+  <security>
+      <all-permissions/>
+  </security>
+    <resources>
+      <jar href="nativewindow.all.jar" main="true" />
+      <extension name="gluegen-rt"   href="GLUEGEN_CODEBASE_TAG/gluegen-rt.jnlp" />
+    </resources>
+
+    <resources os="Windows" arch="x86">
+      <nativelib href = "nativewindow-natives-windows-i586.jar" />
+    </resources>
+    <resources os="Windows" arch="amd64">
+      <nativelib href = "nativewindow-natives-windows-amd64.jar" />
+    </resources>
+    <resources os="Windows" arch="x86_64">
+      <nativelib href = "nativewindow-natives-windows-amd64.jar" />
+    </resources>
+    <resources os="SunOS" arch="sparc">
+      <nativelib href = "nativewindow-natives-solaris-sparc.jar" />
+    </resources>
+    <resources os="SunOS" arch="sparcv9">
+      <nativelib href = "nativewindow-natives-solaris-sparcv9.jar" />
+    </resources>
+    <resources os="SunOS" arch="x86">
+      <nativelib href = "nativewindow-natives-solaris-i586.jar" />
+    </resources>
+    <resources os="SunOS" arch="amd64">
+      <nativelib href = "nativewindow-natives-solaris-amd64.jar" />
+    </resources>
+    <resources os="SunOS" arch="x86_64">
+      <nativelib href = "nativewindow-natives-solaris-amd64.jar" />
+    </resources>
+    <resources os="Linux" arch="i386">
+      <nativelib href = "nativewindow-natives-linux-i586.jar" />
+    </resources>
+    <resources os="Linux" arch="x86">
+      <nativelib href = "nativewindow-natives-linux-i586.jar" />
+    </resources>
+    <resources os="Linux" arch="amd64">
+      <nativelib href = "nativewindow-natives-linux-amd64.jar" />
+    </resources>
+    <resources os="Linux" arch="x86_64">
+      <nativelib href = "nativewindow-natives-linux-amd64.jar" />
+    </resources>
+    <resources os="Mac OS X" arch="i386">
+      <nativelib href = "nativewindow-natives-macosx-universal.jar" />
+    </resources>
+    <resources os="Mac OS X" arch="x86_64">
+      <nativelib href = "nativewindow-natives-macosx-universal.jar" />
+    </resources>
+
+  <component-desc />
+</jnlp>
diff --git a/jnlp-files/nativewindow-awt.jnlp b/jnlp-files/nativewindow-awt.jnlp
new file mode 100644
index 0000000..b7a5c0f
--- /dev/null
+++ b/jnlp-files/nativewindow-awt.jnlp
@@ -0,0 +1,22 @@
+<?xml version="1.0" encoding="utf-8"?>
+<jnlp codebase="JOGL_CODEBASE_TAG/"
+      href="nativewindow-awt.jnlp">
+  <information>
+    <title>Java(tm) NativeWindow Interface API (AWT)</title>
+    <vendor>JogAmp Community</vendor>
+    <homepage href="http://nativewindow.dev.java.net/"/>
+    <description>Java API for a binding to a native windowing system - 2.0 - AWT</description>
+    <description kind="short">Java API for a binding to a native windowing system - 2.0 - AWT</description>
+    <offline-allowed/>
+  </information>
+  <update check="background" policy="always"/>
+  <security>
+      <all-permissions/>
+  </security>
+    <resources>
+      <jar href="nativewindow.awt.jar" main="true" />
+      <extension name="nativewindow" href="JOGL_CODEBASE_TAG/nativewindow.jnlp" />
+    </resources>
+
+  <component-desc />
+</jnlp>
diff --git a/jnlp-files/nativewindow.jnlp b/jnlp-files/nativewindow.jnlp
new file mode 100644
index 0000000..8af99a5
--- /dev/null
+++ b/jnlp-files/nativewindow.jnlp
@@ -0,0 +1,77 @@
+<?xml version="1.0" encoding="utf-8"?>
+<jnlp codebase="JOGL_CODEBASE_TAG/"
+      href="nativewindow.jnlp">
+  <information>
+    <title>Java(tm) NativeWindow Interface API (CORE)</title>
+    <vendor>JogAmp Community</vendor>
+    <homepage href="http://nativewindow.dev.java.net/"/>
+    <description>Java API for a binding to a native windowing system - 2.0 - CORE</description>
+    <description kind="short">Java API for a binding to a native windowing system - 2.0 - CORE</description>
+    <offline-allowed/>
+  </information>
+  <update check="background" policy="always"/>
+  <security>
+      <all-permissions/>
+  </security>
+    <resources>
+      <jar href="nativewindow.core.jar" main="true" />
+      <extension name="gluegen-rt"   href="GLUEGEN_CODEBASE_TAG/gluegen-rt.jnlp" />
+    </resources>
+
+    <resources os="Windows" arch="x86">
+      <jar href="nativewindow.os.windows.jar" main="true" />
+      <nativelib href = "nativewindow-natives-windows-i586.jar" />
+    </resources>
+    <resources os="Windows" arch="amd64">
+      <jar href="nativewindow.os.windows.jar" main="true" />
+      <nativelib href = "nativewindow-natives-windows-amd64.jar" />
+    </resources>
+    <resources os="Windows" arch="x86_64">
+      <jar href="nativewindow.os.windows.jar" main="true" />
+      <nativelib href = "nativewindow-natives-windows-amd64.jar" />
+    </resources>
+    <resources os="SunOS" arch="sparc">
+      <jar href="nativewindow.os.x11.jar" main="true" />
+      <nativelib href = "nativewindow-natives-solaris-sparc.jar" />
+    </resources>
+    <resources os="SunOS" arch="sparcv9">
+      <jar href="nativewindow.os.x11.jar" main="true" />
+      <nativelib href = "nativewindow-natives-solaris-sparcv9.jar" />
+    </resources>
+    <resources os="SunOS" arch="x86">
+      <jar href="nativewindow.os.x11.jar" main="true" />
+      <nativelib href = "nativewindow-natives-solaris-i586.jar" />
+    </resources>
+    <resources os="SunOS" arch="amd64">
+      <jar href="nativewindow.os.x11.jar" main="true" />
+      <nativelib href = "nativewindow-natives-solaris-amd64.jar" />
+    </resources>
+    <resources os="SunOS" arch="x86_64">
+      <jar href="nativewindow.os.x11.jar" main="true" />
+      <nativelib href = "nativewindow-natives-solaris-amd64.jar" />
+    </resources>
+    <resources os="Linux" arch="i386">
+      <jar href="nativewindow.os.x11.jar" main="true" />
+      <nativelib href = "nativewindow-natives-linux-i586.jar" />
+    </resources>
+    <resources os="Linux" arch="x86">
+      <jar href="nativewindow.os.x11.jar" main="true" />
+      <nativelib href = "nativewindow-natives-linux-i586.jar" />
+    </resources>
+    <resources os="Linux" arch="amd64">
+      <jar href="nativewindow.os.x11.jar" main="true" />
+      <nativelib href = "nativewindow-natives-linux-amd64.jar" />
+    </resources>
+    <resources os="Linux" arch="x86_64">
+      <jar href="nativewindow.os.x11.jar" main="true" />
+      <nativelib href = "nativewindow-natives-linux-amd64.jar" />
+    </resources>
+    <resources os="Mac OS X" arch="i386">
+      <nativelib href = "nativewindow-natives-macosx-universal.jar" />
+    </resources>
+    <resources os="Mac OS X" arch="x86_64">
+      <nativelib href = "nativewindow-natives-macosx-universal.jar" />
+    </resources>
+
+  <component-desc />
+</jnlp>
diff --git a/jnlp-files/newt-all-awt.jnlp b/jnlp-files/newt-all-awt.jnlp
new file mode 100644
index 0000000..f063ae1
--- /dev/null
+++ b/jnlp-files/newt-all-awt.jnlp
@@ -0,0 +1,65 @@
+<?xml version="1.0" encoding="utf-8"?>
+<jnlp codebase="JOGL_CODEBASE_TAG/"
+      href="newt-all-awt.jnlp">
+  <information>
+    <title>NEWT - New Windowing Toolkit (ALL.AWT)</title>
+    <vendor>JogAmp Community</vendor>
+    <homepage href="http://jogamp.org/"/>
+    <description>NEWT - A NativeWindow Interface implementation - ALL.AWT</description>
+    <description kind="short">NEWT - A NativeWindow Interface implementation - ALL.AWT</description>
+    <offline-allowed/>
+  </information>
+  <update check="background" policy="always"/>
+  <security>
+      <all-permissions/>
+  </security>
+    <resources>
+      <jar href="newt.all.jar" main="true"/>
+      <extension name="jogl-all-awt" href="JOGL_CODEBASE_TAG/jogl-all-awt.jnlp" />
+    </resources>
+
+    <resources os="Windows" arch="x86">
+      <nativelib href = "newt-natives-windows-i586.jar" />
+    </resources>
+    <resources os="Windows" arch="amd64">
+      <nativelib href = "newt-natives-windows-amd64.jar" />
+    </resources>
+    <resources os="Windows" arch="x86_64">
+      <nativelib href = "newt-natives-windows-amd64.jar" />
+    </resources>
+    <resources os="SunOS" arch="sparc">
+      <nativelib href = "newt-natives-solaris-sparc.jar" />
+    </resources>
+    <resources os="SunOS" arch="sparcv9">
+      <nativelib href = "newt-natives-solaris-sparcv9.jar" />
+    </resources>
+    <resources os="SunOS" arch="x86">
+      <nativelib href = "newt-natives-solaris-i586.jar" />
+    </resources>
+    <resources os="SunOS" arch="amd64">
+      <nativelib href = "newt-natives-solaris-amd64.jar" />
+    </resources>
+    <resources os="SunOS" arch="x86_64">
+      <nativelib href = "newt-natives-solaris-amd64.jar" />
+    </resources>
+    <resources os="Linux" arch="i386">
+      <nativelib href = "newt-natives-linux-i586.jar" />
+    </resources>
+    <resources os="Linux" arch="x86">
+      <nativelib href = "newt-natives-linux-i586.jar" />
+    </resources>
+    <resources os="Linux" arch="amd64">
+      <nativelib href = "newt-natives-linux-amd64.jar" />
+    </resources>
+    <resources os="Linux" arch="x86_64">
+      <nativelib href = "newt-natives-linux-amd64.jar" />
+    </resources>
+    <resources os="Mac OS X" arch="i386">
+      <nativelib href = "newt-natives-macosx-universal.jar" />
+    </resources>
+    <resources os="Mac OS X" arch="x86_64">
+      <nativelib href = "newt-natives-macosx-universal.jar" />
+    </resources>
+
+  <component-desc />
+</jnlp>
diff --git a/jnlp-files/newt-all-noawt.jnlp b/jnlp-files/newt-all-noawt.jnlp
new file mode 100644
index 0000000..63ff48e
--- /dev/null
+++ b/jnlp-files/newt-all-noawt.jnlp
@@ -0,0 +1,65 @@
+<?xml version="1.0" encoding="utf-8"?>
+<jnlp codebase="JOGL_CODEBASE_TAG/"
+      href="newt-all-noawt.jnlp">
+  <information>
+    <title>NEWT - New Windowing Toolkit (ALL.NO_AWT)</title>
+    <vendor>JogAmp Community</vendor>
+    <homepage href="http://jogamp.org/"/>
+    <description>NEWT - A NativeWindow Interface implementation - ALL.NO_AWT</description>
+    <description kind="short">NEWT - A NativeWindow Interface implementation - ALL.NO_AWT</description>
+    <offline-allowed/>
+  </information>
+  <update check="background" policy="always"/>
+  <security>
+      <all-permissions/>
+  </security>
+    <resources>
+      <jar href="newt.all-noawt.jar" main="true"/>
+      <extension name="jogl-all-noawt" href="JOGL_CODEBASE_TAG/jogl-all-noawt.jnlp" />
+    </resources>
+
+    <resources os="Windows" arch="x86">
+      <nativelib href = "newt-natives-windows-i586.jar" />
+    </resources>
+    <resources os="Windows" arch="amd64">
+      <nativelib href = "newt-natives-windows-amd64.jar" />
+    </resources>
+    <resources os="Windows" arch="x86_64">
+      <nativelib href = "newt-natives-windows-amd64.jar" />
+    </resources>
+    <resources os="SunOS" arch="sparc">
+      <nativelib href = "newt-natives-solaris-sparc.jar" />
+    </resources>
+    <resources os="SunOS" arch="sparcv9">
+      <nativelib href = "newt-natives-solaris-sparcv9.jar" />
+    </resources>
+    <resources os="SunOS" arch="x86">
+      <nativelib href = "newt-natives-solaris-i586.jar" />
+    </resources>
+    <resources os="SunOS" arch="amd64">
+      <nativelib href = "newt-natives-solaris-amd64.jar" />
+    </resources>
+    <resources os="SunOS" arch="x86_64">
+      <nativelib href = "newt-natives-solaris-amd64.jar" />
+    </resources>
+    <resources os="Linux" arch="i386">
+      <nativelib href = "newt-natives-linux-i586.jar" />
+    </resources>
+    <resources os="Linux" arch="x86">
+      <nativelib href = "newt-natives-linux-i586.jar" />
+    </resources>
+    <resources os="Linux" arch="amd64">
+      <nativelib href = "newt-natives-linux-amd64.jar" />
+    </resources>
+    <resources os="Linux" arch="x86_64">
+      <nativelib href = "newt-natives-linux-amd64.jar" />
+    </resources>
+    <resources os="Mac OS X" arch="i386">
+      <nativelib href = "newt-natives-macosx-universal.jar" />
+    </resources>
+    <resources os="Mac OS X" arch="x86_64">
+      <nativelib href = "newt-natives-macosx-universal.jar" />
+    </resources>
+
+  <component-desc />
+</jnlp>
diff --git a/jnlp-files/newt-awt.jnlp b/jnlp-files/newt-awt.jnlp
new file mode 100644
index 0000000..02f2578
--- /dev/null
+++ b/jnlp-files/newt-awt.jnlp
@@ -0,0 +1,22 @@
+<?xml version="1.0" encoding="utf-8"?>
+<jnlp codebase="JOGL_CODEBASE_TAG/"
+      href="newt-awt.jnlp">
+  <information>
+    <title>NEWT - New Windowing Toolkit (AWT)</title>
+    <vendor>JogAmp Community</vendor>
+    <homepage href="http://jogamp.org/"/>
+    <description>NEWT - A NativeWindow Interface implementation - AWT</description>
+    <description kind="short">NEWT - A NativeWindow Interface implementation - AWT</description>
+    <offline-allowed/>
+  </information>
+  <update check="background" policy="always"/>
+  <security>
+      <all-permissions/>
+  </security>
+    <resources>
+      <jar href="newt.awt.jar" main="true"/>
+      <extension name="nativewindow-awt" href="JOGL_CODEBASE_TAG/nativewindow-awt.jnlp" />
+      <extension name="newt" href="JOGL_CODEBASE_TAG/newt.jnlp" />
+    </resources>
+  <component-desc />
+</jnlp>
diff --git a/jnlp-files/newt-jogl.jnlp b/jnlp-files/newt-jogl.jnlp
new file mode 100644
index 0000000..ee95a1f
--- /dev/null
+++ b/jnlp-files/newt-jogl.jnlp
@@ -0,0 +1,22 @@
+<?xml version="1.0" encoding="utf-8"?>
+<jnlp codebase="JOGL_CODEBASE_TAG/"
+      href="newt-jogl.jnlp">
+  <information>
+    <title>NEWT - New Windowing Toolkit (JOGL)</title>
+    <vendor>JogAmp Community</vendor>
+    <homepage href="http://jogamp.org/"/>
+    <description>NEWT - A NativeWindow Interface implementation - JOGL</description>
+    <description kind="short">NEWT - A NativeWindow Interface implementation - JOGL</description>
+    <offline-allowed/>
+  </information>
+  <update check="background" policy="always"/>
+  <security>
+      <all-permissions/>
+  </security>
+    <resources>
+      <jar href="newt.ogl.jar" main="true"/>
+      <extension name="newt" href="JOGL_CODEBASE_TAG/newt.jnlp" />
+      <extension name="jogl-core" href="JOGL_CODEBASE_TAG/jogl-core.jnlp" />
+    </resources>
+  <component-desc />
+</jnlp>
diff --git a/jnlp-files/newt.jnlp b/jnlp-files/newt.jnlp
new file mode 100644
index 0000000..ce4ed6f
--- /dev/null
+++ b/jnlp-files/newt.jnlp
@@ -0,0 +1,79 @@
+<?xml version="1.0" encoding="utf-8"?>
+<jnlp codebase="JOGL_CODEBASE_TAG/"
+      href="newt.jnlp">
+  <information>
+    <title>NEWT - New Windowing Toolkit (CORE)</title>
+    <vendor>JogAmp Community</vendor>
+    <homepage href="http://jogamp.org/"/>
+    <description>NEWT - A NativeWindow Interface implementation - CORE</description>
+    <description kind="short">NEWT - A NativeWindow Interface implementation - CORE</description>
+    <offline-allowed/>
+  </information>
+  <update check="background" policy="always"/>
+  <security>
+      <all-permissions/>
+  </security>
+    <resources>
+      <jar href="newt.core.jar" main="true" />
+      <extension name="nativewindow" href="JOGL_CODEBASE_TAG/nativewindow.jnlp" />
+    </resources>
+
+    <resources os="Windows" arch="x86">
+      <jar href="newt.win.jar" main="true" />
+      <nativelib href = "newt-natives-windows-i586.jar" />
+    </resources>
+    <resources os="Windows" arch="amd64">
+      <jar href="newt.win.jar" main="true" />
+      <nativelib href = "newt-natives-windows-amd64.jar" />
+    </resources>
+    <resources os="Windows" arch="x86_64">
+      <jar href="newt.win.jar" main="true" />
+      <nativelib href = "newt-natives-windows-amd64.jar" />
+    </resources>
+    <resources os="SunOS" arch="sparc">
+      <jar href="newt.x11.jar" main="true" />
+      <nativelib href = "newt-natives-solaris-sparc.jar" />
+    </resources>
+    <resources os="SunOS" arch="sparcv9">
+      <jar href="newt.x11.jar" main="true" />
+      <nativelib href = "newt-natives-solaris-sparcv9.jar" />
+    </resources>
+    <resources os="SunOS" arch="x86">
+      <jar href="newt.x11.jar" main="true" />
+      <nativelib href = "newt-natives-solaris-i586.jar" />
+    </resources>
+    <resources os="SunOS" arch="amd64">
+      <jar href="newt.x11.jar" main="true" />
+      <nativelib href = "newt-natives-solaris-amd64.jar" />
+    </resources>
+    <resources os="SunOS" arch="x86_64">
+      <jar href="newt.x11.jar" main="true" />
+      <nativelib href = "newt-natives-solaris-amd64.jar" />
+    </resources>
+    <resources os="Linux" arch="i386">
+      <jar href="newt.x11.jar" main="true" />
+      <nativelib href = "newt-natives-linux-i586.jar" />
+    </resources>
+    <resources os="Linux" arch="x86">
+      <jar href="newt.x11.jar" main="true" />
+      <nativelib href = "newt-natives-linux-i586.jar" />
+    </resources>
+    <resources os="Linux" arch="amd64">
+      <jar href="newt.x11.jar" main="true" />
+      <nativelib href = "newt-natives-linux-amd64.jar" />
+    </resources>
+    <resources os="Linux" arch="x86_64">
+      <jar href="newt.x11.jar" main="true" />
+      <nativelib href = "newt-natives-linux-amd64.jar" />
+    </resources>
+    <resources os="Mac OS X" arch="i386">
+      <jar href="newt.osx.jar" main="true" />
+      <nativelib href = "newt-natives-macosx-universal.jar" />
+    </resources>
+    <resources os="Mac OS X" arch="x86_64">
+      <jar href="newt.osx.jar" main="true" />
+      <nativelib href = "newt-natives-macosx-universal.jar" />
+    </resources>
+
+  <component-desc />
+</jnlp>
diff --git a/jogl.iml b/jogl.iml
new file mode 100644
index 0000000..419fbc9
--- /dev/null
+++ b/jogl.iml
@@ -0,0 +1,19 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<module type="JAVA_MODULE" version="4">
+  <component name="NewModuleRootManager" inherit-compiler-output="true">
+    <exclude-output />
+    <content url="file://$MODULE_DIR$">
+      <sourceFolder url="file://$MODULE_DIR$/src/jogl/classes" isTestSource="false" />
+      <sourceFolder url="file://$MODULE_DIR$/src/jogl/junit" isTestSource="true" />
+    </content>
+    <content url="file://$MODULE_DIR$/build/jogl">
+      <sourceFolder url="file://$MODULE_DIR$/build/jogl/gensrc/classes-cdc" isTestSource="false" />
+      <sourceFolder url="file://$MODULE_DIR$/build/jogl/gensrc/classes" isTestSource="false" />
+    </content>
+    <orderEntry type="inheritedJdk" />
+    <orderEntry type="sourceFolder" forTests="false" />
+    <orderEntry type="module" module-name="gluegen" />
+    <orderEntry type="library" name="junit" level="application" />
+  </component>
+</module>
+
diff --git a/make/README-zip-bundles.txt b/make/README-zip-bundles.txt
new file mode 100644
index 0000000..29f2650
--- /dev/null
+++ b/make/README-zip-bundles.txt
@@ -0,0 +1,61 @@
+
+Java (TM) Binding for the OpenGL (r) API, version @BASEVERSION@
+-----------------------------------------------------------------------------
+
+This software is licensed as specified in the LICENSE.txt file.  
+You must use this software in accordance with the terms 
+under which the code is licensed.
+
+This is build version @VERSION@, based on:
+              branch  @SCM_BRANCH@
+              commit  @SCM_COMMIT@
+
+Instructions for unzipping Java Binding for the OpenGL API, version @BASEVERSION@
+----------------------------------------------------------------------------------
+
+After downloading and unzipping the zip file containing the 
+JOGL release for your target platform, you will see the 
+following files in the top directory:
+  
+  LICENSE.txt
+  Userguide.html
+  README.txt                  README file (you are reading it now)
+
+and the following subdirectory:
+
+  etc                         contains JOGL shell scripts
+  jar                         contains JOGL implementation, JAR files
+  lib                         contains JOGL implementation, native libraries
+  jnlp-files                  contains JOGL jnlp-file templates
+
+For instructions on how to use these implementation files 
+to build or run a JOGL program look at:
+    http://jogamp.org/
+    http://jogamp.org/jogl/
+    http://jogamp.org/wiki/index.php/Jogl_Tutorial
+    http://jogamp.org/wiki/index.php/Jogl_FAQ
+
+You can verify the version of the build via the JOGL self test:
+    etc/test.sh   (Linux, FreeBSD, MacOSX, ..)
+    etc\test.bat  (Windows)
+
+You may also have a look at the (outdated) enclosed JOGL user guide, Userguide.html
+
+Project source code and getting assistance
+------------------------------------------
+
+JOGL source code can be found at:
+
+  http://jogamp.org/git/
+  http://github.com/sgothel/jogl
+  http://github.com/sgothel/gluegen
+
+
+You can address the JogAmp Community via:
+------------------------------------------
+   Web                http://jogamp.org/
+   Forum/Mailinglist  http://jogamp.762907.n3.nabble.com/
+   JogAmp Channel     server: conference.jabber.org room: jogamp
+   Repository         http://jogamp.org/git/
+   Email              mediastream _at_ jogamp _dot_ org
+
diff --git a/make/build-common.xml b/make/build-common.xml
new file mode 100644
index 0000000..e6a0661
--- /dev/null
+++ b/make/build-common.xml
@@ -0,0 +1,368 @@
+<?xml version="1.0" encoding="UTF-8"?>
+
+<project name="JOGLCommonStuff" basedir="." default="common.init">
+
+    <description>Common JOGL Stuff</description>
+
+    <fail message="Please build using Ant 1.8.0 or higher.">
+        <condition>
+            <not>
+                <antversion atleast="1.8.0"/>
+            </not>
+        </condition>
+    </fail>
+
+    <!-- Pull in GlueGen cpptasks build file -->
+    <property name="gluegen.root" value="../../gluegen" />
+    <import file="${gluegen.root}/make/gluegen-cpptasks.xml" />
+
+    <property name="ant-contrib.jar"  value="${gluegen.root}/make/lib/ant-contrib-1.0b3.jar" />
+
+    <condition property="rootrel.build" value="build">
+      <not>
+          <isset property="rootrel.build"/>
+      </not>
+    </condition>
+
+    <import file="versions.xml" />
+
+    <!-- ================================================================== -->
+    <!-- 
+       - Base initialization of properties and detection of operating system.
+      -->
+    <target name="common.init" depends="gluegen.cpptasks.detect.os" unless="common.init.done">
+        <property name="common.init.done" value="true" />
+
+        <!-- Set the project root directory to be up one directory. -->
+        <property name="project.root"               value=".." />
+        <property name="build"                      value="${project.root}/${rootrel.build}" />
+        <property name="src"                        value="${project.root}/src" />
+        <property name="lib"                        value="${build}/lib" />
+        <property name="jar"                        value="${build}/jar" />
+
+        <property name="all.srcj.path" value="${src}/nativewindow/classes;${src}/jogl/classes;${src}/newt/classes" />
+        <!-- No generated classes for Newt at the present time -->
+        <property name="all.genj.path" value="${build}/nativewindow/gensrc/classes;${build}/jogl/gensrc/classes" />
+
+        <!-- Set the configuration and build files to this directory. -->
+        <property name="make"                       value="." />
+        <property name="config"                     value="${make}/config" />
+        <property name="stub.includes"              value="stub_includes" /> <!-- NOTE:  this MUST be relative for FileSet -->
+        <property name="stub.includes.common"       value="${stub.includes}/gluegen" />
+
+        <tstamp>
+             <format property="version.timestamp" pattern="yyyyMMdd"/>
+        </tstamp>
+
+        <property file="${build}/artifact.properties"/>
+        <property name="jogl.build.number" value="manual"/>
+        <property name="jogl.build.id"     value="${version.timestamp}"/>
+        <property name="jogl.build.branch" value="master"/>
+        <property name="jogl.build.commit" value="manual"/>
+
+        <property name="nativewindow.version" value="${nativewindow_base_version}-b${jogl.build.number}-${version.timestamp}" />
+        <property name="jogl.version"         value="${jogl_base_version}-b${jogl.build.number}-${version.timestamp}" />
+        <property name="newt.version"         value="${newt_base_version}-b${jogl.build.number}-${version.timestamp}" />
+
+        <property name="archive.name"               value="jogl-${jogl.version}-${os.and.arch}" />
+        <property name="archive"                    value="${build}/${archive.name}" />
+
+        <condition property="setup.nodesktop">
+            <and>
+                <isfalse value="${isWindows}" />
+                <isfalse value="${isOSX}" />
+                <isfalse value="${isX11}" />
+            </and>
+        </condition>
+
+        <echo message="setup.nodesktop: ${setup.nodesktop}" />
+        <echo message="setup.noAWT: ${setup.noAWT}" />
+        <echo message="setup.noCDC: ${setup.noCDC}" />
+
+        <!-- Load the user specified properties file that defines various host
+           - specific paths.  The user will be notified if this is does not
+           - exist. -->
+        <property name="user.properties.file" value="${user.home}/jogl.properties" />
+        <property file="${user.properties.file}" />
+        <echo message="Loaded ${user.properties.file}." />
+        <property file="${user.home}/gluegen.properties" />
+        <echo message="Loaded ${user.home}/gluegen.properties." />
+        <echo message="antlr.jar=${antlr.jar}" />
+        <echo message="junit.jar=${junit.jar}" />
+
+        <property name="target.sourcelevel" value="1.4" />
+        <property name="host.sourcelevel"   value="1.5" />
+
+        <!-- NOTE: the value of the debug and optimise attributes will not be overridden if already set externally -->
+        <property name="javacdebug"       value="true" /> 
+        <property name="javacdebuglevel"  value="source,lines" /> 
+        <!--property name="javacdebug"       value="true" /--> 
+        <!--property name="javacdebuglevel"  value="source,lines,vars" /--> 
+        <!-- property name="javac.memorymax"  value="128m" /-->  <!-- I ran out of memory with these .. linux x86_64 6u14 -->
+        <property name="javac.memorymax"  value="512m" /> 
+
+        <!-- Names of directories relative to the project root.
+             Some of these are used in FileMappers later for dependence information
+             and need exact string matching, which is why they use file.separator
+             instead of "/". -->
+
+        <property name="javac.bootclasspath-cdc.jar" value="${gluegen.root}/make/lib/cdc_fp.jar"/>
+        <echo message="javac.bootclasspath-cdc.jar: ${javac.bootclasspath-cdc.jar}" />
+
+        <!-- NOTE that these require a checked-out GlueGen, etc workspace as a -->
+        <!-- sibling of the JOGL workspace. -->
+        <property name="gluegen.make"               value="${gluegen.root}/make" />
+        <property name="gluegen.build.xml"          value="${gluegen.make}/build.xml" />
+        <property name="build.gluegen"              value="${gluegen.root}/${rootrel.build}" />
+        <property name="obj.gluegen"                value="${build.gluegen}/obj"/>
+        <property name="gluegen.jar"                value="${build.gluegen}/gluegen.jar" />
+        <property name="ant.jar"                    value="${ant.home}/lib/ant.jar" />
+        <property name="ant-junit.jar"              value="${ant.home}/lib/ant-junit.jar" />
+
+        <property name="nativewindow.make"          value="." />
+        <property name="nativewindow.build.xml"     value="${nativewindow.make}/build-nativewindow.xml" />
+        <property name="build.nativewindow"         value="${build}/nativewindow" />
+        <property name="obj.nativewindow"           value="${build.nativewindow}/obj"/>
+
+        <property name="jogl.make"                  value="." />
+        <property name="jogl.build.xml"             value="${jogl.make}/build-jogl.xml" />
+        <property name="build.jogl"                 value="${build}/jogl" />
+        <property name="obj.jogl"                   value="${build.jogl}/obj"/>
+
+        <property name="newt.make"                  value="." />
+        <property name="newt.build.xml"             value="${newt.make}/build-newt.xml" />
+        <property name="build.newt"                 value="${build}/newt" />
+        <property name="obj.newt"                   value="${build.newt}/obj"/>
+
+        <property name="junit.make"                 value="." />
+        <property name="junit.build.xml"            value="${junit.make}/build-junit.xml" />
+        <property name="results.junit"              value="${build}/test/results" />
+        <property name="build.junit"                value="${build}/test/build" />
+        <property name="obj.junit"                  value="${build.junit}/obj"/>
+
+        <condition property="obj.custom" value="${custom.libdir}${path.separator}" else="">
+          <isset property="custom.libdir"/>
+        </condition>
+
+        <property name="obj.all.paths"              value="${obj.custom}${obj.gluegen}${path.separator}${obj.nativewindow}${path.separator}${obj.jogl}${path.separator}${obj.newt}${path.separator}${obj.junit}" />
+
+        <path id="gluegen.classpath">
+          <pathelement location="${gluegen.jar}" />
+          <pathelement location="${antlr.jar}" />
+        </path>
+
+        <property name="gluegen-gl.jar"             value="${build.jogl}/gluegen-gl.jar" />
+
+        <path id="gluegen-gl.classpath">
+          <pathelement location="${gluegen.jar}" />
+          <pathelement location="${gluegen-gl.jar}" />
+        </path>
+
+        <!-- JavaSE combinations -->
+        <property name="gluegen-rt.jar"             value="${build.gluegen}/gluegen-rt.jar" />
+        <property name="jogl.test.jar"              value="${build.jogl}/jogl.test.jar"/>
+
+        <!-- JavaSE combinations . AWT -->
+        <property name="nativewindow.all.jar"       value="${build.nativewindow}/nativewindow.all.jar" />
+        <property name="jogl.all.jar"               value="${build.jogl}/jogl.all.jar" />
+        <property name="newt.all.jar"               value="${build.newt}/newt.all.jar" />
+        <property name="newt.event.jar"             value="${build.newt}/newt.event.jar" />
+
+        <!-- JavaSE combinations . NO.AWT -->
+        <property name="nativewindow.all-noawt.jar" value="${build.nativewindow}/nativewindow.all-noawt.jar" />
+        <property name="jogl.all-noawt.jar"         value="${build.jogl}/jogl.all-noawt.jar" />
+        <property name="newt.all-noawt.jar"         value="${build.newt}/newt.all-noawt.jar" />
+
+        <path id="nativewindow_gluegen.classpath">
+            <pathelement location="${gluegen-rt.jar}" />
+            <pathelement location="${nativewindow.all.jar}" />
+        </path>
+
+        <path id="nativewindow_gluegen_jogl.classpath">
+            <pathelement location="${gluegen-rt.jar}" />
+            <pathelement location="${nativewindow.all.jar}" />
+            <pathelement location="${jogl.all.jar}" />
+        </path>
+
+        <path id="jogl_newt_all.classpath">
+            <pathelement location="${gluegen-rt.jar}" />
+            <pathelement location="${nativewindow.all.jar}" />
+            <pathelement location="${jogl.all.jar}" />
+            <pathelement location="${newt.all.jar}" />
+        </path>
+
+        <path id="junit_jogl_newt.compile.classpath">
+            <pathelement location="${junit.jar}" />
+            <pathelement location="${ant.jar}" />
+            <pathelement location="${ant-junit.jar}" />
+            <pathelement location="${gluegen-rt.jar}" />
+            <pathelement location="${nativewindow.all.jar}" />
+            <pathelement location="${jogl.all.jar}" />
+            <pathelement location="${newt.all.jar}" />
+        </path>
+
+        <path id="junit_jogl_awt.run.classpath">
+            <pathelement location="${junit.jar}" />
+            <pathelement location="${ant.jar}" />
+            <pathelement location="${ant-junit.jar}" />
+            <pathelement location="${gluegen-rt.jar}" />
+            <pathelement location="${nativewindow.all.jar}" />
+            <pathelement location="${jogl.all.jar}" />
+            <pathelement location="${newt.event.jar}" />
+            <pathelement location="${jogl.test.jar}" />
+        </path>
+
+        <path id="junit_jogl_newt.run.classpath">
+            <pathelement location="${junit.jar}" />
+            <pathelement location="${ant.jar}" />
+            <pathelement location="${ant-junit.jar}" />
+            <pathelement location="${gluegen-rt.jar}" />
+            <pathelement location="${nativewindow.all-noawt.jar}" />
+            <pathelement location="${jogl.all-noawt.jar}" />
+            <pathelement location="${newt.all-noawt.jar}" />
+            <pathelement location="${jogl.test.jar}" />
+        </path>
+        <property name="junit_jogl_newt.run.jars"
+                  value="${junit.jar}${path.separator}${ant.jar}${path.separator}${ant-junit.jar}${path.separator}${gluegen-rt.jar}${path.separator}${nativewindow.all-noawt.jar}${path.separator}${jogl.all-noawt.jar}${path.separator}${newt.all-noawt.jar}${path.separator}${jogl.test.jar}"/>
+
+        <path id="junit_jogl_newt_awt.run.classpath">
+            <pathelement location="${junit.jar}" />
+            <pathelement location="${ant.jar}" />
+            <pathelement location="${ant-junit.jar}" />
+            <pathelement location="${gluegen-rt.jar}" />
+            <pathelement location="${nativewindow.all.jar}" />
+            <pathelement location="${jogl.all.jar}" />
+            <pathelement location="${newt.all.jar}" />
+            <pathelement location="${jogl.test.jar}" />
+        </path>
+
+        <path id="jogl_newt_all-noawt.classpath">
+            <pathelement location="${gluegen-rt.jar}" />
+            <pathelement location="${nativewindow.all-noawt.jar}" />
+            <pathelement location="${jogl.all-noawt.jar}" />
+            <pathelement location="${newt.all-noawt.jar}" />
+        </path>
+
+        <!-- CDC combinations . NO.AWT -->
+        <property name="gluegen-rt.cdc.jar"         value="${build.gluegen}/gluegen-rt.cdc.jar" />
+        <property name="gluegen-gl.cdc.jar"         value="${build.jogl}/gluegen-gl.cdc.jar" />
+
+        <property name="nativewindow.all.cdc.jar"   value="${build.nativewindow}/nativewindow.all.cdc.jar" />
+        <property name="jogl.all.cdc.jar"           value="${build.jogl}/jogl.all.cdc.jar" />
+        <property name="newt.all.cdc.jar"           value="${build.newt}/newt.all.cdc.jar" />
+
+        <path id="nativewindow_gluegen.classpath-cdc">
+            <pathelement location="${gluegen-rt.cdc.jar}" />
+            <pathelement location="${nativewindow.all.cdc.jar}" />
+        </path>
+
+        <path id="nativewindow_gluegen_jogl.classpath-cdc">
+            <pathelement location="${gluegen-rt.cdc.jar}" />
+            <pathelement location="${nativewindow.all.cdc.jar}" />
+            <pathelement location="${jogl.all.cdc.jar}" />
+        </path>
+
+        <path id="jogl_newt_all.classpath-cdc">
+            <pathelement location="${gluegen-rt.cdc.jar}" />
+            <pathelement location="${nativewindow.all.cdc.jar}" />
+            <pathelement location="${jogl.all.cdc.jar}" />
+            <pathelement location="${newt.all.cdc.jar}" />
+        </path>
+
+        <!-- Atomic JavaSE JARS -->
+
+        <property name="nativewindow.core.jar"         value="${build.nativewindow}/nativewindow.core.jar" />
+        <property name="nativewindow.awt.jar"          value="${build.nativewindow}/nativewindow.awt.jar"  />
+        <property name="nativewindow.os.x11.jar"       value="${build.nativewindow}/nativewindow.os.x11.jar"  />
+        <property name="nativewindow.os.windows.jar"   value="${build.nativewindow}/nativewindow.os.windows.jar"  />
+        
+        <property name="jogl.core.jar"                  value="${build.jogl}/jogl.core.jar" />
+        <property name="jogl.cg.jar"                    value="${build.jogl}/jogl.cg.jar" />
+        <property name="jogl.gles1.jar"                 value="${build.jogl}/jogl.gles1.jar" />
+        <property name="jogl.gles1.dbg.jar"             value="${build.jogl}/jogl.gles1.dbg.jar" />
+        <property name="jogl.gles2.jar"                 value="${build.jogl}/jogl.gles2.jar" />
+        <property name="jogl.gles2.dbg.jar"             value="${build.jogl}/jogl.gles2.dbg.jar" />
+        <property name="jogl.egl.jar"                   value="${build.jogl}/jogl.egl.jar" />
+        <property name="jogl.glutess.jar"               value="${build.jogl}/jogl.glu.tess.jar" />
+        <property name="jogl.glumipmap.jar"             value="${build.jogl}/jogl.glu.mipmap.jar" />
+        <property name="jogl.glugldesktop.jar"                value="${build.jogl}/jogl.glu.gldesktop.jar" />
+
+        <property name="jogl.os.x11.jar"                value="${build.jogl}/jogl.os.x11.jar" />
+        <property name="jogl.os.win.jar"                value="${build.jogl}/jogl.os.win.jar" />
+        <property name="jogl.os.osx.jar"                value="${build.jogl}/jogl.os.osx.jar" />
+
+        <property name="jogl.gldesktop.jar"             value="${build.jogl}/jogl.gldesktop.jar" />
+        <property name="jogl.gldesktop.dbg.jar"         value="${build.jogl}/jogl.gldesktop.dbg.jar" />
+
+        <property name="jogl.omx.jar"                   value="${build.jogl}/jogl.omx.jar" />
+
+        <property name="jogl.awt.jar"                   value="${build.jogl}/jogl.awt.jar" />
+        <property name="jogl.util.jar"                  value="${build.jogl}/jogl.util.jar" />
+        <property name="jogl.util.gldesktop.jar"              value="${build.jogl}/jogl.util.gldesktop.jar" />
+        <property name="jogl.util.awt.jar"              value="${build.jogl}/jogl.util.awt.jar" />
+        <property name="jogl.util.fixedfuncemu.jar"     value="${build.jogl}/jogl.util.fixedfuncemu.jar" />
+        <property name="jogl.sdk.jar"                   value="${build.jogl}/jogl.sdk.jar" />
+
+        <property name="newt.core.jar"                  value="${build.newt}/newt.core.jar" />
+        <property name="newt.awt.jar"                   value="${build.newt}/newt.awt.jar" />
+        <property name="newt.os.x11.jar"                value="${build.newt}/newt.os.x11.jar" />
+        <property name="newt.os.win.jar"                value="${build.newt}/newt.os.win.jar" />
+        <property name="newt.os.osx.jar"                value="${build.newt}/newt.os.osx.jar" />
+        <property name="newt.ogl.jar"                   value="${build.newt}/newt.ogl.jar" />
+        <property name="newt.broadcomegl.jar"           value="${build.newt}/newt.broadcomegl.jar" />
+        <property name="newt.intelgdl.jar"              value="${build.newt}/newt.intelgdl.jar" />
+
+        <!-- Atomic CDC JARS -->
+        <property name="nativewindow.core.cdc.jar"       value="${build.nativewindow}/nativewindow.core.cdc.jar" />
+        <property name="nativewindow.os.x11.cdc.jar"     value="${build.nativewindow}/nativewindow.os.x11.cdc.jar"  />
+        <property name="nativewindow.os.windows.cdc.jar" value="${build.nativewindow}/nativewindow.os.windows.cdc.jar"  />
+
+        <property name="jogl.core.cdc.jar"              value="${build.jogl}/jogl.core.cdc.jar" />
+        <property name="jogl.gles1.cdc.jar"             value="${build.jogl}/jogl.gles1.cdc.jar" />
+        <property name="jogl.gles1.dbg.cdc.jar"         value="${build.jogl}/jogl.gles1.dbg.cdc.jar" />
+        <property name="jogl.gles2.cdc.jar"             value="${build.jogl}/jogl.gles2.cdc.jar" />
+        <property name="jogl.gles2.dbg.cdc.jar"         value="${build.jogl}/jogl.gles2.dbg.cdc.jar" />
+        <property name="jogl.egl.cdc.jar"               value="${build.jogl}/jogl.egl.cdc.jar" />
+        <property name="jogl.glutess.cdc.jar"           value="${build.jogl}/jogl.glu.tess.cdc.jar" />
+        <property name="jogl.glumipmap.cdc.jar"         value="${build.jogl}/jogl.glu.mipmap.cdc.jar" />
+        <property name="jogl.os.x11.cdc.jar"            value="${build.jogl}/jogl.os.x11.cdc.jar" />
+        <property name="jogl.os.win.cdc.jar"            value="${build.jogl}/jogl.os.win.cdc.jar" />
+        <property name="jogl.os.osx.cdc.jar"            value="${build.jogl}/jogl.os.osx.cdc.jar" />
+        <property name="jogl.util.cdc.jar"              value="${build.jogl}/jogl.util.cdc.jar" />
+        <property name="jogl.util.fixedfuncemu.cdc.jar" value="${build.jogl}/jogl.util.fixedfuncemu.cdc.jar" />
+
+        <property name="newt.core.cdc.jar"              value="${build.newt}/newt.core.cdc.jar" />
+        <property name="newt.os.x11.cdc.jar"            value="${build.newt}/newt.os.x11.cdc.jar" />
+        <property name="newt.os.win.cdc.jar"            value="${build.newt}/newt.os.win.cdc.jar" />
+        <property name="newt.os.osx.cdc.jar"            value="${build.newt}/newt.os.osx.cdc.jar" />
+        <property name="newt.ogl.cdc.jar"               value="${build.newt}/newt.ogl.cdc.jar" />
+        <property name="newt.broadcomegl.cdc.jar"       value="${build.newt}/newt.broadcomegl.cdc.jar" />
+        <property name="newt.intelgdl.cdc.jar"          value="${build.newt}/newt.intelgdl.cdc.jar" />
+
+        <!-- The location and name of the configuration ANT file that will 
+           - validate to ensure that all user-define variables are set. -->
+        <property name="validate.user.properties" value="${make}/validate-properties.xml" />
+    </target>
+
+    <!-- ================================================================== -->
+    <!-- GlueGen and BuildStaticGLInfo creation, task setup and Java file generation -->
+    <!--
+       - Build GlueGen
+      -->
+    <target name="common.gluegen.build" depends="common.init" unless="common.gluegen.build.done">
+        <property name="common.gluegen.build.done" value="true" />
+
+        <!-- Run the GlueGen build to ensure that the GlueGen ANT task
+           - has been built. -->
+        <!-- FIXME: remove passing down of antlr.jar when gluegen.properties is on all
+             nightly build machines -->
+        <ant antfile="${gluegen.build.xml}" dir="${gluegen.make}" target="all" inheritAll="false">
+          <propertyset>
+            <propertyref name="antlr.jar" />
+            <!--propertyref name="gluegen.nsig" /-->
+          </propertyset>
+        </ant>
+    </target>
+
+
+</project>
diff --git a/make/build-jogl.xml b/make/build-jogl.xml
new file mode 100644
index 0000000..ddfbc25
--- /dev/null
+++ b/make/build-jogl.xml
@@ -0,0 +1,1858 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!--
+   - Ant build for JOGL.  This build has been tested with ANT 1.7.0.  The
+   - optional.jar that contains the optional ANT tasks must be in the ANT
+   - classpath (typically the ant/lib directory).
+   -
+   - A clean download of JOGL is required for this build.
+   -
+   - This build has no dependence on environment variables; the needed
+   - ones (e.g. java.home, ANT_HOME) are all set by the Ant wrapper shell
+   - script, by the virtual machine, or elsewhere. However, on all platforms,
+   - the C compiler and linker should be in the path. All other paths that
+   - need to be set are in host.properties.
+   -
+   - NOTE:  because the GlueGen config files have their own relative paths
+   -        which cannot be overridden by GlueGen, GlueGen MUST be run from
+   -        the "make" directory. This also means that this build-jogl.xml MUST
+   -        be run from the "make" directory.
+   -
+   - Public targets:
+   -   all: (default; autodetects OS and chooses C compiler from gluegen.properties)
+   -   clean:        clean all built
+   -   javadoc:      create the standard developer Javadoc (recommended)
+   -                 (Note: should build all first - may be dependence in the future)
+   -   javadoc.spec:   create the standard developer Javadoc but exclude com.jogamp.* classes
+   -   javadoc.dev.all: create the internal developer Javadoc.  This includes the
+   -                       Java and C file generators. Note that it is only supported
+   -                       to create the Javadoc for the platform on which you are
+   -                       currently running.
+   - 
+   - Note: on Windows the "win32.c.compiler" property in gluegen.properties
+   - is required to select the appropriate C compiler. See the example
+   - gluegen.properties in this directory for valid values. On Mac OS X
+   - universal binaries may also be built by setting the "macosxfat"
+   - property in gluegen.properties; again see the example file in this
+   - directory.
+   -   
+   - Optional properties:
+   -   -Djogl.cg=1 when combined with the build or javadoc targets will cause
+   -               the experimental binding to NVidia's Cg language to be built.
+   -
+   - Thanks to Rob Grzywinski and Artur Biesiadowski for the bulk of the
+   - ANT build, including the GlueGen and StaticGLInfo tasks, the building of
+   - the Java generated sources, the first and second phase Java compiles, and
+   - the building of the jar file. Thanks to Alex Radeski for the bulk of the
+   - port to the ant-contrib CPPTask framework. Thanks to Athomas Goldberg for
+   - the original OS detection code.
+   -
+   - Some environment defs affecting compilation
+
+   - setup.nodesktop is set iff:
+        !isWindows && !isOSX && !isX11
+
+   - Internal settings, may not be necessary to set them manually,
+     since all JAR archives are orthogonal.
+       setup.noAWT
+       setup.noCDC
+
+   - Skip gluegen: java.generate.skip
+   -->
+<project name="JOGL" basedir="." default="all">
+
+    <import file="build-common.xml"/>
+
+    <!-- ================================================================== -->
+    <!-- 
+       - Base initialization and detection of operating system.
+      -->
+    <target name="partitioning.setup" depends="common.init">
+        <property name="java.part.gluegen-gl" 
+                  value="com/jogamp/gluegen/opengl/** com/jogamp/gluegen/runtime/opengl/*"/>
+
+        <property name="java.part.core" 
+                  value="javax/media/opengl/* javax/media/opengl/fixedfunc/* javax/media/opengl/glu/* javax/media/opengl/glu/gl2es1/* com/jogamp/gluegen/runtime/opengl/* com/jogamp/opengl/* com/jogamp/opengl/impl/* com/jogamp/opengl/impl/glu/* com/jogamp/opengl/impl/glu/error/*"/>
+        <property name="java.part.core.exclude" value="javax/media/opengl/Debug* javax/media/opengl/Trace*"/>
+
+        <property name="java.part.nv-cg"
+                  value="com/jogamp/opengl/cg com/jogamp/opengl/cg/*"/>
+
+        <property name="java.part.egl"
+                  value="com/jogamp/opengl/impl/egl/*"/>
+
+        <property name="java.part.glutess"
+                  value="com/jogamp/opengl/impl/glu/tessellator/**"/>
+
+        <property name="java.part.glumipmap"
+                  value="com/jogamp/opengl/impl/glu/mipmap/**"/>
+
+        <property name="java.part.glugldesktop"
+                  value="com/jogamp/opengl/impl/glu/gl2/** com/jogamp/opengl/impl/glu/nurbs/** com/jogamp/opengl/impl/glu/registry/** javax/media/opengl/glu/gl2/**"/>
+
+        <property name="java.part.openmax"
+                  value="com/jogamp/openmax/**"/>
+
+        <property name="java.part.sdk"
+                  value="com/jogamp/opengl/util/glsl/sdk/**"/>
+
+        <property name="java.part.glx"
+                  value="com/jogamp/opengl/impl/x11/glx/*"/>
+
+        <property name="java.part.wgl"
+                  value="com/jogamp/opengl/impl/windows/wgl/*"/>
+
+        <property name="java.part.cgl"
+                  value="com/jogamp/opengl/impl/macosx/cgl/*"/>
+
+        <property name="java.part.gldesktop"
+                  value="com/jogamp/opengl/impl/**/gl2/** com/jogamp/opengl/impl/**/gl3/** com/jogamp/opengl/impl/**/gl4/**"/>
+
+        <property name="java.part.gldesktop.dbg"
+                  value="javax/media/opengl/TraceGL2.* javax/media/opengl/DebugGL2.* javax/media/opengl/TraceGL2GL3.* javax/media/opengl/DebugGL2GL3.* javax/media/opengl/TraceGL3.* javax/media/opengl/DebugGL3.* javax/media/opengl/TraceGL3bc.* javax/media/opengl/DebugGL3bc.* javax/media/opengl/TraceGL4.* javax/media/opengl/DebugGL4.* javax/media/opengl/TraceGL4bc.* javax/media/opengl/DebugGL4bc.*"/>
+
+        <property name="java.part.es1"
+                  value="javax/media/opengl/**/es1/** com/jogamp/opengl/**/es1/**"/>
+
+        <property name="java.part.es1.dbg"
+                  value="javax/media/opengl/TraceGLES1.* javax/media/opengl/DebugGLES1.* javax/media/opengl/TraceGL2ES1.* javax/media/opengl/DebugGL2ES1.*"/>
+
+        <property name="java.part.es2"
+                  value="javax/media/opengl/**/es2/** com/jogamp/opengl/**/es2/**"/>
+
+        <property name="java.part.es2.dbg"
+                  value="javax/media/opengl/TraceGLES2.* javax/media/opengl/DebugGLES2.* javax/media/opengl/TraceGL2ES2.* javax/media/opengl/DebugGL2ES2.*"/>
+
+        <property name="java.part.awt"
+                  value="javax/media/opengl/awt/** com/jogamp/opengl/impl/**/awt/**"/>
+
+        <property name="java.part.util"
+                  value="com/jogamp/opengl/util/* com/jogamp/opengl/util/texture/** com/jogamp/opengl/util/packrect/**"/>
+
+        <property name="java.part.util.awt"
+                  value="com/jogamp/opengl/util/**/awt/** com/jogamp/opengl/util/AWTAnimatorImpl*"/>
+
+        <property name="java.part.util.gldesktop"
+                  value="com/jogamp/opengl/util/**/gl2/**"/>
+
+        <property name="java.part.util.glsl"
+                  value="com/jogamp/opengl/util/glsl/* com/jogamp/opengl/util/glsl/fixedfunc/*"/>
+
+        <property name="java.part.util.fixedfuncemu"
+                  value="com/jogamp/opengl/util/glsl/fixedfunc/impl/**"/>
+
+        <property name="java.part.util.fixedfuncemu.shadercode"
+                  value="com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/* com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/**"/>
+
+        <!-- condition excludes -->
+
+        <condition property="java.excludes.nv-cg"
+                   value="${java.part.nv-cg}">
+          <not>
+           <isset property="jogl.cg"/> 
+          </not>
+        </condition>
+
+        <condition property="java.excludes.awt"
+                   value="${java.part.awt} ${java.part.util.awt}">
+           <isset property="setup.noAWT"/> 
+        </condition>
+
+        <property name="java.excludes.javadoc.packagenames"
+                  value="com.jogamp.opengl.impl.gl2.fixme.*,com.jogamp.audio.windows.waveout.TestSpatialization"/>
+
+        <property name="java.excludes.fixme" 
+                  value="com/jogamp/opengl/impl/gl2/fixme/** com/jogamp/audio/windows/waveout/TestSpatialization.java" />
+
+        <property name="java.excludes.cdcfp"
+                  value="${java.excludes.fixme} ${java.part.nv-cg} ${java.part.gldesktop} ${java.part.gldesktop.dbg} ${java.part.awt} ${java.part.glugldesktop} ${java.part.util.awt} ${java.part.util.gldesktop} com/jogamp/opengl/util/TGAWriter.java"/>
+
+        <condition property="java.excludes.desktop"
+                   value="${java.part.glx} ${java.excludes.cdcfp}">
+           <isset property="setup.nodesktop"/> 
+        </condition>
+
+        <property name="java.excludes.all" value="${java.excludes.fixme} ${java.excludes.nv-cg} ${java.excludes.awt} ${java.excludes.desktop}" />
+        <echo message="java.excludes.all: ${java.excludes.all}" />
+    </target>
+
+    <!-- ================================================================== -->
+    <!-- 
+       - Declare all paths and user defined variables.
+      -->
+    <target name="declare.common" description="Declare properties" depends="partitioning.setup">
+        <property name="config.jogl"              value="${config}/jogl" />
+
+        <property name="rootrel.src.java"         value="src/jogl/classes" />
+        <property name="rootrel.src.c"            value="src/jogl/native" />
+        <property name="rootrel.src.c.openmax"    value="src/jogl/native/openmax" />
+
+        <property name="rootrel.src.generated"    value="${rootrel.build}/jogl/gensrc" />
+        <property name="rootrel.generated.c.jogl" value="${rootrel.src.generated}/native/jogl" />
+        <property name="rootrel.generated.c.cg"   value="${rootrel.src.generated}/native/jogl_cg" />
+
+        <!-- The source directories. -->
+        <property name="src.java" value="${project.root}/${rootrel.src.java}" />
+        <property name="src.c"    value="${project.root}/${rootrel.src.c}" />
+        <property name="tempdir"  value="${project.root}/build-temp" />
+        
+        <!-- The generated source directories. -->
+        <property name="src.generated" value="${build.jogl}/gensrc" />
+        <property name="src.generated.java" value="${src.generated}/classes" />
+        <property name="src.generated.java-cdc" value="${src.generated}/classes-cdc" />
+        <property name="src.generated.java.cg" value="${src.generated.java}/com/jogamp/opengl/cg" />
+        <property name="src.generated.c" value="${src.generated}/native/jogl" />
+        <property name="src.generated.c.openmax" value="${src.generated}/native/openmax" />
+        <property name="src.generated.c.cg" value="${src.generated}/native/jogl_cg" />
+        
+        <!-- The compiler output directories. -->
+        <property name="classes"                    value="${build.jogl}/classes" />
+        <property name="classes-cdc"                value="${build.jogl}/classes-cdc" />
+        <property name="obj.joglsub"                value="${obj.jogl}/jogl" />
+        <property name="obj.cgsub"                  value="${obj.jogl}/cg" />
+
+        <!-- The GL headers from which Java files are generated -->
+        <property name="stub.includes.opengl"       value="${stub.includes}/opengl" />
+
+        <dirset id="stub.includes.fileset.all.gldesktop" dir=".">
+            <include name="${stub.includes}/opengl/**" />
+            <include name="${stub.includes}/macosx/**" />
+            <include name="${stub.includes}/win32/**" />
+            <include name="${stub.includes}/x11/**" />
+            <include name="${stub.includes}/gluegen/**" />
+            <include name="${stub.includes}/khr/**" />
+            <include name="${stub.includes}/jni/**" />
+        </dirset>
+        <fileset id="stub.includes.dependencies.fileset.1" dir="${stub.includes}">
+            <include name="opengl/**" />
+            <include name="macosx/**" />
+            <include name="win32/**" />
+            <include name="x11/**" />
+            <include name="common/**" />
+            <include name="jni/**" />
+        </fileset>
+        <fileset id="stub.includes.dependencies.fileset.2" file="${gluegen.jar}" />
+        <fileset id="stub.includes.dependencies.fileset.3" dir="${config.jogl}">
+            <include name="*.cfg" />
+            <include name="gl*.java" />
+            <include name="*.c" />
+            <exclude name="cg-common.cfg" />
+        </fileset>
+        <dirset id="stub.includes.cg.fileset.all" dir=".">
+            <include name="${stub.includes}/opengl/**" />
+            <include name="${stub.includes}/cg/**" />
+            <include name="${stub.includes}/macosx/**" />
+            <include name="${stub.includes}/win32/**" />
+            <include name="${stub.includes}/x11/**" />
+            <include name="${stub.includes}/gluegen/**" />
+            <include name="${stub.includes}/khr/**" />
+        </dirset>
+        <fileset id="stub.includes.cg.dependencies.fileset" dir=".">
+            <include name="${stub.includes}/cg/**" />
+            <include name="${config.jogl}/cg-common.cfg" />
+            <include name="${config.jogl}/cg-common-CustomJavaCode.java" />
+        </fileset>
+
+        <!-- Create the classpath that includes GlueGen and
+           - the current classes for building the composable pipelines.
+           -->
+        <path id="pipeline.classpath">
+          <pathelement location="${gluegen.jar}" />
+          <pathelement location="${classes}" />
+        </path>
+
+        <!-- The javadoc dirs. -->
+        <property name="javadoc" value="${project.root}/javadoc_jogl_public" />
+        <property name="javadoc.spec" value="${project.root}/javadoc_jogl_spec" />
+        <property name="javadoc.dev" value="${project.root}/javadoc_jogl_dev" />
+        <property name="javadoc.link" value="http://java.sun.com/j2se/1.4.2/docs/api/" />
+        <property name="javadoc.windowtitle" value="JOGL API -- JSR-231 ${jogl_base_version} Specification" />
+        <property name="javadoc.overview" value="doc/jogl/spec-overview.html" />
+        <property name="javadoc.spec.packagenames" value="javax.media.opengl.*" />
+
+        <property name="javadoc.packagenames" value="${javadoc.spec.packagenames},com.jogamp.opengl.util.*" />
+
+        <property name="javadoc.dev.packagenames" value="${javadoc.packagenames},com.jogamp.opengl.impl.*,com.jogamp.gluegen,com.jogamp.gluegen.runtime" />
+    <property name="javadoc.bottom" value="Copyright 2005 Sun Microsystems, Inc. All rights reserved. Use is subject to <a href="http://jcp.org/en/jsr/detail?id=231">license terms</a>." />
+    </target>
+    
+    <target name="declare.gl.gles1">
+        <property name="gles1.headers" value="${stub.includes}/opengl/GLES/*.h" /> <!-- NOTE:  this MUST be relative for FileSet --> <!-- CHECK:  this may need to be pruned for each platform -->
+    </target>
+
+    <target name="declare.gl.gles2">
+        <property name="gles2.headers" value="${stub.includes}/opengl/GLES2/*.h" /> <!-- NOTE:  this MUST be relative for FileSet --> <!-- CHECK:  this may need to be pruned for each platform -->
+    </target>
+
+    <target name="declare.gl.gles" depends="declare.gl.gles1, declare.gl.gles2">
+        <!-- Prepare to build the EGL interface -->
+        <property name="window.es.cfg"                             value="${config.jogl}/egl.cfg" />
+        <property name="window.es.ext.cfg"                         value="${config.jogl}/eglext.cfg" />
+        <property name="window.es.system"                          value="egl"/>
+    </target>
+
+    <target name="declare.gl.gl2">
+        <property name="gl2.headers" value="${stub.includes}/opengl/GL/*.h" /> <!-- NOTE:  this MUST be relative for FileSet --> <!-- CHECK:  this may need to be pruned for each platform -->
+    </target>
+
+    <target name="setup.javacdc">
+        <copy file="../src/jogl/classes/com/jogamp/opengl/impl/SystemUtil.java.javame_cdc_fp" tofile="${src.generated.java-cdc}/com/jogamp/opengl/impl/SystemUtil.java" />
+        <copy file="../src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javame_cdc_fp" tofile="${src.generated.java-cdc}/com/jogamp/opengl/util/texture/TextureIO.java" />
+        <copy file="../src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javame_cdc_fp" tofile="${src.generated.java-cdc}/com/jogamp/opengl/util/texture/spi/DDSImage.java" />
+        <copy file="../src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javame_cdc_fp" tofile="${src.generated.java-cdc}/com/jogamp/opengl/util/texture/spi/TGAImage.java" />
+    </target>
+
+    <target name="setup.javase">
+        <copy file="../src/jogl/classes/com/jogamp/opengl/impl/SystemUtil.java.javase" tofile="${src.generated.java}/com/jogamp/opengl/impl/SystemUtil.java" />
+        <copy file="../src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javase" tofile="${src.generated.java}/com/jogamp/opengl/util/texture/TextureIO.java" />
+        <copy file="../src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javase" tofile="${src.generated.java}/com/jogamp/opengl/util/texture/spi/DDSImage.java" />
+        <copy file="../src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javase" tofile="${src.generated.java}/com/jogamp/opengl/util/texture/spi/TGAImage.java" />
+    </target>
+
+    <!-- ================================================================== -->
+    <!-- 
+       - Initialize all parameters required for the build and create any
+       - required directories.
+      -->
+    <target name="init" depends="declare.common, declare.gl.gles, declare.gl.gl2">
+        <!-- Create the required output directories. -->
+        <mkdir dir="${src.generated.java}" />
+        <mkdir dir="${src.generated.java-cdc}" />
+        <mkdir dir="${src.generated.c}" />
+        <mkdir dir="${src.generated.c}/MacOSX" />
+        <mkdir dir="${src.generated.c}/Windows" />
+        <mkdir dir="${src.generated.c}/X11" />
+        <mkdir dir="${src.generated.c.openmax}" />
+        <mkdir dir="${classes}" />
+        <mkdir dir="${classes-cdc}" />
+        <mkdir dir="${obj.jogl}" />
+        <mkdir dir="${obj.joglsub}" />
+        <mkdir dir="${obj.cgsub}" />
+
+        <!-- Set up Java SE and Java CDC files -->
+        <antcall target="setup.javase"  inheritRefs="true" />
+        <antcall target="setup.javacdc" inheritRefs="true" />
+    </target>
+
+    <!--
+       - Check to see whether we need to rebuild the generated sources.
+      -->
+    <target name="java.generate.check">
+        <!-- Blow away all target files if any dependencies are violated
+             (the uptodate task doesn't allow arbitrary source and target filesets but should) -->
+             <!--
+        <dependset>
+            <srcfileset refid="stub.includes.dependencies.fileset.1" />
+            <srcfileset refid="stub.includes.dependencies.fileset.2" />
+            <srcfileset refid="stub.includes.dependencies.fileset.3" />
+            <targetfileset dir="${src.generated}">
+                <include name="**/*.java" />
+                <include name="**/*.c" />
+            </targetfileset>
+        </dependset>
+        -->
+
+        <!-- Now check for the presence of one well-known file -->
+        <uptodate property="java.generate.skip.es1"
+                  targetfile="${src.generated.java}/javax/media/opengl/GLES1.java">
+            <srcfiles refid="stub.includes.dependencies.fileset.1" />
+            <srcfiles refid="stub.includes.dependencies.fileset.2" />
+            <srcfiles refid="stub.includes.dependencies.fileset.3" />
+        </uptodate>
+        <uptodate property="java.generate.skip.es2"
+                  targetfile="${src.generated.java}/javax/media/opengl/GLES2.java">
+            <srcfiles refid="stub.includes.dependencies.fileset.1" />
+            <srcfiles refid="stub.includes.dependencies.fileset.2" />
+            <srcfiles refid="stub.includes.dependencies.fileset.3" />
+        </uptodate>
+        <uptodate property="java.generate.skip.gl2"
+                  targetfile="${src.generated.java}/javax/media/opengl/GL2.java">
+            <srcfiles refid="stub.includes.dependencies.fileset.1" />
+            <srcfiles refid="stub.includes.dependencies.fileset.2" />
+            <srcfiles refid="stub.includes.dependencies.fileset.3" />
+        </uptodate>
+        <uptodate property="java.generate.skip.glu"
+                  targetfile="${src.generated.java}/javax/media/opengl/glu/GLU.java">
+            <srcfiles refid="stub.includes.dependencies.fileset.1" />
+            <srcfiles refid="stub.includes.dependencies.fileset.2" />
+            <srcfiles refid="stub.includes.dependencies.fileset.3" />
+        </uptodate>
+
+        <condition property="java.generate.skip">
+          <and>
+              <isset property="java.generate.skip.es1"/>
+              <isset property="java.generate.skip.es2"/>
+              <isset property="java.generate.skip.gl2"/>
+              <isset property="java.generate.skip.glu"/>
+          </and>
+        </condition>
+
+        <!--property name="java.generate.skip" value="true"/-->
+    </target>
+
+    <target name="java.generate.cleantemp">
+        <delete includeEmptyDirs="true" quiet="true">
+            <fileset dir="${tempdir}/gensrc" />
+        </delete>
+    </target>
+
+    <target name="java.generate.copy2temp">
+        <copy todir="${tempdir}">
+            <fileset dir="${build.jogl}"
+                     includes="gensrc/classes/**" />
+        </copy>
+    </target>
+
+    <target name="java.generate.gl_if">
+        <echo message="Generating GL interface" />
+        <antcall target="java.generate.copy2temp" inheritRefs="true" />
+        <gluegen src="${stub.includes.opengl}/gles2.c"
+                 outputRootDir="${build.jogl}"
+                 config="${config.jogl}/gl-if-gl.cfg"
+                 includeRefid="stub.includes.fileset.all.gldesktop"
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter"
+                 debug="false">
+            <classpath refid="gluegen-gl.classpath" />
+        </gluegen>
+    </target>
+
+    <target name="java.generate.gl2_es1_if">
+        <echo message="Generating GL2_ES1 interface" />
+        <antcall target="java.generate.copy2temp" inheritRefs="true" />
+        <gluegen src="${stub.includes.opengl}/gles1.c"
+                 outputRootDir="${build.jogl}"
+                 config="${config.jogl}/gl-if-gl2_es1.cfg" 
+                 includeRefid="stub.includes.fileset.all.gldesktop"
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter">
+            <classpath refid="gluegen-gl.classpath" />
+        </gluegen>
+    </target>
+
+    <target name="java.generate.gl2_es2_if">
+        <echo message="Generating GL2_ES2 interface" />
+        <antcall target="java.generate.copy2temp" inheritRefs="true" />
+        <gluegen src="${stub.includes.opengl}/gles2.c"
+                 outputRootDir="${build.jogl}"
+                 config="${config.jogl}/gl-if-gl2_es2.cfg" 
+                 includeRefid="stub.includes.fileset.all.gldesktop"
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter">
+            <classpath refid="gluegen-gl.classpath" />
+        </gluegen>
+    </target>
+
+    <target name="java.generate.gl2_gl3_if">
+        <echo message="Generating GL2_GL3 interface" />
+        <antcall target="java.generate.copy2temp" inheritRefs="true" />
+        <gluegen src="${stub.includes.opengl}/gl3.c" 
+                 outputRootDir="${build.jogl}"
+                 config="${config.jogl}/gl-if-gl3-subset.cfg"
+                 includeRefid="stub.includes.fileset.all.gldesktop"
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter"
+                 debug="false">
+            <classpath refid="gluegen-gl.classpath" />
+        </gluegen>
+        <gluegen src="${stub.includes.opengl}/gl2.c" 
+                 outputRootDir="${build.jogl}"
+                 config="${config.jogl}/gl-if-gl2_gl3.cfg"
+                 includeRefid="stub.includes.fileset.all.gldesktop"
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter">
+            <classpath refid="gluegen-gl.classpath" />
+        </gluegen>
+    </target>
+
+    <target name="java.generate.gl2">
+        <echo message="Generating GL2 interface and implementation" />
+        <antcall target="java.generate.copy2temp" inheritRefs="true" />
+        <gluegen src="${stub.includes.opengl}/gl2.c" 
+                 outputRootDir="${build.jogl}"
+                 config="${config.jogl}/gl-if-gl2.cfg"
+                 includeRefid="stub.includes.fileset.all.gldesktop"
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter">
+            <classpath refid="gluegen-gl.classpath" />
+        </gluegen>
+    </target>
+
+    <target name="java.generate.gl3">
+        <echo message="Generating GL3 interface and implementation" />
+        <antcall target="java.generate.copy2temp" inheritRefs="true" />
+        <gluegen src="${stub.includes.opengl}/gl3.c" 
+                 outputRootDir="${build.jogl}"
+                 config="${config.jogl}/gl-if-gl3.cfg"
+                 includeRefid="stub.includes.fileset.all.gldesktop"
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter">
+            <classpath refid="gluegen-gl.classpath" />
+        </gluegen>
+    </target>
+
+    <target name="java.generate.gl3bc">
+        <echo message="Generating GL3bc implementation" />
+        <antcall target="java.generate.copy2temp" inheritRefs="true" />
+        <gluegen src="${stub.includes.opengl}/gl3bc.c" 
+                 outputRootDir="${build.jogl}"
+                 config="${config.jogl}/gl-if-gl3bc.cfg"
+                 includeRefid="stub.includes.fileset.all.gldesktop"
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter">
+            <classpath refid="gluegen-gl.classpath" />
+        </gluegen>
+    </target>
+
+    <target name="java.generate.gl4">
+        <echo message="Generating GL4 interface and implementation" />
+        <antcall target="java.generate.copy2temp" inheritRefs="true" />
+        <gluegen src="${stub.includes.opengl}/gl4.c" 
+                 outputRootDir="${build.jogl}"
+                 config="${config.jogl}/gl-if-gl4.cfg"
+                 includeRefid="stub.includes.fileset.all.gldesktop"
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter">
+            <classpath refid="gluegen-gl.classpath" />
+        </gluegen>
+    </target>
+
+    <target name="java.generate.gl4bc">
+        <echo message="Generating GL4bc implementation" />
+        <antcall target="java.generate.copy2temp" inheritRefs="true" />
+        <gluegen src="${stub.includes.opengl}/gl4bc.c" 
+                 outputRootDir="${build.jogl}"
+                 config="${config.jogl}/gl-gl4bc.cfg"
+                 includeRefid="stub.includes.fileset.all.gldesktop"
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter"
+                 debug="false">
+            <classpath refid="gluegen-gl.classpath" />
+        </gluegen>
+    </target>
+
+    <target name="java.generate.gles1">
+        <echo message="Generating GLES1 interface and implementation" />
+        <antcall target="java.generate.copy2temp" inheritRefs="true" />
+        <gluegen src="${stub.includes.opengl}/gles1.c" 
+                 outputRootDir="${build.jogl}"
+                 config="${config.jogl}/gl-es1.cfg"
+                 includeRefid="stub.includes.fileset.all.gldesktop"
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter"
+                 debug="false">
+            <classpath refid="gluegen-gl.classpath" />
+        </gluegen>
+    </target>
+
+    <target name="java.generate.gles2">
+        <echo message="Generating GLES2 interface and implementation" />
+        <antcall target="java.generate.copy2temp" inheritRefs="true" />
+        <gluegen src="${stub.includes.opengl}/gles2.c" 
+                 outputRootDir="${build.jogl}"
+                 config="${config.jogl}/gl-es2.cfg"
+                 includeRefid="stub.includes.fileset.all.gldesktop"
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter">
+            <classpath refid="gluegen-gl.classpath" />
+        </gluegen>
+    </target>
+
+    <target name="java.generate.gl.all" depends="java.generate.gl_if, java.generate.gl2_es1_if, java.generate.gl2_es2_if, java.generate.gl2_gl3_if, java.generate.gl2, java.generate.gl3, java.generate.gl3bc, java.generate.gl4, java.generate.gl4bc, java.generate.gles1, java.generate.gles2"/>
+
+    <!-- target name="java.generate.gl.nsig" if="gluegen.nsig">
+        <echo message="Generating GL interface and implementation" />
+        <gluegen src="${gl.c}" 
+                 config="${gl.cfg.nsig}"
+                 includeRefid="stub.includes.fileset.all.gldesktop"
+                 emitter="com.jogamp.gluegen.nativesig.NativeSignatureEmitter">
+            <classpath refid="gluegen-gl.classpath" />
+        </gluegen>
+    </target> -->
+
+    <target name="java.generate.glu.base">
+        <echo message="Generating GLU class" />
+        <antcall target="java.generate.copy2temp" inheritRefs="true" />
+        <gluegen src="${stub.includes.opengl}/glu.c" 
+                 outputRootDir="${build.jogl}"
+                 config="${config.jogl}/glu-base.cfg"
+                 includeRefid="stub.includes.fileset.all.gldesktop"
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter">
+            <classpath refid="gluegen-gl.classpath" />
+        </gluegen>
+    </target>
+
+    <target name="java.generate.glu.GL2ES1">
+        <echo message="Generating GLU class" />
+        <antcall target="java.generate.copy2temp" inheritRefs="true" />
+        <gluegen src="${stub.includes.opengl}/glu.c" 
+                 outputRootDir="${build.jogl}"
+                 config="${config.jogl}/glu-gl2es1.cfg"
+                 includeRefid="stub.includes.fileset.all.gldesktop"
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter">
+            <classpath refid="gluegen-gl.classpath" />
+        </gluegen>
+    </target>
+
+    <target name="java.generate.glu.GL2">
+        <echo message="Generating GLU class" />
+        <antcall target="java.generate.copy2temp" inheritRefs="true" />
+        <gluegen src="${stub.includes.opengl}/glu.c" 
+                 outputRootDir="${build.jogl}"
+                 config="${config.jogl}/glu-gl2.cfg"
+                 includeRefid="stub.includes.fileset.all.gldesktop"
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter">
+            <classpath refid="gluegen-gl.classpath" />
+        </gluegen>
+    </target>
+
+    <target name="java.generate.platform.glext">
+        <echo message="Generating platform-specific OpenGL extension class: ${window.os.system}" />
+        <antcall target="java.generate.copy2temp" inheritRefs="true" />
+        <gluegen src="${glext.platform.header}" 
+                 outputRootDir="${build.jogl}"
+                 config="${glext.platform.cfg}"
+                 includeRefid="stub.includes.fileset.all.gldesktop"
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter">
+            <classpath refid="gluegen-gl.classpath" />
+        </gluegen>
+    </target>
+
+    <target name="java.generate.window.system.es" if="window.es.cfg">
+        <echo message="Generating EGL implementation class" />
+        <antcall target="java.generate.copy2temp" inheritRefs="true" />
+        <dirset id="stub.includes.fileset.platform" dir="." includes="${stub.includes}/${window.es.system}/** ${stub.includes}/gluegen/** ${stub.includes}/khr/**" />
+        <gluegen src="${stub.includes}/${window.es.system}/window-system1.c"
+                 outputRootDir="${build.jogl}"
+                 config="${window.es.cfg}"
+                 includeRefid="stub.includes.fileset.platform"
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter"
+                 debug="false">
+            <classpath refid="gluegen-gl.classpath" />
+        </gluegen>
+    </target>
+
+    <target name="java.generate.window.system.es.ext" if="window.es.ext.cfg">
+        <echo message="Generating EGLExt implementation class" />
+        <antcall target="java.generate.copy2temp" inheritRefs="true" />
+        <dirset id="stub.includes.fileset.platform" dir="." includes="${stub.includes}/${window.es.system}/** ${stub.includes}/gluegen/** ${stub.includes}/khr/**" />
+        <gluegen src="${stub.includes}/${window.es.system}/window-system-ext.c"
+                 outputRootDir="${build.jogl}"
+                 config="${window.es.ext.cfg}"
+                 includeRefid="stub.includes.fileset.platform"
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter"
+                 debug="false">
+            <classpath refid="gluegen-gl.classpath" />
+        </gluegen>
+    </target>
+
+    <target name="java.generate.window.system.os0" if="window.os0.cfg">
+        <echo message="Generating window system glue impl: ${window.os.system}" />
+        <antcall target="java.generate.copy2temp" inheritRefs="true" />
+        <gluegen src="${stub.includes}/${window.os.system}/window-system0.c"
+                 outputRootDir="${build.jogl}"
+                 config="${window.os0.cfg}"
+                 includeRefid="stub.includes.fileset.platform"
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter">
+            <classpath refid="gluegen-gl.classpath" />
+        </gluegen>
+    </target>
+
+    <target name="java.generate.window.system.os1" if="window.os1.cfg">
+        <echo message="Generating window system glue impl: ${window.os.system}" />
+        <antcall target="java.generate.copy2temp" inheritRefs="true" />
+        <gluegen src="${stub.includes}/${window.os.system}/window-system1.c"
+                 outputRootDir="${build.jogl}"
+                 config="${window.os1.cfg}"
+                 includeRefid="stub.includes.fileset.platform"
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter">
+            <classpath refid="gluegen-gl.classpath" />
+        </gluegen>
+    </target>
+
+    <target name="java.generate.gl.platforms" >
+        <dirset id="stub.includes.fileset.platform" dir="." includes="${stub.includes}/${window.os.system}/** ${stub.includes}/${window.es.system}/** ${stub.includes}/gluegen/** ${stub.includes}/khr/** ${stub.includes}/opengl/**" />
+
+        <antcall target="java.generate.window.system.os0" inheritRefs="true" />
+        <antcall target="java.generate.window.system.os1" inheritRefs="true" />
+        <antcall target="java.generate.platform.glext" inheritRefs="true" />
+    </target>
+
+    <!--
+       - Setup the generating ANT tasks and use it to generate the Java files 
+       - from the C GL headers.  This involves setting the taskdef and creating
+       - the classpath reference id then running the task on each header.
+      -->
+    <target name="build.gluegen-gl.jar" depends="init, common.gluegen.build, setup-manifestfile">
+        <javac destdir="${classes}"
+               includes="${java.part.gluegen-gl}"
+               fork="yes"
+               memoryMaximumSize="${javac.memorymax}"
+               includeAntRuntime="true"
+               source="1.5" debug="${javacdebug}" debuglevel="${javacdebuglevel}">
+            <classpath refid="gluegen-gl.classpath"/>
+            <src path="${src.java}" />
+        </javac>
+
+        <jar manifest="${build.jogl}/tempversion" destfile="${gluegen-gl.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.gluegen-gl}"/>
+        </jar>
+    </target>
+
+    <target name="java.generate" depends="build.gluegen-gl.jar, java.generate.check" unless="java.generate.skip">
+
+        <!-- Add the GlueGen and BuildStaticGLInfo tasks to ANT -->
+        <taskdef name="gluegen" classname="com.jogamp.gluegen.ant.GlueGenTask"
+                 classpathref="gluegen.classpath" />
+        <taskdef name="staticglgen" classname="com.jogamp.gluegen.opengl.ant.StaticGLGenTask"
+                 classpathref="gluegen-gl.classpath" />
+                 
+        <!-- Use the GlueGen and BuildStaticGLInfo tasks to generate the Java files -->
+
+        <!-- Just to have a fast test of single interfaces .. 
+            <antcall target="java.generate.gl_if"      inheritRefs="true" />
+            <antcall target="java.generate.gl2_es1_if" inheritRefs="true" />
+            <antcall target="java.generate.gl2_es2_if" inheritRefs="true" />
+            <antcall target="java.generate.gl2_gl3_if" inheritRefs="true" />
+            <antcall target="java.generate.gles1" inheritRefs="true"/>
+            <antcall target="java.generate.window.system.es" inheritRefs="true" />
+            <antcall target="java.generate.window.system.es.ext" inheritRefs="true" />
+            <antcall target="java.generate.gl4bc" inheritRefs="true"/>
+            <fail/>  -->
+
+        <echo message="Generating GL interface and implementation" />
+        <antcall target="java.generate.gl.all"      inheritRefs="true" />
+        <!--antcall target="java.generate.gl.nsig" inheritRefs="true" /-->
+
+        <antcall target="java.generate.window.system.es"     inheritRefs="true" />
+        <antcall target="java.generate.window.system.es.ext" inheritRefs="true" />
+
+        <antcall target="java.generate.gl.platforms" inheritRefs="true">
+            <param name="window.os.system"                       value="x11"/>
+            <param name="window.os1.cfg"                         value="${config.jogl}/glx-x11.cfg" />
+            <param name="glext.platform.cfg"                     value="${config.jogl}/glxext.cfg" />
+            <param name="glext.platform.header"                  value="${stub.includes}/x11/glxext.c" />
+        </antcall>
+
+        <antcall target="java.generate.gl.platforms" inheritRefs="true">
+            <param name="window.os.system"                       value="win32"/>
+            <param name="window.os1.cfg"                         value="${config.jogl}/wgl-win32.cfg" />
+            <param name="glext.platform.cfg"                     value="${config.jogl}/wglext.cfg" />
+            <param name="glext.platform.header"                  value="${stub.includes}/win32/wglext.c" />
+        </antcall>          
+
+        <antcall target="java.generate.gl.platforms" inheritRefs="true">
+          <param name="window.os.system"                     value="macosx"/>
+          <param name="window.os1.cfg"                       value="${config.jogl}/cgl-macosx.cfg" />
+          <param name="glext.platform.cfg"                   value="${config.jogl}/cglext.cfg" />
+          <param name="glext.platform.header"                value="${stub.includes}/macosx/cglext.c" />
+        </antcall>
+    
+        <!-- Generate GLU class -->
+        <antcall target="java.generate.glu.base"   inheritrefs="true" />
+        <antcall target="java.generate.glu.GL2ES1" inheritrefs="true" />
+        <antcall target="java.generate.glu.GL2"    inheritrefs="true" />
+
+        <!-- Inform the user that the generators have successfully created 
+           - the necessary Java files -->
+        <echo message="" />
+        <echo message="GlueGen and BuildStaticGLInfo have successfully generated files." />
+    
+    </target>      
+
+    <target name="java.generate.cg.check">
+        <!-- Blow away all target files if any dependencies are violated
+             (the uptodate task doesn't allow arbitrary source and target filesets but should) -->
+        <dependset>
+            <srcfileset refid="stub.includes.cg.dependencies.fileset" />
+            <targetfileset dir=".">
+                <include name="${src.generated.java.cg}/**/*.java" />
+                <include name="${src.generated.c.cg}/**/*.c" />
+            </targetfileset>
+        </dependset>
+
+        <!-- Now check for the presence of one well-known file -->
+        <uptodate property="java.generate.cg.skip">
+            <srcfiles refid="stub.includes.cg.dependencies.fileset" />
+            <mapper type="merge" to="${src.generated.java}/com/jogamp/opengl/cg/CgGL.java" />
+        </uptodate>
+    </target>
+
+    <!--
+       - Setup the generating ANT tasks and use it to generate the Java files 
+       - from the C GL headers.  This involves setting the taskdef and creating
+       - the classpath reference id then running the task on each header.
+      -->
+    <target name="java.generate.cg" depends="build.gluegen-gl.jar,java.generate.cg.check" if="jogl.cg" unless="java.generate.cg.skip">
+        <!-- Add the GlueGen and BuildStaticGLInfo tasks to ANT -->
+        <taskdef name="gluegen" classname="com.jogamp.gluegen.ant.GlueGenTask"
+                 classpathref="gluegen.classpath" />
+        <taskdef name="staticglgen" classname="com.jogamp.gluegen.opengl.ant.StaticGLGenTask"
+                 classpathref="gluegen-gl.classpath" />
+
+        <!-- Generate CgGL interface class -->
+        <gluegen src="${stub.includes.opengl}/cg.c" 
+                 outputRootDir="${build.jogl}"
+                 config="${config.jogl}/cg-common.cfg"
+                 includeRefid="stub.includes.cg.fileset.all"
+                 emitter="com.jogamp.gluegen.procaddress.ProcAddressEmitter">
+            <classpath refid="gluegen-gl.classpath" />
+        </gluegen>
+    </target>
+
+    <!-- ================================================================== -->
+    <!-- 
+       - Build and dependency rules for the composable pipeline
+      -->
+    <target name="java.generate.composable.pipeline.check.es1">
+        <!-- Blow away the DebugGL*.java and TraceGL*.java sources if GL*.class has changed
+             (the uptodate element doesn't support arbitrary source and destination files) -->
+        <dependset>
+            <srcfilelist dir="${classes}/javax/media/opengl" files="GLES1.class" />
+            <targetfileset dir="${src.generated.java}/javax/media/opengl"
+                           includes="DebugGLES1.java,TraceGLES1.java" />
+        </dependset>
+                           
+        <!-- Now choose one of the two to test to see if we have to regenerate -->
+        <uptodate property="java.generate.composable.pipeline.skip.es1"
+                  srcfile="${classes}/javax/media/opengl/GLES1.class"
+                  targetfile="${src.generated.java}/javax/media/opengl/DebugGLES1.java" />
+
+    </target>        
+
+    <target name="java.generate.composable.pipeline.check.es2">
+        <!-- Blow away the DebugGL*.java and TraceGL*.java sources if GL*.class has changed
+             (the uptodate element doesn't support arbitrary source and destination files) -->
+        <dependset>
+            <srcfilelist dir="${classes}/javax/media/opengl" files="GLES2.class" />
+            <targetfileset dir="${src.generated.java}/javax/media/opengl"
+                           includes="DebugGLES2.java,TraceGLES2.java" />
+        </dependset>
+                           
+        <!-- Now choose one of the two to test to see if we have to regenerate -->
+        <uptodate property="java.generate.composable.pipeline.skip.es2"
+                  srcfile="${classes}/javax/media/opengl/GLES2.class"
+                  targetfile="${src.generated.java}/javax/media/opengl/DebugGLES2.java" />
+
+    </target>        
+
+    <target name="java.generate.composable.pipeline.check.gl2">
+        <!-- Blow away the DebugGL*.java and TraceGL*.java sources if GL*.class has changed
+             (the uptodate element doesn't support arbitrary source and destination files) -->
+        <dependset>
+            <srcfilelist dir="${classes}/javax/media/opengl" files="GL2.class" />
+            <targetfileset dir="${src.generated.java}/javax/media/opengl"
+                           includes="DebugGL2.java,TraceGL2.java" />
+        </dependset>
+
+        <!-- Now choose one of the two to test to see if we have to regenerate -->
+        <uptodate property="java.generate.composable.pipeline.skip.gl2"
+                  srcfile="${classes}/javax/media/opengl/GL2.class"
+                  targetfile="${src.generated.java}/javax/media/opengl/DebugGL2.java" />
+    </target>        
+
+    <target name="java.generate.composable.pipeline.check.gl3">
+        <!-- Blow away the DebugGL*.java and TraceGL*.java sources if GL*.class has changed
+             (the uptodate element doesn't support arbitrary source and destination files) -->
+        <dependset>
+            <srcfilelist dir="${classes}/javax/media/opengl" files="GL3.class" />
+            <targetfileset dir="${src.generated.java}/javax/media/opengl"
+                           includes="DebugGL3.java,TraceGL3.java,DebugGL3bc.java,TraceGL3bc.java" />
+        </dependset>
+                           
+        <!-- Now choose one of the two to test to see if we have to regenerate -->
+        <uptodate property="java.generate.composable.pipeline.skip.gl3"
+                  srcfile="${classes}/javax/media/opengl/GL3.class"
+                  targetfile="${src.generated.java}/javax/media/opengl/DebugGL3.java" />
+    </target>        
+
+    <target name="java.generate.composable.pipeline.check.gl4">
+        <!-- Blow away the DebugGL*.java and TraceGL*.java sources if GL*.class has changed
+             (the uptodate element doesn't support arbitrary source and destination files) -->
+        <dependset>
+            <srcfilelist dir="${classes}/javax/media/opengl" files="GL4.class" />
+            <targetfileset dir="${src.generated.java}/javax/media/opengl"
+                           includes="DebugGL4.java,TraceGL4.java,DebugGL4bc.java,TraceGL4bc.java" />
+        </dependset>
+                           
+        <!-- Now choose one of the two to test to see if we have to regenerate -->
+        <uptodate property="java.generate.composable.pipeline.skip.gl4"
+                  srcfile="${classes}/javax/media/opengl/GL4.class"
+                  targetfile="${src.generated.java}/javax/media/opengl/DebugGL4.java" />
+    </target>        
+
+    <target name="java.generate.composable.pipeline.es1" depends="java.generate.composable.pipeline.check.es1" unless="java.generate.composable.pipeline.skip.es1">
+        <java classname="com.jogamp.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
+            <arg value="javax.media.opengl.GLES1" />
+            <arg value="${src.generated.java}/javax/media/opengl" />
+            <classpath refid="pipeline.classpath" />
+        </java>
+        <java classname="com.jogamp.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
+            <arg value="javax.media.opengl.GL2ES1" />
+            <arg value="${src.generated.java}/javax/media/opengl" />
+            <classpath refid="pipeline.classpath" />
+        </java>
+        <copy todir="${src.generated.java-cdc}">
+            <fileset dir="${src.generated.java}"
+                     includes="javax/media/opengl/DebugGLES1.java javax/media/opengl/TraceGLES1.java javax/media/opengl/DebugGL2ES1.java javax/media/opengl/TraceGL2ES1.java" />
+        </copy>
+    </target>          
+
+    <target name="java.generate.composable.pipeline.es2" depends="java.generate.composable.pipeline.check.es2" unless="java.generate.composable.pipeline.skip.es2">
+        <java classname="com.jogamp.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
+            <arg value="javax.media.opengl.GLES2" />
+            <arg value="${src.generated.java}/javax/media/opengl" />
+            <classpath refid="pipeline.classpath" />
+        </java>
+        <java classname="com.jogamp.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
+            <arg value="javax.media.opengl.GL2ES2" />
+            <arg value="${src.generated.java}/javax/media/opengl" />
+            <classpath refid="pipeline.classpath" />
+        </java>
+        <copy todir="${src.generated.java-cdc}">
+            <fileset dir="${src.generated.java}"
+                     includes="javax/media/opengl/DebugGLES2.java javax/media/opengl/TraceGLES2.java javax/media/opengl/DebugGL2ES2.java javax/media/opengl/TraceGL2ES2.java" />
+        </copy>
+    </target>          
+
+    <target name="java.generate.composable.pipeline.gl2" depends="java.generate.composable.pipeline.check.gl2" unless="java.generate.composable.pipeline.skip.gl2">
+        <java classname="com.jogamp.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
+            <arg value="javax.media.opengl.GL2" />
+            <arg value="${src.generated.java}/javax/media/opengl" />
+            <classpath refid="pipeline.classpath" />
+        </java>
+        <java classname="com.jogamp.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
+            <arg value="javax.media.opengl.GL2GL3" />
+            <arg value="${src.generated.java}/javax/media/opengl" />
+            <classpath refid="pipeline.classpath" />
+        </java>
+        <copy todir="${src.generated.java-cdc}">
+            <fileset dir="${src.generated.java}"
+                     includes="javax/media/opengl/DebugGL2.java javax/media/opengl/TraceGL2.java javax/media/opengl/DebugGL2GL3.java javax/media/opengl/TraceGL2GL3.java" />
+        </copy>
+    </target>          
+
+    <target name="java.generate.composable.pipeline.gl3" depends="java.generate.composable.pipeline.check.gl3" unless="java.generate.composable.pipeline.skip.gl3">
+        <java classname="com.jogamp.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
+            <arg value="javax.media.opengl.GL3" />
+            <arg value="${src.generated.java}/javax/media/opengl" />
+            <classpath refid="pipeline.classpath" />
+        </java>
+        <copy todir="${src.generated.java-cdc}">
+            <fileset dir="${src.generated.java}"
+                     includes="javax/media/opengl/DebugGL3.java javax/media/opengl/TraceGL3.java" />
+        </copy>
+
+        <java classname="com.jogamp.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
+            <arg value="javax.media.opengl.GL3bc" />
+            <arg value="${src.generated.java}/javax/media/opengl" />
+            <classpath refid="pipeline.classpath" />
+        </java>
+        <copy todir="${src.generated.java-cdc}">
+            <fileset dir="${src.generated.java}"
+                     includes="javax/media/opengl/DebugGL3bc.java javax/media/opengl/TraceGL3bc.java" />
+        </copy>
+    </target>          
+
+    <target name="java.generate.composable.pipeline.gl4" depends="java.generate.composable.pipeline.check.gl4" unless="java.generate.composable.pipeline.skip.gl4">
+        <java classname="com.jogamp.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
+            <arg value="javax.media.opengl.GL4" />
+            <arg value="${src.generated.java}/javax/media/opengl" />
+            <classpath refid="pipeline.classpath" />
+        </java>
+        <copy todir="${src.generated.java-cdc}">
+            <fileset dir="${src.generated.java}"
+                     includes="javax/media/opengl/DebugGL4.java javax/media/opengl/TraceGL4.java" />
+        </copy>
+
+        <java classname="com.jogamp.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
+            <arg value="javax.media.opengl.GL4bc" />
+            <arg value="${src.generated.java}/javax/media/opengl" />
+            <classpath refid="pipeline.classpath" />
+        </java>
+        <copy todir="${src.generated.java-cdc}">
+            <fileset dir="${src.generated.java}"
+                     includes="javax/media/opengl/DebugGL4bc.java javax/media/opengl/TraceGL4bc.java" />
+        </copy>
+    </target>          
+
+    <target name="java.generate.composable.pipeline" depends="java.generate.composable.pipeline.es1, java.generate.composable.pipeline.es2, java.generate.composable.pipeline.gl2, java.generate.composable.pipeline.gl3, java.generate.composable.pipeline.gl4">
+    </target>
+
+    <target name="java.generate.composable.pipeline.custom.check.glfixfunc">
+        <!-- Blow away the DebugGL*.java and TraceGL*.java sources if GL*.class has changed
+             (the uptodate element doesn't support arbitrary source and destination files) -->
+        <dependset>
+            <srcfilelist dir="${classes}/com/jogamp/opengl/util/glsl/fixedfunc" files="FixedFuncHook.class" />
+            <srcfilelist dir="${classes}/javax/media/opengl" files="GL2ES1.class" />
+            <srcfilelist dir="${classes}/javax/media/opengl" files="GL2ES2.class" />
+            <targetfileset dir="${src.generated.java}/com/jogamp/opengl/util/glsl/fixedfunc/impl"
+                           includes="FixedFuncImpl.java" />
+        </dependset>
+                           
+        <!-- Now choose one of the two to test to see if we have to regenerate -->
+        <uptodate property="java.generate.composable.pipeline.custom.skip.glfixfunc"
+                  srcfile="${classes}/javax/media/opengl/GL2ES1.class"
+                  targetfile="${src.generated.java}/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncImpl.java" />
+    </target>        
+    <target name="java.generate.composable.pipeline.custom.glfixfunc" depends="java.generate.composable.pipeline.custom.check.glfixfunc" unless="java.generate.composable.pipeline.custom.skip.glfixfunc">
+        <java classname="com.jogamp.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
+            <arg value="javax.media.opengl.GL2ES1" />
+            <arg value="${src.generated.java}/com/jogamp/opengl/util/glsl/fixedfunc/impl" />
+            <arg value="com.jogamp.opengl.util.glsl.fixedfunc.impl.FixedFuncImpl" />
+            <arg value="com.jogamp.opengl.util.glsl.fixedfunc.impl.FixedFuncHook" />
+            <arg value="javax.media.opengl.GL2ES2" />
+            <arg value="prolog_xor_downstream" />
+            <classpath refid="pipeline.classpath" />
+        </java>
+        <copy todir="${src.generated.java-cdc}">
+            <fileset dir="${src.generated.java}"
+                     includes="com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncImpl.java" />
+        </copy>
+    </target>          
+    <target name="java.generate.composable.pipeline.custom" depends="init, common.gluegen.build, java.generate.composable.pipeline.custom.glfixfunc">
+    </target>
+
+    <!-- ================================================================== -->
+    <!-- 
+       - Compile the original and generated source.  The composable pipelines
+       - will be generated.
+      -->
+    <target name="java.compile.firstpass" depends="java.generate,java.generate.cg">
+        <antcall target="java.generate.cleantemp" inheritRefs="true" />
+
+        <!-- Perform the first pass Java compile. -->
+        <javac destdir="${classes}"
+               includes="javax/media/opengl/fixedfunc/** javax/media/opengl/GLDrawableFactory.java javax/media/opengl/GLDrawable.java javax/media/opengl/GLContext.java javax/media/opengl/GL.java javax/media/opengl/GL2ES1.java javax/media/opengl/GL2ES2.java javax/media/opengl/GL2GL3.java javax/media/opengl/GL2.java javax/media/opengl/GLES1.java javax/media/opengl/GLES2.java javax/media/opengl/GL3.java javax/media/opengl/GL3bc.java javax/media/opengl/GL4.java javax/media/opengl/GL4bc.java"
+               fork="yes"
+               memoryMaximumSize="${javac.memorymax}"
+               includeAntRuntime="false"
+               source="1.4" debug="${javacdebug}" debuglevel="${javacdebuglevel}">
+            <classpath refid="nativewindow_gluegen.classpath"/>
+            <src path="${src.java}" />
+            <src path="${src.generated.java}" />
+        </javac>
+
+        <copy todir="${src.generated.java-cdc}">
+            <fileset dir="${src.generated.java}"
+                     includes="**" 
+                     excludes="com/jogamp/opengl/cg/** com/jogamp/opengl/impl/gl2/** com/jogamp/opengl/impl/gl3/** com/jogamp/opengl/impl/gl4/** com/jogamp/opengl/impl/glu/gl2/** javax/media/opengl/glu/gl2/**"/>
+        </copy>
+        <copy todir="${classes-cdc}">
+            <fileset dir="${classes}"
+                     includes="**" />
+        </copy>
+    </target>
+
+    <target name="java.compile.secondpass.javase">
+        <!-- Perform the second pass Java compile; everything except portion of fixed function emulation depending on generated code. -->
+        <javac destdir="${classes}"
+               excludes="com/jogamp/opengl/util/glsl/fixedfunc/FixedFuncUtil.java,${java.excludes.all}"
+               source="${target.sourcelevel}"
+               fork="yes"
+               memoryMaximumSize="${javac.memorymax}"
+               includeAntRuntime="false"
+               debug="${javacdebug}" debuglevel="${javacdebuglevel}">
+            <classpath refid="nativewindow_gluegen.classpath"/>
+            <src path="${src.java}" />
+            <src path="${src.generated.java}" />
+        </javac>
+    </target>
+
+           <!--    bootclasspath="${javac.bootclasspath-cdc.jar}" -->
+    <target name="java.compile.secondpass.javacdc" unless="setup.noCDC">
+        <!-- Perform the second pass Java compile; everything except portion of fixed function emulation depending on generated code. -->
+        <javac destdir="${classes-cdc}"
+               excludes="com/jogamp/opengl/util/glsl/fixedfunc/FixedFuncUtil.java,${java.excludes.all},${java.excludes.cdcfp}"
+               source="${target.sourcelevel}"
+               fork="yes"
+               memoryMaximumSize="${javac.memorymax}"
+               includeAntRuntime="false"
+               debug="${javacdebug}" debuglevel="${javacdebuglevel}">
+            <classpath refid="nativewindow_gluegen.classpath-cdc"/>
+            <src path="${src.java}" />
+            <src path="${src.generated.java-cdc}" />
+        </javac>
+    </target>
+
+    <target name="java.compile.secondpass" depends="java.generate.composable.pipeline, java.compile.secondpass.javase, java.compile.secondpass.javacdc" />
+
+    <target name="java.compile.thirdpass.javase">
+        <!-- Perform the third pass Java compile; everything including fixed function emulation. -->
+        <javac destdir="${classes}"
+               excludes="${java.excludes.all}"
+               source="${target.sourcelevel}"
+               fork="yes"
+               memoryMaximumSize="${javac.memorymax}"
+               includeAntRuntime="false"
+               debug="${javacdebug}" debuglevel="${javacdebuglevel}">
+            <classpath refid="nativewindow_gluegen.classpath"/>
+            <src path="${src.java}" />
+            <src path="${src.generated.java}" />
+        </javac>
+    </target>
+
+    <target name="java.compile.thirdpass.javacdc" unless="setup.noCDC">
+        <!-- Perform the third pass Java compile; everything including fixed function emulation. -->
+        <javac destdir="${classes-cdc}"
+               excludes="${java.excludes.all},${java.excludes.cdcfp}"
+               source="${target.sourcelevel}"
+               bootclasspath="${javac.bootclasspath-cdc.jar}"
+               fork="yes"
+               memoryMaximumSize="${javac.memorymax}"
+               includeAntRuntime="false"
+               debug="${javacdebug}" debuglevel="${javacdebuglevel}">
+            <classpath refid="nativewindow_gluegen.classpath-cdc"/>
+            <src path="${src.java}" />
+            <src path="${src.generated.java-cdc}" />
+        </javac>
+    </target>
+
+    <target name="java.compile.thirdpass" depends="java.generate.composable.pipeline.custom, java.compile.thirdpass.javase, java.compile.thirdpass.javacdc" />
+
+    <target name="java.compile" depends="java.compile.firstpass,java.compile.secondpass,java.compile.thirdpass" />
+
+    <!-- ================================================================== -->
+    <!-- 
+       - Compile the native C code for JOGL (and optionally the Cg binding).
+      -->
+
+    <target name="c.configure.1" depends="gluegen.cpptasks.detect.os,gluegen.cpptasks.setup.compiler">
+      <!-- compiler configuration -->
+      <!-- Note that we can use the base setups in the gluegen-cpptasks for most of these -->
+
+      <compiler id="compiler.cfg.freebsd.jogl" extends="compiler.cfg.freebsd">
+        <!-- Need to force X11R6 headers on to include path after stub_includes -->
+        <includepath path="stub_includes/opengl"/>
+        <includepath path="/usr/local/include" />
+      </compiler>
+
+      <!-- linker configuration -->
+ 
+      <linker id="linker.cfg.freebsd.jogl.x11" extends="linker.cfg.freebsd">
+        <syslibset dir="/usr/local/lib" libs="X11"/>
+        <syslibset dir="/usr/local/lib" libs="Xxf86vm" />
+      </linker>
+
+      <linker id="linker.cfg.freebsd.amd64.jogl.x11" extends="linker.cfg.freebsd.amd64">
+        <syslibset dir="/usr/local/lib" libs="X11"/>
+        <syslibset dir="/usr/local/lib" libs="Xxf86vm" />
+      </linker>
+
+      <linker id="linker.cfg.linux.jogl.x11" extends="linker.cfg.linux">
+        <syslibset libs="X11"/>
+        <syslibset libs="Xxf86vm" />
+      </linker>
+
+      <linker id="linker.cfg.linux.amd64.jogl.x11" extends="linker.cfg.linux.amd64">
+        <syslibset libs="X11"/>
+        <syslibset libs="Xxf86vm" />
+      </linker>
+
+      <linker id="linker.cfg.solaris.jogl.x11" extends="linker.cfg.solaris">
+        <syslibset libs="X11"/>
+      </linker>
+
+      <linker id="linker.cfg.solaris.sparcv9.jogl.x11" extends="linker.cfg.solaris.sparcv9">
+        <linkerarg value="-xarch=v9a" />
+        <syslibset dir="/usr/lib/sparcv9" libs="X11"/>
+      </linker>
+
+      <linker id="linker.cfg.solaris.amd64.jogl.x11" extends="linker.cfg.solaris.amd64">
+        <linkerarg value="-xarch=amd64" />
+        <syslibset dir="/usr/lib/amd64" libs="X11"/>
+      </linker>
+
+      <linker id="linker.cfg.win32.mingw.jogl" extends="linker.cfg.win32.mingw">
+        <linkerarg value="-Wl,--kill-at" />        <!-- remove @ from function names -->
+        <syslibset libs="gdi32, kernel32"/>
+      </linker>
+
+      <linker id="linker.cfg.win64.mingw.jogl" extends="linker.cfg.win64.mingw">
+        <linkerarg value="-Wl,--kill-at" />        <!-- remove @ from function names -->
+        <syslibset libs="gdi32, kernel32"/>
+      </linker>
+
+      <linker id="linker.cfg.win32.msvc.jogl" extends="linker.cfg.win32.msvc">
+        <syslibset libs="user32, kernel32" />
+    <!-- This is temporary -->
+        <syslibset libs="winmm" />
+      </linker>
+
+      <linker id="linker.cfg.macosx.jogl" extends="linker.cfg.macosx">
+        <linkerarg value="-framework" />
+        <linkerarg value="Cocoa" />
+        <linkerarg value="-framework" />
+        <linkerarg value="OpenGL" />
+      </linker>
+
+      <!--linker id="linker.cfg.macosx.jogl.cg" extends="linker.cfg.macosx.jogl">
+        <linkerarg value="-framework"/>
+        <linkerarg value="Cg"/>
+      </linker-->
+
+      <linker id="linker.cfg.hpux.jogl" extends="linker.cfg.hpux">
+        <syslibset dir="/opt/graphics/OpenGL/lib" libs="GL, GLU"/>
+        <syslibset dir="/usr/lib" libs="X11"/>
+      </linker>
+    </target>
+
+    <target name="c.configure.win32.vc" if="isVCFamily">
+      <echo message="Win32.VC" />
+      <property name="compiler.cfg.id"                     value="compiler.cfg.win32.msvc" />
+      <property name="linker.cfg.id.os"                    value="linker.cfg.win32.msvc.jogl" />
+    </target>
+    
+    <target name="c.configure.win32.mingw" if="isMingW32">
+      <echo message="Win32.MingW" />
+      <property name="compiler.cfg.id"                     value="compiler.cfg.win32.mingw" />
+      <property name="linker.cfg.id.os"                    value="linker.cfg.win32.mingw.jogl" />
+    </target>
+
+    <target name="c.configure.win64.mingw" if="isMingW64">
+      <echo message="Win64.MingW" />
+      <property name="compiler.cfg.id"                     value="compiler.cfg.win64.mingw" />
+      <property name="linker.cfg.id.os"                    value="linker.cfg.win64.mingw.jogl" />
+    </target>
+
+    <target name="c.configure.linux.x86" if="isLinuxX86">
+      <echo message="Linux.x86" />
+      <property name="compiler.cfg.id"                     value="compiler.cfg.linux" />
+      <property name="linker.cfg.id.os"                    value="linker.cfg.linux.jogl.x11" />
+    </target>
+    
+    <target name="c.configure.linux.amd64" if="isLinuxAMD64">
+      <echo message="Linux.AMD64" />
+      <property name="compiler.cfg.id"                     value="compiler.cfg.linux.amd64" />
+      <property name="linker.cfg.id.os"                    value="linker.cfg.linux.amd64.jogl.x11" />
+    </target>
+    
+    <target name="c.configure.linux.ia64" if="isLinuxIA64">
+      <echo message="Linux.IA64" />
+      <property name="compiler.cfg.id"                     value="compiler.cfg.linux" />
+      <property name="linker.cfg.id.os"                    value="linker.cfg.linux.jogl.x11" />
+    </target>
+
+    <target name="c.configure.linux" depends="c.configure.linux.x86,c.configure.linux.amd64,c.configure.linux.ia64,c.configure.x11" if="isLinux" />
+
+    <target name="c.configure.solaris32" depends="c.configure.x11" if="isSolaris32Bit">
+      <echo message="Solaris" />
+      <property name="compiler.cfg.id"                     value="compiler.cfg.solaris" />
+      <property name="linker.cfg.id.os"                    value="linker.cfg.solaris.jogl.x11" />
+    </target>
+  
+ 
+    <target name="c.configure.solaris.sparcv9" depends="c.configure.x11" if="isSolarisSparcv9">
+      <echo message="SolarisSparcv9" />
+      <property name="compiler.cfg.id"                     value="compiler.cfg.solaris.sparcv9" />
+      <property name="linker.cfg.id.os"                    value="linker.cfg.solaris.sparcv9.jogl.x11" />
+    </target>
+   
+
+    <target name="c.configure.solaris.amd64" depends="c.configure.x11" if="isSolarisAMD64">
+      <echo message="SolarisAMD64" />
+      <property name="compiler.cfg.id"                     value="compiler.cfg.solaris.amd64" />
+      <property name="linker.cfg.id.os"                    value="linker.cfg.solaris.amd64.jogl.x11" />
+    </target>
+   
+    <target name="c.configure.freebsd.x86" depends="c.configure.x11" if="isFreeBSDX86">
+      <echo message="FreeBSD" />
+      <property name="compiler.cfg.id"                     value="compiler.cfg.freebsd.jogl" />
+      <property name="linker.cfg.id.os"                    value="linker.cfg.freebsd.jogl.x11" />
+    </target>
+
+    <target name="c.configure.freebsd.amd64" depends="c.configure.x11" if="isFreeBSDAMD64">
+      <echo message="FreeBSD" />
+      <property name="compiler.cfg.id"                     value="compiler.cfg.freebsd.jogl" />
+      <property name="linker.cfg.id.os"                    value="linker.cfg.freebsd.amd64.jogl.x11" />
+    </target>
+
+    <target name="c.configure.freebsd" depends="c.configure.freebsd.x86,c.configure.freebsd.amd64,c.configure.x11" if="isFreeBSD" />
+
+    <target name="c.configure.hpux" depends="c.configure.x11" if="isHPUX">
+      <echo message="HP-UX" />
+      <property name="compiler.cfg.id"                     value="compiler.cfg.hpux" />
+      <property name="linker.cfg.id.os"                    value="linker.cfg.hpux.jogl.x11" />
+    </target>
+
+    <target name="c.configure.win32" depends="c.configure.win32.vc,c.configure.win32.mingw,c.configure.win64.mingw" if="isWindows" />
+
+    <target name="c.configure.x11" if="isX11" />
+
+    <target name="c.configure.macosx" if="isOSX">
+      <property name="compiler.cfg.id"                     value="compiler.cfg.macosx" />
+      <property name="linker.cfg.id.os"                    value="linker.cfg.macosx.jogl" />
+    </target>
+    
+    <target name="c.configure.2" depends="c.configure.win32,c.configure.linux,c.configure.solaris32,c.configure.solaris.sparcv9,c.configure.solaris.amd64,c.configure.macosx,c.configure.freebsd,c.configure.hpux" />
+
+    <target name="c.configure" depends="c.configure.1,c.configure.2" />
+
+    <target name="rename.mingw.dll" if="isMingW">
+        <move file="${src}" tofile="${dest}" />
+    </target>
+
+    <target name="rename.dylib" if="isOSX">
+        <move file="${src}" tofile="${dest}" />
+        <copy file="${dest}" tofile="${dest-cdc}" />
+    </target>
+
+    <macrodef name="c.build">
+      <attribute name="c.compiler.src.files" />
+      <attribute name="compiler.cfg.id" />
+      <attribute name="linker.cfg.id" />
+      <attribute name="output.lib.name" />
+      <attribute name="c.compiler.use-jawt" default="false"/>
+      <sequential>
+        <echo message="Output lib name = @{output.lib.name}" />
+
+        <!-- NOTE: the value of the debug and optimise attributes will not be overridden if already set externally -->
+        <property name="c.compiler.debug"     value="false" /> 
+        <!-- Optimise flags one of { none, size, speed, minimal, full, aggressive, extreme, unsafe } --> 
+        <property name="c.compiler.optimise"  value="none" /> 
+
+        <condition property="c.compiler.use-debug"><istrue value="${c.compiler.debug}"/></condition>
+
+        <patternset id="c.src.files.jogl.desktop">
+          <include name="${rootrel.src.c}/macosx/MacOSXCustomCGLCode.c" if="isOSX"/>
+          <include name="${rootrel.src.c}/macosx/MacOSXWindowSystemInterface.m" if="isOSX"/>
+          <include name="${rootrel.src.c}/macosx/ContextUpdater.m" if="isOSX"/>
+          <include name="${rootrel.src.c}/GLXGetProcAddressARB.c" if="isX11"/>
+          <!-- FIXME: the Mixer should be moved to another library -->
+          <!--include name="${rootrel.src.c}/Mixer.cpp" if="isWindows"/-->
+          <include name="${rootrel.src.c.openmax}/omx_tool.c"  if="useOpenMAX"/>
+          <include name="${rootrel.src.c.openmax}/com_jogamp_openmax_OMXInstance.c"  if="useOpenMAX"/>
+
+          <include name="${rootrel.generated.c.jogl}/gl4/GL4bcImpl_JNI.c"/>
+          <!--include name="${rootrel.generated.c.jogl}/GLU_JNI.c"/ EMPTY -->
+          <include name="${rootrel.generated.c.jogl}/gl2/GLUgl2_JNI.c"/>
+          <include name="${rootrel.generated.c.jogl}/X11/GLX*.c" if="isX11"/>
+          <include name="${rootrel.generated.c.jogl}/MacOSX/CGL*.c" if="isOSX"/>
+          <include name="${rootrel.generated.c.jogl}/Windows/GDI*.c" if="isWindows"/>
+          <include name="${rootrel.generated.c.jogl}/Windows/WGL*.c" if="isWindows"/>
+        </patternset>
+
+        <patternset id="c.src.files.jogl.es2">
+          <include name="${rootrel.src.c}/GLXGetProcAddressARB.c" if="isX11"/>
+          <include name="${rootrel.src.c.openmax}/omx_tool.c"  if="useOpenMAX"/>
+          <include name="${rootrel.src.c.openmax}/com_jogamp_openmax_OMXInstance.c"  if="useOpenMAX"/>
+
+          <include name="${rootrel.generated.c.jogl}/egl/EGL_JNI.c"/>
+          <include name="${rootrel.generated.c.jogl}/egl/EGLExtImpl_JNI.c"/>
+          <include name="${rootrel.generated.c.jogl}/es2/GLES2Impl_JNI.c"/>
+        </patternset>
+
+        <patternset id="c.src.files.jogl.es1">
+          <include name="${rootrel.src.c}/GLXGetProcAddressARB.c" if="isX11"/>
+          <include name="${rootrel.src.c.openmax}/omx_tool.c"  if="useOpenMAX"/>
+          <include name="${rootrel.src.c.openmax}/com_jogamp_openmax_OMXInstance.c"  if="useOpenMAX"/>
+
+          <include name="${rootrel.generated.c.jogl}/egl/EGL_JNI.c"/>
+          <include name="${rootrel.generated.c.jogl}/egl/EGLExtImpl_JNI.c"/>
+          <include name="${rootrel.generated.c.jogl}/es1/GLES1Impl_JNI.c"/>
+          <!--include name="${rootrel.generated.c.jogl}/GLU_JNI.c"/ EMPTY -->
+          <!--include name="${rootrel.generated.c.jogl}/es1/GLUes1_JNI.c" EMPTY /-->
+        </patternset>
+
+        <patternset id="c.src.files.cg">
+          <include name="${rootrel.generated.c.cg}/*.c"/>
+        </patternset>
+
+        <echo message="Compiling @{output.lib.name}" />
+
+        <cc outtype="shared" 
+            objdir="${obj.joglsub}" 
+            outfile="${obj.jogl}/@{output.lib.name}"
+            optimize="${c.compiler.optimise}" 
+            debug="${c.compiler.debug}"
+            multithreaded="true" 
+            exceptions="false" 
+            rtti="false">   
+  
+          <fileset dir="${project.root}"><patternset refid="@{c.compiler.src.files}"/></fileset>
+  
+          <compiler extends="@{compiler.cfg.id}" >
+            <sysincludepath path="${java.includes.dir}"/>
+            <sysincludepath path="${java.includes.dir.platform}"/>
+            <includepath path="stub_includes/khr"/>
+            <includepath path="stub_includes/egl"/>
+            <includepath path="stub_includes/opengl"/>
+            <includepath path="stub_includes/openmax" if="useOpenMAX"/>
+            <includepath path="stub_includes/cg" if="jogl.cg"/>        
+  
+            <!-- This is for the generated headers for handwritten C code -->
+            <includepath path="${src.generated.c}" />
+            <includepath path="${src.generated.c}/X11" if="isX11"/>
+            <includepath path="${src.generated.c}/MacOSX" if="isOSX"/>
+            <includepath path="${src.generated.c}/Windows" if="isWindows"/>
+            <includepath path="${src.generated.c.openmax}" if="useOpenMAX"/>
+  
+            <!-- This must come last to not override real include paths -->
+            <!-- includepath path="stub_includes/macosx" if="isOSX" / -->
+          </compiler>
+
+          <linker extends="@{linker.cfg.id}">
+            <syslibset dir="${java.lib.platform}" libs="jawt" if="@{output.lib.name}.useLibJAWT"/>
+            <syslibset dir="${java.lib.platform}/server" libs="jvm" if="@{output.lib.name}.useLibJVM"/>
+          </linker>
+        </cc>
+
+        <!-- FIXME: this is a hack; the cpptask should have an option to change the
+             suffix or at least understand the override from dylib to jnilib -->
+        <antcall target="rename.dylib" inheritRefs="true">
+            <param name="src"  value="${build.jogl}/obj/lib@{output.lib.name}.dylib" />
+            <param name="dest" value="${build.jogl}/obj/lib@{output.lib.name}.jnilib" />
+            <param name="dest-cdc" value="${build.jogl}/obj/lib@{output.lib.name}.so" />
+        </antcall>
+
+        <!-- FIXME: this is a hack; the cpptask should have an option to change the
+             suffix or at least understand the override from dylib to jnilib -->
+        <antcall target="rename.mingw.dll" inheritRefs="true">
+            <param name="src"  value="${build.jogl}/obj/lib@{output.lib.name}.so" />
+            <param name="dest" value="${build.jogl}/obj/@{output.lib.name}.dll" />
+        </antcall>
+      </sequential>
+    </macrodef>  
+
+    <target name="c.build.jogl.prepare.openMAX" if="useOpenMAX">
+      <javah destdir="${src.generated.c.openmax}" classpath="${classes-cdc}" class="com.jogamp.openmax.OMXInstance" />
+    </target>
+
+    <target name="c.build.jogl.prepare" depends="c.build.jogl.prepare.openMAX">
+      <!-- Generate the waveout Mixer header -->
+      <!-- FIXME: this is temporary until we move this to another workspace -->
+      <!--javah destdir="${build.jogl}/gensrc/native/jogl" classpath="${classes}" class="com.jogamp.audio.windows.waveout.Mixer" /-->
+    </target>
+
+    <target name="c.build.jogl.desktop" unless="setup.nodesktop">
+      <c.build c.compiler.src.files="c.src.files.jogl.desktop"
+               output.lib.name="jogl_desktop"
+               compiler.cfg.id="${compiler.cfg.id}"
+               linker.cfg.id="${linker.cfg.id.os}"/>
+    </target>
+
+    <target name="c.build.jogl.es2">
+      <c.build c.compiler.src.files="c.src.files.jogl.es2"
+               output.lib.name="jogl_es2"
+               compiler.cfg.id="${compiler.cfg.id}"
+               linker.cfg.id="${linker.cfg.id.base}"/>
+    </target>
+
+    <target name="c.build.jogl.es1">
+      <c.build c.compiler.src.files="c.src.files.jogl.es1"
+               output.lib.name="jogl_es1"
+               compiler.cfg.id="${compiler.cfg.id}"
+               linker.cfg.id="${linker.cfg.id.base}"/>
+    </target>
+
+    <target name="c.build.jogl.cg" if="jogl.cg">
+      <c.build c.compiler.src.files="c.src.files.cg"
+               output.lib.name="jogl_cg"
+               compiler.cfg.id="${compiler.cfg.id}"
+               linker.cfg.id="${linker.cfg.id.os}"/>
+    </target>
+    
+    <target name="c.manifest.cg" if="jogl.cg">
+      <msvc.manifest objdir="${obj.jogl}" dllname="jogl_cg" />
+    </target>
+
+    <target name="c.manifest" if="isVC8Family">
+      <!-- exec mt, the Microsoft Manifest Tool, to include DLL manifests in order to resolve the location of msvcr80.dll -->
+      <msvc.manifest objdir="${obj.jogl}" dllname="jogl_es1" />
+      <msvc.manifest objdir="${obj.jogl}" dllname="jogl_es2" />
+      <msvc.manifest objdir="${obj.jogl}" dllname="jogl_desktop" />
+      <antcall target="c.manifest.cg" inheritRefs="true" />
+    </target>
+
+    <target name="c.build.jogl" depends="c.configure,c.build.jogl.prepare,c.build.jogl.desktop,c.build.jogl.es2,c.build.jogl.es1,c.build.jogl.cg">
+      <antcall target="gluegen.cpptasks.striplibs" inheritRefs="true">
+          <param name="libdir" value="${obj.jogl}"/>
+      </antcall>
+
+      <antcall target="c.manifest" inheritRefs="true" />
+    </target>
+
+    <!-- ================================================================== -->
+    <!--
+       - Build the jogl.jar files.
+      -->
+    <target name="build-jars" depends="gluegen.cpptasks.detect.os,build-jars-javase,build-jars-cdc" />
+
+    <target name="setup-manifestfile" depends="common.init">
+        <property name="manifestfile" value="joglversion"/>
+        <copy file="${manifestfile}"
+            tofile="${build.jogl}/tempversion"
+            overwrite="true">
+            <filterset>
+                <filter token="VERSION" value="${jogl.version}"/>
+                <filter token="SCM_BRANCH" value="${jogl.build.branch}"/>
+                <filter token="SCM_COMMIT" value="${jogl.build.commit}"/>
+                <filter token="BASEVERSION" value="${jogl_base_version}"/>
+            </filterset>
+        </copy>
+    </target>
+
+    <target name="setup-manifestfile-cdc" unless="setup.noCDC" depends="common.init">
+        <property name="manifestfile" value="joglversion-cdc"/>
+        <copy file="${manifestfile}"
+            tofile="${build.jogl}/tempversion-cdc"
+            overwrite="true">
+            <filterset>
+                <filter token="VERSION" value="${jogl.version}"/>
+                <filter token="SCM_BRANCH" value="${jogl.build.branch}"/>
+                <filter token="SCM_COMMIT" value="${jogl.build.commit}"/>
+                <filter token="BASEVERSION" value="${jogl_base_version}"/>
+            </filterset>
+        </copy>
+    </target>
+
+    <target name="build-cg-jar-javase" depends="setup-manifestfile" if="jogl.cg">
+        <jar manifest="${build.jogl}/tempversion" destfile="${jogl.cg.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.nv-cg}"/>
+        </jar>
+    </target>
+
+    <target name="build-jars-os-desktop-javase" depends="setup-manifestfile" unless="setup.nodesktop">
+        <jar manifest="${build.jogl}/tempversion" destfile="${jogl.os.x11.jar}" filesonly="true">
+            <fileset dir="${classes}" includes="${java.part.glx}"/>
+        </jar>
+        <jar manifest="${build.jogl}/tempversion" destfile="${jogl.os.win.jar}" filesonly="true">
+            <fileset dir="${classes}" includes="${java.part.wgl}" />
+        </jar>
+        <jar manifest="${build.jogl}/tempversion" destfile="${jogl.os.osx.jar}" filesonly="true">
+            <fileset dir="${classes}" includes="${java.part.cgl}"/>
+        </jar>
+    </target>
+
+    <target name="build-jars-es-javase" depends="setup-manifestfile">
+        <jar manifest="${build.jogl}/tempversion" destfile="${jogl.egl.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.egl}"
+                     excludes="${java.part.awt}"/>
+        </jar>
+        <jar manifest="${build.jogl}/tempversion" destfile="${jogl.gles1.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.es1}"
+                     excludes="${java.part.es1.dbg}"/>
+        </jar>
+        <jar manifest="${build.jogl}/tempversion" destfile="${jogl.gles1.dbg.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.es1.dbg}"/>
+        </jar>
+        <jar manifest="${build.jogl}/tempversion" destfile="${jogl.gles2.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.es2}, ${java.part.openmax}"
+                     excludes="${java.part.es2.dbg}"/>
+        </jar>
+        <jar manifest="${build.jogl}/tempversion" destfile="${jogl.gles2.dbg.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.es2.dbg}"/>
+        </jar>
+    </target>
+
+    <target name="build-jars-os-desktop-cdc" depends="setup-manifestfile" unless="setup.nodesktop">
+        <jar manifest="${build.jogl}/tempversion" destfile="${jogl.os.x11.cdc.jar}" filesonly="true">
+            <fileset dir="${classes-cdc}" includes="${java.part.glx}"/>
+        </jar>
+        <jar manifest="${build.jogl}/tempversion" destfile="${jogl.os.win.cdc.jar}" filesonly="true">
+            <fileset dir="${classes-cdc}" includes="${java.part.wgl}" />
+        </jar>
+        <jar manifest="${build.jogl}/tempversion" destfile="${jogl.os.osx.cdc.jar}" filesonly="true">
+            <fileset dir="${classes-cdc}" includes="${java.part.cgl}"/>
+        </jar>
+    </target>
+
+    <target name="build-jars-es-cdc" depends="setup-manifestfile-cdc" unless="setup.noCDC">
+        <jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.egl.cdc.jar}" filesonly="true">
+            <fileset dir="${classes-cdc}"
+                     includes="${java.part.egl}"
+                     excludes="${java.part.awt}"/>
+        </jar>
+        <jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.gles1.cdc.jar}" filesonly="true">
+            <fileset dir="${classes-cdc}"
+                     includes="${java.part.es1}"
+                     excludes="${java.part.es1.dbg}"/>
+        </jar>
+        <jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.gles1.dbg.cdc.jar}" filesonly="true">
+            <fileset dir="${classes-cdc}"
+                     includes="${java.part.es1.dbg}"/>
+        </jar>
+        <jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.gles2.cdc.jar}" filesonly="true">
+            <fileset dir="${classes-cdc}"
+                     includes="${java.part.es2}, ${java.part.openmax}"
+                     excludes="${java.part.es2.dbg}"/>
+        </jar>
+        <jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.gles2.dbg.cdc.jar}" filesonly="true">
+            <fileset dir="${classes-cdc}"
+                     includes="${java.part.es2.dbg}"/>
+        </jar>
+    </target>
+
+    <target name="build-jars-awt-javase" depends="setup-manifestfile" unless="setup.noAWT">
+        <jar manifest="${build.jogl}/tempversion" destfile="${jogl.awt.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.awt}" />
+        </jar>
+        <jar manifest="${build.jogl}/tempversion" destfile="${jogl.util.awt.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.util.awt}"/>
+        </jar>
+    </target>
+
+    <target name="build-jars-all-awt-javase" depends="setup-manifestfile" unless="setup.noAWT">
+        <jar manifest="${build.jogl}/tempversion" destfile="${jogl.all.jar}" filesonly="true">
+            <fileset dir="${classes}">
+                <include name="javax/media/opengl/**" />
+                <include name="com/jogamp/gluegen/runtime/**" />
+                <include name="com/jogamp/opengl/**" />
+                <include name="${java.part.openmax}" />
+                <!-- FIXME: this is temporary until we move these classes to another workspace -->
+                <include name="com/jogamp/**" />
+            </fileset>
+            <fileset dir="${src.java}"
+                     includes="${java.part.util.fixedfuncemu.shadercode}"/>
+        </jar>
+    </target>
+    <target name="build-jars-all-noawt-javase" depends="setup-manifestfile">
+        <jar manifest="${build.jogl}/tempversion" destfile="${jogl.all-noawt.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                includes="javax/media/opengl/** com/jogamp/gluegen/runtime/** com/jogamp/opengl/** ${java.part.openmax} com/jogamp/**"
+                excludes="${java.part.awt} ${java.part.util.awt}">
+            </fileset>
+            <fileset dir="${src.java}"
+                     includes="${java.part.util.fixedfuncemu.shadercode}"/>
+        </jar>
+    </target>
+    <target name="build-jars-all-cdc" depends="setup-manifestfile">
+        <jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.all.cdc.jar}" filesonly="true">
+            <fileset dir="${classes-cdc}"
+                     includes="${java.part.core} ${java.part.egl} ${java.part.glutess} ${java.part.glumipmap} ${java.part.openmax} ${java.part.sdk} ${java.part.glx} ${java.part.cgl} ${java.part.wgl} ${java.part.es1} ${java.part.es1.dbg} ${java.part.es2} ${java.part.es2.dbg} ${java.part.util} ${java.part.util.glsl} ${java.part.util.fixedfuncemu}"
+                     excludes="${java.excludes.cdcfp}"/>
+            <fileset dir="${src.java}"
+                     includes="${java.part.util.fixedfuncemu.shadercode}"/>
+        </jar>
+    </target>
+
+
+    <target name="build-jars-cdc" depends="setup-manifestfile-cdc, build-jars-es-cdc, build-jars-all-cdc" unless="setup.noCDC">
+        <jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.core.cdc.jar}" filesonly="true">
+            <fileset dir="${classes-cdc}"
+                     includes="${java.part.core}"
+                     excludes="${java.part.core.exclude}"/>
+        </jar>
+        <jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.glutess.cdc.jar}" filesonly="true">
+            <fileset dir="${classes-cdc}"
+                     includes="${java.part.glutess}"/>
+        </jar>
+        <jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.glumipmap.cdc.jar}" filesonly="true">
+            <fileset dir="${classes-cdc}"
+                     includes="${java.part.glumipmap}"/>
+        </jar>
+        <jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.util.cdc.jar}" filesonly="true">
+            <fileset dir="${classes-cdc}"
+                     includes="${java.part.util} ${java.part.util.glsl}"
+                     excludes="${java.part.util.awt} ${java.part.util.gldesktop} ${java.part.util.fixedfuncemu}"/>
+        </jar>
+        <jar manifest="${build.jogl}/tempversion-cdc" destfile="${jogl.util.fixedfuncemu.cdc.jar}" filesonly="true">
+            <fileset dir="${classes-cdc}"
+                     includes="${java.part.util.fixedfuncemu}"/>
+            <fileset dir="${src.java}"
+                     includes="${java.part.util.fixedfuncemu.shadercode}"/>
+        </jar>
+        <jar manifest="${build.jogl}/tempversion-cdc" destfile="${build.jogl}/jogl-natives-${os.and.arch}-cdc.jar" filesonly="true">
+            <fileset dir="${obj.jogl}">
+              <include name="*_es1.${native.library.suffix-cdc}" />
+              <include name="*_es2.${native.library.suffix-cdc}" />
+            </fileset>
+        </jar>
+    </target>
+
+    <target name="build-jars-desktop-javase" depends="setup-manifestfile,build-jars-os-desktop-javase" unless="setup.nodesktop">
+        <!--os specific gldesktop-->
+        <jar manifest="${build.jogl}/tempversion" destfile="${jogl.gldesktop.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.gldesktop}, ${java.part.openmax}"
+                     excludes="${java.part.gldesktop.dbg}, ${java.part.glugldesktop}"/>
+        </jar>
+
+        <!-- misc -->
+        <jar manifest="${build.jogl}/tempversion" destfile="${jogl.gldesktop.dbg.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.gldesktop.dbg}"/>
+        </jar>
+        <jar manifest="${build.jogl}/tempversion" destfile="${jogl.glugldesktop.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.glugldesktop}"/>
+        </jar>
+        <jar manifest="${build.jogl}/tempversion" destfile="${jogl.util.gldesktop.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.util.gldesktop}"
+                     excludes="com/jogamp/opengl/**/awt/**"/>
+        </jar>
+    </target>
+
+    <target name="build-jars-javase" depends="setup-manifestfile, build-jars-es-javase, build-jars-awt-javase, build-cg-jar-javase, build-jars-all-awt-javase, build-jars-all-noawt-javase, build-jars-desktop-javase">
+        <jar manifest="${build.jogl}/tempversion" destfile="${jogl.core.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.core}"
+                     excludes="${java.part.core.exclude}"/>
+        </jar>
+        <jar manifest="${build.jogl}/tempversion" destfile="${jogl.sdk.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.sdk}"/>
+        </jar>
+        <jar manifest="${build.jogl}/tempversion" destfile="${jogl.glutess.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.glutess}"/>
+        </jar>
+        <jar manifest="${build.jogl}/tempversion" destfile="${jogl.glumipmap.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.glumipmap}"/>
+        </jar>
+        <jar manifest="${build.jogl}/tempversion" destfile="${jogl.util.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.util} ${java.part.util.glsl}"
+                     excludes="${java.part.util.awt} ${java.part.util.gldesktop} ${java.part.util.fixedfuncemu}"/>
+        </jar>
+        <jar manifest="${build.jogl}/tempversion" destfile="${jogl.util.fixedfuncemu.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.util.fixedfuncemu}"/>
+            <fileset dir="${src.java}"
+                     includes="${java.part.util.fixedfuncemu.shadercode}"/>
+        </jar>
+        <jar manifest="${build.jogl}/tempversion" destfile="${build.jogl}/jogl-natives-${os.and.arch}.jar" filesonly="true">
+            <fileset dir="${obj.jogl}">
+              <include name="*.${native.library.suffix}" />
+            </fileset>
+        </jar>
+    </target>
+
+    <!-- ================================================================== -->
+    <!--
+       - Build the Javadocs for the sources.
+       - NOTE:  these are not entirely correct as the javadocs targets depend 
+       -        on the platform specific build targets.  To circumvent any 
+       -        errors, ensure that the source is built first.
+      -->
+    <target name="javadoc.nocg" depends="init" unless="jogl.cg">
+        <!-- Build the general public Javadoc -->
+        <javadoc packagenames="${javadoc.packagenames}"
+                 excludepackagenames="${java.excludes.javadoc.packagenames}"
+                 sourcepath="${src.java};${src.generated.java}"        
+                 destdir="${javadoc}" windowtitle="${javadoc.windowtitle}"
+                 overview="${javadoc.overview}" 
+                 source="1.4"
+                 maxmemory="512m"
+                 linkoffline="${javadoc.link} 142-packages"
+         bottom="${javadoc.bottom}" >
+          <classpath refid="nativewindow_gluegen.classpath"/>
+          <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" />
+        </javadoc>
+    </target>
+
+    <!-- Same as above but with Cg directories added -->
+    <target name="javadoc.cg" depends="init" if="jogl.cg">
+        <!-- Build the general public Javadoc with CG -->
+        <javadoc packagenames="${javadoc.packagenames},com.jogamp.opengl.cg"
+                 excludepackagenames="${java.excludes.javadoc.packagenames}"
+                 sourcepath="${src.java};${src.generated.java}"        
+                 destdir="${javadoc}" windowtitle="${javadoc.windowtitle}"
+                 overview="${javadoc.overview}" 
+                 source="1.4"
+                 maxmemory="512m"
+                 linkoffline="${javadoc.link} 142-packages"
+         bottom="${javadoc.bottom}" >
+          <classpath refid="nativewindow_gluegen.classpath"/>
+          <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" />
+        </javadoc>
+    </target>
+
+    <target name="javadoc" depends="javadoc.nocg,javadoc.cg" />
+
+    <target name="javadoc.spec.nocg" depends="init" unless="jogl.cg">
+        <!-- Build the specification Javadoc -->
+        <javadoc packagenames="${javadoc.spec.packagenames}"
+                 excludepackagenames="${java.excludes.javadoc.packagenames}"
+                 sourcepath="${src.java};${src.generated.java}"
+                 destdir="${javadoc.spec}" windowtitle="${javadoc.windowtitle}"
+                 overview="${javadoc.overview}"
+                 source="1.4"
+                 maxmemory="512m"
+                 linkoffline="${javadoc.link} 142-packages"
+                 bottom="${javadoc.bottom}" >
+          <classpath refid="nativewindow_gluegen.classpath"/>
+          <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" />
+        </javadoc>
+    </target>
+                                                                                                                                   
+    <!-- Same as above since Cg directories are not part of spec -->
+    <target name="javadoc.spec.cg" depends="init" if="jogl.cg">
+        <!-- Build the specification Javadoc with CG -->
+        <javadoc packagenames="${javadoc.spec.packagenames}"
+                 excludepackagenames="${java.excludes.javadoc.packagenames}"
+                 sourcepath="${src.java};${src.generated.java}"
+                 destdir="${javadoc.spec}" windowtitle="${javadoc.windowtitle}"
+                 overview="${javadoc.overview}"
+                 source="1.4"
+                 maxmemory="512m"
+                 linkoffline="${javadoc.link} 142-packages"
+                 bottom="${javadoc.bottom}" >
+          <classpath refid="nativewindow_gluegen.classpath"/>
+          <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" />
+        </javadoc>
+    </target>
+
+    <target name="javadoc.spec" depends="javadoc.spec.nocg,javadoc.spec.cg" />
+
+    <target name="javadoc.dev.nocg" unless="jogl.cg">
+        <!-- Build the internal developer Javadoc -->
+        <javadoc packagenames="${javadoc.dev.packagenames}"
+                 excludepackagenames="${java.excludes.javadoc.packagenames}"
+                 sourcepath="${src.java};${src.generated.java}"        
+                 destdir="${javadoc.dev}" windowtitle="${javadoc.windowtitle}"
+                 overview="${javadoc.overview}" 
+                 source="1.4"
+                 maxmemory="512m"
+                 linkoffline="${javadoc.link} 142-packages"
+         bottom="${javadoc.bottom}" >
+          <classpath refid="nativewindow_gluegen.classpath"/>
+          <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" />
+        </javadoc>
+    </target>
+
+    <!-- Same as above but with Cg directories added -->
+    <target name="javadoc.dev.cg" if="jogl.cg">
+        <!-- Build the internal developer Javadoc -->
+        <javadoc packagenames="${javadoc.dev.packagenames},com.jogamp.opengl.cg"
+                 excludepackagenames="${java.excludes.javadoc.packagenames}"
+                 sourcepath="${src.java};${src.generated.java}"        
+                 destdir="${javadoc.dev}" windowtitle="${javadoc.windowtitle}"
+                 overview="${javadoc.overview}" 
+                 source="1.4"
+                 maxmemory="512m"
+                 linkoffline="${javadoc.link} 142-packages"
+         bottom="${javadoc.bottom}" >
+          <classpath refid="nativewindow_gluegen.classpath"/>
+          <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" />
+        </javadoc>
+    </target>
+
+    <target name="javadoc.dev.all"  depends="init,javadoc.dev.nocg,javadoc.dev.cg" />
+
+    <target name="all.doc" description="Build JOGL docs" depends="init,javadoc,javadoc.spec,javadoc.dev.all" />
+
+    <!-- ================================================================== -->
+    <!--
+       - Clean up all that is built.
+      -->
+    <target name="clean" description="Remove all build products" depends="declare.common">
+        <delete includeEmptyDirs="true" quiet="true">
+            <fileset dir="${tempdir}" />
+            <fileset dir="${build.jogl}" />
+            <fileset dir="${javadoc}" />
+            <fileset dir="${javadoc.spec}" />
+            <fileset dir="${javadoc.dev}" />
+        </delete>
+    </target>
+
+    <!-- ================================================================== -->
+    <!--
+       - Build everything.
+      -->
+    <target name="all" description="Build JOGL JAR file(s) and native libraries." depends="init,java.compile,c.build.jogl,build-jars,generate.version.txt" />
+
+    <target name="generate.version.txt" depends="init">
+        <!-- Create a version.txt file indicating which version we just built -->
+        <echo message="${jogl.version}" file="${build.jogl}/version.txt" />
+    </target>
+
+</project>
diff --git a/make/build-junit.xml b/make/build-junit.xml
new file mode 100644
index 0000000..2536d56
--- /dev/null
+++ b/make/build-junit.xml
@@ -0,0 +1,280 @@
+<?xml version="1.0" encoding="UTF-8"?>
+
+<project name="JOGLTest" basedir="." default="all">
+
+    <description>JUNIT Tests JOGL</description>
+
+    <import file="build-common.xml"/>
+
+    <taskdef resource="net/sf/antcontrib/antlib.xml">
+      <classpath> <pathelement location="${ant-contrib.jar}"/> </classpath>
+    </taskdef>
+
+    <!-- ================================================================== -->
+    <!-- 
+       - Declare all paths and user defined variables.
+      -->
+    <target name="declare.common" description="Declare properties" depends="common.init">
+        <property name="rootrel.src.junit"    value="src/junit" />
+        <property name="src.junit"            value="${project.root}/${rootrel.src.junit}" />
+
+        <property name="classes"              value="${build.junit}/classes" />
+        <property name="classes.path"         location="${classes}"/> <!-- absolute path -->
+
+        <property name="java.dir.test"        value="com/jogamp/test"/>
+        <property name="java.part.test"       value="${java.dir.test}/**"/>
+
+        <property name="batchtest.timeout"    value="1800000"/> <!-- 30 min -->
+
+    </target>
+    
+    <!-- ================================================================== -->
+    <!-- 
+       - Initialize all parameters required for the build and create any
+       - required directories.
+      -->
+    <target name="init" depends="declare.common">
+        <!-- Create the required output directories. -->
+        <mkdir dir="${obj.junit}" />
+        <mkdir dir="${classes}" />
+    </target>
+
+    <!-- ================================================================== -->
+    <!--
+       - Clean up all that is built.
+      -->
+    <target name="clean" description="Remove all build products" depends="declare.common">
+        <delete includeEmptyDirs="true" quiet="true">
+            <fileset dir="${build.junit}" />
+        </delete>
+    </target>
+
+    <!-- ================================================================== -->
+    <!--
+       - Build/run junit.
+      -->
+    <target name="junit.compile.check" depends="init">
+      <property name="jogl.test.jar.path" location="${jogl.test.jar}"/> <!-- absolute path -->
+      <echo message="jogl.test.jar ${jogl.test.jar.path}"/>
+      <uptodate property="junit.compile.skip">
+        <srcfiles dir= "."                 includes="*.xml"/>
+        <srcfiles dir= "${src.junit}"      includes="**"/>
+        <srcfiles                          file="${nativewindow.all.jar}" />
+        <srcfiles                          file="${jogl.all.jar}" />
+        <srcfiles                          file="${newt.all.jar}" />
+        <srcfiles                          file="${gluegen.jar}" />
+        <mapper type="merge" to="${jogl.test.jar.path}"/>
+      </uptodate>
+    </target>
+
+    <target name="junit.compile" depends="junit.compile.check" unless="junit.compile.skip">
+        <!-- Perform the junit pass Java compile -->
+        <javac destdir="${classes}"
+               source="${host.sourcelevel}"
+               fork="yes"
+               memoryMaximumSize="${javac.memorymax}"
+               includeAntRuntime="false"
+               debug="${javacdebug}" debuglevel="${javacdebuglevel}">
+            <classpath refid="junit_jogl_newt.compile.classpath"/>
+            <src path="${src.junit}" />
+        </javac>
+        <delete includeEmptyDirs="true" quiet="true">
+            <fileset file="${jogl.test.jar}" />
+        </delete>
+        <jar destfile="${jogl.test.jar}" filesonly="true">
+            <fileset dir="${classes}">
+                <include name="${java.part.test}"/>
+            </fileset>
+        </jar>
+    </target>
+
+    <target name="junit.run.setup" depends="junit.compile">
+        <mkdir dir="${results.junit}" />
+        <delete quiet="true">
+            <fileset dir="${results.junit}" includes="**"/>
+        </delete>
+
+        <condition property="jvmarg.newt.headless" value="-XstartOnFirstThread -Djava.awt.headless=true"><isset property="isOSX"/></condition>
+        <condition property="jvmarg.newt.headless" value="-Djava.awt.headless=true"><not><isset property="isOSX"/></not></condition>
+    </target>
+
+    <!-- NEWT is currently not supported on OSX -->
+    <target name="junit.run.newt.headless" depends="junit.run.setup" unless="isOSX">
+        <!-- Test*NEWT* 
+
+             Emulation of junit task,
+             due to the fact that we have to place invoke our MainThread class first (-> MacOSX).
+
+             Utilizing Ant-1.8.0 and ant-contrib-1.0b3 (loops, mutable properties).
+          --> 
+        <for param="test.class.path.m" keepgoing="true">
+            <!-- results in absolute path -->
+            <fileset dir="${classes}">
+                <include name="${java.dir.test}/**/Test*NEWT*"/>
+                <exclude name="**/*$$*"/>
+            </fileset>
+          <sequential>
+            <var name="test.class.path" unset="true"/>
+            <property name="test.class.path" basedir="${classes}" relative="true" location="@{test.class.path.m}"/>
+            <var name="test.class.fqn" unset="true"/>
+            <pathconvert property="test.class.fqn">
+              <fileset file="${classes}${file.separator}${test.class.path}"/>
+              <chainedmapper>
+                  <globmapper    from="${classes.path}${file.separator}*" to="*"/> <!-- rel. -->
+                  <packagemapper from="*.class"           to="*"/> <!-- FQCN -->
+              </chainedmapper>
+            </pathconvert>
+            <var name="test.class.result.file" value="${results.junit}/TEST-${test.class.fqn}.xml"/>
+            <echo message="Testing ${test.class.fqn} -> ${test.class.result.file}"/>
+            <apply dir="." executable="${java.home}/bin/java" 
+                 parallel="false" 
+                 timeout="${batchtest.timeout}"
+                 vmlauncher="false"
+                 relative="true"
+                 failonerror="false">
+                <env key="${system.env.library.path}" path="${obj.all.paths}"/>
+                <env key="CLASSPATH" value="${junit_jogl_newt.run.jars}"/>
+                <arg value="-Djava.library.path=${obj.all.paths}"/>
+                <arg line="${jvmarg.newt.headless}"/>
+                <!--
+                <arg line="-Dnewt.debug.EDT"/>
+                -->
+                <arg line="com.jogamp.newt.util.MainThread"/>
+                <arg line="org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner"/>
+                <srcfile/>
+                <arg line="filtertrace=true"/>
+                <arg line="haltOnError=false"/>
+                <arg line="haltOnFailure=false"/>
+                <arg line="showoutput=true"/>
+                <arg line="outputtoformatters=true"/>
+                <arg line="logfailedtests=true"/>
+                <arg line="logtestlistenerevents=true"/>
+                <arg line="formatter=org.apache.tools.ant.taskdefs.optional.junit.PlainJUnitResultFormatter"/>
+                <arg line="formatter=org.apache.tools.ant.taskdefs.optional.junit.XMLJUnitResultFormatter,${test.class.result.file}"/>
+                <mappedresources>
+                    <fileset dir="${classes}" includes="${test.class.path}"/>
+                    <packagemapper from="*.class" to="*"/>
+                </mappedresources>
+            </apply>
+          </sequential>
+        </for>
+    </target>
+
+    <!-- junit.run.newt is covered by junit.run.newt.headless, disable it for now, but may be checked manually.
+         This test target would also overwrite the test result XML files, we would also need a solution here for hudson,
+         if run in parallel.
+         NEWT is currently not supported on OSX 
+      -->
+    <target name="junit.run.newt" depends="junit.run.setup" unless="isOSX">
+        <!-- Test*NEWT* -->
+        <junit forkmode="perTest" showoutput="true" fork="true" haltonerror="off" timeout="${batchtest.timeout}">
+            <env key="${system.env.library.path}" path="${obj.all.paths}"/>
+            <jvmarg value="-Djava.library.path=${obj.all.paths}"/>
+
+            <!--
+            <jvmarg value="-Dnewt.debug.EDT"/>
+            <jvmarg value="-Djogl.debug=all"/>
+            <jvmarg value="-Dgluegen.debug.NativeLibrary=true"/>
+            <jvmarg value="-Dgluegen.debug.ProcAddressHelper=true"/>
+            <jvmarg value="-Djogl.debug.GLSLState"/>
+            <jvmarg value="-Dnativewindow.debug=all"/>
+            <jvmarg value="-Dnewt.debug=all"/>
+            <jvmarg value="-verbose:jni"/> 
+            <jvmarg value="-client"/>
+            <jvmarg value="-d32"/>
+            -->
+
+            <formatter usefile="false" type="plain"/>
+            <formatter usefile="true" type="xml"/>
+            <classpath refid="junit_jogl_newt.run.classpath"/>
+
+            <batchtest todir="${results.junit}">
+              <fileset dir="${classes}">
+                  <include name="${java.dir.test}/**/Test*NEWT*"/>
+                  <exclude name="**/*$$*"/>
+              </fileset>
+              <formatter usefile="false" type="brief"/>
+              <formatter usefile="true" type="xml"/>
+            </batchtest>
+        </junit>
+    </target>
+
+    <target name="junit.run.awt" depends="junit.run.setup">
+        <!-- Test*AWT* -->
+        <junit forkmode="perTest" showoutput="true" fork="true" haltonerror="off" timeout="${batchtest.timeout}">
+            <env key="${system.env.library.path}" path="${obj.all.paths}"/>
+            <jvmarg value="-Djava.library.path=${obj.all.paths}"/>
+
+            <!--
+            <jvmarg value="-Dnewt.debug.EDT"/>
+            <jvmarg value="-Djogl.debug=all"/>
+            <jvmarg value="-Dgluegen.debug.NativeLibrary=true"/>
+            <jvmarg value="-Dgluegen.debug.ProcAddressHelper=true"/>
+            <jvmarg value="-Djogl.debug.GLSLState"/>
+            <jvmarg value="-Dnativewindow.debug=all"/>
+            <jvmarg value="-Dnewt.debug=all"/>
+            <jvmarg value="-verbose:jni"/> 
+            <jvmarg value="-client"/>
+            <jvmarg value="-d32"/>
+            -->
+
+            <formatter usefile="false" type="plain"/>
+            <formatter usefile="true" type="xml"/>
+            <classpath refid="junit_jogl_awt.run.classpath"/>
+
+            <batchtest todir="${results.junit}">
+              <fileset dir="${classes}">
+                  <include name="${java.dir.test}/**/Test*AWT*"/>
+                  <exclude name="**/*$$*"/>
+                  <exclude name="**/newt/**"/>
+              </fileset>
+              <formatter usefile="false" type="brief"/>
+              <formatter usefile="true" type="xml"/>
+            </batchtest>
+        </junit>
+    </target>
+
+    <!-- NEWT is currently not supported on OSX -->
+    <target name="junit.run.newt.awt" depends="junit.run.setup" unless="isOSX">
+        <!-- Test*AWT* -->
+        <junit forkmode="perTest" showoutput="true" fork="true" haltonerror="off" timeout="${batchtest.timeout}">
+            <env key="${system.env.library.path}" path="${obj.all.paths}"/>
+            <jvmarg value="-Djava.library.path=${obj.all.paths}"/>
+
+            <!--
+            <jvmarg value="-Dnewt.debug.EDT"/>
+            <jvmarg value="-Djogl.debug=all"/>
+            <jvmarg value="-Dgluegen.debug.NativeLibrary=true"/>
+            <jvmarg value="-Dgluegen.debug.ProcAddressHelper=true"/>
+            <jvmarg value="-Djogl.debug.GLSLState"/>
+            <jvmarg value="-Dnativewindow.debug=all"/>
+            <jvmarg value="-Dnewt.debug=all"/>
+            <jvmarg value="-verbose:jni"/> 
+            <jvmarg value="-client"/>
+            <jvmarg value="-d32"/>
+            -->
+
+            <formatter usefile="false" type="plain"/>
+            <formatter usefile="true" type="xml"/>
+            <classpath refid="junit_jogl_newt_awt.run.classpath"/>
+
+            <batchtest todir="${results.junit}">
+              <fileset dir="${classes}">
+                  <include name="${java.dir.test}/**/newt/**/Test*AWT*"/>
+                  <exclude name="**/*$$*"/>
+              </fileset>
+              <formatter usefile="false" type="brief"/>
+              <formatter usefile="true" type="xml"/>
+            </batchtest>
+        </junit>
+    </target>
+
+    <target name="junit.run" depends="junit.run.newt.headless,junit.run.awt,junit.run.newt.awt"/>
+
+    <!-- ================================================================== -->
+    <!--
+       - Build everything.
+      -->
+    <target name="all" description="Build JOGL JUNIT tests and run them." depends="junit.compile, junit.run" />
+
+</project>
diff --git a/make/build-nativewindow.xml b/make/build-nativewindow.xml
new file mode 100644
index 0000000..4326468
--- /dev/null
+++ b/make/build-nativewindow.xml
@@ -0,0 +1,871 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!--
+   - Ant build for the NativeWindow package.  This build has been tested with ANT 1.7.0.  The
+   - optional.jar that contains the optional ANT tasks must be in the ANT
+   - classpath (typically the ant/lib directory).
+   -
+   - A clean download of the NativeWindow sources is required for this build.
+   -
+   - This build has no dependence on environment variables; the needed
+   - ones (e.g. java.home, ANT_HOME) are all set by the Ant wrapper shell
+   - script, by the virtual machine, or elsewhere. However, on all platforms,
+   - the C compiler and linker should be in the path. All other paths that
+   - need to be set are in host.properties.
+   -
+   - NOTE:  because the GlueGen config files have their own relative paths
+   -        which cannot be overridden by GlueGen, GlueGen MUST be run from
+   -        the "make" directory. This also means that this build.xml MUST
+   -        be run from the "make" directory.
+   -
+   - Public targets:
+   -   all: (default; autodetects OS and chooses C compiler from gluegen.properties)
+   -   clean:        clean all built
+   -   javadoc:      create the standard developer Javadoc (recommended)
+   -                 (Note: should build all first - may be dependence in the future)
+   -   javadoc.spec: create the standard developer Javadoc but exclude com.jogamp.* classes
+   -   javadoc.dev:  create the internal developer Javadoc.  This includes the
+   -                       Java and C file generators. Note that it is only supported
+   -                       to create the Javadoc for the platform on which you are
+   -                       currently running.
+   - 
+   - Note: on Windows the "win32.c.compiler" property in gluegen.properties
+   - is required to select the appropriate C compiler. See the example
+   - gluegen.properties in the gluegen workspace for valid values. On Mac OS X
+   - universal binaries may also be built by setting the "macosxfat"
+   - property in gluegen.properties; again see the example file in this
+   - directory.
+   -   
+   - Thanks to Rob Grzywinski and Artur Biesiadowski for the bulk of the
+   - ANT build, including the GlueGen tasks, the building of
+   - the Java generated sources, the first and second phase Java compiles, and
+   - the building of the jar file. Thanks to Alex Radeski for the bulk of the
+   - port to the ant-contrib CPPTask framework. Thanks to Athomas Goldberg for
+   - the original OS detection code.
+   -
+   - Some environment defs affecting compilation
+
+   - setup.nodesktop is set iff:
+        !isWindows && !isOSX && !isX11
+
+   - Internal settings, may not be necessary to set them manually,
+     since all JAR archives are orthogonal.
+       setup.noAWT
+   -->
+<project name="NativeWindow" basedir="." default="all">
+
+  <import file="build-common.xml"/>
+
+    <!-- ================================================================== -->
+    <!-- 
+       - Base initialization and detection of operating system.
+      -->
+    <target name="base.init" depends="common.init">
+
+        <condition property="setup.noNativeAWT">
+            <or>
+                <isset property="setup.noAWT"/> 
+                <isset property="setup.nodesktop"/> 
+            </or>
+        </condition>
+
+        <echo message="setup.noNativeAWT: ${setup.noNativeAWT}" />
+
+        <!-- partitioning -->
+
+        <property name="java.part.core"
+                  value="javax/media/nativewindow/*, javax/media/nativewindow/util/*, javax/media/nativewindow/egl/*, javax/media/nativewindow/macosx/*, javax/media/nativewindow/windows/*, com/jogamp/nativewindow/*, com/jogamp/nativewindow/impl/*, com/jogamp/nativewindow/impl/jvm/*"/>
+
+        <property name="java.part.awt"
+                  value="javax/media/nativewindow/awt/*, com/jogamp/nativewindow/impl/jawt/**, com/jogamp/nativewindow/impl/**/awt/**"/>
+
+        <property name="java.part.x11"
+                  value="com/jogamp/nativewindow/impl/x11/** javax/media/nativewindow/x11/*" />
+
+        <property name="java.part.windows"
+                  value="com/jogamp/nativewindow/impl/windows/** javax/media/nativewindow/windows/*" />
+
+        <!-- condition excludes -->
+
+        <condition property="java.excludes.awt"
+                   value="${java.part.awt}">
+           <isset property="setup.noAWT"/> 
+        </condition>
+
+        <property name="java.excludes.all" value="${java.excludes.awt}" />
+        <echo message="java.excludes.all: ${java.excludes.all}" />
+    </target>
+
+
+    <!-- ================================================================== -->
+    <!-- 
+       - Declare all paths and user defined variables.
+      -->
+    <target name="declare.common" description="Declare properties" depends="base.init">
+
+        <property name="config.nativewindow" value="${config}/nativewindow" />
+
+        <property name="rootrel.src" value="src/nativewindow" />
+        <property name="rootrel.src.java" value="${rootrel.src}/classes" />
+        <property name="rootrel.src.c" value="${rootrel.src}/native" />
+
+        <property name="rootrel.src.generated" value="${rootrel.build}/nativewindow/gensrc" />
+        <property name="rootrel.generated.c" value="${rootrel.src.generated}/native" />
+
+        <!-- The source directories. -->
+        <property name="src.java" value="${project.root}/${rootrel.src.java}" />
+        <property name="src.c"    value="${project.root}/${rootrel.src.c}" />
+        
+        <!-- The generated source directories. -->
+        <property name="src.generated" value="${build.nativewindow}/gensrc" />
+        <property name="src.generated.java" value="${src.generated}/classes" />
+        <property name="src.generated.java-cdc" value="${src.generated}/classes-cdc" />
+        <property name="src.generated.c" value="${src.generated}/native" />
+        
+        <!-- The compiler output directories. -->
+        <property name="classes" value="${build.nativewindow}/classes" />
+        <property name="classes-cdc" value="${build.nativewindow}/classes-cdc" />
+
+        <!-- The headers from which Java files are generated -->
+        <dirset id="stub.includes.fileset.all" dir=".">
+            <include name="${stub.includes}/macosx/**" />
+            <include name="${stub.includes}/win32/**" />
+            <include name="${stub.includes}/x11/**" />
+            <include name="${stub.includes}/gluegen/**" />
+            <include name="${stub.includes}/khr/**" />
+            <include name="${stub.includes}/jni/**" />
+        </dirset>
+        <fileset id="stub.includes.dependencies.fileset.1" dir="${stub.includes}">
+            <include name="macosx/**" />
+            <include name="win32/**" />
+            <include name="x11/**" />
+            <include name="common/**" />
+            <include name="jni/**" />
+        </fileset>
+        <fileset id="stub.includes.dependencies.fileset.2" file="${gluegen.jar}" />
+        <fileset id="stub.includes.dependencies.fileset.3" dir="${config.nativewindow}">
+            <include name="*.cfg" />
+            <include name="*.java" />
+            <include name="*.c" />
+        </fileset>
+
+        <!-- The javadoc dirs. -->
+        <property name="javadoc" value="${project.root}/javadoc_nativewindow_public" />
+        <property name="javadoc.spec" value="${project.root}/javadoc_nativewindow_spec" />
+        <property name="javadoc.dev" value="${project.root}/javadoc_nativewindow_dev" />
+        <property name="javadoc.link" value="http://java.sun.com/j2se/1.4.2/docs/api/" />
+        <property name="javadoc.windowtitle" value="Native Windowing Interface (NativeWindow) API -- ${nativewindow_base_version} Specification" />
+        <property name="javadoc.overview" value="../src/nativewindow/classes/javax/media/nativewindow/package.html" />
+        <property name="javadoc.spec.packagenames" value="javax.media.nativewindow.*" />
+
+        <property name="javadoc.packagenames" value="${javadoc.spec.packagenames}" />
+
+        <property name="javadoc.dev.packagenames" value="${javadoc.packagenames},com.jogamp.nativewindow.util.*,com.jogamp.nativewindow.impl.*,com.jogamp.gluegen,com.jogamp.gluegen.runtime" />
+    <property name="javadoc.bottom" value="Copyright 2005 Sun Microsystems, Inc. All rights reserved. Use is subject to <a href="http://jcp.org/en/jsr/detail?id=231">license terms</a>." />
+    </target>
+    
+    <!-- ================================================================== -->
+    <!-- 
+       - Initialize all parameters required for the build and create any
+       - required directories.
+      -->
+    <target name="init" depends="declare.common">
+        <!-- Create the required output directories. -->
+        <mkdir dir="${src.generated.java}" />
+        <mkdir dir="${src.generated.java-cdc}" />
+        <mkdir dir="${src.generated.c}" />
+        <mkdir dir="${src.generated.c}/MacOSX" />
+        <mkdir dir="${src.generated.c}/Windows" />
+        <mkdir dir="${src.generated.c}/X11" />
+        <mkdir dir="${classes}" />
+        <mkdir dir="${classes-cdc}" />
+        <mkdir dir="${obj.nativewindow}" />
+    </target>
+
+    <!--
+       - Check to see whether we need to rebuild the generated sources.
+      -->
+    <target name="java.generate.check">
+        <!-- Blow away all target files if any dependencies are violated
+             (the uptodate task doesn't allow arbitrary source and target filesets but should) -->
+             <!--
+        <dependset>
+            <srcfileset refid="stub.includes.dependencies.fileset.1" />
+            <srcfileset refid="stub.includes.dependencies.fileset.2" />
+            <srcfileset refid="stub.includes.dependencies.fileset.3" />
+            <targetfileset dir="${src.generated}">
+                <include name="**/*.java" />
+                <include name="**/*.c" />
+            </targetfileset>
+        </dependset>
+        -->
+
+        <!-- Now check for the presence of one well-known file -->
+        <uptodate property="java.generate.skip.x11windowlib"
+                  targetfile="${src.generated.java}/com/jogamp/nativewindow/impl/x11/X11Lib.java">
+            <srcfiles refid="stub.includes.dependencies.fileset.1" />
+            <srcfiles refid="stub.includes.dependencies.fileset.2" />
+            <srcfiles refid="stub.includes.dependencies.fileset.3" />
+        </uptodate>
+        <uptodate property="java.generate.skip.jawt"
+                  targetfile="${src.generated.java}/com/jogamp/nativewindow/impl/jawt/JAWT.java">
+            <srcfiles refid="stub.includes.dependencies.fileset.1" />
+            <srcfiles refid="stub.includes.dependencies.fileset.2" />
+            <srcfiles refid="stub.includes.dependencies.fileset.3" />
+        </uptodate>
+
+        <condition property="java.generate.skip">
+          <and>
+              <isset property="java.generate.skip.x11windowlib"/>
+              <isset property="java.generate.skip.jawt"/>
+          </and>
+        </condition>
+
+        <!--property name="java.generate.skip" value="true"/-->
+    </target>
+
+    <target name="java.generate.windowlib" if="windowlib.os.cfg">
+        <echo message="Generating Windowing Lib implementation class" />
+        <gluegen src="${stub.includes}/${window.os.system}/window-lib.c"
+                 outputRootDir="${build.nativewindow}"
+                 config="${windowlib.os.cfg}"
+                 includeRefid="stub.includes.fileset.platform"
+                 emitter="com.jogamp.gluegen.JavaEmitter">
+            <classpath refid="gluegen.classpath" />
+        </gluegen>
+        <copy todir="${src.generated.java-cdc}">
+            <fileset dir="${src.generated.java}"
+                     includes="com/jogamp/nativewindow/impl/x11/** com/jogamp/nativewindow/impl/windows/**" />
+        </copy>
+    </target>
+
+    <target name="java.generate.jawt" unless="setup.noAWT">
+        <!-- NOTE:  the "literalInclude" in this GlueGen call is simply to
+           -        get around the fact that neither FileSet nor DirSet can
+           -        handle different drives in an effective manner. -->
+        <echo message="Generating JAWT interface class" />
+        <echo message="java.home.dir=${java.home.dir}" />
+        <gluegen src="${jawt.platform.header}"
+                 outputRootDir="${build.nativewindow}"
+                 config="${jawt.cfg}"
+                 literalInclude="${stub.includes}/jni"
+                 includeRefid="stub.includes.fileset.platform"
+                 emitter="com.jogamp.gluegen.JavaEmitter">
+            <classpath refid="gluegen.classpath" />
+        </gluegen>
+        <copy todir="${src.generated.java-cdc}">
+            <fileset dir="${src.generated.java}"
+                     includes="com/jogamp/nativewindow/impl/jawt/**" />
+        </copy>
+    </target>
+
+    <target name="java.generate.platforms" >
+        <echo message="Generating platform-specifics: os: ${window.os.system}, cfgs: ${windowlib.os.cfg}, ${jawt.cfg}" />
+        <dirset id="stub.includes.fileset.platform" dir="." includes="${stub.includes}/${window.os.system}/** ${stub.includes}/gluegen/** ${stub.includes}/khr/**" />
+        <antcall target="java.generate.windowlib" inheritRefs="true" />
+        <antcall target="java.generate.jawt" inheritRefs="true" />
+    </target>
+
+    <!--
+       - Setup the generating ANT tasks and use it to generate the Java files 
+       - from the C GL headers.  This involves setting the taskdef and creating
+       - the classpath reference id then running the task on each header.
+      -->
+    <target name="java.generate" depends="init, common.gluegen.build, java.generate.check" unless="java.generate.skip">
+
+        <!-- Add the GlueGen task to ANT -->
+        <taskdef name="gluegen" classname="com.jogamp.gluegen.ant.GlueGenTask"
+                 classpathref="gluegen.classpath" />
+                 
+        <!-- Use the GlueGen task to generate the Java files -->
+
+        <echo message="Generating platform-specifics: X11" />
+        <antcall target="java.generate.platforms" inheritRefs="true">
+            <param name="window.os.system"                       value="x11"/>
+            <param name="windowlib.os.cfg"                       value="${config.nativewindow}/x11-lib.cfg" />
+            <param name="jawt.cfg"                               value="${config.nativewindow}/jawt-x11.cfg" />
+            <param name="jawt.platform.header"                   value="${stub.includes}/jni/x11/jawt_md.h" />
+        </antcall>
+
+        <echo message="Generating platform-specifics: Win32" />
+        <antcall target="java.generate.platforms" inheritRefs="true">
+            <param name="window.os.system"                       value="win32"/>
+            <param name="windowlib.os.cfg"                       value="${config.nativewindow}/win32-lib.cfg" />
+            <param name="jawt.cfg"                               value="${config.nativewindow}/jawt-win32.cfg" />
+            <param name="jawt.platform.header"                   value="${stub.includes}/jni/win32/jawt_md.h" />
+        </antcall>          
+
+        <echo message="Generating platform-specifics: MaxOsX" />
+        <antcall target="java.generate.platforms" inheritRefs="true">
+          <param name="window.os.system"                     value="macosx"/>
+          <param name="jawt.cfg"                             value="${config.nativewindow}/jawt-macosx.cfg" />
+          <param name="jawt.platform.header"                 value="${stub.includes}/jni/macosx/jawt_md.h" />
+        </antcall>
+    
+        <!-- Inform the user that the generators have successfully created 
+           - the necessary Java files -->
+        <echo message="" />
+        <echo message="GlueGen has successfully generated files." />
+    
+    </target>      
+
+    <!-- ================================================================== -->
+    <!-- 
+       - Compile the original and generated source.  The composable pipelines
+       - will be generated.
+      -->
+    <target name="java.compile.javacdc" depends="java.generate" unless="setup.noCDC">
+        <!-- Perform the first pass Java compile; everything -->
+        <javac destdir="${classes-cdc}"
+               excludes="${java.part.awt} ${java.excludes.all}"
+               source="${target.sourcelevel}"
+               classpath="${gluegen-rt.cdc.jar}"
+               bootclasspath="${javac.bootclasspath-cdc.jar}"
+               fork="yes"
+               includeAntRuntime="false"
+               memoryMaximumSize="${javac.memorymax}"
+               debug="${javacdebug}" debuglevel="${javacdebuglevel}">
+            <src path="${src.java}" />
+            <src path="${src.generated.java-cdc}" />
+        </javac>
+    </target>
+
+    <target name="java.compile.javase" depends="java.generate">
+        <!-- Perform the second pass Java compile; everything. -->
+        <javac destdir="${classes}"
+               excludes="${java.excludes.all}"
+               source="${target.sourcelevel}"
+               classpath="${gluegen-rt.jar}"
+               fork="yes"
+               includeAntRuntime="false"
+               memoryMaximumSize="${javac.memorymax}"
+               debug="${javacdebug}" debuglevel="${javacdebuglevel}">
+            <src path="${src.java}" />
+            <src path="${src.generated.java}" />
+        </javac>
+    </target>
+
+    <target name="java.compile" depends="java.compile.javase,java.compile.javacdc" />
+
+    <!-- ================================================================== -->
+    <!-- 
+       - Compile the native C code for JOGL (and optionally the Cg binding).
+      -->
+
+    <target name="c.configure.1" depends="gluegen.cpptasks.detect.os,gluegen.cpptasks.setup.compiler">
+      <!-- compiler configuration -->
+      <!-- Note that we can use the base setups in the gluegen-cpptasks for most of these -->
+      <compiler id="compiler.cfg.freebsd.nativewindow" extends="compiler.cfg.freebsd">
+        <!-- Need to force X11R6 headers on to include path after stub_includes -->
+        <includepath path="/usr/local/include" />
+      </compiler>
+
+      <!-- linker configuration -->
+
+      <linker id="linker.cfg.freebsd.nativewindow.x11" extends="linker.cfg.freebsd">
+        <syslibset dir="/usr/local/lib" libs="X11"/>
+        <syslibset dir="/usr/local/lib" libs="Xxf86vm" />
+        <syslibset dir="/usr/local/lib" libs="Xinerama"/>
+      </linker>
+
+      <linker id="linker.cfg.freebsd.amd64.nativewindow.x11" extends="linker.cfg.freebsd.amd64">
+        <syslibset dir="/usr/local/lib" libs="X11" />
+        <syslibset dir="/usr/local/lib" libs="Xxf86vm" />
+        <syslibset dir="/usr/local/lib" libs="Xinerama"/>
+      </linker>
+
+      <linker id="linker.cfg.linux.nativewindow.x11" extends="linker.cfg.linux">
+        <syslibset libs="X11"/>
+        <syslibset libs="Xxf86vm" />
+        <syslibset libs="Xinerama"/>
+      </linker>
+
+      <linker id="linker.cfg.linux.amd64.nativewindow.x11" extends="linker.cfg.linux.amd64">
+        <syslibset libs="X11"/>
+        <syslibset libs="Xxf86vm" />
+        <syslibset libs="Xinerama"/>
+      </linker>
+
+      <linker id="linker.cfg.solaris.nativewindow.x11" extends="linker.cfg.solaris">
+        <syslibset libs="X11"/>
+      </linker>
+
+      <linker id="linker.cfg.solaris.sparcv9.nativewindow.x11" extends="linker.cfg.solaris.sparcv9">
+        <syslibset dir="/usr/lib/sparcv9" libs="X11"/>
+      </linker>
+
+      <linker id="linker.cfg.solaris.amd64.nativewindow.x11" extends="linker.cfg.solaris.amd64">
+        <syslibset dir="/usr/lib/amd64" libs="X11"/>
+      </linker>
+
+      <linker id="linker.cfg.win32.mingw.nativewindow" extends="linker.cfg.win32.mingw">
+        <linkerarg value="-Wl,--kill-at" />        <!-- remove @ from function names -->
+        <syslibset libs="gdi32, kernel32"/>
+      </linker>
+
+      <linker id="linker.cfg.win64.mingw.nativewindow" extends="linker.cfg.win64.mingw">
+        <linkerarg value="-Wl,--kill-at" />        <!-- remove @ from function names -->
+        <syslibset libs="gdi32, kernel32"/>
+      </linker>
+
+      <linker id="linker.cfg.win32.msvc.nativewindow" extends="linker.cfg.win32.msvc">
+        <syslibset libs="gdi32, user32, kernel32" />
+      </linker>
+      
+      <linker id="linker.cfg.macosx.nativewindow" extends="linker.cfg.macosx">
+        <linkerarg value="-framework" />
+        <linkerarg value="Cocoa" />
+      </linker>
+
+      <linker id="linker.cfg.hpux.nativewindow" extends="linker.cfg.hpux">
+        <syslibset dir="/usr/lib" libs="X11"/>
+        <syslibset dir="/usr/lib" libs="Xinerama"/>
+      </linker>
+    </target>
+
+    <target name="c.configure.win32.vc" if="isVCFamily">
+      <echo message="Win32.VC" />
+      <property name="compiler.cfg.id"                      value="compiler.cfg.win32.msvc" />
+      <property name="linker.cfg.id.oswin"                  value="linker.cfg.win32.msvc.nativewindow" />
+    </target>
+    
+    <target name="c.configure.win32.mingw" if="isMingW32">
+      <echo message="Win32.MingW" />
+      <property name="compiler.cfg.id"                      value="compiler.cfg.win32.mingw" />
+      <property name="linker.cfg.id.oswin"                  value="linker.cfg.win32.mingw.nativewindow" />
+    </target>
+
+    <target name="c.configure.win64.mingw" if="isMingW64">
+      <echo message="Win64.MingW" />
+      <property name="compiler.cfg.id"                      value="compiler.cfg.win64.mingw" />
+      <property name="linker.cfg.id.oswin"                  value="linker.cfg.win64.mingw.nativewindow" />
+    </target>
+
+    <target name="c.configure.linux.x86" if="isLinuxX86">
+      <echo message="Linux.x86" />
+      <property name="compiler.cfg.id"                      value="compiler.cfg.linux" />
+      <property name="linker.cfg.id.oswin"                  value="linker.cfg.linux.nativewindow.x11" />
+    </target>
+    
+    <target name="c.configure.linux.amd64" if="isLinuxAMD64">
+      <echo message="Linux.AMD64" />
+      <property name="compiler.cfg.id"                      value="compiler.cfg.linux.amd64" />
+      <property name="linker.cfg.id.oswin"                  value="linker.cfg.linux.amd64.nativewindow.x11" />
+    </target>
+    
+    <target name="c.configure.linux.ia64" if="isLinuxIA64">
+      <echo message="Linux.IA64" />
+      <property name="compiler.cfg.id"                      value="compiler.cfg.linux" />
+      <property name="linker.cfg.id.oswin"                  value="linker.cfg.linux.nativewindow.x11" />
+    </target>
+
+    <target name="c.configure.linux" depends="c.configure.linux.x86,c.configure.linux.amd64,c.configure.linux.ia64,c.configure.x11" if="isLinux" />
+
+    <target name="c.configure.solaris32" depends="c.configure.x11" if="isSolaris32Bit">
+      <echo message="Solaris" />
+      <property name="compiler.cfg.id"                      value="compiler.cfg.solaris" />
+      <property name="linker.cfg.id.oswin"                  value="linker.cfg.solaris.nativewindow.x11" />
+    </target>
+  
+ 
+    <target name="c.configure.solaris.sparcv9" depends="c.configure.x11" if="isSolarisSparcv9">
+      <echo message="SolarisSparcv9" />
+      <property name="compiler.cfg.id"                      value="compiler.cfg.solaris.sparcv9" />
+      <property name="linker.cfg.id.oswin"                  value="linker.cfg.solaris.sparcv9.nativewindow.x11" />
+    </target>
+   
+
+    <target name="c.configure.solaris.amd64" depends="c.configure.x11" if="isSolarisAMD64">
+      <echo message="SolarisAMD64" />
+      <property name="compiler.cfg.id"                      value="compiler.cfg.solaris.amd64" />
+      <property name="linker.cfg.id.oswin"                  value="linker.cfg.solaris.amd64.nativewindow.x11" />
+    </target>
+   
+    <target name="c.configure.freebsd.x86" if="isFreeBSDX86">
+      <echo message="FreeBSD.x86" />
+      <property name="compiler.cfg.id"                      value="compiler.cfg.freebsd.nativewindow" />
+      <property name="linker.cfg.id.oswin"                  value="linker.cfg.freebsd.nativewindow.x11" />
+    </target>
+    
+    <target name="c.configure.freebsd.amd64" if="isFreeBSDAMD64">
+      <echo message="FreeBSD.AMD64" />
+      <property name="compiler.cfg.id"                      value="compiler.cfg.freebsd.nativewindow" />
+      <property name="linker.cfg.id.oswin"                  value="linker.cfg.freebsd.amd64.nativewindow.x11" />
+    </target>
+    
+    <target name="c.configure.freebsd" depends="c.configure.freebsd.x86,c.configure.freebsd.amd64,c.configure.x11" if="isFreeBSD" />
+
+    <target name="c.configure.hpux" depends="c.configure.x11" if="isHPUX">
+      <echo message="HP-UX" />
+      <property name="compiler.cfg.id"                      value="compiler.cfg.hpux" />
+      <property name="linker.cfg.id.oswin"                  value="linker.cfg.hpux.nativewindow.x11" />
+    </target>
+
+    <target name="c.configure.win32" depends="c.configure.win32.vc,c.configure.win32.mingw,c.configure.win64.mingw" if="isWindows" />
+
+    <target name="c.configure.x11" if="isX11" />
+
+    <target name="c.configure.macosx" if="isOSX">
+      <property name="compiler.cfg.id"                      value="compiler.cfg.macosx" />
+      <property name="linker.cfg.id.oswin"                  value="linker.cfg.macosx.nativewindow" />
+    </target>
+    
+    <target name="c.configure.2" depends="c.configure.win32,c.configure.linux,c.configure.solaris32,c.configure.solaris.sparcv9,c.configure.solaris.amd64,c.configure.macosx,c.configure.freebsd,c.configure.hpux" />
+
+    <target name="c.configure" depends="c.configure.1,c.configure.2" />
+
+    <target name="rename.mingw.dll" if="isMingW">
+        <move file="${src}" tofile="${dest}" />
+    </target>
+
+    <target name="rename.dylib" if="isOSX">
+        <move file="${src}" tofile="${dest}" />
+        <copy file="${dest}" tofile="${dest-cdc}" />
+    </target>
+
+    <macrodef name="c.build">
+      <attribute name="c.compiler.src.files" />
+      <attribute name="compiler.cfg.id" />
+      <attribute name="linker.cfg.id" />
+      <attribute name="output.lib.name" />
+      <attribute name="c.compiler.use-jawt" default="false"/>
+      <sequential>
+        <echo message="Output lib name = @{output.lib.name}" />
+
+        <!-- NOTE: the value of the debug and optimise attributes will not be overridden if already set externally -->
+        <property name="c.compiler.debug"     value="false" /> 
+        <!-- Optimise flags one of { none, size, speed, minimal, full, aggressive, extreme, unsafe } --> 
+        <property name="c.compiler.optimise"  value="none" /> 
+
+        <condition property="c.compiler.use-debug"><istrue value="${c.compiler.debug}"/></condition>
+
+        <!-- since properties are immutable, we need one for each target -->
+        <condition property="@{output.lib.name}.useLibJAWT">
+            <istrue value="@{c.compiler.use-jawt}" />
+        </condition>
+        <echo message="c.compiler.use-jawt @{c.compiler.use-jawt}"/>
+        <echo message="@{output.lib.name}.useLibJAWT ${@{output.lib.name}.useLibJAWT}"/>
+
+        <condition property="@{output.lib.name}.useLibJVM">
+          <and>
+            <isset property="isHPUX"/>
+            <isset property="@{output.lib.name}.useLibJAWT"/>
+          </and>
+        </condition> 
+
+        <patternset id="c.src.files.awt">
+          <include name="${rootrel.src.c}/JAWT*.c"/>
+          <include name="${rootrel.generated.c}/X11/JAWT*.c" if="isX11"/>
+          <include name="${rootrel.generated.c}/MacOSX/JAWT*.c" if="isOSX"/>
+          <include name="${rootrel.generated.c}/Windows/JAWT*.c" if="isWindows"/>
+        </patternset>
+
+        <patternset id="c.src.files.x11">
+          <include name="${rootrel.generated.c}/X11/X11*.c" if="isX11"/>
+          <include name="${rootrel.src.c}/x11/Xmisc.c" if="isX11"/>
+          <include name="${rootrel.src.c}/x11/XineramaHelper.c" if="isX11"/>
+        </patternset>
+
+        <patternset id="c.src.files.windows">
+          <include name="${rootrel.generated.c}/Windows/GDI*.c" if="isWindows"/>
+          <include name="${rootrel.src.c}/windows/GDImisc.c"    if="isWindows"/>
+        </patternset>
+
+        <echo message="Compiling @{output.lib.name}" />
+
+        <cc outtype="shared" 
+            objdir="${obj.nativewindow}" 
+            outfile="${obj.nativewindow}/@{output.lib.name}"
+            optimize="${c.compiler.optimise}" 
+            debug="${c.compiler.debug}"
+            multithreaded="true" 
+            exceptions="false" 
+            rtti="false">   
+  
+          <fileset dir="${project.root}"><patternset refid="@{c.compiler.src.files}"/></fileset>
+  
+          <compiler extends="@{compiler.cfg.id}" >
+            <sysincludepath path="${java.includes.dir}"/>
+            <sysincludepath path="${java.includes.dir.platform}"/>
+            <!-- This is for the generated headers for handwritten C code -->
+            <includepath path="${src.generated.c}" />
+            <includepath path="${src.generated.c}/X11" if="isX11"/>
+            <includepath path="${src.generated.c}/MacOSX" if="isOSX"/>
+            <includepath path="${src.generated.c}/Windows" if="isWindows"/>
+  
+            <!-- This must come last to not override real include paths -->
+            <!-- includepath path="stub_includes/macosx" if="isOSX" / -->
+          </compiler>
+  
+          <linker extends="@{linker.cfg.id}">
+            <syslibset dir="${java.lib.dir.platform}" libs="jawt" if="@{output.lib.name}.useLibJAWT"/>
+            <syslibset dir="${java.lib.dir.platform}/server" libs="jvm" if="@{output.lib.name}.useLibJVM"/>
+          </linker>
+        </cc>
+
+        <!-- FIXME: this is a hack; the cpptask should have an option to change the
+             suffix or at least understand the override from dylib to jnilib -->
+        <antcall target="rename.dylib" inheritRefs="true">
+            <param name="src"  value="${build.nativewindow}/obj/lib@{output.lib.name}.dylib" />
+            <param name="dest" value="${build.nativewindow}/obj/lib@{output.lib.name}.jnilib" />
+            <param name="dest-cdc" value="${build.nativewindow}/obj/lib@{output.lib.name}.so" />
+        </antcall>
+
+        <!-- FIXME: this is a hack; the cpptask should have an option to change the
+             suffix or at least understand the override from dylib to jnilib -->
+        <antcall target="rename.mingw.dll" inheritRefs="true">
+            <param name="src"  value="${build.nativewindow}/obj/lib@{output.lib.name}.so" />
+            <param name="dest" value="${build.nativewindow}/obj/@{output.lib.name}.dll" />
+        </antcall>
+      </sequential>
+    </macrodef>  
+
+    <target name="c.fixup.jawt.version.macosx" if="isOSX" unless="setup.noNativeAWT">
+      <!-- Edit the link to the JAWT version in the resulting jnilib
+           file; this isn't strictly needed but seems to allow the
+           universal binaries to work on 10.3 machines as well, which
+           is desirable for some end users -->
+      <apply executable="install_name_tool">
+        <arg value="-change" />
+        <arg value="/System/Library/Frameworks/JavaVM.framework/Versions/1.5.0/Libraries/libjawt.dylib" />
+        <arg value="/System/Library/Frameworks/JavaVM.framework/Libraries/libjawt.dylib" />
+        <srcfile />
+        <fileset dir="${obj.nativewindow}" includes="libnativewindow_awt.jnilib" />
+      </apply>
+    </target>
+
+    <target name="c.build.nativewindow.awt" unless="setup.noNativeAWT">
+      <c.build c.compiler.src.files="c.src.files.awt"
+               c.compiler.use-jawt="true"
+               output.lib.name="nativewindow_awt"
+               compiler.cfg.id="${compiler.cfg.id}"
+               linker.cfg.id="${linker.cfg.id.oswin}"/>
+    </target>
+
+    <target name="c.build.nativewindow.windowlib.x11" if="isX11">
+      <javah destdir="${src.generated.c}/X11" classpath="${classes}" class="com.jogamp.nativewindow.impl.x11.X11Lib" />
+
+      <c.build c.compiler.src.files="c.src.files.x11"
+               output.lib.name="nativewindow_x11"
+               compiler.cfg.id="${compiler.cfg.id}"
+               linker.cfg.id="${linker.cfg.id.oswin}"/>
+    </target>
+
+    <target name="c.build.nativewindow.windowlib.windows" if="isWindows">
+      <javah destdir="${src.generated.c}/Windows" classpath="${classes}" class="com.jogamp.nativewindow.impl.windows.GDI" />
+
+      <c.build c.compiler.src.files="c.src.files.windows"
+               output.lib.name="nativewindow_win32"
+               compiler.cfg.id="${compiler.cfg.id}"
+               linker.cfg.id="${linker.cfg.id.oswin}"/>
+    </target>
+    <target name="c.build.nativewindow.windowlib" depends="c.build.nativewindow.windowlib.x11, c.build.nativewindow.windowlib.windows"/>
+
+    <target name="c.manifest" if="isVC8Family">
+      <!-- exec mt, the Microsoft Manifest Tool, to include DLL manifests in order to resolve the location of msvcr80.dll -->
+      <msvc.manifest objdir="${obj.nativewindow}" dllname="nativewindow_awt" />
+      <msvc.manifest objdir="${obj.nativewindow}" dllname="nativewindow_win32" />
+    </target>
+
+    <target name="c.build.nativewindow" depends="c.configure,c.build.nativewindow.windowlib,c.build.nativewindow.awt">
+      <antcall target="gluegen.cpptasks.striplibs" inheritRefs="true">
+          <param name="libdir" value="${obj.nativewindow}"/>
+      </antcall>
+
+      <antcall target="c.fixup.jawt.version.macosx" inheritrefs="true" />
+      <antcall target="c.manifest" inheritRefs="true" />
+    </target>
+
+    <!-- ================================================================== -->
+    <!--
+       - Build the nativewindow.jar files.
+      -->
+    <target name="build-jars" depends="gluegen.cpptasks.detect.os,build-jars-javase,build-jars-cdc" />
+
+    <target name="setup-manifestfile">
+        <property name="manifestfile" value="nativewindowversion"/>
+        <copy file="${manifestfile}"
+          tofile="tempversion"
+          overwrite="true">
+          <filterset>
+              <filter token="VERSION" value="${nativewindow.version}"/>
+              <filter token="SCM_BRANCH" value="${jogl.build.branch}"/>
+              <filter token="SCM_COMMIT" value="${jogl.build.commit}"/>
+              <filter token="BASEVERSION" value="${nativewindow_base_version}"/>
+          </filterset>
+        </copy>
+    </target>
+
+    <target name="setup-manifestfile-cdc">
+        <property name="manifestfile" value="nativewindowversion-cdc"/>
+        <copy file="${manifestfile}"
+          tofile="tempversion-cdc"
+          overwrite="true">
+          <filterset>
+              <filter token="VERSION" value="${nativewindow.version}"/>
+              <filter token="SCM_BRANCH" value="${jogl.build.branch}"/>
+              <filter token="SCM_COMMIT" value="${jogl.build.commit}"/>
+              <filter token="BASEVERSION" value="${nativewindow_base_version}"/>
+          </filterset>
+        </copy>
+    </target>
+
+    <target name="build-jars-awt" depends="setup-manifestfile" unless="setup.noAWT">
+        <jar manifest="tempversion" destfile="${nativewindow.awt.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.awt}"
+                     excludes="${java.excludes.awt}"/>
+        </jar>
+    </target>
+
+    <target name="build-jars-x11" depends="setup-manifestfile">
+        <jar manifest="tempversion" destfile="${nativewindow.os.x11.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.x11}" />
+        </jar>
+    </target>
+    <target name="build-jars-x11-cdc" depends="setup-manifestfile-cdc">
+        <jar manifest="tempversion-cdc" destfile="${nativewindow.os.x11.cdc.jar}" filesonly="true">
+            <fileset dir="${classes-cdc}"
+                     includes="${java.part.x11}" />
+        </jar>
+    </target>
+
+    <target name="build-jars-windows" depends="setup-manifestfile">
+        <jar manifest="tempversion" destfile="${nativewindow.os.windows.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.windows}" />
+        </jar>
+    </target>
+    <target name="build-jars-windows-cdc" depends="setup-manifestfile-cdc">
+        <jar manifest="tempversion-cdc" destfile="${nativewindow.os.windows.cdc.jar}" filesonly="true">
+            <fileset dir="${classes-cdc}"
+                     includes="${java.part.windows}" />
+        </jar>
+    </target>
+
+    <target name="build-jars-all" depends="setup-manifestfile" unless="setup.noAWT">
+        <jar manifest="tempversion" destfile="${nativewindow.all.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="javax/media/nativewindow/** com/jogamp/nativewindow/**" />
+        </jar>
+    </target>
+    <target name="build-jars-all-noawt" depends="setup-manifestfile">
+        <jar manifest="tempversion" destfile="${nativewindow.all-noawt.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="javax/media/nativewindow/**, com/jogamp/nativewindow/**" 
+                     excludes="${java.part.awt}"/>
+        </jar>
+    </target>
+    <target name="build-jars-all-cdc" depends="setup-manifestfile-cdc">
+        <jar manifest="tempversion-cdc" destfile="${nativewindow.all.cdc.jar}" filesonly="true">
+            <fileset dir="${classes-cdc}"
+                     includes="javax/media/nativewindow/** com/jogamp/nativewindow/**" />
+        </jar>
+    </target>
+
+    <target name="build-jars-javase" depends="setup-manifestfile,build-jars-awt,build-jars-x11,build-jars-windows,build-jars-all,build-jars-all-noawt">
+        <jar manifest="tempversion" destfile="${nativewindow.core.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.core}"
+                     excludes="${java.part.awt} ${java.part.x11} ${java.part.windows}"/>
+        </jar>
+        <jar manifest="tempversion" destfile="${build.nativewindow}/nativewindow-natives-${os.and.arch}.jar" filesonly="true">
+            <fileset dir="${obj.nativewindow}">
+              <include name="*.${native.library.suffix}" />
+            </fileset>
+        </jar>
+        <delete file="tempversion"/>
+    </target>
+
+    <target name="build-jars-cdc" depends="setup-manifestfile-cdc,build-jars-x11-cdc,build-jars-windows-cdc,build-jars-all-cdc">
+        <jar manifest="tempversion-cdc" destfile="${nativewindow.core.cdc.jar}" filesonly="true">
+            <fileset dir="${classes-cdc}"
+                     includes="${java.part.core}"
+                     excludes="${java.part.awt} ${java.part.x11} ${java.part.windows}"/>
+        </jar>
+        <jar manifest="tempversion-cdc" destfile="${build.nativewindow}/nativewindow-natives-${os.and.arch}-cdc.jar" filesonly="true">
+            <fileset dir="${obj.nativewindow}">
+              <include name="*_jvm.${native.library.suffix-cdc}" />
+              <include name="*_x11.${native.library.suffix-cdc}" />
+            </fileset>
+        </jar>
+
+        <delete file="tempversion-cdc"/>
+    </target>
+
+    <!-- ================================================================== -->
+    <!--
+       - Build the Javadocs for the sources.
+       - NOTE:  these are not entirely correct as the javadoc targets depend 
+       -        on the platform specific build targets.  To circumvent any 
+       -        errors, ensure that the source is built first.
+      -->
+    <target name="javadoc" depends="init">
+        <!-- Build the general public Javadoc -->
+        <javadoc packagenames="${javadoc.packagenames}"
+                 excludepackagenames="${java.excludes.javadoc.packagenames}"
+                 sourcepath="${src.java};${src.generated.java}"        
+                 classpath="${gluegen-rt.cdc.jar}"
+                 destdir="${javadoc}" windowtitle="${javadoc.windowtitle}"
+                 overview="${javadoc.overview}" 
+                 source="1.4"
+                 linkoffline="${javadoc.link} 142-packages"
+         bottom="${javadoc.bottom}" >
+        </javadoc>
+    </target>
+
+    <target name="javadoc.spec" depends="init">
+        <!-- Build the specification Javadoc -->
+        <javadoc packagenames="${javadoc.spec.packagenames}"
+                 excludepackagenames="${java.excludes.javadoc.packagenames}"
+                 sourcepath="${src.java};${src.generated.java}"
+                 classpath="${gluegen-rt.cdc.jar}"
+                 destdir="${javadoc.spec}" windowtitle="${javadoc.windowtitle}"
+                 overview="${javadoc.overview}"
+                 source="1.4"
+                 linkoffline="${javadoc.link} 142-packages"
+                 bottom="${javadoc.bottom}" >
+        </javadoc>
+    </target>
+                                                                                                                                   
+    <target name="javadoc.dev" depends="init">
+        <!-- Build the internal developer Javadoc -->
+        <javadoc packagenames="${javadoc.dev.packagenames}"
+                 excludepackagenames="${java.excludes.javadoc.packagenames}"
+                 sourcepath="${src.java};${src.generated.java}"        
+                 classpath="${gluegen-rt.cdc.jar}"
+                 destdir="${javadoc.dev}" windowtitle="${javadoc.windowtitle}"
+                 overview="${javadoc.overview}" 
+                 source="1.4"
+                 linkoffline="${javadoc.link} 142-packages"
+         bottom="${javadoc.bottom}" >
+        </javadoc>
+    </target>
+
+    <target name="all.doc" description="Build NativeWindow docs" depends="init,javadoc,javadoc.spec,javadoc.dev" />
+
+    <!-- ================================================================== -->
+    <!--
+       - Clean up all that is built.
+      -->
+    <target name="clean" description="Remove all build products" depends="declare.common">
+        <delete includeEmptyDirs="true" quiet="true">
+            <fileset dir="${build.nativewindow}" />
+            <fileset dir="${javadoc}" />
+            <fileset dir="${javadoc.spec}" />
+            <fileset dir="${javadoc.dev}" />
+        </delete>
+    </target>
+
+    <!-- ================================================================== -->
+    <!--
+       - Build everything.
+      -->
+    <target name="all" description="Build NativeWindow JAR file(s) and native libraries." depends="init,java.compile,c.build.nativewindow,build-jars,generate.version.txt" />
+
+    <target name="generate.version.txt" depends="init">
+        <!-- Create a version.txt file indicating which version we just built -->
+        <echo message="${nativewindow.version}" file="${build.nativewindow}/version.txt" />
+    </target>
+
+</project>
diff --git a/make/build-newt.xml b/make/build-newt.xml
new file mode 100644
index 0000000..7f33f9c
--- /dev/null
+++ b/make/build-newt.xml
@@ -0,0 +1,801 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!--
+   - Ant build for NEWT.  This build has been tested with ANT 1.7.0.  The
+   - optional.jar that contains the optional ANT tasks must be in the ANT
+   - classpath (typically the ant/lib directory).
+   -
+   - A clean download of NEWT is required for this build.
+   -
+   - This build has no dependence on environment variables; the needed
+   - ones (e.g. java.home, ANT_HOME) are all set by the Ant wrapper shell
+   - script, by the virtual machine, or elsewhere. However, on all platforms,
+   - the C compiler and linker should be in the path. All other paths that
+   - need to be set are in host.properties.
+   -
+   - NOTE:  because the GlueGen config files have their own relative paths
+   -        which cannot be overridden by GlueGen, GlueGen MUST be run from
+   -        the "make" directory. This also means that this build.xml MUST
+   -        be run from the "make" directory.
+   -
+   - Public targets:
+   -   all: (default; autodetects OS and chooses C compiler from newt.properties)
+   -   clean:        clean all built
+   -   javadoc:      create the standard developer Javadoc (recommended)
+   -                 (Note: should build all first - may be dependence in the future)
+   -   javadoc.spec: create the standard developer Javadoc but exclude com.jogamp.* classes
+   -   javadoc.dev:  create the internal developer Javadoc.  This includes the
+   -                       Java and C file generators. Note that it is only supported
+   -                       to create the Javadoc for the platform on which you are
+   -                       currently running.
+   -
+   - Note: on Windows the "win32.c.compiler" property in newt.properties
+   - is required to select the appropriate C compiler. See the example
+   - newt.properties in this directory for valid values. On Mac OS X
+   - universal binaries may also be built by setting the "macosxfat"
+   - property in newt.properties; again see the example file in this
+   - directory.
+   -
+   - Thanks to Rob Grzywinski and Artur Biesiadowski for the bulk of the
+   - ANT build, including the GlueGen and StaticGLInfo tasks, the building of
+   - the Java generated sources, the first and second phase Java compiles, and
+   - the building of the jar file. Thanks to Alex Radeski for the bulk of the
+   - port to the ant-contrib CPPTask framework. Thanks to Athomas Goldberg for
+   - the original OS detection code.
+   -
+   - Some environment defs affecting compilation
+
+   - Internal settings, may not be necessary to set them manually,
+     since all JAR archives are orthogonal.
+       setup.noCDC
+       setup.noAWT
+       setup.noOpenGL
+
+   - setup.nodesktop is set iff:
+        !isWindows && !isOSX && !isX11
+
+   -->
+<project name="NEWT" basedir="." default="all">
+
+    <import file="build-common.xml"/>
+
+    <!-- ================================================================== -->
+    <!--
+       - Base initialization and detection of operating system.
+      -->
+    <target name="base.init" depends="common.init">
+
+        <condition property="setup.nonatives">
+            <and>
+                <isfalse value="${isWindows}" />
+                <isfalse value="${isOSX}" />
+                <isfalse value="${isX11}" />
+                <isfalse value="${useKD}" />
+                <isfalse value="${useIntelGDL}" />
+                <isfalse value="${useBroadcomEGL}" />
+            </and>
+        </condition>
+
+        <echo message="setup.noOpenGL: ${setup.noOpenGL}" />
+        <echo message="isWindows: ${isWindows}" />
+        <echo message="isOSX: ${isOSX}" />
+        <echo message="isX11: ${isX11}" />
+        <echo message="useKD: ${useKD}" />
+        <echo message="useIntelGDL: ${useIntelGDL}" />
+        <echo message="useBroadcomEGL: ${useBroadcomEGL}" />
+        <echo message="setup.nonatives: ${setup.nonatives}" />
+
+        <!-- partitioning -->
+
+        <property name="java.part.core"
+                  value="com/jogamp/newt/*, com/jogamp/newt/event/*, com/jogamp/newt/util/*, com/jogamp/newt/impl/*, com/jogamp/newt/impl/event/*"/>
+
+        <property name="java.part.awt"
+                  value="com/jogamp/newt/impl/awt/*, com/jogamp/newt/awt/*, com/jogamp/newt/event/awt/*"/>
+
+        <property name="java.part.x11"
+                  value="com/jogamp/newt/impl/x11/*"/>
+
+        <property name="java.part.windows"
+                  value="com/jogamp/newt/impl/windows/*"/>
+
+        <property name="java.part.macosx"
+                  value="com/jogamp/newt/impl/macosx/*"/>
+
+        <property name="java.part.opengl"
+                  value="com/jogamp/newt/opengl/*, com/jogamp/newt/impl/opengl/kd/*"/>
+
+        <property name="java.part.broadcomegl"
+                  value="com/jogamp/newt/impl/opengl/broadcom/egl/*"/>
+
+        <property name="java.part.intelgdl"
+                  value="com/jogamp/newt/impl/intel/gdl/*"/>
+
+        <!-- condition excludes -->
+
+        <condition property="java.excludes.awt"
+                   value="${java.part.awt}">
+           <isset property="setup.noAWT"/>
+        </condition>
+
+        <condition property="java.excludes.opengl"
+                   value="${java.part.opengl} ${java.part.broadcomegl}">
+           <isset property="setup.noOpenGL"/>
+        </condition>
+
+        <property name="java.excludes.cdcfp" value="${java.part.awt}"/>
+
+        <condition property="java.excludes.desktop"
+                   value="${java.part.x11} ${java.part.windows}, ${java.part.macosx}, ${java.part.awt}">
+           <isset property="setup.nodesktop"/>
+        </condition>
+
+        <property name="java.excludes.all" value="${java.excludes.awt}, ${java.excludes.opengl} ${java.excludes.desktop}" />
+        <echo message="java.excludes.all: ${java.excludes.all}" />
+
+    </target>
+
+    <!-- ================================================================== -->
+    <!--
+       - Declare all paths and user defined variables.
+      -->
+    <target name="declare.common" description="Declare properties" depends="base.init">
+        <property name="rootrel.src" value="src/newt" />
+        <property name="rootrel.src.java" value="${rootrel.src}/classes" />
+        <property name="rootrel.src.c" value="${rootrel.src}/native" />
+
+        <!-- The source directories. -->
+        <property name="src.java" value="${project.root}/${rootrel.src.java}" />
+        <property name="src.c"    value="${project.root}/${rootrel.src.c}" />
+
+        <!-- The generated source directories. -->
+        <property name="src.generated" value="${build.newt}/gensrc" />
+        <property name="src.generated.c" value="${src.generated}/native/newt" />
+
+        <!-- The compiler output directories. -->
+        <property name="classes" value="${build.newt}/classes" />
+        <property name="classes-cdc" value="${build.newt}/classes-cdc" />
+
+        <!-- The javadoc dirs. -->
+        <property name="javadoc" value="${project.root}/javadoc_newt_public" />
+        <property name="javadoc.spec" value="${project.root}/javadoc_newt_spec" />
+        <property name="javadoc.dev" value="${project.root}/javadoc_newt_dev" />
+        <property name="javadoc.link" value="http://java.sun.com/j2se/1.4.2/docs/api/" />
+        <property name="javadoc.windowtitle" value="NEWT API -- ${newt_base_version} Specification" />
+        <property name="javadoc.overview" value="spec-overview.html" />
+        <property name="javadoc.spec.packagenames" value="com.jogamp.newt, com.jogamp.newt.event.*, com.jogamp.newt.opengl" />
+
+        <property name="javadoc.packagenames" value="${javadoc.spec.packagenames}" />
+
+        <property name="javadoc.dev.packagenames" value="${javadoc.packagenames},com.jogamp.newt.*" />
+    <property name="javadoc.bottom" value="Copyright 2005 Sun Microsystems, Inc. All rights reserved. Use is subject to <a href="http://jcp.org/en/jsr/detail?id=231">license terms</a>." />
+    </target>
+
+    <!-- ================================================================== -->
+    <!--
+       - Initialize all parameters required for the build and create any
+       - required directories.
+      -->
+    <target name="init" depends="declare.common">
+        <mkdir dir="${src.generated.c}" />
+        <mkdir dir="${src.generated.c}/X11" />
+        <mkdir dir="${src.generated.c}/MacOSX" />
+        <mkdir dir="${src.generated.c}/Windows" />
+        <mkdir dir="${src.generated.c}/KD" />
+        <mkdir dir="${src.generated.c}/IntelGDL" />
+        <mkdir dir="${src.generated.c}/BroadcomEGL" />
+        <mkdir dir="${classes}" />
+        <mkdir dir="${classes-cdc}" />
+        <mkdir dir="${obj.newt}" />
+    </target>
+
+    <!-- ================================================================== -->
+    <!--
+       - Compile the original and generated source.
+      -->
+    <target name="java.compile.javase">
+        <!-- Perform the second pass Java compile; everything. -->
+        <javac destdir="${classes}"
+               excludes="${java.excludes.all}"
+               source="${target.sourcelevel}"
+               fork="yes"
+               includeAntRuntime="false"
+               memoryMaximumSize="${javac.memorymax}"
+               debug="${javacdebug}" debuglevel="${javacdebuglevel}">
+            <src path="${src.java}" />
+            <classpath refid="nativewindow_gluegen_jogl.classpath"/>
+        </javac>
+    </target>
+
+    <target name="java.compile.javacdc" unless="setup.noCDC">
+        <!-- Perform the first pass Java compile; everything -->
+        <javac destdir="${classes-cdc}"
+               excludes="${java.excludes.all} ${java.excludes.cdcfp}"
+               source="${target.sourcelevel}"
+               bootclasspath="${javac.bootclasspath-cdc.jar}"
+               fork="yes"
+               includeAntRuntime="false"
+               memoryMaximumSize="${javac.memorymax}"
+               debug="${javacdebug}" debuglevel="${javacdebuglevel}">
+            <classpath refid="nativewindow_gluegen_jogl.classpath-cdc"/>
+            <src path="${src.java}" />
+        </javac>
+    </target>
+
+    <target name="java.compile" depends="java.compile.javase,java.compile.javacdc" />
+
+    <!-- ================================================================== -->
+    <!--
+       - Compile the native C code for JOGL (and optionally the Cg binding).
+      -->
+
+    <target name="c.configure.1" depends="gluegen.cpptasks.detect.os,gluegen.cpptasks.setup.compiler">
+      <!-- compiler configuration -->
+      <!-- Note that we can use the base setups in the gluegen-cpptasks for most of these -->
+      <compiler id="compiler.cfg.freebsd.newt" extends="compiler.cfg.freebsd">
+        <includepath path="/usr/local/include" />
+      </compiler>
+
+      <!-- linker configuration -->
+
+      <linker id="linker.cfg.freebsd.newt.x11" extends="linker.cfg.freebsd">
+        <syslibset dir="/usr/local/lib" libs="X11"/>
+        <syslibset libs="Xrandr"/>
+        <syslibset dir="/usr/local/lib" libs="Xxf86vm" />
+      </linker>
+
+      <linker id="linker.cfg.freebsd.amd64.newt.x11" extends="linker.cfg.freebsd.amd64">
+        <syslibset dir="/usr/local/lib" libs="X11"/>
+        <syslibset libs="Xrandr"/>
+        <syslibset dir="/usr/local/lib" libs="Xxf86vm" />
+      </linker>
+
+      <linker id="linker.cfg.linux.newt.broadcom_egl" extends="linker.cfg.linux">
+        <syslibset libs="EGL"/>
+        <syslibset libs="GLES_CM"/>
+      </linker>
+
+      <linker id="linker.cfg.linux.newt.x11" extends="linker.cfg.linux">
+        <syslibset libs="X11"/>
+        <syslibset libs="Xrandr"/>
+        <syslibset libs="Xxf86vm" />
+      </linker>
+
+      <linker id="linker.cfg.linux.amd64.newt.x11" extends="linker.cfg.linux.amd64">
+        <syslibset libs="X11"/>
+        <syslibset libs="Xrandr"/>
+        <syslibset libs="Xxf86vm" />
+      </linker>
+
+      <linker id="linker.cfg.solaris.newt.x11" extends="linker.cfg.solaris">
+        <syslibset libs="X11"/>
+      </linker>
+
+      <linker id="linker.cfg.solaris.sparcv9.newt.x11" extends="linker.cfg.solaris.sparcv9">
+        <syslibset dir="/usr/lib/sparcv9" libs="X11"/>
+      </linker>
+
+      <linker id="linker.cfg.solaris.amd64.newt.x11" extends="linker.cfg.solaris.amd64">
+        <syslibset dir="/usr/lib/amd64" libs="X11"/>
+      </linker>
+
+      <linker id="linker.cfg.win32.mingw.newt" extends="linker.cfg.win32.mingw">
+        <linkerarg value="-Wl,--kill-at" />        <!-- remove @ from function names -->
+        <syslibset libs="gdi32, kernel32"/>
+      </linker>
+
+      <linker id="linker.cfg.win64.mingw.newt" extends="linker.cfg.win64.mingw">
+        <linkerarg value="-Wl,--kill-at" />        <!-- remove @ from function names -->
+        <syslibset libs="gdi32, kernel32"/>
+      </linker>
+
+      <linker id="linker.cfg.win32.msvc.newt" extends="linker.cfg.win32.msvc">
+        <syslibset libs="gdi32, user32, kernel32" />
+      </linker>
+
+      <linker id="linker.cfg.macosx.newt" extends="linker.cfg.macosx">
+        <linkerarg value="-framework" />
+        <linkerarg value="Cocoa" />
+      </linker>
+
+      <linker id="linker.cfg.hpux.newt" extends="linker.cfg.hpux">
+        <syslibset dir="/usr/lib" libs="X11"/>
+      </linker>
+    </target>
+
+    <target name="c.configure.win32.vc" if="isVCFamily">
+      <echo message="Win32.VC" />
+      <property name="compiler.cfg.id"                      value="compiler.cfg.win32.msvc" />
+      <property name="linker.cfg.id.core"                   value="linker.cfg.win32.msvc" />
+      <property name="linker.cfg.id.oswin"                  value="linker.cfg.win32.msvc.newt" />
+    </target>
+
+    <target name="c.configure.win32.mingw" if="isMingW32">
+      <echo message="Win32.MingW" />
+      <property name="compiler.cfg.id"                      value="compiler.cfg.win32.mingw" />
+      <property name="linker.cfg.id.core"                   value="linker.cfg.win32.mingw" />
+      <property name="linker.cfg.id.oswin"                  value="linker.cfg.win32.mingw.newt" />
+    </target>
+
+    <target name="c.configure.win64.mingw" if="isMingW64">
+      <echo message="Win64.MingW" />
+      <property name="compiler.cfg.id"                      value="compiler.cfg.win64.mingw" />
+      <property name="linker.cfg.id.core"                   value="linker.cfg.win64.mingw" />
+      <property name="linker.cfg.id.oswin"                  value="linker.cfg.win64.mingw.newt" />
+    </target>
+
+    <target name="c.configure.linux.x86" if="isLinuxX86">
+      <echo message="Linux.x86" />
+      <property name="compiler.cfg.id"                      value="compiler.cfg.linux" />
+      <property name="linker.cfg.id.core"                   value="linker.cfg.linux" />
+      <condition property="linker.cfg.id.oswin"             value="linker.cfg.linux.newt.x11"
+                                                            else="linker.cfg.linux">
+          <isset property="isX11" />
+      </condition>
+      <echo message="linker.cfg.id.oswin ${linker.cfg.id.oswin}" />
+    </target>
+
+    <target name="c.configure.linux.amd64" if="isLinuxAMD64">
+      <echo message="Linux.AMD64" />
+      <property name="compiler.cfg.id"                      value="compiler.cfg.linux.amd64" />
+      <property name="linker.cfg.id.core"                   value="linker.cfg.linux.amd64" />
+      <condition property="linker.cfg.id.oswin"             value="linker.cfg.linux.amd64.newt.x11"
+                                                            else="linker.cfg.linux.amd64">
+          <isset property="isX11" />
+      </condition>
+      <echo message="linker.cfg.id.oswin ${linker.cfg.id.oswin}" />
+    </target>
+
+    <target name="c.configure.linux.ia64" if="isLinuxIA64">
+      <echo message="Linux.IA64" />
+      <property name="compiler.cfg.id"                      value="compiler.cfg.linux" />
+      <property name="linker.cfg.id.core"                   value="linker.cfg.linux" />
+      <property name="linker.cfg.id.oswin"                  value="linker.cfg.linux.newt.x11" />
+    </target>
+
+    <target name="c.configure.linux" depends="c.configure.linux.x86,c.configure.linux.amd64,c.configure.linux.ia64,c.configure.x11" if="isLinux"/>
+
+    <target name="c.configure.solaris32" depends="c.configure.x11" if="isSolaris32Bit">
+      <echo message="Solaris" />
+      <property name="compiler.cfg.id"                      value="compiler.cfg.solaris" />
+      <property name="linker.cfg.id.core"                   value="linker.cfg.solaris" />
+      <property name="linker.cfg.id.oswin"                  value="linker.cfg.solaris.newt.x11" />
+    </target>
+
+
+    <target name="c.configure.solaris.sparcv9" depends="c.configure.x11" if="isSolarisSparcv9">
+      <echo message="SolarisSparcv9" />
+      <property name="compiler.cfg.id"                      value="compiler.cfg.solaris.sparcv9" />
+      <property name="linker.cfg.id.core"                   value="linker.cfg.solaris.sparcv9" />
+      <property name="linker.cfg.id.oswin"                  value="linker.cfg.solaris.sparcv9.newt.x11" />
+    </target>
+
+
+    <target name="c.configure.solaris.amd64" depends="c.configure.x11" if="isSolarisAMD64">
+      <echo message="SolarisAMD64" />
+      <property name="compiler.cfg.id"                      value="compiler.cfg.solaris.amd64" />
+      <property name="linker.cfg.id.core"                   value="linker.cfg.solaris.amd64" />
+      <property name="linker.cfg.id.oswin"                  value="linker.cfg.solaris.amd64.newt.x11" />
+    </target>
+
+    <target name="c.configure.freebsd.x86" if="isFreeBSDX86">
+      <echo message="FreeBSD.x86" />
+      <property name="compiler.cfg.id"                      value="compiler.cfg.freebsd.newt" />
+      <property name="linker.cfg.id.core"                   value="linker.cfg.freebsd" />
+      <condition property="linker.cfg.id.oswin"             value="linker.cfg.freebsd.newt.x11"
+                                                            else="linker.cfg.freebsd">
+          <isset property="isX11" />
+      </condition>
+      <echo message="linker.cfg.id.oswin ${linker.cfg.id.oswin}" />
+    </target>
+
+    <target name="c.configure.freebsd.amd64" if="isFreeBSDAMD64">
+      <echo message="FreeBSD.AMD64" />
+      <property name="compiler.cfg.id"                      value="compiler.cfg.freebsd.newt" />
+      <property name="linker.cfg.id.core"                   value="linker.cfg.freebsd.amd64" />
+      <condition property="linker.cfg.id.oswin"             value="linker.cfg.freebsd.amd64.newt.x11"
+                                                            else="linker.cfg.freebsd.amd64">
+          <isset property="isX11" />
+      </condition>
+      <echo message="linker.cfg.id.oswin ${linker.cfg.id.oswin}" />
+    </target>
+
+    <target name="c.configure.freebsd" depends="c.configure.freebsd.x86,c.configure.freebsd.amd64,c.configure.x11" if="isFreeBSD"/>
+
+    <target name="c.configure.hpux" depends="c.configure.x11" if="isHPUX">
+      <echo message="HP-UX" />
+      <property name="compiler.cfg.id"                      value="compiler.cfg.hpux" />
+      <property name="linker.cfg.id.core"                   value="linker.cfg.hpux" />
+      <property name="linker.cfg.id.oswin"                  value="linker.cfg.hpux.newt.x11" />
+    </target>
+
+    <target name="c.configure.win32" depends="c.configure.win32.vc,c.configure.win32.mingw,c.configure.win64.mingw" if="isWindows" />
+
+    <target name="c.configure.x11" if="isX11" />
+
+    <target name="c.configure.macosx" if="isOSX">
+      <property name="compiler.cfg.id"                      value="compiler.cfg.macosx" />
+      <property name="linker.cfg.id.core"                   value="linker.cfg.macosx" />
+      <property name="linker.cfg.id.oswin"                  value="linker.cfg.macosx.newt" />
+    </target>
+
+    <target name="c.configure.2" depends="c.configure.win32,c.configure.linux,c.configure.solaris32,c.configure.solaris.sparcv9,c.configure.solaris.amd64,c.configure.macosx,c.configure.freebsd,c.configure.hpux" />
+
+    <target name="c.configure" depends="c.configure.1,c.configure.2" />
+
+    <target name="rename.mingw.dll" if="isMingW">
+        <move file="${src}" tofile="${dest}" />
+    </target>
+
+    <target name="rename.dylib" if="isOSX">
+        <move file="${src}" tofile="${dest}" />
+        <copy file="${dest}" tofile="${dest-cdc}" />
+    </target>
+
+    <macrodef name="c.build">
+      <attribute name="c.compiler.src.files" />
+      <attribute name="compiler.cfg.id" />
+      <attribute name="linker.cfg.id" />
+      <attribute name="output.lib.name" />
+      <attribute name="c.compiler.use-jawt" default="false"/>
+      <sequential>
+        <echo message="Output lib name = @{output.lib.name}" />
+
+        <!-- NOTE: the value of the debug and optimise attributes will not be overridden if already set externally -->
+        <property name="c.compiler.debug"     value="false" />
+        <!-- Optimise flags one of { none, size, speed, minimal, full, aggressive, extreme, unsafe } -->
+        <property name="c.compiler.optimise"  value="none" />
+
+        <condition property="c.compiler.use-debug"><istrue value="${c.compiler.debug}"/></condition>
+
+        <patternset id="c.src.files.newt">
+          <include name="${rootrel.src.c}/NewtCommon.c" />
+          <include name="${rootrel.src.c}/WindowsWindow.c" if="isWindows"/>
+          <include name="${rootrel.src.c}/*.m" if="isOSX"/>
+          <include name="${rootrel.src.c}/X11Window.c" if="isX11"/>
+          <include name="${rootrel.src.c}/KDWindow.c"  if="useKD"/>
+          <include name="${rootrel.src.c}/IntelGDL.c"  if="useIntelGDL"/>
+          <include name="${rootrel.src.c}/BroadcomEGL.c"  if="useBroadcomEGL"/>
+        </patternset>
+
+        <echo message="Compiling @{output.lib.name}" />
+
+        <cc outtype="shared"
+            objdir="${obj.newt}"
+            outfile="${obj.newt}/@{output.lib.name}"
+            optimize="${c.compiler.optimise}"
+            debug="${c.compiler.debug}"
+            multithreaded="true"
+            exceptions="false"
+            rtti="false">
+
+          <fileset dir="${project.root}"><patternset refid="@{c.compiler.src.files}"/></fileset>
+
+          <compiler extends="@{compiler.cfg.id}" >
+            <sysincludepath path="${java.includes.dir}"/>
+            <sysincludepath path="${java.includes.dir.platform}"/>
+            <includepath path="stub_includes/khr"/>
+            <includepath path="stub_includes/egl"/>
+            <!-- This is for the generated headers for handwritten C code -->
+            <includepath path="${src.generated.c}" />
+            <includepath path="${src.generated.c}/X11" if="isX11"/>
+            <includepath path="${src.generated.c}/MacOSX" if="isOSX"/>
+            <includepath path="${src.generated.c}/Windows" if="isWindows"/>
+            <includepath path="${src.generated.c}/KD" if="useKD" />
+            <includepath path="${src.generated.c}/IntelGDL" if="useIntelGDL" />
+            <includepath path="stub_includes/embedded/IntelGDL" if="useIntelGDL" />
+            <includepath path="${src.generated.c}/BroadcomEGL" if="useBroadcomEGL" />
+
+            <!-- This must come last to not override real include paths -->
+            <!-- includepath path="stub_includes/macosx" if="isOSX" / -->
+          </compiler>
+
+          <linker extends="@{linker.cfg.id}">
+            <syslibset dir="${java.lib.platform}" libs="jawt" if="@{output.lib.name}.useLibJAWT"/>
+            <syslibset dir="${java.lib.platform}/server" libs="jvm" if="@{output.lib.name}.useLibJVM"/>
+          </linker>
+        </cc>
+
+        <!-- FIXME: this is a hack; the cpptask should have an option to change the
+             suffix or at least understand the override from dylib to jnilib -->
+        <antcall target="rename.dylib" inheritRefs="true">
+            <param name="src"  value="${obj.newt}/lib@{output.lib.name}.dylib" />
+            <param name="dest" value="${obj.newt}/lib@{output.lib.name}.jnilib" />
+            <param name="dest-cdc" value="${obj.newt}/lib@{output.lib.name}.so" />
+        </antcall>
+
+        <!-- FIXME: this is a hack; the cpptask should have an option to change the
+             suffix or at least understand the override from dylib to jnilib -->
+        <antcall target="rename.mingw.dll" inheritRefs="true">
+            <param name="src"  value="${obj.newt}/lib@{output.lib.name}.so" />
+            <param name="dest" value="${obj.newt}/@{output.lib.name}.dll" />
+        </antcall>
+      </sequential>
+    </macrodef>
+
+    <target name="c.build.newt.prepare.KD" if="useKD">
+      <javah destdir="${src.generated.c}/KD" classpath="${classes}" class="com.jogamp.newt.impl.opengl.kd.KDWindow" />
+    </target>
+
+    <target name="c.build.newt.prepare.IntelGDL" if="useIntelGDL">
+      <javah destdir="${src.generated.c}/IntelGDL" classpath="${classes}" class="com.jogamp.newt.impl.intel.gdl.Display" />
+      <javah destdir="${src.generated.c}/IntelGDL" classpath="${classes}" class="com.jogamp.newt.impl.intel.gdl.Screen" />
+      <javah destdir="${src.generated.c}/IntelGDL" classpath="${classes}" class="com.jogamp.newt.impl.intel.gdl.Window" />
+    </target>
+
+    <target name="c.build.newt.prepare.BroadcomEGL" if="useBroadcomEGL">
+      <javah destdir="${src.generated.c}/BroadcomEGL" classpath="${classes}" class="com.jogamp.newt.impl.opengl.broadcom.egl.Window" />
+    </target>
+
+    <target name="c.build.newt.prepare.desktop" unless="setup.nodesktop">
+      <javah destdir="${src.generated.c}/Windows" classpath="${classes}" class="com.jogamp.newt.impl.windows.WindowsWindow" />
+      <javah destdir="${src.generated.c}/Windows" classpath="${classes}" class="com.jogamp.newt.impl.windows.WindowsScreen" />
+      <javah destdir="${src.generated.c}/Windows" classpath="${classes}" class="com.jogamp.newt.impl.windows.WindowsDisplay" />
+      <javah destdir="${src.generated.c}/MacOSX" classpath="${classes}" class="com.jogamp.newt.impl.macosx.MacWindow" />
+      <javah destdir="${src.generated.c}/MacOSX" classpath="${classes}" class="com.jogamp.newt.impl.macosx.MacScreen" />
+      <javah destdir="${src.generated.c}/MacOSX" classpath="${classes}" class="com.jogamp.newt.impl.macosx.MacDisplay" />
+      <javah destdir="${src.generated.c}/X11" classpath="${classes}" class="com.jogamp.newt.impl.x11.X11Window" />
+      <javah destdir="${src.generated.c}/X11" classpath="${classes}" class="com.jogamp.newt.impl.x11.X11Screen" />
+      <javah destdir="${src.generated.c}/X11" classpath="${classes}" class="com.jogamp.newt.impl.x11.X11Display" />
+    </target>
+
+    <target name="c.build.newt.prepare" depends="c.build.newt.prepare.KD,c.build.newt.prepare.IntelGDL,c.build.newt.prepare.BroadcomEGL,c.build.newt.prepare.desktop" />
+
+    <target name="c.build.newt.windowlib" unless="setup.nonatives">
+      <c.build c.compiler.src.files="c.src.files.newt"
+               output.lib.name="newt"
+               compiler.cfg.id="${compiler.cfg.id}"
+               linker.cfg.id="${linker.cfg.id.oswin}"/>
+    </target>
+
+    <target name="c.manifest" if="isVC8Family">
+      <!-- exec mt, the Microsoft Manifest Tool, to include DLL manifests in order to resolve the location of msvcr80.dll -->
+      <msvc.manifest objdir="${obj.newt}" dllname="newt" />
+    </target>
+
+    <target name="c.build.newt.natives" depends="c.build.newt.windowlib" unless="setup.nonatives">
+    </target>
+
+    <target name="c.build.newt" depends="c.configure,c.build.newt.prepare,c.build.newt.natives">
+      <antcall target="gluegen.cpptasks.striplibs" inheritRefs="true">
+          <param name="libdir" value="${obj.newt}"/>
+      </antcall>
+
+      <antcall target="c.manifest" inheritRefs="true" />
+    </target>
+
+    <!-- ================================================================== -->
+    <!--
+       - Build the newt.jar files.
+      -->
+    <target name="build-jars" depends="gluegen.cpptasks.detect.os,build-jars-javase,build-jars-cdc" />
+
+    <target name="setup-manifestfile">
+        <property name="manifestfile" value="newtversion"/>
+        <copy file="${manifestfile}"
+          tofile="tempversion"
+          overwrite="true">
+          <filterset>
+              <filter token="VERSION" value="${newt.version}"/>
+              <filter token="SCM_BRANCH" value="${jogl.build.branch}"/>
+              <filter token="SCM_COMMIT" value="${jogl.build.commit}"/>
+              <filter token="BASEVERSION" value="${newt_base_version}"/>
+          </filterset>
+        </copy>
+    </target>
+
+    <target name="setup-manifestfile-cdc">
+        <property name="manifestfile" value="newtversion-cdc"/>
+        <copy file="${manifestfile}"
+          tofile="tempversion-cdc"
+          overwrite="true">
+          <filterset>
+              <filter token="VERSION" value="${newt.version}"/>
+              <filter token="SCM_BRANCH" value="${jogl.build.branch}"/>
+              <filter token="SCM_COMMIT" value="${jogl.build.commit}"/>
+              <filter token="BASEVERSION" value="${newt_base_version}"/>
+          </filterset>
+        </copy>
+    </target>
+
+    <target name="build-jars-awt" depends="setup-manifestfile" unless="setup.noAWT">
+        <jar manifest="tempversion" destfile="${newt.awt.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.awt}"/>
+        </jar>
+    </target>
+
+    <target name="build-jars-opengl" depends="setup-manifestfile" unless="setup.noOpenGL">
+        <jar manifest="tempversion" destfile="${newt.ogl.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.opengl}"/>
+        </jar>
+        <jar manifest="tempversion" destfile="${newt.broadcomegl.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.broadcomegl}"/>
+        </jar>
+    </target>
+
+    <target name="build-jars-driver" depends="setup-manifestfile">
+        <jar manifest="tempversion" destfile="${newt.intelgdl.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.intelgdl}"/>
+        </jar>
+    </target>
+
+    <target name="build-jars-opengl-cdc" depends="setup-manifestfile-cdc" unless="setup.noOpenGL">
+        <jar manifest="tempversion-cdc" destfile="${newt.ogl.cdc.jar}" filesonly="true">
+            <fileset dir="${classes-cdc}"
+                     includes="${java.part.opengl}"/>
+        </jar>
+        <jar manifest="tempversion-cdc" destfile="${newt.broadcomegl.cdc.jar}" filesonly="true">
+            <fileset dir="${classes-cdc}"
+                     includes="${java.part.broadcomegl}"/>
+        </jar>
+    </target>
+
+    <target name="build-jars-driver-cdc" depends="setup-manifestfile-cdc">
+        <jar manifest="tempversion-cdc" destfile="${newt.intelgdl.cdc.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.intelgdl}"/>
+        </jar>
+    </target>
+
+    <target name="build-jars-desktop" depends="setup-manifestfile" unless="setup.nodesktop">
+        <jar manifest="tempversion" destfile="${newt.os.x11.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.x11}"/>
+        </jar>
+        <jar manifest="tempversion" destfile="${newt.os.win.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.windows}"/>
+        </jar>
+        <jar manifest="tempversion" destfile="${newt.os.osx.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.macosx}"/>
+        </jar>
+    </target>
+
+    <target name="build-jars-desktop-cdc" depends="setup-manifestfile-cdc" unless="setup.nodesktop">
+        <jar manifest="tempversion-cdc" destfile="${newt.os.x11.cdc.jar}" filesonly="true">
+            <fileset dir="${classes-cdc}"
+                     includes="${java.part.x11}"/>
+        </jar>
+        <jar manifest="tempversion-cdc" destfile="${newt.os.win.cdc.jar}" filesonly="true">
+            <fileset dir="${classes-cdc}"
+                     includes="${java.part.windows}"/>
+        </jar>
+        <jar manifest="tempversion-cdc" destfile="${newt.os.osx.cdc.jar}" filesonly="true">
+            <fileset dir="${classes-cdc}"
+                     includes="${java.part.macosx}"/>
+        </jar>
+    </target>
+
+    <target name="build-jars-all-awt" depends="setup-manifestfile" unless="setup.noAWT">
+        <jar manifest="tempversion" destfile="${newt.all.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="com/jogamp/newt/**" />
+        </jar>
+        <jar manifest="tempversion" destfile="${newt.event.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="com/jogamp/newt/Display* com/jogamp/newt/Screen* com/jogamp/newt/Window* com/jogamp/newt/ScreenMode* com/jogamp/newt/event/** com/jogamp/newt/impl/Debug*" />
+        </jar>
+    </target>
+
+    <target name="build-jars-all-noawt" depends="setup-manifestfile">
+        <jar manifest="tempversion" destfile="${newt.all-noawt.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="com/jogamp/newt/**"
+                     excludes="${java.part.awt}" />
+        </jar>
+    </target>
+
+    <target name="build-jars-all-cdc" depends="setup-manifestfile-cdc">
+        <jar manifest="tempversion-cdc" destfile="${newt.all.cdc.jar}" filesonly="true">
+            <fileset dir="${classes-cdc}"
+                     includes="com/jogamp/newt/**"
+                     excludes="${java.excludes.cdcfp}" />
+        </jar>
+    </target>
+
+    <target name="build-jars-javase" depends="setup-manifestfile,build-jars-awt,build-jars-opengl,build-jars-all-noawt,build-jars-all-awt,build-jars-desktop,build-jars-driver">
+        <jar manifest="tempversion" destfile="${newt.core.jar}" filesonly="true">
+            <fileset dir="${classes}"
+                     includes="${java.part.core}"/>
+        </jar>
+        <jar manifest="tempversion" destfile="${build.newt}/newt-natives-${os.and.arch}.jar" filesonly="true">
+            <fileset dir="${obj.newt}">
+              <include name="*.${native.library.suffix}" />
+            </fileset>
+        </jar>
+        <delete file="tempversion"/>
+    </target>
+
+    <target name="build-jars-cdc" depends="setup-manifestfile-cdc,build-jars-opengl-cdc,build-jars-all-cdc,build-jars-desktop-cdc,build-jars-driver-cdc" unless="setup.noCDC">
+        <jar manifest="tempversion-cdc" destfile="${newt.core.cdc.jar}" filesonly="true">
+            <fileset dir="${classes-cdc}"
+                     includes="${java.part.core}"/>
+        </jar>
+        <jar manifest="tempversion-cdc" destfile="${build.newt}/newt-natives-${os.and.arch}-cdc.jar" filesonly="true">
+            <fileset dir="${obj.newt}">
+              <include name="*.${native.library.suffix-cdc}" />
+            </fileset>
+        </jar>
+        <delete file="tempversion-cdc"/>
+    </target>
+
+    <!-- ================================================================== -->
+    <!--
+       - Build the Javadocs for the sources.
+       - NOTE:  these are not entirely correct as the javadocs targets depend
+       -        on the platform specific build targets.  To circumvent any
+       -        errors, ensure that the source is built first.
+      -->
+    <target name="javadoc" depends="init">
+        <!-- Build the general Javadoc -->
+        <javadoc packagenames="${javadoc.packagenames}"
+                 excludepackagenames="${java.excludes.javadoc.packagenames}"
+                 sourcepath="${src.java};${src.generated.java}"
+                 destdir="${javadoc}" windowtitle="${javadoc.windowtitle}"
+                 overview="${javadoc.overview}"
+                 source="1.4"
+                 linkoffline="${javadoc.link} 142-packages"
+         bottom="${javadoc.bottom}" >
+         <classpath refid="nativewindow_gluegen_jogl.classpath"/>
+        </javadoc>
+    </target>
+
+    <target name="javadoc.spec" depends="init">
+        <!-- Build the general Javadoc -->
+        <javadoc packagenames="${javadoc.spec.packagenames}"
+                 excludepackagenames="${java.excludes.javadoc.packagenames}"
+                 sourcepath="${src.java};${src.generated.java}"
+                 destdir="${javadoc.spec}" windowtitle="${javadoc.windowtitle}"
+                 overview="${javadoc.overview}"
+                 source="1.4"
+                 linkoffline="${javadoc.link} 142-packages"
+                 bottom="${javadoc.bottom}" >
+         <classpath refid="nativewindow_gluegen_jogl.classpath"/>
+        </javadoc>
+    </target>
+
+    <target name="javadoc.dev" depends="init">
+        <!-- Build the internal developer Javadoc -->
+        <javadoc packagenames="${javadoc.dev.packagenames}"
+                 excludepackagenames="${java.excludes.javadoc.packagenames}"
+                 sourcepath="${src.java};${src.generated.java}"
+                 destdir="${javadoc.dev}" windowtitle="${javadoc.windowtitle}"
+                 overview="${javadoc.overview}"
+                 source="1.4"
+                 linkoffline="${javadoc.link} 142-packages"
+         bottom="${javadoc.bottom}" >
+         <classpath refid="nativewindow_gluegen_jogl.classpath"/>
+        </javadoc>
+    </target>
+
+    <target name="all.doc" description="Build NEWT docs" depends="init,javadoc,javadoc.spec,javadoc.dev" />
+
+    <!-- ================================================================== -->
+    <!--
+       - Clean up all that is built.
+      -->
+    <target name="clean" description="Remove all build products" depends="declare.common">
+        <delete includeEmptyDirs="true" quiet="true">
+            <fileset dir="${build.newt}" />
+            <fileset dir="${javadoc}" />
+            <fileset dir="${javadoc.spec}" />
+            <fileset dir="${javadoc.dev}" />
+        </delete>
+    </target>
+
+    <!-- ================================================================== -->
+    <!--
+       - Build everything.
+      -->
+    <target name="all" description="Build NEWT JAR file(s) and native libraries." depends="init,java.compile,c.build.newt,build-jars,generate.version.txt" />
+
+    <target name="generate.version.txt" depends="init">
+        <!-- Create a version.txt file indicating which version we just built -->
+        <echo message="${newt.version}" file="${build.newt}/version.txt" />
+    </target>
+
+</project>
diff --git a/make/build-staticglgen.xml b/make/build-staticglgen.xml
new file mode 100644
index 0000000..968e350
--- /dev/null
+++ b/make/build-staticglgen.xml
@@ -0,0 +1,93 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!--
+   - Ant build for JOGL's BuildStaticGLInfo and corresponding ANT task.  This 
+   - build should not be called directly.  It is invoked from the main 
+   - "build.xml" file and relies on the properties set therein.
+   -
+   - This build has been tested with ANT 1.5.3 and JOGL 1.1.1.1.
+   -
+   - Public targets:
+   -   all:  clean and build BuildStaticGLInfo and StaticGLGen Ant task
+   -   clean:  clean all built
+  -->
+<project name="JOGL.BuildStaticGLInfo" default="all">
+    <!-- ================================================================== -->
+    <!-- 
+       - Declare all paths and user defined variables.
+      -->
+    <target name="declare" description="Declare properties">
+        <!-- The location of the BuildStaticGLInfo source. -->
+        <property name="static.gl.src" value="${src.java}/com/jogamp/gluegen/opengl" />
+    </target>
+
+    <!-- ================================================================== -->
+    <!--
+       - Build BuildStaticGLInfo.
+      -->
+    <target name="build.static.gl" depends="declare">
+        <!-- Ensure that the output classes directory exists. -->
+        <mkdir dir="${classes}" />
+
+        <!-- Compile BuildStaticGLInfo -->
+        <javac srcdir="${src.java}" destdir="${classes}" includes="**/BuildStaticGLInfo.java" source="1.4" debug="true" debuglevel="${javacdebuglevel}"
+               includeAntRuntime="false">
+            <classpath refid="antlr.classpath" />
+        </javac>
+        
+        <!-- Inform the user that BuildStaticGLInfo has been successfully built. -->
+        <echo message="" />
+        <echo message="BuildStaticGLInfo has been built successfully." />
+    </target>      
+    
+    <!-- ================================================================== -->
+    <!--
+       - Build the StaticGLGen ANT task.
+      -->
+    <target name="build.static.gl.task" depends="declare">
+        <!-- Ensure that the output classes directory exists. -->
+        <mkdir dir="${classes}" />
+            
+        <!-- Build the BuildStaticGLInfo ANT task.
+           - NOTE:  ONLY the StaticGLGen is built at this time.  BuildStaticGLInfo 
+           -        itself is built in a separate task.  -->
+        <javac destdir="${classes}" includes="**/StaticGLGenTask.java" source="1.4" debug="true" debuglevel="${javacdebuglevel}"
+               includeAntRuntime="false">
+	        <src path="${src.java}" />
+            <classpath refid="classpath" />
+        </javac>
+        
+        <!-- Inform the user that the BuildStaticGLInfo ANT task has been 
+           - successfully built. -->
+        <echo message="" />
+        <echo message="StaticGLGen ANT task has been built successfully." />
+    </target>
+
+    <!-- ================================================================== -->
+    <!--
+       - Clean up all that is built.  
+       - NOTE:  this is a bit heavy-handed as it may delete more than just
+       -        what is built with this build.
+      -->
+    <target name="clean" depends="declare">
+        <!-- Create the directory before attempting to delete it.  Deleting
+           - non-existant dirs will cause an error. -->
+        <mkdir dir="${classes}" />
+
+        <delete includeEmptyDirs="true">
+            <fileset dir="${classes}" />
+        </delete>
+    </target>
+    
+    <!-- ================================================================== -->
+    <!--
+       - Build BuildStaticGLInfo and the BuildStaticGLInfo ANT task.
+      -->
+    <target name="all" depends="declare">
+        <!-- Build BuildStaticGLInfo -->
+        <antcall target="build.static.gl" />    
+    
+        <!-- Build the BuildStaticGLInfo ANT task -->
+        <antcall target="build.static.gl.task" />
+    </target>      
+
+</project>
diff --git a/make/build.xml b/make/build.xml
new file mode 100644
index 0000000..c5bfcdd
--- /dev/null
+++ b/make/build.xml
@@ -0,0 +1,329 @@
+
+<project name="JOGL_ALL" basedir="." default="all">
+
+    <import file="build-common.xml"/>
+
+    <!-- ================================================================== -->
+    <!--
+       - Main build target.
+      -->
+
+    <target name="all" description="Build nativewindow, jogl and newt projects, incl. all junit tests " depends="init,build.nativewindow,build.jogl,build.newt,junit.compile,one.dir,tag.build,developer-zip-archive" />
+
+    <target name="all.but-archives" description="Build nativewindow, jogl and newt projects, incl. all junit tests " depends="init,build.nativewindow,build.jogl,build.newt,junit.compile,one.dir,tag.build" />
+
+    <target name="junit.compile">
+      <ant antfile="build-junit.xml" target="junit.compile" inheritRefs="true" inheritAll="true"/>
+    </target>
+
+    <target name="junit.run" description="Run JUNIT tests in nativewindow, jogl and newt projects">
+      <ant antfile="build-junit.xml" target="junit.run" inheritRefs="true" inheritAll="true"/>
+    </target>
+
+    <target name="javadoc.all.zip" depends="javadoc.init, javadoc.all, javadoc.zip"/>
+
+    <target name="javadoc.spec.zip" depends="javadoc.init, javadoc.spec, javadoc.zip"/>
+
+    <target name="javadoc.nw.spec.zip" depends="javadoc.init, javadoc.nw.spec, javadoc.zip"/>
+
+    <target name="javadoc.spec" description="Build Specifications JOGL and Nativewindow" 
+                                depends="javadoc.init, javadoc.nw.spec, javadoc.jogl.spec" />
+
+    <target name="javadoc.all" description="Build all NativeWindow, JOGL and NEWT docs" 
+                               depends="javadoc.init, javadoc.nw.spec, javadoc.jogl.spec, javadoc.public, javadoc.dev"/>
+
+    <target name="clean" depends="init">
+        <ant antfile="${nativewindow.build.xml}" dir="${nativewindow.make}" target="clean" inheritRefs="true" inheritAll="true"/>
+        <ant antfile="${jogl.build.xml}" dir="${jogl.make}" target="clean" inheritRefs="true" inheritAll="true"/>
+        <ant antfile="${newt.build.xml}" dir="${newt.make}" target="clean" inheritRefs="true" inheritAll="true"/>
+        <delete includeEmptyDirs="true" quiet="true" failonerror="false">
+            <fileset dir="${build}" />
+        </delete>
+    </target>        
+
+    <!-- ================================================================== -->
+    <!--
+       - Local targets.
+      -->
+
+    <target name="init" depends="common.init" />
+
+    <target name="build.nativewindow" depends="init">
+        <ant antfile="${nativewindow.build.xml}" dir="${nativewindow.make}" target="all" inheritRefs="true" inheritAll="true"/>
+    </target>
+
+    <target name="build.jogl" depends="init">
+        <ant antfile="${jogl.build.xml}" dir="${jogl.make}" target="all" inheritRefs="true" inheritAll="true"/>
+    </target>
+
+    <target name="build.newt" depends="init">
+        <ant antfile="${newt.build.xml}" dir="${newt.make}" target="all" inheritRefs="true" inheritAll="true"/>
+    </target>
+
+    <target name="one.lib.dir" depends="init,gluegen.cpptasks.detect.os">
+        <delete includeEmptyDirs="true" quiet="true" dir="${lib}" failonerror="false" />
+        <mkdir dir="${lib}" />
+        <copy todir="${lib}">
+            <fileset dir="${gluegen.root}/${rootrel.build}/obj" includes="*.${native.library.suffix} *.${native.library.suffix-cdc}" />
+            <fileset dir="${build}/jogl/obj" includes="*.${native.library.suffix} *.${native.library.suffix-cdc}" />
+            <fileset dir="${build}/nativewindow/obj" includes="*.${native.library.suffix} *.${native.library.suffix-cdc}" />
+            <fileset dir="${build}/newt/obj" includes="*.${native.library.suffix} *.${native.library.suffix-cdc}" />
+        </copy>
+    </target>
+
+    <target name="one.jar.dir" depends="init,gluegen.cpptasks.detect.os">
+        <delete includeEmptyDirs="true" quiet="true" dir="${jar}" failonerror="false" />
+        <mkdir dir="${jar}" />
+        <copy todir="${jar}">
+            <fileset dir="${gluegen.root}/${rootrel.build}" includes="gluegen-rt*.jar" />
+            <fileset dir="${build}/jogl" includes="*.jar" />
+            <fileset dir="${build}/nativewindow" includes="*.jar" />
+            <fileset dir="${build}/newt" includes="*.jar" />
+        </copy>
+    </target>
+
+    <target name="one.dir" depends="one.lib.dir,one.jar.dir"/>
+
+    <target name="repack-jars" depends="one.jar.dir">
+        <!-- Re-pack jars we have the intent to compress later, after signing -->
+        <mkdir dir="${jar}/orig" />
+        <copy todir="${jar}/orig">
+            <fileset dir="${jar}" includes="*.jar" />
+        </copy>
+        <apply dir="${jar}" executable="${java.home}/bin/pack200" 
+             parallel="false" 
+             vmlauncher="false"
+             relative="true"
+             failonerror="false">
+            <arg line="--repack"/>
+            <srcfile/>
+            <fileset dir="${jar}" includes="*.jar" />
+        </apply>
+    </target>
+
+    <!-- ================================================================== -->
+    <!--
+       - Build the per-platform binary zip archive for developers.
+       - This must be called after all of the build targets complete.
+      -->
+
+    <target name="developer-zip-archive" depends="init" unless="build.noarchives">
+        <delete includeEmptyDirs="true" quiet="true" dir="${archive}" failonerror="false" />
+        <mkdir dir="${archive}" />
+        <copy file="${build}/artifact.properties" todir="${archive}" />
+        <copy file="../CHANGELOG.txt"  todir="${archive}" />
+        <copy file="../LICENSE.txt"    todir="${archive}" />
+        <copy file="../doc/userguide/index.html" tofile="${archive}/Userguide.html" />
+        <copy file="README-zip-bundles.txt"
+            tofile="${archive}/README.txt"
+            overwrite="true">
+            <filterset>
+                <filter token="VERSION" value="${jogl.version}"/>
+                <filter token="SCM_BRANCH" value="${jogl.build.branch}"/>
+                <filter token="SCM_COMMIT" value="${jogl.build.commit}"/>
+                <filter token="BASEVERSION" value="${jogl_base_version}"/>
+            </filterset>
+        </copy>
+        <mkdir dir="${archive}/jar" />
+        <copy todir="${archive}/jar">
+            <fileset dir="${build}/jar" includes="*"/>
+        </copy>
+        <mkdir dir="${archive}/lib" />
+        <copy todir="${archive}/lib">
+            <fileset dir="${build}/lib" includes="*"/>
+        </copy>
+        <mkdir dir="${archive}/jnlp-files" />
+        <copy todir="${archive}/jnlp-files">
+            <fileset dir="${project.root}/jnlp-files" includes="*" />
+        </copy>
+        <mkdir dir="${archive}/etc" />
+        <copy todir="${archive}/etc">
+            <fileset dir="${project.root}/etc" includes="*" />
+        </copy>
+        <delete quiet="true" file="${build}/${archive.name}.zip"/>
+        <zip destfile="${build}/${archive.name}.zip"
+             basedir="${build}"
+             includes="${archive.name}/**" />
+        <!-- Clean up after ourselves -->
+        <delete includeEmptyDirs="true" quiet="true" dir="${archive}" failonerror="false" />
+    </target>
+
+    <target name="tag.build" depends="init">
+        <copy file="${build.gluegen}/artifact.properties" todir="${build}" overwrite="true"/>
+        <echo message='jogl.build.number=${jogl.build.number}${line.separator}' file="${build}/artifact.properties" append="true"/>
+        <echo message='jogl.build.id=${jogl.build.id}${line.separator}'         file="${build}/artifact.properties" append="true"/>
+        <echo message='jogl.build.branch=${jogl.build.branch}${line.separator}' file="${build}/artifact.properties" append="true"/>
+        <echo message='jogl.build.commit=${jogl.build.commit}${line.separator}' file="${build}/artifact.properties" append="true"/>
+    </target>
+
+
+    <!-- ================================================================== -->
+    <!--
+       - Javadoc build target.
+      -->
+
+    <!-- copies ${gluegen-javadoc.path}/** to ${javadoc.root.path}/gluegen/ 
+         gluegen-javadoc.path is the parent folder of package-list:
+            gluegen-javadoc.path := build/javadoc/gluegen 
+            with build/javadoc/gluegen/javadoc/package-list
+      -->
+    <target name="javadoc.gluegen" depends="init" if="gluegen-javadoc.path">
+        <delete dir="${javadoc.root.path}/gluegen" includeEmptyDirs="true" quiet="true" failonerror="false" />
+        <mkdir dir="${javadoc.root.path}/gluegen" />
+
+        <copy todir="${javadoc.root.path}/gluegen" failonerror="false">
+            <fileset dir="${gluegen-javadoc.path}" includes="**" />
+        </copy>
+    </target>
+
+    <target name="javadoc.init" depends="init">
+        <property name="javadoc.link" value="http://java.sun.com/j2se/1.4.2/docs/api/" />
+        <!--property name="javadoc.link" value="http://download.oracle.com/javase/1.4.2/docs/api/"/-->
+
+        <!-- Link offline with relative URLs does not work.
+             Link online with relative URLs works, 
+             so we have to assume the same relative online folder structure:
+
+                 http://jogamp.org/deployment/jogamp-next/javadoc/gluegen/javadoc/
+                 http://jogamp.org/deployment/jogamp-next/javadoc/jogl/javadoc/
+                 http://jogamp.org/deployment/jogamp-next/javadoc/jogl/javadoc_dev/
+                 http://jogamp.org/deployment/jogamp-next/javadoc/jogl/javadoc_jogl_spec/
+                 http://jogamp.org/deployment/jogamp-next/javadoc/jogl/javadoc_nativewindow_spec/
+
+             gluegen rel URL: ../../gluegen/javadoc
+
+             build structure:
+
+                 jogl.root:    build/javadoc/jogl/<javadoc-type>  (we have javadoc, javadoc_dev and javadoc_jogl_spec, ..)
+                 gluegen.root: build/javadoc/gluegen/javadoc
+
+            to match the online gluegen rel URL, we need:
+
+                 jogl.root:    build/javadoc/gluegen/javadoc
+          -->
+        <property name="gluegen.link" value="../../gluegen/javadoc" /> 
+        <property name="javadoc.root.path" value="${build}/javadoc" />
+        <property name="javadoc.jogl.public.path" value="${javadoc.root.path}/jogl/javadoc" />
+        <property name="javadoc.jogl.dev.path"    value="${javadoc.root.path}/jogl/javadoc_dev" />
+        <property name="javadoc.jogl.spec.path"   value="${javadoc.root.path}/jogl/javadoc_jogl_spec" />
+        <property name="javadoc.nw.spec.path"     value="${javadoc.root.path}/jogl/javadoc_nativewindow_spec" />
+
+        <!-- if gluegen-javadoc.path is not set, check in default location, 
+             ${gluegen.root}/${rootrel.build}/javadoc/gluegen -->
+        <available file="${gluegen.root}/${rootrel.build}/javadoc/gluegen/javadoc/package-list" 
+                   type="file"
+                   property="gluegen-javadoc.path"
+                   value="${gluegen.root}/${rootrel.build}/javadoc/gluegen" />
+        <antcall target="javadoc.gluegen" inheritRefs="true" />
+
+        <property name="javadoc.overview" value="doc/jogl/spec-overview.html" />
+
+        <property name="javadoc.nw.overview" value="../src/nativewindow/classes/javax/media/nativewindow/package.html" />
+        <property name="javadoc.nw.spec.windowtitle" value="NativeWindow API -- ${nativewindow_base_version} Specification" />
+        <property name="javadoc.nw.spec.packagenames" value="javax.media.nativewindow.*" />
+
+        <property name="javadoc.spec.windowtitle" value="JOGL API -- JSR-231 ${jogl_base_version} Specification" />
+        <property name="javadoc.spec.packagenames" value="javax.media.opengl.*" />
+
+        <property name="javadoc.windowtitle" value="JOGL, NativeWindow and NEWT APIs" />
+        <property name="javadoc.packagenames" value="${javadoc.nw.spec.packagenames}, ${javadoc.spec.packagenames}, com.jogamp.opengl, com.jogamp.opengl.util.*, com.jogamp.nativewindow, com.jogamp.newt, com.jogamp.newt.event.*, com.jogamp.newt.opengl" />
+
+        <property name="javadoc.dev.packagenames" value="${javadoc.packagenames}, com.jogamp.opengl.*, com.jogamp.nativewindow.*, com.jogamp.newt.*, com.jogamp.gluegen.opengl.*, com.jogamp.gluegen.runtime.opengl.*" />
+
+        <property name="java.excludes.javadoc.packagenames" value="com.jogamp.opengl.impl.gl2.fixme.*,com.jogamp.audio.windows.waveout.TestSpatialization"/>
+        <property name="javadoc.bottom" value="Copyright 2010 JogAmp Community." />
+    </target>
+
+    <target name="javadoc.public" depends="javadoc.init">
+        <!-- Build the general public Javadoc -->
+        <mkdir dir="${javadoc.jogl.public.path}" />
+        <javadoc packagenames="${javadoc.packagenames}"
+                 excludepackagenames="${java.excludes.javadoc.packagenames}"
+                 sourcepath="${all.srcj.path};${all.genj.path}"
+                 destdir="${javadoc.jogl.public.path}" 
+                 windowtitle="${javadoc.windowtitle}"
+                 overview="${javadoc.overview}" 
+                 access="public"
+                 source="1.4"
+                 maxmemory="1024m"
+                 bottom="${javadoc.bottom}" >
+            <classpath refid="jogl_newt_all.classpath"/>
+            <link offline="true" href="${javadoc.link}" packagelistLoc="${gluegen.root}/make/142-packages" />
+            <link offline="false" href="${gluegen.link}" />
+            <arg line="-J-Dnativetaglet.mapping=${basedir}/native-taglet.properties"/> 
+            <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" />
+        </javadoc>
+    </target>
+
+    <target name="javadoc.jogl.spec" depends="javadoc.init,javadoc.nw.spec">
+        <!-- Build the specification Javadoc -->
+        <mkdir dir="${javadoc.jogl.spec.path}" />
+        <javadoc packagenames="${javadoc.spec.packagenames}"
+                 excludepackagenames="${java.excludes.javadoc.packagenames}"
+                 sourcepath="${all.srcj.path};${all.genj.path}"
+                 destdir="${javadoc.jogl.spec.path}" 
+                 windowtitle="${javadoc.spec.windowtitle}"
+                 overview="${javadoc.overview}"
+                 access="public"
+                 source="1.4"
+                 maxmemory="1024m"
+                 bottom="${javadoc.bottom}" >
+            <classpath refid="jogl_newt_all.classpath"/>
+            <link offline="true" href="${javadoc.link}" packagelistLoc="${gluegen.root}/make/142-packages" />
+            <link offline="false" href="${gluegen.link}" />
+            <arg line="-J-Dnativetaglet.mapping=${basedir}/native-taglet.properties"/>
+            <link offline="false" href="../javadoc_nativewindow_spec" />
+            <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" />
+        </javadoc>
+    </target>
+                                                                                                                                   
+    <target name="javadoc.dev" depends="javadoc.init">
+        <!-- Build the internal developer Javadoc -->
+        <mkdir dir="${javadoc.jogl.dev.path}" />
+        <javadoc packagenames="${javadoc.dev.packagenames}"
+                 excludepackagenames="${java.excludes.javadoc.packagenames}"
+                 sourcepath="${all.srcj.path};${all.genj.path}"
+                 destdir="${javadoc.jogl.dev.path}" 
+                 windowtitle="${javadoc.windowtitle}"
+                 overview="${javadoc.overview}" 
+                 access="protected"
+                 source="1.4"
+                 maxmemory="1024m"
+                 bottom="${javadoc.bottom}" >
+            <classpath refid="jogl_newt_all.classpath"/>
+            <link offline="true" href="${javadoc.link}" packagelistLoc="${gluegen.root}/make/142-packages" />
+            <link offline="false" href="${gluegen.link}" />
+            <arg line="-J-Dnativetaglet.mapping=${basedir}/native-taglet.properties"/>
+            <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" />
+        </javadoc>
+    </target>
+
+    <target name="javadoc.nw.spec" depends="javadoc.init">
+        <!-- Build the general Javadoc -->
+        <mkdir dir="${javadoc.nw.spec.path}" />
+        <javadoc packagenames="${javadoc.nw.spec.packagenames}"
+                 excludepackagenames="${java.excludes.javadoc.packagenames}"
+                 sourcepath="${all.srcj.path};${all.genj.path}"
+                 destdir="${javadoc.nw.spec.path}" 
+                 windowtitle="${javadoc.nw.spec.windowtitle}"
+                 overview="${javadoc.nw.overview}"
+                 access="public"
+                 source="1.4"
+                 maxmemory="1024m"
+                 bottom="${javadoc.bottom}" >
+            <classpath refid="jogl_newt_all.classpath"/>
+            <link offline="true" href="${javadoc.link}" packagelistLoc="${gluegen.root}/make/142-packages" />
+            <link offline="false" href="${gluegen.link}" />
+            <arg line="-J-Dnativetaglet.mapping=${basedir}/native-taglet.properties"/>
+            <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" />
+        </javadoc>
+    </target>
+                                                                                                                                   
+    <target name="javadoc.zip" depends="javadoc.init">
+        <zip destfile="${build}/javadoc.zip"
+             basedir="${javadoc.root.path}"
+             includes="jogl/**" />
+    </target>
+
+</project>
+
diff --git a/make/config/intptr.cfg b/make/config/intptr.cfg
new file mode 100644
index 0000000..c946e48
--- /dev/null
+++ b/make/config/intptr.cfg
@@ -0,0 +1,17 @@
+CustomCCode #ifdef _WIN32
+CustomCCode  #ifdef _MSC_VER
+CustomCCode  /* This typedef is apparently needed for Microsoft compilers before VC8,
+CustomCCode     and on Windows CE */
+CustomCCode   #if (_MSC_VER < 1400) || defined(UNDER_CE)
+CustomCCode    #ifdef _WIN64
+CustomCCode     typedef long long intptr_t;
+CustomCCode    #else
+CustomCCode     typedef int intptr_t;
+CustomCCode    #endif
+CustomCCode   #endif
+CustomCCode  #else
+CustomCCode   #include <inttypes.h>
+CustomCCode  #endif
+CustomCCode #else
+CustomCCode  #include <inttypes.h>
+CustomCCode #endif
diff --git a/make/config/jogl/cg-common-CustomJavaCode.java b/make/config/jogl/cg-common-CustomJavaCode.java
new file mode 100644
index 0000000..cdaa6f2
--- /dev/null
+++ b/make/config/jogl/cg-common-CustomJavaCode.java
@@ -0,0 +1,48 @@
+private static DynamicLookupHelper cgDynamicLookupHelper;
+private static CgProcAddressTable cgProcAddressTable;
+
+static {
+    cgProcAddressTable = new CgProcAddressTable();
+    if(null==cgProcAddressTable) {
+      throw new RuntimeException("Couldn't instantiate CgProcAddressTable");
+    }
+    DynamicLibraryBundle cgDynamicLookupHelper = new DynamicLibraryBundle(new CgDynamicLibraryBundleInfo());
+    if(null==cgDynamicLookupHelper) {
+      throw new RuntimeException("Null CgDynamicLookupHelper");
+    }
+    if(!cgDynamicLookupHelper.isToolLibLoaded()) {
+      throw new RuntimeException("Couln't load native Cg or CgGL library");
+    }
+    if(!cgDynamicLookupHelper.isGlueLibLoaded(CgDynamicLibraryBundleInfo.getCgGlueLibIndex())) {
+      throw new RuntimeException("Couln't load native GLue/JNI library");
+    }
+    cgProcAddressTable.reset(cgDynamicLookupHelper);
+}
+
+public  static CgProcAddressTable getCgProcAddressTable() { return cgProcAddressTable; }
+
+/** A convenience method which reads all available data from the InputStream and then calls cgCreateProgram. */
+public static CGprogram cgCreateProgramFromStream(CGcontext ctx, int program_type, java.io.InputStream stream, int profile, java.lang.String entry, java.lang.String[] args) throws java.io.IOException {
+  if (stream == null) {
+    throw new java.io.IOException("null stream");
+  }
+  stream = new java.io.BufferedInputStream(stream);
+  int avail = stream.available();
+  byte[] data = new byte[avail];
+  int numRead = 0;
+  int pos = 0;
+  do {
+    if (pos + avail > data.length) {
+      byte[] newData = new byte[pos + avail];
+      System.arraycopy(data, 0, newData, 0, pos);
+      data = newData;
+    }
+    numRead = stream.read(data, pos, avail);
+    if (numRead >= 0) {
+      pos += numRead;
+    }
+    avail = stream.available();
+  } while (avail > 0 && numRead >= 0);
+  String program = new String(data, 0, pos, "US-ASCII");
+  return cgCreateProgram(ctx, program_type, program, profile, entry, args);
+}
diff --git a/make/config/jogl/cg-common.cfg b/make/config/jogl/cg-common.cfg
new file mode 100644
index 0000000..45bba95
--- /dev/null
+++ b/make/config/jogl/cg-common.cfg
@@ -0,0 +1,129 @@
+# This .cfg file provides common options used among all Cg glue code
+# generated for Jogl on all platforms.
+Package com.jogamp.opengl.cg
+JavaClass CgGL
+Style AllStatic
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl_cg
+HierarchicalNativeOutput false
+
+ForceProcAddressGen __ALL__
+LocalProcAddressCallingConvention __ALL__ APIENTRY
+
+EmitProcAddressTable true
+ProcAddressTableClassName CgProcAddressTable
+GetProcAddressTableExpr cgProcAddressTable
+ProcAddressNameExpr PFN $UPPERCASE({0}) PROC
+
+#
+# Map const char* return values to Java strings for these functions
+#
+ReturnsString cgGetAnnotationName
+ReturnsString cgGetEnumString
+ReturnsString cgGetErrorString
+ReturnsString cgGetLastErrorString
+ReturnsString cgGetLastListing
+ReturnsString cgGetParameterName
+ReturnsString cgGetParameterSemantic
+ReturnsString cgGetPassName
+ReturnsString cgGetProfileString
+ReturnsString cgGetProgramString
+ReturnsString cgGetResourceString
+ReturnsString cgGetStateName
+ReturnsString cgGetString
+ReturnsString cgGetStringAnnotationValue
+ReturnsString cgGetStringParameterValue
+ReturnsString cgGetStringStateAssignmentValue
+ReturnsString cgGetTechniqueName
+ReturnsString cgGetTypeString
+
+ArgumentIsString cgAddStateEnumerant 1
+ArgumentIsString cgCreateArrayState 1
+ArgumentIsString cgCreateArraySamplerState 1
+ArgumentIsString cgCreateEffect 1 2
+ArgumentIsString cgCreateEffectFromFile 1 2
+ArgumentIsString cgCreateProgram 2 4 5
+ArgumentIsString cgCreateProgramFromFile 2 4 5
+ArgumentIsString cgCreateProgramFromEffect 2 3
+ArgumentIsString cgCreateSamplerState 1
+ArgumentIsString cgCreateState 1
+ArgumentIsString cgGetEffectParameterBySemantic 1
+ArgumentIsString cgGetEnum 0
+ArgumentIsString cgGetNamedEffectParameter 1
+ArgumentIsString cgGetNamedParameter 1
+ArgumentIsString cgGetNamedPass 1
+ArgumentIsString cgGetNamedProgramParameter 2
+ArgumentIsString cgGetNamedSamplerState 1
+ArgumentIsString cgGetNamedState 1
+ArgumentIsString cgGetNamedSamplerStateAssignment 1
+ArgumentIsString cgGetNamedStateAssignment 1
+ArgumentIsString cgGetNamedStructParameter 1
+ArgumentIsString cgGetNamedTechnique 1
+ArgumentIsString cgGetNamedTechniqueAnnotation 1
+ArgumentIsString cgGetNamedPassAnnotation 1
+ArgumentIsString cgGetNamedParameterAnnotation 1
+ArgumentIsString cgGetNamedProgramAnnotation 1
+ArgumentIsString cgGetNamedUserType 1
+ArgumentIsString cgGetProfile 0
+ArgumentIsString cgGetType 0
+ArgumentIsString cgGetResource 0
+ArgumentIsString cgSetLastListing 1
+ArgumentIsString cgSetParameterSemantic 1
+ArgumentIsString cgSetStringParameterValue 1
+
+# Opaque definitions
+Opaque boolean CGbool
+
+#
+# FIXME!!!!  Ignore these functions for now because we can't
+# automatically handle C callbacks
+#
+Ignore cgSetErrorCallback
+Ignore cgGetErrorCallback
+Ignore cgSetErrorHandler
+Ignore cgGetErrorHandler
+Ignore cgSetStateCallbacks
+Ignore cgGetStateSetCallback
+Ignore cgGetStateResetCallback
+Ignore cgGetStateValidateCallback
+
+#
+# FIXME!!!!  Ignore these functions for now because bugs in the
+# emitter code can't handle them
+#
+Ignore cgGetBooleanAnnotationValues
+Ignore cgGetBoolStateAssignmentValues
+Ignore cgGetFloatAnnotationValues
+Ignore cgGetFloatStateAssignmentValues
+Ignore cgGetIntAnnotationValues
+Ignore cgGetIntStateAssignmentValues
+Ignore cgGetParameterValues
+Ignore cgGetProgramOptions
+
+# And NativeLibLoader for help loading the native libraries
+Import com.jogamp.opengl.impl.*
+Import com.jogamp.common.os.DynamicLookupHelper
+Import com.jogamp.common.os.DynamicLibraryBundle
+Import com.jogamp.opengl.cg.CgDynamicLibraryBundleInfo
+
+#
+# NIODirectOnly directives for routines requiring them for semantic reasons
+#
+NIODirectOnly cgGLSetParameterPointer
+
+# Raise CgException instead of RuntimeException in glue code
+RuntimeExceptionType CgException
+
+#
+# Make sure the right definitions and include files are added to the
+# generated C code
+#
+
+CustomCCode #include <stdlib.h>
+CustomCCode #include <Cg/cgGL.h>
+CustomCCode
+CustomCCode #ifndef APIENTRY
+CustomCCode   #define APIENTRY
+CustomCCode #endif
+
+IncludeAs CustomJavaCode CgGL cg-common-CustomJavaCode.java
diff --git a/make/config/jogl/cgl-macosx.cfg b/make/config/jogl/cgl-macosx.cfg
new file mode 100644
index 0000000..2b28d3c
--- /dev/null
+++ b/make/config/jogl/cgl-macosx.cfg
@@ -0,0 +1,43 @@
+# This .cfg file is used to generate the interface to the CGL routines
+# used internally by the MacOSXGLContext implementation.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/MacOSX
+
+Package com.jogamp.opengl.impl.macosx.cgl
+JavaClass CGL
+Style AllStatic
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl-desktop.cfg
+
+GLHeader GL/cglext.h
+
+Opaque long void *
+
+# Opaque directives for low-level CGL binding (for Java2D/JOGL bridge)
+Opaque long CGLContextObj
+Opaque long CGLPBufferObj
+Opaque long CGLPixelFormatObj
+
+CustomCCode #include </usr/include/machine/types.h>
+CustomCCode #include "macosx-window-system.h"
+
+# Implement the first argument to getProcAddress as String instead
+# of byte[]
+ArgumentIsString getProcAddress 0
+
+DropUniqVendorExtensions AMD
+# We need GL_APPLE_float_pixels for our pbuffer implementation
+# DropUniqVendorExtensions APPLE
+DropUniqVendorExtensions ATI
+DropUniqVendorExtensions HP
+DropUniqVendorExtensions IBM
+DropUniqVendorExtensions MESA
+DropUniqVendorExtensions MESAX
+DropUniqVendorExtensions NV
+DropUniqVendorExtensions SGI
+DropUniqVendorExtensions SGIS
+DropUniqVendorExtensions SGIX
+DropUniqVendorExtensions SUN
+DropUniqVendorExtensions WIN
+
diff --git a/make/config/jogl/cglext.cfg b/make/config/jogl/cglext.cfg
new file mode 100644
index 0000000..404a852
--- /dev/null
+++ b/make/config/jogl/cglext.cfg
@@ -0,0 +1,46 @@
+# This .cfg file is used to generate the interface and implementing
+# class for the CGL extensions.
+# Note that there are currently no such extensions exposed on Mac OS
+# X, but if in the future there are, this structure will allow them to
+# be easily exposed.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/MacOSX
+
+Package com.jogamp.opengl.impl.macosx.cgl
+Style InterfaceAndImpl
+JavaClass CGLExt
+ImplPackage com.jogamp.opengl.impl.macosx.cgl
+ImplJavaClass CGLExtImpl
+Include gl-common.cfg
+Include gl-desktop.cfg
+
+GLHeader GL/cglext.h
+
+EmitProcAddressTable true
+ProcAddressTableClassName CGLExtProcAddressTable
+GetProcAddressTableExpr _context.getCGLExtProcAddressTable()
+
+# Ignore everything that doesn't start with cgl or CGL
+IgnoreNot ^(cgl|CGL).+
+
+Include gl-headers.cfg
+Include ../intptr.cfg
+
+CustomJavaCode CGLExt      public boolean isFunctionAvailable(String glFunctionName);
+CustomJavaCode CGLExt      public boolean isExtensionAvailable(String glExtensionName);
+
+CustomJavaCode CGLExtImpl  public CGLExtImpl(MacOSXCGLContext context) {
+CustomJavaCode CGLExtImpl    this._context = context; 
+CustomJavaCode CGLExtImpl  }
+
+CustomJavaCode CGLExtImpl  public boolean isFunctionAvailable(String glFunctionName)
+CustomJavaCode CGLExtImpl  {
+CustomJavaCode CGLExtImpl    return _context.isFunctionAvailable(glFunctionName);
+CustomJavaCode CGLExtImpl  }
+
+CustomJavaCode CGLExtImpl  public boolean isExtensionAvailable(String glExtensionName)
+CustomJavaCode CGLExtImpl  {
+CustomJavaCode CGLExtImpl    return _context.isExtensionAvailable(glExtensionName);
+CustomJavaCode CGLExtImpl  }
+
+CustomJavaCode CGLExtImpl  private MacOSXCGLContext _context;
diff --git a/make/config/jogl/egl-common.cfg b/make/config/jogl/egl-common.cfg
new file mode 100644
index 0000000..fd65d5c
--- /dev/null
+++ b/make/config/jogl/egl-common.cfg
@@ -0,0 +1,45 @@
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader EGL/egl.h
+GLHeader EGL/eglext.h
+
+# Imports needed by all glue code
+Import java.util.*
+Import javax.media.opengl.*
+Import javax.media.opengl.fixedfunc.*
+Import com.jogamp.opengl.impl.*
+
+# Treat all of the EGL types as opaque longs
+# Opaque long EGLConfig
+Opaque long EGLContext
+Opaque long EGLDisplay
+Opaque long EGLSurface
+Opaque long EGLNativeDisplayType
+Opaque long EGLNativeWindowType
+Opaque long EGLNativePixmapType
+Opaque long EGLClientBuffer
+Opaque long EGLImageKHR
+#Opaque long EGLPerfMonitorNV
+#Opaque long EGLPerfCounterNV
+#Opaque long EGLPerfMarkerNV
+Opaque long EGLSyncKHR
+Opaque long NativeSyncKHR
+Opaque boolean EGLBoolean
+
+# Make eglGetProcAddress return an opaque long
+Opaque long __EGLFuncPtr
+
+# Implement the first argument to eglGetProcAddress as String instead
+# of byte[]
+ArgumentIsString eglGetProcAddress 0
+ReturnsString eglQueryString
+
+# Force all of the methods to be emitted using dynamic linking so we
+# don't need to link against any emulation library on the desktop or
+# depend on the presence of an import library for a particular device
+ForceProcAddressGen __ALL__
+
+# Also force the calling conventions of the locally generated function
+# pointer typedefs for these routines to EGLAPIENTRY
+LocalProcAddressCallingConvention __ALL__ EGLAPIENTRY
+
diff --git a/make/config/jogl/egl.cfg b/make/config/jogl/egl.cfg
new file mode 100644
index 0000000..c194de2
--- /dev/null
+++ b/make/config/jogl/egl.cfg
@@ -0,0 +1,50 @@
+# This .cfg file is used to generate the interface to the EGL routines
+# used internally by the EGLContext implementation.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/egl
+
+Package com.jogamp.opengl.impl.egl
+JavaClass EGL
+Style AllStatic
+# Shouldn't matter which one of these we pick up
+Include egl-common.cfg
+
+HierarchicalNativeOutput false
+
+# Use a ProcAddressTable so we dynamically look up the routines
+EmitProcAddressTable true
+ProcAddressTableClassName EGLProcAddressTable
+GetProcAddressTableExpr _table
+
+# Implement the first argument to eglGetProcAddress as String instead
+# of byte[]
+ArgumentIsString eglGetProcAddress 0
+ReturnsString eglQueryString
+
+CustomCCode #include <EGL/egl.h>
+
+Include ../intptr.cfg
+
+CustomJavaCode EGL  private static EGLProcAddressTable _table = new EGLProcAddressTable(new GLProcAddressResolver());
+CustomJavaCode EGL  public static void resetProcAddressTable(DynamicLookupHelper lookup) {
+CustomJavaCode EGL      _table.reset(lookup);
+CustomJavaCode EGL  }
+
+# There are some #defines in egl.h that GlueGen and PCPP don't currently handle
+CustomJavaCode EGL  public static final long EGL_DEFAULT_DISPLAY = 0;
+CustomJavaCode EGL  public static final long EGL_NO_CONTEXT = 0;
+CustomJavaCode EGL  public static final long EGL_NO_DISPLAY = 0;
+CustomJavaCode EGL  public static final long EGL_NO_SURFACE = 0;
+CustomJavaCode EGL  public static final int  EGL_DONT_CARE  = -1;
+CustomJavaCode EGL  public static final int  EGL_UNKNOWN    = -1;
+CustomJavaCode EGL 
+CustomJavaCode EGL  protected static long eglGetProcAddress(long eglGetProcAddressHandle, java.lang.String procname)
+CustomJavaCode EGL  {
+CustomJavaCode EGL    if (eglGetProcAddressHandle == 0) {
+CustomJavaCode EGL      throw new GLException("Passed null pointer for method \"eglGetProcAddress\"");
+CustomJavaCode EGL    }
+CustomJavaCode EGL    return dispatch_eglGetProcAddress1(procname, eglGetProcAddressHandle);
+CustomJavaCode EGL  }
+
+
+Import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver
diff --git a/make/config/jogl/eglext.cfg b/make/config/jogl/eglext.cfg
new file mode 100644
index 0000000..3b46aca
--- /dev/null
+++ b/make/config/jogl/eglext.cfg
@@ -0,0 +1,58 @@
+# This .cfg file is used to generate the interface to the EGL routines
+# used internally by the EGLContext implementation.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/egl
+
+Package com.jogamp.opengl.impl.egl
+Style InterfaceAndImpl
+JavaClass EGLExt
+ImplPackage com.jogamp.opengl.impl.egl
+ImplJavaClass EGLExtImpl
+# Shouldn't matter which one of these we pick up
+Include egl-common.cfg
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/jogamp/opengl/impl/egl/EGL.java
+
+HierarchicalNativeOutput false
+
+# Use a ProcAddressTable so we dynamically look up the routines
+EmitProcAddressTable true
+ProcAddressTableClassName EGLExtProcAddressTable
+GetProcAddressTableExpr _context.getEGLExtProcAddressTable()
+
+CustomCCode /* Define EGL_EGLEXT_PROTOTYPES so that the EGL extension prototypes in
+CustomCCode    "eglext.h" are parsed. */
+CustomCCode #define EGL_EGLEXT_PROTOTYPES
+CustomCCode
+CustomCCode #include <EGL/egl.h>
+CustomCCode #include <EGL/eglext.h>
+
+Include ../intptr.cfg
+
+# There are some #defines in eglext.h that GlueGen and PCPP don't currently handle
+CustomJavaCode EGLExt      /** Part of <code>EGL_KHR_image</code> */
+CustomJavaCode EGLExt      public static final long EGL_NO_IMAGE = 0;
+#CustomJavaCode EGLExt      /** Part of <code>EGL_KHR_reusable_sync</code> */
+#CustomJavaCode EGLExt      public static final long EGL_FOREVER_KHR = 0xFFFFFFFFFFFFFFFFL ;
+CustomJavaCode EGLExt      /** Part of <code>EGL_KHR_reusable_sync</code> */
+CustomJavaCode EGLExt      public static final long EGL_NO_SYNC_KHR = 0;
+
+CustomJavaCode EGLExt      public boolean isFunctionAvailable(String glFunctionName);
+CustomJavaCode EGLExt      public boolean isExtensionAvailable(String glExtensionName);
+
+CustomJavaCode EGLExtImpl  public EGLExtImpl(EGLContext context) {
+CustomJavaCode EGLExtImpl    this._context = context; 
+CustomJavaCode EGLExtImpl  }
+
+CustomJavaCode EGLExtImpl  public boolean isFunctionAvailable(String glFunctionName)
+CustomJavaCode EGLExtImpl  {
+CustomJavaCode EGLExtImpl    return _context.isFunctionAvailable(glFunctionName);
+CustomJavaCode EGLExtImpl  }
+
+CustomJavaCode EGLExtImpl  public boolean isExtensionAvailable(String glExtensionName)
+CustomJavaCode EGLExtImpl  {
+CustomJavaCode EGLExtImpl    return _context.isExtensionAvailable(glExtensionName);
+CustomJavaCode EGLExtImpl  }
+
+CustomJavaCode EGLExtImpl  private EGLContext _context;
+
diff --git a/make/config/jogl/gl-common-extensions.cfg b/make/config/jogl/gl-common-extensions.cfg
new file mode 100644
index 0000000..1f294ee
--- /dev/null
+++ b/make/config/jogl/gl-common-extensions.cfg
@@ -0,0 +1,125 @@
+
+# Note: we keep the Apple, AMD/ATI and NVidia extensions since they are generally
+# the most useful and up-to-date
+DropUniqVendorExtensions 3DFX
+# DropUniqVendorExtensions AMD
+# DropUniqVendorExtensions APPLE
+# DropUniqVendorExtensions ATI
+DropUniqVendorExtensions HP
+DropUniqVendorExtensions IBM
+DropUniqVendorExtensions INGR
+DropUniqVendorExtensions MESA
+DropUniqVendorExtensions MESAX
+# DropUniqVendorExtensions NV
+DropUniqVendorExtensions PGI
+DropUniqVendorExtensions SGI
+DropUniqVendorExtensions SGIS
+DropUniqVendorExtensions SGIX
+DropUniqVendorExtensions SUN
+DropUniqVendorExtensions WIN
+
+# Drop some obsolete or mostly-integrated vendor extensions that the above directives let in
+# Note that some of these are in LWJGL, so perhaps there is justification for leaving them in
+IgnoreExtension GL_APPLE_element_array
+IgnoreExtension GL_APPLE_vertex_array_object
+IgnoreExtension GL_ATI_element_array
+IgnoreExtension GL_ATI_envmap_bumpmap
+IgnoreExtension GL_ATI_fragment_shader
+IgnoreExtension GL_ATI_map_object_buffer
+IgnoreExtension GL_ATI_separate_stencil
+IgnoreExtension GL_ATI_text_fragment_shader
+IgnoreExtension GL_ATI_texture_env_combine3
+IgnoreExtension GL_ATI_texture_mirror_once
+IgnoreExtension GL_ATI_vertex_array_object
+IgnoreExtension GL_ATI_vertex_attrib_array_object
+IgnoreExtension GL_ATI_vertex_streams
+IgnoreExtension GL_NV_depth_buffer_float
+IgnoreExtension GL_NV_fragment_program
+IgnoreExtension GL_NV_fragment_program2
+IgnoreExtension GL_NV_packed_depth_stencil
+IgnoreExtension GL_NV_point_sprite
+IgnoreExtension GL_NV_register_combiners
+IgnoreExtension GL_NV_register_combiners2
+IgnoreExtension GL_NV_texgen_reflection
+IgnoreExtension GL_NV_texture_env_combine4
+IgnoreExtension GL_NV_texture_rectangle
+IgnoreExtension GL_NV_vertex_program
+# This one would require more work -- has associated GLX and WGL bindings
+IgnoreExtension GL_NV_present_video
+
+# For the time being, ignore these extensions which are in the ES 2.0 spec
+IgnoreExtension GL_NV_coverage_sample
+IgnoreExtension GL_NV_framebuffer_vertex_attrib_array
+
+# Remove extension suffixes from extensions which are common between OpenGL and OpenGL ES
+RenameExtensionIntoCore GL_ARB_half_float_pixel
+RenameExtensionIntoCore GL_ARB_point_sprite
+RenameExtensionIntoCore GL_OES_blend_equation_separate
+RenameExtensionIntoCore GL_OES_blend_func_separate
+RenameExtensionIntoCore GL_OES_blend_subtract
+RenameExtensionIntoCore GL_OES_depth24
+RenameExtensionIntoCore GL_OES_depth32
+RenameExtensionIntoCore GL_OES_framebuffer_object
+RenameExtensionIntoCore GL_OES_mapbuffer
+RenameExtensionIntoCore GL_OES_packed_depth_stencil
+RenameExtensionIntoCore GL_OES_point_sprite
+RenameExtensionIntoCore GL_OES_rgb8_rgba8
+RenameExtensionIntoCore GL_OES_read_format
+RenameExtensionIntoCore GL_OES_standard_derivatives
+RenameExtensionIntoCore GL_OES_stencil1
+RenameExtensionIntoCore GL_OES_stencil4
+RenameExtensionIntoCore GL_OES_stencil8
+RenameExtensionIntoCore GL_OES_stencil_wrap
+RenameExtensionIntoCore GL_OES_texture_cube_map
+RenameExtensionIntoCore GL_OES_texture_half_float
+RenameExtensionIntoCore GL_OES_texture_mirrored_repeat
+RenameExtensionIntoCore GL_OES_vertex_type_10_10_10_2
+
+# The following extensions have some differences requiring us to
+# manually rename some symbols and leave others alone for best
+# correctness
+# RenameExtensionIntoCore GL_ARB_matrix_palette
+# We do not want to pull in all of this extension into the core namespace
+# RenameExtensionIntoCore GL_ARB_vertex_blend
+
+RenameJavaSymbol GL_MAX_VERTEX_UNITS_ARB GL_MAX_VERTEX_UNITS
+RenameJavaSymbol GL_MAX_PALETTE_MATRICES_ARB GL_MAX_PALETTE_MATRICES
+RenameJavaSymbol GL_MATRIX_PALETTE_ARB GL_MATRIX_PALETTE
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_ARB GL_MATRIX_INDEX_ARRAY
+RenameJavaSymbol GL_WEIGHT_ARRAY_ARB GL_WEIGHT_ARRAY
+RenameJavaSymbol GL_CURRENT_PALETTE_MATRIX_ARB GL_CURRENT_PALETTE_MATRIX
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_SIZE_ARB GL_MATRIX_INDEX_ARRAY_SIZE
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_TYPE_ARB GL_MATRIX_INDEX_ARRAY_TYPE
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_STRIDE_ARB GL_MATRIX_INDEX_ARRAY_STRIDE
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_POINTER_ARB GL_MATRIX_INDEX_ARRAY_POINTER
+RenameJavaSymbol GL_WEIGHT_ARRAY_SIZE_ARB GL_WEIGHT_ARRAY_SIZE
+RenameJavaSymbol GL_WEIGHT_ARRAY_TYPE_ARB GL_WEIGHT_ARRAY_TYPE
+RenameJavaSymbol GL_WEIGHT_ARRAY_STRIDE_ARB GL_WEIGHT_ARRAY_STRIDE
+RenameJavaSymbol GL_WEIGHT_ARRAY_POINTER_ARB GL_WEIGHT_ARRAY_POINTER
+RenameJavaSymbol glCurrentPaletteMatrixARB glCurrentPaletteMatrix
+RenameJavaSymbol glMatrixIndexPointerARB glMatrixIndexPointer
+RenameJavaSymbol glWeightPointerARB glWeightPointer
+
+# There are some definitions in this extension that don't exist in desktop OpenGL,
+# so we shouldn't remove the suffixes of those OES-only variants
+# RenameExtensionIntoCore GL_OES_matrix_palette
+RenameJavaSymbol GL_MAX_VERTEX_UNITS_OES GL_MAX_VERTEX_UNITS
+RenameJavaSymbol GL_MAX_PALETTE_MATRICES_OES GL_MAX_PALETTE_MATRICES
+RenameJavaSymbol GL_MATRIX_PALETTE_OES GL_MATRIX_PALETTE
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_OES GL_MATRIX_INDEX_ARRAY
+RenameJavaSymbol GL_WEIGHT_ARRAY_OES GL_WEIGHT_ARRAY
+RenameJavaSymbol GL_CURRENT_PALETTE_MATRIX_OES GL_CURRENT_PALETTE_MATRIX
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_SIZE_OES GL_MATRIX_INDEX_ARRAY_SIZE
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_TYPE_OES GL_MATRIX_INDEX_ARRAY_TYPE
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_STRIDE_OES GL_MATRIX_INDEX_ARRAY_STRIDE
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_POINTER_OES GL_MATRIX_INDEX_ARRAY_POINTER
+RenameJavaSymbol GL_WEIGHT_ARRAY_SIZE_OES GL_WEIGHT_ARRAY_SIZE
+RenameJavaSymbol GL_WEIGHT_ARRAY_TYPE_OES GL_WEIGHT_ARRAY_TYPE
+RenameJavaSymbol GL_WEIGHT_ARRAY_STRIDE_OES GL_WEIGHT_ARRAY_STRIDE
+RenameJavaSymbol GL_WEIGHT_ARRAY_POINTER_OES GL_WEIGHT_ARRAY_POINTER
+RenameJavaSymbol GL_WEIGHT_ARRAY_BUFFER_BINDING_OES GL_WEIGHT_ARRAY_BUFFER_BINDING
+RenameJavaSymbol glCurrentPaletteMatrixOES glCurrentPaletteMatrix
+RenameJavaSymbol glMatrixIndexPointerOES glMatrixIndexPointer
+RenameJavaSymbol glWeightPointerOES glWeightPointer
+
+
diff --git a/make/config/jogl/gl-common.cfg b/make/config/jogl/gl-common.cfg
new file mode 100644
index 0000000..4e72daa
--- /dev/null
+++ b/make/config/jogl/gl-common.cfg
@@ -0,0 +1,745 @@
+# This .cfg file provides common options used among all glue code
+# generated for Jogl on all platforms.
+
+HierarchicalNativeOutput false
+
+# Raise GLException instead of RuntimeException in glue code
+RuntimeExceptionType GLException
+UnsupportedExceptionType GLException
+
+# Imports needed by all glue code
+Import java.util.*
+Import javax.media.opengl.*
+Import javax.media.opengl.fixedfunc.*
+Import com.jogamp.opengl.impl.*
+
+#####################################################################
+# Mostly desktop OpenGL stuff below
+#
+
+# Don't output #defines of GL version identifier strings as constants, 
+# because we don't need them java-side. 
+Ignore GL_VERSION_.+
+
+Ignore KHRONOS_.+
+
+# Ignore GL functions that deal with explicit pointer values in such a
+# way that we cannot implement the functionality in Java
+Ignore glGetBufferPointerv
+Ignore glGetBufferPointervARB
+Ignore glGetBufferPointerivNV
+Ignore glGetNamedBufferPointervEXT
+Ignore glGetPointerv
+Ignore glGetPointervEXT
+Ignore glGetPointerIndexedvEXT
+Ignore glGetTexParameterPointervAPPLE
+Ignore glGetVertexAttribPointerv
+Ignore glGetVertexAttribPointervARB
+Ignore glGetVertexAttribPointervNV
+Ignore glTracePointerRangeMESA 
+Ignore glMultiDrawElementsBaseVertex
+Ignore glDebugMessageCallbackARB
+Ignore glDebugMessageCallbackAMD
+
+# Manually implement glMapBuffer as the size of the returned buffer
+# can only be computed by calling another routine
+ManuallyImplement glMapBuffer
+ForceProcAddressGen glMapBuffer
+
+# Ignore the ATI_map_object_buffer extension for now unless someone
+# claims they need it, as it will undoubtedly require a similar
+# construct to glMapBuffer
+Ignore glMapObjectBufferATI
+Ignore glUnmapObjectBufferATI
+
+# Ignore some GL functions that have outgoing void** parameters; we cannot yet deal with them
+Ignore glGetVariantPointervEXT
+
+# FIXME: these extensions require either a handle to a device context
+# or take void** parameters or both. Until we think through the
+# semantics of each of these individually we need to disable them.
+# WGL_ARB_buffer_region
+Ignore wglCreateBufferRegion
+Ignore wglDeleteBufferRegion
+Ignore wglSaveBufferRegion
+Ignore wglRestoreBufferRegion
+Ignore wglGetSyncValuesOML
+Ignore wglGetMscRateOML
+Ignore wglSwapBuffersMscOML
+Ignore wglSwapLayerBuffersMscOML
+Ignore wglWaitForMscOML
+Ignore wglWaitForSbcOML
+Ignore wglGetDigitalVideoParametersI3D
+Ignore wglSetDigitalVideoParametersI3D
+Ignore wglGetGammaTableParametersI3D
+Ignore wglSetGammaTableParametersI3D
+Ignore wglGetGammaTableI3D
+Ignore wglSetGammaTableI3D
+Ignore wglEnableGenlockI3D
+Ignore wglDisableGenlockI3D
+Ignore wglIsEnabledGenlockI3D
+Ignore wglGenlockSourceI3D
+Ignore wglGetGenlockSourceI3D
+Ignore wglGenlockSourceEdgeI3D
+Ignore wglGetGenlockSourceEdgeI3D
+Ignore wglGenlockSampleRateI3D
+Ignore wglGetGenlockSampleRateI3D
+Ignore wglGenlockSourceDelayI3D
+Ignore wglGetGenlockSourceDelayI3D
+Ignore wglQueryGenlockMaxSourceDelayI3D
+Ignore wglCreateImageBufferI3D
+Ignore wglDestroyImageBufferI3D
+Ignore wglAssociateImageBufferEventsI3D
+Ignore wglReleaseImageBufferEventsI3D
+
+#
+# IgnoreExtension directives
+#
+
+# Ignore extensions requiring persistent pointer-to-pointer storage as
+# there is no such thing as a direct "BufferBuffer"
+IgnoreExtension GL_IBM_vertex_array_lists
+IgnoreExtension GL_INTEL_parallel_arrays
+IgnoreExtension GL_SUN_triangle_list
+
+# Ignore extensions never approved by the ARB
+IgnoreExtension GL_EXT_coordinate_frame
+
+# Ignore discontinued extensions
+IgnoreExtension GL_NV_element_array
+
+# >>> OpenGL 1.1
+# Ignore extensions subsumed in OpenGL 1.1 (from OpenGL 1.1 spec, Appendix C)
+IgnoreExtension GL_EXT_vertex_array
+IgnoreExtension GL_EXT_blend_logic_op
+IgnoreExtension GL_EXT_copy_texture
+IgnoreExtension GL_EXT_polygon_offset
+IgnoreExtension GL_EXT_subtexture
+IgnoreExtension GL_EXT_texture
+IgnoreExtension GL_EXT_texture_object
+# <<< OpenGL 1.1
+
+# >>> OpenGL 1.2
+# Ignore extensions subsumed in OpenGL 1.2 and 1.2.1 (from OpenGL 1.2.1 spec, Appendix D)
+IgnoreExtension GL_EXT_bgra
+IgnoreExtension GL_EXT_blend_color
+IgnoreExtension GL_EXT_blend_minmax
+IgnoreExtension GL_EXT_blend_subtract
+IgnoreExtension GL_EXT_color_subtable
+IgnoreExtension GL_EXT_convolution
+IgnoreExtension GL_EXT_draw_range_elements
+IgnoreExtension GL_EXT_histogram
+IgnoreExtension GL_EXT_packed_pixels
+# NOTE: also ignoring GL_EXT_paletted_texture because it appears that it was subsumed
+# into the core even though that isn't stated explicitly in the spec
+IgnoreExtension GL_EXT_paletted_texture
+IgnoreExtension GL_EXT_rescale_normal
+IgnoreExtension GL_EXT_separate_specular_color
+IgnoreExtension GL_EXT_texture3D
+IgnoreExtension GL_HP_convolution_border_modes
+IgnoreExtension GL_SGI_color_matrix
+IgnoreExtension GL_SGI_color_table
+IgnoreExtension GL_SGIS_texture_edge_clamp
+IgnoreExtension GL_SGIS_texture_lod
+# <<< OpenGL 1.2
+
+# >>> OpenGL 1.3
+# Ignore extensions subsumed in OpenGL 1.3 (from OpenGL 1.3 spec, Appendix F)
+IgnoreExtension GL_ARB_multisample
+IgnoreExtension GL_ARB_multitexture
+IgnoreExtension GL_ARB_texture_compression
+IgnoreExtension GL_ARB_texture_cube_map
+IgnoreExtension GL_ARB_texture_border_clamp
+IgnoreExtension GL_ARB_texture_env_add
+IgnoreExtension GL_ARB_texture_env_combine
+IgnoreExtension GL_ARB_texture_env_dot3
+IgnoreExtension GL_ARB_transpose_matrix
+IgnoreExtension GL_EXT_texture_cube_map
+IgnoreExtension GL_EXT_texture_env_add
+IgnoreExtension GL_EXT_texture_env_combine
+IgnoreExtension GL_EXT_texture_env_dot3
+IgnoreExtension GL_SGIS_texture_border_clamp
+# <<< OpenGL 1.3
+
+# >>> OpenGL 1.4
+# Ignore extensions subsumed in OpenGL 1.4 (from OpenGL 1.4 spec, Appendix G)
+IgnoreExtension GL_ARB_depth_texture
+IgnoreExtension GL_ARB_point_parameters
+IgnoreExtension GL_ARB_shadow
+IgnoreExtension GL_ARB_texture_env_crossbar
+IgnoreExtension GL_ARB_texture_mirrored_repeat
+IgnoreExtension GL_ARB_window_pos
+IgnoreExtension GL_EXT_blend_func_separate
+IgnoreExtension GL_EXT_fog_coord
+IgnoreExtension GL_EXT_texture_lod_bias
+IgnoreExtension GL_EXT_multi_draw_arrays
+IgnoreExtension GL_EXT_secondary_color
+IgnoreExtension GL_EXT_stencil_wrap
+IgnoreExtension GL_NV_blend_square
+IgnoreExtension GL_SGIS_generate_mipmap
+# <<< OpenGL 1.4
+
+# >>> OpenGL 1.5
+# Ignore extensions subsumed in OpenGL 1.5 (from OpenGL 1.5 spec, Appendix H)
+IgnoreExtension GL_ARB_occlusion_query
+IgnoreExtension GL_ARB_vertex_buffer_object
+IgnoreExtension GL_EXT_shadow_funcs
+# <<< OpenGL 1.5
+
+# >>> OpenGL 2.0
+# Ignore extensions subsumed in OpenGL 2.0 (from OpenGL 2.0 spec, Appendix I)
+# NOTE that GL_ARB_shader_objects is NOT ignored here, because the
+# naming convention is too different for us to pick up the entry
+# points automatically (e.g. glCreateShaderObjectARB was exposed as
+# glCreateShader)
+# IgnoreExtension GL_ARB_shader_objects
+IgnoreExtension GL_ARB_vertex_shader
+IgnoreExtension GL_ARB_fragment_shader
+IgnoreExtension GL_ARB_texture_non_power_of_two
+IgnoreExtension GL_ARB_point_sprite
+IgnoreExtension GL_ARB_draw_buffers
+IgnoreExtension GL_EXT_blend_equation_separate
+# Don't ignore the following one since the entry point is different from anything in the core
+# IgnoreExtension GL_EXT_stencil_two_side
+# <<< OpenGL 2.0
+
+# >>> OpenGL 2.1
+# Ignore extensions subsumed in OpenGL 2.1 (from OpenGL 2.1 spec, Appendix J)
+IgnoreExtension GL_ARB_pixel_buffer_object
+IgnoreExtension GL_EXT_texture_sRGB
+# <<< OpenGL 2.1
+
+# >>> OpenGL 3.0
+# Ignore/Rename extensions subsumed in OpenGL 3.0 (from OpenGL 3.0 spec, Appendix N)
+RenameExtensionIntoCore GL_EXT_gpu_shader4
+
+RenameExtensionIntoCore GL_NV_conditional_render
+
+RenameExtensionIntoCore GL_APPLE_flush_buffer_range
+
+RenameExtensionIntoCore GL_ARB_color_buffer_float
+# gl.h uses GL_ARB_depth_buffer_float
+RenameExtensionIntoCore GL_ARB_depth_buffer_float
+IgnoreExtension GL_NV_depth_buffer_float
+RenameExtensionIntoCore GL_ARB_texture_float
+RenameExtensionIntoCore GL_EXT_packed_float
+RenameExtensionIntoCore GL_EXT_texture_shared_exponent
+
+# gl.h uses GL_ARB_framebuffer_object
+RenameExtensionIntoCore GL_ARB_framebuffer_object
+IgnoreExtension GL_EXT_framebuffer_object
+
+RenameExtensionIntoCore GL_NV_half_float
+RenameExtensionIntoCore GL_ARB_half_float_pixel
+
+RenameExtensionIntoCore GL_EXT_framebuffer_multisample
+RenameExtensionIntoCore GL_EXT_framebuffer_blit
+
+#Big gap of promoted tokens and functions: GL_EXT_texture_integer
+RenameExtensionIntoCore GL_EXT_texture_integer
+
+RenameExtensionIntoCore GL_EXT_texture_array
+
+RenameExtensionIntoCore GL_EXT_packed_depth_stencil
+
+RenameExtensionIntoCore GL_EXT_draw_buffers2
+
+# gl.h uses GL_ARB_texture_compression_rgtc
+RenameExtensionIntoCore GL_ARB_texture_compression_rgtc
+IgnoreExtension GL_EXT_texture_compression_rgtc
+
+RenameExtensionIntoCore GL_EXT_transform_feedback
+IgnoreExtension GL_NV_transform_feedback
+
+# gl.h uses GL_ARB_vertex_array_object
+RenameExtensionIntoCore GL_ARB_vertex_array_object
+IgnoreExtension GL_APPLE_vertex_array_object
+
+# gl.h uses GL_ARB_framebuffer_sRGB
+RenameExtensionIntoCore GL_ARB_framebuffer_sRGB
+IgnoreExtension GL_EXT_framebuffer_sRGB
+
+RenameExtensionIntoCore GL_ARB_map_buffer_range
+
+# <<< OpenGL 3.0
+
+# >>> OpenGL 3.1
+# Rename extension suffices (if exist) subsumed in OpenGL 3.1 (from OpenGL 3.1 spec, Appendix G.1)
+# We alias 3.1 subsumed extension even for GL2, due to the convenience of the common GL2GL3 profile!
+RenameExtensionIntoCore GL_ARB_draw_instanced
+IgnoreExtension GL_EXT_draw_instanced
+RenameExtensionIntoCore GL_ARB_copy_buffer
+# Does not match the common namespace GL_NV_primitive_restart
+RenameExtensionIntoCore GL_ARB_texture_buffer_object
+IgnoreExtension GL_EXT_texture_buffer_object
+# We rename EXT_texture_rectangle into core, so ARB_texture_rectangle will stay for convenience
+RenameExtensionIntoCore GL_EXT_texture_rectangle
+IgnoreExtension GL_NV_texture_rectangle
+RenameExtensionIntoCore GL_ARB_uniform_buffer_object
+# <<< OpenGL 3.1
+
+# >>> OpenGL 3.2
+# Rename extension suffices (if exist) subsumed in OpenGL 3.2 (from OpenGL 3.2 spec, Appendix H.1)
+RenameExtensionIntoCore GL_ARB_vertex_array_bgra
+RenameExtensionIntoCore GL_ARB_draw_elements_base_vertex
+RenameExtensionIntoCore GL_ARB_fragment_coord_conventions
+RenameExtensionIntoCore GL_ARB_provoking_vertex
+RenameExtensionIntoCore GL_ARB_seamless_cube_map
+RenameExtensionIntoCore GL_ARB_texture_multisample
+RenameExtensionIntoCore GL_ARB_depth_clamp
+# GL_ARB_geometry_shader4 is subsumed but values/namespace is orthogonal
+IgnoreExtension GL_EXT_geometry_shader4
+RenameExtensionIntoCore GL_ARB_sync
+# <<< OpenGL 3.2
+
+# >>> OpenGL 3.3
+# Rename extension suffices (if exist) subsumed in OpenGL 3.3 (from OpenGL 3.3 spec, Appendix I.1)
+RenameExtensionIntoCore GL_ARB_shader_bit_encoding
+RenameExtensionIntoCore GL_ARB_blend_func_extended
+RenameExtensionIntoCore GL_ARB_explicit_attrib_location
+RenameExtensionIntoCore GL_ARB_occlusion_query2
+RenameExtensionIntoCore GL_ARB_sampler_objects
+RenameExtensionIntoCore GL_ARB_texture_rgb10_a2ui
+RenameExtensionIntoCore GL_ARB_texture_swizzle
+RenameExtensionIntoCore GL_ARB_timer_query
+RenameExtensionIntoCore GL_ARB_instanced_arrays
+RenameExtensionIntoCore GL_ARB_vertex_type_2_10_10_10_rev
+# <<< OpenGL 3.3
+
+# >>> OpenGL 4.0
+# Rename extension suffices (if exist) subsumed in OpenGL 4.0 (from OpenGL 4.0 spec, Appendix J.1)
+RenameExtensionIntoCore GL_ARB_texture_query_lod
+RenameExtensionIntoCore GL_ARB_draw_buffers_blend
+RenameExtensionIntoCore GL_ARB_draw_indirect
+RenameExtensionIntoCore GL_ARB_gpu_shader5
+RenameExtensionIntoCore GL_ARB_gpu_shader_fp64
+RenameExtensionIntoCore GL_ARB_sample_shading
+RenameExtensionIntoCore GL_ARB_shader_subroutine
+RenameExtensionIntoCore GL_ARB_tessellation_shader
+RenameExtensionIntoCore GL_ARB_texture_buffer_object_rgb32
+RenameExtensionIntoCore GL_ARB_texture_cube_map_array
+RenameExtensionIntoCore GL_ARB_texture_gather
+RenameExtensionIntoCore GL_ARB_transform_feedback2
+RenameExtensionIntoCore GL_ARB_transform_feedback3
+# <<< OpenGL 4.0
+
+# >>> OpenGL 4.1
+# Rename extension suffices (if exist) subsumed in OpenGL 4.1 (from OpenGL 4.1 spec, Appendix K.1)
+RenameExtensionIntoCore GL_ARB_ES2_compatibility
+RenameExtensionIntoCore GL_ARB_get_program_binary
+RenameExtensionIntoCore GL_ARB_separate_shader_objects
+RenameExtensionIntoCore GL_ARB_shader_precision
+RenameExtensionIntoCore GL_ARB_vertex_attrib_64bit
+IgnoreExtension GL_EXT_vertex_attrib_64bit
+RenameExtensionIntoCore GL_ARB_viewport_array
+# <<< OpenGL 4.1
+
+# Ignore a few obsolete versions of extensions that have been subsumed into the core or ARB extensions
+IgnoreExtension GL_EXT_multisample
+IgnoreExtension GL_EXT_point_parameters
+IgnoreExtension GL_EXT_separate_shader_objects
+
+
+#
+# Opaques and other directives for platform-independent routines
+#
+
+Opaque boolean GLboolean
+Opaque long GLsync
+ReturnsString glGetString
+ReturnsString glGetStringi
+
+# Experimental: Only NIO function, no arrays ..
+# NIOOnly __ALL__
+
+#
+# NIODirectOnly directives for vertex arrays and other core routines
+#
+
+NIODirectOnly glColorPointer
+NIODirectOnly glEdgeFlagPointer
+NIODirectOnly glFeedbackBuffer
+NIODirectOnly glIndexPointer
+NIODirectOnly glNormalPointer
+NIODirectOnly glSelectBuffer
+NIODirectOnly glTexCoordPointer
+NIODirectOnly glVertexPointer
+#
+# FIXME: we should probably be ignoring the "EXT" variants of these
+#
+NIODirectOnly glColorPointerEXT
+NIODirectOnly glEdgeFlagPointerEXT
+NIODirectOnly glIndexPointerEXT
+NIODirectOnly glNormalPointerEXT
+NIODirectOnly glTexCoordPointerEXT
+NIODirectOnly glVertexPointerEXT
+#
+# NIODirectOnly directives for other extensions
+#
+NIODirectOnly glBinormalPointerEXT
+NIODirectOnly glGetBufferSubDataARB
+# FIXME: should add way to restrict argument to be a direct ByteBuffer
+NIODirectOnly glGetProgramStringARB
+NIODirectOnly glElementPointerATI
+NIODirectOnly glElementPointerNV
+NIODirectOnly glElementPointerAPPLE
+NIODirectOnly glFogCoordPointer
+NIODirectOnly glFogCoordPointerEXT
+NIODirectOnly glMatrixIndexPointerARB
+NIODirectOnly glPixelDataRangeNV
+NIODirectOnly glSecondaryColorPointer
+NIODirectOnly glSecondaryColorPointerEXT
+NIODirectOnly glTangentPointerEXT
+NIODirectOnly glVertexArrayRangeNV
+NIODirectOnly glVertexArrayRangeApple
+NIODirectOnly glVertexAttribPointerARB
+NIODirectOnly glVertexAttribPointerNV
+NIODirectOnly glVertexWeightPointerEXT
+NIODirectOnly glWeightPointerARB
+NIODirectOnly wglFreeMemoryNV
+NIODirectOnly glXFreeMemoryNV
+
+# Capacity of wglAllocateMemoryNV/glXAllocateMemoryNV return value is
+# same as value of first argument
+ReturnValueCapacity wglAllocateMemoryNV {0}
+ReturnValueCapacity glXAllocateMemoryNV {0}
+
+ReturnValueCapacity glMapBufferRange {2}
+ReturnValueCapacity glMapNamedBufferRangeEXT {2}
+
+# Pass arguments to ARB_vertex_program, ARB_fragment_program,
+# ARB_shader_objects, NV_vertex_program, NV_fragment_program, and
+# ARB_vertex_shader as Strings
+ArgumentIsString glBindAttribLocation 2
+ArgumentIsString glBindAttribLocationARB 2
+ArgumentIsString glGetAttribLocation 1
+ArgumentIsString glGetAttribLocationARB 1
+ArgumentIsString glGetProgramNamedParameterfvNV 2
+ArgumentIsString glGetProgramNamedParameterdvNV 2
+ArgumentIsString glGetUniformLocation 1
+ArgumentIsString glGetUniformLocationARB 1
+ArgumentIsString glLoadProgramNV 3
+ArgumentIsString glProgramString 3
+ArgumentIsString glProgramStringARB 3
+ArgumentIsString glProgramNamedParameter4fNV 2
+ArgumentIsString glProgramNamedParameter4dNV 2
+ArgumentIsString glProgramNamedParameter4fvNV 2
+ArgumentIsString glProgramNamedParameter4dvNV 2
+ArgumentIsString glShaderSource 2
+ArgumentIsString glShaderSourceARB 2
+
+ArgumentIsString glBindFragDataLocation 2
+ArgumentIsString glGetFragDataLocation 1
+ArgumentIsString glGetUniformIndices 2
+ArgumentIsString glGetUniformBlockIndex 1
+ArgumentIsString glTransformFeedbackVaryings 2
+
+# String output values:
+#   ArgumentIsString glGetActiveAttrib 6
+#   ArgumentIsString glGetActiveUniformBlockName 4
+#   ArgumentIsString glGetActiveUniformName 4
+#   ArgumentIsString glGetActiveUniform 6
+#   ArgumentIsString glGetProgramInfoLog 3
+#   ArgumentIsString glGetShaderInfoLog 3
+#   ArgumentIsString glGetShaderSource 3
+#   ArgumentIsString glGetTransformFeedbackVarying 6
+
+#
+# Use cached GL_EXTENSION if possible,
+# which also allows GL3 compatibility.
+#
+JavaPrologue glGetString  if(_context.isExtensionCacheInitialized()) {
+JavaPrologue glGetString    if(GL.GL_EXTENSIONS==name) {
+JavaPrologue glGetString        return _context.getGLExtensions();
+JavaPrologue glGetString    } /* else if(GL.GL_VERSION==name) {
+JavaPrologue glGetString        return _context.getGLVersion();
+JavaPrologue glGetString    } */
+JavaPrologue glGetString  }
+
+#
+# Directives for Vertex Buffer Object and Pixel Buffer Object checking
+#
+# NOTE: we currently don't emit glue code for some of these but
+# include them for completeness.
+#
+# FIXME: what about glMultiDrawElements? Do we want to add a VBO
+# variant for that, or simply add checks to the top of the current
+# implementation?
+# 
+JavaPrologue glBegin inBeginEndPair = true;
+JavaEpilogue glEnd   inBeginEndPair = false;
+JavaEpilogue glBindBuffer       bufferStateTracker.setBoundBufferObject({0}, {1});
+JavaEpilogue glBindBufferARB    bufferStateTracker.setBoundBufferObject({0}, {1});
+JavaEpilogue glPushClientAttrib bufferStateTracker.clearBufferObjectState();
+JavaEpilogue glPushClientAttrib glStateTracker.pushAttrib(mask);
+JavaEpilogue glPopClientAttrib  bufferStateTracker.clearBufferObjectState();
+JavaEpilogue glPopClientAttrib  glStateTracker.popAttrib();
+JavaEpilogue glBufferData       bufferSizeTracker.setBufferSize(bufferStateTracker, {0}, this, {1});
+
+BufferObjectKind Array glColorPointer
+BufferObjectKind Array glEdgeFlagPointer
+BufferObjectKind Array glElementPointerATI
+BufferObjectKind Array glFogCoordPointer
+BufferObjectKind Array glFogCoordPointerEXT
+# The next one is problematic. It isn't discussed by the specs and
+# doesn't have any associated state.
+BufferObjectKind Array glInterleavedArrays
+BufferObjectKind Array glMatrixIndexPointerARB
+BufferObjectKind Array glNormalPointer
+BufferObjectKind Array glSecondaryColorPointer
+BufferObjectKind Array glSecondaryColorPointerEXT
+BufferObjectKind Array glTexCoordPointer
+BufferObjectKind Array glVariantPointerEXT
+BufferObjectKind Array glVertexPointer
+BufferObjectKind Array glVertexAttribPointer
+BufferObjectKind Array glVertexAttribPointerARB
+BufferObjectKind Array glVertexAttribPointerNV
+BufferObjectKind Array glVertexWeightPointerEXT
+BufferObjectKind Array glWeightPointerARB
+
+BufferObjectKind Element glDrawElements
+BufferObjectKind Element glDrawRangeElements
+BufferObjectKind Element glDrawRangeElementsEXT
+
+# There are no PBOs in the embedded OpenGL variants right now
+BufferObjectKind UnpackPixel glBitmap
+BufferObjectKind UnpackPixel glColorTable
+BufferObjectKind UnpackPixel glColorSubTable
+BufferObjectKind UnpackPixel glCompressedTexImage1D
+BufferObjectKind UnpackPixel glCompressedTexImage1DARB
+BufferObjectKind UnpackPixel glCompressedTexImage2D
+BufferObjectKind UnpackPixel glCompressedTexImage2DARB
+BufferObjectKind UnpackPixel glCompressedTexImage3D
+BufferObjectKind UnpackPixel glCompressedTexImage3DARB
+BufferObjectKind UnpackPixel glCompressedTexSubImage1D
+BufferObjectKind UnpackPixel glCompressedTexSubImage1DARB
+BufferObjectKind UnpackPixel glCompressedTexSubImage2D
+BufferObjectKind UnpackPixel glCompressedTexSubImage2DARB
+BufferObjectKind UnpackPixel glCompressedTexSubImage3D
+BufferObjectKind UnpackPixel glCompressedTexSubImage3DARB
+BufferObjectKind UnpackPixel glConvolutionFilter1D
+BufferObjectKind UnpackPixel glConvolutionFilter2D
+BufferObjectKind UnpackPixel glDrawPixels
+BufferObjectKind UnpackPixel glPixelMapfv
+BufferObjectKind UnpackPixel glPixelMapuiv
+BufferObjectKind UnpackPixel glPixelMapusv
+BufferObjectKind UnpackPixel glPolygonStipple
+BufferObjectKind UnpackPixel glSeparableFilter2D
+BufferObjectKind UnpackPixel glTexImage1D
+BufferObjectKind UnpackPixel glTexImage2D
+BufferObjectKind UnpackPixel glTexImage3D
+BufferObjectKind UnpackPixel glTexSubImage1D
+BufferObjectKind UnpackPixel glTexSubImage2D
+BufferObjectKind UnpackPixel glTexSubImage3D
+
+BufferObjectKind PackPixel glGetColorTable
+BufferObjectKind PackPixel glGetCompressedTexImage
+BufferObjectKind PackPixel glGetCompressedTexImageARB
+BufferObjectKind PackPixel glGetConvolutionFilter
+BufferObjectKind PackPixel glGetHistogram
+BufferObjectKind PackPixel glGetMinmax
+BufferObjectKind PackPixel glGetPixelMapfv
+BufferObjectKind PackPixel glGetPixelMapuiv
+BufferObjectKind PackPixel glGetPixelMapusv
+BufferObjectKind PackPixel glGetPolygonStipple
+BufferObjectKind PackPixel glGetSeparableFilter
+BufferObjectKind PackPixel glGetTexImage
+BufferObjectKind PackPixel glReadPixels
+
+# Range check directives for various routines
+# FIXME: some of these are really the bare minimum and won't catch
+# many classes of errors. Should extend the DebugGL to perform much
+# more error checking with e.g. glDrawElements.
+RangeCheck glColorPointer             3 1
+RangeCheck glDrawElements             3 {1}
+RangeCheck glDrawRangeElements        5 {3}
+RangeCheck glEdgeFlagPointer          1 1
+RangeCheck glElementPointerATI        1 1
+RangeCheck glFogCoordPointer          2 1
+RangeCheck glFogCoordPointerEXT       2 1
+RangeCheck glInterleavedArrays        2 1
+RangeCheck glMatrixIndexPointerARB    3 1
+RangeCheck glNormalPointer            2 1
+RangeCheck glSecondaryColorPointer    3 1
+RangeCheck glSecondaryColorPointerEXT 3 1
+RangeCheck glTexCoordPointer          3 1
+RangeCheck glVariantPointerEXT        3 1
+RangeCheck glVertexPointer            3 1
+RangeCheck glVertexAttribPointer      5 1
+RangeCheck glVertexAttribPointerARB   5 1
+RangeCheck glWeightPointerARB         3 1
+
+# Give ourselves the texture width and height for range checking inside glGetTexImage
+JavaPrologue glGetTexImage int width = 0, height = 0, depth = 1;
+JavaPrologue glGetTexImage int[] tmp = new int[1];
+JavaPrologue glGetTexImage glGetTexLevelParameteriv(target, level, GL_TEXTURE_WIDTH, tmp, 0);
+JavaPrologue glGetTexImage width = tmp[0];
+JavaPrologue glGetTexImage glGetTexLevelParameteriv(target, level, GL_TEXTURE_HEIGHT, tmp, 0);
+JavaPrologue glGetTexImage height = tmp[0];
+JavaPrologue glGetTexImage if (target == GL_TEXTURE_3D) {
+JavaPrologue glGetTexImage     glGetTexLevelParameteriv(target, level, GL_TEXTURE_DEPTH, tmp, 0);
+JavaPrologue glGetTexImage     depth = tmp[0];
+JavaPrologue glGetTexImage }
+
+# Range check directives for various image-related routines
+RangeCheckBytes glColorTable          5 imageSizeInBytes({3}, {4}, {2}            , 1              , 1    , false)
+RangeCheckBytes glColorTableEXT       5 imageSizeInBytes({3}, {4}, {2}            , 1              , 1    , false)
+RangeCheckBytes glConvolutionFilter1D 5 imageSizeInBytes({3}, {4}, {2}            , 1              , 1    , false)
+RangeCheckBytes glConvolutionFilter2D 6 imageSizeInBytes({4}, {5}, {2}            , {3}            , 1    , false)
+RangeCheckBytes glDrawPixels          4 imageSizeInBytes({2}, {3}, {0}            , {1}            , 1    , false)
+RangeCheckBytes glReadPixels          6 imageSizeInBytes({4}, {5}, {2}            , {3}            , 1    , true)
+RangeCheckBytes glTexImage1D          7 imageSizeInBytes({5}, {6}, {3}            , 1              , 1    , false)
+RangeCheckBytes glTexImage2D          8 imageSizeInBytes({6}, {7}, {3}            , {4}            , 1    , false)
+RangeCheckBytes glTexImage3D          9 imageSizeInBytes({7}, {8}, {3}            , {4}            , {5}  , false)
+RangeCheckBytes glTexSubImage1D       6 imageSizeInBytes({4}, {5}, {3}            , 1              , 1    , false)
+RangeCheckBytes glTexSubImage2D       8 imageSizeInBytes({6}, {7}, {4}            , {5}            , 1    , false)
+RangeCheckBytes glTexSubImage3D      10 imageSizeInBytes({8}, {9}, {5}            , {6}            , {7}  , false)
+# This may produce wrong answers for 1D textures
+RangeCheckBytes glGetTexImage         4 imageSizeInBytes({2}, {3}, width          , height         , depth, true)
+# Note we don't support glTexImage4DSGIS / glTexSubImage4DSGIS
+# FIXME: add the following unpack operations:
+#   glBitmap, glPolygonStipple
+# and the following pack operations:
+#   glGetColorTable, glGetConvolutionFilter, glGetSeparableFilter, glGetHistogram, glGetMinmax
+
+# Range checks for server-side object creation and deletion methods
+RangeCheck glGenBuffers               1 {0}
+RangeCheck glDeleteBuffers            1 {0}
+RangeCheck glGenBuffersARB            1 {0}
+RangeCheck glDeleteBuffersARB         1 {0}
+RangeCheck glGenFencesAPPLE           1 {0}
+RangeCheck glDeleteFencesAPPLE        1 {0}
+RangeCheck glGenFencesNV              1 {0}
+RangeCheck glDeleteFencesNV           1 {0}
+RangeCheck glGenFramebuffersEXT       1 {0}
+RangeCheck glDeleteFramebuffersEXT    1 {0}
+RangeCheck glGenOcclusionQueriesNV    1 {0}
+RangeCheck glDeleteOcclusionQueriesNV 1 {0}
+RangeCheck glGenProgramsARB           1 {0}
+RangeCheck glDeleteProgramsARB        1 {0}
+RangeCheck glGenProgramsNV            1 {0}
+RangeCheck glDeleteProgramsNV         1 {0}
+RangeCheck glGenQueries               1 {0}
+RangeCheck glDeleteQueries            1 {0}
+RangeCheck glGenQueriesARB            1 {0}
+RangeCheck glDeleteQueriesARB         1 {0}
+RangeCheck glGenRenderbuffersEXT      1 {0}
+RangeCheck glDeleteRenderbuffersEXT   1 {0}
+RangeCheck glGenTextures              1 {0}
+RangeCheck glDeleteTextures           1 {0}
+RangeCheck glGenVertexArraysAPPLE     1 {0}
+RangeCheck glDeleteVertexArraysAPPLE  1 {0}
+
+# Javadoc for the GL class
+ClassJavadoc GL /**
+ClassJavadoc GL  * <P> Common interface containing the subset of all profiles, GL3bc, GL3, GL2, GLES1 and GLES2.<br>
+ClassJavadoc GL  * This interface reflects common data types, texture and framebuffer functionality.</P>
+ClassJavadoc GL  */
+
+ClassJavadoc GL2ES1 /**
+ClassJavadoc GL2ES1  * <P> 
+ClassJavadoc GL2ES1  * Interface containing the common subset of GL2 and GLES1.<br>
+ClassJavadoc GL2ES1  * This interface reflects only the fixed functionality of OpenGL<br>
+ClassJavadoc GL2ES1  * </P>
+ClassJavadoc GL2ES1  */
+
+ClassJavadoc GL2ES2 /**
+ClassJavadoc GL2ES2  * <P> 
+ClassJavadoc GL2ES2  * Interface containing the common subset of GL3, GL2 and GLES2.<br>
+ClassJavadoc GL2ES2  * This interface reflects only the programmable shader functionality of desktop and embedded OpenGL<br>
+ClassJavadoc GL2ES2  * </P>
+ClassJavadoc GL2ES2  */
+
+ClassJavadoc GL2GL3 /**
+ClassJavadoc GL2GL3  * <P> 
+ClassJavadoc GL2GL3  * Interface containing the common subset of core GL3 (OpenGL 3.1+) and GL2 (OpenGL 3.0), 
+ClassJavadoc GL2GL3  * also known as the OpenGL 3.0 forward compatible, non deprecated subset.<br>
+ClassJavadoc GL2GL3  * This interface reflects only the programmable shader functionality of desktop OpenGL<br>
+ClassJavadoc GL2GL3  * </P>
+ClassJavadoc GL2GL3  */
+
+ClassJavadoc GL2 /**
+ClassJavadoc GL2  * <P> 
+ClassJavadoc GL2  * This interface contains all core desktop OpenGL methods through
+ClassJavadoc GL2  * version 3.0, inclusive, as well as most of it's extensions defined at the
+ClassJavadoc GL2  * time of this specification.  Early OpenGL extensions whose functionality
+ClassJavadoc GL2  * was incorporated into core OpenGL by version 3.0, inclusive, are specifically
+ClassJavadoc GL2  * excluded.<br>
+ClassJavadoc GL2  * Note: OpenGL 3.0 is the last subsumed version in the specification. 
+ClassJavadoc GL2  * You need to use a {@link GL3} or {@link GL3bc} OpenGL 3.1+ context to benefit
+ClassJavadoc GL2  * from new functionality and versions.
+ClassJavadoc GL2  * </P>
+ClassJavadoc GL2  */
+
+ClassJavadoc GL3bc /**
+ClassJavadoc GL3bc  * <P> 
+ClassJavadoc GL3bc  * This interface contains the OpenGL 3.x compatibility profile, ie includes all methods
+ClassJavadoc GL3bc  * as defined in {@link GL2} and {@link GL3}.<br>
+ClassJavadoc GL3bc  * </P>
+ClassJavadoc GL3bc  */
+
+ClassJavadoc GL3 /**
+ClassJavadoc GL3  * <P> 
+ClassJavadoc GL3  * This interface contains all core, forward compatible, OpenGL methods starting from 3.1,
+ClassJavadoc GL3  * inclusive, as well as most of it's extensions defined at the time of this specification.<br>
+ClassJavadoc GL3  * Note: OpenGL 3.0 forward compatible, non deprecated functionality is included in the 
+ClassJavadoc GL3  * 3.1 specification, hence the {@link GL2GL3} implemented interface.<br>
+ClassJavadoc GL3  * Note: OpenGL 3.1 forward compatible no more includes fixed point functionality.
+ClassJavadoc GL3  * </P>
+ClassJavadoc GL3  */
+
+ClassJavadoc GLES1 /**
+ClassJavadoc GLES1  * <P> 
+ClassJavadoc GLES1  * This interface contains all core embedded OpenGL methods of ES 1.x, with x >= 0,
+ClassJavadoc GLES1  * inclusive, as well as most of it's extensions defined at the
+ClassJavadoc GLES1  * time of this specification.
+ClassJavadoc GLES1  * </P>
+ClassJavadoc GLES1  */
+
+ClassJavadoc GLES2 /**
+ClassJavadoc GLES2  * <P> 
+ClassJavadoc GLES2  * This interface contains all core embedded OpenGL methods of ES 2.x, with x >= 0,
+ClassJavadoc GLES2  * inclusive, as well as most of it's extensions defined at the
+ClassJavadoc GLES2  * time of this specification.
+ClassJavadoc GLES2  * </P>
+ClassJavadoc GLES2  */
+
+# Javadoc for the EGL class
+ClassJavadoc EGL /**
+ClassJavadoc EGL  * Provides access to the embedded-specific OpenGL vendor extensions.
+ClassJavadoc EGL  * See {@link GLBase} for more information.
+ClassJavadoc EGL  */
+
+# Javadoc for the WGL class
+ClassJavadoc WGL /**
+ClassJavadoc WGL  * Provides access to the Windows-specific OpenGL vendor extensions.
+ClassJavadoc WGL  * See {@link GLBase} for more information.
+ClassJavadoc WGL  */
+
+# Javadoc for the GLX class
+ClassJavadoc GLX /**
+ClassJavadoc GLX  * Provides access to the X11-specific OpenGL vendor extensions.
+ClassJavadoc GLX  * See {@link GLBase} for more information.
+ClassJavadoc GLX  */
+
+# Javadoc for the CGL class
+ClassJavadoc CGL /**
+ClassJavadoc CGL  * Provides access to the MacOSX-specific OpenGL vendor extensions.
+ClassJavadoc CGL  * See {@link GLBase} for more information.
+ClassJavadoc CGL  */
+
+# Javadoc for the XVisualInfo class
+ClassJavadoc XVisualInfo /**
+ClassJavadoc XVisualInfo  * Wrapper for the XVisualInfo data structure, referenced by some GLX OpenGL
+ClassJavadoc XVisualInfo  * extensions. No other access is provided to these data structures so currently
+ClassJavadoc XVisualInfo  * this wrapper is not useful to end users, though it is used in the implementation.
+ClassJavadoc XVisualInfo  */
+
+# Custom code for querying extensions and exposing
+# wglAllocateMemoryNV/glXAllocateMemoryNV
+CustomJavaCode GL2GL3   /**
+CustomJavaCode GL2GL3    * Provides platform-independent access to the <code>wglAllocateMemoryNV</code> /
+CustomJavaCode GL2GL3    * <code>glXAllocateMemoryNV</code> extension.
+CustomJavaCode GL2GL3    */
+CustomJavaCode GL2GL3   public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3);
+
diff --git a/make/config/jogl/gl-desktop-tracker.cfg b/make/config/jogl/gl-desktop-tracker.cfg
new file mode 100644
index 0000000..4b9a7ed
--- /dev/null
+++ b/make/config/jogl/gl-desktop-tracker.cfg
@@ -0,0 +1,38 @@
+
+# Track server-side object creation and deletion when necessary
+# Note that this is only necessary when the Java 2D / JOGL bridge is active,
+# so will never be needed for the embedded OpenGL variants
+JavaEpilogue glGenBuffers               if (tracker != null) tracker.addBuffers({0}, {1});
+JavaEpilogue glGenFencesAPPLE           if (tracker != null) tracker.addFencesAPPLE({0}, {1});
+JavaEpilogue glGenFencesNV              if (tracker != null) tracker.addFencesNV({0}, {1});
+JavaEpilogue glGenFragmentShadersATI    if (tracker != null) tracker.addFragmentShadersATI(_res, {0});
+JavaEpilogue glGenFramebuffersEXT       if (tracker != null) tracker.addFramebuffersEXT({0}, {1});
+JavaEpilogue glGenLists                 if (tracker != null) tracker.addLists(_res, {0});
+JavaEpilogue glGenOcclusionQueriesNV    if (tracker != null) tracker.addOcclusionQueriesNV({0}, {1});
+JavaEpilogue glCreateProgram            if (tracker != null) tracker.addProgramObject(_res);
+JavaEpilogue glGenPrograms              if (tracker != null) tracker.addPrograms({0}, {1});
+JavaEpilogue glGenQueries               if (tracker != null) tracker.addQueries({0}, {1});
+JavaEpilogue glGenRenderbuffersEXT      if (tracker != null) tracker.addRenderbuffersEXT({0}, {1});
+JavaEpilogue glCreateShader             if (tracker != null) tracker.addShaderObject(_res);
+JavaEpilogue glGenTextures              if (tracker != null) tracker.addTextures({0}, {1});
+JavaEpilogue glGenVertexArraysAPPLE     if (tracker != null) tracker.addVertexArraysAPPLE({0}, {1});
+JavaEpilogue glGenVertexShadersEXT      if (tracker != null) tracker.addVertexShadersEXT(_res, {0});
+
+JavaEpilogue glDeleteBuffers            if (tracker != null) tracker.removeBuffers({0}, {1});
+JavaEpilogue glDeleteFencesAPPLE        if (tracker != null) tracker.removeFencesAPPLE({0}, {1});
+JavaEpilogue glDeleteFencesNV           if (tracker != null) tracker.removeFencesNV({0}, {1});
+JavaEpilogue glDeleteFragmentShaderATI  if (tracker != null) tracker.removeFragmentShaderATI({0});
+JavaEpilogue glDeleteFramebuffersEXT    if (tracker != null) tracker.removeFramebuffersEXT({0}, {1});
+JavaEpilogue glDeleteLists              if (tracker != null) tracker.removeLists({0}, {1});
+JavaEpilogue glDeleteOcclusionQueriesNV if (tracker != null) tracker.removeOcclusionQueriesNV({0}, {1});
+JavaEpilogue glDeleteProgram            if (tracker != null) tracker.removeProgramObject({0});
+JavaEpilogue glDeleteObject             if (tracker != null) tracker.removeProgramOrShaderObject({0});
+JavaEpilogue glDeletePrograms           if (tracker != null) tracker.removePrograms({0}, {1});
+JavaEpilogue glDeleteProgramsNV         if (tracker != null) tracker.removeProgramsNV({0}, {1});
+JavaEpilogue glDeleteQueries            if (tracker != null) tracker.removeQueries({0}, {1});
+JavaEpilogue glDeleteRenderbuffersEXT   if (tracker != null) tracker.removeRenderbuffersEXT({0}, {1});
+JavaEpilogue glDeleteShader             if (tracker != null) tracker.removeShaderObject({0});
+JavaEpilogue glDeleteTextures           if (tracker != null) tracker.removeTextures({0}, {1});
+JavaEpilogue glDeleteVertexArraysAPPLE  if (tracker != null) tracker.removeVertexArraysAPPLE({0}, {1});
+JavaEpilogue glDeleteVertexShaderEXT    if (tracker != null) tracker.removeVertexShaderEXT({0});
+
diff --git a/make/config/jogl/gl-desktop.cfg b/make/config/jogl/gl-desktop.cfg
new file mode 100644
index 0000000..a91f5ac
--- /dev/null
+++ b/make/config/jogl/gl-desktop.cfg
@@ -0,0 +1,63 @@
+# This .cfg file provides common options used by the desktop OpenGL
+# implementation on all platforms.
+
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader GL/gl.h
+GLHeader GL/glext.h
+
+#Include gl-desktop-tracker.cfg
+
+
+#
+# Directives needed when processing wglext.h on Windows and other platforms
+#
+Opaque boolean BOOL
+Opaque long HANDLE
+Opaque long PROC
+Opaque long HINSTANCE
+Opaque long HWND
+Opaque long HBITMAP
+Opaque long HDC
+Opaque long HGDIOBJ
+Opaque long HGLRC
+Opaque long HPBUFFERARB
+Opaque long HPBUFFEREXT
+Opaque long void **
+ReturnsString wglGetExtensionsStringARB
+ReturnsString wglGetExtensionsStringEXT
+
+# XID needs to be treated as a long for 32/64 bit compatibility
+Opaque long XID
+
+#
+# Directives needed when processing cglext.h on MacOSX and other platforms
+#
+Opaque long CGContextRef
+Opaque long void **
+# Implement the first argument to cglGetProcAddress as String instead
+# of byte[]
+ArgumentIsString cglGetProcAddress 0
+
+#
+# Directives needed when processing glxext.h on X11 and other platforms
+#
+Opaque long __GLXextFuncPtr
+Opaque boolean Bool
+Opaque long Display *
+Opaque long GLXContext
+Opaque long Visual *
+# Ignore the empty Display and Visual data structures (though made
+# opaque, the references from XVisualInfo and elsewhere are still
+# traversed)
+Ignore Display
+Ignore Visual
+ArgumentIsString glXGetProcAddress 0
+ArgumentIsString glXGetProcAddressARB 0
+ReturnsString glXQueryExtensionsString
+ReturnsString glXQueryServerString
+ReturnsString glXGetClientString
+TemporaryCVariableDeclaration glXGetFBConfigs       int count;
+TemporaryCVariableAssignment  glXGetFBConfigs       count = _nelements_ptr[0];
+ReturnValueCapacity           glXGetFBConfigs       count * sizeof(GLXFBConfig)
+
diff --git a/make/config/jogl/gl-es1.cfg b/make/config/jogl/gl-es1.cfg
new file mode 100644
index 0000000..4543b7f
--- /dev/null
+++ b/make/config/jogl/gl-es1.cfg
@@ -0,0 +1,100 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/es1
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
+
+# There are a few routines we don't handle yet
+Ignore glGetBufferPointervOES
+Package javax.media.opengl
+Style InterfaceAndImpl
+JavaClass GLES1
+Extends GLES1 GLBase
+Extends GLES1 GL
+Extends GLES1 GL2ES1
+ImplPackage com.jogamp.opengl.impl.es1
+ImplJavaClass GLES1Impl
+Implements GLES1Impl GLBase
+Implements GLES1Impl GL
+Implements GLES1Impl GL2ES1
+HierarchicalNativeOutput false
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+
+EmitProcAddressTable true
+ProcAddressTableClassName GLES1ProcAddressTable
+GetProcAddressTableExpr ((GLES1ProcAddressTable)_context.getGLProcAddressTable())
+
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader GLES/gl.h
+GLHeader GLES/glext.h
+GLHeader GL/gl.h
+GLHeader GL/glext.h
+
+# Force all of the methods to be emitted using dynamic linking so we
+# don't need to link against any emulation library on the desktop or
+# depend on the presence of an import library for a particular device
+ForceProcAddressGen __ALL__
+
+# Also force the calling conventions of the locally generated function
+# pointer typedefs for these routines to GL_APIENTRY
+LocalProcAddressCallingConvention __ALL__ GL_APIENTRY
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+# Ignore certain extensions that will be picked up by the dynamic
+# lookup mechanism anyway if they are present
+IgnoreExtension GL_OES_fixed_point
+IgnoreExtension GL_OES_single_precision
+
+# Add PixelStorei StateTracker
+#
+# Add input validation to glPixelStorei, just to be sure.
+CustomJavaCode GLES1Impl private static final int params_offset = 0; // just a helper for JavaPrologue ..
+
+JavaPrologue glPixelStorei if (pname != GL_PACK_ALIGNMENT && pname != GL_UNPACK_ALIGNMENT) {
+JavaPrologue glPixelStorei     throw new GLException("Unsupported pixel store parameter name 0x" + Integer.toHexString(pname));
+JavaPrologue glPixelStorei }
+JavaPrologue glPixelStorei glStateTracker.setInt(pname, param);
+
+JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; }
+
+CustomJavaCode GLES1Impl  public void glOrtho(double left, double right, double bottom, double top, double near_val, double far_val) {
+CustomJavaCode GLES1Impl    glOrtho((float) left, (float) right, (float) bottom, (float) top, (float) near_val, (float) far_val); }
+                
+CustomJavaCode GLES1Impl  public void glFrustum(double left, double right, double bottom, double top, double zNear, double zFar) {
+CustomJavaCode GLES1Impl    glFrustumf((float) left, (float) right, (float) bottom, (float) top, (float) zNear, (float) zFar); }
+                
+CustomJavaCode GLES1Impl  public void glClearDepth(double depth) {
+CustomJavaCode GLES1Impl   glClearDepthf((float)depth); }
+
+CustomJavaCode GLES1Impl  public void glDepthRange(double zNear, double zFar) {
+CustomJavaCode GLES1Impl   glDepthRangef((float)zNear, (float)zFar); }
+
+CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+CustomCCode    "glext.h" are parsed. */
+CustomCCode #define GL_GLEXT_PROTOTYPES
+
+CustomCCode /* Include the OpenGL headers */
+CustomCCode /* #define GL_APICALL __declspec(dllimport) */
+CustomCCode #include <GLES/gl.h>
+CustomCCode #include <GLES/glext.h>
+CustomCCode #include <stdlib.h>
+Include ../intptr.cfg
+
+IncludeAs CustomJavaCode GLES1Impl gl-impl-CustomJavaCode-common.java
+IncludeAs CustomJavaCode GLES1Impl gl-impl-CustomJavaCode-gles1.java
+IncludeAs CustomJavaCode GLES1Impl gl-impl-CustomJavaCode-embedded.java
+IncludeAs CustomCCode gl-impl-CustomCCode-gles1.c
+
+Import javax.media.opengl.GLES1
+Import javax.media.opengl.GLES2
+Import javax.media.opengl.GL2
+Import com.jogamp.common.nio.Buffers
diff --git a/make/config/jogl/gl-es2.cfg b/make/config/jogl/gl-es2.cfg
new file mode 100644
index 0000000..9caa3b7
--- /dev/null
+++ b/make/config/jogl/gl-es2.cfg
@@ -0,0 +1,89 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/es2
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+Package javax.media.opengl
+Style InterfaceAndImpl
+JavaClass GLES2
+Extends GLES2 GLBase
+Extends GLES2 GL
+Extends GLES2 GL2ES2
+ImplPackage com.jogamp.opengl.impl.es2
+ImplJavaClass GLES2Impl
+Implements GLES2Impl GLBase
+Implements GLES2Impl GL
+Implements GLES2Impl GL2ES2
+HierarchicalNativeOutput false
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl2_es2-common.cfg
+
+RenameExtensionIntoCore GL_OES_texture_3D
+RenameExtensionIntoCore GL_OES_get_program_binary
+
+EmitProcAddressTable true
+ProcAddressTableClassName GLES2ProcAddressTable
+GetProcAddressTableExpr ((GLES2ProcAddressTable)_context.getGLProcAddressTable())
+
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader GLES2/gl2.h
+GLHeader GLES2/gl2ext.h
+GLHeader GL/gl.h
+GLHeader GL/glext.h
+
+# Force all of the methods to be emitted using dynamic linking so we
+# don't need to link against any emulation library on the desktop or
+# depend on the presence of an import library for a particular device
+ForceProcAddressGen __ALL__
+
+# Also force the calling conventions of the locally generated function
+# pointer typedefs for these routines to GL_APIENTRY
+LocalProcAddressCallingConvention __ALL__ GL_APIENTRY
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+# Add PixelStorei StateTracker
+#
+# Add input validation to glPixelStorei, just to be sure.
+CustomJavaCode GLES2Impl private static final int params_offset = 0; // just a helper for JavaPrologue ..
+
+JavaPrologue glPixelStorei if (pname != GL_PACK_ALIGNMENT && pname != GL_UNPACK_ALIGNMENT) {
+JavaPrologue glPixelStorei     throw new GLException("Unsupported pixel store parameter name 0x" + Integer.toHexString(pname));
+JavaPrologue glPixelStorei }
+JavaPrologue glPixelStorei glStateTracker.setInt(pname, param);
+
+JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; }
+
+IncludeAs CustomJavaCode GLES2 gl-if-CustomJavaCode-gles2.java
+
+CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+CustomCCode    "glext.h" are parsed. */
+CustomCCode #define GL_GLEXT_PROTOTYPES
+
+CustomCCode /* Include the OpenGL headers */
+CustomCCode /* #define GL_APICALL __declspec(dllimport) */
+CustomCCode #include <GLES2/gl2.h>
+CustomCCode #include <GLES2/gl2ext.h>
+CustomCCode #include <stdlib.h>
+Include ../intptr.cfg
+
+IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-common.java
+IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-gles2.java
+IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-embedded.java
+IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-gl2_es2.java
+IncludeAs CustomCCode gl-impl-CustomCCode-gles2.c
+
+Import javax.media.opengl.GLES1
+Import javax.media.opengl.GLES2
+Import javax.media.opengl.GL2
+Import javax.media.opengl.GLArrayData
+Import javax.media.opengl.GLUniformData
+Import com.jogamp.common.nio.Buffers
+Import java.io.PrintStream
+
diff --git a/make/config/jogl/gl-gl4bc.cfg b/make/config/jogl/gl-gl4bc.cfg
new file mode 100644
index 0000000..33105d5
--- /dev/null
+++ b/make/config/jogl/gl-gl4bc.cfg
@@ -0,0 +1,104 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/gl4
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL4.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3bc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
+
+Package javax.media.opengl
+Style InterfaceAndImpl
+JavaClass GL4bc
+Extends GL4bc GLBase
+Extends GL4bc GL
+Extends GL4bc GL2ES1
+Extends GL4bc GL2ES2
+Extends GL4bc GL2GL3
+Extends GL4bc GL2
+Extends GL4bc GL3
+Extends GL4bc GL3bc
+Extends GL4bc GL4
+ImplPackage com.jogamp.opengl.impl.gl4
+ImplJavaClass GL4bcImpl
+Implements GL4bcImpl GLBase
+Implements GL4bcImpl GL
+Implements GL4bcImpl GL2ES1
+Implements GL4bcImpl GL2ES2
+Implements GL4bcImpl GL2GL3
+Implements GL4bcImpl GL2
+Implements GL4bcImpl GL3
+Implements GL4bcImpl GL3bc
+Implements GL4bcImpl GL4
+
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl-desktop.cfg
+Include gl3-desktop.cfg
+Include gl2_es2-common.cfg
+
+# Manually implement glMapNamedBufferEXT as the size of the returned buffer
+# can only be computed by calling another routine
+ManuallyImplement glMapNamedBufferEXT
+ForceProcAddressGen glMapNamedBufferEXT
+JavaEpilogue glNamedBufferDataEXT bufferSizeTracker.setDirectStateBufferSize({0}, this, {1});
+
+# Force all of the methods to be emitted using dynamic linking so we
+# don't need to link against any emulation library on the desktop or
+# depend on the presence of an import library for a particular device
+ForceProcAddressGen __ALL__
+
+# Also force the calling conventions of the locally generated function
+# pointer typedefs for these routines to APIENTRY
+LocalProcAddressCallingConvention __ALL__ APIENTRY
+
+EmitProcAddressTable true
+ProcAddressTableClassName GL4bcProcAddressTable
+GetProcAddressTableExpr ((GL4bcProcAddressTable)_context.getGLProcAddressTable())
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+# Ignore extensions that are already picked up via the GL2ES1 interface
+IgnoreExtension GL_EXT_point_parameters
+
+# Add PixelStorei StateTracker
+CustomJavaCode GL4bcImpl private static final int params_offset = 0; // just a helper for JavaPrologue ..
+
+JavaPrologue glPixelStorei glStateTracker.setInt(pname, param);
+
+JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; }
+
+CustomJavaCode GL4bcImpl public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) {
+CustomJavaCode GL4bcImpl   glFrustum((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); }
+
+CustomJavaCode GL4bcImpl public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) {
+CustomJavaCode GL4bcImpl   glOrtho((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); }
+
+Include gl-headers.cfg
+Include gl3ext-headers.cfg
+Include ../intptr.cfg
+
+IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-common.java
+IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-gl4bc.java
+IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-desktop.java
+IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-gl2_es2.java
+IncludeAs CustomCCode gl-impl-CustomCCode-gl4bc.c
+
+Import javax.media.opengl.GLES1
+Import javax.media.opengl.GLES2
+Import javax.media.opengl.GL2GL3
+Import javax.media.opengl.GL2
+Import javax.media.opengl.GL3
+Import javax.media.opengl.GL3bc
+Import javax.media.opengl.GL4
+Import com.jogamp.common.nio.Buffers
+Import java.io.PrintStream
diff --git a/make/config/jogl/gl-headers.cfg b/make/config/jogl/gl-headers.cfg
new file mode 100644
index 0000000..5a648b5
--- /dev/null
+++ b/make/config/jogl/gl-headers.cfg
@@ -0,0 +1,37 @@
+CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+CustomCCode    "glext.h" are parsed. */
+CustomCCode #define GL_GLEXT_PROTOTYPES
+CustomCCode #if defined(_WIN32)
+CustomCCode   #define WIN32_LEAN_AND_MEAN
+CustomCCode   #include <windows.h>
+CustomCCode   #undef WIN32_LEAN_AND_MEAN
+CustomCCode   #include <stdlib.h>
+CustomCCode   #include <stddef.h>
+CustomCCode   #include <malloc.h>
+CustomCCode   /* Define WGL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+CustomCCode      "wglext.h" are parsed. */
+CustomCCode   #define WGL_GLEXT_PROTOTYPES
+CustomCCode   /* Include the OpenGL headers */
+CustomCCode   #include <GL/gl.h>
+CustomCCode   #include <GL/wglext.h>
+CustomCCode #elif defined(macosx)
+CustomCCode   #include <inttypes.h>
+CustomCCode   #include <stdlib.h>
+CustomCCode   /* Include the OpenGL headers */
+CustomCCode   #include <GL/gl.h>
+CustomCCode   #include </usr/include/machine/types.h>
+CustomCCode   /* Provide Windows typedefs */
+CustomCCode   typedef void* LPVOID;
+CustomCCode   typedef unsigned int* PUINT;
+CustomCCode #elif defined(linux) || defined(__sun) || defined(__FreeBSD__) || defined(_HPUX)
+CustomCCode   #include <inttypes.h>
+CustomCCode   #include <stdlib.h>
+CustomCCode   #include <X11/Xlib.h>
+CustomCCode   /* Define GLX_GLXEXT_PROTOTYPES so that the OpenGL extension prototypes in
+CustomCCode      "glxext.h" are parsed. */
+CustomCCode   #define GLX_GLXEXT_PROTOTYPES
+CustomCCode   /* Include the OpenGL headers */
+CustomCCode   #include <GL/gl.h>
+CustomCCode   #include <GL/glx.h>
+CustomCCode   #include <GL/glxext.h>
+CustomCCode #endif
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl.java b/make/config/jogl/gl-if-CustomJavaCode-gl.java
new file mode 100644
index 0000000..1ff8b8e
--- /dev/null
+++ b/make/config/jogl/gl-if-CustomJavaCode-gl.java
@@ -0,0 +1,65 @@
+
+  /** Common in ES1, GL2 and GL3 */
+  public static final int GL_AND = 0x1501;
+  /** Common in ES1, GL2 and GL3 */
+  public static final int GL_AND_INVERTED = 0x1504;
+  /** Common in ES1, GL2 and GL3 */
+  public static final int GL_AND_REVERSE = 0x1502;
+  /** Common in ES1, GL2 and GL3 */
+  public static final int GL_BLEND_DST = 0x0BE0;
+  /** Common in ES1, GL2 and GL3 */
+  public static final int GL_BLEND_SRC = 0x0BE1;
+  /** Common in ES1, GL2 and GL3 */
+  public static final int GL_CLEAR = 0x1500;
+  /** Common in ES1, GL2 and GL3 */
+  public static final int GL_COLOR_LOGIC_OP = 0x0BF2;
+  /** Common in ES1, GL2 and GL3 */
+  public static final int GL_COPY = 0x1503;
+  /** Common in ES1, GL2 and GL3 */
+  public static final int GL_COPY_INVERTED = 0x150C;
+  /** Common in ES1, GL2 and GL3 */
+  public static final int GL_EQUIV = 0x1509;
+  /** Common in ES1, GL2 and GL3 */
+  public static final int GL_LINE_SMOOTH = 0x0B20;
+  /** Common in ES1, GL2 and GL3 */
+  public static final int GL_LINE_SMOOTH_HINT = 0x0C52;
+  /** Common in ES1, GL2 and GL3 */
+  public static final int GL_LOGIC_OP_MODE = 0x0BF0;
+  /** Common in ES1, GL2 and GL3 */
+  public static final int GL_MULTISAMPLE = 0x809D;
+  /** Common in ES1, GL2 and GL3 */
+  public static final int GL_NAND = 0x150E;
+  /** Common in ES1, GL2 and GL3 */
+  public static final int GL_NOOP = 0x1505;
+  /** Common in ES1, GL2 and GL3 */
+  public static final int GL_NOR = 0x1508;
+  /** Common in ES1, GL2 and GL3 */
+  public static final int GL_OR = 0x1507;
+  /** Common in ES1, GL2 and GL3 */
+  public static final int GL_OR_INVERTED = 0x150D;
+  /** Common in ES1, GL2 and GL3 */
+  public static final int GL_OR_REVERSE = 0x150B;
+  /** Common in ES1, GL2 and GL3 */
+  public static final int GL_POINT_FADE_THRESHOLD_SIZE = 0x8128;
+  /** Common in ES1, GL2 and GL3 */
+  public static final int GL_POINT_SIZE = 0x0B11;
+  /** Common in ES1, GL2 and GL3 */
+  public static final int GL_SAMPLE_ALPHA_TO_ONE = 0x809F;
+  /** Common in ES1, GL2 and GL3 */
+  public static final int GL_SET = 0x150F;
+  /** Common in ES1, GL2 and GL3 */
+  public static final int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22;
+  /** Common in ES1, GL2 and GL3 */
+  public static final int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12;
+  /** Common in ES1, GL2 and GL3 */
+  public static final int GL_XOR = 0x1506;
+
+  public void glClearDepth( double depth );
+
+  public void glDepthRange(double zNear, double zFar);
+
+  public int glGetBoundBuffer(int target);
+
+  public boolean glIsVBOArrayEnabled();
+  public boolean glIsVBOElementEnabled();
+
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java b/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java
new file mode 100644
index 0000000..1599a89
--- /dev/null
+++ b/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java
@@ -0,0 +1,46 @@
+
+  /** Start: GL_ARB_ES2_compatibility functions, which are part of ES2 core as well */
+
+  /** Entry point to C language function: 
+   * <code> void {@native glReleaseShaderCompiler}(void); </code> 
+   * <br>Part of <code>GL_ES_VERSION_2_0</code> and <code>GL_ARB_ES2_compatibility</code>. 
+   * <br> Nop if no native implementation is available.   */
+  public void glReleaseShaderCompiler();
+
+  /** Entry point to C language function: 
+   * <code> void {@native glShaderBinary}(GLint n, const GLuint *  shaders, GLenum binaryformat, const void *  binary, GLint length); </code> 
+   * <br>Part of <code>GL_ES_VERSION_2_0</code> and <code>GL_ARB_ES2_compatibility</code>. 
+   * <br> Throws GLException if no native implementation is available.   */
+  public void glShaderBinary(int n, IntBuffer shaders, int binaryformat, Buffer binary, int length);
+
+  /** Entry point to C language function: 
+   * <code> void {@native glShaderBinary}(GLint n, const GLuint *  shaders, GLenum binaryformat, const void *  binary, GLint length); </code> 
+   * <br>Part of <code>GL_ES_VERSION_2_0</code> and <code>GL_ARB_ES2_compatibility</code>. 
+   * <br> Throws GLException if no native implementation is available.   */
+  public void glShaderBinary(int n, int[] shaders, int shaders_offset, int binaryformat, Buffer binary, int length);
+
+  /** Entry point to C language function: 
+   * <code> void {@native glGetShaderPrecisionFormat}(GLenum shadertype, GLenum precisiontype, GLint *  range, GLint *  precision); </code> 
+   * <br>Part of <code>GL_ES_VERSION_2_0</code> and <code>GL_ARB_ES2_compatibility</code>. 
+   * <br> Throws GLException if no native implementation is available.   */
+  public void glGetShaderPrecisionFormat(int shadertype, int precisiontype, IntBuffer range, IntBuffer precision);
+
+  /** Entry point to C language function: 
+   * <code> void {@native glGetShaderPrecisionFormat}(GLenum shadertype, GLenum precisiontype, GLint *  range, GLint *  precision); </code> 
+   * <br>Part of <code>GL_ES_VERSION_2_0</code> and <code>GL_ARB_ES2_compatibility</code>. 
+   * <br> Throws GLException if no native implementation is available.   */
+  public void glGetShaderPrecisionFormat(int shadertype, int precisiontype, int[] range, int range_offset, int[] precision, int precision_offset);
+
+  /** Entry point to C language function: 
+   * <code> void {@native glDepthRangef}(GLclampf zNear, GLclampf zFar); </code> 
+   * <br>Part of <code>GL_ES_VERSION_2_0</code> and <code>GL_ARB_ES2_compatibility</code>. 
+   * <br> Calls <code> void {@native glDepthRange}(GLclampd zNear, GLclampd zFar); </code> if no native implementation is available.   */
+  public void glDepthRangef(float zNear, float zFar);
+
+  /** Entry point to C language function: 
+   * <code> void {@native glClearDepthf}(GLclampf depth); </code> 
+   * <br>Part of <code>GL_ES_VERSION_2_0</code> and <code>GL_ARB_ES2_compatibility</code>. 
+   * <br> Calls <code> void {@native glClearDepth}(GLclampd depth); </code> if no native implementation is available.   */
+  public void glClearDepthf(float depth);
+
+  /** End: GL_ARB_ES2_compatibility functions, which are part of ES2 core as well */
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl2_gl3.java b/make/config/jogl/gl-if-CustomJavaCode-gl2_gl3.java
new file mode 100644
index 0000000..1777c15
--- /dev/null
+++ b/make/config/jogl/gl-if-CustomJavaCode-gl2_gl3.java
@@ -0,0 +1,8 @@
+
+/** Part of <code>GL_ARB_uniform_buffer_object</code> */
+public static final int GL_INVALID_INDEX = 0xFFFFFFFF ;
+
+/** Part of <code>GL_ARB_sync</code> */
+public static final long GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFFL ;
+
+
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gles2.java b/make/config/jogl/gl-if-CustomJavaCode-gles2.java
new file mode 100644
index 0000000..ea40f63
--- /dev/null
+++ b/make/config/jogl/gl-if-CustomJavaCode-gles2.java
@@ -0,0 +1,3 @@
+
+  public static final int GL_NVIDIA_PLATFORM_BINARY_NV = 0x890B;
+
diff --git a/make/config/jogl/gl-if-gl-ignores.cfg b/make/config/jogl/gl-if-gl-ignores.cfg
new file mode 100644
index 0000000..94e26d8
--- /dev/null
+++ b/make/config/jogl/gl-if-gl-ignores.cfg
@@ -0,0 +1,553 @@
+# FIXME: some of these definitions like the ARB_imaging subset should end up in the GL interface
+
+#
+# remove all enums/funcs which are not subset of all GL profiles
+#
+
+DropUniqVendorExtensions AMD
+DropUniqVendorExtensions ANGLE
+DropUniqVendorExtensions ARM
+DropUniqVendorExtensions APPLE
+DropUniqVendorExtensions ATI
+DropUniqVendorExtensions IMG
+DropUniqVendorExtensions QCOM
+DropUniqVendorExtensions NV
+DropUniqVendorExtensions VIV
+
+IgnoreExtension GL_EXT_discard_framebuffer
+IgnoreExtension GL_OES_compressed_paletted_texture
+IgnoreExtension GL_OES_get_program_binary
+IgnoreExtension GL_OES_standard_derivatives
+# subsumed, so ignore the aliased ones
+IgnoreExtension GL_OES_vertex_type_10_10_10_2
+Ignore GL_UNSIGNED_INT_10_10_10_2
+Ignore GL_INT_10_10_10_2
+
+IgnoreExtension GL_OES_vertex_array_object
+IgnoreExtension GL_OES_texture_3D
+
+# isn't included in GL2
+Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
+
+# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
+IgnoreExtension GL_QCOM_extended_get
+Ignore GL_STATE_RESTORE
+
+Ignore GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
+Ignore GL_ACTIVE_ATTRIBUTES
+Ignore GL_ACTIVE_UNIFORM_MAX_LENGTH
+Ignore GL_ACTIVE_UNIFORMS
+Ignore GL_ADD
+Ignore GL_ADD_SIGNED
+Ignore GL_ALPHA_SCALE
+Ignore GL_ALPHA_TEST
+Ignore GL_ALPHA_TEST_FUNC
+Ignore GL_ALPHA_TEST_REF
+Ignore GL_AMBIENT
+Ignore GL_AMBIENT_AND_DIFFUSE
+Ignore GL_AND
+Ignore GL_AND_INVERTED
+Ignore GL_AND_REVERSE
+Ignore GL_ATTACHED_SHADERS
+Ignore GL_BLEND_COLOR
+Ignore GL_BLEND_DST
+#Ignore GL_BLEND_DST_ALPHA
+#Ignore GL_BLEND_DST_RGB
+#Ignore GL_BLEND_EQUATION
+#Ignore GL_BLEND_EQUATION_ALPHA
+#Ignore GL_BLEND_EQUATION_ALPHA_OES
+Ignore GL_BLEND_EQUATION_OES
+#Ignore GL_BLEND_EQUATION_RGB
+#Ignore GL_BLEND_EQUATION_RGB_OES
+Ignore GL_BLEND_SRC
+#Ignore GL_BLEND_SRC_ALPHA
+#Ignore GL_BLEND_SRC_ALPHA_OES
+#Ignore GL_BLEND_SRC_RGB
+#Ignore GL_BLEND_SRC_RGB_OES
+Ignore GL_BOOL
+Ignore GL_BOOL_VEC2
+Ignore GL_BOOL_VEC3
+Ignore GL_BOOL_VEC4
+Ignore GL_BUFFER_ACCESS_OES
+Ignore GL_CLEAR
+Ignore GL_CLIENT_ACTIVE_TEXTURE
+Ignore GL_CLIP_PLANE0
+Ignore GL_CLIP_PLANE1
+Ignore GL_CLIP_PLANE2
+Ignore GL_CLIP_PLANE3
+Ignore GL_CLIP_PLANE4
+Ignore GL_CLIP_PLANE5
+Ignore GL_COLOR_ARRAY
+Ignore GL_COLOR_ARRAY_BUFFER_BINDING
+Ignore GL_COLOR_ARRAY_POINTER
+Ignore GL_COLOR_ARRAY_SIZE
+Ignore GL_COLOR_ARRAY_STRIDE
+Ignore GL_COLOR_ARRAY_TYPE
+Ignore GL_COLOR_LOGIC_OP
+Ignore GL_COLOR_MATERIAL
+Ignore GL_COMBINE
+Ignore GL_COMBINE_ALPHA
+Ignore GL_COMBINE_RGB
+Ignore GL_COMPILE_STATUS
+Ignore GL_CONSTANT
+Ignore GL_CONSTANT_ALPHA
+Ignore GL_CONSTANT_ATTENUATION
+Ignore GL_CONSTANT_COLOR
+Ignore GL_COORD_REPLACE_OES
+Ignore GL_COPY
+Ignore GL_COPY_INVERTED
+Ignore GL_CURRENT_COLOR
+Ignore GL_CURRENT_NORMAL
+Ignore GL_CURRENT_PALETTE_MATRIX_OES
+Ignore GL_CURRENT_PROGRAM
+Ignore GL_CURRENT_TEXTURE_COORDS
+Ignore GL_CURRENT_VERTEX_ATTRIB
+Ignore GL_DECAL
+#Ignore GL_DECR_WRAP
+#Ignore GL_DECR_WRAP_OES
+Ignore GL_DELETE_STATUS
+Ignore GL_DEPTH_COMPONENT
+Ignore GL_DEPTH_COMPONENT24_OES
+Ignore GL_DEPTH_COMPONENT32_OES
+Ignore GL_DIFFUSE
+Ignore GL_DOT3_RGB
+Ignore GL_DOT3_RGBA
+Ignore GL_EMISSION
+Ignore GL_EQUIV
+Ignore GL_ES_VERSION_2_0
+Ignore GL_ETC1_RGB8_OES
+Ignore GL_EXP
+Ignore GL_EXP2
+#Ignore GL_FIXED_OES
+#Ignore GL_FIXED
+Ignore GL_FLAT
+Ignore GL_FLOAT_MAT2
+Ignore GL_FLOAT_MAT3
+Ignore GL_FLOAT_MAT4
+Ignore GL_FLOAT_VEC2
+Ignore GL_FLOAT_VEC3
+Ignore GL_FLOAT_VEC4
+Ignore GL_FOG
+Ignore GL_FOG_COLOR
+Ignore GL_FOG_DENSITY
+Ignore GL_FOG_END
+Ignore GL_FOG_HINT
+Ignore GL_FOG_MODE
+Ignore GL_FOG_START
+Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT
+Ignore GL_FRAGMENT_SHADER
+Ignore GL_FRAGMENT_SHADER_DERIVATIVE_HINT
+#Ignore GL_FUNC_ADD
+#Ignore GL_FUNC_ADD_OES
+#Ignore GL_FUNC_REVERSE_SUBTRACT
+#Ignore GL_FUNC_REVERSE_SUBTRACT_OES
+#Ignore GL_FUNC_SUBTRACT
+#Ignore GL_FUNC_SUBTRACT_OES
+Ignore GL_GENERATE_MIPMAP
+Ignore GL_HIGH_FLOAT
+Ignore GL_HIGH_INT
+#Ignore GL_IMPLEMENTATION_COLOR_READ_FORMAT
+#Ignore GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES
+#Ignore GL_IMPLEMENTATION_COLOR_READ_TYPE
+#Ignore GL_IMPLEMENTATION_COLOR_READ_TYPE_OES
+#Ignore GL_INCR_WRAP
+#Ignore GL_INCR_WRAP_OES
+Ignore GL_INFO_LOG_LENGTH
+Ignore GL_INT
+Ignore GL_INTERPOLATE
+Ignore GL_INT_VEC2
+Ignore GL_INT_VEC3
+Ignore GL_INT_VEC4
+Ignore GL_LIGHT0
+Ignore GL_LIGHT1
+Ignore GL_LIGHT2
+Ignore GL_LIGHT3
+Ignore GL_LIGHT4
+Ignore GL_LIGHT5
+Ignore GL_LIGHT6
+Ignore GL_LIGHT7
+Ignore GL_LIGHTING
+Ignore GL_LIGHT_MODEL_AMBIENT
+Ignore GL_LIGHT_MODEL_TWO_SIDE
+Ignore GL_LINEAR_ATTENUATION
+Ignore GL_LINE_SMOOTH
+Ignore GL_LINE_SMOOTH_HINT
+Ignore GL_LINK_STATUS
+Ignore GL_LOGIC_OP_MODE
+Ignore GL_LOW_FLOAT
+Ignore GL_LOW_INT
+Ignore GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES
+Ignore GL_MATRIX_INDEX_ARRAY_OES
+Ignore GL_MATRIX_INDEX_ARRAY_POINTER_OES
+Ignore GL_MATRIX_INDEX_ARRAY_SIZE_OES
+Ignore GL_MATRIX_INDEX_ARRAY_STRIDE_OES
+Ignore GL_MATRIX_INDEX_ARRAY_TYPE_OES
+Ignore GL_MATRIX_MODE
+Ignore GL_MATRIX_PALETTE_OES
+Ignore GL_MAX_ARRAY_TEXTURE_LAYERS_EXT
+Ignore GL_MAX_CLIP_PLANES
+Ignore GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
+Ignore GL_MAX_FRAGMENT_UNIFORM_VECTORS
+Ignore GL_MAX_LIGHTS
+Ignore GL_MAX_MODELVIEW_STACK_DEPTH
+Ignore GL_MAX_PALETTE_MATRICES_OES
+Ignore GL_MAX_PROJECTION_STACK_DEPTH
+Ignore GL_MAX_TEXTURE_IMAGE_UNITS
+Ignore GL_MAX_TEXTURE_STACK_DEPTH
+Ignore GL_MAX_TEXTURE_UNITS
+Ignore GL_MAX_VARYING_VECTORS
+Ignore GL_MAX_VERTEX_ATTRIBS
+Ignore GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
+Ignore GL_MAX_VERTEX_UNIFORM_VECTORS
+Ignore GL_MAX_VERTEX_UNITS_OES
+Ignore GL_MEDIUM_FLOAT
+Ignore GL_MEDIUM_INT
+#Ignore GL_MIRRORED_REPEAT
+#Ignore GL_MIRRORED_REPEAT_OES
+Ignore GL_MODELVIEW
+Ignore GL_MODELVIEW_MATRIX
+Ignore GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES
+Ignore GL_MODELVIEW_STACK_DEPTH
+Ignore GL_MODULATE
+Ignore GL_MULTISAMPLE
+Ignore GL_NAND
+Ignore GL_NOOP
+Ignore GL_NOR
+Ignore GL_NORMAL_ARRAY
+Ignore GL_NORMAL_ARRAY_BUFFER_BINDING
+Ignore GL_NORMAL_ARRAY_POINTER
+Ignore GL_NORMAL_ARRAY_STRIDE
+Ignore GL_NORMAL_ARRAY_TYPE
+Ignore GL_NORMALIZE
+Ignore GL_NORMAL_MAP_OES
+Ignore GL_NUM_SHADER_BINARY_FORMATS
+Ignore GL_OES_blend_equation_separate
+Ignore GL_OES_blend_func_separate
+Ignore GL_OES_blend_subtract
+Ignore GL_OES_byte_coordinates
+Ignore GL_OES_compressed_ETC1_RGB8_texture
+Ignore GL_OES_compressed_paletted_texture
+Ignore GL_OES_depth24
+Ignore GL_OES_depth32
+Ignore GL_OES_draw_texture
+Ignore GL_OES_element_index_uint
+Ignore GL_OES_extended_matrix_palette
+Ignore GL_OES_fbo_render_mipmap
+Ignore GL_OES_fixed_point
+Ignore GL_OES_framebuffer_object
+Ignore GL_OES_matrix_get
+Ignore GL_OES_matrix_palette
+Ignore GL_OES_point_size_array
+Ignore GL_OES_point_sprite
+Ignore GL_OES_query_matrix
+Ignore GL_OES_read_format
+Ignore GL_OES_single_precision
+Ignore GL_OES_stencil1
+Ignore GL_OES_stencil4
+Ignore GL_OES_stencil8
+Ignore GL_OES_stencil_wrap
+Ignore GL_OES_texture_cube_map
+Ignore GL_OES_texture_env_crossbar
+Ignore GL_OES_texture_half_float
+Ignore GL_OES_texture_mirrored_repeat
+Ignore GL_OES_vertex_half_float
+Ignore GL_ONE_MINUS_CONSTANT_ALPHA
+Ignore GL_ONE_MINUS_CONSTANT_COLOR
+Ignore GL_OPERAND0_ALPHA
+Ignore GL_OPERAND0_RGB
+Ignore GL_OPERAND1_ALPHA
+Ignore GL_OPERAND1_RGB
+Ignore GL_OPERAND2_ALPHA
+Ignore GL_OPERAND2_RGB
+Ignore GL_OR
+Ignore GL_OR_INVERTED
+Ignore GL_OR_REVERSE
+Ignore GL_PALETTE4_R5_G6_B5_OES
+Ignore GL_PALETTE4_RGB5_A1_OES
+Ignore GL_PALETTE4_RGB8_OES
+Ignore GL_PALETTE4_RGBA4_OES
+Ignore GL_PALETTE4_RGBA8_OES
+Ignore GL_PALETTE8_R5_G6_B5_OES
+Ignore GL_PALETTE8_RGB5_A1_OES
+Ignore GL_PALETTE8_RGB8_OES
+Ignore GL_PALETTE8_RGBA4_OES
+Ignore GL_PALETTE8_RGBA8_OES
+Ignore GL_PERSPECTIVE_CORRECTION_HINT
+Ignore GL_PLATFORM_BINARY
+Ignore GL_POINT_DISTANCE_ATTENUATION
+Ignore GL_POINT_FADE_THRESHOLD_SIZE
+Ignore GL_POINT_SIZE
+Ignore GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES
+Ignore GL_POINT_SIZE_ARRAY_OES
+Ignore GL_POINT_SIZE_ARRAY_POINTER_OES
+Ignore GL_POINT_SIZE_ARRAY_STRIDE_OES
+Ignore GL_POINT_SIZE_ARRAY_TYPE_OES
+Ignore GL_POINT_SIZE_MAX
+Ignore GL_POINT_SIZE_MIN
+Ignore GL_POINT_SMOOTH
+Ignore GL_POINT_SMOOTH_HINT
+Ignore GL_POINT_SPRITE_OES
+Ignore GL_POSITION
+Ignore GL_PREVIOUS
+Ignore GL_PRIMARY_COLOR
+Ignore GL_PROJECTION
+Ignore GL_PROJECTION_MATRIX
+Ignore GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES
+Ignore GL_PROJECTION_STACK_DEPTH
+Ignore GL_QUADRATIC_ATTENUATION
+Ignore GL_R11F_G11F_B10F_EXT
+Ignore GL_REFLECTION_MAP_OES
+Ignore GL_RESCALE_NORMAL
+Ignore GL_RGBA_SIGNED_COMPONENTS_EXT
+Ignore GL_RGB_SCALE
+Ignore GL_SAMPLE_ALPHA_TO_ONE
+Ignore GL_SAMPLER_2D
+Ignore GL_SAMPLER_2D_ARRAY_EXT
+Ignore GL_SAMPLER_CUBE
+Ignore GL_SET
+Ignore GL_SHADE_MODEL
+Ignore GL_SHADER_BINARY_FORMATS
+Ignore GL_SHADER_COMPILER
+Ignore GL_SHADER_SOURCE_LENGTH
+Ignore GL_SHADER_TYPE
+Ignore GL_SHADING_LANGUAGE_VERSION
+Ignore GL_SHININESS
+Ignore GL_SMOOTH
+Ignore GL_SMOOTH_LINE_WIDTH_RANGE
+Ignore GL_SMOOTH_POINT_SIZE_RANGE
+Ignore GL_SPECULAR
+Ignore GL_SPOT_CUTOFF
+Ignore GL_SPOT_DIRECTION
+Ignore GL_SPOT_EXPONENT
+Ignore GL_SRC0_ALPHA
+Ignore GL_SRC0_RGB
+Ignore GL_SRC1_ALPHA
+Ignore GL_SRC1_RGB
+Ignore GL_SRC2_ALPHA
+Ignore GL_SRC2_RGB
+Ignore GL_STACK_OVERFLOW
+Ignore GL_STACK_UNDERFLOW
+Ignore GL_STENCIL_BACK_FAIL
+Ignore GL_STENCIL_BACK_FUNC
+Ignore GL_STENCIL_BACK_PASS_DEPTH_FAIL
+Ignore GL_STENCIL_BACK_PASS_DEPTH_PASS
+Ignore GL_STENCIL_BACK_REF
+Ignore GL_STENCIL_BACK_VALUE_MASK
+Ignore GL_STENCIL_BACK_WRITEMASK
+Ignore GL_STENCIL_INDEX
+Ignore GL_STENCIL_INDEX1_OES
+Ignore GL_STENCIL_INDEX4_OES
+Ignore GL_STREAM_DRAW
+Ignore GL_SUBTRACT
+Ignore GL_TEXTURE_2D_ARRAY_EXT
+Ignore GL_TEXTURE_2D_OES
+Ignore GL_TEXTURE_BINDING_2D_ARRAY_EXT
+Ignore GL_TEXTURE_COORD_ARRAY
+Ignore GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
+Ignore GL_TEXTURE_COORD_ARRAY_POINTER
+Ignore GL_TEXTURE_COORD_ARRAY_SIZE
+Ignore GL_TEXTURE_COORD_ARRAY_STRIDE
+Ignore GL_TEXTURE_COORD_ARRAY_TYPE
+Ignore GL_TEXTURE_CROP_RECT_OES
+Ignore GL_TEXTURE_ENV
+Ignore GL_TEXTURE_ENV_COLOR
+Ignore GL_TEXTURE_ENV_MODE
+Ignore GL_TEXTURE_GEN_MODE_OES
+Ignore GL_TEXTURE_GEN_STR_OES
+Ignore GL_TEXTURE_MATRIX
+Ignore GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES
+Ignore GL_TEXTURE_RECTANGLE_NV_OES
+Ignore GL_TEXTURE_STACK_DEPTH
+Ignore GL_UNSIGNED_INT_10F_11F_11F_REV_EXT
+Ignore GL_VALIDATE_STATUS
+Ignore GL_VERTEX_ARRAY
+Ignore GL_VERTEX_ARRAY_BUFFER_BINDING
+Ignore GL_VERTEX_ARRAY_POINTER
+Ignore GL_VERTEX_ARRAY_SIZE
+Ignore GL_VERTEX_ARRAY_STRIDE
+Ignore GL_VERTEX_ARRAY_TYPE
+Ignore GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
+Ignore GL_VERTEX_ATTRIB_ARRAY_ENABLED
+Ignore GL_VERTEX_ATTRIB_ARRAY_NORMALIZED
+Ignore GL_VERTEX_ATTRIB_ARRAY_POINTER
+Ignore GL_VERTEX_ATTRIB_ARRAY_SIZE
+Ignore GL_VERTEX_ATTRIB_ARRAY_STRIDE
+Ignore GL_VERTEX_ATTRIB_ARRAY_TYPE
+Ignore GL_VERTEX_SHADER
+Ignore GL_WEIGHT_ARRAY_BUFFER_BINDING_OES
+Ignore GL_WEIGHT_ARRAY_OES
+Ignore GL_WEIGHT_ARRAY_POINTER_OES
+Ignore GL_WEIGHT_ARRAY_SIZE_OES
+Ignore GL_WEIGHT_ARRAY_STRIDE_OES
+Ignore GL_WEIGHT_ARRAY_TYPE_OES
+Ignore GL_WRITE_ONLY_OES
+Ignore GL_XOR
+Ignore glIsProgram
+Ignore glIsShader
+#Ignore glUnmapBufferOES
+Ignore glCreateProgram
+Ignore glCreateShader
+Ignore glGetAttribLocation
+Ignore glGetUniformLocation
+Ignore glAlphaFunc
+Ignore glAttachShader
+Ignore glBindAttribLocation
+Ignore glBlendColor
+#Ignore glBlendEquation
+#Ignore glBlendEquationOES
+#Ignore glBlendEquationSeparate
+#Ignore glBlendEquationSeparateOES
+#Ignore glBlendFuncSeparate
+#Ignore glBlendFuncSeparateOES
+Ignore glClearDepthfOES
+Ignore glClientActiveTexture
+Ignore glClipPlanef
+Ignore glClipPlanefOES
+Ignore glColor4f
+Ignore glColor4ub
+Ignore glColorPointer
+Ignore glCompileShader
+Ignore glCoverageMaskNV
+Ignore glCoverageOperationNV
+Ignore glDeleteProgram
+Ignore glDeleteShader
+Ignore glDepthRangefOES
+Ignore glDetachShader
+Ignore glDisableClientState
+Ignore glDisableVertexAttribArray
+Ignore glDrawTexfOES
+Ignore glDrawTexfvOES
+Ignore glDrawTexiOES
+Ignore glDrawTexivOES
+Ignore glDrawTexsOES
+Ignore glDrawTexsvOES
+Ignore glDrawTexxvOES
+Ignore glEnableClientState
+Ignore glEnableVertexAttribArray
+Ignore glFogf
+Ignore glFogfv
+Ignore glFogxv
+Ignore glFogxvOES
+Ignore glFramebufferVertexAttribArrayNV
+Ignore glFrustumf
+Ignore glFrustumfOES
+#Ignore glGenerateMipmap
+#Ignore glGenerateMipmapOES
+Ignore glGetActiveAttrib
+Ignore glGetActiveUniform
+Ignore glGetAttachedShaders
+Ignore glGetClipPlanef
+Ignore glGetClipPlanefOES
+Ignore glGetFixedv
+Ignore glGetFixedvOES
+Ignore glGetLightfv
+Ignore glGetLightxv
+Ignore glGetLightxvOES
+Ignore glGetMaterialfv
+Ignore glGetMaterialxv
+Ignore glGetMaterialxvOES
+Ignore glGetProgramInfoLog
+Ignore glGetProgramiv
+Ignore glGetShaderInfoLog
+Ignore glGetShaderiv
+Ignore glGetShaderPrecisionFormat
+Ignore glGetShaderSource
+Ignore glGetTexEnvfv
+Ignore glGetTexEnviv
+Ignore glGetTexEnvxv
+Ignore glGetTexEnvxvOES
+Ignore glGetTexGenfvOES
+Ignore glGetTexGenivOES
+Ignore glGetTexGenxvOES
+Ignore glGetTexParameterxv
+Ignore glGetTexParameterxvOES
+Ignore glGetUniformfv
+Ignore glGetUniformiv
+Ignore glGetVertexAttribfv
+Ignore glGetVertexAttribiv
+Ignore glLightf
+Ignore glLightfv
+Ignore glLightModelf
+Ignore glLightModelfv
+Ignore glLightModelxv
+Ignore glLightModelxvOES
+Ignore glLightxv
+Ignore glLightxvOES
+Ignore glLinkProgram
+Ignore glLoadIdentity
+Ignore glLoadMatrixf
+Ignore glLogicOp
+Ignore glMaterialf
+Ignore glMaterialfv
+Ignore glMaterialxv
+Ignore glMaterialxvOES
+Ignore glMatrixIndexPointerOES
+Ignore glMatrixMode
+Ignore glMultiTexCoord4f
+Ignore glMultMatrixf
+Ignore glNormal3f
+Ignore glNormalPointer
+Ignore glOrthof
+Ignore glOrthofOES
+Ignore glPointParameterf
+Ignore glPointParameterfv
+Ignore glPointParameterxv
+Ignore glPointParameterxvOES
+Ignore glPointSize
+Ignore glPointSizePointer
+Ignore glReleaseShaderCompiler
+Ignore glRotatef
+Ignore glScalef
+Ignore glShadeModel
+Ignore glShaderBinary
+Ignore glShaderSource
+Ignore glStencilFuncSeparate
+Ignore glStencilMaskSeparate
+Ignore glStencilOpSeparate
+Ignore glTexCoordPointer
+Ignore glTexEnvf
+Ignore glTexEnvfv
+Ignore glTexEnvi
+Ignore glTexEnviv
+Ignore glTexEnvxv
+Ignore glTexEnvxvOES
+Ignore glTexGenfOES
+Ignore glTexGenfvOES
+Ignore glTexGeniOES
+Ignore glTexGenivOES
+Ignore glTexGenxvOES
+Ignore glTexParameterxv
+Ignore glTexParameterxvOES
+Ignore glTranslatef
+Ignore glUniform1f
+Ignore glUniform1fv
+Ignore glUniform1i
+Ignore glUniform1iv
+Ignore glUniform2f
+Ignore glUniform2fv
+Ignore glUniform2i
+Ignore glUniform2iv
+Ignore glUniform3f
+Ignore glUniform3fv
+Ignore glUniform3i
+Ignore glUniform3iv
+Ignore glUniform4f
+Ignore glUniform4fv
+Ignore glUniform4i
+Ignore glUniform4iv
+Ignore glUniformMatrix2fv
+Ignore glUniformMatrix3fv
+Ignore glUniformMatrix4fv
+Ignore glUseProgram
+Ignore glValidateProgram
+Ignore glVertexAttrib1f
+Ignore glVertexAttrib1fv
+Ignore glVertexAttrib2f
+Ignore glVertexAttrib2fv
+Ignore glVertexAttrib3f
+Ignore glVertexAttrib3fv
+Ignore glVertexAttrib4f
+Ignore glVertexAttrib4fv
+Ignore glVertexAttribPointer
+Ignore glVertexPointer
+Ignore glWeightPointerOES
diff --git a/make/config/jogl/gl-if-gl.cfg b/make/config/jogl/gl-if-gl.cfg
new file mode 100644
index 0000000..2f7932b
--- /dev/null
+++ b/make/config/jogl/gl-if-gl.cfg
@@ -0,0 +1,38 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL
+Extends GL GLBase
+
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+HierarchicalNativeOutput false
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl-if-gl-ignores.cfg
+Include gl-if-gl3-ignores.cfg
+Include gl-if-gl4-ignores.cfg
+
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl
+
+# Ignore all ES 2.X only stuff ..
+Ignore ^gl.*x
+Ignore ^gl.*xOES
+Ignore glEGL.*
+
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader GLES2/gl2.h
+GLHeader GLES2/gl2ext.h
+GLHeader GL/gl.h
+GLHeader GL/glext.h
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+IncludeAs CustomJavaCode GL gl-if-CustomJavaCode-gl.java
diff --git a/make/config/jogl/gl-if-gl2.cfg b/make/config/jogl/gl-if-gl2.cfg
new file mode 100644
index 0000000..6063bba
--- /dev/null
+++ b/make/config/jogl/gl-if-gl2.cfg
@@ -0,0 +1,43 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/gl2
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL2
+Extends GL2 GLBase
+Extends GL2 GL
+Extends GL2 GL2ES1
+Extends GL2 GL2ES2
+Extends GL2 GL2GL3
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl-desktop.cfg
+Include gl-if-gl3-ignores.cfg
+Include gl-if-gl4-ignores.cfg
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+# Ignore extensions that are already picked up via the GL2ES1 interface
+IgnoreExtension GL_EXT_point_parameters
+
+CustomJavaCode GL2     public boolean glIsPBOPackEnabled();
+CustomJavaCode GL2     public boolean glIsPBOUnpackEnabled();
+
+Include gl-headers.cfg
+Include ../intptr.cfg
+
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+
diff --git a/make/config/jogl/gl-if-gl2_es1.cfg b/make/config/jogl/gl-if-gl2_es1.cfg
new file mode 100644
index 0000000..2aaee06
--- /dev/null
+++ b/make/config/jogl/gl-if-gl2_es1.cfg
@@ -0,0 +1,117 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL2ES1
+Extends GL2ES1 GLBase
+Extends GL2ES1 GL
+Extends GL2ES1 GLMatrixFunc
+Extends GL2ES1 GLPointerFunc
+Extends GL2ES1 GLLightingFunc
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
+
+HierarchicalNativeOutput false
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl
+
+# Ignore all ES 1.X only stuff not in GL2
+DropUniqVendorExtensions AMD
+DropUniqVendorExtensions ANGLE
+DropUniqVendorExtensions ARM
+DropUniqVendorExtensions APPLE
+DropUniqVendorExtensions ATI
+DropUniqVendorExtensions IMG
+DropUniqVendorExtensions QCOM
+DropUniqVendorExtensions NV
+DropUniqVendorExtensions VIV
+
+IgnoreExtension GL_EXT_discard_framebuffer
+IgnoreExtension GL_OES_compressed_paletted_texture
+IgnoreExtension GL_OES_vertex_array_object
+
+IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture
+IgnoreExtension GL_OES_draw_texture
+IgnoreExtension GL_OES_fixed_point
+IgnoreExtension GL_OES_matrix_get
+IgnoreExtension GL_OES_point_size_array
+IgnoreExtension GL_OES_query_matrix
+IgnoreExtension GL_OES_vertex_half_float
+
+# isn't included in GL2
+# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
+IgnoreExtension GL_QCOM_extended_get
+Ignore GL_STATE_RESTORE
+Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
+
+Ignore glGetFixedv
+
+# Ignore OES variants of single precision floating point routines
+IgnoreExtension GL_OES_single_precision
+
+# Ignore fixed point versions of routines in ES 1.x core
+Ignore glAlphaFuncx
+Ignore glClearColorx
+Ignore glClearDepthx
+Ignore glClipPlanex
+Ignore glColor4x
+Ignore glDepthRangex
+Ignore glFogx
+Ignore glFrustumx
+Ignore glGetClipPlanex
+Ignore glLightModelx
+Ignore glLightx
+Ignore glLineWidthx
+Ignore glLoadMatrixx
+Ignore glMaterialx
+Ignore glMultMatrixx
+Ignore glMultiTexCoord4x
+Ignore glNormal3x
+Ignore glOrthox
+Ignore glPointParameterx
+Ignore glPointSizex
+Ignore glPolygonOffsetx
+Ignore glQueryMatrixx
+Ignore glRotatex
+Ignore glSampleCoveragex
+Ignore glScalex
+Ignore glTexEnvx
+Ignore glTexGenx
+Ignore glTexParameterx
+Ignore glTranslatex
+
+#heavy float/double array diff to GL2
+Ignore glClipPlanef
+Ignore ^glGetClipPlanef(OES)?
+
+#impl diff
+Ignore ^glEGL.*
+Ignore ^gl.*(xv)(OES)?
+Ignore glTexGenxOES
+Ignore GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES
+Ignore glLoadPaletteFromModelViewMatrixOES
+Ignore glGetFixedv
+
+CustomJavaCode GL2ES1 public void glOrtho(double left, double right, double bottom, double top, double near_val, double far_val);
+CustomJavaCode GL2ES1 public void glFrustum(double left, double right, double bottom, double top, double zNear, double zFar);
+
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader GLES/gl.h
+GLHeader GLES/glext.h
+GLHeader GL/gl.h
+GLHeader GL/glext.h
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
diff --git a/make/config/jogl/gl-if-gl2_es2.cfg b/make/config/jogl/gl-if-gl2_es2.cfg
new file mode 100644
index 0000000..a466ea5
--- /dev/null
+++ b/make/config/jogl/gl-if-gl2_es2.cfg
@@ -0,0 +1,83 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL2ES2
+Extends GL2ES2 GLBase
+Extends GL2ES2 GL
+
+HierarchicalNativeOutput false
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl-if-gl3-ignores.cfg
+Include gl-if-gl4-ignores.cfg
+
+RenameExtensionIntoCore GL_OES_texture_3D
+RenameExtensionIntoCore GL_OES_get_program_binary
+
+# Ignore all ES 2.X only stuff ..
+DropUniqVendorExtensions AMD
+DropUniqVendorExtensions ANGLE
+DropUniqVendorExtensions ARM
+DropUniqVendorExtensions APPLE
+DropUniqVendorExtensions ATI
+DropUniqVendorExtensions IMG
+DropUniqVendorExtensions QCOM
+DropUniqVendorExtensions NV
+DropUniqVendorExtensions VIV
+
+IgnoreExtension GL_EXT_discard_framebuffer
+IgnoreExtension GL_OES_compressed_paletted_texture
+IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture
+IgnoreExtension GL_OES_vertex_array_object
+
+# isn't included in GL2
+# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
+IgnoreExtension GL_QCOM_extended_get
+Ignore GL_STATE_RESTORE
+Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
+
+# Ignore ^gl.*x(v)?(OES)?
+Ignore glEGL.*
+#Ignore glFramebufferVertexAttribArrayNV
+#Ignore glCoverageOperationNV
+#Ignore glCoverageMaskNV
+
+# Ignore GL_ARB_ES2_compatibility functions for interface code generation
+# since we need our own javadoc header for a detailed description
+Ignore glReleaseShaderCompiler
+Ignore glShaderBinary
+Ignore glGetShaderPrecisionFormat
+Ignore glDepthRangef
+Ignore glClearDepthf
+
+CustomJavaCode GL2ES2 public void glClearDepth( double depth );
+CustomJavaCode GL2ES2 public void glDepthRange(double zNear, double zFar);
+
+IncludeAs CustomJavaCode GL2ES2 gl-if-CustomJavaCode-gl2_es2.java
+
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader GLES2/gl2.h
+GLHeader GLES2/gl2ext.h
+GLHeader GL/gl.h
+GLHeader GL/glext.h
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+CustomJavaCode GL2ES2  public void glVertexAttribPointer(GLArrayData array);
+CustomJavaCode GL2ES2  public void glUniform(GLUniformData data);
+CustomJavaCode GL2ES2
+
+Import java.io.PrintStream
+
diff --git a/make/config/jogl/gl-if-gl2_gl3.cfg b/make/config/jogl/gl-if-gl2_gl3.cfg
new file mode 100644
index 0000000..99e241f
--- /dev/null
+++ b/make/config/jogl/gl-if-gl2_gl3.cfg
@@ -0,0 +1,54 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL2GL3
+Extends GL2GL3 GLBase
+Extends GL2GL3 GL
+Extends GL2GL3 GL2ES2
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+ExtendedInterfaceSymbolsOnly ../build-temp/gluegen-set/javax/media/opengl/GL3Subset.java
+
+HierarchicalNativeOutput false
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl-desktop.cfg
+Include gl-if-gl4-ignores.cfg
+
+IncludeAs CustomJavaCode GL2GL3 gl-if-CustomJavaCode-gl2_gl3.java
+
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl
+
+#
+# Same name but different signature ..
+# No collisions found .. good!
+
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader GL/gl.h
+GLHeader GL/glext.h
+
+# Force all of the methods to be emitted using dynamic linking so we
+# don't need to link against any emulation library on the desktop or
+# depend on the presence of an import library for a particular device
+ForceProcAddressGen __ALL__
+
+# Also force the calling conventions of the locally generated function
+# pointer typedefs for these routines to APIENTRY
+LocalProcAddressCallingConvention __ALL__ APIENTRY
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+# Ignore extensions that are already picked up via the GL2ES1 interface
+IgnoreExtension GL_EXT_point_parameters
+
+Import java.io.PrintStream
diff --git a/make/config/jogl/gl-if-gl3-ignores.cfg b/make/config/jogl/gl-if-gl3-ignores.cfg
new file mode 100644
index 0000000..672c622
--- /dev/null
+++ b/make/config/jogl/gl-if-gl3-ignores.cfg
@@ -0,0 +1,21 @@
+#
+# Generated Configuration File
+# Use make-glextension-depignore.sh to update!
+#
+
+#
+# OpenGL 3.x dependencies
+#
+# We allow GL_VERSION_3_0 within GL2
+IgnoreExtension GL_VERSION_3_1
+IgnoreExtension GL_VERSION_3_2
+IgnoreExtension GL_VERSION_3_3
+IgnoreExtension GL_VERSION_3_4
+IgnoreExtension GL_ARB_sync
+IgnoreExtension GL_ARB_texture_compression_bptc
+IgnoreExtension GL_ARB_draw_indirect
+IgnoreExtension GL_ARB_gpu_shader5
+IgnoreExtension GL_ARB_gpu_shader_fp64
+IgnoreExtension GL_ARB_tessellation_shader
+IgnoreExtension GL_NV_gpu_shader5
+
diff --git a/make/config/jogl/gl-if-gl3-subset.cfg b/make/config/jogl/gl-if-gl3-subset.cfg
new file mode 100644
index 0000000..8579789
--- /dev/null
+++ b/make/config/jogl/gl-if-gl3-subset.cfg
@@ -0,0 +1,15 @@
+# This .cfg file is used to generate the common GL2 GL3 set
+JavaOutputDir ../../build-temp/gluegen-set
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL3Subset
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl3-desktop.cfg
+Include gl-if-gl3-ignores.cfg
+Include gl-if-gl4-ignores.cfg
+
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
diff --git a/make/config/jogl/gl-if-gl3.cfg b/make/config/jogl/gl-if-gl3.cfg
new file mode 100644
index 0000000..6682e41
--- /dev/null
+++ b/make/config/jogl/gl-if-gl3.cfg
@@ -0,0 +1,39 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/gl3
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL3
+Extends GL3 GLBase
+Extends GL3 GL
+Extends GL3 GL2ES2
+Extends GL3 GL2GL3
+ImplPackage com.jogamp.opengl.impl.gl3
+ImplJavaClass GL3Impl
+Implements GL3Impl GLBase
+Implements GL3Impl GL
+Implements GL3Impl GL2ES2
+Implements GL3Impl GL2GL3
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl3-desktop.cfg
+Include gl-if-gl4-ignores.cfg
+
+EmitProcAddressTable false
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+Include gl3-headers.cfg
+Include ../intptr.cfg
+
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+
diff --git a/make/config/jogl/gl-if-gl3bc.cfg b/make/config/jogl/gl-if-gl3bc.cfg
new file mode 100644
index 0000000..f23d371
--- /dev/null
+++ b/make/config/jogl/gl-if-gl3bc.cfg
@@ -0,0 +1,46 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/gl3
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL3bc
+Extends GL3bc GLBase
+Extends GL3bc GL
+Extends GL3bc GL2ES1
+Extends GL3bc GL2ES2
+Extends GL3bc GL2GL3
+Extends GL3bc GL2
+Extends GL3bc GL3
+
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl-desktop.cfg
+Include gl3-desktop.cfg
+Include gl-if-gl4-ignores.cfg
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+# Ignore extensions that are already picked up via the GL2ES1 interface
+IgnoreExtension GL_EXT_point_parameters
+
+Include gl-headers.cfg
+Include gl3ext-headers.cfg
+Include ../intptr.cfg
+
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+
diff --git a/make/config/jogl/gl-if-gl4-ignores.cfg b/make/config/jogl/gl-if-gl4-ignores.cfg
new file mode 100644
index 0000000..4948b64
--- /dev/null
+++ b/make/config/jogl/gl-if-gl4-ignores.cfg
@@ -0,0 +1,13 @@
+#
+# Generated Configuration File
+# Use make-glextension-depignore.sh to update!
+#
+
+#
+# OpenGL 4.x dependencies
+#
+IgnoreExtension GL_VERSION_4_0
+IgnoreExtension GL_VERSION_4_1
+IgnoreExtension GL_VERSION_4_2
+IgnoreExtension GL_ARB_shader_precision
+
diff --git a/make/config/jogl/gl-if-gl4.cfg b/make/config/jogl/gl-if-gl4.cfg
new file mode 100644
index 0000000..b660bfa
--- /dev/null
+++ b/make/config/jogl/gl-if-gl4.cfg
@@ -0,0 +1,33 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/gl4
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL4
+Extends GL4 GLBase
+Extends GL4 GL
+Extends GL4 GL2ES2
+Extends GL4 GL2GL3
+Extends GL4 GL3
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl3-desktop.cfg
+
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+Include gl3-headers.cfg
+Include ../intptr.cfg
+
diff --git a/make/config/jogl/gl-impl-CustomCCode-gl4bc.c b/make/config/jogl/gl-impl-CustomCCode-gl4bc.c
new file mode 100644
index 0000000..778559e
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomCCode-gl4bc.c
@@ -0,0 +1,39 @@
+/*   Java->C glue code:
+ *   Java package: com.jogamp.opengl.impl.gl4.GL4bcImpl
+ *    Java method: long dispatch_glMapBuffer(int target, int access)
+ *     C function: void * glMapBuffer(GLenum target, GLenum access);
+ */
+JNIEXPORT jlong JNICALL 
+Java_com_jogamp_opengl_impl_gl4_GL4bcImpl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
+  PFNGLMAPBUFFERPROC ptr_glMapBuffer;
+  void * _res;
+  ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress;
+  assert(ptr_glMapBuffer != NULL);
+  _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access);
+  return (jlong) (intptr_t) _res;
+}
+
+/*   Java->C glue code:
+ *   Java package: com.jogamp.opengl.impl.gl4.GL4bcImpl
+ *    Java method: long dispatch_glMapNamedBufferEXT(int target, int access)
+ *     C function: void * glMapNamedBufferEXT(GLenum target, GLenum access);
+ */
+JNIEXPORT jlong JNICALL 
+Java_com_jogamp_opengl_impl_gl4_GL4bcImpl_dispatch_1glMapNamedBufferEXT(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
+  PFNGLMAPNAMEDBUFFEREXTPROC ptr_glMapNamedBufferEXT;
+  void * _res;
+  ptr_glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC) (intptr_t) glProcAddress;
+  assert(ptr_glMapNamedBufferEXT != NULL);
+  _res = (* ptr_glMapNamedBufferEXT) ((GLenum) target, (GLenum) access);
+  return (jlong) (intptr_t) _res;
+}
+
+/*   Java->C glue code:
+ *   Java package: com.jogamp.opengl.impl.gl4.GL4bcImpl
+ *    Java method: ByteBuffer newDirectByteBuffer(long addr, long capacity);
+ *     C function: jobject newDirectByteBuffer(jlong addr, jlong capacity);
+ */
+JNIEXPORT jobject JNICALL
+Java_com_jogamp_opengl_impl_gl4_GL4bcImpl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jlong capacity) {
+  return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity);
+}
diff --git a/make/config/jogl/gl-impl-CustomCCode-gles1.c b/make/config/jogl/gl-impl-CustomCCode-gles1.c
new file mode 100644
index 0000000..422935b
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomCCode-gles1.c
@@ -0,0 +1,25 @@
+typedef GLvoid* (GL_APIENTRY* PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
+/*   Java->C glue code:
+ *   Java package: com.jogamp.opengl.impl.es1.GLES1Impl
+ *    Java method: long dispatch_glMapBuffer(int target, int access)
+ *     C function: void * glMapBuffer(GLenum target, GLenum access);
+ */
+JNIEXPORT jlong JNICALL 
+Java_com_jogamp_opengl_impl_es1_GLES1Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
+  PFNGLMAPBUFFERPROC ptr_glMapBuffer;
+  void * _res;
+  ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress;
+  assert(ptr_glMapBuffer != NULL);
+  _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access);
+  return (jlong) (intptr_t) _res;
+}
+
+/*   Java->C glue code:
+ *   Java package: com.jogamp.opengl.impl.es1.GLES1Impl
+ *    Java method: ByteBuffer newDirectByteBuffer(long addr, long capacity);
+ *     C function: jobject newDirectByteBuffer(jlong addr, jlong capacity);
+ */
+JNIEXPORT jobject JNICALL
+Java_com_jogamp_opengl_impl_es1_GLES1Impl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jlong capacity) {
+  return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity);
+}
diff --git a/make/config/jogl/gl-impl-CustomCCode-gles2.c b/make/config/jogl/gl-impl-CustomCCode-gles2.c
new file mode 100644
index 0000000..86fc47b
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomCCode-gles2.c
@@ -0,0 +1,25 @@
+typedef GLvoid* (GL_APIENTRY* PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
+/*   Java->C glue code:
+ *   Java package: com.jogamp.opengl.impl.es2.GLES2Impl
+ *    Java method: long dispatch_glMapBuffer(int target, int access)
+ *     C function: void * glMapBuffer(GLenum target, GLenum access);
+ */
+JNIEXPORT jlong JNICALL 
+Java_com_jogamp_opengl_impl_es2_GLES2Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
+  PFNGLMAPBUFFERPROC ptr_glMapBuffer;
+  void * _res;
+  ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress;
+  assert(ptr_glMapBuffer != NULL);
+  _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access);
+  return (jlong) (intptr_t) _res;
+}
+
+/*   Java->C glue code:
+ *   Java package: com.jogamp.opengl.impl.es2.GLES2Impl
+ *    Java method: ByteBuffer newDirectByteBuffer(long addr, long capacity);
+ *     C function: jobject newDirectByteBuffer(jlong addr, jlong capacity);
+ */
+JNIEXPORT jobject JNICALL
+Java_com_jogamp_opengl_impl_es2_GLES2Impl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jlong capacity) {
+  return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity);
+}
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-common.java b/make/config/jogl/gl-impl-CustomJavaCode-common.java
new file mode 100644
index 0000000..4872490
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomJavaCode-common.java
@@ -0,0 +1,58 @@
+    public GLProfile getGLProfile() {
+        return this.glProfile;
+    }
+    private GLProfile glProfile;
+
+    public int glGetBoundBuffer(int target) {
+        return bufferStateTracker.getBoundBufferObject(target, this);
+    }
+
+    public boolean glIsVBOArrayEnabled() {
+        return checkArrayVBOEnabled(false);
+    }
+
+    public boolean glIsVBOElementEnabled() {
+        return checkElementVBOEnabled(false);
+    }
+
+    public final boolean isGL() {
+        return true;
+    }
+      
+    public final GL getGL() throws GLException {
+        return this;
+    }
+
+    public boolean isFunctionAvailable(String glFunctionName) {
+      return _context.isFunctionAvailable(glFunctionName);
+    }
+
+    public boolean isExtensionAvailable(String glExtensionName) {
+      return _context.isExtensionAvailable(glExtensionName);
+    }
+
+    public Object getExtension(String extensionName) {
+      // At this point we don't expose any extensions using this mechanism
+      return null;
+    }
+
+    /** Returns the context this GL object is associated with for better
+        error checking by DebugGL. */
+    public GLContext getContext() {
+      return _context;
+    }
+
+    private GLContextImpl _context;
+
+    public void setSwapInterval(int interval) {
+      _context.setSwapInterval(interval);
+    }
+
+    public int getSwapInterval() {
+      return _context.getSwapInterval();
+    }
+
+    public Object getPlatformGLExtensions() {
+      return _context.getPlatformGLExtensions();
+    }
+
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-desktop.java b/make/config/jogl/gl-impl-CustomJavaCode-desktop.java
new file mode 100644
index 0000000..93a2752
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomJavaCode-desktop.java
@@ -0,0 +1,191 @@
+    private int[] imageSizeTemp = new int[1];
+
+    /** Helper for more precise computation of number of bytes that will
+        be touched by a pixel pack or unpack operation. */
+    private int imageSizeInBytes(int bytesPerElement,
+                                 int width, int height, int depth, boolean pack) {
+        int rowLength = 0;
+        int skipRows = 0;
+        int skipPixels = 0;
+        int alignment = 1;
+        int imageHeight = 0;
+        int skipImages = 0;
+
+        if (pack) {
+            glGetIntegerv(GL_PACK_ROW_LENGTH, imageSizeTemp, 0);
+            rowLength = imageSizeTemp[0];
+            glGetIntegerv(GL_PACK_SKIP_ROWS, imageSizeTemp, 0);
+            skipRows = imageSizeTemp[0];
+            glGetIntegerv(GL_PACK_SKIP_PIXELS, imageSizeTemp, 0);
+            skipPixels = imageSizeTemp[0];
+            glGetIntegerv(GL_PACK_ALIGNMENT, imageSizeTemp, 0);
+            alignment = imageSizeTemp[0];
+            if (depth > 1) {
+                glGetIntegerv(GL_PACK_IMAGE_HEIGHT, imageSizeTemp, 0);
+                imageHeight = imageSizeTemp[0];
+                glGetIntegerv(GL_PACK_SKIP_IMAGES, imageSizeTemp, 0);
+                skipImages = imageSizeTemp[0];
+            }
+        } else {
+            glGetIntegerv(GL_UNPACK_ROW_LENGTH, imageSizeTemp, 0);
+            rowLength = imageSizeTemp[0];
+            glGetIntegerv(GL_UNPACK_SKIP_ROWS, imageSizeTemp, 0);
+            skipRows = imageSizeTemp[0];
+            glGetIntegerv(GL_UNPACK_SKIP_PIXELS, imageSizeTemp, 0);
+            skipPixels = imageSizeTemp[0];
+            glGetIntegerv(GL_UNPACK_ALIGNMENT, imageSizeTemp, 0);
+            alignment = imageSizeTemp[0];
+            if (depth > 1) {
+                glGetIntegerv(GL_UNPACK_IMAGE_HEIGHT, imageSizeTemp, 0);
+                imageHeight = imageSizeTemp[0];
+                glGetIntegerv(GL_UNPACK_SKIP_IMAGES, imageSizeTemp, 0);
+                skipImages = imageSizeTemp[0];
+            }
+        }
+        // Try to deal somewhat correctly with potentially invalid values
+        width       = Math.max(0, width );
+        height      = Math.max(1, height); // min 1D
+        depth       = Math.max(1, depth ); // min 1 * imageSize
+        skipRows    = Math.max(0, skipRows);
+        skipPixels  = Math.max(0, skipPixels);
+        alignment   = Math.max(1, alignment);
+        skipImages  = Math.max(0, skipImages);
+
+        imageHeight = ( imageHeight > 0 ) ? imageHeight : height;
+        rowLength   = ( rowLength   > 0 ) ? rowLength   : width;
+
+        int rowLengthInBytes = rowLength * bytesPerElement;
+
+        if (alignment > 1) {
+            int padding = rowLengthInBytes % alignment;
+            if (padding > 0) {
+                rowLengthInBytes += alignment - padding;
+            }
+        }
+
+        /**
+         * skipPixels and skipRows is a static one time offset.
+         *
+         * skipImages and depth are in multiples of image size.
+         *
+         * rowlenght is the actual repeating offset 
+         * to go from line n to line n+1 at the same x-axis position.
+         */
+        return 
+            ( skipImages + depth  - 1 ) * imageHeight * rowLengthInBytes + // whole images
+            ( skipRows   + height - 1 ) * rowLengthInBytes +               // lines with padding
+            ( skipPixels + width      ) * bytesPerElement;                 // last line
+    }
+
+    public final boolean isGL4bc() {
+        return _context.isGL4bc();
+    }
+
+    public final boolean isGL4() {
+        return _context.isGL4();
+    }
+
+    public final boolean isGL3bc() {
+        return _context.isGL3bc();
+    }
+
+    public final boolean isGL3() {
+        return _context.isGL3();
+    }
+
+    public final boolean isGL2() {
+        return _context.isGL2();
+    }
+      
+    public final boolean isGL2ES1() {
+        return _context.isGL2ES1();
+    }
+
+    public final boolean isGL2ES2() {
+        return _context.isGL2ES2();
+    }
+
+    public final boolean isGL2GL3() {
+        return _context.isGL2GL3();
+    }
+
+    public final boolean hasGLSL() {
+        return _context.hasGLSL();
+    }
+
+    public final GL4bc getGL4bc() throws GLException {
+        if(!isGL4bc()) {
+            throw new GLException("Not a GL4bc implementation");
+        }
+        return this;
+    }
+
+    public final GL4 getGL4() throws GLException {
+        if(!isGL4bc()) {
+            throw new GLException("Not a GL4 implementation");
+        }
+        return this;
+    }
+
+    public final GL3bc getGL3bc() throws GLException {
+        if(!isGL3bc()) {
+            throw new GLException("Not a GL3bc implementation");
+        }
+        return this;
+    }
+
+    public final GL3 getGL3() throws GLException {
+        if(!isGL3()) {
+            throw new GLException("Not a GL3 implementation");
+        }
+        return this;
+    }
+
+    public final GL2 getGL2() throws GLException {
+        if(!isGL2()) {
+            throw new GLException("Not a GL2 implementation");
+        }
+        return this;
+    }
+
+    public final GL2ES1 getGL2ES1() throws GLException {
+        if(!isGL2ES1()) {
+            throw new GLException("Not a GL2ES1 implementation");
+        }
+        return this;
+    }
+
+    public final GL2ES2 getGL2ES2() throws GLException {
+        if(!isGL2ES2()) {
+            throw new GLException("Not a GL2ES2 implementation");
+        }
+        return this;
+    }
+
+    public final GL2GL3 getGL2GL3() throws GLException {
+        if(!isGL2GL3()) {
+            throw new GLException("Not a GL2GL3 implementation");
+        }
+        return this;
+    }
+
+    public final boolean isGLES1() {
+        return false;
+    }
+
+    public final boolean isGLES2() {
+        return false;
+    }
+
+    public final boolean isGLES() {
+        return false;
+    }
+
+    public final GLES1 getGLES1() throws GLException {
+        throw new GLException("Not a GLES1 implementation");
+    }
+
+    public final GLES2 getGLES2() throws GLException {
+        throw new GLException("Not a GLES2 implementation");
+    }
+
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-embedded.java b/make/config/jogl/gl-impl-CustomJavaCode-embedded.java
new file mode 100644
index 0000000..0408c21
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomJavaCode-embedded.java
@@ -0,0 +1,42 @@
+private int[] imageSizeTemp = new int[1];
+
+/** Helper for more precise computation of number of bytes that will
+    be touched by a pixel pack or unpack operation. */
+private int imageSizeInBytes(int bytesPerElement,
+                             int rowLength, int imageHeight, int depth, boolean pack) {
+    int alignment = 1;
+
+    if (pack) {
+        glGetIntegerv(GL_PACK_ALIGNMENT, imageSizeTemp, 0);
+        alignment = imageSizeTemp[0];
+    } else {
+        glGetIntegerv(GL_UNPACK_ALIGNMENT, imageSizeTemp, 0);
+        alignment = imageSizeTemp[0];
+    }
+    // Try to deal somewhat correctly with potentially invalid values
+    rowLength   = Math.max(0, rowLength );
+    imageHeight = Math.max(1, imageHeight); // min 1D
+    depth       = Math.max(1, depth );      // min 1 * imageSize
+    alignment   = Math.max(1, alignment);
+
+    int rowLengthInBytes = rowLength * bytesPerElement;
+
+    if (alignment > 1) {
+        int padding = rowLengthInBytes % alignment;
+        if (padding > 0) {
+            rowLengthInBytes += alignment - padding;
+        }
+    }
+
+    /**
+     * depth is in multiples of image size.
+     *
+     * rowlenght is the actual repeating offset 
+     * to go from line n to line n+1 at the same x-axis position.
+     */
+    return 
+        ( depth       - 1 ) * imageHeight * rowLengthInBytes + // whole images
+        ( imageHeight - 1 ) * rowLengthInBytes +               // lines with padding
+        ( rowLength       ) * bytesPerElement;                 // last line
+}
+
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl2_es2.java b/make/config/jogl/gl-impl-CustomJavaCode-gl2_es2.java
new file mode 100644
index 0000000..d99f46e
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gl2_es2.java
@@ -0,0 +1,61 @@
+  public void glVertexAttribPointer(GLArrayData array) {
+    if(array.getComponentNumber()==0) return;
+    if(array.isVBO()) {
+        glVertexAttribPointer(array.getLocation(), array.getComponentNumber(), array.getComponentType(), 
+                              array.getNormalized(), array.getStride(), array.getOffset());
+    } else {
+        glVertexAttribPointer(array.getLocation(), array.getComponentNumber(), array.getComponentType(), 
+                              array.getNormalized(), array.getStride(), array.getBuffer());
+    }
+  }
+
+  public void glUniform(GLUniformData data) {
+    boolean done=false;
+    if(data.isBuffer()) {
+        Buffer buffer = data.getBuffer();
+        if(data.isMatrix()) {
+            if(buffer instanceof FloatBuffer) {
+                switch(data.columns()) {
+                    case 2: glUniformMatrix2fv(data.getLocation(), data.count(), false, (FloatBuffer)buffer); done=true; break;
+                    case 3: glUniformMatrix3fv(data.getLocation(), data.count(), false, (FloatBuffer)buffer); done=true; break;
+                    case 4: glUniformMatrix4fv(data.getLocation(), data.count(), false, (FloatBuffer)buffer); done=true; break;
+                }
+            }
+            if(!done) {
+                throw new GLException("glUniformMatrix only available for 2fv, 3fv and 4fv");
+            }
+        } else {
+            if(buffer instanceof IntBuffer) {
+                switch(data.components()) {
+                    case 1: glUniform1iv(data.getLocation(), data.count(), (IntBuffer)buffer); done=true; break;
+                    case 2: glUniform2iv(data.getLocation(), data.count(), (IntBuffer)buffer); done=true; break;
+                    case 3: glUniform3iv(data.getLocation(), data.count(), (IntBuffer)buffer); done=true; break;
+                    case 4: glUniform4iv(data.getLocation(), data.count(), (IntBuffer)buffer); done=true; break;
+                }
+            } else if(buffer instanceof FloatBuffer) {
+                switch(data.components()) {
+                    case 1: glUniform1fv(data.getLocation(), data.count(), (FloatBuffer)buffer); done=true; break;
+                    case 2: glUniform2fv(data.getLocation(), data.count(), (FloatBuffer)buffer); done=true; break;
+                    case 3: glUniform3fv(data.getLocation(), data.count(), (FloatBuffer)buffer); done=true; break;
+                    case 4: glUniform4fv(data.getLocation(), data.count(), (FloatBuffer)buffer); done=true; break;
+                }
+            }
+            if(!done) {
+                throw new GLException("glUniform vector only available for 1[if]v 2[if]v, 3[if]v and 4[if]v");
+            }
+        }
+    } else {
+        Object obj = data.getObject();
+        if(obj instanceof Integer) {
+            glUniform1i(data.getLocation(), ((Integer)obj).intValue());
+            done=true;
+        } else if (obj instanceof Float) {
+            glUniform1f(data.getLocation(), ((Float)obj).floatValue());
+            done=true;
+        }
+        if(!done) {
+            throw new GLException("glUniform atom only available for 1i and 1f");
+        }
+    }
+  }
+
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
new file mode 100644
index 0000000..6776fee
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
@@ -0,0 +1,394 @@
+// Tracks glBegin/glEnd calls to determine whether it is legal to
+// query Vertex Buffer Object state
+private boolean inBeginEndPair;
+
+/* FIXME: refactor dependence on Java 2D / JOGL bridge
+
+// Tracks creation and destruction of server-side OpenGL objects when
+// the Java2D/OpenGL pipeline is enabled and it is using frame buffer
+// objects (FBOs) to do its rendering
+private GLObjectTracker tracker;
+
+public void setObjectTracker(GLObjectTracker tracker) {
+  this.tracker = tracker;
+}
+
+*/
+
+public GL4bcImpl(GLProfile glp, GLContextImpl context) {
+  this._context = context; 
+  this.bufferSizeTracker  = context.getBufferSizeTracker();
+  this.bufferStateTracker = context.getBufferStateTracker();
+  this.glStateTracker     = context.getGLStateTracker();
+  this.glProfile = glp;
+}
+
+/**
+ * Provides platform-independent access to the wglAllocateMemoryNV /
+ * glXAllocateMemoryNV extension.
+ */
+public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
+  return _context.glAllocateMemoryNV(arg0, arg1, arg2, arg3);
+}
+
+//
+// Helpers for ensuring the correct amount of texture data
+//
+
+/** Returns the number of bytes required to fill in the appropriate
+    texture. This is computed as closely as possible based on the
+    pixel pack or unpack parameters. The logic in this routine is
+    based on code in the SGI OpenGL sample implementation. */
+
+private int imageSizeInBytes(int format, int type, int w, int h, int d,
+                             boolean pack) {
+  int elements = 0;
+  int esize = 0;
+  
+  if (w < 0) return 0;
+  if (h < 0) return 0;
+  if (d < 0) return 0;
+  switch (format) {
+  case GL_COLOR_INDEX:
+  case GL_STENCIL_INDEX:
+    elements = 1;
+    break;
+  case GL_RED:
+  case GL_GREEN:
+  case GL_BLUE:
+  case GL_ALPHA:
+  case GL_LUMINANCE:
+  case GL_DEPTH_COMPONENT:
+    elements = 1;
+    break;
+  case GL_LUMINANCE_ALPHA:
+    elements = 2;
+    break;
+  case GL_RGB:
+  case GL_BGR:
+    elements = 3;
+    break;
+  case GL_RGBA:
+  case GL_BGRA:
+  case GL_ABGR_EXT:
+    elements = 4;
+    break;
+  /* FIXME ?? 
+   case GL_HILO_NV:
+    elements = 2;
+    break; */
+  default:
+    return 0;
+  }
+  switch (type) {
+  case GL_BITMAP:
+    if (format == GL_COLOR_INDEX) {
+      return (d * (h * ((w+7)/8)));
+    } else {
+      return 0;
+    }
+  case GL_BYTE:
+  case GL_UNSIGNED_BYTE:
+    esize = 1;
+    break;
+  case GL_UNSIGNED_BYTE_3_3_2:
+  case GL_UNSIGNED_BYTE_2_3_3_REV:
+    esize = 1;
+    elements = 1;
+    break;
+  case GL_SHORT:
+  case GL_UNSIGNED_SHORT:
+    esize = 2;
+    break;
+  case GL_UNSIGNED_SHORT_5_6_5:
+  case GL_UNSIGNED_SHORT_5_6_5_REV:
+  case GL_UNSIGNED_SHORT_4_4_4_4:
+  case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+  case GL_UNSIGNED_SHORT_5_5_5_1:
+  case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+    esize = 2;
+    elements = 1;
+    break;
+  case GL_INT:
+  case GL_UNSIGNED_INT:
+  case GL_FLOAT:
+    esize = 4;
+    break;
+  case GL_UNSIGNED_INT_8_8_8_8:
+  case GL_UNSIGNED_INT_8_8_8_8_REV:
+  case GL_UNSIGNED_INT_10_10_10_2:
+  case GL_UNSIGNED_INT_2_10_10_10_REV:
+    esize = 4;
+    elements = 1;
+    break;
+  default:
+    return 0;
+  }
+  return imageSizeInBytes(elements * esize, w, h, d, pack);
+}
+
+private GLBufferSizeTracker  bufferSizeTracker;
+private GLBufferStateTracker bufferStateTracker;
+private GLStateTracker       glStateTracker;
+
+private boolean bufferObjectExtensionsInitialized = false;
+private boolean haveARBPixelBufferObject;
+private boolean haveEXTPixelBufferObject;
+private boolean haveGL15;
+private boolean haveGL21;
+private boolean haveARBVertexBufferObject;
+
+private void initBufferObjectExtensionChecks() {
+  if (bufferObjectExtensionsInitialized)
+    return;
+  bufferObjectExtensionsInitialized = true;
+  haveARBPixelBufferObject  = isExtensionAvailable("GL_ARB_pixel_buffer_object");
+  haveEXTPixelBufferObject  = isExtensionAvailable("GL_EXT_pixel_buffer_object");
+  haveGL15                  = isExtensionAvailable("GL_VERSION_1_5");
+  haveGL21                  = isExtensionAvailable("GL_VERSION_2_1");
+  haveARBVertexBufferObject = isExtensionAvailable("GL_ARB_vertex_buffer_object");
+}
+
+private boolean checkBufferObject(boolean extension1,
+                                  boolean extension2,
+                                  boolean extension3,
+                                  boolean enabled,
+                                  int state,
+                                  String kind, boolean throwException) {
+  if (inBeginEndPair) {
+    throw new GLException("May not call this between glBegin and glEnd");
+  }
+  boolean avail = (extension1 || extension2 || extension3);
+  if (!avail) {
+    if (!enabled)
+      return true;
+    if(throwException) {
+        throw new GLException("Required extensions not available to call this function");
+    }
+    return false;
+  }
+  int buffer = bufferStateTracker.getBoundBufferObject(state, this);
+  if (enabled) {
+    if (buffer == 0) {
+      if(throwException) {
+          throw new GLException(kind + " must be enabled to call this method");
+      }
+      return false;
+    }
+  } else {
+    if (buffer != 0) {
+      if(throwException) {
+          throw new GLException(kind + " must be disabled to call this method");
+      }
+      return false;
+    }
+  }
+  return true;
+}  
+
+private boolean checkArrayVBODisabled(boolean throwException) { 
+  initBufferObjectExtensionChecks();
+  return checkBufferObject(haveGL15,
+                    haveARBVertexBufferObject,
+                    false,
+                    false,
+                    GL.GL_ARRAY_BUFFER,
+                    "array vertex_buffer_object", throwException);
+}
+
+private boolean checkArrayVBOEnabled(boolean throwException) { 
+  initBufferObjectExtensionChecks();
+  return checkBufferObject(haveGL15,
+                    haveARBVertexBufferObject,
+                    false,
+                    true,
+                    GL.GL_ARRAY_BUFFER,
+                    "array vertex_buffer_object", throwException);
+}
+
+private boolean checkElementVBODisabled(boolean throwException) { 
+  initBufferObjectExtensionChecks();
+  return checkBufferObject(haveGL15,
+                    haveARBVertexBufferObject,
+                    false,
+                    false,
+                    GL.GL_ELEMENT_ARRAY_BUFFER,
+                    "element vertex_buffer_object", throwException);
+}
+
+private boolean checkElementVBOEnabled(boolean throwException) { 
+  initBufferObjectExtensionChecks();
+  return checkBufferObject(haveGL15,
+                    haveARBVertexBufferObject,
+                    false,
+                    true,
+                    GL.GL_ELEMENT_ARRAY_BUFFER,
+                    "element vertex_buffer_object", throwException);
+}
+
+private boolean checkUnpackPBODisabled(boolean throwException) { 
+  initBufferObjectExtensionChecks();
+  return checkBufferObject(haveARBPixelBufferObject,
+                    haveEXTPixelBufferObject,
+                    haveGL21,
+                    false,
+                    GL2.GL_PIXEL_UNPACK_BUFFER,
+                    "unpack pixel_buffer_object", throwException);
+}
+
+private boolean checkUnpackPBOEnabled(boolean throwException) { 
+  initBufferObjectExtensionChecks();
+  return checkBufferObject(haveARBPixelBufferObject,
+                    haveEXTPixelBufferObject,
+                    haveGL21,
+                    true,
+                    GL2.GL_PIXEL_UNPACK_BUFFER,
+                    "unpack pixel_buffer_object", throwException);
+}
+
+private boolean checkPackPBODisabled(boolean throwException) { 
+  initBufferObjectExtensionChecks();
+  return checkBufferObject(haveARBPixelBufferObject,
+                    haveEXTPixelBufferObject,
+                    haveGL21,
+                    false,
+                    GL2.GL_PIXEL_PACK_BUFFER,
+                    "pack pixel_buffer_object", throwException);
+}
+
+private boolean checkPackPBOEnabled(boolean throwException) { 
+  initBufferObjectExtensionChecks();
+  return checkBufferObject(haveARBPixelBufferObject,
+                    haveEXTPixelBufferObject,
+                    haveGL21,
+                    true,
+                    GL2.GL_PIXEL_PACK_BUFFER,
+                    "pack pixel_buffer_object", throwException);
+}
+
+public boolean glIsPBOPackEnabled() {
+    return checkPackPBOEnabled(false);
+}
+
+public boolean glIsPBOUnpackEnabled() {
+    return checkUnpackPBOEnabled(false);
+}
+
+private HashMap/*<MemoryObject>*/ arbMemCache = new HashMap();
+
+/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code>    */
+public java.nio.ByteBuffer glMapBuffer(int target, int access) {
+  final long __addr_ = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
+  if (__addr_ == 0) {
+    throw new GLException("Method \"glMapBuffer\" not available");
+  }
+  final long sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this);
+  if (0 == sz) {
+    return null;
+  }
+  final long addr = dispatch_glMapBuffer(target, access, __addr_);
+  if (0 == addr) {
+    return null;
+  }
+  ByteBuffer buffer;
+  MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
+  MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
+  if(memObj0 == memObj1) {
+    // just added ..
+    if(null != memObj0.getBuffer()) {
+        throw new InternalError();
+    }
+    buffer = newDirectByteBuffer(addr, sz);
+    Buffers.nativeOrder(buffer);
+    memObj0.setBuffer(buffer);
+  } else {
+    // already mapped
+    buffer = memObj1.getBuffer();
+    if(null == buffer) {
+        throw new InternalError();
+    }
+  }
+  buffer.position(0);
+  return buffer;
+}
+
+/** Encapsulates function pointer for OpenGL function <br>: <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code>    */
+native private long dispatch_glMapBuffer(int target, int access, long glProcAddress);
+
+/** Entry point to C language function: <code> GLvoid *  {@native glMapNamedBufferEXT}(GLuint buffer, GLenum access); </code> <br>Part of <code>GL_EXT_direct_state_access</code>   */
+public java.nio.ByteBuffer glMapNamedBufferEXT(int bufferName, int access)  {
+  final long __addr_ = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapNamedBufferEXT;
+  if (__addr_ == 0) {
+    throw new GLException("Method \"glMapNamedBufferEXT\" not available");
+  }
+  final long sz = bufferSizeTracker.getDirectStateBufferSize(bufferName, this);
+  if (0 == sz) {
+    return null;
+  }
+  final long addr = dispatch_glMapNamedBufferEXT(bufferName, access, __addr_);
+  if (0 == addr) {
+    return null;
+  }
+  ByteBuffer buffer;
+  MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
+  MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
+  if(memObj0 == memObj1) {
+    // just added ..
+    if(null != memObj0.getBuffer()) {
+        throw new InternalError();
+    }
+    buffer = newDirectByteBuffer(addr, sz);
+    Buffers.nativeOrder(buffer);
+    memObj0.setBuffer(buffer);
+  } else {
+    // already mapped
+    buffer = memObj1.getBuffer();
+    if(null == buffer) {
+        throw new InternalError();
+    }
+  }
+  buffer.position(0);
+  return buffer;
+}
+
+private native long dispatch_glMapNamedBufferEXT(int buffer, int access, long procAddress);
+
+native private ByteBuffer newDirectByteBuffer(long addr, long capacity);
+
+    public void glVertexPointer(GLArrayData array) {
+      if(array.getComponentNumber()==0) return;
+      if(array.isVBO()) {
+          glVertexPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset());
+      } else {
+          glVertexPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer());
+      }
+    }
+    public void glColorPointer(GLArrayData array) {
+      if(array.getComponentNumber()==0) return;
+      if(array.isVBO()) {
+          glColorPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset());
+      } else {
+          glColorPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer());
+      }
+
+    }
+    public void glNormalPointer(GLArrayData array) {
+      if(array.getComponentNumber()==0) return;
+      if(array.getComponentNumber()!=3) {
+        throw new GLException("Only 3 components per normal allowed");
+      }
+      if(array.isVBO()) {
+          glNormalPointer(array.getComponentType(), array.getStride(), array.getOffset());
+      } else {
+          glNormalPointer(array.getComponentType(), array.getStride(), array.getBuffer());
+      }
+    }
+    public void glTexCoordPointer(GLArrayData array) {
+      if(array.getComponentNumber()==0) return;
+      if(array.isVBO()) {
+          glTexCoordPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset());
+      } else {
+          glTexCoordPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer());
+      }
+    }
+
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
new file mode 100644
index 0000000..faff8b8
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
@@ -0,0 +1,331 @@
+public GLES1Impl(GLProfile glp, GLContextImpl context) {
+  this._context = context; 
+  this.bufferSizeTracker  = context.getBufferSizeTracker();
+  this.bufferStateTracker = context.getBufferStateTracker();
+  this.glStateTracker     = context.getGLStateTracker();
+  this.glProfile = glp;
+}
+
+public final boolean isGL4bc() {
+    return false;
+}
+
+public final boolean isGL4() {
+    return false;
+}
+
+public final boolean isGL3bc() {
+    return false;
+}
+
+public final boolean isGL3() {
+    return false;
+}
+
+public final boolean isGL2() {
+    return false;
+}
+
+public final boolean isGLES1() {
+    return true;
+}
+
+public final boolean isGLES2() {
+    return false;
+}
+
+public final boolean isGLES() {
+    return true;
+}
+
+public final boolean isGL2ES1() {
+    return true;
+}
+
+public final boolean isGL2ES2() {
+    return false;
+}
+
+public final boolean isGL2GL3() {
+    return false;
+}
+
+public final boolean hasGLSL() {
+    return false;
+}
+
+public final GL4bc getGL4bc() throws GLException {
+    throw new GLException("Not a GL4bc implementation");
+}
+
+public final GL4 getGL4() throws GLException {
+    throw new GLException("Not a GL4 implementation");
+}
+
+public final GL3bc getGL3bc() throws GLException {
+    throw new GLException("Not a GL3bc implementation");
+}
+
+public final GL3 getGL3() throws GLException {
+    throw new GLException("Not a GL3 implementation");
+}
+
+public final GL2 getGL2() throws GLException {
+    throw new GLException("Not a GL2 implementation");
+}
+
+public final GLES1 getGLES1() throws GLException {
+    return this;
+}
+
+public final GLES2 getGLES2() throws GLException {
+    throw new GLException("Not a GLES2 implementation");
+}
+
+public final GL2ES1 getGL2ES1() throws GLException {
+    return this;
+}
+
+public final GL2ES2 getGL2ES2() throws GLException {
+    throw new GLException("Not a GL2ES2 implementation");
+}
+
+public final GL2GL3 getGL2GL3() throws GLException {
+    throw new GLException("Not a GL2GL3 implementation");
+}
+
+//
+// Helpers for ensuring the correct amount of texture data
+//
+
+/** Returns the number of bytes required to fill in the appropriate
+    texture. This is computed as closely as possible based on the
+    pixel pack or unpack parameters. The logic in this routine is
+    based on code in the SGI OpenGL sample implementation. */
+
+private int imageSizeInBytes(int format, int type, int w, int h, int d,
+                             boolean pack) {
+  int elements = 0;
+  int esize = 0;
+  
+  if (w < 0) return 0;
+  if (h < 0) return 0;
+  if (d < 0) return 0;
+  switch (format) {
+  case GL_ALPHA:
+  case GL_LUMINANCE:
+    elements = 1;
+    break;
+  case GL_LUMINANCE_ALPHA:
+    elements = 2;
+    break;
+  case GL_RGB:
+    elements = 3;
+    break;
+  case GL_RGBA:
+    elements = 4;
+    break;
+  default:
+    return 0;
+  }
+  switch (type) {
+  case GL_BYTE:
+  case GL_UNSIGNED_BYTE:
+    esize = 1;
+    break;
+  case GL_SHORT:
+  case GL_UNSIGNED_SHORT:
+    esize = 2;
+    break;
+  case GL_UNSIGNED_SHORT_5_6_5:
+  case GL_UNSIGNED_SHORT_4_4_4_4:
+  case GL_UNSIGNED_SHORT_5_5_5_1:
+    esize = 2;
+    elements = 1;
+    break;
+  case GL_FLOAT:
+    esize = 4;
+    break;
+  default:
+    return 0;
+  }
+  return imageSizeInBytes(elements * esize, w, h, d, pack);
+}
+
+private GLBufferSizeTracker  bufferSizeTracker;
+private GLBufferStateTracker bufferStateTracker;
+private GLStateTracker       glStateTracker;
+
+private boolean bufferObjectExtensionsInitialized = false;
+private boolean haveOESFramebufferObject;
+
+private void initBufferObjectExtensionChecks() {
+  if (bufferObjectExtensionsInitialized)
+    return;
+  bufferObjectExtensionsInitialized = true;
+  haveOESFramebufferObject  = isExtensionAvailable("GL_OES_framebuffer_object");
+}
+
+private boolean checkBufferObject(boolean avail,
+                                  boolean enabled,
+                                  int state,
+                                  String kind, boolean throwException) {
+  if (!avail) {
+    if (!enabled)
+      return true;
+    if(throwException) {
+        throw new GLException("Required extensions not available to call this function");
+    }
+    return false;
+  }
+  int buffer = bufferStateTracker.getBoundBufferObject(state, this);
+  if (enabled) {
+    if (buffer == 0) {
+      if(throwException) {
+          throw new GLException(kind + " must be enabled to call this method");
+      }
+      return false;
+    }
+  } else {
+    if (buffer != 0) {
+      if(throwException) {
+          throw new GLException(kind + " must be disabled to call this method");
+      }
+      return false;
+    }
+  }
+  return true;
+}  
+
+private boolean checkArrayVBODisabled(boolean throwException) { 
+  initBufferObjectExtensionChecks();
+  return checkBufferObject(true,
+                    false,
+                    GL.GL_ARRAY_BUFFER,
+                    "array vertex_buffer_object", throwException);
+}
+
+private boolean checkArrayVBOEnabled(boolean throwException) { 
+  initBufferObjectExtensionChecks();
+  return checkBufferObject(true,
+                    true,
+                    GL.GL_ARRAY_BUFFER,
+                    "array vertex_buffer_object", throwException);
+}
+
+private boolean checkElementVBODisabled(boolean throwException) { 
+  initBufferObjectExtensionChecks();
+  return checkBufferObject(true,
+                    false,
+                    GL.GL_ELEMENT_ARRAY_BUFFER,
+                    "element vertex_buffer_object", throwException);
+}
+
+private boolean checkElementVBOEnabled(boolean throwException) { 
+  initBufferObjectExtensionChecks();
+  return checkBufferObject(true,
+                    true,
+                    GL.GL_ELEMENT_ARRAY_BUFFER,
+                    "element vertex_buffer_object", throwException);
+}
+
+private boolean checkUnpackPBODisabled(boolean throwException) { 
+    // PBO n/a for ES 1.1 or ES 2.0
+    return true;
+}
+
+private boolean checkUnpackPBOEnabled(boolean throwException) { 
+    // PBO n/a for ES 1.1 or ES 2.0
+    return false;
+}
+
+private boolean checkPackPBODisabled(boolean throwException) { 
+    // PBO n/a for ES 1.1 or ES 2.0
+    return true;
+}
+
+private boolean checkPackPBOEnabled(boolean throwException) { 
+    // PBO n/a for ES 1.1 or ES 2.0
+    return false;
+}
+
+private HashMap/*<MemoryObject>*/ arbMemCache = new HashMap();
+
+/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code>    */
+public java.nio.ByteBuffer glMapBuffer(int target, int access) {
+  final long __addr_ = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
+  if (__addr_ == 0) {
+    throw new GLException("Method \"glMapBuffer\" not available");
+  }
+  final long sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this);
+  if (0 == sz) {
+    return null;
+  }
+  final long addr = dispatch_glMapBuffer(target, access, __addr_);
+  if (0 == addr) {
+    return null;
+  }
+  ByteBuffer buffer;
+  MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
+  MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
+  if(memObj0 == memObj1) {
+    // just added ..
+    if(null != memObj0.getBuffer()) {
+        throw new InternalError();
+    }
+    buffer = newDirectByteBuffer(addr, sz);
+    Buffers.nativeOrder(buffer);
+    memObj0.setBuffer(buffer);
+  } else {
+    // already mapped
+    buffer = memObj1.getBuffer();
+    if(null == buffer) {
+        throw new InternalError();
+    }
+  }
+  buffer.position(0);
+  return buffer;
+}
+
+/** Encapsulates function pointer for OpenGL function <br>: <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code>    */
+native private long dispatch_glMapBuffer(int target, int access, long glProcAddress);
+
+native private ByteBuffer newDirectByteBuffer(long addr, long capacity);
+
+public void glVertexPointer(GLArrayData array) {
+  if(array.getComponentNumber()==0) return;
+  if(array.isVBO()) {
+      glVertexPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset());
+  } else {
+      glVertexPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer());
+  }
+}
+public void glColorPointer(GLArrayData array) {
+  if(array.getComponentNumber()==0) return;
+  if(array.isVBO()) {
+      glColorPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset());
+  } else {
+      glColorPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer());
+  }
+
+}
+public void glNormalPointer(GLArrayData array) {
+  if(array.getComponentNumber()==0) return;
+  if(array.getComponentNumber()!=3) {
+    throw new GLException("Only 3 components per normal allowed");
+  }
+  if(array.isVBO()) {
+      glNormalPointer(array.getComponentType(), array.getStride(), array.getOffset());
+  } else {
+      glNormalPointer(array.getComponentType(), array.getStride(), array.getBuffer());
+  }
+}
+public void glTexCoordPointer(GLArrayData array) {
+  if(array.getComponentNumber()==0) return;
+  if(array.isVBO()) {
+      glTexCoordPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset());
+  } else {
+      glTexCoordPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer());
+  }
+}
+
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
new file mode 100644
index 0000000..e096d21
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
@@ -0,0 +1,312 @@
+// Tracks glBegin/glEnd calls to determine whether it is legal to
+// query Vertex Buffer Object state
+private boolean inBeginEndPair;
+
+public GLES2Impl(GLProfile glp, GLContextImpl context) {
+  this._context = context; 
+  this.bufferSizeTracker  = context.getBufferSizeTracker();
+  this.bufferStateTracker = context.getBufferStateTracker();
+  this.glStateTracker     = context.getGLStateTracker();
+  this.glProfile = glp;
+}
+
+public final boolean isGL4bc() {
+    return false;
+}
+
+public final boolean isGL4() {
+    return false;
+}
+
+public final boolean isGL3bc() {
+    return false;
+}
+
+public final boolean isGL3() {
+    return false;
+}
+
+public final boolean isGL2() {
+    return false;
+}
+
+public final boolean isGLES1() {
+    return false;
+}
+
+public final boolean isGLES2() {
+    return true;
+}
+
+public final boolean isGLES() {
+    return true;
+}
+
+public final boolean isGL2ES1() {
+    return false;
+}
+
+public final boolean isGL2ES2() {
+    return true;
+}
+
+public final boolean isGL2GL3() {
+    return false;
+}
+
+public final boolean hasGLSL() {
+    return true;
+}
+
+public final GL4bc getGL4bc() throws GLException {
+    throw new GLException("Not a GL4bc implementation");
+}
+
+public final GL4 getGL4() throws GLException {
+    throw new GLException("Not a GL4 implementation");
+}
+
+public final GL3bc getGL3bc() throws GLException {
+    throw new GLException("Not a GL3bc implementation");
+}
+
+public final GL3 getGL3() throws GLException {
+    throw new GLException("Not a GL3 implementation");
+}
+
+public final GL2 getGL2() throws GLException {
+    throw new GLException("Not a GL2 implementation");
+}
+
+public final GLES1 getGLES1() throws GLException {
+    throw new GLException("Not a GLES1 implementation");
+}
+
+public final GLES2 getGLES2() throws GLException {
+    return this;
+}
+
+public final GL2ES1 getGL2ES1() throws GLException {
+    throw new GLException("Not a GL2ES1 implementation");
+}
+
+public final GL2ES2 getGL2ES2() throws GLException {
+    return this;
+}
+
+public final GL2GL3 getGL2GL3() throws GLException {
+    throw new GLException("Not a GL2GL3 implementation");
+}
+
+//
+// Helpers for ensuring the correct amount of texture data
+//
+
+/** Returns the number of bytes required to fill in the appropriate
+    texture. This is computed as closely as possible based on the
+    pixel pack or unpack parameters. The logic in this routine is
+    based on code in the SGI OpenGL sample implementation. */
+
+private int imageSizeInBytes(int format, int type, int w, int h, int d,
+                             boolean pack) {
+  int elements = 0;
+  int esize = 0;
+  
+  if (w < 0) return 0;
+  if (h < 0) return 0;
+  if (d < 0) return 0;
+  switch (format) {
+  case GL_STENCIL_INDEX:
+    elements = 1;
+    break;
+  case GL_ALPHA:
+  case GL_LUMINANCE:
+  case GL_DEPTH_COMPONENT:
+    elements = 1;
+    break;
+  case GL_LUMINANCE_ALPHA:
+    elements = 2;
+    break;
+  case GL_RGB:
+    elements = 3;
+    break;
+  case GL_RGBA:
+    elements = 4;
+    break;
+  default:
+    return 0;
+  }
+  switch (type) {
+  case GL_BYTE:
+  case GL_UNSIGNED_BYTE:
+    esize = 1;
+    break;
+  case GL_SHORT:
+  case GL_UNSIGNED_SHORT:
+    esize = 2;
+    break;
+  case GL_UNSIGNED_SHORT_5_6_5:
+  case GL_UNSIGNED_SHORT_4_4_4_4:
+  case GL_UNSIGNED_SHORT_5_5_5_1:
+    esize = 2;
+    elements = 1;
+    break;
+  case GL_INT:
+  case GL_UNSIGNED_INT:
+  case GL_FLOAT:
+    esize = 4;
+    break;
+  default:
+    return 0;
+  }
+  return imageSizeInBytes(elements * esize, w, h, d, pack);
+}
+
+private GLBufferSizeTracker  bufferSizeTracker;
+private GLBufferStateTracker bufferStateTracker;
+private GLStateTracker       glStateTracker;
+
+private boolean bufferObjectExtensionsInitialized = false;
+private boolean haveOESFramebufferObject;
+
+private void initBufferObjectExtensionChecks() {
+  if (bufferObjectExtensionsInitialized)
+    return;
+  bufferObjectExtensionsInitialized = true;
+  haveOESFramebufferObject  = isExtensionAvailable("GL_OES_framebuffer_object");
+}
+
+private boolean checkBufferObject(boolean avail,
+                                  boolean enabled,
+                                  int state,
+                                  String kind, boolean throwException) {
+  if (!avail) {
+    if (!enabled)
+      return true;
+    if(throwException) {
+        throw new GLException("Required extensions not available to call this function");
+    }
+    return false;
+  }
+  int buffer = bufferStateTracker.getBoundBufferObject(state, this);
+  if (enabled) {
+    if (buffer == 0) {
+      if(throwException) {
+          throw new GLException(kind + " must be enabled to call this method");
+      }
+      return false;
+    }
+  } else {
+    if (buffer != 0) {
+      if(throwException) {
+          throw new GLException(kind + " must be disabled to call this method");
+      }
+      return false;
+    }
+  }
+  return true;
+}  
+
+private boolean checkArrayVBODisabled(boolean throwException) { 
+  initBufferObjectExtensionChecks();
+  return checkBufferObject(true,
+                    false,
+                    GL.GL_ARRAY_BUFFER,
+                    "array vertex_buffer_object", throwException);
+}
+
+private boolean checkArrayVBOEnabled(boolean throwException) { 
+  initBufferObjectExtensionChecks();
+  return checkBufferObject(true,
+                    true,
+                    GL.GL_ARRAY_BUFFER,
+                    "array vertex_buffer_object", throwException);
+}
+
+private boolean checkElementVBODisabled(boolean throwException) { 
+  initBufferObjectExtensionChecks();
+  return checkBufferObject(true,
+                    false,
+                    GL.GL_ELEMENT_ARRAY_BUFFER,
+                    "element vertex_buffer_object", throwException);
+}
+
+private boolean checkElementVBOEnabled(boolean throwException) { 
+  initBufferObjectExtensionChecks();
+  return checkBufferObject(true,
+                    true,
+                    GL.GL_ELEMENT_ARRAY_BUFFER,
+                    "element vertex_buffer_object", throwException);
+}
+
+private boolean checkUnpackPBODisabled(boolean throwException) { 
+    // PBO n/a for ES 1.1 or ES 2.0
+    return true;
+}
+
+private boolean checkUnpackPBOEnabled(boolean throwException) { 
+    // PBO n/a for ES 1.1 or ES 2.0
+    return false;
+}
+
+private boolean checkPackPBODisabled(boolean throwException) { 
+    // PBO n/a for ES 1.1 or ES 2.0
+    return true;
+}
+
+private boolean checkPackPBOEnabled(boolean throwException) { 
+    // PBO n/a for ES 1.1 or ES 2.0
+    return false;
+}
+
+private HashMap/*<MemoryObject>*/ arbMemCache = new HashMap();
+
+/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code>    */
+public java.nio.ByteBuffer glMapBuffer(int target, int access) {
+  final long __addr_ = ((GLES2ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
+  if (__addr_ == 0) {
+    throw new GLException("Method \"glMapBuffer\" not available");
+  }
+  final long sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this);
+  if (0 == sz) {
+    return null;
+  }
+  final long addr = dispatch_glMapBuffer(target, access, __addr_);
+  if (0 == addr) {
+    return null;
+  }
+  ByteBuffer buffer;
+  MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
+  MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
+  if(memObj0 == memObj1) {
+    // just added ..
+    if(null != memObj0.getBuffer()) {
+        throw new InternalError();
+    }
+    buffer = newDirectByteBuffer(addr, sz);
+    Buffers.nativeOrder(buffer);
+    memObj0.setBuffer(buffer);
+  } else {
+    // already mapped
+    buffer = memObj1.getBuffer();
+    if(null == buffer) {
+        throw new InternalError();
+    }
+  }
+  buffer.position(0);
+  return buffer;
+}
+
+/** Encapsulates function pointer for OpenGL function <br>: <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code>    */
+native private long dispatch_glMapBuffer(int target, int access, long glProcAddress);
+
+native private ByteBuffer newDirectByteBuffer(long addr, long capacity);
+
+public void glClearDepth(double depth) {
+    glClearDepthf((float)depth); 
+}
+
+public void glDepthRange(double zNear, double zFar) {
+    glDepthRangef((float)zNear, (float)zFar); 
+}
+
diff --git a/make/config/jogl/gl-macosx-nsig.cfg b/make/config/jogl/gl-macosx-nsig.cfg
new file mode 100644
index 0000000..6a4bc0a
--- /dev/null
+++ b/make/config/jogl/gl-macosx-nsig.cfg
@@ -0,0 +1,2 @@
+Include nsig.cfg
+Include gl-macosx.cfg
diff --git a/make/config/jogl/gl-win32-nsig.cfg b/make/config/jogl/gl-win32-nsig.cfg
new file mode 100644
index 0000000..b7c4973
--- /dev/null
+++ b/make/config/jogl/gl-win32-nsig.cfg
@@ -0,0 +1,2 @@
+Include nsig.cfg
+Include gl-win32.cfg
diff --git a/make/config/jogl/gl-x11-nsig.cfg b/make/config/jogl/gl-x11-nsig.cfg
new file mode 100644
index 0000000..bb8a768
--- /dev/null
+++ b/make/config/jogl/gl-x11-nsig.cfg
@@ -0,0 +1,2 @@
+Include nsig.cfg
+Include gl-x11.cfg
diff --git a/make/config/jogl/gl2_es2-common.cfg b/make/config/jogl/gl2_es2-common.cfg
new file mode 100644
index 0000000..89f30a9
--- /dev/null
+++ b/make/config/jogl/gl2_es2-common.cfg
@@ -0,0 +1,23 @@
+
+JavaPrologue glReleaseShaderCompiler if ( !_context.hasNativeES2Methods() ) {
+JavaPrologue glReleaseShaderCompiler    return;
+JavaPrologue glReleaseShaderCompiler }
+
+JavaPrologue glShaderBinary if ( !_context.hasNativeES2Methods() ) {
+JavaPrologue glShaderBinary     throw new GLException("Method \"glShaderBinary\" not available");
+JavaPrologue glShaderBinary }
+
+JavaPrologue glGetShaderPrecisionFormat if ( !_context.hasNativeES2Methods() ) {
+JavaPrologue glGetShaderPrecisionFormat     throw new GLException("Method \"glGetShaderPrecisionFormat\" not available");
+JavaPrologue glGetShaderPrecisionFormat }
+
+JavaPrologue glDepthRangef if ( !_context.hasNativeES2Methods() ) {
+JavaPrologue glDepthRangef   glDepthRange( (double)zNear, (double)zFar );  
+JavaPrologue glDepthRangef   return;
+JavaPrologue glDepthRangef }
+
+JavaPrologue glClearDepthf if ( !_context.hasNativeES2Methods() ) {
+JavaPrologue glClearDepthf   glClearDepth( (double)depth );  
+JavaPrologue glClearDepthf   return;
+JavaPrologue glClearDepthf }
+
diff --git a/make/config/jogl/gl3-desktop.cfg b/make/config/jogl/gl3-desktop.cfg
new file mode 100644
index 0000000..96e59aa
--- /dev/null
+++ b/make/config/jogl/gl3-desktop.cfg
@@ -0,0 +1,59 @@
+# This .cfg file provides common options used by the desktop OpenGL
+# implementation on all platforms.
+
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader GL3/gl3.h
+GLHeader GL3/gl3ext.h
+
+#Include gl-desktop-tracker.cfg
+
+#
+# Directives needed when processing wglext.h on Windows and other platforms
+#
+Opaque boolean BOOL
+Opaque long HANDLE
+Opaque long PROC
+Opaque long HINSTANCE
+Opaque long HWND
+Opaque long HBITMAP
+Opaque long HDC
+Opaque long HGDIOBJ
+Opaque long HGLRC
+Opaque long HPBUFFERARB
+Opaque long HPBUFFEREXT
+Opaque long void **
+ReturnsString wglGetExtensionsStringARB
+ReturnsString wglGetExtensionsStringEXT
+
+#
+# Directives needed when processing cglext.h on MacOSX and other platforms
+#
+Opaque long CGContextRef
+Opaque long void **
+# Implement the first argument to cglGetProcAddress as String instead
+# of byte[]
+ArgumentIsString cglGetProcAddress 0
+
+#
+# Directives needed when processing glxext.h on X11 and other platforms
+#
+Opaque long __GLXextFuncPtr
+Opaque boolean Bool
+Opaque long Display *
+Opaque long GLXContext
+Opaque long Visual *
+# Ignore the empty Display and Visual data structures (though made
+# opaque, the references from XVisualInfo and elsewhere are still
+# traversed)
+Ignore Display
+Ignore Visual
+ArgumentIsString glXGetProcAddress 0
+ArgumentIsString glXGetProcAddressARB 0
+ReturnsString glXQueryExtensionsString
+ReturnsString glXQueryServerString
+ReturnsString glXGetClientString
+TemporaryCVariableDeclaration glXGetFBConfigs       int count;
+TemporaryCVariableAssignment  glXGetFBConfigs       count = _nelements_ptr[0];
+ReturnValueCapacity           glXGetFBConfigs       count * sizeof(GLXFBConfig)
+
diff --git a/make/config/jogl/gl3-headers.cfg b/make/config/jogl/gl3-headers.cfg
new file mode 100644
index 0000000..8af9157
--- /dev/null
+++ b/make/config/jogl/gl3-headers.cfg
@@ -0,0 +1,25 @@
+CustomCCode /* Define GL3_PROTOTYPES so that the OpenGL extension prototypes in
+CustomCCode    "gl3.h" are parsed. */
+CustomCCode #define GL3_PROTOTYPES
+CustomCCode #if defined(_WIN32)
+CustomCCode   #define WIN32_LEAN_AND_MEAN
+CustomCCode   #include <windows.h>
+CustomCCode   #undef WIN32_LEAN_AND_MEAN
+CustomCCode   #include <stdlib.h>
+CustomCCode   #include <stddef.h>
+CustomCCode   #include <malloc.h>
+CustomCCode   #include <GL3/gl3.h>
+CustomCCode #elif defined(macosx)
+CustomCCode   #include <inttypes.h>
+CustomCCode   #include <stdlib.h>
+CustomCCode   #include <GL3/gl3.h>
+CustomCCode   #include </usr/include/machine/types.h>
+CustomCCode   /* Provide Windows typedefs */
+CustomCCode   typedef void* LPVOID;
+CustomCCode   typedef unsigned int* PUINT;
+CustomCCode #elif defined(linux) || defined(__sun) || defined(__FreeBSD__) || defined(_HPUX)
+CustomCCode   #include <inttypes.h>
+CustomCCode   #include <stdlib.h>
+CustomCCode   #include <X11/Xlib.h>
+CustomCCode   #include <GL3/gl3.h>
+CustomCCode #endif
diff --git a/make/config/jogl/gl3ext-headers.cfg b/make/config/jogl/gl3ext-headers.cfg
new file mode 100644
index 0000000..dfc4ea7
--- /dev/null
+++ b/make/config/jogl/gl3ext-headers.cfg
@@ -0,0 +1,5 @@
+CustomCCode /* Define GL_GL3EXT_PROTOTYPES so that the OpenGL extension prototypes in
+CustomCCode    "gl3ext.h" are parsed. */
+CustomCCode #define GL_GL3EXT_PROTOTYPES
+CustomCCode #include <GL3/gl3ext.h>
+CustomCCode #include <GL3/gl3ext.h>
diff --git a/make/config/jogl/gl4-desktop-tracker.cfg b/make/config/jogl/gl4-desktop-tracker.cfg
new file mode 100644
index 0000000..4b9a7ed
--- /dev/null
+++ b/make/config/jogl/gl4-desktop-tracker.cfg
@@ -0,0 +1,38 @@
+
+# Track server-side object creation and deletion when necessary
+# Note that this is only necessary when the Java 2D / JOGL bridge is active,
+# so will never be needed for the embedded OpenGL variants
+JavaEpilogue glGenBuffers               if (tracker != null) tracker.addBuffers({0}, {1});
+JavaEpilogue glGenFencesAPPLE           if (tracker != null) tracker.addFencesAPPLE({0}, {1});
+JavaEpilogue glGenFencesNV              if (tracker != null) tracker.addFencesNV({0}, {1});
+JavaEpilogue glGenFragmentShadersATI    if (tracker != null) tracker.addFragmentShadersATI(_res, {0});
+JavaEpilogue glGenFramebuffersEXT       if (tracker != null) tracker.addFramebuffersEXT({0}, {1});
+JavaEpilogue glGenLists                 if (tracker != null) tracker.addLists(_res, {0});
+JavaEpilogue glGenOcclusionQueriesNV    if (tracker != null) tracker.addOcclusionQueriesNV({0}, {1});
+JavaEpilogue glCreateProgram            if (tracker != null) tracker.addProgramObject(_res);
+JavaEpilogue glGenPrograms              if (tracker != null) tracker.addPrograms({0}, {1});
+JavaEpilogue glGenQueries               if (tracker != null) tracker.addQueries({0}, {1});
+JavaEpilogue glGenRenderbuffersEXT      if (tracker != null) tracker.addRenderbuffersEXT({0}, {1});
+JavaEpilogue glCreateShader             if (tracker != null) tracker.addShaderObject(_res);
+JavaEpilogue glGenTextures              if (tracker != null) tracker.addTextures({0}, {1});
+JavaEpilogue glGenVertexArraysAPPLE     if (tracker != null) tracker.addVertexArraysAPPLE({0}, {1});
+JavaEpilogue glGenVertexShadersEXT      if (tracker != null) tracker.addVertexShadersEXT(_res, {0});
+
+JavaEpilogue glDeleteBuffers            if (tracker != null) tracker.removeBuffers({0}, {1});
+JavaEpilogue glDeleteFencesAPPLE        if (tracker != null) tracker.removeFencesAPPLE({0}, {1});
+JavaEpilogue glDeleteFencesNV           if (tracker != null) tracker.removeFencesNV({0}, {1});
+JavaEpilogue glDeleteFragmentShaderATI  if (tracker != null) tracker.removeFragmentShaderATI({0});
+JavaEpilogue glDeleteFramebuffersEXT    if (tracker != null) tracker.removeFramebuffersEXT({0}, {1});
+JavaEpilogue glDeleteLists              if (tracker != null) tracker.removeLists({0}, {1});
+JavaEpilogue glDeleteOcclusionQueriesNV if (tracker != null) tracker.removeOcclusionQueriesNV({0}, {1});
+JavaEpilogue glDeleteProgram            if (tracker != null) tracker.removeProgramObject({0});
+JavaEpilogue glDeleteObject             if (tracker != null) tracker.removeProgramOrShaderObject({0});
+JavaEpilogue glDeletePrograms           if (tracker != null) tracker.removePrograms({0}, {1});
+JavaEpilogue glDeleteProgramsNV         if (tracker != null) tracker.removeProgramsNV({0}, {1});
+JavaEpilogue glDeleteQueries            if (tracker != null) tracker.removeQueries({0}, {1});
+JavaEpilogue glDeleteRenderbuffersEXT   if (tracker != null) tracker.removeRenderbuffersEXT({0}, {1});
+JavaEpilogue glDeleteShader             if (tracker != null) tracker.removeShaderObject({0});
+JavaEpilogue glDeleteTextures           if (tracker != null) tracker.removeTextures({0}, {1});
+JavaEpilogue glDeleteVertexArraysAPPLE  if (tracker != null) tracker.removeVertexArraysAPPLE({0}, {1});
+JavaEpilogue glDeleteVertexShaderEXT    if (tracker != null) tracker.removeVertexShaderEXT({0});
+
diff --git a/make/config/jogl/glu-CustomJavaCode-base.java b/make/config/jogl/glu-CustomJavaCode-base.java
new file mode 100644
index 0000000..fcbcaca
--- /dev/null
+++ b/make/config/jogl/glu-CustomJavaCode-base.java
@@ -0,0 +1,1495 @@
+/**
+ * Returns true if the specified GLU core- or extension-function can be
+ * successfully used through this GLU instance. By "successfully" we mean
+ * that the function is both <i>callable</i> on the machine running the
+ * program and <i>available</i> on the current display.<P>
+ *
+ * A GLU function is <i>callable</i> if it is a GLU core- or extension-function
+ * that is supported by the underlying GLU implementation. The function is
+ * <i>available</i> if the OpenGL implementation on the display meets the
+ * requirements of the GLU function being called (because GLU functions utilize
+ * OpenGL functions). <P>
+ *
+ * Whether or not a GLU function is <i>callable</i> is determined as follows:
+ * <ul>
+ *   <li>If the function is a GLU core function (i.e., not an
+ *   extension), <code>gluGetString(GLU_VERSION)</code> is used to determine the
+ *   version number of the underlying GLU implementation on the host.
+ *   then the function name is cross-referenced with that specification to
+ *   see if it is part of that version's specification.
+ *
+ *   <li> If the function is a GLU extension, the function name is
+ *   cross-referenced with the list returned by
+ *   <code>gluGetString(GLU_EXTENSIONS)</code> to see if the function is one of
+ *   the extensions that is supported by the underlying GLU implementation.
+ * </ul>
+ *
+ * Whether or not a GLU function is <i>available</i> is determined as follows:
+ * <ul>
+ *   <li>If the function is a GLU core function then the function is first
+ *   cross-referenced with the GLU specifications to find the minimum GLU
+ *   version required to <i>call</i> that GLU function. Then the following table
+ *   is consulted to determine the minimum GL version required for that version
+ *   of GLU:
+ *   <ul>
+ *   <li> GLU 1.0 requires OpenGL 1.0
+ *   <li> GLU 1.1 requires OpenGL 1.0
+ *   <li> GLU 1.2 requires OpenGL 1.1
+ *   <li> GLU 1.3 requires OpenGL 1.2
+ *   </ul>
+ *   Finally, <code>glGetString(GL_VERSION)</code> is used to determine the
+ *   highest OpenGL version that both host and display support, and from that it
+ *   is possible to determine if the GL facilities required by the GLU function
+ *   are <i>available</i> on the display.
+ *
+ *   <li> If the function is a GLU extension, the function name is
+ *   cross-referenced with the list returned by
+ *   <code>gluGetString(GLU_EXTENSIONS)</code> to see if the function is one of
+ *   the extensions that is supported by the underlying GLU implementation.
+ * </ul>
+ *
+ * <b>NOTE:</b>The availability of a function may change at runtime in
+ * response to changes in the display environment. For example, when a window
+ * is dragged from one display to another on a multi-display system, or when
+ * the properties of the display device are modified (e.g., changing the color
+ * depth of the display). Any application that is concerned with handling
+ * these situations correctly should confirm availability after a display
+ * change before calling a questionable OpenGL function. To detect a change in
+ * the display device, please see {@link
+ * GLEventListener#displayChanged(GLAutoDrawable,boolean,boolean)}.
+ *
+ * @param gluFunctionName the name of the OpenGL function (e.g., use
+ * "gluNurbsCallbackDataEXT" to check if the <code>
+ * gluNurbsCallbackDataEXT(GLUnurbs, GLvoid)</code> extension is available).
+ */
+public boolean isFunctionAvailable(String gluFunctionName)
+{
+    //  if (useJavaMipmapCode) {
+    // All GLU functions are available in Java port
+    return true;
+    //  }
+  //  return (gluProcAddressTable.getAddressFor(gluFunctionName) != 0);
+}
+
+
+//----------------------------------------------------------------------
+// Utility routines
+//
+
+private static final Class gl2Class;
+private static final Class gl2es1Class;
+
+static {
+    Class _gl2Class=null;
+    Class _gl2es1Class=null;
+    try {
+        _gl2Class = Class.forName("javax.media.opengl.glu.gl2.GLUgl2");
+        _gl2es1Class = Class.forName("javax.media.opengl.glu.gl2es1.GLUgl2es1");
+    } catch (Throwable t) {}
+    gl2Class = _gl2Class;
+    gl2es1Class = _gl2es1Class;
+}
+
+/**
+ * Instantiates a GLU implementation object in respect to the given GL profile
+ * of this thread current GL.
+ */
+public static final GLU createGLU() throws GLException {
+    return createGLU(getCurrentGL());
+}
+
+/**
+ * Instantiates a GLU implementation object in respect to the given GL profile
+ * of the given GL.
+ */
+public static final GLU createGLU(GL gl) throws GLException {
+  try {
+      Class c = null;
+      if(gl.isGL2() && null!=gl2Class) {
+        c = gl2Class;
+      } else if(gl.isGL2ES1() && null!=gl2es1Class) {
+        c = gl2es1Class;
+      /** There is no specialized ES 2 GLU at this time
+      } else if(gl.isGL2ES2() && null!=gl2es2Class) {
+        c = gl2es2Class; */
+      } else {
+        c = GLU.class;
+      }
+      return (GLU) c.newInstance();
+  } catch (Exception e) {
+    throw new GLException(e);
+  }
+}
+
+public GLU()
+{
+  this.project = new ProjectFloat();
+}
+
+public void destroy() {
+  if(null!=this.project) {
+      this.project.destroy();
+      this.project=null;
+  }
+}
+
+public static final GL getCurrentGL() throws GLException {
+  GLContext curContext = GLContext.getCurrent();
+  if (curContext == null) {
+    throw new GLException("No OpenGL context current on this thread");
+  }
+  return curContext.getGL();
+}
+
+public final String gluErrorString(int errorCode) {
+  return Error.gluErrorString(errorCode);
+}
+
+/* extName is an extension name.
+ * extString is a string of extensions separated by blank(s). There may or 
+ * may not be leading or trailing blank(s) in extString.
+ * This works in cases of extensions being prefixes of another like
+ * GL_EXT_texture and GL_EXT_texture3D.
+ * Returns true if extName is found otherwise it returns false.
+ */
+public final boolean gluCheckExtension(java.lang.String extName, java.lang.String extString) {
+  return Registry.gluCheckExtension(extName, extString);
+}
+
+public final String gluGetString(int name) {
+  return Registry.gluGetString(name);
+}
+
+//----------------------------------------------------------------------
+// Tessellation routines
+//
+
+protected static boolean availableGLUtessellatorImpl = false;
+protected static boolean checkedGLUtessellatorImpl = false;
+
+protected static final void validateGLUtessellatorImpl() {
+    if(!checkedGLUtessellatorImpl) {
+        availableGLUtessellatorImpl = ReflectionUtil.isClassAvailable("com.jogamp.opengl.impl.glu.tessellator.GLUtessellatorImpl", GLU.class.getClassLoader());
+        checkedGLUtessellatorImpl = true;
+    }
+    if(!availableGLUtessellatorImpl) {
+      throw new GLException("GLUtessellator not available (GLUtessellatorImpl)");
+    }
+}
+
+/*****************************************************************************
+ * <b>gluNewTess</b> creates and returns a new tessellation object.  This
+ * object must be referred to when calling tesselation methods.  A return
+ * value of null means that there was not enough memeory to allocate the
+ * object.
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * @return A new tessellation object.
+ *
+ * @see #gluTessBeginPolygon gluTessBeginPolygon
+ * @see #gluDeleteTess       gluDeleteTess
+ * @see #gluTessCallback     gluTessCallback
+ ****************************************************************************/
+public static final GLUtessellator gluNewTess() {
+    validateGLUtessellatorImpl();
+    return GLUtessellatorImpl.gluNewTess();
+}
+
+/*****************************************************************************
+ * <b>gluDeleteTess</b> destroys the indicated tessellation object (which was
+ * created with {@link #gluNewTess gluNewTess}).
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * @param tessellator
+ *        Specifies the tessellation object to destroy.
+ *
+ * @see #gluBeginPolygon gluBeginPolygon
+ * @see #gluNewTess      gluNewTess
+ * @see #gluTessCallback gluTessCallback
+ ****************************************************************************/
+public static final void gluDeleteTess(GLUtessellator tessellator) {
+    validateGLUtessellatorImpl();
+    GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator;
+    tess.gluDeleteTess();
+}
+
+/*****************************************************************************
+ * <b>gluTessProperty</b> is used to control properites stored in a
+ * tessellation object.  These properties affect the way that the polygons are
+ * interpreted and rendered.  The legal value for <i>which</i> are as
+ * follows:<P>
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * <b>GLU_TESS_WINDING_RULE</b>
+ * <UL>
+ *   Determines which parts of the polygon are on the "interior".
+ *   <em>value</em> may be set to one of
+ *   <BR><b>GLU_TESS_WINDING_ODD</b>,
+ *   <BR><b>GLU_TESS_WINDING_NONZERO</b>,
+ *   <BR><b>GLU_TESS_WINDING_POSITIVE</b>, or
+ *   <BR><b>GLU_TESS_WINDING_NEGATIVE</b>, or
+ *   <BR><b>GLU_TESS_WINDING_ABS_GEQ_TWO</b>.<P>
+ *
+ *   To understand how the winding rule works, consider that the input
+ *   contours partition the plane into regions.  The winding rule determines
+ *   which of these regions are inside the polygon.<P>
+ *
+ *   For a single contour C, the winding number of a point x is simply the
+ *   signed number of revolutions we make around x as we travel once around C
+ *   (where CCW is positive).  When there are several contours, the individual
+ *   winding numbers are summed.  This procedure associates a signed integer
+ *   value with each point x in the plane.  Note that the winding number is
+ *   the same for all points in a single region.<P>
+ *
+ *   The winding rule classifies a region as "inside" if its winding number
+ *   belongs to the chosen category (odd, nonzero, positive, negative, or
+ *   absolute value of at least two).  The previous GLU tessellator (prior to
+ *   GLU 1.2) used the "odd" rule.  The "nonzero" rule is another common way
+ *   to define the interior.  The other three rules are useful for polygon CSG
+ *   operations.
+ * </UL>
+ * <BR><b>GLU_TESS_BOUNDARY_ONLY</b>
+ * <UL>
+ *   Is a boolean value ("value" should be set to GL_TRUE or GL_FALSE). When
+ *   set to GL_TRUE, a set of closed contours separating the polygon interior
+ *   and exterior are returned instead of a tessellation.  Exterior contours
+ *   are oriented CCW with respect to the normal; interior contours are
+ *   oriented CW. The <b>GLU_TESS_BEGIN</b> and <b>GLU_TESS_BEGIN_DATA</b>
+ *   callbacks use the type GL_LINE_LOOP for each contour.
+ * </UL>
+ * <BR><b>GLU_TESS_TOLERANCE</b>
+ * <UL>
+ *   Specifies a tolerance for merging features to reduce the size of the
+ *   output. For example, two vertices that are very close to each other
+ *   might be replaced by a single vertex.  The tolerance is multiplied by the
+ *   largest coordinate magnitude of any input vertex; this specifies the
+ *   maximum distance that any feature can move as the result of a single
+ *   merge operation.  If a single feature takes part in several merge
+ *   operations, the toal distance moved could be larger.<P>
+ *
+ *   Feature merging is completely optional; the tolerance is only a hint.
+ *   The implementation is free to merge in some cases and not in others, or
+ *   to never merge features at all.  The initial tolerance is 0.<P>
+ *
+ *   The current implementation merges vertices only if they are exactly
+ *   coincident, regardless of the current tolerance.  A vertex is spliced
+ *   into an edge only if the implementation is unable to distinguish which
+ *   side of the edge the vertex lies on.  Two edges are merged only when both
+ *   endpoints are identical.
+ * </UL>
+ *
+ * @param tessellator
+ *        Specifies the tessellation object created with
+ *        {@link #gluNewTess gluNewTess}
+ * @param which
+ *        Specifies the property to be set.  Valid values are
+ *        <b>GLU_TESS_WINDING_RULE</b>, <b>GLU_TESS_BOUNDARDY_ONLY</b>,
+ *        <b>GLU_TESS_TOLERANCE</b>.
+ * @param value
+ *        Specifices the value of the indicated property.
+ *
+ * @see #gluGetTessProperty gluGetTessProperty
+ * @see #gluNewTess         gluNewTess
+ ****************************************************************************/
+public static final void gluTessProperty(GLUtessellator tessellator, int which, double value) {
+    validateGLUtessellatorImpl();
+    GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator;
+    tess.gluTessProperty(which, value);
+}
+
+/*****************************************************************************
+ * <b>gluGetTessProperty</b> retrieves properties stored in a tessellation
+ * object.  These properties affect the way that tessellation objects are
+ * interpreted and rendered.  See the
+ * {@link #gluTessProperty gluTessProperty} reference
+ * page for information about the properties and what they do.
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * @param tessellator
+ *        Specifies the tessellation object (created with
+ *        {@link #gluNewTess gluNewTess}).
+ * @param which
+ *        Specifies the property whose value is to be fetched. Valid values
+ *        are <b>GLU_TESS_WINDING_RULE</b>, <b>GLU_TESS_BOUNDARY_ONLY</b>,
+ *        and <b>GLU_TESS_TOLERANCES</b>.
+ * @param value
+ *        Specifices an array into which the value of the named property is
+ *        written.
+ *
+ * @see #gluNewTess      gluNewTess
+ * @see #gluTessProperty gluTessProperty
+ ****************************************************************************/
+public static final void gluGetTessProperty(GLUtessellator tessellator, int which, double[] value, int value_offset) {
+    validateGLUtessellatorImpl();
+    GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator;
+    tess.gluGetTessProperty(which, value, value_offset);
+}
+
+/*****************************************************************************
+ * <b>gluTessNormal</b> describes a normal for a polygon that the program is
+ * defining. All input data will be projected onto a plane perpendicular to
+ * the one of the three coordinate axes before tessellation and all output
+ * triangles will be oriented CCW with repsect to the normal (CW orientation
+ * can be obtained by reversing the sign of the supplied normal).  For
+ * example, if you know that all polygons lie in the x-y plane, call
+ * <b>gluTessNormal</b>(tess, 0.0, 0.0, 0.0) before rendering any polygons.<P>
+ *
+ * If the supplied normal is (0.0, 0.0, 0.0)(the initial value), the normal
+ * is determined as follows.  The direction of the normal, up to its sign, is
+ * found by fitting a plane to the vertices, without regard to how the
+ * vertices are connected.  It is expected that the input data lies
+ * approximately in the plane; otherwise, projection perpendicular to one of
+ * the three coordinate axes may substantially change the geometry.  The sign
+ * of the normal is chosen so that the sum of the signed areas of all input
+ * contours is nonnegative (where a CCW contour has positive area).<P>
+ *
+ * The supplied normal persists until it is changed by another call to
+ * <b>gluTessNormal</b>.
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * @param tessellator
+ *        Specifies the tessellation object (created by
+ *        {@link #gluNewTess gluNewTess}).
+ * @param x
+ *        Specifies the first component of the normal.
+ * @param y
+ *        Specifies the second component of the normal.
+ * @param z
+ *        Specifies the third component of the normal.
+ *
+ * @see #gluTessBeginPolygon gluTessBeginPolygon
+ * @see #gluTessEndPolygon   gluTessEndPolygon
+ ****************************************************************************/
+public static final void gluTessNormal(GLUtessellator tessellator, double x, double y, double z) {
+    validateGLUtessellatorImpl();
+    GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator;
+    tess.gluTessNormal(x, y, z);
+}
+
+/*****************************************************************************
+ * <b>gluTessCallback</b> is used to indicate a callback to be used by a
+ * tessellation object. If the specified callback is already defined, then it
+ * is replaced. If <i>aCallback</i> is null, then the existing callback
+ * becomes undefined.<P>
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * These callbacks are used by the tessellation object to describe how a
+ * polygon specified by the user is broken into triangles. Note that there are
+ * two versions of each callback: one with user-specified polygon data and one
+ * without. If both versions of a particular callback are specified, then the
+ * callback with user-specified polygon data will be used. Note that the
+ * polygonData parameter used by some of the methods is a copy of the
+ * reference that was specified when
+ * {@link #gluTessBeginPolygon gluTessBeginPolygon}
+ * was called. The legal callbacks are as follows:<P>
+ *
+ * <b>GLU_TESS_BEGIN</b>
+ * <UL>
+ *   The begin callback is invoked like {@link javax.media.opengl.GL#glBegin
+ *   glBegin} to indicate the start of a (triangle) primitive. The method
+ *   takes a single argument of type int. If the
+ *   <b>GLU_TESS_BOUNDARY_ONLY</b> property is set to <b>GL_FALSE</b>, then
+ *   the argument is set to either <b>GL_TRIANGLE_FAN</b>,
+ *   <b>GL_TRIANGLE_STRIP</b>, or <b>GL_TRIANGLES</b>. If the
+ *   <b>GLU_TESS_BOUNDARY_ONLY</b> property is set to <b>GL_TRUE</b>, then the
+ *   argument will be set to <b>GL_LINE_LOOP</b>. The method prototype for
+ *   this callback is:
+ * </UL>
+ *
+ * <PRE>
+ *         void begin(int type);</PRE><P>
+ *
+ * <b>GLU_TESS_BEGIN_DATA</b>
+ * <UL>
+ *   The same as the <b>GLU_TESS_BEGIN</b> callback except
+ *   that it takes an additional reference argument. This reference is
+ *   identical to the opaque reference provided when
+ *   {@link #gluTessBeginPolygon gluTessBeginPolygon}
+ *   was called. The method prototype for this callback is:
+ * </UL>
+ *
+ * <PRE>
+ *         void beginData(int type, Object polygonData);</PRE>
+ *
+ * <b>GLU_TESS_EDGE_FLAG</b>
+ * <UL>
+ *   The edge flag callback is similar to
+ *   {@link javax.media.opengl.GL#glEdgeFlag glEdgeFlag}. The method takes
+ *   a single boolean boundaryEdge that indicates which edges lie on the
+ *   polygon boundary. If the boundaryEdge is <b>GL_TRUE</b>, then each vertex
+ *   that follows begins an edge that lies on the polygon boundary, that is,
+ *   an edge that separates an interior region from an exterior one. If the
+ *   boundaryEdge is <b>GL_FALSE</b>, then each vertex that follows begins an
+ *   edge that lies in the polygon interior. The edge flag callback (if
+ *   defined) is invoked before the first vertex callback.<P>
+ *
+ *   Since triangle fans and triangle strips do not support edge flags, the
+ *   begin callback is not called with <b>GL_TRIANGLE_FAN</b> or
+ *   <b>GL_TRIANGLE_STRIP</b> if a non-null edge flag callback is provided.
+ *   (If the callback is initialized to null, there is no impact on
+ *   performance). Instead, the fans and strips are converted to independent
+ *   triangles. The method prototype for this callback is:
+ * </UL>
+ *
+ * <PRE>
+ *         void edgeFlag(boolean boundaryEdge);</PRE>
+ *
+ * <b>GLU_TESS_EDGE_FLAG_DATA</b>
+ * <UL>
+ *   The same as the <b>GLU_TESS_EDGE_FLAG</b> callback except that it takes
+ *   an additional reference argument. This reference is identical to the
+ *   opaque reference provided when
+ *   {@link #gluTessBeginPolygon gluTessBeginPolygon}
+ *   was called. The method prototype for this callback is:
+ * </UL>
+ *
+ * <PRE>
+ *         void edgeFlagData(boolean boundaryEdge, Object polygonData);</PRE>
+ *
+ * <b>GLU_TESS_VERTEX</b>
+ * <UL>
+ *   The vertex callback is invoked between the begin and end callbacks. It is
+ *   similar to {@link javax.media.opengl.GL#glVertex3f glVertex3f}, and it
+ *   defines the vertices of the triangles created by the tessellation
+ *   process. The method takes a reference as its only argument. This
+ *   reference is identical to the opaque reference provided by the user when
+ *   the vertex was described (see
+ *   {@link #gluTessVertex gluTessVertex}). The method
+ *   prototype for this callback is:
+ * </UL>
+ *
+ * <PRE>
+ *         void vertex(Object vertexData);</PRE>
+ *
+ * <b>GLU_TESS_VERTEX_DATA</b>
+ * <UL>
+ *   The same as the <b>GLU_TESS_VERTEX</b> callback except that it takes an
+ *   additional reference argument. This reference is identical to the opaque
+ *   reference provided when
+ *   {@link #gluTessBeginPolygon gluTessBeginPolygon}
+ *   was called. The method prototype for this callback is:
+ * </UL>
+ *
+ * <PRE>
+ *         void vertexData(Object vertexData, Object polygonData);</PRE>
+ *
+ * <b>GLU_TESS_END</b>
+ * <UL>
+ *   The end callback serves the same purpose as
+ *   {@link javax.media.opengl.GL#glEnd glEnd}. It indicates the end of a
+ *   primitive and it takes no arguments. The method prototype for this
+ *   callback is:
+ * </UL>
+ *
+ * <PRE>
+ *         void end();</PRE>
+ *
+ * <b>GLU_TESS_END_DATA</b>
+ * <UL>
+ *   The same as the <b>GLU_TESS_END</b> callback except that it takes an
+ *   additional reference argument. This reference is identical to the opaque
+ *   reference provided when
+ *   {@link #gluTessBeginPolygon gluTessBeginPolygon}
+ *   was called. The method prototype for this callback is:
+ * </UL>
+ *
+ * <PRE>
+ *         void endData(Object polygonData);</PRE>
+ *
+ * <b>GLU_TESS_COMBINE</b>
+ * <UL>
+ *   The combine callback is called to create a new vertex when the
+ *   tessellation detects an intersection, or wishes to merge features. The
+ *   method takes four arguments: an array of three elements each of type
+ *   double, an array of four references, an array of four elements each of
+ *   type float, and a reference to a reference. The prototype is:
+ * </UL>
+ *
+ * <PRE>
+ *         void combine(double[] coords, Object[] data,
+ *                      float[] weight, Object[] outData);</PRE>
+ *
+ * <UL>
+ *   The vertex is defined as a linear combination of up to four existing
+ *   vertices, stored in <i>data</i>. The coefficients of the linear
+ *   combination are given by <i>weight</i>; these weights always add up to 1.
+ *   All vertex pointers are valid even when some of the weights are 0.
+ *   <i>coords</i> gives the location of the new vertex.<P>
+ *
+ *   The user must allocate another vertex, interpolate parameters using
+ *   <i>data</i> and <i>weight</i>, and return the new vertex pointer
+ *   in <i>outData</i>. This handle is supplied during rendering callbacks.
+ *   The user is responsible for freeing the memory some time after
+ *   {@link #gluTessEndPolygon gluTessEndPolygon} is
+ *   called.<P>
+ *
+ *   For example, if the polygon lies in an arbitrary plane in 3-space, and a
+ *   color is associated with each vertex, the <b>GLU_TESS_COMBINE</b>
+ *   callback might look like this:
+ * </UL>
+ * <PRE>
+ *         void myCombine(double[] coords, Object[] data,
+ *                        float[] weight, Object[] outData)
+ *         {
+ *            MyVertex newVertex = new MyVertex();
+ *
+ *            newVertex.x = coords[0];
+ *            newVertex.y = coords[1];
+ *            newVertex.z = coords[2];
+ *            newVertex.r = weight[0]*data[0].r +
+ *                          weight[1]*data[1].r +
+ *                          weight[2]*data[2].r +
+ *                          weight[3]*data[3].r;
+ *            newVertex.g = weight[0]*data[0].g +
+ *                          weight[1]*data[1].g +
+ *                          weight[2]*data[2].g +
+ *                          weight[3]*data[3].g;
+ *            newVertex.b = weight[0]*data[0].b +
+ *                          weight[1]*data[1].b +
+ *                          weight[2]*data[2].b +
+ *                          weight[3]*data[3].b;
+ *            newVertex.a = weight[0]*data[0].a +
+ *                          weight[1]*data[1].a +
+ *                          weight[2]*data[2].a +
+ *                          weight[3]*data[3].a;
+ *            outData = newVertex;
+ *         }</PRE>
+ *
+ * <UL>
+ *   If the tessellation detects an intersection, then the
+ *   <b>GLU_TESS_COMBINE</b> or <b>GLU_TESS_COMBINE_DATA</b> callback (see
+ *   below) must be defined, and it must write a non-null reference into
+ *   <i>outData</i>. Otherwise the <b>GLU_TESS_NEED_COMBINE_CALLBACK</b> error
+ *   occurs, and no output is generated.
+ * </UL>
+ *
+ * <b>GLU_TESS_COMBINE_DATA</b>
+ * <UL>
+ *   The same as the <b>GLU_TESS_COMBINE</b> callback except that it takes an
+ *   additional reference argument. This reference is identical to the opaque
+ *   reference provided when
+ *   {@link #gluTessBeginPolygon gluTessBeginPolygon}
+ *   was called. The method prototype for this callback is:
+ * </UL>
+ *
+ * <PRE>
+ *         void combineData(double[] coords, Object[] data,
+                            float[] weight, Object[] outData,
+                            Object polygonData);</PRE>
+ *
+ * <b>GLU_TESS_ERROR</b>
+ * <UL>
+ *   The error callback is called when an error is encountered. The one
+ *   argument is of type int; it indicates the specific error that occurred
+ *   and will be set to one of <b>GLU_TESS_MISSING_BEGIN_POLYGON</b>,
+ *   <b>GLU_TESS_MISSING_END_POLYGON</b>,
+ *   <b>GLU_TESS_MISSING_BEGIN_CONTOUR</b>,
+ *   <b>GLU_TESS_MISSING_END_CONTOUR</b>, <b>GLU_TESS_COORD_TOO_LARGE</b>,
+ *   <b>GLU_TESS_NEED_COMBINE_CALLBACK</b> or <b>GLU_OUT_OF_MEMORY</b>.
+ *   Character strings describing these errors can be retrieved with the
+ *   {@link #gluErrorString gluErrorString} call. The
+ *   method prototype for this callback is:
+ * </UL>
+ *
+ * <PRE>
+ *         void error(int errnum);</PRE>
+ *
+ * <UL>
+ *   The GLU library will recover from the first four errors by inserting the
+ *   missing call(s). <b>GLU_TESS_COORD_TOO_LARGE</b> indicates that some
+ *   vertex coordinate exceeded the predefined constant
+ *   <b>GLU_TESS_MAX_COORD</b> in absolute value, and that the value has been
+ *   clamped. (Coordinate values must be small enough so that two can be
+ *   multiplied together without overflow.)
+ *   <b>GLU_TESS_NEED_COMBINE_CALLBACK</b> indicates that the tessellation
+ *   detected an intersection between two edges in the input data, and the
+ *   <b>GLU_TESS_COMBINE</b> or <b>GLU_TESS_COMBINE_DATA</b> callback was not
+ *   provided. No output is generated. <b>GLU_OUT_OF_MEMORY</b> indicates that
+ *   there is not enough memory so no output is generated.
+ * </UL>
+ *
+ * <b>GLU_TESS_ERROR_DATA</b>
+ * <UL>
+ *   The same as the GLU_TESS_ERROR callback except that it takes an
+ *   additional reference argument. This reference is identical to the opaque
+ *   reference provided when
+ *   {@link #gluTessBeginPolygon gluTessBeginPolygon}
+ *   was called. The method prototype for this callback is:
+ * </UL>
+ *
+ * <PRE>
+ *         void errorData(int errnum, Object polygonData);</PRE>
+ *
+ * @param tessellator
+ *        Specifies the tessellation object (created with
+ *        {@link #gluNewTess gluNewTess}).
+ * @param which
+ *        Specifies the callback being defined. The following values are
+ *        valid: <b>GLU_TESS_BEGIN</b>, <b>GLU_TESS_BEGIN_DATA</b>,
+ *        <b>GLU_TESS_EDGE_FLAG</b>, <b>GLU_TESS_EDGE_FLAG_DATA</b>,
+ *        <b>GLU_TESS_VERTEX</b>, <b>GLU_TESS_VERTEX_DATA</b>,
+ *        <b>GLU_TESS_END</b>, <b>GLU_TESS_END_DATA</b>,
+ *        <b>GLU_TESS_COMBINE</b>,  <b>GLU_TESS_COMBINE_DATA</b>,
+ *        <b>GLU_TESS_ERROR</b>, and <b>GLU_TESS_ERROR_DATA</b>.
+ * @param aCallback
+ *        Specifies the callback object to be called.
+ *
+ * @see javax.media.opengl.GL#glBegin              glBegin
+ * @see javax.media.opengl.GL#glEdgeFlag           glEdgeFlag
+ * @see javax.media.opengl.GL#glVertex3f           glVertex3f
+ * @see #gluNewTess          gluNewTess
+ * @see #gluErrorString      gluErrorString
+ * @see #gluTessVertex       gluTessVertex
+ * @see #gluTessBeginPolygon gluTessBeginPolygon
+ * @see #gluTessBeginContour gluTessBeginContour
+ * @see #gluTessProperty     gluTessProperty
+ * @see #gluTessNormal       gluTessNormal
+ ****************************************************************************/
+public static final void gluTessCallback(GLUtessellator tessellator, int which, GLUtessellatorCallback aCallback) {
+    validateGLUtessellatorImpl();
+    GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator;
+    tess.gluTessCallback(which, aCallback);
+}
+
+/*****************************************************************************
+ * <b>gluTessVertex</b> describes a vertex on a polygon that the program
+ * defines. Successive <b>gluTessVertex</b> calls describe a closed contour.
+ * For example, to describe a quadrilateral <b>gluTessVertex</b> should be
+ * called four times. <b>gluTessVertex</b> can only be called between
+ * {@link #gluTessBeginContour gluTessBeginContour} and
+ * {@link #gluTessBeginContour gluTessEndContour}.<P>
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * <b>data</b> normally references to a structure containing the vertex
+ * location, as well as other per-vertex attributes such as color and normal.
+ * This reference is passed back to the user through the
+ * <b>GLU_TESS_VERTEX</b> or <b>GLU_TESS_VERTEX_DATA</b> callback after
+ * tessellation (see the {@link #gluTessCallback
+ * gluTessCallback} reference page).
+ *
+ * @param tessellator
+ *        Specifies the tessellation object (created with
+ *        {@link #gluNewTess gluNewTess}).
+ * @param coords
+ *        Specifies the coordinates of the vertex.
+ * @param data
+ *        Specifies an opaque reference passed back to the program with the
+ *        vertex callback (as specified by
+ *        {@link #gluTessCallback gluTessCallback}).
+ *
+ * @see #gluTessBeginPolygon gluTessBeginPolygon
+ * @see #gluNewTess          gluNewTess
+ * @see #gluTessBeginContour gluTessBeginContour
+ * @see #gluTessCallback     gluTessCallback
+ * @see #gluTessProperty     gluTessProperty
+ * @see #gluTessNormal       gluTessNormal
+ * @see #gluTessEndPolygon   gluTessEndPolygon
+ ****************************************************************************/
+public static final void gluTessVertex(GLUtessellator tessellator, double[] coords, int coords_offset, Object data) {
+    validateGLUtessellatorImpl();
+    GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator;
+    tess.gluTessVertex(coords, coords_offset, data);
+}
+
+/*****************************************************************************
+ * <b>gluTessBeginPolygon</b> and
+ * {@link #gluTessEndPolygon gluTessEndPolygon} delimit
+ * the definition of a convex, concave or self-intersecting polygon. Within
+ * each <b>gluTessBeginPolygon</b>/
+ * {@link #gluTessEndPolygon gluTessEndPolygon} pair,
+ * there must be one or more calls to
+ * {@link #gluTessBeginContour gluTessBeginContour}/
+ * {@link #gluTessEndContour gluTessEndContour}. Within
+ * each contour, there are zero or more calls to
+ * {@link #gluTessVertex gluTessVertex}. The vertices
+ * specify a closed contour (the last vertex of each contour is automatically
+ * linked to the first). See the {@link #gluTessVertex
+ * gluTessVertex}, {@link #gluTessBeginContour
+ * gluTessBeginContour}, and {@link #gluTessEndContour
+ * gluTessEndContour} reference pages for more details.<P>
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * <b>data</b> is a reference to a user-defined data structure. If the
+ * appropriate callback(s) are specified (see
+ * {@link #gluTessCallback gluTessCallback}), then this
+ * reference is returned to the callback method(s). Thus, it is a convenient
+ * way to store per-polygon information.<P>
+ *
+ * Once {@link #gluTessEndPolygon gluTessEndPolygon} is
+ * called, the polygon is tessellated, and the resulting triangles are
+ * described through callbacks. See
+ * {@link #gluTessCallback gluTessCallback} for
+ * descriptions of the callback methods.
+ *
+ * @param tessellator
+ *        Specifies the tessellation object (created with
+ *        {@link #gluNewTess gluNewTess}).
+ * @param data
+ *        Specifies a reference to user polygon data.
+ *
+ * @see #gluNewTess          gluNewTess
+ * @see #gluTessBeginContour gluTessBeginContour
+ * @see #gluTessVertex       gluTessVertex
+ * @see #gluTessCallback     gluTessCallback
+ * @see #gluTessProperty     gluTessProperty
+ * @see #gluTessNormal       gluTessNormal
+ * @see #gluTessEndPolygon   gluTessEndPolygon
+ ****************************************************************************/
+public static final void gluTessBeginPolygon(GLUtessellator tessellator, Object data) {
+    validateGLUtessellatorImpl();
+    GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator;
+    tess.gluTessBeginPolygon(data);
+}
+
+/*****************************************************************************
+ * <b>gluTessBeginContour</b> and
+ * {@link #gluTessEndContour gluTessEndContour} delimit
+ * the definition of a polygon contour. Within each
+ * <b>gluTessBeginContour</b>/
+ * {@link #gluTessEndContour gluTessEndContour} pair,
+ * there can be zero or more calls to
+ * {@link #gluTessVertex gluTessVertex}. The vertices
+ * specify a closed contour (the last vertex of each contour is automatically
+ * linked to the first). See the {@link #gluTessVertex
+ * gluTessVertex} reference page for more details. <b>gluTessBeginContour</b>
+ * can only be called between
+ * {@link #gluTessBeginPolygon gluTessBeginPolygon} and
+ * {@link #gluTessEndPolygon gluTessEndPolygon}.
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * @param tessellator
+ *        Specifies the tessellation object (created with
+ *        {@link #gluNewTess gluNewTess}).
+ *
+ * @see #gluNewTess          gluNewTess
+ * @see #gluTessBeginPolygon gluTessBeginPolygon
+ * @see #gluTessVertex       gluTessVertex
+ * @see #gluTessCallback     gluTessCallback
+ * @see #gluTessProperty     gluTessProperty
+ * @see #gluTessNormal       gluTessNormal
+ * @see #gluTessEndPolygon   gluTessEndPolygon
+ ****************************************************************************/
+public static final void gluTessBeginContour(GLUtessellator tessellator) {
+    validateGLUtessellatorImpl();
+    GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator;
+    tess.gluTessBeginContour();
+}
+
+/*****************************************************************************
+ *  <b>gluTessEndContour</b> and
+ * {@link #gluTessBeginContour gluTessBeginContour}
+ * delimit the definition of a polygon contour. Within each
+ * {@link #gluTessBeginContour gluTessBeginContour}/
+ * <b>gluTessEndContour</b> pair, there can be zero or more calls to
+ * {@link #gluTessVertex gluTessVertex}. The vertices
+ * specify a closed contour (the last vertex of each contour is automatically
+ * linked to the first). See the {@link #gluTessVertex
+ * gluTessVertex} reference page for more details.
+ * {@link #gluTessBeginContour gluTessBeginContour} can
+ * only be called between {@link #gluTessBeginPolygon
+ * gluTessBeginPolygon} and
+ * {@link #gluTessEndPolygon gluTessEndPolygon}.
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * @param tessellator
+ *        Specifies the tessellation object (created with
+ *        {@link #gluNewTess gluNewTess}).
+ *
+ * @see #gluNewTess          gluNewTess
+ * @see #gluTessBeginPolygon gluTessBeginPolygon
+ * @see #gluTessVertex       gluTessVertex
+ * @see #gluTessCallback     gluTessCallback
+ * @see #gluTessProperty     gluTessProperty
+ * @see #gluTessNormal       gluTessNormal
+ * @see #gluTessEndPolygon   gluTessEndPolygon
+ ****************************************************************************/
+public static final void gluTessEndContour(GLUtessellator tessellator) {
+    validateGLUtessellatorImpl();
+    GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator;
+    tess.gluTessEndContour();
+}
+
+/*****************************************************************************
+ * <b>gluTessEndPolygon</b> and
+ * {@link #gluTessBeginPolygon gluTessBeginPolygon}
+ * delimit the definition of a convex, concave or self-intersecting polygon.
+ * Within each {@link #gluTessBeginPolygon
+ * gluTessBeginPolygon}/<b>gluTessEndPolygon</b> pair, there must be one or
+ * more calls to {@link #gluTessBeginContour
+ * gluTessBeginContour}/{@link #gluTessEndContour
+ * gluTessEndContour}. Within each contour, there are zero or more calls to
+ * {@link #gluTessVertex gluTessVertex}. The vertices
+ * specify a closed contour (the last vertex of each contour is automatically
+ * linked to the first). See the {@link #gluTessVertex
+ * gluTessVertex}, {@link #gluTessBeginContour
+ * gluTessBeginContour} and {@link #gluTessEndContour
+ * gluTessEndContour} reference pages for more details.<P>
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * Once <b>gluTessEndPolygon</b> is called, the polygon is tessellated, and
+ * the resulting triangles are described through callbacks. See
+ * {@link #gluTessCallback gluTessCallback} for
+ * descriptions of the callback functions.
+ *
+ * @param tessellator
+ *        Specifies the tessellation object (created with
+ *        {@link #gluNewTess gluNewTess}).
+ *
+ * @see #gluNewTess          gluNewTess
+ * @see #gluTessBeginContour gluTessBeginContour
+ * @see #gluTessVertex       gluTessVertex
+ * @see #gluTessCallback     gluTessCallback
+ * @see #gluTessProperty     gluTessProperty
+ * @see #gluTessNormal       gluTessNormal
+ * @see #gluTessBeginPolygon gluTessBeginPolygon
+ ****************************************************************************/
+public static final void gluTessEndPolygon(GLUtessellator tessellator) {
+    validateGLUtessellatorImpl();
+    GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator;
+    tess.gluTessEndPolygon();
+}
+
+/*****************************************************************************
+
+ * <b>gluBeginPolygon</b> and {@link #gluEndPolygon gluEndPolygon}
+ * delimit the definition of a nonconvex polygon. To define such a
+ * polygon, first call <b>gluBeginPolygon</b>. Then define the
+ * contours of the polygon by calling {@link #gluTessVertex
+ * gluTessVertex} for each vertex and {@link #gluNextContour
+ * gluNextContour} to start each new contour. Finally, call {@link
+ * #gluEndPolygon gluEndPolygon} to signal the end of the
+ * definition. See the {@link #gluTessVertex gluTessVertex} and {@link
+ * #gluNextContour gluNextContour} reference pages for more
+ * details.<P>
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * Once {@link #gluEndPolygon gluEndPolygon} is called,
+ * the polygon is tessellated, and the resulting triangles are described
+ * through callbacks. See {@link #gluTessCallback
+ * gluTessCallback} for descriptions of the callback methods.
+ *
+ * @param tessellator
+ *        Specifies the tessellation object (created with
+ *        {@link #gluNewTess gluNewTess}).
+ *
+ * @see #gluNewTess          gluNewTess
+ * @see #gluNextContour      gluNextContour
+ * @see #gluTessCallback     gluTessCallback
+ * @see #gluTessVertex       gluTessVertex
+ * @see #gluTessBeginPolygon gluTessBeginPolygon
+ * @see #gluTessBeginContour gluTessBeginContour
+ ****************************************************************************/
+public static final void gluBeginPolygon(GLUtessellator tessellator) {
+    validateGLUtessellatorImpl();
+    GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator;
+    tess.gluBeginPolygon();
+}
+
+/*****************************************************************************
+ * <b>gluNextContour</b> is used to describe polygons with multiple
+ * contours. After you describe the first contour through a series of
+ * {@link #gluTessVertex gluTessVertex} calls, a
+ * <b>gluNextContour</b> call indicates that the previous contour is complete
+ * and that the next contour is about to begin. Perform another series of
+ * {@link #gluTessVertex gluTessVertex} calls to
+ * describe the new contour. Repeat this process until all contours have been
+ * described.<P>
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * The type parameter defines what type of contour follows. The following
+ * values are valid. <P>
+ *
+ * <b>GLU_EXTERIOR</b>
+ * <UL>
+ *   An exterior contour defines an exterior boundary of the polygon.
+ * </UL>
+ * <b>GLU_INTERIOR</b>
+ * <UL>
+ *   An interior contour defines an interior boundary of the polygon (such as
+ *   a hole).
+ * </UL>
+ * <b>GLU_UNKNOWN</b>
+ * <UL>
+ *   An unknown contour is analyzed by the library to determine whether it is
+ *   interior or exterior.
+ * </UL>
+ * <b>GLU_CCW, GLU_CW</b>
+ * <UL>
+ *   The first <b>GLU_CCW</b> or <b>GLU_CW</b> contour defined is considered
+ *   to be exterior. All other contours are considered to be exterior if they
+ *   are oriented in the same direction (clockwise or counterclockwise) as the
+ *   first contour, and interior if they are not. If one contour is of type
+ *   <b>GLU_CCW</b> or <b>GLU_CW</b>, then all contours must be of the same
+ *   type (if they are not, then all <b>GLU_CCW</b> and <b>GLU_CW</b> contours
+ *   will be changed to <b>GLU_UNKNOWN</b>). Note that there is no
+ *   real difference between the <b>GLU_CCW</b> and <b>GLU_CW</b> contour
+ *   types.
+ * </UL><P>
+ *
+ * To define the type of the first contour, you can call <b>gluNextContour</b>
+ * before describing the first contour. If you do not call
+ * <b>gluNextContour</b> before the first contour, the first contour is marked
+ * <b>GLU_EXTERIOR</b>.<P>
+ *
+ * <UL>
+ *   <b>Note:</b>  The <b>gluNextContour</b> function is obsolete and is
+ *   provided for backward compatibility only. The <b>gluNextContour</b>
+ *   function is mapped to {@link #gluTessEndContour
+ *   gluTessEndContour} followed by
+ *   {@link #gluTessBeginContour gluTessBeginContour}.
+ * </UL>
+ *
+ * @param tessellator
+ *        Specifies the tessellation object (created with
+ *        {@link #gluNewTess gluNewTess}).
+ * @param type
+ *        The type of the contour being defined.
+ *
+ * @see #gluNewTess          gluNewTess
+ * @see #gluTessBeginContour gluTessBeginContour
+ * @see #gluTessBeginPolygon gluTessBeginPolygon
+ * @see #gluTessCallback     gluTessCallback
+ * @see #gluTessEndContour   gluTessEndContour
+ * @see #gluTessVertex       gluTessVertex
+ ****************************************************************************/
+public static final void gluNextContour(GLUtessellator tessellator, int type) {
+    validateGLUtessellatorImpl();
+    GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator;
+    tess.gluNextContour(type);
+}
+
+/*****************************************************************************
+ * <b>gluEndPolygon</b> and {@link #gluBeginPolygon
+ * gluBeginPolygon} delimit the definition of a nonconvex polygon. To define
+ * such a polygon, first call {@link #gluBeginPolygon
+ * gluBeginPolygon}. Then define the contours of the polygon by calling
+ * {@link #gluTessVertex gluTessVertex} for each vertex
+ * and {@link #gluNextContour gluNextContour} to start
+ * each new contour. Finally, call <b>gluEndPolygon</b> to signal the end of
+ * the definition. See the {@link #gluTessVertex
+ * gluTessVertex} and {@link #gluNextContour
+ * gluNextContour} reference pages for more details.<P>
+ *
+ * Optional, throws GLException if not available in profile
+ *
+ * Once <b>gluEndPolygon</b> is called, the polygon is tessellated, and the
+ * resulting triangles are described through callbacks. See
+ * {@link #gluTessCallback gluTessCallback} for
+ * descriptions of the callback methods.
+ *
+ * @param tessellator
+ *        Specifies the tessellation object (created with
+ *        {@link #gluNewTess gluNewTess}).
+ *
+ * @see #gluNewTess          gluNewTess
+ * @see #gluNextContour      gluNextContour
+ * @see #gluTessCallback     gluTessCallback
+ * @see #gluTessVertex       gluTessVertex
+ * @see #gluTessBeginPolygon gluTessBeginPolygon
+ * @see #gluTessBeginContour gluTessBeginContour
+ ****************************************************************************/
+public static final void gluEndPolygon(GLUtessellator tessellator) {
+    validateGLUtessellatorImpl();
+    GLUtessellatorImpl tess = (GLUtessellatorImpl) tessellator;
+    tess.gluEndPolygon();
+}
+
+// Boolean
+public static final int GLU_FALSE = 0;
+public static final int GLU_TRUE = 1;
+
+// String Name
+public static final int GLU_VERSION = 100800;
+public static final int GLU_EXTENSIONS = 100801;
+
+// Extensions
+public static final String versionString = "1.3";
+public static final String extensionString = "GLU_EXT_nurbs_tessellator " +
+                                             "GLU_EXT_object_space_tess ";
+
+// ErrorCode
+public static final int GLU_INVALID_ENUM = 100900;
+public static final int GLU_INVALID_VALUE = 100901;
+public static final int GLU_OUT_OF_MEMORY = 100902;
+public static final int GLU_INVALID_OPERATION = 100904;
+
+
+// QuadricDrawStyle
+public static final int GLU_POINT = 100010;
+public static final int GLU_LINE = 100011;
+public static final int GLU_FILL = 100012;
+public static final int GLU_SILHOUETTE = 100013;
+
+// QuadricCallback
+// GLU_ERROR
+
+// QuadricNormal
+public static final int GLU_SMOOTH = 100000;
+public static final int GLU_FLAT = 100001;
+public static final int GLU_NONE = 100002;
+
+// QuadricOrientation
+public static final int GLU_OUTSIDE = 100020;
+public static final int GLU_INSIDE = 100021;
+
+// NurbsDisplay
+// GLU_FILL
+//public static final int GLU_OUTLINE_POLYGON = 100240;
+//public static final int GLU_OUTLINE_PATCH = 100241;
+
+// NurbsCallback
+//public static final int GLU_NURBS_ERROR = 100103;
+public static final int GLU_ERROR = 100103;
+//public static final int GLU_NURBS_BEGIN = 100164;
+//public static final int GLU_NURBS_BEGIN_EXT = 100164;
+//public static final int GLU_NURBS_VERTEX = 100165;
+//public static final int GLU_NURBS_VERTEX_EXT = 100165;
+//public static final int GLU_NURBS_NORMAL = 100166;
+//public static final int GLU_NURBS_NORMAL_EXT = 100166;
+//public static final int GLU_NURBS_COLOR = 100167;
+//public static final int GLU_NURBS_COLOR_EXT = 100167;
+//public static final int GLU_NURBS_TEXTURE_COORD = 100168;
+//public static final int GLU_NURBS_TEX_COORD_EXT = 100168;
+//public static final int GLU_NURBS_END = 100169;
+//public static final int GLU_NURBS_END_EXT = 100169;
+//public static final int GLU_NURBS_BEGIN_DATA = 100170;
+//public static final int GLU_NURBS_BEGIN_DATA_EXT = 100170;
+//public static final int GLU_NURBS_VERTEX_DATA = 100171;
+//public static final int GLU_NURBS_VERTEX_DATA_EXT = 100171;
+//public static final int GLU_NURBS_NORMAL_DATA = 100172;
+//public static final int GLU_NURBS_NORMAL_DATA_EXT = 100172;
+//public static final int GLU_NURBS_COLOR_DATA = 100173;
+//public static final int GLU_NURBS_COLOR_DATA_EXT = 100173;
+//public static final int GLU_NURBS_TEXTURE_COORD_DATA = 100174;
+//public static final int GLU_NURBS_TEX_COORD_DATA_EXT = 100174;
+//public static final int GLU_NURBS_END_DATA = 100175;
+//public static final int GLU_NURBS_END_DATA_EXT = 100175;
+
+// NurbsError
+//public static final int GLU_NURBS_ERROR1 = 100251;
+//public static final int GLU_NURBS_ERROR2 = 100252;
+//public static final int GLU_NURBS_ERROR3 = 100253;
+//public static final int GLU_NURBS_ERROR4 = 100254;
+//public static final int GLU_NURBS_ERROR5 = 100255;
+//public static final int GLU_NURBS_ERROR6 = 100256;
+//public static final int GLU_NURBS_ERROR7 = 100257;
+//public static final int GLU_NURBS_ERROR8 = 100258;
+//public static final int GLU_NURBS_ERROR9 = 100259;
+//public static final int GLU_NURBS_ERROR10 = 100260;
+//public static final int GLU_NURBS_ERROR11 = 100261;
+//public static final int GLU_NURBS_ERROR12 = 100262;
+//public static final int GLU_NURBS_ERROR13 = 100263;
+//public static final int GLU_NURBS_ERROR14 = 100264;
+//public static final int GLU_NURBS_ERROR15 = 100265;
+//public static final int GLU_NURBS_ERROR16 = 100266;
+//public static final int GLU_NURBS_ERROR17 = 100267;
+//public static final int GLU_NURBS_ERROR18 = 100268;
+//public static final int GLU_NURBS_ERROR19 = 100269;
+//public static final int GLU_NURBS_ERROR20 = 100270;
+//public static final int GLU_NURBS_ERROR21 = 100271;
+//public static final int GLU_NURBS_ERROR22 = 100272;
+//public static final int GLU_NURBS_ERROR23 = 100273;
+//public static final int GLU_NURBS_ERROR24 = 100274;
+//public static final int GLU_NURBS_ERROR25 = 100275;
+//public static final int GLU_NURBS_ERROR26 = 100276;
+//public static final int GLU_NURBS_ERROR27 = 100277;
+//public static final int GLU_NURBS_ERROR28 = 100278;
+//public static final int GLU_NURBS_ERROR29 = 100279;
+//public static final int GLU_NURBS_ERROR30 = 100280;
+//public static final int GLU_NURBS_ERROR31 = 100281;
+//public static final int GLU_NURBS_ERROR32 = 100282;
+//public static final int GLU_NURBS_ERROR33 = 100283;
+//public static final int GLU_NURBS_ERROR34 = 100284;
+//public static final int GLU_NURBS_ERROR35 = 100285;
+//public static final int GLU_NURBS_ERROR36 = 100286;
+//public static final int GLU_NURBS_ERROR37 = 100287;
+
+// NurbsProperty
+//public static final int GLU_AUTO_LOAD_MATRIX = 100200;
+//public static final int GLU_CULLING = 100201;
+//public static final int GLU_SAMPLING_TOLERANCE = 100203;
+//public static final int GLU_DISPLAY_MODE = 100204;
+//public static final int GLU_PARAMETRIC_TOLERANCE = 100202;
+//public static final int GLU_SAMPLING_METHOD = 100205;
+//public static final int GLU_U_STEP = 100206;
+//public static final int GLU_V_STEP = 100207;
+//public static final int GLU_NURBS_MODE = 100160;
+//public static final int GLU_NURBS_MODE_EXT = 100160;
+//public static final int GLU_NURBS_TESSELLATOR = 100161;
+//public static final int GLU_NURBS_TESSELLATOR_EXT = 100161;
+//public static final int GLU_NURBS_RENDERER = 100162;
+//public static final int GLU_NURBS_RENDERER_EXT = 100162;
+
+// NurbsSampling
+//public static final int GLU_OBJECT_PARAMETRIC_ERROR = 100208;
+//public static final int GLU_OBJECT_PARAMETRIC_ERROR_EXT = 100208;
+//public static final int GLU_OBJECT_PATH_LENGTH = 100209;
+//public static final int GLU_OBJECT_PATH_LENGTH_EXT = 100209;
+//public static final int GLU_PATH_LENGTH = 100215;
+//public static final int GLU_PARAMETRIC_ERROR = 100216;
+//public static final int GLU_DOMAIN_DISTANCE = 100217;
+
+// NurbsTrim
+//public static final int GLU_MAP1_TRIM_2 = 100210;
+//public static final int GLU_MAP1_TRIM_3 = 100211;
+
+// QuadricCallback
+// GLU_ERROR
+
+// TessCallback
+public static final int GLU_TESS_BEGIN = 100100;
+public static final int GLU_BEGIN = 100100;
+public static final int GLU_TESS_VERTEX = 100101;
+public static final int GLU_VERTEX = 100101;
+public static final int GLU_TESS_END = 100102;
+public static final int GLU_END = 100102;
+public static final int GLU_TESS_ERROR = 100103;
+public static final int GLU_TESS_EDGE_FLAG = 100104;
+public static final int GLU_EDGE_FLAG = 100104;
+public static final int GLU_TESS_COMBINE = 100105;
+public static final int GLU_TESS_BEGIN_DATA = 100106;
+public static final int GLU_TESS_VERTEX_DATA = 100107;
+public static final int GLU_TESS_END_DATA = 100108;
+public static final int GLU_TESS_ERROR_DATA = 100109;
+public static final int GLU_TESS_EDGE_FLAG_DATA = 100110;
+public static final int GLU_TESS_COMBINE_DATA = 100111;
+
+// TessContour
+public static final int GLU_CW = 100120;
+public static final int GLU_CCW = 100121;
+public static final int GLU_INTERIOR = 100122;
+public static final int GLU_EXTERIOR = 100123;
+public static final int GLU_UNKNOWN = 100124;
+
+// TessProperty
+public static final int GLU_TESS_WINDING_RULE = 100140;
+public static final int GLU_TESS_BOUNDARY_ONLY = 100141;
+public static final int GLU_TESS_TOLERANCE = 100142;
+// JOGL-specific boolean property, false by default, that may improve the tessellation
+public static final int GLU_TESS_AVOID_DEGENERATE_TRIANGLES = 100149;
+
+// TessError
+public static final int GLU_TESS_ERROR1 = 100151;
+public static final int GLU_TESS_ERROR2 = 100152;
+public static final int GLU_TESS_ERROR3 = 100153;
+public static final int GLU_TESS_ERROR4 = 100154;
+public static final int GLU_TESS_ERROR5 = 100155;
+public static final int GLU_TESS_ERROR6 = 100156;
+public static final int GLU_TESS_ERROR7 = 100157;
+public static final int GLU_TESS_ERROR8 = 100158;
+public static final int GLU_TESS_MISSING_BEGIN_POLYGON = 100151;
+public static final int GLU_TESS_MISSING_BEGIN_CONTOUR = 100152;
+public static final int GLU_TESS_MISSING_END_POLYGON = 100153;
+public static final int GLU_TESS_MISSING_END_CONTOUR = 100154;
+public static final int GLU_TESS_COORD_TOO_LARGE = 100155;
+public static final int GLU_TESS_NEED_COMBINE_CALLBACK = 100156;
+
+// TessWinding
+public static final int GLU_TESS_WINDING_ODD = 100130;
+public static final int GLU_TESS_WINDING_NONZERO = 100131;
+public static final int GLU_TESS_WINDING_POSITIVE = 100132;
+public static final int GLU_TESS_WINDING_NEGATIVE = 100133;
+public static final int GLU_TESS_WINDING_ABS_GEQ_TWO = 100134;
+public static final double GLU_TESS_MAX_COORD = 1.0e150;
+
+//----------------------------------------------------------------------
+// Quadric functionality
+//
+
+protected static boolean availableGLUquadricImpl = false;
+protected static boolean checkedGLUquadricImpl = false;
+protected static volatile Object syncObject = new Object();
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+protected static final void validateGLUquadricImpl() {
+    if(!checkedGLUquadricImpl) {
+        synchronized (syncObject) {
+            if(!checkedGLUquadricImpl) {
+                availableGLUquadricImpl = ReflectionUtil.isClassAvailable("com.jogamp.opengl.impl.glu.GLUquadricImpl", GLU.class.getClassLoader());
+                checkedGLUquadricImpl = true;
+            }
+        }
+    }
+    if(!availableGLUquadricImpl) {
+      throw new GLException("GLUquadric not available (GLUquadricImpl)");
+    }
+}
+
+
+/** Option (throws GLException if not available in profile). <br> Interface to C language function: <br> <code> void gluCylinder(GLUquadric *  quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks); </code>    */
+public final void gluCylinder(GLUquadric quad, double base, double top, double height, int slices, int stacks) {
+  validateGLUquadricImpl();
+  ((GLUquadricImpl) quad).drawCylinder(getCurrentGL(), (float) base, (float) top, (float) height, slices, stacks);
+}
+
+/** Option (throws GLException if not available in profile). <br> Interface to C language function: <br> <code> void gluDeleteQuadric(GLUquadric *  quad); </code>    */
+public final void gluDeleteQuadric(GLUquadric quad) {
+  validateGLUquadricImpl();
+}
+
+/** Option (throws GLException if not available in profile). <br> Interface to C language function: <br> <code> void gluDisk(GLUquadric *  quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops); </code>    */
+public final void gluDisk(GLUquadric quad, double inner, double outer, int slices, int loops) {
+  validateGLUquadricImpl();
+  ((GLUquadricImpl) quad).drawDisk(getCurrentGL(), (float) inner, (float) outer, slices, loops);
+}
+
+/** Option (throws GLException if not available in profile). <br> Interface to C language function: <br> <code> GLUquadric *  gluNewQuadric(void); </code>    */
+public final GLUquadric gluNewQuadric() {
+  return gluNewQuadric(false);
+}
+
+public final GLUquadric gluNewQuadric(boolean useGLSL) {
+  GL gl = getCurrentGL();
+  if(useGLSL && !gl.isGL2ES2()) {
+    throw new GLException("GLUquadric GLSL implementation not supported for profile: "+gl);
+  }
+  validateGLUquadricImpl();
+  return new GLUquadricImpl(gl, useGLSL);
+}
+
+/** Option (throws GLException if not available in profile). <br> Interface to C language function: <br> <code> void gluPartialDisk(GLUquadric *  quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep); </code>    */
+public final void gluPartialDisk(GLUquadric quad, double inner, double outer, int slices, int loops, double start, double sweep) {
+  validateGLUquadricImpl();
+  ((GLUquadricImpl) quad).drawPartialDisk(getCurrentGL(), (float) inner, (float) outer, slices, loops, (float) start, (float) sweep);
+}
+
+/** Option (throws GLException if not available in profile). <br> Interface to C language function: <br> <code> void gluQuadricDrawStyle(GLUquadric *  quad, GLenum draw); </code>    */
+public final void gluQuadricDrawStyle(GLUquadric quad, int draw) {
+  validateGLUquadricImpl();
+  ((GLUquadricImpl) quad).setDrawStyle(draw);
+}
+
+/** Option (throws GLException if not available in profile). <br> Interface to C language function: <br> <code> void gluQuadricNormals(GLUquadric *  quad, GLenum normal); </code>    */
+public final void gluQuadricNormals(GLUquadric quad, int normal) {
+  validateGLUquadricImpl();
+  ((GLUquadricImpl) quad).setNormals(normal);
+}
+
+/** Option (throws GLException if not available in profile). <br> Interface to C language function: <br> <code> void gluQuadricOrientation(GLUquadric *  quad, GLenum orientation); </code>    */
+public final void gluQuadricOrientation(GLUquadric quad, int orientation) {
+  validateGLUquadricImpl();
+  ((GLUquadricImpl) quad).setOrientation(orientation);
+}
+
+/** Option (throws GLException if not available in profile). <br> Interface to C language function: <br> <code> void gluQuadricTexture(GLUquadric *  quad, GLboolean texture); </code>    */
+public final void gluQuadricTexture(GLUquadric quad, boolean texture) {
+  validateGLUquadricImpl();
+  ((GLUquadricImpl) quad).setTextureFlag(texture);
+}
+
+/** Option (throws GLException if not available in profile). <br> Interface to C language function: <br> <code> void gluSphere(GLUquadric *  quad, GLdouble radius, GLint slices, GLint stacks); </code>    */
+public final void gluSphere(GLUquadric quad, double radius, int slices, int stacks) {
+  validateGLUquadricImpl();
+  ((GLUquadricImpl) quad).drawSphere(getCurrentGL(), (float) radius, slices, stacks);
+}
+
+//----------------------------------------------------------------------
+// Projection routines
+//
+
+private ProjectFloat project;
+
+public void gluOrtho2D(float left, float right, float bottom, float top) {
+  project.gluOrtho2D(getCurrentGL().getGL2ES1(), left, right, bottom, top);
+}
+
+public void gluPerspective(float fovy, float aspect, float zNear, float zFar) {
+  project.gluPerspective(getCurrentGL().getGL2ES1(), fovy, aspect, zNear, zFar);
+}
+
+public void gluLookAt(float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) {
+  project.gluLookAt(getCurrentGL().getGL2ES1(), eyeX, eyeY, eyeZ, centerX, centerY, centerZ, upX, upY, upZ);
+}
+
+/** Interface to C language function: <br> <code> GLint gluProject(GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *  model, const GLdouble *  proj, const GLint *  view, GLdouble *  winX, GLdouble *  winY, GLdouble *  winZ); </code>
+ * <P> Accepts the outgoing window coordinates as a single array.
+ */
+public boolean gluProject(float objX, float objY, float objZ, float[] model, int model_offset, float[] proj, int proj_offset, int[] view, int view_offset, float[] winPos, int winPos_offset) {
+  return project.gluProject(objX, objY, objZ, model, model_offset, proj, proj_offset, view, view_offset, winPos, winPos_offset);
+}
+
+/** Interface to C language function: <br> <code> GLint gluProject(GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *  model, const GLdouble *  proj, const GLint *  view, GLdouble *  winX, GLdouble *  winY, GLdouble *  winZ); </code>
+ * <P> Accepts the outgoing window coordinates as a single buffer.
+ */
+public boolean gluProject(float objX, float objY, float objZ, java.nio.FloatBuffer model, java.nio.FloatBuffer proj, java.nio.IntBuffer view, java.nio.FloatBuffer winPos) {
+  return project.gluProject(objX, objY, objZ, model, proj, view, winPos);
+}
+
+/** Interface to C language function: <br> <code> GLint gluUnProject(GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *  model, const GLdouble *  proj, const GLint *  view, GLdouble *  objX, GLdouble *  objY, GLdouble *  objZ); </code>
+ * <P> Accepts the outgoing object coordinates (a 3-vector) as a single array.
+ */
+public boolean gluUnProject(float winX, float winY, float winZ, float[] model, int model_offset, float[] proj, int proj_offset, int[] view, int view_offset, float[] objPos, int objPos_offset) {
+  return project.gluUnProject(winX, winY, winZ, model, model_offset, proj, proj_offset, view, view_offset, objPos, objPos_offset);
+}
+
+/** Interface to C language function: <br> <code> GLint gluUnProject(GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *  model, const GLdouble *  proj, const GLint *  view, GLdouble *  objX, GLdouble *  objY, GLdouble *  objZ); </code>
+ * <P> Accepts the outgoing object coordinates (a 3-vector) as a single buffer.
+ */
+public boolean gluUnProject(float winX, float winY, float winZ, java.nio.FloatBuffer model, java.nio.FloatBuffer proj, java.nio.IntBuffer view, java.nio.FloatBuffer objPos) {
+  return project.gluUnProject(winX, winY, winZ, model, proj, view, objPos);
+}
+
+/** Interface to C language function: <br> <code> GLint gluUnProject4(GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *  model, const GLdouble *  proj, const GLint *  view, GLdouble nearVal, GLdouble farVal, GLdouble *  objX, GLdouble *  objY, GLdouble *  objZ, GLdouble *  objW); </code>
+ * <P> Accepts the outgoing object coordinates (a 4-vector) as a single array.
+ */
+public boolean gluUnProject4(float winX, float winY, float winZ, float clipW, float[] model, int model_offset, float[] proj, int proj_offset, int[] view, int view_offset, float nearVal, float farVal, float[] objPos, int objPos_offset) {
+  return project.gluUnProject4(winX, winY, winZ, clipW, model, model_offset, proj, proj_offset, view, view_offset, nearVal, farVal, objPos, objPos_offset);
+}
+
+/** Interface to C language function: <br> <code> GLint gluUnProject4(GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *  model, const GLdouble *  proj, const GLint *  view, GLdouble nearVal, GLdouble farVal, GLdouble *  objX, GLdouble *  objY, GLdouble *  objZ, GLdouble *  objW); </code>
+ * <P> Accepts the outgoing object coordinates (a 4-vector) as a single buffer.
+ */
+public boolean gluUnProject4(float winX, float winY, float winZ, float clipW, java.nio.FloatBuffer model, java.nio.FloatBuffer proj, java.nio.IntBuffer view, float nearVal, float farVal, java.nio.FloatBuffer objPos) {
+  return project.gluUnProject4(winX, winY, winZ, clipW, model, proj, view, nearVal, farVal, objPos);
+}
+
+public void gluPickMatrix(float x, float y, float delX, float delY, int[] viewport, int viewport_offset) {
+  project.gluPickMatrix(getCurrentGL().getGL2ES1(), x, y, delX, delY, viewport, viewport_offset);
+}
+
+public void gluPickMatrix(float x, float y, float delX, float delY, java.nio.IntBuffer viewport) {
+  project.gluPickMatrix(getCurrentGL().getGL2ES1(), x, y, delX, delY, viewport);
+}
+
+public void gluOrtho2D(double left, double right, double bottom, double top) {
+  project.gluOrtho2D(getCurrentGL().getGL2ES1(), (float)left, (float)right, (float)bottom, (float)top);
+}
+
+public void gluPerspective(double fovy, double aspect, double zNear, double zFar) {
+  project.gluPerspective(getCurrentGL().getGL2ES1(), (float)fovy, (float)aspect, (float)zNear, (float)zFar);
+}
+
+public void gluLookAt(double eyeX, double eyeY, double eyeZ, double centerX, double centerY, double centerZ, double upX, double upY, double upZ) {
+  project.gluLookAt(getCurrentGL().getGL2ES1(), (float)eyeX, (float)eyeY, (float)eyeZ, (float)centerX, (float)centerY, (float)centerZ, (float)upX, (float)upY, (float)upZ);
+}
+
+/** Interface to C language function: <br> <code> GLint gluProject(GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *  model, const GLdouble *  proj, const GLint *  view, GLdouble *  winX, GLdouble *  winY, GLdouble *  winZ); </code>
+ * <P> Accepts the outgoing window coordinates as a single array.
+ */
+public boolean gluProject(double objX, double objY, double objZ, double[] model, int model_offset, double[] proj, int proj_offset, int[] view, int view_offset, double[] winPos, int winPos_offset) {
+  float[] f_model = Buffers.getFloatArray(model, model_offset, null, 0, -1);
+  float[] f_proj = Buffers.getFloatArray(proj, proj_offset, null, 0, -1);
+  float[] f_winPos = Buffers.getFloatArray(winPos, winPos_offset, null, 0, -1);
+  boolean res = project.gluProject((float)objX, (float)objY, (float)objZ, f_model, 0, f_proj, 0, view, view_offset, f_winPos, 0);
+  if(res) {
+    Buffers.getDoubleArray(f_model, 0, model, model_offset, -1);
+    Buffers.getDoubleArray(f_proj, 0, proj, proj_offset, -1);
+    Buffers.getDoubleArray(f_winPos, 0, winPos, winPos_offset, -1);
+  }
+  return res;
+}
+
+/** Interface to C language function: <br> <code> GLint gluUnProject(GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *  model, const GLdouble *  proj, const GLint *  view, GLdouble *  objX, GLdouble *  objY, GLdouble *  objZ); </code>
+ * <P> Accepts the outgoing object coordinates (a 3-vector) as a single array.
+ */
+public boolean gluUnProject(double winX, double winY, double winZ, double[] model, int model_offset, double[] proj, int proj_offset, int[] view, int view_offset, double[] objPos, int objPos_offset) {
+  float[] f_model = Buffers.getFloatArray(model, model_offset, null, 0, -1);
+  float[] f_proj = Buffers.getFloatArray(proj, proj_offset, null, 0, -1);
+  float[] f_objPos = Buffers.getFloatArray(objPos, objPos_offset, null, 0, -1);
+  boolean res = project.gluUnProject((float)winX, (float)winY, (float)winZ, f_model, 0, f_proj, 0, view, view_offset, f_objPos, 0);
+  if(res) {
+    Buffers.getDoubleArray(f_model, 0, model, model_offset, -1);
+    Buffers.getDoubleArray(f_proj, 0, proj, proj_offset, -1);
+    Buffers.getDoubleArray(f_objPos, 0, objPos, objPos_offset, -1);
+  }
+  return res;
+}
+
+/** Interface to C language function: <br> <code> GLint gluUnProject4(GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *  model, const GLdouble *  proj, const GLint *  view, GLdouble nearVal, GLdouble farVal, GLdouble *  objX, GLdouble *  objY, GLdouble *  objZ, GLdouble *  objW); </code>
+ * <P> Accepts the outgoing object coordinates (a 4-vector) as a single array.
+ */
+public boolean gluUnProject4(double winX, double winY, double winZ, double clipW, double[] model, int model_offset, double[] proj, int proj_offset, int[] view, int view_offset, double nearVal, double farVal, double[] objPos, int objPos_offset) {
+  float[] f_model = Buffers.getFloatArray(model, model_offset, null, 0, -1);
+  float[] f_proj = Buffers.getFloatArray(proj, proj_offset, null, 0, -1);
+  float[] f_objPos = Buffers.getFloatArray(objPos, objPos_offset, null, 0, -1);
+  boolean res = project.gluUnProject4((float)winX, (float)winY, (float)winZ, (float)clipW, f_model, 0, f_proj, 0, view, view_offset, (float)nearVal, (float)farVal, f_objPos, 0);
+  if(res) {
+    Buffers.getDoubleArray(f_model, 0, model, model_offset, -1);
+    Buffers.getDoubleArray(f_proj, 0, proj, proj_offset, -1);
+    Buffers.getDoubleArray(f_objPos, 0, objPos, objPos_offset, -1);
+  }
+  return res;
+}
+
+public void gluPickMatrix(double x, double y, double delX, double delY, int[] viewport, int viewport_offset) {
+  project.gluPickMatrix(getCurrentGL().getGL2ES1(), (float)x, (float)y, (float)delX, (float)delY, viewport, viewport_offset);
+}
+
+public void gluPickMatrix(double x, double y, double delX, double delY, IntBuffer viewport) {
+  project.gluPickMatrix(getCurrentGL().getGL2ES1(), (float)x, (float)y, (float)delX, (float)delY, viewport);
+}
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public int gluScaleImage( int format, int widthin, int heightin,
+                               int typein, java.nio.Buffer datain, int widthout, int heightout,
+                               int typeout, java.nio.Buffer dataout ) {
+    throw new GLException("not implemented");
+}
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public int gluBuild1DMipmapLevels( int target, int internalFormat, int width,
+                                        int format, int type, int userLevel, int baseLevel, int maxLevel,
+                                        java.nio.Buffer data ) {
+    throw new GLException("not implemented");
+}
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public int gluBuild1DMipmaps( int target, int internalFormat, int width,
+                                   int format, int type, java.nio.Buffer data ) {
+    throw new GLException("not implemented");
+}
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public int gluBuild2DMipmapLevels( int target, int internalFormat, int width,
+                                        int height, int format, int type, int userLevel, int baseLevel,
+                                        int maxLevel, java.nio.Buffer data ) {
+    throw new GLException("not implemented");
+}
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public int gluBuild2DMipmaps( int target, int internalFormat, int width,
+                                   int height, int format, int type, java.nio.Buffer data ) {
+    throw new GLException("not implemented");
+}
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public int gluBuild3DMipmapLevels( int target, int internalFormat, int width,
+                                        int height, int depth, int format, int type, int userLevel, int baseLevel,
+                                        int maxLevel, java.nio.Buffer data) {
+    throw new GLException("not implemented");
+}
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public int gluBuild3DMipmaps( int target, int internalFormat, int width,
+                                   int height, int depth, int format, int type, java.nio.Buffer data ) {
+    throw new GLException("not implemented");
+}
+
diff --git a/make/config/jogl/glu-CustomJavaCode-gl2.java b/make/config/jogl/glu-CustomJavaCode-gl2.java
new file mode 100644
index 0000000..4dcb569
--- /dev/null
+++ b/make/config/jogl/glu-CustomJavaCode-gl2.java
@@ -0,0 +1,553 @@
+private static boolean useJavaMipmapCode = true;
+
+static {
+  AccessController.doPrivileged(new PrivilegedAction() {
+      public Object run() {
+        String val = System.getProperty("jogl.glu.nojava");
+        if (val != null && !val.toLowerCase().equals("false")) {
+          useJavaMipmapCode = false;
+        }
+        return null;
+      }
+    });
+}
+
+/**
+ * Instantiates a new OpenGL Utility Library object. A GLU object may
+ * be instantiated at any point in the application and is not
+ * inherently tied to any particular OpenGL context; however, the GLU
+ * object may only be used when an OpenGL context is current on the
+ * current thread. Attempts to call most of the methods in the GLU
+ * library when no OpenGL context is current will cause an exception
+ * to be thrown.
+ *
+ * <P>
+ *
+ * The returned GLU object is not guaranteed to be thread-safe and
+ * should only be used from one thread at a time. Multiple GLU objects
+ * may be instantiated to be used from different threads
+ * simultaneously.
+ */
+
+public GLUgl2()
+{
+  this.project = new ProjectDouble();
+}
+
+public void destroy() {
+  if(null!=this.project) {
+      this.project.destroy();
+      this.project=null;
+  }
+  super.destroy();
+}
+
+
+//----------------------------------------------------------------------
+// Utility routines
+//
+
+public static final GL2 getCurrentGL2() throws GLException {
+  GLContext curContext = GLContext.getCurrent();
+  if (curContext == null) {
+    throw new GLException("No OpenGL context current on this thread");
+  }
+  return curContext.getGL().getGL2();
+}
+
+/**
+ * Returns true if the specified GLU core- or extension-function can be
+ * successfully used through this GLU instance. By "successfully" we mean
+ * that the function is both <i>callable</i> on the machine running the
+ * program and <i>available</i> on the current display.<P>
+ *
+ * A GLU function is <i>callable</i> if it is a GLU core- or extension-function
+ * that is supported by the underlying GLU implementation. The function is
+ * <i>available</i> if the OpenGL implementation on the display meets the
+ * requirements of the GLU function being called (because GLU functions utilize
+ * OpenGL functions). <P>
+ *
+ * Whether or not a GLU function is <i>callable</i> is determined as follows:
+ * <ul>
+ *   <li>If the function is a GLU core function (i.e., not an
+ *   extension), <code>gluGetString(GLU_VERSION)</code> is used to determine the
+ *   version number of the underlying GLU implementation on the host.
+ *   then the function name is cross-referenced with that specification to
+ *   see if it is part of that version's specification.
+ *
+ *   <li> If the function is a GLU extension, the function name is
+ *   cross-referenced with the list returned by
+ *   <code>gluGetString(GLU_EXTENSIONS)</code> to see if the function is one of
+ *   the extensions that is supported by the underlying GLU implementation.
+ * </ul>
+ *
+ * Whether or not a GLU function is <i>available</i> is determined as follows:
+ * <ul>
+ *   <li>If the function is a GLU core function then the function is first
+ *   cross-referenced with the GLU specifications to find the minimum GLU
+ *   version required to <i>call</i> that GLU function. Then the following table
+ *   is consulted to determine the minimum GL version required for that version
+ *   of GLU:
+ *   <ul>
+ *   <li> GLU 1.0 requires OpenGL 1.0
+ *   <li> GLU 1.1 requires OpenGL 1.0
+ *   <li> GLU 1.2 requires OpenGL 1.1
+ *   <li> GLU 1.3 requires OpenGL 1.2
+ *   </ul>
+ *   Finally, <code>glGetString(GL_VERSION)</code> is used to determine the
+ *   highest OpenGL version that both host and display support, and from that it
+ *   is possible to determine if the GL facilities required by the GLU function
+ *   are <i>available</i> on the display.
+ *
+ *   <li> If the function is a GLU extension, the function name is
+ *   cross-referenced with the list returned by
+ *   <code>gluGetString(GLU_EXTENSIONS)</code> to see if the function is one of
+ *   the extensions that is supported by the underlying GLU implementation.
+ * </ul>
+ *
+ * <b>NOTE:</b>The availability of a function may change at runtime in
+ * response to changes in the display environment. For example, when a window
+ * is dragged from one display to another on a multi-display system, or when
+ * the properties of the display device are modified (e.g., changing the color
+ * depth of the display). Any application that is concerned with handling
+ * these situations correctly should confirm availability after a display
+ * change before calling a questionable OpenGL function. To detect a change in
+ * the display device, please see {@link
+ * GLEventListener#displayChanged(GLAutoDrawable,boolean,boolean)}.
+ *
+ * @param gluFunctionName the name of the OpenGL function (e.g., use
+ * "gluNurbsCallbackDataEXT" to check if the <code>
+ * gluNurbsCallbackDataEXT(GLUnurbs, GLvoid)</code> extension is available).
+ */
+public final boolean isFunctionAvailable(String gluFunctionName)
+{
+  if (useJavaMipmapCode) {
+    // All GLU functions are available in Java port
+    return true;
+  }
+  return (gluProcAddressTable.getAddressFor(gluFunctionName) != 0);
+}
+
+//----------------------------------------------------------------------
+// Projection routines
+//
+
+private ProjectDouble project;
+
+public final void gluOrtho2D(float left, float right, float bottom, float top) {
+  project.gluOrtho2D(getCurrentGL2(), (double)left, (double)right, (double)bottom, (double)top);
+
+}
+
+public final void gluOrtho2D(double left, double right, double bottom, double top) {
+  project.gluOrtho2D(getCurrentGL2(), left, right, bottom, top);
+}
+
+public final void gluPerspective(float fovy, float aspect, float zNear, float zFar) {
+  project.gluPerspective(getCurrentGL2(), (double)fovy, (double)aspect, (double)zNear, (double)zFar);
+}
+
+public final void gluPerspective(double fovy, double aspect, double zNear, double zFar) {
+  project.gluPerspective(getCurrentGL2(), fovy, aspect, zNear, zFar);
+}
+
+public final void gluLookAt(float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) {
+  project.gluLookAt(getCurrentGL2(), (double)eyeX, (double)eyeY, (double)eyeZ, (double)centerX, (double)centerY, (double)centerZ, (double)upX, (double)upY, (double)upZ);
+}
+
+public final void gluLookAt(double eyeX, double eyeY, double eyeZ, double centerX, double centerY, double centerZ, double upX, double upY, double upZ) {
+  project.gluLookAt(getCurrentGL2(), eyeX, eyeY, eyeZ, centerX, centerY, centerZ, upX, upY, upZ);
+}
+
+/** Interface to C language function: <br> <code> GLint gluProject(GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *  model, const GLdouble *  proj, const GLint *  view, GLdouble *  winX, GLdouble *  winY, GLdouble *  winZ); </code>
+ * <P> Accepts the outgoing window coordinates as a single array.
+ */
+public final boolean gluProject(double objX, double objY, double objZ, double[] model, int model_offset, double[] proj, int proj_offset, int[] view, int view_offset, double[] winPos, int winPos_offset) {
+  return project.gluProject(objX, objY, objZ, model, model_offset, proj, proj_offset, view, view_offset, winPos, winPos_offset);
+}
+
+/** Interface to C language function: <br> <code> GLint gluProject(GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *  model, const GLdouble *  proj, const GLint *  view, GLdouble *  winX, GLdouble *  winY, GLdouble *  winZ); </code>
+ * <P> Accepts the outgoing window coordinates as a single buffer.
+ */
+public final boolean gluProject(double objX, double objY, double objZ, DoubleBuffer model, DoubleBuffer proj, IntBuffer view, DoubleBuffer winPos) {
+  return project.gluProject(objX, objY, objZ, model, proj, view, winPos);
+}
+
+/** Interface to C language function: <br> <code> GLint gluUnProject(GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *  model, const GLdouble *  proj, const GLint *  view, GLdouble *  objX, GLdouble *  objY, GLdouble *  objZ); </code>
+ * <P> Accepts the outgoing object coordinates (a 3-vector) as a single array.
+ */
+public final boolean gluUnProject(double winX, double winY, double winZ, double[] model, int model_offset, double[] proj, int proj_offset, int[] view, int view_offset, double[] objPos, int objPos_offset) {
+  return project.gluUnProject(winX, winY, winZ, model, model_offset, proj, proj_offset, view, view_offset, objPos, objPos_offset);
+}
+
+/** Interface to C language function: <br> <code> GLint gluUnProject(GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *  model, const GLdouble *  proj, const GLint *  view, GLdouble *  objX, GLdouble *  objY, GLdouble *  objZ); </code>
+ * <P> Accepts the outgoing object coordinates (a 3-vector) as a single buffer.
+ */
+public final boolean gluUnProject(double winX, double winY, double winZ, DoubleBuffer model, DoubleBuffer proj, IntBuffer view, DoubleBuffer objPos) {
+  return project.gluUnProject(winX, winY, winZ, model, proj, view, objPos);
+}
+
+/** Interface to C language function: <br> <code> GLint gluUnProject4(GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *  model, const GLdouble *  proj, const GLint *  view, GLdouble nearVal, GLdouble farVal, GLdouble *  objX, GLdouble *  objY, GLdouble *  objZ, GLdouble *  objW); </code>
+ * <P> Accepts the outgoing object coordinates (a 4-vector) as a single array.
+ */
+public final boolean gluUnProject4(double winX, double winY, double winZ, double clipW, double[] model, int model_offset, double[] proj, int proj_offset, int[] view, int view_offset, double nearVal, double farVal, double[] objPos, int objPos_offset) {
+  return project.gluUnProject4(winX, winY, winZ, clipW, model, model_offset, proj, proj_offset, view, view_offset, nearVal, farVal, objPos, objPos_offset);
+}
+
+/** Interface to C language function: <br> <code> GLint gluUnProject4(GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *  model, const GLdouble *  proj, const GLint *  view, GLdouble nearVal, GLdouble farVal, GLdouble *  objX, GLdouble *  objY, GLdouble *  objZ, GLdouble *  objW); </code>
+ * <P> Accepts the outgoing object coordinates (a 4-vector) as a single buffer.
+ */
+public final boolean gluUnProject4(double winX, double winY, double winZ, double clipW, DoubleBuffer model, DoubleBuffer proj, IntBuffer view, double nearVal, double farVal, DoubleBuffer objPos) {
+  return project.gluUnProject4(winX, winY, winZ, clipW, model, proj, view, nearVal, farVal, objPos);
+}
+
+public final void gluPickMatrix(double x, double y, double delX, double delY, int[] viewport, int viewport_offset) {
+  project.gluPickMatrix(getCurrentGL2(), x, y, delX, delY, viewport, viewport_offset);
+}
+
+public final void gluPickMatrix(double x, double y, double delX, double delY, IntBuffer viewport) {
+  project.gluPickMatrix(getCurrentGL2(), x, y, delX, delY, viewport);
+}
+
+//----------------------------------------------------------------------
+// Mipmap and image scaling functionality
+
+
+private final ByteBuffer copyToByteBuffer(Buffer buf) {
+  if (buf instanceof ByteBuffer) {
+    if (buf.position() == 0) {
+      return (ByteBuffer) buf;
+    }
+    return Buffers.copyByteBuffer((ByteBuffer) buf);
+  } else if (buf instanceof ShortBuffer) {
+    return Buffers.copyShortBufferAsByteBuffer((ShortBuffer) buf);
+  } else if (buf instanceof IntBuffer) {
+    return Buffers.copyIntBufferAsByteBuffer((IntBuffer) buf);
+  } else if (buf instanceof FloatBuffer) {
+    return Buffers.copyFloatBufferAsByteBuffer((FloatBuffer) buf);
+  } else {
+    throw new IllegalArgumentException("Unsupported buffer type (must be one of byte, short, int, or float)");
+  }
+}
+
+private final int gluScaleImageJava( int format, int widthin, int heightin,
+                               int typein, Buffer datain, int widthout, int heightout,
+                               int typeout, Buffer dataout ) {
+  ByteBuffer in = null;
+  ByteBuffer out = null;
+  in = copyToByteBuffer(datain);
+  if( dataout instanceof ByteBuffer ) {
+    out = (ByteBuffer)dataout;
+  } else if( dataout instanceof ShortBuffer ) {
+    out = Buffers.newDirectByteBuffer(dataout.remaining() * Buffers.SIZEOF_SHORT);
+  } else if ( dataout instanceof IntBuffer ) {
+    out = Buffers.newDirectByteBuffer(dataout.remaining() * Buffers.SIZEOF_INT);
+  } else if ( dataout instanceof FloatBuffer ) {
+    out = Buffers.newDirectByteBuffer(dataout.remaining() * Buffers.SIZEOF_FLOAT);
+  } else {
+    throw new IllegalArgumentException("Unsupported destination buffer type (must be byte, short, int, or float)");
+  }
+  int errno = Mipmap.gluScaleImage( getCurrentGL2(), format, widthin, heightin, typein, in, 
+            widthout, heightout, typeout, out );
+  if( errno == 0 ) {
+    out.rewind();
+    if (out != dataout) {
+      if( dataout instanceof ShortBuffer ) {
+        ((ShortBuffer) dataout).put(out.asShortBuffer());
+      } else if( dataout instanceof IntBuffer ) {
+        ((IntBuffer) dataout).put(out.asIntBuffer());
+      } else if( dataout instanceof FloatBuffer ) {
+        ((FloatBuffer) dataout).put(out.asFloatBuffer());
+      } else {
+        throw new RuntimeException("Should not reach here");
+      }
+    }
+  }
+  return( errno );
+}
+
+
+private final int gluBuild1DMipmapLevelsJava( int target, int internalFormat, int width,
+                                        int format, int type, int userLevel, int baseLevel, int maxLevel,
+                                        Buffer data ) {
+  ByteBuffer buffer = copyToByteBuffer(data);
+  return( Mipmap.gluBuild1DMipmapLevels( getCurrentGL2(), target, internalFormat, width,
+          format, type, userLevel, baseLevel, maxLevel, buffer ) );
+}
+
+
+private final int gluBuild1DMipmapsJava( int target, int internalFormat, int width,
+                                   int format, int type, Buffer data ) {
+  ByteBuffer buffer = copyToByteBuffer(data);
+  return( Mipmap.gluBuild1DMipmaps( getCurrentGL2(), target, internalFormat, width, format,
+          type, buffer ) );
+}
+
+
+private final int gluBuild2DMipmapLevelsJava( int target, int internalFormat, int width,
+                                        int height, int format, int type, int userLevel, int baseLevel,
+                                        int maxLevel, Buffer data ) {
+  // While the code below handles other data types, it doesn't handle non-ByteBuffers
+  data = copyToByteBuffer(data);
+  return( Mipmap.gluBuild2DMipmapLevels( getCurrentGL2(), target, internalFormat, width,
+          height, format, type, userLevel, baseLevel, maxLevel, data ) );
+}
+
+private final int gluBuild2DMipmapsJava( int target, int internalFormat, int width,
+                                   int height, int format, int type, Buffer data ) {
+  // While the code below handles other data types, it doesn't handle non-ByteBuffers
+  data = copyToByteBuffer(data);
+  return( Mipmap.gluBuild2DMipmaps( getCurrentGL2(), target, internalFormat, width, height,
+          format, type, data) );
+}
+
+private final int gluBuild3DMipmapLevelsJava( int target, int internalFormat, int width,
+                                        int height, int depth, int format, int type, int userLevel, int baseLevel,
+                                        int maxLevel, Buffer data) {
+  ByteBuffer buffer = copyToByteBuffer(data);
+  return( Mipmap.gluBuild3DMipmapLevels( getCurrentGL2(), target, internalFormat, width,
+          height, depth, format, type, userLevel, baseLevel, maxLevel, buffer) );
+}
+
+private final int gluBuild3DMipmapsJava( int target, int internalFormat, int width,
+                                   int height, int depth, int format, int type, Buffer data ) {
+  ByteBuffer buffer = copyToByteBuffer(data);
+  return( Mipmap.gluBuild3DMipmaps( getCurrentGL2(), target, internalFormat, width, height,
+          depth, format, type, buffer ) );
+}
+
+
+//----------------------------------------------------------------------
+// Wrappers for mipmap and image scaling entry points which dispatch either
+// to the Java or C versions.
+//
+
+/** Interface to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *  data); </code>    */
+public final int gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, java.nio.Buffer data) {
+  if (useJavaMipmapCode) {
+    return gluBuild1DMipmapLevelsJava(target, internalFormat, width, format, type, level, base, max, data);
+  } else {
+    return gluBuild1DMipmapLevelsC(target, internalFormat, width, format, type, level, base, max, data);
+  }
+}
+
+/** Interface to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void *  data); </code>    */
+public final int gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, java.nio.Buffer data) {
+  if (useJavaMipmapCode) {
+    return gluBuild1DMipmapsJava(target, internalFormat, width, format, type, data);
+  } else {
+    return gluBuild1DMipmapsC(target, internalFormat, width, format, type, data);
+  }
+}
+
+/** Interface to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *  data); </code>    */
+public final int gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, java.nio.Buffer data) {
+  if (useJavaMipmapCode) {
+    return gluBuild2DMipmapLevelsJava(target, internalFormat, width, height, format, type, level, base, max, data);
+  } else {
+    return gluBuild2DMipmapLevelsC(target, internalFormat, width, height, format, type, level, base, max, data);
+  }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *  data); </code>    */
+public final int gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, java.nio.Buffer data) {
+  if (useJavaMipmapCode) {
+    return gluBuild2DMipmapsJava(target, internalFormat, width, height, format, type, data);
+  } else {
+    return gluBuild2DMipmapsC(target, internalFormat, width, height, format, type, data);
+  }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *  data); </code>    */
+public final int gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, java.nio.Buffer data) {
+  if (useJavaMipmapCode) {
+    return gluBuild3DMipmapLevelsJava(target, internalFormat, width, height, depth, format, type, level, base, max, data);
+  } else {
+    return gluBuild3DMipmapLevelsC(target, internalFormat, width, height, depth, format, type, level, base, max, data);
+  }
+}
+
+/** Interface to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *  data); </code>    */
+public final int gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, java.nio.Buffer data) {
+  if (useJavaMipmapCode) {
+    return gluBuild3DMipmapsJava(target, internalFormat, width, height, depth, format, type, data);
+  } else {
+    return gluBuild3DMipmapsC(target, internalFormat, width, height, depth, format, type, data);
+  }
+}
+
+
+/** Interface to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *  dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid *  dataOut); </code>    */
+public final int gluScaleImage(int format, int wIn, int hIn, int typeIn, java.nio.Buffer dataIn, int wOut, int hOut, int typeOut, java.nio.Buffer dataOut) {
+  if (useJavaMipmapCode) {
+    return gluScaleImageJava(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut);
+  } else {
+    return gluScaleImageC(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut);
+  }
+}
+
+//----------------------------------------------------------------------
+// NURBS functionality
+//
+
+/**
+ * Sets a property on a NURBS object. (NOTE: this function is not currently implemented.)
+ * 
+ * @param r
+ *            GLUnurbs object holding NURBS to which a property should be
+ *            set
+ * @param property
+ *            property id
+ * @param value
+ *            property value
+ */
+public final void gluNurbsProperty(GLUnurbs r, int property, float value) {
+  // TODO glunurbsproperty
+  float nurbsValue;
+  switch (property) {
+  default:
+    //				System.out.println("TODO gluwnurbs.glunurbsproperty");
+    break;
+  }
+}
+
+/**
+ * Creates a new GLUnurbs object.
+ * 
+ * @return GLUnurbs object
+ */
+public final GLUnurbs gluNewNurbsRenderer() {
+  // DONE
+  return new GLUgl2nurbsImpl();
+}
+
+/**
+ * Begins a curve definition.
+ * 
+ * @param r
+ *            GLUnurbs object to specify curve to
+ */
+public final void gluBeginCurve(GLUnurbs r) {
+  // DONE
+  ((GLUgl2nurbsImpl) r).bgncurve();
+}
+
+/**
+ * Begins a surface definition.
+ * 
+ * @param r
+ *            GLUnurbs object to specify surface to
+ */
+public final void gluBeginSurface(GLUnurbs r) {
+  // DONE
+  ((GLUgl2nurbsImpl) r).bgnsurface();
+}
+
+/**
+ * Ends a surface.
+ * 
+ * @param r
+ *            GLUnurbs object holding surface
+ */
+public final void gluEndSurface(GLUnurbs r) {
+  // DONE
+  ((GLUgl2nurbsImpl) r).endsurface();
+}
+
+/**
+ * Makes a NURBS surface.
+ * 
+ * @param r
+ *            GLUnurbs object holding the surface
+ * @param sknot_count
+ *            number of knots in s direction
+ * @param sknot
+ *            knots in s direction
+ * @param tknot_count
+ *            number of knots in t direction
+ * @param tknot
+ *            knots in t direction
+ * @param s_stride
+ *            number of control points coordinates in s direction
+ * @param t_stride
+ *            number of control points coordinates in t direction
+ * @param ctlarray
+ *            control points
+ * @param sorder
+ *            order of surface in s direction
+ * @param torder
+ *            order of surface in t direction
+ * @param type
+ *            surface type
+ */
+public final void gluNurbsSurface(GLUnurbs r, int sknot_count, float[] sknot,
+                            int tknot_count, float[] tknot, int s_stride, int t_stride,
+                            float[] ctlarray, int sorder, int torder, int type) {
+  // DONE
+  ((GLUgl2nurbsImpl) r).nurbssurface(sknot_count, sknot, tknot_count, tknot, s_stride,
+                                  t_stride, ctlarray, sorder, torder, type);
+}
+
+/**
+ * Make a NURBS curve.
+ * 
+ * @param r
+ *            GLUnurbs object holding the curve
+ * @param nknots
+ *            number of knots
+ * @param knot
+ *            knot vector
+ * @param stride
+ *            number of control point coordinates
+ * @param ctlarray
+ *            control points
+ * @param order
+ *            order of the curve
+ * @param type
+ *            curve type
+ */
+public final void gluNurbsCurve(GLUnurbs r, int nknots, float[] knot, int stride,
+                          float[] ctlarray, int order, int type) {
+  int realType;
+  switch (type) {
+    // TODO GLU_MAP1_TRIM_2 etc.
+  default:
+    realType = type;
+    break;
+  }
+  ((GLUgl2nurbsImpl) r).nurbscurve(nknots, knot, stride, ctlarray, order, realType);
+}
+
+/**
+ * Ends a curve definition.
+ * 
+ * @param r
+ *            GLUnurbs object holding the curve
+ */
+public final void gluEndCurve(GLUnurbs r) {
+  //DONE
+  ((GLUgl2nurbsImpl) r).endcurve();
+}
+
+//----------------------------------------------------------------------
+// GLUProcAddressTable handling
+//
+
+private static GLUgl2ProcAddressTable gluProcAddressTable;
+
+private static final GLUgl2ProcAddressTable getGLUProcAddressTable() {
+  if (gluProcAddressTable == null) {
+    GLContext curContext = GLContext.getCurrent();
+    if (curContext == null) {
+        throw new GLException("No OpenGL context current on this thread");
+    }
+    GLDynamicLookupHelper glLookupHelper = ((GLDrawableImpl) curContext.getGLDrawable()).getGLDynamicLookupHelper();
+    glLookupHelper.loadGLULibrary();
+    GLUgl2ProcAddressTable tmp = new GLUgl2ProcAddressTable(new GLProcAddressResolver());
+    tmp.reset(glLookupHelper);
+    gluProcAddressTable = tmp;
+  }
+  return gluProcAddressTable;
+}
diff --git a/make/config/jogl/glu-CustomJavaCode-gl2es1.java b/make/config/jogl/glu-CustomJavaCode-gl2es1.java
new file mode 100644
index 0000000..3f52049
--- /dev/null
+++ b/make/config/jogl/glu-CustomJavaCode-gl2es1.java
@@ -0,0 +1,227 @@
+/*
+private static boolean useJavaMipmapCode = true;
+
+static {
+  AccessController.doPrivileged(new PrivilegedAction() {
+      public Object run() {
+        String val = System.getProperty("jogl.glu.nojava");
+        if (val != null && !val.toLowerCase().equals("false")) {
+          useJavaMipmapCode = false;
+        }
+        return null;
+      }
+    });
+}
+*/
+
+/**
+ * Instantiates a new OpenGL Utility Library object. A GLU object may
+ * be instantiated at any point in the application and is not
+ * inherently tied to any particular OpenGL context; however, the GLU
+ * object may only be used when an OpenGL context is current on the
+ * current thread. Attempts to call most of the methods in the GLU
+ * library when no OpenGL context is current will cause an exception
+ * to be thrown.
+ *
+ * <P>
+ *
+ * The returned GLU object is not guaranteed to be thread-safe and
+ * should only be used from one thread at a time. Multiple GLU objects
+ * may be instantiated to be used from different threads
+ * simultaneously.
+ */
+
+public GLUgl2es1()
+{
+  super();
+}
+
+public void destroy() {
+  super.destroy();
+}
+
+//----------------------------------------------------------------------
+// Utility routines
+//
+
+public static final GL2ES1 getCurrentGL2ES1() throws GLException {
+  GLContext curContext = GLContext.getCurrent();
+  if (curContext == null) {
+    throw new GLException("No OpenGL context current on this thread");
+  }
+  return curContext.getGL().getGL2ES1();
+}
+
+
+/*
+public String gluErrorString(int errorCode) {
+  return Error.gluErrorString(errorCode);
+}
+*/
+
+/* extName is an extension name.
+ * extString is a string of extensions separated by blank(s). There may or 
+ * may not be leading or trailing blank(s) in extString.
+ * This works in cases of extensions being prefixes of another like
+ * GL_EXT_texture and GL_EXT_texture3D.
+ * Returns true if extName is found otherwise it returns false.
+ */
+/*
+public boolean gluCheckExtension(java.lang.String extName, java.lang.String extString) {
+  return Registry.gluCheckExtension(extName, extString);
+}
+*/
+
+/*
+public String gluGetString(int name) {
+  return Registry.gluGetString(name);
+}
+*/
+
+//----------------------------------------------------------------------
+// Mipmap and image scaling functionality
+
+protected static boolean availableMipmap = false;
+protected static boolean checkedMipmap = false;
+
+protected static final void validateMipmap() {
+    if(!checkedMipmap) {
+        availableMipmap = ReflectionUtil.isClassAvailable("com.jogamp.opengl.impl.glu.mipmap.Mipmap", GLU.class.getClassLoader());
+        checkedMipmap = true;
+    }
+    if(!availableMipmap) {
+      throw new GLException("Mipmap not available");
+    }
+}
+
+private final java.nio.ByteBuffer copyToByteBuffer(java.nio.Buffer buf) {
+  if (buf instanceof java.nio.ByteBuffer) {
+    if (buf.position() == 0) {
+      return (java.nio.ByteBuffer) buf;
+    }
+    return Buffers.copyByteBuffer((java.nio.ByteBuffer) buf);
+  } else if (buf instanceof java.nio.ShortBuffer) {
+    return Buffers.copyShortBufferAsByteBuffer((java.nio.ShortBuffer) buf);
+  } else if (buf instanceof java.nio.IntBuffer) {
+    return Buffers.copyIntBufferAsByteBuffer((java.nio.IntBuffer) buf);
+  } else if (buf instanceof java.nio.FloatBuffer) {
+    return Buffers.copyFloatBufferAsByteBuffer((java.nio.FloatBuffer) buf);
+  } else {
+    throw new IllegalArgumentException("Unsupported buffer type (must be one of byte, short, int, or float)");
+  }
+}
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public final int gluScaleImage( int format, int widthin, int heightin,
+                               int typein, java.nio.Buffer datain, int widthout, int heightout,
+                               int typeout, java.nio.Buffer dataout ) {
+  validateMipmap();
+  java.nio.ByteBuffer in = null;
+  java.nio.ByteBuffer out = null;
+  in = copyToByteBuffer(datain);
+  if( dataout instanceof java.nio.ByteBuffer ) {
+    out = (java.nio.ByteBuffer)dataout;
+  } else if( dataout instanceof java.nio.ShortBuffer ) {
+    out = Buffers.newDirectByteBuffer(dataout.remaining() * Buffers.SIZEOF_SHORT);
+  } else if ( dataout instanceof java.nio.IntBuffer ) {
+    out = Buffers.newDirectByteBuffer(dataout.remaining() * Buffers.SIZEOF_INT);
+  } else if ( dataout instanceof java.nio.FloatBuffer ) {
+    out = Buffers.newDirectByteBuffer(dataout.remaining() * Buffers.SIZEOF_FLOAT);
+  } else {
+    throw new IllegalArgumentException("Unsupported destination buffer type (must be byte, short, int, or float)");
+  }
+  int errno = Mipmap.gluScaleImage( getCurrentGL2ES1(), format, widthin, heightin, typein, in, 
+            widthout, heightout, typeout, out );
+  if( errno == 0 ) {
+    out.rewind();
+    if (out != dataout) {
+      if( dataout instanceof java.nio.ShortBuffer ) {
+        ((java.nio.ShortBuffer) dataout).put(out.asShortBuffer());
+      } else if( dataout instanceof java.nio.IntBuffer ) {
+        ((java.nio.IntBuffer) dataout).put(out.asIntBuffer());
+      } else if( dataout instanceof java.nio.FloatBuffer ) {
+        ((java.nio.FloatBuffer) dataout).put(out.asFloatBuffer());
+      } else {
+        throw new RuntimeException("Should not reach here");
+      }
+    }
+  }
+  return( errno );
+}
+
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public final int gluBuild1DMipmapLevels( int target, int internalFormat, int width,
+                                        int format, int type, int userLevel, int baseLevel, int maxLevel,
+                                        java.nio.Buffer data ) {
+  validateMipmap();
+  java.nio.ByteBuffer buffer = copyToByteBuffer(data);
+  return( Mipmap.gluBuild1DMipmapLevels( getCurrentGL2ES1(), target, internalFormat, width,
+          format, type, userLevel, baseLevel, maxLevel, buffer ) );
+}
+
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public final int gluBuild1DMipmaps( int target, int internalFormat, int width,
+                                   int format, int type, java.nio.Buffer data ) {
+  validateMipmap();
+  java.nio.ByteBuffer buffer = copyToByteBuffer(data);
+  return( Mipmap.gluBuild1DMipmaps( getCurrentGL2ES1(), target, internalFormat, width, format,
+          type, buffer ) );
+}
+
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public final int gluBuild2DMipmapLevels( int target, int internalFormat, int width,
+                                        int height, int format, int type, int userLevel, int baseLevel,
+                                        int maxLevel, java.nio.Buffer data ) {
+  validateMipmap();
+  // While the code below handles other data types, it doesn't handle non-ByteBuffers
+  data = copyToByteBuffer(data);
+  return( Mipmap.gluBuild2DMipmapLevels( getCurrentGL2ES1(), target, internalFormat, width,
+          height, format, type, userLevel, baseLevel, maxLevel, data ) );
+}
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public final int gluBuild2DMipmaps( int target, int internalFormat, int width,
+                                   int height, int format, int type, java.nio.Buffer data ) {
+  validateMipmap();
+  // While the code below handles other data types, it doesn't handle non-ByteBuffers
+  data = copyToByteBuffer(data);
+  return( Mipmap.gluBuild2DMipmaps( getCurrentGL2ES1(), target, internalFormat, width, height,
+          format, type, data) );
+}
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public final int gluBuild3DMipmapLevels( int target, int internalFormat, int width,
+                                        int height, int depth, int format, int type, int userLevel, int baseLevel,
+                                        int maxLevel, java.nio.Buffer data) {
+  validateMipmap();
+  java.nio.ByteBuffer buffer = copyToByteBuffer(data);
+  return( Mipmap.gluBuild3DMipmapLevels( getCurrentGL2ES1(), target, internalFormat, width,
+          height, depth, format, type, userLevel, baseLevel, maxLevel, buffer) );
+}
+
+/**
+ * Optional, throws GLException if not available in profile
+ */
+public final int gluBuild3DMipmaps( int target, int internalFormat, int width,
+                                   int height, int depth, int format, int type, java.nio.Buffer data ) {
+  validateMipmap();
+  java.nio.ByteBuffer buffer = copyToByteBuffer(data);
+  return( Mipmap.gluBuild3DMipmaps( getCurrentGL2ES1(), target, internalFormat, width, height,
+          depth, format, type, buffer ) );
+}
+
diff --git a/make/config/jogl/glu-base.cfg b/make/config/jogl/glu-base.cfg
new file mode 100644
index 0000000..d859225
--- /dev/null
+++ b/make/config/jogl/glu-base.cfg
@@ -0,0 +1,28 @@
+# This .cfg file is used to generate the GLU implementation for OpenGL ES 1.0,
+# where it is pure Java.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl
+
+Style ImplOnly
+ImplPackage javax.media.opengl.glu
+ImplJavaClass GLU
+AccessControl GLU PUBLIC
+
+Ignore gluBuild1DMipmapLevels
+Ignore gluBuild1DMipmaps
+Ignore gluBuild2DMipmapLevels
+Ignore gluBuild2DMipmaps
+Ignore gluBuild3DMipmapLevels
+Ignore gluBuild3DMipmaps
+Ignore gluScaleImage
+
+# Custom Java code for GLU class
+IncludeAs CustomJavaCode GLU glu-CustomJavaCode-base.java
+
+# Imports for the Error and Registry classes
+Import com.jogamp.opengl.impl.glu.error.Error
+Import com.jogamp.opengl.impl.glu.registry.Registry
+
+Include glu-common.cfg
+
+Import java.lang.reflect.*
diff --git a/make/config/jogl/glu-common.cfg b/make/config/jogl/glu-common.cfg
new file mode 100644
index 0000000..f5fc7c1
--- /dev/null
+++ b/make/config/jogl/glu-common.cfg
@@ -0,0 +1,178 @@
+GLHeader GL/glu.h
+
+# This .cfg file provides common options used among all GLU glue code
+HierarchicalNativeOutput false
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+#
+# Imports needed by all glue code
+#
+Import javax.media.opengl.*
+Import javax.media.opengl.glu.*
+Import com.jogamp.opengl.impl.*
+Import com.jogamp.opengl.impl.glu.*
+Import com.jogamp.opengl.impl.glu.tessellator.GLUtessellatorImpl
+Import com.jogamp.common.util.ReflectionUtil
+
+# Raise GLException instead of RuntimeException in glue code
+RuntimeExceptionType GLException
+UnsupportedExceptionType GLException
+
+#
+# Opaques and other directives for platform-independent routines
+#
+
+Opaque boolean GLboolean
+Opaque boolean BOOL
+
+#
+# Don't output #defines of GLU version identifier strings as constants, 
+# because we don't need them java-side. 
+#
+Ignore GLU_VERSION_.+
+
+#
+# Ignore the non-GLU functions 
+#
+Ignore gl[^u].+
+
+#
+# Ignore the non-GLU constants
+#
+Ignore GL[^U]?_.+
+
+#
+# Ignore the GLU extension constants, since we don't need them java-side
+#
+Ignore GLU_EXT_.+
+
+# Javadoc for the GLU class
+ClassJavadoc GLU /**
+ClassJavadoc GLU  * Provides access to the OpenGL Utility Library (GLU). This library
+ClassJavadoc GLU  * provides standard methods for setting up view volumes, building
+ClassJavadoc GLU  * mipmaps and performing other common operations.  The GLU NURBS
+ClassJavadoc GLU  * routines are not currently exposed.
+ClassJavadoc GLU  * 
+ClassJavadoc GLU  * <P>
+ClassJavadoc GLU  *
+ClassJavadoc GLU  * Notes from the Reference Implementation for this class:
+ClassJavadoc GLU  * Thanks to the contributions of many individuals, this class is a
+ClassJavadoc GLU  * pure Java port of SGI's original C sources. All of the projection,
+ClassJavadoc GLU  * mipmap, scaling, and tessellation routines that are exposed are
+ClassJavadoc GLU  * compatible with the GLU 1.3 specification. The GLU NURBS routines
+ClassJavadoc GLU  * are not currently exposed.
+ClassJavadoc GLU  */
+
+#
+# We ignore most of the function declarations in glu.h because we
+# provide a pure Java implementation of most of GLU. Currently the
+# only reason we generate glue code for this class is to provide a
+# fallback path to the C code for the mipmap routines in case of bugs
+# with the Java port (although it has been pretty thoroughly debugged
+# at this point).
+# 
+
+#
+# ------------------------
+#    Utility routines
+# ------------------------
+#
+
+# These are implemented by pure Java
+Ignore gluCheckExtension
+Ignore gluErrorString
+Ignore gluGetString
+
+#
+# ------------------------
+#         NURBS
+# ------------------------
+#
+
+#
+# !!!!!!!!!!!!! FIXME:
+# Ignore these Nurbs things until we get other stuff working
+#
+Ignore gluBeginCurve
+Ignore gluBeginSurface
+Ignore gluBeginTrim
+Ignore gluEndCurve
+Ignore gluEndSurface
+Ignore gluEndTrim
+Ignore gluLoadSamplingMatrices
+Ignore gluPwlCurve
+Ignore gluNewNurbsRenderer
+Ignore gluDeleteNurbsRenderer
+Ignore gluNurbsProperty
+Ignore gluGetNurbsProperty
+Ignore gluNurbsCallback.*
+Ignore gluNurbsCurve
+Ignore gluNurbsSurface
+Ignore GLU_NURB.+
+Ignore GLU_.*PARAMETRIC.+
+Ignore GLUnurbs
+
+#
+# ------------------------
+#     Tesselators
+# ------------------------
+#
+
+#
+# Ignore these methods; we must manually implement their C and Java code
+#
+Ignore gluBeginPolygon
+Ignore gluTessCallback
+Ignore gluDeleteTess
+Ignore gluEndPolygon
+Ignore gluGetTessProperty
+Ignore gluNewTess
+Ignore gluNextContour
+Ignore gluTessBeginContour
+Ignore gluTessBeginPolygon
+Ignore gluTessEndContour
+Ignore gluTessEndPolygon
+Ignore gluTessNormal
+Ignore gluTessProperty
+Ignore gluTessVertex
+Ignore gluTessCallback.*
+Ignore GLUtesselator
+
+#
+# ------------------------
+#     Quadrics
+# ------------------------
+#
+#
+# !!!!!!!!!!!!! FIXME:
+# Ignore these Quadric things until we get other stuff working
+#
+Ignore gluQuadricCallback.*
+
+# Manually implement the GLU quadric functionality to mostly conform
+# to the C APIs
+Ignore GLUquadric
+Ignore gluCylinder
+Ignore gluDeleteQuadric
+Ignore gluDisk
+Ignore gluNewQuadric
+Ignore gluPartialDisk
+Ignore gluQuadricDrawStyle
+Ignore gluQuadricNormals
+Ignore gluQuadricOrientation
+Ignore gluQuadricTexture
+Ignore gluSphere
+
+# Ignore a few of the projection/unprojection APIs altogether because
+# their signatures aren't specified correctly in the header file
+Ignore gluProject
+Ignore gluUnProject
+Ignore gluUnProject4
+
+# Manually implement the rest of the projection / unprojection APIs
+Ignore gluOrtho2D
+Ignore gluPerspective
+Ignore gluLookAt
+Ignore gluPickMatrix
diff --git a/make/config/jogl/glu-gl2.cfg b/make/config/jogl/glu-gl2.cfg
new file mode 100644
index 0000000..aec0c44
--- /dev/null
+++ b/make/config/jogl/glu-gl2.cfg
@@ -0,0 +1,80 @@
+# This .cfg file provides common options used among gl2 GLU glue code
+# generated for Jogl on all platforms.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/gl2
+
+Style ImplOnly
+ImplPackage javax.media.opengl.glu.gl2
+ImplJavaClass GLUgl2
+ParentClass GLUgl2 GLU
+
+CustomCCode #if defined(WIN32)
+CustomCCode   #define WIN32_LEAN_AND_MEAN
+CustomCCode   #include <windows.h>
+CustomCCode   #undef WIN32_LEAN_AND_MEAN
+CustomCCode 
+CustomCCode   #include <stddef.h>
+CustomCCode #elif defined(macosx)
+CustomCCode   #include <inttypes.h>
+CustomCCode   #include <jni.h>
+CustomCCode   #include </usr/include/machine/types.h>
+CustomCCode #elif defined(linux) || defined(__sun) || defined(__FreeBSD__) || defined(_HPUX)
+CustomCCode   #include <inttypes.h>
+CustomCCode #endif
+
+Include ../intptr.cfg
+
+EmitProcAddressTable true
+ProcAddressTablePackage   com.jogamp.opengl.impl.glu.gl2
+ProcAddressTableClassName GLUgl2ProcAddressTable
+GetProcAddressTableExpr   getGLUProcAddressTable()
+
+CustomCCode /* Include the OpenGL GLU header */
+CustomCCode #include <GL/glu.h>
+
+# Custom Java code for GLU class
+IncludeAs CustomJavaCode GLUgl2 glu-CustomJavaCode-gl2.java
+
+# GLU needs access to the GLUtesselatorImpl class for GLUtesselator,
+# to the Mipmap class for scaling and mipmap generation,
+# and to the nurbs.* package for the NURBS functionality
+Import com.jogamp.opengl.impl.glu.nurbs.*
+Import java.security.*
+Import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver
+Import com.jogamp.opengl.impl.glu.gl2.nurbs.*
+Import com.jogamp.opengl.impl.glu.mipmap.Mipmap
+Import com.jogamp.opengl.impl.glu.gl2.*
+Import javax.media.opengl.GL2
+Import com.jogamp.opengl.impl.gl2.ProjectDouble
+
+#
+# ------------------------
+#        Mipmape
+# ------------------------
+#
+# Ignore the C versions of the mipmap code in the public interface and
+# use GKW's Java port instead. The bindings to the C entry points are
+# still being left in for now, but only for debugging purposes and the
+# intent is to remove them in a future release.
+
+# Emit these entry points as private
+
+AccessControl gluBuild1DMipmapLevels PRIVATE
+AccessControl gluBuild1DMipmaps      PRIVATE
+AccessControl gluBuild2DMipmapLevels PRIVATE
+AccessControl gluBuild2DMipmaps      PRIVATE
+AccessControl gluBuild3DMipmapLevels PRIVATE
+AccessControl gluBuild3DMipmaps      PRIVATE
+AccessControl gluScaleImage          PRIVATE
+
+# Rename these methods in the implementing class
+
+RenameJavaMethod gluBuild1DMipmapLevels gluBuild1DMipmapLevelsC
+RenameJavaMethod gluBuild1DMipmaps      gluBuild1DMipmapsC
+RenameJavaMethod gluBuild2DMipmapLevels gluBuild2DMipmapLevelsC
+RenameJavaMethod gluBuild2DMipmaps      gluBuild2DMipmapsC
+RenameJavaMethod gluBuild3DMipmapLevels gluBuild3DMipmapLevelsC
+RenameJavaMethod gluBuild3DMipmaps      gluBuild3DMipmapsC
+RenameJavaMethod gluScaleImage          gluScaleImageC
+
+Include glu-common.cfg
diff --git a/make/config/jogl/glu-gl2es1.cfg b/make/config/jogl/glu-gl2es1.cfg
new file mode 100644
index 0000000..af89014
--- /dev/null
+++ b/make/config/jogl/glu-gl2es1.cfg
@@ -0,0 +1,26 @@
+# This .cfg file is used to generate the GLU implementation for OpenGL ES 1.0,
+# where it is pure Java.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/gl2es1
+
+Style ImplOnly
+ImplPackage javax.media.opengl.glu.gl2es1
+ImplJavaClass GLUgl2es1
+ParentClass GLUgl2es1 GLU
+
+Ignore gluBuild1DMipmapLevels
+Ignore gluBuild1DMipmaps
+Ignore gluBuild2DMipmapLevels
+Ignore gluBuild2DMipmaps
+Ignore gluBuild3DMipmapLevels
+Ignore gluBuild3DMipmaps
+Ignore gluScaleImage
+
+# Custom Java code for GLU class
+IncludeAs CustomJavaCode GLUgl2es1 glu-CustomJavaCode-gl2es1.java
+
+Import javax.media.opengl.GLES1
+Import com.jogamp.opengl.impl.glu.mipmap.Mipmap
+
+
+Include glu-common.cfg
diff --git a/make/config/jogl/glx-CustomCCode.c b/make/config/jogl/glx-CustomCCode.c
new file mode 100644
index 0000000..dec3f45
--- /dev/null
+++ b/make/config/jogl/glx-CustomCCode.c
@@ -0,0 +1,167 @@
+#include <inttypes.h>
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <GL/glx.h>
+/* Linux headers don't work properly */
+#define __USE_GNU
+#include <dlfcn.h>
+#undef __USE_GNU
+
+/* HP-UX doesn't define RTLD_DEFAULT. */
+#if defined(_HPUX) && !defined(RTLD_DEFAULT)
+#define RTLD_DEFAULT NULL
+#endif
+
+/* We expect glXGetProcAddressARB to be defined */
+extern void (*glXGetProcAddressARB(const GLubyte *procname))();
+
+static const char * clazzNameBuffers = "com/jogamp/common/nio/Buffers";
+static const char * clazzNameBuffersStaticCstrName = "copyByteBuffer";
+static const char * clazzNameBuffersStaticCstrSignature = "(Ljava/nio/ByteBuffer;)Ljava/nio/ByteBuffer;";
+static const char * clazzNameByteBuffer = "java/nio/ByteBuffer";
+static jclass clazzBuffers = NULL;
+static jmethodID cstrBuffers = NULL;
+static jclass clazzByteBuffer = NULL;
+
+static void _initClazzAccess(JNIEnv *env) {
+    jclass c;
+
+    if(NULL!=cstrBuffers) return ;
+
+    c = (*env)->FindClass(env, clazzNameBuffers);
+    if(NULL==c) {
+        fprintf(stderr, "FatalError: Java_com_jogamp_opengl_impl_x11_glx_GLX: can't find %s\n", clazzNameBuffers);
+        (*env)->FatalError(env, clazzNameBuffers);
+    }
+    clazzBuffers = (jclass)(*env)->NewGlobalRef(env, c);
+    if(NULL==clazzBuffers) {
+        fprintf(stderr, "FatalError: Java_com_jogamp_opengl_impl_x11_glx_GLX: can't use %s\n", clazzNameBuffers);
+        (*env)->FatalError(env, clazzNameBuffers);
+    }
+    c = (*env)->FindClass(env, clazzNameByteBuffer);
+    if(NULL==c) {
+        fprintf(stderr, "FatalError: Java_com_jogamp_opengl_impl_x11_glx_GLX: can't find %s\n", clazzNameByteBuffer);
+        (*env)->FatalError(env, clazzNameByteBuffer);
+    }
+    clazzByteBuffer = (jclass)(*env)->NewGlobalRef(env, c);
+    if(NULL==c) {
+        fprintf(stderr, "FatalError: Java_com_jogamp_opengl_impl_x11_glx_GLX: can't use %s\n", clazzNameByteBuffer);
+        (*env)->FatalError(env, clazzNameByteBuffer);
+    }
+
+    cstrBuffers = (*env)->GetStaticMethodID(env, clazzBuffers, 
+                            clazzNameBuffersStaticCstrName, clazzNameBuffersStaticCstrSignature);
+    if(NULL==cstrBuffers) {
+        fprintf(stderr, "FatalError: Java_com_jogamp_opengl_impl_x11_glx_GLX:: can't create %s.%s %s\n",
+            clazzNameBuffers,
+            clazzNameBuffersStaticCstrName, clazzNameBuffersStaticCstrSignature);
+        (*env)->FatalError(env, clazzNameBuffersStaticCstrName);
+    }
+}
+
+/*   Java->C glue code:
+ *   Java package: com.jogamp.opengl.impl.x11.glx.GLX
+ *    Java method: XVisualInfo glXGetVisualFromFBConfig(long dpy, long config)
+ *     C function: XVisualInfo *  glXGetVisualFromFBConfig(Display *  dpy, GLXFBConfig config);
+ */
+JNIEXPORT jobject JNICALL 
+Java_com_jogamp_opengl_impl_x11_glx_GLX_dispatch_1glXGetVisualFromFBConfig(JNIEnv *env, jclass _unused, jlong dpy, jlong config, jlong procAddress) {
+  typedef XVisualInfo* (APIENTRY*_local_PFNGLXGETVISUALFROMFBCONFIG)(Display *  dpy, GLXFBConfig config);
+  _local_PFNGLXGETVISUALFROMFBCONFIG ptr_glXGetVisualFromFBConfig;
+  XVisualInfo *  _res;
+  jobject jbyteSource;
+  jobject jbyteCopy;
+  ptr_glXGetVisualFromFBConfig = (_local_PFNGLXGETVISUALFROMFBCONFIG) (intptr_t) procAddress;
+  assert(ptr_glXGetVisualFromFBConfig != NULL);
+  _res = (* ptr_glXGetVisualFromFBConfig) ((Display *) (intptr_t) dpy, (GLXFBConfig) (intptr_t) config);
+  if (_res == NULL) return NULL;
+
+  _initClazzAccess(env);
+
+  jbyteSource = (*env)->NewDirectByteBuffer(env, _res, sizeof(XVisualInfo));
+  jbyteCopy   = (*env)->CallStaticObjectMethod(env, clazzBuffers, cstrBuffers, jbyteSource);
+
+  (*env)->DeleteLocalRef(env, jbyteSource);
+  XFree(_res);
+
+  return jbyteCopy;
+}
+
+/*   Java->C glue code:
+ *   Java package: com.jogamp.opengl.impl.x11.glx.GLX
+ *    Java method: java.nio.LongBuffer glXChooseFBConfig(long dpy, int screen, java.nio.IntBuffer attribList, java.nio.IntBuffer nitems)
+ *     C function: GLXFBConfig *  glXChooseFBConfig(Display *  dpy, int screen, const int *  attribList, int *  nitems);
+ */
+JNIEXPORT jobject JNICALL 
+Java_com_jogamp_opengl_impl_x11_glx_GLX_dispatch_1glXChooseFBConfig(JNIEnv *env, jclass _unused, jlong dpy, jint screen, jobject attribList, jint attribList_byte_offset, jobject nitems, jint nitems_byte_offset, jlong procAddress) {
+  typedef GLXFBConfig* (APIENTRY*_local_PFNGLXCHOOSEFBCONFIG)(Display *  dpy, int screen, const int *  attribList, int *  nitems);
+  _local_PFNGLXCHOOSEFBCONFIG ptr_glXChooseFBConfig;
+  int * _ptr2 = NULL;
+  int * _ptr3 = NULL;
+  GLXFBConfig *  _res;
+  int count;
+  jobject jbyteSource;
+  jobject jbyteCopy;
+  ptr_glXChooseFBConfig = (_local_PFNGLXCHOOSEFBCONFIG) (intptr_t) procAddress;
+  assert(ptr_glXChooseFBConfig != NULL);
+  if (attribList != NULL) {
+    _ptr2 = (int *) (((char*) (*env)->GetPrimitiveArrayCritical(env, attribList, NULL)) + attribList_byte_offset);
+  }
+  if (nitems != NULL) {
+    _ptr3 = (int *) (((char*) (*env)->GetPrimitiveArrayCritical(env, nitems, NULL)) + nitems_byte_offset);
+  }
+  _res = (*ptr_glXChooseFBConfig)((Display *) (intptr_t) dpy, (int) screen, (int *) _ptr2, (int *) _ptr3);
+  count = _ptr3[0];
+  if (attribList != NULL) {
+    (*env)->ReleasePrimitiveArrayCritical(env, attribList, _ptr2, 0);
+  }
+  if (nitems != NULL) {
+    (*env)->ReleasePrimitiveArrayCritical(env, nitems, _ptr3, 0);
+  }
+  if (_res == NULL) return NULL;
+
+  _initClazzAccess(env);
+
+  jbyteSource = (*env)->NewDirectByteBuffer(env, _res, count * sizeof(GLXFBConfig));
+  jbyteCopy   = (*env)->CallStaticObjectMethod(env, clazzBuffers, cstrBuffers, jbyteSource);
+  (*env)->DeleteLocalRef(env, jbyteSource);
+  XFree(_res);
+
+  return jbyteCopy;
+}
+
+/*   Java->C glue code:
+ *   Java package: com.jogamp.opengl.impl.x11.glx.GLX
+ *    Java method: XVisualInfo glXChooseVisual(long dpy, int screen, java.nio.IntBuffer attribList)
+ *     C function: XVisualInfo *  glXChooseVisual(Display *  dpy, int screen, int *  attribList);
+ */
+JNIEXPORT jobject JNICALL 
+Java_com_jogamp_opengl_impl_x11_glx_GLX_dispatch_1glXChooseVisual(JNIEnv *env, jclass _unused, jlong dpy, jint screen, jobject attribList, jint attribList_byte_offset, jlong procAddress) {
+  typedef XVisualInfo* (APIENTRY*_local_PFNGLXCHOOSEVISUAL)(Display *  dpy, int screen, int *  attribList);
+  _local_PFNGLXCHOOSEVISUAL ptr_glXChooseVisual;
+  int * _ptr2 = NULL;
+  XVisualInfo *  _res;
+  jobject jbyteSource;
+  jobject jbyteCopy;
+  ptr_glXChooseVisual = (_local_PFNGLXCHOOSEVISUAL) (intptr_t) procAddress;
+  assert(ptr_glXChooseVisual != NULL);
+  if (attribList != NULL) {
+    _ptr2 = (int *) (((char*) (*env)->GetPrimitiveArrayCritical(env, attribList, NULL)) + attribList_byte_offset);
+  }
+  _res = (*ptr_glXChooseVisual)((Display *) (intptr_t) dpy, (int) screen, (int *) _ptr2);
+  if (attribList != NULL) {
+    (*env)->ReleasePrimitiveArrayCritical(env, attribList, _ptr2, 0);
+  }
+  if (_res == NULL) return NULL;
+
+  _initClazzAccess(env);
+
+  jbyteSource = (*env)->NewDirectByteBuffer(env, _res, sizeof(XVisualInfo));
+  jbyteCopy   = (*env)->CallStaticObjectMethod(env, clazzBuffers, cstrBuffers, jbyteSource);
+
+  (*env)->DeleteLocalRef(env, jbyteSource);
+  XFree(_res);
+
+  return jbyteCopy;
+}
+
diff --git a/make/config/jogl/glx-CustomJavaCode.java b/make/config/jogl/glx-CustomJavaCode.java
new file mode 100644
index 0000000..0c3693b
--- /dev/null
+++ b/make/config/jogl/glx-CustomJavaCode.java
@@ -0,0 +1,58 @@
+
+  /** Interface to C language function: <br> - Alias for: <br> <code> XVisualInfo *  glXGetVisualFromFBConfigSGIX, glXGetVisualFromFBConfig(Display *  dpy, GLXFBConfig config); </code>    */
+  public static XVisualInfo glXGetVisualFromFBConfig(long dpy, long config)
+  {
+    final long __addr_ = glxProcAddressTable._addressof_glXGetVisualFromFBConfig;
+    if (__addr_ == 0) {
+        throw new GLException("Method \"glXGetVisualFromFBConfig\" not available");
+    }
+    java.nio.ByteBuffer _res;
+    _res = dispatch_glXGetVisualFromFBConfig(dpy, config, __addr_);
+    if (_res == null) return null;
+    return XVisualInfo.create(_res);
+  }
+
+  /** Entry point to C language function: - Alias for: <br> <code> XVisualInfo *  glXGetVisualFromFBConfigSGIX, glXGetVisualFromFBConfig(Display *  dpy, GLXFBConfig config); </code>    */
+  private static native java.nio.ByteBuffer dispatch_glXGetVisualFromFBConfig(long dpy, long config, long procAddr);
+
+
+  /** Interface to C language function: <br> - Alias for: <br> <code> GLXFBConfig *  glXChooseFBConfigSGIX, glXChooseFBConfig(Display *  dpy, int screen, const int *  attribList, int *  nitems); </code>    */
+  public static com.jogamp.common.nio.PointerBuffer glXChooseFBConfig(long dpy, int screen, int[] attribList, int attribList_offset, int[] nitems, int nitems_offset)
+  {
+    final long __addr_ = glxProcAddressTable._addressof_glXChooseFBConfig;
+    if (__addr_ == 0) {
+        throw new GLException("Method \"glXGetVisualFromFBConfig\" not available");
+    }
+    if(attribList != null && attribList.length <= attribList_offset)
+      throw new GLException("array offset argument \"attribList_offset\" (" + attribList_offset + ") equals or exceeds array length (" + attribList.length + ")");
+    if(nitems != null && nitems.length <= nitems_offset)
+      throw new GLException("array offset argument \"nitems_offset\" (" + nitems_offset + ") equals or exceeds array length (" + nitems.length + ")");
+    java.nio.ByteBuffer _res;
+    _res = dispatch_glXChooseFBConfig(dpy, screen, attribList, Buffers.SIZEOF_INT * attribList_offset, nitems, Buffers.SIZEOF_INT * nitems_offset, __addr_);
+
+    if (_res == null) return null;
+    return PointerBuffer.wrap(_res);
+  }
+
+  /** Entry point to C language function: - Alias for: <br> <code> GLXFBConfig *  glXChooseFBConfigSGIX, glXChooseFBConfig(Display *  dpy, int screen, const int *  attribList, int *  nitems); </code>    */
+  private static native java.nio.ByteBuffer dispatch_glXChooseFBConfig(long dpy, int screen, Object attribList, int attribList_byte_offset, Object nitems, int nitems_byte_offset, long procAddr);
+
+  /** Interface to C language function: <br> - Alias for: <br> <code> XVisualInfo *  glXChooseVisual(Display *  dpy, int screen, int *  attribList); </code>    */
+  public static XVisualInfo glXChooseVisual(long dpy, int screen, int[] attribList, int attribList_offset)
+  {
+    final long __addr_ = glxProcAddressTable._addressof_glXChooseVisual;
+    if (__addr_ == 0) {
+        throw new GLException("Method \"glXChooseVisual\" not available");
+    }
+    if(attribList != null && attribList.length <= attribList_offset)
+      throw new GLException("array offset argument \"attribList_offset\" (" + attribList_offset + ") equals or exceeds array length (" + attribList.length + ")");
+    java.nio.ByteBuffer _res;
+    _res = dispatch_glXChooseVisual(dpy, screen, attribList, Buffers.SIZEOF_INT * attribList_offset, __addr_);
+
+    if (_res == null) return null;
+    return XVisualInfo.create(_res);
+  }
+
+  /** Entry point to C language function: - Alias for: <br> <code> XVisualInfo *  glXChooseVisual(Display *  dpy, int screen, int *  attribList); </code>    */
+  private static native java.nio.ByteBuffer dispatch_glXChooseVisual(long dpy, int screen, Object attribList, int attribList_byte_offset, long procAddr);
+
diff --git a/make/config/jogl/glx-x11.cfg b/make/config/jogl/glx-x11.cfg
new file mode 100644
index 0000000..dee1d01
--- /dev/null
+++ b/make/config/jogl/glx-x11.cfg
@@ -0,0 +1,100 @@
+# This .cfg file is used to generate the interface to the GLX routines
+# used internally by the X11GLContext implementation.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/X11
+
+Package com.jogamp.opengl.impl.x11.glx
+JavaClass GLX
+Style AllStatic
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl-desktop.cfg
+
+GLHeader GL/glx.h
+GLHeader GL/glxext.h
+
+ForceProcAddressGen __ALL__
+LocalProcAddressCallingConvention __ALL__ APIENTRY
+
+AllowNonGLExtensions true
+EmitProcAddressTable true
+ProcAddressTableClassName GLXProcAddressTable
+GetProcAddressTableExpr glxProcAddressTable
+
+Import com.jogamp.nativewindow.impl.x11.*
+Import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver
+
+CustomJavaCode GLX private static GLXProcAddressTable glxProcAddressTable = new GLXProcAddressTable(new GLProcAddressResolver());
+CustomJavaCode GLX public  static GLXProcAddressTable getGLXProcAddressTable() { return glxProcAddressTable; }
+
+IncludeAs CustomJavaCode GLX glx-CustomJavaCode.java
+IncludeAs CustomCCode        glx-CustomCCode.c
+
+ArgumentIsString XOpenDisplay 0
+
+Opaque long GLXFBConfig
+
+Ignore glXCreateContextAttribsARB
+
+#
+# We have manual code for the following (copying the return values)
+Ignore glXGetVisualFromFBConfigSGIX
+ManuallyImplement glXGetVisualFromFBConfig
+ManuallyImplement glXChooseFBConfig
+ManuallyImplement glXChooseVisual
+ForceProcAddressGen glXGetVisualFromFBConfig
+ForceProcAddressGen glXChooseFBConfig
+ForceProcAddressGen glXChooseVisual
+
+# Ignore everything not in the GLX core (up through GLX 1.4)
+# FIXME: this needs to be kept in sync with the stub headers more than usual
+Ignore glXFreeContextEXT
+Ignore glXGetContextIDEXT
+Ignore glXGetCurrentDisplayEXT
+Ignore glXImportContextEXT
+Ignore glXQueryContextInfoEXT
+
+Ignore glXGetSyncValues
+Ignore glXGetMscRate
+Ignore glXSwapBuffersMsc
+Ignore glXWaitForMsc
+Ignore glXWaitForSbc
+
+# Ignore non-GLX GL routines and constants
+Ignore ^GL_.+
+Ignore TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB
+Ignore CLAMP_TO_EDGE_EXT
+Ignore ^gl[^X].+
+Ignore ^X.+
+Ignore ^Visual.+
+
+DropUniqVendorExtensions AMD
+# We need GL_APPLE_float_pixels for our pbuffer implementation
+# DropUniqVendorExtensions APPLE
+DropUniqVendorExtensions ATI
+DropUniqVendorExtensions HP
+DropUniqVendorExtensions IBM
+DropUniqVendorExtensions MESA
+DropUniqVendorExtensions MESAX
+DropUniqVendorExtensions NV
+DropUniqVendorExtensions SGI
+DropUniqVendorExtensions SGIS
+DropUniqVendorExtensions SGIX
+DropUniqVendorExtensions SUN
+DropUniqVendorExtensions WIN
+
+# Ignore the SGI hyperpipe extension, which will require more GlueGen
+# work to expose the pipeName fields in the various structs
+Ignore GLXHyperpipeNetworkSGIX
+Ignore GLXHyperpipeConfigSGIX
+Ignore GLXPipeRect
+Ignore GLXPipeRectLimits
+
+CustomJavaCode GLX  protected static long glXGetProcAddress(long glXGetProcAddressHandle, java.lang.String procname)
+CustomJavaCode GLX  {
+CustomJavaCode GLX    if (glXGetProcAddressHandle == 0) {
+CustomJavaCode GLX      throw new GLException("Passed null pointer for method \"glXGetProcAddress\"");
+CustomJavaCode GLX    }
+CustomJavaCode GLX    return dispatch_glXGetProcAddress1(procname, glXGetProcAddressHandle);
+CustomJavaCode GLX  }
+
diff --git a/make/config/jogl/glxext.cfg b/make/config/jogl/glxext.cfg
new file mode 100644
index 0000000..aeed3af
--- /dev/null
+++ b/make/config/jogl/glxext.cfg
@@ -0,0 +1,135 @@
+# This .cfg file is used to generate the interface and implementing
+# class for the GLX extensions.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/X11
+
+Package com.jogamp.opengl.impl.x11.glx
+Style InterfaceAndImpl
+JavaClass GLXExt
+ImplPackage com.jogamp.opengl.impl.x11.glx
+ImplJavaClass GLXExtImpl
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/jogamp/opengl/impl/x11/glx/GLX.java
+Include gl-common.cfg
+Include gl-desktop.cfg
+
+GLHeader GL/glx.h
+GLHeader GL/glxext.h
+
+EmitProcAddressTable true
+ProcAddressTableClassName GLXExtProcAddressTable
+GetProcAddressTableExpr _context.getGLXExtProcAddressTable()
+
+Import com.jogamp.nativewindow.impl.x11.*
+
+# Ignore everything that doesn't start with glX or GLX
+IgnoreNot ^(glX|GLX).+
+
+Include gl-headers.cfg
+Include ../intptr.cfg
+
+CustomCCode /* Provide Windows typedefs */
+CustomCCode typedef void* LPVOID;
+CustomCCode typedef unsigned int* PUINT;
+
+CustomJavaCode GLXExt      public boolean isFunctionAvailable(String glFunctionName);
+CustomJavaCode GLXExt      public boolean isExtensionAvailable(String glExtensionName);
+
+CustomJavaCode GLXExtImpl  public GLXExtImpl(X11GLXContext context) {
+CustomJavaCode GLXExtImpl    this._context = context; 
+CustomJavaCode GLXExtImpl  }
+
+CustomJavaCode GLXExtImpl  public boolean isFunctionAvailable(String glFunctionName)
+CustomJavaCode GLXExtImpl  {
+CustomJavaCode GLXExtImpl    return _context.isFunctionAvailable(glFunctionName);
+CustomJavaCode GLXExtImpl  }
+
+CustomJavaCode GLXExtImpl  public boolean isExtensionAvailable(String glExtensionName)
+CustomJavaCode GLXExtImpl  {
+CustomJavaCode GLXExtImpl    return _context.isExtensionAvailable(glExtensionName);
+CustomJavaCode GLXExtImpl  }
+
+CustomJavaCode GLXExtImpl  private X11GLXContext _context;
+
+
+# These Ignores cause the core GLX routines to be ignored from the
+# GLXExt interface and GLXExtImpl implementing class.
+Ignore glXGetVisualFromFBConfig
+Ignore glXGetVisualFromFBConfigSGIX
+Ignore glXChooseFBConfig
+Ignore glXChooseVisual
+Ignore glXCreateContext
+Ignore glXDestroyContext
+Ignore glXMakeCurrent
+Ignore glXCopyContext
+Ignore glXSwapBuffers
+Ignore glXCreateGLXPixmap
+Ignore glXDestroyGLXPixmap
+Ignore glXQueryExtension
+Ignore glXQueryVersion
+Ignore glXIsDirect
+Ignore glXGetConfig
+Ignore glXGetCurrentContext
+Ignore glXGetCurrentDrawable
+Ignore glXWaitGL
+Ignore glXWaitX
+Ignore glXUseXFont
+Ignore glXQueryExtensionsString
+Ignore glXQueryServerString
+Ignore glXGetClientString
+Ignore glXGetCurrentDisplay
+Ignore glXChooseFBConfig
+Ignore glXGetFBConfigAttrib
+Ignore glXGetFBConfigs
+Ignore glXGetVisualFromFBConfig
+Ignore glXCreateWindow
+Ignore glXDestroyWindow
+Ignore glXCreatePixmap
+Ignore glXDestroyPixmap
+Ignore glXCreatePbuffer
+Ignore glXDestroyPbuffer
+Ignore glXQueryDrawable
+Ignore glXCreateNewContext
+Ignore glXMakeContextCurrent
+Ignore glXGetCurrentReadDrawable
+Ignore glXQueryContext
+Ignore glXSelectEvent
+Ignore glXGetSelectedEvent
+
+# Ignore a few extensions that bring in data types we don't want to
+# expose in the public API (and that are useless anyway without
+# exposing more of the implementation)
+Ignore glXGetFBConfigAttribSGIX
+Ignore glXChooseFBConfigSGIX
+Ignore glXCreateGLXPixmapWithConfigSGIX
+Ignore glXCreateContextWithConfigSGIX
+Ignore glXGetVisualFromFBConfigSGIX
+Ignore glXGetFBConfigFromVisualSGIX
+Ignore glXCreateGLXPbufferSGIX
+Ignore glXDestroyGLXPbufferSGIX
+Ignore glXQueryGLXPbufferSGIX
+Ignore glXSelectEventSGIX
+Ignore glXGetSelectedEventSGIX
+Ignore glXCreateGLXPixmapMESA
+
+Opaque long GLXFBConfig
+
+# Now we can ignore the GLXFBConfig and XVisualInfo data types
+# Ignore GLXFBConfig
+Ignore XVisualInfo
+
+# Ignore the SGI hyperpipe extension, which will require more GlueGen
+# work to expose the pipeName fields in the various structs
+Ignore glXQueryHyperpipeNetworkSGIX
+Ignore glXHyperpipeConfigSGIX
+Ignore glXQueryHyperpipeConfigSGIX
+Ignore glXDestroyHyperpipeConfigSGIX
+Ignore glXBindHyperpipeSGIX
+Ignore glXQueryHyperpipeBestAttribSGIX
+Ignore glXHyperpipeAttribSGIX
+Ignore glXQueryHyperpipeAttribSGIX
+Ignore GLXHyperpipeNetworkSGIX
+Ignore GLXHyperpipeConfigSGIX
+Ignore GLXPipeRect
+Ignore GLXPipeRectLimits
+
diff --git a/make/config/jogl/make-glextension-depignore.sh b/make/config/jogl/make-glextension-depignore.sh
new file mode 100644
index 0000000..98db66a
--- /dev/null
+++ b/make/config/jogl/make-glextension-depignore.sh
@@ -0,0 +1,70 @@
+#!/bin/bash
+
+thisdir=`pwd`
+registry=/data/docs/ComputerIT/3D_AV_GFX/gl/registry/specs
+classdirpos=9
+dirdep=$thisdir/tmp_glext_dep
+
+gl3ignores=$thisdir/gl-if-gl3-ignores.cfg
+gl4ignores=$thisdir/gl-if-gl4-ignores.cfg
+
+rm -rf $dirdep
+mkdir -p $dirdep
+
+cd $registry
+
+# We allow OpenGL 3.0 within GL2
+grep -RIl "^[ \t]*OpenGL 3\.[1234] is required" . > $dirdep/ext-req-3_x.txt
+grep -RIl "^[ \t]*OpenGL 3\.[1234] and GLSL .* are required" . >> $dirdep/ext-req-3_x.txt
+grep -RIl "^[ \t]*OpenGL 4\.. is required" . > $dirdep/ext-req-4_x.txt
+grep -RIl "^[ \t]*OpenGL 4\.. and GLSL .* are required" . >> $dirdep/ext-req-4_x.txt
+
+cd $thisdir
+
+function dump_ignore_ext() {
+    infile=$1
+    for i in `cat $infile` ; do 
+        class=`echo $i | awk -F '/' ' { print \$2 } ' `
+        extname="GL_"$class"_"`basename $i .txt`
+        echo IgnoreExtension $extname
+    done
+}
+
+function dump_ignore_header() {
+    echo "#"
+    echo "# Generated Configuration File"
+    echo "# Use make-glextension-depignore.sh to update!"
+    echo "#"
+    echo
+}
+
+function dump_ignore_ext_gl3() {
+    echo "#"
+    echo "# OpenGL 3.x dependencies"
+    echo "#"
+    echo "# We allow GL_VERSION_3_0 within GL2"
+    echo "IgnoreExtension GL_VERSION_3_1"
+    echo "IgnoreExtension GL_VERSION_3_2"
+    echo "IgnoreExtension GL_VERSION_3_3"
+    echo "IgnoreExtension GL_VERSION_3_4"
+    dump_ignore_ext $dirdep/ext-req-3_x.txt
+    echo
+}
+
+function dump_ignore_ext_gl4() {
+    echo "#"
+    echo "# OpenGL 4.x dependencies"
+    echo "#"
+    echo "IgnoreExtension GL_VERSION_4_0"
+    echo "IgnoreExtension GL_VERSION_4_1"
+    echo "IgnoreExtension GL_VERSION_4_2"
+    dump_ignore_ext $dirdep/ext-req-4_x.txt
+    echo
+}
+
+dump_ignore_header > $gl3ignores
+dump_ignore_ext_gl3 >> $gl3ignores
+
+dump_ignore_header > $gl4ignores
+dump_ignore_ext_gl4 >> $gl4ignores
+
diff --git a/make/config/jogl/nsig.cfg b/make/config/jogl/nsig.cfg
new file mode 100644
index 0000000..404746c
--- /dev/null
+++ b/make/config/jogl/nsig.cfg
@@ -0,0 +1,22 @@
+# The NativeSignatureEmitter can not yet handle some constructs
+Ignore glColorPointerListIBM
+Ignore glColorPointervINTEL
+Ignore glEdgeFlagPointerListIBM
+Ignore glFogCoordPointerListIBM
+Ignore glIndexPointerListIBM
+Ignore glMultiDrawElements
+Ignore glMultiDrawElementsEXT
+Ignore glMultiModeDrawElementsIBM
+Ignore glNormalPointerListIBM
+Ignore glNormalPointervINTEL
+Ignore glReplacementCodePointerSUN
+Ignore glSecondaryColorPointerListIBM
+Ignore glTexCoordPointerListIBM
+Ignore glTexCoordPointervINTEL
+Ignore glVertexPointerListIBM
+Ignore glVertexPointervINTEL
+Ignore glShaderSource
+Ignore glShaderSourceARB
+Ignore glGetSeparableFilter
+Ignore glGetSeparableFilterEXT
+Ignore glGetShaderSourceARB
diff --git a/make/config/jogl/wgl-win32.cfg b/make/config/jogl/wgl-win32.cfg
new file mode 100644
index 0000000..97938a8
--- /dev/null
+++ b/make/config/jogl/wgl-win32.cfg
@@ -0,0 +1,64 @@
+# This .cfg file is used to generate the interface to the wgl routines
+# used internally by the WindowsGLContext implementation.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/Windows
+
+Package com.jogamp.opengl.impl.windows.wgl
+JavaClass WGL
+Style AllStatic
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl-desktop.cfg
+
+GLHeader wingdi.h
+GLHeader GL/wglext.h
+
+ForceProcAddressGen __ALL__
+LocalProcAddressCallingConvention __ALL__ APIENTRY
+
+AllowNonGLExtensions true
+EmitProcAddressTable true
+ProcAddressTableClassName WGLProcAddressTable
+GetProcAddressTableExpr wglProcAddressTable
+
+Import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver
+
+CustomJavaCode WGL private static WGLProcAddressTable wglProcAddressTable = new WGLProcAddressTable(new GLProcAddressResolver());
+CustomJavaCode WGL public  static WGLProcAddressTable getWGLProcAddressTable() { return wglProcAddressTable; }
+
+# Implement the first argument to wglGetProcAddress as String instead
+# of byte[]
+ArgumentIsString wglGetProcAddress 0
+
+CustomCCode #define WIN32_LEAN_AND_MEAN
+CustomCCode #include <windows.h>
+CustomCCode #undef WIN32_LEAN_AND_MEAN
+
+CustomCCode #include <wingdi.h>
+CustomCCode #include <stddef.h>
+
+Include ../intptr.cfg
+
+DropUniqVendorExtensions AMD
+# We need GL_APPLE_float_pixels for our pbuffer implementation
+# DropUniqVendorExtensions APPLE
+DropUniqVendorExtensions ATI
+DropUniqVendorExtensions HP
+DropUniqVendorExtensions IBM
+DropUniqVendorExtensions MESA
+DropUniqVendorExtensions MESAX
+DropUniqVendorExtensions NV
+DropUniqVendorExtensions SGI
+DropUniqVendorExtensions SGIS
+DropUniqVendorExtensions SGIX
+DropUniqVendorExtensions SUN
+DropUniqVendorExtensions WIN
+
+CustomJavaCode WGL  protected static long wglGetProcAddress(long wglGetProcAddressHandle, java.lang.String procname)
+CustomJavaCode WGL  {
+CustomJavaCode WGL    if (wglGetProcAddressHandle == 0) {
+CustomJavaCode WGL      throw new GLException("Passed null pointer for method \"wglGetProcAddress\"");
+CustomJavaCode WGL    }
+CustomJavaCode WGL    return dispatch_wglGetProcAddress1(procname, wglGetProcAddressHandle);
+CustomJavaCode WGL  }
+
diff --git a/make/config/jogl/wglext.cfg b/make/config/jogl/wglext.cfg
new file mode 100644
index 0000000..aca757b
--- /dev/null
+++ b/make/config/jogl/wglext.cfg
@@ -0,0 +1,59 @@
+# This .cfg file is used to generate the interface and implementing
+# class for the WGL extensions.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/Windows
+
+Package com.jogamp.opengl.impl.windows.wgl
+Style InterfaceAndImpl
+JavaClass WGLExt
+ImplPackage com.jogamp.opengl.impl.windows.wgl
+ImplJavaClass WGLExtImpl
+Include gl-common.cfg
+Include gl-desktop.cfg
+
+AllowNonGLExtensions true
+
+GLHeader wingdi.h
+GLHeader GL/wglext.h
+
+EmitProcAddressTable true
+ProcAddressTableClassName WGLExtProcAddressTable
+GetProcAddressTableExpr _context.getWGLExtProcAddressTable()
+
+# Ignore everything that doesn't start with wgl or WGL
+Ignore GL_.+
+Ignore gl.+
+
+Include gl-headers.cfg
+Include ../intptr.cfg
+
+# FIXME: for the time being, ignore all extensions requiring the
+# presence of java.nio.LongBuffer because it doesn't exist on CDC/FP +
+# JSR-239 NIO subset (remove once we have Java SE classes running on CVM)
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader GL/wglext.h
+IgnoreExtension WGL_OML_sync_control
+IgnoreExtension WGL_NV_gpu_affinity
+
+IgnoreExtension WGL_EXT_make_current_read
+RenameExtensionIntoCore WGL_ARB_make_current_read
+
+CustomJavaCode WGLExt      public boolean isFunctionAvailable(String glFunctionName);
+CustomJavaCode WGLExt      public boolean isExtensionAvailable(String glExtensionName);
+
+CustomJavaCode WGLExtImpl  public WGLExtImpl(WindowsWGLContext context) {
+CustomJavaCode WGLExtImpl    this._context = context; 
+CustomJavaCode WGLExtImpl  }
+
+CustomJavaCode WGLExtImpl  public boolean isFunctionAvailable(String glFunctionName)
+CustomJavaCode WGLExtImpl  {
+CustomJavaCode WGLExtImpl    return _context.isFunctionAvailable(glFunctionName);
+CustomJavaCode WGLExtImpl  }
+
+CustomJavaCode WGLExtImpl  public boolean isExtensionAvailable(String glExtensionName)
+CustomJavaCode WGLExtImpl  {
+CustomJavaCode WGLExtImpl    return _context.isExtensionAvailable(glExtensionName);
+CustomJavaCode WGLExtImpl  }
+
+CustomJavaCode WGLExtImpl  private WindowsWGLContext _context;
diff --git a/make/config/nativewindow/jawt-CustomJavaCode.java b/make/config/nativewindow/jawt-CustomJavaCode.java
new file mode 100644
index 0000000..3223a74
--- /dev/null
+++ b/make/config/nativewindow/jawt-CustomJavaCode.java
@@ -0,0 +1,27 @@
+private static volatile JAWT jawt;
+
+/** Helper routine for all users to call to access the JAWT. */
+public static JAWT getJAWT() {
+  if (jawt == null) {
+    synchronized (JAWT.class) {
+      if (jawt == null) {
+        JAWTUtil.initSingleton();
+        // Workaround for 4845371.
+        // Make sure the first reference to the JNI GetDirectBufferAddress is done
+        // from a privileged context so the VM's internal class lookups will succeed.
+        AccessController.doPrivileged(new PrivilegedAction() {
+            public Object run() {
+              JAWT j = JAWT.create();
+              j.setVersion(JAWTFactory.JAWT_VERSION_1_4);
+              if (!JAWTFactory.JAWT_GetAWT(j)) {
+                throw new RuntimeException("Unable to initialize JAWT");
+              }
+              jawt = j;
+              return null;
+            }
+          });
+      }
+    }
+  }
+  return jawt;
+}
diff --git a/make/config/nativewindow/jawt-DrawingSurfaceInfo-CustomJavaCode.java b/make/config/nativewindow/jawt-DrawingSurfaceInfo-CustomJavaCode.java
new file mode 100644
index 0000000..aad0ab2
--- /dev/null
+++ b/make/config/nativewindow/jawt-DrawingSurfaceInfo-CustomJavaCode.java
@@ -0,0 +1,38 @@
+public JAWT_PlatformInfo platformInfo() {
+  return newPlatformInfo(platformInfo0(getBuffer()));
+}
+
+private native ByteBuffer platformInfo0(Buffer jthis0);
+
+private static java.lang.reflect.Method platformInfoFactoryMethod;
+
+private static JAWT_PlatformInfo newPlatformInfo(ByteBuffer buf) {
+  if (platformInfoFactoryMethod == null) {
+    String osName = (String) AccessController.doPrivileged(new PrivilegedAction() {
+        public Object run() {
+          return System.getProperty("os.name").toLowerCase();
+        }
+      });
+    try {
+      Class factoryClass;
+      if (osName.startsWith("wind")) {
+        factoryClass = Class.forName("com.jogamp.nativewindow.impl.jawt.windows.JAWT_Win32DrawingSurfaceInfo");
+      } else if (osName.startsWith("mac os x")) {
+        factoryClass = Class.forName("com.jogamp.nativewindow.impl.jawt.macosx.JAWT_MacOSXDrawingSurfaceInfo");
+      } else {
+        // Assume Linux, Solaris, etc. Should probably test for these explicitly.
+        factoryClass = Class.forName("com.jogamp.nativewindow.impl.jawt.x11.JAWT_X11DrawingSurfaceInfo");
+      }
+      platformInfoFactoryMethod = factoryClass.getMethod("create",
+                                                         new Class[] { ByteBuffer.class });
+    } catch (Exception e) {
+      throw new RuntimeException(e);
+    }
+  }
+  try {
+    return (JAWT_PlatformInfo)
+      platformInfoFactoryMethod.invoke(null, new Object[] { buf });
+  } catch (Exception e) {
+    throw new RuntimeException(e);
+  }
+}
diff --git a/make/config/nativewindow/jawt-common.cfg b/make/config/nativewindow/jawt-common.cfg
new file mode 100644
index 0000000..4ed0a88
--- /dev/null
+++ b/make/config/nativewindow/jawt-common.cfg
@@ -0,0 +1,26 @@
+# Common JAWT config file
+Style AllStatic
+Package com.jogamp.nativewindow.impl.jawt
+JavaClass JAWTFactory
+JavaOutputDir gensrc/classes
+#NativeOutputDir gensrc/native/<PLATFORM>
+
+HierarchicalNativeOutput false
+
+Opaque boolean jboolean
+Opaque long struct jawt_DrawingSurface*
+
+ReturnValueCapacity GetDrawingSurface sizeof(JAWT_DrawingSurface)
+ReturnValueCapacity GetDrawingSurfaceInfo sizeof(JAWT_DrawingSurfaceInfo)
+
+IgnoreField JAWT GetComponent
+IgnoreField JAWT_DrawingSurfaceInfo platformInfo
+
+IncludeAs CustomJavaCode JAWT jawt-CustomJavaCode.java
+
+CustomCCode #include <jawt.h>
+
+import java.security.*
+import com.jogamp.nativewindow.impl.jawt.*
+
+IncludeAs CustomJavaCode JAWT_DrawingSurfaceInfo jawt-DrawingSurfaceInfo-CustomJavaCode.java
diff --git a/make/config/nativewindow/jawt-macosx.cfg b/make/config/nativewindow/jawt-macosx.cfg
new file mode 100644
index 0000000..e018af0
--- /dev/null
+++ b/make/config/nativewindow/jawt-macosx.cfg
@@ -0,0 +1,14 @@
+# This .cfg file is used to generate the interface to the JAWT, which
+# is used by the MacOSXOnscreenGLContext.
+Include jawt-common.cfg
+NativeOutputDir gensrc/native/MacOSX
+
+Opaque long void *
+Opaque long NSView *
+
+CustomCCode #include <inttypes.h>
+CustomCCode #include </usr/include/machine/types.h>
+
+StructPackage JAWT_MacOSXDrawingSurfaceInfo com.jogamp.nativewindow.impl.jawt.macosx
+EmitStruct JAWT_MacOSXDrawingSurfaceInfo
+Implements JAWT_MacOSXDrawingSurfaceInfo JAWT_PlatformInfo
diff --git a/make/config/nativewindow/jawt-win32.cfg b/make/config/nativewindow/jawt-win32.cfg
new file mode 100644
index 0000000..00b3a33
--- /dev/null
+++ b/make/config/nativewindow/jawt-win32.cfg
@@ -0,0 +1,15 @@
+# This .cfg file is used to generate the interface to the JAWT, which
+# is used by the WindowsOnscreenGLContext.
+Include jawt-common.cfg
+NativeOutputDir gensrc/native/Windows
+
+Opaque long HDC
+
+IgnoreField JAWT_Win32DrawingSurfaceInfo null
+IgnoreField JAWT_Win32DrawingSurfaceInfo hpalette
+
+Include ../intptr.cfg
+
+StructPackage JAWT_Win32DrawingSurfaceInfo com.jogamp.nativewindow.impl.jawt.windows
+EmitStruct JAWT_Win32DrawingSurfaceInfo
+Implements JAWT_Win32DrawingSurfaceInfo JAWT_PlatformInfo
diff --git a/make/config/nativewindow/jawt-x11.cfg b/make/config/nativewindow/jawt-x11.cfg
new file mode 100644
index 0000000..4e7ed26
--- /dev/null
+++ b/make/config/nativewindow/jawt-x11.cfg
@@ -0,0 +1,15 @@
+# This .cfg file is used to generate the interface to the JAWT, which
+# is used by the X11OnscreenGLContext.
+Include jawt-common.cfg
+NativeOutputDir gensrc/native/X11
+
+Opaque long Drawable
+Opaque long Display *
+
+IgnoreField JAWT_X11DrawingSurfaceInfo GetAWTColor
+
+CustomCCode #include <inttypes.h>
+
+StructPackage JAWT_X11DrawingSurfaceInfo com.jogamp.nativewindow.impl.jawt.x11
+EmitStruct JAWT_X11DrawingSurfaceInfo
+Implements JAWT_X11DrawingSurfaceInfo JAWT_PlatformInfo
diff --git a/make/config/nativewindow/win32-CustomJavaCode.java b/make/config/nativewindow/win32-CustomJavaCode.java
new file mode 100644
index 0000000..54a7fa5
--- /dev/null
+++ b/make/config/nativewindow/win32-CustomJavaCode.java
@@ -0,0 +1,28 @@
+  
+  private static final long hInstance;
+
+  static {
+    NWJNILibLoader.loadNativeWindow("win32");
+    hInstance = initIDs0();
+    if( 0 == hInstance ) {
+        throw new NativeWindowException("GDI: Could not initialized native stub");
+    }
+  }
+
+  public static synchronized void initSingleton() {
+  }
+  private static native long initIDs0();
+
+  public static long getModuleHandle() {
+    return hInstance;
+  }
+
+  public static long CreateDummyWindow(int x, int y, int width, int height) {
+      return CreateDummyWindow0(getModuleHandle(), x, y, width, height);
+  }
+
+  public static Point GetRelativeLocation(long src_win, long dest_win, int src_x, int src_y) {
+    return (Point) GetRelativeLocation0(src_win, dest_win, src_x, src_y);
+  }
+  private static native Object GetRelativeLocation0(long src_win, long dest_win, int src_x, int src_y);
+
diff --git a/make/config/nativewindow/win32-lib.cfg b/make/config/nativewindow/win32-lib.cfg
new file mode 100644
index 0000000..46c4f2f
--- /dev/null
+++ b/make/config/nativewindow/win32-lib.cfg
@@ -0,0 +1,39 @@
+# This .cfg file is used to generate the interface to the wgl routines
+# used internally by the WindowsGLContext implementation.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/Windows
+
+Package com.jogamp.nativewindow.impl.windows
+JavaClass GDI
+Style AllStatic
+
+Opaque boolean BOOL
+Opaque long HANDLE
+Opaque long PROC
+Opaque long HINSTANCE
+Opaque long HWND
+Opaque long HBITMAP
+Opaque long HDC
+Opaque long HGDIOBJ
+Opaque long HGLRC
+Opaque long HPBUFFERARB
+Opaque long HPBUFFEREXT
+Opaque long void **
+
+Import javax.media.nativewindow.util.Point
+Import javax.media.nativewindow.NativeWindowException
+Import com.jogamp.nativewindow.impl.NWJNILibLoader
+
+CustomCCode #define WIN32_LEAN_AND_MEAN
+CustomCCode #include <windows.h>
+CustomCCode #undef WIN32_LEAN_AND_MEAN
+
+CustomCCode #include <wingdi.h>
+CustomCCode #include <stddef.h>
+
+Include ../intptr.cfg
+
+CustomCCode extern HWND CreateDummyWindow0( HINSTANCE hInstance, int x, int y, int width, int height ) ;
+
+IncludeAs CustomJavaCode GDI win32-CustomJavaCode.java
+
diff --git a/make/config/nativewindow/x11-CustomJavaCode.java b/make/config/nativewindow/x11-CustomJavaCode.java
new file mode 100644
index 0000000..0570901
--- /dev/null
+++ b/make/config/nativewindow/x11-CustomJavaCode.java
@@ -0,0 +1,40 @@
+
+  /** Interface to C language function: <br> <code> XVisualInfo *  XGetVisualInfo(Display * , long, XVisualInfo * , int * ); </code>    */
+  public static XVisualInfo[] XGetVisualInfo(long arg0, long arg1, XVisualInfo arg2, int[] arg3, int arg3_offset)
+  {
+    if(arg3 != null && arg3.length <= arg3_offset)
+      throw new RuntimeException("array offset argument \"arg3_offset\" (" + arg3_offset + ") equals or exceeds array length (" + arg3.length + ")");
+    java.nio.ByteBuffer _res;
+    _res = XGetVisualInfo1(arg0, arg1, ((arg2 == null) ? null : arg2.getBuffer()), arg3, Buffers.SIZEOF_INT * arg3_offset);
+
+    if (_res == null) return null;
+    Buffers.nativeOrder(_res);
+    XVisualInfo[] _retarray = new XVisualInfo[getFirstElement(arg3, arg3_offset)];
+    for (int _count = 0; _count < getFirstElement(arg3, arg3_offset); _count++) {
+      _res.position(_count * XVisualInfo.size());
+      _res.limit   ((1 + _count) * XVisualInfo.size());
+      java.nio.ByteBuffer _tmp = _res.slice();
+      _res.position(0);
+      _res.limit(_res.capacity());
+      _retarray[_count] = XVisualInfo.create(_tmp);
+    }
+    return _retarray;
+  }
+
+  /** Entry point to C language function: <code> XVisualInfo *  XGetVisualInfo(Display * , long, XVisualInfo * , int * ); </code>    */
+  private static native java.nio.ByteBuffer XGetVisualInfo1(long arg0, long arg1, java.nio.ByteBuffer arg2, Object arg3, int arg3_byte_offset);
+
+  public static native long DefaultVisualID(long display, int screen);
+
+  public static native long CreateDummyWindow(long display, int screen_index, long visualID);
+  public static native void DestroyDummyWindow(long display, long window);
+
+  public static Point GetRelativeLocation(long display, int screen_index, long src_win, long dest_win, int src_x, int src_y) {
+    return (Point) GetRelativeLocation0(display, screen_index, src_win, dest_win, src_x, src_y);
+  }
+  private static native Object GetRelativeLocation0(long display, int screen_index, long src_win, long dest_win, int src_x, int src_y);
+
+  public static native int XCloseDisplay(long display);
+  public static native void XUnlockDisplay(long display);
+  public static native void XLockDisplay(long display);
+
diff --git a/make/config/nativewindow/x11-lib.cfg b/make/config/nativewindow/x11-lib.cfg
new file mode 100644
index 0000000..fb481ac
--- /dev/null
+++ b/make/config/nativewindow/x11-lib.cfg
@@ -0,0 +1,45 @@
+# This .cfg file is used to generate the interface to the GLX routines
+# used internally by the X11GLContext implementation.
+Package com.jogamp.nativewindow.impl.x11
+JavaClass X11Lib
+Style AllStatic
+
+HierarchicalNativeOutput false
+
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/X11
+
+# Imports needed by all glue code
+Import java.nio.*
+Import java.util.*
+Import javax.media.nativewindow.util.Point
+
+# XID needs to be treated as a long for 32/64 bit compatibility
+Opaque long XID
+
+Opaque long Display *
+Opaque boolean Bool
+Opaque long GLXFBConfig
+
+IncludeAs CustomJavaCode X11Lib x11-CustomJavaCode.java
+
+ArgumentIsString XOpenDisplay 0
+ReturnsString XDisplayString
+
+# We have Custom code for the following
+Ignore XGetVisualInfo
+
+ManuallyImplement XCloseDisplay
+ManuallyImplement XUnlockDisplay
+ManuallyImplement XLockDisplay
+
+# Helper routine to make the ReturnedArrayLength expression below work correctly
+CustomJavaCode X11Lib private static int getFirstElement(IntBuffer buf)         { return buf.get(buf.position()); }
+CustomJavaCode X11Lib private static int getFirstElement(int[] arr, int offset) { return arr[offset]; }
+
+CustomJavaCode XVisualInfo public static XVisualInfo create(XVisualInfo s) { XVisualInfo d = XVisualInfo.create(); d.getBuffer().put(s.getBuffer()); d.getBuffer().rewind(); s.getBuffer().rewind(); return d; }
+
+CustomCCode #include <inttypes.h>
+CustomCCode #include <X11/Xlib.h>
+CustomCCode #include <X11/Xutil.h>
+
diff --git a/make/doc/jogl/spec-overview.html b/make/doc/jogl/spec-overview.html
new file mode 100644
index 0000000..251fcf9
--- /dev/null
+++ b/make/doc/jogl/spec-overview.html
@@ -0,0 +1,600 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html>
+<head>
+  <title>JSR 231 Draft Public Review Specification</title>
+</head>
+  <body>
+   
+<h2>JSR 231 Specification Overview</h2>
+   
+<h3>Preface</h3>
+  This specification, an optional set of packages, describes the Java(TM)
+bindings to the native OpenGL(R) 3D graphics library profiles:
+<ul>
+    <li> Desktop OpenGL 1.0 - 3.0 </li>
+    <li> Desktop OpenGL 3.x, with x >= 1, forward compatible, core profile - and compatibility profile </li>
+    <li> Embedded OpenGL ES 1.x, with x >= 0 </li>
+    <li> Embedded OpenGL ES 2.x, with x >= 0 </li>
+</ul><br>
+  See <a href="#GLAPIInclusionCriteria">Inclusion Criteria</a> explaining the OpenGL profile seperation.<br>
+  See <a href="#GLRuntimeVersion">OpenGL Runtime Requirements</a>.<br>
+  <br>
+  A binding to the native OpenCL(R) library is not yet specified, but intended to be
+  included in a <a href="#maintenanceupdates">maintenance update</a>.
+  <br>
+   
+<h3>Dependencies</h3>
+  This binding has dependencies to the following:<br><br>
+  <ul>
+    <li> Either of the following Java implementations:<br>
+    <ul>
+        <li> <a href="http://java.sun.com/j2se/1.4.2/docs/api/">Java SE 1.4 or later</a> </li><br>
+        <li> <a href="http://java.sun.com/javame/technology/cdc/">Java ME CDC 1.1.2 (JSR 218)</a> and 
+             <a href="http://java.sun.com/products/foundation/">Foundation Profile 1.1.2 (JSR 219)</a><br>
+             and either of the following <i>java.nio</i> implementations:<br>
+             <ul>
+                <li> <a href="http://java.sun.com/javame/reference/apis/jsr239/java/nio/package-summary.html"> JSR239 <i>java.nio</i> subset</a> </li>
+                <li> <a href="http://java.sun.com/j2se/1.4.2/docs/api/java/nio/package-summary.html"> Java 1.4 <i>java.nio</i> implementation</a> </li>
+             </ul><br>
+    </ul>    
+    <li> {@linkplain javax.media.nativewindow NativeWindow Protocol} <br>
+    <br>
+    The <i>NativeWindow Protocol</i> is included in Sun's sample implementation </li><br>
+  </ul>
+  <br>
+
+<h3>OpenGL Profile Model</h3>
+  OpenGL today is not just a single set of functionality, it offers many profiles for different
+  purposes, e.g. ES1 and ES2 for mobile, etc.<br>
+  JOGL reflects these profiles <a href="../doc/bouml/html/">with an OO abstraction model</a>,
+  specifying interfaces encapsulating common subsets.<br> 
+   
+<h3>Package Structure</h3>
+  The packages defined by this specification include:<br>
+   
+<ul>
+  <li>The <b>javax.media.opengl</b> package<br><br>
+    This package contains all Java bindings for all OpenGL profiles.<br>
+    See <a href="#GLAPIInclusionCriteria">Inclusion Criteria</a> explaining the OpenGL profile seperation.<br>
+    See <a href="#GLRuntimeVersion">OpenGL Runtime Requirements</a>.<br>
+    The main OpenGL profile interfaces are:<br><br>
+    <ul> 
+        <li> {@link javax.media.opengl.GL2 javax.media.opengl.GL2} interface<br>
+        <br>
+        This interface contains all core desktop OpenGL methods through
+version 3.0, inclusive, as well as most of it's extensions defined at the
+time of this specification.  OpenGL extensions whose functionality
+was incorporated into core OpenGL until version 3.1, inclusive, are subsumed into the core namespace.<br> 
+        Note: OpenGL 3.0 is the last completly subsumed version in the specification. 
+        You need to use a {@link javax.media.opengl.GL3} OpenGL 3.1+ context to benefit
+        from new functionality and versions.<br>
+        Note: Intersecting OpenGL 3.1 subsumed extensions are subsumed in GL2 as well, to offer the best common GL2GL3 intersection.<br>
+        See <a href="#GL2InclusionCriteria">GL2 Inclusion Criteria</a>.<br>
+        See <a href="#GL2RuntimeVersion">GL2 Runtime Requirements</a>.<br>
+        Future extensions will be added with a <a href="#maintenanceupdates">maintenance update</a></li><br>
+
+        <li> {@link javax.media.opengl.GL3 javax.media.opengl.GL3} interface<br>
+        <br>
+        This interface contains all core, forward compatible, OpenGL methods starting from 3.1,
+inclusive, as well as most of it's extensions defined at the time of this specification. <br>
+        Note: OpenGL 3.0 forward compatible, non deprecated functionality is included in the 
+        3.1 specification, hence the {@link javax.media.opengl.GL2GL3} implemented interface.<br>
+        Note: OpenGL 3.1 forward compatible no more includes fixed point functionality.<br>
+        See <a href="#GL3InclusionCriteria">GL3 Inclusion Criteria</a>.<br>
+        See <a href="#GL3RuntimeVersion">GL3 Runtime Requirements</a>.<br>
+        Future extensions will be added with a <a href="#maintenanceupdates">maintenance update</a></li><br>
+
+        <li> {@link javax.media.opengl.GL3bc javax.media.opengl.GL3bc} interface<br>
+        <br>
+        This interface contains the OpenGL 3.x compatibility profile,<br>
+        ie includes all methods as defined in {@link javax.media.opengl.GL2} and {@link javax.media.opengl.GL3}.<br>
+        Future extensions will be added with a <a href="#maintenanceupdates">maintenance update</a></li><br>
+
+        <li> {@link javax.media.opengl.GLES1 javax.media.opengl.GLES1} interface<br>
+        <br>
+        This interface contains all core embedded OpenGL methods of ES 1.x, with x >= 0,
+inclusive, as well as most of it's extensions defined at the
+time of this specification. <br>
+        Future extensions will be added with a <a href="#maintenanceupdates">maintenance update</a></li><br>
+
+        <li> {@link javax.media.opengl.GLES2 javax.media.opengl.GLES2} interface<br>
+        <br>
+        This interface contains all core embedded OpenGL methods of ES 2.x, with x >= 0,
+inclusive, as well as most of it's extensions defined at the
+time of this specification. <br>
+        Future extensions will be added with a <a href="#maintenanceupdates">maintenance update</a></li><br>
+    </ul>
+    Additionally the packages contains interfaces where the main profiles intersect each other.
+    These interfaces purposes is to provide common subsets of profiles to be used
+    on both, the desktop and the embedded device. These are:<br><br>
+    <ul> 
+        <li> {@link javax.media.opengl.GLBase javax.media.opengl.GLBase} interface<br>
+        <br>
+        Common interface containing the profile type identification and conversion methods.<br>
+        Used to query which specialized profile class an instance of this object actually is and 
+        offering a protocol to convert it to these types.</li><br>
+
+        <li> {@link javax.media.opengl.GL javax.media.opengl.GL} interface<br>
+        <br>
+        Common interface containing the subset of all profiles, GL3bc, GL3, GL2, GLES1 and GLES2.<br>
+        This interface reflects common data types, texture and framebuffer functionality.</li><br>
+
+        <li> {@link javax.media.opengl.GL2ES1 javax.media.opengl.GL2ES1} interface<br>
+        <br>
+        Interface containing the common subset of GL2 and GLES1.<br>
+        This interface reflects only the fixed functionality of OpenGL</li><br>
+
+        <li> {@link javax.media.opengl.GL2ES2 javax.media.opengl.GL2ES2} interface<br>
+        <br>
+        Interface containing the common subset of GL3, GL2 and GLES2.<br>
+        This interface reflects only the programmable shader functionality of desktop and embedded OpenGL</li><br>
+
+        <li> {@link javax.media.opengl.GL2GL3 javax.media.opengl.GL2GL3} interface<br>
+        <br>
+        Interface containing the common subset of core GL3 (OpenGL 3.1+) and GL2 (OpenGL 3.0),
+        also known as the OpenGL 3.0 forward compatible, non deprecated subset.<br>
+        This interface reflects only the programmable shader functionality of desktop OpenGL</li><br>
+    </ul>
+  </li><br>
+
+  <li>The <b>javax.media.opengl.glu</b> package<br>
+    <br>
+    This package contains bindings for the OpenGL Graphics System Utility (GLU) 
+Library version 1.3, inclusive, with the exception of the GLU NURBS routines 
+which are not exposed.</li><br>
+</ul>
+<br>
+   
+<h3>API Binding Conventions</h3>
+  The Java language bindings to the pre-existing C APIs in these packages
+have been created using a consistent set of rules. Vendor-defined extensions
+should make use of the same rules in order to provide a consistent developer
+experience.<br>
+  <br>
+  The rules for creating the Java language binding are described in the following 
+sections. These rules should be followed as closely as possible for all future 
+APIs that share the javax.media.opengl namespace.<br>
+   
+<h4>Function Naming</h4>
+  Functions are named in the same way as in the C binding. That is, an OpenGL 
+API function glClear is bound to Java method GL.glClear. Although it would 
+be possible to drop the gl prefix (since it is redundant with the interface 
+name GL), the resulting code was deemed to look too foreign to experienced 
+OpenGL developers.  For the same reason, we have also carried over all type 
+suffixes like 3f and 3fv from methods such as glColor3f and glColor3fv, respectively.<br>
+  <br>
+  Extension suffixes, such as EXT, ARB, and vendor-specific suffixes, are
+retained so as to match C conventions.<br>
+   
+<h4>Mapping of Constants</h4>
+  Constants are named in the same way as in the C binding.  For instance,
+the OpenGL constant GL_RGB is bound to Java constant GL.GL_RGB.<br>
+   
+<h4>Mapping of Primitive Types</h4>
+  All 8-bit integral types become byte, all 16-bit integral types become
+short, and all 32-bit integral types become int. All 32-bit floating-point
+types become float and all 64-bit floating-point types become double.<br>
+  <br>
+  Integer return values that can only be GL_TRUE or GL_FALSE are mapped to 
+boolean.<br>
+ 
+<h4>Mapping of Pointer Arguments</h4>
+  OpenGL functions that take pointer arguments fall into several categories:<br>
+   
+<ul>
+    <li>Functions that take an untyped pointer argument for immediate use</li>
+    <li>Functions that take a typed pointer argument for immediate use</li>
+    <li>Functions that take an untyped pointer argument for deferred use</li>
+    <li>Functions that take a typed pointer argument for deferred use</li>
+    <br>
+</ul>
+  Functions that take an untyped (void*) pointer argument for immediate use 
+are given a single binding that takes a New I/O (NIO) Buffer object. The Buffer
+may be of any type allowable by the function (and compatible with the other
+arguments to the function) and may be direct or indirect.  An example of
+an OpenGL API in this category is glTexImage2D.<br>
+  <br>
+  Functions that take a typed pointer (e.g., GLfloat *) argument for immediate 
+use are given two bindings. The first takes a Java primitive array with a 
+type that matches the C pointer type (i.e., GLfloat* maps to float[]). The 
+second takes a typed Buffer object (i.e., GLfloat* maps to FloatBuffer). 
+An example of an OpenGL API in this category is glColor3fv.<br>
+  <br>
+  Functions that take an untyped (void*) pointer argument for deferred use 
+are given a single binding that takes a Buffer object. The Buffer may be of
+any type allowable by the function (and compatible with the other arguments 
+to the function), but must be direct. That is, it may not have been created 
+from a Java primitive array using the wrap method.  The functions that fall 
+into this category generally have names ending with the suffix "pointer." 
+An example of an OpenGL API in this category is glVertexPointer. Because these
+functions do not consume the data located at the given pointer immediately, 
+but only at some unspecified later time, it is not possible to use a Java 
+primitive array whose memory location may change.<br>
+  <br>
+  Functions that take a typed (e.g., GLfloat*) pointer argument for deferred 
+use are given a single binding that takes a typed Buffer object (i.e., GLfloat* 
+maps to FloatBuffer). The Buffer must be direct. That is, it may not have 
+been created from a Java primitive array using the wrap method.   An example 
+of an OpenGL API in this category is glFeedbackBuffer.<br>
+  <br>
+  Methods that read or write a specific number of values from an array or
+Buffer argument do not read or write any subsequent elements of the array
+or Buffer.<br>
+ <br>
+ An outgoing C char* pointer, if representing a null-terminated, read-only
+C string, maps to a Java String. An outgoing C char** pointer, if similarly
+representing an array of read-only C strings, maps to a Java String[] (array
+of String objects). All other char* pointers, including those representing
+mutable C strings as used in some Get methods, are mapped to byte[] and ByteBuffer.
+ <br>
+    
+<h4>Index Parameter for Arrays</h4>
+  Each C method argument that is mapped to a primitive array in Java is actually 
+mapped to two separate parameters: the appropriate primitive array type in 
+Java and an integer offset parameter.  The value of the integer offset is 
+the index which the method will start reading from within the array.  Earlier 
+indices will be ignored.   This mapping provides more congruity with existing 
+Java APIs and allows reuse of a single array across multiple Java method calls
+by changing the index in much the same way that C pointers permit for C arrays.<br>
+   
+<h4>Reduction of Method Explosions</h4>
+  Since there are two ways to expand a given C method pointer parameter,
+it would be possible for C methods with multiple pointer arguments to expand 
+to many Java methods if one was to consider every possible combination of 
+mappings (the C method would expand to the number of pointer parameters to 
+the power of 2).  In order to avoid an API explosion, we restrict a given 
+Java method to like kind mappings only.  In other words, a given C method 
+with N typed pointer parameters for immediate use, where N >= 1, will map
+to exactly two Java methods: One with all primitive arrays and one with all
+Buffer types.<br>
+  <br>
+  Also, methods that accept multiple Buffer arguments require all direct
+or all non-direct Buffers.  Direct and non-direct buffers should never be
+mixed within an API call by an application.<br>
+   
+<h4>Byte ordering of Buffers</h4>
+  When allocating a New I/O Buffer (in particular, a direct ByteBuffer) to
+be passed to the APIs in these packages, it is essential to set the <em>byte
+ordering</em> of the newly-allocated ByteBuffer to the <em>native</em> byte
+ordering of the platform: e.g. <code>ByteBuffer.allocateDirect(...).order(ByteOrder.nativeOrder());</code>. 
+The byte order of the ByteBuffer indicates how multi-byte values such as
+int and float are stored in the Buffer either using methods like putInt and
+putFloat or views such as IntBuffer or FloatBuffer. The Java bindings perform
+no conversion or byte swapping on the outgoing data to OpenGL, and the native
+OpenGL implementation expects data in the host CPU's byte order, so it is
+essential to always match the byte order of the underlying platform when
+filling Buffers with data. <br>
+  
+<h4>Auto-slicing of Buffers</h4>
+  When a Buffer object is passed to an OpenGL function binding, the actual 
+pointer argument that is passed down to the OpenGL C implementation is equal 
+to the starting pointer of the Buffer data, plus an offset given by the Buffer.position() 
+function, multiplied by the data type size in bytes (1 for a ByteBuffer, 2
+for a ShortBuffer, 4 for a IntBuffer or FloatBuffer, and 8 for DoubleBuffer). 
+ The array offset given by Buffer<type>.arrayOffset() is also added 
+in the offset for wrapped arrays.<br>
+  <br>
+  This feature is known as "auto-slicing," as it mimics the effect of calling 
+slice() on the Buffer object without the overhead of explicit object creation.<br>
+   
+<h4>Errors and Exceptions</h4>
+  For performance reasons, OpenGL functions do not return error values directly. 
+Instead, applications must query for errors using functions such as glGetError. 
+This behavior is largely preserved in the Java language bindings, as described 
+below.<br>
+  <br>
+  In the interest of efficiency, the Java API does not generally throw exceptions. 
+ However, running an application with the DebugGL composable pipeline, which 
+is part of the API, will force an exception to be thrown at the point of failure.<br>
+  <br>
+  Many errors are defined by OpenGL merely to set the error code, rather
+than throwing an exception. For example, passing a bad enumerated parameter
+value may result in the error flag being set to GL.GL_INVALID_VALUE. Attempting 
+to check for such errors in the binding layer would require either replicating 
+the error-checking logic of the underlying engine, or querying the error state
+after every function. This would greatly impact performance by inhibiting 
+the ability of the hardware to pipeline work.<br>
+   
+<h4>Security</h4>
+  Exception behavior is defined in cases that could otherwise lead to illegal 
+memory accesses in the underlying OpenGL engine. Implementations should take 
+necessary steps to prevent the GL from accessing or overwriting memory except 
+for properly allocated Buffers and array method arguments.<br>
+  <br>
+  An implementation should take care to validate arguments correctly before 
+invoking native methods that could potentially access memory illegally. In 
+particular, methods that validate the contents of an array (such as a list 
+of GL attributes) or a Buffer should take precautions against exploits in 
+which a separate thread attempts to alter the contents of the argument during 
+the time interval following validation but preceding passage of the argument 
+to the underlying native engine.<br>
+   
+<h3><a name="SHARING">Sharing of Server-Side OpenGL Objects between GLContexts</a></h3>
+
+Sharing of server-side OpenGL objects such as textures and display
+lists among OpenGL contexts is supported in this specification.
+However, the specification does not guarantee that a request to share
+objects between two contexts will succeed. Certain OpenGL
+implementations restrict sharing in certain ways. Applications should
+assume that sharing is a request more than an assertion.
+Implementations of this specification should, but are not required to,
+provide timely notification of a failure of a request to share objects
+between two GLContexts, perhaps in the form of a GLException. The
+situation in which sharing is most likely to work on all platforms is
+between two GLContexts associated with the same GLDrawable.
+
+<h3>Criteria Used for Inclusion of APIs into the Java Bindings</h3>
+   
+<a name="GLAPIInclusionCriteria"/>
+<h4>OpenGL API Inclusion Criteria</h4>
+  OpenGL functions and OpenGL extensions have been included in the Java bindings 
+according the following rules: <br>
+ 
+<ul>
+  <a name="GL3InclusionCriteria"/>
+  <li> {@link javax.media.opengl.GL3 javax.media.opengl.GL3} interface
+   <ul>
+       <li>All functions in core, forward compatible, OpenGL 3.1 - 3.2, inclusive, have been included,
+           as described in the header files <code>GL3/gl3.h</code>.</li>
+       <li>Reason for starting a new profile beginning with 3.1 are:
+           <ul>
+            <li> OpenGL 3.1 requires a new native context, incompatible with prior versions.</li>
+            <li> OpenGL 3.1 forward compatible profile drops fixed functionality.</li>
+           </ul></li>
+       <li>Forward compatibility, aka core, ie a context without <code>GL_ARB_compatibility</code>, is chosen because:
+           <ul>
+            <li> It shares a commont subset with ES2.x</li>
+            <li> It is not guaranteed to be provided by all vendors.</li>
+            <li> It is not guaranteed to be provided in future versions.</li>
+            <li> OpenGL 3.2 core profile is compatible with OpenGL 3.1 forward compatible spec.</li>
+            <li> OpenGL 3.2 Spec Appendix E.1: It is not possible to implement both core and compatibility profiles in a single GL context, ..</li>
+           </ul></li>
+   </ul></li>
+  <a name="GL2InclusionCriteria"/>
+  <li> {@link javax.media.opengl.GL2 javax.media.opengl.GL2} interface
+   <ul>
+       <li>All functions in core OpenGL 3.0, inclusive, have been included.</li>
+       <li>Reason for making the <em>cut</em> at OpenGL 3.0 are:
+           <ul>
+            <li>Availability of 3.0 with the same native context.</li>
+            <li>Availability of 3.0 via extensions.</li>
+           </ul></li>
+       <li>If the functionality of the OpenGL extension was subsumed into core 
+           OpenGL by version 3.0, then the extension was dropped from the Java bindings.
+           However, if the core function name is not available in the native OpenGL implementation,
+           the extension named equivalent is used instead, e.g. <i>GL_ARB_framebuffer_object</i>.</li>
+       <li>In general the native method name will be looked up as follows
+           <ul>
+              <li> Try the interface name</li>
+              <li> Try the extension name: ARB, EXT, ..</li>
+           </ul></li>
+   </ul></li>
+  <li>Functions that deal with explicit pointer values in such a way that 
+they cannot be properly implemented in Java have been excluded.  This 
+includes retrieval methods with a C void ** in the OpenGL signature like glGetBufferPointerv,
+glGetPointerv, glGetVertexAttribPointerv, as well as functions that require
+persistent pointer to pointer storage across function calls like vertex array
+lists.</li>
+  <li>If the extension is registered in the official OpenGL extension registry 
+but the specification was never completed or was discontinued (as indicated 
+in the specification and/or lack of inclusion in SGI's official OpenGL header 
+files), then the extension was not included.  Using these criteria, ARB
+extensions through number 42 (GL_ARB_pixel_buffer_object), inclusive, and
+non-ARB extensions through number 311 (GL_REMEDY_string_marker), inclusive, 
+have been included in the Java bindings according to the numbering scheme 
+found in the official OpenGL extension registry.</li>
+  <li>Some bindings to several vendor-specific extensions have been included 
+that are not found in the OpenGL extension registry.  These extensions 
+were deemed popular enough and/or were specifically requested by users.</li>
+  <li>Platform-specific extensions, such as those that begin with WGL, GLX, 
+CGL, etc., have been excluded from the public API.  See the section "Accessing
+platform-specific extensions" for more information about accessing these
+functions on certain implementations.<br>
+  </li>
+</ul>
+   
+<h4>OpenGL GLU API Inclusion Criteria</h4>
+ Bindings for all core GLU APIs have been included with the exception of
+the GLU NURBS APIs.  These APIs may be included in a future maintenance 
+release of the Java bindings.<br>
+ 
+<h3>OpenGL Extensions</h3>
+   
+<h4>Creating New Extensions</h4>
+ While the Java APIs for OpenGL extensions are unconditionally exposed, the 
+underlying functions may not be present.  A program can query whether a potentially 
+unavailable function is actually available at runtime by using the method 
+GL.isFunctionAvailable.<br>
+  <br>
+  Bindings for OpenGL extensions not covered in this specification may be
+supplied by individual vendors or groups. Such bindings may be considered
+for inclusion in a future version of the JSR. In order to avoid fragmentation,
+vendors creating extension bindings should expose new extensions using the
+method GL.getExtension.  This method is intended to provide a mechanism for
+vendors who wish to provide access to new OpenGL extensions without changing
+the public API of the core package. <br>
+  <br>
+  Names for added extension methods and extension-defined constants and Java 
+bindings for C parameters should follow the guidelines set forth in this specfication.<br>
+ 
+<h4>Accessing Platform-Specific Extensions</h4>
+ Platform-specific extensions such as those that begin with WGL, GLX, CGL, 
+etc. are not included in the API.  Each implementation can choose to 
+export all, some, or none of these APIs via the GL.getPlatformGLExtensions 
+API which returns an Object whose underlying data type is specific to a given 
+implementation.<br>
+                                                                                  &nbsp [...]
+<br>
+ Therefore, any usage of these APIs is both platform and implementation specific.<br>
+ 
+<a name="GLRuntimeVersion"/>
+<h3>OpenGL Version on Runtime System</h3>
+<a name="GL3RuntimeVersion"/>
+<h4> {@link javax.media.opengl.GL3 GL3} Desktop Requirements</h4>
+An OpenGL ≥ 3.1 version is required to instantiate a GL3 context.
+<br>
+<a name="GL2RuntimeVersion"/>
+<h4> {@link javax.media.opengl.GL2 GL2} Desktop Requirements</h4>
+ Even though OpenGL extensions whose functionality was included into core 
+OpenGL by version 3.0, inclusive, are not included in the bindings, it should 
+be noted that OpenGL version 3.0 is not an absolute requirement on the runtime 
+system.  This is because a user could query whether any particular function 
+is available before calling certain core APIs that might not be present.  
+Also, if the core function name is not available in the native OpenGL implementation,
+the extension named equivalent is used instead, e.g. <i>GL_ARB_framebuffer_object</i>. 
+However, in general, it is reasonable to expect at least OpenGL 1.5 to be 
+installed on the runtime system and an implementor of the API is free to require
+the presence of at least OpenGL 1.5 on the target system.<br>
+<b>The JOGL reference implementation require at least OpenGL version 1.1</b>,
+due to it's dynamical function binding starting with OpenGL 1.2.
+                                                                                  &nbsp [...]
+<br>
+ In future revisions of the API, this minimum standard may be raised.<br>
+
+<h3>Runtime Version Information</h3>
+Any Java Bindings for OpenGL implementation should include version information
+in its jar manifest file.  This information can then easily be accessed
+at runtime via the java.lang.Package API.  At least the following information
+is included in the Reference Implementation jar file manifest: Specification
+Title, Specification Vendor, Specification Version, Implementation Vendor,
+and Implementation Version.<br>
+<a name="maintenanceupdates"/>
+<h3>Future Maintenance Updates</h3>
+ New core APIs found in future versions of OpenGL, as well as new OpenGL
+extensions, are expected to be added to the bindings and included into the
+javax.media.opengl namespace via future maintenance updates to the API.<br>
+   
+<h3>Related Links</h3>
+   
+<ul>
+    <li> JSR 231 JCP Web Page</li>
+   
+</ul>
+   
+<blockquote><a href="http://www.jcp.org/en/jsr/detail?id=231"> http://www.jcp.org/en/jsr/detail?id=231</a></blockquote>
+   
+<ul>
+    <li>OpenCL Specification</li>
+   
+</ul>
+    
+<blockquote><a
+ href="http://www.khronos.org/registry/cl/"> 
+http://www.khronos.org/registry/cl/</a></blockquote>
+    
+<ul>
+    <li>OpenGL 3.2 Core Specification</li>
+   
+</ul>
+    
+<blockquote><a
+ href="http://www.opengl.org/registry/doc/glspec32.core.20090803.pdf"> 
+http://www.opengl.org/registry/doc/glspec32.core.20090803.pdf</a></blockquote>
+    
+<ul>
+    <li>OpenGL 3.1 Specification</li>
+   
+</ul>
+    
+<blockquote><a
+ href="http://www.opengl.org/registry/doc/glspec31.20090324.pdf"> 
+http://www.opengl.org/registry/doc/glspec31.20090324.pdf</a></blockquote>
+    
+<ul>
+    <li>OpenGL 3.0 Specification</li>
+   
+</ul>
+    
+<blockquote><a
+ href="http://www.opengl.org/registry/doc/glspec30.20080923.pdf"> 
+http://www.opengl.org/registry/doc/glspec30.20080923.pdf</a></blockquote>
+    
+<ul>
+    <li>OpenGL 2.1 Specification</li>
+   
+</ul>
+    
+<blockquote><a
+ href="http://www.opengl.org/registry/doc/glspec21.20061201.pdf"> 
+http://www.opengl.org/registry/doc/glspec21.20061201.pdf</a></blockquote>
+    
+<ul>
+    <li>OpenGL 2.0 Specification</li>
+   
+</ul>
+    
+<blockquote><a
+ href="http://www.opengl.org/documentation/specs/version2.0/glspec20.pdf"> 
+http://www.opengl.org/documentation/specs/version2.0/glspec20.pdf</a></blockquote>
+    
+<ul>
+    <li> OpenGL Extension Registry</li>
+   
+</ul>
+   
+<blockquote><a
+ href="http://www.opengl.org/registry/"> http://www.opengl.org/registry/</a></blockquote>
+    
+<pre></pre>
+   
+<ul>
+    <li>OpenGL ES 2.x Specification </li>
+   
+</ul>
+    
+<blockquote><a
+ href="http://www.khronos.org/registry/gles/specs/2.0/es_full_spec_2.0.24.pdf">
+http://www.khronos.org/registry/gles/specs/2.0/es_full_spec_2.0.24.pdf</a></blockquote>
+    
+<ul>
+    <li>OpenGL ES 1.x Specification </li>
+   
+</ul>
+    
+<blockquote><a
+ href="http://www.khronos.org/registry/gles/specs/1.1/es_full_spec_1.1.12.pdf">
+http://www.khronos.org/registry/gles/specs/1.1/es_full_spec_1.1.12.pdf</a></blockquote>
+    
+<ul>
+    <li>OpenGL ES Registry</li>
+   
+</ul>
+    
+<blockquote><a
+ href="http://www.khronos.org/registry/gles/">
+http://www.khronos.org/registry/gles/</a></blockquote>
+    
+<ul>
+    <li>OpenGL Utility Library: GLU 1.3 Specificiation</li>
+   
+</ul>
+   
+<blockquote><a
+ href="http://www.opengl.org/documentation/specs/glu/glu1_3.pdf"> http://www.opengl.org/documentation/specs/glu/glu1_3.pdf</a></blockquote>
+   
+<ul>
+    <li>OpenGL ARB Web site</li>
+   
+</ul>
+   
+<blockquote><a href="http://www.opengl.org/about/arb/index.html"> http://www.opengl.org/about/arb/index.html</a></blockquote>
+   
+<h3><br>
+  </h3>
+   
+<h3>Revision History<br>
+  </h3>
+   
+<ul>
+<li> Early Draft Review, October/November 2005
+<li> Public Review, December/January 2005
+<li> Proposed Final Draft Review, February/March 2006
+<li> 1.0.0 Final Release, September 2006
+<li> 1.1.0 Maintenance Release, April 2007
+<li> 2.0.0 Maintenance Release, July 2009
+</ul>
+  <br>
+  <br>
+ <br>
+</body>
+</html>
diff --git a/make/jogl.compiler.xml b/make/jogl.compiler.xml
new file mode 100644
index 0000000..413920e
--- /dev/null
+++ b/make/jogl.compiler.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<project name="JOGL" basedir="." default="all">
+<target name="c.configure.1" depends="gluegen.cpptasks.detect.os,gluegen.cpptasks.setup.compiler">
+      <linker id="linker.cfg.linux.jogl.x11" extends="linker.cfg.linux">
+        <syslibset dir="/devtools/i686-unknown-linux-gnu/xfree86-4.3.0-linux-ix86-glibc23/lib" libs="X11"/>
+        <syslibset dir="/devtools/i686-unknown-linux-gnu/xfree86-4.3.0-linux-ix86-glibc23/lib" libs="Xxf86vm"/>
+      </linker>
+
+      <linker id="linker.cfg.linux.jogl.gl2" extends="linker.cfg.linux.jogl.x11">
+        <syslibset dir="/devtools/i686-unknown-linux-gnu/xfree86-4.3.0-linux-ix86-glibc23/lib" libs="GL"/>
+      </linker>
+</target>
+</project>
+
diff --git a/make/jogl.properties b/make/jogl.properties
new file mode 100644
index 0000000..7945cec
--- /dev/null
+++ b/make/jogl.properties
@@ -0,0 +1,11 @@
+###############################################################################
+# The host specific properties.  The build will inform you of required
+# properties.  This file must be copied into your home directory (pointed
+# to by the Java system property user.home) and the copy modified appropriately.
+###############################################################################
+
+#
+# Note that gluegen/make/gluegen.properties must also be copied into your
+# home directory alongside this file and that copy also modified appropriately.
+# See that file for additional properties required by the build.
+#
diff --git a/make/jogl_wince6_vs9/gluegen-rt/gluegen-rt.vcproj b/make/jogl_wince6_vs9/gluegen-rt/gluegen-rt.vcproj
new file mode 100644
index 0000000..4f459fe
--- /dev/null
+++ b/make/jogl_wince6_vs9/gluegen-rt/gluegen-rt.vcproj
@@ -0,0 +1,1307 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="9.00"
+	Name="gluegen-rt"
+	ProjectGUID="{067965D8-2399-4AAA-B9D9-5F62670BF7AE}"
+	RootNamespace="gluegen-rt"
+	Keyword="Win32Proj"
+	TargetFrameworkVersion="131072"
+	>
+	<Platforms>
+		<Platform
+			Name="STANDARDSDK_500 (ARMV4I)"
+		/>
+		<Platform
+			Name="STANDARDSDK_500 (x86)"
+		/>
+		<Platform
+			Name="STANDARDSDK_500 (SH4)"
+		/>
+		<Platform
+			Name="STANDARDSDK_500 (MIPSII)"
+		/>
+		<Platform
+			Name="STANDARDSDK_500 (MIPSII_FP)"
+		/>
+		<Platform
+			Name="STANDARDSDK_500 (MIPSIV)"
+		/>
+		<Platform
+			Name="STANDARDSDK_500 (MIPSIV_FP)"
+		/>
+	</Platforms>
+	<ToolFiles>
+	</ToolFiles>
+	<Configurations>
+		<Configuration
+			Name="Debug|STANDARDSDK_500 (ARMV4I)"
+			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\..\..\CVM\cdc\src\share\javavm\export,..\..\..\..\CVM\cdc\src\share,..\..\..\..\CVM\cdc\src\win32,..\..\..\..\CVM\cdc\src\win32-arm"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;DEBUG;_WINDOWS;_USRDLL;GLUEGENRT_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+				MinimalRebuild="true"
+				RuntimeLibrary="2"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				DebugInformationFormat="3"
+                CompileAs="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalOptions=" /subsystem:windowsce,5.00"
+				OutputFile="$(OutDir)/gluegen-rt.dll"
+				LinkIncremental="2"
+				DelayLoadDLLs="$(NOINHERIT)"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/gluegen-rt.pdb"
+				SubSystem="0"
+				StackReserveSize="65536"
+				StackCommitSize="4096"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				ImportLibrary="$(OutDir)/gluegen-rt.lib"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory="\Storage Card\bin"
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|STANDARDSDK_500 (x86)"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="0"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;DEBUG;_WINDOWS;_USRDLL;GLUEGENRT_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+				MinimalRebuild="true"
+				RuntimeLibrary="2"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				DebugInformationFormat="3"
+                CompileAs="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalOptions=" /subsystem:windowsce,5.00"
+				OutputFile="$(OutDir)/gluegen-rt.dll"
+				LinkIncremental="2"
+				DelayLoadDLLs="$(NOINHERIT)"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/gluegen-rt.pdb"
+				SubSystem="0"
+				StackReserveSize="65536"
+				StackCommitSize="4096"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				ImportLibrary="$(OutDir)/gluegen-rt.lib"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|STANDARDSDK_500 (SH4)"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="0"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;DEBUG;_WINDOWS;_USRDLL;GLUEGENRT_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+				MinimalRebuild="true"
+				RuntimeLibrary="2"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				DebugInformationFormat="3"
+                CompileAs="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalOptions=" /subsystem:windowsce,5.00"
+				OutputFile="$(OutDir)/gluegen-rt.dll"
+				LinkIncremental="2"
+				DelayLoadDLLs="$(NOINHERIT)"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/gluegen-rt.pdb"
+				SubSystem="0"
+				StackReserveSize="65536"
+				StackCommitSize="4096"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				ImportLibrary="$(OutDir)/gluegen-rt.lib"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|STANDARDSDK_500 (MIPSII)"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="0"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;DEBUG;_WINDOWS;_USRDLL;GLUEGENRT_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+				MinimalRebuild="true"
+				RuntimeLibrary="2"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				DebugInformationFormat="3"
+                CompileAs="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalOptions=" /subsystem:windowsce,5.00 /machine:MIPS"
+				OutputFile="$(OutDir)/gluegen-rt.dll"
+				LinkIncremental="2"
+				DelayLoadDLLs="$(NOINHERIT)"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/gluegen-rt.pdb"
+				SubSystem="0"
+				StackReserveSize="65536"
+				StackCommitSize="4096"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				ImportLibrary="$(OutDir)/gluegen-rt.lib"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|STANDARDSDK_500 (MIPSII_FP)"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="0"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;DEBUG;_WINDOWS;_USRDLL;GLUEGENRT_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+				MinimalRebuild="true"
+				RuntimeLibrary="2"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				DebugInformationFormat="3"
+                CompileAs="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
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+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
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+				OutputFile="$(OutDir)/gluegen-rt.dll"
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+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
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+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
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+			<DebuggerTool
+			/>
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+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
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+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
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+				Name="VCCLCompilerTool"
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+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
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+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
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+				Name="VCLinkerTool"
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+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
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+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
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+			<DebuggerTool
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+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
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+				Name="VCPreBuildEventTool"
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+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
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+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;DEBUG;_WINDOWS;_USRDLL;GLUEGENRT_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
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+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
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+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
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+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
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+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
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+			<DebuggerTool
+			/>
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+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
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+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
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+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
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+			<Tool
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+				Name="VCLinkerTool"
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+				Name="VCALinkTool"
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+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
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+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
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+				Name="VCCLCompilerTool"
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+				Name="VCManagedResourceCompilerTool"
+			/>
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+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
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+			<Tool
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+				Name="VCXDCMakeTool"
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+				Name="VCBscMakeTool"
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+			<Tool
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+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
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+			<Tool
+				Name="VCMIDLTool"
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+				Name="VCManagedResourceCompilerTool"
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+				Name="VCResourceCompilerTool"
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+				Name="VCALinkTool"
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+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
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+			<Tool
+				Name="VCCodeSignTool"
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+			<Tool
+				Name="VCPostBuildEventTool"
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+				Name="VCCustomBuildTool"
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+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
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+				Name="VCCLCompilerTool"
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+				Name="VCManagedResourceCompilerTool"
+			/>
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+				Name="VCResourceCompilerTool"
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+			<Tool
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+				Name="VCLinkerTool"
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+				Name="VCALinkTool"
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+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
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+			<DebuggerTool
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+			<Tool
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+			<Tool
+				Name="VCXMLDataGeneratorTool"
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+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
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+			<Tool
+				Name="VCMIDLTool"
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+			<Tool
+				Name="VCBscMakeTool"
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+			<Tool
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+				Name="VCXMLDataGeneratorTool"
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+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
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+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|STANDARDSDK_500 (MIPSIV_FP)"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="2"
+				PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;_USRDLL;GLUEGENRT_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+				RuntimeLibrary="2"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				DebugInformationFormat="3"
+                CompileAs="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalOptions=" /subsystem:windowsce,5.00 /machine:MIPSFPU"
+				OutputFile="$(OutDir)/gluegen-rt.dll"
+				LinkIncremental="1"
+				DelayLoadDLLs="$(NOINHERIT)"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/gluegen-rt.pdb"
+				SubSystem="0"
+				StackReserveSize="65536"
+				StackCommitSize="4096"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				ImportLibrary="$(OutDir)/gluegen-rt.lib"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+	</Configurations>
+	<References>
+	</References>
+	<Files>
+		<Filter
+			Name="Source Files"
+			Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+			UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+			>
+			<File
+				RelativePath="..\..\..\..\gluegen\src\native\windows\WindowsDynamicLinkerImpl_JNI.c"
+				>
+			</File>
+		</Filter>
+		<Filter
+			Name="Header Files"
+			Filter="h;hpp;hxx;hm;inl;inc;xsd"
+			UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+			>
+		</Filter>
+		<Filter
+			Name="Resource Files"
+			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
+			UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
+			>
+		</Filter>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>
diff --git a/make/jogl_wince6_vs9/jogl_es1/jogl_es1.vcproj b/make/jogl_wince6_vs9/jogl_es1/jogl_es1.vcproj
new file mode 100644
index 0000000..a4477d0
--- /dev/null
+++ b/make/jogl_wince6_vs9/jogl_es1/jogl_es1.vcproj
@@ -0,0 +1,1319 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="9.00"
+	Name="jogl_es1"
+	ProjectGUID="{FDAF69B7-12E1-4C99-AB11-BFA54F511889}"
+	Keyword="Win32Proj"
+	TargetFrameworkVersion="131072"
+	>
+	<Platforms>
+		<Platform
+			Name="STANDARDSDK_500 (ARMV4I)"
+		/>
+		<Platform
+			Name="STANDARDSDK_500 (x86)"
+		/>
+		<Platform
+			Name="STANDARDSDK_500 (SH4)"
+		/>
+		<Platform
+			Name="STANDARDSDK_500 (MIPSII)"
+		/>
+		<Platform
+			Name="STANDARDSDK_500 (MIPSII_FP)"
+		/>
+		<Platform
+			Name="STANDARDSDK_500 (MIPSIV)"
+		/>
+		<Platform
+			Name="STANDARDSDK_500 (MIPSIV_FP)"
+		/>
+	</Platforms>
+	<ToolFiles>
+	</ToolFiles>
+	<Configurations>
+		<Configuration
+			Name="Debug|STANDARDSDK_500 (ARMV4I)"
+			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\..\..\CVM\cdc\src\share\javavm\export,..\..\..\..\CVM\cdc\src\share,..\..\..\..\CVM\cdc\src\win32,..\..\..\..\CVM\cdc\src\win32-arm,,..\..\..\make\stub_includes\egl,..\..\..\make\stub_includes\opengl,..\..\..\build\gensrc\native\newt\Windows"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;DEBUG;_WINDOWS;_USRDLL;JOGL_ES1_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+				MinimalRebuild="true"
+				RuntimeLibrary="2"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				DebugInformationFormat="3"
+                CompileAs="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalOptions=" /subsystem:windowsce,5.00"
+				OutputFile="$(OutDir)/jogl_es1.dll"
+				LinkIncremental="2"
+				DelayLoadDLLs="$(NOINHERIT)"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/jogl_es1.pdb"
+				SubSystem="0"
+				StackReserveSize="65536"
+				StackCommitSize="4096"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				ImportLibrary="$(OutDir)/jogl_es1.lib"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory="\Storage Card\bin"
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|STANDARDSDK_500 (x86)"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="1"
+			>
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+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="0"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;DEBUG;_WINDOWS;_USRDLL;JOGL_ES1_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+				MinimalRebuild="true"
+				RuntimeLibrary="2"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				DebugInformationFormat="3"
+                CompileAs="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalOptions=" /subsystem:windowsce,5.00"
+				OutputFile="$(OutDir)/jogl_es1.dll"
+				LinkIncremental="2"
+				DelayLoadDLLs="$(NOINHERIT)"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/jogl_es1.pdb"
+				SubSystem="0"
+				StackReserveSize="65536"
+				StackCommitSize="4096"
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+				DataExecutionPrevention="0"
+				ImportLibrary="$(OutDir)/jogl_es1.lib"
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+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
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+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|STANDARDSDK_500 (SH4)"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
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+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="0"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;DEBUG;_WINDOWS;_USRDLL;JOGL_ES1_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+				MinimalRebuild="true"
+				RuntimeLibrary="2"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				DebugInformationFormat="3"
+                CompileAs="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalOptions=" /subsystem:windowsce,5.00"
+				OutputFile="$(OutDir)/jogl_es1.dll"
+				LinkIncremental="2"
+				DelayLoadDLLs="$(NOINHERIT)"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/jogl_es1.pdb"
+				SubSystem="0"
+				StackReserveSize="65536"
+				StackCommitSize="4096"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				ImportLibrary="$(OutDir)/jogl_es1.lib"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
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+				Name="VCXDCMakeTool"
+			/>
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+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|STANDARDSDK_500 (MIPSII)"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="0"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;DEBUG;_WINDOWS;_USRDLL;JOGL_ES1_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+				MinimalRebuild="true"
+				RuntimeLibrary="2"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				DebugInformationFormat="3"
+                CompileAs="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalOptions=" /subsystem:windowsce,5.00 /machine:MIPS"
+				OutputFile="$(OutDir)/jogl_es1.dll"
+				LinkIncremental="2"
+				DelayLoadDLLs="$(NOINHERIT)"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/jogl_es1.pdb"
+				SubSystem="0"
+				StackReserveSize="65536"
+				StackCommitSize="4096"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				ImportLibrary="$(OutDir)/jogl_es1.lib"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|STANDARDSDK_500 (MIPSII_FP)"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="0"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;DEBUG;_WINDOWS;_USRDLL;JOGL_ES1_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+				MinimalRebuild="true"
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+                CompileAs="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
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+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalOptions=" /subsystem:windowsce,5.00 /machine:MIPS"
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+			<Tool
+				Name="VCALinkTool"
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+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|STANDARDSDK_500 (MIPSIV)"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
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+				Name="VCPreBuildEventTool"
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+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
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+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="0"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;DEBUG;_WINDOWS;_USRDLL;JOGL_ES1_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+				MinimalRebuild="true"
+				RuntimeLibrary="2"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				DebugInformationFormat="3"
+                CompileAs="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalOptions=" /subsystem:windowsce,5.00 /machine:MIPSFPU"
+				OutputFile="$(OutDir)/jogl_es1.dll"
+				LinkIncremental="2"
+				DelayLoadDLLs="$(NOINHERIT)"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/jogl_es1.pdb"
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+				StackReserveSize="65536"
+				StackCommitSize="4096"
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+				ImportLibrary="$(OutDir)/jogl_es1.lib"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
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+				Name="VCBscMakeTool"
+			/>
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+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|STANDARDSDK_500 (MIPSIV_FP)"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
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+			CharacterSet="1"
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+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
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+</VisualStudioProject>
diff --git a/make/jogl_wince6_vs9/jogl_es2/jogl_es2.vcproj b/make/jogl_wince6_vs9/jogl_es2/jogl_es2.vcproj
new file mode 100644
index 0000000..1a9ad99
--- /dev/null
+++ b/make/jogl_wince6_vs9/jogl_es2/jogl_es2.vcproj
@@ -0,0 +1,1329 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="9.00"
+	Name="jogl_es2"
+	ProjectGUID="{E1E28813-1879-465D-95AB-F575598B404B}"
+	Keyword="Win32Proj"
+	TargetFrameworkVersion="131072"
+	>
+	<Platforms>
+		<Platform
+			Name="STANDARDSDK_500 (ARMV4I)"
+		/>
+		<Platform
+			Name="STANDARDSDK_500 (x86)"
+		/>
+		<Platform
+			Name="STANDARDSDK_500 (SH4)"
+		/>
+		<Platform
+			Name="STANDARDSDK_500 (MIPSII)"
+		/>
+		<Platform
+			Name="STANDARDSDK_500 (MIPSII_FP)"
+		/>
+		<Platform
+			Name="STANDARDSDK_500 (MIPSIV)"
+		/>
+		<Platform
+			Name="STANDARDSDK_500 (MIPSIV_FP)"
+		/>
+	</Platforms>
+	<ToolFiles>
+	</ToolFiles>
+	<Configurations>
+		<Configuration
+			Name="Debug|STANDARDSDK_500 (ARMV4I)"
+			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\..\..\CVM\cdc\src\share\javavm\export,..\..\..\..\CVM\cdc\src\share,..\..\..\..\CVM\cdc\src\win32,..\..\..\..\CVM\cdc\src\win32-arm,,..\..\..\make\stub_includes\egl,..\..\..\make\stub_includes\opengl,..\..\..\build\gensrc\native\newt\Windows"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;DEBUG;_WINDOWS;_USRDLL;JOGL_ES2_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+				MinimalRebuild="true"
+				RuntimeLibrary="2"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				DebugInformationFormat="3"
+                CompileAs="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalOptions=" /subsystem:windowsce,5.00"
+				AdditionalDependencies="aygshell.lib"
+				OutputFile="$(OutDir)/jogl_es2.dll"
+				LinkIncremental="2"
+				DelayLoadDLLs="$(NOINHERIT)"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/jogl_es2.pdb"
+				SubSystem="0"
+				StackReserveSize="65536"
+				StackCommitSize="4096"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				ImportLibrary="$(OutDir)/jogl_es2.lib"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory="\Storage Card\bin"
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|STANDARDSDK_500 (x86)"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
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+			CharacterSet="1"
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+				Name="VCPreBuildEventTool"
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+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
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+			/>
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+				Name="VCCLCompilerTool"
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+				Optimization="0"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;DEBUG;_WINDOWS;_USRDLL;JOGL_ES2_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
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+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				DebugInformationFormat="3"
+                CompileAs="1"
+			/>
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+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
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+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalOptions=" /subsystem:windowsce,5.00"
+				OutputFile="$(OutDir)/jogl_es2.dll"
+				LinkIncremental="2"
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+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/jogl_es2.pdb"
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+				StackReserveSize="65536"
+				StackCommitSize="4096"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				ImportLibrary="$(OutDir)/jogl_es2.lib"
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+				Name="VCALinkTool"
+			/>
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+				Name="VCXDCMakeTool"
+			/>
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+			/>
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+				Name="VCFxCopTool"
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+			/>
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+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
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+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|STANDARDSDK_500 (SH4)"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
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+				Name="VCCustomBuildTool"
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+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="0"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;DEBUG;_WINDOWS;_USRDLL;JOGL_ES2_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+				MinimalRebuild="true"
+				RuntimeLibrary="2"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				DebugInformationFormat="3"
+                CompileAs="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalOptions=" /subsystem:windowsce,5.00"
+				OutputFile="$(OutDir)/jogl_es2.dll"
+				LinkIncremental="2"
+				DelayLoadDLLs="$(NOINHERIT)"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/jogl_es2.pdb"
+				SubSystem="0"
+				StackReserveSize="65536"
+				StackCommitSize="4096"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				ImportLibrary="$(OutDir)/jogl_es2.lib"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
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+				Name="VCXDCMakeTool"
+			/>
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+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|STANDARDSDK_500 (MIPSII)"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
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+			CharacterSet="1"
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+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="0"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;DEBUG;_WINDOWS;_USRDLL;JOGL_ES2_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+				MinimalRebuild="true"
+				RuntimeLibrary="2"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				DebugInformationFormat="3"
+                CompileAs="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalOptions=" /subsystem:windowsce,5.00 /machine:MIPS"
+				OutputFile="$(OutDir)/jogl_es2.dll"
+				LinkIncremental="2"
+				DelayLoadDLLs="$(NOINHERIT)"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/jogl_es2.pdb"
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+				StackReserveSize="65536"
+				StackCommitSize="4096"
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+				Name="VCALinkTool"
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+				Name="VCXDCMakeTool"
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+				Name="VCBscMakeTool"
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+				Name="VCCodeSignTool"
+			/>
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+				Name="VCPostBuildEventTool"
+			/>
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+				ForceDirty="-1"
+				RemoteDirectory=""
+				RegisterOutput="0"
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+			<DebuggerTool
+			/>
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+		<Configuration
+			Name="Debug|STANDARDSDK_500 (MIPSII_FP)"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
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+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
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+			<Tool
+				Name="VCCLCompilerTool"
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+				Optimization="0"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;DEBUG;_WINDOWS;_USRDLL;JOGL_ES2_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
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+				Name="VCManagedResourceCompilerTool"
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+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
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+			/>
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+		<Configuration
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+				Name="VCWebServiceProxyGeneratorTool"
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+				Name="VCManagedResourceCompilerTool"
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+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				ImportLibrary="$(OutDir)/jogl_es2.lib"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory="\Storage Card\bin"
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|STANDARDSDK_500 (x86)"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
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+			CharacterSet="1"
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+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="2"
+				PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;_USRDLL;JOGL_ES2_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+				RuntimeLibrary="2"
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+				WarningLevel="3"
+				DebugInformationFormat="3"
+                CompileAs="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalOptions=" /subsystem:windowsce,5.00"
+				OutputFile="$(OutDir)/jogl_es2.dll"
+				LinkIncremental="1"
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+				ProgramDatabaseFile="$(OutDir)/jogl_es2.pdb"
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+				StackCommitSize="4096"
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+				RandomizedBaseAddress="1"
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+				ImportLibrary="$(OutDir)/jogl_es2.lib"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|STANDARDSDK_500 (SH4)"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="2"
+				PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;_USRDLL;JOGL_ES2_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+				RuntimeLibrary="2"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				DebugInformationFormat="3"
+                CompileAs="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalOptions=" /subsystem:windowsce,5.00"
+				OutputFile="$(OutDir)/jogl_es2.dll"
+				LinkIncremental="1"
+				DelayLoadDLLs="$(NOINHERIT)"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/jogl_es2.pdb"
+				SubSystem="0"
+				StackReserveSize="65536"
+				StackCommitSize="4096"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				ImportLibrary="$(OutDir)/jogl_es2.lib"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|STANDARDSDK_500 (MIPSII)"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="2"
+				PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;_USRDLL;JOGL_ES2_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+				RuntimeLibrary="2"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				DebugInformationFormat="3"
+                CompileAs="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalOptions=" /subsystem:windowsce,5.00 /machine:MIPS"
+				OutputFile="$(OutDir)/jogl_es2.dll"
+				LinkIncremental="1"
+				DelayLoadDLLs="$(NOINHERIT)"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/jogl_es2.pdb"
+				SubSystem="0"
+				StackReserveSize="65536"
+				StackCommitSize="4096"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				ImportLibrary="$(OutDir)/jogl_es2.lib"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|STANDARDSDK_500 (MIPSII_FP)"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="2"
+				PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;_USRDLL;JOGL_ES2_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+				RuntimeLibrary="2"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				DebugInformationFormat="3"
+                CompileAs="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalOptions=" /subsystem:windowsce,5.00 /machine:MIPS"
+				OutputFile="$(OutDir)/jogl_es2.dll"
+				LinkIncremental="1"
+				DelayLoadDLLs="$(NOINHERIT)"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/jogl_es2.pdb"
+				SubSystem="0"
+				StackReserveSize="65536"
+				StackCommitSize="4096"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				ImportLibrary="$(OutDir)/jogl_es2.lib"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|STANDARDSDK_500 (MIPSIV)"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="2"
+				PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;_USRDLL;JOGL_ES2_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+				RuntimeLibrary="2"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				DebugInformationFormat="3"
+                CompileAs="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalOptions=" /subsystem:windowsce,5.00 /machine:MIPSFPU"
+				OutputFile="$(OutDir)/jogl_es2.dll"
+				LinkIncremental="1"
+				DelayLoadDLLs="$(NOINHERIT)"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/jogl_es2.pdb"
+				SubSystem="0"
+				StackReserveSize="65536"
+				StackCommitSize="4096"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				ImportLibrary="$(OutDir)/jogl_es2.lib"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|STANDARDSDK_500 (MIPSIV_FP)"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="2"
+				PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;_USRDLL;JOGL_ES2_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+				RuntimeLibrary="2"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				DebugInformationFormat="3"
+                CompileAs="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalOptions=" /subsystem:windowsce,5.00 /machine:MIPSFPU"
+				OutputFile="$(OutDir)/jogl_es2.dll"
+				LinkIncremental="1"
+				DelayLoadDLLs="$(NOINHERIT)"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/jogl_es2.pdb"
+				SubSystem="0"
+				StackReserveSize="65536"
+				StackCommitSize="4096"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				ImportLibrary="$(OutDir)/jogl_es2.lib"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+	</Configurations>
+	<References>
+	</References>
+	<Files>
+		<Filter
+			Name="Source Files"
+			Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+			UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+			>
+			<File
+				RelativePath="..\..\..\build\gensrc\native\jogl\egl\EGL_JNI.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\build\gensrc\native\jogl\egl\EGLExtImpl_JNI.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\build\gensrc\native\jogl\es2\GLES2Impl_JNI.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\src\native\jogl\InternalBufferUtils.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\src\native\openmax\omx_tool.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\src\native\openmax\com_sun_openmax_OMXInstance.c"
+				>
+			</File>
+		</Filter>
+		<Filter
+			Name="Header Files"
+			Filter="h;hpp;hxx;hm;inl;inc;xsd"
+			UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+			>
+		</Filter>
+		<Filter
+			Name="Resource Files"
+			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
+			UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
+			>
+		</Filter>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>
diff --git a/make/jogl_wince6_vs9/jogl_wince6.sln b/make/jogl_wince6_vs9/jogl_wince6.sln
new file mode 100644
index 0000000..6e466e6
--- /dev/null
+++ b/make/jogl_wince6_vs9/jogl_wince6.sln
@@ -0,0 +1,202 @@
+
+Microsoft Visual Studio Solution File, Format Version 10.00
+# Visual Studio 2008
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "jogl_es2", "jogl_es2\jogl_es2.vcproj", "{E1E28813-1879-465D-95AB-F575598B404B}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "jogl_es1", "jogl_es1\jogl_es1.vcproj", "{FDAF69B7-12E1-4C99-AB11-BFA54F511889}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gluegen-rt", "gluegen-rt\gluegen-rt.vcproj", "{067965D8-2399-4AAA-B9D9-5F62670BF7AE}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "newt", "newt\newt.vcproj", "{C508A423-ECD4-430E-8759-EC3A11969FE2}"
+EndProject
+Global
+	GlobalSection(SolutionConfigurationPlatforms) = preSolution
+		Debug|STANDARDSDK_500 (ARMV4I) = Debug|STANDARDSDK_500 (ARMV4I)
+		Debug|STANDARDSDK_500 (MIPSII) = Debug|STANDARDSDK_500 (MIPSII)
+		Debug|STANDARDSDK_500 (MIPSII_FP) = Debug|STANDARDSDK_500 (MIPSII_FP)
+		Debug|STANDARDSDK_500 (MIPSIV) = Debug|STANDARDSDK_500 (MIPSIV)
+		Debug|STANDARDSDK_500 (MIPSIV_FP) = Debug|STANDARDSDK_500 (MIPSIV_FP)
+		Debug|STANDARDSDK_500 (SH4) = Debug|STANDARDSDK_500 (SH4)
+		Debug|STANDARDSDK_500 (x86) = Debug|STANDARDSDK_500 (x86)
+		Release|STANDARDSDK_500 (ARMV4I) = Release|STANDARDSDK_500 (ARMV4I)
+		Release|STANDARDSDK_500 (MIPSII) = Release|STANDARDSDK_500 (MIPSII)
+		Release|STANDARDSDK_500 (MIPSII_FP) = Release|STANDARDSDK_500 (MIPSII_FP)
+		Release|STANDARDSDK_500 (MIPSIV) = Release|STANDARDSDK_500 (MIPSIV)
+		Release|STANDARDSDK_500 (MIPSIV_FP) = Release|STANDARDSDK_500 (MIPSIV_FP)
+		Release|STANDARDSDK_500 (SH4) = Release|STANDARDSDK_500 (SH4)
+		Release|STANDARDSDK_500 (x86) = Release|STANDARDSDK_500 (x86)
+	EndGlobalSection
+	GlobalSection(ProjectConfigurationPlatforms) = postSolution
+		{E1E28813-1879-465D-95AB-F575598B404B}.Debug|STANDARDSDK_500 (ARMV4I).ActiveCfg = Debug|STANDARDSDK_500 (ARMV4I)
+		{E1E28813-1879-465D-95AB-F575598B404B}.Debug|STANDARDSDK_500 (ARMV4I).Build.0 = Debug|STANDARDSDK_500 (ARMV4I)
+		{E1E28813-1879-465D-95AB-F575598B404B}.Debug|STANDARDSDK_500 (ARMV4I).Deploy.0 = Debug|STANDARDSDK_500 (ARMV4I)
+		{E1E28813-1879-465D-95AB-F575598B404B}.Debug|STANDARDSDK_500 (MIPSII).ActiveCfg = Debug|STANDARDSDK_500 (MIPSII)
+		{E1E28813-1879-465D-95AB-F575598B404B}.Debug|STANDARDSDK_500 (MIPSII).Build.0 = Debug|STANDARDSDK_500 (MIPSII)
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+		{C508A423-ECD4-430E-8759-EC3A11969FE2}.Debug|STANDARDSDK_500 (x86).Build.0 = Debug|STANDARDSDK_500 (x86)
+		{C508A423-ECD4-430E-8759-EC3A11969FE2}.Debug|STANDARDSDK_500 (x86).Deploy.0 = Debug|STANDARDSDK_500 (x86)
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+		{C508A423-ECD4-430E-8759-EC3A11969FE2}.Release|STANDARDSDK_500 (ARMV4I).Deploy.0 = Release|STANDARDSDK_500 (ARMV4I)
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+		{C508A423-ECD4-430E-8759-EC3A11969FE2}.Release|STANDARDSDK_500 (MIPSIV_FP).Deploy.0 = Release|STANDARDSDK_500 (MIPSIV_FP)
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+		{C508A423-ECD4-430E-8759-EC3A11969FE2}.Release|STANDARDSDK_500 (SH4).Build.0 = Release|STANDARDSDK_500 (SH4)
+		{C508A423-ECD4-430E-8759-EC3A11969FE2}.Release|STANDARDSDK_500 (SH4).Deploy.0 = Release|STANDARDSDK_500 (SH4)
+		{C508A423-ECD4-430E-8759-EC3A11969FE2}.Release|STANDARDSDK_500 (x86).ActiveCfg = Release|STANDARDSDK_500 (x86)
+		{C508A423-ECD4-430E-8759-EC3A11969FE2}.Release|STANDARDSDK_500 (x86).Build.0 = Release|STANDARDSDK_500 (x86)
+		{C508A423-ECD4-430E-8759-EC3A11969FE2}.Release|STANDARDSDK_500 (x86).Deploy.0 = Release|STANDARDSDK_500 (x86)
+	EndGlobalSection
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+		HideSolutionNode = FALSE
+	EndGlobalSection
+EndGlobal
diff --git a/make/jogl_wince6_vs9/jogl_wince6.suo b/make/jogl_wince6_vs9/jogl_wince6.suo
new file mode 100644
index 0000000..04fda97
Binary files /dev/null and b/make/jogl_wince6_vs9/jogl_wince6.suo differ
diff --git a/make/jogl_wince6_vs9/newt/newt.vcproj b/make/jogl_wince6_vs9/newt/newt.vcproj
new file mode 100644
index 0000000..dc3c635
--- /dev/null
+++ b/make/jogl_wince6_vs9/newt/newt.vcproj
@@ -0,0 +1,1331 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="9.00"
+	Name="newt"
+	ProjectGUID="{C508A423-ECD4-430E-8759-EC3A11969FE2}"
+	RootNamespace="newt"
+	Keyword="Win32Proj"
+	TargetFrameworkVersion="131072"
+	>
+	<Platforms>
+		<Platform
+			Name="STANDARDSDK_500 (ARMV4I)"
+		/>
+		<Platform
+			Name="STANDARDSDK_500 (x86)"
+		/>
+		<Platform
+			Name="STANDARDSDK_500 (SH4)"
+		/>
+		<Platform
+			Name="STANDARDSDK_500 (MIPSII)"
+		/>
+		<Platform
+			Name="STANDARDSDK_500 (MIPSII_FP)"
+		/>
+		<Platform
+			Name="STANDARDSDK_500 (MIPSIV)"
+		/>
+		<Platform
+			Name="STANDARDSDK_500 (MIPSIV_FP)"
+		/>
+	</Platforms>
+	<ToolFiles>
+	</ToolFiles>
+	<Configurations>
+		<Configuration
+			Name="Debug|STANDARDSDK_500 (ARMV4I)"
+			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\..\..\CVM\cdc\src\share\javavm\export,..\..\..\..\CVM\cdc\src\share,..\..\..\..\CVM\cdc\src\win32,..\..\..\..\CVM\cdc\src\win32-arm,..\..\..\build\gensrc\native\newt\Windows,..\..\..\build\gensrc\native\newt\KD,..\..\..\make\stub_includes\egl"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;DEBUG;_WINDOWS;_USRDLL;NEWT_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+				MinimalRebuild="true"
+				RuntimeLibrary="2"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				DebugInformationFormat="3"
+                CompileAs="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+                AdditionalDependencies="libKD.lib"
+                AdditionalLibraryDirectories="../../../make/lib/wince/arm/nvap"
+				AdditionalOptions=" /subsystem:windowsce,5.00"
+				OutputFile="$(OutDir)/newt.dll"
+				LinkIncremental="2"
+				DelayLoadDLLs="$(NOINHERIT)"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/newt.pdb"
+				SubSystem="0"
+				StackReserveSize="65536"
+				StackCommitSize="4096"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				ImportLibrary="$(OutDir)/newt.lib"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory="\Storage Card\bin"
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|STANDARDSDK_500 (x86)"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="0"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;DEBUG;_WINDOWS;_USRDLL;NEWT_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+				MinimalRebuild="true"
+				RuntimeLibrary="2"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				DebugInformationFormat="3"
+                CompileAs="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+                AdditionalDependencies="libKD.lib"
+                AdditionalLibraryDirectories="../../../make/lib/wince/arm/nvap"
+				AdditionalOptions=" /subsystem:windowsce,5.00"
+				OutputFile="$(OutDir)/newt.dll"
+				LinkIncremental="2"
+				DelayLoadDLLs="$(NOINHERIT)"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/newt.pdb"
+				SubSystem="0"
+				StackReserveSize="65536"
+				StackCommitSize="4096"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				ImportLibrary="$(OutDir)/newt.lib"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|STANDARDSDK_500 (SH4)"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="0"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;DEBUG;_WINDOWS;_USRDLL;NEWT_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+				MinimalRebuild="true"
+				RuntimeLibrary="2"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				DebugInformationFormat="3"
+                CompileAs="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+                AdditionalDependencies="libKD.lib"
+                AdditionalLibraryDirectories="../../../make/lib/wince/arm/nvap"
+				AdditionalOptions=" /subsystem:windowsce,5.00"
+				OutputFile="$(OutDir)/newt.dll"
+				LinkIncremental="2"
+				DelayLoadDLLs="$(NOINHERIT)"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/newt.pdb"
+				SubSystem="0"
+				StackReserveSize="65536"
+				StackCommitSize="4096"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				ImportLibrary="$(OutDir)/newt.lib"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|STANDARDSDK_500 (MIPSII)"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="0"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;DEBUG;_WINDOWS;_USRDLL;NEWT_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+				MinimalRebuild="true"
+				RuntimeLibrary="2"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				DebugInformationFormat="3"
+                CompileAs="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+                AdditionalDependencies="libKD.lib"
+                AdditionalLibraryDirectories="../../../make/lib/wince/arm/nvap"
+				AdditionalOptions=" /subsystem:windowsce,5.00 /machine:MIPS"
+				OutputFile="$(OutDir)/newt.dll"
+				LinkIncremental="2"
+				DelayLoadDLLs="$(NOINHERIT)"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/newt.pdb"
+				SubSystem="0"
+				StackReserveSize="65536"
+				StackCommitSize="4096"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				ImportLibrary="$(OutDir)/newt.lib"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|STANDARDSDK_500 (MIPSII_FP)"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="2"
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+			<Tool
+				Name="VCPreBuildEventTool"
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+			<Tool
+				Name="VCCustomBuildTool"
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+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
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+				Name="VCCLCompilerTool"
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+				Optimization="0"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;DEBUG;_WINDOWS;_USRDLL;NEWT_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+				MinimalRebuild="true"
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+                CompileAs="1"
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+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
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+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+                AdditionalDependencies="libKD.lib"
+                AdditionalLibraryDirectories="../../../make/lib/wince/arm/nvap"
+				AdditionalOptions=" /subsystem:windowsce,5.00 /machine:MIPS"
+				OutputFile="$(OutDir)/newt.dll"
+				LinkIncremental="2"
+				DelayLoadDLLs="$(NOINHERIT)"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/newt.pdb"
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+				StackReserveSize="65536"
+				StackCommitSize="4096"
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+				DataExecutionPrevention="0"
+				ImportLibrary="$(OutDir)/newt.lib"
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+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
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+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|STANDARDSDK_500 (MIPSIV)"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
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+			CharacterSet="1"
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+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="0"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;DEBUG;_WINDOWS;_USRDLL;NEWT_EXPORTS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+				MinimalRebuild="true"
+				RuntimeLibrary="2"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				DebugInformationFormat="3"
+                CompileAs="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE"
+				Culture="1033"
+				AdditionalIncludeDirectories="$(IntDir)"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+                AdditionalDependencies="libKD.lib"
+                AdditionalLibraryDirectories="../../../make/lib/wince/arm/nvap"
+				AdditionalOptions=" /subsystem:windowsce,5.00 /machine:MIPSFPU"
+				OutputFile="$(OutDir)/newt.dll"
+				LinkIncremental="2"
+				DelayLoadDLLs="$(NOINHERIT)"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/newt.pdb"
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+				StackReserveSize="65536"
+				StackCommitSize="4096"
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+				ImportLibrary="$(OutDir)/newt.lib"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|STANDARDSDK_500 (MIPSIV_FP)"
+			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="1"
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+			<Tool
+				Name="VCPreBuildEventTool"
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+			UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
+			>
+		</Filter>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>
diff --git a/make/joglversion b/make/joglversion
new file mode 100644
index 0000000..c7d7f48
--- /dev/null
+++ b/make/joglversion
@@ -0,0 +1,12 @@
+Specification-Title: Java Bindings for OpenGL API Specification
+Specification-Version: @BASEVERSION@
+Specification-Vendor: JogAmp Community
+Implementation-Title: Java Bindings for OpenGL Runtime Environment
+Implementation-Version: @VERSION@
+Implementation-Branch: @SCM_BRANCH@
+Implementation-Commit: @SCM_COMMIT@
+Implementation-Vendor: JogAmp Community
+Implementation-URL: http://jogamp.org/
+Extension-Name: javax.media.opengl
+Implementation-Vendor-Id: com.jogamp
+Trusted-Library: true
diff --git a/make/joglversion-cdc b/make/joglversion-cdc
new file mode 100644
index 0000000..4b17456
--- /dev/null
+++ b/make/joglversion-cdc
@@ -0,0 +1,12 @@
+Specification-Title: Java Bindings for OpenGL API Specification CDC
+Specification-Version: @BASEVERSION@
+Specification-Vendor: JogAmp Community
+Implementation-Title: Java Bindings for OpenGL Runtime Environment CDC
+Implementation-Version: @VERSION@
+Implementation-Branch: @SCM_BRANCH@
+Implementation-Commit: @SCM_COMMIT@
+Implementation-Vendor: JogAmp Community
+Implementation-URL: http://jogamp.org/
+Extension-Name: javax.media.opengl
+Implementation-Vendor-Id: com.jogamp
+Trusted-Library: true
diff --git a/make/lib/gluegen.compiler.intelgdl.xml b/make/lib/gluegen.compiler.intelgdl.xml
new file mode 100644
index 0000000..9691a39
--- /dev/null
+++ b/make/lib/gluegen.compiler.intelgdl.xml
@@ -0,0 +1,43 @@
+<?xml version="1.0" encoding="UTF-8"?>
+
+<!--
+    This is an example of how to add custom compiler/linker arguments
+    for a crosscompiler and a custom NEWT windowing implementation.
+
+    You can use such files with setting the property 'gluegen-cpptasks.file', ie:
+
+        -Dgluegen-cpptasks.file=`pwd`/lib/gluegen.compiler.intelgdl.xml
+
+  -->
+      
+<project name="GlueGen-cpptasks" basedir=".">
+
+    <import file="../gluegen-cpptasks-base.xml" optional="false" />
+
+    <target name="gluegen.cpptasks.configure.compiler" depends="setup.java.home.dir">
+        <echo message="Custom forced linker.cfg.linux, linker.cfg.linux.amd64" />
+        <linker id="linker.cfg.linux" name="gcc">
+            <linkerarg value="-m32" />
+            <linkerarg value="-L/usr/lib" />
+            <linkerarg value="-L../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" />
+            <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="gdl"/>
+            <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="srv_um"/>
+            <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="osal"/>
+            <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="GLESv2"/>
+            <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="IMGegl"/>
+            <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="EGL"/>
+            <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="GLES_CM"/>
+        </linker>
+        <linker id="linker.cfg.linux.amd64" name="gcc">
+            <linkerarg value="-L/usr/lib64" />
+            <linkerarg value="-L../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" />
+            <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="gdl"/>
+            <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="srv_um"/>
+            <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="osal"/>
+            <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="GLESv2"/>
+            <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="IMGegl"/>
+            <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="EGL"/>
+            <syslibset dir="../../import/crossroots.intel-ce3100-x86-libs-1.0/nfsroot.intel-ce3110-x86-glibc/i686-linux-elf/lib" libs="GLES_CM"/>
+        </linker>
+    </target>
+</project>
diff --git a/make/lib/wince/arm/nvap/libEGL.lib b/make/lib/wince/arm/nvap/libEGL.lib
new file mode 100644
index 0000000..46d7817
Binary files /dev/null and b/make/lib/wince/arm/nvap/libEGL.lib differ
diff --git a/make/lib/wince/arm/nvap/libGLESv1_CM.lib b/make/lib/wince/arm/nvap/libGLESv1_CM.lib
new file mode 100644
index 0000000..482ea65
Binary files /dev/null and b/make/lib/wince/arm/nvap/libGLESv1_CM.lib differ
diff --git a/make/lib/wince/arm/nvap/libGLESv2.lib b/make/lib/wince/arm/nvap/libGLESv2.lib
new file mode 100644
index 0000000..8cf4c31
Binary files /dev/null and b/make/lib/wince/arm/nvap/libGLESv2.lib differ
diff --git a/make/lib/wince/arm/nvap/libKD.lib b/make/lib/wince/arm/nvap/libKD.lib
new file mode 100644
index 0000000..820a6d4
Binary files /dev/null and b/make/lib/wince/arm/nvap/libKD.lib differ
diff --git a/make/lib/wince/arm/nvap/libnvkdmain.lib b/make/lib/wince/arm/nvap/libnvkdmain.lib
new file mode 100644
index 0000000..425acfe
Binary files /dev/null and b/make/lib/wince/arm/nvap/libnvkdmain.lib differ
diff --git a/make/lib/wince/arm/nvap/libnvomx.lib b/make/lib/wince/arm/nvap/libnvomx.lib
new file mode 100644
index 0000000..e669585
Binary files /dev/null and b/make/lib/wince/arm/nvap/libnvomx.lib differ
diff --git a/make/native-taglet.properties b/make/native-taglet.properties
new file mode 100644
index 0000000..22cc232
--- /dev/null
+++ b/make/native-taglet.properties
@@ -0,0 +1,355 @@
+##OpenGL Reference Manual method name mapping
+#Fri Apr 06 02:25:27 PDT 2007
+nativetaglet.baseUrl=http://www.opengl.org/sdk/docs/man/xhtml/
+glAccum=glAccum.xml
+glActiveTexture=glActiveTexture.xml
+glAlphaFunc=glAlphaFunc.xml
+glAreTexturesResident=glAreTexturesResident.xml
+glArrayElement=glArrayElement.xml
+glAttachShader=glAttachShader.xml
+glBegin=glBegin.xml
+glBeginQuery=glBeginQuery.xml
+glBindAttribLocation=glBindAttribLocation.xml
+glBindBuffer=glBindBuffer.xml
+glBindTexture=glBindTexture.xml
+glBitmap=glBitmap.xml
+glBlendColor=glBlendColor.xml
+glBlendEquation=glBlendEquation.xml
+glBlendEquationSeparate=glBlendEquationSeparate.xml
+glBlendFunc=glBlendFunc.xml
+glBlendFuncSeparate=glBlendFuncSeparate.xml
+glBufferData=glBufferData.xml
+glBufferSubData=glBufferSubData.xml
+glCallList=glCallList.xml
+glCallLists=glCallLists.xml
+glClear=glClear.xml
+glClearAccum=glClearAccum.xml
+glClearColor=glClearColor.xml
+glClearDepth=glClearDepth.xml
+glClearIndex=glClearIndex.xml
+glClearStencil=glClearStencil.xml
+glClientActiveTexture=glClientActiveTexture.xml
+glClipPlane=glClipPlane.xml
+glColor=glColor.xml
+glColorMask=glColorMask.xml
+glColorMaterial=glColorMaterial.xml
+glColorPointer=glColorPointer.xml
+glColorSubTable=glColorSubTable.xml
+glColorTable=glColorTable.xml
+glColorTableParameter=glColorTableParameter.xml
+glCompileShader=glCompileShader.xml
+glCompressedTexImage1D=glCompressedTexImage1D.xml
+glCompressedTexImage2D=glCompressedTexImage2D.xml
+glCompressedTexImage3D=glCompressedTexImage3D.xml
+glCompressedTexSubImage1D=glCompressedTexSubImage1D.xml
+glCompressedTexSubImage2D=glCompressedTexSubImage2D.xml
+glCompressedTexSubImage3D=glCompressedTexSubImage3D.xml
+glConvolutionFilter1D=glConvolutionFilter1D.xml
+glConvolutionFilter2D=glConvolutionFilter2D.xml
+glConvolutionParameter=glConvolutionParameter.xml
+glCopyColorSubTable=glCopyColorSubTable.xml
+glCopyColorTable=glCopyColorTable.xml
+glCopyConvolutionFilter1D=glCopyConvolutionFilter1D.xml
+glCopyConvolutionFilter2D=glCopyConvolutionFilter2D.xml
+glCopyPixels=glCopyPixels.xml
+glCopyTexImage1D=glCopyTexImage1D.xml
+glCopyTexImage2D=glCopyTexImage2D.xml
+glCopyTexSubImage1D=glCopyTexSubImage1D.xml
+glCopyTexSubImage2D=glCopyTexSubImage2D.xml
+glCopyTexSubImage3D=glCopyTexSubImage3D.xml
+glCreateProgram=glCreateProgram.xml
+glCreateShader=glCreateShader.xml
+glCullFace=glCullFace.xml
+glDeleteBuffers=glDeleteBuffers.xml
+glDeleteLists=glDeleteLists.xml
+glDeleteProgram=glDeleteProgram.xml
+glDeleteQueries=glDeleteQueries.xml
+glDeleteShader=glDeleteShader.xml
+glDeleteTextures=glDeleteTextures.xml
+glDepthFunc=glDepthFunc.xml
+glDepthMask=glDepthMask.xml
+glDepthRange=glDepthRange.xml
+glDetachShader=glDetachShader.xml
+glDisable=glDisable.xml
+glDisableClientState=glDisableClientState.xml
+glDisableVertexAttribArray=glDisableVertexAttribArray.xml
+glDrawArrays=glDrawArrays.xml
+glDrawBuffer=glDrawBuffer.xml
+glDrawBuffers=glDrawBuffers.xml
+glDrawElements=glDrawElements.xml
+glDrawPixels=glDrawPixels.xml
+glDrawRangeElements=glDrawRangeElements.xml
+glEdgeFlag=glEdgeFlag.xml
+glEdgeFlagPointer=glEdgeFlagPointer.xml
+glEnable=glEnable.xml
+glEnableClientState=glEnableClientState.xml
+glEnableVertexAttribArray=glEnableVertexAttribArray.xml
+glEnd=glEnd.xml
+glEndList=glEndList.xml
+glEndQuery=glEndQuery.xml
+glEvalCoord=glEvalCoord.xml
+glEvalMesh=glEvalMesh.xml
+glEvalPoint=glEvalPoint.xml
+glFeedbackBuffer=glFeedbackBuffer.xml
+glFinish=glFinish.xml
+glFlush=glFlush.xml
+glFog=glFog.xml
+glFogCoord=glFogCoord.xml
+glFogCoordPointer=glFogCoordPointer.xml
+glFrontFace=glFrontFace.xml
+glFrustum=glFrustum.xml
+glGenBuffers=glGenBuffers.xml
+glGenLists=glGenLists.xml
+glGenQueries=glGenQueries.xml
+glGenTextures=glGenTextures.xml
+glGet=glGet.xml
+glGetActiveAttrib=glGetActiveAttrib.xml
+glGetActiveUniform=glGetActiveUniform.xml
+glGetAttachedShaders=glGetAttachedShaders.xml
+glGetAttribLocation=glGetAttribLocation.xml
+glGetBufferParameteriv=glGetBufferParameteriv.xml
+glGetBufferPointerv=glGetBufferPointerv.xml
+glGetBufferSubData=glGetBufferSubData.xml
+glGetClipPlane=glGetClipPlane.xml
+glGetColorTable=glGetColorTable.xml
+glGetColorTableParameter=glGetColorTableParameter.xml
+glGetCompressedTexImage=glGetCompressedTexImage.xml
+glGetConvolutionFilter=glGetConvolutionFilter.xml
+glGetConvolutionParameter=glGetConvolutionParameter.xml
+glGetError=glGetError.xml
+glGetHistogram=glGetHistogram.xml
+glGetHistogramParameter=glGetHistogramParameter.xml
+glGetLight=glGetLight.xml
+glGetMap=glGetMap.xml
+glGetMaterial=glGetMaterial.xml
+glGetMinmax=glGetMinmax.xml
+glGetMinmaxParameter=glGetMinmaxParameter.xml
+glGetPixelMap=glGetPixelMap.xml
+glGetPointerv=glGetPointerv.xml
+glGetPolygonStipple=glGetPolygonStipple.xml
+glGetProgram=glGetProgram.xml
+glGetProgramInfoLog=glGetProgramInfoLog.xml
+glGetQueryObject=glGetQueryObject.xml
+glGetQueryiv=glGetQueryiv.xml
+glGetSeparableFilter=glGetSeparableFilter.xml
+glGetShader=glGetShader.xml
+glGetShaderInfoLog=glGetShaderInfoLog.xml
+glGetShaderSource=glGetShaderSource.xml
+glGetString=glGetString.xml
+glGetTexEnv=glGetTexEnv.xml
+glGetTexGen=glGetTexGen.xml
+glGetTexImage=glGetTexImage.xml
+glGetTexLevelParameter=glGetTexLevelParameter.xml
+glGetTexParameter=glGetTexParameter.xml
+glGetUniform=glGetUniform.xml
+glGetUniformLocation=glGetUniformLocation.xml
+glGetVertexAttrib=glGetVertexAttrib.xml
+glGetVertexAttribPointerv=glGetVertexAttribPointerv.xml
+glHint=glHint.xml
+glHistogram=glHistogram.xml
+glIndex=glIndex.xml
+glIndexMask=glIndexMask.xml
+glIndexPointer=glIndexPointer.xml
+glInitNames=glInitNames.xml
+glInterleavedArrays=glInterleavedArrays.xml
+glIsBuffer=glIsBuffer.xml
+glIsEnabled=glIsEnabled.xml
+glIsList=glIsList.xml
+glIsProgram=glIsProgram.xml
+glIsQuery=glIsQuery.xml
+glIsShader=glIsShader.xml
+glIsTexture=glIsTexture.xml
+glLight=glLight.xml
+glLightModel=glLightModel.xml
+glLineStipple=glLineStipple.xml
+glLineWidth=glLineWidth.xml
+glLinkProgram=glLinkProgram.xml
+glListBase=glListBase.xml
+glLoadIdentity=glLoadIdentity.xml
+glLoadMatrix=glLoadMatrix.xml
+glLoadName=glLoadName.xml
+glLoadTransposeMatrix=glLoadTransposeMatrix.xml
+glLogicOp=glLogicOp.xml
+glMap1=glMap1.xml
+glMap2=glMap2.xml
+glMapBuffer=glMapBuffer.xml
+glMapGrid=glMapGrid.xml
+glMaterial=glMaterial.xml
+glMatrixMode=glMatrixMode.xml
+glMinmax=glMinmax.xml
+glMultMatrix=glMultMatrix.xml
+glMultTransposeMatrix=glMultTransposeMatrix.xml
+glMultiDrawArrays=glMultiDrawArrays.xml
+glMultiDrawElements=glMultiDrawElements.xml
+glMultiTexCoord=glMultiTexCoord.xml
+glNewList=glNewList.xml
+glNormal=glNormal.xml
+glNormalPointer=glNormalPointer.xml
+glOrtho=glOrtho.xml
+glPassThrough=glPassThrough.xml
+glPixelMap=glPixelMap.xml
+glPixelStore=glPixelStore.xml
+glPixelTransfer=glPixelTransfer.xml
+glPixelZoom=glPixelZoom.xml
+glPointParameter=glPointParameter.xml
+glPointSize=glPointSize.xml
+glPolygonMode=glPolygonMode.xml
+glPolygonOffset=glPolygonOffset.xml
+glPolygonStipple=glPolygonStipple.xml
+glPopAttrib=glPopAttrib.xml
+glPopClientAttrib=glPopClientAttrib.xml
+glPopMatrix=glPopMatrix.xml
+glPopName=glPopName.xml
+glPrioritizeTextures=glPrioritizeTextures.xml
+glPushAttrib=glPushAttrib.xml
+glPushClientAttrib=glPushClientAttrib.xml
+glPushMatrix=glPushMatrix.xml
+glPushName=glPushName.xml
+glRasterPos=glRasterPos.xml
+glReadBuffer=glReadBuffer.xml
+glReadPixels=glReadPixels.xml
+glRect=glRect.xml
+glRenderMode=glRenderMode.xml
+glResetHistogram=glResetHistogram.xml
+glResetMinmax=glResetMinmax.xml
+glRotate=glRotate.xml
+glSampleCoverage=glSampleCoverage.xml
+glScale=glScale.xml
+glScissor=glScissor.xml
+glSecondaryColor=glSecondaryColor.xml
+glSecondaryColorPointer=glSecondaryColorPointer.xml
+glSelectBuffer=glSelectBuffer.xml
+glSeparableFilter2D=glSeparableFilter2D.xml
+glShadeModel=glShadeModel.xml
+glShaderSource=glShaderSource.xml
+glStencilFunc=glStencilFunc.xml
+glStencilFuncSeparate=glStencilFuncSeparate.xml
+glStencilMask=glStencilMask.xml
+glStencilMaskSeparate=glStencilMaskSeparate.xml
+glStencilOp=glStencilOp.xml
+glStencilOpSeparate=glStencilOpSeparate.xml
+glTexCoord=glTexCoord.xml
+glTexCoordPointer=glTexCoordPointer.xml
+glTexEnv=glTexEnv.xml
+glTexGen=glTexGen.xml
+glTexImage1D=glTexImage1D.xml
+glTexImage2D=glTexImage2D.xml
+glTexImage3D=glTexImage3D.xml
+glTexParameter=glTexParameter.xml
+glTexSubImage1D=glTexSubImage1D.xml
+glTexSubImage2D=glTexSubImage2D.xml
+glTexSubImage3D=glTexSubImage3D.xml
+glTranslate=glTranslate.xml
+glUniform=glUniform.xml
+glUnmapBuffer=glUnmapBuffer.xml
+glUseProgram=glUseProgram.xml
+glValidateProgram=glValidateProgram.xml
+glVertex=glVertex.xml
+glVertexAttrib=glVertexAttrib.xml
+glVertexAttribPointer=glVertexAttribPointer.xml
+glVertexPointer=glVertexPointer.xml
+glViewport=glViewport.xml
+glWindowPos=glWindowPos.xml
+gluBeginCurve=gluBeginCurve.xml
+gluBeginPolygon=gluBeginPolygon.xml
+gluBeginSurface=gluBeginSurface.xml
+gluBeginTrim=gluBeginTrim.xml
+gluBuild1DMipmapLevels=gluBuild1DMipmapLevels.xml
+gluBuild1DMipmaps=gluBuild1DMipmaps.xml
+gluBuild2DMipmapLevels=gluBuild2DMipmapLevels.xml
+gluBuild2DMipmaps=gluBuild2DMipmaps.xml
+gluBuild3DMipmapLevels=gluBuild3DMipmapLevels.xml
+gluBuild3DMipmaps=gluBuild3DMipmaps.xml
+gluCheckExtension=gluCheckExtension.xml
+gluCylinder=gluCylinder.xml
+gluDeleteNurbsRenderer=gluDeleteNurbsRenderer.xml
+gluDeleteQuadric=gluDeleteQuadric.xml
+gluDeleteTess=gluDeleteTess.xml
+gluDisk=gluDisk.xml
+gluEndCurve=gluEndCurve.xml
+gluEndPolygon=gluEndPolygon.xml
+gluEndSurface=gluEndSurface.xml
+gluEndTrim=gluEndTrim.xml
+gluErrorString=gluErrorString.xml
+gluGetNurbsProperty=gluGetNurbsProperty.xml
+gluGetString=gluGetString.xml
+gluGetTessProperty=gluGetTessProperty.xml
+gluLoadSamplingMatrices=gluLoadSamplingMatrices.xml
+gluLookAt=gluLookAt.xml
+gluNewNurbsRenderer=gluNewNurbsRenderer.xml
+gluNewQuadric=gluNewQuadric.xml
+gluNewTess=gluNewTess.xml
+gluNextContour=gluNextContour.xml
+gluNurbsCallback=gluNurbsCallback.xml
+gluNurbsCallbackData=gluNurbsCallbackData.xml
+gluNurbsCallbackDataEXT=gluNurbsCallbackDataEXT.xml
+gluNurbsCurve=gluNurbsCurve.xml
+gluNurbsProperty=gluNurbsProperty.xml
+gluNurbsSurface=gluNurbsSurface.xml
+gluOrtho2D=gluOrtho2D.xml
+gluPartialDisk=gluPartialDisk.xml
+gluPerspective=gluPerspective.xml
+gluPickMatrix=gluPickMatrix.xml
+gluProject=gluProject.xml
+gluPwlCurve=gluPwlCurve.xml
+gluQuadricCallback=gluQuadricCallback.xml
+gluQuadricDrawStyle=gluQuadricDrawStyle.xml
+gluQuadricNormals=gluQuadricNormals.xml
+gluQuadricOrientation=gluQuadricOrientation.xml
+gluQuadricTexture=gluQuadricTexture.xml
+gluScaleImage=gluScaleImage.xml
+gluSphere=gluSphere.xml
+gluTessBeginContour=gluTessBeginContour.xml
+gluTessBeginPolygon=gluTessBeginPolygon.xml
+gluTessCallback=gluTessCallback.xml
+gluTessEndContour=gluTessEndContour.xml
+gluTessEndPolygon=gluTessEndPolygon.xml
+gluTessNormal=gluTessNormal.xml
+gluTessProperty=gluTessProperty.xml
+gluTessVertex=gluTessVertex.xml
+gluUnProject=gluUnProject.xml
+gluUnProject4=gluUnProject4.xml
+glXChooseFBConfig=glXChooseFBConfig.xml
+glXChooseVisual=glXChooseVisual.xml
+glXCopyContext=glXCopyContext.xml
+glXCreateContext=glXCreateContext.xml
+glXCreateGLXPixmap=glXCreateGLXPixmap.xml
+glXCreateNewContext=glXCreateNewContext.xml
+glXCreatePbuffer=glXCreatePbuffer.xml
+glXCreatePixmap=glXCreatePixmap.xml
+glXCreateWindow=glXCreateWindow.xml
+glXDestroyContext=glXDestroyContext.xml
+glXDestroyGLXPixmap=glXDestroyGLXPixmap.xml
+glXDestroyPbuffer=glXDestroyPbuffer.xml
+glXDestroyPixmap=glXDestroyPixmap.xml
+glXDestroyWindow=glXDestroyWindow.xml
+glXFreeContextEXT=glXFreeContextEXT.xml
+glXGetClientString=glXGetClientString.xml
+glXGetConfig=glXGetConfig.xml
+glXGetContextIDEXT=glXGetContextIDEXT.xml
+glXGetCurrentContext=glXGetCurrentContext.xml
+glXGetCurrentDisplay=glXGetCurrentDisplay.xml
+glXGetCurrentDrawable=glXGetCurrentDrawable.xml
+glXGetCurrentReadDrawable=glXGetCurrentReadDrawable.xml
+glXGetFBConfigAttrib=glXGetFBConfigAttrib.xml
+glXGetFBConfigs=glXGetFBConfigs.xml
+glXGetProcAddress=glXGetProcAddress.xml
+glXGetSelectedEvent=glXGetSelectedEvent.xml
+glXGetVisualFromFBConfig=glXGetVisualFromFBConfig.xml
+glXImportContextEXT=glXImportContextEXT.xml
+glXIntro=glXIntro.xml
+glXIsDirect=glXIsDirect.xml
+glXMakeContextCurrent=glXMakeContextCurrent.xml
+glXMakeCurrent=glXMakeCurrent.xml
+glXQueryContext=glXQueryContext.xml
+glXQueryContextInfoEXT=glXQueryContextInfoEXT.xml
+glXQueryDrawable=glXQueryDrawable.xml
+glXQueryExtension=glXQueryExtension.xml
+glXQueryExtensionsString=glXQueryExtensionsString.xml
+glXQueryServerString=glXQueryServerString.xml
+glXQueryVersion=glXQueryVersion.xml
+glXSelectEvent=glXSelectEvent.xml
+glXSwapBuffers=glXSwapBuffers.xml
+glXUseXFont=glXUseXFont.xml
+glXWaitGL=glXWaitGL.xml
+glXWaitX=glXWaitX.xml
diff --git a/make/nativewindow.compiler.xml b/make/nativewindow.compiler.xml
new file mode 100644
index 0000000..21fd52e
--- /dev/null
+++ b/make/nativewindow.compiler.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<project name="NWI" basedir="." default="all">
+<target name="c.configure.1" depends="gluegen.cpptasks.detect.os,gluegen.cpptasks.setup.compiler">
+      <linker id="linker.cfg.linux.nwi.x11" extends="linker.cfg.linux">
+        <syslibset dir="/devtools/i686-unknown-linux-gnu/xfree86-4.3.0-linux-ix86-glibc23/lib" libs="X11"/>
+        <syslibset dir="/devtools/i686-unknown-linux-gnu/xfree86-4.3.0-linux-ix86-glibc23/lib" libs="Xxf86vm"/>
+      </linker>
+
+      <linker id="linker.cfg.linux.nwi.gl2" extends="linker.cfg.linux.nwi.x11">
+        <syslibset dir="/devtools/i686-unknown-linux-gnu/xfree86-4.3.0-linux-ix86-glibc23/lib" libs="GL"/>
+      </linker>
+</target>
+</project>
+
diff --git a/make/nativewindowversion b/make/nativewindowversion
new file mode 100644
index 0000000..462ffdb
--- /dev/null
+++ b/make/nativewindowversion
@@ -0,0 +1,12 @@
+Specification-Title: Native Window Interface API Specification
+Specification-Version: @BASEVERSION@
+Specification-Vendor: JogAmp Community
+Implementation-Title: Native Window Interface Runtime Environment
+Implementation-Version: @VERSION@
+Implementation-Branch: @SCM_BRANCH@
+Implementation-Commit: @SCM_COMMIT@
+Implementation-Vendor: JogAmp Community
+Implementation-URL: http://jogamp.org/
+Extension-Name: javax.media.nativewindow
+Implementation-Vendor-Id: com.jogamp
+Trusted-Library: true
diff --git a/make/nativewindowversion-cdc b/make/nativewindowversion-cdc
new file mode 100644
index 0000000..78098c9
--- /dev/null
+++ b/make/nativewindowversion-cdc
@@ -0,0 +1,12 @@
+Specification-Title: Native Window Interface API Specification CDC
+Specification-Version: @BASEVERSION@
+Specification-Vendor: JogAmp Community
+Implementation-Title: Native Window Interface Runtime Environment CDC
+Implementation-Version: @VERSION@
+Implementation-Branch: @SCM_BRANCH@
+Implementation-Commit: @SCM_COMMIT@
+Implementation-Vendor: JogAmp Community
+Implementation-URL: http://jogamp.org/
+Extension-Name: javax.media.nativewindow
+Implementation-Vendor-Id: com.jogamp
+Trusted-Library: true
diff --git a/make/newt.compiler.xml b/make/newt.compiler.xml
new file mode 100644
index 0000000..ab40515
--- /dev/null
+++ b/make/newt.compiler.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<project name="NEWT" basedir="." default="all">
+<target name="c.configure.1" depends="gluegen.cpptasks.detect.os,gluegen.cpptasks.setup.compiler">
+      <linker id="linker.cfg.linux.newt.x11" extends="linker.cfg.linux">
+        <syslibset dir="/devtools/i686-unknown-linux-gnu/xfree86-4.3.0-linux-ix86-glibc23/lib" libs="X11"/>
+        <syslibset dir="/devtools/i686-unknown-linux-gnu/xfree86-4.3.0-linux-ix86-glibc23/lib" libs="Xxf86vm"/>
+      </linker>
+
+      <linker id="linker.cfg.linux.newt.gl2" extends="linker.cfg.linux.newt.x11">
+        <syslibset dir="/devtools/i686-unknown-linux-gnu/xfree86-4.3.0-linux-ix86-glibc23/lib" libs="GL"/>
+      </linker>
+</target>
+</project>
+
diff --git a/make/newtversion b/make/newtversion
new file mode 100644
index 0000000..84847fb
--- /dev/null
+++ b/make/newtversion
@@ -0,0 +1,12 @@
+Specification-Title: NEWT API Specification
+Specification-Version: @BASEVERSION@
+Specification-Vendor: JogAmp Community
+Implementation-Title: NEWT Runtime Environment
+Implementation-Version: @VERSION@
+Implementation-Branch: @SCM_BRANCH@
+Implementation-Commit: @SCM_COMMIT@
+Implementation-Vendor: JogAmp Community
+Implementation-URL: http://jogamp.org/
+Extension-Name: com.jogamp.newt
+Implementation-Vendor-Id: com.jogamp
+Trusted-Library: true
diff --git a/make/newtversion-cdc b/make/newtversion-cdc
new file mode 100644
index 0000000..d687ca3
--- /dev/null
+++ b/make/newtversion-cdc
@@ -0,0 +1,12 @@
+Specification-Title: NEWT API Specification CDC
+Specification-Version: @BASEVERSION@
+Specification-Vendor: JogAmp Community
+Implementation-Title: NEWT Runtime Environment CDC
+Implementation-Version: @VERSION@
+Implementation-Branch: @SCM_BRANCH@
+Implementation-Commit: @SCM_COMMIT@
+Implementation-Vendor: JogAmp Community
+Implementation-URL: http://jogamp.org/
+Extension-Name: com.jogamp.newt
+Implementation-Vendor-Id: com.jogamp
+Trusted-Library: true
diff --git a/make/pom.xml b/make/pom.xml
new file mode 100644
index 0000000..21c37a5
--- /dev/null
+++ b/make/pom.xml
@@ -0,0 +1,57 @@
+<project>
+    <modelVersion>4.0.0</modelVersion>
+    <groupId>org.jogamp.jogl</groupId>
+    <artifactId>jogl</artifactId>
+    <packaging>jar</packaging>
+    <name>JOGL</name>
+    <version>this pom is a stub, just to resolve dependencies</version>
+    <description>Java™ Binding for the OpenGL® API</description>
+
+    <repositories>
+        <repository>
+            <id>sonatype-nexus-snapshots</id>
+            <snapshots/>
+            <url>https://oss.sonatype.org/content/repositories/snapshots</url>
+        </repository>
+    </repositories>
+
+    <dependencies>
+        <dependency>
+            <artifactId>gluegen-rt-natives</artifactId>
+            <groupId>org.jogamp.gluegen</groupId>
+            <version>[1.0-beta07-SNAPSHOT,)</version> <!--TODO:exclude snapshot versions from this range-->
+            <classifier>${envClassifier}-${os.arch}</classifier> <!--Can't use ${os.name} - it's uppercase-->
+        </dependency>
+        <dependency>
+            <artifactId>gluegen-cpptasks</artifactId>
+            <groupId>org.jogamp.gluegen</groupId>
+            <version>[1.0-beta07-SNAPSHOT,)</version> <!--TODO:exclude snapshot versions from this range-->
+        </dependency>
+    </dependencies>
+
+    <!--TODO: detect more OS types or inject encClassifier from ant-->
+    <profiles>
+        <profile>
+            <id>windows</id>
+            <activation>
+                <os>
+                    <family>windows</family>
+                </os>
+            </activation>
+            <properties>
+                <envClassifier>windows</envClassifier>
+            </properties>
+        </profile>
+        <profile>
+            <id>linux</id>
+            <activation>
+                <os>
+                    <family>unix</family>
+                </os>
+            </activation>
+            <properties>
+                <envClassifier>linux</envClassifier>
+            </properties>
+        </profile>
+    </profiles>
+</project>
\ No newline at end of file
diff --git a/make/scripts/check-junit.sh b/make/scripts/check-junit.sh
new file mode 100755
index 0000000..1b1ba78
--- /dev/null
+++ b/make/scripts/check-junit.sh
@@ -0,0 +1,27 @@
+#! /bin/bash
+
+builddir=$1
+shift
+
+echo number of junit classes
+grep failures $builddir/test/results/* | wc
+echo
+echo number of passed junit classes - failures
+grep failures $builddir/test/results/* | grep "failures=\"0\"" | wc
+echo
+echo number of passed junit classes - errors
+grep failures $builddir/test/results/* | grep "errors=\"0\"" | wc
+echo
+echo number of failed junit classes - failures
+grep failures $builddir/test/results/* | grep -v "failures=\"0\"" | wc
+echo
+echo number of failed junit classes - errors
+grep failures $builddir/test/results/* | grep -v "errors=\"0\"" | wc
+echo
+echo failed junit classes - failures
+grep failures $builddir/test/results/* | grep -v "failures=\"0\""
+echo
+echo failed junit classes - errors
+grep failures $builddir/test/results/* | grep -v "errors=\"0\""
+echo
+
diff --git a/make/scripts/cmpOld2New.sh b/make/scripts/cmpOld2New.sh
new file mode 100644
index 0000000..4394fe7
--- /dev/null
+++ b/make/scripts/cmpOld2New.sh
@@ -0,0 +1,22 @@
+#!/bin/bash
+
+dirscript=`dirname $0`
+
+dirold=../build-x86_64-old/jogl/gensrc/classes/javax/media/opengl/
+dirnew=../build-x86_64/jogl/gensrc/classes/javax/media/opengl/
+dircmp=cmp-old2new
+
+rm -rf $dircmp
+mkdir -p $dircmp
+
+for i in GL GL2ES1 GL2ES2 GLES1 GLES2 GL2GL3 GL2 GL3 GL3bc GL4 GL4bc ; do
+    echo
+    echo processing $i
+    awk -f $dirscript/strip-c-comments.awk $dirold/$i.java | sort -u > $dircmp/$i-old.java
+    echo created $dircmp/$i-old.java
+    awk -f $dirscript/strip-c-comments.awk $dirnew/$i.java | sort -u > $dircmp/$i-new.java
+    echo created $dircmp/$i-new.java
+    diff -Nurdw $dircmp/$i-old.java $dircmp/$i-new.java > $dircmp/$i-diff.txt
+    echo created $dircmp/$i-diff.txt
+done
+    
diff --git a/make/scripts/count-edt-start.sh b/make/scripts/count-edt-start.sh
new file mode 100755
index 0000000..06af8c3
--- /dev/null
+++ b/make/scripts/count-edt-start.sh
@@ -0,0 +1,11 @@
+#! /bin/sh
+
+echo EDT START
+grep "EDT run() START" $1 | wc
+
+echo EDT END
+grep "EDT run() END" $1 | wc
+
+echo EDT EXIT
+grep "EDT run() EXIT" $1 | wc
+
diff --git a/make/scripts/count-lock.sh b/make/scripts/count-lock.sh
new file mode 100644
index 0000000..806235f
--- /dev/null
+++ b/make/scripts/count-lock.sh
@@ -0,0 +1,17 @@
+
+echo lock
+grep -RI "lock()" ../src/ | wc
+echo unlock
+grep -RI "unlock()" ../src/ | wc
+echo
+echo
+
+for i in `grep -RIl "unlock()" ../src/` ; do
+    echo $i
+    echo lock
+    grep -RI "lock()" $i | wc
+    echo unlock
+    grep -RI "unlock()" $i | wc
+    echo
+    echo
+done
diff --git a/make/scripts/cpp-gluegen-test.sh b/make/scripts/cpp-gluegen-test.sh
new file mode 100644
index 0000000..2baa577
--- /dev/null
+++ b/make/scripts/cpp-gluegen-test.sh
@@ -0,0 +1,23 @@
+#! /bin/bash
+cpp \
+-undef \
+-DGL_GLEXT_PROTOTYPES \
+-DGL_GL3EXT_PROTOTYPES \
+-Istub_includes/gluegen \
+-Istub_includes/khr \
+-Istub_includes/jni \
+-Istub_includes/jni/macosx \
+-Istub_includes/jni/win32 \
+-Istub_includes/jni/x11 \
+-Istub_includes/macosx \
+-Istub_includes/macosx/AppKit \
+-Istub_includes/macosx/OpenGL \
+-Istub_includes/opengl \
+-Istub_includes/opengl/GL \
+-Istub_includes/opengl/GL3 \
+-Istub_includes/opengl/GLES \
+-Istub_includes/opengl/GLES2 \
+-Istub_includes/win32 \
+-Istub_includes/x11 \
+-Istub_includes/x11/X11 \
+$1 `basename $1`-out
diff --git a/make/scripts/java-run-all.sh b/make/scripts/java-run-all.sh
new file mode 100755
index 0000000..aeda83f
--- /dev/null
+++ b/make/scripts/java-run-all.sh
@@ -0,0 +1,74 @@
+#! /bin/bash
+
+scriptdir=`dirname $0`
+
+function print_usage() {
+    echo "Usage: $0 [-libdir pre-lib-dir] jogl-build-dir ..."
+}
+
+if [ "$1" = "-libdir" ] ; then
+    shift
+    if [ -z "$1" ] ; then
+        echo libdir argument missing
+        print_usage
+        exit
+    fi
+    PRELIB=$1
+    shift
+    LD_LIBRARY_PATH=$PRELIB:$LD_LIBRARY_PATH
+    export LD_LIBRARY_PATH
+    # Mesa/Gallium  EGL driver
+    EGL_DRIVER=$PRELIB/egl_glx.so
+    export EGL_DRIVER
+    # unset DRI/ATI ..
+    unset LIBGL_DRIVERS_PATH
+fi
+
+if [ -z "$1" ] ; then
+    echo JOGL BUILD DIR missing
+    print_usage
+    exit
+fi
+
+. $scriptdir/setenv-jogl.sh $1 JOGL_ALL
+shift
+
+MOSX=0
+uname -a | grep -i Darwin && MOSX=1
+
+# D_ARGS="-Djogamp.debug.ProcAddressHelper=true -Djogamp.debug.NativeLibrary=true -Djogl.debug=all"
+# D_ARGS="-Djogamp.debug.ProcAddressHelper=true -Djogamp.debug.NativeLibrary=true -Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all"
+# D_ARGS="-Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all -Djogl.debug.GLSLState"
+# D_ARGS="-Dnativewindow.debug.X11Util=true -Djogl.debug.GLDrawableFactory=true"
+# D_ARGS="-Dnativewindow.debug.X11Util=true"
+# D_ARGS="-Dnewt.debug=all -Dnativewindow.debug=all"
+# D_ARGS="-Djogl.debug=all -Dnewt.debug=all -Dnativewindow.debug=all"
+# D_ARGS="-Dnewt.debug=all -Dnativewindow.debug=all -Djogamp.common.utils.locks.Lock.timeout=600000 -Djogamp.debug.Lock -Djogamp.debug.Lock.TraceLock"
+# D_ARGS="-Dnewt.debug=all -Dnativewindow.debug=all -Djogamp.common.utils.locks.Lock.timeout=600000"
+# D_ARGS="-Dnewt.debug=all"
+# D_ARGS="-Dnewt.debug.Window -Dnewt.debug.Display -Dnewt.debug.EDT"
+# D_ARGS="-Dnewt.debug.EDT -Dnewt.debug.Window"
+# D_ARGS="-Dsun.awt.disableMixing=true -Dnewt.debug.EDT"
+D_ARGS="-Dnewt.debug.EDT -Dnativewindow.debug.ToolkitLock.TraceLock"
+# D_ARGS="-Djogamp.debug.Lock.TraceLock"
+# D_ARGS="-Dnewt.debug.Display"
+# D_ARGS="-Djogl.debug.Animator -Dnewt.debug.Window -Dnewt.debug.Display"
+# D_ARGS="-Dnewt.debug.Window -Dnewt.debug.Display -Dnewt.test.Window.reparent.incompatible=true"
+# D_ARGS="-Dnewt.debug.Window -Dnewt.debug.TestEDTMainThread"
+# D_ARGS="-Dnewt.debug.TestEDTMainThread"
+# D_ARGS="-Djogl.debug=all -Djogl.debug.DynamicLookup=true -Djogamp.debug.NativeLibrary=true"
+# D_ARGS="-Djogl.debug=all"
+# D_ARGS="-Djogamp.debug.JNILibLoader=true -Djogamp.debug.NativeLibrary=true -Djogamp.debug.NativeLibrary.Lookup=true -Djogl.debug.GLProfile=true"
+
+rm -f java-run.log
+
+# export LIBGL_DRIVERS_PATH=/usr/lib/fglrx/dri:/usr/lib32/fglrx/dri
+# export LIBGL_DEBUG=verbose
+which java 2>&1 | tee -a java-run.log
+java -version 2>&1 | tee -a java-run.log
+echo LIBXCB_ALLOW_SLOPPY_LOCK: $LIBXCB_ALLOW_SLOPPY_LOCK 2>&1 | tee -a java-run.log
+echo LIBGL_DRIVERS_PATH: $LIBGL_DRIVERS_PATH 2>&1 | tee -a java-run.log
+echo LIBGL_DEBUG: $LIBGL_DEBUG 2>&1 | tee -a java-run.log
+echo java $X_ARGS $D_ARGS $* 2>&1 | tee -a java-run.log
+java $X_ARGS $D_ARGS $* 2>&1 | tee -a java-run.log
+
diff --git a/make/scripts/java-run-allall.sh b/make/scripts/java-run-allall.sh
new file mode 100755
index 0000000..16a8f31
--- /dev/null
+++ b/make/scripts/java-run-allall.sh
@@ -0,0 +1,41 @@
+#! /bin/bash
+
+scriptdir=`dirname $0`
+
+function print_usage() {
+    echo "Usage: $0 [-libdir pre-lib-dir] jogl-build-dir ..."
+}
+
+if [ "$1" = "-libdir" ] ; then
+    shift
+    if [ -z "$1" ] ; then
+        echo libdir argument missing
+        print_usage
+        exit
+    fi
+    PRELIB=$1
+    shift
+    LD_LIBRARY_PATH=$PRELIB:$LD_LIBRARY_PATH
+    export LD_LIBRARY_PATH
+fi
+
+if [ -z "$1" ] ; then
+    echo JOGL BUILD DIR missing
+    print_usage
+    exit
+fi
+
+. $scriptdir/setenv-jogl.sh $1 JOGL_ALLALL
+shift
+
+MOSX=0
+uname -a | grep -i Darwin && MOSX=1
+
+# D_ARGS="-Dgluegen.debug.ProcAddressHelper=true -Dgluegen.debug.NativeLibrary=true -Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all"
+# D_ARGS="-Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all -Djogl.debug.GLSLState"
+# D_ARGS="-Dnativewindow.debug.X11Util=true -Djogl.debug.GLDrawableFactory=true"
+# D_ARGS="-Dnativewindow.debug.X11Util=true"
+# D_ARGS="-Dnewt.debug=all"
+
+echo java $X_ARGS $D_ARGS $* 2>&1 | tee java-run.log
+java $X_ARGS $D_ARGS $* 2>&1 | tee -a java-run.log
diff --git a/make/scripts/java-run-newt.sh b/make/scripts/java-run-newt.sh
new file mode 100755
index 0000000..9fbe4e5
--- /dev/null
+++ b/make/scripts/java-run-newt.sh
@@ -0,0 +1,45 @@
+#! /bin/bash
+
+scriptdir=`dirname $0`
+
+function print_usage() {
+    echo "Usage: $0 [-libdir pre-lib-dir] jogl-build-dir ..."
+}
+
+if [ "$1" = "-libdir" ] ; then
+    shift
+    if [ -z "$1" ] ; then
+        echo libdir argument missing
+        print_usage
+        exit
+    fi
+    PRELIB=$1
+    shift
+    LD_LIBRARY_PATH=$PRELIB:$LD_LIBRARY_PATH
+    export LD_LIBRARY_PATH
+fi
+
+if [ -z "$1" ] ; then
+    echo JOGL BUILD DIR missing
+    print_usage
+    exit
+fi
+
+. $scriptdir/setenv-jogl.sh $1
+shift
+
+MOSX=0
+uname -a | grep -i Darwin && MOSX=1
+
+if [ $MOSX -eq 1 ] ; then
+    X_ARGS="-XstartOnFirstThread"
+fi
+
+# D_ARGS="-Dgluegen.debug.ProcAddressHelper=true -Dgluegen.debug.NativeLibrary=true -Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all"
+# D_ARGS="-Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all -Djogl.debug.GLSLState"
+# D_ARGS="-Dnativewindow.debug.X11Util=true -Djogl.debug.GLDrawableFactory=true"
+# D_ARGS="-Dnativewindow.debug.X11Util=true -Dnewt.debug.Display=true"
+# D_ARGS="-Dnewt.debug=all"
+# D_ARGS="-Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all"
+
+java $X_ARGS -Djava.awt.headless=true $D_ARGS com.jogamp.newt.util.MainThread $* 2>&1 | tee java-run-newt.log
diff --git a/make/scripts/java-win32-dbg.bat b/make/scripts/java-win32-dbg.bat
new file mode 100755
index 0000000..92bc62d
--- /dev/null
+++ b/make/scripts/java-win32-dbg.bat
@@ -0,0 +1,26 @@
+
+set BLD_SUB=build-win32
+set J2RE_HOME=c:\jre1.6.0_22_x32
+set JAVA_HOME=c:\jdk1.6.0_22_x32
+set ANT_PATH=C:\apache-ant-1.8.0
+
+set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;c:\mingw\bin;%PATH%
+
+set BLD_DIR=..\%BLD_SUB%
+set LIB_DIR=..\..\gluegen\%BLD_SUB%\obj;%BLD_DIR%\nativewindow\obj;%BLD_DIR%\jogl\obj;%BLD_DIR%\newt\obj
+
+set CP_ALL=.;%BLD_DIR%\jogl\jogl.all.jar;%BLD_DIR%\nativewindow\nativewindow.all.jar;%BLD_DIR%\newt\newt.all.jar;%BLD_DIR%\jogl\jogl.test.jar;..\..\gluegen\%BLD_SUB%\gluegen-rt.jar;..\..\gluegen\make\lib\junit.jar;%ANT_PATH%\lib\ant.jar;%ANT_PATH%\lib\ant-junit.jar
+
+echo CP_ALL %CP_ALL%
+
+REM set D_ARGS="-Djogamp.debug.JNILibLoader=true" "-Djogamp.debug.NativeLibrary=true" "-Djogamp.debug.NativeLibrary.Lookup=true" "-Djogl.debug.GLProfile=true"
+REM set D_ARGS="-Djogl.debug=all" "-Dnewt.debug=all" "-Dnativewindow.debug=all"
+REM set D_ARGS="-Dnewt.debug.Window" "-Dnativewindow.debug.TraceLock"
+REM set D_ARGS="-Dnativewindow.debug.TraceLock"
+set D_ARGS="-Dnewt.debug.Window" "-Dnewt.debug.Display"
+REM set D_ARGS="-Dnewt.debug.Window" "-Dnewt.debug.Display" "-Dnewt.test.Window.reparent.incompatible=true"
+
+set X_ARGS="-Dsun.java2d.noddraw=true" "-Dsun.awt.noerasebackground=true"
+
+%J2RE_HOME%\bin\java -classpath %CP_ALL% "-Djava.library.path=%LIB_DIR%" %D_ARGS% %X_ARGS% %1 %2 %3 %4 %5 %6 %7 %8 %9 > java-win32-dbg.log 2>&1
+
diff --git a/make/scripts/java-win32.bat b/make/scripts/java-win32.bat
new file mode 100755
index 0000000..63d69b8
--- /dev/null
+++ b/make/scripts/java-win32.bat
@@ -0,0 +1,16 @@
+
+set BLD_SUB=build-win32
+set J2RE_HOME=c:\jre1.6.0_22_x32
+set JAVA_HOME=c:\jdk1.6.0_22_x32
+set ANT_PATH=C:\apache-ant-1.8.0
+
+set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;c:\mingw\bin;%PATH%
+
+set BLD_DIR=..\%BLD_SUB%
+set LIB_DIR=..\..\gluegen\%BLD_SUB%\obj;%BLD_DIR%\nativewindow\obj;%BLD_DIR%\jogl\obj;%BLD_DIR%\newt\obj
+
+set CP_ALL=.;%BLD_DIR%\jogl\jogl.all.jar;%BLD_DIR%\nativewindow\nativewindow.all.jar;%BLD_DIR%\newt\newt.all.jar;%BLD_DIR%\jogl\jogl.test.jar;..\..\gluegen\%BLD_SUB%\gluegen-rt.jar;..\..\gluegen\make\lib\junit.jar;%ANT_PATH%\lib\ant.jar;%ANT_PATH%\lib\ant-junit.jar
+
+echo CP_ALL %CP_ALL%
+
+%J2RE_HOME%\bin\java -classpath %CP_ALL% "-Djava.library.path=%LIB_DIR%" "-Dsun.java2d.noddraw=true" "-Dsun.awt.noerasebackground=true" %1 %2 %3 %4 %5 %6 %7 %8 %9 > java-win32.log 2>&1
diff --git a/make/scripts/java-win64-dbg.bat b/make/scripts/java-win64-dbg.bat
new file mode 100755
index 0000000..72119d1
--- /dev/null
+++ b/make/scripts/java-win64-dbg.bat
@@ -0,0 +1,29 @@
+
+set BLD_SUB=build-win64
+set J2RE_HOME=c:\jre1.6.0_22_x64
+set JAVA_HOME=c:\jdk1.6.0_22_x64
+set ANT_PATH=C:\apache-ant-1.8.0
+
+set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;c:\mingw\bin;%PATH%
+
+set BLD_DIR=..\%BLD_SUB%
+set LIB_DIR=%BLD_DIR%\lib;..\..\gluegen\%BLD_SUB%\obj
+
+set CP_ALL=.;%BLD_DIR%\jogl\jogl.all.jar;%BLD_DIR%\nativewindow\nativewindow.all.jar;%BLD_DIR%\newt\newt.all.jar;%BLD_DIR%\jogl\jogl.test.jar;..\..\gluegen\%BLD_SUB%\gluegen-rt.jar;..\..\gluegen\make\lib\junit.jar;%ANT_PATH%\lib\ant.jar;%ANT_PATH%\lib\ant-junit.jar
+
+echo CP_ALL %CP_ALL%
+
+REM set D_ARGS="-Djogl.debug.ExtensionAvailabilityCache" "-Djogl.debug=all" "-Dnewt.debug=all" "-Dnativewindow.debug=all" "-Djogamp.debug.ProcAddressHelper=true" "-Djogamp.debug.NativeLibrary=true" "-Djogamp.debug.NativeLibrary.Lookup=true"
+REM set D_ARGS="-Djogl.debug.GLContext" "-Djogl.debug.ExtensionAvailabilityCache" "-Djogamp.debug.ProcAddressHelper=true"
+set D_ARGS="-Djogl.debug.GraphicsConfiguration"
+REM set D_ARGS="-Djogamp.debug.JNILibLoader=true" "-Djogamp.debug.NativeLibrary=true" "-Djogamp.debug.NativeLibrary.Lookup=true" "-Djogl.debug.GLProfile=true"
+REM set D_ARGS="-Djogl.debug=all" "-Dnewt.debug=all" "-Dnativewindow.debug=all" "-Djogamp.debug.Lock" "-Djogamp.debug.Lock.TraceLock"
+REM set D_ARGS="-Dnewt.debug.Window" "-Dnativewindow.debug.TraceLock"
+REM set D_ARGS="-Dnativewindow.debug.TraceLock"
+REM set D_ARGS="-Dnewt.debug.Window" "-Dnewt.debug.Display"
+REM set D_ARGS="-Dnewt.debug.Screen" "-Dnewt.debug.EDT" "-Dnativewindow.debug=all"
+REM set D_ARGS="-Dnewt.debug.Window" "-Dnewt.debug.Display" "-Dnewt.test.Window.reparent.incompatible=true"
+
+set X_ARGS="-Dsun.java2d.noddraw=true" "-Dsun.awt.noerasebackground=true"
+
+%J2RE_HOME%\bin\java -classpath %CP_ALL% "-Djava.library.path=%LIB_DIR%" %D_ARGS% %X_ARGS% %1 %2 %3 %4 %5 %6 %7 %8 %9 > java-win64-dbg.log 2>&1
diff --git a/make/scripts/java-win64.bat b/make/scripts/java-win64.bat
new file mode 100755
index 0000000..f1275f4
--- /dev/null
+++ b/make/scripts/java-win64.bat
@@ -0,0 +1,17 @@
+
+set BLD_SUB=build-win64
+set J2RE_HOME=c:\jre1.6.0_22_x64
+set JAVA_HOME=c:\jdk1.6.0_22_x64
+set ANT_PATH=C:\apache-ant-1.8.0
+
+set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;c:\mingw\bin;%PATH%
+
+set BLD_DIR=..\%BLD_SUB%
+set LIB_DIR=%BLD_DIR%\lib;..\..\gluegen\%BLD_SUB%\obj
+
+set CP_ALL=.;%BLD_DIR%\jogl\jogl.all.jar;%BLD_DIR%\nativewindow\nativewindow.all.jar;%BLD_DIR%\newt\newt.all.jar;%BLD_DIR%\jogl\jogl.test.jar;..\..\gluegen\%BLD_SUB%\gluegen-rt.jar;..\..\gluegen\make\lib\junit.jar;%ANT_PATH%\lib\ant.jar;%ANT_PATH%\lib\ant-junit.jar
+echo CP_ALL %CP_ALL%
+
+set X_ARGS="-Dsun.java2d.noddraw=true" "-Dsun.awt.noerasebackground=true"
+
+%J2RE_HOME%\bin\java -classpath %CP_ALL% "-Djava.library.path=%LIB_DIR%" %X_ARGS% %1 %2 %3 %4 %5 %6 %7 %8 %9 > java-win64.log 2>&1
diff --git a/make/scripts/jogl-cp-dll.sh b/make/scripts/jogl-cp-dll.sh
new file mode 100755
index 0000000..a9285b9
--- /dev/null
+++ b/make/scripts/jogl-cp-dll.sh
@@ -0,0 +1,26 @@
+#! /bin/sh
+
+jogamproot=$1
+shift
+
+builddir=$1
+shift
+
+destination=$1
+shift
+
+
+if [ -z "$jogamproot" -o -z "$builddir" -o -z "$destination" ] ; then
+    echo Usage $0 jogamp_root builddir destination
+    echo e.g. $0 JOGL build-win32 /cygdrive/y/jogl/lib-jogl-win32/
+    exit
+fi
+
+cp -v \
+  $jogamproot/jogl/$builddir/jar/*natives* \
+  $jogamproot/gluegen/$builddir/obj/*.dll \
+  $jogamproot/jogl/$builddir/nativewindow/obj/*.dll \
+  $jogamproot/jogl/$builddir/jogl/obj/*.dll \
+  $jogamproot/jogl/$builddir/newt/obj/*.dll \
+    $destination
+
diff --git a/make/scripts/jogl-rm-builds.sh b/make/scripts/jogl-rm-builds.sh
new file mode 100755
index 0000000..f014a3e
--- /dev/null
+++ b/make/scripts/jogl-rm-builds.sh
@@ -0,0 +1,16 @@
+#! /bin/sh
+
+jogamproot=$1
+shift
+
+builddir=$1
+shift
+
+if [ -z "$jogamproot" -o -z "$builddir" ] ; then
+    echo Usage $0 jogamp_root builddir
+    echo e.g. $0 JOGL build-win32
+fi
+
+
+rm -rf $jogamproot/gluegen/$builddir
+rm -rf $jogamproot/jogl/$builddir
diff --git a/make/scripts/lsGL23_commons.sh b/make/scripts/lsGL23_commons.sh
new file mode 100755
index 0000000..cab5563
--- /dev/null
+++ b/make/scripts/lsGL23_commons.sh
@@ -0,0 +1,18 @@
+#! /bin/sh
+
+BUILDDIR=$1
+shift
+if [ -z "$BUILDDIR" ] ; then
+    echo "usage $0 <BUILDDIR>"
+    exit 1
+fi
+
+idir=$BUILDDIR/jogl/gensrc/classes/javax/media/opengl
+
+SOURCE="$idir/GL.java $idir/GL2ES2.java $idir/GL2GL3.java $idir/GL3.java"
+
+echo GL GL2ES2 GL2GL3 GL3 defines
+sort $SOURCE | uniq -d | grep GL_ | grep -v "Part of <code>"
+
+echo GL GL2ES2 GL2GL3 GL3 functions
+sort $SOURCE | uniq -d | grep "public [a-z0-9_]* gl"
diff --git a/make/scripts/lsGL23_unique.sh b/make/scripts/lsGL23_unique.sh
new file mode 100755
index 0000000..e21112e
--- /dev/null
+++ b/make/scripts/lsGL23_unique.sh
@@ -0,0 +1,18 @@
+#! /bin/sh
+
+BUILDDIR=$1
+shift
+if [ -z "$BUILDDIR" ] ; then
+    echo "usage $0 <BUILDDIR>"
+    exit 1
+fi
+
+idir=$BUILDDIR/jogl/gensrc/classes/javax/media/opengl
+
+SOURCE="$idir/GL.java $idir/GLES2.java $idir/GL2ES2.java $idir/GL3.java $idir/GL2.java $idir/GL2GL3.java"
+
+echo GL2GL3 to GL2 GL3 Gl2ES2 GLES2 GL defines
+sort $SOURCE | uniq -u | grep GL_ | grep -v "Part of <code>" | awk ' { print $5 } '
+
+echo GL2GL3 to GL2 GL3 Gl2ES2 GLES2 GL functions
+sort $SOURCE | uniq -u | grep "public [a-z0-9_]* gl"
diff --git a/make/scripts/lsGL23toGL2ES1_commons.sh b/make/scripts/lsGL23toGL2ES1_commons.sh
new file mode 100755
index 0000000..83a543b
--- /dev/null
+++ b/make/scripts/lsGL23toGL2ES1_commons.sh
@@ -0,0 +1,18 @@
+#! /bin/sh
+
+BUILDDIR=$1
+shift
+if [ -z "$BUILDDIR" ] ; then
+    echo "usage $0 <BUILDDIR>"
+    exit 1
+fi
+
+idir=$BUILDDIR/jogl/gensrc/classes/javax/media/opengl
+
+echo GL2GL3 to GL2ES1 enums
+# sort $idir/GL2.java $idir/GL3.java $idir/GL2ES1.java $idir/GL2GL3.java | uniq -d | grep GL_ | awk ' { print $5 } '
+sort $idir/GL2.java $idir/GL3.java $idir/GL2ES1.java $idir/GL2GL3.java | uniq -d | grep GL_ | grep -v "Part of <code>"
+
+echo GL2GL3 to GL2ES1 functions
+# sort $idir/GL2.java $idir/GL3.java $idir/GL2ES1.java $idir/GL2GL3.java | uniq -d | grep "public [a-z0-9_]* gl"
+sort $idir/GL2.java $idir/GL3.java $idir/GL2ES1.java $idir/GL2GL3.java | uniq -d | grep "public [a-z0-9_]* gl"
diff --git a/make/scripts/lsGL2_GL3_commons.sh b/make/scripts/lsGL2_GL3_commons.sh
new file mode 100755
index 0000000..722ba85
--- /dev/null
+++ b/make/scripts/lsGL2_GL3_commons.sh
@@ -0,0 +1,18 @@
+#! /bin/sh
+
+BUILDDIR=$1
+shift
+if [ -z "$BUILDDIR" ] ; then
+    echo "usage $0 <BUILDDIR>"
+    exit 1
+fi
+
+idir=$BUILDDIR/jogl/gensrc/classes/javax/media/opengl
+
+SOURCE="$idir/GL.java $idir/GL2ES2.java $idir/GL2GL3.java $idir/GL2.java $idir/GL3.java"
+
+echo GL GL2ES2 GL2GL3 GL2 GL3 defines
+sort $SOURCE | uniq -d | grep GL_ | grep -v "Part of <code>"
+
+echo GL GL2ES2 GL2GL3 GL2 GL3 functions
+sort $SOURCE | uniq -d | grep "public [a-z0-9_]* gl"
diff --git a/make/scripts/lsGLES2toGL3_commons.sh b/make/scripts/lsGLES2toGL3_commons.sh
new file mode 100755
index 0000000..d271b7e
--- /dev/null
+++ b/make/scripts/lsGLES2toGL3_commons.sh
@@ -0,0 +1,16 @@
+#! /bin/sh
+
+BUILDDIR=$1
+shift
+if [ -z "$BUILDDIR" ] ; then
+    echo "usage $0 <BUILDDIR>"
+    exit 1
+fi
+
+idir=$BUILDDIR/jogl/gensrc/classes/javax/media/opengl
+
+echo GLES2 to GL3 enums
+sort $idir/GLES2.java $idir/GL3.java $idir/GL2ES2.java | uniq -d | grep GL_ | awk ' { print $5 } '
+
+echo GLES2 to GL3 functions
+sort $idir/GLES2.java $idir/GL3.java $idir/GL2ES2.java | uniq -d | grep "public [a-z0-9_]* gl"
diff --git a/make/scripts/lsGLtoES1ES2_commons.sh b/make/scripts/lsGLtoES1ES2_commons.sh
new file mode 100755
index 0000000..21efb65
--- /dev/null
+++ b/make/scripts/lsGLtoES1ES2_commons.sh
@@ -0,0 +1,16 @@
+#! /bin/sh
+
+BUILDDIR=$1
+shift
+if [ -z "$BUILDDIR" ] ; then
+    echo "usage $0 <BUILDDIR>"
+    exit 1
+fi
+
+idir=$BUILDDIR/jogl/gensrc/classes/javax/media/opengl
+
+echo GL to GL2ES1 to GL2ES1 GL2 enums
+sort $idir/GL.java $idir/GL2ES1.java $idir/GL2ES2.java $idir/GL2.java | uniq -d | grep GL_ | awk ' { print $5 } '
+
+echo GL to GL2ES1 to GL2ES1 GL2 functions
+sort $idir/GL.java $idir/GL2ES1.java $idir/GL2ES2.java $idir/GL2.java | uniq -d | grep "public [a-z0-9_]* gl"
diff --git a/make/scripts/lsGLtoES1_commons.sh b/make/scripts/lsGLtoES1_commons.sh
new file mode 100755
index 0000000..e8a370a
--- /dev/null
+++ b/make/scripts/lsGLtoES1_commons.sh
@@ -0,0 +1,17 @@
+#! /bin/sh
+
+BUILDDIR=$1
+shift
+if [ -z "$BUILDDIR" ] ; then
+    echo "usage $0 <BUILDDIR>"
+    exit 1
+fi
+
+idir=$BUILDDIR/jogl/gensrc/classes/javax/media/opengl
+
+echo GL to GL2ES1 to GLES1 enums
+sort $idir/GL.java $idir/GLES1.java $idir/GL2ES1.java | uniq -d | grep GL_ | awk ' { print $5 } '
+
+echo GL to GL2ES1 to GLES1 functions
+sort $idir/GL.java $idir/GLES1.java $idir/GL2ES1.java | uniq -d | grep "public [a-z0-9_]* gl"
+
diff --git a/make/scripts/lsGLtoES2_commons.sh b/make/scripts/lsGLtoES2_commons.sh
new file mode 100755
index 0000000..bbd0e23
--- /dev/null
+++ b/make/scripts/lsGLtoES2_commons.sh
@@ -0,0 +1,16 @@
+#! /bin/sh
+
+BUILDDIR=$1
+shift
+if [ -z "$BUILDDIR" ] ; then
+    echo "usage $0 <BUILDDIR>"
+    exit 1
+fi
+
+idir=$BUILDDIR/jogl/gensrc/classes/javax/media/opengl
+
+echo GL to GL2ES2 to GLES2 enums
+sort $idir/GL.java $idir/GLES2.java $idir/GL2ES2.java | uniq -d | grep GL_ | awk ' { print $5 } '
+
+echo GL to GL2ES2 to GLES2 functions
+sort $idir/GL.java $idir/GLES2.java $idir/GL2ES2.java | uniq -d | grep "public [a-z0-9_]* gl"
diff --git a/make/scripts/lsGLtoGL3_commons.sh b/make/scripts/lsGLtoGL3_commons.sh
new file mode 100755
index 0000000..44cc34c
--- /dev/null
+++ b/make/scripts/lsGLtoGL3_commons.sh
@@ -0,0 +1,16 @@
+#! /bin/sh
+
+BUILDDIR=$1
+shift
+if [ -z "$BUILDDIR" ] ; then
+    echo "usage $0 <BUILDDIR>"
+    exit 1
+fi
+
+idir=$BUILDDIR/jogl/gensrc/classes/javax/media/opengl
+
+echo GL to GL2ES2 to GL3 enums
+sort $idir/GL.java $idir/GL3.java $idir/GL2ES2.java | uniq -d | grep GL_ | awk ' { print $5 } '
+
+echo GL to GL2ES2 to GL3 functions
+sort $idir/GL.java $idir/GL3.java $idir/GL2ES2.java | uniq -d | grep "public [a-z0-9_]* gl"
diff --git a/make/scripts/lstjars.sh b/make/scripts/lstjars.sh
new file mode 100755
index 0000000..2a2f67b
--- /dev/null
+++ b/make/scripts/lstjars.sh
@@ -0,0 +1,155 @@
+#! /bin/sh
+
+THISDIR=$(pwd)
+
+BUILDDIR=$1
+shift
+BUILDDIR_GLUEGEN=$1
+shift
+if [ -z "$BUILDDIR" -o -z "$BUILDDIR_GLUEGEN" ] ; then 
+    echo "usage $0 <BUILDDIR-JOGL> <BUILDDIR-GLUEGEN> [-skippack200]"
+    exit 1
+fi
+
+STATDIR=$BUILDDIR-stats
+
+skippack200=0
+if [ "$1" = "-skippack200" ] ; then
+    skippack200=1
+fi
+
+function report() {
+    #ls -1 -s --block-size=1024 $*
+    #ls -1 -s --block-size=1024 $* | awk ' BEGIN { sum=0 ; } { sum=sum+$1; } END { printf("%d Total\n", sum); }'
+    du -ksc $*
+}
+
+OSS=x11
+ARCH=linux-amd64
+
+function listdeployment() {
+    JAR_SUFFIX=$1
+    shift
+
+    echo JOGL Deployment Payload for $JAR_SUFFIX
+    echo
+
+    echo JOGL ES1 NEWT CORE
+    report gluegen-rt.$JAR_SUFFIX nativewindow.all-noawt.$JAR_SUFFIX jogl.core.$JAR_SUFFIX jogl.util.$JAR_SUFFIX jogl.egl.$JAR_SUFFIX jogl.gles1.$JAR_SUFFIX newt.all-noawt.$JAR_SUFFIX libgluegen-rt.so.gz libjogl_es1.so.gz libnewt.so.gz
+    echo
+
+    echo JOGL ES2 NEWT CORE
+    report gluegen-rt.$JAR_SUFFIX nativewindow.all-noawt.$JAR_SUFFIX jogl.core.$JAR_SUFFIX jogl.util.$JAR_SUFFIX jogl.egl.$JAR_SUFFIX jogl.gles2.$JAR_SUFFIX newt.all-noawt.$JAR_SUFFIX libgluegen-rt.so.gz libjogl_es2.so.gz libnewt.so.gz
+    echo
+
+    echo JOGL ES2 NEWT CORE FIXED
+    report gluegen-rt.$JAR_SUFFIX nativewindow.all-noawt.$JAR_SUFFIX jogl.core.$JAR_SUFFIX jogl.util.$JAR_SUFFIX jogl.egl.$JAR_SUFFIX jogl.gles2.$JAR_SUFFIX jogl.util.fixedfuncemu.$JAR_SUFFIX newt.all-noawt.$JAR_SUFFIX libgluegen-rt.so.gz libjogl_es2.so.gz libnewt.so.gz
+    echo
+
+    echo JOGL GL2ES12 NEWT 
+    report gluegen-rt.$JAR_SUFFIX nativewindow.all-noawt.$JAR_SUFFIX jogl.core.$JAR_SUFFIX jogl.util.$JAR_SUFFIX jogl.os.$OSS.$JAR_SUFFIX jogl.gl2es12.$JAR_SUFFIX newt.all-noawt.$JAR_SUFFIX libgluegen-rt.so.gz libjogl_gl2es12.so.gz libnewt.so.gz libnativewindow_$OSS.so.gz
+    echo
+
+    echo JOGL GL2 NEWT 
+    report gluegen-rt.$JAR_SUFFIX nativewindow.all-noawt.$JAR_SUFFIX jogl.core.$JAR_SUFFIX jogl.util.$JAR_SUFFIX jogl.os.$OSS.$JAR_SUFFIX jogl.gldesktop.$JAR_SUFFIX newt.all-noawt.$JAR_SUFFIX libgluegen-rt.so.gz libjogl_desktop.so.gz libnewt.so.gz libnativewindow_$OSS.so.gz
+    echo
+
+    echo JOGL GL2 AWT
+    report gluegen-rt.$JAR_SUFFIX nativewindow.all.$JAR_SUFFIX jogl.core.$JAR_SUFFIX jogl.util.$JAR_SUFFIX jogl.os.$OSS.$JAR_SUFFIX jogl.gldesktop.$JAR_SUFFIX jogl.awt.$JAR_SUFFIX libgluegen-rt.so.gz libjogl_desktop.so.gz libnativewindow_$OSS.so.gz libnativewindow_awt.so.gz
+    echo
+
+    echo JOGL ALL AWT
+    report gluegen-rt.$JAR_SUFFIX nativewindow.all.$JAR_SUFFIX jogl.all.$JAR_SUFFIX libgluegen-rt.so.gz libjogl_desktop.so.gz libnativewindow_$OSS.so.gz libnativewindow_awt.so.gz
+    echo
+
+    echo JOGL ALL No AWT
+    report gluegen-rt.$JAR_SUFFIX nativewindow.all-noawt.$JAR_SUFFIX jogl.all-noawt.$JAR_SUFFIX newt.all-noawt.$JAR_SUFFIX libgluegen-rt.so.gz libjogl_desktop.so.gz libnativewindow_$OSS.so.gz libnewt.so.gz
+    echo
+
+    echo JOGL CDCFP DESKTOP
+    report gluegen-rt-cdc.$JAR_SUFFIX nativewindow.all.$JAR_SUFFIX jogl.all.cdc.$JAR_SUFFIX newt.all.cdc.$JAR_SUFFIX libgluegen-rt.so.gz libnativewindow_$OSS.so.gz libnewt.so.gz
+    echo
+
+    echo JOGL CDCFP ES1 MOBILE
+    report gluegen-rt-cdc.$JAR_SUFFIX jogl.core.cdc.$JAR_SUFFIX jogl.egl.cdc.$JAR_SUFFIX jogl.gles1.cdc.$JAR_SUFFIX jogl.util.cdc.$JAR_SUFFIX nativewindow.all.cdc.$JAR_SUFFIX newt.all.cdc.$JAR_SUFFIX libgluegen-rt.so.gz libjogl_es1.so.gz libnewt.so.gz
+    echo
+
+    echo JOGL CDCFP ES2 MOBILE
+    report gluegen-rt-cdc.$JAR_SUFFIX jogl.core.cdc.$JAR_SUFFIX jogl.egl.cdc.$JAR_SUFFIX jogl.gles2.cdc.$JAR_SUFFIX jogl.util.cdc.$JAR_SUFFIX nativewindow.all.cdc.$JAR_SUFFIX newt.all.cdc.$JAR_SUFFIX libgluegen-rt.so.gz libjogl_es2.so.gz libnewt.so.gz
+    echo
+
+    echo JOGL GLU
+    report jogl.glu.*$JAR_SUFFIX
+    echo
+
+    echo JOGL EVERYTHING
+    report *.all.$JAR_SUFFIX libgluegen-rt.so.gz libnativewindow_$OSS.so.gz libnativewindow_awt.so.gz libjogl_desktop.so.gz  libjogl_es1.so.gz  libjogl_es2.so.gz  libnewt.so.gz
+    echo
+}
+
+rm -rf $STATDIR
+mkdir -p $STATDIR
+cp -a $BUILDDIR/nativewindow/obj/*.so $STATDIR
+cp -a $BUILDDIR/jogl/obj/*.so $STATDIR
+cp -a $BUILDDIR/newt/obj/*.so $STATDIR
+cp -a $BUILDDIR/nativewindow/*.jar $STATDIR
+cp -a $BUILDDIR/jogl/*.jar $STATDIR
+cp -a $BUILDDIR/newt/*.jar $STATDIR
+cp -a $BUILDDIR_GLUEGEN/gluegen-rt.jar $STATDIR
+cp -a $BUILDDIR_GLUEGEN/gluegen-rt-cdc.jar $STATDIR
+cp -a $BUILDDIR_GLUEGEN/gluegen-rt-natives-linux-i586.jar $STATDIR
+cp -a $BUILDDIR_GLUEGEN/gluegen-rt-natives-linux-i586-cdc.jar $STATDIR
+cp -a $BUILDDIR_GLUEGEN/obj/libgluegen-rt.so $STATDIR
+
+cd $STATDIR
+
+for i in *.so ; do
+    gzip $i
+done
+
+echo Native Libraries
+report *.gz
+echo
+
+rm -f *.lst
+
+for i in *.jar ; do
+    fname=$i
+    bname=$(basename $fname .jar)
+    echo list $fname to $bname.lst
+    jar tf $fname | grep class | sort > $bname.lst
+done
+
+rm -rf nope
+mkdir -p nope
+
+mv jogl.test.lst *-noawt.lst *.cdc.lst *.all*.lst nope/
+
+mv jogl.gl2es12.*.lst jogl.gldesktop.*.lst nope/
+echo duplicates - w/o gl2es12.* gldesktop.*
+echo
+sort jogl*.lst | uniq -d
+mv nope/* .
+
+mv jogl.test.lst *.cdc.lst *.all*.lst nope/
+cat *.lst | sort -u > allparts.lst
+mv nope/* .
+cat *.all.lst gluegen-rt.lst   | sort -u > allall.lst
+cat jogl.all.cdc.lst newt.all.cdc.lst nativewindow.core.lst | sort -u > allcdc.lst
+
+echo all vs allparts delta
+echo
+diff -Nur allparts.lst allall.lst
+
+listdeployment jar
+
+if [ $skippack200 -eq 0 ] ; then
+    for i in *.jar ; do
+        fname=$i
+        bname=$(basename $fname .jar)
+        echo pack200 $bname.pack.gz $fname
+        pack200 $bname.pack.gz $fname
+    done
+    listdeployment pack.gz
+fi
+
diff --git a/make/scripts/make-runtime-properties.sh b/make/scripts/make-runtime-properties.sh
new file mode 100644
index 0000000..a6075dd
--- /dev/null
+++ b/make/scripts/make-runtime-properties.sh
@@ -0,0 +1,62 @@
+#! /bin/bash
+
+dest0=../doc/Implementation
+dest=../doc/Implementation/runtime-properties-temp
+
+rm -rf $dest
+mkdir $dest
+
+function cleanup() {
+    tfile=$1
+    shift
+    ffile=$1
+    shift
+    domain=$1
+    shift
+
+    sed -e 's/^.*(\"//g' -i $tfile
+    sed -e 's/\".*$//g' -i $tfile
+    sed -e "s/^/$domain/g" -i $tfile
+
+    sort -u $tfile >> $ffile
+    rm -f $tfile
+}
+
+grep -hRI "Debug\.debug" ../../gluegen/src/java/com/jogamp | sort -u > $dest/gluegen-rt.debug.tmp1.txt 
+grep -hRI "System.getProperty(\"jogamp" ../../gluegen/src/java/com/jogamp | sort -u > $dest/gluegen-rt.debug.tmp2.txt
+cleanup $dest/gluegen-rt.debug.tmp1.txt $dest/gluegen-rt.debug.txt jogamp.debug.
+cleanup $dest/gluegen-rt.debug.tmp2.txt $dest/gluegen-rt.debug.txt
+
+grep -hRI -e "Debug\.isPropertyDefined" -e "Debug\.get" ../../gluegen/src/java/com/jogamp | sort -u > $dest/gluegen-rt.debug.ipd.tmp1.txt
+cleanup $dest/gluegen-rt.debug.ipd.tmp1.txt $dest/gluegen-rt.ipd.debug.txt
+
+grep -hRI "Debug\.debug" ../src/nativewindow | sort -u > $dest/nativewindow.debug.tmp1.txt
+cleanup $dest/nativewindow.debug.tmp1.txt $dest/nativewindow.debug.txt nativewindow.debug.
+grep -hRI -e "Debug\.isPropertyDefined" -e "Debug\.get" ../src/nativewindow | sort -u > $dest/nativewindow.debug.ipd.tmp1.txt
+cleanup $dest/nativewindow.debug.ipd.tmp1.txt $dest/nativewindow.ipd.debug.txt
+
+grep -hRI "Debug\.debug" ../src/jogl | sort -u > $dest/jogl.debug.all.tmp1.txt
+cleanup $dest/jogl.debug.all.tmp1.txt $dest/jogl.debug.all.txt jogl.debug. 
+grep -hRI -e "Debug\.isPropertyDefined" -e "Debug\.get" ../src/jogl | sort -u > $dest/jogl.debug.ipd.tmp1.txt
+cleanup $dest/jogl.debug.ipd.tmp1.txt $dest/jogl.ipd.debug.txt
+
+grep -hRI "Debug\.debug" ../src/newt | sort -u > $dest/newt.debug.tmp1.txt
+cleanup $dest/newt.debug.tmp1.txt $dest/newt.debug.txt newt.debug.
+grep -hRI -e "Debug\.isPropertyDefined" -e "Debug\.get" ../src/newt | sort -u > $dest/newt.debug.ipd.tmp1.txt
+cleanup $dest/newt.debug.ipd.tmp1.txt $dest/newt.ipd.debug.txt
+
+function onefile() {
+    for i in $dest/* ; do 
+        echo $i 
+        echo ----------------------------------------
+        sed 's/^/    /g' $i 
+        echo 
+        echo 
+        echo 
+    done
+}
+
+onefile > $dest0/runtime-properties-new.txt
+
+rm -rf $dest
+
diff --git a/make/scripts/make.jogl.all.linux-x86.sh b/make/scripts/make.jogl.all.linux-x86.sh
new file mode 100755
index 0000000..76b46a0
--- /dev/null
+++ b/make/scripts/make.jogl.all.linux-x86.sh
@@ -0,0 +1,65 @@
+#! /bin/sh
+
+if [ -e ../../setenv-build-jogl-x86.sh ] ; then
+    . ../../setenv-build-jogl-x86.sh
+fi
+
+if [ -z "$ANT_PATH" ] ; then
+    if [ -e /usr/share/ant/bin/ant -a -e /usr/share/ant/lib/ant.jar ] ; then
+        ANT_PATH=/usr/share/ant
+        export ANT_PATH
+        echo autosetting ANT_PATH to $ANT_PATH
+    fi
+fi
+if [ -z "$ANT_PATH" ] ; then
+    echo ANT_PATH does not exist, set it
+    exit
+fi
+
+if [ "$1" = "-libdir" ] ; then
+    shift
+    if [ -z "$1" ] ; then
+        echo libdir argument missing
+        print_usage
+        exit
+    fi
+    CUSTOMLIBDIR="-Dcustom.libdir=$1"
+    shift
+fi
+
+
+# -Djogl.cg=1
+#    -Dc.compiler.debug=true 
+#    -DuseOpenMAX=true \
+#    -Dbuild.noarchives=true
+#    -Dgluegen.cpptasks.detected.os=true \
+#    -DisUnix=true \
+#    -DisLinux=true \
+#    -DisLinuxX86=true \
+#    -DisX11=true \
+#    -Djogl.cg=1 \
+
+#LD_LIBRARY_PATH=/opt-linux-x86_64/mesa-7.8.1/lib64
+#export LD_LIBRARY_PATH
+
+LOGF=make.jogl.all.linux-x86.log
+rm -f $LOGF
+
+# export LIBGL_DRIVERS_PATH=/usr/lib/fglrx/dri:/usr/lib32/fglrx/dri
+# export LIBGL_DEBUG=verbose
+echo LIBXCB_ALLOW_SLOPPY_LOCK: $LIBXCB_ALLOW_SLOPPY_LOCK 2>&1 | tee -a $LOGF
+echo LIBGL_DRIVERS_PATH: $LIBGL_DRIVERS_PATH 2>&1 | tee -a $LOGF
+echo LIBGL_DEBUG: $LIBGL_DEBUG 2>&1 | tee -a $LOGF
+
+ant \
+    $CUSTOMLIBDIR \
+    -Dbuild.noarchives=true \
+    -Dgluegen-cpptasks.file=`pwd`/../../gluegen/make/lib/gluegen-cpptasks-linux-32bit.xml \
+    -Dbuild.noarchives=true \
+    -Djogl.cg=1 \
+    -Drootrel.build=build-x86 \
+    -Dos.arch=x86 \
+    -DuseKD=true \
+    -DuseOpenMAX=true \
+    $* 2>&1 | tee -a $LOGF
+
diff --git a/make/scripts/make.jogl.all.linux-x86_64.sh b/make/scripts/make.jogl.all.linux-x86_64.sh
new file mode 100755
index 0000000..2b63ef0
--- /dev/null
+++ b/make/scripts/make.jogl.all.linux-x86_64.sh
@@ -0,0 +1,67 @@
+#! /bin/sh
+
+if [ -e ../../setenv-build-jogl-x86_64.sh ] ; then
+    . ../../setenv-build-jogl-x86_64.sh
+fi
+
+if [ -z "$ANT_PATH" ] ; then
+    if [ -e /usr/share/ant/bin/ant -a -e /usr/share/ant/lib/ant.jar ] ; then
+        ANT_PATH=/usr/share/ant
+        export ANT_PATH
+        echo autosetting ANT_PATH to $ANT_PATH
+    fi
+fi
+if [ -z "$ANT_PATH" ] ; then
+    echo ANT_PATH does not exist, set it
+    exit
+fi
+
+if [ "$1" = "-libdir" ] ; then
+    shift
+    if [ -z "$1" ] ; then
+        echo libdir argument missing
+        print_usage
+        exit
+    fi
+    CUSTOMLIBDIR="-Dcustom.libdir=$1"
+    shift
+fi
+
+# -Djogl.cg=1
+#    -Dc.compiler.debug=true \
+#    -Dbuild.noarchives=true \
+
+#    -Dgluegen.cpptasks.detected.os=true \
+#    -DisUnix=true \
+#    -DisLinux=true \
+#    -DisLinuxAMD64=true \
+#    -DisX11=true \
+#    -Dbuild.noarchives=true \
+
+#LD_LIBRARY_PATH=/opt-linux-x86_64/mesa-7.8.1/lib64
+#export LD_LIBRARY_PATH
+
+LOGF=make.jogl.all.linux-x86_64.log
+rm -f $LOGF
+
+# export LIBGL_DRIVERS_PATH=/usr/lib/fglrx/dri:/usr/lib32/fglrx/dri
+# export LIBGL_DEBUG=verbose
+echo LIBXCB_ALLOW_SLOPPY_LOCK: $LIBXCB_ALLOW_SLOPPY_LOCK 2>&1 | tee -a $LOGF
+echo LIBGL_DRIVERS_PATH: $LIBGL_DRIVERS_PATH 2>&1 | tee -a $LOGF
+echo LIBGL_DEBUG: $LIBGL_DEBUG 2>&1 | tee -a $LOGF
+
+#    -Dbuild.noarchives=true \
+#    -Dc.compiler.debug=true \
+#    -Djavacdebug="true" \
+#    -Djavacdebuglevel="source,lines,vars" \
+
+ant  \
+    $CUSTOMLIBDIR \
+    -Djavacdebuglevel="source,lines,vars" \
+    -Dbuild.noarchives=true \
+    -Djogl.cg=1 \
+    -Drootrel.build=build-x86_64 \
+    -DuseKD=true \
+    -DuseOpenMAX=true \
+    $* 2>&1 | tee -a $LOGF
+
diff --git a/make/scripts/make.jogl.all.macosx.sh b/make/scripts/make.jogl.all.macosx.sh
new file mode 100755
index 0000000..a85f934
--- /dev/null
+++ b/make/scripts/make.jogl.all.macosx.sh
@@ -0,0 +1,15 @@
+#! /bin/sh
+
+if [ -e /devtools/etc/profile.ant ] ; then
+    . /devtools/etc/profile.ant
+fi
+
+
+#    -Dc.compiler.debug=true 
+#    -Dbuild.noarchives=true
+
+ant \
+    -Dbuild.noarchives=true \
+    -Djogl.cg=1 \
+    -Drootrel.build=build-macosx \
+    $* 2>&1 | tee make.jogl.all.macosx.log
diff --git a/make/scripts/make.jogl.all.win32.bat b/make/scripts/make.jogl.all.win32.bat
new file mode 100755
index 0000000..39db2a4
--- /dev/null
+++ b/make/scripts/make.jogl.all.win32.bat
@@ -0,0 +1,17 @@
+set THISDIR="C:\JOGL"
+
+set J2RE_HOME=c:\jre1.6.0_22_x32
+set JAVA_HOME=c:\jdk1.6.0_22_x32
+set ANT_PATH=C:\apache-ant-1.8.0
+
+set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;c:\mingw\bin;%PATH%
+
+set LIB_GEN=%THISDIR%\lib
+set CLASSPATH=.;%THISDIR%\build-win32\classes
+REM    -Dc.compiler.debug=true 
+REM    -DuseOpenMAX=true 
+REM    -DuseKD=true
+REM    -Djogl.cg=1
+REM    -Dbuild.noarchives=true
+
+ant -Dbuild.noarchives=true -Drootrel.build=build-win32 -Djogl.cg=1 %1 %2 %3 %4 %5 %6 %7 %8 %9 > make.jogl.all.win32.log 2>&1
diff --git a/make/scripts/make.jogl.all.win64.bat b/make/scripts/make.jogl.all.win64.bat
new file mode 100755
index 0000000..4241d4d
--- /dev/null
+++ b/make/scripts/make.jogl.all.win64.bat
@@ -0,0 +1,17 @@
+set THISDIR="C:\JOGL"
+
+set J2RE_HOME=c:\jre1.6.0_22_x64
+set JAVA_HOME=c:\jdk1.6.0_22_x64
+set ANT_PATH=C:\apache-ant-1.8.0
+
+set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;c:\mingw64\bin;c:\mingw\bin;%PATH%
+
+set LIB_GEN=%THISDIR%\lib
+set CLASSPATH=.;%THISDIR%\build-win64\classes
+REM    -Dc.compiler.debug=true 
+REM    -DuseOpenMAX=true 
+REM    -DuseKD=true
+REM    -Djogl.cg=1
+REM    -Dbuild.noarchives=true
+
+ant -Dc.compiler.debug=true -Dbuild.noarchives=true -Drootrel.build=build-win64 -Djogl.cg=1 %1 %2 %3 %4 %5 %6 %7 %8 %9 > make.jogl.all.win64.log 2>&1
diff --git a/make/scripts/make.jogl.cdcfp.linux-x86.sh b/make/scripts/make.jogl.cdcfp.linux-x86.sh
new file mode 100755
index 0000000..ad80f19
--- /dev/null
+++ b/make/scripts/make.jogl.cdcfp.linux-x86.sh
@@ -0,0 +1,38 @@
+#! /bin/sh
+
+if [ -e ../../setenv-build-jogl-x86.sh ] ; then
+    . ../../setenv-build-jogl-x86.sh
+fi
+
+#    -Dc.compiler.debug=true 
+#
+#    -Djavacdebug="false" \
+#    -Djavacdebuglevel="none" \
+#
+#    -Djava.generate.skip=true \
+#    -Dbuild.noarchives=true
+
+BUILD_SUBDIR=build-cdcfp-x86
+
+ant -v \
+    -Dgluegen-cpptasks.file=`pwd`/../../gluegen/make/lib/gluegen-cpptasks-linux-32bit.xml \
+    -Dbuild.noarchives=true \
+    -Drootrel.build=$BUILD_SUBDIR \
+    -Dsetup.cdcfp=true \
+    -Dgluegen.cpptasks.detected.os=true \
+    -DisUnix=true \
+    -DisLinux=true \
+    -DisLinuxX86=true \
+    -DisX11=true \
+    -DuseOpenMAX=true \
+    $* 2>&1 | tee make.jogl.cdcfp.linux-x86.log
+
+rm -rf ../$BUILD_SUBDIR/lib
+mkdir -p ../$BUILD_SUBDIR/lib
+for i in `find ../$BUILD_SUBDIR/ -name \*so` ; do
+    cp -v $i ../$BUILD_SUBDIR/lib/$(basename $i .so).so
+done
+for i in `find ../../gluegen/$BUILD_SUBDIR/ -name \*so` ; do
+    cp -v $i ../$BUILD_SUBDIR/lib/$(basename $i .so).so
+done
+
diff --git a/make/scripts/make.jogl.cdcfp.macosx.sh b/make/scripts/make.jogl.cdcfp.macosx.sh
new file mode 100755
index 0000000..d36f0bb
--- /dev/null
+++ b/make/scripts/make.jogl.cdcfp.macosx.sh
@@ -0,0 +1,27 @@
+#! /bin/sh
+
+if [ -e /devtools/etc/profile.ant ] ; then
+    . /devtools/etc/profile.ant
+fi
+
+
+#    -Dc.compiler.debug=true 
+#    -Dbuild.noarchives=true
+
+BUILD_SUBDIR=build-cdcfp-macosx
+
+ant \
+    -Dbuild.noarchives=true \
+    -Dsetup.cdcfp=true \
+    -Drootrel.build=$BUILD_SUBDIR \
+    $* 2>&1 | tee make.jogl.cdcfp.macosx.log
+
+rm -rf ../$BUILD_SUBDIR/lib
+mkdir -p ../$BUILD_SUBDIR/lib
+for i in `find ../$BUILD_SUBDIR/ -name \*jnilib` ; do
+    cp -v $i ../$BUILD_SUBDIR/lib/$(basename $i .jnilib).so
+done
+for i in `find ../../gluegen/$BUILD_SUBDIR/ -name \*jnilib` ; do
+    cp -v $i ../$BUILD_SUBDIR/lib/$(basename $i .jnilib).so
+done
+
diff --git a/make/scripts/make.jogl.doc.all.x86_64.sh b/make/scripts/make.jogl.doc.all.x86_64.sh
new file mode 100755
index 0000000..3711171
--- /dev/null
+++ b/make/scripts/make.jogl.doc.all.x86_64.sh
@@ -0,0 +1,11 @@
+#! /bin/sh
+
+if [ -e ../../setenv-build-jogl-x86_64.sh ] ; then
+    . ../../setenv-build-jogl-x86_64.sh
+fi
+
+
+ant -v  \
+    -Dbuild.noarchives=true \
+    -Drootrel.build=build-x86_64 \
+    javadoc.spec javadoc javadoc.dev $* 2>&1 | tee make.jogl.doc.all.x86_64.log
diff --git a/make/scripts/make.jogl.doc.x86_64.sh b/make/scripts/make.jogl.doc.x86_64.sh
new file mode 100755
index 0000000..daf09ec
--- /dev/null
+++ b/make/scripts/make.jogl.doc.x86_64.sh
@@ -0,0 +1,11 @@
+#! /bin/sh
+
+if [ -e ../../setenv-build-jogl-x86_64.sh ] ; then
+    . ../../setenv-build-jogl-x86_64.sh
+fi
+
+
+ant -v  \
+    -Dbuild.noarchives=true \
+    -Drootrel.build=build-x86_64 \
+    javadoc $* 2>&1 | tee make.jogl.doc.x86_64.log
diff --git a/make/scripts/rsync2here.sh b/make/scripts/rsync2here.sh
new file mode 100755
index 0000000..958fccf
--- /dev/null
+++ b/make/scripts/rsync2here.sh
@@ -0,0 +1,28 @@
+#! /bin/sh
+
+# USESSH="-e ssh"
+
+SOURCE=sven at 192.168.0.52::PROJECTS
+#DEST=/usr/local/projects/JOGL
+DEST=/cygdrive/c/JOGL
+
+function my_rsync()
+{
+    # rsync $USESSH -av --perms --delete-after --exclude 'build*/' $SOURCE/JOGL/$1 $2
+    rsync $USESSH -av --perms --delete-after --exclude 'build*/' $SOURCE/JOGL/$1 $2
+}
+
+function do_rsync()
+{
+    my_rsync gluegen            $DEST/
+    my_rsync jogl               $DEST/
+    my_rsync jogl-demos         $DEST/
+    my_rsync lib                $DEST/
+    my_rsync lib-windows-x86    $DEST/
+    my_rsync lib-linux-x86      $DEST/
+    my_rsync lib-linux-x86_64   $DEST/
+    my_rsync setenv*            $DEST/
+}
+
+do_rsync 2>&1 | tee -a rsync.log
+
diff --git a/make/scripts/setenv-jogl.sh b/make/scripts/setenv-jogl.sh
new file mode 100755
index 0000000..2b6985c
--- /dev/null
+++ b/make/scripts/setenv-jogl.sh
@@ -0,0 +1,103 @@
+#! /bin/sh
+
+function print_usage() {
+    echo "Usage: $0 jogl-build-dir [JOGL_PROFILE]"
+}
+
+if [ -z "$1" ] ; then
+    echo JOGL BUILD DIR missing
+    print_usage
+    exit
+fi
+
+if [ -e /devtools/etc/profile.ant ] ; then
+    . /devtools/etc/profile.ant
+fi
+
+JOGL_BUILDDIR=$1
+shift
+
+if [ -z "$1" ] ; then
+    JOGL_PROFILE=JOGL_ALL
+else
+    JOGL_PROFILE=$1
+    shift
+fi
+
+THISDIR=`pwd`
+
+if [ -e "$JOGL_BUILDDIR" ] ; then
+    JOGL_DIR=$JOGL_BUILDDIR/..
+    JOGL_BUILDDIR_BASE=`basename $JOGL_BUILDDIR`
+else
+    echo JOGL_BUILDDIR $JOGL_BUILDDIR not exist or not given
+    print_usage
+    exit
+fi
+
+gpf=`find ../../gluegen/make -name dynlink-unix.cfg`
+if [ -z "$gpf" ] ; then
+    gpf=`find .. -name dynlink-unix.cfg`
+fi
+if [ -z "$gpf" ] ; then
+    echo GLUEGEN_BUILDDIR not found
+    print_usage
+    exit
+fi
+
+GLUEGEN_DIR=`dirname $gpf`/..
+GLUEGEN_BUILDDIR=$GLUEGEN_DIR/$JOGL_BUILDDIR_BASE
+if [ ! -e "$GLUEGEN_BUILDDIR" ] ; then
+    echo GLUEGEN_BUILDDIR $GLUEGEN_BUILDDIR does not exist
+    print_usage
+    exit
+fi
+GLUEGEN_JAR=$GLUEGEN_BUILDDIR/gluegen-rt.jar
+GLUEGEN_OS=$GLUEGEN_BUILDDIR/obj
+JUNIT_JAR=$GLUEGEN_DIR/make/lib/junit.jar
+
+if [ -z "$ANT_PATH" ] ; then
+    ANT_PATH=$(dirname `which ant`)/..
+    if [ -e $ANT_PATH/lib/ant.jar ] ; then
+        export ANT_PATH
+        echo autosetting ANT_PATH to $ANT_PATH
+    fi
+fi
+if [ -z "$ANT_PATH" ] ; then
+    echo ANT_PATH does not exist, set it
+    print_usage
+    exit
+fi
+ANT_JARS=$ANT_PATH/lib/ant.jar:$ANT_PATH/lib/ant-junit.jar
+
+echo GLUEGEN BUILDDIR: $GLUEGEN_BUILDDIR
+echo JOGL DIR: $JOGL_DIR
+echo JOGL BUILDDIR: $JOGL_BUILDDIR
+echo JOGL BUILDDIR BASE: $JOGL_BUILDDIR_BASE
+echo JOGL PROFILE: $JOGL_PROFILE
+
+J2RE_HOME=$(which java)
+JAVA_HOME=$(which javac)
+CP_SEP=:
+
+. $JOGL_DIR/etc/profile.jogl $JOGL_PROFILE $JOGL_BUILDDIR 
+
+SWT_CLASSPATH=$HOME/.java/swt.jar
+LIB=$THISDIR/lib
+
+CLASSPATH=.:$GLUEGEN_JAR:$JOGL_CLASSPATH:$SWT_CLASSPATH:$JUNIT_JAR:$ANT_JARS
+for i in $LIB/*jar ; do
+    CLASSPATH=$CLASSPATH:$i
+done
+export CLASSPATH
+export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$GLUEGEN_OS:$JOGL_LIB_DIR
+export DYLD_LIBRARY_PATH=$DYLD_LIBRARY_PATH:$GLUEGEN_OS:$JOGL_LIB_DIR
+
+echo CLASSPATH: $CLASSPATH
+echo
+echo MacOSX REMEMBER to add the JVM arguments "-XstartOnFirstThread -Djava.awt.headless=true" for running demos without AWT, e.g. NEWT
+echo MacOSX REMEMBER to add the JVM arguments "-XstartOnFirstThread -Djava.awt.headless=true com.jogamp.newt.util.MainThread" for running demos with NEWT
+
+PATH=$J2RE_HOME/bin:$JAVA_HOME/bin:$PATH
+export PATH
+
diff --git a/make/scripts/setvc9-jogl.bat b/make/scripts/setvc9-jogl.bat
new file mode 100755
index 0000000..2e83383
--- /dev/null
+++ b/make/scripts/setvc9-jogl.bat
@@ -0,0 +1,9 @@
+
+
+set PATH=C:\cygwin\devtools\share\apache-ant-1.8.0\bin;%PATH%
+set ANT_PATH=C:\cygwin\devtools\share\apache-ant-1.8.0
+
+c:
+cd C:\SUN\JOGL2\jogl\make
+
+"C:\Program Files\Microsoft Visual Studio 9.0\VC\bin\vcvars32.bat"
diff --git a/make/scripts/strip-c-comments.awk b/make/scripts/strip-c-comments.awk
new file mode 100755
index 0000000..4f35452
--- /dev/null
+++ b/make/scripts/strip-c-comments.awk
@@ -0,0 +1,59 @@
+#!/usr/bin/awk
+
+BEGIN { ORS = "" ; C99=1 }
+
+{ code = code $0 "\n" }
+
+END {
+    while ( length(code) )
+    code = process( code )
+}
+
+function process( text )
+{
+    if ( C99 ) { 
+        if ( match( text, /"|'|\/\*|\/\// ) ) {
+            return span( text )
+        }
+    } else if ( match( text, /"|'|\/\*/ ) ) {
+        return span( text )
+    }
+    print text
+    return ""
+}
+
+function span( text , starter )
+{
+    print substr( text, 1, RSTART - 1 )
+    starter = substr( text, RSTART, RLENGTH )
+    text = substr( text, RSTART + RLENGTH )
+
+    if ( "\"" == starter || "'" == starter ) {
+        return quoted( text, starter )
+    }
+    if ( "//" == starter ) {
+        return remove( text, "\n", "\n" )
+    }
+    ## Allow for
+    ## /* foo *\
+    ## /
+    return remove( text, "\\*(\\\\\n)?/", " " )
+}
+
+function remove( text, ender, replacement )
+{
+    print replacement
+    return substr( text, match(text, ender) + RLENGTH )
+}
+
+function quoted( text, starter )
+{
+    if ( "'" == starter ) {
+        match( text, /^(\\.|[^'])*'/ )
+    } else {
+        match( text, /^(\\.|\?\?\/.|[^"])*"/ )
+    }
+    print starter substr( text, 1, RLENGTH )
+    return substr( text, RSTART + RLENGTH )
+}
+
diff --git a/make/scripts/tests-x32.bat b/make/scripts/tests-x32.bat
new file mode 100644
index 0000000..e8734a0
--- /dev/null
+++ b/make/scripts/tests-x32.bat
@@ -0,0 +1,31 @@
+REM scripts\java-win32-dbg.bat com.jogamp.newt.opengl.GLWindow
+REM scripts\java-win32-dbg.bat com.jogamp.test.junit.jogl.acore.TestGLProfile01NEWT
+REM scripts\java-win32-dbg.bat com.jogamp.test.junit.jogl.demos.gl2.gears.newt.TestGearsNEWT -time 30000
+REM scripts\java-win32-dbg.bat com.jogamp.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
+REM scripts\java-win32-dbg.bat com.jogamp.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT
+scripts\java-win32.bat com.jogamp.test.junit.jogl.glsl.TestGLSLSimple01NEWT -time 2000
+
+REM scripts\java-win32-dbg.bat com.jogamp.test.junit.newt.TestParenting01AWT
+REM scripts\java-win32-dbg.bat com.jogamp.test.junit.newt.parenting.TestParenting01cAWT -time 50000
+REM scripts\java-win32-dbg.bat com.jogamp.test.junit.newt.TestListenerCom01AWT
+REM scripts\java-win32-dbg.bat com.jogamp.test.junit.newt.parenting.TestParenting01NEWT
+
+REM scripts\java-win32-dbg.bat com.jogamp.test.junit.newt.TestGLWindows01NEWT
+REM scripts\java-win32-dbg.bat com.jogamp.test.junit.newt.TestGLWindows02NEWTAnimated
+REM scripts\java-win32-dbg.bat com.jogamp.test.junit.newt.parenting.TestParenting01NEWT
+REM scripts\java-win32-dbg.bat com.jogamp.test.junit.newt.TestFocus02SwingAWTRobot
+REM scripts\java-win32-dbg.bat com.jogamp.test.junit.newt.TestFocus01SwingAWTRobot
+REM scripts\java-win32-dbg.bat com.jogamp.test.junit.nativewindow.TestRecursiveToolkitLockCORE
+REM scripts\java-win32-dbg.bat com.jogamp.test.junit.newt.parenting.TestParenting03AWT -time 100000
+
+REM scripts\java-win32.bat com.jogamp.test.junit.newt.TestFocus02SwingAWTRobot
+REM scripts\java-win32-dbg.bat com.jogamp.test.junit.newt.TestScreenMode00NEWT
+REM scripts\java-win32-dbg.bat com.jogamp.test.junit.newt.TestScreenMode01NEWT
+REM scripts\java-win32-dbg.bat com.jogamp.test.junit.newt.TestScreenMode02NEWT
+
+REM scripts\java-win32-dbg.bat com.jogamp.test.junit.newt.TestDisplayLifecycle01NEWT
+REM scripts\java-win32-dbg.bat com.jogamp.test.junit.newt.parenting.TestParenting01NEWT
+REM scripts\java-win32-dbg.bat com.jogamp.test.junit.newt.parenting.TestParenting02NEWT
+REM scripts\java-win32.bat com.jogamp.test.junit.newt.TestCloseNewtAWT
+REM scripts\java-win32-dbg.bat com.jogamp.test.junit.jogl.caps.TestMultisampleAWT -time 10000
+REM scripts\java-win32-dbg.bat com.jogamp.test.junit.jogl.caps.TestMultisampleNEWT -time 10000
diff --git a/make/scripts/tests-x64.bat b/make/scripts/tests-x64.bat
new file mode 100644
index 0000000..2b8edec
--- /dev/null
+++ b/make/scripts/tests-x64.bat
@@ -0,0 +1,32 @@
+REM scripts\java-win64-dbg.bat com.jogamp.newt.opengl.GLWindow
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.jogl.acore.TestGLProfile01NEWT
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.jogl.demos.gl2.gears.newt.TestGearsNEWT -time 30000
+scripts\java-win64-dbg.bat com.jogamp.test.junit.jogl.demos.gl2.gears.TestGearsGLJPanelAWT -time 5000
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.jogl.glsl.TestGLSLSimple01NEWT -time 2000
+
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.TestParenting01AWT
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.parenting.TestParenting01cAWT -time 50000
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.TestListenerCom01AWT
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.parenting.TestParenting01NEWT
+
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.TestGLWindows01NEWT
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.TestGLWindows02NEWTAnimated
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.parenting.TestParenting01NEWT
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.TestFocus02SwingAWTRobot
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.TestFocus01SwingAWTRobot
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.nativewindow.TestRecursiveToolkitLockCORE
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.parenting.TestParenting03AWT -time 100000
+
+REM scripts\java-win64.bat com.jogamp.test.junit.newt.TestFocus02SwingAWTRobot
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.TestScreenMode00NEWT
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.TestScreenMode01NEWT
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.TestScreenMode02NEWT
+
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.TestDisplayLifecycle01NEWT
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.parenting.TestParenting01NEWT
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.newt.parenting.TestParenting02NEWT
+REM scripts\java-win64.bat com.jogamp.test.junit.newt.TestCloseNewtAWT
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.jogl.caps.TestMultisampleAWT -time 10000
+REM scripts\java-win64-dbg.bat com.jogamp.test.junit.jogl.caps.TestMultisampleNEWT -time 10000
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
new file mode 100644
index 0000000..3976c08
--- /dev/null
+++ b/make/scripts/tests.sh
@@ -0,0 +1,116 @@
+#! /bin/bash
+
+bdir=../build-x86_64
+
+rm -f java-run.log
+
+spath=`dirname $0`
+
+. $spath/setenv-jogl.sh $bdir JOGL_ALL
+
+which java 2>&1 | tee -a java-run.log
+java -version 2>&1 | tee -a java-run.log
+echo LIBXCB_ALLOW_SLOPPY_LOCK: $LIBXCB_ALLOW_SLOPPY_LOCK 2>&1 | tee -a java-run.log
+echo LIBGL_DRIVERS_PATH: $LIBGL_DRIVERS_PATH 2>&1 | tee -a java-run.log
+echo LIBGL_DEBUG: $LIBGL_DEBUG 2>&1 | tee -a java-run.log
+echo java $X_ARGS $D_ARGS $* 2>&1 | tee -a java-run.log
+
+function jrun() {
+    awtarg=$1
+    shift
+
+    #D_ARGS="-Djogl.debug.ExtensionAvailabilityCache -Djogl.debug=all -Dnativewindow.debug=all -Djogamp.debug.ProcAddressHelper=true -Djogamp.debug.NativeLibrary=true -Djogamp.debug.NativeLibrary.Lookup=true"
+    #D_ARGS="-Djogl.debug=all -Dnativewindow.debug=all"
+    #D_ARGS="-Djogl.debug.GLContext -Djogl.debug.ExtensionAvailabilityCache"
+    #D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLProfile -Djogl.debug.GLDrawable"
+    #D_ARGS="-Djogl.debug.GLProfile"
+    #D_ARGS="-Dnewt.debug.Window -Djogamp.common.utils.locks.Lock.timeout=600000 -Djogl.debug.Animator"
+    # D_ARGS="-Dnewt.debug.EDT -Dnativewindow.debug.ToolkitLock.TraceLock -Dnativewindow.debug.NativeWindow"
+    #D_ARGS="-Dnewt.debug.Window -Dnewt.debug.Display -Dnewt.debug.EDT"
+    # D_ARGS="-Dnewt.debug.EDT -Dnativewindow.debug.ToolkitLock.TraceLock -Dnativewindow.debug.X11Util.TraceDisplayLifecycle=true"
+    #D_ARGS="-Djogamp.common.utils.locks.Lock.timeout=600000 -Djogamp.debug.Lock -Djogamp.debug.Lock.TraceLock"
+    # D_ARGS="-Dnewt.debug.Window -Dnewt.debug.EDT -Dnewt.debug.Display "
+    #D_ARGS="-Dnewt.debug.EDT -Djogamp.common.utils.locks.Lock.timeout=600000 -Djogl.debug.Animator -Dnewt.debug.Display -Dnewt.debug.Screen"
+    #D_ARGS="-Dnewt.debug.EDT -Dnewt.debug.Display -Dnativewindow.debug.X11Util -Djogl.debug.GLDrawable -Djogl.debug.GLCanvas"
+    #D_ARGS="-Dnewt.debug.EDT -Djogl.debug.GLContext"
+    #D_ARGS="-Dnewt.debug.Screen -Dnewt.debug.EDT -Djogamp.debug.Lock"
+    #D_ARGS="-Dnewt.debug.EDT"
+    #D_ARGS="-Djogl.debug=all -Dnativewindow.debug=all -Dnewt.debug=all"
+    #D_ARGS="-Djogl.debug=all"
+    #D_ARGS="-Djogl.debug.GraphicsConfiguration"
+    #X_ARGS="-Dsun.java2d.noddraw=true -Dsun.java2d.opengl=true"
+    java $awtarg $X_ARGS $D_ARGS $* 2>&1 | tee -a java-run.log
+}
+
+function testnoawt() {
+    jrun -Djava.awt.headless=true $*
+}
+
+function testawt() {
+    jrun -Djava.awt.headless=false $*
+}
+
+#
+# newt (testnoawt and testawt)
+#
+#testnoawt com.jogamp.newt.opengl.GLWindow $*
+#testawt com.jogamp.newt.opengl.GLWindow $*
+#testnoawt com.jogamp.test.junit.jogl.acore.TestGLProfile01NEWT $*
+#testawt com.jogamp.test.junit.jogl.acore.TestGLProfile01NEWT $*
+#testnoawt com.jogamp.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT $*
+#testnoawt com.jogamp.test.junit.jogl.glsl.TestGLSLSimple01NEWT $*
+#testnoawt com.jogamp.test.junit.newt.TestRemoteWindow01NEWT -time 1000000
+#testnoawt com.jogamp.test.junit.newt.TestRemoteGLWindows01NEWT -time 1000000
+#testawt com.jogamp.test.junit.jogl.demos.gl2.gears.newt.TestGearsNEWT
+#testawt com.jogamp.test.junit.newt.TestDisplayLifecycle01NEWT
+#testawt com.jogamp.test.junit.newt.TestDisplayLifecycle02NEWT
+#testawt com.jogamp.test.junit.newt.parenting.TestParenting01NEWT
+#testawt com.jogamp.test.junit.newt.parenting.TestParenting02NEWT
+#testawt com.jogamp.test.junit.newt.TestScreenMode00NEWT
+#testnoawt com.jogamp.test.junit.newt.TestScreenMode01NEWT
+#testnoawt com.jogamp.test.junit.newt.TestScreenMode02NEWT
+#testawt com.jogamp.test.junit.newt.TestGLWindows01NEWT -time 1000000
+#testawt -Djava.awt.headless=true com.jogamp.test.junit.newt.TestGLWindows01NEWT
+#testawt com.jogamp.test.junit.newt.TestGLWindows02NEWTAnimated
+
+
+#
+# awt (testawt)
+#
+#testawt javax.media.opengl.awt.GLCanvas $*
+#testawt com.jogamp.test.junit.jogl.awt.TestAWT01GLn $*
+#testawt com.jogamp.test.junit.jogl.awt.TestAWT02WindowClosing
+#testawt com.jogamp.test.junit.jogl.awt.TestSwingAWT01GLn
+#testawt com.jogamp.test.junit.jogl.demos.gl2.gears.TestGearsAWT
+#testawt com.jogamp.test.junit.jogl.demos.gl2.gears.TestGearsGLJPanelAWT
+#testawt com.jogamp.test.junit.jogl.texture.TestTexture01AWT
+
+#
+# newt.awt (testawt)
+#
+#testawt com.jogamp.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
+#testawt com.jogamp.test.junit.jogl.demos.gl2.gears.newt.TestGearsNewtAWTWrapper
+#testawt com.jogamp.test.junit.newt.TestEventSourceNotAWTBug
+#testawt com.jogamp.test.junit.newt.TestFocus01SwingAWTRobot
+#testawt com.jogamp.test.junit.newt.TestFocus02SwingAWTRobot
+#testawt com.jogamp.test.junit.newt.TestListenerCom01AWT
+#testawt com.jogamp.test.junit.newt.parenting.TestParenting01aAWT
+#testawt com.jogamp.test.junit.newt.parenting.TestParenting01bAWT
+#testawt com.jogamp.test.junit.newt.parenting.TestParenting01cAWT
+testawt com.jogamp.test.junit.newt.parenting.TestParenting01cSwingAWT
+#testawt com.jogamp.test.junit.newt.parenting.TestParenting02AWT
+#testawt com.jogamp.test.junit.newt.parenting.TestParenting03AWT
+#testawt com.jogamp.test.junit.newt.parenting.TestParenting03AWT -time 100000
+#testawt com.jogamp.test.junit.newt.parenting.TestParenting03bAWT -time 100000
+#testawt com.jogamp.test.junit.newt.TestCloseNewtAWT
+#testawt com.jogamp.test.junit.jogl.caps.TestMultisampleAWT $*
+#testawt com.jogamp.test.junit.jogl.caps.TestMultisampleNEWT $*
+
+#testawt com.jogamp.test.junit.newt.TestGLWindows02NEWTAnimated $*
+#testawt com.jogamp.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 $*
+#testawt com.jogamp.test.junit.newt.parenting.TestParenting01NEWT $*
+
+#testawt $*
+
+$spath/count-edt-start.sh java-run.log
+
diff --git a/make/stub_includes/cg/CG/cg.h b/make/stub_includes/cg/CG/cg.h
new file mode 100644
index 0000000..ef045de
--- /dev/null
+++ b/make/stub_includes/cg/CG/cg.h
@@ -0,0 +1,542 @@
+/*
+ * This is a modified version of the original header as provided by
+ * NVidia; original copyright appears below.
+ *
+ * Modified by Christopher Kline, May 2003: Stripped down and hacked to get
+ * around macro interpretation problems.
+ */
+
+/*
+ *
+ * Copyright (c) 2002-2004, NVIDIA Corporation.
+ * 
+ *  
+ * 
+ * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration 
+ * of your agreement to the following terms, and your use, installation, 
+ * modification or redistribution of this NVIDIA software constitutes 
+ * acceptance of these terms.  If you do not agree with these terms, please do 
+ * not use, install, modify or redistribute this NVIDIA software.
+ * 
+ *  
+ * 
+ * In consideration of your agreement to abide by the following terms, and 
+ * subject to these terms, NVIDIA grants you a personal, non-exclusive license,
+ * under NVIDIA�s copyrights in this original NVIDIA software (the "NVIDIA 
+ * Software"), to use, reproduce, modify and redistribute the NVIDIA 
+ * Software, with or without modifications, in source and/or binary forms; 
+ * provided that if you redistribute the NVIDIA Software, you must retain the 
+ * copyright notice of NVIDIA, this notice and the following text and 
+ * disclaimers in all such redistributions of the NVIDIA Software. Neither the 
+ * name, trademarks, service marks nor logos of NVIDIA Corporation may be used 
+ * to endorse or promote products derived from the NVIDIA Software without 
+ * specific prior written permission from NVIDIA.  Except as expressly stated 
+ * in this notice, no other rights or licenses express or implied, are granted 
+ * by NVIDIA herein, including but not limited to any patent rights that may be 
+ * infringed by your derivative works or by other works in which the NVIDIA 
+ * Software may be incorporated. No hardware is licensed hereunder. 
+ * 
+ *  
+ * 
+ * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT 
+ * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING 
+ * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, 
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION 
+ * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
+ * 
+ *  
+ * 
+ * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, 
+ * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST 
+ * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 
+ * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, 
+ * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, 
+ * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING 
+ * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED 
+ * OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ */ 
+
+
+#ifndef _cg_h
+#define _cg_h
+
+
+#define CG_VERSION_NUM                1400
+
+// Set up for either Win32 import/export/lib.
+#ifndef CGDLL_API
+    #ifdef WIN32
+        #ifdef CGDLL_EXPORTS
+            #define CGDLL_API /*__declspec(dllexport) */
+        #elif defined (CG_LIB)
+            #define CGDLL_API
+        #else
+            #define CGDLL_API /* __declspec(dllimport) */
+        #endif
+    #else
+        #define CGDLL_API
+    #endif
+#endif
+
+/*************************************************************************/
+/*** CG Run-Time Library API                                          ***/
+/*************************************************************************/
+
+/*************************************************************************/
+/*** Data types and enumerants                                         ***/
+/*************************************************************************/
+
+typedef int CGbool;
+
+#define CG_FALSE ((CGbool)0)
+#define CG_TRUE ((CGbool)1)
+
+typedef struct _CGcontext *CGcontext;
+typedef struct _CGprogram *CGprogram;
+typedef struct _CGparameter *CGparameter;
+typedef struct _CGeffect *CGeffect;
+typedef struct _CGtechnique *CGtechnique;
+typedef struct _CGpass *CGpass;
+typedef struct _CGstate *CGstate;
+typedef struct _CGstateassignment *CGstateassignment;
+typedef struct _CGannotation *CGannotation;
+typedef void *CGhandle;
+
+typedef CGbool (*CGstatecallback)(CGstateassignment);
+
+//!!! PREPROCESS BEGIN
+
+typedef enum
+ {
+  CG_UNKNOWN_TYPE,
+  CG_STRUCT,
+  CG_ARRAY,
+
+  CG_TYPE_START_ENUM = 1024,
+// # define CG_DATATYPE_MACRO(name, compiler_name, enum_name, base_name, ncols, nrows, pc) \
+//   enum_name ,
+
+#include <CG/cg_datatypes.h>
+
+ } CGtype;
+
+typedef enum
+ {
+// # define CG_BINDLOCATION_MACRO(name,enum_name,compiler_name,\
+//                                enum_int,addressable,param_type) \
+//   enum_name = enum_int,
+
+#include <CG/cg_bindlocations.h>
+
+  CG_UNDEFINED,
+
+ } CGresource;
+
+typedef enum
+ {
+  CG_PROFILE_START = 6144,
+  CG_PROFILE_UNKNOWN,
+
+// # define CG_PROFILE_MACRO(name, compiler_id, compiler_id_caps, compiler_opt,int_id,vertex_profile) \
+//    CG_PROFILE_##compiler_id_caps = int_id,
+  
+#include <CG/cg_profiles.h>
+
+  CG_PROFILE_MAX = 7100,
+ } CGprofile;
+
+typedef enum
+ {
+// # define CG_ERROR_MACRO(code, enum_name, message) \
+//    enum_name = code,
+# include <CG/cg_errors.h>
+ } CGerror;
+
+typedef enum
+ {
+  CG_PARAMETERCLASS_UNKNOWN = 0,
+  CG_PARAMETERCLASS_SCALAR,
+  CG_PARAMETERCLASS_VECTOR,
+  CG_PARAMETERCLASS_MATRIX,
+  CG_PARAMETERCLASS_STRUCT,
+  CG_PARAMETERCLASS_ARRAY,
+  CG_PARAMETERCLASS_SAMPLER,
+  CG_PARAMETERCLASS_OBJECT
+ } CGparameterclass;
+
+//!!! PREPROCESS END
+
+typedef enum
+ {
+// # define CG_ENUM_MACRO(enum_name, enum_val) \
+//    enum_name = enum_val,
+# include <CG/cg_enums.h>
+ } CGenum;
+
+#include <stdarg.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef void (*CGerrorCallbackFunc)(void);
+typedef void (*CGerrorHandlerFunc)(CGcontext ctx, CGerror err, void *data);
+
+/*************************************************************************/
+/*** Functions                                                         ***/
+/*************************************************************************/
+
+#ifndef CG_EXPLICIT
+
+/*** Context functions ***/
+
+CGDLL_API CGcontext cgCreateContext(void); 
+CGDLL_API void cgDestroyContext(CGcontext ctx); 
+CGDLL_API CGbool cgIsContext(CGcontext ctx);
+CGDLL_API const char *cgGetLastListing(CGcontext ctx);
+CGDLL_API void cgSetLastListing(CGhandle handle, const char *listing);
+CGDLL_API void cgSetAutoCompile(CGcontext ctx, CGenum flag);
+CGDLL_API CGenum cgGetAutoCompile(CGcontext ctx);
+
+/*** Program functions ***/
+CGDLL_API CGprogram cgCreateProgram(CGcontext ctx, 
+                                    CGenum program_type,
+                                    const char *program,
+                                    CGprofile profile,
+                                    const char *entry,
+                                    const char **args);
+CGDLL_API CGprogram cgCreateProgramFromFile(CGcontext ctx, 
+                                            CGenum program_type,
+                                            const char *program_file,
+                                            CGprofile profile,
+                                            const char *entry,
+                                            const char **args);
+CGDLL_API CGprogram cgCopyProgram(CGprogram program); 
+CGDLL_API void cgDestroyProgram(CGprogram program); 
+
+CGDLL_API CGprogram cgGetFirstProgram(CGcontext ctx);
+CGDLL_API CGprogram cgGetNextProgram(CGprogram current);
+CGDLL_API CGcontext cgGetProgramContext(CGprogram prog);
+CGDLL_API CGbool cgIsProgram(CGprogram program); 
+
+CGDLL_API void cgCompileProgram(CGprogram program); 
+CGDLL_API CGbool cgIsProgramCompiled(CGprogram program); 
+CGDLL_API const char *cgGetProgramString(CGprogram prog, CGenum pname); 
+CGDLL_API CGprofile cgGetProgramProfile(CGprogram prog); 
+CGDLL_API char const * const *cgGetProgramOptions(CGprogram prog);
+CGDLL_API void cgSetProgramProfile(CGprogram prog, CGprofile profile);
+
+CGDLL_API void cgSetPassProgramParameters(CGprogram);
+
+/*** Parameter functions ***/
+
+CGDLL_API CGparameter cgCreateParameter(CGcontext ctx, CGtype type);
+CGDLL_API CGparameter cgCreateParameterArray(CGcontext ctx,
+                                             CGtype type, 
+                                             int length);
+CGDLL_API CGparameter cgCreateParameterMultiDimArray(CGcontext ctx,
+                                                     CGtype type,
+                                                     int dim, 
+                                                     const int *lengths);
+CGDLL_API void cgDestroyParameter(CGparameter param);
+CGDLL_API void cgConnectParameter(CGparameter from, CGparameter to);
+CGDLL_API void cgDisconnectParameter(CGparameter param);
+CGDLL_API CGparameter cgGetConnectedParameter(CGparameter param);
+
+CGDLL_API int cgGetNumConnectedToParameters(CGparameter param);
+CGDLL_API CGparameter cgGetConnectedToParameter(CGparameter param, int index);
+
+CGDLL_API CGparameter cgGetNamedParameter(CGprogram prog, const char *name);
+CGDLL_API CGparameter cgGetNamedProgramParameter(CGprogram prog, 
+                                                 CGenum name_space, 
+                                                 const char *name);
+
+CGDLL_API CGparameter cgGetFirstParameter(CGprogram prog, CGenum name_space);
+CGDLL_API CGparameter cgGetNextParameter(CGparameter current);
+CGDLL_API CGparameter cgGetFirstLeafParameter(CGprogram prog, CGenum name_space);
+CGDLL_API CGparameter cgGetNextLeafParameter(CGparameter current);
+
+CGDLL_API CGparameter cgGetFirstStructParameter(CGparameter param);
+CGDLL_API CGparameter cgGetNamedStructParameter(CGparameter param, 
+                                                const char *name);
+
+CGDLL_API CGparameter cgGetFirstDependentParameter(CGparameter param);
+
+CGDLL_API CGparameter cgGetArrayParameter(CGparameter aparam, int index);
+CGDLL_API int cgGetArrayDimension(CGparameter param);
+CGDLL_API CGtype cgGetArrayType(CGparameter param);
+CGDLL_API int cgGetArraySize(CGparameter param, int dimension);
+CGDLL_API int cgGetArrayTotalSize(CGparameter param);
+CGDLL_API void cgSetArraySize(CGparameter param, int size);
+CGDLL_API void cgSetMultiDimArraySize(CGparameter param, const int *sizes);
+
+CGDLL_API CGprogram cgGetParameterProgram(CGparameter param);
+CGDLL_API CGcontext cgGetParameterContext(CGparameter param);
+CGDLL_API CGbool cgIsParameter(CGparameter param);
+CGDLL_API const char *cgGetParameterName(CGparameter param);
+CGDLL_API CGtype cgGetParameterType(CGparameter param);
+CGDLL_API CGtype cgGetParameterBaseType(CGparameter param);
+CGDLL_API CGparameterclass cgGetParameterClass(CGparameter param);
+CGDLL_API int cgGetParameterRows(CGparameter param);
+CGDLL_API int cgGetParameterColumns(CGparameter param);
+CGDLL_API CGtype cgGetParameterNamedType(CGparameter param);
+CGDLL_API const char *cgGetParameterSemantic(CGparameter param);
+CGDLL_API CGresource cgGetParameterResource(CGparameter param);
+CGDLL_API CGresource cgGetParameterBaseResource(CGparameter param);
+CGDLL_API unsigned long cgGetParameterResourceIndex(CGparameter param);
+CGDLL_API CGenum cgGetParameterVariability(CGparameter param);
+CGDLL_API CGenum cgGetParameterDirection(CGparameter param);
+CGDLL_API CGbool cgIsParameterReferenced(CGparameter param);
+CGDLL_API CGbool cgIsParameterUsed(CGparameter param, CGhandle handle);
+CGDLL_API const double *cgGetParameterValues(CGparameter param, 
+                                             CGenum value_type,
+                                             int *nvalues);
+CGDLL_API void cgSetParameterValuedr(CGparameter param, int n, const double *vals);
+CGDLL_API void cgSetParameterValuedc(CGparameter param, int n, const double *vals);
+CGDLL_API void cgSetParameterValuefr(CGparameter param, int n, const float *vals);
+CGDLL_API void cgSetParameterValuefc(CGparameter param, int n, const float *vals);
+CGDLL_API void cgSetParameterValueir(CGparameter param, int n, const int *vals);
+CGDLL_API void cgSetParameterValueic(CGparameter param, int n, const int *vals);
+CGDLL_API int cgGetParameterValuedr(CGparameter param, int n, double *vals);
+CGDLL_API int cgGetParameterValuedc(CGparameter param, int n, double *vals);
+CGDLL_API int cgGetParameterValuefr(CGparameter param, int n, float *vals);
+CGDLL_API int cgGetParameterValuefc(CGparameter param, int n, float *vals);
+CGDLL_API int cgGetParameterValueir(CGparameter param, int n, int *vals);
+CGDLL_API int cgGetParameterValueic(CGparameter param, int n, int *vals);
+CGDLL_API const char *cgGetStringParameterValue(CGparameter param);
+CGDLL_API void cgSetStringParameterValue(CGparameter param, const char *str);
+
+CGDLL_API int cgGetParameterOrdinalNumber(CGparameter param);
+CGDLL_API CGbool cgIsParameterGlobal(CGparameter param);
+CGDLL_API int cgGetParameterIndex(CGparameter param);
+
+CGDLL_API void cgSetParameterVariability(CGparameter param, CGenum vary);
+CGDLL_API void cgSetParameterSemantic(CGparameter param, const char *semantic);
+
+CGDLL_API void cgSetParameter1f(CGparameter param, float x);
+CGDLL_API void cgSetParameter2f(CGparameter param, float x, float y);
+CGDLL_API void cgSetParameter3f(CGparameter param, float x, float y, float z);
+CGDLL_API void cgSetParameter4f(CGparameter param, 
+                                float x, 
+                                float y, 
+                                float z,
+                                float w);
+CGDLL_API void cgSetParameter1d(CGparameter param, double x);
+CGDLL_API void cgSetParameter2d(CGparameter param, double x, double y);
+CGDLL_API void cgSetParameter3d(CGparameter param, 
+                                double x, 
+                                double y, 
+                                double z);
+CGDLL_API void cgSetParameter4d(CGparameter param, 
+                                double x, 
+                                double y, 
+                                double z,
+                                double w);
+CGDLL_API void cgSetParameter1i(CGparameter param, int x);
+CGDLL_API void cgSetParameter2i(CGparameter param, int x, int y);
+CGDLL_API void cgSetParameter3i(CGparameter param, int x, int y, int z);
+CGDLL_API void cgSetParameter4i(CGparameter param, 
+                                int x, 
+                                int y, 
+                                int z,
+                                int w);
+
+
+CGDLL_API void cgSetParameter1iv(CGparameter param, const int *v);
+CGDLL_API void cgSetParameter2iv(CGparameter param, const int *v);
+CGDLL_API void cgSetParameter3iv(CGparameter param, const int *v);
+CGDLL_API void cgSetParameter4iv(CGparameter param, const int *v);
+CGDLL_API void cgSetParameter1fv(CGparameter param, const float *v);
+CGDLL_API void cgSetParameter2fv(CGparameter param, const float *v);
+CGDLL_API void cgSetParameter3fv(CGparameter param, const float *v);
+CGDLL_API void cgSetParameter4fv(CGparameter param, const float *v);
+CGDLL_API void cgSetParameter1dv(CGparameter param, const double *v);
+CGDLL_API void cgSetParameter2dv(CGparameter param, const double *v);
+CGDLL_API void cgSetParameter3dv(CGparameter param, const double *v);
+CGDLL_API void cgSetParameter4dv(CGparameter param, const double *v);
+
+CGDLL_API void cgSetMatrixParameterir(CGparameter param, const int *matrix);
+CGDLL_API void cgSetMatrixParameterdr(CGparameter param, const double *matrix);
+CGDLL_API void cgSetMatrixParameterfr(CGparameter param, const float *matrix);
+CGDLL_API void cgSetMatrixParameteric(CGparameter param, const int *matrix);
+CGDLL_API void cgSetMatrixParameterdc(CGparameter param, const double *matrix);
+CGDLL_API void cgSetMatrixParameterfc(CGparameter param, const float *matrix);
+
+CGDLL_API void cgGetMatrixParameterir(CGparameter param, int *matrix);
+CGDLL_API void cgGetMatrixParameterdr(CGparameter param, double *matrix);
+CGDLL_API void cgGetMatrixParameterfr(CGparameter param, float *matrix);
+CGDLL_API void cgGetMatrixParameteric(CGparameter param, int *matrix);
+CGDLL_API void cgGetMatrixParameterdc(CGparameter param, double *matrix);
+CGDLL_API void cgGetMatrixParameterfc(CGparameter param, float *matrix);
+
+/*** Type Functions ***/
+
+CGDLL_API const char *cgGetTypeString(CGtype type);
+CGDLL_API CGtype cgGetType(const char *type_string);
+
+CGDLL_API CGtype cgGetNamedUserType(CGhandle handle, const char *name);
+
+CGDLL_API int cgGetNumUserTypes(CGhandle handle);
+CGDLL_API CGtype cgGetUserType(CGhandle handle, int index);
+
+CGDLL_API int cgGetNumParentTypes(CGtype type);
+CGDLL_API CGtype cgGetParentType(CGtype type, int index);
+
+CGDLL_API CGbool cgIsParentType(CGtype parent, CGtype child);
+CGDLL_API CGbool cgIsInterfaceType(CGtype type);
+
+/*** Resource Functions ***/
+
+CGDLL_API const char *cgGetResourceString(CGresource resource);
+CGDLL_API CGresource cgGetResource(const char *resource_string);
+
+/*** Enum Functions ***/
+
+CGDLL_API const char *cgGetEnumString(CGenum en);
+CGDLL_API CGenum cgGetEnum(const char *enum_string);
+
+/*** Profile Functions ***/
+
+CGDLL_API const char *cgGetProfileString(CGprofile profile);
+CGDLL_API CGprofile cgGetProfile(const char *profile_string);
+
+/*** Error Functions ***/
+
+CGDLL_API CGerror cgGetError(void);
+CGDLL_API CGerror cgGetFirstError(void);
+CGDLL_API const char *cgGetErrorString(CGerror error);
+CGDLL_API const char *cgGetLastErrorString(CGerror *error);
+CGDLL_API void cgSetErrorCallback(CGerrorCallbackFunc func);
+CGDLL_API CGerrorCallbackFunc cgGetErrorCallback(void);
+CGDLL_API void cgSetErrorHandler(CGerrorHandlerFunc func, void *data);
+CGDLL_API CGerrorHandlerFunc cgGetErrorHandler(void **data);
+
+/*** Misc Functions ***/
+
+CGDLL_API const char *cgGetString(CGenum sname);
+
+
+/*** CgFX Functions ***/
+
+CGDLL_API CGeffect cgCreateEffect(CGcontext, const char *code, const char **args);
+CGDLL_API CGeffect cgCreateEffectFromFile(CGcontext, const char *filename,
+                                          const char **args);
+CGDLL_API void cgDestroyEffect(CGeffect);
+CGDLL_API CGcontext cgGetEffectContext(CGeffect);
+CGDLL_API CGbool cgIsEffect(CGeffect effect);
+
+CGDLL_API CGeffect cgGetFirstEffect(CGcontext);
+CGDLL_API CGeffect cgGetNextEffect(CGeffect);
+
+CGDLL_API CGprogram cgCreateProgramFromEffect(CGeffect effect,
+                                              CGprofile profile,
+                                              const char *entry,
+                                              const char **args);
+
+CGDLL_API CGtechnique cgGetFirstTechnique(CGeffect);
+CGDLL_API CGtechnique cgGetNextTechnique(CGtechnique);
+CGDLL_API CGtechnique cgGetNamedTechnique(CGeffect, const char *name);
+CGDLL_API const char *cgGetTechniqueName(CGtechnique);
+CGDLL_API CGbool cgIsTechnique(CGtechnique);
+CGDLL_API CGbool cgValidateTechnique(CGtechnique);
+CGDLL_API CGbool cgIsTechniqueValidated(CGtechnique);
+CGDLL_API CGeffect cgGetTechniqueEffect(CGtechnique);
+
+CGDLL_API CGpass cgGetFirstPass(CGtechnique);
+CGDLL_API CGpass cgGetNamedPass(CGtechnique, const char *name);
+CGDLL_API CGpass cgGetNextPass(CGpass);
+CGDLL_API CGbool cgIsPass(CGpass);
+CGDLL_API const char *cgGetPassName(CGpass); 
+CGDLL_API CGtechnique cgGetPassTechnique(CGpass);
+
+CGDLL_API void cgSetPassState(CGpass);
+CGDLL_API void cgResetPassState(CGpass);
+
+CGDLL_API CGstateassignment cgGetFirstStateAssignment(CGpass);
+CGDLL_API CGstateassignment cgGetNamedStateAssignment(CGpass, const char *name);
+CGDLL_API CGstateassignment cgGetNextStateAssignment(CGstateassignment);
+CGDLL_API CGbool cgIsStateAssignment(CGstateassignment);
+CGDLL_API CGbool cgCallStateSetCallback(CGstateassignment);
+CGDLL_API CGbool cgCallStateValidateCallback(CGstateassignment);
+CGDLL_API CGbool cgCallStateResetCallback(CGstateassignment);
+CGDLL_API CGpass cgGetStateAssignmentPass(CGstateassignment);
+CGDLL_API CGparameter cgGetSamplerStateAssignmentParameter(CGstateassignment);
+
+CGDLL_API const float *cgGetFloatStateAssignmentValues(CGstateassignment, int *nVals);
+CGDLL_API const int *cgGetIntStateAssignmentValues(CGstateassignment, int *nVals);
+CGDLL_API const CGbool *cgGetBoolStateAssignmentValues(CGstateassignment, int *nVals);
+CGDLL_API const char *cgGetStringStateAssignmentValue(CGstateassignment);
+CGDLL_API CGprogram cgGetProgramStateAssignmentValue(CGstateassignment);
+CGDLL_API CGparameter cgGetTextureStateAssignmentValue(CGstateassignment);
+CGDLL_API CGparameter cgGetSamplerStateAssignmentValue(CGstateassignment);
+CGDLL_API int cgGetStateAssignmentIndex(CGstateassignment);
+
+CGDLL_API int cgGetNumDependentStateAssignmentParameters(CGstateassignment);
+CGDLL_API CGparameter cgGetDependentStateAssignmentParameter(CGstateassignment, int index);
+
+CGDLL_API CGstate cgGetStateAssignmentState(CGstateassignment);
+CGDLL_API CGstate cgGetSamplerStateAssignmentState(CGstateassignment);
+
+CGDLL_API CGstate cgCreateState(CGcontext, const char *name, CGtype);
+CGDLL_API CGstate cgCreateArrayState(CGcontext, const char *name, CGtype, int nelems);
+CGDLL_API void cgSetStateCallbacks(CGstate, CGstatecallback set, CGstatecallback reset,
+                                   CGstatecallback validate);
+CGDLL_API CGstatecallback cgGetStateSetCallback(CGstate);
+CGDLL_API CGstatecallback cgGetStateResetCallback(CGstate);
+CGDLL_API CGstatecallback cgGetStateValidateCallback(CGstate);
+CGDLL_API CGtype cgGetStateType(CGstate);
+CGDLL_API const char *cgGetStateName(CGstate);
+CGDLL_API CGstate cgGetNamedState(CGcontext, const char *name);
+CGDLL_API CGstate cgGetFirstState(CGcontext);
+CGDLL_API CGstate cgGetNextState(CGstate);
+CGDLL_API CGbool cgIsState(CGstate);
+CGDLL_API void cgAddStateEnumerant(CGstate, const char *name, int value);
+
+CGDLL_API CGstate cgCreateSamplerState(CGcontext, const char *name, CGtype);
+CGDLL_API CGstate cgCreateArraySamplerState(CGcontext, const char *name, CGtype, int nelems);
+CGDLL_API CGstate cgGetNamedSamplerState(CGcontext, const char *name);
+CGDLL_API CGstate cgGetFirstSamplerState(CGcontext);
+
+CGDLL_API CGstateassignment cgGetFirstSamplerStateAssignment(CGparameter);
+CGDLL_API CGstateassignment cgGetNamedSamplerStateAssignment(CGparameter, const char *);
+CGDLL_API void cgSetSamplerState(CGparameter);
+
+CGDLL_API CGparameter cgGetNamedEffectParameter(CGeffect, const char *);
+CGDLL_API CGparameter cgGetFirstLeafEffectParameter(CGeffect);
+CGDLL_API CGparameter cgGetFirstEffectParameter(CGeffect);
+CGDLL_API CGparameter cgGetEffectParameterBySemantic(CGeffect, const char *);
+
+CGDLL_API CGannotation cgGetFirstTechniqueAnnotation(CGtechnique);
+CGDLL_API CGannotation cgGetFirstPassAnnotation(CGpass);
+CGDLL_API CGannotation cgGetFirstParameterAnnotation(CGparameter);
+CGDLL_API CGannotation cgGetFirstProgramAnnotation(CGprogram);
+CGDLL_API CGannotation cgGetNextAnnotation(CGannotation);
+
+CGDLL_API CGannotation cgGetNamedTechniqueAnnotation(CGtechnique, const char *);
+CGDLL_API CGannotation cgGetNamedPassAnnotation(CGpass, const char *);
+CGDLL_API CGannotation cgGetNamedParameterAnnotation(CGparameter, const char *);
+CGDLL_API CGannotation cgGetNamedProgramAnnotation(CGprogram, const char *);
+
+CGDLL_API CGbool cgIsAnnotation(CGannotation);
+
+CGDLL_API const char *cgGetAnnotationName(CGannotation);
+CGDLL_API CGtype cgGetAnnotationType(CGannotation);
+
+CGDLL_API const float *cgGetFloatAnnotationValues(CGannotation, int *nvalues);
+CGDLL_API const int *cgGetIntAnnotationValues(CGannotation, int *nvalues);
+CGDLL_API const char *cgGetStringAnnotationValue(CGannotation);
+CGDLL_API const int *cgGetBooleanAnnotationValues(CGannotation, int *nvalues);
+
+CGDLL_API int cgGetNumDependentAnnotationParameters(CGannotation);
+CGDLL_API CGparameter cgGetDependentAnnotationParameter(CGannotation, int index);
+
+CGDLL_API void cgEvaluateProgram(CGprogram, float *, int ncomps, int nx, int ny, int nz);
+
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/make/stub_includes/cg/CG/cgGL.h b/make/stub_includes/cg/CG/cgGL.h
new file mode 100644
index 0000000..f66ec06
--- /dev/null
+++ b/make/stub_includes/cg/CG/cgGL.h
@@ -0,0 +1,378 @@
+/*
+ *
+ * Copyright (c) 2002, NVIDIA Corporation.
+ * 
+ *  
+ * 
+ * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration 
+ * of your agreement to the following terms, and your use, installation, 
+ * modification or redistribution of this NVIDIA software constitutes 
+ * acceptance of these terms.  If you do not agree with these terms, please do 
+ * not use, install, modify or redistribute this NVIDIA software.
+ * 
+ *  
+ * 
+ * In consideration of your agreement to abide by the following terms, and 
+ * subject to these terms, NVIDIA grants you a personal, non-exclusive license,
+ * under NVIDIA�s copyrights in this original NVIDIA software (the "NVIDIA 
+ * Software"), to use, reproduce, modify and redistribute the NVIDIA 
+ * Software, with or without modifications, in source and/or binary forms; 
+ * provided that if you redistribute the NVIDIA Software, you must retain the 
+ * copyright notice of NVIDIA, this notice and the following text and 
+ * disclaimers in all such redistributions of the NVIDIA Software. Neither the 
+ * name, trademarks, service marks nor logos of NVIDIA Corporation may be used 
+ * to endorse or promote products derived from the NVIDIA Software without 
+ * specific prior written permission from NVIDIA.  Except as expressly stated 
+ * in this notice, no other rights or licenses express or implied, are granted 
+ * by NVIDIA herein, including but not limited to any patent rights that may be 
+ * infringed by your derivative works or by other works in which the NVIDIA 
+ * Software may be incorporated. No hardware is licensed hereunder. 
+ * 
+ *  
+ * 
+ * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT 
+ * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING 
+ * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, 
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION 
+ * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
+ * 
+ *  
+ * 
+ * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, 
+ * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST 
+ * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 
+ * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, 
+ * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, 
+ * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING 
+ * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED 
+ * OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ */ 
+
+#ifndef _cggl_h
+#define _cggl_h
+
+
+
+#include <CG/cg.h>
+
+/* Set up for either Win32 import/export/lib. */
+#ifndef CGGLDLL_API
+#if WIN32
+    # include <windows.h>
+    #ifdef CGGLDLL_EXPORTS
+    #define CGGLDLL_API __declspec(dllexport)
+    #elif defined (CG_LIB)
+    #define CGGLDLL_API
+    #else
+    #define CGGLDLL_API __declspec(dllimport)
+    #endif
+#else
+    #define CGGLDLL_API
+#endif
+#endif
+
+#ifdef __APPLE__
+#include <OpenGL/gl.h>
+#else
+#include <GL/gl.h>
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*****************************************************************************/
+/*** cgGL Type Definitions                                                 ***/
+/*****************************************************************************/
+
+typedef enum
+ {
+  CG_GL_MATRIX_IDENTITY = 0,
+  CG_GL_MATRIX_TRANSPOSE = 1,
+  CG_GL_MATRIX_INVERSE = 2,
+  CG_GL_MATRIX_INVERSE_TRANSPOSE = 3,
+
+  CG_GL_MODELVIEW_MATRIX,
+  CG_GL_PROJECTION_MATRIX,
+  CG_GL_TEXTURE_MATRIX,
+  CG_GL_MODELVIEW_PROJECTION_MATRIX,
+
+  CG_GL_VERTEX,
+  CG_GL_FRAGMENT,
+
+ } CGGLenum;
+
+
+#ifndef CGGL_EXPLICIT
+
+/******************************************************************************
+ *** Profile Functions                                 
+ *****************************************************************************/
+
+CGGLDLL_API CGbool cgGLIsProfileSupported(CGprofile profile);
+
+CGGLDLL_API void cgGLEnableProfile(CGprofile profile);
+CGGLDLL_API void cgGLDisableProfile(CGprofile profile);
+
+CGGLDLL_API CGprofile cgGLGetLatestProfile(CGGLenum profile_type);
+CGGLDLL_API void cgGLSetOptimalOptions(CGprofile profile);
+
+/******************************************************************************
+ *** Program Managment Functions                                 
+ *****************************************************************************/
+
+CGGLDLL_API void cgGLLoadProgram(CGprogram program);
+CGGLDLL_API CGbool cgGLIsProgramLoaded(CGprogram program);
+CGGLDLL_API void cgGLBindProgram(CGprogram program);
+CGGLDLL_API void cgGLUnbindProgram(CGprofile profile);
+CGGLDLL_API GLuint cgGLGetProgramID(CGprogram program);
+
+/******************************************************************************
+ *** Parameter Managment Functions                                 
+ *****************************************************************************/
+
+CGGLDLL_API void cgGLSetParameter1f(CGparameter param,
+                                    float x);
+
+CGGLDLL_API void cgGLSetParameter2f(CGparameter param,
+                                    float x,
+                                    float y);
+
+CGGLDLL_API void cgGLSetParameter3f(CGparameter param,
+                                    float x,
+                                    float y,
+                                    float z);
+
+CGGLDLL_API void cgGLSetParameter4f(CGparameter param,
+                                    float x,
+                                    float y,
+                                    float z,
+                                    float w);
+
+CGGLDLL_API void cgGLSetParameter1fv(CGparameter param, const float *v);
+
+CGGLDLL_API void cgGLSetParameter2fv(CGparameter param, const float *v);
+
+CGGLDLL_API void cgGLSetParameter3fv(CGparameter param, const float *v);
+
+CGGLDLL_API void cgGLSetParameter4fv(CGparameter param, const float *v);
+
+CGGLDLL_API void cgGLSetParameter1d(CGparameter param,
+                                    double x);
+
+CGGLDLL_API void cgGLSetParameter2d(CGparameter param,
+                                    double x,
+                                    double y);
+
+CGGLDLL_API void cgGLSetParameter3d(CGparameter param,
+                                    double x,
+                                    double y,
+                                    double z);
+
+CGGLDLL_API void cgGLSetParameter4d(CGparameter param,
+                                    double x,
+                                    double y,
+                                    double z,
+                                    double w);
+
+CGGLDLL_API void cgGLSetParameter1dv(CGparameter param, const double *v);
+
+CGGLDLL_API void cgGLSetParameter2dv(CGparameter param, const double *v);
+
+CGGLDLL_API void cgGLSetParameter3dv(CGparameter param, const double *v);
+
+CGGLDLL_API void cgGLSetParameter4dv(CGparameter param, const double *v);
+
+CGGLDLL_API void cgGLSetParameter4dv(CGparameter param, const double *v);
+
+CGGLDLL_API void cgGLGetParameter1f(CGparameter param, float *v);
+
+CGGLDLL_API void cgGLGetParameter2f(CGparameter param, float *v);
+
+CGGLDLL_API void cgGLGetParameter3f(CGparameter param, float *v);
+
+CGGLDLL_API void cgGLGetParameter4f(CGparameter param, float *v);
+
+CGGLDLL_API void cgGLGetParameter1d(CGparameter param, double *v);
+
+CGGLDLL_API void cgGLGetParameter2d(CGparameter param, double *v);
+
+CGGLDLL_API void cgGLGetParameter3d(CGparameter param, double *v);
+
+CGGLDLL_API void cgGLGetParameter4d(CGparameter param, double *v);
+
+CGGLDLL_API void cgGLSetParameterArray1f(CGparameter param,
+                                         long offset,
+                                         long nelements,
+                                         const float *v);
+
+CGGLDLL_API void cgGLSetParameterArray2f(CGparameter param,
+                                         long offset,
+                                         long nelements,
+                                         const float *v);
+
+CGGLDLL_API void cgGLSetParameterArray3f(CGparameter param,
+                                         long offset,
+                                         long nelements,
+                                         const float *v);
+
+CGGLDLL_API void cgGLSetParameterArray4f(CGparameter param,
+                                         long offset,
+                                         long nelements,
+                                         const float *v);
+
+CGGLDLL_API void cgGLSetParameterArray1d(CGparameter param,
+                                         long offset,
+                                         long nelements,
+                                         const double *v);
+
+CGGLDLL_API void cgGLSetParameterArray2d(CGparameter param,
+                                         long offset,
+                                         long nelements,
+                                         const double *v);
+
+CGGLDLL_API void cgGLSetParameterArray3d(CGparameter param,
+                                         long offset,
+                                         long nelements,
+                                         const double *v);
+
+CGGLDLL_API void cgGLSetParameterArray4d(CGparameter param,
+                                         long offset,
+                                         long nelements,
+                                         const double *v);
+
+CGGLDLL_API void cgGLGetParameterArray1f(CGparameter param,
+                                         long offset,
+                                         long nelements,
+                                         float *v);
+
+CGGLDLL_API void cgGLGetParameterArray2f(CGparameter param,
+                                         long offset,
+                                         long nelements,
+                                         float *v);
+
+CGGLDLL_API void cgGLGetParameterArray3f(CGparameter param,
+                                         long offset,
+                                         long nelements,
+                                         float *v);
+
+CGGLDLL_API void cgGLGetParameterArray4f(CGparameter param,
+                                         long offset,
+                                         long nelements,
+                                         float *v);
+
+CGGLDLL_API void cgGLGetParameterArray1d(CGparameter param,
+                                         long offset,
+                                         long nelements,
+                                         double *v);
+
+CGGLDLL_API void cgGLGetParameterArray2d(CGparameter param,
+                                         long offset,
+                                         long nelements,
+                                         double *v);
+
+CGGLDLL_API void cgGLGetParameterArray3d(CGparameter param,
+                                         long offset,
+                                         long nelements,
+                                         double *v);
+
+CGGLDLL_API void cgGLGetParameterArray4d(CGparameter param,
+                                         long offset,
+                                         long nelements,
+                                         double *v);
+
+CGGLDLL_API void cgGLSetParameterPointer(CGparameter param,
+                                         GLint fsize,
+                                         GLenum type,
+                                         GLsizei stride,
+                                         const GLvoid *pointer);
+
+CGGLDLL_API void cgGLEnableClientState(CGparameter param);
+CGGLDLL_API void cgGLDisableClientState(CGparameter param);
+
+/******************************************************************************
+ *** Matrix Parameter Managment Functions                                 
+ *****************************************************************************/
+
+CGGLDLL_API void cgGLSetMatrixParameterdr(CGparameter param, 
+                                          const double *matrix);
+CGGLDLL_API void cgGLSetMatrixParameterfr(CGparameter param, 
+                                          const float *matrix);
+CGGLDLL_API void cgGLSetMatrixParameterdc(CGparameter param, 
+                                          const double *matrix);
+CGGLDLL_API void cgGLSetMatrixParameterfc(CGparameter param, 
+                                          const float *matrix);
+
+CGGLDLL_API void cgGLGetMatrixParameterdr(CGparameter param, double *matrix);
+CGGLDLL_API void cgGLGetMatrixParameterfr(CGparameter param, float *matrix);
+CGGLDLL_API void cgGLGetMatrixParameterdc(CGparameter param, double *matrix);
+CGGLDLL_API void cgGLGetMatrixParameterfc(CGparameter param, float *matrix);
+
+CGGLDLL_API void cgGLSetStateMatrixParameter(CGparameter param, 
+                                             CGGLenum matrix,
+                                             CGGLenum transform);
+
+CGGLDLL_API void cgGLSetMatrixParameterArrayfc(CGparameter param, 
+                                               long offset,
+                                               long nelements,
+                                               const float *matrices);
+
+CGGLDLL_API void cgGLSetMatrixParameterArrayfr(CGparameter param, 
+                                               long offset,
+                                               long nelements,
+                                               const float *matrices);
+
+CGGLDLL_API void cgGLSetMatrixParameterArraydc(CGparameter param, 
+                                               long offset,
+                                               long nelements,
+                                               const double *matrices);
+
+CGGLDLL_API void cgGLSetMatrixParameterArraydr(CGparameter param, 
+                                               long offset,
+                                               long nelements,
+                                               const double *matrices);
+
+CGGLDLL_API void cgGLGetMatrixParameterArrayfc(CGparameter param, 
+                                               long offset,
+                                               long nelements,
+                                               float *matrices);
+
+CGGLDLL_API void cgGLGetMatrixParameterArrayfr(CGparameter param, 
+                                               long offset,
+                                               long nelements,
+                                               float *matrices);
+
+CGGLDLL_API void cgGLGetMatrixParameterArraydc(CGparameter param, 
+                                               long offset,
+                                               long nelements,
+                                               double *matrices);
+
+CGGLDLL_API void cgGLGetMatrixParameterArraydr(CGparameter param, 
+                                               long offset,
+                                               long nelements,
+                                               double *matrices);
+
+/******************************************************************************
+ *** Texture Parameter Managment Functions
+ *****************************************************************************/
+
+CGGLDLL_API void cgGLSetTextureParameter(CGparameter param, GLuint texobj);
+CGGLDLL_API GLuint cgGLGetTextureParameter(CGparameter param);
+CGGLDLL_API void cgGLEnableTextureParameter(CGparameter param);
+CGGLDLL_API void cgGLDisableTextureParameter(CGparameter param);
+CGGLDLL_API GLenum cgGLGetTextureEnum(CGparameter param);
+CGGLDLL_API void cgGLSetManageTextureParameters(CGcontext ctx, CGbool flag);
+CGGLDLL_API CGbool cgGLGetManageTextureParameters(CGcontext ctx);
+
+CGGLDLL_API void cgGLSetupSampler(CGparameter param, GLuint texobj);
+CGGLDLL_API void cgGLRegisterStates(CGcontext);
+
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#endif
diff --git a/make/stub_includes/cg/CG/cgGL_profiles.h b/make/stub_includes/cg/CG/cgGL_profiles.h
new file mode 100644
index 0000000..105748f
--- /dev/null
+++ b/make/stub_includes/cg/CG/cgGL_profiles.h
@@ -0,0 +1,64 @@
+/*
+ *
+ * Copyright (c) 2002, NVIDIA Corporation.
+ * 
+ *  
+ * 
+ * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration 
+ * of your agreement to the following terms, and your use, installation, 
+ * modification or redistribution of this NVIDIA software constitutes 
+ * acceptance of these terms.  If you do not agree with these terms, please do 
+ * not use, install, modify or redistribute this NVIDIA software.
+ * 
+ *  
+ * 
+ * In consideration of your agreement to abide by the following terms, and 
+ * subject to these terms, NVIDIA grants you a personal, non-exclusive license,
+ * under NVIDIA�s copyrights in this original NVIDIA software (the "NVIDIA 
+ * Software"), to use, reproduce, modify and redistribute the NVIDIA 
+ * Software, with or without modifications, in source and/or binary forms; 
+ * provided that if you redistribute the NVIDIA Software, you must retain the 
+ * copyright notice of NVIDIA, this notice and the following text and 
+ * disclaimers in all such redistributions of the NVIDIA Software. Neither the 
+ * name, trademarks, service marks nor logos of NVIDIA Corporation may be used 
+ * to endorse or promote products derived from the NVIDIA Software without 
+ * specific prior written permission from NVIDIA.  Except as expressly stated 
+ * in this notice, no other rights or licenses express or implied, are granted 
+ * by NVIDIA herein, including but not limited to any patent rights that may be 
+ * infringed by your derivative works or by other works in which the NVIDIA 
+ * Software may be incorporated. No hardware is licensed hereunder. 
+ * 
+ *  
+ * 
+ * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT 
+ * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING 
+ * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, 
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION 
+ * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
+ * 
+ *  
+ * 
+ * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, 
+ * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST 
+ * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 
+ * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, 
+ * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, 
+ * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING 
+ * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED 
+ * OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ */ 
+
+
+/*CG_PROFILE_MACRO(Vertex,vp20,*/CG_PROFILE_VP20=/*,"vp20",*/6146,//1)
+/*CG_PROFILE_MACRO(Fragment20,fp20,*/CG_PROFILE_FP20=/*,"fp20",*/6147,//0)
+/*CG_PROFILE_MACRO(Vertex30,vp30,*/CG_PROFILE_VP30=/*,"vp30",*/6148,//1)
+/*CG_PROFILE_MACRO(Fragment,fp30,*/CG_PROFILE_FP30=/*,"fp30",*/6149,//0)
+/*CG_PROFILE_MACRO(ARBVertex,arbvp1,*/CG_PROFILE_ARBVP1=/*,"arbvp1",*/6150,//1)
+/*CG_PROFILE_MACRO(Fragment40,fp40,*/CG_PROFILE_FP40=/*,"fp40",*/6151,//0)
+/*CG_PROFILE_MACRO(ARBFragment,arbfp1,*/CG_PROFILE_ARBFP1=/*,"arbfp1",*/7000,//0)
+/*CG_PROFILE_MACRO(Vertex40,vp40,*/CG_PROFILE_VP40=/*,"vp40",*/7001,//1)
+
+#ifndef CG_IN_PROFILES_INCLUDE
+# undef CG_PROFILE_MACRO
+#endif
diff --git a/make/stub_includes/cg/CG/cg_bindlocations.h b/make/stub_includes/cg/CG/cg_bindlocations.h
new file mode 100644
index 0000000..2bb714f
--- /dev/null
+++ b/make/stub_includes/cg/CG/cg_bindlocations.h
@@ -0,0 +1,339 @@
+/*
+ * This is a modified version of the original header as provided by
+ * NVidia; original copyright appears below.
+ *
+ * Modified by Christopher Kline, May 2003: Stripped down and hacked to get
+ * around macro interpretation problems.
+ */
+
+
+/*
+ *
+ * Copyright (c) 2002, NVIDIA Corporation.
+ * 
+ *  
+ * 
+ * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration 
+ * of your agreement to the following terms, and your use, installation, 
+ * modification or redistribution of this NVIDIA software constitutes 
+ * acceptance of these terms.  If you do not agree with these terms, please do 
+ * not use, install, modify or redistribute this NVIDIA software.
+ * 
+ *  
+ * 
+ * In consideration of your agreement to abide by the following terms, and 
+ * subject to these terms, NVIDIA grants you a personal, non-exclusive license,
+ * under NVIDIA�s copyrights in this original NVIDIA software (the "NVIDIA 
+ * Software"), to use, reproduce, modify and redistribute the NVIDIA 
+ * Software, with or without modifications, in source and/or binary forms; 
+ * provided that if you redistribute the NVIDIA Software, you must retain the 
+ * copyright notice of NVIDIA, this notice and the following text and 
+ * disclaimers in all such redistributions of the NVIDIA Software. Neither the 
+ * name, trademarks, service marks nor logos of NVIDIA Corporation may be used 
+ * to endorse or promote products derived from the NVIDIA Software without 
+ * specific prior written permission from NVIDIA.  Except as expressly stated 
+ * in this notice, no other rights or licenses express or implied, are granted 
+ * by NVIDIA herein, including but not limited to any patent rights that may be 
+ * infringed by your derivative works or by other works in which the NVIDIA 
+ * Software may be incorporated. No hardware is licensed hereunder. 
+ * 
+ *  
+ * 
+ * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT 
+ * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING 
+ * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, 
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION 
+ * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
+ * 
+ *  
+ * 
+ * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, 
+ * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST 
+ * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 
+ * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, 
+ * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, 
+ * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING 
+ * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED 
+ * OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ */ 
+
+
+/* 
+ * The following macro invocations define the supported CG basic hardware 
+ * bind locations.
+ *
+ * The macros have the form :
+ *
+ *   CG_BINDLOCATION_MACRO(name, compiler_name, enum_int)
+ *
+ *     name          : The name of the location.
+ *     enum_name     : The C enumerant.
+ *     compiler_name : The name of the location within the compiler syntax.
+ *     int_id        : Integer enumerant associated with this bind location.
+ *     addressable   : The bind location must have an integer address 
+ *                     associated with it.
+ *     ParamType     : the cgParamType of this register. 
+ *   
+ */
+
+
+/*CG_BINDLOCATION_MACRO(TexUnit0,*/CG_TEXUNIT0=/*,"texunit 0",*/2048,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit1,*/CG_TEXUNIT1=/*,"texunit 1",*/2049,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit2,*/CG_TEXUNIT2=/*,"texunit 2",*/2050,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit3,*/CG_TEXUNIT3=/*,"texunit 3",*/2051,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit4,*/CG_TEXUNIT4=/*,"texunit 4",*/2052,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit5,*/CG_TEXUNIT5=/*,"texunit 5",*/2053,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit6,*/CG_TEXUNIT6=/*,"texunit 6",*/2054,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit7,*/CG_TEXUNIT7=/*,"texunit 7",*/2055,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit8,*/CG_TEXUNIT8=/*,"texunit 8",*/2056,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit9,*/CG_TEXUNIT9=/*,"texunit 9",*/2057,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit10,*/CG_TEXUNIT10=/*,"texunit 10",*/2058,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit11,*/CG_TEXUNIT11=/*,"texunit 11",*/2059,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit12,*/CG_TEXUNIT12=/*,"texunit 12",*/2060,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit13,*/CG_TEXUNIT13=/*,"texunit 13",*/2061,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit14,*/CG_TEXUNIT14=/*,"texunit 14",*/2062,//0,CG_TEXOBJ_PARAM)
+/*CG_BINDLOCATION_MACRO(TexUnit15,*/CG_TEXUNIT15=/*,"texunit 15",*/2063,//0,CG_TEXOBJ_PARAM)
+
+/*CG_BINDLOCATION_MACRO(Attr0,*/CG_ATTR0=/*,"ATTR0",*/2113,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr1,*/CG_ATTR1=/*,"ATTR1",*/2114,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr2,*/CG_ATTR2=/*,"ATTR2",*/2115,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr3,*/CG_ATTR3=/*,"ATTR3",*/2116,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr4,*/CG_ATTR4=/*,"ATTR4",*/2117,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr5,*/CG_ATTR5=/*,"ATTR5",*/2118,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr6,*/CG_ATTR6=/*,"ATTR6",*/2119,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr7,*/CG_ATTR7=/*,"ATTR7",*/2120,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr8,*/CG_ATTR8=/*,"ATTR8",*/2121,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr9,*/CG_ATTR9=/*,"ATTR9",*/2122,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr10,*/CG_ATTR10=/*,"ATTR10",*/2123,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr11,*/CG_ATTR11=/*,"ATTR11",*/2124,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr12,*/CG_ATTR12=/*,"ATTR12",*/2125,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr13,*/CG_ATTR13=/*,"ATTR13",*/2126,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr14,*/CG_ATTR14=/*,"ATTR14",*/2127,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Attr15,*/CG_ATTR15=/*,"ATTR15",*/2128,//0,CG_VARYING_PARAM)
+
+/*CG_BINDLOCATION_MACRO(VertUniform,*/CG_C=/*,"c",*/2178,//1,CGI_UNIFORM_PARAM)
+
+/*CG_BINDLOCATION_MACRO(Tex0,*/CG_TEX0=/*,"TEX0",*/2179,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tex1,*/CG_TEX1=/*,"TEX1",*/2180,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tex2,*/CG_TEX2=/*,"TEX2",*/2181,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tex3,*/CG_TEX3=/*,"TEX3",*/2192,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tex4,*/CG_TEX4=/*,"TEX4",*/2193,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tex5,*/CG_TEX5=/*,"TEX5",*/2194,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tex6,*/CG_TEX6=/*,"TEX6",*/2195,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tex7,*/CG_TEX7=/*,"TEX7",*/2196,//0,CG_VARYING_PARAM)
+
+/*CG_BINDLOCATION_MACRO(HPos,*/CG_HPOS=/*,"HPOS",*/2243,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Col0,*/CG_COL0=/*,"COL0",*/2245,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Col1,*/CG_COL1=/*,"COL1",*/2246,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Col2,*/CG_COL2=/*,"COL2",*/2247,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Col3,*/CG_COL3=/*,"COL3",*/2248,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSiz,*/CG_PSIZ=/*,"PSIZ",*/2309,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(WPos,*/CG_WPOS=/*,"WPOS",*/2373,//0,CG_VARYING_PARAM)
+
+/*CG_BINDLOCATION_MACRO(Position0,*/CG_POSITION0=/*,"POSITION0",*/2437,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position1,*/CG_POSITION1=/*,"POSITION1",*/2438,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position2,*/CG_POSITION2=/*,"POSITION2",*/2439,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position3,*/CG_POSITION3=/*,"POSITION3",*/2440,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position4,*/CG_POSITION4=/*,"POSITION4",*/2441,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position5,*/CG_POSITION5=/*,"POSITION5",*/2442,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position6,*/CG_POSITION6=/*,"POSITION6",*/2443,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position7,*/CG_POSITION7=/*,"POSITION7",*/2444,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position8,*/CG_POSITION8=/*,"POSITION8",*/2445,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position9,*/CG_POSITION9=/*,"POSITION9",*/2446,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position10,*/CG_POSITION10=/*,"POSITION10",*/2447,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position11,*/CG_POSITION11=/*,"POSITION11",*/2448,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position12,*/CG_POSITION12=/*,"POSITION12",*/2449,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position13,*/CG_POSITION13=/*,"POSITION13",*/2450,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position14,*/CG_POSITION14=/*,"POSITION14",*/2451,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Position15,*/CG_POSITION15=/*,"POSITION15",*/2452,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Diffuse0,*/CG_DIFFUSE0=/*,"DIFFUSE0",*/2501,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent0,*/CG_TANGENT0=/*,"TANGENT0",*/2565,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent1,*/CG_TANGENT1=/*,"TANGENT1",*/2566,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent2,*/CG_TANGENT2=/*,"TANGENT2",*/2567,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent3,*/CG_TANGENT3=/*,"TANGENT3",*/2568,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent4,*/CG_TANGENT4=/*,"TANGENT4",*/2569,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent5,*/CG_TANGENT5=/*,"TANGENT5",*/2570,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent6,*/CG_TANGENT6=/*,"TANGENT6",*/2571,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent7,*/CG_TANGENT7=/*,"TANGENT7",*/2572,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent8,*/CG_TANGENT8=/*,"TANGENT8",*/2573,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent9,*/CG_TANGENT9=/*,"TANGENT9",*/2574,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent10,*/CG_TANGENT10=/*,"TANGENT10",*/2575,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent11,*/CG_TANGENT11=/*,"TANGENT11",*/2576,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent12,*/CG_TANGENT12=/*,"TANGENT12",*/2577,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent13,*/CG_TANGENT13=/*,"TANGENT13",*/2578,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent14,*/CG_TANGENT14=/*,"TANGENT14",*/2579,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Tangent15,*/CG_TANGENT15=/*,"TANGENT15",*/2580,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Specular0,*/CG_SPECULAR0=/*,"SPECULAR0",*/2629,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices0,*/CG_BLENDINDICES0=/*,"BLENDINDICES0",*/2693,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices1,*/CG_BLENDINDICES1=/*,"BLENDINDICES1",*/2694,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices2,*/CG_BLENDINDICES2=/*,"BLENDINDICES2",*/2695,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices3,*/CG_BLENDINDICES3=/*,"BLENDINDICES3",*/2696,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices4,*/CG_BLENDINDICES4=/*,"BLENDINDICES4",*/2697,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices5,*/CG_BLENDINDICES5=/*,"BLENDINDICES5",*/2698,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices6,*/CG_BLENDINDICES6=/*,"BLENDINDICES6",*/2699,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices7,*/CG_BLENDINDICES7=/*,"BLENDINDICES7",*/2700,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices8,*/CG_BLENDINDICES8=/*,"BLENDINDICES8",*/2701,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices9,*/CG_BLENDINDICES9=/*,"BLENDINDICES9",*/2702,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices10,*/CG_BLENDINDICES10=/*,"BLENDINDICES10",*/2703,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices11,*/CG_BLENDINDICES11=/*,"BLENDINDICES11",*/2704,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices12,*/CG_BLENDINDICES12=/*,"BLENDINDICES12",*/2705,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices13,*/CG_BLENDINDICES13=/*,"BLENDINDICES13",*/2706,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices14,*/CG_BLENDINDICES14=/*,"BLENDINDICES14",*/2707,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendIndices15,*/CG_BLENDINDICES15=/*,"BLENDINDICES15",*/2708,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color0,*/CG_COLOR0=/*,"COLOR0",*/2757,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color1,*/CG_COLOR1=/*,"COLOR1",*/2758,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color2,*/CG_COLOR2=/*,"COLOR2",*/2759,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color3,*/CG_COLOR3=/*,"COLOR3",*/2760,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color4,*/CG_COLOR4=/*,"COLOR4",*/2761,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color5,*/CG_COLOR5=/*,"COLOR5",*/2762,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color6,*/CG_COLOR6=/*,"COLOR6",*/2763,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color7,*/CG_COLOR7=/*,"COLOR7",*/2764,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color8,*/CG_COLOR8=/*,"COLOR8",*/2765,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color9,*/CG_COLOR9=/*,"COLOR9",*/2766,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color10,*/CG_COLOR10=/*,"COLOR10",*/2767,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color11,*/CG_COLOR11=/*,"COLOR11",*/2768,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color12,*/CG_COLOR12=/*,"COLOR12",*/2769,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color13,*/CG_COLOR13=/*,"COLOR13",*/2770,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color14,*/CG_COLOR14=/*,"COLOR14",*/2771,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Color15,*/CG_COLOR15=/*,"COLOR15",*/2772,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize0,*/CG_PSIZE0=/*,"PSIZE0",*/2821,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize1,*/CG_PSIZE1=/*,"PSIZE1",*/2822,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize2,*/CG_PSIZE2=/*,"PSIZE2",*/2823,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize3,*/CG_PSIZE3=/*,"PSIZE3",*/2824,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize4,*/CG_PSIZE4=/*,"PSIZE4",*/2825,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize5,*/CG_PSIZE5=/*,"PSIZE5",*/2826,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize6,*/CG_PSIZE6=/*,"PSIZE6",*/2827,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize7,*/CG_PSIZE7=/*,"PSIZE7",*/2828,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize8,*/CG_PSIZE8=/*,"PSIZE8",*/2829,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize9,*/CG_PSIZE9=/*,"PSIZE9",*/2830,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize10,*/CG_PSIZE10=/*,"PSIZE10",*/2831,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize11,*/CG_PSIZE11=/*,"PSIZE11",*/2832,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize12,*/CG_PSIZE12=/*,"PSIZE12",*/2833,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize13,*/CG_PSIZE13=/*,"PSIZE13",*/2834,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize14,*/CG_PSIZE14=/*,"PSIZE14",*/2835,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(PSize15,*/CG_PSIZE15=/*,"PSIZE15",*/2836,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal0,*/CG_BINORMAL0=/*,"BINORMAL0",*/2885,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal1,*/CG_BINORMAL1=/*,"BINORMAL1",*/2886,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal2,*/CG_BINORMAL2=/*,"BINORMAL2",*/2887,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal3,*/CG_BINORMAL3=/*,"BINORMAL3",*/2888,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal4,*/CG_BINORMAL4=/*,"BINORMAL4",*/2889,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal5,*/CG_BINORMAL5=/*,"BINORMAL5",*/2890,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal6,*/CG_BINORMAL6=/*,"BINORMAL6",*/2891,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal7,*/CG_BINORMAL7=/*,"BINORMAL7",*/2892,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal8,*/CG_BINORMAL8=/*,"BINORMAL8",*/2893,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal9,*/CG_BINORMAL9=/*,"BINORMAL9",*/2894,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal10,*/CG_BINORMAL10=/*,"BINORMAL10",*/2895,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal11,*/CG_BINORMAL11=/*,"BINORMAL11",*/2896,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal12,*/CG_BINORMAL12=/*,"BINORMAL12",*/2897,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal13,*/CG_BINORMAL13=/*,"BINORMAL13",*/2898,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal14,*/CG_BINORMAL14=/*,"BINORMAL14",*/2899,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BiNormal15,*/CG_BINORMAL15=/*,"BINORMAL15",*/2900,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG0,*/CG_FOG0=/*,"FOG0",*/2917,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG1,*/CG_FOG1=/*,"FOG1",*/2918,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG2,*/CG_FOG2=/*,"FOG2",*/2919,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG3,*/CG_FOG3=/*,"FOG3",*/2920,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG4,*/CG_FOG4=/*,"FOG4",*/2921,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG5,*/CG_FOG5=/*,"FOG5",*/2922,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG6,*/CG_FOG6=/*,"FOG6",*/2923,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG7,*/CG_FOG7=/*,"FOG7",*/2924,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG8,*/CG_FOG8=/*,"FOG8",*/2925,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG9,*/CG_FOG9=/*,"FOG9",*/2926,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG10,*/CG_FOG10=/*,"FOG10",*/2927,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG11,*/CG_FOG11=/*,"FOG11",*/2928,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG12,*/CG_FOG12=/*,"FOG12",*/2929,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG13,*/CG_FOG13=/*,"FOG13",*/2930,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG14,*/CG_FOG14=/*,"FOG14",*/2931,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FOG15,*/CG_FOG15=/*,"FOG15",*/2932,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH0,*/CG_DEPTH0=/*,"DEPTH0",*/2933,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH1,*/CG_DEPTH1=/*,"DEPTH1",*/2934,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH2,*/CG_DEPTH2=/*,"DEPTH2",*/2935,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH3,*/CG_DEPTH3=/*,"DEPTH3",*/2936,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH4,*/CG_DEPTH4=/*,"DEPTH4",*/2937,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH5,*/CG_DEPTH5=/*,"DEPTH5",*/2938,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH6,*/CG_DEPTH6=/*,"DEPTH6",*/2939,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH7,*/CG_DEPTH7=/*,"DEPTH7",*/2940,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH8,*/CG_DEPTH8=/*,"DEPTH8",*/2941,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH9,*/CG_DEPTH9=/*,"DEPTH9",*/29542,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH10,*/CG_DEPTH10=/*,"DEPTH10",*/2943,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH11,*/CG_DEPTH11=/*,"DEPTH11",*/2944,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH12,*/CG_DEPTH12=/*,"DEPTH12",*/2945,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH13,*/CG_DEPTH13=/*,"DEPTH13",*/2946,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH14,*/CG_DEPTH14=/*,"DEPTH14",*/2947,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(DEPTH15,*/CG_DEPTH15=/*,"DEPTH15",*/2948,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE0,*/CG_SAMPLE0=/*,"SAMPLE0",*/2949,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE1,*/CG_SAMPLE1=/*,"SAMPLE1",*/2950,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE2,*/CG_SAMPLE2=/*,"SAMPLE2",*/2951,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE3,*/CG_SAMPLE3=/*,"SAMPLE3",*/2952,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE4,*/CG_SAMPLE4=/*,"SAMPLE4",*/2953,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE5,*/CG_SAMPLE5=/*,"SAMPLE5",*/2954,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE6,*/CG_SAMPLE6=/*,"SAMPLE6",*/2955,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE7,*/CG_SAMPLE7=/*,"SAMPLE7",*/2956,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE8,*/CG_SAMPLE8=/*,"SAMPLE8",*/2957,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE9,*/CG_SAMPLE9=/*,"SAMPLE9",*/2958,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE10,*/CG_SAMPLE10=/*,"SAMPLE10",*/2959,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE11,*/CG_SAMPLE11=/*,"SAMPLE11",*/2960,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE12,*/CG_SAMPLE12=/*,"SAMPLE12",*/2961,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE13,*/CG_SAMPLE13=/*,"SAMPLE13",*/2962,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE14,*/CG_SAMPLE14=/*,"SAMPLE14",*/2963,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(SAMPLE15,*/CG_SAMPLE15=/*,"SAMPLE15",*/2964,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight0,*/CG_BLENDWEIGHT0=/*,"BLENDWEIGHT0",*/3028,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight1,*/CG_BLENDWEIGHT1=/*,"BLENDWEIGHT1",*/3029,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight2,*/CG_BLENDWEIGHT2=/*,"BLENDWEIGHT2",*/3030,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight3,*/CG_BLENDWEIGHT3=/*,"BLENDWEIGHT3",*/3031,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight4,*/CG_BLENDWEIGHT4=/*,"BLENDWEIGHT4",*/3032,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight5,*/CG_BLENDWEIGHT5=/*,"BLENDWEIGHT5",*/3033,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight6,*/CG_BLENDWEIGHT6=/*,"BLENDWEIGHT6",*/3034,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight7,*/CG_BLENDWEIGHT7=/*,"BLENDWEIGHT7",*/3035,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight8,*/CG_BLENDWEIGHT8=/*,"BLENDWEIGHT8",*/3036,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight9,*/CG_BLENDWEIGHT9=/*,"BLENDWEIGHT9",*/3037,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight10,*/CG_BLENDWEIGHT10=/*,"BLENDWEIGHT10",*/3038,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight11,*/CG_BLENDWEIGHT11=/*,"BLENDWEIGHT11",*/3039,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight12,*/CG_BLENDWEIGHT12=/*,"BLENDWEIGHT12",*/3040,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight13,*/CG_BLENDWEIGHT13=/*,"BLENDWEIGHT13",*/3041,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight14,*/CG_BLENDWEIGHT14=/*,"BLENDWEIGHT14",*/3042,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(BlendWeight15,*/CG_BLENDWEIGHT15=/*,"BLENDWEIGHT15",*/3043,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal0,*/CG_NORMAL0=/*,"NORMAL0",*/3092,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal1,*/CG_NORMAL1=/*,"NORMAL1",*/3093,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal2,*/CG_NORMAL2=/*,"NORMAL2",*/3094,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal3,*/CG_NORMAL3=/*,"NORMAL3",*/3095,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal4,*/CG_NORMAL4=/*,"NORMAL4",*/3096,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal5,*/CG_NORMAL5=/*,"NORMAL5",*/3097,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal6,*/CG_NORMAL6=/*,"NORMAL6",*/3098,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal7,*/CG_NORMAL7=/*,"NORMAL7",*/3099,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal8,*/CG_NORMAL8=/*,"NORMAL8",*/3100,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal9,*/CG_NORMAL9=/*,"NORMAL9",*/3101,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal10,*/CG_NORMAL10=/*,"NORMAL10",*/3102,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal11,*/CG_NORMAL11=/*,"NORMAL11",*/3103,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal12,*/CG_NORMAL12=/*,"NORMAL12",*/3104,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal13,*/CG_NORMAL13=/*,"NORMAL13",*/3105,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal14,*/CG_NORMAL14=/*,"NORMAL14",*/3106,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(Normal15,*/CG_NORMAL15=/*,"NORMAL15",*/3107,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(FogCoord,*/CG_FOGCOORD=/*,"FOGCOORD",*/3156,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord0,*/CG_TEXCOORD0=/*,"TEXCOORD0",*/3220,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord1,*/CG_TEXCOORD1=/*,"TEXCOORD1",*/3221,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord2,*/CG_TEXCOORD2=/*,"TEXCOORD2",*/3222,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord3,*/CG_TEXCOORD3=/*,"TEXCOORD3",*/3223,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord4,*/CG_TEXCOORD4=/*,"TEXCOORD4",*/3224,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord5,*/CG_TEXCOORD5=/*,"TEXCOORD5",*/3225,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord6,*/CG_TEXCOORD6=/*,"TEXCOORD6",*/3226,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord7,*/CG_TEXCOORD7=/*,"TEXCOORD7",*/3227,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord8,*/CG_TEXCOORD8=/*,"TEXCOORD8",*/3228,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord9,*/CG_TEXCOORD9=/*,"TEXCOORD9",*/3229,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord10,*/CG_TEXCOORD10=/*,"TEXCOORD10",*/3230,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord11,*/CG_TEXCOORD11=/*,"TEXCOORD11",*/3231,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord12,*/CG_TEXCOORD12=/*,"TEXCOORD12",*/3232,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord13,*/CG_TEXCOORD13=/*,"TEXCOORD13",*/3233,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord14,*/CG_TEXCOORD14=/*,"TEXCOORD14",*/3234,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(TexCoord15,*/CG_TEXCOORD15=/*,"TEXCOORD15",*/3235,//0,CG_VARYING_PARAM)
+/*CG_BINDLOCATION_MACRO(CombinerConst0,*/CG_COMBINER_CONST0=/*,"COMBINER_CONST0",*/3284,//0,CGI_UNIFORM_PARAM)
+/*CG_BINDLOCATION_MACRO(CombinerConst1,*/CG_COMBINER_CONST1=/*,"COMBINER_CONST1",*/3285,//0,CGI_UNIFORM_PARAM)
+/*CG_BINDLOCATION_MACRO(CombinerStageConst0,*/CG_COMBINER_STAGE_CONST0=/*,"COMBINER_STAGE_CONST0",*/3286,//1,CGI_UNIFORM_PARAM)
+/*CG_BINDLOCATION_MACRO(CombinerStageConst1,*/CG_COMBINER_STAGE_CONST1=/*,"COMBINER_STAGE_CONST1",*/3287,//1,CGI_UNIFORM_PARAM)
+/*CG_BINDLOCATION_MACRO(OffsetTextureMatrix,*/CG_OFFSET_TEXTURE_MATRIX=/*,"OFFSET_TEXTURE_MATRIX",*/3288,//0,CGI_UNIFORM_PARAM)
+/*CG_BINDLOCATION_MACRO(OffsetTextureScale,*/CG_OFFSET_TEXTURE_SCALE=/*,"OFFSET_TEXTURE_SCALE",*/3289,//0,CGI_UNIFORM_PARAM)
+/*CG_BINDLOCATION_MACRO(OffsetTextureBias,*/CG_OFFSET_TEXTURE_BIAS=/*,"OFFSET_TEXTURE_BIAS",*/3290,//0,CGI_UNIFORM_PARAM)
+/*CG_BINDLOCATION_MACRO(ConstEye,*/CG_CONST_EYE=/*,"CONST_EYE",*/3291,//0,CGI_UNIFORM_PARAM)
+/*CG_BINDLOCATION_MACRO(TessFactor,*/CG_TESSFACTOR=/*,"TESSFACTOR",*/3255,//0,CG_VARYING_PARAM)
+
+//#undef CG_BINDLOCATION_MACRO
diff --git a/make/stub_includes/cg/CG/cg_datatypes.h b/make/stub_includes/cg/CG/cg_datatypes.h
new file mode 100644
index 0000000..2eb0ff8
--- /dev/null
+++ b/make/stub_includes/cg/CG/cg_datatypes.h
@@ -0,0 +1,192 @@
+/*
+ * This is a modified version of the original header as provided by
+ * NVidia; original copyright appears below.
+ *
+ * Modified by Christopher Kline, May 2003: Stripped down and hacked to get
+ * around macro interpretation problems.
+ */
+
+/*
+ *
+ * Copyright (c) 2002, NVIDIA Corporation.
+ * 
+ *  
+ * 
+ * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration 
+ * of your agreement to the following terms, and your use, installation, 
+ * modification or redistribution of this NVIDIA software constitutes 
+ * acceptance of these terms.  If you do not agree with these terms, please do 
+ * not use, install, modify or redistribute this NVIDIA software.
+ * 
+ *  
+ * 
+ * In consideration of your agreement to abide by the following terms, and 
+ * subject to these terms, NVIDIA grants you a personal, non-exclusive license,
+ * under NVIDIA�s copyrights in this original NVIDIA software (the "NVIDIA 
+ * Software"), to use, reproduce, modify and redistribute the NVIDIA 
+ * Software, with or without modifications, in source and/or binary forms; 
+ * provided that if you redistribute the NVIDIA Software, you must retain the 
+ * copyright notice of NVIDIA, this notice and the following text and 
+ * disclaimers in all such redistributions of the NVIDIA Software. Neither the 
+ * name, trademarks, service marks nor logos of NVIDIA Corporation may be used 
+ * to endorse or promote products derived from the NVIDIA Software without 
+ * specific prior written permission from NVIDIA.  Except as expressly stated 
+ * in this notice, no other rights or licenses express or implied, are granted 
+ * by NVIDIA herein, including but not limited to any patent rights that may be 
+ * infringed by your derivative works or by other works in which the NVIDIA 
+ * Software may be incorporated. No hardware is licensed hereunder. 
+ * 
+ *  
+ * 
+ * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT 
+ * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING 
+ * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, 
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION 
+ * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
+ * 
+ *  
+ * 
+ * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, 
+ * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST 
+ * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 
+ * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, 
+ * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, 
+ * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING 
+ * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED 
+ * OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ */ 
+
+
+/* 
+ * The following macro invocations define the supported CG basic data types.
+ *
+ * The macros have the form :
+ *
+ *   CG_DATATYPE_MACRO(name, compiler_name, nrows, ncols)
+ *
+ *     name          : The name of the data type.
+ *     compiler_name : The name of the data type within the compiler syntax.
+ *     enum_name     : The C enumerant.
+ *     nrows         : Number of rows for matrix types.  Should be 0 other-wise.
+ *     ncols         : Number of columns for scalar, vector, and matrix types.
+ *   
+ */
+
+
+
+/*CG_DATATYPE_MACRO(Half,half,*/CG_HALF,//CG_HALF,0,1,CG_PARAMETERCLASS_SCALAR)
+/*CG_DATATYPE_MACRO(Half2,half2,*/CG_HALF2,//CG_HALF,0,2,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Half3,half3,*/CG_HALF3,//CG_HALF,0,3,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Half4,half4,*/CG_HALF4,//CG_HALF,0,4,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Half1x1,half1x1,*/CG_HALF1x1,//CG_HALF,1,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half1x2,half1x2,*/CG_HALF1x2,//CG_HALF,1,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half1x3,half1x3,*/CG_HALF1x3,//CG_HALF,1,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half1x4,half1x4,*/CG_HALF1x4,//CG_HALF,1,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half2x1,half2x1,*/CG_HALF2x1,//CG_HALF,2,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half2x2,half2x2,*/CG_HALF2x2,//CG_HALF,2,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half2x3,half2x3,*/CG_HALF2x3,//CG_HALF,2,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half2x4,half2x4,*/CG_HALF2x4,//CG_HALF,2,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half3x1,half3x1,*/CG_HALF3x1,//CG_HALF,3,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half3x2,half3x2,*/CG_HALF3x2,//CG_HALF,3,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half3x3,half3x3,*/CG_HALF3x3,//CG_HALF,3,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half3x4,half3x4,*/CG_HALF3x4,//CG_HALF,3,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half4x1,half4x1,*/CG_HALF4x1,//CG_HALF,4,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half4x2,half4x2,*/CG_HALF4x2,//CG_HALF,4,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half4x3,half4x3,*/CG_HALF4x3,//CG_HALF,4,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half4x4,half4x4,*/CG_HALF4x4,//CG_HALF,4,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float,float,*/CG_FLOAT,//CG_FLOAT,0,1,CG_PARAMETERCLASS_SCALAR)
+/*CG_DATATYPE_MACRO(Float2,float2,*/CG_FLOAT2,//CG_FLOAT,0,2,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Float3,float3,*/CG_FLOAT3,//CG_FLOAT,0,3,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Float4,float4,*/CG_FLOAT4,//CG_FLOAT,0,4,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Float1x1,float1x1,*/CG_FLOAT1x1,//CG_FLOAT,1,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float1x2,float1x2,*/CG_FLOAT1x2,//CG_FLOAT,1,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float1x3,float1x3,*/CG_FLOAT1x3,//CG_FLOAT,1,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float1x4,float1x4,*/CG_FLOAT1x4,//CG_FLOAT,1,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float2x1,float2x1,*/CG_FLOAT2x1,//CG_FLOAT,2,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float2x2,float2x2,*/CG_FLOAT2x2,//CG_FLOAT,2,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float2x3,float2x3,*/CG_FLOAT2x3,//CG_FLOAT,2,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float2x4,float2x4,*/CG_FLOAT2x4,//CG_FLOAT,2,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float3x1,float3x1,*/CG_FLOAT3x1,//CG_FLOAT,3,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float3x2,float3x2,*/CG_FLOAT3x2,//CG_FLOAT,3,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float3x3,float3x3,*/CG_FLOAT3x3,//CG_FLOAT,3,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float3x4,float3x4,*/CG_FLOAT3x4,//CG_FLOAT,3,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float4x1,float4x1,*/CG_FLOAT4x1,//CG_FLOAT,4,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float4x2,float4x2,*/CG_FLOAT4x2,//CG_FLOAT,4,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float4x3,float4x3,*/CG_FLOAT4x3,//CG_FLOAT,4,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Float4x4,float4x4,*/CG_FLOAT4x4,//CG_FLOAT,4,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Sampler1D,sampler1D,*/CG_SAMPLER1D,//CG_SAMPLER1D,0,0,CG_PARAMETERCLASS_SAMPLER)
+/*CG_DATATYPE_MACRO(Sampler2D,sampler2D,*/CG_SAMPLER2D,//CG_SAMPLER2D,0,0,CG_PARAMETERCLASS_SAMPLER)
+/*CG_DATATYPE_MACRO(Sampler3D,sampler3D,*/CG_SAMPLER3D,//CG_SAMPLER3D,0,0,CG_PARAMETERCLASS_SAMPLER)
+/*CG_DATATYPE_MACRO(SamplerRECT,samplerRECT,*/CG_SAMPLERRECT,//CG_SAMPLERRECT,0,0,CG_PARAMETERCLASS_SAMPLER)
+/*CG_DATATYPE_MACRO(SamplerCUBE,samplerCUBE,*/CG_SAMPLERCUBE,//CG_SAMPLERCUBE,0,0,CG_PARAMETERCLASS_SAMPLER)
+/*CG_DATATYPE_MACRO(Fixed,fixed,*/CG_FIXED,//CG_FIXED,0,1,CG_PARAMETERCLASS_SCALAR)
+/*CG_DATATYPE_MACRO(Fixed2,fixed2,*/CG_FIXED2,//CG_FIXED,0,2,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Fixed3,fixed3,*/CG_FIXED3,//CG_FIXED,0,3,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Fixed4,fixed4,*/CG_FIXED4,//CG_FIXED,0,4,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Fixed1x1,fixed1x1,*/CG_FIXED1x1,//CG_FIXED,1,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed1x2,fixed1x2,*/CG_FIXED1x2,//CG_FIXED,1,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed1x3,fixed1x3,*/CG_FIXED1x3,//CG_FIXED,1,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed1x4,fixed1x4,*/CG_FIXED1x4,//CG_FIXED,1,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed2x1,fixed2x1,*/CG_FIXED2x1,//CG_FIXED,2,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed2x2,fixed2x2,*/CG_FIXED2x2,//CG_FIXED,2,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed2x3,fixed2x3,*/CG_FIXED2x3,//CG_FIXED,2,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed2x4,fixed2x4,*/CG_FIXED2x4,//CG_FIXED,2,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed3x1,fixed3x1,*/CG_FIXED3x1,//CG_FIXED,3,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed3x2,fixed3x2,*/CG_FIXED3x2,//CG_FIXED,3,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed3x3,fixed3x3,*/CG_FIXED3x3,//CG_FIXED,3,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed3x4,fixed3x4,*/CG_FIXED3x4,//CG_FIXED,3,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed4x1,fixed4x1,*/CG_FIXED4x1,//CG_FIXED,4,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed4x2,fixed4x2,*/CG_FIXED4x2,//CG_FIXED,4,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed4x3,fixed4x3,*/CG_FIXED4x3,//CG_FIXED,4,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Fixed4x4,fixed4x4,*/CG_FIXED4x4,//CG_FIXED,4,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Half1,half1,*/CG_HALF1,//CG_HALF,0,1,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Float1,float1,*/CG_FLOAT1,//CG_FLOAT,0,1,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Fixed1,fixed1,*/CG_FIXED1,//CG_FIXED,0,1,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Int,int,*/CG_INT,//CG_INT,0,1,CG_PARAMETERCLASS_SCALAR)
+/*CG_DATATYPE_MACRO(Int1,int1,*/CG_INT1,//CG_INT,0,1,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Int2,int2,*/CG_INT2,//CG_INT,0,2,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Int3,int3,*/CG_INT3,//CG_INT,0,3,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Int4,int4,*/CG_INT4,//CG_INT,0,4,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Int1x1,int1x1,*/CG_INT1x1,//CG_INT,1,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int1x2,int1x2,*/CG_INT1x2,//CG_INT,1,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int1x3,int1x3,*/CG_INT1x3,//CG_INT,1,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int1x4,int1x4,*/CG_INT1x4,//CG_INT,1,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int2x1,int2x1,*/CG_INT2x1,//CG_INT,2,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int2x2,int2x2,*/CG_INT2x2,//CG_INT,2,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int2x3,int2x3,*/CG_INT2x3,//CG_INT,2,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int2x4,int2x4,*/CG_INT2x4,//CG_INT,2,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int3x1,int3x1,*/CG_INT3x1,//CG_INT,3,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int3x2,int3x2,*/CG_INT3x2,//CG_INT,3,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int3x3,int3x3,*/CG_INT3x3,//CG_INT,3,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int3x4,int3x4,*/CG_INT3x4,//CG_INT,3,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int4x1,int4x1,*/CG_INT4x1,//CG_INT,4,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int4x2,int4x2,*/CG_INT4x2,//CG_INT,4,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int4x3,int4x3,*/CG_INT4x3,//CG_INT,4,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Int4x4,int4x4,*/CG_INT4x4,//CG_INT,4,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool,bool,*/CG_BOOL,//CG_BOOL,0,1,CG_PARAMETERCLASS_SCALAR)
+/*CG_DATATYPE_MACRO(Bool1,bool1,*/CG_BOOL1,//CG_BOOL,0,1,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Bool2,bool2,*/CG_BOOL2,//CG_BOOL,0,2,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Bool3,bool3,*/CG_BOOL3,//CG_BOOL,0,3,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Bool4,bool4,*/CG_BOOL4,//CG_BOOL,0,4,CG_PARAMETERCLASS_VECTOR)
+/*CG_DATATYPE_MACRO(Bool1x1,bool1x1,*/CG_BOOL1x1,//CG_BOOL,1,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool1x2,bool1x2,*/CG_BOOL1x2,//CG_BOOL,1,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool1x3,bool1x3,*/CG_BOOL1x3,//CG_BOOL,1,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool1x4,bool1x4,*/CG_BOOL1x4,//CG_BOOL,1,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool2x1,bool2x1,*/CG_BOOL2x1,//CG_BOOL,2,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool2x2,bool2x2,*/CG_BOOL2x2,//CG_BOOL,2,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool2x3,bool2x3,*/CG_BOOL2x3,//CG_BOOL,2,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool2x4,bool2x4,*/CG_BOOL2x4,//CG_BOOL,2,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool3x1,bool3x1,*/CG_BOOL3x1,//CG_BOOL,3,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool3x2,bool3x2,*/CG_BOOL3x2,//CG_BOOL,3,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool3x3,bool3x3,*/CG_BOOL3x3,//CG_BOOL,3,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool3x4,bool3x4,*/CG_BOOL3x4,//CG_BOOL,3,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool4x1,bool4x1,*/CG_BOOL4x1,//CG_BOOL,4,1,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool4x2,bool4x2,*/CG_BOOL4x2,//CG_BOOL,4,2,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool4x3,bool4x3,*/CG_BOOL4x3,//CG_BOOL,4,3,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(Bool4x4,bool4x4,*/CG_BOOL4x4,//CG_BOOL,4,4,CG_PARAMETERCLASS_MATRIX)
+/*CG_DATATYPE_MACRO(String,string,*/CG_STRING,//CG_STRING,0,1,CG_PARAMETERCLASS_OBJECT)
+/*CG_DATATYPE_MACRO(Program,program,*/CG_PROGRAM_TYPE,//CG_PROGRAM_TYPE,0,0,CG_PARAMETERCLASS_OBJECT)
+/*CG_DATATYPE_MACRO(Texture,texture,*/CG_TEXTURE,//CG_TEXTURE,0,0,CG_PARAMETERCLASS_OBJECT)
+
+//#undef CG_DATATYPE_MACRO
diff --git a/make/stub_includes/cg/CG/cg_enums.h b/make/stub_includes/cg/CG/cg_enums.h
new file mode 100644
index 0000000..cb7262f
--- /dev/null
+++ b/make/stub_includes/cg/CG/cg_enums.h
@@ -0,0 +1,97 @@
+
+/*
+ *
+ * Copyright (c) 2002, NVIDIA Corporation.
+ * 
+ *  
+ * 
+ * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration 
+ * of your agreement to the following terms, and your use, installation, 
+ * modification or redistribution of this NVIDIA software constitutes 
+ * acceptance of these terms.  If you do not agree with these terms, please do 
+ * not use, install, modify or redistribute this NVIDIA software.
+ * 
+ *  
+ * 
+ * In consideration of your agreement to abide by the following terms, and 
+ * subject to these terms, NVIDIA grants you a personal, non-exclusive license,
+ * under NVIDIA�s copyrights in this original NVIDIA software (the "NVIDIA 
+ * Software"), to use, reproduce, modify and redistribute the NVIDIA 
+ * Software, with or without modifications, in source and/or binary forms; 
+ * provided that if you redistribute the NVIDIA Software, you must retain the 
+ * copyright notice of NVIDIA, this notice and the following text and 
+ * disclaimers in all such redistributions of the NVIDIA Software. Neither the 
+ * name, trademarks, service marks nor logos of NVIDIA Corporation may be used 
+ * to endorse or promote products derived from the NVIDIA Software without 
+ * specific prior written permission from NVIDIA.  Except as expressly stated 
+ * in this notice, no other rights or licenses express or implied, are granted 
+ * by NVIDIA herein, including but not limited to any patent rights that may be 
+ * infringed by your derivative works or by other works in which the NVIDIA 
+ * Software may be incorporated. No hardware is licensed hereunder. 
+ * 
+ *  
+ * 
+ * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT 
+ * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING 
+ * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, 
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION 
+ * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
+ * 
+ *  
+ * 
+ * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, 
+ * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST 
+ * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 
+ * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, 
+ * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, 
+ * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING 
+ * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED 
+ * OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ */ 
+
+
+/* 
+ * The following macro invocations define the supported CG basic data types.
+ *
+ * The macros have the form :
+ *
+ *   CG_DATATYPE_MACRO(enum_name, enum_val)
+ *
+ *     enum_name     : The C enumerant name.
+ *     enum_val      : The enumerant value.
+ *   
+ */
+
+
+
+/*CG_ENUM_MACRO(*/CG_UNKNOWN=/*, */4096,//)
+/*CG_ENUM_MACRO(*/CG_IN=/*, */4097,//)
+/*CG_ENUM_MACRO(*/CG_OUT=/*, */4098,//)
+/*CG_ENUM_MACRO(*/CG_INOUT=/*, */4099,//)
+/*CG_ENUM_MACRO(*/CG_MIXED=/*, */4100,//)
+/*CG_ENUM_MACRO(*/CG_VARYING=/*, */4101,//)
+/*CG_ENUM_MACRO(*/CG_UNIFORM=/*, */4102,//)
+/*CG_ENUM_MACRO(*/CG_CONSTANT=/*, */4103,//)
+/*CG_ENUM_MACRO(*/CG_PROGRAM_SOURCE=/*, */4104,//)
+/*CG_ENUM_MACRO(*/CG_PROGRAM_ENTRY=/*, */4105,//)
+/*CG_ENUM_MACRO(*/CG_COMPILED_PROGRAM=/*, */4106,//)
+/*CG_ENUM_MACRO(*/CG_PROGRAM_PROFILE=/*, */4107,//)
+/*CG_ENUM_MACRO(*/CG_GLOBAL=/*, */4108,//)
+/*CG_ENUM_MACRO(*/CG_PROGRAM=/*, */4109,//)
+/*CG_ENUM_MACRO(*/CG_DEFAULT=/*, */4110,//)
+/*CG_ENUM_MACRO(*/CG_ERROR=/*, */4111,//)
+/*CG_ENUM_MACRO(*/CG_SOURCE=/*, */4112,//)
+/*CG_ENUM_MACRO(*/CG_OBJECT=/*, */4113,//)
+/*CG_ENUM_MACRO(*/CG_COMPILE_MANUAL=/*, */4114,//)
+/*CG_ENUM_MACRO(*/CG_COMPILE_IMMEDIATE=/*, */4115,//)
+/*CG_ENUM_MACRO(*/CG_COMPILE_LAZY=/*, */4116,//)
+/*CG_ENUM_MACRO(*/CG_CURRENT=/*, */4117,//)
+/*CG_ENUM_MACRO(*/CG_LITERAL=/*, */4118,//)
+/*CG_ENUM_MACRO(*/CG_VERSION=/*, */4119,//)
+/*CG_ENUM_MACRO(*/CG_ROW_MAJOR=/*, */4120,//)
+/*CG_ENUM_MACRO(*/CG_COLUMN_MAJOR=/*, */4121,//)
+
+// #undef CG_ENUM_MACRO
+
+
diff --git a/make/stub_includes/cg/CG/cg_errors.h b/make/stub_includes/cg/CG/cg_errors.h
new file mode 100644
index 0000000..25c120a
--- /dev/null
+++ b/make/stub_includes/cg/CG/cg_errors.h
@@ -0,0 +1,352 @@
+/*
+ * This is a modified version of the original header as provided by
+ * NVidia; original copyright appears below.
+ *
+ * Modified by Christopher Kline, May 2003: Stripped down and hacked to get
+ * around macro interpretation problems.
+ */
+
+/*
+ *
+ * Copyright (c) 2002-2004, NVIDIA Corporation.
+ * 
+ *  
+ * 
+ * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration 
+ * of your agreement to the following terms, and your use, installation, 
+ * modification or redistribution of this NVIDIA software constitutes 
+ * acceptance of these terms.  If you do not agree with these terms, please do 
+ * not use, install, modify or redistribute this NVIDIA software.
+ * 
+ *  
+ * 
+ * In consideration of your agreement to abide by the following terms, and 
+ * subject to these terms, NVIDIA grants you a personal, non-exclusive license,
+ * under NVIDIA�s copyrights in this original NVIDIA software (the "NVIDIA 
+ * Software"), to use, reproduce, modify and redistribute the NVIDIA 
+ * Software, with or without modifications, in source and/or binary forms; 
+ * provided that if you redistribute the NVIDIA Software, you must retain the 
+ * copyright notice of NVIDIA, this notice and the following text and 
+ * disclaimers in all such redistributions of the NVIDIA Software. Neither the 
+ * name, trademarks, service marks nor logos of NVIDIA Corporation may be used 
+ * to endorse or promote products derived from the NVIDIA Software without 
+ * specific prior written permission from NVIDIA.  Except as expressly stated 
+ * in this notice, no other rights or licenses express or implied, are granted 
+ * by NVIDIA herein, including but not limited to any patent rights that may be 
+ * infringed by your derivative works or by other works in which the NVIDIA 
+ * Software may be incorporated. No hardware is licensed hereunder. 
+ * 
+ *  
+ * 
+ * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT 
+ * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING 
+ * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, 
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION 
+ * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
+ * 
+ *  
+ * 
+ * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, 
+ * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST 
+ * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 
+ * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, 
+ * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, 
+ * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING 
+ * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED 
+ * OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ */ 
+
+/* 
+ * The following macro invocations define error codes returned by various cg 
+ * API functions.
+ *
+ * The macros have the form :
+ *
+ *   CG_ERROR_MACRO(code, enum_name, message)
+ *
+ *     code      : The integer error code associated with the error.
+ *     enum_name : The name of enumerant of the error code in the API.  
+ *     message   : A description string associated with the error.
+ *   
+ */
+
+CG_NO_ERROR=
+/*CG_ERROR_MACRO(*/0,/* 
+               CG_NO_ERROR,
+               "No error has occurred.")*/
+
+CG_COMPILER_ERROR=
+/*CG_ERROR_MACRO(*/1,/* 
+               CG_COMPILER_ERROR, 
+               "The compile returned an error.")*/
+
+CG_INVALID_PARAMETER_ERROR=
+/*CG_ERROR_MACRO(*/2,/* 
+               CG_INVALID_PARAMETER_ERROR,
+               "The parameter used is invalid.")*/
+
+CG_INVALID_PROFILE_ERROR=
+/*CG_ERROR_MACRO(*/3,/* 
+               CG_INVALID_PROFILE_ERROR,
+               "The profile is not supported.")*/
+
+CG_PROGRAM_LOAD_ERROR=
+/*CG_ERROR_MACRO(*/4,/* 
+               CG_PROGRAM_LOAD_ERROR,
+               "The program could not load.")*/
+
+CG_PROGRAM_BIND_ERROR=
+/*CG_ERROR_MACRO(*/5,/* 
+               CG_PROGRAM_BIND_ERROR, 
+               "The program could not bind.")*/
+
+CG_PROGRAM_NOT_LOADED_ERROR=
+/*CG_ERROR_MACRO(*/6,/* 
+               CG_PROGRAM_NOT_LOADED_ERROR, 
+               "The program must be loaded before this operation may be used.")*/
+
+CG_UNSUPPORTED_GL_EXTENSION_ERROR=
+/*CG_ERROR_MACRO(*/7,/* 
+               CG_UNSUPPORTED_GL_EXTENSION_ERROR, 
+               "An unsupported GL extension was required to perform this operation.")*/
+
+CG_INVALID_VALUE_TYPE_ERROR=
+/*CG_ERROR_MACRO(*/8,/* 
+               CG_INVALID_VALUE_TYPE_ERROR, 
+               "An unknown value type was assigned to a parameter.")*/
+
+CG_NOT_MATRIX_PARAM_ERROR=
+/*CG_ERROR_MACRO(*/9,/* 
+               CG_NOT_MATRIX_PARAM_ERROR, 
+               "The parameter is not of matrix type.")*/
+
+CG_INVALID_ENUMERANT_ERROR=
+/*CG_ERROR_MACRO(*/10,/* 
+               CG_INVALID_ENUMERANT_ERROR, 
+               "The enumerant parameter has an invalid value.")*/
+
+CG_NOT_4x4_MATRIX_ERROR=
+/*CG_ERROR_MACRO(*/11,/* 
+               CG_NOT_4x4_MATRIX_ERROR, 
+               "The parameter must be a 4x4 matrix type.")*/
+
+CG_FILE_READ_ERROR=
+/*CG_ERROR_MACRO(*/12,/* 
+               CG_FILE_READ_ERROR, 
+               "The file could not be read.")*/
+
+CG_FILE_WRITE_ERROR=
+/*CG_ERROR_MACRO(*/13,/* 
+               CG_FILE_WRITE_ERROR, 
+               "The file could not be written.")*/
+
+CG_NVPARSE_ERROR=
+/*CG_ERROR_MACRO(*/14,/* 
+               CG_NVPARSE_ERROR, 
+               "nvparse could not successfully parse the output from the Cg "
+               "compiler backend.")*/
+
+CG_MEMORY_ALLOC_ERROR=
+/*CG_ERROR_MACRO(*/15,/* 
+               CG_MEMORY_ALLOC_ERROR, 
+               "Memory allocation failed.")*/
+
+CG_INVALID_CONTEXT_HANDLE_ERROR=
+/*CG_ERROR_MACRO(*/16,/* 
+               CG_INVALID_CONTEXT_HANDLE_ERROR, 
+               "Invalid context handle.")*/
+
+CG_INVALID_PROGRAM_HANDLE_ERROR=
+/*CG_ERROR_MACRO(*/17,/* 
+               CG_INVALID_PROGRAM_HANDLE_ERROR, 
+               "Invalid program handle.")*/
+
+CG_INVALID_PARAM_HANDLE_ERROR=
+/*CG_ERROR_MACRO(*/18,/* 
+               CG_INVALID_PARAM_HANDLE_ERROR, 
+               "Invalid parameter handle.")*/
+
+CG_UNKNOWN_PROFILE_ERROR=
+/*CG_ERROR_MACRO(*/19,/* 
+               CG_UNKNOWN_PROFILE_ERROR, 
+               "The specified profile is unknown.")*/
+
+CG_VAR_ARG_ERROR=
+/*CG_ERROR_MACRO(*/20,/* 
+               CG_VAR_ARG_ERROR, 
+               "The variable arguments were specified incorrectly.")*/
+
+CG_INVALID_DIMENSION_ERROR=
+/*CG_ERROR_MACRO(*/21,/* 
+               CG_INVALID_DIMENSION_ERROR, 
+               "The dimension value is invalid.")*/
+
+CG_ARRAY_PARAM_ERROR=
+/*CG_ERROR_MACRO(*/22,/* 
+               CG_ARRAY_PARAM_ERROR, 
+               "The parameter must be an array.")*/
+
+CG_OUT_OF_ARRAY_BOUNDS_ERROR=
+/*CG_ERROR_MACRO(*/23,/* 
+               CG_OUT_OF_ARRAY_BOUNDS_ERROR, 
+               "Index into the array is out of bounds.")*/
+
+CG_CONFLICTING_TYPES_ERROR=
+/*CG_ERROR_MACRO(*/24,/* 
+               CG_CONFLICTING_TYPES_ERROR, 
+               "A type being added to the context conflicts with an "
+               "existing type.")*/
+
+CG_CONFLICTING_PARAMETER_TYPES_ERROR=
+/*CG_ERROR_MACRO(*/25,/* 
+               CG_CONFLICTING_PARAMETER_TYPES_ERROR, 
+               "The parameters being bound have conflicting types.")*/
+
+CG_PARAMETER_IS_NOT_SHARED_ERROR=
+/*CG_ERROR_MACRO(*/26,/* 
+               CG_PARAMETER_IS_NOT_SHARED_ERROR, 
+               "The parameter must be global.")*/
+
+CG_INVALID_PARAMETER_VARIABILITY_ERROR=
+/*CG_ERROR_MACRO(*/27,/* 
+               CG_INVALID_PARAMETER_VARIABILITY_ERROR, 
+               "The parameter could not be changed to the given variability.")*/
+
+CG_CANNOT_DESTROY_PARAMETER_ERROR=
+/*CG_ERROR_MACRO(*/28,/* 
+               CG_CANNOT_DESTROY_PARAMETER_ERROR, 
+               "Cannot destroy the parameter.  It is bound to other parameters "
+               "or is not a root parameter.")*/
+
+
+CG_NOT_ROOT_PARAMETER_ERROR=
+/*CG_ERROR_MACRO(*/29,/* 
+               CG_NOT_ROOT_PARAMETER_ERROR, 
+               "The parameter is not a root parameter.")*/
+
+CG_PARAMETERS_DO_NOT_MATCH_ERROR=
+/*CG_ERROR_MACRO(*/30,/* 
+               CG_PARAMETERS_DO_NOT_MATCH_ERROR, 
+               "The two parameters being bound do not match.")*/
+
+CG_IS_NOT_PROGRAM_PARAMETER_ERROR=
+/*CG_ERROR_MACRO(*/31,/* 
+               CG_IS_NOT_PROGRAM_PARAMETER_ERROR, 
+               "The parameter is not a program parameter.")*/
+
+CG_INVALID_PARAMETER_TYPE_ERROR=
+/*CG_ERROR_MACRO(*/32,/* 
+               CG_INVALID_PARAMETER_TYPE_ERROR, 
+               "The type of the parameter is invalid.")*/
+
+CG_PARAMETER_IS_NOT_RESIZABLE_ARRAY_ERROR=
+/*CG_ERROR_MACRO(*/33,/* 
+               CG_PARAMETER_IS_NOT_RESIZABLE_ARRAY_ERROR, 
+               "The parameter must be a resizable array.")*/
+
+CG_INVALID_SIZE_ERROR=
+/*CG_ERROR_MACRO(*/34,/* 
+               CG_INVALID_SIZE_ERROR, 
+               "The size value is invalid.")*/
+
+CG_BIND_CREATES_CYCLE_ERROR=
+/*CG_ERROR_MACRO(*/35,/* 
+               CG_BIND_CREATES_CYCLE_ERROR, 
+               "Cannot bind the given parameters.  Binding will form a cycle.")*/
+
+CG_ARRAY_TYPES_DO_NOT_MATCH_ERROR=
+/*CG_ERROR_MACRO(*/36,/* 
+               CG_ARRAY_TYPES_DO_NOT_MATCH_ERROR, 
+               "Cannot bind the given parameters.  Array types do not match.")*/
+
+CG_ARRAY_DIMENSIONS_DO_NOT_MATCH_ERROR=
+/*CG_ERROR_MACRO(*/37,/* 
+               CG_ARRAY_DIMENSIONS_DO_NOT_MATCH_ERROR, 
+               "Cannot bind the given parameters.  "
+               "Array dimensions do not match.")*/
+
+CG_ARRAY_HAS_WRONG_DIMENSION_ERROR=
+/*CG_ERROR_MACRO(*/38,/* 
+               CG_ARRAY_HAS_WRONG_DIMENSION_ERROR, 
+               "The array is has the wrong dimension.")*/
+
+CG_TYPE_IS_NOT_DEFINED_IN_PROGRAM_ERROR=
+/*CG_ERROR_MACRO(*/39,/* 
+               CG_TYPE_IS_NOT_DEFINED_IN_PROGRAM_ERROR, 
+               "Connecting the parameters failed because The type of the "
+               "source parameter is not defined within the given program "
+               "or does not match the type with the same name in the program.")*/
+
+CG_INVALID_EFFECT_HANDLE_ERROR=
+/*CG_ERROR_MACRO(*/40,/*
+               CG_INVALID_EFFECT_HANDLE_ERROR,
+               "Invalid effect handle.")*/
+
+CG_INVALID_STATE_HANDLE_ERROR=
+/*CG_ERROR_MACRO(*/41,/*
+               CG_INVALID_STATE_HANDLE_ERROR,
+               "Invalid state handle.")*/
+
+CG_INVALID_STATE_ASSIGNMENT_HANDLE_ERROR=
+/*CG_ERROR_MACRO(*/42,/*
+               CG_INVALID_STATE_ASSIGNMENT_HANDLE_ERROR,
+               "Invalid stateassignment handle.")*/
+
+CG_INVALID_PASS_HANDLE_ERROR=
+/*CG_ERROR_MACRO(*/43,/*
+               CG_INVALID_PASS_HANDLE_ERROR,
+               "Invalid pass handle.")*/
+
+CG_INVALID_ANNOTATION_HANDLE_ERROR=
+/*CG_ERROR_MACRO(*/44,/*
+               CG_INVALID_ANNOTATION_HANDLE_ERROR,
+               "Invalid annotation handle.")*/
+
+CG_INVALID_TECHNIQUE_HANDLE_ERROR=
+/*CG_ERROR_MACRO(*/45,/*
+               CG_INVALID_TECHNIQUE_HANDLE_ERROR,
+               "Invalid technique handle.")*/
+
+CG_INVALID_PARAMETER_HANDLE_ERROR=
+/*CG_ERROR_MACRO(*/46,/*
+               CG_INVALID_PARAMETER_HANDLE_ERROR,
+               "Invalid parameter handle.")*/
+
+CG_STATE_ASSIGNMENT_TYPE_MISMATCH_ERROR=
+/*CG_ERROR_MACRO(*/47,/*
+               CG_STATE_ASSIGNMENT_TYPE_MISMATCH_ERROR,
+               "Invalid parameter handle.")*/
+
+CG_INVALID_FUNCTION_HANDLE_ERROR=
+/*CG_ERROR_MACRO(*/48,/*
+               CG_INVALID_FUNCTION_HANDLE_ERROR,
+               "Invalid function handle.")*/
+
+CG_INVALID_TECHNIQUE_ERROR=
+/*CG_ERROR_MACRO(*/49,/*
+               CG_INVALID_TECHNIQUE_ERROR,
+               "Technique did not pass validation.")*/
+
+CG_INVALID_POINTER_ERROR=
+/*CG_ERROR_MACRO(*/50,/*
+               CG_INVALID_POINTER_ERROR,
+               "The supplied pointer is NULL.")*/
+
+CG_NOT_ENOUGH_DATA_ERROR=
+/*CG_ERROR_MACRO(*/51,/*
+               CG_NOT_ENOUGH_DATA_ERROR,
+               "Not enough data was provided.")*/
+
+CG_NON_NUMERIC_PARAMETER_ERROR=
+/*CG_ERROR_MACRO(*/52,/*
+               CG_NON_NUMERIC_PARAMETER_ERROR,
+               "The parameter is not of a numeric type.")*/
+
+CG_ARRAY_SIZE_MISMATCH_ERROR=
+/*CG_ERROR_MACRO(*/53,/*
+               CG_ARRAY_SIZE_MISMATCH_ERROR,
+               "The specified array sizes are not compatible with the given array.")*/
+
+//#undef CG_ERROR_MACRO
+
diff --git a/make/stub_includes/cg/CG/cg_profiles.h b/make/stub_includes/cg/CG/cg_profiles.h
new file mode 100644
index 0000000..8217a56
--- /dev/null
+++ b/make/stub_includes/cg/CG/cg_profiles.h
@@ -0,0 +1,97 @@
+/*
+ * This is a modified version of the original header as provided by
+ * NVidia; original copyright appears below.
+ *
+ * Modified by Christopher Kline, May 2003: Stripped down and hacked to get
+ * around macro interpretation problems.
+ */
+
+/*
+ *
+ * Copyright (c) 2002, NVIDIA Corporation.
+ * 
+ *  
+ * 
+ * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration 
+ * of your agreement to the following terms, and your use, installation, 
+ * modification or redistribution of this NVIDIA software constitutes 
+ * acceptance of these terms.  If you do not agree with these terms, please do 
+ * not use, install, modify or redistribute this NVIDIA software.
+ * 
+ *  
+ * 
+ * In consideration of your agreement to abide by the following terms, and 
+ * subject to these terms, NVIDIA grants you a personal, non-exclusive license,
+ * under NVIDIA�s copyrights in this original NVIDIA software (the "NVIDIA 
+ * Software"), to use, reproduce, modify and redistribute the NVIDIA 
+ * Software, with or without modifications, in source and/or binary forms; 
+ * provided that if you redistribute the NVIDIA Software, you must retain the 
+ * copyright notice of NVIDIA, this notice and the following text and 
+ * disclaimers in all such redistributions of the NVIDIA Software. Neither the 
+ * name, trademarks, service marks nor logos of NVIDIA Corporation may be used 
+ * to endorse or promote products derived from the NVIDIA Software without 
+ * specific prior written permission from NVIDIA.  Except as expressly stated 
+ * in this notice, no other rights or licenses express or implied, are granted 
+ * by NVIDIA herein, including but not limited to any patent rights that may be 
+ * infringed by your derivative works or by other works in which the NVIDIA 
+ * Software may be incorporated. No hardware is licensed hereunder. 
+ * 
+ *  
+ * 
+ * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT 
+ * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING 
+ * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, 
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION 
+ * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
+ * 
+ *  
+ * 
+ * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, 
+ * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST 
+ * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 
+ * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, 
+ * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, 
+ * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING 
+ * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED 
+ * OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ */ 
+
+/* 
+ * The following macro invocations define the supported CG profiles.
+ *
+ * The macros have the form :
+ *
+ *   CG_PROFILE_MACRO(name, compiler_id, compiler_opt)
+ *
+ *     name         : The name of the profile.  Used consistently with the API.
+ *     compiler_id  : The identifier string for the profile used by the compiler.
+ *     compiler_id_caps : compiler_id in caps.
+ *     compiler_opt : The command-line switch used to force compilation into
+ *                    the profile.
+ *     int_id           : Integer enumerant associated with this bind location.
+ *     vertex_profile   : Non-zero if this is a vertex profile, otherwise it
+ *                        is considered to be a fragment profile.           
+ *   
+ *   
+ */
+
+#define CG_IN_PROFILES_INCLUDE
+
+#include <CG/cgGL_profiles.h>
+
+
+/*CG_PROFILE_MACRO(DX9Vertex11,vs_1_1,*/CG_PROFILE_VS_1_1=/*,"vs_1_1",*/6153,//1)
+/*CG_PROFILE_MACRO(DX9Vertex20,vs_2_0,*/CG_PROFILE_VS_2_0=/*,"vs_2_0",*/6154,//1)
+/*CG_PROFILE_MACRO(DX9Vertex2x,vs_2_x,*/CG_PROFILE_VS_2_X=/*,"vs_2_x",*/6155,//1)
+
+/*CG_PROFILE_MACRO(DX9Pixel11,ps_1_1,*/CG_PROFILE_PS_1_1=/*,"ps_1_1",*/6159,//0)
+/*CG_PROFILE_MACRO(DX9Pixel12,ps_1_2,*/CG_PROFILE_PS_1_2=/*,"ps_1_2",*/6160,//0)
+/*CG_PROFILE_MACRO(DX9Pixel13,ps_1_3,*/CG_PROFILE_PS_1_3=/*,"ps_1_3",*/6161,//0)
+/*CG_PROFILE_MACRO(DX9Pixel20,ps_2_0,*/CG_PROFILE_PS_2_0=/*,"ps_2_0",*/6162,//0)
+/*CG_PROFILE_MACRO(DX9Pixel2x,ps_2_x,*/CG_PROFILE_PS_2_X=/*,"ps_2_x",*/6163,//0)
+
+/*CG_PROFILE_MACRO(Generic,           generic,*/ GENERIC=/*, "generic",*/ 7002,//0)
+
+//#undef CG_PROFILE_MACRO
+#undef CG_IN_PROFILES_INCLUDE
diff --git a/make/stub_includes/egl/EGL/egl.h b/make/stub_includes/egl/EGL/egl.h
new file mode 100644
index 0000000..1eabe3a
--- /dev/null
+++ b/make/stub_includes/egl/EGL/egl.h
@@ -0,0 +1,330 @@
+/* -*- mode: c; tab-width: 8; -*- */
+/* vi: set sw=4 ts=8: */
+/* Reference version of egl.h for EGL 1.4.
+ * $Revision: 9356 $ on $Date: 2009-10-21 02:52:25 -0700 (Wed, 21 Oct 2009) $
+ */
+
+/*
+** Copyright (c) 2007-2009 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+#ifndef __egl_h_
+#define __egl_h_
+
+/* All platform-dependent types and macro boilerplate (such as EGLAPI
+ * and EGLAPIENTRY) should go in eglplatform.h.
+ */
+#include <EGL/eglplatform.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* EGL Types */
+/* EGLint is defined in eglplatform.h */
+typedef unsigned int EGLBoolean;
+typedef unsigned int EGLenum;
+typedef void *EGLConfig;
+typedef void *EGLContext;
+typedef void *EGLDisplay;
+typedef void *EGLSurface;
+typedef void *EGLClientBuffer;
+
+/* EGL Versioning */
+#define EGL_VERSION_1_0			1
+#define EGL_VERSION_1_1			1
+#define EGL_VERSION_1_2			1
+#define EGL_VERSION_1_3			1
+#define EGL_VERSION_1_4			1
+
+#ifndef EGL_VERSION_1_X
+
+/* EGL Enumerants. Bitmasks and other exceptional cases aside, most
+ * enums are assigned unique values starting at 0x3000.
+ */
+
+/* EGL aliases */
+#define EGL_FALSE			0
+#define EGL_TRUE			1
+
+/* Out-of-band handle values */
+#define EGL_DEFAULT_DISPLAY		((EGLNativeDisplayType)0)
+#define EGL_NO_CONTEXT			((EGLContext)0)
+#define EGL_NO_DISPLAY			((EGLDisplay)0)
+#define EGL_NO_SURFACE			((EGLSurface)0)
+
+/* Out-of-band attribute value */
+#define EGL_DONT_CARE			((EGLint)-1)
+
+/* Errors / GetError return values */
+#define EGL_SUCCESS			0x3000
+#define EGL_NOT_INITIALIZED		0x3001
+#define EGL_BAD_ACCESS			0x3002
+#define EGL_BAD_ALLOC			0x3003
+#define EGL_BAD_ATTRIBUTE		0x3004
+#define EGL_BAD_CONFIG			0x3005
+#define EGL_BAD_CONTEXT			0x3006
+#define EGL_BAD_CURRENT_SURFACE		0x3007
+#define EGL_BAD_DISPLAY			0x3008
+#define EGL_BAD_MATCH			0x3009
+#define EGL_BAD_NATIVE_PIXMAP		0x300A
+#define EGL_BAD_NATIVE_WINDOW		0x300B
+#define EGL_BAD_PARAMETER		0x300C
+#define EGL_BAD_SURFACE			0x300D
+#define EGL_CONTEXT_LOST		0x300E	/* EGL 1.1 - IMG_power_management */
+
+/* Reserved 0x300F-0x301F for additional errors */
+
+/* Config attributes */
+#define EGL_BUFFER_SIZE			0x3020
+#define EGL_ALPHA_SIZE			0x3021
+#define EGL_BLUE_SIZE			0x3022
+#define EGL_GREEN_SIZE			0x3023
+#define EGL_RED_SIZE			0x3024
+#define EGL_DEPTH_SIZE			0x3025
+#define EGL_STENCIL_SIZE		0x3026
+#define EGL_CONFIG_CAVEAT		0x3027
+#define EGL_CONFIG_ID			0x3028
+#define EGL_LEVEL			0x3029
+#define EGL_MAX_PBUFFER_HEIGHT		0x302A
+#define EGL_MAX_PBUFFER_PIXELS		0x302B
+#define EGL_MAX_PBUFFER_WIDTH		0x302C
+#define EGL_NATIVE_RENDERABLE		0x302D
+#define EGL_NATIVE_VISUAL_ID		0x302E
+#define EGL_NATIVE_VISUAL_TYPE		0x302F
+#define EGL_SAMPLES			0x3031
+#define EGL_SAMPLE_BUFFERS		0x3032
+#define EGL_SURFACE_TYPE		0x3033
+#define EGL_TRANSPARENT_TYPE		0x3034
+#define EGL_TRANSPARENT_BLUE_VALUE	0x3035
+#define EGL_TRANSPARENT_GREEN_VALUE	0x3036
+#define EGL_TRANSPARENT_RED_VALUE	0x3037
+#define EGL_NONE			0x3038	/* Attrib list terminator */
+#define EGL_BIND_TO_TEXTURE_RGB		0x3039
+#define EGL_BIND_TO_TEXTURE_RGBA	0x303A
+#define EGL_MIN_SWAP_INTERVAL		0x303B
+#define EGL_MAX_SWAP_INTERVAL		0x303C
+#define EGL_LUMINANCE_SIZE		0x303D
+#define EGL_ALPHA_MASK_SIZE		0x303E
+#define EGL_COLOR_BUFFER_TYPE		0x303F
+#define EGL_RENDERABLE_TYPE		0x3040
+#define EGL_MATCH_NATIVE_PIXMAP		0x3041	/* Pseudo-attribute (not queryable) */
+#define EGL_CONFORMANT			0x3042
+
+/* Reserved 0x3041-0x304F for additional config attributes */
+
+/* Config attribute values */
+#define EGL_SLOW_CONFIG			0x3050	/* EGL_CONFIG_CAVEAT value */
+#define EGL_NON_CONFORMANT_CONFIG	0x3051	/* EGL_CONFIG_CAVEAT value */
+#define EGL_TRANSPARENT_RGB		0x3052	/* EGL_TRANSPARENT_TYPE value */
+#define EGL_RGB_BUFFER			0x308E	/* EGL_COLOR_BUFFER_TYPE value */
+#define EGL_LUMINANCE_BUFFER		0x308F	/* EGL_COLOR_BUFFER_TYPE value */
+
+/* More config attribute values, for EGL_TEXTURE_FORMAT */
+#define EGL_NO_TEXTURE			0x305C
+#define EGL_TEXTURE_RGB			0x305D
+#define EGL_TEXTURE_RGBA		0x305E
+#define EGL_TEXTURE_2D			0x305F
+
+/* Config attribute mask bits */
+#define EGL_PBUFFER_BIT			0x0001	/* EGL_SURFACE_TYPE mask bits */
+#define EGL_PIXMAP_BIT			0x0002	/* EGL_SURFACE_TYPE mask bits */
+#define EGL_WINDOW_BIT			0x0004	/* EGL_SURFACE_TYPE mask bits */
+#define EGL_VG_COLORSPACE_LINEAR_BIT	0x0020	/* EGL_SURFACE_TYPE mask bits */
+#define EGL_VG_ALPHA_FORMAT_PRE_BIT	0x0040	/* EGL_SURFACE_TYPE mask bits */
+#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200	/* EGL_SURFACE_TYPE mask bits */
+#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400	/* EGL_SURFACE_TYPE mask bits */
+
+#define EGL_OPENGL_ES_BIT		0x0001	/* EGL_RENDERABLE_TYPE mask bits */
+#define EGL_OPENVG_BIT			0x0002	/* EGL_RENDERABLE_TYPE mask bits */
+#define EGL_OPENGL_ES2_BIT		0x0004	/* EGL_RENDERABLE_TYPE mask bits */
+#define EGL_OPENGL_BIT			0x0008	/* EGL_RENDERABLE_TYPE mask bits */
+
+/* QueryString targets */
+#define EGL_VENDOR			0x3053
+#define EGL_VERSION			0x3054
+#define EGL_EXTENSIONS			0x3055
+#define EGL_CLIENT_APIS			0x308D
+
+/* QuerySurface / SurfaceAttrib / CreatePbufferSurface targets */
+#define EGL_HEIGHT			0x3056
+#define EGL_WIDTH			0x3057
+#define EGL_LARGEST_PBUFFER		0x3058
+#define EGL_TEXTURE_FORMAT		0x3080
+#define EGL_TEXTURE_TARGET		0x3081
+#define EGL_MIPMAP_TEXTURE		0x3082
+#define EGL_MIPMAP_LEVEL		0x3083
+#define EGL_RENDER_BUFFER		0x3086
+#define EGL_VG_COLORSPACE		0x3087
+#define EGL_VG_ALPHA_FORMAT		0x3088
+#define EGL_HORIZONTAL_RESOLUTION	0x3090
+#define EGL_VERTICAL_RESOLUTION		0x3091
+#define EGL_PIXEL_ASPECT_RATIO		0x3092
+#define EGL_SWAP_BEHAVIOR		0x3093
+#define EGL_MULTISAMPLE_RESOLVE		0x3099
+
+/* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */
+#define EGL_BACK_BUFFER			0x3084
+#define EGL_SINGLE_BUFFER		0x3085
+
+/* OpenVG color spaces */
+#define EGL_VG_COLORSPACE_sRGB		0x3089	/* EGL_VG_COLORSPACE value */
+#define EGL_VG_COLORSPACE_LINEAR	0x308A	/* EGL_VG_COLORSPACE value */
+
+/* OpenVG alpha formats */
+#define EGL_VG_ALPHA_FORMAT_NONPRE	0x308B	/* EGL_ALPHA_FORMAT value */
+#define EGL_VG_ALPHA_FORMAT_PRE		0x308C	/* EGL_ALPHA_FORMAT value */
+
+/* Constant scale factor by which fractional display resolutions &
+ * aspect ratio are scaled when queried as integer values.
+ */
+#define EGL_DISPLAY_SCALING		10000
+
+/* Unknown display resolution/aspect ratio */
+#define EGL_UNKNOWN			((EGLint)-1)
+
+/* Back buffer swap behaviors */
+#define EGL_BUFFER_PRESERVED		0x3094	/* EGL_SWAP_BEHAVIOR value */
+#define EGL_BUFFER_DESTROYED		0x3095	/* EGL_SWAP_BEHAVIOR value */
+
+/* CreatePbufferFromClientBuffer buffer types */
+#define EGL_OPENVG_IMAGE		0x3096
+
+/* QueryContext targets */
+#define EGL_CONTEXT_CLIENT_TYPE		0x3097
+
+/* CreateContext attributes */
+#define EGL_CONTEXT_CLIENT_VERSION	0x3098
+
+/* Multisample resolution behaviors */
+#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A	/* EGL_MULTISAMPLE_RESOLVE value */
+#define EGL_MULTISAMPLE_RESOLVE_BOX	0x309B	/* EGL_MULTISAMPLE_RESOLVE value */
+
+/* BindAPI/QueryAPI targets */
+#define EGL_OPENGL_ES_API		0x30A0
+#define EGL_OPENVG_API			0x30A1
+#define EGL_OPENGL_API			0x30A2
+
+/* GetCurrentSurface targets */
+#define EGL_DRAW			0x3059
+#define EGL_READ			0x305A
+
+/* WaitNative engines */
+#define EGL_CORE_NATIVE_ENGINE		0x305B
+
+/* EGL 1.2 tokens renamed for consistency in EGL 1.3 */
+#define EGL_COLORSPACE			EGL_VG_COLORSPACE
+#define EGL_ALPHA_FORMAT		EGL_VG_ALPHA_FORMAT
+#define EGL_COLORSPACE_sRGB		EGL_VG_COLORSPACE_sRGB
+#define EGL_COLORSPACE_LINEAR		EGL_VG_COLORSPACE_LINEAR
+#define EGL_ALPHA_FORMAT_NONPRE		EGL_VG_ALPHA_FORMAT_NONPRE
+#define EGL_ALPHA_FORMAT_PRE		EGL_VG_ALPHA_FORMAT_PRE
+
+/* EGL extensions must request enum blocks from the Khronos
+ * API Registrar, who maintains the enumerant registry. Submit
+ * a bug in Khronos Bugzilla against task "Registry".
+ */
+
+#endif /* EGL_VERSION_1_X */
+
+#ifndef EGL_VERSION_1_X
+#define EGL_VERSION_1_X 1
+
+/* EGL Functions */
+
+EGLAPI EGLint EGLAPIENTRY eglGetError(void);
+
+EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id);
+EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor);
+EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy);
+
+EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name);
+
+EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs,
+			 EGLint config_size, EGLint *num_config);
+EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list,
+			   EGLConfig *configs, EGLint config_size,
+			   EGLint *num_config);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
+			      EGLint attribute, EGLint *value);
+
+EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config,
+				  EGLNativeWindowType win,
+				  const EGLint *attrib_list);
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config,
+				   const EGLint *attrib_list);
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config,
+				  EGLNativePixmapType pixmap,
+				  const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface);
+EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface,
+			   EGLint attribute, EGLint *value);
+
+EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api);
+EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void);
+
+EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient(void);
+
+EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread(void);
+
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer(
+	      EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
+	      EGLConfig config, const EGLint *attrib_list);
+
+EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface,
+			    EGLint attribute, EGLint value);
+EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
+EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
+
+
+EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval);
+
+
+EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config,
+			    EGLContext share_context,
+			    const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx);
+EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw,
+			  EGLSurface read, EGLContext ctx);
+
+EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void);
+EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw);
+EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx,
+			   EGLint attribute, EGLint *value);
+
+EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL(void);
+EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine);
+EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface);
+EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface,
+			  EGLNativePixmapType target);
+
+typedef void (* EGLAPIENTRY __EGLFuncPtr)(void);
+EGLAPI __EGLFuncPtr eglGetProcAddress(const char *procname);
+
+#endif /* EGL_VERSION_1_X */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __egl_h_ */
diff --git a/make/stub_includes/egl/EGL/eglext.h b/make/stub_includes/egl/EGL/eglext.h
new file mode 100644
index 0000000..972becf
--- /dev/null
+++ b/make/stub_includes/egl/EGL/eglext.h
@@ -0,0 +1,328 @@
+#ifndef __eglext_h_
+#define __eglext_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2007-2010 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+#include <EGL/eglplatform.h>
+
+/*************************************************************/
+
+/* Header file version number */
+/* Current version at http://www.khronos.org/registry/egl/ */
+/* $Revision: 12814 $ on $Date: 2010-11-03 17:47:28 -0700 (Wed, 03 Nov 2010) $ */
+#define EGL_EGLEXT_VERSION 8
+
+#ifndef EGL_KHR_config_attribs
+#define EGL_KHR_config_attribs 1
+#define EGL_CONFORMANT_KHR			0x3042	/* EGLConfig attribute */
+#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR	0x0020	/* EGL_SURFACE_TYPE bitfield */
+#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR		0x0040	/* EGL_SURFACE_TYPE bitfield */
+#endif
+
+#ifndef EGL_KHR_lock_surface
+#define EGL_KHR_lock_surface 1
+#define EGL_READ_SURFACE_BIT_KHR		0x0001	/* EGL_LOCK_USAGE_HINT_KHR bitfield */
+#define EGL_WRITE_SURFACE_BIT_KHR		0x0002	/* EGL_LOCK_USAGE_HINT_KHR bitfield */
+#define EGL_LOCK_SURFACE_BIT_KHR		0x0080	/* EGL_SURFACE_TYPE bitfield */
+#define EGL_OPTIMAL_FORMAT_BIT_KHR		0x0100	/* EGL_SURFACE_TYPE bitfield */
+#define EGL_MATCH_FORMAT_KHR			0x3043	/* EGLConfig attribute */
+#define EGL_FORMAT_RGB_565_EXACT_KHR		0x30C0	/* EGL_MATCH_FORMAT_KHR value */
+#define EGL_FORMAT_RGB_565_KHR			0x30C1	/* EGL_MATCH_FORMAT_KHR value */
+#define EGL_FORMAT_RGBA_8888_EXACT_KHR		0x30C2	/* EGL_MATCH_FORMAT_KHR value */
+#define EGL_FORMAT_RGBA_8888_KHR		0x30C3	/* EGL_MATCH_FORMAT_KHR value */
+#define EGL_MAP_PRESERVE_PIXELS_KHR		0x30C4	/* eglLockSurfaceKHR attribute */
+#define EGL_LOCK_USAGE_HINT_KHR			0x30C5	/* eglLockSurfaceKHR attribute */
+#define EGL_BITMAP_POINTER_KHR			0x30C6	/* eglQuerySurface attribute */
+#define EGL_BITMAP_PITCH_KHR			0x30C7	/* eglQuerySurface attribute */
+#define EGL_BITMAP_ORIGIN_KHR			0x30C8	/* eglQuerySurface attribute */
+#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR		0x30C9	/* eglQuerySurface attribute */
+#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR	0x30CA	/* eglQuerySurface attribute */
+#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR	0x30CB	/* eglQuerySurface attribute */
+#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR	0x30CC	/* eglQuerySurface attribute */
+#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR	0x30CD	/* eglQuerySurface attribute */
+#define EGL_LOWER_LEFT_KHR			0x30CE	/* EGL_BITMAP_ORIGIN_KHR value */
+#define EGL_UPPER_LEFT_KHR			0x30CF	/* EGL_BITMAP_ORIGIN_KHR value */
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface);
+#endif
+
+#ifndef EGL_KHR_image
+#define EGL_KHR_image 1
+#define EGL_NATIVE_PIXMAP_KHR			0x30B0	/* eglCreateImageKHR target */
+typedef void *EGLImageKHR;
+/* Manual: #define EGL_NO_IMAGE_KHR ((EGLImageKHR)0) */
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image);
+#endif
+
+#ifndef EGL_KHR_vg_parent_image
+#define EGL_KHR_vg_parent_image 1
+#define EGL_VG_PARENT_IMAGE_KHR			0x30BA	/* eglCreateImageKHR target */
+#endif
+
+#ifndef EGL_KHR_gl_texture_2D_image
+#define EGL_KHR_gl_texture_2D_image 1
+#define EGL_GL_TEXTURE_2D_KHR			0x30B1	/* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_LEVEL_KHR		0x30BC	/* eglCreateImageKHR attribute */
+#endif
+
+#ifndef EGL_KHR_gl_texture_cubemap_image
+#define EGL_KHR_gl_texture_cubemap_image 1
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR	0x30B3	/* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR	0x30B4	/* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR	0x30B5	/* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR	0x30B6	/* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR	0x30B7	/* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR	0x30B8	/* eglCreateImageKHR target */
+#endif
+
+#ifndef EGL_KHR_gl_texture_3D_image
+#define EGL_KHR_gl_texture_3D_image 1
+#define EGL_GL_TEXTURE_3D_KHR			0x30B2	/* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_ZOFFSET_KHR		0x30BD	/* eglCreateImageKHR attribute */
+#endif
+
+#ifndef EGL_KHR_gl_renderbuffer_image
+#define EGL_KHR_gl_renderbuffer_image 1
+#define EGL_GL_RENDERBUFFER_KHR			0x30B9	/* eglCreateImageKHR target */
+#endif
+
+#if KHRONOS_SUPPORT_INT64   /* EGLTimeKHR requires 64-bit uint support */
+#ifndef EGL_KHR_reusable_sync
+#define EGL_KHR_reusable_sync 1
+
+typedef void* EGLSyncKHR;
+typedef khronos_utime_nanoseconds_t EGLTimeKHR;
+
+#define EGL_SYNC_STATUS_KHR			0x30F1
+#define EGL_SIGNALED_KHR			0x30F2
+#define EGL_UNSIGNALED_KHR			0x30F3
+#define EGL_TIMEOUT_EXPIRED_KHR			0x30F5
+#define EGL_CONDITION_SATISFIED_KHR		0x30F6
+#define EGL_SYNC_TYPE_KHR			0x30F7
+#define EGL_SYNC_REUSABLE_KHR			0x30FA
+#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR		0x0001	/* eglClientWaitSyncKHR <flags> bitfield */
+#define EGL_FOREVER_KHR				0xFFFFFFFFFFFFFFFFull
+/* Manual: #define EGL_NO_SYNC_KHR				((EGLSyncKHR)0) */
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync);
+EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
+EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync);
+typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
+#endif
+#endif
+
+#ifndef EGL_KHR_image_base
+#define EGL_KHR_image_base 1
+/* Most interfaces defined by EGL_KHR_image_pixmap above */
+#define EGL_IMAGE_PRESERVED_KHR			0x30D2	/* eglCreateImageKHR attribute */
+#endif
+
+#ifndef EGL_KHR_image_pixmap
+#define EGL_KHR_image_pixmap 1
+/* Interfaces defined by EGL_KHR_image above */
+#endif
+
+#ifndef EGL_IMG_context_priority
+#define EGL_IMG_context_priority 1
+#define EGL_CONTEXT_PRIORITY_LEVEL_IMG		0x3100
+#define EGL_CONTEXT_PRIORITY_HIGH_IMG		0x3101
+#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG		0x3102
+#define EGL_CONTEXT_PRIORITY_LOW_IMG		0x3103
+#endif
+
+#ifndef EGL_KHR_lock_surface2
+#define EGL_KHR_lock_surface2 1
+#define EGL_BITMAP_PIXEL_SIZE_KHR		0x3110
+#endif
+
+#ifndef EGL_NV_coverage_sample
+#define EGL_NV_coverage_sample 1
+#define EGL_COVERAGE_BUFFERS_NV 0x30E0
+#define EGL_COVERAGE_SAMPLES_NV 0x30E1
+#endif
+
+#ifndef EGL_NV_depth_nonlinear
+#define EGL_NV_depth_nonlinear 1
+#define EGL_DEPTH_ENCODING_NV 0x30E2
+#define EGL_DEPTH_ENCODING_NONE_NV 0
+#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3
+#endif
+
+#if KHRONOS_SUPPORT_INT64   /* EGLTimeNV requires 64-bit uint support */
+#ifndef EGL_NV_sync
+#define EGL_NV_sync 1
+#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV	0x30E6
+#define EGL_SYNC_STATUS_NV			0x30E7
+#define EGL_SIGNALED_NV				0x30E8
+#define EGL_UNSIGNALED_NV			0x30E9
+#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV		0x0001
+#define EGL_FOREVER_NV				0xFFFFFFFFFFFFFFFFull
+#define EGL_ALREADY_SIGNALED_NV			0x30EA
+#define EGL_TIMEOUT_EXPIRED_NV			0x30EB
+#define EGL_CONDITION_SATISFIED_NV		0x30EC
+#define EGL_SYNC_TYPE_NV			0x30ED
+#define EGL_SYNC_CONDITION_NV			0x30EE
+#define EGL_SYNC_FENCE_NV			0x30EF
+#define EGL_NO_SYNC_NV				((EGLSyncNV)0)
+typedef void* EGLSyncNV;
+typedef khronos_utime_nanoseconds_t EGLTimeNV;
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLSyncNV eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
+EGLBoolean eglDestroySyncNV (EGLSyncNV sync);
+EGLBoolean eglFenceNV (EGLSyncNV sync);
+EGLint eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
+EGLBoolean eglSignalSyncNV (EGLSyncNV sync, EGLenum mode);
+EGLBoolean eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync);
+typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value);
+#endif
+#endif
+
+#if KHRONOS_SUPPORT_INT64   /* Dependent on EGL_KHR_reusable_sync which requires 64-bit uint support */
+#ifndef EGL_KHR_fence_sync
+#define EGL_KHR_fence_sync 1
+/* Reuses most tokens and entry points from EGL_KHR_reusable_sync */
+#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR	0x30F0
+#define EGL_SYNC_CONDITION_KHR			0x30F8
+#define EGL_SYNC_FENCE_KHR			0x30F9
+#endif
+#endif
+
+#ifndef EGL_HI_clientpixmap
+#define EGL_HI_clientpixmap 1
+
+/* Surface Attribute */
+#define EGL_CLIENT_PIXMAP_POINTER_HI		0x8F74
+/*
+ * Structure representing a client pixmap
+ * (pixmap's data is in client-space memory).
+ */
+typedef struct EGLClientPixmapHI
+{
+	void*		pData;
+	EGLint		iWidth;
+	EGLint		iHeight;
+	EGLint		iStride;
+} EGLClientPixmapHI;
+
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI(EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
+#endif	/* EGL_HI_clientpixmap */
+
+#ifndef EGL_HI_colorformats
+#define EGL_HI_colorformats 1
+/* Config Attribute */
+#define EGL_COLOR_FORMAT_HI			0x8F70
+/* Color Formats */
+#define EGL_COLOR_RGB_HI			0x8F71
+#define EGL_COLOR_RGBA_HI			0x8F72
+#define EGL_COLOR_ARGB_HI			0x8F73
+#endif /* EGL_HI_colorformats */
+
+#ifndef EGL_MESA_drm_image
+#define EGL_MESA_drm_image 1
+#define EGL_DRM_BUFFER_FORMAT_MESA		0x31D0	    /* CreateDRMImageMESA attribute */
+#define EGL_DRM_BUFFER_USE_MESA			0x31D1	    /* CreateDRMImageMESA attribute */
+#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA	0x31D2	    /* EGL_IMAGE_FORMAT_MESA attribute value */
+#define EGL_DRM_BUFFER_MESA			0x31D3	    /* eglCreateImageKHR target */
+#define EGL_DRM_BUFFER_STRIDE_MESA		0x31D4
+#define EGL_DRM_BUFFER_USE_SCANOUT_MESA		0x00000001  /* EGL_DRM_BUFFER_USE_MESA bits */
+#define EGL_DRM_BUFFER_USE_SHARE_MESA		0x00000002  /* EGL_DRM_BUFFER_USE_MESA bits */
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
+#endif
+
+/**
+ * Added a few NVidia extensions here.
+ * FIXME: Double check if they are still 'active'
+ */
+
+/* EGL_NV_texture_rectangle (reuse analagous WGL enum) */
+#ifndef EGL_NV_texture_rectangle
+#define EGL_NV_texture_rectangle 1
+#define EGL_GL_TEXTURE_RECTANGLE_NV_KHR           0x30BB
+#define EGL_TEXTURE_RECTANGLE_NV       0x20A2
+#endif
+
+#include "egl-64bit-types.h"
+
+#ifndef EGL_NV_system_time
+#define EGL_NV_system_time 1
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLuint64 EGLAPIENTRY eglGetSystemTimeFrequencyNV(void);
+EGLAPI EGLuint64 EGLAPIENTRY eglGetSystemTimeNV(void);
+#endif
+typedef EGLuint64 (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC)(void);
+typedef EGLuint64 (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC)(void);
+#endif
+
+/* EGL_NV_omx_il_sink
+ */
+#ifndef EGL_NV_omx_il_sink
+#define EGL_NV_omx_il_sink
+#define EGL_OPENMAX_IL_BIT_NV  0x0010 /* EGL_RENDERABLE_TYPE bit */
+#define EGL_SURFACE_OMX_IL_EVENT_CALLBACK_NV 0x309A /* eglCreate*Surface attribute */
+#define EGL_SURFACE_OMX_IL_EMPTY_BUFFER_DONE_CALLBACK_NV 0x309B /* eglCreate*Surface attribute */
+#define EGL_SURFACE_OMX_IL_CALLBACK_DATA_NV 0x309C /* eglCreate*Surface attribute */
+#define EGL_SURFACE_COMPONENT_HANDLE_NV 0x309D /* eglQuerySurface attribute */
+#endif
+
+#define EGL_RMSURFACE_NV 0x30EF /* eglCreateImageKHR target */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/make/stub_includes/egl/EGL/eglplatform.h b/make/stub_includes/egl/EGL/eglplatform.h
new file mode 100644
index 0000000..0a05f16
--- /dev/null
+++ b/make/stub_includes/egl/EGL/eglplatform.h
@@ -0,0 +1,121 @@
+#ifndef __eglplatform_h_
+#define __eglplatform_h_
+
+/*
+** Copyright (c) 2007-2009 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* Platform-specific types and definitions for egl.h
+ * $Revision: 12306 $ on $Date: 2010-08-25 09:51:28 -0700 (Wed, 25 Aug 2010) $
+ *
+ * Adopters may modify khrplatform.h and this file to suit their platform.
+ * You are encouraged to submit all modifications to the Khronos group so that
+ * they can be included in future versions of this file.  Please submit changes
+ * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
+ * by filing a bug against product "EGL" component "Registry".
+ */
+
+#include <KHR/khrplatform.h>
+
+/* Macros used in EGL function prototype declarations.
+ *
+ * EGL functions should be prototyped as:
+ *
+ * EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
+ * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
+ *
+ * KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h
+ */
+
+#ifndef EGLAPI
+#define EGLAPI KHRONOS_APICALL
+#endif
+
+#ifndef EGLAPIENTRY
+#define EGLAPIENTRY  KHRONOS_APIENTRY
+#endif
+#define EGLAPIENTRYP EGLAPIENTRY*
+
+/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
+ * are aliases of window-system-dependent types, such as X Display * or
+ * Windows Device Context. They must be defined in platform-specific
+ * code below. The EGL-prefixed versions of Native*Type are the same
+ * types, renamed in EGL 1.3 so all types in the API start with "EGL".
+ *
+ * Khronos STRONGLY RECOMMENDS that you use the default definitions
+ * provided below, since these changes affect both binary and source
+ * portability of applications using EGL running on different EGL
+ * implementations.
+ */
+
+#if defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */
+#ifndef WIN32_LEAN_AND_MEAN
+#define WIN32_LEAN_AND_MEAN 1
+#endif
+#include <windows.h>
+
+typedef HDC     EGLNativeDisplayType;
+typedef HBITMAP EGLNativePixmapType;
+typedef HWND    EGLNativeWindowType;
+
+#elif defined(__WINSCW__) || defined(__SYMBIAN32__)  /* Symbian */
+
+typedef int   EGLNativeDisplayType;
+typedef void *EGLNativeWindowType;
+typedef void *EGLNativePixmapType;
+
+#elif defined(__unix__)
+
+/* X11 (tentative)  */
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+
+typedef Display *EGLNativeDisplayType;
+typedef Pixmap   EGLNativePixmapType;
+typedef Window   EGLNativeWindowType;
+
+#else
+
+#warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
+
+typedef void* EGLNativeDisplayType;
+typedef void* EGLNativeWindowType;
+typedef void* EGLNativePixmapType;
+
+#endif
+
+/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
+typedef EGLNativeDisplayType NativeDisplayType;
+typedef EGLNativePixmapType  NativePixmapType;
+typedef EGLNativeWindowType  NativeWindowType;
+
+
+/* Define EGLint. This must be a signed integral type large enough to contain
+ * all legal attribute names and values passed into and out of EGL, whether
+ * their type is boolean, bitmask, enumerant (symbolic constant), integer,
+ * handle, or other.  While in general a 32-bit integer will suffice, if
+ * handles are 64 bit types, then EGLint should be defined as a signed 64-bit
+ * integer type.
+ */
+typedef khronos_int32_t EGLint;
+
+#endif /* __eglplatform_h */
diff --git a/make/stub_includes/egl/egl-64bit-types.h b/make/stub_includes/egl/egl-64bit-types.h
new file mode 100644
index 0000000..9e9c775
--- /dev/null
+++ b/make/stub_includes/egl/egl-64bit-types.h
@@ -0,0 +1,11 @@
+#ifndef __egl_64bit_types_h_
+#define __egl_64bit_types_h_
+
+#include <KHR/khrplatform.h>
+
+#ifdef KHRONOS_SUPPORT_INT64
+    typedef khronos_int64_t EGLint64;
+    typedef khronos_uint64_t EGLuint64;
+#endif /* KHRONOS_SUPPORT_INT64 */
+
+#endif /* __egl_64bit_types_h_ */
diff --git a/make/stub_includes/egl/window-system-ext.c b/make/stub_includes/egl/window-system-ext.c
new file mode 100644
index 0000000..3e0d705
--- /dev/null
+++ b/make/stub_includes/egl/window-system-ext.c
@@ -0,0 +1,9 @@
+#define EGLAPI
+#define EGLAPIENTRY
+
+// Define EGL_EGLEXT_PROTOTYPES so that the EGL extension prototypes in
+// "eglext.h" are parsed.
+#define EGL_EGLEXT_PROTOTYPES
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
diff --git a/make/stub_includes/egl/window-system1.c b/make/stub_includes/egl/window-system1.c
new file mode 100644
index 0000000..630ae53
--- /dev/null
+++ b/make/stub_includes/egl/window-system1.c
@@ -0,0 +1,4 @@
+#define EGLAPI
+#define EGLAPIENTRY
+
+#include <EGL/egl.h>
diff --git a/make/stub_includes/embedded/IntelGDL/gdl.h b/make/stub_includes/embedded/IntelGDL/gdl.h
new file mode 100644
index 0000000..f199034
--- /dev/null
+++ b/make/stub_includes/embedded/IntelGDL/gdl.h
@@ -0,0 +1,1329 @@
+//-----------------------------------------------------------------------------
+// Copyright (c) 2006-2009 Intel Corporation
+//
+// DISTRIBUTABLE AS SAMPLE SOURCE SOFTWARE
+//
+// This Distributable As Sample Source Software is subject to the terms and
+// conditions of the Intel Software License Agreement provided with the Intel(R)
+// Media Processor Software Development Kit.
+//-----------------------------------------------------------------------------
+
+#ifndef _GDL_H_
+#define _GDL_H_
+
+#include "gdl_types.h"
+#include "gdl_pd.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/*------------------------------------------------------------------------------
+ * IMPORTANT!
+ *
+ * Change of a structure/type or a function prototype requires rolling of an
+ * appropriate version number. For more information see gdl_version.h
+ *----------------------------------------------------------------------------*/
+
+/**@mainpage
+ * This document is applicable to the Intel� Media Processor CE 3100 and the
+ * Sodaville processor. In this document, both processors are referred to as
+ * the Intel� CE Media Processors. When functional differences occur,
+ * applicability to platform/silicon will be delineated.
+ */
+
+/**@defgroup general        General */
+
+/**@defgroup disp_mode      Display Mode*/
+
+/**@defgroup plane_management Plane Management
+
+  A plane is a unit of hardware that can supply pixel data to be composited
+  with the pixel data of other planes for output to the display.  Different
+  kinds of planes have different capabilities.  The Intel� CE Media Processors
+  contain two kinds of planes:
+  - Universal Pixel Planes (UPPs)
+  - Indexed/Alpha Planes (IAPs)
+
+  The Plane Management API provides a generic way to configure a plane and
+  populate it with pixel data.  The main components of the API are:
+
+  - <b>A predefined set of plane attributes.</b> Attributes are specified as
+    name/value pairs. The enumeration #gdl_plane_attr_t defines the attribute
+    names. The documentation of this data type describes each attribute
+    including:
+    - the plane capability controlled by the attribute.
+    - the data type of the attribute's value.
+    - the range of valid values that can be assigned to the attribute.
+    - the default value of the attribute.
+
+  - <b>The ability to query a plane for its capabilities.</b> Each plane type
+    may support a different subset of the defined attributes and different
+    set of pixel formats.  gdl_plane_capabilities() returns a description of
+    the attributes and pixel formats supported by a specified plane.
+
+  - <b>A set of attribute query functions.</b> These functions return the
+    current hardware setting of the specified attribute on the specified plane.
+    The only difference between the functions is the data type returned.
+    - gdl_plane_get_attr()
+    - gdl_plane_get_int()
+    - gdl_plane_get_uint()
+    - gdl_plane_get_rect()
+
+  - <b>A set of attribute configuration functions.</b> For each of the query
+    functions there is a corresponding set function.  All attribute set
+    function calls must be bracketed by calls to configuration begin/end
+    functions.  The specified attributes values are "batched" and executed
+    only when the end function is called.  Batching provides atomicity of
+    configuration changes and avoids getting into invalid states when related
+    attributes must be changed at the same time.  The sequence of calls made
+    to configure a plane is as follows:
+    - gdl_plane_config_begin()
+    - one or more calls to:
+          - gdl_plane_set_attr()
+          - gdl_plane_set_int()
+          - gdl_plane_set_uint()
+          - gdl_plane_set_rect()
+    - gdl_plane_config_end()
+
+  - <b>A surface flip function.</b>  A surface is a memory buffer containing
+    pixel information.  See @ref surface for more information.  The gdl_flip()
+    function "flips" a surface onto a plane, making the pixels in that surface
+    visible.
+
+  @warning  Plane defaults (including if they are enabled or disabled) are
+            set when the display driver is loaded, and when
+            @ref gdl_plane_reset() and @ref gdl_plane_reset_all() are called.
+            They are <b>not</b> set by @ref gdl_init().
+ */
+
+/**@defgroup surface        Surface Management
+
+  A surface is a memory buffer containing pixel data.
+ */
+
+/**@defgroup disp_vbi       VBI and Polarity */
+
+/**@defgroup disp_pd        Port Drivers */
+
+/**@defgroup debug          Debug helpers
+
+  The majority of the functions in this group dump the contents of data
+  structures to stdout or return string representations (that can be used in
+  messages) for the values of various GDL enumerations.
+ */
+
+#ifndef DOXYGEN_SKIP
+#define GDL_API __attribute__ ((visibility ("default")))
+#else
+#define GDL_API " "
+#endif
+
+GDL_API gdl_ret_t
+gdl_init(
+    gdl_void * reserved0
+    );
+    /**< @ingroup general
+
+    This routine initializes the session and initiates communication with
+    the display driver server daemon.  Calls to any other GDL functions will
+    fail until this call is made. It must be called once per process. All
+    threads in a process are then able to use the GDL API.
+
+    Subsequent calls to gdl_init() (without an intervening call to gdl_close())
+    will return #GDL_SUCCESS and increment an internal reference count.
+
+    @param [in] reserved0
+    This parameter is reserved for future use and should be set to 0.
+
+    @note   This routine does not restore plane or port driver defaults
+            that may have been changed by a previously running GDL
+            application.  Plane defaults can be restored by using
+            @ref gdl_plane_reset() and @ref gdl_plane_reset_all().  No
+            restoration functionality exists for port drivers.
+    */
+
+#ifndef DOXYGEN_SKIP /* DOXYGEN_SKIP only defined when docs are generated */
+GDL_API gdl_ret_t _gdl_init(gdl_uint32 version);
+#define gdl_init(reserved0) _gdl_init((GDL_HEADER_VERSION_MAJOR << 16) \
+                                      | GDL_HEADER_VERSION_MINOR)
+#endif
+
+GDL_API gdl_ret_t
+gdl_close(
+    void
+    );
+    /**< @ingroup general
+
+    This function decrements the internal reference count that gdl_open()
+    increments.  Once the reference count goes to zero, communication with the
+    display driver server daemon is closed and the session is terminated.
+    Subsequent calls to the GDL API from within the same process will fail until
+    gdl_init() is called again.
+
+    The use of a reference account allows pairs of gdl_open()/gdl_close() calls
+    to be used, for instance, in separate threads in the same process without
+    interference.
+
+    When the session is terminated, any unfreed surfaces that were allocated by
+    the calling process are freed, and warnings are printed to the console. If
+    a surface freed in this manner is currently being displayed, the plane it is
+    displayed on is first disabled.  No other hardware settings are changed;
+    applications launched subsequently will inherit the hardware configuration
+    left behind by the closing process.
+    */
+
+GDL_API gdl_ret_t
+gdl_get_driver_info(
+    gdl_driver_info_t * driver_info
+    );
+    /**< @ingroup general
+
+    This routine returns driver information to the caller.  This information
+    can be used to verify the version of the gdl driver.
+
+    @param [out] driver_info
+    This parameter is of type #gdl_driver_info_t.  This info contains the
+    driver version as well as other info.
+    */
+
+GDL_API gdl_ret_t
+gdl_closed_caption_source(
+    gdl_plane_id_t plane_id
+    );
+    /**< @ingroup general
+
+    This function allows specification of the video stream to be used as the
+    source for closed caption data.
+
+    The vbd_flip() function (of the VBD interface) allows the caller to flip a
+    field/frame from a video stream onto a specified Universal Pixel Plane.
+    Closed caption data associated with the frame is passed along in the same
+    call.
+
+    However, it is possible for multiple video streams to be displayed at the
+    same time, on different planes.  The internal TV encoder(s) can only process
+    one CC stream at a time -- intermixing streams will result in garbage being
+    displayed for CC text.
+
+    The plane ID passed to this function determines which CC stream will be
+    passed along to the internal TV encoder(s).  CC data passed for streams
+    flipped onto any other planes will be discarded.
+
+    By default, the CC source is GDL_PLANE_ID_UNDEFINED, which causes *all* CC
+    data passed to vbd_flip() to be ignored.
+
+    @param [in]  plane_id
+    The ID of the Universal Pixel Plane to which the currently selected CC
+    stream will be directed.  If the value is GDL_PLANE_ID_UNDEFINED, all CC
+    data passed via vbd_flip() calls will be ignored.
+    */
+
+GDL_API gdl_ret_t
+gdl_get_display_info(
+    gdl_display_id_t     display_id,
+    gdl_display_info_t * display_info
+    );
+    /**< @ingroup disp_mode
+
+    This routine returns the current display settings including resolution,
+    refresh rate, and so on.
+
+    @param [in] display_id
+    The ID of the display whose settings should be retrieved.
+
+    @param [out] display_info
+    A pointer to a #gdl_display_info_t structure that will receive the current
+    display settings.
+    */
+
+GDL_API gdl_ret_t
+gdl_set_display_info(
+    gdl_display_info_t * display_info
+    );
+    /**< @ingroup disp_mode
+
+    This routine sets the display to the configuration specified by the
+    display_info parameter.
+
+    @param [in] display_info
+    The desired display configuration.  The 'id' field of the structure
+    indicates the display that is to be configured.
+    */
+
+GDL_API gdl_ret_t
+gdl_check_tvmode(
+    gdl_display_id_t id,
+    gdl_tvmode_t *   mode
+    );
+    /**< @ingroup disp_mode
+
+    Returns #GDL_SUCCESS if and only if the specified display mode is supported
+    on all of the port drivers currently active on the specified display.
+
+    @param [in] id
+    Display of interest.
+
+    @param [in] mode
+    Mode of interest.
+    */
+
+GDL_API gdl_ret_t
+gdl_get_port_tvmode_by_index(
+    gdl_pd_id_t    id,
+    gdl_uint32     index,
+    gdl_tvmode_t * mode
+    );
+    /**< @ingroup disp_mode
+
+    This routine can be used to enumerate the display modes supported by a
+    given port driver.  The supported modes are indexed by 0-based consecutive
+    integer values.  Calling this function with index==0 will return
+    information about the first supported mode; calling it with index==1
+    will return information about the second supported mode; and so on.
+
+    The function returns GDL_SUCCESS as long as 'index' < N, where N is the
+    number of modes supported by the port driver.
+
+    @param [in] id
+    Port driver of interest.
+
+    @param [in] index
+    Mode index.
+
+    @param [out] mode
+    Display mode information is returned here if the return value is
+    GDL_SUCCESS; otherwise, the contents of this structure are meaningless.
+    */
+
+GDL_API gdl_ret_t
+gdl_wait_for_vblank(
+    gdl_polarity_t * polarity
+    );
+    /**< @ingroup disp_vbi
+
+    This routine will block until the next Vertical Blanking Interval (VBI) has
+    begun, as indicated by the VBlank signal.  Return value other than
+    GDL_SUCCESS indicates that no VBI occurred during the expected time
+    interval. This may indicate that PIPE A is not enabled.
+    @b NOTE: The latency between VBI and return from this call can be affected
+    by a system load. 
+
+    @param [out] polarity
+    If this argument is NULL it is ignored.  Otherwise, the polarity of the new
+    active region is returned, as a value of type #gdl_polarity_t
+    */
+
+GDL_API gdl_ret_t
+gdl_get_display_polarity(
+    gdl_polarity_t * polarity
+    );
+    /**< @ingroup disp_vbi
+
+    This routine will return immediately the current display polarity.
+
+    @param [out] polarity
+    The polarity is returned here.  See #gdl_polarity_t.
+    */
+
+GDL_API gdl_ret_t
+gdl_alloc_surface(
+    gdl_pixel_format_t   pixel_format,
+    gdl_uint32           width,
+    gdl_uint32           height,
+    gdl_uint32           flags,
+    gdl_surface_info_t * surface_info
+    );
+    /**< @ingroup surface
+
+    This routine allocates a surface with the specified characteristics.  The
+    driver will determine the required alignment and validate the requested
+    surface attributes, and may alter them according to the device status.
+
+    @param [in] pixel_format
+    The pixel format of the surface.
+
+    @param [in] width
+    The width of the surface in pixels.
+
+    @param [in] height
+    The height of the surface in pixels.
+
+    @param [in] flags
+    Any number of flags of type #gdl_surface_flag_t OR'd together that
+    describe the type of surface and the intended usage.
+
+    @param [out] surface_info
+    This parameter is returned to the caller and contains information about the
+    surface that was just created.
+
+    @b NOTE
+    Exiting the application or terminating the GDL session via a call to
+    gdl_close() without freeing the surface will result in its automatic
+    deallocation. A warning message will be printed to the system console and
+    log.
+    */
+
+GDL_API gdl_ret_t
+gdl_get_surface_info(
+    gdl_surface_id_t     surface_id,
+    gdl_surface_info_t * surface_info
+    );
+    /**< @ingroup surface
+
+    This routine returns the gdl_surface_info_t data structure for the requested
+    surface.
+
+    @param [in] surface_id
+    The ID of the surface for which information is requested.
+
+    @param [out] surface_info
+    A pointer to a #gdl_surface_info_t structure to be filled with information
+    about the specified surface.
+    */
+
+GDL_API gdl_ret_t
+gdl_flush_surface(
+    gdl_surface_id_t surface_id
+    );
+    /**< @ingroup surface
+
+    This routine flushes cached memory used by the surface. Flushing only has any
+    effect when surface is allocated with #GDL_SURFACE_CACHED flag.
+
+    @param [in] surface_id
+    The ID of the surface to be flushed.
+    */
+
+GDL_API gdl_ret_t
+gdl_map_surface(
+    gdl_surface_id_t surface_id,
+    gdl_uint8 **     pointer,
+    gdl_uint32 *     pitch
+    );
+    /**< @ingroup surface
+
+    This routine provides a direct pointer to the surface's buffer mapped into
+    the caller's address space. Synchronization of any graphics operations
+    pending on that surface must be handled by the caller before using the
+    pointer.
+
+    A surface may be mapped by more than one thread.
+
+    The surface must be unmapped prior to freeing it; an attempt to free a
+    mapped surface will fail.
+
+    @param [in] surface_id
+    The ID of the surface that to be mapped.
+
+    @param [out] pointer
+    CPU accessible address of the surface.
+
+    @param [out] pitch
+    The pitch of the mapped surface in bytes.  This is an optional output
+    parameter and will be ignored if it is NULL.  In the case of a YUV
+    planar or pseudo-planar surface, this is the pitch of the Y surface.
+    */
+
+GDL_API gdl_ret_t
+gdl_unmap_surface(
+    gdl_surface_id_t surface_id
+    );
+    /**< @ingroup surface
+
+    This routine unmaps the surface's buffer from the callers address space.
+    All surfaces should be unmapped when the pointer is no longer needed.
+    An attempt to free a mapped surface will fail.
+
+    @param [in] surface_id
+    The ID of the surface that is to be unmapped.
+    */
+
+GDL_API gdl_ret_t
+gdl_free_surface(
+    gdl_surface_id_t surface_id
+    );
+    /**< @ingroup surface
+
+    This routine destroys the memory associated with the specified surface.
+
+    @param [in] surface_id
+    The ID of the surface that to be destroyed.
+
+    @b NOTE
+    - Freeing a surface that is currently being displayed on a plane, will cause
+      the plane to be disabled. A warning will be printed to the system console
+      and log.
+
+    - Attempting to free a surface that is currently mapped by anyone will
+      result in a #GDL_ERR_MAPPED error.
+
+    - Passing an invalid surface ID or the ID GDL_SURFACE_INVALID will result in
+      an error return.
+    */
+
+GDL_API gdl_ret_t
+gdl_get_palette(
+    gdl_surface_id_t surface_id,
+    gdl_palette_t *  palette
+    );
+    /**< @ingroup surface
+
+    This routine returns the palette entries for the specified surface.
+
+     @param [in] surface_id
+     The ID of the surface whose palette entries are to be returned.
+
+     @param [in,out] palette
+     The length field of the palette structure contains the number of palette
+     entries requested by the user. Upon completion of this call it may be
+     updated with the actual number of palette entries (if less than the
+     specified length) or with zero(if there is no palette associated with the
+     surface). The data field will be filled with palette entries.
+     */
+
+GDL_API gdl_ret_t
+gdl_set_palette(
+    gdl_surface_id_t surface_id,
+    gdl_palette_t *  palette
+    );
+    /**< @ingroup surface
+
+    This routine assigns the specified palette to the specified surface.
+    An error will be returned if the pixel format of the surface is not a
+    palettized format.
+
+    Note that the palette info is copied into the driver: changing entries in
+    a palette has no effect until the next time gdl_set_palette() is called.
+
+    Also note that changing the palette of a surface that is currently flipped
+    onto a plane does <b>not</b> change the displayed colors: the surface
+    must be flipped onto the plane again after the palette is set.
+
+    @param [in] surface_id
+    The ID of the surface whose palette entries will be set.
+
+    @param [in] palette
+    A pointer to a palette structure containing color data as well as number
+    of active palette elements
+    */
+
+GDL_API gdl_ret_t
+gdl_get(
+    gdl_surface_id_t  surface_id,
+    gdl_rectangle_t * rect,
+    gdl_uint32        pitch,
+    gdl_void *        data,
+    gdl_uint32        flags
+    );
+    /**< @ingroup surface
+
+    This routine copies a rectangular region of pixel data out of a surface to
+    a buffer.
+
+    @param [in] surface_id
+    The ID of the surface from which the pixel data is read. This function is
+    currently only implemented for the following pixel formats, and will return
+    an error code if the surface has any other pixel format:
+    - GDL_PF_ARGB_32
+    - GDL_PF_RGB_32
+    - GDL_PF_RGB_24
+    - GDL_PF_ARGB_16_4444
+    - GDL_PF_RGB_16
+    - GDL_PF_RGB_15
+
+    @param [in] rect
+    The rectangle within the surface from which the data is to be read.
+    The origin is relative to the origin of the surface.  Both the origin
+    coordinates and the dimensions of the rectangle are specified in pixels.
+    A NULL pointer indicates that the rectangle is the entire surface.
+
+    @param [in] pitch
+    The pitch of the output data buffer. It must be greater than or equal to
+    @code
+    rect->width * <bytes-per-pixel>
+    @endcode
+
+    @param [out] data
+    The address of the buffer to which the pixel data should be copied.
+    The size of the buffer must be greater than or equal to
+    @code
+    rect->height * pitch
+    @endcode
+
+    @param [in] flags
+    None currently defined -- pass as 0.
+    */
+
+GDL_API gdl_ret_t
+gdl_put(
+    gdl_surface_id_t  surface_id,
+    gdl_rectangle_t * rect,
+    gdl_uint32        pitch,
+    gdl_void*         data,
+    gdl_uint32        flags
+    );
+    /**< @ingroup surface
+
+    This routine copies a rectangular region of pixel data into a surface from
+    a buffer.
+
+    @param [in] surface_id
+    The ID of the surface to which the pixel data will be written.  This
+    function is currently only implemented for the following pixel formats, and
+    will return an error code if the surface has any other pixel format:
+    - GDL_PF_ARGB_32
+    - GDL_PF_RGB_32
+    - GDL_PF_RGB_24
+    - GDL_PF_ARGB_16_4444
+    - GDL_PF_RGB_16
+    - GDL_PF_RGB_15
+
+    @param [in] rect
+    The rectangle within the surface to which the data is to be written.
+    The origin is relative to the origin of the surface.  Both the origin
+    coordinates and the dimensions of the rectangle are specified in pixels.
+    A NULL pointer indicates that the rectangle is the entire surface.
+
+    @param [in] pitch
+    The pitch of the input data buffer. It must be greater than or equal to
+    @code
+    rect->width * <bytes-per-pixel>
+    @endcode
+
+    @param [in] data
+    The address of the buffer from which the pixel data should be copied.
+    The pixel format of the data is assumed to be that of the surface.
+    The size of the buffer must be greater than or equal to
+    @code
+    rect->height * pitch
+    @endcode
+
+    @param [in] flags
+    None currently defined -- pass as 0.
+    */
+
+GDL_API gdl_ret_t
+gdl_clear_surface(
+    gdl_surface_id_t surface_id,
+    gdl_color_t *    color
+    );
+    /**< @ingroup surface
+
+    This routine clears a surface by setting all of its pixels to the specified
+    color.
+
+    @param [in] surface_id
+    The ID of the surface to be cleared.  Only packed pixel formats are
+    supported by this function;  if the surface has a pseudo-planar video pixel
+    format, the call will fail.
+
+    @param [in] color
+    The input color for the operation. Note that:
+    - The pixel format of the surface will determine which fields and bits
+      of the gdl_color_t item are used.  For example, if the pixel format is
+      GDL_PF_RGB_16, then:
+      - none of the alpha_index field will be used.
+      - the low-order 5 bits of the r_y field will be used.
+      - the low-order 6 bits of the g_u field will be used.
+      - the low-order 5 bits of the b-v field will be used.
+      .
+    - If the surface is supposed to contain pixels with premultiplied alpha
+      it is the programmer's responsibility to pass a color whose components
+      have been premultiplied.
+    */
+
+GDL_API gdl_ret_t
+gdl_plane_capabilities(
+    gdl_plane_id_t     plane_id,
+    gdl_plane_info_t * info
+    );
+    /**< @ingroup plane_management
+
+    This function returns information about the hardware capabilities of the
+    specified display plane.
+
+    The returned data structure will report the plane name, the
+    programmer-configurable attributes, and the pixel formats supported by the
+    plane.  See #gdl_plane_info_t to determine how to interpret the returned
+    information.
+
+    @param [in]  plane_id
+    The ID of the plane for which information should be returned.
+
+    @param [out] info
+    Plane information is returned here.
+    */
+
+GDL_API gdl_ret_t
+gdl_plane_config_begin(
+    gdl_plane_id_t plane_id
+    );
+    /**< @ingroup plane_management
+
+    This function begins a configuration transaction for the specified plane.
+
+    After making this call, the application program can call the gdl_plane_set_*
+    functions to change the attributes of interest.  No new attribute values
+    are actually set in the hardware until a call is made to
+    gdl_plane_config_end().
+
+    The "batching" of attribute settings reduces the number of round trips
+    made to the driver and helps avoid invalid intermediate states when
+    interrelated attributes are being changed.
+
+    Only one transaction can be open at a time.  If a corresponding call to
+    gdl_plane_config_end() is not made before the next call to
+    gdl_plane_config_begin(), an error will be returned.
+
+    @param [in]  plane_id
+        The ID of the plane for which a configuration transaction should be
+        begun.
+
+    @see gdl_plane_config_end(), gdl_plane_set_uint(), gdl_plane_set_int(),
+         gdl_plane_set_rect(), gdl_plane_set_attr(),
+    */
+
+
+GDL_API gdl_ret_t
+gdl_plane_config_end(
+    gdl_boolean_t abort
+    );
+    /**< @ingroup plane_management
+
+    This function delimits the end of a configuration transaction.  All
+    attributes specified via gdl_plane_set_* calls since the last call to
+    gdl_plane_config_begin() are validated and applied.
+
+    The 'abort' argument causes all pending configuration settings to be
+    discarded without being applied.
+
+    It is an error to call this function without a preceding call to
+    gdl_plane_config_begin().  If this function is called with abort=#GDL_TRUE,
+    the return value can be safely ignored and the caller is guaranteed that
+    there are no configuration operations pending or in progress for the calling
+    application.
+
+    @param [in] abort
+        If #GDL_FALSE, all plane attributes set since the last call to
+        gdl_plane_config_begin() are validated and applied.  Otherwise, all
+        pending settings are discarded and the transaction is terminated
+        without any change to the hardware.
+
+    @see gdl_plane_config_begin()
+    */
+
+GDL_API gdl_ret_t
+gdl_plane_set_int(
+    gdl_plane_attr_t name,
+    gdl_int32        value
+    );
+    /**< @ingroup plane_management
+         See gdl_plane_set_attr()
+    */
+
+GDL_API gdl_ret_t
+gdl_plane_set_uint(
+    gdl_plane_attr_t name,
+    gdl_uint32       value
+    );
+    /**< @ingroup plane_management
+         See gdl_plane_set_attr()
+    */
+
+GDL_API gdl_ret_t
+gdl_plane_set_rect(
+    gdl_plane_attr_t  name,
+    gdl_rectangle_t * value
+    );
+    /**< @ingroup plane_management
+         See gdl_plane_set_attr()
+    */
+
+
+GDL_API gdl_ret_t
+gdl_plane_set_attr(
+    gdl_plane_attr_t name,
+    void *           value
+    );
+    /**< @ingroup plane_management
+    These functions queue the specified attribute setting for execution in the
+    currently open configuration transaction.  They vary from each other only
+    in the type of value they accept, which must be appropriate for the
+    specified attribute.
+
+    It is an error to call any of these functions with the "name" of an
+    attribute that has a type different from that of the function.
+
+    It is an error to call any of these functions without a preceding call to
+    gdl_plane_config_begin().
+
+    The plane is not actually reconfigured until the next call to
+    gdl_plane_config_end().  It is possible that an error caused by passing
+    erroneous or conflicting values to the "set" functions will not be
+    detected until then.
+
+    Note that data values passed to these routines are cached -- the
+    application does @b not need to preserve the data or pointers until the
+    gdl_plane_config_end() is called.
+
+    @param [in] name
+        The attribute to be changed.
+
+    @param [in] value
+        The new setting (or, for multi-word values, pointer to the new setting)
+        for the attribute.
+
+    @see gdl_plane_config_begin(),  gdl_plane_config_end()
+    */
+
+GDL_API gdl_ret_t
+gdl_plane_get_int(
+    gdl_plane_id_t   plane,
+    gdl_plane_attr_t name,
+    gdl_int32 *      value
+    );
+    /**< @ingroup plane_management
+     See gdl_plane_get_attr()
+    */
+
+GDL_API gdl_ret_t
+gdl_plane_get_uint(
+    gdl_plane_id_t   plane,
+    gdl_plane_attr_t name,
+    gdl_uint32 *     value
+    );
+    /**< @ingroup plane_management
+      See gdl_plane_get_attr()
+    */
+
+GDL_API gdl_ret_t
+gdl_plane_get_rect(
+    gdl_plane_id_t    plane,
+    gdl_plane_attr_t  name,
+    gdl_rectangle_t * value
+    );
+    /**< @ingroup plane_management
+      See gdl_plane_get_attr()
+    */
+
+GDL_API gdl_ret_t
+gdl_plane_get_attr(
+    gdl_plane_id_t   plane,
+    gdl_plane_attr_t name,
+    void *           value
+    );
+    /**< @ingroup plane_management
+    These functions retrieve the current value of the specified attribute
+    for the specified plane.  These functions vary from each other only in the
+    type of value they return.
+
+    It is an error to call any of these functions with the "name" of an
+    attribute that has a type different from that of the function.
+
+    @param [in] plane
+        The plane to be queried.
+
+    @param [in] name
+        The attribute whose value is to be retrieved.
+
+    @param [out] value
+        The current value of the attribute is returned here.
+    */
+
+GDL_API gdl_ret_t
+gdl_plane_reset(
+    gdl_plane_id_t plane
+    );
+    /**< @ingroup plane_management
+    Disables the specified plane and resets its attributes to their defaults.
+
+    @param [in] plane
+        The plane to be reset.
+    */
+
+GDL_API gdl_ret_t
+gdl_plane_reset_all(
+    void
+    );
+    /**< @ingroup plane_management
+    Disables all planes and reset their attributes to their defaults.
+    */
+
+GDL_API gdl_ret_t
+gdl_flip(
+    gdl_plane_id_t   plane_id,
+    gdl_surface_id_t surface_id,
+    gdl_flip_t       sync
+    );
+    /**< @ingroup plane_management
+
+    This function makes a specified surface visible on the specified plane.
+    The pixel format and dimensions of the surface must match the current
+    configuration of the plane.
+
+    @param [in] plane_id
+    The plane onto which the surface should be flipped.
+
+    @param [in] surface_id
+    The ID of the surface to be flipped onto the plane, normally returned by
+    gdl_alloc_surface().  If the surface ID is #GDL_SURFACE_INVALID, the plane
+    will be disabled; otherwise, the plane is enabled if necessary.
+
+    @param [in] sync
+    Determines how flipping of the surface is synchronized with the caller.
+    See the description of #gdl_flip_t for details.
+
+    @b NOTE
+    - If the client that allocated a displayed surface exits,
+      deallocates the surface or calls #gdl_close, then the plane on which
+      the surface was flipped will automatically be disabled.
+    */
+
+
+GDL_API gdl_ret_t
+gdl_port_pd_load(
+    char *     pd_name,
+    gdl_uint32 args_num,
+    char **    args
+    );
+    /**< @ingroup  disp_pd
+
+    Load a port driver and optionally pass it arguments.
+
+    @param [in] pd_name
+    Name of port driver (specified as path to the port driver .so file).
+
+    @param [in] args_num
+    Number of supplied arguments.
+
+    @param [in] args
+    Array of arguments, where each argument is a string of the form
+    "<attr>=<value>".
+    */
+
+GDL_API gdl_ret_t
+gdl_port_pd_unload(
+    char *pd_name
+    );
+
+    /**< @ingroup  disp_pd
+
+    Unload a port driver.
+
+    @param [in] pd_name
+    Name of the port driver (specified as the name of its .so file, but
+    without the .so extension).
+    */
+
+GDL_API gdl_ret_t
+gdl_port_set_attr(
+    gdl_pd_id_t           pd_id,
+    gdl_pd_attribute_id_t attribute_id,
+    void *                attribute_value
+    );
+    /**< @ingroup disp_pd
+
+    Set the current value of a port driver attribute.
+
+    @param [in] pd_id
+    Port driver ID.
+
+    @param [in] attribute_id
+    Attribute ID.
+
+    @param [in] attribute_value
+    Pointer to value to which attribute should be set.
+    */
+
+GDL_API gdl_ret_t
+gdl_port_get_attr(
+    gdl_pd_id_t           pd_id,
+    gdl_pd_attribute_id_t attribute_id,
+    gdl_pd_attribute_t *  attribute
+    );
+    /**< @ingroup disp_pd
+
+    Retrieve the current value of a port driver attribute.
+
+    @param [in] pd_id
+    Port driver ID.
+
+    @param [in] attribute_id
+    Attribute ID.
+
+    @param [out] attribute
+    Attribute value returned here.
+    */
+
+GDL_API gdl_ret_t
+gdl_port_send(
+    gdl_pd_id_t   pd_id,
+    gdl_pd_send_t data_id,
+    void *        data,
+    unsigned int  data_size
+    );
+    /**< @ingroup disp_pd
+
+    Send port-specific data to a port driver. This function allows the sending
+    of port-specific data structures, which in turn may kick off device-specific
+    operations.
+
+    @param [in] pd_id
+    Port driver ID.
+
+    @param [in] data_id
+    An identifier indicating the kind of data structure being sent.  Based
+    on this ID, the port driver will determine the format of the data and the
+    operation to be performed.  See the description of #gdl_pd_send_t for more
+    details.
+
+    @param [in] data
+    Pointer to the beginning of the data structure to be sent.
+
+    @param [in] data_size
+    Size of the data structure in bytes.
+    */
+
+GDL_API gdl_ret_t
+gdl_port_recv(
+    gdl_pd_id_t   pd_id,
+    gdl_pd_recv_t data_id,
+    void *        data,
+    unsigned int  data_size
+    );
+    /**< @ingroup disp_pd
+
+    Retrieve port-specific data from a port driver.
+
+    @param [in] pd_id
+    Port driver ID.
+
+    @param [in] data_id
+    An identifier indicating the kind of data structure to be returned.  Based
+    on this ID, the port driver will determine how to retrieve the data and
+    how to format it for output.  See the description of #gdl_pd_recv_t for
+    more details.
+
+    @param [out] data
+    The data structure is returned here.
+
+    @param [in] data_size
+    Size, in bytes, of the output buffer pointed at by 'data'.
+    */
+
+GDL_API char *
+gdl_get_error_string(
+    gdl_ret_t gdl_ret
+    );
+    /**< @ingroup debug
+
+    This function returns a character string representation of the passed
+    enumerator.
+
+    @param [in] gdl_ret
+    A GDL return value.
+    */
+
+GDL_API void
+gdl_dbg_dump_display_info(
+    gdl_display_info_t * d
+    );
+    /**< @ingroup debug
+
+    This function prints the content of the specified #gdl_display_info_t to
+    stdout.
+
+    @param [in] d
+    The structure whose contents are to be printed
+    */
+
+GDL_API void
+gdl_dbg_dump_surface_info(
+    gdl_surface_info_t * s
+    );
+    /**< @ingroup debug
+
+    This function prints the content of the specified #gdl_surface_info_t to
+    stdout.
+
+    @param [in] s
+    The structure whose contents are to be printed
+    */
+
+GDL_API char *
+gdl_dbg_string_attribute(
+    gdl_plane_attr_t attr
+    );
+    /**< @ingroup debug
+
+    This function returns a pointer to a 0-terminated string representation of a
+    plane attribute ID.
+
+    @param [in] attr
+    The ID for which the string should be returned.
+    */
+
+GDL_API char *
+gdl_dbg_string_pixel_format(
+    gdl_pixel_format_t pf
+    );
+    /**< @ingroup debug
+
+    This function returns a pointer to a 0-terminated string representation of a
+    pixel format ID.
+
+    @param [in] pf
+    The ID for which the string should be returned.
+    */
+
+GDL_API char *
+gdl_dbg_string_plane_id(
+    gdl_plane_id_t pid
+    );
+    /**< @ingroup debug
+
+    This function returns a pointer to a 0-terminated string representation of a
+    plane ID.
+
+    @param [in] pid
+    The plane ID for which the string should be returned.
+    */
+
+GDL_API char *
+gdl_dbg_string_refresh(
+    gdl_refresh_t r
+    );
+    /**< @ingroup debug
+
+    This function returns a pointer to a 0-terminated string representation of a
+    display refresh rate enumerator.
+
+    @param [in] r
+    The enumerator for which the string should be returned.
+    */
+
+GDL_API char *
+gdl_dbg_string_sampling_rate(
+    gdl_hdmi_audio_fs_t fs
+    );
+    /**< @ingroup debug
+
+    This function returns a pointer to a 0-terminated string representation of an
+    HDMI audio sampling rate enumerator.
+
+    @param [in] fs
+    The enumerator for which the string should be returned.
+    */
+
+GDL_API char *
+gdl_dbg_string_sample_size(
+    gdl_hdmi_audio_ss_t ss
+    );
+    /**< @ingroup debug
+
+    This function returns a pointer to a 0-terminated string representation of an
+    HDMI audio sample size enumerator.
+
+    @param [in] ss
+    The enumerator for which the string should be returned.
+    */
+
+
+GDL_API char *
+gdl_dbg_string_audio_format(
+    gdl_hdmi_audio_fmt_t fmt
+    );
+    /**< @ingroup debug
+
+    This function returns a pointer to a 0-terminated string representation of an
+    HDMI audio format enumerator.
+
+    @param [in] fmt
+    The enumerator for which the string should be returned.
+    */
+
+GDL_API char *
+gdl_dbg_string_speaker_map(
+    gdl_hdmi_audio_speaker_map_t map
+    );
+    /**< @ingroup debug
+
+    This function returns a pointer to a 0-terminated string representation of an
+    HDMI speaker allocation enumerator.
+
+    @param [in] map
+    The enumerator for which the string should be returned.
+    */
+
+GDL_API gdl_ret_t
+gdl_event_register(
+    gdl_app_event_t      event,
+    gdl_event_callback_t callback,
+    void *               user_data
+    );
+    /**< @ingroup general
+    This function registers a callback function for the specified event, 
+    causing the function to be called every time the event occurs.
+
+    Only one callback may be registered for a particular event.
+    however, the same callback function can be registered for multiple events.
+    The event which triggered the callback will be passed to the function
+    when it is evoked.
+
+    The callback function will be called asynchronously and should take the
+    necessary precautions to prevent contention for global data structures.
+    Callback functions do not have to be re-entrant: once any callback has
+    been invoked for an event, all other events are put on hold until the
+    callback returns. This could require the function to register the event
+    with the application for synchronous processing and return to the caller
+    ASAP.
+    
+    Every time a callback function is called it will be passed 'user_data'.
+    
+    @param [in] event
+    Event of interest.
+
+    @param [in] callback
+    Callback function
+
+    @param [in] user_data
+    User data that will be passed into a callback function.
+    */
+
+GDL_API gdl_ret_t
+gdl_event_unregister(
+    gdl_app_event_t    event
+    );
+    /**< @ingroup general
+    This function unregisters the callback from being called for a specified event.
+    Since the same callback function can be registered for more than one event, 
+    other events will continue triggering an execution of the callback function.
+    
+    @param [in] event
+    Event of interest
+    */
+
+GDL_API gdl_ret_t
+gdl_debug_log_start(
+    char *       filename,
+    unsigned int flags
+    );
+    /**< @ingroup debug
+    This function begins logging of function calls within the GDL daemon.
+    This type of logging is primarily intended for use by GDL driver developers
+    in trouble-shooting problems.
+    
+    @param [in] filename
+    The pathname of the file to which the log information will be written.  If
+    a file with the same pathname already exists, it will be deleted before
+    logging begin.
+
+    @param [in] flags
+    The type of information that should be logged, passed as the OR-ed
+    combination members of the #gdl_log_flag_t enumeration.
+    */
+
+GDL_API gdl_ret_t
+gdl_debug_log_stop(
+    void
+    );
+    /**< @ingroup debug
+    This function terminates driver-side logging previously started with
+    gdl_debug_log_start().
+    */
+
+
+GDL_API gdl_ret_t
+gdl_create_surface(
+    gdl_surface_info_t * surface_info
+    );
+    /**< @ingroup surface
+    This function allows a surface to be created from memory allocated outside of
+    the display driver.
+    
+    The memory must be @b physically contiguous, and must remain available until
+    after the surface is freed.
+ 
+    @param [in,out] surface_info
+    The surface information used to create the GDL surface.  The @b physical
+    address of the start of the memory must be passed in the
+    'surface_info.phys_addr' field.  @b All other fields must be correctly
+    filled before the structure is passed to this function, with the
+    exception of the following:
+    - id:  will be filled in with a value surface ID upon successful return
+      from this function.
+    - heap_phys_addr: will be ignored and overwritten by this function.
+    */
+
+
+GDL_API gdl_ret_t
+gdl_attach_heap(
+    const char * heap_name
+    );
+    /**< @ingroup surface
+    This function makes the specified heap available for allocation of surfaces
+    in the calling process via #gdl_alloc_surface().
+    
+    heap_name must appear in the platform configuration file under the node 
+    'platform.startup.memory.layout'. The memory whose physical
+    base address and size are specified there will be made available to the
+    calling process.
+
+    Once a heap is attached to a process, the display driver may satisfy surface
+    allocation requests from either its default (static) heap or the attached
+    one.
+
+    Multiple processes may attach the same heap. A process may attach multiple
+    heaps. An error will be returned if a process tries to attach to two
+    differnt heaps that overlap.
+
+    There is no need to de-attach a heap; it is sufficient to free all surfaces
+    allocated by the process. The display driver will automatically free any
+    remaining surfaces allocated by a proces when #gdl_close() is called.
+
+    An attached heap is available to a process from the moment it is attached
+    until the GDL session for the process is terminated.
+
+    This function allows device memory (physical memory beyond the end of the
+    operating system) normally reserved for video playback to be reallocated
+    at runtime for use by graphics-intensive operations. It is expected that
+    the controlling application will terminate video playback to make the 
+    memory available before starting a graphics-intensive application that
+    will attach the heap. The controlling application itself should not
+    attach the memory as there will be no way to relinquish it when the 
+    graphics application stops and it is time to play video again
+    
+    @param [in] heap_name
+    The name of the heap as it appears in the platform configuration file under
+    the 'platform.startup.memory.layout' node.
+    */
+
+
+GDL_API gdl_ret_t
+gdl_heap_in_use(
+    const char    * heap_name,
+    gdl_boolean_t * status
+    );
+    /**< @ingroup surface
+    This function determines whether any surfaces are currently allocated from 
+    the specified heap.
+
+    Returns status GDL_FALSE if no surfaces are currently allocated from the
+    specified heap or GDL_TRUE otherwise. Fails if the heap name does not
+    appear in the platform configuration file.
+
+    @param [in] heap_name
+    A name of the heap as it appears in platform configuration file under the
+    'platform.startup.memory.layout'. 
+
+    @param [out] status
+    Returned status.
+    */
+
+
+#if defined(__cplusplus)
+};
+#endif
+
+#endif
diff --git a/make/stub_includes/embedded/IntelGDL/gdl_pd.h b/make/stub_includes/embedded/IntelGDL/gdl_pd.h
new file mode 100644
index 0000000..c39f1a6
--- /dev/null
+++ b/make/stub_includes/embedded/IntelGDL/gdl_pd.h
@@ -0,0 +1,938 @@
+//-----------------------------------------------------------------------------
+// This file is provided under a dual BSD/GPLv2 license.  When using or 
+// redistributing this file, you may do so under either license.
+//
+// GPL LICENSE SUMMARY
+//
+// Copyright(c) 2005-2009 Intel Corporation. All rights reserved.
+//
+// This program is free software; you can redistribute it and/or modify 
+// it under the terms of version 2 of the GNU General Public License as
+// published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful, but 
+// WITHOUT ANY WARRANTY; without even the implied warranty of 
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU 
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License 
+// along with this program; if not, write to the Free Software 
+// Foundation, Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
+// The full GNU General Public License is included in this distribution 
+// in the file called LICENSE.GPL.
+//
+// Contact Information:
+//      Intel Corporation
+//      2200 Mission College Blvd.
+//      Santa Clara, CA  97052
+//
+// BSD LICENSE 
+//
+// Copyright(c) 2005-2009 Intel Corporation. All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without 
+// modification, are permitted provided that the following conditions 
+// are met:
+//
+//   - Redistributions of source code must retain the above copyright 
+//     notice, this list of conditions and the following disclaimer.
+//   - Redistributions in binary form must reproduce the above copyright 
+//     notice, this list of conditions and the following disclaimer in 
+//     the documentation and/or other materials provided with the 
+//     distribution.
+//   - Neither the name of Intel Corporation nor the names of its 
+//     contributors may be used to endorse or promote products derived 
+//     from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//---------------------------------------------------------------------------*/
+
+#ifndef _GDL_PD_H_
+#define _GDL_PD_H_
+
+#include "gdl_types.h"
+
+
+/** @ingroup disp_pd
+ Existing port driver IDs with room for user specified port drivers.
+ When communicating with a specific port driver the port id must be passed.
+*/
+typedef enum
+{
+    GDL_PD_MIN_SUPPORTED_DRIVERS=0, ///< Port Driver IDs start at this value
+
+    GDL_PD_ID_INTTVENC = GDL_PD_MIN_SUPPORTED_DRIVERS,  ///< CVBS TV encoder
+    GDL_PD_ID_INTTVENC_COMPONENT, ///< Component TV encoder
+    GDL_PD_ID_HDMI,               ///< HDMI
+    GDL_PD_ID_USER_MIN,           ///< Begin user defined drivers
+    GDL_PD_ID_USER_MAX = 8,       ///< End user defined drivers
+
+    GDL_PD_MAX_SUPPORTED_DRIVERS  ///< Maximum number of port drivers.
+} gdl_pd_id_t;
+
+
+
+/** @ingroup disp_pd
+Defined port driver attributes.  Which ones are supported (and exactly how)
+can vary from one port driver to another.  See the Intel� CE Media Processors
+GDL 3.0 Programming Guide for details on the attributes supported by
+each port driver.
+*/
+
+// *NOTE* Extend pd_lib.c::__pd_attr_get_name() when adding new entries
+typedef enum
+{
+    GDL_PD_MIN_SUPPORTED_ATTRIBUTES=0,  ///< Attribute ID enum's start at this value
+
+    // HDMI RELATED
+    GDL_PD_ATTR_ID_HDCP = GDL_PD_MIN_SUPPORTED_ATTRIBUTES, ///< HDCP control
+    GDL_PD_ATTR_ID_HDCP_AUTO_MUTE,      ///< HDCP auto mute
+    GDL_PD_ATTR_ID_HDCP_STATUS,         ///< HDCP status
+    GDL_PD_ATTR_ID_HDCP_1P1,            ///< HDCP 1.1 Pj check control
+    GDL_PD_ATTR_ID_COLOR_SPACE_INPUT,   ///< Input colorspace
+    GDL_PD_ATTR_ID_PIXEL_FORMAT_OUTPUT, ///< Output colorspace
+    GDL_PD_ATTR_ID_PIXEL_DEPTH,         ///< Depth of outgoing pixels
+    GDL_PD_ATTR_ID_BG_COLOR,            ///< Fixed color for HDCP failure
+    GDL_PD_ATTR_ID_CABLE_STATUS,        ///< Cable status
+    GDL_PD_ATTR_ID_PAR,                 ///< Picture aspect ratio
+    GDL_PD_ATTR_ID_FAR,                 ///< Format aspect ratio
+    GDL_PD_ATTR_ID_USE_EDID,            ///< TV timings source
+    GDL_PD_ATTR_ID_SLOW_DDC,            ///< DDC bus speed
+    GDL_PD_ATTR_ID_EQUALIZE,            ///< Equalization level
+    GDL_PD_ATTR_ID_TRANSMIT_LEVEL,      ///< Transmit level amplitude
+    GDL_PD_ATTR_ID_TERMINATION,         ///< Termination impedance
+    GDL_PD_ATTR_ID_AUDIO_CLOCK,         ///< Audio clock
+    GDL_PD_ATTR_ID_COLOR_SPACE_EXT,     ///< Extended colorimetry
+    GDL_PD_ATTR_ID_SENSE_DELAY,         ///< TV sensing delay after HPD
+    GDL_PD_ATTR_ID_OUTPUT_CLAMP,        ///< Clamp the output in (16,235) when 
+                                        ///< it is RGB color space. In YCbCr output
+                                        ///< this attribute is ignored.
+
+    // ANALOG RELATED
+    GDL_PD_ATTR_ID_BRIGHTNESS,          ///< Brightness Level
+    GDL_PD_ATTR_ID_CONTRAST,            ///< Contrast Level
+    GDL_PD_ATTR_ID_HUE,                 ///< Hue Angle
+    GDL_PD_ATTR_ID_SATURATION,          ///< Saturation Level
+    GDL_PD_ATTR_ID_ACP,                 ///< Analog Content Protection
+    GDL_PD_ATTR_ID_CC,                  ///< Closed Captioning
+    GDL_PD_ATTR_ID_UNDERSCAN,           ///< Output scaler
+    GDL_PD_ATTR_ID_SHARPNESS_HLUMA,     ///< Horizontal Luma filter
+    GDL_PD_ATTR_ID_SHARPNESS_HCHROMA,   ///< Horizontal Chroma Filter
+    GDL_PD_ATTR_ID_BLANK_LEVEL,         ///< Sync pulse level
+    GDL_PD_ATTR_ID_BLACK_LEVEL,         ///< Black Level
+    GDL_PD_ATTR_ID_BURST_LEVEL,         ///< Burst Level
+    GDL_PD_ATTR_ID_FLICKER,             ///< Adaptive Flicker Filter
+    GDL_PD_ATTR_ID_CHROMA_FILTER,       ///< Pre Chroma filter
+    GDL_PD_ATTR_ID_TVOUT_TYPE,          ///< Current DAC configuration
+    GDL_PD_ATTR_ID_TESTMODE,            ///< Test pattern generator
+    GDL_PD_ATTR_ID_3CH_SYNC,            ///< 3 Channel sync
+    GDL_PD_ATTR_ID_SD_OPTION,           ///< Alternate SD mode (e.g.: PAL-M,
+                                        ///<    PAL-N, etc.)
+    GDL_PD_ATTR_ID_RGB,                 ///< RGB / YPbPr output selection
+    GDL_PD_ATTR_ID_CGMS_MODE,           ///< Current Copy Generation mode
+    GDL_PD_ATTR_ID_NO_SYNC,             ///< Sync removal from green (y) signal
+    GDL_PD_ATTR_ID_YC_DELAY,            ///< Luma vs Chroma delay 
+
+    // COMMON
+    GDL_PD_ATTR_ID_POWER,               ///< Disable DAC output
+    GDL_PD_ATTR_ID_NAME,                ///< Driver name
+    GDL_PD_ATTR_ID_VERSION_MAJOR,       ///< Driver major version
+    GDL_PD_ATTR_ID_VERSION_MINOR,       ///< Driver minor version
+    GDL_PD_ATTR_ID_DEBUG,               ///< Debug log
+    GDL_PD_ATTR_ID_BUILD_DATE,          ///< Driver Build date
+    GDL_PD_ATTR_ID_BUILD_TIME,          ///< Driver Build time
+    GDL_PD_ATTR_ID_DISPLAY_PIPE,        ///< Display Pipeline assigned
+
+    // ANALOG RELATED
+    GDL_PD_ATTR_ID_SVIDEO,              ///< Assignment of component Pb & Pr DACs 
+                                        ///<    for S-Video output
+
+    // HDMI RELATED
+    GDL_PD_ATTR_ID_AUDIO_STATUS,        ///< Status of audio playback
+
+    // EXTENDED
+    GDL_PD_ATTR_ID_USER_MIN,            ///< Start of user defined attributes
+    GDL_PD_ATTR_ID_USER_MAX = 100,      ///< Max user defined attribute
+
+    GDL_PD_MAX_SUPPORTED_ATTRIBUTES     ///< End of attribute IDs; must be last
+} gdl_pd_attribute_id_t;
+
+
+/** @ingroup disp_pd
+
+ Attribute usage flags.
+*/
+// TODO: Move GDL_PD_ATTR_FLAG_SUPPORTED since it's internal to PD */
+typedef enum
+{
+    GDL_PD_ATTR_FLAG_WRITE     = 0x1, /**< Attribute can be written           */
+    GDL_PD_ATTR_FLAG_SUPPORTED = 0x2, /**< Attribute is supported on this port
+                                           driver. FOR INTERNAL USE ONLY.     */
+    GDL_PD_ATTR_FLAG_INTERNAL  = 0x4, /**< Attribute is invisible to outside
+                                         world. FOR INTERNAL USE ONLY         */
+} gdl_pd_attribute_flag_t;
+
+//------------------------------------------------------------------------------
+// Attribute flags used internally to override / extend certain behavior
+// NOTE: Make sure values don't collide with gdl_pd_attribute_flag_t
+//------------------------------------------------------------------------------
+#define GDL_PD_ATTR_FLAG_FORCED 0x8000   // Read only is ignored
+
+/** @ingroup disp_pd
+    Attribute types
+*/
+typedef enum
+{
+    GDL_PD_ATTR_TYPE_UINT,      /**< Attribute is of type #gdl_uint32.      */
+    GDL_PD_ATTR_TYPE_BOOLEAN,   /**< Attribute is of type #gdl_boolean_t.   */
+    GDL_PD_ATTR_TYPE_STRING     /**< Attribute is a read-only 0-terminated
+                                     ASCII string.
+                                */
+} gdl_pd_attribute_type_t;
+
+/** @ingroup disp_pd
+   Maximum size of PD string attributes
+*/ 
+#define GDL_PD_MAX_STRING_LENGTH 16
+
+/** @ingroup disp_pd
+     This structure represents port driver attribute
+*/
+typedef struct
+{
+    gdl_pd_attribute_id_t   id;     ///<  Global attribute ID.
+    gdl_pd_attribute_type_t type;   ///<  Data type of attribute.
+    gdl_pd_attribute_flag_t flags;  ///<  Access permissions and internal use
+
+    char                    name[GDL_PD_MAX_STRING_LENGTH+1];
+    
+    union ///< Attribute data dependent on attribute type
+    {
+        struct
+        {
+            gdl_uint32      value_default;  ///<  default value
+            gdl_uint32      value_min;      ///<  minimum value
+            gdl_uint32      value_max;      ///<  maximum value
+            gdl_uint32      value;          ///<  current value
+        } _uint;
+        
+        struct
+        {
+            gdl_boolean_t   value_default;  ///<  default value
+            gdl_boolean_t   value;          ///<  current value
+        } _bool;
+
+        struct
+        {
+            char    value[GDL_PD_MAX_STRING_LENGTH+1]; ///< current value
+        } string;
+
+    } content;
+} gdl_pd_attribute_t;
+
+/** @ingroup disp_pd
+    The Internal TV Encoders can support several different TV standards when
+    they are used in Standard Definition (SD) resolutions.  The entries in
+    this enumeration are values that can be used to set the
+    GDL_PD_ATR_ID_SD_OPTION attribute to specify the standard to be used for SD.
+*/
+typedef enum 
+{
+    TV_STD_UNDEFINED   = 0, ///< Use Default per resolution
+    TV_STD_NTSC        = 0, ///< Use NTSC for 720x480i mode.
+    TV_STD_PAL         = 0, ///< Use PAL for 720x576i mode.
+    TV_STD_NTSC_J      = 1, ///< Use NTSC-J (Japan) for 720x480i mode.
+    TV_STD_PAL_M       = 2, ///< Use PAL-M (Brazil) for 720x480i mode.
+    TV_STD_PAL_N       = 3, ///< Use PAL-N (Argentina) for 720x576i mode.
+    TV_STD_MAX              ///< The number of IDs in this enumeration.
+} gdl_pd_sd_option_t;
+
+//-----------------------------------------------------------------------------
+// Unique IDs for [end user -> port driver] communication
+//-----------------------------------------------------------------------------
+/** @ingroup disp_pd
+    Command codes for the gdl_port_send() function.
+*/
+typedef enum
+{
+    GDL_PD_SEND_CC = 0,
+        ///< Closed Captioning data; see #gdl_cc_data_t
+    GDL_PD_SEND_PAL_WSS,
+        ///< Pal Wide Screen signaling; See #gdl_wss_data_t
+    GDL_PD_SEND_CGMS_A,
+        ///< CGMS-A for NTSC and ATSC formats; See #gdl_cgms_data_t
+    GDL_PD_SEND_HDMI_AUDIO_CTRL,
+        ///< HDMI audio data; See #gdl_hdmi_audio_ctrl_t
+    GDL_PD_SEND_HDMI_HDCP_SRM,
+        ///< HDCP System Renewability Message
+    GDL_PD_SEND_HDMI_PACKET,
+        ///< Generic HDMI packet; See #gdl_hdmi_packet_info_t
+    GDL_PD_SEND_USER_MIN,
+        /**< External (non-Intel) port drivers may define command codes starting
+             with this value.
+        */
+    GDL_PD_SEND_USER_MAX = 30
+        /**< External (non-Intel) port drivers may define command codes up to
+             this value.
+        */
+} gdl_pd_send_t;
+
+//-----------------------------------------------------------------------------
+// Unique IDs for [port driver -> end user] communication
+//-----------------------------------------------------------------------------
+/** @ingroup disp_pd
+    Command codes for retrieving port driver extended information 
+    via gdl_port_recv().
+*/
+typedef enum
+{
+    GDL_PD_RECV_HDMI_AUDIO_CTRL = 0, /**< Audio control information 
+                                          see #gdl_hdmi_audio_ctrl_t       */
+    GDL_PD_RECV_HDMI_SINK_INFO,      /**< HDMI sink information 
+                                          see #gdl_hdmi_sink_info_t        */
+    GDL_PD_RECV_HDMI_EDID_BLOCK,     /**< 128 bytes of raw EDID
+                                          see #gdl_hdmi_edid_block_t       */
+    GDL_PD_RECV_HDMI_HDCP_INFO,      /**< HDCP information        */
+    GDL_PD_RECV_HDMI_HDCP_KSVS,      /**< HDCP keys selection vectors      */
+    GDL_PD_RECV_USER_MIN,            /**< Begin user defined command codes */
+    GDL_PD_RECV_USER_MAX = 30        /**< End user defined command codes   */
+} gdl_pd_recv_t;
+
+//-----------------------------------------------------------------------------
+// Output pixel format
+//-----------------------------------------------------------------------------
+/** @ingroup disp_pd
+    Attribute values for the HDMI output pixel format.
+    See #GDL_PD_ATTR_ID_PIXEL_FORMAT_OUTPUT.
+*/
+typedef enum
+{
+    GDL_PD_OPF_RGB444 = 0,          ///< RGB 4:4:4 Output
+    GDL_PD_OPF_YUV422,              ///< YUV 4:2:2 Output
+    GDL_PD_OPF_YUV444,              ///< YUV 4:4:4 Output
+    GDL_PD_OPF_COUNT                ///< Number of output pixel formats + 1
+} gdl_pd_output_pixel_format_t;
+
+//-----------------------------------------------------------------------------
+// Output pixel depth
+//-----------------------------------------------------------------------------
+/** @ingroup disp_pd
+    Attribute values for the HDMI output pixel depth.
+    See #GDL_PD_ATTR_ID_PIXEL_DEPTH.
+*/
+typedef enum
+{
+    GDL_PD_OPD_24BIT = 0,       ///< 24 bits per pixel
+    GDL_PD_OPD_30BIT,           ///< 30 bits per pixel
+    GDL_PD_OPD_36BIT,           ///< 36 bits per pixel
+    GDL_PD_PIXEL_DEPTH_COUNT    ///< Number of supported pixel depths + 1
+} gdl_pd_output_pixel_depth_t;
+
+//------------------------------------------------------------------------------
+// Picture Aspect Ratio infoframe code
+//------------------------------------------------------------------------------
+/** @ingroup disp_pd
+    Attribute values for the HDMI Picture Aspect Ratio information sent via
+    AVI infoframes. See #GDL_PD_ATTR_ID_PAR .
+*/
+typedef enum
+{
+    GDL_PD_PAR_NO_DATA = 0x00,      ///< No aspect ratio specified
+    GDL_PD_PAR_4_3     = 0x01,      ///< 4:3 aspect ratio
+    GDL_PD_PAR_16_9    = 0x02,      ///< 16:9 aspect ratio
+} gdl_pd_par_t;
+
+//------------------------------------------------------------------------------
+// Format Aspect Ratio infoframe code
+//------------------------------------------------------------------------------
+/** @ingroup disp_pd
+    Attribute values for the HDMI Format Aspect Ratio information sent via
+    AVI infoframes. See #GDL_PD_ATTR_ID_FAR.
+*/
+typedef enum
+{
+    GDL_PD_FAR_16_9_TOP      = 0x02, ///< box 16:9 (top)
+    GDL_PD_FAR_14_9_TOP      = 0x03, ///< box 14:9 (top)
+    GDL_PD_FAR_G_14_9_CENTER = 0x04, ///< box > 16:9 (center)
+    GDL_PD_FAR_SAME_AS_PAR   = 0x08, ///< As encoded frame
+    GDL_PD_FAR_4_3_CENTER    = 0x09, ///< 4:3 center
+    GDL_PD_FAR_16_9_CENTER   = 0x0A, ///< 16:9 center
+    GDL_PD_FAR_14_9_CENTER   = 0x0B, ///< 14:9 center
+    GDL_PD_FAR_4_3_SP_14_9   = 0x0D, ///< 4:3 with s&p 14:9 center
+    GDL_PD_FAR_16_9_SP_14_9  = 0x0E, ///< 16:9 with s&p 14:9 center
+    GDL_PD_FAR_16_9_SP_4_3   = 0x0F, ///< 4:3 with s&p 4:3 center
+} gdl_pd_far_t;
+
+
+//------------------------------------------------------------------------------
+// V B I   S E R V I C E S
+//------------------------------------------------------------------------------
+/** @ingroup disp_pd
+    When inserting VBI information into the analog TV signal, this enumeration
+    is used to indicate the field into which the information should be inserted.
+*/
+typedef enum 
+{
+    VBI_FIELD_ID_ODD       = 1, /**< Odd field (field 1).   */
+    VBI_FIELD_ID_EVEN      = 2, /**< Even field (field 2).  */
+    VBI_FIELD_ID_UNDEFINED = 3  /**< This value should be passed when the
+                                     display is in a progressive (frame) mode.
+                                */
+} gdl_pd_vbi_fieldid_t;
+
+/** @ingroup disp_pd
+
+    This enumeration is used to specify values for the #GDL_PD_ATTR_ID_ACP
+    attribute (the Analog Copy Protection mode).
+*/
+typedef enum
+{
+    ACP_MODE_OFF,           ///<  ACP Off
+    ACP_MODE_PSP,           ///<  Pseudo Sync Pulse + No Color Stripes
+    ACP_MODE_PSP_CS_2_LINES,///<  Pseudo Sync Pulse + Color Stripes (2 lines)
+    ACP_MODE_PSP_CS_4_LINES ///<  Pseudo Sync Pulse + Color Stripes (4 lines)
+} gdl_pd_acp_mode_t;
+
+/** @ingroup disp_pd
+    This enumeration specifies values for CGMS-A copy permission states to be
+    inserted into the analog TV signal. See the #gdl_cgms_data_t data structure.
+*/
+typedef enum 
+{
+    CGMS_A_COPY_FREELY     = 1, ///< Unlimited Copies can be made
+    CGMS_A_COPY_NOMORE     = 2, ///< Copy has already been made (was reserved)
+    CGMS_A_COPY_ONCE       = 3, ///< One copy can be made
+    CGMS_A_COPY_NEVER      = 4, ///< No copies can be made
+    CGMS_A_NO_DATA         = 5  ///< No data. Word 1 will be 1111
+} gdl_pd_cgms_copy_t;
+
+/** @ingroup disp_pd
+    
+    This enumeration specifies values for CGMS-A aspect ratios to be inserted
+    into the analog TV signal. See the #gdl_cgms_data_t data structure.
+*/
+typedef enum 
+{
+    CGMS_A_4_3      = 1,    ///< Normal 4:3 aspect ratio
+    CGMS_A_4_3_LB   = 2,    ///< 4:3 aspect ratio letterboxed
+    CGMS_A_16_9     = 3     ///< 16:9 aspect ratio (Not available at 480i/576i)
+} gdl_pd_cgms_aspect_t;
+
+/** @ingroup disp_pd
+    This enumeration specifies values for Wide Screen Signalling aspect ration
+    information to be inserted into the analog TV signal. See the
+    #gdl_wss_data_t data structure.
+*/
+typedef enum 
+{
+    /* PAL specific Modes */
+    WSS_4_3_FF          = 0,    ///< 4:3 Full Format
+    WSS_14_9_LB_C       = 1,    ///< 14:9 Letterbox, Centered
+    WSS_14_9_LB_T       = 2,    ///< 14:9 Letterbox, Top
+    WSS_16_9_LB_C       = 3,    ///< 16:9 Letterbox, Centered
+    WSS_16_9_LB_T       = 4,    ///< 16:9 Letterbox, Top
+    WSS_G_16_9_LB_C     = 5,    ///< >16:9 Letterbox, Centered
+    WSS_14_9_FF         = 6,    ///< 14:9 Full Format
+    WSS_16_9_ANAMORPHIC = 7,    ///< 16:9 Anamorphic
+} gdl_pd_wss_aspect_t;
+
+/** @ingroup disp_pd
+    This enumeration specifies values for Wide Screen Signalling camera mode
+    information to be inserted into the analog TV signal. See the
+    #gdl_wss_data_t data structure.
+*/
+typedef enum 
+{
+    WSS_CAMERA_MODE = 0, ///< Camera Mode
+    WSS_FILM_MODE   = 1, ///< Film Mode
+} gdl_pd_wss_camera_t;
+
+/** @ingroup disp_pd
+    This enumeration specifies values for Wide Screen Signalling color encoding
+    information to be inserted into the analog TV signal. See the
+    #gdl_wss_data_t data structure.
+*/
+typedef enum 
+{
+    WSS_CE_NORMAL_PAL = 10, ///< Normal PAL Colors
+    WSS_CE_COLOR_PLUS = 11, ///< Motion Adaptive Color Plus
+} gdl_pd_wss_ce_t;
+
+/** @ingroup disp_pd
+    This enumeration specifies values to indicate  Wide Screen Signalling
+    helpers state, to be inserted into the analog TV signal. See the 
+    #gdl_wss_data_t data structure.
+*/
+typedef enum 
+{
+    WSS_HELPERS_NOT_PRESENT = 1, ///< No Helper
+    WSS_HELPERS_PRESENT     = 2, ///< Modulated helper
+
+} gdl_pd_wss_helpers_t;
+
+/** @ingroup disp_pd
+    This enumeration specifies values for Wide Screen Signalling open subtitles
+    state, to be inserted into the analog TV signal. See the #gdl_wss_data_t
+    data structure.
+*/
+typedef enum 
+{
+    WSS_OPEN_SUBTITLES_NO       = 1,    ///< No open subtitles
+    WSS_OPEN_SUBTITLES_INSIDE   = 2,    ///< Subtitles in active image area
+    WSS_OPEN_SUBTITLES_OUTSIDE  = 3,    ///< Subtitles out of active image area
+} gdl_pd_wss_opensub_t;
+
+/** @ingroup disp_pd
+    This enumeration specifies values for Wide Screen Signalling surround sound
+    state, to be inserted into the analog TV signal. See the #gdl_wss_data_t
+    data structure.
+*/
+typedef enum 
+{
+    WSS_SURROUND_NO     = 1,    ///< No surround sound information
+    WSS_SURROUND_YES    = 2,    ///< Surround sound present
+} gdl_pd_wss_surround_t;
+
+/** @ingroup disp_pd
+    This enumeration contains the data type identifier for the WSS information
+    to pass to the TV encoder to be inserted into the analog TV signal.
+*/
+typedef enum 
+{
+    WSS_NO_COPYRIGHT    = 1,    ///< No Copyright asserted or status unknown
+    WSS_COPYRIGHT       = 2,    ///< Copyright Asserted
+} gdl_pd_wss_copyright_t;
+
+/** @ingroup disp_pd
+    This enumeration specifies values for Wide Screen Signalling copy
+    restriction state, to be inserted into the analog TV signal. See the
+    #gdl_wss_data_t data structure.
+*/
+typedef enum 
+{
+    WSS_COPY_NO_REST    = 1,    ///< Copying not restricted
+    WSS_COPY_RESTRICTED = 2     ///< Copying Restricted
+} gdl_pd_wss_copy_t;
+
+
+/** @ingroup disp_pd
+
+    This data structure is used to pass closed captioning information to the
+    display driver.  The driver will pass this information to the TV encoder to
+    be inserted into the analog TV signal.
+*/
+typedef struct
+{
+   gdl_pd_vbi_fieldid_t pd_vbi_field_id;
+                                /**< Field ID identifier; See
+                                     #gdl_pd_vbi_fieldid_t.
+                                */
+   unsigned char        data_length;
+                                /**< Number of valid closed caption data bytes
+                                     passed; must be an even number, with a
+                                     maximum value of 8.
+                                */
+   unsigned char        ccdata[8];
+                                /**< Array containing the closed caption data
+                                     to be inserted.
+                                */
+} gdl_cc_data_t;
+
+/** @ingroup disp_pd
+
+    This data structure is used to pass PAL Wide Screen signaling from an
+    application to the display driver.  The driver will pass this
+    information to the TV encoder to be inserted into the PAL analog TV signal.
+
+    Teletext is not supported in silicon. Teletext in subtitle always is 0.
+
+    Standard in use:
+    ETSI EN 300 294 V1.4.1 2003-2004 
+*/
+typedef struct
+{
+    gdl_boolean_t           enabled;     ///< GDL_TRUE => Enabled
+    gdl_pd_wss_aspect_t     aspect;      ///< Aspect Ratio
+    gdl_pd_wss_camera_t     cam_mode;    ///< Camera Mode
+    gdl_pd_wss_ce_t         color_enc;   ///< Color Encoding
+    gdl_pd_wss_helpers_t    helpers;     ///< Helpers Present
+    gdl_pd_wss_opensub_t    open_sub;    ///< Open Subtitles
+    gdl_pd_wss_surround_t   surround;    ///< Surround sound
+    gdl_pd_wss_copyright_t  copyright;   ///< Copyright assertion
+    gdl_pd_wss_copy_t       copy_rest;   ///< Copy Restriction
+} gdl_wss_data_t;
+
+/** @ingroup disp_pd
+
+    This data structure is used to pass Copy Generation Management System
+    (Analog) information from the application to the display driver.  The driver
+    will pass this information to the TV encoder to be inserted into the analog
+    TV signal.
+
+    XDS CEA-608 based CGMS-A should be passed using the Closed Captioning API.
+    See #gdl_cc_data_t
+ 
+    Standard is use: IEC 61880 480i Line20, EIA/CEA-805 480p Line 41, 
+                     720p Line 24 , and 1080i Line 19 
+*/
+typedef struct
+{
+    gdl_boolean_t         enabled;   ///< GDL_TRUE => Enabled
+    gdl_pd_cgms_copy_t    copyGen;   ///< CGMS-A data see #gdl_pd_cgms_copy_t
+    gdl_pd_cgms_aspect_t  aspect;    ///< Wide Screen signaling.
+    gdl_pd_acp_mode_t     mv;        ///< APS
+    gdl_boolean_t         analog_src;///< Analog Source Bit
+} gdl_cgms_data_t;
+
+/** @ingroup disp_pd
+    This enumeration is used to specify values for the #GDL_PD_ATTR_ID_SVIDEO
+    attribute
+*/
+typedef enum
+{
+    GDL_PD_TVOUT_TYPE_COMPOSITE, ///< Composite only
+    GDL_PD_TVOUT_TYPE_SVIDEO,    ///< S-Video only
+    GDL_PD_TVOUT_TYPE_COMPONENT, ///< Reserved for internal use
+    GDL_PD_TVOUT_TYPE_CVBSSV,    ///< Composite and S-video
+} gdl_pd_tvout_type_t;
+
+//------------------------------------------------------------------------------
+//    H D M I   S P E C I F I C   D A T A   T Y P E S
+//------------------------------------------------------------------------------
+
+/** @ingroup disp_pd
+   This structure defines the HDMI audio data blocks.
+*/
+typedef struct
+{
+    gdl_uint32 format;
+    gdl_uint32 max_channels;
+    gdl_uint32 fs;
+    gdl_uint32 ss_bitrate;
+} gdl_hdmi_audio_cap_t;
+
+/** @ingroup disp_pd
+    A CEC Source Physical Address.
+*/
+typedef struct
+{
+    gdl_uint8 a;
+    gdl_uint8 b;
+    gdl_uint8 c;
+    gdl_uint8 d;
+} gdl_src_phys_addr_t;
+
+/** @ingroup disp_pd
+    This data structure represents additional sink details not-available through
+    port attributes
+*/
+typedef struct
+{
+    gdl_uint16          manufac_id;   ///< Sink manufacturer ID
+    gdl_uint16          product_code; ///< Sink product code
+    gdl_boolean_t       hdmi;         ///< Sink is HDMI
+    gdl_boolean_t       ycbcr444;     ///< Sink supports YCbCr444
+    gdl_boolean_t       ycbcr422;     ///< Sink supports YCbCr422
+    gdl_src_phys_addr_t spa;          ///< CEC source physical address a.b.c.d
+    gdl_uint32          speaker_map;  ///< Speaker allocation map
+    gdl_boolean_t       dc_30;        ///< Sink supports 30-bit color
+    gdl_boolean_t       dc_36;        ///< Sink supports 36-bit color
+    gdl_boolean_t       dc_y444;      ///< Sink supports YCbCr444 in supported DC modes
+    gdl_boolean_t       xvycc601;     ///< Sink supports xvYCC BT601 Colorimetry
+    gdl_boolean_t       xvycc709;     ///< Sink supports xvYCC BT709 Colorimetry
+    gdl_boolean_t       supports_ai;  ///< Sink supports aux audio information
+} gdl_hdmi_sink_info_t;
+
+/** @ingroup disp_pd
+    This data structure represents 128 byte EDID block
+*/
+typedef struct
+{
+    gdl_uint8 index;     ///< Block number to read
+    gdl_uint8 data[128]; ///< Block contents
+} gdl_hdmi_edid_block_t;
+
+/** @ingroup disp_pd
+    This data structure represents HDCP topology information
+*/
+typedef struct
+{
+    gdl_boolean_t hdcp_1p1;             ///< Sink supports HDCP 1.1
+    gdl_boolean_t repeater;             ///< Sink is a repeater
+    gdl_boolean_t max_cascade_exceeded; ///< Maximum allowed depth exceeded
+    gdl_uint32    depth;                ///< Topology depth
+    gdl_boolean_t max_devs_exceeded;    ///< Maximum allowed device number exceeded
+    gdl_uint32    device_count;         ///< Number of devices connected to the repeater
+} gdl_hdmi_hdcp_info_t;
+
+/** @ingroup disp_pd
+    This enumeration defines the command IDs for the HDMI audio commands.
+    See #gdl_hdmi_audio_ctrl_t.
+*/
+typedef enum
+{
+    GDL_HDMI_AUDIO_START,           ///< Start audio playback
+    GDL_HDMI_AUDIO_STOP,            ///< Stop audio playback
+    GDL_HDMI_AUDIO_SET_FORMAT,      ///< Set audio format
+    GDL_HDMI_AUDIO_GET_CAPS,        ///< Retrieve descriptor of audio blocks
+    GDL_HDMI_AUDIO_WRITE,           ///< For driver internal use only
+} gdl_hdmi_audio_cmd_id_t;
+
+
+/** @ingroup disp_pd
+    This enumeration defines IDs for different HDMI audio formats.
+*/
+// IMPORTANT: DO NOT change order!!!
+typedef enum
+{
+    GDL_HDMI_AUDIO_FORMAT_UNDEFINED = 0x00,
+    GDL_HDMI_AUDIO_FORMAT_PCM,
+    GDL_HDMI_AUDIO_FORMAT_AC3,
+    GDL_HDMI_AUDIO_FORMAT_MPEG1,
+    GDL_HDMI_AUDIO_FORMAT_MP3,
+    GDL_HDMI_AUDIO_FORMAT_MPEG2,
+    GDL_HDMI_AUDIO_FORMAT_AAC,
+    GDL_HDMI_AUDIO_FORMAT_DTS,
+    GDL_HDMI_AUDIO_FORMAT_ATRAC,
+    GDL_HDMI_AUDIO_FORMAT_OBA,
+    GDL_HDMI_AUDIO_FORMAT_DDP,
+    GDL_HDMI_AUDIO_FORMAT_DTSHD,
+    GDL_HDMI_AUDIO_FORMAT_MLP,
+    GDL_HDMI_AUDIO_FORMAT_DST,
+    GDL_HDMI_AUDIO_FORMAT_WMA_PRO,
+} gdl_hdmi_audio_fmt_t;
+
+/** @ingroup disp_pd
+    This enumeration defines IDs for different HDMI audio sampling frequencies.
+*/
+typedef enum
+{
+    GDL_HDMI_AUDIO_FS_32_KHZ    = 0x01,
+    GDL_HDMI_AUDIO_FS_44_1_KHZ  = 0x02,
+    GDL_HDMI_AUDIO_FS_48_KHZ    = 0x04,
+    GDL_HDMI_AUDIO_FS_88_2_KHZ  = 0x08,
+    GDL_HDMI_AUDIO_FS_96_KHZ    = 0x10,
+    GDL_HDMI_AUDIO_FS_176_4_KHZ = 0x20,
+    GDL_HDMI_AUDIO_FS_192_KHZ   = 0x40,
+} gdl_hdmi_audio_fs_t;
+
+/** @ingroup disp_pd
+    This enumeration defines IDs for different HDMI audio sample sizes.
+*/
+typedef enum
+{
+    GDL_HDMI_AUDIO_SS_UNDEFINED  = 0x00, ///< Undefined value
+    GDL_HDMI_AUDIO_SS_16         = 0x01, ///< 16 bits
+    GDL_HDMI_AUDIO_SS_20         = 0x02, ///< 20 bits
+    GDL_HDMI_AUDIO_SS_24         = 0x04, ///< 24 bits
+} gdl_hdmi_audio_ss_t;
+
+/** @ingroup disp_pd
+    Enumeration of the different audio speaker allocation options defined in the
+    CEA-861D specification.
+*/
+typedef enum
+{
+    GDL_HDMI_AUDIO_SPEAKER_MAP_FLFR   = 0x0001,
+    GDL_HDMI_AUDIO_SPEAKER_MAP_LFE    = 0x0002,
+    GDL_HDMI_AUDIO_SPEAKER_MAP_FC     = 0x0004,
+    GDL_HDMI_AUDIO_SPEAKER_MAP_RLRR   = 0x0008,
+    GDL_HDMI_AUDIO_SPEAKER_MAP_RC     = 0x0010,
+    GDL_HDMI_AUDIO_SPEAKER_MAP_FLCFRC = 0x0020,
+    GDL_HDMI_AUDIO_SPEAKER_MAP_RLCRRC = 0x0040,
+    GDL_HDMI_AUDIO_SPEAKER_MAP_FLWFRW = 0x0080,
+    GDL_HDMI_AUDIO_SPEAKER_MAP_FLHFRH = 0x0100,
+    GDL_HDMI_AUDIO_SPEAKER_MAP_TC     = 0x0200,
+    GDL_HDMI_AUDIO_SPEAKER_MAP_FCH    = 0x0400,
+} gdl_hdmi_audio_speaker_map_t;
+
+/** @ingroup disp_pd
+    This structure represents different audio commands
+*/
+typedef struct
+{
+    gdl_hdmi_audio_cmd_id_t cmd_id;  ///< Audio command type
+    
+    union  ///< Audio command details
+    {
+        struct   ///< Arguments for #GDL_HDMI_AUDIO_SET_FORMAT command.
+        {
+            gdl_hdmi_audio_fmt_t fmt;   ///< Audio format
+            gdl_hdmi_audio_fs_t  fs;    ///< Sampling frequency
+            unsigned int         ch;    ///< Number of channels
+            gdl_hdmi_audio_ss_t  ss;    ///< Sample size [in bits]
+            gdl_hdmi_audio_speaker_map_t map;
+                                        ///< Speaker allocation map
+        } _set_config;
+        
+        struct   ///< Arguments for #GDL_HDMI_AUDIO_GET_CAPS command.
+        {
+            unsigned int    index;      ///< Capability number
+            gdl_hdmi_audio_cap_t cap;   ///< Capability content
+        } _get_caps;
+        
+        struct   ///< Arguments for #GDL_HDMI_AUDIO_WRITE command
+        {
+            unsigned int  samples;      ///< Audio samples buffer address
+            unsigned int  silence;      ///< Audio silence buffer address
+            unsigned int  size;         ///< Audio data buffer size
+            unsigned int  id;           ///< Audio buffer ID
+            gdl_boolean_t sync;         ///< Type of write operation
+        } _write;
+        
+        struct   ///< Arguments for #GDL_HDMI_AUDIO_STOP command
+        {
+            gdl_boolean_t sync;          ///< Type of stop request
+        } _stop;
+    
+    } data;
+    
+} gdl_hdmi_audio_ctrl_t;
+
+/** @ingroup disp_pd
+    This structure represents generic HDMI packet
+*/
+typedef struct
+{
+    unsigned char header[3];
+    unsigned char data[28];
+} gdl_hdmi_packet_t;
+
+/** @ingroup disp_pd
+    This structure represents HDMI packet slot number
+*/
+typedef enum
+{
+    GDL_HDMI_PACKET_SLOT_0,
+    GDL_HDMI_PACKET_SLOT_1,
+} gdl_hdmi_packet_slot_t;
+
+/** @ingroup disp_pd
+    This structure is used to submit data via #GDL_PD_SEND_HDMI_PACKET service
+    provided by #gdl_port_send
+*/
+typedef struct
+{
+    gdl_hdmi_packet_t      packet;
+    gdl_hdmi_packet_slot_t slot;
+} gdl_hdmi_packet_info_t;
+
+/** @ingroup disp_pd
+*   This enumeration represents YC Delay amounts
+*/
+typedef enum
+{
+    GDL_YC_DELAY_NONE,    ///< No YC delay 
+    GDL_YC_DELAY_ADVANCE, ///< Y 0.5 Pixel Advance delay
+    GDL_YC_DELAY_MINUS    ///< Y 1.0 Pixel delay
+} gdl_yc_delay_t;
+
+/** @ingroup disp_pd
+*   This enumeration represents vswing equalization values
+*/
+typedef enum
+{
+    GDL_HDMI_EQUALIZE_NONE, ///< Equalization disabled
+    GDL_HDMI_EQUALIZE_10,   ///< Equalization 10%, not supported on CE3100
+    GDL_HDMI_EQUALIZE_20,   ///< Equalization 20%
+    GDL_HDMI_EQUALIZE_30,   ///< Equalization 30%, not supported on CE3100
+    GDL_HDMI_EQUALIZE_40,   ///< Equalization 40%
+    GDL_HDMI_EQUALIZE_50,   ///< Equalization 50%, not supported on CE3100
+    GDL_HDMI_EQUALIZE_60,   ///< Equalization 60%
+    GDL_HDMI_EQUALIZE_70,   ///< Equalization 70%, not supported on CE3100
+    GDL_HDMI_EQUALIZE_80,   ///< Equalization 80%
+} gdl_hdmi_equalize_t;
+
+/** @ingroup disp_pd
+*   This enumeration represents transmit level amplitude values
+*/
+typedef enum
+{
+    GDL_HDMI_TRANSMIT_LEVEL_300, ///< 300 mV, not supported on CE3100
+    GDL_HDMI_TRANSMIT_LEVEL_325, ///< 325 mV, not supported on CE3100
+    GDL_HDMI_TRANSMIT_LEVEL_350, ///< 350 mV, not supported on CE3100
+    GDL_HDMI_TRANSMIT_LEVEL_375, ///< 375 mV, not supported on CE3100
+    GDL_HDMI_TRANSMIT_LEVEL_400, ///< 400 mV, not supported on CE3100
+    GDL_HDMI_TRANSMIT_LEVEL_425, ///< 425 mV, not supported on CE3100
+    GDL_HDMI_TRANSMIT_LEVEL_450, ///< 450 mV
+    GDL_HDMI_TRANSMIT_LEVEL_475, ///< 475 mV, not supported on CE3100
+    GDL_HDMI_TRANSMIT_LEVEL_500, ///< 500 mV
+    GDL_HDMI_TRANSMIT_LEVEL_525, ///< 525 mV, not supported on CE3100
+    GDL_HDMI_TRANSMIT_LEVEL_550, ///< 550 mV
+    GDL_HDMI_TRANSMIT_LEVEL_575, ///< 575 mV, not supported on CE3100
+    GDL_HDMI_TRANSMIT_LEVEL_600, ///< 600 mV
+    GDL_HDMI_TRANSMIT_LEVEL_625, ///< 625 mV, not supported on CE3100
+    GDL_HDMI_TRANSMIT_LEVEL_650, ///< 650 mV, not supported on CE3100
+    GDL_HDMI_TRANSMIT_LEVEL_675, ///< 675 mV, not supported on CE3100
+} gdl_hdmi_transmit_level_t;
+
+/** @ingroup disp_pd
+*   This enumeration represents termination impedance values
+*/
+typedef enum
+{
+    GDL_HDMI_TERMINATION_OPEN, ///< Open
+    GDL_HDMI_TERMINATION_677,  ///< 677 Ohm, not supported on CE3100
+    GDL_HDMI_TERMINATION_398,  ///< 398 Ohm, not supported on CE3100
+    GDL_HDMI_TERMINATION_250,  ///< 250 Ohm, not supported on CE3100
+    GDL_HDMI_TERMINATION_200,  ///< 200 Ohm
+    GDL_HDMI_TERMINATION_100,  ///< 100 Ohm
+    GDL_HDMI_TERMINATION_88,   ///<  88 Ohm, not supported on CE3100
+    GDL_HDMI_TERMINATION_78,   ///<  78 Ohm, not supported on CE3100
+    GDL_HDMI_TERMINATION_72,   ///<  72 Ohm, not supported on CE3100
+    GDL_HDMI_TERMINATION_67,   ///<  67 Ohm
+    GDL_HDMI_TERMINATION_65,   ///<  65 Ohm, not supported on CE3100
+    GDL_HDMI_TERMINATION_50,   ///<  50 Ohm
+} gdl_hdmi_termination_t;
+
+/** @ingroup disp_pd
+*   This enumeration represents band gap resistor values
+*/
+typedef enum
+{
+    GDL_HDMI_BGLVL_788,  ///< 0.788v not supported on Sodaville
+    GDL_HDMI_BGLVL_818,  ///< 0.818v not supported on Sodaville
+    GDL_HDMI_BGLVL_854,  ///< 0.854v not supported on Sodaville [CE3100 default]
+    GDL_HDMI_BGLVL_891,  ///< 0.891v not supported on Sodaville
+    GDL_HDMI_BGLVL_820,  ///< 0.82v  not supported on CE3100 [Sodaville default]
+    GDL_HDMI_BGLVL_800,  ///< 0.80v  not supported on CE3100
+    GDL_HDMI_BGLVL_780,  ///< 0.78v  not supported on CE3100
+    GDL_HDMI_BGLVL_760,  ///< 0.76v  not supported on CE3100
+    GDL_HDMI_BGLVL_750,  ///< 0.75v  not supported on CE3100
+    GDL_HDMI_BGLVL_720,  ///< 0.72v  not supported on CE3100
+    GDL_HDMI_BGLVL_660,  ///< 0.66v  not supported on CE3100
+    GDL_HDMI_BGLVL_600,  ///< 0.60v  not supported on CE3100
+} gdl_hdmi_bglvl_t;
+
+/** @ingroup disp_pd
+*   This enumeration represents different HDCP states
+*/
+typedef enum
+{
+    GDL_HDCP_STATUS_OFF,         ///< HDCP is disabled
+    GDL_HDCP_STATUS_IN_PROGRESS, ///< HDCP is enabled but not authenticated yet
+    GDL_HDCP_STATUS_ON,          ///< HDCP is enabled and is authenticated
+} gdl_hdcp_status_t;
+
+/** @ingroup disp_pd
+*   This enumeration represents audio clock values with respect to which
+*   internal audio divisor value is chosen
+*/
+typedef enum
+{
+    GDL_HDMI_AUDIO_CLOCK_24, ///< Audio clock is running at 24MHz
+    GDL_HDMI_AUDIO_CLOCK_36, ///< Audio clock is running at 36Mhz
+} gdl_hdmi_audio_clock_t;
+
+
+#endif // _GDL_PD_H_
diff --git a/make/stub_includes/embedded/IntelGDL/gdl_types.h b/make/stub_includes/embedded/IntelGDL/gdl_types.h
new file mode 100644
index 0000000..e160c49
--- /dev/null
+++ b/make/stub_includes/embedded/IntelGDL/gdl_types.h
@@ -0,0 +1,1579 @@
+//-----------------------------------------------------------------------------
+// This file is provided under a dual BSD/GPLv2 license.  When using or
+// redistributing this file, you may do so under either license.
+//
+// GPL LICENSE SUMMARY
+//
+// Copyright(c) 2005-2009 Intel Corporation. All rights reserved.
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of version 2 of the GNU General Public License as
+// published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful, but
+// WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
+// The full GNU General Public License is included in this distribution
+// in the file called LICENSE.GPL.
+//
+// Contact Information:
+//      Intel Corporation
+//      2200 Mission College Blvd.
+//      Santa Clara, CA  97052
+//
+// BSD LICENSE
+//
+// Copyright(c) 2005-2009 Intel Corporation. All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions
+// are met:
+//
+//   - Redistributions of source code must retain the above copyright
+//     notice, this list of conditions and the following disclaimer.
+//   - Redistributions in binary form must reproduce the above copyright
+//     notice, this list of conditions and the following disclaimer in
+//     the documentation and/or other materials provided with the
+//     distribution.
+//   - Neither the name of Intel Corporation nor the names of its
+//     contributors may be used to endorse or promote products derived
+//     from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//---------------------------------------------------------------------------*/
+
+#ifndef _GDL_TYPES_H_
+#define _GDL_TYPES_H_
+
+/*----------------------------------------------------------------------
+ *                     G E N E R A L
+ *---------------------------------------------------------------------*/
+
+/** @ingroup general */
+/**@{*/
+typedef unsigned char      gdl_uint8; ///< Unsigned 8 bit integer.
+typedef unsigned short     gdl_uint16;///< Unsigned 16 bit integer.
+typedef unsigned int       gdl_uint32;///< Unsigned 32 bit integer.
+typedef unsigned long long gdl_uint64;///< Unsigned 64 bit integer.
+typedef char               gdl_int8;  ///< Signed 8 bit integer.
+typedef short              gdl_int16; ///< Signed 16 bit integer.
+typedef int                gdl_int32; ///< Signed 32 bit integer.
+typedef long long          gdl_int64; ///< Signed 64 bit integer.
+typedef void               gdl_void;  ///< Void data type.
+typedef float              gdl_f32;   ///< Single precision floating point
+typedef double             gdl_f64;   ///< Double precision floating point
+
+typedef unsigned long      physaddr_t; ///< A physical memory address
+/**@}*/
+
+/** @ingroup general
+    Boolean data type
+*/
+typedef enum
+{
+    GDL_FALSE   = 0,        ///< Boolean false.
+    GDL_TRUE    = 1         ///< Boolean true.
+} gdl_boolean_t;
+
+
+/** @ingroup general
+*/
+typedef struct
+{
+    gdl_int32 x;            ///< Point X-coordinate
+    gdl_int32 y;            ///< Point Y-coordinate
+} gdl_point_t;
+
+
+/** @ingroup general
+*/
+typedef struct
+{
+    gdl_point_t  origin;    ///< Rectangle origin
+    gdl_uint32   width;     ///< Rectangle width
+    gdl_uint32   height;    ///< Rectangle height
+} gdl_rectangle_t;
+
+
+// Return 0 if two gdl_rectangle_t variables are not equal, non-zero otherwise
+static __inline int
+rect_eq( gdl_rectangle_t *rect1, gdl_rectangle_t *rect2)
+{
+    return  (rect1->origin.x == rect2->origin.x)
+        &&  (rect1->origin.y == rect2->origin.y)
+        &&  (rect1->width    == rect2->width   )
+        &&  (rect1->height   == rect2->height  );
+}
+
+/** @ingroup general
+    Bit flags returned in the 'flags' field of #gdl_driver_info_t.
+*/
+typedef enum
+{
+    GDL_DRIVER_INFO_HDCP_ENABLED        = 1,
+        ///< Driver is running on a chip with HDCP enabled.
+    GDL_DRIVER_INFO_MACROVISION_ENABLED = 4,
+        ///< Driver is running on a chip with Macrovision support enabled.
+    GDL_DRIVER_INFO_1080P_ENABLED       = 8
+        ///< Driver is running on a chip with 1080p display mode enabled.
+} gdl_driver_info_flag_t;
+
+
+/** @ingroup general
+    Display Driver information structure returned by gdl_get_driver_info().
+*/
+typedef struct
+{
+    gdl_int16       header_version_major;
+                    /**< Major version number of header files. */
+    gdl_int16       header_version_minor;
+                    /**< Minor version number of header files. */
+    gdl_uint32      gdl_version;
+                    /**< Driver version number */
+    gdl_int32       build_tag;
+                    /**< Driver build tag. */
+    gdl_driver_info_flag_t flags;
+                    /**< Capabilities of chip on which the driver is running. */
+    char            name[64];
+                    /**< Display driver name as a 0-terminated ASCII string. */
+    gdl_uint32      mem_size;
+                    /**< Total number of bytes allocated for driver memory.
+                     * Extra heaps will be visible only if the caller attached
+                     * them previously. See #gdl_attach_heap for details.
+                     */
+    gdl_uint32      mem_avail;
+                    /**< Number of bytes of driver memory currently unused.
+                     * Extra heaps will be visible only if the caller attached
+                     * them previously. See #gdl_attach_heap for details.
+                     */
+} gdl_driver_info_t;
+
+
+/** @ingroup general
+    Pixel component extension options.  The blender operates on pixels
+    with 10-bit components (i.e., 10-bit R, G, and B values for RGB pixel
+    formats; 10-bit chroma/luma values for YUV pixel formats).  However, most
+    of the pixel formats supported by the planes have component values of less
+    than 10 bits; as the planes output such pixels, they extend them to 10 bits
+    using one of the methods described by this enumeration.
+*/
+typedef enum
+{
+    GDL_PIXEL_EXTENSION_ZERO_PAD,
+            /**<
+            Pixel component values are extended from N to 10 bits by
+            shifting them left (10-N) bits and appending 0's. E.g., the
+            8-bit value 0x7f [0111 1111] becomes 0x1fc [01 1111 1100].
+            With this method, the difference between any two consecutive
+            output values is a constant, but the highest possible value is
+            0x3fc (11 1111 1100).
+            */
+    GDL_PIXEL_EXTENSION_MSB_SHADOW,
+            /**<
+            Pixel component values are first extended from N to 10 bits by
+            shifting them left (10-N) bits and appending 0's. Then the
+            (10-N) most significant bits are OR'd into the low-order (10-N)
+            places. E.g., the 8-bit value 0x7f (0111 1111) becomes 0x1fd
+            (01 1111 1101).   With this method, the difference between any
+            two consecutive output values is NOT constant, but the values at
+            either end of the output range are fully saturated (0x000 and 0x3ff).
+            */
+    GDL_PIXEL_EXTENSION_COUNT
+            /**<
+            Number of valid entries in this enumeration.
+            */
+} gdl_pixel_extension_t;
+
+
+/** @ingroup general
+    Pixel format identifiers.  Note that the appearance of a pixel format in
+    this list does not guarantee that is is supported by the hardware.
+ */
+typedef enum
+{
+    /* RGB types */
+    GDL_PF_ARGB_32,         ///< ARGB 32bpp 8:8:8:8  LE
+    GDL_PF_RGB_32,          ///< xRGB 32bpp x:8:8:8  LE
+    GDL_PF_RGB_30,          ///<  RGB 30bpp 10:10:10 LE [fully packed]
+    GDL_PF_RGB_24,          ///<  RGB 24bpp 8:8:8    LE [fully packed]
+    GDL_PF_ARGB_16_1555,    ///< ARGB 16bpp 1:5:5:5  LE
+    GDL_PF_ARGB_16_4444,    ///< ARGB 16bpp 4:4:4:4  LE
+    GDL_PF_RGB_16,          ///<  RGB 16bpp 5:6:5    LE
+    GDL_PF_RGB_15,          ///< xRGB 16bpp x:5:5:5  LE
+
+    /* CLUT types */
+    GDL_PF_RGB_8,           ///<  RGB 8bpp - 24bpp palette RGB 8:8:8
+    GDL_PF_ARGB_8,          ///< ARGB 8bpp - 32bpp palette ARGB 8:8:8:8
+    GDL_PF_AYUV_8,          ///< AYUV 8bpp - 32bpp palette AYUV 8:8:8:8
+
+    /* Packed YUV types */
+    GDL_PF_YUY2,            ///< Packed YUV 4:2:2 32-bit: V0:Y1:U0:Y0 LE
+    GDL_PF_UYVY,            ///< Packed YUV 4:2:2 32-bit: Y1:V0:Y0:U0 LE
+    GDL_PF_YVYU,            ///< Packed YUV 4:2:2 32-bit: U0:Y1:V0:Y0 LE
+    GDL_PF_VYUY,
+
+    /* Planar YUV types */
+    GDL_PF_YV12,            ///< YVU 4:2:0 Planar (V plane precedes U)
+    GDL_PF_YVU9,            ///< YUV 4:2:0 Planar
+    GDL_PF_I420,            ///< YUV 4:2:0 Planar (U plane precedes V)
+    GDL_PF_IYUV=GDL_PF_I420,///< Synonym for I420
+
+            //************************************************************
+            // NOTE!: GDL_PF_IYUV must immediately follow GDL_PF_I420!
+            //************************************************************
+
+    GDL_PF_I422,            ///< YUV 4:2:2 Planar (U plane precedes V)
+    GDL_PF_YV16,            ///< YVU 4:2:2 Planar (V plane precedes U)
+
+    /* Pseudo-planar YUV types */
+    GDL_PF_NV12,            ///< YUV 4:2:0 Pseudo-planar
+    GDL_PF_NV16,            ///< YUV 4:2:2 Pseudo-planar
+    GDL_PF_NV20,            ///< YUV 4:2:2 Pseudo-planar, 10-bit components
+
+    GDL_PF_A1,              ///< 1-bit Alpha-only surface
+    GDL_PF_A4,              ///< 4-bit Alpha-only surface
+    GDL_PF_A8,              ///< 8-bit Alpha-only surface
+
+    GDL_PF_AY16,            ///< Alpha-luminance 8:8. Used for video textures
+    GDL_PF_COUNT            ///< Number of defined pixel formats
+} gdl_pixel_format_t;
+
+
+/** @ingroup general
+    Error codes that can be returned by GDL functions.  Note that more detailed
+    information about an error may also be printed on the system console.
+*/
+typedef enum
+{
+    GDL_SUCCESS             = 0,
+        /**<
+        Function executed without errors
+        */
+    GDL_ERR_INVAL           = 0x01,
+        /**<
+        An invalid argument was passed.
+        */
+    GDL_ERR_BUSY            = 0x02,
+        /**<
+        An operation could not be completed because a needed resource is in use.
+        */
+    GDL_ERR_DISPLAY         = 0x03,
+        /**<
+        An invalid display ID was passed.
+        */
+    GDL_ERR_SURFACE         = 0x04,
+        /**<
+        An invalid surface ID, or the ID of a surface that is not
+        appropriate for the requested operation, was passed.
+        */
+    GDL_ERR_COMMAND         = 0x05,
+        /**<
+        An internal command processing error occurred
+        */
+    GDL_ERR_NULL_ARG        = 0x06,
+        /**<
+        A required argument was missing.  Either a NULL pointer or a count
+        of 0 was passed for a required argument.
+        */
+    GDL_ERR_NO_MEMORY       = 0x07,
+        /**<
+        Could not allocate memory.
+        */
+    GDL_ERR_FAILED          = 0x08,
+        /**<
+        This is a generic error code that generally means that a system
+        call or call to some other software external to the driver
+        returned a failure code.
+        */
+    GDL_ERR_INTERNAL        = 0x09,
+        /**<
+        A condition that "should not be possible" was detected within the
+        driver.  This generally means there is nothing the application can
+        do to correct the problem.
+        */
+    GDL_ERR_NOT_IMPL        = 0x0a,
+        /**<
+        The function is not currently implemented for the target chip.
+        */
+    GDL_ERR_MAPPED          = 0x0b,
+        /**<
+        Operation not permitted on the mapped surface.
+        */
+    GDL_ERR_NO_INIT         = 0x0c,
+        /**<
+        A GDL function was called without a preceding call to gdl_init().
+        */
+    GDL_ERR_NO_HW_SUPPORT   = 0x0d,
+        /**<
+        The target chip does not support the requested function.  Examples:
+        - A graphics rendering option is not supported by the graphics core
+          in the target chip.
+        - A plane or port driver does not support a requested attribute.
+        - An attempt was made to request the attribute list from a port
+          driver that does not support any attributes.
+        */
+    GDL_ERR_INVAL_PF        = 0x0e,
+        /**<
+        An unknown pixel format, or a pixel format not supported by the
+        attempted operation, was passed.
+        */
+    GDL_ERR_INVAL_RECT      = 0x0f,
+        /**<
+        An invalid argument of type #gdl_rectangle_t was passed to the function.
+        */
+    GDL_ERR_ATTR_ID         = 0x10,
+        /**<
+        An undefined ID was specified for a plane attribute or a port
+        driver attribute.
+        */
+    GDL_ERR_ATTR_NO_SUPPORT = 0x11,
+        /**<
+        An unsupported ID was specified for a plane attribute or a port
+        driver attribute.
+        */
+    GDL_ERR_ATTR_READONLY   = 0x12,
+        /**<
+        An attempt was made to set the value of a read-only plane attribute
+        or port driver attribute.
+        */
+    GDL_ERR_ATTR_VALUE      = 0x13,
+        /**<
+        An invalid value was specified for a plane attribute or a port
+        driver attribute.
+        */
+    GDL_ERR_PLANE_CONFLICT  = 0x14,
+        /**<
+        An attempt was made to change the display mode to a resolution too
+        small to accommodate all of the currently enabled planes at their
+        current positions on the display. Move/shrink the affected planes first.
+        */
+    GDL_ERR_DISPLAY_CONFLICT= 0x15,
+        /**<
+        An attempt was made to change the size or origin of a plane such
+        that part/all of the plane would no longer be on the display.
+        Increase the display resolution first.
+        */
+    GDL_ERR_TIMEOUT        = 0x16,
+        /**<
+        The requested timeout period occurred before the requested
+        operation trigger occurred.
+        */
+    GDL_ERR_MISSING_BEGIN  = 0x17,
+         /**<
+         An attempt was made to set a plane attribute without first calling
+         gdl_config_begin().
+         */
+    GDL_ERR_PLANE_ID       = 0x18,
+        /**<
+        An invalid plane ID was passed.  The ID is undefined, the plane is not
+        supported by the target chip, or the plane is not supported by the
+        called function.
+        */
+    GDL_ERR_INVAL_PTR      = 0x19,
+        /**<
+        On Linux, a copy between user and kernel space failed.  This
+        probably indicates an invalid user space (argument) pointer.
+        */
+
+    GDL_ERR_INVAL_HEAP = 0x1a,
+        /**<
+        An invalid heap was passed for addition or removal. Attempt
+        to add overlaping heaps will cause this error too.
+        */
+
+    GDL_ERR_HEAP_IN_USE = 0x1b,
+        /**<
+        Heap removal was attempted while at least one surface was allocated
+        from that heap.
+        */
+
+    GDL_ERR_INVAL_CALLBACK = 0x1c,
+        /**<
+        Invalid callback (null) was passed to gdl_event_register() function
+        */
+
+    GDL_ERR_SCALING_POLICY  = 0x1d,
+        /**<
+        A single scaling policy is required and was not specified for the
+        #gdl_display_info_t structure used, or scaling policies are
+        unsupported for the specified display ID.
+        */
+
+    GDL_ERR_INVAL_EVENT = 0x1e,
+        /**<
+        Invalid event was passed to functions expecting #gdl_app_event_t.
+        */
+
+    GDL_ERR_INVAL_IOCTL     = 0x1f,
+        /**<
+        Invalid IOCTL request was sent to kernel module
+        */
+    GDL_ERR_SCHED_IN_ATOMIC = 0x20,
+        /**<
+        Scheduling was attempted while being in atomic context.
+        */
+    GDL_ERR_MMAP            = 0x21,
+        /**<
+        Memory mapping failed
+        */
+    GDL_ERR_HDCP            = 0x22,
+        /**<
+        HDCP failure
+        */
+    GDL_ERR_CONFIG          = 0x23,
+        /**<
+        Platform config file error: either a required entry in the
+        platform configuration file is missing, or its entry is invalid.
+        */
+    GDL_ERR_HDMI_AUDIO_PLAYBACK = 0x24,
+        /**<
+        HDMI Audio start / stop / set buffer / set format command was
+        initiated at the wrong time.
+        */
+    GDL_ERR_HDMI_AUDIO_BUFFER_FULL = 0x25,
+        /**<
+        Given data does not fit in the internal buffer
+        */
+    GDL_ERR_PLANE_ORIGIN_ODD   = 0x26,
+        /**<
+        In interlaced display modes, active planes must be configured with
+        their origins on even display lines. This error is returned when:
+        - in a progressive display mode: an attempt is made to change to an
+          interlaced display mode while there is an active plane does not
+          meet this requirement.
+        - in an interlaced display mode:
+           - an attempt is made to reconfigure an active plane's origin
+             to an odd line number, OR
+           - an attempt is made to activate (by flipping a surface to) a
+             plane that doesn't meet this requirement.
+        */
+    GDL_ERR_PLANE_HEIGHT_ODD   = 0x27,
+        /**<
+        In interlaced display modes, active planes must be configured with
+        their even heights. This error is returned when:
+        - in a progressive display mode: an attempt is made to change to an
+          interlaced display mode while there is an active plane does not
+          meet this requirement.
+        - in an interlaced display mode:
+           - an attempt is made to reconfigure an active plane's height
+             to an odd value, OR
+           - an attempt is made to activate (by flipping a surface to) a
+             plane that doesn't meet this requirement.
+        */
+    GDL_ERR_HANDLE              = 0x28,
+        /**<
+        Given handle is not valid
+        */
+    GDL_ERR_TVMODE_UNDEFINED    = 0x29,
+        /**<
+        Display has undefined tv mode set on it.
+        */
+    GDL_ERR_PREMULT_CONFLICT    = 0x2a,
+        /**<
+        An attempt was made to enable the #GDL_PLANE_ALPHA_PREMULT attribute and
+        one of the following incompatible features at the same time:
+        - Chroma keying on the same plane (#GDL_PLANE_CHROMA_KEY_SRC_ENABLE set
+          to #GDL_TRUE).
+        - Gamma removal on the same plane (#GDL_PLANE_REVERSE_GAMMA_TYPE set to
+          a value other than #GDL_GAMMA_LINEAR.
+        - color space conversion (the value of the plane's
+          #GDL_PLANE_SRC_COLOR_SPACE attribute is different from the color
+          space of the display to which it is connected).
+        - a non-RGB pixel format.
+        */
+
+    GDL_ERR_SUSPENDED = 0x2b,
+        /**<
+        An attempt was made to execute a command while the driver was in a
+        suspended mode. During the suspended mode driver is in a low-power
+        state and no access to hardware is allowed.
+        */
+
+    //**********************************************************************
+    // ATTENTION!!: WHEN ADDING AN ERROR CODE MAKE SURE TO:
+    // - Search for a value marked "Currently unused" in the list above
+    //   before adding a new value at the end.
+    // - Include inline (doxygen) documentation for the new error.
+    // - Add the new error to _error_string() in debug.c
+    //**********************************************************************
+} gdl_ret_t;
+
+/** @ingroup general */
+#define GDLFAIL(err) ((err) != GDL_SUCCESS)
+/** @ingroup general */
+#define GDLPASS(err) (!GDLFAIL(err))
+
+/** @ingroup general
+
+    Types of gamma curves. There are three standard values of gamma:
+    - 1.0: (linear) leaves the input luminance unchanged.
+    - 2.2: NTSC and HDTV content is typically generated with this value.
+    - 2.8: PAL and SECAM standards indicate this value, although 2.2
+      is commonly used.
+*/
+typedef enum
+{
+    GDL_GAMMA_LINEAR,   ///< 1.0
+    GDL_GAMMA_2_2,      ///< 2.2
+    GDL_GAMMA_2_8,      ///< 2.8
+    GDL_GAMMA_COUNT,    ///< Number of entries in this enumeration
+} gdl_gamma_t;
+
+
+/** @ingroup general
+    The occurrence of the VSync signal indicates completion of the updating of
+    video output with a new image.  In interlaced display modes, this image
+    may be either a top field or a bottom field; in progressive display modes
+    it is always a full frame.
+
+    The type of image update cycle that has just been completed may be thought
+    of as the 'polarity' of the VSync signal.
+
+    This enumeration defines values for all three image types.
+*/
+typedef enum
+{
+    GDL_POLARITY_FRAME=1,       ///< Frame (Progressive)
+    GDL_POLARITY_FIELD_TOP=2,   ///< Top field (Interlaced)
+    GDL_POLARITY_FIELD_BOTTOM=3 ///< Bottom field (Interlaced)
+} gdl_polarity_t;
+
+//----------------------------------------------------------------------
+//                 D I S P L A Y   M O D E
+//----------------------------------------------------------------------
+
+/** @ingroup disp_mode
+    Refresh rates for TV mode definitions.
+
+    Refresh rate is the number of times the display is updated per second.
+    This is the number of frames per second for progressive display modes;
+    the number of fields (half the number of frames) per second for interlaced
+    display modes.
+
+    IF WRITING AN EXTERNAL (non-Intel) PORT DRIVER: if new rates need to be
+    defined, create a new enumeration whose first entry has a value equal to
+    #GDL_REFRESH_USER_DEFINED.  Since no internal port driver will support those
+    modes, applications must make sure that only the external port driver is
+    active on a display before setting the display to one of those modes.
+*/
+typedef enum
+{
+    GDL_REFRESH_23_98,      /**< 23.98... (24/1.001)    */
+    GDL_REFRESH_24,         /**< 24                     */
+    GDL_REFRESH_25,         /**< 25                     */
+    GDL_REFRESH_29_97,      /**< 29.97... (30/1.001)    */
+    GDL_REFRESH_30,         /**< 30 - DEPRECATED: This value is normally only
+                                 used on computer systems and should be used
+                                 with care, if at all. The corresponding TV
+                                 rate is 30/(1.001) (see #GDL_REFRESH_29_97).
+                            */
+    GDL_REFRESH_50,         /**< 50                     */
+    GDL_REFRESH_59_94,      /**< 59.94... (60/1.001)    */
+    GDL_REFRESH_60,         /**< 60 - DEPRECATED: This value is normally only
+                                 used on computer systems and should be used
+                                 with care, if at all. The corresponding TV
+                                 rate is 60/(1.001) (see #GDL_REFRESH_59_94).
+                            */
+    GDL_REFRESH_USER_DEFINED/* External (non-Intel) port drivers may define
+                               additional refresh rates that the support. Their
+                               IDs must be numbered starting at this value.
+                             */
+} gdl_refresh_t;
+
+
+/** @ingroup disp_mode
+    Display (pipe) ids.  The Intel� CE Media Processors have two displays.
+*/
+typedef enum
+{
+    GDL_DISPLAY_ID_0 = 0,       ///< [Pipe A] Main display/HDMI
+    GDL_DISPLAY_ID_1,           ///< [Pipe B] Secondary display/Composite
+    GDL_DISPLAY_ID_UNDEFINED    ///< Undefined Pipe Internal Use Only
+} gdl_display_id_t;
+
+
+/** @ingroup disp_mode
+
+    This structure describes a TV display mode.
+*/
+typedef struct
+{
+    gdl_uint32    width;      ///< Active display width in pixels
+    gdl_uint32    height;     ///< Active display height in pixels
+    gdl_refresh_t refresh;    /**< Refresh frame rate: frames/sec in
+                                   progressive display modes, fields/sec in
+                                   interlaced display modes.
+                              */
+    gdl_boolean_t interlaced; ///< GDL_TRUE=>interlaced, GDL_FALSE=>progressive
+} gdl_tvmode_t;
+
+/** @ingroup disp_mode
+    Defines supported color spaces
+
+*/
+typedef enum
+{
+    GDL_COLOR_SPACE_BT601, ///< Normally used for Standard Definition YCbCr content
+    GDL_COLOR_SPACE_BT709, ///< Normally used for High Definition YCbCr content
+    GDL_COLOR_SPACE_RGB,   ///< Used for all RGB pixel formats
+    GDL_COLOR_SPACE_COUNT  ///< Number of entries in this enumeration
+} gdl_color_space_t;
+
+
+/**@ingroup disp_mode
+
+    Values that can be OR'd together to create an entry for the flags field of
+    the #gdl_display_info_t structure.
+    */
+typedef enum
+{
+    GDL_DISPLAY_ZOOM_TO_FIT      = 0x00000001,
+        /**<
+        Display 1 can only be configured for SD display modes, which have a
+        4:3 aspect ratio. When display 0 is in a 16:9 display mode, the
+        setting of this flag is consulted to determine how the display 0 image
+        should be scaled for output on display 1.
+        
+        The default (if this flag is not specified) is to scale the 16:9 image
+        to 4:3 -- no data is lost, no black bars are displayed, but the image
+        is distorted.  In this case, the application may wish to enable Wide
+        Screen Signaling in the port driver.
+
+        Specifying this flag selects a "zoom to fit" (letterboxing) scaling
+        policy. This maintains the 16:9 aspect ratio on display 1 by scaling
+        the image to the point where its width fills the display area. Black
+        bars appear above and below the image.
+
+        @note
+        This flag can @b only be specified for display 1.
+        */
+
+    GDL_DISPLAY_SHARPEN          = 0x00000002
+        /**<
+        This flag can be selected to "sharpen" the output on display 1 when
+        displaying a static, full-screen graphic frame.
+
+        Setting this flag will @b only produce optimal results if:
+        - the graphics plane is configured to @b full-screen resolution (the
+          resolution to which display 0 is currently configured), and
+        - the original graphics content has the same resolution as the current
+          configuration of display 1 (720x480 or 720x576).
+
+        Setting this flag will probably @b degrade the quality of any animated
+        or video plane being displayed.
+
+        @note
+        This flag can @b only be specified for display 1.
+        */
+} gdl_display_flag_t;
+
+
+/** @ingroup disp_mode
+
+    This structure describes the state of one of the displays.
+*/
+typedef struct
+{
+    gdl_display_id_t    id;
+        /**< The ID of the display. */
+
+    gdl_tvmode_t        tvmode;
+        /**< The display mode */
+
+    gdl_uint32          flags;
+        /**<
+        This is a set of bit flags formed by OR-ing together members of the
+        #gdl_display_flag_t enumeration.
+        */
+
+    gdl_uint32          bg_color;
+        /**<
+        An RGB 10/10/10 value designating the "canvas" color that will appear
+        on any part of the display that is not completely obscured by one or
+        more opaque planes.
+        @note
+        Display 1's bg_color will never been seen unless the
+        #GDL_DISPLAY_ZOOM_TO_FIT flag is set, in which case it will be used as
+        the color of the horizontal bars used to "letter-box" 16:9 images on
+        display 1. In all other cases, the blended display 0 image is always
+        scaled to fit the display 1 exactly, leaving no portion of the canvas
+        uncovered; even if there are no planes enabled on display 0, it
+        is the display 0 bg_color that will be seen on display 1.
+        */
+
+    gdl_gamma_t         gamma;
+        /**< Additive gamma to be applied to blended output sent to the display.
+         */
+
+    gdl_color_space_t   color_space;
+        /**< The colorspace in which pixels are output on this display.
+             Planes on this pipe whose source pixels are in a different color
+             space will be configured to perform color space conversion before
+             outputting pixels to the blender.
+        */
+} gdl_display_info_t;
+
+
+/*----------------------------------------------------------------------
+ *                 P L A N E   M A N A G E M E N T
+ *---------------------------------------------------------------------*/
+
+
+/** @ingroup plane_management
+    Plane IDs
+*/
+typedef enum
+{
+    GDL_PLANE_ID_UNDEFINED = 0,     /**< A plane ID guaranteed to be invalid.
+                                         Useful for initializing variables.
+                                    */
+    GDL_PLANE_ID_IAP_A,             ///< Indexed alpha plane A
+    GDL_PLANE_ID_IAP_B,             ///< Indexed alpha plane B
+    GDL_PLANE_ID_UPP_A,             ///< Universal pixel plane A
+    GDL_PLANE_ID_UPP_B,             ///< Universal pixel plane B
+    GDL_PLANE_ID_UPP_C,             ///< Universal pixel plane C
+    GDL_PLANE_ID_UPP_D,             ///< Universal pixel plane D
+    GDL_PLANE_ID_UPP_E,             /**< Universal pixel plane E
+                                      *  -- only available in blender
+                                      *     configuration 1.
+                                      */
+    GDL_MAX_PLANES=GDL_PLANE_ID_UPP_E, ///< The total number of planes
+
+#ifndef DOXYGEN_SKIP /* Omit the following when docs are generated */
+    /* THESE ARE FOR INTERNAL DRIVER USE ONLY */
+    GDL_PLANE_ID_UPP_WB,
+    GDL_PLANE_ID_WBP,
+    GDL_MAX_PLANES_INTERNAL=GDL_PLANE_ID_WBP
+#endif
+} gdl_plane_id_t;
+
+
+/** @ingroup plane_management
+
+    This structure specifies a color in a manner independent of exact pixel
+    format.  It is generally used to supply the color component values of a
+    pixel in a context in which the pixel format and/or color space are
+    indicated separately by enumerators of the appropriate type.
+
+    For formats that include alpha components (or that are alpha-only), the
+    alpha_index field holds the alpha value.
+
+    For palettized (CLUT) color formats, only the alpha_index field is used, and
+    it holds the 0-based palette index.
+
+    For other RGB formats:
+    - r_y holds the Red   color component
+    - g_u holds the Green color component
+    - b_v holds the Blue  color component
+
+    For YUV (YCbCr) formats:
+    - r_y holds the Y component
+    - g_u holds the U (Cb) component
+    - b_v holds the V (Cr) component
+*/
+typedef struct
+{
+    gdl_uint16 alpha_index; ///< Alpha or Index component
+    gdl_uint16 r_y;         ///< Red,   Y, or Y' component
+    gdl_uint16 g_u;         ///< Green, U, or Cb component
+    gdl_uint16 b_v;         ///< Blue,  V, or Cr component
+} gdl_color_t;
+
+
+/** @ingroup plane_management
+    Flags indicating how a surface flip should be scheduled by gdl_flip().
+*/
+typedef enum
+{
+    GDL_FLIP_ASYNC = 3,
+        /**<
+        gdl_flip() returns immediately to the caller. The flip begins on the
+        next VBlank, as long as it is not over-ridden by a new flip to the same
+        plane before then.
+        */
+
+    GDL_FLIP_SYNC = 4,
+        /**<
+        gdl_flip() does not return to the caller until scan-out of the surface
+        onto the display has begun. New flip can be submitted at this point
+        to the same plane without over-writing the previous flip.
+        */
+} gdl_flip_t;
+
+
+/** @ingroup plane_management
+    This enumeration defines the various attributes that may be implemented by
+    a hardware plane.  These values are used in three different ways:
+
+    - to determine plane capabilities\n\n
+      The function gdl_plane_capabilities() returns a plane capability array.
+      To determine if an attribute is supported by the plane, use the
+      corresponding enumeration value as an index into the array.  If the
+      indexed entry is non-zero, the attribute is supported; otherwise it isn't.
+
+    - to configure a plane\n\n
+      The various set functions (e.g., gdl_plane_set_int()) allow the setting
+      of individual attributes of the plane by specifying attribute name-value
+      pairs.  The "names" in these pairs are members of this enumeration.
+
+    - to examine the configuration of a plane\n\n
+      The various get functions (e.g., gdl_plane_get_int()) allow the current
+      value of an attribute to be queried by name.  The "names" used in these
+      queries are members of this enumeration.
+
+    The descriptions of the individual enumerated values contain the following
+    fields:
+    - @b Capability: what a non-zero entry in the corresponding entry of
+         the capabilities array indicates.\n
+    - @b Attribute: what the attribute controls.\n
+    - @b Value: the data type of the attribute, which determines which get/set
+         function should be used to manipulate it.  Where relevant, the
+         range of legal values for the attribute is listed.  Note that
+         enumerations are treated as uint values with a range restricted by the
+         enum definition.
+    - @b Default: the default setting of the attribute when the system is
+         powered up.
+
+    On the Intel� CE Media Processors, the capabilities supported by the planes
+    are as follows:
+    - All planes:
+        - #GDL_PLANE_ALPHA_GLOBAL
+        - #GDL_PLANE_ALPHA_PREMULT
+        - #GDL_PLANE_DISPLAYED_SURFACE
+        - #GDL_PLANE_DST_RECT
+        - #GDL_PLANE_FLIP
+        - #GDL_PLANE_LINE_REPLICATION
+        - #GDL_PLANE_PIXEL_EXTENSION
+        - #GDL_PLANE_PIXEL_FORMAT
+        - #GDL_PLANE_PIXEL_REPLICATION
+        - #GDL_PLANE_SRC_COLOR_SPACE
+        - #GDL_PLANE_SRC_RECT
+        - #GDL_PLANE_ZORDER
+    - Universal pixel planes:
+        - #GDL_PLANE_CHROMA_KEY_SRC_ENABLE,
+        - #GDL_PLANE_CHROMA_KEY_SRC_HIGH,
+        - #GDL_PLANE_CHROMA_KEY_SRC_LOW,
+        - #GDL_PLANE_NUM_GFX_SURFACES,
+        - #GDL_PLANE_REVERSE_GAMMA_TYPE,
+        - #GDL_PLANE_UPSCALE
+        - #GDL_PLANE_VBD_DEST_OVERRIDE
+        - #GDL_PLANE_VBD_MUTE
+    - Indexed/alpha planes:
+        - #GDL_PLANE_ALPHA_OUT
+*/
+typedef enum
+{
+    GDL_PLANE_ALPHA_GLOBAL,
+        /**<
+        @b Capability: the plane supports a settable global alpha value.\n
+        @b Attribute: the current global alpha value.\n
+        @b Value: uint in [0, 255]\n
+        @b Default: 255 (opaque)\n
+        \n
+        */
+
+    GDL_PLANE_ALPHA_OUT,
+        /**<
+        @b Capability: the plane can provide alpha values for another plane.\n
+        @b Attribute: the ID of the plane to which the alpha values should be
+            sent.\n
+        @b Value: gdl_plane_id_t\n
+        @b Default: #GDL_PLANE_ID_UNDEFINED\n
+        <b>Programming Notes</b>
+        - This attribute is available on IAPs (Indexed/Alpha planes) only.
+        - When the value of this attribute is set to #GDL_PLANE_ID_UNDEFINED,
+          the IAP is configured to output 8-bit palette-based pixels, and its
+          #GDL_PLANE_PIXEL_FORMAT attribute must be set to specify an 8-bit
+          CLUT pixel format.
+        - When the value of this attribute is set to a valid plane ID, the IAP
+          is configured to provide alpha values for the specified plane, and its
+          #GDL_PLANE_PIXEL_FORMAT attribute must specify an alpha format.
+          Each pixel in the IAP provides the alpha value for the pixel it
+          overlaps on-screen in the specified destination plane.
+        - On the Intel� CE Media Processors,
+            - IAP A can provide alpha values for any one of UPPs A, B, and C.
+            - IAP B can only provide alpha values for UPP D.
+            .
+        - If the destination rectangle of an IAP is different from that of
+          its associated UPP, the UPP pixels where there is no overlap will
+          receive alpha values of @b zero and will become transparent.
+        - Similarly, if an IAP is @b disabled without removing the assignment,
+          the associated UPP will become completely transparent.
+        .
+        \n
+        */
+
+    GDL_PLANE_ALPHA_PREMULT,
+        /**<
+        @b Capability: the plane's pixel values can be interpreted as containing
+        premultiplied alpha values.\n
+        @b Attribute: enables/disables use of premultiplied alpha.\n
+        @b Value: uint (#gdl_boolean_t)\n
+        @b Default: #GDL_FALSE (disabled)\n
+        <b>Programming Notes</b>
+        - This value is ignored if the plane's current pixel format does not
+          include a per-pixel alpha value.
+        - @b CAUTION: This attribute cannot operate correctly in conjunction
+          with the following features.  An attempt to enable premultiplied alpha
+          and any of the following at the same time will return an error of type
+          #GDL_ERR_PREMULT_CONFLICT.
+          - chroma keying on the same plane (#GDL_PLANE_CHROMA_KEY_SRC_ENABLE
+            set to #GDL_TRUE)
+          - gamma removal from the same plane (#GDL_PLANE_REVERSE_GAMMA_TYPE set
+            to a value other than #GDL_GAMMA_LINEAR).
+          - color space conversion (the value of the plane's
+            #GDL_PLANE_SRC_COLOR_SPACE attribute is different from the color
+            space of the display to which it is connected).
+          - a non-RGB pixel format.
+          .
+        .
+        \n
+        */
+
+    GDL_PLANE_CHROMA_KEY_SRC_ENABLE,
+        /**<
+        @b Capability: The plane supports source luma/chroma keying.\n
+        @b Attribute: Enables/disables luma/chroma keying on the plane.\n
+                      Actual chroma key values are set through the
+                      #GDL_PLANE_CHROMA_KEY_SRC_HIGH and
+                      #GDL_PLANE_CHROMA_KEY_SRC_LOW attributes.\n
+        @b Value: #gdl_boolean_t\n
+        @b Default: #GDL_FALSE (Chroma keying is disabled)\n
+        \n
+        */
+
+    GDL_PLANE_CHROMA_KEY_SRC_HIGH,
+        /**<
+        @b Capability: Plane supports source chroma key range.\n
+        @b Attribute: The upper limit of the luma/chroma keying range. This
+                      value is ignored unless the
+                      #GDL_PLANE_CHROMA_KEY_SRC_ENABLE is set to #GDL_TRUE\n
+        @b Value: #gdl_color_t\n
+        @b Default: 0,0,0\n
+        <b>Programming Notes</b>
+        - The value is interpreted as RGB or YCbCr according to the plane's
+          current #GDL_PLANE_SRC_COLOR_SPACE attribute setting.
+        - The number of bits used in each field of the structure should
+          correspond to the current #GDL_PLANE_PIXEL_FORMAT attribute.  E.g.,
+          if the pixel format is #GDL_PF_RGB_16, y_g should be a 6-bit value and
+          cb_b/cr_r should be 5-bit values.
+        - The programmer is responsible for correctly coordinating the values of
+          #GDL_PLANE_CHROMA_KEY_SRC_HIGH and #GDL_PLANE_CHROMA_KEY_SRC_LOW with
+          the settings of #GDL_PLANE_SRC_COLOR_SPACE, #GDL_PLANE_PIXEL_FORMAT,
+          and #GDL_PLANE_ALPHA_PREMULT.
+        .
+        \n
+        */
+
+    GDL_PLANE_CHROMA_KEY_SRC_LOW,
+        /**<
+        Same as #GDL_PLANE_CHROMA_KEY_SRC_HIGH, except that it identifies the
+        lower end of the luma/chroma keying range.\n\n
+        */
+
+    GDL_PLANE_DISPLAYED_SURFACE,
+        /**<
+        @b Capability: Surfaces can be flipped onto the plane with the
+           gdl_flip() function. See also #GDL_PLANE_FLIP.\n
+        @b Attribute: The ID of the surface currently being scanned out by the
+           plane.  The surface is at least partially visible.  If the value of
+           this attribute is #GDL_PLANE_ID_UNDEFINED, the plane is disabled.\n
+        @b Value: uint (#gdl_surface_id_t)\n
+        @b Default: N/A. <b>THIS VALUE IS READ-ONLY</b>.\n
+        */
+
+    GDL_PLANE_DST_RECT,
+        /**<
+        @b Capability: The plane's dimensions and its location on the display
+            can be changed.\n
+        @b Attribute: A rectangle defining the dimensions of the plane and its
+            location on the display.\n
+        @b Value: rect (#gdl_rectangle_t)\n
+        @b Default: 320x240\n
+        <b>Programming Notes</b>
+        - The rectangle's origin:
+            - is relative to the upper left corner of the display.
+            - must have non-negative coordinates.
+            - must lie within the active display region.
+        - The rectangle's height and width must be such that the lower right
+          corner of the rectangle also lies within the active display region.
+          Line and pixel replication (if enabled) must be taken into account
+          when determining the rectangle's size.
+        - On the Intel� CE Media Processors, the plane can not be less than 16
+        pixels wide by 2 pixels high.
+        - If the display is in an interlaced mode:
+            - the y-coordinate of the origin must specify an even-numbered
+              display line (the top line of the display is line 0).
+            - the height must be even.
+            .
+        .
+        \n
+        */
+
+    GDL_PLANE_FLIP,
+        /**<
+        @b Capability: Surfaces can be flipped onto the plane with the
+            gdl_flip() function. See also #GDL_PLANE_DISPLAYED_SURFACE.\n
+        @b Attribute: The ID of the surface currently flipped onto the plane.\n
+
+           "Flipping" a surface is the act of programming the VDC registers
+           with the address of the surface buffer.  However, the plane does not
+           begin to scan out the contents of the surface until the next
+           Framestart signal after the programming is done. (Framestart occurs
+           sometime between VBlank and VSync). Therefore, the surface whose
+           ID is returned as this attribute may not actually be visible
+           yet.  See #GDL_PLANE_DISPLAYED_SURFACE for the ID of the
+           currently displayed surface.  If the value of GDL_PLANE_FLIP
+           is #GDL_PLANE_ID_UNDEFINED, the plane will be @b disabled at the
+           next Framestart (if it isn't already).\n
+        @b Value: uint (#gdl_surface_id_t)\n
+        @b Default: N/A. <b>THIS VALUE IS READ-ONLY</b>.\n
+        \n
+        */
+
+    GDL_PLANE_LINE_REPLICATION,
+        /**<
+        @b Capability: The plane can output each scan line multiple times.\n
+        @b Attribute: The number of times each line should be output.  A value
+           of 1 indicates normal output; a value of 2 indicates line-doubling.\n
+        @b Value: uint in [1,2]\n
+        @b Default: 1\n
+        <b>Programming Notes</b>
+           - The #GDL_PLANE_DST_RECT attribute should be set to the
+             non-replicated dimensions.  E.g, a plane whose dimensions are
+             720x240 will be displayed as 720x240 when line replication is 1,
+             and 720x480 when line replication is 2. #GDL_ERR_DISPLAY_CONFLICT
+             will be returned if turning on line replication would cause the
+             plane not to fit entirely within the display.
+           - Pixel and line replication are not supported while
+             #GDL_PLANE_UPSCALE attribute is enabled on that plane.
+           .
+        \n
+        */
+
+    GDL_PLANE_NUM_GFX_SURFACES,
+        /**<
+        @b Capability: The plane can support flip chains for the graphics
+           driver APIs.\n
+        @b Attribute: Indicates whether the plane will be double-, or
+           triple-buffered for flip operations performed via the graphics APIs.
+           The value of this attribute is only used when the plane's ID is
+           passed to eglWindowSurfaceCreate() (see the Intel� CE Media
+           Processors Graphics Driver Programming Guide):
+           - The EGL function examines the attribute to determine the number of
+             flippable surfaces to request from the display driver (subject to
+             memory availability).
+           - The pixel format and dimensions of the surfaces will be based on
+             the plane's pixel format and dimensions at the time of the call.
+           .
+        @b Value: uint in [2,3]\n
+        @b Default: 3\n
+        \n
+        */
+
+    GDL_PLANE_PIXEL_EXTENSION,
+        /**<
+        @b Capability: The plane supports pixel component extension.
+            Internally, all planes extend their pixels to 10-bits per component
+            prior to blending.  See the description of #gdl_pixel_extension_t
+            for further details.\n
+        @b Attribute: Method used to extend pixel component values.\n
+        @b Value: uint (#gdl_pixel_extension_t)\n
+        @b Default: #GDL_PIXEL_EXTENSION_ZERO_PAD\n
+        \n
+        */
+
+    GDL_PLANE_PIXEL_FORMAT,
+        /**<
+        @b Capability: The plane's pixel format can be changed.\n
+        @b Attribute: The plane's current pixel format.\n
+        @b Value: uint (#gdl_pixel_format_t)\n
+        @b Default:
+           - for UPPs: #GDL_PF_NV16
+           - for IAPs: #GDL_PF_ARGB_8
+           .
+        \n
+        */
+
+    GDL_PLANE_PIXEL_REPLICATION,
+        /**<
+        @b Capability: The plane can output each pixel on a line multiple
+            times.\n
+        @b Attribute: The number of times each pixel on a line is output.  A
+            value of 1 indicates normal output; a value of 2 indicates
+            pixel-doubling.\n
+        @b Value: uint in [1,2]\n
+        @b Default: 1\n
+        <b>Programming Notes</b>
+           - The #GDL_PLANE_DST_RECT attribute should be set to the
+             non-replicated dimensions.  E.g, a plane whose dimensions are
+             360x480 will be displayed as 360x480 when pixel replication is 1,
+             and 720x480 when pixel replication is 2. #GDL_ERR_DISPLAY_CONFLICT
+             will be returned if turning on pixel replication would cause the
+             plane not to fit entirely within the display.\n
+           - Pixel and line replication are not supported while
+             #GDL_PLANE_UPSCALE attribute is enabled on that plane.
+           .
+        \n
+        */
+
+    GDL_PLANE_REVERSE_GAMMA_TYPE,
+        /**<
+        @b Capability: The plane can remove gamma correction from source
+        material prior to outputting pixels for blending with other planes.\n
+        @b Attribute: The type of reverse gamma correction currently in use.\n
+        @b Value: uint (#gdl_gamma_t)\n
+        @b Default: #GDL_GAMMA_LINEAR\n
+        <b>Programming Notes</b>
+            - Gamma removal will work correctly only if the gamma was originally
+              applied in the same color space as the one in which blending is
+              currently being done (the current color space of Display 0).
+            - Note that it is impossible to detect from a video clip the color
+              space in which gamma was applied.  The color space of the clip
+              can be determined, e.g. BT601, but the gamma may have been
+              applied in RGB color space by the camera before it output BT601.
+            - It is the application's responsibility to determine that the
+              feature will work correctly in a given display mode for a given
+              clip.  If the results do not look correct, it is likely that this
+              requirement was not met.
+        \n
+        */
+
+    GDL_PLANE_UPSCALE,
+        /**<
+        @b Capability: The plane can perform upscaling of the surfaces flipped
+            to the plane based on the relative sizes of the plane's source and
+            destination rectangles.\n
+        @b Attribute: Enables/disables upscaling on the plane.\n
+        @b Value: #gdl_boolean_t\n
+        @b Default: #GDL_FALSE\n
+        <b>Programming Notes</b>
+           - Only one UPP can support upscaling at a time. If upscaling is
+             already enabled for a UPP, it must be disabled on that UPP, before
+             it can be enabled on a new one.
+           - It is an error to enable plane upscaling and pixel/line doubling
+             at the same time. The programmer must explicitly disable one when
+             (or before) enabling the other.
+           - It may be necessary to change the source and/or destination
+             rectangles of the plane in the same configuration transaction as
+             the enabling / disabling of the upscaling in order to achieve the
+             desired results. For example, since UPPs are only capable of
+             upscaling, it is an error to enable scaling with the dimensions of
+             the source rectangle greater than those of the destination
+             rectangle.\n
+           - It is assumed that upscale will be enabled only for progressive
+             content such as graphics. Upscaling an interlaced content may
+             result in a bad output image quality.
+           - When upscaling is enabled, the width of the #GDL_PLANE_SRC_RECT
+             cannot exceed 1280.
+           .
+        \n
+        */
+
+    GDL_PLANE_SRC_COLOR_SPACE,
+        /**<
+        @b Capability: the plane can perform color space conversion when its
+            pixel data is output to the blender.\n
+        @b Attribute: an enumerated value indicating the color space of the
+            plane's source pixels (the color space of pixels in surfaces that
+            will be flipped onto the plane).  The pixels will be converted from
+            that color space to the current blender color space when they are
+            output by the plane.  NOTE: on IAPs, this attribute is ignored when
+            the plane is used in alpha output mode (i.e., when the
+            #GDL_PLANE_ALPHA_OUT attribute is set to a value other than
+            #GDL_PLANE_ID_UNDEFINED)\n
+        @b Value: uint (#gdl_color_space_t)\n
+        @b Default:
+            - For UPPs: #GDL_COLOR_SPACE_BT601
+            - For IAPs: #GDL_COLOR_SPACE_RGB
+            .
+        \n
+        */
+
+    GDL_PLANE_SRC_RECT,
+        /**<
+        @b Capability: The plane supports the ability to pan and/or scale source
+          surfaces\n
+        @b Attribute: A rectangle applied to all surfaces flipped onto the
+             plane, where:
+             - The @b origin allows panning over a surface that is larger than
+               the plane. The origin is specified as non-negative coordinates
+               relative to the upper left corner of the surface. It indicates
+               the surface pixel that will appear at the origin (upper left
+               corner) of the plane.
+             - The @b height and @b width are interpreted as follows:
+                - If the plane is a UPP on which scaling has been enabled (i.e.,
+                  the #GDL_PLANE_UPSCALE attribute has been set to #GDL_TRUE),
+                  the region of the surface specified by these dimensions is
+                  scaled to fit the destination rectangle.  Since downscaling
+                  is not supported, the dimensions of the source rectangle may
+                  not exceed those of the destination rectangle.
+                - Otherwise, the height and width of the source rectangle
+                  @b are @b ignored.  The region of the surface that is
+                  displayed is determined by the height and width of the
+                  destination rectangle.
+             .
+        @b Value: rect (#gdl_rectangle_t)\n
+        @b Default: Initial value of #GDL_PLANE_DST_RECT.\n
+        <b>Programming Notes</b>
+            - If an interlaced display mode is in effect, the low order bit of
+              the y-coordinate is ignored (the origin will always be on an
+              even-numbered display line).
+            - A flip will fail if the plane's source rectangle results in an
+              origin or a lower right corner that does not lie within the
+              surface being flipped.
+            - When #GDL_PLANE_UPSCALE is enabled, the width of the source
+              rectangle cannot exceed 1280.
+            .
+        \n
+        */
+
+    GDL_PLANE_VBD_DEST_OVERRIDE,
+        /**<
+        @b Capability:
+            The plane can be made a video sink for the SMD video
+            pipeline (by passing its ID to ismd_vidrend_set_video_plane()).
+            \n
+        @b Attribute:
+            Once a plane has been designated a video sink, video frames are
+            displayed on it automatically by the SMD pipeline via the
+            kernel-level VBD interface to the display driver.  By default, if
+            the dimensions of a frame passed in this way do not match the
+            plane's current destination rectangle, an opaque black frame is
+            displayed instead.  This is because events such as channel changes
+            might cause an application to reconfigure the plane for a new
+            resolution while there are still one or two video frames with the
+            old resolution still in the pipeline. This behavior can be
+            overridden by setting GDL_PLANE_VBD_DEST_OVERRIDE to GDL_TRUE; in
+            this case, the plane's destination rectangle will be automatically
+            reprogrammed to accommodate any change in the sizes of frames
+            passed via the VBD interface.\n
+        @b Value: gdl_boolean_t\n
+        @b Default: GDL_FALSE\n
+        @b Note:
+             - If the value is set to GDL_TRUE and video is resized through VBD
+             interface a "GDL_APP_EVENT_VBD_RECT_CHANGE" event will be sent to
+             all clients registered for that event. See #gdl_app_event_t for
+             more details on application events.\n
+        */
+
+    GDL_PLANE_VBD_MUTE,
+        /**<
+        @b Capability:
+            The plane can be made a video sink for the SMD video
+            pipeline (by passing its ID to ismd_vidrend_set_video_plane()).\n
+        @b Attribute:
+            Once a plane has been designated a video sink, video frames are
+            displayed on it automatically by the SMD video pipeline. Whenever
+            this attribute is set to #GDL_TRUE, the display driver will ignore
+            all frames flipped to the plane by the video pipeline, and the
+            plane can be used for any purpose by the application.\n
+        @b Value: gdl_boolean_t\n
+        @b Default: GDL_FALSE\n
+        */
+
+    GDL_PLANE_ZORDER,
+        /**<
+        @b Capability: Planes have different "depth" levels, and enabled planes
+            are blended in order from lowest to top-most.\n
+        @b Attribute: The plane's Z-order.  <b>THIS VALUE IS READ-ONLY</b>.\n
+        @b Value: uint [0,NumberOfPlanes-1], where:
+        - N is the number of planes in the system, and
+        - 0 is the top-most plane.
+        .
+        @b Default: The values returned for each plane are:
+        - IAPB: 0
+        - IAPA: 1
+        - UPPE: 2
+        - UPPD: 3
+        - UPPC: 4
+        - UPPB: 5
+        - UPPA: 6
+        .
+        \n
+        */
+
+    GDL_PLANE_ATTRIBUTE_COUNT
+        /**<
+        The total number of defined plane attributes (not an actual attribute
+        ID).
+        */
+} gdl_plane_attr_t;
+
+
+/** @ingroup plane_management
+    The total number of characters that may be present in a plane's
+    name string, including the zero terminator.
+*/
+#define GDL_PLANE_NAME_LENGTH   32
+
+/** @ingroup plane_management
+
+    Structure that describes the hardware of a display plane.
+    This information is retrieved by a call to gdl_plane_capabilities().
+*/
+typedef struct
+{
+    gdl_plane_id_t  id;
+        /**< The ID of the plane described by this structure. */
+
+    char            name[ GDL_PLANE_NAME_LENGTH ];
+        /**<
+        The name of the plane as a 0-terminated string, for use in messages
+        and debugging.
+        */
+
+    gdl_uint8       attr[ GDL_PLANE_ATTRIBUTE_COUNT ];
+        /**<
+        The programmable attributes of the plane.
+
+        The values of the #gdl_plane_attr_t enumeration are used to index this
+        array: if the corresponding entry in the array is non-zero, the
+        attribute is supported by the plane.
+
+        See the descriptions of the members of #gdl_plane_attr_t for further
+        information about individual attributes.
+        */
+
+    gdl_uint8       pixel_formats[ GDL_PF_COUNT ];
+        /**<
+        The pixel formats supported by the plane.
+
+        The values of the #gdl_pixel_format_t enumeration are used to index this
+        array: if the corresponding entry in the array is non-zero, that pixel
+        format is supported by the plane.
+        */
+
+    gdl_rectangle_t max_dst_rect;
+        /**<
+        The width/height fields of this rectangle specify the maximum dimensions
+        allowed by the hardware for the plane's destination rectangle
+        (on-display window).
+        */
+
+    gdl_rectangle_t min_dst_rect;
+        /**<
+        The width/height fields of this rectangle specify the minimum dimensions
+        allowed by the hardware for the plane's destination rectangle
+        (on-display window).
+        */
+
+} gdl_plane_info_t;
+
+
+/*----------------------------------------------------------------------
+ *              S U R F A C E   M A N A G E M E N T
+ *---------------------------------------------------------------------*/
+
+/** @ingroup surf
+ *
+    A structure describing an individual palette element.
+
+*/
+typedef struct
+{
+    gdl_uint8 a;               ///< Alpha component
+    gdl_uint8 r_y;             ///< Red (or Y) component
+    gdl_uint8 g_u;             ///< Green (or U/Cb) component
+    gdl_uint8 b_v;             ///< Blue (or V/Cr) component
+} gdl_palette_entry_t;
+
+
+/** @ingroup surf
+    A structure describing an 8-bit indexed palette (CLUT).
+*/
+typedef struct
+{
+    gdl_palette_entry_t data[256]; ///< Palette elements
+    gdl_uint32          length;    ///< Number of valid entries in palette
+} gdl_palette_t;
+
+
+/** @ingroup surf
+
+    Surfaces are referenced by IDs.  The IDs are unsigned integers.
+*/
+typedef enum
+{
+    GDL_SURFACE_INVALID = 0
+        /**<
+        This value is never allocated for a valid surface.  It can be used
+        in data structures to indicate an invalid or uninitialized surface ID.
+        */
+} gdl_surface_id_t;
+
+
+/**@ingroup surf
+
+    These flags are used with gdl_alloc_surface() to indicate how the surface
+    is intended to be used.
+*/
+typedef enum
+{
+    GDL_SURFACE_CACHED      = 0x00000002,
+        /**<
+        This flag should be set on a surface that the caller would like to
+        be in 'cached' memory. If the surface is passed to any other execution
+        unit besides cpu, cached surface must be flushed first using
+        #gdl_flush_surface API call. Automatic flush of the cache will occur
+        internally during #gdl_flip call.
+        */
+    GDL_SURFACE_DISABLE_AUTOCLEANUP = 0x00000004,
+        /**
+        This flag when set disables surface from participating in automatic
+        cleanup. Upon exit of applcation remaining surfaces marked with this
+        flag will not be automatically deleted.
+        @bNote: This flag should only be set by applications that perform their
+        own memory management.
+        */
+} gdl_surface_flag_t;
+
+
+/** @ingroup surf
+    This structure describes a surface.
+*/
+typedef struct
+{
+    gdl_surface_id_t    id;
+        /**< Surface ID, used in GDL calls that operate on this surface */
+
+    gdl_uint32          flags;
+        /**< Any combination of OR'd values of type #gdl_surface_flag_t. */
+
+    gdl_pixel_format_t  pixel_format;
+        /**< Pixel format of the surface of type #gdl_pixel_format_t. */
+
+    gdl_uint32          width;
+        /**<
+        Surface width in pixels.  In the case of a YUV format surface, this is
+        also the number of active pixels in a line of the Y-plane.
+        */
+
+    gdl_uint32          height;
+        /**<
+        Surface height in pixels.  In the case of a YUV format surface, this is
+        also the number of lines in the Y-plane.
+        */
+
+    gdl_uint32          size;
+        /**<
+        Total number of bytes allocated for the surface, including any padding
+        added for stride alignment.
+        */
+
+    gdl_uint32          pitch;
+        /**<
+        Byte stride; i.e., the byte offset that must be added to the address
+        of pixel in order to access the pixel with the same x-offset in the
+        line below it. In the case of a YUV format surface, this is the pitch
+        of the Y plane.
+        */
+
+    gdl_uint32         phys_addr;
+        /**<
+        Physical address of the surface.
+        */
+
+    gdl_uint32         heap_phys_addr;
+        /**<
+        Physical address of the heaps base.
+        */
+
+    gdl_uint32          y_size;
+        /**<
+         NOT USED FOR PACKED PIXEL FORMATS.
+         For YUV planar and pseudo-planar formats, this is the total number of
+         bytes allocated for the Y plane, including any padding for stride
+         alignment.  Note that the Y plane always begins at offset 0 into the
+         surface.
+         */
+
+    gdl_uint32          u_offset;
+        /**<
+        NOT USED FOR PACKED PIXEL FORMATS.
+        For YUV planar formats, this is the (non-zero) offset from the
+        start of the surface to the start of the U plane. For YUV
+        pseudo-planar surfaces, this is the (non-zero) offset of the
+        interleaved UV samples.
+        */
+
+    gdl_uint32          v_offset;
+        /**<
+        NOT USED FOR PACKED PIXEL FORMATS.
+        For YUV planar formats, this is the (non-zero) offset from the start of
+        the surface to the start of the V plane.  For YUV pseudo-planar
+        surfaces, this value is meaningless and will be set to 0.
+        */
+
+    gdl_uint32          uv_size;
+        /**<
+        NOT USED FOR PACKED PIXEL FORMATS.
+        The total number of bytes allocated for each of the subsampled
+        chrominance planes, including any padding for stride alignment.  For
+        YUV planar formats, both the U & V planes are this size. For YUV
+        pseudo-planar formats, this is the total allocated for the interleaved
+        UV samples.
+        */
+
+    gdl_uint32          uv_pitch;
+        /**<
+        NOT USED FOR PACKED PIXEL FORMATS.
+        The byte stride of the subsampled chrominance planes. For YUV planar
+        formats, both the U and V planes have this pitch. For pseudo-planar
+        formats, this is the pitch of the interleaved UV samples
+        */
+
+} gdl_surface_info_t;
+
+
+/** @ingroup general
+    This enumeration represents events that can be used for callback
+    registration with the gdl_event_register() API.
+*/
+typedef enum
+{
+    GDL_APP_EVENT_HDCP_FAILURE=0,    ///< HDCP has failed
+    GDL_APP_EVENT_HDCP_SUCCESS,      ///< HDCP authentication has succeeded
+    GDL_APP_EVENT_HOTPLUG_DETECT,    ///< HDMI cable was connected
+    GDL_APP_EVENT_HOTPLUG_LOSS,      ///< HDMI cable was disconnected
+    GDL_APP_EVENT_VBD_RECT_CHANGE,   ///< VBD rectangle dimensions changed
+    GDL_APP_EVENT_COUNT,
+} gdl_app_event_t;
+
+
+/** @ingroup general
+    Type for a callback function used with #gdl_event_register API
+    call. See #gdl_event_register for more information
+*/
+typedef void (*gdl_event_callback_t)(gdl_app_event_t event, void * user_data);
+
+
+/** @ingroup debug
+    These flags are used with gdl_debug_log_start() to indicate the type of
+    information to be logged.
+*/
+
+typedef enum
+{
+    GDL_LOG_THREAD_ID   = 0x00000001, ///< Log Thread ids
+    GDL_LOG_TIMESTAMP   = 0x00000002, ///< Log timestamp for function entry/exit
+    GDL_LOG_SURFACES    = 0x00000004, ///< Log surface-related information
+    GDL_LOG_PLANES      = 0x00000008, ///< Log plane-related information
+} gdl_log_flag_t;
+
+#endif
diff --git a/make/stub_includes/embedded/IntelGDL/gdl_version.h b/make/stub_includes/embedded/IntelGDL/gdl_version.h
new file mode 100644
index 0000000..2ac6694
--- /dev/null
+++ b/make/stub_includes/embedded/IntelGDL/gdl_version.h
@@ -0,0 +1,119 @@
+//-----------------------------------------------------------------------------
+// This file is provided under a dual BSD/GPLv2 license.  When using or
+// redistributing this file, you may do so under either license.
+//
+// GPL LICENSE SUMMARY
+//
+// Copyright(c) 2005-2009 Intel Corporation. All rights reserved.
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of version 2 of the GNU General Public License as
+// published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful, but
+// WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
+// The full GNU General Public License is included in this distribution
+// in the file called LICENSE.GPL.
+//
+// Contact Information:
+//      Intel Corporation
+//      2200 Mission College Blvd.
+//      Santa Clara, CA  97052
+//
+// BSD LICENSE
+//
+// Copyright(c) 2005-2009 Intel Corporation. All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions
+// are met:
+//
+//   - Redistributions of source code must retain the above copyright
+//     notice, this list of conditions and the following disclaimer.
+//   - Redistributions in binary form must reproduce the above copyright
+//     notice, this list of conditions and the following disclaimer in
+//     the documentation and/or other materials provided with the
+//     distribution.
+//   - Neither the name of Intel Corporation nor the names of its
+//     contributors may be used to endorse or promote products derived
+//     from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//----------------------------------------------------------------------------
+
+
+/*------------------------------------------------------------------------------
+ * GDL VERSION NUMBERS
+ *
+ * We currently maintain two types of version information:
+ *
+ * GDL version
+ *      This varies with major redefinitions of the user API. It comprises:
+ *        - a 4-bit major version number
+ *        - a 16-bit minor version number, and
+ *        - a 4-bit hotfix number (which will normally be 0).
+ *      These numbers are determined by the #define's below.  Hotfix numbers
+ *      should be incremented for each hotfix release, and should be reset to 0
+ *      when one of the other numbers is rolled.
+ *
+ *      An application can retrieve the version number via the
+ *      gdl_get_driver_info() API.
+ *
+ * Header version
+ *      It is possible for internal changes to be made to shared header files
+ *      resulting in incompatibility among the following components if they
+ *      are built with different versions of the header files:
+ *          - user applications
+ *          - libgdl.so
+ *          - gdl_mm.ko
+ *          - gdl_server
+ *
+ *      The header version number is composed of 16-bit major and minor numbers
+ *      assigned via the #define's below.  THE MINOR NUMBER SHOULD BE ROLLED
+ *      whenever a backward-compatible change is made.  THE MAJOR NUMBER SHOULD
+ *      BE ROLLED whenever changes are made that are incompatible with previous
+ *      versions of the user library.
+ *
+ *      Compatibility is checked in gdl_init().
+ *
+ *      The header version is also returned via the gdl_get_driver() API.
+ *----------------------------------------------------------------------------*/
+
+#ifndef __GDL_VERSION_H__
+#define __GDL_VERSION_H__
+
+#define GDL_VERSION_MAJOR           3
+#define GDL_VERSION_MINOR           0
+#define GDL_VERSION_HOTFIX          0
+
+#define GDL_HEADER_VERSION_MAJOR    65
+#define GDL_HEADER_VERSION_MINOR    4
+
+/* Macro to create a GDL version number from major, minor, and hotfix
+   components.  The GDL version number is of type gdl_uint32.
+*/
+#define MAKE_GDL_VERSION(major,minor,hotfix) \
+    ((((major)<<24) & 0xff000000) | (((minor)<<8) & 0xffff00) | (hotfix & 0xff))
+
+/* Macro to return the major/minor/hotfix versions from a GDL version number. */
+#define GET_GDL_VERSION_MAJOR(version)  (((version) >> 24) & 0xff)
+#define GET_GDL_VERSION_MINOR(version)  (((version) >> 8)  & 0xffff)
+#define GET_GDL_VERSION_HOTFIX(version) ((version) & 0xff)
+
+#endif
diff --git a/make/stub_includes/gluegen/gluegen_types.h b/make/stub_includes/gluegen/gluegen_types.h
new file mode 100644
index 0000000..c854d33
--- /dev/null
+++ b/make/stub_includes/gluegen/gluegen_types.h
@@ -0,0 +1,44 @@
+#ifndef __gluegen_types_h
+#define __gluegen_types_h
+
+/**
+ * These are standard include replacement files
+ * for gluegen processing only!
+ *
+ * Don't include this folder to your native compiler!
+ *
+ * Purpose of all files within this folder is to define a fixed bitsize
+ * across all platforms to allow the resulting java type comfort all.
+ * IE a 'intptr_t' shall always be 64bit.
+ *
+ * We use one size fits all.
+ */
+#if defined(__STDC_VERSION__) || defined(__GNUC__) || defined (__ARMCC_2__) || \
+    defined(__VMS) || defined(__sgi) || defined(__sun__) || defined(__digital__) || defined(__unix__) || defined(__SCO__) || defined(OPENSTEP) || \
+    defined(BSD) || defined(FREEBSD) || defined(_HPUX) || defined(SOLARIS) || defined(macosx) || \
+    defined(_WIN32) || defined(_WIN32_WCE) || defined(WINVER) || defined(_WIN32_WINNT) || defined(__CYGWIN__) || \
+    defined(__SCITECH_SNAP__) || defined (__SYMBIAN32__) || \
+    defined(__arch64__) || defined(_LP64)
+
+    #error PLATFORM or COMPILER DEFINES FOUND, not allowed within GLUEGEN HEADER
+
+#endif
+
+/**
+ * Look in the GlueGen.java API documentation for the build-in types (terminal symbols) 
+ * definition.
+ * 
+ * The following types are build-in:
+ *
+ * __int32
+ * int32_t
+ * uint32_t
+ * __int64
+ * int64_t
+ * uint64_t
+ * ptrdiff_t
+ * size_t
+ */
+
+#endif /* __gluegen_types_h */
+
diff --git a/make/stub_includes/gluegen/inttypes.h b/make/stub_includes/gluegen/inttypes.h
new file mode 100644
index 0000000..b4ac3d4
--- /dev/null
+++ b/make/stub_includes/gluegen/inttypes.h
@@ -0,0 +1,7 @@
+#ifndef __inttypes_h
+#define __inttypes_h
+
+#include <gluegen_types.h>
+
+#endif /* __stdint_h */
+
diff --git a/make/stub_includes/gluegen/stdarg.h b/make/stub_includes/gluegen/stdarg.h
new file mode 100644
index 0000000..b5b585b
--- /dev/null
+++ b/make/stub_includes/gluegen/stdarg.h
@@ -0,0 +1,7 @@
+#ifndef __stdarg_h
+#define __stdarg_h
+
+#include <gluegen_types.h>
+
+#endif /* __stdarg_h */
+
diff --git a/make/stub_includes/gluegen/stddef.h b/make/stub_includes/gluegen/stddef.h
new file mode 100644
index 0000000..a3890b0
--- /dev/null
+++ b/make/stub_includes/gluegen/stddef.h
@@ -0,0 +1,6 @@
+#ifndef __stddef_h
+#define __stddef_h
+
+#include <gluegen_types.h>
+
+#endif /* __stddef_h */
diff --git a/make/stub_includes/gluegen/stdint.h b/make/stub_includes/gluegen/stdint.h
new file mode 100644
index 0000000..dd03d2d
--- /dev/null
+++ b/make/stub_includes/gluegen/stdint.h
@@ -0,0 +1,7 @@
+#ifndef __stdint_h
+#define __stdint_h
+
+#include <gluegen_types.h>
+
+#endif /* __stdint_h */
+
diff --git a/make/stub_includes/jni/classfile_constants.h b/make/stub_includes/jni/classfile_constants.h
new file mode 100644
index 0000000..6546436
--- /dev/null
+++ b/make/stub_includes/jni/classfile_constants.h
@@ -0,0 +1,523 @@
+/*
+ * @(#)classfile_constants.h	1.4 05/11/17
+ * 
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
+ * 
+ */
+
+#ifndef CLASSFILE_CONSTANTS_H
+#define CLASSFILE_CONSTANTS_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Flags */
+
+enum {
+    JVM_ACC_PUBLIC        = 0x0001,
+    JVM_ACC_PRIVATE       = 0x0002,
+    JVM_ACC_PROTECTED     = 0x0004,
+    JVM_ACC_STATIC        = 0x0008,
+    JVM_ACC_FINAL         = 0x0010,
+    JVM_ACC_SYNCHRONIZED  = 0x0020,
+    JVM_ACC_SUPER         = 0x0020,
+    JVM_ACC_VOLATILE      = 0x0040,
+    JVM_ACC_BRIDGE        = 0x0040,
+    JVM_ACC_TRANSIENT     = 0x0080,
+    JVM_ACC_VARARGS       = 0x0080,
+    JVM_ACC_NATIVE        = 0x0100,
+    JVM_ACC_INTERFACE     = 0x0200,
+    JVM_ACC_ABSTRACT      = 0x0400,
+    JVM_ACC_STRICT        = 0x0800,
+    JVM_ACC_SYNTHETIC     = 0x1000,
+    JVM_ACC_ANNOTATION    = 0x2000,
+    JVM_ACC_ENUM          = 0x4000
+};
+
+/* Used in newarray instruction. */
+
+enum {
+    JVM_T_BOOLEAN = 4,
+    JVM_T_CHAR    = 5,
+    JVM_T_FLOAT   = 6,
+    JVM_T_DOUBLE  = 7,
+    JVM_T_BYTE    = 8,
+    JVM_T_SHORT   = 9,
+    JVM_T_INT     = 10,
+    JVM_T_LONG    = 11
+};
+
+/* Constant Pool Entries */
+
+enum {
+    JVM_CONSTANT_Utf8                   = 1,
+    JVM_CONSTANT_Unicode                = 2, /* unused */
+    JVM_CONSTANT_Integer                = 3,
+    JVM_CONSTANT_Float                  = 4,
+    JVM_CONSTANT_Long                   = 5,      
+    JVM_CONSTANT_Double                 = 6,
+    JVM_CONSTANT_Class                  = 7,
+    JVM_CONSTANT_String                 = 8,
+    JVM_CONSTANT_Fieldref               = 9,
+    JVM_CONSTANT_Methodref              = 10,
+    JVM_CONSTANT_InterfaceMethodref     = 11,
+    JVM_CONSTANT_NameAndType            = 12
+};
+
+/* StackMapTable type item numbers */
+
+enum {
+    JVM_ITEM_Top                = 0,
+    JVM_ITEM_Integer            = 1,
+    JVM_ITEM_Float              = 2,
+    JVM_ITEM_Double             = 3,
+    JVM_ITEM_Long               = 4,
+    JVM_ITEM_Null               = 5,
+    JVM_ITEM_UninitializedThis  = 6,
+    JVM_ITEM_Object             = 7,
+    JVM_ITEM_Uninitialized      = 8
+};
+
+/* Type signatures */
+
+enum {
+    JVM_SIGNATURE_ARRAY         = '[',
+    JVM_SIGNATURE_BYTE          = 'B',
+    JVM_SIGNATURE_CHAR          = 'C',
+    JVM_SIGNATURE_CLASS         = 'L',
+    JVM_SIGNATURE_ENDCLASS      = ';',
+    JVM_SIGNATURE_ENUM          = 'E',
+    JVM_SIGNATURE_FLOAT         = 'F',
+    JVM_SIGNATURE_DOUBLE        = 'D',
+    JVM_SIGNATURE_FUNC          = '(',
+    JVM_SIGNATURE_ENDFUNC       = ')',
+    JVM_SIGNATURE_INT           = 'I',
+    JVM_SIGNATURE_LONG          = 'J',
+    JVM_SIGNATURE_SHORT         = 'S',
+    JVM_SIGNATURE_VOID          = 'V',
+    JVM_SIGNATURE_BOOLEAN       = 'Z'
+};
+
+/* Opcodes */
+
+enum {
+    JVM_OPC_nop                 = 0,
+    JVM_OPC_aconst_null         = 1,
+    JVM_OPC_iconst_m1           = 2,
+    JVM_OPC_iconst_0            = 3,
+    JVM_OPC_iconst_1            = 4,
+    JVM_OPC_iconst_2            = 5,
+    JVM_OPC_iconst_3            = 6,
+    JVM_OPC_iconst_4            = 7,
+    JVM_OPC_iconst_5            = 8,
+    JVM_OPC_lconst_0            = 9,
+    JVM_OPC_lconst_1            = 10,
+    JVM_OPC_fconst_0            = 11,
+    JVM_OPC_fconst_1            = 12,
+    JVM_OPC_fconst_2            = 13,
+    JVM_OPC_dconst_0            = 14,
+    JVM_OPC_dconst_1            = 15,
+    JVM_OPC_bipush              = 16,
+    JVM_OPC_sipush              = 17,
+    JVM_OPC_ldc                 = 18,
+    JVM_OPC_ldc_w               = 19,
+    JVM_OPC_ldc2_w              = 20,
+    JVM_OPC_iload               = 21,
+    JVM_OPC_lload               = 22,
+    JVM_OPC_fload               = 23,
+    JVM_OPC_dload               = 24,
+    JVM_OPC_aload               = 25,
+    JVM_OPC_iload_0             = 26,
+    JVM_OPC_iload_1             = 27,
+    JVM_OPC_iload_2             = 28,
+    JVM_OPC_iload_3             = 29,
+    JVM_OPC_lload_0             = 30,
+    JVM_OPC_lload_1             = 31,
+    JVM_OPC_lload_2             = 32,
+    JVM_OPC_lload_3             = 33,
+    JVM_OPC_fload_0             = 34,
+    JVM_OPC_fload_1             = 35,
+    JVM_OPC_fload_2             = 36,
+    JVM_OPC_fload_3             = 37,
+    JVM_OPC_dload_0             = 38,
+    JVM_OPC_dload_1             = 39,
+    JVM_OPC_dload_2             = 40,
+    JVM_OPC_dload_3             = 41,
+    JVM_OPC_aload_0             = 42,
+    JVM_OPC_aload_1             = 43,
+    JVM_OPC_aload_2             = 44,
+    JVM_OPC_aload_3             = 45,
+    JVM_OPC_iaload              = 46,
+    JVM_OPC_laload              = 47,
+    JVM_OPC_faload              = 48,
+    JVM_OPC_daload              = 49,
+    JVM_OPC_aaload              = 50,
+    JVM_OPC_baload              = 51,
+    JVM_OPC_caload              = 52,
+    JVM_OPC_saload              = 53,
+    JVM_OPC_istore              = 54,
+    JVM_OPC_lstore              = 55,
+    JVM_OPC_fstore              = 56,
+    JVM_OPC_dstore              = 57,
+    JVM_OPC_astore              = 58,
+    JVM_OPC_istore_0            = 59,
+    JVM_OPC_istore_1            = 60,
+    JVM_OPC_istore_2            = 61,
+    JVM_OPC_istore_3            = 62,
+    JVM_OPC_lstore_0            = 63,
+    JVM_OPC_lstore_1            = 64,
+    JVM_OPC_lstore_2            = 65,
+    JVM_OPC_lstore_3            = 66,
+    JVM_OPC_fstore_0            = 67,
+    JVM_OPC_fstore_1            = 68,
+    JVM_OPC_fstore_2            = 69,
+    JVM_OPC_fstore_3            = 70,
+    JVM_OPC_dstore_0            = 71,
+    JVM_OPC_dstore_1            = 72,
+    JVM_OPC_dstore_2            = 73,
+    JVM_OPC_dstore_3            = 74,
+    JVM_OPC_astore_0            = 75,
+    JVM_OPC_astore_1            = 76,
+    JVM_OPC_astore_2            = 77,
+    JVM_OPC_astore_3            = 78,
+    JVM_OPC_iastore             = 79,
+    JVM_OPC_lastore             = 80,
+    JVM_OPC_fastore             = 81,
+    JVM_OPC_dastore             = 82,
+    JVM_OPC_aastore             = 83,
+    JVM_OPC_bastore             = 84,
+    JVM_OPC_castore             = 85,
+    JVM_OPC_sastore             = 86,
+    JVM_OPC_pop                 = 87,
+    JVM_OPC_pop2                = 88,
+    JVM_OPC_dup                 = 89,
+    JVM_OPC_dup_x1              = 90,
+    JVM_OPC_dup_x2              = 91,
+    JVM_OPC_dup2                = 92,
+    JVM_OPC_dup2_x1             = 93,
+    JVM_OPC_dup2_x2             = 94,
+    JVM_OPC_swap                = 95,
+    JVM_OPC_iadd                = 96,
+    JVM_OPC_ladd                = 97,
+    JVM_OPC_fadd                = 98,
+    JVM_OPC_dadd                = 99,
+    JVM_OPC_isub                = 100,
+    JVM_OPC_lsub                = 101,
+    JVM_OPC_fsub                = 102,
+    JVM_OPC_dsub                = 103,
+    JVM_OPC_imul                = 104,
+    JVM_OPC_lmul                = 105,
+    JVM_OPC_fmul                = 106,
+    JVM_OPC_dmul                = 107,
+    JVM_OPC_idiv                = 108,
+    JVM_OPC_ldiv                = 109,
+    JVM_OPC_fdiv                = 110,
+    JVM_OPC_ddiv                = 111,
+    JVM_OPC_irem                = 112,
+    JVM_OPC_lrem                = 113,
+    JVM_OPC_frem                = 114,
+    JVM_OPC_drem                = 115,
+    JVM_OPC_ineg                = 116,
+    JVM_OPC_lneg                = 117,
+    JVM_OPC_fneg                = 118,
+    JVM_OPC_dneg                = 119,
+    JVM_OPC_ishl                = 120,
+    JVM_OPC_lshl                = 121,
+    JVM_OPC_ishr                = 122,
+    JVM_OPC_lshr                = 123,
+    JVM_OPC_iushr               = 124,
+    JVM_OPC_lushr               = 125,
+    JVM_OPC_iand                = 126,
+    JVM_OPC_land                = 127,
+    JVM_OPC_ior                 = 128,
+    JVM_OPC_lor                 = 129,
+    JVM_OPC_ixor                = 130,
+    JVM_OPC_lxor                = 131,
+    JVM_OPC_iinc                = 132,
+    JVM_OPC_i2l                 = 133,
+    JVM_OPC_i2f                 = 134,
+    JVM_OPC_i2d                 = 135,
+    JVM_OPC_l2i                 = 136,
+    JVM_OPC_l2f                 = 137,
+    JVM_OPC_l2d                 = 138,
+    JVM_OPC_f2i                 = 139,
+    JVM_OPC_f2l                 = 140,
+    JVM_OPC_f2d                 = 141,
+    JVM_OPC_d2i                 = 142,
+    JVM_OPC_d2l                 = 143,
+    JVM_OPC_d2f                 = 144,
+    JVM_OPC_i2b                 = 145,
+    JVM_OPC_i2c                 = 146,
+    JVM_OPC_i2s                 = 147,
+    JVM_OPC_lcmp                = 148,
+    JVM_OPC_fcmpl               = 149,
+    JVM_OPC_fcmpg               = 150,
+    JVM_OPC_dcmpl               = 151,
+    JVM_OPC_dcmpg               = 152,
+    JVM_OPC_ifeq                = 153,
+    JVM_OPC_ifne                = 154,
+    JVM_OPC_iflt                = 155,
+    JVM_OPC_ifge                = 156,
+    JVM_OPC_ifgt                = 157,
+    JVM_OPC_ifle                = 158,
+    JVM_OPC_if_icmpeq           = 159,
+    JVM_OPC_if_icmpne           = 160,
+    JVM_OPC_if_icmplt           = 161,
+    JVM_OPC_if_icmpge           = 162,
+    JVM_OPC_if_icmpgt           = 163,
+    JVM_OPC_if_icmple           = 164,
+    JVM_OPC_if_acmpeq           = 165,
+    JVM_OPC_if_acmpne           = 166,
+    JVM_OPC_goto                = 167,
+    JVM_OPC_jsr                 = 168,
+    JVM_OPC_ret                 = 169,
+    JVM_OPC_tableswitch         = 170,
+    JVM_OPC_lookupswitch        = 171,
+    JVM_OPC_ireturn             = 172,
+    JVM_OPC_lreturn             = 173,
+    JVM_OPC_freturn             = 174,
+    JVM_OPC_dreturn             = 175,
+    JVM_OPC_areturn             = 176,
+    JVM_OPC_return              = 177,
+    JVM_OPC_getstatic           = 178,
+    JVM_OPC_putstatic           = 179,
+    JVM_OPC_getfield            = 180,
+    JVM_OPC_putfield            = 181,
+    JVM_OPC_invokevirtual       = 182,
+    JVM_OPC_invokespecial       = 183,
+    JVM_OPC_invokestatic        = 184,
+    JVM_OPC_invokeinterface     = 185,
+    JVM_OPC_xxxunusedxxx        = 186,
+    JVM_OPC_new                 = 187,
+    JVM_OPC_newarray            = 188,
+    JVM_OPC_anewarray           = 189,
+    JVM_OPC_arraylength         = 190,
+    JVM_OPC_athrow              = 191,
+    JVM_OPC_checkcast           = 192,
+    JVM_OPC_instanceof          = 193,
+    JVM_OPC_monitorenter        = 194,
+    JVM_OPC_monitorexit         = 195,
+    JVM_OPC_wide                = 196,
+    JVM_OPC_multianewarray      = 197,
+    JVM_OPC_ifnull              = 198,
+    JVM_OPC_ifnonnull           = 199,
+    JVM_OPC_goto_w              = 200,
+    JVM_OPC_jsr_w               = 201,
+    JVM_OPC_MAX                 = 201
+};
+
+/* Opcode length initializer, use with something like:
+ *   unsigned char opcode_length[JVM_OPC_MAX+1] = JVM_OPCODE_LENGTH_INITIALIZER;
+ */
+#define JVM_OPCODE_LENGTH_INITIALIZER { \
+   1,   /* nop */                       \
+   1,   /* aconst_null */               \
+   1,   /* iconst_m1 */                 \
+   1,   /* iconst_0 */                  \
+   1,   /* iconst_1 */                  \
+   1,   /* iconst_2 */                  \
+   1,   /* iconst_3 */                  \
+   1,   /* iconst_4 */                  \
+   1,   /* iconst_5 */                  \
+   1,   /* lconst_0 */                  \
+   1,   /* lconst_1 */                  \
+   1,   /* fconst_0 */                  \
+   1,   /* fconst_1 */                  \
+   1,   /* fconst_2 */                  \
+   1,   /* dconst_0 */                  \
+   1,   /* dconst_1 */                  \
+   2,   /* bipush */                    \
+   3,   /* sipush */                    \
+   2,   /* ldc */                       \
+   3,   /* ldc_w */                     \
+   3,   /* ldc2_w */                    \
+   2,   /* iload */                     \
+   2,   /* lload */                     \
+   2,   /* fload */                     \
+   2,   /* dload */                     \
+   2,   /* aload */                     \
+   1,   /* iload_0 */                   \
+   1,   /* iload_1 */                   \
+   1,   /* iload_2 */                   \
+   1,   /* iload_3 */                   \
+   1,   /* lload_0 */                   \
+   1,   /* lload_1 */                   \
+   1,   /* lload_2 */                   \
+   1,   /* lload_3 */                   \
+   1,   /* fload_0 */                   \
+   1,   /* fload_1 */                   \
+   1,   /* fload_2 */                   \
+   1,   /* fload_3 */                   \
+   1,   /* dload_0 */                   \
+   1,   /* dload_1 */                   \
+   1,   /* dload_2 */                   \
+   1,   /* dload_3 */                   \
+   1,   /* aload_0 */                   \
+   1,   /* aload_1 */                   \
+   1,   /* aload_2 */                   \
+   1,   /* aload_3 */                   \
+   1,   /* iaload */                    \
+   1,   /* laload */                    \
+   1,   /* faload */                    \
+   1,   /* daload */                    \
+   1,   /* aaload */                    \
+   1,   /* baload */                    \
+   1,   /* caload */                    \
+   1,   /* saload */                    \
+   2,   /* istore */                    \
+   2,   /* lstore */                    \
+   2,   /* fstore */                    \
+   2,   /* dstore */                    \
+   2,   /* astore */                    \
+   1,   /* istore_0 */                  \
+   1,   /* istore_1 */                  \
+   1,   /* istore_2 */                  \
+   1,   /* istore_3 */                  \
+   1,   /* lstore_0 */                  \
+   1,   /* lstore_1 */                  \
+   1,   /* lstore_2 */                  \
+   1,   /* lstore_3 */                  \
+   1,   /* fstore_0 */                  \
+   1,   /* fstore_1 */                  \
+   1,   /* fstore_2 */                  \
+   1,   /* fstore_3 */                  \
+   1,   /* dstore_0 */                  \
+   1,   /* dstore_1 */                  \
+   1,   /* dstore_2 */                  \
+   1,   /* dstore_3 */                  \
+   1,   /* astore_0 */                  \
+   1,   /* astore_1 */                  \
+   1,   /* astore_2 */                  \
+   1,   /* astore_3 */                  \
+   1,   /* iastore */                   \
+   1,   /* lastore */                   \
+   1,   /* fastore */                   \
+   1,   /* dastore */                   \
+   1,   /* aastore */                   \
+   1,   /* bastore */                   \
+   1,   /* castore */                   \
+   1,   /* sastore */                   \
+   1,   /* pop */                       \
+   1,   /* pop2 */                      \
+   1,   /* dup */                       \
+   1,   /* dup_x1 */                    \
+   1,   /* dup_x2 */                    \
+   1,   /* dup2 */                      \
+   1,   /* dup2_x1 */                   \
+   1,   /* dup2_x2 */                   \
+   1,   /* swap */                      \
+   1,   /* iadd */                      \
+   1,   /* ladd */                      \
+   1,   /* fadd */                      \
+   1,   /* dadd */                      \
+   1,   /* isub */                      \
+   1,   /* lsub */                      \
+   1,   /* fsub */                      \
+   1,   /* dsub */                      \
+   1,   /* imul */                      \
+   1,   /* lmul */                      \
+   1,   /* fmul */                      \
+   1,   /* dmul */                      \
+   1,   /* idiv */                      \
+   1,   /* ldiv */                      \
+   1,   /* fdiv */                      \
+   1,   /* ddiv */                      \
+   1,   /* irem */                      \
+   1,   /* lrem */                      \
+   1,   /* frem */                      \
+   1,   /* drem */                      \
+   1,   /* ineg */                      \
+   1,   /* lneg */                      \
+   1,   /* fneg */                      \
+   1,   /* dneg */                      \
+   1,   /* ishl */                      \
+   1,   /* lshl */                      \
+   1,   /* ishr */                      \
+   1,   /* lshr */                      \
+   1,   /* iushr */                     \
+   1,   /* lushr */                     \
+   1,   /* iand */                      \
+   1,   /* land */                      \
+   1,   /* ior */                       \
+   1,   /* lor */                       \
+   1,   /* ixor */                      \
+   1,   /* lxor */                      \
+   3,   /* iinc */                      \
+   1,   /* i2l */                       \
+   1,   /* i2f */                       \
+   1,   /* i2d */                       \
+   1,   /* l2i */                       \
+   1,   /* l2f */                       \
+   1,   /* l2d */                       \
+   1,   /* f2i */                       \
+   1,   /* f2l */                       \
+   1,   /* f2d */                       \
+   1,   /* d2i */                       \
+   1,   /* d2l */                       \
+   1,   /* d2f */                       \
+   1,   /* i2b */                       \
+   1,   /* i2c */                       \
+   1,   /* i2s */                       \
+   1,   /* lcmp */                      \
+   1,   /* fcmpl */                     \
+   1,   /* fcmpg */                     \
+   1,   /* dcmpl */                     \
+   1,   /* dcmpg */                     \
+   3,   /* ifeq */                      \
+   3,   /* ifne */                      \
+   3,   /* iflt */                      \
+   3,   /* ifge */                      \
+   3,   /* ifgt */                      \
+   3,   /* ifle */                      \
+   3,   /* if_icmpeq */                 \
+   3,   /* if_icmpne */                 \
+   3,   /* if_icmplt */                 \
+   3,   /* if_icmpge */                 \
+   3,   /* if_icmpgt */                 \
+   3,   /* if_icmple */                 \
+   3,   /* if_acmpeq */                 \
+   3,   /* if_acmpne */                 \
+   3,   /* goto */                      \
+   3,   /* jsr */                       \
+   2,   /* ret */                       \
+   99,  /* tableswitch */               \
+   99,  /* lookupswitch */              \
+   1,   /* ireturn */                   \
+   1,   /* lreturn */                   \
+   1,   /* freturn */                   \
+   1,   /* dreturn */                   \
+   1,   /* areturn */                   \
+   1,   /* return */                    \
+   3,   /* getstatic */                 \
+   3,   /* putstatic */                 \
+   3,   /* getfield */                  \
+   3,   /* putfield */                  \
+   3,   /* invokevirtual */             \
+   3,   /* invokespecial */             \
+   3,   /* invokestatic */              \
+   5,   /* invokeinterface */           \
+   0,   /* xxxunusedxxx */              \
+   3,   /* new */                       \
+   2,   /* newarray */                  \
+   3,   /* anewarray */                 \
+   1,   /* arraylength */               \
+   1,   /* athrow */                    \
+   3,   /* checkcast */                 \
+   3,   /* instanceof */                \
+   1,   /* monitorenter */              \
+   1,   /* monitorexit */               \
+   0,   /* wide */                      \
+   4,   /* multianewarray */            \
+   3,   /* ifnull */                    \
+   3,   /* ifnonnull */                 \
+   5,   /* goto_w */                    \
+   5    /* jsr_w */                     \
+}
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif /* __cplusplus */
+
+#endif /* CLASSFILE_CONSTANTS */
diff --git a/make/stub_includes/jni/jawt.h b/make/stub_includes/jni/jawt.h
new file mode 100644
index 0000000..f5eea9b
--- /dev/null
+++ b/make/stub_includes/jni/jawt.h
@@ -0,0 +1,278 @@
+/*
+ * @(#)jawt.h	1.11 05/11/17
+ *
+ * Copyright 2006 Sun Microsystems, Inc. All rights reserved.
+ * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
+ */
+
+#ifndef _JAVASOFT_JAWT_H_
+#define _JAVASOFT_JAWT_H_
+
+#include "jni.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * AWT native interface (new in JDK 1.3)
+ *
+ * The AWT native interface allows a native C or C++ application a means
+ * by which to access native structures in AWT.  This is to facilitate moving
+ * legacy C and C++ applications to Java and to target the needs of the
+ * community who, at present, wish to do their own native rendering to canvases
+ * for performance reasons.  Standard extensions such as Java3D also require a
+ * means to access the underlying native data structures of AWT.
+ *
+ * There may be future extensions to this API depending on demand.
+ *
+ * A VM does not have to implement this API in order to pass the JCK.
+ * It is recommended, however, that this API is implemented on VMs that support
+ * standard extensions, such as Java3D.
+ *
+ * Since this is a native API, any program which uses it cannot be considered
+ * 100% pure java.
+ */
+
+/*
+ * AWT Native Drawing Surface (JAWT_DrawingSurface).
+ *
+ * For each platform, there is a native drawing surface structure.  This
+ * platform-specific structure can be found in jawt_md.h.  It is recommended
+ * that additional platforms follow the same model.  It is also recommended
+ * that VMs on Win32 and Solaris support the existing structures in jawt_md.h.
+ *
+ *******************
+ * EXAMPLE OF USAGE:
+ *******************
+ *
+ * In Win32, a programmer wishes to access the HWND of a canvas to perform
+ * native rendering into it.  The programmer has declared the paint() method
+ * for their canvas subclass to be native:
+ *
+ *
+ * MyCanvas.java:
+ *
+ * import java.awt.*;
+ *
+ * public class MyCanvas extends Canvas {
+ *
+ *     static {
+ *         System.loadLibrary("mylib");
+ *     }
+ *
+ *     public native void paint(Graphics g);
+ * }
+ *
+ *
+ * myfile.c:
+ *
+ * #include "jawt_md.h"
+ * #include <assert.h>
+ *
+ * JNIEXPORT void JNICALL
+ * Java_MyCanvas_paint(JNIEnv* env, jobject canvas, jobject graphics)
+ * {
+ *     JAWT awt;
+ *     JAWT_DrawingSurface* ds;
+ *     JAWT_DrawingSurfaceInfo* dsi;
+ *     JAWT_Win32DrawingSurfaceInfo* dsi_win;
+ *     jboolean result;
+ *     jint lock;
+ *
+ *     // Get the AWT
+ *     awt.version = JAWT_VERSION_1_3;
+ *     result = JAWT_GetAWT(env, &awt);
+ *     assert(result != JNI_FALSE);
+ *
+ *     // Get the drawing surface
+ *     ds = awt.GetDrawingSurface(env, canvas);
+ *     assert(ds != NULL);
+ *
+ *     // Lock the drawing surface
+ *     lock = ds->Lock(ds);
+ *     assert((lock & JAWT_LOCK_ERROR) == 0);
+ *
+ *     // Get the drawing surface info
+ *     dsi = ds->GetDrawingSurfaceInfo(ds);
+ *
+ *     // Get the platform-specific drawing info
+ *     dsi_win = (JAWT_Win32DrawingSurfaceInfo*)dsi->platformInfo;
+ *
+ *     //////////////////////////////
+ *     // !!! DO PAINTING HERE !!! //
+ *     //////////////////////////////
+ *
+ *     // Free the drawing surface info
+ *     ds->FreeDrawingSurfaceInfo(dsi);
+ *
+ *     // Unlock the drawing surface
+ *     ds->Unlock(ds);
+ *
+ *     // Free the drawing surface
+ *     awt.FreeDrawingSurface(ds);
+ * }
+ *
+ */
+
+/*
+ * JAWT_Rectangle
+ * Structure for a native rectangle.
+ */
+typedef struct jawt_Rectangle {
+    jint x;
+    jint y;
+    jint width;
+    jint height;
+} JAWT_Rectangle;
+
+struct jawt_DrawingSurface;
+
+/*
+ * JAWT_DrawingSurfaceInfo
+ * Structure for containing the underlying drawing information of a component.
+ */
+typedef struct jawt_DrawingSurfaceInfo {
+    /*
+     * Pointer to the platform-specific information.  This can be safely
+     * cast to a JAWT_Win32DrawingSurfaceInfo on Windows or a
+     * JAWT_X11DrawingSurfaceInfo on Solaris.  See jawt_md.h for details.
+     */
+    void* platformInfo;
+    /* Cached pointer to the underlying drawing surface */
+    struct jawt_DrawingSurface* ds;
+    /* Bounding rectangle of the drawing surface */
+    JAWT_Rectangle bounds;
+    /* Number of rectangles in the clip */
+    jint clipSize;
+    /* Clip rectangle array */
+    JAWT_Rectangle* clip;
+} JAWT_DrawingSurfaceInfo;
+
+#define JAWT_LOCK_ERROR                 0x00000001
+#define JAWT_LOCK_CLIP_CHANGED          0x00000002
+#define JAWT_LOCK_BOUNDS_CHANGED        0x00000004
+#define JAWT_LOCK_SURFACE_CHANGED       0x00000008
+
+/*
+ * JAWT_DrawingSurface
+ * Structure for containing the underlying drawing information of a component.
+ * All operations on a JAWT_DrawingSurface MUST be performed from the same
+ * thread as the call to GetDrawingSurface.
+ */
+typedef struct jawt_DrawingSurface {
+    /*
+     * Cached reference to the Java environment of the calling thread.
+     * If Lock(), Unlock(), GetDrawingSurfaceInfo() or
+     * FreeDrawingSurfaceInfo() are called from a different thread,
+     * this data member should be set before calling those functions.
+     */
+    JNIEnv* env;
+    /* Cached reference to the target object */
+    jobject target;
+    /*
+     * Lock the surface of the target component for native rendering.
+     * When finished drawing, the surface must be unlocked with
+     * Unlock().  This function returns a bitmask with one or more of the
+     * following values:
+     *
+     * JAWT_LOCK_ERROR - When an error has occurred and the surface could not
+     * be locked.
+     *
+     * JAWT_LOCK_CLIP_CHANGED - When the clip region has changed.
+     *
+     * JAWT_LOCK_BOUNDS_CHANGED - When the bounds of the surface have changed.
+     *
+     * JAWT_LOCK_SURFACE_CHANGED - When the surface itself has changed
+     */
+    jint (JNICALL *Lock)
+        (struct jawt_DrawingSurface* ds);
+    /*
+     * Get the drawing surface info.
+     * The value returned may be cached, but the values may change if
+     * additional calls to Lock() or Unlock() are made.
+     * Lock() must be called before this can return a valid value.
+     * Returns NULL if an error has occurred.
+     * When finished with the returned value, FreeDrawingSurfaceInfo must be
+     * called.
+     */
+    JAWT_DrawingSurfaceInfo* (JNICALL *GetDrawingSurfaceInfo)
+        (struct jawt_DrawingSurface* ds);
+    /*
+     * Free the drawing surface info.
+     */
+    void (JNICALL *FreeDrawingSurfaceInfo)
+        (JAWT_DrawingSurfaceInfo* dsi);
+    /* 
+     * Unlock the drawing surface of the target component for native rendering.
+     */
+    void (JNICALL *Unlock)
+        (struct jawt_DrawingSurface* ds);
+} JAWT_DrawingSurface;
+
+/*
+ * JAWT
+ * Structure for containing native AWT functions.
+ */
+typedef struct jawt {
+    /*
+     * Version of this structure.  This must always be set before
+     * calling JAWT_GetAWT()
+     */
+    jint version;
+    /*
+     * Return a drawing surface from a target jobject.  This value
+     * may be cached.
+     * Returns NULL if an error has occurred.
+     * Target must be a java.awt.Component (should be a Canvas
+     * or Window for native rendering).
+     * FreeDrawingSurface() must be called when finished with the
+     * returned JAWT_DrawingSurface.
+     */
+    JAWT_DrawingSurface* (JNICALL *GetDrawingSurface)
+        (JNIEnv* env, jobject target);
+    /*
+     * Free the drawing surface allocated in GetDrawingSurface.
+     */
+    void (JNICALL *FreeDrawingSurface)
+        (JAWT_DrawingSurface* ds);
+    /*
+     * Since 1.4
+     * Locks the entire AWT for synchronization purposes
+     */
+    void (JNICALL *Lock)(JNIEnv* env);
+    /*
+     * Since 1.4
+     * Unlocks the entire AWT for synchronization purposes
+     */
+    void (JNICALL *Unlock)(JNIEnv* env);
+    /*
+     * Since 1.4
+     * Returns a reference to a java.awt.Component from a native
+     * platform handle.  On Windows, this corresponds to an HWND;
+     * on Solaris and Linux, this is a Drawable.  For other platforms,
+     * see the appropriate machine-dependent header file for a description.
+     * The reference returned by this function is a local
+     * reference that is only valid in this environment.
+     * This function returns a NULL reference if no component could be
+     * found with matching platform information.
+     */
+    jobject (JNICALL *GetComponent)(JNIEnv* env, void* platformInfo);
+
+} JAWT;
+
+/*
+ * Get the AWT native structure.  This function returns JNI_FALSE if
+ * an error occurs.
+ */
+_JNI_IMPORT_OR_EXPORT_
+jboolean JNICALL JAWT_GetAWT(JNIEnv* env, JAWT* awt);
+
+#define JAWT_VERSION_1_3 0x00010003
+#define JAWT_VERSION_1_4 0x00010004
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
+
+#endif /* !_JAVASOFT_JAWT_H_ */
diff --git a/make/stub_includes/jni/jdwpTransport.h b/make/stub_includes/jni/jdwpTransport.h
new file mode 100644
index 0000000..fc46ca4
--- /dev/null
+++ b/make/stub_includes/jni/jdwpTransport.h
@@ -0,0 +1,237 @@
+/*
+ * @(#)jdwpTransport.h	1.8 05/11/17
+ *
+ * Copyright 2006 Sun Microsystems, Inc. All rights reserved.
+ * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
+ */
+
+/*
+ * Java Debug Wire Protocol Transport Service Provider Interface.
+ */
+
+#ifndef JDWPTRANSPORT_H
+#define JDWPTRANSPORT_H
+
+#include "jni.h"
+
+enum {
+    JDWPTRANSPORT_VERSION_1_0 = 0x00010000
+};
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct jdwpTransportNativeInterface_;
+
+struct _jdwpTransportEnv;
+
+#ifdef __cplusplus
+typedef _jdwpTransportEnv jdwpTransportEnv;
+#else
+typedef const struct jdwpTransportNativeInterface_ *jdwpTransportEnv;
+#endif /* __cplusplus */
+
+/*
+ * Errors. Universal errors with JVMTI/JVMDI equivalents keep the
+ * values the same.
+ */
+typedef enum {
+    JDWPTRANSPORT_ERROR_NONE = 0,
+    JDWPTRANSPORT_ERROR_ILLEGAL_ARGUMENT = 103,
+    JDWPTRANSPORT_ERROR_OUT_OF_MEMORY = 110,
+    JDWPTRANSPORT_ERROR_INTERNAL = 113,
+    JDWPTRANSPORT_ERROR_ILLEGAL_STATE = 201,
+    JDWPTRANSPORT_ERROR_IO_ERROR = 202,
+    JDWPTRANSPORT_ERROR_TIMEOUT = 203,
+    JDWPTRANSPORT_ERROR_MSG_NOT_AVAILABLE = 204
+} jdwpTransportError;
+    
+
+/*
+ * Structure to define capabilities
+ */
+typedef struct {
+    unsigned int can_timeout_attach     :1;
+    unsigned int can_timeout_accept     :1;
+    unsigned int can_timeout_handshake  :1;
+    unsigned int reserved3              :1;
+    unsigned int reserved4              :1;
+    unsigned int reserved5              :1;
+    unsigned int reserved6              :1;
+    unsigned int reserved7              :1;
+    unsigned int reserved8              :1;
+    unsigned int reserved9              :1;
+    unsigned int reserved10             :1;
+    unsigned int reserved11             :1;
+    unsigned int reserved12             :1;
+    unsigned int reserved13             :1;
+    unsigned int reserved14		:1;
+    unsigned int reserved15		:1;
+} JDWPTransportCapabilities;
+
+
+/*
+ * Structures to define packet layout.
+ * 
+ * See: http://java.sun.com/j2se/1.5/docs/guide/jpda/jdwp-spec.html
+ */
+
+enum {
+    JDWPTRANSPORT_FLAGS_NONE	 = 0x0,
+    JDWPTRANSPORT_FLAGS_REPLY	 = 0x80
+};
+
+typedef struct {
+    jint len; 
+    jint id;
+    jbyte flags;
+    jbyte cmdSet;
+    jbyte cmd;
+    jbyte *data;
+} jdwpCmdPacket;
+
+typedef struct {
+    jint len;
+    jint id;
+    jbyte flags;
+    jshort errorCode;
+    jbyte *data;
+} jdwpReplyPacket;
+
+typedef struct {
+    union {
+        jdwpCmdPacket cmd;
+        jdwpReplyPacket reply;
+    } type;
+} jdwpPacket;
+
+/*
+ * JDWP functions called by the transport.
+ */
+typedef struct jdwpTransportCallback {
+    void *(*alloc)(jint numBytes);   /* Call this for all allocations */
+    void (*free)(void *buffer);      /* Call this for all deallocations */
+} jdwpTransportCallback;
+
+typedef jint (JNICALL *jdwpTransport_OnLoad_t)(JavaVM *jvm,
+					       jdwpTransportCallback *callback,
+					       jint version,
+                                      	       jdwpTransportEnv** env);
+
+
+
+/* Function Interface */
+
+struct jdwpTransportNativeInterface_ {
+    /*  1 :  RESERVED */
+    void *reserved1;
+
+    /*	2 : Get Capabilities */
+    jdwpTransportError (JNICALL *GetCapabilities)(jdwpTransportEnv* env,
+	 JDWPTransportCapabilities *capabilities_ptr);
+
+    /*  3 : Attach */
+    jdwpTransportError (JNICALL *Attach)(jdwpTransportEnv* env,
+	const char* address,
+	jlong attach_timeout,
+	jlong handshake_timeout);
+
+    /*  4: StartListening */
+    jdwpTransportError (JNICALL *StartListening)(jdwpTransportEnv* env,
+	const char* address, 
+	char** actual_address);
+
+    /*  5: StopListening */
+    jdwpTransportError (JNICALL *StopListening)(jdwpTransportEnv* env);
+
+    /*  6: Accept */
+    jdwpTransportError (JNICALL *Accept)(jdwpTransportEnv* env,
+	jlong accept_timeout, 
+	jlong handshake_timeout);
+
+    /*  7: IsOpen */
+    jboolean (JNICALL *IsOpen)(jdwpTransportEnv* env);
+
+    /*  8: Close */
+    jdwpTransportError (JNICALL *Close)(jdwpTransportEnv* env);
+
+    /*  9: ReadPacket */
+    jdwpTransportError (JNICALL *ReadPacket)(jdwpTransportEnv* env,
+	jdwpPacket *pkt);
+
+    /*  10: Write Packet */
+    jdwpTransportError (JNICALL *WritePacket)(jdwpTransportEnv* env,
+	const jdwpPacket* pkt);
+
+    /*  11:  GetLastError */
+    jdwpTransportError (JNICALL *GetLastError)(jdwpTransportEnv* env,
+	char** error);
+
+};
+
+
+/*
+ * Use inlined functions so that C++ code can use syntax such as
+ *	env->Attach("mymachine:5000", 10*1000, 0);
+ *
+ * rather than using C's :-
+ *
+ *	(*env)->Attach(env, "mymachine:5000", 10*1000, 0);
+ */
+struct _jdwpTransportEnv {
+    const struct jdwpTransportNativeInterface_ *functions;
+#ifdef __cplusplus
+
+    jdwpTransportError GetCapabilities(JDWPTransportCapabilities *capabilities_ptr) {
+	return functions->GetCapabilities(this, capabilities_ptr);
+    }
+
+    jdwpTransportError Attach(const char* address, jlong attach_timeout,
+        	jlong handshake_timeout) {
+	return functions->Attach(this, address, attach_timeout, handshake_timeout);
+    }
+
+    jdwpTransportError StartListening(const char* address,
+        	char** actual_address) {
+	return functions->StartListening(this, address, actual_address);
+    }
+
+    jdwpTransportError StopListening(void) {
+	return functions->StopListening(this);
+    }
+
+    jdwpTransportError Accept(jlong accept_timeout, jlong handshake_timeout) {
+	return functions->Accept(this, accept_timeout, handshake_timeout);
+    }
+
+    jboolean IsOpen(void) {
+        return functions->IsOpen(this);
+    }
+
+    jdwpTransportError Close(void) {
+        return functions->Close(this);
+    }
+
+    jdwpTransportError ReadPacket(jdwpPacket *pkt) {
+	return functions->ReadPacket(this, pkt);
+    }
+
+    jdwpTransportError WritePacket(const jdwpPacket* pkt) {
+	return functions->WritePacket(this, pkt);
+    }
+
+    jdwpTransportError GetLastError(char** error) {
+	return functions->GetLastError(this, error);
+    }
+
+
+#endif /* __cplusplus */
+};
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif /* __cplusplus */
+
+#endif /* JDWPTRANSPORT_H */
+
diff --git a/make/stub_includes/jni/jni.h b/make/stub_includes/jni/jni.h
new file mode 100644
index 0000000..f53476c
--- /dev/null
+++ b/make/stub_includes/jni/jni.h
@@ -0,0 +1,1944 @@
+/*
+ * @(#)jni.h	1.62 06/02/02
+ *
+ * Copyright 2006 Sun Microsystems, Inc.  All rights reserved.
+ * SUN PROPRIETARY/CONFIDENTIAL.  Use is subject to license terms.
+ */
+
+/*
+ * We used part of Netscape's Java Runtime Interface (JRI) as the starting
+ * point of our design and implementation.
+ */
+
+/******************************************************************************
+ * Java Runtime Interface
+ * Copyright (c) 1996 Netscape Communications Corporation. All rights reserved.
+ *****************************************************************************/
+
+#ifndef _JAVASOFT_JNI_H_
+#define _JAVASOFT_JNI_H_
+
+#include <stdio.h>
+#include <stdarg.h>
+
+/* jni_md.h contains the machine-dependent typedefs for jbyte, jint
+   and jlong */
+
+#include "jni_md.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * JNI Types
+ */
+
+#ifndef JNI_TYPES_ALREADY_DEFINED_IN_JNI_MD_H
+
+typedef unsigned char	jboolean;
+typedef unsigned short	jchar;
+typedef short		jshort;
+typedef float		jfloat;
+typedef double		jdouble;
+
+typedef jint            jsize;
+
+#ifdef __cplusplus
+
+class _jobject {};
+class _jclass : public _jobject {};
+class _jthrowable : public _jobject {};
+class _jstring : public _jobject {};
+class _jarray : public _jobject {};
+class _jbooleanArray : public _jarray {};
+class _jbyteArray : public _jarray {};
+class _jcharArray : public _jarray {};
+class _jshortArray : public _jarray {};
+class _jintArray : public _jarray {};
+class _jlongArray : public _jarray {};
+class _jfloatArray : public _jarray {};
+class _jdoubleArray : public _jarray {};
+class _jobjectArray : public _jarray {};
+
+typedef _jobject *jobject;
+typedef _jclass *jclass;
+typedef _jthrowable *jthrowable;
+typedef _jstring *jstring;
+typedef _jarray *jarray;
+typedef _jbooleanArray *jbooleanArray;
+typedef _jbyteArray *jbyteArray;
+typedef _jcharArray *jcharArray;
+typedef _jshortArray *jshortArray;
+typedef _jintArray *jintArray;
+typedef _jlongArray *jlongArray;
+typedef _jfloatArray *jfloatArray;
+typedef _jdoubleArray *jdoubleArray;
+typedef _jobjectArray *jobjectArray;
+
+#else
+
+struct _jobject;
+
+typedef struct _jobject *jobject;
+typedef jobject jclass;
+typedef jobject jthrowable;
+typedef jobject jstring;
+typedef jobject jarray;
+typedef jarray jbooleanArray;
+typedef jarray jbyteArray;
+typedef jarray jcharArray;
+typedef jarray jshortArray;
+typedef jarray jintArray;
+typedef jarray jlongArray;
+typedef jarray jfloatArray;
+typedef jarray jdoubleArray;
+typedef jarray jobjectArray;
+
+#endif
+
+typedef jobject jweak;
+
+typedef union jvalue {
+    jboolean z;
+    jbyte    b;
+    jchar    c;
+    jshort   s;
+    jint     i;
+    jlong    j;
+    jfloat   f;
+    jdouble  d;
+    jobject  l;
+} jvalue;
+
+struct _jfieldID;
+typedef struct _jfieldID *jfieldID;
+
+struct _jmethodID;
+typedef struct _jmethodID *jmethodID;
+
+/* Return values from jobjectRefType */
+typedef enum _jobjectType {
+     JNIInvalidRefType    = 0,
+     JNILocalRefType      = 1,
+     JNIGlobalRefType     = 2,
+     JNIWeakGlobalRefType = 3 
+} jobjectRefType;
+
+
+#endif /* JNI_TYPES_ALREADY_DEFINED_IN_JNI_MD_H */
+
+/*
+ * jboolean constants
+ */
+
+#define JNI_FALSE 0
+#define JNI_TRUE 1
+
+/*
+ * possible return values for JNI functions.
+ */
+
+#define JNI_OK           0                 /* success */
+#define JNI_ERR          (-1)              /* unknown error */
+#define JNI_EDETACHED    (-2)              /* thread detached from the VM */
+#define JNI_EVERSION     (-3)              /* JNI version error */
+#define JNI_ENOMEM       (-4)              /* not enough memory */
+#define JNI_EEXIST       (-5)              /* VM already created */
+#define JNI_EINVAL       (-6)              /* invalid arguments */
+
+/*
+ * used in ReleaseScalarArrayElements
+ */
+
+#define JNI_COMMIT 1
+#define JNI_ABORT 2
+
+/*
+ * used in RegisterNatives to describe native method name, signature,
+ * and function pointer.
+ */
+
+typedef struct {
+    char *name;
+    char *signature;
+    void *fnPtr;
+} JNINativeMethod;
+
+/*
+ * JNI Native Method Interface.
+ */
+
+struct JNINativeInterface_;
+
+struct JNIEnv_;
+
+#ifdef __cplusplus
+typedef JNIEnv_ JNIEnv;
+#else
+typedef const struct JNINativeInterface_ *JNIEnv;
+#endif
+
+/*
+ * JNI Invocation Interface.
+ */
+
+struct JNIInvokeInterface_;
+
+struct JavaVM_;
+
+#ifdef __cplusplus
+typedef JavaVM_ JavaVM;
+#else
+typedef const struct JNIInvokeInterface_ *JavaVM;
+#endif
+
+struct JNINativeInterface_ {
+    void *reserved0;
+    void *reserved1;
+    void *reserved2;
+
+    void *reserved3;
+    jint (JNICALL *GetVersion)(JNIEnv *env);
+
+    jclass (JNICALL *DefineClass)
+      (JNIEnv *env, const char *name, jobject loader, const jbyte *buf,
+       jsize len);
+    jclass (JNICALL *FindClass)
+      (JNIEnv *env, const char *name);
+
+    jmethodID (JNICALL *FromReflectedMethod)
+      (JNIEnv *env, jobject method);
+    jfieldID (JNICALL *FromReflectedField)
+      (JNIEnv *env, jobject field);
+
+    jobject (JNICALL *ToReflectedMethod)
+      (JNIEnv *env, jclass cls, jmethodID methodID, jboolean isStatic);
+
+    jclass (JNICALL *GetSuperclass)
+      (JNIEnv *env, jclass sub);
+    jboolean (JNICALL *IsAssignableFrom)
+      (JNIEnv *env, jclass sub, jclass sup);
+
+    jobject (JNICALL *ToReflectedField)
+      (JNIEnv *env, jclass cls, jfieldID fieldID, jboolean isStatic);
+
+    jint (JNICALL *Throw)
+      (JNIEnv *env, jthrowable obj);
+    jint (JNICALL *ThrowNew)
+      (JNIEnv *env, jclass clazz, const char *msg);
+    jthrowable (JNICALL *ExceptionOccurred)
+      (JNIEnv *env);
+    void (JNICALL *ExceptionDescribe)
+      (JNIEnv *env);
+    void (JNICALL *ExceptionClear)
+      (JNIEnv *env);
+    void (JNICALL *FatalError)
+      (JNIEnv *env, const char *msg);
+
+    jint (JNICALL *PushLocalFrame)
+      (JNIEnv *env, jint capacity);
+    jobject (JNICALL *PopLocalFrame)
+      (JNIEnv *env, jobject result);
+
+    jobject (JNICALL *NewGlobalRef)
+      (JNIEnv *env, jobject lobj);
+    void (JNICALL *DeleteGlobalRef)
+      (JNIEnv *env, jobject gref);
+    void (JNICALL *DeleteLocalRef)
+      (JNIEnv *env, jobject obj);
+    jboolean (JNICALL *IsSameObject)
+      (JNIEnv *env, jobject obj1, jobject obj2);
+    jobject (JNICALL *NewLocalRef)
+      (JNIEnv *env, jobject ref);
+    jint (JNICALL *EnsureLocalCapacity)
+      (JNIEnv *env, jint capacity);
+
+    jobject (JNICALL *AllocObject)
+      (JNIEnv *env, jclass clazz);
+    jobject (JNICALL *NewObject)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, ...);
+    jobject (JNICALL *NewObjectV)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, va_list args);
+    jobject (JNICALL *NewObjectA)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, const jvalue *args);
+
+    jclass (JNICALL *GetObjectClass)
+      (JNIEnv *env, jobject obj);
+    jboolean (JNICALL *IsInstanceOf)
+      (JNIEnv *env, jobject obj, jclass clazz);
+
+    jmethodID (JNICALL *GetMethodID)
+      (JNIEnv *env, jclass clazz, const char *name, const char *sig);
+
+    jobject (JNICALL *CallObjectMethod)
+      (JNIEnv *env, jobject obj, jmethodID methodID, ...);
+    jobject (JNICALL *CallObjectMethodV)
+      (JNIEnv *env, jobject obj, jmethodID methodID, va_list args);
+    jobject (JNICALL *CallObjectMethodA)
+      (JNIEnv *env, jobject obj, jmethodID methodID, const jvalue * args);
+
+    jboolean (JNICALL *CallBooleanMethod)
+      (JNIEnv *env, jobject obj, jmethodID methodID, ...);
+    jboolean (JNICALL *CallBooleanMethodV)
+      (JNIEnv *env, jobject obj, jmethodID methodID, va_list args);
+    jboolean (JNICALL *CallBooleanMethodA)
+      (JNIEnv *env, jobject obj, jmethodID methodID, const jvalue * args);
+
+    jbyte (JNICALL *CallByteMethod)
+      (JNIEnv *env, jobject obj, jmethodID methodID, ...);
+    jbyte (JNICALL *CallByteMethodV)
+      (JNIEnv *env, jobject obj, jmethodID methodID, va_list args);
+    jbyte (JNICALL *CallByteMethodA)
+      (JNIEnv *env, jobject obj, jmethodID methodID, const jvalue *args);
+
+    jchar (JNICALL *CallCharMethod)
+      (JNIEnv *env, jobject obj, jmethodID methodID, ...);
+    jchar (JNICALL *CallCharMethodV)
+      (JNIEnv *env, jobject obj, jmethodID methodID, va_list args);
+    jchar (JNICALL *CallCharMethodA)
+      (JNIEnv *env, jobject obj, jmethodID methodID, const jvalue *args);
+
+    jshort (JNICALL *CallShortMethod)
+      (JNIEnv *env, jobject obj, jmethodID methodID, ...);
+    jshort (JNICALL *CallShortMethodV)
+      (JNIEnv *env, jobject obj, jmethodID methodID, va_list args);
+    jshort (JNICALL *CallShortMethodA)
+      (JNIEnv *env, jobject obj, jmethodID methodID, const jvalue *args);
+
+    jint (JNICALL *CallIntMethod)
+      (JNIEnv *env, jobject obj, jmethodID methodID, ...);
+    jint (JNICALL *CallIntMethodV)
+      (JNIEnv *env, jobject obj, jmethodID methodID, va_list args);
+    jint (JNICALL *CallIntMethodA)
+      (JNIEnv *env, jobject obj, jmethodID methodID, const jvalue *args);
+
+    jlong (JNICALL *CallLongMethod)
+      (JNIEnv *env, jobject obj, jmethodID methodID, ...);
+    jlong (JNICALL *CallLongMethodV)
+      (JNIEnv *env, jobject obj, jmethodID methodID, va_list args);
+    jlong (JNICALL *CallLongMethodA)
+      (JNIEnv *env, jobject obj, jmethodID methodID, const jvalue *args);
+
+    jfloat (JNICALL *CallFloatMethod)
+      (JNIEnv *env, jobject obj, jmethodID methodID, ...);
+    jfloat (JNICALL *CallFloatMethodV)
+      (JNIEnv *env, jobject obj, jmethodID methodID, va_list args);
+    jfloat (JNICALL *CallFloatMethodA)
+      (JNIEnv *env, jobject obj, jmethodID methodID, const jvalue *args);
+
+    jdouble (JNICALL *CallDoubleMethod)
+      (JNIEnv *env, jobject obj, jmethodID methodID, ...);
+    jdouble (JNICALL *CallDoubleMethodV)
+      (JNIEnv *env, jobject obj, jmethodID methodID, va_list args);
+    jdouble (JNICALL *CallDoubleMethodA)
+      (JNIEnv *env, jobject obj, jmethodID methodID, const jvalue *args);
+
+    void (JNICALL *CallVoidMethod)
+      (JNIEnv *env, jobject obj, jmethodID methodID, ...);
+    void (JNICALL *CallVoidMethodV)
+      (JNIEnv *env, jobject obj, jmethodID methodID, va_list args);
+    void (JNICALL *CallVoidMethodA)
+      (JNIEnv *env, jobject obj, jmethodID methodID, const jvalue * args);
+
+    jobject (JNICALL *CallNonvirtualObjectMethod)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID, ...);
+    jobject (JNICALL *CallNonvirtualObjectMethodV)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+       va_list args);
+    jobject (JNICALL *CallNonvirtualObjectMethodA)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+       const jvalue * args);
+
+    jboolean (JNICALL *CallNonvirtualBooleanMethod)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID, ...);
+    jboolean (JNICALL *CallNonvirtualBooleanMethodV)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+       va_list args);
+    jboolean (JNICALL *CallNonvirtualBooleanMethodA)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+       const jvalue * args);
+
+    jbyte (JNICALL *CallNonvirtualByteMethod)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID, ...);
+    jbyte (JNICALL *CallNonvirtualByteMethodV)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+       va_list args);
+    jbyte (JNICALL *CallNonvirtualByteMethodA)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+       const jvalue *args);
+
+    jchar (JNICALL *CallNonvirtualCharMethod)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID, ...);
+    jchar (JNICALL *CallNonvirtualCharMethodV)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+       va_list args);
+    jchar (JNICALL *CallNonvirtualCharMethodA)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+       const jvalue *args);
+
+    jshort (JNICALL *CallNonvirtualShortMethod)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID, ...);
+    jshort (JNICALL *CallNonvirtualShortMethodV)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+       va_list args);
+    jshort (JNICALL *CallNonvirtualShortMethodA)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+       const jvalue *args);
+
+    jint (JNICALL *CallNonvirtualIntMethod)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID, ...);
+    jint (JNICALL *CallNonvirtualIntMethodV)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+       va_list args);
+    jint (JNICALL *CallNonvirtualIntMethodA)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+       const jvalue *args);
+
+    jlong (JNICALL *CallNonvirtualLongMethod)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID, ...);
+    jlong (JNICALL *CallNonvirtualLongMethodV)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+       va_list args);
+    jlong (JNICALL *CallNonvirtualLongMethodA)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+       const jvalue *args);
+
+    jfloat (JNICALL *CallNonvirtualFloatMethod)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID, ...);
+    jfloat (JNICALL *CallNonvirtualFloatMethodV)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+       va_list args);
+    jfloat (JNICALL *CallNonvirtualFloatMethodA)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+       const jvalue *args);
+
+    jdouble (JNICALL *CallNonvirtualDoubleMethod)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID, ...);
+    jdouble (JNICALL *CallNonvirtualDoubleMethodV)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+       va_list args);
+    jdouble (JNICALL *CallNonvirtualDoubleMethodA)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+       const jvalue *args);
+
+    void (JNICALL *CallNonvirtualVoidMethod)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID, ...);
+    void (JNICALL *CallNonvirtualVoidMethodV)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+       va_list args);
+    void (JNICALL *CallNonvirtualVoidMethodA)
+      (JNIEnv *env, jobject obj, jclass clazz, jmethodID methodID,
+       const jvalue * args);
+
+    jfieldID (JNICALL *GetFieldID)
+      (JNIEnv *env, jclass clazz, const char *name, const char *sig);
+
+    jobject (JNICALL *GetObjectField)
+      (JNIEnv *env, jobject obj, jfieldID fieldID);
+    jboolean (JNICALL *GetBooleanField)
+      (JNIEnv *env, jobject obj, jfieldID fieldID);
+    jbyte (JNICALL *GetByteField)
+      (JNIEnv *env, jobject obj, jfieldID fieldID);
+    jchar (JNICALL *GetCharField)
+      (JNIEnv *env, jobject obj, jfieldID fieldID);
+    jshort (JNICALL *GetShortField)
+      (JNIEnv *env, jobject obj, jfieldID fieldID);
+    jint (JNICALL *GetIntField)
+      (JNIEnv *env, jobject obj, jfieldID fieldID);
+    jlong (JNICALL *GetLongField)
+      (JNIEnv *env, jobject obj, jfieldID fieldID);
+    jfloat (JNICALL *GetFloatField)
+      (JNIEnv *env, jobject obj, jfieldID fieldID);
+    jdouble (JNICALL *GetDoubleField)
+      (JNIEnv *env, jobject obj, jfieldID fieldID);
+
+    void (JNICALL *SetObjectField)
+      (JNIEnv *env, jobject obj, jfieldID fieldID, jobject val);
+    void (JNICALL *SetBooleanField)
+      (JNIEnv *env, jobject obj, jfieldID fieldID, jboolean val);
+    void (JNICALL *SetByteField)
+      (JNIEnv *env, jobject obj, jfieldID fieldID, jbyte val);
+    void (JNICALL *SetCharField)
+      (JNIEnv *env, jobject obj, jfieldID fieldID, jchar val);
+    void (JNICALL *SetShortField)
+      (JNIEnv *env, jobject obj, jfieldID fieldID, jshort val);
+    void (JNICALL *SetIntField)
+      (JNIEnv *env, jobject obj, jfieldID fieldID, jint val);
+    void (JNICALL *SetLongField)
+      (JNIEnv *env, jobject obj, jfieldID fieldID, jlong val);
+    void (JNICALL *SetFloatField)
+      (JNIEnv *env, jobject obj, jfieldID fieldID, jfloat val);
+    void (JNICALL *SetDoubleField)
+      (JNIEnv *env, jobject obj, jfieldID fieldID, jdouble val);
+
+    jmethodID (JNICALL *GetStaticMethodID)
+      (JNIEnv *env, jclass clazz, const char *name, const char *sig);
+
+    jobject (JNICALL *CallStaticObjectMethod)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, ...);
+    jobject (JNICALL *CallStaticObjectMethodV)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, va_list args);
+    jobject (JNICALL *CallStaticObjectMethodA)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, const jvalue *args);
+
+    jboolean (JNICALL *CallStaticBooleanMethod)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, ...);
+    jboolean (JNICALL *CallStaticBooleanMethodV)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, va_list args);
+    jboolean (JNICALL *CallStaticBooleanMethodA)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, const jvalue *args);
+
+    jbyte (JNICALL *CallStaticByteMethod)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, ...);
+    jbyte (JNICALL *CallStaticByteMethodV)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, va_list args);
+    jbyte (JNICALL *CallStaticByteMethodA)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, const jvalue *args);
+
+    jchar (JNICALL *CallStaticCharMethod)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, ...);
+    jchar (JNICALL *CallStaticCharMethodV)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, va_list args);
+    jchar (JNICALL *CallStaticCharMethodA)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, const jvalue *args);
+
+    jshort (JNICALL *CallStaticShortMethod)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, ...);
+    jshort (JNICALL *CallStaticShortMethodV)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, va_list args);
+    jshort (JNICALL *CallStaticShortMethodA)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, const jvalue *args);
+
+    jint (JNICALL *CallStaticIntMethod)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, ...);
+    jint (JNICALL *CallStaticIntMethodV)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, va_list args);
+    jint (JNICALL *CallStaticIntMethodA)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, const jvalue *args);
+
+    jlong (JNICALL *CallStaticLongMethod)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, ...);
+    jlong (JNICALL *CallStaticLongMethodV)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, va_list args);
+    jlong (JNICALL *CallStaticLongMethodA)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, const jvalue *args);
+
+    jfloat (JNICALL *CallStaticFloatMethod)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, ...);
+    jfloat (JNICALL *CallStaticFloatMethodV)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, va_list args);
+    jfloat (JNICALL *CallStaticFloatMethodA)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, const jvalue *args);
+
+    jdouble (JNICALL *CallStaticDoubleMethod)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, ...);
+    jdouble (JNICALL *CallStaticDoubleMethodV)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, va_list args);
+    jdouble (JNICALL *CallStaticDoubleMethodA)
+      (JNIEnv *env, jclass clazz, jmethodID methodID, const jvalue *args);
+
+    void (JNICALL *CallStaticVoidMethod)
+      (JNIEnv *env, jclass cls, jmethodID methodID, ...);
+    void (JNICALL *CallStaticVoidMethodV)
+      (JNIEnv *env, jclass cls, jmethodID methodID, va_list args);
+    void (JNICALL *CallStaticVoidMethodA)
+      (JNIEnv *env, jclass cls, jmethodID methodID, const jvalue * args);
+
+    jfieldID (JNICALL *GetStaticFieldID)
+      (JNIEnv *env, jclass clazz, const char *name, const char *sig);
+    jobject (JNICALL *GetStaticObjectField)
+      (JNIEnv *env, jclass clazz, jfieldID fieldID);
+    jboolean (JNICALL *GetStaticBooleanField)
+      (JNIEnv *env, jclass clazz, jfieldID fieldID);
+    jbyte (JNICALL *GetStaticByteField)
+      (JNIEnv *env, jclass clazz, jfieldID fieldID);
+    jchar (JNICALL *GetStaticCharField)
+      (JNIEnv *env, jclass clazz, jfieldID fieldID);
+    jshort (JNICALL *GetStaticShortField)
+      (JNIEnv *env, jclass clazz, jfieldID fieldID);
+    jint (JNICALL *GetStaticIntField)
+      (JNIEnv *env, jclass clazz, jfieldID fieldID);
+    jlong (JNICALL *GetStaticLongField)
+      (JNIEnv *env, jclass clazz, jfieldID fieldID);
+    jfloat (JNICALL *GetStaticFloatField)
+      (JNIEnv *env, jclass clazz, jfieldID fieldID);
+    jdouble (JNICALL *GetStaticDoubleField)
+      (JNIEnv *env, jclass clazz, jfieldID fieldID);
+
+    void (JNICALL *SetStaticObjectField)
+      (JNIEnv *env, jclass clazz, jfieldID fieldID, jobject value);
+    void (JNICALL *SetStaticBooleanField)
+      (JNIEnv *env, jclass clazz, jfieldID fieldID, jboolean value);
+    void (JNICALL *SetStaticByteField)
+      (JNIEnv *env, jclass clazz, jfieldID fieldID, jbyte value);
+    void (JNICALL *SetStaticCharField)
+      (JNIEnv *env, jclass clazz, jfieldID fieldID, jchar value);
+    void (JNICALL *SetStaticShortField)
+      (JNIEnv *env, jclass clazz, jfieldID fieldID, jshort value);
+    void (JNICALL *SetStaticIntField)
+      (JNIEnv *env, jclass clazz, jfieldID fieldID, jint value);
+    void (JNICALL *SetStaticLongField)
+      (JNIEnv *env, jclass clazz, jfieldID fieldID, jlong value);
+    void (JNICALL *SetStaticFloatField)
+      (JNIEnv *env, jclass clazz, jfieldID fieldID, jfloat value);
+    void (JNICALL *SetStaticDoubleField)
+      (JNIEnv *env, jclass clazz, jfieldID fieldID, jdouble value);
+
+    jstring (JNICALL *NewString)
+      (JNIEnv *env, const jchar *unicode, jsize len);
+    jsize (JNICALL *GetStringLength)
+      (JNIEnv *env, jstring str);
+    const jchar *(JNICALL *GetStringChars)
+      (JNIEnv *env, jstring str, jboolean *isCopy);
+    void (JNICALL *ReleaseStringChars)
+      (JNIEnv *env, jstring str, const jchar *chars);
+
+    jstring (JNICALL *NewStringUTF)
+      (JNIEnv *env, const char *utf);
+    jsize (JNICALL *GetStringUTFLength)
+      (JNIEnv *env, jstring str);
+    const char* (JNICALL *GetStringUTFChars)
+      (JNIEnv *env, jstring str, jboolean *isCopy);
+    void (JNICALL *ReleaseStringUTFChars)
+      (JNIEnv *env, jstring str, const char* chars);
+
+
+    jsize (JNICALL *GetArrayLength)
+      (JNIEnv *env, jarray array);
+
+    jobjectArray (JNICALL *NewObjectArray)
+      (JNIEnv *env, jsize len, jclass clazz, jobject init);
+    jobject (JNICALL *GetObjectArrayElement)
+      (JNIEnv *env, jobjectArray array, jsize index);
+    void (JNICALL *SetObjectArrayElement)
+      (JNIEnv *env, jobjectArray array, jsize index, jobject val);
+
+    jbooleanArray (JNICALL *NewBooleanArray)
+      (JNIEnv *env, jsize len);
+    jbyteArray (JNICALL *NewByteArray)
+      (JNIEnv *env, jsize len);
+    jcharArray (JNICALL *NewCharArray)
+      (JNIEnv *env, jsize len);
+    jshortArray (JNICALL *NewShortArray)
+      (JNIEnv *env, jsize len);
+    jintArray (JNICALL *NewIntArray)
+      (JNIEnv *env, jsize len);
+    jlongArray (JNICALL *NewLongArray)
+      (JNIEnv *env, jsize len);
+    jfloatArray (JNICALL *NewFloatArray)
+      (JNIEnv *env, jsize len);
+    jdoubleArray (JNICALL *NewDoubleArray)
+      (JNIEnv *env, jsize len);
+
+    jboolean * (JNICALL *GetBooleanArrayElements)
+      (JNIEnv *env, jbooleanArray array, jboolean *isCopy);
+    jbyte * (JNICALL *GetByteArrayElements)
+      (JNIEnv *env, jbyteArray array, jboolean *isCopy);
+    jchar * (JNICALL *GetCharArrayElements)
+      (JNIEnv *env, jcharArray array, jboolean *isCopy);
+    jshort * (JNICALL *GetShortArrayElements)
+      (JNIEnv *env, jshortArray array, jboolean *isCopy);
+    jint * (JNICALL *GetIntArrayElements)
+      (JNIEnv *env, jintArray array, jboolean *isCopy);
+    jlong * (JNICALL *GetLongArrayElements)
+      (JNIEnv *env, jlongArray array, jboolean *isCopy);
+    jfloat * (JNICALL *GetFloatArrayElements)
+      (JNIEnv *env, jfloatArray array, jboolean *isCopy);
+    jdouble * (JNICALL *GetDoubleArrayElements)
+      (JNIEnv *env, jdoubleArray array, jboolean *isCopy);
+
+    void (JNICALL *ReleaseBooleanArrayElements)
+      (JNIEnv *env, jbooleanArray array, jboolean *elems, jint mode);
+    void (JNICALL *ReleaseByteArrayElements)
+      (JNIEnv *env, jbyteArray array, jbyte *elems, jint mode);
+    void (JNICALL *ReleaseCharArrayElements)
+      (JNIEnv *env, jcharArray array, jchar *elems, jint mode);
+    void (JNICALL *ReleaseShortArrayElements)
+      (JNIEnv *env, jshortArray array, jshort *elems, jint mode);
+    void (JNICALL *ReleaseIntArrayElements)
+      (JNIEnv *env, jintArray array, jint *elems, jint mode);
+    void (JNICALL *ReleaseLongArrayElements)
+      (JNIEnv *env, jlongArray array, jlong *elems, jint mode);
+    void (JNICALL *ReleaseFloatArrayElements)
+      (JNIEnv *env, jfloatArray array, jfloat *elems, jint mode);
+    void (JNICALL *ReleaseDoubleArrayElements)
+      (JNIEnv *env, jdoubleArray array, jdouble *elems, jint mode);
+
+    void (JNICALL *GetBooleanArrayRegion)
+      (JNIEnv *env, jbooleanArray array, jsize start, jsize l, jboolean *buf);
+    void (JNICALL *GetByteArrayRegion)
+      (JNIEnv *env, jbyteArray array, jsize start, jsize len, jbyte *buf);
+    void (JNICALL *GetCharArrayRegion)
+      (JNIEnv *env, jcharArray array, jsize start, jsize len, jchar *buf);
+    void (JNICALL *GetShortArrayRegion)
+      (JNIEnv *env, jshortArray array, jsize start, jsize len, jshort *buf);
+    void (JNICALL *GetIntArrayRegion)
+      (JNIEnv *env, jintArray array, jsize start, jsize len, jint *buf);
+    void (JNICALL *GetLongArrayRegion)
+      (JNIEnv *env, jlongArray array, jsize start, jsize len, jlong *buf);
+    void (JNICALL *GetFloatArrayRegion)
+      (JNIEnv *env, jfloatArray array, jsize start, jsize len, jfloat *buf);
+    void (JNICALL *GetDoubleArrayRegion)
+      (JNIEnv *env, jdoubleArray array, jsize start, jsize len, jdouble *buf);
+
+    void (JNICALL *SetBooleanArrayRegion)
+      (JNIEnv *env, jbooleanArray array, jsize start, jsize l, const jboolean *buf);
+    void (JNICALL *SetByteArrayRegion)
+      (JNIEnv *env, jbyteArray array, jsize start, jsize len, const jbyte *buf);
+    void (JNICALL *SetCharArrayRegion)
+      (JNIEnv *env, jcharArray array, jsize start, jsize len, const jchar *buf);
+    void (JNICALL *SetShortArrayRegion)
+      (JNIEnv *env, jshortArray array, jsize start, jsize len, const jshort *buf);
+    void (JNICALL *SetIntArrayRegion)
+      (JNIEnv *env, jintArray array, jsize start, jsize len, const jint *buf);
+    void (JNICALL *SetLongArrayRegion)
+      (JNIEnv *env, jlongArray array, jsize start, jsize len, const jlong *buf);
+    void (JNICALL *SetFloatArrayRegion)
+      (JNIEnv *env, jfloatArray array, jsize start, jsize len, const jfloat *buf);
+    void (JNICALL *SetDoubleArrayRegion)
+      (JNIEnv *env, jdoubleArray array, jsize start, jsize len, const jdouble *buf);
+
+    jint (JNICALL *RegisterNatives)
+      (JNIEnv *env, jclass clazz, const JNINativeMethod *methods,
+       jint nMethods);
+    jint (JNICALL *UnregisterNatives)
+      (JNIEnv *env, jclass clazz);
+
+    jint (JNICALL *MonitorEnter)
+      (JNIEnv *env, jobject obj);
+    jint (JNICALL *MonitorExit)
+      (JNIEnv *env, jobject obj);
+
+    jint (JNICALL *GetJavaVM)
+      (JNIEnv *env, JavaVM **vm);
+
+    void (JNICALL *GetStringRegion)
+      (JNIEnv *env, jstring str, jsize start, jsize len, jchar *buf);
+    void (JNICALL *GetStringUTFRegion)
+      (JNIEnv *env, jstring str, jsize start, jsize len, char *buf);
+
+    void * (JNICALL *GetPrimitiveArrayCritical)
+      (JNIEnv *env, jarray array, jboolean *isCopy);
+    void (JNICALL *ReleasePrimitiveArrayCritical)
+      (JNIEnv *env, jarray array, void *carray, jint mode);
+
+    const jchar * (JNICALL *GetStringCritical)
+      (JNIEnv *env, jstring string, jboolean *isCopy);
+    void (JNICALL *ReleaseStringCritical)
+      (JNIEnv *env, jstring string, const jchar *cstring);
+
+    jweak (JNICALL *NewWeakGlobalRef)
+       (JNIEnv *env, jobject obj);
+    void (JNICALL *DeleteWeakGlobalRef)
+       (JNIEnv *env, jweak ref);
+
+    jboolean (JNICALL *ExceptionCheck)
+       (JNIEnv *env);
+
+    jobject (JNICALL *NewDirectByteBuffer)
+       (JNIEnv* env, void* address, jlong capacity);
+    void* (JNICALL *GetDirectBufferAddress)
+       (JNIEnv* env, jobject buf);
+    jlong (JNICALL *GetDirectBufferCapacity)
+       (JNIEnv* env, jobject buf);
+
+    /* New JNI 1.6 Features */
+
+    jobjectRefType (JNICALL *GetObjectRefType)
+        (JNIEnv* env, jobject obj);
+};
+
+/*
+ * We use inlined functions for C++ so that programmers can write:
+ *
+ *    env->FindClass("java/lang/String")
+ *
+ * in C++ rather than:
+ *
+ *    (*env)->FindClass(env, "java/lang/String")
+ *
+ * in C.
+ */
+
+struct JNIEnv_ {
+    const struct JNINativeInterface_ *functions;
+#ifdef __cplusplus
+
+    jint GetVersion() {
+        return functions->GetVersion(this);
+    }
+    jclass DefineClass(const char *name, jobject loader, const jbyte *buf,
+		       jsize len) {
+        return functions->DefineClass(this, name, loader, buf, len);
+    }
+    jclass FindClass(const char *name) {
+        return functions->FindClass(this, name);
+    }
+    jmethodID FromReflectedMethod(jobject method) {
+        return functions->FromReflectedMethod(this,method);
+    }
+    jfieldID FromReflectedField(jobject field) {
+        return functions->FromReflectedField(this,field);
+    }
+
+    jobject ToReflectedMethod(jclass cls, jmethodID methodID, jboolean isStatic) {
+        return functions->ToReflectedMethod(this, cls, methodID, isStatic);
+    }
+
+    jclass GetSuperclass(jclass sub) {
+        return functions->GetSuperclass(this, sub);
+    }
+    jboolean IsAssignableFrom(jclass sub, jclass sup) {
+        return functions->IsAssignableFrom(this, sub, sup);
+    }
+
+    jobject ToReflectedField(jclass cls, jfieldID fieldID, jboolean isStatic) {
+        return functions->ToReflectedField(this,cls,fieldID,isStatic);
+    }
+
+    jint Throw(jthrowable obj) {
+        return functions->Throw(this, obj);
+    }
+    jint ThrowNew(jclass clazz, const char *msg) {
+        return functions->ThrowNew(this, clazz, msg);
+    }
+    jthrowable ExceptionOccurred() {
+        return functions->ExceptionOccurred(this);
+    }
+    void ExceptionDescribe() {
+        functions->ExceptionDescribe(this);
+    }
+    void ExceptionClear() {
+        functions->ExceptionClear(this);
+    }
+    void FatalError(const char *msg) {
+        functions->FatalError(this, msg);
+    }
+
+    jint PushLocalFrame(jint capacity) {
+        return functions->PushLocalFrame(this,capacity);
+    }
+    jobject PopLocalFrame(jobject result) {
+        return functions->PopLocalFrame(this,result);
+    }
+
+    jobject NewGlobalRef(jobject lobj) {
+        return functions->NewGlobalRef(this,lobj);
+    }
+    void DeleteGlobalRef(jobject gref) {
+        functions->DeleteGlobalRef(this,gref);
+    }
+    void DeleteLocalRef(jobject obj) {
+        functions->DeleteLocalRef(this, obj);
+    }
+
+    jboolean IsSameObject(jobject obj1, jobject obj2) {
+        return functions->IsSameObject(this,obj1,obj2);
+    }
+
+    jobject NewLocalRef(jobject ref) {
+        return functions->NewLocalRef(this,ref);
+    }
+    jint EnsureLocalCapacity(jint capacity) {
+        return functions->EnsureLocalCapacity(this,capacity);
+    }
+
+    jobject AllocObject(jclass clazz) {
+        return functions->AllocObject(this,clazz);
+    }
+    jobject NewObject(jclass clazz, jmethodID methodID, ...) {
+        va_list args;
+	jobject result;
+	va_start(args, methodID);
+        result = functions->NewObjectV(this,clazz,methodID,args);
+	va_end(args);
+	return result;
+    }
+    jobject NewObjectV(jclass clazz, jmethodID methodID,
+		       va_list args) {
+        return functions->NewObjectV(this,clazz,methodID,args);
+    }
+    jobject NewObjectA(jclass clazz, jmethodID methodID,
+		       const jvalue *args) {
+        return functions->NewObjectA(this,clazz,methodID,args);
+    }
+
+    jclass GetObjectClass(jobject obj) {
+        return functions->GetObjectClass(this,obj);
+    }
+    jboolean IsInstanceOf(jobject obj, jclass clazz) {
+        return functions->IsInstanceOf(this,obj,clazz);
+    }
+
+    jmethodID GetMethodID(jclass clazz, const char *name,
+			  const char *sig) {
+        return functions->GetMethodID(this,clazz,name,sig);
+    }
+
+    jobject CallObjectMethod(jobject obj, jmethodID methodID, ...) {
+        va_list args;
+	jobject result;
+	va_start(args,methodID);
+	result = functions->CallObjectMethodV(this,obj,methodID,args);
+	va_end(args);
+	return result;
+    }
+    jobject CallObjectMethodV(jobject obj, jmethodID methodID,
+			va_list args) {
+        return functions->CallObjectMethodV(this,obj,methodID,args);
+    }
+    jobject CallObjectMethodA(jobject obj, jmethodID methodID,
+			const jvalue * args) {
+        return functions->CallObjectMethodA(this,obj,methodID,args);
+    }
+
+    jboolean CallBooleanMethod(jobject obj,
+			       jmethodID methodID, ...) {
+        va_list args;
+	jboolean result;
+	va_start(args,methodID);
+	result = functions->CallBooleanMethodV(this,obj,methodID,args);
+	va_end(args);
+	return result;
+    }
+    jboolean CallBooleanMethodV(jobject obj, jmethodID methodID,
+				va_list args) {
+        return functions->CallBooleanMethodV(this,obj,methodID,args);
+    }
+    jboolean CallBooleanMethodA(jobject obj, jmethodID methodID,
+				const jvalue * args) {
+        return functions->CallBooleanMethodA(this,obj,methodID, args);
+    }
+
+    jbyte CallByteMethod(jobject obj, jmethodID methodID, ...) {
+        va_list args;
+	jbyte result;
+	va_start(args,methodID);
+	result = functions->CallByteMethodV(this,obj,methodID,args);
+	va_end(args);
+	return result;
+    }
+    jbyte CallByteMethodV(jobject obj, jmethodID methodID,
+			  va_list args) {
+        return functions->CallByteMethodV(this,obj,methodID,args);
+    }
+    jbyte CallByteMethodA(jobject obj, jmethodID methodID,
+			  const jvalue * args) {
+        return functions->CallByteMethodA(this,obj,methodID,args);
+    }
+
+    jchar CallCharMethod(jobject obj, jmethodID methodID, ...) {
+        va_list args;
+	jchar result;
+	va_start(args,methodID);
+	result = functions->CallCharMethodV(this,obj,methodID,args);
+	va_end(args);
+	return result;
+    }
+    jchar CallCharMethodV(jobject obj, jmethodID methodID,
+			  va_list args) {
+        return functions->CallCharMethodV(this,obj,methodID,args);
+    }
+    jchar CallCharMethodA(jobject obj, jmethodID methodID,
+			  const jvalue * args) {
+        return functions->CallCharMethodA(this,obj,methodID,args);
+    }
+
+    jshort CallShortMethod(jobject obj, jmethodID methodID, ...) {
+        va_list args;
+	jshort result;
+	va_start(args,methodID);
+	result = functions->CallShortMethodV(this,obj,methodID,args);
+	va_end(args);
+	return result;
+    }
+    jshort CallShortMethodV(jobject obj, jmethodID methodID,
+			    va_list args) {
+        return functions->CallShortMethodV(this,obj,methodID,args);
+    }
+    jshort CallShortMethodA(jobject obj, jmethodID methodID,
+			    const jvalue * args) {
+        return functions->CallShortMethodA(this,obj,methodID,args);
+    }
+
+    jint CallIntMethod(jobject obj, jmethodID methodID, ...) {
+        va_list args;
+	jint result;
+	va_start(args,methodID);
+	result = functions->CallIntMethodV(this,obj,methodID,args);
+	va_end(args);
+	return result;
+    }
+    jint CallIntMethodV(jobject obj, jmethodID methodID,
+			va_list args) {
+        return functions->CallIntMethodV(this,obj,methodID,args);
+    }
+    jint CallIntMethodA(jobject obj, jmethodID methodID,
+			const jvalue * args) {
+        return functions->CallIntMethodA(this,obj,methodID,args);
+    }
+
+    jlong CallLongMethod(jobject obj, jmethodID methodID, ...) {
+        va_list args;
+	jlong result;
+	va_start(args,methodID);
+	result = functions->CallLongMethodV(this,obj,methodID,args);
+	va_end(args);
+	return result;
+    }
+    jlong CallLongMethodV(jobject obj, jmethodID methodID,
+			  va_list args) {
+        return functions->CallLongMethodV(this,obj,methodID,args);
+    }
+    jlong CallLongMethodA(jobject obj, jmethodID methodID,
+			  const jvalue * args) {
+        return functions->CallLongMethodA(this,obj,methodID,args);
+    }
+
+    jfloat CallFloatMethod(jobject obj, jmethodID methodID, ...) {
+        va_list args;
+	jfloat result;
+	va_start(args,methodID);
+	result = functions->CallFloatMethodV(this,obj,methodID,args);
+	va_end(args);
+	return result;
+    }
+    jfloat CallFloatMethodV(jobject obj, jmethodID methodID,
+			    va_list args) {
+        return functions->CallFloatMethodV(this,obj,methodID,args);
+    }
+    jfloat CallFloatMethodA(jobject obj, jmethodID methodID,
+			    const jvalue * args) {
+        return functions->CallFloatMethodA(this,obj,methodID,args);
+    }
+
+    jdouble CallDoubleMethod(jobject obj, jmethodID methodID, ...) {
+        va_list args;
+	jdouble result;
+	va_start(args,methodID);
+	result = functions->CallDoubleMethodV(this,obj,methodID,args);
+	va_end(args);
+	return result;
+    }
+    jdouble CallDoubleMethodV(jobject obj, jmethodID methodID,
+			va_list args) {
+        return functions->CallDoubleMethodV(this,obj,methodID,args);
+    }
+    jdouble CallDoubleMethodA(jobject obj, jmethodID methodID,
+			const jvalue * args) {
+        return functions->CallDoubleMethodA(this,obj,methodID,args);
+    }
+
+    void CallVoidMethod(jobject obj, jmethodID methodID, ...) {
+        va_list args;
+	va_start(args,methodID);
+	functions->CallVoidMethodV(this,obj,methodID,args);
+	va_end(args);
+    }
+    void CallVoidMethodV(jobject obj, jmethodID methodID,
+			 va_list args) {
+        functions->CallVoidMethodV(this,obj,methodID,args);
+    }
+    void CallVoidMethodA(jobject obj, jmethodID methodID,
+			 const jvalue * args) {
+        functions->CallVoidMethodA(this,obj,methodID,args);
+    }
+
+    jobject CallNonvirtualObjectMethod(jobject obj, jclass clazz,
+				       jmethodID methodID, ...) {
+        va_list args;
+	jobject result;
+	va_start(args,methodID);
+	result = functions->CallNonvirtualObjectMethodV(this,obj,clazz,
+							methodID,args);
+	va_end(args);
+	return result;
+    }
+    jobject CallNonvirtualObjectMethodV(jobject obj, jclass clazz,
+					jmethodID methodID, va_list args) {
+        return functions->CallNonvirtualObjectMethodV(this,obj,clazz,
+						      methodID,args);
+    }
+    jobject CallNonvirtualObjectMethodA(jobject obj, jclass clazz,
+					jmethodID methodID, const jvalue * args) {
+        return functions->CallNonvirtualObjectMethodA(this,obj,clazz,
+						      methodID,args);
+    }
+
+    jboolean CallNonvirtualBooleanMethod(jobject obj, jclass clazz,
+					 jmethodID methodID, ...) {
+        va_list args;
+	jboolean result;
+	va_start(args,methodID);
+	result = functions->CallNonvirtualBooleanMethodV(this,obj,clazz,
+							 methodID,args);
+	va_end(args);
+	return result;
+    }
+    jboolean CallNonvirtualBooleanMethodV(jobject obj, jclass clazz,
+					  jmethodID methodID, va_list args) {
+        return functions->CallNonvirtualBooleanMethodV(this,obj,clazz,
+						       methodID,args);
+    }
+    jboolean CallNonvirtualBooleanMethodA(jobject obj, jclass clazz,
+					  jmethodID methodID, const jvalue * args) {
+        return functions->CallNonvirtualBooleanMethodA(this,obj,clazz,
+						       methodID, args);
+    }
+
+    jbyte CallNonvirtualByteMethod(jobject obj, jclass clazz,
+				   jmethodID methodID, ...) {
+        va_list args;
+	jbyte result;
+	va_start(args,methodID);
+	result = functions->CallNonvirtualByteMethodV(this,obj,clazz,
+						      methodID,args);
+	va_end(args);
+	return result;
+    }
+    jbyte CallNonvirtualByteMethodV(jobject obj, jclass clazz,
+				    jmethodID methodID, va_list args) {
+        return functions->CallNonvirtualByteMethodV(this,obj,clazz,
+						    methodID,args);
+    }
+    jbyte CallNonvirtualByteMethodA(jobject obj, jclass clazz,
+				    jmethodID methodID, const jvalue * args) {
+        return functions->CallNonvirtualByteMethodA(this,obj,clazz,
+						    methodID,args);
+    }
+
+    jchar CallNonvirtualCharMethod(jobject obj, jclass clazz,
+				   jmethodID methodID, ...) {
+        va_list args;
+	jchar result;
+	va_start(args,methodID);
+	result = functions->CallNonvirtualCharMethodV(this,obj,clazz,
+						      methodID,args);
+	va_end(args);
+	return result;
+    }
+    jchar CallNonvirtualCharMethodV(jobject obj, jclass clazz,
+				    jmethodID methodID, va_list args) {
+        return functions->CallNonvirtualCharMethodV(this,obj,clazz,
+						    methodID,args);
+    }
+    jchar CallNonvirtualCharMethodA(jobject obj, jclass clazz,
+				    jmethodID methodID, const jvalue * args) {
+        return functions->CallNonvirtualCharMethodA(this,obj,clazz,
+						    methodID,args);
+    }
+
+    jshort CallNonvirtualShortMethod(jobject obj, jclass clazz,
+				     jmethodID methodID, ...) {
+        va_list args;
+	jshort result;
+	va_start(args,methodID);
+	result = functions->CallNonvirtualShortMethodV(this,obj,clazz,
+						       methodID,args);
+	va_end(args);
+	return result;
+    }
+    jshort CallNonvirtualShortMethodV(jobject obj, jclass clazz,
+				      jmethodID methodID, va_list args) {
+        return functions->CallNonvirtualShortMethodV(this,obj,clazz,
+						     methodID,args);
+    }
+    jshort CallNonvirtualShortMethodA(jobject obj, jclass clazz,
+				      jmethodID methodID, const jvalue * args) {
+        return functions->CallNonvirtualShortMethodA(this,obj,clazz,
+						     methodID,args);
+    }
+
+    jint CallNonvirtualIntMethod(jobject obj, jclass clazz,
+				 jmethodID methodID, ...) {
+        va_list args;
+	jint result;
+	va_start(args,methodID);
+	result = functions->CallNonvirtualIntMethodV(this,obj,clazz,
+						     methodID,args);
+	va_end(args);
+	return result;
+    }
+    jint CallNonvirtualIntMethodV(jobject obj, jclass clazz,
+				  jmethodID methodID, va_list args) {
+        return functions->CallNonvirtualIntMethodV(this,obj,clazz,
+						   methodID,args);
+    }
+    jint CallNonvirtualIntMethodA(jobject obj, jclass clazz,
+				  jmethodID methodID, const jvalue * args) {
+        return functions->CallNonvirtualIntMethodA(this,obj,clazz,
+						   methodID,args);
+    }
+
+    jlong CallNonvirtualLongMethod(jobject obj, jclass clazz,
+				   jmethodID methodID, ...) {
+        va_list args;
+	jlong result;
+	va_start(args,methodID);
+	result = functions->CallNonvirtualLongMethodV(this,obj,clazz,
+						      methodID,args);
+	va_end(args);
+	return result;
+    }
+    jlong CallNonvirtualLongMethodV(jobject obj, jclass clazz,
+				    jmethodID methodID, va_list args) {
+        return functions->CallNonvirtualLongMethodV(this,obj,clazz,
+						    methodID,args);
+    }
+    jlong CallNonvirtualLongMethodA(jobject obj, jclass clazz,
+				    jmethodID methodID, const jvalue * args) {
+        return functions->CallNonvirtualLongMethodA(this,obj,clazz,
+						    methodID,args);
+    }
+
+    jfloat CallNonvirtualFloatMethod(jobject obj, jclass clazz,
+				     jmethodID methodID, ...) {
+        va_list args;
+	jfloat result;
+	va_start(args,methodID);
+	result = functions->CallNonvirtualFloatMethodV(this,obj,clazz,
+						       methodID,args);
+	va_end(args);
+	return result;
+    }
+    jfloat CallNonvirtualFloatMethodV(jobject obj, jclass clazz,
+				      jmethodID methodID,
+				      va_list args) {
+        return functions->CallNonvirtualFloatMethodV(this,obj,clazz,
+						     methodID,args);
+    }
+    jfloat CallNonvirtualFloatMethodA(jobject obj, jclass clazz,
+				      jmethodID methodID,
+				      const jvalue * args) {
+        return functions->CallNonvirtualFloatMethodA(this,obj,clazz,
+						     methodID,args);
+    }
+
+    jdouble CallNonvirtualDoubleMethod(jobject obj, jclass clazz,
+				       jmethodID methodID, ...) {
+        va_list args;
+	jdouble result;
+	va_start(args,methodID);
+	result = functions->CallNonvirtualDoubleMethodV(this,obj,clazz,
+							methodID,args);
+	va_end(args);
+	return result;
+    }
+    jdouble CallNonvirtualDoubleMethodV(jobject obj, jclass clazz,
+					jmethodID methodID,
+					va_list args) {
+        return functions->CallNonvirtualDoubleMethodV(this,obj,clazz,
+						      methodID,args);
+    }
+    jdouble CallNonvirtualDoubleMethodA(jobject obj, jclass clazz,
+					jmethodID methodID,
+					const jvalue * args) {
+        return functions->CallNonvirtualDoubleMethodA(this,obj,clazz,
+						      methodID,args);
+    }
+
+    void CallNonvirtualVoidMethod(jobject obj, jclass clazz,
+				  jmethodID methodID, ...) {
+        va_list args;
+	va_start(args,methodID);
+	functions->CallNonvirtualVoidMethodV(this,obj,clazz,methodID,args);
+	va_end(args);
+    }
+    void CallNonvirtualVoidMethodV(jobject obj, jclass clazz,
+				   jmethodID methodID,
+				   va_list args) {
+        functions->CallNonvirtualVoidMethodV(this,obj,clazz,methodID,args);
+    }
+    void CallNonvirtualVoidMethodA(jobject obj, jclass clazz,
+				   jmethodID methodID,
+				   const jvalue * args) {
+        functions->CallNonvirtualVoidMethodA(this,obj,clazz,methodID,args);
+    }
+
+    jfieldID GetFieldID(jclass clazz, const char *name,
+			const char *sig) {
+        return functions->GetFieldID(this,clazz,name,sig);
+    }
+
+    jobject GetObjectField(jobject obj, jfieldID fieldID) {
+        return functions->GetObjectField(this,obj,fieldID);
+    }
+    jboolean GetBooleanField(jobject obj, jfieldID fieldID) {
+        return functions->GetBooleanField(this,obj,fieldID);
+    }
+    jbyte GetByteField(jobject obj, jfieldID fieldID) {
+        return functions->GetByteField(this,obj,fieldID);
+    }
+    jchar GetCharField(jobject obj, jfieldID fieldID) {
+        return functions->GetCharField(this,obj,fieldID);
+    }
+    jshort GetShortField(jobject obj, jfieldID fieldID) {
+        return functions->GetShortField(this,obj,fieldID);
+    }
+    jint GetIntField(jobject obj, jfieldID fieldID) {
+        return functions->GetIntField(this,obj,fieldID);
+    }
+    jlong GetLongField(jobject obj, jfieldID fieldID) {
+        return functions->GetLongField(this,obj,fieldID);
+    }
+    jfloat GetFloatField(jobject obj, jfieldID fieldID) {
+        return functions->GetFloatField(this,obj,fieldID);
+    }
+    jdouble GetDoubleField(jobject obj, jfieldID fieldID) {
+        return functions->GetDoubleField(this,obj,fieldID);
+    }
+
+    void SetObjectField(jobject obj, jfieldID fieldID, jobject val) {
+        functions->SetObjectField(this,obj,fieldID,val);
+    }
+    void SetBooleanField(jobject obj, jfieldID fieldID,
+			 jboolean val) {
+        functions->SetBooleanField(this,obj,fieldID,val);
+    }
+    void SetByteField(jobject obj, jfieldID fieldID,
+		      jbyte val) {
+        functions->SetByteField(this,obj,fieldID,val);
+    }
+    void SetCharField(jobject obj, jfieldID fieldID,
+		      jchar val) {
+        functions->SetCharField(this,obj,fieldID,val);
+    }
+    void SetShortField(jobject obj, jfieldID fieldID,
+		       jshort val) {
+        functions->SetShortField(this,obj,fieldID,val);
+    }
+    void SetIntField(jobject obj, jfieldID fieldID,
+		     jint val) {
+        functions->SetIntField(this,obj,fieldID,val);
+    }
+    void SetLongField(jobject obj, jfieldID fieldID,
+		      jlong val) {
+        functions->SetLongField(this,obj,fieldID,val);
+    }
+    void SetFloatField(jobject obj, jfieldID fieldID,
+		       jfloat val) {
+        functions->SetFloatField(this,obj,fieldID,val);
+    }
+    void SetDoubleField(jobject obj, jfieldID fieldID,
+			jdouble val) {
+        functions->SetDoubleField(this,obj,fieldID,val);
+    }
+
+    jmethodID GetStaticMethodID(jclass clazz, const char *name,
+				const char *sig) {
+        return functions->GetStaticMethodID(this,clazz,name,sig);
+    }
+
+    jobject CallStaticObjectMethod(jclass clazz, jmethodID methodID,
+			     ...) {
+        va_list args;
+	jobject result;
+	va_start(args,methodID);
+	result = functions->CallStaticObjectMethodV(this,clazz,methodID,args);
+	va_end(args);
+	return result;
+    }
+    jobject CallStaticObjectMethodV(jclass clazz, jmethodID methodID,
+			      va_list args) {
+        return functions->CallStaticObjectMethodV(this,clazz,methodID,args);
+    }
+    jobject CallStaticObjectMethodA(jclass clazz, jmethodID methodID,
+			      const jvalue *args) {
+        return functions->CallStaticObjectMethodA(this,clazz,methodID,args);
+    }
+
+    jboolean CallStaticBooleanMethod(jclass clazz,
+				     jmethodID methodID, ...) {
+        va_list args;
+	jboolean result;
+	va_start(args,methodID);
+	result = functions->CallStaticBooleanMethodV(this,clazz,methodID,args);
+	va_end(args);
+	return result;
+    }
+    jboolean CallStaticBooleanMethodV(jclass clazz,
+				      jmethodID methodID, va_list args) {
+        return functions->CallStaticBooleanMethodV(this,clazz,methodID,args);
+    }
+    jboolean CallStaticBooleanMethodA(jclass clazz,
+				      jmethodID methodID, const jvalue *args) {
+        return functions->CallStaticBooleanMethodA(this,clazz,methodID,args);
+    }
+
+    jbyte CallStaticByteMethod(jclass clazz,
+			       jmethodID methodID, ...) {
+        va_list args;
+	jbyte result;
+	va_start(args,methodID);
+	result = functions->CallStaticByteMethodV(this,clazz,methodID,args);
+	va_end(args);
+	return result;
+    }
+    jbyte CallStaticByteMethodV(jclass clazz,
+				jmethodID methodID, va_list args) {
+        return functions->CallStaticByteMethodV(this,clazz,methodID,args);
+    }
+    jbyte CallStaticByteMethodA(jclass clazz,
+				jmethodID methodID, const jvalue *args) {
+        return functions->CallStaticByteMethodA(this,clazz,methodID,args);
+    }
+
+    jchar CallStaticCharMethod(jclass clazz,
+			       jmethodID methodID, ...) {
+        va_list args;
+	jchar result;
+	va_start(args,methodID);
+	result = functions->CallStaticCharMethodV(this,clazz,methodID,args);
+	va_end(args);
+	return result;
+    }
+    jchar CallStaticCharMethodV(jclass clazz,
+				jmethodID methodID, va_list args) {
+        return functions->CallStaticCharMethodV(this,clazz,methodID,args);
+    }
+    jchar CallStaticCharMethodA(jclass clazz,
+				jmethodID methodID, const jvalue *args) {
+        return functions->CallStaticCharMethodA(this,clazz,methodID,args);
+    }
+
+    jshort CallStaticShortMethod(jclass clazz,
+				 jmethodID methodID, ...) {
+        va_list args;
+	jshort result;
+	va_start(args,methodID);
+	result = functions->CallStaticShortMethodV(this,clazz,methodID,args);
+	va_end(args);
+	return result;
+    }
+    jshort CallStaticShortMethodV(jclass clazz,
+				  jmethodID methodID, va_list args) {
+        return functions->CallStaticShortMethodV(this,clazz,methodID,args);
+    }
+    jshort CallStaticShortMethodA(jclass clazz,
+				  jmethodID methodID, const jvalue *args) {
+        return functions->CallStaticShortMethodA(this,clazz,methodID,args);
+    }
+
+    jint CallStaticIntMethod(jclass clazz,
+			     jmethodID methodID, ...) {
+        va_list args;
+	jint result;
+	va_start(args,methodID);
+	result = functions->CallStaticIntMethodV(this,clazz,methodID,args);
+	va_end(args);
+	return result;
+    }
+    jint CallStaticIntMethodV(jclass clazz,
+			      jmethodID methodID, va_list args) {
+        return functions->CallStaticIntMethodV(this,clazz,methodID,args);
+    }
+    jint CallStaticIntMethodA(jclass clazz,
+			      jmethodID methodID, const jvalue *args) {
+        return functions->CallStaticIntMethodA(this,clazz,methodID,args);
+    }
+
+    jlong CallStaticLongMethod(jclass clazz,
+			       jmethodID methodID, ...) {
+        va_list args;
+	jlong result;
+	va_start(args,methodID);
+	result = functions->CallStaticLongMethodV(this,clazz,methodID,args);
+	va_end(args);
+	return result;
+    }
+    jlong CallStaticLongMethodV(jclass clazz,
+				jmethodID methodID, va_list args) {
+        return functions->CallStaticLongMethodV(this,clazz,methodID,args);
+    }
+    jlong CallStaticLongMethodA(jclass clazz,
+				jmethodID methodID, const jvalue *args) {
+        return functions->CallStaticLongMethodA(this,clazz,methodID,args);
+    }
+
+    jfloat CallStaticFloatMethod(jclass clazz,
+				 jmethodID methodID, ...) {
+        va_list args;
+	jfloat result;
+	va_start(args,methodID);
+	result = functions->CallStaticFloatMethodV(this,clazz,methodID,args);
+	va_end(args);
+	return result;
+    }
+    jfloat CallStaticFloatMethodV(jclass clazz,
+				  jmethodID methodID, va_list args) {
+        return functions->CallStaticFloatMethodV(this,clazz,methodID,args);
+    }
+    jfloat CallStaticFloatMethodA(jclass clazz,
+				  jmethodID methodID, const jvalue *args) {
+        return functions->CallStaticFloatMethodA(this,clazz,methodID,args);
+    }
+
+    jdouble CallStaticDoubleMethod(jclass clazz,
+				   jmethodID methodID, ...) {
+        va_list args;
+	jdouble result;
+	va_start(args,methodID);
+	result = functions->CallStaticDoubleMethodV(this,clazz,methodID,args);
+	va_end(args);
+	return result;
+    }
+    jdouble CallStaticDoubleMethodV(jclass clazz,
+				    jmethodID methodID, va_list args) {
+        return functions->CallStaticDoubleMethodV(this,clazz,methodID,args);
+    }
+    jdouble CallStaticDoubleMethodA(jclass clazz,
+				    jmethodID methodID, const jvalue *args) {
+        return functions->CallStaticDoubleMethodA(this,clazz,methodID,args);
+    }
+
+    void CallStaticVoidMethod(jclass cls, jmethodID methodID, ...) {
+        va_list args;
+	va_start(args,methodID);
+	functions->CallStaticVoidMethodV(this,cls,methodID,args);
+	va_end(args);
+    }
+    void CallStaticVoidMethodV(jclass cls, jmethodID methodID,
+			       va_list args) {
+        functions->CallStaticVoidMethodV(this,cls,methodID,args);
+    }
+    void CallStaticVoidMethodA(jclass cls, jmethodID methodID,
+			       const jvalue * args) {
+        functions->CallStaticVoidMethodA(this,cls,methodID,args);
+    }
+
+    jfieldID GetStaticFieldID(jclass clazz, const char *name,
+			      const char *sig) {
+        return functions->GetStaticFieldID(this,clazz,name,sig);
+    }
+    jobject GetStaticObjectField(jclass clazz, jfieldID fieldID) {
+        return functions->GetStaticObjectField(this,clazz,fieldID);
+    }
+    jboolean GetStaticBooleanField(jclass clazz, jfieldID fieldID) {
+        return functions->GetStaticBooleanField(this,clazz,fieldID);
+    }
+    jbyte GetStaticByteField(jclass clazz, jfieldID fieldID) {
+        return functions->GetStaticByteField(this,clazz,fieldID);
+    }
+    jchar GetStaticCharField(jclass clazz, jfieldID fieldID) {
+        return functions->GetStaticCharField(this,clazz,fieldID);
+    }
+    jshort GetStaticShortField(jclass clazz, jfieldID fieldID) {
+        return functions->GetStaticShortField(this,clazz,fieldID);
+    }
+    jint GetStaticIntField(jclass clazz, jfieldID fieldID) {
+        return functions->GetStaticIntField(this,clazz,fieldID);
+    }
+    jlong GetStaticLongField(jclass clazz, jfieldID fieldID) {
+        return functions->GetStaticLongField(this,clazz,fieldID);
+    }
+    jfloat GetStaticFloatField(jclass clazz, jfieldID fieldID) {
+        return functions->GetStaticFloatField(this,clazz,fieldID);
+    }
+    jdouble GetStaticDoubleField(jclass clazz, jfieldID fieldID) {
+        return functions->GetStaticDoubleField(this,clazz,fieldID);
+    }
+
+    void SetStaticObjectField(jclass clazz, jfieldID fieldID,
+			jobject value) {
+      functions->SetStaticObjectField(this,clazz,fieldID,value);
+    }
+    void SetStaticBooleanField(jclass clazz, jfieldID fieldID,
+			jboolean value) {
+      functions->SetStaticBooleanField(this,clazz,fieldID,value);
+    }
+    void SetStaticByteField(jclass clazz, jfieldID fieldID,
+			jbyte value) {
+      functions->SetStaticByteField(this,clazz,fieldID,value);
+    }
+    void SetStaticCharField(jclass clazz, jfieldID fieldID,
+			jchar value) {
+      functions->SetStaticCharField(this,clazz,fieldID,value);
+    }
+    void SetStaticShortField(jclass clazz, jfieldID fieldID,
+			jshort value) {
+      functions->SetStaticShortField(this,clazz,fieldID,value);
+    }
+    void SetStaticIntField(jclass clazz, jfieldID fieldID,
+			jint value) {
+      functions->SetStaticIntField(this,clazz,fieldID,value);
+    }
+    void SetStaticLongField(jclass clazz, jfieldID fieldID,
+			jlong value) {
+      functions->SetStaticLongField(this,clazz,fieldID,value);
+    }
+    void SetStaticFloatField(jclass clazz, jfieldID fieldID,
+			jfloat value) {
+      functions->SetStaticFloatField(this,clazz,fieldID,value);
+    }
+    void SetStaticDoubleField(jclass clazz, jfieldID fieldID,
+			jdouble value) {
+      functions->SetStaticDoubleField(this,clazz,fieldID,value);
+    }
+
+    jstring NewString(const jchar *unicode, jsize len) {
+        return functions->NewString(this,unicode,len);
+    }
+    jsize GetStringLength(jstring str) {
+        return functions->GetStringLength(this,str);
+    }
+    const jchar *GetStringChars(jstring str, jboolean *isCopy) {
+        return functions->GetStringChars(this,str,isCopy);
+    }
+    void ReleaseStringChars(jstring str, const jchar *chars) {
+        functions->ReleaseStringChars(this,str,chars);
+    }
+
+    jstring NewStringUTF(const char *utf) {
+        return functions->NewStringUTF(this,utf);
+    }
+    jsize GetStringUTFLength(jstring str) {
+        return functions->GetStringUTFLength(this,str);
+    }
+    const char* GetStringUTFChars(jstring str, jboolean *isCopy) {
+        return functions->GetStringUTFChars(this,str,isCopy);
+    }
+    void ReleaseStringUTFChars(jstring str, const char* chars) {
+        functions->ReleaseStringUTFChars(this,str,chars);
+    }
+
+    jsize GetArrayLength(jarray array) {
+        return functions->GetArrayLength(this,array);
+    }
+
+    jobjectArray NewObjectArray(jsize len, jclass clazz,
+				jobject init) {
+        return functions->NewObjectArray(this,len,clazz,init);
+    }
+    jobject GetObjectArrayElement(jobjectArray array, jsize index) {
+        return functions->GetObjectArrayElement(this,array,index);
+    }
+    void SetObjectArrayElement(jobjectArray array, jsize index,
+			       jobject val) {
+        functions->SetObjectArrayElement(this,array,index,val);
+    }
+
+    jbooleanArray NewBooleanArray(jsize len) {
+        return functions->NewBooleanArray(this,len);
+    }
+    jbyteArray NewByteArray(jsize len) {
+        return functions->NewByteArray(this,len);
+    }
+    jcharArray NewCharArray(jsize len) {
+        return functions->NewCharArray(this,len);
+    }
+    jshortArray NewShortArray(jsize len) {
+        return functions->NewShortArray(this,len);
+    }
+    jintArray NewIntArray(jsize len) {
+        return functions->NewIntArray(this,len);
+    }
+    jlongArray NewLongArray(jsize len) {
+        return functions->NewLongArray(this,len);
+    }
+    jfloatArray NewFloatArray(jsize len) {
+        return functions->NewFloatArray(this,len);
+    }
+    jdoubleArray NewDoubleArray(jsize len) {
+        return functions->NewDoubleArray(this,len);
+    }
+
+    jboolean * GetBooleanArrayElements(jbooleanArray array, jboolean *isCopy) {
+        return functions->GetBooleanArrayElements(this,array,isCopy);
+    }
+    jbyte * GetByteArrayElements(jbyteArray array, jboolean *isCopy) {
+        return functions->GetByteArrayElements(this,array,isCopy);
+    }
+    jchar * GetCharArrayElements(jcharArray array, jboolean *isCopy) {
+        return functions->GetCharArrayElements(this,array,isCopy);
+    }
+    jshort * GetShortArrayElements(jshortArray array, jboolean *isCopy) {
+        return functions->GetShortArrayElements(this,array,isCopy);
+    }
+    jint * GetIntArrayElements(jintArray array, jboolean *isCopy) {
+        return functions->GetIntArrayElements(this,array,isCopy);
+    }
+    jlong * GetLongArrayElements(jlongArray array, jboolean *isCopy) {
+        return functions->GetLongArrayElements(this,array,isCopy);
+    }
+    jfloat * GetFloatArrayElements(jfloatArray array, jboolean *isCopy) {
+        return functions->GetFloatArrayElements(this,array,isCopy);
+    }
+    jdouble * GetDoubleArrayElements(jdoubleArray array, jboolean *isCopy) {
+        return functions->GetDoubleArrayElements(this,array,isCopy);
+    }
+
+    void ReleaseBooleanArrayElements(jbooleanArray array,
+				     jboolean *elems,
+				     jint mode) {
+        functions->ReleaseBooleanArrayElements(this,array,elems,mode);
+    }
+    void ReleaseByteArrayElements(jbyteArray array,
+				  jbyte *elems,
+				  jint mode) {
+        functions->ReleaseByteArrayElements(this,array,elems,mode);
+    }
+    void ReleaseCharArrayElements(jcharArray array,
+				  jchar *elems,
+				  jint mode) {
+        functions->ReleaseCharArrayElements(this,array,elems,mode);
+    }
+    void ReleaseShortArrayElements(jshortArray array,
+				   jshort *elems,
+				   jint mode) {
+        functions->ReleaseShortArrayElements(this,array,elems,mode);
+    }
+    void ReleaseIntArrayElements(jintArray array,
+				 jint *elems,
+				 jint mode) {
+        functions->ReleaseIntArrayElements(this,array,elems,mode);
+    }
+    void ReleaseLongArrayElements(jlongArray array,
+				  jlong *elems,
+				  jint mode) {
+        functions->ReleaseLongArrayElements(this,array,elems,mode);
+    }
+    void ReleaseFloatArrayElements(jfloatArray array,
+				   jfloat *elems,
+				   jint mode) {
+        functions->ReleaseFloatArrayElements(this,array,elems,mode);
+    }
+    void ReleaseDoubleArrayElements(jdoubleArray array,
+				    jdouble *elems,
+				    jint mode) {
+        functions->ReleaseDoubleArrayElements(this,array,elems,mode);
+    }
+
+    void GetBooleanArrayRegion(jbooleanArray array,
+			       jsize start, jsize len, jboolean *buf) {
+        functions->GetBooleanArrayRegion(this,array,start,len,buf);
+    }
+    void GetByteArrayRegion(jbyteArray array,
+			    jsize start, jsize len, jbyte *buf) {
+        functions->GetByteArrayRegion(this,array,start,len,buf);
+    }
+    void GetCharArrayRegion(jcharArray array,
+			    jsize start, jsize len, jchar *buf) {
+        functions->GetCharArrayRegion(this,array,start,len,buf);
+    }
+    void GetShortArrayRegion(jshortArray array,
+			     jsize start, jsize len, jshort *buf) {
+        functions->GetShortArrayRegion(this,array,start,len,buf);
+    }
+    void GetIntArrayRegion(jintArray array,
+			   jsize start, jsize len, jint *buf) {
+        functions->GetIntArrayRegion(this,array,start,len,buf);
+    }
+    void GetLongArrayRegion(jlongArray array,
+			    jsize start, jsize len, jlong *buf) {
+        functions->GetLongArrayRegion(this,array,start,len,buf);
+    }
+    void GetFloatArrayRegion(jfloatArray array,
+			     jsize start, jsize len, jfloat *buf) {
+        functions->GetFloatArrayRegion(this,array,start,len,buf);
+    }
+    void GetDoubleArrayRegion(jdoubleArray array,
+			      jsize start, jsize len, jdouble *buf) {
+        functions->GetDoubleArrayRegion(this,array,start,len,buf);
+    }
+
+    void SetBooleanArrayRegion(jbooleanArray array, jsize start, jsize len,
+			       const jboolean *buf) {
+        functions->SetBooleanArrayRegion(this,array,start,len,buf);
+    }
+    void SetByteArrayRegion(jbyteArray array, jsize start, jsize len,
+			    const jbyte *buf) {
+        functions->SetByteArrayRegion(this,array,start,len,buf);
+    }
+    void SetCharArrayRegion(jcharArray array, jsize start, jsize len,
+			    const jchar *buf) {
+        functions->SetCharArrayRegion(this,array,start,len,buf);
+    }
+    void SetShortArrayRegion(jshortArray array, jsize start, jsize len,
+			     const jshort *buf) {
+        functions->SetShortArrayRegion(this,array,start,len,buf);
+    }
+    void SetIntArrayRegion(jintArray array, jsize start, jsize len,
+			   const jint *buf) {
+        functions->SetIntArrayRegion(this,array,start,len,buf);
+    }
+    void SetLongArrayRegion(jlongArray array, jsize start, jsize len,
+			    const jlong *buf) {
+        functions->SetLongArrayRegion(this,array,start,len,buf);
+    }
+    void SetFloatArrayRegion(jfloatArray array, jsize start, jsize len,
+			     const jfloat *buf) {
+        functions->SetFloatArrayRegion(this,array,start,len,buf);
+    }
+    void SetDoubleArrayRegion(jdoubleArray array, jsize start, jsize len,
+			      const jdouble *buf) {
+        functions->SetDoubleArrayRegion(this,array,start,len,buf);
+    }
+
+    jint RegisterNatives(jclass clazz, const JNINativeMethod *methods,
+			 jint nMethods) {
+        return functions->RegisterNatives(this,clazz,methods,nMethods);
+    }
+    jint UnregisterNatives(jclass clazz) {
+        return functions->UnregisterNatives(this,clazz);
+    }
+
+    jint MonitorEnter(jobject obj) {
+        return functions->MonitorEnter(this,obj);
+    }
+    jint MonitorExit(jobject obj) {
+        return functions->MonitorExit(this,obj);
+    }
+
+    jint GetJavaVM(JavaVM **vm) {
+        return functions->GetJavaVM(this,vm);
+    }
+
+    void GetStringRegion(jstring str, jsize start, jsize len, jchar *buf) {
+        functions->GetStringRegion(this,str,start,len,buf);
+    }
+    void GetStringUTFRegion(jstring str, jsize start, jsize len, char *buf) {
+        functions->GetStringUTFRegion(this,str,start,len,buf);
+    }
+
+    void * GetPrimitiveArrayCritical(jarray array, jboolean *isCopy) {
+        return functions->GetPrimitiveArrayCritical(this,array,isCopy);
+    }
+    void ReleasePrimitiveArrayCritical(jarray array, void *carray, jint mode) {
+        functions->ReleasePrimitiveArrayCritical(this,array,carray,mode);
+    }
+
+    const jchar * GetStringCritical(jstring string, jboolean *isCopy) {
+        return functions->GetStringCritical(this,string,isCopy);
+    }
+    void ReleaseStringCritical(jstring string, const jchar *cstring) {
+        functions->ReleaseStringCritical(this,string,cstring);
+    }
+
+    jweak NewWeakGlobalRef(jobject obj) {
+        return functions->NewWeakGlobalRef(this,obj);
+    }
+    void DeleteWeakGlobalRef(jweak ref) {
+        functions->DeleteWeakGlobalRef(this,ref);
+    }
+
+    jboolean ExceptionCheck() {
+	return functions->ExceptionCheck(this);
+    }
+
+    jobject NewDirectByteBuffer(void* address, jlong capacity) {
+        return functions->NewDirectByteBuffer(this, address, capacity);
+    }
+    void* GetDirectBufferAddress(jobject buf) {
+        return functions->GetDirectBufferAddress(this, buf);
+    }
+    jlong GetDirectBufferCapacity(jobject buf) {
+        return functions->GetDirectBufferCapacity(this, buf);
+    }
+    jobjectRefType GetObjectRefType(jobject obj) {
+        return functions->GetObjectRefType(this, obj);
+    }
+
+#endif /* __cplusplus */
+};
+
+typedef struct JavaVMOption {
+    char *optionString;
+    void *extraInfo;
+} JavaVMOption;
+
+typedef struct JavaVMInitArgs {
+    jint version;
+
+    jint nOptions;
+    JavaVMOption *options;
+    jboolean ignoreUnrecognized;
+} JavaVMInitArgs;
+
+typedef struct JavaVMAttachArgs {
+    jint version;
+
+    char *name;
+    jobject group;
+} JavaVMAttachArgs;
+
+/* These will be VM-specific. */
+
+#define JDK1_2
+#define JDK1_4
+
+/* End VM-specific. */
+
+struct JNIInvokeInterface_ {
+    void *reserved0;
+    void *reserved1;
+    void *reserved2;
+
+    jint (JNICALL *DestroyJavaVM)(JavaVM *vm);
+
+    jint (JNICALL *AttachCurrentThread)(JavaVM *vm, void **penv, void *args);
+
+    jint (JNICALL *DetachCurrentThread)(JavaVM *vm);
+
+    jint (JNICALL *GetEnv)(JavaVM *vm, void **penv, jint version);
+
+    jint (JNICALL *AttachCurrentThreadAsDaemon)(JavaVM *vm, void **penv, void *args);
+};
+
+struct JavaVM_ {
+    const struct JNIInvokeInterface_ *functions;
+#ifdef __cplusplus
+
+    jint DestroyJavaVM() {
+        return functions->DestroyJavaVM(this);
+    }
+    jint AttachCurrentThread(void **penv, void *args) {
+        return functions->AttachCurrentThread(this, penv, args);
+    }
+    jint DetachCurrentThread() {
+        return functions->DetachCurrentThread(this);
+    }
+
+    jint GetEnv(void **penv, jint version) {
+        return functions->GetEnv(this, penv, version);
+    }
+    jint AttachCurrentThreadAsDaemon(void **penv, void *args) {
+        return functions->AttachCurrentThreadAsDaemon(this, penv, args);
+    }
+#endif
+};
+
+#ifdef _JNI_IMPLEMENTATION_
+#define _JNI_IMPORT_OR_EXPORT_ JNIEXPORT
+#else
+#define _JNI_IMPORT_OR_EXPORT_ JNIIMPORT
+#endif
+_JNI_IMPORT_OR_EXPORT_ jint JNICALL
+JNI_GetDefaultJavaVMInitArgs(void *args);
+
+_JNI_IMPORT_OR_EXPORT_ jint JNICALL
+JNI_CreateJavaVM(JavaVM **pvm, void **penv, void *args);
+
+_JNI_IMPORT_OR_EXPORT_ jint JNICALL
+JNI_GetCreatedJavaVMs(JavaVM **, jsize, jsize *);
+
+/* Defined by native libraries. */
+JNIEXPORT jint JNICALL
+JNI_OnLoad(JavaVM *vm, void *reserved);
+
+JNIEXPORT void JNICALL
+JNI_OnUnload(JavaVM *vm, void *reserved);
+
+#define JNI_VERSION_1_1 0x00010001
+#define JNI_VERSION_1_2 0x00010002
+#define JNI_VERSION_1_4 0x00010004
+#define JNI_VERSION_1_6 0x00010006
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif /* __cplusplus */
+
+#endif /* !_JAVASOFT_JNI_H_ */
+
+
+
diff --git a/make/stub_includes/jni/jvmti.h b/make/stub_includes/jni/jvmti.h
new file mode 100644
index 0000000..4cb89df
--- /dev/null
+++ b/make/stub_includes/jni/jvmti.h
@@ -0,0 +1,2504 @@
+#ifdef USE_PRAGMA_IDENT_HDR
+#pragma ident "@(#)jvmtiLib.xsl	1.38 06/08/02 23:22:31 JVM"
+#endif
+/*
+ * Copyright 2006 Sun Microsystems, Inc.  All rights reserved.
+ * SUN PROPRIETARY/CONFIDENTIAL.  Use is subject to license terms.
+ */
+
+    /* AUTOMATICALLY GENERATED FILE - DO NOT EDIT */
+
+
+    /* Include file for the Java(tm) Virtual Machine Tool Interface */
+
+#ifndef _JAVA_JVMTI_H_
+#define _JAVA_JVMTI_H_
+
+#include "jni.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+enum {
+    JVMTI_VERSION_1   = 0x30010000,
+    JVMTI_VERSION_1_0 = 0x30010000,
+    JVMTI_VERSION_1_1 = 0x30010100,
+
+    JVMTI_VERSION = 0x30000000 + (1 * 0x10000) + (1 * 0x100) + 102  /* version: 1.1.102 */
+};
+
+JNIEXPORT jint JNICALL 
+Agent_OnLoad(JavaVM *vm, char *options, void *reserved);
+
+JNIEXPORT jint JNICALL
+Agent_OnAttach(JavaVM* vm, char* options, void* reserved);
+
+JNIEXPORT void JNICALL 
+Agent_OnUnload(JavaVM *vm);
+
+    /* Forward declaration of the environment */
+        
+struct _jvmtiEnv;
+
+struct jvmtiInterface_1_;
+  
+#ifdef __cplusplus
+typedef _jvmtiEnv jvmtiEnv;
+#else
+typedef const struct jvmtiInterface_1_ *jvmtiEnv;
+#endif /* __cplusplus */
+
+/* Derived Base Types */
+
+typedef jobject jthread;
+typedef jobject jthreadGroup;
+typedef jlong jlocation;
+struct _jrawMonitorID;
+typedef struct _jrawMonitorID *jrawMonitorID;
+typedef struct JNINativeInterface_ jniNativeInterface;
+
+    /* Constants */
+
+
+    /* Thread State Flags */ 
+
+enum {
+    JVMTI_THREAD_STATE_ALIVE = 0x0001,
+    JVMTI_THREAD_STATE_TERMINATED = 0x0002,
+    JVMTI_THREAD_STATE_RUNNABLE = 0x0004,
+    JVMTI_THREAD_STATE_BLOCKED_ON_MONITOR_ENTER = 0x0400,
+    JVMTI_THREAD_STATE_WAITING = 0x0080,
+    JVMTI_THREAD_STATE_WAITING_INDEFINITELY = 0x0010,
+    JVMTI_THREAD_STATE_WAITING_WITH_TIMEOUT = 0x0020,
+    JVMTI_THREAD_STATE_SLEEPING = 0x0040,
+    JVMTI_THREAD_STATE_IN_OBJECT_WAIT = 0x0100,
+    JVMTI_THREAD_STATE_PARKED = 0x0200,
+    JVMTI_THREAD_STATE_SUSPENDED = 0x100000,
+    JVMTI_THREAD_STATE_INTERRUPTED = 0x200000,
+    JVMTI_THREAD_STATE_IN_NATIVE = 0x400000,
+    JVMTI_THREAD_STATE_VENDOR_1 = 0x10000000,
+    JVMTI_THREAD_STATE_VENDOR_2 = 0x20000000,
+    JVMTI_THREAD_STATE_VENDOR_3 = 0x40000000
+};
+
+    /* java.lang.Thread.State Conversion Masks */ 
+
+enum {
+    JVMTI_JAVA_LANG_THREAD_STATE_MASK = JVMTI_THREAD_STATE_TERMINATED | JVMTI_THREAD_STATE_ALIVE | JVMTI_THREAD_STATE_RUNNABLE | JVMTI_THREAD_STATE_BLOCKED_ON_MONITOR_ENTER | JVMTI_THREAD_STATE_WAITING | JVMTI_THREAD_STATE_WAITING_INDEFINITELY | JVMTI_THREAD_STATE_WAITING_WITH_TIMEOUT,
+    JVMTI_JAVA_LANG_THREAD_STATE_NEW = 0,
+    JVMTI_JAVA_LANG_THREAD_STATE_TERMINATED = JVMTI_THREAD_STATE_TERMINATED,
+    JVMTI_JAVA_LANG_THREAD_STATE_RUNNABLE = JVMTI_THREAD_STATE_ALIVE | JVMTI_THREAD_STATE_RUNNABLE,
+    JVMTI_JAVA_LANG_THREAD_STATE_BLOCKED = JVMTI_THREAD_STATE_ALIVE | JVMTI_THREAD_STATE_BLOCKED_ON_MONITOR_ENTER,
+    JVMTI_JAVA_LANG_THREAD_STATE_WAITING = JVMTI_THREAD_STATE_ALIVE | JVMTI_THREAD_STATE_WAITING | JVMTI_THREAD_STATE_WAITING_INDEFINITELY,
+    JVMTI_JAVA_LANG_THREAD_STATE_TIMED_WAITING = JVMTI_THREAD_STATE_ALIVE | JVMTI_THREAD_STATE_WAITING | JVMTI_THREAD_STATE_WAITING_WITH_TIMEOUT
+};
+
+    /* Thread Priority Constants */ 
+
+enum {
+    JVMTI_THREAD_MIN_PRIORITY = 1,
+    JVMTI_THREAD_NORM_PRIORITY = 5,
+    JVMTI_THREAD_MAX_PRIORITY = 10
+};
+
+    /* Heap Filter Flags */ 
+
+enum {
+    JVMTI_HEAP_FILTER_TAGGED = 0x4,
+    JVMTI_HEAP_FILTER_UNTAGGED = 0x8,
+    JVMTI_HEAP_FILTER_CLASS_TAGGED = 0x10,
+    JVMTI_HEAP_FILTER_CLASS_UNTAGGED = 0x20
+};
+
+    /* Heap Visit Control Flags */ 
+
+enum {
+    JVMTI_VISIT_OBJECTS = 0x100,
+    JVMTI_VISIT_ABORT = 0x8000
+};
+
+    /* Heap Reference Enumeration */ 
+
+typedef enum {
+    JVMTI_HEAP_REFERENCE_CLASS = 1,
+    JVMTI_HEAP_REFERENCE_FIELD = 2,
+    JVMTI_HEAP_REFERENCE_ARRAY_ELEMENT = 3,
+    JVMTI_HEAP_REFERENCE_CLASS_LOADER = 4,
+    JVMTI_HEAP_REFERENCE_SIGNERS = 5,
+    JVMTI_HEAP_REFERENCE_PROTECTION_DOMAIN = 6,
+    JVMTI_HEAP_REFERENCE_INTERFACE = 7,
+    JVMTI_HEAP_REFERENCE_STATIC_FIELD = 8,
+    JVMTI_HEAP_REFERENCE_CONSTANT_POOL = 9,
+    JVMTI_HEAP_REFERENCE_SUPERCLASS = 10,
+    JVMTI_HEAP_REFERENCE_JNI_GLOBAL = 21,
+    JVMTI_HEAP_REFERENCE_SYSTEM_CLASS = 22,
+    JVMTI_HEAP_REFERENCE_MONITOR = 23,
+    JVMTI_HEAP_REFERENCE_STACK_LOCAL = 24,
+    JVMTI_HEAP_REFERENCE_JNI_LOCAL = 25,
+    JVMTI_HEAP_REFERENCE_THREAD = 26,
+    JVMTI_HEAP_REFERENCE_OTHER = 27
+} jvmtiHeapReferenceKind;
+
+    /* Primitive Type Enumeration */ 
+
+typedef enum {
+    JVMTI_PRIMITIVE_TYPE_BOOLEAN = 90,
+    JVMTI_PRIMITIVE_TYPE_BYTE = 66,
+    JVMTI_PRIMITIVE_TYPE_CHAR = 67,
+    JVMTI_PRIMITIVE_TYPE_SHORT = 83,
+    JVMTI_PRIMITIVE_TYPE_INT = 73,
+    JVMTI_PRIMITIVE_TYPE_LONG = 74,
+    JVMTI_PRIMITIVE_TYPE_FLOAT = 70,
+    JVMTI_PRIMITIVE_TYPE_DOUBLE = 68
+} jvmtiPrimitiveType;
+
+    /* Heap Object Filter Enumeration */ 
+
+typedef enum {
+    JVMTI_HEAP_OBJECT_TAGGED = 1,
+    JVMTI_HEAP_OBJECT_UNTAGGED = 2,
+    JVMTI_HEAP_OBJECT_EITHER = 3
+} jvmtiHeapObjectFilter;
+
+    /* Heap Root Kind Enumeration */ 
+
+typedef enum {
+    JVMTI_HEAP_ROOT_JNI_GLOBAL = 1,
+    JVMTI_HEAP_ROOT_SYSTEM_CLASS = 2,
+    JVMTI_HEAP_ROOT_MONITOR = 3,
+    JVMTI_HEAP_ROOT_STACK_LOCAL = 4,
+    JVMTI_HEAP_ROOT_JNI_LOCAL = 5,
+    JVMTI_HEAP_ROOT_THREAD = 6,
+    JVMTI_HEAP_ROOT_OTHER = 7
+} jvmtiHeapRootKind;
+
+    /* Object Reference Enumeration */ 
+
+typedef enum {
+    JVMTI_REFERENCE_CLASS = 1,
+    JVMTI_REFERENCE_FIELD = 2,
+    JVMTI_REFERENCE_ARRAY_ELEMENT = 3,
+    JVMTI_REFERENCE_CLASS_LOADER = 4,
+    JVMTI_REFERENCE_SIGNERS = 5,
+    JVMTI_REFERENCE_PROTECTION_DOMAIN = 6,
+    JVMTI_REFERENCE_INTERFACE = 7,
+    JVMTI_REFERENCE_STATIC_FIELD = 8,
+    JVMTI_REFERENCE_CONSTANT_POOL = 9
+} jvmtiObjectReferenceKind;
+
+    /* Iteration Control Enumeration */ 
+
+typedef enum {
+    JVMTI_ITERATION_CONTINUE = 1,
+    JVMTI_ITERATION_IGNORE = 2,
+    JVMTI_ITERATION_ABORT = 0
+} jvmtiIterationControl;
+
+    /* Class Status Flags */ 
+
+enum {
+    JVMTI_CLASS_STATUS_VERIFIED = 1,
+    JVMTI_CLASS_STATUS_PREPARED = 2,
+    JVMTI_CLASS_STATUS_INITIALIZED = 4,
+    JVMTI_CLASS_STATUS_ERROR = 8,
+    JVMTI_CLASS_STATUS_ARRAY = 16,
+    JVMTI_CLASS_STATUS_PRIMITIVE = 32
+};
+
+    /* Event Enable/Disable */ 
+
+typedef enum {
+    JVMTI_ENABLE = 1,
+    JVMTI_DISABLE = 0
+} jvmtiEventMode;
+
+    /* Extension Function/Event Parameter Types */ 
+
+typedef enum {
+    JVMTI_TYPE_JBYTE = 101,
+    JVMTI_TYPE_JCHAR = 102,
+    JVMTI_TYPE_JSHORT = 103,
+    JVMTI_TYPE_JINT = 104,
+    JVMTI_TYPE_JLONG = 105,
+    JVMTI_TYPE_JFLOAT = 106,
+    JVMTI_TYPE_JDOUBLE = 107,
+    JVMTI_TYPE_JBOOLEAN = 108,
+    JVMTI_TYPE_JOBJECT = 109,
+    JVMTI_TYPE_JTHREAD = 110,
+    JVMTI_TYPE_JCLASS = 111,
+    JVMTI_TYPE_JVALUE = 112,
+    JVMTI_TYPE_JFIELDID = 113,
+    JVMTI_TYPE_JMETHODID = 114,
+    JVMTI_TYPE_CCHAR = 115,
+    JVMTI_TYPE_CVOID = 116,
+    JVMTI_TYPE_JNIENV = 117
+} jvmtiParamTypes;
+
+    /* Extension Function/Event Parameter Kinds */ 
+
+typedef enum {
+    JVMTI_KIND_IN = 91,
+    JVMTI_KIND_IN_PTR = 92,
+    JVMTI_KIND_IN_BUF = 93,
+    JVMTI_KIND_ALLOC_BUF = 94,
+    JVMTI_KIND_ALLOC_ALLOC_BUF = 95,
+    JVMTI_KIND_OUT = 96,
+    JVMTI_KIND_OUT_BUF = 97
+} jvmtiParamKind;
+
+    /* Timer Kinds */ 
+
+typedef enum {
+    JVMTI_TIMER_USER_CPU = 30,
+    JVMTI_TIMER_TOTAL_CPU = 31,
+    JVMTI_TIMER_ELAPSED = 32
+} jvmtiTimerKind;
+
+    /* Phases of execution */ 
+
+typedef enum {
+    JVMTI_PHASE_ONLOAD = 1,
+    JVMTI_PHASE_PRIMORDIAL = 2,
+    JVMTI_PHASE_START = 6,
+    JVMTI_PHASE_LIVE = 4,
+    JVMTI_PHASE_DEAD = 8
+} jvmtiPhase;
+
+    /* Version Interface Types */ 
+
+enum {
+    JVMTI_VERSION_INTERFACE_JNI = 0x00000000,
+    JVMTI_VERSION_INTERFACE_JVMTI = 0x30000000
+};
+
+    /* Version Masks */ 
+
+enum {
+    JVMTI_VERSION_MASK_INTERFACE_TYPE = 0x70000000,
+    JVMTI_VERSION_MASK_MAJOR = 0x0FFF0000,
+    JVMTI_VERSION_MASK_MINOR = 0x0000FF00,
+    JVMTI_VERSION_MASK_MICRO = 0x000000FF
+};
+
+    /* Version Shifts */ 
+
+enum {
+    JVMTI_VERSION_SHIFT_MAJOR = 16,
+    JVMTI_VERSION_SHIFT_MINOR = 8,
+    JVMTI_VERSION_SHIFT_MICRO = 0
+};
+
+    /* Verbose Flag Enumeration */ 
+
+typedef enum {
+    JVMTI_VERBOSE_OTHER = 0,
+    JVMTI_VERBOSE_GC = 1,
+    JVMTI_VERBOSE_CLASS = 2,
+    JVMTI_VERBOSE_JNI = 4
+} jvmtiVerboseFlag;
+
+    /* JLocation Format Enumeration */ 
+
+typedef enum {
+    JVMTI_JLOCATION_JVMBCI = 1,
+    JVMTI_JLOCATION_MACHINEPC = 2,
+    JVMTI_JLOCATION_OTHER = 0
+} jvmtiJlocationFormat;
+
+    /* Resource Exhaustion Flags */ 
+
+enum {
+    JVMTI_RESOURCE_EXHAUSTED_OOM_ERROR = 0x0001,
+    JVMTI_RESOURCE_EXHAUSTED_JAVA_HEAP = 0x0002,
+    JVMTI_RESOURCE_EXHAUSTED_THREADS = 0x0004
+};
+
+    /* Errors */
+
+typedef enum {
+    JVMTI_ERROR_NONE = 0,
+    JVMTI_ERROR_INVALID_THREAD = 10,
+    JVMTI_ERROR_INVALID_THREAD_GROUP = 11,
+    JVMTI_ERROR_INVALID_PRIORITY = 12,
+    JVMTI_ERROR_THREAD_NOT_SUSPENDED = 13,
+    JVMTI_ERROR_THREAD_SUSPENDED = 14,
+    JVMTI_ERROR_THREAD_NOT_ALIVE = 15,
+    JVMTI_ERROR_INVALID_OBJECT = 20,
+    JVMTI_ERROR_INVALID_CLASS = 21,
+    JVMTI_ERROR_CLASS_NOT_PREPARED = 22,
+    JVMTI_ERROR_INVALID_METHODID = 23,
+    JVMTI_ERROR_INVALID_LOCATION = 24,
+    JVMTI_ERROR_INVALID_FIELDID = 25,
+    JVMTI_ERROR_NO_MORE_FRAMES = 31,
+    JVMTI_ERROR_OPAQUE_FRAME = 32,
+    JVMTI_ERROR_TYPE_MISMATCH = 34,
+    JVMTI_ERROR_INVALID_SLOT = 35,
+    JVMTI_ERROR_DUPLICATE = 40,
+    JVMTI_ERROR_NOT_FOUND = 41,
+    JVMTI_ERROR_INVALID_MONITOR = 50,
+    JVMTI_ERROR_NOT_MONITOR_OWNER = 51,
+    JVMTI_ERROR_INTERRUPT = 52,
+    JVMTI_ERROR_INVALID_CLASS_FORMAT = 60,
+    JVMTI_ERROR_CIRCULAR_CLASS_DEFINITION = 61,
+    JVMTI_ERROR_FAILS_VERIFICATION = 62,
+    JVMTI_ERROR_UNSUPPORTED_REDEFINITION_METHOD_ADDED = 63,
+    JVMTI_ERROR_UNSUPPORTED_REDEFINITION_SCHEMA_CHANGED = 64,
+    JVMTI_ERROR_INVALID_TYPESTATE = 65,
+    JVMTI_ERROR_UNSUPPORTED_REDEFINITION_HIERARCHY_CHANGED = 66,
+    JVMTI_ERROR_UNSUPPORTED_REDEFINITION_METHOD_DELETED = 67,
+    JVMTI_ERROR_UNSUPPORTED_VERSION = 68,
+    JVMTI_ERROR_NAMES_DONT_MATCH = 69,
+    JVMTI_ERROR_UNSUPPORTED_REDEFINITION_CLASS_MODIFIERS_CHANGED = 70,
+    JVMTI_ERROR_UNSUPPORTED_REDEFINITION_METHOD_MODIFIERS_CHANGED = 71,
+    JVMTI_ERROR_UNMODIFIABLE_CLASS = 79,
+    JVMTI_ERROR_NOT_AVAILABLE = 98,
+    JVMTI_ERROR_MUST_POSSESS_CAPABILITY = 99,
+    JVMTI_ERROR_NULL_POINTER = 100,
+    JVMTI_ERROR_ABSENT_INFORMATION = 101,
+    JVMTI_ERROR_INVALID_EVENT_TYPE = 102,
+    JVMTI_ERROR_ILLEGAL_ARGUMENT = 103,
+    JVMTI_ERROR_NATIVE_METHOD = 104,
+    JVMTI_ERROR_CLASS_LOADER_UNSUPPORTED = 106,
+    JVMTI_ERROR_OUT_OF_MEMORY = 110,
+    JVMTI_ERROR_ACCESS_DENIED = 111,
+    JVMTI_ERROR_WRONG_PHASE = 112,
+    JVMTI_ERROR_INTERNAL = 113,
+    JVMTI_ERROR_UNATTACHED_THREAD = 115,
+    JVMTI_ERROR_INVALID_ENVIRONMENT = 116,
+    JVMTI_ERROR_MAX = 116
+} jvmtiError;
+
+    /* Event IDs */
+
+typedef enum {
+    JVMTI_MIN_EVENT_TYPE_VAL = 50,
+    JVMTI_EVENT_VM_INIT = 50,
+    JVMTI_EVENT_VM_DEATH = 51,
+    JVMTI_EVENT_THREAD_START = 52,
+    JVMTI_EVENT_THREAD_END = 53,
+    JVMTI_EVENT_CLASS_FILE_LOAD_HOOK = 54,
+    JVMTI_EVENT_CLASS_LOAD = 55,
+    JVMTI_EVENT_CLASS_PREPARE = 56,
+    JVMTI_EVENT_VM_START = 57,
+    JVMTI_EVENT_EXCEPTION = 58,
+    JVMTI_EVENT_EXCEPTION_CATCH = 59,
+    JVMTI_EVENT_SINGLE_STEP = 60,
+    JVMTI_EVENT_FRAME_POP = 61,
+    JVMTI_EVENT_BREAKPOINT = 62,
+    JVMTI_EVENT_FIELD_ACCESS = 63,
+    JVMTI_EVENT_FIELD_MODIFICATION = 64,
+    JVMTI_EVENT_METHOD_ENTRY = 65,
+    JVMTI_EVENT_METHOD_EXIT = 66,
+    JVMTI_EVENT_NATIVE_METHOD_BIND = 67,
+    JVMTI_EVENT_COMPILED_METHOD_LOAD = 68,
+    JVMTI_EVENT_COMPILED_METHOD_UNLOAD = 69,
+    JVMTI_EVENT_DYNAMIC_CODE_GENERATED = 70,
+    JVMTI_EVENT_DATA_DUMP_REQUEST = 71,
+    JVMTI_EVENT_MONITOR_WAIT = 73,
+    JVMTI_EVENT_MONITOR_WAITED = 74,
+    JVMTI_EVENT_MONITOR_CONTENDED_ENTER = 75,
+    JVMTI_EVENT_MONITOR_CONTENDED_ENTERED = 76,
+    JVMTI_EVENT_RESOURCE_EXHAUSTED = 80,
+    JVMTI_EVENT_GARBAGE_COLLECTION_START = 81,
+    JVMTI_EVENT_GARBAGE_COLLECTION_FINISH = 82,
+    JVMTI_EVENT_OBJECT_FREE = 83,
+    JVMTI_EVENT_VM_OBJECT_ALLOC = 84,
+    JVMTI_MAX_EVENT_TYPE_VAL = 84
+} jvmtiEvent;
+
+
+    /* Pre-Declarations */
+struct _jvmtiThreadInfo;
+typedef struct _jvmtiThreadInfo jvmtiThreadInfo;
+struct _jvmtiMonitorStackDepthInfo;
+typedef struct _jvmtiMonitorStackDepthInfo jvmtiMonitorStackDepthInfo;
+struct _jvmtiThreadGroupInfo;
+typedef struct _jvmtiThreadGroupInfo jvmtiThreadGroupInfo;
+struct _jvmtiFrameInfo;
+typedef struct _jvmtiFrameInfo jvmtiFrameInfo;
+struct _jvmtiStackInfo;
+typedef struct _jvmtiStackInfo jvmtiStackInfo;
+struct _jvmtiHeapReferenceInfoField;
+typedef struct _jvmtiHeapReferenceInfoField jvmtiHeapReferenceInfoField;
+struct _jvmtiHeapReferenceInfoArray;
+typedef struct _jvmtiHeapReferenceInfoArray jvmtiHeapReferenceInfoArray;
+struct _jvmtiHeapReferenceInfoConstantPool;
+typedef struct _jvmtiHeapReferenceInfoConstantPool jvmtiHeapReferenceInfoConstantPool;
+struct _jvmtiHeapReferenceInfoStackLocal;
+typedef struct _jvmtiHeapReferenceInfoStackLocal jvmtiHeapReferenceInfoStackLocal;
+struct _jvmtiHeapReferenceInfoJniLocal;
+typedef struct _jvmtiHeapReferenceInfoJniLocal jvmtiHeapReferenceInfoJniLocal;
+struct _jvmtiHeapReferenceInfoReserved;
+typedef struct _jvmtiHeapReferenceInfoReserved jvmtiHeapReferenceInfoReserved;
+union _jvmtiHeapReferenceInfo;
+typedef union _jvmtiHeapReferenceInfo jvmtiHeapReferenceInfo;
+struct _jvmtiHeapCallbacks;
+typedef struct _jvmtiHeapCallbacks jvmtiHeapCallbacks;
+struct _jvmtiClassDefinition;
+typedef struct _jvmtiClassDefinition jvmtiClassDefinition;
+struct _jvmtiMonitorUsage;
+typedef struct _jvmtiMonitorUsage jvmtiMonitorUsage;
+struct _jvmtiLineNumberEntry;
+typedef struct _jvmtiLineNumberEntry jvmtiLineNumberEntry;
+struct _jvmtiLocalVariableEntry;
+typedef struct _jvmtiLocalVariableEntry jvmtiLocalVariableEntry;
+struct _jvmtiParamInfo;
+typedef struct _jvmtiParamInfo jvmtiParamInfo;
+struct _jvmtiExtensionFunctionInfo;
+typedef struct _jvmtiExtensionFunctionInfo jvmtiExtensionFunctionInfo;
+struct _jvmtiExtensionEventInfo;
+typedef struct _jvmtiExtensionEventInfo jvmtiExtensionEventInfo;
+struct _jvmtiTimerInfo;
+typedef struct _jvmtiTimerInfo jvmtiTimerInfo;
+struct _jvmtiAddrLocationMap;
+typedef struct _jvmtiAddrLocationMap jvmtiAddrLocationMap;
+
+    /* Function Types */
+
+typedef void (JNICALL *jvmtiStartFunction)
+    (jvmtiEnv* jvmti_env, JNIEnv* jni_env, void* arg);
+
+typedef jint (JNICALL *jvmtiHeapIterationCallback)
+    (jlong class_tag, jlong size, jlong* tag_ptr, jint length, void* user_data);
+
+typedef jint (JNICALL *jvmtiHeapReferenceCallback)
+    (jvmtiHeapReferenceKind reference_kind, const jvmtiHeapReferenceInfo* reference_info, jlong class_tag, jlong referrer_class_tag, jlong size, jlong* tag_ptr, jlong* referrer_tag_ptr, jint length, void* user_data);
+
+typedef jint (JNICALL *jvmtiPrimitiveFieldCallback)
+    (jvmtiHeapReferenceKind kind, const jvmtiHeapReferenceInfo* info, jlong object_class_tag, jlong* object_tag_ptr, jvalue value, jvmtiPrimitiveType value_type, void* user_data);
+
+typedef jint (JNICALL *jvmtiArrayPrimitiveValueCallback)
+    (jlong class_tag, jlong size, jlong* tag_ptr, jint element_count, jvmtiPrimitiveType element_type, const void* elements, void* user_data);
+
+typedef jint (JNICALL *jvmtiStringPrimitiveValueCallback)
+    (jlong class_tag, jlong size, jlong* tag_ptr, const jchar* value, jint value_length, void* user_data);
+
+typedef jint (JNICALL *jvmtiReservedCallback)
+    ();
+
+typedef jvmtiIterationControl (JNICALL *jvmtiHeapObjectCallback)
+    (jlong class_tag, jlong size, jlong* tag_ptr, void* user_data);
+
+typedef jvmtiIterationControl (JNICALL *jvmtiHeapRootCallback)
+    (jvmtiHeapRootKind root_kind, jlong class_tag, jlong size, jlong* tag_ptr, void* user_data);
+
+typedef jvmtiIterationControl (JNICALL *jvmtiStackReferenceCallback)
+    (jvmtiHeapRootKind root_kind, jlong class_tag, jlong size, jlong* tag_ptr, jlong thread_tag, jint depth, jmethodID method, jint slot, void* user_data);
+
+typedef jvmtiIterationControl (JNICALL *jvmtiObjectReferenceCallback)
+    (jvmtiObjectReferenceKind reference_kind, jlong class_tag, jlong size, jlong* tag_ptr, jlong referrer_tag, jint referrer_index, void* user_data);
+
+typedef jvmtiError (JNICALL *jvmtiExtensionFunction)
+    (jvmtiEnv* jvmti_env,  ...);
+
+typedef void (JNICALL *jvmtiExtensionEvent)
+    (jvmtiEnv* jvmti_env,  ...);
+
+
+    /* Structure Types */
+struct _jvmtiThreadInfo {
+    char* name;
+    jint priority;
+    jboolean is_daemon;
+    jthreadGroup thread_group;
+    jobject context_class_loader;
+};
+struct _jvmtiMonitorStackDepthInfo {
+    jobject monitor;
+    jint stack_depth;
+};
+struct _jvmtiThreadGroupInfo {
+    jthreadGroup parent;
+    char* name;
+    jint max_priority;
+    jboolean is_daemon;
+};
+struct _jvmtiFrameInfo {
+    jmethodID method;
+    jlocation location;
+};
+struct _jvmtiStackInfo {
+    jthread thread;
+    jint state;
+    jvmtiFrameInfo* frame_buffer;
+    jint frame_count;
+};
+struct _jvmtiHeapReferenceInfoField {
+    jint index;
+};
+struct _jvmtiHeapReferenceInfoArray {
+    jint index;
+};
+struct _jvmtiHeapReferenceInfoConstantPool {
+    jint index;
+};
+struct _jvmtiHeapReferenceInfoStackLocal {
+    jlong thread_tag;
+    jlong thread_id;
+    jint depth;
+    jmethodID method;
+    jlocation location;
+    jint slot;
+};
+struct _jvmtiHeapReferenceInfoJniLocal {
+    jlong thread_tag;
+    jlong thread_id;
+    jint depth;
+    jmethodID method;
+};
+struct _jvmtiHeapReferenceInfoReserved {
+    jlong reserved1;
+    jlong reserved2;
+    jlong reserved3;
+    jlong reserved4;
+    jlong reserved5;
+    jlong reserved6;
+    jlong reserved7;
+    jlong reserved8;
+};
+union _jvmtiHeapReferenceInfo {
+    jvmtiHeapReferenceInfoField field;
+    jvmtiHeapReferenceInfoArray array;
+    jvmtiHeapReferenceInfoConstantPool constant_pool;
+    jvmtiHeapReferenceInfoStackLocal stack_local;
+    jvmtiHeapReferenceInfoJniLocal jni_local;
+    jvmtiHeapReferenceInfoReserved other;
+};
+struct _jvmtiHeapCallbacks {
+    jvmtiHeapIterationCallback heap_iteration_callback;
+    jvmtiHeapReferenceCallback heap_reference_callback;
+    jvmtiPrimitiveFieldCallback primitive_field_callback;
+    jvmtiArrayPrimitiveValueCallback array_primitive_value_callback;
+    jvmtiStringPrimitiveValueCallback string_primitive_value_callback;
+    jvmtiReservedCallback reserved5;
+    jvmtiReservedCallback reserved6;
+    jvmtiReservedCallback reserved7;
+    jvmtiReservedCallback reserved8;
+    jvmtiReservedCallback reserved9;
+    jvmtiReservedCallback reserved10;
+    jvmtiReservedCallback reserved11;
+    jvmtiReservedCallback reserved12;
+    jvmtiReservedCallback reserved13;
+    jvmtiReservedCallback reserved14;
+    jvmtiReservedCallback reserved15;
+};
+struct _jvmtiClassDefinition {
+    jclass klass;
+    jint class_byte_count;
+    const unsigned char* class_bytes;
+};
+struct _jvmtiMonitorUsage {
+    jthread owner;
+    jint entry_count;
+    jint waiter_count;
+    jthread* waiters;
+    jint notify_waiter_count;
+    jthread* notify_waiters;
+};
+struct _jvmtiLineNumberEntry {
+    jlocation start_location;
+    jint line_number;
+};
+struct _jvmtiLocalVariableEntry {
+    jlocation start_location;
+    jint length;
+    char* name;
+    char* signature;
+    char* generic_signature;
+    jint slot;
+};
+struct _jvmtiParamInfo {
+    char* name;
+    jvmtiParamKind kind;
+    jvmtiParamTypes base_type;
+    jboolean null_ok;
+};
+struct _jvmtiExtensionFunctionInfo {
+    jvmtiExtensionFunction func;
+    char* id;
+    char* short_description;
+    jint param_count;
+    jvmtiParamInfo* params;
+    jint error_count;
+    jvmtiError* errors;
+};
+struct _jvmtiExtensionEventInfo {
+    jint extension_event_index;
+    char* id;
+    char* short_description;
+    jint param_count;
+    jvmtiParamInfo* params;
+};
+struct _jvmtiTimerInfo {
+    jlong max_value;
+    jboolean may_skip_forward;
+    jboolean may_skip_backward;
+    jvmtiTimerKind kind;
+    jlong reserved1;
+    jlong reserved2;
+};
+struct _jvmtiAddrLocationMap {
+    const void* start_address;
+    jlocation location;
+};
+
+typedef struct {
+    unsigned int can_tag_objects : 1;
+    unsigned int can_generate_field_modification_events : 1;
+    unsigned int can_generate_field_access_events : 1;
+    unsigned int can_get_bytecodes : 1;
+    unsigned int can_get_synthetic_attribute : 1;
+    unsigned int can_get_owned_monitor_info : 1;
+    unsigned int can_get_current_contended_monitor : 1;
+    unsigned int can_get_monitor_info : 1;
+    unsigned int can_pop_frame : 1;
+    unsigned int can_redefine_classes : 1;
+    unsigned int can_signal_thread : 1;
+    unsigned int can_get_source_file_name : 1;
+    unsigned int can_get_line_numbers : 1;
+    unsigned int can_get_source_debug_extension : 1;
+    unsigned int can_access_local_variables : 1;
+    unsigned int can_maintain_original_method_order : 1;
+    unsigned int can_generate_single_step_events : 1;
+    unsigned int can_generate_exception_events : 1;
+    unsigned int can_generate_frame_pop_events : 1;
+    unsigned int can_generate_breakpoint_events : 1;
+    unsigned int can_suspend : 1;
+    unsigned int can_redefine_any_class : 1;
+    unsigned int can_get_current_thread_cpu_time : 1;
+    unsigned int can_get_thread_cpu_time : 1;
+    unsigned int can_generate_method_entry_events : 1;
+    unsigned int can_generate_method_exit_events : 1;
+    unsigned int can_generate_all_class_hook_events : 1;
+    unsigned int can_generate_compiled_method_load_events : 1;
+    unsigned int can_generate_monitor_events : 1;
+    unsigned int can_generate_vm_object_alloc_events : 1;
+    unsigned int can_generate_native_method_bind_events : 1;
+    unsigned int can_generate_garbage_collection_events : 1;
+    unsigned int can_generate_object_free_events : 1;
+    unsigned int can_force_early_return : 1;
+    unsigned int can_get_owned_monitor_stack_depth_info : 1;
+    unsigned int can_get_constant_pool : 1;
+    unsigned int can_set_native_method_prefix : 1;
+    unsigned int can_retransform_classes : 1;
+    unsigned int can_retransform_any_class : 1;
+    unsigned int can_generate_resource_exhaustion_heap_events : 1;
+    unsigned int can_generate_resource_exhaustion_threads_events : 1;
+    unsigned int : 7;
+    unsigned int : 16;
+    unsigned int : 16;
+    unsigned int : 16;
+    unsigned int : 16;
+    unsigned int : 16;
+} jvmtiCapabilities;
+
+
+    /* Event Definitions */
+
+typedef void (JNICALL *jvmtiEventReserved)(void);
+
+
+typedef void (JNICALL *jvmtiEventBreakpoint)
+    (jvmtiEnv *jvmti_env, 
+     JNIEnv* jni_env, 
+     jthread thread, 
+     jmethodID method, 
+     jlocation location);
+
+typedef void (JNICALL *jvmtiEventClassFileLoadHook)
+    (jvmtiEnv *jvmti_env, 
+     JNIEnv* jni_env, 
+     jclass class_being_redefined, 
+     jobject loader, 
+     const char* name, 
+     jobject protection_domain, 
+     jint class_data_len, 
+     const unsigned char* class_data, 
+     jint* new_class_data_len, 
+     unsigned char** new_class_data);
+
+typedef void (JNICALL *jvmtiEventClassLoad)
+    (jvmtiEnv *jvmti_env, 
+     JNIEnv* jni_env, 
+     jthread thread, 
+     jclass klass);
+
+typedef void (JNICALL *jvmtiEventClassPrepare)
+    (jvmtiEnv *jvmti_env, 
+     JNIEnv* jni_env, 
+     jthread thread, 
+     jclass klass);
+
+typedef void (JNICALL *jvmtiEventCompiledMethodLoad)
+    (jvmtiEnv *jvmti_env, 
+     jmethodID method, 
+     jint code_size, 
+     const void* code_addr, 
+     jint map_length, 
+     const jvmtiAddrLocationMap* map, 
+     const void* compile_info);
+
+typedef void (JNICALL *jvmtiEventCompiledMethodUnload)
+    (jvmtiEnv *jvmti_env, 
+     jmethodID method, 
+     const void* code_addr);
+
+typedef void (JNICALL *jvmtiEventDataDumpRequest)
+    (jvmtiEnv *jvmti_env);
+
+typedef void (JNICALL *jvmtiEventDynamicCodeGenerated)
+    (jvmtiEnv *jvmti_env, 
+     const char* name, 
+     const void* address, 
+     jint length);
+
+typedef void (JNICALL *jvmtiEventException)
+    (jvmtiEnv *jvmti_env, 
+     JNIEnv* jni_env, 
+     jthread thread, 
+     jmethodID method, 
+     jlocation location, 
+     jobject exception, 
+     jmethodID catch_method, 
+     jlocation catch_location);
+
+typedef void (JNICALL *jvmtiEventExceptionCatch)
+    (jvmtiEnv *jvmti_env, 
+     JNIEnv* jni_env, 
+     jthread thread, 
+     jmethodID method, 
+     jlocation location, 
+     jobject exception);
+
+typedef void (JNICALL *jvmtiEventFieldAccess)
+    (jvmtiEnv *jvmti_env, 
+     JNIEnv* jni_env, 
+     jthread thread, 
+     jmethodID method, 
+     jlocation location, 
+     jclass field_klass, 
+     jobject object, 
+     jfieldID field);
+
+typedef void (JNICALL *jvmtiEventFieldModification)
+    (jvmtiEnv *jvmti_env, 
+     JNIEnv* jni_env, 
+     jthread thread, 
+     jmethodID method, 
+     jlocation location, 
+     jclass field_klass, 
+     jobject object, 
+     jfieldID field, 
+     char signature_type, 
+     jvalue new_value);
+
+typedef void (JNICALL *jvmtiEventFramePop)
+    (jvmtiEnv *jvmti_env, 
+     JNIEnv* jni_env, 
+     jthread thread, 
+     jmethodID method, 
+     jboolean was_popped_by_exception);
+
+typedef void (JNICALL *jvmtiEventGarbageCollectionFinish)
+    (jvmtiEnv *jvmti_env);
+
+typedef void (JNICALL *jvmtiEventGarbageCollectionStart)
+    (jvmtiEnv *jvmti_env);
+
+typedef void (JNICALL *jvmtiEventMethodEntry)
+    (jvmtiEnv *jvmti_env, 
+     JNIEnv* jni_env, 
+     jthread thread, 
+     jmethodID method);
+
+typedef void (JNICALL *jvmtiEventMethodExit)
+    (jvmtiEnv *jvmti_env, 
+     JNIEnv* jni_env, 
+     jthread thread, 
+     jmethodID method, 
+     jboolean was_popped_by_exception, 
+     jvalue return_value);
+
+typedef void (JNICALL *jvmtiEventMonitorContendedEnter)
+    (jvmtiEnv *jvmti_env, 
+     JNIEnv* jni_env, 
+     jthread thread, 
+     jobject object);
+
+typedef void (JNICALL *jvmtiEventMonitorContendedEntered)
+    (jvmtiEnv *jvmti_env, 
+     JNIEnv* jni_env, 
+     jthread thread, 
+     jobject object);
+
+typedef void (JNICALL *jvmtiEventMonitorWait)
+    (jvmtiEnv *jvmti_env, 
+     JNIEnv* jni_env, 
+     jthread thread, 
+     jobject object, 
+     jlong timeout);
+
+typedef void (JNICALL *jvmtiEventMonitorWaited)
+    (jvmtiEnv *jvmti_env, 
+     JNIEnv* jni_env, 
+     jthread thread, 
+     jobject object, 
+     jboolean timed_out);
+
+typedef void (JNICALL *jvmtiEventNativeMethodBind)
+    (jvmtiEnv *jvmti_env, 
+     JNIEnv* jni_env, 
+     jthread thread, 
+     jmethodID method, 
+     void* address, 
+     void** new_address_ptr);
+
+typedef void (JNICALL *jvmtiEventObjectFree)
+    (jvmtiEnv *jvmti_env, 
+     jlong tag);
+
+typedef void (JNICALL *jvmtiEventResourceExhausted)
+    (jvmtiEnv *jvmti_env, 
+     JNIEnv* jni_env, 
+     jint flags, 
+     const void* reserved, 
+     const char* description);
+
+typedef void (JNICALL *jvmtiEventSingleStep)
+    (jvmtiEnv *jvmti_env, 
+     JNIEnv* jni_env, 
+     jthread thread, 
+     jmethodID method, 
+     jlocation location);
+
+typedef void (JNICALL *jvmtiEventThreadEnd)
+    (jvmtiEnv *jvmti_env, 
+     JNIEnv* jni_env, 
+     jthread thread);
+
+typedef void (JNICALL *jvmtiEventThreadStart)
+    (jvmtiEnv *jvmti_env, 
+     JNIEnv* jni_env, 
+     jthread thread);
+
+typedef void (JNICALL *jvmtiEventVMDeath)
+    (jvmtiEnv *jvmti_env, 
+     JNIEnv* jni_env);
+
+typedef void (JNICALL *jvmtiEventVMInit)
+    (jvmtiEnv *jvmti_env, 
+     JNIEnv* jni_env, 
+     jthread thread);
+
+typedef void (JNICALL *jvmtiEventVMObjectAlloc)
+    (jvmtiEnv *jvmti_env, 
+     JNIEnv* jni_env, 
+     jthread thread, 
+     jobject object, 
+     jclass object_klass, 
+     jlong size);
+
+typedef void (JNICALL *jvmtiEventVMStart)
+    (jvmtiEnv *jvmti_env, 
+     JNIEnv* jni_env);
+
+    /* Event Callback Structure */
+
+typedef struct {
+                              /*   50 : VM Initialization Event */
+    jvmtiEventVMInit VMInit;
+                              /*   51 : VM Death Event */
+    jvmtiEventVMDeath VMDeath;
+                              /*   52 : Thread Start */
+    jvmtiEventThreadStart ThreadStart;
+                              /*   53 : Thread End */
+    jvmtiEventThreadEnd ThreadEnd;
+                              /*   54 : Class File Load Hook */
+    jvmtiEventClassFileLoadHook ClassFileLoadHook;
+                              /*   55 : Class Load */
+    jvmtiEventClassLoad ClassLoad;
+                              /*   56 : Class Prepare */
+    jvmtiEventClassPrepare ClassPrepare;
+                              /*   57 : VM Start Event */
+    jvmtiEventVMStart VMStart;
+                              /*   58 : Exception */
+    jvmtiEventException Exception;
+                              /*   59 : Exception Catch */
+    jvmtiEventExceptionCatch ExceptionCatch;
+                              /*   60 : Single Step */
+    jvmtiEventSingleStep SingleStep;
+                              /*   61 : Frame Pop */
+    jvmtiEventFramePop FramePop;
+                              /*   62 : Breakpoint */
+    jvmtiEventBreakpoint Breakpoint;
+                              /*   63 : Field Access */
+    jvmtiEventFieldAccess FieldAccess;
+                              /*   64 : Field Modification */
+    jvmtiEventFieldModification FieldModification;
+                              /*   65 : Method Entry */
+    jvmtiEventMethodEntry MethodEntry;
+                              /*   66 : Method Exit */
+    jvmtiEventMethodExit MethodExit;
+                              /*   67 : Native Method Bind */
+    jvmtiEventNativeMethodBind NativeMethodBind;
+                              /*   68 : Compiled Method Load */
+    jvmtiEventCompiledMethodLoad CompiledMethodLoad;
+                              /*   69 : Compiled Method Unload */
+    jvmtiEventCompiledMethodUnload CompiledMethodUnload;
+                              /*   70 : Dynamic Code Generated */
+    jvmtiEventDynamicCodeGenerated DynamicCodeGenerated;
+                              /*   71 : Data Dump Request */
+    jvmtiEventDataDumpRequest DataDumpRequest;
+                              /*   72 */
+    jvmtiEventReserved reserved72;
+                              /*   73 : Monitor Wait */
+    jvmtiEventMonitorWait MonitorWait;
+                              /*   74 : Monitor Waited */
+    jvmtiEventMonitorWaited MonitorWaited;
+                              /*   75 : Monitor Contended Enter */
+    jvmtiEventMonitorContendedEnter MonitorContendedEnter;
+                              /*   76 : Monitor Contended Entered */
+    jvmtiEventMonitorContendedEntered MonitorContendedEntered;
+                              /*   77 */
+    jvmtiEventReserved reserved77;
+                              /*   78 */
+    jvmtiEventReserved reserved78;
+                              /*   79 */
+    jvmtiEventReserved reserved79;
+                              /*   80 : Resource Exhausted */
+    jvmtiEventResourceExhausted ResourceExhausted;
+                              /*   81 : Garbage Collection Start */
+    jvmtiEventGarbageCollectionStart GarbageCollectionStart;
+                              /*   82 : Garbage Collection Finish */
+    jvmtiEventGarbageCollectionFinish GarbageCollectionFinish;
+                              /*   83 : Object Free */
+    jvmtiEventObjectFree ObjectFree;
+                              /*   84 : VM Object Allocation */
+    jvmtiEventVMObjectAlloc VMObjectAlloc;
+} jvmtiEventCallbacks;
+
+
+    /* Function Interface */
+    
+typedef struct jvmtiInterface_1_ {
+
+  /*   1 :  RESERVED */
+  void *reserved1;
+
+  /*   2 : Set Event Notification Mode */
+  jvmtiError (JNICALL *SetEventNotificationMode) (jvmtiEnv* env, 
+    jvmtiEventMode mode, 
+    jvmtiEvent event_type, 
+    jthread event_thread, 
+     ...);
+
+  /*   3 :  RESERVED */
+  void *reserved3;
+
+  /*   4 : Get All Threads */
+  jvmtiError (JNICALL *GetAllThreads) (jvmtiEnv* env, 
+    jint* threads_count_ptr, 
+    jthread** threads_ptr);
+
+  /*   5 : Suspend Thread */
+  jvmtiError (JNICALL *SuspendThread) (jvmtiEnv* env, 
+    jthread thread);
+
+  /*   6 : Resume Thread */
+  jvmtiError (JNICALL *ResumeThread) (jvmtiEnv* env, 
+    jthread thread);
+
+  /*   7 : Stop Thread */
+  jvmtiError (JNICALL *StopThread) (jvmtiEnv* env, 
+    jthread thread, 
+    jobject exception);
+
+  /*   8 : Interrupt Thread */
+  jvmtiError (JNICALL *InterruptThread) (jvmtiEnv* env, 
+    jthread thread);
+
+  /*   9 : Get Thread Info */
+  jvmtiError (JNICALL *GetThreadInfo) (jvmtiEnv* env, 
+    jthread thread, 
+    jvmtiThreadInfo* info_ptr);
+
+  /*   10 : Get Owned Monitor Info */
+  jvmtiError (JNICALL *GetOwnedMonitorInfo) (jvmtiEnv* env, 
+    jthread thread, 
+    jint* owned_monitor_count_ptr, 
+    jobject** owned_monitors_ptr);
+
+  /*   11 : Get Current Contended Monitor */
+  jvmtiError (JNICALL *GetCurrentContendedMonitor) (jvmtiEnv* env, 
+    jthread thread, 
+    jobject* monitor_ptr);
+
+  /*   12 : Run Agent Thread */
+  jvmtiError (JNICALL *RunAgentThread) (jvmtiEnv* env, 
+    jthread thread, 
+    jvmtiStartFunction proc, 
+    const void* arg, 
+    jint priority);
+
+  /*   13 : Get Top Thread Groups */
+  jvmtiError (JNICALL *GetTopThreadGroups) (jvmtiEnv* env, 
+    jint* group_count_ptr, 
+    jthreadGroup** groups_ptr);
+
+  /*   14 : Get Thread Group Info */
+  jvmtiError (JNICALL *GetThreadGroupInfo) (jvmtiEnv* env, 
+    jthreadGroup group, 
+    jvmtiThreadGroupInfo* info_ptr);
+
+  /*   15 : Get Thread Group Children */
+  jvmtiError (JNICALL *GetThreadGroupChildren) (jvmtiEnv* env, 
+    jthreadGroup group, 
+    jint* thread_count_ptr, 
+    jthread** threads_ptr, 
+    jint* group_count_ptr, 
+    jthreadGroup** groups_ptr);
+
+  /*   16 : Get Frame Count */
+  jvmtiError (JNICALL *GetFrameCount) (jvmtiEnv* env, 
+    jthread thread, 
+    jint* count_ptr);
+
+  /*   17 : Get Thread State */
+  jvmtiError (JNICALL *GetThreadState) (jvmtiEnv* env, 
+    jthread thread, 
+    jint* thread_state_ptr);
+
+  /*   18 : Get Current Thread */
+  jvmtiError (JNICALL *GetCurrentThread) (jvmtiEnv* env, 
+    jthread* thread_ptr);
+
+  /*   19 : Get Frame Location */
+  jvmtiError (JNICALL *GetFrameLocation) (jvmtiEnv* env, 
+    jthread thread, 
+    jint depth, 
+    jmethodID* method_ptr, 
+    jlocation* location_ptr);
+
+  /*   20 : Notify Frame Pop */
+  jvmtiError (JNICALL *NotifyFramePop) (jvmtiEnv* env, 
+    jthread thread, 
+    jint depth);
+
+  /*   21 : Get Local Variable - Object */
+  jvmtiError (JNICALL *GetLocalObject) (jvmtiEnv* env, 
+    jthread thread, 
+    jint depth, 
+    jint slot, 
+    jobject* value_ptr);
+
+  /*   22 : Get Local Variable - Int */
+  jvmtiError (JNICALL *GetLocalInt) (jvmtiEnv* env, 
+    jthread thread, 
+    jint depth, 
+    jint slot, 
+    jint* value_ptr);
+
+  /*   23 : Get Local Variable - Long */
+  jvmtiError (JNICALL *GetLocalLong) (jvmtiEnv* env, 
+    jthread thread, 
+    jint depth, 
+    jint slot, 
+    jlong* value_ptr);
+
+  /*   24 : Get Local Variable - Float */
+  jvmtiError (JNICALL *GetLocalFloat) (jvmtiEnv* env, 
+    jthread thread, 
+    jint depth, 
+    jint slot, 
+    jfloat* value_ptr);
+
+  /*   25 : Get Local Variable - Double */
+  jvmtiError (JNICALL *GetLocalDouble) (jvmtiEnv* env, 
+    jthread thread, 
+    jint depth, 
+    jint slot, 
+    jdouble* value_ptr);
+
+  /*   26 : Set Local Variable - Object */
+  jvmtiError (JNICALL *SetLocalObject) (jvmtiEnv* env, 
+    jthread thread, 
+    jint depth, 
+    jint slot, 
+    jobject value);
+
+  /*   27 : Set Local Variable - Int */
+  jvmtiError (JNICALL *SetLocalInt) (jvmtiEnv* env, 
+    jthread thread, 
+    jint depth, 
+    jint slot, 
+    jint value);
+
+  /*   28 : Set Local Variable - Long */
+  jvmtiError (JNICALL *SetLocalLong) (jvmtiEnv* env, 
+    jthread thread, 
+    jint depth, 
+    jint slot, 
+    jlong value);
+
+  /*   29 : Set Local Variable - Float */
+  jvmtiError (JNICALL *SetLocalFloat) (jvmtiEnv* env, 
+    jthread thread, 
+    jint depth, 
+    jint slot, 
+    jfloat value);
+
+  /*   30 : Set Local Variable - Double */
+  jvmtiError (JNICALL *SetLocalDouble) (jvmtiEnv* env, 
+    jthread thread, 
+    jint depth, 
+    jint slot, 
+    jdouble value);
+
+  /*   31 : Create Raw Monitor */
+  jvmtiError (JNICALL *CreateRawMonitor) (jvmtiEnv* env, 
+    const char* name, 
+    jrawMonitorID* monitor_ptr);
+
+  /*   32 : Destroy Raw Monitor */
+  jvmtiError (JNICALL *DestroyRawMonitor) (jvmtiEnv* env, 
+    jrawMonitorID monitor);
+
+  /*   33 : Raw Monitor Enter */
+  jvmtiError (JNICALL *RawMonitorEnter) (jvmtiEnv* env, 
+    jrawMonitorID monitor);
+
+  /*   34 : Raw Monitor Exit */
+  jvmtiError (JNICALL *RawMonitorExit) (jvmtiEnv* env, 
+    jrawMonitorID monitor);
+
+  /*   35 : Raw Monitor Wait */
+  jvmtiError (JNICALL *RawMonitorWait) (jvmtiEnv* env, 
+    jrawMonitorID monitor, 
+    jlong millis);
+
+  /*   36 : Raw Monitor Notify */
+  jvmtiError (JNICALL *RawMonitorNotify) (jvmtiEnv* env, 
+    jrawMonitorID monitor);
+
+  /*   37 : Raw Monitor Notify All */
+  jvmtiError (JNICALL *RawMonitorNotifyAll) (jvmtiEnv* env, 
+    jrawMonitorID monitor);
+
+  /*   38 : Set Breakpoint */
+  jvmtiError (JNICALL *SetBreakpoint) (jvmtiEnv* env, 
+    jmethodID method, 
+    jlocation location);
+
+  /*   39 : Clear Breakpoint */
+  jvmtiError (JNICALL *ClearBreakpoint) (jvmtiEnv* env, 
+    jmethodID method, 
+    jlocation location);
+
+  /*   40 :  RESERVED */
+  void *reserved40;
+
+  /*   41 : Set Field Access Watch */
+  jvmtiError (JNICALL *SetFieldAccessWatch) (jvmtiEnv* env, 
+    jclass klass, 
+    jfieldID field);
+
+  /*   42 : Clear Field Access Watch */
+  jvmtiError (JNICALL *ClearFieldAccessWatch) (jvmtiEnv* env, 
+    jclass klass, 
+    jfieldID field);
+
+  /*   43 : Set Field Modification Watch */
+  jvmtiError (JNICALL *SetFieldModificationWatch) (jvmtiEnv* env, 
+    jclass klass, 
+    jfieldID field);
+
+  /*   44 : Clear Field Modification Watch */
+  jvmtiError (JNICALL *ClearFieldModificationWatch) (jvmtiEnv* env, 
+    jclass klass, 
+    jfieldID field);
+
+  /*   45 : Is Modifiable Class */
+  jvmtiError (JNICALL *IsModifiableClass) (jvmtiEnv* env, 
+    jclass klass, 
+    jboolean* is_modifiable_class_ptr);
+
+  /*   46 : Allocate */
+  jvmtiError (JNICALL *Allocate) (jvmtiEnv* env, 
+    jlong size, 
+    unsigned char** mem_ptr);
+
+  /*   47 : Deallocate */
+  jvmtiError (JNICALL *Deallocate) (jvmtiEnv* env, 
+    unsigned char* mem);
+
+  /*   48 : Get Class Signature */
+  jvmtiError (JNICALL *GetClassSignature) (jvmtiEnv* env, 
+    jclass klass, 
+    char** signature_ptr, 
+    char** generic_ptr);
+
+  /*   49 : Get Class Status */
+  jvmtiError (JNICALL *GetClassStatus) (jvmtiEnv* env, 
+    jclass klass, 
+    jint* status_ptr);
+
+  /*   50 : Get Source File Name */
+  jvmtiError (JNICALL *GetSourceFileName) (jvmtiEnv* env, 
+    jclass klass, 
+    char** source_name_ptr);
+
+  /*   51 : Get Class Modifiers */
+  jvmtiError (JNICALL *GetClassModifiers) (jvmtiEnv* env, 
+    jclass klass, 
+    jint* modifiers_ptr);
+
+  /*   52 : Get Class Methods */
+  jvmtiError (JNICALL *GetClassMethods) (jvmtiEnv* env, 
+    jclass klass, 
+    jint* method_count_ptr, 
+    jmethodID** methods_ptr);
+
+  /*   53 : Get Class Fields */
+  jvmtiError (JNICALL *GetClassFields) (jvmtiEnv* env, 
+    jclass klass, 
+    jint* field_count_ptr, 
+    jfieldID** fields_ptr);
+
+  /*   54 : Get Implemented Interfaces */
+  jvmtiError (JNICALL *GetImplementedInterfaces) (jvmtiEnv* env, 
+    jclass klass, 
+    jint* interface_count_ptr, 
+    jclass** interfaces_ptr);
+
+  /*   55 : Is Interface */
+  jvmtiError (JNICALL *IsInterface) (jvmtiEnv* env, 
+    jclass klass, 
+    jboolean* is_interface_ptr);
+
+  /*   56 : Is Array Class */
+  jvmtiError (JNICALL *IsArrayClass) (jvmtiEnv* env, 
+    jclass klass, 
+    jboolean* is_array_class_ptr);
+
+  /*   57 : Get Class Loader */
+  jvmtiError (JNICALL *GetClassLoader) (jvmtiEnv* env, 
+    jclass klass, 
+    jobject* classloader_ptr);
+
+  /*   58 : Get Object Hash Code */
+  jvmtiError (JNICALL *GetObjectHashCode) (jvmtiEnv* env, 
+    jobject object, 
+    jint* hash_code_ptr);
+
+  /*   59 : Get Object Monitor Usage */
+  jvmtiError (JNICALL *GetObjectMonitorUsage) (jvmtiEnv* env, 
+    jobject object, 
+    jvmtiMonitorUsage* info_ptr);
+
+  /*   60 : Get Field Name (and Signature) */
+  jvmtiError (JNICALL *GetFieldName) (jvmtiEnv* env, 
+    jclass klass, 
+    jfieldID field, 
+    char** name_ptr, 
+    char** signature_ptr, 
+    char** generic_ptr);
+
+  /*   61 : Get Field Declaring Class */
+  jvmtiError (JNICALL *GetFieldDeclaringClass) (jvmtiEnv* env, 
+    jclass klass, 
+    jfieldID field, 
+    jclass* declaring_class_ptr);
+
+  /*   62 : Get Field Modifiers */
+  jvmtiError (JNICALL *GetFieldModifiers) (jvmtiEnv* env, 
+    jclass klass, 
+    jfieldID field, 
+    jint* modifiers_ptr);
+
+  /*   63 : Is Field Synthetic */
+  jvmtiError (JNICALL *IsFieldSynthetic) (jvmtiEnv* env, 
+    jclass klass, 
+    jfieldID field, 
+    jboolean* is_synthetic_ptr);
+
+  /*   64 : Get Method Name (and Signature) */
+  jvmtiError (JNICALL *GetMethodName) (jvmtiEnv* env, 
+    jmethodID method, 
+    char** name_ptr, 
+    char** signature_ptr, 
+    char** generic_ptr);
+
+  /*   65 : Get Method Declaring Class */
+  jvmtiError (JNICALL *GetMethodDeclaringClass) (jvmtiEnv* env, 
+    jmethodID method, 
+    jclass* declaring_class_ptr);
+
+  /*   66 : Get Method Modifiers */
+  jvmtiError (JNICALL *GetMethodModifiers) (jvmtiEnv* env, 
+    jmethodID method, 
+    jint* modifiers_ptr);
+
+  /*   67 :  RESERVED */
+  void *reserved67;
+
+  /*   68 : Get Max Locals */
+  jvmtiError (JNICALL *GetMaxLocals) (jvmtiEnv* env, 
+    jmethodID method, 
+    jint* max_ptr);
+
+  /*   69 : Get Arguments Size */
+  jvmtiError (JNICALL *GetArgumentsSize) (jvmtiEnv* env, 
+    jmethodID method, 
+    jint* size_ptr);
+
+  /*   70 : Get Line Number Table */
+  jvmtiError (JNICALL *GetLineNumberTable) (jvmtiEnv* env, 
+    jmethodID method, 
+    jint* entry_count_ptr, 
+    jvmtiLineNumberEntry** table_ptr);
+
+  /*   71 : Get Method Location */
+  jvmtiError (JNICALL *GetMethodLocation) (jvmtiEnv* env, 
+    jmethodID method, 
+    jlocation* start_location_ptr, 
+    jlocation* end_location_ptr);
+
+  /*   72 : Get Local Variable Table */
+  jvmtiError (JNICALL *GetLocalVariableTable) (jvmtiEnv* env, 
+    jmethodID method, 
+    jint* entry_count_ptr, 
+    jvmtiLocalVariableEntry** table_ptr);
+
+  /*   73 : Set Native Method Prefix */
+  jvmtiError (JNICALL *SetNativeMethodPrefix) (jvmtiEnv* env, 
+    const char* prefix);
+
+  /*   74 : Set Native Method Prefixes */
+  jvmtiError (JNICALL *SetNativeMethodPrefixes) (jvmtiEnv* env, 
+    jint prefix_count, 
+    char** prefixes);
+
+  /*   75 : Get Bytecodes */
+  jvmtiError (JNICALL *GetBytecodes) (jvmtiEnv* env, 
+    jmethodID method, 
+    jint* bytecode_count_ptr, 
+    unsigned char** bytecodes_ptr);
+
+  /*   76 : Is Method Native */
+  jvmtiError (JNICALL *IsMethodNative) (jvmtiEnv* env, 
+    jmethodID method, 
+    jboolean* is_native_ptr);
+
+  /*   77 : Is Method Synthetic */
+  jvmtiError (JNICALL *IsMethodSynthetic) (jvmtiEnv* env, 
+    jmethodID method, 
+    jboolean* is_synthetic_ptr);
+
+  /*   78 : Get Loaded Classes */
+  jvmtiError (JNICALL *GetLoadedClasses) (jvmtiEnv* env, 
+    jint* class_count_ptr, 
+    jclass** classes_ptr);
+
+  /*   79 : Get Classloader Classes */
+  jvmtiError (JNICALL *GetClassLoaderClasses) (jvmtiEnv* env, 
+    jobject initiating_loader, 
+    jint* class_count_ptr, 
+    jclass** classes_ptr);
+
+  /*   80 : Pop Frame */
+  jvmtiError (JNICALL *PopFrame) (jvmtiEnv* env, 
+    jthread thread);
+
+  /*   81 : Force Early Return - Object */
+  jvmtiError (JNICALL *ForceEarlyReturnObject) (jvmtiEnv* env, 
+    jthread thread, 
+    jobject value);
+
+  /*   82 : Force Early Return - Int */
+  jvmtiError (JNICALL *ForceEarlyReturnInt) (jvmtiEnv* env, 
+    jthread thread, 
+    jint value);
+
+  /*   83 : Force Early Return - Long */
+  jvmtiError (JNICALL *ForceEarlyReturnLong) (jvmtiEnv* env, 
+    jthread thread, 
+    jlong value);
+
+  /*   84 : Force Early Return - Float */
+  jvmtiError (JNICALL *ForceEarlyReturnFloat) (jvmtiEnv* env, 
+    jthread thread, 
+    jfloat value);
+
+  /*   85 : Force Early Return - Double */
+  jvmtiError (JNICALL *ForceEarlyReturnDouble) (jvmtiEnv* env, 
+    jthread thread, 
+    jdouble value);
+
+  /*   86 : Force Early Return - Void */
+  jvmtiError (JNICALL *ForceEarlyReturnVoid) (jvmtiEnv* env, 
+    jthread thread);
+
+  /*   87 : Redefine Classes */
+  jvmtiError (JNICALL *RedefineClasses) (jvmtiEnv* env, 
+    jint class_count, 
+    const jvmtiClassDefinition* class_definitions);
+
+  /*   88 : Get Version Number */
+  jvmtiError (JNICALL *GetVersionNumber) (jvmtiEnv* env, 
+    jint* version_ptr);
+
+  /*   89 : Get Capabilities */
+  jvmtiError (JNICALL *GetCapabilities) (jvmtiEnv* env, 
+    jvmtiCapabilities* capabilities_ptr);
+
+  /*   90 : Get Source Debug Extension */
+  jvmtiError (JNICALL *GetSourceDebugExtension) (jvmtiEnv* env, 
+    jclass klass, 
+    char** source_debug_extension_ptr);
+
+  /*   91 : Is Method Obsolete */
+  jvmtiError (JNICALL *IsMethodObsolete) (jvmtiEnv* env, 
+    jmethodID method, 
+    jboolean* is_obsolete_ptr);
+
+  /*   92 : Suspend Thread List */
+  jvmtiError (JNICALL *SuspendThreadList) (jvmtiEnv* env, 
+    jint request_count, 
+    const jthread* request_list, 
+    jvmtiError* results);
+
+  /*   93 : Resume Thread List */
+  jvmtiError (JNICALL *ResumeThreadList) (jvmtiEnv* env, 
+    jint request_count, 
+    const jthread* request_list, 
+    jvmtiError* results);
+
+  /*   94 :  RESERVED */
+  void *reserved94;
+
+  /*   95 :  RESERVED */
+  void *reserved95;
+
+  /*   96 :  RESERVED */
+  void *reserved96;
+
+  /*   97 :  RESERVED */
+  void *reserved97;
+
+  /*   98 :  RESERVED */
+  void *reserved98;
+
+  /*   99 :  RESERVED */
+  void *reserved99;
+
+  /*   100 : Get All Stack Traces */
+  jvmtiError (JNICALL *GetAllStackTraces) (jvmtiEnv* env, 
+    jint max_frame_count, 
+    jvmtiStackInfo** stack_info_ptr, 
+    jint* thread_count_ptr);
+
+  /*   101 : Get Thread List Stack Traces */
+  jvmtiError (JNICALL *GetThreadListStackTraces) (jvmtiEnv* env, 
+    jint thread_count, 
+    const jthread* thread_list, 
+    jint max_frame_count, 
+    jvmtiStackInfo** stack_info_ptr);
+
+  /*   102 : Get Thread Local Storage */
+  jvmtiError (JNICALL *GetThreadLocalStorage) (jvmtiEnv* env, 
+    jthread thread, 
+    void** data_ptr);
+
+  /*   103 : Set Thread Local Storage */
+  jvmtiError (JNICALL *SetThreadLocalStorage) (jvmtiEnv* env, 
+    jthread thread, 
+    const void* data);
+
+  /*   104 : Get Stack Trace */
+  jvmtiError (JNICALL *GetStackTrace) (jvmtiEnv* env, 
+    jthread thread, 
+    jint start_depth, 
+    jint max_frame_count, 
+    jvmtiFrameInfo* frame_buffer, 
+    jint* count_ptr);
+
+  /*   105 :  RESERVED */
+  void *reserved105;
+
+  /*   106 : Get Tag */
+  jvmtiError (JNICALL *GetTag) (jvmtiEnv* env, 
+    jobject object, 
+    jlong* tag_ptr);
+
+  /*   107 : Set Tag */
+  jvmtiError (JNICALL *SetTag) (jvmtiEnv* env, 
+    jobject object, 
+    jlong tag);
+
+  /*   108 : Force Garbage Collection */
+  jvmtiError (JNICALL *ForceGarbageCollection) (jvmtiEnv* env);
+
+  /*   109 : Iterate Over Objects Reachable From Object */
+  jvmtiError (JNICALL *IterateOverObjectsReachableFromObject) (jvmtiEnv* env, 
+    jobject object, 
+    jvmtiObjectReferenceCallback object_reference_callback, 
+    const void* user_data);
+
+  /*   110 : Iterate Over Reachable Objects */
+  jvmtiError (JNICALL *IterateOverReachableObjects) (jvmtiEnv* env, 
+    jvmtiHeapRootCallback heap_root_callback, 
+    jvmtiStackReferenceCallback stack_ref_callback, 
+    jvmtiObjectReferenceCallback object_ref_callback, 
+    const void* user_data);
+
+  /*   111 : Iterate Over Heap */
+  jvmtiError (JNICALL *IterateOverHeap) (jvmtiEnv* env, 
+    jvmtiHeapObjectFilter object_filter, 
+    jvmtiHeapObjectCallback heap_object_callback, 
+    const void* user_data);
+
+  /*   112 : Iterate Over Instances Of Class */
+  jvmtiError (JNICALL *IterateOverInstancesOfClass) (jvmtiEnv* env, 
+    jclass klass, 
+    jvmtiHeapObjectFilter object_filter, 
+    jvmtiHeapObjectCallback heap_object_callback, 
+    const void* user_data);
+
+  /*   113 :  RESERVED */
+  void *reserved113;
+
+  /*   114 : Get Objects With Tags */
+  jvmtiError (JNICALL *GetObjectsWithTags) (jvmtiEnv* env, 
+    jint tag_count, 
+    const jlong* tags, 
+    jint* count_ptr, 
+    jobject** object_result_ptr, 
+    jlong** tag_result_ptr);
+
+  /*   115 : Follow References */
+  jvmtiError (JNICALL *FollowReferences) (jvmtiEnv* env, 
+    jint heap_filter, 
+    jclass klass, 
+    jobject initial_object, 
+    const jvmtiHeapCallbacks* callbacks, 
+    const void* user_data);
+
+  /*   116 : Iterate Through Heap */
+  jvmtiError (JNICALL *IterateThroughHeap) (jvmtiEnv* env, 
+    jint heap_filter, 
+    jclass klass, 
+    const jvmtiHeapCallbacks* callbacks, 
+    const void* user_data);
+
+  /*   117 :  RESERVED */
+  void *reserved117;
+
+  /*   118 :  RESERVED */
+  void *reserved118;
+
+  /*   119 :  RESERVED */
+  void *reserved119;
+
+  /*   120 : Set JNI Function Table */
+  jvmtiError (JNICALL *SetJNIFunctionTable) (jvmtiEnv* env, 
+    const jniNativeInterface* function_table);
+
+  /*   121 : Get JNI Function Table */
+  jvmtiError (JNICALL *GetJNIFunctionTable) (jvmtiEnv* env, 
+    jniNativeInterface** function_table);
+
+  /*   122 : Set Event Callbacks */
+  jvmtiError (JNICALL *SetEventCallbacks) (jvmtiEnv* env, 
+    const jvmtiEventCallbacks* callbacks, 
+    jint size_of_callbacks);
+
+  /*   123 : Generate Events */
+  jvmtiError (JNICALL *GenerateEvents) (jvmtiEnv* env, 
+    jvmtiEvent event_type);
+
+  /*   124 : Get Extension Functions */
+  jvmtiError (JNICALL *GetExtensionFunctions) (jvmtiEnv* env, 
+    jint* extension_count_ptr, 
+    jvmtiExtensionFunctionInfo** extensions);
+
+  /*   125 : Get Extension Events */
+  jvmtiError (JNICALL *GetExtensionEvents) (jvmtiEnv* env, 
+    jint* extension_count_ptr, 
+    jvmtiExtensionEventInfo** extensions);
+
+  /*   126 : Set Extension Event Callback */
+  jvmtiError (JNICALL *SetExtensionEventCallback) (jvmtiEnv* env, 
+    jint extension_event_index, 
+    jvmtiExtensionEvent callback);
+
+  /*   127 : Dispose Environment */
+  jvmtiError (JNICALL *DisposeEnvironment) (jvmtiEnv* env);
+
+  /*   128 : Get Error Name */
+  jvmtiError (JNICALL *GetErrorName) (jvmtiEnv* env, 
+    jvmtiError error, 
+    char** name_ptr);
+
+  /*   129 : Get JLocation Format */
+  jvmtiError (JNICALL *GetJLocationFormat) (jvmtiEnv* env, 
+    jvmtiJlocationFormat* format_ptr);
+
+  /*   130 : Get System Properties */
+  jvmtiError (JNICALL *GetSystemProperties) (jvmtiEnv* env, 
+    jint* count_ptr, 
+    char*** property_ptr);
+
+  /*   131 : Get System Property */
+  jvmtiError (JNICALL *GetSystemProperty) (jvmtiEnv* env, 
+    const char* property, 
+    char** value_ptr);
+
+  /*   132 : Set System Property */
+  jvmtiError (JNICALL *SetSystemProperty) (jvmtiEnv* env, 
+    const char* property, 
+    const char* value);
+
+  /*   133 : Get Phase */
+  jvmtiError (JNICALL *GetPhase) (jvmtiEnv* env, 
+    jvmtiPhase* phase_ptr);
+
+  /*   134 : Get Current Thread CPU Timer Information */
+  jvmtiError (JNICALL *GetCurrentThreadCpuTimerInfo) (jvmtiEnv* env, 
+    jvmtiTimerInfo* info_ptr);
+
+  /*   135 : Get Current Thread CPU Time */
+  jvmtiError (JNICALL *GetCurrentThreadCpuTime) (jvmtiEnv* env, 
+    jlong* nanos_ptr);
+
+  /*   136 : Get Thread CPU Timer Information */
+  jvmtiError (JNICALL *GetThreadCpuTimerInfo) (jvmtiEnv* env, 
+    jvmtiTimerInfo* info_ptr);
+
+  /*   137 : Get Thread CPU Time */
+  jvmtiError (JNICALL *GetThreadCpuTime) (jvmtiEnv* env, 
+    jthread thread, 
+    jlong* nanos_ptr);
+
+  /*   138 : Get Timer Information */
+  jvmtiError (JNICALL *GetTimerInfo) (jvmtiEnv* env, 
+    jvmtiTimerInfo* info_ptr);
+
+  /*   139 : Get Time */
+  jvmtiError (JNICALL *GetTime) (jvmtiEnv* env, 
+    jlong* nanos_ptr);
+
+  /*   140 : Get Potential Capabilities */
+  jvmtiError (JNICALL *GetPotentialCapabilities) (jvmtiEnv* env, 
+    jvmtiCapabilities* capabilities_ptr);
+
+  /*   141 :  RESERVED */
+  void *reserved141;
+
+  /*   142 : Add Capabilities */
+  jvmtiError (JNICALL *AddCapabilities) (jvmtiEnv* env, 
+    const jvmtiCapabilities* capabilities_ptr);
+
+  /*   143 : Relinquish Capabilities */
+  jvmtiError (JNICALL *RelinquishCapabilities) (jvmtiEnv* env, 
+    const jvmtiCapabilities* capabilities_ptr);
+
+  /*   144 : Get Available Processors */
+  jvmtiError (JNICALL *GetAvailableProcessors) (jvmtiEnv* env, 
+    jint* processor_count_ptr);
+
+  /*   145 : Get Class Version Numbers */
+  jvmtiError (JNICALL *GetClassVersionNumbers) (jvmtiEnv* env, 
+    jclass klass, 
+    jint* minor_version_ptr, 
+    jint* major_version_ptr);
+
+  /*   146 : Get Constant Pool */
+  jvmtiError (JNICALL *GetConstantPool) (jvmtiEnv* env, 
+    jclass klass, 
+    jint* constant_pool_count_ptr, 
+    jint* constant_pool_byte_count_ptr, 
+    unsigned char** constant_pool_bytes_ptr);
+
+  /*   147 : Get Environment Local Storage */
+  jvmtiError (JNICALL *GetEnvironmentLocalStorage) (jvmtiEnv* env, 
+    void** data_ptr);
+
+  /*   148 : Set Environment Local Storage */
+  jvmtiError (JNICALL *SetEnvironmentLocalStorage) (jvmtiEnv* env, 
+    const void* data);
+
+  /*   149 : Add To Bootstrap Class Loader Search */
+  jvmtiError (JNICALL *AddToBootstrapClassLoaderSearch) (jvmtiEnv* env, 
+    const char* segment);
+
+  /*   150 : Set Verbose Flag */
+  jvmtiError (JNICALL *SetVerboseFlag) (jvmtiEnv* env, 
+    jvmtiVerboseFlag flag, 
+    jboolean value);
+
+  /*   151 : Add To System Class Loader Search */
+  jvmtiError (JNICALL *AddToSystemClassLoaderSearch) (jvmtiEnv* env, 
+    const char* segment);
+
+  /*   152 : Retransform Classes */
+  jvmtiError (JNICALL *RetransformClasses) (jvmtiEnv* env, 
+    jint class_count, 
+    const jclass* classes);
+
+  /*   153 : Get Owned Monitor Stack Depth Info */
+  jvmtiError (JNICALL *GetOwnedMonitorStackDepthInfo) (jvmtiEnv* env, 
+    jthread thread, 
+    jint* monitor_info_count_ptr, 
+    jvmtiMonitorStackDepthInfo** monitor_info_ptr);
+
+  /*   154 : Get Object Size */
+  jvmtiError (JNICALL *GetObjectSize) (jvmtiEnv* env, 
+    jobject object, 
+    jlong* size_ptr);
+
+} jvmtiInterface_1;
+
+struct _jvmtiEnv {
+    const struct jvmtiInterface_1_ *functions;
+#ifdef __cplusplus
+
+
+  jvmtiError Allocate(jlong size,
+            unsigned char** mem_ptr) {
+    return functions->Allocate(this, size, mem_ptr);
+  }
+
+  jvmtiError Deallocate(unsigned char* mem) {
+    return functions->Deallocate(this, mem);
+  }
+
+  jvmtiError GetThreadState(jthread thread,
+            jint* thread_state_ptr) {
+    return functions->GetThreadState(this, thread, thread_state_ptr);
+  }
+
+  jvmtiError GetCurrentThread(jthread* thread_ptr) {
+    return functions->GetCurrentThread(this, thread_ptr);
+  }
+
+  jvmtiError GetAllThreads(jint* threads_count_ptr,
+            jthread** threads_ptr) {
+    return functions->GetAllThreads(this, threads_count_ptr, threads_ptr);
+  }
+
+  jvmtiError SuspendThread(jthread thread) {
+    return functions->SuspendThread(this, thread);
+  }
+
+  jvmtiError SuspendThreadList(jint request_count,
+            const jthread* request_list,
+            jvmtiError* results) {
+    return functions->SuspendThreadList(this, request_count, request_list, results);
+  }
+
+  jvmtiError ResumeThread(jthread thread) {
+    return functions->ResumeThread(this, thread);
+  }
+
+  jvmtiError ResumeThreadList(jint request_count,
+            const jthread* request_list,
+            jvmtiError* results) {
+    return functions->ResumeThreadList(this, request_count, request_list, results);
+  }
+
+  jvmtiError StopThread(jthread thread,
+            jobject exception) {
+    return functions->StopThread(this, thread, exception);
+  }
+
+  jvmtiError InterruptThread(jthread thread) {
+    return functions->InterruptThread(this, thread);
+  }
+
+  jvmtiError GetThreadInfo(jthread thread,
+            jvmtiThreadInfo* info_ptr) {
+    return functions->GetThreadInfo(this, thread, info_ptr);
+  }
+
+  jvmtiError GetOwnedMonitorInfo(jthread thread,
+            jint* owned_monitor_count_ptr,
+            jobject** owned_monitors_ptr) {
+    return functions->GetOwnedMonitorInfo(this, thread, owned_monitor_count_ptr, owned_monitors_ptr);
+  }
+
+  jvmtiError GetOwnedMonitorStackDepthInfo(jthread thread,
+            jint* monitor_info_count_ptr,
+            jvmtiMonitorStackDepthInfo** monitor_info_ptr) {
+    return functions->GetOwnedMonitorStackDepthInfo(this, thread, monitor_info_count_ptr, monitor_info_ptr);
+  }
+
+  jvmtiError GetCurrentContendedMonitor(jthread thread,
+            jobject* monitor_ptr) {
+    return functions->GetCurrentContendedMonitor(this, thread, monitor_ptr);
+  }
+
+  jvmtiError RunAgentThread(jthread thread,
+            jvmtiStartFunction proc,
+            const void* arg,
+            jint priority) {
+    return functions->RunAgentThread(this, thread, proc, arg, priority);
+  }
+
+  jvmtiError SetThreadLocalStorage(jthread thread,
+            const void* data) {
+    return functions->SetThreadLocalStorage(this, thread, data);
+  }
+
+  jvmtiError GetThreadLocalStorage(jthread thread,
+            void** data_ptr) {
+    return functions->GetThreadLocalStorage(this, thread, data_ptr);
+  }
+
+  jvmtiError GetTopThreadGroups(jint* group_count_ptr,
+            jthreadGroup** groups_ptr) {
+    return functions->GetTopThreadGroups(this, group_count_ptr, groups_ptr);
+  }
+
+  jvmtiError GetThreadGroupInfo(jthreadGroup group,
+            jvmtiThreadGroupInfo* info_ptr) {
+    return functions->GetThreadGroupInfo(this, group, info_ptr);
+  }
+
+  jvmtiError GetThreadGroupChildren(jthreadGroup group,
+            jint* thread_count_ptr,
+            jthread** threads_ptr,
+            jint* group_count_ptr,
+            jthreadGroup** groups_ptr) {
+    return functions->GetThreadGroupChildren(this, group, thread_count_ptr, threads_ptr, group_count_ptr, groups_ptr);
+  }
+
+  jvmtiError GetStackTrace(jthread thread,
+            jint start_depth,
+            jint max_frame_count,
+            jvmtiFrameInfo* frame_buffer,
+            jint* count_ptr) {
+    return functions->GetStackTrace(this, thread, start_depth, max_frame_count, frame_buffer, count_ptr);
+  }
+
+  jvmtiError GetAllStackTraces(jint max_frame_count,
+            jvmtiStackInfo** stack_info_ptr,
+            jint* thread_count_ptr) {
+    return functions->GetAllStackTraces(this, max_frame_count, stack_info_ptr, thread_count_ptr);
+  }
+
+  jvmtiError GetThreadListStackTraces(jint thread_count,
+            const jthread* thread_list,
+            jint max_frame_count,
+            jvmtiStackInfo** stack_info_ptr) {
+    return functions->GetThreadListStackTraces(this, thread_count, thread_list, max_frame_count, stack_info_ptr);
+  }
+
+  jvmtiError GetFrameCount(jthread thread,
+            jint* count_ptr) {
+    return functions->GetFrameCount(this, thread, count_ptr);
+  }
+
+  jvmtiError PopFrame(jthread thread) {
+    return functions->PopFrame(this, thread);
+  }
+
+  jvmtiError GetFrameLocation(jthread thread,
+            jint depth,
+            jmethodID* method_ptr,
+            jlocation* location_ptr) {
+    return functions->GetFrameLocation(this, thread, depth, method_ptr, location_ptr);
+  }
+
+  jvmtiError NotifyFramePop(jthread thread,
+            jint depth) {
+    return functions->NotifyFramePop(this, thread, depth);
+  }
+
+  jvmtiError ForceEarlyReturnObject(jthread thread,
+            jobject value) {
+    return functions->ForceEarlyReturnObject(this, thread, value);
+  }
+
+  jvmtiError ForceEarlyReturnInt(jthread thread,
+            jint value) {
+    return functions->ForceEarlyReturnInt(this, thread, value);
+  }
+
+  jvmtiError ForceEarlyReturnLong(jthread thread,
+            jlong value) {
+    return functions->ForceEarlyReturnLong(this, thread, value);
+  }
+
+  jvmtiError ForceEarlyReturnFloat(jthread thread,
+            jfloat value) {
+    return functions->ForceEarlyReturnFloat(this, thread, value);
+  }
+
+  jvmtiError ForceEarlyReturnDouble(jthread thread,
+            jdouble value) {
+    return functions->ForceEarlyReturnDouble(this, thread, value);
+  }
+
+  jvmtiError ForceEarlyReturnVoid(jthread thread) {
+    return functions->ForceEarlyReturnVoid(this, thread);
+  }
+
+  jvmtiError FollowReferences(jint heap_filter,
+            jclass klass,
+            jobject initial_object,
+            const jvmtiHeapCallbacks* callbacks,
+            const void* user_data) {
+    return functions->FollowReferences(this, heap_filter, klass, initial_object, callbacks, user_data);
+  }
+
+  jvmtiError IterateThroughHeap(jint heap_filter,
+            jclass klass,
+            const jvmtiHeapCallbacks* callbacks,
+            const void* user_data) {
+    return functions->IterateThroughHeap(this, heap_filter, klass, callbacks, user_data);
+  }
+
+  jvmtiError GetTag(jobject object,
+            jlong* tag_ptr) {
+    return functions->GetTag(this, object, tag_ptr);
+  }
+
+  jvmtiError SetTag(jobject object,
+            jlong tag) {
+    return functions->SetTag(this, object, tag);
+  }
+
+  jvmtiError GetObjectsWithTags(jint tag_count,
+            const jlong* tags,
+            jint* count_ptr,
+            jobject** object_result_ptr,
+            jlong** tag_result_ptr) {
+    return functions->GetObjectsWithTags(this, tag_count, tags, count_ptr, object_result_ptr, tag_result_ptr);
+  }
+
+  jvmtiError ForceGarbageCollection() {
+    return functions->ForceGarbageCollection(this);
+  }
+
+  jvmtiError IterateOverObjectsReachableFromObject(jobject object,
+            jvmtiObjectReferenceCallback object_reference_callback,
+            const void* user_data) {
+    return functions->IterateOverObjectsReachableFromObject(this, object, object_reference_callback, user_data);
+  }
+
+  jvmtiError IterateOverReachableObjects(jvmtiHeapRootCallback heap_root_callback,
+            jvmtiStackReferenceCallback stack_ref_callback,
+            jvmtiObjectReferenceCallback object_ref_callback,
+            const void* user_data) {
+    return functions->IterateOverReachableObjects(this, heap_root_callback, stack_ref_callback, object_ref_callback, user_data);
+  }
+
+  jvmtiError IterateOverHeap(jvmtiHeapObjectFilter object_filter,
+            jvmtiHeapObjectCallback heap_object_callback,
+            const void* user_data) {
+    return functions->IterateOverHeap(this, object_filter, heap_object_callback, user_data);
+  }
+
+  jvmtiError IterateOverInstancesOfClass(jclass klass,
+            jvmtiHeapObjectFilter object_filter,
+            jvmtiHeapObjectCallback heap_object_callback,
+            const void* user_data) {
+    return functions->IterateOverInstancesOfClass(this, klass, object_filter, heap_object_callback, user_data);
+  }
+
+  jvmtiError GetLocalObject(jthread thread,
+            jint depth,
+            jint slot,
+            jobject* value_ptr) {
+    return functions->GetLocalObject(this, thread, depth, slot, value_ptr);
+  }
+
+  jvmtiError GetLocalInt(jthread thread,
+            jint depth,
+            jint slot,
+            jint* value_ptr) {
+    return functions->GetLocalInt(this, thread, depth, slot, value_ptr);
+  }
+
+  jvmtiError GetLocalLong(jthread thread,
+            jint depth,
+            jint slot,
+            jlong* value_ptr) {
+    return functions->GetLocalLong(this, thread, depth, slot, value_ptr);
+  }
+
+  jvmtiError GetLocalFloat(jthread thread,
+            jint depth,
+            jint slot,
+            jfloat* value_ptr) {
+    return functions->GetLocalFloat(this, thread, depth, slot, value_ptr);
+  }
+
+  jvmtiError GetLocalDouble(jthread thread,
+            jint depth,
+            jint slot,
+            jdouble* value_ptr) {
+    return functions->GetLocalDouble(this, thread, depth, slot, value_ptr);
+  }
+
+  jvmtiError SetLocalObject(jthread thread,
+            jint depth,
+            jint slot,
+            jobject value) {
+    return functions->SetLocalObject(this, thread, depth, slot, value);
+  }
+
+  jvmtiError SetLocalInt(jthread thread,
+            jint depth,
+            jint slot,
+            jint value) {
+    return functions->SetLocalInt(this, thread, depth, slot, value);
+  }
+
+  jvmtiError SetLocalLong(jthread thread,
+            jint depth,
+            jint slot,
+            jlong value) {
+    return functions->SetLocalLong(this, thread, depth, slot, value);
+  }
+
+  jvmtiError SetLocalFloat(jthread thread,
+            jint depth,
+            jint slot,
+            jfloat value) {
+    return functions->SetLocalFloat(this, thread, depth, slot, value);
+  }
+
+  jvmtiError SetLocalDouble(jthread thread,
+            jint depth,
+            jint slot,
+            jdouble value) {
+    return functions->SetLocalDouble(this, thread, depth, slot, value);
+  }
+
+  jvmtiError SetBreakpoint(jmethodID method,
+            jlocation location) {
+    return functions->SetBreakpoint(this, method, location);
+  }
+
+  jvmtiError ClearBreakpoint(jmethodID method,
+            jlocation location) {
+    return functions->ClearBreakpoint(this, method, location);
+  }
+
+  jvmtiError SetFieldAccessWatch(jclass klass,
+            jfieldID field) {
+    return functions->SetFieldAccessWatch(this, klass, field);
+  }
+
+  jvmtiError ClearFieldAccessWatch(jclass klass,
+            jfieldID field) {
+    return functions->ClearFieldAccessWatch(this, klass, field);
+  }
+
+  jvmtiError SetFieldModificationWatch(jclass klass,
+            jfieldID field) {
+    return functions->SetFieldModificationWatch(this, klass, field);
+  }
+
+  jvmtiError ClearFieldModificationWatch(jclass klass,
+            jfieldID field) {
+    return functions->ClearFieldModificationWatch(this, klass, field);
+  }
+
+  jvmtiError GetLoadedClasses(jint* class_count_ptr,
+            jclass** classes_ptr) {
+    return functions->GetLoadedClasses(this, class_count_ptr, classes_ptr);
+  }
+
+  jvmtiError GetClassLoaderClasses(jobject initiating_loader,
+            jint* class_count_ptr,
+            jclass** classes_ptr) {
+    return functions->GetClassLoaderClasses(this, initiating_loader, class_count_ptr, classes_ptr);
+  }
+
+  jvmtiError GetClassSignature(jclass klass,
+            char** signature_ptr,
+            char** generic_ptr) {
+    return functions->GetClassSignature(this, klass, signature_ptr, generic_ptr);
+  }
+
+  jvmtiError GetClassStatus(jclass klass,
+            jint* status_ptr) {
+    return functions->GetClassStatus(this, klass, status_ptr);
+  }
+
+  jvmtiError GetSourceFileName(jclass klass,
+            char** source_name_ptr) {
+    return functions->GetSourceFileName(this, klass, source_name_ptr);
+  }
+
+  jvmtiError GetClassModifiers(jclass klass,
+            jint* modifiers_ptr) {
+    return functions->GetClassModifiers(this, klass, modifiers_ptr);
+  }
+
+  jvmtiError GetClassMethods(jclass klass,
+            jint* method_count_ptr,
+            jmethodID** methods_ptr) {
+    return functions->GetClassMethods(this, klass, method_count_ptr, methods_ptr);
+  }
+
+  jvmtiError GetClassFields(jclass klass,
+            jint* field_count_ptr,
+            jfieldID** fields_ptr) {
+    return functions->GetClassFields(this, klass, field_count_ptr, fields_ptr);
+  }
+
+  jvmtiError GetImplementedInterfaces(jclass klass,
+            jint* interface_count_ptr,
+            jclass** interfaces_ptr) {
+    return functions->GetImplementedInterfaces(this, klass, interface_count_ptr, interfaces_ptr);
+  }
+
+  jvmtiError GetClassVersionNumbers(jclass klass,
+            jint* minor_version_ptr,
+            jint* major_version_ptr) {
+    return functions->GetClassVersionNumbers(this, klass, minor_version_ptr, major_version_ptr);
+  }
+
+  jvmtiError GetConstantPool(jclass klass,
+            jint* constant_pool_count_ptr,
+            jint* constant_pool_byte_count_ptr,
+            unsigned char** constant_pool_bytes_ptr) {
+    return functions->GetConstantPool(this, klass, constant_pool_count_ptr, constant_pool_byte_count_ptr, constant_pool_bytes_ptr);
+  }
+
+  jvmtiError IsInterface(jclass klass,
+            jboolean* is_interface_ptr) {
+    return functions->IsInterface(this, klass, is_interface_ptr);
+  }
+
+  jvmtiError IsArrayClass(jclass klass,
+            jboolean* is_array_class_ptr) {
+    return functions->IsArrayClass(this, klass, is_array_class_ptr);
+  }
+
+  jvmtiError IsModifiableClass(jclass klass,
+            jboolean* is_modifiable_class_ptr) {
+    return functions->IsModifiableClass(this, klass, is_modifiable_class_ptr);
+  }
+
+  jvmtiError GetClassLoader(jclass klass,
+            jobject* classloader_ptr) {
+    return functions->GetClassLoader(this, klass, classloader_ptr);
+  }
+
+  jvmtiError GetSourceDebugExtension(jclass klass,
+            char** source_debug_extension_ptr) {
+    return functions->GetSourceDebugExtension(this, klass, source_debug_extension_ptr);
+  }
+
+  jvmtiError RetransformClasses(jint class_count,
+            const jclass* classes) {
+    return functions->RetransformClasses(this, class_count, classes);
+  }
+
+  jvmtiError RedefineClasses(jint class_count,
+            const jvmtiClassDefinition* class_definitions) {
+    return functions->RedefineClasses(this, class_count, class_definitions);
+  }
+
+  jvmtiError GetObjectSize(jobject object,
+            jlong* size_ptr) {
+    return functions->GetObjectSize(this, object, size_ptr);
+  }
+
+  jvmtiError GetObjectHashCode(jobject object,
+            jint* hash_code_ptr) {
+    return functions->GetObjectHashCode(this, object, hash_code_ptr);
+  }
+
+  jvmtiError GetObjectMonitorUsage(jobject object,
+            jvmtiMonitorUsage* info_ptr) {
+    return functions->GetObjectMonitorUsage(this, object, info_ptr);
+  }
+
+  jvmtiError GetFieldName(jclass klass,
+            jfieldID field,
+            char** name_ptr,
+            char** signature_ptr,
+            char** generic_ptr) {
+    return functions->GetFieldName(this, klass, field, name_ptr, signature_ptr, generic_ptr);
+  }
+
+  jvmtiError GetFieldDeclaringClass(jclass klass,
+            jfieldID field,
+            jclass* declaring_class_ptr) {
+    return functions->GetFieldDeclaringClass(this, klass, field, declaring_class_ptr);
+  }
+
+  jvmtiError GetFieldModifiers(jclass klass,
+            jfieldID field,
+            jint* modifiers_ptr) {
+    return functions->GetFieldModifiers(this, klass, field, modifiers_ptr);
+  }
+
+  jvmtiError IsFieldSynthetic(jclass klass,
+            jfieldID field,
+            jboolean* is_synthetic_ptr) {
+    return functions->IsFieldSynthetic(this, klass, field, is_synthetic_ptr);
+  }
+
+  jvmtiError GetMethodName(jmethodID method,
+            char** name_ptr,
+            char** signature_ptr,
+            char** generic_ptr) {
+    return functions->GetMethodName(this, method, name_ptr, signature_ptr, generic_ptr);
+  }
+
+  jvmtiError GetMethodDeclaringClass(jmethodID method,
+            jclass* declaring_class_ptr) {
+    return functions->GetMethodDeclaringClass(this, method, declaring_class_ptr);
+  }
+
+  jvmtiError GetMethodModifiers(jmethodID method,
+            jint* modifiers_ptr) {
+    return functions->GetMethodModifiers(this, method, modifiers_ptr);
+  }
+
+  jvmtiError GetMaxLocals(jmethodID method,
+            jint* max_ptr) {
+    return functions->GetMaxLocals(this, method, max_ptr);
+  }
+
+  jvmtiError GetArgumentsSize(jmethodID method,
+            jint* size_ptr) {
+    return functions->GetArgumentsSize(this, method, size_ptr);
+  }
+
+  jvmtiError GetLineNumberTable(jmethodID method,
+            jint* entry_count_ptr,
+            jvmtiLineNumberEntry** table_ptr) {
+    return functions->GetLineNumberTable(this, method, entry_count_ptr, table_ptr);
+  }
+
+  jvmtiError GetMethodLocation(jmethodID method,
+            jlocation* start_location_ptr,
+            jlocation* end_location_ptr) {
+    return functions->GetMethodLocation(this, method, start_location_ptr, end_location_ptr);
+  }
+
+  jvmtiError GetLocalVariableTable(jmethodID method,
+            jint* entry_count_ptr,
+            jvmtiLocalVariableEntry** table_ptr) {
+    return functions->GetLocalVariableTable(this, method, entry_count_ptr, table_ptr);
+  }
+
+  jvmtiError GetBytecodes(jmethodID method,
+            jint* bytecode_count_ptr,
+            unsigned char** bytecodes_ptr) {
+    return functions->GetBytecodes(this, method, bytecode_count_ptr, bytecodes_ptr);
+  }
+
+  jvmtiError IsMethodNative(jmethodID method,
+            jboolean* is_native_ptr) {
+    return functions->IsMethodNative(this, method, is_native_ptr);
+  }
+
+  jvmtiError IsMethodSynthetic(jmethodID method,
+            jboolean* is_synthetic_ptr) {
+    return functions->IsMethodSynthetic(this, method, is_synthetic_ptr);
+  }
+
+  jvmtiError IsMethodObsolete(jmethodID method,
+            jboolean* is_obsolete_ptr) {
+    return functions->IsMethodObsolete(this, method, is_obsolete_ptr);
+  }
+
+  jvmtiError SetNativeMethodPrefix(const char* prefix) {
+    return functions->SetNativeMethodPrefix(this, prefix);
+  }
+
+  jvmtiError SetNativeMethodPrefixes(jint prefix_count,
+            char** prefixes) {
+    return functions->SetNativeMethodPrefixes(this, prefix_count, prefixes);
+  }
+
+  jvmtiError CreateRawMonitor(const char* name,
+            jrawMonitorID* monitor_ptr) {
+    return functions->CreateRawMonitor(this, name, monitor_ptr);
+  }
+
+  jvmtiError DestroyRawMonitor(jrawMonitorID monitor) {
+    return functions->DestroyRawMonitor(this, monitor);
+  }
+
+  jvmtiError RawMonitorEnter(jrawMonitorID monitor) {
+    return functions->RawMonitorEnter(this, monitor);
+  }
+
+  jvmtiError RawMonitorExit(jrawMonitorID monitor) {
+    return functions->RawMonitorExit(this, monitor);
+  }
+
+  jvmtiError RawMonitorWait(jrawMonitorID monitor,
+            jlong millis) {
+    return functions->RawMonitorWait(this, monitor, millis);
+  }
+
+  jvmtiError RawMonitorNotify(jrawMonitorID monitor) {
+    return functions->RawMonitorNotify(this, monitor);
+  }
+
+  jvmtiError RawMonitorNotifyAll(jrawMonitorID monitor) {
+    return functions->RawMonitorNotifyAll(this, monitor);
+  }
+
+  jvmtiError SetJNIFunctionTable(const jniNativeInterface* function_table) {
+    return functions->SetJNIFunctionTable(this, function_table);
+  }
+
+  jvmtiError GetJNIFunctionTable(jniNativeInterface** function_table) {
+    return functions->GetJNIFunctionTable(this, function_table);
+  }
+
+  jvmtiError SetEventCallbacks(const jvmtiEventCallbacks* callbacks,
+            jint size_of_callbacks) {
+    return functions->SetEventCallbacks(this, callbacks, size_of_callbacks);
+  }
+
+  jvmtiError SetEventNotificationMode(jvmtiEventMode mode,
+            jvmtiEvent event_type,
+            jthread event_thread,
+             ...) {
+    return functions->SetEventNotificationMode(this, mode, event_type, event_thread);
+  }
+
+  jvmtiError GenerateEvents(jvmtiEvent event_type) {
+    return functions->GenerateEvents(this, event_type);
+  }
+
+  jvmtiError GetExtensionFunctions(jint* extension_count_ptr,
+            jvmtiExtensionFunctionInfo** extensions) {
+    return functions->GetExtensionFunctions(this, extension_count_ptr, extensions);
+  }
+
+  jvmtiError GetExtensionEvents(jint* extension_count_ptr,
+            jvmtiExtensionEventInfo** extensions) {
+    return functions->GetExtensionEvents(this, extension_count_ptr, extensions);
+  }
+
+  jvmtiError SetExtensionEventCallback(jint extension_event_index,
+            jvmtiExtensionEvent callback) {
+    return functions->SetExtensionEventCallback(this, extension_event_index, callback);
+  }
+
+  jvmtiError GetPotentialCapabilities(jvmtiCapabilities* capabilities_ptr) {
+    return functions->GetPotentialCapabilities(this, capabilities_ptr);
+  }
+
+  jvmtiError AddCapabilities(const jvmtiCapabilities* capabilities_ptr) {
+    return functions->AddCapabilities(this, capabilities_ptr);
+  }
+
+  jvmtiError RelinquishCapabilities(const jvmtiCapabilities* capabilities_ptr) {
+    return functions->RelinquishCapabilities(this, capabilities_ptr);
+  }
+
+  jvmtiError GetCapabilities(jvmtiCapabilities* capabilities_ptr) {
+    return functions->GetCapabilities(this, capabilities_ptr);
+  }
+
+  jvmtiError GetCurrentThreadCpuTimerInfo(jvmtiTimerInfo* info_ptr) {
+    return functions->GetCurrentThreadCpuTimerInfo(this, info_ptr);
+  }
+
+  jvmtiError GetCurrentThreadCpuTime(jlong* nanos_ptr) {
+    return functions->GetCurrentThreadCpuTime(this, nanos_ptr);
+  }
+
+  jvmtiError GetThreadCpuTimerInfo(jvmtiTimerInfo* info_ptr) {
+    return functions->GetThreadCpuTimerInfo(this, info_ptr);
+  }
+
+  jvmtiError GetThreadCpuTime(jthread thread,
+            jlong* nanos_ptr) {
+    return functions->GetThreadCpuTime(this, thread, nanos_ptr);
+  }
+
+  jvmtiError GetTimerInfo(jvmtiTimerInfo* info_ptr) {
+    return functions->GetTimerInfo(this, info_ptr);
+  }
+
+  jvmtiError GetTime(jlong* nanos_ptr) {
+    return functions->GetTime(this, nanos_ptr);
+  }
+
+  jvmtiError GetAvailableProcessors(jint* processor_count_ptr) {
+    return functions->GetAvailableProcessors(this, processor_count_ptr);
+  }
+
+  jvmtiError AddToBootstrapClassLoaderSearch(const char* segment) {
+    return functions->AddToBootstrapClassLoaderSearch(this, segment);
+  }
+
+  jvmtiError AddToSystemClassLoaderSearch(const char* segment) {
+    return functions->AddToSystemClassLoaderSearch(this, segment);
+  }
+
+  jvmtiError GetSystemProperties(jint* count_ptr,
+            char*** property_ptr) {
+    return functions->GetSystemProperties(this, count_ptr, property_ptr);
+  }
+
+  jvmtiError GetSystemProperty(const char* property,
+            char** value_ptr) {
+    return functions->GetSystemProperty(this, property, value_ptr);
+  }
+
+  jvmtiError SetSystemProperty(const char* property,
+            const char* value) {
+    return functions->SetSystemProperty(this, property, value);
+  }
+
+  jvmtiError GetPhase(jvmtiPhase* phase_ptr) {
+    return functions->GetPhase(this, phase_ptr);
+  }
+
+  jvmtiError DisposeEnvironment() {
+    return functions->DisposeEnvironment(this);
+  }
+
+  jvmtiError SetEnvironmentLocalStorage(const void* data) {
+    return functions->SetEnvironmentLocalStorage(this, data);
+  }
+
+  jvmtiError GetEnvironmentLocalStorage(void** data_ptr) {
+    return functions->GetEnvironmentLocalStorage(this, data_ptr);
+  }
+
+  jvmtiError GetVersionNumber(jint* version_ptr) {
+    return functions->GetVersionNumber(this, version_ptr);
+  }
+
+  jvmtiError GetErrorName(jvmtiError error,
+            char** name_ptr) {
+    return functions->GetErrorName(this, error, name_ptr);
+  }
+
+  jvmtiError SetVerboseFlag(jvmtiVerboseFlag flag,
+            jboolean value) {
+    return functions->SetVerboseFlag(this, flag, value);
+  }
+
+  jvmtiError GetJLocationFormat(jvmtiJlocationFormat* format_ptr) {
+    return functions->GetJLocationFormat(this, format_ptr);
+  }
+
+#endif /* __cplusplus */
+};
+
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif /* __cplusplus */
+
+#endif /* !_JAVA_JVMTI_H_ */
+
diff --git a/make/stub_includes/jni/macosx/AWTCocoaComponent.h b/make/stub_includes/jni/macosx/AWTCocoaComponent.h
new file mode 100644
index 0000000..8f004c5
--- /dev/null
+++ b/make/stub_includes/jni/macosx/AWTCocoaComponent.h
@@ -0,0 +1,15 @@
+//
+//  AWTCocoaComponent.h
+//
+//  Copyright (c) 2003 Apple Computer Inc. All rights reserved.
+//
+
+#import <Foundation/Foundation.h>
+#import <JavaVM/jni.h>
+
+// This is implemented by a com.apple.eawt.CocoaComponent. It receives messages
+//  from java safely on the AppKit thread. See the com.apple.eawt.CocoaComponent
+//  java documentation for more information.
+ at protocol AWTCocoaComponent
+-(void)awtMessage:(jint)messageID message:(jobject)message env:(JNIEnv*)env;
+ at end
diff --git a/make/stub_includes/jni/macosx/JDWP.h b/make/stub_includes/jni/macosx/JDWP.h
new file mode 100644
index 0000000..9f359e0
--- /dev/null
+++ b/make/stub_includes/jni/macosx/JDWP.h
@@ -0,0 +1,53 @@
+/*
+ * @(#)JDWP.h	1.31 03/12/19
+ *
+ * Copyright 2004 Sun Microsystems, Inc. All rights reserved.
+ * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
+ */
+
+#ifndef JDWP_JDWP_H
+#define JDWP_JDWP_H
+
+#include "JDWPCommands.h"
+
+/*                         
+ * JDWPCommands.h is the javah'ed version of all the constants defined
+ * com.sun.tools.jdi.JDWP and all its nested classes. Since the names are
+ * very long, the macros below are provided for convenience.
+ */
+ 
+#define JDWP_COMMAND_SET(name) JDWP_ ## name 
+#define JDWP_COMMAND(set, name) JDWP_ ## set ## _ ## name
+#define JDWP_REQUEST_MODIFIER(name) \
+           JDWP_EventRequest_Set_Out_modifiers_Modifier_ ## name
+#define JDWP_EVENT(name) \
+           JDWP_EventKind_ ## name 
+#define JDWP_THREAD_STATUS(name) \
+           JDWP_ThreadStatus_ ## name 
+#define JDWP_SUSPEND_STATUS(name) \
+           JDWP_SuspendStatus_SUSPEND_STATUS_ ## name 
+#define JDWP_CLASS_STATUS(name) \
+           JDWP_ClassStatus_ ## name 
+#define JDWP_TYPE_TAG(name) \
+           JDWP_TypeTag_ ## name 
+#define JDWP_TAG(name) \
+           JDWP_Tag_ ## name 
+#define JDWP_STEP_DEPTH(name) \
+           JDWP_StepDepth_ ## name 
+#define JDWP_STEP_SIZE(name) \
+           JDWP_StepSize_ ## name 
+#define JDWP_SUSPEND_POLICY(name) \
+           JDWP_SuspendPolicy_ ## name 
+#define JDWP_INVOKE_OPTIONS(name) \
+           JDWP_InvokeOptions_INVOKE_ ## name 
+#define JDWP_ERROR(name) \
+	   JDWP_Error_ ## name
+#define JDWP_HIGHEST_COMMAND_SET 17
+#define JDWP_REQUEST_NONE        -1
+
+/* This typedef helps keep the event and error types straight. */
+typedef unsigned short jdwpError;
+typedef unsigned char  jdwpEvent;
+typedef jint           jdwpThreadStatus;
+
+#endif
diff --git a/make/stub_includes/jni/macosx/JDWPCommands.h b/make/stub_includes/jni/macosx/JDWPCommands.h
new file mode 100644
index 0000000..f5011b2
--- /dev/null
+++ b/make/stub_includes/jni/macosx/JDWPCommands.h
@@ -0,0 +1,238 @@
+#define JDWP_VirtualMachine 1
+#define JDWP_VirtualMachine_Version 1
+#define JDWP_VirtualMachine_ClassesBySignature 2
+#define JDWP_VirtualMachine_AllClasses 3
+#define JDWP_VirtualMachine_AllThreads 4
+#define JDWP_VirtualMachine_TopLevelThreadGroups 5
+#define JDWP_VirtualMachine_Dispose 6
+#define JDWP_VirtualMachine_IDSizes 7
+#define JDWP_VirtualMachine_Suspend 8
+#define JDWP_VirtualMachine_Resume 9
+#define JDWP_VirtualMachine_Exit 10
+#define JDWP_VirtualMachine_CreateString 11
+#define JDWP_VirtualMachine_Capabilities 12
+#define JDWP_VirtualMachine_ClassPaths 13
+#define JDWP_VirtualMachine_DisposeObjects 14
+#define JDWP_VirtualMachine_HoldEvents 15
+#define JDWP_VirtualMachine_ReleaseEvents 16
+#define JDWP_VirtualMachine_CapabilitiesNew 17
+#define JDWP_VirtualMachine_RedefineClasses 18
+#define JDWP_VirtualMachine_SetDefaultStratum 19
+#define JDWP_VirtualMachine_AllClassesWithGeneric 20
+#define JDWP_ReferenceType 2
+#define JDWP_ReferenceType_Signature 1
+#define JDWP_ReferenceType_ClassLoader 2
+#define JDWP_ReferenceType_Modifiers 3
+#define JDWP_ReferenceType_Fields 4
+#define JDWP_ReferenceType_Methods 5
+#define JDWP_ReferenceType_GetValues 6
+#define JDWP_ReferenceType_SourceFile 7
+#define JDWP_ReferenceType_NestedTypes 8
+#define JDWP_ReferenceType_Status 9
+#define JDWP_ReferenceType_Interfaces 10
+#define JDWP_ReferenceType_ClassObject 11
+#define JDWP_ReferenceType_SourceDebugExtension 12
+#define JDWP_ReferenceType_SignatureWithGeneric 13
+#define JDWP_ReferenceType_FieldsWithGeneric 14
+#define JDWP_ReferenceType_MethodsWithGeneric 15
+#define JDWP_ClassType 3
+#define JDWP_ClassType_Superclass 1
+#define JDWP_ClassType_SetValues 2
+#define JDWP_ClassType_InvokeMethod 3
+#define JDWP_ClassType_NewInstance 4
+#define JDWP_ArrayType 4
+#define JDWP_ArrayType_NewInstance 1
+#define JDWP_InterfaceType 5
+#define JDWP_Method 6
+#define JDWP_Method_LineTable 1
+#define JDWP_Method_VariableTable 2
+#define JDWP_Method_Bytecodes 3
+#define JDWP_Method_IsObsolete 4
+#define JDWP_Method_VariableTableWithGeneric 5
+#define JDWP_Field 8
+#define JDWP_ObjectReference 9
+#define JDWP_ObjectReference_ReferenceType 1
+#define JDWP_ObjectReference_GetValues 2
+#define JDWP_ObjectReference_SetValues 3
+#define JDWP_ObjectReference_MonitorInfo 5
+#define JDWP_ObjectReference_InvokeMethod 6
+#define JDWP_ObjectReference_DisableCollection 7
+#define JDWP_ObjectReference_EnableCollection 8
+#define JDWP_ObjectReference_IsCollected 9
+#define JDWP_StringReference 10
+#define JDWP_StringReference_Value 1
+#define JDWP_ThreadReference 11
+#define JDWP_ThreadReference_Name 1
+#define JDWP_ThreadReference_Suspend 2
+#define JDWP_ThreadReference_Resume 3
+#define JDWP_ThreadReference_Status 4
+#define JDWP_ThreadReference_ThreadGroup 5
+#define JDWP_ThreadReference_Frames 6
+#define JDWP_ThreadReference_FrameCount 7
+#define JDWP_ThreadReference_OwnedMonitors 8
+#define JDWP_ThreadReference_CurrentContendedMonitor 9
+#define JDWP_ThreadReference_Stop 10
+#define JDWP_ThreadReference_Interrupt 11
+#define JDWP_ThreadReference_SuspendCount 12
+#define JDWP_ThreadGroupReference 12
+#define JDWP_ThreadGroupReference_Name 1
+#define JDWP_ThreadGroupReference_Parent 2
+#define JDWP_ThreadGroupReference_Children 3
+#define JDWP_ArrayReference 13
+#define JDWP_ArrayReference_Length 1
+#define JDWP_ArrayReference_GetValues 2
+#define JDWP_ArrayReference_SetValues 3
+#define JDWP_ClassLoaderReference 14
+#define JDWP_ClassLoaderReference_VisibleClasses 1
+#define JDWP_EventRequest 15
+#define JDWP_EventRequest_Set 1
+#define JDWP_EventRequest_Set_Out_modifiers_Modifier_Count 1
+#define JDWP_EventRequest_Set_Out_modifiers_Modifier_Conditional 2
+#define JDWP_EventRequest_Set_Out_modifiers_Modifier_ThreadOnly 3
+#define JDWP_EventRequest_Set_Out_modifiers_Modifier_ClassOnly 4
+#define JDWP_EventRequest_Set_Out_modifiers_Modifier_ClassMatch 5
+#define JDWP_EventRequest_Set_Out_modifiers_Modifier_ClassExclude 6
+#define JDWP_EventRequest_Set_Out_modifiers_Modifier_LocationOnly 7
+#define JDWP_EventRequest_Set_Out_modifiers_Modifier_ExceptionOnly 8
+#define JDWP_EventRequest_Set_Out_modifiers_Modifier_FieldOnly 9
+#define JDWP_EventRequest_Set_Out_modifiers_Modifier_Step 10
+#define JDWP_EventRequest_Set_Out_modifiers_Modifier_InstanceOnly 11
+#define JDWP_EventRequest_Clear 2
+#define JDWP_EventRequest_ClearAllBreakpoints 3
+#define JDWP_StackFrame 16
+#define JDWP_StackFrame_GetValues 1
+#define JDWP_StackFrame_SetValues 2
+#define JDWP_StackFrame_ThisObject 3
+#define JDWP_StackFrame_PopFrames 4
+#define JDWP_ClassObjectReference 17
+#define JDWP_ClassObjectReference_ReflectedType 1
+#define JDWP_Event 64
+#define JDWP_Event_Composite 100
+#define JDWP_Event_Composite_Event_events_Events_VMStart JDWP.EventKind.VM_START
+#define JDWP_Event_Composite_Event_events_Events_SingleStep JDWP.EventKind.SINGLE_STEP
+#define JDWP_Event_Composite_Event_events_Events_Breakpoint JDWP.EventKind.BREAKPOINT
+#define JDWP_Event_Composite_Event_events_Events_MethodEntry JDWP.EventKind.METHOD_ENTRY
+#define JDWP_Event_Composite_Event_events_Events_MethodExit JDWP.EventKind.METHOD_EXIT
+#define JDWP_Event_Composite_Event_events_Events_Exception JDWP.EventKind.EXCEPTION
+#define JDWP_Event_Composite_Event_events_Events_ThreadStart JDWP.EventKind.THREAD_START
+#define JDWP_Event_Composite_Event_events_Events_ThreadDeath JDWP.EventKind.THREAD_DEATH
+#define JDWP_Event_Composite_Event_events_Events_ClassPrepare JDWP.EventKind.CLASS_PREPARE
+#define JDWP_Event_Composite_Event_events_Events_ClassUnload JDWP.EventKind.CLASS_UNLOAD
+#define JDWP_Event_Composite_Event_events_Events_FieldAccess JDWP.EventKind.FIELD_ACCESS
+#define JDWP_Event_Composite_Event_events_Events_FieldModification JDWP.EventKind.FIELD_MODIFICATION
+#define JDWP_Event_Composite_Event_events_Events_VMDeath JDWP.EventKind.VM_DEATH
+#define JDWP_Error_NONE 0
+#define JDWP_Error_INVALID_THREAD 10
+#define JDWP_Error_INVALID_THREAD_GROUP 11
+#define JDWP_Error_INVALID_PRIORITY 12
+#define JDWP_Error_THREAD_NOT_SUSPENDED 13
+#define JDWP_Error_THREAD_SUSPENDED 14
+#define JDWP_Error_INVALID_OBJECT 20
+#define JDWP_Error_INVALID_CLASS 21
+#define JDWP_Error_CLASS_NOT_PREPARED 22
+#define JDWP_Error_INVALID_METHODID 23
+#define JDWP_Error_INVALID_LOCATION 24
+#define JDWP_Error_INVALID_FIELDID 25
+#define JDWP_Error_INVALID_FRAMEID 30
+#define JDWP_Error_NO_MORE_FRAMES 31
+#define JDWP_Error_OPAQUE_FRAME 32
+#define JDWP_Error_NOT_CURRENT_FRAME 33
+#define JDWP_Error_TYPE_MISMATCH 34
+#define JDWP_Error_INVALID_SLOT 35
+#define JDWP_Error_DUPLICATE 40
+#define JDWP_Error_NOT_FOUND 41
+#define JDWP_Error_INVALID_MONITOR 50
+#define JDWP_Error_NOT_MONITOR_OWNER 51
+#define JDWP_Error_INTERRUPT 52
+#define JDWP_Error_INVALID_CLASS_FORMAT 60
+#define JDWP_Error_CIRCULAR_CLASS_DEFINITION 61
+#define JDWP_Error_FAILS_VERIFICATION 62
+#define JDWP_Error_ADD_METHOD_NOT_IMPLEMENTED 63
+#define JDWP_Error_SCHEMA_CHANGE_NOT_IMPLEMENTED 64
+#define JDWP_Error_INVALID_TYPESTATE 65
+#define JDWP_Error_HIERARCHY_CHANGE_NOT_IMPLEMENTED 66
+#define JDWP_Error_DELETE_METHOD_NOT_IMPLEMENTED 67
+#define JDWP_Error_UNSUPPORTED_VERSION 68
+#define JDWP_Error_NAMES_DONT_MATCH 69
+#define JDWP_Error_CLASS_MODIFIERS_CHANGE_NOT_IMPLEMENTED 70
+#define JDWP_Error_METHOD_MODIFIERS_CHANGE_NOT_IMPLEMENTED 71
+#define JDWP_Error_NOT_IMPLEMENTED 99
+#define JDWP_Error_NULL_POINTER 100
+#define JDWP_Error_ABSENT_INFORMATION 101
+#define JDWP_Error_INVALID_EVENT_TYPE 102
+#define JDWP_Error_ILLEGAL_ARGUMENT 103
+#define JDWP_Error_OUT_OF_MEMORY 110
+#define JDWP_Error_ACCESS_DENIED 111
+#define JDWP_Error_VM_DEAD 112
+#define JDWP_Error_INTERNAL 113
+#define JDWP_Error_UNATTACHED_THREAD 115
+#define JDWP_Error_INVALID_TAG 500
+#define JDWP_Error_ALREADY_INVOKING 502
+#define JDWP_Error_INVALID_INDEX 503
+#define JDWP_Error_INVALID_LENGTH 504
+#define JDWP_Error_INVALID_STRING 506
+#define JDWP_Error_INVALID_CLASS_LOADER 507
+#define JDWP_Error_INVALID_ARRAY 508
+#define JDWP_Error_TRANSPORT_LOAD 509
+#define JDWP_Error_TRANSPORT_INIT 510
+#define JDWP_Error_NATIVE_METHOD 511
+#define JDWP_Error_INVALID_COUNT 512
+#define JDWP_EventKind_VM_DISCONNECTED 100
+#define JDWP_EventKind_VM_START JDWP.EventKind.VM_INIT
+#define JDWP_EventKind_THREAD_DEATH JDWP.EventKind.THREAD_END
+#define JDWP_EventKind_SINGLE_STEP 1
+#define JDWP_EventKind_BREAKPOINT 2
+#define JDWP_EventKind_FRAME_POP 3
+#define JDWP_EventKind_EXCEPTION 4
+#define JDWP_EventKind_USER_DEFINED 5
+#define JDWP_EventKind_THREAD_START 6
+#define JDWP_EventKind_THREAD_END 7
+#define JDWP_EventKind_CLASS_PREPARE 8
+#define JDWP_EventKind_CLASS_UNLOAD 9
+#define JDWP_EventKind_CLASS_LOAD 10
+#define JDWP_EventKind_FIELD_ACCESS 20
+#define JDWP_EventKind_FIELD_MODIFICATION 21
+#define JDWP_EventKind_EXCEPTION_CATCH 30
+#define JDWP_EventKind_METHOD_ENTRY 40
+#define JDWP_EventKind_METHOD_EXIT 41
+#define JDWP_EventKind_VM_INIT 90
+#define JDWP_EventKind_VM_DEATH 99
+#define JDWP_ThreadStatus_ZOMBIE 0
+#define JDWP_ThreadStatus_RUNNING 1
+#define JDWP_ThreadStatus_SLEEPING 2
+#define JDWP_ThreadStatus_MONITOR 3
+#define JDWP_ThreadStatus_WAIT 4
+#define JDWP_SuspendStatus_SUSPEND_STATUS_SUSPENDED 0x1
+#define JDWP_ClassStatus_VERIFIED 1
+#define JDWP_ClassStatus_PREPARED 2
+#define JDWP_ClassStatus_INITIALIZED 4
+#define JDWP_ClassStatus_ERROR 8
+#define JDWP_TypeTag_CLASS 1
+#define JDWP_TypeTag_INTERFACE 2
+#define JDWP_TypeTag_ARRAY 3
+#define JDWP_Tag_ARRAY 91
+#define JDWP_Tag_BYTE 66
+#define JDWP_Tag_CHAR 67
+#define JDWP_Tag_OBJECT 76
+#define JDWP_Tag_FLOAT 70
+#define JDWP_Tag_DOUBLE 68
+#define JDWP_Tag_INT 73
+#define JDWP_Tag_LONG 74
+#define JDWP_Tag_SHORT 83
+#define JDWP_Tag_VOID 86
+#define JDWP_Tag_BOOLEAN 90
+#define JDWP_Tag_STRING 115
+#define JDWP_Tag_THREAD 116
+#define JDWP_Tag_THREAD_GROUP 103
+#define JDWP_Tag_CLASS_LOADER 108
+#define JDWP_Tag_CLASS_OBJECT 99
+#define JDWP_StepDepth_INTO 0
+#define JDWP_StepDepth_OVER 1
+#define JDWP_StepDepth_OUT 2
+#define JDWP_StepSize_MIN 0
+#define JDWP_StepSize_LINE 1
+#define JDWP_SuspendPolicy_NONE 0
+#define JDWP_SuspendPolicy_EVENT_THREAD 1
+#define JDWP_SuspendPolicy_ALL 2
+#define JDWP_InvokeOptions_INVOKE_SINGLE_THREADED 0x01
+#define JDWP_InvokeOptions_INVOKE_NONVIRTUAL 0x02
diff --git a/make/stub_includes/jni/macosx/jawt_md.h b/make/stub_includes/jni/macosx/jawt_md.h
new file mode 100644
index 0000000..aca47f6
--- /dev/null
+++ b/make/stub_includes/jni/macosx/jawt_md.h
@@ -0,0 +1,27 @@
+//
+//  jawt_md.h
+//
+//  Copyright (c) 2002 Apple computer Inc. All rights reserved.
+//
+
+#ifndef _JAVASOFT_JAWT_MD_H_
+#define _JAVASOFT_JAWT_MD_H_
+
+#include <jawt.h>
+#include <AppKit/NSView.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef struct JAWT_MacOSXDrawingSurfaceInfo
+{
+    NSView *cocoaViewRef; // the view is guaranteed to be valid only for the duration of Component.paint method
+}
+JAWT_MacOSXDrawingSurfaceInfo;
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* !_JAVASOFT_JAWT_MD_H_ */
diff --git a/make/stub_includes/jni/macosx/jni_md.h b/make/stub_includes/jni/macosx/jni_md.h
new file mode 100644
index 0000000..86b5ad2
--- /dev/null
+++ b/make/stub_includes/jni/macosx/jni_md.h
@@ -0,0 +1,23 @@
+/*
+ * @(#)jni_md.h	1.18 03/12/19
+ *
+ * Copyright 2004 Sun Microsystems, Inc. All rights reserved.
+ * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
+ */
+
+#ifndef _JAVASOFT_JNI_MD_H_
+#define _JAVASOFT_JNI_MD_H_
+
+#define JNIEXPORT __attribute__((visibility("default")))
+#define JNIIMPORT
+#define JNICALL
+
+#if __LP64__
+typedef int jint;
+#else
+typedef long jint;
+#endif
+typedef long long jlong;
+typedef signed char jbyte;
+
+#endif /* !_JAVASOFT_JNI_MD_H_ */
diff --git a/make/stub_includes/jni/macosx/jvmdi.h b/make/stub_includes/jni/macosx/jvmdi.h
new file mode 100644
index 0000000..81e559d
--- /dev/null
+++ b/make/stub_includes/jni/macosx/jvmdi.h
@@ -0,0 +1,1012 @@
+/*
+ * @(#)jvmdi.h	1.48 03/12/19
+ *
+ * Copyright 2004 Sun Microsystems, Inc. All rights reserved.
+ * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
+ */
+
+/*
+ *   Java Virtual Machine Debug Interface
+ *
+ *   Defines debugging functionality that a VM should provide.  
+ *
+ *   Should not overlap functionality in jni.h
+ */
+
+#ifndef _JAVASOFT_JVMDI_H_
+#define _JAVASOFT_JVMDI_H_
+
+#include "jni.h"
+
+#define JVMDI_VERSION_1    0x20010000
+#define JVMDI_VERSION_1_1  0x20010001
+#define JVMDI_VERSION_1_2  0x20010002
+#define JVMDI_VERSION_1_3  0x20010003
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef jobject jthread;
+
+typedef jobject jthreadGroup;
+
+struct _jframeID;
+typedef struct _jframeID *jframeID;
+
+  /* specifies program location "pc" - often byte code index */
+typedef jlong jlocation;
+
+  /* The jmethodID for methods that have been replaced */
+  /* via RedefineClasses - used when the implementation */
+  /* does not wish to retain replaced jmethodIDs */
+#define OBSOLETE_METHOD_ID ((jmethodID)(NULL))
+
+  /*
+   *  Errors
+   */
+
+typedef jint jvmdiError;
+
+  /* no error */
+#define JVMDI_ERROR_NONE                 ((jvmdiError)0)
+
+  /*
+   * Errors on thread operations
+   */
+
+  /* invalid thread */
+#define JVMDI_ERROR_INVALID_THREAD       ((jvmdiError)10)
+  /* invalid thread group */
+#define JVMDI_ERROR_INVALID_THREAD_GROUP ((jvmdiError)11)
+  /* invalid thread priority */
+#define JVMDI_ERROR_INVALID_PRIORITY     ((jvmdiError)12)
+  /* thread not suspended */
+#define JVMDI_ERROR_THREAD_NOT_SUSPENDED ((jvmdiError)13)
+  /* thread already suspended */
+#define JVMDI_ERROR_THREAD_SUSPENDED     ((jvmdiError)14)
+
+  /* 
+   * Errors on object and class operations
+   */
+
+  /* invalid object (implementation not required to gracefully catch) */
+#define JVMDI_ERROR_INVALID_OBJECT       ((jvmdiError)20)
+  /* invalid class (implementation not required to gracefully catch) */
+#define JVMDI_ERROR_INVALID_CLASS        ((jvmdiError)21)
+  /* class not prepared */
+#define JVMDI_ERROR_CLASS_NOT_PREPARED   ((jvmdiError)22)
+  /* invalid methodID (implementation not required to gracefully catch) */
+#define JVMDI_ERROR_INVALID_METHODID     ((jvmdiError)23)
+  /* invalid location */
+#define JVMDI_ERROR_INVALID_LOCATION     ((jvmdiError)24)
+  /* invalid fieldID (implementation not required to gracefully catch) */
+#define JVMDI_ERROR_INVALID_FIELDID      ((jvmdiError)25)
+
+  /*
+   * Errors on frame operations
+   */
+
+  /* invalid frameID (implementation not required to gracefully catch) */
+#define JVMDI_ERROR_INVALID_FRAMEID      ((jvmdiError)30)
+  /* there are no more frames on the stack */
+#define JVMDI_ERROR_NO_MORE_FRAMES       ((jvmdiError)31)
+  /* operation cannot be performed on this frame */
+#define JVMDI_ERROR_OPAQUE_FRAME         ((jvmdiError)32)
+  /* operation can only be performed on current frame */
+#define JVMDI_ERROR_NOT_CURRENT_FRAME    ((jvmdiError)33)
+  /* type mismatch (implementation not required to gracefully catch) */
+#define JVMDI_ERROR_TYPE_MISMATCH        ((jvmdiError)34)
+  /* invalid slot */
+#define JVMDI_ERROR_INVALID_SLOT         ((jvmdiError)35)
+
+  /*
+   * Errors on set/clear/find operations
+   */
+
+  /* item already present */
+#define JVMDI_ERROR_DUPLICATE            ((jvmdiError)40)
+  /* item not found */
+#define JVMDI_ERROR_NOT_FOUND            ((jvmdiError)41)
+
+  /*
+   * Errors on monitor operations
+   */
+
+  /* invalid monitor */
+#define JVMDI_ERROR_INVALID_MONITOR      ((jvmdiError)50)
+  /* wait, notify, notify all tried without entering monitor  */
+#define JVMDI_ERROR_NOT_MONITOR_OWNER    ((jvmdiError)51)
+  /* waiting thread interrupted */
+#define JVMDI_ERROR_INTERRUPT            ((jvmdiError)52)
+  
+  /*
+   * Class redefinition / operand stack errors
+   */
+
+  /* The equivalent of ClassFormatError */
+#define JVMDI_ERROR_INVALID_CLASS_FORMAT          ((jvmdiError)60)
+  /* The equivalent of ClassCircularityError */
+#define JVMDI_ERROR_CIRCULAR_CLASS_DEFINITION     ((jvmdiError)61)
+  /* The class bytes fail verification */
+#define JVMDI_ERROR_FAILS_VERIFICATION            ((jvmdiError)62)
+  /* The new class version adds new methods */
+  /* and can_add_method is false */
+#define JVMDI_ERROR_ADD_METHOD_NOT_IMPLEMENTED    ((jvmdiError)63)
+  /* The new class version changes fields */ 
+  /* and can_unrestrictedly_redefine_classes is false */
+#define JVMDI_ERROR_SCHEMA_CHANGE_NOT_IMPLEMENTED ((jvmdiError)64)
+  /* bci/operand stack/local var combination is not verifiably */
+  /* type safe */
+#define JVMDI_ERROR_INVALID_TYPESTATE             ((jvmdiError)65)
+  /* A direct superclass is different for the new class */
+  /* version, or the set of directly implemented */
+  /* interfaces is different */
+  /* and can_unrestrictedly_redefine_classes is false */
+#define JVMDI_ERROR_HIERARCHY_CHANGE_NOT_IMPLEMENTED ((jvmdiError)66)
+  /* The new class version does not declare a method */
+  /* declared in the old class version */
+  /* and can_unrestrictedly_redefine_classes is false */
+#define JVMDI_ERROR_DELETE_METHOD_NOT_IMPLEMENTED ((jvmdiError)67)
+  /* A class file has a version number not supported */
+  /* by this VM. */
+#define JVMDI_ERROR_UNSUPPORTED_VERSION           ((jvmdiError)68)
+  /* The class name defined in the new class file is */
+  /* different from the name in the old class object */
+#define JVMDI_ERROR_NAMES_DONT_MATCH              ((jvmdiError)69)
+  /* The new class version has different modifiers and */
+  /* can_unrestrictedly_redefine_classes is false */
+#define JVMDI_ERROR_CLASS_MODIFIERS_CHANGE_NOT_IMPLEMENTED   ((jvmdiError)70)
+  /* A method in the new class version has different modifiers */
+  /* than its counterpart in the old class version */
+  /* and can_unrestrictedly_redefine_classes is false */
+#define JVMDI_ERROR_METHOD_MODIFIERS_CHANGE_NOT_IMPLEMENTED  ((jvmdiError)71)
+
+  /*
+   * Miscellaneous errors
+   */
+
+  /* Not yet implemented */
+#define JVMDI_ERROR_NOT_IMPLEMENTED      ((jvmdiError)99)
+  /* null pointer */
+#define JVMDI_ERROR_NULL_POINTER         ((jvmdiError)100)
+  /* information is absent */
+#define JVMDI_ERROR_ABSENT_INFORMATION   ((jvmdiError)101)
+  /* invalid event type  */
+#define JVMDI_ERROR_INVALID_EVENT_TYPE   ((jvmdiError)102)
+  /* invalid argument  */
+#define JVMDI_ERROR_ILLEGAL_ARGUMENT     ((jvmdiError)103)
+
+  /*
+   * Universal errors. These errors may be returned by
+   * any JVMDI function, not just the ones for which they are listed
+   * below.
+   */
+
+  /* no more memory available for allocation */
+#define JVMDI_ERROR_OUT_OF_MEMORY        ((jvmdiError)110)
+  /* debugging has not been enabled in this VM */
+#define JVMDI_ERROR_ACCESS_DENIED        ((jvmdiError)111)
+  /* VM is dead (implementation not required to gracefully catch) */
+#define JVMDI_ERROR_VM_DEAD              ((jvmdiError)112)
+  /* internal error  */
+#define JVMDI_ERROR_INTERNAL             ((jvmdiError)113)
+  /* Thread calling JVMDI function not attached to VM */
+#define JVMDI_ERROR_UNATTACHED_THREAD    ((jvmdiError)115)
+
+
+  /*
+   *  Threads
+   */
+
+  /* Thread status is unknown */
+#define JVMDI_THREAD_STATUS_UNKNOWN      ((jint)-1)
+  /* Thread is waiting to die */
+#define JVMDI_THREAD_STATUS_ZOMBIE       ((jint)0)
+  /* Thread is runnable */
+#define JVMDI_THREAD_STATUS_RUNNING      ((jint)1)
+  /* Thread is sleeping - Thread.sleep() or JVM_Sleep() was called */
+#define JVMDI_THREAD_STATUS_SLEEPING     ((jint)2)
+  /* Thread is waiting on a java monitor */
+#define JVMDI_THREAD_STATUS_MONITOR      ((jint)3)
+  /* Thread is waiting - Thread.wait() or JVM_MonitorWait() was called */
+#define JVMDI_THREAD_STATUS_WAIT         ((jint)4)
+
+  /* Thread is suspended - Thread.suspend(), JVM_Suspend() or
+   * JVMDI_Suspend was called */
+#define JVMDI_SUSPEND_STATUS_SUSPENDED   ((jint)0x1)
+  /* Thread is at a breakpoint */
+#define JVMDI_SUSPEND_STATUS_BREAK       ((jint)0x2)
+
+
+  /* Thread priority constants */
+#define JVMDI_THREAD_MIN_PRIORITY   ((jint)1)
+#define JVMDI_THREAD_NORM_PRIORITY  ((jint)5)
+#define JVMDI_THREAD_MAX_PRIORITY   ((jint)10)
+
+typedef struct {
+    char *name;
+    jint  priority;
+    jboolean is_daemon;
+    jthreadGroup thread_group;
+    jobject context_class_loader;
+} JVMDI_thread_info;
+
+typedef struct {
+    jthreadGroup parent;
+    char *name;
+    jint  max_priority;
+    jboolean is_daemon;
+} JVMDI_thread_group_info;
+
+#define JVMDI_DISABLE ((jint) 0)
+#define JVMDI_ENABLE  ((jint) 1)
+
+/*
+ * Initial function for debug threads created through JVMDI
+ */
+typedef void (*JVMDI_StartFunction)(void *);
+
+/*
+ * Type for debug monitors created through JVMDI
+ */
+typedef void *JVMDI_RawMonitor;
+
+#define JVMDI_MONITOR_WAIT_FOREVER ((jlong)(0))
+
+/*
+ * Monitor information
+ */
+typedef struct {
+    jthread owner;
+    jint entry_count;
+    jint waiter_count;
+    jthread *waiters;
+} JVMDI_monitor_info;
+
+typedef struct {
+    jint owned_monitor_count;
+    jobject *owned_monitors;
+} JVMDI_owned_monitor_info;
+
+  /*
+   *  Events
+   */
+
+    /* kind = JVMDI_EVENT_SINGLE_STEP */
+    typedef struct { 
+        jthread thread;
+        jclass clazz;
+        jmethodID method;
+        jlocation location;
+    } JVMDI_single_step_event_data;
+			
+    /* kind = JVMDI_EVENT_BREAKPOINT */
+    typedef struct { 
+        jthread thread;
+        jclass clazz;
+        jmethodID method;
+        jlocation location;
+    } JVMDI_breakpoint_event_data;
+    
+    /* kind = JVMDI_EVENT_FIELD_ACCESS */
+    typedef struct { 
+        jthread thread;
+        jclass clazz;
+        jmethodID method;
+        jlocation location;
+        jclass field_clazz;
+        jobject object;
+        jfieldID field;
+    } JVMDI_field_access_event_data;
+    
+    /* kind = JVMDI_EVENT_FIELD_MODIFICATION */
+    typedef struct { 
+        jthread thread;
+        jclass clazz;
+        jmethodID method;
+        jlocation location;
+        jclass field_clazz;
+        jobject object;
+        jfieldID field;
+        char signature_type;
+        jvalue new_value;
+    } JVMDI_field_modification_event_data;
+    
+    /* kind = JVMDI_EVENT_FRAME_POP */
+    /* kind = JVMDI_EVENT_METHOD_ENTRY */
+    /* kind = JVMDI_EVENT_METHOD_EXIT */
+    typedef struct { 
+        jthread thread;
+        jclass clazz;
+        jmethodID method;
+        jframeID frame;
+    } JVMDI_frame_event_data;
+    
+    /* kind = JVMDI_EVENT_EXCEPTION */
+    typedef struct { 
+        jthread thread;
+        jclass clazz;
+        jmethodID method;
+        jlocation location;
+        jobject exception;
+        jclass catch_clazz;
+        jmethodID catch_method;
+        jlocation catch_location;
+    } JVMDI_exception_event_data;
+    
+    /* kind = JVMDI_EVENT_EXCEPTION_CATCH */
+    typedef struct { 
+        jthread thread;
+        jclass clazz;
+        jmethodID method;
+        jlocation location;
+        jobject exception;
+    } JVMDI_exception_catch_event_data;
+    
+    /* kind = JVMDI_EVENT_USER_DEFINED */
+    typedef struct { 
+        jobject object;
+        jint key;
+    } JVMDI_user_event_data;
+    
+    /* kind = JVMDI_EVENT_THREAD_END or */
+    /* JVMDI_EVENT_THREAD_START */
+    typedef struct { 
+        jthread thread;
+    } JVMDI_thread_change_event_data;
+    
+    /* kind = JVMDI_EVENT_CLASS_LOAD, */
+    /* JVMDI_EVENT_CLASS_UNLOAD, or */
+    /* JVMDI_EVENT_CLASS_PREPARE */
+    typedef struct { 
+        jthread thread;
+        jclass clazz;
+    } JVMDI_class_event_data;
+    
+/* This stucture passes information about the event.
+ * location is the index of the last instruction executed. 
+ */
+typedef struct {
+    jint kind;		/* the discriminant */
+
+    union {
+	/* kind = JVMDI_EVENT_SINGLE_STEP */
+        JVMDI_single_step_event_data single_step;
+			
+        /* kind = JVMDI_EVENT_BREAKPOINT */
+        JVMDI_breakpoint_event_data breakpoint;
+
+        /* kind = JVMDI_EVENT_FRAME_POP */
+        /* kind = JVMDI_EVENT_METHOD_ENTRY */
+        /* kind = JVMDI_EVENT_METHOD_EXIT */
+        JVMDI_frame_event_data frame;
+
+        /* kind = JVMDI_EVENT_FIELD_ACCESS */
+        JVMDI_field_access_event_data field_access;
+
+        /* kind = JVMDI_EVENT_FIELD_MODIFICATION */
+        JVMDI_field_modification_event_data field_modification;
+
+        /* kind = JVMDI_EVENT_EXCEPTION */
+        JVMDI_exception_event_data exception;
+
+        /* kind = JVMDI_EVENT_EXCEPTION_CATCH */
+        JVMDI_exception_catch_event_data exception_catch;
+
+        /* kind = JVMDI_EVENT_USER_DEFINED */
+        JVMDI_user_event_data user;
+			
+        /* kind = JVMDI_EVENT_THREAD_END or */
+        /* JVMDI_EVENT_THREAD_START */
+        JVMDI_thread_change_event_data thread_change;
+			
+        /* kind = JVMDI_EVENT_CLASS_LOAD, */
+        /* JVMDI_EVENT_CLASS_UNLOAD, or */
+        /* JVMDI_EVENT_CLASS_PREPARE */
+        JVMDI_class_event_data class_event;
+			
+        /* kind = JVMDI_EVENT_VM_DEATH, JVMDI_EVENT_VM_INIT */
+        /* no additional fields */		
+    } u;
+} JVMDI_Event;
+
+	/*** event kinds ***/
+#define JVMDI_EVENT_SINGLE_STEP   ((jint)1)
+#define JVMDI_EVENT_BREAKPOINT    ((jint)2)
+#define JVMDI_EVENT_FRAME_POP     ((jint)3)
+#define JVMDI_EVENT_EXCEPTION     ((jint)4)
+#define JVMDI_EVENT_USER_DEFINED  ((jint)5)
+#define JVMDI_EVENT_THREAD_START  ((jint)6)
+#define JVMDI_EVENT_THREAD_END    ((jint)7)
+#define JVMDI_EVENT_CLASS_PREPARE ((jint)8)
+#define JVMDI_EVENT_CLASS_UNLOAD  ((jint)9)
+#define JVMDI_EVENT_CLASS_LOAD    ((jint)10)
+#define JVMDI_EVENT_FIELD_ACCESS       ((jint)20)
+#define JVMDI_EVENT_FIELD_MODIFICATION ((jint)21)
+#define JVMDI_EVENT_EXCEPTION_CATCH    ((jint)30)
+#define JVMDI_EVENT_METHOD_ENTRY       ((jint)40)
+#define JVMDI_EVENT_METHOD_EXIT        ((jint)41)
+#define JVMDI_EVENT_VM_INIT            ((jint)90)
+#define JVMDI_EVENT_VM_DEATH           ((jint)99)
+
+#define JVMDI_MAX_EVENT_TYPE_VAL       ((jint)99)
+
+
+
+/* event handler hook */
+typedef void (*JVMDI_EventHook)(JNIEnv *env, JVMDI_Event *event);
+
+typedef jvmdiError (*JVMDI_AllocHook) (jlong size, jbyte** memPtr);
+typedef jvmdiError (*JVMDI_DeallocHook) (jbyte* buffer);
+
+/*
+ * Class states used in JVMDI_GetClassStatus
+ */
+#define JVMDI_CLASS_STATUS_VERIFIED          ((jint)0x01)
+#define JVMDI_CLASS_STATUS_PREPARED          ((jint)0x02)
+#define JVMDI_CLASS_STATUS_INITIALIZED       ((jint)0x04)
+ /* Error prevents initialization */
+#define JVMDI_CLASS_STATUS_ERROR             ((jint)0x08) 
+
+/* structure for returning line number information 
+ */
+typedef struct {
+    jlocation start_location;
+    jint line_number;
+} JVMDI_line_number_entry;
+
+
+/* structure for returning local variable information 
+ */
+typedef struct {
+    jlocation start_location;   /* variable valid start_location */
+    jint length;                /* upto start_location+length */ 
+    char *name;                 /* name in UTF8 */
+    char *signature;            /* type signature in UTF8 */
+    jint slot;                  /* variable slot, see JVMDI_GetLocal*()  */
+} JVMDI_local_variable_entry;
+
+/* structure for returning exception handler information 
+ */
+typedef struct {
+    jlocation start_location;
+    jlocation end_location;
+    jlocation handler_location;
+    jclass exception;           /* if null, all exceptions */
+} JVMDI_exception_handler_entry;
+
+#define JVMDI_OPERAND_TYPE_REFERENCE      ((jint)1)
+#define JVMDI_OPERAND_TYPE_INT            ((jint)2)
+#define JVMDI_OPERAND_TYPE_FLOAT          ((jint)3)
+#define JVMDI_OPERAND_TYPE_LONG0          ((jint)4) /* least sig. 32 bits */
+#define JVMDI_OPERAND_TYPE_LONG1          ((jint)5) /* most sig. 32 bits */
+#define JVMDI_OPERAND_TYPE_DOUBLE0        ((jint)6) /* least sig. 32 bits */
+#define JVMDI_OPERAND_TYPE_DOUBLE1        ((jint)7) /* most sig. 32 bits */
+#define JVMDI_OPERAND_TYPE_RETURN_ADDRESS ((jint)8)
+
+typedef struct {
+    jint word;                 /* 32 bit operand stack quantities */
+    jint type;                 /* type encoding of the operand word */
+                               /* one of JVMDI_OPERAND_TYPE_* */
+} JVMDI_operand_stack_element;
+
+typedef struct { 
+    jint instance_field_count; /* number of instance fields referencing obj */
+    struct JVMDI_instance_field {
+        jobject instance;      /* instance referencing obj */
+        jfieldID field;        /* field holding reference */
+    } *instance_fields;        /* instanceField_count of them */
+     
+    jint static_field_count;   /* number of static fields referencing obj */
+    struct JVMDI_static_field {
+        jclass clazz;          /* class referencing obj */
+        jfieldID static_field; /* field holding reference */
+    } *static_fields;          /* static_field_count of them */
+    
+    jint array_element_count;  /* number of array elements referencing obj */
+    struct JVMDI_array_element {
+        jobjectArray array;    /* array referencing obj */
+        jint index;            /* index holding reference */
+    } *array_elements;         /* array_element_count of them */
+    
+    jint frame_slot_count;     /* number of frame slots referencing obj */
+    struct JVMDI_frame_slot {
+        jthread thread;        /* thread of the frame */
+        jframeID frame;        /* frame referencing obj */
+        jint slot;             /* slot holding reference */
+    } *frame_slots;            /* frame_slot_count of them */
+} JVMDI_object_reference_info;
+
+/* structure for defining a class
+*/
+typedef struct {
+    jclass clazz;              /* Class object for this class */
+    jint class_byte_count;     /* number of bytes defining class (below) */
+    jbyte *class_bytes;        /* bytes defining class (in JVM spec */
+                               /* Class File Format) */
+} JVMDI_class_definition;
+
+  /* For backwards compatibility */
+#define can_change_schema can_unrestrictedly_redefine_classes
+
+typedef struct {
+    unsigned int can_watch_field_modification      : 1;
+    unsigned int can_watch_field_access            : 1;
+    unsigned int can_get_bytecodes                 : 1;
+    unsigned int can_get_synthetic_attribute       : 1;
+    unsigned int can_get_owned_monitor_info        : 1;
+    unsigned int can_get_current_contended_monitor : 1;
+    unsigned int can_get_monitor_info              : 1;
+    unsigned int can_get_heap_info                 : 1;
+    unsigned int can_get_operand_stack             : 1;
+    unsigned int can_set_operand_stack             : 1;
+    unsigned int can_pop_frame                     : 1;
+    unsigned int can_get_class_definition          : 1;
+    unsigned int can_redefine_classes              : 1; 
+    unsigned int can_add_method                    : 1;
+    unsigned int can_unrestrictedly_redefine_classes : 1;
+    unsigned int can_suspend_resume_thread_lists   : 1;
+} JVMDI_capabilities;
+
+typedef struct JVMDI_Interface_1_ {
+    jvmdiError (JNICALL *SetEventHook)
+      (JVMDI_EventHook hook);
+    jvmdiError (JNICALL *SetEventNotificationMode)
+      (jint mode, jint eventType, jthread thread, ...);
+
+    jvmdiError (JNICALL *GetThreadStatus)
+      (jthread thread,
+       jint *threadStatusPtr, jint *suspendStatusPtr);
+    jvmdiError (JNICALL *GetAllThreads)
+      (jint *threadsCountPtr, jthread **threadsPtr);
+    jvmdiError (JNICALL *SuspendThread)
+      (jthread thread); 
+    jvmdiError (JNICALL *ResumeThread)
+      (jthread thread);
+    jvmdiError (JNICALL *StopThread)
+      (jthread thread, jobject exception);
+    jvmdiError (JNICALL *InterruptThread)
+      (jthread thread);
+    jvmdiError (JNICALL *GetThreadInfo)
+      (jthread thread, JVMDI_thread_info *infoPtr);
+    jvmdiError (JNICALL *GetOwnedMonitorInfo)
+      (jthread thread, JVMDI_owned_monitor_info *infoPtr);
+    jvmdiError (JNICALL *GetCurrentContendedMonitor)
+      (jthread thread, jobject *monitor);
+    jvmdiError (JNICALL *RunDebugThread)
+      (jthread thread, JVMDI_StartFunction proc, void *arg,
+       int priority);
+
+    jvmdiError (JNICALL *GetTopThreadGroups)
+      (jint *groupCountPtr, jthreadGroup **groupsPtr);
+    jvmdiError (JNICALL *GetThreadGroupInfo)
+      (jthreadGroup group, JVMDI_thread_group_info *infoPtr);
+    jvmdiError (JNICALL *GetThreadGroupChildren)
+      (jthreadGroup group, 
+       jint *threadCountPtr, jthread **threadsPtr,
+       jint *groupCountPtr, jthreadGroup **groupsPtr);
+
+    jvmdiError (JNICALL *GetFrameCount)
+      (jthread thread, jint *countPtr);
+    jvmdiError (JNICALL *GetCurrentFrame)
+      (jthread thread, jframeID *framePtr);
+    jvmdiError (JNICALL *GetCallerFrame)
+      (jframeID called, jframeID *framePtr);
+    jvmdiError (JNICALL *GetFrameLocation)
+      (jframeID frame, jclass *classPtr, jmethodID *methodPtr,
+       jlocation *locationPtr);
+    jvmdiError (JNICALL *NotifyFramePop)
+      (jframeID frame); 
+    jvmdiError (JNICALL *GetLocalObject)
+      (jframeID frame, jint slot, jobject *valuePtr);
+    jvmdiError (JNICALL *GetLocalInt)
+      (jframeID frame, jint slot, jint *valuePtr);
+    jvmdiError (JNICALL *GetLocalLong)
+      (jframeID frame, jint slot, jlong *valuePtr);
+    jvmdiError (JNICALL *GetLocalFloat)
+      (jframeID frame, jint slot, jfloat *valuePtr);
+    jvmdiError (JNICALL *GetLocalDouble)
+      (jframeID frame, jint slot, jdouble *valuePtr);
+    jvmdiError (JNICALL *SetLocalObject)
+      (jframeID frame, jint slot, jobject value);
+    jvmdiError (JNICALL *SetLocalInt)
+      (jframeID frame, jint slot, jint value);
+    jvmdiError (JNICALL *SetLocalLong)
+      (jframeID frame, jint slot, jlong value);
+    jvmdiError (JNICALL *SetLocalFloat)
+      (jframeID frame, jint slot, jfloat value);
+    jvmdiError (JNICALL *SetLocalDouble)
+      (jframeID frame, jint slot, jdouble value);
+
+    jvmdiError (JNICALL *CreateRawMonitor)
+      (char *name, JVMDI_RawMonitor *monitorPtr);
+    jvmdiError (JNICALL *DestroyRawMonitor)
+      (JVMDI_RawMonitor monitor);
+    jvmdiError (JNICALL *RawMonitorEnter)
+      (JVMDI_RawMonitor monitor);
+    jvmdiError (JNICALL *RawMonitorExit)
+      (JVMDI_RawMonitor monitor);
+    jvmdiError (JNICALL *RawMonitorWait)
+      (JVMDI_RawMonitor monitor, jlong millis);
+    jvmdiError (JNICALL *RawMonitorNotify)
+      (JVMDI_RawMonitor monitor);
+    jvmdiError (JNICALL *RawMonitorNotifyAll)
+      (JVMDI_RawMonitor monitor);
+
+    jvmdiError (JNICALL *SetBreakpoint)
+      (jclass clazz, jmethodID method, jlocation location);
+    jvmdiError (JNICALL *ClearBreakpoint)
+      (jclass clazz, jmethodID method, jlocation location);
+    jvmdiError (JNICALL *ClearAllBreakpoints)
+      ();
+
+    jvmdiError (JNICALL *SetFieldAccessWatch)
+      (jclass clazz, jfieldID field);
+    jvmdiError (JNICALL *ClearFieldAccessWatch)
+      (jclass clazz, jfieldID field);
+    jvmdiError (JNICALL *SetFieldModificationWatch)
+      (jclass clazz, jfieldID field);
+    jvmdiError (JNICALL *ClearFieldModificationWatch)
+      (jclass clazz, jfieldID field);
+
+    jvmdiError (JNICALL *SetAllocationHooks)
+      (JVMDI_AllocHook ahook, JVMDI_DeallocHook dhook);
+    jvmdiError (JNICALL *Allocate)
+      (jlong size, jbyte** memPtr);
+    jvmdiError (JNICALL *Deallocate)
+      (jbyte* mem);
+
+    jvmdiError (JNICALL *GetClassSignature)
+      (jclass clazz, char **sigPtr);
+    jvmdiError (JNICALL *GetClassStatus)
+      (jclass clazz, jint *statusPtr);
+    jvmdiError (JNICALL *GetSourceFileName)
+      (jclass clazz, char **sourceNamePtr);
+    jvmdiError (JNICALL *GetClassModifiers)
+      (jclass clazz, jint *modifiersPtr);
+    jvmdiError (JNICALL *GetClassMethods)
+      (jclass clazz, jint *methodCountPtr, jmethodID **methodsPtr);
+    jvmdiError (JNICALL *GetClassFields)
+       (jclass clazz, jint *fieldCountPtr, jfieldID **fieldsPtr);
+    jvmdiError (JNICALL *GetImplementedInterfaces)
+      (jclass clazz, jint *interfaceCountPtr, jclass **interfacesPtr);
+    jvmdiError (JNICALL *IsInterface)
+      (jclass clazz, jboolean *isInterfacePtr);
+    jvmdiError (JNICALL *IsArrayClass)
+      (jclass clazz, jboolean *isArrayClassPtr);
+    jvmdiError (JNICALL *GetClassLoader)
+      (jclass clazz, jobject *classloaderPtr);
+
+    jvmdiError (JNICALL *GetObjectHashCode)
+      (jobject object, jint *hashCodePtr);
+    jvmdiError (JNICALL *GetMonitorInfo)
+      (jobject object, JVMDI_monitor_info *infoPtr);
+
+    jvmdiError (JNICALL *GetFieldName)
+      (jclass clazz, jfieldID field, char **namePtr, char **signaturePtr);
+    jvmdiError (JNICALL *GetFieldDeclaringClass)
+      (jclass clazz, jfieldID field, jclass *declaringClassPtr);
+    jvmdiError (JNICALL *GetFieldModifiers)
+      (jclass clazz, jfieldID field, jint *modifiersPtr);
+    jvmdiError (JNICALL *IsFieldSynthetic)
+      (jclass clazz, jfieldID field, jboolean *isSyntheticPtr);
+
+    jvmdiError (JNICALL *GetMethodName)
+      (jclass clazz, jmethodID method, 
+       char **namePtr, char **signaturePtr);
+    jvmdiError (JNICALL *GetMethodDeclaringClass)
+      (jclass clazz, jmethodID method, jclass *declaringClassPtr);
+    jvmdiError (JNICALL *GetMethodModifiers)
+      (jclass clazz, jmethodID method, jint *modifiersPtr);
+    jvmdiError (JNICALL *GetMaxStack)
+      (jclass clazz, jmethodID method, jint *maxPtr);
+    jvmdiError (JNICALL *GetMaxLocals)
+      (jclass clazz, jmethodID method, jint *maxPtr);
+    jvmdiError (JNICALL *GetArgumentsSize)
+      (jclass clazz, jmethodID method, jint *sizePtr);
+    jvmdiError (JNICALL *GetLineNumberTable)
+      (jclass clazz, jmethodID method,
+       jint *entryCountPtr, JVMDI_line_number_entry **tablePtr);
+    jvmdiError (JNICALL *GetMethodLocation)
+      (jclass clazz, jmethodID method,
+       jlocation *startLocationPtr, jlocation *endLocationPtr);
+    jvmdiError (JNICALL *GetLocalVariableTable)
+      (jclass clazz, jmethodID method,
+       jint *entryCountPtr, JVMDI_local_variable_entry **tablePtr);
+    jvmdiError (JNICALL *GetExceptionHandlerTable)
+      (jclass clazz, jmethodID method,
+       jint *entryCountPtr, JVMDI_exception_handler_entry **tablePtr);
+    jvmdiError (JNICALL *GetThrownExceptions)
+      (jclass clazz, jmethodID method,
+       jint *exceptionCountPtr, jclass **exceptionsPtr);
+    jvmdiError (JNICALL *GetBytecodes)
+      (jclass clazz, jmethodID method,
+       jint *bytecodeCountPtr, jbyte **bytecodesPtr);
+    jvmdiError (JNICALL *IsMethodNative)
+      (jclass clazz, jmethodID method, jboolean *isNativePtr);
+    jvmdiError (JNICALL *IsMethodSynthetic)
+      (jclass clazz, jmethodID method, jboolean *isSyntheticPtr);
+
+    jvmdiError (JNICALL *GetLoadedClasses)
+      (jint *classCountPtr, jclass **classesPtr);
+    jvmdiError (JNICALL *GetClassLoaderClasses)
+      (jobject initiatingLoader, jint *classesCountPtr, 
+       jclass **classesPtr);
+
+    jvmdiError (JNICALL *PopFrame)
+      (jthread thread);
+    jvmdiError (JNICALL *SetFrameLocation)
+      (jframeID frame, jlocation location);
+    jvmdiError (JNICALL *GetOperandStack)
+      (jframeID frame, jint *operandStackSizePtr, 
+       JVMDI_operand_stack_element **operandStackPtr);
+    jvmdiError (JNICALL *SetOperandStack)
+      (jframeID frame, jint operandStackSize, 
+       JVMDI_operand_stack_element *operandStack);
+    jvmdiError (JNICALL *AllInstances)
+      (jclass clazz, jint *instanceCountPtr, jobject **instancesPtr);
+    jvmdiError (JNICALL *References)
+      (jobject obj, JVMDI_object_reference_info *refs);
+    jvmdiError (JNICALL *GetClassDefinition)
+      (jclass clazz, JVMDI_class_definition *classDefPtr);
+    jvmdiError (JNICALL *RedefineClasses)
+      (jint classCount, JVMDI_class_definition *classDefs);
+
+    jvmdiError (JNICALL *GetVersionNumber)
+      (jint *versionPtr);
+    jvmdiError (JNICALL *GetCapabilities)
+      (JVMDI_capabilities *capabilitiesPtr);
+
+    jvmdiError (JNICALL *GetSourceDebugExtension)
+      (jclass clazz, char **sourceDebugExtension);
+    jvmdiError (JNICALL *IsMethodObsolete)
+      (jclass clazz, jmethodID method, jboolean *isObsoletePtr);
+
+    jvmdiError (JNICALL *SuspendThreadList)
+      (jint reqCount, jthread *reqList, jvmdiError *results); 
+    jvmdiError (JNICALL *ResumeThreadList)
+      (jint reqCount, jthread *reqList, jvmdiError *results); 
+} JVMDI_Interface_1;
+  
+#ifndef NO_JVMDI_MACROS
+
+#define JVMDI_ERROR_DUPLICATE_BREAKPOINT JVMDI_ERROR_DUPLICATE
+#define JVMDI_ERROR_NO_SUCH_BREAKPOINT   JVMDI_ERROR_NOT_FOUND
+#define JVMDI_ERROR_DUPLICATE_FRAME_POP  JVMDI_ERROR_DUPLICATE
+
+
+static JVMDI_Interface_1 *jvmdi_interface = NULL;
+static JavaVM *j_vm;
+
+#ifdef __cplusplus
+#define SetJVMDIfromJNIEnv(a_env) ( (jvmdi_interface == NULL)?  \
+              ((a_env)->GetJavaVM(&j_vm),  \
+               (j_vm)->GetEnv((void **)&jvmdi_interface,  \
+                               JVMDI_VERSION_1)):0)
+#else
+#define SetJVMDIfromJNIEnv(a_env) ( (jvmdi_interface == NULL)?  \
+              ((*a_env)->GetJavaVM(a_env, &j_vm), \
+               (*j_vm)->GetEnv(j_vm, (void **)&jvmdi_interface, \
+                               JVMDI_VERSION_1)):0)
+#endif
+
+#define JVMDI_SetEventHook(a_env, a1) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->SetEventHook(a1) )
+#define JVMDI_GetThreadStatus(a_env, a1, a2, a3) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetThreadStatus(a1, a2, a3) )
+#define JVMDI_GetAllThreads(a_env, a1, a2) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetAllThreads(a1, a2) )
+#define JVMDI_SuspendThread(a_env, a1) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->SuspendThread(a1) )
+#define JVMDI_ResumeThread(a_env, a1) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->ResumeThread(a1) )
+#define JVMDI_StopThread(a_env, a1, a2) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->StopThread(a1, a2) )
+#define JVMDI_InterruptThread(a_env, a1) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->InterruptThread(a1) )
+#define JVMDI_SetSingleStep(a_env, a1, a2) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->SetEventNotificationMode( \
+                                       (a2) ? JVMDI_ENABLE : JVMDI_DISABLE, \
+                                        JVMDI_EVENT_SINGLE_STEP, a1) )
+#define JVMDI_GetThreadInfo(a_env, a1, a2) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetThreadInfo(a1, a2) )
+#define JVMDI_RunDebugThread(a_env, a1, a2, a3, a4) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->RunDebugThread(a1, a2, a3, a4) )
+#define JVMDI_GetTopThreadGroups(a_env, a1, a2) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetTopThreadGroups(a1, a2) )
+#define JVMDI_GetThreadGroupInfo(a_env, a1, a2) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetThreadGroupInfo(a1, a2) )
+#define JVMDI_GetThreadGroupChildren(a_env, a1, a2, a3, a4, a5) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetThreadGroupChildren(a1, a2, a3, a4, a5) )
+#define JVMDI_GetCurrentFrame(a_env, a1, a2) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetCurrentFrame(a1, a2) )
+#define JVMDI_GetCallerFrame(a_env, a1, a2) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetCallerFrame(a1, a2) )
+#define JVMDI_GetFrameLocation(a_env, a1, a2, a3, a4) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetFrameLocation(a1, a2, a3, a4) )
+#define JVMDI_NotifyFramePop(a_env, a1) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->NotifyFramePop(a1) )
+#define JVMDI_GetLocalObject(a_env, a1, a2, a3) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetLocalObject(a1, a2, a3) )
+#define JVMDI_GetLocalInt(a_env, a1, a2, a3) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetLocalInt(a1, a2, a3) )
+#define JVMDI_GetLocalLong(a_env, a1, a2, a3) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetLocalLong(a1, a2, a3) )
+#define JVMDI_GetLocalFloat(a_env, a1, a2, a3) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetLocalFloat(a1, a2, a3) )
+#define JVMDI_GetLocalDouble(a_env, a1, a2, a3) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetLocalDouble(a1, a2, a3) )
+#define JVMDI_SetLocalObject(a_env, a1, a2, a3) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->SetLocalObject(a1, a2, a3) )
+#define JVMDI_SetLocalInt(a_env, a1, a2, a3) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->SetLocalInt(a1, a2, a3) )
+#define JVMDI_SetLocalLong(a_env, a1, a2, a3) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->SetLocalLong(a1, a2, a3) )
+#define JVMDI_SetLocalFloat(a_env, a1, a2, a3) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->SetLocalFloat(a1, a2, a3) )
+#define JVMDI_SetLocalDouble(a_env, a1, a2, a3) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->SetLocalDouble(a1, a2, a3) )
+#define JVMDI_CreateRawMonitor(a_env, a1, a2) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->CreateRawMonitor(a1, a2) )
+#define JVMDI_DestroyRawMonitor(a_env, a1) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->DestroyRawMonitor(a1) )
+#define JVMDI_RawMonitorEnter(a_env, a1) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->RawMonitorEnter(a1) )
+#define JVMDI_RawMonitorExit(a_env, a1) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->RawMonitorExit(a1) )
+#define JVMDI_RawMonitorWait(a_env, a1, a2) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->RawMonitorWait(a1, a2) )
+#define JVMDI_RawMonitorNotify(a_env, a1) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->RawMonitorNotify(a1) )
+#define JVMDI_RawMonitorNotifyAll(a_env, a1) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->RawMonitorNotifyAll(a1) )
+#define JVMDI_SetBreakpoint(a_env, a1, a2, a3) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->SetBreakpoint(a1, a2, a3) )
+#define JVMDI_ClearBreakpoint(a_env, a1, a2, a3) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->ClearBreakpoint(a1, a2, a3) )
+#define JVMDI_ClearAllBreakpoints(a_env) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->ClearAllBreakpoints() )
+#define JVMDI_SetAllocationHooks(a_env, a1, a2) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->SetAllocationHooks(a1, a2) )
+#define JVMDI_Allocate(a_env, a1, a2) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->Allocate(a1, a2) )
+#define JVMDI_Deallocate(a_env, a1) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->Deallocate(a1) )
+#define JVMDI_GetClassSignature(a_env, a1, a2) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetClassSignature(a1, a2) )
+#define JVMDI_GetClassStatus(a_env, a1, a2) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetClassStatus(a1, a2) )
+#define JVMDI_GetSourceFileName(a_env, a1, a2) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetSourceFileName(a1, a2) )
+#define JVMDI_GetClassModifiers(a_env, a1, a2) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetClassModifiers(a1, a2) )
+#define JVMDI_GetClassMethods(a_env, a1, a2, a3) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetClassMethods(a1, a2, a3) )
+#define JVMDI_GetClassFields(a_env, a1, a2, a3) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetClassFields(a1, a2, a3) )
+#define JVMDI_GetImplementedInterfaces(a_env, a1, a2, a3) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetImplementedInterfaces(a1, a2, a3) )
+#define JVMDI_IsInterface(a_env, a1, a2) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->IsInterface(a1, a2) )
+#define JVMDI_IsArrayClass(a_env, a1, a2) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->IsArrayClass(a1, a2) )
+#define JVMDI_ClassLoader(a_env, a1, a2) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetClassLoader(a1, a2) )
+#define JVMDI_GetFieldName(a_env, a1, a2, a3, a4) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetFieldName(a1, a2, a3, a4) )
+#define JVMDI_GetFieldDeclaringClass(a_env, a1, a2, a3) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetFieldDeclaringClass(a1, a2, a3) )
+#define JVMDI_GetFieldModifiers(a_env, a1, a2, a3) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetFieldModifiers(a1, a2, a3) )
+#define JVMDI_GetMethodName(a_env, a1, a2, a3, a4) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetMethodName(a1, a2, a3, a4) )
+#define JVMDI_GetMethodDeclaringClass(a_env, a1, a2, a3) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetMethodDeclaringClass(a1, a2, a3) )
+#define JVMDI_GetMethodModifiers(a_env, a1, a2, a3) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetMethodModifiers(a1, a2, a3) )
+#define JVMDI_GetMaxStack(a_env, a1, a2, a3) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetMaxStack(a1, a2, a3) )
+#define JVMDI_GetMaxLocals(a_env, a1, a2, a3) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetMaxLocals(a1, a2, a3) )
+#define JVMDI_GetArgumentsSize(a_env, a1, a2, a3) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetArgumentsSize(a1, a2, a3) )
+#define JVMDI_GetLineNumberTable(a_env, a1, a2, a3, a4) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetLineNumberTable(a1, a2, a3, a4) )
+#define JVMDI_GetMethodLocation(a_env, a1, a2, a3, a4) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetMethodLocation(a1, a2, a3, a4) )
+#define JVMDI_GetLocalVariableTable(a_env, a1, a2, a3, a4) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetLocalVariableTable(a1, a2, a3, a4) )
+#define JVMDI_GetExceptionHandlerTable(a_env, a1, a2, a3, a4) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetExceptionHandlerTable(a1, a2, a3, a4) )
+#define JVMDI_GetThrownExceptions(a_env, a1, a2, a3, a4) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetThrownExceptions(a1, a2, a3, a4) )
+#define JVMDI_GetBytecodes(a_env, a1, a2, a3, a4) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetBytecodes(a1, a2, a3, a4) )
+#define JVMDI_IsMethodNative(a_env, a1, a2, a3) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->IsMethodNative(a1, a2, a3) )
+#define JVMDI_GetLoadedClasses(a_env, a1, a2) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetLoadedClasses(a1, a2) )
+#define JVMDI_GetClassLoaderClasses(a_env, a1, a2, a3) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetClassLoaderClasses(a1, a2, a3) )
+#define JVMDI_GetVersionNumber(a_env, a1) ( \
+              SetJVMDIfromJNIEnv(a_env), \
+              jvmdi_interface->GetVersionNumber(a1) )
+
+#endif /* !NO_JVMDI_MACROS */
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif /* __cplusplus */
+
+#endif /* !_JAVASOFT_JVMDI_H_ */
+
+
diff --git a/make/stub_includes/jni/macosx/jvmpi.h b/make/stub_includes/jni/macosx/jvmpi.h
new file mode 100644
index 0000000..2dbaae5
--- /dev/null
+++ b/make/stub_includes/jni/macosx/jvmpi.h
@@ -0,0 +1,642 @@
+/*
+ * @(#)jvmpi.h	1.28 03/12/19
+ *
+ * Copyright 2004 Sun Microsystems, Inc. All rights reserved.
+ * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
+ */
+
+#ifndef _JAVASOFT_JVMPI_H_
+#define _JAVASOFT_JVMPI_H_
+
+#include "jni.h"
+
+#define JVMPI_VERSION_1   ((jint)0x10000001)  /* implied 0 for minor version */
+#define JVMPI_VERSION_1_1 ((jint)0x10000002)
+#define JVMPI_VERSION_1_2 ((jint)0x10000003)
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+  typedef void (*jvmpi_void_function_of_void)(void *);
+#ifdef __cplusplus
+}
+#endif
+
+/****************************************************************
+ * Profiler interface data structures.
+ ****************************************************************/
+/* identifier types. */
+struct _jobjectID;
+typedef struct _jobjectID * jobjectID;       /* type of object ids */ 
+
+/* raw monitors */
+struct _JVMPI_RawMonitor;
+typedef struct _JVMPI_RawMonitor * JVMPI_RawMonitor;
+
+/* call frame */
+typedef struct {
+    jint lineno;                      /* line number in the source file */
+    jmethodID method_id;              /* method executed in this frame */
+} JVMPI_CallFrame;
+
+/* call trace */
+typedef struct {
+    JNIEnv *env_id;                   /* Env where trace was recorded */
+    jint num_frames;                  /* number of frames in this trace */
+    JVMPI_CallFrame *frames;          /* frames */
+} JVMPI_CallTrace;
+
+/* method */
+typedef struct {
+    char *method_name;                /* name of method */
+    char *method_signature;           /* signature of method */
+    jint start_lineno;                /* -1 if native, abstract .. */
+    jint end_lineno;                  /* -1 if native, abstract .. */
+    jmethodID method_id;              /* id assigned to this method */
+} JVMPI_Method;
+
+/* Field */
+typedef struct {
+    char *field_name;                 /* name of field */
+    char *field_signature;            /* signature of field */
+} JVMPI_Field;
+
+/* line number info for a compiled method */
+typedef struct {
+    jint offset;                      /* offset from beginning of method */
+    jint lineno;                      /* lineno from beginning of src file */
+} JVMPI_Lineno;
+
+/* event */
+typedef struct {
+    jint event_type;                  /* event_type */
+    JNIEnv *env_id;                   /* env where this event occured */
+  
+    union {
+        struct {
+	    const char *class_name;   /* class name */
+	    char *source_name;        /* name of source file */
+	    jint num_interfaces;      /* number of interfaces implemented */
+  	    jint num_methods;         /* number of methods in the class */
+	    JVMPI_Method *methods;    /* methods */
+	    jint num_static_fields;   /* number of static fields */
+	    JVMPI_Field *statics;     /* static fields */
+	    jint num_instance_fields; /* number of instance fields */
+	    JVMPI_Field *instances;   /* instance fields */
+	    jobjectID class_id;       /* id of the class object */
+	} class_load;
+
+        struct {
+	    jobjectID class_id;       /* id of the class object */
+	} class_unload;
+
+        struct {
+	    unsigned char *class_data;        /* content of class file */
+	    jint class_data_len;              /* class file length */
+	    unsigned char *new_class_data;    /* instrumented class file */
+	    jint new_class_data_len;          /* new class file length */
+	    void * (*malloc_f)(unsigned int); /* memory allocation function */
+	} class_load_hook;
+
+        struct {
+            jint arena_id;
+	    jobjectID class_id;       /* id of object class */
+	    jint is_array;            /* JVMPI_NORMAL_OBJECT, ... */
+	    jint size;                /* size in number of bytes */
+	    jobjectID obj_id;         /* id assigned to this object */
+        } obj_alloc;
+
+        struct {
+	    jobjectID obj_id;         /* id of the object */
+	} obj_free;
+
+        struct {
+	    jint arena_id;            /* cur arena id */
+	    jobjectID obj_id;         /* cur object id */
+	    jint new_arena_id;        /* new arena id */
+	    jobjectID new_obj_id;     /* new object id */	  
+	} obj_move;
+
+        struct {
+	    jint arena_id;            /* id of arena */
+	    const char *arena_name;   /* name of arena */
+	} new_arena;
+
+        struct {
+	    jint arena_id;            /* id of arena */
+	} delete_arena;
+
+        struct {
+	    char *thread_name;        /* name of thread */
+	    char *group_name;         /* name of group */
+	    char *parent_name;        /* name of parent */
+	    jobjectID thread_id;      /* id of the thread object */
+	    JNIEnv *thread_env_id;
+        } thread_start;
+
+        struct {
+	    int dump_level;           /* level of the heap dump info */
+	    char *begin;              /* where all the root records begin,
+					 please see the heap dump buffer 
+				         format described below */
+	    char *end;                /* where the object records end. */
+	    jint num_traces;          /* number of thread traces, 
+				         0 if dump level = JVMPI_DUMP_LEVEL_0 */
+	    JVMPI_CallTrace *traces;  /* thread traces collected during 
+					 heap dump */ 
+	} heap_dump;
+
+        struct {
+	    jobjectID obj_id;         /* object id */
+	    jobject ref_id;           /* id assigned to the globalref */
+	} jni_globalref_alloc;
+      
+        struct {
+	    jobject ref_id;           /* id of the global ref */
+	} jni_globalref_free;
+
+        struct {
+	    jmethodID method_id;      /* method */
+	} method;
+
+        struct {
+	    jmethodID method_id;      /* id of method */
+	    jobjectID obj_id;         /* id of target object */
+	} method_entry2;
+
+        struct {
+	    jmethodID method_id;        /* id of compiled method */
+	    void *code_addr;            /* code start addr. in memory */
+	    jint code_size;             /* code size */
+	    jint lineno_table_size;     /* size of lineno table */
+	    JVMPI_Lineno *lineno_table; /* lineno info */
+	} compiled_method_load;
+        
+        struct {
+	    jmethodID method_id;        /* id of unloaded compiled method */
+	} compiled_method_unload;
+
+	struct {
+	    jmethodID method_id; /* id of the method the instruction belongs to */
+	    jint offset;         /* instruction offset in the method's bytecode */
+	    union {
+		struct {
+		    jboolean is_true; /* whether true or false branch is taken  */
+		} if_info;
+		struct {
+		    jint key; /* top stack value used as an index */
+		    jint low; /* min value of the index           */
+		    jint hi;  /* max value of the index           */
+		} tableswitch_info;
+		struct {
+		    jint chosen_pair_index; /* actually chosen pair index (0-based)
+                                             * if chosen_pair_index == pairs_total then
+                                             * the 'default' branch is taken
+                                             */
+		    jint pairs_total;       /* total number of lookupswitch pairs */
+		} lookupswitch_info;
+	    } u;
+	} instruction;
+	
+        struct {
+	    char *begin;                /* beginning of dump buffer, 
+					   see below for format */
+	    char *end;                  /* end of dump buffer */
+	    jint num_traces;            /* number of traces */
+	    JVMPI_CallTrace *traces;    /* traces of all threads */
+	    jint *threads_status;       /* status of all threads */
+	} monitor_dump;
+
+        struct {
+	    const char *name;           /* name of raw monitor */
+	    JVMPI_RawMonitor id;        /* id */
+	} raw_monitor;
+
+        struct {
+	    jobjectID object;           /* Java object */
+	} monitor;
+
+        struct {
+	    jobjectID object;           /* Java object */
+	    jlong timeout;              /* timeout period */
+	} monitor_wait;
+
+        struct {
+	    jlong used_objects;
+	    jlong used_object_space;
+	    jlong total_object_space;
+	} gc_info;
+
+        struct {
+	    jint data_len;
+	    char *data;
+	} object_dump;
+    } u;
+} JVMPI_Event;
+
+/* interface functions */
+typedef struct {
+    jint version;   /* JVMPI version */
+    
+    /* ------interface implemented by the profiler------ */
+
+    /**
+     * Function called by the JVM to notify an event. 
+     */
+    void (*NotifyEvent)(JVMPI_Event *event);
+  
+    /* ------interface implemented by the JVM------ */
+    
+    /**
+     * Function called by the profiler to enable/disable/send notification 
+     * for a particular event type.  
+     * 
+     * event_type - event_type
+     * arg - event specific arg
+     *
+     * return JVMPI_NOT_AVAILABLE, JVMPI_SUCCESS or JVMPI_FAIL
+     */
+    jint (*EnableEvent)(jint event_type, void *arg);
+    jint (*DisableEvent)(jint event_type, void *arg);
+    jint (*RequestEvent)(jint event_type, void *arg);
+  
+    /**
+     * Function called by the profiler to get a stack
+     * trace from the JVM.
+     *
+     * trace - trace data structure to be filled
+     * depth - maximum depth of the trace.
+     */
+    void (*GetCallTrace)(JVMPI_CallTrace *trace, jint depth);
+
+    /**
+     * Function called by profiler when it wants to exit/stop.
+     */
+    void (*ProfilerExit)(jint);
+
+    /**
+     * Utility functions provided by the JVM.
+     */
+    JVMPI_RawMonitor (*RawMonitorCreate)(char *lock_name);
+    void (*RawMonitorEnter)(JVMPI_RawMonitor lock_id);
+    void (*RawMonitorExit)(JVMPI_RawMonitor lock_id);
+    void (*RawMonitorWait)(JVMPI_RawMonitor lock_id, jlong ms);
+    void (*RawMonitorNotifyAll)(JVMPI_RawMonitor lock_id);
+    void (*RawMonitorDestroy)(JVMPI_RawMonitor lock_id);
+
+    /**
+     * Function called by the profiler to get the current thread's CPU time.
+     *
+     * return time in nanoseconds;
+     */
+    jlong (*GetCurrentThreadCpuTime)(void);
+
+    void (*SuspendThread)(JNIEnv *env);
+    void (*ResumeThread)(JNIEnv *env);
+    jint (*GetThreadStatus)(JNIEnv *env);
+    jboolean (*ThreadHasRun)(JNIEnv *env);
+
+    /* This function can be called safely only after JVMPI_EVENT_VM_INIT_DONE
+       notification by the JVM. */
+    jint (*CreateSystemThread)(char *name, jint priority, void (*f)(void *));
+
+    /* thread local storage access functions to avoid locking in time 
+       critical functions */
+    void (*SetThreadLocalStorage)(JNIEnv *env_id, void *ptr);
+    void * (*GetThreadLocalStorage)(JNIEnv *env_id);
+
+    /* control GC */
+    void (*DisableGC)(void);
+    void (*EnableGC)(void);
+    void (*RunGC)(void);
+
+    jobjectID (*GetThreadObject)(JNIEnv *env);
+    jobjectID (*GetMethodClass)(jmethodID mid);
+
+    /* JNI <-> jobject conversions */
+    jobject   (*jobjectID2jobject)(jobjectID jid);
+    jobjectID (*jobject2jobjectID)(jobject jobj);
+
+    void (*SuspendThreadList)
+      (jint reqCount, JNIEnv **reqList, jint *results);
+    void (*ResumeThreadList)
+      (jint reqCount, JNIEnv **reqList, jint *results);
+} JVMPI_Interface;
+
+/* type of argument passed to RequestEvent for heap dumps */
+typedef struct {
+    jint heap_dump_level;
+} JVMPI_HeapDumpArg;
+
+/**********************************************************************
+ * Constants and formats used in JVM Profiler Interface.
+ **********************************************************************/
+/*
+ * Event type constants.
+ */
+#define JVMPI_EVENT_METHOD_ENTRY            ((jint)1) 
+#define JVMPI_EVENT_METHOD_ENTRY2           ((jint)2) 
+#define JVMPI_EVENT_METHOD_EXIT             ((jint)3) 
+
+#define JVMPI_EVENT_OBJECT_ALLOC            ((jint)4) 
+#define JVMPI_EVENT_OBJECT_FREE             ((jint)5) 
+#define JVMPI_EVENT_OBJECT_MOVE             ((jint)6) 
+
+#define JVMPI_EVENT_COMPILED_METHOD_LOAD    ((jint)7) 
+#define JVMPI_EVENT_COMPILED_METHOD_UNLOAD  ((jint)8) 
+
+#define JVMPI_EVENT_INSTRUCTION_START       ((jint)9) 
+
+#define JVMPI_EVENT_THREAD_START           ((jint)33) 
+#define JVMPI_EVENT_THREAD_END             ((jint)34) 
+
+#define JVMPI_EVENT_CLASS_LOAD_HOOK        ((jint)35) 
+
+#define JVMPI_EVENT_HEAP_DUMP                     ((jint)37) 
+#define JVMPI_EVENT_JNI_GLOBALREF_ALLOC           ((jint)38) 
+#define JVMPI_EVENT_JNI_GLOBALREF_FREE            ((jint)39) 
+#define JVMPI_EVENT_JNI_WEAK_GLOBALREF_ALLOC      ((jint)40) 
+#define JVMPI_EVENT_JNI_WEAK_GLOBALREF_FREE       ((jint)41) 
+#define JVMPI_EVENT_CLASS_LOAD                    ((jint)42) 
+#define JVMPI_EVENT_CLASS_UNLOAD                  ((jint)43) 
+#define JVMPI_EVENT_DATA_DUMP_REQUEST             ((jint)44) 
+#define JVMPI_EVENT_DATA_RESET_REQUEST            ((jint)45) 
+
+#define JVMPI_EVENT_JVM_INIT_DONE          ((jint)46) 
+#define JVMPI_EVENT_JVM_SHUT_DOWN          ((jint)47) 
+
+#define JVMPI_EVENT_ARENA_NEW              ((jint)48)
+#define JVMPI_EVENT_ARENA_DELETE           ((jint)49)
+
+#define JVMPI_EVENT_OBJECT_DUMP            ((jint)50)
+
+#define JVMPI_EVENT_RAW_MONITOR_CONTENDED_ENTER   ((jint)51)
+#define JVMPI_EVENT_RAW_MONITOR_CONTENDED_ENTERED ((jint)52)
+#define JVMPI_EVENT_RAW_MONITOR_CONTENDED_EXIT    ((jint)53)
+#define JVMPI_EVENT_MONITOR_CONTENDED_ENTER       ((jint)54)
+#define JVMPI_EVENT_MONITOR_CONTENDED_ENTERED     ((jint)55)
+#define JVMPI_EVENT_MONITOR_CONTENDED_EXIT        ((jint)56)
+#define JVMPI_EVENT_MONITOR_WAIT                  ((jint)57)
+#define JVMPI_EVENT_MONITOR_WAITED                ((jint)58)
+#define JVMPI_EVENT_MONITOR_DUMP                  ((jint)59)
+
+#define JVMPI_EVENT_GC_START                      ((jint)60)
+#define JVMPI_EVENT_GC_FINISH                     ((jint)61)
+
+#define JVMPI_MAX_EVENT_TYPE_VAL                  ((jint)61)
+
+/* old definitions, to be removed */
+#define JVMPI_EVENT_LOAD_COMPILED_METHOD          ((jint)7) 
+#define JVMPI_EVENT_UNLOAD_COMPILED_METHOD        ((jint)8) 
+#define JVMPI_EVENT_NEW_ARENA                     ((jint)48)
+#define JVMPI_EVENT_DELETE_ARENA                  ((jint)49)
+#define JVMPI_EVENT_DUMP_DATA_REQUEST             ((jint)44) 
+#define JVMPI_EVENT_RESET_DATA_REQUEST            ((jint)45) 
+#define JVMPI_EVENT_OBJ_ALLOC                     ((jint)4) 
+#define JVMPI_EVENT_OBJ_FREE                      ((jint)5) 
+#define JVMPI_EVENT_OBJ_MOVE                      ((jint)6) 
+
+#define JVMPI_REQUESTED_EVENT                     ((jint)0x10000000)
+
+
+ 
+/* 
+ * enabling/disabling event notification.
+ */
+/* results */
+#define JVMPI_SUCCESS                    ((jint)0)
+#define JVMPI_NOT_AVAILABLE              ((jint)1)
+#define JVMPI_FAIL                       ((jint)-1)
+
+/*
+ * Thread status
+ */
+enum {
+    JVMPI_THREAD_RUNNABLE = 1,
+    JVMPI_THREAD_MONITOR_WAIT,
+    JVMPI_THREAD_CONDVAR_WAIT
+};
+
+#define JVMPI_THREAD_SUSPENDED        0x8000
+#define JVMPI_THREAD_INTERRUPTED      0x4000
+
+/*
+ * Thread priority
+ */
+#define JVMPI_MINIMUM_PRIORITY	    1
+#define JVMPI_MAXIMUM_PRIORITY	    10
+#define JVMPI_NORMAL_PRIORITY	    5
+
+/*
+ * Object type constants.
+ */
+#define JVMPI_NORMAL_OBJECT	         ((jint)0)
+#define JVMPI_CLASS		         ((jint)2)
+#define JVMPI_BOOLEAN	                 ((jint)4)
+#define JVMPI_CHAR                       ((jint)5)
+#define JVMPI_FLOAT                      ((jint)6)
+#define JVMPI_DOUBLE                     ((jint)7)
+#define JVMPI_BYTE                       ((jint)8)
+#define JVMPI_SHORT                      ((jint)9)
+#define JVMPI_INT                        ((jint)10)
+#define JVMPI_LONG                       ((jint)11)    
+
+/*
+ * Monitor dump constants.
+ */
+
+#define JVMPI_MONITOR_JAVA          0x01
+#define JVMPI_MONITOR_RAW           0x02
+
+/*
+ * Heap dump constants.
+ */
+#define JVMPI_GC_ROOT_UNKNOWN       0xff
+#define JVMPI_GC_ROOT_JNI_GLOBAL    0x01
+#define JVMPI_GC_ROOT_JNI_LOCAL     0x02
+#define JVMPI_GC_ROOT_JAVA_FRAME    0x03
+#define JVMPI_GC_ROOT_NATIVE_STACK  0x04
+#define JVMPI_GC_ROOT_STICKY_CLASS  0x05
+#define JVMPI_GC_ROOT_THREAD_BLOCK  0x06
+#define JVMPI_GC_ROOT_MONITOR_USED  0x07
+#define JVMPI_GC_ROOT_THREAD_OBJ    0x08
+
+#define JVMPI_GC_CLASS_DUMP         0x20
+#define JVMPI_GC_INSTANCE_DUMP      0x21 
+#define JVMPI_GC_OBJ_ARRAY_DUMP     0x22
+#define JVMPI_GC_PRIM_ARRAY_DUMP    0x23
+
+/*
+ * Dump levels
+ */
+#define JVMPI_DUMP_LEVEL_0    ((jint)0)
+#define JVMPI_DUMP_LEVEL_1    ((jint)1)
+#define JVMPI_DUMP_LEVEL_2    ((jint)2)
+
+/* Types used in dumps -
+ *
+ * u1: 1 byte
+ * u2: 2 bytes
+ * u4: 4 bytes
+ * u8: 8 bytes
+ *
+ * ty: u1 where:
+ *     JVMPI_CLASS:   object
+ *     JVMPI_BOOLEAN: boolean
+ *     JVMPI_CHAR:    char
+ *     JVMPI_FLOAT:   float
+ *     JVMPI_DOUBLE:  double
+ *     JVMPI_BYTE:    byte
+ *     JVMPI_SHORT:   short
+ *     JVMPI_INT:     int
+ *     JVMPI_LONG:    long
+ *
+ * vl: values, exact type depends on the type of the value:
+ *     JVMPI_BOOLEAN & JVMPI_BYTE:   u1
+ *     JVMPI_SHORT & JVMPI_CHAR:     u2
+ *     JVMPI_INT & JVMPI_FLOAT:      u4
+ *     JVMPI_LONG & JVMPI_DOUBLE:    u8
+ *     JVMPI_CLASS:                  jobjectID
+ */
+
+/* Format of the monitor dump buffer:
+ *
+ *               u1                          monitor type
+ *
+ *               JVMPI_MONITOR_JAVA          Java monitor
+ *
+ *                          jobjectID        object
+ *                          JNIEnv *         owner thread
+ *                          u4               entry count
+ *                          u4               # of threads waiting to enter
+ *                          [JNIEnv *]*      threads waiting to enter
+ *                          u4               # of threads waiting to be notified
+ *                          [JNIEnv *]*      threads waiting to be notified
+ *
+ *               JVMPI_MONITOR_RAW           raw monitor
+ *
+ *                          char *           name
+ *                          JVMPI_RawMonitor raw monitor
+ *                          JNIEnv *         owner thread
+ *                          u4               entry count
+ *                          u4               # of threads waiting to enter
+ *                          [JNIEnv *]*      threads waiting to enter
+ *                          u4               # of threads waiting to be notified
+ *                          [JNIEnv *]*      threads waiting to be notified
+ */
+
+/* Format of the heap dump buffer depends on the dump level 
+ * specified in the JVMPI_HeapDumpArg passed to RequestEvent as arg. 
+ * The default is JVMPI_DUMP_LEVEL_2.
+ *
+ * JVMPI_DUMP_LEVEL_0:
+ * 
+ *               u1                          object type (JVMPI_CLASS ...)
+ *               jobjectID                   object
+ *
+ * JVMPI_DUMP_LEVEL_1 and JVMPI_DUMP_LEVEL_2 use the following format:  
+ * In the case of JVMPI_DUMP_LEVEL_1 the values of primitive fields in object 
+ * instance dumps , the values of primitive statics in class dumps and the 
+ * values of primitive arrays are excluded.  JVMPI_DUMP_LEVEL_2 includes the
+ * primitive values.
+ *
+ *               u1                          record type
+ *
+ *               JVMPI_GC_ROOT_UNKNOWN       unknown root
+ *
+ *                          jobjectID        object
+ *
+ *               JVMPI_GC_ROOT_JNI_GLOBAL    JNI global ref root
+ *
+ *                          jobjectID        object
+ *                          jobject          JNI global reference
+ *
+ *               JVMPI_GC_ROOT_JNI_LOCAL     JNI local ref
+ *
+ *                          jobjectID        object
+ *                          JNIEnv *         thread
+ *                          u4               frame # in stack trace (-1 for empty)
+ *
+ *               JVMPI_GC_ROOT_JAVA_FRAME    Java stack frame
+ *
+ *                          jobjectID        object
+ *                          JNIEnv *         thread
+ *                          u4               frame # in stack trace (-1 for empty)
+ *
+ *               JVMPI_GC_ROOT_NATIVE_STACK  Native stack
+ *
+ *                          jobjectID        object
+ *                          JNIEnv *         thread
+ *
+ *               JVMPI_GC_ROOT_STICKY_CLASS  System class
+ *
+ *                          jobjectID        class object
+ *
+ *               JVMPI_GC_ROOT_THREAD_BLOCK  Reference from thread block
+ *
+ *                          jobjectID        thread object
+ *                          JNIEnv *         thread
+ *
+ *               JVMPI_GC_ROOT_MONITOR_USED  Busy monitor
+ *
+ *                          jobjectID        object
+ *
+ *               JVMPI_GC_CLASS_DUMP         dump of a class object
+ *
+ *                          jobjectID        class
+ *                          jobjectID        super
+ *                          jobjectID        class loader
+ *                          jobjectID        signers
+ *                          jobjectID        protection domain
+ *                          jobjectID        class name
+ *                          void *           reserved
+ *
+ *                          u4               instance size (in bytes)
+ *
+ *                          [jobjectID]*     interfaces
+ *
+ *                          u2               size of constant pool
+ *                          [u2,             constant pool index,
+ *                           ty,             type, 
+ *                           vl]*            value
+ *
+ *                          [vl]*            static field values
+ *
+ *               JVMPI_GC_INSTANCE_DUMP      dump of a normal object
+ *
+ *                          jobjectID        object
+ *                          jobjectID        class
+ *                          u4               number of bytes that follow
+ *                          [vl]*            instance field values (class, followed
+ *                                           by super, super's super ...)
+ *
+ *               JVMPI_GC_OBJ_ARRAY_DUMP     dump of an object array
+ *
+ *                          jobjectID        array object
+ *                          u4               number of elements
+ *                          jobjectID        element class
+ *                          [jobjectID]*     elements
+ *
+ *               JVMPI_GC_PRIM_ARRAY_DUMP    dump of a primitive array
+ *
+ *                          jobjectID        array object
+ *                          u4               number of elements
+ *                          ty               element type
+ *                          [vl]*            elements
+ *
+ */
+
+/* Format of the dump received in JVMPI_EVENT_OBJECT_DUMP:
+ * All the records have JVMPI_DUMP_LEVEL_2 information.
+ *
+ *               u1                          record type
+ *
+ *                     followed by a:
+ *
+ *                          JVMPI_GC_CLASS_DUMP,
+ *                          JVMPI_GC_INSTANCE_DUMP,
+ *                          JVMPI_GC_OBJ_ARRAY_DUMP, or
+ *                          JVMPI_GC_PRIM_ARRAY_DUMP record.
+ */
+
+#endif /* !_JAVASOFT_JVMPI_H_ */
diff --git a/make/stub_includes/jni/win32/jawt_md.h b/make/stub_includes/jni/win32/jawt_md.h
new file mode 100644
index 0000000..2e1fa52
--- /dev/null
+++ b/make/stub_includes/jni/win32/jawt_md.h
@@ -0,0 +1,44 @@
+/*
+ * @(#)jawt_md.h	1.8 05/11/17
+ *
+ * Copyright 2006 Sun Microsystems, Inc. All rights reserved.
+ * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
+ */
+
+#ifndef _JAVASOFT_JAWT_MD_H_
+#define _JAVASOFT_JAWT_MD_H_
+
+#include <windows.h>
+#include "jawt.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * Win32-specific declarations for AWT native interface.
+ * See notes in jawt.h for an example of use.
+ */
+typedef struct jawt_Win32DrawingSurfaceInfo {
+    /* Native window, DDB, or DIB handle */
+    /**
+    union {
+        HWND hwnd;
+        HBITMAP hbitmap;
+        void* pbits;
+    }; */
+    HWND handle;
+
+    /*
+     * This HDC should always be used instead of the HDC returned from
+     * BeginPaint() or any calls to GetDC().
+     */
+    HDC hdc;
+    HPALETTE hpalette;
+} JAWT_Win32DrawingSurfaceInfo;
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* !_JAVASOFT_JAWT_MD_H_ */
diff --git a/make/stub_includes/jni/win32/jni_md.h b/make/stub_includes/jni/win32/jni_md.h
new file mode 100644
index 0000000..9f0cfa4
--- /dev/null
+++ b/make/stub_includes/jni/win32/jni_md.h
@@ -0,0 +1,19 @@
+/*
+ * @(#)jni_md.h	1.15 05/11/17
+ *
+ * Copyright 2006 Sun Microsystems, Inc. All rights reserved.
+ * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
+ */
+
+#ifndef _JAVASOFT_JNI_MD_H_
+#define _JAVASOFT_JNI_MD_H_
+
+#define JNIEXPORT __declspec(dllexport)
+#define JNIIMPORT __declspec(dllimport)
+#define JNICALL __stdcall
+
+typedef long jint;
+typedef __int64 jlong;
+typedef signed char jbyte;
+
+#endif /* !_JAVASOFT_JNI_MD_H_ */
diff --git a/make/stub_includes/jni/x11/jawt_md.h b/make/stub_includes/jni/x11/jawt_md.h
new file mode 100644
index 0000000..2a8fe5c
--- /dev/null
+++ b/make/stub_includes/jni/x11/jawt_md.h
@@ -0,0 +1,43 @@
+/*
+ * @(#)jawt_md.h	1.12 05/11/17
+ *
+ * Copyright 2006 Sun Microsystems, Inc. All rights reserved.
+ * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
+ */
+
+#ifndef _JAVASOFT_JAWT_MD_H_
+#define _JAVASOFT_JAWT_MD_H_
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/Intrinsic.h>
+#include "jawt.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * X11-specific declarations for AWT native interface.
+ * See notes in jawt.h for an example of use.
+ */
+typedef struct jawt_X11DrawingSurfaceInfo {
+    Drawable drawable;
+    Display* display;
+    VisualID visualID;
+    Colormap colormapID;
+    int depth;
+    /*
+     * Since 1.4
+     * Returns a pixel value from a set of RGB values.
+     * This is useful for paletted color (256 color) modes.
+     */
+    int (JNICALL *GetAWTColor)(JAWT_DrawingSurface* ds,
+        int r, int g, int b);
+} JAWT_X11DrawingSurfaceInfo;
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* !_JAVASOFT_JAWT_MD_H_ */
diff --git a/make/stub_includes/jni/x11/jni_md.h b/make/stub_includes/jni/x11/jni_md.h
new file mode 100644
index 0000000..3320cc7
--- /dev/null
+++ b/make/stub_includes/jni/x11/jni_md.h
@@ -0,0 +1,24 @@
+/*
+ * @(#)jni_md.h	1.19 05/11/17
+ *
+ * Copyright 2006 Sun Microsystems, Inc. All rights reserved.
+ * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
+ */
+
+#ifndef _JAVASOFT_JNI_MD_H_
+#define _JAVASOFT_JNI_MD_H_
+
+#define JNIEXPORT 
+#define JNIIMPORT
+#define JNICALL
+
+typedef int jint;
+#ifdef _LP64 /* 64-bit Solaris */
+typedef long jlong;
+#else
+typedef long long jlong;
+#endif
+
+typedef signed char jbyte;
+
+#endif /* !_JAVASOFT_JNI_MD_H_ */
diff --git a/make/stub_includes/khr/KD/kd.h b/make/stub_includes/khr/KD/kd.h
new file mode 100644
index 0000000..a87589a
--- /dev/null
+++ b/make/stub_includes/khr/KD/kd.h
@@ -0,0 +1,991 @@
+/* Reference KD/kd.h for OpenKODE Core 1.0.3  */
+#ifndef __kd_h_
+#define __kd_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <KD/kdplatform.h>
+
+
+
+/*******************************************************
+ * Introduction
+ *******************************************************/
+
+/*******************************************************
+ * OpenKODE conformance
+ *******************************************************/
+
+/*******************************************************
+ * Overview
+ *******************************************************/
+
+/*******************************************************
+ * Programming environment
+ *******************************************************/
+#define KD_VERSION_1_0 1
+typedef char KDchar;
+typedef signed char KDint8;
+typedef unsigned char KDuint8;
+typedef int KDint;
+typedef unsigned int KDuint;
+typedef float KDfloat32;
+typedef KDint KDboolean;
+typedef KDint64 KDtime;
+typedef KDint64 KDust;
+typedef KDint64 KDoff;
+typedef KDuint32 KDmode;
+#define KDINT32_MIN (-0x7fffffff-1)
+#define KDINT32_MAX 0x7fffffff
+#define KDUINT32_MAX 0xffffffffU
+#define KD_TRUE 1
+#define KD_FALSE 0
+#ifdef __cplusplus
+  const int KD_NULL = 0; /* Yes, int. See Stroustrup 3rd edition. */
+#else
+  #define KD_NULL ((void *)0)
+#endif
+
+/*******************************************************
+ * Errors
+ *******************************************************/
+#define KD_EACCES 1
+#define KD_EADDRINUSE 2
+#define KD_EADDRNOTAVAIL 3
+#define KD_EAFNOSUPPORT 4
+#define KD_EAGAIN (5)
+#define KD_EALREADY 6
+#define KD_EBADF 7
+#define KD_EBUSY 8
+#define KD_ECONNREFUSED 9
+#define KD_ECONNRESET 10
+#define KD_EDEADLK 11
+#define KD_EDESTADDRREQ 12
+#define KD_EEXIST 13
+#define KD_EFBIG 14
+#define KD_EHOSTUNREACH 15
+#define KD_EHOST_NOT_FOUND 16
+#define KD_EINVAL 17
+#define KD_EIO 18
+#define KD_EILSEQ 19
+#define KD_EISCONN 20
+#define KD_EISDIR 21
+#define KD_EMFILE 22
+#define KD_ENAMETOOLONG 23
+#define KD_ENOENT 24
+#define KD_ENOMEM 25
+#define KD_ENOSPC 26
+#define KD_ENOSYS 27
+#define KD_ENOTCONN 28
+#define KD_ENO_DATA 29
+#define KD_ENO_RECOVERY 30
+#define KD_EOPNOTSUPP 31
+#define KD_EOVERFLOW 32
+#define KD_EPERM 33
+#define KD_ERANGE 35
+#define KD_ETIMEDOUT (36)
+#define KD_ETRY_AGAIN 37
+
+/* kdGetError: Get last error indication. */
+KD_API KDint KD_APIENTRY kdGetError(void);
+
+/* kdSetError: Set last error indication. */
+KD_API void KD_APIENTRY kdSetError(KDint error);
+
+/*******************************************************
+ * Versioning and attribute queries
+ *******************************************************/
+
+/* kdQueryAttribi: Obtain the value of a numeric OpenKODE Core attribute. */
+KD_API KDint KD_APIENTRY kdQueryAttribi(KDint attribute, KDint *value);
+
+/* kdQueryAttribcv: Obtain the value of a string OpenKODE Core attribute. */
+KD_API const KDchar *KD_APIENTRY kdQueryAttribcv(KDint attribute);
+#define KD_ATTRIB_VENDOR 39
+#define KD_ATTRIB_VERSION 40
+#define KD_ATTRIB_PLATFORM 41
+
+/* kdQueryIndexedAttribcv: Obtain the value of an indexed string OpenKODE Core attribute. */
+KD_API const KDchar *KD_APIENTRY kdQueryIndexedAttribcv(KDint attribute, KDint index);
+
+/*******************************************************
+ * Threads and synchronization
+ *******************************************************/
+
+/* kdThreadAttrCreate: Create a thread attribute object. */
+typedef struct KDThreadAttr KDThreadAttr;
+KD_API KDThreadAttr *KD_APIENTRY kdThreadAttrCreate(void);
+
+/* kdThreadAttrFree: Free a thread attribute object. */
+KD_API KDint KD_APIENTRY kdThreadAttrFree(KDThreadAttr *attr);
+
+/* kdThreadAttrSetDetachState: Set detachstate attribute. */
+#define KD_THREAD_CREATE_JOINABLE 0
+#define KD_THREAD_CREATE_DETACHED 1
+KD_API KDint KD_APIENTRY kdThreadAttrSetDetachState(KDThreadAttr *attr, KDint detachstate);
+
+/* kdThreadAttrSetStackSize: Set stacksize attribute. */
+KD_API KDint KD_APIENTRY kdThreadAttrSetStackSize(KDThreadAttr *attr, KDsize stacksize);
+
+/* kdThreadCreate: Create a new thread. */
+typedef struct KDThread KDThread;
+KD_API KDThread *KD_APIENTRY kdThreadCreate(const KDThreadAttr *attr, void *(*start_routine)(void *), void *arg);
+
+/* kdThreadExit: Terminate this thread. */
+KD_API KD_NORETURN void KD_APIENTRY kdThreadExit(void *retval);
+
+/* kdThreadJoin: Wait for termination of another thread. */
+KD_API KDint KD_APIENTRY kdThreadJoin(KDThread *thread, void **retval);
+
+/* kdThreadDetach: Allow resources to be freed as soon as a thread terminates. */
+KD_API KDint KD_APIENTRY kdThreadDetach(KDThread *thread);
+
+/* kdThreadSelf: Return calling thread’s ID. */
+KD_API KDThread *KD_APIENTRY kdThreadSelf(void);
+
+/* kdThreadOnce: Wrap initialization code so it is executed only once. */
+#ifndef KD_NO_STATIC_DATA
+typedef struct KDThreadOnce {
+    void *impl;
+} KDThreadOnce;
+#define KD_THREAD_ONCE_INIT { 0 }
+KD_API KDint KD_APIENTRY kdThreadOnce(KDThreadOnce *once_control, void (*init_routine)(void));
+#endif /* ndef KD_NO_STATIC_DATA */
+
+/* kdThreadMutexCreate: Create a mutex. */
+typedef struct KDThreadMutex KDThreadMutex;
+KD_API KDThreadMutex *KD_APIENTRY kdThreadMutexCreate(const void *mutexattr);
+
+/* kdThreadMutexFree: Free a mutex. */
+KD_API KDint KD_APIENTRY kdThreadMutexFree(KDThreadMutex *mutex);
+
+/* kdThreadMutexLock: Lock a mutex. */
+KD_API KDint KD_APIENTRY kdThreadMutexLock(KDThreadMutex *mutex);
+
+/* kdThreadMutexUnlock: Unlock a mutex. */
+KD_API KDint KD_APIENTRY kdThreadMutexUnlock(KDThreadMutex *mutex);
+
+/* kdThreadCondCreate: Create a condition variable. */
+typedef struct KDThreadCond KDThreadCond;
+KD_API KDThreadCond *KD_APIENTRY kdThreadCondCreate(const void *attr);
+
+/* kdThreadCondFree: Free a condition variable. */
+KD_API KDint KD_APIENTRY kdThreadCondFree(KDThreadCond *cond);
+
+/* kdThreadCondSignal, kdThreadCondBroadcast: Signal a condition variable. */
+KD_API KDint KD_APIENTRY kdThreadCondSignal(KDThreadCond *cond);
+KD_API KDint KD_APIENTRY kdThreadCondBroadcast(KDThreadCond *cond);
+
+/* kdThreadCondWait: Wait for a condition variable to be signalled. */
+KD_API KDint KD_APIENTRY kdThreadCondWait(KDThreadCond *cond, KDThreadMutex *mutex);
+
+/* kdThreadSemCreate: Create a semaphore. */
+typedef struct KDThreadSem KDThreadSem;
+KD_API KDThreadSem *KD_APIENTRY kdThreadSemCreate(KDuint value);
+
+/* kdThreadSemFree: Free a semaphore. */
+KD_API KDint KD_APIENTRY kdThreadSemFree(KDThreadSem *sem);
+
+/* kdThreadSemWait: Lock a semaphore. */
+KD_API KDint KD_APIENTRY kdThreadSemWait(KDThreadSem *sem);
+
+/* kdThreadSemPost: Unlock a semaphore. */
+KD_API KDint KD_APIENTRY kdThreadSemPost(KDThreadSem *sem);
+
+/*******************************************************
+ * Events
+ *******************************************************/
+
+/* KDEvent: Struct type containing an event. */
+typedef struct KDEvent KDEvent;
+#define KD_EVENT_USER 0x40000000
+
+/* kdWaitEvent: Get next event from thread’s event queue. */
+KD_API const KDEvent *KD_APIENTRY kdWaitEvent(KDust timeout);
+
+/* kdSetEventUserptr: Set the userptr for global events. */
+KD_API void KD_APIENTRY kdSetEventUserptr(void *userptr);
+
+/* kdDefaultEvent: Perform default processing on an unrecognized event. */
+KD_API void KD_APIENTRY kdDefaultEvent(const KDEvent *event);
+
+/* kdPumpEvents: Pump the thread’s event queue, performing callbacks. */
+KD_API KDint KD_APIENTRY kdPumpEvents(void);
+
+/* kdInstallCallback: Install or remove a callback function for event processing. */
+typedef void (KD_APIENTRY KDCallbackFunc)(const KDEvent *event);
+KD_API KDint KD_APIENTRY kdInstallCallback(KDCallbackFunc *func, KDint eventtype, void *eventuserptr);
+
+/* kdCreateEvent: Create an event for posting. */
+KD_API KDEvent *KD_APIENTRY kdCreateEvent(void);
+
+/* kdPostEvent, kdPostThreadEvent: Post an event into a queue. */
+KD_API KDint KD_APIENTRY kdPostEvent(KDEvent *event);
+KD_API KDint KD_APIENTRY kdPostThreadEvent(KDEvent *event, KDThread *thread);
+typedef struct KDEventUser {
+    union {
+        KDint64 i64;
+        void *p;
+        struct {
+            KDint32 a;
+            KDint32 b;
+        } i32pair;
+    } value1;
+    union {
+        KDint64 i64;
+        struct {
+            union {
+                KDint32 i32;
+                void *p;
+            } value2;
+            union {
+                KDint32 i32;
+                void *p;
+            } value3;
+        } i32orp;
+    } value23;
+} KDEventUser;
+
+/* kdFreeEvent: Abandon an event instead of posting it. */
+KD_API void KD_APIENTRY kdFreeEvent(KDEvent *event);
+
+/*******************************************************
+ * System events
+ *******************************************************/
+
+/* KD_EVENT_QUIT: Event to request to quit application. */
+#define KD_EVENT_QUIT 43
+
+/* KD_EVENT_PAUSE: Application pause event. */
+#define KD_EVENT_PAUSE 45
+
+/* KD_EVENT_RESUME: Application resume event. */
+#define KD_EVENT_RESUME 46
+
+/* KD_EVENT_ORIENTATION: Orientation change event. */
+#define KD_EVENT_ORIENTATION 48
+
+/* KD_IOGROUP_EVENT: I/O group for OpenKODE Core system events implemented as state values. */
+#define KD_IOGROUP_EVENT 0x100
+#define KD_STATE_EVENT_USING_BATTERY       (KD_IOGROUP_EVENT + 0)
+#define KD_STATE_EVENT_LOW_BATTERY         (KD_IOGROUP_EVENT + 1)
+
+
+/* KD_IOGROUP_ORIENTATION: I/O group for OpenKODE Core orientation state. */
+#define KD_IOGROUP_ORIENTATION 0x200
+#define KD_STATE_ORIENTATION_OVERALL       (KD_IOGROUP_ORIENTATION + 0)
+#define KD_STATE_ORIENTATION_SCREEN        (KD_IOGROUP_ORIENTATION + 1)
+#define KD_STATE_ORIENTATION_RENDERING     (KD_IOGROUP_ORIENTATION + 2)
+#define KD_STATE_ORIENTATION_LOCKSURFACE   (KD_IOGROUP_ORIENTATION + 3)
+
+
+/*******************************************************
+ * Application startup and exit.
+ *******************************************************/
+
+/* kdMain: The application-defined main function. */
+KDint KD_APIENTRY kdMain(KDint argc, const KDchar *const *argv);
+
+/* kdExit: Exit the application. */
+KD_API KD_NORETURN void KD_APIENTRY kdExit(KDint status);
+
+/*******************************************************
+ * Utility library functions
+ *******************************************************/
+
+/* kdAbs: Compute the absolute value of an integer. */
+KD_API KDint KD_APIENTRY kdAbs(KDint i);
+
+/* kdStrtof: Convert a string to a floating point number. */
+KD_API KDfloat32 KD_APIENTRY kdStrtof(const KDchar *s, KDchar **endptr);
+
+/* kdStrtol, kdStrtoul: Convert a string to an integer. */
+KD_API KDint KD_APIENTRY kdStrtol(const KDchar *s, KDchar **endptr, KDint base);
+KD_API KDuint KD_APIENTRY kdStrtoul(const KDchar *s, KDchar **endptr, KDint base);
+
+/* kdLtostr, kdUltostr: Convert an integer to a string. */
+#define KD_LTOSTR_MAXLEN ((sizeof(KDint)*8*3+6)/10+2)
+#define KD_ULTOSTR_MAXLEN ((sizeof(KDint)*8+2)/3+1)
+KD_API KDssize KD_APIENTRY kdLtostr(KDchar *buffer, KDsize buflen, KDint number);
+KD_API KDssize KD_APIENTRY kdUltostr(KDchar *buffer, KDsize buflen, KDuint number, KDint base);
+
+/* kdFtostr: Convert a float to a string. */
+#define KD_FTOSTR_MAXLEN 16
+KD_API KDssize KD_APIENTRY kdFtostr(KDchar *buffer, KDsize buflen, KDfloat32 number);
+
+/* kdCryptoRandom: Return random data. */
+KD_API KDint KD_APIENTRY kdCryptoRandom(KDuint8 *buf, KDsize buflen);
+
+/*******************************************************
+ * Locale specific functions
+ *******************************************************/
+
+/* kdGetLocale: Determine the current language and locale. */
+KD_API const KDchar *KD_APIENTRY kdGetLocale(void);
+
+/*******************************************************
+ * Memory allocation
+ *******************************************************/
+
+/* kdMalloc: Allocate memory. */
+KD_API void *KD_APIENTRY kdMalloc(KDsize size);
+
+/* kdFree: Free allocated memory block. */
+KD_API void KD_APIENTRY kdFree(void *ptr);
+
+/* kdRealloc: Resize memory block. */
+KD_API void *KD_APIENTRY kdRealloc(void *ptr, KDsize size);
+
+/*******************************************************
+ * Thread-local storage.
+ *******************************************************/
+
+/* kdGetTLS: Get the thread-local storage pointer. */
+KD_API void *KD_APIENTRY kdGetTLS(void);
+
+/* kdSetTLS: Set the thread-local storage pointer. */
+KD_API void KD_APIENTRY kdSetTLS(void *ptr);
+
+/*******************************************************
+ * Mathematical functions
+ *******************************************************/
+#define KD_E_F 2.71828175F
+#define KD_PI_F 3.14159274F
+#define KD_PI_2_F 1.57079637F
+#define KD_2PI_F 6.28318548F
+#define KD_LOG2E_F 1.44269502F
+#define KD_LOG10E_F 0.434294492F
+#define KD_LN2_F 0.693147182F
+#define KD_LN10_F 2.30258512F
+#define KD_PI_4_F 0.785398185F
+#define KD_1_PI_F 0.318309873F
+#define KD_2_PI_F 0.636619747F
+#define KD_2_SQRTPI_F 1.12837923F
+#define KD_SQRT2_F 1.41421354F
+#define KD_SQRT1_2_F 0.707106769F
+#define KD_FLT_EPSILON 1.19209290E-07F
+#define KD_FLT_MAX 3.40282346638528860e+38F
+#define KD_FLT_MIN 1.17549435e-38F
+/* KD_INFINITY is defined in kdplatform.h since no portable definition
+ * is possible. */
+#define kdIsNan(x) (((x) != (x)) ? 1 : 0)
+#define KD_HUGE_VALF KD_INFINITY
+#define KD_DEG_TO_RAD_F 0.0174532924F
+#define KD_RAD_TO_DEG_F 57.2957802F
+
+/* kdAcosf: Arc cosine function. */
+KD_API KDfloat32 KD_APIENTRY kdAcosf(KDfloat32 x);
+
+/* kdAsinf: Arc sine function. */
+KD_API KDfloat32 KD_APIENTRY kdAsinf(KDfloat32 x);
+
+/* kdAtanf: Arc tangent function. */
+KD_API KDfloat32 KD_APIENTRY kdAtanf(KDfloat32 x);
+
+/* kdAtan2f: Arc tangent function. */
+KD_API KDfloat32 KD_APIENTRY kdAtan2f(KDfloat32 y, KDfloat32 x);
+
+/* kdCosf: Cosine function. */
+KD_API KDfloat32 KD_APIENTRY kdCosf(KDfloat32 x);
+
+/* kdSinf: Sine function. */
+KD_API KDfloat32 KD_APIENTRY kdSinf(KDfloat32 x);
+
+/* kdTanf: Tangent function. */
+KD_API KDfloat32 KD_APIENTRY kdTanf(KDfloat32 x);
+
+/* kdExpf: Exponential function. */
+KD_API KDfloat32 KD_APIENTRY kdExpf(KDfloat32 x);
+
+/* kdLogf: Natural logarithm function. */
+KD_API KDfloat32 KD_APIENTRY kdLogf(KDfloat32 x);
+
+/* kdFabsf: Absolute value. */
+KD_API KDfloat32 KD_APIENTRY kdFabsf(KDfloat32 x);
+
+/* kdPowf: Power function. */
+KD_API KDfloat32 KD_APIENTRY kdPowf(KDfloat32 x, KDfloat32 y);
+
+/* kdSqrtf: Square root function. */
+KD_API KDfloat32 KD_APIENTRY kdSqrtf(KDfloat32 x);
+
+/* kdCeilf: Return ceiling value. */
+KD_API KDfloat32 KD_APIENTRY kdCeilf(KDfloat32 x);
+
+/* kdFloorf: Return floor value. */
+KD_API KDfloat32 KD_APIENTRY kdFloorf(KDfloat32 x);
+
+/* kdRoundf: Round value to nearest integer. */
+KD_API KDfloat32 KD_APIENTRY kdRoundf(KDfloat32 x);
+
+/* kdInvsqrtf: Inverse square root function. */
+KD_API KDfloat32 KD_APIENTRY kdInvsqrtf(KDfloat32 x);
+
+/* kdFmodf: Calculate floating point remainder. */
+KD_API KDfloat32 KD_APIENTRY kdFmodf(KDfloat32 x, KDfloat32 y);
+
+/*******************************************************
+ * String and memory functions
+ *******************************************************/
+
+/* kdMemchr: Scan memory for a byte value. */
+KD_API void *KD_APIENTRY kdMemchr(const void *src, KDint byte, KDsize len);
+
+/* kdMemcmp: Compare two memory regions. */
+KD_API KDint KD_APIENTRY kdMemcmp(const void *src1, const void *src2, KDsize len);
+
+/* kdMemcpy: Copy a memory region, no overlapping. */
+KD_API void *KD_APIENTRY kdMemcpy(void *buf, const void *src, KDsize len);
+
+/* kdMemmove: Copy a memory region, overlapping allowed. */
+KD_API void *KD_APIENTRY kdMemmove(void *buf, const void *src, KDsize len);
+
+/* kdMemset: Set bytes in memory to a value. */
+KD_API void *KD_APIENTRY kdMemset(void *buf, KDint byte, KDsize len);
+
+/* kdStrchr: Scan string for a byte value. */
+KD_API KDchar *KD_APIENTRY kdStrchr(const KDchar *str, KDint ch);
+
+/* kdStrcmp: Compares two strings. */
+KD_API KDint KD_APIENTRY kdStrcmp(const KDchar *str1, const KDchar *str2);
+
+/* kdStrlen: Determine the length of a string. */
+KD_API KDsize KD_APIENTRY kdStrlen(const KDchar *str);
+
+/* kdStrnlen: Determine the length of a string. */
+KD_API KDsize KD_APIENTRY kdStrnlen(const KDchar *str, KDsize maxlen);
+
+/* kdStrncat_s: Concatenate two strings. */
+KD_API KDint KD_APIENTRY kdStrncat_s(KDchar *buf, KDsize buflen, const KDchar *src, KDsize srcmaxlen);
+
+/* kdStrncmp: Compares two strings with length limit. */
+KD_API KDint KD_APIENTRY kdStrncmp(const KDchar *str1, const KDchar *str2, KDsize maxlen);
+
+/* kdStrcpy_s: Copy a string with an overrun check. */
+KD_API KDint KD_APIENTRY kdStrcpy_s(KDchar *buf, KDsize buflen, const KDchar *src);
+
+/* kdStrncpy_s: Copy a string with an overrun check. */
+KD_API KDint KD_APIENTRY kdStrncpy_s(KDchar *buf, KDsize buflen, const KDchar *src, KDsize srclen);
+
+/*******************************************************
+ * Time functions
+ *******************************************************/
+
+/* kdGetTimeUST: Get the current unadjusted system time. */
+KD_API KDust KD_APIENTRY kdGetTimeUST(void);
+
+/* kdTime: Get the current wall clock time. */
+KD_API KDtime KD_APIENTRY kdTime(KDtime *timep);
+
+/* kdGmtime_r, kdLocaltime_r: Convert a seconds-since-epoch time into broken-down time. */
+typedef struct KDTm {
+    KDint32 tm_sec;
+    KDint32 tm_min;
+    KDint32 tm_hour;
+    KDint32 tm_mday;
+    KDint32 tm_mon;
+    KDint32 tm_year;
+    KDint32 tm_wday;
+    KDint32 tm_yday;
+} KDTm;
+KD_API KDTm *KD_APIENTRY kdGmtime_r(const KDtime *timep, KDTm *result);
+KD_API KDTm *KD_APIENTRY kdLocaltime_r(const KDtime *timep, KDTm *result);
+
+/* kdUSTAtEpoch: Get the UST corresponding to KDtime 0. */
+KD_API KDust KD_APIENTRY kdUSTAtEpoch(void);
+
+/*******************************************************
+ * Timer functions
+ *******************************************************/
+
+/* kdSetTimer: Set timer. */
+#define KD_TIMER_ONESHOT 61
+#define KD_TIMER_PERIODIC_AVERAGE 62
+#define KD_TIMER_PERIODIC_MINIMUM 63
+typedef struct KDTimer KDTimer;
+KD_API KDTimer *KD_APIENTRY kdSetTimer(KDint64 interval, KDint periodic, void *eventuserptr);
+
+/* kdCancelTimer: Cancel and free a timer. */
+KD_API KDint KD_APIENTRY kdCancelTimer(KDTimer *timer);
+
+/* KD_EVENT_TIMER: Timer fire event. */
+#define KD_EVENT_TIMER 42
+
+/*******************************************************
+ * File system
+ *******************************************************/
+#define KD_EOF (-1)
+
+/* kdFopen: Open a file from the file system. */
+typedef struct KDFile KDFile;
+KD_API KDFile *KD_APIENTRY kdFopen(const KDchar *pathname, const KDchar *mode);
+
+/* kdFclose: Close an open file. */
+KD_API KDint KD_APIENTRY kdFclose(KDFile *file);
+
+/* kdFflush: Flush an open file. */
+KD_API KDint KD_APIENTRY kdFflush(KDFile *file);
+
+/* kdFread: Read from a file. */
+KD_API KDsize KD_APIENTRY kdFread(void *buffer, KDsize size, KDsize count, KDFile *file);
+
+/* kdFwrite: Write to a file. */
+KD_API KDsize KD_APIENTRY kdFwrite(const void *buffer, KDsize size, KDsize count, KDFile *file);
+
+/* kdGetc: Read next byte from an open file. */
+KD_API KDint KD_APIENTRY kdGetc(KDFile *file);
+
+/* kdPutc: Write a byte to an open file. */
+KD_API KDint KD_APIENTRY kdPutc(KDint c, KDFile *file);
+
+/* kdFgets: Read a line of text from an open file. */
+KD_API KDchar *KD_APIENTRY kdFgets(KDchar *buffer, KDsize buflen, KDFile *file);
+
+/* kdFEOF: Check for end of file. */
+KD_API KDint KD_APIENTRY kdFEOF(KDFile *file);
+
+/* kdFerror: Check for an error condition on an open file. */
+KD_API KDint KD_APIENTRY kdFerror(KDFile *file);
+
+/* kdClearerr: Clear a file’s error and end-of-file indicators. */
+KD_API void KD_APIENTRY kdClearerr(KDFile *file);
+
+/* kdFseek: Reposition the file position indicator in a file. */
+typedef enum {
+    KD_SEEK_SET =  0, 
+    KD_SEEK_CUR =  1, 
+    KD_SEEK_END =  2
+} KDfileSeekOrigin;
+KD_API KDint KD_APIENTRY kdFseek(KDFile *file, KDoff offset, KDfileSeekOrigin origin);
+
+/* kdFtell: Get the file position of an open file. */
+KD_API KDoff KD_APIENTRY kdFtell(KDFile *file);
+
+/* kdMkdir: Create new directory. */
+KD_API KDint KD_APIENTRY kdMkdir(const KDchar *pathname);
+
+/* kdRmdir: Delete a directory. */
+KD_API KDint KD_APIENTRY kdRmdir(const KDchar *pathname);
+
+/* kdRename: Rename a file. */
+KD_API KDint KD_APIENTRY kdRename(const KDchar *src, const KDchar *dest);
+
+/* kdRemove: Delete a file. */
+KD_API KDint KD_APIENTRY kdRemove(const KDchar *pathname);
+
+/* kdTruncate: Truncate or extend a file. */
+KD_API KDint KD_APIENTRY kdTruncate(const KDchar *pathname, KDoff length);
+
+/* kdStat, kdFstat: Return information about a file. */
+typedef struct KDStat {
+    KDmode st_mode;
+    KDoff st_size;
+    KDtime st_mtime;
+} KDStat;
+KD_API KDint KD_APIENTRY kdStat(const KDchar *pathname, struct KDStat *buf);
+KD_API KDint KD_APIENTRY kdFstat(KDFile *file, struct KDStat *buf);
+#define KD_ISREG(m) ((m) & 0x8000)
+#define KD_ISDIR(m) ((m) & 0x4000)
+
+/* kdAccess: Determine whether the application can access a file or directory. */
+KD_API KDint KD_APIENTRY kdAccess(const KDchar *pathname, KDint amode);
+#define KD_R_OK 4
+#define KD_W_OK 2
+#define KD_X_OK 1
+
+/* kdOpenDir: Open a directory ready for listing. */
+typedef struct KDDir KDDir;
+KD_API KDDir *KD_APIENTRY kdOpenDir(const KDchar *pathname);
+
+/* kdReadDir: Return the next file in a directory. */
+typedef struct KDDirent {
+    const KDchar *d_name;
+} KDDirent;
+KD_API KDDirent *KD_APIENTRY kdReadDir(KDDir *dir);
+
+/* kdCloseDir: Close a directory. */
+KD_API KDint KD_APIENTRY kdCloseDir(KDDir *dir);
+
+/* kdGetFree: Get free space on a drive. */
+KD_API KDoff KD_APIENTRY kdGetFree(const KDchar *pathname);
+
+/*******************************************************
+ * Network sockets
+ *******************************************************/
+
+/* KDSockaddr: Struct type for socket address. */
+typedef struct KDSockaddr {
+    KDuint16 family;
+    union {
+#define KD_AF_INET 70
+        struct {
+            KDuint16 port;
+            KDuint32 address;
+        } sin;
+    } data;
+} KDSockaddr;
+
+/* kdNameLookup: Look up a hostname. */
+KD_API KDint KD_APIENTRY kdNameLookup(KDint af, const KDchar *hostname, void *eventuserptr);
+
+/* kdNameLookupCancel: Selectively cancels ongoing kdNameLookup operations. */
+KD_API void KD_APIENTRY kdNameLookupCancel(void *eventuserptr);
+
+/* kdSocketCreate: Creates a socket. */
+typedef struct KDSocket KDSocket;
+KD_API KDSocket *KD_APIENTRY kdSocketCreate(KDint type, void *eventuserptr);
+#define KD_SOCK_TCP 64
+#define KD_SOCK_UDP 65
+
+/* kdSocketClose: Closes a socket. */
+KD_API KDint KD_APIENTRY kdSocketClose(KDSocket *socket);
+
+/* kdSocketBind: Bind a socket. */
+KD_API KDint KD_APIENTRY kdSocketBind(KDSocket *socket, const struct KDSockaddr *addr, KDboolean reuse);
+#define KD_INADDR_ANY 0
+
+/* kdSocketGetName: Get the local address of a socket. */
+KD_API KDint KD_APIENTRY kdSocketGetName(KDSocket *socket, struct KDSockaddr *addr);
+
+/* kdSocketConnect: Connects a socket. */
+KD_API KDint KD_APIENTRY kdSocketConnect(KDSocket *socket, const KDSockaddr *addr);
+
+/* kdSocketListen: Listen on a socket. */
+KD_API KDint KD_APIENTRY kdSocketListen(KDSocket *socket, KDint backlog);
+
+/* kdSocketAccept: Accept an incoming connection. */
+KD_API KDSocket *KD_APIENTRY kdSocketAccept(KDSocket *socket, KDSockaddr *addr, void *eventuserptr);
+
+/* kdSocketSend, kdSocketSendTo: Send data to a socket. */
+KD_API KDint KD_APIENTRY kdSocketSend(KDSocket *socket, const void *buf, KDint len);
+KD_API KDint KD_APIENTRY kdSocketSendTo(KDSocket *socket, const void *buf, KDint len, const KDSockaddr *addr);
+
+/* kdSocketRecv, kdSocketRecvFrom: Receive data from a socket. */
+KD_API KDint KD_APIENTRY kdSocketRecv(KDSocket *socket, void *buf, KDint len);
+KD_API KDint KD_APIENTRY kdSocketRecvFrom(KDSocket *socket, void *buf, KDint len, KDSockaddr *addr);
+
+/* kdHtonl: Convert a 32-bit integer from host to network byte order. */
+KD_API KDuint32 KD_APIENTRY kdHtonl(KDuint32 hostlong);
+
+/* kdHtons: Convert a 16-bit integer from host to network byte order. */
+KD_API KDuint16 KD_APIENTRY kdHtons(KDuint16 hostshort);
+
+/* kdNtohl: Convert a 32-bit integer from network to host byte order. */
+KD_API KDuint32 KD_APIENTRY kdNtohl(KDuint32 netlong);
+
+/* kdNtohs: Convert a 16-bit integer from network to host byte order. */
+KD_API KDuint16 KD_APIENTRY kdNtohs(KDuint16 netshort);
+
+/* kdInetAton: Convert a “dotted quad” format address to an integer. */
+KD_API KDint KD_APIENTRY kdInetAton(const KDchar *cp, KDuint32 *inp);
+
+/* kdInetNtop: Convert a network address to textual form. */
+#define KD_INET_ADDRSTRLEN 16
+typedef struct KDInAddr {
+    KDuint32 s_addr;
+} KDInAddr;
+KD_API const KDchar *KD_APIENTRY kdInetNtop(KDuint af, const void *src, KDchar *dst, KDsize cnt);
+
+/* KD_EVENT_SOCKET_READABLE: Event to indicate that a socket is readable. */
+#define KD_EVENT_SOCKET_READABLE 49
+typedef struct KDEventSocketReadable {
+    KDSocket *socket;
+} KDEventSocketReadable;
+
+/* KD_EVENT_SOCKET_WRITABLE: Event to indicate that a socket is writable. */
+#define KD_EVENT_SOCKET_WRITABLE 50
+typedef struct KDEventSocketWritable {
+    KDSocket *socket;
+} KDEventSocketWritable;
+
+/* KD_EVENT_SOCKET_CONNECT_COMPLETE: Event generated when a socket connect is complete */
+#define KD_EVENT_SOCKET_CONNECT_COMPLETE 51
+typedef struct KDEventSocketConnect {
+    KDSocket *socket;
+    KDint32 error;
+} KDEventSocketConnect;
+
+/* KD_EVENT_SOCKET_INCOMING: Event generated when a listening socket detects an incoming connection or an error. */
+#define KD_EVENT_SOCKET_INCOMING 52
+typedef struct KDEventSocketIncoming {
+    KDSocket *socket;
+} KDEventSocketIncoming;
+
+/* KD_EVENT_NAME_LOOKUP_COMPLETE: kdNameLookup complete event. */
+#define KD_EVENT_NAME_LOOKUP_COMPLETE 53
+typedef struct KDEventNameLookup {
+    KDint32 error;
+    KDint32 resultlen;
+    const KDSockaddr *result;
+    KDboolean more;
+} KDEventNameLookup;
+
+/*******************************************************
+ * Input/output
+ *******************************************************/
+
+/* KD_EVENT_STATE: State changed event. */
+#define KD_EVENT_STATE 55
+        
+typedef struct KDEventState {
+    KDint32 index;
+    union {
+        KDint32 i;
+        KDint64 l;
+        KDfloat32 f;
+    } value;
+} KDEventState;
+
+/* KD_EVENT_INPUT: Input changed event. */
+#define KD_EVENT_INPUT 56
+        
+typedef struct KDEventInput {
+    KDint32 index;
+    union {
+        KDint32 i;
+        KDint64 l;
+        KDfloat32 f;
+    } value;
+} KDEventInput;
+
+/* KD_EVENT_INPUT_JOG: Jogdial jog event. */
+#define KD_EVENT_INPUT_JOG 71
+typedef struct KDEventInputJog {
+    KDint32 index;
+    KDint32 count;
+} KDEventInputJog;
+
+/* KD_EVENT_INPUT_POINTER: Pointer input changed event. */
+#define KD_EVENT_INPUT_POINTER 57
+typedef struct KDEventInputPointer {
+    KDint32 index;
+    KDint32 select;
+    KDint32 x;
+    KDint32 y;
+} KDEventInputPointer;
+
+/* KD_EVENT_INPUT_STICK: Joystick stick changed event. */
+#define KD_EVENT_INPUT_STICK 58
+typedef struct KDEventInputStick {
+    KDint32 index;
+    KDint32 x;
+    KDint32 y;
+    KDint32 z;
+} KDEventInputStick;
+
+/* kdStateGeti, kdStateGetl, kdStateGetf: get state value(s) */
+KD_API KDint KD_APIENTRY kdStateGeti(KDint startidx, KDuint numidxs, KDint32 *buffer);
+KD_API KDint KD_APIENTRY kdStateGetl(KDint startidx, KDuint numidxs, KDint64 *buffer);
+KD_API KDint KD_APIENTRY kdStateGetf(KDint startidx, KDuint numidxs, KDfloat32 *buffer);
+
+/* kdOutputSeti, kdOutputSetf: set outputs */
+KD_API KDint KD_APIENTRY kdOutputSeti(KDint startidx, KDuint numidxs, const KDint32 *buffer);
+KD_API KDint KD_APIENTRY kdOutputSetf(KDint startidx, KDuint numidxs, const KDfloat32 *buffer);
+#define KD_IO_CONTROLLER_STRIDE 64
+
+/* KD_IOGROUP_GAMEKEYS: I/O group for game keys. */
+#define KD_IOGROUP_GAMEKEYS 0x1000
+#define KD_STATE_GAMEKEYS_AVAILABILITY    (KD_IOGROUP_GAMEKEYS + 0)
+#define KD_INPUT_GAMEKEYS_UP              (KD_IOGROUP_GAMEKEYS + 1)
+#define KD_INPUT_GAMEKEYS_LEFT            (KD_IOGROUP_GAMEKEYS + 2)
+#define KD_INPUT_GAMEKEYS_RIGHT           (KD_IOGROUP_GAMEKEYS + 3)
+#define KD_INPUT_GAMEKEYS_DOWN            (KD_IOGROUP_GAMEKEYS + 4)
+#define KD_INPUT_GAMEKEYS_FIRE            (KD_IOGROUP_GAMEKEYS + 5)
+#define KD_INPUT_GAMEKEYS_A               (KD_IOGROUP_GAMEKEYS + 6)
+#define KD_INPUT_GAMEKEYS_B               (KD_IOGROUP_GAMEKEYS + 7)
+#define KD_INPUT_GAMEKEYS_C               (KD_IOGROUP_GAMEKEYS + 8)
+#define KD_INPUT_GAMEKEYS_D               (KD_IOGROUP_GAMEKEYS + 9)
+
+/* KD_IOGROUP_GAMEKEYSNC: I/O group for game keys, no chording. */
+#define KD_IOGROUP_GAMEKEYSNC 0x1100
+#define KD_STATE_GAMEKEYSNC_AVAILABILITY  (KD_IOGROUP_GAMEKEYSNC + 0)
+#define KD_INPUT_GAMEKEYSNC_UP            (KD_IOGROUP_GAMEKEYSNC + 1)
+#define KD_INPUT_GAMEKEYSNC_LEFT          (KD_IOGROUP_GAMEKEYSNC + 2)
+#define KD_INPUT_GAMEKEYSNC_RIGHT         (KD_IOGROUP_GAMEKEYSNC + 3)
+#define KD_INPUT_GAMEKEYSNC_DOWN          (KD_IOGROUP_GAMEKEYSNC + 4)
+#define KD_INPUT_GAMEKEYSNC_FIRE          (KD_IOGROUP_GAMEKEYSNC + 5)
+#define KD_INPUT_GAMEKEYSNC_A             (KD_IOGROUP_GAMEKEYSNC + 6)
+#define KD_INPUT_GAMEKEYSNC_B             (KD_IOGROUP_GAMEKEYSNC + 7)
+#define KD_INPUT_GAMEKEYSNC_C             (KD_IOGROUP_GAMEKEYSNC + 8)
+#define KD_INPUT_GAMEKEYSNC_D             (KD_IOGROUP_GAMEKEYSNC + 9)
+
+/* KD_IOGROUP_PHONEKEYPAD: I/O group for phone keypad. */
+#define KD_IOGROUP_PHONEKEYPAD 0x2000
+#define KD_STATE_PHONEKEYPAD_AVAILABILITY  (KD_IOGROUP_PHONEKEYPAD + 0)
+#define KD_INPUT_PHONEKEYPAD_0             (KD_IOGROUP_PHONEKEYPAD + 1)
+#define KD_INPUT_PHONEKEYPAD_1             (KD_IOGROUP_PHONEKEYPAD + 2)
+#define KD_INPUT_PHONEKEYPAD_2             (KD_IOGROUP_PHONEKEYPAD + 3)
+#define KD_INPUT_PHONEKEYPAD_3             (KD_IOGROUP_PHONEKEYPAD + 4)
+#define KD_INPUT_PHONEKEYPAD_4             (KD_IOGROUP_PHONEKEYPAD + 5)
+#define KD_INPUT_PHONEKEYPAD_5             (KD_IOGROUP_PHONEKEYPAD + 6)
+#define KD_INPUT_PHONEKEYPAD_6             (KD_IOGROUP_PHONEKEYPAD + 7)
+#define KD_INPUT_PHONEKEYPAD_7             (KD_IOGROUP_PHONEKEYPAD + 8)
+#define KD_INPUT_PHONEKEYPAD_8             (KD_IOGROUP_PHONEKEYPAD + 9)
+#define KD_INPUT_PHONEKEYPAD_9             (KD_IOGROUP_PHONEKEYPAD + 10)
+#define KD_INPUT_PHONEKEYPAD_STAR          (KD_IOGROUP_PHONEKEYPAD + 11)
+#define KD_INPUT_PHONEKEYPAD_HASH          (KD_IOGROUP_PHONEKEYPAD + 12)
+#define KD_INPUT_PHONEKEYPAD_LEFTSOFT      (KD_IOGROUP_PHONEKEYPAD + 13)
+#define KD_INPUT_PHONEKEYPAD_RIGHTSOFT     (KD_IOGROUP_PHONEKEYPAD + 14)
+#define KD_STATE_PHONEKEYPAD_ORIENTATION   (KD_IOGROUP_PHONEKEYPAD + 15)
+
+/* KD_IOGROUP_VIBRATE: I/O group for vibrate. */
+#define KD_IOGROUP_VIBRATE 0x3000
+#define KD_STATE_VIBRATE_AVAILABILITY  (KD_IOGROUP_VIBRATE + 0)
+#define KD_STATE_VIBRATE_MINFREQUENCY  (KD_IOGROUP_VIBRATE + 1)
+#define KD_STATE_VIBRATE_MAXFREQUENCY  (KD_IOGROUP_VIBRATE + 2)
+#define KD_OUTPUT_VIBRATE_VOLUME        (KD_IOGROUP_VIBRATE + 3)
+#define KD_OUTPUT_VIBRATE_FREQUENCY     (KD_IOGROUP_VIBRATE + 4)
+
+/* KD_IOGROUP_POINTER: I/O group for pointer. */
+#define KD_IOGROUP_POINTER 0x4000
+#define KD_STATE_POINTER_AVAILABILITY  (KD_IOGROUP_POINTER + 0)
+#define KD_INPUT_POINTER_X             (KD_IOGROUP_POINTER + 1)
+#define KD_INPUT_POINTER_Y             (KD_IOGROUP_POINTER + 2)
+#define KD_INPUT_POINTER_SELECT        (KD_IOGROUP_POINTER + 3)
+
+/* KD_IOGROUP_BACKLIGHT: I/O group for backlight. */
+#define KD_IOGROUP_BACKLIGHT 0x5000
+#define KD_STATE_BACKLIGHT_AVAILABILITY (KD_IOGROUP_BACKLIGHT + 0)
+#define KD_OUTPUT_BACKLIGHT_FORCE (KD_IOGROUP_BACKLIGHT + 1)
+
+/* KD_IOGROUP_JOGDIAL: I/O group for a jog dial. */
+#define KD_IOGROUP_JOGDIAL 0x6000
+#define KD_STATE_JOGDIAL_AVAILABILITY  (KD_IOGROUP_JOGDIAL + 0)
+#define KD_INPUT_JOGDIAL_UP            (KD_IOGROUP_JOGDIAL + 1)
+#define KD_INPUT_JOGDIAL_LEFT          (KD_IOGROUP_JOGDIAL + 2)
+#define KD_INPUT_JOGDIAL_RIGHT         (KD_IOGROUP_JOGDIAL + 3)
+#define KD_INPUT_JOGDIAL_DOWN          (KD_IOGROUP_JOGDIAL + 4)
+#define KD_INPUT_JOGDIAL_SELECT        (KD_IOGROUP_JOGDIAL + 5)
+
+/* KD_IOGROUP_STICK: I/O group for joystick. */
+#define KD_IOGROUP_STICK 0x7000
+#define KD_STATE_STICK_AVAILABILITY    (KD_IOGROUP_STICK + 0)
+#define KD_INPUT_STICK_X               (KD_IOGROUP_STICK + 1)
+#define KD_INPUT_STICK_Y               (KD_IOGROUP_STICK + 2)
+#define KD_INPUT_STICK_Z               (KD_IOGROUP_STICK + 3)
+#define KD_INPUT_STICK_BUTTON          (KD_IOGROUP_STICK + 4)
+#define KD_IO_STICK_STRIDE 8
+
+/* KD_IOGROUP_DPAD: I/O group for D-pad. */
+#define KD_IOGROUP_DPAD 0x8000
+#define KD_STATE_DPAD_AVAILABILITY     (KD_IOGROUP_DPAD + 0)
+#define KD_STATE_DPAD_COPY             (KD_IOGROUP_DPAD + 1)
+#define KD_INPUT_DPAD_UP               (KD_IOGROUP_DPAD + 2)
+#define KD_INPUT_DPAD_LEFT             (KD_IOGROUP_DPAD + 3)
+#define KD_INPUT_DPAD_RIGHT            (KD_IOGROUP_DPAD + 4)
+#define KD_INPUT_DPAD_DOWN             (KD_IOGROUP_DPAD + 5)
+#define KD_INPUT_DPAD_SELECT           (KD_IOGROUP_DPAD + 6)
+#define KD_IO_DPAD_STRIDE 8
+
+/* KD_IOGROUP_BUTTONS: I/O group for buttons associated with joystick or D-pad. */
+#define KD_IOGROUP_BUTTONS 0x9000
+#define KD_STATE_BUTTONS_AVAILABILITY  (KD_IOGROUP_BUTTONS + 0)
+#define KD_INPUT_BUTTONS_0             (KD_IOGROUP_BUTTONS + 1)
+
+/* KD_IO_UNDEFINED: I/O items reserved for implementation-dependent use. */
+#define KD_IO_UNDEFINED 0x40000000
+
+/*******************************************************
+ * Windowing
+ *******************************************************/
+#ifdef KD_WINDOW_SUPPORTED
+#include <EGL/egl.h>
+typedef struct KDWindow KDWindow;
+
+/* kdCreateWindow: Create a window. */
+KD_API KDWindow *KD_APIENTRY kdCreateWindow(EGLDisplay display, EGLConfig config, void *eventuserptr);
+
+/* kdDestroyWindow: Destroy a window. */
+KD_API KDint KD_APIENTRY kdDestroyWindow(KDWindow *window);
+
+/* kdSetWindowPropertybv, kdSetWindowPropertyiv, kdSetWindowPropertycv: Set a window property to request a change in the on-screen representation of the window. */
+KD_API KDint KD_APIENTRY kdSetWindowPropertybv(KDWindow *window, KDint pname, const KDboolean *param);
+KD_API KDint KD_APIENTRY kdSetWindowPropertyiv(KDWindow *window, KDint pname, const KDint32 *param);
+KD_API KDint KD_APIENTRY kdSetWindowPropertycv(KDWindow *window, KDint pname, const KDchar *param);
+
+/* kdGetWindowPropertybv, kdGetWindowPropertyiv, kdGetWindowPropertycv: Get the current value of a window property. */
+KD_API KDint KD_APIENTRY kdGetWindowPropertybv(KDWindow *window, KDint pname, KDboolean *param);
+KD_API KDint KD_APIENTRY kdGetWindowPropertyiv(KDWindow *window, KDint pname, KDint32 *param);
+KD_API KDint KD_APIENTRY kdGetWindowPropertycv(KDWindow *window, KDint pname, KDchar *param, KDsize *size);
+
+/* kdRealizeWindow: Realize the window as a displayable entity and get the native window handle for passing to EGL. */
+KD_API KDint KD_APIENTRY kdRealizeWindow(KDWindow *window, EGLNativeWindowType *nativewindow);
+
+/* KD_WINDOWPROPERTY_SIZE: Window client area width and height. */
+#define KD_WINDOWPROPERTY_SIZE 66
+
+/* KD_WINDOWPROPERTY_VISIBILITY: Window visibility status. */
+#define KD_WINDOWPROPERTY_VISIBILITY 67
+
+/* KD_WINDOWPROPERTY_FOCUS: Window input focus status. */
+#define KD_WINDOWPROPERTY_FOCUS 68
+
+/* KD_WINDOWPROPERTY_CAPTION: Window caption. */
+#define KD_WINDOWPROPERTY_CAPTION 69
+
+/* KD_EVENT_WINDOW_CLOSE: Event to request to close window. */
+#define KD_EVENT_WINDOW_CLOSE 44
+
+/* KD_EVENT_WINDOWPROPERTY_CHANGE: Notification about realized window property change. */
+#define KD_EVENT_WINDOWPROPERTY_CHANGE 47
+typedef struct KDEventWindowProperty {
+    KDint32 pname;
+} KDEventWindowProperty;
+
+/* KD_EVENT_WINDOW_FOCUS: Event for change of window’s focus state. */
+#define KD_EVENT_WINDOW_FOCUS 60
+typedef struct KDEventWindowFocus {
+    KDint32 focusstate;
+} KDEventWindowFocus;
+
+/* KD_EVENT_WINDOW_REDRAW: Event to notify need to redraw the window. */
+#define KD_EVENT_WINDOW_REDRAW 59
+#endif /* KD_WINDOW_SUPPORTED */
+
+/*******************************************************
+ * Assertions and logging
+ *******************************************************/
+
+/* kdHandleAssertion: Handle assertion failure. */
+KD_API void KD_APIENTRY kdHandleAssertion(const KDchar *condition, const KDchar *filename, KDint linenumber);
+
+/* kdLogMessage: Output a log message. */
+#ifdef KD_NDEBUG
+#define kdLogMessage(s)
+#else
+KD_API void KD_APIENTRY kdLogMessage(const KDchar *string);
+#endif
+
+/* struct KDEvent delayed to the end as it uses event data structs from
+ * other parts of the .h file. */
+struct KDEvent {
+    KDust timestamp;
+    KDint32 type;
+    void *userptr;
+    union KDEventData {
+        KDEventState state;
+        KDEventInput input;
+        KDEventInputJog inputjog;
+        KDEventInputPointer inputpointer;
+        KDEventInputStick inputstick;
+        KDEventSocketReadable socketreadable;
+        KDEventSocketWritable socketwritable;
+        KDEventSocketConnect socketconnect;
+        KDEventSocketIncoming socketincoming;
+        KDEventNameLookup namelookup;
+#ifdef KD_WINDOW_SUPPORTED
+        KDEventWindowProperty windowproperty;
+        KDEventWindowFocus windowfocus;
+#endif /* KD_WINDOW_SUPPORTED */
+        KDEventUser user;
+    } data;
+};
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __kd_h_ */
+
diff --git a/make/stub_includes/khr/KD/kdplatform.h b/make/stub_includes/khr/KD/kdplatform.h
new file mode 100644
index 0000000..280d095
--- /dev/null
+++ b/make/stub_includes/khr/KD/kdplatform.h
@@ -0,0 +1,62 @@
+/* Sample KD/kdplatform.h for OpenKODE Core 1.0.3  */
+#ifndef __kdplatform_h_
+#define __kdplatform_h_
+
+/*
+** Copyright (c) 2007-2010 The Khronos Group Inc.
+** 
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+** 
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+** 
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+#include <KHR/khrplatform.h>
+
+#define KD_API
+#define KD_APIENTRY
+
+typedef khronos_int32_t KDint32;
+typedef khronos_uint32_t KDuint32;
+typedef khronos_int64_t KDint64;
+typedef khronos_uint64_t KDuint64;
+typedef khronos_int16_t KDint16;
+typedef khronos_uint16_t KDuint16;
+typedef khronos_uintptr_t KDuintptr;
+typedef khronos_usize_t KDsize;
+typedef khronos_ssize_t KDssize;
+#define KDINT_MIN (-0x7fffffff-1)
+#define KDINT_MAX 0x7fffffff
+#define KDUINT_MAX 0xffffffffU
+#define KDINT64_MIN (-0x7fffffffffffffffLL-1)
+#define KDINT64_MAX 0x7fffffffffffffffLL
+#define KDUINT64_MAX 0xffffffffffffffffULL
+#define KDSSIZE_MIN (-0x7fffffff-1)
+#define KDSSIZE_MAX 0x7fffffff
+#define KDSIZE_MAX 0xffffffffU
+#define KDUINTPTR_MAX 0xffffffffU
+#define KD_NORETURN
+#define KD_INFINITY (1.0F/0.0F)
+#define KD_WINDOW_SUPPORTED
+#ifdef KD_NDEBUG
+#define kdAssert(c)
+#else
+#define kdAssert(c) ((void)( (c) ? 0 : (kdHandleAssertion(#c, __FILE__, __LINE__), 0)))
+#endif
+
+#endif /* __kdplatform_h_ */
+
diff --git a/make/stub_includes/khr/KHR/khrplatform.h b/make/stub_includes/khr/KHR/khrplatform.h
new file mode 100644
index 0000000..1c578fe
--- /dev/null
+++ b/make/stub_includes/khr/KHR/khrplatform.h
@@ -0,0 +1,287 @@
+#ifndef __khrplatform_h_
+#define __khrplatform_h_
+
+/*
+** Copyright (c) 2008-2009 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* Khronos platform-specific types and definitions.
+ *
+ * $Revision: 9356 $ on $Date: 2009-10-21 02:52:25 -0700 (Wed, 21 Oct 2009) $
+ *
+ * Adopters may modify this file to suit their platform. Adopters are
+ * encouraged to submit platform specific modifications to the Khronos
+ * group so that they can be included in future versions of this file.
+ * Please submit changes by sending them to the public Khronos Bugzilla
+ * (http://khronos.org/bugzilla) by filing a bug against product
+ * "Khronos (general)" component "Registry".
+ *
+ * A predefined template which fills in some of the bug fields can be
+ * reached using http://tinyurl.com/khrplatform-h-bugreport, but you
+ * must create a Bugzilla login first.
+ *
+ *
+ * See the Implementer's Guidelines for information about where this file
+ * should be located on your system and for more details of its use:
+ *    http://www.khronos.org/registry/implementers_guide.pdf
+ *
+ * This file should be included as
+ *        #include <KHR/khrplatform.h>
+ * by Khronos client API header files that use its types and defines.
+ *
+ * The types in khrplatform.h should only be used to define API-specific types.
+ *
+ * Types defined in khrplatform.h:
+ *    khronos_int8_t              signed   8  bit
+ *    khronos_uint8_t             unsigned 8  bit
+ *    khronos_int16_t             signed   16 bit
+ *    khronos_uint16_t            unsigned 16 bit
+ *    khronos_int32_t             signed   32 bit
+ *    khronos_uint32_t            unsigned 32 bit
+ *    khronos_int64_t             signed   64 bit
+ *    khronos_uint64_t            unsigned 64 bit
+ *    khronos_intptr_t            signed   same number of bits as a pointer
+ *    khronos_uintptr_t           unsigned same number of bits as a pointer
+ *    khronos_ssize_t             signed   size
+ *    khronos_usize_t             unsigned size
+ *    khronos_float_t             signed   32 bit floating point
+ *    khronos_time_ns_t           unsigned 64 bit time in nanoseconds
+ *    khronos_utime_nanoseconds_t unsigned time interval or absolute time in
+ *                                         nanoseconds
+ *    khronos_stime_nanoseconds_t signed time interval in nanoseconds
+ *    khronos_boolean_enum_t      enumerated boolean type. This should
+ *      only be used as a base type when a client API's boolean type is
+ *      an enum. Client APIs which use an integer or other type for
+ *      booleans cannot use this as the base type for their boolean.
+ *
+ * Tokens defined in khrplatform.h:
+ *
+ *    KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
+ *
+ *    KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
+ *    KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
+ *
+ * Calling convention macros defined in this file:
+ *    KHRONOS_APICALL
+ *    KHRONOS_APIENTRY
+ *    KHRONOS_APIATTRIBUTES
+ *
+ * These may be used in function prototypes as:
+ *
+ *      KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
+ *                                  int arg1,
+ *                                  int arg2) KHRONOS_APIATTRIBUTES;
+ */
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APICALL
+ *-------------------------------------------------------------------------
+ * This precedes the return type of the function in the function prototype.
+ */
+#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
+#   define KHRONOS_APICALL __declspec(dllimport)
+#elif defined (__SYMBIAN32__)
+#   define KHRONOS_APICALL IMPORT_C
+#else
+#   define KHRONOS_APICALL
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APIENTRY
+ *-------------------------------------------------------------------------
+ * This follows the return type of the function  and precedes the function
+ * name in the function prototype.
+ */
+#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
+    /* Win32 but not WinCE */
+#   define KHRONOS_APIENTRY __stdcall
+#else
+#   define KHRONOS_APIENTRY
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APIATTRIBUTES
+ *-------------------------------------------------------------------------
+ * This follows the closing parenthesis of the function prototype arguments.
+ */
+#if defined (__ARMCC_2__)
+#define KHRONOS_APIATTRIBUTES __softfp
+#else
+#define KHRONOS_APIATTRIBUTES
+#endif
+
+/*-------------------------------------------------------------------------
+ * basic type definitions
+ *-----------------------------------------------------------------------*/
+#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
+
+
+/*
+ * Using <stddef.h>
+ * Using <stdint.h>
+ */
+#include <stddef.h>
+#define HAS_STDDEF 1
+#include <stdint.h>
+typedef int32_t                 khronos_int32_t;
+typedef uint32_t                khronos_uint32_t;
+typedef int64_t                 khronos_int64_t;
+typedef uint64_t                khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64   1
+#define KHRONOS_SUPPORT_FLOAT   1
+
+#elif defined(__VMS ) || defined(__sgi)
+
+/*
+ * Using <stddef.h>
+ * Using <inttypes.h>
+ */
+#include <stddef.h>
+#define HAS_STDDEF 1
+#include <inttypes.h>
+typedef int32_t                 khronos_int32_t;
+typedef uint32_t                khronos_uint32_t;
+typedef int64_t                 khronos_int64_t;
+typedef uint64_t                khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64   1
+#define KHRONOS_SUPPORT_FLOAT   1
+
+#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
+
+/*
+ * Win32
+ */
+typedef __int32                 khronos_int32_t;
+typedef unsigned __int32        khronos_uint32_t;
+typedef __int64                 khronos_int64_t;
+typedef unsigned __int64        khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64   1
+#define KHRONOS_SUPPORT_FLOAT   1
+
+#elif defined(__sun__) || defined(__digital__)
+
+/*
+ * Sun or Digital
+ */
+typedef int                     khronos_int32_t;
+typedef unsigned int            khronos_uint32_t;
+#if defined(__arch64__) || defined(_LP64)
+typedef long int                khronos_int64_t;
+typedef unsigned long int       khronos_uint64_t;
+#else
+typedef long long int           khronos_int64_t;
+typedef unsigned long long int  khronos_uint64_t;
+#endif /* __arch64__ */
+#define KHRONOS_SUPPORT_INT64   1
+#define KHRONOS_SUPPORT_FLOAT   1
+
+#elif 0
+
+/*
+ * Hypothetical platform with no float or int64 support
+ */
+typedef int                     khronos_int32_t;
+typedef unsigned int            khronos_uint32_t;
+#define KHRONOS_SUPPORT_INT64   0
+#define KHRONOS_SUPPORT_FLOAT   0
+
+#else
+
+/*
+ * Generic fallback
+ *
+ * Using <stddef.h>
+ * Using <stdint.h>
+ */
+#include <stddef.h>
+#define HAS_STDDEF 1
+#include <stdint.h>
+typedef int32_t                 khronos_int32_t;
+typedef uint32_t                khronos_uint32_t;
+typedef int64_t                 khronos_int64_t;
+typedef uint64_t                khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64   1
+#define KHRONOS_SUPPORT_FLOAT   1
+
+#endif
+
+
+/*
+ * Types that are (so far) the same on all platforms
+ */
+typedef signed   char          khronos_int8_t;
+typedef unsigned char          khronos_uint8_t;
+typedef signed   short int     khronos_int16_t;
+typedef unsigned short int     khronos_uint16_t;
+#ifndef HAS_STDDEF
+    typedef signed   long  int      khronos_intptr_t;
+    typedef unsigned long  int      khronos_uintptr_t;
+    typedef signed   long  int      khronos_ssize_t;
+    typedef unsigned long  int      khronos_usize_t;
+#else
+    typedef ptrdiff_t               khronos_intptr_t;
+    typedef size_t                  khronos_uintptr_t;
+    typedef ptrdiff_t               khronos_ssize_t;
+    typedef size_t                  khronos_usize_t;
+#endif
+
+#if KHRONOS_SUPPORT_FLOAT
+/*
+ * Float type
+ */
+typedef          float         khronos_float_t;
+#endif
+
+#if KHRONOS_SUPPORT_INT64
+/* Time types
+ *
+ * These types can be used to represent a time interval in nanoseconds or
+ * an absolute Unadjusted System Time.  Unadjusted System Time is the number
+ * of nanoseconds since some arbitrary system event (e.g. since the last
+ * time the system booted).  The Unadjusted System Time is an unsigned
+ * 64 bit value that wraps back to 0 every 584 years.  Time intervals
+ * may be either signed or unsigned.
+ */
+typedef khronos_uint64_t       khronos_utime_nanoseconds_t;
+typedef khronos_int64_t        khronos_stime_nanoseconds_t;
+#endif
+
+/*
+ * Dummy value used to pad enum types to 32 bits.
+ */
+#ifndef KHRONOS_MAX_ENUM
+#define KHRONOS_MAX_ENUM 0x7FFFFFFF
+#endif
+
+/*
+ * Enumerated boolean type
+ *
+ * Values other than zero should be considered to be true.  Therefore
+ * comparisons should not be made against KHRONOS_TRUE.
+ */
+typedef enum {
+    KHRONOS_FALSE = 0,
+    KHRONOS_TRUE  = 1,
+    KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
+} khronos_boolean_enum_t;
+
+#endif /* __khrplatform_h_ */
diff --git a/make/stub_includes/macosx/AppKit/NSView.h b/make/stub_includes/macosx/AppKit/NSView.h
new file mode 100644
index 0000000..5d3acf6
--- /dev/null
+++ b/make/stub_includes/macosx/AppKit/NSView.h
@@ -0,0 +1 @@
+typedef struct _NSView NSView;
diff --git a/make/stub_includes/macosx/OpenGL/OpenGL.h b/make/stub_includes/macosx/OpenGL/OpenGL.h
new file mode 100644
index 0000000..afb11ef
--- /dev/null
+++ b/make/stub_includes/macosx/OpenGL/OpenGL.h
@@ -0,0 +1,127 @@
+/* Typedefs, enums and function prototypes extracted from Apple's
+   OpenGL.h to expose portions of the low-level CGL API to Java */
+
+/* Typedefs to get things working */
+typedef struct _cglObj* CGLContextObj;
+typedef struct _cglObj* CGLPBufferObj;
+typedef struct _cglObj* CGLPixelFormatObj;
+
+/*
+** Attribute names for CGLChoosePixelFormat and CGLDescribePixelFormat.
+*/
+typedef enum _CGLPixelFormatAttribute {
+	kCGLPFAAllRenderers       =   1,	/* choose from all available renderers          */
+	kCGLPFADoubleBuffer       =   5,	/* choose a double buffered pixel format        */
+	kCGLPFAStereo             =   6,	/* stereo buffering supported                   */
+	kCGLPFAAuxBuffers         =   7,	/* number of aux buffers                        */
+	kCGLPFAColorSize          =   8,	/* number of color buffer bits                  */
+	kCGLPFAAlphaSize          =  11,	/* number of alpha component bits               */
+	kCGLPFADepthSize          =  12,	/* number of depth buffer bits                  */
+	kCGLPFAStencilSize        =  13,	/* number of stencil buffer bits                */
+	kCGLPFAAccumSize          =  14,	/* number of accum buffer bits                  */
+	kCGLPFAMinimumPolicy      =  51,	/* never choose smaller buffers than requested  */
+	kCGLPFAMaximumPolicy      =  52,	/* choose largest buffers of type requested     */
+	kCGLPFAOffScreen          =  53,	/* choose an off-screen capable renderer        */
+	kCGLPFAFullScreen         =  54,	/* choose a full-screen capable renderer        */
+	kCGLPFASampleBuffers      =  55,	/* number of multi sample buffers               */
+	kCGLPFASamples            =  56,	/* number of samples per multi sample buffer    */
+	kCGLPFAAuxDepthStencil    =  57,	/* each aux buffer has its own depth stencil    */
+	kCGLPFAColorFloat         =  58,	/* color buffers store floating point pixels    */
+	kCGLPFAMultisample        =  59,    /* choose multisampling                         */
+	kCGLPFASupersample        =  60,    /* choose supersampling                         */
+	kCGLPFASampleAlpha        =  61,    /* request alpha filtering                      */
+
+	kCGLPFARendererID         =  70,	/* request renderer by ID                       */
+	kCGLPFASingleRenderer     =  71,	/* choose a single renderer for all screens     */
+	kCGLPFANoRecovery         =  72,	/* disable all failure recovery systems         */
+	kCGLPFAAccelerated        =  73,	/* choose a hardware accelerated renderer       */
+	kCGLPFAClosestPolicy      =  74,	/* choose the closest color buffer to request   */
+	kCGLPFARobust             =  75,	/* renderer does not need failure recovery      */
+	kCGLPFABackingStore       =  76,	/* back buffer contents are valid after swap    */
+	kCGLPFAMPSafe             =  78,	/* renderer is multi-processor safe             */
+	kCGLPFAWindow             =  80,	/* can be used to render to an onscreen window  */
+	kCGLPFAMultiScreen        =  81,	/* single window can span multiple screens      */
+	kCGLPFACompliant          =  83,	/* renderer is opengl compliant                 */
+	kCGLPFADisplayMask        =  84,	/* mask limiting supported displays             */
+	kCGLPFAPBuffer            =  90,	/* can be used to render to a pbuffer           */
+        kCGLPFARemotePBuffer	  =  91,    /* can be used to render offline to a pbuffer	*/
+	kCGLPFAVirtualScreenCount = 128 	/* number of virtual screens in this format     */
+} CGLPixelFormatAttribute;
+
+/*
+** Error return values from CGLGetError.
+*/
+typedef enum _CGLError {
+	kCGLNoError            = 0,     /* no error */
+	kCGLBadAttribute       = 10000,	/* invalid pixel format attribute  */
+	kCGLBadProperty        = 10001,	/* invalid renderer property       */
+	kCGLBadPixelFormat     = 10002,	/* invalid pixel format            */
+	kCGLBadRendererInfo    = 10003,	/* invalid renderer info           */
+	kCGLBadContext         = 10004,	/* invalid context                 */
+	kCGLBadDrawable        = 10005,	/* invalid drawable                */
+	kCGLBadDisplay         = 10006,	/* invalid graphics device         */
+	kCGLBadState           = 10007,	/* invalid context state           */
+	kCGLBadValue           = 10008,	/* invalid numerical value         */
+	kCGLBadMatch           = 10009,	/* invalid share context           */
+	kCGLBadEnumeration     = 10010,	/* invalid enumerant               */
+	kCGLBadOffScreen       = 10011,	/* invalid offscreen drawable      */
+	kCGLBadFullScreen      = 10012,	/* invalid offscreen drawable      */
+	kCGLBadWindow          = 10013,	/* invalid window                  */
+	kCGLBadAddress         = 10014,	/* invalid pointer                 */
+	kCGLBadCodeModule      = 10015,	/* invalid code module             */
+	kCGLBadAlloc           = 10016,	/* invalid memory allocation       */
+	kCGLBadConnection      = 10017 	/* invalid CoreGraphics connection */
+} CGLError;
+
+typedef enum _CGLContextParameter {
+   kCGLCPSwapRectangle    = 200,
+   kCGLCPSwapInterval     = 222,
+   kCGLCPDispatchTableSize = 224,
+   kCGLCPClientStorage    = 226,
+   kCGLCPSurfaceTexture    = 228,
+   kCGLCPSurfaceOrder      = 235,
+   kCGLCPSurfaceOpacity    = 236,
+   kCGLCPSurfaceBackingSize = 304,
+   kCGLCPSurfaceSurfaceVolatile = 306,
+   kCGLCPReclaimResources  = 308,
+   kCGLCPCurrentRendererID  = 309,
+   kCGLCPGPUVertexProcessing  = 310,
+   kCGLCPGPUFragmentProcessing  = 311,
+   kCGLCPHasDrawable             = 314,
+   kCGLCPMPSwapsInFlight         = 315,
+} CGLContextParameter;
+
+/* Pixel format manipulation */
+CGLError CGLChoosePixelFormat(const CGLPixelFormatAttribute *attribs,
+                              CGLPixelFormatObj *pix,
+                              long *npix);
+CGLError CGLDestroyPixelFormat(CGLPixelFormatObj pix);
+CGLPixelFormatObj CGLGetPixelFormat ( CGLContextObj ctx );
+
+/* Context manipulation */
+CGLError CGLCreateContext(CGLPixelFormatObj pix,
+                          CGLContextObj share,
+                          CGLContextObj* ctx);
+void CGLReleaseContext(CGLContextObj ctx);
+CGLError CGLDestroyContext(CGLContextObj ctx);
+CGLError CGLSetCurrentContext(CGLContextObj ctx);
+CGLContextObj CGLGetCurrentContext (void);
+CGLError CGLFlushDrawable ( CGLContextObj ctx);
+CGLError CGLSetParameter ( CGLContextObj ctx, CGLContextParameter pname, const int *params );
+CGLError CGLCopyContext ( CGLContextObj src, CGLContextObj dst, int mask );
+
+
+
+/* PBuffer manipulation */
+CGLError CGLCreatePBuffer(long width,
+                          long height,
+                          unsigned long target,
+                          unsigned long internalFormat,
+                          long max_level,
+                          CGLPBufferObj* pbuffer);
+CGLError CGLDestroyPBuffer(CGLPBufferObj pbuffer);
+CGLError CGLSetPBuffer(CGLContextObj ctx,
+                       CGLPBufferObj pbuffer,
+                       unsigned long face,
+                       long level,
+                       long screen);
diff --git a/make/stub_includes/macosx/cglext.c b/make/stub_includes/macosx/cglext.c
new file mode 100644
index 0000000..14010fc
--- /dev/null
+++ b/make/stub_includes/macosx/cglext.c
@@ -0,0 +1 @@
+#include <cglext.h>
diff --git a/make/stub_includes/macosx/jni.h b/make/stub_includes/macosx/jni.h
new file mode 100644
index 0000000..be01d01
--- /dev/null
+++ b/make/stub_includes/macosx/jni.h
@@ -0,0 +1,78 @@
+/* Stub header for JNI which provides needed declarations without more
+   complicated and unnecessary constructs */
+
+/*
+ * JNI Types
+ */
+
+#include "jni_md.h"
+
+typedef unsigned char	jboolean;
+typedef unsigned short	jchar;
+typedef short		jshort;
+typedef float		jfloat;
+typedef double		jdouble;
+
+typedef jint            jsize;
+
+struct _jobject;
+
+typedef struct _jobject *jobject;
+typedef jobject jclass;
+typedef jobject jthrowable;
+typedef jobject jstring;
+typedef jobject jarray;
+typedef jarray jbooleanArray;
+typedef jarray jbyteArray;
+typedef jarray jcharArray;
+typedef jarray jshortArray;
+typedef jarray jintArray;
+typedef jarray jlongArray;
+typedef jarray jfloatArray;
+typedef jarray jdoubleArray;
+typedef jarray jobjectArray;
+typedef jobject jweak;
+
+typedef union jvalue {
+    jboolean z;
+    jbyte    b;
+    jchar    c;
+    jshort   s;
+    jint     i;
+    jlong    j;
+    jfloat   f;
+    jdouble  d;
+    jobject  l;
+} jvalue;
+
+struct _jfieldID;
+typedef struct _jfieldID *jfieldID;
+
+struct _jmethodID;
+typedef struct _jmethodID *jmethodID;
+
+/*
+ * jboolean constants
+ */
+
+#define JNI_FALSE 0
+#define JNI_TRUE 1
+
+/*
+ * possible return values for JNI functions.
+ */
+
+#define JNI_OK           0                 /* success */
+#define JNI_ERR          (-1)              /* unknown error */
+#define JNI_EDETACHED    (-2)              /* thread detached from the VM */
+#define JNI_EVERSION     (-3)              /* JNI version error */
+#define JNI_ENOMEM       (-4)              /* not enough memory */
+#define JNI_EEXIST       (-5)              /* VM already created */
+#define JNI_EINVAL       (-6)              /* invalid arguments */
+
+/*
+ * used in ReleaseScalarArrayElements
+ */
+
+#define JNI_COMMIT 1
+#define JNI_ABORT 2
diff --git a/make/stub_includes/macosx/jni_md.h b/make/stub_includes/macosx/jni_md.h
new file mode 100644
index 0000000..4497862
--- /dev/null
+++ b/make/stub_includes/macosx/jni_md.h
@@ -0,0 +1,15 @@
+#define _JNI_IMPORT_OR_EXPORT_
+#define JNIEXPORT
+#define JNIIMPORT
+#define JNICALL
+
+typedef int jint;
+#ifdef _LP64 /* 64-bit Solaris */
+typedef long jlong;
+#else
+typedef long long jlong;
+#endif
+
+typedef signed char jbyte;
+
+typedef long JNIEnv;
diff --git a/make/stub_includes/macosx/window-system1.c b/make/stub_includes/macosx/window-system1.c
new file mode 100644
index 0000000..787d265
--- /dev/null
+++ b/make/stub_includes/macosx/window-system1.c
@@ -0,0 +1,47 @@
+#include "macosx-window-system.h"
+
+/* These can not show up in the header file above because they must not be visible during the real build */
+
+/*
+** Attribute names for [NSOpenGLPixelFormat initWithAttributes]
+** and [NSOpenGLPixelFormat getValues:forAttribute:forVirtualScreen].
+*/
+typedef enum {
+	NSOpenGLPFAAllRenderers       =   1,	/* choose from all available renderers          */
+	NSOpenGLPFADoubleBuffer       =   5,	/* choose a double buffered pixel format        */
+	NSOpenGLPFAStereo             =   6,	/* stereo buffering supported                   */
+	NSOpenGLPFAAuxBuffers         =   7,	/* number of aux buffers                        */
+	NSOpenGLPFAColorSize          =   8,	/* number of color buffer bits                  */
+	NSOpenGLPFAAlphaSize          =  11,	/* number of alpha component bits               */
+	NSOpenGLPFADepthSize          =  12,	/* number of depth buffer bits                  */
+	NSOpenGLPFAStencilSize        =  13,	/* number of stencil buffer bits                */
+	NSOpenGLPFAAccumSize          =  14,	/* number of accum buffer bits                  */
+	NSOpenGLPFAMinimumPolicy      =  51,	/* never choose smaller buffers than requested  */
+	NSOpenGLPFAMaximumPolicy      =  52,	/* choose largest buffers of type requested     */
+	NSOpenGLPFAOffScreen          =  53,	/* choose an off-screen capable renderer        */
+	NSOpenGLPFAFullScreen         =  54,	/* choose a full-screen capable renderer        */
+	NSOpenGLPFASampleBuffers      =  55,	/* number of multi sample buffers               */
+	NSOpenGLPFASamples            =  56,	/* number of samples per multi sample buffer    */
+	NSOpenGLPFAAuxDepthStencil    =  57,	/* each aux buffer has its own depth stencil    */
+	NSOpenGLPFAColorFloat         =  58,	/* color buffers store floating point pixels    */
+
+	NSOpenGLPFAMultisample        =  59,    /* choose multisampling                         */
+	NSOpenGLPFASupersample        =  60,    /* choose supersampling                         */
+	NSOpenGLPFASampleAlpha        =  61,    /* request alpha filtering                      */
+
+	NSOpenGLPFARendererID         =  70,	/* request renderer by ID                       */
+	NSOpenGLPFASingleRenderer     =  71,	/* choose a single renderer for all screens     */
+	NSOpenGLPFANoRecovery         =  72,	/* disable all failure recovery systems         */
+	NSOpenGLPFAAccelerated        =  73,	/* choose a hardware accelerated renderer       */
+	NSOpenGLPFAClosestPolicy      =  74,	/* choose the closest color buffer to request   */
+	NSOpenGLPFARobust             =  75,	/* renderer does not need failure recovery      */
+	NSOpenGLPFABackingStore       =  76,	/* back buffer contents are valid after swap    */
+	NSOpenGLPFAMPSafe             =  78,	/* renderer is multi-processor safe             */
+	NSOpenGLPFAWindow             =  80,	/* can be used to render to an onscreen window  */
+	NSOpenGLPFAMultiScreen        =  81,	/* single window can span multiple screens      */
+	NSOpenGLPFACompliant          =  83,	/* renderer is opengl compliant                 */
+	NSOpenGLPFAScreenMask         =  84,	/* bit mask of supported physical screens       */
+	NSOpenGLPFAPixelBuffer        =  90,	/* can be used to render to a pbuffer           */
+	NSOpenGLPFAVirtualScreenCount = 128	/* number of virtual screens in this format     */
+} NSOpenGLPixelFormatAttribute;
+
diff --git a/make/stub_includes/opengl/GL/cglext.h b/make/stub_includes/opengl/GL/cglext.h
new file mode 100644
index 0000000..7f49b98
--- /dev/null
+++ b/make/stub_includes/opengl/GL/cglext.h
@@ -0,0 +1,13 @@
+#ifndef __cglext_h_
+#define __cglext_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
+
diff --git a/make/stub_includes/opengl/GL/gl.h b/make/stub_includes/opengl/GL/gl.h
new file mode 100644
index 0000000..0fe4417
--- /dev/null
+++ b/make/stub_includes/opengl/GL/gl.h
@@ -0,0 +1,1356 @@
+/*
+ * This file is was based upon the Mesa 3D Graphics library version 4.1 file
+ * "gl.h"; The Mesa copyright notice is preserved below.
+ *
+ * It has been modified to include only OpenGL 1.1 and earlier headers
+ * as well as some system-specific information. It should not need to be
+ * modified in the event that the OpenGL specification changes; these changes
+ * should be reflected in the glext.h header file. This file should only need
+ * to modified to add or changed system-specific information.
+ */
+
+/*
+ * Copyright (C) 1999-2002  Brian Paul   All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef __gl_h_
+#define __gl_h_
+
+/* Function declaration macros - to move into glplatform.h */
+#include "glplatform.h"
+
+#ifndef GLAPIENTRY
+#define GLAPIENTRY
+#endif
+#ifndef GLAPIENTRYP
+#define GLAPIENTRYP GLAPIENTRY*
+#endif
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY GLAPIENTRY
+#endif
+#ifndef APIENTRYP
+#define APIENTRYP GLAPIENTRYP
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * ---------------------------------------------
+ *              OpenGL 1.0 Spec
+ * ---------------------------------------------
+ */
+#ifndef GL_VERSION_1_0
+#define GL_VERSION_1_0 1
+  
+/*
+ * Datatypes
+ */
+typedef unsigned int    GLenum;
+typedef unsigned char   GLboolean;
+typedef unsigned int    GLbitfield;
+typedef void            GLvoid;
+typedef signed char     GLbyte;         /* 1-byte signed */
+typedef short           GLshort;        /* 2-byte signed */
+typedef int             GLint;          /* 4-byte signed */
+typedef unsigned char   GLubyte;        /* 1-byte unsigned */
+typedef unsigned short  GLushort;       /* 2-byte unsigned */
+typedef unsigned int    GLuint;         /* 4-byte unsigned */
+typedef int             GLsizei;        /* 4-byte signed */
+typedef float           GLfloat;        /* single precision float */
+typedef float           GLclampf;       /* single precision float in [0,1] */
+typedef double          GLdouble;       /* double precision float */
+typedef double          GLclampd;       /* double precision float in [0,1] */
+
+/*
+ * Constants
+ */
+
+/* Boolean values */
+#define GL_FALSE                                0x0
+#define GL_TRUE                                 0x1
+
+/* Data types */
+#define GL_BYTE                                 0x1400
+#define GL_UNSIGNED_BYTE                        0x1401
+#define GL_SHORT                                0x1402
+#define GL_UNSIGNED_SHORT                       0x1403
+#define GL_INT                                  0x1404
+#define GL_UNSIGNED_INT                         0x1405
+#define GL_FLOAT                                0x1406
+#define GL_DOUBLE                               0x140A
+#define GL_2_BYTES                              0x1407
+#define GL_3_BYTES                              0x1408
+#define GL_4_BYTES                              0x1409
+
+/* Primitives */
+#define GL_POINTS                               0x0000
+#define GL_LINES                                0x0001
+#define GL_LINE_LOOP                            0x0002
+#define GL_LINE_STRIP                           0x0003
+#define GL_TRIANGLES                            0x0004
+#define GL_TRIANGLE_STRIP                       0x0005
+#define GL_TRIANGLE_FAN                         0x0006
+#define GL_QUADS                                0x0007
+#define GL_QUAD_STRIP                           0x0008
+#define GL_POLYGON                              0x0009
+
+/* Matrix Mode */
+#define GL_MATRIX_MODE                          0x0BA0
+#define GL_MODELVIEW                            0x1700
+#define GL_PROJECTION                           0x1701
+#define GL_TEXTURE                              0x1702
+
+/* Points */
+#define GL_POINT_SMOOTH                         0x0B10
+#define GL_POINT_SIZE                           0x0B11
+#define GL_POINT_SIZE_GRANULARITY               0x0B13
+#define GL_POINT_SIZE_RANGE                     0x0B12
+
+/* Lines */
+#define GL_LINE_SMOOTH                          0x0B20
+#define GL_LINE_STIPPLE                         0x0B24
+#define GL_LINE_STIPPLE_PATTERN                 0x0B25
+#define GL_LINE_STIPPLE_REPEAT                  0x0B26
+#define GL_LINE_WIDTH                           0x0B21
+#define GL_LINE_WIDTH_GRANULARITY               0x0B23
+#define GL_LINE_WIDTH_RANGE                     0x0B22
+
+/* Polygons */
+#define GL_POINT                                0x1B00
+#define GL_LINE                                 0x1B01
+#define GL_FILL                                 0x1B02
+#define GL_CW                                   0x0900
+#define GL_CCW                                  0x0901
+#define GL_FRONT                                0x0404
+#define GL_BACK                                 0x0405
+#define GL_POLYGON_MODE                         0x0B40
+#define GL_POLYGON_SMOOTH                       0x0B41
+#define GL_POLYGON_STIPPLE                      0x0B42
+#define GL_EDGE_FLAG                            0x0B43
+#define GL_CULL_FACE                            0x0B44
+#define GL_CULL_FACE_MODE                       0x0B45
+#define GL_FRONT_FACE                           0x0B46
+#define GL_POLYGON_OFFSET_FACTOR                0x8038
+#define GL_POLYGON_OFFSET_UNITS                 0x2A00
+#define GL_POLYGON_OFFSET_POINT                 0x2A01
+#define GL_POLYGON_OFFSET_LINE                  0x2A02
+#define GL_POLYGON_OFFSET_FILL                  0x8037
+
+/* Display Lists */
+#define GL_COMPILE                              0x1300
+#define GL_COMPILE_AND_EXECUTE                  0x1301
+#define GL_LIST_BASE                            0x0B32
+#define GL_LIST_INDEX                           0x0B33
+#define GL_LIST_MODE                            0x0B30
+
+/* Depth buffer */
+#define GL_NEVER                                0x0200
+#define GL_LESS                                 0x0201
+#define GL_EQUAL                                0x0202
+#define GL_LEQUAL                               0x0203
+#define GL_GREATER                              0x0204
+#define GL_NOTEQUAL                             0x0205
+#define GL_GEQUAL                               0x0206
+#define GL_ALWAYS                               0x0207
+#define GL_DEPTH_TEST                           0x0B71
+#define GL_DEPTH_BITS                           0x0D56
+#define GL_DEPTH_CLEAR_VALUE                    0x0B73
+#define GL_DEPTH_FUNC                           0x0B74
+#define GL_DEPTH_RANGE                          0x0B70
+#define GL_DEPTH_WRITEMASK                      0x0B72
+#define GL_DEPTH_COMPONENT                      0x1902
+
+/* Lighting */
+#define GL_LIGHTING                             0x0B50
+#define GL_LIGHT0                               0x4000
+#define GL_LIGHT1                               0x4001
+#define GL_LIGHT2                               0x4002
+#define GL_LIGHT3                               0x4003
+#define GL_LIGHT4                               0x4004
+#define GL_LIGHT5                               0x4005
+#define GL_LIGHT6                               0x4006
+#define GL_LIGHT7                               0x4007
+#define GL_SPOT_EXPONENT                        0x1205
+#define GL_SPOT_CUTOFF                          0x1206
+#define GL_CONSTANT_ATTENUATION                 0x1207
+#define GL_LINEAR_ATTENUATION                   0x1208
+#define GL_QUADRATIC_ATTENUATION                0x1209
+#define GL_AMBIENT                              0x1200
+#define GL_DIFFUSE                              0x1201
+#define GL_SPECULAR                             0x1202
+#define GL_SHININESS                            0x1601
+#define GL_EMISSION                             0x1600
+#define GL_POSITION                             0x1203
+#define GL_SPOT_DIRECTION                       0x1204
+#define GL_AMBIENT_AND_DIFFUSE                  0x1602
+#define GL_COLOR_INDEXES                        0x1603
+#define GL_LIGHT_MODEL_TWO_SIDE                 0x0B52
+#define GL_LIGHT_MODEL_LOCAL_VIEWER             0x0B51
+#define GL_LIGHT_MODEL_AMBIENT                  0x0B53
+#define GL_FRONT_AND_BACK                       0x0408
+#define GL_SHADE_MODEL                          0x0B54
+#define GL_FLAT                                 0x1D00
+#define GL_SMOOTH                               0x1D01
+#define GL_COLOR_MATERIAL                       0x0B57
+#define GL_COLOR_MATERIAL_FACE                  0x0B55
+#define GL_COLOR_MATERIAL_PARAMETER             0x0B56
+#define GL_NORMALIZE                            0x0BA1
+
+/* User clipping planes */
+#define GL_CLIP_PLANE0                          0x3000
+#define GL_CLIP_PLANE1                          0x3001
+#define GL_CLIP_PLANE2                          0x3002
+#define GL_CLIP_PLANE3                          0x3003
+#define GL_CLIP_PLANE4                          0x3004
+#define GL_CLIP_PLANE5                          0x3005
+
+/* Accumulation buffer */
+#define GL_ACCUM_RED_BITS                       0x0D58
+#define GL_ACCUM_GREEN_BITS                     0x0D59
+#define GL_ACCUM_BLUE_BITS                      0x0D5A
+#define GL_ACCUM_ALPHA_BITS                     0x0D5B
+#define GL_ACCUM_CLEAR_VALUE                    0x0B80
+#define GL_ACCUM                                0x0100
+#define GL_ADD                                  0x0104
+#define GL_LOAD                                 0x0101
+#define GL_MULT                                 0x0103
+#define GL_RETURN                               0x0102
+
+/* Alpha testing */
+#define GL_ALPHA_TEST                           0x0BC0
+#define GL_ALPHA_TEST_REF                       0x0BC2
+#define GL_ALPHA_TEST_FUNC                      0x0BC1
+
+/* Blending */
+#define GL_BLEND                                0x0BE2
+#define GL_BLEND_SRC                            0x0BE1
+#define GL_BLEND_DST                            0x0BE0
+#define GL_ZERO                                 0x0
+#define GL_ONE                                  0x1
+#define GL_SRC_COLOR                            0x0300
+#define GL_ONE_MINUS_SRC_COLOR                  0x0301
+#define GL_SRC_ALPHA                            0x0302
+#define GL_ONE_MINUS_SRC_ALPHA                  0x0303
+#define GL_DST_ALPHA                            0x0304
+#define GL_ONE_MINUS_DST_ALPHA                  0x0305
+#define GL_DST_COLOR                            0x0306
+#define GL_ONE_MINUS_DST_COLOR                  0x0307
+#define GL_SRC_ALPHA_SATURATE                   0x0308
+
+/* Render Mode */
+#define GL_FEEDBACK                             0x1C01
+#define GL_RENDER                               0x1C00
+#define GL_SELECT                               0x1C02
+
+/* Feedback */
+#define GL_2D                                   0x0600
+#define GL_3D                                   0x0601
+#define GL_3D_COLOR                             0x0602
+#define GL_3D_COLOR_TEXTURE                     0x0603
+#define GL_4D_COLOR_TEXTURE                     0x0604
+#define GL_POINT_TOKEN                          0x0701
+#define GL_LINE_TOKEN                           0x0702
+#define GL_LINE_RESET_TOKEN                     0x0707
+#define GL_POLYGON_TOKEN                        0x0703
+#define GL_BITMAP_TOKEN                         0x0704
+#define GL_DRAW_PIXEL_TOKEN                     0x0705
+#define GL_COPY_PIXEL_TOKEN                     0x0706
+#define GL_PASS_THROUGH_TOKEN                   0x0700
+#define GL_FEEDBACK_BUFFER_POINTER              0x0DF0
+#define GL_FEEDBACK_BUFFER_SIZE                 0x0DF1
+#define GL_FEEDBACK_BUFFER_TYPE                 0x0DF2
+
+/* Selection */
+#define GL_SELECTION_BUFFER_POINTER             0x0DF3
+#define GL_SELECTION_BUFFER_SIZE                0x0DF4
+
+/* Fog */
+#define GL_FOG                                  0x0B60
+#define GL_FOG_MODE                             0x0B65
+#define GL_FOG_DENSITY                          0x0B62
+#define GL_FOG_COLOR                            0x0B66
+#define GL_FOG_INDEX                            0x0B61
+#define GL_FOG_START                            0x0B63
+#define GL_FOG_END                              0x0B64
+#define GL_LINEAR                               0x2601
+#define GL_EXP                                  0x0800
+#define GL_EXP2                                 0x0801
+
+/* Logic Ops */
+#define GL_LOGIC_OP                             0x0BF1
+#define GL_INDEX_LOGIC_OP                       0x0BF1
+#define GL_COLOR_LOGIC_OP                       0x0BF2
+#define GL_LOGIC_OP_MODE                        0x0BF0
+#define GL_CLEAR                                0x1500
+#define GL_SET                                  0x150F
+#define GL_COPY                                 0x1503
+#define GL_COPY_INVERTED                        0x150C
+#define GL_NOOP                                 0x1505
+#define GL_INVERT                               0x150A
+#define GL_AND                                  0x1501
+#define GL_NAND                                 0x150E
+#define GL_OR                                   0x1507
+#define GL_NOR                                  0x1508
+#define GL_XOR                                  0x1506
+#define GL_EQUIV                                0x1509
+#define GL_AND_REVERSE                          0x1502
+#define GL_AND_INVERTED                         0x1504
+#define GL_OR_REVERSE                           0x150B
+#define GL_OR_INVERTED                          0x150D
+
+/* Stencil */
+#define GL_STENCIL_TEST                         0x0B90
+#define GL_STENCIL_WRITEMASK                    0x0B98
+#define GL_STENCIL_BITS                         0x0D57
+#define GL_STENCIL_FUNC                         0x0B92
+#define GL_STENCIL_VALUE_MASK                   0x0B93
+#define GL_STENCIL_REF                          0x0B97
+#define GL_STENCIL_FAIL                         0x0B94
+#define GL_STENCIL_PASS_DEPTH_PASS              0x0B96
+#define GL_STENCIL_PASS_DEPTH_FAIL              0x0B95
+#define GL_STENCIL_CLEAR_VALUE                  0x0B91
+#define GL_STENCIL_INDEX                        0x1901
+#define GL_KEEP                                 0x1E00
+#define GL_REPLACE                              0x1E01
+#define GL_INCR                                 0x1E02
+#define GL_DECR                                 0x1E03
+
+/* Buffers, Pixel Drawing/Reading */
+#define GL_NONE                                 0x0
+#define GL_LEFT                                 0x0406
+#define GL_RIGHT                                0x0407
+/*GL_FRONT                                      0x0404 */
+/*GL_BACK                                       0x0405 */
+/*GL_FRONT_AND_BACK                             0x0408 */
+#define GL_FRONT_LEFT                           0x0400
+#define GL_FRONT_RIGHT                          0x0401
+#define GL_BACK_LEFT                            0x0402
+#define GL_BACK_RIGHT                           0x0403
+#define GL_AUX0                                 0x0409
+#define GL_AUX1                                 0x040A
+#define GL_AUX2                                 0x040B
+#define GL_AUX3                                 0x040C
+#define GL_COLOR_INDEX                          0x1900
+#define GL_RED                                  0x1903
+#define GL_GREEN                                0x1904
+#define GL_BLUE                                 0x1905
+#define GL_ALPHA                                0x1906
+#define GL_LUMINANCE                            0x1909
+#define GL_LUMINANCE_ALPHA                      0x190A
+#define GL_ALPHA_BITS                           0x0D55
+#define GL_RED_BITS                             0x0D52
+#define GL_GREEN_BITS                           0x0D53
+#define GL_BLUE_BITS                            0x0D54
+#define GL_INDEX_BITS                           0x0D51
+#define GL_SUBPIXEL_BITS                        0x0D50
+#define GL_AUX_BUFFERS                          0x0C00
+#define GL_READ_BUFFER                          0x0C02
+#define GL_DRAW_BUFFER                          0x0C01
+#define GL_DOUBLEBUFFER                         0x0C32
+#define GL_STEREO                               0x0C33
+#define GL_BITMAP                               0x1A00
+#define GL_COLOR                                0x1800
+#define GL_DEPTH                                0x1801
+#define GL_STENCIL                              0x1802
+#define GL_DITHER                               0x0BD0
+#define GL_RGB                                  0x1907
+#define GL_RGBA                                 0x1908
+
+/* Implementation limits */
+#define GL_MAX_LIST_NESTING                     0x0B31
+#define GL_MAX_ATTRIB_STACK_DEPTH               0x0D35
+#define GL_MAX_MODELVIEW_STACK_DEPTH            0x0D36
+#define GL_MAX_NAME_STACK_DEPTH                 0x0D37
+#define GL_MAX_PROJECTION_STACK_DEPTH           0x0D38
+#define GL_MAX_TEXTURE_STACK_DEPTH              0x0D39
+#define GL_MAX_EVAL_ORDER                       0x0D30
+#define GL_MAX_LIGHTS                           0x0D31
+#define GL_MAX_CLIP_PLANES                      0x0D32
+#define GL_MAX_TEXTURE_SIZE                     0x0D33
+#define GL_MAX_PIXEL_MAP_TABLE                  0x0D34
+#define GL_MAX_VIEWPORT_DIMS                    0x0D3A
+#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH        0x0D3B
+
+/* Gets */
+#define GL_ATTRIB_STACK_DEPTH                   0x0BB0
+#define GL_CLIENT_ATTRIB_STACK_DEPTH            0x0BB1
+#define GL_COLOR_CLEAR_VALUE                    0x0C22
+#define GL_COLOR_WRITEMASK                      0x0C23
+#define GL_CURRENT_INDEX                        0x0B01
+#define GL_CURRENT_COLOR                        0x0B00
+#define GL_CURRENT_NORMAL                       0x0B02
+#define GL_CURRENT_RASTER_COLOR                 0x0B04
+#define GL_CURRENT_RASTER_DISTANCE              0x0B09
+#define GL_CURRENT_RASTER_INDEX                 0x0B05
+#define GL_CURRENT_RASTER_POSITION              0x0B07
+#define GL_CURRENT_RASTER_TEXTURE_COORDS        0x0B06
+#define GL_CURRENT_RASTER_POSITION_VALID        0x0B08
+#define GL_CURRENT_TEXTURE_COORDS               0x0B03
+#define GL_INDEX_CLEAR_VALUE                    0x0C20
+#define GL_INDEX_MODE                           0x0C30
+#define GL_INDEX_WRITEMASK                      0x0C21
+#define GL_MODELVIEW_MATRIX                     0x0BA6
+#define GL_MODELVIEW_STACK_DEPTH                0x0BA3
+#define GL_NAME_STACK_DEPTH                     0x0D70
+#define GL_PROJECTION_MATRIX                    0x0BA7
+#define GL_PROJECTION_STACK_DEPTH               0x0BA4
+#define GL_RENDER_MODE                          0x0C40
+#define GL_RGBA_MODE                            0x0C31
+#define GL_TEXTURE_MATRIX                       0x0BA8
+#define GL_TEXTURE_STACK_DEPTH                  0x0BA5
+#define GL_VIEWPORT                             0x0BA2
+
+/* Evaluators */
+#define GL_AUTO_NORMAL                          0x0D80
+#define GL_MAP1_COLOR_4                         0x0D90
+#define GL_MAP1_INDEX                           0x0D91
+#define GL_MAP1_NORMAL                          0x0D92
+#define GL_MAP1_TEXTURE_COORD_1                 0x0D93
+#define GL_MAP1_TEXTURE_COORD_2                 0x0D94
+#define GL_MAP1_TEXTURE_COORD_3                 0x0D95
+#define GL_MAP1_TEXTURE_COORD_4                 0x0D96
+#define GL_MAP1_VERTEX_3                        0x0D97
+#define GL_MAP1_VERTEX_4                        0x0D98
+#define GL_MAP2_COLOR_4                         0x0DB0
+#define GL_MAP2_INDEX                           0x0DB1
+#define GL_MAP2_NORMAL                          0x0DB2
+#define GL_MAP2_TEXTURE_COORD_1                 0x0DB3
+#define GL_MAP2_TEXTURE_COORD_2                 0x0DB4
+#define GL_MAP2_TEXTURE_COORD_3                 0x0DB5
+#define GL_MAP2_TEXTURE_COORD_4                 0x0DB6
+#define GL_MAP2_VERTEX_3                        0x0DB7
+#define GL_MAP2_VERTEX_4                        0x0DB8
+#define GL_MAP1_GRID_DOMAIN                     0x0DD0
+#define GL_MAP1_GRID_SEGMENTS                   0x0DD1
+#define GL_MAP2_GRID_DOMAIN                     0x0DD2
+#define GL_MAP2_GRID_SEGMENTS                   0x0DD3
+#define GL_COEFF                                0x0A00
+#define GL_DOMAIN                               0x0A02
+#define GL_ORDER                                0x0A01
+
+/* Hints */
+#define GL_FOG_HINT                             0x0C54
+#define GL_LINE_SMOOTH_HINT                     0x0C52
+#define GL_PERSPECTIVE_CORRECTION_HINT          0x0C50
+#define GL_POINT_SMOOTH_HINT                    0x0C51
+#define GL_POLYGON_SMOOTH_HINT                  0x0C53
+#define GL_DONT_CARE                            0x1100
+#define GL_FASTEST                              0x1101
+#define GL_NICEST                               0x1102
+
+/* Scissor box */
+#define GL_SCISSOR_TEST                         0x0C11
+#define GL_SCISSOR_BOX                          0x0C10
+
+/* Pixel Mode / Transfer */
+#define GL_MAP_COLOR                            0x0D10
+#define GL_MAP_STENCIL                          0x0D11
+#define GL_INDEX_SHIFT                          0x0D12
+#define GL_INDEX_OFFSET                         0x0D13
+#define GL_RED_SCALE                            0x0D14
+#define GL_RED_BIAS                             0x0D15
+#define GL_GREEN_SCALE                          0x0D18
+#define GL_GREEN_BIAS                           0x0D19
+#define GL_BLUE_SCALE                           0x0D1A
+#define GL_BLUE_BIAS                            0x0D1B
+#define GL_ALPHA_SCALE                          0x0D1C
+#define GL_ALPHA_BIAS                           0x0D1D
+#define GL_DEPTH_SCALE                          0x0D1E
+#define GL_DEPTH_BIAS                           0x0D1F
+#define GL_PIXEL_MAP_S_TO_S_SIZE                0x0CB1
+#define GL_PIXEL_MAP_I_TO_I_SIZE                0x0CB0
+#define GL_PIXEL_MAP_I_TO_R_SIZE                0x0CB2
+#define GL_PIXEL_MAP_I_TO_G_SIZE                0x0CB3
+#define GL_PIXEL_MAP_I_TO_B_SIZE                0x0CB4
+#define GL_PIXEL_MAP_I_TO_A_SIZE                0x0CB5
+#define GL_PIXEL_MAP_R_TO_R_SIZE                0x0CB6
+#define GL_PIXEL_MAP_G_TO_G_SIZE                0x0CB7
+#define GL_PIXEL_MAP_B_TO_B_SIZE                0x0CB8
+#define GL_PIXEL_MAP_A_TO_A_SIZE                0x0CB9
+#define GL_PIXEL_MAP_S_TO_S                     0x0C71
+#define GL_PIXEL_MAP_I_TO_I                     0x0C70
+#define GL_PIXEL_MAP_I_TO_R                     0x0C72
+#define GL_PIXEL_MAP_I_TO_G                     0x0C73
+#define GL_PIXEL_MAP_I_TO_B                     0x0C74
+#define GL_PIXEL_MAP_I_TO_A                     0x0C75
+#define GL_PIXEL_MAP_R_TO_R                     0x0C76
+#define GL_PIXEL_MAP_G_TO_G                     0x0C77
+#define GL_PIXEL_MAP_B_TO_B                     0x0C78
+#define GL_PIXEL_MAP_A_TO_A                     0x0C79
+#define GL_PACK_ALIGNMENT                       0x0D05
+#define GL_PACK_LSB_FIRST                       0x0D01
+#define GL_PACK_ROW_LENGTH                      0x0D02
+#define GL_PACK_SKIP_PIXELS                     0x0D04
+#define GL_PACK_SKIP_ROWS                       0x0D03
+#define GL_PACK_SWAP_BYTES                      0x0D00
+#define GL_UNPACK_ALIGNMENT                     0x0CF5
+#define GL_UNPACK_LSB_FIRST                     0x0CF1
+#define GL_UNPACK_ROW_LENGTH                    0x0CF2
+#define GL_UNPACK_SKIP_PIXELS                   0x0CF4
+#define GL_UNPACK_SKIP_ROWS                     0x0CF3
+#define GL_UNPACK_SWAP_BYTES                    0x0CF0
+#define GL_ZOOM_X                               0x0D16
+#define GL_ZOOM_Y                               0x0D17
+
+/* Texture mapping */
+#define GL_TEXTURE_ENV                          0x2300
+#define GL_TEXTURE_ENV_MODE                     0x2200
+#define GL_TEXTURE_1D                           0x0DE0
+#define GL_TEXTURE_2D                           0x0DE1
+#define GL_TEXTURE_WRAP_S                       0x2802
+#define GL_TEXTURE_WRAP_T                       0x2803
+#define GL_TEXTURE_MAG_FILTER                   0x2800
+#define GL_TEXTURE_MIN_FILTER                   0x2801
+#define GL_TEXTURE_ENV_COLOR                    0x2201
+#define GL_TEXTURE_GEN_S                        0x0C60
+#define GL_TEXTURE_GEN_T                        0x0C61
+#define GL_TEXTURE_GEN_MODE                     0x2500
+#define GL_TEXTURE_BORDER_COLOR                 0x1004
+#define GL_TEXTURE_WIDTH                        0x1000
+#define GL_TEXTURE_HEIGHT                       0x1001
+#define GL_TEXTURE_BORDER                       0x1005
+#define GL_TEXTURE_COMPONENTS                   0x1003
+#define GL_TEXTURE_RED_SIZE                     0x805C
+#define GL_TEXTURE_GREEN_SIZE                   0x805D
+#define GL_TEXTURE_BLUE_SIZE                    0x805E
+#define GL_TEXTURE_ALPHA_SIZE                   0x805F
+#define GL_TEXTURE_LUMINANCE_SIZE               0x8060
+#define GL_TEXTURE_INTENSITY_SIZE               0x8061
+#define GL_NEAREST_MIPMAP_NEAREST               0x2700
+#define GL_NEAREST_MIPMAP_LINEAR                0x2702
+#define GL_LINEAR_MIPMAP_NEAREST                0x2701
+#define GL_LINEAR_MIPMAP_LINEAR                 0x2703
+#define GL_OBJECT_LINEAR                        0x2401
+#define GL_OBJECT_PLANE                         0x2501
+#define GL_EYE_LINEAR                           0x2400
+#define GL_EYE_PLANE                            0x2502
+#define GL_SPHERE_MAP                           0x2402
+#define GL_DECAL                                0x2101
+#define GL_MODULATE                             0x2100
+#define GL_NEAREST                              0x2600
+#define GL_REPEAT                               0x2901
+#define GL_CLAMP                                0x2900
+#define GL_S                                    0x2000
+#define GL_T                                    0x2001
+#define GL_R                                    0x2002
+#define GL_Q                                    0x2003
+#define GL_TEXTURE_GEN_R                        0x0C62
+#define GL_TEXTURE_GEN_Q                        0x0C63
+
+/* Utility */
+#define GL_VENDOR                               0x1F00
+#define GL_RENDERER                             0x1F01
+#define GL_VERSION                              0x1F02
+#define GL_EXTENSIONS                           0x1F03
+
+/* Errors */
+#define GL_NO_ERROR                             0x0
+#define GL_INVALID_VALUE                        0x0501
+#define GL_INVALID_ENUM                         0x0500
+#define GL_INVALID_OPERATION                    0x0502
+#define GL_STACK_OVERFLOW                       0x0503
+#define GL_STACK_UNDERFLOW                      0x0504
+#define GL_OUT_OF_MEMORY                        0x0505
+
+/* glPush/PopAttrib bits */
+#define GL_CURRENT_BIT                          0x00000001
+#define GL_POINT_BIT                            0x00000002
+#define GL_LINE_BIT                             0x00000004
+#define GL_POLYGON_BIT                          0x00000008
+#define GL_POLYGON_STIPPLE_BIT                  0x00000010
+#define GL_PIXEL_MODE_BIT                       0x00000020
+#define GL_LIGHTING_BIT                         0x00000040
+#define GL_FOG_BIT                              0x00000080
+#define GL_DEPTH_BUFFER_BIT                     0x00000100
+#define GL_ACCUM_BUFFER_BIT                     0x00000200
+#define GL_STENCIL_BUFFER_BIT                   0x00000400
+#define GL_VIEWPORT_BIT                         0x00000800
+#define GL_TRANSFORM_BIT                        0x00001000
+#define GL_ENABLE_BIT                           0x00002000
+#define GL_COLOR_BUFFER_BIT                     0x00004000
+#define GL_HINT_BIT                             0x00008000
+#define GL_EVAL_BIT                             0x00010000
+#define GL_LIST_BIT                             0x00020000
+#define GL_TEXTURE_BIT                          0x00040000
+#define GL_SCISSOR_BIT                          0x00080000
+#define GL_ALL_ATTRIB_BITS                      0x000FFFFF
+
+/*
+ * Miscellaneous
+ */
+
+GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
+
+GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
+
+GLAPI void GLAPIENTRY glClear( GLbitfield mask );
+
+GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
+
+GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
+
+GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
+
+GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
+
+GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
+
+GLAPI void GLAPIENTRY glCullFace( GLenum mode );
+
+GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
+
+GLAPI void GLAPIENTRY glPointSize( GLfloat size );
+
+GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
+
+GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
+
+GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
+
+GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
+
+GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
+
+GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
+
+GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
+
+GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
+
+GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
+
+GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
+
+GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
+
+GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
+
+GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
+
+GLAPI void GLAPIENTRY glEnable( GLenum cap );
+
+GLAPI void GLAPIENTRY glDisable( GLenum cap );
+
+GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
+
+GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
+
+GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
+
+GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
+
+GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
+
+
+GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
+
+GLAPI void GLAPIENTRY glPopAttrib( void );
+
+
+
+GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
+
+GLAPI GLenum GLAPIENTRY glGetError( void );
+
+GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name );
+
+GLAPI void GLAPIENTRY glFinish( void );
+
+GLAPI void GLAPIENTRY glFlush( void );
+
+GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
+
+
+/*
+ * Depth Buffer
+ */
+
+GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
+
+GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
+
+GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
+
+GLAPI void GLAPIENTRY glDepthRange( GLclampd zNear, GLclampd zFar );
+
+
+/*
+ * Accumulation Buffer
+ */
+
+GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
+
+GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
+
+
+/*
+ * Transformation
+ */
+
+GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
+
+GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
+                                 GLdouble bottom, GLdouble top,
+                                 GLdouble near_val, GLdouble far_val );
+
+GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
+                                   GLdouble bottom, GLdouble top,
+                                   GLdouble near_val, GLdouble far_val );
+
+GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
+                                    GLsizei width, GLsizei height );
+
+GLAPI void GLAPIENTRY glPushMatrix( void );
+
+GLAPI void GLAPIENTRY glPopMatrix( void );
+
+GLAPI void GLAPIENTRY glLoadIdentity( void );
+
+GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
+GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
+
+GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
+GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
+
+GLAPI void GLAPIENTRY glRotated( GLdouble angle,
+                                   GLdouble x, GLdouble y, GLdouble z );
+GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
+                                   GLfloat x, GLfloat y, GLfloat z );
+
+GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
+GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
+
+GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
+GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
+
+
+/*
+ * Display Lists
+ */
+
+GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
+
+GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
+
+GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
+
+GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
+
+GLAPI void GLAPIENTRY glEndList( void );
+
+GLAPI void GLAPIENTRY glCallList( GLuint list );
+
+GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
+                                     const GLvoid *lists );
+
+GLAPI void GLAPIENTRY glListBase( GLuint base );
+
+
+/*
+ * Drawing Functions
+ */
+
+GLAPI void GLAPIENTRY glBegin( GLenum mode );
+
+GLAPI void GLAPIENTRY glEnd( void );
+
+
+GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
+GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
+GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
+GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
+
+GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
+GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
+GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
+GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
+
+GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
+GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
+GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
+GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
+
+GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
+GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
+GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
+GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
+
+
+GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
+GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
+GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
+GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
+GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
+
+GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
+GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
+GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
+
+
+GLAPI void GLAPIENTRY glIndexd( GLdouble c );
+GLAPI void GLAPIENTRY glIndexf( GLfloat c );
+GLAPI void GLAPIENTRY glIndexi( GLint c );
+GLAPI void GLAPIENTRY glIndexs( GLshort c );
+
+GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
+GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
+GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
+GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
+
+GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
+GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
+GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
+GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
+GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
+GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
+GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
+GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
+
+GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
+                                   GLbyte blue, GLbyte alpha );
+GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
+                                   GLdouble blue, GLdouble alpha );
+GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
+                                   GLfloat blue, GLfloat alpha );
+GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
+                                   GLint blue, GLint alpha );
+GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
+                                   GLshort blue, GLshort alpha );
+GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
+                                    GLubyte blue, GLubyte alpha );
+GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
+                                    GLuint blue, GLuint alpha );
+GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
+                                    GLushort blue, GLushort alpha );
+
+
+GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
+GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
+GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
+GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
+GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
+GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
+
+GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
+GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
+GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
+GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
+GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
+GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
+
+
+GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
+GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
+GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
+GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
+
+GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
+GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
+GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
+GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
+
+GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
+GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
+GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
+GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
+
+GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
+GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
+GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
+GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
+
+GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
+GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
+GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
+GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
+GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
+
+
+GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
+GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
+GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
+GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
+
+GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
+GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
+GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
+GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
+
+GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
+GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
+GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
+GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
+
+GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
+GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
+GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
+GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
+
+
+GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
+GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
+GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
+GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
+
+
+GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
+GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
+GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
+GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
+
+
+/*
+ * Lighting
+ */
+
+GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
+
+GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
+GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
+                                 const GLfloat *params );
+GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
+                                 const GLint *params );
+
+GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
+                                    GLfloat *params );
+GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
+                                    GLint *params );
+
+GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
+GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
+GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
+
+GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
+GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
+GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
+
+GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
+GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
+
+GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
+
+
+/*
+ * Raster functions
+ */
+
+GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
+
+GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
+
+GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
+
+GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize,
+                                    const GLfloat *values );
+GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize,
+                                     const GLuint *values );
+GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize,
+                                     const GLushort *values );
+
+GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
+GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
+GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
+
+GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
+                                GLfloat xorig, GLfloat yorig,
+                                GLfloat xmove, GLfloat ymove,
+                                const GLubyte *bitmap );
+
+GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
+                                    GLsizei width, GLsizei height,
+                                    GLenum format, GLenum type,
+                                    GLvoid *pixels );
+
+GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
+                                    GLenum format, GLenum type,
+                                    const GLvoid *pixels );
+
+GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
+                                    GLsizei width, GLsizei height,
+                                    GLenum type );
+
+/*
+ * Stenciling
+ */
+
+GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
+
+GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
+
+GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
+
+GLAPI void GLAPIENTRY glClearStencil( GLint s );
+
+
+
+/*
+ * Texture mapping
+ */
+
+GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
+GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
+
+GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
+GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
+GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
+
+GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
+GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
+GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
+
+
+GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
+
+GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
+GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
+
+GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
+GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
+
+
+GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
+
+GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
+                                          const GLfloat *params );
+GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
+                                          const GLint *params );
+
+GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
+                                           GLenum pname, GLfloat *params);
+GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
+                                           GLenum pname, GLint *params );
+
+GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
+                                                GLenum pname, GLfloat *params );
+GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
+                                                GLenum pname, GLint *params );
+
+
+GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
+                                    GLint internalFormat,
+                                    GLsizei width, GLint border,
+                                    GLenum format, GLenum type,
+                                    const GLvoid *pixels );
+
+GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
+                                    GLint internalFormat,
+                                    GLsizei width, GLsizei height,
+                                    GLint border, GLenum format, GLenum type,
+                                    const GLvoid *pixels );
+
+GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
+                                     GLenum format, GLenum type,
+                                     GLvoid *pixels );
+
+
+/*
+ * Evaluators
+ */
+
+GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
+                               GLint stride,
+                               GLint order, const GLdouble *points );
+GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
+                               GLint stride,
+                               GLint order, const GLfloat *points );
+
+GLAPI void GLAPIENTRY glMap2d( GLenum target,
+                     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
+                     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
+                     const GLdouble *points );
+GLAPI void GLAPIENTRY glMap2f( GLenum target,
+                     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
+                     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
+                     const GLfloat *points );
+
+GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
+GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
+GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
+
+GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
+GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
+
+GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
+GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
+
+GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
+GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
+
+GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
+GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
+
+GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
+GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
+
+GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
+                                   GLint vn, GLdouble v1, GLdouble v2 );
+GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
+                                   GLint vn, GLfloat v1, GLfloat v2 );
+
+GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
+
+GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
+
+GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
+
+GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
+
+
+/*
+ * Fog
+ */
+
+GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
+
+GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
+
+GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
+
+GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
+
+
+/*
+ * Selection and Feedback
+ */
+
+GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
+
+GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
+
+GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
+
+GLAPI void GLAPIENTRY glInitNames( void );
+
+GLAPI void GLAPIENTRY glLoadName( GLuint name );
+
+GLAPI void GLAPIENTRY glPushName( GLuint name );
+
+GLAPI void GLAPIENTRY glPopName( void );
+  
+#endif /* GL_VERSION_1_0 */
+
+/*
+ * ---------------------------------------------
+ *             OpenGL 1.1 Spec
+ * ---------------------------------------------
+ */
+
+/* OpenGL 1.1 */
+#ifndef GL_VERSION_1_1
+#define GL_VERSION_1_1 1
+
+#define GL_PROXY_TEXTURE_1D                     0x8063
+#define GL_PROXY_TEXTURE_2D                     0x8064
+#define GL_TEXTURE_PRIORITY                     0x8066
+#define GL_TEXTURE_RESIDENT                     0x8067
+#define GL_TEXTURE_BINDING_1D                   0x8068
+#define GL_TEXTURE_BINDING_2D                   0x8069
+#define GL_TEXTURE_INTERNAL_FORMAT              0x1003
+#define GL_ALPHA4                               0x803B
+#define GL_ALPHA8                               0x803C
+#define GL_ALPHA12                              0x803D
+#define GL_ALPHA16                              0x803E
+#define GL_LUMINANCE4                           0x803F
+#define GL_LUMINANCE8                           0x8040
+#define GL_LUMINANCE12                          0x8041
+#define GL_LUMINANCE16                          0x8042
+#define GL_LUMINANCE4_ALPHA4                    0x8043
+#define GL_LUMINANCE6_ALPHA2                    0x8044
+#define GL_LUMINANCE8_ALPHA8                    0x8045
+#define GL_LUMINANCE12_ALPHA4                   0x8046
+#define GL_LUMINANCE12_ALPHA12                  0x8047
+#define GL_LUMINANCE16_ALPHA16                  0x8048
+#define GL_INTENSITY                            0x8049
+#define GL_INTENSITY4                           0x804A
+#define GL_INTENSITY8                           0x804B
+#define GL_INTENSITY12                          0x804C
+#define GL_INTENSITY16                          0x804D
+#define GL_R3_G3_B2                             0x2A10
+#define GL_RGB4                                 0x804F
+#define GL_RGB5                                 0x8050
+#define GL_RGB8                                 0x8051
+#define GL_RGB10                                0x8052
+#define GL_RGB12                                0x8053
+#define GL_RGB16                                0x8054
+#define GL_RGBA2                                0x8055
+#define GL_RGBA4                                0x8056
+#define GL_RGB5_A1                              0x8057
+#define GL_RGBA8                                0x8058
+#define GL_RGB10_A2                             0x8059
+#define GL_RGBA12                               0x805A
+#define GL_RGBA16                               0x805B
+#define GL_CLIENT_PIXEL_STORE_BIT               0x00000001
+#define GL_CLIENT_VERTEX_ARRAY_BIT              0x00000002
+#define GL_ALL_CLIENT_ATTRIB_BITS               0xFFFFFFFF
+#define GL_CLIENT_ALL_ATTRIB_BITS               0xFFFFFFFF
+
+#define GL_VERTEX_ARRAY                         0x8074
+#define GL_NORMAL_ARRAY                         0x8075
+#define GL_COLOR_ARRAY                          0x8076
+#define GL_INDEX_ARRAY                          0x8077
+#define GL_TEXTURE_COORD_ARRAY                  0x8078
+#define GL_EDGE_FLAG_ARRAY                      0x8079
+#define GL_VERTEX_ARRAY_SIZE                    0x807A
+#define GL_VERTEX_ARRAY_TYPE                    0x807B
+#define GL_VERTEX_ARRAY_STRIDE                  0x807C
+#define GL_NORMAL_ARRAY_TYPE                    0x807E
+#define GL_NORMAL_ARRAY_STRIDE                  0x807F
+#define GL_COLOR_ARRAY_SIZE                     0x8081
+#define GL_COLOR_ARRAY_TYPE                     0x8082
+#define GL_COLOR_ARRAY_STRIDE                   0x8083
+#define GL_INDEX_ARRAY_TYPE                     0x8085
+#define GL_INDEX_ARRAY_STRIDE                   0x8086
+#define GL_TEXTURE_COORD_ARRAY_SIZE             0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE             0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE           0x808A
+#define GL_EDGE_FLAG_ARRAY_STRIDE               0x808C
+#define GL_VERTEX_ARRAY_POINTER                 0x808E
+#define GL_NORMAL_ARRAY_POINTER                 0x808F
+#define GL_COLOR_ARRAY_POINTER                  0x8090
+#define GL_INDEX_ARRAY_POINTER                  0x8091
+#define GL_TEXTURE_COORD_ARRAY_POINTER          0x8092
+#define GL_EDGE_FLAG_ARRAY_POINTER              0x8093
+#define GL_V2F                                  0x2A20
+#define GL_V3F                                  0x2A21
+#define GL_C4UB_V2F                             0x2A22
+#define GL_C4UB_V3F                             0x2A23
+#define GL_C3F_V3F                              0x2A24
+#define GL_N3F_V3F                              0x2A25
+#define GL_C4F_N3F_V3F                          0x2A26
+#define GL_T2F_V3F                              0x2A27
+#define GL_T4F_V4F                              0x2A28
+#define GL_T2F_C4UB_V3F                         0x2A29
+#define GL_T2F_C3F_V3F                          0x2A2A
+#define GL_T2F_N3F_V3F                          0x2A2B
+#define GL_T2F_C4F_N3F_V3F                      0x2A2C
+#define GL_T4F_C4F_N3F_V4F                      0x2A2D
+
+GLAPI void GLAPIENTRY glIndexub( GLubyte c );
+GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );
+
+GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); 
+GLAPI void GLAPIENTRY glPopClientAttrib( void ); 
+GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );
+GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );
+GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr );
+GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, const GLvoid *ptr );
+GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr );
+GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, const GLvoid *ptr );
+GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr );
+GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
+GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
+GLAPI void GLAPIENTRY glArrayElement( GLint i );
+GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
+GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices );
+GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, const GLvoid *pointer );
+
+GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
+GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
+GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
+GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, const GLuint *textures, const GLclampf *priorities );
+GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, const GLuint *textures, GLboolean *residences );
+GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
+GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels );
+GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels );
+GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border );
+GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border );
+GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width );
+GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height );
+
+#endif /* GL_VERSION_1_1 */
+
+/* Include Post-GL 1.1 changes and extensions */
+#include <GL/glext.h>
+
+
+/**********************************************************************
+ * Begin system-specific stuff
+ */
+#if defined(PRAGMA_EXPORT_SUPPORTED)
+#pragma export off
+#endif
+
+#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
+#pragma import off
+#endif
+/*
+ * End system-specific stuff
+ **********************************************************************/
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __gl_h_ */
diff --git a/make/stub_includes/opengl/GL/glext.h b/make/stub_includes/opengl/GL/glext.h
new file mode 100644
index 0000000..8463940
--- /dev/null
+++ b/make/stub_includes/opengl/GL/glext.h
@@ -0,0 +1,10991 @@
+#ifndef __glext_h_
+#define __glext_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2007-2010 The Khronos Group Inc.
+** 
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+** 
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+** 
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* Header file version number, required by OpenGL ABI for Linux */
+/* glext.h last updated $Date: 2010-08-03 01:30:25 -0700 (Tue, 03 Aug 2010) $ */
+/* Current version at http://www.opengl.org/registry/ */
+#define GL_GLEXT_VERSION 64
+/* Function declaration macros - to move into glplatform.h */
+
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
+#define WIN32_LEAN_AND_MEAN 1
+#include <windows.h>
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+/*************************************************************/
+
+#ifndef GL_VERSION_1_2
+#define GL_UNSIGNED_BYTE_3_3_2            0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
+#define GL_UNSIGNED_INT_8_8_8_8           0x8035
+#define GL_UNSIGNED_INT_10_10_10_2        0x8036
+#define GL_TEXTURE_BINDING_3D             0x806A
+#define GL_PACK_SKIP_IMAGES               0x806B
+#define GL_PACK_IMAGE_HEIGHT              0x806C
+#define GL_UNPACK_SKIP_IMAGES             0x806D
+#define GL_UNPACK_IMAGE_HEIGHT            0x806E
+#define GL_TEXTURE_3D                     0x806F
+#define GL_PROXY_TEXTURE_3D               0x8070
+#define GL_TEXTURE_DEPTH                  0x8071
+#define GL_TEXTURE_WRAP_R                 0x8072
+#define GL_MAX_3D_TEXTURE_SIZE            0x8073
+#define GL_UNSIGNED_BYTE_2_3_3_REV        0x8362
+#define GL_UNSIGNED_SHORT_5_6_5           0x8363
+#define GL_UNSIGNED_SHORT_5_6_5_REV       0x8364
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV     0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV     0x8366
+#define GL_UNSIGNED_INT_8_8_8_8_REV       0x8367
+#define GL_UNSIGNED_INT_2_10_10_10_REV    0x8368
+#define GL_BGR                            0x80E0
+#define GL_BGRA                           0x80E1
+#define GL_MAX_ELEMENTS_VERTICES          0x80E8
+#define GL_MAX_ELEMENTS_INDICES           0x80E9
+#define GL_CLAMP_TO_EDGE                  0x812F
+#define GL_TEXTURE_MIN_LOD                0x813A
+#define GL_TEXTURE_MAX_LOD                0x813B
+#define GL_TEXTURE_BASE_LEVEL             0x813C
+#define GL_TEXTURE_MAX_LEVEL              0x813D
+#define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
+#define GL_SMOOTH_POINT_SIZE_GRANULARITY  0x0B13
+#define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
+#define GL_SMOOTH_LINE_WIDTH_GRANULARITY  0x0B23
+#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
+#endif
+
+#ifndef GL_VERSION_1_2_DEPRECATED
+#define GL_RESCALE_NORMAL                 0x803A
+#define GL_LIGHT_MODEL_COLOR_CONTROL      0x81F8
+#define GL_SINGLE_COLOR                   0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR        0x81FA
+#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
+#endif
+
+#ifndef GL_ARB_imaging
+#define GL_CONSTANT_COLOR                 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
+#define GL_CONSTANT_ALPHA                 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
+#define GL_BLEND_COLOR                    0x8005
+#define GL_FUNC_ADD                       0x8006
+#define GL_MIN                            0x8007
+#define GL_MAX                            0x8008
+#define GL_BLEND_EQUATION                 0x8009
+#define GL_FUNC_SUBTRACT                  0x800A
+#define GL_FUNC_REVERSE_SUBTRACT          0x800B
+#endif
+
+#ifndef GL_ARB_imaging_DEPRECATED
+#define GL_CONVOLUTION_1D                 0x8010
+#define GL_CONVOLUTION_2D                 0x8011
+#define GL_SEPARABLE_2D                   0x8012
+#define GL_CONVOLUTION_BORDER_MODE        0x8013
+#define GL_CONVOLUTION_FILTER_SCALE       0x8014
+#define GL_CONVOLUTION_FILTER_BIAS        0x8015
+#define GL_REDUCE                         0x8016
+#define GL_CONVOLUTION_FORMAT             0x8017
+#define GL_CONVOLUTION_WIDTH              0x8018
+#define GL_CONVOLUTION_HEIGHT             0x8019
+#define GL_MAX_CONVOLUTION_WIDTH          0x801A
+#define GL_MAX_CONVOLUTION_HEIGHT         0x801B
+#define GL_POST_CONVOLUTION_RED_SCALE     0x801C
+#define GL_POST_CONVOLUTION_GREEN_SCALE   0x801D
+#define GL_POST_CONVOLUTION_BLUE_SCALE    0x801E
+#define GL_POST_CONVOLUTION_ALPHA_SCALE   0x801F
+#define GL_POST_CONVOLUTION_RED_BIAS      0x8020
+#define GL_POST_CONVOLUTION_GREEN_BIAS    0x8021
+#define GL_POST_CONVOLUTION_BLUE_BIAS     0x8022
+#define GL_POST_CONVOLUTION_ALPHA_BIAS    0x8023
+#define GL_HISTOGRAM                      0x8024
+#define GL_PROXY_HISTOGRAM                0x8025
+#define GL_HISTOGRAM_WIDTH                0x8026
+#define GL_HISTOGRAM_FORMAT               0x8027
+#define GL_HISTOGRAM_RED_SIZE             0x8028
+#define GL_HISTOGRAM_GREEN_SIZE           0x8029
+#define GL_HISTOGRAM_BLUE_SIZE            0x802A
+#define GL_HISTOGRAM_ALPHA_SIZE           0x802B
+#define GL_HISTOGRAM_LUMINANCE_SIZE       0x802C
+#define GL_HISTOGRAM_SINK                 0x802D
+#define GL_MINMAX                         0x802E
+#define GL_MINMAX_FORMAT                  0x802F
+#define GL_MINMAX_SINK                    0x8030
+#define GL_TABLE_TOO_LARGE                0x8031
+#define GL_COLOR_MATRIX                   0x80B1
+#define GL_COLOR_MATRIX_STACK_DEPTH       0x80B2
+#define GL_MAX_COLOR_MATRIX_STACK_DEPTH   0x80B3
+#define GL_POST_COLOR_MATRIX_RED_SCALE    0x80B4
+#define GL_POST_COLOR_MATRIX_GREEN_SCALE  0x80B5
+#define GL_POST_COLOR_MATRIX_BLUE_SCALE   0x80B6
+#define GL_POST_COLOR_MATRIX_ALPHA_SCALE  0x80B7
+#define GL_POST_COLOR_MATRIX_RED_BIAS     0x80B8
+#define GL_POST_COLOR_MATRIX_GREEN_BIAS   0x80B9
+#define GL_POST_COLOR_MATRIX_BLUE_BIAS    0x80BA
+#define GL_POST_COLOR_MATRIX_ALPHA_BIAS   0x80BB
+#define GL_COLOR_TABLE                    0x80D0
+#define GL_POST_CONVOLUTION_COLOR_TABLE   0x80D1
+#define GL_POST_COLOR_MATRIX_COLOR_TABLE  0x80D2
+#define GL_PROXY_COLOR_TABLE              0x80D3
+#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
+#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
+#define GL_COLOR_TABLE_SCALE              0x80D6
+#define GL_COLOR_TABLE_BIAS               0x80D7
+#define GL_COLOR_TABLE_FORMAT             0x80D8
+#define GL_COLOR_TABLE_WIDTH              0x80D9
+#define GL_COLOR_TABLE_RED_SIZE           0x80DA
+#define GL_COLOR_TABLE_GREEN_SIZE         0x80DB
+#define GL_COLOR_TABLE_BLUE_SIZE          0x80DC
+#define GL_COLOR_TABLE_ALPHA_SIZE         0x80DD
+#define GL_COLOR_TABLE_LUMINANCE_SIZE     0x80DE
+#define GL_COLOR_TABLE_INTENSITY_SIZE     0x80DF
+#define GL_CONSTANT_BORDER                0x8151
+#define GL_REPLICATE_BORDER               0x8153
+#define GL_CONVOLUTION_BORDER_COLOR       0x8154
+#endif
+
+#ifndef GL_VERSION_1_3
+#define GL_TEXTURE0                       0x84C0
+#define GL_TEXTURE1                       0x84C1
+#define GL_TEXTURE2                       0x84C2
+#define GL_TEXTURE3                       0x84C3
+#define GL_TEXTURE4                       0x84C4
+#define GL_TEXTURE5                       0x84C5
+#define GL_TEXTURE6                       0x84C6
+#define GL_TEXTURE7                       0x84C7
+#define GL_TEXTURE8                       0x84C8
+#define GL_TEXTURE9                       0x84C9
+#define GL_TEXTURE10                      0x84CA
+#define GL_TEXTURE11                      0x84CB
+#define GL_TEXTURE12                      0x84CC
+#define GL_TEXTURE13                      0x84CD
+#define GL_TEXTURE14                      0x84CE
+#define GL_TEXTURE15                      0x84CF
+#define GL_TEXTURE16                      0x84D0
+#define GL_TEXTURE17                      0x84D1
+#define GL_TEXTURE18                      0x84D2
+#define GL_TEXTURE19                      0x84D3
+#define GL_TEXTURE20                      0x84D4
+#define GL_TEXTURE21                      0x84D5
+#define GL_TEXTURE22                      0x84D6
+#define GL_TEXTURE23                      0x84D7
+#define GL_TEXTURE24                      0x84D8
+#define GL_TEXTURE25                      0x84D9
+#define GL_TEXTURE26                      0x84DA
+#define GL_TEXTURE27                      0x84DB
+#define GL_TEXTURE28                      0x84DC
+#define GL_TEXTURE29                      0x84DD
+#define GL_TEXTURE30                      0x84DE
+#define GL_TEXTURE31                      0x84DF
+#define GL_ACTIVE_TEXTURE                 0x84E0
+#define GL_MULTISAMPLE                    0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE            0x809F
+#define GL_SAMPLE_COVERAGE                0x80A0
+#define GL_SAMPLE_BUFFERS                 0x80A8
+#define GL_SAMPLES                        0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
+#define GL_TEXTURE_CUBE_MAP               0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP         0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
+#define GL_COMPRESSED_RGB                 0x84ED
+#define GL_COMPRESSED_RGBA                0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT       0x84EF
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE  0x86A0
+#define GL_TEXTURE_COMPRESSED             0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
+#define GL_CLAMP_TO_BORDER                0x812D
+#endif
+
+#ifndef GL_VERSION_1_3_DEPRECATED
+#define GL_CLIENT_ACTIVE_TEXTURE          0x84E1
+#define GL_MAX_TEXTURE_UNITS              0x84E2
+#define GL_TRANSPOSE_MODELVIEW_MATRIX     0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX    0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX       0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX         0x84E6
+#define GL_MULTISAMPLE_BIT                0x20000000
+#define GL_NORMAL_MAP                     0x8511
+#define GL_REFLECTION_MAP                 0x8512
+#define GL_COMPRESSED_ALPHA               0x84E9
+#define GL_COMPRESSED_LUMINANCE           0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA     0x84EB
+#define GL_COMPRESSED_INTENSITY           0x84EC
+#define GL_COMBINE                        0x8570
+#define GL_COMBINE_RGB                    0x8571
+#define GL_COMBINE_ALPHA                  0x8572
+#define GL_SOURCE0_RGB                    0x8580
+#define GL_SOURCE1_RGB                    0x8581
+#define GL_SOURCE2_RGB                    0x8582
+#define GL_SOURCE0_ALPHA                  0x8588
+#define GL_SOURCE1_ALPHA                  0x8589
+#define GL_SOURCE2_ALPHA                  0x858A
+#define GL_OPERAND0_RGB                   0x8590
+#define GL_OPERAND1_RGB                   0x8591
+#define GL_OPERAND2_RGB                   0x8592
+#define GL_OPERAND0_ALPHA                 0x8598
+#define GL_OPERAND1_ALPHA                 0x8599
+#define GL_OPERAND2_ALPHA                 0x859A
+#define GL_RGB_SCALE                      0x8573
+#define GL_ADD_SIGNED                     0x8574
+#define GL_INTERPOLATE                    0x8575
+#define GL_SUBTRACT                       0x84E7
+#define GL_CONSTANT                       0x8576
+#define GL_PRIMARY_COLOR                  0x8577
+#define GL_PREVIOUS                       0x8578
+#define GL_DOT3_RGB                       0x86AE
+#define GL_DOT3_RGBA                      0x86AF
+#endif
+
+#ifndef GL_VERSION_1_4
+#define GL_BLEND_DST_RGB                  0x80C8
+#define GL_BLEND_SRC_RGB                  0x80C9
+#define GL_BLEND_DST_ALPHA                0x80CA
+#define GL_BLEND_SRC_ALPHA                0x80CB
+#define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
+#define GL_DEPTH_COMPONENT16              0x81A5
+#define GL_DEPTH_COMPONENT24              0x81A6
+#define GL_DEPTH_COMPONENT32              0x81A7
+#define GL_MIRRORED_REPEAT                0x8370
+#define GL_MAX_TEXTURE_LOD_BIAS           0x84FD
+#define GL_TEXTURE_LOD_BIAS               0x8501
+#define GL_INCR_WRAP                      0x8507
+#define GL_DECR_WRAP                      0x8508
+#define GL_TEXTURE_DEPTH_SIZE             0x884A
+#define GL_TEXTURE_COMPARE_MODE           0x884C
+#define GL_TEXTURE_COMPARE_FUNC           0x884D
+#endif
+
+#ifndef GL_VERSION_1_4_DEPRECATED
+#define GL_POINT_SIZE_MIN                 0x8126
+#define GL_POINT_SIZE_MAX                 0x8127
+#define GL_POINT_DISTANCE_ATTENUATION     0x8129
+#define GL_GENERATE_MIPMAP                0x8191
+#define GL_GENERATE_MIPMAP_HINT           0x8192
+#define GL_FOG_COORDINATE_SOURCE          0x8450
+#define GL_FOG_COORDINATE                 0x8451
+#define GL_FRAGMENT_DEPTH                 0x8452
+#define GL_CURRENT_FOG_COORDINATE         0x8453
+#define GL_FOG_COORDINATE_ARRAY_TYPE      0x8454
+#define GL_FOG_COORDINATE_ARRAY_STRIDE    0x8455
+#define GL_FOG_COORDINATE_ARRAY_POINTER   0x8456
+#define GL_FOG_COORDINATE_ARRAY           0x8457
+#define GL_COLOR_SUM                      0x8458
+#define GL_CURRENT_SECONDARY_COLOR        0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE     0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE     0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE   0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER  0x845D
+#define GL_SECONDARY_COLOR_ARRAY          0x845E
+#define GL_TEXTURE_FILTER_CONTROL         0x8500
+#define GL_DEPTH_TEXTURE_MODE             0x884B
+#define GL_COMPARE_R_TO_TEXTURE           0x884E
+#endif
+
+#ifndef GL_VERSION_1_5
+#define GL_BUFFER_SIZE                    0x8764
+#define GL_BUFFER_USAGE                   0x8765
+#define GL_QUERY_COUNTER_BITS             0x8864
+#define GL_CURRENT_QUERY                  0x8865
+#define GL_QUERY_RESULT                   0x8866
+#define GL_QUERY_RESULT_AVAILABLE         0x8867
+#define GL_ARRAY_BUFFER                   0x8892
+#define GL_ELEMENT_ARRAY_BUFFER           0x8893
+#define GL_ARRAY_BUFFER_BINDING           0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+#define GL_READ_ONLY                      0x88B8
+#define GL_WRITE_ONLY                     0x88B9
+#define GL_READ_WRITE                     0x88BA
+#define GL_BUFFER_ACCESS                  0x88BB
+#define GL_BUFFER_MAPPED                  0x88BC
+#define GL_BUFFER_MAP_POINTER             0x88BD
+#define GL_STREAM_DRAW                    0x88E0
+#define GL_STREAM_READ                    0x88E1
+#define GL_STREAM_COPY                    0x88E2
+#define GL_STATIC_DRAW                    0x88E4
+#define GL_STATIC_READ                    0x88E5
+#define GL_STATIC_COPY                    0x88E6
+#define GL_DYNAMIC_DRAW                   0x88E8
+#define GL_DYNAMIC_READ                   0x88E9
+#define GL_DYNAMIC_COPY                   0x88EA
+#define GL_SAMPLES_PASSED                 0x8914
+#endif
+
+#ifndef GL_VERSION_1_5_DEPRECATED
+#define GL_VERTEX_ARRAY_BUFFER_BINDING    0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING    0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING     0x8898
+#define GL_INDEX_ARRAY_BUFFER_BINDING     0x8899
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
+#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
+#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
+#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING    0x889E
+#define GL_FOG_COORD_SRC                  0x8450
+#define GL_FOG_COORD                      0x8451
+#define GL_CURRENT_FOG_COORD              0x8453
+#define GL_FOG_COORD_ARRAY_TYPE           0x8454
+#define GL_FOG_COORD_ARRAY_STRIDE         0x8455
+#define GL_FOG_COORD_ARRAY_POINTER        0x8456
+#define GL_FOG_COORD_ARRAY                0x8457
+#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
+#define GL_SRC0_RGB                       0x8580
+#define GL_SRC1_RGB                       0x8581
+#define GL_SRC2_RGB                       0x8582
+#define GL_SRC0_ALPHA                     0x8588
+#define GL_SRC1_ALPHA                     0x8589
+#define GL_SRC2_ALPHA                     0x858A
+#endif
+
+#ifndef GL_VERSION_2_0
+#define GL_BLEND_EQUATION_RGB             0x8009
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
+#define GL_CURRENT_VERTEX_ATTRIB          0x8626
+#define GL_VERTEX_PROGRAM_POINT_SIZE      0x8642
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
+#define GL_STENCIL_BACK_FUNC              0x8800
+#define GL_STENCIL_BACK_FAIL              0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
+#define GL_MAX_DRAW_BUFFERS               0x8824
+#define GL_DRAW_BUFFER0                   0x8825
+#define GL_DRAW_BUFFER1                   0x8826
+#define GL_DRAW_BUFFER2                   0x8827
+#define GL_DRAW_BUFFER3                   0x8828
+#define GL_DRAW_BUFFER4                   0x8829
+#define GL_DRAW_BUFFER5                   0x882A
+#define GL_DRAW_BUFFER6                   0x882B
+#define GL_DRAW_BUFFER7                   0x882C
+#define GL_DRAW_BUFFER8                   0x882D
+#define GL_DRAW_BUFFER9                   0x882E
+#define GL_DRAW_BUFFER10                  0x882F
+#define GL_DRAW_BUFFER11                  0x8830
+#define GL_DRAW_BUFFER12                  0x8831
+#define GL_DRAW_BUFFER13                  0x8832
+#define GL_DRAW_BUFFER14                  0x8833
+#define GL_DRAW_BUFFER15                  0x8834
+#define GL_BLEND_EQUATION_ALPHA           0x883D
+#define GL_MAX_VERTEX_ATTRIBS             0x8869
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
+#define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
+#define GL_FRAGMENT_SHADER                0x8B30
+#define GL_VERTEX_SHADER                  0x8B31
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS  0x8B4A
+#define GL_MAX_VARYING_FLOATS             0x8B4B
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
+#define GL_SHADER_TYPE                    0x8B4F
+#define GL_FLOAT_VEC2                     0x8B50
+#define GL_FLOAT_VEC3                     0x8B51
+#define GL_FLOAT_VEC4                     0x8B52
+#define GL_INT_VEC2                       0x8B53
+#define GL_INT_VEC3                       0x8B54
+#define GL_INT_VEC4                       0x8B55
+#define GL_BOOL                           0x8B56
+#define GL_BOOL_VEC2                      0x8B57
+#define GL_BOOL_VEC3                      0x8B58
+#define GL_BOOL_VEC4                      0x8B59
+#define GL_FLOAT_MAT2                     0x8B5A
+#define GL_FLOAT_MAT3                     0x8B5B
+#define GL_FLOAT_MAT4                     0x8B5C
+#define GL_SAMPLER_1D                     0x8B5D
+#define GL_SAMPLER_2D                     0x8B5E
+#define GL_SAMPLER_3D                     0x8B5F
+#define GL_SAMPLER_CUBE                   0x8B60
+#define GL_SAMPLER_1D_SHADOW              0x8B61
+#define GL_SAMPLER_2D_SHADOW              0x8B62
+#define GL_DELETE_STATUS                  0x8B80
+#define GL_COMPILE_STATUS                 0x8B81
+#define GL_LINK_STATUS                    0x8B82
+#define GL_VALIDATE_STATUS                0x8B83
+#define GL_INFO_LOG_LENGTH                0x8B84
+#define GL_ATTACHED_SHADERS               0x8B85
+#define GL_ACTIVE_UNIFORMS                0x8B86
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
+#define GL_SHADER_SOURCE_LENGTH           0x8B88
+#define GL_ACTIVE_ATTRIBUTES              0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
+#define GL_SHADING_LANGUAGE_VERSION       0x8B8C
+#define GL_CURRENT_PROGRAM                0x8B8D
+#define GL_POINT_SPRITE_COORD_ORIGIN      0x8CA0
+#define GL_LOWER_LEFT                     0x8CA1
+#define GL_UPPER_LEFT                     0x8CA2
+#define GL_STENCIL_BACK_REF               0x8CA3
+#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
+#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
+#endif
+
+#ifndef GL_VERSION_2_0_DEPRECATED
+#define GL_VERTEX_PROGRAM_TWO_SIDE        0x8643
+#define GL_POINT_SPRITE                   0x8861
+#define GL_COORD_REPLACE                  0x8862
+#define GL_MAX_TEXTURE_COORDS             0x8871
+#endif
+
+#ifndef GL_VERSION_2_1
+#define GL_PIXEL_PACK_BUFFER              0x88EB
+#define GL_PIXEL_UNPACK_BUFFER            0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING      0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING    0x88EF
+#define GL_FLOAT_MAT2x3                   0x8B65
+#define GL_FLOAT_MAT2x4                   0x8B66
+#define GL_FLOAT_MAT3x2                   0x8B67
+#define GL_FLOAT_MAT3x4                   0x8B68
+#define GL_FLOAT_MAT4x2                   0x8B69
+#define GL_FLOAT_MAT4x3                   0x8B6A
+#define GL_SRGB                           0x8C40
+#define GL_SRGB8                          0x8C41
+#define GL_SRGB_ALPHA                     0x8C42
+#define GL_SRGB8_ALPHA8                   0x8C43
+#define GL_COMPRESSED_SRGB                0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA          0x8C49
+#endif
+
+#ifndef GL_VERSION_2_1_DEPRECATED
+#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
+#define GL_SLUMINANCE_ALPHA               0x8C44
+#define GL_SLUMINANCE8_ALPHA8             0x8C45
+#define GL_SLUMINANCE                     0x8C46
+#define GL_SLUMINANCE8                    0x8C47
+#define GL_COMPRESSED_SLUMINANCE          0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA    0x8C4B
+#endif
+
+#ifndef GL_VERSION_3_0
+#define GL_COMPARE_REF_TO_TEXTURE         0x884E
+#define GL_CLIP_DISTANCE0                 0x3000
+#define GL_CLIP_DISTANCE1                 0x3001
+#define GL_CLIP_DISTANCE2                 0x3002
+#define GL_CLIP_DISTANCE3                 0x3003
+#define GL_CLIP_DISTANCE4                 0x3004
+#define GL_CLIP_DISTANCE5                 0x3005
+#define GL_CLIP_DISTANCE6                 0x3006
+#define GL_CLIP_DISTANCE7                 0x3007
+#define GL_MAX_CLIP_DISTANCES             0x0D32
+#define GL_MAJOR_VERSION                  0x821B
+#define GL_MINOR_VERSION                  0x821C
+#define GL_NUM_EXTENSIONS                 0x821D
+#define GL_CONTEXT_FLAGS                  0x821E
+#define GL_DEPTH_BUFFER                   0x8223
+#define GL_STENCIL_BUFFER                 0x8224
+#define GL_COMPRESSED_RED                 0x8225
+#define GL_COMPRESSED_RG                  0x8226
+#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
+#define GL_RGBA32F                        0x8814
+#define GL_RGB32F                         0x8815
+#define GL_RGBA16F                        0x881A
+#define GL_RGB16F                         0x881B
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER    0x88FD
+#define GL_MAX_ARRAY_TEXTURE_LAYERS       0x88FF
+#define GL_MIN_PROGRAM_TEXEL_OFFSET       0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET       0x8905
+#define GL_CLAMP_READ_COLOR               0x891C
+#define GL_FIXED_ONLY                     0x891D
+#define GL_MAX_VARYING_COMPONENTS         0x8B4B
+#define GL_TEXTURE_1D_ARRAY               0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY         0x8C19
+#define GL_TEXTURE_2D_ARRAY               0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY         0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY       0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY       0x8C1D
+#define GL_R11F_G11F_B10F                 0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B
+#define GL_RGB9_E5                        0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV       0x8C3E
+#define GL_TEXTURE_SHARED_SIZE            0x8C3F
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS    0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
+#define GL_PRIMITIVES_GENERATED           0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
+#define GL_RASTERIZER_DISCARD             0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS            0x8C8C
+#define GL_SEPARATE_ATTRIBS               0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER      0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
+#define GL_RGBA32UI                       0x8D70
+#define GL_RGB32UI                        0x8D71
+#define GL_RGBA16UI                       0x8D76
+#define GL_RGB16UI                        0x8D77
+#define GL_RGBA8UI                        0x8D7C
+#define GL_RGB8UI                         0x8D7D
+#define GL_RGBA32I                        0x8D82
+#define GL_RGB32I                         0x8D83
+#define GL_RGBA16I                        0x8D88
+#define GL_RGB16I                         0x8D89
+#define GL_RGBA8I                         0x8D8E
+#define GL_RGB8I                          0x8D8F
+#define GL_RED_INTEGER                    0x8D94
+#define GL_GREEN_INTEGER                  0x8D95
+#define GL_BLUE_INTEGER                   0x8D96
+#define GL_RGB_INTEGER                    0x8D98
+#define GL_RGBA_INTEGER                   0x8D99
+#define GL_BGR_INTEGER                    0x8D9A
+#define GL_BGRA_INTEGER                   0x8D9B
+#define GL_SAMPLER_1D_ARRAY               0x8DC0
+#define GL_SAMPLER_2D_ARRAY               0x8DC1
+#define GL_SAMPLER_1D_ARRAY_SHADOW        0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW        0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW            0x8DC5
+#define GL_UNSIGNED_INT_VEC2              0x8DC6
+#define GL_UNSIGNED_INT_VEC3              0x8DC7
+#define GL_UNSIGNED_INT_VEC4              0x8DC8
+#define GL_INT_SAMPLER_1D                 0x8DC9
+#define GL_INT_SAMPLER_2D                 0x8DCA
+#define GL_INT_SAMPLER_3D                 0x8DCB
+#define GL_INT_SAMPLER_CUBE               0x8DCC
+#define GL_INT_SAMPLER_1D_ARRAY           0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY           0x8DCF
+#define GL_UNSIGNED_INT_SAMPLER_1D        0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D        0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D        0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE      0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY  0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY  0x8DD7
+#define GL_QUERY_WAIT                     0x8E13
+#define GL_QUERY_NO_WAIT                  0x8E14
+#define GL_QUERY_BY_REGION_WAIT           0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT        0x8E16
+#define GL_BUFFER_ACCESS_FLAGS            0x911F
+#define GL_BUFFER_MAP_LENGTH              0x9120
+#define GL_BUFFER_MAP_OFFSET              0x9121
+/* Reuse tokens from ARB_depth_buffer_float */
+/* reuse GL_DEPTH_COMPONENT32F */
+/* reuse GL_DEPTH32F_STENCIL8 */
+/* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */
+/* Reuse tokens from ARB_framebuffer_object */
+/* reuse GL_INVALID_FRAMEBUFFER_OPERATION */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+/* reuse GL_FRAMEBUFFER_DEFAULT */
+/* reuse GL_FRAMEBUFFER_UNDEFINED */
+/* reuse GL_DEPTH_STENCIL_ATTACHMENT */
+/* reuse GL_INDEX */
+/* reuse GL_MAX_RENDERBUFFER_SIZE */
+/* reuse GL_DEPTH_STENCIL */
+/* reuse GL_UNSIGNED_INT_24_8 */
+/* reuse GL_DEPTH24_STENCIL8 */
+/* reuse GL_TEXTURE_STENCIL_SIZE */
+/* reuse GL_TEXTURE_RED_TYPE */
+/* reuse GL_TEXTURE_GREEN_TYPE */
+/* reuse GL_TEXTURE_BLUE_TYPE */
+/* reuse GL_TEXTURE_ALPHA_TYPE */
+/* reuse GL_TEXTURE_DEPTH_TYPE */
+/* reuse GL_UNSIGNED_NORMALIZED */
+/* reuse GL_FRAMEBUFFER_BINDING */
+/* reuse GL_DRAW_FRAMEBUFFER_BINDING */
+/* reuse GL_RENDERBUFFER_BINDING */
+/* reuse GL_READ_FRAMEBUFFER */
+/* reuse GL_DRAW_FRAMEBUFFER */
+/* reuse GL_READ_FRAMEBUFFER_BINDING */
+/* reuse GL_RENDERBUFFER_SAMPLES */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+/* reuse GL_FRAMEBUFFER_COMPLETE */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
+/* reuse GL_FRAMEBUFFER_UNSUPPORTED */
+/* reuse GL_MAX_COLOR_ATTACHMENTS */
+/* reuse GL_COLOR_ATTACHMENT0 */
+/* reuse GL_COLOR_ATTACHMENT1 */
+/* reuse GL_COLOR_ATTACHMENT2 */
+/* reuse GL_COLOR_ATTACHMENT3 */
+/* reuse GL_COLOR_ATTACHMENT4 */
+/* reuse GL_COLOR_ATTACHMENT5 */
+/* reuse GL_COLOR_ATTACHMENT6 */
+/* reuse GL_COLOR_ATTACHMENT7 */
+/* reuse GL_COLOR_ATTACHMENT8 */
+/* reuse GL_COLOR_ATTACHMENT9 */
+/* reuse GL_COLOR_ATTACHMENT10 */
+/* reuse GL_COLOR_ATTACHMENT11 */
+/* reuse GL_COLOR_ATTACHMENT12 */
+/* reuse GL_COLOR_ATTACHMENT13 */
+/* reuse GL_COLOR_ATTACHMENT14 */
+/* reuse GL_COLOR_ATTACHMENT15 */
+/* reuse GL_DEPTH_ATTACHMENT */
+/* reuse GL_STENCIL_ATTACHMENT */
+/* reuse GL_FRAMEBUFFER */
+/* reuse GL_RENDERBUFFER */
+/* reuse GL_RENDERBUFFER_WIDTH */
+/* reuse GL_RENDERBUFFER_HEIGHT */
+/* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */
+/* reuse GL_STENCIL_INDEX1 */
+/* reuse GL_STENCIL_INDEX4 */
+/* reuse GL_STENCIL_INDEX8 */
+/* reuse GL_STENCIL_INDEX16 */
+/* reuse GL_RENDERBUFFER_RED_SIZE */
+/* reuse GL_RENDERBUFFER_GREEN_SIZE */
+/* reuse GL_RENDERBUFFER_BLUE_SIZE */
+/* reuse GL_RENDERBUFFER_ALPHA_SIZE */
+/* reuse GL_RENDERBUFFER_DEPTH_SIZE */
+/* reuse GL_RENDERBUFFER_STENCIL_SIZE */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+/* reuse GL_MAX_SAMPLES */
+/* Reuse tokens from ARB_framebuffer_sRGB */
+/* reuse GL_FRAMEBUFFER_SRGB */
+/* Reuse tokens from ARB_half_float_vertex */
+/* reuse GL_HALF_FLOAT */
+/* Reuse tokens from ARB_map_buffer_range */
+/* reuse GL_MAP_READ_BIT */
+/* reuse GL_MAP_WRITE_BIT */
+/* reuse GL_MAP_INVALIDATE_RANGE_BIT */
+/* reuse GL_MAP_INVALIDATE_BUFFER_BIT */
+/* reuse GL_MAP_FLUSH_EXPLICIT_BIT */
+/* reuse GL_MAP_UNSYNCHRONIZED_BIT */
+/* Reuse tokens from ARB_texture_compression_rgtc */
+/* reuse GL_COMPRESSED_RED_RGTC1 */
+/* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */
+/* reuse GL_COMPRESSED_RG_RGTC2 */
+/* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */
+/* Reuse tokens from ARB_texture_rg */
+/* reuse GL_RG */
+/* reuse GL_RG_INTEGER */
+/* reuse GL_R8 */
+/* reuse GL_R16 */
+/* reuse GL_RG8 */
+/* reuse GL_RG16 */
+/* reuse GL_R16F */
+/* reuse GL_R32F */
+/* reuse GL_RG16F */
+/* reuse GL_RG32F */
+/* reuse GL_R8I */
+/* reuse GL_R8UI */
+/* reuse GL_R16I */
+/* reuse GL_R16UI */
+/* reuse GL_R32I */
+/* reuse GL_R32UI */
+/* reuse GL_RG8I */
+/* reuse GL_RG8UI */
+/* reuse GL_RG16I */
+/* reuse GL_RG16UI */
+/* reuse GL_RG32I */
+/* reuse GL_RG32UI */
+/* Reuse tokens from ARB_vertex_array_object */
+/* reuse GL_VERTEX_ARRAY_BINDING */
+#endif
+
+#ifndef GL_VERSION_3_0_DEPRECATED
+#define GL_CLAMP_VERTEX_COLOR             0x891A
+#define GL_CLAMP_FRAGMENT_COLOR           0x891B
+#define GL_ALPHA_INTEGER                  0x8D97
+/* Reuse tokens from ARB_framebuffer_object */
+/* reuse GL_TEXTURE_LUMINANCE_TYPE */
+/* reuse GL_TEXTURE_INTENSITY_TYPE */
+#endif
+
+#ifndef GL_VERSION_3_1
+#define GL_SAMPLER_BUFFER                 0x8DC2
+#define GL_INT_SAMPLER_2D_RECT            0x8DCD
+#define GL_INT_SAMPLER_BUFFER             0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT   0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER    0x8DD8
+/* Reuse all tokens from ARB_texture_buffer_object */
+/* Reuse all tokens from ARB_texture_rectangle */
+/* Reuse tokens from GL_EXT_texture_snorm */
+#define GL_PRIMITIVE_RESTART              0x8F9D
+#define GL_PRIMITIVE_RESTART_INDEX        0x8F9E
+/* Reuse tokens from ARB_copy_buffer */
+/* reuse GL_COPY_READ_BUFFER */
+/* reuse GL_COPY_WRITE_BUFFER */
+/* Reuse tokens from ARB_draw_instanced (none) */
+/* Reuse tokens from ARB_uniform_buffer_object */
+/* reuse GL_UNIFORM_BUFFER */
+/* reuse GL_UNIFORM_BUFFER_BINDING */
+/* reuse GL_UNIFORM_BUFFER_START */
+/* reuse GL_UNIFORM_BUFFER_SIZE */
+/* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */
+/* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */
+/* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */
+/* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */
+/* reuse GL_MAX_UNIFORM_BLOCK_SIZE */
+/* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */
+/* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */
+/* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */
+/* reuse GL_ACTIVE_UNIFORM_BLOCKS */
+/* reuse GL_UNIFORM_TYPE */
+/* reuse GL_UNIFORM_SIZE */
+/* reuse GL_UNIFORM_NAME_LENGTH */
+/* reuse GL_UNIFORM_BLOCK_INDEX */
+/* reuse GL_UNIFORM_OFFSET */
+/* reuse GL_UNIFORM_ARRAY_STRIDE */
+/* reuse GL_UNIFORM_MATRIX_STRIDE */
+/* reuse GL_UNIFORM_IS_ROW_MAJOR */
+/* reuse GL_UNIFORM_BLOCK_BINDING */
+/* reuse GL_UNIFORM_BLOCK_DATA_SIZE */
+/* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */
+/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */
+/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */
+/* reuse GL_INVALID_INDEX */
+#endif
+
+#ifndef GL_VERSION_3_2
+#define GL_CONTEXT_CORE_PROFILE_BIT       0x00000001
+#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
+#define GL_LINES_ADJACENCY                0x000A
+#define GL_LINE_STRIP_ADJACENCY           0x000B
+#define GL_TRIANGLES_ADJACENCY            0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY       0x000D
+#define GL_PROGRAM_POINT_SIZE             0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
+#define GL_GEOMETRY_SHADER                0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT          0x8916
+#define GL_GEOMETRY_INPUT_TYPE            0x8917
+#define GL_GEOMETRY_OUTPUT_TYPE           0x8918
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES   0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
+#define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122
+#define GL_MAX_GEOMETRY_INPUT_COMPONENTS  0x9123
+#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
+#define GL_MAX_FRAGMENT_INPUT_COMPONENTS  0x9125
+#define GL_CONTEXT_PROFILE_MASK           0x9126
+/* reuse GL_MAX_VARYING_COMPONENTS */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+/* Reuse tokens from ARB_depth_clamp */
+/* reuse GL_DEPTH_CLAMP */
+/* Reuse tokens from ARB_draw_elements_base_vertex (none) */
+/* Reuse tokens from ARB_fragment_coord_conventions (none) */
+/* Reuse tokens from ARB_provoking_vertex */
+/* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+/* reuse GL_FIRST_VERTEX_CONVENTION */
+/* reuse GL_LAST_VERTEX_CONVENTION */
+/* reuse GL_PROVOKING_VERTEX */
+/* Reuse tokens from ARB_seamless_cube_map */
+/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */
+/* Reuse tokens from ARB_sync */
+/* reuse GL_MAX_SERVER_WAIT_TIMEOUT */
+/* reuse GL_OBJECT_TYPE */
+/* reuse GL_SYNC_CONDITION */
+/* reuse GL_SYNC_STATUS */
+/* reuse GL_SYNC_FLAGS */
+/* reuse GL_SYNC_FENCE */
+/* reuse GL_SYNC_GPU_COMMANDS_COMPLETE */
+/* reuse GL_UNSIGNALED */
+/* reuse GL_SIGNALED */
+/* reuse GL_ALREADY_SIGNALED */
+/* reuse GL_TIMEOUT_EXPIRED */
+/* reuse GL_CONDITION_SATISFIED */
+/* reuse GL_WAIT_FAILED */
+/* reuse GL_TIMEOUT_IGNORED */
+/* reuse GL_SYNC_FLUSH_COMMANDS_BIT */
+/* reuse GL_TIMEOUT_IGNORED */
+/* Reuse tokens from ARB_texture_multisample */
+/* reuse GL_SAMPLE_POSITION */
+/* reuse GL_SAMPLE_MASK */
+/* reuse GL_SAMPLE_MASK_VALUE */
+/* reuse GL_MAX_SAMPLE_MASK_WORDS */
+/* reuse GL_TEXTURE_2D_MULTISAMPLE */
+/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE */
+/* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE */
+/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_TEXTURE_SAMPLES */
+/* reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */
+/* reuse GL_SAMPLER_2D_MULTISAMPLE */
+/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE */
+/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */
+/* reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_MAX_COLOR_TEXTURE_SAMPLES */
+/* reuse GL_MAX_DEPTH_TEXTURE_SAMPLES */
+/* reuse GL_MAX_INTEGER_SAMPLES */
+/* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */
+#endif
+
+#ifndef GL_VERSION_3_3
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR    0x88FE
+/* Reuse tokens from ARB_blend_func_extended */
+/* reuse GL_SRC1_COLOR */
+/* reuse GL_ONE_MINUS_SRC1_COLOR */
+/* reuse GL_ONE_MINUS_SRC1_ALPHA */
+/* reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS */
+/* Reuse tokens from ARB_explicit_attrib_location (none) */
+/* Reuse tokens from ARB_occlusion_query2 */
+/* reuse GL_ANY_SAMPLES_PASSED */
+/* Reuse tokens from ARB_sampler_objects */
+/* reuse GL_SAMPLER_BINDING */
+/* Reuse tokens from ARB_shader_bit_encoding (none) */
+/* Reuse tokens from ARB_texture_rgb10_a2ui */
+/* reuse GL_RGB10_A2UI */
+/* Reuse tokens from ARB_texture_swizzle */
+/* reuse GL_TEXTURE_SWIZZLE_R */
+/* reuse GL_TEXTURE_SWIZZLE_G */
+/* reuse GL_TEXTURE_SWIZZLE_B */
+/* reuse GL_TEXTURE_SWIZZLE_A */
+/* reuse GL_TEXTURE_SWIZZLE_RGBA */
+/* Reuse tokens from ARB_timer_query */
+/* reuse GL_TIME_ELAPSED */
+/* reuse GL_TIMESTAMP */
+/* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */
+/* reuse GL_INT_2_10_10_10_REV */
+#endif
+
+#ifndef GL_VERSION_4_0
+/* Reuse all tokens from ARB_sample_shading */
+/* Reuse all tokens from ARB_texture_gather */
+/* Reuse all tokens from ARB_texture_cube_map_array */
+/* Reuse tokens from ARB_texture_query_lod (none) */
+/* Reuse tokens from ARB_draw_buffers_blend (none) */
+/* Reuse tokens from ARB_draw_indirect */
+/* reuse GL_DRAW_INDIRECT_BUFFER */
+/* reuse GL_DRAW_INDIRECT_BUFFER_BINDING */
+/* Reuse tokens from ARB_gpu_shader5 */
+/* reuse GL_GEOMETRY_SHADER_INVOCATIONS */
+/* reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS */
+/* reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET */
+/* reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET */
+/* reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS */
+/* reuse GL_MAX_VERTEX_STREAMS */
+/* Reuse tokens from ARB_gpu_shader_fp64 */
+/* reuse GL_DOUBLE_VEC2 */
+/* reuse GL_DOUBLE_VEC3 */
+/* reuse GL_DOUBLE_VEC4 */
+/* reuse GL_DOUBLE_MAT2 */
+/* reuse GL_DOUBLE_MAT3 */
+/* reuse GL_DOUBLE_MAT4 */
+/* reuse GL_DOUBLE_MAT2x3 */
+/* reuse GL_DOUBLE_MAT2x4 */
+/* reuse GL_DOUBLE_MAT3x2 */
+/* reuse GL_DOUBLE_MAT3x4 */
+/* reuse GL_DOUBLE_MAT4x2 */
+/* reuse GL_DOUBLE_MAT4x3 */
+/* Reuse tokens from ARB_shader_subroutine */
+/* reuse GL_ACTIVE_SUBROUTINES */
+/* reuse GL_ACTIVE_SUBROUTINE_UNIFORMS */
+/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS */
+/* reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH */
+/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH */
+/* reuse GL_MAX_SUBROUTINES */
+/* reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS */
+/* reuse GL_NUM_COMPATIBLE_SUBROUTINES */
+/* reuse GL_COMPATIBLE_SUBROUTINES */
+/* Reuse tokens from ARB_tessellation_shader */
+/* reuse GL_PATCHES */
+/* reuse GL_PATCH_VERTICES */
+/* reuse GL_PATCH_DEFAULT_INNER_LEVEL */
+/* reuse GL_PATCH_DEFAULT_OUTER_LEVEL */
+/* reuse GL_TESS_CONTROL_OUTPUT_VERTICES */
+/* reuse GL_TESS_GEN_MODE */
+/* reuse GL_TESS_GEN_SPACING */
+/* reuse GL_TESS_GEN_VERTEX_ORDER */
+/* reuse GL_TESS_GEN_POINT_MODE */
+/* reuse GL_ISOLINES */
+/* reuse GL_FRACTIONAL_ODD */
+/* reuse GL_FRACTIONAL_EVEN */
+/* reuse GL_MAX_PATCH_VERTICES */
+/* reuse GL_MAX_TESS_GEN_LEVEL */
+/* reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS */
+/* reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS */
+/* reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_PATCH_COMPONENTS */
+/* reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS */
+/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS */
+/* reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS */
+/* reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER */
+/* reuse GL_TESS_EVALUATION_SHADER */
+/* reuse GL_TESS_CONTROL_SHADER */
+/* Reuse tokens from ARB_texture_buffer_object_rgb32 (none) */
+/* Reuse tokens from ARB_transform_feedback2 */
+/* reuse GL_TRANSFORM_FEEDBACK */
+/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+/* reuse GL_TRANSFORM_FEEDBACK_BINDING */
+/* Reuse tokens from ARB_transform_feedback3 */
+/* reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS */
+/* reuse GL_MAX_VERTEX_STREAMS */
+#endif
+
+#ifndef GL_VERSION_4_1
+/* Reuse tokens from ARB_ES2_compatibility */
+/* reuse GL_FIXED */
+/* reuse GL_IMPLEMENTATION_COLOR_READ_TYPE */
+/* reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT */
+/* reuse GL_LOW_FLOAT */
+/* reuse GL_MEDIUM_FLOAT */
+/* reuse GL_HIGH_FLOAT */
+/* reuse GL_LOW_INT */
+/* reuse GL_MEDIUM_INT */
+/* reuse GL_HIGH_INT */
+/* reuse GL_SHADER_COMPILER */
+/* reuse GL_NUM_SHADER_BINARY_FORMATS */
+/* reuse GL_MAX_VERTEX_UNIFORM_VECTORS */
+/* reuse GL_MAX_VARYING_VECTORS */
+/* reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+/* Reuse tokens from ARB_get_program_binary */
+/* reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
+/* reuse GL_PROGRAM_BINARY_LENGTH */
+/* reuse GL_NUM_PROGRAM_BINARY_FORMATS */
+/* reuse GL_PROGRAM_BINARY_FORMATS */
+/* Reuse tokens from ARB_separate_shader_objects */
+/* reuse GL_VERTEX_SHADER_BIT */
+/* reuse GL_FRAGMENT_SHADER_BIT */
+/* reuse GL_GEOMETRY_SHADER_BIT */
+/* reuse GL_TESS_CONTROL_SHADER_BIT */
+/* reuse GL_TESS_EVALUATION_SHADER_BIT */
+/* reuse GL_ALL_SHADER_BITS */
+/* reuse GL_PROGRAM_SEPARABLE */
+/* reuse GL_ACTIVE_PROGRAM */
+/* reuse GL_PROGRAM_PIPELINE_BINDING */
+/* Reuse tokens from ARB_shader_precision (none) */
+/* Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already */
+/* Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already */
+/* reuse GL_MAX_VIEWPORTS */
+/* reuse GL_VIEWPORT_SUBPIXEL_BITS */
+/* reuse GL_VIEWPORT_BOUNDS_RANGE */
+/* reuse GL_LAYER_PROVOKING_VERTEX */
+/* reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX */
+/* reuse GL_UNDEFINED_VERTEX */
+#endif
+
+#ifndef GL_ARB_multitexture
+#define GL_TEXTURE0_ARB                   0x84C0
+#define GL_TEXTURE1_ARB                   0x84C1
+#define GL_TEXTURE2_ARB                   0x84C2
+#define GL_TEXTURE3_ARB                   0x84C3
+#define GL_TEXTURE4_ARB                   0x84C4
+#define GL_TEXTURE5_ARB                   0x84C5
+#define GL_TEXTURE6_ARB                   0x84C6
+#define GL_TEXTURE7_ARB                   0x84C7
+#define GL_TEXTURE8_ARB                   0x84C8
+#define GL_TEXTURE9_ARB                   0x84C9
+#define GL_TEXTURE10_ARB                  0x84CA
+#define GL_TEXTURE11_ARB                  0x84CB
+#define GL_TEXTURE12_ARB                  0x84CC
+#define GL_TEXTURE13_ARB                  0x84CD
+#define GL_TEXTURE14_ARB                  0x84CE
+#define GL_TEXTURE15_ARB                  0x84CF
+#define GL_TEXTURE16_ARB                  0x84D0
+#define GL_TEXTURE17_ARB                  0x84D1
+#define GL_TEXTURE18_ARB                  0x84D2
+#define GL_TEXTURE19_ARB                  0x84D3
+#define GL_TEXTURE20_ARB                  0x84D4
+#define GL_TEXTURE21_ARB                  0x84D5
+#define GL_TEXTURE22_ARB                  0x84D6
+#define GL_TEXTURE23_ARB                  0x84D7
+#define GL_TEXTURE24_ARB                  0x84D8
+#define GL_TEXTURE25_ARB                  0x84D9
+#define GL_TEXTURE26_ARB                  0x84DA
+#define GL_TEXTURE27_ARB                  0x84DB
+#define GL_TEXTURE28_ARB                  0x84DC
+#define GL_TEXTURE29_ARB                  0x84DD
+#define GL_TEXTURE30_ARB                  0x84DE
+#define GL_TEXTURE31_ARB                  0x84DF
+#define GL_ACTIVE_TEXTURE_ARB             0x84E0
+#define GL_CLIENT_ACTIVE_TEXTURE_ARB      0x84E1
+#define GL_MAX_TEXTURE_UNITS_ARB          0x84E2
+#endif
+
+#ifndef GL_ARB_transpose_matrix
+#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB   0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX_ARB     0x84E6
+#endif
+
+#ifndef GL_ARB_multisample
+#define GL_MULTISAMPLE_ARB                0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB   0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_ARB        0x809F
+#define GL_SAMPLE_COVERAGE_ARB            0x80A0
+#define GL_SAMPLE_BUFFERS_ARB             0x80A8
+#define GL_SAMPLES_ARB                    0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE_ARB      0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT_ARB     0x80AB
+#define GL_MULTISAMPLE_BIT_ARB            0x20000000
+#endif
+
+#ifndef GL_ARB_texture_env_add
+#endif
+
+#ifndef GL_ARB_texture_cube_map
+#define GL_NORMAL_MAP_ARB                 0x8511
+#define GL_REFLECTION_MAP_ARB             0x8512
+#define GL_TEXTURE_CUBE_MAP_ARB           0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARB   0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARB     0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB  0x851C
+#endif
+
+#ifndef GL_ARB_texture_compression
+#define GL_COMPRESSED_ALPHA_ARB           0x84E9
+#define GL_COMPRESSED_LUMINANCE_ARB       0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
+#define GL_COMPRESSED_INTENSITY_ARB       0x84EC
+#define GL_COMPRESSED_RGB_ARB             0x84ED
+#define GL_COMPRESSED_RGBA_ARB            0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT_ARB   0x84EF
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
+#define GL_TEXTURE_COMPRESSED_ARB         0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
+#endif
+
+#ifndef GL_ARB_texture_border_clamp
+#define GL_CLAMP_TO_BORDER_ARB            0x812D
+#endif
+
+#ifndef GL_ARB_point_parameters
+#define GL_POINT_SIZE_MIN_ARB             0x8126
+#define GL_POINT_SIZE_MAX_ARB             0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_ARB  0x8128
+#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
+#endif
+
+#ifndef GL_ARB_vertex_blend
+#define GL_MAX_VERTEX_UNITS_ARB           0x86A4
+#define GL_ACTIVE_VERTEX_UNITS_ARB        0x86A5
+#define GL_WEIGHT_SUM_UNITY_ARB           0x86A6
+#define GL_VERTEX_BLEND_ARB               0x86A7
+#define GL_CURRENT_WEIGHT_ARB             0x86A8
+#define GL_WEIGHT_ARRAY_TYPE_ARB          0x86A9
+#define GL_WEIGHT_ARRAY_STRIDE_ARB        0x86AA
+#define GL_WEIGHT_ARRAY_SIZE_ARB          0x86AB
+#define GL_WEIGHT_ARRAY_POINTER_ARB       0x86AC
+#define GL_WEIGHT_ARRAY_ARB               0x86AD
+#define GL_MODELVIEW0_ARB                 0x1700
+#define GL_MODELVIEW1_ARB                 0x850A
+#define GL_MODELVIEW2_ARB                 0x8722
+#define GL_MODELVIEW3_ARB                 0x8723
+#define GL_MODELVIEW4_ARB                 0x8724
+#define GL_MODELVIEW5_ARB                 0x8725
+#define GL_MODELVIEW6_ARB                 0x8726
+#define GL_MODELVIEW7_ARB                 0x8727
+#define GL_MODELVIEW8_ARB                 0x8728
+#define GL_MODELVIEW9_ARB                 0x8729
+#define GL_MODELVIEW10_ARB                0x872A
+#define GL_MODELVIEW11_ARB                0x872B
+#define GL_MODELVIEW12_ARB                0x872C
+#define GL_MODELVIEW13_ARB                0x872D
+#define GL_MODELVIEW14_ARB                0x872E
+#define GL_MODELVIEW15_ARB                0x872F
+#define GL_MODELVIEW16_ARB                0x8730
+#define GL_MODELVIEW17_ARB                0x8731
+#define GL_MODELVIEW18_ARB                0x8732
+#define GL_MODELVIEW19_ARB                0x8733
+#define GL_MODELVIEW20_ARB                0x8734
+#define GL_MODELVIEW21_ARB                0x8735
+#define GL_MODELVIEW22_ARB                0x8736
+#define GL_MODELVIEW23_ARB                0x8737
+#define GL_MODELVIEW24_ARB                0x8738
+#define GL_MODELVIEW25_ARB                0x8739
+#define GL_MODELVIEW26_ARB                0x873A
+#define GL_MODELVIEW27_ARB                0x873B
+#define GL_MODELVIEW28_ARB                0x873C
+#define GL_MODELVIEW29_ARB                0x873D
+#define GL_MODELVIEW30_ARB                0x873E
+#define GL_MODELVIEW31_ARB                0x873F
+#endif
+
+#ifndef GL_ARB_matrix_palette
+#define GL_MATRIX_PALETTE_ARB             0x8840
+#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
+#define GL_MAX_PALETTE_MATRICES_ARB       0x8842
+#define GL_CURRENT_PALETTE_MATRIX_ARB     0x8843
+#define GL_MATRIX_INDEX_ARRAY_ARB         0x8844
+#define GL_CURRENT_MATRIX_INDEX_ARB       0x8845
+#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB    0x8846
+#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB    0x8847
+#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB  0x8848
+#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
+#endif
+
+#ifndef GL_ARB_texture_env_combine
+#define GL_COMBINE_ARB                    0x8570
+#define GL_COMBINE_RGB_ARB                0x8571
+#define GL_COMBINE_ALPHA_ARB              0x8572
+#define GL_SOURCE0_RGB_ARB                0x8580
+#define GL_SOURCE1_RGB_ARB                0x8581
+#define GL_SOURCE2_RGB_ARB                0x8582
+#define GL_SOURCE0_ALPHA_ARB              0x8588
+#define GL_SOURCE1_ALPHA_ARB              0x8589
+#define GL_SOURCE2_ALPHA_ARB              0x858A
+#define GL_OPERAND0_RGB_ARB               0x8590
+#define GL_OPERAND1_RGB_ARB               0x8591
+#define GL_OPERAND2_RGB_ARB               0x8592
+#define GL_OPERAND0_ALPHA_ARB             0x8598
+#define GL_OPERAND1_ALPHA_ARB             0x8599
+#define GL_OPERAND2_ALPHA_ARB             0x859A
+#define GL_RGB_SCALE_ARB                  0x8573
+#define GL_ADD_SIGNED_ARB                 0x8574
+#define GL_INTERPOLATE_ARB                0x8575
+#define GL_SUBTRACT_ARB                   0x84E7
+#define GL_CONSTANT_ARB                   0x8576
+#define GL_PRIMARY_COLOR_ARB              0x8577
+#define GL_PREVIOUS_ARB                   0x8578
+#endif
+
+#ifndef GL_ARB_texture_env_crossbar
+#endif
+
+#ifndef GL_ARB_texture_env_dot3
+#define GL_DOT3_RGB_ARB                   0x86AE
+#define GL_DOT3_RGBA_ARB                  0x86AF
+#endif
+
+#ifndef GL_ARB_texture_mirrored_repeat
+#define GL_MIRRORED_REPEAT_ARB            0x8370
+#endif
+
+#ifndef GL_ARB_depth_texture
+#define GL_DEPTH_COMPONENT16_ARB          0x81A5
+#define GL_DEPTH_COMPONENT24_ARB          0x81A6
+#define GL_DEPTH_COMPONENT32_ARB          0x81A7
+#define GL_TEXTURE_DEPTH_SIZE_ARB         0x884A
+#define GL_DEPTH_TEXTURE_MODE_ARB         0x884B
+#endif
+
+#ifndef GL_ARB_shadow
+#define GL_TEXTURE_COMPARE_MODE_ARB       0x884C
+#define GL_TEXTURE_COMPARE_FUNC_ARB       0x884D
+#define GL_COMPARE_R_TO_TEXTURE_ARB       0x884E
+#endif
+
+#ifndef GL_ARB_shadow_ambient
+#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
+#endif
+
+#ifndef GL_ARB_window_pos
+#endif
+
+#ifndef GL_ARB_vertex_program
+#define GL_COLOR_SUM_ARB                  0x8458
+#define GL_VERTEX_PROGRAM_ARB             0x8620
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB   0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB   0x8625
+#define GL_CURRENT_VERTEX_ATTRIB_ARB      0x8626
+#define GL_PROGRAM_LENGTH_ARB             0x8627
+#define GL_PROGRAM_STRING_ARB             0x8628
+#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
+#define GL_MAX_PROGRAM_MATRICES_ARB       0x862F
+#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
+#define GL_CURRENT_MATRIX_ARB             0x8641
+#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB  0x8642
+#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB    0x8643
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
+#define GL_PROGRAM_ERROR_POSITION_ARB     0x864B
+#define GL_PROGRAM_BINDING_ARB            0x8677
+#define GL_MAX_VERTEX_ATTRIBS_ARB         0x8869
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
+#define GL_PROGRAM_ERROR_STRING_ARB       0x8874
+#define GL_PROGRAM_FORMAT_ASCII_ARB       0x8875
+#define GL_PROGRAM_FORMAT_ARB             0x8876
+#define GL_PROGRAM_INSTRUCTIONS_ARB       0x88A0
+#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB   0x88A1
+#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
+#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
+#define GL_PROGRAM_TEMPORARIES_ARB        0x88A4
+#define GL_MAX_PROGRAM_TEMPORARIES_ARB    0x88A5
+#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
+#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
+#define GL_PROGRAM_PARAMETERS_ARB         0x88A8
+#define GL_MAX_PROGRAM_PARAMETERS_ARB     0x88A9
+#define GL_PROGRAM_NATIVE_PARAMETERS_ARB  0x88AA
+#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
+#define GL_PROGRAM_ATTRIBS_ARB            0x88AC
+#define GL_MAX_PROGRAM_ATTRIBS_ARB        0x88AD
+#define GL_PROGRAM_NATIVE_ATTRIBS_ARB     0x88AE
+#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
+#define GL_PROGRAM_ADDRESS_REGISTERS_ARB  0x88B0
+#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
+#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
+#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
+#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
+#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
+#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
+#define GL_TRANSPOSE_CURRENT_MATRIX_ARB   0x88B7
+#define GL_MATRIX0_ARB                    0x88C0
+#define GL_MATRIX1_ARB                    0x88C1
+#define GL_MATRIX2_ARB                    0x88C2
+#define GL_MATRIX3_ARB                    0x88C3
+#define GL_MATRIX4_ARB                    0x88C4
+#define GL_MATRIX5_ARB                    0x88C5
+#define GL_MATRIX6_ARB                    0x88C6
+#define GL_MATRIX7_ARB                    0x88C7
+#define GL_MATRIX8_ARB                    0x88C8
+#define GL_MATRIX9_ARB                    0x88C9
+#define GL_MATRIX10_ARB                   0x88CA
+#define GL_MATRIX11_ARB                   0x88CB
+#define GL_MATRIX12_ARB                   0x88CC
+#define GL_MATRIX13_ARB                   0x88CD
+#define GL_MATRIX14_ARB                   0x88CE
+#define GL_MATRIX15_ARB                   0x88CF
+#define GL_MATRIX16_ARB                   0x88D0
+#define GL_MATRIX17_ARB                   0x88D1
+#define GL_MATRIX18_ARB                   0x88D2
+#define GL_MATRIX19_ARB                   0x88D3
+#define GL_MATRIX20_ARB                   0x88D4
+#define GL_MATRIX21_ARB                   0x88D5
+#define GL_MATRIX22_ARB                   0x88D6
+#define GL_MATRIX23_ARB                   0x88D7
+#define GL_MATRIX24_ARB                   0x88D8
+#define GL_MATRIX25_ARB                   0x88D9
+#define GL_MATRIX26_ARB                   0x88DA
+#define GL_MATRIX27_ARB                   0x88DB
+#define GL_MATRIX28_ARB                   0x88DC
+#define GL_MATRIX29_ARB                   0x88DD
+#define GL_MATRIX30_ARB                   0x88DE
+#define GL_MATRIX31_ARB                   0x88DF
+#endif
+
+#ifndef GL_ARB_fragment_program
+#define GL_FRAGMENT_PROGRAM_ARB           0x8804
+#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB   0x8805
+#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB   0x8806
+#define GL_PROGRAM_TEX_INDIRECTIONS_ARB   0x8807
+#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
+#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
+#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
+#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
+#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
+#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
+#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
+#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
+#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
+#define GL_MAX_TEXTURE_COORDS_ARB         0x8871
+#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB    0x8872
+#endif
+
+#ifndef GL_ARB_vertex_buffer_object
+#define GL_BUFFER_SIZE_ARB                0x8764
+#define GL_BUFFER_USAGE_ARB               0x8765
+#define GL_ARRAY_BUFFER_ARB               0x8892
+#define GL_ELEMENT_ARRAY_BUFFER_ARB       0x8893
+#define GL_ARRAY_BUFFER_BINDING_ARB       0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
+#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
+#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
+#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
+#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
+#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
+#define GL_READ_ONLY_ARB                  0x88B8
+#define GL_WRITE_ONLY_ARB                 0x88B9
+#define GL_READ_WRITE_ARB                 0x88BA
+#define GL_BUFFER_ACCESS_ARB              0x88BB
+#define GL_BUFFER_MAPPED_ARB              0x88BC
+#define GL_BUFFER_MAP_POINTER_ARB         0x88BD
+#define GL_STREAM_DRAW_ARB                0x88E0
+#define GL_STREAM_READ_ARB                0x88E1
+#define GL_STREAM_COPY_ARB                0x88E2
+#define GL_STATIC_DRAW_ARB                0x88E4
+#define GL_STATIC_READ_ARB                0x88E5
+#define GL_STATIC_COPY_ARB                0x88E6
+#define GL_DYNAMIC_DRAW_ARB               0x88E8
+#define GL_DYNAMIC_READ_ARB               0x88E9
+#define GL_DYNAMIC_COPY_ARB               0x88EA
+#endif
+
+#ifndef GL_ARB_occlusion_query
+#define GL_QUERY_COUNTER_BITS_ARB         0x8864
+#define GL_CURRENT_QUERY_ARB              0x8865
+#define GL_QUERY_RESULT_ARB               0x8866
+#define GL_QUERY_RESULT_AVAILABLE_ARB     0x8867
+#define GL_SAMPLES_PASSED_ARB             0x8914
+#endif
+
+#ifndef GL_ARB_shader_objects
+#define GL_PROGRAM_OBJECT_ARB             0x8B40
+#define GL_SHADER_OBJECT_ARB              0x8B48
+#define GL_OBJECT_TYPE_ARB                0x8B4E
+#define GL_OBJECT_SUBTYPE_ARB             0x8B4F
+#define GL_FLOAT_VEC2_ARB                 0x8B50
+#define GL_FLOAT_VEC3_ARB                 0x8B51
+#define GL_FLOAT_VEC4_ARB                 0x8B52
+#define GL_INT_VEC2_ARB                   0x8B53
+#define GL_INT_VEC3_ARB                   0x8B54
+#define GL_INT_VEC4_ARB                   0x8B55
+#define GL_BOOL_ARB                       0x8B56
+#define GL_BOOL_VEC2_ARB                  0x8B57
+#define GL_BOOL_VEC3_ARB                  0x8B58
+#define GL_BOOL_VEC4_ARB                  0x8B59
+#define GL_FLOAT_MAT2_ARB                 0x8B5A
+#define GL_FLOAT_MAT3_ARB                 0x8B5B
+#define GL_FLOAT_MAT4_ARB                 0x8B5C
+#define GL_SAMPLER_1D_ARB                 0x8B5D
+#define GL_SAMPLER_2D_ARB                 0x8B5E
+#define GL_SAMPLER_3D_ARB                 0x8B5F
+#define GL_SAMPLER_CUBE_ARB               0x8B60
+#define GL_SAMPLER_1D_SHADOW_ARB          0x8B61
+#define GL_SAMPLER_2D_SHADOW_ARB          0x8B62
+#define GL_SAMPLER_2D_RECT_ARB            0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW_ARB     0x8B64
+#define GL_OBJECT_DELETE_STATUS_ARB       0x8B80
+#define GL_OBJECT_COMPILE_STATUS_ARB      0x8B81
+#define GL_OBJECT_LINK_STATUS_ARB         0x8B82
+#define GL_OBJECT_VALIDATE_STATUS_ARB     0x8B83
+#define GL_OBJECT_INFO_LOG_LENGTH_ARB     0x8B84
+#define GL_OBJECT_ATTACHED_OBJECTS_ARB    0x8B85
+#define GL_OBJECT_ACTIVE_UNIFORMS_ARB     0x8B86
+#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
+#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
+#endif
+
+#ifndef GL_ARB_vertex_shader
+#define GL_VERTEX_SHADER_ARB              0x8B31
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
+#define GL_MAX_VARYING_FLOATS_ARB         0x8B4B
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
+#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB   0x8B89
+#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
+#endif
+
+#ifndef GL_ARB_fragment_shader
+#define GL_FRAGMENT_SHADER_ARB            0x8B30
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
+#endif
+
+#ifndef GL_ARB_shading_language_100
+#define GL_SHADING_LANGUAGE_VERSION_ARB   0x8B8C
+#endif
+
+#ifndef GL_ARB_texture_non_power_of_two
+#endif
+
+#ifndef GL_ARB_point_sprite
+#define GL_POINT_SPRITE_ARB               0x8861
+#define GL_COORD_REPLACE_ARB              0x8862
+#endif
+
+#ifndef GL_ARB_fragment_program_shadow
+#endif
+
+#ifndef GL_ARB_draw_buffers
+#define GL_MAX_DRAW_BUFFERS_ARB           0x8824
+#define GL_DRAW_BUFFER0_ARB               0x8825
+#define GL_DRAW_BUFFER1_ARB               0x8826
+#define GL_DRAW_BUFFER2_ARB               0x8827
+#define GL_DRAW_BUFFER3_ARB               0x8828
+#define GL_DRAW_BUFFER4_ARB               0x8829
+#define GL_DRAW_BUFFER5_ARB               0x882A
+#define GL_DRAW_BUFFER6_ARB               0x882B
+#define GL_DRAW_BUFFER7_ARB               0x882C
+#define GL_DRAW_BUFFER8_ARB               0x882D
+#define GL_DRAW_BUFFER9_ARB               0x882E
+#define GL_DRAW_BUFFER10_ARB              0x882F
+#define GL_DRAW_BUFFER11_ARB              0x8830
+#define GL_DRAW_BUFFER12_ARB              0x8831
+#define GL_DRAW_BUFFER13_ARB              0x8832
+#define GL_DRAW_BUFFER14_ARB              0x8833
+#define GL_DRAW_BUFFER15_ARB              0x8834
+#endif
+
+#ifndef GL_ARB_texture_rectangle
+#define GL_TEXTURE_RECTANGLE_ARB          0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_ARB  0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_ARB    0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
+#define GL_SAMPLER_2D_RECT_ARB            0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW_ARB     0x8B64
+#endif
+
+#ifndef GL_ARB_color_buffer_float
+#define GL_RGBA_FLOAT_MODE_ARB            0x8820
+#define GL_CLAMP_VERTEX_COLOR_ARB         0x891A
+#define GL_CLAMP_FRAGMENT_COLOR_ARB       0x891B
+#define GL_CLAMP_READ_COLOR_ARB           0x891C
+#define GL_FIXED_ONLY_ARB                 0x891D
+#endif
+
+#ifndef GL_ARB_half_float_pixel
+#define GL_HALF_FLOAT_ARB                 0x140B
+#endif
+
+#ifndef GL_ARB_texture_float
+#define GL_TEXTURE_RED_TYPE_ARB           0x8C10
+#define GL_TEXTURE_GREEN_TYPE_ARB         0x8C11
+#define GL_TEXTURE_BLUE_TYPE_ARB          0x8C12
+#define GL_TEXTURE_ALPHA_TYPE_ARB         0x8C13
+#define GL_TEXTURE_LUMINANCE_TYPE_ARB     0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE_ARB     0x8C15
+#define GL_TEXTURE_DEPTH_TYPE_ARB         0x8C16
+#define GL_UNSIGNED_NORMALIZED_ARB        0x8C17
+#define GL_RGBA32F_ARB                    0x8814
+#define GL_RGB32F_ARB                     0x8815
+#define GL_ALPHA32F_ARB                   0x8816
+#define GL_INTENSITY32F_ARB               0x8817
+#define GL_LUMINANCE32F_ARB               0x8818
+#define GL_LUMINANCE_ALPHA32F_ARB         0x8819
+#define GL_RGBA16F_ARB                    0x881A
+#define GL_RGB16F_ARB                     0x881B
+#define GL_ALPHA16F_ARB                   0x881C
+#define GL_INTENSITY16F_ARB               0x881D
+#define GL_LUMINANCE16F_ARB               0x881E
+#define GL_LUMINANCE_ALPHA16F_ARB         0x881F
+#endif
+
+#ifndef GL_ARB_pixel_buffer_object
+#define GL_PIXEL_PACK_BUFFER_ARB          0x88EB
+#define GL_PIXEL_UNPACK_BUFFER_ARB        0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING_ARB  0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
+#endif
+
+#ifndef GL_ARB_depth_buffer_float
+#define GL_DEPTH_COMPONENT32F             0x8CAC
+#define GL_DEPTH32F_STENCIL8              0x8CAD
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
+#endif
+
+#ifndef GL_ARB_draw_instanced
+#endif
+
+#ifndef GL_ARB_framebuffer_object
+#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
+#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
+#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
+#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
+#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
+#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
+#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
+#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
+#define GL_FRAMEBUFFER_DEFAULT            0x8218
+#define GL_FRAMEBUFFER_UNDEFINED          0x8219
+#define GL_DEPTH_STENCIL_ATTACHMENT       0x821A
+#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
+#define GL_DEPTH_STENCIL                  0x84F9
+#define GL_UNSIGNED_INT_24_8              0x84FA
+#define GL_DEPTH24_STENCIL8               0x88F0
+#define GL_TEXTURE_STENCIL_SIZE           0x88F1
+#define GL_TEXTURE_RED_TYPE               0x8C10
+#define GL_TEXTURE_GREEN_TYPE             0x8C11
+#define GL_TEXTURE_BLUE_TYPE              0x8C12
+#define GL_TEXTURE_ALPHA_TYPE             0x8C13
+#define GL_TEXTURE_DEPTH_TYPE             0x8C16
+#define GL_UNSIGNED_NORMALIZED            0x8C17
+#define GL_FRAMEBUFFER_BINDING            0x8CA6
+#define GL_DRAW_FRAMEBUFFER_BINDING       GL_FRAMEBUFFER_BINDING
+#define GL_RENDERBUFFER_BINDING           0x8CA7
+#define GL_READ_FRAMEBUFFER               0x8CA8
+#define GL_DRAW_FRAMEBUFFER               0x8CA9
+#define GL_READ_FRAMEBUFFER_BINDING       0x8CAA
+#define GL_RENDERBUFFER_SAMPLES           0x8CAB
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE           0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS          0x8CDF
+#define GL_COLOR_ATTACHMENT0              0x8CE0
+#define GL_COLOR_ATTACHMENT1              0x8CE1
+#define GL_COLOR_ATTACHMENT2              0x8CE2
+#define GL_COLOR_ATTACHMENT3              0x8CE3
+#define GL_COLOR_ATTACHMENT4              0x8CE4
+#define GL_COLOR_ATTACHMENT5              0x8CE5
+#define GL_COLOR_ATTACHMENT6              0x8CE6
+#define GL_COLOR_ATTACHMENT7              0x8CE7
+#define GL_COLOR_ATTACHMENT8              0x8CE8
+#define GL_COLOR_ATTACHMENT9              0x8CE9
+#define GL_COLOR_ATTACHMENT10             0x8CEA
+#define GL_COLOR_ATTACHMENT11             0x8CEB
+#define GL_COLOR_ATTACHMENT12             0x8CEC
+#define GL_COLOR_ATTACHMENT13             0x8CED
+#define GL_COLOR_ATTACHMENT14             0x8CEE
+#define GL_COLOR_ATTACHMENT15             0x8CEF
+#define GL_DEPTH_ATTACHMENT               0x8D00
+#define GL_STENCIL_ATTACHMENT             0x8D20
+#define GL_FRAMEBUFFER                    0x8D40
+#define GL_RENDERBUFFER                   0x8D41
+#define GL_RENDERBUFFER_WIDTH             0x8D42
+#define GL_RENDERBUFFER_HEIGHT            0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
+#define GL_STENCIL_INDEX1                 0x8D46
+#define GL_STENCIL_INDEX4                 0x8D47
+#define GL_STENCIL_INDEX8                 0x8D48
+#define GL_STENCIL_INDEX16                0x8D49
+#define GL_RENDERBUFFER_RED_SIZE          0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
+#define GL_MAX_SAMPLES                    0x8D57
+#endif
+
+#ifndef GL_ARB_framebuffer_object_DEPRECATED
+#define GL_INDEX                          0x8222
+#define GL_TEXTURE_LUMINANCE_TYPE         0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE         0x8C15
+#endif
+
+#ifndef GL_ARB_framebuffer_sRGB
+#define GL_FRAMEBUFFER_SRGB               0x8DB9
+#endif
+
+#ifndef GL_ARB_geometry_shader4
+#define GL_LINES_ADJACENCY_ARB            0x000A
+#define GL_LINE_STRIP_ADJACENCY_ARB       0x000B
+#define GL_TRIANGLES_ADJACENCY_ARB        0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY_ARB   0x000D
+#define GL_PROGRAM_POINT_SIZE_ARB         0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
+#define GL_GEOMETRY_SHADER_ARB            0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT_ARB      0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_ARB        0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_ARB       0x8DDC
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
+#ifndef GL_MAX_VARYING_COMPONENTS
+#define GL_MAX_VARYING_COMPONENTS         0x8B4B
+#endif
+#ifndef GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#endif
+#endif
+
+#ifndef GL_ARB_half_float_vertex
+#define GL_HALF_FLOAT                     0x140B
+#endif
+
+#ifndef GL_ARB_instanced_arrays
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
+#endif
+
+#ifndef GL_ARB_map_buffer_range
+#define GL_MAP_READ_BIT                   0x0001
+#define GL_MAP_WRITE_BIT                  0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT       0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT      0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT         0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT         0x0020
+#endif
+
+#ifndef GL_ARB_texture_buffer_object
+#define GL_TEXTURE_BUFFER_ARB             0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB    0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_ARB     0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT_ARB      0x8C2E
+#endif
+
+#ifndef GL_ARB_texture_compression_rgtc
+#define GL_COMPRESSED_RED_RGTC1           0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1    0x8DBC
+#define GL_COMPRESSED_RG_RGTC2            0x8DBD
+#define GL_COMPRESSED_SIGNED_RG_RGTC2     0x8DBE
+#endif
+
+#ifndef GL_ARB_texture_rg
+#define GL_RG                             0x8227
+#define GL_RG_INTEGER                     0x8228
+#define GL_R8                             0x8229
+#define GL_R16                            0x822A
+#define GL_RG8                            0x822B
+#define GL_RG16                           0x822C
+#define GL_R16F                           0x822D
+#define GL_R32F                           0x822E
+#define GL_RG16F                          0x822F
+#define GL_RG32F                          0x8230
+#define GL_R8I                            0x8231
+#define GL_R8UI                           0x8232
+#define GL_R16I                           0x8233
+#define GL_R16UI                          0x8234
+#define GL_R32I                           0x8235
+#define GL_R32UI                          0x8236
+#define GL_RG8I                           0x8237
+#define GL_RG8UI                          0x8238
+#define GL_RG16I                          0x8239
+#define GL_RG16UI                         0x823A
+#define GL_RG32I                          0x823B
+#define GL_RG32UI                         0x823C
+#endif
+
+#ifndef GL_ARB_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING           0x85B5
+#endif
+
+#ifndef GL_ARB_uniform_buffer_object
+#define GL_UNIFORM_BUFFER                 0x8A11
+#define GL_UNIFORM_BUFFER_BINDING         0x8A28
+#define GL_UNIFORM_BUFFER_START           0x8A29
+#define GL_UNIFORM_BUFFER_SIZE            0x8A2A
+#define GL_MAX_VERTEX_UNIFORM_BLOCKS      0x8A2B
+#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS    0x8A2C
+#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS    0x8A2D
+#define GL_MAX_COMBINED_UNIFORM_BLOCKS    0x8A2E
+#define GL_MAX_UNIFORM_BUFFER_BINDINGS    0x8A2F
+#define GL_MAX_UNIFORM_BLOCK_SIZE         0x8A30
+#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
+#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
+#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
+#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
+#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
+#define GL_ACTIVE_UNIFORM_BLOCKS          0x8A36
+#define GL_UNIFORM_TYPE                   0x8A37
+#define GL_UNIFORM_SIZE                   0x8A38
+#define GL_UNIFORM_NAME_LENGTH            0x8A39
+#define GL_UNIFORM_BLOCK_INDEX            0x8A3A
+#define GL_UNIFORM_OFFSET                 0x8A3B
+#define GL_UNIFORM_ARRAY_STRIDE           0x8A3C
+#define GL_UNIFORM_MATRIX_STRIDE          0x8A3D
+#define GL_UNIFORM_IS_ROW_MAJOR           0x8A3E
+#define GL_UNIFORM_BLOCK_BINDING          0x8A3F
+#define GL_UNIFORM_BLOCK_DATA_SIZE        0x8A40
+#define GL_UNIFORM_BLOCK_NAME_LENGTH      0x8A41
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS  0x8A42
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
+/* #define GL_INVALID_INDEX                  0xFFFFFFFFu - manual, due to fixed uint32_t size. GlueGen would create int64_t */
+#endif
+
+#ifndef GL_ARB_compatibility
+/* ARB_compatibility just defines tokens from core 3.0 */
+#endif
+
+#ifndef GL_ARB_copy_buffer
+#define GL_COPY_READ_BUFFER               0x8F36
+#define GL_COPY_WRITE_BUFFER              0x8F37
+#endif
+
+#ifndef GL_ARB_shader_texture_lod
+#endif
+
+#ifndef GL_ARB_depth_clamp
+#define GL_DEPTH_CLAMP                    0x864F
+#endif
+
+#ifndef GL_ARB_draw_elements_base_vertex
+#endif
+
+#ifndef GL_ARB_fragment_coord_conventions
+#endif
+
+#ifndef GL_ARB_provoking_vertex
+#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
+#define GL_FIRST_VERTEX_CONVENTION        0x8E4D
+#define GL_LAST_VERTEX_CONVENTION         0x8E4E
+#define GL_PROVOKING_VERTEX               0x8E4F
+#endif
+
+#ifndef GL_ARB_seamless_cube_map
+#define GL_TEXTURE_CUBE_MAP_SEAMLESS      0x884F
+#endif
+
+#ifndef GL_ARB_sync
+#define GL_MAX_SERVER_WAIT_TIMEOUT        0x9111
+#define GL_OBJECT_TYPE                    0x9112
+#define GL_SYNC_CONDITION                 0x9113
+#define GL_SYNC_STATUS                    0x9114
+#define GL_SYNC_FLAGS                     0x9115
+#define GL_SYNC_FENCE                     0x9116
+#define GL_SYNC_GPU_COMMANDS_COMPLETE     0x9117
+#define GL_UNSIGNALED                     0x9118
+#define GL_SIGNALED                       0x9119
+#define GL_ALREADY_SIGNALED               0x911A
+#define GL_TIMEOUT_EXPIRED                0x911B
+#define GL_CONDITION_SATISFIED            0x911C
+#define GL_WAIT_FAILED                    0x911D
+#define GL_SYNC_FLUSH_COMMANDS_BIT        0x00000001
+#define GL_TIMEOUT_IGNORED                0xFFFFFFFFFFFFFFFFull
+#endif
+
+#ifndef GL_ARB_texture_multisample
+#define GL_SAMPLE_POSITION                0x8E50
+#define GL_SAMPLE_MASK                    0x8E51
+#define GL_SAMPLE_MASK_VALUE              0x8E52
+#define GL_MAX_SAMPLE_MASK_WORDS          0x8E59
+#define GL_TEXTURE_2D_MULTISAMPLE         0x9100
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE   0x9101
+#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9102
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
+#define GL_TEXTURE_SAMPLES                0x9106
+#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
+#define GL_SAMPLER_2D_MULTISAMPLE         0x9108
+#define GL_INT_SAMPLER_2D_MULTISAMPLE     0x9109
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
+#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910B
+#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
+#define GL_MAX_COLOR_TEXTURE_SAMPLES      0x910E
+#define GL_MAX_DEPTH_TEXTURE_SAMPLES      0x910F
+#define GL_MAX_INTEGER_SAMPLES            0x9110
+#endif
+
+#ifndef GL_ARB_vertex_array_bgra
+/* reuse GL_BGRA */
+#endif
+
+#ifndef GL_ARB_draw_buffers_blend
+#endif
+
+#ifndef GL_ARB_sample_shading
+#define GL_SAMPLE_SHADING_ARB             0x8C36
+#define GL_MIN_SAMPLE_SHADING_VALUE_ARB   0x8C37
+#endif
+
+#ifndef GL_ARB_texture_cube_map_array
+#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB     0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
+#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB     0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
+#endif
+
+#ifndef GL_ARB_texture_gather
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
+#endif
+
+#ifndef GL_ARB_texture_query_lod
+#endif
+
+#ifndef GL_ARB_shading_language_include
+#define GL_SHADER_INCLUDE_ARB             0x8DAE
+#define GL_NAMED_STRING_LENGTH_ARB        0x8DE9
+#define GL_NAMED_STRING_TYPE_ARB          0x8DEA
+#endif
+
+#ifndef GL_ARB_texture_compression_bptc
+#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
+#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
+#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
+#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
+#endif
+
+#ifndef GL_ARB_blend_func_extended
+#define GL_SRC1_COLOR                     0x88F9
+/* reuse GL_SRC1_ALPHA */
+#define GL_ONE_MINUS_SRC1_COLOR           0x88FA
+#define GL_ONE_MINUS_SRC1_ALPHA           0x88FB
+#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS   0x88FC
+#endif
+
+#ifndef GL_ARB_explicit_attrib_location
+#endif
+
+#ifndef GL_ARB_occlusion_query2
+#define GL_ANY_SAMPLES_PASSED             0x8C2F
+#endif
+
+#ifndef GL_ARB_sampler_objects
+#define GL_SAMPLER_BINDING                0x8919
+#endif
+
+#ifndef GL_ARB_shader_bit_encoding
+#endif
+
+#ifndef GL_ARB_texture_rgb10_a2ui
+#define GL_RGB10_A2UI                     0x906F
+#endif
+
+#ifndef GL_ARB_texture_swizzle
+#define GL_TEXTURE_SWIZZLE_R              0x8E42
+#define GL_TEXTURE_SWIZZLE_G              0x8E43
+#define GL_TEXTURE_SWIZZLE_B              0x8E44
+#define GL_TEXTURE_SWIZZLE_A              0x8E45
+#define GL_TEXTURE_SWIZZLE_RGBA           0x8E46
+#endif
+
+#ifndef GL_ARB_timer_query
+#define GL_TIME_ELAPSED                   0x88BF
+#define GL_TIMESTAMP                      0x8E28
+#endif
+
+#ifndef GL_ARB_vertex_type_2_10_10_10_rev
+/* reuse GL_UNSIGNED_INT_2_10_10_10_REV */
+#define GL_INT_2_10_10_10_REV             0x8D9F
+#endif
+
+#ifndef GL_ARB_draw_indirect
+#define GL_DRAW_INDIRECT_BUFFER           0x8F3F
+#define GL_DRAW_INDIRECT_BUFFER_BINDING   0x8F43
+#endif
+
+#ifndef GL_ARB_gpu_shader5
+#define GL_GEOMETRY_SHADER_INVOCATIONS    0x887F
+#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
+#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
+#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
+#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
+/* reuse GL_MAX_VERTEX_STREAMS */
+#endif
+
+#ifndef GL_ARB_gpu_shader_fp64
+/* reuse GL_DOUBLE */
+#define GL_DOUBLE_VEC2                    0x8FFC
+#define GL_DOUBLE_VEC3                    0x8FFD
+#define GL_DOUBLE_VEC4                    0x8FFE
+#define GL_DOUBLE_MAT2                    0x8F46
+#define GL_DOUBLE_MAT3                    0x8F47
+#define GL_DOUBLE_MAT4                    0x8F48
+#define GL_DOUBLE_MAT2x3                  0x8F49
+#define GL_DOUBLE_MAT2x4                  0x8F4A
+#define GL_DOUBLE_MAT3x2                  0x8F4B
+#define GL_DOUBLE_MAT3x4                  0x8F4C
+#define GL_DOUBLE_MAT4x2                  0x8F4D
+#define GL_DOUBLE_MAT4x3                  0x8F4E
+#endif
+
+#ifndef GL_ARB_shader_subroutine
+#define GL_ACTIVE_SUBROUTINES             0x8DE5
+#define GL_ACTIVE_SUBROUTINE_UNIFORMS     0x8DE6
+#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
+#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH   0x8E48
+#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
+#define GL_MAX_SUBROUTINES                0x8DE7
+#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
+#define GL_NUM_COMPATIBLE_SUBROUTINES     0x8E4A
+#define GL_COMPATIBLE_SUBROUTINES         0x8E4B
+/* reuse GL_UNIFORM_SIZE */
+/* reuse GL_UNIFORM_NAME_LENGTH */
+#endif
+
+#ifndef GL_ARB_tessellation_shader
+#define GL_PATCHES                        0x000E
+#define GL_PATCH_VERTICES                 0x8E72
+#define GL_PATCH_DEFAULT_INNER_LEVEL      0x8E73
+#define GL_PATCH_DEFAULT_OUTER_LEVEL      0x8E74
+#define GL_TESS_CONTROL_OUTPUT_VERTICES   0x8E75
+#define GL_TESS_GEN_MODE                  0x8E76
+#define GL_TESS_GEN_SPACING               0x8E77
+#define GL_TESS_GEN_VERTEX_ORDER          0x8E78
+#define GL_TESS_GEN_POINT_MODE            0x8E79
+/* reuse GL_TRIANGLES */
+/* reuse GL_QUADS */
+#define GL_ISOLINES                       0x8E7A
+/* reuse GL_EQUAL */
+#define GL_FRACTIONAL_ODD                 0x8E7B
+#define GL_FRACTIONAL_EVEN                0x8E7C
+/* reuse GL_CCW */
+/* reuse GL_CW */
+#define GL_MAX_PATCH_VERTICES             0x8E7D
+#define GL_MAX_TESS_GEN_LEVEL             0x8E7E
+#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
+#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
+#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
+#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
+#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
+#define GL_MAX_TESS_PATCH_COMPONENTS      0x8E84
+#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
+#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
+#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
+#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
+#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
+#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
+#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
+#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
+#define GL_TESS_EVALUATION_SHADER         0x8E87
+#define GL_TESS_CONTROL_SHADER            0x8E88
+#endif
+
+#ifndef GL_ARB_texture_buffer_object_rgb32
+/* reuse GL_RGB32F */
+/* reuse GL_RGB32UI */
+/* reuse GL_RGB32I */
+#endif
+
+#ifndef GL_ARB_transform_feedback2
+#define GL_TRANSFORM_FEEDBACK             0x8E22
+#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
+#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
+#define GL_TRANSFORM_FEEDBACK_BINDING     0x8E25
+#endif
+
+#ifndef GL_ARB_transform_feedback3
+#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
+#define GL_MAX_VERTEX_STREAMS             0x8E71
+#endif
+
+#ifndef GL_ARB_ES2_compatibility
+#define GL_FIXED                          0x140C
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+#define GL_LOW_FLOAT                      0x8DF0
+#define GL_MEDIUM_FLOAT                   0x8DF1
+#define GL_HIGH_FLOAT                     0x8DF2
+#define GL_LOW_INT                        0x8DF3
+#define GL_MEDIUM_INT                     0x8DF4
+#define GL_HIGH_INT                       0x8DF5
+#define GL_SHADER_COMPILER                0x8DFA
+#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
+#define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
+#define GL_MAX_VARYING_VECTORS            0x8DFC
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
+#endif
+
+#ifndef GL_ARB_get_program_binary
+#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
+#define GL_PROGRAM_BINARY_LENGTH          0x8741
+#define GL_NUM_PROGRAM_BINARY_FORMATS     0x87FE
+#define GL_PROGRAM_BINARY_FORMATS         0x87FF
+#endif
+
+#ifndef GL_ARB_separate_shader_objects
+#define GL_VERTEX_SHADER_BIT              0x00000001
+#define GL_FRAGMENT_SHADER_BIT            0x00000002
+#define GL_GEOMETRY_SHADER_BIT            0x00000004
+#define GL_TESS_CONTROL_SHADER_BIT        0x00000008
+#define GL_TESS_EVALUATION_SHADER_BIT     0x00000010
+#define GL_ALL_SHADER_BITS                0xFFFFFFFF
+#define GL_PROGRAM_SEPARABLE              0x8258
+#define GL_ACTIVE_PROGRAM                 0x8259
+#define GL_PROGRAM_PIPELINE_BINDING       0x825A
+#endif
+
+#ifndef GL_ARB_shader_precision
+#endif
+
+#ifndef GL_ARB_vertex_attrib_64bit
+/* reuse GL_RGB32I */
+/* reuse GL_DOUBLE_VEC2 */
+/* reuse GL_DOUBLE_VEC3 */
+/* reuse GL_DOUBLE_VEC4 */
+/* reuse GL_DOUBLE_MAT2 */
+/* reuse GL_DOUBLE_MAT3 */
+/* reuse GL_DOUBLE_MAT4 */
+/* reuse GL_DOUBLE_MAT2x3 */
+/* reuse GL_DOUBLE_MAT2x4 */
+/* reuse GL_DOUBLE_MAT3x2 */
+/* reuse GL_DOUBLE_MAT3x4 */
+/* reuse GL_DOUBLE_MAT4x2 */
+/* reuse GL_DOUBLE_MAT4x3 */
+#endif
+
+#ifndef GL_ARB_viewport_array
+/* reuse GL_SCISSOR_BOX */
+/* reuse GL_VIEWPORT */
+/* reuse GL_DEPTH_RANGE */
+/* reuse GL_SCISSOR_TEST */
+#define GL_MAX_VIEWPORTS                  0x825B
+#define GL_VIEWPORT_SUBPIXEL_BITS         0x825C
+#define GL_VIEWPORT_BOUNDS_RANGE          0x825D
+#define GL_LAYER_PROVOKING_VERTEX         0x825E
+#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
+#define GL_UNDEFINED_VERTEX               0x8260
+/* reuse GL_FIRST_VERTEX_CONVENTION */
+/* reuse GL_LAST_VERTEX_CONVENTION */
+/* reuse GL_PROVOKING_VERTEX */
+#endif
+
+#ifndef GL_ARB_cl_event
+#define GL_SYNC_CL_EVENT_ARB              0x8240
+#define GL_SYNC_CL_EVENT_COMPLETE_ARB     0x8241
+#endif
+
+#ifndef GL_ARB_debug_output
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB   0x8242
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
+#define GL_DEBUG_CALLBACK_FUNCTION_ARB    0x8244
+#define GL_DEBUG_CALLBACK_USER_PARAM_ARB  0x8245
+#define GL_DEBUG_SOURCE_API_ARB           0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB   0x8249
+#define GL_DEBUG_SOURCE_APPLICATION_ARB   0x824A
+#define GL_DEBUG_SOURCE_OTHER_ARB         0x824B
+#define GL_DEBUG_TYPE_ERROR_ARB           0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
+#define GL_DEBUG_TYPE_PORTABILITY_ARB     0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE_ARB     0x8250
+#define GL_DEBUG_TYPE_OTHER_ARB           0x8251
+#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB   0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB  0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_ARB      0x9145
+#define GL_DEBUG_SEVERITY_HIGH_ARB        0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_ARB      0x9147
+#define GL_DEBUG_SEVERITY_LOW_ARB         0x9148
+#endif
+
+#ifndef GL_ARB_robustness
+/* reuse GL_NO_ERROR */
+#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
+#define GL_LOSE_CONTEXT_ON_RESET_ARB      0x8252
+#define GL_GUILTY_CONTEXT_RESET_ARB       0x8253
+#define GL_INNOCENT_CONTEXT_RESET_ARB     0x8254
+#define GL_UNKNOWN_CONTEXT_RESET_ARB      0x8255
+#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define GL_NO_RESET_NOTIFICATION_ARB      0x8261
+#endif
+
+#ifndef GL_ARB_shader_stencil_export
+#endif
+
+#ifndef GL_EXT_abgr
+#define GL_ABGR_EXT                       0x8000
+#endif
+
+#ifndef GL_EXT_blend_color
+#define GL_CONSTANT_COLOR_EXT             0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR_EXT   0x8002
+#define GL_CONSTANT_ALPHA_EXT             0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT   0x8004
+#define GL_BLEND_COLOR_EXT                0x8005
+#endif
+
+#ifndef GL_EXT_polygon_offset
+#define GL_POLYGON_OFFSET_EXT             0x8037
+#define GL_POLYGON_OFFSET_FACTOR_EXT      0x8038
+#define GL_POLYGON_OFFSET_BIAS_EXT        0x8039
+#endif
+
+#ifndef GL_EXT_texture
+#define GL_ALPHA4_EXT                     0x803B
+#define GL_ALPHA8_EXT                     0x803C
+#define GL_ALPHA12_EXT                    0x803D
+#define GL_ALPHA16_EXT                    0x803E
+#define GL_LUMINANCE4_EXT                 0x803F
+#define GL_LUMINANCE8_EXT                 0x8040
+#define GL_LUMINANCE12_EXT                0x8041
+#define GL_LUMINANCE16_EXT                0x8042
+#define GL_LUMINANCE4_ALPHA4_EXT          0x8043
+#define GL_LUMINANCE6_ALPHA2_EXT          0x8044
+#define GL_LUMINANCE8_ALPHA8_EXT          0x8045
+#define GL_LUMINANCE12_ALPHA4_EXT         0x8046
+#define GL_LUMINANCE12_ALPHA12_EXT        0x8047
+#define GL_LUMINANCE16_ALPHA16_EXT        0x8048
+#define GL_INTENSITY_EXT                  0x8049
+#define GL_INTENSITY4_EXT                 0x804A
+#define GL_INTENSITY8_EXT                 0x804B
+#define GL_INTENSITY12_EXT                0x804C
+#define GL_INTENSITY16_EXT                0x804D
+#define GL_RGB2_EXT                       0x804E
+#define GL_RGB4_EXT                       0x804F
+#define GL_RGB5_EXT                       0x8050
+#define GL_RGB8_EXT                       0x8051
+#define GL_RGB10_EXT                      0x8052
+#define GL_RGB12_EXT                      0x8053
+#define GL_RGB16_EXT                      0x8054
+#define GL_RGBA2_EXT                      0x8055
+#define GL_RGBA4_EXT                      0x8056
+#define GL_RGB5_A1_EXT                    0x8057
+#define GL_RGBA8_EXT                      0x8058
+#define GL_RGB10_A2_EXT                   0x8059
+#define GL_RGBA12_EXT                     0x805A
+#define GL_RGBA16_EXT                     0x805B
+#define GL_TEXTURE_RED_SIZE_EXT           0x805C
+#define GL_TEXTURE_GREEN_SIZE_EXT         0x805D
+#define GL_TEXTURE_BLUE_SIZE_EXT          0x805E
+#define GL_TEXTURE_ALPHA_SIZE_EXT         0x805F
+#define GL_TEXTURE_LUMINANCE_SIZE_EXT     0x8060
+#define GL_TEXTURE_INTENSITY_SIZE_EXT     0x8061
+#define GL_REPLACE_EXT                    0x8062
+#define GL_PROXY_TEXTURE_1D_EXT           0x8063
+#define GL_PROXY_TEXTURE_2D_EXT           0x8064
+#define GL_TEXTURE_TOO_LARGE_EXT          0x8065
+#endif
+
+#ifndef GL_EXT_texture3D
+#define GL_PACK_SKIP_IMAGES_EXT           0x806B
+#define GL_PACK_IMAGE_HEIGHT_EXT          0x806C
+#define GL_UNPACK_SKIP_IMAGES_EXT         0x806D
+#define GL_UNPACK_IMAGE_HEIGHT_EXT        0x806E
+#define GL_TEXTURE_3D_EXT                 0x806F
+#define GL_PROXY_TEXTURE_3D_EXT           0x8070
+#define GL_TEXTURE_DEPTH_EXT              0x8071
+#define GL_TEXTURE_WRAP_R_EXT             0x8072
+#define GL_MAX_3D_TEXTURE_SIZE_EXT        0x8073
+#endif
+
+#ifndef GL_SGIS_texture_filter4
+#define GL_FILTER4_SGIS                   0x8146
+#define GL_TEXTURE_FILTER4_SIZE_SGIS      0x8147
+#endif
+
+#ifndef GL_EXT_subtexture
+#endif
+
+#ifndef GL_EXT_copy_texture
+#endif
+
+#ifndef GL_EXT_histogram
+#define GL_HISTOGRAM_EXT                  0x8024
+#define GL_PROXY_HISTOGRAM_EXT            0x8025
+#define GL_HISTOGRAM_WIDTH_EXT            0x8026
+#define GL_HISTOGRAM_FORMAT_EXT           0x8027
+#define GL_HISTOGRAM_RED_SIZE_EXT         0x8028
+#define GL_HISTOGRAM_GREEN_SIZE_EXT       0x8029
+#define GL_HISTOGRAM_BLUE_SIZE_EXT        0x802A
+#define GL_HISTOGRAM_ALPHA_SIZE_EXT       0x802B
+#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT   0x802C
+#define GL_HISTOGRAM_SINK_EXT             0x802D
+#define GL_MINMAX_EXT                     0x802E
+#define GL_MINMAX_FORMAT_EXT              0x802F
+#define GL_MINMAX_SINK_EXT                0x8030
+#define GL_TABLE_TOO_LARGE_EXT            0x8031
+#endif
+
+#ifndef GL_EXT_convolution
+#define GL_CONVOLUTION_1D_EXT             0x8010
+#define GL_CONVOLUTION_2D_EXT             0x8011
+#define GL_SEPARABLE_2D_EXT               0x8012
+#define GL_CONVOLUTION_BORDER_MODE_EXT    0x8013
+#define GL_CONVOLUTION_FILTER_SCALE_EXT   0x8014
+#define GL_CONVOLUTION_FILTER_BIAS_EXT    0x8015
+#define GL_REDUCE_EXT                     0x8016
+#define GL_CONVOLUTION_FORMAT_EXT         0x8017
+#define GL_CONVOLUTION_WIDTH_EXT          0x8018
+#define GL_CONVOLUTION_HEIGHT_EXT         0x8019
+#define GL_MAX_CONVOLUTION_WIDTH_EXT      0x801A
+#define GL_MAX_CONVOLUTION_HEIGHT_EXT     0x801B
+#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
+#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
+#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
+#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
+#define GL_POST_CONVOLUTION_RED_BIAS_EXT  0x8020
+#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
+#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
+#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
+#endif
+
+#ifndef GL_SGI_color_matrix
+#define GL_COLOR_MATRIX_SGI               0x80B1
+#define GL_COLOR_MATRIX_STACK_DEPTH_SGI   0x80B2
+#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
+#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
+#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
+#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
+#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
+#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
+#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
+#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
+#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
+#endif
+
+#ifndef GL_SGI_color_table
+#define GL_COLOR_TABLE_SGI                0x80D0
+#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
+#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
+#define GL_PROXY_COLOR_TABLE_SGI          0x80D3
+#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
+#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
+#define GL_COLOR_TABLE_SCALE_SGI          0x80D6
+#define GL_COLOR_TABLE_BIAS_SGI           0x80D7
+#define GL_COLOR_TABLE_FORMAT_SGI         0x80D8
+#define GL_COLOR_TABLE_WIDTH_SGI          0x80D9
+#define GL_COLOR_TABLE_RED_SIZE_SGI       0x80DA
+#define GL_COLOR_TABLE_GREEN_SIZE_SGI     0x80DB
+#define GL_COLOR_TABLE_BLUE_SIZE_SGI      0x80DC
+#define GL_COLOR_TABLE_ALPHA_SIZE_SGI     0x80DD
+#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
+#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
+#endif
+
+#ifndef GL_SGIS_pixel_texture
+#define GL_PIXEL_TEXTURE_SGIS             0x8353
+#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
+#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
+#define GL_PIXEL_GROUP_COLOR_SGIS         0x8356
+#endif
+
+#ifndef GL_SGIX_pixel_texture
+#define GL_PIXEL_TEX_GEN_SGIX             0x8139
+#define GL_PIXEL_TEX_GEN_MODE_SGIX        0x832B
+#endif
+
+#ifndef GL_SGIS_texture4D
+#define GL_PACK_SKIP_VOLUMES_SGIS         0x8130
+#define GL_PACK_IMAGE_DEPTH_SGIS          0x8131
+#define GL_UNPACK_SKIP_VOLUMES_SGIS       0x8132
+#define GL_UNPACK_IMAGE_DEPTH_SGIS        0x8133
+#define GL_TEXTURE_4D_SGIS                0x8134
+#define GL_PROXY_TEXTURE_4D_SGIS          0x8135
+#define GL_TEXTURE_4DSIZE_SGIS            0x8136
+#define GL_TEXTURE_WRAP_Q_SGIS            0x8137
+#define GL_MAX_4D_TEXTURE_SIZE_SGIS       0x8138
+#define GL_TEXTURE_4D_BINDING_SGIS        0x814F
+#endif
+
+#ifndef GL_SGI_texture_color_table
+#define GL_TEXTURE_COLOR_TABLE_SGI        0x80BC
+#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI  0x80BD
+#endif
+
+#ifndef GL_EXT_cmyka
+#define GL_CMYK_EXT                       0x800C
+#define GL_CMYKA_EXT                      0x800D
+#define GL_PACK_CMYK_HINT_EXT             0x800E
+#define GL_UNPACK_CMYK_HINT_EXT           0x800F
+#endif
+
+#ifndef GL_EXT_texture_object
+#define GL_TEXTURE_PRIORITY_EXT           0x8066
+#define GL_TEXTURE_RESIDENT_EXT           0x8067
+#define GL_TEXTURE_1D_BINDING_EXT         0x8068
+#define GL_TEXTURE_2D_BINDING_EXT         0x8069
+#define GL_TEXTURE_3D_BINDING_EXT         0x806A
+#endif
+
+#ifndef GL_SGIS_detail_texture
+#define GL_DETAIL_TEXTURE_2D_SGIS         0x8095
+#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
+#define GL_LINEAR_DETAIL_SGIS             0x8097
+#define GL_LINEAR_DETAIL_ALPHA_SGIS       0x8098
+#define GL_LINEAR_DETAIL_COLOR_SGIS       0x8099
+#define GL_DETAIL_TEXTURE_LEVEL_SGIS      0x809A
+#define GL_DETAIL_TEXTURE_MODE_SGIS       0x809B
+#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
+#endif
+
+#ifndef GL_SGIS_sharpen_texture
+#define GL_LINEAR_SHARPEN_SGIS            0x80AD
+#define GL_LINEAR_SHARPEN_ALPHA_SGIS      0x80AE
+#define GL_LINEAR_SHARPEN_COLOR_SGIS      0x80AF
+#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
+#endif
+
+#ifndef GL_EXT_packed_pixels
+#define GL_UNSIGNED_BYTE_3_3_2_EXT        0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4_EXT     0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1_EXT     0x8034
+#define GL_UNSIGNED_INT_8_8_8_8_EXT       0x8035
+#define GL_UNSIGNED_INT_10_10_10_2_EXT    0x8036
+#endif
+
+#ifndef GL_SGIS_texture_lod
+#define GL_TEXTURE_MIN_LOD_SGIS           0x813A
+#define GL_TEXTURE_MAX_LOD_SGIS           0x813B
+#define GL_TEXTURE_BASE_LEVEL_SGIS        0x813C
+#define GL_TEXTURE_MAX_LEVEL_SGIS         0x813D
+#endif
+
+#ifndef GL_SGIS_multisample
+#define GL_MULTISAMPLE_SGIS               0x809D
+#define GL_SAMPLE_ALPHA_TO_MASK_SGIS      0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_SGIS       0x809F
+#define GL_SAMPLE_MASK_SGIS               0x80A0
+#define GL_1PASS_SGIS                     0x80A1
+#define GL_2PASS_0_SGIS                   0x80A2
+#define GL_2PASS_1_SGIS                   0x80A3
+#define GL_4PASS_0_SGIS                   0x80A4
+#define GL_4PASS_1_SGIS                   0x80A5
+#define GL_4PASS_2_SGIS                   0x80A6
+#define GL_4PASS_3_SGIS                   0x80A7
+#define GL_SAMPLE_BUFFERS_SGIS            0x80A8
+#define GL_SAMPLES_SGIS                   0x80A9
+#define GL_SAMPLE_MASK_VALUE_SGIS         0x80AA
+#define GL_SAMPLE_MASK_INVERT_SGIS        0x80AB
+#define GL_SAMPLE_PATTERN_SGIS            0x80AC
+#endif
+
+#ifndef GL_EXT_rescale_normal
+#define GL_RESCALE_NORMAL_EXT             0x803A
+#endif
+
+#ifndef GL_EXT_vertex_array
+#define GL_VERTEX_ARRAY_EXT               0x8074
+#define GL_NORMAL_ARRAY_EXT               0x8075
+#define GL_COLOR_ARRAY_EXT                0x8076
+#define GL_INDEX_ARRAY_EXT                0x8077
+#define GL_TEXTURE_COORD_ARRAY_EXT        0x8078
+#define GL_EDGE_FLAG_ARRAY_EXT            0x8079
+#define GL_VERTEX_ARRAY_SIZE_EXT          0x807A
+#define GL_VERTEX_ARRAY_TYPE_EXT          0x807B
+#define GL_VERTEX_ARRAY_STRIDE_EXT        0x807C
+#define GL_VERTEX_ARRAY_COUNT_EXT         0x807D
+#define GL_NORMAL_ARRAY_TYPE_EXT          0x807E
+#define GL_NORMAL_ARRAY_STRIDE_EXT        0x807F
+#define GL_NORMAL_ARRAY_COUNT_EXT         0x8080
+#define GL_COLOR_ARRAY_SIZE_EXT           0x8081
+#define GL_COLOR_ARRAY_TYPE_EXT           0x8082
+#define GL_COLOR_ARRAY_STRIDE_EXT         0x8083
+#define GL_COLOR_ARRAY_COUNT_EXT          0x8084
+#define GL_INDEX_ARRAY_TYPE_EXT           0x8085
+#define GL_INDEX_ARRAY_STRIDE_EXT         0x8086
+#define GL_INDEX_ARRAY_COUNT_EXT          0x8087
+#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT   0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT   0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
+#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT  0x808B
+#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT     0x808C
+#define GL_EDGE_FLAG_ARRAY_COUNT_EXT      0x808D
+#define GL_VERTEX_ARRAY_POINTER_EXT       0x808E
+#define GL_NORMAL_ARRAY_POINTER_EXT       0x808F
+#define GL_COLOR_ARRAY_POINTER_EXT        0x8090
+#define GL_INDEX_ARRAY_POINTER_EXT        0x8091
+#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
+#define GL_EDGE_FLAG_ARRAY_POINTER_EXT    0x8093
+#endif
+
+#ifndef GL_EXT_misc_attribute
+#endif
+
+#ifndef GL_SGIS_generate_mipmap
+#define GL_GENERATE_MIPMAP_SGIS           0x8191
+#define GL_GENERATE_MIPMAP_HINT_SGIS      0x8192
+#endif
+
+#ifndef GL_SGIX_clipmap
+#define GL_LINEAR_CLIPMAP_LINEAR_SGIX     0x8170
+#define GL_TEXTURE_CLIPMAP_CENTER_SGIX    0x8171
+#define GL_TEXTURE_CLIPMAP_FRAME_SGIX     0x8172
+#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX    0x8173
+#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
+#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
+#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX     0x8176
+#define GL_MAX_CLIPMAP_DEPTH_SGIX         0x8177
+#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
+#define GL_NEAREST_CLIPMAP_NEAREST_SGIX   0x844D
+#define GL_NEAREST_CLIPMAP_LINEAR_SGIX    0x844E
+#define GL_LINEAR_CLIPMAP_NEAREST_SGIX    0x844F
+#endif
+
+#ifndef GL_SGIX_shadow
+#define GL_TEXTURE_COMPARE_SGIX           0x819A
+#define GL_TEXTURE_COMPARE_OPERATOR_SGIX  0x819B
+#define GL_TEXTURE_LEQUAL_R_SGIX          0x819C
+#define GL_TEXTURE_GEQUAL_R_SGIX          0x819D
+#endif
+
+#ifndef GL_SGIS_texture_edge_clamp
+#define GL_CLAMP_TO_EDGE_SGIS             0x812F
+#endif
+
+#ifndef GL_SGIS_texture_border_clamp
+#define GL_CLAMP_TO_BORDER_SGIS           0x812D
+#endif
+
+#ifndef GL_EXT_blend_minmax
+#define GL_FUNC_ADD_EXT                   0x8006
+#define GL_MIN_EXT                        0x8007
+#define GL_MAX_EXT                        0x8008
+#define GL_BLEND_EQUATION_EXT             0x8009
+#endif
+
+#ifndef GL_EXT_blend_subtract
+#define GL_FUNC_SUBTRACT_EXT              0x800A
+#define GL_FUNC_REVERSE_SUBTRACT_EXT      0x800B
+#endif
+
+#ifndef GL_EXT_blend_logic_op
+#endif
+
+#ifndef GL_SGIX_interlace
+#define GL_INTERLACE_SGIX                 0x8094
+#endif
+
+#ifndef GL_SGIX_pixel_tiles
+#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
+#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
+#define GL_PIXEL_TILE_WIDTH_SGIX          0x8140
+#define GL_PIXEL_TILE_HEIGHT_SGIX         0x8141
+#define GL_PIXEL_TILE_GRID_WIDTH_SGIX     0x8142
+#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX    0x8143
+#define GL_PIXEL_TILE_GRID_DEPTH_SGIX     0x8144
+#define GL_PIXEL_TILE_CACHE_SIZE_SGIX     0x8145
+#endif
+
+#ifndef GL_SGIS_texture_select
+#define GL_DUAL_ALPHA4_SGIS               0x8110
+#define GL_DUAL_ALPHA8_SGIS               0x8111
+#define GL_DUAL_ALPHA12_SGIS              0x8112
+#define GL_DUAL_ALPHA16_SGIS              0x8113
+#define GL_DUAL_LUMINANCE4_SGIS           0x8114
+#define GL_DUAL_LUMINANCE8_SGIS           0x8115
+#define GL_DUAL_LUMINANCE12_SGIS          0x8116
+#define GL_DUAL_LUMINANCE16_SGIS          0x8117
+#define GL_DUAL_INTENSITY4_SGIS           0x8118
+#define GL_DUAL_INTENSITY8_SGIS           0x8119
+#define GL_DUAL_INTENSITY12_SGIS          0x811A
+#define GL_DUAL_INTENSITY16_SGIS          0x811B
+#define GL_DUAL_LUMINANCE_ALPHA4_SGIS     0x811C
+#define GL_DUAL_LUMINANCE_ALPHA8_SGIS     0x811D
+#define GL_QUAD_ALPHA4_SGIS               0x811E
+#define GL_QUAD_ALPHA8_SGIS               0x811F
+#define GL_QUAD_LUMINANCE4_SGIS           0x8120
+#define GL_QUAD_LUMINANCE8_SGIS           0x8121
+#define GL_QUAD_INTENSITY4_SGIS           0x8122
+#define GL_QUAD_INTENSITY8_SGIS           0x8123
+#define GL_DUAL_TEXTURE_SELECT_SGIS       0x8124
+#define GL_QUAD_TEXTURE_SELECT_SGIS       0x8125
+#endif
+
+#ifndef GL_SGIX_sprite
+#define GL_SPRITE_SGIX                    0x8148
+#define GL_SPRITE_MODE_SGIX               0x8149
+#define GL_SPRITE_AXIS_SGIX               0x814A
+#define GL_SPRITE_TRANSLATION_SGIX        0x814B
+#define GL_SPRITE_AXIAL_SGIX              0x814C
+#define GL_SPRITE_OBJECT_ALIGNED_SGIX     0x814D
+#define GL_SPRITE_EYE_ALIGNED_SGIX        0x814E
+#endif
+
+#ifndef GL_SGIX_texture_multi_buffer
+#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
+#endif
+
+#ifndef GL_EXT_point_parameters
+#define GL_POINT_SIZE_MIN_EXT             0x8126
+#define GL_POINT_SIZE_MAX_EXT             0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_EXT  0x8128
+#define GL_DISTANCE_ATTENUATION_EXT       0x8129
+#endif
+
+#ifndef GL_SGIS_point_parameters
+#define GL_POINT_SIZE_MIN_SGIS            0x8126
+#define GL_POINT_SIZE_MAX_SGIS            0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
+#define GL_DISTANCE_ATTENUATION_SGIS      0x8129
+#endif
+
+#ifndef GL_SGIX_instruments
+#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
+#define GL_INSTRUMENT_MEASUREMENTS_SGIX   0x8181
+#endif
+
+#ifndef GL_SGIX_texture_scale_bias
+#define GL_POST_TEXTURE_FILTER_BIAS_SGIX  0x8179
+#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
+#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
+#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
+#endif
+
+#ifndef GL_SGIX_framezoom
+#define GL_FRAMEZOOM_SGIX                 0x818B
+#define GL_FRAMEZOOM_FACTOR_SGIX          0x818C
+#define GL_MAX_FRAMEZOOM_FACTOR_SGIX      0x818D
+#endif
+
+#ifndef GL_SGIX_tag_sample_buffer
+#endif
+
+#ifndef GL_FfdMaskSGIX
+#define GL_TEXTURE_DEFORMATION_BIT_SGIX   0x00000001
+#define GL_GEOMETRY_DEFORMATION_BIT_SGIX  0x00000002
+#endif
+
+#ifndef GL_SGIX_polynomial_ffd
+#define GL_GEOMETRY_DEFORMATION_SGIX      0x8194
+#define GL_TEXTURE_DEFORMATION_SGIX       0x8195
+#define GL_DEFORMATIONS_MASK_SGIX         0x8196
+#define GL_MAX_DEFORMATION_ORDER_SGIX     0x8197
+#endif
+
+#ifndef GL_SGIX_reference_plane
+#define GL_REFERENCE_PLANE_SGIX           0x817D
+#define GL_REFERENCE_PLANE_EQUATION_SGIX  0x817E
+#endif
+
+#ifndef GL_SGIX_flush_raster
+#endif
+
+#ifndef GL_SGIX_depth_texture
+#define GL_DEPTH_COMPONENT16_SGIX         0x81A5
+#define GL_DEPTH_COMPONENT24_SGIX         0x81A6
+#define GL_DEPTH_COMPONENT32_SGIX         0x81A7
+#endif
+
+#ifndef GL_SGIS_fog_function
+#define GL_FOG_FUNC_SGIS                  0x812A
+#define GL_FOG_FUNC_POINTS_SGIS           0x812B
+#define GL_MAX_FOG_FUNC_POINTS_SGIS       0x812C
+#endif
+
+#ifndef GL_SGIX_fog_offset
+#define GL_FOG_OFFSET_SGIX                0x8198
+#define GL_FOG_OFFSET_VALUE_SGIX          0x8199
+#endif
+
+#ifndef GL_HP_image_transform
+#define GL_IMAGE_SCALE_X_HP               0x8155
+#define GL_IMAGE_SCALE_Y_HP               0x8156
+#define GL_IMAGE_TRANSLATE_X_HP           0x8157
+#define GL_IMAGE_TRANSLATE_Y_HP           0x8158
+#define GL_IMAGE_ROTATE_ANGLE_HP          0x8159
+#define GL_IMAGE_ROTATE_ORIGIN_X_HP       0x815A
+#define GL_IMAGE_ROTATE_ORIGIN_Y_HP       0x815B
+#define GL_IMAGE_MAG_FILTER_HP            0x815C
+#define GL_IMAGE_MIN_FILTER_HP            0x815D
+#define GL_IMAGE_CUBIC_WEIGHT_HP          0x815E
+#define GL_CUBIC_HP                       0x815F
+#define GL_AVERAGE_HP                     0x8160
+#define GL_IMAGE_TRANSFORM_2D_HP          0x8161
+#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
+#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
+#endif
+
+#ifndef GL_HP_convolution_border_modes
+#define GL_IGNORE_BORDER_HP               0x8150
+#define GL_CONSTANT_BORDER_HP             0x8151
+#define GL_REPLICATE_BORDER_HP            0x8153
+#define GL_CONVOLUTION_BORDER_COLOR_HP    0x8154
+#endif
+
+#ifndef GL_INGR_palette_buffer
+#endif
+
+#ifndef GL_SGIX_texture_add_env
+#define GL_TEXTURE_ENV_BIAS_SGIX          0x80BE
+#endif
+
+#ifndef GL_EXT_color_subtable
+#endif
+
+#ifndef GL_PGI_vertex_hints
+#define GL_VERTEX_DATA_HINT_PGI           0x1A22A
+#define GL_VERTEX_CONSISTENT_HINT_PGI     0x1A22B
+#define GL_MATERIAL_SIDE_HINT_PGI         0x1A22C
+#define GL_MAX_VERTEX_HINT_PGI            0x1A22D
+#define GL_COLOR3_BIT_PGI                 0x00010000
+#define GL_COLOR4_BIT_PGI                 0x00020000
+#define GL_EDGEFLAG_BIT_PGI               0x00040000
+#define GL_INDEX_BIT_PGI                  0x00080000
+#define GL_MAT_AMBIENT_BIT_PGI            0x00100000
+#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
+#define GL_MAT_DIFFUSE_BIT_PGI            0x00400000
+#define GL_MAT_EMISSION_BIT_PGI           0x00800000
+#define GL_MAT_COLOR_INDEXES_BIT_PGI      0x01000000
+#define GL_MAT_SHININESS_BIT_PGI          0x02000000
+#define GL_MAT_SPECULAR_BIT_PGI           0x04000000
+#define GL_NORMAL_BIT_PGI                 0x08000000
+#define GL_TEXCOORD1_BIT_PGI              0x10000000
+#define GL_TEXCOORD2_BIT_PGI              0x20000000
+#define GL_TEXCOORD3_BIT_PGI              0x40000000
+#define GL_TEXCOORD4_BIT_PGI              0x80000000
+#define GL_VERTEX23_BIT_PGI               0x00000004
+#define GL_VERTEX4_BIT_PGI                0x00000008
+#endif
+
+#ifndef GL_PGI_misc_hints
+#define GL_PREFER_DOUBLEBUFFER_HINT_PGI   0x1A1F8
+#define GL_CONSERVE_MEMORY_HINT_PGI       0x1A1FD
+#define GL_RECLAIM_MEMORY_HINT_PGI        0x1A1FE
+#define GL_NATIVE_GRAPHICS_HANDLE_PGI     0x1A202
+#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
+#define GL_NATIVE_GRAPHICS_END_HINT_PGI   0x1A204
+#define GL_ALWAYS_FAST_HINT_PGI           0x1A20C
+#define GL_ALWAYS_SOFT_HINT_PGI           0x1A20D
+#define GL_ALLOW_DRAW_OBJ_HINT_PGI        0x1A20E
+#define GL_ALLOW_DRAW_WIN_HINT_PGI        0x1A20F
+#define GL_ALLOW_DRAW_FRG_HINT_PGI        0x1A210
+#define GL_ALLOW_DRAW_MEM_HINT_PGI        0x1A211
+#define GL_STRICT_DEPTHFUNC_HINT_PGI      0x1A216
+#define GL_STRICT_LIGHTING_HINT_PGI       0x1A217
+#define GL_STRICT_SCISSOR_HINT_PGI        0x1A218
+#define GL_FULL_STIPPLE_HINT_PGI          0x1A219
+#define GL_CLIP_NEAR_HINT_PGI             0x1A220
+#define GL_CLIP_FAR_HINT_PGI              0x1A221
+#define GL_WIDE_LINE_HINT_PGI             0x1A222
+#define GL_BACK_NORMALS_HINT_PGI          0x1A223
+#endif
+
+#ifndef GL_EXT_paletted_texture
+#define GL_COLOR_INDEX1_EXT               0x80E2
+#define GL_COLOR_INDEX2_EXT               0x80E3
+#define GL_COLOR_INDEX4_EXT               0x80E4
+#define GL_COLOR_INDEX8_EXT               0x80E5
+#define GL_COLOR_INDEX12_EXT              0x80E6
+#define GL_COLOR_INDEX16_EXT              0x80E7
+#define GL_TEXTURE_INDEX_SIZE_EXT         0x80ED
+#endif
+
+#ifndef GL_EXT_clip_volume_hint
+#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT  0x80F0
+#endif
+
+#ifndef GL_SGIX_list_priority
+#define GL_LIST_PRIORITY_SGIX             0x8182
+#endif
+
+#ifndef GL_SGIX_ir_instrument1
+#define GL_IR_INSTRUMENT1_SGIX            0x817F
+#endif
+
+#ifndef GL_SGIX_calligraphic_fragment
+#define GL_CALLIGRAPHIC_FRAGMENT_SGIX     0x8183
+#endif
+
+#ifndef GL_SGIX_texture_lod_bias
+#define GL_TEXTURE_LOD_BIAS_S_SGIX        0x818E
+#define GL_TEXTURE_LOD_BIAS_T_SGIX        0x818F
+#define GL_TEXTURE_LOD_BIAS_R_SGIX        0x8190
+#endif
+
+#ifndef GL_SGIX_shadow_ambient
+#define GL_SHADOW_AMBIENT_SGIX            0x80BF
+#endif
+
+#ifndef GL_EXT_index_texture
+#endif
+
+#ifndef GL_EXT_index_material
+#define GL_INDEX_MATERIAL_EXT             0x81B8
+#define GL_INDEX_MATERIAL_PARAMETER_EXT   0x81B9
+#define GL_INDEX_MATERIAL_FACE_EXT        0x81BA
+#endif
+
+#ifndef GL_EXT_index_func
+#define GL_INDEX_TEST_EXT                 0x81B5
+#define GL_INDEX_TEST_FUNC_EXT            0x81B6
+#define GL_INDEX_TEST_REF_EXT             0x81B7
+#endif
+
+#ifndef GL_EXT_index_array_formats
+#define GL_IUI_V2F_EXT                    0x81AD
+#define GL_IUI_V3F_EXT                    0x81AE
+#define GL_IUI_N3F_V2F_EXT                0x81AF
+#define GL_IUI_N3F_V3F_EXT                0x81B0
+#define GL_T2F_IUI_V2F_EXT                0x81B1
+#define GL_T2F_IUI_V3F_EXT                0x81B2
+#define GL_T2F_IUI_N3F_V2F_EXT            0x81B3
+#define GL_T2F_IUI_N3F_V3F_EXT            0x81B4
+#endif
+
+#ifndef GL_EXT_compiled_vertex_array
+#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT   0x81A8
+#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT   0x81A9
+#endif
+
+#ifndef GL_EXT_cull_vertex
+#define GL_CULL_VERTEX_EXT                0x81AA
+#define GL_CULL_VERTEX_EYE_POSITION_EXT   0x81AB
+#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
+#endif
+
+#ifndef GL_SGIX_ycrcb
+#define GL_YCRCB_422_SGIX                 0x81BB
+#define GL_YCRCB_444_SGIX                 0x81BC
+#endif
+
+#ifndef GL_SGIX_fragment_lighting
+#define GL_FRAGMENT_LIGHTING_SGIX         0x8400
+#define GL_FRAGMENT_COLOR_MATERIAL_SGIX   0x8401
+#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
+#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
+#define GL_MAX_FRAGMENT_LIGHTS_SGIX       0x8404
+#define GL_MAX_ACTIVE_LIGHTS_SGIX         0x8405
+#define GL_CURRENT_RASTER_NORMAL_SGIX     0x8406
+#define GL_LIGHT_ENV_MODE_SGIX            0x8407
+#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
+#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
+#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
+#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
+#define GL_FRAGMENT_LIGHT0_SGIX           0x840C
+#define GL_FRAGMENT_LIGHT1_SGIX           0x840D
+#define GL_FRAGMENT_LIGHT2_SGIX           0x840E
+#define GL_FRAGMENT_LIGHT3_SGIX           0x840F
+#define GL_FRAGMENT_LIGHT4_SGIX           0x8410
+#define GL_FRAGMENT_LIGHT5_SGIX           0x8411
+#define GL_FRAGMENT_LIGHT6_SGIX           0x8412
+#define GL_FRAGMENT_LIGHT7_SGIX           0x8413
+#endif
+
+#ifndef GL_IBM_rasterpos_clip
+#define GL_RASTER_POSITION_UNCLIPPED_IBM  0x19262
+#endif
+
+#ifndef GL_HP_texture_lighting
+#define GL_TEXTURE_LIGHTING_MODE_HP       0x8167
+#define GL_TEXTURE_POST_SPECULAR_HP       0x8168
+#define GL_TEXTURE_PRE_SPECULAR_HP        0x8169
+#endif
+
+#ifndef GL_EXT_draw_range_elements
+#define GL_MAX_ELEMENTS_VERTICES_EXT      0x80E8
+#define GL_MAX_ELEMENTS_INDICES_EXT       0x80E9
+#endif
+
+#ifndef GL_WIN_phong_shading
+#define GL_PHONG_WIN                      0x80EA
+#define GL_PHONG_HINT_WIN                 0x80EB
+#endif
+
+#ifndef GL_WIN_specular_fog
+#define GL_FOG_SPECULAR_TEXTURE_WIN       0x80EC
+#endif
+
+#ifndef GL_EXT_light_texture
+#define GL_FRAGMENT_MATERIAL_EXT          0x8349
+#define GL_FRAGMENT_NORMAL_EXT            0x834A
+#define GL_FRAGMENT_COLOR_EXT             0x834C
+#define GL_ATTENUATION_EXT                0x834D
+#define GL_SHADOW_ATTENUATION_EXT         0x834E
+#define GL_TEXTURE_APPLICATION_MODE_EXT   0x834F
+#define GL_TEXTURE_LIGHT_EXT              0x8350
+#define GL_TEXTURE_MATERIAL_FACE_EXT      0x8351
+#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
+/* reuse GL_FRAGMENT_DEPTH_EXT */
+#endif
+
+#ifndef GL_SGIX_blend_alpha_minmax
+#define GL_ALPHA_MIN_SGIX                 0x8320
+#define GL_ALPHA_MAX_SGIX                 0x8321
+#endif
+
+#ifndef GL_SGIX_impact_pixel_texture
+#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX   0x8184
+#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX     0x8185
+#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX     0x8186
+#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
+#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
+#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX    0x8189
+#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX    0x818A
+#endif
+
+#ifndef GL_EXT_bgra
+#define GL_BGR_EXT                        0x80E0
+#define GL_BGRA_EXT                       0x80E1
+#endif
+
+#ifndef GL_SGIX_async
+#define GL_ASYNC_MARKER_SGIX              0x8329
+#endif
+
+#ifndef GL_SGIX_async_pixel
+#define GL_ASYNC_TEX_IMAGE_SGIX           0x835C
+#define GL_ASYNC_DRAW_PIXELS_SGIX         0x835D
+#define GL_ASYNC_READ_PIXELS_SGIX         0x835E
+#define GL_MAX_ASYNC_TEX_IMAGE_SGIX       0x835F
+#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX     0x8360
+#define GL_MAX_ASYNC_READ_PIXELS_SGIX     0x8361
+#endif
+
+#ifndef GL_SGIX_async_histogram
+#define GL_ASYNC_HISTOGRAM_SGIX           0x832C
+#define GL_MAX_ASYNC_HISTOGRAM_SGIX       0x832D
+#endif
+
+#ifndef GL_INTEL_texture_scissor
+#endif
+
+#ifndef GL_INTEL_parallel_arrays
+#define GL_PARALLEL_ARRAYS_INTEL          0x83F4
+#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
+#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
+#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
+#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
+#endif
+
+#ifndef GL_HP_occlusion_test
+#define GL_OCCLUSION_TEST_HP              0x8165
+#define GL_OCCLUSION_TEST_RESULT_HP       0x8166
+#endif
+
+#ifndef GL_EXT_pixel_transform
+#define GL_PIXEL_TRANSFORM_2D_EXT         0x8330
+#define GL_PIXEL_MAG_FILTER_EXT           0x8331
+#define GL_PIXEL_MIN_FILTER_EXT           0x8332
+#define GL_PIXEL_CUBIC_WEIGHT_EXT         0x8333
+#define GL_CUBIC_EXT                      0x8334
+#define GL_AVERAGE_EXT                    0x8335
+#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
+#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
+#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT  0x8338
+#endif
+
+#ifndef GL_EXT_pixel_transform_color_table
+#endif
+
+#ifndef GL_EXT_shared_texture_palette
+#define GL_SHARED_TEXTURE_PALETTE_EXT     0x81FB
+#endif
+
+#ifndef GL_EXT_separate_specular_color
+#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT  0x81F8
+#define GL_SINGLE_COLOR_EXT               0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR_EXT    0x81FA
+#endif
+
+#ifndef GL_EXT_secondary_color
+#define GL_COLOR_SUM_EXT                  0x8458
+#define GL_CURRENT_SECONDARY_COLOR_EXT    0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
+#define GL_SECONDARY_COLOR_ARRAY_EXT      0x845E
+#endif
+
+#ifndef GL_EXT_texture_perturb_normal
+#define GL_PERTURB_EXT                    0x85AE
+#define GL_TEXTURE_NORMAL_EXT             0x85AF
+#endif
+
+#ifndef GL_EXT_multi_draw_arrays
+#endif
+
+#ifndef GL_EXT_fog_coord
+#define GL_FOG_COORDINATE_SOURCE_EXT      0x8450
+#define GL_FOG_COORDINATE_EXT             0x8451
+#define GL_FRAGMENT_DEPTH_EXT             0x8452
+#define GL_CURRENT_FOG_COORDINATE_EXT     0x8453
+#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT  0x8454
+#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
+#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
+#define GL_FOG_COORDINATE_ARRAY_EXT       0x8457
+#endif
+
+#ifndef GL_REND_screen_coordinates
+#define GL_SCREEN_COORDINATES_REND        0x8490
+#define GL_INVERTED_SCREEN_W_REND         0x8491
+#endif
+
+#ifndef GL_EXT_coordinate_frame
+#define GL_TANGENT_ARRAY_EXT              0x8439
+#define GL_BINORMAL_ARRAY_EXT             0x843A
+#define GL_CURRENT_TANGENT_EXT            0x843B
+#define GL_CURRENT_BINORMAL_EXT           0x843C
+#define GL_TANGENT_ARRAY_TYPE_EXT         0x843E
+#define GL_TANGENT_ARRAY_STRIDE_EXT       0x843F
+#define GL_BINORMAL_ARRAY_TYPE_EXT        0x8440
+#define GL_BINORMAL_ARRAY_STRIDE_EXT      0x8441
+#define GL_TANGENT_ARRAY_POINTER_EXT      0x8442
+#define GL_BINORMAL_ARRAY_POINTER_EXT     0x8443
+#define GL_MAP1_TANGENT_EXT               0x8444
+#define GL_MAP2_TANGENT_EXT               0x8445
+#define GL_MAP1_BINORMAL_EXT              0x8446
+#define GL_MAP2_BINORMAL_EXT              0x8447
+#endif
+
+#ifndef GL_EXT_texture_env_combine
+#define GL_COMBINE_EXT                    0x8570
+#define GL_COMBINE_RGB_EXT                0x8571
+#define GL_COMBINE_ALPHA_EXT              0x8572
+#define GL_RGB_SCALE_EXT                  0x8573
+#define GL_ADD_SIGNED_EXT                 0x8574
+#define GL_INTERPOLATE_EXT                0x8575
+#define GL_CONSTANT_EXT                   0x8576
+#define GL_PRIMARY_COLOR_EXT              0x8577
+#define GL_PREVIOUS_EXT                   0x8578
+#define GL_SOURCE0_RGB_EXT                0x8580
+#define GL_SOURCE1_RGB_EXT                0x8581
+#define GL_SOURCE2_RGB_EXT                0x8582
+#define GL_SOURCE0_ALPHA_EXT              0x8588
+#define GL_SOURCE1_ALPHA_EXT              0x8589
+#define GL_SOURCE2_ALPHA_EXT              0x858A
+#define GL_OPERAND0_RGB_EXT               0x8590
+#define GL_OPERAND1_RGB_EXT               0x8591
+#define GL_OPERAND2_RGB_EXT               0x8592
+#define GL_OPERAND0_ALPHA_EXT             0x8598
+#define GL_OPERAND1_ALPHA_EXT             0x8599
+#define GL_OPERAND2_ALPHA_EXT             0x859A
+#endif
+
+#ifndef GL_APPLE_specular_vector
+#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
+#endif
+
+#ifndef GL_APPLE_transform_hint
+#define GL_TRANSFORM_HINT_APPLE           0x85B1
+#endif
+
+#ifndef GL_SGIX_fog_scale
+#define GL_FOG_SCALE_SGIX                 0x81FC
+#define GL_FOG_SCALE_VALUE_SGIX           0x81FD
+#endif
+
+#ifndef GL_SUNX_constant_data
+#define GL_UNPACK_CONSTANT_DATA_SUNX      0x81D5
+#define GL_TEXTURE_CONSTANT_DATA_SUNX     0x81D6
+#endif
+
+#ifndef GL_SUN_global_alpha
+#define GL_GLOBAL_ALPHA_SUN               0x81D9
+#define GL_GLOBAL_ALPHA_FACTOR_SUN        0x81DA
+#endif
+
+#ifndef GL_SUN_triangle_list
+#define GL_RESTART_SUN                    0x0001
+#define GL_REPLACE_MIDDLE_SUN             0x0002
+#define GL_REPLACE_OLDEST_SUN             0x0003
+#define GL_TRIANGLE_LIST_SUN              0x81D7
+#define GL_REPLACEMENT_CODE_SUN           0x81D8
+#define GL_REPLACEMENT_CODE_ARRAY_SUN     0x85C0
+#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
+#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
+#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
+#define GL_R1UI_V3F_SUN                   0x85C4
+#define GL_R1UI_C4UB_V3F_SUN              0x85C5
+#define GL_R1UI_C3F_V3F_SUN               0x85C6
+#define GL_R1UI_N3F_V3F_SUN               0x85C7
+#define GL_R1UI_C4F_N3F_V3F_SUN           0x85C8
+#define GL_R1UI_T2F_V3F_SUN               0x85C9
+#define GL_R1UI_T2F_N3F_V3F_SUN           0x85CA
+#define GL_R1UI_T2F_C4F_N3F_V3F_SUN       0x85CB
+#endif
+
+#ifndef GL_SUN_vertex
+#endif
+
+#ifndef GL_EXT_blend_func_separate
+#define GL_BLEND_DST_RGB_EXT              0x80C8
+#define GL_BLEND_SRC_RGB_EXT              0x80C9
+#define GL_BLEND_DST_ALPHA_EXT            0x80CA
+#define GL_BLEND_SRC_ALPHA_EXT            0x80CB
+#endif
+
+#ifndef GL_INGR_color_clamp
+#define GL_RED_MIN_CLAMP_INGR             0x8560
+#define GL_GREEN_MIN_CLAMP_INGR           0x8561
+#define GL_BLUE_MIN_CLAMP_INGR            0x8562
+#define GL_ALPHA_MIN_CLAMP_INGR           0x8563
+#define GL_RED_MAX_CLAMP_INGR             0x8564
+#define GL_GREEN_MAX_CLAMP_INGR           0x8565
+#define GL_BLUE_MAX_CLAMP_INGR            0x8566
+#define GL_ALPHA_MAX_CLAMP_INGR           0x8567
+#endif
+
+#ifndef GL_INGR_interlace_read
+#define GL_INTERLACE_READ_INGR            0x8568
+#endif
+
+#ifndef GL_EXT_stencil_wrap
+#define GL_INCR_WRAP_EXT                  0x8507
+#define GL_DECR_WRAP_EXT                  0x8508
+#endif
+
+#ifndef GL_EXT_422_pixels
+#define GL_422_EXT                        0x80CC
+#define GL_422_REV_EXT                    0x80CD
+#define GL_422_AVERAGE_EXT                0x80CE
+#define GL_422_REV_AVERAGE_EXT            0x80CF
+#endif
+
+#ifndef GL_NV_texgen_reflection
+#define GL_NORMAL_MAP_NV                  0x8511
+#define GL_REFLECTION_MAP_NV              0x8512
+#endif
+
+#ifndef GL_EXT_texture_cube_map
+#define GL_NORMAL_MAP_EXT                 0x8511
+#define GL_REFLECTION_MAP_EXT             0x8512
+#define GL_TEXTURE_CUBE_MAP_EXT           0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_EXT   0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP_EXT     0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT  0x851C
+#endif
+
+#ifndef GL_SUN_convolution_border_modes
+#define GL_WRAP_BORDER_SUN                0x81D4
+#endif
+
+#ifndef GL_EXT_texture_env_add
+#endif
+
+#ifndef GL_EXT_texture_lod_bias
+#define GL_MAX_TEXTURE_LOD_BIAS_EXT       0x84FD
+#define GL_TEXTURE_FILTER_CONTROL_EXT     0x8500
+#define GL_TEXTURE_LOD_BIAS_EXT           0x8501
+#endif
+
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT     0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
+#endif
+
+#ifndef GL_EXT_vertex_weighting
+#define GL_MODELVIEW0_STACK_DEPTH_EXT     GL_MODELVIEW_STACK_DEPTH
+#define GL_MODELVIEW1_STACK_DEPTH_EXT     0x8502
+#define GL_MODELVIEW0_MATRIX_EXT          GL_MODELVIEW_MATRIX
+#define GL_MODELVIEW1_MATRIX_EXT          0x8506
+#define GL_VERTEX_WEIGHTING_EXT           0x8509
+#define GL_MODELVIEW0_EXT                 GL_MODELVIEW
+#define GL_MODELVIEW1_EXT                 0x850A
+#define GL_CURRENT_VERTEX_WEIGHT_EXT      0x850B
+#define GL_VERTEX_WEIGHT_ARRAY_EXT        0x850C
+#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT   0x850D
+#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT   0x850E
+#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
+#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
+#endif
+
+#ifndef GL_NV_light_max_exponent
+#define GL_MAX_SHININESS_NV               0x8504
+#define GL_MAX_SPOT_EXPONENT_NV           0x8505
+#endif
+
+#ifndef GL_NV_vertex_array_range
+#define GL_VERTEX_ARRAY_RANGE_NV          0x851D
+#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV   0x851E
+#define GL_VERTEX_ARRAY_RANGE_VALID_NV    0x851F
+#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
+#define GL_VERTEX_ARRAY_RANGE_POINTER_NV  0x8521
+#endif
+
+#ifndef GL_NV_register_combiners
+#define GL_REGISTER_COMBINERS_NV          0x8522
+#define GL_VARIABLE_A_NV                  0x8523
+#define GL_VARIABLE_B_NV                  0x8524
+#define GL_VARIABLE_C_NV                  0x8525
+#define GL_VARIABLE_D_NV                  0x8526
+#define GL_VARIABLE_E_NV                  0x8527
+#define GL_VARIABLE_F_NV                  0x8528
+#define GL_VARIABLE_G_NV                  0x8529
+#define GL_CONSTANT_COLOR0_NV             0x852A
+#define GL_CONSTANT_COLOR1_NV             0x852B
+#define GL_PRIMARY_COLOR_NV               0x852C
+#define GL_SECONDARY_COLOR_NV             0x852D
+#define GL_SPARE0_NV                      0x852E
+#define GL_SPARE1_NV                      0x852F
+#define GL_DISCARD_NV                     0x8530
+#define GL_E_TIMES_F_NV                   0x8531
+#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
+#define GL_UNSIGNED_IDENTITY_NV           0x8536
+#define GL_UNSIGNED_INVERT_NV             0x8537
+#define GL_EXPAND_NORMAL_NV               0x8538
+#define GL_EXPAND_NEGATE_NV               0x8539
+#define GL_HALF_BIAS_NORMAL_NV            0x853A
+#define GL_HALF_BIAS_NEGATE_NV            0x853B
+#define GL_SIGNED_IDENTITY_NV             0x853C
+#define GL_SIGNED_NEGATE_NV               0x853D
+#define GL_SCALE_BY_TWO_NV                0x853E
+#define GL_SCALE_BY_FOUR_NV               0x853F
+#define GL_SCALE_BY_ONE_HALF_NV           0x8540
+#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV   0x8541
+#define GL_COMBINER_INPUT_NV              0x8542
+#define GL_COMBINER_MAPPING_NV            0x8543
+#define GL_COMBINER_COMPONENT_USAGE_NV    0x8544
+#define GL_COMBINER_AB_DOT_PRODUCT_NV     0x8545
+#define GL_COMBINER_CD_DOT_PRODUCT_NV     0x8546
+#define GL_COMBINER_MUX_SUM_NV            0x8547
+#define GL_COMBINER_SCALE_NV              0x8548
+#define GL_COMBINER_BIAS_NV               0x8549
+#define GL_COMBINER_AB_OUTPUT_NV          0x854A
+#define GL_COMBINER_CD_OUTPUT_NV          0x854B
+#define GL_COMBINER_SUM_OUTPUT_NV         0x854C
+#define GL_MAX_GENERAL_COMBINERS_NV       0x854D
+#define GL_NUM_GENERAL_COMBINERS_NV       0x854E
+#define GL_COLOR_SUM_CLAMP_NV             0x854F
+#define GL_COMBINER0_NV                   0x8550
+#define GL_COMBINER1_NV                   0x8551
+#define GL_COMBINER2_NV                   0x8552
+#define GL_COMBINER3_NV                   0x8553
+#define GL_COMBINER4_NV                   0x8554
+#define GL_COMBINER5_NV                   0x8555
+#define GL_COMBINER6_NV                   0x8556
+#define GL_COMBINER7_NV                   0x8557
+/* reuse GL_TEXTURE0_ARB */
+/* reuse GL_TEXTURE1_ARB */
+/* reuse GL_ZERO */
+/* reuse GL_NONE */
+/* reuse GL_FOG */
+#endif
+
+#ifndef GL_NV_fog_distance
+#define GL_FOG_DISTANCE_MODE_NV           0x855A
+#define GL_EYE_RADIAL_NV                  0x855B
+#define GL_EYE_PLANE_ABSOLUTE_NV          0x855C
+/* reuse GL_EYE_PLANE */
+#endif
+
+#ifndef GL_NV_texgen_emboss
+#define GL_EMBOSS_LIGHT_NV                0x855D
+#define GL_EMBOSS_CONSTANT_NV             0x855E
+#define GL_EMBOSS_MAP_NV                  0x855F
+#endif
+
+#ifndef GL_NV_blend_square
+#endif
+
+#ifndef GL_NV_texture_env_combine4
+#define GL_COMBINE4_NV                    0x8503
+#define GL_SOURCE3_RGB_NV                 0x8583
+#define GL_SOURCE3_ALPHA_NV               0x858B
+#define GL_OPERAND3_RGB_NV                0x8593
+#define GL_OPERAND3_ALPHA_NV              0x859B
+#endif
+
+#ifndef GL_MESA_resize_buffers
+#endif
+
+#ifndef GL_MESA_window_pos
+#endif
+
+#ifndef GL_EXT_texture_compression_s3tc
+#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
+#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
+#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
+#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
+#endif
+
+#ifndef GL_IBM_cull_vertex
+#define GL_CULL_VERTEX_IBM                103050
+#endif
+
+#ifndef GL_IBM_multimode_draw_arrays
+#endif
+
+#ifndef GL_IBM_vertex_array_lists
+#define GL_VERTEX_ARRAY_LIST_IBM          103070
+#define GL_NORMAL_ARRAY_LIST_IBM          103071
+#define GL_COLOR_ARRAY_LIST_IBM           103072
+#define GL_INDEX_ARRAY_LIST_IBM           103073
+#define GL_TEXTURE_COORD_ARRAY_LIST_IBM   103074
+#define GL_EDGE_FLAG_ARRAY_LIST_IBM       103075
+#define GL_FOG_COORDINATE_ARRAY_LIST_IBM  103076
+#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
+#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM   103080
+#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM   103081
+#define GL_COLOR_ARRAY_LIST_STRIDE_IBM    103082
+#define GL_INDEX_ARRAY_LIST_STRIDE_IBM    103083
+#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
+#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
+#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
+#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
+#endif
+
+#ifndef GL_SGIX_subsample
+#define GL_PACK_SUBSAMPLE_RATE_SGIX       0x85A0
+#define GL_UNPACK_SUBSAMPLE_RATE_SGIX     0x85A1
+#define GL_PIXEL_SUBSAMPLE_4444_SGIX      0x85A2
+#define GL_PIXEL_SUBSAMPLE_2424_SGIX      0x85A3
+#define GL_PIXEL_SUBSAMPLE_4242_SGIX      0x85A4
+#endif
+
+#ifndef GL_SGIX_ycrcb_subsample
+#endif
+
+#ifndef GL_SGIX_ycrcba
+#define GL_YCRCB_SGIX                     0x8318
+#define GL_YCRCBA_SGIX                    0x8319
+#endif
+
+#ifndef GL_SGI_depth_pass_instrument
+#define GL_DEPTH_PASS_INSTRUMENT_SGIX     0x8310
+#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
+#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
+#endif
+
+#ifndef GL_3DFX_texture_compression_FXT1
+#define GL_COMPRESSED_RGB_FXT1_3DFX       0x86B0
+#define GL_COMPRESSED_RGBA_FXT1_3DFX      0x86B1
+#endif
+
+#ifndef GL_3DFX_multisample
+#define GL_MULTISAMPLE_3DFX               0x86B2
+#define GL_SAMPLE_BUFFERS_3DFX            0x86B3
+#define GL_SAMPLES_3DFX                   0x86B4
+#define GL_MULTISAMPLE_BIT_3DFX           0x20000000
+#endif
+
+#ifndef GL_3DFX_tbuffer
+#endif
+
+#ifndef GL_EXT_multisample
+#define GL_MULTISAMPLE_EXT                0x809D
+#define GL_SAMPLE_ALPHA_TO_MASK_EXT       0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_EXT        0x809F
+#define GL_SAMPLE_MASK_EXT                0x80A0
+#define GL_1PASS_EXT                      0x80A1
+#define GL_2PASS_0_EXT                    0x80A2
+#define GL_2PASS_1_EXT                    0x80A3
+#define GL_4PASS_0_EXT                    0x80A4
+#define GL_4PASS_1_EXT                    0x80A5
+#define GL_4PASS_2_EXT                    0x80A6
+#define GL_4PASS_3_EXT                    0x80A7
+#define GL_SAMPLE_BUFFERS_EXT             0x80A8
+#define GL_SAMPLES_EXT                    0x80A9
+#define GL_SAMPLE_MASK_VALUE_EXT          0x80AA
+#define GL_SAMPLE_MASK_INVERT_EXT         0x80AB
+#define GL_SAMPLE_PATTERN_EXT             0x80AC
+#define GL_MULTISAMPLE_BIT_EXT            0x20000000
+#endif
+
+#ifndef GL_SGIX_vertex_preclip
+#define GL_VERTEX_PRECLIP_SGIX            0x83EE
+#define GL_VERTEX_PRECLIP_HINT_SGIX       0x83EF
+#endif
+
+#ifndef GL_SGIX_convolution_accuracy
+#define GL_CONVOLUTION_HINT_SGIX          0x8316
+#endif
+
+#ifndef GL_SGIX_resample
+#define GL_PACK_RESAMPLE_SGIX             0x842C
+#define GL_UNPACK_RESAMPLE_SGIX           0x842D
+#define GL_RESAMPLE_REPLICATE_SGIX        0x842E
+#define GL_RESAMPLE_ZERO_FILL_SGIX        0x842F
+#define GL_RESAMPLE_DECIMATE_SGIX         0x8430
+#endif
+
+#ifndef GL_SGIS_point_line_texgen
+#define GL_EYE_DISTANCE_TO_POINT_SGIS     0x81F0
+#define GL_OBJECT_DISTANCE_TO_POINT_SGIS  0x81F1
+#define GL_EYE_DISTANCE_TO_LINE_SGIS      0x81F2
+#define GL_OBJECT_DISTANCE_TO_LINE_SGIS   0x81F3
+#define GL_EYE_POINT_SGIS                 0x81F4
+#define GL_OBJECT_POINT_SGIS              0x81F5
+#define GL_EYE_LINE_SGIS                  0x81F6
+#define GL_OBJECT_LINE_SGIS               0x81F7
+#endif
+
+#ifndef GL_SGIS_texture_color_mask
+#define GL_TEXTURE_COLOR_WRITEMASK_SGIS   0x81EF
+#endif
+
+#ifndef GL_EXT_texture_env_dot3
+#define GL_DOT3_RGB_EXT                   0x8740
+#define GL_DOT3_RGBA_EXT                  0x8741
+#endif
+
+#ifndef GL_ATI_texture_mirror_once
+#define GL_MIRROR_CLAMP_ATI               0x8742
+#define GL_MIRROR_CLAMP_TO_EDGE_ATI       0x8743
+#endif
+
+#ifndef GL_NV_fence
+#define GL_ALL_COMPLETED_NV               0x84F2
+#define GL_FENCE_STATUS_NV                0x84F3
+#define GL_FENCE_CONDITION_NV             0x84F4
+#endif
+
+#ifndef GL_IBM_texture_mirrored_repeat
+#define GL_MIRRORED_REPEAT_IBM            0x8370
+#endif
+
+#ifndef GL_NV_evaluators
+#define GL_EVAL_2D_NV                     0x86C0
+#define GL_EVAL_TRIANGULAR_2D_NV          0x86C1
+#define GL_MAP_TESSELLATION_NV            0x86C2
+#define GL_MAP_ATTRIB_U_ORDER_NV          0x86C3
+#define GL_MAP_ATTRIB_V_ORDER_NV          0x86C4
+#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
+#define GL_EVAL_VERTEX_ATTRIB0_NV         0x86C6
+#define GL_EVAL_VERTEX_ATTRIB1_NV         0x86C7
+#define GL_EVAL_VERTEX_ATTRIB2_NV         0x86C8
+#define GL_EVAL_VERTEX_ATTRIB3_NV         0x86C9
+#define GL_EVAL_VERTEX_ATTRIB4_NV         0x86CA
+#define GL_EVAL_VERTEX_ATTRIB5_NV         0x86CB
+#define GL_EVAL_VERTEX_ATTRIB6_NV         0x86CC
+#define GL_EVAL_VERTEX_ATTRIB7_NV         0x86CD
+#define GL_EVAL_VERTEX_ATTRIB8_NV         0x86CE
+#define GL_EVAL_VERTEX_ATTRIB9_NV         0x86CF
+#define GL_EVAL_VERTEX_ATTRIB10_NV        0x86D0
+#define GL_EVAL_VERTEX_ATTRIB11_NV        0x86D1
+#define GL_EVAL_VERTEX_ATTRIB12_NV        0x86D2
+#define GL_EVAL_VERTEX_ATTRIB13_NV        0x86D3
+#define GL_EVAL_VERTEX_ATTRIB14_NV        0x86D4
+#define GL_EVAL_VERTEX_ATTRIB15_NV        0x86D5
+#define GL_MAX_MAP_TESSELLATION_NV        0x86D6
+#define GL_MAX_RATIONAL_EVAL_ORDER_NV     0x86D7
+#endif
+
+#ifndef GL_NV_packed_depth_stencil
+#define GL_DEPTH_STENCIL_NV               0x84F9
+#define GL_UNSIGNED_INT_24_8_NV           0x84FA
+#endif
+
+#ifndef GL_NV_register_combiners2
+#define GL_PER_STAGE_CONSTANTS_NV         0x8535
+#endif
+
+#ifndef GL_NV_texture_compression_vtc
+#endif
+
+#ifndef GL_NV_texture_rectangle
+#define GL_TEXTURE_RECTANGLE_NV           0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_NV   0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_NV     0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV  0x84F8
+#endif
+
+#ifndef GL_NV_texture_shader
+#define GL_OFFSET_TEXTURE_RECTANGLE_NV    0x864C
+#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
+#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
+#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
+#define GL_UNSIGNED_INT_S8_S8_8_8_NV      0x86DA
+#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV  0x86DB
+#define GL_DSDT_MAG_INTENSITY_NV          0x86DC
+#define GL_SHADER_CONSISTENT_NV           0x86DD
+#define GL_TEXTURE_SHADER_NV              0x86DE
+#define GL_SHADER_OPERATION_NV            0x86DF
+#define GL_CULL_MODES_NV                  0x86E0
+#define GL_OFFSET_TEXTURE_MATRIX_NV       0x86E1
+#define GL_OFFSET_TEXTURE_SCALE_NV        0x86E2
+#define GL_OFFSET_TEXTURE_BIAS_NV         0x86E3
+#define GL_OFFSET_TEXTURE_2D_MATRIX_NV    GL_OFFSET_TEXTURE_MATRIX_NV
+#define GL_OFFSET_TEXTURE_2D_SCALE_NV     GL_OFFSET_TEXTURE_SCALE_NV
+#define GL_OFFSET_TEXTURE_2D_BIAS_NV      GL_OFFSET_TEXTURE_BIAS_NV
+#define GL_PREVIOUS_TEXTURE_INPUT_NV      0x86E4
+#define GL_CONST_EYE_NV                   0x86E5
+#define GL_PASS_THROUGH_NV                0x86E6
+#define GL_CULL_FRAGMENT_NV               0x86E7
+#define GL_OFFSET_TEXTURE_2D_NV           0x86E8
+#define GL_DEPENDENT_AR_TEXTURE_2D_NV     0x86E9
+#define GL_DEPENDENT_GB_TEXTURE_2D_NV     0x86EA
+#define GL_DOT_PRODUCT_NV                 0x86EC
+#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV   0x86ED
+#define GL_DOT_PRODUCT_TEXTURE_2D_NV      0x86EE
+#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
+#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
+#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
+#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
+#define GL_HILO_NV                        0x86F4
+#define GL_DSDT_NV                        0x86F5
+#define GL_DSDT_MAG_NV                    0x86F6
+#define GL_DSDT_MAG_VIB_NV                0x86F7
+#define GL_HILO16_NV                      0x86F8
+#define GL_SIGNED_HILO_NV                 0x86F9
+#define GL_SIGNED_HILO16_NV               0x86FA
+#define GL_SIGNED_RGBA_NV                 0x86FB
+#define GL_SIGNED_RGBA8_NV                0x86FC
+#define GL_SIGNED_RGB_NV                  0x86FE
+#define GL_SIGNED_RGB8_NV                 0x86FF
+#define GL_SIGNED_LUMINANCE_NV            0x8701
+#define GL_SIGNED_LUMINANCE8_NV           0x8702
+#define GL_SIGNED_LUMINANCE_ALPHA_NV      0x8703
+#define GL_SIGNED_LUMINANCE8_ALPHA8_NV    0x8704
+#define GL_SIGNED_ALPHA_NV                0x8705
+#define GL_SIGNED_ALPHA8_NV               0x8706
+#define GL_SIGNED_INTENSITY_NV            0x8707
+#define GL_SIGNED_INTENSITY8_NV           0x8708
+#define GL_DSDT8_NV                       0x8709
+#define GL_DSDT8_MAG8_NV                  0x870A
+#define GL_DSDT8_MAG8_INTENSITY8_NV       0x870B
+#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C
+#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
+#define GL_HI_SCALE_NV                    0x870E
+#define GL_LO_SCALE_NV                    0x870F
+#define GL_DS_SCALE_NV                    0x8710
+#define GL_DT_SCALE_NV                    0x8711
+#define GL_MAGNITUDE_SCALE_NV             0x8712
+#define GL_VIBRANCE_SCALE_NV              0x8713
+#define GL_HI_BIAS_NV                     0x8714
+#define GL_LO_BIAS_NV                     0x8715
+#define GL_DS_BIAS_NV                     0x8716
+#define GL_DT_BIAS_NV                     0x8717
+#define GL_MAGNITUDE_BIAS_NV              0x8718
+#define GL_VIBRANCE_BIAS_NV               0x8719
+#define GL_TEXTURE_BORDER_VALUES_NV       0x871A
+#define GL_TEXTURE_HI_SIZE_NV             0x871B
+#define GL_TEXTURE_LO_SIZE_NV             0x871C
+#define GL_TEXTURE_DS_SIZE_NV             0x871D
+#define GL_TEXTURE_DT_SIZE_NV             0x871E
+#define GL_TEXTURE_MAG_SIZE_NV            0x871F
+#endif
+
+#ifndef GL_NV_texture_shader2
+#define GL_DOT_PRODUCT_TEXTURE_3D_NV      0x86EF
+#endif
+
+#ifndef GL_NV_vertex_array_range2
+#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
+#endif
+
+#ifndef GL_NV_vertex_program
+#define GL_VERTEX_PROGRAM_NV              0x8620
+#define GL_VERTEX_STATE_PROGRAM_NV        0x8621
+#define GL_ATTRIB_ARRAY_SIZE_NV           0x8623
+#define GL_ATTRIB_ARRAY_STRIDE_NV         0x8624
+#define GL_ATTRIB_ARRAY_TYPE_NV           0x8625
+#define GL_CURRENT_ATTRIB_NV              0x8626
+#define GL_PROGRAM_LENGTH_NV              0x8627
+#define GL_PROGRAM_STRING_NV              0x8628
+#define GL_MODELVIEW_PROJECTION_NV        0x8629
+#define GL_IDENTITY_NV                    0x862A
+#define GL_INVERSE_NV                     0x862B
+#define GL_TRANSPOSE_NV                   0x862C
+#define GL_INVERSE_TRANSPOSE_NV           0x862D
+#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
+#define GL_MAX_TRACK_MATRICES_NV          0x862F
+#define GL_MATRIX0_NV                     0x8630
+#define GL_MATRIX1_NV                     0x8631
+#define GL_MATRIX2_NV                     0x8632
+#define GL_MATRIX3_NV                     0x8633
+#define GL_MATRIX4_NV                     0x8634
+#define GL_MATRIX5_NV                     0x8635
+#define GL_MATRIX6_NV                     0x8636
+#define GL_MATRIX7_NV                     0x8637
+#define GL_CURRENT_MATRIX_STACK_DEPTH_NV  0x8640
+#define GL_CURRENT_MATRIX_NV              0x8641
+#define GL_VERTEX_PROGRAM_POINT_SIZE_NV   0x8642
+#define GL_VERTEX_PROGRAM_TWO_SIDE_NV     0x8643
+#define GL_PROGRAM_PARAMETER_NV           0x8644
+#define GL_ATTRIB_ARRAY_POINTER_NV        0x8645
+#define GL_PROGRAM_TARGET_NV              0x8646
+#define GL_PROGRAM_RESIDENT_NV            0x8647
+#define GL_TRACK_MATRIX_NV                0x8648
+#define GL_TRACK_MATRIX_TRANSFORM_NV      0x8649
+#define GL_VERTEX_PROGRAM_BINDING_NV      0x864A
+#define GL_PROGRAM_ERROR_POSITION_NV      0x864B
+#define GL_VERTEX_ATTRIB_ARRAY0_NV        0x8650
+#define GL_VERTEX_ATTRIB_ARRAY1_NV        0x8651
+#define GL_VERTEX_ATTRIB_ARRAY2_NV        0x8652
+#define GL_VERTEX_ATTRIB_ARRAY3_NV        0x8653
+#define GL_VERTEX_ATTRIB_ARRAY4_NV        0x8654
+#define GL_VERTEX_ATTRIB_ARRAY5_NV        0x8655
+#define GL_VERTEX_ATTRIB_ARRAY6_NV        0x8656
+#define GL_VERTEX_ATTRIB_ARRAY7_NV        0x8657
+#define GL_VERTEX_ATTRIB_ARRAY8_NV        0x8658
+#define GL_VERTEX_ATTRIB_ARRAY9_NV        0x8659
+#define GL_VERTEX_ATTRIB_ARRAY10_NV       0x865A
+#define GL_VERTEX_ATTRIB_ARRAY11_NV       0x865B
+#define GL_VERTEX_ATTRIB_ARRAY12_NV       0x865C
+#define GL_VERTEX_ATTRIB_ARRAY13_NV       0x865D
+#define GL_VERTEX_ATTRIB_ARRAY14_NV       0x865E
+#define GL_VERTEX_ATTRIB_ARRAY15_NV       0x865F
+#define GL_MAP1_VERTEX_ATTRIB0_4_NV       0x8660
+#define GL_MAP1_VERTEX_ATTRIB1_4_NV       0x8661
+#define GL_MAP1_VERTEX_ATTRIB2_4_NV       0x8662
+#define GL_MAP1_VERTEX_ATTRIB3_4_NV       0x8663
+#define GL_MAP1_VERTEX_ATTRIB4_4_NV       0x8664
+#define GL_MAP1_VERTEX_ATTRIB5_4_NV       0x8665
+#define GL_MAP1_VERTEX_ATTRIB6_4_NV       0x8666
+#define GL_MAP1_VERTEX_ATTRIB7_4_NV       0x8667
+#define GL_MAP1_VERTEX_ATTRIB8_4_NV       0x8668
+#define GL_MAP1_VERTEX_ATTRIB9_4_NV       0x8669
+#define GL_MAP1_VERTEX_ATTRIB10_4_NV      0x866A
+#define GL_MAP1_VERTEX_ATTRIB11_4_NV      0x866B
+#define GL_MAP1_VERTEX_ATTRIB12_4_NV      0x866C
+#define GL_MAP1_VERTEX_ATTRIB13_4_NV      0x866D
+#define GL_MAP1_VERTEX_ATTRIB14_4_NV      0x866E
+#define GL_MAP1_VERTEX_ATTRIB15_4_NV      0x866F
+#define GL_MAP2_VERTEX_ATTRIB0_4_NV       0x8670
+#define GL_MAP2_VERTEX_ATTRIB1_4_NV       0x8671
+#define GL_MAP2_VERTEX_ATTRIB2_4_NV       0x8672
+#define GL_MAP2_VERTEX_ATTRIB3_4_NV       0x8673
+#define GL_MAP2_VERTEX_ATTRIB4_4_NV       0x8674
+#define GL_MAP2_VERTEX_ATTRIB5_4_NV       0x8675
+#define GL_MAP2_VERTEX_ATTRIB6_4_NV       0x8676
+#define GL_MAP2_VERTEX_ATTRIB7_4_NV       0x8677
+#define GL_MAP2_VERTEX_ATTRIB8_4_NV       0x8678
+#define GL_MAP2_VERTEX_ATTRIB9_4_NV       0x8679
+#define GL_MAP2_VERTEX_ATTRIB10_4_NV      0x867A
+#define GL_MAP2_VERTEX_ATTRIB11_4_NV      0x867B
+#define GL_MAP2_VERTEX_ATTRIB12_4_NV      0x867C
+#define GL_MAP2_VERTEX_ATTRIB13_4_NV      0x867D
+#define GL_MAP2_VERTEX_ATTRIB14_4_NV      0x867E
+#define GL_MAP2_VERTEX_ATTRIB15_4_NV      0x867F
+#endif
+
+#ifndef GL_SGIX_texture_coordinate_clamp
+#define GL_TEXTURE_MAX_CLAMP_S_SGIX       0x8369
+#define GL_TEXTURE_MAX_CLAMP_T_SGIX       0x836A
+#define GL_TEXTURE_MAX_CLAMP_R_SGIX       0x836B
+#endif
+
+#ifndef GL_SGIX_scalebias_hint
+#define GL_SCALEBIAS_HINT_SGIX            0x8322
+#endif
+
+#ifndef GL_OML_interlace
+#define GL_INTERLACE_OML                  0x8980
+#define GL_INTERLACE_READ_OML             0x8981
+#endif
+
+#ifndef GL_OML_subsample
+#define GL_FORMAT_SUBSAMPLE_24_24_OML     0x8982
+#define GL_FORMAT_SUBSAMPLE_244_244_OML   0x8983
+#endif
+
+#ifndef GL_OML_resample
+#define GL_PACK_RESAMPLE_OML              0x8984
+#define GL_UNPACK_RESAMPLE_OML            0x8985
+#define GL_RESAMPLE_REPLICATE_OML         0x8986
+#define GL_RESAMPLE_ZERO_FILL_OML         0x8987
+#define GL_RESAMPLE_AVERAGE_OML           0x8988
+#define GL_RESAMPLE_DECIMATE_OML          0x8989
+#endif
+
+#ifndef GL_NV_copy_depth_to_color
+#define GL_DEPTH_STENCIL_TO_RGBA_NV       0x886E
+#define GL_DEPTH_STENCIL_TO_BGRA_NV       0x886F
+#endif
+
+#ifndef GL_ATI_envmap_bumpmap
+#define GL_BUMP_ROT_MATRIX_ATI            0x8775
+#define GL_BUMP_ROT_MATRIX_SIZE_ATI       0x8776
+#define GL_BUMP_NUM_TEX_UNITS_ATI         0x8777
+#define GL_BUMP_TEX_UNITS_ATI             0x8778
+#define GL_DUDV_ATI                       0x8779
+#define GL_DU8DV8_ATI                     0x877A
+#define GL_BUMP_ENVMAP_ATI                0x877B
+#define GL_BUMP_TARGET_ATI                0x877C
+#endif
+
+#ifndef GL_ATI_fragment_shader
+#define GL_FRAGMENT_SHADER_ATI            0x8920
+#define GL_REG_0_ATI                      0x8921
+#define GL_REG_1_ATI                      0x8922
+#define GL_REG_2_ATI                      0x8923
+#define GL_REG_3_ATI                      0x8924
+#define GL_REG_4_ATI                      0x8925
+#define GL_REG_5_ATI                      0x8926
+#define GL_REG_6_ATI                      0x8927
+#define GL_REG_7_ATI                      0x8928
+#define GL_REG_8_ATI                      0x8929
+#define GL_REG_9_ATI                      0x892A
+#define GL_REG_10_ATI                     0x892B
+#define GL_REG_11_ATI                     0x892C
+#define GL_REG_12_ATI                     0x892D
+#define GL_REG_13_ATI                     0x892E
+#define GL_REG_14_ATI                     0x892F
+#define GL_REG_15_ATI                     0x8930
+#define GL_REG_16_ATI                     0x8931
+#define GL_REG_17_ATI                     0x8932
+#define GL_REG_18_ATI                     0x8933
+#define GL_REG_19_ATI                     0x8934
+#define GL_REG_20_ATI                     0x8935
+#define GL_REG_21_ATI                     0x8936
+#define GL_REG_22_ATI                     0x8937
+#define GL_REG_23_ATI                     0x8938
+#define GL_REG_24_ATI                     0x8939
+#define GL_REG_25_ATI                     0x893A
+#define GL_REG_26_ATI                     0x893B
+#define GL_REG_27_ATI                     0x893C
+#define GL_REG_28_ATI                     0x893D
+#define GL_REG_29_ATI                     0x893E
+#define GL_REG_30_ATI                     0x893F
+#define GL_REG_31_ATI                     0x8940
+#define GL_CON_0_ATI                      0x8941
+#define GL_CON_1_ATI                      0x8942
+#define GL_CON_2_ATI                      0x8943
+#define GL_CON_3_ATI                      0x8944
+#define GL_CON_4_ATI                      0x8945
+#define GL_CON_5_ATI                      0x8946
+#define GL_CON_6_ATI                      0x8947
+#define GL_CON_7_ATI                      0x8948
+#define GL_CON_8_ATI                      0x8949
+#define GL_CON_9_ATI                      0x894A
+#define GL_CON_10_ATI                     0x894B
+#define GL_CON_11_ATI                     0x894C
+#define GL_CON_12_ATI                     0x894D
+#define GL_CON_13_ATI                     0x894E
+#define GL_CON_14_ATI                     0x894F
+#define GL_CON_15_ATI                     0x8950
+#define GL_CON_16_ATI                     0x8951
+#define GL_CON_17_ATI                     0x8952
+#define GL_CON_18_ATI                     0x8953
+#define GL_CON_19_ATI                     0x8954
+#define GL_CON_20_ATI                     0x8955
+#define GL_CON_21_ATI                     0x8956
+#define GL_CON_22_ATI                     0x8957
+#define GL_CON_23_ATI                     0x8958
+#define GL_CON_24_ATI                     0x8959
+#define GL_CON_25_ATI                     0x895A
+#define GL_CON_26_ATI                     0x895B
+#define GL_CON_27_ATI                     0x895C
+#define GL_CON_28_ATI                     0x895D
+#define GL_CON_29_ATI                     0x895E
+#define GL_CON_30_ATI                     0x895F
+#define GL_CON_31_ATI                     0x8960
+#define GL_MOV_ATI                        0x8961
+#define GL_ADD_ATI                        0x8963
+#define GL_MUL_ATI                        0x8964
+#define GL_SUB_ATI                        0x8965
+#define GL_DOT3_ATI                       0x8966
+#define GL_DOT4_ATI                       0x8967
+#define GL_MAD_ATI                        0x8968
+#define GL_LERP_ATI                       0x8969
+#define GL_CND_ATI                        0x896A
+#define GL_CND0_ATI                       0x896B
+#define GL_DOT2_ADD_ATI                   0x896C
+#define GL_SECONDARY_INTERPOLATOR_ATI     0x896D
+#define GL_NUM_FRAGMENT_REGISTERS_ATI     0x896E
+#define GL_NUM_FRAGMENT_CONSTANTS_ATI     0x896F
+#define GL_NUM_PASSES_ATI                 0x8970
+#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI  0x8971
+#define GL_NUM_INSTRUCTIONS_TOTAL_ATI     0x8972
+#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
+#define GL_NUM_LOOPBACK_COMPONENTS_ATI    0x8974
+#define GL_COLOR_ALPHA_PAIRING_ATI        0x8975
+#define GL_SWIZZLE_STR_ATI                0x8976
+#define GL_SWIZZLE_STQ_ATI                0x8977
+#define GL_SWIZZLE_STR_DR_ATI             0x8978
+#define GL_SWIZZLE_STQ_DQ_ATI             0x8979
+#define GL_SWIZZLE_STRQ_ATI               0x897A
+#define GL_SWIZZLE_STRQ_DQ_ATI            0x897B
+#define GL_RED_BIT_ATI                    0x00000001
+#define GL_GREEN_BIT_ATI                  0x00000002
+#define GL_BLUE_BIT_ATI                   0x00000004
+#define GL_2X_BIT_ATI                     0x00000001
+#define GL_4X_BIT_ATI                     0x00000002
+#define GL_8X_BIT_ATI                     0x00000004
+#define GL_HALF_BIT_ATI                   0x00000008
+#define GL_QUARTER_BIT_ATI                0x00000010
+#define GL_EIGHTH_BIT_ATI                 0x00000020
+#define GL_SATURATE_BIT_ATI               0x00000040
+#define GL_COMP_BIT_ATI                   0x00000002
+#define GL_NEGATE_BIT_ATI                 0x00000004
+#define GL_BIAS_BIT_ATI                   0x00000008
+#endif
+
+#ifndef GL_ATI_pn_triangles
+#define GL_PN_TRIANGLES_ATI               0x87F0
+#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
+#define GL_PN_TRIANGLES_POINT_MODE_ATI    0x87F2
+#define GL_PN_TRIANGLES_NORMAL_MODE_ATI   0x87F3
+#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
+#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
+#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
+#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
+#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
+#endif
+
+#ifndef GL_ATI_vertex_array_object
+#define GL_STATIC_ATI                     0x8760
+#define GL_DYNAMIC_ATI                    0x8761
+#define GL_PRESERVE_ATI                   0x8762
+#define GL_DISCARD_ATI                    0x8763
+#define GL_OBJECT_BUFFER_SIZE_ATI         0x8764
+#define GL_OBJECT_BUFFER_USAGE_ATI        0x8765
+#define GL_ARRAY_OBJECT_BUFFER_ATI        0x8766
+#define GL_ARRAY_OBJECT_OFFSET_ATI        0x8767
+#endif
+
+#ifndef GL_EXT_vertex_shader
+#define GL_VERTEX_SHADER_EXT              0x8780
+#define GL_VERTEX_SHADER_BINDING_EXT      0x8781
+#define GL_OP_INDEX_EXT                   0x8782
+#define GL_OP_NEGATE_EXT                  0x8783
+#define GL_OP_DOT3_EXT                    0x8784
+#define GL_OP_DOT4_EXT                    0x8785
+#define GL_OP_MUL_EXT                     0x8786
+#define GL_OP_ADD_EXT                     0x8787
+#define GL_OP_MADD_EXT                    0x8788
+#define GL_OP_FRAC_EXT                    0x8789
+#define GL_OP_MAX_EXT                     0x878A
+#define GL_OP_MIN_EXT                     0x878B
+#define GL_OP_SET_GE_EXT                  0x878C
+#define GL_OP_SET_LT_EXT                  0x878D
+#define GL_OP_CLAMP_EXT                   0x878E
+#define GL_OP_FLOOR_EXT                   0x878F
+#define GL_OP_ROUND_EXT                   0x8790
+#define GL_OP_EXP_BASE_2_EXT              0x8791
+#define GL_OP_LOG_BASE_2_EXT              0x8792
+#define GL_OP_POWER_EXT                   0x8793
+#define GL_OP_RECIP_EXT                   0x8794
+#define GL_OP_RECIP_SQRT_EXT              0x8795
+#define GL_OP_SUB_EXT                     0x8796
+#define GL_OP_CROSS_PRODUCT_EXT           0x8797
+#define GL_OP_MULTIPLY_MATRIX_EXT         0x8798
+#define GL_OP_MOV_EXT                     0x8799
+#define GL_OUTPUT_VERTEX_EXT              0x879A
+#define GL_OUTPUT_COLOR0_EXT              0x879B
+#define GL_OUTPUT_COLOR1_EXT              0x879C
+#define GL_OUTPUT_TEXTURE_COORD0_EXT      0x879D
+#define GL_OUTPUT_TEXTURE_COORD1_EXT      0x879E
+#define GL_OUTPUT_TEXTURE_COORD2_EXT      0x879F
+#define GL_OUTPUT_TEXTURE_COORD3_EXT      0x87A0
+#define GL_OUTPUT_TEXTURE_COORD4_EXT      0x87A1
+#define GL_OUTPUT_TEXTURE_COORD5_EXT      0x87A2
+#define GL_OUTPUT_TEXTURE_COORD6_EXT      0x87A3
+#define GL_OUTPUT_TEXTURE_COORD7_EXT      0x87A4
+#define GL_OUTPUT_TEXTURE_COORD8_EXT      0x87A5
+#define GL_OUTPUT_TEXTURE_COORD9_EXT      0x87A6
+#define GL_OUTPUT_TEXTURE_COORD10_EXT     0x87A7
+#define GL_OUTPUT_TEXTURE_COORD11_EXT     0x87A8
+#define GL_OUTPUT_TEXTURE_COORD12_EXT     0x87A9
+#define GL_OUTPUT_TEXTURE_COORD13_EXT     0x87AA
+#define GL_OUTPUT_TEXTURE_COORD14_EXT     0x87AB
+#define GL_OUTPUT_TEXTURE_COORD15_EXT     0x87AC
+#define GL_OUTPUT_TEXTURE_COORD16_EXT     0x87AD
+#define GL_OUTPUT_TEXTURE_COORD17_EXT     0x87AE
+#define GL_OUTPUT_TEXTURE_COORD18_EXT     0x87AF
+#define GL_OUTPUT_TEXTURE_COORD19_EXT     0x87B0
+#define GL_OUTPUT_TEXTURE_COORD20_EXT     0x87B1
+#define GL_OUTPUT_TEXTURE_COORD21_EXT     0x87B2
+#define GL_OUTPUT_TEXTURE_COORD22_EXT     0x87B3
+#define GL_OUTPUT_TEXTURE_COORD23_EXT     0x87B4
+#define GL_OUTPUT_TEXTURE_COORD24_EXT     0x87B5
+#define GL_OUTPUT_TEXTURE_COORD25_EXT     0x87B6
+#define GL_OUTPUT_TEXTURE_COORD26_EXT     0x87B7
+#define GL_OUTPUT_TEXTURE_COORD27_EXT     0x87B8
+#define GL_OUTPUT_TEXTURE_COORD28_EXT     0x87B9
+#define GL_OUTPUT_TEXTURE_COORD29_EXT     0x87BA
+#define GL_OUTPUT_TEXTURE_COORD30_EXT     0x87BB
+#define GL_OUTPUT_TEXTURE_COORD31_EXT     0x87BC
+#define GL_OUTPUT_FOG_EXT                 0x87BD
+#define GL_SCALAR_EXT                     0x87BE
+#define GL_VECTOR_EXT                     0x87BF
+#define GL_MATRIX_EXT                     0x87C0
+#define GL_VARIANT_EXT                    0x87C1
+#define GL_INVARIANT_EXT                  0x87C2
+#define GL_LOCAL_CONSTANT_EXT             0x87C3
+#define GL_LOCAL_EXT                      0x87C4
+#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
+#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
+#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
+#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
+#define GL_MAX_VERTEX_SHADER_LOCALS_EXT   0x87C9
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
+#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
+#define GL_VERTEX_SHADER_VARIANTS_EXT     0x87D0
+#define GL_VERTEX_SHADER_INVARIANTS_EXT   0x87D1
+#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
+#define GL_VERTEX_SHADER_LOCALS_EXT       0x87D3
+#define GL_VERTEX_SHADER_OPTIMIZED_EXT    0x87D4
+#define GL_X_EXT                          0x87D5
+#define GL_Y_EXT                          0x87D6
+#define GL_Z_EXT                          0x87D7
+#define GL_W_EXT                          0x87D8
+#define GL_NEGATIVE_X_EXT                 0x87D9
+#define GL_NEGATIVE_Y_EXT                 0x87DA
+#define GL_NEGATIVE_Z_EXT                 0x87DB
+#define GL_NEGATIVE_W_EXT                 0x87DC
+#define GL_ZERO_EXT                       0x87DD
+#define GL_ONE_EXT                        0x87DE
+#define GL_NEGATIVE_ONE_EXT               0x87DF
+#define GL_NORMALIZED_RANGE_EXT           0x87E0
+#define GL_FULL_RANGE_EXT                 0x87E1
+#define GL_CURRENT_VERTEX_EXT             0x87E2
+#define GL_MVP_MATRIX_EXT                 0x87E3
+#define GL_VARIANT_VALUE_EXT              0x87E4
+#define GL_VARIANT_DATATYPE_EXT           0x87E5
+#define GL_VARIANT_ARRAY_STRIDE_EXT       0x87E6
+#define GL_VARIANT_ARRAY_TYPE_EXT         0x87E7
+#define GL_VARIANT_ARRAY_EXT              0x87E8
+#define GL_VARIANT_ARRAY_POINTER_EXT      0x87E9
+#define GL_INVARIANT_VALUE_EXT            0x87EA
+#define GL_INVARIANT_DATATYPE_EXT         0x87EB
+#define GL_LOCAL_CONSTANT_VALUE_EXT       0x87EC
+#define GL_LOCAL_CONSTANT_DATATYPE_EXT    0x87ED
+#endif
+
+#ifndef GL_ATI_vertex_streams
+#define GL_MAX_VERTEX_STREAMS_ATI         0x876B
+#define GL_VERTEX_STREAM0_ATI             0x876C
+#define GL_VERTEX_STREAM1_ATI             0x876D
+#define GL_VERTEX_STREAM2_ATI             0x876E
+#define GL_VERTEX_STREAM3_ATI             0x876F
+#define GL_VERTEX_STREAM4_ATI             0x8770
+#define GL_VERTEX_STREAM5_ATI             0x8771
+#define GL_VERTEX_STREAM6_ATI             0x8772
+#define GL_VERTEX_STREAM7_ATI             0x8773
+#define GL_VERTEX_SOURCE_ATI              0x8774
+#endif
+
+#ifndef GL_ATI_element_array
+#define GL_ELEMENT_ARRAY_ATI              0x8768
+#define GL_ELEMENT_ARRAY_TYPE_ATI         0x8769
+#define GL_ELEMENT_ARRAY_POINTER_ATI      0x876A
+#endif
+
+#ifndef GL_SUN_mesh_array
+#define GL_QUAD_MESH_SUN                  0x8614
+#define GL_TRIANGLE_MESH_SUN              0x8615
+#endif
+
+#ifndef GL_SUN_slice_accum
+#define GL_SLICE_ACCUM_SUN                0x85CC
+#endif
+
+#ifndef GL_NV_multisample_filter_hint
+#define GL_MULTISAMPLE_FILTER_HINT_NV     0x8534
+#endif
+
+#ifndef GL_NV_depth_clamp
+#define GL_DEPTH_CLAMP_NV                 0x864F
+#endif
+
+#ifndef GL_NV_occlusion_query
+#define GL_PIXEL_COUNTER_BITS_NV          0x8864
+#define GL_CURRENT_OCCLUSION_QUERY_ID_NV  0x8865
+#define GL_PIXEL_COUNT_NV                 0x8866
+#define GL_PIXEL_COUNT_AVAILABLE_NV       0x8867
+#endif
+
+#ifndef GL_NV_point_sprite
+#define GL_POINT_SPRITE_NV                0x8861
+#define GL_COORD_REPLACE_NV               0x8862
+#define GL_POINT_SPRITE_R_MODE_NV         0x8863
+#endif
+
+#ifndef GL_NV_texture_shader3
+#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
+#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
+#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
+#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
+#define GL_OFFSET_HILO_TEXTURE_2D_NV      0x8854
+#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
+#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
+#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
+#define GL_DEPENDENT_HILO_TEXTURE_2D_NV   0x8858
+#define GL_DEPENDENT_RGB_TEXTURE_3D_NV    0x8859
+#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
+#define GL_DOT_PRODUCT_PASS_THROUGH_NV    0x885B
+#define GL_DOT_PRODUCT_TEXTURE_1D_NV      0x885C
+#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
+#define GL_HILO8_NV                       0x885E
+#define GL_SIGNED_HILO8_NV                0x885F
+#define GL_FORCE_BLUE_TO_ONE_NV           0x8860
+#endif
+
+#ifndef GL_NV_vertex_program1_1
+#endif
+
+#ifndef GL_EXT_shadow_funcs
+#endif
+
+#ifndef GL_EXT_stencil_two_side
+#define GL_STENCIL_TEST_TWO_SIDE_EXT      0x8910
+#define GL_ACTIVE_STENCIL_FACE_EXT        0x8911
+#endif
+
+#ifndef GL_ATI_text_fragment_shader
+#define GL_TEXT_FRAGMENT_SHADER_ATI       0x8200
+#endif
+
+#ifndef GL_APPLE_client_storage
+#define GL_UNPACK_CLIENT_STORAGE_APPLE    0x85B2
+#endif
+
+#ifndef GL_APPLE_element_array
+#define GL_ELEMENT_ARRAY_APPLE            0x8A0C
+#define GL_ELEMENT_ARRAY_TYPE_APPLE       0x8A0D
+#define GL_ELEMENT_ARRAY_POINTER_APPLE    0x8A0E
+#endif
+
+#ifndef GL_APPLE_fence
+#define GL_DRAW_PIXELS_APPLE              0x8A0A
+#define GL_FENCE_APPLE                    0x8A0B
+#endif
+
+#ifndef GL_APPLE_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING_APPLE     0x85B5
+#endif
+
+#ifndef GL_APPLE_vertex_array_range
+#define GL_VERTEX_ARRAY_RANGE_APPLE       0x851D
+#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
+#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
+#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
+#define GL_STORAGE_CLIENT_APPLE           0x85B4
+#define GL_STORAGE_CACHED_APPLE           0x85BE
+#define GL_STORAGE_SHARED_APPLE           0x85BF
+#endif
+
+#ifndef GL_APPLE_ycbcr_422
+#define GL_YCBCR_422_APPLE                0x85B9
+#define GL_UNSIGNED_SHORT_8_8_APPLE       0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB
+#endif
+
+#ifndef GL_S3_s3tc
+#define GL_RGB_S3TC                       0x83A0
+#define GL_RGB4_S3TC                      0x83A1
+#define GL_RGBA_S3TC                      0x83A2
+#define GL_RGBA4_S3TC                     0x83A3
+#endif
+
+#ifndef GL_ATI_draw_buffers
+#define GL_MAX_DRAW_BUFFERS_ATI           0x8824
+#define GL_DRAW_BUFFER0_ATI               0x8825
+#define GL_DRAW_BUFFER1_ATI               0x8826
+#define GL_DRAW_BUFFER2_ATI               0x8827
+#define GL_DRAW_BUFFER3_ATI               0x8828
+#define GL_DRAW_BUFFER4_ATI               0x8829
+#define GL_DRAW_BUFFER5_ATI               0x882A
+#define GL_DRAW_BUFFER6_ATI               0x882B
+#define GL_DRAW_BUFFER7_ATI               0x882C
+#define GL_DRAW_BUFFER8_ATI               0x882D
+#define GL_DRAW_BUFFER9_ATI               0x882E
+#define GL_DRAW_BUFFER10_ATI              0x882F
+#define GL_DRAW_BUFFER11_ATI              0x8830
+#define GL_DRAW_BUFFER12_ATI              0x8831
+#define GL_DRAW_BUFFER13_ATI              0x8832
+#define GL_DRAW_BUFFER14_ATI              0x8833
+#define GL_DRAW_BUFFER15_ATI              0x8834
+#endif
+
+#ifndef GL_ATI_pixel_format_float
+#define GL_TYPE_RGBA_FLOAT_ATI            0x8820
+#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
+#endif
+
+#ifndef GL_ATI_texture_env_combine3
+#define GL_MODULATE_ADD_ATI               0x8744
+#define GL_MODULATE_SIGNED_ADD_ATI        0x8745
+#define GL_MODULATE_SUBTRACT_ATI          0x8746
+#endif
+
+#ifndef GL_ATI_texture_float
+#define GL_RGBA_FLOAT32_ATI               0x8814
+#define GL_RGB_FLOAT32_ATI                0x8815
+#define GL_ALPHA_FLOAT32_ATI              0x8816
+#define GL_INTENSITY_FLOAT32_ATI          0x8817
+#define GL_LUMINANCE_FLOAT32_ATI          0x8818
+#define GL_LUMINANCE_ALPHA_FLOAT32_ATI    0x8819
+#define GL_RGBA_FLOAT16_ATI               0x881A
+#define GL_RGB_FLOAT16_ATI                0x881B
+#define GL_ALPHA_FLOAT16_ATI              0x881C
+#define GL_INTENSITY_FLOAT16_ATI          0x881D
+#define GL_LUMINANCE_FLOAT16_ATI          0x881E
+#define GL_LUMINANCE_ALPHA_FLOAT16_ATI    0x881F
+#endif
+
+#ifndef GL_NV_float_buffer
+#define GL_FLOAT_R_NV                     0x8880
+#define GL_FLOAT_RG_NV                    0x8881
+#define GL_FLOAT_RGB_NV                   0x8882
+#define GL_FLOAT_RGBA_NV                  0x8883
+#define GL_FLOAT_R16_NV                   0x8884
+#define GL_FLOAT_R32_NV                   0x8885
+#define GL_FLOAT_RG16_NV                  0x8886
+#define GL_FLOAT_RG32_NV                  0x8887
+#define GL_FLOAT_RGB16_NV                 0x8888
+#define GL_FLOAT_RGB32_NV                 0x8889
+#define GL_FLOAT_RGBA16_NV                0x888A
+#define GL_FLOAT_RGBA32_NV                0x888B
+#define GL_TEXTURE_FLOAT_COMPONENTS_NV    0x888C
+#define GL_FLOAT_CLEAR_COLOR_VALUE_NV     0x888D
+#define GL_FLOAT_RGBA_MODE_NV             0x888E
+#endif
+
+#ifndef GL_NV_fragment_program
+#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
+#define GL_FRAGMENT_PROGRAM_NV            0x8870
+#define GL_MAX_TEXTURE_COORDS_NV          0x8871
+#define GL_MAX_TEXTURE_IMAGE_UNITS_NV     0x8872
+#define GL_FRAGMENT_PROGRAM_BINDING_NV    0x8873
+#define GL_PROGRAM_ERROR_STRING_NV        0x8874
+#endif
+
+#ifndef GL_NV_half_float
+#define GL_HALF_FLOAT_NV                  0x140B
+#endif
+
+#ifndef GL_NV_pixel_data_range
+#define GL_WRITE_PIXEL_DATA_RANGE_NV      0x8878
+#define GL_READ_PIXEL_DATA_RANGE_NV       0x8879
+#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
+#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
+#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
+#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
+#endif
+
+#ifndef GL_NV_primitive_restart
+#define GL_PRIMITIVE_RESTART_NV           0x8558
+#define GL_PRIMITIVE_RESTART_INDEX_NV     0x8559
+#endif
+
+#ifndef GL_NV_texture_expand_normal
+#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
+#endif
+
+#ifndef GL_NV_vertex_program2
+#endif
+
+#ifndef GL_ATI_map_object_buffer
+#endif
+
+#ifndef GL_ATI_separate_stencil
+#define GL_STENCIL_BACK_FUNC_ATI          0x8800
+#define GL_STENCIL_BACK_FAIL_ATI          0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
+#endif
+
+#ifndef GL_ATI_vertex_attrib_array_object
+#endif
+
+#ifndef GL_OES_read_format
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
+#endif
+
+#ifndef GL_EXT_depth_bounds_test
+#define GL_DEPTH_BOUNDS_TEST_EXT          0x8890
+#define GL_DEPTH_BOUNDS_EXT               0x8891
+#endif
+
+#ifndef GL_EXT_texture_mirror_clamp
+#define GL_MIRROR_CLAMP_EXT               0x8742
+#define GL_MIRROR_CLAMP_TO_EDGE_EXT       0x8743
+#define GL_MIRROR_CLAMP_TO_BORDER_EXT     0x8912
+#endif
+
+#ifndef GL_EXT_blend_equation_separate
+#define GL_BLEND_EQUATION_RGB_EXT         0x8009
+#define GL_BLEND_EQUATION_ALPHA_EXT       0x883D
+#endif
+
+#ifndef GL_MESA_pack_invert
+#define GL_PACK_INVERT_MESA               0x8758
+#endif
+
+#ifndef GL_MESA_ycbcr_texture
+#define GL_UNSIGNED_SHORT_8_8_MESA        0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_MESA    0x85BB
+#define GL_YCBCR_MESA                     0x8757
+#endif
+
+#ifndef GL_EXT_pixel_buffer_object
+#define GL_PIXEL_PACK_BUFFER_EXT          0x88EB
+#define GL_PIXEL_UNPACK_BUFFER_EXT        0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING_EXT  0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
+#endif
+
+#ifndef GL_NV_fragment_program_option
+#endif
+
+#ifndef GL_NV_fragment_program2
+#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
+#define GL_MAX_PROGRAM_CALL_DEPTH_NV      0x88F5
+#define GL_MAX_PROGRAM_IF_DEPTH_NV        0x88F6
+#define GL_MAX_PROGRAM_LOOP_DEPTH_NV      0x88F7
+#define GL_MAX_PROGRAM_LOOP_COUNT_NV      0x88F8
+#endif
+
+#ifndef GL_NV_vertex_program2_option
+/* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+/* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */
+#endif
+
+#ifndef GL_NV_vertex_program3
+/* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+#endif
+
+#ifndef GL_EXT_framebuffer_object
+#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
+#define GL_MAX_RENDERBUFFER_SIZE_EXT      0x84E8
+#define GL_FRAMEBUFFER_BINDING_EXT        0x8CA6
+#define GL_RENDERBUFFER_BINDING_EXT       0x8CA7
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE_EXT       0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
+#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED_EXT    0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS_EXT      0x8CDF
+#define GL_COLOR_ATTACHMENT0_EXT          0x8CE0
+#define GL_COLOR_ATTACHMENT1_EXT          0x8CE1
+#define GL_COLOR_ATTACHMENT2_EXT          0x8CE2
+#define GL_COLOR_ATTACHMENT3_EXT          0x8CE3
+#define GL_COLOR_ATTACHMENT4_EXT          0x8CE4
+#define GL_COLOR_ATTACHMENT5_EXT          0x8CE5
+#define GL_COLOR_ATTACHMENT6_EXT          0x8CE6
+#define GL_COLOR_ATTACHMENT7_EXT          0x8CE7
+#define GL_COLOR_ATTACHMENT8_EXT          0x8CE8
+#define GL_COLOR_ATTACHMENT9_EXT          0x8CE9
+#define GL_COLOR_ATTACHMENT10_EXT         0x8CEA
+#define GL_COLOR_ATTACHMENT11_EXT         0x8CEB
+#define GL_COLOR_ATTACHMENT12_EXT         0x8CEC
+#define GL_COLOR_ATTACHMENT13_EXT         0x8CED
+#define GL_COLOR_ATTACHMENT14_EXT         0x8CEE
+#define GL_COLOR_ATTACHMENT15_EXT         0x8CEF
+#define GL_DEPTH_ATTACHMENT_EXT           0x8D00
+#define GL_STENCIL_ATTACHMENT_EXT         0x8D20
+#define GL_FRAMEBUFFER_EXT                0x8D40
+#define GL_RENDERBUFFER_EXT               0x8D41
+#define GL_RENDERBUFFER_WIDTH_EXT         0x8D42
+#define GL_RENDERBUFFER_HEIGHT_EXT        0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
+#define GL_STENCIL_INDEX1_EXT             0x8D46
+#define GL_STENCIL_INDEX4_EXT             0x8D47
+#define GL_STENCIL_INDEX8_EXT             0x8D48
+#define GL_STENCIL_INDEX16_EXT            0x8D49
+#define GL_RENDERBUFFER_RED_SIZE_EXT      0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE_EXT    0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE_EXT     0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE_EXT    0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE_EXT    0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE_EXT  0x8D55
+#endif
+
+#ifndef GL_GREMEDY_string_marker
+#endif
+
+#ifndef GL_EXT_packed_depth_stencil
+#define GL_DEPTH_STENCIL_EXT              0x84F9
+#define GL_UNSIGNED_INT_24_8_EXT          0x84FA
+#define GL_DEPTH24_STENCIL8_EXT           0x88F0
+#define GL_TEXTURE_STENCIL_SIZE_EXT       0x88F1
+#endif
+
+#ifndef GL_EXT_stencil_clear_tag
+#define GL_STENCIL_TAG_BITS_EXT           0x88F2
+#define GL_STENCIL_CLEAR_TAG_VALUE_EXT    0x88F3
+#endif
+
+#ifndef GL_EXT_texture_sRGB
+#define GL_SRGB_EXT                       0x8C40
+#define GL_SRGB8_EXT                      0x8C41
+#define GL_SRGB_ALPHA_EXT                 0x8C42
+#define GL_SRGB8_ALPHA8_EXT               0x8C43
+#define GL_SLUMINANCE_ALPHA_EXT           0x8C44
+#define GL_SLUMINANCE8_ALPHA8_EXT         0x8C45
+#define GL_SLUMINANCE_EXT                 0x8C46
+#define GL_SLUMINANCE8_EXT                0x8C47
+#define GL_COMPRESSED_SRGB_EXT            0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA_EXT      0x8C49
+#define GL_COMPRESSED_SLUMINANCE_EXT      0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
+#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT  0x8C4C
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
+#endif
+
+#ifndef GL_EXT_framebuffer_blit
+#define GL_READ_FRAMEBUFFER_EXT           0x8CA8
+#define GL_DRAW_FRAMEBUFFER_EXT           0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_EXT   GL_FRAMEBUFFER_BINDING_EXT
+#define GL_READ_FRAMEBUFFER_BINDING_EXT   0x8CAA
+#endif
+
+#ifndef GL_EXT_framebuffer_multisample
+#define GL_RENDERBUFFER_SAMPLES_EXT       0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
+#define GL_MAX_SAMPLES_EXT                0x8D57
+#endif
+
+#ifndef GL_MESAX_texture_stack
+#define GL_TEXTURE_1D_STACK_MESAX         0x8759
+#define GL_TEXTURE_2D_STACK_MESAX         0x875A
+#define GL_PROXY_TEXTURE_1D_STACK_MESAX   0x875B
+#define GL_PROXY_TEXTURE_2D_STACK_MESAX   0x875C
+#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
+#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
+#endif
+
+#ifndef GL_EXT_timer_query
+#define GL_TIME_ELAPSED_EXT               0x88BF
+#endif
+
+#ifndef GL_EXT_gpu_program_parameters
+#endif
+
+#ifndef GL_APPLE_flush_buffer_range
+#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
+#define GL_BUFFER_FLUSHING_UNMAP_APPLE    0x8A13
+#endif
+
+#ifndef GL_NV_gpu_program4
+#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV    0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV    0x8905
+#define GL_PROGRAM_ATTRIB_COMPONENTS_NV   0x8906
+#define GL_PROGRAM_RESULT_COMPONENTS_NV   0x8907
+#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
+#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
+#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
+#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
+#endif
+
+#ifndef GL_NV_geometry_program4
+#define GL_LINES_ADJACENCY_EXT            0x000A
+#define GL_LINE_STRIP_ADJACENCY_EXT       0x000B
+#define GL_TRIANGLES_ADJACENCY_EXT        0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY_EXT   0x000D
+#define GL_GEOMETRY_PROGRAM_NV            0x8C26
+#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
+#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
+#define GL_GEOMETRY_VERTICES_OUT_EXT      0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_EXT        0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_EXT       0x8DDC
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
+#define GL_PROGRAM_POINT_SIZE_EXT         0x8642
+#endif
+
+#ifndef GL_EXT_geometry_shader4
+#define GL_GEOMETRY_SHADER_EXT            0x8DD9
+/* reuse GL_GEOMETRY_VERTICES_OUT_EXT */
+/* reuse GL_GEOMETRY_INPUT_TYPE_EXT */
+/* reuse GL_GEOMETRY_OUTPUT_TYPE_EXT */
+/* reuse GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT */
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
+#define GL_MAX_VARYING_COMPONENTS_EXT     0x8B4B
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
+/* reuse GL_LINES_ADJACENCY_EXT */
+/* reuse GL_LINE_STRIP_ADJACENCY_EXT */
+/* reuse GL_TRIANGLES_ADJACENCY_EXT */
+/* reuse GL_TRIANGLE_STRIP_ADJACENCY_EXT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+/* reuse GL_PROGRAM_POINT_SIZE_EXT */
+#endif
+
+#ifndef GL_NV_vertex_program4
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
+#endif
+
+#ifndef GL_EXT_gpu_shader4
+#define GL_SAMPLER_1D_ARRAY_EXT           0x8DC0
+#define GL_SAMPLER_2D_ARRAY_EXT           0x8DC1
+#define GL_SAMPLER_BUFFER_EXT             0x8DC2
+#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT    0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT    0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW_EXT        0x8DC5
+#define GL_UNSIGNED_INT_VEC2_EXT          0x8DC6
+#define GL_UNSIGNED_INT_VEC3_EXT          0x8DC7
+#define GL_UNSIGNED_INT_VEC4_EXT          0x8DC8
+#define GL_INT_SAMPLER_1D_EXT             0x8DC9
+#define GL_INT_SAMPLER_2D_EXT             0x8DCA
+#define GL_INT_SAMPLER_3D_EXT             0x8DCB
+#define GL_INT_SAMPLER_CUBE_EXT           0x8DCC
+#define GL_INT_SAMPLER_2D_RECT_EXT        0x8DCD
+#define GL_INT_SAMPLER_1D_ARRAY_EXT       0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY_EXT       0x8DCF
+#define GL_INT_SAMPLER_BUFFER_EXT         0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_1D_EXT    0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D_EXT    0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D_EXT    0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT  0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
+#endif
+
+#ifndef GL_EXT_draw_instanced
+#endif
+
+#ifndef GL_EXT_packed_float
+#define GL_R11F_G11F_B10F_EXT             0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
+#define GL_RGBA_SIGNED_COMPONENTS_EXT     0x8C3C
+#endif
+
+#ifndef GL_EXT_texture_array
+#define GL_TEXTURE_1D_ARRAY_EXT           0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY_EXT     0x8C19
+#define GL_TEXTURE_2D_ARRAY_EXT           0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY_EXT     0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY_EXT   0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY_EXT   0x8C1D
+#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT   0x88FF
+#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+#endif
+
+#ifndef GL_EXT_texture_buffer_object
+#define GL_TEXTURE_BUFFER_EXT             0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT    0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_EXT     0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT_EXT      0x8C2E
+#endif
+
+#ifndef GL_EXT_texture_compression_latc
+#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
+#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
+#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
+#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
+#endif
+
+#ifndef GL_EXT_texture_compression_rgtc
+#define GL_COMPRESSED_RED_RGTC1_EXT       0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
+#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
+#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
+#endif
+
+#ifndef GL_EXT_texture_shared_exponent
+#define GL_RGB9_E5_EXT                    0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT   0x8C3E
+#define GL_TEXTURE_SHARED_SIZE_EXT        0x8C3F
+#endif
+
+#ifndef GL_NV_depth_buffer_float
+#define GL_DEPTH_COMPONENT32F_NV          0x8DAB
+#define GL_DEPTH32F_STENCIL8_NV           0x8DAC
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
+#define GL_DEPTH_BUFFER_FLOAT_MODE_NV     0x8DAF
+#endif
+
+#ifndef GL_NV_fragment_program4
+#endif
+
+#ifndef GL_NV_framebuffer_multisample_coverage
+#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
+#define GL_RENDERBUFFER_COLOR_SAMPLES_NV  0x8E10
+#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
+#define GL_MULTISAMPLE_COVERAGE_MODES_NV  0x8E12
+#endif
+
+#ifndef GL_EXT_framebuffer_sRGB
+#define GL_FRAMEBUFFER_SRGB_EXT           0x8DB9
+#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT   0x8DBA
+#endif
+
+#ifndef GL_NV_geometry_shader4
+#endif
+
+#ifndef GL_NV_parameter_buffer_object
+#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
+#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
+#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
+#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
+#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
+#endif
+
+#ifndef GL_EXT_draw_buffers2
+#endif
+
+#ifndef GL_NV_transform_feedback
+#define GL_BACK_PRIMARY_COLOR_NV          0x8C77
+#define GL_BACK_SECONDARY_COLOR_NV        0x8C78
+#define GL_TEXTURE_COORD_NV               0x8C79
+#define GL_CLIP_DISTANCE_NV               0x8C7A
+#define GL_VERTEX_ID_NV                   0x8C7B
+#define GL_PRIMITIVE_ID_NV                0x8C7C
+#define GL_GENERIC_ATTRIB_NV              0x8C7D
+#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV  0x8C7E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
+#define GL_ACTIVE_VARYINGS_NV             0x8C81
+#define GL_ACTIVE_VARYING_MAX_LENGTH_NV   0x8C82
+#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
+#define GL_TRANSFORM_FEEDBACK_RECORD_NV   0x8C86
+#define GL_PRIMITIVES_GENERATED_NV        0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
+#define GL_RASTERIZER_DISCARD_NV          0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS_NV         0x8C8C
+#define GL_SEPARATE_ATTRIBS_NV            0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER_NV   0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
+#define GL_LAYER_NV                       0x8DAA
+#define GL_NEXT_BUFFER_NV                 -2
+#define GL_SKIP_COMPONENTS4_NV            -3
+#define GL_SKIP_COMPONENTS3_NV            -4
+#define GL_SKIP_COMPONENTS2_NV            -5
+#define GL_SKIP_COMPONENTS1_NV            -6
+#endif
+
+#ifndef GL_EXT_bindable_uniform
+#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
+#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
+#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
+#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT  0x8DED
+#define GL_UNIFORM_BUFFER_EXT             0x8DEE
+#define GL_UNIFORM_BUFFER_BINDING_EXT     0x8DEF
+#endif
+
+#ifndef GL_EXT_texture_integer
+#define GL_RGBA32UI_EXT                   0x8D70
+#define GL_RGB32UI_EXT                    0x8D71
+#define GL_ALPHA32UI_EXT                  0x8D72
+#define GL_INTENSITY32UI_EXT              0x8D73
+#define GL_LUMINANCE32UI_EXT              0x8D74
+#define GL_LUMINANCE_ALPHA32UI_EXT        0x8D75
+#define GL_RGBA16UI_EXT                   0x8D76
+#define GL_RGB16UI_EXT                    0x8D77
+#define GL_ALPHA16UI_EXT                  0x8D78
+#define GL_INTENSITY16UI_EXT              0x8D79
+#define GL_LUMINANCE16UI_EXT              0x8D7A
+#define GL_LUMINANCE_ALPHA16UI_EXT        0x8D7B
+#define GL_RGBA8UI_EXT                    0x8D7C
+#define GL_RGB8UI_EXT                     0x8D7D
+#define GL_ALPHA8UI_EXT                   0x8D7E
+#define GL_INTENSITY8UI_EXT               0x8D7F
+#define GL_LUMINANCE8UI_EXT               0x8D80
+#define GL_LUMINANCE_ALPHA8UI_EXT         0x8D81
+#define GL_RGBA32I_EXT                    0x8D82
+#define GL_RGB32I_EXT                     0x8D83
+#define GL_ALPHA32I_EXT                   0x8D84
+#define GL_INTENSITY32I_EXT               0x8D85
+#define GL_LUMINANCE32I_EXT               0x8D86
+#define GL_LUMINANCE_ALPHA32I_EXT         0x8D87
+#define GL_RGBA16I_EXT                    0x8D88
+#define GL_RGB16I_EXT                     0x8D89
+#define GL_ALPHA16I_EXT                   0x8D8A
+#define GL_INTENSITY16I_EXT               0x8D8B
+#define GL_LUMINANCE16I_EXT               0x8D8C
+#define GL_LUMINANCE_ALPHA16I_EXT         0x8D8D
+#define GL_RGBA8I_EXT                     0x8D8E
+#define GL_RGB8I_EXT                      0x8D8F
+#define GL_ALPHA8I_EXT                    0x8D90
+#define GL_INTENSITY8I_EXT                0x8D91
+#define GL_LUMINANCE8I_EXT                0x8D92
+#define GL_LUMINANCE_ALPHA8I_EXT          0x8D93
+#define GL_RED_INTEGER_EXT                0x8D94
+#define GL_GREEN_INTEGER_EXT              0x8D95
+#define GL_BLUE_INTEGER_EXT               0x8D96
+#define GL_ALPHA_INTEGER_EXT              0x8D97
+#define GL_RGB_INTEGER_EXT                0x8D98
+#define GL_RGBA_INTEGER_EXT               0x8D99
+#define GL_BGR_INTEGER_EXT                0x8D9A
+#define GL_BGRA_INTEGER_EXT               0x8D9B
+#define GL_LUMINANCE_INTEGER_EXT          0x8D9C
+#define GL_LUMINANCE_ALPHA_INTEGER_EXT    0x8D9D
+#define GL_RGBA_INTEGER_MODE_EXT          0x8D9E
+#endif
+
+#ifndef GL_GREMEDY_frame_terminator
+#endif
+
+#ifndef GL_NV_conditional_render
+#define GL_QUERY_WAIT_NV                  0x8E13
+#define GL_QUERY_NO_WAIT_NV               0x8E14
+#define GL_QUERY_BY_REGION_WAIT_NV        0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT_NV     0x8E16
+#endif
+
+#ifndef GL_NV_present_video
+#define GL_FRAME_NV                       0x8E26
+#define GL_FIELDS_NV                      0x8E27
+#define GL_CURRENT_TIME_NV                0x8E28
+#define GL_NUM_FILL_STREAMS_NV            0x8E29
+#define GL_PRESENT_TIME_NV                0x8E2A
+#define GL_PRESENT_DURATION_NV            0x8E2B
+#endif
+
+#ifndef GL_EXT_transform_feedback
+#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT  0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
+#define GL_INTERLEAVED_ATTRIBS_EXT        0x8C8C
+#define GL_SEPARATE_ATTRIBS_EXT           0x8C8D
+#define GL_PRIMITIVES_GENERATED_EXT       0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
+#define GL_RASTERIZER_DISCARD_EXT         0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
+#endif
+
+#ifndef GL_EXT_direct_state_access
+#define GL_PROGRAM_MATRIX_EXT             0x8E2D
+#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT   0x8E2E
+#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
+#endif
+
+#ifndef GL_EXT_vertex_array_bgra
+/* reuse GL_BGRA */
+#endif
+
+#ifndef GL_EXT_texture_swizzle
+#define GL_TEXTURE_SWIZZLE_R_EXT          0x8E42
+#define GL_TEXTURE_SWIZZLE_G_EXT          0x8E43
+#define GL_TEXTURE_SWIZZLE_B_EXT          0x8E44
+#define GL_TEXTURE_SWIZZLE_A_EXT          0x8E45
+#define GL_TEXTURE_SWIZZLE_RGBA_EXT       0x8E46
+#endif
+
+#ifndef GL_NV_explicit_multisample
+#define GL_SAMPLE_POSITION_NV             0x8E50
+#define GL_SAMPLE_MASK_NV                 0x8E51
+#define GL_SAMPLE_MASK_VALUE_NV           0x8E52
+#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
+#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
+#define GL_TEXTURE_RENDERBUFFER_NV        0x8E55
+#define GL_SAMPLER_RENDERBUFFER_NV        0x8E56
+#define GL_INT_SAMPLER_RENDERBUFFER_NV    0x8E57
+#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
+#define GL_MAX_SAMPLE_MASK_WORDS_NV       0x8E59
+#endif
+
+#ifndef GL_NV_transform_feedback2
+#define GL_TRANSFORM_FEEDBACK_NV          0x8E22
+#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
+#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
+#define GL_TRANSFORM_FEEDBACK_BINDING_NV  0x8E25
+#endif
+
+#ifndef GL_ATI_meminfo
+#define GL_VBO_FREE_MEMORY_ATI            0x87FB
+#define GL_TEXTURE_FREE_MEMORY_ATI        0x87FC
+#define GL_RENDERBUFFER_FREE_MEMORY_ATI   0x87FD
+#endif
+
+#ifndef GL_AMD_performance_monitor
+#define GL_COUNTER_TYPE_AMD               0x8BC0
+#define GL_COUNTER_RANGE_AMD              0x8BC1
+#define GL_UNSIGNED_INT64_AMD             0x8BC2
+#define GL_PERCENTAGE_AMD                 0x8BC3
+#define GL_PERFMON_RESULT_AVAILABLE_AMD   0x8BC4
+#define GL_PERFMON_RESULT_SIZE_AMD        0x8BC5
+#define GL_PERFMON_RESULT_AMD             0x8BC6
+#endif
+
+#ifndef GL_AMD_texture_texture4
+#endif
+
+#ifndef GL_AMD_vertex_shader_tesselator
+#define GL_SAMPLER_BUFFER_AMD             0x9001
+#define GL_INT_SAMPLER_BUFFER_AMD         0x9002
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
+#define GL_TESSELLATION_MODE_AMD          0x9004
+#define GL_TESSELLATION_FACTOR_AMD        0x9005
+#define GL_DISCRETE_AMD                   0x9006
+#define GL_CONTINUOUS_AMD                 0x9007
+#endif
+
+#ifndef GL_EXT_provoking_vertex
+#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
+#define GL_FIRST_VERTEX_CONVENTION_EXT    0x8E4D
+#define GL_LAST_VERTEX_CONVENTION_EXT     0x8E4E
+#define GL_PROVOKING_VERTEX_EXT           0x8E4F
+#endif
+
+#ifndef GL_EXT_texture_snorm
+#define GL_ALPHA_SNORM                    0x9010
+#define GL_LUMINANCE_SNORM                0x9011
+#define GL_LUMINANCE_ALPHA_SNORM          0x9012
+#define GL_INTENSITY_SNORM                0x9013
+#define GL_ALPHA8_SNORM                   0x9014
+#define GL_LUMINANCE8_SNORM               0x9015
+#define GL_LUMINANCE8_ALPHA8_SNORM        0x9016
+#define GL_INTENSITY8_SNORM               0x9017
+#define GL_ALPHA16_SNORM                  0x9018
+#define GL_LUMINANCE16_SNORM              0x9019
+#define GL_LUMINANCE16_ALPHA16_SNORM      0x901A
+#define GL_INTENSITY16_SNORM              0x901B
+#define GL_RED_SNORM                      0x8F90
+#define GL_RG_SNORM                       0x8F91
+#define GL_RGB_SNORM                      0x8F92
+#define GL_RGBA_SNORM                     0x8F93
+#define GL_R8_SNORM                       0x8F94
+#define GL_RG8_SNORM                      0x8F95
+#define GL_RGB8_SNORM                     0x8F96
+#define GL_RGBA8_SNORM                    0x8F97
+#define GL_R16_SNORM                      0x8F98
+#define GL_RG16_SNORM                     0x8F99
+#define GL_RGB16_SNORM                    0x8F9A
+#define GL_RGBA16_SNORM                   0x8F9B
+#define GL_SIGNED_NORMALIZED              0x8F9C
+#endif
+
+#ifndef GL_AMD_draw_buffers_blend
+#endif
+
+#ifndef GL_APPLE_texture_range
+#define GL_TEXTURE_RANGE_LENGTH_APPLE     0x85B7
+#define GL_TEXTURE_RANGE_POINTER_APPLE    0x85B8
+#define GL_TEXTURE_STORAGE_HINT_APPLE     0x85BC
+#define GL_STORAGE_PRIVATE_APPLE          0x85BD
+/* reuse GL_STORAGE_CACHED_APPLE */
+/* reuse GL_STORAGE_SHARED_APPLE */
+#endif
+
+#ifndef GL_APPLE_float_pixels
+#define GL_HALF_APPLE                     0x140B
+#define GL_RGBA_FLOAT32_APPLE             0x8814
+#define GL_RGB_FLOAT32_APPLE              0x8815
+#define GL_ALPHA_FLOAT32_APPLE            0x8816
+#define GL_INTENSITY_FLOAT32_APPLE        0x8817
+#define GL_LUMINANCE_FLOAT32_APPLE        0x8818
+#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE  0x8819
+#define GL_RGBA_FLOAT16_APPLE             0x881A
+#define GL_RGB_FLOAT16_APPLE              0x881B
+#define GL_ALPHA_FLOAT16_APPLE            0x881C
+#define GL_INTENSITY_FLOAT16_APPLE        0x881D
+#define GL_LUMINANCE_FLOAT16_APPLE        0x881E
+#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE  0x881F
+#define GL_COLOR_FLOAT_APPLE              0x8A0F
+#endif
+
+#ifndef GL_APPLE_vertex_program_evaluators
+#define GL_VERTEX_ATTRIB_MAP1_APPLE       0x8A00
+#define GL_VERTEX_ATTRIB_MAP2_APPLE       0x8A01
+#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE  0x8A02
+#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
+#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
+#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
+#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE  0x8A06
+#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
+#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
+#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
+#endif
+
+#ifndef GL_APPLE_aux_depth_stencil
+#define GL_AUX_DEPTH_STENCIL_APPLE        0x8A14
+#endif
+
+#ifndef GL_APPLE_object_purgeable
+#define GL_BUFFER_OBJECT_APPLE            0x85B3
+#define GL_RELEASED_APPLE                 0x8A19
+#define GL_VOLATILE_APPLE                 0x8A1A
+#define GL_RETAINED_APPLE                 0x8A1B
+#define GL_UNDEFINED_APPLE                0x8A1C
+#define GL_PURGEABLE_APPLE                0x8A1D
+#endif
+
+#ifndef GL_APPLE_row_bytes
+#define GL_PACK_ROW_BYTES_APPLE           0x8A15
+#define GL_UNPACK_ROW_BYTES_APPLE         0x8A16
+#endif
+
+#ifndef GL_APPLE_rgb_422
+#define GL_RGB_422_APPLE                  0x8A1F
+/* reuse GL_UNSIGNED_SHORT_8_8_APPLE */
+/* reuse GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+#endif
+
+#ifndef GL_NV_video_capture
+#define GL_VIDEO_BUFFER_NV                0x9020
+#define GL_VIDEO_BUFFER_BINDING_NV        0x9021
+#define GL_FIELD_UPPER_NV                 0x9022
+#define GL_FIELD_LOWER_NV                 0x9023
+#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV   0x9024
+#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
+#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
+#define GL_LAST_VIDEO_CAPTURE_STATUS_NV   0x9027
+#define GL_VIDEO_BUFFER_PITCH_NV          0x9028
+#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
+#define GL_VIDEO_COLOR_CONVERSION_MAX_NV  0x902A
+#define GL_VIDEO_COLOR_CONVERSION_MIN_NV  0x902B
+#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
+#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
+#define GL_PARTIAL_SUCCESS_NV             0x902E
+#define GL_SUCCESS_NV                     0x902F
+#define GL_FAILURE_NV                     0x9030
+#define GL_YCBYCR8_422_NV                 0x9031
+#define GL_YCBAYCR8A_4224_NV              0x9032
+#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV  0x9033
+#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
+#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV  0x9035
+#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
+#define GL_Z4Y12Z4CB12Z4CR12_444_NV       0x9037
+#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV   0x9038
+#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV  0x9039
+#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
+#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
+#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
+#endif
+
+#ifndef GL_NV_copy_image
+#endif
+
+#ifndef GL_EXT_separate_shader_objects
+#define GL_ACTIVE_PROGRAM_EXT             0x8B8D
+#endif
+
+#ifndef GL_NV_parameter_buffer_object2
+#endif
+
+#ifndef GL_NV_shader_buffer_load
+#define GL_BUFFER_GPU_ADDRESS_NV          0x8F1D
+#define GL_GPU_ADDRESS_NV                 0x8F34
+#define GL_MAX_SHADER_BUFFER_ADDRESS_NV   0x8F35
+#endif
+
+#ifndef GL_NV_vertex_buffer_unified_memory
+#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
+#define GL_ELEMENT_ARRAY_UNIFIED_NV       0x8F1F
+#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
+#define GL_VERTEX_ARRAY_ADDRESS_NV        0x8F21
+#define GL_NORMAL_ARRAY_ADDRESS_NV        0x8F22
+#define GL_COLOR_ARRAY_ADDRESS_NV         0x8F23
+#define GL_INDEX_ARRAY_ADDRESS_NV         0x8F24
+#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
+#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV     0x8F26
+#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
+#define GL_FOG_COORD_ARRAY_ADDRESS_NV     0x8F28
+#define GL_ELEMENT_ARRAY_ADDRESS_NV       0x8F29
+#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV  0x8F2A
+#define GL_VERTEX_ARRAY_LENGTH_NV         0x8F2B
+#define GL_NORMAL_ARRAY_LENGTH_NV         0x8F2C
+#define GL_COLOR_ARRAY_LENGTH_NV          0x8F2D
+#define GL_INDEX_ARRAY_LENGTH_NV          0x8F2E
+#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV  0x8F2F
+#define GL_EDGE_FLAG_ARRAY_LENGTH_NV      0x8F30
+#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
+#define GL_FOG_COORD_ARRAY_LENGTH_NV      0x8F32
+#define GL_ELEMENT_ARRAY_LENGTH_NV        0x8F33
+#define GL_DRAW_INDIRECT_UNIFIED_NV       0x8F40
+#define GL_DRAW_INDIRECT_ADDRESS_NV       0x8F41
+#define GL_DRAW_INDIRECT_LENGTH_NV        0x8F42
+#endif
+
+#ifndef GL_NV_texture_barrier
+#endif
+
+#ifndef GL_AMD_shader_stencil_export
+#endif
+
+#ifndef GL_AMD_seamless_cubemap_per_texture
+/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS_ARB */
+#endif
+
+#ifndef GL_AMD_conservative_depth
+#endif
+
+#ifndef GL_EXT_shader_image_load_store
+#define GL_MAX_IMAGE_UNITS_EXT            0x8F38
+#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
+#define GL_IMAGE_BINDING_NAME_EXT         0x8F3A
+#define GL_IMAGE_BINDING_LEVEL_EXT        0x8F3B
+#define GL_IMAGE_BINDING_LAYERED_EXT      0x8F3C
+#define GL_IMAGE_BINDING_LAYER_EXT        0x8F3D
+#define GL_IMAGE_BINDING_ACCESS_EXT       0x8F3E
+#define GL_IMAGE_1D_EXT                   0x904C
+#define GL_IMAGE_2D_EXT                   0x904D
+#define GL_IMAGE_3D_EXT                   0x904E
+#define GL_IMAGE_2D_RECT_EXT              0x904F
+#define GL_IMAGE_CUBE_EXT                 0x9050
+#define GL_IMAGE_BUFFER_EXT               0x9051
+#define GL_IMAGE_1D_ARRAY_EXT             0x9052
+#define GL_IMAGE_2D_ARRAY_EXT             0x9053
+#define GL_IMAGE_CUBE_MAP_ARRAY_EXT       0x9054
+#define GL_IMAGE_2D_MULTISAMPLE_EXT       0x9055
+#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
+#define GL_INT_IMAGE_1D_EXT               0x9057
+#define GL_INT_IMAGE_2D_EXT               0x9058
+#define GL_INT_IMAGE_3D_EXT               0x9059
+#define GL_INT_IMAGE_2D_RECT_EXT          0x905A
+#define GL_INT_IMAGE_CUBE_EXT             0x905B
+#define GL_INT_IMAGE_BUFFER_EXT           0x905C
+#define GL_INT_IMAGE_1D_ARRAY_EXT         0x905D
+#define GL_INT_IMAGE_2D_ARRAY_EXT         0x905E
+#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT   0x905F
+#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT   0x9060
+#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
+#define GL_UNSIGNED_INT_IMAGE_1D_EXT      0x9062
+#define GL_UNSIGNED_INT_IMAGE_2D_EXT      0x9063
+#define GL_UNSIGNED_INT_IMAGE_3D_EXT      0x9064
+#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
+#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT    0x9066
+#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT  0x9067
+#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
+#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
+#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
+#define GL_MAX_IMAGE_SAMPLES_EXT          0x906D
+#define GL_IMAGE_BINDING_FORMAT_EXT       0x906E
+#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
+#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT  0x00000002
+#define GL_UNIFORM_BARRIER_BIT_EXT        0x00000004
+#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT  0x00000008
+#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
+#define GL_COMMAND_BARRIER_BIT_EXT        0x00000040
+#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT   0x00000080
+#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
+#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT  0x00000200
+#define GL_FRAMEBUFFER_BARRIER_BIT_EXT    0x00000400
+#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
+#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
+#define GL_ALL_BARRIER_BITS_EXT           0xFFFFFFFF
+#endif
+
+#ifndef GL_EXT_vertex_attrib_64bit
+/* reuse GL_DOUBLE */
+#define GL_DOUBLE_VEC2_EXT                0x8FFC
+#define GL_DOUBLE_VEC3_EXT                0x8FFD
+#define GL_DOUBLE_VEC4_EXT                0x8FFE
+#define GL_DOUBLE_MAT2_EXT                0x8F46
+#define GL_DOUBLE_MAT3_EXT                0x8F47
+#define GL_DOUBLE_MAT4_EXT                0x8F48
+#define GL_DOUBLE_MAT2x3_EXT              0x8F49
+#define GL_DOUBLE_MAT2x4_EXT              0x8F4A
+#define GL_DOUBLE_MAT3x2_EXT              0x8F4B
+#define GL_DOUBLE_MAT3x4_EXT              0x8F4C
+#define GL_DOUBLE_MAT4x2_EXT              0x8F4D
+#define GL_DOUBLE_MAT4x3_EXT              0x8F4E
+#endif
+
+#ifndef GL_NV_gpu_program5
+#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
+#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
+#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
+#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
+#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
+#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV  0x8F45
+#endif
+
+#ifndef GL_NV_gpu_shader5
+#define GL_INT64_NV                       0x140E
+#define GL_UNSIGNED_INT64_NV              0x140F
+#define GL_INT8_NV                        0x8FE0
+#define GL_INT8_VEC2_NV                   0x8FE1
+#define GL_INT8_VEC3_NV                   0x8FE2
+#define GL_INT8_VEC4_NV                   0x8FE3
+#define GL_INT16_NV                       0x8FE4
+#define GL_INT16_VEC2_NV                  0x8FE5
+#define GL_INT16_VEC3_NV                  0x8FE6
+#define GL_INT16_VEC4_NV                  0x8FE7
+#define GL_INT64_VEC2_NV                  0x8FE9
+#define GL_INT64_VEC3_NV                  0x8FEA
+#define GL_INT64_VEC4_NV                  0x8FEB
+#define GL_UNSIGNED_INT8_NV               0x8FEC
+#define GL_UNSIGNED_INT8_VEC2_NV          0x8FED
+#define GL_UNSIGNED_INT8_VEC3_NV          0x8FEE
+#define GL_UNSIGNED_INT8_VEC4_NV          0x8FEF
+#define GL_UNSIGNED_INT16_NV              0x8FF0
+#define GL_UNSIGNED_INT16_VEC2_NV         0x8FF1
+#define GL_UNSIGNED_INT16_VEC3_NV         0x8FF2
+#define GL_UNSIGNED_INT16_VEC4_NV         0x8FF3
+#define GL_UNSIGNED_INT64_VEC2_NV         0x8FF5
+#define GL_UNSIGNED_INT64_VEC3_NV         0x8FF6
+#define GL_UNSIGNED_INT64_VEC4_NV         0x8FF7
+#define GL_FLOAT16_NV                     0x8FF8
+#define GL_FLOAT16_VEC2_NV                0x8FF9
+#define GL_FLOAT16_VEC3_NV                0x8FFA
+#define GL_FLOAT16_VEC4_NV                0x8FFB
+/* reuse GL_PATCHES */
+#endif
+
+#ifndef GL_NV_shader_buffer_store
+#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
+/* reuse GL_READ_WRITE */
+/* reuse GL_WRITE_ONLY */
+#endif
+
+#ifndef GL_NV_tessellation_program5
+#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV   0x86D8
+#define GL_TESS_CONTROL_PROGRAM_NV        0x891E
+#define GL_TESS_EVALUATION_PROGRAM_NV     0x891F
+#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
+#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
+#endif
+
+#ifndef GL_NV_vertex_attrib_integer_64bit
+/* reuse GL_INT64_NV */
+/* reuse GL_UNSIGNED_INT64_NV */
+#endif
+
+#ifndef GL_NV_multisample_coverage
+#define GL_COVERAGE_SAMPLES_NV            0x80A9
+#define GL_COLOR_SAMPLES_NV               0x8E20
+#endif
+
+#ifndef GL_AMD_name_gen_delete
+#define GL_DATA_BUFFER_AMD                0x9151
+#define GL_PERFORMANCE_MONITOR_AMD        0x9152
+#define GL_QUERY_OBJECT_AMD               0x9153
+#define GL_VERTEX_ARRAY_OBJECT_AMD        0x9154
+#define GL_SAMPLER_OBJECT_AMD             0x9155
+#endif
+
+#ifndef GL_AMD_debug_output
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD  0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_AMD      0x9145
+#define GL_DEBUG_SEVERITY_HIGH_AMD        0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_AMD      0x9147
+#define GL_DEBUG_SEVERITY_LOW_AMD         0x9148
+#define GL_DEBUG_CATEGORY_API_ERROR_AMD   0x9149
+#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
+#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
+#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
+#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
+#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
+#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
+#define GL_DEBUG_CATEGORY_OTHER_AMD       0x9150
+#endif
+
+#ifndef GL_NV_vdpau_interop
+#define GL_SURFACE_STATE_NV               0x86EB
+#define GL_SURFACE_REGISTERED_NV          0x86FD
+#define GL_SURFACE_MAPPED_NV              0x8700
+#define GL_WRITE_DISCARD_NV               0x88BE
+#endif
+
+#ifndef GL_AMD_transform_feedback3_lines_triangles
+#endif
+
+
+/*************************************************************/
+
+#include <stddef.h>
+#ifndef GL_VERSION_2_0
+/* GL type for program/shader text */
+typedef char GLchar;
+#endif
+
+#ifndef GL_VERSION_1_5
+/* GL types for handling large vertex buffer objects */
+typedef ptrdiff_t GLintptr;
+typedef ptrdiff_t GLsizeiptr;
+#endif
+
+#ifndef GL_ARB_vertex_buffer_object
+/* GL types for handling large vertex buffer objects */
+typedef ptrdiff_t GLintptrARB;
+typedef ptrdiff_t GLsizeiptrARB;
+#endif
+
+#ifndef GL_ARB_shader_objects
+/* GL types for program/shader text and shader object handles */
+typedef char GLcharARB;
+typedef unsigned int GLhandleARB;
+#endif
+
+/* GL type for "half" precision (s10e5) float data in host memory */
+#ifndef GL_ARB_half_float_pixel
+typedef unsigned short GLhalfARB;
+#endif
+
+#ifndef GL_NV_half_float
+typedef unsigned short GLhalfNV;
+#endif
+
+#include "gl-64bit-types.h"
+
+#ifndef GL_ARB_cl_event
+/* These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event 
+struct _cl_context;
+struct _cl_event;
+ */
+#endif
+
+#ifndef GL_ARB_debug_output
+typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#endif
+
+#ifndef GL_AMD_debug_output
+typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#endif
+
+#ifndef GL_NV_vdpau_interop
+typedef GLintptr GLvdpauSurfaceNV;
+#endif
+
+#ifndef GL_VERSION_1_2
+#define GL_VERSION_1_2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void APIENTRY glBlendEquation (GLenum mode);
+GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_VERSION_1_2_DEPRECATED
+#define GL_VERSION_1_2_DEPRECATED 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table);
+GLAPI void APIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+GLAPI void APIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params);
+GLAPI void APIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params);
+GLAPI void APIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image);
+GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+GLAPI void APIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glResetHistogram (GLenum target);
+GLAPI void APIENTRY glResetMinmax (GLenum target);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
+#endif
+
+#ifndef GL_VERSION_1_3
+#define GL_VERSION_1_3 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveTexture (GLenum texture);
+GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
+GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
+#endif
+
+#ifndef GL_VERSION_1_3_DEPRECATED
+#define GL_VERSION_1_3_DEPRECATED 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClientActiveTexture (GLenum texture);
+GLAPI void APIENTRY glMultiTexCoord1d (GLenum target, GLdouble s);
+GLAPI void APIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord1f (GLenum target, GLfloat s);
+GLAPI void APIENTRY glMultiTexCoord1fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord1i (GLenum target, GLint s);
+GLAPI void APIENTRY glMultiTexCoord1iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord1s (GLenum target, GLshort s);
+GLAPI void APIENTRY glMultiTexCoord1sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t);
+GLAPI void APIENTRY glMultiTexCoord2dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t);
+GLAPI void APIENTRY glMultiTexCoord2fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord2i (GLenum target, GLint s, GLint t);
+GLAPI void APIENTRY glMultiTexCoord2iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord2s (GLenum target, GLshort s, GLshort t);
+GLAPI void APIENTRY glMultiTexCoord2sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+GLAPI void APIENTRY glMultiTexCoord3dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+GLAPI void APIENTRY glMultiTexCoord3fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r);
+GLAPI void APIENTRY glMultiTexCoord3iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r);
+GLAPI void APIENTRY glMultiTexCoord3sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void APIENTRY glMultiTexCoord4dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void APIENTRY glMultiTexCoord4fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q);
+GLAPI void APIENTRY glMultiTexCoord4iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void APIENTRY glMultiTexCoord4sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *m);
+GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *m);
+GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *m);
+GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
+#endif
+
+#ifndef GL_VERSION_1_4
+#define GL_VERSION_1_4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param);
+GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_VERSION_1_4_DEPRECATED
+#define GL_VERSION_1_4_DEPRECATED 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFogCoordf (GLfloat coord);
+GLAPI void APIENTRY glFogCoordfv (const GLfloat *coord);
+GLAPI void APIENTRY glFogCoordd (GLdouble coord);
+GLAPI void APIENTRY glFogCoorddv (const GLdouble *coord);
+GLAPI void APIENTRY glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue);
+GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *v);
+GLAPI void APIENTRY glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue);
+GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *v);
+GLAPI void APIENTRY glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue);
+GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *v);
+GLAPI void APIENTRY glSecondaryColor3i (GLint red, GLint green, GLint blue);
+GLAPI void APIENTRY glSecondaryColor3iv (const GLint *v);
+GLAPI void APIENTRY glSecondaryColor3s (GLshort red, GLshort green, GLshort blue);
+GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *v);
+GLAPI void APIENTRY glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue);
+GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *v);
+GLAPI void APIENTRY glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue);
+GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *v);
+GLAPI void APIENTRY glSecondaryColor3us (GLushort red, GLushort green, GLushort blue);
+GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *v);
+GLAPI void APIENTRY glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glWindowPos2d (GLdouble x, GLdouble y);
+GLAPI void APIENTRY glWindowPos2dv (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos2f (GLfloat x, GLfloat y);
+GLAPI void APIENTRY glWindowPos2fv (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos2i (GLint x, GLint y);
+GLAPI void APIENTRY glWindowPos2iv (const GLint *v);
+GLAPI void APIENTRY glWindowPos2s (GLshort x, GLshort y);
+GLAPI void APIENTRY glWindowPos2sv (const GLshort *v);
+GLAPI void APIENTRY glWindowPos3d (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glWindowPos3dv (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos3f (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glWindowPos3fv (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos3i (GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glWindowPos3iv (const GLint *v);
+GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glWindowPos3sv (const GLshort *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);
+typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v);
+#endif
+
+#ifndef GL_VERSION_1_5
+#define GL_VERSION_1_5 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids);
+GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
+GLAPI GLboolean APIENTRY glIsQuery (GLuint id);
+GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id);
+GLAPI void APIENTRY glEndQuery (GLenum target);
+GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
+GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
+GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
+GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer);
+GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+GLAPI GLvoid* APIENTRY glMapBuffer (GLenum target, GLenum access);
+GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target);
+GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
+typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
+typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params);
+#endif
+
+#ifndef GL_VERSION_2_0
+#define GL_VERSION_2_0 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
+GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
+GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
+GLAPI void APIENTRY glCompileShader (GLuint shader);
+GLAPI GLuint APIENTRY glCreateProgram (void);
+GLAPI GLuint APIENTRY glCreateShader (GLenum type);
+GLAPI void APIENTRY glDeleteProgram (GLuint program);
+GLAPI void APIENTRY glDeleteShader (GLuint shader);
+GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
+GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
+GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
+GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
+GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
+GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer);
+GLAPI GLboolean APIENTRY glIsProgram (GLuint program);
+GLAPI GLboolean APIENTRY glIsShader (GLuint shader);
+GLAPI void APIENTRY glLinkProgram (GLuint program);
+GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
+GLAPI void APIENTRY glUseProgram (GLuint program);
+GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0);
+GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glUniform1i (GLint location, GLint v0);
+GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glValidateProgram (GLuint program);
+GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
+GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x);
+GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
+typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
+typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
+typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
+typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
+typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
+typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
+typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
+typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_VERSION_2_1
+#define GL_VERSION_2_1 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+#endif
+
+#ifndef GL_VERSION_3_0
+#define GL_VERSION_3_0 1
+/* OpenGL 3.0 also reuses entry points from these extensions: */
+/* ARB_framebuffer_object */
+/* ARB_map_buffer_range */
+/* ARB_vertex_array_object */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
+GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
+GLAPI void APIENTRY glEnablei (GLenum target, GLuint index);
+GLAPI void APIENTRY glDisablei (GLenum target, GLuint index);
+GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index);
+GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
+GLAPI void APIENTRY glEndTransformFeedback (void);
+GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp);
+GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
+GLAPI void APIENTRY glEndConditionalRender (void);
+GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x);
+GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y);
+GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x);
+GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y);
+GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
+GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0);
+GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
+GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
+GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+GLAPI const GLubyte * APIENTRY glGetStringi (GLenum name, GLuint index);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
+#endif
+
+#ifndef GL_VERSION_3_1
+#define GL_VERSION_3_1 1
+/* OpenGL 3.1 also reuses entry points from these extensions: */
+/* ARB_copy_buffer */
+/* ARB_uniform_buffer_object */
+/* ARB_draw_instanced */
+/* ARB_texture_buffer_object */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
+#endif
+
+#ifndef GL_VERSION_3_2
+#define GL_VERSION_3_2 1
+/* OpenGL 3.2 also reuses entry points from these extensions: */
+/* ARB_draw_elements_base_vertex */
+/* ARB_provoking_vertex */
+/* ARB_sync */
+/* ARB_texture_multisample */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
+GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+#endif
+
+#ifndef GL_VERSION_3_3
+#define GL_VERSION_3_3 1
+/* OpenGL 3.3 also reuses entry points from these extensions: */
+/* ARB_blend_func_extended */
+/* ARB_sampler_objects */
+/* ARB_explicit_attrib_location, but it has none */
+/* ARB_occlusion_query2 (no entry points) */
+/* ARB_shader_bit_encoding (no entry points) */
+/* ARB_texture_rgb10_a2ui (no entry points) */
+/* ARB_texture_swizzle (no entry points) */
+/* ARB_timer_query */
+/* ARB_vertex_type_2_10_10_10_rev */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
+#endif
+
+#ifndef GL_VERSION_4_0
+#define GL_VERSION_4_0 1
+/* OpenGL 4.0 also reuses entry points from these extensions: */
+/* ARB_texture_query_lod (no entry points) */
+/* ARB_draw_indirect */
+/* ARB_gpu_shader5 (no entry points) */
+/* ARB_gpu_shader_fp64 */
+/* ARB_shader_subroutine */
+/* ARB_tessellation_shader */
+/* ARB_texture_buffer_object_rgb32 (no entry points) */
+/* ARB_texture_cube_map_array (no entry points) */
+/* ARB_texture_gather (no entry points) */
+/* ARB_transform_feedback2 */
+/* ARB_transform_feedback3 */
+/* Susume ARB_sample_shading */
+/* Susume ARB_draw_buffers_blend */
+#endif
+
+#ifndef GL_VERSION_4_1
+#define GL_VERSION_4_1 1
+/* OpenGL 4.1 also reuses entry points from these extensions: */
+/* ARB_ES2_compatibility */
+/* ARB_get_program_binary */
+/* ARB_separate_shader_objects */
+/* ARB_shader_precision (no entry points) */
+/* ARB_vertex_attrib_64bit */
+/* ARB_viewport_array */
+#endif
+
+#ifndef GL_ARB_multitexture
+#define GL_ARB_multitexture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveTextureARB (GLenum texture);
+GLAPI void APIENTRY glClientActiveTextureARB (GLenum texture);
+GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum target, GLdouble s);
+GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum target, GLfloat s);
+GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum target, GLint s);
+GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum target, GLshort s);
+GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t);
+GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t);
+GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum target, GLint s, GLint t);
+GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t);
+GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r);
+GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r);
+GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q);
+GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum target, const GLshort *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
+#endif
+
+#ifndef GL_ARB_transpose_matrix
+#define GL_ARB_transpose_matrix 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *m);
+GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *m);
+GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *m);
+GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *m);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
+#endif
+
+#ifndef GL_ARB_multisample
+#define GL_ARB_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleCoverageARB (GLclampf value, GLboolean invert);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
+#endif
+
+#ifndef GL_ARB_texture_env_add
+#define GL_ARB_texture_env_add 1
+#endif
+
+#ifndef GL_ARB_texture_cube_map
+#define GL_ARB_texture_cube_map 1
+#endif
+
+#ifndef GL_ARB_texture_compression
+#define GL_ARB_texture_compression 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, GLvoid *img);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img);
+#endif
+
+#ifndef GL_ARB_texture_border_clamp
+#define GL_ARB_texture_border_clamp 1
+#endif
+
+#ifndef GL_ARB_point_parameters
+#define GL_ARB_point_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameterfARB (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_ARB_vertex_blend
+#define GL_ARB_vertex_blend 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glWeightbvARB (GLint size, const GLbyte *weights);
+GLAPI void APIENTRY glWeightsvARB (GLint size, const GLshort *weights);
+GLAPI void APIENTRY glWeightivARB (GLint size, const GLint *weights);
+GLAPI void APIENTRY glWeightfvARB (GLint size, const GLfloat *weights);
+GLAPI void APIENTRY glWeightdvARB (GLint size, const GLdouble *weights);
+GLAPI void APIENTRY glWeightubvARB (GLint size, const GLubyte *weights);
+GLAPI void APIENTRY glWeightusvARB (GLint size, const GLushort *weights);
+GLAPI void APIENTRY glWeightuivARB (GLint size, const GLuint *weights);
+GLAPI void APIENTRY glWeightPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glVertexBlendARB (GLint count);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights);
+typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights);
+typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights);
+typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights);
+typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights);
+typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights);
+typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights);
+typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights);
+typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count);
+#endif
+
+#ifndef GL_ARB_matrix_palette
+#define GL_ARB_matrix_palette 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint index);
+GLAPI void APIENTRY glMatrixIndexubvARB (GLint size, const GLubyte *indices);
+GLAPI void APIENTRY glMatrixIndexusvARB (GLint size, const GLushort *indices);
+GLAPI void APIENTRY glMatrixIndexuivARB (GLint size, const GLuint *indices);
+GLAPI void APIENTRY glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index);
+typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices);
+typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices);
+typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices);
+typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_ARB_texture_env_combine
+#define GL_ARB_texture_env_combine 1
+#endif
+
+#ifndef GL_ARB_texture_env_crossbar
+#define GL_ARB_texture_env_crossbar 1
+#endif
+
+#ifndef GL_ARB_texture_env_dot3
+#define GL_ARB_texture_env_dot3 1
+#endif
+
+#ifndef GL_ARB_texture_mirrored_repeat
+#define GL_ARB_texture_mirrored_repeat 1
+#endif
+
+#ifndef GL_ARB_depth_texture
+#define GL_ARB_depth_texture 1
+#endif
+
+#ifndef GL_ARB_shadow
+#define GL_ARB_shadow 1
+#endif
+
+#ifndef GL_ARB_shadow_ambient
+#define GL_ARB_shadow_ambient 1
+#endif
+
+#ifndef GL_ARB_window_pos
+#define GL_ARB_window_pos 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glWindowPos2dARB (GLdouble x, GLdouble y);
+GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos2fARB (GLfloat x, GLfloat y);
+GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos2iARB (GLint x, GLint y);
+GLAPI void APIENTRY glWindowPos2ivARB (const GLint *v);
+GLAPI void APIENTRY glWindowPos2sARB (GLshort x, GLshort y);
+GLAPI void APIENTRY glWindowPos2svARB (const GLshort *v);
+GLAPI void APIENTRY glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos3iARB (GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glWindowPos3ivARB (const GLint *v);
+GLAPI void APIENTRY glWindowPos3sARB (GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glWindowPos3svARB (const GLshort *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v);
+#endif
+
+#ifndef GL_ARB_vertex_program
+#define GL_ARB_vertex_program 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttrib1dARB (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib1fARB (GLuint index, GLfloat x);
+GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib1sARB (GLuint index, GLshort x);
+GLAPI void APIENTRY glVertexAttrib1svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexAttrib2svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexAttrib3svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexAttrib4svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint index);
+GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint index);
+GLAPI void APIENTRY glProgramStringARB (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+GLAPI void APIENTRY glBindProgramARB (GLenum target, GLuint program);
+GLAPI void APIENTRY glDeleteProgramsARB (GLsizei n, const GLuint *programs);
+GLAPI void APIENTRY glGenProgramsARB (GLsizei n, GLuint *programs);
+GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY glGetProgramivARB (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetProgramStringARB (GLenum target, GLenum pname, GLvoid *string);
+GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribivARB (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint index, GLenum pname, GLvoid* *pointer);
+GLAPI GLboolean APIENTRY glIsProgramARB (GLuint program);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs);
+typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program);
+#endif
+
+#ifndef GL_ARB_fragment_program
+#define GL_ARB_fragment_program 1
+/* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
+#endif
+
+#ifndef GL_ARB_vertex_buffer_object
+#define GL_ARB_vertex_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindBufferARB (GLenum target, GLuint buffer);
+GLAPI void APIENTRY glDeleteBuffersARB (GLsizei n, const GLuint *buffers);
+GLAPI void APIENTRY glGenBuffersARB (GLsizei n, GLuint *buffers);
+GLAPI GLboolean APIENTRY glIsBufferARB (GLuint buffer);
+GLAPI void APIENTRY glBufferDataARB (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
+GLAPI void APIENTRY glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
+GLAPI GLvoid* APIENTRY glMapBufferARB (GLenum target, GLenum access);
+GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum target);
+GLAPI void APIENTRY glGetBufferParameterivARB (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetBufferPointervARB (GLenum target, GLenum pname, GLvoid* *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
+typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers);
+typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
+typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params);
+#endif
+
+#ifndef GL_ARB_occlusion_query
+#define GL_ARB_occlusion_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenQueriesARB (GLsizei n, GLuint *ids);
+GLAPI void APIENTRY glDeleteQueriesARB (GLsizei n, const GLuint *ids);
+GLAPI GLboolean APIENTRY glIsQueryARB (GLuint id);
+GLAPI void APIENTRY glBeginQueryARB (GLenum target, GLuint id);
+GLAPI void APIENTRY glEndQueryARB (GLenum target);
+GLAPI void APIENTRY glGetQueryivARB (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectivARB (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_ARB_shader_objects
+#define GL_ARB_shader_objects 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB obj);
+GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum pname);
+GLAPI void APIENTRY glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj);
+GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum shaderType);
+GLAPI void APIENTRY glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
+GLAPI void APIENTRY glCompileShaderARB (GLhandleARB shaderObj);
+GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void);
+GLAPI void APIENTRY glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj);
+GLAPI void APIENTRY glLinkProgramARB (GLhandleARB programObj);
+GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB programObj);
+GLAPI void APIENTRY glValidateProgramARB (GLhandleARB programObj);
+GLAPI void APIENTRY glUniform1fARB (GLint location, GLfloat v0);
+GLAPI void APIENTRY glUniform2fARB (GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glUniform1iARB (GLint location, GLint v0);
+GLAPI void APIENTRY glUniform2iARB (GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glUniform1fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform2fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform3fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform1ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform2ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform3ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform4ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
+GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
+GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name);
+GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params);
+GLAPI void APIENTRY glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params);
+GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
+typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname);
+typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
+typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
+typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
+typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
+typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
+typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
+typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
+typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
+typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
+typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params);
+typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
+#endif
+
+#ifndef GL_ARB_vertex_shader
+#define GL_ARB_vertex_shader 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name);
+GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
+#endif
+
+#ifndef GL_ARB_fragment_shader
+#define GL_ARB_fragment_shader 1
+#endif
+
+#ifndef GL_ARB_shading_language_100
+#define GL_ARB_shading_language_100 1
+#endif
+
+#ifndef GL_ARB_texture_non_power_of_two
+#define GL_ARB_texture_non_power_of_two 1
+#endif
+
+#ifndef GL_ARB_point_sprite
+#define GL_ARB_point_sprite 1
+#endif
+
+#ifndef GL_ARB_fragment_program_shadow
+#define GL_ARB_fragment_program_shadow 1
+#endif
+
+#ifndef GL_ARB_draw_buffers
+#define GL_ARB_draw_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawBuffersARB (GLsizei n, const GLenum *bufs);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs);
+#endif
+
+#ifndef GL_ARB_texture_rectangle
+#define GL_ARB_texture_rectangle 1
+#endif
+
+#ifndef GL_ARB_color_buffer_float
+#define GL_ARB_color_buffer_float 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClampColorARB (GLenum target, GLenum clamp);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
+#endif
+
+#ifndef GL_ARB_half_float_pixel
+#define GL_ARB_half_float_pixel 1
+#endif
+
+#ifndef GL_ARB_texture_float
+#define GL_ARB_texture_float 1
+#endif
+
+#ifndef GL_ARB_pixel_buffer_object
+#define GL_ARB_pixel_buffer_object 1
+#endif
+
+#ifndef GL_ARB_depth_buffer_float
+#define GL_ARB_depth_buffer_float 1
+#endif
+
+#ifndef GL_ARB_draw_instanced
+#define GL_ARB_draw_instanced 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif
+
+#ifndef GL_ARB_framebuffer_object
+#define GL_ARB_framebuffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer);
+GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
+GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
+GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer);
+GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
+GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
+GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
+GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target);
+GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGenerateMipmap (GLenum target);
+GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
+typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+#endif
+
+#ifndef GL_ARB_framebuffer_sRGB
+#define GL_ARB_framebuffer_sRGB 1
+#endif
+
+#ifndef GL_ARB_geometry_shader4
+#define GL_ARB_geometry_shader4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value);
+GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif
+
+#ifndef GL_ARB_half_float_vertex
+#define GL_ARB_half_float_vertex 1
+#endif
+
+#ifndef GL_ARB_instanced_arrays
+#define GL_ARB_instanced_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor);
+#endif
+
+#ifndef GL_ARB_map_buffer_range
+#define GL_ARB_map_buffer_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLvoid* APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
+#endif
+
+#ifndef GL_ARB_texture_buffer_object
+#define GL_ARB_texture_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+#endif
+
+#ifndef GL_ARB_texture_compression_rgtc
+#define GL_ARB_texture_compression_rgtc 1
+#endif
+
+#ifndef GL_ARB_texture_rg
+#define GL_ARB_texture_rg 1
+#endif
+
+#ifndef GL_ARB_vertex_array_object
+#define GL_ARB_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindVertexArray (GLuint array);
+GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
+GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
+GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
+typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
+typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
+#endif
+
+#ifndef GL_ARB_uniform_buffer_object
+#define GL_ARB_uniform_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
+GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
+GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
+GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
+typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+#endif
+
+#ifndef GL_ARB_compatibility
+#define GL_ARB_compatibility 1
+#endif
+
+#ifndef GL_ARB_copy_buffer
+#define GL_ARB_copy_buffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+#endif
+
+#ifndef GL_ARB_shader_texture_lod
+#define GL_ARB_shader_texture_lod 1
+#endif
+
+#ifndef GL_ARB_depth_clamp
+#define GL_ARB_depth_clamp 1
+#endif
+
+#ifndef GL_ARB_draw_elements_base_vertex
+#define GL_ARB_draw_elements_base_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
+GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
+#endif
+
+#ifndef GL_ARB_fragment_coord_conventions
+#define GL_ARB_fragment_coord_conventions 1
+#endif
+
+#ifndef GL_ARB_provoking_vertex
+#define GL_ARB_provoking_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProvokingVertex (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode);
+#endif
+
+#ifndef GL_ARB_seamless_cube_map
+#define GL_ARB_seamless_cube_map 1
+#endif
+
+#ifndef GL_ARB_sync
+#define GL_ARB_sync 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
+GLAPI GLboolean APIENTRY glIsSync (GLsync sync);
+GLAPI void APIENTRY glDeleteSync (GLsync sync);
+GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
+typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
+typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
+typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#endif
+
+#ifndef GL_ARB_texture_multisample
+#define GL_ARB_texture_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val);
+GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
+typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask);
+#endif
+
+#ifndef GL_ARB_vertex_array_bgra
+#define GL_ARB_vertex_array_bgra 1
+#endif
+
+#ifndef GL_ARB_draw_buffers_blend
+#define GL_ARB_draw_buffers_blend 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif
+
+#ifndef GL_ARB_sample_shading
+#define GL_ARB_sample_shading 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMinSampleShadingARB (GLclampf value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value);
+#endif
+
+#ifndef GL_ARB_texture_cube_map_array
+#define GL_ARB_texture_cube_map_array 1
+#endif
+
+#ifndef GL_ARB_texture_gather
+#define GL_ARB_texture_gather 1
+#endif
+
+#ifndef GL_ARB_texture_query_lod
+#define GL_ARB_texture_query_lod 1
+#endif
+
+#ifndef GL_ARB_shading_language_include
+#define GL_ARB_shading_language_include 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
+GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name);
+GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
+GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name);
+GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
+GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
+typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
+typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
+typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
+typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_ARB_texture_compression_bptc
+#define GL_ARB_texture_compression_bptc 1
+#endif
+
+#ifndef GL_ARB_blend_func_extended
+#define GL_ARB_blend_func_extended 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name);
+#endif
+
+#ifndef GL_ARB_explicit_attrib_location
+#define GL_ARB_explicit_attrib_location 1
+#endif
+
+#ifndef GL_ARB_occlusion_query2
+#define GL_ARB_occlusion_query2 1
+#endif
+
+#ifndef GL_ARB_sampler_objects
+#define GL_ARB_sampler_objects 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
+GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
+GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler);
+GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler);
+GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
+GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
+GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param);
+GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param);
+GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param);
+GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
+typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
+typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
+typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_ARB_texture_rgb10_a2ui
+#define GL_ARB_texture_rgb10_a2ui 1
+#endif
+
+#ifndef GL_ARB_texture_swizzle
+#define GL_ARB_texture_swizzle 1
+#endif
+
+#ifndef GL_ARB_timer_query
+#define GL_ARB_timer_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target);
+GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params);
+#endif
+
+#ifndef GL_ARB_vertex_type_2_10_10_10_rev
+#define GL_ARB_vertex_type_2_10_10_10_rev 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+#endif
+
+#ifndef GL_ARB_draw_indirect
+#define GL_ARB_draw_indirect 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const GLvoid *indirect);
+GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect);
+#endif
+
+#ifndef GL_ARB_gpu_shader5
+#define GL_ARB_gpu_shader5 1
+#endif
+
+#ifndef GL_ARB_gpu_shader_fp64
+#define GL_ARB_gpu_shader_fp64 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x);
+GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x);
+typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params);
+#endif
+
+#ifndef GL_ARB_shader_subroutine
+#define GL_ARB_shader_subroutine 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name);
+GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name);
+GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
+GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices);
+GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params);
+GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name);
+typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices);
+typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
+#endif
+
+#ifndef GL_ARB_tessellation_shader
+#define GL_ARB_tessellation_shader 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value);
+GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values);
+#endif
+
+#ifndef GL_ARB_texture_buffer_object_rgb32
+#define GL_ARB_texture_buffer_object_rgb32 1
+#endif
+
+#ifndef GL_ARB_transform_feedback2
+#define GL_ARB_transform_feedback2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
+GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids);
+GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id);
+GLAPI void APIENTRY glPauseTransformFeedback (void);
+GLAPI void APIENTRY glResumeTransformFeedback (void);
+GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
+typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id);
+#endif
+
+#ifndef GL_ARB_transform_feedback3
+#define GL_ARB_transform_feedback3 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream);
+GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id);
+GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index);
+GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream);
+typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_ARB_ES2_compatibility
+#define GL_ARB_ES2_compatibility 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glReleaseShaderCompiler (void);
+GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+GLAPI void APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
+GLAPI void APIENTRY glClearDepthf (GLclampf depth);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
+typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f);
+typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLclampf d);
+#endif
+
+#ifndef GL_ARB_get_program_binary
+#define GL_ARB_get_program_binary 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
+#endif
+
+#ifndef GL_ARB_separate_shader_objects
+#define GL_ARB_separate_shader_objects 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
+GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
+GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar* *strings);
+GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
+GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
+GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params);
+GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0);
+GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0);
+GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0);
+GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0);
+GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1);
+GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
+GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
+typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar* *strings);
+typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
+typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+#endif
+
+#ifndef GL_ARB_vertex_attrib_64bit
+#define GL_ARB_vertex_attrib_64bit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params);
+#endif
+
+#ifndef GL_ARB_viewport_array
+#define GL_ARB_viewport_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v);
+GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLclampd *v);
+GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLclampd n, GLclampd f);
+GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data);
+GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v);
+typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd *v);
+typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f);
+typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
+#endif
+
+#ifndef GL_ARB_cl_event
+#define GL_ARB_cl_event 1
+#ifdef GL_GLEXT_PROTOTYPES
+/* GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context * context, struct _cl_event * event, GLbitfield flags); */
+GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (void * context, void  * event, GLbitfield flags);
+#endif /* GL_GLEXT_PROTOTYPES */
+/* typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context * context, struct _cl_event * event, GLbitfield flags); */
+typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (void  * context, void  * event, GLbitfield flags);
+#endif
+
+#ifndef GL_ARB_debug_output
+#define GL_ARB_debug_output 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const GLvoid *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+#endif
+
+#ifndef GL_ARB_robustness
+#define GL_ARB_robustness 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void);
+GLAPI void APIENTRY glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
+GLAPI void APIENTRY glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
+GLAPI void APIENTRY glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
+GLAPI void APIENTRY glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat *values);
+GLAPI void APIENTRY glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint *values);
+GLAPI void APIENTRY glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort *values);
+GLAPI void APIENTRY glGetnPolygonStippleARB (GLsizei bufSize, GLubyte *pattern);
+GLAPI void APIENTRY glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
+GLAPI void APIENTRY glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
+GLAPI void APIENTRY glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+GLAPI void APIENTRY glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
+GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
+GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
+GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void);
+typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
+typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
+typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values);
+typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern);
+typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
+typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
+typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
+typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
+#endif
+
+#ifndef GL_ARB_shader_stencil_export
+#define GL_ARB_shader_stencil_export 1
+#endif
+
+#ifndef GL_EXT_abgr
+#define GL_EXT_abgr 1
+#endif
+
+#ifndef GL_EXT_blend_color
+#define GL_EXT_blend_color 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendColorEXT (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+#endif
+
+#ifndef GL_EXT_polygon_offset
+#define GL_EXT_polygon_offset 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat factor, GLfloat bias);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias);
+#endif
+
+#ifndef GL_EXT_texture
+#define GL_EXT_texture 1
+#endif
+
+#ifndef GL_EXT_texture3D
+#define GL_EXT_texture3D 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+
+#ifndef GL_SGIS_texture_filter4
+#define GL_SGIS_texture_filter4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat *weights);
+GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights);
+typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
+#endif
+
+#ifndef GL_EXT_subtexture
+#define GL_EXT_subtexture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+
+#ifndef GL_EXT_copy_texture
+#define GL_EXT_copy_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_EXT_histogram
+#define GL_EXT_histogram 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glResetHistogramEXT (GLenum target);
+GLAPI void APIENTRY glResetMinmaxEXT (GLenum target);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target);
+#endif
+
+#ifndef GL_EXT_convolution
+#define GL_EXT_convolution 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat params);
+GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint params);
+GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *image);
+GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+#endif
+
+#ifndef GL_SGI_color_matrix
+#define GL_SGI_color_matrix 1
+#endif
+
+#ifndef GL_SGI_color_table
+#define GL_SGI_color_table 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glColorTableParameterivSGI (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glGetColorTableSGI (GLenum target, GLenum format, GLenum type, GLvoid *table);
+GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_SGIX_pixel_texture
+#define GL_SGIX_pixel_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTexGenSGIX (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode);
+#endif
+
+#ifndef GL_SGIS_pixel_texture
+#define GL_SGIS_pixel_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum pname, GLint param);
+GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum pname, const GLint *params);
+GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum pname, GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_SGIS_texture4D
+#define GL_SGIS_texture4D 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+
+#ifndef GL_SGI_texture_color_table
+#define GL_SGI_texture_color_table 1
+#endif
+
+#ifndef GL_EXT_cmyka
+#define GL_EXT_cmyka 1
+#endif
+
+#ifndef GL_EXT_texture_object
+#define GL_EXT_texture_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences);
+GLAPI void APIENTRY glBindTextureEXT (GLenum target, GLuint texture);
+GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei n, const GLuint *textures);
+GLAPI void APIENTRY glGenTexturesEXT (GLsizei n, GLuint *textures);
+GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint texture);
+GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences);
+typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures);
+typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures);
+typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture);
+typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities);
+#endif
+
+#ifndef GL_SGIS_detail_texture
+#define GL_SGIS_detail_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points);
+GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum target, GLfloat *points);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
+typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
+#endif
+
+#ifndef GL_SGIS_sharpen_texture
+#define GL_SGIS_sharpen_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points);
+GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum target, GLfloat *points);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
+typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
+#endif
+
+#ifndef GL_EXT_packed_pixels
+#define GL_EXT_packed_pixels 1
+#endif
+
+#ifndef GL_SGIS_texture_lod
+#define GL_SGIS_texture_lod 1
+#endif
+
+#ifndef GL_SGIS_multisample
+#define GL_SGIS_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleMaskSGIS (GLclampf value, GLboolean invert);
+GLAPI void APIENTRY glSamplePatternSGIS (GLenum pattern);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern);
+#endif
+
+#ifndef GL_EXT_rescale_normal
+#define GL_EXT_rescale_normal 1
+#endif
+
+#ifndef GL_EXT_vertex_array
+#define GL_EXT_vertex_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glArrayElementEXT (GLint i);
+GLAPI void APIENTRY glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glDrawArraysEXT (GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean *pointer);
+GLAPI void APIENTRY glGetPointervEXT (GLenum pname, GLvoid* *params);
+GLAPI void APIENTRY glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i);
+typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer);
+typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* *params);
+typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+#endif
+
+#ifndef GL_EXT_misc_attribute
+#define GL_EXT_misc_attribute 1
+#endif
+
+#ifndef GL_SGIS_generate_mipmap
+#define GL_SGIS_generate_mipmap 1
+#endif
+
+#ifndef GL_SGIX_clipmap
+#define GL_SGIX_clipmap 1
+#endif
+
+#ifndef GL_SGIX_shadow
+#define GL_SGIX_shadow 1
+#endif
+
+#ifndef GL_SGIS_texture_edge_clamp
+#define GL_SGIS_texture_edge_clamp 1
+#endif
+
+#ifndef GL_SGIS_texture_border_clamp
+#define GL_SGIS_texture_border_clamp 1
+#endif
+
+#ifndef GL_EXT_blend_minmax
+#define GL_EXT_blend_minmax 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationEXT (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode);
+#endif
+
+#ifndef GL_EXT_blend_subtract
+#define GL_EXT_blend_subtract 1
+#endif
+
+#ifndef GL_EXT_blend_logic_op
+#define GL_EXT_blend_logic_op 1
+#endif
+
+#ifndef GL_SGIX_interlace
+#define GL_SGIX_interlace 1
+#endif
+
+#ifndef GL_SGIX_pixel_tiles
+#define GL_SGIX_pixel_tiles 1
+#endif
+
+#ifndef GL_SGIX_texture_select
+#define GL_SGIX_texture_select 1
+#endif
+
+#ifndef GL_SGIX_sprite
+#define GL_SGIX_sprite 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum pname, GLint param);
+GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum pname, const GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_SGIX_texture_multi_buffer
+#define GL_SGIX_texture_multi_buffer 1
+#endif
+
+#ifndef GL_EXT_point_parameters
+#define GL_EXT_point_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameterfEXT (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfvEXT (GLenum pname, const GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_SGIS_point_parameters
+#define GL_SGIS_point_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameterfSGIS (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfvSGIS (GLenum pname, const GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_SGIX_instruments
+#define GL_SGIX_instruments 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLint APIENTRY glGetInstrumentsSGIX (void);
+GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei size, GLint *buffer);
+GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *marker_p);
+GLAPI void APIENTRY glReadInstrumentsSGIX (GLint marker);
+GLAPI void APIENTRY glStartInstrumentsSGIX (void);
+GLAPI void APIENTRY glStopInstrumentsSGIX (GLint marker);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void);
+typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer);
+typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p);
+typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker);
+typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void);
+typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker);
+#endif
+
+#ifndef GL_SGIX_texture_scale_bias
+#define GL_SGIX_texture_scale_bias 1
+#endif
+
+#ifndef GL_SGIX_framezoom
+#define GL_SGIX_framezoom 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFrameZoomSGIX (GLint factor);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor);
+#endif
+
+#ifndef GL_SGIX_tag_sample_buffer
+#define GL_SGIX_tag_sample_buffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTagSampleBufferSGIX (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void);
+#endif
+
+#ifndef GL_SGIX_polynomial_ffd
+#define GL_SGIX_polynomial_ffd 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);
+GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);
+GLAPI void APIENTRY glDeformSGIX (GLbitfield mask);
+GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield mask);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);
+typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);
+typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask);
+#endif
+
+#ifndef GL_SGIX_reference_plane
+#define GL_SGIX_reference_plane 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *equation);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation);
+#endif
+
+#ifndef GL_SGIX_flush_raster
+#define GL_SGIX_flush_raster 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFlushRasterSGIX (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void);
+#endif
+
+#ifndef GL_SGIX_depth_texture
+#define GL_SGIX_depth_texture 1
+#endif
+
+#ifndef GL_SGIS_fog_function
+#define GL_SGIS_fog_function 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFogFuncSGIS (GLsizei n, const GLfloat *points);
+GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *points);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points);
+typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points);
+#endif
+
+#ifndef GL_SGIX_fog_offset
+#define GL_SGIX_fog_offset 1
+#endif
+
+#ifndef GL_HP_image_transform
+#define GL_HP_image_transform 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glImageTransformParameterivHP (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_HP_convolution_border_modes
+#define GL_HP_convolution_border_modes 1
+#endif
+
+#ifndef GL_SGIX_texture_add_env
+#define GL_SGIX_texture_add_env 1
+#endif
+
+#ifndef GL_EXT_color_subtable
+#define GL_EXT_color_subtable 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+#endif
+
+#ifndef GL_PGI_vertex_hints
+#define GL_PGI_vertex_hints 1
+#endif
+
+#ifndef GL_PGI_misc_hints
+#define GL_PGI_misc_hints 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glHintPGI (GLenum target, GLint mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode);
+#endif
+
+#ifndef GL_EXT_paletted_texture
+#define GL_EXT_paletted_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+GLAPI void APIENTRY glGetColorTableEXT (GLenum target, GLenum format, GLenum type, GLvoid *data);
+GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_EXT_clip_volume_hint
+#define GL_EXT_clip_volume_hint 1
+#endif
+
+#ifndef GL_SGIX_list_priority
+#define GL_SGIX_list_priority 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint list, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetListParameterivSGIX (GLuint list, GLenum pname, GLint *params);
+GLAPI void APIENTRY glListParameterfSGIX (GLuint list, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glListParameterfvSGIX (GLuint list, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glListParameteriSGIX (GLuint list, GLenum pname, GLint param);
+GLAPI void APIENTRY glListParameterivSGIX (GLuint list, GLenum pname, const GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_SGIX_ir_instrument1
+#define GL_SGIX_ir_instrument1 1
+#endif
+
+#ifndef GL_SGIX_calligraphic_fragment
+#define GL_SGIX_calligraphic_fragment 1
+#endif
+
+#ifndef GL_SGIX_texture_lod_bias
+#define GL_SGIX_texture_lod_bias 1
+#endif
+
+#ifndef GL_SGIX_shadow_ambient
+#define GL_SGIX_shadow_ambient 1
+#endif
+
+#ifndef GL_EXT_index_texture
+#define GL_EXT_index_texture 1
+#endif
+
+#ifndef GL_EXT_index_material
+#define GL_EXT_index_material 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIndexMaterialEXT (GLenum face, GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode);
+#endif
+
+#ifndef GL_EXT_index_func
+#define GL_EXT_index_func 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIndexFuncEXT (GLenum func, GLclampf ref);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref);
+#endif
+
+#ifndef GL_EXT_index_array_formats
+#define GL_EXT_index_array_formats 1
+#endif
+
+#ifndef GL_EXT_compiled_vertex_array
+#define GL_EXT_compiled_vertex_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glLockArraysEXT (GLint first, GLsizei count);
+GLAPI void APIENTRY glUnlockArraysEXT (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void);
+#endif
+
+#ifndef GL_EXT_cull_vertex
+#define GL_EXT_cull_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCullParameterdvEXT (GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glCullParameterfvEXT (GLenum pname, GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_SGIX_ycrcb
+#define GL_SGIX_ycrcb 1
+#endif
+
+#ifndef GL_SGIX_fragment_lighting
+#define GL_SGIX_fragment_lighting 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum face, GLenum mode);
+GLAPI void APIENTRY glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum light, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param);
+GLAPI void APIENTRY glFragmentLightivSGIX (GLenum light, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum pname, GLint param);
+GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum pname, const GLint *params);
+GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum face, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum face, GLenum pname, GLint param);
+GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum light, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint *params);
+GLAPI void APIENTRY glLightEnviSGIX (GLenum pname, GLint param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param);
+#endif
+
+#ifndef GL_IBM_rasterpos_clip
+#define GL_IBM_rasterpos_clip 1
+#endif
+
+#ifndef GL_HP_texture_lighting
+#define GL_HP_texture_lighting 1
+#endif
+
+#ifndef GL_EXT_draw_range_elements
+#define GL_EXT_draw_range_elements 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+#endif
+
+#ifndef GL_WIN_phong_shading
+#define GL_WIN_phong_shading 1
+#endif
+
+#ifndef GL_WIN_specular_fog
+#define GL_WIN_specular_fog 1
+#endif
+
+#ifndef GL_EXT_light_texture
+#define GL_EXT_light_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glApplyTextureEXT (GLenum mode);
+GLAPI void APIENTRY glTextureLightEXT (GLenum pname);
+GLAPI void APIENTRY glTextureMaterialEXT (GLenum face, GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname);
+typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode);
+#endif
+
+#ifndef GL_SGIX_blend_alpha_minmax
+#define GL_SGIX_blend_alpha_minmax 1
+#endif
+
+#ifndef GL_EXT_bgra
+#define GL_EXT_bgra 1
+#endif
+
+#ifndef GL_SGIX_async
+#define GL_SGIX_async 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint marker);
+GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *markerp);
+GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *markerp);
+GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei range);
+GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range);
+GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint marker);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker);
+typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp);
+typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp);
+typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range);
+typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range);
+typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker);
+#endif
+
+#ifndef GL_SGIX_async_pixel
+#define GL_SGIX_async_pixel 1
+#endif
+
+#ifndef GL_SGIX_async_histogram
+#define GL_SGIX_async_histogram 1
+#endif
+
+#ifndef GL_INTEL_parallel_arrays
+#define GL_INTEL_parallel_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer);
+GLAPI void APIENTRY glNormalPointervINTEL (GLenum type, const GLvoid* *pointer);
+GLAPI void APIENTRY glColorPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer);
+GLAPI void APIENTRY glTexCoordPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
+typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid* *pointer);
+typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
+#endif
+
+#ifndef GL_HP_occlusion_test
+#define GL_HP_occlusion_test 1
+#endif
+
+#ifndef GL_EXT_pixel_transform
+#define GL_EXT_pixel_transform 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_EXT_pixel_transform_color_table
+#define GL_EXT_pixel_transform_color_table 1
+#endif
+
+#ifndef GL_EXT_shared_texture_palette
+#define GL_EXT_shared_texture_palette 1
+#endif
+
+#ifndef GL_EXT_separate_specular_color
+#define GL_EXT_separate_specular_color 1
+#endif
+
+#ifndef GL_EXT_secondary_color
+#define GL_EXT_secondary_color 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue);
+GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *v);
+GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue);
+GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *v);
+GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue);
+GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *v);
+GLAPI void APIENTRY glSecondaryColor3iEXT (GLint red, GLint green, GLint blue);
+GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *v);
+GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue);
+GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *v);
+GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue);
+GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *v);
+GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue);
+GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *v);
+GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue);
+GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *v);
+GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_EXT_texture_perturb_normal
+#define GL_EXT_texture_perturb_normal 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureNormalEXT (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode);
+#endif
+
+#ifndef GL_EXT_multi_draw_arrays
+#define GL_EXT_multi_draw_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+#endif
+
+#ifndef GL_EXT_fog_coord
+#define GL_EXT_fog_coord 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFogCoordfEXT (GLfloat coord);
+GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *coord);
+GLAPI void APIENTRY glFogCoorddEXT (GLdouble coord);
+GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *coord);
+GLAPI void APIENTRY glFogCoordPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord);
+typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_REND_screen_coordinates
+#define GL_REND_screen_coordinates 1
+#endif
+
+#ifndef GL_EXT_coordinate_frame
+#define GL_EXT_coordinate_frame 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTangent3bEXT (GLbyte tx, GLbyte ty, GLbyte tz);
+GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *v);
+GLAPI void APIENTRY glTangent3dEXT (GLdouble tx, GLdouble ty, GLdouble tz);
+GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *v);
+GLAPI void APIENTRY glTangent3fEXT (GLfloat tx, GLfloat ty, GLfloat tz);
+GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *v);
+GLAPI void APIENTRY glTangent3iEXT (GLint tx, GLint ty, GLint tz);
+GLAPI void APIENTRY glTangent3ivEXT (const GLint *v);
+GLAPI void APIENTRY glTangent3sEXT (GLshort tx, GLshort ty, GLshort tz);
+GLAPI void APIENTRY glTangent3svEXT (const GLshort *v);
+GLAPI void APIENTRY glBinormal3bEXT (GLbyte bx, GLbyte by, GLbyte bz);
+GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *v);
+GLAPI void APIENTRY glBinormal3dEXT (GLdouble bx, GLdouble by, GLdouble bz);
+GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *v);
+GLAPI void APIENTRY glBinormal3fEXT (GLfloat bx, GLfloat by, GLfloat bz);
+GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *v);
+GLAPI void APIENTRY glBinormal3iEXT (GLint bx, GLint by, GLint bz);
+GLAPI void APIENTRY glBinormal3ivEXT (const GLint *v);
+GLAPI void APIENTRY glBinormal3sEXT (GLshort bx, GLshort by, GLshort bz);
+GLAPI void APIENTRY glBinormal3svEXT (const GLshort *v);
+GLAPI void APIENTRY glTangentPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glBinormalPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz);
+typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz);
+typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz);
+typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz);
+typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz);
+typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz);
+typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz);
+typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz);
+typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz);
+typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz);
+typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_EXT_texture_env_combine
+#define GL_EXT_texture_env_combine 1
+#endif
+
+#ifndef GL_APPLE_specular_vector
+#define GL_APPLE_specular_vector 1
+#endif
+
+#ifndef GL_APPLE_transform_hint
+#define GL_APPLE_transform_hint 1
+#endif
+
+#ifndef GL_SGIX_fog_scale
+#define GL_SGIX_fog_scale 1
+#endif
+
+#ifndef GL_SUNX_constant_data
+#define GL_SUNX_constant_data 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFinishTextureSUNX (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void);
+#endif
+
+#ifndef GL_SUN_global_alpha
+#define GL_SUN_global_alpha 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte factor);
+GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort factor);
+GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint factor);
+GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat factor);
+GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble factor);
+GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte factor);
+GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort factor);
+GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint factor);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor);
+#endif
+
+#ifndef GL_SUN_triangle_list
+#define GL_SUN_triangle_list 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint code);
+GLAPI void APIENTRY glReplacementCodeusSUN (GLushort code);
+GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte code);
+GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *code);
+GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *code);
+GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *code);
+GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum type, GLsizei stride, const GLvoid* *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid* *pointer);
+#endif
+
+#ifndef GL_SUN_vertex
+#define GL_SUN_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *c, const GLfloat *v);
+GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *tc, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *tc, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *tc, const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *rc, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *rc, const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+#endif
+
+#ifndef GL_EXT_blend_func_separate
+#define GL_EXT_blend_func_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#endif
+
+#ifndef GL_INGR_blend_func_separate
+#define GL_INGR_blend_func_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#endif
+
+#ifndef GL_INGR_color_clamp
+#define GL_INGR_color_clamp 1
+#endif
+
+#ifndef GL_INGR_interlace_read
+#define GL_INGR_interlace_read 1
+#endif
+
+#ifndef GL_EXT_stencil_wrap
+#define GL_EXT_stencil_wrap 1
+#endif
+
+#ifndef GL_EXT_422_pixels
+#define GL_EXT_422_pixels 1
+#endif
+
+#ifndef GL_NV_texgen_reflection
+#define GL_NV_texgen_reflection 1
+#endif
+
+#ifndef GL_SUN_convolution_border_modes
+#define GL_SUN_convolution_border_modes 1
+#endif
+
+#ifndef GL_EXT_texture_env_add
+#define GL_EXT_texture_env_add 1
+#endif
+
+#ifndef GL_EXT_texture_lod_bias
+#define GL_EXT_texture_lod_bias 1
+#endif
+
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_EXT_texture_filter_anisotropic 1
+#endif
+
+#ifndef GL_EXT_vertex_weighting
+#define GL_EXT_vertex_weighting 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexWeightfEXT (GLfloat weight);
+GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *weight);
+GLAPI void APIENTRY glVertexWeightPointerEXT (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_NV_light_max_exponent
+#define GL_NV_light_max_exponent 1
+#endif
+
+#ifndef GL_NV_vertex_array_range
+#define GL_NV_vertex_array_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFlushVertexArrayRangeNV (void);
+GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei length, const GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void);
+typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer);
+#endif
+
+#ifndef GL_NV_register_combiners
+#define GL_NV_register_combiners 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCombinerParameterfvNV (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glCombinerParameterfNV (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glCombinerParameterivNV (GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCombinerParameteriNV (GLenum pname, GLint param);
+GLAPI void APIENTRY glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+GLAPI void APIENTRY glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
+GLAPI void APIENTRY glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
+typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_NV_fog_distance
+#define GL_NV_fog_distance 1
+#endif
+
+#ifndef GL_NV_texgen_emboss
+#define GL_NV_texgen_emboss 1
+#endif
+
+#ifndef GL_NV_blend_square
+#define GL_NV_blend_square 1
+#endif
+
+#ifndef GL_NV_texture_env_combine4
+#define GL_NV_texture_env_combine4 1
+#endif
+
+#ifndef GL_MESA_resize_buffers
+#define GL_MESA_resize_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glResizeBuffersMESA (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void);
+#endif
+
+#ifndef GL_MESA_window_pos
+#define GL_MESA_window_pos 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glWindowPos2dMESA (GLdouble x, GLdouble y);
+GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos2fMESA (GLfloat x, GLfloat y);
+GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos2iMESA (GLint x, GLint y);
+GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *v);
+GLAPI void APIENTRY glWindowPos2sMESA (GLshort x, GLshort y);
+GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *v);
+GLAPI void APIENTRY glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos3iMESA (GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *v);
+GLAPI void APIENTRY glWindowPos3sMESA (GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *v);
+GLAPI void APIENTRY glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *v);
+GLAPI void APIENTRY glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v);
+#endif
+
+#ifndef GL_IBM_cull_vertex
+#define GL_IBM_cull_vertex 1
+#endif
+
+#ifndef GL_IBM_multimode_draw_arrays
+#define GL_IBM_multimode_draw_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride);
+#endif
+
+#ifndef GL_IBM_vertex_array_lists
+#define GL_IBM_vertex_array_lists 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint stride, const GLboolean* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glIndexPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glNormalPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glTexCoordPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glVertexPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+#endif
+
+#ifndef GL_SGIX_subsample
+#define GL_SGIX_subsample 1
+#endif
+
+#ifndef GL_SGIX_ycrcba
+#define GL_SGIX_ycrcba 1
+#endif
+
+#ifndef GL_SGIX_ycrcb_subsample
+#define GL_SGIX_ycrcb_subsample 1
+#endif
+
+#ifndef GL_SGIX_depth_pass_instrument
+#define GL_SGIX_depth_pass_instrument 1
+#endif
+
+#ifndef GL_3DFX_texture_compression_FXT1
+#define GL_3DFX_texture_compression_FXT1 1
+#endif
+
+#ifndef GL_3DFX_multisample
+#define GL_3DFX_multisample 1
+#endif
+
+#ifndef GL_3DFX_tbuffer
+#define GL_3DFX_tbuffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTbufferMask3DFX (GLuint mask);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask);
+#endif
+
+#ifndef GL_EXT_multisample
+#define GL_EXT_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleMaskEXT (GLclampf value, GLboolean invert);
+GLAPI void APIENTRY glSamplePatternEXT (GLenum pattern);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern);
+#endif
+
+#ifndef GL_SGIX_vertex_preclip
+#define GL_SGIX_vertex_preclip 1
+#endif
+
+#ifndef GL_SGIX_convolution_accuracy
+#define GL_SGIX_convolution_accuracy 1
+#endif
+
+#ifndef GL_SGIX_resample
+#define GL_SGIX_resample 1
+#endif
+
+#ifndef GL_SGIS_point_line_texgen
+#define GL_SGIS_point_line_texgen 1
+#endif
+
+#ifndef GL_SGIS_texture_color_mask
+#define GL_SGIS_texture_color_mask 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+#endif
+
+#ifndef GL_SGIX_igloo_interface
+#define GL_SGIX_igloo_interface 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum pname, const GLvoid *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params);
+#endif
+
+#ifndef GL_EXT_texture_env_dot3
+#define GL_EXT_texture_env_dot3 1
+#endif
+
+#ifndef GL_ATI_texture_mirror_once
+#define GL_ATI_texture_mirror_once 1
+#endif
+
+#ifndef GL_NV_fence
+#define GL_NV_fence 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
+GLAPI void APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
+GLAPI GLboolean APIENTRY glIsFenceNV (GLuint fence);
+GLAPI GLboolean APIENTRY glTestFenceNV (GLuint fence);
+GLAPI void APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
+GLAPI void APIENTRY glFinishFenceNV (GLuint fence);
+GLAPI void APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
+typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
+typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
+typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
+typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
+#endif
+
+#ifndef GL_NV_evaluators
+#define GL_NV_evaluators 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
+GLAPI void APIENTRY glMapParameterivNV (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
+GLAPI void APIENTRY glGetMapParameterivNV (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glEvalMapsNV (GLenum target, GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
+typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
+typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode);
+#endif
+
+#ifndef GL_NV_packed_depth_stencil
+#define GL_NV_packed_depth_stencil 1
+#endif
+
+#ifndef GL_NV_register_combiners2
+#define GL_NV_register_combiners2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_NV_texture_compression_vtc
+#define GL_NV_texture_compression_vtc 1
+#endif
+
+#ifndef GL_NV_texture_rectangle
+#define GL_NV_texture_rectangle 1
+#endif
+
+#ifndef GL_NV_texture_shader
+#define GL_NV_texture_shader 1
+#endif
+
+#ifndef GL_NV_texture_shader2
+#define GL_NV_texture_shader2 1
+#endif
+
+#ifndef GL_NV_vertex_array_range2
+#define GL_NV_vertex_array_range2 1
+#endif
+
+#ifndef GL_NV_vertex_program
+#define GL_NV_vertex_program 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei n, const GLuint *programs, GLboolean *residences);
+GLAPI void APIENTRY glBindProgramNV (GLenum target, GLuint id);
+GLAPI void APIENTRY glDeleteProgramsNV (GLsizei n, const GLuint *programs);
+GLAPI void APIENTRY glExecuteProgramNV (GLenum target, GLuint id, const GLfloat *params);
+GLAPI void APIENTRY glGenProgramsNV (GLsizei n, GLuint *programs);
+GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetProgramivNV (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetProgramStringNV (GLuint id, GLenum pname, GLubyte *program);
+GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribivNV (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint index, GLenum pname, GLvoid* *pointer);
+GLAPI GLboolean APIENTRY glIsProgramNV (GLuint id);
+GLAPI void APIENTRY glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
+GLAPI void APIENTRY glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLuint count, const GLdouble *v);
+GLAPI void APIENTRY glProgramParameters4fvNV (GLenum target, GLuint index, GLuint count, const GLfloat *v);
+GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei n, const GLuint *programs);
+GLAPI void APIENTRY glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform);
+GLAPI void APIENTRY glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glVertexAttrib1dNV (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib1fNV (GLuint index, GLfloat x);
+GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib1sNV (GLuint index, GLshort x);
+GLAPI void APIENTRY glVertexAttrib1svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexAttrib2svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexAttrib3svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexAttrib4svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs1svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs2svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs3svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs4svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint index, GLsizei count, const GLubyte *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences);
+typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
+typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs);
+typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program);
+typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
+typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v);
+#endif
+
+#ifndef GL_SGIX_texture_coordinate_clamp
+#define GL_SGIX_texture_coordinate_clamp 1
+#endif
+
+#ifndef GL_SGIX_scalebias_hint
+#define GL_SGIX_scalebias_hint 1
+#endif
+
+#ifndef GL_OML_interlace
+#define GL_OML_interlace 1
+#endif
+
+#ifndef GL_OML_subsample
+#define GL_OML_subsample 1
+#endif
+
+#ifndef GL_OML_resample
+#define GL_OML_resample 1
+#endif
+
+#ifndef GL_NV_copy_depth_to_color
+#define GL_NV_copy_depth_to_color 1
+#endif
+
+#ifndef GL_ATI_envmap_bumpmap
+#define GL_ATI_envmap_bumpmap 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBumpParameterivATI (GLenum pname, const GLint *param);
+GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum pname, const GLfloat *param);
+GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum pname, GLint *param);
+GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param);
+typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param);
+typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param);
+#endif
+
+#ifndef GL_ATI_fragment_shader
+#define GL_ATI_fragment_shader 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint range);
+GLAPI void APIENTRY glBindFragmentShaderATI (GLuint id);
+GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint id);
+GLAPI void APIENTRY glBeginFragmentShaderATI (void);
+GLAPI void APIENTRY glEndFragmentShaderATI (void);
+GLAPI void APIENTRY glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle);
+GLAPI void APIENTRY glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle);
+GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint dst, const GLfloat *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range);
+typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void);
+typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void);
+typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle);
+typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle);
+typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value);
+#endif
+
+#ifndef GL_ATI_pn_triangles
+#define GL_ATI_pn_triangles 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPNTrianglesiATI (GLenum pname, GLint param);
+GLAPI void APIENTRY glPNTrianglesfATI (GLenum pname, GLfloat param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param);
+#endif
+
+#ifndef GL_ATI_vertex_array_object
+#define GL_ATI_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei size, const GLvoid *pointer, GLenum usage);
+GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint buffer);
+GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
+GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glFreeObjectBufferATI (GLuint buffer);
+GLAPI void APIENTRY glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetArrayObjectivATI (GLenum array, GLenum pname, GLint *params);
+GLAPI void APIENTRY glVariantArrayObjectATI (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage);
+typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
+typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_EXT_vertex_shader
+#define GL_EXT_vertex_shader 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginVertexShaderEXT (void);
+GLAPI void APIENTRY glEndVertexShaderEXT (void);
+GLAPI void APIENTRY glBindVertexShaderEXT (GLuint id);
+GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint range);
+GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint id);
+GLAPI void APIENTRY glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1);
+GLAPI void APIENTRY glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
+GLAPI void APIENTRY glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
+GLAPI void APIENTRY glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+GLAPI void APIENTRY glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+GLAPI void APIENTRY glInsertComponentEXT (GLuint res, GLuint src, GLuint num);
+GLAPI void APIENTRY glExtractComponentEXT (GLuint res, GLuint src, GLuint num);
+GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
+GLAPI void APIENTRY glSetInvariantEXT (GLuint id, GLenum type, const GLvoid *addr);
+GLAPI void APIENTRY glSetLocalConstantEXT (GLuint id, GLenum type, const GLvoid *addr);
+GLAPI void APIENTRY glVariantbvEXT (GLuint id, const GLbyte *addr);
+GLAPI void APIENTRY glVariantsvEXT (GLuint id, const GLshort *addr);
+GLAPI void APIENTRY glVariantivEXT (GLuint id, const GLint *addr);
+GLAPI void APIENTRY glVariantfvEXT (GLuint id, const GLfloat *addr);
+GLAPI void APIENTRY glVariantdvEXT (GLuint id, const GLdouble *addr);
+GLAPI void APIENTRY glVariantubvEXT (GLuint id, const GLubyte *addr);
+GLAPI void APIENTRY glVariantusvEXT (GLuint id, const GLushort *addr);
+GLAPI void APIENTRY glVariantuivEXT (GLuint id, const GLuint *addr);
+GLAPI void APIENTRY glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, const GLvoid *addr);
+GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint id);
+GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint id);
+GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum light, GLenum value);
+GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum face, GLenum value);
+GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value);
+GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum unit, GLenum value);
+GLAPI GLuint APIENTRY glBindParameterEXT (GLenum value);
+GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint id, GLenum cap);
+GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
+GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data);
+GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
+GLAPI void APIENTRY glGetVariantPointervEXT (GLuint id, GLenum value, GLvoid* *data);
+GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
+GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data);
+GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
+GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
+GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data);
+GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void);
+typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void);
+typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id);
+typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range);
+typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1);
+typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
+typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
+typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
+typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
+typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
+typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
+typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
+typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr);
+typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr);
+typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr);
+typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr);
+typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr);
+typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr);
+typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr);
+typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr);
+typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr);
+typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
+typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value);
+typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap);
+typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid* *data);
+typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+#endif
+
+#ifndef GL_ATI_vertex_streams
+#define GL_ATI_vertex_streams 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexStream1sATI (GLenum stream, GLshort x);
+GLAPI void APIENTRY glVertexStream1svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream1iATI (GLenum stream, GLint x);
+GLAPI void APIENTRY glVertexStream1ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream1fATI (GLenum stream, GLfloat x);
+GLAPI void APIENTRY glVertexStream1fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream1dATI (GLenum stream, GLdouble x);
+GLAPI void APIENTRY glVertexStream1dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glVertexStream2sATI (GLenum stream, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexStream2svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream2iATI (GLenum stream, GLint x, GLint y);
+GLAPI void APIENTRY glVertexStream2ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexStream2fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexStream2dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexStream3svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glVertexStream3ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexStream3fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexStream3dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexStream4svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glVertexStream4ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexStream4fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexStream4dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glNormalStream3bATI (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
+GLAPI void APIENTRY glNormalStream3bvATI (GLenum stream, const GLbyte *coords);
+GLAPI void APIENTRY glNormalStream3sATI (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
+GLAPI void APIENTRY glNormalStream3svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glNormalStream3iATI (GLenum stream, GLint nx, GLint ny, GLint nz);
+GLAPI void APIENTRY glNormalStream3ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glNormalStream3fATI (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
+GLAPI void APIENTRY glNormalStream3fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glNormalStream3dATI (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
+GLAPI void APIENTRY glNormalStream3dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum stream);
+GLAPI void APIENTRY glVertexBlendEnviATI (GLenum pname, GLint param);
+GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum pname, GLfloat param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream);
+typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param);
+#endif
+
+#ifndef GL_ATI_element_array
+#define GL_ATI_element_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glElementPointerATI (GLenum type, const GLvoid *pointer);
+GLAPI void APIENTRY glDrawElementArrayATI (GLenum mode, GLsizei count);
+GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count);
+#endif
+
+#ifndef GL_SUN_mesh_array
+#define GL_SUN_mesh_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum mode, GLint first, GLsizei count, GLsizei width);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width);
+#endif
+
+#ifndef GL_SUN_slice_accum
+#define GL_SUN_slice_accum 1
+#endif
+
+#ifndef GL_NV_multisample_filter_hint
+#define GL_NV_multisample_filter_hint 1
+#endif
+
+#ifndef GL_NV_depth_clamp
+#define GL_NV_depth_clamp 1
+#endif
+
+#ifndef GL_NV_occlusion_query
+#define GL_NV_occlusion_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei n, GLuint *ids);
+GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei n, const GLuint *ids);
+GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint id);
+GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint id);
+GLAPI void APIENTRY glEndOcclusionQueryNV (void);
+GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void);
+typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_NV_point_sprite
+#define GL_NV_point_sprite 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameteriNV (GLenum pname, GLint param);
+GLAPI void APIENTRY glPointParameterivNV (GLenum pname, const GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_NV_texture_shader3
+#define GL_NV_texture_shader3 1
+#endif
+
+#ifndef GL_NV_vertex_program1_1
+#define GL_NV_vertex_program1_1 1
+#endif
+
+#ifndef GL_EXT_shadow_funcs
+#define GL_EXT_shadow_funcs 1
+#endif
+
+#ifndef GL_EXT_stencil_two_side
+#define GL_EXT_stencil_two_side 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum face);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face);
+#endif
+
+#ifndef GL_ATI_text_fragment_shader
+#define GL_ATI_text_fragment_shader 1
+#endif
+
+#ifndef GL_APPLE_client_storage
+#define GL_APPLE_client_storage 1
+#endif
+
+#ifndef GL_APPLE_element_array
+#define GL_APPLE_element_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glElementPointerAPPLE (GLenum type, const GLvoid *pointer);
+GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
+GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
+#endif
+
+#ifndef GL_APPLE_fence
+#define GL_APPLE_fence 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenFencesAPPLE (GLsizei n, GLuint *fences);
+GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei n, const GLuint *fences);
+GLAPI void APIENTRY glSetFenceAPPLE (GLuint fence);
+GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint fence);
+GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint fence);
+GLAPI void APIENTRY glFinishFenceAPPLE (GLuint fence);
+GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum object, GLuint name);
+GLAPI void APIENTRY glFinishObjectAPPLE (GLenum object, GLint name);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences);
+typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences);
+typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence);
+typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name);
+typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name);
+#endif
+
+#ifndef GL_APPLE_vertex_array_object
+#define GL_APPLE_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint array);
+GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei n, const GLuint *arrays);
+GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei n, GLuint *arrays);
+GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint array);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array);
+typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays);
+typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array);
+#endif
+
+#ifndef GL_APPLE_vertex_array_range
+#define GL_APPLE_vertex_array_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer);
+GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer);
+GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum pname, GLint param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
+typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param);
+#endif
+
+#ifndef GL_APPLE_ycbcr_422
+#define GL_APPLE_ycbcr_422 1
+#endif
+
+#ifndef GL_S3_s3tc
+#define GL_S3_s3tc 1
+#endif
+
+#ifndef GL_ATI_draw_buffers
+#define GL_ATI_draw_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawBuffersATI (GLsizei n, const GLenum *bufs);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs);
+#endif
+
+#ifndef GL_ATI_pixel_format_float
+#define GL_ATI_pixel_format_float 1
+/* This is really a WGL extension, but defines some associated GL enums.
+ * ATI does not export "GL_ATI_pixel_format_float" in the GL_EXTENSIONS string.
+ */
+#endif
+
+#ifndef GL_ATI_texture_env_combine3
+#define GL_ATI_texture_env_combine3 1
+#endif
+
+#ifndef GL_ATI_texture_float
+#define GL_ATI_texture_float 1
+#endif
+
+#ifndef GL_NV_float_buffer
+#define GL_NV_float_buffer 1
+#endif
+
+#ifndef GL_NV_fragment_program
+#define GL_NV_fragment_program 1
+/* Some NV_fragment_program entry points are shared with ARB_vertex_program. */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
+GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
+GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
+GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
+typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
+#endif
+
+#ifndef GL_NV_half_float
+#define GL_NV_half_float 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertex2hNV (GLhalfNV x, GLhalfNV y);
+GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glVertex3hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z);
+GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glVertex4hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glNormal3hNV (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
+GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glColor4hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
+GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV s);
+GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV s, GLhalfNV t);
+GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r);
+GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum target, GLhalfNV s);
+GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum target, GLhalfNV s, GLhalfNV t);
+GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
+GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glFogCoordhNV (GLhalfNV fog);
+GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *fog);
+GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV weight);
+GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *weight);
+GLAPI void APIENTRY glVertexAttrib1hNV (GLuint index, GLhalfNV x);
+GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y);
+GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttrib3hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
+GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttrib4hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y);
+typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z);
+typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
+typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
+typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s);
+typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t);
+typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r);
+typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog);
+typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+#endif
+
+#ifndef GL_NV_pixel_data_range
+#define GL_NV_pixel_data_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelDataRangeNV (GLenum target, GLsizei length, GLvoid *pointer);
+GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum target);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer);
+typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target);
+#endif
+
+#ifndef GL_NV_primitive_restart
+#define GL_NV_primitive_restart 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPrimitiveRestartNV (void);
+GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint index);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void);
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index);
+#endif
+
+#ifndef GL_NV_texture_expand_normal
+#define GL_NV_texture_expand_normal 1
+#endif
+
+#ifndef GL_NV_vertex_program2
+#define GL_NV_vertex_program2 1
+#endif
+
+#ifndef GL_ATI_map_object_buffer
+#define GL_ATI_map_object_buffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLvoid* APIENTRY glMapObjectBufferATI (GLuint buffer);
+GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint buffer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLvoid* (APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer);
+#endif
+
+#ifndef GL_ATI_separate_stencil
+#define GL_ATI_separate_stencil 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+#endif
+
+#ifndef GL_ATI_vertex_attrib_array_object
+#define GL_ATI_vertex_attrib_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
+GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_OES_read_format
+#define GL_OES_read_format 1
+#endif
+
+#ifndef GL_EXT_depth_bounds_test
+#define GL_EXT_depth_bounds_test 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDepthBoundsEXT (GLclampd zmin, GLclampd zmax);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax);
+#endif
+
+#ifndef GL_EXT_texture_mirror_clamp
+#define GL_EXT_texture_mirror_clamp 1
+#endif
+
+#ifndef GL_EXT_blend_equation_separate
+#define GL_EXT_blend_equation_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha);
+#endif
+
+#ifndef GL_MESA_pack_invert
+#define GL_MESA_pack_invert 1
+#endif
+
+#ifndef GL_MESA_ycbcr_texture
+#define GL_MESA_ycbcr_texture 1
+#endif
+
+#ifndef GL_EXT_pixel_buffer_object
+#define GL_EXT_pixel_buffer_object 1
+#endif
+
+#ifndef GL_NV_fragment_program_option
+#define GL_NV_fragment_program_option 1
+#endif
+
+#ifndef GL_NV_fragment_program2
+#define GL_NV_fragment_program2 1
+#endif
+
+#ifndef GL_NV_vertex_program2_option
+#define GL_NV_vertex_program2_option 1
+#endif
+
+#ifndef GL_NV_vertex_program3
+#define GL_NV_vertex_program3 1
+#endif
+
+#ifndef GL_EXT_framebuffer_object
+#define GL_EXT_framebuffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint renderbuffer);
+GLAPI void APIENTRY glBindRenderbufferEXT (GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei n, const GLuint *renderbuffers);
+GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers);
+GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint framebuffer);
+GLAPI void APIENTRY glBindFramebufferEXT (GLenum target, GLuint framebuffer);
+GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei n, const GLuint *framebuffers);
+GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers);
+GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum target);
+GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGenerateMipmapEXT (GLenum target);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer);
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer);
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers);
+typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target);
+#endif
+
+#ifndef GL_GREMEDY_string_marker
+#define GL_GREMEDY_string_marker 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei len, const GLvoid *string);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string);
+#endif
+
+#ifndef GL_EXT_packed_depth_stencil
+#define GL_EXT_packed_depth_stencil 1
+#endif
+
+#ifndef GL_EXT_stencil_clear_tag
+#define GL_EXT_stencil_clear_tag 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glStencilClearTagEXT (GLsizei stencilTagBits, GLuint stencilClearTag);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag);
+#endif
+
+#ifndef GL_EXT_texture_sRGB
+#define GL_EXT_texture_sRGB 1
+#endif
+
+#ifndef GL_EXT_framebuffer_blit
+#define GL_EXT_framebuffer_blit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif
+
+#ifndef GL_EXT_framebuffer_multisample
+#define GL_EXT_framebuffer_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_MESAX_texture_stack
+#define GL_MESAX_texture_stack 1
+#endif
+
+#ifndef GL_EXT_timer_query
+#define GL_EXT_timer_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64EXT *params);
+GLAPI void APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64EXT *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params);
+#endif
+
+#ifndef GL_EXT_gpu_program_parameters
+#define GL_EXT_gpu_program_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+GLAPI void APIENTRY glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+#endif
+
+#ifndef GL_APPLE_flush_buffer_range
+#define GL_APPLE_flush_buffer_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum target, GLintptr offset, GLsizeiptr size);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size);
+#endif
+
+#ifndef GL_NV_gpu_program4
+#define GL_NV_gpu_program4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params);
+GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params);
+GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params);
+GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params);
+GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum target, GLuint index, GLint *params);
+GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, GLuint *params);
+GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum target, GLuint index, GLint *params);
+GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
+#endif
+
+#ifndef GL_NV_geometry_program4
+#define GL_NV_geometry_program4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramVertexLimitNV (GLenum target, GLint limit);
+GLAPI void APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif
+
+#ifndef GL_EXT_geometry_shader4
+#define GL_EXT_geometry_shader4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
+#endif
+
+#ifndef GL_NV_vertex_program4
+#define GL_NV_vertex_program4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint index, GLint x);
+GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint index, GLint x, GLint y);
+GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint index, GLuint x);
+GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y);
+GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_EXT_gpu_shader4
+#define GL_EXT_gpu_shader4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetUniformuivEXT (GLuint program, GLint location, GLuint *params);
+GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glUniform1uiEXT (GLint location, GLuint v0);
+GLAPI void APIENTRY glUniform2uiEXT (GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+#endif
+
+#ifndef GL_EXT_draw_instanced
+#define GL_EXT_draw_instanced 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif
+
+#ifndef GL_EXT_packed_float
+#define GL_EXT_packed_float 1
+#endif
+
+#ifndef GL_EXT_texture_array
+#define GL_EXT_texture_array 1
+#endif
+
+#ifndef GL_EXT_texture_buffer_object
+#define GL_EXT_texture_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+#endif
+
+#ifndef GL_EXT_texture_compression_latc
+#define GL_EXT_texture_compression_latc 1
+#endif
+
+#ifndef GL_EXT_texture_compression_rgtc
+#define GL_EXT_texture_compression_rgtc 1
+#endif
+
+#ifndef GL_EXT_texture_shared_exponent
+#define GL_EXT_texture_shared_exponent 1
+#endif
+
+#ifndef GL_NV_depth_buffer_float
+#define GL_NV_depth_buffer_float 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDepthRangedNV (GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY glClearDepthdNV (GLdouble depth);
+GLAPI void APIENTRY glDepthBoundsdNV (GLdouble zmin, GLdouble zmax);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth);
+typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax);
+#endif
+
+#ifndef GL_NV_fragment_program4
+#define GL_NV_fragment_program4 1
+#endif
+
+#ifndef GL_NV_framebuffer_multisample_coverage
+#define GL_NV_framebuffer_multisample_coverage 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_EXT_framebuffer_sRGB
+#define GL_EXT_framebuffer_sRGB 1
+#endif
+
+#ifndef GL_NV_geometry_shader4
+#define GL_NV_geometry_shader4 1
+#endif
+
+#ifndef GL_NV_parameter_buffer_object
+#define GL_NV_parameter_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
+GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
+#endif
+
+#ifndef GL_EXT_draw_buffers2
+#define GL_EXT_draw_buffers2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data);
+GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data);
+GLAPI void APIENTRY glEnableIndexedEXT (GLenum target, GLuint index);
+GLAPI void APIENTRY glDisableIndexedEXT (GLenum target, GLuint index);
+GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum target, GLuint index);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index);
+#endif
+
+#ifndef GL_NV_transform_feedback
+#define GL_NV_transform_feedback 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum primitiveMode);
+GLAPI void APIENTRY glEndTransformFeedbackNV (void);
+GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode);
+GLAPI void APIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+GLAPI void APIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
+GLAPI void APIENTRY glActiveVaryingNV (GLuint program, const GLchar *name);
+GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location);
+GLAPI void APIENTRY glTransformFeedbackStreamAttribsNV (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode);
+#endif
+
+#ifndef GL_EXT_bindable_uniform
+#define GL_EXT_bindable_uniform 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniformBufferEXT (GLuint program, GLint location, GLuint buffer);
+GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint program, GLint location);
+GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint program, GLint location);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location);
+typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location);
+#endif
+
+#ifndef GL_EXT_texture_integer
+#define GL_EXT_texture_integer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha);
+GLAPI void APIENTRY glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha);
+typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
+#endif
+
+#ifndef GL_GREMEDY_frame_terminator
+#define GL_GREMEDY_frame_terminator 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFrameTerminatorGREMEDY (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void);
+#endif
+
+#ifndef GL_NV_conditional_render
+#define GL_NV_conditional_render 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode);
+GLAPI void APIENTRY glEndConditionalRenderNV (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void);
+#endif
+
+#ifndef GL_NV_present_video
+#define GL_NV_present_video 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
+GLAPI void APIENTRY glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
+GLAPI void APIENTRY glGetVideoivNV (GLuint video_slot, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT *params);
+GLAPI void APIENTRY glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
+typedef void (APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
+typedef void (APIENTRYP PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params);
+#endif
+
+#ifndef GL_EXT_transform_feedback
+#define GL_EXT_transform_feedback 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginTransformFeedbackEXT (GLenum primitiveMode);
+GLAPI void APIENTRY glEndTransformFeedbackEXT (void);
+GLAPI void APIENTRY glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+GLAPI void APIENTRY glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+#endif
+
+#ifndef GL_EXT_direct_state_access
+#define GL_EXT_direct_state_access 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield mask);
+GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield mask);
+GLAPI void APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum mode);
+GLAPI void APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY glMatrixPopEXT (GLenum mode);
+GLAPI void APIENTRY glMatrixPushEXT (GLenum mode);
+GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI void APIENTRY glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture);
+GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum array, GLuint index);
+GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum array, GLuint index);
+GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
+GLAPI void APIENTRY glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params);
+GLAPI void APIENTRY glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param);
+GLAPI void APIENTRY glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data);
+GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data);
+GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum target, GLuint index, GLvoid* *data);
+GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, GLvoid *img);
+GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, GLvoid *img);
+GLAPI void APIENTRY glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, GLvoid *string);
+GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params);
+GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params);
+GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params);
+GLAPI void APIENTRY glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0);
+GLAPI void APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0);
+GLAPI void APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0);
+GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GLAPI GLvoid* APIENTRY glMapNamedBufferEXT (GLuint buffer, GLenum access);
+GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint buffer);
+GLAPI GLvoid* APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length);
+GLAPI void APIENTRY glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, GLvoid* *params);
+GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
+GLAPI void APIENTRY glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI void APIENTRY glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params);
+GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target);
+GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint texture, GLenum target);
+GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target);
+GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode);
+GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode);
+GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
+GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x);
+GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
+typedef void (APIENTRYP PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params);
+typedef void (APIENTRYP PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data);
+typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid* *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, GLvoid *img);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, GLvoid *img);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, GLvoid *string);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+typedef GLvoid* (APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer);
+typedef GLvoid* (APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
+typedef void (APIENTRYP PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, GLvoid* *params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
+typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params);
+typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target);
+typedef void (APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
+typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+#endif
+
+#ifndef GL_EXT_vertex_array_bgra
+#define GL_EXT_vertex_array_bgra 1
+#endif
+
+#ifndef GL_EXT_texture_swizzle
+#define GL_EXT_texture_swizzle 1
+#endif
+
+#ifndef GL_NV_explicit_multisample
+#define GL_NV_explicit_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat *val);
+GLAPI void APIENTRY glSampleMaskIndexedNV (GLuint index, GLbitfield mask);
+GLAPI void APIENTRY glTexRenderbufferNV (GLenum target, GLuint renderbuffer);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val);
+typedef void (APIENTRYP PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask);
+typedef void (APIENTRYP PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer);
+#endif
+
+#ifndef GL_NV_transform_feedback2
+#define GL_NV_transform_feedback2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindTransformFeedbackNV (GLenum target, GLuint id);
+GLAPI void APIENTRY glDeleteTransformFeedbacksNV (GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY glGenTransformFeedbacksNV (GLsizei n, GLuint *ids);
+GLAPI GLboolean APIENTRY glIsTransformFeedbackNV (GLuint id);
+GLAPI void APIENTRY glPauseTransformFeedbackNV (void);
+GLAPI void APIENTRY glResumeTransformFeedbackNV (void);
+GLAPI void APIENTRY glDrawTransformFeedbackNV (GLenum mode, GLuint id);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids);
+typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void);
+typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id);
+#endif
+
+#ifndef GL_ATI_meminfo
+#define GL_ATI_meminfo 1
+#endif
+
+#ifndef GL_AMD_performance_monitor
+#define GL_AMD_performance_monitor 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
+GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
+GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
+GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
+GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
+GLAPI void APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
+GLAPI void APIENTRY glEndPerfMonitorAMD (GLuint monitor);
+GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
+typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
+typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
+typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
+typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
+#endif
+
+#ifndef GL_AMD_texture_texture4
+#define GL_AMD_texture_texture4 1
+#endif
+
+#ifndef GL_AMD_vertex_shader_tesselator
+#define GL_AMD_vertex_shader_tesselator 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTessellationFactorAMD (GLfloat factor);
+GLAPI void APIENTRY glTessellationModeAMD (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor);
+typedef void (APIENTRYP PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode);
+#endif
+
+#ifndef GL_EXT_provoking_vertex
+#define GL_EXT_provoking_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProvokingVertexEXT (GLenum mode);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode);
+#endif
+
+#ifndef GL_EXT_texture_snorm
+#define GL_EXT_texture_snorm 1
+#endif
+
+#ifndef GL_AMD_draw_buffers_blend
+#define GL_AMD_draw_buffers_blend 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncIndexedAMD (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparateIndexedAMD (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+GLAPI void APIENTRY glBlendEquationIndexedAMD (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+#endif
+
+#ifndef GL_APPLE_texture_range
+#define GL_APPLE_texture_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureRangeAPPLE (GLenum target, GLsizei length, const GLvoid *pointer);
+GLAPI void APIENTRY glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, GLvoid* *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid* *params);
+#endif
+
+#ifndef GL_APPLE_float_pixels
+#define GL_APPLE_float_pixels 1
+#endif
+
+#ifndef GL_APPLE_vertex_program_evaluators
+#define GL_APPLE_vertex_program_evaluators 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glEnableVertexAttribAPPLE (GLuint index, GLenum pname);
+GLAPI void APIENTRY glDisableVertexAttribAPPLE (GLuint index, GLenum pname);
+GLAPI GLboolean APIENTRY glIsVertexAttribEnabledAPPLE (GLuint index, GLenum pname);
+GLAPI void APIENTRY glMapVertexAttrib1dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+GLAPI void APIENTRY glMapVertexAttrib1fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+GLAPI void APIENTRY glMapVertexAttrib2dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+GLAPI void APIENTRY glMapVertexAttrib2fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
+#endif
+
+#ifndef GL_APPLE_aux_depth_stencil
+#define GL_APPLE_aux_depth_stencil 1
+#endif
+
+#ifndef GL_APPLE_object_purgeable
+#define GL_APPLE_object_purgeable 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLenum APIENTRY glObjectPurgeableAPPLE (GLenum objectType, GLuint name, GLenum option);
+GLAPI GLenum APIENTRY glObjectUnpurgeableAPPLE (GLenum objectType, GLuint name, GLenum option);
+GLAPI void APIENTRY glGetObjectParameterivAPPLE (GLenum objectType, GLuint name, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLenum (APIENTRYP PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
+typedef GLenum (APIENTRYP PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_APPLE_row_bytes
+#define GL_APPLE_row_bytes 1
+#endif
+
+#ifndef GL_APPLE_rgb_422
+#define GL_APPLE_rgb_422 1
+#endif
+
+#ifndef GL_NV_video_capture
+#define GL_NV_video_capture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginVideoCaptureNV (GLuint video_capture_slot);
+GLAPI void APIENTRY glBindVideoCaptureStreamBufferNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
+GLAPI void APIENTRY glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
+GLAPI void APIENTRY glEndVideoCaptureNV (GLuint video_capture_slot);
+GLAPI void APIENTRY glGetVideoCaptureivNV (GLuint video_capture_slot, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params);
+GLAPI GLenum APIENTRY glVideoCaptureNV (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time);
+GLAPI void APIENTRY glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
+typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
+typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params);
+typedef GLenum (APIENTRYP PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time);
+typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params);
+#endif
+
+#ifndef GL_NV_copy_image
+#define GL_NV_copy_image 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCopyImageSubDataNV (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#endif
+
+#ifndef GL_EXT_separate_shader_objects
+#define GL_EXT_separate_shader_objects 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUseShaderProgramEXT (GLenum type, GLuint program);
+GLAPI void APIENTRY glActiveProgramEXT (GLuint program);
+GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *string);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program);
+typedef void (APIENTRYP PFNGLACTIVEPROGRAMEXTPROC) (GLuint program);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string);
+#endif
+
+#ifndef GL_NV_parameter_buffer_object2
+#define GL_NV_parameter_buffer_object2 1
+#endif
+
+#ifndef GL_NV_shader_buffer_load
+#define GL_NV_shader_buffer_load 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access);
+GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum target);
+GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target);
+GLAPI void APIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access);
+GLAPI void APIENTRY glMakeNamedBufferNonResidentNV (GLuint buffer);
+GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV (GLuint buffer);
+GLAPI void APIENTRY glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result);
+GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value);
+GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params);
+GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value);
+GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access);
+typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access);
+typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer);
+typedef GLboolean (APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result);
+typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value);
+typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif
+
+#ifndef GL_NV_vertex_buffer_unified_memory
+#define GL_NV_vertex_buffer_unified_memory 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
+GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride);
+GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
+GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
+typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result);
+#endif
+
+#ifndef GL_NV_texture_barrier
+#define GL_NV_texture_barrier 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureBarrierNV (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXTUREBARRIERNVPROC) (void);
+#endif
+
+#ifndef GL_AMD_shader_stencil_export
+#define GL_AMD_shader_stencil_export 1
+#endif
+
+#ifndef GL_AMD_seamless_cubemap_per_texture
+#define GL_AMD_seamless_cubemap_per_texture 1
+#endif
+
+#ifndef GL_AMD_conservative_depth
+#define GL_AMD_conservative_depth 1
+#endif
+
+#ifndef GL_EXT_shader_image_load_store
+#define GL_EXT_shader_image_load_store 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindImageTextureEXT (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
+GLAPI void APIENTRY glMemoryBarrierEXT (GLbitfield barriers);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
+typedef void (APIENTRYP PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers);
+#endif
+
+#ifndef GL_EXT_vertex_attrib_64bit
+#define GL_EXT_vertex_attrib_64bit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribL1dEXT (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttribL2dEXT (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttribL3dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttribL4dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttribL1dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL2dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL3dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL4dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribLPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribLdvEXT (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+#endif
+
+#ifndef GL_NV_gpu_program5
+#define GL_NV_gpu_program5 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramSubroutineParametersuivNV (GLenum target, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glGetProgramSubroutineParameteruivNV (GLenum target, GLuint index, GLuint *param);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC) (GLenum target, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC) (GLenum target, GLuint index, GLuint *param);
+#endif
+
+#ifndef GL_NV_gpu_shader5
+#define GL_NV_gpu_shader5 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniform1i64NV (GLint location, GLint64EXT x);
+GLAPI void APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y);
+GLAPI void APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GLAPI void APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GLAPI void APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x);
+GLAPI void APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y);
+GLAPI void APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GLAPI void APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GLAPI void APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params);
+GLAPI void APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x);
+GLAPI void APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
+GLAPI void APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GLAPI void APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GLAPI void APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x);
+GLAPI void APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
+GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GLAPI void APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GLAPI void APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x);
+typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y);
+typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y);
+typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif
+
+#ifndef GL_NV_shader_buffer_store
+#define GL_NV_shader_buffer_store 1
+#endif
+
+#ifndef GL_NV_tessellation_program5
+#define GL_NV_tessellation_program5 1
+#endif
+
+#ifndef GL_NV_vertex_attrib_integer_64bit
+#define GL_NV_vertex_attrib_integer_64bit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribL1i64NV (GLuint index, GLint64EXT x);
+GLAPI void APIENTRY glVertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y);
+GLAPI void APIENTRY glVertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GLAPI void APIENTRY glVertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GLAPI void APIENTRY glVertexAttribL1i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL2i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL3i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL4i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL1ui64NV (GLuint index, GLuint64EXT x);
+GLAPI void APIENTRY glVertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y);
+GLAPI void APIENTRY glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GLAPI void APIENTRY glVertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GLAPI void APIENTRY glVertexAttribL1ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL2ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL3ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL4ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glGetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT *params);
+GLAPI void APIENTRY glGetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glVertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
+#endif
+
+#ifndef GL_NV_multisample_coverage
+#define GL_NV_multisample_coverage 1
+#endif
+
+#ifndef GL_AMD_name_gen_delete
+#define GL_AMD_name_gen_delete 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenNamesAMD (GLenum identifier, GLuint num, GLuint *names);
+GLAPI void APIENTRY glDeleteNamesAMD (GLenum identifier, GLuint num, const GLuint *names);
+GLAPI GLboolean APIENTRY glIsNameAMD (GLenum identifier, GLuint name);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint *names);
+typedef void (APIENTRYP PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint *names);
+typedef GLboolean (APIENTRYP PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name);
+#endif
+
+#ifndef GL_AMD_debug_output
+#define GL_AMD_debug_output 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, GLvoid *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, GLvoid *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
+#endif
+
+#ifndef GL_NV_vdpau_interop
+#define GL_NV_vdpau_interop 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVDPAUInitNV (const GLvoid *vdpDevice, const GLvoid *getProcAddress);
+GLAPI void APIENTRY glVDPAUFiniNV (void);
+GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+GLAPI void APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface);
+GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface);
+GLAPI void APIENTRY glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+GLAPI void APIENTRY glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access);
+GLAPI void APIENTRY glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces);
+GLAPI void APIENTRY glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const GLvoid *vdpDevice, const GLvoid *getProcAddress);
+typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void);
+typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+typedef void (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface);
+typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface);
+typedef void (APIENTRYP PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+typedef void (APIENTRYP PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access);
+typedef void (APIENTRYP PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces);
+typedef void (APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces);
+#endif
+
+#ifndef GL_AMD_transform_feedback3_lines_triangles
+#define GL_AMD_transform_feedback3_lines_triangles 1
+#endif
+
+#ifndef GL_EXT_Cg_shader
+#define GL_CG_VERTEX_SHADER_EXT           0x890E
+#define GL_CG_FRAGMENT_SHADER_EXT         0x890F
+#endif
+#ifndef GL_EXT_Cg_shader 
+#define GL_EXT_Cg_shader 1 
+#endif
+
+/**
+ * We rename EXT_texture_rectangle into core,
+ * so ARB_texture_rectangle will remain intact.
+ */
+#ifndef GL_EXT_texture_rectangle
+#define GL_TEXTURE_RECTANGLE_EXT          0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_EXT  0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_EXT    0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8
+#define GL_SAMPLER_2D_RECT_EXT            0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW_EXT     0x8B64
+#endif
+#ifndef GL_EXT_texture_rectangle 
+#define GL_EXT_texture_rectangle 1 
+#endif
+
+#ifndef GL_APPLE_pixel_buffer
+#define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10
+#endif
+#ifndef GL_APPLE_pixel_buffer 
+#define GL_APPLE_pixel_buffer 1 
+#endif
+
+#ifndef GL_APPLE_flush_render
+#define GL_APPLE_flush_render 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFlushRenderAPPLE(void);
+GLAPI void APIENTRY glFinishRenderAPPLE(void);
+GLAPI void APIENTRY glSwapAPPLE(void);
+#endif
+typedef void (APIENTRY * PFNGLFLUSHRENDERAPPLEPROC) (void);
+typedef void (APIENTRY * PFNGLFINISHRENDERAPPLEPROC) (void);
+typedef void (APIENTRY * PFNGLSWAPAPPLEPROC) (void);
+#endif
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/make/stub_includes/opengl/GL/glplatform.h b/make/stub_includes/opengl/GL/glplatform.h
new file mode 100644
index 0000000..5d42943
--- /dev/null
+++ b/make/stub_includes/opengl/GL/glplatform.h
@@ -0,0 +1,67 @@
+#ifndef __glplatform_h_
+#define __glplatform_h_
+
+#if defined(__BEOS__)
+#include <stdlib.h>     /* to get some BeOS-isms */
+#endif
+
+#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
+#define OPENSTEP
+#endif
+
+#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
+#define __WIN32__
+#endif
+
+#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
+#  if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
+#    define GLAPI __declspec(dllexport)
+#  elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
+#    define GLAPI __declspec(dllimport)
+#  else /* for use with static link lib build of Win32 edition only */
+#    define GLAPI extern
+#  endif /* _STATIC_MESA support */
+#  define GLAPIENTRY __stdcall
+#else
+/* non-Windows compilation */
+#  ifndef GLAPI
+#    define GLAPI extern
+#  endif
+#  define GLAPIENTRY
+#endif /* WIN32 / CYGWIN bracket */
+
+#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
+#  define PRAGMA_EXPORT_SUPPORTED               1
+#endif
+
+/*
+ * WINDOWS: Include windows.h here to define APIENTRY.
+ * It is also useful when applications include this file by
+ * including only glut.h, since glut.h depends on windows.h.
+ * Applications needing to include windows.h with parms other
+ * than "WIN32_LEAN_AND_MEAN" may include windows.h before
+ * glut.h or gl.h.
+ */
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
+#define WIN32_LEAN_AND_MEAN 1
+#include <windows.h>
+#endif
+
+#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__)
+#include <gl/mesa_wgl.h>
+#endif
+
+#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
+#pragma import on
+#endif
+
+#ifdef CENTERLINE_CLPP
+#define signed
+#endif
+
+#if defined(PRAGMA_EXPORT_SUPPORTED)
+#pragma export on
+#endif
+
+#endif /* __glplatform_h_ */
+
diff --git a/make/stub_includes/opengl/GL/glu.h b/make/stub_includes/opengl/GL/glu.h
new file mode 100644
index 0000000..e3a16f3
--- /dev/null
+++ b/make/stub_includes/opengl/GL/glu.h
@@ -0,0 +1,417 @@
+/*
+ * This file is was based upon the OpenGL 1.2.1 Sample implementation publised
+ * by SGI; as such the original license information is preserved below.
+ *
+ */
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+** 
+** http://oss.sgi.com/projects/FreeB
+** 
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+** 
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+** 
+** Additional Notice Provisions: This software was created using the
+** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
+** not been independently verified as being compliant with the OpenGL(R)
+** version 1.2.1 Specification.
+*/
+
+#ifndef __glu_h__
+#define __glu_h__
+
+#include <GL/gl.h>
+
+#ifndef GLAPIENTRY
+#define GLAPIENTRY
+#endif
+
+#ifndef GLAPI
+#define GLAPI
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*************************************************************/
+
+/* Version */
+#define GLU_VERSION_1_1                    1
+#define GLU_VERSION_1_2                    1
+#define GLU_VERSION_1_3                    1
+
+#ifndef GLU_VERSION_1_X
+
+/* Extensions */
+#define GLU_EXT_object_space_tess          1
+#define GLU_EXT_nurbs_tessellator          1
+
+/* Boolean */
+#define GLU_FALSE                          0
+#define GLU_TRUE                           1
+
+/* StringName */
+#define GLU_VERSION                        100800
+#define GLU_EXTENSIONS                     100801
+
+/* ErrorCode */
+#define GLU_INVALID_ENUM                   100900
+#define GLU_INVALID_VALUE                  100901
+#define GLU_OUT_OF_MEMORY                  100902
+#define GLU_INVALID_OPERATION              100904
+
+/* NurbsDisplay */
+/*      GLU_FILL */
+#define GLU_OUTLINE_POLYGON                100240
+#define GLU_OUTLINE_PATCH                  100241
+
+/* NurbsCallback */
+#define GLU_NURBS_ERROR                    100103
+#define GLU_ERROR                          100103
+#define GLU_NURBS_BEGIN                    100164
+#define GLU_NURBS_BEGIN_EXT                100164
+#define GLU_NURBS_VERTEX                   100165
+#define GLU_NURBS_VERTEX_EXT               100165
+#define GLU_NURBS_NORMAL                   100166
+#define GLU_NURBS_NORMAL_EXT               100166
+#define GLU_NURBS_COLOR                    100167
+#define GLU_NURBS_COLOR_EXT                100167
+#define GLU_NURBS_TEXTURE_COORD            100168
+#define GLU_NURBS_TEX_COORD_EXT            100168
+#define GLU_NURBS_END                      100169
+#define GLU_NURBS_END_EXT                  100169
+#define GLU_NURBS_BEGIN_DATA               100170
+#define GLU_NURBS_BEGIN_DATA_EXT           100170
+#define GLU_NURBS_VERTEX_DATA              100171
+#define GLU_NURBS_VERTEX_DATA_EXT          100171
+#define GLU_NURBS_NORMAL_DATA              100172
+#define GLU_NURBS_NORMAL_DATA_EXT          100172
+#define GLU_NURBS_COLOR_DATA               100173
+#define GLU_NURBS_COLOR_DATA_EXT           100173
+#define GLU_NURBS_TEXTURE_COORD_DATA       100174
+#define GLU_NURBS_TEX_COORD_DATA_EXT       100174
+#define GLU_NURBS_END_DATA                 100175
+#define GLU_NURBS_END_DATA_EXT             100175
+
+/* NurbsError */
+#define GLU_NURBS_ERROR1                   100251
+#define GLU_NURBS_ERROR2                   100252
+#define GLU_NURBS_ERROR3                   100253
+#define GLU_NURBS_ERROR4                   100254
+#define GLU_NURBS_ERROR5                   100255
+#define GLU_NURBS_ERROR6                   100256
+#define GLU_NURBS_ERROR7                   100257
+#define GLU_NURBS_ERROR8                   100258
+#define GLU_NURBS_ERROR9                   100259
+#define GLU_NURBS_ERROR10                  100260
+#define GLU_NURBS_ERROR11                  100261
+#define GLU_NURBS_ERROR12                  100262
+#define GLU_NURBS_ERROR13                  100263
+#define GLU_NURBS_ERROR14                  100264
+#define GLU_NURBS_ERROR15                  100265
+#define GLU_NURBS_ERROR16                  100266
+#define GLU_NURBS_ERROR17                  100267
+#define GLU_NURBS_ERROR18                  100268
+#define GLU_NURBS_ERROR19                  100269
+#define GLU_NURBS_ERROR20                  100270
+#define GLU_NURBS_ERROR21                  100271
+#define GLU_NURBS_ERROR22                  100272
+#define GLU_NURBS_ERROR23                  100273
+#define GLU_NURBS_ERROR24                  100274
+#define GLU_NURBS_ERROR25                  100275
+#define GLU_NURBS_ERROR26                  100276
+#define GLU_NURBS_ERROR27                  100277
+#define GLU_NURBS_ERROR28                  100278
+#define GLU_NURBS_ERROR29                  100279
+#define GLU_NURBS_ERROR30                  100280
+#define GLU_NURBS_ERROR31                  100281
+#define GLU_NURBS_ERROR32                  100282
+#define GLU_NURBS_ERROR33                  100283
+#define GLU_NURBS_ERROR34                  100284
+#define GLU_NURBS_ERROR35                  100285
+#define GLU_NURBS_ERROR36                  100286
+#define GLU_NURBS_ERROR37                  100287
+
+/* NurbsProperty */
+#define GLU_AUTO_LOAD_MATRIX               100200
+#define GLU_CULLING                        100201
+#define GLU_SAMPLING_TOLERANCE             100203
+#define GLU_DISPLAY_MODE                   100204
+#define GLU_PARAMETRIC_TOLERANCE           100202
+#define GLU_SAMPLING_METHOD                100205
+#define GLU_U_STEP                         100206
+#define GLU_V_STEP                         100207
+#define GLU_NURBS_MODE                     100160
+#define GLU_NURBS_MODE_EXT                 100160
+#define GLU_NURBS_TESSELLATOR              100161
+#define GLU_NURBS_TESSELLATOR_EXT          100161
+#define GLU_NURBS_RENDERER                 100162
+#define GLU_NURBS_RENDERER_EXT             100162
+
+/* NurbsSampling */
+#define GLU_OBJECT_PARAMETRIC_ERROR        100208
+#define GLU_OBJECT_PARAMETRIC_ERROR_EXT    100208
+#define GLU_OBJECT_PATH_LENGTH             100209
+#define GLU_OBJECT_PATH_LENGTH_EXT         100209
+#define GLU_PATH_LENGTH                    100215
+#define GLU_PARAMETRIC_ERROR               100216
+#define GLU_DOMAIN_DISTANCE                100217
+
+/* NurbsTrim */
+#define GLU_MAP1_TRIM_2                    100210
+#define GLU_MAP1_TRIM_3                    100211
+
+/* QuadricDrawStyle */
+#define GLU_POINT                          100010
+#define GLU_LINE                           100011
+#define GLU_FILL                           100012
+#define GLU_SILHOUETTE                     100013
+
+/* QuadricCallback */
+/*      GLU_ERROR */
+
+/* QuadricNormal */
+#define GLU_SMOOTH                         100000
+#define GLU_FLAT                           100001
+#define GLU_NONE                           100002
+
+/* QuadricOrientation */
+#define GLU_OUTSIDE                        100020
+#define GLU_INSIDE                         100021
+
+/* TessCallback */
+#define GLU_TESS_BEGIN                     100100
+#define GLU_BEGIN                          100100
+#define GLU_TESS_VERTEX                    100101
+#define GLU_VERTEX                         100101
+#define GLU_TESS_END                       100102
+#define GLU_END                            100102
+#define GLU_TESS_ERROR                     100103
+#define GLU_TESS_EDGE_FLAG                 100104
+#define GLU_EDGE_FLAG                      100104
+#define GLU_TESS_COMBINE                   100105
+#define GLU_TESS_BEGIN_DATA                100106
+#define GLU_TESS_VERTEX_DATA               100107
+#define GLU_TESS_END_DATA                  100108
+#define GLU_TESS_ERROR_DATA                100109
+#define GLU_TESS_EDGE_FLAG_DATA            100110
+#define GLU_TESS_COMBINE_DATA              100111
+
+/* TessContour */
+#define GLU_CW                             100120
+#define GLU_CCW                            100121
+#define GLU_INTERIOR                       100122
+#define GLU_EXTERIOR                       100123
+#define GLU_UNKNOWN                        100124
+
+/* TessProperty */
+#define GLU_TESS_WINDING_RULE              100140
+#define GLU_TESS_BOUNDARY_ONLY             100141
+#define GLU_TESS_TOLERANCE                 100142
+
+/* TessError */
+#define GLU_TESS_ERROR1                    100151
+#define GLU_TESS_ERROR2                    100152
+#define GLU_TESS_ERROR3                    100153
+#define GLU_TESS_ERROR4                    100154
+#define GLU_TESS_ERROR5                    100155
+#define GLU_TESS_ERROR6                    100156
+#define GLU_TESS_ERROR7                    100157
+#define GLU_TESS_ERROR8                    100158
+#define GLU_TESS_MISSING_BEGIN_POLYGON     100151
+#define GLU_TESS_MISSING_BEGIN_CONTOUR     100152
+#define GLU_TESS_MISSING_END_POLYGON       100153
+#define GLU_TESS_MISSING_END_CONTOUR       100154
+#define GLU_TESS_COORD_TOO_LARGE           100155
+#define GLU_TESS_NEED_COMBINE_CALLBACK     100156
+
+/* TessWinding */
+#define GLU_TESS_WINDING_ODD               100130
+#define GLU_TESS_WINDING_NONZERO           100131
+#define GLU_TESS_WINDING_POSITIVE          100132
+#define GLU_TESS_WINDING_NEGATIVE          100133
+#define GLU_TESS_WINDING_ABS_GEQ_TWO       100134
+
+/*************************************************************/
+
+
+#ifdef __cplusplus
+class GLUnurbs;
+class GLUquadric;
+class GLUtesselator;
+#else
+typedef struct GLUnurbs GLUnurbs;
+typedef struct GLUquadric GLUquadric;
+typedef struct GLUtesselator GLUtesselator;
+#endif
+
+typedef GLUnurbs GLUnurbsObj;
+typedef GLUquadric GLUquadricObj;
+typedef GLUtesselator GLUtesselatorObj;
+typedef GLUtesselator GLUtriangulatorObj;
+
+#define GLU_TESS_MAX_COORD 1.0e150
+
+/* Internal convenience typedefs */
+typedef void (GLAPIENTRY *_GLUfuncptr)();
+
+#endif  /* GLX_VERSION_1_X */
+
+#ifndef GLU_VERSION_1_X
+#define GLU_VERSION_1_X 1
+
+GLAPI void GLAPIENTRY gluBeginCurve (GLUnurbs* nurb);
+GLAPI void GLAPIENTRY gluBeginPolygon (GLUtesselator* tess);
+GLAPI void GLAPIENTRY gluBeginSurface (GLUnurbs* nurb);
+GLAPI void GLAPIENTRY gluBeginTrim (GLUnurbs* nurb);
+GLAPI GLint GLAPIENTRY gluBuild1DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
+GLAPI GLint GLAPIENTRY gluBuild1DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void *data);
+GLAPI GLint GLAPIENTRY gluBuild2DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
+GLAPI GLint GLAPIENTRY gluBuild2DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data);
+GLAPI GLint GLAPIENTRY gluBuild3DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
+GLAPI GLint GLAPIENTRY gluBuild3DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
+GLAPI GLboolean GLAPIENTRY gluCheckExtension (const GLubyte *extName, const GLubyte *extString);
+GLAPI void GLAPIENTRY gluCylinder (GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks);
+GLAPI void GLAPIENTRY gluDeleteNurbsRenderer (GLUnurbs* nurb);
+GLAPI void GLAPIENTRY gluDeleteQuadric (GLUquadric* quad);
+GLAPI void GLAPIENTRY gluDeleteTess (GLUtesselator* tess);
+GLAPI void GLAPIENTRY gluDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops);
+GLAPI void GLAPIENTRY gluEndCurve (GLUnurbs* nurb);
+GLAPI void GLAPIENTRY gluEndPolygon (GLUtesselator* tess);
+GLAPI void GLAPIENTRY gluEndSurface (GLUnurbs* nurb);
+GLAPI void GLAPIENTRY gluEndTrim (GLUnurbs* nurb);
+GLAPI const GLubyte * GLAPIENTRY gluErrorString (GLenum error);
+GLAPI void GLAPIENTRY gluGetNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat* data);
+GLAPI const GLubyte * GLAPIENTRY gluGetString (GLenum name);
+GLAPI void GLAPIENTRY gluGetTessProperty (GLUtesselator* tess, GLenum which, GLdouble* data);
+GLAPI void GLAPIENTRY gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);
+GLAPI void GLAPIENTRY gluLookAt (GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ);
+GLAPI GLUnurbs* GLAPIENTRY gluNewNurbsRenderer (void);
+GLAPI GLUquadric* GLAPIENTRY gluNewQuadric (void);
+GLAPI GLUtesselator* GLAPIENTRY gluNewTess (void);
+GLAPI void GLAPIENTRY gluNextContour (GLUtesselator* tess, GLenum type);
+GLAPI void GLAPIENTRY gluNurbsCallback (GLUnurbs* nurb, GLenum which, _GLUfuncptr CallBackFunc);
+GLAPI void GLAPIENTRY gluNurbsCallbackData (GLUnurbs* nurb, GLvoid* userData);
+GLAPI void GLAPIENTRY gluNurbsCallbackDataEXT (GLUnurbs* nurb, GLvoid* userData);
+GLAPI void GLAPIENTRY gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);
+GLAPI void GLAPIENTRY gluNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat value);
+GLAPI void GLAPIENTRY gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);
+GLAPI void GLAPIENTRY gluOrtho2D (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top);
+GLAPI void GLAPIENTRY gluPartialDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep);
+GLAPI void GLAPIENTRY gluPerspective (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);
+GLAPI void GLAPIENTRY gluPickMatrix (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport);
+GLAPI GLint GLAPIENTRY gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);
+GLAPI void GLAPIENTRY gluPwlCurve (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type);
+GLAPI void GLAPIENTRY gluQuadricCallback (GLUquadric* quad, GLenum which, _GLUfuncptr CallBackFunc);
+GLAPI void GLAPIENTRY gluQuadricDrawStyle (GLUquadric* quad, GLenum draw);
+GLAPI void GLAPIENTRY gluQuadricNormals (GLUquadric* quad, GLenum normal);
+GLAPI void GLAPIENTRY gluQuadricOrientation (GLUquadric* quad, GLenum orientation);
+GLAPI void GLAPIENTRY gluQuadricTexture (GLUquadric* quad, GLboolean texture);
+GLAPI GLint GLAPIENTRY gluScaleImage (GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut);
+GLAPI void GLAPIENTRY gluSphere (GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks);
+GLAPI void GLAPIENTRY gluTessBeginContour (GLUtesselator* tess);
+GLAPI void GLAPIENTRY gluTessBeginPolygon (GLUtesselator* tess, GLvoid* data);
+GLAPI void GLAPIENTRY gluTessCallback (GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc);
+GLAPI void GLAPIENTRY gluTessEndContour (GLUtesselator* tess);
+GLAPI void GLAPIENTRY gluTessEndPolygon (GLUtesselator* tess);
+GLAPI void GLAPIENTRY gluTessNormal (GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ);
+GLAPI void GLAPIENTRY gluTessProperty (GLUtesselator* tess, GLenum which, GLdouble data);
+GLAPI void GLAPIENTRY gluTessVertex (GLUtesselator* tess, GLdouble *location, GLvoid* data);
+GLAPI GLint GLAPIENTRY gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);
+GLAPI GLint GLAPIENTRY gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);
+
+
+typedef void (GLAPIENTRY * PFNGLUBEGINCURVEPROC) (GLUnurbs* nurb);
+typedef void (GLAPIENTRY * PFNGLUBEGINPOLYGONPROC) (GLUtesselator* tess);
+typedef void (GLAPIENTRY * PFNGLUBEGINSURFACEPROC) (GLUnurbs* nurb);
+typedef void (GLAPIENTRY * PFNGLUBEGINTRIMPROC) (GLUnurbs* nurb);
+typedef GLint (GLAPIENTRY * PFNGLUBUILD1DMIPMAPLEVELSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
+typedef GLint (GLAPIENTRY * PFNGLUBUILD1DMIPMAPSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void *data);
+typedef GLint (GLAPIENTRY * PFNGLUBUILD2DMIPMAPLEVELSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
+typedef GLint (GLAPIENTRY * PFNGLUBUILD2DMIPMAPSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data);
+typedef GLint (GLAPIENTRY * PFNGLUBUILD3DMIPMAPLEVELSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
+typedef GLint (GLAPIENTRY * PFNGLUBUILD3DMIPMAPSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
+typedef GLboolean (GLAPIENTRY * PFNGLUCHECKEXTENSIONPROC) (const GLubyte *extName, const GLubyte *extString);
+typedef void (GLAPIENTRY * PFNGLUCYLINDERPROC) (GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks);
+typedef void (GLAPIENTRY * PFNGLUDELETENURBSRENDERERPROC) (GLUnurbs* nurb);
+typedef void (GLAPIENTRY * PFNGLUDELETEQUADRICPROC) (GLUquadric* quad);
+typedef void (GLAPIENTRY * PFNGLUDELETETESSPROC) (GLUtesselator* tess);
+typedef void (GLAPIENTRY * PFNGLUDISKPROC) (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops);
+typedef void (GLAPIENTRY * PFNGLUENDCURVEPROC) (GLUnurbs* nurb);
+typedef void (GLAPIENTRY * PFNGLUENDPOLYGONPROC) (GLUtesselator* tess);
+typedef void (GLAPIENTRY * PFNGLUENDSURFACEPROC) (GLUnurbs* nurb);
+typedef void (GLAPIENTRY * PFNGLUENDTRIMPROC) (GLUnurbs* nurb);
+typedef const GLubyte * (GLAPIENTRY * PFNGLUERRORSTRINGPROC) (GLenum error);
+typedef void (GLAPIENTRY * PFNGLUGETNURBSPROPERTYPROC) (GLUnurbs* nurb, GLenum property, GLfloat* data);
+typedef const GLubyte * (GLAPIENTRY * PFNGLUGETSTRINGPROC) (GLenum name);
+typedef void (GLAPIENTRY * PFNGLUGETTESSPROPERTYPROC) (GLUtesselator* tess, GLenum which, GLdouble* data);
+typedef void (GLAPIENTRY * PFNGLULOADSAMPLINGMATRICESPROC) (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);
+typedef void (GLAPIENTRY * PFNGLULOOKATPROC) (GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ);
+typedef GLUnurbs* (GLAPIENTRY * PFNGLUNEWNURBSRENDERERPROC) (void);
+typedef GLUquadric* (GLAPIENTRY * PFNGLUNEWQUADRICPROC) (void);
+typedef GLUtesselator* (GLAPIENTRY * PFNGLUNEWTESSPROC) (void);
+typedef void (GLAPIENTRY * PFNGLUNEXTCONTOURPROC) (GLUtesselator* tess, GLenum type);
+typedef void (GLAPIENTRY * PFNGLUNURBSCALLBACKPROC) (GLUnurbs* nurb, GLenum which, _GLUfuncptr CallBackFunc);
+typedef void (GLAPIENTRY * PFNGLUNURBSCALLBACKDATAPROC) (GLUnurbs* nurb, GLvoid* userData);
+typedef void (GLAPIENTRY * PFNGLUNURBSCALLBACKDATAEXTPROC) (GLUnurbs* nurb, GLvoid* userData);
+typedef void (GLAPIENTRY * PFNGLUNURBSCURVEPROC) (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);
+typedef void (GLAPIENTRY * PFNGLUNURBSPROPERTYPROC) (GLUnurbs* nurb, GLenum property, GLfloat value);
+typedef void (GLAPIENTRY * PFNGLUNURBSSURFACEPROC) (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);
+typedef void (GLAPIENTRY * PFNGLUORTHO2DPROC) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top);
+typedef void (GLAPIENTRY * PFNGLUPARTIALDISKPROC) (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep);
+typedef void (GLAPIENTRY * PFNGLUPERSPECTIVEPROC) (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);
+typedef void (GLAPIENTRY * PFNGLUPICKMATRIXPROC) (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport);
+typedef GLint (GLAPIENTRY * PFNGLUPROJECTPROC) (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);
+typedef void (GLAPIENTRY * PFNGLUPWLCURVEPROC) (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type);
+typedef void (GLAPIENTRY * PFNGLUQUADRICCALLBACKPROC) (GLUquadric* quad, GLenum which, _GLUfuncptr CallBackFunc);
+typedef void (GLAPIENTRY * PFNGLUQUADRICDRAWSTYLEPROC) (GLUquadric* quad, GLenum draw);
+typedef void (GLAPIENTRY * PFNGLUQUADRICNORMALSPROC) (GLUquadric* quad, GLenum normal);
+typedef void (GLAPIENTRY * PFNGLUQUADRICORIENTATIONPROC) (GLUquadric* quad, GLenum orientation);
+typedef void (GLAPIENTRY * PFNGLUQUADRICTEXTUREPROC) (GLUquadric* quad, GLboolean texture);
+typedef GLint (GLAPIENTRY * PFNGLUSCALEIMAGEPROC) (GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut);
+typedef void (GLAPIENTRY * PFNGLUSPHEREPROC) (GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks);
+typedef void (GLAPIENTRY * PFNGLUTESSBEGINCONTOURPROC) (GLUtesselator* tess);
+typedef void (GLAPIENTRY * PFNGLUTESSBEGINPOLYGONPROC) (GLUtesselator* tess, GLvoid* data);
+typedef void (GLAPIENTRY * PFNGLUTESSCALLBACKPROC) (GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc);
+typedef void (GLAPIENTRY * PFNGLUTESSENDCONTOURPROC) (GLUtesselator* tess);
+typedef void (GLAPIENTRY * PFNGLUTESSENDPOLYGONPROC) (GLUtesselator* tess);
+typedef void (GLAPIENTRY * PFNGLUTESSNORMALPROC) (GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ);
+typedef void (GLAPIENTRY * PFNGLUTESSPROPERTYPROC) (GLUtesselator* tess, GLenum which, GLdouble data);
+typedef void (GLAPIENTRY * PFNGLUTESSVERTEXPROC) (GLUtesselator* tess, GLdouble *location, GLvoid* data);
+typedef GLint (GLAPIENTRY * PFNGLUUNPROJECTPROC) (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);
+typedef GLint (GLAPIENTRY * PFNGLUUNPROJECT4PROC) (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);
+
+#endif  /* GLU_VERSION_1_X */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __glu_h__ */
diff --git a/make/stub_includes/opengl/GL/glx.h b/make/stub_includes/opengl/GL/glx.h
new file mode 100644
index 0000000..67225e0
--- /dev/null
+++ b/make/stub_includes/opengl/GL/glx.h
@@ -0,0 +1,467 @@
+/* $Id$ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version:  4.1
+ * 
+ * Copyright (C) 1999-2002  Brian Paul   All Rights Reserved.
+ * 
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ * 
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ * 
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef GLX_H
+#define GLX_H
+
+
+#ifdef __VMS
+#include <GL/vms_x_fix.h>
+# ifdef __cplusplus
+/* VMS Xlib.h gives problems with C++.
+ * this avoids a bunch of trivial warnings */
+#pragma message disable nosimpint
+#endif
+#endif
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#ifdef __VMS
+# ifdef __cplusplus
+#pragma message enable nosimpint
+#endif
+#endif
+#include <GL/gl.h>
+
+
+#if defined(USE_MGL_NAMESPACE)
+#include <GL/glx_mangle.h>
+#endif
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+  /* For some reason gcc ignores #undef directives for these definitions when placed outside this file,
+     which are necessary when including both glx.h and glxext.h as is necessary to compile
+     X11GLImpl_JNI.c. Looks like a bug; couldn't boil down a smaller test case.
+     gcc version 2.96 20000731 (Red Hat Linux 7.3 2.96-110)
+#define GLX_VERSION_1_1		1
+#define GLX_VERSION_1_2		1
+#define GLX_VERSION_1_3		1
+#define GLX_VERSION_1_4		1
+  */
+
+#ifndef GLX_VERSION_1_X
+
+#define GLX_EXTENSION_NAME   "GLX"
+
+/*
+ * Tokens for glXChooseVisual and glXGetConfig:
+ */
+#define GLX_USE_GL		1
+#define GLX_BUFFER_SIZE		2
+#define GLX_LEVEL		3
+#define GLX_RGBA		4
+#define GLX_DOUBLEBUFFER	5
+#define GLX_STEREO		6
+#define GLX_AUX_BUFFERS		7
+#define GLX_RED_SIZE		8
+#define GLX_GREEN_SIZE		9
+#define GLX_BLUE_SIZE		10
+#define GLX_ALPHA_SIZE		11
+#define GLX_DEPTH_SIZE		12
+#define GLX_STENCIL_SIZE	13
+#define GLX_ACCUM_RED_SIZE	14
+#define GLX_ACCUM_GREEN_SIZE	15
+#define GLX_ACCUM_BLUE_SIZE	16
+#define GLX_ACCUM_ALPHA_SIZE	17
+
+
+/*
+ * Error codes returned by glXGetConfig:
+ */
+#define GLX_BAD_SCREEN		1
+#define GLX_BAD_ATTRIBUTE	2
+#define GLX_NO_EXTENSION	3
+#define GLX_BAD_VISUAL		4
+#define GLX_BAD_CONTEXT		5
+#define GLX_BAD_VALUE       	6
+#define GLX_BAD_ENUM		7
+
+
+/*
+ * GLX 1.1 and later:
+ */
+#define GLX_VENDOR		1
+#define GLX_VERSION		2
+#define GLX_EXTENSIONS 		3
+
+
+/*
+ * GLX 1.3 and later:
+ */
+#define GLX_CONFIG_CAVEAT		0x20
+#define GLX_DONT_CARE			0xFFFFFFFF
+#define GLX_SLOW_CONFIG			0x8001
+#define GLX_NON_CONFORMANT_CONFIG	0x800D
+#define GLX_X_VISUAL_TYPE		0x22
+#define GLX_TRANSPARENT_TYPE		0x23
+#define GLX_TRANSPARENT_INDEX_VALUE	0x24
+#define GLX_TRANSPARENT_RED_VALUE	0x25
+#define GLX_TRANSPARENT_GREEN_VALUE	0x26
+#define GLX_TRANSPARENT_BLUE_VALUE	0x27
+#define GLX_TRANSPARENT_ALPHA_VALUE	0x28
+#define GLX_MAX_PBUFFER_WIDTH		0x8016
+#define GLX_MAX_PBUFFER_HEIGHT		0x8017
+#define GLX_MAX_PBUFFER_PIXELS		0x8018
+#define GLX_PRESERVED_CONTENTS		0x801B
+#define GLX_LARGEST_PBUFFER		0x801C
+#define GLX_WIDTH			0x801D
+#define GLX_HEIGHT			0x801E
+#define GLX_EVENT_MASK			0x801F
+#define GLX_DRAWABLE_TYPE		0x8010
+#define GLX_FBCONFIG_ID			0x8013
+#define GLX_VISUAL_ID			0x800B
+#define GLX_WINDOW_BIT			0x00000001
+#define GLX_PIXMAP_BIT			0x00000002
+#define GLX_PBUFFER_BIT			0x00000004
+#define GLX_AUX_BUFFERS_BIT		0x00000010
+#define GLX_FRONT_LEFT_BUFFER_BIT	0x00000001
+#define GLX_FRONT_RIGHT_BUFFER_BIT	0x00000002
+#define GLX_BACK_LEFT_BUFFER_BIT	0x00000004
+#define GLX_BACK_RIGHT_BUFFER_BIT	0x00000008
+#define GLX_DEPTH_BUFFER_BIT		0x00000020
+#define GLX_STENCIL_BUFFER_BIT		0x00000040
+#define GLX_ACCUM_BUFFER_BIT		0x00000080
+#define GLX_DRAWABLE_TYPE		0x8010
+#define GLX_RENDER_TYPE			0x8011
+#define GLX_X_RENDERABLE		0x8012
+#define GLX_NONE			0x8000
+#define GLX_TRUE_COLOR			0x8002
+#define GLX_DIRECT_COLOR		0x8003
+#define GLX_PSEUDO_COLOR		0x8004
+#define GLX_STATIC_COLOR		0x8005
+#define GLX_GRAY_SCALE			0x8006
+#define GLX_STATIC_GRAY			0x8007
+#define GLX_TRANSPARENT_RGB		0x8008
+#define GLX_TRANSPARENT_INDEX		0x8009
+#define GLX_RGBA_TYPE			0x8014
+#define GLX_COLOR_INDEX_TYPE		0x8015
+#define GLX_COLOR_INDEX_BIT		0x00000002
+#define GLX_RGBA_BIT			0x00000001
+#define GLX_SCREEN			0x800C
+#define GLX_PBUFFER_CLOBBER_MASK	0x08000000
+#define GLX_DAMAGED			0x8020
+#define GLX_SAVED			0x8021
+#define GLX_WINDOW			0x8022
+#define GLX_PBUFFER			0x8023
+#define GLX_PBUFFER_HEIGHT              0x8040
+#define GLX_PBUFFER_WIDTH               0x8041
+
+
+/*
+ * GLX 1.4 and later:
+ */
+#define GLX_SAMPLE_BUFFERS              0x186a0 /*100000*/
+#define GLX_SAMPLES                     0x186a1 /*100001*/
+
+
+
+typedef struct __GLXcontextRec *GLXContext;
+typedef XID GLXPixmap;
+typedef XID GLXDrawable;
+/* GLX 1.3 and later */
+typedef struct __GLXFBConfigRec *GLXFBConfig;
+typedef XID GLXFBConfigID;
+typedef XID GLXContextID;
+typedef XID GLXWindow;
+typedef XID GLXPbuffer;
+
+#endif  /* GLX_VERSION_1_X */
+
+
+#ifndef GLX_VERSION_1_X
+#define GLX_VERSION_1_X 1
+
+extern XVisualInfo* glXChooseVisual( Display *dpy, int screen,
+				     int *attribList );
+
+extern GLXContext glXCreateContext( Display *dpy, XVisualInfo *vis,
+				    GLXContext shareList, Bool direct );
+
+extern void glXDestroyContext( Display *dpy, GLXContext ctx );
+
+extern Bool glXMakeCurrent( Display *dpy, GLXDrawable drawable,
+			    GLXContext ctx);
+
+extern void glXCopyContext( Display *dpy, GLXContext src, GLXContext dst,
+			    unsigned long mask );
+
+extern void glXSwapBuffers( Display *dpy, GLXDrawable drawable );
+
+extern GLXPixmap glXCreateGLXPixmap( Display *dpy, XVisualInfo *visual,
+				     Pixmap pixmap );
+
+extern void glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap );
+
+extern Bool glXQueryExtension( Display *dpy, int *errorb, int *event );
+
+extern Bool glXQueryVersion( Display *dpy, int *maj, int *min );
+
+extern Bool glXIsDirect( Display *dpy, GLXContext ctx );
+
+extern int glXGetConfig( Display *dpy, XVisualInfo *visual,
+			 int attrib, int *value );
+
+extern GLXContext glXGetCurrentContext( void );
+
+extern GLXDrawable glXGetCurrentDrawable( void );
+
+extern void glXWaitGL( void );
+
+extern void glXWaitX( void );
+
+extern void glXUseXFont( Font font, int first, int count, int list );
+
+
+
+/* GLX 1.1 and later */
+extern const char *glXQueryExtensionsString( Display *dpy, int screen );
+
+extern const char *glXQueryServerString( Display *dpy, int screen, int name );
+
+extern const char *glXGetClientString( Display *dpy, int name );
+
+
+/* GLX 1.2 and later */
+extern Display *glXGetCurrentDisplay( void );
+
+
+/* GLX 1.3 and later */
+extern GLXFBConfig *glXChooseFBConfig( Display *dpy, int screen,
+                                       const int *attribList, int *nitems );
+
+extern int glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config,
+                                 int attribute, int *value );
+
+extern GLXFBConfig *glXGetFBConfigs( Display *dpy, int screen,
+                                     int *nelements );
+
+extern XVisualInfo *glXGetVisualFromFBConfig( Display *dpy,
+                                              GLXFBConfig config );
+
+extern GLXWindow glXCreateWindow( Display *dpy, GLXFBConfig config,
+                                  Window win, const int *attribList );
+
+extern void glXDestroyWindow( Display *dpy, GLXWindow window );
+
+extern GLXPixmap glXCreatePixmap( Display *dpy, GLXFBConfig config,
+                                  Pixmap pixmap, const int *attribList );
+
+extern void glXDestroyPixmap( Display *dpy, GLXPixmap pixmap );
+
+extern GLXPbuffer glXCreatePbuffer( Display *dpy, GLXFBConfig config,
+                                    const int *attribList );
+
+extern void glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf );
+
+extern void glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute,
+                              unsigned int *value );
+
+extern GLXContext glXCreateNewContext( Display *dpy, GLXFBConfig config,
+                                       int renderType, GLXContext shareList,
+                                       Bool direct );
+
+extern Bool glXMakeContextCurrent( Display *dpy, GLXDrawable draw,
+                                   GLXDrawable read, GLXContext ctx );
+
+extern GLXDrawable glXGetCurrentReadDrawable( void );
+
+extern int glXQueryContext( Display *dpy, GLXContext ctx, int attribute,
+                            int *value );
+
+extern void glXSelectEvent( Display *dpy, GLXDrawable drawable,
+                            unsigned long mask );
+
+extern void glXGetSelectedEvent( Display *dpy, GLXDrawable drawable,
+                                 unsigned long *mask );
+
+/* GLX 1.4 and later */
+extern void (*glXGetProcAddress(const GLubyte *procname))();
+
+#endif  /* GLX_VERSION_1_X */
+
+#ifndef GLX_GLXEXT_LEGACY
+
+#include <GL/glxext.h>
+
+#else
+
+
+/*
+ * 28. GLX_EXT_visual_info extension
+ */
+#ifndef GLX_EXT_visual_info
+#define GLX_EXT_visual_info		1
+
+#define GLX_X_VISUAL_TYPE_EXT		0x22
+#define GLX_TRANSPARENT_TYPE_EXT	0x23
+#define GLX_TRANSPARENT_INDEX_VALUE_EXT	0x24
+#define GLX_TRANSPARENT_RED_VALUE_EXT	0x25
+#define GLX_TRANSPARENT_GREEN_VALUE_EXT	0x26
+#define GLX_TRANSPARENT_BLUE_VALUE_EXT	0x27
+#define GLX_TRANSPARENT_ALPHA_VALUE_EXT	0x28
+#define GLX_TRUE_COLOR_EXT		0x8002
+#define GLX_DIRECT_COLOR_EXT		0x8003
+#define GLX_PSEUDO_COLOR_EXT		0x8004
+#define GLX_STATIC_COLOR_EXT		0x8005
+#define GLX_GRAY_SCALE_EXT		0x8006
+#define GLX_STATIC_GRAY_EXT		0x8007
+#define GLX_NONE_EXT			0x8000
+#define GLX_TRANSPARENT_RGB_EXT		0x8008
+#define GLX_TRANSPARENT_INDEX_EXT	0x8009
+
+#endif /* 28. GLX_EXT_visual_info extension */
+
+
+
+/*
+ * 41. GLX_SGI_video_sync
+ */
+#ifndef GLX_SGI_video_sync
+#define GLX_SGI_video_sync 1
+
+extern int glXGetVideoSyncSGI(unsigned int *count);
+extern int glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count);
+
+#endif /* GLX_SGI_video_sync */
+
+
+
+/*
+ * 42. GLX_EXT_visual_rating
+ */
+#ifndef GLX_EXT_visual_rating
+#define GLX_EXT_visual_rating		1
+
+#define GLX_VISUAL_CAVEAT_EXT		0x20
+/*#define GLX_NONE_EXT			0x8000*/
+#define GLX_SLOW_VISUAL_EXT		0x8001
+#define GLX_NON_CONFORMANT_VISUAL_EXT	0x800D
+
+#endif /* GLX_EXT_visual_rating	*/
+
+
+
+/*
+ * 47. GLX_EXT_import_context
+ */
+#ifndef GLX_EXT_import_context
+#define GLX_EXT_import_context 1
+
+#define GLX_SHARE_CONTEXT_EXT		0x800A
+#define GLX_VISUAL_ID_EXT		0x800B
+#define GLX_SCREEN_EXT			0x800C
+
+extern void glXFreeContextEXT(Display *dpy, GLXContext context);
+
+extern GLXContextID glXGetContextIDEXT(const GLXContext context);
+
+extern Display *glXGetCurrentDisplayEXT(void);
+
+extern GLXContext glXImportContextEXT(Display *dpy, GLXContextID contextID);
+
+extern int glXQueryContextInfoEXT(Display *dpy, GLXContext context,
+                                  int attribute,int *value);
+
+#endif /* GLX_EXT_import_context */
+
+
+
+/*
+ * 215. GLX_MESA_copy_sub_buffer
+ */
+#ifndef GLX_MESA_copy_sub_buffer
+#define GLX_MESA_copy_sub_buffer 1
+
+extern void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
+                                  int x, int y, int width, int height );
+
+#endif
+
+
+
+/*
+ * 216. GLX_MESA_pixmap_colormap
+ */
+#ifndef GLX_MESA_pixmap_colormap
+#define GLX_MESA_pixmap_colormap 1
+
+extern GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
+                                         Pixmap pixmap, Colormap cmap );
+
+#endif /* GLX_MESA_pixmap_colormap */
+
+
+
+/*
+ * 217. GLX_MESA_release_buffers
+ */
+#ifndef GLX_MESA_release_buffers
+#define GLX_MESA_release_buffers 1
+
+extern Bool glXReleaseBuffersMESA( Display *dpy, GLXDrawable d );
+
+#endif /* GLX_MESA_release_buffers */
+
+
+
+/*
+ * 218. GLX_MESA_set_3dfx_mode
+ */
+#ifndef GLX_MESA_set_3dfx_mode
+#define GLX_MESA_set_3dfx_mode 1
+
+#define GLX_3DFX_WINDOW_MODE_MESA       0x1
+#define GLX_3DFX_FULLSCREEN_MODE_MESA   0x2
+
+extern Bool glXSet3DfxModeMESA( int mode );
+
+#endif /* GLX_MESA_set_3dfx_mode */
+
+
+
+/*
+ * ARB 2. GLX_ARB_get_proc_address
+ */
+#ifndef GLX_ARB_get_proc_address
+#define GLX_ARB_get_proc_address 1
+
+extern void (*glXGetProcAddressARB(const GLubyte *procName))();
+
+#endif /* GLX_ARB_get_proc_address */
+
+
+
+#endif /* GLX_GLXEXT_LEGACY */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/make/stub_includes/opengl/GL/glxext.h b/make/stub_includes/opengl/GL/glxext.h
new file mode 100644
index 0000000..c6f2fea
--- /dev/null
+++ b/make/stub_includes/opengl/GL/glxext.h
@@ -0,0 +1,906 @@
+#ifndef __glxext_h_
+#define __glxext_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+** 
+** http://oss.sgi.com/projects/FreeB
+** 
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+** 
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+** 
+** Additional Notice Provisions: This software was created using the
+** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
+** not been independently verified as being compliant with the OpenGL(R)
+** version 1.2.1 Specification.
+*/
+
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
+#define WIN32_LEAN_AND_MEAN 1
+#include <windows.h>
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+/*************************************************************/
+
+/* Header file version number, required by OpenGL ABI for Linux */
+/* glxext.h last updated 2009/01/08 */
+/* Current version at http://www.opengl.org/registry/ */
+#define GLX_GLXEXT_VERSION 21
+
+#ifndef GLX_ARB_multisample
+#define GLX_SAMPLE_BUFFERS_ARB             100000
+#define GLX_SAMPLES_ARB                    100001
+#endif
+
+#ifndef GLX_ARB_fbconfig_float
+#define GLX_RGBA_FLOAT_TYPE_ARB            0x20B9
+#define GLX_RGBA_FLOAT_BIT_ARB             0x00000004
+#endif
+
+#ifndef GLX_ARB_create_context
+#define GLX_CONTEXT_DEBUG_BIT_ARB                 0x00000001
+#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB    0x00000002
+#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB          0x00000001
+#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
+#define GLX_CONTEXT_MAJOR_VERSION_ARB      0x2091
+#define GLX_CONTEXT_MINOR_VERSION_ARB      0x2092
+#define GLX_CONTEXT_FLAGS_ARB              0x2094
+#define GLX_CONTEXT_PROFILE_MASK_ARB       0x9126
+#endif
+
+#ifndef GLX_ARB_create_context_robustness
+#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB       0x00000004
+#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB     0x8256
+#define GLX_NO_RESET_NOTIFICATION_ARB                   0x8261
+#define GLX_LOSE_CONTEXT_ON_RESET_ARB                   0x8252
+#endif
+
+#ifndef GLX_EXT_create_context_es2_profile
+#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT     0x00000004
+#endif
+
+#ifndef GLX_SGIS_multisample
+#define GLX_SAMPLE_BUFFERS_SGIS            100000
+#define GLX_SAMPLES_SGIS                   100001
+#endif
+
+#ifndef GLX_EXT_visual_info
+#define GLX_X_VISUAL_TYPE_EXT              0x22
+#define GLX_TRANSPARENT_TYPE_EXT           0x23
+#define GLX_TRANSPARENT_INDEX_VALUE_EXT    0x24
+#define GLX_TRANSPARENT_RED_VALUE_EXT      0x25
+#define GLX_TRANSPARENT_GREEN_VALUE_EXT    0x26
+#define GLX_TRANSPARENT_BLUE_VALUE_EXT     0x27
+#define GLX_TRANSPARENT_ALPHA_VALUE_EXT    0x28
+#define GLX_NONE_EXT                       0x8000
+#define GLX_TRUE_COLOR_EXT                 0x8002
+#define GLX_DIRECT_COLOR_EXT               0x8003
+#define GLX_PSEUDO_COLOR_EXT               0x8004
+#define GLX_STATIC_COLOR_EXT               0x8005
+#define GLX_GRAY_SCALE_EXT                 0x8006
+#define GLX_STATIC_GRAY_EXT                0x8007
+#define GLX_TRANSPARENT_RGB_EXT            0x8008
+#define GLX_TRANSPARENT_INDEX_EXT          0x8009
+#endif
+
+#ifndef GLX_SGI_swap_control
+#endif
+
+#ifndef GLX_SGI_video_sync
+#endif
+
+#ifndef GLX_SGI_make_current_read
+#endif
+
+#ifndef GLX_SGIX_video_source
+#endif
+
+#ifndef GLX_EXT_visual_rating
+#define GLX_VISUAL_CAVEAT_EXT              0x20
+#define GLX_SLOW_VISUAL_EXT                0x8001
+#define GLX_NON_CONFORMANT_VISUAL_EXT      0x800D
+/* reuse GLX_NONE_EXT */
+#endif
+
+#ifndef GLX_EXT_import_context
+#define GLX_SHARE_CONTEXT_EXT              0x800A
+#define GLX_VISUAL_ID_EXT                  0x800B
+#define GLX_SCREEN_EXT                     0x800C
+#endif
+
+#ifndef GLX_SGIX_fbconfig
+#define GLX_WINDOW_BIT_SGIX                0x00000001
+#define GLX_PIXMAP_BIT_SGIX                0x00000002
+#define GLX_RGBA_BIT_SGIX                  0x00000001
+#define GLX_COLOR_INDEX_BIT_SGIX           0x00000002
+#define GLX_DRAWABLE_TYPE_SGIX             0x8010
+#define GLX_RENDER_TYPE_SGIX               0x8011
+#define GLX_X_RENDERABLE_SGIX              0x8012
+#define GLX_FBCONFIG_ID_SGIX               0x8013
+#define GLX_RGBA_TYPE_SGIX                 0x8014
+#define GLX_COLOR_INDEX_TYPE_SGIX          0x8015
+/* reuse GLX_SCREEN_EXT */
+#endif
+
+#ifndef GLX_SGIX_pbuffer
+#define GLX_PBUFFER_BIT_SGIX               0x00000004
+#define GLX_BUFFER_CLOBBER_MASK_SGIX       0x08000000
+#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX     0x00000001
+#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX    0x00000002
+#define GLX_BACK_LEFT_BUFFER_BIT_SGIX      0x00000004
+#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX     0x00000008
+#define GLX_AUX_BUFFERS_BIT_SGIX           0x00000010
+#define GLX_DEPTH_BUFFER_BIT_SGIX          0x00000020
+#define GLX_STENCIL_BUFFER_BIT_SGIX        0x00000040
+#define GLX_ACCUM_BUFFER_BIT_SGIX          0x00000080
+#define GLX_SAMPLE_BUFFERS_BIT_SGIX        0x00000100
+#define GLX_MAX_PBUFFER_WIDTH_SGIX         0x8016
+#define GLX_MAX_PBUFFER_HEIGHT_SGIX        0x8017
+#define GLX_MAX_PBUFFER_PIXELS_SGIX        0x8018
+#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX     0x8019
+#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX    0x801A
+#define GLX_PRESERVED_CONTENTS_SGIX        0x801B
+#define GLX_LARGEST_PBUFFER_SGIX           0x801C
+#define GLX_WIDTH_SGIX                     0x801D
+#define GLX_HEIGHT_SGIX                    0x801E
+#define GLX_EVENT_MASK_SGIX                0x801F
+#define GLX_DAMAGED_SGIX                   0x8020
+#define GLX_SAVED_SGIX                     0x8021
+#define GLX_WINDOW_SGIX                    0x8022
+#define GLX_PBUFFER_SGIX                   0x8023
+#endif
+
+#ifndef GLX_SGI_cushion
+#endif
+
+#ifndef GLX_SGIX_video_resize
+#define GLX_SYNC_FRAME_SGIX                0x00000000
+#define GLX_SYNC_SWAP_SGIX                 0x00000001
+#endif
+
+#ifndef GLX_SGIX_dmbuffer
+#define GLX_DIGITAL_MEDIA_PBUFFER_SGIX     0x8024
+#endif
+
+#ifndef GLX_SGIX_swap_group
+#endif
+
+#ifndef GLX_SGIX_swap_barrier
+#endif
+
+#ifndef GLX_SGIS_blended_overlay
+#define GLX_BLENDED_RGBA_SGIS              0x8025
+#endif
+
+#ifndef GLX_SGIS_shared_multisample
+#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026
+#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027
+#endif
+
+#ifndef GLX_SUN_get_transparent_index
+#endif
+
+#ifndef GLX_3DFX_multisample
+#define GLX_SAMPLE_BUFFERS_3DFX            0x8050
+#define GLX_SAMPLES_3DFX                   0x8051
+#endif
+
+#ifndef GLX_MESA_copy_sub_buffer
+#endif
+
+#ifndef GLX_MESA_pixmap_colormap
+#endif
+
+#ifndef GLX_MESA_release_buffers
+#endif
+
+#ifndef GLX_MESA_set_3dfx_mode
+#define GLX_3DFX_WINDOW_MODE_MESA          0x1
+#define GLX_3DFX_FULLSCREEN_MODE_MESA      0x2
+#endif
+
+#ifndef GLX_SGIX_visual_select_group
+#define GLX_VISUAL_SELECT_GROUP_SGIX       0x8028
+#endif
+
+#ifndef GLX_OML_swap_method
+#define GLX_SWAP_METHOD_OML                0x8060
+#define GLX_SWAP_EXCHANGE_OML              0x8061
+#define GLX_SWAP_COPY_OML                  0x8062
+#define GLX_SWAP_UNDEFINED_OML             0x8063
+#endif
+
+#ifndef GLX_OML_sync_control
+#endif
+
+#ifndef GLX_NV_float_buffer
+#define GLX_FLOAT_COMPONENTS_NV            0x20B0
+#endif
+
+#ifndef GLX_SGIX_hyperpipe
+#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80
+#define GLX_BAD_HYPERPIPE_CONFIG_SGIX      91
+#define GLX_BAD_HYPERPIPE_SGIX             92
+#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX    0x00000001
+#define GLX_HYPERPIPE_RENDER_PIPE_SGIX     0x00000002
+#define GLX_PIPE_RECT_SGIX                 0x00000001
+#define GLX_PIPE_RECT_LIMITS_SGIX          0x00000002
+#define GLX_HYPERPIPE_STEREO_SGIX          0x00000003
+#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX   0x00000004
+#define GLX_HYPERPIPE_ID_SGIX              0x8030
+#endif
+
+#ifndef GLX_MESA_agp_offset
+#endif
+
+
+/*************************************************************/
+
+typedef void (*__GLXextFuncPtr)(void);
+
+#ifndef GLX_ARB_get_proc_address
+#define GLX_ARB_get_proc_address 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern __GLXextFuncPtr glXGetProcAddress (const GLubyte *);
+extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
+typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName);
+#endif
+
+
+#ifndef GLX_SGIX_video_source
+typedef XID GLXVideoSourceSGIX;
+#endif
+
+#ifndef GLX_SGIX_fbconfig
+typedef XID GLXFBConfigIDSGIX;
+typedef struct __GLXFBConfigRec *GLXFBConfigSGIX;
+#endif
+
+#ifndef GLX_SGIX_pbuffer
+typedef XID GLXPbufferSGIX;
+typedef struct {
+    int type;
+    unsigned long serial;	  /* # of last request processed by server */
+    Bool send_event;		  /* true if this came for SendEvent request */
+    Display *display;		  /* display the event was read from */
+    GLXDrawable drawable;	  /* i.d. of Drawable */
+    int event_type;		  /* GLX_DAMAGED_SGIX or GLX_SAVED_SGIX */
+    int draw_type;		  /* GLX_WINDOW_SGIX or GLX_PBUFFER_SGIX */
+    unsigned int mask;	  /* mask indicating which buffers are affected*/
+    int x, y;
+    int width, height;
+    int count;		  /* if nonzero, at least this many more */
+} GLXBufferClobberEventSGIX;
+#endif
+
+#ifndef GLX_NV_swap_group
+#endif
+
+#ifndef GLX_NV_video_out
+/*
+ * GLXVideoDeviceNV is an opaque handle to a video device (part of the
+ * GLX_NV_video_out extension).
+ */
+typedef unsigned int GLXVideoDeviceNV;
+
+/* glXBindVideoImageNV iVideoBuffer values (NV_video_out) */
+#define GLX_VIDEO_OUT_COLOR_NV           0x20C3
+#define GLX_VIDEO_OUT_ALPHA_NV           0x20C4
+#define GLX_VIDEO_OUT_DEPTH_NV           0x20C5
+#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
+#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
+
+/* glXSendPbufferToVideoNV iBufferType values (NV_video_out) */
+#define GLX_VIDEO_OUT_FRAME_NV              0x20C8
+#define GLX_VIDEO_OUT_FIELD_1_NV            0x20C9
+#define GLX_VIDEO_OUT_FIELD_2_NV            0x20CA
+#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB
+#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC
+#endif
+
+#ifndef GLX_EXT_fbconfig_packed_float
+#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
+#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT  0x00000008
+#endif
+
+#ifndef GLX_EXT_framebuffer_sRGB
+#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
+#endif
+
+#ifndef GLX_EXT_texture_from_pixmap
+/* New glXGetFBConfigAttrib <attrib_list> tokens */
+#define GLX_BIND_TO_TEXTURE_RGB_EXT      0x20D0
+#define GLX_BIND_TO_TEXTURE_RGBA_EXT     0x20D1
+#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT   0x20D2
+#define GLX_BIND_TO_TEXTURE_TARGETS_EXT  0x20D3
+#define GLX_Y_INVERTED_EXT               0x20D4
+
+/* New glXCreatePixmap attributes and glXQueryDrawable attributes */
+#define GLX_TEXTURE_FORMAT_EXT           0x20D5
+#define GLX_TEXTURE_TARGET_EXT           0x20D6
+#define GLX_MIPMAP_TEXTURE_EXT           0x20D7
+
+/* Values for GLX_TEXTURE_FORMAT_EXT */
+#define GLX_TEXTURE_FORMAT_NONE_EXT      0x20D8
+#define GLX_TEXTURE_FORMAT_RGB_EXT       0x20D9
+#define GLX_TEXTURE_FORMAT_RGBA_EXT      0x20DA
+
+/* Bits for GLX_BIND_TO_TEXTURE_TARGETS_EXT mask */
+#define GLX_TEXTURE_1D_BIT_EXT           0x00000001
+#define GLX_TEXTURE_2D_BIT_EXT           0x00000002
+#define GLX_TEXTURE_RECTANGLE_BIT_EXT    0x00000004
+
+/* Values for GLX_TEXTURE_TARGET_EXT */
+#define GLX_TEXTURE_1D_EXT               0x20DB
+#define GLX_TEXTURE_2D_EXT               0x20DC
+#define GLX_TEXTURE_RECTANGLE_EXT        0x20DD
+
+/*
+ * Values for the buffer parameter of glXBindTexImageEXT and
+ * glXReleaseTexImageEXT
+ */ 
+#define GLX_FRONT_LEFT_EXT               0x20DE
+#define GLX_FRONT_RIGHT_EXT              0x20DF
+#define GLX_BACK_LEFT_EXT                0x20E0
+#define GLX_BACK_RIGHT_EXT               0x20E1
+#define GLX_FRONT_EXT                    GLX_FRONT_LEFT_EXT
+#define GLX_BACK_EXT                     GLX_BACK_LEFT_EXT
+#define GLX_AUX0_EXT                     0x20E2
+#define GLX_AUX1_EXT                     0x20E3
+#define GLX_AUX2_EXT                     0x20E4
+#define GLX_AUX3_EXT                     0x20E5
+#define GLX_AUX4_EXT                     0x20E6
+#define GLX_AUX5_EXT                     0x20E7
+#define GLX_AUX6_EXT                     0x20E8
+#define GLX_AUX7_EXT                     0x20E9
+#define GLX_AUX8_EXT                     0x20EA
+#define GLX_AUX9_EXT                     0x20EB
+
+#endif
+
+#ifndef GLX_NV_multisample_coverage
+#define GLX_COVERAGE_SAMPLES_NV          GLX_SAMPLES_ARB
+#define GLX_COLOR_SAMPLES_NV             0x20B3
+#endif
+
+/* Define int32_t and int64_t types for UST/MSC */
+#ifndef GLEXT_64_TYPES_DEFINED
+/* This code block is duplicated in glxext.h, so must be protected */
+#define GLEXT_64_TYPES_DEFINED
+/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
+/* (as used in the GLX_OML_sync_control extension). */
+#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+#include <inttypes.h>
+#elif defined(__sun__)
+#include <inttypes.h>
+#if defined(__STDC__)
+#if defined(__arch64__)
+typedef long int int64_t;
+typedef unsigned long int uint64_t;
+#else
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#endif /* __arch64__ */
+#endif /* __STDC__ */
+#elif defined( __VMS )
+#include <inttypes.h>
+#elif defined(__SCO__) || defined(__USLC__)
+#include <stdint.h>
+#elif defined(__UNIXOS2__) || defined(__SOL64__)
+typedef long int int32_t;
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#elif defined(WIN32) && defined(__GNUC__)
+#include <stdint.h>
+#elif defined(_WIN32)
+typedef __int32 int32_t;
+typedef __int64 int64_t;
+typedef unsigned __int64 uint64_t;
+#else
+#include <inttypes.h>     /* Fallback option */
+#endif
+#endif
+
+#ifndef GLX_ARB_get_proc_address
+/* Moved to glx.h */
+#endif
+
+#ifndef GLX_ARB_multisample
+#define GLX_ARB_multisample 1
+#endif
+
+#ifndef GLX_ARB_fbconfig_float
+#define GLX_ARB_fbconfig_float 1
+#endif
+
+#ifndef GLX_ARB_create_context
+#define GLX_ARB_create_context 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXContext glXCreateContextAttribsARB (Display *, GLXFBConfig, GLXContext, Bool, const int *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
+#endif
+
+#ifndef GLX_SGIS_multisample
+#define GLX_SGIS_multisample 1
+#endif
+
+#ifndef GLX_EXT_visual_info
+#define GLX_EXT_visual_info 1
+#endif
+
+#ifndef GLX_SGI_swap_control
+#define GLX_SGI_swap_control 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXSwapIntervalSGI (int);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval);
+#endif
+
+#ifndef GLX_SGI_video_sync
+#define GLX_SGI_video_sync 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXGetVideoSyncSGI (unsigned int *);
+extern int glXWaitVideoSyncSGI (int, int, unsigned int *);
+extern int glXGetRefreshRateSGI(unsigned int *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int *count);
+typedef int ( * PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int *count);
+typedef int ( * PFNGLXGETREFRESHRATESGIPROC) (unsigned int *);
+#endif
+
+#ifndef GLX_SGI_make_current_read
+#define GLX_SGI_make_current_read 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXMakeCurrentReadSGI (Display *, GLXDrawable, GLXDrawable, GLXContext);
+extern GLXDrawable glXGetCurrentReadDrawableSGI (void);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXMAKECURRENTREADSGIPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void);
+#endif
+
+#ifndef GLX_SGIX_video_source
+#define GLX_SGIX_video_source 1
+#ifdef _VL_H
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX (Display *, int, VLServer, VLPath, int, VLNode);
+extern void glXDestroyGLXVideoSourceSGIX (Display *, GLXVideoSourceSGIX);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXVideoSourceSGIX ( * PFNGLXCREATEGLXVIDEOSOURCESGIXPROC) (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
+typedef void ( * PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC) (Display *dpy, GLXVideoSourceSGIX glxvideosource);
+#endif /* _VL_H */
+#endif
+
+#ifndef GLX_EXT_visual_rating
+#define GLX_EXT_visual_rating 1
+#endif
+
+#ifndef GLX_EXT_import_context
+#define GLX_EXT_import_context 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Display * glXGetCurrentDisplayEXT (void);
+extern int glXQueryContextInfoEXT (Display *, GLXContext, int, int *);
+extern GLXContextID glXGetContextIDEXT (const GLXContext);
+extern GLXContext glXImportContextEXT (Display *, GLXContextID);
+extern void glXFreeContextEXT (Display *, GLXContext);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Display * ( * PFNGLXGETCURRENTDISPLAYEXTPROC) (void);
+typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display *dpy, GLXContext context, int attribute, int *value);
+typedef GLXContextID ( * PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context);
+typedef GLXContext ( * PFNGLXIMPORTCONTEXTEXTPROC) (Display *dpy, GLXContextID contextID);
+typedef void ( * PFNGLXFREECONTEXTEXTPROC) (Display *dpy, GLXContext context);
+#endif
+
+#ifndef GLX_SGIX_fbconfig
+#define GLX_SGIX_fbconfig 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXGetFBConfigAttribSGIX (Display *, GLXFBConfigSGIX, int, int *);
+extern GLXFBConfigSGIX * glXChooseFBConfigSGIX (Display *, int, int *, int *);
+extern GLXPixmap glXCreateGLXPixmapWithConfigSGIX (Display *, GLXFBConfigSGIX, Pixmap);
+extern GLXContext glXCreateContextWithConfigSGIX (Display *, GLXFBConfigSGIX, int, GLXContext, Bool);
+extern XVisualInfo * glXGetVisualFromFBConfigSGIX (Display *, GLXFBConfigSGIX);
+extern GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX (Display *, XVisualInfo *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
+typedef GLXFBConfigSGIX * ( * PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, int *attrib_list, int *nelements);
+typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
+typedef GLXContext ( * PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
+typedef XVisualInfo * ( * PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config);
+typedef GLXFBConfigSGIX ( * PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display *dpy, XVisualInfo *vis);
+#endif
+
+#ifndef GLX_SGIX_pbuffer
+#define GLX_SGIX_pbuffer 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXPbufferSGIX glXCreateGLXPbufferSGIX (Display *, GLXFBConfigSGIX, unsigned int, unsigned int, int *);
+extern void glXDestroyGLXPbufferSGIX (Display *, GLXPbufferSGIX);
+extern int glXQueryGLXPbufferSGIX (Display *, GLXPbufferSGIX, int, unsigned int *);
+extern void glXSelectEventSGIX (Display *, GLXDrawable, unsigned long);
+extern void glXGetSelectedEventSGIX (Display *, GLXDrawable, unsigned long *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXPbufferSGIX ( * PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
+typedef void ( * PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf);
+typedef int ( * PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
+typedef void ( * PFNGLXSELECTEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long mask);
+typedef void ( * PFNGLXGETSELECTEDEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long *mask);
+#endif
+
+#ifndef GLX_SGI_cushion
+#define GLX_SGI_cushion 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXCushionSGI (Display *, Window, float);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef void ( * PFNGLXCUSHIONSGIPROC) (Display *dpy, Window window, float cushion);
+#endif
+
+#ifndef GLX_SGIX_video_resize
+#define GLX_SGIX_video_resize 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXBindChannelToWindowSGIX (Display *, int, int, Window);
+extern int glXChannelRectSGIX (Display *, int, int, int, int, int, int);
+extern int glXQueryChannelRectSGIX (Display *, int, int, int *, int *, int *, int *);
+extern int glXQueryChannelDeltasSGIX (Display *, int, int, int *, int *, int *, int *);
+extern int glXChannelRectSyncSGIX (Display *, int, int, GLenum);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display *display, int screen, int channel, Window window);
+typedef int ( * PFNGLXCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int x, int y, int w, int h);
+typedef int ( * PFNGLXQUERYCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
+typedef int ( * PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
+typedef int ( * PFNGLXCHANNELRECTSYNCSGIXPROC) (Display *display, int screen, int channel, GLenum synctype);
+#endif
+
+#ifndef GLX_SGIX_dmbuffer
+#define GLX_SGIX_dmbuffer 1
+#ifdef _DM_BUFFER_H_
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXAssociateDMPbufferSGIX (Display *, GLXPbufferSGIX, DMparams *, DMbuffer);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXASSOCIATEDMPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
+#endif /* _DM_BUFFER_H_ */
+#endif
+
+#ifndef GLX_SGIX_swap_group
+#define GLX_SGIX_swap_group 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXJoinSwapGroupSGIX (Display *, GLXDrawable, GLXDrawable);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef void ( * PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member);
+#endif
+
+#ifndef GLX_SGIX_swap_barrier
+#define GLX_SGIX_swap_barrier 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXBindSwapBarrierSGIX (Display *, GLXDrawable, int);
+extern Bool glXQueryMaxSwapBarriersSGIX (Display *, int, int *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef void ( * PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier);
+typedef Bool ( * PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max);
+#endif
+
+#ifndef GLX_SUN_get_transparent_index
+#define GLX_SUN_get_transparent_index 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Status glXGetTransparentIndexSUN (Display *, Window, Window, long *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Status ( * PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
+#endif
+
+#ifndef GLX_MESA_copy_sub_buffer
+#define GLX_MESA_copy_sub_buffer 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXCopySubBufferMESA (Display *, GLXDrawable, int, int, int, int);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef void ( * PFNGLXCOPYSUBBUFFERMESAPROC) (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
+#endif
+
+#ifndef GLX_MESA_pixmap_colormap
+#define GLX_MESA_pixmap_colormap 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXPixmap glXCreateGLXPixmapMESA (Display *, XVisualInfo *, Pixmap, Colormap);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPMESAPROC) (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
+#endif
+
+#ifndef GLX_MESA_release_buffers
+#define GLX_MESA_release_buffers 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXReleaseBuffersMESA (Display *, GLXDrawable);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXRELEASEBUFFERSMESAPROC) (Display *dpy, GLXDrawable drawable);
+#endif
+
+#ifndef GLX_MESA_set_3dfx_mode
+#define GLX_MESA_set_3dfx_mode 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXSet3DfxModeMESA (int);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXSET3DFXMODEMESAPROC) (int mode);
+#endif
+
+#ifndef GLX_SGIX_visual_select_group
+#define GLX_SGIX_visual_select_group 1
+#endif
+
+#ifndef GLX_OML_swap_method
+#define GLX_OML_swap_method 1
+#endif
+
+#ifndef GLX_OML_sync_control
+#define GLX_OML_sync_control 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXGetSyncValuesOML (Display *, GLXDrawable, int64_t *, int64_t *, int64_t *);
+extern Bool glXGetMscRateOML (Display *, GLXDrawable, int32_t *, int32_t *);
+extern int64_t glXSwapBuffersMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t);
+extern Bool glXWaitForMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t, int64_t *, int64_t *, int64_t *);
+extern Bool glXWaitForSbcOML (Display *, GLXDrawable, int64_t, int64_t *, int64_t *, int64_t *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXGETSYNCVALUESOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
+typedef Bool ( * PFNGLXGETMSCRATEOMLPROC) (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
+typedef int64_t ( * PFNGLXSWAPBUFFERSMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
+typedef Bool ( * PFNGLXWAITFORMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
+typedef Bool ( * PFNGLXWAITFORSBCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
+#endif
+
+#ifndef GLX_NV_float_buffer
+#define GLX_NV_float_buffer 1
+#endif
+
+#ifndef GLX_SGIX_hyperpipe
+#define GLX_SGIX_hyperpipe 1
+
+typedef struct {
+    char    pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+    int     networkId;
+} GLXHyperpipeNetworkSGIX;
+
+typedef struct {
+    char    pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+    int     channel;
+    unsigned int
+      participationType;
+    int     timeSlice;
+} GLXHyperpipeConfigSGIX;
+
+typedef struct {
+    char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+    int srcXOrigin, srcYOrigin, srcWidth, srcHeight;
+    int destXOrigin, destYOrigin, destWidth, destHeight;
+} GLXPipeRect;
+
+typedef struct {
+    char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+    int XOrigin, YOrigin, maxHeight, maxWidth;
+} GLXPipeRectLimits;
+
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXHyperpipeNetworkSGIX * glXQueryHyperpipeNetworkSGIX (Display *, int *);
+extern int glXHyperpipeConfigSGIX (Display *, int, int, GLXHyperpipeConfigSGIX *, int *);
+extern GLXHyperpipeConfigSGIX * glXQueryHyperpipeConfigSGIX (Display *, int, int *);
+extern int glXDestroyHyperpipeConfigSGIX (Display *, int);
+extern int glXBindHyperpipeSGIX (Display *, int);
+extern int glXQueryHyperpipeBestAttribSGIX (Display *, int, int, int, void *, void *);
+extern int glXHyperpipeAttribSGIX (Display *, int, int, int, void *);
+extern int glXQueryHyperpipeAttribSGIX (Display *, int, int, int, void *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXHyperpipeNetworkSGIX * ( * PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes);
+typedef int ( * PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
+typedef GLXHyperpipeConfigSGIX * ( * PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes);
+typedef int ( * PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId);
+typedef int ( * PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId);
+typedef int ( * PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
+typedef int ( * PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
+typedef int ( * PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
+#endif
+
+#ifndef GLX_MESA_agp_offset
+#define GLX_MESA_agp_offset 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern unsigned int glXGetAGPOffsetMESA (const void *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef unsigned int ( * PFNGLXGETAGPOFFSETMESAPROC) (const void *pointer);
+#endif
+
+/*
+ * GLX_NV_vertex_array_range is not a real extension name...
+ */
+#ifndef GLX_NV_vertex_array_range
+#define GLX_NV_vertex_array_range 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLvoid* glXAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
+extern void glXFreeMemoryNV (GLvoid *pointer);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLvoid* ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
+typedef void ( * PFNGLXFREEMEMORYNVPROC) (GLvoid *pointer);
+#endif
+
+#ifndef GLX_NV_swap_group
+#define GLX_NV_swap_group 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXJoinSwapGroupNV(Display *dpy, GLXDrawable drawable,
+                               GLuint group);
+
+extern Bool glXBindSwapBarrierNV(Display *dpy, GLuint group, GLuint barrier);
+
+extern Bool glXQuerySwapGroupNV(Display *dpy, GLXDrawable drawable,
+                                GLuint *group, GLuint *barrier);
+
+extern Bool glXQueryMaxSwapGroupsNV(Display *dpy, int screen,
+                                    GLuint *maxGroups, GLuint *maxBarriers);
+
+extern Bool glXQueryFrameCountNV(Display *dpy, int screen, GLuint *count);
+
+extern Bool glXResetFrameCountNV(Display *dpy, int screen);
+#endif
+typedef Bool ( * PFNGLXJOINSWAPGROUPNVPROC) (Display *dpy,
+                                             GLXDrawable drawable,
+                                             GLuint group);
+
+typedef Bool ( * PFNGLXBINDSWAPBARRIERNVPROC) (Display *dpy,
+                                               GLuint group,
+                                               GLuint barrier);
+
+typedef Bool ( * PFNGLXQUERYSWAPGROUPNVPROC) (Display *dpy,
+                                              GLXDrawable drawable,
+                                              GLuint *group,
+                                              GLuint *barrier);
+
+typedef Bool ( * PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display *dpy,
+                                                  int screen,
+                                                  GLuint *maxGroups,
+                                                  GLuint *maxBarriers);
+
+typedef Bool ( * PFNGLXQUERYFRAMECOUNTNVPROC) (Display *dpy,
+                                               int screen,
+                                               GLuint *count);
+
+typedef Bool ( * PFNGLXRESETFRAMECOUNTNVPROC) (Display *dpy, int screen);
+#endif
+
+#ifndef GLX_NV_video_out
+#define GLX_NV_video_out 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXGetVideoDeviceNV(Display *dpy, int screen, int numVideoDevices,
+                               GLXVideoDeviceNV *pVideoDevice);
+
+extern int glXReleaseVideoDeviceNV(Display *dpy, int screen,
+                                   GLXVideoDeviceNV VideoDevice);
+
+extern int glXBindVideoImageNV(Display *dpy, GLXVideoDeviceNV VideoDevice,
+                               GLXPbuffer pbuf, int iVideoBuffer);
+
+extern int glXReleaseVideoImageNV(Display *dpy, GLXPbuffer pbuf);
+
+extern int glXSendPbufferToVideoNV(Display *dpy, GLXPbuffer pbuf,
+                                   int iBufferType,
+                                   unsigned long *pulCounterPbuffer,
+                                   GLboolean bBlock);
+
+extern int glXGetVideoInfoNV(Display *dpy, int screen,
+                             GLXVideoDeviceNV VideoDevice,
+                             unsigned long *pulCounterOutputPbuffer,
+                             unsigned long *pulCounterOutputVideo);
+#endif
+typedef int ( * PFNGLXGETVIDEODEVICENVPROC) (Display *dpy,
+                                             int screen,
+                                             int numVideoDevices,
+                                             GLXVideoDeviceNV *pVideoDevice);
+
+typedef int ( * PFNGLXRELEASEVIDEODEVICENVPROC) (Display *dpy,
+                                                 int screen,
+                                                 GLXVideoDeviceNV VideoDevice);
+
+typedef int ( * PFNGLXBINDVIDEOIMAGENVPROC) (Display *dpy,
+                                             GLXVideoDeviceNV VideoDevice,
+                                             GLXPbuffer pbuf,
+                                             int iVideoBuffer);
+
+typedef int ( * PFNGLXRELEASEVIDEOIMAGENVPROC) (Display *dpy,
+                                                GLXPbuffer pbuf);
+
+typedef int ( * PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display *dpy,
+                                                 GLXPbuffer pbuf,
+                                                 int iBufferType,
+                                                 unsigned long *pulCounterPbuffer,
+                                                 GLboolean bBlock);
+
+typedef int ( * PFNGLXGETVIDEOINFONVPROC) (Display *dpy, int screen,
+                                           GLXVideoDeviceNV VideoDevice,
+                                           unsigned long *pulCounterOutputPbuffer,
+                                           unsigned long *pulCounterOutputVideo);
+#endif
+
+#ifndef GLX_EXT_fbconfig_packed_float
+#define GLX_EXT_fbconfig_packed_float 1
+#endif
+
+#ifndef GLX_EXT_framebuffer_sRGB
+#define GLX_EXT_framebuffer_sRGB 1
+#endif
+
+#ifndef GLX_EXT_texture_from_pixmap
+#define GLX_EXT_texture_from_pixmap
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXBindTexImageEXT(Display *dpy, GLXDrawable drawable,
+                               int buffer, const int *attrib_list);
+extern void glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable,
+                                  int buffer);
+#endif
+typedef void ( * PFNGLXBINDTEXIMAGEEXTPROC) (Display *dpy,
+                                             GLXDrawable drawable,
+                                             int buffer,
+                                             const int *attrib_list);
+typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy,
+                                             GLXDrawable drawable,
+                                             int buffer);
+#endif
+
+#ifndef GLX_NV_present_video
+#define GLX_NV_present_video 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern unsigned int* glXEnumerateVideoDevicesNV(Display *dpy,
+                                                int screen,
+                                                int *nelements);
+extern int glXBindVideoDeviceNV(Display *dpy,
+                                unsigned int video_slot,
+                                unsigned int video_device,
+                                const int *attrib_list);
+#endif
+typedef unsigned int* ( * PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy,
+                                                              int screen,
+                                                              int *nelements);
+typedef int ( * PFNGLXBINDVIDEODEVICENVPROC) (Display *dpy,
+                                              unsigned int video_slot,
+                                              unsigned int video_device,
+                                              const int *attrib_list);
+#endif
+
+#ifndef GLX_NV_multisample_coverage
+#define GLX_NV_multisample_coverage 1
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // __glxext_h_
diff --git a/make/stub_includes/opengl/GL/wglext.h b/make/stub_includes/opengl/GL/wglext.h
new file mode 100644
index 0000000..a34c63c
--- /dev/null
+++ b/make/stub_includes/opengl/GL/wglext.h
@@ -0,0 +1,756 @@
+#ifndef __wglext_h_
+#define __wglext_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+** 
+** http://oss.sgi.com/projects/FreeB
+** 
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+** 
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+** 
+** Additional Notice Provisions: This software was created using the
+** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
+** not been independently verified as being compliant with the OpenGL(R)
+** version 1.2.1 Specification.
+*/
+
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
+#define WIN32_LEAN_AND_MEAN 1
+#include <windows.h>
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+/*************************************************************/
+
+/* Header file version number */
+/* wglext.h last updated 2006/08/17 */
+/* Current version at http://www.opengl.org/registry/ */
+#define WGL_WGLEXT_VERSION 8
+
+#ifndef WGL_ARB_buffer_region
+#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
+#define WGL_BACK_COLOR_BUFFER_BIT_ARB  0x00000002
+#define WGL_DEPTH_BUFFER_BIT_ARB       0x00000004
+#define WGL_STENCIL_BUFFER_BIT_ARB     0x00000008
+#endif
+
+#ifndef WGL_ARB_multisample
+#define WGL_SAMPLE_BUFFERS_ARB         0x2041
+#define WGL_SAMPLES_ARB                0x2042
+#endif
+
+#ifndef WGL_ARB_extensions_string
+#endif
+
+#ifndef WGL_ARB_pixel_format
+#define WGL_NUMBER_PIXEL_FORMATS_ARB   0x2000
+#define WGL_DRAW_TO_WINDOW_ARB         0x2001
+#define WGL_DRAW_TO_BITMAP_ARB         0x2002
+#define WGL_ACCELERATION_ARB           0x2003
+#define WGL_NEED_PALETTE_ARB           0x2004
+#define WGL_NEED_SYSTEM_PALETTE_ARB    0x2005
+#define WGL_SWAP_LAYER_BUFFERS_ARB     0x2006
+#define WGL_SWAP_METHOD_ARB            0x2007
+#define WGL_NUMBER_OVERLAYS_ARB        0x2008
+#define WGL_NUMBER_UNDERLAYS_ARB       0x2009
+#define WGL_TRANSPARENT_ARB            0x200A
+#define WGL_TRANSPARENT_RED_VALUE_ARB  0x2037
+#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
+#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
+#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
+#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
+#define WGL_SHARE_DEPTH_ARB            0x200C
+#define WGL_SHARE_STENCIL_ARB          0x200D
+#define WGL_SHARE_ACCUM_ARB            0x200E
+#define WGL_SUPPORT_GDI_ARB            0x200F
+#define WGL_SUPPORT_OPENGL_ARB         0x2010
+#define WGL_DOUBLE_BUFFER_ARB          0x2011
+#define WGL_STEREO_ARB                 0x2012
+#define WGL_PIXEL_TYPE_ARB             0x2013
+#define WGL_COLOR_BITS_ARB             0x2014
+#define WGL_RED_BITS_ARB               0x2015
+#define WGL_RED_SHIFT_ARB              0x2016
+#define WGL_GREEN_BITS_ARB             0x2017
+#define WGL_GREEN_SHIFT_ARB            0x2018
+#define WGL_BLUE_BITS_ARB              0x2019
+#define WGL_BLUE_SHIFT_ARB             0x201A
+#define WGL_ALPHA_BITS_ARB             0x201B
+#define WGL_ALPHA_SHIFT_ARB            0x201C
+#define WGL_ACCUM_BITS_ARB             0x201D
+#define WGL_ACCUM_RED_BITS_ARB         0x201E
+#define WGL_ACCUM_GREEN_BITS_ARB       0x201F
+#define WGL_ACCUM_BLUE_BITS_ARB        0x2020
+#define WGL_ACCUM_ALPHA_BITS_ARB       0x2021
+#define WGL_DEPTH_BITS_ARB             0x2022
+#define WGL_STENCIL_BITS_ARB           0x2023
+#define WGL_AUX_BUFFERS_ARB            0x2024
+#define WGL_NO_ACCELERATION_ARB        0x2025
+#define WGL_GENERIC_ACCELERATION_ARB   0x2026
+#define WGL_FULL_ACCELERATION_ARB      0x2027
+#define WGL_SWAP_EXCHANGE_ARB          0x2028
+#define WGL_SWAP_COPY_ARB              0x2029
+#define WGL_SWAP_UNDEFINED_ARB         0x202A
+#define WGL_TYPE_RGBA_ARB              0x202B
+#define WGL_TYPE_COLORINDEX_ARB        0x202C
+#endif
+
+#ifndef WGL_ARB_make_current_read
+#define ERROR_INVALID_PIXEL_TYPE_ARB   0x2043
+#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
+#endif
+
+#ifndef WGL_ARB_pbuffer
+#define WGL_DRAW_TO_PBUFFER_ARB        0x202D
+#define WGL_MAX_PBUFFER_PIXELS_ARB     0x202E
+#define WGL_MAX_PBUFFER_WIDTH_ARB      0x202F
+#define WGL_MAX_PBUFFER_HEIGHT_ARB     0x2030
+#define WGL_PBUFFER_LARGEST_ARB        0x2033
+#define WGL_PBUFFER_WIDTH_ARB          0x2034
+#define WGL_PBUFFER_HEIGHT_ARB         0x2035
+#define WGL_PBUFFER_LOST_ARB           0x2036
+#endif
+
+#ifndef WGL_ARB_render_texture
+#define WGL_BIND_TO_TEXTURE_RGB_ARB    0x2070
+#define WGL_BIND_TO_TEXTURE_RGBA_ARB   0x2071
+#define WGL_TEXTURE_FORMAT_ARB         0x2072
+#define WGL_TEXTURE_TARGET_ARB         0x2073
+#define WGL_MIPMAP_TEXTURE_ARB         0x2074
+#define WGL_TEXTURE_RGB_ARB            0x2075
+#define WGL_TEXTURE_RGBA_ARB           0x2076
+#define WGL_NO_TEXTURE_ARB             0x2077
+#define WGL_TEXTURE_CUBE_MAP_ARB       0x2078
+#define WGL_TEXTURE_1D_ARB             0x2079
+#define WGL_TEXTURE_2D_ARB             0x207A
+#define WGL_MIPMAP_LEVEL_ARB           0x207B
+#define WGL_CUBE_MAP_FACE_ARB          0x207C
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
+#define WGL_FRONT_LEFT_ARB             0x2083
+#define WGL_FRONT_RIGHT_ARB            0x2084
+#define WGL_BACK_LEFT_ARB              0x2085
+#define WGL_BACK_RIGHT_ARB             0x2086
+#define WGL_AUX0_ARB                   0x2087
+#define WGL_AUX1_ARB                   0x2088
+#define WGL_AUX2_ARB                   0x2089
+#define WGL_AUX3_ARB                   0x208A
+#define WGL_AUX4_ARB                   0x208B
+#define WGL_AUX5_ARB                   0x208C
+#define WGL_AUX6_ARB                   0x208D
+#define WGL_AUX7_ARB                   0x208E
+#define WGL_AUX8_ARB                   0x208F
+#define WGL_AUX9_ARB                   0x2090
+#endif
+
+#ifndef WGL_ARB_pixel_format_float
+#define WGL_TYPE_RGBA_FLOAT_ARB        0x21A0
+#endif
+
+#ifndef WGL_ARB_create_context
+#define WGL_CONTEXT_DEBUG_BIT_ARB                 0x00000001
+#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB    0x00000002
+#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB          0x00000001
+#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
+#define WGL_CONTEXT_MAJOR_VERSION_ARB   0x2091
+#define WGL_CONTEXT_MINOR_VERSION_ARB   0x2092
+#define WGL_CONTEXT_LAYER_PLANE_ARB     0x2093
+#define WGL_CONTEXT_FLAGS_ARB           0x2094
+#define WGL_CONTEXT_PROFILE_MASK_ARB    0x9126
+#define ERROR_INVALID_VERSION_ARB       0x2095
+#endif
+
+#ifndef WGL_ARB_create_context_robustness
+#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB       0x00000004
+#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB     0x8256
+#define WGL_NO_RESET_NOTIFICATION_ARB                   0x8261
+#define WGL_LOSE_CONTEXT_ON_RESET_ARB                   0x8252
+#endif
+
+#ifndef WGL_EXT_create_context_es2_profile
+#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT     0x00000004
+#endif
+
+#ifndef WGL_EXT_make_current_read
+#define ERROR_INVALID_PIXEL_TYPE_EXT   0x2043
+#endif
+
+#ifndef WGL_EXT_pixel_format
+#define WGL_NUMBER_PIXEL_FORMATS_EXT   0x2000
+#define WGL_DRAW_TO_WINDOW_EXT         0x2001
+#define WGL_DRAW_TO_BITMAP_EXT         0x2002
+#define WGL_ACCELERATION_EXT           0x2003
+#define WGL_NEED_PALETTE_EXT           0x2004
+#define WGL_NEED_SYSTEM_PALETTE_EXT    0x2005
+#define WGL_SWAP_LAYER_BUFFERS_EXT     0x2006
+#define WGL_SWAP_METHOD_EXT            0x2007
+#define WGL_NUMBER_OVERLAYS_EXT        0x2008
+#define WGL_NUMBER_UNDERLAYS_EXT       0x2009
+#define WGL_TRANSPARENT_EXT            0x200A
+#define WGL_TRANSPARENT_VALUE_EXT      0x200B
+#define WGL_SHARE_DEPTH_EXT            0x200C
+#define WGL_SHARE_STENCIL_EXT          0x200D
+#define WGL_SHARE_ACCUM_EXT            0x200E
+#define WGL_SUPPORT_GDI_EXT            0x200F
+#define WGL_SUPPORT_OPENGL_EXT         0x2010
+#define WGL_DOUBLE_BUFFER_EXT          0x2011
+#define WGL_STEREO_EXT                 0x2012
+#define WGL_PIXEL_TYPE_EXT             0x2013
+#define WGL_COLOR_BITS_EXT             0x2014
+#define WGL_RED_BITS_EXT               0x2015
+#define WGL_RED_SHIFT_EXT              0x2016
+#define WGL_GREEN_BITS_EXT             0x2017
+#define WGL_GREEN_SHIFT_EXT            0x2018
+#define WGL_BLUE_BITS_EXT              0x2019
+#define WGL_BLUE_SHIFT_EXT             0x201A
+#define WGL_ALPHA_BITS_EXT             0x201B
+#define WGL_ALPHA_SHIFT_EXT            0x201C
+#define WGL_ACCUM_BITS_EXT             0x201D
+#define WGL_ACCUM_RED_BITS_EXT         0x201E
+#define WGL_ACCUM_GREEN_BITS_EXT       0x201F
+#define WGL_ACCUM_BLUE_BITS_EXT        0x2020
+#define WGL_ACCUM_ALPHA_BITS_EXT       0x2021
+#define WGL_DEPTH_BITS_EXT             0x2022
+#define WGL_STENCIL_BITS_EXT           0x2023
+#define WGL_AUX_BUFFERS_EXT            0x2024
+#define WGL_NO_ACCELERATION_EXT        0x2025
+#define WGL_GENERIC_ACCELERATION_EXT   0x2026
+#define WGL_FULL_ACCELERATION_EXT      0x2027
+#define WGL_SWAP_EXCHANGE_EXT          0x2028
+#define WGL_SWAP_COPY_EXT              0x2029
+#define WGL_SWAP_UNDEFINED_EXT         0x202A
+#define WGL_TYPE_RGBA_EXT              0x202B
+#define WGL_TYPE_COLORINDEX_EXT        0x202C
+#endif
+
+#ifndef WGL_EXT_pbuffer
+#define WGL_DRAW_TO_PBUFFER_EXT        0x202D
+#define WGL_MAX_PBUFFER_PIXELS_EXT     0x202E
+#define WGL_MAX_PBUFFER_WIDTH_EXT      0x202F
+#define WGL_MAX_PBUFFER_HEIGHT_EXT     0x2030
+#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT  0x2031
+#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
+#define WGL_PBUFFER_LARGEST_EXT        0x2033
+#define WGL_PBUFFER_WIDTH_EXT          0x2034
+#define WGL_PBUFFER_HEIGHT_EXT         0x2035
+#endif
+
+#ifndef WGL_EXT_depth_float
+#define WGL_DEPTH_FLOAT_EXT            0x2040
+#endif
+
+#ifndef WGL_3DFX_multisample
+#define WGL_SAMPLE_BUFFERS_3DFX        0x2060
+#define WGL_SAMPLES_3DFX               0x2061
+#endif
+
+#ifndef WGL_EXT_multisample
+#define WGL_SAMPLE_BUFFERS_EXT         0x2041
+#define WGL_SAMPLES_EXT                0x2042
+#endif
+
+#ifndef WGL_I3D_digital_video_control
+#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
+#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
+#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
+#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
+#endif
+
+#ifndef WGL_I3D_gamma
+#define WGL_GAMMA_TABLE_SIZE_I3D       0x204E
+#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D  0x204F
+#endif
+
+#ifndef WGL_I3D_genlock
+#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
+#define WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D 0x2045
+#define WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D 0x2046
+#define WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D 0x2047
+#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
+#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
+#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
+#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
+#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
+#endif
+
+#ifndef WGL_I3D_image_buffer
+#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
+#define WGL_IMAGE_BUFFER_LOCK_I3D      0x00000002
+#endif
+
+#ifndef WGL_I3D_swap_frame_lock
+#endif
+
+#ifndef WGL_NV_render_depth_texture
+#define WGL_BIND_TO_TEXTURE_DEPTH_NV   0x20A3
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
+#define WGL_DEPTH_TEXTURE_FORMAT_NV    0x20A5
+#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
+#define WGL_DEPTH_COMPONENT_NV         0x20A7
+#endif
+
+#ifndef WGL_NV_render_texture_rectangle
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
+#define WGL_TEXTURE_RECTANGLE_NV       0x20A2
+#endif
+
+#ifndef WGL_ATI_pixel_format_float
+#define WGL_TYPE_RGBA_FLOAT_ATI        0x21A0
+#define WGL_RGBA_FLOAT_MODE_ATI        0x8820
+#define WGL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
+#endif
+
+#ifndef WGL_NV_float_buffer
+#define WGL_FLOAT_COMPONENTS_NV        0x20B0
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
+#define WGL_TEXTURE_FLOAT_R_NV         0x20B5
+#define WGL_TEXTURE_FLOAT_RG_NV        0x20B6
+#define WGL_TEXTURE_FLOAT_RGB_NV       0x20B7
+#define WGL_TEXTURE_FLOAT_RGBA_NV      0x20B8
+#endif
+
+#ifndef WGL_3DL_stereo_control
+#define WGL_STEREO_EMITTER_ENABLE_3DL  0x2055
+#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
+#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
+#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
+#endif
+
+#ifndef WGL_NV_swap_group
+#endif
+
+#ifndef WGL_NV_gpu_affinity 
+#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
+#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
+#endif
+
+/*************************************************************/
+
+/* NOTE: following DECLARE_HANDLE macros have to be elided (PCPP
+   doesn't support them); effects placed in stub_includes/win32/windows.h */
+#ifndef SKIP_WGL_HANDLE_DEFINITIONS
+#ifndef WGL_ARB_pbuffer
+DECLARE_HANDLE(HPBUFFERARB);
+#endif
+#ifndef WGL_EXT_pbuffer
+DECLARE_HANDLE(HPBUFFEREXT);
+#endif
+#endif /* !SKIP_WGL_HANDLE_DEFINITIONS */
+
+#ifndef WGL_NV_gpu_affinity
+#ifndef SKIP_WGL_HANDLE_DEFINITIONS
+DECLARE_HANDLE(HGPUNV);
+#endif /* !SKIP_WGL_HANDLE_DEFINITIONS */
+typedef struct _GPU_DEVICE {
+    DWORD  cb;
+    CHAR   DeviceName[32];
+    CHAR   DeviceString[128];
+    DWORD  Flags;
+    RECT   rcVirtualScreen;
+} GPU_DEVICE, *PGPU_DEVICE;
+#endif
+
+#ifndef WGL_ARB_buffer_region
+#define WGL_ARB_buffer_region 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern HANDLE WINAPI wglCreateBufferRegionARB (HDC, int, UINT);
+extern VOID WINAPI wglDeleteBufferRegionARB (HANDLE);
+extern BOOL WINAPI wglSaveBufferRegionARB (HANDLE, int, int, int, int);
+extern BOOL WINAPI wglRestoreBufferRegionARB (HANDLE, int, int, int, int, int, int);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
+typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
+typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
+typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
+#endif
+
+#ifndef WGL_ARB_multisample
+#define WGL_ARB_multisample 1
+#endif
+
+#ifndef WGL_ARB_extensions_string
+#define WGL_ARB_extensions_string 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern const char * WINAPI wglGetExtensionsStringARB (HDC);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
+#endif
+
+#ifndef WGL_ARB_pixel_format
+#define WGL_ARB_pixel_format 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglGetPixelFormatAttribivARB (HDC, int, int, UINT, const int *, int *);
+extern BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC, int, int, UINT, const int *, FLOAT *);
+extern BOOL WINAPI wglChoosePixelFormatARB (HDC, const int *, const FLOAT *, UINT, int *, UINT *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
+typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
+#endif
+
+#ifndef WGL_ARB_make_current_read
+#define WGL_ARB_make_current_read 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglMakeContextCurrentARB (HDC, HDC, HGLRC);
+extern HDC WINAPI wglGetCurrentReadDCARB (void);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
+typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void);
+#endif
+
+#ifndef WGL_ARB_pbuffer
+#define WGL_ARB_pbuffer 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern HPBUFFERARB WINAPI wglCreatePbufferARB (HDC, int, int, int, const int *);
+extern HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB);
+extern int WINAPI wglReleasePbufferDCARB (HPBUFFERARB, HDC);
+extern BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB);
+extern BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB, int, int *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
+typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
+typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
+typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
+typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
+#endif
+
+#ifndef WGL_ARB_render_texture
+#define WGL_ARB_render_texture 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglBindTexImageARB (HPBUFFERARB, int);
+extern BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB, int);
+extern BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB, const int *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
+typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
+typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList);
+#endif
+
+#ifndef WGL_ARB_pixel_format_float
+#define WGL_ARB_pixel_format_float 1
+#endif
+
+#ifndef WGL_ARB_create_context
+#define WGL_ARB_create_context 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern HGLRC WINAPI wglCreateContextAttribsARB(HDC hDC, HGLRC hshareContext, const int *attribList);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hshareContext, const int *attribList);
+#endif
+
+#ifndef WGL_EXT_display_color_table
+#define WGL_EXT_display_color_table 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort);
+extern GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *, GLuint);
+extern GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort);
+extern VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
+typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length);
+typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
+typedef VOID (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
+#endif
+
+#ifndef WGL_EXT_extensions_string
+#define WGL_EXT_extensions_string 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern const char * WINAPI wglGetExtensionsStringEXT (void);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
+#endif
+
+#ifndef WGL_EXT_make_current_read
+#define WGL_EXT_make_current_read 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglMakeContextCurrentEXT (HDC, HDC, HGLRC);
+extern HDC WINAPI wglGetCurrentReadDCEXT (void);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
+typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void);
+#endif
+
+#ifndef WGL_EXT_pbuffer
+#define WGL_EXT_pbuffer 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC, int, int, int, const int *);
+extern HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT);
+extern int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT, HDC);
+extern BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT);
+extern BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT, int, int *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
+typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
+typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
+typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
+typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
+#endif
+
+#ifndef WGL_EXT_pixel_format
+#define WGL_EXT_pixel_format 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC, int, int, UINT, int *, int *);
+extern BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC, int, int, UINT, int *, FLOAT *);
+extern BOOL WINAPI wglChoosePixelFormatEXT (HDC, const int *, const FLOAT *, UINT, int *, UINT *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
+typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
+#endif
+
+#ifndef WGL_EXT_swap_control
+#define WGL_EXT_swap_control 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglSwapIntervalEXT (int);
+extern int WINAPI wglGetSwapIntervalEXT (void);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
+typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
+#endif
+
+#ifndef WGL_EXT_depth_float
+#define WGL_EXT_depth_float 1
+#endif
+
+#ifndef WGL_NV_vertex_array_range
+#define WGL_NV_vertex_array_range 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern void* WINAPI wglAllocateMemoryNV (GLsizei, GLfloat, GLfloat, GLfloat);
+extern void WINAPI wglFreeMemoryNV (void *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef void* (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
+typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
+#endif
+
+#ifndef WGL_3DFX_multisample
+#define WGL_3DFX_multisample 1
+#endif
+
+#ifndef WGL_EXT_multisample
+#define WGL_EXT_multisample 1
+#endif
+
+#ifndef WGL_OML_sync_control
+#define WGL_OML_sync_control 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglGetSyncValuesOML (HDC, INT64 *, INT64 *, INT64 *);
+extern BOOL WINAPI wglGetMscRateOML (HDC, INT32 *, INT32 *);
+extern INT64 WINAPI wglSwapBuffersMscOML (HDC, INT64, INT64, INT64);
+extern INT64 WINAPI wglSwapLayerBuffersMscOML (HDC, int, INT64, INT64, INT64);
+extern BOOL WINAPI wglWaitForMscOML (HDC, INT64, INT64, INT64, INT64 *, INT64 *, INT64 *);
+extern BOOL WINAPI wglWaitForSbcOML (HDC, INT64, INT64 *, INT64 *, INT64 *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
+typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator);
+typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
+typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
+typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
+typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
+#endif
+
+#ifndef WGL_I3D_digital_video_control
+#define WGL_I3D_digital_video_control 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC, int, int *);
+extern BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC, int, const int *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
+typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
+#endif
+
+#ifndef WGL_I3D_gamma
+#define WGL_I3D_gamma 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglGetGammaTableParametersI3D (HDC, int, int *);
+extern BOOL WINAPI wglSetGammaTableParametersI3D (HDC, int, const int *);
+extern BOOL WINAPI wglGetGammaTableI3D (HDC, int, USHORT *, USHORT *, USHORT *);
+extern BOOL WINAPI wglSetGammaTableI3D (HDC, int, const USHORT *, const USHORT *, const USHORT *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
+typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
+typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
+typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
+#endif
+
+#ifndef WGL_I3D_genlock
+#define WGL_I3D_genlock 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglEnableGenlockI3D (HDC);
+extern BOOL WINAPI wglDisableGenlockI3D (HDC);
+extern BOOL WINAPI wglIsEnabledGenlockI3D (HDC, BOOL *);
+extern BOOL WINAPI wglGenlockSourceI3D (HDC, UINT);
+extern BOOL WINAPI wglGetGenlockSourceI3D (HDC, UINT *);
+extern BOOL WINAPI wglGenlockSourceEdgeI3D (HDC, UINT);
+extern BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC, UINT *);
+extern BOOL WINAPI wglGenlockSampleRateI3D (HDC, UINT);
+extern BOOL WINAPI wglGetGenlockSampleRateI3D (HDC, UINT *);
+extern BOOL WINAPI wglGenlockSourceDelayI3D (HDC, UINT);
+extern BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC, UINT *);
+extern BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC, UINT *, UINT *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
+typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
+typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag);
+typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
+typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *uSource);
+typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
+typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT *uEdge);
+typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
+typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate);
+typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
+typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay);
+typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
+#endif
+
+#ifndef WGL_I3D_image_buffer
+#define WGL_I3D_image_buffer 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern LPVOID WINAPI wglCreateImageBufferI3D (HDC, DWORD, UINT);
+extern BOOL WINAPI wglDestroyImageBufferI3D (HDC, LPVOID);
+extern BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC, const HANDLE *, const LPVOID *, const DWORD *, UINT);
+extern BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC, const LPVOID *, UINT);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
+typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
+typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
+typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, UINT count);
+#endif
+
+#ifndef WGL_I3D_swap_frame_lock
+#define WGL_I3D_swap_frame_lock 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglEnableFrameLockI3D (void);
+extern BOOL WINAPI wglDisableFrameLockI3D (void);
+extern BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *);
+extern BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void);
+typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void);
+typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag);
+typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag);
+#endif
+
+#ifndef WGL_I3D_swap_frame_usage
+#define WGL_I3D_swap_frame_usage 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglGetFrameUsageI3D (float *);
+extern BOOL WINAPI wglBeginFrameTrackingI3D (void);
+extern BOOL WINAPI wglEndFrameTrackingI3D (void);
+extern BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *, DWORD *, float *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage);
+typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
+typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
+typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
+#endif
+
+#ifndef WGL_ATI_pixel_format_float
+#define WGL_ATI_pixel_format_float 1
+#endif
+
+#ifndef WGL_NV_float_buffer
+#define WGL_NV_float_buffer 1
+#endif
+
+#ifndef WGL_NV_swap_group
+#define WGL_NV_swap_group 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglJoinSwapGroupNV(HDC hDC, GLuint group);
+extern BOOL WINAPI wglBindSwapBarrierNV(GLuint group, GLuint barrier);
+extern BOOL WINAPI wglQuerySwapGroupNV(HDC hDC, GLuint *group, GLuint *barrier);
+extern BOOL WINAPI wglQueryMaxSwapGroupsNV(HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
+extern BOOL WINAPI wglQueryFrameCountNV(HDC hDC, GLuint *count);
+extern BOOL WINAPI wglResetFrameCountNV(HDC hDC);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
+typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier);
+typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint *group, GLuint *barrier);
+typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
+typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint *count);
+typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
+#endif
+
+#ifndef WGL_NV_gpu_affinity
+#define WGL_NV_gpu_affinity 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglEnumGpusNV (UINT iIndex, HGPUNV *hGpu);
+extern BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iIndex, PGPU_DEVICE pGpuDevice);
+extern HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *pGpuList);
+extern BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iIndex, HGPUNV *hGpu);
+extern BOOL WINAPI wglDeleteDCNV (HDC hAffinityDC);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iIndex, HGPUNV *hGpu);
+typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iIndex, PGPU_DEVICE pGpuDevice);
+typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *pGpuList);
+typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iIndex, HGPUNV *hGpu);
+typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hAffinityDC);
+#endif
+
+/*
+ * -----------------------------------------------------------
+ * Everything here and below was added manually
+ * by ckline and kbr to the version of wglext.h obtained from:
+ * http://oss.sgi.com/projects/ogl-sample/registry/index.html
+ * -----------------------------------------------------------
+ */
+
+#ifndef WGL_NV_render_texture_rectangle
+#define WGL_NV_render_texture_rectangle 1
+#endif
+
+#ifndef WGL_NV_render_depth_texture
+#define WGL_NV_render_depth_texture 1
+#endif
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/make/stub_includes/opengl/GL3/gl3.h b/make/stub_includes/opengl/GL3/gl3.h
new file mode 100644
index 0000000..a4109ba
--- /dev/null
+++ b/make/stub_includes/opengl/GL3/gl3.h
@@ -0,0 +1,3241 @@
+#ifndef __gl3_h_
+#define __gl3_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2007-2010 The Khronos Group Inc.
+** 
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+** 
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+** 
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* This is a draft release of gl3.h, a header for use with OpenGL 3.1, and
+ * 3.2 and later core profile implementations. The current version is
+ * available at http://www.opengl.org/registry/ . Please don't package
+ * gl3.h for release with other software until it's out of draft status.
+ * The structure of the file may change significantly, and the details
+ * will probably change slightly as we make sure exactly the right set
+ * of interfaces is included.
+ *
+ * gl3.h last updated on $Date: 2010-08-03 01:30:25 -0700 (Tue, 03 Aug 2010) $
+ *
+ * RELEASE NOTES - 2010/03/11
+ *
+ * gl3.h should be placed under a directory 'GL3' and included as
+ * '<GL3/gl3.h>'.
+ *
+ * gl3.h only includes interfaces supported in a OpenGL 3.1 (without
+ * GL_ARB_compatibility) or OpenGL 3.2, 3.3, 4.0, or 4.1 core profile
+ * implementation, as well as interfaces for newer ARB extensions which
+ * can be supported by the core profile. It does not, and never will
+ * include functionality removed from the core profile, such as
+ * fixed-function vertex and fragment processing.
+ *
+ * Implementations of OpenGL 3.1 supporting the optional
+ * GL_ARB_compatibility extension continue to provide that functionality,
+ * as do implementations of the OpenGL 3.2+ compatibility profiles, and
+ * source code requiring it should use the traditional <GL/gl.h> and
+ * <GL/glext.h> headers instead of <GL3/gl3.h>.
+ *
+ * It is not possible to #include both <GL3/gl3.h> and either of
+ * <GL/gl.h> or <GL/glext.h> in the same source file.
+ *
+ * We welcome feedback on gl3.h. Please register for the Khronos Bugzilla
+ * (www.khronos.org/bugzilla) and file issues there under product
+ * "OpenGL", category "Registry". Feedback on the opengl.org forums
+ * may not be responded to in a timely fashion.
+ */
+
+/* Function declaration macros - to move into glplatform.h */
+#include "glplatform.h"
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+/* Base GL types */
+
+typedef unsigned int GLenum;
+typedef unsigned char GLboolean;
+typedef unsigned int GLbitfield;
+typedef signed char GLbyte;
+typedef short GLshort;
+typedef int GLint;
+typedef int GLsizei;
+typedef unsigned char GLubyte;
+typedef unsigned short GLushort;
+typedef unsigned int GLuint;
+typedef float GLfloat;
+typedef float GLclampf;
+typedef double GLdouble;
+typedef double GLclampd;
+typedef void GLvoid;
+
+/*************************************************************/
+
+#ifndef GL_VERSION_1_1
+/* AttribMask */
+#define GL_DEPTH_BUFFER_BIT               0x00000100
+#define GL_STENCIL_BUFFER_BIT             0x00000400
+#define GL_COLOR_BUFFER_BIT               0x00004000
+/* Boolean */
+#define GL_FALSE                          0
+#define GL_TRUE                           1
+/* BeginMode */
+#define GL_POINTS                         0x0000
+#define GL_LINES                          0x0001
+#define GL_LINE_LOOP                      0x0002
+#define GL_LINE_STRIP                     0x0003
+#define GL_TRIANGLES                      0x0004
+#define GL_TRIANGLE_STRIP                 0x0005
+#define GL_TRIANGLE_FAN                   0x0006
+/* AlphaFunction */
+#define GL_NEVER                          0x0200
+#define GL_LESS                           0x0201
+#define GL_EQUAL                          0x0202
+#define GL_LEQUAL                         0x0203
+#define GL_GREATER                        0x0204
+#define GL_NOTEQUAL                       0x0205
+#define GL_GEQUAL                         0x0206
+#define GL_ALWAYS                         0x0207
+/* BlendingFactorDest */
+#define GL_ZERO                           0
+#define GL_ONE                            1
+#define GL_SRC_COLOR                      0x0300
+#define GL_ONE_MINUS_SRC_COLOR            0x0301
+#define GL_SRC_ALPHA                      0x0302
+#define GL_ONE_MINUS_SRC_ALPHA            0x0303
+#define GL_DST_ALPHA                      0x0304
+#define GL_ONE_MINUS_DST_ALPHA            0x0305
+/* BlendingFactorSrc */
+#define GL_DST_COLOR                      0x0306
+#define GL_ONE_MINUS_DST_COLOR            0x0307
+#define GL_SRC_ALPHA_SATURATE             0x0308
+/* DrawBufferMode */
+#define GL_NONE                           0
+#define GL_FRONT_LEFT                     0x0400
+#define GL_FRONT_RIGHT                    0x0401
+#define GL_BACK_LEFT                      0x0402
+#define GL_BACK_RIGHT                     0x0403
+#define GL_FRONT                          0x0404
+#define GL_BACK                           0x0405
+#define GL_LEFT                           0x0406
+#define GL_RIGHT                          0x0407
+#define GL_FRONT_AND_BACK                 0x0408
+/* ErrorCode */
+#define GL_NO_ERROR                       0
+#define GL_INVALID_ENUM                   0x0500
+#define GL_INVALID_VALUE                  0x0501
+#define GL_INVALID_OPERATION              0x0502
+#define GL_OUT_OF_MEMORY                  0x0505
+/* FrontFaceDirection */
+#define GL_CW                             0x0900
+#define GL_CCW                            0x0901
+/* GetPName */
+#define GL_POINT_SIZE                     0x0B11
+#define GL_POINT_SIZE_RANGE               0x0B12
+#define GL_POINT_SIZE_GRANULARITY         0x0B13
+#define GL_LINE_SMOOTH                    0x0B20
+#define GL_LINE_WIDTH                     0x0B21
+#define GL_LINE_WIDTH_RANGE               0x0B22
+#define GL_LINE_WIDTH_GRANULARITY         0x0B23
+#define GL_POLYGON_SMOOTH                 0x0B41
+#define GL_CULL_FACE                      0x0B44
+#define GL_CULL_FACE_MODE                 0x0B45
+#define GL_FRONT_FACE                     0x0B46
+#define GL_DEPTH_RANGE                    0x0B70
+#define GL_DEPTH_TEST                     0x0B71
+#define GL_DEPTH_WRITEMASK                0x0B72
+#define GL_DEPTH_CLEAR_VALUE              0x0B73
+#define GL_DEPTH_FUNC                     0x0B74
+#define GL_STENCIL_TEST                   0x0B90
+#define GL_STENCIL_CLEAR_VALUE            0x0B91
+#define GL_STENCIL_FUNC                   0x0B92
+#define GL_STENCIL_VALUE_MASK             0x0B93
+#define GL_STENCIL_FAIL                   0x0B94
+#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
+#define GL_STENCIL_REF                    0x0B97
+#define GL_STENCIL_WRITEMASK              0x0B98
+#define GL_VIEWPORT                       0x0BA2
+#define GL_DITHER                         0x0BD0
+#define GL_BLEND_DST                      0x0BE0
+#define GL_BLEND_SRC                      0x0BE1
+#define GL_BLEND                          0x0BE2
+#define GL_LOGIC_OP_MODE                  0x0BF0
+#define GL_COLOR_LOGIC_OP                 0x0BF2
+#define GL_DRAW_BUFFER                    0x0C01
+#define GL_READ_BUFFER                    0x0C02
+#define GL_SCISSOR_BOX                    0x0C10
+#define GL_SCISSOR_TEST                   0x0C11
+#define GL_COLOR_CLEAR_VALUE              0x0C22
+#define GL_COLOR_WRITEMASK                0x0C23
+#define GL_DOUBLEBUFFER                   0x0C32
+#define GL_STEREO                         0x0C33
+#define GL_LINE_SMOOTH_HINT               0x0C52
+#define GL_POLYGON_SMOOTH_HINT            0x0C53
+#define GL_UNPACK_SWAP_BYTES              0x0CF0
+#define GL_UNPACK_LSB_FIRST               0x0CF1
+#define GL_UNPACK_ROW_LENGTH              0x0CF2
+#define GL_UNPACK_SKIP_ROWS               0x0CF3
+#define GL_UNPACK_SKIP_PIXELS             0x0CF4
+#define GL_UNPACK_ALIGNMENT               0x0CF5
+#define GL_PACK_SWAP_BYTES                0x0D00
+#define GL_PACK_LSB_FIRST                 0x0D01
+#define GL_PACK_ROW_LENGTH                0x0D02
+#define GL_PACK_SKIP_ROWS                 0x0D03
+#define GL_PACK_SKIP_PIXELS               0x0D04
+#define GL_PACK_ALIGNMENT                 0x0D05
+#define GL_MAX_TEXTURE_SIZE               0x0D33
+#define GL_MAX_VIEWPORT_DIMS              0x0D3A
+#define GL_SUBPIXEL_BITS                  0x0D50
+#define GL_TEXTURE_1D                     0x0DE0
+#define GL_TEXTURE_2D                     0x0DE1
+#define GL_POLYGON_OFFSET_UNITS           0x2A00
+#define GL_POLYGON_OFFSET_POINT           0x2A01
+#define GL_POLYGON_OFFSET_LINE            0x2A02
+#define GL_POLYGON_OFFSET_FILL            0x8037
+#define GL_POLYGON_OFFSET_FACTOR          0x8038
+#define GL_TEXTURE_BINDING_1D             0x8068
+#define GL_TEXTURE_BINDING_2D             0x8069
+/* GetTextureParameter */
+#define GL_TEXTURE_WIDTH                  0x1000
+#define GL_TEXTURE_HEIGHT                 0x1001
+#define GL_TEXTURE_INTERNAL_FORMAT        0x1003
+#define GL_TEXTURE_BORDER_COLOR           0x1004
+#define GL_TEXTURE_RED_SIZE               0x805C
+#define GL_TEXTURE_GREEN_SIZE             0x805D
+#define GL_TEXTURE_BLUE_SIZE              0x805E
+#define GL_TEXTURE_ALPHA_SIZE             0x805F
+/* HintMode */
+#define GL_DONT_CARE                      0x1100
+#define GL_FASTEST                        0x1101
+#define GL_NICEST                         0x1102
+/* DataType */
+#define GL_BYTE                           0x1400
+#define GL_UNSIGNED_BYTE                  0x1401
+#define GL_SHORT                          0x1402
+#define GL_UNSIGNED_SHORT                 0x1403
+#define GL_INT                            0x1404
+#define GL_UNSIGNED_INT                   0x1405
+#define GL_FLOAT                          0x1406
+#define GL_DOUBLE                         0x140A
+/* LogicOp */
+#define GL_CLEAR                          0x1500
+#define GL_AND                            0x1501
+#define GL_AND_REVERSE                    0x1502
+#define GL_COPY                           0x1503
+#define GL_AND_INVERTED                   0x1504
+#define GL_NOOP                           0x1505
+#define GL_XOR                            0x1506
+#define GL_OR                             0x1507
+#define GL_NOR                            0x1508
+#define GL_EQUIV                          0x1509
+#define GL_INVERT                         0x150A
+#define GL_OR_REVERSE                     0x150B
+#define GL_COPY_INVERTED                  0x150C
+#define GL_OR_INVERTED                    0x150D
+#define GL_NAND                           0x150E
+#define GL_SET                            0x150F
+/* MatrixMode (for gl3.h, FBO attachment type) */
+#define GL_TEXTURE                        0x1702
+/* PixelCopyType */
+#define GL_COLOR                          0x1800
+#define GL_DEPTH                          0x1801
+#define GL_STENCIL                        0x1802
+/* PixelFormat */
+#define GL_STENCIL_INDEX                  0x1901
+#define GL_DEPTH_COMPONENT                0x1902
+#define GL_RED                            0x1903
+#define GL_GREEN                          0x1904
+#define GL_BLUE                           0x1905
+#define GL_ALPHA                          0x1906
+#define GL_RGB                            0x1907
+#define GL_RGBA                           0x1908
+/* PolygonMode */
+#define GL_POINT                          0x1B00
+#define GL_LINE                           0x1B01
+#define GL_FILL                           0x1B02
+/* StencilOp */
+#define GL_KEEP                           0x1E00
+#define GL_REPLACE                        0x1E01
+#define GL_INCR                           0x1E02
+#define GL_DECR                           0x1E03
+/* StringName */
+#define GL_VENDOR                         0x1F00
+#define GL_RENDERER                       0x1F01
+#define GL_VERSION                        0x1F02
+#define GL_EXTENSIONS                     0x1F03
+/* TextureMagFilter */
+#define GL_NEAREST                        0x2600
+#define GL_LINEAR                         0x2601
+/* TextureMinFilter */
+#define GL_NEAREST_MIPMAP_NEAREST         0x2700
+#define GL_LINEAR_MIPMAP_NEAREST          0x2701
+#define GL_NEAREST_MIPMAP_LINEAR          0x2702
+#define GL_LINEAR_MIPMAP_LINEAR           0x2703
+/* TextureParameterName */
+#define GL_TEXTURE_MAG_FILTER             0x2800
+#define GL_TEXTURE_MIN_FILTER             0x2801
+#define GL_TEXTURE_WRAP_S                 0x2802
+#define GL_TEXTURE_WRAP_T                 0x2803
+/* TextureTarget */
+#define GL_PROXY_TEXTURE_1D               0x8063
+#define GL_PROXY_TEXTURE_2D               0x8064
+/* TextureWrapMode */
+#define GL_REPEAT                         0x2901
+/* PixelInternalFormat */
+#define GL_R3_G3_B2                       0x2A10
+#define GL_RGB4                           0x804F
+#define GL_RGB5                           0x8050
+#define GL_RGB8                           0x8051
+#define GL_RGB10                          0x8052
+#define GL_RGB12                          0x8053
+#define GL_RGB16                          0x8054
+#define GL_RGBA2                          0x8055
+#define GL_RGBA4                          0x8056
+#define GL_RGB5_A1                        0x8057
+#define GL_RGBA8                          0x8058
+#define GL_RGB10_A2                       0x8059
+#define GL_RGBA12                         0x805A
+#define GL_RGBA16                         0x805B
+#endif
+
+#ifndef GL_VERSION_1_2
+#define GL_UNSIGNED_BYTE_3_3_2            0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
+#define GL_UNSIGNED_INT_8_8_8_8           0x8035
+#define GL_UNSIGNED_INT_10_10_10_2        0x8036
+#define GL_TEXTURE_BINDING_3D             0x806A
+#define GL_PACK_SKIP_IMAGES               0x806B
+#define GL_PACK_IMAGE_HEIGHT              0x806C
+#define GL_UNPACK_SKIP_IMAGES             0x806D
+#define GL_UNPACK_IMAGE_HEIGHT            0x806E
+#define GL_TEXTURE_3D                     0x806F
+#define GL_PROXY_TEXTURE_3D               0x8070
+#define GL_TEXTURE_DEPTH                  0x8071
+#define GL_TEXTURE_WRAP_R                 0x8072
+#define GL_MAX_3D_TEXTURE_SIZE            0x8073
+#define GL_UNSIGNED_BYTE_2_3_3_REV        0x8362
+#define GL_UNSIGNED_SHORT_5_6_5           0x8363
+#define GL_UNSIGNED_SHORT_5_6_5_REV       0x8364
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV     0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV     0x8366
+#define GL_UNSIGNED_INT_8_8_8_8_REV       0x8367
+#define GL_UNSIGNED_INT_2_10_10_10_REV    0x8368
+#define GL_BGR                            0x80E0
+#define GL_BGRA                           0x80E1
+#define GL_MAX_ELEMENTS_VERTICES          0x80E8
+#define GL_MAX_ELEMENTS_INDICES           0x80E9
+#define GL_CLAMP_TO_EDGE                  0x812F
+#define GL_TEXTURE_MIN_LOD                0x813A
+#define GL_TEXTURE_MAX_LOD                0x813B
+#define GL_TEXTURE_BASE_LEVEL             0x813C
+#define GL_TEXTURE_MAX_LEVEL              0x813D
+#define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
+#define GL_SMOOTH_POINT_SIZE_GRANULARITY  0x0B13
+#define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
+#define GL_SMOOTH_LINE_WIDTH_GRANULARITY  0x0B23
+#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
+#endif
+
+#ifndef GL_ARB_imaging
+#define GL_CONSTANT_COLOR                 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
+#define GL_CONSTANT_ALPHA                 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
+#define GL_BLEND_COLOR                    0x8005
+#define GL_FUNC_ADD                       0x8006
+#define GL_MIN                            0x8007
+#define GL_MAX                            0x8008
+#define GL_BLEND_EQUATION                 0x8009
+#define GL_FUNC_SUBTRACT                  0x800A
+#define GL_FUNC_REVERSE_SUBTRACT          0x800B
+#endif
+
+#ifndef GL_VERSION_1_3
+#define GL_TEXTURE0                       0x84C0
+#define GL_TEXTURE1                       0x84C1
+#define GL_TEXTURE2                       0x84C2
+#define GL_TEXTURE3                       0x84C3
+#define GL_TEXTURE4                       0x84C4
+#define GL_TEXTURE5                       0x84C5
+#define GL_TEXTURE6                       0x84C6
+#define GL_TEXTURE7                       0x84C7
+#define GL_TEXTURE8                       0x84C8
+#define GL_TEXTURE9                       0x84C9
+#define GL_TEXTURE10                      0x84CA
+#define GL_TEXTURE11                      0x84CB
+#define GL_TEXTURE12                      0x84CC
+#define GL_TEXTURE13                      0x84CD
+#define GL_TEXTURE14                      0x84CE
+#define GL_TEXTURE15                      0x84CF
+#define GL_TEXTURE16                      0x84D0
+#define GL_TEXTURE17                      0x84D1
+#define GL_TEXTURE18                      0x84D2
+#define GL_TEXTURE19                      0x84D3
+#define GL_TEXTURE20                      0x84D4
+#define GL_TEXTURE21                      0x84D5
+#define GL_TEXTURE22                      0x84D6
+#define GL_TEXTURE23                      0x84D7
+#define GL_TEXTURE24                      0x84D8
+#define GL_TEXTURE25                      0x84D9
+#define GL_TEXTURE26                      0x84DA
+#define GL_TEXTURE27                      0x84DB
+#define GL_TEXTURE28                      0x84DC
+#define GL_TEXTURE29                      0x84DD
+#define GL_TEXTURE30                      0x84DE
+#define GL_TEXTURE31                      0x84DF
+#define GL_ACTIVE_TEXTURE                 0x84E0
+#define GL_MULTISAMPLE                    0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE            0x809F
+#define GL_SAMPLE_COVERAGE                0x80A0
+#define GL_SAMPLE_BUFFERS                 0x80A8
+#define GL_SAMPLES                        0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
+#define GL_TEXTURE_CUBE_MAP               0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP         0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
+#define GL_COMPRESSED_RGB                 0x84ED
+#define GL_COMPRESSED_RGBA                0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT       0x84EF
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE  0x86A0
+#define GL_TEXTURE_COMPRESSED             0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
+#define GL_CLAMP_TO_BORDER                0x812D
+#endif
+
+#ifndef GL_VERSION_1_4
+#define GL_BLEND_DST_RGB                  0x80C8
+#define GL_BLEND_SRC_RGB                  0x80C9
+#define GL_BLEND_DST_ALPHA                0x80CA
+#define GL_BLEND_SRC_ALPHA                0x80CB
+#define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
+#define GL_DEPTH_COMPONENT16              0x81A5
+#define GL_DEPTH_COMPONENT24              0x81A6
+#define GL_DEPTH_COMPONENT32              0x81A7
+#define GL_MIRRORED_REPEAT                0x8370
+#define GL_MAX_TEXTURE_LOD_BIAS           0x84FD
+#define GL_TEXTURE_LOD_BIAS               0x8501
+#define GL_INCR_WRAP                      0x8507
+#define GL_DECR_WRAP                      0x8508
+#define GL_TEXTURE_DEPTH_SIZE             0x884A
+#define GL_TEXTURE_COMPARE_MODE           0x884C
+#define GL_TEXTURE_COMPARE_FUNC           0x884D
+#endif
+
+#ifndef GL_VERSION_1_5
+#define GL_BUFFER_SIZE                    0x8764
+#define GL_BUFFER_USAGE                   0x8765
+#define GL_QUERY_COUNTER_BITS             0x8864
+#define GL_CURRENT_QUERY                  0x8865
+#define GL_QUERY_RESULT                   0x8866
+#define GL_QUERY_RESULT_AVAILABLE         0x8867
+#define GL_ARRAY_BUFFER                   0x8892
+#define GL_ELEMENT_ARRAY_BUFFER           0x8893
+#define GL_ARRAY_BUFFER_BINDING           0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+#define GL_READ_ONLY                      0x88B8
+#define GL_WRITE_ONLY                     0x88B9
+#define GL_READ_WRITE                     0x88BA
+#define GL_BUFFER_ACCESS                  0x88BB
+#define GL_BUFFER_MAPPED                  0x88BC
+#define GL_BUFFER_MAP_POINTER             0x88BD
+#define GL_STREAM_DRAW                    0x88E0
+#define GL_STREAM_READ                    0x88E1
+#define GL_STREAM_COPY                    0x88E2
+#define GL_STATIC_DRAW                    0x88E4
+#define GL_STATIC_READ                    0x88E5
+#define GL_STATIC_COPY                    0x88E6
+#define GL_DYNAMIC_DRAW                   0x88E8
+#define GL_DYNAMIC_READ                   0x88E9
+#define GL_DYNAMIC_COPY                   0x88EA
+#define GL_SAMPLES_PASSED                 0x8914
+#endif
+
+#ifndef GL_VERSION_2_0
+#define GL_BLEND_EQUATION_RGB             0x8009
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
+#define GL_CURRENT_VERTEX_ATTRIB          0x8626
+#define GL_VERTEX_PROGRAM_POINT_SIZE      0x8642
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
+#define GL_STENCIL_BACK_FUNC              0x8800
+#define GL_STENCIL_BACK_FAIL              0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
+#define GL_MAX_DRAW_BUFFERS               0x8824
+#define GL_DRAW_BUFFER0                   0x8825
+#define GL_DRAW_BUFFER1                   0x8826
+#define GL_DRAW_BUFFER2                   0x8827
+#define GL_DRAW_BUFFER3                   0x8828
+#define GL_DRAW_BUFFER4                   0x8829
+#define GL_DRAW_BUFFER5                   0x882A
+#define GL_DRAW_BUFFER6                   0x882B
+#define GL_DRAW_BUFFER7                   0x882C
+#define GL_DRAW_BUFFER8                   0x882D
+#define GL_DRAW_BUFFER9                   0x882E
+#define GL_DRAW_BUFFER10                  0x882F
+#define GL_DRAW_BUFFER11                  0x8830
+#define GL_DRAW_BUFFER12                  0x8831
+#define GL_DRAW_BUFFER13                  0x8832
+#define GL_DRAW_BUFFER14                  0x8833
+#define GL_DRAW_BUFFER15                  0x8834
+#define GL_BLEND_EQUATION_ALPHA           0x883D
+#define GL_MAX_VERTEX_ATTRIBS             0x8869
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
+#define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
+#define GL_FRAGMENT_SHADER                0x8B30
+#define GL_VERTEX_SHADER                  0x8B31
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS  0x8B4A
+#define GL_MAX_VARYING_FLOATS             0x8B4B
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
+#define GL_SHADER_TYPE                    0x8B4F
+#define GL_FLOAT_VEC2                     0x8B50
+#define GL_FLOAT_VEC3                     0x8B51
+#define GL_FLOAT_VEC4                     0x8B52
+#define GL_INT_VEC2                       0x8B53
+#define GL_INT_VEC3                       0x8B54
+#define GL_INT_VEC4                       0x8B55
+#define GL_BOOL                           0x8B56
+#define GL_BOOL_VEC2                      0x8B57
+#define GL_BOOL_VEC3                      0x8B58
+#define GL_BOOL_VEC4                      0x8B59
+#define GL_FLOAT_MAT2                     0x8B5A
+#define GL_FLOAT_MAT3                     0x8B5B
+#define GL_FLOAT_MAT4                     0x8B5C
+#define GL_SAMPLER_1D                     0x8B5D
+#define GL_SAMPLER_2D                     0x8B5E
+#define GL_SAMPLER_3D                     0x8B5F
+#define GL_SAMPLER_CUBE                   0x8B60
+#define GL_SAMPLER_1D_SHADOW              0x8B61
+#define GL_SAMPLER_2D_SHADOW              0x8B62
+#define GL_DELETE_STATUS                  0x8B80
+#define GL_COMPILE_STATUS                 0x8B81
+#define GL_LINK_STATUS                    0x8B82
+#define GL_VALIDATE_STATUS                0x8B83
+#define GL_INFO_LOG_LENGTH                0x8B84
+#define GL_ATTACHED_SHADERS               0x8B85
+#define GL_ACTIVE_UNIFORMS                0x8B86
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
+#define GL_SHADER_SOURCE_LENGTH           0x8B88
+#define GL_ACTIVE_ATTRIBUTES              0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
+#define GL_SHADING_LANGUAGE_VERSION       0x8B8C
+#define GL_CURRENT_PROGRAM                0x8B8D
+#define GL_POINT_SPRITE_COORD_ORIGIN      0x8CA0
+#define GL_LOWER_LEFT                     0x8CA1
+#define GL_UPPER_LEFT                     0x8CA2
+#define GL_STENCIL_BACK_REF               0x8CA3
+#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
+#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
+#endif
+
+#ifndef GL_VERSION_2_1
+#define GL_PIXEL_PACK_BUFFER              0x88EB
+#define GL_PIXEL_UNPACK_BUFFER            0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING      0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING    0x88EF
+#define GL_FLOAT_MAT2x3                   0x8B65
+#define GL_FLOAT_MAT2x4                   0x8B66
+#define GL_FLOAT_MAT3x2                   0x8B67
+#define GL_FLOAT_MAT3x4                   0x8B68
+#define GL_FLOAT_MAT4x2                   0x8B69
+#define GL_FLOAT_MAT4x3                   0x8B6A
+#define GL_SRGB                           0x8C40
+#define GL_SRGB8                          0x8C41
+#define GL_SRGB_ALPHA                     0x8C42
+#define GL_SRGB8_ALPHA8                   0x8C43
+#define GL_COMPRESSED_SRGB                0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA          0x8C49
+#endif
+
+#ifndef GL_VERSION_3_0
+#define GL_COMPARE_REF_TO_TEXTURE         0x884E
+#define GL_CLIP_DISTANCE0                 0x3000
+#define GL_CLIP_DISTANCE1                 0x3001
+#define GL_CLIP_DISTANCE2                 0x3002
+#define GL_CLIP_DISTANCE3                 0x3003
+#define GL_CLIP_DISTANCE4                 0x3004
+#define GL_CLIP_DISTANCE5                 0x3005
+#define GL_CLIP_DISTANCE6                 0x3006
+#define GL_CLIP_DISTANCE7                 0x3007
+#define GL_MAX_CLIP_DISTANCES             0x0D32
+#define GL_MAJOR_VERSION                  0x821B
+#define GL_MINOR_VERSION                  0x821C
+#define GL_NUM_EXTENSIONS                 0x821D
+#define GL_CONTEXT_FLAGS                  0x821E
+#define GL_DEPTH_BUFFER                   0x8223
+#define GL_STENCIL_BUFFER                 0x8224
+#define GL_COMPRESSED_RED                 0x8225
+#define GL_COMPRESSED_RG                  0x8226
+#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
+#define GL_RGBA32F                        0x8814
+#define GL_RGB32F                         0x8815
+#define GL_RGBA16F                        0x881A
+#define GL_RGB16F                         0x881B
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER    0x88FD
+#define GL_MAX_ARRAY_TEXTURE_LAYERS       0x88FF
+#define GL_MIN_PROGRAM_TEXEL_OFFSET       0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET       0x8905
+#define GL_CLAMP_READ_COLOR               0x891C
+#define GL_FIXED_ONLY                     0x891D
+#define GL_MAX_VARYING_COMPONENTS         0x8B4B
+#define GL_TEXTURE_1D_ARRAY               0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY         0x8C19
+#define GL_TEXTURE_2D_ARRAY               0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY         0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY       0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY       0x8C1D
+#define GL_R11F_G11F_B10F                 0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B
+#define GL_RGB9_E5                        0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV       0x8C3E
+#define GL_TEXTURE_SHARED_SIZE            0x8C3F
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS    0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
+#define GL_PRIMITIVES_GENERATED           0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
+#define GL_RASTERIZER_DISCARD             0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS            0x8C8C
+#define GL_SEPARATE_ATTRIBS               0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER      0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
+#define GL_RGBA32UI                       0x8D70
+#define GL_RGB32UI                        0x8D71
+#define GL_RGBA16UI                       0x8D76
+#define GL_RGB16UI                        0x8D77
+#define GL_RGBA8UI                        0x8D7C
+#define GL_RGB8UI                         0x8D7D
+#define GL_RGBA32I                        0x8D82
+#define GL_RGB32I                         0x8D83
+#define GL_RGBA16I                        0x8D88
+#define GL_RGB16I                         0x8D89
+#define GL_RGBA8I                         0x8D8E
+#define GL_RGB8I                          0x8D8F
+#define GL_RED_INTEGER                    0x8D94
+#define GL_GREEN_INTEGER                  0x8D95
+#define GL_BLUE_INTEGER                   0x8D96
+#define GL_RGB_INTEGER                    0x8D98
+#define GL_RGBA_INTEGER                   0x8D99
+#define GL_BGR_INTEGER                    0x8D9A
+#define GL_BGRA_INTEGER                   0x8D9B
+#define GL_SAMPLER_1D_ARRAY               0x8DC0
+#define GL_SAMPLER_2D_ARRAY               0x8DC1
+#define GL_SAMPLER_1D_ARRAY_SHADOW        0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW        0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW            0x8DC5
+#define GL_UNSIGNED_INT_VEC2              0x8DC6
+#define GL_UNSIGNED_INT_VEC3              0x8DC7
+#define GL_UNSIGNED_INT_VEC4              0x8DC8
+#define GL_INT_SAMPLER_1D                 0x8DC9
+#define GL_INT_SAMPLER_2D                 0x8DCA
+#define GL_INT_SAMPLER_3D                 0x8DCB
+#define GL_INT_SAMPLER_CUBE               0x8DCC
+#define GL_INT_SAMPLER_1D_ARRAY           0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY           0x8DCF
+#define GL_UNSIGNED_INT_SAMPLER_1D        0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D        0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D        0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE      0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY  0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY  0x8DD7
+#define GL_QUERY_WAIT                     0x8E13
+#define GL_QUERY_NO_WAIT                  0x8E14
+#define GL_QUERY_BY_REGION_WAIT           0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT        0x8E16
+#define GL_BUFFER_ACCESS_FLAGS            0x911F
+#define GL_BUFFER_MAP_LENGTH              0x9120
+#define GL_BUFFER_MAP_OFFSET              0x9121
+/* Reuse tokens from ARB_depth_buffer_float */
+/* reuse GL_DEPTH_COMPONENT32F */
+/* reuse GL_DEPTH32F_STENCIL8 */
+/* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */
+/* Reuse tokens from ARB_framebuffer_object */
+/* reuse GL_INVALID_FRAMEBUFFER_OPERATION */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+/* reuse GL_FRAMEBUFFER_DEFAULT */
+/* reuse GL_FRAMEBUFFER_UNDEFINED */
+/* reuse GL_DEPTH_STENCIL_ATTACHMENT */
+/* reuse GL_INDEX */
+/* reuse GL_MAX_RENDERBUFFER_SIZE */
+/* reuse GL_DEPTH_STENCIL */
+/* reuse GL_UNSIGNED_INT_24_8 */
+/* reuse GL_DEPTH24_STENCIL8 */
+/* reuse GL_TEXTURE_STENCIL_SIZE */
+/* reuse GL_TEXTURE_RED_TYPE */
+/* reuse GL_TEXTURE_GREEN_TYPE */
+/* reuse GL_TEXTURE_BLUE_TYPE */
+/* reuse GL_TEXTURE_ALPHA_TYPE */
+/* reuse GL_TEXTURE_DEPTH_TYPE */
+/* reuse GL_UNSIGNED_NORMALIZED */
+/* reuse GL_FRAMEBUFFER_BINDING */
+/* reuse GL_DRAW_FRAMEBUFFER_BINDING */
+/* reuse GL_RENDERBUFFER_BINDING */
+/* reuse GL_READ_FRAMEBUFFER */
+/* reuse GL_DRAW_FRAMEBUFFER */
+/* reuse GL_READ_FRAMEBUFFER_BINDING */
+/* reuse GL_RENDERBUFFER_SAMPLES */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+/* reuse GL_FRAMEBUFFER_COMPLETE */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
+/* reuse GL_FRAMEBUFFER_UNSUPPORTED */
+/* reuse GL_MAX_COLOR_ATTACHMENTS */
+/* reuse GL_COLOR_ATTACHMENT0 */
+/* reuse GL_COLOR_ATTACHMENT1 */
+/* reuse GL_COLOR_ATTACHMENT2 */
+/* reuse GL_COLOR_ATTACHMENT3 */
+/* reuse GL_COLOR_ATTACHMENT4 */
+/* reuse GL_COLOR_ATTACHMENT5 */
+/* reuse GL_COLOR_ATTACHMENT6 */
+/* reuse GL_COLOR_ATTACHMENT7 */
+/* reuse GL_COLOR_ATTACHMENT8 */
+/* reuse GL_COLOR_ATTACHMENT9 */
+/* reuse GL_COLOR_ATTACHMENT10 */
+/* reuse GL_COLOR_ATTACHMENT11 */
+/* reuse GL_COLOR_ATTACHMENT12 */
+/* reuse GL_COLOR_ATTACHMENT13 */
+/* reuse GL_COLOR_ATTACHMENT14 */
+/* reuse GL_COLOR_ATTACHMENT15 */
+/* reuse GL_DEPTH_ATTACHMENT */
+/* reuse GL_STENCIL_ATTACHMENT */
+/* reuse GL_FRAMEBUFFER */
+/* reuse GL_RENDERBUFFER */
+/* reuse GL_RENDERBUFFER_WIDTH */
+/* reuse GL_RENDERBUFFER_HEIGHT */
+/* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */
+/* reuse GL_STENCIL_INDEX1 */
+/* reuse GL_STENCIL_INDEX4 */
+/* reuse GL_STENCIL_INDEX8 */
+/* reuse GL_STENCIL_INDEX16 */
+/* reuse GL_RENDERBUFFER_RED_SIZE */
+/* reuse GL_RENDERBUFFER_GREEN_SIZE */
+/* reuse GL_RENDERBUFFER_BLUE_SIZE */
+/* reuse GL_RENDERBUFFER_ALPHA_SIZE */
+/* reuse GL_RENDERBUFFER_DEPTH_SIZE */
+/* reuse GL_RENDERBUFFER_STENCIL_SIZE */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+/* reuse GL_MAX_SAMPLES */
+/* Reuse tokens from ARB_framebuffer_sRGB */
+/* reuse GL_FRAMEBUFFER_SRGB */
+/* Reuse tokens from ARB_half_float_vertex */
+/* reuse GL_HALF_FLOAT */
+/* Reuse tokens from ARB_map_buffer_range */
+/* reuse GL_MAP_READ_BIT */
+/* reuse GL_MAP_WRITE_BIT */
+/* reuse GL_MAP_INVALIDATE_RANGE_BIT */
+/* reuse GL_MAP_INVALIDATE_BUFFER_BIT */
+/* reuse GL_MAP_FLUSH_EXPLICIT_BIT */
+/* reuse GL_MAP_UNSYNCHRONIZED_BIT */
+/* Reuse tokens from ARB_texture_compression_rgtc */
+/* reuse GL_COMPRESSED_RED_RGTC1 */
+/* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */
+/* reuse GL_COMPRESSED_RG_RGTC2 */
+/* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */
+/* Reuse tokens from ARB_texture_rg */
+/* reuse GL_RG */
+/* reuse GL_RG_INTEGER */
+/* reuse GL_R8 */
+/* reuse GL_R16 */
+/* reuse GL_RG8 */
+/* reuse GL_RG16 */
+/* reuse GL_R16F */
+/* reuse GL_R32F */
+/* reuse GL_RG16F */
+/* reuse GL_RG32F */
+/* reuse GL_R8I */
+/* reuse GL_R8UI */
+/* reuse GL_R16I */
+/* reuse GL_R16UI */
+/* reuse GL_R32I */
+/* reuse GL_R32UI */
+/* reuse GL_RG8I */
+/* reuse GL_RG8UI */
+/* reuse GL_RG16I */
+/* reuse GL_RG16UI */
+/* reuse GL_RG32I */
+/* reuse GL_RG32UI */
+/* Reuse tokens from ARB_vertex_array_object */
+/* reuse GL_VERTEX_ARRAY_BINDING */
+#endif
+
+#ifndef GL_VERSION_3_1
+#define GL_SAMPLER_BUFFER                 0x8DC2
+#define GL_INT_SAMPLER_2D_RECT            0x8DCD
+#define GL_INT_SAMPLER_BUFFER             0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT   0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER    0x8DD8
+/* Reuse all tokens from ARB_texture_buffer_object */
+/* Reuse all tokens from ARB_texture_rectangle */
+#define GL_RED_SNORM                      0x8F90
+#define GL_RG_SNORM                       0x8F91
+#define GL_RGB_SNORM                      0x8F92
+#define GL_RGBA_SNORM                     0x8F93
+#define GL_R8_SNORM                       0x8F94
+#define GL_RG8_SNORM                      0x8F95
+#define GL_RGB8_SNORM                     0x8F96
+#define GL_RGBA8_SNORM                    0x8F97
+#define GL_R16_SNORM                      0x8F98
+#define GL_RG16_SNORM                     0x8F99
+#define GL_RGB16_SNORM                    0x8F9A
+#define GL_RGBA16_SNORM                   0x8F9B
+#define GL_SIGNED_NORMALIZED              0x8F9C
+#define GL_PRIMITIVE_RESTART              0x8F9D
+#define GL_PRIMITIVE_RESTART_INDEX        0x8F9E
+/* Reuse tokens from ARB_copy_buffer */
+/* reuse GL_COPY_READ_BUFFER */
+/* reuse GL_COPY_WRITE_BUFFER */
+/* Reuse tokens from ARB_draw_instanced (none) */
+/* Reuse tokens from ARB_uniform_buffer_object */
+/* reuse GL_UNIFORM_BUFFER */
+/* reuse GL_UNIFORM_BUFFER_BINDING */
+/* reuse GL_UNIFORM_BUFFER_START */
+/* reuse GL_UNIFORM_BUFFER_SIZE */
+/* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */
+/* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */
+/* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */
+/* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */
+/* reuse GL_MAX_UNIFORM_BLOCK_SIZE */
+/* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */
+/* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */
+/* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */
+/* reuse GL_ACTIVE_UNIFORM_BLOCKS */
+/* reuse GL_UNIFORM_TYPE */
+/* reuse GL_UNIFORM_SIZE */
+/* reuse GL_UNIFORM_NAME_LENGTH */
+/* reuse GL_UNIFORM_BLOCK_INDEX */
+/* reuse GL_UNIFORM_OFFSET */
+/* reuse GL_UNIFORM_ARRAY_STRIDE */
+/* reuse GL_UNIFORM_MATRIX_STRIDE */
+/* reuse GL_UNIFORM_IS_ROW_MAJOR */
+/* reuse GL_UNIFORM_BLOCK_BINDING */
+/* reuse GL_UNIFORM_BLOCK_DATA_SIZE */
+/* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */
+/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */
+/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */
+/* reuse GL_INVALID_INDEX */
+#endif
+
+#ifndef GL_VERSION_3_2
+#define GL_CONTEXT_CORE_PROFILE_BIT       0x00000001
+#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
+#define GL_LINES_ADJACENCY                0x000A
+#define GL_LINE_STRIP_ADJACENCY           0x000B
+#define GL_TRIANGLES_ADJACENCY            0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY       0x000D
+#define GL_PROGRAM_POINT_SIZE             0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
+#define GL_GEOMETRY_SHADER                0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT          0x8916
+#define GL_GEOMETRY_INPUT_TYPE            0x8917
+#define GL_GEOMETRY_OUTPUT_TYPE           0x8918
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES   0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
+#define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122
+#define GL_MAX_GEOMETRY_INPUT_COMPONENTS  0x9123
+#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
+#define GL_MAX_FRAGMENT_INPUT_COMPONENTS  0x9125
+#define GL_CONTEXT_PROFILE_MASK           0x9126
+/* reuse GL_MAX_VARYING_COMPONENTS */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+/* Reuse tokens from ARB_depth_clamp */
+/* reuse GL_DEPTH_CLAMP */
+/* Reuse tokens from ARB_draw_elements_base_vertex (none) */
+/* Reuse tokens from ARB_fragment_coord_conventions (none) */
+/* Reuse tokens from ARB_provoking_vertex */
+/* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+/* reuse GL_FIRST_VERTEX_CONVENTION */
+/* reuse GL_LAST_VERTEX_CONVENTION */
+/* reuse GL_PROVOKING_VERTEX */
+/* Reuse tokens from ARB_seamless_cube_map */
+/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */
+/* Reuse tokens from ARB_sync */
+/* reuse GL_MAX_SERVER_WAIT_TIMEOUT */
+/* reuse GL_OBJECT_TYPE */
+/* reuse GL_SYNC_CONDITION */
+/* reuse GL_SYNC_STATUS */
+/* reuse GL_SYNC_FLAGS */
+/* reuse GL_SYNC_FENCE */
+/* reuse GL_SYNC_GPU_COMMANDS_COMPLETE */
+/* reuse GL_UNSIGNALED */
+/* reuse GL_SIGNALED */
+/* reuse GL_ALREADY_SIGNALED */
+/* reuse GL_TIMEOUT_EXPIRED */
+/* reuse GL_CONDITION_SATISFIED */
+/* reuse GL_WAIT_FAILED */
+/* reuse GL_TIMEOUT_IGNORED */
+/* reuse GL_SYNC_FLUSH_COMMANDS_BIT */
+/* reuse GL_TIMEOUT_IGNORED */
+/* Reuse tokens from ARB_texture_multisample */
+/* reuse GL_SAMPLE_POSITION */
+/* reuse GL_SAMPLE_MASK */
+/* reuse GL_SAMPLE_MASK_VALUE */
+/* reuse GL_MAX_SAMPLE_MASK_WORDS */
+/* reuse GL_TEXTURE_2D_MULTISAMPLE */
+/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE */
+/* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE */
+/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_TEXTURE_SAMPLES */
+/* reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */
+/* reuse GL_SAMPLER_2D_MULTISAMPLE */
+/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE */
+/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */
+/* reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_MAX_COLOR_TEXTURE_SAMPLES */
+/* reuse GL_MAX_DEPTH_TEXTURE_SAMPLES */
+/* reuse GL_MAX_INTEGER_SAMPLES */
+/* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */
+#endif
+
+#ifndef GL_VERSION_3_3
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR    0x88FE
+/* Reuse tokens from ARB_blend_func_extended */
+/* reuse GL_SRC1_COLOR */
+/* reuse GL_ONE_MINUS_SRC1_COLOR */
+/* reuse GL_ONE_MINUS_SRC1_ALPHA */
+/* reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS */
+/* Reuse tokens from ARB_explicit_attrib_location (none) */
+/* Reuse tokens from ARB_occlusion_query2 */
+/* reuse GL_ANY_SAMPLES_PASSED */
+/* Reuse tokens from ARB_sampler_objects */
+/* reuse GL_SAMPLER_BINDING */
+/* Reuse tokens from ARB_shader_bit_encoding (none) */
+/* Reuse tokens from ARB_texture_rgb10_a2ui */
+/* reuse GL_RGB10_A2UI */
+/* Reuse tokens from ARB_texture_swizzle */
+/* reuse GL_TEXTURE_SWIZZLE_R */
+/* reuse GL_TEXTURE_SWIZZLE_G */
+/* reuse GL_TEXTURE_SWIZZLE_B */
+/* reuse GL_TEXTURE_SWIZZLE_A */
+/* reuse GL_TEXTURE_SWIZZLE_RGBA */
+/* Reuse tokens from ARB_timer_query */
+/* reuse GL_TIME_ELAPSED */
+/* reuse GL_TIMESTAMP */
+/* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */
+/* reuse GL_INT_2_10_10_10_REV */
+#endif
+
+#ifndef GL_VERSION_4_0
+/* Reuse all tokens from ARB_sample_shading */
+/* Reuse all tokens from ARB_texture_gather */
+/* Reuse all tokens from ARB_texture_cube_map_array */
+/* Reuse tokens from ARB_texture_query_lod (none) */
+/* Reuse tokens from ARB_draw_buffers_blend (none) */
+/* Reuse tokens from ARB_draw_indirect */
+/* reuse GL_DRAW_INDIRECT_BUFFER */
+/* reuse GL_DRAW_INDIRECT_BUFFER_BINDING */
+/* Reuse tokens from ARB_gpu_shader5 */
+/* reuse GL_GEOMETRY_SHADER_INVOCATIONS */
+/* reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS */
+/* reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET */
+/* reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET */
+/* reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS */
+/* reuse GL_MAX_VERTEX_STREAMS */
+/* Reuse tokens from ARB_gpu_shader_fp64 */
+/* reuse GL_DOUBLE_VEC2 */
+/* reuse GL_DOUBLE_VEC3 */
+/* reuse GL_DOUBLE_VEC4 */
+/* reuse GL_DOUBLE_MAT2 */
+/* reuse GL_DOUBLE_MAT3 */
+/* reuse GL_DOUBLE_MAT4 */
+/* reuse GL_DOUBLE_MAT2x3 */
+/* reuse GL_DOUBLE_MAT2x4 */
+/* reuse GL_DOUBLE_MAT3x2 */
+/* reuse GL_DOUBLE_MAT3x4 */
+/* reuse GL_DOUBLE_MAT4x2 */
+/* reuse GL_DOUBLE_MAT4x3 */
+/* Reuse tokens from ARB_shader_subroutine */
+/* reuse GL_ACTIVE_SUBROUTINES */
+/* reuse GL_ACTIVE_SUBROUTINE_UNIFORMS */
+/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS */
+/* reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH */
+/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH */
+/* reuse GL_MAX_SUBROUTINES */
+/* reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS */
+/* reuse GL_NUM_COMPATIBLE_SUBROUTINES */
+/* reuse GL_COMPATIBLE_SUBROUTINES */
+/* Reuse tokens from ARB_tessellation_shader */
+/* reuse GL_PATCHES */
+/* reuse GL_PATCH_VERTICES */
+/* reuse GL_PATCH_DEFAULT_INNER_LEVEL */
+/* reuse GL_PATCH_DEFAULT_OUTER_LEVEL */
+/* reuse GL_TESS_CONTROL_OUTPUT_VERTICES */
+/* reuse GL_TESS_GEN_MODE */
+/* reuse GL_TESS_GEN_SPACING */
+/* reuse GL_TESS_GEN_VERTEX_ORDER */
+/* reuse GL_TESS_GEN_POINT_MODE */
+/* reuse GL_ISOLINES */
+/* reuse GL_FRACTIONAL_ODD */
+/* reuse GL_FRACTIONAL_EVEN */
+/* reuse GL_MAX_PATCH_VERTICES */
+/* reuse GL_MAX_TESS_GEN_LEVEL */
+/* reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS */
+/* reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS */
+/* reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_PATCH_COMPONENTS */
+/* reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS */
+/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS */
+/* reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS */
+/* reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS */
+/* reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER */
+/* reuse GL_TESS_EVALUATION_SHADER */
+/* reuse GL_TESS_CONTROL_SHADER */
+/* Reuse tokens from ARB_texture_buffer_object_rgb32 (none) */
+/* Reuse tokens from ARB_transform_feedback2 */
+/* reuse GL_TRANSFORM_FEEDBACK */
+/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+/* reuse GL_TRANSFORM_FEEDBACK_BINDING */
+/* Reuse tokens from ARB_transform_feedback3 */
+/* reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS */
+/* reuse GL_MAX_VERTEX_STREAMS */
+#endif
+
+#ifndef GL_VERSION_4_1
+/* Reuse tokens from ARB_ES2_compatibility */
+/* reuse GL_FIXED */
+/* reuse GL_IMPLEMENTATION_COLOR_READ_TYPE */
+/* reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT */
+/* reuse GL_LOW_FLOAT */
+/* reuse GL_MEDIUM_FLOAT */
+/* reuse GL_HIGH_FLOAT */
+/* reuse GL_LOW_INT */
+/* reuse GL_MEDIUM_INT */
+/* reuse GL_HIGH_INT */
+/* reuse GL_SHADER_COMPILER */
+/* reuse GL_NUM_SHADER_BINARY_FORMATS */
+/* reuse GL_MAX_VERTEX_UNIFORM_VECTORS */
+/* reuse GL_MAX_VARYING_VECTORS */
+/* reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+/* Reuse tokens from ARB_get_program_binary */
+/* reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
+/* reuse GL_PROGRAM_BINARY_LENGTH */
+/* reuse GL_NUM_PROGRAM_BINARY_FORMATS */
+/* reuse GL_PROGRAM_BINARY_FORMATS */
+/* Reuse tokens from ARB_separate_shader_objects */
+/* reuse GL_VERTEX_SHADER_BIT */
+/* reuse GL_FRAGMENT_SHADER_BIT */
+/* reuse GL_GEOMETRY_SHADER_BIT */
+/* reuse GL_TESS_CONTROL_SHADER_BIT */
+/* reuse GL_TESS_EVALUATION_SHADER_BIT */
+/* reuse GL_ALL_SHADER_BITS */
+/* reuse GL_PROGRAM_SEPARABLE */
+/* reuse GL_ACTIVE_PROGRAM */
+/* reuse GL_PROGRAM_PIPELINE_BINDING */
+/* Reuse tokens from ARB_shader_precision (none) */
+/* Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already */
+/* Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already */
+/* reuse GL_MAX_VIEWPORTS */
+/* reuse GL_VIEWPORT_SUBPIXEL_BITS */
+/* reuse GL_VIEWPORT_BOUNDS_RANGE */
+/* reuse GL_LAYER_PROVOKING_VERTEX */
+/* reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX */
+/* reuse GL_UNDEFINED_VERTEX */
+#endif
+
+#ifndef GL_ARB_depth_buffer_float
+#define GL_DEPTH_COMPONENT32F             0x8CAC
+#define GL_DEPTH32F_STENCIL8              0x8CAD
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
+#endif
+
+#ifndef GL_ARB_framebuffer_object
+#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
+#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
+#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
+#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
+#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
+#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
+#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
+#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
+#define GL_FRAMEBUFFER_DEFAULT            0x8218
+#define GL_FRAMEBUFFER_UNDEFINED          0x8219
+#define GL_DEPTH_STENCIL_ATTACHMENT       0x821A
+#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
+#define GL_DEPTH_STENCIL                  0x84F9
+#define GL_UNSIGNED_INT_24_8              0x84FA
+#define GL_DEPTH24_STENCIL8               0x88F0
+#define GL_TEXTURE_STENCIL_SIZE           0x88F1
+#define GL_TEXTURE_RED_TYPE               0x8C10
+#define GL_TEXTURE_GREEN_TYPE             0x8C11
+#define GL_TEXTURE_BLUE_TYPE              0x8C12
+#define GL_TEXTURE_ALPHA_TYPE             0x8C13
+#define GL_TEXTURE_DEPTH_TYPE             0x8C16
+#define GL_UNSIGNED_NORMALIZED            0x8C17
+#define GL_FRAMEBUFFER_BINDING            0x8CA6
+#define GL_DRAW_FRAMEBUFFER_BINDING       GL_FRAMEBUFFER_BINDING
+#define GL_RENDERBUFFER_BINDING           0x8CA7
+#define GL_READ_FRAMEBUFFER               0x8CA8
+#define GL_DRAW_FRAMEBUFFER               0x8CA9
+#define GL_READ_FRAMEBUFFER_BINDING       0x8CAA
+#define GL_RENDERBUFFER_SAMPLES           0x8CAB
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE           0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS          0x8CDF
+#define GL_COLOR_ATTACHMENT0              0x8CE0
+#define GL_COLOR_ATTACHMENT1              0x8CE1
+#define GL_COLOR_ATTACHMENT2              0x8CE2
+#define GL_COLOR_ATTACHMENT3              0x8CE3
+#define GL_COLOR_ATTACHMENT4              0x8CE4
+#define GL_COLOR_ATTACHMENT5              0x8CE5
+#define GL_COLOR_ATTACHMENT6              0x8CE6
+#define GL_COLOR_ATTACHMENT7              0x8CE7
+#define GL_COLOR_ATTACHMENT8              0x8CE8
+#define GL_COLOR_ATTACHMENT9              0x8CE9
+#define GL_COLOR_ATTACHMENT10             0x8CEA
+#define GL_COLOR_ATTACHMENT11             0x8CEB
+#define GL_COLOR_ATTACHMENT12             0x8CEC
+#define GL_COLOR_ATTACHMENT13             0x8CED
+#define GL_COLOR_ATTACHMENT14             0x8CEE
+#define GL_COLOR_ATTACHMENT15             0x8CEF
+#define GL_DEPTH_ATTACHMENT               0x8D00
+#define GL_STENCIL_ATTACHMENT             0x8D20
+#define GL_FRAMEBUFFER                    0x8D40
+#define GL_RENDERBUFFER                   0x8D41
+#define GL_RENDERBUFFER_WIDTH             0x8D42
+#define GL_RENDERBUFFER_HEIGHT            0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
+#define GL_STENCIL_INDEX1                 0x8D46
+#define GL_STENCIL_INDEX4                 0x8D47
+#define GL_STENCIL_INDEX8                 0x8D48
+#define GL_STENCIL_INDEX16                0x8D49
+#define GL_RENDERBUFFER_RED_SIZE          0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
+#define GL_MAX_SAMPLES                    0x8D57
+#endif
+
+#ifndef GL_ARB_framebuffer_sRGB
+#define GL_FRAMEBUFFER_SRGB               0x8DB9
+#endif
+
+#ifndef GL_ARB_half_float_vertex
+#define GL_HALF_FLOAT                     0x140B
+#endif
+
+#ifndef GL_ARB_map_buffer_range
+#define GL_MAP_READ_BIT                   0x0001
+#define GL_MAP_WRITE_BIT                  0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT       0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT      0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT         0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT         0x0020
+#endif
+
+#ifndef GL_ARB_texture_compression_rgtc
+#define GL_COMPRESSED_RED_RGTC1           0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1    0x8DBC
+#define GL_COMPRESSED_RG_RGTC2            0x8DBD
+#define GL_COMPRESSED_SIGNED_RG_RGTC2     0x8DBE
+#endif
+
+#ifndef GL_ARB_texture_rg
+#define GL_RG                             0x8227
+#define GL_RG_INTEGER                     0x8228
+#define GL_R8                             0x8229
+#define GL_R16                            0x822A
+#define GL_RG8                            0x822B
+#define GL_RG16                           0x822C
+#define GL_R16F                           0x822D
+#define GL_R32F                           0x822E
+#define GL_RG16F                          0x822F
+#define GL_RG32F                          0x8230
+#define GL_R8I                            0x8231
+#define GL_R8UI                           0x8232
+#define GL_R16I                           0x8233
+#define GL_R16UI                          0x8234
+#define GL_R32I                           0x8235
+#define GL_R32UI                          0x8236
+#define GL_RG8I                           0x8237
+#define GL_RG8UI                          0x8238
+#define GL_RG16I                          0x8239
+#define GL_RG16UI                         0x823A
+#define GL_RG32I                          0x823B
+#define GL_RG32UI                         0x823C
+#endif
+
+#ifndef GL_ARB_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING           0x85B5
+#endif
+
+#ifndef GL_ARB_uniform_buffer_object
+#define GL_UNIFORM_BUFFER                 0x8A11
+#define GL_UNIFORM_BUFFER_BINDING         0x8A28
+#define GL_UNIFORM_BUFFER_START           0x8A29
+#define GL_UNIFORM_BUFFER_SIZE            0x8A2A
+#define GL_MAX_VERTEX_UNIFORM_BLOCKS      0x8A2B
+#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS    0x8A2C
+#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS    0x8A2D
+#define GL_MAX_COMBINED_UNIFORM_BLOCKS    0x8A2E
+#define GL_MAX_UNIFORM_BUFFER_BINDINGS    0x8A2F
+#define GL_MAX_UNIFORM_BLOCK_SIZE         0x8A30
+#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
+#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
+#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
+#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
+#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
+#define GL_ACTIVE_UNIFORM_BLOCKS          0x8A36
+#define GL_UNIFORM_TYPE                   0x8A37
+#define GL_UNIFORM_SIZE                   0x8A38
+#define GL_UNIFORM_NAME_LENGTH            0x8A39
+#define GL_UNIFORM_BLOCK_INDEX            0x8A3A
+#define GL_UNIFORM_OFFSET                 0x8A3B
+#define GL_UNIFORM_ARRAY_STRIDE           0x8A3C
+#define GL_UNIFORM_MATRIX_STRIDE          0x8A3D
+#define GL_UNIFORM_IS_ROW_MAJOR           0x8A3E
+#define GL_UNIFORM_BLOCK_BINDING          0x8A3F
+#define GL_UNIFORM_BLOCK_DATA_SIZE        0x8A40
+#define GL_UNIFORM_BLOCK_NAME_LENGTH      0x8A41
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS  0x8A42
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
+/* #define GL_INVALID_INDEX                  0xFFFFFFFFu - manual, due to fixed uint32_t size. GlueGen would create int64_t */
+#endif
+
+#ifndef GL_ARB_copy_buffer
+#define GL_COPY_READ_BUFFER               0x8F36
+#define GL_COPY_WRITE_BUFFER              0x8F37
+#endif
+
+#ifndef GL_ARB_depth_clamp
+#define GL_DEPTH_CLAMP                    0x864F
+#endif
+
+#ifndef GL_ARB_draw_elements_base_vertex
+#endif
+
+#ifndef GL_ARB_fragment_coord_conventions
+#endif
+
+#ifndef GL_ARB_provoking_vertex
+#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
+#define GL_FIRST_VERTEX_CONVENTION        0x8E4D
+#define GL_LAST_VERTEX_CONVENTION         0x8E4E
+#define GL_PROVOKING_VERTEX               0x8E4F
+#endif
+
+#ifndef GL_ARB_seamless_cube_map
+#define GL_TEXTURE_CUBE_MAP_SEAMLESS      0x884F
+#endif
+
+#ifndef GL_ARB_sync
+#define GL_MAX_SERVER_WAIT_TIMEOUT        0x9111
+#define GL_OBJECT_TYPE                    0x9112
+#define GL_SYNC_CONDITION                 0x9113
+#define GL_SYNC_STATUS                    0x9114
+#define GL_SYNC_FLAGS                     0x9115
+#define GL_SYNC_FENCE                     0x9116
+#define GL_SYNC_GPU_COMMANDS_COMPLETE     0x9117
+#define GL_UNSIGNALED                     0x9118
+#define GL_SIGNALED                       0x9119
+#define GL_ALREADY_SIGNALED               0x911A
+#define GL_TIMEOUT_EXPIRED                0x911B
+#define GL_CONDITION_SATISFIED            0x911C
+#define GL_WAIT_FAILED                    0x911D
+#define GL_SYNC_FLUSH_COMMANDS_BIT        0x00000001
+#define GL_TIMEOUT_IGNORED                0xFFFFFFFFFFFFFFFFull
+#endif
+
+#ifndef GL_ARB_texture_multisample
+#define GL_SAMPLE_POSITION                0x8E50
+#define GL_SAMPLE_MASK                    0x8E51
+#define GL_SAMPLE_MASK_VALUE              0x8E52
+#define GL_MAX_SAMPLE_MASK_WORDS          0x8E59
+#define GL_TEXTURE_2D_MULTISAMPLE         0x9100
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE   0x9101
+#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9102
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
+#define GL_TEXTURE_SAMPLES                0x9106
+#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
+#define GL_SAMPLER_2D_MULTISAMPLE         0x9108
+#define GL_INT_SAMPLER_2D_MULTISAMPLE     0x9109
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
+#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910B
+#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
+#define GL_MAX_COLOR_TEXTURE_SAMPLES      0x910E
+#define GL_MAX_DEPTH_TEXTURE_SAMPLES      0x910F
+#define GL_MAX_INTEGER_SAMPLES            0x9110
+#endif
+
+#ifndef GL_ARB_vertex_array_bgra
+/* reuse GL_BGRA */
+#endif
+
+#ifndef GL_ARB_draw_buffers_blend
+#endif
+
+#ifndef GL_ARB_sample_shading
+#define GL_SAMPLE_SHADING_ARB             0x8C36
+#define GL_MIN_SAMPLE_SHADING_VALUE_ARB   0x8C37
+#endif
+
+#ifndef GL_ARB_texture_cube_map_array
+#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB     0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
+#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB     0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
+#endif
+
+#ifndef GL_ARB_texture_gather
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
+#endif
+
+#ifndef GL_ARB_texture_query_lod
+#endif
+
+#ifndef GL_ARB_shading_language_include
+#define GL_SHADER_INCLUDE_ARB             0x8DAE
+#define GL_NAMED_STRING_LENGTH_ARB        0x8DE9
+#define GL_NAMED_STRING_TYPE_ARB          0x8DEA
+#endif
+
+#ifndef GL_ARB_texture_compression_bptc
+#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
+#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
+#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
+#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
+#endif
+
+#ifndef GL_ARB_blend_func_extended
+#define GL_SRC1_COLOR                     0x88F9
+/* reuse GL_SRC1_ALPHA */
+#define GL_ONE_MINUS_SRC1_COLOR           0x88FA
+#define GL_ONE_MINUS_SRC1_ALPHA           0x88FB
+#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS   0x88FC
+#endif
+
+#ifndef GL_ARB_explicit_attrib_location
+#endif
+
+#ifndef GL_ARB_occlusion_query2
+#define GL_ANY_SAMPLES_PASSED             0x8C2F
+#endif
+
+#ifndef GL_ARB_sampler_objects
+#define GL_SAMPLER_BINDING                0x8919
+#endif
+
+#ifndef GL_ARB_shader_bit_encoding
+#endif
+
+#ifndef GL_ARB_texture_rgb10_a2ui
+#define GL_RGB10_A2UI                     0x906F
+#endif
+
+#ifndef GL_ARB_texture_swizzle
+#define GL_TEXTURE_SWIZZLE_R              0x8E42
+#define GL_TEXTURE_SWIZZLE_G              0x8E43
+#define GL_TEXTURE_SWIZZLE_B              0x8E44
+#define GL_TEXTURE_SWIZZLE_A              0x8E45
+#define GL_TEXTURE_SWIZZLE_RGBA           0x8E46
+#endif
+
+#ifndef GL_ARB_timer_query
+#define GL_TIME_ELAPSED                   0x88BF
+#define GL_TIMESTAMP                      0x8E28
+#endif
+
+#ifndef GL_ARB_vertex_type_2_10_10_10_rev
+/* reuse GL_UNSIGNED_INT_2_10_10_10_REV */
+#define GL_INT_2_10_10_10_REV             0x8D9F
+#endif
+
+#ifndef GL_ARB_draw_indirect
+#define GL_DRAW_INDIRECT_BUFFER           0x8F3F
+#define GL_DRAW_INDIRECT_BUFFER_BINDING   0x8F43
+#endif
+
+#ifndef GL_ARB_gpu_shader5
+#define GL_GEOMETRY_SHADER_INVOCATIONS    0x887F
+#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
+#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
+#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
+#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
+/* reuse GL_MAX_VERTEX_STREAMS */
+#endif
+
+#ifndef GL_ARB_gpu_shader_fp64
+/* reuse GL_DOUBLE */
+#define GL_DOUBLE_VEC2                    0x8FFC
+#define GL_DOUBLE_VEC3                    0x8FFD
+#define GL_DOUBLE_VEC4                    0x8FFE
+#define GL_DOUBLE_MAT2                    0x8F46
+#define GL_DOUBLE_MAT3                    0x8F47
+#define GL_DOUBLE_MAT4                    0x8F48
+#define GL_DOUBLE_MAT2x3                  0x8F49
+#define GL_DOUBLE_MAT2x4                  0x8F4A
+#define GL_DOUBLE_MAT3x2                  0x8F4B
+#define GL_DOUBLE_MAT3x4                  0x8F4C
+#define GL_DOUBLE_MAT4x2                  0x8F4D
+#define GL_DOUBLE_MAT4x3                  0x8F4E
+#endif
+
+#ifndef GL_ARB_shader_subroutine
+#define GL_ACTIVE_SUBROUTINES             0x8DE5
+#define GL_ACTIVE_SUBROUTINE_UNIFORMS     0x8DE6
+#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
+#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH   0x8E48
+#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
+#define GL_MAX_SUBROUTINES                0x8DE7
+#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
+#define GL_NUM_COMPATIBLE_SUBROUTINES     0x8E4A
+#define GL_COMPATIBLE_SUBROUTINES         0x8E4B
+/* reuse GL_UNIFORM_SIZE */
+/* reuse GL_UNIFORM_NAME_LENGTH */
+#endif
+
+#ifndef GL_ARB_tessellation_shader
+#define GL_PATCHES                        0x000E
+#define GL_PATCH_VERTICES                 0x8E72
+#define GL_PATCH_DEFAULT_INNER_LEVEL      0x8E73
+#define GL_PATCH_DEFAULT_OUTER_LEVEL      0x8E74
+#define GL_TESS_CONTROL_OUTPUT_VERTICES   0x8E75
+#define GL_TESS_GEN_MODE                  0x8E76
+#define GL_TESS_GEN_SPACING               0x8E77
+#define GL_TESS_GEN_VERTEX_ORDER          0x8E78
+#define GL_TESS_GEN_POINT_MODE            0x8E79
+/* reuse GL_TRIANGLES */
+/* reuse GL_QUADS */
+#define GL_ISOLINES                       0x8E7A
+/* reuse GL_EQUAL */
+#define GL_FRACTIONAL_ODD                 0x8E7B
+#define GL_FRACTIONAL_EVEN                0x8E7C
+/* reuse GL_CCW */
+/* reuse GL_CW */
+#define GL_MAX_PATCH_VERTICES             0x8E7D
+#define GL_MAX_TESS_GEN_LEVEL             0x8E7E
+#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
+#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
+#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
+#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
+#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
+#define GL_MAX_TESS_PATCH_COMPONENTS      0x8E84
+#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
+#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
+#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
+#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
+#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
+#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
+#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
+#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
+#define GL_TESS_EVALUATION_SHADER         0x8E87
+#define GL_TESS_CONTROL_SHADER            0x8E88
+#endif
+
+#ifndef GL_ARB_texture_buffer_object_rgb32
+/* reuse GL_RGB32F */
+/* reuse GL_RGB32UI */
+/* reuse GL_RGB32I */
+#endif
+
+#ifndef GL_ARB_transform_feedback2
+#define GL_TRANSFORM_FEEDBACK             0x8E22
+#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
+#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
+#define GL_TRANSFORM_FEEDBACK_BINDING     0x8E25
+#endif
+
+#ifndef GL_ARB_transform_feedback3
+#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
+#define GL_MAX_VERTEX_STREAMS             0x8E71
+#endif
+
+#ifndef GL_ARB_ES2_compatibility
+#define GL_FIXED                          0x140C
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+#define GL_LOW_FLOAT                      0x8DF0
+#define GL_MEDIUM_FLOAT                   0x8DF1
+#define GL_HIGH_FLOAT                     0x8DF2
+#define GL_LOW_INT                        0x8DF3
+#define GL_MEDIUM_INT                     0x8DF4
+#define GL_HIGH_INT                       0x8DF5
+#define GL_SHADER_COMPILER                0x8DFA
+#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
+#define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
+#define GL_MAX_VARYING_VECTORS            0x8DFC
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
+#endif
+
+#ifndef GL_ARB_get_program_binary
+#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
+#define GL_PROGRAM_BINARY_LENGTH          0x8741
+#define GL_NUM_PROGRAM_BINARY_FORMATS     0x87FE
+#define GL_PROGRAM_BINARY_FORMATS         0x87FF
+#endif
+
+#ifndef GL_ARB_separate_shader_objects
+#define GL_VERTEX_SHADER_BIT              0x00000001
+#define GL_FRAGMENT_SHADER_BIT            0x00000002
+#define GL_GEOMETRY_SHADER_BIT            0x00000004
+#define GL_TESS_CONTROL_SHADER_BIT        0x00000008
+#define GL_TESS_EVALUATION_SHADER_BIT     0x00000010
+#define GL_ALL_SHADER_BITS                0xFFFFFFFF
+#define GL_PROGRAM_SEPARABLE              0x8258
+#define GL_ACTIVE_PROGRAM                 0x8259
+#define GL_PROGRAM_PIPELINE_BINDING       0x825A
+#endif
+
+#ifndef GL_ARB_shader_precision
+#endif
+
+#ifndef GL_ARB_vertex_attrib_64bit
+/* reuse GL_RGB32I */
+/* reuse GL_DOUBLE_VEC2 */
+/* reuse GL_DOUBLE_VEC3 */
+/* reuse GL_DOUBLE_VEC4 */
+/* reuse GL_DOUBLE_MAT2 */
+/* reuse GL_DOUBLE_MAT3 */
+/* reuse GL_DOUBLE_MAT4 */
+/* reuse GL_DOUBLE_MAT2x3 */
+/* reuse GL_DOUBLE_MAT2x4 */
+/* reuse GL_DOUBLE_MAT3x2 */
+/* reuse GL_DOUBLE_MAT3x4 */
+/* reuse GL_DOUBLE_MAT4x2 */
+/* reuse GL_DOUBLE_MAT4x3 */
+#endif
+
+#ifndef GL_ARB_viewport_array
+/* reuse GL_SCISSOR_BOX */
+/* reuse GL_VIEWPORT */
+/* reuse GL_DEPTH_RANGE */
+/* reuse GL_SCISSOR_TEST */
+#define GL_MAX_VIEWPORTS                  0x825B
+#define GL_VIEWPORT_SUBPIXEL_BITS         0x825C
+#define GL_VIEWPORT_BOUNDS_RANGE          0x825D
+#define GL_LAYER_PROVOKING_VERTEX         0x825E
+#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
+#define GL_UNDEFINED_VERTEX               0x8260
+/* reuse GL_FIRST_VERTEX_CONVENTION */
+/* reuse GL_LAST_VERTEX_CONVENTION */
+/* reuse GL_PROVOKING_VERTEX */
+#endif
+
+#ifndef GL_ARB_cl_event
+#define GL_SYNC_CL_EVENT_ARB              0x8240
+#define GL_SYNC_CL_EVENT_COMPLETE_ARB     0x8241
+#endif
+
+#ifndef GL_ARB_debug_output
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB   0x8242
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
+#define GL_DEBUG_CALLBACK_FUNCTION_ARB    0x8244
+#define GL_DEBUG_CALLBACK_USER_PARAM_ARB  0x8245
+#define GL_DEBUG_SOURCE_API_ARB           0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB   0x8249
+#define GL_DEBUG_SOURCE_APPLICATION_ARB   0x824A
+#define GL_DEBUG_SOURCE_OTHER_ARB         0x824B
+#define GL_DEBUG_TYPE_ERROR_ARB           0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
+#define GL_DEBUG_TYPE_PORTABILITY_ARB     0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE_ARB     0x8250
+#define GL_DEBUG_TYPE_OTHER_ARB           0x8251
+#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB   0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB  0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_ARB      0x9145
+#define GL_DEBUG_SEVERITY_HIGH_ARB        0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_ARB      0x9147
+#define GL_DEBUG_SEVERITY_LOW_ARB         0x9148
+#endif
+
+#ifndef GL_ARB_robustness
+/* reuse GL_NO_ERROR */
+#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
+#define GL_LOSE_CONTEXT_ON_RESET_ARB      0x8252
+#define GL_GUILTY_CONTEXT_RESET_ARB       0x8253
+#define GL_INNOCENT_CONTEXT_RESET_ARB     0x8254
+#define GL_UNKNOWN_CONTEXT_RESET_ARB      0x8255
+#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define GL_NO_RESET_NOTIFICATION_ARB      0x8261
+#endif
+
+#ifndef GL_ARB_shader_stencil_export
+#endif
+
+
+/*************************************************************/
+
+#include <stddef.h>
+#ifndef GL_VERSION_2_0
+/* GL type for program/shader text */
+typedef char GLchar;
+#endif
+
+#ifndef GL_VERSION_1_5
+/* GL types for handling large vertex buffer objects */
+typedef ptrdiff_t GLintptr;
+typedef ptrdiff_t GLsizeiptr;
+#endif
+
+#ifndef GL_ARB_vertex_buffer_object
+/* GL types for handling large vertex buffer objects */
+typedef ptrdiff_t GLintptrARB;
+typedef ptrdiff_t GLsizeiptrARB;
+#endif
+
+#ifndef GL_ARB_shader_objects
+/* GL types for program/shader text and shader object handles */
+typedef char GLcharARB;
+typedef unsigned int GLhandleARB;
+#endif
+
+/* GL type for "half" precision (s10e5) float data in host memory */
+#ifndef GL_ARB_half_float_pixel
+typedef unsigned short GLhalfARB;
+#endif
+
+#ifndef GL_NV_half_float
+typedef unsigned short GLhalfNV;
+#endif
+
+#include "gl-64bit-types.h"
+
+#ifndef GL_ARB_cl_event
+/* These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event 
+struct _cl_context;
+struct _cl_event;
+ */
+#endif
+
+#ifndef GL_ARB_debug_output
+typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#endif
+
+#ifndef GL_NV_vdpau_interop
+typedef GLintptr GLvdpauSurfaceNV;
+#endif
+
+#ifndef GL_VERSION_1_0
+#define GL_VERSION_1_0 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glCullFace (GLenum mode);
+GLAPI void APIENTRY glFrontFace (GLenum mode);
+GLAPI void APIENTRY glHint (GLenum target, GLenum mode);
+GLAPI void APIENTRY glLineWidth (GLfloat width);
+GLAPI void APIENTRY glPointSize (GLfloat size);
+GLAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode);
+GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glDrawBuffer (GLenum mode);
+GLAPI void APIENTRY glClear (GLbitfield mask);
+GLAPI void APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void APIENTRY glClearStencil (GLint s);
+GLAPI void APIENTRY glClearDepth (GLclampd depth);
+GLAPI void APIENTRY glStencilMask (GLuint mask);
+GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GLAPI void APIENTRY glDepthMask (GLboolean flag);
+GLAPI void APIENTRY glDisable (GLenum cap);
+GLAPI void APIENTRY glEnable (GLenum cap);
+GLAPI void APIENTRY glFinish (void);
+GLAPI void APIENTRY glFlush (void);
+GLAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
+GLAPI void APIENTRY glLogicOp (GLenum opcode);
+GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
+GLAPI void APIENTRY glDepthFunc (GLenum func);
+GLAPI void APIENTRY glPixelStoref (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param);
+GLAPI void APIENTRY glReadBuffer (GLenum mode);
+GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
+GLAPI void APIENTRY glGetDoublev (GLenum pname, GLdouble *params);
+GLAPI GLenum APIENTRY glGetError (void);
+GLAPI void APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *params);
+GLAPI const GLubyte * APIENTRY glGetString (GLenum name);
+GLAPI void APIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap);
+GLAPI void APIENTRY glDepthRange (GLclampd zNear, GLclampd zFar);
+GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
+typedef void (APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
+typedef void (APIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size);
+typedef void (APIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode);
+typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLDRAWBUFFERPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+typedef void (APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
+typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLclampd depth);
+typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
+typedef void (APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+typedef void (APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
+typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
+typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap);
+typedef void (APIENTRYP PFNGLFINISHPROC) (void);
+typedef void (APIENTRYP PFNGLFLUSHPROC) (void);
+typedef void (APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
+typedef void (APIENTRYP PFNGLLOGICOPPROC) (GLenum opcode);
+typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
+typedef void (APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
+typedef void (APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
+typedef void (APIENTRYP PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLREADBUFFERPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
+typedef void (APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *params);
+typedef void (APIENTRYP PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *params);
+typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void);
+typedef void (APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params);
+typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
+typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
+typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLclampd near, GLclampd far);
+typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_VERSION_1_1
+#define GL_VERSION_1_1 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
+GLAPI void APIENTRY glGetPointerv (GLenum pname, GLvoid* *params);
+GLAPI void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
+GLAPI void APIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture);
+GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
+GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures);
+GLAPI GLboolean APIENTRY glIsTexture (GLuint texture);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
+typedef void (APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, GLvoid* *params);
+typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
+typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
+typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
+#endif
+
+#ifndef GL_VERSION_1_2
+#define GL_VERSION_1_2 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void APIENTRY glBlendEquation (GLenum mode);
+GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_VERSION_1_3
+#define GL_VERSION_1_3 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glActiveTexture (GLenum texture);
+GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
+GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
+#endif
+
+#ifndef GL_VERSION_1_4
+#define GL_VERSION_1_4 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param);
+GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_VERSION_1_5
+#define GL_VERSION_1_5 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids);
+GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
+GLAPI GLboolean APIENTRY glIsQuery (GLuint id);
+GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id);
+GLAPI void APIENTRY glEndQuery (GLenum target);
+GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
+GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
+GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
+GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer);
+GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+GLAPI GLvoid* APIENTRY glMapBuffer (GLenum target, GLenum access);
+GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target);
+GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
+typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
+typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params);
+#endif
+
+#ifndef GL_VERSION_2_0
+#define GL_VERSION_2_0 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
+GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
+GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
+GLAPI void APIENTRY glCompileShader (GLuint shader);
+GLAPI GLuint APIENTRY glCreateProgram (void);
+GLAPI GLuint APIENTRY glCreateShader (GLenum type);
+GLAPI void APIENTRY glDeleteProgram (GLuint program);
+GLAPI void APIENTRY glDeleteShader (GLuint shader);
+GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
+GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
+GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
+GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
+GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
+GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer);
+GLAPI GLboolean APIENTRY glIsProgram (GLuint program);
+GLAPI GLboolean APIENTRY glIsShader (GLuint shader);
+GLAPI void APIENTRY glLinkProgram (GLuint program);
+GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
+GLAPI void APIENTRY glUseProgram (GLuint program);
+GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0);
+GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glUniform1i (GLint location, GLint v0);
+GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glValidateProgram (GLuint program);
+GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
+GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x);
+GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
+typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
+typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
+typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
+typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
+typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
+typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
+typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
+typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_VERSION_2_1
+#define GL_VERSION_2_1 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+#endif
+
+#ifndef GL_VERSION_3_0
+#define GL_VERSION_3_0 1
+/* OpenGL 3.0 also reuses entry points from these extensions: */
+/* ARB_framebuffer_object */
+/* ARB_map_buffer_range */
+/* ARB_vertex_array_object */
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
+GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
+GLAPI void APIENTRY glEnablei (GLenum target, GLuint index);
+GLAPI void APIENTRY glDisablei (GLenum target, GLuint index);
+GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index);
+GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
+GLAPI void APIENTRY glEndTransformFeedback (void);
+GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp);
+GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
+GLAPI void APIENTRY glEndConditionalRender (void);
+GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x);
+GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y);
+GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x);
+GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y);
+GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
+GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0);
+GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
+GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
+GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+GLAPI const GLubyte * APIENTRY glGetStringi (GLenum name, GLuint index);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
+#endif
+
+#ifndef GL_VERSION_3_1
+#define GL_VERSION_3_1 1
+/* OpenGL 3.1 also reuses entry points from these extensions: */
+/* ARB_copy_buffer */
+/* ARB_uniform_buffer_object */
+/* ARB_draw_instanced */
+/* ARB_texture_buffer_object */
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
+#endif
+
+#ifndef GL_VERSION_3_2
+#define GL_VERSION_3_2 1
+/* OpenGL 3.2 also reuses entry points from these extensions: */
+/* ARB_draw_elements_base_vertex */
+/* ARB_provoking_vertex */
+/* ARB_sync */
+/* ARB_texture_multisample */
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
+GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+#endif
+
+#ifndef GL_VERSION_3_3
+#define GL_VERSION_3_3 1
+/* OpenGL 3.3 also reuses entry points from these extensions: */
+/* ARB_blend_func_extended */
+/* ARB_sampler_objects */
+/* ARB_explicit_attrib_location, but it has none */
+/* ARB_occlusion_query2 (no entry points) */
+/* ARB_shader_bit_encoding (no entry points) */
+/* ARB_texture_rgb10_a2ui (no entry points) */
+/* ARB_texture_swizzle (no entry points) */
+/* ARB_timer_query */
+/* ARB_vertex_type_2_10_10_10_rev */
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
+#endif
+
+#ifndef GL_VERSION_4_0
+#define GL_VERSION_4_0 1
+/* OpenGL 4.0 also reuses entry points from these extensions: */
+/* ARB_texture_query_lod (no entry points) */
+/* ARB_draw_indirect */
+/* ARB_gpu_shader5 (no entry points) */
+/* ARB_gpu_shader_fp64 */
+/* ARB_shader_subroutine */
+/* ARB_tessellation_shader */
+/* ARB_texture_buffer_object_rgb32 (no entry points) */
+/* ARB_texture_cube_map_array (no entry points) */
+/* ARB_texture_gather (no entry points) */
+/* ARB_transform_feedback2 */
+/* ARB_transform_feedback3 */
+/* Susume ARB_sample_shading */
+/* Susume ARB_draw_buffers_blend */
+#endif
+
+#ifndef GL_VERSION_4_1
+#define GL_VERSION_4_1 1
+/* OpenGL 4.1 also reuses entry points from these extensions: */
+/* ARB_ES2_compatibility */
+/* ARB_get_program_binary */
+/* ARB_separate_shader_objects */
+/* ARB_shader_precision (no entry points) */
+/* ARB_vertex_attrib_64bit */
+/* ARB_viewport_array */
+#endif
+
+#ifndef GL_ARB_depth_buffer_float
+#define GL_ARB_depth_buffer_float 1
+#endif
+
+#ifndef GL_ARB_framebuffer_object
+#define GL_ARB_framebuffer_object 1
+#ifdef GL3_PROTOTYPES
+GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer);
+GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
+GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
+GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer);
+GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
+GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
+GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
+GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target);
+GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGenerateMipmap (GLenum target);
+GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+#endif /* GL3_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
+typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+#endif
+
+#ifndef GL_ARB_framebuffer_sRGB
+#define GL_ARB_framebuffer_sRGB 1
+#endif
+
+#ifndef GL_ARB_half_float_vertex
+#define GL_ARB_half_float_vertex 1
+#endif
+
+#ifndef GL_ARB_map_buffer_range
+#define GL_ARB_map_buffer_range 1
+#ifdef GL3_PROTOTYPES
+GLAPI GLvoid* APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
+#endif /* GL3_PROTOTYPES */
+typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
+#endif
+
+#ifndef GL_ARB_texture_compression_rgtc
+#define GL_ARB_texture_compression_rgtc 1
+#endif
+
+#ifndef GL_ARB_texture_rg
+#define GL_ARB_texture_rg 1
+#endif
+
+#ifndef GL_ARB_vertex_array_object
+#define GL_ARB_vertex_array_object 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glBindVertexArray (GLuint array);
+GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
+GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
+GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
+typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
+typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
+#endif
+
+#ifndef GL_ARB_uniform_buffer_object
+#define GL_ARB_uniform_buffer_object 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
+GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
+GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
+GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
+typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+#endif
+
+#ifndef GL_ARB_copy_buffer
+#define GL_ARB_copy_buffer 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+#endif
+
+#ifndef GL_ARB_depth_clamp
+#define GL_ARB_depth_clamp 1
+#endif
+
+#ifndef GL_ARB_draw_elements_base_vertex
+#define GL_ARB_draw_elements_base_vertex 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
+GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
+#endif
+
+#ifndef GL_ARB_fragment_coord_conventions
+#define GL_ARB_fragment_coord_conventions 1
+#endif
+
+#ifndef GL_ARB_provoking_vertex
+#define GL_ARB_provoking_vertex 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glProvokingVertex (GLenum mode);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode);
+#endif
+
+#ifndef GL_ARB_seamless_cube_map
+#define GL_ARB_seamless_cube_map 1
+#endif
+
+#ifndef GL_ARB_sync
+#define GL_ARB_sync 1
+#ifdef GL3_PROTOTYPES
+GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
+GLAPI GLboolean APIENTRY glIsSync (GLsync sync);
+GLAPI void APIENTRY glDeleteSync (GLsync sync);
+GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#endif /* GL3_PROTOTYPES */
+typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
+typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
+typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
+typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#endif
+
+#ifndef GL_ARB_texture_multisample
+#define GL_ARB_texture_multisample 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val);
+GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
+typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask);
+#endif
+
+#ifndef GL_ARB_vertex_array_bgra
+#define GL_ARB_vertex_array_bgra 1
+#endif
+
+#ifndef GL_ARB_draw_buffers_blend
+#define GL_ARB_draw_buffers_blend 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif
+
+#ifndef GL_ARB_sample_shading
+#define GL_ARB_sample_shading 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glMinSampleShadingARB (GLclampf value);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value);
+#endif
+
+#ifndef GL_ARB_texture_cube_map_array
+#define GL_ARB_texture_cube_map_array 1
+#endif
+
+#ifndef GL_ARB_texture_gather
+#define GL_ARB_texture_gather 1
+#endif
+
+#ifndef GL_ARB_texture_query_lod
+#define GL_ARB_texture_query_lod 1
+#endif
+
+#ifndef GL_ARB_shading_language_include
+#define GL_ARB_shading_language_include 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
+GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name);
+GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
+GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name);
+GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
+GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
+typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
+typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
+typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
+typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_ARB_texture_compression_bptc
+#define GL_ARB_texture_compression_bptc 1
+#endif
+
+#ifndef GL_ARB_blend_func_extended
+#define GL_ARB_blend_func_extended 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name);
+#endif
+
+#ifndef GL_ARB_explicit_attrib_location
+#define GL_ARB_explicit_attrib_location 1
+#endif
+
+#ifndef GL_ARB_occlusion_query2
+#define GL_ARB_occlusion_query2 1
+#endif
+
+#ifndef GL_ARB_sampler_objects
+#define GL_ARB_sampler_objects 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
+GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
+GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler);
+GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler);
+GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
+GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
+GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param);
+GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param);
+GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param);
+GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
+typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
+typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
+typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_ARB_texture_rgb10_a2ui
+#define GL_ARB_texture_rgb10_a2ui 1
+#endif
+
+#ifndef GL_ARB_texture_swizzle
+#define GL_ARB_texture_swizzle 1
+#endif
+
+#ifndef GL_ARB_timer_query
+#define GL_ARB_timer_query 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target);
+GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params);
+#endif
+
+#ifndef GL_ARB_vertex_type_2_10_10_10_rev
+#define GL_ARB_vertex_type_2_10_10_10_rev 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+#endif
+
+#ifndef GL_ARB_draw_indirect
+#define GL_ARB_draw_indirect 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const GLvoid *indirect);
+GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect);
+#endif
+
+#ifndef GL_ARB_gpu_shader5
+#define GL_ARB_gpu_shader5 1
+#endif
+
+#ifndef GL_ARB_gpu_shader_fp64
+#define GL_ARB_gpu_shader_fp64 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x);
+GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x);
+typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params);
+#endif
+
+#ifndef GL_ARB_shader_subroutine
+#define GL_ARB_shader_subroutine 1
+#ifdef GL3_PROTOTYPES
+GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name);
+GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name);
+GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
+GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices);
+GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params);
+GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
+#endif /* GL3_PROTOTYPES */
+typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name);
+typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices);
+typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
+#endif
+
+#ifndef GL_ARB_tessellation_shader
+#define GL_ARB_tessellation_shader 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value);
+GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values);
+#endif
+
+#ifndef GL_ARB_texture_buffer_object_rgb32
+#define GL_ARB_texture_buffer_object_rgb32 1
+#endif
+
+#ifndef GL_ARB_transform_feedback2
+#define GL_ARB_transform_feedback2 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
+GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids);
+GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id);
+GLAPI void APIENTRY glPauseTransformFeedback (void);
+GLAPI void APIENTRY glResumeTransformFeedback (void);
+GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
+typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id);
+#endif
+
+#ifndef GL_ARB_transform_feedback3
+#define GL_ARB_transform_feedback3 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream);
+GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id);
+GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index);
+GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream);
+typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_ARB_ES2_compatibility
+#define GL_ARB_ES2_compatibility 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glReleaseShaderCompiler (void);
+GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+GLAPI void APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
+GLAPI void APIENTRY glClearDepthf (GLclampf depth);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
+typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f);
+typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLclampf d);
+#endif
+
+#ifndef GL_ARB_get_program_binary
+#define GL_ARB_get_program_binary 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
+#endif
+
+#ifndef GL_ARB_separate_shader_objects
+#define GL_ARB_separate_shader_objects 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
+GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
+GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar* *strings);
+GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
+GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
+GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params);
+GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0);
+GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0);
+GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0);
+GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0);
+GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1);
+GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
+GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
+typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar* *strings);
+typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
+typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+#endif
+
+#ifndef GL_ARB_vertex_attrib_64bit
+#define GL_ARB_vertex_attrib_64bit 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params);
+#endif
+
+#ifndef GL_ARB_viewport_array
+#define GL_ARB_viewport_array 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v);
+GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLclampd *v);
+GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLclampd n, GLclampd f);
+GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data);
+GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v);
+typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd *v);
+typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f);
+typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
+#endif
+
+#ifndef GL_ARB_cl_event
+#define GL_ARB_cl_event 1
+#ifdef GL3_PROTOTYPES
+/* GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context * context, struct _cl_event * event, GLbitfield flags); */
+GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (void * context, void  * event, GLbitfield flags);
+#endif /* GL3_PROTOTYPES */
+/* typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context * context, struct _cl_event * event, GLbitfield flags); */
+typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (void  * context, void  * event, GLbitfield flags);
+#endif
+
+#ifndef GL_ARB_debug_output
+#define GL_ARB_debug_output 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const GLvoid *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+#endif
+
+#ifndef GL_ARB_robustness
+#define GL_ARB_robustness 1
+#ifdef GL3_PROTOTYPES
+GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void);
+GLAPI void APIENTRY glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
+GLAPI void APIENTRY glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
+GLAPI void APIENTRY glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
+GLAPI void APIENTRY glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat *values);
+GLAPI void APIENTRY glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint *values);
+GLAPI void APIENTRY glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort *values);
+GLAPI void APIENTRY glGetnPolygonStippleARB (GLsizei bufSize, GLubyte *pattern);
+GLAPI void APIENTRY glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
+GLAPI void APIENTRY glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
+GLAPI void APIENTRY glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+GLAPI void APIENTRY glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
+GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
+GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
+GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
+#endif /* GL3_PROTOTYPES */
+typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void);
+typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
+typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
+typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values);
+typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern);
+typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
+typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
+typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
+typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
+#endif
+
+#ifndef GL_ARB_shader_stencil_export
+#define GL_ARB_shader_stencil_export 1
+#endif
+
+#ifndef GL_ARB_texture_buffer_object
+#define GL_TEXTURE_BUFFER_ARB             0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB    0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_ARB     0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT_ARB      0x8C2E
+#endif
+#ifndef GL_ARB_texture_buffer_object
+#define GL_ARB_texture_buffer_object 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+#endif
+
+/**
+ * Convenient names only .. actually subsumed into core
+ */
+#ifndef GL_ARB_texture_rectangle
+#define GL_TEXTURE_RECTANGLE_ARB          0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_ARB  0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_ARB    0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
+#define GL_SAMPLER_2D_RECT_ARB            0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW_ARB     0x8B64
+#endif
+#ifndef GL_ARB_texture_rectangle
+#define GL_ARB_texture_rectangle 1
+#endif
+
+/**
+ * We rename EXT_texture_rectangle into core,
+ * so ARB_texture_rectangle will remain intact.
+ */
+#ifndef GL_EXT_texture_rectangle
+#define GL_TEXTURE_RECTANGLE_EXT          0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_EXT  0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_EXT    0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8
+#define GL_SAMPLER_2D_RECT_EXT            0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW_EXT     0x8B64
+#endif
+#ifndef GL_EXT_texture_rectangle 
+#define GL_EXT_texture_rectangle 1 
+#endif
+
+#ifndef GL_ARB_draw_instanced
+#endif
+#ifndef GL_ARB_draw_instanced
+#define GL_ARB_draw_instanced 1
+#ifdef GL3_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif
+
+#include <GL3/gl3ext.h>
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/make/stub_includes/opengl/GL3/gl3ext.h b/make/stub_includes/opengl/GL3/gl3ext.h
new file mode 100644
index 0000000..6c985da
--- /dev/null
+++ b/make/stub_includes/opengl/GL3/gl3ext.h
@@ -0,0 +1,325 @@
+#ifndef __gl3ext_h_
+#define __gl3ext_h_
+
+/*
+** Copyright (c) 2010 JogAmp Developer Team
+** 
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+** 
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+** 
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/**
+ * This header files contains additional extensions not covered by the 
+ * 'official' khronos gl3.h
+ */
+
+/*
+ * ------------------------------------------------
+ * Everything here and below was added manually
+ * to the version of glext.h obtained from:
+ * http://oss.sgi.com/projects/ogl-sample/registry/index.html
+ * ------------------------------------------------
+ *
+ * Structure is:
+ *    #ifndef GL_EXTENSION_NAME
+ *    Add DEFINES here
+ *    #endif
+ *    #ifndef GL_EXTENSION_NAME
+ *    Add TYPEDEFS here
+ *    #endif
+ *    #ifndef GL_EXTENSION_NAME
+ *    #define GL_EXTENSION_NAME 1
+ *    #ifdef GL_GL3EXT_PROTOTYPES
+ *    Add FUNCTION DECLARATIONS here
+ *    #endif
+ *    FUNCTION POINTER DECLARATIONS NOT NEEDED
+ *    #endif
+ */
+  
+
+/**
+ * http://www.opengl.org/registry/specs/ARB/geometry_shader4.txt
+ */
+#ifndef GL_ARB_geometry_shader4
+#define GL_LINES_ADJACENCY_ARB            0x000A
+#define GL_LINE_STRIP_ADJACENCY_ARB       0x000B
+#define GL_TRIANGLES_ADJACENCY_ARB        0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY_ARB   0x000D
+#define GL_PROGRAM_POINT_SIZE_ARB         0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
+#define GL_GEOMETRY_SHADER_ARB            0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT_ARB      0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_ARB        0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_ARB       0x8DDC
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
+#ifndef GL_MAX_VARYING_COMPONENTS
+#define GL_MAX_VARYING_COMPONENTS         0x8B4B
+#endif
+#ifndef GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#endif
+#endif
+#ifndef GL_ARB_geometry_shader4
+#define GL_ARB_geometry_shader4 1
+#ifdef GL_GL3EXT_PROTOTYPES
+GLAPI void APIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value);
+GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif /* GL_GL3EXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif
+
+/**
+ * http://www.opengl.org/registry/specs/AMD/vertex_shader_tessellator.txt
+ */
+#ifndef GL_AMD_vertex_shader_tessellator
+#define GL_SAMPLER_BUFFER_AMD                0x9001
+#define GL_INT_SAMPLER_BUFFER_AMD            0x9002
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD   0x9003
+#define GL_DISCRETE_AMD                      0x9006
+#define GL_CONTINUOUS_AMD                    0x9007
+#define GL_TESSELLATION_MODE_AMD             0x9004
+#define GL_TESSELLATION_FACTOR_AMD           0x9005
+#endif
+#ifndef GL_AMD_vertex_shader_tessellator
+#define GL_AMD_vertex_shader_tessellator 1
+#ifdef GL_GL3EXT_PROTOTYPES
+GLAPI void APIENTRY glTessellationFactorAMD(GLfloat factor);
+GLAPI void APIENTRY glTessellationModeAMD(GLenum mode);
+#endif /* GL_GL3EXT_PROTOTYPES */
+/* No need for explicit function pointer: we force generation of ProcAddress .. */
+#endif
+
+/**
+ * http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt
+ */
+#ifndef GL_NV_shader_buffer_load
+#define GL_BUFFER_GPU_ADDRESS_NV          0x8F1D
+#define GL_GPU_ADDRESS_NV                 0x8F34
+#define GL_MAX_SHADER_BUFFER_ADDRESS_NV   0x8F35
+#endif
+#ifndef GL_NV_shader_buffer_load
+#define GL_NV_shader_buffer_load 1
+#ifdef GL_GL3EXT_PROTOTYPES
+GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access);
+GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum target);
+GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target);
+GLAPI void APIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access);
+GLAPI void APIENTRY glMakeNamedBufferNonResidentNV (GLuint buffer);
+GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV (GLuint buffer);
+GLAPI void APIENTRY glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result);
+GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value);
+GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params);
+GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value);
+GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif /* GL_GL3EXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access);
+typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access);
+typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer);
+typedef GLboolean (APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result);
+typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value);
+typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif
+
+/**
+ * http://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt
+ */
+#ifndef GL_NV_vertex_buffer_unified_memory
+#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
+#define GL_ELEMENT_ARRAY_UNIFIED_NV       0x8F1F
+#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
+#define GL_VERTEX_ARRAY_ADDRESS_NV        0x8F21
+#define GL_NORMAL_ARRAY_ADDRESS_NV        0x8F22
+#define GL_COLOR_ARRAY_ADDRESS_NV         0x8F23
+#define GL_INDEX_ARRAY_ADDRESS_NV         0x8F24
+#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
+#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV     0x8F26
+#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
+#define GL_FOG_COORD_ARRAY_ADDRESS_NV     0x8F28
+#define GL_ELEMENT_ARRAY_ADDRESS_NV       0x8F29
+#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV  0x8F2A
+#define GL_VERTEX_ARRAY_LENGTH_NV         0x8F2B
+#define GL_NORMAL_ARRAY_LENGTH_NV         0x8F2C
+#define GL_COLOR_ARRAY_LENGTH_NV          0x8F2D
+#define GL_INDEX_ARRAY_LENGTH_NV          0x8F2E
+#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV  0x8F2F
+#define GL_EDGE_FLAG_ARRAY_LENGTH_NV      0x8F30
+#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
+#define GL_FOG_COORD_ARRAY_LENGTH_NV      0x8F32
+#define GL_ELEMENT_ARRAY_LENGTH_NV        0x8F33
+#define GL_DRAW_INDIRECT_UNIFIED_NV       0x8F40
+#define GL_DRAW_INDIRECT_ADDRESS_NV       0x8F41
+#define GL_DRAW_INDIRECT_LENGTH_NV        0x8F42
+#endif
+#ifndef GL_NV_vertex_buffer_unified_memory
+#define GL_NV_vertex_buffer_unified_memory 1
+#ifdef GL_GL3EXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glIsEnabled( GLenum cap );     // extra requirement in core GL3
+GLAPI void APIENTRY glEnableClientState( GLenum cap );  // extra requirement in core GL3
+GLAPI void APIENTRY glDisableClientState( GLenum cap ); // extra requirement in core GL3
+GLAPI void APIENTRY glBufferAddressRangeNV(GLenum pname, GLuint index, GLuint64 address, GLsizeiptr length);
+GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
+GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride);
+GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
+GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result);
+#endif /* GL_GL3EXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
+typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result);
+#endif
+
+
+
+#ifndef GL_APPLE_float_pixels
+#define GL_HALF_APPLE                      0x140B
+#define GL_COLOR_FLOAT_APPLE               0x8A0F
+#define GL_RGBA_FLOAT32_APPLE              0x8814
+#define GL_RGB_FLOAT32_APPLE               0x8815
+#define GL_ALPHA_FLOAT32_APPLE             0x8816
+#define GL_INTENSITY_FLOAT32_APPLE         0x8817
+#define GL_LUMINANCE_FLOAT32_APPLE         0x8818
+#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE   0x8819
+#define GL_RGBA_FLOAT16_APPLE              0x881A
+#define GL_RGB_FLOAT16_APPLE               0x881B
+#define GL_ALPHA_FLOAT16_APPLE             0x881C
+#define GL_INTENSITY_FLOAT16_APPLE         0x881D
+#define GL_LUMINANCE_FLOAT16_APPLE         0x881E
+#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE   0x881F
+#endif
+
+#ifndef GL_APPLE_float_pixels
+#define GL_APPLE_float_pixels 1
+#endif
+
+#ifndef GL_ATI_texture_float
+#define GL_RGBA_FLOAT32_ATI               0x8814
+#define GL_RGB_FLOAT32_ATI                0x8815
+#define GL_ALPHA_FLOAT32_ATI              0x8816
+#define GL_INTENSITY_FLOAT32_ATI          0x8817
+#define GL_LUMINANCE_FLOAT32_ATI          0x8818
+#define GL_LUMINANCE_ALPHA_FLOAT32_ATI    0x8819
+#define GL_RGBA_FLOAT16_ATI               0x881A
+#define GL_RGB_FLOAT16_ATI                0x881B
+#define GL_ALPHA_FLOAT16_ATI              0x881C
+#define GL_INTENSITY_FLOAT16_ATI          0x881D
+#define GL_LUMINANCE_FLOAT16_ATI          0x881E
+#define GL_LUMINANCE_ALPHA_FLOAT16_ATI    0x881F
+#endif
+
+#ifndef GL_ATI_texture_float
+#define GL_ATI_texture_float 1
+#endif
+
+#ifndef GL_NV_float_buffer
+#define GL_FLOAT_R_NV                     0x8880
+#define GL_FLOAT_RG_NV                    0x8881
+#define GL_FLOAT_RGB_NV                   0x8882
+#define GL_FLOAT_RGBA_NV                  0x8883
+#define GL_FLOAT_R16_NV                   0x8884
+#define GL_FLOAT_R32_NV                   0x8885
+#define GL_FLOAT_RG16_NV                  0x8886
+#define GL_FLOAT_RG32_NV                  0x8887
+#define GL_FLOAT_RGB16_NV                 0x8888
+#define GL_FLOAT_RGB32_NV                 0x8889
+#define GL_FLOAT_RGBA16_NV                0x888A
+#define GL_FLOAT_RGBA32_NV                0x888B
+#define GL_TEXTURE_FLOAT_COMPONENTS_NV    0x888C
+#define GL_FLOAT_CLEAR_COLOR_VALUE_NV     0x888D
+#define GL_FLOAT_RGBA_MODE_NV             0x888E
+#endif
+
+#ifndef GL_NV_float_buffer
+#define GL_NV_float_buffer 1
+#endif
+
+#ifndef GL_AMD_debug_output
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD  0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_AMD      0x9145
+#define GL_DEBUG_SEVERITY_HIGH_AMD        0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_AMD      0x9147
+#define GL_DEBUG_SEVERITY_LOW_AMD         0x9148
+#define GL_DEBUG_CATEGORY_API_ERROR_AMD   0x9149
+#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
+#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
+#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
+#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
+#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
+#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
+#define GL_DEBUG_CATEGORY_OTHER_AMD       0x9150
+#endif
+#ifndef GL_AMD_debug_output
+typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#endif
+#ifndef GL_AMD_debug_output
+#define GL_AMD_debug_output 1
+#ifdef GL_GL3EXT_PROTOTYPES
+GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, GLvoid *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
+#endif /* GL_GL3EXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, GLvoid *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
+#endif
+
+
+
+#endif /* __gl3ext_h_ */
+
diff --git a/make/stub_includes/opengl/GL3/glplatform.h b/make/stub_includes/opengl/GL3/glplatform.h
new file mode 100644
index 0000000..958d95c
--- /dev/null
+++ b/make/stub_includes/opengl/GL3/glplatform.h
@@ -0,0 +1,63 @@
+#ifndef __glplatform_h_
+#define __glplatform_h_
+
+#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
+#define OPENSTEP
+#endif
+
+#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
+#define __WIN32__
+#endif
+
+#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
+#  if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
+#    define GLAPI __declspec(dllexport)
+#  elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
+#    define GLAPI __declspec(dllimport)
+#  else /* for use with static link lib build of Win32 edition only */
+#    define GLAPI extern
+#  endif /* _STATIC_MESA support */
+#  define APIENTRY __stdcall
+#else
+/* non-Windows compilation */
+#  ifndef GLAPI
+#    define GLAPI extern
+#  endif
+#  define APIENTRY
+#endif /* WIN32 / CYGWIN bracket */
+
+#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
+#  define PRAGMA_EXPORT_SUPPORTED               1
+#endif
+
+/*
+ * WINDOWS: Include windows.h here to define APIENTRY.
+ * It is also useful when applications include this file by
+ * including only glut.h, since glut.h depends on windows.h.
+ * Applications needing to include windows.h with parms other
+ * than "WIN32_LEAN_AND_MEAN" may include windows.h before
+ * glut.h or gl.h.
+ */
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
+#define WIN32_LEAN_AND_MEAN 1
+#include <windows.h>
+#endif
+
+#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__)
+#include <gl/mesa_wgl.h>
+#endif
+
+#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
+#pragma import on
+#endif
+
+#ifdef CENTERLINE_CLPP
+#define signed
+#endif
+
+#if defined(PRAGMA_EXPORT_SUPPORTED)
+#pragma export on
+#endif
+
+#endif /* __glplatform_h_ */
+
diff --git a/make/stub_includes/opengl/GLES/gl.h b/make/stub_includes/opengl/GLES/gl.h
new file mode 100644
index 0000000..0d15247
--- /dev/null
+++ b/make/stub_includes/opengl/GLES/gl.h
@@ -0,0 +1,788 @@
+#ifndef __gl_h_
+#define __gl_h_
+
+/* $Revision: 10601 $ on $Date:: 2010-03-04 22:15:27 -0800 #$ */
+
+#include <GLES/glplatform.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+typedef void             GLvoid;
+typedef char             GLchar;
+typedef unsigned int     GLenum;
+typedef unsigned char    GLboolean;
+typedef unsigned int     GLbitfield;
+typedef khronos_int8_t   GLbyte;
+typedef short            GLshort;
+typedef int              GLint;
+typedef int              GLsizei;
+typedef khronos_uint8_t  GLubyte;
+typedef unsigned short   GLushort;
+typedef unsigned int     GLuint;
+typedef khronos_float_t  GLfloat;
+typedef khronos_float_t  GLclampf;
+typedef khronos_int32_t  GLfixed;
+typedef khronos_int32_t  GLclampx;
+
+typedef khronos_intptr_t GLintptr;
+typedef khronos_ssize_t  GLsizeiptr;
+
+
+/*************************************************************/
+
+/* OpenGL ES core versions */
+#define GL_VERSION_ES_CM_1_0          1
+#define GL_VERSION_ES_CL_1_0          1
+#define GL_VERSION_ES_CM_1_1          1
+#define GL_VERSION_ES_CL_1_1          1
+
+#ifndef GL_VERSION_ES_1_0
+
+/* ClearBufferMask */
+#define GL_DEPTH_BUFFER_BIT               0x00000100
+#define GL_STENCIL_BUFFER_BIT             0x00000400
+#define GL_COLOR_BUFFER_BIT               0x00004000
+
+/* Boolean */
+#define GL_FALSE                          0
+#define GL_TRUE                           1
+
+/* BeginMode */
+#define GL_POINTS                         0x0000
+#define GL_LINES                          0x0001
+#define GL_LINE_LOOP                      0x0002
+#define GL_LINE_STRIP                     0x0003
+#define GL_TRIANGLES                      0x0004
+#define GL_TRIANGLE_STRIP                 0x0005
+#define GL_TRIANGLE_FAN                   0x0006
+
+/* AlphaFunction */
+#define GL_NEVER                          0x0200
+#define GL_LESS                           0x0201
+#define GL_EQUAL                          0x0202
+#define GL_LEQUAL                         0x0203
+#define GL_GREATER                        0x0204
+#define GL_NOTEQUAL                       0x0205
+#define GL_GEQUAL                         0x0206
+#define GL_ALWAYS                         0x0207
+
+/* BlendingFactorDest */
+#define GL_ZERO                           0
+#define GL_ONE                            1
+#define GL_SRC_COLOR                      0x0300
+#define GL_ONE_MINUS_SRC_COLOR            0x0301
+#define GL_SRC_ALPHA                      0x0302
+#define GL_ONE_MINUS_SRC_ALPHA            0x0303
+#define GL_DST_ALPHA                      0x0304
+#define GL_ONE_MINUS_DST_ALPHA            0x0305
+
+/* BlendingFactorSrc */
+/*      GL_ZERO */
+/*      GL_ONE */
+#define GL_DST_COLOR                      0x0306
+#define GL_ONE_MINUS_DST_COLOR            0x0307
+#define GL_SRC_ALPHA_SATURATE             0x0308
+/*      GL_SRC_ALPHA */
+/*      GL_ONE_MINUS_SRC_ALPHA */
+/*      GL_DST_ALPHA */
+/*      GL_ONE_MINUS_DST_ALPHA */
+
+/* ClipPlaneName */
+#define GL_CLIP_PLANE0                    0x3000
+#define GL_CLIP_PLANE1                    0x3001
+#define GL_CLIP_PLANE2                    0x3002
+#define GL_CLIP_PLANE3                    0x3003
+#define GL_CLIP_PLANE4                    0x3004
+#define GL_CLIP_PLANE5                    0x3005
+
+/* ColorMaterialFace */
+/*      GL_FRONT_AND_BACK */
+
+/* ColorMaterialParameter */
+/*      GL_AMBIENT_AND_DIFFUSE */
+
+/* ColorPointerType */
+/*      GL_UNSIGNED_BYTE */
+/*      GL_FLOAT */
+/*      GL_FIXED */
+
+/* CullFaceMode */
+#define GL_FRONT                          0x0404
+#define GL_BACK                           0x0405
+#define GL_FRONT_AND_BACK                 0x0408
+
+/* DepthFunction */
+/*      GL_NEVER */
+/*      GL_LESS */
+/*      GL_EQUAL */
+/*      GL_LEQUAL */
+/*      GL_GREATER */
+/*      GL_NOTEQUAL */
+/*      GL_GEQUAL */
+/*      GL_ALWAYS */
+
+/* EnableCap */
+#define GL_FOG                            0x0B60
+#define GL_LIGHTING                       0x0B50
+#define GL_TEXTURE_2D                     0x0DE1
+#define GL_CULL_FACE                      0x0B44
+#define GL_ALPHA_TEST                     0x0BC0
+#define GL_BLEND                          0x0BE2
+#define GL_COLOR_LOGIC_OP                 0x0BF2
+#define GL_DITHER                         0x0BD0
+#define GL_STENCIL_TEST                   0x0B90
+#define GL_DEPTH_TEST                     0x0B71
+/*      GL_LIGHT0 */
+/*      GL_LIGHT1 */
+/*      GL_LIGHT2 */
+/*      GL_LIGHT3 */
+/*      GL_LIGHT4 */
+/*      GL_LIGHT5 */
+/*      GL_LIGHT6 */
+/*      GL_LIGHT7 */
+#define GL_POINT_SMOOTH                   0x0B10
+#define GL_LINE_SMOOTH                    0x0B20
+#define GL_SCISSOR_TEST                   0x0C11
+#define GL_COLOR_MATERIAL                 0x0B57
+#define GL_NORMALIZE                      0x0BA1
+#define GL_RESCALE_NORMAL                 0x803A
+#define GL_POLYGON_OFFSET_FILL            0x8037
+#define GL_VERTEX_ARRAY                   0x8074
+#define GL_NORMAL_ARRAY                   0x8075
+#define GL_COLOR_ARRAY                    0x8076
+#define GL_TEXTURE_COORD_ARRAY            0x8078
+#define GL_MULTISAMPLE                    0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE            0x809F
+#define GL_SAMPLE_COVERAGE                0x80A0
+
+/* ErrorCode */
+#define GL_NO_ERROR                       0
+#define GL_INVALID_ENUM                   0x0500
+#define GL_INVALID_VALUE                  0x0501
+#define GL_INVALID_OPERATION              0x0502
+#define GL_STACK_OVERFLOW                 0x0503
+#define GL_STACK_UNDERFLOW                0x0504
+#define GL_OUT_OF_MEMORY                  0x0505
+
+/* FogMode */
+/*      GL_LINEAR */
+#define GL_EXP                            0x0800
+#define GL_EXP2                           0x0801
+
+/* FogParameter */
+#define GL_FOG_DENSITY                    0x0B62
+#define GL_FOG_START                      0x0B63
+#define GL_FOG_END                        0x0B64
+#define GL_FOG_MODE                       0x0B65
+#define GL_FOG_COLOR                      0x0B66
+
+/* FrontFaceDirection */
+#define GL_CW                             0x0900
+#define GL_CCW                            0x0901
+
+/* GetPName */
+#define GL_CURRENT_COLOR                  0x0B00
+#define GL_CURRENT_NORMAL                 0x0B02
+#define GL_CURRENT_TEXTURE_COORDS         0x0B03
+#define GL_POINT_SIZE                     0x0B11
+#define GL_POINT_SIZE_MIN                 0x8126
+#define GL_POINT_SIZE_MAX                 0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
+#define GL_POINT_DISTANCE_ATTENUATION     0x8129
+#define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
+#define GL_LINE_WIDTH                     0x0B21
+#define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
+#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
+#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
+#define GL_CULL_FACE_MODE                 0x0B45
+#define GL_FRONT_FACE                     0x0B46
+#define GL_SHADE_MODEL                    0x0B54
+#define GL_DEPTH_RANGE                    0x0B70
+#define GL_DEPTH_WRITEMASK                0x0B72
+#define GL_DEPTH_CLEAR_VALUE              0x0B73
+#define GL_DEPTH_FUNC                     0x0B74
+#define GL_STENCIL_CLEAR_VALUE            0x0B91
+#define GL_STENCIL_FUNC                   0x0B92
+#define GL_STENCIL_VALUE_MASK             0x0B93
+#define GL_STENCIL_FAIL                   0x0B94
+#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
+#define GL_STENCIL_REF                    0x0B97
+#define GL_STENCIL_WRITEMASK              0x0B98
+#define GL_MATRIX_MODE                    0x0BA0
+#define GL_VIEWPORT                       0x0BA2
+#define GL_MODELVIEW_STACK_DEPTH          0x0BA3
+#define GL_PROJECTION_STACK_DEPTH         0x0BA4
+#define GL_TEXTURE_STACK_DEPTH            0x0BA5
+#define GL_MODELVIEW_MATRIX               0x0BA6
+#define GL_PROJECTION_MATRIX              0x0BA7
+#define GL_TEXTURE_MATRIX                 0x0BA8
+#define GL_ALPHA_TEST_FUNC                0x0BC1
+#define GL_ALPHA_TEST_REF                 0x0BC2
+#define GL_BLEND_DST                      0x0BE0
+#define GL_BLEND_SRC                      0x0BE1
+#define GL_LOGIC_OP_MODE                  0x0BF0
+#define GL_SCISSOR_BOX                    0x0C10
+#define GL_SCISSOR_TEST                   0x0C11
+#define GL_COLOR_CLEAR_VALUE              0x0C22
+#define GL_COLOR_WRITEMASK                0x0C23
+#define GL_UNPACK_ALIGNMENT               0x0CF5
+#define GL_PACK_ALIGNMENT                 0x0D05
+#define GL_MAX_LIGHTS                     0x0D31
+#define GL_MAX_CLIP_PLANES                0x0D32
+#define GL_MAX_TEXTURE_SIZE               0x0D33
+#define GL_MAX_MODELVIEW_STACK_DEPTH      0x0D36
+#define GL_MAX_PROJECTION_STACK_DEPTH     0x0D38
+#define GL_MAX_TEXTURE_STACK_DEPTH        0x0D39
+#define GL_MAX_VIEWPORT_DIMS              0x0D3A
+#define GL_MAX_TEXTURE_UNITS              0x84E2
+#define GL_SUBPIXEL_BITS                  0x0D50
+#define GL_RED_BITS                       0x0D52
+#define GL_GREEN_BITS                     0x0D53
+#define GL_BLUE_BITS                      0x0D54
+#define GL_ALPHA_BITS                     0x0D55
+#define GL_DEPTH_BITS                     0x0D56
+#define GL_STENCIL_BITS                   0x0D57
+#define GL_POLYGON_OFFSET_UNITS           0x2A00
+#define GL_POLYGON_OFFSET_FILL            0x8037
+#define GL_POLYGON_OFFSET_FACTOR          0x8038
+#define GL_TEXTURE_BINDING_2D             0x8069
+#define GL_VERTEX_ARRAY_SIZE              0x807A
+#define GL_VERTEX_ARRAY_TYPE              0x807B
+#define GL_VERTEX_ARRAY_STRIDE            0x807C
+#define GL_NORMAL_ARRAY_TYPE              0x807E
+#define GL_NORMAL_ARRAY_STRIDE            0x807F
+#define GL_COLOR_ARRAY_SIZE               0x8081
+#define GL_COLOR_ARRAY_TYPE               0x8082
+#define GL_COLOR_ARRAY_STRIDE             0x8083
+#define GL_TEXTURE_COORD_ARRAY_SIZE       0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE       0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE     0x808A
+#define GL_VERTEX_ARRAY_POINTER           0x808E
+#define GL_NORMAL_ARRAY_POINTER           0x808F
+#define GL_COLOR_ARRAY_POINTER            0x8090
+#define GL_TEXTURE_COORD_ARRAY_POINTER    0x8092
+#define GL_SAMPLE_BUFFERS                 0x80A8
+#define GL_SAMPLES                        0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
+
+/* GetTextureParameter */
+/*      GL_TEXTURE_MAG_FILTER */
+/*      GL_TEXTURE_MIN_FILTER */
+/*      GL_TEXTURE_WRAP_S */
+/*      GL_TEXTURE_WRAP_T */
+
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
+
+/* HintMode */
+#define GL_DONT_CARE                      0x1100
+#define GL_FASTEST                        0x1101
+#define GL_NICEST                         0x1102
+
+/* HintTarget */
+#define GL_PERSPECTIVE_CORRECTION_HINT    0x0C50
+#define GL_POINT_SMOOTH_HINT              0x0C51
+#define GL_LINE_SMOOTH_HINT               0x0C52
+#define GL_FOG_HINT                       0x0C54
+#define GL_GENERATE_MIPMAP_HINT           0x8192
+
+/* LightModelParameter */
+#define GL_LIGHT_MODEL_AMBIENT            0x0B53
+#define GL_LIGHT_MODEL_TWO_SIDE           0x0B52
+
+/* LightParameter */
+#define GL_AMBIENT                        0x1200
+#define GL_DIFFUSE                        0x1201
+#define GL_SPECULAR                       0x1202
+#define GL_POSITION                       0x1203
+#define GL_SPOT_DIRECTION                 0x1204
+#define GL_SPOT_EXPONENT                  0x1205
+#define GL_SPOT_CUTOFF                    0x1206
+#define GL_CONSTANT_ATTENUATION           0x1207
+#define GL_LINEAR_ATTENUATION             0x1208
+#define GL_QUADRATIC_ATTENUATION          0x1209
+
+/* DataType */
+#define GL_BYTE                           0x1400
+#define GL_UNSIGNED_BYTE                  0x1401
+#define GL_SHORT                          0x1402
+#define GL_UNSIGNED_SHORT                 0x1403
+#define GL_FLOAT                          0x1406
+#define GL_FIXED                          0x140C
+
+/* LogicOp */
+#define GL_CLEAR                          0x1500
+#define GL_AND                            0x1501
+#define GL_AND_REVERSE                    0x1502
+#define GL_COPY                           0x1503
+#define GL_AND_INVERTED                   0x1504
+#define GL_NOOP                           0x1505
+#define GL_XOR                            0x1506
+#define GL_OR                             0x1507
+#define GL_NOR                            0x1508
+#define GL_EQUIV                          0x1509
+#define GL_INVERT                         0x150A
+#define GL_OR_REVERSE                     0x150B
+#define GL_COPY_INVERTED                  0x150C
+#define GL_OR_INVERTED                    0x150D
+#define GL_NAND                           0x150E
+#define GL_SET                            0x150F
+
+/* MaterialFace */
+/*      GL_FRONT_AND_BACK */
+
+/* MaterialParameter */
+#define GL_EMISSION                       0x1600
+#define GL_SHININESS                      0x1601
+#define GL_AMBIENT_AND_DIFFUSE            0x1602
+/*      GL_AMBIENT */
+/*      GL_DIFFUSE */
+/*      GL_SPECULAR */
+
+/* MatrixMode */
+#define GL_MODELVIEW                      0x1700
+#define GL_PROJECTION                     0x1701
+#define GL_TEXTURE                        0x1702
+
+/* NormalPointerType */
+/*      GL_BYTE */
+/*      GL_SHORT */
+/*      GL_FLOAT */
+/*      GL_FIXED */
+
+/* PixelFormat */
+#define GL_ALPHA                          0x1906
+#define GL_RGB                            0x1907
+#define GL_RGBA                           0x1908
+#define GL_LUMINANCE                      0x1909
+#define GL_LUMINANCE_ALPHA                0x190A
+
+/* PixelStoreParameter */
+#define GL_UNPACK_ALIGNMENT               0x0CF5
+#define GL_PACK_ALIGNMENT                 0x0D05
+
+/* PixelType */
+/*      GL_UNSIGNED_BYTE */
+#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
+#define GL_UNSIGNED_SHORT_5_6_5           0x8363
+
+/* ShadingModel */
+#define GL_FLAT                           0x1D00
+#define GL_SMOOTH                         0x1D01
+
+/* StencilFunction */
+/*      GL_NEVER */
+/*      GL_LESS */
+/*      GL_EQUAL */
+/*      GL_LEQUAL */
+/*      GL_GREATER */
+/*      GL_NOTEQUAL */
+/*      GL_GEQUAL */
+/*      GL_ALWAYS */
+
+/* StencilOp */
+/*      GL_ZERO */
+#define GL_KEEP                           0x1E00
+#define GL_REPLACE                        0x1E01
+#define GL_INCR                           0x1E02
+#define GL_DECR                           0x1E03
+/*      GL_INVERT */
+
+/* StringName */
+#define GL_VENDOR                         0x1F00
+#define GL_RENDERER                       0x1F01
+#define GL_VERSION                        0x1F02
+#define GL_EXTENSIONS                     0x1F03
+
+/* TexCoordPointerType */
+/*      GL_SHORT */
+/*      GL_FLOAT */
+/*      GL_FIXED */
+/*      GL_BYTE */
+
+/* TextureEnvMode */
+#define GL_MODULATE                       0x2100
+#define GL_DECAL                          0x2101
+/*      GL_BLEND */
+#define GL_ADD                            0x0104
+/*      GL_REPLACE */
+
+/* TextureEnvParameter */
+#define GL_TEXTURE_ENV_MODE               0x2200
+#define GL_TEXTURE_ENV_COLOR              0x2201
+
+/* TextureEnvTarget */
+#define GL_TEXTURE_ENV                    0x2300
+
+/* TextureMagFilter */
+#define GL_NEAREST                        0x2600
+#define GL_LINEAR                         0x2601
+
+/* TextureMinFilter */
+/*      GL_NEAREST */
+/*      GL_LINEAR */
+#define GL_NEAREST_MIPMAP_NEAREST         0x2700
+#define GL_LINEAR_MIPMAP_NEAREST          0x2701
+#define GL_NEAREST_MIPMAP_LINEAR          0x2702
+#define GL_LINEAR_MIPMAP_LINEAR           0x2703
+
+/* TextureParameterName */
+#define GL_TEXTURE_MAG_FILTER             0x2800
+#define GL_TEXTURE_MIN_FILTER             0x2801
+#define GL_TEXTURE_WRAP_S                 0x2802
+#define GL_TEXTURE_WRAP_T                 0x2803
+#define GL_GENERATE_MIPMAP                0x8191
+
+/* TextureTarget */
+/*      GL_TEXTURE_2D */
+
+/* TextureUnit */
+#define GL_TEXTURE0                       0x84C0
+#define GL_TEXTURE1                       0x84C1
+#define GL_TEXTURE2                       0x84C2
+#define GL_TEXTURE3                       0x84C3
+#define GL_TEXTURE4                       0x84C4
+#define GL_TEXTURE5                       0x84C5
+#define GL_TEXTURE6                       0x84C6
+#define GL_TEXTURE7                       0x84C7
+#define GL_TEXTURE8                       0x84C8
+#define GL_TEXTURE9                       0x84C9
+#define GL_TEXTURE10                      0x84CA
+#define GL_TEXTURE11                      0x84CB
+#define GL_TEXTURE12                      0x84CC
+#define GL_TEXTURE13                      0x84CD
+#define GL_TEXTURE14                      0x84CE
+#define GL_TEXTURE15                      0x84CF
+#define GL_TEXTURE16                      0x84D0
+#define GL_TEXTURE17                      0x84D1
+#define GL_TEXTURE18                      0x84D2
+#define GL_TEXTURE19                      0x84D3
+#define GL_TEXTURE20                      0x84D4
+#define GL_TEXTURE21                      0x84D5
+#define GL_TEXTURE22                      0x84D6
+#define GL_TEXTURE23                      0x84D7
+#define GL_TEXTURE24                      0x84D8
+#define GL_TEXTURE25                      0x84D9
+#define GL_TEXTURE26                      0x84DA
+#define GL_TEXTURE27                      0x84DB
+#define GL_TEXTURE28                      0x84DC
+#define GL_TEXTURE29                      0x84DD
+#define GL_TEXTURE30                      0x84DE
+#define GL_TEXTURE31                      0x84DF
+#define GL_ACTIVE_TEXTURE                 0x84E0
+#define GL_CLIENT_ACTIVE_TEXTURE          0x84E1
+
+/* TextureWrapMode */
+#define GL_REPEAT                         0x2901
+#define GL_CLAMP_TO_EDGE                  0x812F
+
+/* VertexPointerType */
+/*      GL_SHORT */
+/*      GL_FLOAT */
+/*      GL_FIXED */
+/*      GL_BYTE */
+
+/* LightName */
+#define GL_LIGHT0                         0x4000
+#define GL_LIGHT1                         0x4001
+#define GL_LIGHT2                         0x4002
+#define GL_LIGHT3                         0x4003
+#define GL_LIGHT4                         0x4004
+#define GL_LIGHT5                         0x4005
+#define GL_LIGHT6                         0x4006
+#define GL_LIGHT7                         0x4007
+
+/* Buffer Objects */
+#define GL_ARRAY_BUFFER                   0x8892
+#define GL_ELEMENT_ARRAY_BUFFER           0x8893
+
+#define GL_ARRAY_BUFFER_BINDING               0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING       0x8895
+#define GL_VERTEX_ARRAY_BUFFER_BINDING        0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING        0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING         0x8898
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
+
+#define GL_STATIC_DRAW                    0x88E4
+#define GL_DYNAMIC_DRAW                   0x88E8
+
+#define GL_BUFFER_SIZE                    0x8764
+#define GL_BUFFER_USAGE                   0x8765
+
+/* Texture combine + dot3 */
+#define GL_SUBTRACT                       0x84E7
+#define GL_COMBINE                        0x8570
+#define GL_COMBINE_RGB                    0x8571
+#define GL_COMBINE_ALPHA                  0x8572
+#define GL_RGB_SCALE                      0x8573
+#define GL_ADD_SIGNED                     0x8574
+#define GL_INTERPOLATE                    0x8575
+#define GL_CONSTANT                       0x8576
+#define GL_PRIMARY_COLOR                  0x8577
+#define GL_PREVIOUS                       0x8578
+#define GL_OPERAND0_RGB                   0x8590
+#define GL_OPERAND1_RGB                   0x8591
+#define GL_OPERAND2_RGB                   0x8592
+#define GL_OPERAND0_ALPHA                 0x8598
+#define GL_OPERAND1_ALPHA                 0x8599
+#define GL_OPERAND2_ALPHA                 0x859A
+
+#define GL_ALPHA_SCALE                    0x0D1C
+
+#define GL_SRC0_RGB                       0x8580
+#define GL_SRC1_RGB                       0x8581
+#define GL_SRC2_RGB                       0x8582
+#define GL_SRC0_ALPHA                     0x8588
+#define GL_SRC1_ALPHA                     0x8589
+#define GL_SRC2_ALPHA                     0x858A
+
+#define GL_DOT3_RGB                       0x86AE
+#define GL_DOT3_RGBA                      0x86AF
+
+#endif /* GL_VERSION_ES_1_0 */
+
+/*------------------------------------------------------------------------*
+ * required OES extension tokens
+ *------------------------------------------------------------------------*/
+
+/* OES_read_format */
+#ifndef GL_OES_read_format
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES                   0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES                 0x8B9B
+#endif
+
+/* GL_OES_compressed_paletted_texture */
+#ifndef GL_OES_compressed_paletted_texture
+#define GL_PALETTE4_RGB8_OES                                    0x8B90
+#define GL_PALETTE4_RGBA8_OES                                   0x8B91
+#define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
+#define GL_PALETTE4_RGBA4_OES                                   0x8B93
+#define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
+#define GL_PALETTE8_RGB8_OES                                    0x8B95
+#define GL_PALETTE8_RGBA8_OES                                   0x8B96
+#define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
+#define GL_PALETTE8_RGBA4_OES                                   0x8B98
+#define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
+#endif
+
+/* OES_point_size_array */
+#ifndef GL_OES_point_size_array
+#define GL_POINT_SIZE_ARRAY_OES                                 0x8B9C
+#define GL_POINT_SIZE_ARRAY_TYPE_OES                            0x898A
+#define GL_POINT_SIZE_ARRAY_STRIDE_OES                          0x898B
+#define GL_POINT_SIZE_ARRAY_POINTER_OES                         0x898C
+#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES                  0x8B9F
+#endif
+
+/* GL_OES_point_sprite */
+#ifndef GL_OES_point_sprite
+#define GL_POINT_SPRITE_OES                                     0x8861
+#define GL_COORD_REPLACE_OES                                    0x8862
+#endif
+
+/*************************************************************/
+
+#ifndef GL_VERSION_ES_CM
+#define GL_VERSION_ES_CM 1
+
+/* Available only in Common profile */
+GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
+GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GL_API void GL_APIENTRY glClearDepthf (GLclampf depth);
+GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation);
+GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
+GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+/* FIXME: GlueGen generates incorrect code for this one */
+/* GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]); */
+GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, const GLfloat * eqn);
+GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
+GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
+GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
+GL_API void GL_APIENTRY glGetTexEnvfv (GLenum tenv, GLenum pname, GLfloat *params);
+GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glLineWidth (GLfloat width);
+GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m);
+GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m);
+GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
+GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glPointSize (GLfloat size);
+GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
+GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
+GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
+
+#endif /* GL_VERSION_ES_CM */
+
+#ifndef GL_VERSION_ES_CL_CM
+#define GL_VERSION_ES_CL_CM 1
+
+/* Available in both Common and Common-Lite profiles */
+GL_API void GL_APIENTRY glActiveTexture (GLenum texture);
+GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLclampx ref);
+GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
+GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
+GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
+GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GL_API void GL_APIENTRY glClear (GLbitfield mask);
+GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+GL_API void GL_APIENTRY glClearDepthx (GLclampx depth);
+GL_API void GL_APIENTRY glClearStencil (GLint s);
+GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
+GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation);
+GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
+GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GL_API void GL_APIENTRY glCullFace (GLenum mode);
+GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
+GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
+GL_API void GL_APIENTRY glDepthFunc (GLenum func);
+GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
+GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
+GL_API void GL_APIENTRY glDisable (GLenum cap);
+GL_API void GL_APIENTRY glDisableClientState (GLenum array);
+GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
+GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
+GL_API void GL_APIENTRY glEnable (GLenum cap);
+GL_API void GL_APIENTRY glEnableClientState (GLenum array);
+GL_API void GL_APIENTRY glFinish (void);
+GL_API void GL_APIENTRY glFlush (void);
+GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glFrontFace (GLenum mode);
+GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
+GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
+/* FIXME: GlueGen generates incorrect code for this one */
+/* GL_API void GL_APIENTRY glGetClipPlanex (GLenum pname, GLfixed eqn[4]); */
+GL_API void GL_APIENTRY glGetClipPlanex (GLenum pname, GLfixed* eqn);
+GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
+GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
+GL_API GLenum GL_APIENTRY glGetError (void);
+GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetPointerv (GLenum pname, GLvoid **params);
+GL_API const GLubyte * GL_APIENTRY glGetString (GLenum name);
+GL_API void GL_APIENTRY glGetTexEnviv (GLenum tenv, GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glGetTexEnvxv (GLenum tenv, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode);
+GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
+GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
+GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
+GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glLineWidthx (GLfixed width);
+GL_API void GL_APIENTRY glLoadIdentity (void);
+GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m);
+GL_API void GL_APIENTRY glLogicOp (GLenum opcode);
+GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glMatrixMode (GLenum mode);
+GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m);
+GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
+GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
+GL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
+GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glPointSizex (GLfixed size);
+GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
+GL_API void GL_APIENTRY glPopMatrix (void);
+GL_API void GL_APIENTRY glPushMatrix (void);
+GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
+GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
+GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
+GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z);
+GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
+GL_API void GL_APIENTRY glShadeModel (GLenum mode);
+GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
+GL_API void GL_APIENTRY glStencilMask (GLuint mask);
+GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
+GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
+GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
+GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
+GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
+GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
+GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+
+#endif /* GL_VERSION_ES_CL_CM */
+
+/*------------------------------------------------------------------------*
+ * Required OES extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_OES_read_format */
+#ifndef GL_OES_read_format
+#define GL_OES_read_format 1
+#endif
+
+/* GL_OES_compressed_paletted_texture */
+#ifndef GL_OES_compressed_paletted_texture
+#define GL_OES_compressed_paletted_texture 1
+#endif
+
+/* GL_OES_point_size_array */
+#ifndef GL_OES_point_size_array
+#define GL_OES_point_size_array 1
+GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+/* GL_OES_point_sprite */
+#ifndef GL_OES_point_sprite
+#define GL_OES_point_sprite 1
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __gl_h_ */
+
diff --git a/make/stub_includes/opengl/GLES/glext.h b/make/stub_includes/opengl/GLES/glext.h
new file mode 100644
index 0000000..9128773
--- /dev/null
+++ b/make/stub_includes/opengl/GLES/glext.h
@@ -0,0 +1,1066 @@
+#ifndef __glext_h_
+#define __glext_h_
+
+/* $Revision: 12119 $ on $Date:: 2010-07-27 17:40:32 -0700 #$ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+#ifndef GL_APIENTRYP
+#   define GL_APIENTRYP GL_APIENTRY*
+#endif
+
+/*------------------------------------------------------------------------*
+ * OES extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_OES_blend_equation_separate */
+#ifndef GL_OES_blend_equation_separate
+/* BLEND_EQUATION_RGB_OES same as BLEND_EQUATION_OES */
+#define GL_BLEND_EQUATION_RGB_OES                               0x8009
+#define GL_BLEND_EQUATION_ALPHA_OES                             0x883D
+#endif
+
+/* GL_OES_blend_func_separate */
+#ifndef GL_OES_blend_func_separate
+#define GL_BLEND_DST_RGB_OES                                    0x80C8
+#define GL_BLEND_SRC_RGB_OES                                    0x80C9
+#define GL_BLEND_DST_ALPHA_OES                                  0x80CA
+#define GL_BLEND_SRC_ALPHA_OES                                  0x80CB
+#endif
+
+/* GL_OES_blend_subtract */
+#ifndef GL_OES_blend_subtract
+#define GL_BLEND_EQUATION_OES                                   0x8009
+#define GL_FUNC_ADD_OES                                         0x8006
+#define GL_FUNC_SUBTRACT_OES                                    0x800A
+#define GL_FUNC_REVERSE_SUBTRACT_OES                            0x800B
+#endif
+
+/* GL_OES_compressed_ETC1_RGB8_texture */
+#ifndef GL_OES_compressed_ETC1_RGB8_texture
+#define GL_ETC1_RGB8_OES                                        0x8D64
+#endif
+
+/* GL_OES_depth24 */
+#ifndef GL_OES_depth24
+#define GL_DEPTH_COMPONENT24_OES                                0x81A6
+#endif
+
+/* GL_OES_depth32 */
+#ifndef GL_OES_depth32
+#define GL_DEPTH_COMPONENT32_OES                                0x81A7
+#endif
+
+/* GL_OES_draw_texture */
+#ifndef GL_OES_draw_texture
+#define GL_TEXTURE_CROP_RECT_OES                                0x8B9D
+#endif
+
+/* GL_OES_EGL_image */
+#ifndef GL_OES_EGL_image
+typedef void* GLeglImageOES;
+#endif
+
+/* GL_OES_element_index_uint */
+#ifndef GL_OES_element_index_uint
+#define GL_UNSIGNED_INT                                         0x1405
+#endif
+
+/* GL_OES_fixed_point */
+#ifndef GL_OES_fixed_point
+#define GL_FIXED_OES                                            0x140C
+#endif
+
+/* GL_OES_framebuffer_object */
+#ifndef GL_OES_framebuffer_object
+#define GL_NONE_OES                                             0
+#define GL_FRAMEBUFFER_OES                                      0x8D40
+#define GL_RENDERBUFFER_OES                                     0x8D41
+#define GL_RGBA4_OES                                            0x8056
+#define GL_RGB5_A1_OES                                          0x8057
+#define GL_RGB565_OES                                           0x8D62
+#define GL_DEPTH_COMPONENT16_OES                                0x81A5
+#define GL_RENDERBUFFER_WIDTH_OES                               0x8D42
+#define GL_RENDERBUFFER_HEIGHT_OES                              0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES                     0x8D44
+#define GL_RENDERBUFFER_RED_SIZE_OES                            0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE_OES                          0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE_OES                           0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE_OES                          0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE_OES                          0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE_OES                        0x8D55
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES               0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES               0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES             0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES     0x8CD3
+#define GL_COLOR_ATTACHMENT0_OES                                0x8CE0
+#define GL_DEPTH_ATTACHMENT_OES                                 0x8D00
+#define GL_STENCIL_ATTACHMENT_OES                               0x8D20
+#define GL_FRAMEBUFFER_COMPLETE_OES                             0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES                0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES        0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES                0x8CD9
+#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES                   0x8CDA
+#define GL_FRAMEBUFFER_UNSUPPORTED_OES                          0x8CDD
+#define GL_FRAMEBUFFER_BINDING_OES                              0x8CA6
+#define GL_RENDERBUFFER_BINDING_OES                             0x8CA7
+#define GL_MAX_RENDERBUFFER_SIZE_OES                            0x84E8
+#define GL_INVALID_FRAMEBUFFER_OPERATION_OES                    0x0506
+#endif
+
+/* GL_OES_mapbuffer */
+#ifndef GL_OES_mapbuffer
+#define GL_WRITE_ONLY_OES                                       0x88B9
+#define GL_BUFFER_ACCESS_OES                                    0x88BB
+#define GL_BUFFER_MAPPED_OES                                    0x88BC
+#define GL_BUFFER_MAP_POINTER_OES                               0x88BD
+#endif
+
+/* GL_OES_matrix_get */
+#ifndef GL_OES_matrix_get
+#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES               0x898D
+#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES              0x898E
+#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES                 0x898F
+#endif
+
+/* GL_OES_matrix_palette */
+#ifndef GL_OES_matrix_palette
+#define GL_MAX_VERTEX_UNITS_OES                                 0x86A4
+#define GL_MAX_PALETTE_MATRICES_OES                             0x8842
+#define GL_MATRIX_PALETTE_OES                                   0x8840
+#define GL_MATRIX_INDEX_ARRAY_OES                               0x8844
+#define GL_WEIGHT_ARRAY_OES                                     0x86AD
+#define GL_CURRENT_PALETTE_MATRIX_OES                           0x8843
+#define GL_MATRIX_INDEX_ARRAY_SIZE_OES                          0x8846
+#define GL_MATRIX_INDEX_ARRAY_TYPE_OES                          0x8847
+#define GL_MATRIX_INDEX_ARRAY_STRIDE_OES                        0x8848
+#define GL_MATRIX_INDEX_ARRAY_POINTER_OES                       0x8849
+#define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES                0x8B9E
+#define GL_WEIGHT_ARRAY_SIZE_OES                                0x86AB
+#define GL_WEIGHT_ARRAY_TYPE_OES                                0x86A9
+#define GL_WEIGHT_ARRAY_STRIDE_OES                              0x86AA
+#define GL_WEIGHT_ARRAY_POINTER_OES                             0x86AC
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES                      0x889E
+#endif
+
+/* GL_OES_packed_depth_stencil */
+#ifndef GL_OES_packed_depth_stencil
+#define GL_DEPTH_STENCIL_OES                                    0x84F9
+#define GL_UNSIGNED_INT_24_8_OES                                0x84FA
+#define GL_DEPTH24_STENCIL8_OES                                 0x88F0
+#endif
+
+/* GL_OES_rgb8_rgba8 */
+#ifndef GL_OES_rgb8_rgba8
+#define GL_RGB8_OES                                             0x8051
+#define GL_RGBA8_OES                                            0x8058
+#endif
+
+/* GL_OES_stencil1 */
+#ifndef GL_OES_stencil1
+#define GL_STENCIL_INDEX1_OES                                   0x8D46
+#endif
+
+/* GL_OES_stencil4 */
+#ifndef GL_OES_stencil4
+#define GL_STENCIL_INDEX4_OES                                   0x8D47
+#endif
+
+/* GL_OES_stencil8 */
+#ifndef GL_OES_stencil8
+#define GL_STENCIL_INDEX8_OES                                   0x8D48
+#endif
+
+/* GL_OES_stencil_wrap */
+#ifndef GL_OES_stencil_wrap
+#define GL_INCR_WRAP_OES                                        0x8507
+#define GL_DECR_WRAP_OES                                        0x8508
+#endif
+
+/* GL_OES_texture_cube_map */
+#ifndef GL_OES_texture_cube_map
+#define GL_NORMAL_MAP_OES                                       0x8511
+#define GL_REFLECTION_MAP_OES                                   0x8512
+#define GL_TEXTURE_CUBE_MAP_OES                                 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_OES                         0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES                      0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES                      0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES                      0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES                      0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES                      0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES                      0x851A
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES                        0x851C
+#define GL_TEXTURE_GEN_MODE_OES                                 0x2500
+#define GL_TEXTURE_GEN_STR_OES                                  0x8D60
+#endif
+
+/* GL_OES_texture_mirrored_repeat */
+#ifndef GL_OES_texture_mirrored_repeat
+#define GL_MIRRORED_REPEAT_OES                                  0x8370
+#endif
+
+/* GL_OES_vertex_array_object */
+#ifndef GL_OES_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING_OES                             0x85B5
+#endif
+
+/*------------------------------------------------------------------------*
+ * AMD extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_AMD_compressed_3DC_texture */
+#ifndef GL_AMD_compressed_3DC_texture
+#define GL_3DC_X_AMD                                            0x87F9
+#define GL_3DC_XY_AMD                                           0x87FA
+#endif
+
+/* GL_AMD_compressed_ATC_texture */
+#ifndef GL_AMD_compressed_ATC_texture
+#define GL_ATC_RGB_AMD                                          0x8C92
+#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD                          0x8C93
+#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD                      0x87EE
+#endif
+
+/*------------------------------------------------------------------------*
+ * APPLE extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_APPLE_texture_2D_limited_npot */
+/* No new tokens introduced by this extension. */
+
+/* GL_APPLE_framebuffer_multisample */
+#ifndef GL_APPLE_framebuffer_multisample
+#define GL_RENDERBUFFER_SAMPLES_APPLE                           0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE             0x8D56
+#define GL_MAX_SAMPLES_APPLE                                    0x8D57
+#define GL_READ_FRAMEBUFFER_APPLE                               0x8CA8
+#define GL_DRAW_FRAMEBUFFER_APPLE                               0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE                       0x8CA6
+#define GL_READ_FRAMEBUFFER_BINDING_APPLE                       0x8CAA
+#endif
+
+/* GL_APPLE_texture_format_BGRA8888 */
+#ifndef GL_APPLE_texture_format_BGRA8888
+#define GL_BGRA_EXT                                             0x80E1
+#endif
+
+/* GL_APPLE_texture_max_level */
+#ifndef GL_APPLE_texture_max_level
+#define GL_TEXTURE_MAX_LEVEL_APPLE                              0x813D
+#endif
+
+/*------------------------------------------------------------------------*
+ * ARM extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_ARM_rgba8 */
+/* No new tokens introduced by this extension. */
+
+/*------------------------------------------------------------------------*
+ * EXT extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_EXT_blend_minmax */
+#ifndef GL_EXT_blend_minmax
+#define GL_MIN_EXT                                              0x8007
+#define GL_MAX_EXT                                              0x8008
+#endif
+
+/* GL_EXT_discard_framebuffer */
+#ifndef GL_EXT_discard_framebuffer
+#define GL_COLOR_EXT                                            0x1800
+#define GL_DEPTH_EXT                                            0x1801
+#define GL_STENCIL_EXT                                          0x1802
+#endif
+
+/* GL_EXT_multi_draw_arrays */
+/* No new tokens introduced by this extension. */
+
+/* GL_EXT_read_format_bgra */
+#ifndef GL_EXT_read_format_bgra
+#define GL_BGRA_EXT                                             0x80E1
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT                       0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT                       0x8366
+#endif
+
+/* GL_EXT_texture_filter_anisotropic */
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT                           0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT                       0x84FF
+#endif
+
+/* GL_EXT_texture_format_BGRA8888 */
+#ifndef GL_EXT_texture_format_BGRA8888
+#define GL_BGRA_EXT                                             0x80E1
+#endif
+
+/* GL_EXT_texture_lod_bias */
+#ifndef GL_EXT_texture_lod_bias
+#define GL_MAX_TEXTURE_LOD_BIAS_EXT                             0x84FD
+#define GL_TEXTURE_FILTER_CONTROL_EXT                           0x8500
+#define GL_TEXTURE_LOD_BIAS_EXT                                 0x8501
+#endif
+
+/*------------------------------------------------------------------------*
+ * IMG extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_IMG_read_format */
+#ifndef GL_IMG_read_format
+#define GL_BGRA_IMG                                             0x80E1
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG                       0x8365
+#endif
+
+/* GL_IMG_texture_compression_pvrtc */
+#ifndef GL_IMG_texture_compression_pvrtc
+#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG                      0x8C00
+#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG                      0x8C01
+#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG                     0x8C02
+#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG                     0x8C03
+#endif
+
+/* GL_IMG_texture_env_enhanced_fixed_function */
+#ifndef GL_IMG_texture_env_enhanced_fixed_function
+#define GL_MODULATE_COLOR_IMG                                   0x8C04
+#define GL_RECIP_ADD_SIGNED_ALPHA_IMG                           0x8C05
+#define GL_TEXTURE_ALPHA_MODULATE_IMG                           0x8C06
+#define GL_FACTOR_ALPHA_MODULATE_IMG                            0x8C07
+#define GL_FRAGMENT_ALPHA_MODULATE_IMG                          0x8C08
+#define GL_ADD_BLEND_IMG                                        0x8C09
+#define GL_DOT3_RGBA_IMG                                        0x86AF
+#endif
+
+/* GL_IMG_user_clip_plane */
+#ifndef GL_IMG_user_clip_plane
+#define GL_CLIP_PLANE0_IMG                                      0x3000
+#define GL_CLIP_PLANE1_IMG                                      0x3001
+#define GL_CLIP_PLANE2_IMG                                      0x3002
+#define GL_CLIP_PLANE3_IMG                                      0x3003
+#define GL_CLIP_PLANE4_IMG                                      0x3004
+#define GL_CLIP_PLANE5_IMG                                      0x3005
+#define GL_MAX_CLIP_PLANES_IMG                                  0x0D32
+#endif
+
+/* GL_IMG_multisampled_render_to_texture */
+#ifndef GL_IMG_multisampled_render_to_texture
+#define GL_RENDERBUFFER_SAMPLES_IMG                             0x9133
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG               0x9134
+#define GL_MAX_SAMPLES_IMG                                      0x9135
+#define GL_TEXTURE_SAMPLES_IMG                                  0x9136
+#endif
+
+/*------------------------------------------------------------------------*
+ * NV extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_NV_fence */
+#ifndef GL_NV_fence
+#define GL_ALL_COMPLETED_NV                                     0x84F2
+#define GL_FENCE_STATUS_NV                                      0x84F3
+#define GL_FENCE_CONDITION_NV                                   0x84F4
+#endif
+
+/*------------------------------------------------------------------------*
+ * QCOM extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_QCOM_driver_control */
+/* No new tokens introduced by this extension. */
+
+/* GL_QCOM_extended_get */
+#ifndef GL_QCOM_extended_get
+#define GL_TEXTURE_WIDTH_QCOM                                   0x8BD2
+#define GL_TEXTURE_HEIGHT_QCOM                                  0x8BD3
+#define GL_TEXTURE_DEPTH_QCOM                                   0x8BD4
+#define GL_TEXTURE_INTERNAL_FORMAT_QCOM                         0x8BD5
+#define GL_TEXTURE_FORMAT_QCOM                                  0x8BD6
+#define GL_TEXTURE_TYPE_QCOM                                    0x8BD7
+#define GL_TEXTURE_IMAGE_VALID_QCOM                             0x8BD8
+#define GL_TEXTURE_NUM_LEVELS_QCOM                              0x8BD9
+#define GL_TEXTURE_TARGET_QCOM                                  0x8BDA
+#define GL_TEXTURE_OBJECT_VALID_QCOM                            0x8BDB
+#define GL_STATE_RESTORE                                        0x8BDC
+#endif
+
+/* GL_QCOM_extended_get2 */
+/* No new tokens introduced by this extension. */
+
+/* GL_QCOM_perfmon_global_mode */
+#ifndef GL_QCOM_perfmon_global_mode
+#define GL_PERFMON_GLOBAL_MODE_QCOM                             0x8FA0
+#endif
+
+/* GL_QCOM_writeonly_rendering */
+#ifndef GL_QCOM_writeonly_rendering
+#define GL_WRITEONLY_RENDERING_QCOM                             0x8823
+#endif
+
+/* GL_QCOM_tiled_rendering */
+#ifndef GL_QCOM_tiled_rendering
+#define GL_COLOR_BUFFER_BIT0_QCOM                               0x00000001
+#define GL_COLOR_BUFFER_BIT1_QCOM                               0x00000002
+#define GL_COLOR_BUFFER_BIT2_QCOM                               0x00000004
+#define GL_COLOR_BUFFER_BIT3_QCOM                               0x00000008
+#define GL_COLOR_BUFFER_BIT4_QCOM                               0x00000010
+#define GL_COLOR_BUFFER_BIT5_QCOM                               0x00000020
+#define GL_COLOR_BUFFER_BIT6_QCOM                               0x00000040
+#define GL_COLOR_BUFFER_BIT7_QCOM                               0x00000080
+#define GL_DEPTH_BUFFER_BIT0_QCOM                               0x00000100
+#define GL_DEPTH_BUFFER_BIT1_QCOM                               0x00000200
+#define GL_DEPTH_BUFFER_BIT2_QCOM                               0x00000400
+#define GL_DEPTH_BUFFER_BIT3_QCOM                               0x00000800
+#define GL_DEPTH_BUFFER_BIT4_QCOM                               0x00001000
+#define GL_DEPTH_BUFFER_BIT5_QCOM                               0x00002000
+#define GL_DEPTH_BUFFER_BIT6_QCOM                               0x00004000
+#define GL_DEPTH_BUFFER_BIT7_QCOM                               0x00008000
+#define GL_STENCIL_BUFFER_BIT0_QCOM                             0x00010000
+#define GL_STENCIL_BUFFER_BIT1_QCOM                             0x00020000
+#define GL_STENCIL_BUFFER_BIT2_QCOM                             0x00040000
+#define GL_STENCIL_BUFFER_BIT3_QCOM                             0x00080000
+#define GL_STENCIL_BUFFER_BIT4_QCOM                             0x00100000
+#define GL_STENCIL_BUFFER_BIT5_QCOM                             0x00200000
+#define GL_STENCIL_BUFFER_BIT6_QCOM                             0x00400000
+#define GL_STENCIL_BUFFER_BIT7_QCOM                             0x00800000
+#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM                         0x01000000
+#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM                         0x02000000
+#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM                         0x04000000
+#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM                         0x08000000
+#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM                         0x10000000
+#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM                         0x20000000
+#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM                         0x40000000
+#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM                         0x80000000
+#endif
+
+/*------------------------------------------------------------------------*
+ * End of extension tokens, start of corresponding extension functions
+ *------------------------------------------------------------------------*/
+
+/*------------------------------------------------------------------------*
+ * OES extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_OES_blend_equation_separate */
+#ifndef GL_OES_blend_equation_separate
+#define GL_OES_blend_equation_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha);
+#endif
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha);
+#endif
+
+/* GL_OES_blend_func_separate */
+#ifndef GL_OES_blend_func_separate
+#define GL_OES_blend_func_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif
+
+/* GL_OES_blend_subtract */
+#ifndef GL_OES_blend_subtract
+#define GL_OES_blend_subtract 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode);
+#endif
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONOESPROC) (GLenum mode);
+#endif
+
+/* GL_OES_byte_coordinates */
+#ifndef GL_OES_byte_coordinates
+#define GL_OES_byte_coordinates 1
+#endif
+
+/* GL_OES_compressed_ETC1_RGB8_texture */
+#ifndef GL_OES_compressed_ETC1_RGB8_texture
+#define GL_OES_compressed_ETC1_RGB8_texture 1
+#endif
+
+/* GL_OES_depth24 */
+#ifndef GL_OES_depth24
+#define GL_OES_depth24 1
+#endif
+
+/* GL_OES_depth32 */
+#ifndef GL_OES_depth32
+#define GL_OES_depth32 1
+#endif
+
+/* GL_OES_draw_texture */
+#ifndef GL_OES_draw_texture
+#define GL_OES_draw_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height);
+GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords);
+GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords);
+GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords);
+GL_API void GL_APIENTRY glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+GL_API void GL_APIENTRY glDrawTexfvOES (const GLfloat *coords);
+#endif
+typedef void (GL_APIENTRYP PFNGLDRAWTEXSOESPROC) (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXIOESPROC) (GLint x, GLint y, GLint z, GLint width, GLint height);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXXOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXSVOESPROC) (const GLshort *coords);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXIVOESPROC) (const GLint *coords);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXXVOESPROC) (const GLfixed *coords);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXFOESPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXFVOESPROC) (const GLfloat *coords);
+#endif
+
+/* GL_OES_EGL_image */
+#ifndef GL_OES_EGL_image
+#define GL_OES_EGL_image 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
+GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
+#endif
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
+#endif
+
+/* GL_OES_element_index_uint */
+#ifndef GL_OES_element_index_uint
+#define GL_OES_element_index_uint 1
+#endif
+
+/* GL_OES_extended_matrix_palette */
+#ifndef GL_OES_extended_matrix_palette
+#define GL_OES_extended_matrix_palette 1
+#endif
+
+/* GL_OES_fbo_render_mipmap */
+#ifndef GL_OES_fbo_render_mipmap
+#define GL_OES_fbo_render_mipmap 1
+#endif
+
+/* GL_OES_fixed_point */
+#ifndef GL_OES_fixed_point
+#define GL_OES_fixed_point 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glAlphaFuncxOES (GLenum func, GLclampx ref);
+GL_API void GL_APIENTRY glClearColorxOES (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+GL_API void GL_APIENTRY glClearDepthxOES (GLclampx depth);
+GL_API void GL_APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation);
+GL_API void GL_APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+GL_API void GL_APIENTRY glDepthRangexOES (GLclampx zNear, GLclampx zFar);
+GL_API void GL_APIENTRY glFogxOES (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glFogxvOES (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glFrustumxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+/* FIXME: GlueGen generates incorrect code for this one */
+/* GL_API void GL_APIENTRY glGetClipPlanexOES (GLenum pname, GLfixed eqn[4]); */
+GL_API void GL_APIENTRY glGetClipPlanexOES (GLenum pname, GLfixed* eqn);
+GL_API void GL_APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetLightxvOES (GLenum light, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetMaterialxvOES (GLenum face, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetTexEnvxvOES (GLenum env, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glLightModelxOES (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glLineWidthxOES (GLfixed width);
+GL_API void GL_APIENTRY glLoadMatrixxOES (const GLfixed *m);
+GL_API void GL_APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glMultMatrixxOES (const GLfixed *m);
+GL_API void GL_APIENTRY glMultiTexCoord4xOES (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+GL_API void GL_APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz);
+GL_API void GL_APIENTRY glOrthoxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+GL_API void GL_APIENTRY glPointParameterxOES (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glPointSizexOES (GLfixed size);
+GL_API void GL_APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units);
+GL_API void GL_APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert);
+GL_API void GL_APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z);
+GL_API void GL_APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z);
+#endif
+typedef void (GL_APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLclampx ref);
+typedef void (GL_APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+typedef void (GL_APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLclampx depth);
+typedef void (GL_APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation);
+typedef void (GL_APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLclampx zNear, GLclampx zFar);
+typedef void (GL_APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+/* FIXME: GlueGen generates incorrect code for this one */
+/* typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum pname, GLfixed eqn[4]); */
+typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum pname, GLfixed* eqn);
+typedef void (GL_APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETLIGHTXVOESPROC) (GLenum light, GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETMATERIALXVOESPROC) (GLenum face, GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum env, GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width);
+typedef void (GL_APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m);
+typedef void (GL_APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m);
+typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+typedef void (GL_APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz);
+typedef void (GL_APIENTRYP PFNGLORTHOXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXOESPROC) (GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size);
+typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units);
+typedef void (GL_APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert);
+typedef void (GL_APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
+typedef void (GL_APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
+#endif
+
+/* GL_OES_framebuffer_object */
+#ifndef GL_OES_framebuffer_object
+#define GL_OES_framebuffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer);
+GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer);
+GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers);
+GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers);
+GL_API void GL_APIENTRY glRenderbufferStorageOES (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GL_API void GL_APIENTRY glGetRenderbufferParameterivOES (GLenum target, GLenum pname, GLint* params);
+GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer);
+GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer);
+GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers);
+GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers);
+GL_API GLenum GL_APIENTRY glCheckFramebufferStatusOES (GLenum target);
+GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GL_API void GL_APIENTRY glGetFramebufferAttachmentParameterivOES (GLenum target, GLenum attachment, GLenum pname, GLint* params);
+GL_API void GL_APIENTRY glGenerateMipmapOES (GLenum target);
+#endif
+typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint* renderbuffers);
+typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint* renderbuffers);
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) (GLenum target, GLenum pname, GLint* params);
+typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer);
+typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer);
+typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint* framebuffers);
+typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint* framebuffers);
+typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params);
+typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPOESPROC) (GLenum target);
+#endif
+
+/* GL_OES_mapbuffer */
+#ifndef GL_OES_mapbuffer
+#define GL_OES_mapbuffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
+GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
+GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid ** params);
+#endif
+typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
+typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid ** params);
+#endif
+
+/* GL_OES_matrix_get */
+#ifndef GL_OES_matrix_get
+#define GL_OES_matrix_get 1
+#endif
+
+/* GL_OES_matrix_palette */
+#ifndef GL_OES_matrix_palette
+#define GL_OES_matrix_palette 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glCurrentPaletteMatrixOES (GLuint matrixpaletteindex);
+GL_API void GL_APIENTRY glLoadPaletteFromModelViewMatrixOES (void);
+GL_API void GL_APIENTRY glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GL_API void GL_APIENTRY glWeightPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+typedef void (GL_APIENTRYP PFNGLCURRENTPALETTEMATRIXOESPROC) (GLuint matrixpaletteindex);
+typedef void (GL_APIENTRYP PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC) (void);
+typedef void (GL_APIENTRYP PFNGLMATRIXINDEXPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (GL_APIENTRYP PFNGLWEIGHTPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+/* GL_OES_packed_depth_stencil */
+#ifndef GL_OES_packed_depth_stencil
+#define GL_OES_packed_depth_stencil 1
+#endif
+
+/* GL_OES_query_matrix */
+#ifndef GL_OES_query_matrix
+#define GL_OES_query_matrix 1
+#ifdef GL_GLEXT_PROTOTYPES
+
+/* FIXME: GlueGen generates incorrect code for this one */
+/* GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed mantissa[16], GLint exponent[16]); */
+GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed * mantissa, GLint * exponent);
+#endif
+typedef GLbitfield (GL_APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed * mantissa, GLint * exponent);
+#endif
+
+/* GL_OES_rgb8_rgba8 */
+#ifndef GL_OES_rgb8_rgba8
+#define GL_OES_rgb8_rgba8 1
+#endif
+
+/* GL_OES_single_precision */
+#ifndef GL_OES_single_precision
+#define GL_OES_single_precision 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar);
+GL_API void GL_APIENTRY glFrustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+GL_API void GL_APIENTRY glOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+GL_API void GL_APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation);
+GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum pname, GLfloat eqn[4]);
+GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth);
+#endif
+typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf zNear, GLclampf zFar);
+typedef void (GL_APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+typedef void (GL_APIENTRYP PFNGLORTHOFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+typedef void (GL_APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation);
+typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum pname, GLfloat eqn[4]);
+typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth);
+#endif
+
+/* GL_OES_stencil1 */
+#ifndef GL_OES_stencil1
+#define GL_OES_stencil1 1
+#endif
+
+/* GL_OES_stencil4 */
+#ifndef GL_OES_stencil4
+#define GL_OES_stencil4 1
+#endif
+
+/* GL_OES_stencil8 */
+#ifndef GL_OES_stencil8
+#define GL_OES_stencil8 1
+#endif
+
+/* GL_OES_stencil_wrap */
+#ifndef GL_OES_stencil_wrap
+#define GL_OES_stencil_wrap 1
+#endif
+
+/* GL_OES_texture_cube_map */
+#ifndef GL_OES_texture_cube_map
+#define GL_OES_texture_cube_map 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glTexGenfOES (GLenum coord, GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glTexGenfvOES (GLenum coord, GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glTexGeniOES (GLenum coord, GLenum pname, GLint param);
+GL_API void GL_APIENTRY glTexGenivOES (GLenum coord, GLenum pname, const GLint *params);
+GL_API void GL_APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glGetTexGenfvOES (GLenum coord, GLenum pname, GLfloat *params);
+GL_API void GL_APIENTRY glGetTexGenivOES (GLenum coord, GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params);
+#endif
+typedef void (GL_APIENTRYP PFNGLTEXGENFOESPROC) (GLenum coord, GLenum pname, GLfloat param);
+typedef void (GL_APIENTRYP PFNGLTEXGENFVOESPROC) (GLenum coord, GLenum pname, const GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLTEXGENIOESPROC) (GLenum coord, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLTEXGENIVOESPROC) (GLenum coord, GLenum pname, const GLint *params);
+typedef void (GL_APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXGENFVOESPROC) (GLenum coord, GLenum pname, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXGENIVOESPROC) (GLenum coord, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params);
+#endif
+
+/* GL_OES_texture_env_crossbar */
+#ifndef GL_OES_texture_env_crossbar
+#define GL_OES_texture_env_crossbar 1
+#endif
+
+/* GL_OES_texture_mirrored_repeat */
+#ifndef GL_OES_texture_mirrored_repeat
+#define GL_OES_texture_mirrored_repeat 1
+#endif
+
+/* GL_OES_vertex_array_object */
+#ifndef GL_OES_vertex_array_object
+#define GL_OES_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glBindVertexArrayOES (GLuint array);
+GL_API void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
+GL_API void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
+GL_API GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
+#endif
+typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
+typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
+typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
+#endif
+
+/*------------------------------------------------------------------------*
+ * AMD extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_AMD_compressed_3DC_texture */
+#ifndef GL_AMD_compressed_3DC_texture
+#define GL_AMD_compressed_3DC_texture 1
+#endif
+
+/* GL_AMD_compressed_ATC_texture */
+#ifndef GL_AMD_compressed_ATC_texture
+#define GL_AMD_compressed_ATC_texture 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * APPLE extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_APPLE_texture_2D_limited_npot */
+#ifndef GL_APPLE_texture_2D_limited_npot
+#define GL_APPLE_texture_2D_limited_npot 1
+#endif
+
+/* GL_APPLE_framebuffer_multisample */
+#ifndef GL_APPLE_framebuffer_multisample
+#define GL_APPLE_framebuffer_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+GL_API void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
+#endif
+
+/* GL_APPLE_texture_format_BGRA8888 */
+#ifndef GL_APPLE_texture_format_BGRA8888
+#define GL_APPLE_texture_format_BGRA8888 1
+#endif
+
+/* GL_APPLE_texture_max_level */
+#ifndef GL_APPLE_texture_max_level
+#define GL_APPLE_texture_max_level 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * ARM extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_ARM_rgba8 */
+#ifndef GL_ARM_rgba8
+#define GL_ARM_rgba8 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * EXT extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_EXT_blend_minmax */
+#ifndef GL_EXT_blend_minmax
+#define GL_EXT_blend_minmax 1
+#endif
+
+/* GL_EXT_discard_framebuffer */
+#ifndef GL_EXT_discard_framebuffer
+#define GL_EXT_discard_framebuffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+#endif
+typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+#endif
+
+/* GL_EXT_multi_draw_arrays */
+#ifndef GL_EXT_multi_draw_arrays
+#define GL_EXT_multi_draw_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
+GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+#endif
+
+/* GL_EXT_read_format_bgra */
+#ifndef GL_EXT_read_format_bgra
+#define GL_EXT_read_format_bgra 1
+#endif
+
+/* GL_EXT_texture_filter_anisotropic */
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_EXT_texture_filter_anisotropic 1
+#endif
+
+/* GL_EXT_texture_format_BGRA8888 */
+#ifndef GL_EXT_texture_format_BGRA8888
+#define GL_EXT_texture_format_BGRA8888 1
+#endif
+
+/* GL_EXT_texture_lod_bias */
+#ifndef GL_EXT_texture_lod_bias
+#define GL_EXT_texture_lod_bias 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * IMG extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_IMG_read_format */
+#ifndef GL_IMG_read_format
+#define GL_IMG_read_format 1
+#endif
+
+/* GL_IMG_texture_compression_pvrtc */
+#ifndef GL_IMG_texture_compression_pvrtc
+#define GL_IMG_texture_compression_pvrtc 1
+#endif
+
+/* GL_IMG_texture_env_enhanced_fixed_function */
+#ifndef GL_IMG_texture_env_enhanced_fixed_function
+#define GL_IMG_texture_env_enhanced_fixed_function 1
+#endif
+
+/* GL_IMG_user_clip_plane */
+#ifndef GL_IMG_user_clip_plane
+#define GL_IMG_user_clip_plane 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glClipPlanefIMG (GLenum, const GLfloat *);
+GL_API void GL_APIENTRY glClipPlanexIMG (GLenum, const GLfixed *);
+#endif
+typedef void (GL_APIENTRYP PFNGLCLIPPLANEFIMGPROC) (GLenum p, const GLfloat *eqn);
+typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMGPROC) (GLenum p, const GLfixed *eqn);
+#endif
+
+/* GL_IMG_multisampled_render_to_texture */
+#ifndef GL_IMG_multisampled_render_to_texture
+#define GL_IMG_multisampled_render_to_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
+#endif
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+#endif
+
+/*------------------------------------------------------------------------*
+ * NV extension functions
+ *------------------------------------------------------------------------*/
+
+/* NV_fence */
+#ifndef GL_NV_fence
+#define GL_NV_fence 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
+GL_API void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
+GL_API GLboolean GL_APIENTRY glIsFenceNV (GLuint);
+GL_API GLboolean GL_APIENTRY glTestFenceNV (GLuint);
+GL_API void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
+GL_API void GL_APIENTRY glFinishFenceNV (GLuint);
+GL_API void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
+#endif
+typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
+typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
+typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
+typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
+typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
+typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
+#endif
+
+/*------------------------------------------------------------------------*
+ * QCOM extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_QCOM_driver_control */
+#ifndef GL_QCOM_driver_control
+#define GL_QCOM_driver_control 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
+GL_API void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
+GL_API void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
+GL_API void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
+#endif
+typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
+typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
+typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
+typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
+#endif
+
+/* GL_QCOM_extended_get */
+#ifndef GL_QCOM_extended_get
+#define GL_QCOM_extended_get 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
+GL_API void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
+GL_API void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
+GL_API void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
+GL_API void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
+GL_API void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
+GL_API void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
+#endif
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
+typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
+typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
+#endif
+
+/* GL_QCOM_extended_get2 */
+#ifndef GL_QCOM_extended_get2
+#define GL_QCOM_extended_get2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
+GL_API void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
+GL_API GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
+GL_API void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
+#endif
+typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
+typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
+typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
+#endif
+
+/* GL_QCOM_perfmon_global_mode */
+#ifndef GL_QCOM_perfmon_global_mode
+#define GL_QCOM_perfmon_global_mode 1
+#endif
+
+/* GL_QCOM_writeonly_rendering */
+#ifndef GL_QCOM_writeonly_rendering
+#define GL_QCOM_writeonly_rendering 1
+#endif
+
+/* GL_QCOM_tiled_rendering */
+#ifndef GL_QCOM_tiled_rendering
+#define GL_QCOM_tiled_rendering 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
+GL_API void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
+#endif
+typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
+typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __glext_h_ */
+
diff --git a/make/stub_includes/opengl/GLES/glplatform.h b/make/stub_includes/opengl/GLES/glplatform.h
new file mode 100644
index 0000000..2db6ee2
--- /dev/null
+++ b/make/stub_includes/opengl/GLES/glplatform.h
@@ -0,0 +1,30 @@
+#ifndef __glplatform_h_
+#define __glplatform_h_
+
+/* $Revision: 10601 $ on $Date:: 2010-03-04 22:15:27 -0800 #$ */
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+/* Platform-specific types and definitions for OpenGL ES 1.X  gl.h
+ *
+ * Adopters may modify khrplatform.h and this file to suit their platform.
+ * You are encouraged to submit all modifications to the Khronos group so that
+ * they can be included in future versions of this file.  Please submit changes
+ * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
+ * by filing a bug against product "OpenGL-ES" component "Registry".
+ */
+
+#include <KHR/khrplatform.h>
+
+#ifndef GL_API
+#define GL_API      KHRONOS_APICALL
+#endif
+
+#ifndef GL_APIENTRY
+#define GL_APIENTRY KHRONOS_APIENTRY
+#endif
+
+#endif /* __glplatform_h_ */
diff --git a/make/stub_includes/opengl/GLES/glu.h b/make/stub_includes/opengl/GLES/glu.h
new file mode 100644
index 0000000..50a94f3
--- /dev/null
+++ b/make/stub_includes/opengl/GLES/glu.h
@@ -0,0 +1 @@
+// Empty glu.h so that we pick up only the Java routines
diff --git a/make/stub_includes/opengl/GLES2/gl2.h b/make/stub_includes/opengl/GLES2/gl2.h
new file mode 100644
index 0000000..03807e3
--- /dev/null
+++ b/make/stub_includes/opengl/GLES2/gl2.h
@@ -0,0 +1,629 @@
+#ifndef __gl2_h_
+#define __gl2_h_
+
+/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */
+
+#include <GLES2/gl2platform.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+/*-------------------------------------------------------------------------
+ * Data type definitions
+ *-----------------------------------------------------------------------*/
+
+typedef void             GLvoid;
+typedef char             GLchar;
+typedef unsigned int     GLenum;
+typedef unsigned char    GLboolean;
+typedef unsigned int     GLbitfield;
+typedef khronos_int8_t   GLbyte;
+typedef short            GLshort;
+typedef int              GLint;
+typedef int              GLsizei;
+typedef khronos_uint8_t  GLubyte;
+typedef unsigned short   GLushort;
+typedef unsigned int     GLuint;
+typedef khronos_float_t  GLfloat;
+typedef khronos_float_t  GLclampf;
+typedef khronos_int32_t  GLfixed;
+
+/* GL types for handling large vertex buffer objects */
+typedef khronos_intptr_t GLintptr;
+typedef khronos_ssize_t  GLsizeiptr;
+
+/* OpenGL ES core versions */
+#ifndef GL_ES_VERSION_2_0
+
+/* ClearBufferMask */
+#define GL_DEPTH_BUFFER_BIT               0x00000100
+#define GL_STENCIL_BUFFER_BIT             0x00000400
+#define GL_COLOR_BUFFER_BIT               0x00004000
+
+/* Boolean */
+#define GL_FALSE                          0
+#define GL_TRUE                           1
+
+/* BeginMode */
+#define GL_POINTS                         0x0000
+#define GL_LINES                          0x0001
+#define GL_LINE_LOOP                      0x0002
+#define GL_LINE_STRIP                     0x0003
+#define GL_TRIANGLES                      0x0004
+#define GL_TRIANGLE_STRIP                 0x0005
+#define GL_TRIANGLE_FAN                   0x0006
+
+/* AlphaFunction (not supported in ES20) */
+/*      GL_NEVER */
+/*      GL_LESS */
+/*      GL_EQUAL */
+/*      GL_LEQUAL */
+/*      GL_GREATER */
+/*      GL_NOTEQUAL */
+/*      GL_GEQUAL */
+/*      GL_ALWAYS */
+
+/* BlendingFactorDest */
+#define GL_ZERO                           0
+#define GL_ONE                            1
+#define GL_SRC_COLOR                      0x0300
+#define GL_ONE_MINUS_SRC_COLOR            0x0301
+#define GL_SRC_ALPHA                      0x0302
+#define GL_ONE_MINUS_SRC_ALPHA            0x0303
+#define GL_DST_ALPHA                      0x0304
+#define GL_ONE_MINUS_DST_ALPHA            0x0305
+
+/* BlendingFactorSrc */
+/*      GL_ZERO */
+/*      GL_ONE */
+#define GL_DST_COLOR                      0x0306
+#define GL_ONE_MINUS_DST_COLOR            0x0307
+#define GL_SRC_ALPHA_SATURATE             0x0308
+/*      GL_SRC_ALPHA */
+/*      GL_ONE_MINUS_SRC_ALPHA */
+/*      GL_DST_ALPHA */
+/*      GL_ONE_MINUS_DST_ALPHA */
+
+/* BlendEquationSeparate */
+#define GL_FUNC_ADD                       0x8006
+#define GL_BLEND_EQUATION                 0x8009
+#define GL_BLEND_EQUATION_RGB             0x8009    /* same as BLEND_EQUATION */
+#define GL_BLEND_EQUATION_ALPHA           0x883D
+
+/* BlendSubtract */
+#define GL_FUNC_SUBTRACT                  0x800A
+#define GL_FUNC_REVERSE_SUBTRACT          0x800B
+
+/* Separate Blend Functions */
+#define GL_BLEND_DST_RGB                  0x80C8
+#define GL_BLEND_SRC_RGB                  0x80C9
+#define GL_BLEND_DST_ALPHA                0x80CA
+#define GL_BLEND_SRC_ALPHA                0x80CB
+#define GL_CONSTANT_COLOR                 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
+#define GL_CONSTANT_ALPHA                 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
+#define GL_BLEND_COLOR                    0x8005
+
+/* Buffer Objects */
+#define GL_ARRAY_BUFFER                   0x8892
+#define GL_ELEMENT_ARRAY_BUFFER           0x8893
+#define GL_ARRAY_BUFFER_BINDING           0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
+
+#define GL_STREAM_DRAW                    0x88E0
+#define GL_STATIC_DRAW                    0x88E4
+#define GL_DYNAMIC_DRAW                   0x88E8
+
+#define GL_BUFFER_SIZE                    0x8764
+#define GL_BUFFER_USAGE                   0x8765
+
+#define GL_CURRENT_VERTEX_ATTRIB          0x8626
+
+/* CullFaceMode */
+#define GL_FRONT                          0x0404
+#define GL_BACK                           0x0405
+#define GL_FRONT_AND_BACK                 0x0408
+
+/* DepthFunction */
+/*      GL_NEVER */
+/*      GL_LESS */
+/*      GL_EQUAL */
+/*      GL_LEQUAL */
+/*      GL_GREATER */
+/*      GL_NOTEQUAL */
+/*      GL_GEQUAL */
+/*      GL_ALWAYS */
+
+/* EnableCap */
+#define GL_TEXTURE_2D                     0x0DE1
+#define GL_CULL_FACE                      0x0B44
+#define GL_BLEND                          0x0BE2
+#define GL_DITHER                         0x0BD0
+#define GL_STENCIL_TEST                   0x0B90
+#define GL_DEPTH_TEST                     0x0B71
+#define GL_SCISSOR_TEST                   0x0C11
+#define GL_POLYGON_OFFSET_FILL            0x8037
+#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
+#define GL_SAMPLE_COVERAGE                0x80A0
+
+/* ErrorCode */
+#define GL_NO_ERROR                       0
+#define GL_INVALID_ENUM                   0x0500
+#define GL_INVALID_VALUE                  0x0501
+#define GL_INVALID_OPERATION              0x0502
+#define GL_OUT_OF_MEMORY                  0x0505
+
+/* FrontFaceDirection */
+#define GL_CW                             0x0900
+#define GL_CCW                            0x0901
+
+/* GetPName */
+#define GL_LINE_WIDTH                     0x0B21
+#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
+#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
+#define GL_CULL_FACE_MODE                 0x0B45
+#define GL_FRONT_FACE                     0x0B46
+#define GL_DEPTH_RANGE                    0x0B70
+#define GL_DEPTH_WRITEMASK                0x0B72
+#define GL_DEPTH_CLEAR_VALUE              0x0B73
+#define GL_DEPTH_FUNC                     0x0B74
+#define GL_STENCIL_CLEAR_VALUE            0x0B91
+#define GL_STENCIL_FUNC                   0x0B92
+#define GL_STENCIL_FAIL                   0x0B94
+#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
+#define GL_STENCIL_REF                    0x0B97
+#define GL_STENCIL_VALUE_MASK             0x0B93
+#define GL_STENCIL_WRITEMASK              0x0B98
+#define GL_STENCIL_BACK_FUNC              0x8800
+#define GL_STENCIL_BACK_FAIL              0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
+#define GL_STENCIL_BACK_REF               0x8CA3
+#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
+#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
+#define GL_VIEWPORT                       0x0BA2
+#define GL_SCISSOR_BOX                    0x0C10
+/*      GL_SCISSOR_TEST */
+#define GL_COLOR_CLEAR_VALUE              0x0C22
+#define GL_COLOR_WRITEMASK                0x0C23
+#define GL_UNPACK_ALIGNMENT               0x0CF5
+#define GL_PACK_ALIGNMENT                 0x0D05
+#define GL_MAX_TEXTURE_SIZE               0x0D33
+#define GL_MAX_VIEWPORT_DIMS              0x0D3A
+#define GL_SUBPIXEL_BITS                  0x0D50
+#define GL_RED_BITS                       0x0D52
+#define GL_GREEN_BITS                     0x0D53
+#define GL_BLUE_BITS                      0x0D54
+#define GL_ALPHA_BITS                     0x0D55
+#define GL_DEPTH_BITS                     0x0D56
+#define GL_STENCIL_BITS                   0x0D57
+#define GL_POLYGON_OFFSET_UNITS           0x2A00
+/*      GL_POLYGON_OFFSET_FILL */
+#define GL_POLYGON_OFFSET_FACTOR          0x8038
+#define GL_TEXTURE_BINDING_2D             0x8069
+#define GL_SAMPLE_BUFFERS                 0x80A8
+#define GL_SAMPLES                        0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
+
+/* GetTextureParameter */
+/*      GL_TEXTURE_MAG_FILTER */
+/*      GL_TEXTURE_MIN_FILTER */
+/*      GL_TEXTURE_WRAP_S */
+/*      GL_TEXTURE_WRAP_T */
+
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
+
+/* HintMode */
+#define GL_DONT_CARE                      0x1100
+#define GL_FASTEST                        0x1101
+#define GL_NICEST                         0x1102
+
+/* HintTarget */
+#define GL_GENERATE_MIPMAP_HINT            0x8192
+
+/* DataType */
+#define GL_BYTE                           0x1400
+#define GL_UNSIGNED_BYTE                  0x1401
+#define GL_SHORT                          0x1402
+#define GL_UNSIGNED_SHORT                 0x1403
+#define GL_INT                            0x1404
+#define GL_UNSIGNED_INT                   0x1405
+#define GL_FLOAT                          0x1406
+#define GL_FIXED                          0x140C
+
+/* PixelFormat */
+#define GL_DEPTH_COMPONENT                0x1902
+#define GL_ALPHA                          0x1906
+#define GL_RGB                            0x1907
+#define GL_RGBA                           0x1908
+#define GL_LUMINANCE                      0x1909
+#define GL_LUMINANCE_ALPHA                0x190A
+
+/* PixelType */
+/*      GL_UNSIGNED_BYTE */
+#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
+#define GL_UNSIGNED_SHORT_5_6_5           0x8363
+
+/* Shaders */
+#define GL_FRAGMENT_SHADER                  0x8B30
+#define GL_VERTEX_SHADER                    0x8B31
+#define GL_MAX_VERTEX_ATTRIBS               0x8869
+#define GL_MAX_VERTEX_UNIFORM_VECTORS       0x8DFB
+#define GL_MAX_VARYING_VECTORS              0x8DFC
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS   0x8B4C
+#define GL_MAX_TEXTURE_IMAGE_UNITS          0x8872
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS     0x8DFD
+#define GL_SHADER_TYPE                      0x8B4F
+#define GL_DELETE_STATUS                    0x8B80
+#define GL_LINK_STATUS                      0x8B82
+#define GL_VALIDATE_STATUS                  0x8B83
+#define GL_ATTACHED_SHADERS                 0x8B85
+#define GL_ACTIVE_UNIFORMS                  0x8B86
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH        0x8B87
+#define GL_ACTIVE_ATTRIBUTES                0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH      0x8B8A
+#define GL_SHADING_LANGUAGE_VERSION         0x8B8C
+#define GL_CURRENT_PROGRAM                  0x8B8D
+
+/* StencilFunction */
+#define GL_NEVER                          0x0200
+#define GL_LESS                           0x0201
+#define GL_EQUAL                          0x0202
+#define GL_LEQUAL                         0x0203
+#define GL_GREATER                        0x0204
+#define GL_NOTEQUAL                       0x0205
+#define GL_GEQUAL                         0x0206
+#define GL_ALWAYS                         0x0207
+
+/* StencilOp */
+/*      GL_ZERO */
+#define GL_KEEP                           0x1E00
+#define GL_REPLACE                        0x1E01
+#define GL_INCR                           0x1E02
+#define GL_DECR                           0x1E03
+#define GL_INVERT                         0x150A
+#define GL_INCR_WRAP                      0x8507
+#define GL_DECR_WRAP                      0x8508
+
+/* StringName */
+#define GL_VENDOR                         0x1F00
+#define GL_RENDERER                       0x1F01
+#define GL_VERSION                        0x1F02
+#define GL_EXTENSIONS                     0x1F03
+
+/* TextureMagFilter */
+#define GL_NEAREST                        0x2600
+#define GL_LINEAR                         0x2601
+
+/* TextureMinFilter */
+/*      GL_NEAREST */
+/*      GL_LINEAR */
+#define GL_NEAREST_MIPMAP_NEAREST         0x2700
+#define GL_LINEAR_MIPMAP_NEAREST          0x2701
+#define GL_NEAREST_MIPMAP_LINEAR          0x2702
+#define GL_LINEAR_MIPMAP_LINEAR           0x2703
+
+/* TextureParameterName */
+#define GL_TEXTURE_MAG_FILTER             0x2800
+#define GL_TEXTURE_MIN_FILTER             0x2801
+#define GL_TEXTURE_WRAP_S                 0x2802
+#define GL_TEXTURE_WRAP_T                 0x2803
+
+/* TextureTarget */
+/*      GL_TEXTURE_2D */
+#define GL_TEXTURE                        0x1702
+
+#define GL_TEXTURE_CUBE_MAP               0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
+
+/* TextureUnit */
+#define GL_TEXTURE0                       0x84C0
+#define GL_TEXTURE1                       0x84C1
+#define GL_TEXTURE2                       0x84C2
+#define GL_TEXTURE3                       0x84C3
+#define GL_TEXTURE4                       0x84C4
+#define GL_TEXTURE5                       0x84C5
+#define GL_TEXTURE6                       0x84C6
+#define GL_TEXTURE7                       0x84C7
+#define GL_TEXTURE8                       0x84C8
+#define GL_TEXTURE9                       0x84C9
+#define GL_TEXTURE10                      0x84CA
+#define GL_TEXTURE11                      0x84CB
+#define GL_TEXTURE12                      0x84CC
+#define GL_TEXTURE13                      0x84CD
+#define GL_TEXTURE14                      0x84CE
+#define GL_TEXTURE15                      0x84CF
+#define GL_TEXTURE16                      0x84D0
+#define GL_TEXTURE17                      0x84D1
+#define GL_TEXTURE18                      0x84D2
+#define GL_TEXTURE19                      0x84D3
+#define GL_TEXTURE20                      0x84D4
+#define GL_TEXTURE21                      0x84D5
+#define GL_TEXTURE22                      0x84D6
+#define GL_TEXTURE23                      0x84D7
+#define GL_TEXTURE24                      0x84D8
+#define GL_TEXTURE25                      0x84D9
+#define GL_TEXTURE26                      0x84DA
+#define GL_TEXTURE27                      0x84DB
+#define GL_TEXTURE28                      0x84DC
+#define GL_TEXTURE29                      0x84DD
+#define GL_TEXTURE30                      0x84DE
+#define GL_TEXTURE31                      0x84DF
+#define GL_ACTIVE_TEXTURE                 0x84E0
+
+/* TextureWrapMode */
+#define GL_REPEAT                         0x2901
+#define GL_CLAMP_TO_EDGE                  0x812F
+#define GL_MIRRORED_REPEAT                0x8370
+
+/* Uniform Types */
+#define GL_FLOAT_VEC2                     0x8B50
+#define GL_FLOAT_VEC3                     0x8B51
+#define GL_FLOAT_VEC4                     0x8B52
+#define GL_INT_VEC2                       0x8B53
+#define GL_INT_VEC3                       0x8B54
+#define GL_INT_VEC4                       0x8B55
+#define GL_BOOL                           0x8B56
+#define GL_BOOL_VEC2                      0x8B57
+#define GL_BOOL_VEC3                      0x8B58
+#define GL_BOOL_VEC4                      0x8B59
+#define GL_FLOAT_MAT2                     0x8B5A
+#define GL_FLOAT_MAT3                     0x8B5B
+#define GL_FLOAT_MAT4                     0x8B5C
+#define GL_SAMPLER_2D                     0x8B5E
+#define GL_SAMPLER_CUBE                   0x8B60
+
+/* Vertex Arrays */
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED        0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE           0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE         0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE           0x8625
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED     0x886A
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER        0x8645
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+
+/* Read Format */
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE   0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+
+/* Shader Source */
+#define GL_COMPILE_STATUS                 0x8B81
+#define GL_INFO_LOG_LENGTH                0x8B84
+#define GL_SHADER_SOURCE_LENGTH           0x8B88
+#define GL_SHADER_COMPILER                0x8DFA
+
+/* Shader Binary */
+#define GL_SHADER_BINARY_FORMATS          0x8DF8
+#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
+
+/* Shader Precision-Specified Types */
+#define GL_LOW_FLOAT                      0x8DF0
+#define GL_MEDIUM_FLOAT                   0x8DF1
+#define GL_HIGH_FLOAT                     0x8DF2
+#define GL_LOW_INT                        0x8DF3
+#define GL_MEDIUM_INT                     0x8DF4
+#define GL_HIGH_INT                       0x8DF5
+
+/* Framebuffer Object. */
+#define GL_FRAMEBUFFER                    0x8D40
+#define GL_RENDERBUFFER                   0x8D41
+
+#define GL_RGBA4                          0x8056
+#define GL_RGB5_A1                        0x8057
+#define GL_RGB565                         0x8D62
+#define GL_DEPTH_COMPONENT16              0x81A5
+#define GL_STENCIL_INDEX                  0x1901
+#define GL_STENCIL_INDEX8                 0x8D48
+
+#define GL_RENDERBUFFER_WIDTH             0x8D42
+#define GL_RENDERBUFFER_HEIGHT            0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
+#define GL_RENDERBUFFER_RED_SIZE          0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
+
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE           0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME           0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL         0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+
+#define GL_COLOR_ATTACHMENT0              0x8CE0
+#define GL_DEPTH_ATTACHMENT               0x8D00
+#define GL_STENCIL_ATTACHMENT             0x8D20
+
+#define GL_NONE                           0
+
+#define GL_FRAMEBUFFER_COMPLETE                      0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT         0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS         0x8CD9
+#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS            0x8CDA
+#define GL_FRAMEBUFFER_UNSUPPORTED                   0x8CDD
+
+#define GL_FRAMEBUFFER_BINDING            0x8CA6
+#define GL_RENDERBUFFER_BINDING           0x8CA7
+#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
+
+#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
+
+#endif /* GL_ES_VERSION_2_0 */
+
+/*-------------------------------------------------------------------------
+ * GL core functions.
+ *-----------------------------------------------------------------------*/
+
+#ifndef GL_ES_VERSION_2_0
+#define GL_ES_VERSION_2_0   1
+
+GL_APICALL void         GL_APIENTRY glActiveTexture (GLenum texture);
+GL_APICALL void         GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
+GL_APICALL void         GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
+GL_APICALL void         GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
+GL_APICALL void         GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
+GL_APICALL void         GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
+GL_APICALL void         GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
+GL_APICALL void         GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GL_APICALL void         GL_APIENTRY glBlendEquation ( GLenum mode );
+GL_APICALL void         GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
+GL_APICALL void         GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
+GL_APICALL void         GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+GL_APICALL void         GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
+GL_APICALL void         GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
+GL_APICALL GLenum       GL_APIENTRY glCheckFramebufferStatus (GLenum target);
+GL_APICALL void         GL_APIENTRY glClear (GLbitfield mask);
+GL_APICALL void         GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GL_APICALL void         GL_APIENTRY glClearDepthf (GLclampf depth);
+GL_APICALL void         GL_APIENTRY glClearStencil (GLint s);
+GL_APICALL void         GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GL_APICALL void         GL_APIENTRY glCompileShader (GLuint shader);
+GL_APICALL void         GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
+GL_APICALL void         GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data);
+GL_APICALL void         GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GL_APICALL void         GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL GLuint       GL_APIENTRY glCreateProgram (void);
+GL_APICALL GLuint       GL_APIENTRY glCreateShader (GLenum type);
+GL_APICALL void         GL_APIENTRY glCullFace (GLenum mode);
+GL_APICALL void         GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
+GL_APICALL void         GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
+GL_APICALL void         GL_APIENTRY glDeleteProgram (GLuint program);
+GL_APICALL void         GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
+GL_APICALL void         GL_APIENTRY glDeleteShader (GLuint shader);
+GL_APICALL void         GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
+GL_APICALL void         GL_APIENTRY glDepthFunc (GLenum func);
+GL_APICALL void         GL_APIENTRY glDepthMask (GLboolean flag);
+GL_APICALL void         GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
+GL_APICALL void         GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
+GL_APICALL void         GL_APIENTRY glDisable (GLenum cap);
+GL_APICALL void         GL_APIENTRY glDisableVertexAttribArray (GLuint index);
+GL_APICALL void         GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
+GL_APICALL void         GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
+GL_APICALL void         GL_APIENTRY glEnable (GLenum cap);
+GL_APICALL void         GL_APIENTRY glEnableVertexAttribArray (GLuint index);
+GL_APICALL void         GL_APIENTRY glFinish (void);
+GL_APICALL void         GL_APIENTRY glFlush (void);
+GL_APICALL void         GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GL_APICALL void         GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GL_APICALL void         GL_APIENTRY glFrontFace (GLenum mode);
+GL_APICALL void         GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
+GL_APICALL void         GL_APIENTRY glGenerateMipmap (GLenum target);
+GL_APICALL void         GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
+GL_APICALL void         GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
+GL_APICALL void         GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
+GL_APICALL void         GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
+GL_APICALL void         GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
+GL_APICALL void         GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
+GL_APICALL int          GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
+GL_APICALL void         GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
+GL_APICALL void         GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL GLenum       GL_APIENTRY glGetError (void);
+GL_APICALL void         GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
+GL_APICALL void         GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
+GL_APICALL void         GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
+GL_APICALL void         GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
+GL_APICALL void         GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
+GL_APICALL void         GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL void         GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
+GL_APICALL void         GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
+GL_APICALL void         GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
+GL_APICALL void         GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
+GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
+GL_APICALL void         GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
+GL_APICALL void         GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL void         GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
+GL_APICALL void         GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
+GL_APICALL int          GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
+GL_APICALL void         GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
+GL_APICALL void         GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
+GL_APICALL void         GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
+GL_APICALL void         GL_APIENTRY glHint (GLenum target, GLenum mode);
+GL_APICALL GLboolean    GL_APIENTRY glIsBuffer (GLuint buffer);
+GL_APICALL GLboolean    GL_APIENTRY glIsEnabled (GLenum cap);
+GL_APICALL GLboolean    GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
+GL_APICALL GLboolean    GL_APIENTRY glIsProgram (GLuint program);
+GL_APICALL GLboolean    GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
+GL_APICALL GLboolean    GL_APIENTRY glIsShader (GLuint shader);
+GL_APICALL GLboolean    GL_APIENTRY glIsTexture (GLuint texture);
+GL_APICALL void         GL_APIENTRY glLineWidth (GLfloat width);
+GL_APICALL void         GL_APIENTRY glLinkProgram (GLuint program);
+GL_APICALL void         GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
+GL_APICALL void         GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
+GL_APICALL void         GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
+GL_APICALL void         GL_APIENTRY glReleaseShaderCompiler (void);
+GL_APICALL void         GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void         GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
+GL_APICALL void         GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL void         GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
+GL_APICALL void         GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length);
+GL_APICALL void         GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
+GL_APICALL void         GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
+GL_APICALL void         GL_APIENTRY glStencilMask (GLuint mask);
+GL_APICALL void         GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
+GL_APICALL void         GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
+GL_APICALL void         GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
+GL_APICALL void         GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
+GL_APICALL void         GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
+GL_APICALL void         GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
+GL_APICALL void         GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
+GL_APICALL void         GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
+GL_APICALL void         GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
+GL_APICALL void         GL_APIENTRY glUniform1f (GLint location, GLfloat x);
+GL_APICALL void         GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void         GL_APIENTRY glUniform1i (GLint location, GLint x);
+GL_APICALL void         GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void         GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
+GL_APICALL void         GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void         GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
+GL_APICALL void         GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void         GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void         GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void         GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
+GL_APICALL void         GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void         GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GL_APICALL void         GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void         GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
+GL_APICALL void         GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void         GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void         GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void         GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void         GL_APIENTRY glUseProgram (GLuint program);
+GL_APICALL void         GL_APIENTRY glValidateProgram (GLuint program);
+GL_APICALL void         GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
+GL_APICALL void         GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
+GL_APICALL void         GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
+GL_APICALL void         GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
+GL_APICALL void         GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void         GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
+GL_APICALL void         GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GL_APICALL void         GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
+GL_APICALL void         GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
+GL_APICALL void         GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+
+#endif /* GL_ES_VERSION_2_0 */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __gl2_h_ */
diff --git a/make/stub_includes/opengl/GLES2/gl2ext.h b/make/stub_includes/opengl/GLES2/gl2ext.h
new file mode 100644
index 0000000..25fea47
--- /dev/null
+++ b/make/stub_includes/opengl/GLES2/gl2ext.h
@@ -0,0 +1,996 @@
+#ifndef __gl2ext_h_
+#define __gl2ext_h_
+
+/* $Revision: 12813 $ on $Date:: 2010-11-03 17:33:04 -0700 #$ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+#ifndef GL_APIENTRYP
+#   define GL_APIENTRYP GL_APIENTRY*
+#endif
+
+/*------------------------------------------------------------------------*
+ * OES extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_OES_compressed_ETC1_RGB8_texture */
+#ifndef GL_OES_compressed_ETC1_RGB8_texture
+#define GL_ETC1_RGB8_OES                                        0x8D64
+#endif
+
+/* GL_OES_compressed_paletted_texture */
+#ifndef GL_OES_compressed_paletted_texture
+#define GL_PALETTE4_RGB8_OES                                    0x8B90
+#define GL_PALETTE4_RGBA8_OES                                   0x8B91
+#define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
+#define GL_PALETTE4_RGBA4_OES                                   0x8B93
+#define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
+#define GL_PALETTE8_RGB8_OES                                    0x8B95
+#define GL_PALETTE8_RGBA8_OES                                   0x8B96
+#define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
+#define GL_PALETTE8_RGBA4_OES                                   0x8B98
+#define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
+#endif
+
+/* GL_OES_depth24 */
+#ifndef GL_OES_depth24
+#define GL_DEPTH_COMPONENT24_OES                                0x81A6
+#endif
+
+/* GL_OES_depth32 */
+#ifndef GL_OES_depth32
+#define GL_DEPTH_COMPONENT32_OES                                0x81A7
+#endif
+
+/* GL_OES_depth_texture */
+/* No new tokens introduced by this extension. */
+
+/* GL_OES_EGL_image */
+#ifndef GL_OES_EGL_image
+typedef void* GLeglImageOES;
+#endif
+
+/* GL_OES_element_index_uint */
+#ifndef GL_OES_element_index_uint
+#define GL_UNSIGNED_INT                                         0x1405
+#endif
+
+/* GL_OES_get_program_binary */
+#ifndef GL_OES_get_program_binary
+#define GL_PROGRAM_BINARY_LENGTH_OES                            0x8741
+#define GL_NUM_PROGRAM_BINARY_FORMATS_OES                       0x87FE
+#define GL_PROGRAM_BINARY_FORMATS_OES                           0x87FF
+#endif
+
+/* GL_OES_mapbuffer */
+#ifndef GL_OES_mapbuffer
+#define GL_WRITE_ONLY_OES                                       0x88B9
+#define GL_BUFFER_ACCESS_OES                                    0x88BB
+#define GL_BUFFER_MAPPED_OES                                    0x88BC
+#define GL_BUFFER_MAP_POINTER_OES                               0x88BD
+#endif
+
+/* GL_OES_packed_depth_stencil */
+#ifndef GL_OES_packed_depth_stencil
+#define GL_DEPTH_STENCIL_OES                                    0x84F9
+#define GL_UNSIGNED_INT_24_8_OES                                0x84FA
+#define GL_DEPTH24_STENCIL8_OES                                 0x88F0
+#endif
+
+/* GL_OES_rgb8_rgba8 */
+#ifndef GL_OES_rgb8_rgba8
+#define GL_RGB8_OES                                             0x8051
+#define GL_RGBA8_OES                                            0x8058
+#endif
+
+/* GL_OES_standard_derivatives */
+#ifndef GL_OES_standard_derivatives
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES                  0x8B8B
+#endif
+
+/* GL_OES_stencil1 */
+#ifndef GL_OES_stencil1
+#define GL_STENCIL_INDEX1_OES                                   0x8D46
+#endif
+
+/* GL_OES_stencil4 */
+#ifndef GL_OES_stencil4
+#define GL_STENCIL_INDEX4_OES                                   0x8D47
+#endif
+
+/* GL_OES_texture_3D */
+#ifndef GL_OES_texture_3D
+#define GL_TEXTURE_WRAP_R_OES                                   0x8072
+#define GL_TEXTURE_3D_OES                                       0x806F
+#define GL_TEXTURE_BINDING_3D_OES                               0x806A
+#define GL_MAX_3D_TEXTURE_SIZE_OES                              0x8073
+#define GL_SAMPLER_3D_OES                                       0x8B5F
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES        0x8CD4
+#endif
+
+/* GL_OES_texture_float */
+/* No new tokens introduced by this extension. */
+
+/* GL_OES_texture_float_linear */
+/* No new tokens introduced by this extension. */
+
+/* GL_OES_texture_half_float */
+#ifndef GL_OES_texture_half_float
+#define GL_HALF_FLOAT_OES                                       0x8D61
+#endif
+
+/* GL_OES_texture_half_float_linear */
+/* No new tokens introduced by this extension. */
+
+/* GL_OES_texture_npot */
+/* No new tokens introduced by this extension. */
+
+/* GL_OES_vertex_array_object */
+#ifndef GL_OES_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING_OES                             0x85B5
+#endif
+
+/* GL_OES_vertex_half_float */
+/* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
+
+/* GL_OES_vertex_type_10_10_10_2 */
+#ifndef GL_OES_vertex_type_10_10_10_2
+#define GL_UNSIGNED_INT_10_10_10_2_OES                          0x8DF6
+#define GL_INT_10_10_10_2_OES                                   0x8DF7
+#endif
+
+/*------------------------------------------------------------------------*
+ * AMD extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_AMD_compressed_3DC_texture */
+#ifndef GL_AMD_compressed_3DC_texture
+#define GL_3DC_X_AMD                                            0x87F9
+#define GL_3DC_XY_AMD                                           0x87FA
+#endif
+
+/* GL_AMD_compressed_ATC_texture */
+#ifndef GL_AMD_compressed_ATC_texture
+#define GL_ATC_RGB_AMD                                          0x8C92
+#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD                          0x8C93
+#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD                      0x87EE
+#endif
+
+/* GL_AMD_performance_monitor */
+#ifndef GL_AMD_performance_monitor
+#define GL_COUNTER_TYPE_AMD                                     0x8BC0
+#define GL_COUNTER_RANGE_AMD                                    0x8BC1
+#define GL_UNSIGNED_INT64_AMD                                   0x8BC2
+#define GL_PERCENTAGE_AMD                                       0x8BC3
+#define GL_PERFMON_RESULT_AVAILABLE_AMD                         0x8BC4
+#define GL_PERFMON_RESULT_SIZE_AMD                              0x8BC5
+#define GL_PERFMON_RESULT_AMD                                   0x8BC6
+#endif
+
+/* GL_AMD_program_binary_Z400 */
+#ifndef GL_AMD_program_binary_Z400
+#define GL_Z400_BINARY_AMD                                      0x8740
+#endif
+
+/*------------------------------------------------------------------------*
+ * ANGLE extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_ANGLE_framebuffer_blit */
+#ifndef GL_ANGLE_framebuffer_blit
+#define GL_READ_FRAMEBUFFER_ANGLE                               0x8CA8
+#define GL_DRAW_FRAMEBUFFER_ANGLE                               0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE                       0x8CA6 
+#define GL_READ_FRAMEBUFFER_BINDING_ANGLE                       0x8CAA
+#endif
+
+/* GL_ANGLE_framebuffer_multisample */
+#ifndef GL_ANGLE_framebuffer_multisample
+#define GL_RENDERBUFFER_SAMPLES_ANGLE                           0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE             0x8D56
+#define GL_MAX_SAMPLES_ANGLE                                    0x8D57
+#endif
+
+/*------------------------------------------------------------------------*
+ * APPLE extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_APPLE_rgb_422 */
+#ifndef GL_APPLE_rgb_422
+#define GL_RGB_422_APPLE                                        0x8A1F
+#define GL_UNSIGNED_SHORT_8_8_APPLE                             0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_APPLE                         0x85BB
+#endif
+
+/* GL_APPLE_framebuffer_multisample */
+#ifndef GL_APPLE_framebuffer_multisample
+#define GL_RENDERBUFFER_SAMPLES_APPLE                           0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE             0x8D56
+#define GL_MAX_SAMPLES_APPLE                                    0x8D57
+#define GL_READ_FRAMEBUFFER_APPLE                               0x8CA8
+#define GL_DRAW_FRAMEBUFFER_APPLE                               0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE                       0x8CA6
+#define GL_READ_FRAMEBUFFER_BINDING_APPLE                       0x8CAA
+#endif
+
+/* GL_APPLE_texture_format_BGRA8888 */
+#ifndef GL_APPLE_texture_format_BGRA8888
+#define GL_BGRA_EXT                                             0x80E1
+#endif
+
+/* GL_APPLE_texture_max_level */
+#ifndef GL_APPLE_texture_max_level
+#define GL_TEXTURE_MAX_LEVEL_APPLE                              0x813D
+#endif
+
+/*------------------------------------------------------------------------*
+ * ARM extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_ARM_mali_shader_binary */
+#ifndef GL_ARM_mali_shader_binary
+#define GL_MALI_SHADER_BINARY_ARM                               0x8F60
+#endif
+
+/* GL_ARM_rgba8 */
+/* No new tokens introduced by this extension. */
+
+/*------------------------------------------------------------------------*
+ * EXT extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_EXT_blend_minmax */
+#ifndef GL_EXT_blend_minmax
+#define GL_MIN_EXT                                              0x8007
+#define GL_MAX_EXT                                              0x8008
+#endif
+
+/* GL_EXT_discard_framebuffer */
+#ifndef GL_EXT_discard_framebuffer
+#define GL_COLOR_EXT                                            0x1800
+#define GL_DEPTH_EXT                                            0x1801
+#define GL_STENCIL_EXT                                          0x1802
+#endif
+
+/* GL_EXT_multi_draw_arrays */
+/* No new tokens introduced by this extension. */
+
+/* GL_EXT_read_format_bgra */
+#ifndef GL_EXT_read_format_bgra
+#define GL_BGRA_EXT                                             0x80E1
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT                       0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT                       0x8366
+#endif
+
+/* GL_EXT_texture_filter_anisotropic */
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT                           0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT                       0x84FF
+#endif
+
+/* GL_EXT_texture_format_BGRA8888 */
+#ifndef GL_EXT_texture_format_BGRA8888
+#define GL_BGRA_EXT                                             0x80E1
+#endif
+
+/* GL_EXT_texture_type_2_10_10_10_REV */
+#ifndef GL_EXT_texture_type_2_10_10_10_REV
+#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT                      0x8368
+#endif
+
+/* GL_EXT_texture_compression_dxt1 */
+#ifndef GL_EXT_texture_compression_dxt1
+#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT                         0x83F0
+#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT                        0x83F1
+#endif
+
+/* GL_EXT_shader_texture_lod */
+/* No new tokens introduced by this extension. */
+
+/* GL_EXT_framebuffer_mixed_formats */
+#ifndef GL_EXT_framebuffer_mixed_formats
+#define GL_EXT_framebuffer_mixed_formats 1
+#endif
+
+/* GL_EXT_packed_float */
+#ifndef GL_EXT_packed_float
+#define GL_R11F_G11F_B10F_EXT                           0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT             0x8C3B
+#define GL_RGBA_SIGNED_COMPONENTS_EXT                   0x8C3C
+#endif
+#ifndef GL_EXT_packed_float
+#define GL_EXT_packed_float 1
+#endif
+
+/* GL_EXT_texture_array */
+#ifndef GL_EXT_texture_array
+#define GL_TEXTURE_2D_ARRAY_EXT           0x8C1A
+#define GL_SAMPLER_2D_ARRAY_EXT           0x8DC1
+#define GL_TEXTURE_BINDING_2D_ARRAY_EXT   0x8C1D
+#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT   0x88FF
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
+#endif
+#ifndef GL_EXT_texture_array
+#define GL_EXT_texture_array 1
+#endif
+
+/* GL_EXT_texture_compression_s3tc */
+#ifndef GL_EXT_texture_compression_s3tc
+/* GL_COMPRESSED_RGB_S3TC_DXT1_EXT defined in GL_EXT_texture_compression_dxt1 already. */
+/* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT defined in GL_EXT_texture_compression_dxt1 already. */
+#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
+#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
+#endif
+#ifndef GL_EXT_texture_compression_s3tc
+#define GL_EXT_texture_compression_s3tc 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * IMG extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_IMG_program_binary */
+#ifndef GL_IMG_program_binary
+#define GL_SGX_PROGRAM_BINARY_IMG                               0x9130
+#endif
+
+/* GL_IMG_read_format */
+#ifndef GL_IMG_read_format
+#define GL_BGRA_IMG                                             0x80E1
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG                       0x8365
+#endif
+
+/* GL_IMG_shader_binary */
+#ifndef GL_IMG_shader_binary
+#define GL_SGX_BINARY_IMG                                       0x8C0A
+#endif
+
+/* GL_IMG_texture_compression_pvrtc */
+#ifndef GL_IMG_texture_compression_pvrtc
+#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG                      0x8C00
+#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG                      0x8C01
+#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG                     0x8C02
+#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG                     0x8C03
+#endif
+
+/* GL_IMG_multisampled_render_to_texture */
+#ifndef GL_IMG_multisampled_render_to_texture
+#define GL_RENDERBUFFER_SAMPLES_IMG                             0x9133
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG               0x9134
+#define GL_MAX_SAMPLES_IMG                                      0x9135
+#define GL_TEXTURE_SAMPLES_IMG                                  0x9136
+#endif
+
+/*------------------------------------------------------------------------*
+ * NV extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_NV_fence */
+#ifndef GL_NV_fence
+#define GL_ALL_COMPLETED_NV                                     0x84F2
+#define GL_FENCE_STATUS_NV                                      0x84F3
+#define GL_FENCE_CONDITION_NV                                   0x84F4
+#endif
+
+/* GL_NV_coverage_sample */
+#ifndef GL_NV_coverage_sample
+#define GL_COVERAGE_COMPONENT_NV                                0x8ED0
+#define GL_COVERAGE_COMPONENT4_NV                               0x8ED1
+#define GL_COVERAGE_ATTACHMENT_NV                               0x8ED2
+#define GL_COVERAGE_BUFFERS_NV                                  0x8ED3
+#define GL_COVERAGE_SAMPLES_NV                                  0x8ED4
+#define GL_COVERAGE_ALL_FRAGMENTS_NV                            0x8ED5
+#define GL_COVERAGE_EDGE_FRAGMENTS_NV                           0x8ED6
+#define GL_COVERAGE_AUTOMATIC_NV                                0x8ED7
+#define GL_COVERAGE_BUFFER_BIT_NV                               0x8000
+#endif
+
+/* GL_NV_depth_nonlinear */
+#ifndef GL_NV_depth_nonlinear
+#define GL_DEPTH_COMPONENT16_NONLINEAR_NV                       0x8E2C
+#endif
+
+/*------------------------------------------------------------------------*
+ * QCOM extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_QCOM_driver_control */
+/* No new tokens introduced by this extension. */
+
+/* GL_QCOM_extended_get */
+#ifndef GL_QCOM_extended_get
+#define GL_TEXTURE_WIDTH_QCOM                                   0x8BD2
+#define GL_TEXTURE_HEIGHT_QCOM                                  0x8BD3
+#define GL_TEXTURE_DEPTH_QCOM                                   0x8BD4
+#define GL_TEXTURE_INTERNAL_FORMAT_QCOM                         0x8BD5
+#define GL_TEXTURE_FORMAT_QCOM                                  0x8BD6
+#define GL_TEXTURE_TYPE_QCOM                                    0x8BD7
+#define GL_TEXTURE_IMAGE_VALID_QCOM                             0x8BD8
+#define GL_TEXTURE_NUM_LEVELS_QCOM                              0x8BD9
+#define GL_TEXTURE_TARGET_QCOM                                  0x8BDA
+#define GL_TEXTURE_OBJECT_VALID_QCOM                            0x8BDB
+#define GL_STATE_RESTORE                                        0x8BDC
+#endif
+
+/* GL_QCOM_extended_get2 */
+/* No new tokens introduced by this extension. */
+
+/* GL_QCOM_perfmon_global_mode */
+#ifndef GL_QCOM_perfmon_global_mode
+#define GL_PERFMON_GLOBAL_MODE_QCOM                             0x8FA0
+#endif
+
+/* GL_QCOM_writeonly_rendering */
+#ifndef GL_QCOM_writeonly_rendering
+#define GL_WRITEONLY_RENDERING_QCOM                             0x8823
+#endif
+
+/* GL_QCOM_tiled_rendering */
+#ifndef GL_QCOM_tiled_rendering
+#define GL_COLOR_BUFFER_BIT0_QCOM                               0x00000001
+#define GL_COLOR_BUFFER_BIT1_QCOM                               0x00000002
+#define GL_COLOR_BUFFER_BIT2_QCOM                               0x00000004
+#define GL_COLOR_BUFFER_BIT3_QCOM                               0x00000008
+#define GL_COLOR_BUFFER_BIT4_QCOM                               0x00000010
+#define GL_COLOR_BUFFER_BIT5_QCOM                               0x00000020
+#define GL_COLOR_BUFFER_BIT6_QCOM                               0x00000040
+#define GL_COLOR_BUFFER_BIT7_QCOM                               0x00000080
+#define GL_DEPTH_BUFFER_BIT0_QCOM                               0x00000100
+#define GL_DEPTH_BUFFER_BIT1_QCOM                               0x00000200
+#define GL_DEPTH_BUFFER_BIT2_QCOM                               0x00000400
+#define GL_DEPTH_BUFFER_BIT3_QCOM                               0x00000800
+#define GL_DEPTH_BUFFER_BIT4_QCOM                               0x00001000
+#define GL_DEPTH_BUFFER_BIT5_QCOM                               0x00002000
+#define GL_DEPTH_BUFFER_BIT6_QCOM                               0x00004000
+#define GL_DEPTH_BUFFER_BIT7_QCOM                               0x00008000
+#define GL_STENCIL_BUFFER_BIT0_QCOM                             0x00010000
+#define GL_STENCIL_BUFFER_BIT1_QCOM                             0x00020000
+#define GL_STENCIL_BUFFER_BIT2_QCOM                             0x00040000
+#define GL_STENCIL_BUFFER_BIT3_QCOM                             0x00080000
+#define GL_STENCIL_BUFFER_BIT4_QCOM                             0x00100000
+#define GL_STENCIL_BUFFER_BIT5_QCOM                             0x00200000
+#define GL_STENCIL_BUFFER_BIT6_QCOM                             0x00400000
+#define GL_STENCIL_BUFFER_BIT7_QCOM                             0x00800000
+#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM                         0x01000000
+#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM                         0x02000000
+#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM                         0x04000000
+#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM                         0x08000000
+#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM                         0x10000000
+#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM                         0x20000000
+#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM                         0x40000000
+#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM                         0x80000000
+#endif
+
+/*------------------------------------------------------------------------*
+ * VIV extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_VIV_shader_binary */
+#ifndef GL_VIV_shader_binary
+#define GL_SHADER_BINARY_VIV                                    0x8FC4
+#endif
+
+/*------------------------------------------------------------------------*
+ * End of extension tokens, start of corresponding extension functions
+ *------------------------------------------------------------------------*/
+
+/*------------------------------------------------------------------------*
+ * OES extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_OES_compressed_ETC1_RGB8_texture */
+#ifndef GL_OES_compressed_ETC1_RGB8_texture
+#define GL_OES_compressed_ETC1_RGB8_texture 1
+#endif
+
+/* GL_OES_compressed_paletted_texture */
+#ifndef GL_OES_compressed_paletted_texture
+#define GL_OES_compressed_paletted_texture 1
+#endif
+
+/* GL_OES_depth24 */
+#ifndef GL_OES_depth24
+#define GL_OES_depth24 1
+#endif
+
+/* GL_OES_depth32 */
+#ifndef GL_OES_depth32
+#define GL_OES_depth32 1
+#endif
+
+/* GL_OES_depth_texture */
+#ifndef GL_OES_depth_texture
+#define GL_OES_depth_texture 1
+#endif
+
+/* GL_OES_EGL_image */
+#ifndef GL_OES_EGL_image
+#define GL_OES_EGL_image 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
+GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
+#endif
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
+#endif
+
+/* GL_OES_element_index_uint */
+#ifndef GL_OES_element_index_uint
+#define GL_OES_element_index_uint 1
+#endif
+
+/* GL_OES_fbo_render_mipmap */
+#ifndef GL_OES_fbo_render_mipmap
+#define GL_OES_fbo_render_mipmap 1
+#endif
+
+/* GL_OES_fragment_precision_high */
+#ifndef GL_OES_fragment_precision_high
+#define GL_OES_fragment_precision_high 1
+#endif
+
+/* GL_OES_get_program_binary */
+#ifndef GL_OES_get_program_binary
+#define GL_OES_get_program_binary 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
+#endif
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
+#endif
+
+/* GL_OES_mapbuffer */
+#ifndef GL_OES_mapbuffer
+#define GL_OES_mapbuffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
+GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
+GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params);
+#endif
+typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
+typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params);
+#endif
+
+/* GL_OES_packed_depth_stencil */
+#ifndef GL_OES_packed_depth_stencil
+#define GL_OES_packed_depth_stencil 1
+#endif
+
+/* GL_OES_rgb8_rgba8 */
+#ifndef GL_OES_rgb8_rgba8
+#define GL_OES_rgb8_rgba8 1
+#endif
+
+/* GL_OES_standard_derivatives */
+#ifndef GL_OES_standard_derivatives
+#define GL_OES_standard_derivatives 1
+#endif
+
+/* GL_OES_stencil1 */
+#ifndef GL_OES_stencil1
+#define GL_OES_stencil1 1
+#endif
+
+/* GL_OES_stencil4 */
+#ifndef GL_OES_stencil4
+#define GL_OES_stencil4 1
+#endif
+
+/* GL_OES_texture_3D */
+#ifndef GL_OES_texture_3D
+#define GL_OES_texture_3D 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
+GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
+GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
+GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
+GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+#endif
+typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
+typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
+typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+#endif
+
+/* GL_OES_texture_float */
+#ifndef GL_OES_texture_float
+#define GL_OES_texture_float 1
+#endif
+
+/* GL_OES_texture_float_linear */
+#ifndef GL_OES_texture_float_linear
+#define GL_OES_texture_float_linear 1
+#endif
+
+/* GL_OES_texture_half_float */
+#ifndef GL_OES_texture_half_float
+#define GL_OES_texture_half_float 1
+#endif
+
+/* GL_OES_texture_half_float_linear */
+#ifndef GL_OES_texture_half_float_linear
+#define GL_OES_texture_half_float_linear 1
+#endif
+
+/* GL_OES_texture_npot */
+#ifndef GL_OES_texture_npot
+#define GL_OES_texture_npot 1
+#endif
+
+/* GL_OES_vertex_array_object */
+#ifndef GL_OES_vertex_array_object
+#define GL_OES_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
+GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
+GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
+GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
+#endif
+typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
+typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
+typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
+#endif
+
+/* GL_OES_vertex_half_float */
+#ifndef GL_OES_vertex_half_float
+#define GL_OES_vertex_half_float 1
+#endif
+
+/* GL_OES_vertex_type_10_10_10_2 */
+#ifndef GL_OES_vertex_type_10_10_10_2
+#define GL_OES_vertex_type_10_10_10_2 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * AMD extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_AMD_compressed_3DC_texture */
+#ifndef GL_AMD_compressed_3DC_texture
+#define GL_AMD_compressed_3DC_texture 1
+#endif
+
+/* GL_AMD_compressed_ATC_texture */
+#ifndef GL_AMD_compressed_ATC_texture
+#define GL_AMD_compressed_ATC_texture 1
+#endif
+
+/* AMD_performance_monitor */
+#ifndef GL_AMD_performance_monitor
+#define GL_AMD_performance_monitor 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
+GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
+GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
+GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
+GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
+GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
+GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
+GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
+#endif
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
+typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
+typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
+typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
+#endif
+
+/* GL_AMD_program_binary_Z400 */
+#ifndef GL_AMD_program_binary_Z400
+#define GL_AMD_program_binary_Z400 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * ANGLE extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_ANGLE_framebuffer_blit */
+#ifndef GL_ANGLE_framebuffer_blit
+#define GL_ANGLE_framebuffer_blit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif
+typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif
+
+/* GL_ANGLE_framebuffer_multisample */
+#ifndef GL_ANGLE_framebuffer_multisample
+#define GL_ANGLE_framebuffer_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+
+/*------------------------------------------------------------------------*
+ * APPLE extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_APPLE_rgb_422 */
+#ifndef GL_APPLE_rgb_422
+#define GL_APPLE_rgb_422 1
+#endif
+
+/* GL_APPLE_framebuffer_multisample */
+#ifndef GL_APPLE_framebuffer_multisample
+#define GL_APPLE_framebuffer_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
+#endif
+
+/* GL_APPLE_texture_format_BGRA8888 */
+#ifndef GL_APPLE_texture_format_BGRA8888
+#define GL_APPLE_texture_format_BGRA8888 1
+#endif
+
+/* GL_APPLE_texture_max_level */
+#ifndef GL_APPLE_texture_max_level
+#define GL_APPLE_texture_max_level 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * ARM extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_ARM_mali_shader_binary */
+#ifndef GL_ARM_mali_shader_binary
+#define GL_ARM_mali_shader_binary 1
+#endif
+
+/* GL_ARM_rgba8 */
+#ifndef GL_ARM_rgba8
+#define GL_ARM_rgba8 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * EXT extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_EXT_blend_minmax */
+#ifndef GL_EXT_blend_minmax
+#define GL_EXT_blend_minmax 1
+#endif
+
+/* GL_EXT_discard_framebuffer */
+#ifndef GL_EXT_discard_framebuffer
+#define GL_EXT_discard_framebuffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+#endif
+typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+#endif
+
+#ifndef GL_EXT_multi_draw_arrays
+#define GL_EXT_multi_draw_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
+GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+#endif
+
+/* GL_EXT_read_format_bgra */
+#ifndef GL_EXT_read_format_bgra
+#define GL_EXT_read_format_bgra 1
+#endif
+
+/* GL_EXT_texture_filter_anisotropic */
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_EXT_texture_filter_anisotropic 1
+#endif
+
+/* GL_EXT_texture_format_BGRA8888 */
+#ifndef GL_EXT_texture_format_BGRA8888
+#define GL_EXT_texture_format_BGRA8888 1
+#endif
+
+/* GL_EXT_texture_type_2_10_10_10_REV */
+#ifndef GL_EXT_texture_type_2_10_10_10_REV
+#define GL_EXT_texture_type_2_10_10_10_REV 1
+#endif
+
+/* GL_EXT_texture_compression_dxt1 */
+#ifndef GL_EXT_texture_compression_dxt1
+#define GL_EXT_texture_compression_dxt1 1
+#endif
+
+/* GL_EXT_shader_texture_lod */
+#ifndef GL_EXT_shader_texture_lod
+#define GL_EXT_shader_texture_lod 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * IMG extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_IMG_program_binary */
+#ifndef GL_IMG_program_binary
+#define GL_IMG_program_binary 1
+#endif
+
+/* GL_IMG_read_format */
+#ifndef GL_IMG_read_format
+#define GL_IMG_read_format 1
+#endif
+
+/* GL_IMG_shader_binary */
+#ifndef GL_IMG_shader_binary
+#define GL_IMG_shader_binary 1
+#endif
+
+/* GL_IMG_texture_compression_pvrtc */
+#ifndef GL_IMG_texture_compression_pvrtc
+#define GL_IMG_texture_compression_pvrtc 1
+#endif
+
+/* GL_IMG_multisampled_render_to_texture */
+#ifndef GL_IMG_multisampled_render_to_texture
+#define GL_IMG_multisampled_render_to_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
+#endif
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+#endif
+
+/*------------------------------------------------------------------------*
+ * NV extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_NV_fence */
+#ifndef GL_NV_fence
+#define GL_NV_fence 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
+GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
+GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint);
+GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint);
+GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
+GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint);
+GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
+#endif
+typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
+typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
+typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
+typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
+typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
+typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
+#endif
+
+/* GL_NV_coverage_sample */
+#ifndef GL_NV_coverage_sample
+#define GL_NV_coverage_sample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
+GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
+#endif
+typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
+typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
+#endif
+
+/* GL_NV_depth_nonlinear */
+#ifndef GL_NV_depth_nonlinear
+#define GL_NV_depth_nonlinear 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * QCOM extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_QCOM_driver_control */
+#ifndef GL_QCOM_driver_control
+#define GL_QCOM_driver_control 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
+GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
+GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
+GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
+#endif
+typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
+typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
+typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
+typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
+#endif
+
+/* GL_QCOM_extended_get */
+#ifndef GL_QCOM_extended_get
+#define GL_QCOM_extended_get 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
+GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
+GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
+GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
+GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
+GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
+#endif
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
+typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
+typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
+#endif
+
+/* GL_QCOM_extended_get2 */
+#ifndef GL_QCOM_extended_get2
+#define GL_QCOM_extended_get2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
+GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
+GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
+GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
+#endif
+typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
+typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
+typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
+#endif
+
+/* GL_QCOM_perfmon_global_mode */
+#ifndef GL_QCOM_perfmon_global_mode
+#define GL_QCOM_perfmon_global_mode 1
+#endif
+
+/* GL_QCOM_writeonly_rendering */
+#ifndef GL_QCOM_writeonly_rendering
+#define GL_QCOM_writeonly_rendering 1
+#endif
+
+/* GL_QCOM_tiled_rendering */
+#ifndef GL_QCOM_tiled_rendering
+#define GL_QCOM_tiled_rendering 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
+GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
+#endif
+typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
+typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
+#endif
+
+/*------------------------------------------------------------------------*
+ * VIV extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_VIV_shader_binary */
+#ifndef GL_VIV_shader_binary
+#define GL_VIV_shader_binary 1
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __gl2ext_h_ */
diff --git a/make/stub_includes/opengl/GLES2/gl2platform.h b/make/stub_includes/opengl/GLES2/gl2platform.h
new file mode 100644
index 0000000..c9fa3c4
--- /dev/null
+++ b/make/stub_includes/opengl/GLES2/gl2platform.h
@@ -0,0 +1,30 @@
+#ifndef __gl2platform_h_
+#define __gl2platform_h_
+
+/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+/* Platform-specific types and definitions for OpenGL ES 2.X  gl2.h
+ *
+ * Adopters may modify khrplatform.h and this file to suit their platform.
+ * You are encouraged to submit all modifications to the Khronos group so that
+ * they can be included in future versions of this file.  Please submit changes
+ * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
+ * by filing a bug against product "OpenGL-ES" component "Registry".
+ */
+
+#include <KHR/khrplatform.h>
+
+#ifndef GL_APICALL
+#define GL_APICALL  KHRONOS_APICALL
+#endif
+
+#ifndef GL_APIENTRY
+#define GL_APIENTRY KHRONOS_APIENTRY
+#endif
+
+#endif /* __gl2platform_h_ */
diff --git a/make/stub_includes/opengl/cg.c b/make/stub_includes/opengl/cg.c
new file mode 100644
index 0000000..98c8242
--- /dev/null
+++ b/make/stub_includes/opengl/cg.c
@@ -0,0 +1,26 @@
+// Define __gl_h_ so that GL/gl.h doesn't get bound as part of CgGL.java
+// because cgGL.h tries to include it
+#define __gl_h_
+
+// Define some types so that cgGL.h has the types it expected to get by
+// including GL/gl.h (which we disabled above)
+typedef unsigned int    GLenum;
+typedef unsigned char   GLboolean;
+typedef unsigned int    GLbitfield;
+typedef void            GLvoid;
+typedef signed char     GLbyte;         /* 1-byte signed */
+typedef short           GLshort;        /* 2-byte signed */
+typedef int             GLint;          /* 4-byte signed */
+typedef unsigned char   GLubyte;        /* 1-byte unsigned */
+typedef unsigned short  GLushort;       /* 2-byte unsigned */
+typedef unsigned int    GLuint;         /* 4-byte unsigned */
+typedef int             GLsizei;        /* 4-byte signed */
+typedef float           GLfloat;        /* single precision float */
+typedef float           GLclampf;       /* single precision float in [0,1] */
+typedef double          GLdouble;       /* double precision float */
+typedef double          GLclampd;       /* double precision float in [0,1] */
+
+#define CGDLL_API 
+#include <CG/cgGL.h>
+
+
diff --git a/make/stub_includes/opengl/gl-64bit-types.h b/make/stub_includes/opengl/gl-64bit-types.h
new file mode 100644
index 0000000..f40eeae
--- /dev/null
+++ b/make/stub_includes/opengl/gl-64bit-types.h
@@ -0,0 +1,21 @@
+#ifndef __gl_64bit_types_h_
+#define __gl_64bit_types_h_
+
+#include <KHR/khrplatform.h>
+
+#ifdef KHRONOS_SUPPORT_INT64
+
+    #ifndef GL_EXT_timer_query
+    typedef khronos_int64_t GLint64EXT;
+    typedef khronos_uint64_t GLuint64EXT;
+    #endif
+
+    #ifndef GL_ARB_sync
+    typedef khronos_int64_t GLint64;
+    typedef khronos_uint64_t GLuint64;
+    typedef struct __GLsync *GLsync;
+    #endif
+
+#endif /* KHRONOS_SUPPORT_INT64 */
+
+#endif /* __gl_64bit_types_h_ */
diff --git a/make/stub_includes/opengl/gl2.c b/make/stub_includes/opengl/gl2.c
new file mode 100644
index 0000000..1d2a67a
--- /dev/null
+++ b/make/stub_includes/opengl/gl2.c
@@ -0,0 +1,8 @@
+#define GLAPI
+
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "glext.h" are parsed.
+#define GL_GLEXT_PROTOTYPES
+
+#include <GL/gl.h>
+#include <GL/glext.h>
diff --git a/make/stub_includes/opengl/gl2es12.c b/make/stub_includes/opengl/gl2es12.c
new file mode 100644
index 0000000..514393f
--- /dev/null
+++ b/make/stub_includes/opengl/gl2es12.c
@@ -0,0 +1,9 @@
+#define GLAPI
+
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "glext.h" are parsed.
+#define GL_GLEXT_PROTOTYPES
+
+#include <GL/gl.h>
+#include <GL/glext.h>
+
diff --git a/make/stub_includes/opengl/gl3.c b/make/stub_includes/opengl/gl3.c
new file mode 100644
index 0000000..ff035e4
--- /dev/null
+++ b/make/stub_includes/opengl/gl3.c
@@ -0,0 +1,13 @@
+#define GLAPI
+
+// Define GL3_PROTOTYPES so that the OpenGL prototypes in
+// "gl3.h" are parsed.
+#define GL3_PROTOTYPES
+
+// Define GL_GL3EXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "gl3ext.h" are parsed.
+#define GL_GL3EXT_PROTOTYPES
+
+#include <GL3/gl3.h>
+#include <GL3/gl3ext.h>
+
diff --git a/make/stub_includes/opengl/gl3bc.c b/make/stub_includes/opengl/gl3bc.c
new file mode 100644
index 0000000..eed7c9c
--- /dev/null
+++ b/make/stub_includes/opengl/gl3bc.c
@@ -0,0 +1,19 @@
+#define GLAPI
+
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "glext.h" are parsed.
+#define GL_GLEXT_PROTOTYPES
+
+#include <GL/gl.h>
+#include <GL/glext.h>
+
+// Define GL3_PROTOTYPES so that the OpenGL prototypes in
+// "gl3.h" are parsed.
+#define GL3_PROTOTYPES
+
+// Define GL_GL3EXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "gl3ext.h" are parsed.
+#define GL_GL3EXT_PROTOTYPES
+
+#include <GL3/gl3ext.h>
+
diff --git a/make/stub_includes/opengl/gl4.c b/make/stub_includes/opengl/gl4.c
new file mode 100644
index 0000000..3a3adf0
--- /dev/null
+++ b/make/stub_includes/opengl/gl4.c
@@ -0,0 +1,12 @@
+#define GLAPI
+
+// Define GL3_PROTOTYPES so that the OpenGL prototypes in
+// "gl3.h" are parsed.
+#define GL3_PROTOTYPES
+
+// Define GL_GL3EXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "gl3ext.h" are parsed.
+#define GL_GL3EXT_PROTOTYPES
+
+#include <GL3/gl3.h>
+#include <GL3/gl3ext.h>
diff --git a/make/stub_includes/opengl/gl4bc.c b/make/stub_includes/opengl/gl4bc.c
new file mode 100644
index 0000000..eed7c9c
--- /dev/null
+++ b/make/stub_includes/opengl/gl4bc.c
@@ -0,0 +1,19 @@
+#define GLAPI
+
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "glext.h" are parsed.
+#define GL_GLEXT_PROTOTYPES
+
+#include <GL/gl.h>
+#include <GL/glext.h>
+
+// Define GL3_PROTOTYPES so that the OpenGL prototypes in
+// "gl3.h" are parsed.
+#define GL3_PROTOTYPES
+
+// Define GL_GL3EXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "gl3ext.h" are parsed.
+#define GL_GL3EXT_PROTOTYPES
+
+#include <GL3/gl3ext.h>
+
diff --git a/make/stub_includes/opengl/gles1.c b/make/stub_includes/opengl/gles1.c
new file mode 100644
index 0000000..ff6056c
--- /dev/null
+++ b/make/stub_includes/opengl/gles1.c
@@ -0,0 +1,9 @@
+#define GL_API
+#define GL_APIENTRY
+
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "glext.h" are parsed.
+#define GL_GLEXT_PROTOTYPES
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
diff --git a/make/stub_includes/opengl/gles2.c b/make/stub_includes/opengl/gles2.c
new file mode 100644
index 0000000..cbc5cf8
--- /dev/null
+++ b/make/stub_includes/opengl/gles2.c
@@ -0,0 +1,9 @@
+#define GL_APICALL
+#define GL_APIENTRY
+
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "glext.h" are parsed.
+#define GL_GLEXT_PROTOTYPES
+
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
diff --git a/make/stub_includes/opengl/glu.c b/make/stub_includes/opengl/glu.c
new file mode 100644
index 0000000..91020e3
--- /dev/null
+++ b/make/stub_includes/opengl/glu.c
@@ -0,0 +1,2 @@
+#include <GL/glu.h>
+
diff --git a/make/stub_includes/opengl/macosx-window-system.h b/make/stub_includes/opengl/macosx-window-system.h
new file mode 100644
index 0000000..7d2704b
--- /dev/null
+++ b/make/stub_includes/opengl/macosx-window-system.h
@@ -0,0 +1,59 @@
+/* C routines encapsulating small amounts of Objective C code to allow
+   nsContext creation and manipulation to occur from Java
+
+   It's unfortunate this couldn't be placed in the macosx
+   stub_includes directory, but due to the presence of the jni.h stub
+   headers in that directory, if that is in the include path during
+   compilation then the build fails.
+*/
+
+typedef int Bool;
+
+// CGL ..
+void CGLQueryPixelFormat(void* pixelFormat, int* iattrs, int niattrs, int* ivalues);
+
+// NS ..
+void* createPixelFormat(int* iattrs, int niattrs, int* ivalues);
+void queryPixelFormat(void* pixelFormat, int* iattrs, int niattrs, int* ivalues);
+void deletePixelFormat(void* pixelFormat);
+
+// NS ..
+void *getCurrentContext(void);
+void *getNSView(void* nsContext);
+
+void* createContext(void* shareContext,
+                    void* nsView,
+                    void* pixelFormat,
+                    int* viewNotReady);
+void *getCGLContext(void* nsContext);
+Bool  makeCurrentContext(void* nsContext);
+Bool  clearCurrentContext(void *nsContext);
+Bool  deleteContext(void* nsContext);
+Bool  flushBuffer(void* nsContext);
+void  setContextOpacity(void* nsContext, int opacity);
+void  updateContext(void* nsContext);
+void  copyContext(void* destContext, void* srcContext, int mask);
+
+void* updateContextRegister(void* nsContext, void* nsView);
+void  updateContextUnregister(void* updater);
+
+void* createPBuffer(int renderTarget, int internalFormat, int width, int height);
+Bool destroyPBuffer(void* pBuffer);
+void setContextPBuffer(void* nsContext, void* pBuffer);
+void setContextTextureImageToPBuffer(void* nsContext, void* pBuffer, int colorBuffer);
+
+void* getProcAddress(const char *procName);
+
+void setSwapInterval(void* nsContext, int interval);
+
+/* Gamma-related functionality */
+Bool setGammaRamp(int tableSize, float* redRamp, float* greenRamp, float* blueRamp);
+void resetGammaRamp();
+
+/****************************************************************************************/
+/* Java2D/JOGL bridge support; need to be able to create pbuffers and
+   contexts using the CGL APIs to be able to share textures, etc. with
+   contexts created by Java2D/JOGL bridge, which are CGLContextObjs */
+
+/* Pick up copies of CGL signatures from Mac OS X stub_includes/window-system-build directory */
+#include <OpenGL/OpenGL.h>
diff --git a/make/stub_includes/openmax/OMX_Audio.h b/make/stub_includes/openmax/OMX_Audio.h
new file mode 100644
index 0000000..ef9b51f
--- /dev/null
+++ b/make/stub_includes/openmax/OMX_Audio.h
@@ -0,0 +1,1263 @@
+/*
+ * Copyright (c) 2007 The Khronos Group Inc. 
+ * 
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject
+ * to the following conditions: 
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software. 
+ * 
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 
+ *
+ */
+
+/** @file OMX_Audio.h - OpenMax IL version 1.1.1
+ *  The structures needed by Audio components to exchange
+ *  parameters and configuration data with the componenmilts.
+ */
+
+#ifndef OMX_Audio_h
+#define OMX_Audio_h
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+
+/* Each OMX header must include all required header files to allow the
+ *  header to compile without errors.  The includes below are required
+ *  for this header file to compile successfully 
+ */
+
+#include <OMX_Core.h>
+
+/** @defgroup midi MIDI
+ * @ingroup audio
+ */
+ 
+/** @defgroup effects Audio effects
+ * @ingroup audio
+ */
+
+/** @defgroup audio OpenMAX IL Audio Domain
+ * Structures for OpenMAX IL Audio domain
+ * @{
+ */
+
+/** Enumeration used to define the possible audio codings.  
+ *  If "OMX_AUDIO_CodingUnused" is selected, the coding selection must 
+ *  be done in a vendor specific way.  Since this is for an audio 
+ *  processing element this enum is relevant.  However, for another 
+ *  type of component other enums would be in this area.
+ */
+typedef enum OMX_AUDIO_CODINGTYPE {
+    OMX_AUDIO_CodingUnused = 0,  /**< Placeholder value when coding is N/A  */
+    OMX_AUDIO_CodingAutoDetect,  /**< auto detection of audio format */
+    OMX_AUDIO_CodingPCM,         /**< Any variant of PCM coding */
+    OMX_AUDIO_CodingADPCM,       /**< Any variant of ADPCM encoded data */
+    OMX_AUDIO_CodingAMR,         /**< Any variant of AMR encoded data */
+    OMX_AUDIO_CodingGSMFR,       /**< Any variant of GSM fullrate (i.e. GSM610) */
+    OMX_AUDIO_CodingGSMEFR,      /**< Any variant of GSM Enhanced Fullrate encoded data*/
+    OMX_AUDIO_CodingGSMHR,       /**< Any variant of GSM Halfrate encoded data */
+    OMX_AUDIO_CodingPDCFR,       /**< Any variant of PDC Fullrate encoded data */
+    OMX_AUDIO_CodingPDCEFR,      /**< Any variant of PDC Enhanced Fullrate encoded data */
+    OMX_AUDIO_CodingPDCHR,       /**< Any variant of PDC Halfrate encoded data */
+    OMX_AUDIO_CodingTDMAFR,      /**< Any variant of TDMA Fullrate encoded data (TIA/EIA-136-420) */
+    OMX_AUDIO_CodingTDMAEFR,     /**< Any variant of TDMA Enhanced Fullrate encoded data (TIA/EIA-136-410) */
+    OMX_AUDIO_CodingQCELP8,      /**< Any variant of QCELP 8kbps encoded data */
+    OMX_AUDIO_CodingQCELP13,     /**< Any variant of QCELP 13kbps encoded data */
+    OMX_AUDIO_CodingEVRC,        /**< Any variant of EVRC encoded data */
+    OMX_AUDIO_CodingSMV,         /**< Any variant of SMV encoded data */
+    OMX_AUDIO_CodingG711,        /**< Any variant of G.711 encoded data */
+    OMX_AUDIO_CodingG723,        /**< Any variant of G.723 dot 1 encoded data */
+    OMX_AUDIO_CodingG726,        /**< Any variant of G.726 encoded data */
+    OMX_AUDIO_CodingG729,        /**< Any variant of G.729 encoded data */
+    OMX_AUDIO_CodingAAC,         /**< Any variant of AAC encoded data */
+    OMX_AUDIO_CodingMP3,         /**< Any variant of MP3 encoded data */
+    OMX_AUDIO_CodingSBC,         /**< Any variant of SBC encoded data */
+    OMX_AUDIO_CodingVORBIS,      /**< Any variant of VORBIS encoded data */
+    OMX_AUDIO_CodingWMA,         /**< Any variant of WMA encoded data */
+    OMX_AUDIO_CodingRA,          /**< Any variant of RA encoded data */
+    OMX_AUDIO_CodingMIDI,        /**< Any variant of MIDI encoded data */
+    OMX_AUDIO_CodingMax = 0x7FFFFFFF
+} OMX_AUDIO_CODINGTYPE;
+
+
+/** The PortDefinition structure is used to define all of the parameters 
+ *  necessary for the compliant component to setup an input or an output audio 
+ *  path.  If additional information is needed to define the parameters of the
+ *  port (such as frequency), additional structures must be sent such as the
+ *  OMX_AUDIO_PCMTYPE structure to supply the extra parameters for the port.
+ */
+typedef struct OMX_AUDIO_PORTDEFINITIONTYPE {
+    OMX_STRING cMIMEType;            /**< MIME type of data for the port */
+    OMX_NATIVE_DEVICETYPE pNativeRender; /** < platform specific reference
+                                               for an output device, 
+                                               otherwise this field is 0 */
+    OMX_BOOL bFlagErrorConcealment;  /**< Turns on error concealment if it is 
+                                          supported by the OMX component */
+    OMX_AUDIO_CODINGTYPE eEncoding;  /**< Type of data expected for this 
+                                          port (e.g. PCM, AMR, MP3, etc) */
+} OMX_AUDIO_PORTDEFINITIONTYPE;
+
+
+/**  Port format parameter.  This structure is used to enumerate
+  *  the various data input/output format supported by the port.
+  */
+typedef struct OMX_AUDIO_PARAM_PORTFORMATTYPE {
+    OMX_U32 nSize;                  /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;       /**< OMX specification version information */
+    OMX_U32 nPortIndex;             /**< Indicates which port to set */
+    OMX_U32 nIndex;                 /**< Indicates the enumeration index for the format from 0x0 to N-1 */
+    OMX_AUDIO_CODINGTYPE eEncoding; /**< Type of data expected for this port (e.g. PCM, AMR, MP3, etc) */
+} OMX_AUDIO_PARAM_PORTFORMATTYPE;
+
+
+/** PCM mode type  */ 
+typedef enum OMX_AUDIO_PCMMODETYPE { 
+    OMX_AUDIO_PCMModeLinear = 0,  /**< Linear PCM encoded data */ 
+    OMX_AUDIO_PCMModeALaw,        /**< A law PCM encoded data (G.711) */ 
+    OMX_AUDIO_PCMModeMULaw,       /**< Mu law PCM encoded data (G.711)  */ 
+    OMX_AUDIO_PCMModeMax = 0x7FFFFFFF 
+} OMX_AUDIO_PCMMODETYPE; 
+
+
+typedef enum OMX_AUDIO_CHANNELTYPE {
+    OMX_AUDIO_ChannelNone = 0x0,    /**< Unused or empty */
+    OMX_AUDIO_ChannelLF   = 0x1,    /**< Left front */
+    OMX_AUDIO_ChannelRF   = 0x2,    /**< Right front */
+    OMX_AUDIO_ChannelCF   = 0x3,    /**< Center front */
+    OMX_AUDIO_ChannelLS   = 0x4,    /**< Left surround */
+    OMX_AUDIO_ChannelRS   = 0x5,    /**< Right surround */
+    OMX_AUDIO_ChannelLFE  = 0x6,    /**< Low frequency effects */
+    OMX_AUDIO_ChannelCS   = 0x7,    /**< Back surround */
+    OMX_AUDIO_ChannelLR   = 0x8,    /**< Left rear. */
+    OMX_AUDIO_ChannelRR   = 0x9,    /**< Right rear. */
+    OMX_AUDIO_ChannelMax  = 0x7FFFFFFF 
+} OMX_AUDIO_CHANNELTYPE;
+
+#define OMX_AUDIO_MAXCHANNELS 16  /**< maximum number distinct audio channels that a buffer may contain */
+#define OMX_MIN_PCMPAYLOAD_MSEC 5 /**< Minimum audio buffer payload size for uncompressed (PCM) audio */
+
+/** PCM format description */ 
+typedef struct OMX_AUDIO_PARAM_PCMMODETYPE { 
+    OMX_U32 nSize;                    /**< Size of this structure, in Bytes */ 
+    OMX_VERSIONTYPE nVersion;         /**< OMX specification version information */ 
+    OMX_U32 nPortIndex;               /**< port that this structure applies to */ 
+    OMX_U32 nChannels;                /**< Number of channels (e.g. 2 for stereo) */ 
+    OMX_NUMERICALDATATYPE eNumData;   /**< indicates PCM data as signed or unsigned */ 
+    OMX_ENDIANTYPE eEndian;           /**< indicates PCM data as little or big endian */ 
+    OMX_BOOL bInterleaved;            /**< True for normal interleaved data; false for 
+                                           non-interleaved data (e.g. block data) */ 
+    OMX_U32 nBitPerSample;            /**< Bit per sample */ 
+    OMX_U32 nSamplingRate;            /**< Sampling rate of the source data.  Use 0 for 
+                                           variable or unknown sampling rate. */ 
+    OMX_AUDIO_PCMMODETYPE ePCMMode;   /**< PCM mode enumeration */ 
+    OMX_AUDIO_CHANNELTYPE eChannelMapping[OMX_AUDIO_MAXCHANNELS]; /**< Slot i contains channel defined by eChannelMap[i] */
+
+} OMX_AUDIO_PARAM_PCMMODETYPE; 
+
+
+/** Audio channel mode.  This is used by both AAC and MP3, although the names are more appropriate
+ * for the MP3.  For example, JointStereo for MP3 is CouplingChannels for AAC. 
+ */
+typedef enum OMX_AUDIO_CHANNELMODETYPE {
+    OMX_AUDIO_ChannelModeStereo = 0,  /**< 2 channels, the bitrate allocation between those 
+                                          two channels changes accordingly to each channel information */
+    OMX_AUDIO_ChannelModeJointStereo, /**< mode that takes advantage of what is common between 
+                                           2 channels for higher compression gain */
+    OMX_AUDIO_ChannelModeDual,        /**< 2 mono-channels, each channel is encoded with half 
+                                           the bitrate of the overall bitrate */
+    OMX_AUDIO_ChannelModeMono,        /**< Mono channel mode */
+    OMX_AUDIO_ChannelModeMax = 0x7FFFFFFF
+} OMX_AUDIO_CHANNELMODETYPE;
+
+
+typedef enum OMX_AUDIO_MP3STREAMFORMATTYPE {
+    OMX_AUDIO_MP3StreamFormatMP1Layer3 = 0, /**< MP3 Audio MPEG 1 Layer 3 Stream format */
+    OMX_AUDIO_MP3StreamFormatMP2Layer3,     /**< MP3 Audio MPEG 2 Layer 3 Stream format */
+    OMX_AUDIO_MP3StreamFormatMP2_5Layer3,   /**< MP3 Audio MPEG2.5 Layer 3 Stream format */
+    OMX_AUDIO_MP3StreamFormatMax = 0x7FFFFFFF
+} OMX_AUDIO_MP3STREAMFORMATTYPE;
+
+/** MP3 params */
+typedef struct OMX_AUDIO_PARAM_MP3TYPE {
+    OMX_U32 nSize;                 /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;      /**< OMX specification version information */
+    OMX_U32 nPortIndex;            /**< port that this structure applies to */
+    OMX_U32 nChannels;             /**< Number of channels */
+    OMX_U32 nBitRate;              /**< Bit rate of the input data.  Use 0 for variable
+                                        rate or unknown bit rates */
+    OMX_U32 nSampleRate;           /**< Sampling rate of the source data.  Use 0 for
+                                        variable or unknown sampling rate. */
+    OMX_U32 nAudioBandWidth;       /**< Audio band width (in Hz) to which an encoder should
+                                        limit the audio signal. Use 0 to let encoder decide */
+    OMX_AUDIO_CHANNELMODETYPE eChannelMode;   /**< Channel mode enumeration */
+    OMX_AUDIO_MP3STREAMFORMATTYPE eFormat;  /**< MP3 stream format */
+} OMX_AUDIO_PARAM_MP3TYPE;
+
+
+typedef enum OMX_AUDIO_AACSTREAMFORMATTYPE {
+    OMX_AUDIO_AACStreamFormatMP2ADTS = 0, /**< AAC Audio Data Transport Stream 2 format */
+    OMX_AUDIO_AACStreamFormatMP4ADTS,     /**< AAC Audio Data Transport Stream 4 format */
+    OMX_AUDIO_AACStreamFormatMP4LOAS,     /**< AAC Low Overhead Audio Stream format */
+    OMX_AUDIO_AACStreamFormatMP4LATM,     /**< AAC Low overhead Audio Transport Multiplex */
+    OMX_AUDIO_AACStreamFormatADIF,        /**< AAC Audio Data Interchange Format */
+    OMX_AUDIO_AACStreamFormatMP4FF,       /**< AAC inside MPEG-4/ISO File Format */
+    OMX_AUDIO_AACStreamFormatRAW,         /**< AAC Raw Format */
+    OMX_AUDIO_AACStreamFormatMax = 0x7FFFFFFF
+} OMX_AUDIO_AACSTREAMFORMATTYPE;
+
+
+/** AAC mode type.  Note that the term profile is used with the MPEG-2
+ * standard and the term object type and profile is used with MPEG-4 */
+typedef enum OMX_AUDIO_AACPROFILETYPE{
+  OMX_AUDIO_AACObjectNull = 0,      /**< Null, not used */
+  OMX_AUDIO_AACObjectMain = 1,      /**< AAC Main object */
+  OMX_AUDIO_AACObjectLC,            /**< AAC Low Complexity object (AAC profile) */
+  OMX_AUDIO_AACObjectSSR,           /**< AAC Scalable Sample Rate object */
+  OMX_AUDIO_AACObjectLTP,           /**< AAC Long Term Prediction object */
+  OMX_AUDIO_AACObjectHE,            /**< AAC High Efficiency (object type SBR, HE-AAC profile) */
+  OMX_AUDIO_AACObjectScalable,      /**< AAC Scalable object */
+  OMX_AUDIO_AACObjectERLC = 17,     /**< ER AAC Low Complexity object (Error Resilient AAC-LC) */
+  OMX_AUDIO_AACObjectLD = 23,       /**< AAC Low Delay object (Error Resilient) */
+  OMX_AUDIO_AACObjectHE_PS = 29,    /**< AAC High Efficiency with Parametric Stereo coding (HE-AAC v2, object type PS) */
+  OMX_AUDIO_AACObjectMax = 0x7FFFFFFF
+} OMX_AUDIO_AACPROFILETYPE;
+
+
+/** AAC tool usage (for nAACtools in OMX_AUDIO_PARAM_AACPROFILETYPE).
+ * Required for encoder configuration and optional as decoder info output.
+ * For MP3, OMX_AUDIO_CHANNELMODETYPE is sufficient. */
+#define OMX_AUDIO_AACToolNone 0x00000000 /**< no AAC tools allowed (encoder config) or active (decoder info output) */
+#define OMX_AUDIO_AACToolMS   0x00000001 /**< MS: Mid/side joint coding tool allowed or active */
+#define OMX_AUDIO_AACToolIS   0x00000002 /**< IS: Intensity stereo tool allowed or active */
+#define OMX_AUDIO_AACToolTNS  0x00000004 /**< TNS: Temporal Noise Shaping tool allowed or active */
+#define OMX_AUDIO_AACToolPNS  0x00000008 /**< PNS: MPEG-4 Perceptual Noise substitution tool allowed or active */
+#define OMX_AUDIO_AACToolLTP  0x00000010 /**< LTP: MPEG-4 Long Term Prediction tool allowed or active */
+#define OMX_AUDIO_AACToolAll  0x7FFFFFFF /**< all AAC tools allowed or active (*/
+
+/** MPEG-4 AAC error resilience (ER) tool usage (for nAACERtools in OMX_AUDIO_PARAM_AACPROFILETYPE).
+ * Required for ER encoder configuration and optional as decoder info output */
+#define OMX_AUDIO_AACERNone  0x00000000  /**< no AAC ER tools allowed/used */
+#define OMX_AUDIO_AACERVCB11 0x00000001  /**< VCB11: Virtual Code Books for AAC section data */
+#define OMX_AUDIO_AACERRVLC  0x00000002  /**< RVLC: Reversible Variable Length Coding */
+#define OMX_AUDIO_AACERHCR   0x00000004  /**< HCR: Huffman Codeword Reordering */
+#define OMX_AUDIO_AACERAll   0x7FFFFFFF  /**< all AAC ER tools allowed/used */
+
+
+/** AAC params */
+typedef struct OMX_AUDIO_PARAM_AACPROFILETYPE {
+    OMX_U32 nSize;                 /**< Size of this structure, in Bytes */
+    OMX_VERSIONTYPE nVersion;      /**< OMX specification version information */
+    OMX_U32 nPortIndex;            /**< Port that this structure applies to */
+    OMX_U32 nChannels;             /**< Number of channels */
+    OMX_U32 nSampleRate;           /**< Sampling rate of the source data.  Use 0 for
+                                        variable or unknown sampling rate. */
+    OMX_U32 nBitRate;              /**< Bit rate of the input data.  Use 0 for variable
+                                        rate or unknown bit rates */
+    OMX_U32 nAudioBandWidth;       /**< Audio band width (in Hz) to which an encoder should
+                                        limit the audio signal. Use 0 to let encoder decide */
+    OMX_U32 nFrameLength;          /**< Frame length (in audio samples per channel) of the codec.
+                                        Can be 1024 or 960 (AAC-LC), 2048 (HE-AAC), 480 or 512 (AAC-LD).
+                                        Use 0 to let encoder decide */
+    OMX_U32 nAACtools;             /**< AAC tool usage */
+    OMX_U32 nAACERtools;           /**< MPEG-4 AAC error resilience tool usage */
+    OMX_AUDIO_AACPROFILETYPE eAACProfile;   /**< AAC profile enumeration */
+    OMX_AUDIO_AACSTREAMFORMATTYPE eAACStreamFormat; /**< AAC stream format enumeration */
+    OMX_AUDIO_CHANNELMODETYPE eChannelMode;   /**< Channel mode enumeration */
+} OMX_AUDIO_PARAM_AACPROFILETYPE;
+
+
+/** VORBIS params */
+typedef struct OMX_AUDIO_PARAM_VORBISTYPE {
+    OMX_U32 nSize;            /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+    OMX_U32 nPortIndex;       /**< port that this structure applies to */
+    OMX_U32 nChannels;        /**< Number of channels */
+    OMX_U32 nBitRate;         /**< Bit rate of the encoded data data.  Use 0 for variable
+                                   rate or unknown bit rates. Encoding is set to the
+                                   bitrate closest to specified  value (in bps) */
+    OMX_U32 nMinBitRate;      /**< Sets minimum bitrate (in bps). */
+    OMX_U32 nMaxBitRate;      /**< Sets maximum bitrate (in bps). */
+
+    OMX_U32 nSampleRate;      /**< Sampling rate of the source data.  Use 0 for
+                                   variable or unknown sampling rate. */
+    OMX_U32 nAudioBandWidth;  /**< Audio band width (in Hz) to which an encoder should
+                                   limit the audio signal. Use 0 to let encoder decide */
+    OMX_S32 nQuality;		  /**< Sets encoding quality to n, between -1 (low) and 10 (high).
+                                   In the default mode of operation, teh quality level is 3.
+                                   Normal quality range is 0 - 10. */
+    OMX_BOOL bManaged;		  /**< Set  bitrate  management  mode. This turns off the
+                                   normal VBR encoding, but allows hard or soft bitrate
+                                   constraints to be enforced by the encoder. This mode can
+                                   be slower, and may also be lower quality. It is
+                                   primarily useful for streaming. */
+    OMX_BOOL bDownmix;		  /**< Downmix input from stereo to mono (has no effect on 
+                                   non-stereo streams). Useful for lower-bitrate encoding. */     
+} OMX_AUDIO_PARAM_VORBISTYPE;
+
+
+/** WMA Version */
+typedef enum OMX_AUDIO_WMAFORMATTYPE {
+  OMX_AUDIO_WMAFormatUnused = 0, /**< format unused or unknown */
+  OMX_AUDIO_WMAFormat7,          /**< Windows Media Audio format 7 */
+  OMX_AUDIO_WMAFormat8,          /**< Windows Media Audio format 8 */
+  OMX_AUDIO_WMAFormat9,          /**< Windows Media Audio format 9 */
+  OMX_AUDIO_WMAFormatMax = 0x7FFFFFFF
+} OMX_AUDIO_WMAFORMATTYPE;
+
+
+/** WMA Profile */
+typedef enum OMX_AUDIO_WMAPROFILETYPE {
+  OMX_AUDIO_WMAProfileUnused = 0,  /**< profile unused or unknown */
+  OMX_AUDIO_WMAProfileL1,          /**< Windows Media audio version 9 profile L1 */
+  OMX_AUDIO_WMAProfileL2,          /**< Windows Media audio version 9 profile L2 */
+  OMX_AUDIO_WMAProfileL3,          /**< Windows Media audio version 9 profile L3 */
+  OMX_AUDIO_WMAProfileMax = 0x7FFFFFFF
+} OMX_AUDIO_WMAPROFILETYPE;
+
+
+/** WMA params */
+typedef struct OMX_AUDIO_PARAM_WMATYPE {
+    OMX_U32 nSize;            /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+    OMX_U32 nPortIndex;       /**< port that this structure applies to */
+    OMX_U16 nChannels;        /**< Number of channels */
+    OMX_U32 nBitRate;         /**< Bit rate of the input data.  Use 0 for variable
+                                   rate or unknown bit rates */
+    OMX_AUDIO_WMAFORMATTYPE eFormat; /**< Version of WMA stream / data */
+	OMX_AUDIO_WMAPROFILETYPE eProfile;  /**< Profile of WMA stream / data */
+    OMX_U32 nSamplingRate;    /**< Sampling rate of the source data */
+    OMX_U16 nBlockAlign;      /**< is the block alignment, or block size, in bytes of the audio codec */
+    OMX_U16 nEncodeOptions;   /**< WMA Type-specific data */
+    OMX_U32 nSuperBlockAlign; /**< WMA Type-specific data */
+} OMX_AUDIO_PARAM_WMATYPE;
+
+/** 
+ * RealAudio format
+ */
+typedef enum OMX_AUDIO_RAFORMATTYPE {
+    OMX_AUDIO_RAFormatUnused = 0, /**< Format unused or unknown */
+    OMX_AUDIO_RA8,                /**< RealAudio 8 codec */
+    OMX_AUDIO_RA9,                /**< RealAudio 9 codec */
+    OMX_AUDIO_RA10_AAC,           /**< MPEG-4 AAC codec for bitrates of more than 128kbps */
+    OMX_AUDIO_RA10_CODEC,         /**< RealAudio codec for bitrates less than 128 kbps */
+    OMX_AUDIO_RA10_LOSSLESS,      /**< RealAudio Lossless */
+    OMX_AUDIO_RA10_MULTICHANNEL,  /**< RealAudio Multichannel */
+    OMX_AUDIO_RA10_VOICE,         /**< RealAudio Voice for bitrates below 15 kbps */
+    OMX_VIDEO_RAFormatMax = 0x7FFFFFFF
+} OMX_AUDIO_RAFORMATTYPE;
+
+/** RA (Real Audio) params */ 
+typedef struct OMX_AUDIO_PARAM_RATYPE { 
+    OMX_U32 nSize;              /**< Size of this structure, in Bytes */ 
+    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */ 
+    OMX_U32 nPortIndex;         /**< Port that this structure applies to */ 
+    OMX_U32 nChannels;          /**< Number of channels */ 
+    OMX_U32 nSamplingRate;      /**< is the sampling rate of the source data */ 
+    OMX_U32 nBitsPerFrame;      /**< is the value for bits per frame  */ 
+    OMX_U32 nSamplePerFrame;    /**< is the value for samples per frame */ 
+    OMX_U32 nCouplingQuantBits; /**< is the number of coupling quantization bits in the stream */ 
+    OMX_U32 nCouplingStartRegion;   /**< is the coupling start region in the stream  */ 
+    OMX_U32 nNumRegions;        /**< is the number of regions value */ 
+    OMX_AUDIO_RAFORMATTYPE eFormat; /**< is the RealAudio audio format */
+} OMX_AUDIO_PARAM_RATYPE; 
+
+
+/** SBC Allocation Method Type */
+typedef enum OMX_AUDIO_SBCALLOCMETHODTYPE {
+  OMX_AUDIO_SBCAllocMethodLoudness, /**< Loudness allocation method */
+  OMX_AUDIO_SBCAllocMethodSNR,      /**< SNR allocation method */
+  OMX_AUDIO_SBCAllocMethodMax = 0x7FFFFFFF
+} OMX_AUDIO_SBCALLOCMETHODTYPE;
+
+
+/** SBC params */
+typedef struct OMX_AUDIO_PARAM_SBCTYPE {
+    OMX_U32 nSize;             /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
+    OMX_U32 nPortIndex;        /**< port that this structure applies to */
+    OMX_U32 nChannels;         /**< Number of channels */
+    OMX_U32 nBitRate;          /**< Bit rate of the input data.  Use 0 for variable
+                                    rate or unknown bit rates */
+    OMX_U32 nSampleRate;       /**< Sampling rate of the source data.  Use 0 for
+                                    variable or unknown sampling rate. */
+    OMX_U32 nBlocks;           /**< Number of blocks */
+    OMX_U32 nSubbands;         /**< Number of subbands */
+    OMX_U32 nBitPool;          /**< Bitpool value */
+    OMX_BOOL bEnableBitrate;   /**< Use bitrate value instead of bitpool */
+    OMX_AUDIO_CHANNELMODETYPE eChannelMode; /**< Channel mode enumeration */
+    OMX_AUDIO_SBCALLOCMETHODTYPE eSBCAllocType;   /**< SBC Allocation method type */
+} OMX_AUDIO_PARAM_SBCTYPE;
+
+
+/** ADPCM stream format parameters */ 
+typedef struct OMX_AUDIO_PARAM_ADPCMTYPE { 
+    OMX_U32 nSize;              /**< size of the structure in bytes */ 
+    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */ 
+    OMX_U32 nPortIndex;         /**< port that this structure applies to */ 
+    OMX_U32 nChannels;          /**< Number of channels in the data stream (not 
+                                     necessarily the same as the number of channels 
+                                     to be rendered. */ 
+    OMX_U32 nBitsPerSample;     /**< Number of bits in each sample */ 
+    OMX_U32 nSampleRate;        /**< Sampling rate of the source data.  Use 0 for 
+                                    variable or unknown sampling rate. */ 
+} OMX_AUDIO_PARAM_ADPCMTYPE; 
+
+
+/** G723 rate */
+typedef enum OMX_AUDIO_G723RATE {
+    OMX_AUDIO_G723ModeUnused = 0,  /**< AMRNB Mode unused / unknown */
+    OMX_AUDIO_G723ModeLow,         /**< 5300 bps */
+    OMX_AUDIO_G723ModeHigh,        /**< 6300 bps */
+    OMX_AUDIO_G723ModeMax = 0x7FFFFFFF
+} OMX_AUDIO_G723RATE;
+
+
+/** G723 - Sample rate must be 8 KHz */
+typedef struct OMX_AUDIO_PARAM_G723TYPE { 
+    OMX_U32 nSize;                /**< size of the structure in bytes */ 
+    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */ 
+    OMX_U32 nPortIndex;           /**< port that this structure applies to */ 
+    OMX_U32 nChannels;            /**< Number of channels in the data stream (not 
+                                       necessarily the same as the number of channels 
+                                       to be rendered. */ 
+    OMX_BOOL bDTX;                /**< Enable Discontinuous Transmisssion */ 
+    OMX_AUDIO_G723RATE eBitRate;  /**< todo: Should this be moved to a config? */
+    OMX_BOOL bHiPassFilter;       /**< Enable High Pass Filter */ 
+    OMX_BOOL bPostFilter;         /**< Enable Post Filter */ 
+} OMX_AUDIO_PARAM_G723TYPE; 
+
+
+/** ITU G726 (ADPCM) rate */
+typedef enum OMX_AUDIO_G726MODE {
+    OMX_AUDIO_G726ModeUnused = 0,  /**< G726 Mode unused / unknown */
+    OMX_AUDIO_G726Mode16,          /**< 16 kbps */
+    OMX_AUDIO_G726Mode24,          /**< 24 kbps */
+    OMX_AUDIO_G726Mode32,          /**< 32 kbps, most common rate, also G721 */
+    OMX_AUDIO_G726Mode40,          /**< 40 kbps */
+    OMX_AUDIO_G726ModeMax = 0x7FFFFFFF
+} OMX_AUDIO_G726MODE;
+
+
+/** G.726 stream format parameters - must be at 8KHz */ 
+typedef struct OMX_AUDIO_PARAM_G726TYPE { 
+    OMX_U32 nSize;              /**< size of the structure in bytes */ 
+    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */ 
+    OMX_U32 nPortIndex;         /**< port that this structure applies to */ 
+    OMX_U32 nChannels;          /**< Number of channels in the data stream (not 
+                                     necessarily the same as the number of channels 
+                                     to be rendered. */ 
+     OMX_AUDIO_G726MODE eG726Mode;
+} OMX_AUDIO_PARAM_G726TYPE; 
+
+
+/** G729 coder type */
+typedef enum OMX_AUDIO_G729TYPE {
+    OMX_AUDIO_G729 = 0,           /**< ITU G.729  encoded data */
+    OMX_AUDIO_G729A,              /**< ITU G.729 annex A  encoded data */
+    OMX_AUDIO_G729B,              /**< ITU G.729 with annex B encoded data */
+    OMX_AUDIO_G729AB,             /**< ITU G.729 annexes A and B encoded data */
+    OMX_AUDIO_G729Max = 0x7FFFFFFF
+} OMX_AUDIO_G729TYPE;
+
+
+/** G729 stream format parameters - fixed 6KHz sample rate */
+typedef struct OMX_AUDIO_PARAM_G729TYPE {
+    OMX_U32 nSize;            /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+    OMX_U32 nPortIndex;       /**< port that this structure applies to */
+    OMX_U32 nChannels;        /**< Number of channels in the data stream (not
+                                   necessarily the same as the number of channels
+                                   to be rendered. */
+    OMX_BOOL bDTX;            /**< Enable Discontinuous Transmisssion */
+    OMX_AUDIO_G729TYPE eBitType;
+} OMX_AUDIO_PARAM_G729TYPE;
+
+
+/** AMR Frame format */ 
+typedef enum OMX_AUDIO_AMRFRAMEFORMATTYPE { 
+    OMX_AUDIO_AMRFrameFormatConformance = 0,  /**< Frame Format is AMR Conformance 
+                                                   (Standard) Format */ 
+    OMX_AUDIO_AMRFrameFormatIF1,              /**< Frame Format is AMR Interface 
+                                                   Format 1 */ 
+    OMX_AUDIO_AMRFrameFormatIF2,              /**< Frame Format is AMR Interface 
+                                                   Format 2*/ 
+    OMX_AUDIO_AMRFrameFormatFSF,              /**< Frame Format is AMR File Storage 
+                                                   Format */ 
+    OMX_AUDIO_AMRFrameFormatRTPPayload,       /**< Frame Format is AMR Real-Time 
+                                                   Transport Protocol Payload Format */ 
+    OMX_AUDIO_AMRFrameFormatITU,              /**< Frame Format is ITU Format (added at Motorola request) */ 
+    OMX_AUDIO_AMRFrameFormatMax = 0x7FFFFFFF 
+} OMX_AUDIO_AMRFRAMEFORMATTYPE; 
+
+
+/** AMR band mode */
+typedef enum OMX_AUDIO_AMRBANDMODETYPE {
+    OMX_AUDIO_AMRBandModeUnused = 0,          /**< AMRNB Mode unused / unknown */
+    OMX_AUDIO_AMRBandModeNB0,                 /**< AMRNB Mode 0 =  4750 bps */
+    OMX_AUDIO_AMRBandModeNB1,                 /**< AMRNB Mode 1 =  5150 bps */
+    OMX_AUDIO_AMRBandModeNB2,                 /**< AMRNB Mode 2 =  5900 bps */ 
+    OMX_AUDIO_AMRBandModeNB3,                 /**< AMRNB Mode 3 =  6700 bps */
+    OMX_AUDIO_AMRBandModeNB4,                 /**< AMRNB Mode 4 =  7400 bps */
+    OMX_AUDIO_AMRBandModeNB5,                 /**< AMRNB Mode 5 =  7950 bps */
+    OMX_AUDIO_AMRBandModeNB6,                 /**< AMRNB Mode 6 = 10200 bps */
+    OMX_AUDIO_AMRBandModeNB7,                 /**< AMRNB Mode 7 = 12200 bps */
+    OMX_AUDIO_AMRBandModeWB0,                 /**< AMRWB Mode 0 =  6600 bps */
+    OMX_AUDIO_AMRBandModeWB1,                 /**< AMRWB Mode 1 =  8850 bps */
+    OMX_AUDIO_AMRBandModeWB2,                 /**< AMRWB Mode 2 = 12650 bps */ 
+    OMX_AUDIO_AMRBandModeWB3,                 /**< AMRWB Mode 3 = 14250 bps */ 
+    OMX_AUDIO_AMRBandModeWB4,                 /**< AMRWB Mode 4 = 15850 bps */
+    OMX_AUDIO_AMRBandModeWB5,                 /**< AMRWB Mode 5 = 18250 bps */
+    OMX_AUDIO_AMRBandModeWB6,                 /**< AMRWB Mode 6 = 19850 bps */
+    OMX_AUDIO_AMRBandModeWB7,                 /**< AMRWB Mode 7 = 23050 bps */
+    OMX_AUDIO_AMRBandModeWB8,                 /**< AMRWB Mode 8 = 23850 bps */      
+    OMX_AUDIO_AMRBandModeMax = 0x7FFFFFFF
+} OMX_AUDIO_AMRBANDMODETYPE;
+     
+
+/** AMR Discontinuous Transmission mode */ 
+typedef enum OMX_AUDIO_AMRDTXMODETYPE { 
+    OMX_AUDIO_AMRDTXModeOff = 0,        /**< AMR Discontinuous Transmission Mode is disabled */ 
+    OMX_AUDIO_AMRDTXModeOnVAD1,         /**< AMR Discontinuous Transmission Mode using 
+                                             Voice Activity Detector 1 (VAD1) is enabled */ 
+    OMX_AUDIO_AMRDTXModeOnVAD2,         /**< AMR Discontinuous Transmission Mode using 
+                                             Voice Activity Detector 2 (VAD2) is enabled */       
+    OMX_AUDIO_AMRDTXModeOnAuto,         /**< The codec will automatically select between 
+                                             Off, VAD1 or VAD2 modes */ 
+
+    OMX_AUDIO_AMRDTXasEFR,             /**< DTX as EFR instead of AMR standard (3GPP 26.101, frame type =8,9,10) */
+
+    OMX_AUDIO_AMRDTXModeMax = 0x7FFFFFFF 
+} OMX_AUDIO_AMRDTXMODETYPE; 
+ 
+
+/** AMR params */
+typedef struct OMX_AUDIO_PARAM_AMRTYPE {
+    OMX_U32 nSize;                          /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;               /**< OMX specification version information */
+    OMX_U32 nPortIndex;                     /**< port that this structure applies to */
+    OMX_U32 nChannels;                      /**< Number of channels */
+    OMX_U32 nBitRate;                       /**< Bit rate read only field */
+    OMX_AUDIO_AMRBANDMODETYPE eAMRBandMode; /**< AMR Band Mode enumeration */ 
+    OMX_AUDIO_AMRDTXMODETYPE  eAMRDTXMode;  /**< AMR DTX Mode enumeration */
+    OMX_AUDIO_AMRFRAMEFORMATTYPE eAMRFrameFormat; /**< AMR frame format enumeration */
+} OMX_AUDIO_PARAM_AMRTYPE;
+
+
+/** GSM_FR (ETSI 06.10, 3GPP 46.010) stream format parameters */
+typedef struct OMX_AUDIO_PARAM_GSMFRTYPE {
+    OMX_U32 nSize;            /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+    OMX_U32 nPortIndex;       /**< port that this structure applies to */
+    OMX_BOOL bDTX;            /**< Enable Discontinuous Transmisssion */
+    OMX_BOOL bHiPassFilter;   /**< Enable High Pass Filter */
+} OMX_AUDIO_PARAM_GSMFRTYPE;
+
+
+/** GSM-HR (ETSI 06.20, 3GPP 46.020) stream format parameters */
+typedef struct OMX_AUDIO_PARAM_GSMHRTYPE {
+    OMX_U32 nSize;            /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+    OMX_U32 nPortIndex;       /**< port that this structure applies to */
+    OMX_BOOL bDTX;            /**< Enable Discontinuous Transmisssion */
+    OMX_BOOL bHiPassFilter;   /**< Enable High Pass Filter */
+} OMX_AUDIO_PARAM_GSMHRTYPE;
+
+
+/** GSM-EFR (ETSI 06.60, 3GPP 46.060) stream format parameters */
+typedef struct OMX_AUDIO_PARAM_GSMEFRTYPE {
+    OMX_U32 nSize;            /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+    OMX_U32 nPortIndex;       /**< port that this structure applies to */
+    OMX_BOOL bDTX;            /**< Enable Discontinuous Transmisssion */
+    OMX_BOOL bHiPassFilter;   /**< Enable High Pass Filter */
+} OMX_AUDIO_PARAM_GSMEFRTYPE;
+
+
+/** TDMA FR (TIA/EIA-136-420, VSELP 7.95kbps coder) stream format parameters */
+typedef struct OMX_AUDIO_PARAM_TDMAFRTYPE {
+    OMX_U32 nSize;                /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
+    OMX_U32 nPortIndex;           /**< port that this structure applies to */
+    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
+                                       necessarily the same as the number of channels
+                                       to be rendered. */
+    OMX_BOOL bDTX;                /**< Enable Discontinuous Transmisssion */
+    OMX_BOOL bHiPassFilter;       /**< Enable High Pass Filter */
+} OMX_AUDIO_PARAM_TDMAFRTYPE;
+
+
+/** TDMA EFR (TIA/EIA-136-410, ACELP 7.4kbps coder) stream format parameters */
+typedef struct OMX_AUDIO_PARAM_TDMAEFRTYPE {
+    OMX_U32 nSize;                /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
+    OMX_U32 nPortIndex;           /**< port that this structure applies to */
+    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
+                                       necessarily the same as the number of channels
+                                       to be rendered. */
+    OMX_BOOL bDTX;                /**< Enable Discontinuous Transmisssion */
+    OMX_BOOL bHiPassFilter;       /**< Enable High Pass Filter */
+} OMX_AUDIO_PARAM_TDMAEFRTYPE;
+
+
+/** PDC FR ( RCR-27, VSELP 6.7kbps coder) stream format parameters */
+typedef struct OMX_AUDIO_PARAM_PDCFRTYPE {
+    OMX_U32 nSize;                /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
+    OMX_U32 nPortIndex;           /**< port that this structure applies to */
+    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
+                                       necessarily the same as the number of channels
+                                       to be rendered. */
+    OMX_BOOL bDTX;                /**< Enable Discontinuous Transmisssion */
+    OMX_BOOL bHiPassFilter;       /**< Enable High Pass Filter */
+} OMX_AUDIO_PARAM_PDCFRTYPE;
+
+
+/** PDC EFR ( RCR-27, ACELP 6.7kbps coder) stream format parameters */
+typedef struct OMX_AUDIO_PARAM_PDCEFRTYPE {
+    OMX_U32 nSize;                /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
+    OMX_U32 nPortIndex;           /**< port that this structure applies to */
+    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
+                                       necessarily the same as the number of channels
+                                       to be rendered. */
+    OMX_BOOL bDTX;                /**< Enable Discontinuous Transmisssion */
+    OMX_BOOL bHiPassFilter;       /**< Enable High Pass Filter */
+} OMX_AUDIO_PARAM_PDCEFRTYPE;
+
+/** PDC HR ( RCR-27, PSI-CELP 3.45kbps coder) stream format parameters */
+typedef struct OMX_AUDIO_PARAM_PDCHRTYPE {
+    OMX_U32 nSize;                /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
+    OMX_U32 nPortIndex;           /**< port that this structure applies to */
+    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
+                                       necessarily the same as the number of channels
+                                       to be rendered. */
+    OMX_BOOL bDTX;                /**< Enable Discontinuous Transmisssion */
+    OMX_BOOL bHiPassFilter;       /**< Enable High Pass Filter */
+} OMX_AUDIO_PARAM_PDCHRTYPE;
+
+
+/** CDMA Rate types */
+typedef enum OMX_AUDIO_CDMARATETYPE {
+    OMX_AUDIO_CDMARateBlank = 0,          /**< CDMA encoded frame is blank */
+    OMX_AUDIO_CDMARateFull,               /**< CDMA encoded frame in full rate */
+    OMX_AUDIO_CDMARateHalf,               /**< CDMA encoded frame in half rate */
+    OMX_AUDIO_CDMARateQuarter,            /**< CDMA encoded frame in quarter rate */
+    OMX_AUDIO_CDMARateEighth,             /**< CDMA encoded frame in eighth rate (DTX)*/
+    OMX_AUDIO_CDMARateErasure,            /**< CDMA erasure frame */
+    OMX_AUDIO_CDMARateMax = 0x7FFFFFFF
+} OMX_AUDIO_CDMARATETYPE;
+
+
+/** QCELP8 (TIA/EIA-96, up to 8kbps coder) stream format parameters */
+typedef struct OMX_AUDIO_PARAM_QCELP8TYPE {
+    OMX_U32 nSize;                /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
+    OMX_U32 nPortIndex;           /**< port that this structure applies to */
+    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
+                                       necessarily the same as the number of channels
+                                       to be rendered. */
+    OMX_U32 nBitRate;             /**< Bit rate of the input data.  Use 0 for variable
+                                       rate or unknown bit rates */
+    OMX_AUDIO_CDMARATETYPE eCDMARate; /**< Frame rate */
+    OMX_U32 nMinBitRate;          /**< minmal rate for the encoder = 1,2,3,4, default = 1 */
+    OMX_U32 nMaxBitRate;          /**< maximal rate for the encoder = 1,2,3,4, default = 4 */
+} OMX_AUDIO_PARAM_QCELP8TYPE;
+
+
+/** QCELP13 ( CDMA, EIA/TIA-733, 13.3kbps coder) stream format parameters */
+typedef struct OMX_AUDIO_PARAM_QCELP13TYPE {
+    OMX_U32 nSize;                /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
+    OMX_U32 nPortIndex;           /**< port that this structure applies to */
+    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
+                                       necessarily the same as the number of channels
+                                       to be rendered. */
+    OMX_AUDIO_CDMARATETYPE eCDMARate; /**< Frame rate */
+    OMX_U32 nMinBitRate;          /**< minmal rate for the encoder = 1,2,3,4, default = 1 */
+    OMX_U32 nMaxBitRate;          /**< maximal rate for the encoder = 1,2,3,4, default = 4 */
+} OMX_AUDIO_PARAM_QCELP13TYPE;
+
+
+/** EVRC ( CDMA, EIA/TIA-127, RCELP up to 8.55kbps coder) stream format parameters */
+typedef struct OMX_AUDIO_PARAM_EVRCTYPE {
+    OMX_U32 nSize;                /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
+    OMX_U32 nPortIndex;           /**< port that this structure applies to */
+    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
+                                       necessarily the same as the number of channels
+                                       to be rendered. */
+    OMX_AUDIO_CDMARATETYPE eCDMARate; /**< actual Frame rate */
+    OMX_BOOL bRATE_REDUCon;       /**< RATE_REDUCtion is requested for this frame */
+    OMX_U32 nMinBitRate;          /**< minmal rate for the encoder = 1,2,3,4, default = 1 */
+    OMX_U32 nMaxBitRate;          /**< maximal rate for the encoder = 1,2,3,4, default = 4 */
+    OMX_BOOL bHiPassFilter;       /**< Enable encoder's High Pass Filter */
+    OMX_BOOL bNoiseSuppressor;    /**< Enable encoder's noise suppressor pre-processing */
+    OMX_BOOL bPostFilter;         /**< Enable decoder's post Filter */
+} OMX_AUDIO_PARAM_EVRCTYPE;
+
+
+/** SMV ( up to 8.55kbps coder) stream format parameters */
+typedef struct OMX_AUDIO_PARAM_SMVTYPE {
+    OMX_U32 nSize;                /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
+    OMX_U32 nPortIndex;           /**< port that this structure applies to */
+    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
+                                       necessarily the same as the number of channels
+                                       to be rendered. */
+    OMX_AUDIO_CDMARATETYPE eCDMARate; /**< Frame rate */
+    OMX_BOOL bRATE_REDUCon;           /**< RATE_REDUCtion is requested for this frame */
+    OMX_U32 nMinBitRate;          /**< minmal rate for the encoder = 1,2,3,4, default = 1 ??*/
+    OMX_U32 nMaxBitRate;          /**< maximal rate for the encoder = 1,2,3,4, default = 4 ??*/
+    OMX_BOOL bHiPassFilter;       /**< Enable encoder's High Pass Filter ??*/
+    OMX_BOOL bNoiseSuppressor;    /**< Enable encoder's noise suppressor pre-processing */
+    OMX_BOOL bPostFilter;         /**< Enable decoder's post Filter ??*/
+} OMX_AUDIO_PARAM_SMVTYPE;
+
+
+/** MIDI Format 
+ * @ingroup midi
+ */
+typedef enum OMX_AUDIO_MIDIFORMATTYPE
+{
+    OMX_AUDIO_MIDIFormatUnknown = 0, /**< MIDI Format unknown or don't care */
+    OMX_AUDIO_MIDIFormatSMF0,        /**< Standard MIDI File Type 0 */
+    OMX_AUDIO_MIDIFormatSMF1,        /**< Standard MIDI File Type 1 */
+    OMX_AUDIO_MIDIFormatSMF2,        /**< Standard MIDI File Type 2 */
+    OMX_AUDIO_MIDIFormatSPMIDI,      /**< SP-MIDI */
+    OMX_AUDIO_MIDIFormatXMF0,        /**< eXtensible Music Format type 0 */
+    OMX_AUDIO_MIDIFormatXMF1,        /**< eXtensible Music Format type 1 */
+    OMX_AUDIO_MIDIFormatMobileXMF,   /**< Mobile XMF (eXtensible Music Format type 2) */
+    OMX_AUDIO_MIDIFormatMax = 0x7FFFFFFF
+} OMX_AUDIO_MIDIFORMATTYPE;
+
+
+/** MIDI params 
+ * @ingroup midi
+ */
+typedef struct OMX_AUDIO_PARAM_MIDITYPE {
+    OMX_U32 nSize;                 /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;      /**< OMX specification version information */
+    OMX_U32 nPortIndex;            /**< port that this structure applies to */
+    OMX_U32 nFileSize;             /**< size of the MIDI file in bytes, where the entire 
+                                        MIDI file passed in, otherwise if 0x0, the MIDI data 
+                                        is merged and streamed (instead of passed as an 
+                                        entire MIDI file) */
+    OMX_BU32 sMaxPolyphony;        /**< Specifies the maximum simultaneous polyphonic 
+                                        voices. A value of zero indicates that the default 
+                                        polyphony of the device is used  */                                    
+    OMX_BOOL bLoadDefaultSound;    /**< Whether to load default sound 
+                                        bank at initialization */
+    OMX_AUDIO_MIDIFORMATTYPE eMidiFormat; /**< Version of the MIDI file */                                                                           
+} OMX_AUDIO_PARAM_MIDITYPE;
+
+
+/** Type of the MIDI sound bank 
+ * @ingroup midi
+ */
+typedef enum OMX_AUDIO_MIDISOUNDBANKTYPE {
+    OMX_AUDIO_MIDISoundBankUnused = 0,           /**< unused/unknown soundbank type */
+    OMX_AUDIO_MIDISoundBankDLS1,                 /**< DLS version 1 */
+    OMX_AUDIO_MIDISoundBankDLS2,                 /**< DLS version 2 */
+    OMX_AUDIO_MIDISoundBankMobileDLSBase,        /**< Mobile DLS, using the base functionality */
+    OMX_AUDIO_MIDISoundBankMobileDLSPlusOptions, /**< Mobile DLS, using the specification-defined optional feature set */
+    OMX_AUDIO_MIDISoundBankMax = 0x7FFFFFFF
+} OMX_AUDIO_MIDISOUNDBANKTYPE;
+
+
+/** Bank Layout describes how bank MSB & LSB are used in the DLS instrument definitions sound bank 
+ * @ingroup midi
+ */
+typedef enum OMX_AUDIO_MIDISOUNDBANKLAYOUTTYPE {
+   OMX_AUDIO_MIDISoundBankLayoutUnused = 0,   /**< unused/unknown soundbank type */
+   OMX_AUDIO_MIDISoundBankLayoutGM,           /**< GS layout (based on bank MSB 0x00) */
+   OMX_AUDIO_MIDISoundBankLayoutGM2,          /**< General MIDI 2 layout (using MSB 0x78/0x79, LSB 0x00) */
+   OMX_AUDIO_MIDISoundBankLayoutUser,         /**< Does not conform to any bank numbering standards */
+   OMX_AUDIO_MIDISoundBankLayoutMax = 0x7FFFFFFF
+} OMX_AUDIO_MIDISOUNDBANKLAYOUTTYPE;
+
+
+/** MIDI params to load/unload user soundbank 
+ * @ingroup midi
+ */
+typedef struct OMX_AUDIO_PARAM_MIDILOADUSERSOUNDTYPE {
+    OMX_U32 nSize;            /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+    OMX_U32 nPortIndex;       /**< port that this structure applies to */
+    OMX_U32 nDLSIndex;        /**< DLS file index to be loaded */
+    OMX_U32 nDLSSize;         /**< Size in bytes */
+    OMX_PTR pDLSData;         /**< Pointer to DLS file data */
+    OMX_AUDIO_MIDISOUNDBANKTYPE eMidiSoundBank;   /**< Midi sound bank type enumeration */
+    OMX_AUDIO_MIDISOUNDBANKLAYOUTTYPE eMidiSoundBankLayout; /**< Midi sound bank layout enumeration */
+} OMX_AUDIO_PARAM_MIDILOADUSERSOUNDTYPE;
+
+
+/** Structure for Live MIDI events and MIP messages. 
+ * (MIP = Maximum Instantaneous Polyphony; part of the SP-MIDI standard.) 
+ * @ingroup midi
+ */
+typedef struct OMX_AUDIO_CONFIG_MIDIIMMEDIATEEVENTTYPE {
+    OMX_U32 nSize;            /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+    OMX_U32 nPortIndex;       /**< Port that this structure applies to */
+    OMX_U32 nMidiEventSize;   /**< Size of immediate MIDI events or MIP message in bytes  */
+    OMX_U8 nMidiEvents[1];    /**< MIDI event array to be rendered immediately, or an
+                                   array for the MIP message buffer, where the size is 
+                                   indicated by nMidiEventSize */
+} OMX_AUDIO_CONFIG_MIDIIMMEDIATEEVENTTYPE;
+
+
+/** MIDI sound bank/ program pair in a given channel 
+ * @ingroup midi
+ */
+typedef struct OMX_AUDIO_CONFIG_MIDISOUNDBANKPROGRAMTYPE {
+    OMX_U32 nSize;              /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
+    OMX_U32 nPortIndex;         /**< Port that this structure applies to */
+    OMX_U32 nChannel;           /**< Valid channel values range from 1 to 16 */
+    OMX_U16 nIDProgram;         /**< Valid program ID range is 1 to 128 */
+    OMX_U16 nIDSoundBank;       /**< Sound bank ID */
+    OMX_U32 nUserSoundBankIndex;/**< User soundbank index, easier to access soundbanks 
+                                     by index if multiple banks are present */
+} OMX_AUDIO_CONFIG_MIDISOUNDBANKPROGRAMTYPE;
+
+
+/** MIDI control 
+ * @ingroup midi
+ */
+typedef struct OMX_AUDIO_CONFIG_MIDICONTROLTYPE {
+    OMX_U32 nSize;                /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
+    OMX_U32 nPortIndex;           /**< port that this structure applies to */
+    OMX_BS32 sPitchTransposition; /**< Pitch transposition in semitones, stored as Q22.10 
+                                       format based on JAVA MMAPI (JSR-135) requirement */
+    OMX_BU32 sPlayBackRate;       /**< Relative playback rate, stored as Q14.17 fixed-point
+                                       number based on JSR-135 requirement */
+    OMX_BU32 sTempo ;             /**< Tempo in beats per minute (BPM), stored as Q22.10 
+                                       fixed-point number based on JSR-135 requirement */
+    OMX_U32 nMaxPolyphony;        /**< Specifies the maximum simultaneous polyphonic 
+                                       voices. A value of zero indicates that the default 
+                                       polyphony of the device is used  */
+    OMX_U32 nNumRepeat;           /**< Number of times to repeat playback */
+    OMX_U32 nStopTime;            /**< Time in milliseconds to indicate when playback 
+                                       will stop automatically.  Set to zero if not used */
+    OMX_U16 nChannelMuteMask;     /**< 16 bit mask for channel mute status */
+    OMX_U16 nChannelSoloMask;     /**< 16 bit mask for channel solo status */
+    OMX_U32 nTrack0031MuteMask;   /**< 32 bit mask for track mute status. Note: This is for tracks 0-31 */
+    OMX_U32 nTrack3263MuteMask;   /**< 32 bit mask for track mute status. Note: This is for tracks 32-63 */
+    OMX_U32 nTrack0031SoloMask;   /**< 32 bit mask for track solo status. Note: This is for tracks 0-31 */
+    OMX_U32 nTrack3263SoloMask;   /**< 32 bit mask for track solo status. Note: This is for tracks 32-63 */
+
+} OMX_AUDIO_CONFIG_MIDICONTROLTYPE;
+
+
+/** MIDI Playback States 
+ * @ingroup midi
+ */
+typedef enum OMX_AUDIO_MIDIPLAYBACKSTATETYPE {
+  OMX_AUDIO_MIDIPlayBackStateUnknown = 0,      /**< Unknown state or state does not map to 
+  													other defined states */
+  OMX_AUDIO_MIDIPlayBackStateClosedEngaged,    /**< No MIDI resource is currently open. 
+                                                    The MIDI engine is currently processing 
+                                                    MIDI events. */
+  OMX_AUDIO_MIDIPlayBackStateParsing,          /**< A MIDI resource is open and is being 
+                                                    primed. The MIDI engine is currently 
+                                                    processing MIDI events. */
+  OMX_AUDIO_MIDIPlayBackStateOpenEngaged,      /**< A MIDI resource is open and primed but 
+                                                    not playing. The MIDI engine is currently
+                                                    processing MIDI events. The transition to
+                                                    this state is only possible from the 
+                                                    OMX_AUDIO_MIDIPlayBackStatePlaying state,
+                                                    when the 'playback head' reaches the end
+                                                    of media data or the playback stops due
+                                                    to stop time set.*/
+  OMX_AUDIO_MIDIPlayBackStatePlaying,          /**< A MIDI resource is open and currently
+                                                    playing. The MIDI engine is currently
+                                                    processing MIDI events.*/
+  OMX_AUDIO_MIDIPlayBackStatePlayingPartially, /**< Best-effort playback due to SP-MIDI/DLS
+                                                    resource constraints */
+  OMX_AUDIO_MIDIPlayBackStatePlayingSilently,  /**< Due to system resource constraints and
+                                                    SP-MIDI content constraints, there is
+                                                    no audible MIDI content during playback
+                                                    currently. The situation may change if
+                                                    resources are freed later.*/
+  OMX_AUDIO_MIDIPlayBackStateMax = 0x7FFFFFFF
+} OMX_AUDIO_MIDIPLAYBACKSTATETYPE;
+
+
+/** MIDI status 
+ * @ingroup midi
+ */
+typedef struct OMX_AUDIO_CONFIG_MIDISTATUSTYPE {
+    OMX_U32 nSize;              /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
+    OMX_U32 nPortIndex;         /**< port that this structure applies to */
+    OMX_U16 nNumTracks;         /**< Number of MIDI tracks in the file, read only field. 
+                                     NOTE: May not return a meaningful value until the entire 
+                                     file is parsed and buffered.  */
+    OMX_U32 nDuration;          /**< The length of the currently open MIDI resource 
+                                     in milliseconds. NOTE: May not return a meaningful value 
+                                     until the entire file is parsed and buffered.  */  
+    OMX_U32 nPosition;          /**< Current Position of the MIDI resource being played 
+                                     in milliseconds */
+    OMX_BOOL bVibra;            /**< Does Vibra track exist? NOTE: May not return a meaningful 
+                                     value until the entire file is parsed and buffered. */
+    OMX_U32 nNumMetaEvents;     /**< Total number of MIDI Meta Events in the currently 
+                                     open MIDI resource. NOTE: May not return a meaningful value 
+                                     until the entire file is parsed and buffered.  */
+    OMX_U32 nNumActiveVoices;   /**< Number of active voices in the currently playing 
+                                     MIDI resource. NOTE: May not return a meaningful value until 
+                                     the entire file is parsed and buffered. */
+    OMX_AUDIO_MIDIPLAYBACKSTATETYPE eMIDIPlayBackState;  /**< MIDI playback state enumeration, read only field */
+} OMX_AUDIO_CONFIG_MIDISTATUSTYPE;
+
+
+/** MIDI Meta Event structure one per Meta Event.
+ *  MIDI Meta Events are like audio metadata, except that they are interspersed 
+ *  with the MIDI content throughout the file and are not localized in the header. 
+ *  As such, it is necessary to retrieve information about these Meta Events from 
+ *  the engine, as it encounters these Meta Events within the MIDI content. 
+ *  For example, SMF files can have up to 14 types of MIDI Meta Events (copyright, 
+ *  author, default tempo, etc.) scattered throughout the file. 
+ *  @ingroup midi
+ */
+typedef struct OMX_AUDIO_CONFIG_MIDIMETAEVENTTYPE{ 
+    OMX_U32 nSize;            /**< size of the structure in bytes */ 
+    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */ 
+    OMX_U32 nPortIndex;       /**< port that this structure applies to */ 
+    OMX_U32 nIndex;           /**< Index of Meta Event */ 
+    OMX_U8 nMetaEventType;    /**< Meta Event Type, 7bits (i.e. 0 - 127) */ 
+    OMX_U32 nMetaEventSize;   /**< size of the Meta Event in bytes */ 
+    OMX_U32 nTrack;           /**< track number for the meta event */
+    OMX_U32 nPosition;        /**< Position of the meta-event in milliseconds */
+} OMX_AUDIO_CONFIG_MIDIMETAEVENTTYPE; 
+
+
+/** MIDI Meta Event Data structure - one per Meta Event. 
+ * @ingroup midi
+ */ 
+typedef struct OMX_AUDIO_CONFIG_MIDIMETAEVENTDATATYPE{ 
+    OMX_U32 nSize;            /**< size of the structure in bytes */ 
+    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */ 
+    OMX_U32 nPortIndex;       /**< port that this structure applies to */ 
+    OMX_U32 nIndex;           /**< Index of Meta Event */ 
+    OMX_U32 nMetaEventSize;   /**< size of the Meta Event in bytes */ 
+    OMX_U8 nData[1];          /**< array of one or more bytes of meta data 
+                                   as indicated by the nMetaEventSize field */ 
+} OMX_AUDIO_CONFIG__MIDIMETAEVENTDATATYPE; 
+
+
+/** Audio Volume adjustment for a port */
+typedef struct OMX_AUDIO_CONFIG_VOLUMETYPE {
+    OMX_U32 nSize;              /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
+    OMX_U32 nPortIndex;         /**< Port index indicating which port to 
+                                     set.  Select the input port to set 
+                                     just that port's volume.  Select the 
+                                     output port to adjust the master 
+                                     volume. */
+    OMX_BOOL bLinear;           /**< Is the volume to be set in linear (0.100) 
+                                     or logarithmic scale (mB) */
+    OMX_BS32 sVolume;           /**< Volume linear setting in the 0..100 range, OR
+                                     Volume logarithmic setting for this port.  The values
+                                     for volume are in mB (millibels = 1/100 dB) relative
+                                     to a gain of 1 (e.g. the output is the same as the 
+                                     input level).  Values are in mB from nMax 
+                                     (maximum volume) to nMin mB (typically negative).
+                                     Since the volume is "voltage"
+                                     and not a "power", it takes a setting of
+                                     -600 mB to decrease the volume by 1/2.  If
+                                     a component cannot accurately set the 
+                                     volume to the requested value, it must
+                                     set the volume to the closest value BELOW
+                                     the requested value.  When getting the
+                                     volume setting, the current actual volume
+                                     must be returned. */
+} OMX_AUDIO_CONFIG_VOLUMETYPE;
+
+
+/** Audio Volume adjustment for a channel */
+typedef struct OMX_AUDIO_CONFIG_CHANNELVOLUMETYPE {
+    OMX_U32 nSize;              /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
+    OMX_U32 nPortIndex;         /**< Port index indicating which port to 
+                                     set.  Select the input port to set 
+                                     just that port's volume.  Select the 
+                                     output port to adjust the master 
+                                     volume. */
+    OMX_U32 nChannel;           /**< channel to select from 0 to N-1, 
+                                     using OMX_ALL to apply volume settings
+                                     to all channels */
+    OMX_BOOL bLinear;           /**< Is the volume to be set in linear (0.100) or 
+                                     logarithmic scale (mB) */
+    OMX_BS32 sVolume;           /**< Volume linear setting in the 0..100 range, OR
+                                     Volume logarithmic setting for this port.  
+                                     The values for volume are in mB 
+                                     (millibels = 1/100 dB) relative to a gain
+                                     of 1 (e.g. the output is the same as the 
+                                     input level).  Values are in mB from nMax 
+                                     (maximum volume) to nMin mB (typically negative).  
+                                     Since the volume is "voltage"
+                                     and not a "power", it takes a setting of
+                                     -600 mB to decrease the volume by 1/2.  If
+                                     a component cannot accurately set the 
+                                     volume to the requested value, it must
+                                     set the volume to the closest value BELOW
+                                     the requested value.  When getting the
+                                     volume setting, the current actual volume
+                                     must be returned. */
+    OMX_BOOL bIsMIDI;           /**< TRUE if nChannel refers to a MIDI channel,
+                                     FALSE otherwise */
+} OMX_AUDIO_CONFIG_CHANNELVOLUMETYPE;
+
+
+/** Audio balance setting */
+typedef struct OMX_AUDIO_CONFIG_BALANCETYPE {
+    OMX_U32 nSize;              /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
+    OMX_U32 nPortIndex;         /**< Port index indicating which port to 
+                                     set.  Select the input port to set 
+                                     just that port's balance.  Select the 
+                                     output port to adjust the master 
+                                     balance. */
+    OMX_S32 nBalance;           /**< balance setting for this port 
+                                     (-100 to 100, where -100 indicates
+                                     all left, and no right */
+} OMX_AUDIO_CONFIG_BALANCETYPE;
+
+
+/** Audio Port mute */
+typedef struct OMX_AUDIO_CONFIG_MUTETYPE {
+    OMX_U32 nSize;              /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
+    OMX_U32 nPortIndex;         /**< Port index indicating which port to 
+                                     set.  Select the input port to set 
+                                     just that port's mute.  Select the 
+                                     output port to adjust the master 
+                                     mute. */
+    OMX_BOOL bMute;             /**< Mute setting for this port */
+} OMX_AUDIO_CONFIG_MUTETYPE;
+
+
+/** Audio Channel mute */
+typedef struct OMX_AUDIO_CONFIG_CHANNELMUTETYPE {
+    OMX_U32 nSize;              /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
+    OMX_U32 nPortIndex;         /**< port that this structure applies to */
+    OMX_U32 nChannel;           /**< channel to select from 0 to N-1, 
+                                     using OMX_ALL to apply mute settings
+                                     to all channels */
+    OMX_BOOL bMute;             /**< Mute setting for this channel */
+    OMX_BOOL bIsMIDI;           /**< TRUE if nChannel refers to a MIDI channel,
+                                     FALSE otherwise */ 
+} OMX_AUDIO_CONFIG_CHANNELMUTETYPE;
+
+
+
+/** Enable / Disable for loudness control, which boosts bass and to a 
+ *  smaller extent high end frequencies to compensate for hearing
+ *  ability at the extreme ends of the audio spectrum
+ */ 
+typedef struct OMX_AUDIO_CONFIG_LOUDNESSTYPE {
+    OMX_U32 nSize;             /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
+    OMX_U32 nPortIndex;        /**< port that this structure applies to */
+    OMX_BOOL bLoudness;        /**< Enable/disable for loudness */
+} OMX_AUDIO_CONFIG_LOUDNESSTYPE;
+
+
+/** Enable / Disable for bass, which controls low frequencies
+ */ 
+typedef struct OMX_AUDIO_CONFIG_BASSTYPE {
+    OMX_U32 nSize;             /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
+    OMX_U32 nPortIndex;        /**< port that this structure applies to */
+    OMX_BOOL bEnable;          /**< Enable/disable for bass control */
+    OMX_S32 nBass;             /**< bass setting for the port, as a 
+                                    continuous value from -100 to 100  
+                                    (0 means no change in bass level)*/
+} OMX_AUDIO_CONFIG_BASSTYPE;
+
+
+/** Enable / Disable for treble, which controls high frequencies tones
+ */ 
+typedef struct OMX_AUDIO_CONFIG_TREBLETYPE {
+    OMX_U32 nSize;             /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
+    OMX_U32 nPortIndex;        /**< port that this structure applies to */
+    OMX_BOOL bEnable;          /**< Enable/disable for treble control */
+    OMX_S32  nTreble;          /**< treble setting for the port, as a
+                                    continuous value from -100 to 100  
+                                    (0 means no change in treble level) */
+} OMX_AUDIO_CONFIG_TREBLETYPE;
+
+
+/** An equalizer is typically used for two reasons: to compensate for an 
+ *  sub-optimal frequency response of a system to make it sound more natural 
+ *  or to create intentionally some unnatural coloring to the sound to create
+ *  an effect.
+ *  @ingroup effects
+ */
+typedef struct OMX_AUDIO_CONFIG_EQUALIZERTYPE {
+    OMX_U32 nSize;             /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
+    OMX_U32 nPortIndex;        /**< port that this structure applies to */
+    OMX_BOOL bEnable;          /**< Enable/disable for equalizer */
+    OMX_BU32 sBandIndex;       /**< Band number to be set.  Upper Limit is 
+                                    N-1, where N is the number of bands, lower limit is 0 */
+    OMX_BU32 sCenterFreq;      /**< Center frequecies in Hz.  This is a
+                                    read only element and is used to determine 
+                                    the lower, center and upper frequency of 
+                                    this band.  */
+    OMX_BS32 sBandLevel;       /**< band level in millibels */
+} OMX_AUDIO_CONFIG_EQUALIZERTYPE;
+
+
+/** Stereo widening mode type 
+ * @ingroup effects
+ */ 
+typedef enum OMX_AUDIO_STEREOWIDENINGTYPE {
+    OMX_AUDIO_StereoWideningHeadphones,    /**< Stereo widening for loudspeakers */
+    OMX_AUDIO_StereoWideningLoudspeakers,  /**< Stereo widening for closely spaced loudspeakers */
+    OMX_AUDIO_StereoWideningMax = 0x7FFFFFFF
+} OMX_AUDIO_STEREOWIDENINGTYPE;
+
+
+/** Control for stereo widening, which is a special 2-channel
+ *  case of the audio virtualizer effect. For example, for 5.1-channel 
+ *  output, it translates to virtual surround sound. 
+ * @ingroup effects
+ */ 
+typedef struct OMX_AUDIO_CONFIG_STEREOWIDENINGTYPE {
+    OMX_U32 nSize;             /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
+    OMX_U32 nPortIndex;        /**< port that this structure applies to */
+    OMX_BOOL bEnable;          /**< Enable/disable for stereo widening control */
+    OMX_AUDIO_STEREOWIDENINGTYPE eWideningType; /**< Stereo widening algorithm type */
+    OMX_U32  nStereoWidening;  /**< stereo widening setting for the port,
+                                    as a continuous value from 0 to 100  */
+} OMX_AUDIO_CONFIG_STEREOWIDENINGTYPE;
+
+
+/** The chorus effect (or ``choralizer'') is any signal processor which makes
+ *  one sound source (such as a voice) sound like many such sources singing 
+ *  (or playing) in unison. Since performance in unison is never exact, chorus 
+ *  effects simulate this by making independently modified copies of the input 
+ *  signal. Modifications may include (1) delay, (2) frequency shift, and 
+ *  (3) amplitude modulation.
+ * @ingroup effects
+ */
+typedef struct OMX_AUDIO_CONFIG_CHORUSTYPE {
+    OMX_U32 nSize;             /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
+    OMX_U32 nPortIndex;        /**< port that this structure applies to */
+    OMX_BOOL bEnable;          /**< Enable/disable for chorus */
+    OMX_BU32 sDelay;           /**< average delay in milliseconds */
+    OMX_BU32 sModulationRate;  /**< rate of modulation in millihertz */
+    OMX_U32 nModulationDepth;  /**< depth of modulation as a percentage of 
+                                    delay (i.e. 0 to 100) */
+    OMX_BU32 nFeedback;        /**< Feedback from chorus output to input in percentage */
+} OMX_AUDIO_CONFIG_CHORUSTYPE;
+
+
+/** Reverberation is part of the reflected sound that follows the early 
+ *  reflections. In a typical room, this consists of a dense succession of 
+ *  echoes whose energy decays exponentially. The reverberation effect structure 
+ *  as defined here includes both (early) reflections as well as (late) reverberations. 
+ * @ingroup effects
+ */
+typedef struct OMX_AUDIO_CONFIG_REVERBERATIONTYPE {
+    OMX_U32 nSize;                /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
+    OMX_U32 nPortIndex;           /**< port that this structure applies to */
+    OMX_BOOL bEnable;             /**< Enable/disable for reverberation control */
+    OMX_BS32 sRoomLevel;          /**< Intensity level for the whole room effect 
+                                       (i.e. both early reflections and late 
+                                       reverberation) in millibels */
+    OMX_BS32 sRoomHighFreqLevel;  /**< Attenuation at high frequencies
+                                       relative to the intensity at low
+                                       frequencies in millibels */
+    OMX_BS32 sReflectionsLevel;   /**< Intensity level of early reflections
+                                       (relative to room value), in millibels */
+    OMX_BU32 sReflectionsDelay;   /**< Delay time of the first reflection relative 
+                                       to the direct path, in milliseconds */
+    OMX_BS32 sReverbLevel;        /**< Intensity level of late reverberation
+                                       relative to room level, in millibels */
+    OMX_BU32 sReverbDelay;        /**< Time delay from the first early reflection 
+                                       to the beginning of the late reverberation 
+                                       section, in milliseconds */
+    OMX_BU32 sDecayTime;          /**< Late reverberation decay time at low
+                                       frequencies, in milliseconds */
+    OMX_BU32 nDecayHighFreqRatio; /**< Ratio of high frequency decay time relative 
+                                       to low frequency decay time in percent  */
+    OMX_U32 nDensity;             /**< Modal density in the late reverberation decay,
+                                       in percent (i.e. 0 - 100) */
+    OMX_U32 nDiffusion;           /**< Echo density in the late reverberation decay,
+                                       in percent (i.e. 0 - 100) */
+    OMX_BU32 sReferenceHighFreq;  /**< Reference high frequency in Hertz. This is 
+                                       the frequency used as the reference for all 
+                                       the high-frequency settings above */
+
+} OMX_AUDIO_CONFIG_REVERBERATIONTYPE;
+
+
+/** Possible settings for the Echo Cancelation structure to use 
+ * @ingroup effects
+ */
+typedef enum OMX_AUDIO_ECHOCANTYPE {
+   OMX_AUDIO_EchoCanOff = 0,    /**< Echo Cancellation is disabled */
+   OMX_AUDIO_EchoCanNormal,     /**< Echo Cancellation normal operation - 
+                                     echo from plastics and face */
+   OMX_AUDIO_EchoCanHFree,      /**< Echo Cancellation optimized for 
+                                     Hands Free operation */
+   OMX_AUDIO_EchoCanCarKit,    /**< Echo Cancellation optimized for 
+                                     Car Kit (longer echo) */
+   OMX_AUDIO_EchoCanMax = 0x7FFFFFFF
+} OMX_AUDIO_ECHOCANTYPE;
+
+
+/** Enable / Disable for echo cancelation, which removes undesired echo's
+ *  from the audio
+ * @ingroup effects
+ */ 
+typedef struct OMX_AUDIO_CONFIG_ECHOCANCELATIONTYPE {
+    OMX_U32 nSize;             /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
+    OMX_U32 nPortIndex;        /**< port that this structure applies to */
+    OMX_AUDIO_ECHOCANTYPE eEchoCancelation; /**< Echo cancelation settings */
+} OMX_AUDIO_CONFIG_ECHOCANCELATIONTYPE;
+
+
+/** Enable / Disable for noise reduction, which undesired noise from
+ * the audio
+ * @ingroup effects
+ */ 
+typedef struct OMX_AUDIO_CONFIG_NOISEREDUCTIONTYPE {
+    OMX_U32 nSize;             /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
+    OMX_U32 nPortIndex;        /**< port that this structure applies to */
+    OMX_BOOL bNoiseReduction;  /**< Enable/disable for noise reduction */
+} OMX_AUDIO_CONFIG_NOISEREDUCTIONTYPE;
+
+/** @} */
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#endif
+/* File EOF */
+
diff --git a/make/stub_includes/openmax/OMX_Component.h b/make/stub_includes/openmax/OMX_Component.h
new file mode 100644
index 0000000..7f3ea77
--- /dev/null
+++ b/make/stub_includes/openmax/OMX_Component.h
@@ -0,0 +1,567 @@
+/*
+ * Copyright (c) 2007 The Khronos Group Inc. 
+ * 
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject
+ * to the following conditions: 
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software. 
+ * 
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 
+ *
+ */
+
+/** OMX_Component.h - OpenMax IL version 1.1.1
+ *  The OMX_Component header file contains the definitions used to define
+ *  the public interface of a component.  This header file is intended to
+ *  be used by both the application and the component.
+ */
+
+#ifndef OMX_Component_h
+#define OMX_Component_h
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+
+
+/* Each OMX header must include all required header files to allow the
+ *  header to compile without errors.  The includes below are required
+ *  for this header file to compile successfully 
+ */
+
+#include <OMX_Audio.h>
+#include <OMX_Video.h>
+#include <OMX_Image.h>
+#include <OMX_Other.h>
+
+/** @ingroup comp */
+typedef enum OMX_PORTDOMAINTYPE { 
+    OMX_PortDomainAudio, 
+    OMX_PortDomainVideo, 
+    OMX_PortDomainImage, 
+    OMX_PortDomainOther,
+    OMX_PortDomainMax = 0x7ffffff
+} OMX_PORTDOMAINTYPE;
+
+/** @ingroup comp */
+typedef struct OMX_PARAM_PORTDEFINITIONTYPE {
+    OMX_U32 nSize;                 /**< Size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;      /**< OMX specification version information */
+    OMX_U32 nPortIndex;            /**< Port number the structure applies to */
+    OMX_DIRTYPE eDir;              /**< Direction (input or output) of this port */
+    OMX_U32 nBufferCountActual;    /**< The actual number of buffers allocated on this port */
+    OMX_U32 nBufferCountMin;       /**< The minimum number of buffers this port requires */
+    OMX_U32 nBufferSize;           /**< Size, in bytes, for buffers to be used for this channel */
+    OMX_BOOL bEnabled;             /**< Ports default to enabled and are enabled/disabled by
+                                        OMX_CommandPortEnable/OMX_CommandPortDisable.
+                                        When disabled a port is unpopulated. A disabled port
+                                        is not populated with buffers on a transition to IDLE. */
+    OMX_BOOL bPopulated;           /**< Port is populated with all of its buffers as indicated by
+                                        nBufferCountActual. A disabled port is always unpopulated. 
+                                        An enabled port is populated on a transition to OMX_StateIdle
+                                        and unpopulated on a transition to loaded. */
+    OMX_PORTDOMAINTYPE eDomain;    /**< Domain of the port. Determines the contents of metadata below. */
+    union {
+        OMX_AUDIO_PORTDEFINITIONTYPE audio;
+        OMX_VIDEO_PORTDEFINITIONTYPE video;
+        OMX_IMAGE_PORTDEFINITIONTYPE image;
+        OMX_OTHER_PORTDEFINITIONTYPE other;
+    } format;
+    OMX_BOOL bBuffersContiguous;
+    OMX_U32 nBufferAlignment;
+} OMX_PARAM_PORTDEFINITIONTYPE;
+
+/** @ingroup comp */
+typedef struct OMX_PARAM_U32TYPE { 
+    OMX_U32 nSize;                    /**< Size of this structure, in Bytes */ 
+    OMX_VERSIONTYPE nVersion;         /**< OMX specification version information */ 
+    OMX_U32 nPortIndex;               /**< port that this structure applies to */ 
+    OMX_U32 nU32;                     /**< U32 value */
+} OMX_PARAM_U32TYPE;
+
+/** @ingroup rpm */
+typedef enum OMX_SUSPENSIONPOLICYTYPE {
+    OMX_SuspensionDisabled, /**< No suspension; v1.0 behavior */
+    OMX_SuspensionEnabled,  /**< Suspension allowed */   
+    OMX_SuspensionPolicyMax = 0x7fffffff
+} OMX_SUSPENSIONPOLICYTYPE;
+
+/** @ingroup rpm */
+typedef struct OMX_PARAM_SUSPENSIONPOLICYTYPE {
+    OMX_U32 nSize;                  
+    OMX_VERSIONTYPE nVersion;        
+    OMX_SUSPENSIONPOLICYTYPE ePolicy;
+} OMX_PARAM_SUSPENSIONPOLICYTYPE;
+
+/** @ingroup rpm */
+typedef enum OMX_SUSPENSIONTYPE {
+    OMX_NotSuspended, /**< component is not suspended */
+    OMX_Suspended,    /**< component is suspended */
+    OMX_SuspendMax = 0x7FFFFFFF
+} OMX_SUSPENSIONTYPE;
+
+/** @ingroup rpm */
+typedef struct OMX_PARAM_SUSPENSIONTYPE {
+    OMX_U32 nSize;                  
+    OMX_VERSIONTYPE nVersion;       
+    OMX_SUSPENSIONTYPE eType;             
+} OMX_PARAM_SUSPENSIONTYPE ;
+
+typedef struct OMX_CONFIG_BOOLEANTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_BOOL bEnabled;    
+} OMX_CONFIG_BOOLEANTYPE;
+
+/* Parameter specifying the content uri to use. */
+/** @ingroup cp */
+typedef struct OMX_PARAM_CONTENTURITYPE
+{
+    OMX_U32 nSize;                      /**< size of the structure in bytes, including
+                                             actual URI name */
+    OMX_VERSIONTYPE nVersion;           /**< OMX specification version information */
+    OMX_U8 contentURI[1];               /**< The URI name */
+} OMX_PARAM_CONTENTURITYPE;
+
+/* Parameter specifying the pipe to use. */
+/** @ingroup cp */
+typedef struct OMX_PARAM_CONTENTPIPETYPE
+{
+    OMX_U32 nSize;              /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
+    OMX_HANDLETYPE hPipe;       /**< The pipe handle*/
+} OMX_PARAM_CONTENTPIPETYPE;
+
+/** @ingroup rpm */
+typedef struct OMX_RESOURCECONCEALMENTTYPE {
+    OMX_U32 nSize;             /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
+    OMX_BOOL bResourceConcealmentForbidden; /**< disallow the use of resource concealment 
+                                            methods (like degrading algorithm quality to 
+                                            lower resource consumption or functional bypass) 
+                                            on a component as a resolution to resource conflicts. */
+} OMX_RESOURCECONCEALMENTTYPE;
+
+
+/** @ingroup metadata */
+typedef enum OMX_METADATACHARSETTYPE {
+    OMX_MetadataCharsetUnknown = 0,
+    OMX_MetadataCharsetASCII,
+    OMX_MetadataCharsetBinary,
+    OMX_MetadataCharsetCodePage1252,
+    OMX_MetadataCharsetUTF8,
+    OMX_MetadataCharsetJavaConformantUTF8,
+    OMX_MetadataCharsetUTF7,
+    OMX_MetadataCharsetImapUTF7,
+    OMX_MetadataCharsetUTF16LE, 
+    OMX_MetadataCharsetUTF16BE,
+    OMX_MetadataCharsetGB12345,
+    OMX_MetadataCharsetHZGB2312,
+    OMX_MetadataCharsetGB2312,
+    OMX_MetadataCharsetGB18030,
+    OMX_MetadataCharsetGBK,
+    OMX_MetadataCharsetBig5,
+    OMX_MetadataCharsetISO88591,
+    OMX_MetadataCharsetISO88592,
+    OMX_MetadataCharsetISO88593,
+    OMX_MetadataCharsetISO88594,
+    OMX_MetadataCharsetISO88595,
+    OMX_MetadataCharsetISO88596,
+    OMX_MetadataCharsetISO88597,
+    OMX_MetadataCharsetISO88598,
+    OMX_MetadataCharsetISO88599,
+    OMX_MetadataCharsetISO885910,
+    OMX_MetadataCharsetISO885913,
+    OMX_MetadataCharsetISO885914,
+    OMX_MetadataCharsetISO885915,
+    OMX_MetadataCharsetShiftJIS,
+    OMX_MetadataCharsetISO2022JP,
+    OMX_MetadataCharsetISO2022JP1,
+    OMX_MetadataCharsetISOEUCJP,
+    OMX_MetadataCharsetSMS7Bit,
+    OMX_MetadataCharsetTypeMax= 0x7FFFFFFF
+} OMX_METADATACHARSETTYPE;
+
+/** @ingroup metadata */
+typedef enum OMX_METADATASCOPETYPE
+{
+    OMX_MetadataScopeAllLevels,
+    OMX_MetadataScopeTopLevel,
+    OMX_MetadataScopePortLevel,
+    OMX_MetadataScopeNodeLevel,
+    OMX_MetadataScopeTypeMax = 0x7fffffff
+} OMX_METADATASCOPETYPE;
+
+/** @ingroup metadata */
+typedef enum OMX_METADATASEARCHMODETYPE
+{
+    OMX_MetadataSearchValueSizeByIndex,
+    OMX_MetadataSearchItemByIndex,
+    OMX_MetadataSearchNextItemByKey,
+    OMX_MetadataSearchTypeMax = 0x7fffffff
+} OMX_METADATASEARCHMODETYPE;
+/** @ingroup metadata */
+typedef struct OMX_CONFIG_METADATAITEMCOUNTTYPE
+{
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_METADATASCOPETYPE eScopeMode;
+    OMX_U32 nScopeSpecifier;
+    OMX_U32 nMetadataItemCount;
+} OMX_CONFIG_METADATAITEMCOUNTTYPE;
+
+/** @ingroup metadata */
+typedef struct OMX_CONFIG_METADATAITEMTYPE
+{
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_METADATASCOPETYPE eScopeMode;
+    OMX_U32 nScopeSpecifier;
+    OMX_U32 nMetadataItemIndex;  
+    OMX_METADATASEARCHMODETYPE eSearchMode;
+    OMX_METADATACHARSETTYPE eKeyCharset;
+    OMX_U8 nKeySizeUsed;
+    OMX_U8 nKey[128];
+    OMX_METADATACHARSETTYPE eValueCharset;
+    OMX_STRING sLanguageCountry;
+    OMX_U32 nValueMaxSize;
+    OMX_U32 nValueSizeUsed;
+    OMX_U8 nValue[1];
+} OMX_CONFIG_METADATAITEMTYPE;
+
+/* @ingroup metadata */
+typedef struct OMX_CONFIG_CONTAINERNODECOUNTTYPE
+{
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_BOOL bAllKeys;
+    OMX_U32 nParentNodeID;
+    OMX_U32 nNumNodes;
+} OMX_CONFIG_CONTAINERNODECOUNTTYPE;
+
+/** @ingroup metadata */
+typedef struct OMX_CONFIG_CONTAINERNODEIDTYPE
+{
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_BOOL bAllKeys;
+    OMX_U32 nParentNodeID;
+    OMX_U32 nNodeIndex; 
+    OMX_U32 nNodeID; 
+    OMX_STRING cNodeName;
+    OMX_BOOL bIsLeafType;
+} OMX_CONFIG_CONTAINERNODEIDTYPE;
+
+/** @ingroup metadata */
+typedef struct OMX_PARAM_METADATAFILTERTYPE 
+{ 
+    OMX_U32 nSize; 
+    OMX_VERSIONTYPE nVersion; 
+    OMX_BOOL bAllKeys;	/* if true then this structure refers to all keys and 
+                         * the three key fields below are ignored */
+    OMX_METADATACHARSETTYPE eKeyCharset;
+    OMX_U32 nKeySizeUsed; 
+    OMX_U8   nKey [128]; 
+    OMX_U32 nLanguageCountrySizeUsed;
+    OMX_U8 nLanguageCountry[128];
+    OMX_BOOL bEnabled;	/* if true then key is part of filter (e.g. 
+                         * retained for query later). If false then
+                         * key is not part of filter */
+} OMX_PARAM_METADATAFILTERTYPE; 
+
+/** The OMX_HANDLETYPE structure defines the component handle.  The component 
+ *  handle is used to access all of the component's public methods and also
+ *  contains pointers to the component's private data area.  The component
+ *  handle is initialized by the OMX core (with help from the component)
+ *  during the process of loading the component.  After the component is
+ *  successfully loaded, the application can safely access any of the
+ *  component's public functions (although some may return an error because
+ *  the state is inappropriate for the access).
+ * 
+ *  @ingroup comp
+ */
+typedef struct OMX_COMPONENTTYPE
+{
+    /** The size of this structure, in bytes.  It is the responsibility
+        of the allocator of this structure to fill in this value.  Since
+        this structure is allocated by the GetHandle function, this
+        function will fill in this value. */
+    OMX_U32 nSize;
+
+    /** nVersion is the version of the OMX specification that the structure 
+        is built against.  It is the responsibility of the creator of this 
+        structure to initialize this value and every user of this structure 
+        should verify that it knows how to use the exact version of 
+        this structure found herein. */
+    OMX_VERSIONTYPE nVersion;
+
+    /** pComponentPrivate is a pointer to the component private data area.  
+        This member is allocated and initialized by the component when the 
+        component is first loaded.  The application should not access this 
+        data area. */
+    OMX_PTR pComponentPrivate;
+
+    /** pApplicationPrivate is a pointer that is a parameter to the 
+        OMX_GetHandle method, and contains an application private value 
+        provided by the IL client.  This application private data is 
+        returned to the IL Client by OMX in all callbacks */
+    OMX_PTR pApplicationPrivate;
+
+    /** refer to OMX_GetComponentVersion in OMX_core.h or the OMX IL 
+        specification for details on the GetComponentVersion method.
+     */
+    OMX_ERRORTYPE (*GetComponentVersion)(
+            OMX_IN  OMX_HANDLETYPE hComponent,
+            OMX_OUT OMX_STRING pComponentName,
+            OMX_OUT OMX_VERSIONTYPE* pComponentVersion,
+            OMX_OUT OMX_VERSIONTYPE* pSpecVersion,
+            OMX_OUT OMX_UUIDTYPE* pComponentUUID);
+
+    /** refer to OMX_SendCommand in OMX_core.h or the OMX IL 
+        specification for details on the SendCommand method.
+     */
+    OMX_ERRORTYPE (*SendCommand)(
+            OMX_IN  OMX_HANDLETYPE hComponent,
+            OMX_IN  OMX_COMMANDTYPE Cmd,
+            OMX_IN  OMX_U32 nParam1,
+            OMX_IN  OMX_PTR pCmdData);
+
+    /** refer to OMX_GetParameter in OMX_core.h or the OMX IL 
+        specification for details on the GetParameter method.
+     */
+    OMX_ERRORTYPE (*GetParameter)(
+            OMX_IN  OMX_HANDLETYPE hComponent, 
+            OMX_IN  OMX_INDEXTYPE nParamIndex,  
+            OMX_INOUT OMX_PTR pComponentParameterStructure);
+
+
+    /** refer to OMX_SetParameter in OMX_core.h or the OMX IL 
+        specification for details on the SetParameter method.
+     */
+    OMX_ERRORTYPE (*SetParameter)(
+            OMX_IN  OMX_HANDLETYPE hComponent, 
+            OMX_IN  OMX_INDEXTYPE nIndex,
+            OMX_IN  OMX_PTR pComponentParameterStructure);
+
+
+    /** refer to OMX_GetConfig in OMX_core.h or the OMX IL 
+        specification for details on the GetConfig method.
+     */
+    OMX_ERRORTYPE (*GetConfig)(
+            OMX_IN  OMX_HANDLETYPE hComponent,
+            OMX_IN  OMX_INDEXTYPE nIndex, 
+            OMX_INOUT OMX_PTR pComponentConfigStructure);
+
+
+    /** refer to OMX_SetConfig in OMX_core.h or the OMX IL 
+        specification for details on the SetConfig method.
+     */
+    OMX_ERRORTYPE (*SetConfig)(
+            OMX_IN  OMX_HANDLETYPE hComponent,
+            OMX_IN  OMX_INDEXTYPE nIndex, 
+            OMX_IN  OMX_PTR pComponentConfigStructure);
+
+
+    /** refer to OMX_GetExtensionIndex in OMX_core.h or the OMX IL 
+        specification for details on the GetExtensionIndex method.
+     */
+    OMX_ERRORTYPE (*GetExtensionIndex)(
+            OMX_IN  OMX_HANDLETYPE hComponent,
+            OMX_IN  OMX_STRING cParameterName,
+            OMX_OUT OMX_INDEXTYPE* pIndexType);
+
+
+    /** refer to OMX_GetState in OMX_core.h or the OMX IL 
+        specification for details on the GetState method.
+     */
+    OMX_ERRORTYPE (*GetState)(
+            OMX_IN  OMX_HANDLETYPE hComponent,
+            OMX_OUT OMX_STATETYPE* pState);
+
+    
+    /** The ComponentTunnelRequest method will interact with another OMX
+        component to determine if tunneling is possible and to setup the
+        tunneling.  The return codes for this method can be used to 
+        determine if tunneling is not possible, or if tunneling is not
+        supported.  
+        
+        Base profile components (i.e. non-interop) do not support this
+        method and should return OMX_ErrorNotImplemented 
+
+        The interop profile component MUST support tunneling to another 
+        interop profile component with a compatible port parameters.  
+        A component may also support proprietary communication.
+        
+        If proprietary communication is supported the negotiation of 
+        proprietary communication is done outside of OMX in a vendor 
+        specific way. It is only required that the proper result be 
+        returned and the details of how the setup is done is left 
+        to the component implementation.  
+    
+        When this method is invoked when nPort in an output port, the
+        component will:
+        1.  Populate the pTunnelSetup structure with the output port's 
+            requirements and constraints for the tunnel.
+
+        When this method is invoked when nPort in an input port, the
+        component will:
+        1.  Query the necessary parameters from the output port to 
+            determine if the ports are compatible for tunneling
+        2.  If the ports are compatible, the component should store
+            the tunnel step provided by the output port
+        3.  Determine which port (either input or output) is the buffer
+            supplier, and call OMX_SetParameter on the output port to
+            indicate this selection.
+        
+        The component will return from this call within 5 msec.
+    
+        @param [in] hComp
+            Handle of the component to be accessed.  This is the component
+            handle returned by the call to the OMX_GetHandle method.
+        @param [in] nPort
+            nPort is used to select the port on the component to be used
+            for tunneling.
+        @param [in] hTunneledComp
+            Handle of the component to tunnel with.  This is the component 
+            handle returned by the call to the OMX_GetHandle method.  When
+            this parameter is 0x0 the component should setup the port for
+            communication with the application / IL Client.
+        @param [in] nPortOutput
+            nPortOutput is used indicate the port the component should
+            tunnel with.
+        @param [in] pTunnelSetup
+            Pointer to the tunnel setup structure.  When nPort is an output port
+            the component should populate the fields of this structure.  When
+            When nPort is an input port the component should review the setup
+            provided by the component with the output port.
+        @return OMX_ERRORTYPE
+            If the command successfully executes, the return code will be
+            OMX_NoError.  Otherwise the appropriate OMX error will be returned.
+        @ingroup tun
+    */
+
+    OMX_ERRORTYPE (*ComponentTunnelRequest)(
+        OMX_IN  OMX_HANDLETYPE hComp,
+        OMX_IN  OMX_U32 nPort,
+        OMX_IN  OMX_HANDLETYPE hTunneledComp,
+        OMX_IN  OMX_U32 nTunneledPort,
+        OMX_INOUT  OMX_TUNNELSETUPTYPE* pTunnelSetup); 
+
+    /** refer to OMX_UseBuffer in OMX_core.h or the OMX IL 
+        specification for details on the UseBuffer method.
+        @ingroup buf
+     */
+    OMX_ERRORTYPE (*UseBuffer)(
+            OMX_IN OMX_HANDLETYPE hComponent,
+            OMX_INOUT OMX_BUFFERHEADERTYPE** ppBufferHdr,
+            OMX_IN OMX_U32 nPortIndex,
+            OMX_IN OMX_PTR pAppPrivate,
+            OMX_IN OMX_U32 nSizeBytes,
+            OMX_IN OMX_U8* pBuffer);
+
+    /** refer to OMX_AllocateBuffer in OMX_core.h or the OMX IL 
+        specification for details on the AllocateBuffer method.
+        @ingroup buf
+     */
+    OMX_ERRORTYPE (*AllocateBuffer)(
+            OMX_IN OMX_HANDLETYPE hComponent,
+            OMX_INOUT OMX_BUFFERHEADERTYPE** ppBuffer,
+            OMX_IN OMX_U32 nPortIndex,
+            OMX_IN OMX_PTR pAppPrivate,
+            OMX_IN OMX_U32 nSizeBytes);
+
+    /** refer to OMX_FreeBuffer in OMX_core.h or the OMX IL 
+        specification for details on the FreeBuffer method.
+        @ingroup buf
+     */
+    OMX_ERRORTYPE (*FreeBuffer)(
+            OMX_IN  OMX_HANDLETYPE hComponent,
+            OMX_IN  OMX_U32 nPortIndex,
+            OMX_IN  OMX_BUFFERHEADERTYPE* pBuffer);
+
+    /** refer to OMX_EmptyThisBuffer in OMX_core.h or the OMX IL 
+        specification for details on the EmptyThisBuffer method.
+        @ingroup buf
+     */
+    OMX_ERRORTYPE (*EmptyThisBuffer)(
+            OMX_IN  OMX_HANDLETYPE hComponent,
+            OMX_IN  OMX_BUFFERHEADERTYPE* pBuffer);
+
+    /** refer to OMX_FillThisBuffer in OMX_core.h or the OMX IL 
+        specification for details on the FillThisBuffer method.
+        @ingroup buf
+     */
+    OMX_ERRORTYPE (*FillThisBuffer)(
+            OMX_IN  OMX_HANDLETYPE hComponent,
+            OMX_IN  OMX_BUFFERHEADERTYPE* pBuffer);
+
+    /** The SetCallbacks method is used by the core to specify the callback
+        structure from the application to the component.  This is a blocking
+        call.  The component will return from this call within 5 msec.
+        @param [in] hComponent
+            Handle of the component to be accessed.  This is the component
+            handle returned by the call to the GetHandle function.
+        @param [in] pCallbacks
+            pointer to an OMX_CALLBACKTYPE structure used to provide the 
+            callback information to the component
+        @param [in] pAppData
+            pointer to an application defined value.  It is anticipated that 
+            the application will pass a pointer to a data structure or a "this
+            pointer" in this area to allow the callback (in the application)
+            to determine the context of the call
+        @return OMX_ERRORTYPE
+            If the command successfully executes, the return code will be
+            OMX_NoError.  Otherwise the appropriate OMX error will be returned.
+     */
+    OMX_ERRORTYPE (*SetCallbacks)(
+            OMX_IN  OMX_HANDLETYPE hComponent,
+            OMX_IN  OMX_CALLBACKTYPE* pCallbacks, 
+            OMX_IN  OMX_PTR pAppData);
+
+    /** ComponentDeInit method is used to deinitialize the component
+        providing a means to free any resources allocated at component
+        initialization.  NOTE:  After this call the component handle is
+        not valid for further use.
+        @param [in] hComponent
+            Handle of the component to be accessed.  This is the component
+            handle returned by the call to the GetHandle function.
+        @return OMX_ERRORTYPE
+            If the command successfully executes, the return code will be
+            OMX_NoError.  Otherwise the appropriate OMX error will be returned.
+     */
+    OMX_ERRORTYPE (*ComponentDeInit)(
+            OMX_IN  OMX_HANDLETYPE hComponent);
+
+    /** @ingroup buf */
+    OMX_ERRORTYPE (*UseEGLImage)(
+            OMX_IN OMX_HANDLETYPE hComponent,
+            OMX_INOUT OMX_BUFFERHEADERTYPE** ppBufferHdr,
+            OMX_IN OMX_U32 nPortIndex,
+            OMX_IN OMX_PTR pAppPrivate,
+            OMX_IN void* eglImage);
+
+    OMX_ERRORTYPE (*ComponentRoleEnum)(
+        OMX_IN OMX_HANDLETYPE hComponent,
+		OMX_OUT OMX_U8 *cRole,
+		OMX_IN OMX_U32 nIndex);
+
+} OMX_COMPONENTTYPE;
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#endif
+/* File EOF */
diff --git a/make/stub_includes/openmax/OMX_ContentPipe.h b/make/stub_includes/openmax/OMX_ContentPipe.h
new file mode 100644
index 0000000..c27dc98
--- /dev/null
+++ b/make/stub_includes/openmax/OMX_ContentPipe.h
@@ -0,0 +1,202 @@
+/*
+ * Copyright (c) 2007 The Khronos Group Inc. 
+ * 
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject
+ * to the following conditions: 
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software. 
+ * 
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 
+ *
+ */
+
+/** OMX_ContentPipe.h - OpenMax IL version 1.1.1
+ *  The OMX_ContentPipe header file contains the definitions used to define
+ *  the public interface for content piples.  This header file is intended to
+ *  be used by the component.
+ */
+
+#ifndef OMX_CONTENTPIPE_H
+#define OMX_CONTENTPIPE_H
+
+#ifndef KD_EACCES
+/* OpenKODE error codes. CPResult values may be zero (indicating success
+   or one of the following values) */
+#define KD_EACCES (13)
+#define KD_EADDRINUSE (98)
+#define KD_EAGAIN (11)
+#define KD_EBADF (9)
+#define KD_EBUSY (16)
+#define KD_ECANCELED (125)
+#define KD_ECONNABORTED (103)
+#define KD_ECONNREFUSED (111)
+#define KD_ECONNRESET (104)
+#define KD_EDEADLK (35)
+#define KD_EDESTADDRREQ (89)
+#define KD_EDOM (33)
+#define KD_ERANGE (34)
+#define KD_EEXIST (17)
+#define KD_EFAULT (14)
+#define KD_EFBIG (27)
+#define KD_EHOSTUNREACH (113)
+#define KD_EINPROGRESS (115)
+#define KD_EINTR (4)
+#define KD_EINVAL (22)
+#define KD_EIO (5)
+#define KD_EISCONN (106)
+#define KD_EISDIR (21)
+#define KD_EMFILE (24)
+#define KD_ENAMETOOLONG (36)
+#define KD_ENETDOWN (100)
+#define KD_ENETRESET (102)
+#define KD_ENETUNREACH (101)
+#define KD_ENOBUFS (105)
+#define KD_ENOENT (2)
+#define KD_ENOMEM (12)
+#define KD_ENOSPC (28)
+#define KD_ENOSYS (28)
+#define KD_ENOTCONN (107)
+#define KD_ENOTDIR (20)
+#define KD_ENOTEMPTY (39)
+#define KD_ENOTSOCK (88)
+#define KD_ENOTSUP (95)
+#define KD_EPERM (1)
+#define KD_EPROTO (71)
+#define KD_ETIMEDOUT (110)
+#define KD_EILSEQ (84)
+#endif
+
+/** Map types from OMX standard types only here so interface is as generic as possible. */
+typedef OMX_U32    CPresult;
+typedef char *     CPstring;  
+typedef void *     CPhandle;
+typedef OMX_U32    CPuint;
+typedef OMX_S32    CPint;  
+typedef char       CPbyte;  
+typedef OMX_BOOL   CPbool;
+
+/** enumeration of origin types used in the CP_PIPETYPE's Seek function 
+ * @ingroup cp
+ */
+typedef enum CP_ORIGINTYPE {
+    CP_OriginBegin,      
+    CP_OriginCur,      
+    CP_OriginEnd,      
+    CP_OriginMax = 0X7FFFFFFF
+} CP_ORIGINTYPE;
+
+/** enumeration of contact access types used in the CP_PIPETYPE's Open function 
+ * @ingroup cp
+ */
+typedef enum CP_ACCESSTYPE {
+    CP_AccessRead,      
+    CP_AccessWrite,  
+    CP_AccessReadWrite ,  
+    CP_AccessMax = 0X7FFFFFFF
+} CP_ACCESSTYPE;
+
+/** enumeration of results returned by the CP_PIPETYPE's CheckAvailableBytes function 
+ * @ingroup cp
+ */
+typedef enum CP_CHECKBYTESRESULTTYPE
+{
+    CP_CheckBytesOk,                    /**< There are at least the request number 
+                                              of bytes available */
+    CP_CheckBytesNotReady,              /**< The pipe is still retrieving bytes 
+                                              and presently lacks sufficient bytes. 
+                                              Client will be called when they are 
+                                              sufficient bytes are available. */
+    CP_CheckBytesInsufficientBytes  ,     /**< The pipe has retrieved all bytes 
+                                              but those available are less than those 
+                                              requested */
+    CP_CheckBytesAtEndOfStream,         /**< The pipe has reached the end of stream
+                                              and no more bytes are available. */
+    CP_CheckBytesOutOfBuffers,          /**< All read/write buffers are currently in use. */
+    CP_CheckBytesMax = 0X7FFFFFFF
+} CP_CHECKBYTESRESULTTYPE;
+
+/** enumeration of content pipe events sent to the client callback. 
+ * @ingroup cp
+ */
+typedef enum CP_EVENTTYPE{
+    CP_BytesAvailable,      	    /** bytes requested in a CheckAvailableBytes call are now available*/
+    CP_Overflow,  		           /** enumeration of content pipe events sent to the client callback*/
+    CP_PipeDisconnected  ,  		    /** enumeration of content pipe events sent to the client callback*/
+    CP_EventMax = 0X7FFFFFFF
+} CP_EVENTTYPE;
+
+/** content pipe definition 
+ * @ingroup cp
+ */
+typedef struct CP_PIPETYPE
+{
+    /** Open a content stream for reading or writing. */ 
+    CPresult (*Open)( CPhandle* hContent, CPstring szURI, CP_ACCESSTYPE eAccess );
+
+    /** Close a content stream. */ 
+    CPresult (*Close)( CPhandle hContent );
+
+    /** Create a content source and open it for writing. */ 
+    CPresult (*Create)( CPhandle *hContent, CPstring szURI );
+
+    /** Check the that specified number of bytes are available for reading or writing (depending on access type).*/
+    CPresult (*CheckAvailableBytes)( CPhandle hContent, CPuint nBytesRequested, CP_CHECKBYTESRESULTTYPE *eResult );
+
+    /** Seek to certain position in the content relative to the specified origin. */
+    CPresult (*SetPosition)( CPhandle  hContent, CPint nOffset, CP_ORIGINTYPE eOrigin);
+
+    /** Retrieve the current position relative to the start of the content. */
+    CPresult (*GetPosition)( CPhandle hContent, CPuint *pPosition);
+
+    /** Retrieve data of the specified size from the content stream (advance content pointer by size of data).
+       Note: pipe client provides pointer. This function is appropriate for small high frequency reads. */
+    CPresult (*Read)( CPhandle hContent, CPbyte *pData, CPuint nSize); 
+
+    /** Retrieve a buffer allocated by the pipe that contains the requested number of bytes. 
+       Buffer contains the next block of bytes, as specified by nSize, of the content. nSize also
+       returns the size of the block actually read. Content pointer advances the by the returned size. 
+       Note: pipe provides pointer. This function is appropriate for large reads. The client must call 
+       ReleaseReadBuffer when done with buffer. 
+
+       In some cases the requested block may not reside in contiguous memory within the
+       pipe implementation. For instance if the pipe leverages a circular buffer then the requested 
+       block may straddle the boundary of the circular buffer. By default a pipe implementation 
+       performs a copy in this case to provide the block to the pipe client in one contiguous buffer.
+       If, however, the client sets bForbidCopy, then the pipe returns only those bytes preceding the memory 
+       boundary. Here the client may retrieve the data in segments over successive calls. */
+    CPresult (*ReadBuffer)( CPhandle hContent, CPbyte **ppBuffer, CPuint *nSize, CPbool bForbidCopy);
+
+    /** Release a buffer obtained by ReadBuffer back to the pipe. */
+    CPresult (*ReleaseReadBuffer)(CPhandle hContent, CPbyte *pBuffer);
+
+    /** Write data of the specified size to the content (advance content pointer by size of data).
+       Note: pipe client provides pointer. This function is appropriate for small high frequency writes. */
+    CPresult (*Write)( CPhandle hContent, CPbyte *data, CPuint nSize); 
+
+    /** Retrieve a buffer allocated by the pipe used to write data to the content. 
+       Client will fill buffer with output data. Note: pipe provides pointer. This function is appropriate
+       for large writes. The client must call WriteBuffer when done it has filled the buffer with data.*/
+    CPresult (*GetWriteBuffer)( CPhandle hContent, CPbyte **ppBuffer, CPuint nSize);
+
+    /** Deliver a buffer obtained via GetWriteBuffer to the pipe. Pipe will write the 
+       the contents of the buffer to content and advance content pointer by the size of the buffer */
+    CPresult (*WriteBuffer)( CPhandle hContent, CPbyte *pBuffer, CPuint nFilledSize);
+
+    /** Register a per-handle client callback with the content pipe. */
+    CPresult (*RegisterCallback)( CPhandle hContent, CPresult (*ClientCallback)(CP_EVENTTYPE eEvent, CPuint iParam));
+
+} CP_PIPETYPE;
+
+#endif
+
diff --git a/make/stub_includes/openmax/OMX_Core.h b/make/stub_includes/openmax/OMX_Core.h
new file mode 100644
index 0000000..aecbf2b
--- /dev/null
+++ b/make/stub_includes/openmax/OMX_Core.h
@@ -0,0 +1,1390 @@
+/*
+ * Copyright (c) 2007 The Khronos Group Inc. 
+ * 
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject
+ * to the following conditions: 
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software. 
+ * 
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 
+ *
+ */
+
+/** OMX_Core.h - OpenMax IL version 1.1.1
+ *  The OMX_Core header file contains the definitions used by both the
+ *  application and the component to access common items.
+ */
+
+#ifndef OMX_Core_h
+#define OMX_Core_h
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+
+/* Each OMX header shall include all required header files to allow the
+ *  header to compile without errors.  The includes below are required
+ *  for this header file to compile successfully 
+ */
+
+#include <OMX_Index.h>
+
+
+/** The OMX_COMMANDTYPE enumeration is used to specify the action in the
+ *  OMX_SendCommand macro.  
+ *  @ingroup core
+ */
+typedef enum OMX_COMMANDTYPE
+{
+    OMX_CommandStateSet,    /**< Change the component state */
+    OMX_CommandFlush,       /**< Flush the data queue(s) of a component */
+    OMX_CommandPortDisable, /**< Disable a port on a component. */
+    OMX_CommandPortEnable,  /**< Enable a port on a component. */
+    OMX_CommandMarkBuffer,  /**< Mark a component/buffer for observation */
+    OMX_CommandMax = 0X7FFFFFFF
+} OMX_COMMANDTYPE;
+
+
+
+/** The OMX_STATETYPE enumeration is used to indicate or change the component
+ *  state.  This enumeration reflects the current state of the component when
+ *  used with the OMX_GetState macro or becomes the parameter in a state change
+ *  command when used with the OMX_SendCommand macro.
+ *
+ *  The component will be in the Loaded state after the component is initially
+ *  loaded into memory.  In the Loaded state, the component is not allowed to
+ *  allocate or hold resources other than to build it's internal parameter
+ *  and configuration tables.  The application will send one or more
+ *  SetParameters/GetParameters and SetConfig/GetConfig commands to the
+ *  component and the component will record each of these parameter and
+ *  configuration changes for use later.  When the application sends the
+ *  Idle command, the component will acquire the resources needed for the
+ *  specified configuration and will transition to the idle state if the
+ *  allocation is successful.  If the component cannot successfully
+ *  transition to the idle state for any reason, the state of the component
+ *  shall be fully rolled back to the Loaded state (e.g. all allocated 
+ *  resources shall be released).  When the component receives the command
+ *  to go to the Executing state, it shall begin processing buffers by
+ *  sending all input buffers it holds to the application.  While
+ *  the component is in the Idle state, the application may also send the
+ *  Pause command.  If the component receives the pause command while in the
+ *  Idle state, the component shall send all input buffers it holds to the 
+ *  application, but shall not begin processing buffers.  This will allow the
+ *  application to prefill buffers.
+ * 
+ *  @ingroup comp
+ */
+
+typedef enum OMX_STATETYPE
+{
+    OMX_StateInvalid,      /**< component has detected that it's internal data 
+                                structures are corrupted to the point that
+                                it cannot determine it's state properly */
+    OMX_StateLoaded,      /**< component has been loaded but has not completed
+                                initialization.  The OMX_SetParameter macro
+                                and the OMX_GetParameter macro are the only 
+                                valid macros allowed to be sent to the 
+                                component in this state. */
+    OMX_StateIdle,        /**< component initialization has been completed
+                                successfully and the component is ready to
+                                to start. */
+    OMX_StateExecuting,   /**< component has accepted the start command and
+                                is processing data (if data is available) */
+    OMX_StatePause,       /**< component has received pause command */
+    OMX_StateWaitForResources, /**< component is waiting for resources, either after 
+                                preemption or before it gets the resources requested.
+                                See specification for complete details. */
+    OMX_StateMax = 0X7FFFFFFF
+} OMX_STATETYPE;
+
+/** The OMX_ERRORTYPE enumeration defines the standard OMX Errors.  These 
+ *  errors should cover most of the common failure cases.  However, 
+ *  vendors are free to add additional error messages of their own as 
+ *  long as they follow these rules:
+ *  1.  Vendor error messages shall be in the range of 0x90000000 to
+ *      0x9000FFFF.
+ *  2.  Vendor error messages shall be defined in a header file provided
+ *      with the component.  No error messages are allowed that are
+ *      not defined.
+ */
+typedef enum OMX_ERRORTYPE
+{
+  OMX_ErrorNone = 0,
+
+  /** There were insufficient resources to perform the requested operation */
+  OMX_ErrorInsufficientResources = 0x80001000,
+
+  /** There was an error, but the cause of the error could not be determined */
+  OMX_ErrorUndefined = 0x80001001,
+
+  /** The component name string was not valid */
+  OMX_ErrorInvalidComponentName = 0x80001002,
+
+  /** No component with the specified name string was found */
+  OMX_ErrorComponentNotFound = 0x80001003,
+
+  /** The component specified did not have a "OMX_ComponentInit" or
+      "OMX_ComponentDeInit entry point */
+  OMX_ErrorInvalidComponent = 0x80001004,
+
+  /** One or more parameters were not valid */
+  OMX_ErrorBadParameter = 0x80001005,
+
+  /** The requested function is not implemented */
+  OMX_ErrorNotImplemented = 0x80001006,
+
+  /** The buffer was emptied before the next buffer was ready */
+  OMX_ErrorUnderflow = 0x80001007,
+
+  /** The buffer was not available when it was needed */
+  OMX_ErrorOverflow = 0x80001008,
+
+  /** The hardware failed to respond as expected */
+  OMX_ErrorHardware = 0x80001009,
+
+  /** The component is in the state OMX_StateInvalid */
+  OMX_ErrorInvalidState = 0x8000100A,
+
+  /** Stream is found to be corrupt */
+  OMX_ErrorStreamCorrupt = 0x8000100B,
+
+  /** Ports being connected are not compatible */
+  OMX_ErrorPortsNotCompatible = 0x8000100C,
+
+  /** Resources allocated to an idle component have been
+      lost resulting in the component returning to the loaded state */
+  OMX_ErrorResourcesLost = 0x8000100D,
+
+  /** No more indicies can be enumerated */
+  OMX_ErrorNoMore = 0x8000100E,
+
+  /** The component detected a version mismatch */
+  OMX_ErrorVersionMismatch = 0x8000100F,
+
+  /** The component is not ready to return data at this time */
+  OMX_ErrorNotReady = 0x80001010,
+
+  /** There was a timeout that occurred */
+  OMX_ErrorTimeout = 0x80001011,
+
+  /** This error occurs when trying to transition into the state you are already in */
+  OMX_ErrorSameState = 0x80001012,
+
+  /** Resources allocated to an executing or paused component have been 
+      preempted, causing the component to return to the idle state */
+  OMX_ErrorResourcesPreempted = 0x80001013, 
+
+  /** A non-supplier port sends this error to the IL client (via the EventHandler callback) 
+      during the allocation of buffers (on a transition from the LOADED to the IDLE state or
+      on a port restart) when it deems that it has waited an unusually long time for the supplier 
+      to send it an allocated buffer via a UseBuffer call. */
+  OMX_ErrorPortUnresponsiveDuringAllocation = 0x80001014,
+
+  /** A non-supplier port sends this error to the IL client (via the EventHandler callback) 
+      during the deallocation of buffers (on a transition from the IDLE to LOADED state or 
+      on a port stop) when it deems that it has waited an unusually long time for the supplier 
+      to request the deallocation of a buffer header via a FreeBuffer call. */
+  OMX_ErrorPortUnresponsiveDuringDeallocation = 0x80001015,
+
+  /** A supplier port sends this error to the IL client (via the EventHandler callback) 
+      during the stopping of a port (either on a transition from the IDLE to LOADED 
+      state or a port stop) when it deems that it has waited an unusually long time for 
+      the non-supplier to return a buffer via an EmptyThisBuffer or FillThisBuffer call. */
+  OMX_ErrorPortUnresponsiveDuringStop = 0x80001016,
+
+  /** Attempting a state transtion that is not allowed */
+  OMX_ErrorIncorrectStateTransition = 0x80001017,
+
+  /* Attempting a command that is not allowed during the present state. */
+  OMX_ErrorIncorrectStateOperation = 0x80001018, 
+
+  /** The values encapsulated in the parameter or config structure are not supported. */
+  OMX_ErrorUnsupportedSetting = 0x80001019,
+
+  /** The parameter or config indicated by the given index is not supported. */
+  OMX_ErrorUnsupportedIndex = 0x8000101A,
+
+  /** The port index supplied is incorrect. */
+  OMX_ErrorBadPortIndex = 0x8000101B,
+
+  /** The port has lost one or more of its buffers and it thus unpopulated. */
+  OMX_ErrorPortUnpopulated = 0x8000101C,
+
+  /** Component suspended due to temporary loss of resources */
+  OMX_ErrorComponentSuspended = 0x8000101D,
+
+  /** Component suspended due to an inability to acquire dynamic resources */
+  OMX_ErrorDynamicResourcesUnavailable = 0x8000101E,
+
+  /** When the macroblock error reporting is enabled the component returns new error 
+  for every frame that has errors */
+  OMX_ErrorMbErrorsInFrame = 0x8000101F,
+
+  /** A component reports this error when it cannot parse or determine the format of an input stream. */
+  OMX_ErrorFormatNotDetected = 0x80001020, 
+
+  /** The content open operation failed. */
+  OMX_ErrorContentPipeOpenFailed = 0x80001021,
+
+  /** The content creation operation failed. */
+  OMX_ErrorContentPipeCreationFailed = 0x80001022,
+
+  /** Separate table information is being used */
+  OMX_ErrorSeperateTablesUsed = 0x80001023,
+
+  /** Tunneling is unsupported by the component*/
+  OMX_ErrorTunnelingUnsupported = 0x80001024,
+
+  OMX_ErrorMax = 0x7FFFFFFF,
+} OMX_ERRORTYPE;
+
+/** @ingroup core */
+typedef OMX_ERRORTYPE (* OMX_COMPONENTINITTYPE)(OMX_IN  OMX_HANDLETYPE hComponent);
+
+/** @ingroup core */
+typedef struct OMX_COMPONENTREGISTERTYPE
+{
+  const char          * pName;       /* Component name, 128 byte limit (including '\0') applies */
+  OMX_COMPONENTINITTYPE pInitialize; /* Component instance initialization function */
+} OMX_COMPONENTREGISTERTYPE;
+
+/** @ingroup core */
+extern OMX_COMPONENTREGISTERTYPE OMX_ComponentRegistered[];
+
+/** @ingroup rpm */
+typedef struct OMX_PRIORITYMGMTTYPE {
+ OMX_U32 nSize;             /**< size of the structure in bytes */
+ OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
+ OMX_U32 nGroupPriority;            /**< Priority of the component group */
+ OMX_U32 nGroupID;                  /**< ID of the component group */
+} OMX_PRIORITYMGMTTYPE;
+
+/* Component name and Role names are limited to 128 characters including the terminating '\0'. */
+#define OMX_MAX_STRINGNAME_SIZE 128
+
+/** @ingroup comp */
+typedef struct OMX_PARAM_COMPONENTROLETYPE {
+    OMX_U32 nSize;              /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
+    OMX_U8 cRole[OMX_MAX_STRINGNAME_SIZE];  /**< name of standard component which defines component role */
+} OMX_PARAM_COMPONENTROLETYPE;
+
+/** End of Stream Buffer Flag: 
+  *
+  * A component sets EOS when it has no more data to emit on a particular 
+  * output port. Thus an output port shall set EOS on the last buffer it 
+  * emits. A component's determination of when an output port should 
+  * cease sending data is implemenation specific.
+  * @ingroup buf
+  */
+
+#define OMX_BUFFERFLAG_EOS 0x00000001 
+
+/** Start Time Buffer Flag: 
+ *
+ * The source of a stream (e.g. a demux component) sets the STARTTIME
+ * flag on the buffer that contains the starting timestamp for the
+ * stream. The starting timestamp corresponds to the first data that
+ * should be displayed at startup or after a seek.
+ * The first timestamp of the stream is not necessarily the start time.
+ * For instance, in the case of a seek to a particular video frame, 
+ * the target frame may be an interframe. Thus the first buffer of 
+ * the stream will be the intra-frame preceding the target frame and
+ * the starttime will occur with the target frame (with any other
+ * required frames required to reconstruct the target intervening).
+ *
+ * The STARTTIME flag is directly associated with the buffer's 
+ * timestamp ' thus its association to buffer data and its 
+ * propagation is identical to the timestamp's.
+ *
+ * When a Sync Component client receives a buffer with the 
+ * STARTTIME flag it shall perform a SetConfig on its sync port 
+ * using OMX_ConfigTimeClientStartTime and passing the buffer's
+ * timestamp.
+ * 
+ * @ingroup buf
+ */
+
+#define OMX_BUFFERFLAG_STARTTIME 0x00000002
+
+ 
+
+/** Decode Only Buffer Flag: 
+ *
+ * The source of a stream (e.g. a demux component) sets the DECODEONLY
+ * flag on any buffer that should shall be decoded but should not be
+ * displayed. This flag is used, for instance, when a source seeks to 
+ * a target interframe that requires the decode of frames preceding the 
+ * target to facilitate the target's reconstruction. In this case the 
+ * source would emit the frames preceding the target downstream 
+ * but mark them as decode only.
+ *
+ * The DECODEONLY is associated with buffer data and propagated in a 
+ * manner identical to the buffer timestamp.
+ *
+ * A component that renders data should ignore all buffers with 
+ * the DECODEONLY flag set.
+ * 
+ * @ingroup buf
+ */
+
+#define OMX_BUFFERFLAG_DECODEONLY 0x00000004
+
+
+/* Data Corrupt Flag: This flag is set when the IL client believes the data in the associated buffer is corrupt 
+ * @ingroup buf
+ */
+
+#define OMX_BUFFERFLAG_DATACORRUPT 0x00000008
+
+/* End of Frame: The buffer contains exactly one end of frame and no data
+ *  occurs after the end of frame. This flag is an optional hint. The absence
+ *  of this flag does not imply the absence of an end of frame within the buffer. 
+ * @ingroup buf
+*/
+#define OMX_BUFFERFLAG_ENDOFFRAME 0x00000010
+
+/* Sync Frame Flag: This flag is set when the buffer content contains a coded sync frame ' 
+ *  a frame that has no dependency on any other frame information 
+ *  @ingroup buf
+ */
+#define OMX_BUFFERFLAG_SYNCFRAME 0x00000020
+
+/* Extra data present flag: there is extra data appended to the data stream
+ * residing in the buffer 
+ * @ingroup buf  
+ */
+#define OMX_BUFFERFLAG_EXTRADATA 0x00000040
+
+/** @ingroup buf */
+typedef struct OMX_BUFFERHEADERTYPE
+{
+    OMX_U32 nSize;              /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
+    OMX_U8* pBuffer;            /**< Pointer to actual block of memory 
+                                     that is acting as the buffer */
+    OMX_U32 nAllocLen;          /**< size of the buffer allocated, in bytes */
+    OMX_U32 nFilledLen;         /**< number of bytes currently in the 
+                                     buffer */
+    OMX_U32 nOffset;            /**< start offset of valid data in bytes from
+                                     the start of the buffer */
+    OMX_PTR pAppPrivate;        /**< pointer to any data the application
+                                     wants to associate with this buffer */
+    OMX_PTR pPlatformPrivate;   /**< pointer to any data the platform
+                                     wants to associate with this buffer */ 
+    OMX_PTR pInputPortPrivate;  /**< pointer to any data the input port
+                                     wants to associate with this buffer */
+    OMX_PTR pOutputPortPrivate; /**< pointer to any data the output port
+                                     wants to associate with this buffer */
+    OMX_HANDLETYPE hMarkTargetComponent; /**< The component that will generate a 
+                                              mark event upon processing this buffer. */
+    OMX_PTR pMarkData;          /**< Application specific data associated with 
+                                     the mark sent on a mark event to disambiguate 
+                                     this mark from others. */
+    OMX_U32 nTickCount;         /**< Optional entry that the component and
+                                     application can update with a tick count
+                                     when they access the component.  This
+                                     value should be in microseconds.  Since
+                                     this is a value relative to an arbitrary
+                                     starting point, this value cannot be used 
+                                     to determine absolute time.  This is an
+                                     optional entry and not all components
+                                     will update it.*/
+ OMX_TICKS nTimeStamp;          /**< Timestamp corresponding to the sample 
+                                     starting at the first logical sample 
+                                     boundary in the buffer. Timestamps of 
+                                     successive samples within the buffer may
+                                     be inferred by adding the duration of the 
+                                     of the preceding buffer to the timestamp
+                                     of the preceding buffer.*/
+  OMX_U32     nFlags;           /**< buffer specific flags */
+  OMX_U32 nOutputPortIndex;     /**< The index of the output port (if any) using 
+                                     this buffer */
+  OMX_U32 nInputPortIndex;      /**< The index of the input port (if any) using
+                                     this buffer */
+} OMX_BUFFERHEADERTYPE;
+
+/* Extra Data flags */
+
+/* Quant Data Flag: This flag is set when the extra data is appended to the buffer containing quantization information */
+#define OMX_EXTRADATAFLAG_QUANT 0x00000001
+
+typedef struct OMX_OTHER_EXTRADATATYPE  {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;               
+    OMX_U32 nPortIndex;
+    OMX_U32 nFlags;       /* Extra Data flags */
+    OMX_U32 nDataSize;   /* Size of the supporting data to follow */
+    OMX_U8  data[1];     /* Supporting data hint  */
+} OMX_OTHER_EXTRADATATYPE;
+
+/** @ingroup comp */
+typedef struct OMX_PORT_PARAM_TYPE {
+    OMX_U32 nSize;              /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
+    OMX_U32 nPorts;             /**< The number of ports for this component */
+    OMX_U32 nStartPortNumber;   /** first port number for this type of port */
+} OMX_PORT_PARAM_TYPE; 
+
+/** @ingroup comp */
+typedef enum OMX_EVENTTYPE
+{
+    OMX_EventCmdComplete,         /**< component has sucessfully completed a command */
+    OMX_EventError,               /**< component has detected an error condition */
+    OMX_EventMark,                /**< component has detected a buffer mark */
+    OMX_EventPortSettingsChanged, /**< component is reported a port settings change */
+    OMX_EventBufferFlag,          /**< component has detected an EOS */ 
+    OMX_EventResourcesAcquired,   /**< component has been granted resources and is
+                                       automatically starting the state change from
+                                       OMX_StateWaitForResources to OMX_StateIdle. */
+   OMX_EventComponentResumed,     /**< Component resumed due to reacquisition of resources */
+   OMX_EventDynamicResourcesAvailable, /**< Component has acquired previously unavailable dynamic resources */
+   OMX_EventPortFormatDetected,      /**< Component has detected a supported format. */
+   OMX_EventMax = 0x7FFFFFFF
+} OMX_EVENTTYPE;
+
+typedef struct OMX_CALLBACKTYPE
+{
+    /** The EventHandler method is used to notify the application when an
+        event of interest occurs.  Events are defined in the OMX_EVENTTYPE
+        enumeration.  Please see that enumeration for details of what will
+        be returned for each type of event. Callbacks should not return
+        an error to the component, so if an error occurs, the application 
+        shall handle it internally.  This is a blocking call.
+
+        The application should return from this call within 5 msec to avoid
+        blocking the component for an excessively long period of time.
+
+        @param hComponent
+            handle of the component to access.  This is the component
+            handle returned by the call to the GetHandle function.
+        @param pAppData
+            pointer to an application defined value that was provided in the 
+            pAppData parameter to the OMX_GetHandle method for the component.
+            This application defined value is provided so that the application 
+            can have a component specific context when receiving the callback.
+        @param eEvent
+            Event that the component wants to notify the application about.
+        @param nData1
+            nData will be the OMX_ERRORTYPE for an error event and will be 
+            an OMX_COMMANDTYPE for a command complete event and OMX_INDEXTYPE for a OMX_PortSettingsChanged event.
+         @param nData2
+            nData2 will hold further information related to the event. Can be OMX_STATETYPE for
+            a OMX_StateChange command or port index for a OMX_PortSettingsCHanged event.
+            Default value is 0 if not used. )
+        @param pEventData
+            Pointer to additional event-specific data (see spec for meaning).
+      */
+
+   OMX_ERRORTYPE (*EventHandler)(
+        OMX_IN OMX_HANDLETYPE hComponent,
+        OMX_IN OMX_PTR pAppData,
+        OMX_IN OMX_EVENTTYPE eEvent,
+        OMX_IN OMX_U32 nData1,
+        OMX_IN OMX_U32 nData2,
+        OMX_IN OMX_PTR pEventData);
+
+    /** The EmptyBufferDone method is used to return emptied buffers from an
+        input port back to the application for reuse.  This is a blocking call 
+        so the application should not attempt to refill the buffers during this
+        call, but should queue them and refill them in another thread.  There
+        is no error return, so the application shall handle any errors generated
+        internally.  
+        
+        The application should return from this call within 5 msec.
+        
+        @param hComponent
+            handle of the component to access.  This is the component
+            handle returned by the call to the GetHandle function.
+        @param pAppData
+            pointer to an application defined value that was provided in the 
+            pAppData parameter to the OMX_GetHandle method for the component.
+            This application defined value is provided so that the application 
+            can have a component specific context when receiving the callback.
+        @param pBuffer
+            pointer to an OMX_BUFFERHEADERTYPE structure allocated with UseBuffer
+            or AllocateBuffer indicating the buffer that was emptied.
+        @ingroup buf
+     */
+    OMX_ERRORTYPE (*EmptyBufferDone)(
+        OMX_IN OMX_HANDLETYPE hComponent,
+        OMX_IN OMX_PTR pAppData,
+        OMX_IN OMX_BUFFERHEADERTYPE* pBuffer);
+
+    /** The FillBufferDone method is used to return filled buffers from an
+        output port back to the application for emptying and then reuse.  
+        This is a blocking call so the application should not attempt to 
+        empty the buffers during this call, but should queue the buffers 
+        and empty them in another thread.  There is no error return, so 
+        the application shall handle any errors generated internally.  The 
+        application shall also update the buffer header to indicate the
+        number of bytes placed into the buffer.  
+
+        The application should return from this call within 5 msec.
+        
+        @param hComponent
+            handle of the component to access.  This is the component
+            handle returned by the call to the GetHandle function.
+        @param pAppData
+            pointer to an application defined value that was provided in the 
+            pAppData parameter to the OMX_GetHandle method for the component.
+            This application defined value is provided so that the application 
+            can have a component specific context when receiving the callback.
+        @param pBuffer
+            pointer to an OMX_BUFFERHEADERTYPE structure allocated with UseBuffer
+            or AllocateBuffer indicating the buffer that was filled.
+        @ingroup buf
+     */
+    OMX_ERRORTYPE (*FillBufferDone)(
+        OMX_OUT OMX_HANDLETYPE hComponent,
+        OMX_OUT OMX_PTR pAppData,
+        OMX_OUT OMX_BUFFERHEADERTYPE* pBuffer);
+
+} OMX_CALLBACKTYPE;
+
+/** The OMX_BUFFERSUPPLIERTYPE enumeration is used to dictate port supplier
+    preference when tunneling between two ports.
+    @ingroup tun buf
+*/
+typedef enum OMX_BUFFERSUPPLIERTYPE
+{
+    OMX_BufferSupplyUnspecified = 0x0, /**< port supplying the buffers is unspecified,
+                                              or don't care */
+    OMX_BufferSupplyInput,             /**< input port supplies the buffers */
+    OMX_BufferSupplyOutput,            /**< output port supplies the buffers */
+    OMX_BufferSupplyMax = 0x7FFFFFFF
+} OMX_BUFFERSUPPLIERTYPE;
+
+
+/** buffer supplier parameter 
+ * @ingroup tun
+ */
+typedef struct OMX_PARAM_BUFFERSUPPLIERTYPE {
+    OMX_U32 nSize; /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+    OMX_U32 nPortIndex; /**< port that this structure applies to */
+    OMX_BUFFERSUPPLIERTYPE eBufferSupplier; /**< buffer supplier */
+} OMX_PARAM_BUFFERSUPPLIERTYPE;
+
+
+/**< indicates that buffers received by an input port of a tunnel 
+     may not modify the data in the buffers 
+     @ingroup tun
+ */
+#define OMX_PORTTUNNELFLAG_READONLY 0x00000001 
+
+
+/** The OMX_TUNNELSETUPTYPE structure is used to pass data from an output
+    port to an input port as part the two ComponentTunnelRequest calls
+    resulting from a OMX_SetupTunnel call from the IL Client. 
+    @ingroup tun
+ */   
+typedef struct OMX_TUNNELSETUPTYPE
+{
+    OMX_U32 nTunnelFlags;             /**< bit flags for tunneling */
+    OMX_BUFFERSUPPLIERTYPE eSupplier; /**< supplier preference */
+} OMX_TUNNELSETUPTYPE; 
+
+/* OMX Component headers is included to enable the core to use
+   macros for functions into the component for OMX release 1.0.  
+   Developers should not access any structures or data from within
+   the component header directly */
+/* TO BE REMOVED - #include <OMX_Component.h> */
+
+/** GetComponentVersion will return information about the component.  
+    This is a blocking call.  This macro will go directly from the
+    application to the component (via a core macro).  The
+    component will return from this call within 5 msec.
+    @param [in] hComponent
+        handle of component to execute the command
+    @param [out] pComponentName
+        pointer to an empty string of length 128 bytes.  The component 
+        will write its name into this string.  The name will be 
+        terminated by a single zero byte.  The name of a component will 
+        be 127 bytes or less to leave room for the trailing zero byte.  
+        An example of a valid component name is "OMX.ABC.ChannelMixer\0".
+    @param [out] pComponentVersion
+        pointer to an OMX Version structure that the component will fill 
+        in.  The component will fill in a value that indicates the 
+        component version.  NOTE: the component version is NOT the same 
+        as the OMX Specification version (found in all structures).  The 
+        component version is defined by the vendor of the component and 
+        its value is entirely up to the component vendor.
+    @param [out] pSpecVersion
+        pointer to an OMX Version structure that the component will fill 
+        in.  The SpecVersion is the version of the specification that the 
+        component was built against.  Please note that this value may or 
+        may not match the structure's version.  For example, if the 
+        component was built against the 2.0 specification, but the 
+        application (which creates the structure is built against the 
+        1.0 specification the versions would be different.
+    @param [out] pComponentUUID
+        pointer to the UUID of the component which will be filled in by 
+        the component.  The UUID is a unique identifier that is set at 
+        RUN time for the component and is unique to each instantion of 
+        the component.
+    @return OMX_ERRORTYPE
+        If the command successfully executes, the return code will be
+        OMX_NoError.  Otherwise the appropriate OMX error will be returned.
+    @ingroup comp
+ */
+#define OMX_GetComponentVersion(                            \
+        hComponent,                                         \
+        pComponentName,                                     \
+        pComponentVersion,                                  \
+        pSpecVersion,                                       \
+        pComponentUUID)                                     \
+    ((OMX_COMPONENTTYPE*)hComponent)->GetComponentVersion(  \
+        hComponent,                                         \
+        pComponentName,                                     \
+        pComponentVersion,                                  \
+        pSpecVersion,                                       \
+        pComponentUUID)                 /* Macro End */
+
+
+/** Send a command to the component.  This call is a non-blocking call.
+    The component should check the parameters and then queue the command
+    to the component thread to be executed.  The component thread shall 
+    send the EventHandler() callback at the conclusion of the command. 
+    This macro will go directly from the application to the component (via
+    a core macro).  The component will return from this call within 5 msec.
+    
+    When the command is "OMX_CommandStateSet" the component will queue a
+    state transition to the new state idenfied in nParam.
+    
+    When the command is "OMX_CommandFlush", to flush a port's buffer queues,
+    the command will force the component to return all buffers NOT CURRENTLY 
+    BEING PROCESSED to the application, in the order in which the buffers 
+    were received.
+    
+    When the command is "OMX_CommandPortDisable" or 
+    "OMX_CommandPortEnable", the component's port (given by the value of
+    nParam) will be stopped or restarted. 
+    
+    When the command "OMX_CommandMarkBuffer" is used to mark a buffer, the
+    pCmdData will point to a OMX_MARKTYPE structure containing the component
+    handle of the component to examine the buffer chain for the mark.  nParam1
+    contains the index of the port on which the buffer mark is applied.
+
+    Specification text for more details. 
+    
+    @param [in] hComponent
+        handle of component to execute the command
+    @param [in] Cmd
+        Command for the component to execute
+    @param [in] nParam
+        Parameter for the command to be executed.  When Cmd has the value 
+        OMX_SetStateCmd, value is a member of OMX_StateType.  When Cmd has 
+        the value OMX_FlushCmd, value of nParam indicates which port(s) 
+        to flush. -1 is used to flush all ports a single port index will 
+        only flush that port.  When Cmd has the value "OMX_CommandPortDisable"
+        or "OMX_CommandPortEnable", the component's port is given by 
+        the value of nParam.  When Cmd has the value "OMX_CommandMarkBuffer"
+        the components pot is given by the value of nParam.
+    @param [in] pCmdData
+        Parameter pointing to the OMX_MARKTYPE structure when Cmd has the value
+        "OMX_CommandMarkBuffer".     
+    @return OMX_ERRORTYPE
+        If the command successfully executes, the return code will be
+        OMX_NoError.  Otherwise the appropriate OMX error will be returned.
+    @ingroup comp
+ */
+#define OMX_SendCommand(                                    \
+         hComponent,                                        \
+         Cmd,                                               \
+         nParam,                                            \
+         pCmdData)                                          \
+     ((OMX_COMPONENTTYPE*)hComponent)->SendCommand(         \
+         hComponent,                                        \
+         Cmd,                                               \
+         nParam,                                            \
+         pCmdData)                          /* Macro End */
+
+
+/** The OMX_GetParameter macro will get one of the current parameter 
+    settings from the component.  This macro cannot only be invoked when 
+    the component is in the OMX_IndalidState state.  The nParamIndex
+    parameter is used to indicate which structure is being requested from
+    the component.  The application shall allocate the correct structure 
+    and shall fill in the structure size and version information before 
+    invoking this macro.  When the parameter applies to a port, the
+    caller shall fill in the appropriate nPortIndex value indicating the
+    port on which the parameter applies. If the component has not had 
+    any settings changed, then the component should return a set of 
+    valid DEFAULT  parameters for the component.  This is a blocking 
+    call.  
+    
+    The component should return from this call within 20 msec.
+    
+    @param [in] hComponent
+        Handle of the component to be accessed.  This is the component
+        handle returned by the call to the OMX_GetHandle function.
+    @param [in] nParamIndex
+        Index of the structure to be filled.  This value is from the
+        OMX_INDEXTYPE enumeration.
+    @param [in,out] pComponentParameterStructure
+        Pointer to application allocated structure to be filled by the 
+        component.
+    @return OMX_ERRORTYPE
+        If the command successfully executes, the return code will be
+        OMX_NoError.  Otherwise the appropriate OMX error will be returned.
+    @ingroup comp
+ */
+#define OMX_GetParameter(                                   \
+        hComponent,                                         \
+        nParamIndex,                                        \
+        pComponentParameterStructure)                        \
+    ((OMX_COMPONENTTYPE*)hComponent)->GetParameter(         \
+        hComponent,                                         \
+        nParamIndex,                                        \
+        pComponentParameterStructure)    /* Macro End */
+
+
+/** The OMX_SetParameter macro will send an initialization parameter
+    structure to a component.  Each structure shall be sent one at a time,
+    in a separate invocation of the macro.  This macro can only be
+    invoked when the component is in the OMX_LoadedState state, or the
+    port is disabled (when the parameter applies to a port). The 
+    nParamIndex parameter is used to indicate which structure is being
+    passed to the component.  The application shall allocate the 
+    correct structure and shall fill in the structure size and version 
+    information (as well as the actual data) before invoking this macro.
+    The application is free to dispose of this structure after the call
+    as the component is required to copy any data it shall retain.  This 
+    is a blocking call.  
+    
+    The component should return from this call within 20 msec.
+    
+    @param [in] hComponent
+        Handle of the component to be accessed.  This is the component
+        handle returned by the call to the OMX_GetHandle function.
+    @param [in] nIndex
+        Index of the structure to be sent.  This value is from the
+        OMX_INDEXTYPE enumeration.
+    @param [in] pComponentParameterStructure
+        pointer to application allocated structure to be used for
+        initialization by the component.
+    @return OMX_ERRORTYPE
+        If the command successfully executes, the return code will be
+        OMX_NoError.  Otherwise the appropriate OMX error will be returned.
+    @ingroup comp
+ */
+#define OMX_SetParameter(                                   \
+        hComponent,                                         \
+        nParamIndex,                                        \
+        pComponentParameterStructure)                        \
+    ((OMX_COMPONENTTYPE*)hComponent)->SetParameter(         \
+        hComponent,                                         \
+        nParamIndex,                                        \
+        pComponentParameterStructure)    /* Macro End */
+
+
+/** The OMX_GetConfig macro will get one of the configuration structures 
+    from a component.  This macro can be invoked anytime after the 
+    component has been loaded.  The nParamIndex call parameter is used to 
+    indicate which structure is being requested from the component.  The 
+    application shall allocate the correct structure and shall fill in the 
+    structure size and version information before invoking this macro.  
+    If the component has not had this configuration parameter sent before, 
+    then the component should return a set of valid DEFAULT values for the 
+    component.  This is a blocking call.  
+    
+    The component should return from this call within 5 msec.
+    
+    @param [in] hComponent
+        Handle of the component to be accessed.  This is the component
+        handle returned by the call to the OMX_GetHandle function.
+    @param [in] nIndex
+        Index of the structure to be filled.  This value is from the
+        OMX_INDEXTYPE enumeration.
+    @param [in,out] pComponentConfigStructure
+        pointer to application allocated structure to be filled by the 
+        component.
+    @return OMX_ERRORTYPE
+        If the command successfully executes, the return code will be
+        OMX_NoError.  Otherwise the appropriate OMX error will be returned.
+    @ingroup comp
+*/        
+#define OMX_GetConfig(                                      \
+        hComponent,                                         \
+        nConfigIndex,                                       \
+        pComponentConfigStructure)                           \
+    ((OMX_COMPONENTTYPE*)hComponent)->GetConfig(            \
+        hComponent,                                         \
+        nConfigIndex,                                       \
+        pComponentConfigStructure)       /* Macro End */
+
+
+/** The OMX_SetConfig macro will send one of the configuration 
+    structures to a component.  Each structure shall be sent one at a time,
+    each in a separate invocation of the macro.  This macro can be invoked 
+    anytime after the component has been loaded.  The application shall 
+    allocate the correct structure and shall fill in the structure size 
+    and version information (as well as the actual data) before invoking 
+    this macro.  The application is free to dispose of this structure after 
+    the call as the component is required to copy any data it shall retain.  
+    This is a blocking call.  
+    
+    The component should return from this call within 5 msec.
+    
+    @param [in] hComponent
+        Handle of the component to be accessed.  This is the component
+        handle returned by the call to the OMX_GetHandle function.
+    @param [in] nConfigIndex
+        Index of the structure to be sent.  This value is from the
+        OMX_INDEXTYPE enumeration above.
+    @param [in] pComponentConfigStructure
+        pointer to application allocated structure to be used for
+        initialization by the component.
+    @return OMX_ERRORTYPE
+        If the command successfully executes, the return code will be
+        OMX_NoError.  Otherwise the appropriate OMX error will be returned.
+    @ingroup comp
+ */
+#define OMX_SetConfig(                                      \
+        hComponent,                                         \
+        nConfigIndex,                                       \
+        pComponentConfigStructure)                           \
+    ((OMX_COMPONENTTYPE*)hComponent)->SetConfig(            \
+        hComponent,                                         \
+        nConfigIndex,                                       \
+        pComponentConfigStructure)       /* Macro End */
+
+
+/** The OMX_GetExtensionIndex macro will invoke a component to translate 
+    a vendor specific configuration or parameter string into an OMX 
+    structure index.  There is no requirement for the vendor to support 
+    this command for the indexes already found in the OMX_INDEXTYPE 
+    enumeration (this is done to save space in small components).  The 
+    component shall support all vendor supplied extension indexes not found
+    in the master OMX_INDEXTYPE enumeration.  This is a blocking call.  
+    
+    The component should return from this call within 5 msec.
+    
+    @param [in] hComponent
+        Handle of the component to be accessed.  This is the component
+        handle returned by the call to the GetHandle function.
+    @param [in] cParameterName
+        OMX_STRING that shall be less than 128 characters long including
+        the trailing null byte.  This is the string that will get 
+        translated by the component into a configuration index.
+    @param [out] pIndexType
+        a pointer to a OMX_INDEXTYPE to receive the index value.
+    @return OMX_ERRORTYPE
+        If the command successfully executes, the return code will be
+        OMX_NoError.  Otherwise the appropriate OMX error will be returned.
+    @ingroup comp
+ */
+#define OMX_GetExtensionIndex(                              \
+        hComponent,                                         \
+        cParameterName,                                     \
+        pIndexType)                                         \
+    ((OMX_COMPONENTTYPE*)hComponent)->GetExtensionIndex(    \
+        hComponent,                                         \
+        cParameterName,                                     \
+        pIndexType)                     /* Macro End */
+
+
+/** The OMX_GetState macro will invoke the component to get the current 
+    state of the component and place the state value into the location
+    pointed to by pState.  
+    
+    The component should return from this call within 5 msec.
+    
+    @param [in] hComponent
+        Handle of the component to be accessed.  This is the component
+        handle returned by the call to the OMX_GetHandle function.
+    @param [out] pState
+        pointer to the location to receive the state.  The value returned
+        is one of the OMX_STATETYPE members 
+    @return OMX_ERRORTYPE
+        If the command successfully executes, the return code will be
+        OMX_NoError.  Otherwise the appropriate OMX error will be returned.
+    @ingroup comp
+ */
+#define OMX_GetState(                                       \
+        hComponent,                                         \
+        pState)                                             \
+    ((OMX_COMPONENTTYPE*)hComponent)->GetState(             \
+        hComponent,                                         \
+        pState)                         /* Macro End */
+
+
+/** The OMX_UseBuffer macro will request that the component use
+    a buffer (and allocate its own buffer header) already allocated 
+    by another component, or by the IL Client. This is a blocking 
+    call.
+    
+    The component should return from this call within 20 msec.
+    
+    @param [in] hComponent
+        Handle of the component to be accessed.  This is the component
+        handle returned by the call to the OMX_GetHandle function.
+    @param [out] ppBuffer
+        pointer to an OMX_BUFFERHEADERTYPE structure used to receive the 
+        pointer to the buffer header
+    @return OMX_ERRORTYPE
+        If the command successfully executes, the return code will be
+        OMX_NoError.  Otherwise the appropriate OMX error will be returned.
+    @ingroup comp buf
+ */
+
+#define OMX_UseBuffer(                                      \
+           hComponent,                                      \
+           ppBufferHdr,                                     \
+           nPortIndex,                                      \
+           pAppPrivate,                                     \
+           nSizeBytes,                                      \
+           pBuffer)                                         \
+    ((OMX_COMPONENTTYPE*)hComponent)->UseBuffer(            \
+           hComponent,                                      \
+           ppBufferHdr,                                     \
+           nPortIndex,                                      \
+           pAppPrivate,                                     \
+           nSizeBytes,                                      \
+           pBuffer)
+
+
+/** The OMX_AllocateBuffer macro will request that the component allocate 
+    a new buffer and buffer header.  The component will allocate the 
+    buffer and the buffer header and return a pointer to the buffer 
+    header.  This is a blocking call.
+    
+    The component should return from this call within 5 msec.
+    
+    @param [in] hComponent
+        Handle of the component to be accessed.  This is the component
+        handle returned by the call to the OMX_GetHandle function.
+    @param [out] ppBuffer
+        pointer to an OMX_BUFFERHEADERTYPE structure used to receive 
+        the pointer to the buffer header
+    @param [in] nPortIndex
+        nPortIndex is used to select the port on the component the buffer will
+        be used with.  The port can be found by using the nPortIndex
+        value as an index into the Port Definition array of the component.
+    @param [in] pAppPrivate
+        pAppPrivate is used to initialize the pAppPrivate member of the 
+        buffer header structure.
+    @param [in] nSizeBytes
+        size of the buffer to allocate.  Used when bAllocateNew is true.
+    @return OMX_ERRORTYPE
+        If the command successfully executes, the return code will be
+        OMX_NoError.  Otherwise the appropriate OMX error will be returned.
+    @ingroup comp buf
+ */    
+#define OMX_AllocateBuffer(                                 \
+        hComponent,                                         \
+        ppBuffer,                                           \
+        nPortIndex,                                         \
+        pAppPrivate,                                        \
+        nSizeBytes)                                         \
+    ((OMX_COMPONENTTYPE*)hComponent)->AllocateBuffer(       \
+        hComponent,                                         \
+        ppBuffer,                                           \
+        nPortIndex,                                         \
+        pAppPrivate,                                        \
+        nSizeBytes)                     /* Macro End */
+
+
+/** The OMX_FreeBuffer macro will release a buffer header from the component
+    which was allocated using either OMX_AllocateBuffer or OMX_UseBuffer. If  
+    the component allocated the buffer (see the OMX_UseBuffer macro) then 
+    the component shall free the buffer and buffer header. This is a 
+    blocking call. 
+    
+    The component should return from this call within 20 msec.
+    
+    @param [in] hComponent
+        Handle of the component to be accessed.  This is the component
+        handle returned by the call to the OMX_GetHandle function.
+    @param [in] nPortIndex
+        nPortIndex is used to select the port on the component the buffer will
+        be used with.
+    @param [in] pBuffer
+        pointer to an OMX_BUFFERHEADERTYPE structure allocated with UseBuffer
+        or AllocateBuffer.
+    @return OMX_ERRORTYPE
+        If the command successfully executes, the return code will be
+        OMX_NoError.  Otherwise the appropriate OMX error will be returned.
+    @ingroup comp buf
+ */
+#define OMX_FreeBuffer(                                     \
+        hComponent,                                         \
+        nPortIndex,                                         \
+        pBuffer)                                            \
+    ((OMX_COMPONENTTYPE*)hComponent)->FreeBuffer(           \
+        hComponent,                                         \
+        nPortIndex,                                         \
+        pBuffer)                        /* Macro End */
+
+
+/** The OMX_EmptyThisBuffer macro will send a buffer full of data to an 
+    input port of a component.  The buffer will be emptied by the component
+    and returned to the application via the EmptyBufferDone call back.
+    This is a non-blocking call in that the component will record the buffer
+    and return immediately and then empty the buffer, later, at the proper 
+    time.  As expected, this macro may be invoked only while the component 
+    is in the OMX_ExecutingState.  If nPortIndex does not specify an input
+    port, the component shall return an error.  
+    
+    The component should return from this call within 5 msec.
+    
+    @param [in] hComponent
+        Handle of the component to be accessed.  This is the component
+        handle returned by the call to the OMX_GetHandle function.
+    @param [in] pBuffer
+        pointer to an OMX_BUFFERHEADERTYPE structure allocated with UseBuffer
+        or AllocateBuffer.
+    @return OMX_ERRORTYPE
+        If the command successfully executes, the return code will be
+        OMX_NoError.  Otherwise the appropriate OMX error will be returned.
+    @ingroup comp buf
+ */
+#define OMX_EmptyThisBuffer(                                \
+        hComponent,                                         \
+        pBuffer)                                            \
+    ((OMX_COMPONENTTYPE*)hComponent)->EmptyThisBuffer(      \
+        hComponent,                                         \
+        pBuffer)                        /* Macro End */
+
+
+/** The OMX_FillThisBuffer macro will send an empty buffer to an 
+    output port of a component.  The buffer will be filled by the component
+    and returned to the application via the FillBufferDone call back.
+    This is a non-blocking call in that the component will record the buffer
+    and return immediately and then fill the buffer, later, at the proper 
+    time.  As expected, this macro may be invoked only while the component 
+    is in the OMX_ExecutingState.  If nPortIndex does not specify an output
+    port, the component shall return an error.  
+    
+    The component should return from this call within 5 msec.
+    
+    @param [in] hComponent
+        Handle of the component to be accessed.  This is the component
+        handle returned by the call to the OMX_GetHandle function.
+    @param [in] pBuffer
+        pointer to an OMX_BUFFERHEADERTYPE structure allocated with UseBuffer
+        or AllocateBuffer.
+    @return OMX_ERRORTYPE
+        If the command successfully executes, the return code will be
+        OMX_NoError.  Otherwise the appropriate OMX error will be returned.
+    @ingroup comp buf
+ */
+#define OMX_FillThisBuffer(                                 \
+        hComponent,                                         \
+        pBuffer)                                            \
+    ((OMX_COMPONENTTYPE*)hComponent)->FillThisBuffer(       \
+        hComponent,                                         \
+        pBuffer)                        /* Macro End */
+
+
+
+/** The OMX_UseEGLImage macro will request that the component use
+    a EGLImage provided by EGL (and allocate its own buffer header)
+    This is a blocking call.
+    
+    The component should return from this call within 20 msec.
+    
+    @param [in] hComponent
+        Handle of the component to be accessed.  This is the component
+        handle returned by the call to the OMX_GetHandle function.
+    @param [out] ppBuffer
+        pointer to an OMX_BUFFERHEADERTYPE structure used to receive the 
+        pointer to the buffer header.  Note that the memory location used
+        for this buffer is NOT visible to the IL Client.
+    @param [in] nPortIndex
+        nPortIndex is used to select the port on the component the buffer will
+        be used with.  The port can be found by using the nPortIndex
+        value as an index into the Port Definition array of the component.
+    @param [in] pAppPrivate
+        pAppPrivate is used to initialize the pAppPrivate member of the 
+        buffer header structure.
+    @param [in] eglImage
+        eglImage contains the handle of the EGLImage to use as a buffer on the
+        specified port.  The component is expected to validate properties of 
+        the EGLImage against the configuration of the port to ensure the component
+        can use the EGLImage as a buffer.          
+    @return OMX_ERRORTYPE
+        If the command successfully executes, the return code will be
+        OMX_NoError.  Otherwise the appropriate OMX error will be returned.
+    @ingroup comp buf
+ */
+#define OMX_UseEGLImage(                                    \
+           hComponent,                                      \
+           ppBufferHdr,                                     \
+           nPortIndex,                                      \
+           pAppPrivate,                                     \
+           eglImage)                                        \
+    ((OMX_COMPONENTTYPE*)hComponent)->UseEGLImage(          \
+           hComponent,                                      \
+           ppBufferHdr,                                     \
+           nPortIndex,                                      \
+           pAppPrivate,                                     \
+           eglImage)
+
+/** The OMX_Init method is used to initialize the OMX core.  It shall be the
+    first call made into OMX and it should only be executed one time without
+    an interviening OMX_Deinit call.  
+    
+    The core should return from this call within 20 msec.
+
+    @return OMX_ERRORTYPE
+        If the command successfully executes, the return code will be
+        OMX_NoError.  Otherwise the appropriate OMX error will be returned.
+    @ingroup core
+ */
+OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_Init(void);
+
+
+/** The OMX_Deinit method is used to deinitialize the OMX core.  It shall be 
+    the last call made into OMX. In the event that the core determines that 
+    thare are components loaded when this call is made, the core may return 
+    with an error rather than try to unload the components.
+        
+    The core should return from this call within 20 msec.
+    
+    @return OMX_ERRORTYPE
+        If the command successfully executes, the return code will be
+        OMX_NoError.  Otherwise the appropriate OMX error will be returned.
+    @ingroup core
+ */
+OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_Deinit(void);
+
+
+/** The OMX_ComponentNameEnum method will enumerate through all the names of
+    recognised valid components in the system. This function is provided
+    as a means to detect all the components in the system run-time. There is
+    no strict ordering to the enumeration order of component names, although
+    each name will only be enumerated once.  If the OMX core supports run-time
+    installation of new components, it is only requried to detect newly
+    installed components when the first call to enumerate component names
+    is made (i.e. when nIndex is 0x0).
+    
+    The core should return from this call in 20 msec.
+    
+    @param [out] cComponentName
+        pointer to a null terminated string with the component name.  The
+        names of the components are strings less than 127 bytes in length
+        plus the trailing null for a maximum size of 128 bytes.  An example 
+        of a valid component name is "OMX.TI.AUDIO.DSP.MIXER\0".  Names are 
+        assigned by the vendor, but shall start with "OMX." and then have 
+        the Vendor designation next.
+    @param [in] nNameLength
+        number of characters in the cComponentName string.  With all 
+        component name strings restricted to less than 128 characters 
+        (including the trailing null) it is recomended that the caller
+        provide a input string for the cComponentName of 128 characters.
+    @param [in] nIndex
+        number containing the enumeration index for the component. 
+        Multiple calls to OMX_ComponentNameEnum with increasing values
+        of nIndex will enumerate through the component names in the
+        system until OMX_ErrorNoMore is returned.  The value of nIndex
+        is 0 to (N-1), where N is the number of valid installed components
+        in the system.
+    @return OMX_ERRORTYPE
+        If the command successfully executes, the return code will be
+        OMX_NoError.  When the value of nIndex exceeds the number of 
+        components in the system minus 1, OMX_ErrorNoMore will be
+        returned. Otherwise the appropriate OMX error will be returned.
+    @ingroup core
+ */
+OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_ComponentNameEnum(
+    OMX_OUT OMX_STRING cComponentName,
+    OMX_IN  OMX_U32 nNameLength,
+    OMX_IN  OMX_U32 nIndex);
+
+
+/** The OMX_GetHandle method will locate the component specified by the
+    component name given, load that component into memory and then invoke
+    the component's methods to create an instance of the component.  
+    
+    The core should return from this call within 20 msec.
+    
+    @param [out] pHandle
+        pointer to an OMX_HANDLETYPE pointer to be filled in by this method.
+    @param [in] cComponentName
+        pointer to a null terminated string with the component name.  The
+        names of the components are strings less than 127 bytes in length
+        plus the trailing null for a maximum size of 128 bytes.  An example 
+        of a valid component name is "OMX.TI.AUDIO.DSP.MIXER\0".  Names are 
+        assigned by the vendor, but shall start with "OMX." and then have 
+        the Vendor designation next.
+    @param [in] pAppData
+        pointer to an application defined value that will be returned
+        during callbacks so that the application can identify the source
+        of the callback.
+    @param [in] pCallBacks
+        pointer to a OMX_CALLBACKTYPE structure that will be passed to the
+        component to initialize it with.  
+    @return OMX_ERRORTYPE
+        If the command successfully executes, the return code will be
+        OMX_NoError.  Otherwise the appropriate OMX error will be returned.
+    @ingroup core
+ */
+OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_GetHandle(
+    OMX_OUT OMX_HANDLETYPE* pHandle, 
+    OMX_IN  OMX_STRING cComponentName,
+    OMX_IN  OMX_PTR pAppData,
+    OMX_IN  OMX_CALLBACKTYPE* pCallBacks);
+
+
+/** The OMX_FreeHandle method will free a handle allocated by the OMX_GetHandle 
+    method.  If the component reference count goes to zero, the component will
+    be unloaded from memory.  
+    
+    The core should return from this call within 20 msec when the component is 
+    in the OMX_StateLoaded state.
+
+    @param [in] hComponent
+        Handle of the component to be accessed.  This is the component
+        handle returned by the call to the GetHandle function.
+    @return OMX_ERRORTYPE
+        If the command successfully executes, the return code will be
+        OMX_NoError.  Otherwise the appropriate OMX error will be returned.
+    @ingroup core
+ */
+OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_FreeHandle(
+    OMX_IN  OMX_HANDLETYPE hComponent);
+
+
+
+/** The OMX_SetupTunnel method will handle the necessary calls to the components
+    to setup the specified tunnel the two components.  NOTE: This is
+    an actual method (not a #define macro).  This method will make calls into
+    the component ComponentTunnelRequest method to do the actual tunnel 
+    connection.  
+
+    The ComponentTunnelRequest method on both components will be called. 
+    This method shall not be called unless the component is in the 
+    OMX_StateLoaded state except when the ports used for the tunnel are
+    disabled. In this case, the component may be in the OMX_StateExecuting,
+    OMX_StatePause, or OMX_StateIdle states. 
+
+    The core should return from this call within 20 msec.
+    
+    @param [in] hOutput
+        Handle of the component to be accessed.  Also this is the handle
+        of the component whose port, specified in the nPortOutput parameter
+        will be used the source for the tunnel. This is the component handle
+        returned by the call to the OMX_GetHandle function.  There is a 
+        requirement that hOutput be the source for the data when
+        tunelling (i.e. nPortOutput is an output port).  If 0x0, the component
+        specified in hInput will have it's port specified in nPortInput
+        setup for communication with the application / IL client.
+    @param [in] nPortOutput
+        nPortOutput is used to select the source port on component to be
+        used in the tunnel. 
+    @param [in] hInput
+        This is the component to setup the tunnel with. This is the handle
+        of the component whose port, specified in the nPortInput parameter
+        will be used the destination for the tunnel. This is the component handle
+        returned by the call to the OMX_GetHandle function.  There is a 
+        requirement that hInput be the destination for the data when
+        tunelling (i.e. nPortInut is an input port).   If 0x0, the component
+        specified in hOutput will have it's port specified in nPortPOutput
+        setup for communication with the application / IL client.
+    @param [in] nPortInput
+        nPortInput is used to select the destination port on component to be
+        used in the tunnel.
+    @return OMX_ERRORTYPE
+        If the command successfully executes, the return code will be
+        OMX_NoError.  Otherwise the appropriate OMX error will be returned.
+        When OMX_ErrorNotImplemented is returned, one or both components is 
+        a non-interop component and does not support tunneling.
+        
+        On failure, the ports of both components are setup for communication
+        with the application / IL Client.
+    @ingroup core tun
+ */
+OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_SetupTunnel(
+    OMX_IN  OMX_HANDLETYPE hOutput,
+    OMX_IN  OMX_U32 nPortOutput,
+    OMX_IN  OMX_HANDLETYPE hInput,
+    OMX_IN  OMX_U32 nPortInput);
+    
+/** @ingroup cp */
+OMX_API OMX_ERRORTYPE   OMX_GetContentPipe(
+    OMX_OUT OMX_HANDLETYPE *hPipe,
+    OMX_IN OMX_STRING szURI);
+
+/** The OMX_GetComponentsOfRole method will return the number of components that support the given
+    role and (if the compNames field is non-NULL) the names of those components. The call will fail if 
+    an insufficiently sized array of names is supplied. To ensure the array is sufficiently sized the
+    client should:
+        * first call this function with the compNames field NULL to determine the number of component names
+        * second call this function with the compNames field pointing to an array of names allocated 
+          according to the number returned by the first call.
+
+    The core should return from this call within 5 msec.
+    
+    @param [in] role
+        This is generic standard component name consisting only of component class 
+        name and the type within that class (e.g. 'audio_decoder.aac').
+    @param [inout] pNumComps
+        This is used both as input and output. 
+ 
+        If compNames is NULL, the input is ignored and the output specifies how many components support
+        the given role.
+     
+        If compNames is not NULL, on input it bounds the size of the input structure and 
+        on output, it specifies the number of components string names listed within the compNames parameter.
+    @param [inout] compNames
+        If NULL this field is ignored. If non-NULL this points to an array of 128-byte strings which accepts 
+        a list of the names of all physical components that implement the specified standard component name. 
+        Each name is NULL terminated. numComps indicates the number of names.
+    @ingroup core
+ */
+OMX_API OMX_ERRORTYPE OMX_GetComponentsOfRole ( 
+	OMX_IN      OMX_STRING role,
+    OMX_INOUT   OMX_U32 *pNumComps,
+    OMX_INOUT   OMX_U8  **compNames);
+
+/** The OMX_GetRolesOfComponent method will return the number of roles supported by the given
+    component and (if the roles field is non-NULL) the names of those roles. The call will fail if 
+    an insufficiently sized array of names is supplied. To ensure the array is sufficiently sized the
+    client should:
+        * first call this function with the roles field NULL to determine the number of role names
+        * second call this function with the roles field pointing to an array of names allocated 
+          according to the number returned by the first call.
+
+    The core should return from this call within 5 msec.
+
+    @param [in] compName
+        This is the name of the component being queried about.
+    @param [inout] pNumRoles
+        This is used both as input and output. 
+ 
+        If roles is NULL, the input is ignored and the output specifies how many roles the component supports.
+     
+        If compNames is not NULL, on input it bounds the size of the input structure and 
+        on output, it specifies the number of roles string names listed within the roles parameter.
+    @param [out] roles
+        If NULL this field is ignored. If non-NULL this points to an array of 128-byte strings 
+        which accepts a list of the names of all standard components roles implemented on the 
+        specified component name. numComps indicates the number of names.
+    @ingroup core
+ */
+OMX_API OMX_ERRORTYPE OMX_GetRolesOfComponent ( 
+	OMX_IN      OMX_STRING compName, 
+    OMX_INOUT   OMX_U32 *pNumRoles,
+    OMX_OUT     OMX_U8 **roles);
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#endif
+/* File EOF */
+
diff --git a/make/stub_includes/openmax/OMX_IVCommon.h b/make/stub_includes/openmax/OMX_IVCommon.h
new file mode 100644
index 0000000..17ccdee
--- /dev/null
+++ b/make/stub_includes/openmax/OMX_IVCommon.h
@@ -0,0 +1,896 @@
+/**
+ * Copyright (c) 2007 The Khronos Group Inc. 
+ * 
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject
+ * to the following conditions: 
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software. 
+ * 
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 
+ *
+ */
+
+/** 
+ * @file OMX_IVCommon.h - OpenMax IL version 1.1.1
+ *  The structures needed by Video and Image components to exchange
+ *  parameters and configuration data with the components.
+ */
+#ifndef OMX_IVCommon_h
+#define OMX_IVCommon_h
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+/**
+ * Each OMX header must include all required header files to allow the header
+ * to compile without errors.  The includes below are required for this header
+ * file to compile successfully 
+ */
+
+#include <OMX_Core.h>
+
+/** @defgroup iv OpenMAX IL Imaging and Video Domain
+ * Common structures for OpenMAX IL Imaging and Video domains
+ * @{
+ */
+
+
+/** 
+ * Enumeration defining possible uncompressed image/video formats. 
+ *
+ * ENUMS:
+ *  Unused                 : Placeholder value when format is N/A
+ *  Monochrome             : black and white
+ *  8bitRGB332             : Red 7:5, Green 4:2, Blue 1:0
+ *  12bitRGB444            : Red 11:8, Green 7:4, Blue 3:0
+ *  16bitARGB4444          : Alpha 15:12, Red 11:8, Green 7:4, Blue 3:0
+ *  16bitARGB1555          : Alpha 15, Red 14:10, Green 9:5, Blue 4:0
+ *  16bitRGB565            : Red 15:11, Green 10:5, Blue 4:0
+ *  16bitBGR565            : Blue 15:11, Green 10:5, Red 4:0
+ *  18bitRGB666            : Red 17:12, Green 11:6, Blue 5:0
+ *  18bitARGB1665          : Alpha 17, Red 16:11, Green 10:5, Blue 4:0
+ *  19bitARGB1666          : Alpha 18, Red 17:12, Green 11:6, Blue 5:0
+ *  24bitRGB888            : Red 24:16, Green 15:8, Blue 7:0
+ *  24bitBGR888            : Blue 24:16, Green 15:8, Red 7:0
+ *  24bitARGB1887          : Alpha 23, Red 22:15, Green 14:7, Blue 6:0
+ *  25bitARGB1888          : Alpha 24, Red 23:16, Green 15:8, Blue 7:0
+ *  32bitBGRA8888          : Blue 31:24, Green 23:16, Red 15:8, Alpha 7:0
+ *  32bitARGB8888          : Alpha 31:24, Red 23:16, Green 15:8, Blue 7:0
+ *  YUV411Planar           : U,Y are subsampled by a factor of 4 horizontally
+ *  YUV411PackedPlanar     : packed per payload in planar slices
+ *  YUV420Planar           : Three arrays Y,U,V.
+ *  YUV420PackedPlanar     : packed per payload in planar slices
+ *  YUV420SemiPlanar       : Two arrays, one is all Y, the other is U and V
+ *  YUV422Planar           : Three arrays Y,U,V.
+ *  YUV422PackedPlanar     : packed per payload in planar slices
+ *  YUV422SemiPlanar       : Two arrays, one is all Y, the other is U and V
+ *  YCbYCr                 : Organized as 16bit YUYV (i.e. YCbYCr)
+ *  YCrYCb                 : Organized as 16bit YVYU (i.e. YCrYCb)
+ *  CbYCrY                 : Organized as 16bit UYVY (i.e. CbYCrY)
+ *  CrYCbY                 : Organized as 16bit VYUY (i.e. CrYCbY)
+ *  YUV444Interleaved      : Each pixel contains equal parts YUV
+ *  RawBayer8bit           : SMIA camera output format
+ *  RawBayer10bit          : SMIA camera output format
+ *  RawBayer8bitcompressed : SMIA camera output format
+ */
+typedef enum OMX_COLOR_FORMATTYPE {
+    OMX_COLOR_FormatUnused,
+    OMX_COLOR_FormatMonochrome,
+    OMX_COLOR_Format8bitRGB332,
+    OMX_COLOR_Format12bitRGB444,
+    OMX_COLOR_Format16bitARGB4444,
+    OMX_COLOR_Format16bitARGB1555,
+    OMX_COLOR_Format16bitRGB565,
+    OMX_COLOR_Format16bitBGR565,
+    OMX_COLOR_Format18bitRGB666,
+    OMX_COLOR_Format18bitARGB1665,
+    OMX_COLOR_Format19bitARGB1666, 
+    OMX_COLOR_Format24bitRGB888,
+    OMX_COLOR_Format24bitBGR888,
+    OMX_COLOR_Format24bitARGB1887,
+    OMX_COLOR_Format25bitARGB1888,
+    OMX_COLOR_Format32bitBGRA8888,
+    OMX_COLOR_Format32bitARGB8888,
+    OMX_COLOR_FormatYUV411Planar,
+    OMX_COLOR_FormatYUV411PackedPlanar,
+    OMX_COLOR_FormatYUV420Planar,
+    OMX_COLOR_FormatYUV420PackedPlanar,
+    OMX_COLOR_FormatYUV420SemiPlanar,
+    OMX_COLOR_FormatYUV422Planar,
+    OMX_COLOR_FormatYUV422PackedPlanar,
+    OMX_COLOR_FormatYUV422SemiPlanar,
+    OMX_COLOR_FormatYCbYCr,
+    OMX_COLOR_FormatYCrYCb,
+    OMX_COLOR_FormatCbYCrY,
+    OMX_COLOR_FormatCrYCbY,
+    OMX_COLOR_FormatYUV444Interleaved,
+    OMX_COLOR_FormatRawBayer8bit,
+    OMX_COLOR_FormatRawBayer10bit,
+    OMX_COLOR_FormatRawBayer8bitcompressed,
+    OMX_COLOR_FormatL2, 
+    OMX_COLOR_FormatL4, 
+    OMX_COLOR_FormatL8, 
+    OMX_COLOR_FormatL16, 
+    OMX_COLOR_FormatL24, 
+    OMX_COLOR_FormatL32,
+    OMX_COLOR_FormatYUV420PackedSemiPlanar,
+    OMX_COLOR_FormatYUV422PackedSemiPlanar,
+    OMX_COLOR_Format18BitBGR666,
+    OMX_COLOR_Format24BitARGB6666,
+    OMX_COLOR_Format24BitABGR6666,
+    OMX_COLOR_FormatMax = 0x7FFFFFFF
+} OMX_COLOR_FORMATTYPE;
+
+
+/** 
+ * Defines the matrix for conversion from RGB to YUV or vice versa.
+ * iColorMatrix should be initialized with the fixed point values 
+ * used in converting between formats.
+ */
+typedef struct OMX_CONFIG_COLORCONVERSIONTYPE {
+    OMX_U32 nSize;              /**< Size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;   /**< OMX specification version info */ 
+    OMX_U32 nPortIndex;         /**< Port that this struct applies to */
+    OMX_S32 xColorMatrix[3][3]; /**< Stored in signed Q16 format */
+    OMX_S32 xColorOffset[4];    /**< Stored in signed Q16 format */
+}OMX_CONFIG_COLORCONVERSIONTYPE;
+
+
+/** 
+ * Structure defining percent to scale each frame dimension.  For example:  
+ * To make the width 50% larger, use fWidth = 1.5 and to make the width
+ * 1/2 the original size, use fWidth = 0.5
+ */
+typedef struct OMX_CONFIG_SCALEFACTORTYPE {
+    OMX_U32 nSize;            /**< Size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion; /**< OMX specification version info */ 
+    OMX_U32 nPortIndex;       /**< Port that this struct applies to */
+    OMX_S32 xWidth;           /**< Fixed point value stored as Q16 */
+    OMX_S32 xHeight;          /**< Fixed point value stored as Q16 */
+}OMX_CONFIG_SCALEFACTORTYPE;
+
+
+/** 
+ * Enumeration of possible image filter types 
+ */
+typedef enum OMX_IMAGEFILTERTYPE {
+    OMX_ImageFilterNone,
+    OMX_ImageFilterNoise,
+    OMX_ImageFilterEmboss,
+    OMX_ImageFilterNegative,
+    OMX_ImageFilterSketch,
+    OMX_ImageFilterOilPaint,
+    OMX_ImageFilterHatch,
+    OMX_ImageFilterGpen,
+    OMX_ImageFilterAntialias, 
+    OMX_ImageFilterDeRing,       
+    OMX_ImageFilterSolarize,
+    OMX_ImageFilterMax = 0x7FFFFFFF
+} OMX_IMAGEFILTERTYPE;
+
+
+/** 
+ * Image filter configuration 
+ *
+ * STRUCT MEMBERS:
+ *  nSize        : Size of the structure in bytes       
+ *  nVersion     : OMX specification version information
+ *  nPortIndex   : Port that this structure applies to 
+ *  eImageFilter : Image filter type enumeration      
+ */
+typedef struct OMX_CONFIG_IMAGEFILTERTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_IMAGEFILTERTYPE eImageFilter;
+} OMX_CONFIG_IMAGEFILTERTYPE;
+
+
+/** 
+ * Customized U and V for color enhancement 
+ *
+ * STRUCT MEMBERS:
+ *  nSize             : Size of the structure in bytes
+ *  nVersion          : OMX specification version information 
+ *  nPortIndex        : Port that this structure applies to
+ *  bColorEnhancement : Enable/disable color enhancement
+ *  nCustomizedU      : Practical values: 16-240, range: 0-255, value set for 
+ *                      U component
+ *  nCustomizedV      : Practical values: 16-240, range: 0-255, value set for 
+ *                      V component
+ */
+typedef struct OMX_CONFIG_COLORENHANCEMENTTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion; 
+    OMX_U32 nPortIndex;
+    OMX_BOOL bColorEnhancement;
+    OMX_U8 nCustomizedU;
+    OMX_U8 nCustomizedV;
+} OMX_CONFIG_COLORENHANCEMENTTYPE;
+
+
+/** 
+ * Define color key and color key mask 
+ *
+ * STRUCT MEMBERS:
+ *  nSize      : Size of the structure in bytes
+ *  nVersion   : OMX specification version information 
+ *  nPortIndex : Port that this structure applies to
+ *  nARGBColor : 32bit Alpha, Red, Green, Blue Color
+ *  nARGBMask  : 32bit Mask for Alpha, Red, Green, Blue channels
+ */
+typedef struct OMX_CONFIG_COLORKEYTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_U32 nARGBColor;
+    OMX_U32 nARGBMask;
+} OMX_CONFIG_COLORKEYTYPE;
+
+
+/** 
+ * List of color blend types for pre/post processing 
+ *
+ * ENUMS:
+ *  None          : No color blending present
+ *  AlphaConstant : Function is (alpha_constant * src) + 
+ *                  (1 - alpha_constant) * dst)
+ *  AlphaPerPixel : Function is (alpha * src) + (1 - alpha) * dst)
+ *  Alternate     : Function is alternating pixels from src and dst
+ *  And           : Function is (src & dst)
+ *  Or            : Function is (src | dst)
+ *  Invert        : Function is ~src
+ */
+typedef enum OMX_COLORBLENDTYPE {
+    OMX_ColorBlendNone,
+    OMX_ColorBlendAlphaConstant,
+    OMX_ColorBlendAlphaPerPixel,
+    OMX_ColorBlendAlternate,
+    OMX_ColorBlendAnd,
+    OMX_ColorBlendOr,
+    OMX_ColorBlendInvert,
+    OMX_ColorBlendMax = 0x7FFFFFFF
+} OMX_COLORBLENDTYPE;
+
+
+/** 
+ * Color blend configuration 
+ *
+ * STRUCT MEMBERS:
+ *  nSize             : Size of the structure in bytes                        
+ *  nVersion          : OMX specification version information                
+ *  nPortIndex        : Port that this structure applies to                   
+ *  nRGBAlphaConstant : Constant global alpha values when global alpha is used
+ *  eColorBlend       : Color blend type enumeration                         
+ */
+typedef struct OMX_CONFIG_COLORBLENDTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_U32 nRGBAlphaConstant;
+    OMX_COLORBLENDTYPE  eColorBlend;
+} OMX_CONFIG_COLORBLENDTYPE;
+
+
+/** 
+ * Hold frame dimension
+ *
+ * STRUCT MEMBERS:
+ *  nSize      : Size of the structure in bytes      
+ *  nVersion   : OMX specification version information
+ *  nPortIndex : Port that this structure applies to     
+ *  nWidth     : Frame width in pixels                 
+ *  nHeight    : Frame height in pixels                
+ */
+typedef struct OMX_FRAMESIZETYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_U32 nWidth;
+    OMX_U32 nHeight;
+} OMX_FRAMESIZETYPE;
+
+
+/**
+ * Rotation configuration 
+ *
+ * STRUCT MEMBERS:
+ *  nSize      : Size of the structure in bytes             
+ *  nVersion   : OMX specification version information
+ *  nPortIndex : Port that this structure applies to
+ *  nRotation  : +/- integer rotation value               
+ */
+typedef struct OMX_CONFIG_ROTATIONTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_S32 nRotation; 
+} OMX_CONFIG_ROTATIONTYPE;
+
+
+/** 
+ * Possible mirroring directions for pre/post processing 
+ *
+ * ENUMS:
+ *  None       : No mirroring                         
+ *  Vertical   : Vertical mirroring, flip on X axis   
+ *  Horizontal : Horizontal mirroring, flip on Y axis  
+ *  Both       : Both vertical and horizontal mirroring
+ */
+typedef enum OMX_MIRRORTYPE {
+    OMX_MirrorNone = 0,
+    OMX_MirrorVertical,
+    OMX_MirrorHorizontal,
+    OMX_MirrorBoth, 
+    OMX_MirrorMax = 0x7FFFFFFF   
+} OMX_MIRRORTYPE;
+
+
+/** 
+ * Mirroring configuration 
+ *
+ * STRUCT MEMBERS:
+ *  nSize      : Size of the structure in bytes      
+ *  nVersion   : OMX specification version information
+ *  nPortIndex : Port that this structure applies to  
+ *  eMirror    : Mirror type enumeration              
+ */
+typedef struct OMX_CONFIG_MIRRORTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion; 
+    OMX_U32 nPortIndex;
+    OMX_MIRRORTYPE  eMirror;
+} OMX_CONFIG_MIRRORTYPE;
+
+
+/** 
+ * Position information only 
+ *
+ * STRUCT MEMBERS:
+ *  nSize      : Size of the structure in bytes               
+ *  nVersion   : OMX specification version information
+ *  nPortIndex : Port that this structure applies to
+ *  nX         : X coordinate for the point                     
+ *  nY         : Y coordinate for the point 
+ */                      
+typedef struct OMX_CONFIG_POINTTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_S32 nX;
+    OMX_S32 nY;
+} OMX_CONFIG_POINTTYPE;
+
+
+/** 
+ * Frame size plus position 
+ *
+ * STRUCT MEMBERS:
+ *  nSize      : Size of the structure in bytes                    
+ *  nVersion   : OMX specification version information      
+ *  nPortIndex : Port that this structure applies to    
+ *  nLeft      : X Coordinate of the top left corner of the rectangle
+ *  nTop       : Y Coordinate of the top left corner of the rectangle
+ *  nWidth     : Width of the rectangle                              
+ *  nHeight    : Height of the rectangle                             
+ */
+typedef struct OMX_CONFIG_RECTTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;  
+    OMX_U32 nPortIndex; 
+    OMX_S32 nLeft; 
+    OMX_S32 nTop;
+    OMX_U32 nWidth;
+    OMX_U32 nHeight;
+} OMX_CONFIG_RECTTYPE;
+
+
+/** 
+ * Deblocking state; it is required to be set up before starting the codec 
+ *
+ * STRUCT MEMBERS:
+ *  nSize       : Size of the structure in bytes      
+ *  nVersion    : OMX specification version information 
+ *  nPortIndex  : Port that this structure applies to
+ *  bDeblocking : Enable/disable deblocking mode    
+ */
+typedef struct OMX_PARAM_DEBLOCKINGTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_BOOL bDeblocking;
+} OMX_PARAM_DEBLOCKINGTYPE;
+
+
+/** 
+ * Stabilization state 
+ *
+ * STRUCT MEMBERS:
+ *  nSize      : Size of the structure in bytes          
+ *  nVersion   : OMX specification version information    
+ *  nPortIndex : Port that this structure applies to   
+ *  bStab      : Enable/disable frame stabilization state
+ */
+typedef struct OMX_CONFIG_FRAMESTABTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_BOOL bStab;
+} OMX_CONFIG_FRAMESTABTYPE;
+
+
+/** 
+ * White Balance control type 
+ *
+ * STRUCT MEMBERS:
+ *  SunLight : Referenced in JSR-234
+ *  Flash    : Optimal for device's integrated flash
+ */
+typedef enum OMX_WHITEBALCONTROLTYPE {
+    OMX_WhiteBalControlOff = 0,
+    OMX_WhiteBalControlAuto,
+    OMX_WhiteBalControlSunLight,
+    OMX_WhiteBalControlCloudy,
+    OMX_WhiteBalControlShade,
+    OMX_WhiteBalControlTungsten,
+    OMX_WhiteBalControlFluorescent,
+    OMX_WhiteBalControlIncandescent,
+    OMX_WhiteBalControlFlash,
+    OMX_WhiteBalControlHorizon,
+    OMX_WhiteBalControlMax = 0x7FFFFFFF
+} OMX_WHITEBALCONTROLTYPE;
+
+
+/** 
+ * White Balance control configuration 
+ *
+ * STRUCT MEMBERS:
+ *  nSize            : Size of the structure in bytes       
+ *  nVersion         : OMX specification version information
+ *  nPortIndex       : Port that this structure applies to                 
+ *  eWhiteBalControl : White balance enumeration            
+ */
+typedef struct OMX_CONFIG_WHITEBALCONTROLTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_WHITEBALCONTROLTYPE eWhiteBalControl;
+} OMX_CONFIG_WHITEBALCONTROLTYPE;
+
+
+/** 
+ * Exposure control type 
+ */
+typedef enum OMX_EXPOSURECONTROLTYPE {
+    OMX_ExposureControlOff = 0,
+    OMX_ExposureControlAuto,
+    OMX_ExposureControlNight,
+    OMX_ExposureControlBackLight,
+    OMX_ExposureControlSpotLight,
+    OMX_ExposureControlSports,
+    OMX_ExposureControlSnow,
+    OMX_ExposureControlBeach,
+    OMX_ExposureControlLargeAperture,
+    OMX_ExposureControlSmallApperture,
+    OMX_ExposureControlMax = 0x7FFFFFFF
+} OMX_EXPOSURECONTROLTYPE;
+
+
+/** 
+ * White Balance control configuration 
+ *
+ * STRUCT MEMBERS:
+ *  nSize            : Size of the structure in bytes      
+ *  nVersion         : OMX specification version information
+ *  nPortIndex       : Port that this structure applies to                
+ *  eExposureControl : Exposure control enumeration         
+ */
+typedef struct OMX_CONFIG_EXPOSURECONTROLTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_EXPOSURECONTROLTYPE eExposureControl;
+} OMX_CONFIG_EXPOSURECONTROLTYPE;
+
+
+/** 
+ * Defines sensor supported mode. 
+ *
+ * STRUCT MEMBERS:
+ *  nSize      : Size of the structure in bytes           
+ *  nVersion   : OMX specification version information
+ *  nPortIndex : Port that this structure applies to 
+ *  nFrameRate : Single shot mode is indicated by a 0     
+ *  bOneShot   : Enable for single shot, disable for streaming
+ *  sFrameSize : Framesize                                          
+ */
+typedef struct OMX_PARAM_SENSORMODETYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_U32 nFrameRate;
+    OMX_BOOL bOneShot;
+    OMX_FRAMESIZETYPE sFrameSize;
+} OMX_PARAM_SENSORMODETYPE;
+
+
+/** 
+ * Defines contrast level 
+ *
+ * STRUCT MEMBERS:
+ *  nSize      : Size of the structure in bytes                              
+ *  nVersion   : OMX specification version information                
+ *  nPortIndex : Port that this structure applies to                 
+ *  nContrast  : Values allowed for contrast -100 to 100, zero means no change
+ */
+typedef struct OMX_CONFIG_CONTRASTTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_S32 nContrast;
+} OMX_CONFIG_CONTRASTTYPE;
+
+
+/** 
+ * Defines brightness level 
+ *
+ * STRUCT MEMBERS:
+ *  nSize       : Size of the structure in bytes          
+ *  nVersion    : OMX specification version information 
+ *  nPortIndex  : Port that this structure applies to 
+ *  nBrightness : 0-100%        
+ */
+typedef struct OMX_CONFIG_BRIGHTNESSTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_U32 nBrightness;
+} OMX_CONFIG_BRIGHTNESSTYPE;
+
+
+/** 
+ * Defines backlight level configuration for a video sink, e.g. LCD panel 
+ *
+ * STRUCT MEMBERS:
+ *  nSize      : Size of the structure in bytes
+ *  nVersion   : OMX specification version information 
+ *  nPortIndex : Port that this structure applies to
+ *  nBacklight : Values allowed for backlight 0-100%
+ *  nTimeout   : Number of milliseconds before backlight automatically turns 
+ *               off.  A value of 0x0 disables backight timeout 
+ */
+typedef struct OMX_CONFIG_BACKLIGHTTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_U32 nBacklight;
+    OMX_U32 nTimeout;
+} OMX_CONFIG_BACKLIGHTTYPE;
+
+
+/** 
+ * Defines setting for Gamma 
+ *
+ * STRUCT MEMBERS:
+ *  nSize      : Size of the structure in bytes
+ *  nVersion   : OMX specification version information 
+ *  nPortIndex : Port that this structure applies to
+ *  nGamma     : Values allowed for gamma -100 to 100, zero means no change
+ */
+typedef struct OMX_CONFIG_GAMMATYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_S32 nGamma;
+} OMX_CONFIG_GAMMATYPE;
+
+
+/** 
+ * Define for setting saturation 
+ * 
+ * STRUCT MEMBERS:
+ *  nSize       : Size of the structure in bytes
+ *  nVersion    : OMX specification version information
+ *  nPortIndex  : Port that this structure applies to
+ *  nSaturation : Values allowed for saturation -100 to 100, zero means 
+ *                no change
+ */
+typedef struct OMX_CONFIG_SATURATIONTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_S32 nSaturation;
+} OMX_CONFIG_SATURATIONTYPE;
+
+
+/** 
+ * Define for setting Lightness 
+ *
+ * STRUCT MEMBERS:
+ *  nSize      : Size of the structure in bytes
+ *  nVersion   : OMX specification version information
+ *  nPortIndex : Port that this structure applies to
+ *  nLightness : Values allowed for lightness -100 to 100, zero means no 
+ *               change
+ */
+typedef struct OMX_CONFIG_LIGHTNESSTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_S32 nLightness;
+} OMX_CONFIG_LIGHTNESSTYPE;
+
+
+/** 
+ * Plane blend configuration 
+ *
+ * STRUCT MEMBERS:
+ *  nSize      : Size of the structure in bytes 
+ *  nVersion   : OMX specification version information
+ *  nPortIndex : Index of input port associated with the plane.
+ *  nDepth     : Depth of the plane in relation to the screen. Higher 
+ *               numbered depths are "behind" lower number depths.  
+ *               This number defaults to the Port Index number.
+ *  nAlpha     : Transparency blending component for the entire plane.  
+ *               See blending modes for more detail.
+ */
+typedef struct OMX_CONFIG_PLANEBLENDTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_U32 nDepth;
+    OMX_U32 nAlpha;
+} OMX_CONFIG_PLANEBLENDTYPE;
+
+
+/** 
+ * Define interlace type
+ *
+ * STRUCT MEMBERS:
+ *  nSize                 : Size of the structure in bytes 
+ *  nVersion              : OMX specification version information 
+ *  nPortIndex            : Port that this structure applies to
+ *  bEnable               : Enable control variable for this functionality 
+ *                          (see below)
+ *  nInterleavePortIndex  : Index of input or output port associated with  
+ *                          the interleaved plane. 
+ *  pPlanarPortIndexes[4] : Index of input or output planar ports.
+ */
+typedef struct OMX_PARAM_INTERLEAVETYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_BOOL bEnable;
+    OMX_U32 nInterleavePortIndex;
+} OMX_PARAM_INTERLEAVETYPE;
+
+
+/** 
+ * Defines the picture effect used for an input picture 
+ */
+typedef enum OMX_TRANSITIONEFFECTTYPE {
+    OMX_EffectNone,
+    OMX_EffectFadeFromBlack,
+    OMX_EffectFadeToBlack,
+    OMX_EffectUnspecifiedThroughConstantColor,
+    OMX_EffectDissolve,
+    OMX_EffectWipe,
+    OMX_EffectUnspecifiedMixOfTwoScenes,
+    OMX_EffectMax = 0x7FFFFFFF
+} OMX_TRANSITIONEFFECTTYPE;
+
+
+/** 
+ * Structure used to configure current transition effect 
+ *
+ * STRUCT MEMBERS:
+ * nSize      : Size of the structure in bytes
+ * nVersion   : OMX specification version information 
+ * nPortIndex : Port that this structure applies to
+ * eEffect    : Effect to enable
+ */
+typedef struct OMX_CONFIG_TRANSITIONEFFECTTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_TRANSITIONEFFECTTYPE eEffect;
+} OMX_CONFIG_TRANSITIONEFFECTTYPE;
+
+
+/** 
+ * Defines possible data unit types for encoded video data. The data unit 
+ * types are used both for encoded video input for playback as well as
+ * encoded video output from recording. 
+ */
+typedef enum OMX_DATAUNITTYPE {
+    OMX_DataUnitCodedPicture,
+    OMX_DataUnitVideoSegment,
+    OMX_DataUnitSeveralSegments,
+    OMX_DataUnitArbitraryStreamSection,
+    OMX_DataUnitMax = 0x7FFFFFFF
+} OMX_DATAUNITTYPE;
+
+
+/** 
+ * Defines possible encapsulation types for coded video data unit. The 
+ * encapsulation information is used both for encoded video input for 
+ * playback as well as encoded video output from recording. 
+ */
+typedef enum OMX_DATAUNITENCAPSULATIONTYPE {
+    OMX_DataEncapsulationElementaryStream,
+    OMX_DataEncapsulationGenericPayload,
+    OMX_DataEncapsulationRtpPayload,
+    OMX_DataEncapsulationMax = 0x7FFFFFFF
+} OMX_DATAUNITENCAPSULATIONTYPE;
+
+
+/** 
+ * Structure used to configure the type of being decoded/encoded 
+ */
+typedef struct OMX_PARAM_DATAUNITTYPE {
+    OMX_U32 nSize;            /**< Size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */ 
+    OMX_U32 nPortIndex;       /**< Port that this structure applies to */
+    OMX_DATAUNITTYPE eUnitType;
+    OMX_DATAUNITENCAPSULATIONTYPE eEncapsulationType;
+} OMX_PARAM_DATAUNITTYPE;
+
+
+/**
+ * Defines dither types 
+ */
+typedef enum OMX_DITHERTYPE {
+    OMX_DitherNone,
+    OMX_DitherOrdered,
+    OMX_DitherErrorDiffusion,
+    OMX_DitherOther,
+    OMX_DitherMax = 0x7FFFFFFF
+} OMX_DITHERTYPE;
+
+
+/** 
+ * Structure used to configure current type of dithering 
+ */
+typedef struct OMX_CONFIG_DITHERTYPE {
+    OMX_U32 nSize;            /**< Size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */ 
+    OMX_U32 nPortIndex;       /**< Port that this structure applies to */
+    OMX_DITHERTYPE eDither;   /**< Type of dithering to use */
+} OMX_CONFIG_DITHERTYPE;
+
+typedef struct OMX_CONFIG_CAPTUREMODETYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;     /**< Port that this structure applies to */
+    OMX_BOOL bContinuous;   /**< If true then ignore frame rate and emit capture 
+                             *   data as fast as possible (otherwise obey port's frame rate). */
+    OMX_BOOL bFrameLimited; /**< If true then terminate capture after the port emits the 
+                             *   specified number of frames (otherwise the port does not 
+                             *   terminate the capture until instructed to do so by the client). 
+                             *   Even if set, the client may manually terminate the capture prior 
+                             *   to reaching the limit. */
+    OMX_U32 nFrameLimit;      /**< Limit on number of frames emitted during a capture (only
+                               *   valid if bFrameLimited is set). */
+} OMX_CONFIG_CAPTUREMODETYPE;
+
+typedef enum OMX_METERINGTYPE {
+ 
+    OMX_MeteringModeAverage,     /**< Center-weighted average metering. */
+    OMX_MeteringModeSpot,  	      /**< Spot (partial) metering. */
+    OMX_MeteringModeMatrix,      /**< Matrix or evaluative metering. */
+ 
+    OMX_EVModeMax = 0x7ffffff
+} OMX_METERINGTYPE;
+ 
+typedef struct OMX_CONFIG_EXPOSUREVALUETYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_METERINGTYPE eMetering;
+    OMX_S32 xEVCompensation;      /**< Fixed point value stored as Q16 */
+    OMX_U32 nApertureFNumber;     /**< e.g. nApertureFNumber = 2 implies "f/2" - Q16 format */
+    OMX_BOOL bAutoAperture;		/**< Whether aperture number is defined automatically */
+    OMX_U32 nShutterSpeedMsec;    /**< Shutterspeed in milliseconds */ 
+    OMX_BOOL bAutoShutterSpeed;	/**< Whether shutter speed is defined automatically */ 
+    OMX_U32 nSensitivity;         /**< e.g. nSensitivity = 100 implies "ISO 100" */
+    OMX_BOOL bAutoSensitivity;	/**< Whether sensitivity is defined automatically */
+} OMX_CONFIG_EXPOSUREVALUETYPE;
+
+/** 
+ * Focus region configuration 
+ *
+ * STRUCT MEMBERS:
+ *  nSize           : Size of the structure in bytes
+ *  nVersion        : OMX specification version information
+ *  nPortIndex      : Port that this structure applies to
+ *  bCenter         : Use center region as focus region of interest
+ *  bLeft           : Use left region as focus region of interest
+ *  bRight          : Use right region as focus region of interest
+ *  bTop            : Use top region as focus region of interest
+ *  bBottom         : Use bottom region as focus region of interest
+ *  bTopLeft        : Use top left region as focus region of interest
+ *  bTopRight       : Use top right region as focus region of interest
+ *  bBottomLeft     : Use bottom left region as focus region of interest
+ *  bBottomRight    : Use bottom right region as focus region of interest
+ */
+typedef struct OMX_CONFIG_FOCUSREGIONTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_BOOL bCenter;
+    OMX_BOOL bLeft;
+    OMX_BOOL bRight;
+    OMX_BOOL bTop;
+    OMX_BOOL bBottom;
+    OMX_BOOL bTopLeft;
+    OMX_BOOL bTopRight;
+    OMX_BOOL bBottomLeft;
+    OMX_BOOL bBottomRight;
+} OMX_CONFIG_FOCUSREGIONTYPE;
+
+/** 
+ * Focus Status type 
+ */
+typedef enum OMX_FOCUSSTATUSTYPE {
+    OMX_FocusStatusOff = 0,
+    OMX_FocusStatusRequest,
+    OMX_FocusStatusReached,
+    OMX_FocusStatusUnableToReach,
+    OMX_FocusStatusLost,
+    OMX_FocusStatusMax = 0x7FFFFFFF
+} OMX_FOCUSSTATUSTYPE;
+
+/** 
+ * Focus status configuration 
+ *
+ * STRUCT MEMBERS:
+ *  nSize               : Size of the structure in bytes
+ *  nVersion            : OMX specification version information
+ *  nPortIndex          : Port that this structure applies to
+ *  eFocusStatus        : Specifies the focus status
+ *  bCenterStatus       : Use center region as focus region of interest
+ *  bLeftStatus         : Use left region as focus region of interest
+ *  bRightStatus        : Use right region as focus region of interest
+ *  bTopStatus          : Use top region as focus region of interest
+ *  bBottomStatus       : Use bottom region as focus region of interest
+ *  bTopLeftStatus      : Use top left region as focus region of interest
+ *  bTopRightStatus     : Use top right region as focus region of interest
+ *  bBottomLeftStatus   : Use bottom left region as focus region of interest
+ *  bBottomRightStatus  : Use bottom right region as focus region of interest
+ */
+typedef struct OMX_PARAM_FOCUSSTATUSTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_FOCUSSTATUSTYPE eFocusStatus;
+    OMX_BOOL bCenterStatus;
+    OMX_BOOL bLeftStatus;
+    OMX_BOOL bRightStatus;
+    OMX_BOOL bTopStatus;
+    OMX_BOOL bBottomStatus;
+    OMX_BOOL bTopLeftStatus;
+    OMX_BOOL bTopRightStatus;
+    OMX_BOOL bBottomLeftStatus;
+    OMX_BOOL bBottomRightStatus;
+} OMX_PARAM_FOCUSSTATUSTYPE;
+
+/** @} */
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#endif
+/* File EOF */
diff --git a/make/stub_includes/openmax/OMX_Image.h b/make/stub_includes/openmax/OMX_Image.h
new file mode 100644
index 0000000..8a0ee5b
--- /dev/null
+++ b/make/stub_includes/openmax/OMX_Image.h
@@ -0,0 +1,318 @@
+/**
+ * Copyright (c) 2007 The Khronos Group Inc. 
+ * 
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject
+ * to the following conditions: 
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software. 
+ * 
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 
+ */
+
+/** 
+ * @file OMX_Image.h - OpenMax IL version 1.1.1
+ * The structures needed by Image components to exchange parameters and 
+ * configuration data with the components.
+ */
+#ifndef OMX_Image_h
+#define OMX_Image_h
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+
+/**
+ * Each OMX header must include all required header files to allow the 
+ * header to compile without errors.  The includes below are required  
+ * for this header file to compile successfully 
+ */
+
+#include <OMX_IVCommon.h>
+
+/** @defgroup imaging OpenMAX IL Imaging Domain
+ * @ingroup iv
+ * Structures for OpenMAX IL Imaging domain
+ * @{
+ */
+
+/** 
+ * Enumeration used to define the possible image compression coding. 
+ */
+typedef enum OMX_IMAGE_CODINGTYPE {
+    OMX_IMAGE_CodingUnused,      /**< Value when format is N/A */
+    OMX_IMAGE_CodingAutoDetect,  /**< Auto detection of image format */
+    OMX_IMAGE_CodingJPEG,        /**< JPEG/JFIF image format */
+    OMX_IMAGE_CodingJPEG2K,      /**< JPEG 2000 image format */
+    OMX_IMAGE_CodingEXIF,        /**< EXIF image format */
+    OMX_IMAGE_CodingTIFF,        /**< TIFF image format */
+    OMX_IMAGE_CodingGIF,         /**< Graphics image format */
+    OMX_IMAGE_CodingPNG,         /**< PNG image format */
+    OMX_IMAGE_CodingLZW,         /**< LZW image format */
+    OMX_IMAGE_CodingBMP,         /**< Windows Bitmap format */
+    OMX_IMAGE_CodingMax = 0x7FFFFFFF
+} OMX_IMAGE_CODINGTYPE;
+
+
+/**
+ * Data structure used to define an image path. The number of image paths 
+ * for input and output will vary by type of the image component.  
+ * 
+ *  Input (aka Source) : Zero Inputs, one Output,
+ *  Splitter           : One Input, 2 or more Outputs,
+ *  Processing Element : One Input, one output,
+ *  Mixer              : 2 or more inputs, one output,
+ *  Output (aka Sink)  : One Input, zero outputs.
+ * 
+ * The PortDefinition structure is used to define all of the parameters 
+ * necessary for the compliant component to setup an input or an output  
+ * image path.  If additional vendor specific data is required, it should  
+ * be transmitted to the component using the CustomCommand function.   
+ * Compliant components will prepopulate this structure with optimal  
+ * values during the OMX_GetParameter() command.
+ *
+ * STRUCT MEMBERS:
+ *  cMIMEType             : MIME type of data for the port
+ *  pNativeRender         : Platform specific reference for a display if a 
+ *                          sync, otherwise this field is 0
+ *  nFrameWidth           : Width of frame to be used on port if 
+ *                          uncompressed format is used.  Use 0 for 
+ *                          unknown, don't care or variable
+ *  nFrameHeight          : Height of frame to be used on port if 
+ *                          uncompressed format is used. Use 0 for 
+ *                          unknown, don't care or variable
+ *  nStride               : Number of bytes per span of an image (i.e. 
+ *                          indicates the number of bytes to get from
+ *                          span N to span N+1, where negative stride 
+ *                          indicates the image is bottom up
+ *  nSliceHeight          : Height used when encoding in slices
+ *  bFlagErrorConcealment : Turns on error concealment if it is supported by 
+ *                          the OMX component
+ *  eCompressionFormat    : Compression format used in this instance of  
+ *                          the component. When OMX_IMAGE_CodingUnused is 
+ *                          specified, eColorFormat is valid
+ *  eColorFormat          : Decompressed format used by this component
+ *  pNativeWindow         : Platform specific reference for a window object if a 
+ *                          display sink , otherwise this field is 0x0. 
+ */
+typedef struct OMX_IMAGE_PORTDEFINITIONTYPE {
+    OMX_STRING cMIMEType;
+    OMX_NATIVE_DEVICETYPE pNativeRender;
+    OMX_U32 nFrameWidth; 
+    OMX_U32 nFrameHeight;
+    OMX_S32 nStride;     
+    OMX_U32 nSliceHeight;
+    OMX_BOOL bFlagErrorConcealment;
+    OMX_IMAGE_CODINGTYPE eCompressionFormat;
+    OMX_COLOR_FORMATTYPE eColorFormat;
+    OMX_NATIVE_WINDOWTYPE pNativeWindow;
+} OMX_IMAGE_PORTDEFINITIONTYPE;
+
+
+/**  
+ * Port format parameter.  This structure is used to enumerate the various 
+ * data input/output format supported by the port.
+ * 
+ * STRUCT MEMBERS:
+ *  nSize              : Size of the structure in bytes
+ *  nVersion           : OMX specification version information
+ *  nPortIndex         : Indicates which port to set
+ *  nIndex             : Indicates the enumeration index for the format from 
+ *                       0x0 to N-1
+ *  eCompressionFormat : Compression format used in this instance of the 
+ *                       component. When OMX_IMAGE_CodingUnused is specified, 
+ *                       eColorFormat is valid
+ *  eColorFormat       : Decompressed format used by this component
+ */
+typedef struct OMX_IMAGE_PARAM_PORTFORMATTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_U32 nIndex;
+    OMX_IMAGE_CODINGTYPE eCompressionFormat;
+    OMX_COLOR_FORMATTYPE eColorFormat;
+} OMX_IMAGE_PARAM_PORTFORMATTYPE;
+
+
+/** 
+ * Flash control type 
+ *
+ * ENUMS
+ *  Torch : Flash forced constantly on
+ */
+typedef enum OMX_IMAGE_FLASHCONTROLTYPE {
+    OMX_IMAGE_FlashControlOn = 0,
+    OMX_IMAGE_FlashControlOff,
+    OMX_IMAGE_FlashControlAuto,
+    OMX_IMAGE_FlashControlRedEyeReduction,
+    OMX_IMAGE_FlashControlFillin,
+    OMX_IMAGE_FlashControlTorch,
+    OMX_IMAGE_FlashControlMax = 0x7FFFFFFF
+} OMX_IMAGE_FLASHCONTROLTYPE;
+
+
+/** 
+ * Flash control configuration 
+ *
+ * STRUCT MEMBERS:
+ *  nSize         : Size of the structure in bytes
+ *  nVersion      : OMX specification version information
+ *  nPortIndex    : Port that this structure applies to
+ *  eFlashControl : Flash control type
+ */
+typedef struct OMX_IMAGE_PARAM_FLASHCONTROLTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_IMAGE_FLASHCONTROLTYPE eFlashControl;
+} OMX_IMAGE_PARAM_FLASHCONTROLTYPE;
+
+
+/** 
+ * Focus control type 
+ */
+typedef enum OMX_IMAGE_FOCUSCONTROLTYPE {
+    OMX_IMAGE_FocusControlOn = 0,
+    OMX_IMAGE_FocusControlOff,
+    OMX_IMAGE_FocusControlAuto,
+    OMX_IMAGE_FocusControlAutoLock,
+    OMX_IMAGE_FocusControlMax = 0x7FFFFFFF
+} OMX_IMAGE_FOCUSCONTROLTYPE;
+
+ 
+/** 
+ * Focus control configuration 
+ *
+ * STRUCT MEMBERS:
+ *  nSize           : Size of the structure in bytes
+ *  nVersion        : OMX specification version information
+ *  nPortIndex      : Port that this structure applies to
+ *  eFocusControl   : Focus control
+ *  nFocusSteps     : Focus can take on values from 0 mm to infinity. 
+ *                    Interest is only in number of steps over this range.
+ *  nFocusStepIndex : Current focus step index
+ */
+typedef struct OMX_IMAGE_CONFIG_FOCUSCONTROLTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_IMAGE_FOCUSCONTROLTYPE eFocusControl;
+    OMX_U32 nFocusSteps;
+    OMX_U32 nFocusStepIndex;
+} OMX_IMAGE_CONFIG_FOCUSCONTROLTYPE;
+
+
+/** 
+ * Q Factor for JPEG compression, which controls the tradeoff between image
+ * quality and size.  Q Factor provides a more simple means of controlling
+ * JPEG compression quality, without directly programming Quantization
+ * tables for chroma and luma 
+ *
+ * STRUCT MEMBERS:
+ *  nSize      : Size of the structure in bytes         
+ *  nVersion   : OMX specification version information 
+ *  nPortIndex : Port that this structure applies to 
+ *  nQFactor   : JPEG Q factor value in the range of 1-100. A factor of 1 
+ *               produces the smallest, worst quality images, and a factor 
+ *               of 100 produces the largest, best quality images.  A 
+ *               typical default is 75 for small good quality images               
+ */
+typedef struct OMX_IMAGE_PARAM_QFACTORTYPE {
+    OMX_U32 nSize;            
+    OMX_VERSIONTYPE nVersion; 
+    OMX_U32 nPortIndex;       
+    OMX_U32 nQFactor;                                        
+} OMX_IMAGE_PARAM_QFACTORTYPE;
+
+/** 
+ * Quantization table type 
+ */
+
+typedef enum OMX_IMAGE_QUANTIZATIONTABLETYPE {
+    OMX_IMAGE_QuantizationTableLuma = 0,
+    OMX_IMAGE_QuantizationTableChroma,
+    OMX_IMAGE_QuantizationTableChromaCb,
+    OMX_IMAGE_QuantizationTableChromaCr,
+    OMX_IMAGE_QuantizationTableMax = 0x7FFFFFFF
+} OMX_IMAGE_QUANTIZATIONTABLETYPE;
+
+/** 
+ * JPEG quantization tables are used to determine DCT compression for
+ * YUV data, as an alternative to specifying Q factor, providing exact 
+ * control of compression 
+ *
+ * STRUCT MEMBERS:
+ *  nSize                   : Size of the structure in bytes
+ *  nVersion                : OMX specification version information 
+ *  nPortIndex              : Port that this structure applies to
+ *  eQuantizationTable      : Quantization table type
+ *  nQuantizationMatrix[64] : JPEG quantization table of coefficients stored 
+ *                            in increasing columns then by rows of data (i.e. 
+ *                            row 1, ... row 8). Quantization values are in 
+ *                            the range 0-255 and stored in linear order
+ *                            (i.e. the component will zig-zag the 
+ *                            quantization table data if required internally) 
+ */
+typedef struct OMX_IMAGE_PARAM_QUANTIZATIONTABLETYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_IMAGE_QUANTIZATIONTABLETYPE eQuantizationTable;
+    OMX_U8 nQuantizationMatrix[64];
+} OMX_IMAGE_PARAM_QUANTIZATIONTABLETYPE;
+
+
+/** 
+ * Huffman table type, the same Huffman table is applied for chroma and 
+ * luma component 
+ */
+typedef enum OMX_IMAGE_HUFFMANTABLETYPE {
+    OMX_IMAGE_HuffmanTableAC = 0,
+    OMX_IMAGE_HuffmanTableDC,
+    OMX_IMAGE_HuffmanTableACLuma,
+    OMX_IMAGE_HuffmanTableACChroma,
+    OMX_IMAGE_HuffmanTableDCLuma,
+    OMX_IMAGE_HuffmanTableDCChroma,
+    OMX_IMAGE_HuffmanTableMax = 0x7FFFFFFF
+} OMX_IMAGE_HUFFMANTABLETYPE;
+
+/** 
+ * JPEG Huffman table 
+ *
+ * STRUCT MEMBERS:
+ *  nSize                            : Size of the structure in bytes
+ *  nVersion                         : OMX specification version information
+ *  nPortIndex                       : Port that this structure applies to
+ *  eHuffmanTable                    : Huffman table type
+ *  nNumberOfHuffmanCodeOfLength[16] : 0-16, number of Huffman codes of each 
+ *                                     possible length
+ *  nHuffmanTable[256]               : 0-255, the size used for AC and DC 
+ *                                     HuffmanTable are 16 and 162 
+ */
+typedef struct OMX_IMAGE_PARAM_HUFFMANTTABLETYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_IMAGE_HUFFMANTABLETYPE eHuffmanTable;
+    OMX_U8 nNumberOfHuffmanCodeOfLength[16];
+    OMX_U8 nHuffmanTable[256];
+}OMX_IMAGE_PARAM_HUFFMANTTABLETYPE;
+
+/** @} */
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#endif
+/* File EOF */
diff --git a/make/stub_includes/openmax/OMX_Index.h b/make/stub_includes/openmax/OMX_Index.h
new file mode 100644
index 0000000..ff7c6f5
--- /dev/null
+++ b/make/stub_includes/openmax/OMX_Index.h
@@ -0,0 +1,256 @@
+/*
+ * Copyright (c) 2007 The Khronos Group Inc. 
+ * 
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject
+ * to the following conditions: 
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software. 
+ * 
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 
+ *
+ */
+
+/** @file OMX_Index.h - OpenMax IL version 1.1.1
+ *  The OMX_Index header file contains the definitions for both applications
+ *  and components .
+ */
+
+
+#ifndef OMX_Index_h
+#define OMX_Index_h
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+
+/* Each OMX header must include all required header files to allow the
+ *  header to compile without errors.  The includes below are required
+ *  for this header file to compile successfully 
+ */
+#include <OMX_Types.h>
+
+
+/** The OMX_INDEXTYPE enumeration is used to select a structure when either
+ *  getting or setting parameters and/or configuration data.  Each entry in 
+ *  this enumeration maps to an OMX specified structure.  When the 
+ *  OMX_GetParameter, OMX_SetParameter, OMX_GetConfig or OMX_SetConfig methods
+ *  are used, the second parameter will always be an entry from this enumeration
+ *  and the third entry will be the structure shown in the comments for the entry.
+ *  For example, if the application is initializing a cropping function, the 
+ *  OMX_SetConfig command would have OMX_ConfigInputCrop as the second parameter 
+ *  and would send a pointer to an initialized OMX_RECTTYPE structure as the 
+ *  third parameter.
+ *  
+ *  The enumeration entries named with the OMX_Config prefix are sent using
+ *  the OMX_SetConfig command and the enumeration entries named with the
+ *  OMX_PARAM_ prefix are sent using the OMX_SetParameter command.
+ */
+typedef enum OMX_INDEXTYPE {
+
+    OMX_IndexComponentStartUnused = 0x01000000,
+    OMX_IndexParamPriorityMgmt, /**< reference: OMX_PRIORITYMGMTTYPE */
+    OMX_IndexParamAudioInit, /**< reference: OMX_PORT_PARAM_TYPE  */
+    OMX_IndexParamImageInit, /**< reference: OMX_PORT_PARAM_TYPE  */
+    OMX_IndexParamVideoInit, /**< reference: OMX_PORT_PARAM_TYPE  */
+    OMX_IndexParamOtherInit, /**< reference: OMX_PORT_PARAM_TYPE  */
+    OMX_IndexParamNumAvailableStreams, /**< reference: OMX_PARAM_U32TYPE */
+    OMX_IndexParamActiveStream,        /**< reference: OMX_PARAM_U32TYPE */
+    OMX_IndexParamSuspensionPolicy,    /**< reference: OMX_PARAM_SUSPENSIONPOLICYTYPE */
+    OMX_IndexParamComponentSuspended,  /**< reference: OMX_PARAM_SUSPENSIONTYPE */
+    OMX_IndexConfigCapturing, /**< reference: OMX_CONFIG_BOOLEANTYPE */ 
+    OMX_IndexConfigCaptureMode, /**< reference: OMX_CONFIG_CAPTUREMODETYPE */ 
+    OMX_IndexAutoPauseAfterCapture, /**< reference: OMX_CONFIG_BOOLEANTYPE */ 
+    OMX_IndexParamContentURI,  /**< reference: OMX_PARAM_CONTENTURITYPE */
+    OMX_IndexParamCustomContentPipe, /**< reference: OMX_PARAM_CONTENTPIPETYPE */ 
+    OMX_IndexParamDisableResourceConcealment, /**< reference: OMX_RESOURCECONCEALMENTTYPE */
+    OMX_IndexConfigMetadataItemCount,        /**< reference: OMX_CONFIG_METADATAITEMCOUNTTYPE */
+    OMX_IndexConfigContainerNodeCount,       /**< reference: OMX_CONFIG_CONTAINERNODECOUNTTYPE */
+    OMX_IndexConfigMetadataItem,             /**< reference: OMX_CONFIG_METADATAITEMTYPE */
+    OMX_IndexConfigCounterNodeID,            /**< reference: OMX_CONFIG_CONTAINERNODEIDTYPE */
+    OMX_IndexParamMetadataFilterType,        /** < reference: OMX_PARAM_METADATAFILTERTYPE */
+    OMX_IndexParamMetadataKeyFilter,         /**< reference: OMX_PARAM_METADATAFILTERTYPE */
+    OMX_IndexConfigPriorityMgmt,             /**< reference: OMX_PRIORITYMGMTTYPE */
+    OMX_IndexParamStandardComponentRole,     /**< reference: OMX_PARAM_COMPONENTROLETYPE */
+
+    OMX_IndexPortStartUnused = 0x02000000,
+    OMX_IndexParamPortDefinition, /**< reference: OMX_PARAM_PORTDEFINITIONTYPE */
+    OMX_IndexParamCompBufferSupplier, /**< reference: OMX_PARAM_BUFFERSUPPLIERTYPE (*/ 
+    OMX_IndexReservedStartUnused = 0x03000000,
+
+    /* Audio parameters and configurations */
+    OMX_IndexAudioStartUnused = 0x04000000,
+    OMX_IndexParamAudioPortFormat, /**< reference: OMX_AUDIO_PARAM_PORTFORMATTYPE */
+    OMX_IndexParamAudioPcm,    /**< reference: OMX_AUDIO_PARAM_PCMMODETYPE */
+    OMX_IndexParamAudioAac,    /**< reference: OMX_AUDIO_PARAM_AACPROFILETYPE */
+    OMX_IndexParamAudioRa,     /**< reference: OMX_AUDIO_PARAM_RATYPE */
+    OMX_IndexParamAudioMp3,    /**< reference: OMX_AUDIO_PARAM_MP3TYPE */
+    OMX_IndexParamAudioAdpcm,  /**< reference: OMX_AUDIO_PARAM_ADPCMTYPE */
+    OMX_IndexParamAudioG723,   /**< reference: OMX_AUDIO_PARAM_G723TYPE */
+    OMX_IndexParamAudioG729,   /**< reference: OMX_AUDIO_PARAM_G729TYPE */
+    OMX_IndexParamAudioAmr,    /**< reference: OMX_AUDIO_PARAM_AMRTYPE */
+    OMX_IndexParamAudioWma,    /**< reference: OMX_AUDIO_PARAM_WMATYPE */
+    OMX_IndexParamAudioSbc,    /**< reference: OMX_AUDIO_PARAM_SBCTYPE */
+    OMX_IndexParamAudioMidi,   /**< reference: OMX_AUDIO_PARAM_MIDITYPE */
+    OMX_IndexParamAudioGsm_FR, /**< reference: OMX_AUDIO_PARAM__GSMFRTYPE */
+    OMX_IndexParamAudioMidiLoadUserSound, /**< reference: OMX_AUDIO_PARAM_MIDILOADUSERSOUNDTYPE */
+    OMX_IndexParamAudioG726,     /**< reference: OMX_AUDIO_PARAM_G726TYPE */
+    OMX_IndexParamAudioGsm_EFR,  /**< reference: OMX_AUDIO_PARAM_GSMEFRTYPE */
+    OMX_IndexParamAudioGsm_HR,   /**< reference: OMX_AUDIO_PARAM_GSMHRTYPE */
+    OMX_IndexParamAudioPdc_FR,   /**< reference: OMX_AUDIO_PARAM_PDCFRTYPE */
+    OMX_IndexParamAudioPdc_EFR,  /**< reference: OMX_AUDIO_PARAM_PDCEFRTYPE */
+    OMX_IndexParamAudioPdc_HR,   /**< reference: OMX_AUDIO_PARAM_PDCHRTYPE */
+    OMX_IndexParamAudioTdma_FR,  /**< reference: OMX_AUDIO_PARAM_TDMAFRTYPE */
+    OMX_IndexParamAudioTdma_EFR, /**< reference: OMX_AUDIO_PARAM_TDMAEFRTYPE */
+    OMX_IndexParamAudioQcelp8,   /**< reference: OMX_AUDIO_PARAM_QCELP8TYPE */
+    OMX_IndexParamAudioQcelp13,  /**< reference: OMX_AUDIO_PARAM_QCELP13TYPE */
+    OMX_IndexParamAudioEvrc,     /**< reference: OMX_AUDIO_PARAM_EVRCTYPE */
+    OMX_IndexParamAudioSmv,      /**< reference: OMX_AUDIO_PARAM_SMVTYPE */
+    OMX_IndexParamAudioVorbis,   /**< reference: OMX_AUDIO_PARAM_VORBISTYPE */
+
+    OMX_IndexConfigAudioMidiImmediateEvent, /**< OMX_AUDIO_CONFIG_MIDIIMMEDIATEEVENTTYPE */
+    OMX_IndexConfigAudioMidiControl, /**< reference: OMX_AUDIO_CONFIG_MIDICONTROLTYPE */
+    OMX_IndexConfigAudioMidiSoundBankProgram, /**< reference: OMX_AUDIO_CONFIG_MIDISOUNDBANKPROGRAMTYPE */
+    OMX_IndexConfigAudioMidiStatus,  /**< reference: OMX_AUDIO_CONFIG_MIDISTATUSTYPE */
+    OMX_IndexConfigAudioMidiMetaEvent, /**< reference: OMX_AUDIO_CONFIG_MIDIMETAEVENTTYPE */
+    OMX_IndexConfigAudioMidiMetaEventData, /**< reference: OMX_AUDIO_CONFIG_MIDIMETAEVENTDATATYPE */
+    OMX_IndexConfigAudioVolume,      /**< reference: OMX_AUDIO_CONFIG_VOLUMETYPE */
+    OMX_IndexConfigAudioBalance,     /**< reference: OMX_AUDIO_CONFIG_BALANCETYPE */
+    OMX_IndexConfigAudioChannelMute, /**< reference: OMX_AUDIO_CONFIG_CHANNELMUTETYPE */
+    OMX_IndexConfigAudioMute,        /**< reference: OMX_AUDIO_CONFIG_MUTETYPE */
+    OMX_IndexConfigAudioLoudness,    /**< reference: OMX_AUDIO_CONFIG_LOUDNESSTYPE */
+    OMX_IndexConfigAudioEchoCancelation, /**< reference: OMX_AUDIO_CONFIG_ECHOCANCELATIONTYPE */
+    OMX_IndexConfigAudioNoiseReduction,  /**< reference: OMX_AUDIO_CONFIG_NOISEREDUCTIONTYPE */
+    OMX_IndexConfigAudioBass,        /**< reference: OMX_AUDIO_CONFIG_BASSTYPE */
+    OMX_IndexConfigAudioTreble,      /**< reference: OMX_AUDIO_CONFIG_TREBLETYPE */
+    OMX_IndexConfigAudioStereoWidening, /**< reference: OMX_AUDIO_CONFIG_STEREOWIDENINGTYPE */
+    OMX_IndexConfigAudioChorus,      /**< reference: OMX_AUDIO_CONFIG_CHORUSTYPE */
+    OMX_IndexConfigAudioEqualizer,   /**< reference: OMX_AUDIO_CONFIG_EQUALIZERTYPE */
+    OMX_IndexConfigAudioReverberation, /**< reference: OMX_AUDIO_CONFIG_REVERBERATIONTYPE */
+    OMX_IndexConfigAudioChannelVolume, /**< reference: OMX_AUDIO_CONFIG_CHANNELVOLUMETYPE */
+
+    /* Image specific parameters and configurations */
+    OMX_IndexImageStartUnused = 0x05000000,
+    OMX_IndexParamImagePortFormat,   /**< reference: OMX_IMAGE_PARAM_PORTFORMATTYPE */
+    OMX_IndexParamFlashControl,      /**< refer to OMX_IMAGE_PARAM_FLASHCONTROLTYPE */
+    OMX_IndexConfigFocusControl,     /**< refer to OMX_IMAGE_CONFIG_FOCUSCONTROLTYPE */
+    OMX_IndexParamQFactor,           /**< refer to OMX_IMAGE_PARAM_QFACTORTYPE */
+    OMX_IndexParamQuantizationTable, /**< refer to OMX_IMAGE_PARAM_QUANTIZATIONTABLETYPE */
+    OMX_IndexParamHuffmanTable,      /**< For jpeg, refer to OMX_IMAGE_PARAM_HUFFMANTTABLETYPE */
+    OMX_IndexConfigFlashControl,      /**< refer to OMX_IMAGE_PARAM_FLASHCONTROLTYPE */
+
+    /* Video specific parameters and configurations */
+    OMX_IndexVideoStartUnused = 0x06000000,
+    OMX_IndexParamVideoPortFormat,   /**< reference: OMX_VIDEO_PARAM_PORTFORMATTYPE */
+    OMX_IndexParamVideoQuantization, /**< reference: OMX_VIDEO_PARAM_QUANTIZATIONPARAMTYPE */
+    OMX_IndexParamVideoFastUpdate,   /**< reference: OMX_VIDEO_PARAM_VIDEOFASTUPDATETYPE */
+    OMX_IndexParamVideoBitrate,      /**< reference: OMX_VIDEO_PARAM_BITRATETYPE */
+    OMX_IndexParamVideoMotionVector,    /**< reference: OMX_VIDEO_PARAM_MOTIONVECTORTYPE */
+    OMX_IndexParamVideoIntraRefresh,    /**< reference: OMX_VIDEO_PARAM_INTRAREFRESHTYPE */
+    OMX_IndexParamVideoErrorCorrection, /**< reference: OMX_VIDEO_PARAM_ERRORCORRECTIONTYPE */
+    OMX_IndexParamVideoVBSMC, /**< reference:OMX_VIDEO_PARAM_VBSMCTYPE */
+    OMX_IndexParamVideoMpeg2, /**< reference:OMX_VIDEO_PARAM_MPEG2TYPE */
+    OMX_IndexParamVideoMpeg4, /**< reference: OMX_VIDEO_CONFIG_MPEG4TYPE */
+    OMX_IndexParamVideoWmv,   /**< reference:OMX_VIDEO_PARAM_WMVTYPE */
+    OMX_IndexParamVideoRv,    /**< reference:OMX_VIDEO_PARAM_RVTYPE */
+    OMX_IndexParamVideoAvc,   /**< reference:OMX_VIDEO_PARAM_AVCTYPE */
+    OMX_IndexParamVideoH263,  /**< reference:OMX_VIDEO_PARAM_H263TYPE */
+    OMX_IndexParamVideoProfileLevelQuerySupported, /**< reference:OMX_VIDEO_PARAM_PROFILELEVEL */
+    OMX_IndexParamVideoProfileLevelCurrent, /**< reference:OMX_VIDEO_PARAM_PROFILELEVEL */
+    OMX_IndexConfigVideoBitrate, /**< reference: OMX_VIDEO_CONFIG_BITRATETYPE */
+    OMX_IndexConfigVideoFramerate, /**< reference:OMX_VIDEO_CONFIG_FRAMERATETYPE */
+    OMX_IndexConfigVideoIntraVOPRefresh, /**< reference: OMX_CONFIG_INTRAREFRESHVOPTYPE */
+    OMX_IndexConfigVideoIntraMBRefresh, /**< reference: OMX_CONFIG_MACROBLOCKERRORMAPTYPE */
+    OMX_IndexConfigVideoMBErrorReporting, /**< reference: OMX_CONFIG_MBERRORREPORTINGTYPE */
+    OMX_IndexParamVideoMacroblocksPerFrame, /**< reference: OMX_PARAM_MACROBLOCKSTYPE */
+    OMX_IndexConfigVideoMacroBlockErrorMap, /**< reference: OMX_CONFIG_MACROBLOCKERRORMAPTYPE */
+    OMX_IndexParamVideoSliceFMO, /**< reference: OMX_VIDEO_PARAM_AVCSLICEFMO */
+    OMX_IndexConfigVideoAVCIntraPeriod, /** reference: OMX_VIDEO_CONFIG_AVCINTRAPERIOD */
+    OMX_IndexConfigVideoNalSize, /** reference: OMX_VIDEO_CONFIG_NALSIZE */
+
+    /* Image & Video common Configurations */
+    OMX_IndexCommonStartUnused = 0x07000000,
+    OMX_IndexParamCommonDeblocking, /**< reference: OMX_PARAM_DEBLOCKINGTYPE */
+    OMX_IndexParamCommonSensorMode, /**< reference: OMX_PARAM_SENSORMODETYPE */
+    OMX_IndexParamCommonInterleave, /** reference: OMX_PARAM_INTERLEAVETYPE */
+    OMX_IndexConfigCommonColorFormatConversion,   /**< reference: OMX_CONFIG_COLORCONVERSIONTYPE */
+    OMX_IndexConfigCommonScale,  /**< reference: OMX_CONFIG_SCALEFACTORTYPE */
+    OMX_IndexConfigCommonImageFilter, /**< reference: OMX_CONFIG_IMAGEFILTERTYPE */
+    OMX_IndexConfigCommonColorEnhancement, /**< reference: OMX_CONFIG_COLORENHANCEMENTTYPE */
+    OMX_IndexConfigCommonColorKey, /**< reference: OMX_CONFIG_COLORKEYTYPE */
+    OMX_IndexConfigCommonColorBlend, /**< reference: OMX_CONFIG_COLORBLENDTYPE */
+    OMX_IndexConfigCommonFrameStabilisation, /**< reference: OMX_CONFIG_FRAMESTABTYPE */
+    OMX_IndexConfigCommonRotate, /**< reference: OMX_CONFIG_ROTATIONTYPE */
+    OMX_IndexConfigCommonMirror, /**< reference: OMX_CONFIG_MIRRORTYPE */
+    OMX_IndexConfigCommonOutputPosition, /**< reference: OMX_CONFIG_POINTTYPE */
+    OMX_IndexConfigCommonInputCrop, /**< reference: OMX_CONFIG_RECTTYPE */
+    OMX_IndexConfigCommonOutputCrop, /**< reference: OMX_CONFIG_RECTTYPE */
+    OMX_IndexConfigCommonDigitalZoom,  /**< reference: OMX_CONFIG_SCALEFACTORTYPE */
+    OMX_IndexConfigCommonOpticalZoom, /**< reference: OMX_CONFIG_SCALEFACTORTYPE*/
+    OMX_IndexConfigCommonWhiteBalance, /**< reference: OMX_CONFIG_WHITEBALCONTROLTYPE */
+    OMX_IndexConfigCommonExposure, /**< reference: OMX_CONFIG_EXPOSURECONTROLTYPE */
+    OMX_IndexConfigCommonContrast, /**< reference to OMX_CONFIG_CONTRASTTYPE */
+    OMX_IndexConfigCommonBrightness, /**< reference to OMX_CONFIG_BRIGHTNESSTYPE */
+    OMX_IndexConfigCommonBacklight, /**< reference to OMX_CONFIG_BACKLIGHTTYPE */
+    OMX_IndexConfigCommonGamma, /**< reference to OMX_CONFIG_GAMMATYPE */
+    OMX_IndexConfigCommonSaturation, /**< reference to OMX_CONFIG_SATURATIONTYPE */
+    OMX_IndexConfigCommonLightness, /**< reference to OMX_CONFIG_LIGHTNESSTYPE */
+    OMX_IndexConfigCommonExclusionRect, /** reference: OMX_CONFIG_RECTTYPE */
+    OMX_IndexConfigCommonDithering, /**< reference: OMX_TIME_CONFIG_DITHERTYPE */
+    OMX_IndexConfigCommonPlaneBlend, /** reference: OMX_CONFIG_PLANEBLENDTYPE */
+    OMX_IndexConfigCommonExposureValue,  /**< reference: OMX_CONFIG_EXPOSUREVALUETYPE */
+    OMX_IndexConfigCommonOutputSize, /**< reference: OMX_FRAMESIZETYPE */
+    OMX_IndexParamCommonExtraQuantData, /**< reference: OMX_OTHER_EXTRADATATYPE */
+    OMX_IndexConfigCommonFocusRegion,      /**< refer to OMX_PARAM_FOCUSREGIONTYPE */
+    OMX_IndexConfigCommonFocusStatus,      /**< refer to OMX_IMAGE_CONFIG_FOCUSSTATUSTYPE */
+
+    /* Reserved Configuration range */
+    OMX_IndexOtherStartUnused = 0x08000000,
+    OMX_IndexParamOtherPortFormat, /**< reference: OMX_OTHER_PARAM_PORTFORMATTYPE */
+    OMX_IndexConfigOtherPower, /**< reference: OMX_OTHER_CONFIG_POWERTYPE */
+    OMX_IndexConfigOtherStats, /**< reference: OMX_OTHER_CONFIG_STATSTYPE */
+
+
+    /* Reserved Time range */
+    OMX_IndexTimeStartUnused = 0x09000000,
+    OMX_IndexConfigTimeScale, /**< reference: OMX_TIME_CONFIG_SCALETYPE */
+    OMX_IndexConfigTimeClockState,  /**< reference: OMX_TIME_CONFIG_CLOCKSTATETYPE */
+    OMX_IndexConfigTimeActiveRefClock, /**< reference: OMX_TIME_CONFIG_ACTIVEREFCLOCKTYPE */
+    OMX_IndexConfigTimeCurrentMediaTime, /**< reference: OMX_TIME_CONFIG_TIMESTAMPTYPE (read only)*/
+    OMX_IndexConfigTimeCurrentWallTime, /**< reference: OMX_TIME_CONFIG_TIMESTAMPTYPE (read only)*/
+    OMX_IndexConfigTimeCurrentAudioReference, /**< reference: OMX_TIME_CONFIG_TIMESTAMPTYPE (write only) */
+    OMX_IndexConfigTimeCurrentVideoReference, /**< reference: OMX_TIME_CONFIG_TIMESTAMPTYPE (write only) */
+    OMX_IndexConfigTimeMediaTimeRequest, /**< reference: OMX_TIME_CONFIG_MEDIATIMEREQUESTTYPE (write only) */
+    OMX_IndexConfigTimeClientStartTime,  /**<reference:  OMX_TIME_CONFIG_TIMESTAMPTYPE (write only) */
+    OMX_IndexConfigTimePosition,  /**< reference: OMX_TIME_CONFIG_TIMESTAMPTYPE */
+    OMX_IndexConfigTimeSeekMode,  /**< reference: OMX_TIME_CONFIG_SEEKMODETYPE */
+
+
+    /* Vendor specific area */
+    OMX_IndexVendorStartUnused = 0x7F000000,
+    /* Vendor specific structures should be in the range of 0x7F000000 
+       to 0x7FFFFFFE.  This range is not broken out by vendor, so
+       private indexes are not guaranteed unique and therefore should
+       only be sent to the appropriate component. */
+
+    OMX_IndexMax = 0x7FFFFFFF
+
+} OMX_INDEXTYPE;
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#endif
+/* File EOF */
diff --git a/make/stub_includes/openmax/OMX_Other.h b/make/stub_includes/openmax/OMX_Other.h
new file mode 100644
index 0000000..dd2bb8d
--- /dev/null
+++ b/make/stub_includes/openmax/OMX_Other.h
@@ -0,0 +1,325 @@
+/*
+ * Copyright (c) 2007 The Khronos Group Inc. 
+ * 
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject
+ * to the following conditions: 
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software. 
+ * 
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 
+ *
+ */
+
+/** @file OMX_Other.h - OpenMax IL version 1.1.1
+ *  The structures needed by Other components to exchange
+ *  parameters and configuration data with the components.
+ */
+
+#ifndef OMX_Other_h
+#define OMX_Other_h
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+
+/* Each OMX header must include all required header files to allow the
+ *  header to compile without errors.  The includes below are required
+ *  for this header file to compile successfully 
+ */
+
+#include <OMX_Core.h>
+
+
+/** 
+ * Enumeration of possible data types which match to multiple domains or no
+ * domain at all.  For types which are vendor specific, a value above
+ * OMX_OTHER_VENDORTSTART should be used.
+ */
+typedef enum OMX_OTHER_FORMATTYPE {
+    OMX_OTHER_FormatTime = 0, /**< Transmission of various timestamps, elapsed time, 
+                                   time deltas, etc */
+    OMX_OTHER_FormatPower,    /**< Perhaps used for enabling/disabling power 
+                                   management, setting clocks? */
+    OMX_OTHER_FormatStats,    /**< Could be things such as frame rate, frames 
+                                   dropped, etc */
+    OMX_OTHER_FormatBinary,   /**< Arbitrary binary data */
+    OMX_OTHER_FormatVendorReserved = 1000, /**< Starting value for vendor specific 
+                                                formats */
+
+    OMX_OTHER_FormatMax = 0x7FFFFFFF
+} OMX_OTHER_FORMATTYPE;
+
+/** 
+ * Enumeration of seek modes.
+ */
+typedef enum OMX_TIME_SEEKMODETYPE {
+    OMX_TIME_SeekModeFast = 0, /**< Prefer seeking to an approximation
+                                * of the requested seek position over   
+                                * the actual seek position if it
+                                * results in a faster seek. */
+    OMX_TIME_SeekModeAccurate, /**< Prefer seeking to the actual seek 
+                                * position over an approximation
+                                * of the requested seek position even
+                                * if it results in a slower seek. */
+    OMX_TIME_SeekModeMax = 0x7FFFFFFF
+} OMX_TIME_SEEKMODETYPE;
+
+/* Structure representing the seekmode of the component */
+typedef struct OMX_TIME_CONFIG_SEEKMODETYPE {
+    OMX_U32 nSize;                  /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;       /**< OMX specification version information */
+    OMX_TIME_SEEKMODETYPE eType;    /**< The seek mode */
+} OMX_TIME_CONFIG_SEEKMODETYPE;
+
+/** Structure representing a time stamp used with the following configs 
+ * on the Clock Component (CC):
+ * 
+ * OMX_IndexConfigTimeCurrentWallTime: query of the CC�s current wall  
+ *     time
+ * OMX_IndexConfigTimeCurrentMediaTime: query of the CC�s current media
+ *     time
+ * OMX_IndexConfigTimeAudioReferenceTime and  
+ * OMX_IndexConfigTimeVideoReferenceTime: audio/video reference 
+ *     clock sending SC its reference time
+ * OMX_IndexConfigTimeClientStartTime: a Clock Component client sends 
+ *     this structure to the Clock Component via a SetConfig on its 
+ *     client port when it receives a buffer with
+ *     OMX_BUFFERFLAG_STARTTIME set. It must use the timestamp
+ *     specified by that buffer for nStartTimestamp. 
+ *
+ * It�s also used with the following config on components in general:
+ *
+ * OMX_IndexConfigTimePosition: IL client querying component position 
+ * (GetConfig) or commanding a component to seek to the given location
+ * (SetConfig)
+ */	
+typedef struct OMX_TIME_CONFIG_TIMESTAMPTYPE {
+    OMX_U32 nSize;               /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;    /**< OMX specification version
+                                  *   information */
+    OMX_U32 nPortIndex;     /**< port that this structure applies to */
+    OMX_TICKS nTimestamp;  	     /**< timestamp .*/ 
+} OMX_TIME_CONFIG_TIMESTAMPTYPE;  
+
+/** Enumeration of possible reference clocks to the media time. */
+typedef enum OMX_TIME_UPDATETYPE {
+      OMX_TIME_UpdateRequestFulfillment,    /**< Update is the fulfillment of a media time request. */
+      OMX_TIME_UpdateScaleChanged,	        /**< Update was generated because the scale chagned. */
+      OMX_TIME_UpdateClockStateChanged,     /**< Update was generated because the clock state changed. */
+      OMX_TIME_UpdateMax = 0x7FFFFFFF
+} OMX_TIME_UPDATETYPE;
+
+/** Enumeration of possible reference clocks to the media time. */
+typedef enum OMX_TIME_REFCLOCKTYPE {
+      OMX_TIME_RefClockNone,    /**< Use no references. */
+      OMX_TIME_RefClockAudio,	/**< Use references sent through OMX_IndexConfigTimeCurrentAudioReference */
+      OMX_TIME_RefClockVideo,   /**< Use references sent through OMX_IndexConfigTimeCurrentVideoReference */
+      OMX_TIME_RefClockMax = 0x7FFFFFFF
+} OMX_TIME_REFCLOCKTYPE;
+
+/** Enumeration of clock states. */
+typedef enum OMX_TIME_CLOCKSTATE {
+      OMX_TIME_ClockStateRunning,             /**< Clock running. */
+      OMX_TIME_ClockStateWaitingForStartTime, /**< Clock waiting until the 
+                                               *   prescribed clients emit their
+                                               *   start time. */
+      OMX_TIME_ClockStateStopped,             /**< Clock stopped. */
+      OMX_TIME_ClockStateMax = 0x7FFFFFFF
+} OMX_TIME_CLOCKSTATE;
+
+/** Structure representing a media time request to the clock component.
+ *
+ *  A client component sends this structure to the Clock Component via a SetConfig
+ *  on its client port to specify a media timestamp the Clock Component
+ *  should emit.  The Clock Component should fulfill the request by sending a
+ *  OMX_TIME_MEDIATIMETYPE when its media clock matches the requested 
+ *  timestamp.
+ *
+ *  The client may require a media time request be fulfilled slightly
+ *  earlier than the media time specified. In this case the client specifies 
+ *  an offset which is equal to the difference between wall time corresponding 
+ *  to the requested media time and the wall time when it will be 
+ *  fulfilled. 
+ *
+ *  A client component may uses these requests and the OMX_TIME_MEDIATIMETYPE to
+ *  time events according to timestamps. If a client must perform an operation O at
+ *  a time T (e.g. deliver a video frame at its corresponding timestamp), it makes a 
+ *  media time request at T (perhaps specifying an offset to ensure the request fulfillment
+ *  is a little early). When the clock component passes the resulting OMX_TIME_MEDIATIMETYPE
+ *  structure back to the client component, the client may perform operation O (perhaps having
+ *  to wait a slight amount more time itself as specified by the return values).
+ */
+
+typedef struct OMX_TIME_CONFIG_MEDIATIMEREQUESTTYPE {
+    OMX_U32 nSize;              /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
+    OMX_U32 nPortIndex;         /**< port that this structure applies to */
+    OMX_PTR pClientPrivate;     /**< Client private data to disabiguate this media time 
+                                 *   from others (e.g. the number of the frame to deliver). 
+                                 *   Duplicated in the media time structure that fulfills 
+                                 *   this request. A value of zero is reserved for time scale 
+                                 *   updates. */
+    OMX_TICKS nMediaTimestamp;  /**< Media timestamp requested.*/ 
+    OMX_TICKS nOffset;          /**< Amount of wall clock time by which this
+                                 *   request should be fulfilled early */
+} OMX_TIME_CONFIG_MEDIATIMEREQUESTTYPE;
+
+/**< Structure sent from the clock component client either when fulfilling 
+ *   a media time request or when the time scale has changed. 
+ *
+ *   In the former case the Clock Component fills this structure and times its emission 
+ *   to a client component (via the client port) according to the corresponding media 
+ *   time request sent by the client. The Clock Component should time the emission to occur
+ *   when the requested timestamp matches the Clock Component's media time but also the 
+ *   prescribed offset early. 
+ *
+ *   Upon scale changes the clock component clears the nClientPrivate data, sends the current
+ *   media time and sets the nScale to the new scale via the client port. It emits a 
+ *   OMX_TIME_MEDIATIMETYPE to all clients independent of any requests. This allows clients to 
+ *   alter processing to accomodate scaling. For instance a video component might skip inter-frames 
+ *   in the case of extreme fastforward. Likewise an audio component might add or remove samples 
+ *   from an audio frame to scale audio data. 
+ *
+ *   It is expected that some clock components may not be able to fulfill requests
+ *   at exactly the prescribed time. This is acceptable so long as the request is 
+ *   fulfilled at least as early as described and not later. This structure provides 
+ *   fields the client may use to wait for the remaining time.
+ *
+ *   The client may use either the nOffset or nWallTimeAtMedia fields to determine the 
+ *   wall time until the nMediaTimestamp actually occurs. In the latter case the
+ *   client can get a more accurate value for offset by getting the current wall
+ *   from the cloc component and subtracting it from nWallTimeAtMedia. 
+ */
+
+typedef struct OMX_TIME_MEDIATIMETYPE {
+    OMX_U32 nSize;                  /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;       /**< OMX specification version information */
+    OMX_U32 nClientPrivate;         /**< Client private data to disabiguate this media time 
+                                     *   from others. Copied from the media time request. 
+                                     *   A value of zero is reserved for time scale updates. */
+    OMX_TIME_UPDATETYPE eUpdateType; /**< Reason for the update */
+    OMX_TICKS nMediaTimestamp;      /**< Media time requested. If no media time was 
+                                     *   requested then this is the current media time. */ 
+    OMX_TICKS nOffset;              /**< Amount of wall clock time by which this
+                                     *   request was actually fulfilled early */
+
+    OMX_TICKS nWallTimeAtMediaTime; /**< Wall time corresponding to nMediaTimeStamp.
+                                     *   A client may compare this value to current
+                                     *   media time obtained from the Clock Component to determine
+                                     *   the wall time until the media timestamp is really
+                                     *   current. */
+    OMX_S32 xScale;                 /**< Current media time scale in Q16 format. */
+    OMX_TIME_CLOCKSTATE eState;     /* Seeking Change. Added 7/12.*/
+                                    /**< State of the media time. */
+} OMX_TIME_MEDIATIMETYPE;  
+
+/** Structure representing the current media time scale factor. Applicable only to clock 
+ *  component, other components see scale changes via OMX_TIME_MEDIATIMETYPE buffers sent via
+ *  the clock component client ports. Upon recieving this config the clock component changes 
+ *  the rate by which the media time increases or decreases effectively implementing trick modes. 
+ */ 
+typedef struct OMX_TIME_CONFIG_SCALETYPE {
+    OMX_U32 nSize;                  /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;       /**< OMX specification version information */
+    OMX_S32 xScale;                 /**< This is a value in Q16 format which is used for
+                                     * scaling the media time */
+} OMX_TIME_CONFIG_SCALETYPE;
+ 
+/** Bits used to identify a clock port. Used in OMX_TIME_CONFIG�s nWaitMask field */
+#define OMX_CLOCKPORT0 0x00000001
+#define OMX_CLOCKPORT1 0x00000002
+#define OMX_CLOCKPORT2 0x00000004
+#define OMX_CLOCKPORT3 0x00000008
+#define OMX_CLOCKPORT4 0x00000010
+#define OMX_CLOCKPORT5 0x00000020
+#define OMX_CLOCKPORT6 0x00000040
+#define OMX_CLOCKPORT7 0x00000080
+
+/** Structure representing the current mode of the media clock. 
+ *  IL Client uses this config to change or query the mode of the 
+ *  media clock of the clock component. Applicable only to clock
+ *  component. 
+ *  
+ *  On a SetConfig if eState is OMX_TIME_ClockStateRunning media time
+ *  starts immediately at the prescribed start time. If
+ *  OMX_TIME_ClockStateWaitingForStartTime the Clock Component ignores
+ *  the given nStartTime and waits for all clients specified in the 
+ *  nWaitMask to send starttimes (via 
+ *  OMX_IndexConfigTimeClientStartTime). The Clock Component then starts 
+ *  the media clock using the earliest start time supplied. */    
+typedef struct OMX_TIME_CONFIG_CLOCKSTATETYPE {
+    OMX_U32 nSize;              /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;   /**< OMX specification version 
+                                 *   information */
+    OMX_TIME_CLOCKSTATE eState; /**< State of the media time. */
+    OMX_TICKS nStartTime;       /**< Start time of the media time. */
+    OMX_TICKS nOffset;          /**< Time to offset the media time by 
+                                 * (e.g. preroll). Media time will be
+                                 * reported to be nOffset ticks earlier.     
+                                 */
+    OMX_U32 nWaitMask;          /**< Mask of OMX_CLOCKPORT values. */
+} OMX_TIME_CONFIG_CLOCKSTATETYPE;
+
+/** Structure representing the reference clock currently being used to
+ *  compute media time. IL client uses this config to change or query the 
+ *  clock component's active reference clock */
+typedef struct OMX_TIME_CONFIG_ACTIVEREFCLOCKTYPE {
+    OMX_U32 nSize;                  /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion;       /**< OMX specification version information */
+    OMX_TIME_REFCLOCKTYPE eClock;   /**< Reference clock used to compute media time */                        
+} OMX_TIME_CONFIG_ACTIVEREFCLOCKTYPE;
+
+/** Descriptor for setting specifics of power type. */
+typedef struct OMX_OTHER_CONFIG_POWERTYPE {
+    OMX_U32 nSize;            /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+    OMX_BOOL bEnablePM;       /**< Flag to enable Power Management */
+} OMX_OTHER_CONFIG_POWERTYPE;
+
+
+/** Descriptor for setting specifics of stats type. */
+typedef struct OMX_OTHER_CONFIG_STATSTYPE {
+    OMX_U32 nSize;            /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+    /* what goes here */
+} OMX_OTHER_CONFIG_STATSTYPE;
+
+
+/**
+ * The PortDefinition structure is used to define all of the parameters 
+ * necessary for the compliant component to setup an input or an output other 
+ * path.
+ */
+typedef struct OMX_OTHER_PORTDEFINITIONTYPE {
+    OMX_OTHER_FORMATTYPE eFormat;  /**< Type of data expected for this channel */
+} OMX_OTHER_PORTDEFINITIONTYPE;
+
+/**  Port format parameter.  This structure is used to enumerate
+  *  the various data input/output format supported by the port.
+  */
+typedef struct OMX_OTHER_PARAM_PORTFORMATTYPE {
+    OMX_U32 nSize; /**< size of the structure in bytes */
+    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
+    OMX_U32 nPortIndex; /**< Indicates which port to set */
+    OMX_U32 nIndex; /**< Indicates the enumeration index for the format from 0x0 to N-1 */
+    OMX_OTHER_FORMATTYPE eFormat; /**< Type of data expected for this channel */
+} OMX_OTHER_PARAM_PORTFORMATTYPE; 
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#endif
+/* File EOF */
diff --git a/make/stub_includes/openmax/OMX_Types.h b/make/stub_includes/openmax/OMX_Types.h
new file mode 100644
index 0000000..2c2d1bb
--- /dev/null
+++ b/make/stub_includes/openmax/OMX_Types.h
@@ -0,0 +1,359 @@
+/*
+ * Copyright (c) 2007 The Khronos Group Inc. 
+ * 
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject
+ * to the following conditions: 
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software. 
+ * 
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 
+ *
+ */
+
+/** OMX_Types.h - OpenMax IL version 1.1.1
+ *  The OMX_Types header file contains the primitive type definitions used by 
+ *  the core, the application and the component.  This file may need to be
+ *  modified to be used on systems that do not have "char" set to 8 bits, 
+ *  "short" set to 16 bits and "long" set to 32 bits.
+ */
+
+#ifndef OMX_Types_h
+#define OMX_Types_h
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+#ifdef __arm__
+#pragma diag_remark 66
+#endif
+
+/** The OMX_API and OMX_APIENTRY are platform specific definitions used
+ *  to declare OMX function prototypes.  They are modified to meet the
+ *  requirements for a particular platform */
+#ifdef _WIN32
+#   ifdef __OMX_EXPORTS
+#       define OMX_API __declspec(dllexport)
+#   else
+#       define OMX_API __declspec(dllimport)
+#   endif
+#else
+#   ifdef __OMX_EXPORTS
+#       define OMX_API
+#   else
+#       define OMX_API extern
+#   endif
+#endif
+
+#ifdef __SYMBIAN32__
+#   ifdef __OMX_EXPORTS
+#       define OMX_API EXPORT_C
+#   else
+#       define OMX_API IMPORT_C
+#   endif
+#elif defined(_WIN32)
+#   ifdef __OMX_EXPORTS
+#       define OMX_API __declspec(dllexport)
+#   else
+#       define OMX_API __declspec(dllimport)
+#   endif
+#else
+#   ifdef __OMX_EXPORTS
+#       define OMX_API
+#   else
+#       define OMX_API extern
+#   endif
+#endif
+
+#ifndef OMX_APIENTRY
+#define OMX_APIENTRY 
+#endif 
+
+/** OMX_IN is used to identify inputs to an OMX function.  This designation 
+    will also be used in the case of a pointer that points to a parameter 
+    that is used as an output. */
+#ifndef OMX_IN
+#define OMX_IN
+#endif
+
+/** OMX_OUT is used to identify outputs from an OMX function.  This 
+    designation will also be used in the case of a pointer that points 
+    to a parameter that is used as an input. */
+#ifndef OMX_OUT
+#define OMX_OUT
+#endif
+
+
+/** OMX_INOUT is used to identify parameters that may be either inputs or
+    outputs from an OMX function at the same time.  This designation will 
+    also be used in the case of a pointer that  points to a parameter that 
+    is used both as an input and an output. */
+#ifndef OMX_INOUT
+#define OMX_INOUT
+#endif
+
+/** OMX_ALL is used to as a wildcard to select all entities of the same type
+ *  when specifying the index, or referring to a object by an index.  (i.e.
+ *  use OMX_ALL to indicate all N channels). When used as a port index
+ *  for a config or parameter this OMX_ALL denotes that the config or
+ *  parameter applies to the entire component not just one port. */
+#define OMX_ALL 0xFFFFFFFF
+
+/** In the following we define groups that help building doxygen documentation */
+
+/** @defgroup core OpenMAX IL core
+ * Functions and structure related to the OMX IL core
+ */
+ 
+ /** @defgroup comp OpenMAX IL component
+ * Functions and structure related to the OMX IL component
+ */
+ 
+/** @defgroup rpm Resource and Policy Management 
+ * Structures for resource and policy management of components
+ */
+
+/** @defgroup buf Buffer Management
+ * Buffer handling functions and structures
+ */
+  
+/** @defgroup tun Tunneling
+ * @ingroup core comp
+ * Structures and functions to manage tunnels among component ports
+ */
+ 
+/** @defgroup cp Content Pipes
+ *  @ingroup core
+ */
+ 
+ /** @defgroup metadata Metadata handling
+  * 
+  */ 
+
+/** OMX_U8 is an 8 bit unsigned quantity that is byte aligned */
+typedef unsigned char OMX_U8;
+
+/** OMX_S8 is an 8 bit signed quantity that is byte aligned */
+typedef signed char OMX_S8;
+
+/** OMX_U16 is a 16 bit unsigned quantity that is 16 bit word aligned */
+typedef unsigned short OMX_U16;
+
+/** OMX_S16 is a 16 bit signed quantity that is 16 bit word aligned */
+typedef signed short OMX_S16;
+
+/** OMX_U32 is a 32 bit unsigned quantity that is 32 bit word aligned */
+typedef unsigned long OMX_U32;
+
+/** OMX_S32 is a 32 bit signed quantity that is 32 bit word aligned */
+typedef signed long OMX_S32;
+
+
+/* Users with compilers that cannot accept the "long long" designation should
+   define the OMX_SKIP64BIT macro.  It should be noted that this may cause 
+   some components to fail to compile if the component was written to require
+   64 bit integral types.  However, these components would NOT compile anyway
+   since the compiler does not support the way the component was written.
+*/
+#ifndef OMX_SKIP64BIT
+#ifdef __SYMBIAN32__
+/** OMX_U64 is a 64 bit unsigned quantity that is 64 bit word aligned */
+typedef unsigned long long OMX_U64;
+
+/** OMX_S64 is a 64 bit signed quantity that is 64 bit word aligned */
+typedef signed long long OMX_S64;
+
+#elif defined(WIN32)
+
+/** OMX_U64 is a 64 bit unsigned quantity that is 64 bit word aligned */   
+typedef unsigned __int64  OMX_U64;
+
+/** OMX_S64 is a 64 bit signed quantity that is 64 bit word aligned */
+typedef signed   __int64  OMX_S64;
+
+#else /* WIN32 */
+
+/** OMX_U64 is a 64 bit unsigned quantity that is 64 bit word aligned */
+typedef unsigned long long OMX_U64;
+
+/** OMX_S64 is a 64 bit signed quantity that is 64 bit word aligned */
+typedef signed long long OMX_S64;
+
+#endif /* WIN32 */
+#endif
+
+
+/** The OMX_BOOL type is intended to be used to represent a true or a false 
+    value when passing parameters to and from the OMX core and components.  The
+    OMX_BOOL is a 32 bit quantity and is aligned on a 32 bit word boundary.
+ */
+typedef enum OMX_BOOL {
+    OMX_FALSE = 0,
+    OMX_TRUE = !OMX_FALSE,
+    OMX_BOOL_MAX = 0x7FFFFFFF
+} OMX_BOOL; 
+ 
+/** The OMX_PTR type is intended to be used to pass pointers between the OMX
+    applications and the OMX Core and components.  This is a 32 bit pointer and
+    is aligned on a 32 bit boundary.
+ */
+typedef void* OMX_PTR;
+
+/** The OMX_STRING type is intended to be used to pass "C" type strings between
+    the application and the core and component.  The OMX_STRING type is a 32 
+    bit pointer to a zero terminated string.  The  pointer is word aligned and 
+    the string is byte aligned.  
+ */
+typedef char* OMX_STRING;
+
+/** The OMX_BYTE type is intended to be used to pass arrays of bytes such as
+    buffers between the application and the component and core.  The OMX_BYTE 
+    type is a 32 bit pointer to a zero terminated string.  The  pointer is word
+    aligned and the string is byte aligned.
+ */
+typedef unsigned char* OMX_BYTE;
+
+/** OMX_UUIDTYPE is a very long unique identifier to uniquely identify
+    at runtime.  This identifier should be generated by a component in a way
+    that guarantees that every instance of the identifier running on the system
+    is unique. */
+typedef unsigned char OMX_UUIDTYPE[128];
+
+/** The OMX_DIRTYPE enumeration is used to indicate if a port is an input or
+    an output port.  This enumeration is common across all component types.    
+ */
+typedef enum OMX_DIRTYPE
+{
+    OMX_DirInput,              /**< Port is an input port */
+    OMX_DirOutput,             /**< Port is an output port */
+    OMX_DirMax = 0x7FFFFFFF
+} OMX_DIRTYPE;
+
+/** The OMX_ENDIANTYPE enumeration is used to indicate the bit ordering 
+    for numerical data (i.e. big endian, or little endian).    
+ */
+typedef enum OMX_ENDIANTYPE
+{
+    OMX_EndianBig, /**< big endian */
+    OMX_EndianLittle, /**< little endian */
+    OMX_EndianMax = 0x7FFFFFFF
+} OMX_ENDIANTYPE;
+
+
+/** The OMX_NUMERICALDATATYPE enumeration is used to indicate if data 
+    is signed or unsigned
+ */
+typedef enum OMX_NUMERICALDATATYPE
+{
+    OMX_NumericalDataSigned, /**< signed data */
+    OMX_NumericalDataUnsigned, /**< unsigned data */
+    OMX_NumercialDataMax = 0x7FFFFFFF
+} OMX_NUMERICALDATATYPE;
+
+
+/** Unsigned bounded value type */
+typedef struct OMX_BU32 {
+    OMX_U32 nValue; /**< actual value */
+    OMX_U32 nMin;   /**< minimum for value (i.e. nValue >= nMin) */
+    OMX_U32 nMax;   /**< maximum for value (i.e. nValue <= nMax) */
+} OMX_BU32;
+
+
+/** Signed bounded value type */
+typedef struct OMX_BS32 {
+    OMX_S32 nValue; /**< actual value */
+    OMX_S32 nMin;   /**< minimum for value (i.e. nValue >= nMin) */
+    OMX_S32 nMax;   /**< maximum for value (i.e. nValue <= nMax) */
+} OMX_BS32;
+
+
+/** Structure representing some time or duration in microseconds. This structure
+  *  must be interpreted as a signed 64 bit value. The quantity is signed to accommodate 
+  *  negative deltas and preroll scenarios. The quantity is represented in microseconds 
+  *  to accomodate high resolution timestamps (e.g. DVD presentation timestamps based
+  *  on a 90kHz clock) and to allow more accurate and synchronized delivery (e.g. 
+  *  individual audio samples delivered at 192 kHz). The quantity is 64 bit to 
+  *  accommodate a large dynamic range (signed 32 bit values would allow only for plus
+  *  or minus 35 minutes).
+  *
+  *  Implementations with limited precision may convert the signed 64 bit value to 
+  *  a signed 32 bit value internally but risk loss of precision.  
+  */
+#ifndef OMX_SKIP64BIT
+typedef OMX_S64 OMX_TICKS;
+#else
+typedef struct OMX_TICKS
+{
+    OMX_U32 nLowPart;    /** low bits of the signed 64 bit tick value */
+    OMX_U32 nHighPart;   /** high bits of the signed 64 bit tick value */
+} OMX_TICKS;
+#endif
+#define OMX_TICKS_PER_SECOND 1000000
+
+/** Define the public interface for the OMX Handle.  The core will not use
+    this value internally, but the application should only use this value.
+ */
+typedef void* OMX_HANDLETYPE;
+
+typedef struct OMX_MARKTYPE
+{
+    OMX_HANDLETYPE hMarkTargetComponent;   /**< The component that will 
+                                                generate a mark event upon 
+                                                processing the mark. */
+    OMX_PTR pMarkData;   /**< Application specific data associated with 
+                              the mark sent on a mark event to disambiguate 
+                              this mark from others. */
+} OMX_MARKTYPE;
+
+
+/** OMX_NATIVE_DEVICETYPE is used to map a OMX video port to the
+ *  platform & operating specific object used to reference the display 
+ *  or can be used by a audio port for native audio rendering */
+typedef void* OMX_NATIVE_DEVICETYPE;
+
+/** OMX_NATIVE_WINDOWTYPE is used to map a OMX video port to the
+ *  platform & operating specific object used to reference the window */
+typedef void* OMX_NATIVE_WINDOWTYPE;
+
+/** The OMX_VERSIONTYPE union is used to specify the version for
+    a structure or component.  For a component, the version is entirely
+    specified by the component vendor.  Components doing the same function
+    from different vendors may or may not have the same version.  For 
+    structures, the version shall be set by the entity that allocates the
+    structure.  For structures specified in the OMX 1.1 specification, the
+    value of the version shall be set to 1.1.0.0 in all cases.  Access to the
+    OMX_VERSIONTYPE can be by a single 32 bit access (e.g. by nVersion) or
+    by accessing one of the structure elements to, for example, check only
+    the Major revision.
+ */
+typedef union OMX_VERSIONTYPE
+{
+    struct
+    {
+        OMX_U8 nVersionMajor;   /**< Major version accessor element */
+        OMX_U8 nVersionMinor;   /**< Minor version accessor element */
+        OMX_U8 nRevision;       /**< Revision version accessor element */
+        OMX_U8 nStep;           /**< Step version accessor element */
+    } s;
+    OMX_U32 nVersion;           /**< 32 bit value to make accessing the
+                                    version easily done in a single word
+                                    size copy/compare operation */
+} OMX_VERSIONTYPE;
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#endif
+/* File EOF */
diff --git a/make/stub_includes/openmax/OMX_Video.h b/make/stub_includes/openmax/OMX_Video.h
new file mode 100644
index 0000000..f756140
--- /dev/null
+++ b/make/stub_includes/openmax/OMX_Video.h
@@ -0,0 +1,1025 @@
+/**
+ * Copyright (c) 2007 The Khronos Group Inc. 
+ * 
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject
+ * to the following conditions: 
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software. 
+ * 
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 
+ *
+ */
+
+/** 
+ *  @file OMX_Video.h - OpenMax IL version 1.1.1
+ *  The structures is needed by Video components to exchange parameters 
+ *  and configuration data with OMX components.
+ */
+#ifndef OMX_Video_h
+#define OMX_Video_h
+
+/** @defgroup video OpenMAX IL Video Domain
+ * @ingroup iv
+ * Structures for OpenMAX IL Video domain
+ * @{
+ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+
+/**
+ * Each OMX header must include all required header files to allow the
+ * header to compile without errors.  The includes below are required
+ * for this header file to compile successfully 
+ */
+
+#include <OMX_IVCommon.h>
+
+
+/**
+ * Enumeration used to define the possible video compression codings.  
+ * NOTE:  This essentially refers to file extensions. If the coding is 
+ *        being used to specify the ENCODE type, then additional work 
+ *        must be done to configure the exact flavor of the compression 
+ *        to be used.  For decode cases where the user application can 
+ *        not differentiate between MPEG-4 and H.264 bit streams, it is 
+ *        up to the codec to handle this.
+ */
+typedef enum OMX_VIDEO_CODINGTYPE {
+    OMX_VIDEO_CodingUnused,     /**< Value when coding is N/A */
+    OMX_VIDEO_CodingAutoDetect, /**< Autodetection of coding type */
+    OMX_VIDEO_CodingMPEG2,      /**< AKA: H.262 */
+    OMX_VIDEO_CodingH263,       /**< H.263 */
+    OMX_VIDEO_CodingMPEG4,      /**< MPEG-4 */
+    OMX_VIDEO_CodingWMV,        /**< all versions of Windows Media Video */
+    OMX_VIDEO_CodingRV,         /**< all versions of Real Video */
+    OMX_VIDEO_CodingAVC,        /**< H.264/AVC */
+    OMX_VIDEO_CodingMJPEG,      /**< Motion JPEG */
+    OMX_VIDEO_CodingMax = 0x7FFFFFFF
+} OMX_VIDEO_CODINGTYPE;
+
+
+/**
+ * Data structure used to define a video path.  The number of Video paths for 
+ * input and output will vary by type of the Video component.  
+ * 
+ *    Input (aka Source) : zero Inputs, one Output,
+ *    Splitter           : one Input, 2 or more Outputs,
+ *    Processing Element : one Input, one output,
+ *    Mixer              : 2 or more inputs, one output,
+ *    Output (aka Sink)  : one Input, zero outputs.
+ * 
+ * The PortDefinition structure is used to define all of the parameters 
+ * necessary for the compliant component to setup an input or an output video 
+ * path.  If additional vendor specific data is required, it should be 
+ * transmitted to the component using the CustomCommand function.  Compliant 
+ * components will prepopulate this structure with optimal values during the 
+ * GetDefaultInitParams command.
+ *
+ * STRUCT MEMBERS:
+ *  cMIMEType             : MIME type of data for the port
+ *  pNativeRender         : Platform specific reference for a display if a 
+ *                          sync, otherwise this field is 0
+ *  nFrameWidth           : Width of frame to be used on channel if 
+ *                          uncompressed format is used.  Use 0 for unknown,
+ *                          don't care or variable
+ *  nFrameHeight          : Height of frame to be used on channel if 
+ *                          uncompressed format is used. Use 0 for unknown,
+ *                          don't care or variable
+ *  nStride               : Number of bytes per span of an image 
+ *                          (i.e. indicates the number of bytes to get
+ *                          from span N to span N+1, where negative stride
+ *                          indicates the image is bottom up
+ *  nSliceHeight          : Height used when encoding in slices
+ *  nBitrate              : Bit rate of frame to be used on channel if 
+ *                          compressed format is used. Use 0 for unknown, 
+ *                          don't care or variable
+ *  xFramerate            : Frame rate to be used on channel if uncompressed 
+ *                          format is used. Use 0 for unknown, don't care or 
+ *                          variable.  Units are Q16 frames per second.
+ *  bFlagErrorConcealment : Turns on error concealment if it is supported by 
+ *                          the OMX component
+ *  eCompressionFormat    : Compression format used in this instance of the 
+ *                          component. When OMX_VIDEO_CodingUnused is 
+ *                          specified, eColorFormat is used
+ *  eColorFormat : Decompressed format used by this component
+ *  pNativeWindow : Platform specific reference for a window object if a 
+ *                          display sink , otherwise this field is 0x0. 
+ */
+typedef struct OMX_VIDEO_PORTDEFINITIONTYPE {
+    OMX_STRING cMIMEType;
+    OMX_NATIVE_DEVICETYPE pNativeRender;
+    OMX_U32 nFrameWidth;
+    OMX_U32 nFrameHeight;
+    OMX_S32 nStride;
+    OMX_U32 nSliceHeight;
+    OMX_U32 nBitrate;
+    OMX_U32 xFramerate;
+    OMX_BOOL bFlagErrorConcealment;
+    OMX_VIDEO_CODINGTYPE eCompressionFormat;
+    OMX_COLOR_FORMATTYPE eColorFormat;
+    OMX_NATIVE_WINDOWTYPE pNativeWindow;
+} OMX_VIDEO_PORTDEFINITIONTYPE;
+
+/**  
+ * Port format parameter.  This structure is used to enumerate the various 
+ * data input/output format supported by the port.
+ * 
+ * STRUCT MEMBERS:
+ *  nSize              : Size of the structure in bytes
+ *  nVersion           : OMX specification version information
+ *  nPortIndex         : Indicates which port to set
+ *  nIndex             : Indicates the enumeration index for the format from 
+ *                       0x0 to N-1
+ *  eCompressionFormat : Compression format used in this instance of the 
+ *                       component. When OMX_VIDEO_CodingUnused is specified, 
+ *                       eColorFormat is used 
+ *  eColorFormat       : Decompressed format used by this component
+ *  xFrameRate         : Indicates the video frame rate in Q16 format
+ */
+typedef struct OMX_VIDEO_PARAM_PORTFORMATTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_U32 nIndex;
+    OMX_VIDEO_CODINGTYPE eCompressionFormat; 
+    OMX_COLOR_FORMATTYPE eColorFormat;
+    OMX_U32 xFramerate;
+} OMX_VIDEO_PARAM_PORTFORMATTYPE;
+
+
+/**
+ * This is a structure for configuring video compression quantization 
+ * parameter values.  Codecs may support different QP values for different
+ * frame types.
+ *
+ * STRUCT MEMBERS:
+ *  nSize      : Size of the structure in bytes
+ *  nVersion   : OMX specification version info
+ *  nPortIndex : Port that this structure applies to
+ *  nQpI       : QP value to use for index frames
+ *  nQpP       : QP value to use for P frames
+ *  nQpB       : QP values to use for bidirectional frames 
+ */
+typedef struct OMX_VIDEO_PARAM_QUANTIZATIONTYPE {
+    OMX_U32 nSize;            
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_U32 nQpI;
+    OMX_U32 nQpP;
+    OMX_U32 nQpB;
+} OMX_VIDEO_PARAM_QUANTIZATIONTYPE;
+
+
+/** 
+ * Structure for configuration of video fast update parameters. 
+ *  
+ * STRUCT MEMBERS:
+ *  nSize      : Size of the structure in bytes
+ *  nVersion   : OMX specification version info 
+ *  nPortIndex : Port that this structure applies to
+ *  bEnableVFU : Enable/Disable video fast update
+ *  nFirstGOB  : Specifies the number of the first macroblock row
+ *  nFirstMB   : specifies the first MB relative to the specified first GOB
+ *  nNumMBs    : Specifies the number of MBs to be refreshed from nFirstGOB 
+ *               and nFirstMB
+ */
+typedef struct OMX_VIDEO_PARAM_VIDEOFASTUPDATETYPE {
+    OMX_U32 nSize;            
+    OMX_VERSIONTYPE nVersion; 
+    OMX_U32 nPortIndex;       
+    OMX_BOOL bEnableVFU;      
+    OMX_U32 nFirstGOB;                            
+    OMX_U32 nFirstMB;                            
+    OMX_U32 nNumMBs;                                  
+} OMX_VIDEO_PARAM_VIDEOFASTUPDATETYPE;
+
+
+/** 
+ * Enumeration of possible bitrate control types 
+ */
+typedef enum OMX_VIDEO_CONTROLRATETYPE {
+    OMX_Video_ControlRateDisable,
+    OMX_Video_ControlRateVariable,
+    OMX_Video_ControlRateConstant,
+    OMX_Video_ControlRateVariableSkipFrames,
+    OMX_Video_ControlRateConstantSkipFrames,
+    OMX_Video_ControlRateMax = 0x7FFFFFFF
+} OMX_VIDEO_CONTROLRATETYPE;
+
+
+/** 
+ * Structure for configuring bitrate mode of a codec. 
+ *
+ * STRUCT MEMBERS:
+ *  nSize          : Size of the struct in bytes
+ *  nVersion       : OMX spec version info
+ *  nPortIndex     : Port that this struct applies to
+ *  eControlRate   : Control rate type enum
+ *  nTargetBitrate : Target bitrate to encode with
+ */
+typedef struct OMX_VIDEO_PARAM_BITRATETYPE {
+    OMX_U32 nSize;                          
+    OMX_VERSIONTYPE nVersion;               
+    OMX_U32 nPortIndex;                     
+    OMX_VIDEO_CONTROLRATETYPE eControlRate; 
+    OMX_U32 nTargetBitrate;                 
+} OMX_VIDEO_PARAM_BITRATETYPE;
+
+
+/** 
+ * Enumeration of possible motion vector (MV) types 
+ */
+typedef enum OMX_VIDEO_MOTIONVECTORTYPE {
+    OMX_Video_MotionVectorPixel,
+    OMX_Video_MotionVectorHalfPel,
+    OMX_Video_MotionVectorQuarterPel,
+    OMX_Video_MotionVectorEighthPel,
+    OMX_Video_MotionVectorMax = 0x7FFFFFFF
+} OMX_VIDEO_MOTIONVECTORTYPE;
+
+
+/**
+ * Structure for configuring the number of motion vectors used as well
+ * as their accuracy.
+ * 
+ * STRUCT MEMBERS:
+ *  nSize            : Size of the struct in bytes
+ *  nVersion         : OMX spec version info
+ *  nPortIndex       : port that this structure applies to
+ *  eAccuracy        : Enumerated MV accuracy
+ *  bUnrestrictedMVs : Allow unrestricted MVs
+ *  bFourMV          : Allow use of 4 MVs
+ *  sXSearchRange    : Search range in horizontal direction for MVs
+ *  sYSearchRange    : Search range in vertical direction for MVs
+ */
+typedef struct OMX_VIDEO_PARAM_MOTIONVECTORTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_VIDEO_MOTIONVECTORTYPE eAccuracy;
+    OMX_BOOL bUnrestrictedMVs;
+    OMX_BOOL bFourMV;
+    OMX_S32 sXSearchRange;
+    OMX_S32 sYSearchRange;
+} OMX_VIDEO_PARAM_MOTIONVECTORTYPE;
+
+
+/** 
+ * Enumeration of possible methods to use for Intra Refresh 
+ */
+typedef enum OMX_VIDEO_INTRAREFRESHTYPE {
+    OMX_VIDEO_IntraRefreshCyclic,
+    OMX_VIDEO_IntraRefreshAdaptive,
+    OMX_VIDEO_IntraRefreshBoth,
+    OMX_VIDEO_IntraRefreshMax = 0x7FFFFFFF
+} OMX_VIDEO_INTRAREFRESHTYPE;
+
+
+/**
+ * Structure for configuring intra refresh mode 
+ * 
+ * STRUCT MEMBERS:
+ *  nSize        : Size of the structure in bytes
+ *  nVersion     : OMX specification version information
+ *  nPortIndex   : Port that this structure applies to
+ *  eRefreshMode : Cyclic, Adaptive, or Both
+ *  nAirMBs      : Number of intra macroblocks to refresh in a frame when 
+ *                 AIR is enabled
+ *  nAirRef      : Number of times a motion marked macroblock has to be  
+ *                 intra coded
+ *  nCirMBs      : Number of consecutive macroblocks to be coded as "intra"  
+ *                 when CIR is enabled
+ */
+typedef struct OMX_VIDEO_PARAM_INTRAREFRESHTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_VIDEO_INTRAREFRESHTYPE eRefreshMode;
+    OMX_U32 nAirMBs;
+    OMX_U32 nAirRef;
+    OMX_U32 nCirMBs;
+} OMX_VIDEO_PARAM_INTRAREFRESHTYPE;
+
+
+/**
+ * Structure for enabling various error correction methods for video 
+ * compression.
+ *
+ * STRUCT MEMBERS:
+ *  nSize                   : Size of the structure in bytes
+ *  nVersion                : OMX specification version information 
+ *  nPortIndex              : Port that this structure applies to 
+ *  bEnableHEC              : Enable/disable header extension codes (HEC)
+ *  bEnableResync           : Enable/disable resynchronization markers
+ *  nResynchMarkerSpacing   : Resynch markers interval (in bits) to be 
+ *                            applied in the stream 
+ *  bEnableDataPartitioning : Enable/disable data partitioning 
+ *  bEnableRVLC             : Enable/disable reversible variable length 
+ *                            coding
+ */
+typedef struct OMX_VIDEO_PARAM_ERRORCORRECTIONTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_BOOL bEnableHEC;
+    OMX_BOOL bEnableResync;
+    OMX_U32  nResynchMarkerSpacing;
+    OMX_BOOL bEnableDataPartitioning;
+    OMX_BOOL bEnableRVLC;
+} OMX_VIDEO_PARAM_ERRORCORRECTIONTYPE;
+
+
+/** 
+ * Configuration of variable block-size motion compensation (VBSMC) 
+ * 
+ * STRUCT MEMBERS:
+ *  nSize      : Size of the structure in bytes
+ *  nVersion   : OMX specification version information 
+ *  nPortIndex : Port that this structure applies to
+ *  b16x16     : Enable inter block search 16x16
+ *  b16x8      : Enable inter block search 16x8
+ *  b8x16      : Enable inter block search 8x16
+ *  b8x8       : Enable inter block search 8x8
+ *  b8x4       : Enable inter block search 8x4
+ *  b4x8       : Enable inter block search 4x8
+ *  b4x4       : Enable inter block search 4x4
+ */
+typedef struct OMX_VIDEO_PARAM_VBSMCTYPE {
+    OMX_U32 nSize; 
+    OMX_VERSIONTYPE nVersion; 
+    OMX_U32 nPortIndex;       
+    OMX_BOOL b16x16; 
+    OMX_BOOL b16x8; 
+    OMX_BOOL b8x16;
+    OMX_BOOL b8x8;
+    OMX_BOOL b8x4;
+    OMX_BOOL b4x8;
+    OMX_BOOL b4x4;
+} OMX_VIDEO_PARAM_VBSMCTYPE;
+
+
+/** 
+ * H.263 profile types, each profile indicates support for various 
+ * performance bounds and different annexes.
+ *
+ * ENUMS:
+ *  Baseline           : Baseline Profile: H.263 (V1), no optional modes                                                    
+ *  H320 Coding        : H.320 Coding Efficiency Backward Compatibility 
+ *                       Profile: H.263+ (V2), includes annexes I, J, L.4
+ *                       and T
+ *  BackwardCompatible : Backward Compatibility Profile: H.263 (V1), 
+ *                       includes annex F                                    
+ *  ISWV2              : Interactive Streaming Wireless Profile: H.263+ 
+ *                       (V2), includes annexes I, J, K and T                 
+ *  ISWV3              : Interactive Streaming Wireless Profile: H.263++  
+ *                       (V3), includes profile 3 and annexes V and W.6.3.8   
+ *  HighCompression    : Conversational High Compression Profile: H.263++  
+ *                       (V3), includes profiles 1 & 2 and annexes D and U   
+ *  Internet           : Conversational Internet Profile: H.263++ (V3),  
+ *                       includes profile 5 and annex K                       
+ *  Interlace          : Conversational Interlace Profile: H.263++ (V3),  
+ *                       includes profile 5 and annex W.6.3.11               
+ *  HighLatency        : High Latency Profile: H.263++ (V3), includes  
+ *                       profile 6 and annexes O.1 and P.5                       
+ */
+typedef enum OMX_VIDEO_H263PROFILETYPE {
+    OMX_VIDEO_H263ProfileBaseline            = 0x01,        
+    OMX_VIDEO_H263ProfileH320Coding          = 0x02,          
+    OMX_VIDEO_H263ProfileBackwardCompatible  = 0x04,  
+    OMX_VIDEO_H263ProfileISWV2               = 0x08,               
+    OMX_VIDEO_H263ProfileISWV3               = 0x10,               
+    OMX_VIDEO_H263ProfileHighCompression     = 0x20,     
+    OMX_VIDEO_H263ProfileInternet            = 0x40,            
+    OMX_VIDEO_H263ProfileInterlace           = 0x80,           
+    OMX_VIDEO_H263ProfileHighLatency         = 0x100,         
+    OMX_VIDEO_H263ProfileMax                 = 0x7FFFFFFF  
+} OMX_VIDEO_H263PROFILETYPE;
+
+
+/** 
+ * H.263 level types, each level indicates support for various frame sizes, 
+ * bit rates, decoder frame rates.
+ */
+typedef enum OMX_VIDEO_H263LEVELTYPE {
+    OMX_VIDEO_H263Level10  = 0x01,  
+    OMX_VIDEO_H263Level20  = 0x02,      
+    OMX_VIDEO_H263Level30  = 0x04,      
+    OMX_VIDEO_H263Level40  = 0x08,      
+    OMX_VIDEO_H263Level45  = 0x10,      
+    OMX_VIDEO_H263Level50  = 0x20,      
+    OMX_VIDEO_H263Level60  = 0x40,      
+    OMX_VIDEO_H263Level70  = 0x80, 
+    OMX_VIDEO_H263LevelMax = 0x7FFFFFFF  
+} OMX_VIDEO_H263LEVELTYPE;
+
+
+/** 
+ * Specifies the picture type. These values should be OR'd to signal all 
+ * pictures types which are allowed.
+ *
+ * ENUMS:
+ *  Generic Picture Types:          I, P and B
+ *  H.263 Specific Picture Types:   SI and SP
+ *  H.264 Specific Picture Types:   EI and EP
+ *  MPEG-4 Specific Picture Types:  S
+ */
+typedef enum OMX_VIDEO_PICTURETYPE {
+    OMX_VIDEO_PictureTypeI   = 0x01,
+    OMX_VIDEO_PictureTypeP   = 0x02,
+    OMX_VIDEO_PictureTypeB   = 0x04,
+    OMX_VIDEO_PictureTypeSI  = 0x08,
+    OMX_VIDEO_PictureTypeSP  = 0x10,
+    OMX_VIDEO_PictureTypeEI  = 0x11,
+    OMX_VIDEO_PictureTypeEP  = 0x12,
+    OMX_VIDEO_PictureTypeS   = 0x14,
+    OMX_VIDEO_PictureTypeMax = 0x7FFFFFFF
+} OMX_VIDEO_PICTURETYPE;
+
+
+/** 
+ * H.263 Params 
+ *
+ * STRUCT MEMBERS:
+ *  nSize                    : Size of the structure in bytes
+ *  nVersion                 : OMX specification version information 
+ *  nPortIndex               : Port that this structure applies to
+ *  nPFrames                 : Number of P frames between each I frame
+ *  nBFrames                 : Number of B frames between each I frame
+ *  eProfile                 : H.263 profile(s) to use
+ *  eLevel                   : H.263 level(s) to use
+ *  bPLUSPTYPEAllowed        : Indicating that it is allowed to use PLUSPTYPE 
+ *                             (specified in the 1998 version of H.263) to 
+ *                             indicate custom picture sizes or clock 
+ *                             frequencies 
+ *  nAllowedPictureTypes     : Specifies the picture types allowed in the 
+ *                             bitstream
+ *  bForceRoundingTypeToZero : value of the RTYPE bit (bit 6 of MPPTYPE) is 
+ *                             not constrained. It is recommended to change 
+ *                             the value of the RTYPE bit for each reference 
+ *                             picture in error-free communication
+ *  nPictureHeaderRepetition : Specifies the frequency of picture header 
+ *                             repetition
+ *  nGOBHeaderInterval       : Specifies the interval of non-empty GOB  
+ *                             headers in units of GOBs
+ */
+typedef struct OMX_VIDEO_PARAM_H263TYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_U32 nPFrames;
+    OMX_U32 nBFrames;
+    OMX_VIDEO_H263PROFILETYPE eProfile;
+	OMX_VIDEO_H263LEVELTYPE eLevel;
+    OMX_BOOL bPLUSPTYPEAllowed;
+    OMX_U32 nAllowedPictureTypes;
+    OMX_BOOL bForceRoundingTypeToZero;
+    OMX_U32 nPictureHeaderRepetition;
+    OMX_U32 nGOBHeaderInterval;
+} OMX_VIDEO_PARAM_H263TYPE;
+
+
+/** 
+ * MPEG-2 profile types, each profile indicates support for various 
+ * performance bounds and different annexes.
+ */
+typedef enum OMX_VIDEO_MPEG2PROFILETYPE {
+    OMX_VIDEO_MPEG2ProfileSimple = 0,  /**< Simple Profile */
+    OMX_VIDEO_MPEG2ProfileMain,        /**< Main Profile */
+    OMX_VIDEO_MPEG2Profile422,         /**< 4:2:2 Profile */
+    OMX_VIDEO_MPEG2ProfileSNR,         /**< SNR Profile */
+    OMX_VIDEO_MPEG2ProfileSpatial,     /**< Spatial Profile */
+    OMX_VIDEO_MPEG2ProfileHigh,        /**< High Profile */
+    OMX_VIDEO_MPEG2ProfileMax = 0x7FFFFFFF  
+} OMX_VIDEO_MPEG2PROFILETYPE;
+
+
+/** 
+ * MPEG-2 level types, each level indicates support for various frame 
+ * sizes, bit rates, decoder frame rates.  No need 
+ */
+typedef enum OMX_VIDEO_MPEG2LEVELTYPE {
+    OMX_VIDEO_MPEG2LevelLL = 0,  /**< Low Level */ 
+    OMX_VIDEO_MPEG2LevelML,      /**< Main Level */ 
+    OMX_VIDEO_MPEG2LevelH14,     /**< High 1440 */ 
+    OMX_VIDEO_MPEG2LevelHL,      /**< High Level */   
+    OMX_VIDEO_MPEG2LevelMax = 0x7FFFFFFF  
+} OMX_VIDEO_MPEG2LEVELTYPE;
+
+
+/** 
+ * MPEG-2 params 
+ *
+ * STRUCT MEMBERS:
+ *  nSize      : Size of the structure in bytes
+ *  nVersion   : OMX specification version information
+ *  nPortIndex : Port that this structure applies to
+ *  nPFrames   : Number of P frames between each I frame
+ *  nBFrames   : Number of B frames between each I frame
+ *  eProfile   : MPEG-2 profile(s) to use
+ *  eLevel     : MPEG-2 levels(s) to use
+ */
+typedef struct OMX_VIDEO_PARAM_MPEG2TYPE {
+    OMX_U32 nSize;           
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;      
+    OMX_U32 nPFrames;        
+    OMX_U32 nBFrames;        
+    OMX_VIDEO_MPEG2PROFILETYPE eProfile;
+	OMX_VIDEO_MPEG2LEVELTYPE eLevel;   
+} OMX_VIDEO_PARAM_MPEG2TYPE;
+
+
+/** 
+ * MPEG-4 profile types, each profile indicates support for various 
+ * performance bounds and different annexes.
+ * 
+ * ENUMS:
+ *  - Simple Profile, Levels 1-3
+ *  - Simple Scalable Profile, Levels 1-2
+ *  - Core Profile, Levels 1-2
+ *  - Main Profile, Levels 2-4
+ *  - N-bit Profile, Level 2
+ *  - Scalable Texture Profile, Level 1
+ *  - Simple Face Animation Profile, Levels 1-2
+ *  - Simple Face and Body Animation (FBA) Profile, Levels 1-2
+ *  - Basic Animated Texture Profile, Levels 1-2
+ *  - Hybrid Profile, Levels 1-2
+ *  - Advanced Real Time Simple Profiles, Levels 1-4
+ *  - Core Scalable Profile, Levels 1-3
+ *  - Advanced Coding Efficiency Profile, Levels 1-4
+ *  - Advanced Core Profile, Levels 1-2
+ *  - Advanced Scalable Texture, Levels 2-3
+ */
+typedef enum OMX_VIDEO_MPEG4PROFILETYPE {
+    OMX_VIDEO_MPEG4ProfileSimple           = 0x01,        
+    OMX_VIDEO_MPEG4ProfileSimpleScalable   = 0x02,    
+    OMX_VIDEO_MPEG4ProfileCore             = 0x04,              
+    OMX_VIDEO_MPEG4ProfileMain             = 0x08,             
+    OMX_VIDEO_MPEG4ProfileNbit             = 0x10,              
+    OMX_VIDEO_MPEG4ProfileScalableTexture  = 0x20,   
+    OMX_VIDEO_MPEG4ProfileSimpleFace       = 0x40,        
+    OMX_VIDEO_MPEG4ProfileSimpleFBA        = 0x80,         
+    OMX_VIDEO_MPEG4ProfileBasicAnimated    = 0x100,     
+    OMX_VIDEO_MPEG4ProfileHybrid           = 0x200,            
+    OMX_VIDEO_MPEG4ProfileAdvancedRealTime = 0x400,  
+    OMX_VIDEO_MPEG4ProfileCoreScalable     = 0x800,      
+    OMX_VIDEO_MPEG4ProfileAdvancedCoding   = 0x1000,    
+    OMX_VIDEO_MPEG4ProfileAdvancedCore     = 0x2000,      
+    OMX_VIDEO_MPEG4ProfileAdvancedScalable = 0x4000,  
+    OMX_VIDEO_MPEG4ProfileMax              = 0x7FFFFFFF  
+} OMX_VIDEO_MPEG4PROFILETYPE;
+
+
+/** 
+ * MPEG-4 level types, each level indicates support for various frame 
+ * sizes, bit rates, decoder frame rates.  No need 
+ */
+typedef enum OMX_VIDEO_MPEG4LEVELTYPE {
+    OMX_VIDEO_MPEG4Level0  = 0x01,   /**< Level 0 */   
+    OMX_VIDEO_MPEG4Level0b = 0x02,   /**< Level 0b */   
+    OMX_VIDEO_MPEG4Level1  = 0x04,   /**< Level 1 */ 
+    OMX_VIDEO_MPEG4Level2  = 0x08,   /**< Level 2 */ 
+    OMX_VIDEO_MPEG4Level3  = 0x10,   /**< Level 3 */ 
+    OMX_VIDEO_MPEG4Level4  = 0x20,   /**< Level 4 */  
+    OMX_VIDEO_MPEG4Level4a = 0x40,   /**< Level 4a */  
+    OMX_VIDEO_MPEG4Level5  = 0x80,   /**< Level 5 */  
+    OMX_VIDEO_MPEG4LevelMax = 0x7FFFFFFF  
+} OMX_VIDEO_MPEG4LEVELTYPE;
+
+
+/** 
+ * MPEG-4 configuration.  This structure handles configuration options
+ * which are specific to MPEG4 algorithms
+ *
+ * STRUCT MEMBERS:
+ *  nSize                : Size of the structure in bytes
+ *  nVersion             : OMX specification version information
+ *  nPortIndex           : Port that this structure applies to
+ *  nSliceHeaderSpacing  : Number of macroblocks between slice header (H263+ 
+ *                         Annex K). Put zero if not used
+ *  bSVH                 : Enable Short Video Header mode
+ *  bGov                 : Flag to enable GOV
+ *  nPFrames             : Number of P frames between each I frame (also called 
+ *                         GOV period)
+ *  nBFrames             : Number of B frames between each I frame
+ *  nIDCVLCThreshold     : Value of intra DC VLC threshold
+ *  bACPred              : Flag to use ac prediction
+ *  nMaxPacketSize       : Maximum size of packet in bytes.
+ *  nTimeIncRes          : Used to pass VOP time increment resolution for MPEG4. 
+ *                         Interpreted as described in MPEG4 standard.
+ *  eProfile             : MPEG-4 profile(s) to use.
+ *  eLevel               : MPEG-4 level(s) to use.
+ *  nAllowedPictureTypes : Specifies the picture types allowed in the bitstream
+ *  nHeaderExtension     : Specifies the number of consecutive video packet
+ *                         headers within a VOP
+ *  bReversibleVLC       : Specifies whether reversible variable length coding 
+ *                         is in use
+ */
+typedef struct OMX_VIDEO_PARAM_MPEG4TYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_U32 nSliceHeaderSpacing;
+    OMX_BOOL bSVH;
+    OMX_BOOL bGov;
+    OMX_U32 nPFrames;
+    OMX_U32 nBFrames;
+    OMX_U32 nIDCVLCThreshold;
+    OMX_BOOL bACPred;
+    OMX_U32 nMaxPacketSize;
+    OMX_U32 nTimeIncRes;
+    OMX_VIDEO_MPEG4PROFILETYPE eProfile;
+    OMX_VIDEO_MPEG4LEVELTYPE eLevel;
+    OMX_U32 nAllowedPictureTypes;
+    OMX_U32 nHeaderExtension;
+    OMX_BOOL bReversibleVLC;
+} OMX_VIDEO_PARAM_MPEG4TYPE;
+
+
+/** 
+ * WMV Versions 
+ */
+typedef enum OMX_VIDEO_WMVFORMATTYPE {
+    OMX_VIDEO_WMVFormatUnused = 0x01,   /**< Format unused or unknown */
+    OMX_VIDEO_WMVFormat7      = 0x02,   /**< Windows Media Video format 7 */
+    OMX_VIDEO_WMVFormat8      = 0x04,   /**< Windows Media Video format 8 */
+    OMX_VIDEO_WMVFormat9      = 0x08,   /**< Windows Media Video format 9 */
+    OMX_VIDEO_WMVFormatMax    = 0x7FFFFFFF
+} OMX_VIDEO_WMVFORMATTYPE;
+
+
+/** 
+ * WMV Params 
+ *
+ * STRUCT MEMBERS:
+ *  nSize      : Size of the structure in bytes
+ *  nVersion   : OMX specification version information
+ *  nPortIndex : Port that this structure applies to
+ *  eFormat    : Version of WMV stream / data
+ */
+typedef struct OMX_VIDEO_PARAM_WMVTYPE {
+    OMX_U32 nSize; 
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_VIDEO_WMVFORMATTYPE eFormat;
+} OMX_VIDEO_PARAM_WMVTYPE;
+
+
+/** 
+ * Real Video Version 
+ */
+typedef enum OMX_VIDEO_RVFORMATTYPE {
+    OMX_VIDEO_RVFormatUnused = 0, /**< Format unused or unknown */
+    OMX_VIDEO_RVFormat8,          /**< Real Video format 8 */
+    OMX_VIDEO_RVFormat9,          /**< Real Video format 9 */
+    OMX_VIDEO_RVFormatG2,         /**< Real Video Format G2 */
+    OMX_VIDEO_RVFormatMax = 0x7FFFFFFF
+} OMX_VIDEO_RVFORMATTYPE;
+
+
+/** 
+ * Real Video Params 
+ *
+ * STUCT MEMBERS:
+ *  nSize              : Size of the structure in bytes
+ *  nVersion           : OMX specification version information 
+ *  nPortIndex         : Port that this structure applies to
+ *  eFormat            : Version of RV stream / data
+ *  nBitsPerPixel      : Bits per pixel coded in the frame
+ *  nPaddedWidth       : Padded width in pixel of a video frame
+ *  nPaddedHeight      : Padded Height in pixels of a video frame
+ *  nFrameRate         : Rate of video in frames per second
+ *  nBitstreamFlags    : Flags which internal information about the bitstream
+ *  nBitstreamVersion  : Bitstream version
+ *  nMaxEncodeFrameSize: Max encoded frame size
+ *  bEnablePostFilter  : Turn on/off post filter
+ *  bEnableTemporalInterpolation : Turn on/off temporal interpolation
+ *  bEnableLatencyMode : When enabled, the decoder does not display a decoded 
+ *                       frame until it has detected that no enhancement layer 
+ *  					 frames or dependent B frames will be coming. This 
+ *  					 detection usually occurs when a subsequent non-B 
+ *  					 frame is encountered 
+ */
+typedef struct OMX_VIDEO_PARAM_RVTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_VIDEO_RVFORMATTYPE eFormat;
+    OMX_U16 nBitsPerPixel;
+    OMX_U16 nPaddedWidth;
+    OMX_U16 nPaddedHeight;
+    OMX_U32 nFrameRate;
+    OMX_U32 nBitstreamFlags;
+    OMX_U32 nBitstreamVersion;
+    OMX_U32 nMaxEncodeFrameSize;
+    OMX_BOOL bEnablePostFilter;
+    OMX_BOOL bEnableTemporalInterpolation;
+    OMX_BOOL bEnableLatencyMode;
+} OMX_VIDEO_PARAM_RVTYPE;
+
+
+/** 
+ * AVC profile types, each profile indicates support for various 
+ * performance bounds and different annexes.
+ */
+typedef enum OMX_VIDEO_AVCPROFILETYPE {
+    OMX_VIDEO_AVCProfileBaseline = 0x01,   /**< Baseline profile */
+    OMX_VIDEO_AVCProfileMain     = 0x02,   /**< Main profile */
+    OMX_VIDEO_AVCProfileExtended = 0x04,   /**< Extended profile */
+    OMX_VIDEO_AVCProfileHigh     = 0x08,   /**< High profile */
+    OMX_VIDEO_AVCProfileHigh10   = 0x10,   /**< High 10 profile */
+    OMX_VIDEO_AVCProfileHigh422  = 0x20,   /**< High 4:2:2 profile */
+    OMX_VIDEO_AVCProfileHigh444  = 0x40,   /**< High 4:4:4 profile */
+    OMX_VIDEO_AVCProfileMax      = 0x7FFFFFFF  
+} OMX_VIDEO_AVCPROFILETYPE;
+
+
+/** 
+ * AVC level types, each level indicates support for various frame sizes, 
+ * bit rates, decoder frame rates.  No need 
+ */
+typedef enum OMX_VIDEO_AVCLEVELTYPE {
+    OMX_VIDEO_AVCLevel1   = 0x01,     /**< Level 1 */
+    OMX_VIDEO_AVCLevel1b  = 0x02,     /**< Level 1b */
+    OMX_VIDEO_AVCLevel11  = 0x04,     /**< Level 1.1 */
+    OMX_VIDEO_AVCLevel12  = 0x08,     /**< Level 1.2 */
+    OMX_VIDEO_AVCLevel13  = 0x10,     /**< Level 1.3 */
+    OMX_VIDEO_AVCLevel2   = 0x20,     /**< Level 2 */
+    OMX_VIDEO_AVCLevel21  = 0x40,     /**< Level 2.1 */
+    OMX_VIDEO_AVCLevel22  = 0x80,     /**< Level 2.2 */
+    OMX_VIDEO_AVCLevel3   = 0x100,    /**< Level 3 */
+    OMX_VIDEO_AVCLevel31  = 0x200,    /**< Level 3.1 */
+    OMX_VIDEO_AVCLevel32  = 0x400,    /**< Level 3.2 */
+    OMX_VIDEO_AVCLevel4   = 0x800,    /**< Level 4 */
+    OMX_VIDEO_AVCLevel41  = 0x1000,   /**< Level 4.1 */
+    OMX_VIDEO_AVCLevel42  = 0x2000,   /**< Level 4.2 */
+    OMX_VIDEO_AVCLevel5   = 0x4000,   /**< Level 5 */
+    OMX_VIDEO_AVCLevel51  = 0x8000,   /**< Level 5.1 */
+    OMX_VIDEO_AVCLevelMax = 0x7FFFFFFF  
+} OMX_VIDEO_AVCLEVELTYPE;
+
+
+/** 
+ * AVC loop filter modes 
+ *
+ * OMX_VIDEO_AVCLoopFilterEnable               : Enable
+ * OMX_VIDEO_AVCLoopFilterDisable              : Disable
+ * OMX_VIDEO_AVCLoopFilterDisableSliceBoundary : Disabled on slice boundaries
+ */
+typedef enum OMX_VIDEO_AVCLOOPFILTERTYPE {
+    OMX_VIDEO_AVCLoopFilterEnable = 0,
+    OMX_VIDEO_AVCLoopFilterDisable,
+    OMX_VIDEO_AVCLoopFilterDisableSliceBoundary,
+    OMX_VIDEO_AVCLoopFilterMax = 0x7FFFFFFF
+} OMX_VIDEO_AVCLOOPFILTERTYPE;
+
+
+/** 
+ * AVC params 
+ *
+ * STRUCT MEMBERS:
+ *  nSize                     : Size of the structure in bytes
+ *  nVersion                  : OMX specification version information
+ *  nPortIndex                : Port that this structure applies to
+ *  nSliceHeaderSpacing       : Number of macroblocks between slice header, put  
+ *                              zero if not used
+ *  nPFrames                  : Number of P frames between each I frame
+ *  nBFrames                  : Number of B frames between each I frame
+ *  bUseHadamard              : Enable/disable Hadamard transform
+ *  nRefFrames                : Max number of reference frames to use for inter
+ *                              motion search (1-16)
+ *  nRefIdxTrailing           : Pic param set ref frame index (index into ref
+ *                              frame buffer of trailing frames list), B frame
+ *                              support
+ *  nRefIdxForward            : Pic param set ref frame index (index into ref
+ *                              frame buffer of forward frames list), B frame
+ *                              support
+ *  bEnableUEP                : Enable/disable unequal error protection. This 
+ *                              is only valid of data partitioning is enabled.
+ *  bEnableFMO                : Enable/disable flexible macroblock ordering
+ *  bEnableASO                : Enable/disable arbitrary slice ordering
+ *  bEnableRS                 : Enable/disable sending of redundant slices
+ *  eProfile                  : AVC profile(s) to use
+ *  eLevel                    : AVC level(s) to use
+ *  nAllowedPictureTypes      : Specifies the picture types allowed in the 
+ *                              bitstream
+ *  bFrameMBsOnly             : specifies that every coded picture of the 
+ *                              coded video sequence is a coded frame 
+ *                              containing only frame macroblocks
+ *  bMBAFF                    : Enable/disable switching between frame and 
+ *                              field macroblocks within a picture
+ *  bEntropyCodingCABAC       : Entropy decoding method to be applied for the 
+ *                              syntax elements for which two descriptors appear 
+ *                              in the syntax tables
+ *  bWeightedPPrediction      : Enable/disable weighted prediction shall not 
+ *                              be applied to P and SP slices
+ *  nWeightedBipredicitonMode : Default weighted prediction is applied to B 
+ *                              slices 
+ *  bConstIpred               : Enable/disable intra prediction
+ *  bDirect8x8Inference       : Specifies the method used in the derivation 
+ *                              process for luma motion vectors for B_Skip, 
+ *                              B_Direct_16x16 and B_Direct_8x8 as specified 
+ *                              in subclause 8.4.1.2 of the AVC spec 
+ *  bDirectSpatialTemporal    : Flag indicating spatial or temporal direct
+ *                              mode used in B slice coding (related to 
+ *                              bDirect8x8Inference) . Spatial direct mode is 
+ *                              more common and should be the default.
+ *  nCabacInitIdx             : Index used to init CABAC contexts
+ *  eLoopFilterMode           : Enable/disable loop filter
+ */
+typedef struct OMX_VIDEO_PARAM_AVCTYPE {
+    OMX_U32 nSize;                 
+    OMX_VERSIONTYPE nVersion;      
+    OMX_U32 nPortIndex;            
+    OMX_U32 nSliceHeaderSpacing;  
+    OMX_U32 nPFrames;     
+    OMX_U32 nBFrames;     
+    OMX_BOOL bUseHadamard;
+    OMX_U32 nRefFrames;  
+	OMX_U32 nRefIdx10ActiveMinus1;
+	OMX_U32 nRefIdx11ActiveMinus1;
+    OMX_BOOL bEnableUEP;  
+    OMX_BOOL bEnableFMO;  
+    OMX_BOOL bEnableASO;  
+    OMX_BOOL bEnableRS;   
+    OMX_VIDEO_AVCPROFILETYPE eProfile;
+	OMX_VIDEO_AVCLEVELTYPE eLevel; 
+    OMX_U32 nAllowedPictureTypes;  
+	OMX_BOOL bFrameMBsOnly;        									
+    OMX_BOOL bMBAFF;               
+    OMX_BOOL bEntropyCodingCABAC;  
+    OMX_BOOL bWeightedPPrediction; 
+    OMX_U32 nWeightedBipredicitonMode; 
+    OMX_BOOL bconstIpred ;
+    OMX_BOOL bDirect8x8Inference;  
+	OMX_BOOL bDirectSpatialTemporal;
+	OMX_U32 nCabacInitIdc;
+	OMX_VIDEO_AVCLOOPFILTERTYPE eLoopFilterMode;
+} OMX_VIDEO_PARAM_AVCTYPE;
+
+typedef struct OMX_VIDEO_PARAM_PROFILELEVELTYPE {
+   OMX_U32 nSize;                 
+   OMX_VERSIONTYPE nVersion;      
+   OMX_U32 nPortIndex;            
+   OMX_U32 eProfile;      /**< type is OMX_VIDEO_AVCPROFILETYPE, OMX_VIDEO_H263PROFILETYPE, 
+                                 or OMX_VIDEO_MPEG4PROFILETYPE depending on context */
+   OMX_U32 eLevel;        /**< type is OMX_VIDEO_AVCLEVELTYPE, OMX_VIDEO_H263LEVELTYPE, 
+                                 or OMX_VIDEO_MPEG4PROFILETYPE depending on context */
+   OMX_U32 nProfileIndex; /**< Used to query for individual profile support information,
+                               This parameter is valid only for 
+                               OMX_IndexParamVideoProfileLevelQuerySupported index,
+                               For all other indices this parameter is to be ignored. */
+} OMX_VIDEO_PARAM_PROFILELEVELTYPE;
+
+/** 
+ * Structure for dynamically configuring bitrate mode of a codec. 
+ *
+ * STRUCT MEMBERS:
+ *  nSize          : Size of the struct in bytes
+ *  nVersion       : OMX spec version info
+ *  nPortIndex     : Port that this struct applies to
+ *  nEncodeBitrate : Target average bitrate to be generated in bps
+ */
+typedef struct OMX_VIDEO_CONFIG_BITRATETYPE {
+    OMX_U32 nSize;                          
+    OMX_VERSIONTYPE nVersion;               
+    OMX_U32 nPortIndex;                     
+    OMX_U32 nEncodeBitrate;                 
+} OMX_VIDEO_CONFIG_BITRATETYPE;
+
+/** 
+ * Defines Encoder Frame Rate setting
+ *
+ * STRUCT MEMBERS:
+ *  nSize            : Size of the structure in bytes
+ *  nVersion         : OMX specification version information 
+ *  nPortIndex       : Port that this structure applies to
+ *  xEncodeFramerate : Encoding framerate represented in Q16 format
+ */
+typedef struct OMX_CONFIG_FRAMERATETYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_U32 xEncodeFramerate; /* Q16 format */
+} OMX_CONFIG_FRAMERATETYPE;
+
+typedef struct OMX_CONFIG_INTRAREFRESHVOPTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_BOOL IntraRefreshVOP;
+} OMX_CONFIG_INTRAREFRESHVOPTYPE;
+
+typedef struct OMX_CONFIG_MACROBLOCKERRORMAPTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_U32 nErrMapSize;           /* Size of the Error Map in bytes */
+    OMX_U8  ErrMap[1];             /* Error map hint */
+} OMX_CONFIG_MACROBLOCKERRORMAPTYPE;
+
+typedef struct OMX_CONFIG_MBERRORREPORTINGTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_BOOL bEnabled;
+} OMX_CONFIG_MBERRORREPORTINGTYPE;
+
+typedef struct OMX_PARAM_MACROBLOCKSTYPE {
+    OMX_U32 nSize;
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_U32 nMacroblocks;
+} OMX_PARAM_MACROBLOCKSTYPE;
+
+/** 
+ * AVC Slice Mode modes 
+ *
+ * OMX_VIDEO_SLICEMODE_AVCDefault   : Normal frame encoding, one slice per frame
+ * OMX_VIDEO_SLICEMODE_AVCMBSlice   : NAL mode, number of MBs per frame
+ * OMX_VIDEO_SLICEMODE_AVCByteSlice : NAL mode, number of bytes per frame
+ */
+typedef enum OMX_VIDEO_AVCSLICEMODETYPE {
+    OMX_VIDEO_SLICEMODE_AVCDefault = 0,
+    OMX_VIDEO_SLICEMODE_AVCMBSlice,
+    OMX_VIDEO_SLICEMODE_AVCByteSlice,
+    OMX_VIDEO_SLICEMODE_AVCLevelMax = 0x7FFFFFFF
+} OMX_VIDEO_AVCSLICEMODETYPE;
+
+/** 
+ * AVC FMO Slice Mode Params 
+ *
+ * STRUCT MEMBERS:
+ *  nSize      : Size of the structure in bytes
+ *  nVersion   : OMX specification version information
+ *  nPortIndex : Port that this structure applies to
+ *  nNumSliceGroups : Specifies the number of slice groups
+ *  nSliceGroupMapType : Specifies the type of slice groups
+ *  eSliceMode : Specifies the type of slice
+ */
+typedef struct OMX_VIDEO_PARAM_AVCSLICEFMO {
+    OMX_U32 nSize; 
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_U8 nNumSliceGroups;
+    OMX_U8 nSliceGroupMapType;
+    OMX_VIDEO_AVCSLICEMODETYPE eSliceMode;
+} OMX_VIDEO_PARAM_AVCSLICEFMO;
+
+/** 
+ * AVC IDR Period Configs
+ *
+ * STRUCT MEMBERS:
+ *  nSize      : Size of the structure in bytes
+ *  nVersion   : OMX specification version information
+ *  nPortIndex : Port that this structure applies to
+ *  nIDRPeriod : Specifies periodicity of IDR frames
+ *  nPFrames : Specifies internal of coding Intra frames
+ */
+typedef struct OMX_VIDEO_CONFIG_AVCINTRAPERIOD {
+    OMX_U32 nSize; 
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_U32 nIDRPeriod;
+    OMX_U32 nPFrames;
+} OMX_VIDEO_CONFIG_AVCINTRAPERIOD;
+
+/** 
+ * AVC NAL Size Configs
+ *
+ * STRUCT MEMBERS:
+ *  nSize      : Size of the structure in bytes
+ *  nVersion   : OMX specification version information
+ *  nPortIndex : Port that this structure applies to
+ *  nNaluBytes : Specifies the NAL unit size
+ */
+typedef struct OMX_VIDEO_CONFIG_NALSIZE {
+    OMX_U32 nSize; 
+    OMX_VERSIONTYPE nVersion;
+    OMX_U32 nPortIndex;
+    OMX_U32 nNaluBytes;
+} OMX_VIDEO_CONFIG_NALSIZE;
+
+/** @} */
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#endif
+/* File EOF */
+
diff --git a/make/stub_includes/win32/jni.h b/make/stub_includes/win32/jni.h
new file mode 100644
index 0000000..be01d01
--- /dev/null
+++ b/make/stub_includes/win32/jni.h
@@ -0,0 +1,78 @@
+/* Stub header for JNI which provides needed declarations without more
+   complicated and unnecessary constructs */
+
+/*
+ * JNI Types
+ */
+
+#include "jni_md.h"
+
+typedef unsigned char	jboolean;
+typedef unsigned short	jchar;
+typedef short		jshort;
+typedef float		jfloat;
+typedef double		jdouble;
+
+typedef jint            jsize;
+
+struct _jobject;
+
+typedef struct _jobject *jobject;
+typedef jobject jclass;
+typedef jobject jthrowable;
+typedef jobject jstring;
+typedef jobject jarray;
+typedef jarray jbooleanArray;
+typedef jarray jbyteArray;
+typedef jarray jcharArray;
+typedef jarray jshortArray;
+typedef jarray jintArray;
+typedef jarray jlongArray;
+typedef jarray jfloatArray;
+typedef jarray jdoubleArray;
+typedef jarray jobjectArray;
+typedef jobject jweak;
+
+typedef union jvalue {
+    jboolean z;
+    jbyte    b;
+    jchar    c;
+    jshort   s;
+    jint     i;
+    jlong    j;
+    jfloat   f;
+    jdouble  d;
+    jobject  l;
+} jvalue;
+
+struct _jfieldID;
+typedef struct _jfieldID *jfieldID;
+
+struct _jmethodID;
+typedef struct _jmethodID *jmethodID;
+
+/*
+ * jboolean constants
+ */
+
+#define JNI_FALSE 0
+#define JNI_TRUE 1
+
+/*
+ * possible return values for JNI functions.
+ */
+
+#define JNI_OK           0                 /* success */
+#define JNI_ERR          (-1)              /* unknown error */
+#define JNI_EDETACHED    (-2)              /* thread detached from the VM */
+#define JNI_EVERSION     (-3)              /* JNI version error */
+#define JNI_ENOMEM       (-4)              /* not enough memory */
+#define JNI_EEXIST       (-5)              /* VM already created */
+#define JNI_EINVAL       (-6)              /* invalid arguments */
+
+/*
+ * used in ReleaseScalarArrayElements
+ */
+
+#define JNI_COMMIT 1
+#define JNI_ABORT 2
diff --git a/make/stub_includes/win32/jni_md.h b/make/stub_includes/win32/jni_md.h
new file mode 100644
index 0000000..0c020e8
--- /dev/null
+++ b/make/stub_includes/win32/jni_md.h
@@ -0,0 +1,10 @@
+#define _JNI_IMPORT_OR_EXPORT_
+#define JNIEXPORT
+#define JNIIMPORT
+#define JNICALL
+
+typedef int jint;
+typedef __int64 jlong;
+typedef signed char jbyte;
+
+typedef long JNIEnv;
diff --git a/make/stub_includes/win32/wglext.c b/make/stub_includes/win32/wglext.c
new file mode 100644
index 0000000..9c61204
--- /dev/null
+++ b/make/stub_includes/win32/wglext.c
@@ -0,0 +1,13 @@
+#define GLAPI
+
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "glext.h" are parsed.
+#define GL_GLEXT_PROTOTYPES
+
+#include <GL/gl.h>
+
+// Bring in the wgl extensions
+#define WGL_WGLEXT_PROTOTYPES
+#define SKIP_WGL_HANDLE_DEFINITIONS
+#include <windows.h>
+#include <GL/wglext.h>
diff --git a/make/stub_includes/win32/window-lib.c b/make/stub_includes/win32/window-lib.c
new file mode 100644
index 0000000..c5c5d37
--- /dev/null
+++ b/make/stub_includes/win32/window-lib.c
@@ -0,0 +1,2 @@
+#include <windows.h>
+#include <wingdi.h>
diff --git a/make/stub_includes/win32/window-system1.c b/make/stub_includes/win32/window-system1.c
new file mode 100644
index 0000000..f74488c
--- /dev/null
+++ b/make/stub_includes/win32/window-system1.c
@@ -0,0 +1,2 @@
+#include <windows.h>
+#include <winwgl.h>
diff --git a/make/stub_includes/win32/windows.h b/make/stub_includes/win32/windows.h
new file mode 100644
index 0000000..d9f9e69
--- /dev/null
+++ b/make/stub_includes/win32/windows.h
@@ -0,0 +1,50 @@
+/* Windows #defines and typedefs required for processing of extracts
+   from WINGDI.H and jawt_md.h */
+
+#define FAR
+#define WINBASEAPI
+#define WINGDIAPI
+#define WINUSERAPI
+#define WINAPI
+#define APIENTRY
+#define CONST const
+#define VOID void
+typedef int                 BOOL;
+typedef unsigned char       BYTE;
+typedef char                CHAR;
+typedef unsigned int        DWORD;
+typedef int                 INT;
+typedef int                 INT32;
+typedef __int64             INT64;
+typedef float               FLOAT;
+typedef struct _handle*     HANDLE;
+typedef HANDLE              HBITMAP;
+typedef HANDLE              HDC;
+typedef HANDLE              HGDIOBJ;
+typedef HANDLE              HGLRC;
+typedef HANDLE              HMODULE;
+typedef HANDLE              HINSTANCE;
+typedef HANDLE              HPALETTE;
+typedef HANDLE              HWND;
+typedef long                LONG;
+typedef const char*         LPCSTR;
+typedef void*               LPVOID;
+typedef struct _proc*       PROC;
+typedef unsigned int*       PUINT;
+typedef unsigned int        UINT;
+typedef unsigned short      USHORT;
+typedef unsigned short      WORD;
+
+/* Necessary handle typedefs for parsing wglext.h */
+
+typedef HANDLE              HPBUFFERARB;
+typedef HANDLE              HPBUFFEREXT;
+typedef HANDLE              HGPUNV;
+
+typedef struct tagRECT {
+    LONG left;
+    LONG top;
+    LONG right;
+    LONG bottom;
+} RECT;
+
diff --git a/make/stub_includes/win32/wingdi.h b/make/stub_includes/win32/wingdi.h
new file mode 100644
index 0000000..e31cd8c
--- /dev/null
+++ b/make/stub_includes/win32/wingdi.h
@@ -0,0 +1,182 @@
+/**
+ *
+ * This file is derived from w64 mingw-runtime package's mingw64/x86_64-w64-mingw32/include/wingdi.h file
+ * and states: 
+ *
+ *     This file has no copyright assigned and is placed in the Public Domain.
+ *     No warranty is given; refer to the file DISCLAIMER.PD within this package.
+ *
+ * Editions / Removals and a split (wingdi.h -> wingdi.h + winwgl.h) were made by the JogAmp Community, 2010
+ */
+
+#ifndef WGL_GDI_VERSION_1_X
+
+typedef struct tagRGBQUAD {
+    BYTE rgbBlue;
+    BYTE rgbGreen;
+    BYTE rgbRed;
+    BYTE rgbReserved;
+} RGBQUAD;
+
+typedef RGBQUAD *LPRGBQUAD;
+
+typedef struct tagBITMAPINFOHEADER {
+    DWORD biSize;
+    LONG biWidth;
+    LONG biHeight;
+    WORD biPlanes;
+    WORD biBitCount;
+    DWORD biCompression;
+    DWORD biSizeImage;
+    LONG biXPelsPerMeter;
+    LONG biYPelsPerMeter;
+    DWORD biClrUsed;
+    DWORD biClrImportant;
+} BITMAPINFOHEADER,*LPBITMAPINFOHEADER,*PBITMAPINFOHEADER;
+
+typedef struct tagBITMAPINFO {
+    BITMAPINFOHEADER bmiHeader;
+    RGBQUAD bmiColors[1];
+} BITMAPINFO,*LPBITMAPINFO,*PBITMAPINFO;
+
+/* constants for the biCompression field */
+#define BI_RGB        0
+#define BI_RLE8       1
+#define BI_RLE4       2
+#define BI_BITFIELDS  3
+
+/* DIB color table identifiers */
+
+#define DIB_RGB_COLORS      0 /* color table in RGBs */
+#define DIB_PAL_COLORS      1 /* color table in palette indices */
+
+typedef struct tagPIXELFORMATDESCRIPTOR {
+    WORD nSize;
+    WORD nVersion;
+    DWORD dwFlags;
+    BYTE iPixelType;
+    BYTE cColorBits;
+    BYTE cRedBits;
+    BYTE cRedShift;
+    BYTE cGreenBits;
+    BYTE cGreenShift;
+    BYTE cBlueBits;
+    BYTE cBlueShift;
+    BYTE cAlphaBits;
+    BYTE cAlphaShift;
+    BYTE cAccumBits;
+    BYTE cAccumRedBits;
+    BYTE cAccumGreenBits;
+    BYTE cAccumBlueBits;
+    BYTE cAccumAlphaBits;
+    BYTE cDepthBits;
+    BYTE cStencilBits;
+    BYTE cAuxBuffers;
+    BYTE iLayerType;
+    BYTE bReserved;
+    DWORD dwLayerMask;
+    DWORD dwVisibleMask;
+    DWORD dwDamageMask;
+} PIXELFORMATDESCRIPTOR,*PPIXELFORMATDESCRIPTOR,*LPPIXELFORMATDESCRIPTOR;
+
+#define PFD_TYPE_RGBA 0
+#define PFD_TYPE_COLORINDEX 1
+
+#define PFD_MAIN_PLANE 0
+#define PFD_OVERLAY_PLANE 1
+#define PFD_UNDERLAY_PLANE (-1)
+
+#define PFD_DOUBLEBUFFER 0x00000001
+#define PFD_STEREO 0x00000002
+#define PFD_DRAW_TO_WINDOW 0x00000004
+#define PFD_DRAW_TO_BITMAP 0x00000008
+#define PFD_SUPPORT_GDI 0x00000010
+#define PFD_SUPPORT_OPENGL 0x00000020
+#define PFD_GENERIC_FORMAT 0x00000040
+#define PFD_NEED_PALETTE 0x00000080
+#define PFD_NEED_SYSTEM_PALETTE 0x00000100
+#define PFD_SWAP_EXCHANGE 0x00000200
+#define PFD_SWAP_COPY 0x00000400
+#define PFD_SWAP_LAYER_BUFFERS 0x00000800
+#define PFD_GENERIC_ACCELERATED 0x00001000
+#define PFD_SUPPORT_DIRECTDRAW 0x00002000
+
+#define PFD_DEPTH_DONTCARE 0x20000000
+#define PFD_DOUBLEBUFFER_DONTCARE 0x40000000
+#define PFD_STEREO_DONTCARE 0x80000000
+
+/* OpenGL error codes (from winerror.h) */
+/* FIXME: these should have a trailing "L" but apparently PCPP doesn't handle that syntax */
+#define ERROR_INVALID_PIXEL_FORMAT       2000
+#define ERROR_NO_SYSTEM_RESOURCES        1450
+#define ERROR_INVALID_DATA               13
+#define ERROR_PROC_NOT_FOUND             127
+#define ERROR_INVALID_WINDOW_HANDLE      1400
+
+/*
+ * ShowWindow() Commands
+ */
+#define SW_HIDE             0
+#define SW_SHOWNORMAL       1
+#define SW_NORMAL           1
+#define SW_SHOWMINIMIZED    2
+#define SW_SHOWMAXIMIZED    3
+#define SW_MAXIMIZE         3
+#define SW_SHOWNOACTIVATE   4
+#define SW_SHOW             5
+#define SW_MINIMIZE         6
+#define SW_SHOWMINNOACTIVE  7
+#define SW_SHOWNA           8
+#define SW_RESTORE          9
+#define SW_SHOWDEFAULT      10
+#define SW_FORCEMINIMIZE    11
+#define SW_MAX              11
+
+#endif /*  WGL_GDI_VERSION_1_X */
+
+#ifndef WGL_GDI_VERSION_1_X
+#define WGL_GDI_VERSION_1_X
+
+// Windows routines
+WINBASEAPI DWORD WINAPI GetLastError(VOID);
+
+// OpenGL-related routines
+WINGDIAPI int   WINAPI ChoosePixelFormat(HDC, CONST PIXELFORMATDESCRIPTOR *);
+WINGDIAPI int   WINAPI DescribePixelFormat(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
+WINGDIAPI int   WINAPI GetPixelFormat(HDC);
+WINGDIAPI BOOL  WINAPI SetPixelFormat(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
+WINGDIAPI BOOL  WINAPI SwapBuffers(HDC);
+
+/* --- FIXME: need to handle these entry points! 
+WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC, int);
+WINGDIAPI BOOL  WINAPI wglUseFontBitmapsA(HDC, DWORD, DWORD, DWORD);
+WINGDIAPI BOOL  WINAPI wglUseFontBitmapsW(HDC, DWORD, DWORD, DWORD);
+#ifdef UNICODE
+#define wglUseFontBitmaps  wglUseFontBitmapsW
+#else
+#define wglUseFontBitmaps wglUseFontBitmapsA
+#endif // !UNICODE
+*/
+
+// Routines related to bitmap creation for off-screen rendering
+WINGDIAPI HDC     WINAPI CreateCompatibleDC(HDC);
+WINGDIAPI HBITMAP WINAPI CreateDIBSection(HDC, CONST BITMAPINFO *, UINT, VOID **, HANDLE, DWORD);
+WINGDIAPI BOOL    WINAPI DeleteDC(HDC);
+WINGDIAPI BOOL    WINAPI DeleteObject(HGDIOBJ);
+WINGDIAPI HGDIOBJ WINAPI SelectObject(HDC, HGDIOBJ);
+
+// Routines for creation of a dummy window, device context and OpenGL
+// context for the purposes of getting wglChoosePixelFormatARB and
+// associated routines
+           HWND        CreateDummyWindow0( HINSTANCE hInstance, int x, int y, int width, int height ) ;
+WINUSERAPI BOOL WINAPI ShowWindow(HWND hWnd, int nCmdShow);
+WINUSERAPI HDC  WINAPI GetDC(HWND);
+WINUSERAPI int  WINAPI ReleaseDC(HWND hWnd, HDC hDC);
+WINUSERAPI BOOL WINAPI DestroyWindow(HWND hWnd);
+
+// Routines for changing gamma ramp of display device
+WINGDIAPI BOOL        WINAPI GetDeviceGammaRamp(HDC,LPVOID);
+WINGDIAPI BOOL        WINAPI SetDeviceGammaRamp(HDC,LPVOID);
+
+#endif /*  WGL_GDI_VERSION_1_X */
+
diff --git a/make/stub_includes/win32/winwgl.h b/make/stub_includes/win32/winwgl.h
new file mode 100644
index 0000000..5e9cc2f
--- /dev/null
+++ b/make/stub_includes/win32/winwgl.h
@@ -0,0 +1,74 @@
+/**
+ *
+ * This file is derived from w64 mingw-runtime package's mingw64/x86_64-w64-mingw32/include/wingdi.h file
+ * and states: 
+ *
+ *     This file has no copyright assigned and is placed in the Public Domain.
+ *     No warranty is given; refer to the file DISCLAIMER.PD within this package.
+ *
+ * Editions / Removals and a split (wingdi.h -> wingdi.h + winwgl.h) were made by the JogAmp Community, 2010
+ */
+
+#ifndef WGL_GDI_VERSION_1_X
+
+/* layer types */
+#define WGL_SWAP_MAIN_PLANE 1
+#define WGL_SWAP_OVERLAY1 2
+#define WGL_SWAP_OVERLAY2 4
+#define WGL_SWAP_OVERLAY3 8
+#define WGL_SWAP_OVERLAY4 16
+#define WGL_SWAP_OVERLAY5 32
+#define WGL_SWAP_OVERLAY6 64
+#define WGL_SWAP_OVERLAY7 128
+#define WGL_SWAP_OVERLAY8 256
+#define WGL_SWAP_OVERLAY9 512
+#define WGL_SWAP_OVERLAY10 1024
+#define WGL_SWAP_OVERLAY11 2048
+#define WGL_SWAP_OVERLAY12 4096
+#define WGL_SWAP_OVERLAY13 8192
+#define WGL_SWAP_OVERLAY14 16384
+#define WGL_SWAP_OVERLAY15 32768
+#define WGL_SWAP_UNDERLAY1 65536
+#define WGL_SWAP_UNDERLAY2 0x20000
+#define WGL_SWAP_UNDERLAY3 0x40000
+#define WGL_SWAP_UNDERLAY4 0x80000
+#define WGL_SWAP_UNDERLAY5 0x100000
+#define WGL_SWAP_UNDERLAY6 0x200000
+#define WGL_SWAP_UNDERLAY7 0x400000
+#define WGL_SWAP_UNDERLAY8 0x800000
+#define WGL_SWAP_UNDERLAY9 0x1000000
+#define WGL_SWAP_UNDERLAY10 0x2000000
+#define WGL_SWAP_UNDERLAY11 0x4000000
+#define WGL_SWAP_UNDERLAY12 0x8000000
+#define WGL_SWAP_UNDERLAY13 0x10000000
+#define WGL_SWAP_UNDERLAY14 0x20000000
+#define WGL_SWAP_UNDERLAY15 0x40000000
+
+#endif /*  WGL_GDI_VERSION_1_X */
+
+#ifndef WGL_GDI_VERSION_1_X
+#define WGL_GDI_VERSION_1_X
+
+WINGDIAPI BOOL  WINAPI wglCopyContext(HGLRC,HGLRC,UINT);
+WINGDIAPI HGLRC WINAPI wglCreateContext(HDC);
+WINGDIAPI BOOL  WINAPI wglDeleteContext(HGLRC);
+WINGDIAPI HGLRC WINAPI wglGetCurrentContext(VOID);
+WINGDIAPI HDC   WINAPI wglGetCurrentDC(VOID);
+WINGDIAPI BOOL  WINAPI wglMakeCurrent(HDC, HGLRC);
+WINGDIAPI BOOL  WINAPI wglShareLists(HGLRC, HGLRC);
+WINGDIAPI PROC  WINAPI wglGetProcAddress(LPCSTR);
+WINGDIAPI BOOL  WINAPI wglSwapLayerBuffers(HDC,UINT);
+
+/* --- FIXME: need to handle these entry points! 
+WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC, int);
+WINGDIAPI BOOL  WINAPI wglUseFontBitmapsA(HDC, DWORD, DWORD, DWORD);
+WINGDIAPI BOOL  WINAPI wglUseFontBitmapsW(HDC, DWORD, DWORD, DWORD);
+#ifdef UNICODE
+#define wglUseFontBitmaps  wglUseFontBitmapsW
+#else
+#define wglUseFontBitmaps  wglUseFontBitmapsA
+#endif // !UNICODE
+*/
+
+#endif /*  WGL_GDI_VERSION_1_X */
+
diff --git a/make/stub_includes/x11/X11/Intrinsic.h b/make/stub_includes/x11/X11/Intrinsic.h
new file mode 100644
index 0000000..558d379
--- /dev/null
+++ b/make/stub_includes/x11/X11/Intrinsic.h
@@ -0,0 +1 @@
+#include <X11/X.h>
diff --git a/make/stub_includes/x11/X11/X.h b/make/stub_includes/x11/X11/X.h
new file mode 100644
index 0000000..239836e
--- /dev/null
+++ b/make/stub_includes/x11/X11/X.h
@@ -0,0 +1,35 @@
+#ifndef _X_H_
+#define _X_H_
+
+typedef struct {} *   XID;
+typedef int           Bool;
+typedef struct {}     Display;
+typedef int           Status;
+typedef struct {}     Visual;
+typedef unsigned long VisualID;
+typedef XID           Colormap;
+typedef XID           Cursor;
+typedef XID           Drawable;
+typedef XID           Font;
+typedef XID           GContext;
+typedef XID           KeySym;
+typedef XID           Pixmap;
+typedef XID           Window;
+
+typedef struct __GLXcontextRec *GLXContext;
+//typedef void *GLXContext;
+typedef XID GLXPixmap;
+typedef XID GLXDrawable;
+/* GLX 1.3 and later */
+typedef struct __GLXFBConfigRec *GLXFBConfig;
+//typedef void *GLXFBConfig;
+typedef XID GLXFBConfigID;
+typedef XID GLXContextID;
+typedef XID GLXWindow;
+typedef XID GLXPbuffer;
+
+// Hacks for glXGetProcAddress
+typedef void (*__GLXextFuncPtr)(void);
+typedef unsigned char   GLubyte;        /* 1-byte unsigned */
+
+#endif /* defined _X_H_ */
diff --git a/make/stub_includes/x11/X11/Xlib.h b/make/stub_includes/x11/X11/Xlib.h
new file mode 100644
index 0000000..558d379
--- /dev/null
+++ b/make/stub_includes/x11/X11/Xlib.h
@@ -0,0 +1 @@
+#include <X11/X.h>
diff --git a/make/stub_includes/x11/X11/Xutil.h b/make/stub_includes/x11/X11/Xutil.h
new file mode 100644
index 0000000..32c8d5b
--- /dev/null
+++ b/make/stub_includes/x11/X11/Xutil.h
@@ -0,0 +1,37 @@
+#ifndef _XUTIL_H_
+#define _XUTIL_H_
+
+#include <X11/X.h>
+#include <X11/Xlib.h>
+
+/*
+ * Information used by the visual utility routines to find desired visual
+ * type from the many visuals a display may support.
+ */
+
+typedef struct {
+  Visual *visual;
+  VisualID visualid;
+  int screen;
+  int depth;
+  int c_class;					/* C++ */
+  unsigned long red_mask;
+  unsigned long green_mask;
+  unsigned long blue_mask;
+  int colormap_size;
+  int bits_per_rgb;
+} XVisualInfo;
+
+#define VisualNoMask		0x0
+#define VisualIDMask 		0x1
+#define VisualScreenMask	0x2
+#define VisualDepthMask		0x4
+#define VisualClassMask		0x8
+#define VisualRedMaskMask	0x10
+#define VisualGreenMaskMask	0x20
+#define VisualBlueMaskMask	0x40
+#define VisualColormapSizeMask	0x80
+#define VisualBitsPerRGBMask	0x100
+#define VisualAllMask		0x1FF
+
+#endif /* #defined _XUTIL_H_ */
diff --git a/make/stub_includes/x11/glxext.c b/make/stub_includes/x11/glxext.c
new file mode 100644
index 0000000..67906a0
--- /dev/null
+++ b/make/stub_includes/x11/glxext.c
@@ -0,0 +1,14 @@
+#define GLAPI
+
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "glext.h" are parsed.
+#define GL_GLEXT_PROTOTYPES
+
+#include <GL/gl.h>
+
+// Define GLX_GLXEXT_PROTOTYPES so that the OpenGL GLX extension prototypes in
+// "glxext.h" are parsed.
+#define GLX_GLXEXT_PROTOTYPES
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <GL/glxext.h>
diff --git a/make/stub_includes/x11/jni.h b/make/stub_includes/x11/jni.h
new file mode 100644
index 0000000..be01d01
--- /dev/null
+++ b/make/stub_includes/x11/jni.h
@@ -0,0 +1,78 @@
+/* Stub header for JNI which provides needed declarations without more
+   complicated and unnecessary constructs */
+
+/*
+ * JNI Types
+ */
+
+#include "jni_md.h"
+
+typedef unsigned char	jboolean;
+typedef unsigned short	jchar;
+typedef short		jshort;
+typedef float		jfloat;
+typedef double		jdouble;
+
+typedef jint            jsize;
+
+struct _jobject;
+
+typedef struct _jobject *jobject;
+typedef jobject jclass;
+typedef jobject jthrowable;
+typedef jobject jstring;
+typedef jobject jarray;
+typedef jarray jbooleanArray;
+typedef jarray jbyteArray;
+typedef jarray jcharArray;
+typedef jarray jshortArray;
+typedef jarray jintArray;
+typedef jarray jlongArray;
+typedef jarray jfloatArray;
+typedef jarray jdoubleArray;
+typedef jarray jobjectArray;
+typedef jobject jweak;
+
+typedef union jvalue {
+    jboolean z;
+    jbyte    b;
+    jchar    c;
+    jshort   s;
+    jint     i;
+    jlong    j;
+    jfloat   f;
+    jdouble  d;
+    jobject  l;
+} jvalue;
+
+struct _jfieldID;
+typedef struct _jfieldID *jfieldID;
+
+struct _jmethodID;
+typedef struct _jmethodID *jmethodID;
+
+/*
+ * jboolean constants
+ */
+
+#define JNI_FALSE 0
+#define JNI_TRUE 1
+
+/*
+ * possible return values for JNI functions.
+ */
+
+#define JNI_OK           0                 /* success */
+#define JNI_ERR          (-1)              /* unknown error */
+#define JNI_EDETACHED    (-2)              /* thread detached from the VM */
+#define JNI_EVERSION     (-3)              /* JNI version error */
+#define JNI_ENOMEM       (-4)              /* not enough memory */
+#define JNI_EEXIST       (-5)              /* VM already created */
+#define JNI_EINVAL       (-6)              /* invalid arguments */
+
+/*
+ * used in ReleaseScalarArrayElements
+ */
+
+#define JNI_COMMIT 1
+#define JNI_ABORT 2
diff --git a/make/stub_includes/x11/jni_md.h b/make/stub_includes/x11/jni_md.h
new file mode 100644
index 0000000..4497862
--- /dev/null
+++ b/make/stub_includes/x11/jni_md.h
@@ -0,0 +1,15 @@
+#define _JNI_IMPORT_OR_EXPORT_
+#define JNIEXPORT
+#define JNIIMPORT
+#define JNICALL
+
+typedef int jint;
+#ifdef _LP64 /* 64-bit Solaris */
+typedef long jlong;
+#else
+typedef long long jlong;
+#endif
+
+typedef signed char jbyte;
+
+typedef long JNIEnv;
diff --git a/make/stub_includes/x11/window-lib.c b/make/stub_includes/x11/window-lib.c
new file mode 100644
index 0000000..5f33572
--- /dev/null
+++ b/make/stub_includes/x11/window-lib.c
@@ -0,0 +1,78 @@
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+
+// Routines needed from Xlib.h and Xutil.h (placed here to avoid having
+// XVisualInfo generated multiple times)
+#ifndef _Xconst
+#define _Xconst const
+#endif /* _Xconst */
+
+extern intptr_t XSynchronize(Display *display, Bool onoff);
+
+extern int XFlush(Display *display);
+extern int XSync(Display *display, Bool discard);
+
+extern char *XDisplayString(Display *display);
+
+extern Display *XOpenDisplay(
+    _Xconst char*	/* display_name */
+);
+
+extern int XCloseDisplay(Display *display);
+
+extern void XLockDisplay(Display *display);
+
+extern void XUnlockDisplay(Display *display);
+
+extern Window RootWindow(Display *display, int screen_number);
+extern int DefaultScreen(Display *display);
+
+extern XVisualInfo *XGetVisualInfo(
+    Display*		/* display */,
+    long		/* vinfo_mask */,
+    XVisualInfo*	/* vinfo_template */,
+    int*		/* nitems_return */
+);
+
+extern Pixmap XCreatePixmap(
+    Display*		/* display */,
+    Drawable		/* d */,
+    unsigned int	/* width */,
+    unsigned int	/* height */,
+    unsigned int	/* depth */		        
+);
+
+extern int XFreePixmap(
+    Display*		/* display */,
+    Pixmap		/* pixmap */
+);
+
+extern int XFree(
+    void*		/* data */
+);
+
+// Helper routine for querying whether Xinerama is enabled.
+Bool XineramaEnabled(Display* display);
+
+// Routines for changing gamma settings.
+// Note that these are not currently supported on Solaris.
+Bool XF86VidModeGetGammaRampSize(
+    Display *display,
+    int screen,
+    int* size);
+
+Bool XF86VidModeGetGammaRamp(
+    Display *display,
+    int screen,
+    int size,
+    unsigned short *red_array,
+    unsigned short *green_array,
+    unsigned short *blue_array);
+
+Bool XF86VidModeSetGammaRamp(
+    Display *display,
+    int screen,
+    int size,
+    unsigned short *red_array,
+    unsigned short *green_array,
+    unsigned short *blue_array);
diff --git a/make/stub_includes/x11/window-system1.c b/make/stub_includes/x11/window-system1.c
new file mode 100644
index 0000000..e718aee
--- /dev/null
+++ b/make/stub_includes/x11/window-system1.c
@@ -0,0 +1,14 @@
+// Define GLX_GLXEXT_PROTOTYPES so that the OpenGL GLX extension prototypes in
+// "glxext.h" are parsed.
+#define GLX_GLXEXT_PROTOTYPES
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <GL/glx.h>
+
+// Routines needed from Xlib.h and Xutil.h (placed here to avoid having
+// XVisualInfo generated multiple times)
+#ifndef _Xconst
+#define _Xconst const
+#endif /* _Xconst */
+
diff --git a/make/validate-properties.xml b/make/validate-properties.xml
new file mode 100644
index 0000000..3afb12b
--- /dev/null
+++ b/make/validate-properties.xml
@@ -0,0 +1,52 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- 
+   - A validator for all of the user-defined properties.  It will be called
+   - from build.xml in the "init" task.
+  -->
+<project name="Configuration validator" default="validate">
+
+    <!-- ================================================================== -->
+    <!-- 
+       - Ensure that "antlr.jar" is set.
+      -->
+    <target name="antlr.jar.validate" unless="antlr.jar">
+        <fail>
+        
+    *****************************************************************
+    ** The property "antlr.jar" was not set in the JOGL properties **
+    ** file                                                        **
+    ** "${user.properties.file}"               **
+    ** (or this file was not found).                               **
+    **                                                             **
+    ** Please set "antlr.jar" to to the full path of the ANTLR jar **
+    ** including the jar itself.                                   **
+    *****************************************************************
+        </fail>
+    </target>
+
+    <!-- 
+       - Make sure that jogl.jar is not on the CLASSPATH; this can cause
+       - builds to fail since if this Java process has the jar file open
+       - we can not overwrite it.
+      -->
+    <target name="java.class.path.validate">
+      <available property="jogl.jar.on.class.path" classname="javax.media.opengl.GL" />
+      <fail if="jogl.jar.on.class.path">
+        
+    ******************************************************************
+    ** Your CLASSPATH environment variable appears to be set (some  **
+    ** JOGL classes are currently visible to the build.) This can   **
+    ** cause the build to fail. Please unset your CLASSPATH         **
+    ** variable and restart the build.                              **
+    ******************************************************************
+      </fail>
+    </target>
+
+    <!-- ================================================================== -->
+    <!-- 
+       - Validate the required properties 
+      -->
+    <target name="validate" depends="antlr.jar.validate, java.class.path.validate" 
+            description="Validate required properties" />
+
+</project>
diff --git a/make/versions.xml b/make/versions.xml
new file mode 100644
index 0000000..66e81d8
--- /dev/null
+++ b/make/versions.xml
@@ -0,0 +1,46 @@
+<!-- This file is the one canonical location containing the version
+     numbers for the various components such as JOGL and Newt. -->
+
+<project name="versions">
+
+  <!-- This is the base version of JOGL. For official release builds,
+       and nightly builds, this should be in the form "x.y{.z}", for
+       example, "2.0" or "2.1.1". Nightly builds will have a "-pre-"
+       and a timestamp automatically added to this version number. For
+       intermediate release builds, this should be in the form, for
+       example, "2.0-beta1" or "2.0-rc1". For large releases, push
+       betas before release candidates to give the Community time to
+       react.-->
+  <property name="jogl_base_version" value="2.0" />
+
+  <!-- Uncomment this property in order to produce a JOGL release
+       build without running the "RI" (Reference Implementation)
+       target in build-jogl.xml. This should be uncommented for
+       official release builds and intermediate release builds, but
+       commented out for nightly builds. -->
+  <!-- <property name="jogl.ri" value="true" /> -->
+
+  <!-- Base version of the NativeWindow interface, following the same
+       rules as above -->
+  <property name="nativewindow_base_version" value="2.0" />
+
+  <!-- Uncomment this property in order to produce a NativeWindow
+       build without running the "RI" (Reference Implementation)
+       target in build-nativewindow.xml. This should be uncommented for
+       official release builds and intermediate release builds, but
+       commented out for nightly builds. -->
+  <!-- <property name="nativewindow.ri" value="true" /> -->
+
+  <!-- Base version of the Newt library, following the same
+       rules as above -->
+  <property name="newt_base_version" value="2.0" />
+
+  <!-- Newt isn't covered by a JSR at the moment, so there is little
+       value in having a different reference implementation
+       vs. intermediate build numbering scheme, but for the moment
+       let's keep things symmetric. This should be uncommented for
+       official release builds and intermediate release builds, but
+       commented out for nightly builds.  -->
+  <!-- <property name="newt.ri" value="true" /> -->
+
+</project>
diff --git a/nativewindow.iml b/nativewindow.iml
new file mode 100644
index 0000000..8e058bf
--- /dev/null
+++ b/nativewindow.iml
@@ -0,0 +1,18 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<module type="JAVA_MODULE" version="4">
+  <component name="NewModuleRootManager" inherit-compiler-output="true">
+    <exclude-output />
+    <content url="file://$MODULE_DIR$/build/nativewindow">
+      <sourceFolder url="file://$MODULE_DIR$/build/nativewindow/gensrc/classes-cdc" isTestSource="false" />
+      <sourceFolder url="file://$MODULE_DIR$/build/nativewindow/gensrc/classes" isTestSource="false" />
+    </content>
+    <content url="file://$MODULE_DIR$/src/nativewindow">
+      <sourceFolder url="file://$MODULE_DIR$/src/nativewindow/classes" isTestSource="false" />
+    </content>
+    <orderEntry type="inheritedJdk" />
+    <orderEntry type="sourceFolder" forTests="false" />
+    <orderEntry type="module" module-name="gluegen" />
+    <orderEntry type="library" name="junit" level="application" />
+  </component>
+</module>
+
diff --git a/nbproject/.gitignore b/nbproject/.gitignore
new file mode 100644
index 0000000..3e18ebf
--- /dev/null
+++ b/nbproject/.gitignore
@@ -0,0 +1 @@
+private
diff --git a/nbproject/ide-file-targets.xml b/nbproject/ide-file-targets.xml
new file mode 100644
index 0000000..dd98d30
--- /dev/null
+++ b/nbproject/ide-file-targets.xml
@@ -0,0 +1,79 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<project basedir=".." name="GlueGen-IDE">
+    <!-- edit the following targets according to your needs -->
+    <!-- (more info: http://www.netbeans.org/kb/articles/freeform-config.html-->
+    <property name="libpath" value="${basedir}/build/lib"/>
+    <target name="init">
+        <path id="cp">
+            <pathelement path="${jdk.home}/lib/tools.jar:${ant.core.lib}:${ant.home}/lib/ant-junit.jar"/>
+            <pathelement location="../gluegen/make/lib/junit.jar"/>
+            <pathelement location="../gluegen/build/gluegen-rt.jar"/>
+            <pathelement location="build/test/build/classes"/>
+            <pathelement location="build/jogl/classes"/>
+            <pathelement location="build/jogl/gensrc/classes"/>
+            <pathelement location="build/newt/classes"/>
+            <pathelement location="build/nativewindow/classes"/>
+            <pathelement location="build/nativewindow/gensrc/classes"/>
+        </path>
+    </target>
+    <target name="compile-test" depends="init">
+        <mkdir dir="build/test/build/classes"/>
+        <javac debug="true" debuglevel="lines,vars,source" destdir="build/test/build/classes" failonerror="false" source="1.5" srcdir="src/junit" includeantruntime="false">
+            <classpath refid="cp"/>
+        </javac>
+    </target>
+    <target name="compile-selected-files-in-junit" depends="init">
+        <fail unless="files">Must set property 'files'</fail>
+        <mkdir dir="build/test/build/classes"/>
+        <javac debug="true" debuglevel="lines,vars,source" destdir="build/test/build/classes" includes="${files}" source="1.5" srcdir="src/junit" includeantruntime="false">
+            <classpath refid="cp"/>
+        </javac>
+    </target>
+    <target name="run-selected-file-in-junit" depends="compile-test">
+        <fail unless="run.class">Must set property 'run.class'</fail>
+        <java classname="${run.class}" failonerror="true" fork="true">
+            <jvmarg value="-Djava.library.path=${libpath}"/>
+            <classpath refid="cp"/>
+        </java>
+    </target>
+    <target depends="compile-test" name="test-selected-file-in-junit">
+        <fail unless="run.class">Must set property 'run.class'</fail>
+        <junit errorproperty="tests.failed" failureproperty="tests.failed" fork="true" forkmode="once" showoutput="true">
+            <test name="${run.class}"/>
+            <jvmarg value="-Djava.library.path=${libpath}"/>
+            <classpath refid="cp"/>
+            <formatter type="brief" usefile="false"/>
+        </junit>
+    </target>
+    <target name="debug-selected-file-in-junit" depends="compile-test,init">
+        <fail unless="debug.class">Must set property 'debug.class'</fail>
+        <nbjpdastart addressproperty="jpda.address" name="JOGL" transport="dt_socket">
+            <classpath refid="cp"/>
+        </nbjpdastart>
+        <junit errorproperty="tests.failed" failureproperty="tests.failed" fork="true" forkmode="once" showoutput="true">
+            <test name="${debug.class}"/>
+            <classpath refid="cp"/>
+            <jvmarg value="-Djava.library.path=${libpath}"/>
+            <jvmarg value="-Xdebug"/>
+            <jvmarg value="-Xrunjdwp:transport=dt_socket,address=${jpda.address}"/>
+            <formatter type="brief" usefile="false"/>
+        </junit>
+    </target>
+    <!-- TODO: edit the following target according to your needs -->
+    <!-- (more info: http://www.netbeans.org/kb/articles/freeform-config.html#runsingle) -->
+    <target name="run-selected-file-in-java">
+        <fail unless="run.class">Must set property 'run.class'</fail>
+        <java classname="${run.class}" failonerror="true" fork="true">
+            <classpath/>
+        </java>
+    </target>
+    <!-- TODO: edit the following target according to your needs -->
+    <!-- (more info: http://www.netbeans.org/kb/articles/freeform-config.html#compilesingle) -->
+    <target name="compile-selected-files-in-java">
+        <fail unless="files">Must set property 'files'</fail>
+        <mkdir dir="build/classes"/>
+        <javac destdir="build/classes" includes="${files}" source="1.5" srcdir="src/java">
+            <classpath path="build/classes:${jdk.home}/lib/tools.jar:${ant.core.lib}:lib/antlr-3.2.jar"/>
+        </javac>
+    </target>
+</project>
diff --git a/nbproject/project.xml b/nbproject/project.xml
new file mode 100644
index 0000000..ce65091
--- /dev/null
+++ b/nbproject/project.xml
@@ -0,0 +1,217 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<project xmlns="http://www.netbeans.org/ns/project/1">
+    <type>org.netbeans.modules.ant.freeform</type>
+    <configuration>
+        <general-data xmlns="http://www.netbeans.org/ns/freeform-project/1">
+            <name>JOGL</name>
+        </general-data>
+        <general-data xmlns="http://www.netbeans.org/ns/freeform-project/2">
+            <!-- Do not use Project Properties customizer when editing this file manually. -->
+            <name>JOGL</name>
+            <properties>
+                <property name="ant.script">make/build.xml</property>
+            </properties>
+            <folders>
+                <source-folder>
+                    <label>nativewindow gensrc</label>
+                    <type>java</type>
+                    <location>build/nativewindow/gensrc/classes</location>
+                    <encoding>UTF-8</encoding>
+                </source-folder>
+                <source-folder>
+                    <label>nativewindow</label>
+                    <type>java</type>
+                    <location>src/nativewindow/classes</location>
+                    <encoding>UTF-8</encoding>
+                </source-folder>
+                <source-folder>
+                    <label>jogl gensrc</label>
+                    <type>java</type>
+                    <location>build/jogl/gensrc/classes</location>
+                    <encoding>UTF-8</encoding>
+                </source-folder>
+                <source-folder>
+                    <label>jogl</label>
+                    <type>java</type>
+                    <location>src/jogl/classes</location>
+                    <encoding>UTF-8</encoding>
+                </source-folder>
+                <source-folder>
+                    <label>newt</label>
+                    <type>java</type>
+                    <location>src/newt/classes</location>
+                    <encoding>UTF-8</encoding>
+                </source-folder>
+                <source-folder>
+                    <label>src/junit</label>
+                    <type>java</type>
+                    <location>src/junit</location>
+                    <encoding>UTF-8</encoding>
+                </source-folder>
+                <source-folder>
+                    <label>JOGL</label>
+                    <location>.</location>
+                    <encoding>UTF-8</encoding>
+                </source-folder>
+            </folders>
+            <ide-actions>
+                <action name="build">
+                    <script>${ant.script}</script>
+                    <target>all.but-archives</target>
+                </action>
+                <action name="clean">
+                    <script>${ant.script}</script>
+                    <target>clean</target>
+                </action>
+                <action name="rebuild">
+                    <script>${ant.script}</script>
+                    <target>clean</target>
+                    <target>all.but-archives</target>
+                </action>
+                <action name="compile.single">
+                    <script>nbproject/ide-file-targets.xml</script>
+                    <target>compile-selected-files-in-classes</target>
+                    <context>
+                        <property>files</property>
+                        <folder>src/classes</folder>
+                        <pattern>\.java$</pattern>
+                        <format>relative-path</format>
+                        <arity>
+                            <separated-files>,</separated-files>
+                        </arity>
+                    </context>
+                </action>
+                <action name="test">
+                    <script>${ant.script}</script>
+                    <target>junit.run</target>
+                </action>
+                <action name="javadoc">
+                    <script>${ant.script}</script>
+                    <target>javadoc</target>
+                </action>
+                <action name="run.single">
+                    <script>nbproject/ide-file-targets.xml</script>
+                    <target>run-selected-file-in-junit</target>
+                    <context>
+                        <property>run.class</property>
+                        <folder>src/junit</folder>
+                        <pattern>\.java$</pattern>
+                        <format>java-name</format>
+                        <arity>
+                            <one-file-only/>
+                        </arity>
+                    </context>
+                </action>
+                <action name="debug.single">
+                    <script>nbproject/ide-file-targets.xml</script>
+                    <target>debug-selected-file-in-junit</target>
+                    <context>
+                        <property>debug.class</property>
+                        <folder>src/junit</folder>
+                        <pattern>\.java$</pattern>
+                        <format>java-name</format>
+                        <arity>
+                            <one-file-only/>
+                        </arity>
+                    </context>
+                </action>
+                <action name="debug.test.single">
+                    <script>nbproject/ide-file-targets.xml</script>
+                    <target>debug-selected-file-in-junit</target>
+                    <context>
+                        <property>debug.class</property>
+                        <folder>src/junit</folder>
+                        <pattern>\.java$</pattern>
+                        <format>java-name</format>
+                        <arity>
+                            <one-file-only/>
+                        </arity>
+                    </context>
+                </action>
+                <action name="compile.single">
+                    <script>nbproject/ide-file-targets.xml</script>
+                    <target>compile-selected-files-in-junit</target>
+                    <context>
+                        <property>files</property>
+                        <folder>src/junit</folder>
+                        <pattern>\.java$</pattern>
+                        <format>relative-path</format>
+                        <arity>
+                            <separated-files>,</separated-files>
+                        </arity>
+                    </context>
+                </action>
+            </ide-actions>
+            <export>
+                <type>folder</type>
+                <location>bin</location>
+                <script>${ant.script}</script>
+                <build-target>all.but-archives</build-target>
+            </export>
+            <export>
+                <type>folder</type>
+                <location>bin</location>
+                <script>${ant.script}</script>
+                <build-target>all.but-archives</build-target>
+            </export>
+            <view>
+                <items>
+                    <source-folder style="packages">
+                        <label>nativewindow gensrc</label>
+                        <location>build/nativewindow/gensrc/classes</location>
+                    </source-folder>
+                    <source-folder style="packages">
+                        <label>nativewindow</label>
+                        <location>src/nativewindow/classes</location>
+                    </source-folder>
+                    <source-folder style="packages">
+                        <label>jogl gensrc</label>
+                        <location>build/jogl/gensrc/classes</location>
+                    </source-folder>
+                    <source-folder style="packages">
+                        <label>jogl</label>
+                        <location>src/jogl/classes</location>
+                    </source-folder>
+                    <source-folder style="packages">
+                        <label>newt</label>
+                        <location>src/newt/classes</location>
+                    </source-folder>
+                    <source-folder style="packages">
+                        <label>src/junit</label>
+                        <location>src/junit</location>
+                    </source-folder>
+                    <source-file>
+                        <location>${ant.script}</location>
+                    </source-file>
+                </items>
+                <context-menu>
+                    <ide-action name="build"/>
+                    <ide-action name="rebuild"/>
+                    <ide-action name="clean"/>
+                    <ide-action name="javadoc"/>
+                    <ide-action name="test"/>
+                </context-menu>
+            </view>
+            <subprojects/>
+        </general-data>
+        <java-data xmlns="http://www.netbeans.org/ns/freeform-project-java/2">
+            <compilation-unit>
+                <package-root>src/newt/classes</package-root>
+                <package-root>src/jogl/classes</package-root>
+                <package-root>src/nativewindow/classes</package-root>
+                <package-root>build/jogl/gensrc/classes</package-root>
+                <package-root>build/nativewindow/gensrc/classes</package-root>
+                <classpath mode="compile">../gluegen/build/gluegen.jar:../gluegen/build/gluegen-rt.jar</classpath>
+                <built-to>bin</built-to>
+                <source-level>1.4</source-level>
+            </compilation-unit>
+            <compilation-unit>
+                <package-root>src/junit</package-root>
+                <unit-tests/>
+                <classpath mode="compile">build/jogl/classes:build/jogl/gensrc/classes:build/newt/classes:build/nativewindow/classes:build/nativewindow/gensrc/classes:build/test/build/classes:${jdk.home}/lib/tools.jar:${ant.core.lib}:${ant.home}/lib/ant-junit.jar:../gluegen/make/lib/antlr.jar:../gluegen/make/lib/junit.jar:../gluegen/build/gluegen-rt.jar</classpath>
+                <built-to>bin</built-to>
+                <source-level>1.5</source-level>
+            </compilation-unit>
+        </java-data>
+    </configuration>
+</project>
diff --git a/newt.iml b/newt.iml
new file mode 100644
index 0000000..cfaabf1
--- /dev/null
+++ b/newt.iml
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<module type="JAVA_MODULE" version="4">
+  <component name="NewModuleRootManager" inherit-compiler-output="true">
+    <exclude-output />
+    <content url="file://$MODULE_DIR$/src/newt">
+      <sourceFolder url="file://$MODULE_DIR$/src/newt/classes" isTestSource="false" />
+    </content>
+    <orderEntry type="inheritedJdk" />
+    <orderEntry type="sourceFolder" forTests="false" />
+    <orderEntry type="module" module-name="nativewindow" />
+    <orderEntry type="module" module-name="gluegen" />
+    <orderEntry type="library" name="junit" level="application" />
+  </component>
+</module>
+
diff --git a/src/jogl/classes/com/jogamp/audio/windows/waveout/Audio.java b/src/jogl/classes/com/jogamp/audio/windows/waveout/Audio.java
new file mode 100644
index 0000000..2b51be1
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/audio/windows/waveout/Audio.java
@@ -0,0 +1,66 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.audio.windows.waveout;
+
+import java.io.*;
+
+public class Audio {
+    private static Audio instance = null;
+    private Mixer mixer;
+
+    public synchronized static Audio getInstance() {
+        if (instance == null) {
+            instance = new Audio();
+        }
+        return instance;
+    }
+
+    private Audio() {
+        mixer = Mixer.getMixer();
+    }
+
+    public Mixer getMixer() {
+        return mixer;
+    }
+
+    public Track newTrack(File file) throws IOException
+    {
+        Track res = new Track(file);
+        mixer.add(res);
+        return res;
+    }
+
+    public void shutdown() {
+        mixer.shutdown();
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/audio/windows/waveout/Mixer.java b/src/jogl/classes/com/jogamp/audio/windows/waveout/Mixer.java
new file mode 100644
index 0000000..6097287
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/audio/windows/waveout/Mixer.java
@@ -0,0 +1,362 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.audio.windows.waveout;
+
+import java.io.*;
+import java.nio.*;
+import java.util.*;
+
+// Needed only for NIO workarounds on CVM
+import java.lang.reflect.*;
+
+public class Mixer {
+    // This class is a singleton
+    private static Mixer mixer;
+
+    private volatile boolean shutdown;
+    private volatile Object shutdownLock = new Object();
+    private volatile boolean shutdownDone;
+
+    // Windows Event object
+    private long event;
+
+    private volatile ArrayList/*<Track>*/ tracks = new ArrayList();
+
+    private Vec3f leftSpeakerPosition  = new Vec3f(-1, 0, 0);
+    private Vec3f rightSpeakerPosition = new Vec3f( 1, 0, 0);
+
+    private float falloffFactor = 1.0f;
+
+    static {
+        mixer = new Mixer();
+    }
+
+    private Mixer() {
+        event = CreateEvent();
+        new FillerThread().start();
+        MixerThread m = new MixerThread();
+        m.setPriority(Thread.MAX_PRIORITY - 1);
+        m.start();
+    }
+
+    public static Mixer getMixer() {
+        return mixer;
+    }
+
+    synchronized void add(Track track) {
+        ArrayList/*<Track>*/ newTracks = (ArrayList) tracks.clone();
+        newTracks.add(track);
+        tracks = newTracks;
+    }
+
+    synchronized void remove(Track track) {
+        ArrayList/*<Track>*/ newTracks = (ArrayList) tracks.clone();
+        newTracks.remove(track);
+        tracks = newTracks;
+    }
+
+    // NOTE: due to a bug on the APX device, we only have mono sounds,
+    // so we currently only pay attention to the position of the left
+    // speaker
+    public void setLeftSpeakerPosition(float x, float y, float z) {
+        leftSpeakerPosition.set(x, y, z);
+    }
+
+    // NOTE: due to a bug on the APX device, we only have mono sounds,
+    // so we currently only pay attention to the position of the left
+    // speaker
+    public void setRightSpeakerPosition(float x, float y, float z) {
+        rightSpeakerPosition.set(x, y, z);
+    }
+
+    /** This defines a scale factor of sorts -- the higher the number,
+        the larger an area the sound will affect. Default value is
+        1.0f. Valid values are [1.0f, ...]. The formula for the gain
+        for each channel is
+<PRE>
+     falloffFactor
+  -------------------
+  falloffFactor + r^2
+</PRE>
+*/
+    public void setFalloffFactor(float factor) {
+        falloffFactor = factor;
+    }
+
+    public void shutdown() {
+        synchronized(shutdownLock) {
+            shutdown = true;
+            SetEvent(event);
+            try {
+                shutdownLock.wait();
+            } catch (InterruptedException e) {
+            }
+        }
+    }
+
+    class FillerThread extends Thread {
+        FillerThread() {
+            super("Mixer Thread");
+        }
+
+        public void run() {
+            while (!shutdown) {
+                List/*<Track>*/ curTracks = tracks;
+
+                for (Iterator iter = curTracks.iterator(); iter.hasNext(); ) {
+                    Track track = (Track) iter.next();
+                    try {
+                        track.fill();
+                    } catch (IOException e) {
+                        e.printStackTrace();
+                        remove(track);
+                    }
+                }
+
+                try {
+                    // Run ten times per second
+                    Thread.sleep(100);
+                } catch (InterruptedException e) {
+                    e.printStackTrace();
+                }
+            }
+        }
+    }
+
+    class MixerThread extends Thread {
+        // Temporary mixing buffer
+        // Interleaved left and right channels
+        float[] mixingBuffer;
+        private Vec3f temp = new Vec3f();
+
+        MixerThread() {
+            super("Mixer Thread");
+            if (!initializeWaveOut(event)) {
+                throw new InternalError("Error initializing waveout device");
+            }
+        }
+
+        public void run() {
+            while (!shutdown) {
+                // Get the next buffer
+                long mixerBuffer = getNextMixerBuffer();
+                if (mixerBuffer != 0) {
+                    ByteBuffer buf = getMixerBufferData(mixerBuffer);
+
+                    if (buf == null) {
+                        // This is happening on CVM because
+                        // JNI_NewDirectByteBuffer isn't implemented
+                        // by default and isn't compatible with the
+                        // JSR-239 NIO implementation (apparently)
+                        buf = newDirectByteBuffer(getMixerBufferDataAddress(mixerBuffer),
+                                                  getMixerBufferDataCapacity(mixerBuffer));
+                    }
+
+                    if (buf == null) {
+                        throw new InternalError("Couldn't wrap the native address with a direct byte buffer");
+                    }
+
+                    // System.out.println("Mixing buffer");
+
+                    // If we don't have enough samples in our mixing buffer, expand it
+                    // FIXME: knowledge of native output rendering format
+                    if ((mixingBuffer == null) || (mixingBuffer.length < (buf.capacity() / 2 /* bytes / sample */))) {
+                        mixingBuffer = new float[buf.capacity() / 2];
+                    } else {
+                        // Zap it
+                        for (int i = 0; i < mixingBuffer.length; i++) {
+                            mixingBuffer[i] = 0.0f;
+                        }
+                    }
+
+                    // This assertion should be in place if we have stereo
+                    if ((mixingBuffer.length % 2) != 0) {
+                        String msg = "FATAL ERROR: odd number of samples in the mixing buffer";
+                        System.out.println(msg);
+                        throw new InternalError(msg);
+                    }
+
+                    // Run down all of the registered tracks mixing them in
+                    List/*<Track>*/ curTracks = tracks;
+
+                    for (Iterator iter = curTracks.iterator(); iter.hasNext(); ) {
+                        Track track = (Track) iter.next();
+                        // Consider only playing tracks
+                        if (track.isPlaying()) {
+                            // First recompute its gain
+                            Vec3f pos = track.getPosition();
+                            float leftGain  = gain(pos, leftSpeakerPosition);
+                            float rightGain = gain(pos, rightSpeakerPosition);
+                            // Now mix it in
+                            int i = 0;
+                            while (i < mixingBuffer.length) {
+                                if (track.hasNextSample()) {
+                                    float sample = track.nextSample();
+                                    mixingBuffer[i++] = sample * leftGain;
+                                    mixingBuffer[i++] = sample * rightGain;
+                                } else {
+                                    // This allows tracks to stall without being abruptly cancelled
+                                    if (track.done()) {
+                                        remove(track);
+                                    }
+                                    break;
+                                }
+                            }
+                        }
+                    }
+
+                    // Now that we have our data, send it down to the card
+                    int outPos = 0;
+                    for (int i = 0; i < mixingBuffer.length; i++) {
+                        short val = (short) mixingBuffer[i];
+                        buf.put(outPos++, (byte)  val);
+                        buf.put(outPos++, (byte) (val >> 8));
+                    }
+                    if (!prepareMixerBuffer(mixerBuffer)) {
+                        throw new RuntimeException("Error preparing mixer buffer");
+                    }
+                    if (!writeMixerBuffer(mixerBuffer)) {
+                        throw new RuntimeException("Error writing mixer buffer to device");
+                    }
+                } else {
+                    // System.out.println("No mixer buffer available");
+
+                    // Wait for a buffer to become available
+                    if (!WaitForSingleObject(event)) {
+                        throw new RuntimeException("Error while waiting for event object");
+                    }
+
+                    /*
+                    try {
+                        Thread.sleep(10);
+                    } catch (InterruptedException e) {
+                    }
+                    */
+                }
+            }
+
+            // Need to shut down
+            shutdownWaveOut();
+            synchronized(shutdownLock) {
+                shutdownLock.notifyAll();
+            }
+        }
+
+        // This defines the 3D spatialization gain function.
+        // The function is defined as:
+        //    falloffFactor
+        // -------------------
+        // falloffFactor + r^2
+        private float gain(Vec3f pos, Vec3f speakerPos) {
+            temp.sub(pos, speakerPos);
+            float dotp = temp.dot(temp);
+            return (falloffFactor / (falloffFactor + dotp));
+        }
+    }
+
+    // Initializes waveout device
+    private static native boolean initializeWaveOut(long eventObject);
+    // Shuts down waveout device
+    private static native void shutdownWaveOut();
+
+    // Gets the next (opaque) buffer of data to fill from the native
+    // code, or 0 if none was available yet (it should not happen that
+    // none is available the way the code is written).
+    private static native long getNextMixerBuffer();
+    // Gets the next ByteBuffer to fill out of the mixer buffer. It
+    // requires interleaved left and right channel samples, 16 signed
+    // bits per sample, little endian. Implicit 44.1 kHz sample rate.
+    private static native ByteBuffer getMixerBufferData(long mixerBuffer);
+    // We need these to work around the lack of
+    // JNI_NewDirectByteBuffer in CVM + the JSR 239 NIO classes
+    private static native long getMixerBufferDataAddress(long mixerBuffer);
+    private static native int  getMixerBufferDataCapacity(long mixerBuffer);
+    // Prepares this mixer buffer for writing to the device.
+    private static native boolean prepareMixerBuffer(long mixerBuffer);
+    // Writes this mixer buffer to the device.
+    private static native boolean writeMixerBuffer(long mixerBuffer);
+
+    // Helpers to prevent mixer thread from busy waiting
+    private static native long CreateEvent();
+    private static native boolean WaitForSingleObject(long event);
+    private static native void SetEvent(long event);
+    private static native void CloseHandle(long handle);
+
+    // We need a reflective hack to wrap a direct ByteBuffer around
+    // the native memory because JNI_NewDirectByteBuffer doesn't work
+    // in CVM + JSR-239 NIO
+    private static Class directByteBufferClass;
+    private static Constructor directByteBufferConstructor;
+    private static Map createdBuffers = new HashMap(); // Map Long, ByteBuffer
+
+    private static ByteBuffer newDirectByteBuffer(long address, long capacity) {
+        Long key = new Long(address);
+        ByteBuffer buf = (ByteBuffer) createdBuffers.get(key);
+        if (buf == null) {
+            buf = newDirectByteBufferImpl(address, capacity);
+            if (buf != null) {
+                createdBuffers.put(key, buf);
+            }
+        }
+        return buf;
+    }
+    private static ByteBuffer newDirectByteBufferImpl(long address, long capacity) {
+        if (directByteBufferClass == null) {
+            try {
+                directByteBufferClass = Class.forName("java.nio.DirectByteBuffer");
+                byte[] tmp = new byte[0];
+                directByteBufferConstructor =
+                    directByteBufferClass.getDeclaredConstructor(new Class[] { Integer.TYPE,
+                                                                               tmp.getClass(),
+                                                                               Integer.TYPE });
+                directByteBufferConstructor.setAccessible(true);
+            } catch (Exception e) {
+                e.printStackTrace();
+            }
+        }
+        
+        if (directByteBufferConstructor != null) {
+            try {
+                return (ByteBuffer)
+                    directByteBufferConstructor.newInstance(new Object[] {
+                            new Integer((int) capacity),
+                            null,
+                            new Integer((int) address)
+                        });
+            } catch (Exception e) {
+                e.printStackTrace();
+            }
+        }
+        return null;
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/audio/windows/waveout/SoundBuffer.java b/src/jogl/classes/com/jogamp/audio/windows/waveout/SoundBuffer.java
new file mode 100644
index 0000000..c45430d
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/audio/windows/waveout/SoundBuffer.java
@@ -0,0 +1,124 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.audio.windows.waveout;
+
+import java.io.*;
+
+class SoundBuffer {
+    private byte[] data;
+    private boolean needsByteSwap;
+    private int numBytes;
+    private int bytesPerSample;
+    private int numSamples;
+    private boolean playing;
+    private boolean empty;
+
+    // Note: needsByteSwap argument makes assumptions about the format
+    SoundBuffer(int size, int bytesPerSample, boolean needsByteSwap) {
+        this.bytesPerSample = bytesPerSample;
+        this.needsByteSwap = needsByteSwap;
+        data = new byte[size * bytesPerSample];
+        empty = true;
+    }
+
+    boolean playing() {
+        return playing;
+    }
+
+    void playing(boolean playing) {
+        this.playing = playing;
+    }
+
+    boolean empty() {
+        return empty;
+    }
+
+    void empty(boolean empty) {
+        this.empty = empty;
+    }
+
+    void fill(InputStream input) throws IOException {
+        synchronized(this) {
+            if (playing) {
+                throw new IllegalStateException("Can not fill a buffer that is playing");
+            }
+        }
+
+        empty(true);
+        int num = input.read(data);
+        if (num > 0) {
+            numBytes = num;
+            numSamples = numBytes / bytesPerSample;
+            empty(false);
+            if ((numBytes % bytesPerSample) != 0) {
+                System.out.println("WARNING: needed integral multiple of " + bytesPerSample +
+                                   " bytes, but read " + numBytes + " bytes");
+            }
+        } else {
+            numBytes = 0;
+        }
+    }
+
+    int numSamples() {
+        return numSamples;
+    }
+
+    // This is called by the mixer and must be extremely fast
+    // FIXME: may want to reconsider use of floating point at this point
+    // FIXME: assumes all sounds are of the same format to avoid normalization
+    float getSample(int sample) {
+        int startByte = sample * bytesPerSample;
+        // FIXME: assumes no more than 4 bytes per sample
+        int res = 0;
+        if (needsByteSwap) {
+            for (int i = startByte + bytesPerSample - 1; i >= startByte; i--) {
+                res <<= 8;
+                res |= (data[i] & 0xff);
+            }
+        } else {
+            int endByte = startByte + bytesPerSample - 1;
+            for (int i = startByte; i <= endByte; i++) {
+                res <<= 8;
+                res |= (data[i] & 0xff);
+            }
+        }
+        // Sign extend
+        if (bytesPerSample == 2) {
+            res = (short) res;
+        } else if (bytesPerSample == 1) {
+            res = (byte) res;
+        }
+
+        return (float) res;
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/audio/windows/waveout/TestSpatialization.java b/src/jogl/classes/com/jogamp/audio/windows/waveout/TestSpatialization.java
new file mode 100644
index 0000000..3d6de2b
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/audio/windows/waveout/TestSpatialization.java
@@ -0,0 +1,89 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.audio.windows.waveout;
+
+import java.io.*;
+import javax.media.nativewindow.NativeSurface;
+import javax.media.opengl.GLDrawableFactory;
+
+public class TestSpatialization {
+    public static void main(String[] args) {
+        if (args.length != 1) {
+            System.out.println("Usage: TestSpatialization [file name]");
+            System.exit(1);
+        }
+
+        try {
+            // FIXME: this is a hack to get the native library loaded
+            try {
+                GLDrawableFactory.getFactory(NativeSurface.class);
+            } catch (Exception e) {}
+            // Initialize the audio subsystem
+            Audio audio = Audio.getInstance();
+            // Create a track
+            Track track = audio.newTrack(new File(args[0]));
+            track.setPosition(1, 0, 0);
+            // Run for ten seconds
+            long startTime = System.currentTimeMillis();
+            long duration = 10000;
+            long curTime = 0;
+            try {
+                Thread.sleep(500);
+            } catch (InterruptedException e) {
+            }
+            System.out.println("Playing...");
+            track.setLooping(true);
+            track.play();
+            while ((curTime = System.currentTimeMillis()) < startTime + duration) {
+                // Make one revolution every two seconds
+                float rads = (float) (((2 * Math.PI) * (((float) (curTime - startTime)) / 1000.0f)) / 2);
+                track.setPosition((float) Math.cos(rads), 0, (float) Math.sin(rads));
+                // Would like to make it go in a circle, but since
+                // stereo doesn't work now, make it move along a line
+                // track.setPosition(-1.0f, 0, 2.0f * (float) Math.sin(rads));
+                // Sleep a little between updates
+                try {
+                    Thread.sleep(10);
+                } catch (InterruptedException e) {
+                }
+            }
+            System.out.println("Shutting down audio subsystem");
+            audio.shutdown();
+            System.out.println("Exiting.");
+            System.exit(0);
+        } catch (Exception e) {
+            e.printStackTrace();
+            System.exit(1);
+        }
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/audio/windows/waveout/Track.java b/src/jogl/classes/com/jogamp/audio/windows/waveout/Track.java
new file mode 100644
index 0000000..b57bf1d
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/audio/windows/waveout/Track.java
@@ -0,0 +1,206 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.audio.windows.waveout;
+
+import java.io.*;
+import java.nio.*;
+
+public class Track {
+    // Default number of samples per buffer
+    private static final int BUFFER_SIZE = 32768;
+    // Number of bytes per sample (FIXME: dependence on audio format)
+    static final int BYTES_PER_SAMPLE = 2;
+    // Whether we need byte swapping (FIXME: dependence on audio format)
+    static final boolean NEEDS_BYTE_SWAP = true;
+
+    // This is the buffer this track is currently playing from
+    private SoundBuffer activeBuffer;
+    // This is the sample position in the active buffer
+    private int samplePosition;
+    // This is the total number of samples in the file
+    private int totalSamples;
+    // This is the total number of samples we have read
+    private int samplesRead;
+    // This is the buffer that the background filler thread may be filling
+    private SoundBuffer fillingBuffer;
+    // If we're playing the file, this is its input stream
+    private InputStream input;
+    // Keep around the file name
+    private File file;
+    // Whether we're playing this sound
+    private boolean playing;
+    // Whether we're looping this sound
+    private boolean looping;
+    // The position of this sound; defaults to being at the origin
+    private volatile Vec3f position = new Vec3f();
+
+    Track(File file) throws IOException {
+        if (!file.getName().endsWith(".rawsound")) {
+            throw new IOException("Unsupported file format (currently supports only raw sounds)");
+        }
+
+        this.file = file;
+        openInput();
+
+        // Allocate the buffers
+        activeBuffer  = new SoundBuffer(BUFFER_SIZE, BYTES_PER_SAMPLE, NEEDS_BYTE_SWAP);
+        fillingBuffer = new SoundBuffer(BUFFER_SIZE, BYTES_PER_SAMPLE, NEEDS_BYTE_SWAP);
+
+        // Fill the first buffer immediately
+        fill();
+        swapBuffers();
+    }
+
+    private void openInput() throws IOException {
+        input = new BufferedInputStream(new FileInputStream(file));
+        totalSamples = (int) file.length() / BYTES_PER_SAMPLE;
+    }
+
+    public File getFile() {
+        return file;
+    }
+
+    public synchronized void play() {
+        if (input == null) {
+            try {
+                openInput();
+                // Fill it immediately
+                fill();
+            } catch (IOException e) {
+                e.printStackTrace();
+                return;
+            }
+        }
+
+        playing = true;
+    }
+
+    public synchronized boolean isPlaying() {
+        return playing;
+    }
+
+    public synchronized void setLooping(boolean looping) {
+        this.looping = looping;
+    }
+
+    public synchronized boolean isLooping() {
+        return looping;
+    }
+
+    public void setPosition(float x, float y, float z) {
+        position = new Vec3f(x, y, z);
+    }
+
+    synchronized void fill() throws IOException {
+        if (input == null) {
+            return;
+        }
+        SoundBuffer curBuffer = fillingBuffer;
+        if (!curBuffer.empty()) {
+            return;
+        }
+        curBuffer.fill(input);
+        if (curBuffer.empty()) {
+            // End of file
+            InputStream tmp = null;
+            synchronized(this) {
+                tmp = input;
+                input = null;
+            }
+            tmp.close();
+
+            // If looping, re-open
+            if (isLooping()) {
+                openInput();
+                // and fill
+                fill();
+            }
+        }
+    }
+
+    // These are only for use by the Mixer
+    private float leftGain;
+    private float rightGain;
+    
+    void setLeftGain(float leftGain) {
+        this.leftGain = leftGain;
+    }
+
+    float getLeftGain() {
+        return leftGain;
+    }
+
+    void setRightGain(float rightGain) {
+        this.rightGain = rightGain;
+    }
+
+    float getRightGain() {
+        return rightGain;
+    }
+
+    Vec3f getPosition() {
+        return position;
+    }
+
+    // This is called by the mixer and must be extremely fast
+    // Note this assumes mono sounds (FIXME)
+    boolean hasNextSample() {
+        return (!activeBuffer.empty() && samplePosition < activeBuffer.numSamples());
+    }
+
+    // This is called by the mixer and must be extremely fast
+    float nextSample() {
+        float res = activeBuffer.getSample(samplePosition++);
+        ++samplesRead;
+        if (!hasNextSample()) {
+            swapBuffers();
+            samplePosition = 0;
+            if (done()) {
+                playing = false;
+            }
+        }
+        return res;
+    }
+
+    synchronized void swapBuffers() {
+        SoundBuffer tmp = activeBuffer;
+        activeBuffer = fillingBuffer;
+        fillingBuffer = tmp;
+        fillingBuffer.empty(true);
+    }
+
+    // This provides a more robust termination condition
+    boolean done() {
+        return (samplesRead == totalSamples) && !looping;
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/audio/windows/waveout/Vec3f.java b/src/jogl/classes/com/jogamp/audio/windows/waveout/Vec3f.java
new file mode 100644
index 0000000..1afdaf0
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/audio/windows/waveout/Vec3f.java
@@ -0,0 +1,212 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.audio.windows.waveout;
+
+/** 3-element single-precision vector */
+
+class Vec3f {
+  public static final Vec3f X_AXIS     = new Vec3f( 1,  0,  0);
+  public static final Vec3f Y_AXIS     = new Vec3f( 0,  1,  0);
+  public static final Vec3f Z_AXIS     = new Vec3f( 0,  0,  1);
+  public static final Vec3f NEG_X_AXIS = new Vec3f(-1,  0,  0);
+  public static final Vec3f NEG_Y_AXIS = new Vec3f( 0, -1,  0);
+  public static final Vec3f NEG_Z_AXIS = new Vec3f( 0,  0, -1);
+
+  private float x;
+  private float y;
+  private float z;
+
+  public Vec3f() {}
+
+  public Vec3f(Vec3f arg) {
+    set(arg);
+  }
+
+  public Vec3f(float x, float y, float z) {
+    set(x, y, z);
+  }
+
+  public Vec3f copy() {
+    return new Vec3f(this);
+  }
+
+  public void set(Vec3f arg) {
+    set(arg.x, arg.y, arg.z);
+  }
+
+  public void set(float x, float y, float z) {
+    this.x = x;
+    this.y = y;
+    this.z = z;
+  }
+
+  /** Sets the ith component, 0 <= i < 3 */
+  public void set(int i, float val) {
+    switch (i) {
+    case 0: x = val; break;
+    case 1: y = val; break;
+    case 2: z = val; break;
+    default: throw new IndexOutOfBoundsException();
+    }
+  }
+
+  /** Gets the ith component, 0 <= i < 3 */
+  public float get(int i) {
+    switch (i) {
+    case 0: return x;
+    case 1: return y;
+    case 2: return z;
+    default: throw new IndexOutOfBoundsException();
+    }
+  }
+
+  public float x() { return x; }
+  public float y() { return y; }
+  public float z() { return z; }
+
+  public void setX(float x) { this.x = x; }
+  public void setY(float y) { this.y = y; }
+  public void setZ(float z) { this.z = z; }
+
+  public float dot(Vec3f arg) {
+    return x * arg.x + y * arg.y + z * arg.z;
+  }
+
+  public float length() {
+    return (float) Math.sqrt(lengthSquared());
+  }
+
+  public float lengthSquared() {
+    return this.dot(this);
+  }
+
+  public void normalize() {
+    float len = length();
+    if (len == 0.0f) return;
+    scale(1.0f / len);
+  }
+
+  /** Returns this * val; creates new vector */
+  public Vec3f times(float val) {
+    Vec3f tmp = new Vec3f(this);
+    tmp.scale(val);
+    return tmp;
+  }
+
+  /** this = this * val */
+  public void scale(float val) {
+    x *= val;
+    y *= val;
+    z *= val;
+  }
+
+  /** Returns this + arg; creates new vector */
+  public Vec3f plus(Vec3f arg) {
+    Vec3f tmp = new Vec3f();
+    tmp.add(this, arg);
+    return tmp;
+  }
+
+  /** this = this + b */
+  public void add(Vec3f b) {
+    add(this, b);
+  }
+
+  /** this = a + b */
+  public void add(Vec3f a, Vec3f b) {
+    x = a.x + b.x;
+    y = a.y + b.y;
+    z = a.z + b.z;
+  }
+
+  /** Returns this + s * arg; creates new vector */
+  public Vec3f addScaled(float s, Vec3f arg) {
+    Vec3f tmp = new Vec3f();
+    tmp.addScaled(this, s, arg);
+    return tmp;
+  }
+
+  /** this = a + s * b */
+  public void addScaled(Vec3f a, float s, Vec3f b) {
+    x = a.x + s * b.x;
+    y = a.y + s * b.y;
+    z = a.z + s * b.z;
+  }
+
+  /** Returns this - arg; creates new vector */
+  public Vec3f minus(Vec3f arg) {
+    Vec3f tmp = new Vec3f();
+    tmp.sub(this, arg);
+    return tmp;
+  }
+
+  /** this = this - b */
+  public void sub(Vec3f b) {
+    sub(this, b);
+  }
+
+  /** this = a - b */
+  public void sub(Vec3f a, Vec3f b) {
+    x = a.x - b.x;
+    y = a.y - b.y;
+    z = a.z - b.z;
+  }
+
+  /** Returns this cross arg; creates new vector */
+  public Vec3f cross(Vec3f arg) {
+    Vec3f tmp = new Vec3f();
+    tmp.cross(this, arg);
+    return tmp;
+  }
+
+  /** this = a cross b. NOTE: "this" must be a different vector than
+      both a and b. */
+  public void cross(Vec3f a, Vec3f b) {
+    x = a.y * b.z - a.z * b.y;
+    y = a.z * b.x - a.x * b.z;
+    z = a.x * b.y - a.y * b.x;
+  }
+
+  /** Sets each component of this vector to the product of the
+      component with the corresponding component of the argument
+      vector. */
+  public void componentMul(Vec3f arg) {
+    x *= arg.x;
+    y *= arg.y;
+    z *= arg.z;
+  }
+
+  public String toString() {
+    return "(" + x + ", " + y + ", " + z + ")";
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/gluegen/opengl/BuildComposablePipeline.java b/src/jogl/classes/com/jogamp/gluegen/opengl/BuildComposablePipeline.java
new file mode 100644
index 0000000..7acba95
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/gluegen/opengl/BuildComposablePipeline.java
@@ -0,0 +1,1097 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+package com.jogamp.gluegen.opengl;
+
+import com.jogamp.gluegen.CodeGenUtils;
+import com.jogamp.gluegen.JavaType;
+import java.io.BufferedWriter;
+import java.io.File;
+import java.io.FileWriter;
+import java.io.IOException;
+import java.io.PrintWriter;
+import java.lang.reflect.Method;
+import java.nio.Buffer;
+import java.util.ArrayList;
+import java.util.Arrays;
+import java.util.HashSet;
+import java.util.Iterator;
+import java.util.List;
+import java.util.Set;
+
+public class BuildComposablePipeline {
+
+    public static final int GEN_DEBUG = 1 << 0; // default
+    public static final int GEN_TRACE = 1 << 1; // default
+    public static final int GEN_CUSTOM = 1 << 2;
+    public static final int GEN_PROLOG_XOR_DOWNSTREAM = 1 << 3;
+    int mode;
+    private String outputDir;
+    private String outputPackage;
+    private String outputName;
+    private Class<?> classToComposeAround;
+    private Class<?> classPrologOpt;
+    private Class<?> classDownstream;
+    // Only desktop OpenGL has immediate mode glBegin / glEnd
+    private boolean hasImmediateMode;
+    // Desktop OpenGL and GLES1 have GL_STACK_OVERFLOW and GL_STACK_UNDERFLOW errors
+    private boolean hasStackOverflow;
+
+    public static Class<?> getClass(String name) {
+        Class<?> clazz = null;
+        try {
+            clazz = Class.forName(name);
+        } catch (Exception e) {
+            throw new RuntimeException(
+                    "Could not find class \"" + name + "\"", e);
+        }
+        return clazz;
+    }
+
+    public static Method getMethod(Class<?> clazz, Method m) {
+        Method res = null;
+        try {
+            res = clazz.getMethod(m.getName(), m.getParameterTypes());
+        } catch (Exception e) {
+        }
+        return res;
+    }
+
+    public static void main(String[] args) {
+        String classToComposeAroundName = args[0];
+        Class<?> classPrologOpt, classDownstream;
+        Class<?> classToComposeAround = getClass(classToComposeAroundName);
+
+        String outputDir = args[1];
+        String outputPackage, outputName;
+        int mode;
+
+        if (args.length > 2) {
+            String outputClazzName = args[2];
+            outputPackage = getPackageName(outputClazzName);
+            outputName = getBaseClassName(outputClazzName);
+            classPrologOpt = getClass(args[3]);
+            classDownstream = getClass(args[4]);
+            mode = GEN_CUSTOM;
+            if (args.length > 5) {
+                if (args[5].equals("prolog_xor_downstream")) {
+                    mode |= GEN_PROLOG_XOR_DOWNSTREAM;
+                }
+            }
+        } else {
+            outputPackage = getPackageName(classToComposeAroundName);
+            outputName = null; // TBD ..
+            classPrologOpt = null;
+            classDownstream = classToComposeAround;
+            mode = GEN_DEBUG | GEN_TRACE;
+        }
+
+        BuildComposablePipeline composer =
+                new BuildComposablePipeline(mode, outputDir, outputPackage, outputName, classToComposeAround, classPrologOpt, classDownstream);
+
+        try {
+            composer.emit();
+        } catch (IOException e) {
+            throw new RuntimeException(
+                    "Error generating composable pipeline source files", e);
+        }
+    }
+
+    protected BuildComposablePipeline(int mode, String outputDir, String outputPackage, String outputName,
+            Class<?> classToComposeAround, Class<?> classPrologOpt, Class<?> classDownstream) {
+        this.mode = mode;
+        this.outputDir = outputDir;
+        this.outputPackage = outputPackage;
+        this.outputName = outputName;
+        this.classToComposeAround = classToComposeAround;
+        this.classPrologOpt = classPrologOpt;
+        this.classDownstream = classDownstream;
+
+        if (!classToComposeAround.isInterface()) {
+            throw new IllegalArgumentException(
+                    classToComposeAround.getName() + " is not an interface class");
+        }
+
+        try {
+            hasImmediateMode =
+                    (classToComposeAround.getMethod("glBegin", new Class<?>[]{Integer.TYPE}) != null);
+        } catch (Exception e) {
+        }
+
+        try {
+            hasStackOverflow =
+                    (classToComposeAround.getField("GL_STACK_OVERFLOW") != null);
+        } catch (Exception e) {
+        }
+    }
+
+    /**
+     * Emit the java source code for the classes that comprise the composable
+     * pipeline.
+     */
+    public void emit() throws IOException {
+
+        List<Method> publicMethodsRaw = Arrays.asList(classToComposeAround.getMethods());
+
+        Set<PlainMethod> publicMethodsPlain = new HashSet<PlainMethod>();
+        for (Iterator<Method> iter = publicMethodsRaw.iterator(); iter.hasNext();) {
+            Method method = iter.next();
+            // Don't hook methods which aren't real GL methods,
+            // such as the synthetic "isGL2ES2" "getGL2ES2"
+            String name = method.getName();
+            boolean runHooks = name.startsWith("gl");
+            if (!name.startsWith("getGL") && !name.startsWith("isGL") && !name.equals("toString")) {
+                publicMethodsPlain.add(new PlainMethod(method, runHooks));
+            }
+        }
+
+        if (0 != (mode & GEN_DEBUG)) {
+            (new DebugPipeline(outputDir, outputPackage, classToComposeAround, classDownstream)).emit(publicMethodsPlain.iterator());
+        }
+        if (0 != (mode & GEN_TRACE)) {
+            (new TracePipeline(outputDir, outputPackage, classToComposeAround, classDownstream)).emit(publicMethodsPlain.iterator());
+        }
+        if (0 != (mode & GEN_CUSTOM)) {
+            (new CustomPipeline(mode, outputDir, outputPackage, outputName, classToComposeAround, classPrologOpt, classDownstream)).emit(publicMethodsPlain.iterator());
+        }
+    }
+
+    public static String getPackageName(String clazzName) {
+        int lastDot = clazzName.lastIndexOf('.');
+        if (lastDot == -1) {
+            // no package, class is at root level
+            return null;
+        }
+        return clazzName.substring(0, lastDot);
+    }
+
+    public static String getBaseClassName(String clazzName) {
+        int lastDot = clazzName.lastIndexOf('.');
+        if (lastDot == -1) {
+            // no package, class is at root level
+            return clazzName;
+        }
+        return clazzName.substring(lastDot + 1);
+    }
+
+    //-------------------------------------------------------
+    protected class PlainMethod {
+
+        Method m;
+        boolean runHooks;
+
+        PlainMethod(Method m, boolean runHooks) {
+            this.m = m;
+            this.runHooks = runHooks;
+        }
+
+        public Method getWrappedMethod() {
+            return m;
+        }
+
+        public boolean runHooks() {
+            return runHooks;
+        }
+
+        @Override
+        public boolean equals(Object obj) {
+            if (obj instanceof PlainMethod) {
+                PlainMethod b = (PlainMethod) obj;
+                boolean res =
+                        m.getName().equals(b.m.getName())
+                        && m.getModifiers() == b.m.getModifiers()
+                        && m.getReturnType().equals(b.m.getReturnType())
+                        && Arrays.equals(m.getParameterTypes(), b.m.getParameterTypes());
+                return res;
+            }
+            return false;
+        }
+
+        @Override
+        public int hashCode() {
+            int hash = m.getName().hashCode() ^ m.getModifiers() ^ m.getReturnType().hashCode();
+            Class<?>[] args = m.getParameterTypes();
+            for (int i = 0; i < args.length; i++) {
+                hash ^= args[i].hashCode();
+            }
+            return hash;
+        }
+
+        @Override
+        public String toString() {
+            Class<?>[] args = m.getParameterTypes();
+            StringBuilder argsString = new StringBuilder();
+            argsString.append("(");
+            for (int i = 0; i < args.length; i++) {
+                if (i > 0) {
+                    argsString.append(", ");
+                }
+                argsString.append(args[i].getName());
+            }
+            argsString.append(")");
+            return m.toString()
+                    + "\n\tname: " + m.getName()
+                    + "\n\tmods: " + m.getModifiers()
+                    + "\n\tretu: " + m.getReturnType()
+                    + "\n\targs[" + args.length + "]: " + argsString.toString();
+        }
+    }
+
+    /**
+     * Emits a Java source file that represents one element of the composable
+     * pipeline.
+     */
+    protected abstract class PipelineEmitter {
+
+        private File file;
+        protected String basePackage;
+        protected String baseName; // does not include package!
+        protected String downstreamPackage;
+        protected String downstreamName; // does not include package!
+        protected String prologPackageOpt = null;
+        protected String prologNameOpt = null; // does not include package!
+        protected String outputDir;
+        protected String outputPackage;
+        protected Class<?> baseInterfaceClass;
+        protected Class<?> prologClassOpt = null;
+        protected Class<?> downstreamClass;
+
+        /**
+         * @param outputDir the directory into which the pipeline classes will be
+         * generated.
+         * @param baseInterfaceClassName the full class name (including package,
+         * e.g. "java.lang.String") of the interface that the pipeline wraps
+         * @exception IllegalArgumentException if classToComposeAround is not an
+         * interface.
+         */
+        PipelineEmitter(String outputDir, String outputPackage, Class<?> baseInterfaceClass, Class<?> prologClassOpt, Class<?> downstreamClass) {
+            this.outputDir = outputDir;
+            this.outputPackage = outputPackage;
+            this.baseInterfaceClass = baseInterfaceClass;
+            this.prologClassOpt = prologClassOpt;
+            this.downstreamClass = downstreamClass;
+
+            basePackage = getPackageName(baseInterfaceClass.getName());
+            baseName = getBaseClassName(baseInterfaceClass.getName());
+            downstreamPackage = getPackageName(downstreamClass.getName());
+            downstreamName = getBaseClassName(downstreamClass.getName());
+            if (null != prologClassOpt) {
+                prologPackageOpt = getPackageName(prologClassOpt.getName());
+                prologNameOpt = getBaseClassName(prologClassOpt.getName());
+            }
+        }
+
+        public void emit(Iterator<PlainMethod> methodsToWrap) throws IOException {
+            String outputClassName = getOutputName();
+            this.file = new File(outputDir + File.separatorChar + outputClassName + ".java");
+            String parentDir = file.getParent();
+            if (parentDir != null) {
+                File pDirFile = new File(parentDir);
+                pDirFile.mkdirs();
+            }
+
+            PrintWriter output = new PrintWriter(new BufferedWriter(new FileWriter(file)));
+
+            List<Class<?>> baseInterfaces = Arrays.asList(baseInterfaceClass.getInterfaces());
+            HashSet<Class<?>> clazzList = new HashSet<Class<?>>();
+            clazzList.add(baseInterfaceClass);
+            clazzList.addAll(baseInterfaces);
+            int ifNamesNumber = clazzList.size();
+
+            // keep original order ..
+            clazzList.clear();
+            String[] ifNames = new String[ifNamesNumber];
+            {
+                int i = 0;
+
+                for (Iterator<Class<?>> iter = baseInterfaces.iterator(); iter.hasNext();) {
+                    Class<?> ifClass = iter.next();
+                    if (!clazzList.contains(ifClass)) {
+                        ifNames[i++] = ifClass.getName();
+                        clazzList.add(ifClass);
+                    }
+                }
+
+                if (null != baseInterfaceClass && !clazzList.contains(baseInterfaceClass)) {
+                    ifNames[i++] = baseInterfaceClass.getName();
+                    clazzList.add(baseInterfaceClass);
+                }
+            }
+
+            clazzList.add(downstreamClass);
+            if (null != prologClassOpt) {
+                clazzList.add(prologClassOpt);
+            }
+
+            ArrayList<String> imports = new ArrayList<String>();
+            imports.add("java.io.*");
+            imports.add("javax.media.opengl.*");
+            imports.add("com.jogamp.gluegen.runtime.*");
+            imports.add(Buffer.class.getPackage().getName()+".*");
+            for (Class<?> clasS : clazzList) {
+                imports.add(clasS.getName());
+            }
+
+            CodeGenUtils.emitJavaHeaders(output,
+                    outputPackage,
+                    outputClassName,
+                    true,
+                    imports,
+                    new String[]{"public"},
+                    ifNames,
+                    null,
+                    new CodeGenUtils.EmissionCallback() {
+                        public void emit(PrintWriter w) {
+                            emitClassDocComment(w);
+                        }
+                    });
+
+            preMethodEmissionHook(output);
+
+            constructorHook(output);
+
+            emitGLIsMethods(output);
+            emitGLGetMethods(output);
+
+            while (methodsToWrap.hasNext()) {
+                PlainMethod pm = methodsToWrap.next();
+                Method m = pm.getWrappedMethod();
+                emitMethodDocComment(output, m);
+                emitSignature(output, m);
+                emitBody(output, m, pm.runHooks());
+            }
+
+            postMethodEmissionHook(output);
+
+            output.println();
+            output.print("  private " + downstreamName + " " + getDownstreamObjectName() + ";");
+
+            // end the class
+            output.println();
+            output.print("} // end class ");
+            output.println(outputClassName);
+
+            output.flush();
+            output.close();
+
+            System.out.println("wrote to file: " + file); // JAU
+        }
+
+        /** Get the name of the object through which API calls should be routed. */
+        protected String getDownstreamObjectName() {
+            return "downstream" + downstreamName;
+        }
+
+        /** Get the name of the object which shall be called as a prolog. */
+        protected String getPrologObjectNameOpt() {
+            if (null != prologNameOpt) {
+                return "prolog" + prologNameOpt;
+            }
+            return null;
+        }
+
+        protected void emitMethodDocComment(PrintWriter output, Method m) {
+        }
+
+        protected void emitSignature(PrintWriter output, Method m) {
+            output.print("  public ");
+            output.print(' ');
+            output.print(JavaType.createForClass(m.getReturnType()).getName());
+            output.print(' ');
+            output.print(m.getName());
+            output.print('(');
+            output.print(getArgListAsString(m, true, true));
+            output.println(")");
+        }
+
+        protected void emitBody(PrintWriter output, Method m, boolean runHooks) {
+            output.println("  {");
+            output.print("    ");
+            Class<?> retType = m.getReturnType();
+
+            boolean callPreDownstreamHook = runHooks && hasPreDownstreamCallHook(m);
+            boolean callPostDownstreamHook = runHooks && hasPostDownstreamCallHook(m);
+            boolean callDownstream = (null != getMethod(downstreamClass, m))
+                    && !(0 != (GEN_PROLOG_XOR_DOWNSTREAM & getMode()) && callPreDownstreamHook);
+            boolean hasResult = (retType != Void.TYPE);
+
+            if (!callDownstream) {
+                if (!emptyDownstreamAllowed()) {
+                    throw new RuntimeException("Method " + m + " has no downstream (" + downstreamName + ")");
+                }
+            }
+
+            if (!callPreDownstreamHook && !callPostDownstreamHook && !callDownstream) {
+                if (!emptyMethodAllowed()) {
+                    throw new RuntimeException("Method " + m + " is empty, no downstream (" + downstreamName + ") nor prolog (" + prologNameOpt + ").");
+                } else {
+                    output.print("    if(DEBUG) { System.out.println(\"WARNING: No prolog, no downstream, empty: \"+");
+                    printFunctionCallString(output, m);
+                    output.println("); } ");
+                }
+            }
+
+            if (callPreDownstreamHook) {
+                if (hasResult && !callDownstream) {
+                    if (callPostDownstreamHook) {
+                        output.print("    " + JavaType.createForClass(retType).getName());
+                        output.print(" _res = ");
+                    } else {
+                        output.print("    return ");
+                    }
+                }
+                preDownstreamCallHook(output, m);
+            }
+
+            if (callDownstream) {
+                if (hasResult) {
+                    if (callPostDownstreamHook) {
+                        output.print("    " + JavaType.createForClass(retType).getName());
+                        output.print(" _res = ");
+                    } else {
+                        output.print("    return ");
+                    }
+                }
+                output.print(getDownstreamObjectName());
+                output.print('.');
+                output.print(m.getName());
+                output.print('(');
+                output.print(getArgListAsString(m, false, true));
+                output.println(");");
+            }
+
+            if (callPostDownstreamHook) {
+                postDownstreamCallHook(output, m);
+            }
+
+            if (hasResult && callDownstream && callPostDownstreamHook) {
+                output.println("    return _res;");
+            }
+            output.println("  }");
+
+        }
+
+        protected String getArgListAsString(Method m, boolean includeArgTypes, boolean includeArgNames) {
+            StringBuilder buf = new StringBuilder(256);
+            if (!includeArgNames && !includeArgTypes) {
+                throw new IllegalArgumentException(
+                        "Cannot generate arglist without both arg types and arg names");
+            }
+
+            Class<?>[] argTypes = m.getParameterTypes();
+            for (int i = 0; i < argTypes.length; ++i) {
+                if (includeArgTypes) {
+                    buf.append(JavaType.createForClass(argTypes[i]).getName());
+                    buf.append(' ');
+                }
+
+                if (includeArgNames) {
+                    buf.append("arg");
+                    buf.append(i);
+                }
+                if (i < argTypes.length - 1) {
+                    buf.append(',');
+                }
+            }
+
+            return buf.toString();
+        }
+
+        /** The name of the class around which this pipeline is being
+         * composed. E.g., if this pipeline was constructed with
+         * "java.util.Set" as the baseInterfaceClassName, then this method will
+         * return "Set".
+         */
+        protected String getBaseInterfaceName() {
+            return baseName;
+        }
+
+        /** Get the output name for this pipeline class. */
+        protected abstract String getOutputName();
+
+        /**
+         * Called after the class headers have been generated, but before any
+         * method wrappers have been generated.
+         */
+        protected void preMethodEmissionHook(PrintWriter output) {
+            output.println("  public static final boolean DEBUG = com.jogamp.opengl.impl.Debug.debug(\"" + getOutputName() + "\");");
+        }
+
+        /**
+         * Emits the constructor for the pipeline; called after the preMethodEmissionHook.
+         */
+        protected abstract void constructorHook(PrintWriter output);
+
+        /**
+         * Called after the method wrappers have been generated, but before the
+         * closing parenthesis of the class is emitted.
+         */
+        protected void postMethodEmissionHook(PrintWriter output) {
+            output.println("  public String toString() {");
+            output.println("    StringBuffer sb = new StringBuffer();");
+            output.println("    sb.append(\"" + getOutputName() + " [ implementing " + baseInterfaceClass.getName() + ",\\n\\t\");");
+            if (null != prologClassOpt) {
+                output.println("    sb.append(\" prolog: \"+" + getPrologObjectNameOpt() + ".toString()+\",\\n\\t\");");
+            }
+            output.println("    sb.append(\" downstream: \"+" + getDownstreamObjectName() + ".toString()+\"\\n\\t]\");");
+            output.println("    return sb.toString();");
+            output.println("  }");
+        }
+
+        /**
+         * Called before the pipeline routes the call to the downstream object.
+         */
+        protected abstract void preDownstreamCallHook(PrintWriter output, Method m);
+
+        protected abstract boolean hasPreDownstreamCallHook(Method m);
+
+        /**
+         * Called after the pipeline has routed the call to the downstream object,
+         * but before the calling function exits or returns a value.
+         */
+        protected abstract void postDownstreamCallHook(PrintWriter output, Method m);
+
+        protected abstract boolean hasPostDownstreamCallHook(Method m);
+
+        protected abstract int getMode();
+
+        protected abstract boolean emptyMethodAllowed();
+
+        protected abstract boolean emptyDownstreamAllowed();
+
+        /** Emit a Javadoc comment for this pipeline class. */
+        protected abstract void emitClassDocComment(PrintWriter output);
+
+        /**
+         * Emits one of the isGL* methods.
+         */
+        protected void emitGLIsMethod(PrintWriter output, String type) {
+            output.println("  public boolean is" + type + "() {");
+            Class<?> clazz = BuildComposablePipeline.getClass("javax.media.opengl." + type);
+            if (clazz.isAssignableFrom(baseInterfaceClass)) {
+                output.println("    return true;");
+            } else {
+                output.println("    return false;");
+            }
+            output.println("  }");
+        }
+
+        /**
+         * Emits all of the isGL* methods.
+         */
+        protected void emitGLIsMethods(PrintWriter output) {
+            emitGLIsMethod(output, "GL");
+            emitGLIsMethod(output, "GL4bc");
+            emitGLIsMethod(output, "GL4");
+            emitGLIsMethod(output, "GL3bc");
+            emitGLIsMethod(output, "GL3");
+            emitGLIsMethod(output, "GL2");
+            emitGLIsMethod(output, "GLES1");
+            emitGLIsMethod(output, "GLES2");
+            emitGLIsMethod(output, "GL2ES1");
+            emitGLIsMethod(output, "GL2ES2");
+            emitGLIsMethod(output, "GL2GL3");
+            output.println("  public boolean isGLES() {");
+            output.println("    return isGLES2() || isGLES1();");
+            output.println("  }");
+        }
+
+        /**
+         * Emits one of the getGL* methods.
+         */
+        protected void emitGLGetMethod(PrintWriter output, String type) {
+            output.println("  public javax.media.opengl." + type + " get" + type + "() {");
+            Class<?> clazz = BuildComposablePipeline.getClass("javax.media.opengl." + type);
+            if (clazz.isAssignableFrom(baseInterfaceClass)) {
+                output.println("    return this;");
+            } else {
+                output.println("    throw new GLException(\"Not a " + type + " implementation\");");
+            }
+            output.println("  }");
+        }
+
+        /**
+         * Emits all of the getGL* methods.
+         */
+        protected void emitGLGetMethods(PrintWriter output) {
+            emitGLGetMethod(output, "GL");
+            emitGLGetMethod(output, "GL4bc");
+            emitGLGetMethod(output, "GL4");
+            emitGLGetMethod(output, "GL3bc");
+            emitGLGetMethod(output, "GL3");
+            emitGLGetMethod(output, "GL2");
+            emitGLGetMethod(output, "GLES1");
+            emitGLGetMethod(output, "GLES2");
+            emitGLGetMethod(output, "GL2ES1");
+            emitGLGetMethod(output, "GL2ES2");
+            emitGLGetMethod(output, "GL2GL3");
+            output.println("  public GLProfile getGLProfile() {");
+            output.println("    return " + getDownstreamObjectName() + ".getGLProfile();");
+            output.println("  }");
+        }
+    } // end class PipelineEmitter
+
+    //-------------------------------------------------------
+    protected class CustomPipeline extends PipelineEmitter {
+
+        String className;
+        int mode;
+
+        CustomPipeline(int mode, String outputDir, String outputPackage, String outputName, Class<?> baseInterfaceClass, Class<?> prologClassOpt, Class<?> downstreamClass) {
+            super(outputDir, outputPackage, baseInterfaceClass, prologClassOpt, downstreamClass);
+            className = outputName;
+            this.mode = mode;
+        }
+
+        protected String getOutputName() {
+            return className;
+        }
+
+        protected int getMode() {
+            return mode;
+        }
+
+        protected boolean emptyMethodAllowed() {
+            return true;
+        }
+
+        protected boolean emptyDownstreamAllowed() {
+            return true;
+        }
+
+        @Override
+        protected void preMethodEmissionHook(PrintWriter output) {
+            super.preMethodEmissionHook(output);
+        }
+
+        protected void constructorHook(PrintWriter output) {
+            output.print("  public " + getOutputName() + "(");
+            output.print(downstreamName + " " + getDownstreamObjectName());
+            if (null != prologNameOpt) {
+                output.println(", " + prologNameOpt + " " + getPrologObjectNameOpt() + ")");
+            } else {
+                output.println(")");
+            }
+            output.println("  {");
+            output.println("    if (" + getDownstreamObjectName() + " == null) {");
+            output.println("      throw new IllegalArgumentException(\"null " + getDownstreamObjectName() + "\");");
+            output.println("    }");
+            output.print("    this." + getDownstreamObjectName());
+            output.println(" = " + getDownstreamObjectName() + ";");
+            if (null != prologNameOpt) {
+                output.print("    this." + getPrologObjectNameOpt());
+                output.println(" = " + getPrologObjectNameOpt() + ";");
+            }
+            output.println("  }");
+            output.println();
+        }
+
+        @Override
+        protected void postMethodEmissionHook(PrintWriter output) {
+            super.postMethodEmissionHook(output);
+            if (null != prologNameOpt) {
+                output.print("  private " + prologNameOpt + " " + getPrologObjectNameOpt() + ";");
+            }
+        }
+
+        protected void emitClassDocComment(PrintWriter output) {
+            output.println("/**");
+            output.println(" * Composable pipeline {@link " + outputPackage + "." + outputName + "}, implementing the interface");
+            output.println(" * {@link " + baseInterfaceClass.getName() + "}");
+            output.println(" * <p>");
+            output.println(" * Each method follows the call graph <ul>");
+            if (null != prologClassOpt) {
+                output.println(" *   <li> call <em>prolog</em> {@link " + prologClassOpt.getName() + "} if available");
+            }
+            output.println(" *   <li> call <em>downstream</em> {@link " + downstreamClass.getName() + "} if available");
+            if (null != prologClassOpt && 0 != (GEN_PROLOG_XOR_DOWNSTREAM & getMode())) {
+                output.println(" *        <strong>and</strong> if no call to {@link " + prologClassOpt.getName() + "} is made");
+            }
+            output.println(" * </ul><p>");
+            output.println(" * ");
+            output.println(" * <ul>");
+            output.println(" *   <li> <em>Interface</em> {@link " + baseInterfaceClass.getName() + "}");
+            if (null != prologClassOpt) {
+                output.println(" *   <li> <em>Prolog</em> {@link " + prologClassOpt.getName() + "}");
+            }
+            output.println(" *   <li> <em>Downstream</em> {@link " + downstreamClass.getName() + "}");
+            output.println(" * </ul><p>");
+            output.println(" *  Sample code which installs this pipeline: </P>");
+            output.println(" * ");
+            output.println("<PRE>");
+            if (null != prologNameOpt) {
+                output.println("     GL gl = drawable.setGL( new " + className + "( drawable.getGL().getGL2ES2(), new " + prologNameOpt + "( drawable.getGL().getGL2ES2() ) ) );");
+            } else {
+                output.println("     GL gl = drawable.setGL( new " + className + "( drawable.getGL().getGL2ES2() ) );");
+            }
+            output.println("</PRE>");
+            output.println("*/");
+        }
+
+        protected boolean hasPreDownstreamCallHook(Method m) {
+            return null != getMethod(prologClassOpt, m);
+        }
+
+        protected void preDownstreamCallHook(PrintWriter output, Method m) {
+            if (null != prologNameOpt) {
+                output.print(getPrologObjectNameOpt());
+                output.print('.');
+                output.print(m.getName());
+                output.print('(');
+                output.print(getArgListAsString(m, false, true));
+                output.println(");");
+            }
+        }
+
+        protected boolean hasPostDownstreamCallHook(Method m) {
+            return false;
+        }
+
+        protected void postDownstreamCallHook(PrintWriter output, Method m) {
+        }
+    } // end class CustomPipeline
+
+    protected class DebugPipeline extends PipelineEmitter {
+
+        String className;
+
+        DebugPipeline(String outputDir, String outputPackage, Class<?> baseInterfaceClass, Class<?> downstreamClass) {
+            super(outputDir, outputPackage, baseInterfaceClass, null, downstreamClass);
+            className = "Debug" + getBaseInterfaceName();
+        }
+
+        protected String getOutputName() {
+            return className;
+        }
+
+        protected int getMode() {
+            return 0;
+        }
+
+        protected boolean emptyMethodAllowed() {
+            return false;
+        }
+
+        protected boolean emptyDownstreamAllowed() {
+            return false;
+        }
+
+        @Override
+        protected void preMethodEmissionHook(PrintWriter output) {
+            super.preMethodEmissionHook(output);
+        }
+
+        protected void constructorHook(PrintWriter output) {
+            output.print("  public " + getOutputName() + "(");
+            output.println(downstreamName + " " + getDownstreamObjectName() + ")");
+            output.println("  {");
+            output.println("    if (" + getDownstreamObjectName() + " == null) {");
+            output.println("      throw new IllegalArgumentException(\"null " + getDownstreamObjectName() + "\");");
+            output.println("    }");
+            output.print("    this." + getDownstreamObjectName());
+            output.println(" = " + getDownstreamObjectName() + ";");
+            if (null != prologNameOpt) {
+                output.print("    this." + getPrologObjectNameOpt());
+                output.println(" = " + getPrologObjectNameOpt() + ";");
+            }
+            output.println("    // Fetch GLContext object for better error checking (if possible)");
+            output.println("    _context = " + getDownstreamObjectName() + ".getContext();");
+            output.println("  }");
+            output.println();
+        }
+
+        @Override
+        protected void postMethodEmissionHook(PrintWriter output) {
+            super.postMethodEmissionHook(output);
+            output.println("  private void checkGLGetError(String caller)");
+            output.println("  {");
+            if (hasImmediateMode) {
+                output.println("    if (insideBeginEndPair) {");
+                output.println("      return;");
+                output.println("    }");
+                output.println();
+            }
+            output.println("    // Debug code to make sure the pipeline is working; leave commented out unless testing this class");
+            output.println("    //System.err.println(\"Checking for GL errors "
+                    + "after call to \" + caller);");
+            output.println();
+            output.println("    int err = "
+                    + getDownstreamObjectName()
+                    + ".glGetError();");
+            output.println("    if (err == GL_NO_ERROR) { return; }");
+            output.println();
+            output.println("    StringBuffer buf = new StringBuffer(Thread.currentThread()+");
+            output.println("      \" glGetError() returned the following error codes after a call to \" + caller + \": \");");
+            output.println();
+            output.println("    // Loop repeatedly to allow for distributed GL implementations,");
+            output.println("    // as detailed in the glGetError() specification");
+            output.println("    int recursionDepth = 10;");
+            output.println("    do {");
+            output.println("      switch (err) {");
+            output.println("        case GL_INVALID_ENUM: buf.append(\"GL_INVALID_ENUM \"); break;");
+            output.println("        case GL_INVALID_VALUE: buf.append(\"GL_INVALID_VALUE \"); break;");
+            output.println("        case GL_INVALID_OPERATION: buf.append(\"GL_INVALID_OPERATION \"); break;");
+            if (hasStackOverflow) {
+                output.println("        case GL_STACK_OVERFLOW: buf.append(\"GL_STACK_OVERFLOW \"); break;");
+                output.println("        case GL_STACK_UNDERFLOW: buf.append(\"GL_STACK_UNDERFLOW \"); break;");
+            }
+            output.println("        case GL_OUT_OF_MEMORY: buf.append(\"GL_OUT_OF_MEMORY \"); break;");
+            output.println("        case GL_NO_ERROR: throw new InternalError(\"Should not be treating GL_NO_ERROR as error\");");
+            output.println("        default: buf.append(\"Unknown glGetError() return value: \");");
+            output.println("      }");
+            output.println("      buf.append(\"( \" + err + \" 0x\"+Integer.toHexString(err).toUpperCase() + \"), \");");
+            output.println("    } while ((--recursionDepth >= 0) && (err = "
+                    + getDownstreamObjectName()
+                    + ".glGetError()) != GL_NO_ERROR);");
+            output.println("    throw new GLException(buf.toString());");
+            output.println("  }");
+            if (hasImmediateMode) {
+                output.println("  /** True if the pipeline is inside a glBegin/glEnd pair.*/");
+                output.println("  private boolean insideBeginEndPair = false;");
+                output.println();
+            }
+            output.println("  private void checkContext() {");
+            output.println("    GLContext currentContext = GLContext.getCurrent();");
+            output.println("    if (currentContext == null) {");
+            output.println("      throw new GLException(\"No OpenGL context is current on this thread\");");
+            output.println("    }");
+            output.println("    if ((_context != null) && (_context != currentContext)) {");
+            output.println("      throw new GLException(\"This GL object is being incorrectly used with a different GLContext than that which created it\");");
+            output.println("    }");
+            output.println("  }");
+            output.println("  private GLContext _context;");
+        }
+
+        protected void emitClassDocComment(PrintWriter output) {
+            output.println("/** <P> Composable pipeline which wraps an underlying {@link GL} implementation,");
+            output.println("    providing error checking after each OpenGL method call. If an error occurs,");
+            output.println("    causes a {@link GLException} to be thrown at exactly the point of failure.");
+            output.println("    Sample code which installs this pipeline: </P>");
+            output.println();
+            output.println("<PRE>");
+            output.println("     GL gl = drawable.setGL(new DebugGL(drawable.getGL()));");
+            output.println("</PRE>");
+            output.println("*/");
+        }
+
+        protected boolean hasPreDownstreamCallHook(Method m) {
+            return true;
+        }
+
+        protected void preDownstreamCallHook(PrintWriter output, Method m) {
+            output.println("    checkContext();");
+        }
+
+        protected boolean hasPostDownstreamCallHook(Method m) {
+            return true;
+        }
+
+        protected void postDownstreamCallHook(PrintWriter output, Method m) {
+            if (m.getName().equals("glBegin")) {
+                output.println("    insideBeginEndPair = true;");
+                output.println("    // NOTE: can't check glGetError(); it's not allowed inside glBegin/glEnd pair");
+            } else {
+                if (m.getName().equals("glEnd")) {
+                    output.println("    insideBeginEndPair = false;");
+                }
+
+                output.println("    String txt = new String(\"" + m.getName() + "(\" +");
+                Class<?>[] params = m.getParameterTypes();
+                for (int i = 0; params != null && i < params.length; i++) {
+                    if (params[i].equals(int.class)) {
+                        output.println("    \"<" + params[i].getName() + "> 0x\"+Integer.toHexString(arg" + i + ").toUpperCase() +");
+                    } else {
+                        output.println("    \"<" + params[i].getName() + ">\" +");
+                    }
+                    if (i < params.length - 1) {
+                        output.println("    \", \" +");
+                    }
+                }
+                output.println("    \")\");");
+                // calls to glGetError() are only allowed outside of glBegin/glEnd pairs
+                output.println("    checkGLGetError( txt );");
+            }
+        }
+    } // end class DebugPipeline
+
+    //-------------------------------------------------------
+    protected class TracePipeline extends PipelineEmitter {
+
+        String className;
+
+        TracePipeline(String outputDir, String outputPackage, Class<?> baseInterfaceClass, Class<?> downstreamClass) {
+            super(outputDir, outputPackage, baseInterfaceClass, null, downstreamClass);
+            className = "Trace" + getBaseInterfaceName();
+        }
+
+        protected String getOutputName() {
+            return className;
+        }
+
+        protected int getMode() {
+            return 0;
+        }
+
+        protected boolean emptyMethodAllowed() {
+            return false;
+        }
+
+        protected boolean emptyDownstreamAllowed() {
+            return false;
+        }
+
+        @Override
+        protected void preMethodEmissionHook(PrintWriter output) {
+            super.preMethodEmissionHook(output);
+        }
+
+        protected void constructorHook(PrintWriter output) {
+            output.print("  public " + getOutputName() + "(");
+            output.println(downstreamName + " " + getDownstreamObjectName() + ", PrintStream " + getOutputStreamName() + ")");
+            output.println("  {");
+            output.println("    if (" + getDownstreamObjectName() + " == null) {");
+            output.println("      throw new IllegalArgumentException(\"null " + getDownstreamObjectName() + "\");");
+            output.println("    }");
+            output.print("    this." + getDownstreamObjectName());
+            output.println(" = " + getDownstreamObjectName() + ";");
+            output.print("    this." + getOutputStreamName());
+            output.println(" = " + getOutputStreamName() + ";");
+            output.println("  }");
+            output.println();
+        }
+
+        @Override
+        protected void postMethodEmissionHook(PrintWriter output) {
+            super.postMethodEmissionHook(output);
+            output.println("private PrintStream " + getOutputStreamName() + ";");
+            output.println("private int indent = 0;");
+            output.println("protected String dumpArray(Object obj)");
+            output.println("{");
+            output.println("  if (obj == null) return \"[null]\";");
+            output.println("  StringBuffer sb = new StringBuffer(\"[\");");
+            output.println("  int len  = java.lang.reflect.Array.getLength(obj);");
+            output.println("  int count = Math.min(len,16);");
+            output.println("  for ( int i =0; i < count; i++ ) {");
+            output.println("    sb.append(java.lang.reflect.Array.get(obj,i));");
+            output.println("    if (i < count-1)");
+            output.println("      sb.append(',');");
+            output.println("  }");
+            output.println("  if ( len > 16 )");
+            output.println("    sb.append(\"...\").append(len);");
+            output.println("  sb.append(']');");
+            output.println("  return sb.toString();");
+            output.println("}");
+            output.println("protected void print(String str)");
+            output.println("{");
+            output.println("  " + getOutputStreamName() + ".print(str);");
+            output.println("}");
+            output.println("protected void println(String str)");
+            output.println("{");
+            output.println("  " + getOutputStreamName() + ".println(str);");
+            output.println("}");
+            output.println("protected void printIndent()");
+            output.println("{");
+            output.println("  for( int i =0; i < indent; i++) {" + getOutputStreamName() + ".print(' ');}");
+            output.println("}");
+        }
+
+        protected void emitClassDocComment(PrintWriter output) {
+            output.println("/** <P> Composable pipeline which wraps an underlying {@link GL} implementation,");
+            output.println("    providing tracing information to a user-specified {@link java.io.PrintStream}");
+            output.println("    before and after each OpenGL method call. Sample code which installs this pipeline: </P>");
+            output.println();
+            output.println("<PRE>");
+            output.println("     GL gl = drawable.setGL(new TraceGL(drawable.getGL(), System.err));");
+            output.println("</PRE>");
+            output.println("*/");
+        }
+
+        protected boolean hasPreDownstreamCallHook(Method m) {
+            return true;
+        }
+
+        protected void preDownstreamCallHook(PrintWriter output, Method m) {
+            if (m.getName().equals("glEnd") || m.getName().equals("glEndList")) {
+                output.println("indent-=2;");
+                output.println("    printIndent();");
+            } else {
+                output.println("printIndent();");
+            }
+
+            output.print("    print(");
+            printFunctionCallString(output, m);
+            output.println(");");
+        }
+
+        protected boolean hasPostDownstreamCallHook(Method m) {
+            return true;
+        }
+
+        protected void postDownstreamCallHook(PrintWriter output, Method m) {
+            Class<?> ret = m.getReturnType();
+            if (ret != Void.TYPE) {
+                output.println("    println(\" = \"+_res);");
+            } else {
+                output.println("    println(\"\");");
+            }
+        }
+
+        private String getOutputStreamName() {
+            return "stream";
+        }
+    } // end class TracePipeline
+
+    public static final void printFunctionCallString(PrintWriter output, Method m) {
+        Class<?>[] params = m.getParameterTypes();
+        output.print("    \"" + m.getName() + "(\"");
+        for (int i = 0; i < params.length; i++) {
+            if (params[i].isArray()) {
+                output.print("+\"<" + params[i].getName() + ">\"");
+            } else if (params[i].equals(int.class)) {
+                output.print("+\"<" + params[i].getName() + "> 0x\"+Integer.toHexString(arg" + i + ").toUpperCase()");
+            } else {
+                output.print("+\"<" + params[i].getName() + "> \"+arg" + i);
+            }
+            if (i < params.length - 1) {
+                output.print("+\", \"");
+            }
+        }
+        output.print("+\")\"");
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/gluegen/opengl/BuildStaticGLInfo.java b/src/jogl/classes/com/jogamp/gluegen/opengl/BuildStaticGLInfo.java
new file mode 100644
index 0000000..3131267
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/gluegen/opengl/BuildStaticGLInfo.java
@@ -0,0 +1,361 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.gluegen.opengl;
+
+import java.io.BufferedReader;
+import java.io.BufferedWriter;
+import java.io.File;
+import java.io.FileReader;
+import java.io.FileWriter;
+import java.io.IOException;
+import java.io.PrintWriter;
+import java.util.ArrayList;
+import java.util.Collections;
+import java.util.HashMap;
+import java.util.HashSet;
+import java.util.Iterator;
+import java.util.List;
+import java.util.Map;
+import java.util.Set;
+import java.util.regex.Matcher;
+import java.util.regex.Pattern;
+
+  /**
+   * Builds the StaticGLInfo class from the OpenGL header files (i.e., gl.h
+   * and glext.h) whose paths were passed as arguments to {@link
+   * #main(String[])}.
+   *
+   * It relies upon the assumption that a function's membership is scoped by
+   * preprocessor blocks in the header files that match the following pattern:
+   * <br>
+   *
+   * <pre>
+   * 
+   * #ifndef GL_XXXX
+   * GLAPI <returnType> <APIENTRY|GLAPIENTRY> glFuncName(<params>)
+   * #endif GL_XXXX
+   *
+   * </pre>
+   *
+   * For example, if it parses the following data:
+   *
+   * <pre>
+   * 
+   * #ifndef GL_VERSION_1_3
+   * GLAPI void APIENTRY glActiveTexture (GLenum);
+   * GLAPI void APIENTRY glMultiTexCoord1dv (GLenum, const GLdouble *);
+   * GLAPI void  <APIENTRY|GLAPIENTRY> glFuncName(<params>)
+   * #endif GL_VERSION_1_3
+   *
+   * #ifndef GL_ARB_texture_compression
+   * GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+   * GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+   * #endif
+   * 
+   * </pre>
+   *
+   * It will associate
+   *   <code> glActiveTexture </code> and
+   *   <code> glMultiTexCoord1dv </code>
+   * with the symbol
+   *   <code> GL_VERSION_1_3 </code>,
+   * and associate
+   *   <code> glCompressedTexImage2DARB </code> and
+   *   <code> glCompressedTexImage3DARB </code>
+   * with the symbol
+   *   <code> GL_ARB_texture_compression </code>.
+   * */
+public class BuildStaticGLInfo {
+
+  // Handles function pointer 
+  protected static int funcIdentifierGroup = 10;
+  protected static Pattern funcPattern =
+    Pattern.compile("^(GLAPI|GL_API|GL_APICALL|EGLAPI|extern)?(\\s*)((unsigned|const)\\s+)?(\\w+)(\\s*\\*)?(\\s+)(GLAPIENTRY|GL_APIENTRY|APIENTRY|EGLAPIENTRY|WINAPI)?(\\s*)([ew]?gl\\w+)\\s?(\\(.*)");
+
+  protected static Pattern associationPattern =
+    Pattern.compile("\\#ifndef ([CEW]?GL[XU]?_[A-Za-z0-9_]+)(.*)");
+
+  protected static int defineIdentifierGroup = 1;
+  protected static Pattern definePattern =
+    Pattern.compile("\\#define ([CEW]?GL[XU]?_[A-Za-z0-9_]+)\\s*([A-Za-z0-9_]+)(.*)");
+
+  // Maps function / #define names to the names of the extensions they're declared in
+  protected Map<String, String> declarationToExtensionMap = new HashMap<String, String>();
+
+  // Maps extension names to Set of identifiers (both #defines and
+  // function names) this extension declares
+  protected Map<String, Set<String>> extensionToDeclarationMap = new HashMap<String, Set<String>>();
+  protected boolean debug = false;
+
+    /**
+     * The first argument is the package to which the StaticGLInfo class
+     * belongs, the second is the path to the directory in which that package's
+     * classes reside, and the remaining arguments are paths to the C header
+     * files that should be parsed
+     */
+    public static void main(String[] args) throws IOException {
+        if (args.length > 0 && args[0].equals("-test")) {
+            BuildStaticGLInfo builder = new BuildStaticGLInfo();
+            builder.setDebug(true);
+            String[] newArgs = new String[args.length - 1];
+            System.arraycopy(args, 1, newArgs, 0, args.length - 1);
+            builder.parse(newArgs);
+            builder.dump();
+            System.exit(0);
+        }
+
+        String packageName = args[0];
+        String packageDir = args[1];
+
+        String[] cHeaderFilePaths = new String[args.length - 2];
+        System.arraycopy(args, 2, cHeaderFilePaths, 0, cHeaderFilePaths.length);
+
+        BuildStaticGLInfo builder = new BuildStaticGLInfo();
+        try {
+            builder.parse(cHeaderFilePaths);
+
+            File file = new File(packageDir + File.separatorChar + "StaticGLInfo.java");
+            String parentDir = file.getParent();
+            if (parentDir != null) {
+                File pDirFile = new File(parentDir);
+                pDirFile.mkdirs();
+            }
+
+            PrintWriter writer = new PrintWriter(new BufferedWriter(new FileWriter(file)));
+            builder.emitJavaCode(writer, packageName);
+
+            writer.flush();
+            writer.close();
+        } catch (Exception e) {
+            StringBuilder buf = new StringBuilder("{ ");
+            for (int i = 0; i < cHeaderFilePaths.length; ++i) {
+                buf.append(cHeaderFilePaths[i]);
+                buf.append(" ");
+            }
+            buf.append('}');
+            throw new RuntimeException(
+                    "Error building StaticGLInfo.java from " + buf.toString(), e);
+        }
+    }
+
+    public void setDebug(boolean v) {
+        debug = v;
+    }
+
+    /** Parses the supplied C header files and adds the function
+    associations contained therein to the internal map. */
+    public void parse(String[] cHeaderFilePaths) throws IOException {
+        for (int i = 0; i < cHeaderFilePaths.length; i++) {
+            parse(cHeaderFilePaths[i]);
+        }
+    }
+
+    /** Parses the supplied C header file and adds the function
+    associations contained therein to the internal map. */
+    public void parse(String cHeaderFilePath) throws IOException {
+        BufferedReader reader = new BufferedReader(new FileReader(cHeaderFilePath));
+        String line, activeAssociation = null;
+        Matcher m = null;
+        while ((line = reader.readLine()) != null) {
+            int type = 0; // 1-define, 2-function
+            // see if we're inside a #ifndef GL_XXX block and matching a function
+            if (activeAssociation != null) {
+                String identifier = null;
+                if ((m = funcPattern.matcher(line)).matches()) {
+                    identifier = m.group(funcIdentifierGroup).trim();
+                    type = 2;
+                } else if ((m = definePattern.matcher(line)).matches()) {
+                    identifier = m.group(defineIdentifierGroup).trim();
+                    type = 1;
+                } else if (line.startsWith("#endif")) {
+                    if (debug) {
+                        System.err.println("END ASSOCIATION BLOCK: <" + activeAssociation + ">");
+                    }
+                    activeAssociation = null;
+                }
+                if ((identifier != null)
+                        && (activeAssociation != null)
+                        && // Handles #ifndef GL_... #define GL_...
+                        !identifier.equals(activeAssociation)) {
+                    addAssociation(identifier, activeAssociation);
+                    if (debug) {
+                        System.err.println("  ADDING ASSOCIATION: <" + identifier + "> <" + activeAssociation + "> ; type " + type);
+                    }
+                }
+            } else if ((m = associationPattern.matcher(line)).matches()) {
+                // found a new #ifndef GL_XXX block
+                activeAssociation = m.group(1).trim();
+
+                if (debug) {
+                    System.err.println("BEGIN ASSOCIATION BLOCK: <" + activeAssociation + ">");
+                }
+            }
+        }
+        reader.close();
+    }
+
+    public void dump() {
+        for (String name : extensionToDeclarationMap.keySet()) {
+            Set<String> decls = extensionToDeclarationMap.get(name);
+            System.out.println("<" + name + "> :");
+            List<String> l = new ArrayList<String>();
+            l.addAll(decls);
+            Collections.sort(l);
+            for (String str : l) {
+                System.out.println("  <" + str + ">");
+            }
+        }
+    }
+
+    public String getExtension(String identifier) {
+        return declarationToExtensionMap.get(identifier);
+    }
+
+    public Set<String> getDeclarations(String extension) {
+        return extensionToDeclarationMap.get(extension);
+    }
+
+    public Set<String> getExtensions() {
+        return extensionToDeclarationMap.keySet();
+    }
+
+    public void emitJavaCode(PrintWriter output, String packageName) {
+        output.println("package " + packageName + ";");
+        output.println();
+        output.println("import java.util.*;");
+        output.println();
+        output.println("public final class StaticGLInfo");
+        output.println("{");
+
+        output.println("  // maps function names to the extension string or OpenGL");
+        output.println("  // specification version string to which they correspond.");
+        output.println("  private static HashMap funcToAssocMap;");
+        output.println();
+
+        output.println("  /**");
+        output.println("   * Returns the OpenGL extension string or GL_VERSION string with which the");
+        output.println("   * given function is associated. <P>");
+        output.println("   *");
+        output.println("   * If the");
+        output.println("   * function is part of the OpenGL core, the returned value will be");
+        output.println("   * GL_VERSION_XXX where XXX represents the OpenGL version of which the");
+        output.println("   * function is a member (XXX will be of the form \"A\" or \"A_B\" or \"A_B_C\";");
+        output.println("   * e.g., GL_VERSION_1_2_1 for OpenGL version 1.2.1).");
+        output.println("   *");
+        output.println("   * If the function is an extension function, the returned value will the");
+        output.println("   * OpenGL extension string for the extension to which the function");
+        output.println("   * corresponds. For example, if glLoadTransposeMatrixfARB is the argument,");
+        output.println("   * GL_ARB_transpose_matrix will be the value returned.");
+        output.println("   * Please see http://oss.sgi.com/projects/ogl-sample/registry/index.html for");
+        output.println("   * a list of extension names and the functions they expose.");
+        output.println("   *");
+        output.println("   * If the function specified is not part of any known OpenGL core version or");
+        output.println("   * extension, then NULL will be returned.");
+        output.println("   */");
+        output.println("  public static String getFunctionAssociation(String glFunctionName)");
+        output.println("  {");
+        output.println("    String mappedName = null;");
+        output.println("    int  funcNamePermNum = com.jogamp.gluegen.runtime.opengl.GLExtensionNames.getFuncNamePermutationNumber(glFunctionName);");
+        output.println("    for(int i = 0; null==mappedName && i < funcNamePermNum; i++) {");
+        output.println("        String tmp = com.jogamp.gluegen.runtime.opengl.GLExtensionNames.getFuncNamePermutation(glFunctionName, i);");
+        output.println("        try {");
+        output.println("          mappedName = (String)funcToAssocMap.get(tmp);");
+        output.println("        } catch (Exception e) { }");
+        output.println("    }");
+        output.println("    return mappedName;");
+        output.println("  }");
+        output.println();
+
+        output.println("  static");
+        output.println("  {");
+
+        // Compute max capacity
+        int maxCapacity = 0;
+        for (String name : declarationToExtensionMap.keySet()) {
+            if (!name.startsWith("GL")) {
+                ++maxCapacity;
+            }
+        }
+
+        output.println("    funcToAssocMap = new HashMap(" + maxCapacity + "); // approximate max capacity");
+        output.println("    String group;");
+        ArrayList<String> sets = new ArrayList<String>(extensionToDeclarationMap.keySet());
+        Collections.sort(sets);
+        for (String groupName : sets) {
+            Set<String> funcs = extensionToDeclarationMap.get(groupName);
+            List<String> l = new ArrayList<String>();
+            l.addAll(funcs);
+            Collections.sort(l);
+            Iterator<String> funcIter = l.iterator();
+            boolean printedHeader = false;
+            while (funcIter.hasNext()) {
+                String funcName = funcIter.next();
+                if (!funcName.startsWith("GL")) {
+                    if (!printedHeader) {
+                        output.println();
+                        output.println("    //----------------------------------------------------------------");
+                        output.println("    //                 " + groupName);
+                        output.println("    //----------------------------------------------------------------");
+                        output.println("    group = \"" + groupName + "\";");
+                        printedHeader = true;
+                    }
+
+                    output.println("    funcToAssocMap.put(\"" + funcName + "\", group);");
+                }
+            }
+        }
+        output.println("  }");
+        output.println("} // end class StaticGLInfo");
+    }
+
+    //----------------------------------------------------------------------
+    // Internals only below this point
+    //
+    protected void addAssociation(String identifier, String association) {
+        declarationToExtensionMap.put(identifier, association);
+        Set<String> identifiers = extensionToDeclarationMap.get(association);
+        if (identifiers == null) {
+            identifiers = new HashSet<String>();
+            extensionToDeclarationMap.put(association, identifiers);
+        }
+        identifiers.add(identifier);
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/gluegen/opengl/GLConfiguration.java b/src/jogl/classes/com/jogamp/gluegen/opengl/GLConfiguration.java
new file mode 100755
index 0000000..d03e1bd
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/gluegen/opengl/GLConfiguration.java
@@ -0,0 +1,306 @@
+/*
+ * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+package com.jogamp.gluegen.opengl;
+
+import com.jogamp.gluegen.GlueEmitterControls;
+import com.jogamp.gluegen.MethodBinding;
+import com.jogamp.gluegen.procaddress.ProcAddressConfiguration;
+import com.jogamp.gluegen.runtime.opengl.GLExtensionNames;
+import java.io.File;
+import java.io.IOException;
+import java.util.ArrayList;
+import java.util.HashMap;
+import java.util.HashSet;
+import java.util.Iterator;
+import java.util.List;
+import java.util.Map;
+import java.util.NoSuchElementException;
+import java.util.Set;
+import java.util.StringTokenizer;
+
+public class GLConfiguration extends ProcAddressConfiguration {
+
+    // The following data members support ignoring an entire extension at a time
+    private List<String> glHeaders = new ArrayList<String>();
+    private Set<String> ignoredExtensions = new HashSet<String>();
+    private Set<String> extensionsRenamedIntoCore = new HashSet<String>();
+    private BuildStaticGLInfo glInfo;
+
+    // Maps function names to the kind of buffer object it deals with
+    private Map<String, GLEmitter.BufferObjectKind> bufferObjectKinds = new HashMap<String, GLEmitter.BufferObjectKind>();
+    private GLEmitter emitter;
+    private Set<String> dropUniqVendorExtensions = new HashSet<String>();
+
+    // This directive is off by default but can help automatically
+    // indicate which extensions have been folded into the core OpenGL
+    // namespace, and if not, then why not
+    private boolean autoUnifyExtensions = false;
+    private boolean allowNonGLExtensions = false;
+
+    public GLConfiguration(GLEmitter emitter) {
+        super();
+        this.emitter = emitter;
+        try {
+            setProcAddressNameExpr("PFN $UPPERCASE({0}) PROC");
+        } catch (NoSuchElementException e) {
+            throw new RuntimeException("Error configuring ProcAddressNameExpr", e);
+        }
+    }
+
+    @Override
+    protected void dispatch(String cmd, StringTokenizer tok, File file, String filename, int lineNo) throws IOException {
+        if (cmd.equalsIgnoreCase("IgnoreExtension")) {
+            String sym = readString("IgnoreExtension", tok, filename, lineNo);
+            ignoredExtensions.add(sym);
+        } else if (cmd.equalsIgnoreCase("RenameExtensionIntoCore")) {
+            String sym = readString("RenameExtensionIntoCore", tok, filename, lineNo);
+            extensionsRenamedIntoCore.add(sym);
+        } else if (cmd.equalsIgnoreCase("AllowNonGLExtensions")) {
+            allowNonGLExtensions = readBoolean("AllowNonGLExtensions", tok, filename, lineNo).booleanValue();
+        } else if (cmd.equalsIgnoreCase("AutoUnifyExtensions")) {
+            autoUnifyExtensions = readBoolean("AutoUnifyExtensions", tok, filename, lineNo).booleanValue();
+        } else if (cmd.equalsIgnoreCase("GLHeader")) {
+            String sym = readString("GLHeader", tok, filename, lineNo);
+            glHeaders.add(sym);
+        } else if (cmd.equalsIgnoreCase("BufferObjectKind")) {
+            readBufferObjectKind(tok, filename, lineNo);
+        } else if (cmd.equalsIgnoreCase("DropUniqVendorExtensions")) {
+            String sym = readString("DropUniqVendorExtensions", tok, filename, lineNo);
+            dropUniqVendorExtensions.add(sym);
+        } else {
+            super.dispatch(cmd, tok, file, filename, lineNo);
+        }
+    }
+
+    protected void readBufferObjectKind(StringTokenizer tok, String filename, int lineNo) {
+        try {
+            String kindString = tok.nextToken();
+            GLEmitter.BufferObjectKind kind = null;
+            String target = tok.nextToken();
+            if (kindString.equalsIgnoreCase("UnpackPixel")) {
+                kind = GLEmitter.BufferObjectKind.UNPACK_PIXEL;
+            } else if (kindString.equalsIgnoreCase("PackPixel")) {
+                kind = GLEmitter.BufferObjectKind.PACK_PIXEL;
+            } else if (kindString.equalsIgnoreCase("Array")) {
+                kind = GLEmitter.BufferObjectKind.ARRAY;
+            } else if (kindString.equalsIgnoreCase("Element")) {
+                kind = GLEmitter.BufferObjectKind.ELEMENT;
+            } else {
+                throw new RuntimeException("Error parsing \"BufferObjectKind\" command at line " + lineNo
+                        + " in file \"" + filename + "\": illegal BufferObjectKind \""
+                        + kindString + "\", expected one of UnpackPixel, PackPixel, Array, or Element");
+            }
+
+            bufferObjectKinds.put(target, kind);
+        } catch (NoSuchElementException e) {
+            throw new RuntimeException("Error parsing \"BufferObjectKind\" command at line " + lineNo
+                    + " in file \"" + filename + "\"", e);
+        }
+    }
+
+    /** Overrides javaPrologueForMethod in superclass and
+    automatically generates prologue code for functions associated
+    with buffer objects. */
+    @Override
+    public List<String> javaPrologueForMethod(MethodBinding binding, boolean forImplementingMethodCall, boolean eraseBufferAndArrayTypes) {
+
+        List<String> res = super.javaPrologueForMethod(binding, forImplementingMethodCall, eraseBufferAndArrayTypes);
+        GLEmitter.BufferObjectKind kind = getBufferObjectKind(binding.getName());
+        if (kind != null) {
+            // Need to generate appropriate prologue based on both buffer
+            // object kind and whether this variant of the MethodBinding
+            // is the one accepting a "long" as argument
+            //
+            // NOTE we MUST NOT mutate the array returned from the super
+            // call!
+            ArrayList<String> res2 = new ArrayList<String>();
+            if (res != null) {
+                res2.addAll(res);
+            }
+            res = res2;
+
+            String prologue = "check";
+
+            if (kind == GLEmitter.BufferObjectKind.UNPACK_PIXEL) {
+                prologue = prologue + "UnpackPBO";
+            } else if (kind == GLEmitter.BufferObjectKind.PACK_PIXEL) {
+                prologue = prologue + "PackPBO";
+            } else if (kind == GLEmitter.BufferObjectKind.ARRAY) {
+                prologue = prologue + "ArrayVBO";
+            } else if (kind == GLEmitter.BufferObjectKind.ELEMENT) {
+                prologue = prologue + "ElementVBO";
+            } else {
+                throw new RuntimeException("Unknown BufferObjectKind " + kind);
+            }
+
+            if (emitter.isBufferObjectMethodBinding(binding)) {
+                prologue = prologue + "Enabled";
+            } else {
+                prologue = prologue + "Disabled";
+            }
+
+            prologue = prologue + "(true);";
+
+            res.add(0, prologue);
+
+            // Must also filter out bogus rangeCheck directives for VBO/PBO
+            // variants
+            if (emitter.isBufferObjectMethodBinding(binding)) {
+                for (Iterator<String> iter = res.iterator(); iter.hasNext();) {
+                    String line = iter.next();
+                    if (line.indexOf("Buffers.rangeCheck") >= 0) {
+                        iter.remove();
+                    }
+                }
+            }
+        }
+
+        return res;
+    }
+
+    @Override
+    public void dumpIgnores() {
+        System.err.println("GL Ignored extensions: ");
+        for (String str : ignoredExtensions) {
+            System.err.println("\t" + str);
+        }
+        super.dumpIgnores();
+    }
+
+    protected boolean shouldIgnoreExtension(String symbol, boolean criteria) {
+        if (criteria && glInfo != null) {
+            String extension = glInfo.getExtension(symbol);
+            if (extension != null
+                    && ignoredExtensions.contains(extension)) {
+                return true;
+            }
+            boolean isGLEnum = GLExtensionNames.isGLEnumeration(symbol);
+            boolean isGLFunc = GLExtensionNames.isGLFunction(symbol);
+            if (isGLFunc || isGLEnum) {
+                if (GLExtensionNames.isExtensionVEN(symbol, isGLFunc)) {
+                    String extSuffix = GLExtensionNames.getExtensionSuffix(symbol, isGLFunc);
+                    if (getDropUniqVendorExtensions(extSuffix)) {
+                        if (DEBUG_IGNORES) {
+                            System.err.println("Ignore UniqVendorEXT: " + symbol + ", vendor " + extSuffix);
+                        }
+                        return true;
+                    }
+                }
+            }
+        }
+        return false;
+    }
+
+    @Override
+    public boolean shouldIgnoreInInterface(String symbol) {
+        return shouldIgnoreInInterface(symbol, true);
+    }
+
+    public boolean shouldIgnoreInInterface(String symbol, boolean checkEXT) {
+        return shouldIgnoreExtension(symbol, checkEXT) || super.shouldIgnoreInInterface(symbol);
+    }
+
+    @Override
+    public boolean shouldIgnoreInImpl(String symbol) {
+        return shouldIgnoreInImpl(symbol, true);
+    }
+
+    public boolean shouldIgnoreInImpl(String symbol, boolean checkEXT) {
+        return shouldIgnoreExtension(symbol, checkEXT) || super.shouldIgnoreInImpl(symbol);
+    }
+
+    /** Should we automatically ignore extensions that have already been
+    fully subsumed into the OpenGL core namespace, and if they have
+    not been, indicate which definition is not already in the core? */
+    public boolean getAutoUnifyExtensions() {
+        return autoUnifyExtensions;
+    }
+
+    /** If true, accept all non encapsulated defines and functions,
+     * as it is mandatory for GL declarations. */
+    public boolean getAllowNonGLExtensions() {
+        return allowNonGLExtensions;
+    }
+
+    /** shall the non unified (uniq) vendor extensions be dropped ?  */
+    public boolean getDropUniqVendorExtensions(String extName) {
+        return dropUniqVendorExtensions.contains(extName);
+    }
+
+    /** Returns the kind of buffer object this function deals with, or
+    null if none. */
+    GLEmitter.BufferObjectKind getBufferObjectKind(String name) {
+        return bufferObjectKinds.get(name);
+    }
+
+    public boolean isBufferObjectFunction(String name) {
+        return (getBufferObjectKind(name) != null);
+    }
+
+    /** Parses any GL headers specified in the configuration file for
+    the purpose of being able to ignore an extension at a time. */
+    public void parseGLHeaders(GlueEmitterControls controls) throws IOException {
+        if (!glHeaders.isEmpty()) {
+            glInfo = new BuildStaticGLInfo();
+            for (String file : glHeaders) {
+                String fullPath = controls.findHeaderFile(file);
+                if (fullPath == null) {
+                    throw new IOException("Unable to locate header file \"" + file + "\"");
+                }
+                glInfo.parse(fullPath);
+            }
+        }
+    }
+
+    /** Returns the information about the association between #defines,
+    function symbols and the OpenGL extensions they are defined
+    in. */
+    public BuildStaticGLInfo getGLInfo() {
+        return glInfo;
+    }
+
+    /** Returns the OpenGL extensions that should have all of their
+    constant definitions and functions renamed into the core
+    namespace; for example, glGenFramebuffersEXT to
+    glGenFramebuffers and GL_FRAMEBUFFER_EXT to GL_FRAMEBUFFER. */
+    public Set<String> getExtensionsRenamedIntoCore() {
+        return extensionsRenamedIntoCore;
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/gluegen/opengl/GLEmitter.java b/src/jogl/classes/com/jogamp/gluegen/opengl/GLEmitter.java
new file mode 100644
index 0000000..530e6fe
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/gluegen/opengl/GLEmitter.java
@@ -0,0 +1,473 @@
+/*
+ * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+package com.jogamp.gluegen.opengl;
+
+import com.jogamp.gluegen.ConstantDefinition;
+import com.jogamp.gluegen.FunctionEmitter;
+import com.jogamp.gluegen.GlueEmitterControls;
+import com.jogamp.gluegen.JavaConfiguration;
+import com.jogamp.gluegen.JavaEmitter;
+import com.jogamp.gluegen.JavaMethodBindingEmitter;
+import com.jogamp.gluegen.JavaType;
+import com.jogamp.gluegen.MethodBinding;
+import com.jogamp.gluegen.SymbolFilter;
+import com.jogamp.gluegen.cgram.types.FunctionSymbol;
+import com.jogamp.gluegen.procaddress.ProcAddressEmitter;
+import com.jogamp.gluegen.procaddress.ProcAddressJavaMethodBindingEmitter;
+import com.jogamp.gluegen.runtime.opengl.GLExtensionNames;
+import java.io.IOException;
+import java.io.PrintWriter;
+import java.util.ArrayList;
+import java.util.Collection;
+import java.util.IdentityHashMap;
+import java.util.Iterator;
+import java.util.LinkedHashMap;
+import java.util.List;
+import java.util.Map;
+import java.util.Set;
+
+/**
+ * A subclass of ProcAddressEmitter with special OpenGL-specific
+ * configuration abilities.
+ */
+public class GLEmitter extends ProcAddressEmitter {
+
+    // Keeps track of which MethodBindings were created for handling
+    // Buffer Object variants. Used as a Set rather than a Map.
+    private Map<MethodBinding, MethodBinding> bufferObjectMethodBindings = new IdentityHashMap<MethodBinding, MethodBinding>();
+
+    enum BufferObjectKind { UNPACK_PIXEL, PACK_PIXEL, ARRAY, ELEMENT}
+
+    @Override
+    public void beginEmission(GlueEmitterControls controls) throws IOException {
+        getGLConfig().parseGLHeaders(controls);
+        renameExtensionsIntoCore();
+        if (getGLConfig().getAutoUnifyExtensions()) {
+            unifyExtensions(controls);
+        }
+        super.beginEmission(controls);
+    }
+
+    protected void renameExtensionsIntoCore() {
+        // This method handles renaming of entire extensions into the
+        // OpenGL core namespace. For example, it is used to move certain
+        // OpenGL ES (OES) extensions into the core namespace which are
+        // already in the core namespace in desktop OpenGL. It builds upon
+        // renaming mechanisms that are built elsewhere.
+
+        GLConfiguration config = getGLConfig();
+        Set<String> extensionsRenamedIntoCore = config.getExtensionsRenamedIntoCore();
+        BuildStaticGLInfo glInfo = config.getGLInfo();
+        if (null == glInfo) {
+            if (extensionsRenamedIntoCore.size() > 0) {
+                throw new RuntimeException("ExtensionRenamedIntoCore (num: " + extensionsRenamedIntoCore.size() + "), but no GLHeader");
+            }
+            return;
+        }
+        for (String extension : extensionsRenamedIntoCore) {
+            Set<String> declarations = glInfo.getDeclarations(extension);
+            if (declarations != null) {
+                for (Iterator<String> iterator = declarations.iterator(); iterator.hasNext();) {
+                    String decl = iterator.next();
+                    boolean isGLFunction = GLExtensionNames.isGLFunction(decl);
+                    boolean isGLEnumeration = false;
+                    if (!isGLFunction) {
+                        isGLEnumeration = GLExtensionNames.isGLEnumeration(decl);
+                    }
+                    if (isGLFunction || isGLEnumeration) {
+                        String renamed = GLExtensionNames.normalize(decl, isGLFunction);
+                        if (!renamed.equals(decl)) {
+                            config.addJavaSymbolRename(decl, renamed);
+                        }
+                    }
+                }
+            }
+        }
+    }
+
+    class ExtensionUnifier implements SymbolFilter {
+
+        private List<ConstantDefinition> constants;
+        private List<FunctionSymbol> functions;
+
+        public void filterSymbols(List<ConstantDefinition> constants,
+                List<FunctionSymbol> functions) {
+            this.constants = constants;
+            this.functions = functions;
+            doWork();
+        }
+
+        public List<ConstantDefinition> getConstants() {
+            return constants;
+        }
+
+        public List<FunctionSymbol> getFunctions() {
+            return functions;
+        }
+
+        private void doWork() {
+            BuildStaticGLInfo glInfo = getGLConfig().getGLInfo();
+            if (glInfo == null) {
+                return;
+            }
+            // Try to retain a "good" ordering for these symbols
+            Map<String, ConstantDefinition> constantMap = new LinkedHashMap<String, ConstantDefinition>();
+            for (ConstantDefinition def : constants) {
+                constantMap.put(def.getName(), def);
+            }
+            Map<String, FunctionSymbol> functionMap = new LinkedHashMap<String, FunctionSymbol>();
+            for (FunctionSymbol sym : functions) {
+                functionMap.put(sym.getName(), sym);
+            }
+
+            // Go through all of the declared extensions.
+            // For each extension, look at its #define and function symbols.
+            // If we find all of the extension's symbols in the core API under
+            // non-ARB (or whatever is the suffix) names, then remove this extension
+            // from the public API. If it turns out that we are running on hardware
+            // that doesn't support the core version of these APIs, the runtime
+            // will take care of looking up the extension version of these entry
+            // points.
+            Set<String> extensionNames = glInfo.getExtensions();
+
+            for (String extension : extensionNames) {
+                Set<String> declarations = glInfo.getDeclarations(extension);
+                boolean isExtension = true;
+                boolean shouldUnify = true;
+                String cause = null;
+                for (String decl : declarations) {
+                    boolean isFunc = !decl.startsWith("GL_");
+                    if (!GLExtensionNames.isExtension(decl, isFunc)) {
+                        isExtension = false;
+                        break;
+                    }
+                    // See whether we're emitting glue code for this
+                    // entry point or definition at all
+                    if (isFunc) {
+                        if (!functionMap.containsKey(decl)) {
+                            isExtension = false;
+                            break;
+                        }
+                    } else {
+                        if (!constantMap.containsKey(decl)) {
+                            isExtension = false;
+                            break;
+                        }
+                    }
+                    cause = decl;
+                    String unifiedName = GLExtensionNames.normalize(decl, isFunc);
+                    // NOTE that we look up the unified name in the
+                    // BuildStaticGLInfo's notion of the APIs -- since
+                    // we might not be emitting glue code for the
+                    // headers that actually contain the core entry
+                    // point. Think of the case where we are parsing the
+                    // GLES2 gl2.h, which contains certain desktop
+                    // OpenGL extensions that have been moved into the
+                    // core, but later generating the implementing glue
+                    // code (not the interface) for the desktop gl.h /
+                    // glext.h.
+                    shouldUnify = (glInfo.getExtension(unifiedName) != null);
+                    //                  if (isFunc) {
+                    //                      shouldUnify = functionMap.containsKey(unifiedName);
+                    //                  } else {
+                    //                      shouldUnify = constantMap.containsKey(unifiedName);
+                    //                  }
+                    if (!shouldUnify) {
+                        break;
+                    }
+                }
+                if (isExtension) {
+                    if (shouldUnify) {
+                        for (String decl : declarations) {
+                            boolean isFunc = !decl.startsWith("GL_");
+                            if (isFunc) {
+                                functionMap.remove(decl);
+                            } else {
+                                constantMap.remove(decl);
+                            }
+                        }
+                        System.err.println("INFO: unified extension " + extension + " into core API");
+                    } else {
+                        System.err.println("INFO: didn't unify extension " + extension + " into core API because of " + cause);
+                    }
+                }
+            }
+            constants = new ArrayList<ConstantDefinition>(constantMap.values());
+            functions = new ArrayList<FunctionSymbol>(functionMap.values());
+        }
+    }
+
+    private void unifyExtensions(GlueEmitterControls controls) {
+        controls.runSymbolFilter(new ExtensionUnifier());
+    }
+
+    @Override
+    protected JavaConfiguration createConfig() {
+        return new GLConfiguration(this);
+    }
+
+    /** In order to implement Buffer Object variants of certain
+    functions we generate another MethodBinding which maps the void*
+    argument to a Java long. The generation of emitters then takes
+    place as usual. We do however need to keep track of the modified
+    MethodBinding object so that we can also modify the emitters
+    later to inform them that their argument has changed. We might
+    want to push this functionality down into the MethodBinding
+    (i.e., mutators for argument names). We also would need to
+    inform the CMethodBindingEmitter that it is overloaded in this
+    case (though we default to true currently). */
+    @Override
+    protected List<MethodBinding> expandMethodBinding(MethodBinding binding) {
+        List<MethodBinding> bindings = super.expandMethodBinding(binding);
+
+        if (!getGLConfig().isBufferObjectFunction(binding.getName())) {
+            return bindings;
+        }
+
+        List<MethodBinding> newBindings = new ArrayList<MethodBinding>(bindings);
+
+        // Need to expand each one of the generated bindings to take a
+        // Java long instead of a Buffer for each void* argument
+
+        for (MethodBinding cur : bindings) {
+
+            // Some of these routines (glBitmap) take strongly-typed
+            // primitive pointers as arguments which are expanded into
+            // non-void* arguments
+            // This test (rather than !signatureUsesNIO) is used to catch
+            // more unexpected situations
+            if (cur.signatureUsesJavaPrimitiveArrays()) {
+                continue;
+            }
+
+            MethodBinding result = cur;
+            for (int i = 0; i < cur.getNumArguments(); i++) {
+                if (cur.getJavaArgumentType(i).isNIOBuffer()) {
+                    result = result.replaceJavaArgumentType(i, JavaType.createForClass(Long.TYPE));
+                }
+            }
+
+            if (result == cur) {
+                throw new RuntimeException("Error: didn't find any void* arguments for BufferObject function "
+                        + binding.getName());
+            }
+
+            newBindings.add(result);
+            // Now need to flag this MethodBinding so that we generate the
+            // correct flags in the emitters later
+            bufferObjectMethodBindings.put(result, result);
+        }
+
+        return newBindings;
+    }
+
+    @Override
+    protected boolean needsModifiedEmitters(FunctionSymbol sym) {
+        if ((!needsProcAddressWrapper(sym) && !needsBufferObjectVariant(sym))
+                || getConfig().isUnimplemented(sym.getName())) {
+            return false;
+        }
+
+        return true;
+    }
+
+    public boolean isBufferObjectMethodBinding(MethodBinding binding) {
+        return bufferObjectMethodBindings.containsKey(binding);
+    }
+
+    @Override
+    public void emitDefine(ConstantDefinition def, String optionalComment) throws Exception {
+        BuildStaticGLInfo glInfo = getGLConfig().getGLInfo();
+        if (null == glInfo) {
+            throw new Exception("No GLInfo for: " + def);
+        }
+        String symbolRenamed = def.getName();
+        StringBuilder newComment = new StringBuilder();
+        newComment.append("Part of <code>");
+        if (0 == addExtensionsOfSymbols2Buffer(newComment, ", ", symbolRenamed, def.getAliasedNames())) {
+            if (def.isEnum()) {
+                String enumName = def.getEnumName();
+                if (null != enumName) {
+                    newComment.append(enumName);
+                } else {
+                    newComment.append("CORE ENUM");
+                }
+            } else {
+                if (getGLConfig().getAllowNonGLExtensions()) {
+                    newComment.append("CORE DEF");
+                } else {
+                    // Note: All GL defines must be contained within an extension marker !
+                    // #ifndef GL_EXT_lala
+                    // #define GL_EXT_lala 1
+                    // ...
+                    // #endif
+                    if (JavaConfiguration.DEBUG_IGNORES) {
+                        StringBuilder sb = new StringBuilder();
+                        JavaEmitter.addStrings2Buffer(sb, ", ", symbolRenamed, def.getAliasedNames());
+                        System.err.println("Dropping marker: " + sb.toString());
+                    }
+                    return;
+                }
+            }
+        }
+        newComment.append("</code>");
+
+        if (null != optionalComment) {
+            newComment.append("<br>");
+            newComment.append(optionalComment);
+        }
+
+        super.emitDefine(def, newComment.toString());
+    }
+
+    public int addExtensionsOfSymbols2Buffer(StringBuilder buf, String sep, String first, Collection<String> col) {
+        BuildStaticGLInfo glInfo = getGLConfig().getGLInfo();
+        if (null == glInfo) {
+            throw new RuntimeException("No GLInfo for: " + first);
+        }
+        int num = 0;
+        if (null == buf) {
+            buf = new StringBuilder();
+        }
+        String extensionName;
+
+        Iterator<String> iter = col.iterator();
+        if (null != first) {
+            extensionName = glInfo.getExtension(first);
+            if (null != extensionName) {
+                buf.append(extensionName);
+                if (iter.hasNext()) {
+                    buf.append(sep);
+                }
+                num++;
+            }
+        }
+        while (iter.hasNext()) {
+            extensionName = glInfo.getExtension(iter.next());
+            if (null != extensionName) {
+                buf.append(extensionName);
+                if (iter.hasNext()) {
+                    buf.append(sep);
+                }
+                num++;
+            }
+        }
+        return num;
+    }
+
+    //----------------------------------------------------------------------
+    // Internals only below this point
+    //
+    @Override
+    protected void generateModifiedEmitters(JavaMethodBindingEmitter baseJavaEmitter, List<FunctionEmitter> emitters) {
+        List<FunctionEmitter> superEmitters = new ArrayList<FunctionEmitter>();
+        super.generateModifiedEmitters(baseJavaEmitter, superEmitters);
+
+        // See whether this is one of the Buffer Object variants
+        boolean bufferObjectVariant = bufferObjectMethodBindings.containsKey(baseJavaEmitter.getBinding());
+
+        for (FunctionEmitter emitter : superEmitters) {
+            if (emitter instanceof ProcAddressJavaMethodBindingEmitter) {
+                emitter = new GLJavaMethodBindingEmitter((ProcAddressJavaMethodBindingEmitter) emitter, this, bufferObjectVariant);
+            }
+            emitters.add(emitter);
+        }
+    }
+
+    protected boolean needsBufferObjectVariant(FunctionSymbol sym) {
+        return getGLConfig().isBufferObjectFunction(sym.getName());
+    }
+
+    protected GLConfiguration getGLConfig() {
+        return (GLConfiguration) getConfig();
+    }
+
+    @Override
+    protected void endProcAddressTable() throws Exception {
+        PrintWriter w = tableWriter;
+
+        w.println("  /**");
+        w.println("   * This is a convenience method to get (by name) the native function");
+        w.println("   * pointer for a given function. It lets you avoid having to");
+        w.println("   * manually compute the "" + PROCADDRESS_VAR_PREFIX + " + ");
+        w.println("   * <functionName>" member variable name and look it up via");
+        w.println("   * reflection; it also will throw an exception if you try to get the");
+        w.println("   * address of an unknown function, or one that is statically linked");
+        w.println("   * and therefore does not have a function pointer in this table.");
+        w.println("   *");
+        w.println("   * @throws RuntimeException if the function pointer was not found in");
+        w.println("   *   this table, either because the function was unknown or because");
+        w.println("   *   it was statically linked.");
+        w.println("   */");
+        w.println("  public long getAddressFor(String functionNameUsr) {");
+        w.println("    String functionNameBase = "+GLExtensionNames.class.getName()+".normalizeVEN(com.jogamp.gluegen.runtime.opengl.GLExtensionNames.normalizeARB(functionNameUsr, true), true);");
+        w.println("    String addressFieldNameBase = PROCADDRESS_VAR_PREFIX + functionNameBase;");
+        w.println("    java.lang.reflect.Field addressField = null;");
+        w.println("    int  funcNamePermNum = "+GLExtensionNames.class.getName()+".getFuncNamePermutationNumber(functionNameBase);");
+        w.println("    for(int i = 0; null==addressField && i < funcNamePermNum; i++) {");
+        w.println("        String addressFieldName = "+GLExtensionNames.class.getName()+".getFuncNamePermutation(addressFieldNameBase, i);");
+        w.println("        try {");
+        w.println("          addressField = getClass().getField(addressFieldName);");
+        w.println("        } catch (Exception e) { }");
+        w.println("    }");
+        w.println();
+        w.println("    if(null==addressField) {");
+        w.println("      // The user is calling a bogus function or one which is not");
+        w.println("      // runtime linked");
+        w.println("      throw new RuntimeException(");
+        w.println("          \"WARNING: Address field query failed for \\\"\" + functionNameBase + \"\\\"/\\\"\" + functionNameUsr +");
+        w.println("          \"\\\"; it's either statically linked or address field is not a known \" +");
+        w.println("          \"function\");");
+        w.println("    } ");
+        w.println("    try {");
+        w.println("      return addressField.getLong(this);");
+        w.println("    } catch (Exception e) {");
+        w.println("      throw new RuntimeException(");
+        w.println("          \"WARNING: Address query failed for \\\"\" + functionNameBase + \"\\\"/\\\"\" + functionNameUsr +");
+        w.println("          \"\\\"; it's either statically linked or is not a known \" +");
+        w.println("          \"function\", e);");
+        w.println("    }");
+        w.println("  }");
+
+        w.println("} // end of class " + tableClassName);
+        w.flush();
+        w.close();
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/gluegen/opengl/GLJavaMethodBindingEmitter.java b/src/jogl/classes/com/jogamp/gluegen/opengl/GLJavaMethodBindingEmitter.java
new file mode 100755
index 0000000..4d8c149
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/gluegen/opengl/GLJavaMethodBindingEmitter.java
@@ -0,0 +1,127 @@
+/*
+ * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+package com.jogamp.gluegen.opengl;
+
+import com.jogamp.gluegen.CommentEmitter;
+import com.jogamp.gluegen.JavaEmitter;
+import com.jogamp.gluegen.JavaMethodBindingEmitter;
+import com.jogamp.gluegen.MethodBinding;
+import com.jogamp.gluegen.cgram.types.Type;
+import com.jogamp.gluegen.procaddress.ProcAddressJavaMethodBindingEmitter;
+import java.io.PrintWriter;
+
+/** A specialization of the proc address emitter which knows how to
+change argument names to take into account Vertex Buffer Object /
+Pixel Buffer Object variants. */
+public class GLJavaMethodBindingEmitter extends ProcAddressJavaMethodBindingEmitter {
+
+    protected boolean bufferObjectVariant;
+    protected GLEmitter glEmitter;
+    protected CommentEmitter glCommentEmitter = new GLCommentEmitter();
+
+    public GLJavaMethodBindingEmitter(JavaMethodBindingEmitter methodToWrap, boolean callThroughProcAddress,
+            String getProcAddressTableExpr, boolean changeNameAndArguments, boolean bufferObjectVariant, GLEmitter emitter) {
+
+        super(methodToWrap, callThroughProcAddress, getProcAddressTableExpr, changeNameAndArguments, emitter);
+        this.bufferObjectVariant = bufferObjectVariant;
+        this.glEmitter = emitter;
+        setCommentEmitter(glCommentEmitter);
+    }
+
+    public GLJavaMethodBindingEmitter(ProcAddressJavaMethodBindingEmitter methodToWrap, GLEmitter emitter, boolean bufferObjectVariant) {
+        super(methodToWrap);
+        this.bufferObjectVariant = bufferObjectVariant;
+        this.glEmitter = emitter;
+        setCommentEmitter(glCommentEmitter);
+    }
+
+    public GLJavaMethodBindingEmitter(GLJavaMethodBindingEmitter methodToWrap) {
+        this(methodToWrap, methodToWrap.glEmitter, methodToWrap.bufferObjectVariant);
+    }
+
+    @Override
+    protected String getArgumentName(int i) {
+        String name = super.getArgumentName(i);
+
+        if (!bufferObjectVariant) {
+            return name;
+        }
+
+        // Emitters for VBO/PBO-related routines change the outgoing
+        // argument name for the buffer
+        if (binding.getJavaArgumentType(i).isLong()) {
+            Type cType = binding.getCArgumentType(i);
+            Type targetType = cType.asPointer().getTargetType();
+            if (cType.isPointer() && (targetType.isVoid() || targetType.isPrimitive())) {
+                return name + "_buffer_offset";
+            }
+        }
+
+        return name;
+    }
+
+    protected class GLCommentEmitter extends JavaMethodBindingEmitter.DefaultCommentEmitter {
+
+        @Override
+        protected void emitBindingCSignature(MethodBinding binding, PrintWriter writer) {
+
+            super.emitBindingCSignature(binding, writer);
+
+            String symbolRenamed = binding.getName();
+            StringBuilder newComment = new StringBuilder();
+
+            newComment.append("<br>Part of <code>");
+            if (0 == glEmitter.addExtensionsOfSymbols2Buffer(newComment, ", ", symbolRenamed, binding.getAliasedNames())) {
+                if (glEmitter.getGLConfig().getAllowNonGLExtensions()) {
+                    newComment.append("CORE FUNC");
+                } else {
+                    StringBuilder sb = new StringBuilder();
+                    JavaEmitter.addStrings2Buffer(sb, ", ", symbolRenamed, binding.getAliasedNames());
+                    RuntimeException ex = new RuntimeException("Couldn't find extension to: " + binding + " ; " + sb.toString());
+                    glEmitter.getGLConfig().getGLInfo().dump();
+                    // glEmitter.getGLConfig().dumpRenames();
+                    throw ex;
+                }
+            }
+            newComment.append("</code>");
+            writer.print(newComment.toString());
+        }
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/gluegen/opengl/ant/StaticGLGenTask.java b/src/jogl/classes/com/jogamp/gluegen/opengl/ant/StaticGLGenTask.java
new file mode 100644
index 0000000..e3e7cb9
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/gluegen/opengl/ant/StaticGLGenTask.java
@@ -0,0 +1,303 @@
+package com.jogamp.gluegen.opengl.ant;
+
+/*
+ * Copyright (C) 2003 Rob Grzywinski (rgrzywinski at realityinteractive.com)
+ * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+import java.io.IOException;
+
+import org.apache.tools.ant.BuildException;
+import org.apache.tools.ant.DirectoryScanner;
+import org.apache.tools.ant.Project;
+import org.apache.tools.ant.Task;
+import org.apache.tools.ant.taskdefs.Execute;
+import org.apache.tools.ant.taskdefs.LogStreamHandler;
+import org.apache.tools.ant.types.CommandlineJava;
+import org.apache.tools.ant.types.FileSet;
+import org.apache.tools.ant.types.Path;
+import org.apache.tools.ant.types.PatternSet;
+import org.apache.tools.ant.util.JavaEnvUtils;
+
+/**
+ * <p>An <a href="http://ant.apache.org">ANT</a> {@link org.apache.tools.ant.Task}
+ * for using {@link com.jogamp.gluegen.opengl.BuildStaticGLInfo}.</p>
+ * 
+ * <p>Usage:</p>
+ * <pre>
+    <staticglgen package="[generated files package]" 
+                    headers="[file pattern of GL headers]"
+                    outputdir="[directory to output the generated files]" />
+ * </pre> 
+ *
+ * @author Rob Grzywinski <a href="mailto:rgrzywinski at realityinteractive.com">rgrzywinski at yahoo.com</a>
+ */
+// FIXME:  blow out javadoc
+public class StaticGLGenTask extends Task
+{
+    /**
+     * <p>The {@link com.jogamp.gluegen.opengl.BuildStaticGLInfo} classname.</p>
+     */
+    private static final String GL_GEN = "com.jogamp.gluegen.opengl.BuildStaticGLInfo";
+    
+    // =========================================================================
+    /**
+     * <p>The {@link org.apache.tools.ant.types.CommandlineJava} that is used
+     * to execute {@link com.jogamp.gluegen.opengl.BuildStaticGLInfo}.</p>
+     */
+    private CommandlineJava glgenCommandline;
+
+    // =========================================================================
+    /**
+     * <p>The package name for the generated files.</p>
+     */
+    private String packageName;
+
+    /**
+     * <p>The output directory.</p>
+     */
+    private String outputDirectory;
+    
+    /**
+     * <p>The {@link org.apache.tools.ant.types.FileSet} of GL headers.</p>
+     */
+    private FileSet headerSet = new FileSet();
+    
+    // =========================================================================
+    /**
+     * <p>Create and add the VM and classname to {@link org.apache.tools.ant.types.CommandlineJava}.</p>
+     */
+    public StaticGLGenTask()
+    {
+        // create the CommandlineJava that will be used to call BuildStaticGLInfo
+        glgenCommandline = new CommandlineJava();
+        
+        // set the VM and classname in the commandline
+        glgenCommandline.setVm(JavaEnvUtils.getJreExecutable("java"));
+        glgenCommandline.setClassname(GL_GEN);
+    }
+
+    // =========================================================================
+    // ANT getters and setters
+    /**
+     * <p>Set the package name for the generated files.  This is called by ANT.</p>
+     * 
+     * @param  packageName the name of the package for the generated files
+     */
+    public void setPackage(String packageName)
+    {
+        log( ("Setting package name to: " + packageName), Project.MSG_VERBOSE);
+        this.packageName = packageName;
+    }
+
+    /**
+     * <p>Set the output directory.  This is called by ANT.</p>
+     * 
+     * @param  directory the output directory
+     */
+    public void setOutputDir(String directory)
+    {
+        log( ("Setting output directory to: " + directory), 
+              Project.MSG_VERBOSE);
+        this.outputDirectory = directory;
+    }
+
+    /**
+     * <p>Add a header file to the list.  This is called by ANT for a nested
+     * element.</p>
+     * 
+     * @return {@link org.apache.tools.ant.types.PatternSet.NameEntry}
+     */
+    public PatternSet.NameEntry createHeader()
+    {
+        return headerSet.createInclude();
+    }
+
+    /**
+     * <p>Add a header file to the list.  This is called by ANT for a nested
+     * element.</p>
+     * 
+     * @return {@link org.apache.tools.ant.types.PatternSet.NameEntry}
+     */
+    public PatternSet.NameEntry createHeadersFile()
+    {
+        return headerSet.createIncludesFile();
+    }
+
+    /**
+     * <p>Set the set of header patterns.  Patterns may be separated by a comma
+     * or a space.  This is called by ANT.</p>
+     *
+     * @param  headers the string containing the header patterns
+     */
+    public void setHeaders(String headers)
+    {
+        headerSet.setIncludes(headers);
+    }
+
+    /**
+     * <p>Add an optional classpath that defines the location of {@link com.jogamp.gluegen.opengl.BuildStaticGLInfo}
+     * and <code>BuildStaticGLInfo</code>'s dependencies.</p>
+     * 
+     * @returns {@link org.apache.tools.ant.types.Path}
+     */
+     public Path createClasspath()
+     {
+         return glgenCommandline.createClasspath(project).createPath();
+     }
+
+    // =========================================================================
+    /**
+     * <p>Run the task.  This involves validating the set attributes, creating
+     * the command line to be executed and finally executing the command.</p>
+     * 
+     * @see  org.apache.tools.ant.Task#execute()
+     */
+    public void execute() 
+        throws BuildException 
+    {
+        // validate that all of the required attributes have been set
+        validateAttributes();
+        
+        // TODO:  add logic to determine if the generated file needs to be
+        //        regenerated
+        
+        // add the attributes to the CommandlineJava
+        addAttributes();
+
+        log(glgenCommandline.describeCommand(), Project.MSG_VERBOSE);
+        
+        // execute the command and throw on error
+        final int error = execute(glgenCommandline.getCommandline());
+        if(error == 1)
+            throw new BuildException( ("BuildStaticGLInfo returned: " + error), location);
+    }
+
+    /**
+     * <p>Ensure that the user specified all required arguments.</p>
+     * 
+     * @throws BuildException if there are required arguments that are not 
+     *         present or not valid
+     */
+    private void validateAttributes() 
+        throws BuildException
+    {
+        // validate that the package name is set
+        if(!isValid(packageName))
+            throw new BuildException("Invalid package name: " + packageName);
+
+        // validate that the output directory is set
+        // TODO:  switch to file and ensure that it exists
+        if(!isValid(outputDirectory))
+            throw new BuildException("Invalid output directory name: " + outputDirectory);
+            
+        // TODO:  validate that there are headers set
+    }
+
+    /**
+     * <p>Is the specified string valid?  A valid string is non-<code>null</code>
+     * and has a non-zero length.</p>
+     * 
+     * @param  string the string to be tested for validity
+     * @return <code>true</code> if the string is valid.  <code>false</code>
+     *         otherwise. 
+     */
+    private boolean isValid(String string)
+    {
+        // check for null
+        if(string == null)
+            return false;
+            
+        // ensure that the string has a non-zero length
+        // NOTE:  must trim() to remove leading and trailing whitespace
+        if(string.trim().length() < 1)
+            return false;
+            
+        // the string is valid
+        return true;
+    }
+
+    /**
+     * <p>Add all of the attributes to the command line.  They have already
+     * been validated.</p>
+     */
+    private void addAttributes()
+    {
+        // add the package name
+        glgenCommandline.createArgument().setValue(packageName);
+        
+        // add the output directory name
+        glgenCommandline.createArgument().setValue(outputDirectory);
+        
+        // add the header -files- from the FileSet
+        headerSet.setDir(getProject().getBaseDir());
+        DirectoryScanner directoryScanner = headerSet.getDirectoryScanner(getProject());
+        String[] directoryFiles = directoryScanner.getIncludedFiles();
+        for(int i=0; i<directoryFiles.length; i++)
+        {
+            glgenCommandline.createArgument().setValue(directoryFiles[i]);
+        }
+    }
+
+    /** 
+     * <p>Execute {@link com.jogamp.gluegen.opengl.BuildStaticGLInfo} in a 
+     * forked JVM.</p>
+     * 
+     * @throws BuildException
+     */
+    private int execute(String[] command) 
+        throws BuildException
+    {
+        // create the object that will perform the command execution
+        Execute execute = new Execute(new LogStreamHandler(this, Project.MSG_INFO,
+                                                           Project.MSG_WARN), 
+                                      null);
+                                      
+        // set the project and command line
+        execute.setAntRun(project);
+        execute.setCommandline(command);
+        execute.setWorkingDirectory( project.getBaseDir() );
+        
+        // execute the command
+        try
+        {
+            return execute.execute();
+        } catch(IOException ioe)
+        {
+            throw new BuildException(ioe, location);
+        }
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/gluegen/opengl/nativesig/NativeSignatureEmitter.java b/src/jogl/classes/com/jogamp/gluegen/opengl/nativesig/NativeSignatureEmitter.java
new file mode 100755
index 0000000..e8cdcc4
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/gluegen/opengl/nativesig/NativeSignatureEmitter.java
@@ -0,0 +1,190 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+package com.jogamp.gluegen.opengl.nativesig;
+
+import com.jogamp.gluegen.FunctionEmitter;
+import com.jogamp.gluegen.JavaMethodBindingEmitter;
+import com.jogamp.gluegen.JavaType;
+import com.jogamp.gluegen.MethodBinding;
+import com.jogamp.gluegen.cgram.types.FunctionSymbol;
+import com.jogamp.gluegen.opengl.GLEmitter;
+import com.jogamp.gluegen.opengl.GLJavaMethodBindingEmitter;
+import java.io.PrintWriter;
+import java.util.ArrayList;
+import java.util.Iterator;
+import java.util.List;
+import java.util.Set;
+
+/**
+ * Emitter producing NativeSignature attributes.
+ */
+public class NativeSignatureEmitter extends GLEmitter {
+
+    @Override
+    protected List<? extends FunctionEmitter> generateMethodBindingEmitters(Set<MethodBinding> methodBindingSet, FunctionSymbol sym) throws Exception {
+
+        // Allow superclass to do most of the work for us
+        List<? extends FunctionEmitter> res = super.generateMethodBindingEmitters(methodBindingSet, sym);
+
+        // Filter out all non-JavaMethodBindingEmitters
+        for (Iterator<? extends FunctionEmitter> iter = res.iterator(); iter.hasNext();) {
+            FunctionEmitter emitter = iter.next();
+            if (!(emitter instanceof JavaMethodBindingEmitter)) {
+                iter.remove();
+            }
+        }
+
+        if (res.isEmpty()) {
+            return res;
+        }
+
+        PrintWriter writer = (getConfig().allStatic() ? javaWriter() : javaImplWriter());
+
+        List<FunctionEmitter> processed = new ArrayList<FunctionEmitter>();
+
+        // First, filter out all emitters going to the "other" (public) writer
+        for (Iterator<? extends FunctionEmitter> iter = res.iterator(); iter.hasNext();) {
+            FunctionEmitter emitter = iter.next();
+            if (emitter.getDefaultOutput() != writer) {
+                processed.add(emitter);
+                iter.remove();
+            }
+        }
+
+        // Now process all of the remaining emitters sorted by MethodBinding
+        while (!res.isEmpty()) {
+            List<JavaMethodBindingEmitter> emittersForBinding = new ArrayList<JavaMethodBindingEmitter>();
+            JavaMethodBindingEmitter emitter = (JavaMethodBindingEmitter) res.remove(0);
+            emittersForBinding.add(emitter);
+            MethodBinding binding = emitter.getBinding();
+            for (Iterator<? extends FunctionEmitter> iter = res.iterator(); iter.hasNext();) {
+                JavaMethodBindingEmitter emitter2 = (JavaMethodBindingEmitter) iter.next();
+                if (emitter2.getBinding() == binding) {
+                    emittersForBinding.add(emitter2);
+                    iter.remove();
+                }
+            }
+            generateNativeSignatureEmitters(binding, emittersForBinding);
+            processed.addAll(emittersForBinding);
+        }
+
+        return processed;
+    }
+
+    protected void generateNativeSignatureEmitters(MethodBinding binding, List<JavaMethodBindingEmitter> allEmitters) {
+
+        if (allEmitters.isEmpty()) {
+            return;
+        }
+
+        PrintWriter writer = (getConfig().allStatic() ? javaWriter() : javaImplWriter());
+
+        // Give ourselves the chance to interpose on the generation of all code to keep things simple
+        List<JavaMethodBindingEmitter> newEmitters = new ArrayList<JavaMethodBindingEmitter>();
+        for (JavaMethodBindingEmitter javaEmitter : allEmitters) {
+            NativeSignatureJavaMethodBindingEmitter newEmitter = null;
+            if (javaEmitter instanceof GLJavaMethodBindingEmitter) {
+                newEmitter = new NativeSignatureJavaMethodBindingEmitter((GLJavaMethodBindingEmitter) javaEmitter);
+            } else {
+                newEmitter = new NativeSignatureJavaMethodBindingEmitter(javaEmitter, this);
+            }
+            newEmitters.add(newEmitter);
+        }
+        allEmitters.clear();
+        allEmitters.addAll(newEmitters);
+
+        // Detect whether we need to produce more or modify some of these emitters.
+        // Note that at this point we are assuming that generatePublicEmitters has
+        // been called with signatureOnly both true and false.
+        if (signatureContainsStrings(binding) && !haveEmitterWithBody(allEmitters)) {
+            // This basically handles glGetString but also any similar methods
+            NativeSignatureJavaMethodBindingEmitter javaEmitter = findEmitterWithWriter(allEmitters, writer);
+
+            // First, we need to clone this emitter to produce the native
+            // entry point
+            NativeSignatureJavaMethodBindingEmitter emitter = new NativeSignatureJavaMethodBindingEmitter(javaEmitter);
+            emitter.removeModifier(JavaMethodBindingEmitter.PUBLIC);
+            emitter.addModifier(JavaMethodBindingEmitter.PRIVATE);
+            emitter.setForImplementingMethodCall(true);
+            // Note: this is chosen so we don't have to change the logic in
+            // emitReturnVariableSetupAndCall which decides which variant
+            // (direct / indirect) to call
+            emitter.setForDirectBufferImplementation(true);
+            allEmitters.add(emitter);
+
+            // Now make the original emitter non-native and cause it to emit a body
+            javaEmitter.removeModifier(JavaMethodBindingEmitter.NATIVE);
+            javaEmitter.setEmitBody(true);
+        }
+    }
+
+    protected boolean signatureContainsStrings(MethodBinding binding) {
+        for (int i = 0; i < binding.getNumArguments(); i++) {
+            JavaType type = binding.getJavaArgumentType(i);
+            if (type.isString() || type.isStringArray()) {
+                return true;
+            }
+        }
+        JavaType retType = binding.getJavaReturnType();
+        if (retType.isString() || retType.isStringArray()) {
+            return true;
+        }
+        return false;
+    }
+
+    protected boolean haveEmitterWithBody(List<JavaMethodBindingEmitter> allEmitters) {
+        for (JavaMethodBindingEmitter emitter : allEmitters) {
+            if (!emitter.signatureOnly()) {
+                return true;
+            }
+        }
+        return false;
+    }
+
+    protected NativeSignatureJavaMethodBindingEmitter findEmitterWithWriter(List<JavaMethodBindingEmitter> allEmitters, PrintWriter writer) {
+        for (JavaMethodBindingEmitter jemitter : allEmitters) {
+            NativeSignatureJavaMethodBindingEmitter emitter = (NativeSignatureJavaMethodBindingEmitter)jemitter;
+            if (emitter.getDefaultOutput() == writer) {
+                return emitter;
+            }
+        }
+        throw new RuntimeException("Unexpectedly failed to find an emitter with the given writer");
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/gluegen/opengl/nativesig/NativeSignatureJavaMethodBindingEmitter.java b/src/jogl/classes/com/jogamp/gluegen/opengl/nativesig/NativeSignatureJavaMethodBindingEmitter.java
new file mode 100755
index 0000000..c0c66a4
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/gluegen/opengl/nativesig/NativeSignatureJavaMethodBindingEmitter.java
@@ -0,0 +1,487 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.gluegen.opengl.nativesig;
+
+import com.jogamp.gluegen.JavaMethodBindingEmitter;
+import com.jogamp.gluegen.JavaType;
+import com.jogamp.gluegen.MethodBinding;
+import com.jogamp.gluegen.cgram.types.Type;
+import com.jogamp.gluegen.opengl.GLEmitter;
+import com.jogamp.gluegen.opengl.GLJavaMethodBindingEmitter;
+import com.jogamp.gluegen.procaddress.ProcAddressJavaMethodBindingEmitter;
+import java.io.PrintWriter;
+
+public class NativeSignatureJavaMethodBindingEmitter extends GLJavaMethodBindingEmitter {
+
+  public NativeSignatureJavaMethodBindingEmitter(GLJavaMethodBindingEmitter methodToWrap) {
+    super(methodToWrap);
+  }
+
+  public NativeSignatureJavaMethodBindingEmitter(ProcAddressJavaMethodBindingEmitter methodToWrap, GLEmitter emitter, boolean bufferObjectVariant) {
+    super(methodToWrap, emitter, bufferObjectVariant);
+  }
+
+  public NativeSignatureJavaMethodBindingEmitter(JavaMethodBindingEmitter methodToWrap, NativeSignatureEmitter emitter) {
+    super(methodToWrap, false, null, false, false, emitter);
+  }
+
+    @Override
+  protected void emitSignature(PrintWriter writer) {
+    writer.print(getBaseIndentString());
+    emitNativeSignatureAnnotation(writer);
+    super.emitSignature(writer);
+  }
+
+  protected void emitNativeSignatureAnnotation(PrintWriter writer) {
+    if (hasModifier(JavaMethodBindingEmitter.NATIVE)) {
+      // Emit everything as a leaf for now
+      // FIXME: make this configurable
+      writer.print("@NativeSignature(\"l");
+      MethodBinding binding = getBinding();
+      if (callThroughProcAddress) {
+        writer.print("p");
+      }
+      writer.print("(");
+      if (callThroughProcAddress) {
+        writer.print("P");
+      }
+      for (int i = 0; i < binding.getNumArguments(); i++) {
+        emitNativeSignatureElement(writer, binding.getJavaArgumentType(i), binding.getCArgumentType(i), i);
+      }
+      writer.print(")");
+      emitNativeSignatureElement(writer, binding.getJavaReturnType(), binding.getCReturnType(), -1);
+      writer.println("\")");
+    }
+  }
+
+  protected void emitNativeSignatureElement(PrintWriter writer, JavaType type, Type cType, int index) {
+    if (type.isVoid()) {
+      if (index > 0) {
+        throw new InternalError("Error parsing arguments -- void should not be seen aside from argument 0");
+      }
+      return;
+    }
+
+    if (type.isNIOBuffer()) {
+      writer.print("A");
+    } else if (type.isPrimitiveArray()) {
+      writer.print("MO");
+    } else if (type.isPrimitive()) {
+      Class clazz = type.getJavaClass();
+      if      (clazz == Byte.TYPE)      { writer.print("B"); }
+      else if (clazz == Character.TYPE) { writer.print("C"); }
+      else if (clazz == Double.TYPE)    { writer.print("D"); }
+      else if (clazz == Float.TYPE)     { writer.print("F"); }
+      else if (clazz == Integer.TYPE)   { writer.print("I"); }
+      else if (clazz == Long.TYPE)      {
+        // See if this is intended to be a pointer at the C level
+        if (cType.isPointer()) {
+          writer.print("A");
+        } else {
+          writer.print("J");
+        }
+      }
+      else if (clazz == Short.TYPE)     { writer.print("S"); }
+      else if (clazz == Boolean.TYPE)   { writer.print("Z"); }
+      else throw new InternalError("Unhandled primitive type " + clazz);
+    } else if (type.isString()) {
+      writer.print("A");
+    } else {
+      throw new RuntimeException("Type not yet handled: " + type);
+    }
+  }
+
+  protected String getReturnTypeString(boolean skipArray) {
+    if (isForImplementingMethodCall()) {
+      JavaType returnType = getBinding().getJavaReturnType();
+      if (returnType.isString() || returnType.isNIOByteBuffer()) {
+        // Treat these as addresses
+        return "long";
+      }
+    }
+    return super.getReturnTypeString(skipArray);
+  }
+
+  protected void emitPreCallSetup(MethodBinding binding, PrintWriter writer) {
+    super.emitPreCallSetup(binding, writer);
+    for (int i = 0; i < binding.getNumArguments(); i++) {
+      JavaType type = binding.getJavaArgumentType(i);
+      if (type.isNIOBuffer() && !directNIOOnly) {
+        // Emit declarations for variables holding primitive arrays as type Object
+        // We don't know 100% sure we're going to use these at this point in the code, though
+        writer.println("  Object " + getNIOBufferArrayName(i) + " = (_direct ? null : Buffers.getArray(" +
+                       getArgumentName(i) + "));");
+      } else if (type.isString()) {
+        writer.println("    long " + binding.getArgumentName(i) + "_c_str = BuffersInternal.newCString(" + binding.getArgumentName(i) + ");");
+      }
+      // FIXME: going to need more of these for Buffer[] and String[], at least
+    }
+  }
+
+  protected String getNIOBufferArrayName(int argNumber) {
+    return "__buffer_array_" + argNumber;
+  }
+
+  protected int emitArguments(PrintWriter writer)
+  {
+    boolean needComma = false;
+    int numEmitted = 0;
+
+    if (callThroughProcAddress) {
+      if (changeNameAndArguments) {
+        writer.print("long procAddress");
+        ++numEmitted;
+        needComma = true;
+      }
+    }
+
+    if (forImplementingMethodCall && binding.hasContainingType()) {
+      if (needComma) {
+        writer.print(", ");
+      }
+
+      // Always emit outgoing "this" argument
+      writer.print("long ");
+      writer.print(javaThisArgumentName());      
+      ++numEmitted;
+      needComma = true;
+    }
+
+    for (int i = 0; i < binding.getNumArguments(); i++) {
+      JavaType type = binding.getJavaArgumentType(i);
+      if (type.isVoid()) { 
+        // Make sure this is the only param to the method; if it isn't,
+        // there's something wrong with our parsing of the headers.
+        if (binding.getNumArguments() != 1) {
+          throw new InternalError(
+            "\"void\" argument type found in " +
+            "multi-argument function \"" + binding + "\"");
+        }
+        continue;
+      } 
+
+      if (type.isJNIEnv() || binding.isArgumentThisPointer(i)) {
+        // Don't need to expose these at the Java level
+        continue;
+      }
+
+      if (needComma) {
+        writer.print(", ");
+      }
+
+      if (forImplementingMethodCall &&
+          (forDirectBufferImplementation && type.isNIOBuffer() ||
+           type.isString())) {
+        // Direct Buffers and Strings go out as longs
+        writer.print("long");
+        // FIXME: will need more tests here to handle other constructs like String and direct Buffer arrays
+      } else {
+        writer.print(erasedTypeString(type, false));
+      }
+      writer.print(" ");
+      writer.print(getArgumentName(i));
+
+      ++numEmitted;
+      needComma = true;
+
+      // Add Buffer and array index offset arguments after each associated argument
+      if (forIndirectBufferAndArrayImplementation) {
+        if (type.isNIOBuffer()) {
+          writer.print(", int " + byteOffsetArgName(i));
+        } else if (type.isNIOBufferArray()) {
+          writer.print(", int[] " + 
+                       byteOffsetArrayArgName(i));
+        }
+      }
+
+      // Add offset argument after each primitive array
+      if (type.isPrimitiveArray()) {
+        writer.print(", int " + offsetArgName(i));
+      }
+    }
+    return numEmitted;
+  }
+
+  protected void emitReturnVariableSetupAndCall(MethodBinding binding, PrintWriter writer) {
+    writer.print("    ");
+    JavaType returnType = binding.getJavaReturnType();
+    boolean needsResultAssignment = false;
+
+    if (!returnType.isVoid()) {
+      if (returnType.isCompoundTypeWrapper() ||
+          returnType.isNIOByteBuffer()) {
+        writer.println("java.nio.ByteBuffer _res;");
+        needsResultAssignment = true;
+      } else if (returnType.isArrayOfCompoundTypeWrappers()) {
+        writer.println("java.nio.ByteBuffer[] _res;");
+        needsResultAssignment = true;
+      } else if (returnType.isString() || returnType.isNIOByteBuffer()) {
+        writer.print(returnType);
+        writer.println(" _res;");
+        needsResultAssignment = true;
+      } else {
+        // Always assign to "_res" variable so we can clean up
+        // outgoing String arguments, for example
+        emitReturnType(writer);
+        writer.println(" _res;");
+        needsResultAssignment = true;
+      }
+    }
+
+    if (binding.signatureCanUseIndirectNIO() && !directNIOOnly) {
+      // Must generate two calls for this gated on whether the NIO
+      // buffers coming in are all direct or indirect
+      writer.println("if (_direct) {");
+      writer.print  ("    ");
+    }
+
+    if (needsResultAssignment) {
+      writer.print("  _res = ");
+      if (returnType.isString()) {
+        writer.print("BuffersInternal.newJavaString(");
+      } else if (returnType.isNIOByteBuffer()) {
+        writer.print("BuffersInternal.newDirectByteBuffer(");
+      }
+    } else {
+      writer.print("  ");
+      if (!returnType.isVoid()) {
+        writer.print("return ");
+      }
+    }
+
+    if (binding.signatureUsesJavaPrimitiveArrays() &&
+        !binding.signatureCanUseIndirectNIO()) {
+      // FIXME: what happens with a C function of the form
+      //  void foo(int* arg0, void* arg1);
+      // ?
+
+      // Only one call being made in this body, going to indirect
+      // buffer / array entry point
+      emitCall(binding, writer);
+      if (returnType.isString() || returnType.isNIOByteBuffer()) {
+        writer.print(")");
+      }
+      writer.print(";");
+      writer.println();
+    } else {
+      emitCall(binding, writer);
+      if (returnType.isString() || returnType.isNIOByteBuffer()) {
+        writer.print(")");
+      }
+      writer.print(";");
+    }
+
+    if (binding.signatureCanUseIndirectNIO() && !directNIOOnly) {
+      // Must generate two calls for this gated on whether the NIO
+      // buffers coming in are all direct or indirect
+      writer.println();
+      writer.println("    } else {");
+      writer.print  ("    ");
+      if (needsResultAssignment) {
+        writer.print("    _res = ");
+      } else {
+        writer.print("  ");
+        if (!returnType.isVoid()) {
+          writer.print("return ");
+        }
+      }
+      emitCall(binding, writer);
+      writer.print(";");
+      writer.println();
+      writer.println("    }");
+    } else {
+      writer.println();
+    }
+    emitPrologueOrEpilogue(epilogue, writer);
+    if (needsResultAssignment) {
+      emitCallResultReturn(binding, writer);
+    }
+  }
+
+  protected int emitCallArguments(MethodBinding binding, PrintWriter writer, boolean direct) {
+    // Note that we override this completely because we both need to
+    // move the potential location of the outgoing proc address as
+    // well as change the way we pass out Buffers, arrays, Strings, etc.
+
+    boolean needComma = false;
+    int numArgsEmitted = 0;
+
+    if (callThroughProcAddress) {
+      writer.print("__addr_");
+      needComma = true;
+      ++numArgsEmitted;
+    }
+
+    if (binding.hasContainingType()) {
+      // Emit this pointer
+      assert(binding.getContainingType().isCompoundTypeWrapper());
+      writer.print("BuffersInternal.getDirectBufferAddress(");
+      writer.print("getBuffer()");
+      writer.print(")");
+      needComma = true;
+      ++numArgsEmitted;
+    }
+    for (int i = 0; i < binding.getNumArguments(); i++) {
+      JavaType type = binding.getJavaArgumentType(i);
+      if (type.isJNIEnv() || binding.isArgumentThisPointer(i)) {
+        // Don't need to expose these at the Java level
+        continue;
+      }
+
+      if (type.isVoid()) {
+        // Make sure this is the only param to the method; if it isn't,
+        // there's something wrong with our parsing of the headers.
+        assert(binding.getNumArguments() == 1);
+        continue;
+      } 
+
+      if (needComma) {
+        writer.print(", ");
+      }
+
+      if (type.isCompoundTypeWrapper()) {
+        writer.print("BuffersInternal.getDirectBufferAddress(");
+        writer.print("((");
+      }
+
+      if (type.isNIOBuffer()) {
+        if (!direct) {
+          writer.print(getNIOBufferArrayName(i));
+        } else {
+          writer.print("BuffersInternal.getDirectBufferAddress(");
+          writer.print(getArgumentName(i));
+          writer.print(")");
+        }
+      } else {
+        writer.print(getArgumentName(i));
+      }
+
+      if (type.isCompoundTypeWrapper()) {
+        writer.print(" == null) ? null : ");
+        writer.print(getArgumentName(i));
+        writer.print(".getBuffer())");
+        writer.print(")");
+      }
+
+      if (type.isNIOBuffer()) {
+        if (direct) {
+          writer.print("+ Buffers.getDirectBufferByteOffset(" + getArgumentName(i) + ")");
+        } else {
+          writer.print(", BuffersInternal.arrayBaseOffset(" +
+                       getNIOBufferArrayName(i) +
+                       ") + Buffers.getIndirectBufferByteOffset(" + getArgumentName(i) + ")");
+        }
+      } else if (type.isNIOBufferArray()) {
+        writer.print(", " + byteOffsetArrayArgName(i));
+      }
+
+      // Add Array offset parameter for primitive arrays
+      if (type.isPrimitiveArray()) {
+        writer.print(", ");
+        writer.print("BuffersInternal.arrayBaseOffset(" + getArgumentName(i) + ") + ");
+        if(type.isFloatArray()) {
+          writer.print("Buffers.SIZEOF_FLOAT * ");
+        } else if(type.isDoubleArray()) {
+          writer.print("Buffers.SIZEOF_DOUBLE * ");
+        } else if(type.isByteArray()) {
+          writer.print("1 * ");
+        } else if(type.isLongArray()) {
+          writer.print("Buffers.SIZEOF_LONG * ");
+        } else if(type.isShortArray()) {
+          writer.print("Buffers.SIZEOF_SHORT * ");
+        } else if(type.isIntArray()) {
+          writer.print("Buffers.SIZEOF_INT * ");
+        } else {
+          throw new RuntimeException("Unsupported type for calculating array offset argument for " +
+                                     getArgumentName(i) +
+                                     "-- error occurred while processing Java glue code for " + getName());
+        }
+        writer.print(offsetArgName(i));
+      }
+
+      if (type.isString()) {
+        writer.print("_c_str");
+      }
+
+      if (type.isCompoundTypeWrapper()) {
+        writer.print(")");
+      }
+
+      needComma = true;
+      ++numArgsEmitted;
+    }
+    return numArgsEmitted;
+  }
+
+  protected void emitCallResultReturn(MethodBinding binding, PrintWriter writer) {
+    for (int i = 0; i < binding.getNumArguments(); i++) {
+      JavaType type = binding.getJavaArgumentType(i);
+      if (type.isString()) {
+        writer.println(";");
+        writer.println("    BuffersInternal.freeCString(" + binding.getArgumentName(i) + "_c_str);");
+      }
+      // FIXME: will need more of these cleanups for things like Buffer[] and String[] (see above)
+    }
+
+    super.emitCallResultReturn(binding, writer);
+  }
+
+  public String getName() {
+    String res = super.getName();
+    if (forImplementingMethodCall && bufferObjectVariant) {
+      return res + "BufObj";
+    }
+    return res;
+  }
+
+  protected String getImplMethodName(boolean direct) {
+    String name = null;
+    if (direct) {
+      name = binding.getName() + "$0";
+    } else {
+      name = binding.getName() + "$1";
+    }
+    if (bufferObjectVariant) {
+      return name + "BufObj";
+    }
+    return name;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/gluegen/runtime/opengl/GLExtensionNames.java b/src/jogl/classes/com/jogamp/gluegen/runtime/opengl/GLExtensionNames.java
new file mode 100644
index 0000000..4263330
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/gluegen/runtime/opengl/GLExtensionNames.java
@@ -0,0 +1,190 @@
+/*
+ * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ */
+package com.jogamp.gluegen.runtime.opengl;
+
+public class GLExtensionNames {
+    //GL_XYZ : GL_XYZ, GL_XYZ_GL2, GL_XYZ_ARB, GL_XYZ_OES, GL_XYZ_OML
+    //GL_XYZ : GL_XYZ, GL_GL2_XYZ, GL_ARB_XYZ, GL_OES_XYZ, GL_OML_XYZ
+    //
+    // Pass-1 Unify ARB extensions with the same value
+    // Pass-2 Unify vendor extensions, 
+    //        if exist as an ARB extension with the same value.
+    // Pass-3 Emit
+
+    public static final String[] extensionsARB = { "ARB", "GL2", "OES", "KHR", "OML" };
+    public static final String[] extensionsVEN = { "3DFX", 
+                                                   "AMD",
+                                                   "ANGLE",
+                                                   "ARM",
+                                                   "APPLE",
+                                                   "ATI",
+                                                   "EXT",
+                                                   "HI",
+                                                   "HP",
+                                                   "IBM",
+                                                   "IMG",
+                                                   "MESA",
+                                                   "MESAX",
+                                                   "NV",
+                                                   "QCOM",
+                                                   "SGI",
+                                                   "SGIS",
+                                                   "SGIX",
+                                                   "SUN",
+                                                   "VIV",
+                                                   "WIN"
+                                                   };
+
+
+    public static final boolean isGLFunction(String str) {
+        return str.startsWith("gl")  || /* str.startsWith("glu") || str.startsWith("glX") || */
+               str.startsWith("egl") || str.startsWith("wgl") || str.startsWith("agl") ||
+               str.startsWith("cgl") ;
+    }
+
+    public static final boolean isGLEnumeration(String str) {
+        return str.startsWith("GL_")  || str.startsWith("GLU_") || str.startsWith("GLX_") ||
+               str.startsWith("EGL_") || str.startsWith("WGL_") || str.startsWith("AGL_") ||
+               str.startsWith("CGL_") ;
+    }
+
+    public static final int getExtensionIdx(String[] extensions, String str, boolean isGLFunc) {
+        if(isGLFunc) {
+            for(int i = extensions.length - 1 ; i>=0 ; i--) {
+                if( str.endsWith(extensions[i]) ) {
+                    return i;
+                }
+            }
+        } else {
+            for(int i = extensions.length - 1 ; i>=0 ; i--) {
+                if( str.endsWith("_"+extensions[i]) ) {
+                    return i;
+                }
+            }
+        }
+        return -1;
+    }
+
+    public static final boolean isExtension(String[] extensions, String str, boolean isGLFunc) {
+        return getExtensionIdx(extensions, str, isGLFunc)>=0;
+    }
+
+    public static final String getExtensionSuffix(String str, boolean isGLFunc) {
+        int idx = getExtensionIdx(extensionsARB, str, isGLFunc);
+        if(idx>=0) {
+            return extensionsARB[idx];
+        }
+        idx = getExtensionIdx(extensionsVEN, str, isGLFunc);
+        if(idx>=0) {
+            return extensionsVEN[idx];
+        }
+        return null;
+    }
+
+    public static final String normalize(String[] extensions, String str, boolean isGLFunc) {
+        boolean touched = false;
+        for(int i = extensions.length - 1 ; !touched && i>=0 ; i--) {
+            if(isGLFunc) {
+                if(str.endsWith(extensions[i])) {
+                    // functions
+                    str = str.substring(0, str.length()-extensions[i].length());
+                    touched=true;
+                }
+            } else {
+                if(str.endsWith("_"+extensions[i])) {
+                    // enums
+                    str = str.substring(0, str.length()-1-extensions[i].length());
+                    touched=true;
+                }
+            }
+        }
+        return str;
+    }
+    public static final String normalizeARB(String str, boolean isGLFunc) {
+        return normalize(extensionsARB, str, isGLFunc);
+    }
+    public static final boolean isExtensionARB(String str, boolean isGLFunc) {
+        return isExtension(extensionsARB, str, isGLFunc);
+    }
+    public static final String normalizeVEN(String str, boolean isGLFunc) {
+        return normalize(extensionsVEN, str, isGLFunc);
+    }
+    public static final boolean isExtensionVEN(String str, boolean isGLFunc) {
+        return isExtension(extensionsVEN, str, isGLFunc);
+    }
+    public static final String normalize(String str, boolean isGLFunc) {
+        if (isExtensionARB(str, isGLFunc)) {
+            return normalizeARB(str, isGLFunc);
+        }
+        if (isExtensionVEN(str, isGLFunc)) {
+            return normalizeVEN(str, isGLFunc);
+        }
+        return str;
+    }
+    public static final boolean isExtension(String str, boolean isGLFunc) {
+        return isExtension(extensionsARB, str, isGLFunc) || 
+               isExtension(extensionsVEN, str, isGLFunc);
+    }
+
+    public static final int getFuncNamePermutationNumber(String name) {
+        if(isExtensionARB(name, true) || isExtensionVEN(name, true)) {
+            // no name permutation, if it's already a known extension
+            return 1;
+        }
+        return 1 + extensionsARB.length + extensionsVEN.length;
+    }
+
+    public static final String getFuncNamePermutation(String name, int i) {
+        // identity
+        if(i==0) {
+            return name;
+        }
+        if(0>i || i>=(1+extensionsARB.length + extensionsVEN.length)) {
+            throw new RuntimeException("Index out of range [0.."+(1+extensionsARB.length+extensionsVEN.length-1)+"]: "+i);
+        }
+        // ARB
+        i-=1;
+        if(i<extensionsARB.length) {
+            return name+extensionsARB[i];
+        }
+        // VEN
+        i-=extensionsARB.length;
+        return name+extensionsVEN[i];
+    }
+}
+
diff --git a/src/jogl/classes/com/jogamp/gluegen/runtime/opengl/GLProcAddressResolver.java b/src/jogl/classes/com/jogamp/gluegen/runtime/opengl/GLProcAddressResolver.java
new file mode 100644
index 0000000..fe9efeb
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/gluegen/runtime/opengl/GLProcAddressResolver.java
@@ -0,0 +1,62 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+/*
+ * Created on Saturday, April 24 2010 16:44
+ */
+package com.jogamp.gluegen.runtime.opengl;
+
+import com.jogamp.common.os.DynamicLookupHelper;
+import com.jogamp.gluegen.runtime.FunctionAddressResolver;
+
+/**
+ * @author Sven Gothel
+ * @author Michael Bien
+ */
+public class GLProcAddressResolver implements FunctionAddressResolver {
+
+    public static final boolean DEBUG = false;
+
+    public long resolve(String name, DynamicLookupHelper lookup) {
+
+        long newProcAddress = 0;
+        int permutations = GLExtensionNames.getFuncNamePermutationNumber(name);
+
+        for (int i = 0; 0 == newProcAddress && i < permutations; i++) {
+            String funcName = GLExtensionNames.getFuncNamePermutation(name, i);
+            try {
+                newProcAddress = lookup.dynamicLookupFunction(funcName);
+            } catch (Exception e) {
+                if (DEBUG) {
+                    e.printStackTrace();
+                }
+            }
+        }
+        return newProcAddress;
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/JoglVersion.java b/src/jogl/classes/com/jogamp/opengl/JoglVersion.java
new file mode 100644
index 0000000..8bd3c47
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/JoglVersion.java
@@ -0,0 +1,104 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.opengl;
+
+import javax.media.opengl.*;
+import com.jogamp.common.os.Platform;
+import com.jogamp.common.util.VersionUtil;
+import com.jogamp.common.util.JogampVersion;
+import java.util.jar.Manifest;
+
+public class JoglVersion extends JogampVersion {
+
+    protected static volatile JoglVersion jogampCommonVersionInfo;
+
+    protected JoglVersion(String packageName, Manifest mf) {
+        super(packageName, mf);
+    }
+
+    public static JoglVersion getInstance() {
+        if(null == jogampCommonVersionInfo) {
+            synchronized(JoglVersion.class) {
+                if( null == jogampCommonVersionInfo ) {
+                    final String packageName = "javax.media.opengl";
+                    final Manifest mf = VersionUtil.getManifest(JoglVersion.class.getClassLoader(), packageName);
+                    jogampCommonVersionInfo = new JoglVersion(packageName, mf);
+                }
+            }
+        }
+        return jogampCommonVersionInfo;
+    }
+
+    public StringBuffer toString(GL gl, StringBuffer sb) {
+        sb = super.toString(sb);
+
+        getGLInfo(gl, sb);
+        sb.append("-----------------------------------------------------------------------------------------------------");
+        sb.append(Platform.getNewline());
+
+        return sb;
+    }
+
+    public String toString(GL gl) {
+        return toString(gl, null).toString();
+    }
+
+    public static StringBuffer getGLInfo(GL gl, StringBuffer sb) {
+        if(null==sb) {
+            sb = new StringBuffer();
+        }
+
+        sb.append("Default Desktop ").append(GLProfile.getDefaultDesktopDevice().getConnection()).append(": ").append(GLProfile.glAvailabilityToString(GLProfile.getDefaultDesktopDevice()));
+        sb.append(Platform.getNewline());
+        sb.append("Default EGL ").append(GLProfile.getDefaultEGLDevice().getConnection()).append(": ").append(GLProfile.glAvailabilityToString(GLProfile.getDefaultEGLDevice()));
+        sb.append(Platform.getNewline());
+        sb.append("Swap Interval ").append(gl.getSwapInterval());
+        sb.append(Platform.getNewline());
+        sb.append("GL Profile    ").append(gl.getGLProfile());
+        sb.append(Platform.getNewline());
+        sb.append("CTX VERSION   ").append(gl.getContext().getGLVersion());
+        sb.append(Platform.getNewline());
+        sb.append("GL            ").append(gl);
+        sb.append(Platform.getNewline());
+        sb.append("GL_VERSION    ").append(gl.glGetString(gl.GL_VERSION));
+        sb.append(Platform.getNewline());
+        sb.append("GL_EXTENSIONS ");
+        sb.append(Platform.getNewline());
+        sb.append("              ").append(gl.glGetString(gl.GL_EXTENSIONS));
+        sb.append(Platform.getNewline());
+
+        return sb;
+    }
+
+    public static void main(String args[]) {
+        System.err.println(VersionUtil.getPlatformInfo());
+        System.err.println(JoglVersion.getInstance());
+    }
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/cg/CgDynamicLibraryBundleInfo.java b/src/jogl/classes/com/jogamp/opengl/cg/CgDynamicLibraryBundleInfo.java
new file mode 100644
index 0000000..c414e66
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/cg/CgDynamicLibraryBundleInfo.java
@@ -0,0 +1,85 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.opengl.cg;
+
+import com.jogamp.common.os.DynamicLookupHelper;
+import com.jogamp.common.os.DynamicLibraryBundleInfo;
+import com.jogamp.common.os.NativeLibrary;
+import com.jogamp.common.os.Platform;
+import java.util.*;
+import java.security.*;
+import javax.media.opengl.GLException;
+
+public class CgDynamicLibraryBundleInfo implements DynamicLibraryBundleInfo {
+    private static List/*<String>*/ glueLibNames;
+    static {
+        glueLibNames = new ArrayList();
+        // glueLibNames.addAll(getGlueLibNamesPreload());
+        glueLibNames.add("jogl_cg");
+    }
+
+    public static final int getCgGlueLibIndex() {
+        return glueLibNames.size()-1;
+    }
+
+    protected CgDynamicLibraryBundleInfo() {
+        super();
+    }
+
+    /** Make Cg symbols available to CgGL */
+    public boolean shallLinkGlobal() { return true; }
+
+    /** default **/
+    public boolean shallLookupGlobal() { return false; }
+
+    /** Tool has none **/
+    public final List getToolGetProcAddressFuncNameList() {
+        return null;
+    }
+
+    /** Tool has none **/
+    public final long toolDynamicLookupFunction(long toolGetProcAddressHandle, String funcName) {
+        return 0;
+    }
+
+    public List/*<List<String>>*/ getToolLibNames() {
+        List/*<List>*/ libNamesList = new ArrayList();
+
+        libNamesList.add("Cg");
+        libNamesList.add("CgGL");
+
+        return libNamesList;
+    }
+
+    public final List/*<String>*/ getGlueLibNames() {
+        return glueLibNames;
+    }
+}
+
+
diff --git a/src/jogl/classes/com/jogamp/opengl/cg/CgException.java b/src/jogl/classes/com/jogamp/opengl/cg/CgException.java
new file mode 100644
index 0000000..8bfd9e2
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/cg/CgException.java
@@ -0,0 +1,67 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.cg;
+
+/**
+ * A generic exception for errors that occur throughout the NVidia Cg
+ * binding, as a substitute for {@link RuntimeException}.
+ */
+public class CgException extends RuntimeException {
+  /** Constructs a CgException object. */
+  public CgException() {
+    super();
+  }
+
+  /** Constructs a CgException object with the specified detail message. */
+  public CgException(String message) {
+    super(message);
+  }
+
+  /** Constructs a CgException object with the specified detail message and
+      root cause. */
+  public CgException(String message, Throwable cause) {
+    super(message, cause);
+  }
+
+  /** Constructs a CgException object with the specified root cause. */
+  public CgException(Throwable cause) {
+    super(cause);
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/Debug.java b/src/jogl/classes/com/jogamp/opengl/impl/Debug.java
new file mode 100644
index 0000000..82a5f2f
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/Debug.java
@@ -0,0 +1,140 @@
+/*
+ * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+import java.security.*;
+
+/** Helper routines for logging and debugging. */
+
+public class Debug {
+  // Some common properties
+  private static boolean verbose;
+  private static boolean debugAll;
+  private static AccessControlContext localACC;
+  
+  static {
+    localACC=AccessController.getContext();
+    verbose = isPropertyDefined("jogl.verbose", true);
+    debugAll = isPropertyDefined("jogl.debug", true);
+    if (verbose) {
+       Package p = Package.getPackage("javax.media.opengl");
+       System.err.println("JOGL specification version " + p.getSpecificationVersion());
+       System.err.println("JOGL implementation version " + p.getImplementationVersion());
+       System.err.println("JOGL implementation vendor " + p.getImplementationVendor());
+    }
+  }
+
+  static int getIntProperty(final String property, final boolean jnlpAlias) {
+      return getIntProperty(property, jnlpAlias, localACC);
+  }
+
+  public static int getIntProperty(final String property, final boolean jnlpAlias, final AccessControlContext acc) {
+    int i=0;
+    try {
+        Integer iv = Integer.valueOf(Debug.getProperty(property, jnlpAlias, acc));
+        i = iv.intValue();
+    } catch (NumberFormatException nfe) {}
+    return i;
+  }
+
+  static boolean getBooleanProperty(final String property, final boolean jnlpAlias) {
+    return getBooleanProperty(property, jnlpAlias, localACC);
+  }
+
+  public static boolean getBooleanProperty(final String property, final boolean jnlpAlias, final AccessControlContext acc) {
+    Boolean b = Boolean.valueOf(Debug.getProperty(property, jnlpAlias, acc));
+    return b.booleanValue();
+  }
+
+  static boolean isPropertyDefined(final String property, final boolean jnlpAlias) {
+    return isPropertyDefined(property, jnlpAlias, localACC);
+  }
+
+  public static boolean isPropertyDefined(final String property, final boolean jnlpAlias, final AccessControlContext acc) {
+    return (Debug.getProperty(property, jnlpAlias, acc) != null) ? true : false;
+  }
+
+  static String getProperty(final String property, final boolean jnlpAlias) {
+    return getProperty(property, jnlpAlias, localACC);
+  }
+
+  public static String getProperty(final String property, final boolean jnlpAlias, final AccessControlContext acc) {
+    String s=null;
+    if(null!=acc && acc.equals(localACC)) {
+        s = (String) AccessController.doPrivileged(new PrivilegedAction() {
+            public Object run() {
+              String val=null;
+              try {
+                  val = System.getProperty(property);
+              } catch (Exception e) {}
+              if(null==val && jnlpAlias && !property.startsWith(jnlp_prefix)) {
+                  try {
+                      val = System.getProperty(jnlp_prefix + property);
+                  } catch (Exception e) {}
+              }
+              return val;
+            }
+          });
+    } else {
+        try {
+            s = System.getProperty(property);
+        } catch (Exception e) {}
+        if(null==s && jnlpAlias && !property.startsWith(jnlp_prefix)) {
+            try {
+                s = System.getProperty(jnlp_prefix + property);
+            } catch (Exception e) {}
+        }
+    }
+    return s;
+  }
+  public static final String jnlp_prefix = "jnlp." ;
+
+  public static boolean verbose() {
+    return verbose;
+  }
+
+  public static boolean debugAll() {
+    return debugAll;
+  }
+
+  public static boolean debug(String subcomponent) {
+    return debugAll() || isPropertyDefined("jogl.debug." + subcomponent, true);
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/DesktopGLDynamicLibraryBundleInfo.java b/src/jogl/classes/com/jogamp/opengl/impl/DesktopGLDynamicLibraryBundleInfo.java
new file mode 100644
index 0000000..5cacf50
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/DesktopGLDynamicLibraryBundleInfo.java
@@ -0,0 +1,58 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.opengl.impl;
+
+import java.util.List;
+import java.util.ArrayList;
+
+public abstract class DesktopGLDynamicLibraryBundleInfo extends GLDynamicLibraryBundleInfo {
+    private static int posGlueLibGLDESKTOP;
+    private static List/*<String>*/ glueLibNames;
+    static {
+        glueLibNames = new ArrayList();
+
+        glueLibNames.addAll(getGlueLibNamesPreload());
+
+        posGlueLibGLDESKTOP = glueLibNames.size();
+        glueLibNames.add("jogl_desktop");
+    }
+
+    public static final int getGlueLibPosGLDESKTOP() { 
+        return posGlueLibGLDESKTOP; 
+    }
+
+    public DesktopGLDynamicLibraryBundleInfo() {
+        super();
+    }
+
+    public final List/*<String>*/ getGlueLibNames() {
+        return glueLibNames;
+    }
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/DesktopGLDynamicLookupHelper.java b/src/jogl/classes/com/jogamp/opengl/impl/DesktopGLDynamicLookupHelper.java
new file mode 100644
index 0000000..0882191
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/DesktopGLDynamicLookupHelper.java
@@ -0,0 +1,68 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.opengl.impl;
+
+import com.jogamp.common.os.DynamicLibraryBundle;
+import com.jogamp.common.os.DynamicLibraryBundleInfo;
+import com.jogamp.common.os.DynamicLookupHelper;
+import com.jogamp.common.os.NativeLibrary;
+import java.util.*;
+import java.security.*;
+import javax.media.opengl.GLException;
+
+public class DesktopGLDynamicLookupHelper extends GLDynamicLookupHelper {
+
+    public DesktopGLDynamicLookupHelper(DesktopGLDynamicLibraryBundleInfo info) {
+        super(info);
+    }
+
+    public DesktopGLDynamicLibraryBundleInfo getDesktopGLBundleInfo() { return (DesktopGLDynamicLibraryBundleInfo) getBundleInfo(); }
+
+    public boolean hasGLBinding() {
+        return isToolLibLoaded() && isGlueLibLoaded(DesktopGLDynamicLibraryBundleInfo.getGlueLibPosGLDESKTOP());
+    }
+
+    public synchronized boolean loadGLULibrary() {
+        /** hacky code .. where all platform GLU libs are tried ..*/
+        if(null==gluLib) {
+            List/*<String>*/ gluLibNames = new ArrayList();
+            gluLibNames.add("/System/Library/Frameworks/OpenGL.framework/Libraries/libGLU.dylib"); // osx
+            gluLibNames.add("libGLU.so"); // unix
+            gluLibNames.add("GLU32"); // windows
+            gluLibNames.add("GLU"); // generic
+            gluLib = loadFirstAvailable(gluLibNames, null, true);
+            if(null != gluLib) {
+                nativeLibraries.add(gluLib);
+            }
+        }
+        return null != gluLib ;
+    }
+    NativeLibrary gluLib = null;
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/ExtensionAvailabilityCache.java b/src/jogl/classes/com/jogamp/opengl/impl/ExtensionAvailabilityCache.java
new file mode 100644
index 0000000..0cc7929
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/ExtensionAvailabilityCache.java
@@ -0,0 +1,218 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+import javax.media.opengl.*;
+import java.util.*;
+
+/**
+ * A utility object intended to be used by implementations to act as a cache
+ * of which OpenGL extensions are currently available on both the host machine
+ * and display.
+ */
+public final class ExtensionAvailabilityCache {
+  protected static final boolean DEBUG = GLContextImpl.DEBUG;
+  private static final boolean DEBUG_AVAILABILITY = Debug.isPropertyDefined("jogl.debug.ExtensionAvailabilityCache", true);
+
+  ExtensionAvailabilityCache(GLContextImpl context)
+  {
+    this.context = context;
+  }
+
+  /**
+   * Flush the cache. The cache will be rebuilt lazily as calls to {@link
+   * #isExtensionAvailable(String)} are received.
+   */
+  public void flush()
+  {
+    if(DEBUG) {
+        System.out.println("ExtensionAvailabilityCache: Flush availability OpenGL "+context.getGLVersion());
+    }
+    availableExtensionCache.clear();
+    initialized = false;
+  }
+
+  /**
+   * Flush the cache and rebuild the cache.
+   */
+  public void reset() {
+    flush();
+    initAvailableExtensions();
+  }
+
+  public boolean isInitialized() {
+    return initialized && !availableExtensionCache.isEmpty() ;
+  }
+
+  public boolean isExtensionAvailable(String glExtensionName) {
+    initAvailableExtensions();
+    return availableExtensionCache.contains(mapGLExtensionName(glExtensionName));
+  }
+
+  public String getPlatformExtensionsString() {
+    initAvailableExtensions();
+    return glXExtensions;
+  }
+
+  public String getGLExtensions() {
+    initAvailableExtensions();
+    if(DEBUG) {
+        System.err.println("ExtensionAvailabilityCache: getGLExtensions() called");
+    }
+    return glExtensions;
+  }
+
+  private void initAvailableExtensions() {
+    GL gl = context.getGL();
+    // if hash is empty (meaning it was flushed), pre-cache it with the list
+    // of extensions that are in the GL_EXTENSIONS string
+    if (availableExtensionCache.isEmpty() || !initialized) {
+      if (DEBUG) {
+         System.err.println(getThreadName() + ":ExtensionAvailabilityCache: Pre-caching init "+gl+", OpenGL "+context.getGLVersion());
+      }
+
+      boolean useGetStringi = false;
+
+      // Use 'glGetStringi' only for ARB GL3 context,
+      // on GL2 platforms the function might be available, but not working.
+      if ( context.isGL3() ) {
+          if ( ! context.isFunctionAvailable("glGetStringi") ) {
+            if(DEBUG) {
+                System.err.println("GLContext: GL >= 3.1 usage, but no glGetStringi");
+            }
+          } else {
+              useGetStringi = true;
+          }
+      }
+
+      if (DEBUG) {
+        System.err.println(getThreadName() + ":ExtensionAvailabilityCache: Pre-caching extension availability OpenGL "+context.getGLVersion()+
+                           ", use "+ ( useGetStringi ? "glGetStringi" : "glGetString" ) );
+      }
+
+      StringBuffer sb = new StringBuffer();
+      if(useGetStringi) {
+        GL2GL3 gl2gl3 = gl.getGL2GL3();
+        int[] numExtensions = { 0 } ;
+        gl2gl3.glGetIntegerv(gl2gl3.GL_NUM_EXTENSIONS, numExtensions, 0);
+        for (int i = 0; i < numExtensions[0]; i++) {
+            sb.append(gl2gl3.glGetStringi(gl2gl3.GL_EXTENSIONS, i));
+            if(i < numExtensions[0]) {
+                sb.append(" ");
+            }
+        }
+        if (DEBUG) {
+            System.err.println(getThreadName() + ":ExtensionAvailabilityCache: GL_EXTENSIONS: "+numExtensions[0]);
+        }
+        if(0==numExtensions[0]) {
+            // fall back ..
+            useGetStringi=false;
+        }
+      }
+      if(!useGetStringi) {
+        sb.append(gl.glGetString(GL.GL_EXTENSIONS));
+      }
+      glExtensions = sb.toString();
+      glXExtensions = context.getPlatformExtensionsString();
+
+      sb.append(" ");
+      sb.append(glXExtensions);
+
+      String allAvailableExtensions = sb.toString();
+      if (DEBUG_AVAILABILITY) {
+        System.err.println(getThreadName() + ":ExtensionAvailabilityCache: GL vendor: " + gl.glGetString(GL.GL_VENDOR));
+      }
+      StringTokenizer tok = new StringTokenizer(allAvailableExtensions);
+      while (tok.hasMoreTokens()) {
+        String availableExt = tok.nextToken().trim();
+        availableExt = availableExt.intern();
+        availableExtensionCache.add(availableExt);
+        if (DEBUG_AVAILABILITY) {
+          System.err.println(getThreadName() + ":ExtensionAvailabilityCache: Available: " + availableExt);
+        }
+      }
+      if (DEBUG) {
+        System.err.println(getThreadName() + ":ExtensionAvailabilityCache: ALL EXTENSIONS: "+availableExtensionCache.size());
+      }
+
+      int major[] = new int[] { context.getGLVersionMajor() };
+      int minor[] = new int[] { context.getGLVersionMinor() };
+      while (GLContext.isValidGLVersion(major[0], minor[0])) {
+        availableExtensionCache.add("GL_VERSION_" + major[0] + "_" + minor[0]);
+        if (DEBUG) {
+            System.err.println(getThreadName() + ":ExtensionAvailabilityCache: Added GL_VERSION_" + major[0] + "_" + minor[0] + " to known extensions");
+        }
+        if(!GLContext.decrementGLVersion(major, minor)) break;
+      }
+
+      // put a dummy var in here so that the cache is no longer empty even if
+      // no extensions are in the GL_EXTENSIONS string
+      availableExtensionCache.add("<INTERNAL_DUMMY_PLACEHOLDER>");
+
+      initialized = true;
+    }
+  }
+
+  // FIXME: hack to re-enable GL_NV_vertex_array_range extension after
+  // recent upgrade to new wglext.h and glxext.h headers
+  private static String mapGLExtensionName(String extensionName) {
+    if (extensionName != null &&
+        (extensionName.equals("WGL_NV_vertex_array_range") ||
+         extensionName.equals("GLX_NV_vertex_array_range"))) 
+      return "GL_NV_vertex_array_range";
+    return extensionName;
+  }
+
+  //----------------------------------------------------------------------
+  // Internals only below this point
+  //
+
+  private boolean initialized = false;
+  private String glExtensions = null;
+  private String glXExtensions = null;
+  private HashSet availableExtensionCache = new HashSet(50);
+  private GLContextImpl context;
+
+  protected static String getThreadName() {
+    return Thread.currentThread().getName();
+  }
+
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLBufferSizeTracker.java b/src/jogl/classes/com/jogamp/opengl/impl/GLBufferSizeTracker.java
new file mode 100644
index 0000000..6ebda22
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/GLBufferSizeTracker.java
@@ -0,0 +1,214 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+import javax.media.opengl.*;
+import com.jogamp.common.util.IntLongHashMap;
+
+/**
+ * Tracks as closely as possible the sizes of allocated OpenGL buffer
+ * objects. When glMapBuffer or glMapBufferARB is called, in order to
+ * turn the resulting base address into a java.nio.ByteBuffer, we need
+ * to know the size in bytes of the allocated OpenGL buffer object.
+ * Previously we would compute this size by using
+ * glGetBufferParameterivARB with a pname of GL_BUFFER_SIZE, but
+ * it appears doing so each time glMapBuffer is called is too costly
+ * on at least Apple's new multithreaded OpenGL implementation. <P>
+ *
+ * Instead we now try to track the sizes of allocated buffer objects.
+ * We watch calls to glBindBuffer to see which buffer is bound to
+ * which target and to glBufferData to see how large the buffer's
+ * allocated size is. When glMapBuffer is called, we consult our table
+ * of buffer sizes to see if we can return an answer without a glGet
+ * call. <P>
+ *
+ * We share the GLBufferSizeTracker objects among all GLContexts for
+ * which sharing is enabled, because the namespace for buffer objects
+ * is the same for these contexts. <P>
+ *
+ * Tracking the state of which buffer objects are bound is done in the
+ * GLBufferStateTracker and is not completely trivial. In the face of
+ * calls to glPushClientAttrib / glPopClientAttrib we currently punt
+ * and re-fetch the bound buffer object for the state in question;
+ * see, for example, glVertexPointer and the calls down to
+ * GLBufferStateTracker.getBoundBufferObject(). Note that we currently
+ * ignore new binding targets such as GL_TRANSFORM_FEEDBACK_BUFFER_NV;
+ * the fact that new binding targets may be added in the future makes
+ * it impossible to cache state for these new targets. <P>
+ *
+ * Ignoring new binding targets, the primary situation in which we may
+ * not be able to return a cached answer is in the case of an error,
+ * where glBindBuffer may not have been called before trying to call
+ * glBufferData. Also, if external native code modifies a buffer
+ * object, we may return an incorrect answer. (FIXME: this case
+ * requires more thought, and perhaps stochastic and
+ * exponential-fallback checking. However, note that it can only occur
+ * in the face of external native code which requires that the
+ * application be signed anyway, so there is no security risk in this
+ * area.)
+ */
+
+public class GLBufferSizeTracker {
+  // Map from buffer names to sizes.
+  // Note: should probably have some way of shrinking this map, but
+  // can't just make it a WeakHashMap because nobody holds on to the
+  // keys; would have to always track creation and deletion of buffer
+  // objects, which is probably sub-optimal. The expected usage
+  // pattern of buffer objects indicates that the fact that this map
+  // never shrinks is probably not that bad.
+  private IntLongHashMap bufferSizeMap;
+
+  protected static final boolean DEBUG = Debug.debug("GLStatusTracker");
+
+  public GLBufferSizeTracker() {
+      bufferSizeMap = new IntLongHashMap();
+      bufferSizeMap.setKeyNotFoundValue(-1);
+  }
+
+  public void setBufferSize(GLBufferStateTracker bufferStateTracker,
+                            int target, GL caller, long size) {
+    // Need to do some similar queries to getBufferSize below
+    int buffer = bufferStateTracker.getBoundBufferObject(target, caller);
+    boolean valid = bufferStateTracker.isBoundBufferObjectKnown(target);
+    if (valid) {
+      if (buffer == 0) {
+        // FIXME: this really should not happen if we know what's
+        // going on. Very likely there is an OpenGL error in the
+        // application if we get here. Could silently return 0, but it
+        // seems better to get an early warning that something is
+        // wrong.
+        throw new GLException("Error: no OpenGL buffer object appears to be bound to target 0x" +
+                              Integer.toHexString(target));
+      }
+      setDirectStateBufferSize(buffer, caller, size);
+    }
+    // We don't know the current buffer state. Note that the buffer
+    // state tracker will have made the appropriate OpenGL query if it
+    // didn't know what was going on, so at this point we have nothing
+    // left to do except drop this piece of information on the floor.
+  }
+
+  public void setDirectStateBufferSize(int buffer, GL caller, long size) {
+      bufferSizeMap.put(buffer, size);
+  }
+
+  public long getBufferSize(GLBufferStateTracker bufferStateTracker,
+                           int target,
+                           GL caller) {
+    // See whether we know what buffer is currently bound to the given
+    // state
+    int buffer = bufferStateTracker.getBoundBufferObject(target, caller);
+    boolean valid = bufferStateTracker.isBoundBufferObjectKnown(target);
+    if (valid) {
+      if (0 == buffer) {
+        // FIXME: this really should not happen if we know what's
+        // going on. Very likely there is an OpenGL error in the
+        // application if we get here. Could silently return 0, but it
+        // seems better to get an early warning that something is
+        // wrong.
+        throw new GLException("Error: no OpenGL buffer object appears to be bound to target 0x" +
+                              Integer.toHexString(target));
+      }
+      return getBufferSizeImpl(target, buffer, caller);
+    }
+    // We don't know what's going on in this case; query the GL for an answer
+    // FIXME: both functions return 'int' types, which is not suitable,
+    // since buffer lenght is 64bit ?
+    int[] tmp = new int[1];
+    caller.glGetBufferParameteriv(target, GL.GL_BUFFER_SIZE, tmp, 0);
+    if (DEBUG) {
+      System.err.println("GLBufferSizeTracker.getBufferSize(): no cached buffer information");
+    }
+    return (long) tmp[0];
+  }
+
+  public long getDirectStateBufferSize(int buffer, GL caller) {
+      return getBufferSizeImpl(0, buffer, caller);
+  }
+
+  private long getBufferSizeImpl(int target, int buffer, GL caller) {
+      // See whether we know the size of this buffer object; at this
+      // point we almost certainly should if the application is
+      // written correctly
+      long sz = bufferSizeMap.get(buffer);
+      if (0 > sz) {
+        // For robustness, try to query this value from the GL as we used to
+        // FIXME: both functions return 'int' types, which is not suitable,
+        // since buffer lenght is 64bit ?
+        int[] tmp = new int[1];
+        if(0==target) {
+            // DirectState ..
+            if(caller.isFunctionAvailable("glGetNamedBufferParameterivEXT")) {
+                caller.getGL2().glGetNamedBufferParameterivEXT(buffer, GL.GL_BUFFER_SIZE, tmp, 0);
+            } else {
+                throw new GLException("Error: getDirectStateBufferSize called with unknown state and GL function 'glGetNamedBufferParameterivEXT' n/a to query size");
+            }
+        } else {
+            caller.glGetBufferParameteriv(target, GL.GL_BUFFER_SIZE, tmp, 0);
+        }
+        if (tmp[0] == 0) {
+          // Assume something is wrong rather than silently going along
+          throw new GLException("Error: buffer size returned by "+
+                                ((0==target)?"glGetNamedBufferParameterivEXT":"glGetBufferParameteriv")+
+                                " was zero; probably application error");
+        }
+        // Assume we just don't know what's happening
+        sz = (long) tmp[0];
+        bufferSizeMap.put(buffer, sz);
+        if (DEBUG) {
+          System.err.println("GLBufferSizeTracker.getBufferSize(): made slow query to cache size " +
+                             sz +
+                             " for buffer " +
+                             buffer);
+        }
+      }
+      return sz;
+  }
+
+  // This should be called on any major event where we might start
+  // producing wrong answers, such as OpenGL context creation and
+  // destruction if we don't know whether there are other currently-
+  // created contexts that might be keeping the buffer objects alive
+  // that we're dealing with
+  public void clearCachedBufferSizes() {
+    bufferSizeMap.clear();
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLBufferStateTracker.java b/src/jogl/classes/com/jogamp/opengl/impl/GLBufferStateTracker.java
new file mode 100644
index 0000000..680fdc9
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/GLBufferStateTracker.java
@@ -0,0 +1,157 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+import javax.media.opengl.*;
+import com.jogamp.common.util.IntIntHashMap;
+
+/**
+ * Tracks as closely as possible which OpenGL buffer object is bound
+ * to which binding target in the current OpenGL context.
+ * GLBufferStateTracker objects are allocated on a per-OpenGL-context basis.
+ * This class is used to verify that e.g. the vertex
+ * buffer object extension is in use when the glVertexPointer variant
+ * taking a long as argument is called. <P>
+ * 
+ * Note that because the enumerated value used for the binding of a
+ * buffer object (e.g. GL_ARRAY_BUFFER) is different than that used to
+ * query the binding using glGetIntegerv (e.g.
+ * GL_ARRAY_BUFFER_BINDING), then in the face of new binding targets
+ * being added to the GL (e.g. GL_TRANSFORM_FEEDBACK_BUFFER_NV) it is
+ * impossible to set up a query of the buffer object currently bound
+ * to a particular state. It turns out that for some uses, such as
+ * finding the size of the currently bound buffer, this doesn't
+ * matter, though of course without knowing the buffer object we can't
+ * re-associate the queried size with the buffer object ID. <P>
+ *
+ * Because the namespace of buffer objects is the unsigned integers
+ * with 0 reserved by the GL, and because we have to be able to return
+ * both 0 and other integers as valid answers from
+ * getBoundBufferObject(), we need a second query, which is to ask
+ * whether we know the state of the binding for a given target. For
+ * "unknown" targets such as GL_TRANSFORM_FEEDBACK_BUFFER_NV we return
+ * false from this, but we also clear the valid bit and later refresh
+ * the binding state if glPushClientAttrib / glPopClientAttrib are
+ * called, since we don't want the complexity of tracking stacks of
+ * these attributes.
+ *
+ */
+
+public class GLBufferStateTracker {
+  protected static final boolean DEBUG = GLBufferSizeTracker.DEBUG;
+
+  // Maps binding targets to buffer objects. A null value indicates
+  // that the binding is unknown. A zero value indicates that it is
+  // known that no buffer is bound to the target, according to the 
+  // OpenGL specifications. 
+  // http://www.opengl.org/sdk/docs/man/xhtml/glBindBuffer.xml
+  private IntIntHashMap bindingMap;
+
+  private int[] bufTmp = new int[1];
+
+  public GLBufferStateTracker() {
+    bindingMap = new IntIntHashMap();
+    bindingMap.setKeyNotFoundValue(-1);
+
+    // Start with known unbound targets for known keys
+    bindingMap.put(GL.GL_ARRAY_BUFFER,         0);
+    bindingMap.put(GL.GL_ELEMENT_ARRAY_BUFFER, 0);
+    bindingMap.put(GL2.GL_PIXEL_PACK_BUFFER,   0);
+    bindingMap.put(GL2.GL_PIXEL_UNPACK_BUFFER, 0);
+  }
+
+  public void setBoundBufferObject(int target, int buffer) {
+    bindingMap.put(target, buffer);
+  }
+
+  /** Note: returns an unspecified value if the binding for the
+      specified target (e.g. GL_ARRAY_BUFFER) is currently unknown.
+      You must use isBoundBufferObjectKnown() to see whether the
+      return value is valid. */
+  public int getBoundBufferObject(int target, GL caller) {
+    int value = bindingMap.get(target);
+    if (0 > value) {
+      // User probably either called glPushClientAttrib /
+      // glPopClientAttrib or is querying an unknown target. See
+      // whether we know how to fetch this state.
+      boolean gotQueryTarget = true;
+      int queryTarget = 0;
+      switch (target) {
+        case GL.GL_ARRAY_BUFFER:          queryTarget = GL.GL_ARRAY_BUFFER_BINDING;         break;
+        case GL.GL_ELEMENT_ARRAY_BUFFER:  queryTarget = GL.GL_ELEMENT_ARRAY_BUFFER_BINDING; break;
+        case GL2.GL_PIXEL_PACK_BUFFER:    queryTarget = GL2.GL_PIXEL_PACK_BUFFER_BINDING;    break;
+        case GL2.GL_PIXEL_UNPACK_BUFFER:  queryTarget = GL2.GL_PIXEL_UNPACK_BUFFER_BINDING;  break;
+        default:                          gotQueryTarget = false; break;
+      }
+      if (gotQueryTarget) {
+        caller.glGetIntegerv(queryTarget, bufTmp, 0);
+        if (DEBUG) {
+          System.err.println("GLBufferStateTracker.getBoundBufferObject(): queried bound buffer " +
+                             bufTmp[0] +
+                             " for query target 0x" + Integer.toHexString(queryTarget));
+        }
+        setBoundBufferObject(target, bufTmp[0]);
+        return bufTmp[0];
+      }
+      return 0;
+    }
+    return value;
+  }
+
+  /** Indicates whether the binding state for the specified target is
+      currently known, ie it could be bound or not but it must be tracked.<br>
+      Should be called after getBoundBufferObject()
+      because that method may change the answer for a given target. */
+  public boolean isBoundBufferObjectKnown(int target) {
+    return 0 < bindingMap.get(target) ;
+  }
+
+  /** Clears out the known/unknown state of the various buffer object
+      binding states. These will be refreshed later on an as-needed
+      basis. This is called by the implementations of
+      glPushClientAttrib / glPopClientAttrib. Might want to call this
+      from GLContext.makeCurrent() in the future to possibly increase
+      the robustness of these caches in the face of external native
+      code manipulating OpenGL state. */
+  public void clearBufferObjectState() {
+    bindingMap.clear();
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLContextImpl.java b/src/jogl/classes/com/jogamp/opengl/impl/GLContextImpl.java
new file mode 100644
index 0000000..4892303
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/GLContextImpl.java
@@ -0,0 +1,1224 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+import com.jogamp.common.os.DynamicLookupHelper;
+import com.jogamp.common.util.ReflectionUtil;
+import com.jogamp.gluegen.runtime.FunctionAddressResolver;
+import com.jogamp.gluegen.runtime.ProcAddressTable;
+import com.jogamp.gluegen.runtime.opengl.GLExtensionNames;
+import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver;
+import java.nio.ByteBuffer;
+import java.util.HashMap;
+import java.util.Map;
+import java.util.StringTokenizer;
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.NativeSurface;
+import javax.media.opengl.GL;
+import javax.media.opengl.GLCapabilitiesImmutable;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLDrawable;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLProfile;
+
+public abstract class GLContextImpl extends GLContext {
+  protected static final boolean DEBUG = Debug.debug("GLContext");
+  protected static final boolean VERBOSE = Debug.verbose();
+
+  protected GLContextLock lock = new GLContextLock();
+
+  /**
+   * Context full qualified name: display_type + display_connection + major + minor + ctp.
+   * This is the key for all cached ProcAddressTables, etc, to support multi display/device setups.
+   */
+  protected String contextFQN;
+
+  // Cache of the functions that are available to be called at the current
+  // moment in time
+  protected ExtensionAvailabilityCache extensionAvailability;
+  // Table that holds the addresses of the native C-language entry points for
+  // OpenGL functions.
+  private ProcAddressTable glProcAddressTable;
+
+  // Tracks creation and initialization of buffer objects to avoid
+  // repeated glGet calls upon glMapBuffer operations
+  private GLBufferSizeTracker bufferSizeTracker; // Singleton - Set by GLContextShareSet
+  private GLBufferStateTracker bufferStateTracker = new GLBufferStateTracker();
+  private GLStateTracker glStateTracker = new GLStateTracker();
+
+  protected GLDrawableImpl drawable;
+  protected GLDrawableImpl drawableRead;
+
+  protected GL gl;
+
+  protected static final Object mappedContextTypeObjectLock;
+  protected static final HashMap mappedExtensionAvailabilityCache;
+  protected static final HashMap mappedGLProcAddress;
+  protected static final HashMap mappedGLXProcAddress;
+
+  static {
+      mappedContextTypeObjectLock = new Object();
+      mappedExtensionAvailabilityCache = new HashMap();
+      mappedGLProcAddress = new HashMap();
+      mappedGLXProcAddress = new HashMap();
+  }
+
+  public GLContextImpl(GLDrawableImpl drawable, GLDrawableImpl drawableRead, GLContext shareWith) {
+    super();
+
+    if (shareWith != null) {
+      GLContextShareSet.registerSharing(this, shareWith);
+    }
+    GLContextShareSet.registerForBufferObjectSharing(shareWith, this);
+
+    this.drawable = drawable;
+    setGLDrawableRead(drawableRead);
+  }
+
+  public GLContextImpl(GLDrawableImpl drawable, GLContext shareWith) {
+    this(drawable, null, shareWith);
+  }
+
+  protected void resetStates() {
+      // Because we don't know how many other contexts we might be
+      // sharing with (and it seems too complicated to implement the
+      // GLObjectTracker's ref/unref scheme for the buffer-related
+      // optimizations), simply clear the cache of known buffers' sizes
+      // when we destroy contexts
+      if (bufferSizeTracker != null) {
+          bufferSizeTracker.clearCachedBufferSizes();
+      }
+
+      if (bufferStateTracker != null) {
+          bufferStateTracker.clearBufferObjectState();
+      }
+
+      if (glStateTracker != null) {
+          glStateTracker.clearStates(false);
+      }
+
+      extensionAvailability = null;
+      glProcAddressTable = null;
+      gl = null;
+      contextFQN = null;
+
+      super.resetStates();
+  }
+
+  public void setGLDrawableRead(GLDrawable read) {
+    boolean lockHeld = lock.isHeld();
+    if(lockHeld) {
+        release();
+    }
+    drawableRead = ( null != read ) ? (GLDrawableImpl) read : drawable;
+    if(lockHeld) {
+        makeCurrent();
+    }
+  }
+
+  public GLDrawable getGLDrawable() {
+    return drawable;
+  }
+
+  public GLDrawable getGLDrawableRead() {
+    return drawableRead;
+  }
+
+  public GLDrawableImpl getDrawableImpl() {
+    return (GLDrawableImpl) getGLDrawable();
+  }
+
+  public final GL getGL() {
+    return gl;
+  }
+
+  public GL setGL(GL gl) {
+    if(DEBUG) {
+        String sgl1 = (null!=this.gl)?this.gl.getClass().toString()+", "+this.gl.toString():"<null>";
+        String sgl2 = (null!=gl)?gl.getClass().toString()+", "+gl.toString():"<null>";
+        Exception e = new Exception("Info: setGL (OpenGL "+getGLVersion()+"): "+Thread.currentThread()+", "+sgl1+" -> "+sgl2);
+        e.printStackTrace();
+    }
+    this.gl = gl;
+    return gl;
+  }
+
+  // This is only needed for Mac OS X on-screen contexts
+  protected void update() throws GLException { }
+
+  public boolean isSynchronized() {
+    return !lock.getFailFastMode();
+  }
+
+  public void setSynchronized(boolean isSynchronized) {
+    lock.setFailFastMode(!isSynchronized);
+  }
+
+  public abstract Object getPlatformGLExtensions();
+
+  // Note: the surface is locked within [makeCurrent .. swap .. release]
+  public void release() throws GLException {
+    if (!lock.isHeld()) {
+      throw new GLException("Context not current on current thread");
+    }
+    setCurrent(null);
+    try {
+        releaseImpl();
+    } finally {
+      if (drawable.isSurfaceLocked()) {
+          drawable.unlockSurface();
+      }
+      lock.unlock();
+    }
+  }
+  protected abstract void releaseImpl() throws GLException;
+
+  public final void destroy() {
+    if (lock.isHeld()) {
+        // release current context 
+        release();
+    }
+
+    // Must hold the lock around the destroy operation to make sure we
+    // don't destroy the context out from under another thread rendering to it
+    lock.lock();
+    try {
+      /* FIXME: refactor dependence on Java 2D / JOGL bridge
+      if (tracker != null) {
+        // Don't need to do anything for contexts that haven't been
+        // created yet
+        if (isCreated()) {
+          // If we are tracking creation and destruction of server-side
+          // OpenGL objects, we must decrement the reference count of the
+          // GLObjectTracker upon context destruction.
+          //
+          // Note that we can only eagerly delete these server-side
+          // objects if there is another context currrent right now
+          // which shares textures and display lists with this one.
+          tracker.unref(deletedObjectTracker);
+        }
+      }
+      */
+
+      if (contextHandle != 0) {
+          int lockRes = drawable.lockSurface();
+          if (NativeSurface.LOCK_SURFACE_NOT_READY == lockRes) {
+                // this would be odd ..
+                throw new GLException("Surface not ready to lock: "+drawable);
+          }
+          try {
+              destroyImpl();
+              contextHandle = 0;
+              GLContextShareSet.contextDestroyed(this);
+          } finally {
+              drawable.unlockSurface();
+          }
+      }
+    } finally {
+      lock.unlock();
+    }
+
+    resetStates();
+  }
+  protected abstract void destroyImpl() throws GLException;
+
+  public final void copy(GLContext source, int mask) throws GLException {
+    if (source.getHandle() == 0) {
+      throw new GLException("Source OpenGL context has not been created");
+    }
+    if (getHandle() == 0) {
+      throw new GLException("Destination OpenGL context has not been created");
+    }
+
+    int lockRes = drawable.lockSurface();
+    if (NativeSurface.LOCK_SURFACE_NOT_READY == lockRes) {
+        // this would be odd ..
+        throw new GLException("Surface not ready to lock");
+    }
+    try {
+        copyImpl(source, mask);
+    } finally {
+      drawable.unlockSurface();
+    }
+  }
+  protected abstract void copyImpl(GLContext source, int mask) throws GLException;
+
+  //----------------------------------------------------------------------
+  //
+
+  /**
+   * MakeCurrent functionality, which also issues the creation of the actual OpenGL context.<br>
+   * The complete callgraph for general OpenGL context creation is:<br>
+   * <ul>
+   *    <li> {@link #makeCurrent} <i>GLContextImpl</i></li>
+   *    <li> {@link #makeCurrentImpl} <i>Platform Implementation</i></li>
+   *    <li> {@link #create} <i>Platform Implementation</i></li>
+   *    <li> If <code>ARB_create_context</code> is supported:
+   *    <ul>
+   *        <li> {@link #createContextARB} <i>GLContextImpl</i></li>
+   *        <li> {@link #createContextARBImpl} <i>Platform Implementation</i></li>
+   *    </ul></li>
+   * </ul><br>
+   *
+   * Once at startup, ie triggered by the singleton constructor of a {@link GLDrawableFactoryImpl} specialization,
+   * calling {@link #createContextARB} will query all available OpenGL versions:<br>
+   * <ul>
+   *    <li> <code>FOR ALL GL* DO</code>:
+   *    <ul>
+   *        <li> {@link #createContextARBMapVersionsAvailable}
+   *        <ul>
+   *            <li> {@link #createContextARBVersions}</li>
+   *        </ul></li>
+   *        <li> {@link #mapVersionAvailable}</li>
+   *    </ul></li>
+   * </ul><br>
+   *
+   * @see #makeCurrentImpl
+   * @see #create
+   * @see #createContextARB
+   * @see #createContextARBImpl
+   * @see #mapVersionAvailable
+   * @see #destroyContextARBImpl
+   */
+  public int makeCurrent() throws GLException {
+    // One context can only be current by one thread,
+    // and one thread can only have one context current!
+    GLContext current = getCurrent();
+    if (current != null) {
+      if (current == this) {
+        // Assume we don't need to make this context current again
+        // For Mac OS X, however, we need to update the context to track resizes
+        update();
+        return CONTEXT_CURRENT;
+      } else {
+        current.release();
+      }
+    }
+
+    if (GLWorkerThread.isStarted() &&
+        !GLWorkerThread.isWorkerThread()) {
+      // Kick the GLWorkerThread off its current context
+      GLWorkerThread.invokeLater(new Runnable() { public void run() {} });
+    }
+
+    if (!isCreated()) {
+        // verify if the drawable has chosen Capabilities
+        if (null == getGLDrawable().getChosenGLCapabilities()) {
+            throw new GLException("drawable has no chosen GLCapabilities: "+getGLDrawable());
+        }
+    }
+
+    lock.lock();
+    int res = 0;
+    try {
+      res = makeCurrentLocking();
+
+      /* FIXME: refactor dependence on Java 2D / JOGL bridge
+      if ((tracker != null) &&
+          (res == CONTEXT_CURRENT_NEW)) {
+        // Increase reference count of GLObjectTracker
+        tracker.ref();
+      }
+      */
+    } catch (GLException e) {
+      lock.unlock();
+      throw(e);
+    }
+    if (res == CONTEXT_NOT_CURRENT) {
+      lock.unlock();
+    } else {
+      if(res == CONTEXT_CURRENT_NEW) {
+        // check if the drawable's and the GL's GLProfile are equal
+        // throws an GLException if not 
+        getGLDrawable().getGLProfile().verifyEquality(gl.getGLProfile());
+      }
+      setCurrent(this);
+
+      /* FIXME: refactor dependence on Java 2D / JOGL bridge
+
+      // Try cleaning up any stale server-side OpenGL objects
+      // FIXME: not sure what to do here if this throws
+      if (deletedObjectTracker != null) {
+        deletedObjectTracker.clean(getGL());
+      }
+      */
+    }
+    return res;
+  }
+
+  // Note: the surface is locked within [makeCurrent .. swap .. release]
+  protected final int makeCurrentLocking() throws GLException {
+    boolean exceptionOccurred = false;
+    int lockRes = drawable.lockSurface();
+    try {
+      if (NativeSurface.LOCK_SURFACE_NOT_READY == lockRes) {
+        return CONTEXT_NOT_CURRENT;
+      }
+      try {
+          if (NativeSurface.LOCK_SURFACE_CHANGED == lockRes) {
+            drawable.updateHandle();
+          }
+          if (0 == drawable.getHandle()) {
+              throw new GLException("drawable has invalid handle: "+drawable);
+          }
+          boolean newCreated = false;
+          if (!isCreated()) {
+            GLProfile.initProfiles(
+                    getGLDrawable().getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration().getScreen().getDevice());
+            newCreated = createImpl(); // may throws exception if fails!
+            if (DEBUG) {
+                if(newCreated) {
+                    System.err.println(getThreadName() + ": !!! Create GL context OK: " + toHexString(contextHandle) + " for " + getClass().getName());
+                } else {
+                    System.err.println(getThreadName() + ": !!! Create GL context FAILED for " + getClass().getName());
+                }
+            }
+            if(!newCreated) {
+                return CONTEXT_NOT_CURRENT;
+            }
+            GLContextShareSet.contextCreated(this);
+          }
+          makeCurrentImpl(newCreated);
+          return newCreated ? CONTEXT_CURRENT_NEW : CONTEXT_CURRENT ;
+      } catch (RuntimeException e) {
+        exceptionOccurred = true;
+        throw e;
+      }
+    } finally {
+      if (exceptionOccurred) {
+        drawable.unlockSurface();
+      }
+    }
+  }
+  protected abstract void makeCurrentImpl(boolean newCreatedContext) throws GLException;
+  protected abstract boolean createImpl() throws GLException ;
+
+  /** 
+   * Platform dependent but harmonized implementation of the <code>ARB_create_context</code>
+   * mechanism to create a context.<br>
+   *
+   * This method is called from {@link #createContextARB}.<br>
+   *
+   * The implementation shall verify this context with a 
+   * <code>MakeContextCurrent</code> call.<br>
+   *
+   * The implementation shall leave the context current.<br>
+   *
+   * @param share the shared context or null
+   * @param direct flag if direct is requested
+   * @param ctxOptionFlags <code>ARB_create_context</code> related, see references below
+   * @param major major number
+   * @param minor minor number
+   * @return the valid context if successfull, or null
+   *
+   * @see #makeCurrent
+   * @see #CTX_PROFILE_COMPAT
+   * @see #CTX_OPTION_FORWARD
+   * @see #CTX_OPTION_DEBUG
+   * @see #makeCurrentImpl
+   * @see #create
+   * @see #createContextARB
+   * @see #createContextARBImpl
+   * @see #destroyContextARBImpl
+   */
+  protected abstract long createContextARBImpl(long share, boolean direct, int ctxOptionFlags, 
+                                               int major, int minor);
+
+  /**
+   * Destroy the context created by {@link #createContextARBImpl}.
+   *
+   * @see #makeCurrent
+   * @see #makeCurrentImpl
+   * @see #create
+   * @see #createContextARB
+   * @see #createContextARBImpl
+   * @see #destroyContextARBImpl
+   */
+  protected abstract void destroyContextARBImpl(long context);
+
+  /**
+   * Platform independent part of using the <code>ARB_create_context</code>
+   * mechanism to create a context.<br>
+   *
+   * The implementation of {@link #create} shall use this protocol in case the platform supports <code>ARB_create_context</code>.<br>
+   *
+   * This method may call {@link #createContextARBImpl} and {@link #destroyContextARBImpl}. <br>
+   *
+   * This method will also query all available native OpenGL context when first called,<br>
+   * usually the first call should happen with the shared GLContext of the DrawableFactory.<br>
+   *
+   * The implementation makes the context current, if successful<br>
+   *
+   * @see #makeCurrentImpl
+   * @see #create
+   * @see #createContextARB
+   * @see #createContextARBImpl
+   * @see #destroyContextARBImpl
+   */
+  protected final long createContextARB(long share, boolean direct,
+                                        int major[], int minor[], int ctp[]) 
+  {
+    AbstractGraphicsConfiguration config = drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+    AbstractGraphicsDevice device = config.getScreen().getDevice();
+    GLCapabilitiesImmutable glCaps = (GLCapabilitiesImmutable) config.getChosenCapabilities();
+    GLProfile glp = glCaps.getGLProfile();
+
+    if (DEBUG) {
+      System.err.println(getThreadName() + ": !!! createContextARB: mappedVersionsAvailableSet("+device.getConnection()+"): "+
+               GLContext.getAvailableGLVersionsSet(device));
+    }
+
+    mapGLVersions(device);
+
+    int reqMajor;
+    if(glp.isGL4()) {
+        reqMajor=4;
+    } else if (glp.isGL3()) {
+        reqMajor=3;
+    } else /* if (glp.isGL2()) */ {
+        reqMajor=2;
+    }
+
+    boolean compat = glp.isGL2(); // incl GL3bc and GL4bc
+    int _major[] = { 0 };
+    int _minor[] = { 0 };
+    int _ctp[] = { 0 };
+    long _ctx = 0;
+
+    if( GLContext.getAvailableGLVersion(device, reqMajor, compat?CTX_PROFILE_COMPAT:CTX_PROFILE_CORE,
+                                        _major, _minor, _ctp)) {
+        _ctx = createContextARBImpl(share, direct, _ctp[0], _major[0], _minor[0]);
+        if(0!=_ctx) {
+            setGLFunctionAvailability(true, _major[0], _minor[0], _ctp[0]);
+        }
+    }
+    return _ctx;
+  }
+
+  private final void mapGLVersions(AbstractGraphicsDevice device) {
+    if ( !GLContext.getAvailableGLVersionsSet(device) ) {
+        synchronized (GLContext.deviceVersionAvailable) {
+            createContextARBMapVersionsAvailable(4, false /* core   */);  // GL4
+            createContextARBMapVersionsAvailable(4, true  /* compat */);  // GL4bc
+            createContextARBMapVersionsAvailable(3, false /* core   */);  // GL3
+            createContextARBMapVersionsAvailable(3, true  /* compat */);  // GL3bc
+            createContextARBMapVersionsAvailable(2, true  /* compat */);  // GL2
+            GLContext.setAvailableGLVersionsSet(device);
+        }
+    } else {
+        if(DEBUG) {
+            System.err.println(getThreadName() + ": no mapping, all versions set "+device.getConnection());
+        }
+    }
+  }
+
+  private final void createContextARBMapVersionsAvailable(int reqMajor, boolean compat)
+  {
+    resetStates();
+
+    long _context;
+    int reqProfile = compat ? CTX_PROFILE_COMPAT : CTX_PROFILE_CORE ;
+    int ctp = CTX_IS_ARB_CREATED | CTX_PROFILE_CORE | CTX_OPTION_ANY; // default
+    if(compat) {
+        ctp &= ~CTX_PROFILE_CORE ;
+        ctp |=  CTX_PROFILE_COMPAT ;
+    }
+
+    // FIXME GL3GL4:
+    // To avoid OpenGL implementation bugs and raise compatibility
+    // within JOGL, we map to the proper GL version.
+    // This may change later when GL3 and GL4 drivers become more mature!
+    // Bug: To ensure GL profile compatibility within the JOGL application
+    // Bug: we always try to map against the highest GL version,
+    // Bug: so the use can always cast to a higher one
+    // Bug: int majorMax=GLContext.getMaxMajor(); 
+    // Bug: int minorMax=GLContext.getMaxMinor(majorMax);
+    int majorMax, minorMax;
+    int majorMin, minorMin;
+    int major[] = new int[1];
+    int minor[] = new int[1];
+    if( 4 == reqMajor ) {
+        majorMax=4; minorMax=GLContext.getMaxMinor(majorMax);
+        majorMin=4; minorMin=0;
+    } else if( 3 == reqMajor ) {
+        majorMax=3; minorMax=GLContext.getMaxMinor(majorMax);
+        majorMin=3; minorMin=1;
+    } else /* if( glp.isGL2() ) */ {
+        majorMax=3; minorMax=0;
+        majorMin=1; minorMin=1; // our minimum desktop OpenGL runtime requirements
+    }
+    _context = createContextARBVersions(0, true, ctp, 
+                                        /* max */ majorMax, minorMax,
+                                        /* min */ majorMin, minorMin,
+                                        /* res */ major, minor);
+
+    if(0==_context && !compat) {
+        ctp &= ~CTX_PROFILE_COMPAT ;
+        ctp |=  CTX_PROFILE_CORE ;
+        ctp &= ~CTX_OPTION_ANY ;
+        ctp |=  CTX_OPTION_FORWARD ;
+        _context = createContextARBVersions(0, true, ctp, 
+                                            /* max */ majorMax, minorMax,
+                                            /* min */ majorMin, minorMin,
+                                            /* res */ major, minor);
+       if(0==_context) {
+            // Try a compatible one .. even though not requested .. last resort
+            ctp &= ~CTX_PROFILE_CORE ;
+            ctp |=  CTX_PROFILE_COMPAT ;
+            ctp &= ~CTX_OPTION_FORWARD ;
+            ctp |=  CTX_OPTION_ANY ;
+            _context = createContextARBVersions(0, true, ctp, 
+                                       /* max */ majorMax, minorMax,
+                                       /* min */ majorMin, minorMin,
+                                       /* res */ major, minor);
+       }
+    }
+    if(0!=_context) {
+        AbstractGraphicsDevice device = drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration().getScreen().getDevice();
+        GLContext.mapAvailableGLVersion(device, reqMajor, reqProfile, major[0], minor[0], ctp);
+        setGLFunctionAvailability(true, major[0], minor[0], ctp);
+        destroyContextARBImpl(_context);
+        resetStates();
+        if (DEBUG) {
+          System.err.println(getThreadName() + ": !!! createContextARBMapVersionsAvailable HAVE: "+
+                  GLContext.getAvailableGLVersionAsString(device, reqMajor, reqProfile));
+        }
+    } else if (DEBUG) {
+        System.err.println(getThreadName() + ": !!! createContextARBMapVersionsAvailable NOPE: "+reqMajor+"."+reqProfile);
+    }
+  }
+
+  private final long createContextARBVersions(long share, boolean direct, int ctxOptionFlags, 
+                                              int majorMax, int minorMax, 
+                                              int majorMin, int minorMin, 
+                                              int major[], int minor[]) {
+    major[0]=majorMax;
+    minor[0]=minorMax;
+    long _context=0;
+
+    while ( 0==_context &&
+            GLContext.isValidGLVersion(major[0], minor[0]) &&
+            ( major[0]>majorMin || major[0]==majorMin && minor[0] >=minorMin ) ) {
+
+        if (DEBUG) {
+            System.err.println(getThreadName() + ": createContextARBVersions: share "+share+", direct "+direct+", version "+major[0]+"."+minor[0]);
+        }
+        _context = createContextARBImpl(share, direct, ctxOptionFlags, major[0], minor[0]);
+
+        if(0==_context) {
+            if(!GLContext.decrementGLVersion(major, minor)) break;
+        }
+    }
+    return _context;
+  }
+
+  //----------------------------------------------------------------------
+  // Managing the actual OpenGL version, usually figured at creation time.
+  // As a last resort, the GL_VERSION string may be used ..
+  //
+
+  /** 
+   * If major > 0 || minor > 0 : Use passed values, determined at creation time 
+   * If major==0 && minor == 0 : Use GL_VERSION
+   * Otherwise .. don't touch ..
+   */
+  private final void setContextVersion(int major, int minor, int ctp) {
+      if (0==ctp) {
+        throw new GLException("Invalid GL Version "+major+"."+minor+", ctp "+toHexString(ctp));
+      }
+      if(major>0 || minor>0) {
+          if (!GLContext.isValidGLVersion(major, minor)) {
+            GLException e = new GLException("Invalid GL Version "+major+"."+minor+", ctp "+toHexString(ctp));
+            throw e;
+          }
+          ctxMajorVersion = major;
+          ctxMinorVersion = minor;
+          ctxOptions = ctp;
+          ctxVersionString = getGLVersion(ctxMajorVersion, ctxMinorVersion, ctxOptions, getGL().glGetString(GL.GL_VERSION));
+          return;
+      }
+
+      if(major==0 && minor==0) {
+          String versionStr = getGL().glGetString(GL.GL_VERSION);
+          if(null==versionStr) {
+            throw new GLException("GL_VERSION is NULL: "+this);
+          }
+          ctxOptions = ctp;
+
+          // Set version
+          Version version = new Version(versionStr);
+          if (version.isValid()) {
+            ctxMajorVersion = version.getMajor();
+            ctxMinorVersion = version.getMinor();
+            // We cannot promote a non ARB context to >= 3.1,
+            // reduce it to 3.0 then.
+            if ( ( ctxMajorVersion>3 || ctxMajorVersion==3 && ctxMinorVersion>=1 )
+                 && 0 == (ctxOptions & CTX_IS_ARB_CREATED) ) {
+                ctxMajorVersion = 3;
+                ctxMinorVersion = 0;
+            }
+            ctxVersionString = getGLVersion(ctxMajorVersion, ctxMinorVersion, ctxOptions, versionStr);
+            return;
+          }
+      }
+  }
+
+  //----------------------------------------------------------------------
+  // Helpers for various context implementations
+  //
+
+  private Object createInstance(GLProfile glp, String suffix, Class[] cstrArgTypes, Object[] cstrArgs) {
+    return ReflectionUtil.createInstance(glp.getGLImplBaseClassName()+suffix, cstrArgTypes, cstrArgs, getClass().getClassLoader());
+  }
+
+  private boolean verifyInstance(GLProfile glp, String suffix, Object instance) {
+    return ReflectionUtil.instanceOf(instance, glp.getGLImplBaseClassName()+suffix);
+  }
+
+  /** Create the GL for this context. */
+  protected GL createGL(GLProfile glp) {
+    GL gl = (GL) createInstance(glp, "Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { glp, this } );
+
+    /* FIXME: refactor dependence on Java 2D / JOGL bridge
+    if (tracker != null) {
+      gl.setObjectTracker(tracker);
+    }
+    */
+    return gl;
+  }
+  
+  public final ProcAddressTable getGLProcAddressTable() {
+    return glProcAddressTable;
+  }
+  
+  /**
+   * Shall return the platform extension ProcAddressTable,
+   * ie for GLXExt, EGLExt, ..
+   */
+  public abstract ProcAddressTable getPlatformExtProcAddressTable();
+
+  /**
+   * Pbuffer support; given that this is a GLContext associated with a
+   * pbuffer, binds this pbuffer to its texture target.
+   */
+  public abstract void bindPbufferToTexture();
+
+  /**
+   * Pbuffer support; given that this is a GLContext associated with a
+   * pbuffer, releases this pbuffer from its texture target.
+   */
+  public abstract void releasePbufferFromTexture();
+
+  public abstract ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3);
+
+  public final void setSwapInterval(final int interval) {
+    GLContext current = getCurrent();
+    if (current != this) {
+        throw new GLException("This context is not current. Current context: "+current+
+                              ", this context "+this);
+    }
+    setSwapIntervalImpl(interval);
+  }
+  protected void setSwapIntervalImpl(final int interval) { /** nop per default .. **/  }
+  protected int currentSwapInterval = -1; // default: not set yet ..
+  public int getSwapInterval() {
+    return currentSwapInterval;
+  }
+
+  /** Maps the given "platform-independent" function name to a real function
+      name. Currently this is only used to map "glAllocateMemoryNV" and
+      associated routines to wglAllocateMemoryNV / glXAllocateMemoryNV. */
+  protected String mapToRealGLFunctionName(String glFunctionName) {
+    Map/*<String, String>*/ map = getFunctionNameMap();
+    String lookup = ( null != map ) ? (String) map.get(glFunctionName) : null;
+    if (lookup != null) {
+      return lookup;
+    }
+    return glFunctionName;
+  }
+  protected abstract Map/*<String, String>*/ getFunctionNameMap() ;
+
+  /** Maps the given "platform-independent" extension name to a real
+      function name. Currently this is only used to map
+      "GL_ARB_pbuffer"      to  "WGL_ARB_pbuffer/GLX_SGIX_pbuffer" and 
+      "GL_ARB_pixel_format" to  "WGL_ARB_pixel_format/n.a." 
+   */
+  protected String mapToRealGLExtensionName(String glExtensionName) {
+    Map/*<String, String>*/ map = getExtensionNameMap();
+    String lookup = ( null != map ) ? (String) map.get(glExtensionName) : null;
+    if (lookup != null) {
+      return lookup;
+    }
+    return glExtensionName;
+  }
+  protected abstract Map/*<String, String>*/ getExtensionNameMap() ;
+
+  /** Helper routine which resets a ProcAddressTable generated by the
+      GLEmitter by looking up anew all of its function pointers. */
+  protected void resetProcAddressTable(ProcAddressTable table) {
+    table.reset(getDrawableImpl().getGLDynamicLookupHelper() );
+  }
+
+  /**
+   * Sets the OpenGL implementation class and
+   * the cache of which GL functions are available for calling through this
+   * context. See {@link #isFunctionAvailable(String)} for more information on
+   * the definition of "available".
+   * <br>
+   * All ProcaddressTables are being determined, the GL version is being set
+   * and the extension cache is determined as well.
+   *
+   * @param force force the setting, even if is already being set.
+   *              This might be useful if you change the OpenGL implementation.
+   *
+   * @see #setContextVersion
+   */
+
+  protected final void setGLFunctionAvailability(boolean force, int major, int minor, int ctp) {
+    if(null!=this.gl && null!=glProcAddressTable && !force) {
+        return; // already done and not forced
+    }
+    if(null==this.gl || force) {
+        setGL(createGL(getGLDrawable().getGLProfile()));
+    }
+
+    AbstractGraphicsConfiguration aconfig = drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+    AbstractGraphicsDevice adevice = aconfig.getScreen().getDevice();
+    contextFQN = getContextFQN(adevice, major, minor, ctp);
+    if (DEBUG) {
+      System.err.println(getThreadName() + ": !!! Context FQN: "+contextFQN);
+    }
+
+    updateGLXProcAddressTable(major, minor, ctp);
+
+    //
+    // UpdateGLProcAddressTable functionality
+    //
+    if(null==this.gl) {
+        throw new GLException("setGLFunctionAvailability not called yet");
+    }
+
+    ProcAddressTable table = null;
+    synchronized(mappedContextTypeObjectLock) {
+        table = (ProcAddressTable) mappedGLProcAddress.get( contextFQN );
+        if(null != table && !verifyInstance(gl.getGLProfile(), "ProcAddressTable", table)) {
+            throw new InternalError("GLContext GL ProcAddressTable mapped key("+contextFQN+") -> "+
+                  table.getClass().getName()+" not matching "+gl.getGLProfile().getGLImplBaseClassName());
+        }
+    }
+    if(null != table) {
+        glProcAddressTable = table;
+        if(DEBUG) {
+            System.err.println(getThreadName() + ": !!! GLContext GL ProcAddressTable reusing key("+contextFQN+") -> "+table.hashCode());
+        }
+    } else {
+        if (glProcAddressTable == null) {
+          glProcAddressTable = (ProcAddressTable) createInstance(gl.getGLProfile(), "ProcAddressTable",
+                                                                 new Class[] { FunctionAddressResolver.class } ,
+                                                                 new Object[] { new GLProcAddressResolver() } );
+        }
+        resetProcAddressTable(getGLProcAddressTable());
+        synchronized(mappedContextTypeObjectLock) {
+            mappedGLProcAddress.put(contextFQN, getGLProcAddressTable());
+            if(DEBUG) {
+                System.err.println(getThreadName() + ": !!! GLContext GL ProcAddressTable mapping key("+contextFQN+") -> "+getGLProcAddressTable().hashCode());
+            }
+        }
+    }
+
+    //
+    // Set GL Version
+    //
+    setContextVersion(major, minor, ctp);
+
+    //
+    // Update ExtensionAvailabilityCache
+    //
+    ExtensionAvailabilityCache eCache;
+    synchronized(mappedContextTypeObjectLock) {
+        eCache = (ExtensionAvailabilityCache) mappedExtensionAvailabilityCache.get( contextFQN );
+    }
+    if(null !=  eCache) {
+        extensionAvailability = eCache;
+        if(DEBUG) {
+            System.err.println(getThreadName() + ": !!! GLContext GL ExtensionAvailabilityCache reusing key("+contextFQN+") -> "+eCache.hashCode());
+        }
+    } else {
+        if(null==extensionAvailability) {
+            extensionAvailability = new ExtensionAvailabilityCache(this);
+        }
+        extensionAvailability.reset();
+        synchronized(mappedContextTypeObjectLock) {
+            mappedExtensionAvailabilityCache.put(contextFQN, extensionAvailability);
+            if(DEBUG) {
+                System.err.println(getThreadName() + ": !!! GLContext GL ExtensionAvailabilityCache mapping key("+contextFQN+") -> "+extensionAvailability.hashCode());
+            }
+        }
+    }
+
+    hasNativeES2Methods = isGLES2() || isExtensionAvailable("GL_ARB_ES2_compatibility") ;
+  }
+
+  /**
+   * Updates the platform's 'GLX' function cache
+   */
+  protected abstract void updateGLXProcAddressTable(int major, int minor, int ctp);
+
+  protected boolean hasNativeES2Methods = false;
+
+  public final boolean hasNativeES2Methods() { return hasNativeES2Methods; }
+
+  /**
+   * Returns true if the specified OpenGL core- or extension-function can be
+   * successfully called using this GL context given the current host (OpenGL
+   * <i>client</i>) and display (OpenGL <i>server</i>) configuration.
+   *
+   * See {@link GL#isFunctionAvailable(String)} for more details.
+   *
+   * @param glFunctionName the name of the OpenGL function (e.g., use
+   * "glPolygonOffsetEXT" or "glPolygonOffset" to check if the {@link
+   * javax.media.opengl.GL#glPolygonOffset(float,float)} is available).
+   */
+  public boolean isFunctionAvailable(String glFunctionName) {
+    // Check GL 1st (cached)
+    ProcAddressTable pTable = getGLProcAddressTable(); // null if ctx not created once
+    if(null!=pTable) {
+        try {
+            if(0!=pTable.getAddressFor(glFunctionName)) {
+                return true;
+            }
+        } catch (Exception e) {}
+    }
+
+    // Check platform extensions 2nd (cached) - had to be enabled once
+    pTable = getPlatformExtProcAddressTable(); // null if ctx not created once
+    if(null!=pTable) {
+        try {
+            if(0!=pTable.getAddressFor(glFunctionName)) {
+                return true;
+            }
+        } catch (Exception e) {}
+    }
+
+    // dynamic function lookup at last incl name aliasing (not cached)
+    DynamicLookupHelper dynLookup = getDrawableImpl().getGLDynamicLookupHelper();
+    String tmpBase = GLExtensionNames.normalizeVEN(GLExtensionNames.normalizeARB(glFunctionName, true), true);
+    long addr = 0;
+    int  variants = GLExtensionNames.getFuncNamePermutationNumber(tmpBase);
+    for(int i = 0; 0==addr && i < variants; i++) {
+        String tmp = GLExtensionNames.getFuncNamePermutation(tmpBase, i);
+        try {
+            addr = dynLookup.dynamicLookupFunction(tmp);
+        } catch (Exception e) { }
+    }
+    if(0!=addr) {
+        return true;
+    }
+    return false;
+  }
+
+  /**
+   * Returns true if the specified OpenGL extension can be
+   * successfully called using this GL context given the current host (OpenGL
+   * <i>client</i>) and display (OpenGL <i>server</i>) configuration.
+   *
+   * See {@link GL#isExtensionAvailable(String)} for more details.
+   *
+   * @param glExtensionName the name of the OpenGL extension (e.g.,
+   * "GL_VERTEX_PROGRAM_ARB").
+   */
+  public boolean isExtensionAvailable(String glExtensionName) {
+      if(null!=extensionAvailability) {
+        return extensionAvailability.isExtensionAvailable(mapToRealGLExtensionName(glExtensionName));
+      }
+      return false;
+  }
+
+  public String getPlatformExtensionsString() {
+      if(null!=extensionAvailability) {
+        return extensionAvailability.getPlatformExtensionsString();
+      }
+      return null;
+  }
+
+  public String getGLExtensions() {
+      if(null!=extensionAvailability) {
+        return extensionAvailability.getGLExtensions();
+      }
+      return null;
+  }
+
+  public boolean isExtensionCacheInitialized() {
+      if(null!=extensionAvailability) {
+        return extensionAvailability.isInitialized();
+      }
+      return false;
+  }
+
+  /** Indicates which floating-point pbuffer implementation is in
+      use. Returns one of GLPbuffer.APPLE_FLOAT, GLPbuffer.ATI_FLOAT,
+      or GLPbuffer.NV_FLOAT. */
+  public int getFloatingPointMode() throws GLException {
+    throw new GLException("Not supported on non-pbuffer contexts");
+  }
+
+  /** On some platforms the mismatch between OpenGL's coordinate
+      system (origin at bottom left) and the window system's
+      coordinate system (origin at top left) necessitates a vertical
+      flip of pixels read from offscreen contexts. */
+  public abstract boolean offscreenImageNeedsVerticalFlip();
+
+  /** Only called for offscreen contexts; needed by glReadPixels */
+  public abstract int getOffscreenContextPixelDataType();
+
+  //----------------------------------------------------------------------
+  // Helpers for buffer object optimizations
+  
+  public void setBufferSizeTracker(GLBufferSizeTracker bufferSizeTracker) {
+    this.bufferSizeTracker = bufferSizeTracker;
+  }
+
+  public GLBufferSizeTracker getBufferSizeTracker() {
+    return bufferSizeTracker;
+  }
+
+  public GLBufferStateTracker getBufferStateTracker() {
+    return bufferStateTracker;
+  }
+
+  public GLStateTracker getGLStateTracker() {
+    return glStateTracker;
+  }
+
+  //---------------------------------------------------------------------------
+  // Helpers for context optimization where the last context is left
+  // current on the OpenGL worker thread
+  //
+
+  public boolean hasWaiters() {
+    return lock.hasWaiters();
+  }
+
+  /* FIXME: needed only by the Java 2D / JOGL bridge; refactor
+
+  public GLContextImpl(GLContext shareWith) {
+    this(shareWith, false);
+  }
+  
+  public GLContextImpl(GLContext shareWith, boolean dontShareWithJava2D) {
+    extensionAvailability = new ExtensionAvailabilityCache(this);
+    GLContext shareContext = shareWith;
+    if (!dontShareWithJava2D) {
+      shareContext = Java2D.filterShareContext(shareWith);
+    }
+    if (shareContext != null) {
+      GLContextShareSet.registerSharing(this, shareContext);
+    }
+    // Always indicate real behind-the-scenes sharing to track deleted objects
+    if (shareContext == null) {
+      shareContext = Java2D.filterShareContext(shareWith);
+    }
+    GLContextShareSet.registerForObjectTracking(shareWith, this, shareContext);
+    GLContextShareSet.registerForBufferObjectSharing(shareWith, this);
+    // This must occur after the above calls into the
+    // GLContextShareSet, which set up state needed by the GL object
+    setGL(createGL());
+  }
+
+  //---------------------------------------------------------------------------
+  // Helpers for integration with Java2D/OpenGL pipeline when FBOs are
+  // being used
+  //
+
+  public void setObjectTracker(GLObjectTracker tracker) {
+    this.tracker = tracker;
+  }
+  
+  public GLObjectTracker getObjectTracker() {
+    return tracker;
+  }
+
+  public void setDeletedObjectTracker(GLObjectTracker deletedObjectTracker) {
+    this.deletedObjectTracker = deletedObjectTracker;
+  }
+
+  public GLObjectTracker getDeletedObjectTracker() {
+    return deletedObjectTracker;
+  }
+
+  // Tracks creation and deletion of server-side OpenGL objects when
+  // the Java2D/OpenGL pipeline is active and using FBOs to render
+  private GLObjectTracker tracker;
+  // Supports deletion of these objects when no other context is
+  // current which can support immediate deletion of them
+  private GLObjectTracker deletedObjectTracker;
+
+  */
+
+  /**
+   * A class for storing and comparing OpenGL version numbers.
+   * This only works for desktop OpenGL at the moment.
+   */
+  private static class Version implements Comparable
+  {
+    private boolean valid;
+    private int major, minor, sub;
+    public Version(int majorRev, int minorRev, int subMinorRev)
+    {
+      major = majorRev;
+      minor = minorRev;
+      sub = subMinorRev;
+    }
+
+    /**
+     * @param versionString must be of the form "GL_VERSION_X" or
+     * "GL_VERSION_X_Y" or "GL_VERSION_X_Y_Z" or "X.Y", where X, Y,
+     * and Z are integers.
+     *
+     * @exception IllegalArgumentException if the argument is not a valid
+     * OpenGL version identifier
+     */
+    public Version(String versionString)
+    {
+      try 
+      {
+        if (versionString.startsWith("GL_VERSION_"))
+        {
+          StringTokenizer tok = new StringTokenizer(versionString, "_");
+
+          tok.nextToken(); // GL_
+          tok.nextToken(); // VERSION_ 
+          if (!tok.hasMoreTokens()) { major = 0; return; }
+          major = Integer.valueOf(tok.nextToken()).intValue();
+          if (!tok.hasMoreTokens()) { minor = 0; return; }
+          minor = Integer.valueOf(tok.nextToken()).intValue();
+          if (!tok.hasMoreTokens()) { sub = 0; return; }
+          sub = Integer.valueOf(tok.nextToken()).intValue();
+        }
+        else
+        {
+          int radix = 10;
+          if (versionString.length() > 2) {
+            if (Character.isDigit(versionString.charAt(0)) &&
+                versionString.charAt(1) == '.' &&
+                Character.isDigit(versionString.charAt(2))) {
+              major = Character.digit(versionString.charAt(0), radix);
+              minor = Character.digit(versionString.charAt(2), radix);
+
+              // See if there's version-specific information which might
+              // imply a more recent OpenGL version
+              StringTokenizer tok = new StringTokenizer(versionString, " ");
+              if (tok.hasMoreTokens()) {
+                tok.nextToken();
+                if (tok.hasMoreTokens()) {
+                  String token = tok.nextToken();
+                  int i = 0;
+                  while (i < token.length() && !Character.isDigit(token.charAt(i))) {
+                    i++;
+                  }
+                  if (i < token.length() - 2 &&
+                      Character.isDigit(token.charAt(i)) &&
+                      token.charAt(i+1) == '.' &&
+                      Character.isDigit(token.charAt(i+2))) {
+                    int altMajor = Character.digit(token.charAt(i), radix);
+                    int altMinor = Character.digit(token.charAt(i+2), radix);
+                    // Avoid possibly confusing situations by putting some
+                    // constraints on the upgrades we do to the major and
+                    // minor versions
+                    if ((altMajor == major && altMinor > minor) ||
+                        altMajor == major + 1) {
+                      major = altMajor;
+                      minor = altMinor;
+                    }
+                  }
+                }
+              }
+            }
+          }
+        }
+        valid = true;
+      }
+      catch (Exception e)
+      {
+        e.printStackTrace();
+        // FIXME: refactor desktop OpenGL dependencies and make this
+        // class work properly for OpenGL ES
+        System.err.println("Info: ExtensionAvailabilityCache: FunctionAvailabilityCache.Version.<init>: "+e);
+        major = 1;
+        minor = 0;
+        /*
+        throw (IllegalArgumentException)
+          new IllegalArgumentException(
+            "Illegally formatted version identifier: \"" + versionString + "\"")
+              .initCause(e);
+        */
+      }
+    }
+
+    public boolean isValid() {
+      return valid;
+    }
+
+    public int compareTo(Object o)
+    {
+      Version vo = (Version)o;
+      if (major > vo.major) return 1; 
+      else if (major < vo.major) return -1; 
+      else if (minor > vo.minor) return 1; 
+      else if (minor < vo.minor) return -1; 
+      else if (sub > vo.sub) return 1; 
+      else if (sub < vo.sub) return -1; 
+
+      return 0; // they are equal
+    }
+
+    public int getMajor() {
+      return major;
+    }
+
+    public int getMinor() {
+      return minor;
+    }
+    
+  } // end class Version
+
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLContextLock.java b/src/jogl/classes/com/jogamp/opengl/impl/GLContextLock.java
new file mode 100644
index 0000000..ea78f52
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/GLContextLock.java
@@ -0,0 +1,157 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+import javax.media.opengl.*;
+
+/** Implements the makeCurrent / release locking behavior of the
+    GLContext class. When "fail fast mode" is enabled, attempts to
+    lock the same GLContextLock on more than one thread cause
+    GLException to be raised. This lock is not recursive. Attempts to
+    lock it more than once on a given thread will cause GLException to
+    be raised. */
+
+public class GLContextLock {
+  protected static final boolean DEBUG = GLContextImpl.DEBUG;
+
+  static class SyncData {
+      boolean failFastMode = true;
+      Thread owner = null;
+      int waiters = 0;
+      Exception lockedStack = null; // only enabled if DEBUG
+  }
+  private SyncData sdata = new SyncData(); // synchronized (flow/mem)  mutable access
+
+  /** Locks this GLContextLock on the current thread. If fail fast
+      mode is enabled and the GLContextLock is already owned by
+      another thread, throws GLException. */
+  public final void lock() throws GLException {
+    synchronized(sdata) {
+      Thread current = Thread.currentThread();
+      if (sdata.owner == null) {
+        sdata.owner = current;
+        if(DEBUG) {
+            sdata.lockedStack = new Exception("Error: Previously made current (1) by "+sdata.owner+", lock: "+this);
+        }
+      } else if (sdata.owner != current) {
+        while (sdata.owner != null) {
+          if (sdata.failFastMode) {
+            if(null!=sdata.lockedStack) {
+                sdata.lockedStack.printStackTrace();
+            }
+            throw new GLException("Error: Attempt to make context current on thread " + current +
+                                  " which is already current on thread " + sdata.owner);
+          } else {
+            try {
+              ++sdata.waiters;
+              sdata.wait();
+            } catch (InterruptedException e) {
+              throw new GLException(e);
+            } finally {
+              --sdata.waiters;
+            }
+          }
+        }
+        sdata.owner = current;
+        if(DEBUG) {
+            sdata.lockedStack = new Exception("Previously made current (2) by "+sdata.owner+", lock: "+this);
+        }
+      } else {
+        throw new GLException("Attempt to make the same context current twice on thread " + current);
+      }
+    }
+  }
+
+  /** Unlocks this GLContextLock. */
+  public final void unlock() throws GLException {
+    synchronized (sdata) {
+      Thread current = Thread.currentThread();
+      if (sdata.owner == current) {
+        sdata.owner = null;
+        sdata.lockedStack = null;
+        // Assuming notify() implementation weaks up the longest waiting thread, to avoid starvation. 
+        // Otherwise we would need to have a Thread queue implemented, using sleep(timeout) and interrupt.
+        sdata.notify();
+      } else {
+        if (sdata.owner != null) {
+          throw new GLException("Attempt by thread " + current +
+                                " to release context owned by thread " + sdata.owner);
+        } else {
+          throw new GLException("Attempt by thread " + current +
+                                " to release unowned context");
+        }
+      }
+    }
+  }
+
+  /** Indicates whether this lock is held by the current thread. */
+  public final boolean isHeld() {
+    synchronized(sdata) {
+      return (Thread.currentThread() == sdata.owner);
+    }
+  }
+
+  public final void setFailFastMode(boolean onOrOff) {
+    synchronized(sdata) {
+        sdata.failFastMode = onOrOff;
+    }
+  }
+
+  public final boolean getFailFastMode() {
+    synchronized(sdata) {
+        return sdata.failFastMode;
+    }
+  }
+
+  public final boolean hasWaiters() {
+    synchronized(sdata) {
+        return (0 != sdata.waiters);
+    }
+  }
+
+  /** holding the owners stack trace when lock is acquired and DEBUG is true */
+  public final Exception getLockedStack() {
+    synchronized(sdata) {
+        return sdata.lockedStack;
+    }
+  }
+
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLContextShareSet.java b/src/jogl/classes/com/jogamp/opengl/impl/GLContextShareSet.java
new file mode 100644
index 0000000..7be06b6
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/GLContextShareSet.java
@@ -0,0 +1,293 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+// FIXME: refactor Java SE dependencies
+// import java.awt.GraphicsConfiguration;
+// import java.awt.GraphicsDevice;
+// import java.awt.GraphicsEnvironment;
+import java.lang.ref.*;
+import java.util.*;
+import javax.media.opengl.*;
+
+/** Provides a mechanism by which OpenGL contexts can share textures
+    and display lists in the face of multithreading and asynchronous
+    context creation as is inherent in the AWT and Swing. */
+
+public class GLContextShareSet {
+  // FIXME: refactor Java SE dependencies
+  //  private static boolean forceTracking = Debug.isPropertyDefined("jogl.glcontext.forcetracking");
+  private static final boolean DEBUG = Debug.debug("GLContext");
+
+  // This class is implemented with a WeakHashMap that goes from the
+  // contexts as keys to a complex data structure as value that tracks
+  // context creation and deletion.
+
+  private static Map/*<GLContext, ShareSet>*/ shareMap = new WeakHashMap();
+  private static Object dummyValue = new Object();
+
+  private static class ShareSet {
+    private Map allShares       = new WeakHashMap();
+    private Map createdShares   = new WeakHashMap();
+    private Map destroyedShares = new WeakHashMap();
+
+    public void add(GLContext ctx) {
+      if (allShares.put(ctx, dummyValue) == null) {
+        // FIXME: downcast to GLContextImpl undesirable
+        if (((GLContextImpl) ctx).isCreated()) {
+          createdShares.put(ctx, dummyValue);
+        } else {
+          destroyedShares.put(ctx, dummyValue);
+        }
+      }      
+    }
+
+    public GLContext getCreatedShare(GLContext ignore) {
+      for (Iterator iter = createdShares.keySet().iterator(); iter.hasNext(); ) {
+        GLContext ctx = (GLContext) iter.next();
+        if (ctx != ignore) {
+          return ctx;
+        }
+      }
+      return null;
+    }
+
+    public void contextCreated(GLContext ctx) {
+      Object res = destroyedShares.remove(ctx);
+      assert res != null : "State of ShareSet corrupted; thought context " +
+        ctx + " should have been in destroyed set but wasn't";
+      res = createdShares.put(ctx, dummyValue);
+      assert res == null : "State of ShareSet corrupted; thought context " +
+        ctx + " shouldn't have been in created set but was";
+    }
+
+    public void contextDestroyed(GLContext ctx) {
+      Object res = createdShares.remove(ctx);
+      assert res != null : "State of ShareSet corrupted; thought context " +
+        ctx + " should have been in created set but wasn't";
+      res = destroyedShares.put(ctx, dummyValue);
+      assert res == null : "State of ShareSet corrupted; thought context " +
+        ctx + " shouldn't have been in destroyed set but was";
+    }
+  }
+
+  /** Indicate that contexts <code>share1</code> and
+      <code>share2</code> will share textures and display lists. Both
+      must be non-null. */
+  public static synchronized void registerSharing(GLContext share1, GLContext share2) {
+    if (share1 == null || share2 == null) {
+      throw new IllegalArgumentException("Both share1 and share2 must be non-null");
+    }
+    ShareSet share = entryFor(share1);
+    if (share == null) {
+      share = entryFor(share2);
+    }
+    if (share == null) {
+      share = new ShareSet();
+    }
+    share.add(share1);
+    share.add(share2);
+    addEntry(share1, share);
+    addEntry(share2, share);
+  }
+
+  public static synchronized GLContext getShareContext(GLContext contextToCreate) {
+    ShareSet share = entryFor(contextToCreate);
+    if (share == null) {
+      return null;
+    }
+    return share.getCreatedShare(contextToCreate);
+  }
+
+  public static synchronized void contextCreated(GLContext context) {
+    ShareSet share = entryFor(context);
+    if (share != null) {
+      share.contextCreated(context);
+    }
+  }
+
+  public static synchronized void contextDestroyed(GLContext context) {
+    ShareSet share = entryFor(context);
+    if (share != null) {
+      share.contextDestroyed(context);
+    }
+  }
+
+  /** In order to avoid glGet calls for buffer object checks related
+      to glVertexPointer, etc. calls as well as glMapBuffer calls, we
+      need to share the same GLBufferSizeTracker object between
+      contexts sharing textures and display lists. For now we keep
+      this mechanism orthogonal to the GLObjectTracker to hopefully
+      keep things easier to understand. (The GLObjectTracker is
+      currently only needed in a fairly esoteric case, when the
+      Java2D/JOGL bridge is active, but the GLBufferSizeTracker
+      mechanism is now always required.) */
+  public static void registerForBufferObjectSharing(GLContext olderContextOrNull, GLContext newContext) {
+    // FIXME: downcasts to GLContextImpl undesirable
+    GLContextImpl older = (GLContextImpl) olderContextOrNull;
+    GLContextImpl newer = (GLContextImpl) newContext;
+    GLBufferSizeTracker tracker = null;
+    if (older != null) {
+      tracker = older.getBufferSizeTracker();
+      assert (tracker != null)
+        : "registerForBufferObjectSharing was not called properly for the older context, or has a bug in it";
+    }
+    if (tracker == null) {
+      tracker = new GLBufferSizeTracker();
+    }
+    newer.setBufferSizeTracker(tracker);
+  }
+
+  // FIXME: refactor Java SE dependencies
+  //  /** Indicates that the two supplied contexts (which must be able to
+  //      share textures and display lists) should be in the same
+  //      namespace for tracking of server-side object creation and
+  //      deletion. Because the sharing necessary behind the scenes is
+  //      different than that requested at the user level, the two notions
+  //      are different. This must be called immediately after the
+  //      creation of the new context (which is the second argument)
+  //      before any server-side OpenGL objects have been created in that
+  //      context. */
+  //  public static void registerForObjectTracking(GLContext olderContextOrNull,
+  //                                               GLContext newContext,
+  //                                               GLContext realShareContext) {
+  //    if (isObjectTrackingEnabled() || isObjectTrackingDebuggingEnabled()) {
+  //      GLContextImpl impl1 = null;      
+  //      GLContextImpl impl2 = null;      
+  //      GLObjectTracker tracker = null;
+  //
+  //      synchronized (GLContextShareSet.class) {
+  //        if (olderContextOrNull != null &&
+  //            newContext != null) {
+  //          if (entryFor(olderContextOrNull) != entryFor(newContext)) {
+  //            throw new IllegalArgumentException("old and new contexts must be able to share textures and display lists");
+  //          }
+  //        }
+  //
+  //        // FIXME: downcast to GLContextImpl undesirable
+  //        impl1 = (GLContextImpl) olderContextOrNull;
+  //        impl2 = (GLContextImpl) newContext;
+  //
+  //        GLObjectTracker deletedObjectTracker = null;
+  //        GLContextImpl shareImpl = (GLContextImpl) realShareContext;
+  //        // Before we zap the "user-level" object trackers, make sure
+  //        // that all contexts in the share set share the destroyed object
+  //        // tracker
+  //        if (shareImpl != null) {
+  //          deletedObjectTracker = shareImpl.getDeletedObjectTracker();
+  //        }
+  //        if (deletedObjectTracker == null) {
+  //          // Must create one and possibly set it up in the older context
+  //          deletedObjectTracker = new GLObjectTracker();
+  //          if (DEBUG) {
+  //            System.err.println("Created deletedObjectTracker " + deletedObjectTracker + " because " +
+  //                               ((shareImpl == null) ? "shareImpl was null" : "shareImpl's (" + shareImpl + ") deletedObjectTracker was null"));
+  //          }
+  //
+  //          if (shareImpl != null) {
+  //            // FIXME: think should really assert in this case
+  //            shareImpl.setDeletedObjectTracker(deletedObjectTracker);
+  //            if (DEBUG) {
+  //              System.err.println("Set deletedObjectTracker " + deletedObjectTracker + " in shareImpl context " + shareImpl);
+  //            }
+  //          }
+  //        }
+  //        impl2.setDeletedObjectTracker(deletedObjectTracker);
+  //        if (DEBUG) {
+  //          System.err.println("Set deletedObjectTracker " + deletedObjectTracker + " in impl2 context " + impl2);
+  //        }
+  //      }
+  //
+  //      // Must not hold lock around this operation
+  //      // Don't share object trackers with the primordial share context from Java2D
+  //      if (Java2D.isOGLPipelineActive()) {
+  //        // FIXME: probably need to do something different here
+  //        // Need to be able to figure out the GraphicsDevice for the
+  //        // older context if it's on-screen
+  //        GraphicsDevice device = GraphicsEnvironment.
+  //          getLocalGraphicsEnvironment().
+  //          getDefaultScreenDevice();
+  //        GLContext j2dShareContext = Java2D.getShareContext(device);
+  //        if (impl1 != null && impl1 == j2dShareContext) {
+  //          impl1 = null;
+  //        }
+  //      }
+  //
+  //      synchronized (GLContextShareSet.class) {
+  //        if (impl1 != null) {
+  //          tracker = impl1.getObjectTracker();
+  //          assert (tracker != null)
+  //            : "registerForObjectTracking was not called properly for the older context";
+  //        }
+  //        if (tracker == null) {
+  //          tracker = new GLObjectTracker();
+  //        }
+  //        // Note that we don't assert that the tracker is non-null for
+  //        // impl2 because the way we use this functionality we actually
+  //        // overwrite the initially-set object tracker in the new context
+  //        impl2.setObjectTracker(tracker);
+  //      }
+  //    }
+  //  }
+  
+  //----------------------------------------------------------------------
+  // Internals only below this point
+  
+
+  private static ShareSet entryFor(GLContext context) {
+    return (ShareSet) shareMap.get(context);
+  }
+
+  private static void addEntry(GLContext context, ShareSet share) {
+    if (shareMap.get(context) == null) {
+      shareMap.put(context, share);
+    }
+  }
+
+  // FIXME: refactor Java SE dependencies
+  //  private static boolean isObjectTrackingEnabled() {
+  //    return ((Java2D.isOGLPipelineActive() && Java2D.isFBOEnabled()) ||
+  //            isObjectTrackingDebuggingEnabled());
+  //  }
+  //
+  //  private static boolean isObjectTrackingDebuggingEnabled() {
+  //    return forceTracking;
+  //  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLDrawableFactoryImpl.java b/src/jogl/classes/com/jogamp/opengl/impl/GLDrawableFactoryImpl.java
new file mode 100644
index 0000000..ef5f670
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/GLDrawableFactoryImpl.java
@@ -0,0 +1,433 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+import java.nio.*;
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+
+/** Extends GLDrawableFactory with a few methods for handling
+    typically software-accelerated offscreen rendering (Device
+    Independent Bitmaps on Windows, pixmaps on X11). Direct access to
+    these GLDrawables is not supplied directly to end users, though
+    they may be instantiated by the GLJPanel implementation. */
+public abstract class GLDrawableFactoryImpl extends GLDrawableFactory {
+  protected static final boolean DEBUG = GLDrawableImpl.DEBUG;
+
+  protected GLDrawableFactoryImpl() {
+    super();
+  }
+  
+  /** 
+   * Returns the GLDynamicLookupHelper
+   * @param profile if EGL/ES, profile <code>1</code> refers to ES1 and <code>2</code> to ES2,
+   *        otherwise the profile is ignored.
+   */
+  public abstract GLDynamicLookupHelper getGLDynamicLookupHelper(int profile);
+
+  //---------------------------------------------------------------------------
+  // Dispatching GLDrawable construction in respect to the NativeSurface Capabilities
+  //
+  public GLDrawable createGLDrawable(NativeSurface target) {
+    if (target == null) {
+      throw new IllegalArgumentException("Null target");
+    }
+    AbstractGraphicsConfiguration config = target.getGraphicsConfiguration().getNativeGraphicsConfiguration();
+    GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable) config.getChosenCapabilities();
+    AbstractGraphicsDevice adevice = config.getScreen().getDevice();
+    GLDrawable result = null;
+    adevice.lock();
+    try {
+        if(caps.isOnscreen()) {
+            if(DEBUG) {
+                System.err.println("GLDrawableFactoryImpl.createGLDrawable -> OnscreenDrawable: "+target);
+            }
+            result = createOnscreenDrawableImpl(target);
+        } else {
+            if( ! ( target instanceof SurfaceChangeable ) ) {
+                throw new IllegalArgumentException("Passed NativeSurface must implement SurfaceChangeable for offscreen: "+target);
+            }
+            if(caps.isPBuffer() && canCreateGLPbuffer(adevice)) {
+                if(DEBUG) {
+                    System.err.println("GLDrawableFactoryImpl.createGLDrawable -> PbufferDrawable: "+target);
+                }
+                result = createGLPbufferDrawable(target);
+            }
+            if(null==result) {
+                if(DEBUG) {
+                    System.err.println("GLDrawableFactoryImpl.createGLDrawable -> OffScreenDrawable: "+target);
+                }
+                result = createOffscreenDrawableImpl(target);
+            }
+        }
+    } finally {
+        adevice.unlock();
+    }
+    if(DEBUG) {
+        System.err.println("GLDrawableFactoryImpl.createGLDrawable: "+result);
+    }
+    return result;
+  }
+
+  //---------------------------------------------------------------------------
+  //
+  // Onscreen GLDrawable construction 
+  //
+
+  protected abstract GLDrawableImpl createOnscreenDrawableImpl(NativeSurface target);
+
+  //---------------------------------------------------------------------------
+  //
+  // PBuffer GLDrawable construction 
+  //
+
+  public abstract boolean canCreateGLPbuffer(AbstractGraphicsDevice device);
+
+  /** Target must implement SurfaceChangeable */
+  protected abstract GLDrawableImpl createGLPbufferDrawableImpl(NativeSurface target);
+
+  private GLDrawableImpl createGLPbufferDrawable(NativeSurface target) {
+    if (!canCreateGLPbuffer(target.getGraphicsConfiguration().getNativeGraphicsConfiguration().getScreen().getDevice())) {
+        throw new GLException("Pbuffer support not available with current graphics card");
+    }
+    return createGLPbufferDrawableImpl(target);
+  }
+  
+  public GLDrawable createGLPbufferDrawable(GLCapabilitiesImmutable capsRequested,
+                                            GLCapabilitiesChooser chooser,
+                                            int width,
+                                            int height) {
+    if(height<=0 || height<=0) {
+        throw new GLException("Width and height of pbuffer must be positive (were (" +
+                        width + ", " + height + "))");
+    }
+
+    GLCapabilitiesImmutable capsChosen;
+
+    if( capsRequested.getDoubleBuffered() || capsRequested.isOnscreen() || !capsRequested.isPBuffer()) {
+        // fix caps ..
+        GLCapabilities caps2 = (GLCapabilities) capsRequested.cloneMutable();
+        caps2.setDoubleBuffered(false); // FIXME DBLBUFOFFSCRN
+        caps2.setOnscreen(false);
+        caps2.setPBuffer(true);
+        capsChosen = caps2;
+    } else {
+        capsChosen = capsRequested;
+    }
+    NativeWindowFactory.getDefaultToolkitLock().lock();
+    try {
+        return createGLPbufferDrawable( createOffscreenSurfaceImpl(capsChosen, capsRequested, chooser, height, height) );
+    } finally {
+        NativeWindowFactory.getDefaultToolkitLock().unlock();
+    }
+  }
+
+  public GLPbuffer createGLPbuffer(GLCapabilitiesImmutable capabilities,
+                                   GLCapabilitiesChooser chooser,
+                                   int width,
+                                   int height,
+                                   GLContext shareWith) {
+    return new GLPbufferImpl( (GLDrawableImpl) createGLPbufferDrawable(capabilities, chooser, height, height),
+                              shareWith);
+  }
+
+
+  //---------------------------------------------------------------------------
+  //
+  // Offscreen GLDrawable construction 
+  //
+
+  protected abstract GLDrawableImpl createOffscreenDrawableImpl(NativeSurface target) ;
+
+  public GLDrawable createOffscreenDrawable(GLCapabilitiesImmutable capsRequested,
+                                            GLCapabilitiesChooser chooser,
+                                            int width,
+                                            int height) {
+    if(width<=0 || height<=0) {
+        throw new GLException("Width and height of pbuffer must be positive (were (" +
+                        width + ", " + height + "))");
+    }
+    GLCapabilitiesImmutable capsChosen;
+
+    if( capsRequested.getDoubleBuffered() || capsRequested.isOnscreen() || capsRequested.isPBuffer()) {
+        // fix caps ..
+        GLCapabilities caps2 = (GLCapabilities) capsRequested.cloneMutable();
+        caps2.setDoubleBuffered(false); // FIXME DBLBUFOFFSCRN
+        caps2.setOnscreen(false);
+        caps2.setPBuffer(false);
+        capsChosen = caps2;
+    } else {
+        capsChosen = capsRequested;
+    }
+    NativeWindowFactory.getDefaultToolkitLock().lock();
+    try {
+        return createOffscreenDrawableImpl( createOffscreenSurfaceImpl(capsChosen, capsRequested, chooser, width, height) );
+    } finally {
+        NativeWindowFactory.getDefaultToolkitLock().unlock();
+    }
+  }
+
+  /**
+   * creates an offscreen NativeSurface, which must implement SurfaceChangeable as well,
+   * so the windowing system related implementation is able to set the surface handle.
+   */
+  protected abstract NativeSurface createOffscreenSurfaceImpl(GLCapabilitiesImmutable capabilities, GLCapabilitiesImmutable capsRequested,
+                                                              GLCapabilitiesChooser chooser,
+                                                              int width, int height);
+
+  //---------------------------------------------------------------------------
+  //
+  // External GLDrawable construction
+  //
+
+  protected abstract GLContext createExternalGLContextImpl();
+  
+  public GLContext createExternalGLContext() {
+    NativeWindowFactory.getDefaultToolkitLock().lock();
+    try {
+        return createExternalGLContextImpl();
+    } finally {
+        NativeWindowFactory.getDefaultToolkitLock().unlock();
+    }
+  }
+
+  protected abstract GLDrawable createExternalGLDrawableImpl();
+
+  public GLDrawable createExternalGLDrawable() {
+    NativeWindowFactory.getDefaultToolkitLock().lock();
+    try {
+        return createExternalGLDrawableImpl();
+    } finally {
+        NativeWindowFactory.getDefaultToolkitLock().unlock();
+    }
+  }
+
+
+  //---------------------------------------------------------------------------
+  //
+  // GLDrawableFactoryImpl details
+  //
+
+  protected void maybeDoSingleThreadedWorkaround(Runnable action) {
+    if (Threading.isSingleThreaded() &&
+        !Threading.isOpenGLThread()) {
+      Threading.invokeOnOpenGLThread(action);
+    } else {
+      action.run();
+    }
+  }
+
+  /**
+   * Returns the sole GLDrawableFactoryImpl instance.
+   *
+   * @param glProfile GLProfile to determine the factory type, ie EGLDrawableFactory,
+   *                or one of the native GLDrawableFactory's, ie X11/GLX, Windows/WGL or MacOSX/CGL.
+   */
+  public static GLDrawableFactoryImpl getFactoryImpl(GLProfile glp) {
+    return (GLDrawableFactoryImpl) getFactory(glp);
+  }
+
+  //---------------------------------------------------------------------------
+  // Support for Java2D/JOGL bridge on Mac OS X; the external
+  // GLDrawable mechanism in the public API is sufficient to
+  // implement this functionality on all other platforms
+  //
+
+  public abstract boolean canCreateContextOnJava2DSurface(AbstractGraphicsDevice device);
+
+  public abstract GLContext createContextOnJava2DSurface(Object graphics, GLContext shareWith)
+    throws GLException;
+
+  //----------------------------------------------------------------------
+  // Gamma adjustment support
+  // Thanks to the LWJGL team for illustrating how to make these
+  // adjustments on various OSs.
+
+  /*
+   * Portions Copyright (c) 2002-2004 LWJGL Project
+   * All rights reserved.
+   *
+   * Redistribution and use in source and binary forms, with or without
+   * modification, are permitted provided that the following conditions are
+   * met:
+   *
+   * * Redistributions of source code must retain the above copyright
+   *   notice, this list of conditions and the following disclaimer.
+   *
+   * * Redistributions in binary form must reproduce the above copyright
+   *   notice, this list of conditions and the following disclaimer in the
+   *   documentation and/or other materials provided with the distribution.
+   *
+   * * Neither the name of 'LWJGL' nor the names of
+   *   its contributors may be used to endorse or promote products derived
+   *   from this software without specific prior written permission.
+   *
+   * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+   * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+   * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+   * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+   * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+   * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+   * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+   * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+   * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+   * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+   * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+   */
+
+  /**
+   * Sets the gamma, brightness, and contrast of the current main
+   * display. Returns true if the settings were changed, false if
+   * not. If this method returns true, the display settings will
+   * automatically be reset upon JVM exit (assuming the JVM does not
+   * crash); if the user wishes to change the display settings back to
+   * normal ahead of time, use resetDisplayGamma(). Throws
+   * IllegalArgumentException if any of the parameters were
+   * out-of-bounds.
+   * 
+   * @param gamma The gamma value, typically > 1.0 (default value is
+   *   1.0)
+   * @param brightness The brightness value between -1.0 and 1.0,
+   *   inclusive (default value is 0)
+   * @param contrast The contrast, greater than 0.0 (default value is 1)
+   * @throws IllegalArgumentException if any of the parameters were
+   *   out-of-bounds
+   */
+  public boolean setDisplayGamma(float gamma, float brightness, float contrast) throws IllegalArgumentException {
+    if ((brightness < -1.0f) || (brightness > 1.0f)) {
+      throw new IllegalArgumentException("Brightness must be between -1.0 and 1.0");
+    }
+    if (contrast < 0) {
+      throw new IllegalArgumentException("Contrast must be greater than 0.0");
+    }
+    // FIXME: ensure gamma is > 1.0? Are smaller / negative values legal?
+    int rampLength = getGammaRampLength();
+    if (rampLength == 0) {
+      return false;
+    }
+    float[] gammaRamp = new float[rampLength];
+    for (int i = 0; i < rampLength; i++) {
+      float intensity = (float) i / (float) (rampLength - 1);
+      // apply gamma
+      float rampEntry = (float) java.lang.Math.pow(intensity, gamma);
+      // apply brightness
+      rampEntry += brightness;
+      // apply contrast
+      rampEntry = (rampEntry - 0.5f) * contrast + 0.5f;
+      // Clamp entry to [0, 1]
+      if (rampEntry > 1.0f)
+        rampEntry = 1.0f;
+      else if (rampEntry < 0.0f)
+        rampEntry = 0.0f;
+      gammaRamp[i] = rampEntry;
+    }
+    registerGammaShutdownHook();
+    return setGammaRamp(gammaRamp);
+  }
+
+  public synchronized void resetDisplayGamma() {
+    if (gammaShutdownHook == null) {
+      throw new IllegalArgumentException("Should not call this unless setDisplayGamma called first");
+    }
+    resetGammaRamp(originalGammaRamp);
+    unregisterGammaShutdownHook();
+  }
+
+  //------------------------------------------------------
+  // Gamma-related methods to be implemented by subclasses
+  //
+
+  /** Returns the length of the computed gamma ramp for this OS and
+      hardware. Returns 0 if gamma changes are not supported. */
+  protected int getGammaRampLength() {
+    return 0;
+  }
+
+  /** Sets the gamma ramp for the main screen. Returns false if gamma
+      ramp changes were not supported. */
+  protected boolean setGammaRamp(float[] ramp) {
+    return false;
+  }
+
+  /** Gets the current gamma ramp. This is basically an opaque value
+      used only on some platforms to reset the gamma ramp to its
+      original settings. */
+  protected Buffer getGammaRamp() {
+    return null;
+  }
+
+  /** Resets the gamma ramp, potentially using the specified Buffer as
+      data to restore the original values. */
+  protected void resetGammaRamp(Buffer originalGammaRamp) {
+  }
+
+  // Shutdown hook mechanism for resetting gamma
+  private boolean gammaShutdownHookRegistered;
+  private Thread  gammaShutdownHook;
+  private Buffer  originalGammaRamp;
+  private synchronized void registerGammaShutdownHook() {
+    if (gammaShutdownHookRegistered)
+      return;
+    if (gammaShutdownHook == null) {
+      gammaShutdownHook = new Thread(new Runnable() {
+          public void run() {
+            synchronized (GLDrawableFactoryImpl.this) {
+              resetGammaRamp(originalGammaRamp);
+            }
+          }
+        });
+      originalGammaRamp = getGammaRamp();
+    }
+    Runtime.getRuntime().addShutdownHook(gammaShutdownHook);
+    gammaShutdownHookRegistered = true;
+  }
+
+  private synchronized void unregisterGammaShutdownHook() {
+    if (!gammaShutdownHookRegistered)
+      return;
+    if (gammaShutdownHook == null) {
+      throw new InternalError("Error in gamma shutdown hook logic");
+    }
+    Runtime.getRuntime().removeShutdownHook(gammaShutdownHook);
+    gammaShutdownHookRegistered = false;
+    // Leave the original gamma ramp data alone
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLDrawableHelper.java b/src/jogl/classes/com/jogamp/opengl/impl/GLDrawableHelper.java
new file mode 100644
index 0000000..45b04fa
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/GLDrawableHelper.java
@@ -0,0 +1,379 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+import java.util.*;
+import javax.media.opengl.*;
+
+/** Encapsulates the implementation of most of the GLAutoDrawable's
+    methods to be able to share it between GLCanvas and GLJPanel. */
+
+public class GLDrawableHelper {
+  protected static final boolean DEBUG = GLDrawableImpl.DEBUG;
+  private static final boolean VERBOSE = Debug.verbose();
+  private Object listenersLock = new Object();
+  private List listeners;
+  private volatile boolean listenersIter; // avoid java.util.ConcurrentModificationException
+  private Set listenersToBeInit;
+  private boolean autoSwapBufferMode;
+  private Object glRunnablesLock = new Object();
+  private ArrayList glRunnables;
+  private GLAnimatorControl animatorCtrl;
+
+  public GLDrawableHelper() {
+    reset();
+  }
+
+  public final void reset() {
+    synchronized(listenersLock) {
+        listeners = new ArrayList();
+        listenersIter = false;
+        listenersToBeInit = new HashSet();
+    }
+    autoSwapBufferMode = true;
+    synchronized(glRunnablesLock) {
+        glRunnables = new ArrayList();
+    }
+    animatorCtrl = null;
+  }
+
+  public final String toString() {
+    StringBuffer sb = new StringBuffer();
+    sb.append("GLAnimatorControl: "+animatorCtrl+", ");
+    synchronized(listenersLock) {
+        sb.append("GLEventListeners num "+listeners.size()+" [");
+        listenersIter = true;
+        for (int i=0; i < listeners.size(); i++) {
+          Object l = listeners.get(i);
+          sb.append(l);
+          sb.append("[init ");
+          sb.append( !listenersToBeInit.contains(l) );
+          sb.append("], ");
+        }
+        listenersIter = false;
+    }
+    sb.append("]");
+    return sb.toString();
+  }
+
+  public final void addGLEventListener(GLEventListener listener) {
+    addGLEventListener(-1, listener);
+  }
+
+  public final void addGLEventListener(int index, GLEventListener listener) {
+    synchronized(listenersLock) {
+        if(0>index) {
+            index = listeners.size();
+        }
+        listenersToBeInit.add(listener);
+        if(!listenersIter) {
+            // fast path
+            listeners.add(index, listener);
+        } else {
+            // copy mode in case this is issued while iterating, eg via init, display, ..
+            List newListeners = (List) ((ArrayList) listeners).clone();
+            newListeners.add(index, listener);
+            listeners = newListeners;
+        }
+    }
+  }
+  
+  public final void removeGLEventListener(GLEventListener listener) {
+    synchronized(listenersLock) {
+        if(!listenersIter) {
+            // fast path
+            listeners.remove(listener);
+        } else {
+            // copy mode in case this is issued while iterating, eg via init, display, ..
+            List newListeners = (List) ((ArrayList) listeners).clone();
+            newListeners.remove(listener);
+            listeners = newListeners;
+        }
+        listenersToBeInit.remove(listener);
+    }
+  }
+
+  /**
+   * Issues {@link javax.media.opengl.GLEventListener#dispose(javax.media.opengl.GLAutoDrawable)}
+   * to all listeners.
+   * @param drawable
+   */
+  public final void dispose(GLAutoDrawable drawable) {
+    synchronized(listenersLock) {
+        listenersIter = true;
+        for (int i=0; i < listeners.size(); i++) {
+          GLEventListener listener = (GLEventListener) listeners.get(i) ;
+          listener.dispose(drawable);
+          listenersToBeInit.add(listener);
+        }
+        listenersIter = false;
+    }
+  }
+
+  private final boolean init(GLEventListener l, GLAutoDrawable drawable, boolean sendReshape) {
+      if(listenersToBeInit.remove(l)) {
+          l.init(drawable);
+          if(sendReshape) {
+              reshape(l, drawable, 0, 0, drawable.getWidth(), drawable.getHeight(), true /* setViewport */);
+          }
+          return true;
+      }
+      return false;
+  }
+
+  public final void init(GLAutoDrawable drawable) {
+    synchronized(listenersLock) {
+        listenersIter = true;
+        for (int i=0; i < listeners.size(); i++) {
+          GLEventListener listener = (GLEventListener) listeners.get(i) ;
+          if ( ! init( listener, drawable, false ) ) {
+            throw new GLException("GLEventListener "+listener+" already initialized: "+drawable);
+          }
+        }
+        listenersIter = false;
+    }
+  }
+
+  public final void display(GLAutoDrawable drawable) {
+    synchronized(listenersLock) {
+        listenersIter = true;
+        for (int i=0; i < listeners.size(); i++) {
+          GLEventListener listener = (GLEventListener) listeners.get(i) ;
+          // GLEventListener may need to be init, 
+          // in case this one is added after the realization of the GLAutoDrawable
+          init( listener, drawable, true ) ; 
+          listener.display(drawable);
+        }
+        listenersIter = false;
+    }
+    execGLRunnables(drawable);
+  }
+
+  private final void reshape(GLEventListener listener, GLAutoDrawable drawable,
+                             int x, int y, int width, int height, boolean setViewport) {
+    if(setViewport) {
+        drawable.getGL().glViewport(x, y, width, height);
+    }
+    listener.reshape(drawable, x, y, width, height);
+  }
+
+  public final void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
+    synchronized(listenersLock) {
+        listenersIter = true;
+        for (int i=0; i < listeners.size(); i++) {
+          reshape((GLEventListener) listeners.get(i), drawable, x, y, width, height, 0==i);
+        }
+        listenersIter = false;
+    }
+  }
+
+  private final void execGLRunnables(GLAutoDrawable drawable) {
+    if(glRunnables.size()>0) {
+        // swap one-shot list asap
+        ArrayList _glRunnables = null;
+        synchronized(glRunnablesLock) {
+            if(glRunnables.size()>0) {
+                _glRunnables = glRunnables;
+                glRunnables = new ArrayList();
+            }
+        }
+        if(null!=_glRunnables) {
+            for (int i=0; i < _glRunnables.size(); i++) {
+              ((GLRunnable) _glRunnables.get(i)).run(drawable);
+            }
+        }
+    }
+  }
+
+  public final void setAnimator(GLAnimatorControl animator) throws GLException {
+    synchronized(glRunnablesLock) {
+        if(animatorCtrl!=animator && null!=animator && null!=animatorCtrl) {
+            throw new GLException("Trying to register GLAnimatorControl "+animator+", where "+animatorCtrl+" is already registered. Unregister first.");
+        }
+        animatorCtrl = animator;
+    }
+  }
+
+  public final GLAnimatorControl getAnimator() {
+    synchronized(glRunnablesLock) {
+        return animatorCtrl;
+    }
+  }
+
+  public final boolean isExternalAnimatorRunning() {
+    return ( null != animatorCtrl ) ? animatorCtrl.isStarted() && animatorCtrl.getThread() != Thread.currentThread() : false ;
+  }
+
+  public final boolean isExternalAnimatorAnimating() {
+    return ( null != animatorCtrl ) ? animatorCtrl.isAnimating() && animatorCtrl.getThread() != Thread.currentThread() : false ;
+  }
+
+  public final void invoke(GLAutoDrawable drawable, boolean wait, GLRunnable glRunnable) {
+    if( null == drawable || null == glRunnable ) {
+        return;
+    }
+    Throwable throwable = null;
+    GLRunnableTask rTask = null;
+    Object rTaskLock = new Object();
+    synchronized(rTaskLock) {
+        boolean deferred;
+        synchronized(glRunnablesLock) {
+            deferred = isExternalAnimatorAnimating();
+            if(!deferred) {
+                wait = false; // don't wait if exec immediatly
+            }
+            rTask = new GLRunnableTask(glRunnable,
+                                       wait ? rTaskLock : null,
+                                       wait  /* catch Exceptions if waiting for result */);
+            glRunnables.add(rTask);
+        }
+        if( !deferred ) {
+            drawable.display();
+        } else if( wait ) {
+            try {
+                rTaskLock.wait(); // free lock, allow execution of rTask
+            } catch (InterruptedException ie) {
+                throwable = ie;
+            }
+            if(null==throwable) {
+                throwable = rTask.getThrowable();
+            }
+            if(null!=throwable) {
+                throw new RuntimeException(throwable);
+            }
+        }
+    }
+  }
+
+  public final void setAutoSwapBufferMode(boolean onOrOff) {
+    autoSwapBufferMode = onOrOff;
+  }
+
+  public final boolean getAutoSwapBufferMode() {
+    return autoSwapBufferMode;
+  }
+
+  private static final ThreadLocal perThreadInitAction = new ThreadLocal();
+
+  /** Principal helper method which runs a Runnable with the context
+      made current. This could have been made part of GLContext, but a
+      desired goal is to be able to implement GLAutoDrawable's in terms of
+      the GLContext's public APIs, and putting it into a separate
+      class helps ensure that we don't inadvertently use private
+      methods of the GLContext or its implementing classes.<br>
+   * <br>
+   * Remark: In case this method is called to dispose the GLDrawable/GLAutoDrawable,
+   * <code>initAction</code> shall be <code>null</code> to mark this cause.<br>
+   *
+   * @param drawable
+   * @param context
+   * @param runnable
+   * @param initAction
+   */
+  public final void invokeGL(GLDrawable drawable,
+                             GLContext context,
+                             Runnable  runnable,
+                             Runnable  initAction) {
+    if(null==context) {
+        if (DEBUG) {
+            Exception e = new GLException(Thread.currentThread().getName()+"Info: GLDrawableHelper " + this + ".invokeGL(): NULL GLContext");
+            e.printStackTrace();
+        }
+        return;
+    }
+
+    if(null==initAction) {
+        // disposal case
+        if(!context.isCreated()) {
+            throw new GLException("Dispose case (no init action given): Native context must be created: "+context);
+        }
+    }
+
+    // Support for recursive makeCurrent() calls as well as calling
+    // other drawables' display() methods from within another one's
+    GLContext lastContext    = GLContext.getCurrent();
+    Runnable  lastInitAction = (Runnable) perThreadInitAction.get();
+    if (lastContext != null) {
+      lastContext.release();
+    }
+  
+    int res = 0;
+    try {
+      res = context.makeCurrent();
+      if (res != GLContext.CONTEXT_NOT_CURRENT) {
+        if(null!=initAction) {
+            perThreadInitAction.set(initAction);
+            if (res == GLContext.CONTEXT_CURRENT_NEW) {
+              if (DEBUG) {
+                System.err.println("GLDrawableHelper " + this + ".invokeGL(): Running initAction");
+              }
+              initAction.run();
+            }
+        }
+        if(null!=runnable) {
+            if (DEBUG && VERBOSE) {
+              System.err.println("GLDrawableHelper " + this + ".invokeGL(): Running runnable");
+            }
+            runnable.run();
+            if (autoSwapBufferMode && null != initAction) {
+              if (drawable != null) {
+                drawable.swapBuffers();
+              }
+            }
+        }
+      }
+    } finally {
+      try {
+        if (res != GLContext.CONTEXT_NOT_CURRENT) {
+          context.release();
+        }
+      } catch (Exception e) {
+      }
+      if (lastContext != null) {
+        int res2 = lastContext.makeCurrent();
+        if (res2 == GLContext.CONTEXT_CURRENT_NEW) {
+          lastInitAction.run();
+        }
+      }
+    }
+  }
+
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLDrawableImpl.java b/src/jogl/classes/com/jogamp/opengl/impl/GLDrawableImpl.java
new file mode 100644
index 0000000..d7d2836
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/GLDrawableImpl.java
@@ -0,0 +1,221 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+
+public abstract class GLDrawableImpl implements GLDrawable {
+  protected static final boolean DEBUG = Debug.debug("GLDrawable");
+
+  protected GLDrawableImpl(GLDrawableFactory factory,
+                           NativeSurface comp,
+                           boolean realized) {
+      this.factory = factory;
+      this.surface = comp;
+      this.realized = realized;
+      this.requestedCapabilities = (GLCapabilitiesImmutable) surface.getGraphicsConfiguration().getNativeGraphicsConfiguration().getRequestedCapabilities();
+  }
+
+  /** 
+   * Returns the DynamicLookupHelper
+   */
+  public abstract GLDynamicLookupHelper getGLDynamicLookupHelper();
+
+  public GLDrawableFactoryImpl getFactoryImpl() {
+    return (GLDrawableFactoryImpl) getFactory();
+  }
+
+  /** For offscreen GLDrawables (pbuffers and "pixmap" drawables),
+      indicates that native resources should be reclaimed. */
+  public void destroy() {
+      surface.getGraphicsConfiguration().getScreen().getDevice().lock();
+      try {
+          destroyImpl();
+      } finally {
+          surface.getGraphicsConfiguration().getScreen().getDevice().unlock();
+      }
+  }
+  protected void destroyImpl() {
+    throw new GLException("Should not call this (should only be called for offscreen GLDrawables)");
+  }
+
+  public final void swapBuffers() throws GLException {
+    GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable)surface.getGraphicsConfiguration().getNativeGraphicsConfiguration().getChosenCapabilities();
+    if ( caps.getDoubleBuffered() ) {
+        if(!surface.surfaceSwap()) {
+            int lockRes = lockSurface(); // it's recursive, so it's ok within [makeCurrent .. release]
+            if (NativeSurface.LOCK_SURFACE_NOT_READY == lockRes) {
+                return;
+            }
+            try {
+                AbstractGraphicsDevice aDevice = getNativeSurface().getGraphicsConfiguration().getScreen().getDevice();
+                if (NativeSurface.LOCK_SURFACE_CHANGED == lockRes) {
+                    updateHandle();
+                }
+                swapBuffersImpl();
+            } finally {
+                unlockSurface();
+            }
+        }
+    } else {
+        GLContext ctx = GLContext.getCurrent();
+        if(null!=ctx && ctx.getGLDrawable()==this) { 
+            ctx.getGL().glFinish();
+        }
+    }
+    surface.surfaceUpdated(this, surface, System.currentTimeMillis());
+  }
+  protected abstract void swapBuffersImpl();
+
+  public static String toHexString(long hex) {
+    return "0x" + Long.toHexString(hex);
+  }
+
+  public GLProfile getGLProfile() {
+    return requestedCapabilities.getGLProfile();
+  }
+
+  public GLCapabilitiesImmutable getChosenGLCapabilities() {
+    return  (GLCapabilitiesImmutable) surface.getGraphicsConfiguration().getNativeGraphicsConfiguration().getChosenCapabilities();
+  }
+
+  public GLCapabilitiesImmutable getRequestedGLCapabilities() {
+    return requestedCapabilities;
+  }
+
+  public NativeSurface getNativeSurface() {
+    return surface;
+  }
+
+  protected void destroyHandle() {}
+  protected void updateHandle() {}
+
+  public long getHandle() {
+    return surface.getSurfaceHandle();
+  }
+
+  public GLDrawableFactory getFactory() {
+    return factory;
+  }
+
+  public final synchronized void setRealized(boolean realizedArg) {
+    if ( realized != realizedArg ) {
+        if(DEBUG) {
+            System.err.println("setRealized: "+getClass().getName()+" "+realized+" -> "+realizedArg);
+        }
+        realized = realizedArg;
+        AbstractGraphicsDevice aDevice = surface.getGraphicsConfiguration().getScreen().getDevice();
+        if(realizedArg) {
+            if(NativeSurface.LOCK_SURFACE_NOT_READY >= lockSurface()) {
+                throw new GLException("X11GLXDrawable.setRealized(true): already realized, but surface not ready (lockSurface)");
+            }
+        } else {
+            aDevice.lock();
+        }
+        try {            
+            setRealizedImpl();
+            if(realizedArg) {
+                updateHandle();
+            } else {
+                destroyHandle();
+            }
+        } finally {
+            if(realizedArg) {
+                unlockSurface();
+            } else {
+                aDevice.unlock();
+            }
+        }
+    } else if(DEBUG) {
+        System.err.println("setRealized: "+getClass().getName()+" "+this.realized+" == "+realizedArg);
+    }
+  }
+  protected abstract void setRealizedImpl();
+  
+  public synchronized boolean isRealized() {
+    return realized;
+  }
+
+  public int getWidth() {
+    return surface.getWidth();
+  }
+  
+  public int getHeight() {
+    return surface.getHeight();
+  }
+
+  public int lockSurface() throws GLException {
+    return surface.lockSurface();
+  }
+
+  public void unlockSurface() {
+    surface.unlockSurface();
+  }
+
+  public boolean isSurfaceLocked() {
+    return surface.isSurfaceLocked();
+  }
+
+  public String toString() {
+    return getClass().getName()+"[Realized "+isRealized()+
+                ",\n\tFactory   "+getFactory()+
+                ",\n\thandle    "+toHexString(getHandle())+
+                ",\n\tWindow    "+getNativeSurface()+"]";
+  }
+
+  protected GLDrawableFactory factory;
+  protected NativeSurface surface;
+  protected GLCapabilitiesImmutable requestedCapabilities;
+
+  // Indicates whether the surface (if an onscreen context) has been
+  // realized. Plausibly, before the surface is realized the JAWT
+  // should return an error or NULL object from some of its
+  // operations; this appears to be the case on Win32 but is not true
+  // at least with Sun's current X11 implementation (1.4.x), which
+  // crashes with no other error reported if the DrawingSurfaceInfo is
+  // fetched from a locked DrawingSurface during the validation as a
+  // result of calling show() on the main thread. To work around this
+  // we prevent any JAWT or OpenGL operations from being done until
+  // addNotify() is called on the surface.
+  protected boolean realized;
+
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLDynamicLibraryBundleInfo.java b/src/jogl/classes/com/jogamp/opengl/impl/GLDynamicLibraryBundleInfo.java
new file mode 100644
index 0000000..34d1e9f
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/GLDynamicLibraryBundleInfo.java
@@ -0,0 +1,54 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.opengl.impl;
+
+import com.jogamp.common.os.DynamicLibraryBundleInfo;
+import java.util.*;
+
+public abstract class GLDynamicLibraryBundleInfo implements DynamicLibraryBundleInfo {
+    static List/*<String>*/ glueLibNamesPreload;
+    static {
+        glueLibNamesPreload = new ArrayList();
+        glueLibNamesPreload.add("nativewindow_x11");
+    }
+
+    protected GLDynamicLibraryBundleInfo() {
+    }
+
+    /** default **/
+    public boolean shallLinkGlobal() { return false; }
+
+    /** default **/
+    public boolean shallLookupGlobal() { return false; }
+
+    public static List/*<String>*/ getGlueLibNamesPreload() {
+        return glueLibNamesPreload;
+    }
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLDynamicLookupHelper.java b/src/jogl/classes/com/jogamp/opengl/impl/GLDynamicLookupHelper.java
new file mode 100644
index 0000000..e94a9c6
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/GLDynamicLookupHelper.java
@@ -0,0 +1,50 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.opengl.impl;
+
+import com.jogamp.common.os.DynamicLibraryBundle;
+import com.jogamp.common.os.DynamicLibraryBundleInfo;
+import com.jogamp.common.os.DynamicLookupHelper;
+import com.jogamp.common.os.NativeLibrary;
+import java.util.*;
+import java.security.*;
+import javax.media.opengl.GLException;
+
+public class GLDynamicLookupHelper extends DynamicLibraryBundle {
+
+    public GLDynamicLookupHelper(GLDynamicLibraryBundleInfo info) {
+        super(info);
+    }
+
+    public GLDynamicLibraryBundleInfo getGLBundleInfo() { return (GLDynamicLibraryBundleInfo) getBundleInfo(); }
+
+    /** NOP per default */
+    public boolean loadGLULibrary() { return false; }
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLJNILibLoader.java b/src/jogl/classes/com/jogamp/opengl/impl/GLJNILibLoader.java
new file mode 100644
index 0000000..1daf335
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/GLJNILibLoader.java
@@ -0,0 +1,63 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+// FIXME: refactor Java SE dependencies
+//import java.awt.Toolkit;
+import java.lang.reflect.InvocationTargetException;
+import java.lang.reflect.Method;
+import java.security.AccessController;
+import java.security.PrivilegedAction;
+import java.util.HashSet;
+import com.jogamp.common.jvm.JNILibLoaderBase;
+
+public class GLJNILibLoader extends JNILibLoaderBase {
+  public static void loadNEWT() {
+    AccessController.doPrivileged(new PrivilegedAction() {
+      public Object run() {
+        loadLibrary("newt", nativeOSPreload, true);
+        return null;
+      }
+    });
+  }
+
+  private static final String[] nativeOSPreload = { "nativewindow_x11" };
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLPbufferImpl.java b/src/jogl/classes/com/jogamp/opengl/impl/GLPbufferImpl.java
new file mode 100644
index 0000000..d282d2f
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/GLPbufferImpl.java
@@ -0,0 +1,350 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+/**
+import java.awt.Dimension;
+import java.awt.EventQueue;
+import java.awt.event.*;
+import java.beans.PropertyChangeListener;
+ */
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+import com.jogamp.common.util.locks.RecursiveLock;
+
+/** Platform-independent class exposing pbuffer functionality to
+    applications. This class is not exposed in the public API as it
+    would probably add no value; however it implements the GLDrawable
+    interface so can be interacted with via its display() method. */
+
+public class GLPbufferImpl implements GLPbuffer {
+  private GLDrawableImpl pbufferDrawable;
+  private GLContextImpl context;
+  private GLDrawableHelper drawableHelper = new GLDrawableHelper();
+  private int floatMode;
+
+  public GLPbufferImpl(GLDrawableImpl pbufferDrawable,
+                       GLContext parentContext) {
+    GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable)
+         pbufferDrawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration().getChosenCapabilities();
+    if(caps.isOnscreen()) {
+        if(caps.isPBuffer()) {
+            throw new IllegalArgumentException("Error: Given drawable is Onscreen and Pbuffer: "+pbufferDrawable);
+        }
+        throw new IllegalArgumentException("Error: Given drawable is Onscreen: "+pbufferDrawable);
+    } else {
+        if(!caps.isPBuffer()) {
+            throw new IllegalArgumentException("Error: Given drawable is not Pbuffer: "+pbufferDrawable);
+        }
+    }
+    this.pbufferDrawable = pbufferDrawable;
+    context = (GLContextImpl) pbufferDrawable.createContext(parentContext);
+    context.setSynchronized(true);
+  }
+
+  public GLContext createContext(GLContext shareWith) {
+    return pbufferDrawable.createContext(shareWith);
+  }
+
+  public void setRealized(boolean realized) {
+  }
+
+  public boolean isRealized() {
+    return true;
+  }
+
+  public void setSize(int width, int height) {
+    // FIXME
+    throw new GLException("Not yet implemented");
+  }
+
+  public NativeSurface getNativeSurface() {
+      return pbufferDrawable.getNativeSurface();
+  }
+
+  public long getHandle() {
+    return pbufferDrawable.getHandle();
+  }
+
+  public GLDrawableFactory getFactory() {
+      return pbufferDrawable.getFactory();
+  }
+
+  public int getWidth() {
+    return pbufferDrawable.getWidth();
+  }
+
+  public int getHeight() {
+    return pbufferDrawable.getHeight();
+  }
+
+  public void display() {
+    maybeDoSingleThreadedWorkaround(displayOnEventDispatchThreadAction,
+                                    displayAction,
+                                    false);
+  }
+
+  public void repaint() {
+    display();
+  }
+
+  public void addGLEventListener(GLEventListener listener) {
+    drawableHelper.addGLEventListener(listener);
+  }
+
+  public void addGLEventListener(int index, GLEventListener listener) {
+    drawableHelper.addGLEventListener(index, listener);
+  }
+
+  public void removeGLEventListener(GLEventListener listener) {
+    drawableHelper.removeGLEventListener(listener);
+  }
+
+  public void setAnimator(GLAnimatorControl animatorControl) {
+    drawableHelper.setAnimator(animatorControl);
+  }
+
+  public GLAnimatorControl getAnimator() {
+    return drawableHelper.getAnimator();
+  }
+
+  public void invoke(boolean wait, GLRunnable glRunnable) {
+    drawableHelper.invoke(this, wait, glRunnable);
+  }
+
+  public void setContext(GLContext ctx) {
+    context=(GLContextImpl)ctx;
+  }
+
+  public GLContext getContext() {
+    return context;
+  }
+
+  public GLDrawable getDrawable() {
+    return pbufferDrawable;
+  }
+
+  public GL getGL() {
+    return getContext().getGL();
+  }
+
+  public GL setGL(GL gl) {
+    return getContext().setGL(gl);
+  }
+
+  public void setAutoSwapBufferMode(boolean onOrOff) {
+    drawableHelper.setAutoSwapBufferMode(onOrOff);
+  }
+
+  public boolean getAutoSwapBufferMode() {
+    return drawableHelper.getAutoSwapBufferMode();
+  }
+
+  public void swapBuffers() {
+    maybeDoSingleThreadedWorkaround(swapBuffersOnEventDispatchThreadAction, swapBuffersAction, false);
+  }
+
+  public void bindTexture() {
+    // Doesn't make much sense to try to do this on the event dispatch
+    // thread given that it has to be called while the context is current
+    context.bindPbufferToTexture();
+  }
+
+  public void releaseTexture() {
+    // Doesn't make much sense to try to do this on the event dispatch
+    // thread given that it has to be called while the context is current
+    context.releasePbufferFromTexture();
+  }
+
+  public GLCapabilitiesImmutable getChosenGLCapabilities() {
+    if (pbufferDrawable == null)
+      return null;
+
+    return pbufferDrawable.getChosenGLCapabilities();
+  }
+
+  public GLCapabilitiesImmutable getRequestedGLCapabilities() {
+    if (pbufferDrawable == null)
+      return null;
+
+    return pbufferDrawable.getRequestedGLCapabilities();
+  }
+
+  public GLProfile getGLProfile() {
+    if (pbufferDrawable == null)
+      return null;
+
+    return pbufferDrawable.getGLProfile();
+  }
+
+  private RecursiveLock recurLock = new RecursiveLock();
+
+  public int lockSurface() throws GLException {
+    recurLock.lock();
+    return NativeSurface.LOCK_SUCCESS;
+  }
+
+  public void unlockSurface() {
+    recurLock.unlock();
+  }
+
+  public boolean isSurfaceLocked() {
+    return recurLock.isLocked();
+  }
+
+  public Throwable getLockedStack() {
+    return recurLock.getLockedStack();
+  }
+
+  //----------------------------------------------------------------------
+  // No-ops for ComponentEvents
+  //
+
+  /*
+  public void addComponentListener(ComponentListener l) {}
+  public void removeComponentListener(ComponentListener l) {}
+  public void addFocusListener(FocusListener l) {}
+  public void removeFocusListener(FocusListener l) {}
+  public void addHierarchyBoundsListener(HierarchyBoundsListener l) {}
+  public void removeHierarchyBoundsListener(HierarchyBoundsListener l) {}
+  public void addHierarchyListener(HierarchyListener l) {}
+  public void removeHierarchyListener(HierarchyListener l) {}
+  public void addInputMethodListener(InputMethodListener l) {}
+  public void removeInputMethodListener(InputMethodListener l) {}
+  public void addKeyListener(KeyListener l) {}
+  public void removeKeyListener(KeyListener l) {}
+  public void addMouseListener(MouseListener l) {}
+  public void removeMouseListener(MouseListener l) {}
+  public void addMouseMotionListener(MouseMotionListener l) {}
+  public void removeMouseMotionListener(MouseMotionListener l) {}
+  public void addMouseWheelListener(MouseWheelListener l) {}
+  public void removeMouseWheelListener(MouseWheelListener l) {}
+  public void addPropertyChangeListener(PropertyChangeListener listener) {}
+  public void removePropertyChangeListener(PropertyChangeListener listener) {}
+  public void addPropertyChangeListener(String propertyName,
+                                        PropertyChangeListener listener) {}
+  public void removePropertyChangeListener(String propertyName,
+                                           PropertyChangeListener listener) {}
+                                           */
+
+  public void destroy() {
+    // FIXME: not calling event listeners .. see GLAutoDrawable spec
+    if (Threading.isSingleThreaded() &&
+        !Threading.isOpenGLThread()) {
+      Threading.invokeOnOpenGLThread(destroyAction);
+    } else {
+      destroyAction.run();
+    }
+  }
+
+  public int getFloatingPointMode() {
+    if (floatMode == 0) {
+      throw new GLException("Pbuffer not initialized, or floating-point support not requested");
+    }
+    return floatMode;
+  }
+
+  //----------------------------------------------------------------------
+  // Internals only below this point
+  //
+
+  private void maybeDoSingleThreadedWorkaround(Runnable eventDispatchThreadAction,
+                                               Runnable invokeGLAction,
+                                               boolean  isReshape) {
+    if (Threading.isSingleThreaded() &&
+        !Threading.isOpenGLThread()) {
+      Threading.invokeOnOpenGLThread(eventDispatchThreadAction);
+    } else {
+      drawableHelper.invokeGL(pbufferDrawable, context, invokeGLAction, initAction);
+    }
+  }
+
+  class InitAction implements Runnable {
+    public void run() {
+      floatMode = context.getFloatingPointMode();
+      drawableHelper.init(GLPbufferImpl.this);
+    }
+  }
+  private InitAction initAction = new InitAction();
+  
+  class DisplayAction implements Runnable {
+    public void run() {
+      drawableHelper.display(GLPbufferImpl.this);
+    }
+  }
+  private DisplayAction displayAction = new DisplayAction();
+
+  class SwapBuffersAction implements Runnable {
+    public void run() {
+      pbufferDrawable.swapBuffers();
+    }
+  }
+  private SwapBuffersAction swapBuffersAction = new SwapBuffersAction();
+
+  // Workaround for ATI driver bugs related to multithreading issues
+  // like simultaneous rendering via Animators to canvases that are
+  // being resized on the AWT event dispatch thread
+  class DisplayOnEventDispatchThreadAction implements Runnable {
+    public void run() {
+      drawableHelper.invokeGL(pbufferDrawable, context, displayAction, initAction);
+    }
+  }
+  private DisplayOnEventDispatchThreadAction displayOnEventDispatchThreadAction =
+    new DisplayOnEventDispatchThreadAction();
+  class SwapBuffersOnEventDispatchThreadAction implements Runnable {
+    public void run() {
+      drawableHelper.invokeGL(pbufferDrawable, context, swapBuffersAction, initAction);
+    }
+  }
+  private SwapBuffersOnEventDispatchThreadAction swapBuffersOnEventDispatchThreadAction =
+    new SwapBuffersOnEventDispatchThreadAction();
+
+  class DestroyAction implements Runnable {
+    public void run() {
+      if (null != context) {
+          context.destroy();
+      }
+      pbufferDrawable.destroy();
+    }
+  }
+  private DestroyAction destroyAction = new DestroyAction();
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLRunnableTask.java b/src/jogl/classes/com/jogamp/opengl/impl/GLRunnableTask.java
new file mode 100644
index 0000000..a2a6939
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/GLRunnableTask.java
@@ -0,0 +1,89 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.opengl.impl;
+
+import javax.media.opengl.GLRunnable;
+import javax.media.opengl.GLAutoDrawable;
+
+/**
+ * Helper class to provide a Runnable queue implementation with a Runnable wrapper
+ * which notifies after execution for the <code>invokeAndWait()</code> semantics.
+ */
+public class GLRunnableTask implements GLRunnable {
+    GLRunnable runnable;
+    Object notifyObject;
+    boolean catchExceptions;
+    boolean isExecuted;
+
+    Throwable runnableException;
+
+    public GLRunnableTask(GLRunnable runnable, Object notifyObject, boolean catchExceptions) {
+        this.runnable = runnable ;
+        this.notifyObject = notifyObject ;
+        this.catchExceptions = catchExceptions;
+        isExecuted = false;
+    }
+
+    public void run(GLAutoDrawable drawable) {
+        if(null == notifyObject) {
+            try {
+                runnable.run(drawable);
+            } catch (Throwable t) {
+                runnableException = t;
+                if(catchExceptions) {
+                    runnableException.printStackTrace();
+                } else {
+                    throw new RuntimeException(runnableException);
+                }
+            } finally {
+                isExecuted=true;
+            }
+        } else {
+            synchronized (notifyObject) {
+                try {
+                    runnable.run(drawable);
+                } catch (Throwable t) {
+                    runnableException = t;
+                    if(catchExceptions) {
+                        runnableException.printStackTrace();
+                    } else {
+                        throw new RuntimeException(runnableException);
+                    }
+                } finally {
+                    isExecuted=true;
+                    notifyObject.notifyAll();
+                }
+            }
+        }
+    }
+
+    public boolean isExecuted() { return isExecuted; }
+    public Throwable getThrowable() { return runnableException; }
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLStateTracker.java b/src/jogl/classes/com/jogamp/opengl/impl/GLStateTracker.java
new file mode 100644
index 0000000..9d896b7
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/GLStateTracker.java
@@ -0,0 +1,179 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+import java.util.List;
+import java.util.ArrayList;
+import javax.media.opengl.*;
+import com.jogamp.common.util.IntIntHashMap;
+
+/**
+ * Tracks as closely as possible OpenGL states.
+ * GLStateTracker objects are allocated on a per-OpenGL-context basis.
+ * <p>
+ * Currently supported states: PixelStorei
+ */
+
+public class GLStateTracker {
+  private static final boolean DEBUG = Debug.debug("GLStateTracker");
+
+  private volatile boolean enabled = true;
+
+  private IntIntHashMap pixelStateMap;
+
+  static class SavedState {
+    SavedState() {
+        this.pixelStateMap = null;
+    }
+    void putPixelStateMap(IntIntHashMap pixelStateMap) {
+        this.pixelStateMap = new IntIntHashMap();
+        this.pixelStateMap.setKeyNotFoundValue(-1);
+        this.pixelStateMap.putAll(pixelStateMap);
+    }
+    IntIntHashMap getPixelStateMap() { return pixelStateMap; }
+
+    private IntIntHashMap pixelStateMap;
+    // private Map otherStateMap;
+  }
+  private List/*<SavedState>*/ stack = new ArrayList();
+
+  public GLStateTracker() {
+    pixelStateMap = new IntIntHashMap();
+    pixelStateMap.setKeyNotFoundValue(-1);
+    resetStates();
+  }
+
+  public void clearStates(boolean enable) {
+    enabled = enable;    
+    pixelStateMap.clear();
+  }
+
+  public void setEnabled(boolean on) {
+    enabled = on;    
+  }
+
+  public boolean isEnabled() {
+    return enabled;
+  }
+
+  /** @return true if found in our map, otherwise false, 
+   *  which forces the caller to query GL. */
+  public boolean getInt(int pname, int[] params, int params_offset) {
+    if(enabled) {
+        int value = pixelStateMap.get(pname);
+        if(0 <= value) {
+            params[params_offset] = value;
+            return true;
+        }
+    }
+    return false;
+  }
+
+  /** @return true if found in our map, otherwise false, 
+   *  which forces the caller to query GL. */
+  public boolean getInt(int pname, java.nio.IntBuffer params, int dummy) {
+    if(enabled) {
+        int value = pixelStateMap.get(pname);
+        if(0 <= value) {
+            params.put(params.position(), value);
+            return true;
+        }
+    }
+    return false;
+  }
+
+  public void setInt(int pname, int param) {
+    if(enabled) {
+        pixelStateMap.put(pname, param);
+    }
+  }
+
+  public void pushAttrib(int flags) {
+    if(enabled) {
+        SavedState state = new SavedState();
+        if( 0 != (flags&GL2.GL_CLIENT_PIXEL_STORE_BIT) ) {
+            state.putPixelStateMap(pixelStateMap);
+        }
+        stack.add(0, state);
+    }
+  }
+
+  public void popAttrib() {
+    if(enabled) {
+        if(stack.size()==0) {
+            throw new GLException("stack contains no elements");
+        }
+        SavedState state = (SavedState) stack.remove(0);
+        if(null==state) {
+            throw new GLException("null stack element (remaining stack size "+stack.size()+")");
+        }
+
+        IntIntHashMap pixelStateMapNew = new IntIntHashMap();
+        pixelStateMapNew.setKeyNotFoundValue(-1);
+        if ( null != state.getPixelStateMap() ) {
+            pixelStateMapNew.putAll(state.getPixelStateMap());
+        }
+        pixelStateMap = pixelStateMapNew;
+    }
+  }
+
+  public void resetStates() {
+    pixelStateMap.clear();
+
+    pixelStateMap.put(GL.GL_PACK_ALIGNMENT,          4);
+    pixelStateMap.put(GL2GL3.GL_PACK_SWAP_BYTES,     0 /* GL_FALSE */);
+    pixelStateMap.put(GL2GL3.GL_PACK_LSB_FIRST,      0 /* GL_FALSE */);
+    pixelStateMap.put(GL2GL3.GL_PACK_ROW_LENGTH,     0);
+    pixelStateMap.put(GL2GL3.GL_PACK_SKIP_ROWS,      0);
+    pixelStateMap.put(GL2GL3.GL_PACK_SKIP_PIXELS,    0);
+    pixelStateMap.put(GL2GL3.GL_PACK_IMAGE_HEIGHT,   0);
+    pixelStateMap.put(GL2GL3.GL_PACK_SKIP_IMAGES,    0);
+
+    pixelStateMap.put(GL.GL_UNPACK_ALIGNMENT,        4);
+    pixelStateMap.put(GL2GL3.GL_UNPACK_SWAP_BYTES,   0 /* GL_FALSE */);
+    pixelStateMap.put(GL2GL3.GL_UNPACK_LSB_FIRST,    0 /* GL_FALSE */);
+    pixelStateMap.put(GL2GL3.GL_UNPACK_ROW_LENGTH,   0);
+    pixelStateMap.put(GL2GL3.GL_UNPACK_SKIP_ROWS,    0);
+    pixelStateMap.put(GL2GL3.GL_UNPACK_SKIP_PIXELS,  0);
+    pixelStateMap.put(GL2GL3.GL_UNPACK_IMAGE_HEIGHT, 0);
+    pixelStateMap.put(GL2GL3.GL_UNPACK_SKIP_IMAGES,  0);
+  }
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLWorkerThread.java b/src/jogl/classes/com/jogamp/opengl/impl/GLWorkerThread.java
new file mode 100644
index 0000000..c292de7
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/GLWorkerThread.java
@@ -0,0 +1,275 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+import java.lang.reflect.InvocationTargetException;
+import java.security.*;
+import java.util.*;
+import javax.media.opengl.*;
+
+/** Singleton thread upon which all OpenGL work is performed by
+    default. Unfortunately many vendors' OpenGL drivers are not really
+    thread-safe and stability is much improved by performing OpenGL
+    work on at most one thread. This is the default behavior of the
+    GLAutoDrawable implementations according to the {@link
+    javax.media.opengl.Threading Threading} class. The GLWorkerThread
+    replaces the original AWT event queue thread-based mechanism for
+    two reasons: first, more than one AWT event queue thread may be
+    spawned, for example if a dialog is being shown; second, it avoids
+    blocking the AWT event queue thread during OpenGL rendering. */
+
+public class GLWorkerThread {
+  private static volatile boolean started;
+  private static volatile Thread thread;
+  private static Object lock;
+  private static volatile boolean shouldTerminate;
+  private static volatile Throwable exception;
+
+  // The Runnable to execute immediately on the worker thread
+  private static volatile Runnable work;
+  // Queue of Runnables to be asynchronously invoked
+  private static List queue = new LinkedList();
+  
+  /** Should only be called by Threading class if creation of the
+      GLWorkerThread was requested via the opengl.1thread system
+      property. */
+  public static void start() {
+    if (!started) {
+      synchronized (GLWorkerThread.class) {
+        if (!started) {
+          lock = new Object();
+          thread = new Thread(new WorkerRunnable(),
+                              "JOGL GLWorkerThread");
+          thread.setDaemon(true);
+          started = true;
+          synchronized (lock) {
+            thread.start();
+            try {
+              lock.wait();
+            } catch (InterruptedException e) {
+            }
+          }
+
+          /*
+
+          // Note: it appears that there is a bug in NVidia's current
+          // drivers where if a context was ever made current on a
+          // given thread and that thread has exited before program
+          // exit, a crash occurs in the drivers. Releasing the
+          // context from the given thread does not work around the
+          // problem.
+          //
+          // For the time being, we're going to work around this
+          // problem by not terminating the GLWorkerThread. In theory,
+          // shutting down the GLWorkerThread cleanly could be a good
+          // general solution to the problem of needing to
+          // cooperatively terminate all Animators at program exit.
+          //
+          // It appears that this doesn't even work around all of the
+          // kinds of crashes. Causing the context to be unilaterally
+          // released from the GLWorkerThread after each invocation
+          // seems to work around all of the kinds of crashes seen.
+          //
+          // These appear to be similar to the kinds of crashes seen
+          // when the Java2D/OpenGL pipeline terminates, and those are
+          // a known issue being fixed, so presumably these will be
+          // fixed in NVidia's next driver set.
+
+          // Install shutdown hook to terminate daemon thread more or
+          // less cooperatively
+          AccessController.doPrivileged(new PrivilegedAction() {
+              public Object run() {
+                Runtime.getRuntime().addShutdownHook(new Thread() {
+                    public void run() {
+                      Object lockTemp = lock;
+                      if (lockTemp == null) {
+                        // Already terminating (?)
+                        return;
+                      }
+                      synchronized (lockTemp) {
+                        shouldTerminate = true;
+                        lockTemp.notifyAll();
+                        try {
+                          lockTemp.wait(500);
+                        } catch (InterruptedException e) {
+                        }
+                      }
+                    }
+                  });
+                return null;
+              }
+            });
+
+          */
+
+        } else {
+          throw new RuntimeException("Should not start GLWorkerThread twice");
+        }
+      }
+    }
+  }
+
+  public static void invokeAndWait(Runnable runnable)
+    throws InvocationTargetException, InterruptedException {
+    if (!started) {
+      throw new RuntimeException("May not invokeAndWait on worker thread without starting it first");
+    }
+
+    Object lockTemp = lock;
+    if (lockTemp == null) {
+      return; // Terminating
+    }
+
+    synchronized (lockTemp) {
+      if (thread == null) {
+        // Terminating
+        return;
+      }
+
+      work = runnable;
+      lockTemp.notifyAll();
+      lockTemp.wait();
+      if (exception != null) {
+        Throwable localException = exception;
+        exception = null;
+        throw new InvocationTargetException(localException);
+      }
+    }
+  }
+
+  public static void invokeLater(Runnable runnable) {
+    if (!started) {
+      throw new RuntimeException("May not invokeLater on worker thread without starting it first");
+    }
+
+    Object lockTemp = lock;
+    if (lockTemp == null) {
+      return; // Terminating
+    }
+
+    synchronized (lockTemp) {
+      if (thread == null) {
+        // Terminating
+        return;
+      }
+
+      queue.add(runnable);
+      lockTemp.notifyAll();
+    }
+  }
+
+  /** Indicates whether the OpenGL worker thread was started, i.e.,
+      whether it is currently in use. */
+  public static boolean isStarted() {
+    return started;
+  }
+
+  /** Indicates whether the current thread is the OpenGL worker
+      thread. */
+  public static boolean isWorkerThread() {
+    return (Thread.currentThread() == thread);
+  }
+
+  static class WorkerRunnable implements Runnable {
+    public void run() {
+      // Notify starting thread that we're ready
+      synchronized (lock) {
+        lock.notifyAll();
+      }
+
+      while (!shouldTerminate) {
+        synchronized (lock) {
+          while (!shouldTerminate &&
+                 (work == null) &&
+                 queue.isEmpty()) {
+            try {
+              // Avoid race conditions with wanting to release contexts on this thread
+              lock.wait(1000);
+            } catch (InterruptedException e) {
+            }
+
+            if (GLContext.getCurrent() != null) {
+              // Test later to see whether we need to release this context
+              break;
+            }
+          }
+          
+          if (shouldTerminate) {
+            lock.notifyAll();
+            thread = null;
+            lock = null;
+            return;
+          }
+
+          if (work != null) {
+            try {
+              work.run();
+            } catch (Throwable t) {
+              exception = t;
+            } finally {
+              work = null;
+              lock.notifyAll();
+            }
+          }
+
+          while (!queue.isEmpty()) {
+            try {
+              Runnable curAsync = (Runnable) queue.remove(0);
+              curAsync.run();
+            } catch (Throwable t) {
+              System.err.println("Exception occurred on JOGL OpenGL worker thread:");
+              t.printStackTrace();
+            }
+          }
+
+          // See about releasing current context
+          GLContext curContext = GLContext.getCurrent();
+          if (curContext != null &&
+              (curContext instanceof GLContextImpl)) {
+            GLContextImpl impl = (GLContextImpl) curContext;
+            if (impl.hasWaiters()) {
+              impl.release();
+            }
+          }
+        }
+      }
+    }
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/MemoryObject.java b/src/jogl/classes/com/jogamp/opengl/impl/MemoryObject.java
new file mode 100644
index 0000000..a691a61
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/MemoryObject.java
@@ -0,0 +1,142 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.impl;
+
+import java.nio.ByteBuffer;
+import java.util.HashMap;
+
+/**
+ *
+ */
+public class MemoryObject {
+    private long addr;
+    private long size;
+    private int  hash32;
+    private ByteBuffer buffer=null;
+
+    public MemoryObject(long addr, long size) {
+        this.addr = addr;
+        this.size = size;
+        this.hash32 = getHash32(addr, size);
+    }
+
+    public void setBuffer(ByteBuffer buffer) {
+        this.buffer = buffer;
+    }
+
+    public ByteBuffer getBuffer() {
+        return this.buffer;
+    }
+
+    /**
+     * @return the 32bit hash value generated via {@link #getHash32(long, long)}
+     */
+    public int hashCode() {
+        return hash32;
+    }
+
+    /**
+     * Ignores the optional attached <code>ByteBuffer</code> intentionally.<br>
+     * 
+     * @return true of reference is equal or <code>obj</code> is of type <code>MemoryObject</code>
+     *         and <code>addr</code> and <code>size</code> is equal.<br>
+     */
+    public boolean equals(Object obj) {
+        if(this == obj) { return true; }
+        if(obj instanceof MemoryObject) {
+            MemoryObject m = (MemoryObject) obj;
+            return addr == m.addr && size == m.size ;
+        }
+        return false;
+    }
+
+    /**
+     * Generates a 32bit hash value by <code>addr</code> and <code>size</code>.<br>
+     * Ignores the optional attached <code>ByteBuffer</code> intentionally.<br>
+     */
+    public static int getHash32(long addr, long size) {
+        // avoid xor collisions of eg low/high parts
+        // 31 * x == (x << 5) - x
+        int  hash = 31 +              (int)   addr          ; // lo addr
+        hash = ((hash << 5) - hash) + (int) ( addr >>> 32 ) ; // hi addr
+        hash = ((hash << 5) - hash) + (int)   size          ; // lo size
+        hash = ((hash << 5) - hash) + (int) ( size >>> 32 ) ; // hi size
+
+        return hash;
+    }
+
+    /**
+     * Generates a 64bit hash value by <code>addr</code> and <code>size</code>.<br>
+     * Ignores the optional attached <code>ByteBuffer</code> intentionally.<br>
+     */
+    public static long getHash64(long addr, long size) {
+        // 31 * x == (x << 5) - x
+        final long hash = 31 + addr;
+        return ((hash << 5) - hash) + size;
+    }
+
+    public String toString() {
+        return "MemoryObject[addr 0x"+Long.toHexString(addr)+", size 0x"+Long.toHexString(size)+", hash32: 0x"+Integer.toHexString(hash32)+"]";
+    }
+
+    /**
+     * Verifies the hash map operation, ie
+     * <ul>
+     *  <li>slow add: if !map.contains(obj0), the values are verified (slow)</li>
+     *  <li>fast get: if map.contains(obj0), the mapped value is compared with equals (fast) </li>
+     * </ul>
+     * In case the above verification fails, a RuntimeException is thrown.<br>
+     * In such case the calculation of the hash value should either be tuned,<br>
+     * or we just cannot use hash mapping.<br>
+     *
+     * @param map the identity HashMap mapping MemoryObject to MemoryObject
+     * @param obj0 the MemoryObject to get or add in the map
+     * @return either the already mapped one where <code>obj0</code> != <code>return</code>,
+     *         or the added <code>obj0</code> == <code>return</code>.
+     * @throws RuntimeException if hash collision occurs
+     */
+    public static MemoryObject getOrAddSafe(HashMap/*<MemoryObject,MemoryObject>*/ map, MemoryObject obj0) {
+        MemoryObject obj1 = (MemoryObject) map.get(obj0); // get identity (fast)
+        if(null == obj1) {
+            // verify hash collision (slow)
+            if( map.values().contains(obj0) ) {
+                throw new RuntimeException("Hash collision, hash !exist, but in values: "+obj0);
+            }
+            map.put(obj0, obj0);
+            obj1 = obj0;
+        } else {
+            // verify hash collision (ok)
+            if( !obj1.equals(obj0) ) {
+                throw new RuntimeException("Hash collision, hash equals, but objects not: query "+obj0+" != contained "+obj1);
+            }
+        }
+        return obj1;
+    }
+
+}
\ No newline at end of file
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/ProjectFloat.java b/src/jogl/classes/com/jogamp/opengl/impl/ProjectFloat.java
new file mode 100644
index 0000000..ab277e7
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/ProjectFloat.java
@@ -0,0 +1,1058 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+** 
+** http://oss.sgi.com/projects/FreeB
+** 
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+** 
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+** 
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** $Date: 2009-03-13 22:20:29 -0700 (Fri, 13 Mar 2009) $ $Revision: 1867 $
+** $Header$
+*/
+
+/* 
+ * Copyright (c) 2002-2004 LWJGL Project
+ * All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are 
+ * met:
+ * 
+ * * Redistributions of source code must retain the above copyright 
+ *   notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'LWJGL' nor the names of 
+ *   its contributors may be used to endorse or promote products derived 
+ *   from this software without specific prior written permission.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+package com.jogamp.opengl.impl;
+
+import java.nio.*;
+
+import javax.media.opengl.*;
+import javax.media.opengl.fixedfunc.GLMatrixFunc;
+import com.jogamp.common.nio.Buffers;
+
+/**
+ * ProjectFloat.java
+ * <p/>
+ * <p/>
+ * Created 11-jan-2004
+ * 
+ * @author Erik Duijs
+ * @author Kenneth Russell
+ */
+public class ProjectFloat {
+  private static final float[] IDENTITY_MATRIX =
+    new float[] {
+      1.0f, 0.0f, 0.0f, 0.0f,
+      0.0f, 1.0f, 0.0f, 0.0f,
+      0.0f, 0.0f, 1.0f, 0.0f,
+      0.0f, 0.0f, 0.0f, 1.0f };
+
+  private static final float[] ZERO_MATRIX =
+    new float[] {
+      0.0f, 0.0f, 0.0f, 0.0f,
+      0.0f, 0.0f, 0.0f, 0.0f,
+      0.0f, 0.0f, 0.0f, 0.0f,
+      0.0f, 0.0f, 0.0f, 0.0f };
+
+  // Note that we have cloned parts of the implementation in order to
+  // support incoming Buffers. The reason for this is to avoid loading
+  // non-direct buffer subclasses unnecessarily, because doing so can
+  // cause performance decreases on direct buffer operations, at least
+  // on the current HotSpot JVM. It would be nicer (and make the code
+  // simpler) to simply have the array-based entry points delegate to
+  // the versions taking Buffers by wrapping the arrays.
+
+  // Array-based implementation
+  private final float[] matrix = new float[16];
+  private final float[][] tempInvertMatrix = new float[4][4];
+
+  private final float[] in = new float[4];
+  private final float[] out = new float[4];
+
+  private final float[] forward = new float[3];
+  private final float[] side = new float[3];
+  private final float[] up = new float[3];
+  
+  // Buffer-based implementation
+  private FloatBuffer locbuf;
+  private final FloatBuffer matrixBuf;
+  private final FloatBuffer tempInvertMatrixBuf;
+
+  private final FloatBuffer inBuf;
+  private final FloatBuffer outBuf;
+
+  private final FloatBuffer forwardBuf;
+  private final FloatBuffer sideBuf;
+  private final FloatBuffer upBuf;
+
+  public ProjectFloat() {
+    // Use direct buffers to avoid loading indirect buffer
+    // implementations for applications trying to avoid doing so.
+    // Slice up one big buffer because some NIO implementations
+    // allocate a huge amount of memory to back even the smallest of
+    // buffers.
+    locbuf = Buffers.newDirectFloatBuffer(2*16+2*4+3*3);
+    int pos = 0;
+    int sz = 16;
+    matrixBuf = slice(locbuf, pos, sz);
+    pos += sz;
+    tempInvertMatrixBuf = slice(locbuf, pos, sz);
+    pos += sz;
+    sz = 4;
+    inBuf = slice(locbuf, pos, sz);
+    pos += sz;
+    outBuf = slice(locbuf, pos, sz);
+    pos += sz;
+    sz = 3;
+    forwardBuf = slice(locbuf, pos, sz);
+    pos += sz;
+    sideBuf = slice(locbuf, pos, sz);
+    pos += sz;
+    upBuf = slice(locbuf, pos, sz);
+  }
+
+  public void destroy() {
+    if(locbuf!=null) {
+        locbuf.clear();
+        locbuf=null;
+    }
+  }
+
+  private static FloatBuffer slice(FloatBuffer buf, int pos, int len) {
+    buf.position(pos);
+    buf.limit(pos + len);
+    return buf.slice();
+  }
+
+  /**
+   * Make matrix an identity matrix
+   */
+  public static void gluMakeIdentityf(FloatBuffer m) {
+    int oldPos = m.position();
+    m.put(IDENTITY_MATRIX);
+    m.position(oldPos);
+  }
+
+  /**
+   * Make matrix an zero matrix
+   */
+  public static void gluMakeZero(FloatBuffer m) {
+    int oldPos = m.position();
+    m.put(ZERO_MATRIX);
+    m.position(oldPos);
+  }
+
+  /**
+   * Make matrix an identity matrix
+   */
+  public static void gluMakeIdentityf(float[] m) {
+    for (int i = 0; i < 16; i++) {
+      m[i] = IDENTITY_MATRIX[i];
+    }
+  }
+
+  /**
+   * Method __gluMultMatrixVecf
+   * 
+   * @param matrix
+   * @param in
+   * @param out
+   */
+  private void __gluMultMatrixVecf(float[] matrix, int matrix_offset, float[] in, float[] out) {
+    for (int i = 0; i < 4; i++) {
+      out[i] =
+        in[0] * matrix[0*4+i+matrix_offset] +
+        in[1] * matrix[1*4+i+matrix_offset] +
+        in[2] * matrix[2*4+i+matrix_offset] +
+        in[3] * matrix[3*4+i+matrix_offset];
+    }
+  }
+
+  /**
+   * Method __gluMultMatrixVecf
+   * 
+   * @param matrix
+   * @param in
+   * @param out
+   */
+  private void __gluMultMatrixVecf(FloatBuffer matrix, FloatBuffer in, FloatBuffer out) {
+    int inPos = in.position();
+    int outPos = out.position();
+    int matrixPos = matrix.position();
+    for (int i = 0; i < 4; i++) {
+      out.put(i + outPos,
+              in.get(0+inPos) * matrix.get(0*4+i+matrixPos) +
+              in.get(1+inPos) * matrix.get(1*4+i+matrixPos) +
+              in.get(2+inPos) * matrix.get(2*4+i+matrixPos) +
+              in.get(3+inPos) * matrix.get(3*4+i+matrixPos));
+    }
+  }
+
+  /**
+   * @param src
+   * @param inverse
+   * 
+   * @return
+   */
+  public boolean gluInvertMatrixf(float[] src, float[] inverse) {
+    int i, j, k, swap;
+    float t;
+    float[][] temp = tempInvertMatrix;
+
+    for (i = 0; i < 4; i++) {
+      for (j = 0; j < 4; j++) {
+        temp[i][j] = src[i*4+j];
+      }
+    }
+    gluMakeIdentityf(inverse);
+
+    for (i = 0; i < 4; i++) {
+      //
+      // Look for largest element in column
+      //
+      swap = i;
+      for (j = i + 1; j < 4; j++) {
+        if (Math.abs(temp[j][i]) > Math.abs(temp[i][i])) {
+          swap = j;
+        }
+      }
+
+      if (swap != i) {
+        //
+        // Swap rows.
+        //
+        for (k = 0; k < 4; k++) {
+          t = temp[i][k];
+          temp[i][k] = temp[swap][k];
+          temp[swap][k] = t;
+
+          t = inverse[i*4+k];
+          inverse[i*4+k] = inverse[swap*4+k];
+          inverse[swap*4+k] = t;
+        }
+      }
+
+      if (temp[i][i] == 0) {
+        //
+        // No non-zero pivot. The matrix is singular, which shouldn't
+        // happen. This means the user gave us a bad matrix.
+        //
+        return false;
+      }
+
+      t = temp[i][i];
+      for (k = 0; k < 4; k++) {
+        temp[i][k] /= t;
+        inverse[i*4+k] /= t;
+      }
+      for (j = 0; j < 4; j++) {
+        if (j != i) {
+          t = temp[j][i];
+          for (k = 0; k < 4; k++) {
+            temp[j][k] -= temp[i][k] * t;
+            inverse[j*4+k] -= inverse[i*4+k]*t;
+          }
+        }
+      }
+    }
+    return true;
+  }
+
+  /**
+   * @param src
+   * @param inverse
+   * 
+   * @return
+   */
+  public boolean gluInvertMatrixf(FloatBuffer src, FloatBuffer inverse) {
+    int i, j, k, swap;
+    float t;
+
+    int srcPos = src.position();
+    int invPos = inverse.position();
+
+    FloatBuffer temp = tempInvertMatrixBuf;
+
+    for (i = 0; i < 4; i++) {
+      for (j = 0; j < 4; j++) {
+        temp.put(i*4+j, src.get(i*4+j + srcPos));
+      }
+    }
+    gluMakeIdentityf(inverse);
+
+    for (i = 0; i < 4; i++) {
+      //
+      // Look for largest element in column
+      //
+      swap = i;
+      for (j = i + 1; j < 4; j++) {
+        if (Math.abs(temp.get(j*4+i)) > Math.abs(temp.get(i*4+i))) {
+          swap = j;
+        }
+      }
+
+      if (swap != i) {
+        //
+        // Swap rows.
+        //
+        for (k = 0; k < 4; k++) {
+          t = temp.get(i*4+k);
+          temp.put(i*4+k, temp.get(swap*4+k));
+          temp.put(swap*4+k, t);
+
+          t = inverse.get(i*4+k + invPos);
+          inverse.put(i*4+k + invPos, inverse.get(swap*4+k + invPos));
+          inverse.put(swap*4+k + invPos, t);
+        }
+      }
+
+      if (temp.get(i*4+i) == 0) {
+        //
+        // No non-zero pivot. The matrix is singular, which shouldn't
+        // happen. This means the user gave us a bad matrix.
+        //
+        return false;
+      }
+
+      t = temp.get(i*4+i);
+      for (k = 0; k < 4; k++) {
+        temp.put(i*4+k, temp.get(i*4+k) / t);
+        inverse.put(i*4+k + invPos, inverse.get(i*4+k + invPos) / t);
+      }
+      for (j = 0; j < 4; j++) {
+        if (j != i) {
+          t = temp.get(j*4+i);
+          for (k = 0; k < 4; k++) {
+            temp.put(j*4+k, temp.get(j*4+k) - temp.get(i*4+k) * t);
+            inverse.put(j*4+k + invPos, inverse.get(j*4+k + invPos) - inverse.get(i*4+k + invPos) * t);
+          }
+        }
+      }
+    }
+    return true;
+  }
+
+
+  /**
+   * @param a
+   * @param b
+   * @param r
+   */
+  private void gluMultMatricesf(float[] a, int a_offset, float[] b, int b_offset, float[] r) {
+    for (int i = 0; i < 4; i++) {
+      for (int j = 0; j < 4; j++) {
+        r[i*4+j] =
+          a[i*4+0+a_offset]*b[0*4+j+b_offset] +
+          a[i*4+1+a_offset]*b[1*4+j+b_offset] +
+          a[i*4+2+a_offset]*b[2*4+j+b_offset] +
+          a[i*4+3+a_offset]*b[3*4+j+b_offset];
+      }
+    }
+  }
+
+
+  /**
+   * @param a
+   * @param b
+   * @param r
+   */
+  public static void gluMultMatricesf(FloatBuffer a, FloatBuffer b, FloatBuffer r) {
+    int aPos = a.position();
+    int bPos = b.position();
+    int rPos = r.position();
+
+    for (int i = 0; i < 4; i++) {
+      for (int j = 0; j < 4; j++) {
+        r.put(i*4+j + rPos,
+          a.get(i*4+0+aPos)*b.get(0*4+j+bPos) +
+          a.get(i*4+1+aPos)*b.get(1*4+j+bPos) +
+          a.get(i*4+2+aPos)*b.get(2*4+j+bPos) +
+          a.get(i*4+3+aPos)*b.get(3*4+j+bPos));
+      }
+    }
+  }
+
+  /**
+   * Normalize vector
+   *
+   * @param v
+   */
+  public static void normalize(float[] v) {
+    float r;
+
+    r = (float) Math.sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
+    if ( r == 0.0 || r == 1.0)
+      return;
+
+    r = 1.0f / r;
+
+    v[0] *= r;
+    v[1] *= r;
+    v[2] *= r;
+
+    return;
+  }
+
+  /**
+   * Normalize vector
+   *
+   * @param v
+   */
+  public static void normalize(FloatBuffer v) {
+    float r;
+
+    int vPos = v.position();
+
+    r = (float) Math.sqrt(v.get(0+vPos) * v.get(0+vPos) +
+                          v.get(1+vPos) * v.get(1+vPos) +
+                          v.get(2+vPos) * v.get(2+vPos));
+    if ( r == 0.0 || r == 1.0)
+      return;
+
+    r = 1.0f / r;
+
+    v.put(0+vPos, v.get(0+vPos) * r);
+    v.put(1+vPos, v.get(1+vPos) * r);
+    v.put(2+vPos, v.get(2+vPos) * r);
+
+    return;
+  }
+
+
+  /**
+   * Calculate cross-product
+   *
+   * @param v1
+   * @param v2
+   * @param result
+   */
+  private static void cross(float[] v1, float[] v2, float[] result) {
+    result[0] = v1[1] * v2[2] - v1[2] * v2[1];
+    result[1] = v1[2] * v2[0] - v1[0] * v2[2];
+    result[2] = v1[0] * v2[1] - v1[1] * v2[0];
+  }
+
+  /**
+   * Calculate cross-product
+   *
+   * @param v1
+   * @param v2
+   * @param result
+   */
+  private static void cross(FloatBuffer v1, FloatBuffer v2, FloatBuffer result) {
+    int v1Pos = v1.position();
+    int v2Pos = v2.position();
+    int rPos  = result.position();
+
+    result.put(0+rPos, v1.get(1+v1Pos) * v2.get(2+v2Pos) - v1.get(2+v1Pos) * v2.get(1+v2Pos));
+    result.put(1+rPos, v1.get(2+v1Pos) * v2.get(0+v2Pos) - v1.get(0+v1Pos) * v2.get(2+v2Pos));
+    result.put(2+rPos, v1.get(0+v1Pos) * v2.get(1+v2Pos) - v1.get(1+v1Pos) * v2.get(0+v2Pos));
+  }
+
+  /**
+   * Method gluOrtho2D.
+   * 
+   * @param left
+   * @param right
+   * @param bottom
+   * @param top
+   */
+  public void gluOrtho2D(GLMatrixFunc gl, float left, float right, float bottom, float top) {
+    gl.glOrthof(left, right, bottom, top, -1, 1);
+  }
+
+  /**
+   * Method gluPerspective.
+   * 
+   * @param fovy
+   * @param aspect
+   * @param zNear
+   * @param zFar
+   */
+  public void gluPerspective(GLMatrixFunc gl, float fovy, float aspect, float zNear, float zFar) {
+    float sine, cotangent, deltaZ;
+    float radians = fovy / 2 * (float) Math.PI / 180;
+
+    deltaZ = zFar - zNear;
+    sine = (float) Math.sin(radians);
+
+    if ((deltaZ == 0) || (sine == 0) || (aspect == 0)) {
+      return;
+    }
+
+    cotangent = (float) Math.cos(radians) / sine;
+
+    gluMakeIdentityf(matrixBuf);
+
+    matrixBuf.put(0 * 4 + 0, cotangent / aspect);
+    matrixBuf.put(1 * 4 + 1, cotangent);
+    matrixBuf.put(2 * 4 + 2, - (zFar + zNear) / deltaZ);
+    matrixBuf.put(2 * 4 + 3, -1);
+    matrixBuf.put(3 * 4 + 2, -2 * zNear * zFar / deltaZ);
+    matrixBuf.put(3 * 4 + 3, 0);
+
+    gl.glMultMatrixf(matrixBuf);
+  }
+
+  /**
+   * Method gluLookAt
+   * 
+   * @param eyex
+   * @param eyey
+   * @param eyez
+   * @param centerx
+   * @param centery
+   * @param centerz
+   * @param upx
+   * @param upy
+   * @param upz
+   */
+  public void gluLookAt(GLMatrixFunc gl,
+                        float eyex,
+                        float eyey,
+                        float eyez,
+                        float centerx,
+                        float centery,
+                        float centerz,
+                        float upx,
+                        float upy,
+                        float upz) {
+    FloatBuffer forward = this.forwardBuf;
+    FloatBuffer side = this.sideBuf;
+    FloatBuffer up = this.upBuf;
+
+    forward.put(0, centerx - eyex);
+    forward.put(1, centery - eyey);
+    forward.put(2, centerz - eyez);
+
+    up.put(0, upx);
+    up.put(1, upy);
+    up.put(2, upz);
+
+    normalize(forward);
+
+    /* Side = forward x up */
+    cross(forward, up, side);
+    normalize(side);
+
+    /* Recompute up as: up = side x forward */
+    cross(side, forward, up);
+
+    gluMakeIdentityf(matrixBuf);
+    matrixBuf.put(0 * 4 + 0, side.get(0));
+    matrixBuf.put(1 * 4 + 0, side.get(1));
+    matrixBuf.put(2 * 4 + 0, side.get(2));
+
+    matrixBuf.put(0 * 4 + 1, up.get(0));
+    matrixBuf.put(1 * 4 + 1, up.get(1));
+    matrixBuf.put(2 * 4 + 1, up.get(2));
+
+    matrixBuf.put(0 * 4 + 2, -forward.get(0));
+    matrixBuf.put(1 * 4 + 2, -forward.get(1));
+    matrixBuf.put(2 * 4 + 2, -forward.get(2));
+
+    gl.glMultMatrixf(matrixBuf);
+    gl.glTranslatef(-eyex, -eyey, -eyez);
+  }
+
+  /**
+   * Method gluProject
+   * 
+   * @param objx
+   * @param objy
+   * @param objz
+   * @param modelMatrix
+   * @param projMatrix
+   * @param viewport
+   * @param win_pos
+   * 
+   * @return
+   */
+  public boolean gluProject(float objx,
+                            float objy,
+                            float objz,
+                            float[] modelMatrix,
+                            int modelMatrix_offset,
+                            float[] projMatrix,
+                            int projMatrix_offset,
+                            int[] viewport,
+                            int viewport_offset,
+                            float[] win_pos,
+                            int win_pos_offset ) {
+
+    float[] in = this.in;
+    float[] out = this.out;
+
+    in[0] = objx;
+    in[1] = objy;
+    in[2] = objz;
+    in[3] = 1.0f;
+
+    __gluMultMatrixVecf(modelMatrix, modelMatrix_offset, in, out);
+    __gluMultMatrixVecf(projMatrix, projMatrix_offset, out, in);
+
+    if (in[3] == 0.0f)
+      return false;
+
+    in[3] = (1.0f / in[3]) * 0.5f;
+
+    // Map x, y and z to range 0-1
+    in[0] = in[0] * in[3] + 0.5f;
+    in[1] = in[1] * in[3] + 0.5f;
+    in[2] = in[2] * in[3] + 0.5f;
+
+    // Map x,y to viewport
+    win_pos[0+win_pos_offset] = in[0] * viewport[2+viewport_offset] + viewport[0+viewport_offset];
+    win_pos[1+win_pos_offset] = in[1] * viewport[3+viewport_offset] + viewport[1+viewport_offset];
+    win_pos[2+win_pos_offset] = in[2];
+
+    return true;
+  }
+
+  /**
+   * Method gluProject
+   * 
+   * @param objx
+   * @param objy
+   * @param objz
+   * @param modelMatrix
+   * @param projMatrix
+   * @param viewport
+   * @param win_pos
+   * 
+   * @return
+   */
+  public boolean gluProject(float objx,
+                            float objy,
+                            float objz,
+                            FloatBuffer modelMatrix,
+                            FloatBuffer projMatrix,
+                            IntBuffer viewport,
+                            FloatBuffer win_pos) {
+
+    FloatBuffer in = this.inBuf;
+    FloatBuffer out = this.outBuf;
+
+    in.put(0, objx);
+    in.put(1, objy);
+    in.put(2, objz);
+    in.put(3, 1.0f);
+
+    __gluMultMatrixVecf(modelMatrix, in, out);
+    __gluMultMatrixVecf(projMatrix, out, in);
+
+    if (in.get(3) == 0.0f)
+      return false;
+
+    in.put(3, (1.0f / in.get(3)) * 0.5f);
+
+    // Map x, y and z to range 0-1
+    in.put(0, in.get(0) * in.get(3) + 0.5f);
+    in.put(1, in.get(1) * in.get(3) + 0.5f);
+    in.put(2, in.get(2) * in.get(3) + 0.5f);
+
+    // Map x,y to viewport
+    int vPos = viewport.position();
+    int wPos = win_pos.position();
+    win_pos.put(0+wPos, in.get(0) * viewport.get(2+vPos) + viewport.get(0+vPos));
+    win_pos.put(1+wPos, in.get(1) * viewport.get(3+vPos) + viewport.get(1+vPos));
+    win_pos.put(2+wPos, in.get(2));
+
+    return true;
+  }
+
+
+  /**
+   * Method gluUnproject
+   * 
+   * @param winx
+   * @param winy
+   * @param winz
+   * @param modelMatrix
+   * @param projMatrix
+   * @param viewport
+   * @param obj_pos
+   * 
+   * @return
+   */
+  public boolean gluUnProject(float winx,
+                              float winy,
+                              float winz,
+                              float[] modelMatrix,
+                              int modelMatrix_offset,
+                              float[] projMatrix,
+                              int projMatrix_offset,
+                              int[] viewport,
+                              int viewport_offset,
+                              float[] obj_pos,
+                              int obj_pos_offset) {
+    float[] in = this.in;
+    float[] out = this.out;
+
+    gluMultMatricesf(modelMatrix, modelMatrix_offset, projMatrix, projMatrix_offset, matrix);
+
+    if (!gluInvertMatrixf(matrix, matrix))
+      return false;
+
+    in[0] = winx;
+    in[1] = winy;
+    in[2] = winz;
+    in[3] = 1.0f;
+
+    // Map x and y from window coordinates
+    in[0] = (in[0] - viewport[0+viewport_offset]) / viewport[2+viewport_offset];
+    in[1] = (in[1] - viewport[1+viewport_offset]) / viewport[3+viewport_offset];
+
+    // Map to range -1 to 1
+    in[0] = in[0] * 2 - 1;
+    in[1] = in[1] * 2 - 1;
+    in[2] = in[2] * 2 - 1;
+
+    __gluMultMatrixVecf(matrix, 0, in, out);
+
+    if (out[3] == 0.0)
+      return false;
+
+    out[3] = 1.0f / out[3];
+
+    obj_pos[0+obj_pos_offset] = out[0] * out[3];
+    obj_pos[1+obj_pos_offset] = out[1] * out[3];
+    obj_pos[2+obj_pos_offset] = out[2] * out[3];
+
+    return true;
+  }
+
+
+  /**
+   * Method gluUnproject
+   * 
+   * @param winx
+   * @param winy
+   * @param winz
+   * @param modelMatrix
+   * @param projMatrix
+   * @param viewport
+   * @param obj_pos
+   * 
+   * @return
+   */
+  public boolean gluUnProject(float winx,
+                              float winy,
+                              float winz,
+                              FloatBuffer modelMatrix,
+                              FloatBuffer projMatrix,
+                              IntBuffer viewport,
+                              FloatBuffer obj_pos) {
+    FloatBuffer in = this.inBuf;
+    FloatBuffer out = this.outBuf;
+
+    gluMultMatricesf(modelMatrix, projMatrix, matrixBuf);
+
+    if (!gluInvertMatrixf(matrixBuf, matrixBuf))
+      return false;
+
+    in.put(0, winx);
+    in.put(1, winy);
+    in.put(2, winz);
+    in.put(3, 1.0f);
+
+    // Map x and y from window coordinates
+    int vPos = viewport.position();
+    int oPos = obj_pos.position();
+    in.put(0, (in.get(0) - viewport.get(0+vPos)) / viewport.get(2+vPos));
+    in.put(1, (in.get(1) - viewport.get(1+vPos)) / viewport.get(3+vPos));
+
+    // Map to range -1 to 1
+    in.put(0, in.get(0) * 2 - 1);
+    in.put(1, in.get(1) * 2 - 1);
+    in.put(2, in.get(2) * 2 - 1);
+
+    __gluMultMatrixVecf(matrixBuf, in, out);
+
+    if (out.get(3) == 0.0f)
+      return false;
+
+    out.put(3, 1.0f / out.get(3));
+
+    obj_pos.put(0+oPos, out.get(0) * out.get(3));
+    obj_pos.put(1+oPos, out.get(1) * out.get(3));
+    obj_pos.put(2+oPos, out.get(2) * out.get(3));
+
+    return true;
+  }
+
+
+  /**
+   * Method gluUnproject4
+   * 
+   * @param winx
+   * @param winy
+   * @param winz
+   * @param clipw
+   * @param modelMatrix
+   * @param projMatrix
+   * @param viewport
+   * @param near
+   * @param far
+   * @param obj_pos
+   * 
+   * @return
+   */
+  public boolean gluUnProject4(float winx,
+                               float winy,
+                               float winz,
+                               float clipw,
+                               float[] modelMatrix,
+                               int modelMatrix_offset,
+                               float[] projMatrix,
+                               int projMatrix_offset,
+                               int[] viewport,
+                               int viewport_offset,
+                               float near,
+                               float far,
+                               float[] obj_pos,
+                               int obj_pos_offset ) {
+    float[] in = this.in;
+    float[] out = this.out;
+
+    gluMultMatricesf(modelMatrix, modelMatrix_offset, projMatrix, projMatrix_offset, matrix);
+
+    if (!gluInvertMatrixf(matrix, matrix))
+      return false;
+
+    in[0] = winx;
+    in[1] = winy;
+    in[2] = winz;
+    in[3] = clipw;
+
+    // Map x and y from window coordinates
+    in[0] = (in[0] - viewport[0+viewport_offset]) / viewport[2+viewport_offset];
+    in[1] = (in[1] - viewport[1+viewport_offset]) / viewport[3+viewport_offset];
+    in[2] = (in[2] - near) / (far - near);
+
+    // Map to range -1 to 1
+    in[0] = in[0] * 2 - 1;
+    in[1] = in[1] * 2 - 1;
+    in[2] = in[2] * 2 - 1;
+
+    __gluMultMatrixVecf(matrix, 0, in, out);
+
+    if (out[3] == 0.0f)
+      return false;
+
+    obj_pos[0+obj_pos_offset] = out[0];
+    obj_pos[1+obj_pos_offset] = out[1];
+    obj_pos[2+obj_pos_offset] = out[2];
+    obj_pos[3+obj_pos_offset] = out[3];
+    return true;
+  }
+
+  /**
+   * Method gluUnproject4
+   * 
+   * @param winx
+   * @param winy
+   * @param winz
+   * @param clipw
+   * @param modelMatrix
+   * @param projMatrix
+   * @param viewport
+   * @param near
+   * @param far
+   * @param obj_pos
+   * 
+   * @return
+   */
+  public boolean gluUnProject4(float winx,
+                               float winy,
+                               float winz,
+                               float clipw,
+                               FloatBuffer modelMatrix,
+                               FloatBuffer projMatrix,
+                               IntBuffer viewport,
+                               float near,
+                               float far,
+                               FloatBuffer obj_pos) {
+    FloatBuffer in = this.inBuf;
+    FloatBuffer out = this.outBuf;
+
+    gluMultMatricesf(modelMatrix, projMatrix, matrixBuf);
+
+    if (!gluInvertMatrixf(matrixBuf, matrixBuf))
+      return false;
+
+    in.put(0, winx);
+    in.put(1, winy);
+    in.put(2, winz);
+    in.put(3, clipw);
+
+    // Map x and y from window coordinates
+    int vPos = viewport.position();
+    in.put(0, (in.get(0) - viewport.get(0+vPos)) / viewport.get(2+vPos));
+    in.put(1, (in.get(1) - viewport.get(1+vPos)) / viewport.get(3+vPos));
+    in.put(2, (in.get(2) - near) / (far - near));
+
+    // Map to range -1 to 1
+    in.put(0, in.get(0) * 2 - 1);
+    in.put(1, in.get(1) * 2 - 1);
+    in.put(2, in.get(2) * 2 - 1);
+
+    __gluMultMatrixVecf(matrixBuf, in, out);
+
+    if (out.get(3) == 0.0f)
+      return false;
+
+    int oPos = obj_pos.position();
+    obj_pos.put(0+oPos, out.get(0));
+    obj_pos.put(1+oPos, out.get(1));
+    obj_pos.put(2+oPos, out.get(2));
+    obj_pos.put(3+oPos, out.get(3));
+    return true;
+  }
+
+
+  /**
+   * Method gluPickMatrix
+   * 
+   * @param x
+   * @param y
+   * @param deltaX
+   * @param deltaY
+   * @param viewport
+   */
+  public void gluPickMatrix(GLMatrixFunc gl,
+                            float x,
+                            float y,
+                            float deltaX,
+                            float deltaY,
+                            IntBuffer viewport) {
+    if (deltaX <= 0 || deltaY <= 0) {
+      return;
+    }
+
+    /* Translate and scale the picked region to the entire window */
+    int vPos = viewport.position();
+    gl.glTranslatef((viewport.get(2+vPos) - 2 * (x - viewport.get(0+vPos))) / deltaX,
+                    (viewport.get(3+vPos) - 2 * (y - viewport.get(1+vPos))) / deltaY,
+                    0);
+    gl.glScalef(viewport.get(2) / deltaX, viewport.get(3) / deltaY, 1.0f);
+  }
+
+  /**
+   * Method gluPickMatrix
+   * 
+   * @param x
+   * @param y
+   * @param deltaX
+   * @param deltaY
+   * @param viewport
+   * @param viewport_offset
+   */
+  public void gluPickMatrix(GLMatrixFunc gl,
+                            float x,
+                            float y,
+                            float deltaX,
+                            float deltaY,
+                            int[] viewport,
+                            int viewport_offset) {
+    if (deltaX <= 0 || deltaY <= 0) {
+      return;
+    }
+
+    /* Translate and scale the picked region to the entire window */
+    gl.glTranslatef((viewport[2+viewport_offset] - 2 * (x - viewport[0+viewport_offset])) / deltaX,
+                    (viewport[3+viewport_offset] - 2 * (y - viewport[1+viewport_offset])) / deltaY,
+                    0);
+    gl.glScalef(viewport[2+viewport_offset] / deltaX, viewport[3+viewport_offset] / deltaY, 1.0f);
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/SystemUtil.java.javame_cdc_fp b/src/jogl/classes/com/jogamp/opengl/impl/SystemUtil.java.javame_cdc_fp
new file mode 100644
index 0000000..f686bea
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/SystemUtil.java.javame_cdc_fp
@@ -0,0 +1,10 @@
+package com.jogamp.opengl.impl;
+
+public class SystemUtil {
+
+    /** Wrapper for System.getenv(), which doesn't work on platforms
+        earlier than JDK 5 */
+    public static String getenv(String variableName) {
+        return null;
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/SystemUtil.java.javase b/src/jogl/classes/com/jogamp/opengl/impl/SystemUtil.java.javase
new file mode 100644
index 0000000..dbb717a
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/SystemUtil.java.javase
@@ -0,0 +1,18 @@
+package com.jogamp.opengl.impl;
+
+public class SystemUtil {
+
+    private static volatile boolean getenvSupported = true;
+    /** Wrapper for System.getenv(), which doesn't work on platforms
+        earlier than JDK 5 */
+    public static String getenv(String variableName) {
+        if (getenvSupported) {
+            try {
+                return System.getenv(variableName);
+            } catch (Error e) {
+                getenvSupported = false;
+            }
+        }
+        return null;
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/ThreadingImpl.java b/src/jogl/classes/com/jogamp/opengl/impl/ThreadingImpl.java
new file mode 100644
index 0000000..d434f51
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/ThreadingImpl.java
@@ -0,0 +1,240 @@
+/*
+ * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.opengl.impl;
+
+import java.lang.reflect.InvocationTargetException;
+import java.security.AccessController;
+import java.security.PrivilegedAction;
+
+import com.jogamp.common.JogampRuntimeException;
+import com.jogamp.common.util.*;
+import javax.media.nativewindow.NativeWindowFactory;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLProfile;
+
+/** Implementation of the {@link javax.media.opengl.Threading} class. */
+
+public class ThreadingImpl {
+    public static final int AWT    = 1;
+    public static final int WORKER = 2;
+
+    protected static final boolean DEBUG = Debug.debug("Threading");
+
+    private static boolean singleThreaded = true;
+    private static int mode;
+    private static boolean hasAWT;
+    // We need to know whether we're running on X11 platforms to change
+    // our behavior when the Java2D/JOGL bridge is active
+    private static boolean _isX11;
+
+    private static final ThreadingPlugin threadingPlugin;
+  
+    static {
+        Object threadingPluginTmp =
+            AccessController.doPrivileged(new PrivilegedAction() {
+                    public Object run() {
+                        String workaround = Debug.getProperty("jogl.1thread", true);
+                        ClassLoader cl = ThreadingImpl.class.getClassLoader();
+                        // Default to using the AWT thread on all platforms except
+                        // Windows. On OS X there is instability apparently due to
+                        // using the JAWT on non-AWT threads. On X11 platforms there
+                        // are potential deadlocks which can be caused if the AWT
+                        // EventQueue thread hands work off to the GLWorkerThread
+                        // while holding the AWT lock. The optimization of
+                        // makeCurrent / release calls isn't worth these stability
+                        // problems.
+                        hasAWT = GLProfile.isAWTAvailable();
+
+                        String osType = NativeWindowFactory.getNativeWindowType(false);
+                        _isX11 = NativeWindowFactory.TYPE_X11.equals(osType);
+
+                        int defaultMode = ( hasAWT ? AWT : WORKER );
+
+                        mode = defaultMode;
+                        if (workaround != null) {
+                            workaround = workaround.toLowerCase();
+                            if (workaround.equals("true") ||
+                                workaround.equals("auto")) {
+                                // Nothing to do; singleThreaded and mode already set up
+                            } else if (workaround.equals("worker")) {
+                                singleThreaded = true;
+                                mode = WORKER;
+                            } else if (hasAWT && workaround.equals("awt")) {
+                                singleThreaded = true;
+                                mode = AWT;
+                            } else {
+                                singleThreaded = false;
+                            }
+                        }
+                        printWorkaroundNotice();
+
+                        Object threadingPluginObj=null;
+                        if(hasAWT) {
+                            // try to fetch the AWTThreadingPlugin
+                            Exception error=null;
+                            try {
+                                threadingPluginObj = ReflectionUtil.createInstance("com.jogamp.opengl.impl.awt.AWTThreadingPlugin", cl);
+                            } catch (JogampRuntimeException jre) { error = jre; }
+                            if(AWT == mode && null==threadingPluginObj) {                                
+                                throw new GLException("Mode is AWT, but class 'com.jogamp.opengl.impl.awt.AWTThreadingPlugin' is not available", error);
+                            }
+                        }
+                        return threadingPluginObj;
+                    }
+                });
+        threadingPlugin = (ThreadingPlugin) threadingPluginTmp;
+        if(DEBUG) {
+            System.err.println("Threading: hasAWT "+hasAWT+", mode "+((mode==AWT)?"AWT":"WORKER")+", plugin "+threadingPlugin);
+        }
+    }
+
+    /** No reason to ever instantiate this class */
+    private ThreadingImpl() {}
+
+    public static boolean isX11() { return _isX11; }
+    public static int getMode() { return mode; }
+
+    /** If an implementation of the javax.media.opengl APIs offers a 
+        multithreading option but the default behavior is single-threading, 
+        this API provides a mechanism for end users to disable single-threading 
+        in this implementation.  Users are strongly discouraged from
+        calling this method unless they are aware of all of the
+        consequences and are prepared to enforce some amount of
+        threading restrictions in their applications. Disabling
+        single-threading, for example, may have unintended consequences
+        on GLAutoDrawable implementations such as GLCanvas, GLJPanel and
+        GLPbuffer. Currently there is no supported way to re-enable it
+        once disabled, partly to discourage careless use of this
+        method. This method should be called as early as possible in an
+        application. */ 
+    public static void disableSingleThreading() {
+        singleThreaded = false;
+        if (Debug.verbose()) {
+            System.err.println("Application forced disabling of single-threading of javax.media.opengl implementation");
+        }
+    }
+
+    /** Indicates whether OpenGL work is being automatically forced to a
+        single thread in this implementation. */
+    public static boolean isSingleThreaded() {
+        return singleThreaded;
+    }
+
+    /** Indicates whether the current thread is the single thread on
+        which this implementation of the javax.media.opengl APIs
+        performs all of its OpenGL-related work. This method should only
+        be called if the single-thread model is in effect. */
+    public static boolean isOpenGLThread() throws GLException {
+        if (!isSingleThreaded()) {
+            throw new GLException("Should only call this in single-threaded mode");
+        }
+
+        if(null!=threadingPlugin) {
+            return threadingPlugin.isOpenGLThread();
+        }
+
+        switch (mode) {
+            case AWT:
+                throw new InternalError();
+            case WORKER:
+                return GLWorkerThread.isWorkerThread();
+            default:
+                throw new InternalError("Illegal single-threading mode " + mode);
+        }
+    }
+
+    /** Executes the passed Runnable on the single thread used for all
+        OpenGL work in this javax.media.opengl API implementation. It is
+        not specified exactly which thread is used for this
+        purpose. This method should only be called if the single-thread
+        model is in use and if the current thread is not the OpenGL
+        thread (i.e., if <code>isOpenGLThread()</code> returns
+        false). It is up to the end user to check to see whether the
+        current thread is the OpenGL thread and either execute the
+        Runnable directly or perform the work inside it. */
+    public static void invokeOnOpenGLThread(Runnable r) throws GLException {
+        if (!isSingleThreaded()) {
+            throw new GLException ("Should only call this in single-threaded mode");
+        }
+
+        if (isOpenGLThread()) {
+            throw new GLException ("Should only call this from other threads than the OpenGL thread");
+        }    
+
+        if(null!=threadingPlugin) {
+            threadingPlugin.invokeOnOpenGLThread(r);
+            return;
+        }
+
+        switch (mode) {
+            case AWT:
+                throw new InternalError();
+
+            case WORKER:
+                if (!GLWorkerThread.isStarted()) {
+                    synchronized (GLWorkerThread.class) {
+                        if (!GLWorkerThread.isStarted()) {
+                            GLWorkerThread.start();
+                        }
+                    }
+                }
+                try {
+                    GLWorkerThread.invokeAndWait(r);
+                } catch (InvocationTargetException e) {
+                    throw new GLException(e.getTargetException());
+                } catch (InterruptedException e) {
+                    throw new GLException(e);
+                }
+                break;
+
+            default:
+                throw new InternalError("Illegal single-threading mode " + mode);
+        }
+    }
+
+    /** This is a workaround for AWT-related deadlocks which only seem
+        to show up in the context of applets */
+    public static boolean isAWTMode() {
+        return (mode == AWT);
+    }
+
+    private static void printWorkaroundNotice() {
+        if (singleThreaded && Debug.verbose()) {
+            System.err.println("Using " +
+                               (mode == AWT ? "AWT" : "OpenGL worker") +
+                               " thread for performing OpenGL work in javax.media.opengl implementation");
+        }
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/ThreadingPlugin.java b/src/jogl/classes/com/jogamp/opengl/impl/ThreadingPlugin.java
new file mode 100644
index 0000000..37e4aac
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/ThreadingPlugin.java
@@ -0,0 +1,62 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+import javax.media.opengl.*;
+
+public interface ThreadingPlugin {
+  /** Indicates whether the current thread is the single thread on
+      which this implementation of the javax.media.opengl APIs
+      performs all of its OpenGL-related work. This method should only
+      be called if the single-thread model is in effect. */
+  public boolean isOpenGLThread() throws GLException;
+
+  /** Executes the passed Runnable on the single thread used for all
+      OpenGL work in this javax.media.opengl API implementation. It is
+      not specified exactly which thread is used for this
+      purpose. This method should only be called if the single-thread
+      model is in use and if the current thread is not the OpenGL
+      thread (i.e., if <code>isOpenGLThread()</code> returns
+      false). It is up to the end user to check to see whether the
+      current thread is the OpenGL thread and either execute the
+      Runnable directly or perform the work inside it. */
+  public void invokeOnOpenGLThread(Runnable r) throws GLException;
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/awt/AWTThreadingPlugin.java b/src/jogl/classes/com/jogamp/opengl/impl/awt/AWTThreadingPlugin.java
new file mode 100644
index 0000000..a91ab78
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/awt/AWTThreadingPlugin.java
@@ -0,0 +1,126 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.awt;
+
+import javax.media.opengl.*;
+
+import java.awt.event.*;
+
+import java.awt.EventQueue;
+import java.lang.reflect.InvocationTargetException;
+
+import com.jogamp.opengl.impl.*;
+
+public class AWTThreadingPlugin implements ThreadingPlugin {
+
+  public AWTThreadingPlugin() {}
+
+  public boolean isOpenGLThread() throws GLException {
+    switch (ThreadingImpl.getMode()) {
+      case ThreadingImpl.AWT:
+        // FIXME: See the FIXME below in 'invokeOnOpenGLThread'
+        if (Java2D.isOGLPipelineActive() && !ThreadingImpl.isX11()) {
+          return Java2D.isQueueFlusherThread();
+        } else {
+          return EventQueue.isDispatchThread();
+        }
+      case ThreadingImpl.WORKER:
+        if (Java2D.isOGLPipelineActive()) {
+          // FIXME: ideally only the QFT would be considered to be the
+          // "OpenGL thread", but we can not currently run all of
+          // JOGL's OpenGL work on that thread. See the FIXME in
+          // invokeOnOpenGLThread.
+          return (Java2D.isQueueFlusherThread() ||
+                  (ThreadingImpl.isX11() && GLWorkerThread.isWorkerThread()));
+        } else {
+          return GLWorkerThread.isWorkerThread();
+        }
+      default:
+        throw new InternalError("Illegal single-threading mode " + ThreadingImpl.getMode());
+    }
+  }
+
+  public void invokeOnOpenGLThread(Runnable r) throws GLException {
+    switch (ThreadingImpl.getMode()) {
+      case ThreadingImpl.AWT:
+        // FIXME: ideally should run all OpenGL work on the Java2D QFT
+        // thread when it's enabled, but unfortunately there are
+        // deadlock issues on X11 platforms when making our
+        // heavyweight OpenGL contexts current on the QFT because we
+        // perform the JAWT lock inside the makeCurrent()
+        // implementation, which attempts to grab the AWT lock on the
+        // QFT which is not allowed. For now, on X11 platforms,
+        // continue to perform this work on the EDT.
+        if (Java2D.isOGLPipelineActive() && !ThreadingImpl.isX11()) {
+          Java2D.invokeWithOGLContextCurrent(null, r);
+        } else {
+          try {
+            EventQueue.invokeAndWait(r);
+          } catch (InvocationTargetException e) {
+            throw new GLException(e.getTargetException());
+          } catch (InterruptedException e) {
+            throw new GLException(e);
+          }
+        }
+        break;
+
+      case ThreadingImpl.WORKER:
+        if (!GLWorkerThread.isStarted()) {
+          synchronized (GLWorkerThread.class) {
+            if (!GLWorkerThread.isStarted()) {
+              GLWorkerThread.start();
+            }
+          }
+        }
+        try {
+          GLWorkerThread.invokeAndWait(r);
+        } catch (InvocationTargetException e) {
+          throw new GLException(e.getTargetException());
+        } catch (InterruptedException e) {
+          throw new GLException(e);
+        }
+        break;
+
+      default:
+        throw new InternalError("Illegal single-threading mode " + ThreadingImpl.getMode());
+    }
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/awt/AWTUtil.java b/src/jogl/classes/com/jogamp/opengl/impl/awt/AWTUtil.java
new file mode 100644
index 0000000..36c0a32
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/awt/AWTUtil.java
@@ -0,0 +1,120 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.jogamp.opengl.impl.awt;
+
+import com.jogamp.nativewindow.impl.jawt.*;
+
+import com.jogamp.opengl.impl.*;
+
+import javax.media.opengl.*;
+
+import java.lang.reflect.*;
+import java.awt.GraphicsEnvironment;
+
+public class AWTUtil {
+  // See whether we're running in headless mode
+  private static boolean headlessMode;
+  private static Class j2dClazz = null;
+  private static Method isOGLPipelineActive = null;
+  private static Method isQueueFlusherThread = null;
+  private static boolean j2dOk = false;
+
+  static {
+    lockedToolkit = false;
+    headlessMode = GraphicsEnvironment.isHeadless();
+    if(!headlessMode) {
+        try {
+            j2dClazz = Class.forName("com.jogamp.opengl.impl.awt.Java2D");
+            isOGLPipelineActive = j2dClazz.getMethod("isOGLPipelineActive", null);
+            isQueueFlusherThread = j2dClazz.getMethod("isQueueFlusherThread", null);
+            j2dOk = true;
+        } catch (Exception e) {}
+    }
+  }
+
+  private static boolean lockedToolkit;
+
+  public static synchronized void lockToolkit() throws GLException {
+    if (lockedToolkit) {
+      throw new GLException("Toolkit already locked");
+    }
+    lockedToolkit = true;
+
+    if (headlessMode) {
+      // Workaround for running (to some degree) in headless
+      // environments but still supporting rendering via pbuffers
+      // For full correctness, would need to implement a Lock class
+      return;
+    }
+
+    if(j2dOk) {
+      try {
+        if( !((Boolean)isOGLPipelineActive.invoke(null, null)).booleanValue() ||
+            !((Boolean)isQueueFlusherThread.invoke(null, null)).booleanValue() ) {
+          JAWTUtil.lockToolkit();
+        }
+      } catch (Exception e) { j2dOk=false; }
+    } 
+    if(!j2dOk) {
+      JAWTUtil.lockToolkit();
+    }
+  }
+
+  public static synchronized void unlockToolkit() {
+    if (lockedToolkit) {
+        lockedToolkit = false;
+        if (headlessMode) {
+          // Workaround for running (to some degree) in headless
+          // environments but still supporting rendering via pbuffers
+          // For full correctness, would need to implement a Lock class
+          return;
+        }
+
+        if(j2dOk) {
+          try {
+            if( !((Boolean)isOGLPipelineActive.invoke(null, null)).booleanValue() ||
+                !((Boolean)isQueueFlusherThread.invoke(null, null)).booleanValue() ) {
+              JAWTUtil.unlockToolkit();
+            }
+          } catch (Exception e) { j2dOk=false; }
+        } 
+        if(!j2dOk) {
+          JAWTUtil.unlockToolkit();
+        }
+    }
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/awt/Java2D.java b/src/jogl/classes/com/jogamp/opengl/impl/awt/Java2D.java
new file mode 100644
index 0000000..5566a3a
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/awt/Java2D.java
@@ -0,0 +1,569 @@
+/*
+ * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.awt;
+
+import com.jogamp.opengl.impl.*;
+
+import java.awt.*;
+import java.awt.image.*;
+import java.lang.reflect.*;
+import java.security.*;
+
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.awt.*;
+
+/** Defines integration with the Java2D OpenGL pipeline. This
+    integration is only supported in 1.6 and is highly experimental. */
+
+public class Java2D {
+  private static boolean DEBUG = Debug.debug("Java2D");
+  private static boolean VERBOSE = Debug.verbose();
+  private static boolean isHeadless;
+  private static boolean isOGLPipelineActive;
+  private static Method invokeWithOGLContextCurrentMethod;
+  private static Method isQueueFlusherThreadMethod;
+  private static Method getOGLViewportMethod;
+  private static Method getOGLScissorBoxMethod;
+  private static Method getOGLSurfaceIdentifierMethod;
+  // This one is currently optional and is only in very recent Mustang builds
+  private static Method getOGLTextureTypeMethod;
+
+  // The following methods and fields are needed for proper support of
+  // Frame Buffer Objects in the Java2D/OpenGL pipeline
+  // (-Dsun.java2d.opengl.fbobject=true)
+  private static boolean fbObjectSupportInitialized;
+  private static Method invokeWithOGLSharedContextCurrentMethod;
+  private static Method getOGLSurfaceTypeMethod;
+
+  // Publicly-visible constants for OpenGL surface types
+  public static final int UNDEFINED       = getOGLUtilitiesIntField("UNDEFINED");
+  public static final int WINDOW          = getOGLUtilitiesIntField("WINDOW");
+  public static final int PBUFFER         = getOGLUtilitiesIntField("PBUFFER");
+  public static final int TEXTURE         = getOGLUtilitiesIntField("TEXTURE");
+  public static final int FLIP_BACKBUFFER = getOGLUtilitiesIntField("FLIP_BACKBUFFER");
+  public static final int FBOBJECT        = getOGLUtilitiesIntField("FBOBJECT");
+
+  // If FBOs are enabled in the Java2D/OpenGL pipeline, all contexts
+  // created by JOGL must share textures and display lists with the
+  // Java2D contexts in order to access the frame buffer object for
+  // potential rendering, and to simultaneously support sharing of
+  // textures and display lists with one another. Java2D has the
+  // notion of a single shared context with which all other contexts
+  // (on the same display device?) share textures and display lists;
+  // this is an approximation to that notion which will be refined
+  // later.
+  private static boolean initializedJ2DFBOShareContext;
+  private static GLContext j2dFBOShareContext;
+
+  // Accessors for new methods in sun.java2d.opengl.CGLSurfaceData
+  // class on OS X for enabling bridge
+  //  public static long    createOGLContextOnSurface(Graphics g, long ctx);
+  //  public static boolean makeOGLContextCurrentOnSurface(Graphics g, long ctx);
+  //  public static void    destroyOGLContext(long ctx);
+  private static Method createOGLContextOnSurfaceMethod;
+  private static Method makeOGLContextCurrentOnSurfaceMethod;
+  private static Method destroyOGLContextMethod;
+
+  static {
+    AccessController.doPrivileged(new PrivilegedAction() {
+        public Object run() {
+          if (DEBUG && VERBOSE) {
+            System.err.println("Checking for Java2D/OpenGL support");
+          }
+          try {
+            isHeadless = true;
+            // Figure out whether the default graphics configuration is an
+            // OpenGL graphics configuration
+            GraphicsConfiguration cfg =
+              GraphicsEnvironment.getLocalGraphicsEnvironment().
+              getDefaultScreenDevice().
+              getDefaultConfiguration();
+            // If we get here, we aren't running in headless mode
+            isHeadless = false;
+            String name = cfg.getClass().getName();
+            if (DEBUG && VERBOSE) {
+              System.err.println("Java2D support: default GraphicsConfiguration = " + name);
+            }
+            isOGLPipelineActive = (name.startsWith("sun.java2d.opengl"));
+
+            if (isOGLPipelineActive) {
+              try {
+                // Try to get methods we need to integrate
+                Class utils = Class.forName("sun.java2d.opengl.OGLUtilities");
+                invokeWithOGLContextCurrentMethod = utils.getDeclaredMethod("invokeWithOGLContextCurrent",
+                                                                            new Class[] {
+                                                                              Graphics.class,
+                                                                              Runnable.class
+                                                                            });
+                invokeWithOGLContextCurrentMethod.setAccessible(true);
+
+                isQueueFlusherThreadMethod = utils.getDeclaredMethod("isQueueFlusherThread",
+                                                                     new Class[] {});
+                isQueueFlusherThreadMethod.setAccessible(true);
+
+                getOGLViewportMethod = utils.getDeclaredMethod("getOGLViewport",
+                                                               new Class[] {
+                                                                 Graphics.class,
+                                                                 Integer.TYPE,
+                                                                 Integer.TYPE
+                                                               });
+                getOGLViewportMethod.setAccessible(true);
+
+                getOGLScissorBoxMethod = utils.getDeclaredMethod("getOGLScissorBox",
+                                                                 new Class[] {
+                                                                   Graphics.class
+                                                                 });
+                getOGLScissorBoxMethod.setAccessible(true);
+
+                getOGLSurfaceIdentifierMethod = utils.getDeclaredMethod("getOGLSurfaceIdentifier",
+                                                                        new Class[] {
+                                                                          Graphics.class
+                                                                        });
+                getOGLSurfaceIdentifierMethod.setAccessible(true);
+
+                // Try to get additional methods required for proper FBO support
+                fbObjectSupportInitialized = true;
+                try {
+                  invokeWithOGLSharedContextCurrentMethod = utils.getDeclaredMethod("invokeWithOGLSharedContextCurrent",
+                                                                                    new Class[] {
+                                                                                      GraphicsConfiguration.class,
+                                                                                      Runnable.class
+                                                                                    });
+                  invokeWithOGLSharedContextCurrentMethod.setAccessible(true);
+
+                  getOGLSurfaceTypeMethod = utils.getDeclaredMethod("getOGLSurfaceType",
+                                                                    new Class[] {
+                                                                      Graphics.class
+                                                                    });
+                  getOGLSurfaceTypeMethod.setAccessible(true);
+                } catch (Exception e) {
+                  fbObjectSupportInitialized = false;
+                  if (DEBUG && VERBOSE) {
+                    e.printStackTrace();
+                    System.err.println("Info: Disabling Java2D/JOGL FBO support");
+                  }
+                }
+
+                // Try to get an additional method for FBO support in recent Mustang builds
+                try {
+                  getOGLTextureTypeMethod = utils.getDeclaredMethod("getOGLTextureType",
+                                                                    new Class[] {
+                                                                      Graphics.class
+                                                                    });
+                  getOGLTextureTypeMethod.setAccessible(true);
+                } catch (Exception e) {
+                  if (DEBUG && VERBOSE) {
+                    e.printStackTrace();
+                    System.err.println("Info: GL_ARB_texture_rectangle FBO support disabled");
+                  }
+                }
+
+                // Try to set up APIs for enabling the bridge on OS X,
+                // where it isn't possible to create generalized
+                // external GLDrawables
+                Class cglSurfaceData = null;
+                try {
+                  cglSurfaceData = Class.forName("sun.java2d.opengl.CGLSurfaceData");
+                } catch (Exception e) {
+                  if (DEBUG && VERBOSE) {
+                    e.printStackTrace();
+                    System.err.println("Info: Unable to find class sun.java2d.opengl.CGLSurfaceData for OS X");
+                  }
+                }
+                if (cglSurfaceData != null) {
+                  // FIXME: for now, assume that FBO support is not enabled on OS X
+                  fbObjectSupportInitialized = false;
+
+                  // We need to find these methods in order to make the bridge work on OS X
+                  createOGLContextOnSurfaceMethod = cglSurfaceData.getDeclaredMethod("createOGLContextOnSurface",
+                                                                                     new Class[] {
+                                                                                       Graphics.class,
+                                                                                       Long.TYPE
+                                                                                     });
+                  createOGLContextOnSurfaceMethod.setAccessible(true);
+
+                  makeOGLContextCurrentOnSurfaceMethod = cglSurfaceData.getDeclaredMethod("makeOGLContextCurrentOnSurface",
+                                                                                          new Class[] {
+                                                                                            Graphics.class,
+                                                                                            Long.TYPE
+                                                                                          });
+                  makeOGLContextCurrentOnSurfaceMethod.setAccessible(true);
+
+                  destroyOGLContextMethod = cglSurfaceData.getDeclaredMethod("destroyOGLContext",
+                                                                             new Class[] {
+                                                                               Long.TYPE
+                                                                             });
+                  destroyOGLContextMethod.setAccessible(true);
+                }
+              } catch (Exception e) {
+                if (DEBUG && VERBOSE) {
+                  e.printStackTrace();
+                  System.err.println("Info: Disabling Java2D/JOGL integration");
+                }
+                isOGLPipelineActive = false;
+              }
+            }
+          } catch (HeadlessException e) {
+            // The AWT is running in headless mode, so the Java 2D / JOGL bridge is clearly disabled
+          }
+
+          if (DEBUG) {
+            System.err.println("JOGL/Java2D integration " + (isOGLPipelineActive ? "enabled" : "disabled"));
+          }
+          return null;
+        }
+      });
+  }
+
+  public static boolean isOGLPipelineActive() {
+    return isOGLPipelineActive;
+  }
+
+  public static boolean isFBOEnabled() {
+    return fbObjectSupportInitialized;
+  }
+
+  public static boolean isQueueFlusherThread() {
+    checkActive();
+
+    try {
+      return ((Boolean) isQueueFlusherThreadMethod.invoke(null, null)).booleanValue();
+    } catch (InvocationTargetException e) {
+      throw new GLException(e.getTargetException());
+    } catch (Exception e) {
+      throw (InternalError) new InternalError().initCause(e);
+    }
+  }
+  
+  /** Makes current the OpenGL context associated with the passed
+      Graphics object and runs the given Runnable on the Queue
+      Flushing Thread in one atomic action. */
+  public static void invokeWithOGLContextCurrent(Graphics g, Runnable r) throws GLException {
+    checkActive();
+
+    try {
+      // FIXME: this may need adjustment
+      // This seems to be needed in many applications which don't
+      // initialize an OpenGL context before this and which would
+      // otherwise cause initFBOShareContext to be called from the
+      // Queue Flusher Thread, which isn't allowed
+      initFBOShareContext(GraphicsEnvironment.
+                          getLocalGraphicsEnvironment().
+                          getDefaultScreenDevice());
+
+      AWTUtil.lockToolkit();
+      try {
+        invokeWithOGLContextCurrentMethod.invoke(null, new Object[] {g, r});
+      } finally {
+        AWTUtil.unlockToolkit();
+      }
+    } catch (InvocationTargetException e) {
+      throw new GLException(e.getTargetException());
+    } catch (Exception e) {
+      throw (InternalError) new InternalError().initCause(e);
+    }
+  }
+
+  /** Makes current the "shared" OpenGL context associated with the
+      given GraphicsConfiguration object, allowing JOGL to share
+      server-side OpenGL objects like textures and display lists with
+      this context when necessary. This is needed when Java2D's FBO
+      support is enabled, because in order to render into that FBO,
+      JOGL must share textures and display lists with it. Returns
+      false if the passed GraphicsConfiguration was not an OpenGL
+      GraphicsConfiguration. */
+  public static boolean invokeWithOGLSharedContextCurrent(GraphicsConfiguration g, Runnable r) throws GLException {
+    checkActive();
+
+    try {
+      AWTUtil.lockToolkit();
+      try {
+        return ((Boolean) invokeWithOGLSharedContextCurrentMethod.invoke(null, new Object[] {g, r})).booleanValue();
+      } finally {
+        AWTUtil.unlockToolkit();
+      }
+    } catch (InvocationTargetException e) {
+      throw new GLException(e.getTargetException());
+    } catch (Exception e) {
+      throw (InternalError) new InternalError().initCause(e);
+    }
+  }
+
+  /** Returns the OpenGL viewport associated with the given Graphics
+      object, assuming that the Graphics object is associated with a
+      component of the specified width and height. The user should
+      call glViewport() with the returned rectangle's bounds in order
+      to get correct rendering results. Should only be called from the
+      Queue Flusher Thread. */
+  public static Rectangle getOGLViewport(Graphics g,
+                                         int componentWidth,
+                                         int componentHeight) {
+    checkActive();
+
+    try {
+      return (Rectangle) getOGLViewportMethod.invoke(null, new Object[] {g,
+                                                                         new Integer(componentWidth),
+                                                                         new Integer(componentHeight)});
+    } catch (InvocationTargetException e) {
+      throw new GLException(e.getTargetException());
+    } catch (Exception e) {
+      throw (InternalError) new InternalError().initCause(e);
+    }
+  }
+
+  /** Returns the OpenGL scissor region associated with the given
+      Graphics object, taking into account all clipping regions, etc.
+      To avoid destroying Java2D's previous rendering results, this
+      method should be called and the resulting rectangle's bounds
+      passed to a call to glScissor(). Should only be called from the
+      Queue Flusher Thread. */
+  public static Rectangle getOGLScissorBox(Graphics g) {
+    checkActive();
+
+    try {
+      return (Rectangle) getOGLScissorBoxMethod.invoke(null, new Object[] {g});
+    } catch (InvocationTargetException e) {
+      throw new GLException(e.getTargetException());
+    } catch (Exception e) {
+      throw (InternalError) new InternalError().initCause(e);
+    }
+  }
+
+  /** Returns an opaque "surface identifier" associated with the given
+      Graphics object. If this changes from invocation to invocation,
+      the underlying OpenGL drawable for the Graphics object has
+      changed and a new external GLDrawable and GLContext should be
+      created (and the old ones destroyed). Should only be called from
+      the Queue Flusher Thread.*/
+  public static Object getOGLSurfaceIdentifier(Graphics g) {
+    checkActive();
+
+    try {
+      return getOGLSurfaceIdentifierMethod.invoke(null, new Object[] {g});
+    } catch (InvocationTargetException e) {
+      throw new GLException(e.getTargetException());
+    } catch (Exception e) {
+      throw (InternalError) new InternalError().initCause(e);
+    }
+  }
+
+  /** Returns the underlying surface type for the given Graphics
+      object. This indicates, in particular, whether Java2D is
+      currently rendering into a pbuffer or FBO. */
+  public static int getOGLSurfaceType(Graphics g) {
+    checkActive();
+
+    try {
+      // FIXME: fallback path for pre-b73 (?) Mustang builds -- remove
+      // once fbobject support is in OGLUtilities
+      if (!fbObjectSupportInitialized) {
+        return 0;
+      }
+
+      return ((Integer) getOGLSurfaceTypeMethod.invoke(null, new Object[] { g })).intValue();
+    } catch (InvocationTargetException e) {
+      throw new GLException(e.getTargetException());
+    } catch (Exception e) {
+      throw (InternalError) new InternalError().initCause(e);
+    }
+  }
+
+  /** Returns the underlying texture target of the given Graphics
+      object assuming it is rendering to an FBO. Returns either
+      GL_TEXTURE_2D or GL_TEXTURE_RECTANGLE_ARB. */
+  public static int getOGLTextureType(Graphics g) {
+    checkActive();
+
+    if (getOGLTextureTypeMethod == null) {
+      return GL.GL_TEXTURE_2D;
+    }
+
+    try {
+      return ((Integer) getOGLTextureTypeMethod.invoke(null, new Object[] { g })).intValue();
+    } catch (InvocationTargetException e) {
+      throw new GLException(e.getTargetException());
+    } catch (Exception e) {
+      throw (InternalError) new InternalError().initCause(e);
+    }
+  }
+
+  /** Returns either the given GLContext or a substitute one with
+      which clients should share textures and display lists. Needed
+      when the Java2D/OpenGL pipeline is active and FBOs are being
+      used for rendering. FIXME: may need to alter the API in the
+      future to indicate which GraphicsDevice the source context is
+      associated with. */
+  public static GLContext filterShareContext(GLContext shareContext) {
+    if (isHeadless)
+      return shareContext;
+
+    // FIXME: this may need adjustment
+    initFBOShareContext(GraphicsEnvironment.
+                        getLocalGraphicsEnvironment().
+                        getDefaultScreenDevice());
+    if (j2dFBOShareContext != null) {
+      return j2dFBOShareContext;
+    }
+    return shareContext;
+  }
+
+  /** Returns the GLContext associated with the Java2D "share
+      context", with which all contexts created by JOGL must share
+      textures and display lists when the FBO option is enabled for
+      the Java2D/OpenGL pipeline. */
+  public static GLContext getShareContext(GraphicsDevice device) {
+    initFBOShareContext(device);
+    // FIXME: for full generality probably need to have multiple of
+    // these, one per GraphicsConfiguration seen?
+    return j2dFBOShareContext;
+  }
+
+  //----------------------------------------------------------------------
+  // Mac OS X-specific methods
+  //
+
+  /** (Mac OS X-specific) Creates a new OpenGL context on the surface
+      associated with the given Graphics object, sharing textures and
+      display lists with the specified (CGLContextObj) share context. */
+  public static long createOGLContextOnSurface(Graphics g, long shareCtx) {
+    checkActive();
+
+    try {
+      return ((Long) createOGLContextOnSurfaceMethod.invoke(null, new Object[] { g, new Long(shareCtx) })).longValue();
+    } catch (InvocationTargetException e) {
+      throw new GLException(e.getTargetException());
+    } catch (Exception e) {
+      throw (InternalError) new InternalError().initCause(e);
+    }
+  }
+
+  /** (Mac OS X-specific) Makes the given OpenGL context current on
+      the surface associated with the given Graphics object. */
+  public static boolean makeOGLContextCurrentOnSurface(Graphics g, long ctx) {
+    checkActive();
+
+    try {
+      return ((Boolean) makeOGLContextCurrentOnSurfaceMethod.invoke(null, new Object[] { g, new Long(ctx) })).booleanValue();
+    } catch (InvocationTargetException e) {
+      throw new GLException(e.getTargetException());
+    } catch (Exception e) {
+      throw (InternalError) new InternalError().initCause(e);
+    }
+  }
+
+  /** (Mac OS X-specific) Destroys the given OpenGL context. */
+  public static void destroyOGLContext(long ctx) {
+    checkActive();
+
+    try {
+      destroyOGLContextMethod.invoke(null, new Object[] { new Long(ctx) });
+    } catch (InvocationTargetException e) {
+      throw new GLException(e.getTargetException());
+    } catch (Exception e) {
+      throw (InternalError) new InternalError().initCause(e);
+    }
+  }
+
+  //----------------------------------------------------------------------
+  // Internals only below this point
+  //
+
+  private static void checkActive() {
+    if (!isOGLPipelineActive()) {
+      throw new GLException("Java2D OpenGL pipeline not active (or necessary support not present)");
+    }
+  }
+
+  private static int getOGLUtilitiesIntField(final String name) {
+    Integer i = (Integer) AccessController.doPrivileged(new PrivilegedAction() {
+        public Object run() {
+          try {
+            Class utils = Class.forName("sun.java2d.opengl.OGLUtilities");
+            Field f = utils.getField(name);
+            f.setAccessible(true);
+            return f.get(null);
+          } catch (Exception e) {
+            if (DEBUG && VERBOSE) {
+              e.printStackTrace();
+            }
+            return null;
+          }
+        }
+      });
+    if (i == null)
+      return 0;
+    if (DEBUG && VERBOSE) {
+      System.err.println("OGLUtilities." + name + " = " + i.intValue());
+    }
+    return i.intValue();
+  }
+
+  private static void initFBOShareContext(final GraphicsDevice device) {
+    // Note 1: this must not be done in the static initalizer due to
+    // deadlock problems.
+
+    // Note 2: the first execution of this method must not be from the
+    // Java2D Queue Flusher Thread.
+
+    if (isOGLPipelineActive() &&
+        isFBOEnabled() &&
+        !initializedJ2DFBOShareContext) {
+
+      // FIXME: this technique is probably not adequate in multi-head
+      // situations. Ideally we would keep track of a given share
+      // context on a per-GraphicsConfiguration basis or something
+      // similar rather than keeping one share context in a global
+      // variable.
+      initializedJ2DFBOShareContext = true;
+      if (DEBUG) {
+        System.err.println("Starting initialization of J2D FBO share context");
+      }
+      invokeWithOGLSharedContextCurrent(device.getDefaultConfiguration(), new Runnable() {
+          public void run() {
+            j2dFBOShareContext = GLDrawableFactory.getFactory(GLProfile.getDefault(GLProfile.getDefaultDesktopDevice())).createExternalGLContext();
+          }
+        });
+      if (DEBUG) {
+        System.err.println("Ending initialization of J2D FBO share context");
+      }
+    }
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/awt/Java2DGLContext.java b/src/jogl/classes/com/jogamp/opengl/impl/awt/Java2DGLContext.java
new file mode 100644
index 0000000..07bc54b
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/awt/Java2DGLContext.java
@@ -0,0 +1,52 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.awt;
+
+import com.jogamp.opengl.impl.*;
+import java.awt.Graphics;
+
+/** Provides a construct by which the shared GLJPanel code can
+ * interact with a few methods in the Mac OS X-specific Java2D/JOGL
+ * bridge implementation.
+ */
+
+public interface Java2DGLContext {
+  public void setGraphics(Graphics g);
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLContext.java b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLContext.java
new file mode 100644
index 0000000..d95a9e3
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLContext.java
@@ -0,0 +1,275 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.egl;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+import com.jogamp.gluegen.runtime.ProcAddressTable;
+import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver;
+import java.nio.*;
+import java.util.*;
+
+public abstract class EGLContext extends GLContextImpl {
+    private boolean eglQueryStringInitialized;
+    private boolean eglQueryStringAvailable;
+    private EGLExt eglExt;
+    // Table that holds the addresses of the native C-language entry points for
+    // EGL extension functions.
+    private EGLExtProcAddressTable eglExtProcAddressTable;
+
+    public EGLContext(GLDrawableImpl drawable, GLDrawableImpl drawableRead,
+                      GLContext shareWith) {
+        super(drawable, drawableRead, shareWith);
+    }
+
+    public EGLContext(GLDrawableImpl drawable,
+                      GLContext shareWith) {
+        this(drawable, null, shareWith);
+    }
+
+    public Object getPlatformGLExtensions() {
+      return getEGLExt();
+    }
+
+    public EGLExt getEGLExt() {
+      if (eglExt == null) {
+        eglExt = new EGLExtImpl(this);
+      }
+      return eglExt;
+    }
+
+    public final ProcAddressTable getPlatformExtProcAddressTable() {
+        return eglExtProcAddressTable;
+    }
+
+    public final EGLExtProcAddressTable getEGLExtProcAddressTable() {
+        return eglExtProcAddressTable;
+    }
+
+    protected Map/*<String, String>*/ getFunctionNameMap() { return null; }
+
+    protected Map/*<String, String>*/ getExtensionNameMap() { return null; }
+
+    protected void makeCurrentImpl(boolean newCreated) throws GLException {
+        if(EGL.EGL_NO_DISPLAY==((EGLDrawable)drawable).getDisplay() ) {
+            throw new GLException("drawable not properly initialized, NO DISPLAY: "+drawable);
+        }
+        if (EGL.eglGetCurrentContext() != contextHandle) {
+            if (!EGL.eglMakeCurrent(((EGLDrawable)drawable).getDisplay(),
+                                    drawable.getHandle(),
+                                    drawableRead.getHandle(),
+                                    contextHandle)) {
+                throw new GLException("Error making context 0x" +
+                                      Long.toHexString(contextHandle) + " current: error code " + EGL.eglGetError());
+            }
+        }
+    }
+
+    protected void releaseImpl() throws GLException {
+      if (!EGL.eglMakeCurrent(((EGLDrawable)drawable).getDisplay(),
+                              EGL.EGL_NO_SURFACE,
+                              EGL.EGL_NO_SURFACE,
+                              EGL.EGL_NO_CONTEXT)) {
+            throw new GLException("Error freeing OpenGL context 0x" +
+                                  Long.toHexString(contextHandle) + ": error code " + EGL.eglGetError());
+      }
+    }
+
+    protected void destroyImpl() throws GLException {
+      if (!EGL.eglDestroyContext(((EGLDrawable)drawable).getDisplay(), contextHandle)) {
+          throw new GLException("Error destroying OpenGL context 0x" +
+                                Long.toHexString(contextHandle) + ": error code " + EGL.eglGetError());
+      }
+    }
+
+    protected long createContextARBImpl(long share, boolean direct, int ctp, int major, int minor) {
+        return 0; // FIXME
+    }
+
+    protected void destroyContextARBImpl(long _context) {
+        // FIXME
+    }
+
+    protected boolean createImpl() throws GLException {
+        long eglDisplay = ((EGLDrawable)drawable).getDisplay();
+        EGLGraphicsConfiguration config = ((EGLDrawable)drawable).getGraphicsConfiguration();
+        GLProfile glProfile = drawable.getGLProfile();
+        long eglConfig = config.getNativeConfig();
+        long shareWith = EGL.EGL_NO_CONTEXT;
+
+        if (eglDisplay == 0) {
+            throw new GLException("Error: attempted to create an OpenGL context without a display connection");
+        }
+        if (eglConfig == 0) {
+            throw new GLException("Error: attempted to create an OpenGL context without a graphics configuration");
+        }
+
+        try {
+            // might be unavailable on EGL < 1.2
+            if(!EGL.eglBindAPI(EGL.EGL_OPENGL_ES_API)) {
+                throw new GLException("eglBindAPI to ES failed , error 0x"+Integer.toHexString(EGL.eglGetError()));
+            }
+        } catch (GLException glex) {
+            if (DEBUG) {
+                glex.printStackTrace();
+            }
+        }
+
+        EGLContext other = (EGLContext) GLContextShareSet.getShareContext(this);
+        if (other != null) {
+            shareWith = other.getHandle();
+            if (shareWith == 0) {
+                throw new GLException("GLContextShareSet returned an invalid OpenGL context");
+            }
+        }
+
+        int[] contextAttrs = new int[] {
+                EGL.EGL_CONTEXT_CLIENT_VERSION, -1,
+                EGL.EGL_NONE
+        };
+        if (glProfile.usesNativeGLES2()) {
+            contextAttrs[1] = 2;
+        } else if (glProfile.usesNativeGLES1()) {
+            contextAttrs[1] = 1;
+        } else {
+            throw new GLException("Error creating OpenGL context - invalid GLProfile: "+glProfile);
+        }
+        contextHandle = EGL.eglCreateContext(eglDisplay, eglConfig, shareWith, contextAttrs, 0);
+        if (contextHandle == 0) {
+            throw new GLException("Error creating OpenGL context: eglDisplay 0x"+Long.toHexString(eglDisplay)+
+                                  ", "+glProfile+", error 0x"+Integer.toHexString(EGL.eglGetError()));
+        }
+        GLContextShareSet.contextCreated(this);
+        if (DEBUG) {
+            System.err.println(getThreadName() + ": !!! Created OpenGL context 0x" +
+                               Long.toHexString(contextHandle) + 
+                               ",\n\twrite surface 0x" + Long.toHexString(drawable.getHandle()) +
+                               ",\n\tread  surface 0x" + Long.toHexString(drawableRead.getHandle())+
+                               ",\n\t"+this+
+                               ",\n\tsharing with 0x" + Long.toHexString(shareWith));
+        }
+        if (!EGL.eglMakeCurrent(((EGLDrawable)drawable).getDisplay(),
+                                drawable.getHandle(),
+                                drawableRead.getHandle(),
+                                contextHandle)) {
+            throw new GLException("Error making context 0x" +
+                                  Long.toHexString(contextHandle) + " current: error code " + EGL.eglGetError());
+        }
+        setGLFunctionAvailability(true, glProfile.usesNativeGLES2()?2:1, 0, CTX_PROFILE_ES|CTX_OPTION_ANY);
+        return true;
+    }
+
+    protected final void updateGLXProcAddressTable(int major, int minor, int ctp) {
+        if (DEBUG) {
+          System.err.println(getThreadName() + ": !!! Initializing EGL extension address table");
+        }
+        eglQueryStringInitialized = false;
+        eglQueryStringAvailable = false;
+
+        EGLExtProcAddressTable table = null;
+        synchronized(mappedContextTypeObjectLock) {
+            table = (EGLExtProcAddressTable) mappedGLXProcAddress.get( contextFQN );
+        }
+        if(null != table) {
+            eglExtProcAddressTable = table;
+            if(DEBUG) {
+                System.err.println(getThreadName() + ": !!! GLContext EGL ProcAddressTable reusing key("+contextFQN+") -> "+table.hashCode());
+            }
+        } else {
+            if (eglExtProcAddressTable == null) {
+              // FIXME: cache ProcAddressTables by capability bits so we can
+              // share them among contexts with the same capabilities
+              eglExtProcAddressTable = new EGLExtProcAddressTable(new GLProcAddressResolver());
+            }
+            resetProcAddressTable(getEGLExtProcAddressTable());
+            synchronized(mappedContextTypeObjectLock) {
+                mappedGLXProcAddress.put(contextFQN, getEGLExtProcAddressTable());
+                if(DEBUG) {
+                    System.err.println(getThreadName() + ": !!! GLContext EGL ProcAddressTable mapping key("+contextFQN+") -> "+getEGLExtProcAddressTable().hashCode());
+                }
+            }
+        }
+    }
+  
+    public synchronized String getPlatformExtensionsString() {
+        if (!eglQueryStringInitialized) {
+          eglQueryStringAvailable =
+            getDrawableImpl().getGLDynamicLookupHelper().dynamicLookupFunction("eglQueryString") != 0;
+          eglQueryStringInitialized = true;
+        }
+        if (eglQueryStringAvailable) {
+            String ret = EGL.eglQueryString(((EGLDrawable)drawable).getDisplay(), 
+                                            EGL.EGL_EXTENSIONS);
+            if (DEBUG) {
+              System.err.println("!!! EGL extensions: " + ret);
+            }
+            return ret;
+        } else {
+          return "";
+        }
+    }
+
+    protected void setSwapIntervalImpl(int interval) {
+        if (EGL.eglSwapInterval(((EGLDrawable)drawable).getDisplay(), interval)) {
+            currentSwapInterval = interval ;
+        }
+    }
+
+    public abstract void bindPbufferToTexture();
+
+    public abstract void releasePbufferFromTexture();
+
+    //----------------------------------------------------------------------
+    // Currently unimplemented stuff
+    //
+
+    protected void copyImpl(GLContext source, int mask) throws GLException {
+        throw new GLException("Not yet implemented");
+    }
+
+
+    public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
+        throw new GLException("Should not call this");
+    }
+
+    public boolean offscreenImageNeedsVerticalFlip() {
+        throw new GLException("Should not call this");
+    }
+
+    public int getOffscreenContextPixelDataType() {
+        throw new GLException("Should not call this");
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLDrawable.java
new file mode 100644
index 0000000..88685fa
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLDrawable.java
@@ -0,0 +1,232 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.egl;
+
+import com.jogamp.opengl.impl.GLDynamicLookupHelper;
+import com.jogamp.opengl.impl.GLDrawableImpl;
+
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.egl.*;
+import javax.media.opengl.*;
+
+public abstract class EGLDrawable extends GLDrawableImpl {
+    protected boolean ownEGLDisplay = false; // for destruction
+    protected boolean ownEGLSurface = false; // for destruction
+    private EGLGraphicsConfiguration eglConfig;
+    protected long eglDisplay;
+    protected long eglSurface;
+
+    protected EGLDrawable(EGLDrawableFactory factory,
+                       NativeSurface component) throws GLException {
+        super(factory, component, false);
+        eglSurface=EGL.EGL_NO_SURFACE;
+        eglDisplay=0;
+    }
+
+    public long getDisplay() {
+        return eglDisplay;
+    }
+
+    public long getHandle() {
+        return eglSurface;
+    }
+
+    public EGLGraphicsConfiguration getGraphicsConfiguration() {
+        return eglConfig;
+    }
+
+    public GLCapabilitiesImmutable getChosenGLCapabilities() {
+        return (null==eglConfig)?super.getChosenGLCapabilities():(GLCapabilitiesImmutable)eglConfig.getChosenCapabilities();
+    }
+
+    public abstract GLContext createContext(GLContext shareWith);
+
+    protected abstract long createSurface(long eglDpy, long eglNativeCfg, long surfaceHandle);
+
+    private void recreateSurface() {
+        // create a new EGLSurface ..
+        if(EGL.EGL_NO_SURFACE!=eglSurface) {
+            EGL.eglDestroySurface(eglDisplay, eglSurface);
+        }
+
+        if(DEBUG) {
+            System.err.println("createSurface using eglDisplay 0x"+Long.toHexString(eglDisplay)+", "+eglConfig);
+        }
+
+        eglSurface = createSurface(eglDisplay, eglConfig.getNativeConfig(), surface.getSurfaceHandle());
+        if (EGL.EGL_NO_SURFACE==eglSurface) {
+            throw new GLException("Creation of window surface failed: "+eglConfig+", error 0x"+Integer.toHexString(EGL.eglGetError()));
+        }
+
+        if(DEBUG) {
+            System.err.println("setSurface using component: handle 0x"+Long.toHexString(surface.getSurfaceHandle())+" -> 0x"+Long.toHexString(eglSurface));
+        }
+    }
+
+    protected void setRealizedImpl() {
+        if (realized) {
+            AbstractGraphicsConfiguration aConfig = surface.getGraphicsConfiguration().getNativeGraphicsConfiguration();
+            AbstractGraphicsDevice aDevice = aConfig.getScreen().getDevice();
+            if(aDevice instanceof EGLGraphicsDevice) {
+                if(DEBUG) {
+                    System.err.println("EGLDrawable.setRealized: using existing EGL config: "+this);
+                }
+                // just fetch the data .. trust but verify ..
+                eglDisplay = aDevice.getHandle();
+                if (eglDisplay == EGL.EGL_NO_DISPLAY) {
+                    throw new GLException("Invalid EGL display in EGLGraphicsDevice from "+aDevice);
+                }
+                if(aConfig instanceof EGLGraphicsConfiguration) {
+                    eglConfig = (EGLGraphicsConfiguration) aConfig; // done ..
+                    if (null == eglConfig) {
+                        throw new GLException("Null EGLGraphicsConfiguration from "+aConfig);
+                    }
+
+                    int[] tmp = new int[1];
+                    if ( 0 != surface.getSurfaceHandle() &&
+                         EGL.eglQuerySurface(eglDisplay, surface.getSurfaceHandle(), EGL.EGL_CONFIG_ID, tmp, 0) ) {
+                        // surface holds static EGLSurface
+                        eglSurface = surface.getSurfaceHandle();
+                        if(DEBUG) {
+                            System.err.println("setSurface re-using component's EGLSurface: handle 0x"+Long.toHexString(eglSurface));
+                        }
+                    } else {
+                        // EGLSurface is ours ..
+                        ownEGLSurface=true;
+                        
+                        eglConfig.updateGraphicsConfiguration();
+
+                        recreateSurface();
+                    }
+                } else {
+                    throw new GLException("EGLGraphicsDevice hold by non EGLGraphicsConfiguration: "+aConfig);
+                }
+            } else {
+                if(DEBUG) {
+                    System.err.println("EGLDrawable.setRealized: creating new EGL config: "+this);
+                }
+                // create a new EGL config ..
+                ownEGLDisplay=true;
+                // EGLSurface is ours ..
+                ownEGLSurface=true;
+
+                long nDisplay=0;
+                if( NativeWindowFactory.TYPE_WINDOWS.equals(NativeWindowFactory.getNativeWindowType(false)) ) {
+                    nDisplay = surface.getSurfaceHandle(); // don't even ask ..
+                } else {
+                    nDisplay = aDevice.getHandle(); // 0 == EGL.EGL_DEFAULT_DISPLAY
+                }
+                eglDisplay = EGL.eglGetDisplay(nDisplay);
+                if (eglDisplay == EGL.EGL_NO_DISPLAY) {
+                    if(DEBUG) {
+                        System.err.println("eglDisplay("+Long.toHexString(nDisplay)+" <surfaceHandle>): failed, using EGL_DEFAULT_DISPLAY");
+                    }
+                    nDisplay = EGL.EGL_DEFAULT_DISPLAY;
+                    eglDisplay = EGL.eglGetDisplay(nDisplay);
+                }
+                if (eglDisplay == EGL.EGL_NO_DISPLAY) {
+                    throw new GLException("Failed to created EGL display: nhandle 0x"+Long.toHexString(nDisplay)+", "+aDevice+", error 0x"+Integer.toHexString(EGL.eglGetError()));
+                } else if(DEBUG) {
+                    System.err.println("eglDisplay("+Long.toHexString(nDisplay)+"): 0x"+Long.toHexString(eglDisplay));
+                }
+                if (!EGL.eglInitialize(eglDisplay, null, null)) {
+                    throw new GLException("eglInitialize failed"+", error 0x"+Integer.toHexString(EGL.eglGetError()));
+                }
+                EGLGraphicsDevice e = new EGLGraphicsDevice(eglDisplay, AbstractGraphicsDevice.DEFAULT_UNIT);
+                DefaultGraphicsScreen s = new DefaultGraphicsScreen(e, aConfig.getScreen().getIndex());
+                // yes, use the already choosen/requested Capabilities (x11,win32,..)
+                GLCapabilitiesImmutable capsChosen = (GLCapabilitiesImmutable) aConfig.getChosenCapabilities();
+                GLCapabilitiesImmutable capsRequested = (GLCapabilitiesImmutable) aConfig.getRequestedCapabilities();
+                eglConfig = (EGLGraphicsConfiguration) GraphicsConfigurationFactory.getFactory(e).chooseGraphicsConfiguration(
+                        capsChosen, capsRequested, null, s);
+                if (null == eglConfig) {
+                    throw new GLException("Couldn't create EGLGraphicsConfiguration from "+s);
+                } else if(DEBUG) {
+                    System.err.println("Chosen eglConfig: "+eglConfig);
+                }
+                recreateSurface();
+            }
+        } else if (ownEGLSurface && eglSurface != EGL.EGL_NO_SURFACE) {
+            // Destroy the window surface
+            if (!EGL.eglDestroySurface(eglDisplay, eglSurface)) {
+                throw new GLException("Error destroying window surface (eglDestroySurface)");
+            }
+            eglSurface = EGL.EGL_NO_SURFACE;
+            if (ownEGLDisplay && EGL.EGL_NO_DISPLAY!=eglDisplay) {
+                EGL.eglTerminate(eglDisplay);
+            }
+            eglDisplay=EGL.EGL_NO_DISPLAY;
+            eglConfig=null;
+        }
+    }
+
+    public int getWidth() {
+        int[] tmp = new int[1];
+        if (!EGL.eglQuerySurface(eglDisplay, eglSurface, EGL.EGL_WIDTH, tmp, 0)) {
+            throw new GLException("Error querying surface width");
+        }
+        return tmp[0];
+    }
+
+    public int getHeight() {
+        int[] tmp = new int[1];
+        if (!EGL.eglQuerySurface(eglDisplay, eglSurface, EGL.EGL_HEIGHT, tmp, 0)) {
+            throw new GLException("Error querying surface height");
+        }
+        return tmp[0];
+    }
+
+    public GLDynamicLookupHelper getGLDynamicLookupHelper() {
+        if (getGLProfile().usesNativeGLES2()) {
+            return getFactoryImpl().getGLDynamicLookupHelper(2);
+        } else if (getGLProfile().usesNativeGLES1()) {
+            return getFactoryImpl().getGLDynamicLookupHelper(1);
+        } else {
+            throw new GLException("Unsupported: "+getGLProfile());
+        }
+    }
+
+    public String toString() {
+        return getClass().getName()+"[realized "+isRealized()+
+                    ",\n\tfactory    "+getFactory()+
+                    ",\n\tsurface    "+getNativeSurface()+
+                    ",\n\teglSurface  0x"+Long.toHexString(eglSurface)+
+                    ",\n\teglConfig  "+eglConfig+
+                    ",\n\trequested  "+getRequestedGLCapabilities()+
+                    ",\n\tchosen     "+getChosenGLCapabilities()+"]";
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLDrawableFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLDrawableFactory.java
new file mode 100644
index 0000000..737aa55
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLDrawableFactory.java
@@ -0,0 +1,193 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.egl;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+import com.jogamp.common.JogampRuntimeException;
+import com.jogamp.common.util.*;
+import com.jogamp.opengl.impl.*;
+import com.jogamp.nativewindow.impl.ProxySurface;
+import java.util.HashMap;
+import javax.media.nativewindow.egl.EGLGraphicsDevice;
+
+public class EGLDrawableFactory extends GLDrawableFactoryImpl {
+  
+    private static final GLDynamicLookupHelper eglES1DynamicLookupHelper;
+    private static final GLDynamicLookupHelper eglES2DynamicLookupHelper;
+
+    static {
+        // Register our GraphicsConfigurationFactory implementations
+        // The act of constructing them causes them to be registered
+        new EGLGraphicsConfigurationFactory();
+
+        // Check for other underlying stuff ..
+        if(NativeWindowFactory.TYPE_X11.equals(NativeWindowFactory.getNativeWindowType(true))) {
+            try {
+                ReflectionUtil.createInstance("com.jogamp.opengl.impl.x11.glx.X11GLXGraphicsConfigurationFactory", EGLDrawableFactory.class.getClassLoader());
+            } catch (JogampRuntimeException jre) { /* n/a .. */ }
+        }
+
+        // FIXME: Probably need to move EGL from a static model 
+        // to a dynamic one, where there can be 2 instances 
+        // for each ES profile with their own ProcAddressTable.
+
+        GLDynamicLookupHelper tmp=null;
+        try {
+            tmp = new GLDynamicLookupHelper(new EGLES1DynamicLibraryBundleInfo());
+        } catch (GLException gle) {
+            if(DEBUG) {
+                gle.printStackTrace();
+            }
+        }
+        eglES1DynamicLookupHelper = tmp;
+        if(null!=eglES1DynamicLookupHelper && eglES1DynamicLookupHelper.isLibComplete()) {
+            EGL.resetProcAddressTable(eglES1DynamicLookupHelper);
+        }
+
+        tmp=null;
+        try {
+            tmp = new GLDynamicLookupHelper(new EGLES2DynamicLibraryBundleInfo());
+        } catch (GLException gle) {
+            if(DEBUG) {
+                gle.printStackTrace();
+            }
+        }
+        eglES2DynamicLookupHelper = tmp;
+        if(null!=eglES2DynamicLookupHelper && eglES2DynamicLookupHelper.isLibComplete()) {
+            EGL.resetProcAddressTable(eglES2DynamicLookupHelper);
+        }
+    }
+
+    public EGLDrawableFactory() {
+        super();
+        defaultDevice = new EGLGraphicsDevice(AbstractGraphicsDevice.DEFAULT_UNIT);
+    }
+
+    static class SharedResource {
+      private EGLDrawable drawable;
+      private EGLContext context;
+
+      SharedResource(EGLDrawable draw, EGLContext ctx) {
+          drawable = draw;
+          context = ctx;
+      }
+    }
+    HashMap/*<connection, SharedResource>*/ sharedMap = new HashMap();
+    EGLGraphicsDevice defaultDevice;
+
+    public final AbstractGraphicsDevice getDefaultDevice() {
+      return defaultDevice;
+    }
+
+    public final boolean getIsDeviceCompatible(AbstractGraphicsDevice device) {
+      if(device instanceof EGLGraphicsDevice) {
+          return true;
+      }
+      return false;
+    }
+
+    protected final GLContext getOrCreateSharedContextImpl(AbstractGraphicsDevice device) {
+        // FIXME: not implemented .. needs a dummy EGL surface
+        return null;
+    }
+
+    public GLDynamicLookupHelper getGLDynamicLookupHelper(int esProfile) {
+        if (2==esProfile) {
+            if(null==eglES2DynamicLookupHelper) {
+                throw new GLException("GLDynamicLookupHelper for ES2 not available");
+            }
+            return eglES2DynamicLookupHelper;
+        } else if (1==esProfile) {
+            if(null==eglES1DynamicLookupHelper) {
+                throw new GLException("GLDynamicLookupHelper for ES1 not available");
+            }
+            return eglES1DynamicLookupHelper;
+        } else {
+            throw new GLException("Unsupported: ES"+esProfile);
+        }
+    }
+
+    protected final void shutdownInstance() {}
+
+    protected GLDrawableImpl createOnscreenDrawableImpl(NativeSurface target) {
+        if (target == null) {
+          throw new IllegalArgumentException("Null target");
+        }
+        return new EGLOnscreenDrawable(this, target);
+    }
+
+    protected GLDrawableImpl createOffscreenDrawableImpl(NativeSurface target) {
+        throw new GLException("Not yet implemented");
+    }
+
+    public boolean canCreateGLPbuffer(AbstractGraphicsDevice device) {
+        return true;
+    }
+
+    protected GLDrawableImpl createGLPbufferDrawableImpl(NativeSurface target) {
+        return new EGLPbufferDrawable(this, target);
+    }
+
+    protected NativeSurface createOffscreenSurfaceImpl(GLCapabilitiesImmutable capsChosen, GLCapabilitiesImmutable capsRequested, GLCapabilitiesChooser chooser, int width, int height) {
+        ProxySurface ns = new ProxySurface(EGLGraphicsConfigurationFactory.createOffscreenGraphicsConfiguration(capsChosen, capsRequested, chooser));
+        ns.setSize(width, height);
+        return ns;
+    }
+
+    protected GLContext createExternalGLContextImpl() {
+        AbstractGraphicsScreen absScreen = DefaultGraphicsScreen.createDefault(NativeWindowFactory.TYPE_EGL);
+        return new EGLExternalContext(absScreen);
+    }
+
+    public boolean canCreateExternalGLDrawable(AbstractGraphicsDevice device) {
+        return false;
+    }
+
+    protected GLDrawable createExternalGLDrawableImpl() {
+        throw new GLException("Not yet implemented");
+    }
+
+    public boolean canCreateContextOnJava2DSurface(AbstractGraphicsDevice device) {
+        return false;
+    }
+
+    public GLContext createContextOnJava2DSurface(Object graphics, GLContext shareWith)
+        throws GLException {
+        throw new GLException("Unimplemented on this platform");
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLDynamicLibraryBundleInfo.java b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLDynamicLibraryBundleInfo.java
new file mode 100644
index 0000000..5b4a59c
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLDynamicLibraryBundleInfo.java
@@ -0,0 +1,73 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.opengl.impl.egl;
+
+import com.jogamp.common.os.DynamicLookupHelper;
+import com.jogamp.common.os.NativeLibrary;
+import java.util.*;
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+import java.security.*;
+
+/**
+ * Abstract implementation of the DynamicLookupHelper for EGL,
+ * which decouples it's dependencies to EGLDrawable.
+ *
+ * Currently two implementations exist, one for ES1 and one for ES2.
+ */
+public abstract class EGLDynamicLibraryBundleInfo extends GLDynamicLibraryBundleInfo {
+
+    protected EGLDynamicLibraryBundleInfo() {
+        super();
+    }
+
+    /** Might be a desktop GL library, and might need to allow symbol access to subsequent libs */
+    public boolean shallLinkGlobal() { return true; }
+
+    public final List getToolGetProcAddressFuncNameList() {
+        List res = new ArrayList();
+        res.add("eglGetProcAddress");
+        return res;
+    }
+
+    public final long toolDynamicLookupFunction(long toolGetProcAddressHandle, String funcName) {
+        return EGL.eglGetProcAddress(toolGetProcAddressHandle, funcName);
+    }
+
+    protected List/*<String>*/ getEGLLibNamesList() {
+        List/*<String>*/ eglLibNames = new ArrayList();
+        // EGL
+        eglLibNames.add("EGL");
+        // for windows distributions using the 'unlike' lib prefix, 
+        // where our tool does not add it.
+        eglLibNames.add("libEGL");
+        return eglLibNames;
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLES1DynamicLibraryBundleInfo.java b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLES1DynamicLibraryBundleInfo.java
new file mode 100644
index 0000000..1507dc8
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLES1DynamicLibraryBundleInfo.java
@@ -0,0 +1,73 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.opengl.impl.egl;
+
+import java.util.*;
+import com.jogamp.opengl.impl.*;
+
+public class EGLES1DynamicLibraryBundleInfo extends EGLDynamicLibraryBundleInfo {
+    static List/*<String>*/ glueLibNames;
+    static {
+        glueLibNames = new ArrayList();
+        glueLibNames.addAll(GLDynamicLibraryBundleInfo.getGlueLibNamesPreload());
+        glueLibNames.add("jogl_es1");
+    }
+
+    protected EGLES1DynamicLibraryBundleInfo() {
+        super();
+    }
+
+    public List getToolLibNames() {
+        List/*<List>*/ libNames = new ArrayList();
+
+        List/*<String>*/ glesLibNames = new ArrayList();
+        glesLibNames.add("GLES_CM");
+        glesLibNames.add("GLES_CL");
+        glesLibNames.add("GLESv1_CM");
+        // for windows distributions using the 'unlike' lib prefix, 
+        // where our tool does not add it.
+        glesLibNames.add("libGLES_CM");
+        glesLibNames.add("libGLES_CL");
+        glesLibNames.add("libGLESv1_CM");
+        // last but not least, we may even use the desktop GL library,
+        // which would be eg Mesa + Gallium EGL ..
+        glesLibNames.add("libGL.so.1");
+        glesLibNames.add("libGL.so");
+        glesLibNames.add("GL");
+
+        libNames.add(glesLibNames);
+        libNames.add(getEGLLibNamesList());
+        return libNames;
+    }
+
+    public List/*<String>*/ getGlueLibNames() {
+        return glueLibNames;
+    }
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLES2DynamicLibraryBundleInfo.java b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLES2DynamicLibraryBundleInfo.java
new file mode 100644
index 0000000..3c02aec
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLES2DynamicLibraryBundleInfo.java
@@ -0,0 +1,73 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.opengl.impl.egl;
+
+import java.util.*;
+import com.jogamp.opengl.impl.*;
+
+public class EGLES2DynamicLibraryBundleInfo extends EGLDynamicLibraryBundleInfo {
+    static List/*<String>*/ glueLibNames;
+    static {
+        glueLibNames = new ArrayList();
+        glueLibNames.addAll(GLDynamicLibraryBundleInfo.getGlueLibNamesPreload());
+        glueLibNames.add("jogl_es2");
+    }
+  
+    protected EGLES2DynamicLibraryBundleInfo() {
+        super();
+    }
+
+    public List getToolLibNames() {
+        List/*<List>*/ libNames = new ArrayList();
+
+        List/*<String>*/ glesLibNames = new ArrayList();
+        glesLibNames.add("GLES20");
+        glesLibNames.add("GLESv2");
+        glesLibNames.add("GLESv2_CM");
+        // for windows distributions using the 'unlike' lib prefix
+        // where our tool does not add it.
+        glesLibNames.add("libGLES20"); 
+        glesLibNames.add("libGLESv2");
+        glesLibNames.add("libGLESv2_CM");
+        // last but not least, we may even use the desktop GL library,
+        // which would be eg Mesa + Gallium EGL ..
+        glesLibNames.add("libGL.so.1");
+        glesLibNames.add("libGL.so");
+        glesLibNames.add("GL");
+
+        libNames.add(glesLibNames);
+        libNames.add(getEGLLibNamesList());
+        return libNames;
+    }
+
+    public List/*<String>*/ getGlueLibNames() {
+        return glueLibNames;
+    }
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLExternalContext.java b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLExternalContext.java
new file mode 100644
index 0000000..ae8b5bf
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLExternalContext.java
@@ -0,0 +1,90 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.egl;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+import javax.media.nativewindow.*;
+
+public class EGLExternalContext extends EGLContext {
+    private boolean firstMakeCurrent = true;
+    private GLContext lastContext;
+
+    public EGLExternalContext(AbstractGraphicsScreen screen) {
+        super(null, null);
+        GLContextShareSet.contextCreated(this);
+        setGLFunctionAvailability(false, 0, 0, CTX_IS_ARB_CREATED|CTX_PROFILE_ES|CTX_OPTION_ANY);
+        getGLStateTracker().setEnabled(false); // external context usage can't track state in Java
+    }
+
+    public int makeCurrent() throws GLException {
+        // Save last context if necessary to allow external GLContexts to
+        // talk to other GLContexts created by this library
+        GLContext cur = getCurrent();
+        if (cur != null && cur != this) {
+            lastContext = cur;
+            setCurrent(null);
+        }
+        return super.makeCurrent();
+    }  
+
+    public void release() throws GLException {
+        super.release();
+        setCurrent(lastContext);
+        lastContext = null;
+    }
+
+    protected void makeCurrentImpl(boolean newCreated) throws GLException {
+        if (firstMakeCurrent) {
+            firstMakeCurrent = false;
+        }
+    }
+
+    protected void releaseImpl() throws GLException {
+    }
+
+    protected void destroyImpl() throws GLException {
+    }
+
+    public void bindPbufferToTexture() {
+        throw new GLException("Should not call this");
+    }
+
+    public void releasePbufferFromTexture() {
+        throw new GLException("Should not call this");
+    }
+
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLGraphicsConfiguration.java b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLGraphicsConfiguration.java
new file mode 100644
index 0000000..dc74d36
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLGraphicsConfiguration.java
@@ -0,0 +1,302 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.egl;
+
+import com.jogamp.common.nio.PointerBuffer;
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.egl.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+
+public class EGLGraphicsConfiguration extends DefaultGraphicsConfiguration implements Cloneable {
+    protected static final boolean DEBUG = Debug.debug("GraphicsConfiguration");
+
+    public long getNativeConfig() {
+        return config;
+    }
+
+    public int getNativeConfigID() {
+        return configID;
+    }
+
+    public EGLGraphicsConfiguration(AbstractGraphicsScreen absScreen, 
+                                    GLCapabilitiesImmutable capsChosen, GLCapabilitiesImmutable capsRequested, GLCapabilitiesChooser chooser,
+                                    long cfg, int cfgID) {
+        super(absScreen, capsChosen, capsRequested);
+        this.chooser = chooser;
+        config = cfg;
+        configID = cfgID;
+    }
+
+    public static EGLGraphicsConfiguration create(GLCapabilitiesImmutable capsRequested, AbstractGraphicsScreen absScreen, int cfgID) {
+        AbstractGraphicsDevice absDevice = absScreen.getDevice();
+        if(null==absDevice || !(absDevice instanceof EGLGraphicsDevice)) {
+            throw new GLException("GraphicsDevice must be a valid EGLGraphicsDevice");
+        }
+        long dpy = absDevice.getHandle();
+        if (dpy == EGL.EGL_NO_DISPLAY) {
+            throw new GLException("Invalid EGL display: "+absDevice);
+        }
+        GLProfile glp = capsRequested.getGLProfile();
+        long cfg = EGLConfigId2EGLConfig(glp, dpy, cfgID);
+        GLCapabilitiesImmutable caps = EGLConfig2Capabilities(glp, dpy, cfg, false, capsRequested.isOnscreen(), capsRequested.isPBuffer());
+        return new EGLGraphicsConfiguration(absScreen, caps, capsRequested, new DefaultGLCapabilitiesChooser(), cfg, cfgID);
+    }
+
+    public Object clone() {
+        return super.clone();
+    }
+
+    protected void updateGraphicsConfiguration() {
+        EGLGraphicsConfiguration newConfig = (EGLGraphicsConfiguration)
+            GraphicsConfigurationFactory.getFactory(getScreen().getDevice()).chooseGraphicsConfiguration(
+                getChosenCapabilities(), getRequestedCapabilities(), chooser, getScreen());
+        if(null!=newConfig) {
+            // FIXME: setScreen( ... );
+            setChosenCapabilities(newConfig.getChosenCapabilities());
+            config = newConfig.getNativeConfig();
+            configID = newConfig.getNativeConfigID();
+            if(DEBUG) {
+                System.err.println("!!! updateGraphicsConfiguration: "+this);
+            }
+        }
+    }
+
+    public static long EGLConfigId2EGLConfig(GLProfile glp, long display, int configID) {
+        int[] attrs = new int[] {
+                EGL.EGL_CONFIG_ID, configID,
+                EGL.EGL_NONE
+            };
+        PointerBuffer configs = PointerBuffer.allocateDirect(1);
+        int[] numConfigs = new int[1];
+        if (!EGL.eglChooseConfig(display,
+                                 attrs, 0,
+                                 configs, 1,
+                                 numConfigs, 0)) {
+            return 0;
+        }
+        if (numConfigs[0] == 0) {
+            return 0;
+        }
+        return configs.get(0);
+    }
+
+    public static boolean EGLConfigDrawableTypeVerify(int val, boolean onscreen, boolean usePBuffer) {
+        boolean res;
+
+        if ( onscreen ) {
+            res = ( 0 != (val & EGL.EGL_WINDOW_BIT) ) ;
+        } else {
+            if ( usePBuffer ) {
+                res = ( 0 != (val & EGL.EGL_PBUFFER_BIT) ) ;
+            } else {
+                res = ( 0 != (val & EGL.EGL_PIXMAP_BIT) ) ;
+            }
+        }
+
+        return res;
+    }
+
+    public static GLCapabilitiesImmutable EGLConfig2Capabilities(GLProfile glp, long display, long config,
+                                                                 boolean relaxed, boolean onscreen, boolean usePBuffer) {
+        GLCapabilities caps = new GLCapabilities(glp);
+        int[] val = new int[1];
+
+        // Read the actual configuration into the choosen caps
+        if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_RED_SIZE, val, 0)) {
+            caps.setRedBits(val[0]);
+        }
+        if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_GREEN_SIZE, val, 0)) {
+            caps.setGreenBits(val[0]);
+        }
+        if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_BLUE_SIZE, val, 0)) {
+            caps.setBlueBits(val[0]);
+        }
+        if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_ALPHA_SIZE, val, 0)) {
+            caps.setAlphaBits(val[0]);
+        }
+        if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_STENCIL_SIZE, val, 0)) {
+            caps.setStencilBits(val[0]);
+        }
+        if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_DEPTH_SIZE, val, 0)) {
+            caps.setDepthBits(val[0]);
+        }
+        if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_SAMPLES, val, 0)) {
+            caps.setSampleBuffers(val[0]>0?true:false);
+            caps.setNumSamples(val[0]);
+        }
+        if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_TRANSPARENT_TYPE, val, 0)) {
+            caps.setBackgroundOpaque(val[0] != EGL.EGL_TRANSPARENT_RGB);
+        }
+        if(!caps.isBackgroundOpaque()) {
+            if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_TRANSPARENT_RED_VALUE, val, 0)) {
+                caps.setTransparentRedValue(val[0]==EGL.EGL_DONT_CARE?-1:val[0]);
+            }
+            if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_TRANSPARENT_GREEN_VALUE, val, 0)) {
+                caps.setTransparentGreenValue(val[0]==EGL.EGL_DONT_CARE?-1:val[0]);
+            }
+            if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_TRANSPARENT_BLUE_VALUE, val, 0)) {
+                caps.setTransparentBlueValue(val[0]==EGL.EGL_DONT_CARE?-1:val[0]);
+            }
+            /** Not defined in EGL 
+            if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_TRANSPARENT_ALPHA_VALUE, val, 0)) {
+                caps.setTransparentAlphaValue(val[0]==EGL.EGL_DONT_CARE?-1:val[0]);
+            } */
+        }
+        if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_SURFACE_TYPE, val, 0)) {
+            if(EGLConfigDrawableTypeVerify(val[0], onscreen, usePBuffer)) {
+                caps.setDoubleBuffered(onscreen);
+                caps.setOnscreen(onscreen);
+                caps.setPBuffer(usePBuffer);
+            } else if(relaxed) {
+                caps.setDoubleBuffered( 0 != (val[0] & EGL.EGL_WINDOW_BIT) );
+                caps.setOnscreen( 0 != (val[0] & EGL.EGL_WINDOW_BIT) );
+                caps.setPBuffer ( 0 != (val[0] & EGL.EGL_PBUFFER_BIT) );
+            } else {
+                if(DEBUG) {
+                  System.err.println("EGL_SURFACE_TYPE does not match: req(onscrn "+onscreen+", pbuffer "+usePBuffer+"), got(onscreen "+( 0 != (val[0] & EGL.EGL_WINDOW_BIT) )+", pbuffer "+( 0 != (val[0] & EGL.EGL_PBUFFER_BIT) )+", pixmap "+( 0 != (val[0] & EGL.EGL_PIXMAP_BIT) )+")");
+                }
+                return null;
+            }
+        } else {
+            throw new GLException("Could not determine EGL_SURFACE_TYPE !!!");
+        }
+
+        return caps;
+    }
+
+    public static int[] GLCapabilities2AttribList(GLCapabilitiesImmutable caps) {
+        int[] attrs = new int[32];
+        int idx=0;
+
+        attrs[idx++] = EGL.EGL_SURFACE_TYPE;
+        attrs[idx++] = caps.isOnscreen() ? ( EGL.EGL_WINDOW_BIT ) : ( caps.isPBuffer() ? EGL.EGL_PBUFFER_BIT : EGL.EGL_PIXMAP_BIT ) ;
+
+        attrs[idx++] = EGL.EGL_RED_SIZE;
+        attrs[idx++] = caps.getRedBits();
+
+        attrs[idx++] = EGL.EGL_GREEN_SIZE;
+        attrs[idx++] = caps.getGreenBits();
+
+        attrs[idx++] = EGL.EGL_BLUE_SIZE;
+        attrs[idx++] = caps.getBlueBits();
+
+        attrs[idx++] = EGL.EGL_ALPHA_SIZE;
+        attrs[idx++] = caps.getAlphaBits() > 0 ? caps.getAlphaBits() : EGL.EGL_DONT_CARE;
+
+        attrs[idx++] = EGL.EGL_STENCIL_SIZE;
+        attrs[idx++] = caps.getStencilBits() > 0 ? caps.getStencilBits() : EGL.EGL_DONT_CARE;
+
+        attrs[idx++] = EGL.EGL_DEPTH_SIZE;
+        attrs[idx++] = caps.getDepthBits();
+
+        attrs[idx++] = EGL.EGL_SAMPLES;
+        attrs[idx++] = caps.getSampleBuffers() ? caps.getNumSamples() : 1;
+
+        attrs[idx++] = EGL.EGL_TRANSPARENT_TYPE;
+        attrs[idx++] = caps.isBackgroundOpaque() ? EGL.EGL_NONE : EGL.EGL_TRANSPARENT_TYPE;
+
+        // 20
+
+        if(!caps.isBackgroundOpaque()) {
+            attrs[idx++] = EGL.EGL_TRANSPARENT_RED_VALUE;
+            attrs[idx++] = caps.getTransparentRedValue()>=0?caps.getTransparentRedValue():EGL.EGL_DONT_CARE;
+
+            attrs[idx++] = EGL.EGL_TRANSPARENT_GREEN_VALUE;
+            attrs[idx++] = caps.getTransparentGreenValue()>=0?caps.getTransparentGreenValue():EGL.EGL_DONT_CARE;
+
+            attrs[idx++] = EGL.EGL_TRANSPARENT_BLUE_VALUE;
+            attrs[idx++] = caps.getTransparentBlueValue()>=0?caps.getTransparentBlueValue():EGL.EGL_DONT_CARE;
+
+            /** Not define in EGL
+            attrs[idx++] = EGL.EGL_TRANSPARENT_ALPHA_VALUE;
+            attrs[idx++] = caps.getTransparentAlphaValue()>=0?caps.getTransparentAlphaValue():EGL.EGL_DONT_CARE; */
+        }
+
+        // 26 
+
+        attrs[idx++] = EGL.EGL_RENDERABLE_TYPE;
+        if(caps.getGLProfile().usesNativeGLES1()) {
+            attrs[idx++] = EGL.EGL_OPENGL_ES_BIT;
+        }
+        else if(caps.getGLProfile().usesNativeGLES2()) {
+            attrs[idx++] = EGL.EGL_OPENGL_ES2_BIT;
+        } else {
+            attrs[idx++] = EGL.EGL_OPENGL_BIT;
+        }
+
+        // 28
+
+        attrs[idx++] = EGL.EGL_NONE;
+
+        return attrs;
+    }
+
+    public static int[] CreatePBufferSurfaceAttribList(int width, int height, int texFormat) {
+        int[] attrs = new int[16];
+        int idx=0;
+
+        attrs[idx++] = EGL.EGL_WIDTH;
+        attrs[idx++] = width;
+
+        attrs[idx++] = EGL.EGL_HEIGHT;
+        attrs[idx++] = height;
+
+        attrs[idx++] = EGL.EGL_TEXTURE_FORMAT;
+        attrs[idx++] = texFormat;
+
+        attrs[idx++] = EGL.EGL_TEXTURE_TARGET;
+        attrs[idx++] = EGL.EGL_NO_TEXTURE==texFormat ? EGL.EGL_NO_TEXTURE : EGL.EGL_TEXTURE_2D;
+
+        attrs[idx++] = EGL.EGL_NONE;
+
+        return attrs;
+    }
+
+    public String toString() {
+        return getClass().toString()+"["+getScreen()+", eglConfigID 0x"+Integer.toHexString(configID)+
+                                     ",\n\trequested " + getRequestedCapabilities()+
+                                     ",\n\tchosen    " + getChosenCapabilities()+
+                                     "]";
+
+    }
+
+    private GLCapabilitiesChooser chooser;
+    private long config;
+    private int configID;
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLGraphicsConfigurationFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLGraphicsConfigurationFactory.java
new file mode 100644
index 0000000..8f0f036
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLGraphicsConfigurationFactory.java
@@ -0,0 +1,327 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.opengl.impl.egl;
+
+import java.io.PrintStream;
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.AbstractGraphicsScreen;
+import javax.media.nativewindow.CapabilitiesChooser;
+import javax.media.nativewindow.CapabilitiesImmutable;
+import javax.media.nativewindow.DefaultGraphicsScreen;
+import javax.media.nativewindow.GraphicsConfigurationFactory;
+import javax.media.nativewindow.NativeWindowException;
+import javax.media.nativewindow.egl.EGLGraphicsDevice;
+
+import javax.media.opengl.DefaultGLCapabilitiesChooser;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLCapabilitiesChooser;
+import javax.media.opengl.GLCapabilitiesImmutable;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLProfile;
+
+import com.jogamp.common.nio.PointerBuffer;
+
+
+/** Subclass of GraphicsConfigurationFactory used when non-AWT tookits
+    are used on X11 platforms. Toolkits will likely need to delegate
+    to this one to change the accepted and returned types of the
+    GraphicsDevice and GraphicsConfiguration abstractions. */
+
+public class EGLGraphicsConfigurationFactory extends GraphicsConfigurationFactory {
+    protected static final boolean DEBUG = GraphicsConfigurationFactory.DEBUG || com.jogamp.opengl.impl.Debug.debug("EGL");
+
+    public EGLGraphicsConfigurationFactory() {
+        // become the selector for KD/EGL ..
+        GraphicsConfigurationFactory.registerFactory(javax.media.nativewindow.egl.EGLGraphicsDevice.class, this);
+    }
+
+    protected AbstractGraphicsConfiguration chooseGraphicsConfigurationImpl (
+            CapabilitiesImmutable capsChosen, CapabilitiesImmutable capsRequested,
+            CapabilitiesChooser chooser, AbstractGraphicsScreen absScreen) {
+        if (absScreen == null) {
+            throw new IllegalArgumentException("This NativeWindowFactory accepts only AbstractGraphicsDevice objects");
+        }
+
+        if (! (capsChosen instanceof GLCapabilitiesImmutable) ) {
+            throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilities objects - chosen");
+        }
+
+        if (! (capsRequested instanceof GLCapabilitiesImmutable) ) {
+            throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilities objects - requested");
+        }
+
+        if (chooser != null &&
+            !(chooser instanceof GLCapabilitiesChooser)) {
+            throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilitiesChooser objects");
+        }
+
+        return chooseGraphicsConfigurationStatic((GLCapabilitiesImmutable) capsChosen,
+                                                 (GLCapabilitiesImmutable) capsRequested,
+                                                 (GLCapabilitiesChooser) chooser,
+                                                 absScreen);
+    }
+
+    private static EGLGraphicsConfiguration chooseGraphicsConfigurationStatic(GLCapabilitiesImmutable capsChosen,
+                                                                              GLCapabilitiesImmutable capsReq,
+                                                                              GLCapabilitiesChooser chooser,
+                                                                              AbstractGraphicsScreen absScreen) {
+        if (capsChosen == null) {
+            capsChosen = new GLCapabilities(null);
+        }
+        GLProfile glp = capsChosen.getGLProfile();
+
+        if(null==absScreen) {
+            throw new GLException("Null AbstractGraphicsScreen");
+        }
+        AbstractGraphicsDevice absDevice = absScreen.getDevice();
+
+        if(null==absDevice || !(absDevice instanceof EGLGraphicsDevice)) {
+            throw new GLException("GraphicsDevice must be a valid EGLGraphicsDevice");
+        }
+        long eglDisplay = absDevice.getHandle();
+
+        if (eglDisplay == EGL.EGL_NO_DISPLAY) {
+            throw new GLException("Invalid EGL display: "+absDevice);
+        }
+
+        if(!capsChosen.isOnscreen() && capsChosen.getDoubleBuffered()) {
+            // OFFSCREEN !DOUBLE_BUFFER // FIXME DBLBUFOFFSCRN
+            GLCapabilities caps2 = (GLCapabilities) capsChosen.cloneMutable();
+            caps2.setDoubleBuffered(false);
+            capsChosen = caps2;
+        }
+
+        EGLGraphicsConfiguration res = eglChooseConfig(eglDisplay, capsChosen, capsReq, chooser, absScreen);
+        if(null!=res) {
+            return res;
+        }
+        if(DEBUG) {
+            System.err.println("eglChooseConfig failed with given capabilities "+capsChosen);
+        }
+
+        if (chooser == null) {
+            chooser = new DefaultGLCapabilitiesChooser();
+        }
+
+        PointerBuffer configs = PointerBuffer.allocateDirect(10);
+        int[] numConfigs = new int[1];
+
+        if(!EGL.eglGetConfigs(eglDisplay, configs, configs.capacity(), numConfigs, 0)) {
+            throw new GLException("Graphics configuration fetch (eglGetConfigs) failed");
+        }
+        if (numConfigs[0] == 0) {
+            throw new GLException("Graphics configuration fetch (eglGetConfigs) - no EGLConfig found");
+        }
+        GLCapabilitiesImmutable[] caps = eglConfigs2GLCaps(glp, eglDisplay, configs, numConfigs[0],
+                                                           capsChosen.isOnscreen(), capsChosen.isPBuffer());
+        if(DEBUG) {
+            System.err.println("EGL Get Configs: "+numConfigs[0]+", Caps "+caps.length);
+            printCaps("eglGetConfigs", caps, System.err);
+        }
+        int chosen = -1;
+        try {
+            chosen = chooser.chooseCapabilities(capsChosen, caps, -1);
+        } catch (NativeWindowException e) { throw new GLException(e); }
+        if(chosen<0) {
+            throw new GLException("Graphics configuration chooser failed");
+        }
+        if(DEBUG) {
+            System.err.println("Chosen "+caps[chosen]);
+        }
+        res = eglChooseConfig(eglDisplay, caps[chosen], capsReq, chooser, absScreen);
+        if(null!=res) {
+            return res;
+        }
+        if(DEBUG) {
+            System.err.println("eglChooseConfig failed with eglGetConfig/choosen capabilities "+caps[chosen]);
+        }
+
+        // Last try .. add a fixed embedded profile [ATI, Nokia, Intel, ..]
+        //
+        // rgb888 - d16, s4
+        GLCapabilities fixedCaps = new GLCapabilities(glp);
+        fixedCaps.setRedBits(8);
+        fixedCaps.setGreenBits(8);
+        fixedCaps.setBlueBits(8);
+        fixedCaps.setDepthBits(16);
+        fixedCaps.setSampleBuffers(true);
+        fixedCaps.setNumSamples(4);
+        if(DEBUG) {
+            System.err.println("trying fixed caps (1): "+fixedCaps);
+        }
+        res = eglChooseConfig(eglDisplay, fixedCaps, capsReq, chooser, absScreen);
+        if(null!=res) {
+            return res;
+        }
+
+        //
+        // rgb565 - d16, s0
+        fixedCaps = new GLCapabilities(glp);
+        fixedCaps.setRedBits(5);
+        fixedCaps.setGreenBits(6);
+        fixedCaps.setBlueBits(5);
+        fixedCaps.setDepthBits(16);
+        if(DEBUG) {
+            System.err.println("trying fixed caps (2): "+fixedCaps);
+        }
+        res = eglChooseConfig(eglDisplay, fixedCaps, capsReq, chooser, absScreen);
+        if(null!=res) {
+            return res;
+        }
+
+        //
+        // rgb565 - d16, s4
+        fixedCaps = new GLCapabilities(glp);
+        fixedCaps.setRedBits(5);
+        fixedCaps.setGreenBits(6);
+        fixedCaps.setBlueBits(5);
+        fixedCaps.setDepthBits(16);
+        fixedCaps.setSampleBuffers(true);
+        fixedCaps.setNumSamples(4);
+        if(DEBUG) {
+            System.err.println("trying fixed caps (3): "+fixedCaps);
+        }
+        res = eglChooseConfig(eglDisplay, fixedCaps, capsReq, chooser, absScreen);
+        if(null!=res) {
+            return res;
+        }
+        throw new GLException("Graphics configuration failed [direct caps, eglGetConfig/chooser and fixed-caps(1-3)]");
+    }
+
+    protected static EGLGraphicsConfiguration eglChooseConfig(long eglDisplay, 
+                                                              GLCapabilitiesImmutable capsChosen0, GLCapabilitiesImmutable capsRequested,
+                                                              GLCapabilitiesChooser chooser,
+                                                              AbstractGraphicsScreen absScreen) {
+        GLProfile glp = capsChosen0.getGLProfile();
+        int[] attrs = EGLGraphicsConfiguration.GLCapabilities2AttribList(capsChosen0);
+        PointerBuffer configs = PointerBuffer.allocateDirect(1);
+        int[] numConfigs = new int[1];
+        if (!EGL.eglChooseConfig(eglDisplay,
+                                 attrs, 0,
+                                 configs, configs.capacity(),
+                                 numConfigs, 0)) {
+            throw new GLException("Graphics configuration selection (eglChooseConfig) failed for "+capsChosen0);
+        }
+        if (numConfigs[0] > 0) {
+            if(DEBUG) {
+                GLCapabilitiesImmutable[] caps = eglConfigs2GLCaps(glp, eglDisplay, configs, numConfigs[0],
+                                                                   capsChosen0.isOnscreen(), capsChosen0.isPBuffer());
+                System.err.println("EGL Choose Configs: "+numConfigs[0]+", Caps "+caps.length);
+                printCaps("eglChooseConfig", caps, System.err);
+            }
+            int[] val = new int[1];
+            // get the configID 
+            if(!EGL.eglGetConfigAttrib(eglDisplay, configs.get(0), EGL.EGL_CONFIG_ID, val, 0)) {
+                if(DEBUG) {
+                    // FIXME: this happens on a ATI PC Emulation ..
+                    System.err.println("EGL couldn't retrieve ConfigID for already chosen eglConfig "+capsChosen0+", error 0x"+Integer.toHexString(EGL.eglGetError()));
+                }
+                return null;
+            }
+            GLCapabilitiesImmutable capsChosen1 = EGLGraphicsConfiguration.EGLConfig2Capabilities(
+                                                            glp, eglDisplay, configs.get(0),
+                                                            true, capsChosen0.isOnscreen(), capsChosen0.isPBuffer());
+            if(null!=capsChosen1) {
+                if(DEBUG) {
+                    System.err.println("eglChooseConfig found: eglDisplay 0x"+Long.toHexString(eglDisplay)+
+                                                            ", eglConfig ID 0x"+Integer.toHexString(val[0])+
+                                                            ", "+capsChosen0+" -> "+capsChosen1);
+                }
+                return new EGLGraphicsConfiguration(absScreen, capsChosen1, capsRequested, chooser, configs.get(0), val[0]);
+            }
+            if(DEBUG) {
+                System.err.println("eglChooseConfig couldn't verify: eglDisplay 0x"+Long.toHexString(eglDisplay)+
+                                                                        ", eglConfig ID 0x"+Integer.toHexString(val[0])+
+                                                                        ", for "+capsChosen0);
+            }
+        } else {
+            if(DEBUG) {
+                System.err.println("EGL Choose Configs: None using eglDisplay 0x"+Long.toHexString(eglDisplay)+
+                                                                ", "+capsChosen0);
+            }
+        }
+        return null;
+    }
+
+    protected static GLCapabilitiesImmutable[] eglConfigs2GLCaps(GLProfile glp, long eglDisplay, PointerBuffer configs, int num,
+                                                                 boolean onscreen, boolean usePBuffer) {
+        GLCapabilitiesImmutable[] caps = new GLCapabilitiesImmutable[num];
+        for(int i=0; i<num; i++) {
+            caps[i] = EGLGraphicsConfiguration.EGLConfig2Capabilities(glp, eglDisplay, configs.get(i),
+                                                                      true, onscreen, usePBuffer);
+        }
+        return caps;
+    }
+
+    protected static void printCaps(String prefix, GLCapabilitiesImmutable[] caps, PrintStream out) {
+        for(int i=0; i<caps.length; i++) {
+            out.println(prefix+"["+i+"] "+caps[i]);
+        }
+    }
+
+    protected static EGLGraphicsConfiguration createOffscreenGraphicsConfiguration(GLCapabilitiesImmutable capsChosen, GLCapabilitiesImmutable capsReq, GLCapabilitiesChooser chooser) {
+        if(capsChosen.isOnscreen()) {
+            throw new GLException("Error: Onscreen set: "+capsChosen);
+        }
+
+        if(capsChosen.getDoubleBuffered()) {
+            // OFFSCREEN !DOUBLE_BUFFER // FIXME DBLBUFOFFSCRN
+            GLCapabilities caps2 = (GLCapabilities) capsChosen.cloneMutable();
+            caps2.setDoubleBuffered(false);
+            capsChosen = caps2;
+        }
+
+        long eglDisplay = EGL.eglGetDisplay(EGL.EGL_DEFAULT_DISPLAY);
+        if (eglDisplay == EGL.EGL_NO_DISPLAY) {
+            throw new GLException("Failed to created EGL default display: error 0x"+Integer.toHexString(EGL.eglGetError()));
+        } else if(DEBUG) {
+            System.err.println("eglDisplay(EGL_DEFAULT_DISPLAY): 0x"+Long.toHexString(eglDisplay));
+        }
+        if (!EGL.eglInitialize(eglDisplay, null, null)) {
+            throw new GLException("eglInitialize failed"+", error 0x"+Integer.toHexString(EGL.eglGetError()));
+        }
+        EGLGraphicsDevice e = new EGLGraphicsDevice(eglDisplay, AbstractGraphicsDevice.DEFAULT_UNIT);
+        DefaultGraphicsScreen s = new DefaultGraphicsScreen(e, 0);
+        EGLGraphicsConfiguration eglConfig = chooseGraphicsConfigurationStatic(capsChosen, capsReq, chooser, s);
+        if (null == eglConfig) {
+            EGL.eglTerminate(eglDisplay);
+            throw new GLException("Couldn't create EGLGraphicsConfiguration from "+s);
+        } else if(DEBUG) {
+            System.err.println("Chosen eglConfig: "+eglConfig);
+        }
+        return eglConfig;
+    }
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLOnscreenContext.java b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLOnscreenContext.java
new file mode 100644
index 0000000..cb8b01d
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLOnscreenContext.java
@@ -0,0 +1,59 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.egl;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+import com.jogamp.gluegen.runtime.ProcAddressTable;
+import java.nio.*;
+import java.util.*;
+
+public class EGLOnscreenContext extends EGLContext {
+    public EGLOnscreenContext(EGLOnscreenDrawable drawable, GLContext shareWith) {
+        super(drawable, shareWith);
+    }
+
+    public void bindPbufferToTexture() {
+        throw new GLException("Should not call this");
+    }
+
+    public void releasePbufferFromTexture() {
+        throw new GLException("Should not call this");
+    }
+
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLOnscreenDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLOnscreenDrawable.java
new file mode 100644
index 0000000..820ac04
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLOnscreenDrawable.java
@@ -0,0 +1,64 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.egl;
+
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+
+public class EGLOnscreenDrawable extends EGLDrawable {
+    protected EGLOnscreenDrawable(EGLDrawableFactory factory, NativeSurface component) throws GLException {
+        super(factory, component);
+    }
+
+    public GLContext createContext(GLContext shareWith) {
+        return new EGLOnscreenContext(this, shareWith);
+    }
+
+    protected long createSurface(long eglDpy, long eglNativeCfg, long surfaceHandle) {
+        return EGL.eglCreateWindowSurface(eglDpy, eglNativeCfg, surfaceHandle, null);
+    }
+
+    protected void swapBuffersImpl() {
+        EGL.eglSwapBuffers(eglDisplay, eglSurface);
+    }
+
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLPbufferContext.java b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLPbufferContext.java
new file mode 100644
index 0000000..5c634b9
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLPbufferContext.java
@@ -0,0 +1,62 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.egl;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+import com.jogamp.gluegen.runtime.ProcAddressTable;
+import java.nio.*;
+import java.util.*;
+
+public class EGLPbufferContext extends EGLContext {
+    public EGLPbufferContext(EGLPbufferDrawable drawable, GLContext shareWith) {
+        super(drawable, shareWith);
+    }
+
+    public int getFloatingPointMode() {
+        return 0; // FIXME ??
+    }
+
+    public void bindPbufferToTexture() {
+        throw new GLException("Not yet implemented");
+    }
+
+    public void releasePbufferFromTexture() {
+        throw new GLException("Not yet implemented");
+    }
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLPbufferDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLPbufferDrawable.java
new file mode 100644
index 0000000..3189324
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/egl/EGLPbufferDrawable.java
@@ -0,0 +1,102 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.egl;
+
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.SurfaceChangeable;
+import javax.media.opengl.GLCapabilitiesImmutable;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLException;
+
+public class EGLPbufferDrawable extends EGLDrawable {
+    private int texFormat;
+    protected static final boolean useTexture = false; // No yet ..
+
+    protected EGLPbufferDrawable(EGLDrawableFactory factory, NativeSurface target) {
+        super(factory, target);
+        ownEGLDisplay = true;
+
+        // get choosen ones ..
+        GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable)
+                   getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration().getChosenCapabilities();
+
+        if(useTexture) {
+            this.texFormat = caps.getAlphaBits() > 0 ? EGL.EGL_TEXTURE_RGBA : EGL.EGL_TEXTURE_RGB ;
+        } else {
+            this.texFormat = EGL.EGL_NO_TEXTURE;
+        }
+
+        if (DEBUG) {
+          System.out.println("Pbuffer config: " + getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration());
+        }
+
+        setRealized(true);
+
+        if (DEBUG) {
+          System.out.println("Created pbuffer: " + this);
+        }
+
+    }
+
+    protected long createSurface(long eglDpy, long eglNativeCfg, long surfaceHandle) {
+        NativeSurface nw = getNativeSurface();
+        int[] attrs = EGLGraphicsConfiguration.CreatePBufferSurfaceAttribList(nw.getWidth(), nw.getHeight(), texFormat);
+        long surf = EGL.eglCreatePbufferSurface(eglDpy, eglNativeCfg, attrs, 0);
+        if (EGL.EGL_NO_SURFACE==surf) {
+            throw new GLException("Creation of window surface (eglCreatePbufferSurface) failed, dim "+nw.getWidth()+"x"+nw.getHeight()+", error 0x"+Integer.toHexString(EGL.eglGetError()));
+        } else if(DEBUG) {
+            System.err.println("PBuffer setSurface result: eglSurface 0x"+Long.toHexString(surf));
+        }
+        ((SurfaceChangeable)nw).setSurfaceHandle(surf);
+        return surf;
+    }
+
+    public GLContext createContext(GLContext shareWith) {
+        return new EGLPbufferContext(this, shareWith);
+    }
+
+    protected void swapBuffersImpl() { 
+        if(DEBUG) {
+            System.err.println("unhandled swapBuffersImpl() called for: "+this);
+        }
+    }
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/gl2/ProjectDouble.java b/src/jogl/classes/com/jogamp/opengl/impl/gl2/ProjectDouble.java
new file mode 100644
index 0000000..98cc3f3
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/gl2/ProjectDouble.java
@@ -0,0 +1,1042 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+** 
+** http://oss.sgi.com/projects/FreeB
+** 
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+** 
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+** 
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** $Date: 2009-03-13 22:20:29 -0700 (Fri, 13 Mar 2009) $ $Revision: 1867 $
+** $Header$
+*/
+
+/* 
+ * Copyright (c) 2002-2004 LWJGL Project
+ * All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are 
+ * met:
+ * 
+ * * Redistributions of source code must retain the above copyright 
+ *   notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'LWJGL' nor the names of 
+ *   its contributors may be used to endorse or promote products derived 
+ *   from this software without specific prior written permission.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+package com.jogamp.opengl.impl.gl2;
+
+import java.nio.*;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+import com.jogamp.common.nio.Buffers;
+
+/**
+ * Project.java
+ * <p/>
+ * <p/>
+ * Created 11-jan-2004
+ * 
+ * @author Erik Duijs
+ * @author Kenneth Russell
+ */
+public class ProjectDouble {
+  private static final double[] IDENTITY_MATRIX =
+    new double[] {
+      1.0, 0.0, 0.0, 0.0,
+      0.0, 1.0, 0.0, 0.0,
+      0.0, 0.0, 1.0, 0.0,
+      0.0, 0.0, 0.0, 1.0 };
+
+  // Note that we have cloned parts of the implementation in order to
+  // support incoming Buffers. The reason for this is to avoid loading
+  // non-direct buffer subclasses unnecessarily, because doing so can
+  // cause performance decreases on direct buffer operations, at least
+  // on the current HotSpot JVM. It would be nicer (and make the code
+  // simpler) to simply have the array-based entry points delegate to
+  // the versions taking Buffers by wrapping the arrays.
+
+  // Array-based implementation
+  private final double[] matrix = new double[16];
+
+  private final double[][] tempMatrix = new double[4][4];
+  private final double[] in = new double[4];
+  private final double[] out = new double[4];
+
+  private final double[] forward = new double[3];
+  private final double[] side = new double[3];
+  private final double[] up = new double[3];
+  
+  // Buffer-based implementation
+  private DoubleBuffer locbuf;
+  private final DoubleBuffer matrixBuf;
+
+  private final DoubleBuffer tempMatrixBuf;
+  private final DoubleBuffer inBuf;
+  private final DoubleBuffer outBuf;
+
+  private final DoubleBuffer forwardBuf;
+  private final DoubleBuffer sideBuf;
+  private final DoubleBuffer upBuf;
+
+  public ProjectDouble() {
+    // Use direct buffers to avoid loading indirect buffer
+    // implementations for applications trying to avoid doing so.
+    // Slice up one big buffer because some NIO implementations
+    // allocate a huge amount of memory to back even the smallest of
+    // buffers.
+    DoubleBuffer locbuf = Buffers.newDirectDoubleBuffer(128);
+    int pos = 0;
+    int sz = 16;
+    matrixBuf = slice(locbuf, pos, sz);
+    pos += sz;
+    tempMatrixBuf = slice(locbuf, pos, sz);
+    pos += sz;
+    sz = 4;
+    inBuf = slice(locbuf, pos, sz);
+    pos += sz;
+    outBuf = slice(locbuf, pos, sz);
+    pos += sz;
+    sz = 3;
+    forwardBuf = slice(locbuf, pos, sz);
+    pos += sz;
+    sideBuf = slice(locbuf, pos, sz);
+    pos += sz;
+    upBuf = slice(locbuf, pos, sz);
+  }
+
+  public void destroy() {
+    if(locbuf!=null) {
+        locbuf.clear();
+        locbuf=null;
+    }
+  }
+
+  private static DoubleBuffer slice(DoubleBuffer buf, int pos, int len) {
+    buf.position(pos);
+    buf.limit(pos + len);
+    return buf.slice();
+  }
+
+  /**
+   * Make matrix an identity matrix
+   */
+  private void __gluMakeIdentityd(DoubleBuffer m) {
+    int oldPos = m.position();
+    m.put(IDENTITY_MATRIX);
+    m.position(oldPos);
+  }
+
+  /**
+   * Make matrix an identity matrix
+   */
+  private void __gluMakeIdentityd(double[] m) {
+    for (int i = 0; i < 16; i++) {
+      m[i] = IDENTITY_MATRIX[i];
+    }
+  }
+
+  /**
+   * Method __gluMultMatrixVecd
+   * 
+   * @param matrix
+   * @param in
+   * @param out
+   */
+  private void __gluMultMatrixVecd(double[] matrix, int matrix_offset, double[] in, double[] out) {
+    for (int i = 0; i < 4; i++) {
+      out[i] =
+        in[0] * matrix[0*4+i+matrix_offset] +
+        in[1] * matrix[1*4+i+matrix_offset] +
+        in[2] * matrix[2*4+i+matrix_offset] +
+        in[3] * matrix[3*4+i+matrix_offset];
+    }
+  }
+
+  /**
+   * Method __gluMultMatrixVecd
+   * 
+   * @param matrix
+   * @param in
+   * @param out
+   */
+  private void __gluMultMatrixVecd(DoubleBuffer matrix, DoubleBuffer in, DoubleBuffer out) {
+    int inPos = in.position();
+    int outPos = out.position();
+    int matrixPos = matrix.position();
+    for (int i = 0; i < 4; i++) {
+      out.put(i + outPos,
+              in.get(0+inPos) * matrix.get(0*4+i+matrixPos) +
+              in.get(1+inPos) * matrix.get(1*4+i+matrixPos) +
+              in.get(2+inPos) * matrix.get(2*4+i+matrixPos) +
+              in.get(3+inPos) * matrix.get(3*4+i+matrixPos));
+    }
+  }
+
+  /**
+   * @param src
+   * @param inverse
+   * 
+   * @return
+   */
+  private boolean __gluInvertMatrixd(double[] src, double[] inverse) {
+    int i, j, k, swap;
+    double t;
+    double[][] temp = tempMatrix;
+
+    for (i = 0; i < 4; i++) {
+      for (j = 0; j < 4; j++) {
+        temp[i][j] = src[i*4+j];
+      }
+    }
+    __gluMakeIdentityd(inverse);
+
+    for (i = 0; i < 4; i++) {
+      //
+      // Look for largest element in column
+      //
+      swap = i;
+      for (j = i + 1; j < 4; j++) {
+        if (Math.abs(temp[j][i]) > Math.abs(temp[i][i])) {
+          swap = j;
+        }
+      }
+
+      if (swap != i) {
+        //
+        // Swap rows.
+        //
+        for (k = 0; k < 4; k++) {
+          t = temp[i][k];
+          temp[i][k] = temp[swap][k];
+          temp[swap][k] = t;
+
+          t = inverse[i*4+k];
+          inverse[i*4+k] = inverse[swap*4+k];
+          inverse[swap*4+k] = t;
+        }
+      }
+
+      if (temp[i][i] == 0) {
+        //
+        // No non-zero pivot. The matrix is singular, which shouldn't
+        // happen. This means the user gave us a bad matrix.
+        //
+        return false;
+      }
+
+      t = temp[i][i];
+      for (k = 0; k < 4; k++) {
+        temp[i][k] /= t;
+        inverse[i*4+k] /= t;
+      }
+      for (j = 0; j < 4; j++) {
+        if (j != i) {
+          t = temp[j][i];
+          for (k = 0; k < 4; k++) {
+            temp[j][k] -= temp[i][k] * t;
+            inverse[j*4+k] -= inverse[i*4+k]*t;
+          }
+        }
+      }
+    }
+    return true;
+  }
+
+  /**
+   * @param src
+   * @param inverse
+   * 
+   * @return
+   */
+  private boolean __gluInvertMatrixd(DoubleBuffer src, DoubleBuffer inverse) {
+    int i, j, k, swap;
+    double t;
+
+    int srcPos = src.position();
+    int invPos = inverse.position();
+
+    DoubleBuffer temp = tempMatrixBuf;
+
+    for (i = 0; i < 4; i++) {
+      for (j = 0; j < 4; j++) {
+        temp.put(i*4+j, src.get(i*4+j + srcPos));
+      }
+    }
+    __gluMakeIdentityd(inverse);
+
+    for (i = 0; i < 4; i++) {
+      //
+      // Look for largest element in column
+      //
+      swap = i;
+      for (j = i + 1; j < 4; j++) {
+        if (Math.abs(temp.get(j*4+i)) > Math.abs(temp.get(i*4+i))) {
+          swap = j;
+        }
+      }
+
+      if (swap != i) {
+        //
+        // Swap rows.
+        //
+        for (k = 0; k < 4; k++) {
+          t = temp.get(i*4+k);
+          temp.put(i*4+k, temp.get(swap*4+k));
+          temp.put(swap*4+k, t);
+
+          t = inverse.get(i*4+k + invPos);
+          inverse.put(i*4+k + invPos, inverse.get(swap*4+k + invPos));
+          inverse.put(swap*4+k + invPos, t);
+        }
+      }
+
+      if (temp.get(i*4+i) == 0) {
+        //
+        // No non-zero pivot. The matrix is singular, which shouldn't
+        // happen. This means the user gave us a bad matrix.
+        //
+        return false;
+      }
+
+      t = temp.get(i*4+i);
+      for (k = 0; k < 4; k++) {
+        temp.put(i*4+k, temp.get(i*4+k) / t);
+        inverse.put(i*4+k + invPos, inverse.get(i*4+k + invPos) / t);
+      }
+      for (j = 0; j < 4; j++) {
+        if (j != i) {
+          t = temp.get(j*4+i);
+          for (k = 0; k < 4; k++) {
+            temp.put(j*4+k, temp.get(j*4+k) - temp.get(i*4+k) * t);
+            inverse.put(j*4+k + invPos, inverse.get(j*4+k + invPos) - inverse.get(i*4+k + invPos) * t);
+          }
+        }
+      }
+    }
+    return true;
+  }
+
+
+  /**
+   * @param a
+   * @param b
+   * @param r
+   */
+  private void __gluMultMatricesd(double[] a, int a_offset, double[] b, int b_offset, double[] r) {
+    for (int i = 0; i < 4; i++) {
+      for (int j = 0; j < 4; j++) {
+        r[i*4+j] =
+          a[i*4+0+a_offset]*b[0*4+j+b_offset] +
+          a[i*4+1+a_offset]*b[1*4+j+b_offset] +
+          a[i*4+2+a_offset]*b[2*4+j+b_offset] +
+          a[i*4+3+a_offset]*b[3*4+j+b_offset];
+      }
+    }
+  }
+
+
+  /**
+   * @param a
+   * @param b
+   * @param r
+   */
+  private void __gluMultMatricesd(DoubleBuffer a, DoubleBuffer b, DoubleBuffer r) {
+    int aPos = a.position();
+    int bPos = b.position();
+    int rPos = r.position();
+
+    for (int i = 0; i < 4; i++) {
+      for (int j = 0; j < 4; j++) {
+        r.put(i*4+j + rPos,
+          a.get(i*4+0+aPos)*b.get(0*4+j+bPos) +
+          a.get(i*4+1+aPos)*b.get(1*4+j+bPos) +
+          a.get(i*4+2+aPos)*b.get(2*4+j+bPos) +
+          a.get(i*4+3+aPos)*b.get(3*4+j+bPos));
+      }
+    }
+  }
+
+  /**
+   * Normalize vector
+   *
+   * @param v
+   */
+  private static void normalize(double[] v) {
+    double r;
+
+    r = Math.sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
+    if ( r == 0.0 )
+      return;
+
+    r = 1.0 / r;
+
+    v[0] *= r;
+    v[1] *= r;
+    v[2] *= r;
+
+    return;
+  }
+
+  /**
+   * Normalize vector
+   *
+   * @param v
+   */
+  private static void normalize(DoubleBuffer v) {
+    double r;
+
+    int vPos = v.position();
+
+    r = Math.sqrt(v.get(0+vPos) * v.get(0+vPos) +
+                  v.get(1+vPos) * v.get(1+vPos) +
+                  v.get(2+vPos) * v.get(2+vPos));
+    if ( r == 0.0 )
+      return;
+
+    r = 1.0 / r;
+
+    v.put(0+vPos, v.get(0+vPos) * r);
+    v.put(1+vPos, v.get(1+vPos) * r);
+    v.put(2+vPos, v.get(2+vPos) * r);
+
+    return;
+  }
+
+
+  /**
+   * Calculate cross-product
+   *
+   * @param v1
+   * @param v2
+   * @param result
+   */
+  private static void cross(double[] v1, double[] v2, double[] result) {
+    result[0] = v1[1] * v2[2] - v1[2] * v2[1];
+    result[1] = v1[2] * v2[0] - v1[0] * v2[2];
+    result[2] = v1[0] * v2[1] - v1[1] * v2[0];
+  }
+
+  /**
+   * Calculate cross-product
+   *
+   * @param v1
+   * @param v2
+   * @param result
+   */
+  private static void cross(DoubleBuffer v1, DoubleBuffer v2, DoubleBuffer result) {
+    int v1Pos = v1.position();
+    int v2Pos = v2.position();
+    int rPos  = result.position();
+
+    result.put(0+rPos, v1.get(1+v1Pos) * v2.get(2+v2Pos) - v1.get(2+v1Pos) * v2.get(1+v2Pos));
+    result.put(1+rPos, v1.get(2+v1Pos) * v2.get(0+v2Pos) - v1.get(0+v1Pos) * v2.get(2+v2Pos));
+    result.put(2+rPos, v1.get(0+v1Pos) * v2.get(1+v2Pos) - v1.get(1+v1Pos) * v2.get(0+v2Pos));
+  }
+
+  /**
+   * Method gluOrtho2D.
+   * 
+   * @param left
+   * @param right
+   * @param bottom
+   * @param top
+   */
+  public void gluOrtho2D(GL2 gl, double left, double right, double bottom, double top) {
+    gl.glOrtho(left, right, bottom, top, -1, 1);
+  }
+
+  /**
+   * Method gluPerspective.
+   * 
+   * @param fovy
+   * @param aspect
+   * @param zNear
+   * @param zFar
+   */
+  public void gluPerspective(GL2 gl, double fovy, double aspect, double zNear, double zFar) {
+    double sine, cotangent, deltaZ;
+    double radians = fovy / 2 * Math.PI / 180;
+
+    deltaZ = zFar - zNear;
+    sine = Math.sin(radians);
+
+    if ((deltaZ == 0) || (sine == 0) || (aspect == 0)) {
+      return;
+    }
+
+    cotangent = Math.cos(radians) / sine;
+
+    __gluMakeIdentityd(matrixBuf);
+
+    matrixBuf.put(0 * 4 + 0, cotangent / aspect);
+    matrixBuf.put(1 * 4 + 1, cotangent);
+    matrixBuf.put(2 * 4 + 2, - (zFar + zNear) / deltaZ);
+    matrixBuf.put(2 * 4 + 3, -1);
+    matrixBuf.put(3 * 4 + 2, -2 * zNear * zFar / deltaZ);
+    matrixBuf.put(3 * 4 + 3, 0);
+
+    gl.glMultMatrixd(matrixBuf);
+  }
+
+  /**
+   * Method gluLookAt
+   * 
+   * @param eyex
+   * @param eyey
+   * @param eyez
+   * @param centerx
+   * @param centery
+   * @param centerz
+   * @param upx
+   * @param upy
+   * @param upz
+   */
+  public void gluLookAt(GL2 gl,
+                        double eyex,
+                        double eyey,
+                        double eyez,
+                        double centerx,
+                        double centery,
+                        double centerz,
+                        double upx,
+                        double upy,
+                        double upz) {
+    DoubleBuffer forward = this.forwardBuf;
+    DoubleBuffer side = this.sideBuf;
+    DoubleBuffer up = this.upBuf;
+
+    forward.put(0, centerx - eyex);
+    forward.put(1, centery - eyey);
+    forward.put(2, centerz - eyez);
+
+    up.put(0, upx);
+    up.put(1, upy);
+    up.put(2, upz);
+
+    normalize(forward);
+
+    /* Side = forward x up */
+    cross(forward, up, side);
+    normalize(side);
+
+    /* Recompute up as: up = side x forward */
+    cross(side, forward, up);
+
+    __gluMakeIdentityd(matrixBuf);
+    matrixBuf.put(0 * 4 + 0, side.get(0));
+    matrixBuf.put(1 * 4 + 0, side.get(1));
+    matrixBuf.put(2 * 4 + 0, side.get(2));
+
+    matrixBuf.put(0 * 4 + 1, up.get(0));
+    matrixBuf.put(1 * 4 + 1, up.get(1));
+    matrixBuf.put(2 * 4 + 1, up.get(2));
+
+    matrixBuf.put(0 * 4 + 2, -forward.get(0));
+    matrixBuf.put(1 * 4 + 2, -forward.get(1));
+    matrixBuf.put(2 * 4 + 2, -forward.get(2));
+
+    gl.glMultMatrixd(matrixBuf);
+    gl.glTranslated(-eyex, -eyey, -eyez);
+  }
+
+  /**
+   * Method gluProject
+   * 
+   * @param objx
+   * @param objy
+   * @param objz
+   * @param modelMatrix
+   * @param projMatrix
+   * @param viewport
+   * @param win_pos
+   * 
+   * @return
+   */
+  public boolean gluProject(double objx,
+                            double objy,
+                            double objz,
+                            double[] modelMatrix,
+                            int modelMatrix_offset,
+                            double[] projMatrix,
+                            int projMatrix_offset,
+                            int[] viewport,
+                            int viewport_offset,
+                            double[] win_pos,
+                            int win_pos_offset ) {
+
+    double[] in = this.in;
+    double[] out = this.out;
+
+    in[0] = objx;
+    in[1] = objy;
+    in[2] = objz;
+    in[3] = 1.0;
+
+    __gluMultMatrixVecd(modelMatrix, modelMatrix_offset, in, out);
+    __gluMultMatrixVecd(projMatrix, projMatrix_offset, out, in);
+
+    if (in[3] == 0.0)
+      return false;
+
+    in[3] = (1.0 / in[3]) * 0.5;
+
+    // Map x, y and z to range 0-1
+    in[0] = in[0] * in[3] + 0.5f;
+    in[1] = in[1] * in[3] + 0.5f;
+    in[2] = in[2] * in[3] + 0.5f;
+
+    // Map x,y to viewport
+    win_pos[0+win_pos_offset] = in[0] * viewport[2+viewport_offset] + viewport[0+viewport_offset];
+    win_pos[1+win_pos_offset] = in[1] * viewport[3+viewport_offset] + viewport[1+viewport_offset];
+    win_pos[2+win_pos_offset] = in[2];
+
+    return true;
+  }
+
+  /**
+   * Method gluProject
+   * 
+   * @param objx
+   * @param objy
+   * @param objz
+   * @param modelMatrix
+   * @param projMatrix
+   * @param viewport
+   * @param win_pos
+   * 
+   * @return
+   */
+  public boolean gluProject(double objx,
+                            double objy,
+                            double objz,
+                            DoubleBuffer modelMatrix,
+                            DoubleBuffer projMatrix,
+                            IntBuffer viewport,
+                            DoubleBuffer win_pos) {
+
+    DoubleBuffer in = this.inBuf;
+    DoubleBuffer out = this.outBuf;
+
+    in.put(0, objx);
+    in.put(1, objy);
+    in.put(2, objz);
+    in.put(3, 1.0);
+
+    __gluMultMatrixVecd(modelMatrix, in, out);
+    __gluMultMatrixVecd(projMatrix, out, in);
+
+    if (in.get(3) == 0.0)
+      return false;
+
+    in.put(3, (1.0 / in.get(3)) * 0.5);
+
+    // Map x, y and z to range 0-1
+    in.put(0, in.get(0) * in.get(3) + 0.5f);
+    in.put(1, in.get(1) * in.get(3) + 0.5f);
+    in.put(2, in.get(2) * in.get(3) + 0.5f);
+
+    // Map x,y to viewport
+    int vPos = viewport.position();
+    int wPos = win_pos.position();
+    win_pos.put(0+wPos, in.get(0) * viewport.get(2+vPos) + viewport.get(0+vPos));
+    win_pos.put(1+wPos, in.get(1) * viewport.get(3+vPos) + viewport.get(1+vPos));
+    win_pos.put(2+wPos, in.get(2));
+
+    return true;
+  }
+
+
+  /**
+   * Method gluUnproject
+   * 
+   * @param winx
+   * @param winy
+   * @param winz
+   * @param modelMatrix
+   * @param projMatrix
+   * @param viewport
+   * @param obj_pos
+   * 
+   * @return
+   */
+  public boolean gluUnProject(double winx,
+                              double winy,
+                              double winz,
+                              double[] modelMatrix,
+                              int modelMatrix_offset,
+                              double[] projMatrix,
+                              int projMatrix_offset,
+                              int[] viewport,
+                              int viewport_offset,
+                              double[] obj_pos,
+                              int obj_pos_offset) {
+    double[] in = this.in;
+    double[] out = this.out;
+
+    __gluMultMatricesd(modelMatrix, modelMatrix_offset, projMatrix, projMatrix_offset, matrix);
+
+    if (!__gluInvertMatrixd(matrix, matrix))
+      return false;
+
+    in[0] = winx;
+    in[1] = winy;
+    in[2] = winz;
+    in[3] = 1.0;
+
+    // Map x and y from window coordinates
+    in[0] = (in[0] - viewport[0+viewport_offset]) / viewport[2+viewport_offset];
+    in[1] = (in[1] - viewport[1+viewport_offset]) / viewport[3+viewport_offset];
+
+    // Map to range -1 to 1
+    in[0] = in[0] * 2 - 1;
+    in[1] = in[1] * 2 - 1;
+    in[2] = in[2] * 2 - 1;
+
+    __gluMultMatrixVecd(matrix, 0, in, out);
+
+    if (out[3] == 0.0)
+      return false;
+
+    out[3] = 1.0 / out[3];
+
+    obj_pos[0+obj_pos_offset] = out[0] * out[3];
+    obj_pos[1+obj_pos_offset] = out[1] * out[3];
+    obj_pos[2+obj_pos_offset] = out[2] * out[3];
+
+    return true;
+  }
+
+
+  /**
+   * Method gluUnproject
+   * 
+   * @param winx
+   * @param winy
+   * @param winz
+   * @param modelMatrix
+   * @param projMatrix
+   * @param viewport
+   * @param obj_pos
+   * 
+   * @return
+   */
+  public boolean gluUnProject(double winx,
+                              double winy,
+                              double winz,
+                              DoubleBuffer modelMatrix,
+                              DoubleBuffer projMatrix,
+                              IntBuffer viewport,
+                              DoubleBuffer obj_pos) {
+    DoubleBuffer in = this.inBuf;
+    DoubleBuffer out = this.outBuf;
+
+    __gluMultMatricesd(modelMatrix, projMatrix, matrixBuf);
+
+    if (!__gluInvertMatrixd(matrixBuf, matrixBuf))
+      return false;
+
+    in.put(0, winx);
+    in.put(1, winy);
+    in.put(2, winz);
+    in.put(3, 1.0);
+
+    // Map x and y from window coordinates
+    int vPos = viewport.position();
+    int oPos = obj_pos.position();
+    in.put(0, (in.get(0) - viewport.get(0+vPos)) / viewport.get(2+vPos));
+    in.put(1, (in.get(1) - viewport.get(1+vPos)) / viewport.get(3+vPos));
+
+    // Map to range -1 to 1
+    in.put(0, in.get(0) * 2 - 1);
+    in.put(1, in.get(1) * 2 - 1);
+    in.put(2, in.get(2) * 2 - 1);
+
+    __gluMultMatrixVecd(matrixBuf, in, out);
+
+    if (out.get(3) == 0.0)
+      return false;
+
+    out.put(3, 1.0 / out.get(3));
+
+    obj_pos.put(0+oPos, out.get(0) * out.get(3));
+    obj_pos.put(1+oPos, out.get(1) * out.get(3));
+    obj_pos.put(2+oPos, out.get(2) * out.get(3));
+
+    return true;
+  }
+
+
+  /**
+   * Method gluUnproject4
+   * 
+   * @param winx
+   * @param winy
+   * @param winz
+   * @param clipw
+   * @param modelMatrix
+   * @param projMatrix
+   * @param viewport
+   * @param near
+   * @param far
+   * @param obj_pos
+   * 
+   * @return
+   */
+  public boolean gluUnProject4(double winx,
+                               double winy,
+                               double winz,
+                               double clipw,
+                               double[] modelMatrix,
+                               int modelMatrix_offset,
+                               double[] projMatrix,
+                               int projMatrix_offset,
+                               int[] viewport,
+                               int viewport_offset,
+                               double near,
+                               double far,
+                               double[] obj_pos,
+                               int obj_pos_offset ) {
+    double[] in = this.in;
+    double[] out = this.out;
+
+    __gluMultMatricesd(modelMatrix, modelMatrix_offset, projMatrix, projMatrix_offset, matrix);
+
+    if (!__gluInvertMatrixd(matrix, matrix))
+      return false;
+
+    in[0] = winx;
+    in[1] = winy;
+    in[2] = winz;
+    in[3] = clipw;
+
+    // Map x and y from window coordinates
+    in[0] = (in[0] - viewport[0+viewport_offset]) / viewport[2+viewport_offset];
+    in[1] = (in[1] - viewport[1+viewport_offset]) / viewport[3+viewport_offset];
+    in[2] = (in[2] - near) / (far - near);
+
+    // Map to range -1 to 1
+    in[0] = in[0] * 2 - 1;
+    in[1] = in[1] * 2 - 1;
+    in[2] = in[2] * 2 - 1;
+
+    __gluMultMatrixVecd(matrix, 0, in, out);
+
+    if (out[3] == 0.0)
+      return false;
+
+    obj_pos[0+obj_pos_offset] = out[0];
+    obj_pos[1+obj_pos_offset] = out[1];
+    obj_pos[2+obj_pos_offset] = out[2];
+    obj_pos[3+obj_pos_offset] = out[3];
+    return true;
+  }
+
+  /**
+   * Method gluUnproject4
+   * 
+   * @param winx
+   * @param winy
+   * @param winz
+   * @param clipw
+   * @param modelMatrix
+   * @param projMatrix
+   * @param viewport
+   * @param near
+   * @param far
+   * @param obj_pos
+   * 
+   * @return
+   */
+  public boolean gluUnProject4(double winx,
+                               double winy,
+                               double winz,
+                               double clipw,
+                               DoubleBuffer modelMatrix,
+                               DoubleBuffer projMatrix,
+                               IntBuffer viewport,
+                               double near,
+                               double far,
+                               DoubleBuffer obj_pos) {
+    DoubleBuffer in = this.inBuf;
+    DoubleBuffer out = this.outBuf;
+
+    __gluMultMatricesd(modelMatrix, projMatrix, matrixBuf);
+
+    if (!__gluInvertMatrixd(matrixBuf, matrixBuf))
+      return false;
+
+    in.put(0, winx);
+    in.put(1, winy);
+    in.put(2, winz);
+    in.put(3, clipw);
+
+    // Map x and y from window coordinates
+    int vPos = viewport.position();
+    in.put(0, (in.get(0) - viewport.get(0+vPos)) / viewport.get(2+vPos));
+    in.put(1, (in.get(1) - viewport.get(1+vPos)) / viewport.get(3+vPos));
+    in.put(2, (in.get(2) - near) / (far - near));
+
+    // Map to range -1 to 1
+    in.put(0, in.get(0) * 2 - 1);
+    in.put(1, in.get(1) * 2 - 1);
+    in.put(2, in.get(2) * 2 - 1);
+
+    __gluMultMatrixVecd(matrixBuf, in, out);
+
+    if (out.get(3) == 0.0)
+      return false;
+
+    int oPos = obj_pos.position();
+    obj_pos.put(0+oPos, out.get(0));
+    obj_pos.put(1+oPos, out.get(1));
+    obj_pos.put(2+oPos, out.get(2));
+    obj_pos.put(3+oPos, out.get(3));
+    return true;
+  }
+
+
+  /**
+   * Method gluPickMatrix
+   * 
+   * @param x
+   * @param y
+   * @param deltaX
+   * @param deltaY
+   * @param viewport
+   */
+  public void gluPickMatrix(GL2 gl,
+                            double x,
+                            double y,
+                            double deltaX,
+                            double deltaY,
+                            IntBuffer viewport) {
+    if (deltaX <= 0 || deltaY <= 0) {
+      return;
+    }
+
+    /* Translate and scale the picked region to the entire window */
+    int vPos = viewport.position();
+    gl.glTranslated((viewport.get(2+vPos) - 2 * (x - viewport.get(0+vPos))) / deltaX,
+                    (viewport.get(3+vPos) - 2 * (y - viewport.get(1+vPos))) / deltaY,
+                    0);
+    gl.glScaled(viewport.get(2) / deltaX, viewport.get(3) / deltaY, 1.0);
+  }
+
+  /**
+   * Method gluPickMatrix
+   * 
+   * @param x
+   * @param y
+   * @param deltaX
+   * @param deltaY
+   * @param viewport
+   * @param viewport_offset
+   */
+  public void gluPickMatrix(GL2 gl,
+                            double x,
+                            double y,
+                            double deltaX,
+                            double deltaY,
+                            int[] viewport,
+                            int viewport_offset) {
+    if (deltaX <= 0 || deltaY <= 0) {
+      return;
+    }
+
+    /* Translate and scale the picked region to the entire window */
+    gl.glTranslated((viewport[2+viewport_offset] - 2 * (x - viewport[0+viewport_offset])) / deltaX,
+                    (viewport[3+viewport_offset] - 2 * (y - viewport[1+viewport_offset])) / deltaY,
+                    0);
+    gl.glScaled(viewport[2+viewport_offset] / deltaX, viewport[3+viewport_offset] / deltaY, 1.0);
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/gl2/Util.java b/src/jogl/classes/com/jogamp/opengl/impl/gl2/Util.java
new file mode 100644
index 0000000..a542dcf
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/gl2/Util.java
@@ -0,0 +1,244 @@
+/* 
+ * Copyright (c) 2002-2004 LWJGL Project
+ * All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are 
+ * met:
+ * 
+ * * Redistributions of source code must retain the above copyright 
+ *   notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'LWJGL' nor the names of 
+ *   its contributors may be used to endorse or promote products derived 
+ *   from this software without specific prior written permission.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.jogamp.opengl.impl.gl2;
+
+import com.jogamp.opengl.impl.*;
+
+import java.nio.IntBuffer;
+import javax.media.opengl.*;
+
+/**
+ * Util.java
+ * <p/>
+ * <p/>
+ * Created 7-jan-2004
+ *
+ * @author Erik Duijs
+ */
+class Util {
+
+  /**
+   * temp int[] of one for getting an int from some GL functions
+   */
+  private int[] scratch = new int[1];
+
+  /**
+   * Return ceiling of integer division
+   *
+   * @param a
+   * @param b
+   *
+   * @return int
+   */
+  protected static int ceil(int a, int b) {
+    return (a % b == 0 ? a / b : a / b + 1);
+  }
+
+  /**
+   * Method compPerPix.
+   *
+   * @param format
+   *
+   * @return int
+   */
+  protected static int compPerPix(int format) {
+    /* Determine number of components per pixel */
+    switch ( format ) {
+    case GL2.GL_COLOR_INDEX:
+    case GL2.GL_STENCIL_INDEX:
+    case GL2.GL_DEPTH_COMPONENT:
+    case GL2.GL_RED:
+    case GL2.GL_GREEN:
+    case GL2.GL_BLUE:
+    case GL2.GL_ALPHA:
+    case GL2.GL_LUMINANCE:
+      return 1;
+    case GL2.GL_LUMINANCE_ALPHA:
+      return 2;
+    case GL2.GL_RGB:
+    case GL2.GL_BGR:
+      return 3;
+    case GL2.GL_RGBA:
+    case GL2.GL_BGRA:
+      return 4;
+    default :
+      return -1;
+    }
+  }
+
+  /**
+   * Method nearestPower.
+   * <p/>
+   * Compute the nearest power of 2 number.  This algorithm is a little strange, but it works quite well.
+   *
+   * @param value
+   *
+   * @return int
+   */
+  protected static int nearestPower(int value) {
+    int i;
+
+    i = 1;
+
+    /* Error! */
+    if ( value == 0 )
+      return -1;
+
+    for ( ; ; ) {
+      if ( value == 1 ) {
+        return i;
+      } else if ( value == 3 ) {
+        return i << 2;
+      }
+      value >>= 1;
+      i <<= 1;
+    }
+  }
+
+  /**
+   * Method bytesPerPixel.
+   *
+   * @param format
+   * @param type
+   *
+   * @return int
+   */
+  protected static int bytesPerPixel(int format, int type) {
+    int n, m;
+
+    switch ( format ) {
+    case GL2.GL_COLOR_INDEX:
+    case GL2.GL_STENCIL_INDEX:
+    case GL2.GL_DEPTH_COMPONENT:
+    case GL2.GL_RED:
+    case GL2.GL_GREEN:
+    case GL2.GL_BLUE:
+    case GL2.GL_ALPHA:
+    case GL2.GL_LUMINANCE:
+      n = 1;
+      break;
+    case GL2.GL_LUMINANCE_ALPHA:
+      n = 2;
+      break;
+    case GL2.GL_RGB:
+    case GL2.GL_BGR:
+      n = 3;
+      break;
+    case GL2.GL_RGBA:
+    case GL2.GL_BGRA:
+      n = 4;
+      break;
+    default :
+      n = 0;
+    }
+
+    switch ( type ) {
+    case GL2.GL_UNSIGNED_BYTE:
+      m = 1;
+      break;
+    case GL2.GL_BYTE:
+      m = 1;
+      break;
+    case GL2.GL_BITMAP:
+      m = 1;
+      break;
+    case GL2.GL_UNSIGNED_SHORT:
+      m = 2;
+      break;
+    case GL2.GL_SHORT:
+      m = 2;
+      break;
+    case GL2.GL_UNSIGNED_INT:
+      m = 4;
+      break;
+    case GL2.GL_INT:
+      m = 4;
+      break;
+    case GL2.GL_FLOAT:
+      m = 4;
+      break;
+    default :
+      m = 0;
+    }
+
+    return n * m;
+  }
+
+  /**
+   * Convenience method for returning an int, rather than getting it out of a buffer yourself.
+   *
+   * @param what
+   *
+   * @return int
+   */
+  protected int glGetIntegerv(GL gl, int what) {
+    gl.glGetIntegerv(what, scratch, 0);
+    return scratch[0];
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/gl2/fixme/GLObjectTracker.java b/src/jogl/classes/com/jogamp/opengl/impl/gl2/fixme/GLObjectTracker.java
new file mode 100644
index 0000000..6ee29b8
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/gl2/fixme/GLObjectTracker.java
@@ -0,0 +1,835 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.gl2;
+
+import com.jogamp.opengl.impl.*;
+
+import java.nio.*;
+import javax.media.opengl.*;
+
+/** 
+ * Tracks the creation of server-side OpenGL objects which can be
+ * shared between contexts. Ordinarily, when an OpenGL context is
+ * deleted and no other contexts are sharing server-side objects with
+ * it, all of the server-side objects are automatically deleted by the
+ * OpenGL implementation. It is not necessary for the end user to
+ * explicitly delete these objects. However, when the Java2D/OpenGL
+ * pipeline is active and frame buffer objects are being used for
+ * rendering, it is necessary for all OpenGL contexts created by JOGL
+ * to share server-side objects with the Java2D OpenGL context. This
+ * means that these objects "leak" into the namespace used by Java2D.
+ * In order to prevent memory leaks and to present the same
+ * programming model to the end user, it is necessary to track the
+ * creation and destruction of all of these server-side OpenGL objects
+ * and to explicitly release them when all of the JOGL-created
+ * contexts which can see them have been released. <P>
+ *
+ * The {@link #ref ref} and {@link #unref unref} methods should be
+ * used during the creation and destruction of OpenGL contexts by JOGL
+ * in order to update the liveness of the objects being tracked. The
+ * various other methods should be called by the OpenGL binding in the
+ * various named methods.
+ */
+
+public class GLObjectTracker {
+  private static final boolean DEBUG = Debug.debug("GLStatusTracker");
+
+  //----------------------------------------------------------------------
+  // Adders
+  //
+
+  // glGenBuffers
+  public synchronized void addBuffers(int n, IntBuffer ids) {
+    add(getList(BUFFERS), n, ids);
+  }
+
+  // glGenBuffers
+  public synchronized void addBuffers(int n, int[] ids, int ids_offset) {
+    add(getList(BUFFERS), n, ids, ids_offset);
+  }
+
+  // glGenBuffersARB
+  public synchronized void addBuffersARB(int n, IntBuffer ids) {
+    add(getList(BUFFERS_ARB), n, ids);
+  }
+
+  // glGenBuffersARB
+  public synchronized void addBuffersARB(int n, int[] ids, int ids_offset) {
+    add(getList(BUFFERS_ARB), n, ids, ids_offset);
+  }
+
+  // glGenFencesAPPLE
+  public synchronized void addFencesAPPLE(int n, IntBuffer ids) {
+    add(getList(FENCES_APPLE), n, ids);
+  }
+
+  // glGenFencesAPPLE
+  public synchronized void addFencesAPPLE(int n, int[] ids, int ids_offset) {
+    add(getList(FENCES_APPLE), n, ids, ids_offset);
+  }
+
+  // glGenFencesNV
+  public synchronized void addFencesNV(int n, IntBuffer ids) {
+    add(getList(FENCES_NV), n, ids);
+  }
+
+  // glGenFencesNV
+  public synchronized void addFencesNV(int n, int[] ids, int ids_offset) {
+    add(getList(FENCES_NV), n, ids, ids_offset);
+  }
+
+  // glGenFragmentShadersATI
+  public synchronized void addFragmentShadersATI(int start, int n) {
+    add(getList(FRAGMENT_SHADERS_ATI), start, n);
+  }
+
+  // glGenFramebuffersEXT
+  public synchronized void addFramebuffersEXT(int n, IntBuffer ids) {
+    add(getList(FRAMEBUFFERS_EXT), n, ids);
+  }
+
+  // glGenFramebuffersEXT
+  public synchronized void addFramebuffersEXT(int n, int[] ids, int ids_offset) {
+    add(getList(FRAMEBUFFERS_EXT), n, ids, ids_offset);
+  }
+  
+  // glGenLists
+  public synchronized void addLists(int start, int n) {
+    add(getList(LISTS), start, n);
+  }
+
+  // glGenOcclusionQueriesNV
+  public synchronized void addOcclusionQueriesNV(int n, IntBuffer ids) {
+    add(getList(OCCLUSION_QUERIES_NV), n, ids);
+  }
+
+  // glGenOcclusionQueriesNV
+  public synchronized void addOcclusionQueriesNV(int n, int[] ids, int ids_offset) {
+    add(getList(OCCLUSION_QUERIES_NV), n, ids, ids_offset);
+  }
+
+  // glCreateProgram
+  public synchronized void addProgramObject(int obj) {
+    add(getList(PROGRAM_OBJECTS), obj, 1);
+  }
+
+  // glCreateProgramObjectARB
+  public synchronized void addProgramObjectARB(int obj) {
+    add(getList(PROGRAM_AND_SHADER_OBJECTS_ARB), obj, 1);
+  }
+
+  // glGenProgramsARB
+  public synchronized void addProgramsARB(int n, IntBuffer ids) {
+    add(getList(PROGRAMS_ARB), n, ids);
+  }
+
+  // glGenProgramsARB
+  public synchronized void addProgramsARB(int n, int[] ids, int ids_offset) {
+    add(getList(PROGRAMS_ARB), n, ids, ids_offset);
+  }
+
+  // glGenProgramsNV
+  public synchronized void addProgramsNV(int n, IntBuffer ids) {
+    add(getList(PROGRAMS_NV), n, ids);
+  }
+
+  // glGenProgramsNV
+  public synchronized void addProgramsNV(int n, int[] ids, int ids_offset) {
+    add(getList(PROGRAMS_NV), n, ids, ids_offset);
+  }
+
+  // glGenQueries
+  public synchronized void addQueries(int n, IntBuffer ids) {
+    add(getList(QUERIES), n, ids);
+  }
+
+  // glGenQueries
+  public synchronized void addQueries(int n, int[] ids, int ids_offset) {
+    add(getList(QUERIES), n, ids, ids_offset);
+  }
+
+  // glGenQueriesARB
+  public synchronized void addQueriesARB(int n, IntBuffer ids) {
+    add(getList(QUERIES_ARB), n, ids);
+  }
+
+  // glGenQueriesARB
+  public synchronized void addQueriesARB(int n, int[] ids, int ids_offset) {
+    add(getList(QUERIES_ARB), n, ids, ids_offset);
+  }
+
+  // glGenRenderbuffersEXT
+  public synchronized void addRenderbuffersEXT(int n, IntBuffer ids) {
+    add(getList(RENDERBUFFERS_EXT), n, ids);
+  }
+
+  // glGenRenderbuffersEXT
+  public synchronized void addRenderbuffersEXT(int n, int[] ids, int ids_offset) {
+    add(getList(RENDERBUFFERS_EXT), n, ids, ids_offset);
+  }
+
+  // glCreateShader
+  public synchronized void addShaderObject(int obj) {
+    add(getList(SHADER_OBJECTS), obj, 1);
+  }
+
+  // glCreateShaderObjectARB
+  public synchronized void addShaderObjectARB(int obj) {
+    add(getList(PROGRAM_AND_SHADER_OBJECTS_ARB), obj, 1);
+  }
+
+  // glGenTextures
+  public synchronized void addTextures(int n, IntBuffer ids) {
+    add(getList(TEXTURES), n, ids);
+  }
+
+  // glGenTextures
+  public synchronized void addTextures(int n, int[] ids, int ids_offset) {
+    add(getList(TEXTURES), n, ids, ids_offset);
+  }
+
+  // glGenVertexArraysAPPLE
+  public synchronized void addVertexArraysAPPLE(int n, IntBuffer ids) {
+    add(getList(VERTEX_ARRAYS_APPLE), n, ids);
+  }
+
+  // glGenVertexArraysAPPLE
+  public synchronized void addVertexArraysAPPLE(int n, int[] ids, int ids_offset) {
+    add(getList(VERTEX_ARRAYS_APPLE), n, ids, ids_offset);
+  }
+
+  // glGenVertexShadersEXT
+  public synchronized void addVertexShadersEXT(int start, int n) {
+    add(getList(VERTEX_SHADERS_EXT), start, n);
+  }
+
+  //----------------------------------------------------------------------
+  // Removers
+  //
+
+  // glDeleteBuffers
+  public synchronized void removeBuffers(int n, IntBuffer ids) {
+    remove(getList(BUFFERS), n, ids);
+  }
+
+  // glDeleteBuffers
+  public synchronized void removeBuffers(int n, int[] ids, int ids_offset) {
+    remove(getList(BUFFERS), n, ids, ids_offset);
+  }
+
+  // glDeleteBuffersARB
+  public synchronized void removeBuffersARB(int n, IntBuffer ids) {
+    remove(getList(BUFFERS_ARB), n, ids);
+  }
+
+  // glDeleteBuffersARB
+  public synchronized void removeBuffersARB(int n, int[] ids, int ids_offset) {
+    remove(getList(BUFFERS_ARB), n, ids, ids_offset);
+  }
+
+  // glDeleteFencesAPPLE
+  public synchronized void removeFencesAPPLE(int n, IntBuffer ids) {
+    remove(getList(FENCES_APPLE), n, ids);
+  }
+
+  // glDeleteFencesAPPLE
+  public synchronized void removeFencesAPPLE(int n, int[] ids, int ids_offset) {
+    remove(getList(FENCES_APPLE), n, ids, ids_offset);
+  }
+
+  // glDeleteFencesNV
+  public synchronized void removeFencesNV(int n, IntBuffer ids) {
+    remove(getList(FENCES_NV), n, ids);
+  }
+
+  // glDeleteFencesNV
+  public synchronized void removeFencesNV(int n, int[] ids, int ids_offset) {
+    remove(getList(FENCES_NV), n, ids, ids_offset);
+  }
+
+  // glDeleteFragmentShaderATI
+  public synchronized void removeFragmentShaderATI(int obj) {
+    remove(getList(FRAGMENT_SHADERS_ATI), obj, 1);
+  }
+
+  // glDeleteFramebuffersEXT
+  public synchronized void removeFramebuffersEXT(int n, IntBuffer ids) {
+    remove(getList(FRAMEBUFFERS_EXT), n, ids);
+  }
+
+  // glDeleteFramebuffersEXT
+  public synchronized void removeFramebuffersEXT(int n, int[] ids, int ids_offset) {
+    remove(getList(FRAMEBUFFERS_EXT), n, ids, ids_offset);
+  }
+  
+  // glDeleteLists
+  public synchronized void removeLists(int start, int n) {
+    remove(getList(LISTS), start, n);
+  }
+
+  // glDeleteOcclusionQueriesNV
+  public synchronized void removeOcclusionQueriesNV(int n, IntBuffer ids) {
+    remove(getList(OCCLUSION_QUERIES_NV), n, ids);
+  }
+
+  // glDeleteOcclusionQueriesNV
+  public synchronized void removeOcclusionQueriesNV(int n, int[] ids, int ids_offset) {
+    remove(getList(OCCLUSION_QUERIES_NV), n, ids, ids_offset);
+  }
+
+  // glDeleteProgram
+  public synchronized void removeProgramObject(int obj) {
+    remove(getList(PROGRAM_OBJECTS), obj, 1);
+  }
+
+  // glDeleteObjectARB
+  public synchronized void removeProgramOrShaderObjectARB(int obj) {
+    remove(getList(PROGRAM_AND_SHADER_OBJECTS_ARB), obj, 1);
+  }
+
+  // glDeleteProgramsARB
+  public synchronized void removeProgramsARB(int n, IntBuffer ids) {
+    remove(getList(PROGRAMS_ARB), n, ids);
+  }
+
+  // glDeleteProgramsARB
+  public synchronized void removeProgramsARB(int n, int[] ids, int ids_offset) {
+    remove(getList(PROGRAMS_ARB), n, ids, ids_offset);
+  }
+
+  // glDeleteProgramsNV
+  public synchronized void removeProgramsNV(int n, IntBuffer ids) {
+    remove(getList(PROGRAMS_NV), n, ids);
+  }
+
+  // glDeleteProgramsNV
+  public synchronized void removeProgramsNV(int n, int[] ids, int ids_offset) {
+    remove(getList(PROGRAMS_NV), n, ids, ids_offset);
+  }
+
+  // glDeleteQueries
+  public synchronized void removeQueries(int n, IntBuffer ids) {
+    remove(getList(QUERIES), n, ids);
+  }
+
+  // glDeleteQueries
+  public synchronized void removeQueries(int n, int[] ids, int ids_offset) {
+    remove(getList(QUERIES), n, ids, ids_offset);
+  }
+
+  // glDeleteQueriesARB
+  public synchronized void removeQueriesARB(int n, IntBuffer ids) {
+    remove(getList(QUERIES_ARB), n, ids);
+  }
+
+  // glDeleteQueriesARB
+  public synchronized void removeQueriesARB(int n, int[] ids, int ids_offset) {
+    remove(getList(QUERIES_ARB), n, ids, ids_offset);
+  }
+
+  // glDeleteRenderbuffersEXT
+  public synchronized void removeRenderbuffersEXT(int n, IntBuffer ids) {
+    remove(getList(RENDERBUFFERS_EXT), n, ids);
+  }
+
+  // glDeleteRenderbuffersEXT
+  public synchronized void removeRenderbuffersEXT(int n, int[] ids, int ids_offset) {
+    remove(getList(RENDERBUFFERS_EXT), n, ids, ids_offset);
+  }
+
+  // glDeleteShader
+  public synchronized void removeShaderObject(int obj) {
+    remove(getList(SHADER_OBJECTS), obj, 1);
+  }
+
+  // glDeleteTextures
+  public synchronized void removeTextures(int n, IntBuffer ids) {
+    remove(getList(TEXTURES), n, ids);
+  }
+
+  // glDeleteTextures
+  public synchronized void removeTextures(int n, int[] ids, int ids_offset) {
+    remove(getList(TEXTURES), n, ids, ids_offset);
+  }
+
+  // glDeleteVertexArraysAPPLE
+  public synchronized void removeVertexArraysAPPLE(int n, IntBuffer ids) {
+    remove(getList(VERTEX_ARRAYS_APPLE), n, ids);
+  }
+
+  // glDeleteVertexArraysAPPLE
+  public synchronized void removeVertexArraysAPPLE(int n, int[] ids, int ids_offset) {
+    remove(getList(VERTEX_ARRAYS_APPLE), n, ids, ids_offset);
+  }
+
+  // glDeleteVertexShaderEXT
+  public synchronized void removeVertexShaderEXT(int obj) {
+    remove(getList(VERTEX_SHADERS_EXT), obj, 1);
+  }
+
+  //----------------------------------------------------------------------
+  // Reference count maintenance and manual deletion
+  //
+
+  public synchronized void transferAll(GLObjectTracker other) {
+    for (int i = 0; i < lists.length; i++) {
+      getList(i).addAll(other.lists[i]);
+      if (other.lists[i] != null) {
+        other.lists[i].clear();
+      }
+    }
+    dirty = true;
+  }
+
+  public synchronized void ref() {
+    ++refCount;
+  }
+
+  public void unref(GLObjectTracker deletedObjectPool) {
+    boolean tryDelete = false;
+    synchronized (this) {
+      if (--refCount == 0) {
+        tryDelete = true;
+      }
+    }
+    if (tryDelete) {
+      // See whether we should try to do the work now or whether we
+      // have to postpone
+      GLContext cur = GLContext.getCurrent();
+      if ((cur != null) &&
+          (cur instanceof GLContextImpl)) {
+        GLContextImpl curImpl = (GLContextImpl) cur;
+        if (deletedObjectPool != null &&
+            deletedObjectPool == curImpl.getDeletedObjectTracker()) {
+          // Should be safe to delete these objects now
+          try {
+            delete((GL2)curImpl.getGL());
+            return;
+          } catch (GLException e) {
+            // Shouldn't happen, but if it does, transfer all objects
+            // to the deleted object pool hoping we can later clean
+            // them up
+            deletedObjectPool.transferAll(this);
+            throw(e);
+          }
+        }
+      }
+      // If we get here, we couldn't attempt to delete the objects
+      // right now; instead try to transfer them to the
+      // deletedObjectPool for later cleanup (FIXME: should consider
+      // throwing an exception if deletedObjectPool is null, since
+      // that shouldn't happen)
+      if (DEBUG) {
+        String s = null;
+        if (cur == null) {
+          s = "current context was null";
+        } else if (!(cur instanceof GLContextImpl)) {
+          s = "current context was not a GLContextImpl";
+        } else if (deletedObjectPool == null) {
+          s = "no current deletedObjectPool";
+        } else if (deletedObjectPool != ((GLContextImpl) cur).getDeletedObjectTracker()) {
+          s = "deletedObjectTracker didn't match";
+          if (((GLContextImpl) cur).getDeletedObjectTracker() == null) {
+            s += " (other was null)";
+          }
+        } else {
+          s = "unknown reason";
+        }
+        System.err.println("Deferred destruction of server-side OpenGL objects into " + deletedObjectPool + ": " + s);
+      }
+
+      if (deletedObjectPool != null) {
+        deletedObjectPool.transferAll(this);
+      }
+    }
+  }
+
+  public void clean(GL2 gl) {
+    if (dirty) {
+      try {
+        delete(gl);
+        dirty = false;
+      } catch (GLException e) {
+        // FIXME: not sure what to do here; probably a bad idea to be
+        // throwing exceptions during an otherwise-successful makeCurrent
+      }
+    }
+  }
+
+
+  //----------------------------------------------------------------------
+  // Internals only below this point
+  //
+
+  // Kinds of sharable server-side OpenGL objects this class tracks
+  private static final int BUFFERS                        = 0;
+  private static final int BUFFERS_ARB                    = 1;
+  private static final int FENCES_APPLE                   = 2;
+  private static final int FENCES_NV                      = 3;
+  private static final int FRAGMENT_SHADERS_ATI           = 4;
+  private static final int FRAMEBUFFERS_EXT               = 5;
+  private static final int LISTS                          = 6;
+  private static final int OCCLUSION_QUERIES_NV           = 7;
+  private static final int PROGRAM_AND_SHADER_OBJECTS_ARB = 8;
+  private static final int PROGRAM_OBJECTS                = 9;
+  private static final int PROGRAMS_ARB                   = 10;
+  private static final int PROGRAMS_NV                    = 11;
+  private static final int QUERIES                        = 12;
+  private static final int QUERIES_ARB                    = 13;
+  private static final int RENDERBUFFERS_EXT              = 14;
+  private static final int SHADER_OBJECTS                 = 15;
+  private static final int TEXTURES                       = 16;
+  private static final int VERTEX_ARRAYS_APPLE            = 17;
+  private static final int VERTEX_SHADERS_EXT             = 18;
+  private static final int NUM_OBJECT_TYPES               = 19;
+
+  static abstract class Deleter {
+    public abstract void delete(GL2 gl, int obj);
+  }
+
+  static class ObjectList {
+    private static final int MIN_CAPACITY = 4;
+
+    private int size;
+    private int capacity;
+    private int[] data;
+    private Deleter deleter;
+    private String name;
+
+    public ObjectList(Deleter deleter) {
+      this.deleter = deleter;
+      clear();
+    }
+
+    public void add(int obj) {
+      if (size == capacity) {
+        int newCapacity = 2 * capacity;
+        int[] newData = new int[newCapacity];
+        System.arraycopy(data, 0, newData, 0, size);
+        data = newData;
+        capacity = newCapacity;
+      }
+
+      data[size++] = obj;
+    }
+
+    public void addAll(ObjectList other) {
+      if (other == null) {
+        return;
+      }
+      for (int i = 0; i < other.size; i++) {
+        add(other.data[i]);
+      }
+    }
+
+    public boolean remove(int value) {
+      for (int i = 0; i < size; i++) {
+        if (data[i] == value) {
+          if (i < size - 1) {
+            System.arraycopy(data, i+1, data, i, size - i - 1);
+          }
+          --size;
+          if ((size < capacity / 4) &&
+              (capacity > MIN_CAPACITY)) {
+            int newCapacity = capacity / 4;
+            if (newCapacity < MIN_CAPACITY) {
+              newCapacity = MIN_CAPACITY;
+            }
+            int[] newData = new int[newCapacity];
+            System.arraycopy(data, 0, newData, 0, size);
+            data = newData;
+            capacity = newCapacity;
+          }
+          return true;
+        }
+      }
+      return false;
+    }
+
+    public void setName(String name) {
+      if (DEBUG) {
+        this.name = name;
+      }
+    }
+
+    public void delete(GL2 gl) {
+      // Just in case we start throwing exceptions during deletion,
+      // make sure we make progress rather than going into an infinite
+      // loop
+      while (size > 0) {
+        int obj = data[size - 1];
+        --size;
+        if (DEBUG) {
+          System.err.println("Deleting server-side OpenGL object " + obj +
+                             ((name != null) ? (" (" + name + ")") : ""));
+        }
+        deleter.delete(gl, obj);
+      }
+    }
+
+    public void clear() {
+      size = 0;
+      capacity = MIN_CAPACITY;
+      data = new int[capacity];
+    }
+  }
+
+  private ObjectList[] lists = new ObjectList[NUM_OBJECT_TYPES];
+  private int refCount;
+  private boolean dirty;
+
+  private void add(ObjectList list, int n, IntBuffer ids) {
+    int pos = ids.position();
+    for (int i = 0; i < n; i++) {
+      list.add(ids.get(pos + i));
+    }
+  }
+
+  private void add(ObjectList list, int n, int[] ids, int ids_offset) {
+    for (int i = 0; i < n; i++) {
+      list.add(ids[i + ids_offset]);
+    }
+  }
+
+  private void add(ObjectList list, int start, int n) {
+    for (int i = 0; i < n; i++) {
+      list.add(start + i);
+    }
+  }
+
+  private void remove(ObjectList list, int n, IntBuffer ids) {
+    int pos = ids.position();
+    for (int i = 0; i < n; i++) {
+      list.remove(ids.get(pos + i));
+    }
+  }
+
+  private void remove(ObjectList list, int n, int[] ids, int ids_offset) {
+    for (int i = 0; i < n; i++) {
+      list.remove(ids[i + ids_offset]);
+    }
+  }
+
+  private void remove(ObjectList list, int start, int n) {
+    for (int i = 0; i < n; i++) {
+      list.remove(start + i);
+    }
+  }
+
+  private ObjectList getList(int which) {
+    ObjectList list = lists[which];
+    if (list == null) {
+      Deleter deleter = null;
+      String name = null;
+      // Figure out which deleter we need
+      switch (which) {
+        case BUFFERS:
+          deleter = new Deleter() {
+              public void delete(GL2 gl, int obj) {
+                gl.glDeleteBuffers(1, new int[] { obj }, 0);
+              }
+            };
+          name = "buffer";
+          break;
+        case BUFFERS_ARB:
+          deleter = new Deleter() {
+              public void delete(GL2 gl, int obj) {
+                gl.glDeleteBuffersARB(1, new int[] { obj }, 0);
+              }
+            };
+          name = "ARB buffer";
+          break;
+        case FENCES_APPLE:
+          deleter = new Deleter() {
+              public void delete(GL2 gl, int obj) {
+                gl.glDeleteFencesAPPLE(1, new int[] { obj }, 0);
+              }
+            };
+          name = "APPLE fence";
+          break;
+        case FENCES_NV:
+          deleter = new Deleter() {
+              public void delete(GL2 gl, int obj) {
+                gl.glDeleteFencesNV(1, new int[] { obj }, 0);
+              }
+            };
+          name = "NV fence";
+          break;
+        case FRAGMENT_SHADERS_ATI:
+          deleter = new Deleter() {
+              public void delete(GL2 gl, int obj) {
+                gl.glDeleteFragmentShaderATI(obj);
+              }
+            };
+          name = "ATI fragment shader";
+          break;
+        case FRAMEBUFFERS_EXT:
+          deleter = new Deleter() {
+              public void delete(GL2 gl, int obj) {
+                gl.glDeleteFramebuffersEXT(1, new int[] { obj }, 0);
+              }
+            };
+          name = "EXT framebuffer";
+          break;
+        case LISTS:
+          deleter = new Deleter() {
+              public void delete(GL2 gl, int obj) {
+                gl.glDeleteLists(obj, 1);
+              }
+            };
+          name = "display list";
+          break;
+        case OCCLUSION_QUERIES_NV:
+          deleter = new Deleter() {
+              public void delete(GL2 gl, int obj) {
+                gl.glDeleteOcclusionQueriesNV(1, new int[] { obj }, 0);
+              }
+            };
+          name = "NV occlusion query";
+          break;
+        case PROGRAM_AND_SHADER_OBJECTS_ARB:
+          deleter = new Deleter() {
+              public void delete(GL2 gl, int obj) {
+                gl.glDeleteObjectARB(obj);
+              }
+            };
+          name = "ARB program or shader object";
+          break;
+        case PROGRAM_OBJECTS:
+          deleter = new Deleter() {
+              public void delete(GL2 gl, int obj) {
+                gl.glDeleteProgram(obj);
+              }
+            };
+          name = "program object";
+          break;
+        case PROGRAMS_ARB:
+          deleter = new Deleter() {
+              public void delete(GL2 gl, int obj) {
+                gl.glDeleteProgramsARB(1, new int[] { obj }, 0);
+              }
+            };
+          name = "ARB program object";
+          break;
+        case PROGRAMS_NV:
+          deleter = new Deleter() {
+              public void delete(GL2 gl, int obj) {
+                gl.glDeleteProgramsNV(1, new int[] { obj }, 0);
+              }
+            };
+          name = "NV program";
+          break;
+        case QUERIES:
+          deleter = new Deleter() {
+              public void delete(GL2 gl, int obj) {
+                gl.glDeleteQueries(1, new int[] { obj }, 0);
+              }
+            };
+          name = "query";
+          break;
+        case QUERIES_ARB:
+          deleter = new Deleter() {
+              public void delete(GL2 gl, int obj) {
+                gl.glDeleteQueriesARB(1, new int[] { obj }, 0);
+              }
+            };
+          name = "ARB query";
+          break;
+        case RENDERBUFFERS_EXT:
+          deleter = new Deleter() {
+              public void delete(GL2 gl, int obj) {
+                gl.glDeleteRenderbuffersEXT(1, new int[] { obj }, 0);
+              }
+            };
+          name = "EXT renderbuffer";
+          break;
+        case SHADER_OBJECTS:
+          deleter = new Deleter() {
+              public void delete(GL2 gl, int obj) {
+                gl.glDeleteShader(obj);
+              }
+            };
+          name = "shader object";
+          break;
+        case TEXTURES:
+          deleter = new Deleter() {
+              public void delete(GL2 gl, int obj) {
+                gl.glDeleteTextures(1, new int[] { obj }, 0);
+              }
+            };
+          name = "texture";
+          break;
+        case VERTEX_ARRAYS_APPLE:
+          deleter = new Deleter() {
+              public void delete(GL2 gl, int obj) {
+                gl.glDeleteVertexArraysAPPLE(1, new int[] { obj }, 0);
+              }
+            };
+          name = "APPLE vertex array";
+          break;
+        case VERTEX_SHADERS_EXT:
+          deleter = new Deleter() {
+              public void delete(GL2 gl, int obj) {
+                gl.glDeleteVertexShaderEXT(obj);
+              }
+            };
+          name = "EXT vertex shader";
+          break;
+        default:
+          throw new InternalError("Unexpected OpenGL object type " + which);
+      }
+
+      list = new ObjectList(deleter);
+      list.setName(name);
+      lists[which] = list;
+    }
+    return list;
+  }
+
+  private void delete(GL2 gl) {
+    for (int i = 0; i < lists.length; i++) {
+      ObjectList list = lists[i];
+      if (list != null) {
+        list.delete(gl);
+        lists[i] = null;
+      }
+    }
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/GLUquadricImpl.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/GLUquadricImpl.java
new file mode 100644
index 0000000..d7e6a23
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/GLUquadricImpl.java
@@ -0,0 +1,1212 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+** 
+** http://oss.sgi.com/projects/FreeB
+** 
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+** 
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+** 
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** $Date: 2009-03-04 17:23:34 -0800 (Wed, 04 Mar 2009) $ $Revision: 1856 $
+** $Header$
+*/
+
+/* 
+ * Copyright (c) 2002-2004 LWJGL Project
+ * All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are 
+ * met:
+ * 
+ * * Redistributions of source code must retain the above copyright 
+ *   notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'LWJGL' nor the names of 
+ *   its contributors may be used to endorse or promote products derived 
+ *   from this software without specific prior written permission.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.jogamp.opengl.impl.glu;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+import com.jogamp.opengl.util.ImmModeSink;
+import java.nio.*;
+
+/**
+ * GLUquadricImpl.java
+ * 
+ * 
+ * Created 22-dec-2003 (originally Quadric.java)
+ * @author Erik Duijs
+ * @author Kenneth Russell, Sven Gothel
+ */
+
+public class GLUquadricImpl implements GLUquadric {
+  private boolean useGLSL;
+  private int drawStyle;
+  private int orientation;
+  private boolean textureFlag;
+  private int normals;
+  private boolean immModeSinkEnabled;
+  private boolean immModeSinkImmediate;
+  public int normalType;
+  public GL gl;
+
+  public static final boolean USE_NORM = true;
+  public static final boolean USE_TEXT = false;
+
+  private ImmModeSink immModeSink=null;
+
+  public GLUquadricImpl(GL gl, boolean useGLSL) {
+    this.gl=gl;
+    this.useGLSL = useGLSL;
+    drawStyle = GLU.GLU_FILL;
+    orientation = GLU.GLU_OUTSIDE;
+    textureFlag = false;
+    normals = GLU.GLU_SMOOTH;
+    normalType = gl.isGLES1()?GL.GL_BYTE:GL.GL_FLOAT;
+    immModeSinkImmediate=true;
+    immModeSinkEnabled=!gl.isGL2();
+    replaceImmModeSink();
+  }
+
+  public void enableImmModeSink(boolean val) {
+    if(gl.isGL2()) {
+        immModeSinkEnabled=val;
+    } else {
+        immModeSinkEnabled=true;
+    }
+    if(null==immModeSink && immModeSinkEnabled) {
+      replaceImmModeSink();
+    }
+  }
+
+  public boolean isImmModeSinkEnabled() {
+    return immModeSinkEnabled;
+  }
+
+  public void setImmMode(boolean val) {
+    if(immModeSinkEnabled) {
+        immModeSinkImmediate=val;
+    } else {
+        immModeSinkImmediate=true;
+    }
+  }
+
+  public boolean getImmMode() {
+    return immModeSinkImmediate;
+  }
+
+  public ImmModeSink replaceImmModeSink() {
+    if(!immModeSinkEnabled) return null;
+
+    ImmModeSink res = immModeSink;
+    if(useGLSL) {
+        immModeSink = ImmModeSink.createGLSL (gl, GL.GL_STATIC_DRAW, 32, 
+                                              3, GL.GL_FLOAT,  // vertex
+                                              0, GL.GL_FLOAT,  // color
+                                              USE_NORM?3:0, normalType,// normal
+                                              USE_TEXT?2:0, GL.GL_FLOAT); // texture
+    } else {
+        immModeSink = ImmModeSink.createFixed(gl, GL.GL_STATIC_DRAW, 32, 
+                                              3, GL.GL_FLOAT,  // vertex
+                                              0, GL.GL_FLOAT,  // color
+                                              USE_NORM?3:0, normalType,// normal
+                                              USE_TEXT?2:0, GL.GL_FLOAT); // texture
+    }
+    return res;
+  }
+
+  public void resetImmModeSink(GL gl) {
+    if(immModeSinkEnabled) {
+        immModeSink.reset(gl);
+    }
+  }
+
+  /**
+   * specifies the draw style for quadrics.  
+   *
+   * The legal values are as follows:
+   *
+   * GLU.FILL:       Quadrics are rendered with polygon primitives. The polygons
+   *                 are drawn in a counterclockwise fashion with respect to
+   *                 their normals (as defined with glu.quadricOrientation).
+   *
+   * GLU.LINE:       Quadrics are rendered as a set of lines.
+   *
+   * GLU.SILHOUETTE: Quadrics are rendered as a set of lines, except that edges
+   * 		   separating coplanar faces will not be drawn.
+   *
+   * GLU.POINT:       Quadrics are rendered as a set of points.
+   * 
+   * @param drawStyle The drawStyle to set
+   */
+  public void setDrawStyle(int drawStyle) {
+    this.drawStyle = drawStyle;
+  }
+
+  /**
+   * specifies what kind	of normals are desired for quadrics.
+   * The legal values	are as follows:
+   *
+   * GLU.NONE:     No normals are generated.
+   *
+   * GLU.FLAT:     One normal is generated for every facet of a quadric.
+   *
+   * GLU.SMOOTH:   One normal is generated for every vertex of a quadric.  This
+   *               is the default.
+   * 
+   * @param normals The normals to set
+   */
+  public void setNormals(int normals) {
+    this.normals = normals;
+  }
+
+  /**
+   * specifies what kind of orientation is desired for.
+   * The orientation	values are as follows:
+   *
+   * GLU.OUTSIDE:  Quadrics are drawn with normals pointing outward.
+   *
+   * GLU.INSIDE:   Normals point inward. The default is GLU.OUTSIDE.
+   *
+   * Note that the interpretation of outward and inward depends on the quadric
+   * being drawn.
+   * 
+   * @param orientation The orientation to set
+   */
+  public void setOrientation(int orientation) {
+    this.orientation = orientation;
+  }
+
+  /**
+   * specifies if texture coordinates should be generated for
+   * quadrics rendered with qobj. If the value of textureCoords is true,
+   * then texture coordinates are generated, and if textureCoords is false,
+   * they are not.. The default is false.
+   *
+   * The manner in which texture coordinates are generated depends upon the
+   * specific quadric rendered.
+   * 
+   * @param textureFlag The textureFlag to set
+   */
+  public void setTextureFlag(boolean textureFlag) {
+    this.textureFlag = textureFlag;
+  }
+
+  /**
+   * Returns the drawStyle.
+   * @return int
+   */
+  public int getDrawStyle() {
+    return drawStyle;
+  }
+
+  /**
+   * Returns the normals.
+   * @return int
+   */
+  public int getNormals() {
+    return normals;
+  }
+
+  /**
+   * Returns the orientation.
+   * @return int
+   */
+  public int getOrientation() {
+    return orientation;
+  }
+
+  /**
+   * Returns the textureFlag.
+   * @return boolean
+   */
+  public boolean getTextureFlag() {
+    return textureFlag;
+  }
+
+
+  /**
+   * draws a cylinder oriented along the z axis. The base of the
+   * cylinder is placed at z = 0, and the top at z=height. Like a sphere, a
+   * cylinder is subdivided around the z axis into slices, and along the z axis
+   * into stacks.
+   *
+   * Note that if topRadius is set to zero, then this routine will generate a
+   * cone.
+   *
+   * If the orientation is set to GLU.OUTSIDE (with glu.quadricOrientation), then
+   * any generated normals point away from the z axis. Otherwise, they point
+   * toward the z axis.
+   *
+   * If texturing is turned on (with glu.quadricTexture), then texture
+   * coordinates are generated so that t ranges linearly from 0.0 at z = 0 to
+   * 1.0 at z = height, and s ranges from 0.0 at the +y axis, to 0.25 at the +x
+   * axis, to 0.5 at the -y axis, to 0.75 at the -x axis, and back to 1.0 at the
+   * +y axis.
+   *
+   * @param baseRadius  Specifies the radius of the cylinder at z = 0.
+   * @param topRadius   Specifies the radius of the cylinder at z = height.
+   * @param height      Specifies the height of the cylinder.
+   * @param slices      Specifies the number of subdivisions around the z axis.
+   * @param stacks      Specifies the number of subdivisions along the z axis.
+   */
+  public void drawCylinder(GL gl, float baseRadius, float topRadius, float height, int slices, int stacks) {
+
+    float da, r, dr, dz;
+    float x, y, z, nz, nsign;
+    int i, j;
+
+    if (orientation == GLU.GLU_INSIDE) {
+      nsign = -1.0f;
+    } else {
+      nsign = 1.0f;
+    }
+
+    da = 2.0f * PI / slices;
+    dr = (topRadius - baseRadius) / stacks;
+    dz = height / stacks;
+    nz = (baseRadius - topRadius) / height;
+    // Z component of normal vectors
+
+    if (drawStyle == GLU.GLU_POINT) {
+      glBegin(gl, GL.GL_POINTS);
+      for (i = 0; i < slices; i++) {
+        x = cos((i * da));
+        y = sin((i * da));
+        normal3f(gl, x * nsign, y * nsign, nz * nsign);
+
+        z = 0.0f;
+        r = baseRadius;
+        for (j = 0; j <= stacks; j++) {
+          glVertex3f(gl, (x * r), (y * r), z);
+          z += dz;
+          r += dr;
+        }
+      }
+      glEnd(gl);
+    } else if (drawStyle == GLU.GLU_LINE || drawStyle == GLU.GLU_SILHOUETTE) {
+      // Draw rings
+      if (drawStyle == GLU.GLU_LINE) {
+        z = 0.0f;
+        r = baseRadius;
+        for (j = 0; j <= stacks; j++) {
+          glBegin(gl, GL.GL_LINE_LOOP);
+          for (i = 0; i < slices; i++) {
+            x = cos((i * da));
+            y = sin((i * da));
+            normal3f(gl, x * nsign, y * nsign, nz * nsign);
+            glVertex3f(gl, (x * r), (y * r), z);
+          }
+          glEnd(gl);
+          z += dz;
+          r += dr;
+        }
+      } else {
+        // draw one ring at each end
+        if (baseRadius != 0.0) {
+          glBegin(gl, GL.GL_LINE_LOOP);
+          for (i = 0; i < slices; i++) {
+            x = cos((i * da));
+            y = sin((i * da));
+            normal3f(gl, x * nsign, y * nsign, nz * nsign);
+            glVertex3f(gl, (x * baseRadius), (y * baseRadius), 0.0f);
+          }
+          glEnd(gl);
+          glBegin(gl, GL.GL_LINE_LOOP);
+          for (i = 0; i < slices; i++) {
+            x = cos((i * da));
+            y = sin((i * da));
+            normal3f(gl, x * nsign, y * nsign, nz * nsign);
+            glVertex3f(gl, (x * topRadius), (y * topRadius), height);
+          }
+          glEnd(gl);
+        }
+      }
+      // draw length lines
+      glBegin(gl, GL.GL_LINES);
+      for (i = 0; i < slices; i++) {
+        x = cos((i * da));
+        y = sin((i * da));
+        normal3f(gl, x * nsign, y * nsign, nz * nsign);
+        glVertex3f(gl, (x * baseRadius), (y * baseRadius), 0.0f);
+        glVertex3f(gl, (x * topRadius), (y * topRadius), (height));
+      }
+      glEnd(gl);
+    } else if (drawStyle == GLU.GLU_FILL) {
+      float ds = 1.0f / slices;
+      float dt = 1.0f / stacks;
+      float t = 0.0f;
+      z = 0.0f;
+      r = baseRadius;
+      for (j = 0; j < stacks; j++) {
+        float s = 0.0f;
+        glBegin(gl, immModeSink.GL_QUAD_STRIP);
+        for (i = 0; i <= slices; i++) {
+          if (i == slices) {
+            x = sin(0.0f);
+            y = cos(0.0f);
+          } else {
+            x = sin((i * da));
+            y = cos((i * da));
+          }
+          if (nsign == 1.0f) {
+            normal3f(gl, (x * nsign), (y * nsign), (nz * nsign));
+            TXTR_COORD(gl, s, t);
+            glVertex3f(gl, (x * r), (y * r), z);
+            normal3f(gl, (x * nsign), (y * nsign), (nz * nsign));
+            TXTR_COORD(gl, s, t + dt);
+            glVertex3f(gl, (x * (r + dr)), (y * (r + dr)), (z + dz));
+          } else {
+            normal3f(gl, x * nsign, y * nsign, nz * nsign);
+            TXTR_COORD(gl, s, t);
+            glVertex3f(gl, (x * r), (y * r), z);
+            normal3f(gl, x * nsign, y * nsign, nz * nsign);
+            TXTR_COORD(gl, s, t + dt);
+            glVertex3f(gl, (x * (r + dr)), (y * (r + dr)), (z + dz));
+          }
+          s += ds;
+        } // for slices
+        glEnd(gl);
+        r += dr;
+        t += dt;
+        z += dz;
+      } // for stacks
+    }
+  }
+
+  /**
+   * renders a disk on the z = 0  plane.  The disk has a radius of
+   * outerRadius, and contains a concentric circular hole with a radius of
+   * innerRadius. If innerRadius is 0, then no hole is generated. The disk is
+   * subdivided around the z axis into slices (like pizza slices), and also
+   * about the z axis into rings (as specified by slices and loops,
+   * respectively).
+   *
+   * With respect to orientation, the +z side of the disk is considered to be
+   * "outside" (see glu.quadricOrientation).  This means that if the orientation
+   * is set to GLU.OUTSIDE, then any normals generated point along the +z axis.
+   * Otherwise, they point along the -z axis.
+   *
+   * If texturing is turned on (with glu.quadricTexture), texture coordinates are
+   * generated linearly such that where r=outerRadius, the value at (r, 0, 0) is
+   * (1, 0.5), at (0, r, 0) it is (0.5, 1), at (-r, 0, 0) it is (0, 0.5), and at
+   * (0, -r, 0) it is (0.5, 0).
+   */
+  public void drawDisk(GL gl, float innerRadius, float outerRadius, int slices, int loops)
+  {
+    float da, dr;
+
+    /* Normal vectors */
+    if (normals != GLU.GLU_NONE) {
+      if (orientation == GLU.GLU_OUTSIDE) {
+        glNormal3f(gl, 0.0f, 0.0f, +1.0f);
+      }
+      else {
+        glNormal3f(gl, 0.0f, 0.0f, -1.0f);
+      }
+    }
+	
+    da = 2.0f * PI / slices;
+    dr = (outerRadius - innerRadius) /  loops;
+	
+    switch (drawStyle) {
+    case GLU.GLU_FILL:
+      {
+        /* texture of a gluDisk is a cut out of the texture unit square
+         * x, y in [-outerRadius, +outerRadius]; s, t in [0, 1]
+         * (linear mapping)
+         */
+        float dtc = 2.0f * outerRadius;
+        float sa, ca;
+        float r1 = innerRadius;
+        int l;
+        for (l = 0; l < loops; l++) {
+          float r2 = r1 + dr;
+          if (orientation == GLU.GLU_OUTSIDE) {
+            int s;
+            glBegin(gl, immModeSink.GL_QUAD_STRIP);
+            for (s = 0; s <= slices; s++) {
+              float a;
+              if (s == slices)
+                a = 0.0f;
+              else
+                a = s * da;
+              sa = sin(a);
+              ca = cos(a);
+              TXTR_COORD(gl, 0.5f + sa * r2 / dtc, 0.5f + ca * r2 / dtc);
+              glVertex2f(gl, r2 * sa, r2 * ca);
+              TXTR_COORD(gl, 0.5f + sa * r1 / dtc, 0.5f + ca * r1 / dtc);
+              glVertex2f(gl, r1 * sa, r1 * ca);
+            }
+            glEnd(gl);
+          }
+          else {
+            int s;
+            glBegin(gl, immModeSink.GL_QUAD_STRIP);
+            for (s = slices; s >= 0; s--) {
+              float a;
+              if (s == slices)
+                a = 0.0f;
+              else
+                a = s * da;
+              sa = sin(a);
+              ca = cos(a);
+              TXTR_COORD(gl, 0.5f - sa * r2 / dtc, 0.5f + ca * r2 / dtc);
+              glVertex2f(gl, r2 * sa, r2 * ca);
+              TXTR_COORD(gl, 0.5f - sa * r1 / dtc, 0.5f + ca * r1 / dtc);
+              glVertex2f(gl, r1 * sa, r1 * ca);
+            }
+            glEnd(gl);
+          }
+          r1 = r2;
+        }
+        break;
+      }
+    case GLU.GLU_LINE:
+      {
+        int l, s;
+        /* draw loops */
+        for (l = 0; l <= loops; l++) {
+          float r = innerRadius + l * dr;
+          glBegin(gl, GL.GL_LINE_LOOP);
+          for (s = 0; s < slices; s++) {
+            float a = s * da;
+            glVertex2f(gl, r * sin(a), r * cos(a));
+          }
+          glEnd(gl);
+        }
+        /* draw spokes */
+        for (s = 0; s < slices; s++) {
+          float a = s * da;
+          float x = sin(a);
+          float y = cos(a);
+          glBegin(gl, GL.GL_LINE_STRIP);
+          for (l = 0; l <= loops; l++) {
+            float r = innerRadius + l * dr;
+            glVertex2f(gl, r * x, r * y);
+          }
+          glEnd(gl);
+        }
+        break;
+      }
+    case GLU.GLU_POINT:
+      {
+        int s;
+        glBegin(gl, GL.GL_POINTS);
+        for (s = 0; s < slices; s++) {
+          float a = s * da;
+          float x = sin(a);
+          float y = cos(a);
+          int l;
+          for (l = 0; l <= loops; l++) {
+            float r = innerRadius * l * dr;
+            glVertex2f(gl, r * x, r * y);
+          }
+        }
+        glEnd(gl);
+        break;
+      }
+    case GLU.GLU_SILHOUETTE:
+      {
+        if (innerRadius != 0.0) {
+          float a;
+          glBegin(gl, GL.GL_LINE_LOOP);
+          for (a = 0.0f; a < 2.0 * PI; a += da) {
+            float x = innerRadius * sin(a);
+            float y = innerRadius * cos(a);
+            glVertex2f(gl, x, y);
+          }
+          glEnd(gl);
+        }
+        {
+          float a;
+          glBegin(gl, GL.GL_LINE_LOOP);
+          for (a = 0; a < 2.0f * PI; a += da) {
+            float x = outerRadius * sin(a);
+            float y = outerRadius * cos(a);
+            glVertex2f(gl, x, y);
+          }
+          glEnd(gl);
+        }
+        break;
+      }
+    default:
+      return;
+    }
+  }
+
+  /**
+   * renders a partial disk on the z=0 plane. A partial disk is similar to a
+   * full disk, except that only the subset of the disk from startAngle
+   * through startAngle + sweepAngle is included (where 0 degrees is along
+   * the +y axis, 90 degrees along the +x axis, 180 along the -y axis, and
+   * 270 along the -x axis).
+   * 
+   * The partial disk has a radius of outerRadius, and contains a concentric
+   * circular hole with a radius of innerRadius. If innerRadius is zero, then
+   * no hole is generated. The partial disk is subdivided around the z axis
+   * into slices (like pizza slices), and also about the z axis into rings
+   * (as specified by slices and loops, respectively).
+   * 
+   * With respect to orientation, the +z side of the partial disk is
+   * considered to be outside (see gluQuadricOrientation). This means that if
+   * the orientation is set to GLU.GLU_OUTSIDE, then any normals generated point
+   * along the +z axis. Otherwise, they point along the -z axis.
+   * 
+   * If texturing is turned on (with gluQuadricTexture), texture coordinates
+   * are generated linearly such that where r=outerRadius, the value at (r, 0, 0)
+   * is (1, 0.5), at (0, r, 0) it is (0.5, 1), at (-r, 0, 0) it is (0, 0.5),
+   * and at (0, -r, 0) it is (0.5, 0).
+   */
+  public void drawPartialDisk(GL gl,
+                              float innerRadius,
+                              float outerRadius,
+                              int slices,
+                              int loops,
+                              float startAngle,
+                              float sweepAngle) {
+    int i, j, max;
+    float[] sinCache = new float[CACHE_SIZE];
+    float[] cosCache = new float[CACHE_SIZE];
+    float angle;
+    float x, y;
+    float sintemp, costemp;
+    float deltaRadius;
+    float radiusLow, radiusHigh;
+    float texLow = 0, texHigh = 0;
+    float angleOffset;
+    int slices2;
+    int finish;
+
+    if (slices >= CACHE_SIZE)
+      slices = CACHE_SIZE - 1;
+    if (slices < 2
+        || loops < 1
+        || outerRadius <= 0.0f
+        || innerRadius < 0.0f
+        || innerRadius > outerRadius) {
+      //gluQuadricError(qobj, GLU.GLU_INVALID_VALUE);
+      System.err.println("PartialDisk: GLU_INVALID_VALUE");
+      return;
+    }
+
+    if (sweepAngle < -360.0f)
+      sweepAngle = 360.0f;
+    if (sweepAngle > 360.0f)
+      sweepAngle = 360.0f;
+    if (sweepAngle < 0) {
+      startAngle += sweepAngle;
+      sweepAngle = -sweepAngle;
+    }
+
+    if (sweepAngle == 360.0f) {
+      slices2 = slices;
+    } else {
+      slices2 = slices + 1;
+    }
+
+    /* Compute length (needed for normal calculations) */
+    deltaRadius = outerRadius - innerRadius;
+
+    /* Cache is the vertex locations cache */
+
+    angleOffset = startAngle / 180.0f * PI;
+    for (i = 0; i <= slices; i++) {
+      angle = angleOffset + ((PI * sweepAngle) / 180.0f) * i / slices;
+      sinCache[i] = sin(angle);
+      cosCache[i] = cos(angle);
+    }
+
+    if (sweepAngle == 360.0f) {
+      sinCache[slices] = sinCache[0];
+      cosCache[slices] = cosCache[0];
+    }
+
+    switch (normals) {
+    case GLU.GLU_FLAT :
+    case GLU.GLU_SMOOTH :
+      if (orientation == GLU.GLU_OUTSIDE) {
+        glNormal3f(gl, 0.0f, 0.0f, 1.0f);
+      } else {
+        glNormal3f(gl, 0.0f, 0.0f, -1.0f);
+      }
+      break;
+    default :
+    case GLU.GLU_NONE :
+      break;
+    }
+
+    switch (drawStyle) {
+    case GLU.GLU_FILL :
+      if (innerRadius == .0f) {
+        finish = loops - 1;
+        /* Triangle strip for inner polygons */
+        glBegin(gl, GL.GL_TRIANGLE_FAN);
+        if (textureFlag) {
+          glTexCoord2f(gl, 0.5f, 0.5f);
+        }
+        glVertex3f(gl, 0.0f, 0.0f, 0.0f);
+        radiusLow = outerRadius - deltaRadius * ((float) (loops - 1) / loops);
+        if (textureFlag) {
+          texLow = radiusLow / outerRadius / 2;
+        }
+
+        if (orientation == GLU.GLU_OUTSIDE) {
+          for (i = slices; i >= 0; i--) {
+            if (textureFlag) {
+              glTexCoord2f(gl, texLow * sinCache[i] + 0.5f,
+                              texLow * cosCache[i] + 0.5f);
+            }
+            glVertex3f(gl, radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0f);
+          }
+        } else {
+          for (i = 0; i <= slices; i++) {
+            if (textureFlag) {
+              glTexCoord2f(gl, texLow * sinCache[i] + 0.5f,
+                              texLow * cosCache[i] + 0.5f);
+            }
+            glVertex3f(gl, radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0f);
+          }
+        }
+        glEnd(gl);
+      } else {
+        finish = loops;
+      }
+      for (j = 0; j < finish; j++) {
+        radiusLow = outerRadius - deltaRadius * ((float) j / loops);
+        radiusHigh = outerRadius - deltaRadius * ((float) (j + 1) / loops);
+        if (textureFlag) {
+          texLow = radiusLow / outerRadius / 2;
+          texHigh = radiusHigh / outerRadius / 2;
+        }
+
+        glBegin(gl, immModeSink.GL_QUAD_STRIP);
+        for (i = 0; i <= slices; i++) {
+          if (orientation == GLU.GLU_OUTSIDE) {
+            if (textureFlag) {
+              glTexCoord2f(gl, texLow * sinCache[i] + 0.5f,
+                              texLow * cosCache[i] + 0.5f);
+            }
+            glVertex3f(gl, radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0f);
+
+            if (textureFlag) {
+              glTexCoord2f(gl, texHigh * sinCache[i] + 0.5f,
+                              texHigh * cosCache[i] + 0.5f);
+            }
+            glVertex3f(gl, radiusHigh * sinCache[i],
+                          radiusHigh * cosCache[i],
+                          0.0f);
+          } else {
+            if (textureFlag) {
+              glTexCoord2f(gl, texHigh * sinCache[i] + 0.5f,
+                              texHigh * cosCache[i] + 0.5f);
+            }
+            glVertex3f(gl, radiusHigh * sinCache[i],
+                          radiusHigh * cosCache[i],
+                          0.0f);
+
+            if (textureFlag) {
+              glTexCoord2f(gl, texLow * sinCache[i] + 0.5f,
+                              texLow * cosCache[i] + 0.5f);
+            }
+            glVertex3f(gl, radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0f);
+          }
+        }
+        glEnd(gl);
+      }
+      break;
+    case GLU.GLU_POINT :
+      glBegin(gl, GL.GL_POINTS);
+      for (i = 0; i < slices2; i++) {
+        sintemp = sinCache[i];
+        costemp = cosCache[i];
+        for (j = 0; j <= loops; j++) {
+          radiusLow = outerRadius - deltaRadius * ((float) j / loops);
+
+          if (textureFlag) {
+            texLow = radiusLow / outerRadius / 2;
+
+            glTexCoord2f(gl, texLow * sinCache[i] + 0.5f,
+                            texLow * cosCache[i] + 0.5f);
+          }
+          glVertex3f(gl, radiusLow * sintemp, radiusLow * costemp, 0.0f);
+        }
+      }
+      glEnd(gl);
+      break;
+    case GLU.GLU_LINE :
+      if (innerRadius == outerRadius) {
+        glBegin(gl, GL.GL_LINE_STRIP);
+
+        for (i = 0; i <= slices; i++) {
+          if (textureFlag) {
+            glTexCoord2f(gl, sinCache[i] / 2 + 0.5f, cosCache[i] / 2 + 0.5f);
+          }
+          glVertex3f(gl, innerRadius * sinCache[i], innerRadius * cosCache[i], 0.0f);
+        }
+        glEnd(gl);
+        break;
+      }
+      for (j = 0; j <= loops; j++) {
+        radiusLow = outerRadius - deltaRadius * ((float) j / loops);
+        if (textureFlag) {
+          texLow = radiusLow / outerRadius / 2;
+        }
+
+        glBegin(gl, GL.GL_LINE_STRIP);
+        for (i = 0; i <= slices; i++) {
+          if (textureFlag) {
+            glTexCoord2f(gl, texLow * sinCache[i] + 0.5f,
+                            texLow * cosCache[i] + 0.5f);
+          }
+          glVertex3f(gl, radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0f);
+        }
+        glEnd(gl);
+      }
+      for (i = 0; i < slices2; i++) {
+        sintemp = sinCache[i];
+        costemp = cosCache[i];
+        glBegin(gl, GL.GL_LINE_STRIP);
+        for (j = 0; j <= loops; j++) {
+          radiusLow = outerRadius - deltaRadius * ((float) j / loops);
+          if (textureFlag) {
+            texLow = radiusLow / outerRadius / 2;
+          }
+
+          if (textureFlag) {
+            glTexCoord2f(gl, texLow * sinCache[i] + 0.5f,
+                            texLow * cosCache[i] + 0.5f);
+          }
+          glVertex3f(gl, radiusLow * sintemp, radiusLow * costemp, 0.0f);
+        }
+        glEnd(gl);
+      }
+      break;
+    case GLU.GLU_SILHOUETTE :
+      if (sweepAngle < 360.0f) {
+        for (i = 0; i <= slices; i += slices) {
+          sintemp = sinCache[i];
+          costemp = cosCache[i];
+          glBegin(gl, GL.GL_LINE_STRIP);
+          for (j = 0; j <= loops; j++) {
+            radiusLow = outerRadius - deltaRadius * ((float) j / loops);
+
+            if (textureFlag) {
+              texLow = radiusLow / outerRadius / 2;
+              glTexCoord2f(gl, texLow * sinCache[i] + 0.5f,
+                              texLow * cosCache[i] + 0.5f);
+            }
+            glVertex3f(gl, radiusLow * sintemp, radiusLow * costemp, 0.0f);
+          }
+          glEnd(gl);
+        }
+      }
+      for (j = 0; j <= loops; j += loops) {
+        radiusLow = outerRadius - deltaRadius * ((float) j / loops);
+        if (textureFlag) {
+          texLow = radiusLow / outerRadius / 2;
+        }
+
+        glBegin(gl, GL.GL_LINE_STRIP);
+        for (i = 0; i <= slices; i++) {
+          if (textureFlag) {
+            glTexCoord2f(gl, texLow * sinCache[i] + 0.5f,
+                            texLow * cosCache[i] + 0.5f);
+          }
+          glVertex3f(gl, radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0f);
+        }
+        glEnd(gl);
+        if (innerRadius == outerRadius)
+          break;
+      }
+      break;
+    default :
+      break;
+    }
+  }
+
+  /**
+   * draws a sphere of the given	radius centered	around the origin.
+   * The sphere is subdivided around the z axis into slices and along the z axis
+   * into stacks (similar to lines of longitude and latitude).
+   *
+   * If the orientation is set to GLU.OUTSIDE (with glu.quadricOrientation), then
+   * any normals generated point away from the center of the sphere. Otherwise,
+   * they point toward the center of the sphere.
+
+   * If texturing is turned on (with glu.quadricTexture), then texture
+   * coordinates are generated so that t ranges from 0.0 at z=-radius to 1.0 at
+   * z=radius (t increases linearly along longitudinal lines), and s ranges from
+   * 0.0 at the +y axis, to 0.25 at the +x axis, to 0.5 at the -y axis, to 0.75
+   * at the -x axis, and back to 1.0 at the +y axis.
+   */
+  public void drawSphere(GL gl, float radius, int slices, int stacks) {
+    // TODO
+
+    float rho, drho, theta, dtheta;
+    float x, y, z;
+    float s, t, ds, dt;
+    int i, j, imin, imax;
+    boolean normals;
+    float nsign;
+
+    normals = (this.normals != GLU.GLU_NONE);
+
+    if (orientation == GLU.GLU_INSIDE) {
+      nsign = -1.0f;
+    } else {
+      nsign = 1.0f;
+    }
+
+    drho = PI / stacks;
+    dtheta = 2.0f * PI / slices;
+
+    if (drawStyle == GLU.GLU_FILL) {
+      if (!textureFlag) {
+        // draw +Z end as a triangle fan
+        glBegin(gl, GL.GL_TRIANGLE_FAN);
+        glNormal3f(gl, 0.0f, 0.0f, 1.0f);
+        glVertex3f(gl, 0.0f, 0.0f, nsign * radius);
+        for (j = 0; j <= slices; j++) {
+          theta = (j == slices) ? 0.0f : j * dtheta;
+          x = -sin(theta) * sin(drho);
+          y = cos(theta) * sin(drho);
+          z = nsign * cos(drho);
+          if (normals) {
+            glNormal3f(gl, x * nsign, y * nsign, z * nsign);
+          }
+          glVertex3f(gl, x * radius, y * radius, z * radius);
+        }
+        glEnd(gl);
+      }
+
+      ds = 1.0f / slices;
+      dt = 1.0f / stacks;
+      t = 1.0f; // because loop now runs from 0
+      if (textureFlag) {
+        imin = 0;
+        imax = stacks;
+      } else {
+        imin = 1;
+        imax = stacks - 1;
+      }
+
+      // draw intermediate stacks as quad strips
+      for (i = imin; i < imax; i++) {
+        rho = i * drho;
+        glBegin(gl, immModeSink.GL_QUAD_STRIP);
+        s = 0.0f;
+        for (j = 0; j <= slices; j++) {
+          theta = (j == slices) ? 0.0f : j * dtheta;
+          x = -sin(theta) * sin(rho);
+          y = cos(theta) * sin(rho);
+          z = nsign * cos(rho);
+          if (normals) {
+            glNormal3f(gl, x * nsign, y * nsign, z * nsign);
+          }
+          TXTR_COORD(gl, s, t);
+          glVertex3f(gl, x * radius, y * radius, z * radius);
+          x = -sin(theta) * sin(rho + drho);
+          y = cos(theta) * sin(rho + drho);
+          z = nsign * cos(rho + drho);
+          if (normals) {
+            glNormal3f(gl, x * nsign, y * nsign, z * nsign);
+          }
+          TXTR_COORD(gl, s, t - dt);
+          s += ds;
+          glVertex3f(gl, x * radius, y * radius, z * radius);
+        }
+        glEnd(gl);
+        t -= dt;
+      }
+
+      if (!textureFlag) {
+        // draw -Z end as a triangle fan
+        glBegin(gl, GL.GL_TRIANGLE_FAN);
+        glNormal3f(gl, 0.0f, 0.0f, -1.0f);
+        glVertex3f(gl, 0.0f, 0.0f, -radius * nsign);
+        rho = PI - drho;
+        s = 1.0f;
+        for (j = slices; j >= 0; j--) {
+          theta = (j == slices) ? 0.0f : j * dtheta;
+          x = -sin(theta) * sin(rho);
+          y = cos(theta) * sin(rho);
+          z = nsign * cos(rho);
+          if (normals)
+            glNormal3f(gl, x * nsign, y * nsign, z * nsign);
+          s -= ds;
+          glVertex3f(gl, x * radius, y * radius, z * radius);
+        }
+        glEnd(gl);
+      }
+    } else if (
+               drawStyle == GLU.GLU_LINE
+               || drawStyle == GLU.GLU_SILHOUETTE) {
+      // draw stack lines
+      for (i = 1;
+           i < stacks;
+           i++) { // stack line at i==stacks-1 was missing here
+        rho = i * drho;
+        glBegin(gl, GL.GL_LINE_LOOP);
+        for (j = 0; j < slices; j++) {
+          theta = j * dtheta;
+          x = cos(theta) * sin(rho);
+          y = sin(theta) * sin(rho);
+          z = cos(rho);
+          if (normals)
+            glNormal3f(gl, x * nsign, y * nsign, z * nsign);
+          glVertex3f(gl, x * radius, y * radius, z * radius);
+        }
+        glEnd(gl);
+      }
+      // draw slice lines
+      for (j = 0; j < slices; j++) {
+        theta = j * dtheta;
+        glBegin(gl, GL.GL_LINE_STRIP);
+        for (i = 0; i <= stacks; i++) {
+          rho = i * drho;
+          x = cos(theta) * sin(rho);
+          y = sin(theta) * sin(rho);
+          z = cos(rho);
+          if (normals)
+            glNormal3f(gl, x * nsign, y * nsign, z * nsign);
+          glVertex3f(gl, x * radius, y * radius, z * radius);
+        }
+        glEnd(gl);
+      }
+    } else if (drawStyle == GLU.GLU_POINT) {
+      // top and bottom-most points
+      glBegin(gl, GL.GL_POINTS);
+      if (normals)
+        glNormal3f(gl, 0.0f, 0.0f, nsign);
+      glVertex3f(gl, 0.0f, 0.0f, radius);
+      if (normals)
+        glNormal3f(gl, 0.0f, 0.0f, -nsign);
+      glVertex3f(gl, 0.0f, 0.0f, -radius);
+
+      // loop over stacks
+      for (i = 1; i < stacks - 1; i++) {
+        rho = i * drho;
+        for (j = 0; j < slices; j++) {
+          theta = j * dtheta;
+          x = cos(theta) * sin(rho);
+          y = sin(theta) * sin(rho);
+          z = cos(rho);
+          if (normals)
+            glNormal3f(gl, x * nsign, y * nsign, z * nsign);
+          glVertex3f(gl, x * radius, y * radius, z * radius);
+        }
+      }
+      glEnd(gl);
+    }
+  }
+
+
+  //----------------------------------------------------------------------
+  // Internals only below this point
+  //
+
+  private static final float PI = (float)Math.PI;
+  private static final int CACHE_SIZE = 240;
+
+  private final void glBegin(GL gl, int mode) {
+      if(immModeSinkEnabled) {
+          immModeSink.glBegin(mode);
+      } else {
+          gl.getGL2().glBegin(mode);
+      }
+  }
+
+  private final void glEnd(GL gl) {
+      if(immModeSinkEnabled) {
+          immModeSink.glEnd(gl, immModeSinkImmediate);
+      } else {
+          gl.getGL2().glEnd();
+      }
+  }
+
+  private final void glVertex2f(GL gl, float x, float y) {
+      if(immModeSinkEnabled) {
+          immModeSink.glVertex2f(x, y);
+      } else {
+          gl.getGL2().glVertex2f(x, y);
+      }
+  }
+
+  private final void glVertex3f(GL gl, float x, float y, float z) {
+      if(immModeSinkEnabled) {
+          immModeSink.glVertex3f(x, y, z);
+      } else {
+          gl.getGL2().glVertex3f(x, y, z);
+      }
+  }
+
+  private final void glNormal3f_s(GL gl, float x, float y, float z) {
+      short a=(short)(x*0xFFFF);
+      short b=(short)(y*0xFFFF);
+      short c=(short)(z*0xFFFF);
+      if(immModeSinkEnabled) {
+          immModeSink.glNormal3s(a, b, c);
+      } else {
+          gl.getGL2().glNormal3s(a, b, c);
+      }
+  }
+
+  private final void glNormal3f_b(GL gl, float x, float y, float z) {
+      byte a=(byte)(x*0xFF);
+      byte b=(byte)(y*0xFF);
+      byte c=(byte)(z*0xFF);
+      if(immModeSinkEnabled) {
+          immModeSink.glNormal3b(a, b, c);
+      } else {
+          gl.getGL2().glNormal3b(a, b, c);
+      }
+  }
+
+  private final void glNormal3f(GL gl, float x, float y, float z) {
+    switch(normalType) {
+        case GL.GL_FLOAT:
+            if(immModeSinkEnabled) {
+                immModeSink.glNormal3f(x,y,z);
+            } else {
+                gl.getGL2().glNormal3f(x,y,z);
+            }
+            break;
+        case GL.GL_SHORT:
+            glNormal3f_s(gl, x, y, z);
+            break;
+        case GL.GL_BYTE:
+            glNormal3f_b(gl, x, y, z);
+            break;
+    }
+  }
+
+  private final void glTexCoord2f(GL gl, float x, float y) {
+      if(immModeSinkEnabled) {
+          immModeSink.glTexCoord2f(x, y);
+      } else {
+          gl.getGL2().glTexCoord2f(x, y);
+      }
+  }
+
+  /**
+   * Call glNormal3f after scaling normal to unit length.
+   *
+   * @param x
+   * @param y
+   * @param z
+   */
+  private void normal3f(GL gl, float x, float y, float z) {
+    float mag;
+	
+    mag = (float)Math.sqrt(x * x + y * y + z * z);
+    if (mag > 0.00001F) {
+      x /= mag;
+      y /= mag;
+      z /= mag;
+    }
+    glNormal3f(gl, x, y, z);
+  }
+
+  private final void TXTR_COORD(GL gl, float x, float y) {
+    if (textureFlag) glTexCoord2f(gl, x,y);
+  }
+
+  private float sin(float r) {
+    return (float)Math.sin(r);
+  }
+
+  private float cos(float r) {
+    return (float)Math.cos(r);
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/Glue.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/Glue.java
new file mode 100644
index 0000000..7c360c5
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/Glue.java
@@ -0,0 +1,114 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu;
+
+/**
+ *
+ * @author  Administrator
+ */
+public class Glue {
+  private static String[] __gluNurbsErrors = {
+    " ",
+    "spline order un-supported",
+    "too few knots",
+    "valid knot range is empty",
+    "decreasing knot sequence knot",
+    "knot multiplicity greater than order of spline",
+    "gluEndCurve() must follow gluBeginCurve()",
+    "gluBeginCurve() must precede gluEndCurve()",
+    "missing or extra geometric data",
+    "can't draw piecewise linear trimming curves",
+    "missing or extra domain data",
+    "missing or extra domain data",
+    "gluEndTrim() must precede gluEndSurface()",
+    "gluBeginSurface() must precede gluEndSurface()",
+    "curve of improper type passed as trim curve",
+    "gluBeginSurface() must precede gluBeginTrim()",
+    "gluEndTrim() must follow gluBeginTrim()",
+    "gluBeginTrim() must follow gluEndTrim()",
+    "invalid or missing trim curve",
+    "gluBeginTrim() must precede gluPwlCurve()",
+    "piecewise linear trimming curve referenced twice",
+    "piecewise linear trimming curve and nurbs curve mixed",
+    "improper usage of trim data type",
+    "nurbs curve referenced twice",
+    "nurbs curve and piecewise linear trimming curve mixed",
+    "nurbs surface referenced twice",
+    "invalid property",
+    "gluEndSurface() must follow gluBeginSurface()",
+    "intersecting or misoriented trim curve",
+    "intersecting trim curves",
+    "UNUSED",
+    "inconnected trim curves",
+    "unknown knot error",
+    "negative vertex count encountered",
+    "negative byte-stride encountered",
+    "unknown type descriptor",
+    "null control point reference",
+    "duplicate point on piecewise linear trimming curve"
+  } ;
+  
+  /** Creates a new instance of Glue */
+  public Glue() {
+  }
+  
+  public static String __gluNURBSErrorString( int errno ) {
+    return( __gluNurbsErrors[ errno ] );
+  }
+  
+  private static String[] __gluTessErrors = {
+    " ",
+    "gluTessBeginPolygon() must precede a gluTessEndPolygon",
+    "gluTessBeginContour() must precede a gluTessEndContour()",
+    "gluTessEndPolygon() must follow a gluTessBeginPolygon()",
+    "gluTessEndContour() must follow a gluTessBeginContour()",
+    "a coordinate is too large",
+    "need combine callback"
+  };
+  
+  public static String __gluTessErrorString( int errno ) {
+    return( __gluTessErrors[ errno ] );
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/error/Error.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/error/Error.java
new file mode 100644
index 0000000..7c7e6b0
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/error/Error.java
@@ -0,0 +1,100 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ * 
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.error;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.glu.GLU;
+import com.jogamp.opengl.impl.glu.Glue;
+
+/**
+ *
+ * @author  Administrator
+ */
+public class Error {
+  
+  private static String[] glErrorStrings = {
+    "invalid enumerant",
+    "invalid value",
+    "invalid operation",
+    "stack overflow",
+    "stack underflow",
+    "out of memory",
+    "invalid framebuffer operation"
+  };
+  
+  private static String[] gluErrorStrings = {
+    "invalid enumerant",
+    "invalid value",
+    "out of memory",
+    "",
+    "invalid operation"
+  };
+  
+  /** Creates a new instance of Error */
+  public Error() {
+  }
+  
+  public static String gluErrorString( int errorCode ) {
+    if( errorCode == 0 ) {
+      return( "no error" );
+    }
+    if( (errorCode >= GL.GL_INVALID_ENUM) && (errorCode <= GL.GL_INVALID_FRAMEBUFFER_OPERATION) ) {
+      return( glErrorStrings[ errorCode - GL.GL_INVALID_ENUM ] );
+    }
+    if( errorCode == 0x8031 /* GL.GL_TABLE_TOO_LARGE */ ) {
+      return( "table too large" );
+    }
+    if( (errorCode >= GLU.GLU_INVALID_ENUM) && (errorCode <= GLU.GLU_INVALID_OPERATION) ) {
+      return( gluErrorStrings[ errorCode - GLU.GLU_INVALID_ENUM ] );
+    }
+//    if( (errorCode >= GLU.GLU_NURBS_ERROR1) && (errorCode <= GLU.GLU_NURBS_ERROR37) ) {
+//      return( gluErrorStrings[ errorCode - (GLU.GLU_NURBS_ERROR1 - 1) ] );
+//    }
+    if( (errorCode >= GLU.GLU_TESS_ERROR1) && (errorCode <= GLU.GLU_TESS_ERROR8) ) {
+        return( Glue.__gluTessErrorString(errorCode - (GLU.GLU_TESS_ERROR1 - 1)) );
+    }
+    return( "error ("+errorCode+")" );
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/gl2/nurbs/GL2Backend.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/gl2/nurbs/GL2Backend.java
new file mode 100644
index 0000000..42ddeea
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/gl2/nurbs/GL2Backend.java
@@ -0,0 +1,49 @@
+package com.jogamp.opengl.impl.glu.gl2.nurbs;
+import com.jogamp.opengl.impl.glu.nurbs.*;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class responsible for rendering
+ * @author Tomas Hrasky
+ *
+ */
+public class GL2Backend extends Backend {
+  public GL2Backend() {
+    super();
+    curveEvaluator = new GL2CurveEvaluator();
+    surfaceEvaluator = new GL2SurfaceEvaluator();
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/gl2/nurbs/GL2CurveEvaluator.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/gl2/nurbs/GL2CurveEvaluator.java
new file mode 100644
index 0000000..adb8c51
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/gl2/nurbs/GL2CurveEvaluator.java
@@ -0,0 +1,205 @@
+package com.jogamp.opengl.impl.glu.gl2.nurbs;
+import com.jogamp.opengl.impl.glu.nurbs.*;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2;
+import javax.media.opengl.glu.GLU;
+import javax.media.opengl.glu.gl2.GLUgl2;
+
+/**
+ * Class rendering curves with OpenGL
+ * @author Tomáš Hráský
+ *
+ */
+class GL2CurveEvaluator implements CurveEvaluator {
+
+  /**
+   * Output triangles (for callback) or render curve 
+   */
+  private boolean output_triangles;
+
+  /**
+   * OpenGL object
+   */
+  private GL2 gl;
+
+  /**
+   * Not used
+   */
+  private int vertex_flag;
+
+  /**
+   * Not used
+   */
+  private int normal_flag;
+
+  /**
+   * Not used
+   */
+  private int color_flag;
+
+  /**
+   * Not used
+   */
+  private int texcoord_flag;
+
+  /**
+   * Number of bezier arc - used for color distinguishing of arcs forming NURBS curve
+   */
+  private int poradi;
+
+  /**
+   * Makes new Evaluator
+   */
+  public GL2CurveEvaluator() {
+    gl = GLUgl2.getCurrentGL2();
+  }
+
+  /**
+   * Pushes eval bit
+   */
+  public void bgnmap1f() {
+    // DONE
+    if (output_triangles) {
+      vertex_flag = 0;
+      normal_flag = 0;
+      color_flag = 0;
+      texcoord_flag = 0;
+    } else {
+      gl.glPushAttrib(GL2.GL_EVAL_BIT);
+    }
+
+  }
+
+  /**
+   * Pops all OpenGL attributes
+   */
+  public void endmap1f() {
+    // DONE
+    if (output_triangles) {
+
+    } else {
+      gl.glPopAttrib();
+    }
+
+  }
+
+  /**
+   * Initializes opengl evaluator
+   * @param type curve type
+   * @param ulo lowest u
+   * @param uhi highest u
+   * @param stride control point coords
+   * @param order curve order
+   * @param ps control points
+   */
+  public void map1f(int type, float ulo, float uhi, int stride, int order,
+                    CArrayOfFloats ps) {
+    if (output_triangles) {
+      // TODO code for callback (output_triangles probably indicates callback)
+      //				System.out.println("TODO curveevaluator.map1f-output_triangles");
+    } else {
+      gl.glMap1f(type, ulo, uhi, stride, order, ps.getArray(), ps
+                 .getPointer());
+
+      // DEBUG - drawing bézier control points
+      // gl.glColor3d(.5,.5,.5);
+      // gl.glPointSize(5);
+      // gl.glBegin(GL2.GL_POINTS);
+      // float[] ctrlpoints=ps.getArray();
+      // for(int i=ps.getPointer();i<ps.getPointer()+order;i++){
+      // gl.glVertex3d(ctrlpoints[i * 4], ctrlpoints[i * 4 + 1],0);
+      // }
+      // gl.glEnd();
+    }
+
+  }
+
+  /**
+   * Calls opengl enable
+   * @param type what to enable
+   */
+  public void enable(int type) {
+    // DONE
+    gl.glEnable(type);
+  }
+
+  /**
+   * Calls glMapGrid1f
+   * @param nu steps
+   * @param u1 low u
+   * @param u2 high u
+   */
+  public void mapgrid1f(int nu, float u1, float u2) {
+    if (output_triangles) {
+      //				System.out.println("TODO curveevaluator.mapgrid1f");
+    } else
+      gl.glMapGrid1f(nu, u1, u2);
+    //			// System.out.println("upravit NU");
+    // gl.glMapGrid1f(50,u1,u2);
+  }
+
+  /**
+   * Evaluates a curve using glEvalMesh1f
+   * @param style Backend.N_MESHFILL/N_MESHLINE/N_MESHPOINT
+   * @param from lowest param
+   * @param to highest param
+   */
+  public void mapmesh1f(int style, int from, int to) {
+    /* //DEBUG drawing control points
+       this.poradi++;
+       if (poradi % 2 == 0)
+       gl.glColor3f(1, 0, 0);
+       else
+       gl.glColor3f(0, 1, 0);
+    */
+    if (output_triangles) {
+      // TODO code for callback
+      //			System.out.println("TODO openglcurveevaluator.mapmesh1f output_triangles");
+    } else {
+      switch (style) {
+      case Backend.N_MESHFILL:
+      case Backend.N_MESHLINE:
+        gl.glEvalMesh1(GL2.GL_LINE, from, to);
+        break;
+      case Backend.N_MESHPOINT:
+        gl.glEvalMesh1(GL2.GL_POINT, from, to);
+        break;
+      }
+    }
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/gl2/nurbs/GL2SurfaceEvaluator.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/gl2/nurbs/GL2SurfaceEvaluator.java
new file mode 100644
index 0000000..393601f
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/gl2/nurbs/GL2SurfaceEvaluator.java
@@ -0,0 +1,217 @@
+package com.jogamp.opengl.impl.glu.gl2.nurbs;
+import com.jogamp.opengl.impl.glu.nurbs.*;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2;
+import javax.media.opengl.glu.GLU;
+import javax.media.opengl.glu.gl2.GLUgl2;
+
+/**
+ * Class rendering surfaces with OpenGL
+ * @author Tomas Hrasky
+ *
+ */
+class GL2SurfaceEvaluator implements SurfaceEvaluator {
+
+  /**
+   * JOGL OpenGL object
+   */
+  private GL2 gl;
+
+  /**
+   * Output triangles (callback)
+   */
+  private boolean output_triangles;
+
+  /**
+   * Number of patch - used for distinguishing bezier plates forming NURBS surface with different colors
+   */
+  private int poradi;
+
+  /**
+   * Creates new evaluator
+   */
+  public GL2SurfaceEvaluator() {
+    gl = GLUgl2.getCurrentGL2();
+  }
+
+  /**
+   * Pushes eval bit
+   */
+  public void bgnmap2f() {
+
+    if (output_triangles) {
+      // TODO outp triangles surfaceevaluator bgnmap2f
+      //			System.out.println("TODO surfaceevaluator.bgnmap2f output triangles");
+    } else {
+      gl.glPushAttrib(GL2.GL_EVAL_BIT);
+      //				System.out.println("TODO surfaceevaluator.bgnmap2f glgetintegerv");
+    }
+
+  }
+
+  /**
+   * Sets  glPolygonMode
+   * @param style polygon mode (N_MESHFILL/N_MESHLINE/N_MESHPOINT)
+   */
+  public void polymode(int style) {
+    if (!output_triangles) {
+      switch (style) {
+      default:
+      case NurbsConsts.N_MESHFILL:
+        gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, GL2.GL_FILL);
+        break;
+      case NurbsConsts.N_MESHLINE:
+        gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, GL2.GL_LINE);
+        break;
+      case NurbsConsts.N_MESHPOINT:
+        gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, GL2.GL_POINT);
+        break;
+      }
+    }
+
+  }
+
+  /**
+   * Pops all attributes
+   */
+  public void endmap2f() {
+    // TODO Auto-generated method stub
+    if (output_triangles) {
+      //			System.out.println("TODO surfaceevaluator.endmap2f output triangles");
+    } else {
+      gl.glPopAttrib();
+      // TODO use LOD
+    }
+  }
+
+  /**
+   * Empty method
+   * @param ulo
+   * @param uhi
+   * @param vlo
+   * @param vhi
+   */
+  public void domain2f(float ulo, float uhi, float vlo, float vhi) {
+    // DONE
+  }
+
+  /**
+   * Defines 2D mesh
+   * @param nu number of steps in u direction
+   * @param u0 lowest u
+   * @param u1 highest u
+   * @param nv number of steps in v direction
+   * @param v0 lowest v
+   * @param v1 highest v
+   */
+  public void mapgrid2f(int nu, float u0, float u1, int nv, float v0, float v1) {
+
+    if (output_triangles) {
+      //			System.out.println("TODO openglsurfaceavaluator.mapgrid2f output_triangles");
+    } else {
+      gl.glMapGrid2d(nu, u0, u1, nv, v0, v1);
+    }
+
+  }
+
+  /**
+   * Evaluates surface
+   * @param style surface style
+   * @param umin minimum U
+   * @param umax maximum U
+   * @param vmin minimum V
+   * @param vmax maximum V
+   */
+  public void mapmesh2f(int style, int umin, int umax, int vmin, int vmax) {
+    if (output_triangles) {
+      //			System.out.println("TODO openglsurfaceavaluator.mapmesh2f output_triangles");
+    } else {
+      /* //DEBUG - draw control points
+         this.poradi++;
+         if (poradi % 2 == 0)
+         gl.glColor3f(1, 0, 0);
+         else if (poradi % 2 == 1)
+         gl.glColor3f(0, 1, 0);
+      */
+      switch (style) {
+      case NurbsConsts.N_MESHFILL:
+        gl.glEvalMesh2(GL2.GL_FILL, umin, umax, vmin, vmax);
+        break;
+      case NurbsConsts.N_MESHLINE:
+        gl.glEvalMesh2(GL2.GL_LINE, umin, umax, vmin, vmax);
+        break;
+      case NurbsConsts.N_MESHPOINT:
+        gl.glEvalMesh2(GL2.GL_POINT, umin, umax, vmin, vmax);
+        break;
+      }
+    }
+  }
+
+  /**
+   * Initializes evaluator
+   * @param type surface type
+   * @param ulo lowest u
+   * @param uhi highest u
+   * @param ustride number of objects between control points in u direction
+   * @param uorder surface order in u direction
+   * @param vlo lowest v
+   * @param vhi highest v
+   * @param vstride number of control points' coords
+   * @param vorder surface order in v direction
+   * @param pts control points
+   */
+  public void map2f(int type, float ulo, float uhi, int ustride, int uorder,
+                    float vlo, float vhi, int vstride, int vorder, CArrayOfFloats pts) {
+    // TODO Auto-generated method stub
+    if (output_triangles) {
+      //			System.out.println("TODO openglsurfaceevaluator.map2f output_triangles");
+    } else {
+      gl.glMap2f(type, ulo, uhi, ustride, uorder, vlo, vhi, vstride,
+                 vorder, pts.getArray(), pts.getPointer());
+    }
+  }
+
+  /**
+   * Calls opengl enable
+   * @param type what to enable
+   */
+  public void enable(int type) {
+    //DONE
+    gl.glEnable(type);
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/gl2/nurbs/GLUgl2nurbsImpl.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/gl2/nurbs/GLUgl2nurbsImpl.java
new file mode 100644
index 0000000..13b6813
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/gl2/nurbs/GLUgl2nurbsImpl.java
@@ -0,0 +1,862 @@
+package com.jogamp.opengl.impl.glu.gl2.nurbs;
+import com.jogamp.opengl.impl.glu.nurbs.*;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+import java.lang.reflect.Method;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2;
+import javax.media.opengl.glu.GLUnurbs;
+
+/**
+ * Base object for working with NURBS curves and surfaces
+ * 
+ * @author Tomas Hrasky
+ * 
+ */
+public class GLUgl2nurbsImpl implements GLUnurbs {
+
+  /**
+   * Curve type - no type
+   */
+  public static final int CT_NONE = 0;
+
+  /**
+   * Curve type - NURBS curve
+   */
+  public static final int CT_NURBSCURVE = 1;
+
+  /**
+   * Curve type - picewise linear curve
+   */
+  public static final int CT_NPWLCURVE = 2;
+
+  /**
+   * Matrixes autoloading
+   */
+  private boolean autoloadmode;
+
+  /**
+   * Using callback
+   */
+  private int callBackFlag;
+
+  /**
+   * Object for error call backs
+   */
+  private Object errorCallback;
+
+  /**
+   * List of map definitions
+   */
+  Maplist maplist;
+
+  /**
+   * Indicates validity of data
+   */
+  private int isDataValid;
+
+  /**
+   * Are we in the middle of curve processing
+   */
+  private int inCurve;
+
+  /**
+   * Current curve
+   */
+  private O_curve currentCurve;
+
+  /**
+   * Are we in trim
+   */
+  private boolean inTrim;
+
+  /**
+   * Are we playbacking curve/surface rendering
+   */
+  private boolean playBack;
+
+  /**
+   * Next curve in linked list
+   */
+  private O_curve nextCurve;
+
+  /**
+   * Is curve modified
+   */
+  private int isCurveModified;
+
+  /**
+   * Object holding rendering settings
+   */
+  private Renderhints renderhints;
+
+  /**
+   * Display list
+   */
+  private DisplayList dl;
+
+  /**
+   * Object for subdividing curves and surfaces
+   */
+  private Subdivider subdivider;
+
+  /**
+   * Object responsible for rendering
+   */
+  private Backend backend;
+
+  /**
+   * Next picewise linear curve in linked list
+   */
+  private O_pwlcurve nextPwlcurve;
+
+  /**
+   * Next trimming NURBS curve in linked list
+   */
+  private O_nurbscurve nextNurbscurve;
+
+  /**
+   * Are we in the middle of surface processing
+   */
+  private int inSurface;
+
+  /**
+   * Are there any changes in trimming
+   */
+  private boolean isTrimModified;
+
+  /**
+   * Are there any changes in surface data
+   */
+  private boolean isDataSurfaceModified;
+
+  /**
+   * Nurber of trmims of processed surface
+   */
+  private int numTrims;
+
+  /**
+   * Current processed surface
+   */
+  private O_surface currentSurface;
+
+  /**
+   * Next trimming curve
+   */
+  private O_trim nextTrim;
+
+  /**
+   * Nextr surface in linked list
+   */
+  private O_nurbssurface nextNurbssurface;
+
+  /**
+   * Are there any changes in surface
+   */
+  private boolean isSurfaceModified;
+
+  /**
+   * Initializes default GLUgl2nurbs object
+   */
+  public GLUgl2nurbsImpl() {
+    // DONE
+    maplist = new Maplist(backend);
+    renderhints = new Renderhints();
+    subdivider = new Subdivider();
+    // original code
+
+    redefineMaps();
+
+    defineMap(GL2.GL_MAP2_NORMAL, 0, 3);
+    defineMap(GL2.GL_MAP1_NORMAL, 0, 3);
+    defineMap(GL2.GL_MAP2_TEXTURE_COORD_1, 0, 1);
+    defineMap(GL2.GL_MAP1_TEXTURE_COORD_1, 0, 1);
+    defineMap(GL2.GL_MAP2_TEXTURE_COORD_2, 0, 2);
+    defineMap(GL2.GL_MAP1_TEXTURE_COORD_2, 0, 2);
+    defineMap(GL2.GL_MAP2_TEXTURE_COORD_3, 0, 3);
+    defineMap(GL2.GL_MAP1_TEXTURE_COORD_3, 0, 3);
+    defineMap(GL2.GL_MAP2_TEXTURE_COORD_4, 1, 4);
+    defineMap(GL2.GL_MAP1_TEXTURE_COORD_4, 1, 4);
+    defineMap(GL2.GL_MAP2_VERTEX_4, 1, 4);
+    defineMap(GL2.GL_MAP1_VERTEX_4, 1, 4);
+    defineMap(GL2.GL_MAP2_VERTEX_3, 0, 3);
+    defineMap(GL2.GL_MAP1_VERTEX_3, 0, 3);
+    defineMap(GL2.GL_MAP2_COLOR_4, 0, 4);
+    defineMap(GL2.GL_MAP1_COLOR_4, 0, 4);
+    defineMap(GL2.GL_MAP2_INDEX, 0, 1);
+    defineMap(GL2.GL_MAP1_INDEX, 0, 1);
+
+    setnurbsproperty(GL2.GL_MAP1_VERTEX_3, NurbsConsts.N_SAMPLINGMETHOD,
+                     (float) NurbsConsts.N_PATHLENGTH);
+    setnurbsproperty(GL2.GL_MAP1_VERTEX_4, NurbsConsts.N_SAMPLINGMETHOD,
+                     (float) NurbsConsts.N_PATHLENGTH);
+    setnurbsproperty(GL2.GL_MAP2_VERTEX_3, NurbsConsts.N_SAMPLINGMETHOD,
+                     (float) NurbsConsts.N_PATHLENGTH);
+    setnurbsproperty(GL2.GL_MAP2_VERTEX_4, NurbsConsts.N_SAMPLINGMETHOD,
+                     (float) NurbsConsts.N_PATHLENGTH);
+
+    setnurbsproperty(GL2.GL_MAP1_VERTEX_3, NurbsConsts.N_PIXEL_TOLERANCE,
+                     (float) 50.0);
+    setnurbsproperty(GL2.GL_MAP1_VERTEX_4, NurbsConsts.N_PIXEL_TOLERANCE,
+                     (float) 50.0);
+    setnurbsproperty(GL2.GL_MAP2_VERTEX_3, NurbsConsts.N_PIXEL_TOLERANCE,
+                     (float) 50.0);
+    setnurbsproperty(GL2.GL_MAP2_VERTEX_4, NurbsConsts.N_PIXEL_TOLERANCE,
+                     (float) 50.0);
+
+    setnurbsproperty(GL2.GL_MAP1_VERTEX_3, NurbsConsts.N_ERROR_TOLERANCE,
+                     (float) 0.50);
+    setnurbsproperty(GL2.GL_MAP1_VERTEX_4, NurbsConsts.N_ERROR_TOLERANCE,
+                     (float) 0.50);
+    setnurbsproperty(GL2.GL_MAP2_VERTEX_3, NurbsConsts.N_ERROR_TOLERANCE,
+                     (float) 0.50);
+    setnurbsproperty(GL2.GL_MAP2_VERTEX_4, NurbsConsts.N_ERROR_TOLERANCE,
+                     (float) 0.50);
+
+    setnurbsproperty(GL2.GL_MAP1_VERTEX_3, NurbsConsts.N_S_STEPS,
+                     (float) 100.0);
+    setnurbsproperty(GL2.GL_MAP1_VERTEX_4, NurbsConsts.N_S_STEPS,
+                     (float) 100.0);
+    setnurbsproperty(GL2.GL_MAP2_VERTEX_3, NurbsConsts.N_S_STEPS,
+                     (float) 100.0);
+    setnurbsproperty(GL2.GL_MAP2_VERTEX_4, NurbsConsts.N_S_STEPS,
+                     (float) 100.0);
+
+    setnurbsproperty(GL2.GL_MAP1_VERTEX_3, NurbsConsts.N_SAMPLINGMETHOD,
+                     NurbsConsts.N_PATHLENGTH);
+
+    set_domain_distance_u_rate(100.0);
+    set_domain_distance_v_rate(100.0);
+    set_is_domain_distance_sampling(0);
+
+    this.autoloadmode = true;
+
+    this.callBackFlag = 0;
+
+    this.errorCallback = null;
+  }
+
+  /**
+   * Sets domain distance for dom.dist. sampling in u direction
+   * 
+   * @param d
+   *            distance
+   */
+  private void set_domain_distance_u_rate(double d) {
+    // DONE
+    subdivider.set_domain_distance_u_rate(d);
+  }
+
+  /**
+   * Sets domain distance for dom.dist. sampling in v direction
+   * 
+   * @param d
+   *            distance
+   */
+  private void set_domain_distance_v_rate(double d) {
+    // DONE
+    subdivider.set_domain_distance_v_rate(d);
+  }
+
+  /**
+   * Begins new NURBS curve
+   */
+  public void bgncurve() {
+    // DONE
+    O_curve o_curve = new O_curve();
+    thread("do_bgncurve", o_curve);
+  }
+
+  /**
+   * Calls a method with given name and passes argumet
+   * 
+   * @param name
+   *            name of a method to be called
+   * @param arg
+   *            parameter to be passed to called method
+   */
+  private void thread(String name, Object arg) {
+    // DONE
+    Class partype[] = new Class[1];
+    partype[0] = arg.getClass();
+    Method m;
+    try {
+      m = this.getClass().getMethod(name, partype);
+      if (dl != null) {
+        dl.append(this, m, arg);
+      } else {
+        m.invoke(this, new Object[] { arg });
+      }
+    } catch (Throwable e) {
+      e.printStackTrace();
+    }
+
+  }
+
+  /**
+   * Calls a method with given name
+   * 
+   * @param name
+   *            name of a method to be called
+   */
+  private void thread2(String name) {
+    // DONE
+    try {
+      Method m = this.getClass().getMethod(name, (Class[]) null);
+      if (dl != null) {
+        dl.append(this, m, null);
+      } else {
+        m.invoke(this, (Object[]) null);
+      }
+    } catch (Throwable e) {
+      e.printStackTrace();
+    }
+  }
+
+  /**
+   * Begins a NURBS curve
+   * 
+   * @param o_curve
+   *            curve object
+   */
+  public void do_bgncurve(O_curve o_curve) {
+    if (inCurve > 0) {
+      do_nurbserror(6);
+      endcurve();
+    }
+    inCurve = 1;
+    currentCurve = o_curve;
+
+    currentCurve.curvetype = CT_NONE;
+
+    if (inTrim) {
+      if (!nextCurve.equals(o_curve)) {
+        isCurveModified = 1;
+        nextCurve = o_curve;
+      }
+    } else {
+      if (!playBack)
+        bgnrender();
+      isDataValid = 1;
+    }
+    nextCurve = o_curve.next;
+    // kind of solution of union
+    nextPwlcurve = o_curve.o_pwlcurve;
+    nextNurbscurve = o_curve.o_nurbscurve;
+  }
+
+  /**
+   * Begins new surface
+   * 
+   * @param o_surface
+   *            surface object
+   */
+  public void do_bgnsurface(O_surface o_surface) {
+    // DONE
+    if (inSurface > 0) {
+      do_nurbserror(27);
+      endsurface();
+    }
+    inSurface = 1;
+    if (!playBack)
+      bgnrender();
+
+    isTrimModified = false;
+    isDataSurfaceModified = false;
+    isDataValid = 1;
+    numTrims = 0;
+    currentSurface = o_surface;
+    nextTrim = o_surface.o_trim;
+    nextNurbssurface = o_surface.o_nurbssurface;
+  }
+
+  /**
+   * End a curve
+   */
+  public void endcurve() {
+    // DONE
+    thread2("do_endcurve");
+  }
+
+  /**
+   * Ends surface
+   */
+  public void do_endsurface() {
+    // DONE
+    if (inTrim) {
+      do_nurbserror(12);
+      endtrim();
+    }
+
+    if (inSurface <= 0) {
+      do_nurbserror(13);
+      return;
+    }
+
+    inSurface = 0;
+
+    nextNurbssurface = null;
+
+    if (isDataValid <= 0) {
+      return;
+    }
+
+    if (nextTrim != null) {
+      isTrimModified = true;
+      nextTrim = null;
+    }
+
+    // TODO errval ??
+    if (numTrims > 0) {
+      //				System.out.println("TODO glunurbs.do_endsurface - numtrims > 0");
+    }
+
+    subdivider.beginQuilts(new GL2Backend());
+    for (O_nurbssurface n = currentSurface.o_nurbssurface; n != null; n = n.next) {
+      subdivider.addQuilt(n.bezier_patches);
+    }
+    subdivider.endQuilts();
+    subdivider.drawSurfaces();
+    if (!playBack)
+      endrender();
+
+  }
+
+  /**
+   * Ends a curve
+   */
+  public void do_endcurve() {
+    // DONE
+    //			// System.out.println("do_endcurve");
+    if (inCurve <= 0) {
+      do_nurbserror(7);
+      return;
+    }
+    inCurve = 0;
+
+    nextCurve = null;
+
+    if (currentCurve.curvetype == CT_NURBSCURVE) {
+      // nextNurbscurve = null;
+      // currentCurve.o_nurbscurve=null;
+    } else {
+      // nextPwlcurve = null;
+      // currentCurve.o_pwlcurve=null;
+    }
+    if (!inTrim) {
+      if (isDataValid <= 0) {
+        return;
+      }
+      // TODO errval?
+      if (currentCurve.curvetype == CT_NURBSCURVE) {
+        subdivider.beginQuilts(new GL2Backend());
+
+        for (O_nurbscurve n = currentCurve.o_nurbscurve; n != null; n = n.next)
+          subdivider.addQuilt(n.bezier_curves);
+
+        subdivider.endQuilts();
+        subdivider.drawCurves();
+        if (!playBack)
+          endrender();
+      } else {
+        if (!playBack)
+          endrender();
+        do_nurbserror(9);
+      }
+    }
+
+  }
+
+  /**
+   * Method for handling error codes
+   * 
+   * @param i
+   *            error code
+   */
+  private void do_nurbserror(int i) {
+    // TODO nurberror
+    //			System.out.println("TODO nurbserror " + i);
+  }
+
+  /**
+   * Begin rendering
+   */
+  private void bgnrender() {
+    // DONE
+    if (autoloadmode) {
+      loadGLMatrices();
+    }
+  }
+
+  /**
+   * Load matrices from OpenGL state machine
+   */
+  private void loadGLMatrices() {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO glunurbs.loadGLMatrices");
+  }
+
+  /**
+   * End rendering
+   */
+  private void endrender() {
+    // DONE
+  }
+
+  /**
+   * Make a NURBS curve
+   * 
+   * @param nknots
+   *            number of knots in knot vector
+   * @param knot
+   *            knot vector
+   * @param stride
+   *            number of control points coordinates
+   * @param ctlarray
+   *            control points
+   * @param order
+   *            order of the curve
+   * @param realType
+   *            type of the curve
+   */
+  public void nurbscurve(int nknots, float[] knot, int stride,
+                         float[] ctlarray, int order, int realType) {
+    // DONE
+    Mapdesc mapdesc = maplist.locate(realType);
+    if (mapdesc == null) {
+      do_nurbserror(35);
+      isDataValid = 0;
+      return;
+    }
+    if (ctlarray == null) {
+      do_nurbserror(36);
+      isDataValid = 0;
+      return;
+    }
+    if (stride < 0) {
+      do_nurbserror(34);
+      isDataValid = 0;
+      return;
+    }
+    Knotvector knots = new Knotvector(nknots, stride, order, knot);
+
+    if (!do_check_knots(knots, "curve"))
+      return;
+
+    O_nurbscurve o_nurbscurve = new O_nurbscurve(realType);
+    o_nurbscurve.bezier_curves = new Quilt(mapdesc);
+    CArrayOfFloats ctrlcarr = new CArrayOfFloats(ctlarray);
+    o_nurbscurve.bezier_curves.toBezier(knots, ctrlcarr, mapdesc
+                                        .getNCoords());
+    thread("do_nurbscurve", o_nurbscurve);
+  }
+
+  /**
+   * Check knot vector specification
+   * 
+   * @param knots
+   *            knot vector
+   * @param msg
+   *            error message
+   * @return knot vector is / is not valid
+   */
+  public boolean do_check_knots(Knotvector knots, String msg) {
+    // DONE
+    int status = knots.validate();
+    if (status > 0) {
+      do_nurbserror(status);
+      if (renderhints.errorchecking != NurbsConsts.N_NOMSG)
+        knots.show(msg);
+    }
+    return (status > 0) ? false : true;
+  }
+
+  /**
+   * Draw a curve
+   * 
+   * @param o_nurbscurve
+   *            NURBS curve object
+   */
+  public void do_nurbscurve(O_nurbscurve o_nurbscurve) {
+    // DONE
+
+    if (inCurve <= 0) {
+      bgncurve();
+      inCurve = 2;
+    }
+
+    if (o_nurbscurve.used) {
+      do_nurbserror(23);
+      isDataValid = 0;
+      return;
+    } else
+      o_nurbscurve.used = true;
+
+    if (currentCurve.curvetype == CT_NONE) {
+      currentCurve.curvetype = CT_NURBSCURVE;
+    } else if (currentCurve.curvetype != CT_NURBSCURVE) {
+      do_nurbserror(24);
+      isDataValid = 0;
+      return;
+    }
+
+    // it was necessary to overcome problem with pointer to pointer here
+
+    // if(!o_nurbscurve.equals(nextNurbscurve)){
+    if (!o_nurbscurve.equals(currentCurve.o_nurbscurve)) {
+      isCurveModified = 1;
+      currentCurve.o_nurbscurve = o_nurbscurve;
+      // nextNurbscurve=o_nurbscurve;
+
+    }
+
+    nextNurbscurve = o_nurbscurve.next;
+
+    if (!currentCurve.equals(o_nurbscurve.owner)) {
+      isCurveModified = 1;
+      o_nurbscurve.owner = currentCurve;
+    }
+
+    if (o_nurbscurve.owner == null)
+      isCurveModified = 1;
+
+    if (inCurve == 2)
+      endcurve();
+  }
+
+  /**
+   * Draw NURBS surface
+   * 
+   * @param o_nurbssurface
+   *            NURBS surface object
+   */
+  public void do_nurbssurface(O_nurbssurface o_nurbssurface) {
+    // DONE
+    if (inSurface <= 0) {
+      bgnsurface();
+      inSurface = 2;
+    }
+    if (o_nurbssurface.used) {
+      do_nurbserror(25);
+      isDataValid = 0;
+      return;
+    } else
+      o_nurbssurface.used = true;
+
+    if (!o_nurbssurface.equals(nextNurbscurve)) {
+      isSurfaceModified = true;
+      // nextNurbssurface=o_nurbssurface;
+      currentSurface.o_nurbssurface = o_nurbssurface;
+    }
+
+    if (!currentSurface.equals(o_nurbssurface.owner)) {
+      isSurfaceModified = true;
+      o_nurbssurface.owner = currentSurface;
+    }
+
+    nextNurbssurface = o_nurbssurface.next;
+
+    if (inSurface == 2)
+      endsurface();
+  }
+
+  /**
+   * (Re)Inicialize maps
+   */
+  public void redefineMaps() {
+    // DONE
+    maplist.initialize();
+  }
+
+  /**
+   * Define a map of given properties
+   * 
+   * @param type
+   *            map type
+   * @param rational
+   *            is rational
+   * @param ncoords
+   *            number of control point coordinates
+   */
+  public void defineMap(int type, int rational, int ncoords) {
+    // DONE
+    maplist.define(type, rational, ncoords);
+  }
+
+  /**
+   * Set NURBS property
+   * 
+   * @param type
+   *            property type
+   * @param tag
+   *            property tag
+   * @param value
+   *            property value
+   */
+  public void setnurbsproperty(int type, int tag, float value) {
+    // DONE
+    Mapdesc mapdesc = maplist.locate(type);
+    if (mapdesc == null) {
+      do_nurbserror(35);
+      return;
+    }
+    if (!mapdesc.isProperty(tag)) {
+      do_nurbserror(26);
+      return;
+    }
+    Property prop = new Property(type, tag, value);
+    thread("do_setnurbsproperty2", prop);
+  }
+
+  /**
+   * Set parameters of existing property
+   * 
+   * @param prop
+   *            property
+   */
+  public void do_setnurbsproperty2(Property prop) {
+    Mapdesc mapdesc = maplist.find(prop.type);
+    mapdesc.setProperty(prop.tag, prop.value);
+  }
+
+  /**
+   * Set given property to rendering hints
+   * 
+   * @param prop
+   *            property to be set
+   */
+  public void do_setnurbsproperty(Property prop) {
+    // DONE
+    renderhints.setProperty(prop);
+    // TODO freeproperty?
+  }
+
+  /**
+   * Sets wheteher we use domain distance sampling
+   * 
+   * @param i
+   *            domain distance sampling flag
+   */
+  public void set_is_domain_distance_sampling(int i) {
+    // DONE
+    subdivider.set_is_domain_distance_sampling(i);
+  }
+
+  /**
+   * Begin new surface
+   */
+  public void bgnsurface() {
+    // DONE
+    O_surface o_surface = new O_surface();
+    // TODO nuid
+    //			System.out.println("TODO glunurbs.bgnsurface nuid");
+    thread("do_bgnsurface", o_surface);
+  }
+
+  /**
+   * End current surface
+   */
+  public void endsurface() {
+    // DONE
+    thread2("do_endsurface");
+  }
+
+  /**
+   * End surface trimming
+   */
+  private void endtrim() {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO glunurbs.endtrim");
+  }
+
+  /**
+   * Make NURBS surface
+   * 
+   * @param sknot_count
+   *            number of knots in s direction
+   * @param sknot
+   *            knot vector in s direction
+   * @param tknot_count
+   *            number of knots in t direction
+   * @param tknot
+   *            knot vector in t direction
+   * @param s_stride
+   *            number of coords of control points in s direction
+   * @param t_stride
+   *            number of coords of control points in t direction
+   * @param ctlarray
+   *            control points
+   * @param sorder
+   *            order of curve in s direction
+   * @param torder
+   *            order of curve in t direction
+   * @param type
+   *            NURBS surface type (rational,...)
+   */
+  public void nurbssurface(int sknot_count, float[] sknot, int tknot_count,
+                           float[] tknot, int s_stride, int t_stride, float[] ctlarray,
+                           int sorder, int torder, int type) {
+    // DONE
+    Mapdesc mapdesc = maplist.locate(type);
+    if (mapdesc == null) {
+      do_nurbserror(35);
+      isDataValid = 0;
+      return;
+    }
+    if (s_stride < 0 || t_stride < 0) {
+      do_nurbserror(34);
+      isDataValid = 0;
+      return;
+    }
+    Knotvector sknotvector = new Knotvector(sknot_count, s_stride, sorder,
+                                            sknot);
+    if (!do_check_knots(sknotvector, "surface"))
+      return;
+    Knotvector tknotvector = new Knotvector(tknot_count, t_stride, torder,
+                                            tknot);
+    if (!do_check_knots(tknotvector, "surface"))
+      return;
+
+    O_nurbssurface o_nurbssurface = new O_nurbssurface(type);
+    o_nurbssurface.bezier_patches = new Quilt(mapdesc);
+
+    CArrayOfFloats ctrlarr = new CArrayOfFloats(ctlarray);
+    o_nurbssurface.bezier_patches.toBezier(sknotvector, tknotvector,
+                                           ctrlarr, mapdesc.getNCoords());
+    thread("do_nurbssurface", o_nurbssurface);
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/BuildMipmap.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/BuildMipmap.java
new file mode 100644
index 0000000..42f55f9
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/BuildMipmap.java
@@ -0,0 +1,1597 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2;
+import javax.media.opengl.glu.GLU;
+import com.jogamp.opengl.impl.Debug;
+import com.jogamp.common.nio.Buffers;
+import java.nio.*;
+import java.io.*;
+
+/**
+ *
+ * @author  Administrator
+ */
+public class BuildMipmap {
+
+  private static final boolean DEBUG = Debug.debug("BuildMipmap");
+  private static final boolean VERBOSE = Debug.verbose();
+
+  /** Creates a new instance of BuildMipmap */
+  public BuildMipmap() {
+  }
+  
+  public static int gluBuild1DMipmapLevelsCore( GL gl, int target, int internalFormat,
+                  int width, int widthPowerOf2, int format, int type, int userLevel,
+                  int baseLevel, int maxLevel, ByteBuffer data ) {
+    int newwidth;
+    int level, levels;
+    ShortBuffer newImage = null;
+    int newImage_width;
+    ShortBuffer otherImage = null;
+    ShortBuffer imageTemp = null;
+    int memReq;
+    int maxsize;
+    int cmpts;
+    PixelStorageModes psm = new PixelStorageModes();
+    
+    assert( Mipmap.checkMipmapArgs( internalFormat, format, type ) == 0 );
+    assert( width >= 1 );
+    
+    newwidth = widthPowerOf2;
+    levels = Mipmap.computeLog( newwidth );
+    
+    levels += userLevel;
+    
+    Mipmap.retrieveStoreModes( gl, psm );
+    try {
+      newImage = Buffers.newDirectByteBuffer( Mipmap.image_size( width, 1, format, 
+            GL2.GL_UNSIGNED_SHORT ) ).asShortBuffer();
+    } catch( OutOfMemoryError ome ) {
+      return( GLU.GLU_OUT_OF_MEMORY );
+    }
+    newImage_width = width;
+    
+    Image.fill_image( psm, width, 1, format, type, Mipmap.is_index( format ), data, newImage );
+    cmpts = Mipmap.elements_per_group( format, type );
+    gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, 2 );
+    gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, 0 );
+    gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, 0 );
+    gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, 0 );
+    
+    // if swap_bytes was set, swapping occurred in fill_image
+    gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, GL2.GL_FALSE );
+    
+    for( level = userLevel; level <= levels; level++ ) {
+      if( newImage_width == newwidth ) {
+        // user newimage for this level
+        if( baseLevel <= level && level <= maxLevel ) {
+          gl.getGL2().glTexImage1D( target, level, internalFormat, newImage_width, 0, format,
+                        GL2.GL_UNSIGNED_SHORT, newImage );
+        }
+      } else {
+        if( otherImage == null ) {
+          memReq = Mipmap.image_size( newwidth, 1, format, GL2.GL_UNSIGNED_SHORT );
+          try {
+            otherImage = Buffers.newDirectByteBuffer( memReq ).asShortBuffer();
+          } catch( OutOfMemoryError ome ) {
+            gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+            gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+            gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+            gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+            gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+            return( GLU.GLU_OUT_OF_MEMORY );
+          }
+        }
+        ScaleInternal.scale_internal( cmpts, newImage_width, 1, newImage, newwidth, 1, otherImage );
+        // swap newImage and otherImage
+        imageTemp = otherImage;
+        otherImage = newImage;
+        newImage = imageTemp;
+        
+        newImage_width = newwidth;
+        if( baseLevel <= level && level <= maxLevel ) {
+          gl.getGL2().glTexImage1D( target, level, internalFormat, newImage_width, 0, 
+                            format, GL2.GL_UNSIGNED_SHORT, newImage );
+        }
+      }
+      if( newwidth > 1 ) {
+        newwidth /= 2;
+      }
+    }
+    gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+    gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+    gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+    gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+    gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+    
+    return( 0 );
+  }
+  
+  public static int bitmapBuild2DMipmaps( GL gl, int target, int internalFormat,
+            int width, int height, int format, int type, ByteBuffer data ) {
+    int newwidth[] = new int[1];
+    int newheight[] = new int[1];
+    int level, levels;
+    ShortBuffer newImage = null;
+    int newImage_width;
+    int newImage_height;
+    ShortBuffer otherImage = null;
+    ShortBuffer tempImage = null;
+    int memReq;
+    int maxsize;
+    int cmpts;
+    PixelStorageModes psm = new PixelStorageModes();
+    
+    Mipmap.retrieveStoreModes( gl, psm );
+    
+    Mipmap.closestFit( gl, target, width, height, internalFormat, format, type, newwidth, newheight );
+    
+    levels = Mipmap.computeLog( newwidth[0] );
+    level = Mipmap.computeLog( newheight[0] );
+    if( level > levels ) {
+      levels = level;
+    }
+    
+    try {
+      newImage = Buffers.newDirectByteBuffer( Mipmap.image_size( width, height, 
+            format, GL2.GL_UNSIGNED_SHORT ) ).asShortBuffer();
+    } catch( OutOfMemoryError ome ) {
+      return( GLU.GLU_OUT_OF_MEMORY );
+    }
+    newImage_width = width;
+    newImage_height = height;
+    
+    Image.fill_image( psm, width, height, format, type, Mipmap.is_index( format ), data, newImage );
+    
+    cmpts = Mipmap.elements_per_group( format, type );
+    gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, 2 );
+    gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, 0 );
+    gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, 0 );
+    gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, 0 );
+    
+    // if swap_bytes is set, swapping occurred in fill_image
+    gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, GL2.GL_FALSE );
+    
+    for( level = 0; level < levels; level++ ) {
+      if( newImage_width == newwidth[0] && newImage_height == newheight[0] ) {
+        newImage.rewind();
+        gl.glTexImage2D( target, level, internalFormat, newImage_width,
+            newImage_height, 0, format, GL2.GL_UNSIGNED_SHORT, newImage );
+      } else {
+        if( otherImage == null ) {
+          memReq = Mipmap.image_size( newwidth[0], newheight[0], format, GL2.GL_UNSIGNED_SHORT );
+          try {
+            otherImage = Buffers.newDirectByteBuffer( memReq ).asShortBuffer();
+          } catch( OutOfMemoryError ome ) {
+            gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+            gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+            gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+            gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+            gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+            return( GLU.GLU_OUT_OF_MEMORY );
+          }
+        }
+        ScaleInternal.scale_internal( cmpts, newImage_width, newImage_height, 
+                              newImage, newwidth[0], newheight[0], otherImage );
+        // swap newImage and otherImage
+        tempImage = otherImage;
+        otherImage = newImage;
+        newImage = tempImage;
+        
+        newImage_width = newwidth[0];
+        newImage_height = newheight[0];
+        newImage.rewind();
+        gl.glTexImage2D( target, level, internalFormat, newImage_width, newImage_height,
+                                    0, format, GL2.GL_UNSIGNED_SHORT, newImage );
+      }
+      if( newheight[0] > 1 ) {
+        newwidth[0] /= 2;
+      }
+      if( newheight[0] > 1 ) {
+        newheight[0] /= 2;
+      }
+    }
+    gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+    gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+    gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+    gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+    gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+    
+    return( 0 );
+  }
+  
+  public static int gluBuild2DMipmapLevelsCore( GL gl, int target, int internalFormat,
+                int width, int height, int widthPowerOf2, int heightPowerOf2,
+                int format, int type, int userLevel, int baseLevel, int maxLevel,
+                ByteBuffer data ) { // PointerWrapper data
+    int newwidth;
+    int newheight;
+    int level, levels;
+    int usersImage;
+    ByteBuffer srcImage = null;
+    ByteBuffer dstImage = null;
+    ByteBuffer tempImage = null;
+    int newImage_width;
+    int newImage_height;
+    short[] SWAP_IMAGE = null;
+    int memReq;
+    int maxsize;
+    int cmpts;
+    int mark=-1;
+    
+    boolean myswap_bytes;
+    int groups_per_line, element_size, group_size;
+    int rowsize, padding;
+    PixelStorageModes psm = new PixelStorageModes();
+    
+    assert( Mipmap.checkMipmapArgs( internalFormat, format, type ) == 0 );
+    assert( width >= 1 && height >= 1 );
+    
+    if( type == GL2.GL_BITMAP ) {
+      return( bitmapBuild2DMipmaps( gl, target, internalFormat, width, height, format, type, data ) );
+    }
+    
+    newwidth = widthPowerOf2;
+    newheight = heightPowerOf2;
+    levels = Mipmap.computeLog( newwidth );
+    level = Mipmap.computeLog( newheight );
+    if( level > levels ) {
+      levels = level;
+    }
+    
+    levels += userLevel;
+    
+    Mipmap.retrieveStoreModes( gl, psm );
+    myswap_bytes = psm.getUnpackSwapBytes();
+    cmpts = Mipmap.elements_per_group( format, type );
+    if( psm.getUnpackRowLength() > 0 ) {
+      groups_per_line = psm.getUnpackRowLength();
+    } else {
+      groups_per_line = width;
+    }
+    
+    element_size = Mipmap.bytes_per_element( type );
+    group_size = element_size * cmpts;
+    if( element_size == 1 ) {
+      myswap_bytes = false;
+    }
+    
+    rowsize = groups_per_line * group_size;
+    padding = ( rowsize % psm.getUnpackAlignment() );
+    if( padding != 0 ) {
+      rowsize += psm.getUnpackAlignment() - padding;
+    }
+    
+    mark = psm.getUnpackSkipRows() * rowsize + psm.getUnpackSkipPixels() * group_size;
+    data.position( mark );
+    
+    gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, 0 );
+    gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, 0 );
+    gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, 0 );
+    
+    level = userLevel;
+    
+    // already power of two square
+    if( width == newwidth && height == newheight ) {
+      // use usersImage for level userLevel
+      if( baseLevel <= level && level <= maxLevel ) {
+        data.rewind();
+        gl.glTexImage2D( target, level, internalFormat, width, height, 0, format, type, data );
+      }
+      if( levels == 0 ) { /* we're done. clean up and return */
+        gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+        gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+        gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+        gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+        gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+        return( 0 );
+      }
+      int nextWidth = newwidth / 2;
+      int nextHeight = newheight / 2;
+      
+      // clamp to 1
+      if( nextWidth < 1 ) {
+        nextWidth = 1;
+      }
+      if( nextHeight < 1 ) {
+        nextHeight = 1;
+      }
+      memReq = Mipmap.image_size( nextWidth, nextHeight, format, type );
+      
+      try {
+        switch( type ) {
+          case( GL2.GL_UNSIGNED_BYTE ):
+          case( GL2.GL_BYTE ):
+          case( GL2.GL_UNSIGNED_SHORT ):
+          case( GL2.GL_SHORT ):
+          case( GL2.GL_UNSIGNED_INT ):
+          case( GL2.GL_INT ):
+          case( GL2.GL_FLOAT ):
+          case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+          case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+          case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+          case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+          case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+          case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+          case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+          case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+          case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+          case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+          case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+          case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+            dstImage = Buffers.newDirectByteBuffer( memReq );
+            break;
+          default:
+            return( GLU.GLU_INVALID_ENUM );
+        }
+      } catch( OutOfMemoryError ome ) {
+        gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+        gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+        gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+        gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+        gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+        return( GLU.GLU_OUT_OF_MEMORY );
+      }
+      if( dstImage != null ) {
+        switch( type ) {
+          case( GL2.GL_UNSIGNED_BYTE ):
+            HalveImage.halveImage_ubyte( cmpts, width, height, data, dstImage, element_size, rowsize, group_size );
+            break;
+          case( GL2.GL_BYTE ):
+            HalveImage.halveImage_byte( cmpts, width, height, data, dstImage, element_size, rowsize, group_size );
+            break;
+          case( GL2.GL_UNSIGNED_SHORT ):
+            HalveImage.halveImage_ushort( cmpts, width, height, data, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes );
+            break;
+          case( GL2.GL_SHORT ):
+            HalveImage.halveImage_short( cmpts, width, height, data, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes );
+            break;
+          case( GL2.GL_UNSIGNED_INT ):
+            HalveImage.halveImage_uint( cmpts, width, height, data, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes );
+            break;
+          case( GL2.GL_INT ):
+            HalveImage.halveImage_int( cmpts, width, height, data, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes );
+            break;
+          case( GL2.GL_FLOAT ):
+            HalveImage.halveImage_float( cmpts, width, height, data, dstImage.asFloatBuffer(), element_size, rowsize, group_size, myswap_bytes );
+            break;
+          case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+            assert( format == GL2.GL_RGB );
+            HalveImage.halveImagePackedPixel( 3, new Extract332(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+            break;
+          case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+            assert( format == GL2.GL_RGB );
+            HalveImage.halveImagePackedPixel( 3, new Extract233rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+            break;
+          case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+            HalveImage.halveImagePackedPixel( 3, new Extract565(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+            break;
+          case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+            HalveImage.halveImagePackedPixel( 3, new Extract565rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+            break;
+          case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+            HalveImage.halveImagePackedPixel( 4, new Extract4444(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+            break;
+          case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+            HalveImage.halveImagePackedPixel( 4, new Extract4444rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+            break;
+          case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+            HalveImage.halveImagePackedPixel( 4, new Extract5551(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+            break;
+          case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+            HalveImage.halveImagePackedPixel( 4, new Extract1555rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+            break;
+          case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+            HalveImage.halveImagePackedPixel( 4, new Extract8888(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+            break;
+          case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+            HalveImage.halveImagePackedPixel( 4, new Extract8888rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+            break;
+          case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+            HalveImage.halveImagePackedPixel( 4, new Extract1010102(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+            break;
+          case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+            HalveImage.halveImagePackedPixel( 4, new Extract2101010rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+            break;
+          default:
+            assert( false );
+            break;
+        }
+      }
+      newwidth = width / 2;
+      newheight = height / 2;
+      // clamp to 1
+      if( newwidth < 1 ) {
+        newwidth = 1;
+      }
+      if( newheight < 1 ) {
+        newheight = 1;
+      }
+      
+      myswap_bytes = false;
+      rowsize = newwidth * group_size;
+      memReq = Mipmap.image_size( newwidth, newheight, format, type );
+      // swap srcImage and dstImage
+      tempImage = srcImage;
+      srcImage = dstImage;
+      dstImage = tempImage;
+      try {
+        switch( type ) {
+          case( GL2.GL_UNSIGNED_BYTE ):
+          case( GL2.GL_BYTE ):
+          case( GL2.GL_UNSIGNED_SHORT ):
+          case( GL2.GL_SHORT ):
+          case( GL2.GL_UNSIGNED_INT ):
+          case( GL2.GL_INT ):
+          case( GL2.GL_FLOAT ):
+          case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+          case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+          case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+          case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+          case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+          case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+          case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+          case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+          case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+          case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+          case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+          case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+            dstImage = Buffers.newDirectByteBuffer( memReq );
+            break;
+          default:
+            return( GLU.GLU_INVALID_ENUM );
+        }
+      } catch( OutOfMemoryError ome ) {
+        gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+        gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+        gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+        gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+        gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+        return( GLU.GLU_OUT_OF_MEMORY );
+      }
+      // level userLevel+1 is in srcImage; level userLevel already saved
+      level = userLevel + 1;
+    } else { // user's image is not nice powerof2 size square
+      memReq = Mipmap.image_size( newwidth, newheight, format, type );
+      try { 
+        switch( type ) {
+          case( GL2.GL_UNSIGNED_BYTE ):
+          case( GL2.GL_BYTE ):
+          case( GL2.GL_UNSIGNED_SHORT ):
+          case( GL2.GL_SHORT ):
+          case( GL2.GL_UNSIGNED_INT ):
+          case( GL2.GL_INT ):
+          case( GL2.GL_FLOAT ):
+          case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+          case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+          case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+          case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+          case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+          case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+          case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+          case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+          case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+          case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+          case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+          case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+            dstImage = Buffers.newDirectByteBuffer( memReq );
+            break;
+          default:
+            return( GLU.GLU_INVALID_ENUM );
+        }
+      } catch( OutOfMemoryError ome ) {
+        gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+        gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+        gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+        gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+        gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+        return( GLU.GLU_OUT_OF_MEMORY );
+      }
+      data.position( mark );
+      switch( type ) {
+        case( GL2.GL_UNSIGNED_BYTE ):
+          ScaleInternal.scale_internal_ubyte( cmpts, width, height, data, 
+                newwidth, newheight, dstImage, element_size, rowsize, group_size );
+          break;
+        case( GL2.GL_BYTE ):
+          ScaleInternal.scale_internal_byte( cmpts, width, height, data, newwidth, 
+                  newheight, dstImage, element_size, rowsize, group_size );
+          break;
+        case( GL2.GL_UNSIGNED_SHORT ):
+          ScaleInternal.scale_internal_ushort( cmpts, width, height, data, newwidth, 
+                  newheight, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes );
+          break;
+        case( GL2.GL_SHORT ):
+          ScaleInternal.scale_internal_ushort( cmpts, width, height, data, newwidth,
+                  newheight, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes );
+          break;
+        case( GL2.GL_UNSIGNED_INT ):
+          ScaleInternal.scale_internal_uint( cmpts, width, height, data, newwidth,
+                  newheight, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes );
+          break;
+        case( GL2.GL_INT ):
+          ScaleInternal.scale_internal_int( cmpts, width, height, data, newwidth,
+                  newheight, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes );
+          break;
+        case( GL2.GL_FLOAT ):
+          ScaleInternal.scale_internal_float( cmpts, width, height, data, newwidth,
+                  newheight, dstImage.asFloatBuffer(), element_size, rowsize, group_size, myswap_bytes );
+          break;
+        case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+          ScaleInternal.scaleInternalPackedPixel( 3, new Extract332(), width, height, data, newwidth,
+              newheight, dstImage, element_size, rowsize, myswap_bytes );
+          break;
+        case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+          ScaleInternal.scaleInternalPackedPixel( 3, new Extract233rev(), width, height, data, newwidth,
+              newheight, dstImage, element_size, rowsize, myswap_bytes );
+          break;
+        case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+          ScaleInternal.scaleInternalPackedPixel( 3, new Extract565(), width, height, data, newwidth,
+              newheight, dstImage, element_size, rowsize, myswap_bytes );
+          break;
+        case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+          ScaleInternal.scaleInternalPackedPixel( 3, new Extract565rev(), width, height, data, newwidth,
+              newheight, dstImage, element_size, rowsize, myswap_bytes );
+          break;
+        case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+          ScaleInternal.scaleInternalPackedPixel( 4, new Extract4444(), width, height, data, newwidth,
+              newheight, dstImage, element_size, rowsize, myswap_bytes );
+          break;
+        case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+          ScaleInternal.scaleInternalPackedPixel( 4, new Extract4444rev(), width, height, data, newwidth,
+              newheight, dstImage, element_size, rowsize, myswap_bytes );
+          break;
+        case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+          ScaleInternal.scaleInternalPackedPixel( 4, new Extract5551(), width, height, data, newwidth,
+              newheight, dstImage, element_size, rowsize, myswap_bytes );
+          break;
+        case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+          ScaleInternal.scaleInternalPackedPixel( 4, new Extract1555rev(), width, height, data, newwidth,
+              newheight, dstImage, element_size, rowsize, myswap_bytes );
+          break;
+        case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+          ScaleInternal.scaleInternalPackedPixel( 4, new Extract8888(), width, height, data, newwidth,
+              newheight, dstImage, element_size, rowsize, myswap_bytes );
+          break;
+        case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+          ScaleInternal.scaleInternalPackedPixel( 4, new Extract8888rev(), width, height, data, newwidth,
+              newheight, dstImage, element_size, rowsize, myswap_bytes );
+          break;
+        case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+          ScaleInternal.scaleInternalPackedPixel( 4, new Extract1010102(), width, height, data, newwidth,
+              newheight, dstImage, element_size, rowsize, myswap_bytes );
+          break;
+        case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+          ScaleInternal.scaleInternalPackedPixel( 4, new Extract2101010rev(), width, height, data, newwidth,
+              newheight, dstImage, element_size, rowsize, myswap_bytes );
+          break;
+        default:
+          assert( false );
+          break;
+      }
+      myswap_bytes = false;
+      rowsize = newwidth * group_size;
+      // swap dstImage and srcImage
+      tempImage = srcImage;
+      srcImage = dstImage;
+      dstImage = tempImage;
+      
+      if( levels != 0 ) { // use as little memory as possible
+        int nextWidth = newwidth / 2;
+        int nextHeight = newheight / 2;
+        if( nextWidth < 1 ) {
+          nextWidth = 1;
+        }
+        if( nextHeight < 1 ) {
+          nextHeight = 1;
+        }
+        
+        memReq = Mipmap.image_size( nextWidth, nextHeight, format, type );
+        try {
+          switch( type ) {
+            case( GL2.GL_UNSIGNED_BYTE ):
+            case( GL2.GL_BYTE ):
+            case( GL2.GL_UNSIGNED_SHORT ):
+            case( GL2.GL_SHORT ):
+            case( GL2.GL_UNSIGNED_INT ):
+            case( GL2.GL_INT ):
+            case( GL2.GL_FLOAT ):
+            case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+            case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+            case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+            case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+            case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+            case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+            case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+            case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+            case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+            case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+            case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+            case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+              dstImage = Buffers.newDirectByteBuffer( memReq );
+              break;
+            default:
+              return( GLU.GLU_INVALID_ENUM );
+          }
+        } catch( OutOfMemoryError ome ) {
+          gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+          gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+          gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+          gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+          gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+          return( GLU.GLU_OUT_OF_MEMORY );
+        }
+      }
+      // level userLevel is in srcImage; nothing saved yet
+      level = userLevel;
+    }
+    
+    gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, GL2.GL_FALSE );
+    if( baseLevel <= level && level <= maxLevel ) {
+      srcImage.rewind();
+      gl.glTexImage2D( target, level, internalFormat, newwidth, newheight, 0, format, type, srcImage );
+      if (DEBUG) {
+        System.err.println("GL Error(" + level + "): " + gl.glGetError() );
+        if (VERBOSE) {
+          srcImage.limit( Mipmap.image_size( newwidth, newheight, format, type ) );
+          writeTargaFile("glu2DMipmapJ" + level + ".tga",
+                         srcImage, newwidth, newheight);
+          srcImage.clear();
+        }
+      }
+    }
+    
+    level++;  // update current level for the loop
+    for( ; level <= levels; level++ ) {
+      srcImage.rewind();
+      dstImage.rewind();
+      switch( type ) {
+        case( GL2.GL_UNSIGNED_BYTE ):
+          HalveImage.halveImage_ubyte( cmpts, newwidth, newheight, srcImage, dstImage, element_size, rowsize, group_size );
+          break;
+        case( GL2.GL_BYTE ):
+          HalveImage.halveImage_byte( cmpts, newwidth, newheight, srcImage, dstImage, element_size, rowsize, group_size );
+          break;
+        case( GL2.GL_UNSIGNED_SHORT ):
+          HalveImage.halveImage_ushort( cmpts, newwidth, newheight, srcImage, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes );
+          break;
+        case( GL2.GL_SHORT ):
+          HalveImage.halveImage_short( cmpts, newwidth, newheight, srcImage, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes );
+          break;
+        case( GL2.GL_UNSIGNED_INT ):
+          HalveImage.halveImage_uint( cmpts, newwidth, newheight, srcImage, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes );
+          break;
+        case( GL2.GL_INT ):
+          HalveImage.halveImage_int( cmpts, newwidth, newheight, srcImage, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes );
+          break;
+        case( GL2.GL_FLOAT ):
+          HalveImage.halveImage_float( cmpts, newwidth, newheight, srcImage, dstImage.asFloatBuffer(), element_size, rowsize, group_size, myswap_bytes );
+          break;
+        case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+          assert( format == GL2.GL_RGB );
+          HalveImage.halveImagePackedPixel( 3, new Extract332(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+            break;
+        case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+          assert( format == GL2.GL_RGB );
+          HalveImage.halveImagePackedPixel( 3, new Extract233rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+            break;
+        case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+          HalveImage.halveImagePackedPixel( 3, new Extract565(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+            break;
+        case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+          HalveImage.halveImagePackedPixel( 3, new Extract565rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+            break;
+        case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+          HalveImage.halveImagePackedPixel( 4, new Extract4444(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+            break;
+        case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+          HalveImage.halveImagePackedPixel( 4, new Extract4444rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+            break;
+        case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+          HalveImage.halveImagePackedPixel( 4, new Extract5551(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+            break;
+        case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+          HalveImage.halveImagePackedPixel( 4, new Extract1555rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+            break;
+        case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+          HalveImage.halveImagePackedPixel( 4, new Extract8888(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+            break;
+        case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+          HalveImage.halveImagePackedPixel( 4, new Extract8888rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+            break;
+        case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+          HalveImage.halveImagePackedPixel( 4, new Extract1010102(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+            break;
+        case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+          HalveImage.halveImagePackedPixel( 4, new Extract2101010rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+            break;
+        default:
+          assert( false );
+          break;
+      }
+      
+      // swap dstImage and srcImage
+      tempImage = srcImage;
+      srcImage = dstImage;
+      dstImage = tempImage;
+      
+      if( newwidth > 1 ) {
+        newwidth /= 2;
+        rowsize /= 2;
+      }
+      if( newheight > 1 ) {
+        newheight /= 2;
+      }
+      // compute amount to pad per row if any
+      int rowPad = rowsize % psm.getUnpackAlignment();
+      
+      // should row be padded
+      if( rowPad == 0 ) {
+        // call teximage with srcImage untouched since its not padded
+        if( baseLevel <= level && level <= maxLevel ) {
+          srcImage.rewind();
+          gl.glTexImage2D( target, level, internalFormat, newwidth, newheight, 0, format, type, srcImage );
+          if (DEBUG) {
+            System.err.println("GL Error(" + level + "): " + gl.glGetError() );
+            if (VERBOSE) {
+              srcImage.limit( Mipmap.image_size( newwidth, newheight, format, type ) );
+              writeTargaFile("glu2DMipmapJ" + level + ".tga",
+                             srcImage, newwidth, newheight);
+              srcImage.clear();
+            }
+          }
+        }
+      } else {
+        // compute length of new row in bytes, including padding
+        int newRowLength = rowsize + psm.getUnpackAlignment() - rowPad;
+        int ii, jj;
+        int dstTrav;
+        int srcTrav;
+        
+        // allocate new image for mipmap of size newRowLength x newheight
+        ByteBuffer newMipmapImage = null;
+        try {
+          newMipmapImage = ByteBuffer.allocateDirect( newRowLength * newheight );
+        } catch( OutOfMemoryError ome ) {
+          gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+          gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+          gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+          gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+          gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+          return( GLU.GLU_OUT_OF_MEMORY );
+        }
+        srcImage.rewind();
+        // copy image from srcImage into newMipmapImage by rows
+        for( ii = 0; ii < newheight; ii++ ) {
+          newMipmapImage.position(newRowLength * ii);
+          for( jj = 0; jj < rowsize; jj++ ) {
+            newMipmapImage.put( srcImage.get() );
+          }
+        }
+        
+        // and use this new image for mipmapping instead
+        if( baseLevel <= level && level <= maxLevel ) {
+          newMipmapImage.rewind();
+          gl.glTexImage2D( target, level, internalFormat, newwidth, newheight, 0, format, type, newMipmapImage );
+          if (DEBUG) {
+            System.err.println("GL Error(" + level + " padded): " + gl.glGetError() );
+            if (VERBOSE) {
+              writeTargaFile("glu2DMipmapJ" + level + ".tga",
+                             newMipmapImage, newwidth, newheight);
+            }
+          }
+        }
+      }
+    }
+    gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+    gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+    gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+    gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+    gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+    
+    return( 0 );
+  }
+  
+  public static int fastBuild2DMipmaps( GL gl, PixelStorageModes psm, int target,
+          int components, int width, int height, int format, int type, ByteBuffer data ) {
+    int[] newwidth = new int[1];
+    int[] newheight = new int[1];
+    int level, levels;
+    ByteBuffer newImage;
+    int newImage_width;
+    int newImage_height;
+    ByteBuffer otherImage;
+    ByteBuffer imageTemp;
+    int memReq;
+    int maxsize;
+    int cmpts;
+    
+    Mipmap.closestFit( gl, target, width, height, components, format, type, newwidth, 
+            newheight );
+    
+    levels = Mipmap.computeLog( newwidth[0] );
+    level = Mipmap.computeLog( newheight[0] );
+    if( level > levels ) {
+      levels = level;
+    }
+    
+    cmpts = Mipmap.elements_per_group( format, type );
+    
+    otherImage = null;
+    //  No need to copy the user data if its packed correctly.
+    //  Make sure that later routines don't change that data.
+    
+    if( psm.getUnpackSkipRows() == 0 && psm.getUnpackSkipPixels() == 0 ) {
+      newImage = data;
+      newImage_width = width;
+      newImage_height = height;
+    } else {
+      int rowsize;
+      int group_per_line;
+      int elements_per_line;
+      int start;
+      int iter;
+      int iter2;
+      int i, j;
+      
+      try {
+        newImage = Buffers.newDirectByteBuffer( Mipmap.image_size(width, height, format, GL2.GL_UNSIGNED_BYTE ) );
+      } catch( OutOfMemoryError err ) {
+        return( GLU.GLU_OUT_OF_MEMORY );
+      }
+      newImage_width = width;
+      newImage_height = height;
+
+      // Abbreviated version of fill_image for the restricted case.
+      if( psm.getUnpackRowLength() > 0 ) {
+        group_per_line = psm.getUnpackRowLength();
+      } else {
+        group_per_line = width;
+      }
+      rowsize = group_per_line * cmpts;
+      elements_per_line = width * cmpts;
+      start = psm.getUnpackSkipRows() * rowsize + psm.getUnpackSkipPixels() * cmpts;
+      
+      for( i = 0; i < height; i++ ) {
+        iter = start;
+        data.position( iter );
+        for( j = 0; j < elements_per_line; j++ ) {
+          newImage.put( data.get() );
+        }
+        start += rowsize;
+      }
+    }
+    
+    gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, 1 );
+    gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, 0 );
+    gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, 0 );
+    gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, 0 );
+    gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, GL2.GL_FALSE );
+    
+    for( level = 0; level <= levels; level++ ) {
+      if( newImage_width == newwidth[0] && newImage_height == newheight[0] ) {
+        // use newImage for this level
+        newImage.rewind();
+        gl.glTexImage2D( target, level, components, newImage_width, newImage_height,
+                0, format, GL2.GL_UNSIGNED_BYTE, newImage );
+      } else {
+        if( otherImage == null ) {
+          memReq = Mipmap.image_size( newwidth[0], newheight[0], format, GL2.GL_UNSIGNED_BYTE );
+          try {
+            otherImage = Buffers.newDirectByteBuffer( memReq );
+          } catch( OutOfMemoryError err ) {
+            gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+            gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+            gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+            gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+            gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, ( psm.getUnpackSwapBytes() ? 1 : 0 ) ) ;
+            return( GLU.GLU_OUT_OF_MEMORY );
+          }
+        }
+        // swap newImage and otherImage
+        imageTemp = otherImage;
+        otherImage = newImage;
+        newImage = imageTemp;
+        
+        newImage_width = newwidth[0];
+        newImage_height = newheight[0];
+        newImage.rewind();
+        gl.glTexImage2D( target, level, components, newImage_width, newImage_height,
+                0, format, GL2.GL_UNSIGNED_BYTE, newImage );
+      }
+      if( newwidth[0] > 1 ) {
+        newwidth[0] /= 2;
+      }
+      if( newheight[0] > 1 ) {
+        newheight[0] /= 2;
+      }
+    }
+    gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+    gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+    gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+    gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+    gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, ( psm.getUnpackSwapBytes() ? 1 : 0 ) ) ;
+    
+    return( 0 );
+  }
+  
+  public static int gluBuild3DMipmapLevelsCore( GL gl, int target, int internalFormat,
+          int width, int height, int depth, int widthPowerOf2, int heightPowerOf2,
+          int depthPowerOf2, int format, int type, int userLevel, int baseLevel,
+          int maxLevel, ByteBuffer data ) {
+    int newWidth;
+    int newHeight;
+    int newDepth;
+    int level, levels;
+    ByteBuffer usersImage;
+    ByteBuffer srcImage, dstImage, tempImage;
+    int newImageWidth;
+    int newImageHeight;
+    int newImageDepth;
+    int memReq;
+    int maxSize;
+    int cmpts;
+    int mark=-1;
+    
+    boolean myswapBytes;
+    int groupsPerLine, elementSize, groupSize;
+    int rowsPerImage, imageSize;
+    int rowSize, padding;
+    PixelStorageModes psm = new PixelStorageModes();
+    
+    assert( Mipmap.checkMipmapArgs( internalFormat, format, type ) == 0 );
+    assert( width >= 1 && height >= 1 && depth >= 1 );
+    assert( type != GL2.GL_BITMAP );
+    
+    srcImage = dstImage = null;
+    
+    newWidth = widthPowerOf2;
+    newHeight = heightPowerOf2;
+    newDepth = depthPowerOf2;
+    levels = Mipmap.computeLog( newWidth );
+    level = Mipmap.computeLog( newHeight );
+    if( level > levels ) {
+      levels = level;
+    }
+    level = Mipmap.computeLog( newDepth );
+    if( level > levels ) {
+      levels = level;
+    }
+    
+    levels += userLevel;
+    
+    Mipmap.retrieveStoreModes3D( gl, psm );
+    myswapBytes = psm.getUnpackSwapBytes();
+    cmpts = Mipmap.elements_per_group( format, type );
+    if( psm.getUnpackRowLength() > 0 ) {
+      groupsPerLine = psm.getUnpackRowLength();
+    } else {
+      groupsPerLine = width;
+    }
+    
+    elementSize = Mipmap.bytes_per_element( type );
+    groupSize = elementSize * cmpts;
+    if( elementSize == 1 ) {
+      myswapBytes = false;
+    }
+    
+    // 3dstuff
+    if( psm.getUnpackImageHeight() > 0 ) {
+      rowsPerImage = psm.getUnpackImageHeight();
+    } else {
+      rowsPerImage = height;
+    }
+    
+    rowSize = groupsPerLine * groupSize;
+    padding = ( rowSize % psm.getUnpackAlignment() );
+    if( padding != 0 ) {
+      rowSize += psm.getUnpackAlignment() - padding;
+    }
+    
+    imageSize = rowsPerImage * rowSize;
+    
+    usersImage = ByteBuffer.wrap(data.array());
+    mark = psm.getUnpackSkipRows() * rowSize +
+           psm.getUnpackSkipPixels() * groupSize +
+           psm.getUnpackSkipImages() * imageSize;
+    usersImage.position( mark );
+    
+    gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, 0 );
+    gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, 0 );
+    gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, 0 );
+    gl.glPixelStorei( GL2.GL_UNPACK_SKIP_IMAGES, 0 );
+    gl.glPixelStorei( GL2.GL_UNPACK_IMAGE_HEIGHT, 0 );
+    
+    level = userLevel;
+    
+    if( width == newWidth && height == newHeight && depth == newDepth ) {
+      // use usersImage for level userlevel
+      if( baseLevel <= level && level <= maxLevel ) {
+        gl.getGL2().glTexImage3D( target, level, internalFormat, width, height, depth,
+                0, format, type, usersImage );
+      }
+      if( levels == 0 ) { /* we're done. clean up and return */
+        gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+        gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+        gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+        gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+        gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 );
+        gl.glPixelStorei( GL2.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() );
+        gl.glPixelStorei( GL2.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() );
+        return( 0 );
+      }
+      int nextWidth = newWidth / 2;
+      int nextHeight = newHeight / 2;
+      int nextDepth = newDepth / 2;
+      
+      // clamp to one
+      if( nextWidth < 1 ) {
+        nextWidth = 1;
+      }
+      if( nextHeight < 1 ) {
+        nextHeight = 1;
+      }
+      if( nextDepth < 1 ) {
+        nextDepth = 1;
+      }
+      memReq = Mipmap.imageSize3D( nextWidth, nextHeight, nextDepth, format, type );
+      try {
+        switch( type ) {
+          case( GL2.GL_UNSIGNED_BYTE ):
+          case( GL2.GL_BYTE ):
+          case( GL2.GL_UNSIGNED_SHORT ):
+          case( GL2.GL_SHORT ):
+          case( GL2.GL_UNSIGNED_INT ):
+          case( GL2.GL_INT ):
+          case( GL2.GL_FLOAT ):
+          case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+          case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+          case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+          case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+          case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+          case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+          case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+          case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+          case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+          case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+          case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+          case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+            dstImage = Buffers.newDirectByteBuffer( memReq );
+            break;
+          default:
+            return( GLU.GLU_INVALID_ENUM );
+        }
+      } catch( OutOfMemoryError err ) {
+        gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+        gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+        gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+        gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+        gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 );
+        gl.glPixelStorei( GL2.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() );
+        gl.glPixelStorei( GL2.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() );
+        return( GLU.GLU_OUT_OF_MEMORY );
+      }
+      
+      if( dstImage != null ) {
+        switch( type ) {
+          case( GL2.GL_UNSIGNED_BYTE ):
+            if( depth > 1 ) {
+              HalveImage.halveImage3D( cmpts, new ExtractUByte(), width, height, depth,
+                      usersImage, dstImage, elementSize, 
+                      groupSize, rowSize, imageSize, myswapBytes );
+            } else {
+              HalveImage.halveImage_ubyte( cmpts, width, height, usersImage,
+                      dstImage, elementSize, rowSize, groupSize );
+            }
+            break;
+          case( GL2.GL_BYTE ):
+            if( depth > 1 ) {
+              HalveImage.halveImage3D( cmpts, new ExtractSByte(), width, height, depth,
+                      usersImage, dstImage, elementSize, groupSize, rowSize,
+                      imageSize, myswapBytes );
+            } else {
+              HalveImage.halveImage_byte( cmpts, width, height, usersImage,
+                      dstImage, elementSize, rowSize, groupSize );
+            }
+            break;
+          case( GL2.GL_UNSIGNED_SHORT ):
+            if( depth > 1 ) {
+              HalveImage.halveImage3D( cmpts, new ExtractUShort(), width, height, depth,
+                      usersImage, dstImage, elementSize, groupSize, rowSize,
+                      imageSize, myswapBytes );
+            } else {
+              HalveImage.halveImage_ushort( cmpts, width, height, usersImage, 
+                      dstImage.asShortBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+            }
+            break;
+          case( GL2.GL_SHORT ):
+            if( depth > 1 ) {
+              HalveImage.halveImage3D( cmpts, new ExtractSShort(), width, height, depth,
+                      usersImage, dstImage, elementSize, groupSize, rowSize,
+                      imageSize, myswapBytes );
+            } else {
+              HalveImage.halveImage_short( cmpts, width, height, usersImage,
+                      dstImage.asShortBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+            }
+            break;
+          case( GL2.GL_UNSIGNED_INT ):
+            if( depth > 1 ) {
+              HalveImage.halveImage3D( cmpts, new ExtractUInt(), width, height, depth,
+                      usersImage, dstImage, elementSize, groupSize, rowSize,
+                      imageSize, myswapBytes );
+            } else {
+              HalveImage.halveImage_uint( cmpts, width, height, usersImage,
+                      dstImage.asIntBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+            }
+            break;
+          case( GL2.GL_INT ):
+            if( depth > 1 ) {
+              HalveImage.halveImage3D( cmpts, new ExtractSInt(), width, height, depth,
+                      usersImage, dstImage, elementSize, groupSize, rowSize,
+                      imageSize, myswapBytes );
+            } else {
+              HalveImage.halveImage_int( cmpts, width, height, usersImage,
+                      dstImage.asIntBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+            }
+            break;
+          case( GL2.GL_FLOAT ):
+            if( depth > 1 ) {
+              HalveImage.halveImage3D( cmpts, new ExtractFloat(), width, height, depth,
+                      usersImage, dstImage, elementSize, groupSize, rowSize,
+                      imageSize, myswapBytes );
+            } else {
+              HalveImage.halveImage_float( cmpts, width, height, usersImage,
+                      dstImage.asFloatBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+            }
+            break;
+          case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+            assert( format == GL2.GL_RGB );
+            HalveImage.halveImagePackedPixel3D( 3, new Extract332(), width, height, depth, usersImage,
+                    dstImage, elementSize, rowSize, imageSize, myswapBytes );
+            break;
+          case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+            assert( format == GL2.GL_RGB );
+            HalveImage.halveImagePackedPixel3D( 3, new Extract233rev(), width, height, depth, usersImage,
+                    dstImage, elementSize, rowSize, imageSize, myswapBytes );
+            break;
+          case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+            HalveImage.halveImagePackedPixel3D( 3, new Extract565(), width, height, depth, usersImage,
+                    dstImage, elementSize, rowSize, imageSize, myswapBytes );
+            break;
+          case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+            HalveImage.halveImagePackedPixel3D( 3, new Extract565rev(), width, height, depth, usersImage,
+                    dstImage, elementSize, rowSize, imageSize, myswapBytes );
+            break;
+          case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+            HalveImage.halveImagePackedPixel3D( 4, new Extract4444(), width, height, depth, usersImage,
+                    dstImage, elementSize, rowSize, imageSize, myswapBytes );
+            break;
+          case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+            HalveImage.halveImagePackedPixel3D( 4, new Extract4444rev(), width, height, depth, usersImage,
+                    dstImage, elementSize, rowSize, imageSize, myswapBytes );
+            break;
+          case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+            HalveImage.halveImagePackedPixel3D( 4, new Extract5551(), width, height, depth, usersImage,
+                    dstImage, elementSize, rowSize, imageSize, myswapBytes );
+            break;
+          case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+            HalveImage.halveImagePackedPixel3D( 4, new Extract1555rev(), width, height, depth, usersImage,
+                    dstImage, elementSize, rowSize, imageSize, myswapBytes );
+            break;
+          case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+            HalveImage.halveImagePackedPixel3D( 4, new Extract8888(), width, height, depth, usersImage,
+                    dstImage, elementSize, rowSize, imageSize, myswapBytes );
+            break;
+          case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+            HalveImage.halveImagePackedPixel3D( 4, new Extract8888rev(), width, height, depth, usersImage,
+                    dstImage, elementSize, rowSize, imageSize, myswapBytes );
+            break;
+          case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+            HalveImage.halveImagePackedPixel3D( 4, new Extract1010102(), width, height, depth, usersImage,
+                    dstImage, elementSize, rowSize, imageSize, myswapBytes );
+            break;
+          case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+            HalveImage.halveImagePackedPixel3D( 4, new Extract2101010rev(), width, height, depth, usersImage,
+                    dstImage, elementSize, rowSize, imageSize, myswapBytes );
+            break;
+          default:
+            assert( false );
+            break;
+        }
+      }
+      newWidth = width / 2;
+      newHeight = height / 2;
+      newDepth = depth / 2;
+      // clamp to 1
+      if( newWidth < 1 ) {
+        newWidth = 1;
+      }
+      if( newHeight < 1 ) {
+        newHeight = 1;
+      }
+      if( newDepth < 1 ) {
+        newDepth = 1;
+      }
+      
+      myswapBytes = false;
+      rowSize = newWidth * groupSize;
+      imageSize = rowSize * newHeight;
+      memReq = Mipmap.imageSize3D( newWidth, newHeight, newDepth, format, type );
+      // swap srcImage and dstImage
+      tempImage = srcImage;
+      srcImage = dstImage;
+      dstImage = tempImage;
+      try {
+        switch( type ) {
+          case( GL2.GL_UNSIGNED_BYTE ):
+          case( GL2.GL_BYTE ):
+          case( GL2.GL_UNSIGNED_SHORT ):
+          case( GL2.GL_SHORT ):
+          case( GL2.GL_UNSIGNED_INT ):
+          case( GL2.GL_INT ):
+          case( GL2.GL_FLOAT ):
+          case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+          case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+          case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+          case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+          case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+          case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+          case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+          case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+          case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+          case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+          case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+          case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+            dstImage = Buffers.newDirectByteBuffer( memReq );
+            break;
+          default:
+            return( GLU.GLU_INVALID_ENUM );
+        }
+      } catch( OutOfMemoryError err ) {
+        gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+        gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+        gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+        gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+        gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 );
+        gl.glPixelStorei( GL2.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() );
+        gl.glPixelStorei( GL2.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() );
+        return( GLU.GLU_OUT_OF_MEMORY );
+      }
+      
+      // level userLevel + 1 is in srcImage; level userLevel already saved
+      level = userLevel + 1;
+    } else {
+      memReq = Mipmap.imageSize3D( newWidth, newHeight, newDepth, format, type );
+      try {
+        switch( type ) {
+          case( GL2.GL_UNSIGNED_BYTE ):
+          case( GL2.GL_BYTE ):
+          case( GL2.GL_UNSIGNED_SHORT ):
+          case( GL2.GL_SHORT ):
+          case( GL2.GL_UNSIGNED_INT ):
+          case( GL2.GL_INT ):
+          case( GL2.GL_FLOAT ):
+          case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+          case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+          case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+          case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+          case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+          case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+          case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+          case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+          case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+          case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+          case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+          case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+            dstImage = Buffers.newDirectByteBuffer( memReq );
+            break;
+          default:
+            return( GLU.GLU_INVALID_ENUM );
+        }
+      } catch( OutOfMemoryError err ) {
+        gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+        gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+        gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+        gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+        gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 );
+        gl.glPixelStorei( GL2.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() );
+        gl.glPixelStorei( GL2.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() );
+        return( GLU.GLU_OUT_OF_MEMORY );
+      }
+      
+      ScaleInternal.gluScaleImage3D( gl, format, width, height, depth, type,
+              usersImage, newWidth, newHeight, newDepth, type, dstImage );
+      
+      myswapBytes = false;
+      rowSize = newWidth * groupSize;
+      imageSize = rowSize * newHeight;
+      // swap dstImage and srcImage
+      tempImage = srcImage;
+      srcImage = dstImage;
+      dstImage = tempImage;
+      
+      if( levels != 0 ) {
+        int nextWidth = newWidth / 2;
+        int nextHeight = newHeight / 2;
+        int nextDepth = newDepth / 2;
+        if( nextWidth < 1 ) {
+          nextWidth = 1;
+        }
+        if( nextHeight < 1 ) {
+          nextHeight = 1;
+        }
+        if( nextDepth < 1 ) {
+          nextDepth = 1;
+        }
+        memReq = Mipmap.imageSize3D( nextWidth, nextHeight, nextDepth, format, type );
+        try {
+          switch( type ) {
+            case( GL2.GL_UNSIGNED_BYTE ):
+            case( GL2.GL_BYTE ):
+            case( GL2.GL_UNSIGNED_SHORT ):
+            case( GL2.GL_SHORT ):
+            case( GL2.GL_UNSIGNED_INT ):
+            case( GL2.GL_INT ):
+            case( GL2.GL_FLOAT ):
+            case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+            case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+            case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+            case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+            case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+            case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+            case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+            case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+            case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+            case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+            case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+            case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+              dstImage = Buffers.newDirectByteBuffer( memReq );
+              break;
+            default:
+              return( GLU.GLU_INVALID_ENUM );
+          }
+        } catch( OutOfMemoryError err ) {
+          gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+          gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+          gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+          gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+          gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 );
+          gl.glPixelStorei( GL2.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() );
+          gl.glPixelStorei( GL2.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() );
+          return( GLU.GLU_OUT_OF_MEMORY );
+        }
+      }
+      // level userLevel is in srcImage; nothing saved yet
+      level = userLevel;
+    }
+    
+    gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, GL2.GL_FALSE );
+    if( baseLevel <= level && level <= maxLevel ) {
+      usersImage.position( mark );
+      gl.getGL2().glTexImage3D( target, level, internalFormat, width, height, depth,
+              0, format, type, usersImage );
+    }
+    level++;
+    for( ; level <= levels; level++ ) {
+      switch( type ) {
+        case( GL2.GL_UNSIGNED_BYTE ):
+          if( depth > 1 ) {
+            HalveImage.halveImage3D( cmpts, new ExtractUByte(), width, height, depth,
+                    usersImage, dstImage, elementSize, groupSize, rowSize,
+                    imageSize, myswapBytes );
+          } else {
+            HalveImage.halveImage_ubyte( cmpts, width, height, usersImage,
+                    dstImage, elementSize, rowSize, groupSize );
+          }
+          break;
+        case( GL2.GL_BYTE ):
+          if( depth > 1 ) {
+            HalveImage.halveImage3D( cmpts, new ExtractSByte(), width, height, depth,
+                    usersImage, dstImage, elementSize, groupSize, rowSize,
+                    imageSize, myswapBytes );
+          } else {
+            HalveImage.halveImage_byte( cmpts, width, height, usersImage,
+                    dstImage, elementSize, rowSize, groupSize );
+          }
+          break;
+        case( GL2.GL_UNSIGNED_SHORT ):
+          if( depth > 1 ) {
+            HalveImage.halveImage3D( cmpts, new ExtractUShort(), width, height, depth,
+                    usersImage, dstImage, elementSize, groupSize, rowSize,
+                    imageSize, myswapBytes );
+          } else {
+            HalveImage.halveImage_ushort( cmpts, width, height, usersImage,
+                    dstImage.asShortBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+          }
+          break;
+        case( GL2.GL_SHORT ):
+          if( depth > 1 ) {
+            HalveImage.halveImage3D( cmpts, new ExtractSShort(), width, height, depth,
+                    usersImage, dstImage, elementSize, groupSize, rowSize,
+                    imageSize, myswapBytes );
+          } else {
+            HalveImage.halveImage_short( cmpts, width, height, usersImage,
+                    dstImage.asShortBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+          }
+          break;
+        case( GL2.GL_UNSIGNED_INT ):
+          if( depth > 1 ) {
+            HalveImage.halveImage3D( cmpts, new ExtractUInt(), width, height, depth,
+                    usersImage, dstImage, elementSize, groupSize, rowSize,
+                    imageSize, myswapBytes );
+          } else {
+            HalveImage.halveImage_uint( cmpts, width, height, usersImage,
+                    dstImage.asIntBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+          }
+          break;
+        case( GL2.GL_INT ):
+          if( depth > 1 ) {
+            HalveImage.halveImage3D( cmpts, new ExtractSInt(), width, height, depth,
+                    usersImage, dstImage, elementSize, groupSize, rowSize,
+                    imageSize, myswapBytes );
+          } else {
+            HalveImage.halveImage_int( cmpts, width, height, usersImage,
+                    dstImage.asIntBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+          }
+          break;
+        case( GL2.GL_FLOAT ):
+          if( depth > 1 ) {
+            HalveImage.halveImage3D( cmpts, new ExtractFloat(), width, height, depth,
+                    usersImage, dstImage, elementSize, groupSize, rowSize,
+                    imageSize, myswapBytes );
+          } else {
+            HalveImage.halveImage_float( cmpts, width, height, usersImage,
+                    dstImage.asFloatBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+          }
+          break;
+        case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+          HalveImage.halveImagePackedPixel3D( 3, new Extract332(), width, height, depth, usersImage,
+                  dstImage, elementSize, rowSize, imageSize, myswapBytes );
+          break;
+        case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+          HalveImage.halveImagePackedPixel3D( 3, new Extract233rev(), width, height, depth, usersImage,
+                  dstImage, elementSize, rowSize, imageSize, myswapBytes );
+          break;
+        case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+          HalveImage.halveImagePackedPixel3D( 3, new Extract565(), width, height, depth, usersImage,
+                  dstImage, elementSize, rowSize, imageSize, myswapBytes );
+          break;
+        case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+          HalveImage.halveImagePackedPixel3D( 3, new Extract565rev(), width, height, depth, usersImage,
+                  dstImage, elementSize, rowSize, imageSize, myswapBytes );
+          break;
+        case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+          HalveImage.halveImagePackedPixel3D( 4, new Extract4444(), width, height, depth, usersImage,
+                  dstImage, elementSize, rowSize, imageSize, myswapBytes );
+          break;
+        case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+          HalveImage.halveImagePackedPixel3D( 4, new Extract4444rev(), width, height, depth, usersImage,
+                  dstImage, elementSize, rowSize, imageSize, myswapBytes );
+          break;
+        case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+          HalveImage.halveImagePackedPixel3D( 4, new Extract5551(), width, height, depth, usersImage,
+                  dstImage, elementSize, rowSize, imageSize, myswapBytes );
+          break;
+        case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+          HalveImage.halveImagePackedPixel3D( 4, new Extract1555rev(), width, height, depth, usersImage,
+                  dstImage, elementSize, rowSize, imageSize, myswapBytes );
+          break;
+        case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+          HalveImage.halveImagePackedPixel3D( 4, new Extract8888(), width, height, depth, usersImage,
+                  dstImage, elementSize, rowSize, imageSize, myswapBytes );
+          break;
+        case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+          HalveImage.halveImagePackedPixel3D( 4, new Extract8888rev(), width, height, depth, usersImage,
+                  dstImage, elementSize, rowSize, imageSize, myswapBytes );
+          break;
+        case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+          HalveImage.halveImagePackedPixel3D( 4, new Extract1010102(), width, height, depth, usersImage,
+                  dstImage, elementSize, rowSize, imageSize, myswapBytes );
+          break;
+        case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+          HalveImage.halveImagePackedPixel3D( 4, new Extract2101010rev(), width, height, depth, usersImage,
+                  dstImage, elementSize, rowSize, imageSize, myswapBytes );
+          break;
+        default:
+          assert( false );
+          break;
+      }
+      
+      tempImage = srcImage;
+      srcImage = dstImage;
+      dstImage = tempImage;
+      
+      if( newWidth > 1 ) {
+        newWidth /= 2;
+        rowSize /= 2;
+      }
+      if( newHeight > 1 ) {
+        newHeight /= 2;
+        imageSize = rowSize * newHeight;
+      }
+      if( newDepth > 1 ) {
+        newDepth /= 2;
+      }
+      if( baseLevel <= level && level <= maxLevel ) {
+        usersImage.position( mark );
+        gl.getGL2().glTexImage3D( target, level, internalFormat, width, height, depth,
+                0, format, type, usersImage );
+      }
+    }
+    gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+    gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+    gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+    gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+    gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 );
+    gl.glPixelStorei( GL2.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() );
+    gl.glPixelStorei( GL2.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() );
+    return( 0 );
+  }
+
+  private static final int TARGA_HEADER_SIZE = 18;
+  private static void writeTargaFile(String filename, ByteBuffer data,
+                                     int width, int height) {
+    try {
+      FileOutputStream fos = new FileOutputStream(new File(filename));
+      ByteBuffer header = ByteBuffer.allocateDirect(TARGA_HEADER_SIZE);
+      header.put(0, (byte) 0).put(1, (byte) 0);
+      header.put(2, (byte) 2); // uncompressed type
+      header.put(12, (byte) (width & 0xFF)); // width
+      header.put(13, (byte) (width >> 8)); // width
+      header.put(14, (byte) (height & 0xFF)); // height
+      header.put(15, (byte) (height >> 8)); // height
+      header.put(16, (byte) 24); // pixel size
+      fos.write(header.array());
+      fos.write(data.array());
+      data.clear();
+      fos.close();
+    } catch (IOException e) {
+      e.printStackTrace();
+    }
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract.java
new file mode 100644
index 0000000..be86585
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract.java
@@ -0,0 +1,56 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public interface Extract {
+  public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents );
+  public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel );
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract1010102.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract1010102.java
new file mode 100644
index 0000000..7e172b1
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract1010102.java
@@ -0,0 +1,97 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract1010102 implements Extract {
+  
+  /** Creates a new instance of Extract1010102 */
+  public Extract1010102() {
+  }
+  
+  public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+    long uint = 0;
+    
+    if( isSwap ) {
+      uint = 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( packedPixel.getInt() );
+    } else {
+      uint = 0x00000000FFFFFFFF & packedPixel.getInt();
+    }
+    
+    // 11111111,11000000,00000000,00000000 == 0xFFC00000
+    // 00000000,00111111,11110000,00000000 == 0x003F0000
+    // 00000000,00000000,00001111,11111100 == 0x00000FFC
+    // 00000000,00000000,00000000,00000011 == 0x00000003
+    
+    extractComponents[0] = (float)( ( uint & 0xFFC00000 ) >> 22 ) / 1023.0f;
+    extractComponents[1] = (float)( ( uint & 0x003FF000 ) >> 12 ) / 1023.0f;
+    extractComponents[2] = (float)( ( uint & 0x00000FFC ) >>  2 ) / 1023.0f;
+    extractComponents[3] = (float)( ( uint & 0x00000003 )       ) / 3.0f;
+  }
+  
+  public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+    // 11110000,00000000 == 0xF000
+    // 00001111,00000000 == 0x0F00
+    // 00000000,11110000 == 0x00F0
+    // 00000000,00001111 == 0x000F
+    
+    assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+    assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+    assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+    assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+    
+    // due to limited precision, need to round before shoving
+    long uint = (((int)((shoveComponents[0] * 1023) + 0.5f) << 22) & 0xFFC00000 );
+    uint |= (((int)((shoveComponents[1] * 1023) + 0.5f) <<   12) & 0x003FF000 );
+    uint |= (((int)((shoveComponents[2] * 1023) + 0.5f) <<    2) & 0x00000FFC );
+    uint |= (((int)((shoveComponents[3] *    3) + 0.5f)        ) & 0x00000003 );
+    packedPixel.asIntBuffer().put( index, (int)uint );
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract1555rev.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract1555rev.java
new file mode 100644
index 0000000..3789509
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract1555rev.java
@@ -0,0 +1,97 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract1555rev implements Extract {
+  
+  /** Creates a new instance of Extract1555rev */
+  public Extract1555rev() {
+  }
+  
+  public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+    int ushort = 0;
+    
+    if( isSwap ) {
+      ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() );
+    } else {
+      ushort = 0x0000FFFF & packedPixel.getShort();
+    }
+    
+    // 00000000,00011111 == 0x001F
+    // 00000011,11100000 == 0x03E0
+    // 01111100,00000000 == 0x7C00
+    // 10000000,00000000 == 0x8000
+    
+    extractComponents[0] = (float)( ( ushort & 0x001F )       ) / 31.0f;
+    extractComponents[1] = (float)( ( ushort & 0x003E ) >>  5 ) / 31.0f;
+    extractComponents[2] = (float)( ( ushort & 0x7C00 ) >>  10) / 31.0f;
+    extractComponents[3] = (float)( ( ushort & 0x8000 ) >>  15);
+  }
+  
+  public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+    // 00000000,00011111 == 0x001F
+    // 00000011,11100000 == 0x03E0
+    // 01111100,00000000 == 0x7C00
+    // 10000000,00000000 == 0x8000
+    
+    assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+    assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+    assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+    assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+    
+    // due to limited precision, need to round before shoving
+    int ushort = (((int)((shoveComponents[0] * 31) + 0.5f)   ) & 0x0000001F );
+    ushort |= (((int)((shoveComponents[1] * 31) + 0.5f) <<  5) & 0x000003E0 );
+    ushort |= (((int)((shoveComponents[2] * 31) + 0.5f) << 10) & 0x00007C00 );
+    ushort |= (((int)((shoveComponents[3]) + 0.5f)      << 15) & 0x00008000 );
+    packedPixel.asShortBuffer().put( index, (short)ushort );
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract2101010rev.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract2101010rev.java
new file mode 100644
index 0000000..077f303
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract2101010rev.java
@@ -0,0 +1,97 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract2101010rev implements Extract {
+  
+  /** Creates a new instance of Extract2101010 */
+  public Extract2101010rev() {
+  }
+  
+  public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+    long uint = 0;
+    
+    if( isSwap ) {
+      uint = 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( packedPixel.getInt() );
+    } else {
+      uint = 0x00000000FFFFFFFF & packedPixel.getInt();
+    }
+    
+    // 11111111,11000000,00000000,00000000 == 0xFFC00000
+    // 00000000,00111111,11110000,00000000 == 0x003F0000
+    // 00000000,00000000,00001111,11111100 == 0x00000FFC
+    // 00000000,00000000,00000000,00000011 == 0x00000003
+    
+    extractComponents[0] = (float)( ( uint & 0x000003FF )       ) / 1023.0f;
+    extractComponents[1] = (float)( ( uint & 0x000FFC00 ) >> 10 ) / 1023.0f;
+    extractComponents[2] = (float)( ( uint & 0x3FF00000 ) >> 20 ) / 1023.0f;
+    extractComponents[3] = (float)( ( uint & 0xC0000000 ) >> 30 ) / 3.0f;
+  }
+  
+  public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+    // 11110000,00000000 == 0xF000
+    // 00001111,00000000 == 0x0F00
+    // 00000000,11110000 == 0x00F0
+    // 00000000,00001111 == 0x000F
+    
+    assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+    assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+    assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+    assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+    
+    // due to limited precision, need to round before shoving
+    long uint = (((int)((shoveComponents[0] * 1023) + 0.5f)    ) & 0x000003FF );
+    uint |= (((int)((shoveComponents[1] * 1023) + 0.5f) <<   10) & 0x000FFC00 );
+    uint |= (((int)((shoveComponents[2] * 1023) + 0.5f) <<   20) & 0x3FF00000 );
+    uint |= (((int)((shoveComponents[3] *    3) + 0.5f) <<   30) & 0xC0000000 );
+    packedPixel.asIntBuffer().put( index, (int)uint );
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract233rev.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract233rev.java
new file mode 100644
index 0000000..fa35c6f
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract233rev.java
@@ -0,0 +1,85 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract233rev implements Extract {
+  
+  /** Creates a new instance of Extract223rev */
+  public Extract233rev() {
+  }
+  
+  public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+    // 11100000 == 0xe0
+    // 00011100 == 0x1c
+    // 00000011 == 0x03
+    byte ubyte = packedPixel.get();
+    extractComponents[0] = (float)((ubyte & 0x07) ) / 7.0f;
+    extractComponents[1] = (float)((ubyte & 0x38) >> 3) / 7.0f;
+    extractComponents[2] = (float)((ubyte & 0xC0) >> 6) / 3.0f;
+  }
+  
+  public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+    // 11100000 == 0xE0
+    // 00011100 == 0x1C
+    // 00000011 == 0x03
+    
+    assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+    assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+    assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+    
+    // due to limited precision, need to round before shoving
+    byte b = (byte)( ( (int)( ( shoveComponents[0] * 7 ) + 0.5f ) ) & 0x07 );
+    b |= (byte)( ( (int)( ( shoveComponents[1] * 7 ) + 0.5f ) << 3 ) & 0x38 );
+    b |= (byte)( ( (int)( ( shoveComponents[2] * 3 ) + 0.5f ) << 6 ) & 0xC0 );
+    packedPixel.position( index );
+    packedPixel.put( b );
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract332.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract332.java
new file mode 100644
index 0000000..3593646
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract332.java
@@ -0,0 +1,84 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract332 implements Extract {
+  
+  /** Creates a new instance of Extract332 */
+  public Extract332() {
+  }
+  
+  public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+    // 11100000 == 0xe0
+    // 00011100 == 0x1c
+    // 00000011 == 0x03
+    byte ubyte = packedPixel.get();
+    extractComponents[0] = (float)((ubyte & 0xe0) >> 5) / 7.0f;
+    extractComponents[1] = (float)((ubyte & 0x1c) >> 2) / 7.0f;
+    extractComponents[2] = (float)((ubyte & 0x03)) / 3.0f;
+  }
+  
+  public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+    // 11100000 == 0xE0
+    // 00011100 == 0x1C
+    // 00000011 == 0x03
+    
+    assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+    assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+    assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+    
+    // due to limited precision, need to round before shoving
+    byte b = (byte)( ( (int)( ( shoveComponents[0] * 7 ) + 0.5f ) << 5 ) & 0xE0 );
+    b |= (byte)( ( (int)( ( shoveComponents[1] * 7 ) + 0.5f ) << 2 ) & 0x1C );
+    b |= (byte)( ( (int)( ( shoveComponents[2] * 3 ) + 0.5f ) ) & 0x03 );
+    packedPixel.put( index, b );
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract4444.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract4444.java
new file mode 100644
index 0000000..bac4f57
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract4444.java
@@ -0,0 +1,96 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract4444 implements Extract {
+  
+  /** Creates a new instance of Extract4444 */
+  public Extract4444() {
+  }
+  
+  public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+    int ushort = 0;
+    
+    if( isSwap ) {
+      ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() );
+    } else {
+      ushort = 0x0000FFFF & packedPixel.getShort();
+    }
+    
+    // 11110000,00000000 == 0xF000
+    // 00001111,00000000 == 0x0F00
+    // 00000000,11110000 == 0x00F0
+    // 00000000,00001111 == 0x000F
+    
+    extractComponents[0] = (float)( ( ushort & 0xF000 ) >> 12 ) / 15.0f;
+    extractComponents[1] = (float)( ( ushort & 0x0F00 ) >> 8  ) / 15.0f;
+    extractComponents[2] = (float)( ( ushort & 0x00F0 ) >> 4  ) / 15.0f;
+    extractComponents[3] = (float)( ( ushort & 0x000F )       ) / 15.0f;
+  }
+  
+  public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+    // 11110000,00000000 == 0xF000
+    // 00001111,00000000 == 0x0F00
+    // 00000000,11110000 == 0x00F0
+    // 00000000,00001111 == 0x000F
+    
+    assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+    assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+    assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+    
+    // due to limited precision, need to round before shoving
+    int ushort = (((int)((shoveComponents[0] * 15) + 0.5f) << 12) & 0x0000F000 );
+    ushort |= (((int)((shoveComponents[1] * 15) + 0.5f) << 8) & 0x00000F00 );
+    ushort |= (((int)((shoveComponents[2] * 15) + 0.5f) << 4) & 0x000000F0 );
+    ushort |= (((int)((shoveComponents[3] * 15) + 0.5f)     ) & 0x0000000F );
+    packedPixel.asShortBuffer().put( index, (short)ushort );
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract4444rev.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract4444rev.java
new file mode 100644
index 0000000..b1bea75
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract4444rev.java
@@ -0,0 +1,97 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract4444rev implements Extract {
+  
+  /** Creates a new instance of Extract4444rev */
+  public Extract4444rev() {
+  }
+  
+  public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+    int ushort = 0;
+    
+    if( isSwap ) {
+      ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() );
+    } else {
+      ushort = 0x0000FFFF & packedPixel.getShort();
+    }
+    
+    // 00000000,00001111 == 0x000F
+    // 00000000,11110000 == 0x00F0
+    // 00001111,00000000 == 0x0F00
+    // 11110000,00000000 == 0xF000
+    
+    extractComponents[0] = (float)( ( ushort & 0x000F )       ) / 15.0f;
+    extractComponents[1] = (float)( ( ushort & 0x00F0 ) >> 4  ) / 15.0f;
+    extractComponents[2] = (float)( ( ushort & 0x0F00 ) >> 8  ) / 15.0f;
+    extractComponents[3] = (float)( ( ushort & 0xF000 ) >> 12 ) / 15.0f;
+  }
+  
+  public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+    // 11110000,00000000 == 0xF000
+    // 00001111,00000000 == 0x0F00
+    // 00000000,11110000 == 0x00F0
+    // 00000000,00001111 == 0x000F
+    
+    assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+    assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+    assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+    assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+    
+    // due to limited precision, need to round before shoving
+    int ushort = (((int)((shoveComponents[0] * 15) + 0.5f)   ) & 0x0000000F );
+    ushort |= (((int)((shoveComponents[1] * 15) + 0.5f) <<  4) & 0x000000F0 );
+    ushort |= (((int)((shoveComponents[2] * 15) + 0.5f) <<  8) & 0x00000F00 );
+    ushort |= (((int)((shoveComponents[3] * 15) + 0.5f) << 12) & 0x0000F000 );
+    packedPixel.asShortBuffer().put( index, (short)ushort );
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract5551.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract5551.java
new file mode 100644
index 0000000..a624784
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract5551.java
@@ -0,0 +1,97 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract5551 implements Extract {
+  
+  /** Creates a new instance of Extract5551 */
+  public Extract5551() {
+  }
+  
+  public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+    int ushort = 0;
+    
+    if( isSwap ) {
+      ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() );
+    } else {
+      ushort = 0x0000FFFF & packedPixel.getShort();
+    }
+    
+    // 11111000,00000000 == 0xF800
+    // 00000111,11000000 == 0x07C0
+    // 00000000,00111110 == 0x003E
+    // 00000000,00000001 == 0x0001
+    
+    extractComponents[0] = (float)( ( ushort & 0xF800 ) >> 11 ) / 31.0f;
+    extractComponents[1] = (float)( ( ushort & 0x00F0 ) >>  6 ) / 31.0f;
+    extractComponents[2] = (float)( ( ushort & 0x0F00 ) >>  1 ) / 31.0f;
+    extractComponents[3] = (float)( ( ushort & 0xF000 )       );
+  }
+  
+  public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+    // 11110000,00000000 == 0xF000
+    // 00001111,00000000 == 0x0F00
+    // 00000000,11110000 == 0x00F0
+    // 00000000,00001111 == 0x000F
+    
+    assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+    assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+    assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+    assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+    
+    // due to limited precision, need to round before shoving
+    int ushort = (((int)((shoveComponents[0] * 31) + 0.5f) << 11) & 0x0000F800 );
+    ushort |= (((int)((shoveComponents[1] * 31) + 0.5f) <<  6) & 0x000007C0 );
+    ushort |= (((int)((shoveComponents[2] * 31) + 0.5f) <<  1) & 0x0000003E );
+    ushort |= (((int)((shoveComponents[3]) + 0.5f)) & 0x00000001 );
+    packedPixel.asShortBuffer().put( index, (short)ushort );
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract565.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract565.java
new file mode 100644
index 0000000..624a4f3
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract565.java
@@ -0,0 +1,92 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract565 implements Extract {
+  
+  /** Creates a new instance of Extract565 */
+  public Extract565() {
+  }
+  
+  public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+    int ushort = 0;
+    
+    if( isSwap ) {
+      ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() );
+    } else {
+      ushort = 0x0000FFFF & packedPixel.getShort();
+    }
+    
+    // 11111000,00000000 == 0xF800
+    // 00000111,11100000 == 0x07E0
+    // 00000000,00111111 == 0x001F
+    
+    extractComponents[0] = (float)( ( ushort & 0xF800 ) >> 11 ) / 31.0f;
+    extractComponents[1] = (float)( ( ushort & 0x07E0 ) >> 5 ) / 63.0f;
+    extractComponents[2] = (float)( ( ushort & 0x001F ) ) / 31.0f;
+  }
+  
+  public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+    // 11111000,00000000 == 0xF800
+    // 00000111,11100000 == 0x07E0
+    // 00000000,00111111 == 0x001F
+    
+    assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+    assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+    assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+    
+    // due to limited precision, need to round before shoving
+    int ushort = (((int)((shoveComponents[0] * 31) + 0.5f) << 11) & 0x0000F800 );
+    ushort |= (((int)((shoveComponents[1] * 63) + 0.5f) << 5) & 0x000007E0 );
+    ushort |= (((int)((shoveComponents[2] * 31) + 0.5f) ) & 0x0000001F );
+    packedPixel.asShortBuffer().put( index, (short)ushort );
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract565rev.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract565rev.java
new file mode 100644
index 0000000..4ab6d7e
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract565rev.java
@@ -0,0 +1,92 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract565rev implements Extract {
+  
+  /** Creates a new instance of Extract565rev */
+  public Extract565rev() {
+  }
+  
+  public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+    int ushort = 0;
+    
+    if( isSwap ) {
+      ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() );
+    } else {
+      ushort = 0x0000FFFF & packedPixel.getShort();
+    }
+    
+    // 00000000,00011111 == 0x001F
+    // 00000111,11100000 == 0x07E0
+    // 11111000,00000000 == 0xF800
+    
+    extractComponents[0] = (float)( ( ushort & 0x001F ) ) / 31.0f;
+    extractComponents[1] = (float)( ( ushort & 0x07E0 ) >> 5 ) / 63.0f;
+    extractComponents[2] = (float)( ( ushort & 0xF800 ) >> 11 ) / 31.0f;
+  }
+  
+  public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+    // 00000000,00111111 == 0x001F
+    // 00000111,11100000 == 0x07E0
+    // 11111000,00000000 == 0xF800
+    
+    assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+    assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+    assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+    
+    // due to limited precision, need to round before shoving
+    int ushort = (((int)((shoveComponents[0] * 31) + 0.5f) ) & 0x0000001F );
+    ushort |= (((int)((shoveComponents[1] * 63) + 0.5f) << 5) & 0x000007E0 );
+    ushort |= (((int)((shoveComponents[2] * 31) + 0.5f) << 11) & 0x0000F800 );
+    packedPixel.asShortBuffer().put( index, (short)ushort );
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract8888.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract8888.java
new file mode 100644
index 0000000..90d7e57
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract8888.java
@@ -0,0 +1,97 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract8888 implements Extract {
+  
+  /** Creates a new instance of Extract8888 */
+  public Extract8888() {
+  }
+  
+  public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+    long uint = 0;
+    
+    if( isSwap ) {
+      uint = 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( packedPixel.getInt() );
+    } else {
+      uint = 0x00000000FFFFFFFF & packedPixel.getInt();
+    }
+    
+    // 11111000,00000000 == 0xF800
+    // 00000111,11000000 == 0x07C0
+    // 00000000,00111110 == 0x003E
+    // 00000000,00000001 == 0x0001
+    
+    extractComponents[0] = (float)( ( uint & 0xFF000000 ) >> 24 ) / 255.0f;
+    extractComponents[1] = (float)( ( uint & 0x00FF0000 ) >> 16 ) / 255.0f;
+    extractComponents[2] = (float)( ( uint & 0x0000FF00 ) >>  8 ) / 255.0f;
+    extractComponents[3] = (float)( ( uint & 0x000000FF )       ) / 255.0f;
+  }
+  
+  public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+    // 11110000,00000000 == 0xF000
+    // 00001111,00000000 == 0x0F00
+    // 00000000,11110000 == 0x00F0
+    // 00000000,00001111 == 0x000F
+    
+    assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+    assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+    assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+    assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+    
+    // due to limited precision, need to round before shoving
+    long uint = (((int)((shoveComponents[0] * 255) + 0.5f) << 24) & 0xFF000000 );
+    uint |= (((int)((shoveComponents[1] * 255) + 0.5f) <<   16) & 0x00FF0000 );
+    uint |= (((int)((shoveComponents[2] * 255) + 0.5f) <<    8) & 0x0000FF00 );
+    uint |= (((int)((shoveComponents[3] * 255) + 0.5f)        ) & 0x000000FF );
+    packedPixel.asIntBuffer().put( index, (int)uint );
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract8888rev.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract8888rev.java
new file mode 100644
index 0000000..1097057
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Extract8888rev.java
@@ -0,0 +1,97 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract8888rev implements Extract {
+  
+  /** Creates a new instance of Extract8888rev */
+  public Extract8888rev() {
+  }
+  
+  public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+    long uint = 0;
+    
+    if( isSwap ) {
+      uint = 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( packedPixel.getInt() );
+    } else {
+      uint = 0x00000000FFFFFFFF & packedPixel.getInt();
+    }
+    
+    // 11111000,00000000 == 0xF800
+    // 00000111,11000000 == 0x07C0
+    // 00000000,00111110 == 0x003E
+    // 00000000,00000001 == 0x0001
+    
+    extractComponents[0] = (float)( ( uint & 0x000000FF )       ) / 255.0f;
+    extractComponents[1] = (float)( ( uint & 0x0000FF00 ) >>  8 ) / 255.0f;
+    extractComponents[2] = (float)( ( uint & 0x00FF0000 ) >> 16 ) / 255.0f;
+    extractComponents[3] = (float)( ( uint & 0xFF000000 ) >> 24 ) / 255.0f;
+  }
+  
+  public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+    // 11110000,00000000 == 0xF000
+    // 00001111,00000000 == 0x0F00
+    // 00000000,11110000 == 0x00F0
+    // 00000000,00001111 == 0x000F
+    
+    assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+    assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+    assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+    assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+    
+    // due to limited precision, need to round before shoving
+    long uint = (((int)((shoveComponents[0] * 255) + 0.5f)    ) & 0x000000FF );
+    uint |= (((int)((shoveComponents[1] * 255) + 0.5f) <<    8) & 0x0000FF00 );
+    uint |= (((int)((shoveComponents[2] * 255) + 0.5f) <<   16) & 0x00FF0000 );
+    uint |= (((int)((shoveComponents[3] * 255) + 0.5f) <<   24) & 0xFF000000 );
+    packedPixel.asIntBuffer().put( index, (int)uint );
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/ExtractFloat.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/ExtractFloat.java
new file mode 100644
index 0000000..c427994
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/ExtractFloat.java
@@ -0,0 +1,74 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractFloat implements ExtractPrimitive {
+  
+  /** Creates a new instance of ExtractFloat */
+  public ExtractFloat() {
+  }
+  
+  public double extract( boolean isSwap, ByteBuffer data ) {
+    float f = 0;
+    if( isSwap ) {
+      f = Mipmap.GLU_SWAP_4_BYTES( data.getInt() );
+    } else {
+      f = data.getInt();
+    }
+    assert( f <= 1.0f );
+    return( f );
+  }
+  
+  public void shove( double value, int index, ByteBuffer data ) {
+    assert(0.0 <= value && value < 1.0);
+    data.asFloatBuffer().put( index, (float)value );
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/ExtractPrimitive.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/ExtractPrimitive.java
new file mode 100644
index 0000000..8b986d6
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/ExtractPrimitive.java
@@ -0,0 +1,56 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public interface ExtractPrimitive {
+  public double extract( boolean isSwap, ByteBuffer pointer );
+  public void shove( double value, int index, ByteBuffer pointer );
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/ExtractSByte.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/ExtractSByte.java
new file mode 100644
index 0000000..4f61015
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/ExtractSByte.java
@@ -0,0 +1,69 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractSByte implements ExtractPrimitive {
+  
+  /** Creates a new instance of ExtractUByte */
+  public ExtractSByte() {
+  }
+  
+  public double extract( boolean isSwap, ByteBuffer sbyte ) {
+    byte b = sbyte.get();
+    assert( b <= 127 );
+    return( b );
+  }
+  
+  public void shove( double value, int index, ByteBuffer data ) {
+    data.position( index );
+    data.put( (byte)value );
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/ExtractSInt.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/ExtractSInt.java
new file mode 100644
index 0000000..2d5ac53
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/ExtractSInt.java
@@ -0,0 +1,76 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractSInt implements ExtractPrimitive {
+  
+  /** Creates a new instance of ExtractSInt */
+  public ExtractSInt() {
+  }
+  
+  public double extract( boolean isSwap, ByteBuffer uint ) {
+    int i = 0;
+    if( isSwap ) {
+      i = Mipmap.GLU_SWAP_4_BYTES( uint.getInt() );
+    } else {
+      i = uint.getInt();
+    }
+    assert( i <= 0x7FFFFFFF );
+    return( i );
+  }
+  
+  public void shove( double value, int index, ByteBuffer data ) {
+    assert(0.0 <= value && value < Integer.MAX_VALUE);
+    IntBuffer ib = data.asIntBuffer();
+    ib.position( index );
+    ib.put( (int)value );
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/ExtractSShort.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/ExtractSShort.java
new file mode 100644
index 0000000..8b8d50c
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/ExtractSShort.java
@@ -0,0 +1,76 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractSShort implements ExtractPrimitive {
+  
+  /** Creates a new instance of ExtractSShort */
+  public ExtractSShort() {
+  }
+  
+  public double extract( boolean isSwap, ByteBuffer ushort ) {
+    short s = 0;
+    if( isSwap ) {
+      s = Mipmap.GLU_SWAP_2_BYTES( ushort.getShort() );
+    } else {
+      s = ushort.getShort();
+    }
+    assert( s <= 32767 );
+    return( s );
+  }
+  
+  public void shove( double value, int index, ByteBuffer data ) {
+    assert(0.0 <= value && value < 32768.0);
+    ShortBuffer sb = data.asShortBuffer();
+    sb.position( index );
+    sb.put( (short)value );
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/ExtractUByte.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/ExtractUByte.java
new file mode 100644
index 0000000..d33213f
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/ExtractUByte.java
@@ -0,0 +1,70 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractUByte implements ExtractPrimitive {
+  
+  /** Creates a new instance of ExtractUByte */
+  public ExtractUByte() {
+  }
+  
+  public double extract( boolean isSwap, ByteBuffer ubyte ) {
+    int i = 0x000000FF & ubyte.get();
+    assert( i <= 255 );
+    return( i );
+  }
+  
+  public void shove( double value, int index, ByteBuffer data ) {
+    assert(0.0 <= value && value < 256.0);
+    data.position( index );
+    data.put( (byte)value );
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/ExtractUInt.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/ExtractUInt.java
new file mode 100644
index 0000000..873668a
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/ExtractUInt.java
@@ -0,0 +1,76 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractUInt implements ExtractPrimitive {
+  
+  /** Creates a new instance of ExtractUInt */
+  public ExtractUInt() {
+  }
+  
+  public double extract( boolean isSwap, ByteBuffer uint ) {
+    long i = 0;
+    if( isSwap ) {
+      i = 0xFFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( uint.getInt() );
+    } else {
+      i = 0xFFFFFFFF & uint.getInt();
+    }
+    assert( i <= 0xFFFFFFFF );
+    return( i );
+  }
+  
+  public void shove( double value, int index, ByteBuffer data ) {
+    assert(0.0 <= value && value < 0xFFFFFFFF);
+    IntBuffer ib = data.asIntBuffer();
+    ib.position( index );
+    ib.put( (int)value );
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/ExtractUShort.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/ExtractUShort.java
new file mode 100644
index 0000000..86bbb95
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/ExtractUShort.java
@@ -0,0 +1,76 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractUShort implements ExtractPrimitive {
+  
+  /** Creates a new instance of ExtracUShort */
+  public ExtractUShort() {
+  }
+  
+  public double extract( boolean isSwap, ByteBuffer ushort ) {
+    int i = 0;
+    if( isSwap ) {
+      i = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( ushort.getShort() );
+    } else {
+      i = 0x0000FFFF & ushort.getShort();
+    }
+    assert( i <= 65535 );
+    return( i );
+  }
+  
+  public void shove( double value, int index, ByteBuffer data ) {
+    assert(0.0 <= value && value < 65536.0);
+    ShortBuffer sb = data.asShortBuffer();
+    sb.position( index );
+    sb.put( (short)value );
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/HalveImage.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/HalveImage.java
new file mode 100644
index 0000000..893d33c
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/HalveImage.java
@@ -0,0 +1,1533 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import javax.media.opengl.GL;
+import java.nio.*;
+
+/**
+ *
+ * @author  Administrator
+ */
+public class HalveImage {
+  
+  private static final int BOX2 = 2;
+  private static final int BOX4 = 4;
+  private static final int BOX8 = 8;
+  
+  public static void halveImage( int components, int width, int height,
+          ShortBuffer datain, ShortBuffer dataout ) {
+    int i, j, k;
+    int newwidth, newheight;
+    int delta;
+    int t = 0;
+    short temp = 0;
+    
+    newwidth = width / 2;
+    newheight = height /2;
+    delta = width * components;
+    
+    // Piece of cake
+    for( i = 0; i < newheight; i++ ) {
+      for( j = 0; j < newwidth; j++ ) {
+        for( k = 0; k < components; k++ ) {
+          datain.position( t );
+          temp = datain.get();
+          datain.position( t + components );
+          temp += datain.get();
+          datain.position( t + delta );
+          temp += datain.get();
+          datain.position( t + delta + components );
+          temp +=datain.get();
+          temp += 2;
+          temp /= 4;
+          dataout.put( temp );
+          t++;
+        }
+        t += components;
+      }
+      t += delta;
+    }
+  }
+  
+  public static void halveImage_ubyte( int components, int width, int height,
+                                      ByteBuffer datain, ByteBuffer dataout,
+                                      int element_size, int ysize, int group_size ) {
+    int i, j, k;
+    int newwidth, newheight;
+    int s;
+    int t;
+    
+    // Handle case where there is only 1 column/row
+    if( width == 1 || height == 1 ) {
+      assert( !( width == 1 && height == 1 ) ); // can't be 1x1
+      halve1Dimage_ubyte( components, width, height, datain, dataout, element_size, ysize, group_size );
+      return;
+    }
+    
+    newwidth = width / 2;
+    newheight = height / 2;
+    s = 0;
+    t = 0;
+    
+    int temp = 0;
+    // piece of cake
+    for( i = 0; i < newheight; i++ ) {
+      for( j = 0; j < newwidth; j++ ) {
+        for( k = 0; k < components; k++ ) {
+          datain.position( t );
+          temp = ( 0x000000FF & datain.get() );
+          datain.position( t + group_size );
+          temp += ( 0x000000FF & datain.get() );
+          datain.position( t + ysize );
+          temp += ( 0x000000FF & datain.get() );
+          datain.position( t + ysize + group_size );
+          temp += ( 0x000000FF & datain.get() ) + 2;
+          dataout.put( (byte)(temp / 4) );
+          t += element_size;
+        }
+        t += group_size;
+      }
+      t += ysize;
+    }
+  }
+  
+  public static void halve1Dimage_ubyte( int components, int width, int height,
+                      ByteBuffer datain, ByteBuffer dataout, 
+                      int element_size, int ysize, int group_size ) {
+    int halfWidth = width / 2;
+    int halfHeight = height / 2;
+    int src = 0;
+    int dest = 0;
+    int jj;
+    int temp = 0;
+    
+    assert( width == 1 || height == 1 ); // Must be 1D
+    assert( width != height ); // can't be square
+    
+    if( height == 1 ) { // 1 row
+      assert( width != 1 ); // widthxheight can't be 1x1
+      halfHeight = 1;
+      
+      for( jj = 0; jj < halfWidth; jj++ ) {
+        int kk;
+        for( kk = 0; kk < components; kk++ ) {
+          datain.position( src );
+          temp = ( 0x000000FF & datain.get() );
+          datain.position( src + group_size );
+          temp += ( 0x000000FF & datain.get() );
+          temp /= 2;
+          dataout.put( (byte)temp );
+          /*
+          dataout.setByte( (byte)(((0x000000FF & datain.setIndexInBytes(src).getByte()) + 
+                    (0x000000FF & datain.setIndexInBytes( src + group_size ).getByte())) / 2 ) );
+           */
+          src += element_size;
+          //dataout.plusPlus();
+          dest++;
+        }
+        src += group_size; // skip to next 2
+      }
+      int padBytes = ysize - ( width * group_size );
+      src += padBytes; // for assertion only
+    } else if( width == 1 ) { // 1 column
+      int padBytes = ysize - ( width * group_size );
+      assert( height != 1 );
+      halfWidth = 1;
+      // one vertical column with possible pad bytes per row
+      // average two at a time
+      for( jj = 0; jj < halfHeight; jj++ ) {
+        int kk;
+        for( kk = 0; kk < components; kk++ ) {
+          datain.position( src );
+          temp = ( 0x000000FF & datain.get() );
+          datain.position( src + ysize );
+          temp += ( 0x000000FF & datain.get() );
+          temp /= 2;
+          dataout.put( (byte)temp );
+          /*
+          dataout.setByte( (byte)(((0x000000FF & datain.setIndexInBytes(src).getByte()) + 
+                    (0x000000FF & datain.setIndexInBytes(src + ysize).getByte()) ) / 2 ) );
+           */
+          src += element_size;
+          //dataout.plusPlus();
+          dest++;
+        }
+        src += padBytes; // add pad bytes, if any, to get to end of row
+        src += ysize;
+      }
+    }
+    assert( src == ysize * height );
+    assert( dest == components * element_size * halfWidth * halfHeight );
+  }
+  
+  public static void halveImage_byte( int components, int width, int height,
+                    ByteBuffer datain, ByteBuffer dataout, int element_size,
+                    int ysize, int group_size ) {
+    int i, j, k;
+    int newwidth, newheight;
+    int s = 0;
+    int t = 0;
+    byte temp = (byte)0;
+    
+    // handle case where there is only 1 column
+    if( width == 1 || height == 1 ) {
+      assert( !( width == 1 && height == 1 ) );
+      halve1Dimage_byte( components, width, height, datain, dataout, element_size,
+                                                            ysize, group_size );
+      return;
+    }
+    
+    newwidth = width / 2;
+    newheight = height / 2;
+    
+    for( i = 0; i < newheight; i++ ) {
+      for( j = 0; j < newwidth; j++ ) {
+        for( k = 0; k < components; k++ ) {
+          datain.position( t );
+          temp = datain.get();
+          datain.position( t + group_size );
+          temp += datain.get();
+          datain.position( t + ysize );
+          temp += datain.get();
+          datain.position( t + ysize + group_size );
+          temp += datain.get();
+          temp += 2;
+          temp /= 4;
+          dataout.put( temp );
+          t += element_size;
+        }
+        t += group_size;
+      }
+      t += ysize;
+    }
+  }
+  
+  public static void halve1Dimage_byte( int components, int width, int height,
+                      ByteBuffer datain, ByteBuffer dataout,
+                      int element_size, int ysize, int group_size ) {
+    int halfWidth = width / 2;
+    int halfHeight = width / 2;
+    int src = 0;
+    int dest = 0;
+    int jj;
+    byte temp = (byte)0;
+    
+    assert( width == 1 || height == 1 ); // must be 1D
+    assert( width != height ); // can't be square
+    
+    if( height == 1 ) { // 1 row
+      assert( width != 1 ); // widthxheight can't be 1
+      halfHeight = 1;
+      
+      for( jj = 0; jj < halfWidth; jj++ ) {
+        int kk;
+        for( kk = 0; kk < components; kk++ ) {
+          datain.position( src );
+          temp = datain.get();
+          datain.position( src + group_size );
+          temp += datain.get();
+          temp /= 2;
+          dataout.put( temp );
+          src += element_size;
+          dest++;
+        }
+        src += group_size; // skip to next 2
+      }
+      int padBytes = ysize - ( width * group_size );
+      src += padBytes; // for assert only
+    } else if( width == 1 ) { // 1 column
+      int padBytes = ysize - ( width * group_size );
+      assert( height != 1 ); // widthxheight can't be 1
+      halfWidth = 1;
+      // one vertical column with possible pad bytes per row
+      // average two at a time
+      
+      for( jj = 0; jj < halfHeight; jj++ ) {
+        int kk;
+        for( kk = 0; kk < components; kk++ ) {
+          datain.position( src );
+          temp = datain.get();
+          datain.position( src + ysize );
+          temp += datain.get();
+          temp /= 2;
+          src += element_size;
+          dest++;
+        }
+        src += padBytes; // add pad bytes, if any, to get to end of row
+        src += ysize;
+      }
+      assert( src == ysize * height );
+    }
+    assert( dest == components * element_size * halfWidth * halfHeight );
+  }
+  
+  public static void halveImage_ushort( int components, int width, int height,
+                          ByteBuffer datain, ShortBuffer dataout, int element_size,
+                          int ysize, int group_size, boolean myswap_bytes ) {
+    int i, j, k, l;
+    int newwidth, newheight;
+    int s = 0;
+    int t = 0;
+    int temp = 0;
+    // handle case where there is only 1 column/row
+    if( width == 1 || height == 1 ) {
+      assert( !( width == 1 && height == 1 ) ); // can't be 1x1
+      halve1Dimage_ushort( components, width, height, datain, dataout, element_size,
+                                ysize, group_size, myswap_bytes );
+      return;
+    }
+    
+    newwidth = width / 2;
+    newheight = height / 2;
+    
+    // Piece of cake
+    if( !myswap_bytes ) {
+      for( i = 0; i < newheight; i++ ) {
+        for( j = 0; j < newwidth; j++ ) {
+          for( k = 0; k < components; k++ ) {
+            datain.position( t );
+            temp = ( 0x0000FFFF & datain.getShort() );
+            datain.position( t + group_size );
+            temp += ( 0x0000FFFF & datain.getShort() );
+            datain.position( t + ysize );
+            temp += ( 0x0000FFFF & datain.getShort() );
+            datain.position( t + ysize + group_size );
+            temp += ( 0x0000FFFF & datain.getShort() );
+            dataout.put( (short)( ( temp + 2 ) / 4 ) );
+            t += element_size;
+          }
+          t += group_size;
+        }
+        t += ysize;
+      }
+    } else {
+      for( i = 0; i < newheight; i++ ) {
+        for( j = 0; j < newwidth; j++ ) {
+          for( k = 0; k < components; k++ ) {
+            datain.position( t );
+            temp = ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+            datain.position( t + group_size );
+            temp += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+            datain.position( t + ysize );
+            temp += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+            datain.position( t + ysize + group_size );
+            temp += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+            dataout.put( (short)( ( temp + 2 ) / 4 ) );
+            t += element_size;
+          }
+          t += group_size;
+        }
+        t += ysize;
+      }
+    }
+  }
+  
+  public static void halve1Dimage_ushort( int components, int width, int height,
+                      ByteBuffer datain, ShortBuffer dataout, int element_size,
+                      int ysize, int group_size, boolean myswap_bytes ) {
+    int halfWidth = width / 2;
+    int halfHeight = height / 2;
+    int src = 0;
+    int dest = 0;
+    int jj;
+    
+    assert( width == 1 || height == 1 ); // must be 1D
+    assert( width != height ); // can't be square
+    
+    if( height == 1 ) { // 1 row
+      assert( width != 1 ); // widthxheight can't be 1
+      halfHeight = 1;
+      
+      for( jj = 0; jj < halfWidth; jj++ ) {
+        int kk;
+        for( kk = 0; kk < halfHeight; kk++ ) {
+          int[] ushort = new int[BOX2];
+          if( myswap_bytes ) {
+            datain.position( src );
+            ushort[0] = ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+            datain.position( src + group_size );
+            ushort[1] = (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+          } else {
+            datain.position( src );
+            ushort[0] = (0x0000FFFF & datain.getShort() );
+            datain.position( src + group_size );
+            ushort[1] = (0x0000FFFF & datain.getShort() );
+          }
+          dataout.put( (short)( (ushort[0] + ushort[1]) / 2 ) );
+          src += element_size;
+          dest += 2;
+        }
+        src += group_size; // skip to next 2
+      }
+      int padBytes = ysize - ( width * group_size );
+      src += padBytes; // for assertion only
+    } else if( width == 1 ) { // 1 column
+      int padBytes = ysize - ( width * group_size );
+      assert( height != 1 ); // widthxheight can't be 1
+      halfWidth = 1;
+      // one vertical column with possible pad bytes per row
+      // average two at a time
+      
+      for( jj = 0; jj < halfHeight; jj++ ) {
+        int kk;
+        for( kk = 0; kk < components; kk++ ) {
+          int[] ushort = new int[BOX2];
+          if( myswap_bytes ) {
+            datain.position( src );
+            ushort[0] = ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+            datain.position( src + ysize );
+            ushort[0] = ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+          } else {
+            datain.position( src );
+            ushort[0] = ( 0x0000FFFF & datain.getShort() );
+            datain.position( src + ysize );
+            ushort[1] = ( 0x0000FFFF & datain.getShort() );
+          }
+          dataout.put( (short)((ushort[0] + ushort[1]) / 2) );
+          src += element_size;
+          dest += 2;
+        }
+        src += padBytes; // add pad bytes, if any, to get to end of row
+        src += ysize;
+      }
+      assert( src == ysize * height );
+    }
+    assert( dest == components * element_size * halfWidth * halfHeight );
+  }
+  
+  public static void halveImage_short( int components, int width, int height,
+                        ByteBuffer datain, ShortBuffer dataout, int element_size,
+                        int ysize, int group_size, boolean myswap_bytes ) {
+    int i, j, k, l;
+    int newwidth, newheight;
+    int s = 0;
+    int t = 0;
+    short temp = (short)0;
+    // handle case where there is only 1 column/row
+    if( width == 1 || height == 1 ) {
+      assert( !( width == 1 && height == 1 ) ); // can't be 1x1
+      halve1Dimage_short( components, width, height, datain, dataout, element_size,
+                            ysize, group_size, myswap_bytes );
+      return;
+    }
+    
+    newwidth = width / 2;
+    newheight = height / 2;
+    
+    // Piece of cake
+    if( !myswap_bytes ) {
+      for( i = 0; i < newheight; i++ ) {
+        for( j = 0; j < newwidth; j++ ) {
+          for( k = 0; k < components; k++ ) {
+            datain.position( t );
+            temp = datain.getShort();
+            datain.position( t + group_size );
+            temp += datain.getShort();
+            datain.position( t + ysize );
+            temp += datain.getShort();
+            datain.position( t + ysize + group_size );
+            temp += datain.getShort();
+            temp += 2;
+            temp /= 4;
+            dataout.put( (short)temp );
+            t += element_size;
+          }
+          t += group_size;
+        }
+        t += ysize;
+      }
+    } else {
+      for( i = 0; i < newheight; i++ ) {
+        for( j = 0; j < newwidth; j++ ) {
+          for( k = 0; k < components; k++ ) {
+            short b;
+            int buf;
+            datain.position( t );
+            temp = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+            datain.position( t + group_size );
+            temp += Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+            datain.position( t + ysize );
+            temp += Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+            datain.position( t + ysize + group_size );
+            temp += Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+            temp += 2;
+            temp /= 4;
+            dataout.put( temp );
+            t += element_size;
+          }
+          t += group_size;
+        }
+        t += ysize;
+      }
+    }
+  }
+  
+  public static void halve1Dimage_short( int components, int width, int height,
+              ByteBuffer datain, ShortBuffer dataout, int element_size, int ysize,
+              int group_size, boolean myswap_bytes ) {
+    int halfWidth = width / 2;
+    int halfHeight = height / 2;
+    int src = 0;
+    int dest = 0;
+    int jj;
+    
+    assert( width == 1 || height == 1 ); // must be 1D
+    assert( width != height ); // can't be square
+    
+    if( height == 1 ) { // 1 row
+      assert( width != 1 ); // can't be 1x1
+      halfHeight = 1;
+      
+      for( jj = 0; jj < halfWidth; jj++ ) {
+        int kk;
+        for( kk = 0; kk < components; kk++ ) {
+          short[] sshort = new short[BOX2];
+          if( myswap_bytes ) {
+            datain.position( src );
+            sshort[0] = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+            datain.position( src + group_size );
+            sshort[1] = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+          } else {
+            datain.position( src );
+            sshort[0] = datain.getShort();
+            datain.position( src + group_size );
+            sshort[1] = datain.getShort();
+          }
+          dataout.put( (short)(( sshort[0] + sshort[1] ) / 2) );
+          src += element_size;
+          dest += 2;
+        }
+        src += group_size; // skip to next 2
+      }
+      int padBytes = ysize - ( width * group_size );
+      src += padBytes; // for assertion only
+    } else if( width == 1 ) {
+      int padBytes = ysize - ( width * group_size );
+      assert( height != 1 );
+      halfWidth = 1;
+      // one vertical column with possible pad bytes per row
+      // average two at a time
+      
+      for( jj = 0; jj < halfHeight; jj++ ) {
+        int kk;
+        for( kk = 0; kk < components; kk++ ) {
+          short[] sshort = new short[BOX2];
+          if( myswap_bytes ) {
+            datain.position( src );
+            sshort[0] = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+            datain.position( src + ysize );
+            sshort[1] = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+          } else {
+            datain.position( src );
+            sshort[0] = datain.getShort();
+            datain.position( src + ysize );
+            sshort[1] = datain.getShort();
+          }
+          dataout.put( (short)(( sshort[0] + sshort[1] ) / 2) );
+          src += element_size;
+          dest += 2;
+        }
+        src += padBytes; // add pad bytes, if any, to get to end of row
+        src += ysize;
+      }
+      assert( src == ysize * height );
+    }
+    assert( dest == ( components * element_size * halfWidth * halfHeight ) );
+  }
+  
+  public static void halveImage_uint( int components, int width, int height,
+                          ByteBuffer datain, IntBuffer dataout, int element_size,
+                          int ysize, int group_size, boolean myswap_bytes ) {
+    int i, j, k, l;
+    int newwidth, newheight;
+    int s = 0;
+    int t = 0;
+    double temp = 0;
+    
+    // handle case where there is only 1 column/row
+    if( width == 1 || height == 1 ) {
+      assert( !( width == 1 && height == 1 ) ); // can't be 1x1
+      halve1Dimage_uint( components, width, height, datain, dataout, element_size,
+                                ysize, group_size, myswap_bytes );
+      return;
+    }
+    
+    newwidth = width / 2;
+    newheight = height / 2;
+    
+    // Piece of cake
+    if( !myswap_bytes ) {
+      for( i = 0; i < newheight; i++ ) {
+        for( j = 0; j < newwidth; j++ ) {
+          for( k = 0; k < components; k++ ) {
+            datain.position( t );
+            temp = (0x000000007FFFFFFFL & datain.getInt() );
+            datain.position( t + group_size );
+            temp += (0x000000007FFFFFFFL & datain.getInt() );
+            datain.position( t + ysize );
+            temp += (0x000000007FFFFFFFL & datain.getInt() );
+            datain.position( t + ysize + group_size );
+            temp += (0x000000007FFFFFFFL & datain.getInt() );
+            dataout.put( (int)( ( temp / 4 ) + 0.5 ) );
+            t += element_size;
+          }
+          t += group_size;
+        }
+        t += ysize;
+      }
+    } else {
+      for( i = 0; i < newheight; i++ ) {
+        for( j = 0; j < newwidth; j++ ) {
+          for( k = 0; k < components; k++ ) {
+            // need to cast to double to hold large unsigned ints
+            double buf;
+            datain.position( t );
+            buf = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+            datain.position( t + group_size );
+            buf += ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+            datain.position( t + ysize );
+            buf += ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+            datain.position( t + ysize + group_size );
+            buf += ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+            temp /= 4;
+            temp += 0.5;
+            dataout.put( (int)temp );
+            t += element_size;
+          }
+          t += group_size;
+        }
+        t += ysize;
+      }
+    }
+  }
+  
+  public static void halve1Dimage_uint( int components, int width, int height,
+                      ByteBuffer datain, IntBuffer dataout, int element_size, int ysize,
+                      int group_size, boolean myswap_bytes ) {
+    int halfWidth = width / 2;
+    int halfHeight = height / 2;
+    int src = 0;
+    int dest = 0;
+    int jj;
+    
+    assert( width == 1 || height == 1 ); // must be 1D
+    assert( width != height ); // can't be square
+    
+    if( height == 1 ) { // 1 row
+      assert( width != 1 ); // widthxheight can't be 1
+      halfHeight = 1;
+      
+      for( jj = 0; jj < halfWidth; jj++ ) {
+        int kk;
+        for( kk = 0; kk < halfHeight; kk++ ) {
+          long[] uint = new long[BOX2];
+          if( myswap_bytes ) {
+            datain.position( src );
+            uint[0] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+            datain.position( src + group_size );
+            uint[1] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+          } else {
+            datain.position( src );
+            uint[0] = ( 0x00000000FFFFFFFF & datain.getInt() );
+            datain.position( src + group_size );
+            uint[1] = (0x00000000FFFFFFFF & datain.getInt() );
+          }
+          dataout.put( (int)( ( uint[0] + uint[1] ) / 2.0 ) );
+          src += element_size;
+          dest += 4;
+        }
+        src += group_size; // skip to next 2
+      }
+      int padBytes = ysize - ( width * group_size );
+      src += padBytes; // for assertion only
+    } else if( width == 1 ) { // 1 column
+      int padBytes = ysize - ( width * group_size );
+      assert( height != 1 ); // widthxheight can't be 1
+      halfWidth = 1;
+      // one vertical column with possible pad bytes per row
+      // average two at a time
+      
+      for( jj = 0; jj < halfHeight; jj++ ) {
+        int kk;
+        for( kk = 0; kk < components; kk++ ) {
+          long[] uint = new long[BOX2];
+          if( myswap_bytes ) {
+            datain.position( src );
+            uint[0] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+            datain.position( src + group_size );
+            uint[0] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+          } else {
+            datain.position( src );
+            uint[0] = ( 0x00000000FFFFFFFF & datain.getInt() );
+            datain.position( src + ysize );
+            uint[1] = ( 0x00000000FFFFFFFF & datain.getInt() );
+          }
+          dataout.put( (int)( ( uint[0] + uint[1] ) / 2.0 ) );
+          src += element_size;
+          dest += 4;
+        }
+        src += padBytes; // add pad bytes, if any, to get to end of row
+        src += ysize;
+      }
+      assert( src == ysize * height );
+    }
+    assert( dest == components * element_size * halfWidth * halfHeight );
+  }
+  
+  public static void halveImage_int( int components, int width, int height,
+                        ByteBuffer datain, IntBuffer dataout, int element_size,
+                        int ysize, int group_size, boolean myswap_bytes ) {
+    int i, j, k, l;
+    int newwidth, newheight;
+    int s = 0;
+    int t = 0;
+    int temp = 0;
+    
+    // handle case where there is only 1 column/row
+    if( width == 1 || height == 1 ) {
+      assert( !( width == 1 && height == 1 ) ); // can't be 1x1
+      halve1Dimage_int( components, width, height, datain, dataout, element_size,
+                            ysize, group_size, myswap_bytes );
+      return;
+    }
+    
+    newwidth = width / 2;
+    newheight = height / 2;
+    
+    // Piece of cake
+    if( !myswap_bytes ) {
+      for( i = 0; i < newheight; i++ ) {
+        for( j = 0; j < newwidth; j++ ) {
+          for( k = 0; k < components; k++ ) {
+            datain.position( t );
+            temp = datain.getInt();
+            datain.position( t + group_size );
+            temp += datain.getInt();
+            datain.position( t + ysize );
+            temp += datain.getInt();
+            datain.position( t + ysize + group_size );
+            temp += datain.getInt();
+            temp = (int)( ( temp / 4.0f ) + 0.5f );
+            dataout.put( temp );
+            t += element_size;
+          }
+          t += group_size;
+        }
+        t += ysize;
+      }
+    } else {
+      for( i = 0; i < newheight; i++ ) {
+        for( j = 0; j < newwidth; j++ ) {
+          for( k = 0; k < components; k++ ) {
+            long b;
+            float buf;
+            datain.position( t );
+            b = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+            buf = b;
+            datain.position( t + group_size );
+            b = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+            buf += b;
+            datain.position( t + ysize );
+            b = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+            buf += b;
+            datain.position( t + ysize + group_size );
+            b = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+            buf += b;
+            dataout.put( (int)( ( buf / 4.0f ) + 0.5f ) );
+            t += element_size;
+          }
+          t += group_size;
+        }
+        t += ysize;
+      }
+    }
+  }
+  
+  public static void halve1Dimage_int( int components, int width, int height,
+              ByteBuffer datain, IntBuffer dataout, int element_size, int ysize,
+              int group_size, boolean myswap_bytes ) {
+    int halfWidth = width / 2;
+    int halfHeight = height / 2;
+    int src = 0;
+    int dest = 0;
+    int jj;
+    
+    assert( width == 1 || height == 1 ); // must be 1D
+    assert( width != height ); // can't be square
+    
+    if( height == 1 ) { // 1 row
+      assert( width != 1 ); // can't be 1x1
+      halfHeight = 1;
+      
+      for( jj = 0; jj < halfWidth; jj++ ) {
+        int kk;
+        for( kk = 0; kk < components; kk++ ) {
+          long[] uint = new long[BOX2];
+          if( myswap_bytes ) {
+            datain.position( src );
+            uint[0] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+            datain.position( src + group_size );
+            uint[1] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+          } else {
+            datain.position( src );
+            uint[0] = ( 0x00000000FFFFFFFF & datain.getInt() );
+            datain.position( src + group_size );
+            uint[1] = ( 0x00000000FFFFFFFF & datain.getInt() );
+          }
+          dataout.put( (int)( ( (float)uint[0] + (float)uint[1] ) / 2.0f) );
+          src += element_size;
+          dest += 4;
+        }
+        src += group_size; // skip to next 2
+      }
+      int padBytes = ysize - ( width * group_size );
+      src += padBytes; // for assertion only
+    } else if( width == 1 ) {
+      int padBytes = ysize - ( width * group_size );
+      assert( height != 1 );
+      halfWidth = 1;
+      // one vertical column with possible pad bytes per row
+      // average two at a time
+      
+      for( jj = 0; jj < halfHeight; jj++ ) {
+        int kk;
+        for( kk = 0; kk < components; kk++ ) {
+          long[] uint = new long[BOX2];
+          if( myswap_bytes ) {
+            datain.position( src );
+            uint[0] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+            datain.position( src + ysize );
+            uint[1] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+          } else {
+            datain.position( src );
+            uint[0] = ( 0x00000000FFFFFFFF & datain.getInt() );
+            datain.position( src + ysize );
+            uint[1] = ( 0x00000000FFFFFFFF & datain.getInt() );
+          }
+          dataout.put( (int)(( (float)uint[0] + (float)uint[1] ) / 2.0f) );
+          src += element_size;
+          dest += 4;
+        }
+        src += padBytes; // add pad bytes, if any, to get to end of row
+        src += ysize;
+      }
+      assert( src == ysize * height );
+    }
+    assert( dest == ( components * element_size * halfWidth * halfHeight ) );
+  }
+  
+  public static void halveImage_float( int components, int width, int height,
+                    ByteBuffer datain, FloatBuffer dataout, int element_size,
+                    int ysize, int group_size, boolean myswap_bytes ) {
+    int i, j, k, l;
+    int newwidth, newheight;
+    int s = 0;
+    int t = 0;
+    float temp = 0.0f;
+    // handle case where there is only 1 column/row
+    if( width == 1 || height == 1 ) {
+      assert( !( width == 1 && height == 1 ) ); // can't be 1x1
+      halve1Dimage_float( components, width, height, datain, dataout, element_size,
+                                              ysize, group_size, myswap_bytes );
+      return;
+    }
+    
+    newwidth = width / 2;
+    newheight = height / 2;
+    
+    // Piece of cake
+    if( !myswap_bytes ) {
+      for( i = 0; i < newheight; i++ ) {
+        for( j = 0; j < newwidth; j++ ) {
+          for( k = 0; k < components; k++ ) {
+            datain.position( t );
+            temp = datain.getFloat();
+            datain.position( t + group_size );
+            temp += datain.getFloat();
+            datain.position( t + ysize );
+            temp += datain.getFloat();
+            datain.position( t + ysize + group_size );
+            temp /= 4.0f;
+            dataout.put( temp );
+            t += element_size;
+          }
+          t += group_size;
+        }
+        t += ysize;
+      }
+    } else {
+      for( i = 0; i < newheight; i++ ) {
+        for( j = 0; j < newwidth; j++ ) {
+          for( k = 0; k < components; k++ ) {
+            float buf;
+            datain.position( t );
+            buf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+            datain.position( t + group_size );
+            buf += Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+            datain.position( t + ysize );
+            buf += Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+            datain.position( t + ysize + group_size );
+            buf += Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+            dataout.put( buf / 4.0f );
+            t += element_size;
+          }
+          t += group_size;
+        }
+        t += ysize;
+      }
+    }
+  }
+  
+  public static void halve1Dimage_float( int components, int width, int height,
+              ByteBuffer datain, FloatBuffer dataout, int element_size, int ysize,
+              int group_size, boolean myswap_bytes ) {
+    int halfWidth = width / 2;
+    int halfHeight = height / 2;
+    int src = 0;
+    int dest = 0;
+    int jj;
+    
+    assert( width == 1 || height == 1 ); // must be 1D
+    assert( width != height ); // can't be square
+    
+    if( height == 1 ) { // 1 row
+      assert( width != 1 ); // can't be 1x1
+      halfHeight = 1;
+      
+      for( jj = 0; jj < halfWidth; jj++ ) {
+        int kk;
+        for( kk = 0; kk < components; kk++ ) {
+          float[] sfloat = new float[BOX2];
+          if( myswap_bytes ) {
+            datain.position( src );
+            sfloat[0] = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+            datain.position( src + group_size );
+            sfloat[1] = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+          } else {
+            datain.position( src );
+            sfloat[0] = datain.getFloat();
+            datain.position( src + group_size );
+            sfloat[1] = datain.getFloat();
+          }
+          dataout.put( (sfloat[0] + sfloat[1]) / 2.0f );
+          src += element_size;
+          dest += 4;
+        }
+        src += group_size; // skip to next 2
+      }
+      int padBytes = ysize - ( width * group_size );
+      src += padBytes; // for assertion only
+    } else if( width == 1 ) {
+      int padBytes = ysize - ( width * group_size );
+      assert( height != 1 );
+      halfWidth = 1;
+      // one vertical column with possible pad bytes per row
+      // average two at a time
+      
+      for( jj = 0; jj < halfHeight; jj++ ) {
+        int kk;
+        for( kk = 0; kk < components; kk++ ) {
+          float[] sfloat = new float[BOX2];
+          if( myswap_bytes ) {
+            datain.position( src );
+            sfloat[0] = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+            datain.position( src + ysize );
+            sfloat[1] = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+          } else {
+            datain.position( src );
+            sfloat[0] = datain.getFloat();
+            datain.position( src + ysize );
+            sfloat[1] = datain.getFloat();
+          }
+          dataout.put( ( sfloat[0] + sfloat[1] ) / 2.0f );
+          src += element_size;
+          dest += 4;
+        }
+        src += padBytes; // add pad bytes, if any, to get to end of row
+        src += ysize;
+      }
+      assert( src == ysize * height );
+    }
+    assert( dest == ( components * element_size * halfWidth * halfHeight ) );
+  }
+  
+  public static void halveImagePackedPixel( int components, Extract extract, int width, 
+          int height, ByteBuffer datain, ByteBuffer dataout, 
+          int pixelSizeInBytes, int rowSizeInBytes, boolean isSwap ) {
+    if( width == 1 || height == 1 ) {
+      assert( !( width == 1 && height == 1 ) );
+      halve1DimagePackedPixel( components, extract, width, height, datain, dataout,
+                          pixelSizeInBytes, rowSizeInBytes, isSwap );
+      return;
+    }
+    int ii, jj;
+    
+    int halfWidth = width / 2;
+    int halfHeight = height / 2;
+    int src = 0;
+    int padBytes = rowSizeInBytes - ( width * pixelSizeInBytes );
+    int outIndex = 0;
+    
+    for( ii = 0; ii < halfHeight; ii++ ) {
+      for( jj = 0; jj < halfWidth; jj++ ) {
+        float totals[] = new float[4];
+        float extractTotals[][] = new float[BOX4][4];
+        int cc;
+        
+        datain.position( src );
+        extract.extract( isSwap, datain, extractTotals[0] );
+        datain.position( src + pixelSizeInBytes );
+        extract.extract( isSwap, datain, extractTotals[1] );
+        datain.position( src + rowSizeInBytes );
+        extract.extract( isSwap, datain, extractTotals[2] );
+        datain.position( src + rowSizeInBytes + pixelSizeInBytes );
+        extract.extract( isSwap, datain, extractTotals[3] );
+        for( cc = 0; cc < components; cc++ ) {
+          int kk = 0;
+          // grab 4 pixels to average
+          totals[cc] = 0.0f;
+          for( kk = 0; kk < BOX4; kk++ ) {
+            totals[cc] += extractTotals[kk][cc];
+          }
+          totals[cc] /= BOX4;
+        }
+        extract.shove( totals, outIndex, dataout );
+        outIndex++;
+        src += pixelSizeInBytes + pixelSizeInBytes;
+      }
+      // skip past pad bytes, if any, to get to next row
+      src += padBytes;
+      src += rowSizeInBytes;
+    }
+    assert( src == rowSizeInBytes * height );
+    assert( outIndex == halfWidth * halfHeight );
+  }
+  
+  public static void halve1DimagePackedPixel( int components, Extract extract, int width,
+              int height, ByteBuffer datain, ByteBuffer dataout,
+              int pixelSizeInBytes, int rowSizeInBytes, boolean isSwap ) {
+    int halfWidth = width / 2;
+    int halfHeight = height / 2;
+    int src = 0;
+    int jj;
+    
+    assert( width == 1 || height == 1 );
+    assert( width != height );
+    
+    if( height == 1 ) {
+      int outIndex = 0;
+      
+      assert( width != 1 );
+      halfHeight = 1;
+      
+      // one horizontal row with possible pad bytes
+      
+      for( jj = 0; jj < halfWidth; jj++ ) {
+        float[] totals = new float[4];
+        float[][] extractTotals = new float[BOX2][4];
+        int cc;
+        
+        datain.position( src );
+        extract.extract( isSwap, datain, extractTotals[0] );
+        datain.position( src + pixelSizeInBytes );
+        extract.extract( isSwap, datain, extractTotals[1] );
+        for( cc = 0; cc < components; cc++ ) {
+          int kk = 0;
+          // grab 4 pixels to average
+          totals[cc] = 0.0f;
+          for( kk = 0; kk < BOX2; kk++ ) {
+            totals[cc] += extractTotals[kk][cc];
+          }
+          totals[cc] /= BOX2;
+        }
+        extract.shove( totals, outIndex, dataout );
+        outIndex++;
+        // skip over to next group of 2
+        src += pixelSizeInBytes + pixelSizeInBytes;
+      }
+      int padBytes = rowSizeInBytes - ( width * pixelSizeInBytes );
+      src += padBytes;
+      
+      assert( src == rowSizeInBytes );
+      assert( outIndex == halfWidth * halfHeight );
+    } else if( width == 1 ) {
+      int outIndex = 0;
+      
+      assert( height != 1 );
+      halfWidth = 1;
+      // one vertical volumn with possible pad bytes per row
+      // average two at a time
+      
+      for( jj = 0; jj < halfHeight; jj++ ) {
+        float[] totals = new float[4];
+        float[][] extractTotals = new float[BOX2][4];
+        int cc;
+        // average two at a time, instead of four
+        datain.position( src );
+        extract.extract( isSwap, datain, extractTotals[0] );
+        datain.position( src + rowSizeInBytes );
+        extract.extract( isSwap, datain, extractTotals[1] );
+        for( cc = 0; cc < components; cc++ ) {
+          int kk = 0;
+          // grab 4 pixels to average
+          totals[cc] = 0.0f;
+          for( kk = 0; kk < BOX2; kk++ ) {
+            totals[cc] += extractTotals[kk][cc];
+          }
+          totals[cc] /= BOX2;
+        }
+        extract.shove( totals, outIndex, dataout );
+        outIndex++;
+        // skip over to next group of 2
+        src += rowSizeInBytes + rowSizeInBytes;
+      }
+      assert( src == rowSizeInBytes );
+      assert( outIndex == halfWidth * halfHeight );
+    }
+  }
+  
+  public static void halveImagePackedPixelSlice( int components, Extract extract,
+          int width, int height, int depth, ByteBuffer dataIn,
+          ByteBuffer dataOut, int pixelSizeInBytes, int rowSizeInBytes,
+          int imageSizeInBytes, boolean isSwap ) {
+    int ii, jj;
+    int halfWidth = width / 2;
+    int halfHeight = height / 2;
+    int halfDepth = depth / 2;
+    int src = 0;
+    int padBytes = rowSizeInBytes - ( width * pixelSizeInBytes );
+    int outIndex = 0;
+    
+    assert( (width == 1 || height == 1) && depth >= 2 );
+    
+    if( width == height ) {
+      assert( width == 1 && height == 1 );
+      assert( depth >= 2 );
+      
+      for( ii = 0; ii < halfDepth; ii++ ) {
+        float totals[] = new float[4];
+        float extractTotals[][] = new float[BOX2][4];
+        int cc;
+        
+        dataIn.position( src );
+        extract.extract( isSwap, dataIn, extractTotals[0] );
+        dataIn.position( src + imageSizeInBytes );
+        extract.extract( isSwap, dataIn, extractTotals[1] );
+        
+        for( cc = 0; cc < components; cc++ ) {
+          int kk;
+          
+          // average only 2 pixels since a column
+          totals[cc]= 0.0f;
+          for( kk = 0; kk < BOX2; kk++ ) {
+            totals[cc] += extractTotals[kk][cc];
+          }
+          totals[cc] /= BOX2;
+        } // for cc
+        
+        extract.shove( totals, outIndex, dataOut );
+        outIndex++;
+        // skip over to next group of 2
+        src += imageSizeInBytes + imageSizeInBytes;
+      } // for ii
+    } else if( height == 1 ) {
+      assert( width != 1 );
+      
+      for( ii = 0; ii < halfDepth; ii++ ) {
+        for( jj = 0; jj < halfWidth; jj++ ) {
+          float totals[] = new float[4];
+          float extractTotals[][] = new float[BOX4][4];
+          int cc;
+          
+          dataIn.position( src );
+          extract.extract( isSwap, dataIn, extractTotals[0] );
+          dataIn.position( src + pixelSizeInBytes );
+          extract.extract( isSwap, dataIn, extractTotals[1] );
+          dataIn.position( src + imageSizeInBytes );
+          extract.extract( isSwap, dataIn, extractTotals[2] );
+          dataIn.position( src + pixelSizeInBytes + imageSizeInBytes );
+          extract.extract( isSwap, dataIn, extractTotals[3] );
+          
+          for( cc = 0; cc < components; cc++ ) {
+            int kk;
+            
+            // grab 4 pixels to average
+            totals[cc] = 0.0f;
+            for( kk = 0; kk < BOX4; kk++ ) {
+              totals[cc]+= extractTotals[kk][cc];
+            }
+            totals[cc]/= (float)BOX4;
+          }
+          extract.shove( totals, outIndex, dataOut );
+          outIndex++;
+          // skip over to next horizontal square of 4
+          src += imageSizeInBytes + imageSizeInBytes;
+        }
+      }
+    } else if( width == 1 ) {
+      assert( height != 1 );
+      
+      for( ii = 0; ii < halfDepth; ii++ ) {
+        for( jj = 0; jj < halfWidth; jj++ ) {
+          float totals[] = new float[4];
+          float extractTotals[][] = new float[BOX4][4];
+          int cc;
+          
+          dataIn.position( src );
+          extract.extract( isSwap, dataIn, extractTotals[0] );
+          dataIn.position( src + rowSizeInBytes );
+          extract.extract( isSwap, dataIn, extractTotals[1] );
+          dataIn.position( src + imageSizeInBytes );
+          extract.extract( isSwap, dataIn, extractTotals[2] );
+          dataIn.position( src + rowSizeInBytes + imageSizeInBytes );
+          extract.extract( isSwap, dataIn, extractTotals[3] );
+          
+          for( cc = 0; cc < components; cc++ ) {
+            int kk;
+            
+            // grab 4 pixels to average
+            totals[cc] = 0.0f;
+            for( kk = 0; kk < BOX4; kk++ ) {
+              totals[cc]+= extractTotals[kk][cc];
+            }
+            totals[cc]/= (float)BOX4;
+          }
+          extract.shove( totals, outIndex, dataOut );
+          outIndex++;
+          // skip over to next horizontal square of 4
+          src += imageSizeInBytes + imageSizeInBytes;
+        }
+      }
+    }
+  }
+  
+  public static void halveImageSlice( int components, ExtractPrimitive extract, int width,
+          int height, int depth, ByteBuffer dataIn, ByteBuffer dataOut,
+          int elementSizeInBytes, int groupSizeInBytes, int rowSizeInBytes,
+          int imageSizeInBytes, boolean isSwap ) {
+    int ii, jj;
+    int halfWidth = width / 2;
+    int halfHeight = height / 2;
+    int halfDepth = depth / 2;
+    int src = 0;
+    int padBytes = rowSizeInBytes - ( width * groupSizeInBytes );
+    int outIndex = 0;
+    
+    assert( (width == 1 || height == 1) && depth >= 2 );
+    
+    if( width == height ) {
+      assert( width == 1 && height == 1 );
+      assert( depth >= 2 );
+      
+      for( ii = 0; ii < halfDepth; ii++ ) {
+        int cc;
+        for( cc = 0; cc < components; cc++ ) {
+          double[] totals = new double[4];
+          double[][] extractTotals = new double[BOX2][4];
+          int kk;
+          
+          dataIn.position( src );
+          extractTotals[0][cc] = extract.extract( isSwap, dataIn );
+          dataIn.position( src + imageSizeInBytes );
+          extractTotals[1][cc] = extract.extract( isSwap, dataIn );
+          
+          // average 2 pixels since only a column
+          totals[cc] = 0.0f;
+          // totals[red] = extractTotals[0][red] + extractTotals[1][red];
+          // totals[red] = red / 2;
+          for( kk = 0; kk < BOX2; kk++ ) {
+            totals[cc] += extractTotals[kk][cc];
+          }
+          totals[cc] /= (double)BOX2;
+          
+          extract.shove( totals[cc], outIndex, dataOut );
+          outIndex++;
+          src += elementSizeInBytes;
+        } // for cc
+        // skip over next group of 2
+        src += rowSizeInBytes;
+      } // for ii
+      
+      assert( src == rowSizeInBytes * height * depth );
+      assert( outIndex == halfDepth * components );
+    } else if( height == 1 ) {
+      assert( width != 1 );
+      
+      for( ii = 0; ii < halfDepth; ii++ ) {
+        for( jj = 0; jj < halfWidth; jj++ ) {
+          int cc;
+          for( cc = 0; cc < components; cc++ ) {
+            int kk;
+            double totals[] = new double[4];
+            double extractTotals[][] = new double[BOX4][4];
+            
+            dataIn.position( src );
+            extractTotals[0][cc] = extract.extract( isSwap, dataIn );
+            dataIn.position( src + groupSizeInBytes );
+            extractTotals[1][cc] = extract.extract( isSwap, dataIn );
+            dataIn.position( src + imageSizeInBytes );
+            extractTotals[2][cc] = extract.extract( isSwap, dataIn );
+            dataIn.position( src + imageSizeInBytes + groupSizeInBytes );
+            extractTotals[3][cc] = extract.extract( isSwap, dataIn );
+            
+            // grab 4 pixels to average
+            totals[cc] = 0.0f;
+            // totals[red] = extractTotals[0][red] + extractTotals[1][red] +
+            //               extractTotals[2][red] + extractTotals[3][red];
+            // totals[red] /= (double)BOX4;
+            for( kk = 0; kk < BOX4; kk++ ) {
+              totals[cc] += extractTotals[kk][cc];
+            }
+            totals[cc] /= (double)BOX4;
+            
+            extract.shove( totals[cc], outIndex, dataOut );
+            outIndex++;
+            src += elementSizeInBytes;
+          } // for cc
+          // skip over to next horizontal square of 4
+          src += elementSizeInBytes;
+        } // for jj
+        src += padBytes;
+        src += rowSizeInBytes;
+      } // for ii
+      assert( src == rowSizeInBytes * height * depth );
+      assert( outIndex == halfWidth * halfDepth * components );
+    } else if( width == 1 ) {
+      assert( height != 1 );
+      
+      for( ii = 0; ii < halfDepth; ii++ ) {
+        for( jj = 0; jj < halfHeight; jj++ ) {
+          int cc;
+          for( cc = 0; cc < components; cc++ ) {
+            int kk;
+            double totals[] = new double[4];
+            double extractTotals[][] = new double[BOX4][4];
+            
+            dataIn.position( src );
+            extractTotals[0][cc] = extract.extract( isSwap, dataIn );
+            dataIn.position( src + rowSizeInBytes );
+            extractTotals[1][cc] = extract.extract( isSwap, dataIn );
+            dataIn.position( src + imageSizeInBytes );
+            extractTotals[2][cc] = extract.extract( isSwap, dataIn );
+            dataIn.position( src + imageSizeInBytes + groupSizeInBytes );
+            extractTotals[3][cc] = extract.extract( isSwap, dataIn );
+            
+            
+            // grab 4 pixels to average
+            totals[cc] = 0.0f;
+            // totals[red] = extractTotals[0][red] + extractTotals[1][red] +
+            //               extractTotals[2][red] + extractTotals[3][red];
+            // totals[red] /= (double)BOX4;
+            for( kk = 0; kk < BOX4; kk++ ) {
+              totals[cc] += extractTotals[kk][cc];
+            }
+            totals[cc] /= (double)BOX4;
+            
+            extract.shove( totals[cc], outIndex, dataOut );
+            outIndex++;
+            src += elementSizeInBytes;
+          } // for cc
+          // skip over to next horizontal square of 4
+          src += padBytes;
+          src += rowSizeInBytes;
+        } // for jj
+        src += imageSizeInBytes;
+      } // for ii
+      assert( src == rowSizeInBytes * height * depth );
+      assert( outIndex == halfWidth * halfDepth * components );
+    }
+  }
+  
+  public static void halveImage3D( int components, ExtractPrimitive extract,
+          int width, int height, int depth, ByteBuffer dataIn, ByteBuffer dataOut,
+          int elementSizeInBytes, int groupSizeInBytes, int rowSizeInBytes,
+          int imageSizeInBytes, boolean isSwap ) {
+    assert( depth > 1 );
+    
+    // horizontal/vertical/onecolumn slice viewed from top
+    if( width == 1 || height == 1 ) {
+      assert( 1 <= depth );
+      
+      halveImageSlice( components, extract, width, height, depth, dataIn, dataOut,
+              elementSizeInBytes, groupSizeInBytes, rowSizeInBytes, imageSizeInBytes,
+              isSwap );
+      return;
+    }
+    
+    int ii, jj, dd;
+    
+    int halfWidth = width / 2;
+    int halfHeight = height / 2;
+    int halfDepth = depth / 2;
+    int src = 0;
+    int padBytes = rowSizeInBytes - ( width * groupSizeInBytes );
+    int outIndex = 0;
+    
+    for( dd = 0; dd < halfDepth; dd++ ) {
+      for( ii = 0; ii < halfHeight; ii++ ) {
+        for( jj = 0; jj < halfWidth; jj++ ) {
+          int cc;
+          for( cc = 0; cc < components; cc++ ) {
+            int kk;
+            double totals[] = new double[4];
+            double extractTotals[][] = new double[BOX8][4];
+            
+            dataIn.position( src );
+            extractTotals[0][cc] = extract.extract( isSwap, dataIn );
+            dataIn.position( src + groupSizeInBytes );
+            extractTotals[1][cc] = extract.extract( isSwap, dataIn );
+            dataIn.position( src + rowSizeInBytes );
+            extractTotals[2][cc] = extract.extract( isSwap, dataIn );
+            dataIn.position( src + rowSizeInBytes + groupSizeInBytes );
+            extractTotals[3][cc] = extract.extract( isSwap, dataIn );
+            dataIn.position( src + imageSizeInBytes );
+            extractTotals[4][cc] = extract.extract( isSwap, dataIn );
+            dataIn.position( src + groupSizeInBytes + imageSizeInBytes );
+            extractTotals[5][cc] = extract.extract( isSwap, dataIn );
+            dataIn.position( src + rowSizeInBytes + imageSizeInBytes );
+            extractTotals[6][cc] = extract.extract( isSwap, dataIn );
+            dataIn.position( src + rowSizeInBytes + imageSizeInBytes + groupSizeInBytes );
+            extractTotals[7][cc] = extract.extract( isSwap, dataIn );
+            
+            totals[cc] = 0.0f;
+            
+            for( kk = 0; kk < BOX8; kk++ ) {
+              totals[cc] += extractTotals[kk][cc];
+            }
+            totals[cc] /= (double)BOX8;
+            
+            extract.shove( totals[cc], outIndex, dataOut );
+            outIndex++;
+            
+            src += elementSizeInBytes;
+          } // for cc
+          // skip over to next square of 4
+          src += groupSizeInBytes;
+        } // for jj
+        // skip past pad bytes, if any, to get to next row
+        src += padBytes;
+        src += rowSizeInBytes;
+      } // for ii
+      src += imageSizeInBytes;
+    } // for dd
+    assert( src == rowSizeInBytes * height * depth );
+    assert( outIndex == halfWidth * halfHeight * halfDepth * components );
+  }
+  
+  public static void halveImagePackedPixel3D( int components, Extract extract,
+          int width, int height, int depth, ByteBuffer dataIn, 
+          ByteBuffer dataOut, int pixelSizeInBytes, int rowSizeInBytes,
+          int imageSizeInBytes, boolean isSwap ) {
+    if( depth == 1 ) {
+      assert( 1 <= width && 1 <= height );
+      
+      halveImagePackedPixel( components, extract, width, height, dataIn, dataOut,
+              pixelSizeInBytes, rowSizeInBytes, isSwap );
+      return;
+    } else if( width == 1 || height == 1 ) { // a horizontal or vertical slice viewed from top
+      assert( 1 <= depth );
+      
+      halveImagePackedPixelSlice( components, extract, width, height, depth, dataIn,
+              dataOut, pixelSizeInBytes, rowSizeInBytes, imageSizeInBytes, isSwap );
+      return;
+    }
+    int ii, jj, dd;
+    
+    int halfWidth = width / 2;
+    int halfHeight = height / 2;
+    int halfDepth = depth / 2;
+    int src = 0;
+    int padBytes = rowSizeInBytes - ( width * pixelSizeInBytes );
+    int outIndex = 0;
+    
+    for( dd = 0; dd < halfDepth; dd++ ) {
+      for( ii = 0; ii < halfHeight; ii++ ) {
+        for( jj = 0; jj < halfWidth; jj++ ) {
+          float totals[] = new float[4]; // 4 is max components
+          float extractTotals[][] = new float[BOX8][4];
+          int cc;
+          
+          dataIn.position( src );
+          extract.extract( isSwap, dataIn, extractTotals[0] );
+          dataIn.position( src + pixelSizeInBytes );
+          extract.extract( isSwap, dataIn, extractTotals[1] );
+          dataIn.position( src + rowSizeInBytes );
+          extract.extract( isSwap, dataIn, extractTotals[2] );
+          dataIn.position( src + rowSizeInBytes + pixelSizeInBytes );
+          extract.extract( isSwap, dataIn, extractTotals[3] );
+          dataIn.position( src + imageSizeInBytes );
+          extract.extract( isSwap, dataIn, extractTotals[4] );
+          dataIn.position( src + pixelSizeInBytes + imageSizeInBytes );
+          extract.extract( isSwap, dataIn, extractTotals[5] );
+          dataIn.position( src + rowSizeInBytes + imageSizeInBytes );
+          extract.extract( isSwap, dataIn, extractTotals[6] );
+          dataIn.position( src + rowSizeInBytes + pixelSizeInBytes + imageSizeInBytes );
+          extract.extract( isSwap, dataIn, extractTotals[7] );
+          
+          for( cc = 0; cc < components; cc++ ) {
+            int kk;
+            // grab 8 pixels to average
+            totals[cc] = 0.0f;
+            for( kk = 0; kk < BOX8; kk++ ) {
+              totals[cc] += extractTotals[kk][cc];
+            }
+            totals[cc] /= (float)BOX8;
+          }
+          extract.shove( totals, outIndex, dataOut );
+          outIndex++;
+          // skip over to next square of 4
+          src += pixelSizeInBytes + pixelSizeInBytes;
+        }
+        // skip past pad bytes, if any, to get to next row
+        src += padBytes;
+        src += rowSizeInBytes;
+      }
+      src += imageSizeInBytes;
+    }
+    assert( src == rowSizeInBytes * height * depth );
+    assert( outIndex == halfWidth * halfHeight * halfDepth );
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Image.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Image.java
new file mode 100644
index 0000000..b2aaad2
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Image.java
@@ -0,0 +1,1413 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2;
+import java.nio.*;
+
+/**
+ *
+ * @author  Administrator
+ */
+public class Image {
+  
+  /** Creates a new instance of Image */
+  public Image() {
+  }
+  
+  public static short getShortFromByteArray( byte[] array, int index ) {
+    short s;
+    s = (short)(array[index] << 8 );
+    s |= (short)(0x00FF & array[index+1]);
+    return( s );
+  }
+  
+  public static int getIntFromByteArray( byte[] array, int index ) {
+    int i;
+    i = ( array[index] << 24 ) & 0xFF000000;
+    i |= ( array[index+1] << 16 ) & 0x00FF0000;
+    i |= ( array[index+2] << 8 ) & 0x0000FF00;
+    i |= ( array[index+3] ) & 0x000000FF;
+    return( i );
+  }
+  
+  public static float getFloatFromByteArray( byte[] array, int index ) {
+    int i = getIntFromByteArray( array, index );
+    return( Float.intBitsToFloat(i) );
+  }
+  
+  /*
+   *  Extract array from user's data applying all pixel store modes.
+   *  The internal format used is an array of unsigned shorts.
+   */
+  public static void fill_image( PixelStorageModes psm, int width, int height,
+                  int format, int type, boolean index_format, ByteBuffer userdata,
+                  ShortBuffer newimage ) {
+    int components;
+    int element_size;
+    int rowsize;
+    int padding;
+    int groups_per_line;
+    int group_size;
+    int elements_per_line;
+    int start;
+    int iter = 0;
+    int iter2;
+    int i, j, k;
+    boolean myswap_bytes;
+    
+    // Create a Extract interface object
+    Extract extract = null;
+    switch( type ) {
+      case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+        extract = new Extract332();
+        break;
+      case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+        extract = new Extract233rev();
+        break;
+      case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+        extract = new Extract565();
+        break;
+      case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+        extract = new Extract565rev();
+        break;
+      case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+        extract = new Extract4444();
+        break;
+      case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+        extract = new Extract4444rev();
+        break;
+      case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+        extract = new Extract5551();
+        break;
+      case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+        extract = new Extract1555rev();
+        break;
+      case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+        extract = new Extract8888();
+        break;
+      case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+        extract = new Extract8888rev();
+        break;
+      case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+        extract = new Extract1010102();
+        break;
+      case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+        extract = new Extract2101010rev();
+        break;
+    }
+    
+    myswap_bytes = psm.getUnpackSwapBytes();
+    components = Mipmap.elements_per_group( format, type );
+    if( psm.getUnpackRowLength() > 0 ) {
+      groups_per_line = psm.getUnpackRowLength();
+    } else {
+      groups_per_line = width;
+    }
+    
+    // All formats except GL_BITMAP fall out trivially
+    if( type == GL2.GL_BITMAP ) {
+      int bit_offset;
+      int current_bit;
+      
+      rowsize = ( groups_per_line * components + 7 ) / 8;
+      padding = ( rowsize % psm.getUnpackAlignment() );
+      if( padding != 0 ) {
+        rowsize += psm.getUnpackAlignment() - padding;
+      }
+      start = psm.getUnpackSkipRows() * rowsize + ( psm.getUnpackSkipPixels() * components / 8 );
+      elements_per_line = width * components;
+      iter2 = 0;
+      for( i = 0; i < height; i++ ) {
+        iter = start;
+        userdata.position( iter ); // ****************************************
+        bit_offset = (psm.getUnpackSkipPixels() * components) % 8;
+        for( j = 0; j < elements_per_line; j++ ) {
+          // retrieve bit
+          if( psm.getUnpackLsbFirst() ) {
+            userdata.position( iter );
+            current_bit = ( userdata.get() & 0x000000FF ) & ( 1 << bit_offset );//userdata[iter] & ( 1 << bit_offset );
+          } else {
+            current_bit = ( userdata.get() & 0x000000FF ) & ( 1 << ( 7 - bit_offset ) );
+          }
+          if( current_bit != 0 ) {
+            if( index_format ) {
+              newimage.position( iter2 );
+              newimage.put( (short)1 );
+            } else {
+              newimage.position( iter2 );
+              newimage.put( (short)65535 );
+            }
+          } else {
+            newimage.position( iter2 );
+            newimage.put( (short)0 );
+          }
+          bit_offset++;
+          if( bit_offset == 8 ) {
+            bit_offset = 0;
+            iter++;
+          }
+          iter2++;
+        }
+        start += rowsize;
+      }
+    } else {
+      element_size = Mipmap.bytes_per_element( type );
+      group_size = element_size * components;
+      if( element_size == 1 ) {
+        myswap_bytes = false;
+      }
+      
+      rowsize = groups_per_line * group_size;
+      padding = ( rowsize % psm.getUnpackAlignment() );
+      if( padding != 0 ) {
+        rowsize += psm.getUnpackAlignment() - padding;
+      }
+      start = psm.getUnpackSkipRows() * rowsize + psm.getUnpackSkipPixels() * group_size;
+      elements_per_line = width * components;
+      
+      iter2 = 0;
+      for( i = 0; i < height; i++ ) {
+        iter = start;
+        userdata.position( iter ); //***************************************
+        for( j = 0; j < elements_per_line; j++ ) {
+          Type_Widget widget = new Type_Widget();
+          float[] extractComponents = new float[4];
+          userdata.position( iter );
+          switch( type ) {
+            case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+              extract.extract( false, userdata /*userdata[iter]*/, extractComponents );
+              for( k = 0; k < 3; k++ ) {
+                newimage.put( iter2++, (short)(extractComponents[k] * 65535 ) );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+              extract.extract( false, userdata /*userdata[iter]*/, extractComponents );
+              for( k = 0; k < 3; k++ ) {
+                newimage.put( iter2++, (short)(extractComponents[k] * 65535 ) );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_BYTE ):
+              if( index_format ) {
+                newimage.put( iter2++, (short)( 0x000000FF & userdata.get() ) );//userdata[iter];
+              } else {
+                newimage.put( iter2++, (short)( 0x000000FF & userdata.get()/*userdata[iter]*/ * 257 ) );
+              }
+              break;
+            case( GL2.GL_BYTE ):
+              if( index_format ) {
+                newimage.put( iter2++, userdata.get() ); //userdata[iter];
+              } else {
+                newimage.put( iter2++, (short)(userdata.get()/*userdata[iter]*/ * 516 ) );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+              extract.extract( myswap_bytes, userdata/*userdata[iter]*/, extractComponents );
+              for( k = 0; k < 3; k++ ) {
+                newimage.put( iter2++, (short)(extractComponents[k] * 65535) );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+              extract.extract( myswap_bytes, userdata, extractComponents );
+              for( k = 0; k < 3; k++ ) {
+                newimage.put( iter2++, (short)(extractComponents[k] * 65535 ) );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+              extract.extract( myswap_bytes, userdata, extractComponents );
+              for( k = 0; k < 4; k++ ) {
+                newimage.put( iter2++, (short)(extractComponents[k] * 65535 ) );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+              extract.extract( myswap_bytes, userdata, extractComponents );
+              for( k = 0; k < 4; k++ ) {
+                newimage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+              extract.extract( myswap_bytes, userdata, extractComponents );
+              for( k = 0; k < 4; k++ ) {
+                newimage.put( iter2++, (short)(extractComponents[k] * 65535 ) );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+              extract.extract( myswap_bytes, userdata, extractComponents );
+              for( k = 0; k < 4; k++ ) {
+                newimage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_SHORT ):
+            case( GL2.GL_SHORT ):
+              if( myswap_bytes ) {
+                widget.setUB1( userdata.get() );
+                widget.setUB0( userdata.get() );
+              } else {
+                widget.setUB0( userdata.get() );
+                widget.setUB1( userdata.get() );
+              }
+              if( type == GL2.GL_SHORT ) {
+                if( index_format ) {
+                  newimage.put( iter2++, widget.getS0() );
+                } else {
+                  newimage.put( iter2++, (short)(widget.getS0() * 2) );
+                }
+              } else {
+                newimage.put( iter2++, widget.getUS0() );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+              extract.extract( myswap_bytes, userdata, extractComponents );
+              for( k = 0; k < 4; k++ ) {
+                newimage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+              extract.extract( myswap_bytes, userdata, extractComponents );
+              for( k = 0; k < 4; k++ ) {
+                newimage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+              extract.extract( myswap_bytes, userdata, extractComponents );
+              for( k = 0; k < 4; k++ ) {
+                newimage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+              extract.extract( myswap_bytes, userdata, extractComponents );
+              for( k = 0; k < 4; k++ ) {
+                newimage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+              }
+              break;
+            case( GL2.GL_INT ):
+            case( GL2.GL_UNSIGNED_INT ):
+            case( GL2.GL_FLOAT ):
+              if( myswap_bytes ) {
+                widget.setUB3( userdata.get() );
+                widget.setUB2( userdata.get() );
+                widget.setUB1( userdata.get() );
+                widget.setUB0( userdata.get() );
+              } else {
+                widget.setUB0( userdata.get() );
+                widget.setUB1( userdata.get() );
+                widget.setUB2( userdata.get() );
+                widget.setUB3( userdata.get() );
+              }
+              if( type == GL2.GL_FLOAT ) {
+                if( index_format ) {
+                  newimage.put( iter2++, (short)widget.getF() );
+                } else {
+                  newimage.put( iter2++, (short)(widget.getF() * 65535 ) );
+                }
+              } else if( type == GL2.GL_UNSIGNED_INT ) {
+                if( index_format ) {
+                  newimage.put( iter2++, (short)( widget.getUI() ) );
+                } else {
+                  newimage.put( iter2++, (short)( widget.getUI() >> 16 ) );
+                }
+              } else {
+                if( index_format ) {
+                  newimage.put( iter2++, (short)( widget.getI() ) );
+                } else {
+                  newimage.put( iter2++, (short)( widget.getI() >> 15 ) );
+                }
+              }
+              break;
+          }
+          iter += element_size;
+        }  // for j
+        start += rowsize;
+        // want iter pointing at start, not within, row for assertion purposes
+        iter = start;
+      } // for i
+      
+      // iterators should be one byte past end
+      if( !Mipmap.isTypePackedPixel( type ) ) {
+        assert( iter2 == ( width * height * components ) );
+      } else {
+        assert( iter2 == ( width * height * Mipmap.elements_per_group( format, 0 ) ) );
+      }
+      assert( iter == ( rowsize * height + psm.getUnpackSkipRows() * rowsize + psm.getUnpackSkipPixels() * group_size ) );
+    }
+  }
+  
+  /*
+   *  Insert array into user's data applying all pixel store modes.
+   *  Theinternal format is an array of unsigned shorts.
+   *  empty_image() because it is the opposet of fill_image().
+   */
+  public static void empty_image( PixelStorageModes psm, int width, int height, 
+                                  int format, int type, boolean index_format, 
+                                  ShortBuffer oldimage, ByteBuffer userdata ) {
+    
+    int components;
+    int element_size;
+    int rowsize;
+    int padding;
+    int groups_per_line;
+    int group_size;
+    int elements_per_line;
+    int start;
+    int iter = 0;
+    int iter2;
+    int i, j, k;
+    boolean myswap_bytes;
+    
+    // Create a Extract interface object
+    Extract extract = null;
+    switch( type ) {
+      case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+        extract = new Extract332();
+        break;
+      case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+        extract = new Extract233rev();
+        break;
+      case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+        extract = new Extract565();
+        break;
+      case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+        extract = new Extract565rev();
+        break;
+      case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+        extract = new Extract4444();
+        break;
+      case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+        extract = new Extract4444rev();
+        break;
+      case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+        extract = new Extract5551();
+        break;
+      case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+        extract = new Extract1555rev();
+        break;
+      case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+        extract = new Extract8888();
+        break;
+      case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+        extract = new Extract8888rev();
+        break;
+      case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+        extract = new Extract1010102();
+        break;
+      case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+        extract = new Extract2101010rev();
+        break;
+    }
+    
+    myswap_bytes = psm.getPackSwapBytes();
+    components = Mipmap.elements_per_group( format, type );
+    if( psm.getPackRowLength() > 0 ) {
+      groups_per_line = psm.getPackRowLength();
+    } else {
+      groups_per_line = width;
+    }
+    
+    // all formats except GL_BITMAP fall out trivially
+    if( type == GL2.GL_BITMAP ) {
+      int bit_offset;
+      int current_bit;
+      
+      rowsize = ( groups_per_line * components + 7 ) / 8;
+      padding = ( rowsize % psm.getPackAlignment() );
+      if( padding != 0 ) {
+        rowsize += psm.getPackAlignment() - padding;
+      }
+      start = psm.getPackSkipRows() * rowsize + psm.getPackSkipPixels() * components / 8;
+      elements_per_line = width * components;
+      iter2 = 0;
+      for( i = 0; i < height; i++ ) {
+        iter = start;
+        bit_offset = ( psm.getPackSkipPixels() * components ) % 8;
+        for( j = 0; j < elements_per_line; j++ ) {
+          if( index_format ) {
+            current_bit = oldimage.get( iter2 ) & 1;
+          } else {
+            if( oldimage.get( iter2 ) < 0 ) { // must check for negative rather than 32767
+              current_bit = 1;
+            } else {
+              current_bit = 0;
+            }
+          }
+          
+          if( current_bit != 0 ) {
+            if( psm.getPackLsbFirst() ) {
+              userdata.put( iter, (byte)( ( userdata.get( iter ) | ( 1 << bit_offset ) ) ) );
+            } else {
+              userdata.put( iter, (byte)( ( userdata.get( iter ) | ( 7 - bit_offset ) ) ) );
+            }
+          } else {
+            if( psm.getPackLsbFirst() ) {
+              //userdata[iter] &= ~( 1 << bit_offset );
+              userdata.put( iter, (byte)( ( userdata.get( iter ) & ~( 1 << bit_offset ) ) ) );
+            } else {
+              //userdata[iter] &= ~( 1 << ( 7 - bit_offset ) );
+              userdata.put( iter, (byte)( ( userdata.get( iter ) & ~( 7 - bit_offset ) ) ) );
+            }
+          }
+          
+          bit_offset++;
+          if( bit_offset == 8 ) {
+            bit_offset = 0;
+            iter++;
+          }
+          iter2++;
+        }
+        start += rowsize;
+      }
+    } else {
+      float shoveComponents[] = new float[4];
+      
+      element_size = Mipmap.bytes_per_element( type );
+      group_size = element_size * components;
+      if( element_size == 1 ) {
+        myswap_bytes = false;
+      }
+      
+      rowsize = groups_per_line * group_size;
+      padding = ( rowsize % psm.getPackAlignment() );
+      if( padding != 0 ) {
+        rowsize += psm.getPackAlignment() - padding;
+      }
+      start = psm.getPackSkipRows() * rowsize + psm.getPackSkipPixels() * group_size;
+      elements_per_line = width * components;
+      
+      iter2 = 0;
+      for( i = 0; i < height; i++ ) {
+        iter = start;
+        for( j = 0; j < elements_per_line; j++ ) {
+          Type_Widget widget = new Type_Widget();
+          
+          switch( type ) {
+            case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+              for( k = 0; k < 3; k++ ) {
+                shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+              }
+              extract.shove( shoveComponents, 0, userdata );
+              break;
+            case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+              for( k = 0; k < 3; k++ ) {
+                shoveComponents[k] = oldimage.get(iter2++) / 65535.0f;
+              }
+              extract.shove( shoveComponents, 0, userdata );
+              break;
+            case( GL2.GL_UNSIGNED_BYTE ):
+              if( index_format ) {
+                //userdata[iter] = (byte)oldimage[iter2++];
+                userdata.put( iter, (byte)oldimage.get(iter2++) );
+              } else {
+                //userdata[iter] = (byte)( oldimage[iter2++] >> 8 );
+                userdata.put( iter, (byte)( oldimage.get(iter2++) ) );
+              }
+              break;
+            case( GL2.GL_BYTE ):
+              if( index_format ) {
+                //userdata[iter] = (byte)oldimage[iter2++];
+                userdata.put( iter, (byte)oldimage.get(iter2++) );
+              } else {
+                //userdata[iter] = (byte)( oldimage[iter2++] >> 9 );
+                userdata.put( iter, (byte)( oldimage.get(iter2++) ) );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+              for( k = 0; k < 3; k++ ) {
+                shoveComponents[k] = oldimage.get(iter2++) / 65535.0f;
+              }
+              extract.shove( shoveComponents, 0, widget.getBuffer() );
+              if( myswap_bytes ) {
+                //userdata[iter] = widget.getUB1();
+                //userdata[iter+1] = widget.getUB0();
+                userdata.put( iter, widget.getUB1() );
+                userdata.put( iter + 1,widget.getUB0() );
+              } else {
+                //userdata[iter] = widget.getUB0();
+                //userdata[iter+1] = widget.getUB1();
+                userdata.put( iter, widget.getUB0() );
+                userdata.put( iter + 1, widget.getUB1() );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+              for( k = 0; k < 3; k++ ) {
+                shoveComponents[k] = oldimage.get(iter2++) / 65535.0f;
+              }
+              extract.shove( shoveComponents, 0, widget.getBuffer() );
+              if( myswap_bytes ) {
+                //userdata[iter] = widget.getUB1();
+                //userdata[iter+1] = widget.getUB0();
+                userdata.put( iter, widget.getUB1() );
+                userdata.put( iter + 1, widget.getUB0() );
+              } else {
+                //userdata[iter] = widget.getUB0();
+                //userdata[iter+1] = widget.getUB1();
+                userdata.put( iter, widget.getUB0() );
+                userdata.put( iter, widget.getUB1() );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+              for( k = 0; k < 4; k++ ) {
+                shoveComponents[k] = oldimage.get(iter2++) / 65535.0f;
+              }
+              extract.shove( shoveComponents, 0, widget.getBuffer() );
+              if( myswap_bytes ) {
+                //userdata[iter] = widget.getUB1();
+                //userdata[iter+1] = widget.getUB0();
+                userdata.put( iter, widget.getUB1() );
+                userdata.put( iter + 1, widget.getUB0() );
+              } else {
+                //userdata[iter] = widget.getUB0();
+                //userdata[iter+1] = widget.getUB1();
+                userdata.put( iter, widget.getUB0() );
+                userdata.put( iter + 1, widget.getUB1() );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+              for( k = 0; k < 4; k++ ) {
+                shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+              }
+              extract.shove( shoveComponents, 0, widget.getBuffer() );
+              if( myswap_bytes ) {
+                //userdata[iter] = widget.getUB1();
+                //userdata[iter+1] = widget.getUB0();
+                userdata.put( iter, widget.getUB1() );
+                userdata.put( iter + 1, widget.getUB0() );
+              } else {
+                //userdata[iter] = widget.getUB0();
+                //userdata[iter+1] = widget.getUB1();
+                userdata.put( iter, widget.getUB0() );
+                userdata.put( iter + 1, widget.getUB1() );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+              for( k = 0; k < 4; k++ ) {
+                shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+              }
+              extract.shove( shoveComponents, 0, widget.getBuffer() );
+              if( myswap_bytes ) {
+                //userdata[iter] = widget.getUB1();
+                //userdata[iter+1] = widget.getUB0();
+                userdata.put( iter, widget.getUB1() );
+                userdata.put( iter + 1, widget.getUB0() );
+              } else {
+                //userdata[iter] = widget.getUB0();
+                //userdata[iter+1] = widget.getUB1();
+                userdata.put( iter, widget.getUB0() );
+                userdata.put( iter + 1, widget.getUB1() );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+              for( k = 0; k < 4; k++ ) {
+                shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+              }
+              extract.shove( shoveComponents, 0, widget.getBuffer() );
+              if( myswap_bytes ) {
+                //userdata[iter] = widget.getUB1();
+                //userdata[iter+1] = widget.getUB0();
+                userdata.put( iter, widget.getUB1() );
+                userdata.put( iter + 1, widget.getUB0() );
+              } else {
+                //userdata[iter] = widget.getUB0();
+                //userdata[iter+1] = widget.getUB1();
+                userdata.put( iter, widget.getUB0() );
+                userdata.put( iter + 1, widget.getUB1() );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_SHORT ):
+            case( GL2.GL_SHORT ):
+              if( type == GL2.GL_SHORT ) {
+                if( index_format ) {
+                  widget.setS0( oldimage.get( iter2++ ) );
+                } else {
+                  widget.setS0( (short)(oldimage.get( iter2++ ) >> 1) );
+                }
+              } else {
+                widget.setUS0( oldimage.get( iter2++ ) );
+              }
+              if( myswap_bytes ) {
+                //userdata[iter] = widget.getUB1();
+                //userdata[iter+1] = widget.getUB0();
+                userdata.put( iter, widget.getUB1() );
+                userdata.put( iter + 1, widget.getUB0() );
+              } else {
+                //userdata[iter] = widget.getUB0();
+                //userdata[iter] = widget.getUB1();
+                userdata.put( iter, widget.getUB0() );
+                userdata.put( iter + 1, widget.getUB1() );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+              for( k = 0; k < 4; k++ ) {
+                shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+              }
+              extract.shove( shoveComponents, 0, widget.getBuffer() );
+              if( myswap_bytes ) {
+                //userdata[iter+3] = widget.getUB0();
+                //userdata[iter+2] = widget.getUB1();
+                //userdata[iter+1] = widget.getUB2();
+                //userdata[iter  ] = widget.getUB3();
+                userdata.put( iter + 3, widget.getUB0() );
+                userdata.put( iter + 2, widget.getUB1() );
+                userdata.put( iter + 1, widget.getUB2() );
+                userdata.put( iter    , widget.getUB3() );
+              } else {
+                userdata.putInt( iter, widget.getUI() );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+              for( k = 0; k < 4; k++ ) {
+                shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+              }
+              extract.shove( shoveComponents, 0, widget.getBuffer() );
+              if( myswap_bytes ) {
+                //userdata[iter+3] = widget.getUB0();
+                //userdata[iter+2] = widget.getUB1();
+                //userdata[iter+1] = widget.getUB2();
+                //userdata[iter  ] = widget.getUB3();
+                userdata.put( iter + 3, widget.getUB0() );
+                userdata.put( iter + 2, widget.getUB1() );
+                userdata.put( iter + 2, widget.getUB2() );
+                userdata.put( iter    , widget.getUB3() );
+              } else {
+                userdata.putInt( iter, widget.getUI() );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+              for( k = 0; k < 4; k++ ) {
+                shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+              }
+              extract.shove( shoveComponents, 0, widget.getBuffer() );
+              if( myswap_bytes ) {
+                //userdata[iter+3] = widget.getUB0();
+                //userdata[iter+2] = widget.getUB1();
+                //userdata[iter+1] = widget.getUB2();
+                //userdata[iter  ] = widget.getUB3();
+                userdata.put( iter + 3, widget.getUB0() );
+                userdata.put( iter + 2, widget.getUB1() );
+                userdata.put( iter + 1, widget.getUB2() );
+                userdata.put( iter    , widget.getUB3() );
+              } else {
+                userdata.putInt( iter, widget.getUI() );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+              for( k = 0; k < 4; k++ ) {
+                shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+              }
+              extract.shove( shoveComponents, 0, widget.getBuffer() );
+              if( myswap_bytes ) {
+                //userdata[iter+3] = widget.getUB0();
+                //userdata[iter+2] = widget.getUB1();
+                //userdata[iter+1] = widget.getUB2();
+                //userdata[iter  ] = widget.getUB3();
+                userdata.put( iter + 3, widget.getUB0() );
+                userdata.put( iter + 2, widget.getUB1() );
+                userdata.put( iter + 1, widget.getUB2() );
+                userdata.put( iter    , widget.getUB3() );
+              } else {
+                userdata.putInt( iter, widget.getUI() );
+              }
+              break;
+            case( GL2.GL_INT ):
+            case( GL2.GL_UNSIGNED_INT ):
+            case( GL2.GL_FLOAT ):
+              if( type == GL2.GL_FLOAT ) {
+                if( index_format ) {
+                  widget.setF( oldimage.get( iter2++ ) );
+                } else {
+                  widget.setF( oldimage.get( iter2++ ) / 65535.0f );
+                }
+              } else if( type == GL2.GL_UNSIGNED_INT ) {
+                if( index_format ) {
+                  widget.setUI( oldimage.get( iter2++ ) );
+                } else {
+                  widget.setUI( oldimage.get( iter2++ ) * 65537 );
+                }
+              } else {
+                if( index_format ) {
+                  widget.setI( oldimage.get( iter2++ ) );
+                } else {
+                  widget.setI( (oldimage.get( iter2++ ) * 65537) / 2 );
+                }
+              }
+              if( myswap_bytes ) {
+                userdata.put( iter + 3, widget.getUB0() );
+                userdata.put( iter + 2, widget.getUB1() );
+                userdata.put( iter + 1, widget.getUB2() );
+                userdata.put( iter    , widget.getUB3() );
+              } else {
+                userdata.put( iter    , widget.getUB0() );
+                userdata.put( iter + 1, widget.getUB1() );
+                userdata.put( iter + 2, widget.getUB2() );
+                userdata.put( iter + 3, widget.getUB3() );
+              }
+              break;
+          }
+          iter += element_size;
+        } // for j
+        start += rowsize;
+        // want iter pointing at start, not within, row for assertion purposes
+        iter = start;
+      } // for i
+      // iterators should be one byte past end
+      if( !Mipmap.isTypePackedPixel( type ) ) {
+        assert( iter2 == width * height * components );
+      } else {
+        assert( iter2 == width * height * Mipmap.elements_per_group( format, 0 ) );
+      }
+      assert( iter == rowsize * height + psm.getPackSkipRows() * rowsize + psm.getPackSkipPixels() * group_size );
+    }
+  }
+  
+  public static void fillImage3D( PixelStorageModes psm, int width, int height,
+          int depth, int format, int type, boolean indexFormat, ByteBuffer userImage,
+          ShortBuffer newImage ) {
+    boolean myswapBytes;
+    int components;
+    int groupsPerLine;
+    int elementSize;
+    int groupSize;
+    int rowSize;
+    int padding;
+    int elementsPerLine;
+    int rowsPerImage;
+    int imageSize;
+    int start, rowStart;
+    int iter = 0;
+    int iter2 = 0;
+    int ww, hh, dd, k;
+    Type_Widget widget = new Type_Widget();
+    float extractComponents[] = new float[4];
+    
+    // Create a Extract interface object
+    Extract extract = null;
+    switch( type ) {
+      case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+        extract = new Extract332();
+        break;
+      case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+        extract = new Extract233rev();
+        break;
+      case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+        extract = new Extract565();
+        break;
+      case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+        extract = new Extract565rev();
+        break;
+      case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+        extract = new Extract4444();
+        break;
+      case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+        extract = new Extract4444rev();
+        break;
+      case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+        extract = new Extract5551();
+        break;
+      case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+        extract = new Extract1555rev();
+        break;
+      case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+        extract = new Extract8888();
+        break;
+      case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+        extract = new Extract8888rev();
+        break;
+      case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+        extract = new Extract1010102();
+        break;
+      case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+        extract = new Extract2101010rev();
+        break;
+    }
+    
+    myswapBytes = psm.getUnpackSwapBytes();
+    components = Mipmap.elements_per_group( format, type );
+    if( psm.getUnpackRowLength() > 0 ) {
+      groupsPerLine = psm.getUnpackRowLength();
+    } else {
+      groupsPerLine = width;
+    }
+    elementSize = Mipmap.bytes_per_element( type );
+    groupSize = elementSize * components;
+    if( elementSize == 1 ) {
+      myswapBytes = false;
+    }
+    
+    // 3dstuff begin
+    if( psm.getUnpackImageHeight() > 0 ) {
+      rowsPerImage = psm.getUnpackImageHeight();
+    } else {
+      rowsPerImage = height;
+    }
+    // 3dstuff end
+    
+    rowSize = groupsPerLine * groupSize;
+    padding = rowSize % psm.getUnpackAlignment();
+    if( padding != 0 ) {
+      rowSize += psm.getUnpackAlignment() - padding;
+    }
+    
+    imageSize = rowsPerImage * rowSize; // 3dstuff
+    
+    start = psm.getUnpackSkipRows() * rowSize + 
+            psm.getUnpackSkipPixels() * groupSize + 
+            psm.getUnpackSkipImages() * imageSize;
+    elementsPerLine = width * components;
+    
+    iter2 = 0;
+    for( dd = 0; dd < depth; dd++ ) {
+      rowStart = start;
+      for( hh = 0; hh < height; hh++ ) {
+        iter = rowStart;
+        for( ww = 0; ww < elementsPerLine; ww++ ) {
+          
+          switch( type ) {
+            case( GL2.GL_UNSIGNED_BYTE ):
+              if( indexFormat ) {
+                newImage.put( iter2++, (short)(0x000000FF & userImage.get( iter ) ) );
+              } else {
+                newImage.put( iter2++, (short)((0x000000FF & userImage.get( iter ) ) * 257 ) );
+              }
+              break;
+            case( GL2.GL_BYTE ):
+              if( indexFormat ) {
+                newImage.put( iter2++, userImage.get( iter ) );
+              } else {
+                newImage.put( iter2++, (short)(userImage.get( iter ) * 516 ) );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+              userImage.position( iter );
+              extract.extract( false, userImage, extractComponents );
+              for( k = 0; k < 3; k++ ) {
+                newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+              userImage.position( iter );
+              extract.extract( false, userImage, extractComponents );
+              for( k = 0; k < 3; k++ ) {
+                newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+              userImage.position( iter );
+              extract.extract( myswapBytes, userImage, extractComponents );
+              for( k = 0; k < 4; k++ ) {
+                newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+              userImage.position( iter );
+              extract.extract( myswapBytes, userImage, extractComponents );
+              for( k = 0; k < 4; k++ ) {
+                newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+              userImage.position( iter );
+              extract.extract( myswapBytes, userImage, extractComponents );
+              for( k = 0; k < 4; k++ ) {
+                newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+              userImage.position( iter );
+              extract.extract( myswapBytes, userImage, extractComponents );
+              for( k = 0; k < 4; k++ ) {
+                newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+              userImage.position( iter );
+              extract.extract( myswapBytes, userImage, extractComponents );
+              for( k = 0; k < 4; k++ ) {
+                newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+              userImage.position( iter );
+              extract.extract( myswapBytes, userImage, extractComponents );
+              for( k = 0; k < 4; k++ ) {
+                newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_SHORT ):
+            case( GL2.GL_SHORT ):
+              if( myswapBytes ) {
+                widget.setUB0( userImage.get( iter + 1 ) );
+                widget.setUB1( userImage.get( iter ) );
+              } else {
+                widget.setUB0( userImage.get( iter ) );
+                widget.setUB1( userImage.get( iter + 1 ) );
+              }
+              if( type == GL2.GL_SHORT ) {
+                if( indexFormat ) {
+                  newImage.put( iter2++, widget.getUS0() );
+                } else {
+                  newImage.put( iter2++, (short)(widget.getUS0() * 2) );
+                }
+              } else {
+                newImage.put( iter2++, widget.getUS0() );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+              userImage.position( iter );
+              extract.extract( myswapBytes, userImage, extractComponents );
+              for( k = 0; k < 4; k++ ) {
+                newImage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+              userImage.position( iter );
+              extract.extract( myswapBytes, userImage, extractComponents );
+              for( k = 0; k < 4; k++ ) {
+                newImage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+              userImage.position( iter );
+              extract.extract( myswapBytes, userImage, extractComponents );
+              for( k = 0; k < 4; k++ ) {
+                newImage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+              extract.extract( myswapBytes, userImage, extractComponents );
+              for( k = 0; k < 4; k++ ) {
+                newImage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+              }
+              break;
+            case( GL2.GL_INT ):
+            case( GL2.GL_UNSIGNED_INT ):
+            case( GL2.GL_FLOAT ):
+              if( myswapBytes ) {
+                widget.setUB0( userImage.get( iter + 3 ) );
+                widget.setUB1( userImage.get( iter + 2 ) );
+                widget.setUB2( userImage.get( iter + 1 ) );
+                widget.setUB3( userImage.get( iter     ) );
+              } else {
+                widget.setUB0( userImage.get( iter     ) );
+                widget.setUB1( userImage.get( iter + 1 ) );
+                widget.setUB2( userImage.get( iter + 2 ) );
+                widget.setUB3( userImage.get( iter + 3 ) );
+              }
+              if( type == GL2.GL_FLOAT ) {
+                if( indexFormat ) {
+                  newImage.put( iter2++, (short)widget.getF() );
+                } else {
+                  newImage.put( iter2++, (short)( widget.getF() * 65535.0f ) );
+                }
+              } else if( type == GL2.GL_UNSIGNED_INT ) {
+                if( indexFormat ) {
+                  newImage.put( iter2++, (short)widget.getUI() );
+                } else {
+                  newImage.put( iter2++, (short)(widget.getUI() >> 16) );
+                }
+              } else {
+                if( indexFormat ) {
+                  newImage.put( iter2++, (short)widget.getI() );
+                } else {
+                  newImage.put( iter2++, (short)(widget.getI() >> 15) );
+                }
+              }
+              break;
+            default:
+              assert( false );
+          }
+          iter += elementSize;
+        } // for ww
+        rowStart += rowSize;
+        iter = rowStart; // for assert
+      } // for hh
+      start += imageSize;
+    }// for dd
+    
+    // iterators should be one byte past end
+    if( !Mipmap.isTypePackedPixel( type ) ) {
+      assert( iter2 == width * height * depth * components );
+    } else {
+      assert( iter2 == width * height * depth * Mipmap.elements_per_group( format, 0 ) );
+    }
+    assert( iter == rowSize * height * depth + psm.getUnpackSkipRows() * rowSize + 
+            psm.getUnpackSkipPixels() * groupSize +
+            psm.getUnpackSkipImages() * imageSize );
+  }
+  
+  public static void emptyImage3D( PixelStorageModes psm, int width, int height, int depth,
+          int format, int type, boolean indexFormat, ShortBuffer oldImage, ByteBuffer userImage ) {
+    boolean myswapBytes;
+    int components;
+    int groupsPerLine;
+    int elementSize;
+    int groupSize;
+    int rowSize;
+    int padding;
+    int start, rowStart, iter;
+    int elementsPerLine;
+    int iter2;
+    int ii, jj, dd, k;
+    int rowsPerImage;
+    int imageSize;
+    Type_Widget widget = new Type_Widget();
+    float[] shoveComponents = new float[4];
+    
+    // Create a Extract interface object
+    Extract extract = null;
+    switch( type ) {
+      case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+        extract = new Extract332();
+        break;
+      case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+        extract = new Extract233rev();
+        break;
+      case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+        extract = new Extract565();
+        break;
+      case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+        extract = new Extract565rev();
+        break;
+      case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+        extract = new Extract4444();
+        break;
+      case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+        extract = new Extract4444rev();
+        break;
+      case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+        extract = new Extract5551();
+        break;
+      case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+        extract = new Extract1555rev();
+        break;
+      case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+        extract = new Extract8888();
+        break;
+      case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+        extract = new Extract8888rev();
+        break;
+      case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+        extract = new Extract1010102();
+        break;
+      case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+        extract = new Extract2101010rev();
+        break;
+    }
+    
+    iter = 0;
+    
+    myswapBytes = psm.getPackSwapBytes();
+    components = Mipmap.elements_per_group( format, type );
+    if( psm.getPackRowLength() > 0 ) {
+      groupsPerLine = psm.getPackRowLength();
+    } else {
+      groupsPerLine = width;
+    }
+    
+    elementSize = Mipmap.bytes_per_element( type );
+    groupSize = elementSize * components;
+    if( elementSize == 1 ) {
+      myswapBytes = false;
+    }
+    
+    // 3dstuff begin
+    if( psm.getPackImageHeight() > 0 ) {
+      rowsPerImage = psm.getPackImageHeight();
+    } else {
+      rowsPerImage = height;
+    }
+    
+    // 3dstuff end
+    
+    rowSize = groupsPerLine * groupSize;
+    padding = rowSize % psm.getPackAlignment();
+    if( padding != 0 ) {
+      rowSize += psm.getPackAlignment() - padding;
+    }
+    
+    imageSize = rowsPerImage * rowSize;
+    
+    start = psm.getPackSkipRows() * rowSize +
+            psm.getPackSkipPixels() * groupSize +
+            psm.getPackSkipImages() * imageSize;
+    elementsPerLine = width * components;
+    
+    iter2 = 0;
+    for( dd = 0; dd < depth; dd++ ) {
+      rowStart = start;
+      
+      for( ii = 0; ii < height; ii++ ) {
+        iter = rowStart;
+        
+        for( jj = 0; jj < elementsPerLine; jj++ ) {
+          
+          switch( type ) {
+            case( GL2.GL_UNSIGNED_BYTE ):
+              if( indexFormat ) {
+                userImage.put( iter, (byte)(oldImage.get( iter2++ ) ) );
+              } else {
+                userImage.put( iter, (byte)(oldImage.get( iter2++ ) >> 8 ) );
+              }
+              break;
+            case( GL2.GL_BYTE ):
+              if( indexFormat ) {
+                userImage.put( iter, (byte)(oldImage.get(iter2++) ) );
+              } else {
+                userImage.put( iter, (byte)(oldImage.get(iter2++) >> 9) );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+              for( k = 0; k < 3; k++ ) {
+                shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+              }
+              extract.shove( shoveComponents, 0, userImage );
+              break;
+            case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+              for( k = 0; k < 3; k++ ) {
+                shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+              }
+              extract.shove( shoveComponents, 0, userImage );
+              break;
+            case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+              for( k = 0; k < 4; k++ ) {
+                shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+              }
+              extract.shove( shoveComponents, 0, widget.getBuffer() );
+              if( myswapBytes ) {
+                userImage.putShort( iter, widget.getUB1() );
+                userImage.putShort( iter + 1, widget.getUB0() );
+              } else {
+                userImage.putShort( iter, widget.getUS0() );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+              for( k = 0; k < 4; k++ ) {
+                shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+              }
+              extract.shove( shoveComponents, 0, widget.getBuffer() );
+              if( myswapBytes ) {
+                userImage.put( iter, widget.getUB1() );
+                userImage.put( iter + 1, widget.getUB0() );
+              } else {
+                userImage.putShort( iter, widget.getUS0() );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+              for( k = 0; k < 4; k++ ) {
+                shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+              }
+              extract.shove( shoveComponents, 0, widget.getBuffer() );
+              if( myswapBytes ) {
+                userImage.put( iter, widget.getUB1() );
+                userImage.put( iter + 1, widget.getUB0() );
+              } else {
+                userImage.putShort( iter, widget.getUS0() );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+              for( k = 0; k < 4; k++ ) {
+                shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+              }
+              extract.shove( shoveComponents, 0, widget.getBuffer() );
+              if( myswapBytes ) {
+                userImage.put( iter, widget.getUB1() );
+                userImage.put( iter + 1, widget.getUB0() );
+              } else {
+                userImage.putShort( iter, widget.getUS0() );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+              for( k = 0; k < 4; k++ ) {
+                shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+              }
+              extract.shove( shoveComponents, 0, widget.getBuffer() );
+              if( myswapBytes ) {
+                userImage.put( iter, widget.getUB1() );
+                userImage.put( iter + 1, widget.getUB0() );
+              } else {
+                userImage.putShort( iter, widget.getUS0() );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+              for( k = 0; k < 4; k++ ) {
+                shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+              }
+              extract.shove( shoveComponents, 0, widget.getBuffer() );
+              if( myswapBytes ) {
+                userImage.put( iter, widget.getUB1() );
+                userImage.put( iter + 1, widget.getUB0() );
+              } else {
+                userImage.putShort( iter, widget.getUS0() );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_SHORT ):
+            case( GL2.GL_SHORT ):
+              if( type == GL2.GL_SHORT ) {
+                if( indexFormat ) {
+                  widget.setS0( (short)oldImage.get( iter2++ ) );
+                } else {
+                  widget.setS0( (short)(oldImage.get( iter2++ ) >> 1) );
+                }
+              } else {
+                widget.setUS0( (short)oldImage.get( iter2++ ) );
+              }
+              if( myswapBytes ) {
+                userImage.put( iter, widget.getUB1() );
+                userImage.put( iter + 1, widget.getUB0() );
+              } else {
+                userImage.put( iter, widget.getUB0() );
+                userImage.put( iter + 1, widget.getUB1() );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+              for( k = 0; k < 4; k++ ) {
+                shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+              }
+              extract.shove( shoveComponents, 0, widget.getBuffer() );
+              if( myswapBytes ) {
+                userImage.put( iter + 3, widget.getUB0() );
+                userImage.put( iter + 2, widget.getUB1() );
+                userImage.put( iter + 1, widget.getUB2() );
+                userImage.put( iter    , widget.getUB3() );
+              } else {
+                userImage.putInt( iter, widget.getUI() );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+              for( k = 0; k < 4; k++ ) {
+                shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+              }
+              extract.shove( shoveComponents, 0, widget.getBuffer() );
+              if( myswapBytes ) {
+                userImage.put( iter + 3, widget.getUB0() );
+                userImage.put( iter + 2, widget.getUB1() );
+                userImage.put( iter + 1, widget.getUB2() );
+                userImage.put( iter    , widget.getUB3() );
+              } else {
+                userImage.putInt( iter, widget.getUI() );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+              for( k = 0; k < 4; k++ ) {
+                shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+              }
+              extract.shove( shoveComponents, 0, widget.getBuffer() );
+              if( myswapBytes ) {
+                userImage.put( iter + 3, widget.getUB0() );
+                userImage.put( iter + 2, widget.getUB1() );
+                userImage.put( iter + 1, widget.getUB2() );
+                userImage.put( iter    ,widget.getUB3() );
+              } else {
+                userImage.putInt( iter, widget.getUI() );
+              }
+              break;
+            case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+              for( k = 0; k < 4; k++ ) {
+                shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+              }
+              extract.shove( shoveComponents, 0, widget.getBuffer() );
+              if( myswapBytes ) {
+                userImage.put( iter + 3, widget.getUB0() );
+                userImage.put( iter + 2, widget.getUB2() );
+                userImage.put( iter + 1, widget.getUB1() );
+                userImage.put( iter    , widget.getUB0() );
+              } else {
+                userImage.putInt( iter, widget.getUI() );
+              }
+              break;
+            case( GL2.GL_INT ):
+            case( GL2.GL_UNSIGNED_INT ):
+            case( GL2.GL_FLOAT ):
+              if( type == GL2.GL_FLOAT ) {
+                if( indexFormat ) {
+                  widget.setF( oldImage.get( iter2++ ) );
+                } else {
+                  widget.setF( oldImage.get( iter2++ ) / 65535.0f );
+                }
+              } else if( type == GL2.GL_UNSIGNED_INT ) {
+                if( indexFormat ) {
+                  widget.setUI( oldImage.get( iter2++ ) );
+                } else {
+                  widget.setUI( oldImage.get( iter2++ ) * 65537 );
+                }
+              } else {
+                if( indexFormat ) {
+                  widget.setI( oldImage.get( iter2++ ) );
+                } else {
+                  widget.setI( ( oldImage.get( iter2++ ) * 65535 ) / 2 );
+                }
+              }
+              if( myswapBytes ) {
+                userImage.put( iter + 3, widget.getUB0() );
+                userImage.put( iter + 2, widget.getUB1() );
+                userImage.put( iter + 1, widget.getUB2() );
+                userImage.put( iter    , widget.getUB3() );
+              } else {
+                userImage.put( iter    , widget.getUB0() );
+                userImage.put( iter + 1, widget.getUB1() );
+                userImage.put( iter + 2, widget.getUB2() );
+                userImage.put( iter + 3, widget.getUB3() );
+              }
+              break;
+            default:
+              assert( false );
+          }
+          
+          iter += elementSize;
+        } // for jj
+        rowStart += rowSize;
+      } // for ii
+      start += imageSize;
+    } // for dd
+    
+    if( !Mipmap.isTypePackedPixel( type ) ) {
+      assert( iter2 == width * height * depth * components );
+    } else {
+      assert( iter2 == width * height * depth * Mipmap.elements_per_group( format, 0 ) );
+    }
+    assert( iter == rowSize * height * depth + 
+                    psm.getUnpackSkipRows() * rowSize +
+                    psm.getUnpackSkipPixels() * groupSize +
+                    psm.getUnpackSkipImages() * imageSize );
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Mipmap.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Mipmap.java
new file mode 100644
index 0000000..4e3f6c2
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Mipmap.java
@@ -0,0 +1,868 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2;
+import javax.media.opengl.GL2GL3;
+import javax.media.opengl.glu.GLU;
+import javax.media.opengl.GLException;
+import java.nio.*;
+import com.jogamp.common.nio.Buffers;
+
+/**
+ *
+ * @author  Administrator
+ */
+public class Mipmap {
+  
+  /** Creates a new instance of Mipmap */
+  public Mipmap() {
+  }
+  
+  public static int computeLog( int value ) {
+    int i = 0;
+    // Error
+    if( value == 0 ) {
+      return( -1 );
+    }
+    for( ;; ) {
+      if( (value & 1) >= 1 ) {
+        if( value != 1 ) {
+          return( -1 );
+        }
+        return( i );
+      }
+      value = value >> 1;
+      i++;
+    }
+  }
+  
+  /* Compute the nearest power of 2 number.  This algorithm is a little strange
+   * but it works quite well.
+   */
+  public static int nearestPower( int value ) {
+    int i = 1;
+    // Error!
+    if( value == 0 ) {
+      return( -1 );
+    }
+    for( ;; ) {
+      if( value == 1 ) {
+        return( i );
+      } else if( value == 3 ) {
+        return( i * 4 );
+      }
+      value = value >> 1;
+      i *= 2;
+    }
+  }
+  
+  public static short GLU_SWAP_2_BYTES( short s ) {
+    byte b = 0;
+    b = (byte)( s >>> 8 );
+    s = (short)( s << 8 );
+    s = (short)( s | (0x00FF & b) );
+    return( s );
+  }
+  
+  public static int GLU_SWAP_4_BYTES( int i ) {
+    int t = i << 24;
+    t |= 0x00FF0000 & ( i << 8 );
+    t |= 0x0000FF00 & ( i >>> 8 );
+    t |= 0x000000FF & ( i >>> 24 );
+    return( t );
+  }
+  
+  public static float GLU_SWAP_4_BYTES( float f ) {
+    int i = Float.floatToRawIntBits( f );
+    float temp = Float.intBitsToFloat( i );
+    return( temp );
+  }
+  
+  public static int checkMipmapArgs( int internalFormat, int format, int type ) {
+    if( !legalFormat( format ) || !legalType( type ) ) {
+      return( GLU.GLU_INVALID_ENUM );
+    }
+    if( format == GL2GL3.GL_STENCIL_INDEX ) {
+      return( GLU.GLU_INVALID_ENUM );
+    }
+    if( !isLegalFormatForPackedPixelType( format, type ) ) {
+      return( GLU.GLU_INVALID_OPERATION );
+    }
+    return( 0 );
+  }
+  
+  public static boolean legalFormat( int format ) {
+    switch( format ) {
+      case( GL2.GL_COLOR_INDEX ):
+      case( GL2GL3.GL_STENCIL_INDEX ):
+      case( GL2GL3.GL_DEPTH_COMPONENT ):
+      case( GL2GL3.GL_RED ):
+      case( GL2GL3.GL_GREEN ):
+      case( GL2GL3.GL_BLUE ):
+      case( GL2GL3.GL_ALPHA ):
+      case( GL2GL3.GL_RGB ):
+      case( GL2GL3.GL_RGBA ):
+      case( GL2GL3.GL_LUMINANCE ):
+      case( GL2GL3.GL_LUMINANCE_ALPHA ):
+      case( GL2GL3.GL_BGR ):
+      case( GL2GL3.GL_BGRA ):
+        return( true );
+      default:
+        return( false );
+    }
+  }
+  
+  public static boolean legalType( int type ) {
+    switch( type ) {
+      case( GL2.GL_BITMAP ):
+      case( GL2GL3.GL_BYTE ):
+      case( GL2GL3.GL_UNSIGNED_BYTE ):
+      case( GL2GL3.GL_SHORT ):
+      case( GL2GL3.GL_UNSIGNED_SHORT ):
+      case( GL2GL3.GL_INT ):
+      case( GL2GL3.GL_UNSIGNED_INT ):
+      case( GL2GL3.GL_FLOAT ):
+      case( GL2GL3.GL_UNSIGNED_BYTE_3_3_2 ):
+      case( GL2GL3.GL_UNSIGNED_BYTE_2_3_3_REV ):
+      case( GL2GL3.GL_UNSIGNED_SHORT_5_6_5 ):
+      case( GL2GL3.GL_UNSIGNED_SHORT_5_6_5_REV ):
+      case( GL2GL3.GL_UNSIGNED_SHORT_4_4_4_4 ):
+      case( GL2GL3.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+      case( GL2GL3.GL_UNSIGNED_SHORT_5_5_5_1 ):
+      case( GL2GL3.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+      case( GL2GL3.GL_UNSIGNED_INT_8_8_8_8 ):
+      case( GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV ):
+      case( GL2GL3.GL_UNSIGNED_INT_10_10_10_2 ):
+      case( GL2GL3.GL_UNSIGNED_INT_2_10_10_10_REV ):
+        return( true );
+      default:
+        return( false );
+    }
+  }
+  
+  public static boolean isTypePackedPixel( int type ) {
+    assert( legalType( type ) );
+    
+    if( type == GL2GL3.GL_UNSIGNED_BYTE_3_3_2 ||
+        type == GL2GL3.GL_UNSIGNED_BYTE_2_3_3_REV ||
+        type == GL2GL3.GL_UNSIGNED_SHORT_5_6_5 ||
+        type == GL2GL3.GL_UNSIGNED_SHORT_5_6_5_REV ||
+        type == GL2GL3.GL_UNSIGNED_SHORT_4_4_4_4 ||
+        type == GL2GL3.GL_UNSIGNED_SHORT_4_4_4_4_REV ||
+        type == GL2GL3.GL_UNSIGNED_SHORT_5_5_5_1 ||
+        type == GL2GL3.GL_UNSIGNED_SHORT_1_5_5_5_REV ||
+        type == GL2GL3.GL_UNSIGNED_INT_8_8_8_8 ||
+        type == GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV ||
+        type == GL2GL3.GL_UNSIGNED_INT_10_10_10_2 ||
+        type == GL2GL3.GL_UNSIGNED_INT_2_10_10_10_REV ) {
+          return( true );
+    }
+    return( false );
+  }
+  
+  public static boolean isLegalFormatForPackedPixelType( int format, int type ) {
+    // if not a packed pixel type then return true
+    if( isTypePackedPixel( type ) ) {
+      return( true );
+    }
+    
+    // 3_3_2/2_3_3_REV & 5_6_5/5_6_5_REV are only compatible with RGB
+    if( (type == GL2GL3.GL_UNSIGNED_BYTE_3_3_2 || type == GL2GL3.GL_UNSIGNED_BYTE_2_3_3_REV ||
+        type == GL2GL3.GL_UNSIGNED_SHORT_5_6_5 || type == GL2GL3.GL_UNSIGNED_SHORT_5_6_5_REV )
+        & format != GL2GL3.GL_RGB ) {
+          return( false );
+    }
+    
+    // 4_4_4_4/4_4_4_4_REV & 5_5_5_1/1_5_5_5_REV & 8_8_8_8/8_8_8_8_REV &
+    // 10_10_10_2/2_10_10_10_REV are only campatible with RGBA, BGRA & ARGB_EXT
+    if( ( type == GL2GL3.GL_UNSIGNED_SHORT_4_4_4_4 ||
+          type == GL2GL3.GL_UNSIGNED_SHORT_4_4_4_4_REV ||
+          type == GL2GL3.GL_UNSIGNED_SHORT_5_5_5_1 ||
+          type == GL2GL3.GL_UNSIGNED_SHORT_1_5_5_5_REV ||
+          type == GL2GL3.GL_UNSIGNED_INT_8_8_8_8 ||
+          type == GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV ||
+          type == GL2GL3.GL_UNSIGNED_INT_10_10_10_2 ||
+          type == GL2GL3.GL_UNSIGNED_INT_2_10_10_10_REV ) &&
+          (format != GL2GL3.GL_RGBA && format != GL2GL3.GL_BGRA) ) {
+            return( false );
+    }
+    return( true );
+  }
+  
+  public static boolean isLegalLevels( int userLevel, int baseLevel, int maxLevel,
+                                            int totalLevels ) {
+    if( (baseLevel < 0) || (baseLevel < userLevel) || (maxLevel < baseLevel) ||
+                                                  (totalLevels < maxLevel) ) {
+      return( false );
+    }
+    return( true );
+  }
+  
+  /* Given user requested textures size, determine if it fits. If it doesn't then
+   * halve both sides and make the determination again until it does fit ( for
+   * IR only ).
+   * Note that proxy textures are not implemented in RE* even though they
+   * advertise the texture extension.
+   * Note that proxy textures are implemented but not according to spec in IMPACT*
+   */
+  public static void closestFit( GL gl, int target, int width, int height, int internalFormat,
+                                int format, int type, int[] newWidth, int[] newHeight ) {
+    // Use proxy textures if OpenGL version >= 1.1
+    if( Double.parseDouble( gl.glGetString( GL.GL_VERSION ).trim().substring( 0, 3 ) ) >= 1.1 ) {
+      int widthPowerOf2 = nearestPower( width );
+      int heightPowerOf2 = nearestPower( height );
+      int[] proxyWidth = new int[1];
+      boolean noProxyTextures = false;
+      
+      // Some drivers (in particular, ATI's) seem to set a GL error
+      // when proxy textures are used even though this is in violation
+      // of the spec. Guard against this and interactions with the
+      // DebugGL by watching for GLException.
+      try {
+        do {
+          // compute level 1 width & height, clamping each at 1
+          int widthAtLevelOne = ( ( width > 1 ) ? (widthPowerOf2 >> 1) : widthPowerOf2 );
+          int heightAtLevelOne = ( ( height > 1 ) ? (heightPowerOf2 >> 1) : heightPowerOf2 );
+          int proxyTarget;
+        
+          assert( widthAtLevelOne > 0 );
+          assert( heightAtLevelOne > 0 );
+        
+          // does width x height at level 1 & all their mipmaps fit?
+          if( target == GL2GL3.GL_TEXTURE_2D || target == GL2GL3.GL_PROXY_TEXTURE_2D ) {
+            proxyTarget = GL2GL3.GL_PROXY_TEXTURE_2D;
+            gl.glTexImage2D( proxyTarget, 1, internalFormat, widthAtLevelOne,
+                             heightAtLevelOne, 0, format, type, null );
+          } else if( (target == GL2GL3.GL_TEXTURE_CUBE_MAP_POSITIVE_X) || 
+                     (target == GL2GL3.GL_TEXTURE_CUBE_MAP_NEGATIVE_X) || 
+                     (target == GL2GL3.GL_TEXTURE_CUBE_MAP_POSITIVE_Y) || 
+                     (target == GL2GL3.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y) || 
+                     (target == GL2GL3.GL_TEXTURE_CUBE_MAP_POSITIVE_Z) || 
+                     (target == GL2GL3.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z) ) {
+            proxyTarget = GL2GL3.GL_PROXY_TEXTURE_CUBE_MAP;
+            gl.glTexImage2D( proxyTarget, 1, internalFormat, widthAtLevelOne,
+                             heightAtLevelOne, 0, format, type, null );
+          } else {
+            assert( target == GL2GL3.GL_TEXTURE_1D || target == GL2GL3.GL_PROXY_TEXTURE_1D );
+            proxyTarget = GL2GL3.GL_PROXY_TEXTURE_1D;
+            gl.getGL2GL3().glTexImage1D( proxyTarget, 1, internalFormat, widthAtLevelOne, 
+                             0, format, type, null );
+          }
+          if(gl.isGL2GL3()) {
+            gl.getGL2GL3().glGetTexLevelParameteriv( proxyTarget, 1, GL2GL3.GL_TEXTURE_WIDTH, proxyWidth, 0 );
+          } else {
+            proxyWidth[0] = 0;
+          }
+          // does it fit?
+          if( proxyWidth[0] == 0 ) { // nope, so try again with theses sizes
+            if( widthPowerOf2 == 1 && heightPowerOf2 == 1 ) {
+              /* A 1x1 texture couldn't fit for some reason so break out.  This
+               * should never happen.  But things happen.  The disadvantage with
+               * this if-statement is that we will never be aware of when this
+               * happens since it will silently branch out.
+               */
+              noProxyTextures = true;
+              break;
+            }
+            widthPowerOf2 = widthAtLevelOne;
+            heightPowerOf2 = heightAtLevelOne;
+          }
+          // else it does fit
+        } while( proxyWidth[0] == 0 );
+      } catch (GLException e) {
+        noProxyTextures = true;
+      }
+      // loop must terminate
+      // return the width & height at level 0 that fits
+      if( !noProxyTextures ) {
+        newWidth[0] = widthPowerOf2;
+        newHeight[0] = heightPowerOf2;
+        return;
+      }
+    }
+    int[] maxsize = new int[1];
+    gl.glGetIntegerv( GL2GL3.GL_MAX_TEXTURE_SIZE, maxsize , 0);
+    // clamp user's texture sizes to maximum sizes, if necessary
+    newWidth[0] = nearestPower( width );
+    if( newWidth[0] > maxsize[0] ) {
+      newWidth[0] = maxsize[0];
+    }
+    newHeight[0] = nearestPower( height );
+    if( newHeight[0] > maxsize[0] ) {
+      newHeight[0] = maxsize[0];
+    }
+  }
+  
+  public static void closestFit3D( GL gl, int target, int width, int height, int depth, 
+          int internalFormat, int format, int type, int[] newWidth, int[] newHeight,
+          int[] newDepth ) {
+    int widthPowerOf2 = nearestPower( width );
+    int heightPowerOf2 = nearestPower( height );
+    int depthPowerOf2 = nearestPower( depth );
+    int[] proxyWidth = new int[1];
+    
+    do {
+      // compute level 1 width & height & depth, clamping each at 1
+      int widthAtLevelOne = (widthPowerOf2 > 1) ? widthPowerOf2 >> 1 : widthPowerOf2;
+      int heightAtLevelOne = (heightPowerOf2 > 1) ? heightPowerOf2 >> 1 : heightPowerOf2;
+      int depthAtLevelOne = (depthPowerOf2 > 1) ? depthPowerOf2 >> 1 : depthPowerOf2;
+      int proxyTarget = 0;
+      assert( widthAtLevelOne > 0 );
+      assert( heightAtLevelOne > 0 );
+      assert( depthAtLevelOne > 0 );
+      
+      // does width x height x depth at level 1 & all their mipmaps fit?
+      if( target == GL2GL3.GL_TEXTURE_3D || target == GL2GL3.GL_PROXY_TEXTURE_3D ) {
+        proxyTarget = GL2GL3.GL_PROXY_TEXTURE_3D;
+        gl.getGL2GL3().glTexImage3D( proxyTarget, 1, internalFormat, widthAtLevelOne,
+                heightAtLevelOne, depthAtLevelOne, 0, format, type, null );
+      }
+      if(gl.isGL2GL3()) {
+        gl.getGL2GL3().glGetTexLevelParameteriv( proxyTarget, 1, GL2GL3.GL_TEXTURE_WIDTH, proxyWidth, 0 );
+      } else {
+        proxyWidth[0] = 0;
+      }
+      // does it fit
+      if( proxyWidth[0] == 0 ) {
+        if( widthPowerOf2 == 1 && heightPowerOf2 == 1 && depthPowerOf2 == 1 ) {
+          newWidth[0] = newHeight[0] = newDepth[0] = 1;
+          return;
+        }
+        widthPowerOf2 = widthAtLevelOne;
+        heightPowerOf2 = heightAtLevelOne;
+        depthPowerOf2 = depthAtLevelOne;
+      }
+    } while( proxyWidth[0] == 0 );
+    // loop must terminate
+    
+    // return the width & height at level 0 that fits
+    newWidth[0] = widthPowerOf2;
+    newHeight[0] = heightPowerOf2;
+    newDepth[0] = depthPowerOf2;
+  }
+  
+  public static int elements_per_group( int format, int type ) {
+    // Return the number of elements per grtoup of a specified gromat
+    
+    // If the type is packedpixels then answer is 1
+    if( type == GL2GL3.GL_UNSIGNED_BYTE_3_3_2 ||
+        type == GL2GL3.GL_UNSIGNED_BYTE_2_3_3_REV ||
+        type == GL2GL3.GL_UNSIGNED_SHORT_5_6_5 ||
+        type == GL2GL3.GL_UNSIGNED_SHORT_5_6_5_REV ||
+        type == GL2GL3.GL_UNSIGNED_SHORT_4_4_4_4 ||
+        type == GL2GL3.GL_UNSIGNED_SHORT_4_4_4_4_REV ||
+        type == GL2GL3.GL_UNSIGNED_SHORT_5_5_5_1 ||
+        type == GL2GL3.GL_UNSIGNED_SHORT_1_5_5_5_REV ||
+        type == GL2GL3.GL_UNSIGNED_INT_8_8_8_8 ||
+        type == GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV ||
+        type == GL2GL3.GL_UNSIGNED_INT_10_10_10_2 ||
+        type == GL2GL3.GL_UNSIGNED_INT_2_10_10_10_REV ) {
+          return( 1 );
+    }
+    
+    // Types are not packed pixels so get elements per group
+    switch( format ) {
+      case( GL2GL3.GL_RGB ):
+      case( GL2GL3.GL_BGR ):
+        return( 3 );
+      case( GL2GL3.GL_LUMINANCE_ALPHA ):
+        return( 2 );
+      case( GL2GL3.GL_RGBA ):
+      case( GL2GL3.GL_BGRA ):
+        return( 4 );
+      default:
+        return( 1 );
+    }
+  }
+  
+  public static int bytes_per_element( int type ) {
+    // return the number of bytes per element, based on the element type
+    
+    switch( type ) {
+      case( GL2.GL_BITMAP ):
+      case( GL2GL3.GL_BYTE ):
+      case( GL2GL3.GL_UNSIGNED_BYTE ):
+      case( GL2GL3.GL_UNSIGNED_BYTE_3_3_2 ):
+      case( GL2GL3.GL_UNSIGNED_BYTE_2_3_3_REV ):
+        return( 1 );
+      case( GL2GL3.GL_SHORT ):
+      case( GL2GL3.GL_UNSIGNED_SHORT ):
+      case( GL2GL3.GL_UNSIGNED_SHORT_5_6_5 ):
+      case( GL2GL3.GL_UNSIGNED_SHORT_5_6_5_REV ):
+      case( GL2GL3.GL_UNSIGNED_SHORT_4_4_4_4 ):
+      case( GL2GL3.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+      case( GL2GL3.GL_UNSIGNED_SHORT_5_5_5_1 ):
+      case( GL2GL3.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+        return( 2 );
+      case( GL2GL3.GL_INT ):
+      case( GL2GL3.GL_UNSIGNED_INT ):
+      case( GL2GL3.GL_UNSIGNED_INT_8_8_8_8 ):
+      case( GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV ):
+      case( GL2GL3.GL_UNSIGNED_INT_10_10_10_2 ):
+      case( GL2GL3.GL_UNSIGNED_INT_2_10_10_10_REV ):
+      case( GL2GL3.GL_FLOAT ):
+        return( 4 );
+      default:
+        return( 4 );
+    }
+  }
+  
+  public static boolean is_index( int format ) {
+    return( format == GL2.GL_COLOR_INDEX || format == GL2GL3.GL_STENCIL_INDEX );
+  }
+  
+  /* Compute memory required for internal packed array of data of given type and format. */
+  
+  public static int image_size( int width, int height, int format, int type ) {
+    int bytes_per_row;
+    int components;
+    
+    assert( width > 0 );
+    assert( height > 0 );
+    components = elements_per_group( format, type );
+    if( type == GL2.GL_BITMAP ) {
+      bytes_per_row = (width + 7) / 8;
+    } else {
+      bytes_per_row = bytes_per_element( type ) * width;
+    }
+    return( bytes_per_row * height * components );
+  }
+  
+  public static int imageSize3D( int width, int height, int depth, int format, int type ) {
+    int components = elements_per_group( format, type );
+    int bytes_per_row = bytes_per_element( type ) * width;
+    
+    assert( width > 0 && height > 0 && depth > 0 );
+    assert( type != GL2.GL_BITMAP );
+    
+    return( bytes_per_row * height * depth * components );
+  }
+  
+  public static void retrieveStoreModes( GL gl, PixelStorageModes psm ) {
+    int[] a = new int[1];
+    gl.glGetIntegerv( GL2GL3.GL_UNPACK_ALIGNMENT, a, 0);
+    psm.setUnpackAlignment( a[0] );
+    gl.glGetIntegerv( GL2GL3.GL_UNPACK_ROW_LENGTH, a, 0);
+    psm.setUnpackRowLength( a[0] );
+    gl.glGetIntegerv( GL2GL3.GL_UNPACK_SKIP_ROWS, a, 0);
+    psm.setUnpackSkipRows( a[0] );
+    gl.glGetIntegerv( GL2GL3.GL_UNPACK_SKIP_PIXELS, a, 0);
+    psm.setUnpackSkipPixels( a[0] );
+    gl.glGetIntegerv( GL2GL3.GL_UNPACK_LSB_FIRST, a, 0);
+    psm.setUnpackLsbFirst( ( a[0] == 1 ) );
+    gl.glGetIntegerv( GL2GL3.GL_UNPACK_SWAP_BYTES, a, 0);
+    psm.setUnpackSwapBytes( ( a[0] == 1 ) );
+    
+    gl.glGetIntegerv( GL2GL3.GL_PACK_ALIGNMENT, a, 0);
+    psm.setPackAlignment( a[0] );
+    gl.glGetIntegerv( GL2GL3.GL_PACK_ROW_LENGTH, a, 0);
+    psm.setPackRowLength( a[0] );
+    gl.glGetIntegerv( GL2GL3.GL_PACK_SKIP_ROWS, a, 0);
+    psm.setPackSkipRows( a[0] );
+    gl.glGetIntegerv( GL2GL3.GL_PACK_SKIP_PIXELS, a, 0);
+    psm.setPackSkipPixels( a[0] );
+    gl.glGetIntegerv( GL2GL3.GL_PACK_LSB_FIRST, a, 0);
+    psm.setPackLsbFirst( ( a[0] == 1 ) );
+    gl.glGetIntegerv( GL2GL3.GL_PACK_SWAP_BYTES, a, 0);
+    psm.setPackSwapBytes( ( a[0] == 1 ) );
+  }
+  
+  public static void retrieveStoreModes3D( GL gl, PixelStorageModes psm ) {
+    int[] a = new int[1];
+    gl.glGetIntegerv( GL2GL3.GL_UNPACK_ALIGNMENT, a, 0);
+    psm.setUnpackAlignment( a[0] );
+    gl.glGetIntegerv( GL2GL3.GL_UNPACK_ROW_LENGTH, a, 0);
+    psm.setUnpackRowLength( a[0] );
+    gl.glGetIntegerv( GL2GL3.GL_UNPACK_SKIP_ROWS, a, 0);
+    psm.setUnpackSkipRows( a[0] );
+    gl.glGetIntegerv( GL2GL3.GL_UNPACK_SKIP_PIXELS, a, 0);
+    psm.setUnpackSkipPixels( a[0] );
+    gl.glGetIntegerv( GL2GL3.GL_UNPACK_LSB_FIRST, a, 0);
+    psm.setUnpackLsbFirst( ( a[0] == 1 ) );
+    gl.glGetIntegerv( GL2GL3.GL_UNPACK_SWAP_BYTES, a, 0);
+    psm.setUnpackSwapBytes( ( a[0] == 1 ) );
+    gl.glGetIntegerv( GL2GL3.GL_UNPACK_SKIP_IMAGES, a, 0);
+    psm.setUnpackSkipImages( a[0] );
+    gl.glGetIntegerv( GL2GL3.GL_UNPACK_IMAGE_HEIGHT, a, 0);
+    psm.setUnpackImageHeight( a[0] );
+    
+    gl.glGetIntegerv( GL2GL3.GL_PACK_ALIGNMENT, a, 0);
+    psm.setPackAlignment( a[0] );
+    gl.glGetIntegerv( GL2GL3.GL_PACK_ROW_LENGTH, a, 0);
+    psm.setPackRowLength( a[0] );
+    gl.glGetIntegerv( GL2GL3.GL_PACK_SKIP_ROWS, a, 0);
+    psm.setPackSkipRows( a[0] );
+    gl.glGetIntegerv( GL2GL3.GL_PACK_SKIP_PIXELS, a, 0 );
+    psm.setPackSkipPixels( a[0] );
+    gl.glGetIntegerv( GL2GL3.GL_PACK_LSB_FIRST, a, 0 );
+    psm.setPackLsbFirst( ( a[0] == 1 ) );
+    gl.glGetIntegerv( GL2GL3.GL_PACK_SWAP_BYTES, a, 0 );
+    psm.setPackSwapBytes( ( a[0] == 1 ) );
+    gl.glGetIntegerv( GL2GL3.GL_PACK_SKIP_IMAGES, a, 0 );
+    psm.setPackSkipImages( a[0] );
+    gl.glGetIntegerv( GL2GL3.GL_PACK_IMAGE_HEIGHT, a, 0 );
+    psm.setPackImageHeight( a[0] );
+  }
+  
+  public static int gluScaleImage( GL gl, int format, int widthin, int heightin, 
+          int typein, ByteBuffer datain, int widthout, int heightout, 
+          int typeout, ByteBuffer dataout ) {
+    int datainPos = datain.position();
+    int dataoutPos = dataout.position();
+    try {
+
+      int components;
+      ByteBuffer beforeimage;
+      ByteBuffer afterimage;
+      PixelStorageModes psm = new PixelStorageModes();
+    
+      if( (widthin == 0)  || (heightin == 0) || (widthout == 0) || (heightout == 0) ) {
+        return( 0 );
+      }
+      if( (widthin < 0) || (heightin < 0) || (widthout < 0) || (heightout < 0) ) {
+        return( GLU.GLU_INVALID_VALUE );
+      }
+      if( !legalFormat( format ) || !legalType( typein ) || !legalType( typeout ) ) {
+        return( GLU.GLU_INVALID_ENUM );
+      }
+      if( !isLegalFormatForPackedPixelType( format, typein ) ) {
+        return( GLU.GLU_INVALID_OPERATION );
+      }
+      if( !isLegalFormatForPackedPixelType( format, typeout ) ) {
+        return( GLU.GLU_INVALID_OPERATION );
+      }
+      beforeimage = Buffers.newDirectByteBuffer( image_size( widthin, heightin, format, GL2GL3.GL_UNSIGNED_SHORT ) );
+      afterimage = Buffers.newDirectByteBuffer( image_size( widthout, heightout, format, GL2GL3.GL_UNSIGNED_SHORT ) );
+      if( beforeimage == null || afterimage == null ) {
+        return( GLU.GLU_OUT_OF_MEMORY );
+      }
+    
+      retrieveStoreModes( gl, psm );
+      Image.fill_image( psm, widthin, heightin, format, typein, is_index( format ), datain, beforeimage.asShortBuffer() );
+      components = elements_per_group( format, 0 );
+      ScaleInternal.scale_internal( components, widthin, heightin, beforeimage.asShortBuffer(), widthout, heightout, afterimage.asShortBuffer() );
+      Image.empty_image( psm, widthout, heightout, format, typeout, is_index( format ), afterimage.asShortBuffer(), dataout );
+    
+      return( 0 );
+    } finally {
+      datain.position(datainPos);
+      dataout.position(dataoutPos);
+    }
+  }
+  
+  public static int gluBuild1DMipmapLevels( GL gl, int target, int internalFormat,
+                          int width, int format, int type, int userLevel, int baseLevel,
+                          int maxLevel, ByteBuffer data ) {
+    int dataPos = data.position();
+    try {
+
+      int levels;
+    
+      int rc = checkMipmapArgs( internalFormat, format, type );
+      if( rc != 0 ) {
+        return( rc );
+      }
+    
+      if( width < 1 ) {
+        return( GLU.GLU_INVALID_VALUE );
+      }
+    
+      levels = computeLog( width );
+    
+      levels += userLevel;
+      if( !isLegalLevels( userLevel, baseLevel, maxLevel, levels ) ) {
+        return( GLU.GLU_INVALID_VALUE );
+      }
+    
+      return( BuildMipmap.gluBuild1DMipmapLevelsCore( gl, target, internalFormat, width,
+              width, format, type, userLevel, baseLevel, maxLevel, data ) );
+    } finally {
+      data.position(dataPos);
+    }
+  }
+  
+  public static int gluBuild1DMipmaps( GL gl, int target, int internalFormat, int width,
+              int format, int type, ByteBuffer data ) {
+    int dataPos = data.position();
+
+    try {
+      int[] widthPowerOf2 = new int[1];
+      int levels;
+      int[] dummy = new int[1];
+    
+      int rc = checkMipmapArgs( internalFormat, format, type );
+      if( rc != 0 ) {
+        return( rc );
+      }
+    
+      if( width < 1 ) {
+        return( GLU.GLU_INVALID_VALUE );
+      }
+    
+      closestFit( gl, target, width, 1, internalFormat, format, type, widthPowerOf2, dummy );
+      levels = computeLog( widthPowerOf2[0] );
+    
+      return( BuildMipmap.gluBuild1DMipmapLevelsCore( gl, target, internalFormat, 
+                    width, widthPowerOf2[0], format, type, 0, 0, levels, data ) );
+    } finally {
+      data.position(dataPos);
+    }
+  }
+
+ 
+  public static int gluBuild2DMipmapLevels( GL gl, int target, int internalFormat,
+          int width, int height, int format, int type, int userLevel,
+          int baseLevel, int maxLevel, Object data ) {
+    int dataPos = 0;
+
+    int level, levels;
+    
+    int rc = checkMipmapArgs( internalFormat, format, type );
+    if( rc != 0 ) {
+      return( rc );
+    }
+    
+    if( width < 1 || height < 1 ) {
+      return( GLU.GLU_INVALID_VALUE );
+    }
+    
+    levels = computeLog( width );
+    level = computeLog( height );
+    if( level > levels ) {
+      levels = level;
+    }
+    
+    levels += userLevel;
+    if( !isLegalLevels( userLevel, baseLevel, maxLevel, levels ) ) {
+      return( GLU.GLU_INVALID_VALUE );
+    }
+    
+    //PointerWrapper pointer = PointerWrapperFactory.getPointerWrapper( data );
+    ByteBuffer buffer = null;
+    if( data instanceof ByteBuffer ) {
+        buffer = (ByteBuffer)data;
+        dataPos = buffer.position();
+    } else if( data instanceof byte[] ) {
+      byte[] array = (byte[])data;
+      buffer = ByteBuffer.allocateDirect(array.length);
+      buffer.put(array);
+    } else if( data instanceof short[] ) {
+        short[] array = (short[])data;
+        buffer = ByteBuffer.allocateDirect( array.length * 2 );
+        ShortBuffer sb = buffer.asShortBuffer();
+        sb.put( array );
+    } else if( data instanceof int[] ) {
+        int[] array = (int[])data;
+        buffer = ByteBuffer.allocateDirect( array.length * 4 );
+        IntBuffer ib = buffer.asIntBuffer();
+        ib.put( array );
+    } else if( data instanceof float[] ) {
+        float[] array = (float[])data;
+        buffer = ByteBuffer.allocateDirect( array.length * 4 );
+        FloatBuffer fb = buffer.asFloatBuffer();
+        fb.put( array );
+    }
+    
+    try {
+      return( BuildMipmap.gluBuild2DMipmapLevelsCore( gl, target, internalFormat,
+              width, height, width, height, format, type, userLevel, baseLevel,
+              maxLevel, buffer ) );
+    } finally {
+      buffer.position(dataPos);
+    }
+  }
+
+ 
+  public static int gluBuild2DMipmaps( GL gl, int target, int internalFormat,
+          int width, int height, int format, int type, Object data ) {
+    int dataPos = 0;
+
+    int[] widthPowerOf2 = new int[1];
+    int[] heightPowerOf2 = new int[1];
+    int level, levels;
+    
+    int rc = checkMipmapArgs( internalFormat, format, type );
+    if( rc != 0 ) {
+      return( rc );
+    }
+    
+    if( width < 1 || height < 1 ) {
+      return( GLU.GLU_INVALID_VALUE );
+    }
+    
+    closestFit( gl, target, width, height, internalFormat, format, type, 
+            widthPowerOf2, heightPowerOf2 );
+    
+    levels = computeLog( widthPowerOf2[0] );
+    level = computeLog( heightPowerOf2[0] );
+    if( level > levels ) {
+      levels = level;
+    }
+    
+    //PointerWrapper pointer = PointerWrapperFactory.getPointerWrapper( data );
+    ByteBuffer buffer = null;
+    if( data instanceof ByteBuffer ) {
+        buffer = (ByteBuffer)data;
+        dataPos = buffer.position();
+    } else if( data instanceof byte[] ) {
+      byte[] array = (byte[])data;
+      buffer = ByteBuffer.allocateDirect(array.length);
+      buffer.put(array);
+    } else if( data instanceof short[] ) {
+        short[] array = (short[])data;
+        buffer = ByteBuffer.allocateDirect( array.length * 2 );
+        ShortBuffer sb = buffer.asShortBuffer();
+        sb.put( array );
+    } else if( data instanceof int[] ) {
+        int[] array = (int[])data;
+        buffer = ByteBuffer.allocateDirect( array.length * 4 );
+        IntBuffer ib = buffer.asIntBuffer();
+        ib.put( array );
+    } else if( data instanceof float[] ) {
+        float[] array = (float[])data;
+        buffer = ByteBuffer.allocateDirect( array.length * 4 );
+        FloatBuffer fb = buffer.asFloatBuffer();
+        fb.put( array );
+    }
+    
+    try {
+      return( BuildMipmap.gluBuild2DMipmapLevelsCore( gl, target, internalFormat, 
+              width, height, widthPowerOf2[0], heightPowerOf2[0], format, type, 0, 
+              0, levels, buffer ) );
+    } finally {
+      buffer.position(dataPos);
+    }
+  }
+ 
+ 
+  public static int gluBuild3DMipmaps( GL gl, int target, int internalFormat,
+          int width, int height, int depth, int format, int type, ByteBuffer data ) {
+    int dataPos = data.position();
+    try {
+
+      int[] widthPowerOf2 = new int[1];
+      int[] heightPowerOf2 = new int[1];
+      int[] depthPowerOf2 = new int[1];
+      int level, levels;
+    
+      int rc = checkMipmapArgs( internalFormat, format, type );
+      if( rc != 0 ) {
+        return( rc );
+      }
+    
+      if( width < 1 || height < 1 || depth < 1 ) {
+        return( GLU.GLU_INVALID_VALUE );
+      }
+    
+      if( type == GL2.GL_BITMAP ) {
+        return( GLU.GLU_INVALID_ENUM );
+      }
+    
+      closestFit3D( gl, target, width, height, depth, internalFormat, format,
+                    type, widthPowerOf2, heightPowerOf2, depthPowerOf2 );
+    
+      levels = computeLog( widthPowerOf2[0] );
+      level = computeLog( heightPowerOf2[0] );
+      if( level > levels ) {
+        levels = level;
+      }
+      level = computeLog( depthPowerOf2[0] );
+      if( level > levels ) {
+        levels = level;
+      }
+    
+      return( BuildMipmap.gluBuild3DMipmapLevelsCore( gl, target, internalFormat, width,
+              height, depth, widthPowerOf2[0], heightPowerOf2[0], depthPowerOf2[0],
+              format, type, 0, 0, levels, data ) );
+    } finally {
+      data.position(dataPos);
+    }
+  }
+  
+  public static int gluBuild3DMipmapLevels( GL gl, int target, int internalFormat,
+          int width, int height, int depth, int format, int type, int userLevel,
+          int baseLevel, int maxLevel, ByteBuffer data ) {
+    int dataPos = data.position();
+    try {
+      int level, levels;
+    
+      int rc = checkMipmapArgs( internalFormat, format, type );
+      if( rc != 0 ) {
+        return( rc );
+      }
+    
+      if( width < 1 || height < 1 || depth < 1 ) {
+        return( GLU.GLU_INVALID_VALUE );
+      }
+    
+      if( type == GL2.GL_BITMAP ) {
+        return( GLU.GLU_INVALID_ENUM );
+      }
+    
+      levels = computeLog( width );
+      level = computeLog( height );
+      if( level > levels ) {
+        levels = level;
+      }
+      level = computeLog( depth );
+      if( level > levels ) {
+        levels = level;
+      }
+    
+      levels += userLevel;
+      if( !isLegalLevels( userLevel, baseLevel, maxLevel, levels ) ) {
+        return( GLU.GLU_INVALID_VALUE );
+      }
+    
+      return( BuildMipmap.gluBuild3DMipmapLevelsCore( gl, target, internalFormat, width,
+              height, depth, width, height, depth, format, type, userLevel,
+              baseLevel, maxLevel, data ) );
+    } finally {
+      data.position(dataPos);
+    }
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/PixelStorageModes.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/PixelStorageModes.java
new file mode 100644
index 0000000..43b5c56
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/PixelStorageModes.java
@@ -0,0 +1,426 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+/**
+ *
+ * @author  Administrator
+ */
+public class PixelStorageModes {
+
+  /**
+   * Holds value of property packAlignment.
+   */
+  private int packAlignment;
+
+  /**
+   * Holds value of property packRowLength.
+   */
+  private int packRowLength;
+
+  /**
+   * Holds value of property packSkipRows.
+   */
+  private int packSkipRows;
+
+  /**
+   * Holds value of property packSkipPixels.
+   */
+  private int packSkipPixels;
+
+  /**
+   * Holds value of property packLsbFirst.
+   */
+  private boolean packLsbFirst;
+
+  /**
+   * Holds value of property packSwapBytes.
+   */
+  private boolean packSwapBytes;
+
+  /**
+   * Holds value of property packSkipImages.
+   */
+  private int packSkipImages;
+
+  /**
+   * Holds value of property packImageHeight.
+   */
+  private int packImageHeight;
+
+  /**
+   * Holds value of property unpackAlignment.
+   */
+  private int unpackAlignment;
+
+  /**
+   * Holds value of property unpackRowLength.
+   */
+  private int unpackRowLength;
+
+  /**
+   * Holds value of property unpackSkipRows.
+   */
+  private int unpackSkipRows;
+
+  /**
+   * Holds value of property unpackSkipPixels.
+   */
+  private int unpackSkipPixels;
+
+  /**
+   * Holds value of property unpackLsbFirst.
+   */
+  private boolean unpackLsbFirst;
+
+  /**
+   * Holds value of property unpackSwapBytes.
+   */
+  private boolean unpackSwapBytes;
+
+  /**
+   * Holds value of property unpackSkipImages.
+   */
+  private int unpackSkipImages;
+
+  /**
+   * Holds value of property unpackImageHeight.
+   */
+  private int unpackImageHeight;
+  
+  /** Creates a new instance of PixelStorageModes */
+  public PixelStorageModes() {
+  }
+
+  /**
+   * Getter for property packAlignment.
+   * @return Value of property packAlignment.
+   */
+  public int getPackAlignment() {
+
+    return this.packAlignment;
+  }
+
+  /**
+   * Setter for property packAlignment.
+   * @param packAlignment New value of property packAlignment.
+   */
+  public void setPackAlignment(int packAlignment) {
+
+    this.packAlignment = packAlignment;
+  }
+
+  /**
+   * Getter for property packRowLength.
+   * @return Value of property packRowLength.
+   */
+  public int getPackRowLength() {
+
+    return this.packRowLength;
+  }
+
+  /**
+   * Setter for property packRowLength.
+   * @param packRowLength New value of property packRowLength.
+   */
+  public void setPackRowLength(int packRowLength) {
+
+    this.packRowLength = packRowLength;
+  }
+
+  /**
+   * Getter for property packSkipRows.
+   * @return Value of property packSkipRows.
+   */
+  public int getPackSkipRows() {
+
+    return this.packSkipRows;
+  }
+
+  /**
+   * Setter for property packSkipRows.
+   * @param packSkipRows New value of property packSkipRows.
+   */
+  public void setPackSkipRows(int packSkipRows) {
+
+    this.packSkipRows = packSkipRows;
+  }
+
+  /**
+   * Getter for property packSkipPixels.
+   * @return Value of property packSkipPixels.
+   */
+  public int getPackSkipPixels() {
+
+    return this.packSkipPixels;
+  }
+
+  /**
+   * Setter for property packSkipPixels.
+   * @param packSkipPixels New value of property packSkipPixels.
+   */
+  public void setPackSkipPixels(int packSkipPixels) {
+
+    this.packSkipPixels = packSkipPixels;
+  }
+
+  /**
+   * Getter for property packLsbFirst.
+   * @return Value of property packLsbFirst.
+   */
+  public boolean getPackLsbFirst() {
+
+    return this.packLsbFirst;
+  }
+
+  /**
+   * Setter for property packLsbFirst.
+   * @param packLsbFirst New value of property packLsbFirst.
+   */
+  public void setPackLsbFirst(boolean packLsbFirst) {
+
+    this.packLsbFirst = packLsbFirst;
+  }
+
+  /**
+   * Getter for property packSwapBytes.
+   * @return Value of property packSwapBytes.
+   */
+  public boolean getPackSwapBytes() {
+
+    return this.packSwapBytes;
+  }
+
+  /**
+   * Setter for property packSwapBytes.
+   * @param packSwapBytes New value of property packSwapBytes.
+   */
+  public void setPackSwapBytes(boolean packSwapBytes) {
+
+    this.packSwapBytes = packSwapBytes;
+  }
+
+  /**
+   * Getter for property packSkipImages.
+   * @return Value of property packSkipImages.
+   */
+  public int getPackSkipImages() {
+
+    return this.packSkipImages;
+  }
+
+  /**
+   * Setter for property packSkipImages.
+   * @param packSkipImages New value of property packSkipImages.
+   */
+  public void setPackSkipImages(int packSkipImages) {
+
+    this.packSkipImages = packSkipImages;
+  }
+
+  /**
+   * Getter for property packImageHeight.
+   * @return Value of property packImageHeight.
+   */
+  public int getPackImageHeight() {
+
+    return this.packImageHeight;
+  }
+
+  /**
+   * Setter for property packImageHeight.
+   * @param packImageHeight New value of property packImageHeight.
+   */
+  public void setPackImageHeight(int packImageHeight) {
+
+    this.packImageHeight = packImageHeight;
+  }
+
+  /**
+   * Getter for property unpackAlignment.
+   * @return Value of property unpackAlignment.
+   */
+  public int getUnpackAlignment() {
+
+    return this.unpackAlignment;
+  }
+
+  /**
+   * Setter for property unpackAlignment.
+   * @param unpackAlignment New value of property unpackAlignment.
+   */
+  public void setUnpackAlignment(int unpackAlignment) {
+
+    this.unpackAlignment = unpackAlignment;
+  }
+
+  /**
+   * Getter for property unpackRowLength.
+   * @return Value of property unpackRowLength.
+   */
+  public int getUnpackRowLength() {
+
+    return this.unpackRowLength;
+  }
+
+  /**
+   * Setter for property unpackRowLength.
+   * @param unpackRowLength New value of property unpackRowLength.
+   */
+  public void setUnpackRowLength(int unpackRowLength) {
+
+    this.unpackRowLength = unpackRowLength;
+  }
+
+  /**
+   * Getter for property unpackSkipRows.
+   * @return Value of property unpackSkipRows.
+   */
+  public int getUnpackSkipRows() {
+
+    return this.unpackSkipRows;
+  }
+
+  /**
+   * Setter for property unpackSkipRows.
+   * @param unpackSkipRows New value of property unpackSkipRows.
+   */
+  public void setUnpackSkipRows(int unpackSkipRows) {
+
+    this.unpackSkipRows = unpackSkipRows;
+  }
+
+  /**
+   * Getter for property unpackSkipPixels.
+   * @return Value of property unpackSkipPixels.
+   */
+  public int getUnpackSkipPixels() {
+
+    return this.unpackSkipPixels;
+  }
+
+  /**
+   * Setter for property unpackSkipPixels.
+   * @param unpackSkipPixels New value of property unpackSkipPixels.
+   */
+  public void setUnpackSkipPixels(int unpackSkipPixels) {
+
+    this.unpackSkipPixels = unpackSkipPixels;
+  }
+
+  /**
+   * Getter for property unpackLsbFirst.
+   * @return Value of property unpackLsbFirst.
+   */
+  public boolean getUnpackLsbFirst() {
+
+    return this.unpackLsbFirst;
+  }
+
+  /**
+   * Setter for property unpackLsbFirst.
+   * @param unpackLsbFirst New value of property unpackLsbFirst.
+   */
+  public void setUnpackLsbFirst(boolean unpackLsbFirst) {
+
+    this.unpackLsbFirst = unpackLsbFirst;
+  }
+
+  /**
+   * Getter for property unpackSwapBytes.
+   * @return Value of property unpackSwapBytes.
+   */
+  public boolean getUnpackSwapBytes() {
+
+    return this.unpackSwapBytes;
+  }
+
+  /**
+   * Setter for property unpackSwapBytes.
+   * @param unpackSwapBytes New value of property unpackSwapBytes.
+   */
+  public void setUnpackSwapBytes(boolean unpackSwapBytes) {
+
+    this.unpackSwapBytes = unpackSwapBytes;
+  }
+
+  /**
+   * Getter for property unpackSkipImages.
+   * @return Value of property unpackSkipImages.
+   */
+  public int getUnpackSkipImages() {
+
+    return this.unpackSkipImages;
+  }
+
+  /**
+   * Setter for property unpackSkipImages.
+   * @param unpackSkipImages New value of property unpackSkipImages.
+   */
+  public void setUnpackSkipImages(int unpackSkipImages) {
+
+    this.unpackSkipImages = unpackSkipImages;
+  }
+
+  /**
+   * Getter for property unpackImageHeight.
+   * @return Value of property unpackImageHeight.
+   */
+  public int getUnpackImageHeight() {
+
+    return this.unpackImageHeight;
+  }
+
+  /**
+   * Setter for property unpackImageHeight.
+   * @param unpackImageHeight New value of property unpackImageHeight.
+   */
+  public void setUnpackImageHeight(int unpackImageHeight) {
+
+    this.unpackImageHeight = unpackImageHeight;
+  }
+  
+  
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/ScaleInternal.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/ScaleInternal.java
new file mode 100644
index 0000000..804845f
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/ScaleInternal.java
@@ -0,0 +1,2447 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2;
+import javax.media.opengl.glu.GLU;
+import java.nio.*;
+import com.jogamp.common.nio.Buffers;
+
+/**
+ *
+ * @author  Administrator
+ */
+public class ScaleInternal {
+  
+  public static final float UINT_MAX = (float)(0x00000000FFFFFFFF);
+  
+  public static void scale_internal( int components, int widthin, int heightin,
+          ShortBuffer datain, int widthout, int heightout, ShortBuffer dataout ) {
+    float x, lowx, highx, convx, halfconvx;
+    float y, lowy, highy, convy, halfconvy;
+    float xpercent, ypercent;
+    float percent;
+    // Max components in a format is 4, so...
+    float[] totals = new float[4];
+    float area;
+    int i, j, k, yint, xint, xindex, yindex;
+    int temp;
+    
+    if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+      HalveImage.halveImage( components, widthin, heightin, datain, dataout );
+      return;
+    }
+    convy = (float)heightin / heightout;
+    convx = (float)widthin / widthout;
+    halfconvx = convx / 2;
+    halfconvy = convy / 2;
+    for( i = 0; i < heightout; i++ ) {
+      y = convy * ( i + 0.5f );
+      if( heightin > heightout ) {
+        highy = y + halfconvy;
+        lowy = y - halfconvy;
+      } else {
+        highy = y + 0.5f;
+        lowy = y - 0.5f;
+      }
+      for( j = 0; j < widthout; j++ ) {
+        x = convx * ( j + 0.5f );
+        if( widthin > widthout ) {
+          highx = x + halfconvx;
+          lowx = x - halfconvx;
+        } else {
+          highx = x + 0.5f;
+          lowx = x - 0.5f;
+        }
+        // Ok, now apply box filter to box that goes from (lowx, lowy)
+        // to (highx, highy) on input data into this pixel on output
+        // data.
+        totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+        area = 0.0f;
+        
+        y = lowy;
+        yint = (int)Math.floor( y );
+        while( y < highy ) {
+          yindex = ( yint + heightin ) % heightin;
+          if( highy < yint + 1 ) {
+            ypercent = highy - y;
+          } else {
+            ypercent = yint + 1 - y;
+          }
+          
+          x = lowx;
+          xint = (int)Math.floor( x );
+          
+          while( x < highx ) {
+            xindex = ( xint + widthin ) % widthin;
+            if( highx < xint + 1 ) {
+              xpercent = highx -x;
+            } else {
+              xpercent = xint + 1 - x;
+            }
+            
+            percent = xpercent * ypercent;
+            area += percent;
+            temp = ( xindex + ( yindex * widthin) ) * components;
+            for( k = 0; k < components; k++ ) {
+              totals[k] += datain.get( temp + k ) * percent; 
+            }
+            
+            xint++;
+            x = xint;
+          }
+          yint++;
+          y = yint;
+        }
+        
+        temp = ( j + ( i * widthout ) ) * components;
+        for( k = 0; k < components; k++ ) {
+          // totals[] should be rounded in the case of enlarging an RGB
+          // ramp when the type is 332 or 4444
+          dataout.put(  temp + k, (short)((totals[k] + 0.5f) / area) );
+        }
+      }
+    }
+  }
+  
+  public static void scale_internal_ubyte( int components, int widthin, int heightin,
+                              ByteBuffer datain, int widthout, int heightout, 
+                              ByteBuffer dataout, int element_size, int ysize, int group_size ) {
+    float x, convx;
+    float y, convy;
+    float percent;
+    // Max components in a format is 4, so...
+    float[] totals = new float[4];
+    float area;
+    int i, j, k, xindex;
+    
+    int temp, temp0;
+    int temp_index;
+    int outindex;
+    
+    int lowx_int, highx_int, lowy_int, highy_int;
+    float x_percent, y_percent;
+    float lowx_float, highx_float, lowy_float, highy_float;
+    float convy_float, convx_float;
+    int convy_int, convx_int;
+    int l, m;
+    int left, right;
+    
+    if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+      HalveImage.halveImage_ubyte( components, widthin, heightin, datain, dataout, 
+                        element_size, ysize, group_size );
+      return;
+    }
+    convy = (float)heightin / heightout;
+    convx = (float)widthin / widthout;
+    convy_int = (int)Math.floor( convy );
+    convy_float = convy - convy_int;
+    convx_int = (int)Math.floor( convx );
+    convx_float = convx - convx_int;
+    
+    area = convx * convy;
+    
+    lowy_int = 0;
+    lowy_float = 0.0f;
+    highy_int = convy_int;
+    highy_float = convy_float;
+    
+    for( i = 0; i < heightout; i++ ) {
+      // Clamp here to be sure we don't read beyond input buffer.
+      if (highy_int >= heightin)
+        highy_int = heightin - 1;
+      lowx_int = 0;
+      lowx_float = 0.0f;
+      highx_int = convx_int;
+      highx_float = convx_float;
+      
+      for( j = 0; j < widthout; j++ ) {
+        
+        // Ok, now apply box filter to box that goes from (lowx, lowy)
+        // to (highx, highy) on input data into this pixel on output
+        // data.
+        totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+        
+        // caulate the value for pixels in the 1st row
+        xindex = lowx_int * group_size;
+
+        if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+          
+          y_percent = 1 - lowy_float;
+          temp = xindex + lowy_int * ysize;
+          percent = y_percent * ( 1 - lowx_float );
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            totals[k] += ( 0x000000FF & datain.get() ) * percent;
+          }
+          left = temp;
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            temp += group_size;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              totals[k] += ( 0x000000FF & datain.get() ) * y_percent;
+            }
+          }
+          temp += group_size;
+          right = temp;
+          percent = y_percent * highx_float;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            totals[k] += ( 0x000000FF & datain.get() ) * percent;
+          }
+          
+          // calculate the value for pixels in the last row
+          y_percent = highy_float;
+          percent = y_percent * ( 1 - lowx_float );
+          temp = xindex + highy_int * ysize;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            totals[k] += ( 0x000000FF & datain.get() ) * percent;
+          }
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            temp += group_size;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              totals[k] += ( 0x000000FF & datain.get() ) * y_percent;
+            }
+          }
+          temp += group_size;
+          percent = y_percent * highx_float;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            totals[k] += ( 0x000000FF & datain.get() ) * percent;
+          }
+          
+          // calculate the value for the pixels in the 1st and last column
+          for( m = lowy_int + 1; m < highy_int; m++ ) {
+            left += ysize;
+            right += ysize;
+            for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+              float f = 0.0f;
+              datain.position( left );
+              f = ( 0x000000FF & datain.get() ) * ( 1.0f - lowx_float );
+              datain.position( right );
+              f += ( 0x000000FF & datain.get() ) * highx_float;
+              totals[k] += f;
+            }
+          }
+        } else if( highy_int > lowy_int ) {
+          x_percent = highx_float - lowx_float;
+          percent = ( 1 - lowy_float) * x_percent;
+          temp = xindex + (lowy_int * ysize);
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            totals[k] += ( 0x000000FF & datain.get() ) * percent;
+          }
+          for( m = lowy_int + 1; m < highy_int; m++ ) {
+            temp += ysize;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              totals[k] += ( 0x000000FF & datain.get() ) * x_percent;
+            }
+          }
+          percent = x_percent * highy_float;
+          temp += ysize;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            totals[k] += ( 0x000000FF & datain.get() ) * percent;
+          }
+        } else if( highx_int > lowx_int ) {
+          y_percent = highy_float - lowy_float;
+          percent = ( 1 - lowx_float ) * y_percent;
+          temp = xindex + (lowy_int * ysize);
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            totals[k] += ( 0x000000FF & datain.get() ) * percent;
+          }
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            temp += group_size;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              totals[k] += ( 0x000000FF & datain.get() ) * y_percent;
+            }
+          }
+          temp += group_size;
+          percent = y_percent * highx_float;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            totals[k] += ( 0x000000FF & datain.get() ) * percent;
+          }
+        } else {
+          percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+          temp = xindex + (lowy_int * ysize);
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            totals[k] += ( 0x000000FF & datain.get() ) * percent;
+          }
+        }
+
+        // this is for the pixels in the body
+        temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+        for( m = lowy_int + 1; m < highy_int; m++ ) {
+          temp = temp0;
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              totals[k] += ( 0x000000FF & datain.get() );
+            }
+            temp += group_size;
+          }
+          temp0 += ysize;
+        }
+        
+        outindex = ( j + ( i * widthout ) ) * components;
+        for( k = 0; k < components; k++ ) {
+          dataout.position( outindex + k );
+          dataout.put( (byte)(totals[k] / area) );
+        }
+        lowx_int = highx_int;
+        lowx_float = highx_float;
+        highx_int += convx_int;
+        highx_float += convx_float;
+        if( highx_float > 1.0f ) {
+          highx_float -= 1.0f;
+          highx_int++;
+        }
+
+        // Clamp to make sure we don't run off the right edge
+        if (highx_int > widthin - 1) {
+          int delta = (highx_int - widthin + 1);
+          lowx_int -= delta;
+          highx_int -= delta;
+        }
+      }
+      lowy_int = highy_int;
+      lowy_float = highy_float;
+      highy_int += convy_int;
+      highy_float += convy_float;
+      if( highy_float > 1.0f ) {
+        highy_float -= 1.0f;
+        highy_int++;
+      }
+    }
+  }
+  
+  public static void scale_internal_byte( int components, int widthin, int heightin,
+                              ByteBuffer datain, int widthout, int heightout, 
+                              ByteBuffer dataout, int element_size, int ysize,
+                              int group_size ) {
+    float x, convx;
+    float y, convy;
+    float percent;
+    // Max components in a format is 4, so...
+    float[] totals = new float[4];
+    float area;
+    int i, j, k, xindex;
+    
+    int temp, temp0;
+    int temp_index;
+    int outindex;
+    
+    int lowx_int, highx_int, lowy_int, highy_int;
+    float x_percent, y_percent;
+    float lowx_float, highx_float, lowy_float, highy_float;
+    float convy_float, convx_float;
+    int convy_int, convx_int;
+    int l, m;
+    int left, right;
+    
+    if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+      HalveImage.halveImage_byte( components, widthin, heightin, datain, dataout, 
+                        element_size, ysize, group_size );
+      return;
+    }
+    convy = (float)heightin / heightout;
+    convx = (float)widthin / widthout;
+    convy_int = (int)Math.floor( convy );
+    convy_float = convy - convy_int;
+    convx_int = (int)Math.floor( convx );
+    convx_float = convx - convx_int;
+    
+    area = convx * convy;
+    
+    lowy_int = 0;
+    lowy_float = 0.0f;
+    highy_int = convy_int;
+    highy_float = convy_float;
+    
+    for( i = 0; i < heightout; i++ ) {
+      // Clamp here to be sure we don't read beyond input buffer.
+      if (highy_int >= heightin)
+        highy_int = heightin - 1;
+      lowx_int = 0;
+      lowx_float = 0.0f;
+      highx_int = convx_int;
+      highx_float = convx_float;
+      
+      for( j = 0; j < widthout; j++ ) {
+        
+        // Ok, now apply box filter to box that goes from (lowx, lowy)
+        // to (highx, highy) on input data into this pixel on output
+        // data.
+        totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+        
+        // caulate the value for pixels in the 1st row
+        xindex = lowx_int * group_size;
+        if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+          
+          y_percent = 1 - lowy_float;
+          temp = xindex + lowy_int * ysize;
+          percent = y_percent * ( 1 - lowx_float );
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            totals[k] += datain.get() * percent;
+          }
+          left = temp;
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            temp += group_size;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              totals[k] += datain.get() * y_percent;
+            }
+          }
+          temp += group_size;
+          right = temp;
+          percent = y_percent * highx_float;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            totals[k] += datain.get() * percent;
+          }
+          
+          // calculate the value for pixels in the last row
+          y_percent = highy_float;
+          percent = y_percent * ( 1 - lowx_float );
+          temp = xindex + highy_int * ysize;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            totals[k] += datain.get() * percent;
+          }
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            temp += group_size;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              totals[k] += datain.get() * y_percent;
+            }
+          }
+          temp += group_size;
+          percent = y_percent * highx_float;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            totals[k] += datain.get() * percent;
+          }
+          
+          // calculate the value for the pixels in the 1st and last column
+          for( m = lowy_int + 1; m < highy_int; m++ ) {
+            left += ysize;
+            right += ysize;
+            for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+              float f = 0.0f;
+              datain.position( left );
+              f = datain.get() * ( 1 - lowx_float );
+              datain.position( right );
+              f += datain.get() * highx_float;
+              totals[k] += f;
+            }
+          }
+        } else if( highy_int > lowy_int ) {
+          x_percent = highx_float - lowx_float;
+          percent = ( 1 - lowy_float) * x_percent;
+          temp = xindex + (lowy_int * ysize);
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            totals[k] += datain.get() * percent;
+          }
+          for( m = lowy_int + 1; m < highy_int; m++ ) {
+            temp += ysize;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              totals[k] += datain.get() * x_percent;
+            }
+          }
+          percent = x_percent * highy_float;
+          temp += ysize;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            totals[k] += datain.get() * percent;
+          }
+        } else if( highx_int > lowx_int ) {
+          y_percent = highy_float - lowy_float;
+          percent = ( 1 - lowx_float ) * y_percent;
+          temp = xindex + (lowy_int * ysize);
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            totals[k] += datain.get() * percent;
+          }
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            temp += group_size;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              totals[k] += datain.get() * y_percent;
+            }
+          }
+          temp += group_size;
+          percent = y_percent * highx_float;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            totals[k] += datain.get() * percent;
+          }
+        } else {
+          percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+          temp = xindex + (lowy_int * ysize);
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            totals[k] += datain.get() * percent;
+          }
+        }
+        
+        // this is for the pixels in the body
+        temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+        for( m = lowy_int + 1; m < highy_int; m++ ) {
+          temp = temp0;
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              totals[k] += datain.get();
+            }
+            temp += group_size;
+          }
+          temp0 += ysize;
+        }
+        
+        outindex = ( j + ( i * widthout ) ) * components;
+        for( k = 0; k < components; k++ ) {
+          dataout.position( outindex + k );
+          dataout.put( (byte)(totals[k] / area) );
+        }
+        lowx_int = highx_int;
+        lowx_float = highx_float;
+        highx_int += convx_int;
+        highx_float += convx_float;
+        if( highx_float > 1.0f ) {
+          highx_float -= 1.0f;
+          highx_int++;
+        }
+
+        // Clamp to make sure we don't run off the right edge
+        if (highx_int > widthin - 1) {
+          int delta = (highx_int - widthin + 1);
+          lowx_int -= delta;
+          highx_int -= delta;
+        }
+      }
+      lowy_int = highy_int;
+      lowy_float = highy_float;
+      highy_int += convy_int;
+      highy_float += convy_float;
+      if( highy_float > 1.0f ) {
+        highy_float -= 1.0f;
+        highy_int++;
+      }
+    }
+  }
+  
+  public static void scale_internal_ushort( int components, int widthin, int heightin,
+                              ByteBuffer datain, int widthout, int heightout, 
+                              ShortBuffer dataout, int element_size, int ysize, 
+                              int group_size, boolean myswap_bytes ) {
+    float x, convx;
+    float y, convy;
+    float percent;
+    // Max components in a format is 4, so...
+    float[] totals = new float[4];
+    float area;
+    int i, j, k, xindex;
+    
+    int temp, temp0;
+    int temp_index;
+    int outindex;
+    
+    int lowx_int, highx_int, lowy_int, highy_int;
+    float x_percent, y_percent;
+    float lowx_float, highx_float, lowy_float, highy_float;
+    float convy_float, convx_float;
+    int convy_int, convx_int;
+    int l, m;
+    int left, right;
+    
+    if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+      HalveImage.halveImage_ushort( components, widthin, heightin, datain, dataout, 
+                        element_size, ysize, group_size, myswap_bytes );
+      return;
+    }
+    convy = (float)heightin / heightout;
+    convx = (float)widthin / widthout;
+    convy_int = (int)Math.floor( convy );
+    convy_float = convy - convy_int;
+    convx_int = (int)Math.floor( convx );
+    convx_float = convx - convx_int;
+    
+    area = convx * convy;
+    
+    lowy_int = 0;
+    lowy_float = 0.0f;
+    highy_int = convy_int;
+    highy_float = convy_float;
+    
+    for( i = 0; i < heightout; i++ ) {
+      // Clamp here to be sure we don't read beyond input buffer.
+      if (highy_int >= heightin)
+        highy_int = heightin - 1;
+      lowx_int = 0;
+      lowx_float = 0.0f;
+      highx_int = convx_int;
+      highx_float = convx_float;
+      
+      for( j = 0; j < widthout; j++ ) {
+        
+        // Ok, now apply box filter to box that goes from (lowx, lowy)
+        // to (highx, highy) on input data into this pixel on output
+        // data.
+        totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+        
+        // caulate the value for pixels in the 1st row
+        xindex = lowx_int * group_size;
+        if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+          
+          y_percent = 1 - lowy_float;
+          temp = xindex + lowy_int * ysize;
+          percent = y_percent * ( 1 - lowx_float );
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              totals[k] += ( 0x0000FFFF & ((int)Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ))) * percent;
+            } else {
+              totals[k] += ( 0x0000FFFF & datain.getShort() ) * percent;
+            }
+          }
+          left = temp;
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            temp += group_size;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              if( myswap_bytes ) {
+                totals[k] += ( 0x0000FFFF & ((int)Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ))) * y_percent;
+              } else {
+                totals[k] += ( 0x0000FFFF & datain.getShort()) * y_percent;
+              }
+            }
+          }
+          temp += group_size;
+          right = temp;
+          percent = y_percent * highx_float;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              totals[k] += ( 0x0000FFFF & (Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ))) * percent;
+            } else {
+              totals[k] += ( 0x0000FFFF & datain.getShort()) * percent;
+            }
+          }
+          
+          // calculate the value for pixels in the last row
+          y_percent = highy_float;
+          percent = y_percent * ( 1 - lowx_float );
+          temp = xindex + highy_int * ysize;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              totals[k] += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent;
+            } else {
+              totals[k] += ( 0x0000FFFF & datain.getShort() ) * percent;
+            }
+          }
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            temp += group_size;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              if( myswap_bytes ) {
+                totals[k] += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * y_percent;
+              } else {
+                totals[k] += ( 0x0000FFFF & datain.getShort()) * y_percent;
+              }
+            }
+          }
+          temp += group_size;
+          percent = y_percent * highx_float;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              totals[k] += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent;
+            } else {
+              totals[k] += ( 0x0000FFFF & datain.getShort()) * percent;
+            }
+          }
+          
+          // calculate the value for the pixels in the 1st and last column
+          for( m = lowy_int + 1; m < highy_int; m++ ) {
+            left += ysize;
+            right += ysize;
+            for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+              if( myswap_bytes ) {
+                datain.position( left );
+                float f = (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES(datain.getShort())) * ( 1 - lowx_float );
+                datain.position( right );
+                f += ((0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES(datain.getShort())) * highx_float);
+                totals[k] += f;
+              } else {
+                datain.position( left );
+                float f = ((0x0000FFFF & datain.getShort()) * ( 1 - lowx_float ));
+                datain.position( right );
+                f += ((0x0000FFFF & datain.getShort()) * highx_float);
+                totals[k] += f;
+              }
+            }
+          }
+        } else if( highy_int > lowy_int ) {
+          x_percent = highx_float - lowx_float;
+          percent = ( 1 - lowy_float) * x_percent;
+          temp = xindex + (lowy_int * ysize);
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() )) * percent;
+            } else {
+              totals[k] += (0x0000FFFF & datain.getShort()) * percent;
+            }
+          }
+          for( m = lowy_int + 1; m < highy_int; m++ ) {
+            temp += ysize;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              if( myswap_bytes ) {
+                totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * x_percent;
+              } else {
+                totals[k] += (0x0000FFFF & datain.getShort()) * x_percent;
+              }
+            }
+          }
+          percent = x_percent * highy_float;
+          temp += ysize;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() )) * percent;
+            } else {
+              totals[k] += (0x0000FFFF & datain.getShort()) * percent;
+            }
+          }
+        } else if( highx_int > lowx_int ) {
+          y_percent = highy_float - lowy_float;
+          percent = ( 1 - lowx_float ) * y_percent;
+          temp = xindex + (lowy_int * ysize);
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent;
+            } else {
+              totals[k] += (0x0000FFFF & datain.getShort()) * percent;
+            }
+          }
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            temp += group_size;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              if( myswap_bytes ) {
+                totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * y_percent;
+              } else {
+                totals[k] += (0x0000FFFF & datain.getShort()) * y_percent;
+              }
+            }
+          }
+          temp += group_size;
+          percent = y_percent * highx_float;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent;
+            } else {
+              totals[k] += (0x0000FFFF & datain.getShort()) * percent;
+            }
+          }
+        } else {
+          percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+          temp = xindex + (lowy_int * ysize);
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent;
+            } else {
+              totals[k] += (0x0000FFFF & datain.getShort()) * percent;
+            }
+          }
+        }
+        
+        // this is for the pixels in the body
+        temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+        for( m = lowy_int + 1; m < highy_int; m++ ) {
+          temp = temp0;
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              if( myswap_bytes ) {
+                totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()));
+              } else {
+                totals[k] += (0x0000FFFF & datain.getShort());
+              }
+            }
+            temp += group_size;
+          }
+          temp0 += ysize;
+        }
+        
+        outindex = ( j + ( i * widthout ) ) * components;
+        for( k = 0; k < components; k++ ) {
+          dataout.position( outindex + k );
+          dataout.put( (short)(totals[k] / area) );
+        }
+        lowx_int = highx_int;
+        lowx_float = highx_float;
+        highx_int += convx_int;
+        highx_float += convx_float;
+        if( highx_float > 1.0f ) {
+          highx_float -= 1.0f;
+          highx_int++;
+        }
+
+        // Clamp to make sure we don't run off the right edge
+        if (highx_int > widthin - 1) {
+          int delta = (highx_int - widthin + 1);
+          lowx_int -= delta;
+          highx_int -= delta;
+        }
+      }
+      lowy_int = highy_int;
+      lowy_float = highy_float;
+      highy_int += convy_int;
+      highy_float += convy_float;
+      if( highy_float > 1.0f ) {
+        highy_float -= 1.0f;
+        highy_int++;
+      }
+    }
+  }
+  
+  public static void scale_internal_short( int components, int widthin, int heightin,
+                              ByteBuffer datain, int widthout, int heightout,
+                              ShortBuffer dataout, int element_size, int ysize, 
+                              int group_size, boolean myswap_bytes ) {
+    float x, convx;
+    float y, convy;
+    float percent;
+    // Max components in a format is 4, so...
+    float[] totals = new float[4];
+    float area;
+    int i, j, k, xindex;
+    
+    int temp, temp0;
+    int temp_index;
+    int outindex;
+    
+    int lowx_int, highx_int, lowy_int, highy_int;
+    float x_percent, y_percent;
+    float lowx_float, highx_float, lowy_float, highy_float;
+    float convy_float, convx_float;
+    int convy_int, convx_int;
+    int l, m;
+    int left, right;
+    
+    int swapbuf; // unsigned buffer
+    
+    if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+      HalveImage.halveImage_short( components, widthin, heightin, datain, dataout, 
+                        element_size, ysize, group_size, myswap_bytes );
+      return;
+    }
+    convy = (float)heightin / heightout;
+    convx = (float)widthin / widthout;
+    convy_int = (int)Math.floor( convy );
+    convy_float = convy - convy_int;
+    convx_int = (int)Math.floor( convx );
+    convx_float = convx - convx_int;
+    
+    area = convx * convy;
+    
+    lowy_int = 0;
+    lowy_float = 0.0f;
+    highy_int = convy_int;
+    highy_float = convy_float;
+    
+    for( i = 0; i < heightout; i++ ) {
+      // Clamp here to be sure we don't read beyond input buffer.
+      if (highy_int >= heightin)
+        highy_int = heightin - 1;
+      lowx_int = 0;
+      lowx_float = 0.0f;
+      highx_int = convx_int;
+      highx_float = convx_float;
+      
+      for( j = 0; j < widthout; j++ ) {
+        
+        // Ok, now apply box filter to box that goes from (lowx, lowy)
+        // to (highx, highy) on input data into this pixel on output
+        // data.
+        totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+        
+        // caulate the value for pixels in the 1st row
+        xindex = lowx_int * group_size;
+        if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+          
+          y_percent = 1 - lowy_float;
+          temp = xindex + lowy_int * ysize;
+          percent = y_percent * ( 1 - lowx_float );
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+              totals[k] += swapbuf * percent;
+            } else {
+              totals[k] += datain.getShort() * percent;
+            }
+          }
+          left = temp;
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            temp += group_size;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              if( myswap_bytes ) {
+                swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+                totals[k] += swapbuf * y_percent;
+              } else {
+                totals[k] += datain.getShort() * y_percent;
+              }
+            }
+          }
+          temp += group_size;
+          right = temp;
+          percent = y_percent * highx_float;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+              totals[k] += swapbuf * percent;
+            } else {
+              totals[k] += datain.getShort() * percent;
+            }
+          }
+          
+          // calculate the value for pixels in the last row
+          y_percent = highy_float;
+          percent = y_percent * ( 1 - lowx_float );
+          temp = xindex + highy_int * ysize;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+              totals[k] += swapbuf * percent;
+            } else {
+              totals[k] += datain.getShort() * percent;
+            }
+          }
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            temp += group_size;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              if( myswap_bytes ) {
+                swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+                totals[k] += swapbuf * y_percent;
+              } else {
+                totals[k] += datain.getShort() * y_percent;
+              }
+            }
+          }
+          temp += group_size;
+          percent = y_percent * highx_float;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+              totals[k] += swapbuf * percent;
+            } else {
+              totals[k] += datain.getShort() * percent;
+            }
+          }
+          
+          // calculate the value for the pixels in the 1st and last column
+          for( m = lowy_int + 1; m < highy_int; m++ ) {
+            left += ysize;
+            right += ysize;
+            for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+              if( myswap_bytes ) {
+                datain.position( left );
+                swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+                totals[k] += swapbuf * ( 1 - lowx_float );
+                datain.position( right );
+                swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+                totals[k] += swapbuf * highx_float;
+              } else {
+                datain.position( left );
+                totals[k] += datain.getShort() * ( 1 - lowx_float );
+                datain.position( right );
+                totals[k] += datain.getShort() * highx_float;
+              }
+            }
+          }
+        } else if( highy_int > lowy_int ) {
+          x_percent = highx_float - lowx_float;
+          percent = ( 1 - lowy_float) * x_percent;
+          temp = xindex + (lowy_int * ysize);
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+              totals[k] += swapbuf * percent;
+            } else {
+              totals[k] += datain.getShort() * percent;
+            }
+          }
+          for( m = lowy_int + 1; m < highy_int; m++ ) {
+            temp += ysize;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              if( myswap_bytes ) {
+                swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort());
+                totals[k] += swapbuf * x_percent;
+              } else {
+                totals[k] += datain.getShort() * x_percent;
+              }
+            }
+          }
+          percent = x_percent * highy_float;
+          temp += ysize;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+              totals[k] += swapbuf * percent;
+            } else {
+              totals[k] += datain.getShort() * percent;
+            }
+          }
+        } else if( highx_int > lowx_int ) {
+          y_percent = highy_float - lowy_float;
+          percent = ( 1 - lowx_float ) * y_percent;
+          temp = xindex + (lowy_int * ysize);
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+              totals[k] += swapbuf * percent;
+            } else {
+              totals[k] += datain.getShort() * percent;
+            }
+          }
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            temp += group_size;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              if( myswap_bytes ) {
+                swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+                totals[k] += swapbuf * y_percent;
+              } else {
+                totals[k] += datain.getShort() * y_percent;
+              }
+            }
+          }
+          temp += group_size;
+          percent = y_percent * highx_float;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+              totals[k] += swapbuf * percent;
+            } else {
+              totals[k] += datain.getShort() * percent;
+            }
+          }
+        } else {
+          percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+          temp = xindex + (lowy_int * ysize);
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+              totals[k] += swapbuf * percent;
+            } else {
+              totals[k] += datain.getShort() * percent;
+            }
+          }
+        }
+        
+        // this is for the pixels in the body
+        temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+        for( m = lowy_int + 1; m < highy_int; m++ ) {
+          temp = temp0;
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              if( myswap_bytes ) {
+                swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+                totals[k] += swapbuf;
+              } else {
+                totals[k] += datain.getShort();
+              }
+            }
+            temp += group_size;
+          }
+          temp0 += ysize;
+        }
+        
+        outindex = ( j + ( i * widthout ) ) * components;
+        for( k = 0; k < components; k++ ) {
+          dataout.position( outindex + k );
+          dataout.put( (short)(totals[k] / area) );
+        }
+        lowx_int = highx_int;
+        lowx_float = highx_float;
+        highx_int += convx_int;
+        highx_float += convx_float;
+        if( highx_float > 1.0f ) {
+          highx_float -= 1.0f;
+          highx_int++;
+        }
+
+        // Clamp to make sure we don't run off the right edge
+        if (highx_int > widthin - 1) {
+          int delta = (highx_int - widthin + 1);
+          lowx_int -= delta;
+          highx_int -= delta;
+        }
+      }
+      lowy_int = highy_int;
+      lowy_float = highy_float;
+      highy_int += convy_int;
+      highy_float += convy_float;
+      if( highy_float > 1.0f ) {
+        highy_float -= 1.0f;
+        highy_int++;
+      }
+    }
+  }
+  
+  public static void scale_internal_uint( int components, int widthin, int heightin,
+                              ByteBuffer datain, int widthout, int heightout, 
+                              IntBuffer dataout, int element_size, int ysize, 
+                              int group_size, boolean myswap_bytes ) {
+    float x, convx;
+    float y, convy;
+    float percent;
+    // Max components in a format is 4, so...
+    float[] totals = new float[4];
+    float area;
+    int i, j, k, xindex;
+    
+    int temp, temp0;
+    int temp_index;
+    int outindex;
+    
+    int lowx_int, highx_int, lowy_int, highy_int;
+    float x_percent, y_percent;
+    float lowx_float, highx_float, lowy_float, highy_float;
+    float convy_float, convx_float;
+    int convy_int, convx_int;
+    int l, m;
+    int left, right;
+    
+    if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+      HalveImage.halveImage_uint( components, widthin, heightin, datain, dataout, 
+                        element_size, ysize, group_size, myswap_bytes );
+      return;
+    }
+    convy = (float)heightin / heightout;
+    convx = (float)widthin / widthout;
+    convy_int = (int)Math.floor( convy );
+    convy_float = convy - convy_int;
+    convx_int = (int)Math.floor( convx );
+    convx_float = convx - convx_int;
+    
+    area = convx * convy;
+    
+    lowy_int = 0;
+    lowy_float = 0.0f;
+    highy_int = convy_int;
+    highy_float = convy_float;
+    
+    for( i = 0; i < heightout; i++ ) {
+      // Clamp here to be sure we don't read beyond input buffer.
+      if (highy_int >= heightin)
+        highy_int = heightin - 1;
+      lowx_int = 0;
+      lowx_float = 0.0f;
+      highx_int = convx_int;
+      highx_float = convx_float;
+      
+      for( j = 0; j < widthout; j++ ) {
+        
+        // Ok, now apply box filter to box that goes from (lowx, lowy)
+        // to (highx, highy) on input data into this pixel on output
+        // data.
+        totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+        
+        // caulate the value for pixels in the 1st row
+        xindex = lowx_int * group_size;
+        if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+          
+          y_percent = 1 - lowy_float;
+          temp = xindex + lowy_int * ysize;
+          percent = y_percent * ( 1 - lowx_float );
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * percent;
+            } else {
+              totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+            }
+          }
+          left = temp;
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            temp += group_size;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              if( myswap_bytes ) {
+                totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * y_percent;
+              } else {
+                totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * y_percent;
+              }
+            }
+          }
+          temp += group_size;
+          right = temp;
+          percent = y_percent * highx_float;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * percent;
+            } else {
+              totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+            }
+          }
+          
+          // calculate the value for pixels in the last row
+          y_percent = highy_float;
+          percent = y_percent * ( 1 - lowx_float );
+          temp = xindex + highy_int * ysize;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * percent;
+            } else {
+              totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+            }
+          }
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            temp += group_size;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              if( myswap_bytes ) {
+                totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * y_percent;
+              } else {
+                totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * y_percent;
+              }
+            }
+          }
+          temp += group_size;
+          percent = y_percent * highx_float;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * percent;
+            } else {
+              totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+            }
+          }
+          
+          // calculate the value for the pixels in the 1st and last column
+          for( m = lowy_int + 1; m < highy_int; m++ ) {
+            left += ysize;
+            right += ysize;
+            for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+              if( myswap_bytes ) {
+                datain.position( left );
+                totals[k] += ((0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES(datain.getInt())) * ( 1 - lowx_float ));
+                datain.position( right );
+                totals[k] += ((0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES(datain.getInt())) * highx_float);
+              } else {
+                datain.position( left );
+                totals[k] += ((0x00000000FFFFFFFF & datain.getInt()) * ( 1 - lowx_float ));
+                datain.position( right );
+                totals[k] += ((0x00000000FFFFFFFF & datain.getInt()) * highx_float);
+              }
+            }
+          }
+        } else if( highy_int > lowy_int ) {
+          x_percent = highx_float - lowx_float;
+          percent = ( 1 - lowy_float) * x_percent;
+          temp = xindex + (lowy_int * ysize);
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent;
+            } else {
+              totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+            }
+          }
+          for( m = lowy_int + 1; m < highy_int; m++ ) {
+            temp += ysize;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              if( myswap_bytes ) {
+                totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * x_percent;
+              } else {
+                totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * x_percent;
+              }
+            }
+          }
+          percent = x_percent * highy_float;
+          temp += ysize;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent;
+            } else {
+              totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+            }
+          }
+        } else if( highx_int > lowx_int ) {
+          y_percent = highy_float - lowy_float;
+          percent = ( 1 - lowx_float ) * y_percent;
+          temp = xindex + (lowy_int * ysize);
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent;
+            } else {
+              totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+            }
+          }
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            temp += group_size;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              if( myswap_bytes ) {
+                totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * y_percent;
+              } else {
+                totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * y_percent;
+              }
+            }
+          }
+          temp += group_size;
+          percent = y_percent * highx_float;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent;
+            } else {
+              totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+            }
+          }
+        } else {
+          percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+          temp = xindex + (lowy_int * ysize);
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            long tempInt0 = ( 0xFFFFFFFFL & datain.getInt( temp_index ) );
+            datain.position( temp_index );
+            long tempInt1 = ( 0xFFFFFFFFL & datain.getInt() );
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent;
+            } else {
+              totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+            }
+          }
+        }
+        
+        // this is for the pixels in the body
+        temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+        for( m = lowy_int + 1; m < highy_int; m++ ) {
+          temp = temp0;
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              if( myswap_bytes ) {
+                totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()));
+              } else {
+                totals[k] += (0x00000000FFFFFFFF & datain.getInt());
+              }
+            }
+            temp += group_size;
+          }
+          temp0 += ysize;
+        }
+        
+        outindex = ( j + ( i * widthout ) ) * components;
+        float value = 0.0f;
+        for( k = 0; k < components; k++ ) {
+          value = totals[k] / area;
+          dataout.position( outindex + k );
+          if( value >= UINT_MAX ) {
+            dataout.put( (int)value );
+          } else {
+            dataout.put( (int)(totals[k] / area) );
+          }
+        }
+        lowx_int = highx_int;
+        lowx_float = highx_float;
+        highx_int += convx_int;
+        highx_float += convx_float;
+        if( highx_float > 1.0f ) {
+          highx_float -= 1.0f;
+          highx_int++;
+        }
+
+        // Clamp to make sure we don't run off the right edge
+        if (highx_int > widthin - 1) {
+          int delta = (highx_int - widthin + 1);
+          lowx_int -= delta;
+          highx_int -= delta;
+        }
+      }
+      lowy_int = highy_int;
+      lowy_float = highy_float;
+      highy_int += convy_int;
+      highy_float += convy_float;
+      if( highy_float > 1.0f ) {
+        highy_float -= 1.0f;
+        highy_int++;
+      }
+    }
+  }
+  
+  public static void scale_internal_int( int components, int widthin, int heightin,
+                              ByteBuffer datain, int widthout, int heightout, 
+                              IntBuffer dataout, int element_size, int ysize, 
+                              int group_size, boolean myswap_bytes ) {
+    float x, convx;
+    float y, convy;
+    float percent;
+    // Max components in a format is 4, so...
+    float[] totals = new float[4];
+    float area;
+    int i, j, k, xindex;
+    
+    int temp, temp0;
+    int temp_index;
+    int outindex;
+    
+    int lowx_int, highx_int, lowy_int, highy_int;
+    float x_percent, y_percent;
+    float lowx_float, highx_float, lowy_float, highy_float;
+    float convy_float, convx_float;
+    int convy_int, convx_int;
+    int l, m;
+    int left, right;
+    
+    long swapbuf; // unsigned buffer
+    
+    if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+      HalveImage.halveImage_int( components, widthin, heightin, datain, dataout, 
+                        element_size, ysize, group_size, myswap_bytes );
+      return;
+    }
+    convy = (float)heightin / heightout;
+    convx = (float)widthin / widthout;
+    convy_int = (int)Math.floor( convy );
+    convy_float = convy - convy_int;
+    convx_int = (int)Math.floor( convx );
+    convx_float = convx - convx_int;
+    
+    area = convx * convy;
+    
+    lowy_int = 0;
+    lowy_float = 0.0f;
+    highy_int = convy_int;
+    highy_float = convy_float;
+    
+    for( i = 0; i < heightout; i++ ) {
+      // Clamp here to be sure we don't read beyond input buffer.
+      if (highy_int >= heightin)
+        highy_int = heightin - 1;
+      lowx_int = 0;
+      lowx_float = 0.0f;
+      highx_int = convx_int;
+      highx_float = convx_float;
+      
+      for( j = 0; j < widthout; j++ ) {
+        
+        // Ok, now apply box filter to box that goes from (lowx, lowy)
+        // to (highx, highy) on input data into this pixel on output
+        // data.
+        totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+        
+        // caulate the value for pixels in the 1st row
+        xindex = lowx_int * group_size;
+        if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+          
+          y_percent = 1 - lowy_float;
+          temp = xindex + lowy_int * ysize;
+          percent = y_percent * ( 1 - lowx_float );
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+              totals[k] += swapbuf * percent;
+            } else {
+              totals[k] += datain.getInt() * percent;
+            }
+          }
+          left = temp;
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            temp += group_size;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              if( myswap_bytes ) {
+                swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+                totals[k] += swapbuf * y_percent;
+              } else {
+                totals[k] += datain.getInt() * y_percent;
+              }
+            }
+          }
+          temp += group_size;
+          right = temp;
+          percent = y_percent * highx_float;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+              totals[k] += swapbuf * percent;
+            } else {
+              totals[k] += datain.getInt() * percent;
+            }
+          }
+          
+          // calculate the value for pixels in the last row
+          y_percent = highy_float;
+          percent = y_percent * ( 1 - lowx_float );
+          temp = xindex + highy_int * ysize;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+              totals[k] += swapbuf * percent;
+            } else {
+              totals[k] += datain.getInt() * percent;
+            }
+          }
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            temp += group_size;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              if( myswap_bytes ) {
+                swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+                totals[k] += swapbuf * y_percent;
+              } else {
+                totals[k] += datain.getInt() * y_percent;
+              }
+            }
+          }
+          temp += group_size;
+          percent = y_percent * highx_float;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+              totals[k] += swapbuf * percent;
+            } else {
+              totals[k] += datain.getInt() * percent;
+            }
+          }
+          
+          // calculate the value for the pixels in the 1st and last column
+          for( m = lowy_int + 1; m < highy_int; m++ ) {
+            left += ysize;
+            right += ysize;
+            for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+              if( myswap_bytes ) {
+                datain.position( left );
+                swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+                totals[k] += swapbuf * ( 1 - lowx_float );
+                datain.position( right );
+                swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+                totals[k] += swapbuf * highx_float;
+              } else {
+                datain.position( left );
+                totals[k] += (datain.getInt() * ( 1 - lowx_float ));
+                datain.position( right );
+                totals[k] += (datain.getInt() * highx_float);
+              }
+            }
+          }
+        } else if( highy_int > lowy_int ) {
+          x_percent = highx_float - lowx_float;
+          percent = ( 1 - lowy_float) * x_percent;
+          temp = xindex + (lowy_int * ysize);
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+              totals[k] += swapbuf * percent;
+            } else {
+              totals[k] += datain.getInt() * percent;
+            }
+          }
+          for( m = lowy_int + 1; m < highy_int; m++ ) {
+            temp += ysize;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              if( myswap_bytes ) {
+                swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+                totals[k] += swapbuf * x_percent;
+              } else {
+                totals[k] += datain.getInt() * x_percent;
+              }
+            }
+          }
+          percent = x_percent * highy_float;
+          temp += ysize;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+              totals[k] += swapbuf * percent;
+            } else {
+              totals[k] += datain.getInt() * percent;
+            }
+          }
+        } else if( highx_int > lowx_int ) {
+          y_percent = highy_float - lowy_float;
+          percent = ( 1 - lowx_float ) * y_percent;
+          temp = xindex + (lowy_int * ysize);
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+              totals[k] += swapbuf * percent;
+            } else {
+              totals[k] += datain.getInt() * percent;
+            }
+          }
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            temp += group_size;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              if( myswap_bytes ) {
+                swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+                totals[k] += swapbuf * y_percent;
+              } else {
+                totals[k] += datain.getInt() * y_percent;
+              }
+            }
+          }
+          temp += group_size;
+          percent = y_percent * highx_float;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+              totals[k] += swapbuf * percent;
+            } else {
+              totals[k] += datain.getInt() * percent;
+            }
+          }
+        } else {
+          percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+          temp = xindex + (lowy_int * ysize);
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+              totals[k] += swapbuf * percent;
+            } else {
+              totals[k] += datain.getInt() * percent;
+            }
+          }
+        }
+        
+        // this is for the pixels in the body
+        temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+        for( m = lowy_int + 1; m < highy_int; m++ ) {
+          temp = temp0;
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              if( myswap_bytes ) {
+                swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+                totals[k] += swapbuf;
+              } else {
+                totals[k] += datain.getInt();
+              }
+            }
+            temp += group_size;
+          }
+          temp0 += ysize;
+        }
+        
+        outindex = ( j + ( i * widthout ) ) * components;
+        for( k = 0; k < components; k++ ) {
+          dataout.position( outindex + k );
+          dataout.put( (int)(totals[k] / area) );
+        }
+        lowx_int = highx_int;
+        lowx_float = highx_float;
+        highx_int += convx_int;
+        highx_float += convx_float;
+        if( highx_float > 1.0f ) {
+          highx_float -= 1.0f;
+          highx_int++;
+        }
+
+        // Clamp to make sure we don't run off the right edge
+        if (highx_int > widthin - 1) {
+          int delta = (highx_int - widthin + 1);
+          lowx_int -= delta;
+          highx_int -= delta;
+        }
+      }
+      lowy_int = highy_int;
+      lowy_float = highy_float;
+      highy_int += convy_int;
+      highy_float += convy_float;
+      if( highy_float > 1.0f ) {
+        highy_float -= 1.0f;
+        highy_int++;
+      }
+    }
+  }
+  
+  public static void scale_internal_float( int components, int widthin, int heightin,
+                              ByteBuffer datain, int widthout, int heightout, 
+                              FloatBuffer dataout, int element_size, int ysize, 
+                              int group_size, boolean myswap_bytes ) {
+    float x, convx;
+    float y, convy;
+    float percent;
+    // Max components in a format is 4, so...
+    float[] totals = new float[4];
+    float area;
+    int i, j, k, xindex;
+    
+    int temp, temp0;
+    int temp_index;
+    int outindex;
+    
+    int lowx_int, highx_int, lowy_int, highy_int;
+    float x_percent, y_percent;
+    float lowx_float, highx_float, lowy_float, highy_float;
+    float convy_float, convx_float;
+    int convy_int, convx_int;
+    int l, m;
+    int left, right;
+    
+    float swapbuf; // unsigned buffer
+    
+    if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+      HalveImage.halveImage_float( components, widthin, heightin, datain, dataout, 
+                        element_size, ysize, group_size, myswap_bytes );
+      return;
+    }
+    convy = (float)heightin / heightout;
+    convx = (float)widthin / widthout;
+    convy_int = (int)Math.floor( convy );
+    convy_float = convy - convy_int;
+    convx_int = (int)Math.floor( convx );
+    convx_float = convx - convx_int;
+    
+    area = convx * convy;
+    
+    lowy_int = 0;
+    lowy_float = 0.0f;
+    highy_int = convy_int;
+    highy_float = convy_float;
+    
+    for( i = 0; i < heightout; i++ ) {
+      // Clamp here to be sure we don't read beyond input buffer.
+      if (highy_int >= heightin)
+        highy_int = heightin - 1;
+      lowx_int = 0;
+      lowx_float = 0.0f;
+      highx_int = convx_int;
+      highx_float = convx_float;
+      
+      for( j = 0; j < widthout; j++ ) {
+        
+        // Ok, now apply box filter to box that goes from (lowx, lowy)
+        // to (highx, highy) on input data into this pixel on output
+        // data.
+        totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+        
+        // caulate the value for pixels in the 1st row
+        xindex = lowx_int * group_size;
+        if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+          
+          y_percent = 1 - lowy_float;
+          temp = xindex + lowy_int * ysize;
+          percent = y_percent * ( 1 - lowx_float );
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+              totals[k] += swapbuf * percent;
+            } else {
+              totals[k] += datain.getFloat() * percent;
+            }
+          }
+          left = temp;
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            temp += group_size;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              if( myswap_bytes ) {
+                swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+                totals[k] += swapbuf * y_percent;
+              } else {
+                totals[k] += datain.getFloat() * y_percent;
+              }
+            }
+          }
+          temp += group_size;
+          right = temp;
+          percent = y_percent * highx_float;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+              totals[k] += swapbuf * percent;
+            } else {
+              totals[k] += datain.getFloat() * percent;
+            }
+          }
+          
+          // calculate the value for pixels in the last row
+          y_percent = highy_float;
+          percent = y_percent * ( 1 - lowx_float );
+          temp = xindex + highy_int * ysize;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+              totals[k] += swapbuf * percent;
+            } else {
+              totals[k] += datain.getFloat() * percent;
+            }
+          }
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            temp += group_size;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              if( myswap_bytes ) {
+                swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+                totals[k] += swapbuf * y_percent;
+              } else {
+                totals[k] += datain.getFloat() * y_percent;
+              }
+            }
+          }
+          temp += group_size;
+          percent = y_percent * highx_float;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+              totals[k] += swapbuf * percent;
+            } else {
+              totals[k] += datain.getFloat() * percent;
+            }
+          }
+          
+          // calculate the value for the pixels in the 1st and last column
+          for( m = lowy_int + 1; m < highy_int; m++ ) {
+            left += ysize;
+            right += ysize;
+            for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+              if( myswap_bytes ) {
+                datain.position( left );
+                swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+                totals[k] += swapbuf * ( 1 - lowx_float );
+                datain.position( right );
+                swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+                totals[k] += swapbuf * highx_float;
+              } else {
+                datain.position( left );
+                totals[k] += (datain.getFloat() * ( 1 - lowx_float ));
+                datain.position( right );
+                totals[k] += (datain.getFloat() * highx_float);
+              }
+            }
+          }
+        } else if( highy_int > lowy_int ) {
+          x_percent = highx_float - lowx_float;
+          percent = ( 1 - lowy_float) * x_percent;
+          temp = xindex + (lowy_int * ysize);
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+              totals[k] += swapbuf * percent;
+            } else {
+              totals[k] += datain.getFloat() * percent;
+            }
+          }
+          for( m = lowy_int + 1; m < highy_int; m++ ) {
+            temp += ysize;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              if( myswap_bytes ) {
+                swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+                totals[k] += swapbuf * x_percent;
+              } else {
+                totals[k] += datain.getFloat() * x_percent;
+              }
+            }
+          }
+          percent = x_percent * highy_float;
+          temp += ysize;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+              totals[k] += swapbuf * percent;
+            } else {
+              totals[k] += datain.getFloat() * percent;
+            }
+          }
+        } else if( highx_int > lowx_int ) {
+          y_percent = highy_float - lowy_float;
+          percent = ( 1 - lowx_float ) * y_percent;
+          temp = xindex + (lowy_int * ysize);
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+              totals[k] += swapbuf * percent;
+            } else {
+              totals[k] += datain.getFloat() * percent;
+            }
+          }
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            temp += group_size;
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              if( myswap_bytes ) {
+                swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+                totals[k] += swapbuf * y_percent;
+              } else {
+                totals[k] += datain.getFloat() * y_percent;
+              }
+            }
+          }
+          temp += group_size;
+          percent = y_percent * highx_float;
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+              totals[k] += swapbuf * percent;
+            } else {
+              totals[k] += datain.getFloat() * percent;
+            }
+          }
+        } else {
+          percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+          temp = xindex + (lowy_int * ysize);
+          for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+            datain.position( temp_index );
+            if( myswap_bytes ) {
+              swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+              totals[k] += swapbuf * percent;
+            } else {
+              totals[k] += datain.getFloat() * percent;
+            }
+          }
+        }
+        
+        // this is for the pixels in the body
+        temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+        for( m = lowy_int + 1; m < highy_int; m++ ) {
+          temp = temp0;
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+              datain.position( temp_index );
+              if( myswap_bytes ) {
+                swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+                totals[k] += swapbuf;
+              } else {
+                totals[k] += datain.getFloat();
+              }
+            }
+            temp += group_size;
+          }
+          temp0 += ysize;
+        }
+        
+        outindex = ( j + ( i * widthout ) ) * components;
+        for( k = 0; k < components; k++ ) {
+          dataout.position( outindex + k );
+          dataout.put( (totals[k] / area) );
+        }
+        lowx_int = highx_int;
+        lowx_float = highx_float;
+        highx_int += convx_int;
+        highx_float += convx_float;
+        if( highx_float > 1.0f ) {
+          highx_float -= 1.0f;
+          highx_int++;
+        }
+
+        // Clamp to make sure we don't run off the right edge
+        if (highx_int > widthin - 1) {
+          int delta = (highx_int - widthin + 1);
+          lowx_int -= delta;
+          highx_int -= delta;
+        }
+      }
+      lowy_int = highy_int;
+      lowy_float = highy_float;
+      highy_int += convy_int;
+      highy_float += convy_float;
+      if( highy_float > 1.0f ) {
+        highy_float -= 1.0f;
+        highy_int++;
+      }
+    }
+  }
+  
+  public static void scaleInternalPackedPixel( int components, Extract extract, 
+              int widthIn, int heightIn, ByteBuffer dataIn, int widthOut,
+              int heightOut, ByteBuffer dataOut, int pixelSizeInBytes,
+              int rowSizeInBytes, boolean isSwap ) {
+    float x, convx;
+    float y, convy;
+    float percent;
+    
+    // max components in a format is 4, so
+    float[] totals = new float[4];
+    float[] extractTotals = new float[4];
+    float[] extractMoreTotals = new float[4];
+    float[] shoveTotals = new float[4];
+    
+    float area;
+    int i, j, k, xindex;
+    
+    int temp, temp0;
+    int temp_index;
+    int outIndex = 0;
+    
+    int lowx_int, highx_int, lowy_int, highy_int;
+    float x_percent, y_percent;
+    float lowx_float, highx_float, lowy_float, highy_float;
+    float convy_float, convx_float;
+    int convy_int, convx_int;
+    int l, m;
+    int left, right;
+    
+    if( widthIn == widthOut * 2 && heightIn == heightOut * 2 ) {
+      HalveImage.halveImagePackedPixel( components, extract, widthIn, heightIn, dataIn, dataOut,
+                              pixelSizeInBytes, rowSizeInBytes, isSwap );
+      return;
+    }
+    convy = (float)heightIn / (float)heightOut;
+    convx = (float)widthIn / (float)widthOut;
+    convy_int = (int)Math.floor( convy );
+    convy_float = convy - convy_int;
+    convx_int = (int)Math.floor( convx );
+    convx_float = convx - convx_int;
+    
+    area = convx * convy;
+    
+    lowy_int = 0;
+    lowy_float = 0.0f;
+    highy_int = convy_int;
+    highy_float = convx_float;
+    
+    for( i = 0; i < heightOut; i++ ) {
+      // Clamp here to be sure we don't read beyond input buffer.
+      if (highy_int >= heightIn)
+        highy_int = heightIn - 1;
+      lowx_int = 0;
+      lowx_float = 0.0f;
+      highx_int = convx_int;
+      highx_float = convx_float;
+      
+      for( j = 0; j < widthOut; j++ ) {
+        // ok now apply box filter to box that goes from( lowx, lowy )
+        // to ( highx, highy ) on input data into this pixel on output data
+        totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+        
+        // calculate that value for pixels in the 1st row
+        xindex = lowx_int * pixelSizeInBytes;
+        if( (highy_int > lowy_int) && (highx_int > lowx_int) ) {
+          
+          y_percent = 1 - lowy_float;
+          temp = xindex + lowy_int * rowSizeInBytes;
+          percent = y_percent * ( 1 - lowx_float );
+          dataIn.position( temp );
+          extract.extract( isSwap, dataIn, extractTotals );
+          for( k = 0; k < components; k++ ) {
+            totals[k] += extractTotals[k] * percent;
+          }
+          left = temp;
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            temp += pixelSizeInBytes;
+            dataIn.position( temp );
+            extract.extract( isSwap, dataIn, extractTotals );
+            for( k = 0; k < components; k++ ) {
+              totals[k] += extractTotals[k] * y_percent;
+            }
+          }
+          temp += pixelSizeInBytes;
+          right = temp;
+          percent = y_percent * highx_float;
+          dataIn.position( temp );
+          extract.extract( isSwap, dataIn, extractTotals );
+          for( k = 0; k < components; k++ ) {
+            totals[k] += extractTotals[k] * percent;
+          }
+          // calculate the value for pixels in the last row
+          
+          y_percent = highy_float;
+          percent = y_percent * ( 1 - lowx_float );
+          temp = xindex + highy_int * rowSizeInBytes;
+          dataIn.position( temp );
+          extract.extract( isSwap, dataIn, extractTotals );
+          for( k = 0; k < components; k++ ) {
+            totals[k] += extractTotals[k] * percent;
+          }
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            temp += pixelSizeInBytes;
+            dataIn.position( temp );
+            extract.extract( isSwap, dataIn, extractTotals );
+            for( k = 0; k < components; k++ ) {
+              totals[k] += extractTotals[k] * y_percent;
+            }
+          }
+          temp += pixelSizeInBytes;
+          percent = y_percent * highx_float;
+          dataIn.position( temp );
+          for( k = 0; k < components; k++ ) {
+            totals[k] += extractTotals[k] * percent;
+          }
+          
+          // calculate the value for pixels in the 1st and last column
+          for( m = lowy_int + 1; m < highy_int; m++ ) {
+            left += rowSizeInBytes;
+            right += rowSizeInBytes;
+            dataIn.position( left );
+            extract.extract( isSwap, dataIn, extractTotals );
+            dataIn.position( right );
+            extract.extract( isSwap, dataIn, extractMoreTotals );
+            for( k = 0; k < components; k++ ) {
+              totals[k] += ( extractTotals[k] * ( 1 - lowx_float ) + extractMoreTotals[k] * highx_float );
+            }
+          }
+        } else if( highy_int > lowy_int ) {
+          x_percent = highx_float - lowx_float;
+          percent = ( 1 - lowy_float ) * x_percent;
+          temp = xindex + lowy_int * rowSizeInBytes;
+          dataIn.position( temp );
+          extract.extract( isSwap, dataIn, extractTotals );
+          for( k = 0; k < components; k++ ) {
+            totals[k] += extractTotals[k] * percent;
+          }
+          for( m = lowy_int + 1; m < highy_int; m++ ) {
+            temp += rowSizeInBytes;
+            dataIn.position( temp );
+            extract.extract( isSwap, dataIn, extractTotals );
+            for( k = 0; k < components; k++ ) {
+              totals[k] += extractTotals[k] * x_percent;
+            }
+          }
+          percent = x_percent * highy_float;
+          temp += rowSizeInBytes;
+          dataIn.position( temp );
+          extract.extract( isSwap, dataIn, extractTotals );
+          for( k = 0; k < components; k++ ) {
+            totals[k] += extractTotals[k] * percent;
+          }
+        } else if( highx_int > lowx_int ) {
+          y_percent = highy_float - lowy_float;
+          percent = ( 1 - lowx_float ) * y_percent;
+          temp = xindex + lowy_int * rowSizeInBytes;
+          dataIn.position( temp );
+          extract.extract( isSwap, dataIn, extractTotals );
+          for( k = 0; k < components; k++ ) {
+            totals[k] += extractTotals[k] * percent;
+          }
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            temp += pixelSizeInBytes;
+            dataIn.position( temp );
+            extract.extract( isSwap, dataIn, extractTotals );
+            for( k = 0; k < components; k++ ) {
+              totals[k] += extractTotals[k] * y_percent;
+            }
+          }
+          temp += pixelSizeInBytes;
+          percent = y_percent * highx_float;
+          dataIn.position( temp );
+          extract.extract( isSwap, dataIn, extractTotals );
+          for( k = 0; k < components; k++ ) {
+            totals[k] += extractTotals[k] * percent;
+          }
+        } else {
+          percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+          temp = xindex + lowy_int * rowSizeInBytes;
+          dataIn.position( temp );
+          extract.extract( isSwap, dataIn, extractTotals );
+          for( k = 0; k < components; k++ ) {
+            totals[k] += extractTotals[k] * percent;
+          }
+        }
+        
+        // this is for the pixels in the body
+        temp0 = xindex + pixelSizeInBytes + ( lowy_int + 1 ) * rowSizeInBytes;
+        for( m = lowy_int + 1; m < highy_int; m++ ) {
+          temp = temp0;
+          for( l = lowx_int + 1; l < highx_int; l++ ) {
+            dataIn.position( temp );
+            extract.extract( isSwap, dataIn, extractTotals );
+            for( k = 0; k < components; k++ ) {
+              totals[k] += extractTotals[k] * percent;
+            }
+            temp += pixelSizeInBytes;
+          }
+          temp0 += rowSizeInBytes;
+        }
+        
+        outIndex = ( j + ( i * widthOut ) );
+        for( k = 0; k < components; k++ ) {
+          shoveTotals[k] = totals[k] / area;
+        }
+        extract.shove( shoveTotals, outIndex, dataOut );
+        lowx_int = highx_int;
+        lowx_float = highx_float;
+        highx_int += convx_int;
+        highx_float += convx_float;
+        if( highx_float > 1.0f ) {
+          highx_float -= 1.0f;
+          highx_int++;
+        }
+
+        // Clamp to make sure we don't run off the right edge
+        if (highx_int > widthIn - 1) {
+          int delta = (highx_int - widthIn + 1);
+          lowx_int -= delta;
+          highx_int -= delta;
+        }
+      }
+      lowy_int = highy_int;
+      lowy_float = highy_float;
+      highy_int += convy_int;
+      highy_float += convy_float;
+      if( highy_float > 1.0f ) {
+        highy_float -= 1.0f;
+        highy_int++;
+      }
+    }
+    assert( outIndex == ( widthOut * heightOut - 1) );
+  }
+  
+  public static void scaleInternal3D( int components, int widthIn, int heightIn,
+          int depthIn, ShortBuffer dataIn, int widthOut, int heightOut,
+          int depthOut, ShortBuffer dataOut ) {
+    float x, lowx, highx, convx, halfconvx;
+    float y, lowy, highy, convy, halfconvy;
+    float z, lowz, highz, convz, halfconvz;
+    float xpercent, ypercent, zpercent;
+    float percent;
+    // max compnents in a format is 4
+    float[] totals = new float[4];
+    float volume;
+    int i, j, d, k, zint, yint, xint, xindex, yindex, zindex;
+    int temp;
+    
+    lowy = highy = lowx = highx = 0.0f;
+    
+    convz = (float)depthIn / depthOut;
+    convy = (float)heightIn / heightOut;
+    convx = (float)widthIn / widthOut;
+    halfconvz = convz / 2.0f;
+    halfconvy = convy / 2.0f;
+    halfconvx = convx / 2.0f;
+    for( d = 0; d < depthOut; d++ ) {
+      z = convz * ( d + 0.5f );
+      if( depthIn > depthOut ) {
+        highz = z + halfconvz;
+        lowz = z - halfconvz;
+      } else {
+        highz = z + 0.5f;
+        lowz = z - 0.5f;
+      }
+      for( i = 0; i < heightOut; i++ ) {
+        y = convy * ( i + 0.5f );
+        if( heightIn > heightOut ) {
+          highz = y + halfconvy;
+          lowz = y - halfconvy;
+        } else {
+          highz = y + 0.5f;
+          lowz = y - 0.5f;
+        }
+        for( j = 0; j < widthOut; j++ ) {
+          x = convx * ( j + 0.5f );
+          if( depthIn > depthOut ) {
+            highz = x + halfconvx;
+            lowz = x - halfconvx;
+          } else {
+            highz = x + 0.5f;
+            lowz = x - 0.5f;
+          }
+          
+          // Ok, now apply box filter to box that goes from ( lowx, lowy, lowz )
+          // to ( highx, highy, highz ) on input data into this pixel on output data
+          
+          totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+          volume = 0.0f;
+          
+          z = lowz;
+          zint = (int)(Math.floor( z ) );
+          while( z < highz ) {
+            zindex = ( zint + depthIn ) % depthIn;
+            if( highz < zint + 1 ) {
+              zpercent = highz - z;
+            } else {
+              zpercent = zint + 1 - z;
+            }
+            
+            y = lowy;
+            yint = (int)(Math.floor( y ) );
+            while( y < highy ) {
+              yindex = ( yint + heightIn ) % heightIn;
+              if( highy < yint + 1 ) {
+                ypercent = highy - y;
+              } else {
+                ypercent = yint + 1 - y;
+              }
+              
+              x = lowx;
+              xint = (int)(Math.floor( x ) );
+              
+              while( x < highx ) {
+                xindex = (xint + widthIn ) % widthIn;
+                if( highx < xint + 1 ) {
+                  xpercent = highx - x;
+                } else {
+                  xpercent = xint + 1 - x;
+                }
+                
+                percent = xpercent * ypercent * zpercent;
+                volume += percent;
+                
+                temp = (xindex + ( yindex *widthIn) + (zindex * widthIn *heightIn)) * components;
+                for( k = 0; k < components; k++ ) {
+                  assert( 0 <= (temp+k) && (temp+k) < (widthIn * heightIn * depthIn * components) );
+                  totals[k] += dataIn.get( temp + k ) * percent;
+                }
+                xint++;
+                x = xint;
+              } // while x
+              yint++;
+              y = yint;
+            } // while y
+            zint++;
+            z = zint;
+          } // while z
+          
+          temp = ( j + ( i * widthOut ) + (d * widthOut * heightOut ) ) * components;
+          for( k = 0; k < components; k++ ) {
+            // totals should be rounded in the case of enlarging an rgb ramp when the type is 332 or 4444
+            assert( 0 <= ( temp + k ) && ( temp + k ) < (widthOut * heightOut* depthOut * components) );
+            dataOut.put( temp + k, (short)((totals[k] + 0.5f) / volume ) );
+          }
+        }
+      }
+    }
+  }
+  
+  public static int gluScaleImage3D( GL gl, int format, int widthIn, int heightIn, 
+          int depthIn, int typeIn, ByteBuffer dataIn, int widthOut, int heightOut, 
+          int depthOut, int typeOut, ByteBuffer dataOut ) {
+    int components;
+    ShortBuffer beforeImage, afterImage;
+    PixelStorageModes psm = new PixelStorageModes();
+    
+    if( widthIn == 0 || heightIn == 0 || depthIn == 0 ||
+            widthOut == 0 || heightOut == 0 || depthOut == 0 ) {
+      return( 0 );
+    }
+    
+    if( widthIn < 0 || heightIn < 0 || depthIn < 0 ||
+            widthOut < 0 || heightOut < 0 || depthOut < 0 ) {
+      return( GLU.GLU_INVALID_VALUE );
+    }
+    
+    if( !Mipmap.legalFormat(format) || !Mipmap.legalType(typeIn) || 
+            !Mipmap.legalType(typeOut) || typeIn == GL2.GL_BITMAP ||
+            typeOut == GL2.GL_BITMAP ) {
+      return( GLU.GLU_INVALID_ENUM );
+    }
+    
+    if( !Mipmap.isLegalFormatForPackedPixelType( format, typeIn ) ) {
+      return( GLU.GLU_INVALID_OPERATION );
+    }
+    
+    if( !Mipmap.isLegalFormatForPackedPixelType( format, typeOut ) ) {
+      return( GLU.GLU_INVALID_OPERATION );
+    }
+    
+    try {
+        beforeImage = Buffers.newDirectByteBuffer( Mipmap.imageSize3D( widthIn, 
+                heightIn, depthIn, format, GL2.GL_UNSIGNED_SHORT ) ).asShortBuffer();
+        afterImage = Buffers.newDirectByteBuffer( Mipmap.imageSize3D( widthIn, 
+                heightIn, depthIn, format, GL2.GL_UNSIGNED_SHORT ) ).asShortBuffer();
+    } catch( OutOfMemoryError err ) {
+      return( GLU.GLU_OUT_OF_MEMORY );
+    }
+    Mipmap.retrieveStoreModes3D( gl, psm );
+    
+    Image.fillImage3D( psm, widthIn, heightIn, depthIn, format, typeIn,
+            Mipmap.is_index( format ), dataIn, beforeImage );
+    components = Mipmap.elements_per_group( format, 0 );
+    ScaleInternal.scaleInternal3D( components, widthIn, heightIn, depthIn,
+            beforeImage, widthOut, heightOut, depthOut, afterImage );
+    Image.emptyImage3D( psm, widthOut, heightOut, depthOut, format, typeOut,
+            Mipmap.is_index( format ), afterImage, dataOut );
+    
+    return( 0 );
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Type_Widget.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Type_Widget.java
new file mode 100644
index 0000000..b329840
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/mipmap/Type_Widget.java
@@ -0,0 +1,224 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author  Administrator
+ */
+public class Type_Widget {
+  
+  ByteBuffer buffer;
+  
+  /** Creates a new instance of Type_Widget */
+  public Type_Widget() {
+    buffer = ByteBuffer.allocateDirect( 4 );
+  }
+  
+  public void setUB0( byte b ) {
+    buffer.position( 0 );
+    buffer.put( b );
+  }
+  
+  public byte getUB0() {
+    buffer.position( 0 );
+    return( buffer.get() );
+  }
+  
+  public void setUB1( byte b ) {
+    buffer.position( 1 );
+    buffer.put( b );
+  }
+  
+  public byte getUB1() {
+    buffer.position( 1 );
+    return( buffer.get() );
+  }
+  
+  public void setUB2( byte b ) {
+    buffer.position( 2 );
+    buffer.put( b );
+  }
+  
+  public byte getUB2() {
+    buffer.position( 2 );
+    return( buffer.get() );
+  }
+  
+  public void setUB3( byte b ) {
+    buffer.position( 3 );
+    buffer.put( b );
+  }
+  
+  public byte getUB3() {
+    buffer.position( 3 );
+    return( buffer.get() );
+  }
+  
+  public void setUS0( short s ) {
+    buffer.position( 0 );
+    buffer.putShort( s );
+  }
+  
+  public short getUS0() {
+    buffer.position( 0 );
+    return( buffer.getShort() );
+  }
+  
+  public void setUS1( short s ) {
+    buffer.position( 2 );
+    buffer.putShort( s );
+  }
+  
+  public short getUS1() {
+   buffer.position( 2 );
+   return( buffer.getShort() );
+  }
+  
+  public void setUI( int i ) {
+    buffer.position( 0 );
+    buffer.putInt( i );
+  }
+  
+  public int getUI() {
+    buffer.position( 0 );
+    return( buffer.getInt() );
+  }
+  
+  public void setB0( byte b ) {
+    buffer.position( 0 );
+    buffer.put( b );
+  }
+  
+  public byte getB0() {
+    buffer.position( 0 );
+    return( buffer.get() );
+  }
+  
+  public void setB1( byte b ) {
+    buffer.position( 1 );
+    buffer.put( b );
+  }
+  
+  public byte getB1() {
+    buffer.position( 1 );
+    return( buffer.get() );
+  }
+  
+  public void setB2( byte b ) {
+    buffer.position( 2 );
+    buffer.put( b );
+  }
+  
+  public byte getB2() {
+    buffer.position( 2 );
+    return( buffer.get() );
+  }
+  
+  public void setB3( byte b ) {
+    buffer.position( 3 );
+    buffer.put( b );
+  }
+  
+  public byte getB3() {
+    buffer.position( 3 );
+    return( buffer.get() );
+  }
+  
+  public void setS0( short s ) {
+    buffer.position( 0 );
+    buffer.putShort( s );
+  }
+  
+  public short getS0() {
+    buffer.position( 0 );
+    return( buffer.getShort() );
+  }
+  
+  public void setS1( short s ) {
+    buffer.position( 2 );
+    buffer.putShort( s );
+  }
+  
+  public short getS1() {
+    buffer.position( 2 );
+    return( buffer.getShort() );
+  }
+  
+  public void setI( int i ) {
+    buffer.position( 0 );
+    buffer.putInt( i );
+  }
+  
+  public int getI() {
+    buffer.position( 0 );
+    return( buffer.getInt() );
+  }
+  
+  public void setF( float f ) {
+    buffer.position( 0 );
+    buffer.putFloat( f );
+  }
+  
+  public float getF() {
+    buffer.position( 0 );
+    return( buffer.getFloat() );
+  }
+  
+  public ByteBuffer getBuffer() {
+    buffer.rewind();
+    return( buffer );
+  }
+  
+  public static void main( String args[] ) {
+    Type_Widget t = new Type_Widget();
+    t.setI( 1000000 );
+    
+    System.out.println("int: " + Integer.toHexString( t.getI() ) );
+    
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Arc.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Arc.java
new file mode 100644
index 0000000..9ee2494
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Arc.java
@@ -0,0 +1,258 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+*/
+
+/**
+ * Trimming arc
+ * @author Tomas Hrasky
+ *
+ */
+public class Arc {
+  /**
+   * Corresponding picewise-linear arc
+   */
+  public PwlArc pwlArc;
+
+  /**
+   * Arc type
+   */
+  private long type;
+
+  /**
+   * Arc link in linked list
+   */
+  public Arc link;
+
+  /**
+   * Previous arc
+   */
+  Arc prev;
+
+  /**
+   * Next arc
+   */
+  Arc next;
+
+  /**
+   * Corresponding berizer type arc
+   */
+  private BezierArc bezierArc;
+
+  /**
+   * Makes new arc at specified side
+   * 
+   * @param side
+   *            which side doeas this arc form
+   */
+  public Arc(int side) {
+    bezierArc = null;
+    pwlArc = null;
+    type = 0;
+    setside(side);
+    // nuid=_nuid
+  }
+
+  /**
+   * Sets side the arc is at
+   * 
+   * @param side
+   *            arc side
+   */
+  private void setside(int side) {
+    // DONE
+    clearside();
+    type |= side << 8;
+  }
+
+  /**
+   * Unsets side
+   */
+  private void clearside() {
+    // DONE
+    type &= ~(0x7 << 8);
+  }
+
+  // this one replaces enum arc_side 
+  /**
+   * Side not specified
+   */
+  public static final int ARC_NONE = 0;
+
+  /**
+   * Arc on right
+   */
+  public static final int ARC_RIGHT = 1;
+
+  /**
+   * Arc on top
+   */
+  public static final int ARC_TOP = 2;
+
+  /**
+   * Arc on left
+   */
+  public static final int ARC_LEFT = 3;
+
+  /**
+   * Arc on bottom
+   */
+  public static final int ARC_BOTTOM = 4;
+
+  /**
+   * Bezier type flag
+   */
+  private static final long BEZIER_TAG = 1 << 13;
+
+  /**
+   * Arc type flag
+   */
+  private static final long ARC_TAG = 1 << 3;
+
+  /**
+   * Tail type tag
+   */
+  private static final long TAIL_TAG = 1 << 6;
+
+  /**
+   * Appends arc to the list
+   * 
+   * @param jarc
+   *            arc to be append
+   * @return this
+   */
+  public Arc append(Arc jarc) {
+    // DONE
+    if (jarc != null) {
+      next = jarc.next;
+      prev = jarc;
+      next.prev = this;
+      prev.next = this;
+    } else {
+      next = this;
+      prev = this;
+    }
+
+    return this;
+  }
+
+  /**
+   * Unused
+   * 
+   * @return true
+   */
+  public boolean check() {
+    return true;
+  }
+
+  /**
+   * Sets bezier type flag
+   */
+  public void setbezier() {
+    // DONE
+    type |= BEZIER_TAG;
+
+  }
+
+  /**
+   * Returns tail of linked list coords
+   * 
+   * @return tail coords
+   */
+  public float[] tail() {
+    // DONE
+    return pwlArc.pts[0].param;
+  }
+
+  /**
+   * Returns head of linked list coords
+   * 
+   * @return head coords
+   */
+  public float[] head() {
+    // DONE
+    return next.pwlArc.pts[0].param;
+  }
+
+  /**
+   * Returns whether arc is marked with arc_tag
+   * 
+   * @return is arc marked with arc_tag
+   */
+  public boolean ismarked() {
+    // DONE
+    return ((type & ARC_TAG) > 0) ? true : false;
+  }
+
+  /**
+   * Cleans arc_tag flag
+   */
+  public void clearmark() {
+    // DONE
+    type &= (~ARC_TAG);
+  }
+
+  /**
+   * Sets arc_tag flag
+   */
+  public void setmark() {
+    // DONE
+    type |= ARC_TAG;
+  }
+
+  /**
+   * sets tail tag
+   */
+  public void setitail() {
+    // DONE
+    type |= TAIL_TAG;
+  }
+
+  /**
+   * Returns whether arc is marked tail
+   * 
+   * @return is tail
+   */
+  public boolean getitail() {
+    return false;
+  }
+
+  /**
+   * Unsets tail tag
+   */
+  public void clearitail() {
+    // DONE
+    type &= (~TAIL_TAG);
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/ArcSdirSorter.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/ArcSdirSorter.java
new file mode 100644
index 0000000..3955e31
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/ArcSdirSorter.java
@@ -0,0 +1,63 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class for sorting list of Arcs
+ * @author Tomas Hrasky
+ *
+ */
+public class ArcSdirSorter {
+
+  /**
+   * Makes new ArcSdirSorter with Subdivider
+   * @param subdivider subdivider
+   */ 
+  public ArcSdirSorter(Subdivider subdivider) {
+    //TODO
+    //			System.out.println("TODO arcsdirsorter.constructor");
+  }
+
+  /**
+   * Sorts list of arcs
+   * @param list  arc list to be sorted
+   * @param count size of list
+   */
+  public void qsort(CArrayOfArcs list, int count) {
+    // TODO
+    //			System.out.println("TODO arcsdirsorter.qsort");
+  }
+
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/ArcTdirSorter.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/ArcTdirSorter.java
new file mode 100644
index 0000000..098ba97
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/ArcTdirSorter.java
@@ -0,0 +1,60 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class for sorting list of Arcs
+ * @author Tomas Hrasky
+ *
+ */
+public class ArcTdirSorter {
+  /**
+   * Makes new ArcSdirSorter with Subdivider
+   * @param subdivider subdivider
+   */ 
+  public ArcTdirSorter(Subdivider subdivider) {
+    // TODO Auto-generated constructor stub
+    //			System.out.println("TODO arcTsorter.konstruktor");
+  }
+  /**
+   * Sorts list of arcs
+   * @param list  arc list to be sorted
+   * @param count size of list
+   */
+  public void qsort(CArrayOfArcs list, int count) {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO arcTsorter.qsort");
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/ArcTesselator.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/ArcTesselator.java
new file mode 100644
index 0000000..edfb890
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/ArcTesselator.java
@@ -0,0 +1,90 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class for arc tesselation
+ * @author Tomas Hrasky
+ *
+ */
+public class ArcTesselator {
+
+  /**
+   * Makes given arc an bezier arc
+   * @param arc arc to work with
+   * @param s1 minimum s param
+   * @param s2 maximum s param
+   * @param t1 minimum t param
+   * @param t2 maximum s param
+   */
+  public void bezier(Arc arc, float s1, float s2, float t1, float t2) {
+    // DONE
+    TrimVertex[] p = new TrimVertex[2];
+    p[0] = new TrimVertex();
+    p[1] = new TrimVertex();
+    arc.pwlArc = new PwlArc(2, p);
+    p[0].param[0] = s1;
+    p[0].param[1] = s2;
+    p[1].param[0] = t1;
+    p[1].param[1] = t2;
+    arc.setbezier();
+  }
+
+  /**
+   * Empty method
+   * @param newright arc to work with
+   * @param s first tail
+   * @param t2 second tail
+   * @param t1 third tail
+   * @param f stepsize
+   */
+  public void pwl_right(Arc newright, float s, float t1, float t2, float f) {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO arctesselator.pwl_right");
+  }
+
+  /**
+   * Empty method
+   * @param newright arc to work with
+   * @param s first tail
+   * @param t2 second tail
+   * @param t1 third tail
+   * @param f stepsize
+   */
+  public void pwl_left(Arc newright, float s, float t2, float t1, float f) {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO arctesselator.pwl_left");
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Backend.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Backend.java
new file mode 100644
index 0000000..3909772
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Backend.java
@@ -0,0 +1,217 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class responsible for rendering
+ * @author Tomas Hrasky
+ *
+ */
+public abstract class Backend {
+
+  /**
+   * Fill surface
+   */
+  public static final int N_MESHFILL = 0;
+
+  /**
+   * Draw surface as wire model
+   */
+  public static final int N_MESHLINE = 1;
+
+  /**
+   * Draw surface with points
+   */
+  public static final int N_MESHPOINT = 2;
+
+  /**
+   * Object rendering curves
+   */
+  protected CurveEvaluator curveEvaluator;
+
+  /**
+   * Object rendering surfaces
+   */
+  protected SurfaceEvaluator surfaceEvaluator;
+
+  /**
+   * Makes new backend 
+   */
+  public Backend() {
+    // curveEvaluator = new OpenGLCurveEvaluator();
+    // surfaceEvaluator = new OpenGLSurfaceEvaluator();
+  }
+
+  /**
+   * Begin a curve
+   */
+  public void bgncurv() {
+    // DONE
+    curveEvaluator.bgnmap1f();
+
+  }
+
+  /**
+   * End a curve
+   */
+  public void endcurv() {
+    // DONE
+    curveEvaluator.endmap1f();
+
+  }
+
+  /**
+   * Make cuve with given parameters
+   * @param type curve type
+   * @param ps control points
+   * @param stride control points coordinates number
+   * @param order order of curve
+   * @param ulo smallest u
+   * @param uhi highest u
+   */
+  public void curvpts(int type, CArrayOfFloats ps, int stride, int order,
+                      float ulo, float uhi) {
+    // DONE
+    curveEvaluator.map1f(type, ulo, uhi, stride, order, ps);
+    curveEvaluator.enable(type);
+  }
+
+  /**
+   * Draw curve
+   * @param u1 smallest u
+   * @param u2 highest u
+   * @param nu number of pieces
+   */
+  public void curvgrid(float u1, float u2, int nu) {
+    // DONE
+    curveEvaluator.mapgrid1f(nu, u1, u2);
+
+  }
+
+  /**
+   * Evaluates curve mesh
+   * @param from low param
+   * @param n step
+   */
+  public void curvmesh(int from, int n) {
+    // DONE
+    curveEvaluator.mapmesh1f(N_MESHFILL, from, from + n);
+  }
+
+  /**
+   * Begin surface
+   * @param wiretris use triangles
+   * @param wirequads use quads
+   */
+  public void bgnsurf(int wiretris, int wirequads) {
+    // DONE
+    surfaceEvaluator.bgnmap2f();
+
+    if (wiretris > 0)
+      surfaceEvaluator.polymode(NurbsConsts.N_MESHLINE);
+    else
+      surfaceEvaluator.polymode(NurbsConsts.N_MESHFILL);
+  }
+
+  /**
+   * End surface
+   */
+  public void endsurf() {
+    // DONE
+    surfaceEvaluator.endmap2f();
+  }
+
+  /**
+   * Empty method
+   * @param ulo low u param
+   * @param uhi hig u param
+   * @param vlo low v param
+   * @param vhi high v param
+   */
+  public void patch(float ulo, float uhi, float vlo, float vhi) {
+    // DONE
+    surfaceEvaluator.domain2f(ulo, uhi, vlo, vhi);
+  }
+
+  /**
+   * Draw surface
+   * @param u0 lowest u
+   * @param u1 highest u
+   * @param nu number of pieces in u direction
+   * @param v0 lowest v
+   * @param v1 highest v
+   * @param nv number of pieces in v direction
+   */
+  public void surfgrid(float u0, float u1, int nu, float v0, float v1, int nv) {
+    // DONE
+    surfaceEvaluator.mapgrid2f(nu, u0, u1, nv, v0, v1);
+
+  }
+
+  /**
+   * Evaluates surface mesh
+   * @param u u param
+   * @param v v param
+   * @param n step in u direction
+   * @param m step in v direction
+   */
+  public void surfmesh(int u, int v, int n, int m) {
+    //			System.out.println("TODO backend.surfmesh wireframequads");
+    // TODO wireframequads
+    surfaceEvaluator.mapmesh2f(NurbsConsts.N_MESHFILL, u, u + n, v, v + m);
+  }
+
+  /**
+   * Make surface
+   * @param type surface type
+   * @param pts control points
+   * @param ustride control points coordinates in u direction
+   * @param vstride control points coordinates in v direction
+   * @param uorder surface order in u direction
+   * @param vorder surface order in v direction
+   * @param ulo lowest u
+   * @param uhi hightest u
+   * @param vlo lowest v
+   * @param vhi hightest v
+   */
+  public void surfpts(int type, CArrayOfFloats pts, int ustride, int vstride,
+                      int uorder, int vorder, float ulo, float uhi, float vlo, float vhi) {
+    // DONE
+    surfaceEvaluator.map2f(type, ulo, uhi, ustride, uorder, vlo, vhi,
+                           vstride, vorder, pts);
+    surfaceEvaluator.enable(type);
+
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/BezierArc.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/BezierArc.java
new file mode 100644
index 0000000..d9b390b
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/BezierArc.java
@@ -0,0 +1,44 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Empty class
+ * @author Tomas Hrasky
+ *
+ */
+public class BezierArc {
+
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Bin.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Bin.java
new file mode 100644
index 0000000..61316f3
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Bin.java
@@ -0,0 +1,155 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class holding trimming arcs
+ * @author Tomas Hrasky
+ *
+ */
+public class Bin {
+
+  /**
+   * Head of linked list of arcs
+   */
+  private Arc head;
+
+  /**
+   * Current arc
+   */
+  private Arc current;
+
+  /**
+   * Indicates whether there are any Arcs in linked list
+   * @return true if there are any Arcs in linked list
+   */
+  public boolean isnonempty() {
+    // DONE
+    return this.head != null ? true : false;
+  }
+
+  /**
+   * Adds and arc to linked list
+   * @param jarc added arc
+   */
+  public void addarc(Arc jarc) {
+    // DONE
+    // if (head == null)
+    // head = jarc;
+    // else {
+    jarc.link = head;
+    head = jarc;
+    // }
+
+  }
+
+  /**
+   * Returns number of arcs in linked list
+   * @return number of arcs
+   */
+  public int numarcs() {
+    // DONE
+    int count = 0;
+    for (Arc jarc = firstarc(); jarc != null; jarc = nextarc())
+      count++;
+    return count;
+  }
+
+  /**
+   * Removes first arc in list
+   * @return new linked list head
+   */
+  public Arc removearc() {
+    // DONE
+    Arc jarc = head;
+    if (jarc != null)
+      head = jarc.link;
+    return jarc;
+
+  }
+
+  /**
+   * Consolidates linked list
+   */
+  public void adopt() {
+    // DONE
+    markall();
+
+    Arc orphan;
+    while ((orphan = removearc()) != null) {
+      for (Arc parent = orphan.next; !parent.equals(orphan); parent = parent.next) {
+        if (!parent.ismarked()) {
+          orphan.link = parent.link;
+          parent.link = orphan;
+          orphan.clearmark();
+          break;
+        }
+      }
+    }
+
+  }
+
+  /**
+   * Marks all arc in linked list
+   */
+  private void markall() {
+    // DONE
+    for (Arc jarc = firstarc(); jarc != null; jarc = nextarc())
+      jarc.setmark();
+  }
+
+  /**
+   * Returns first arc in linked list
+   * @return first arc in linked list
+   */
+  private Arc firstarc() {
+    // DONE
+    current = head;
+    return nextarc();
+  }
+
+  /**
+   * Returns next arc in linked list
+   * @return next arc
+   * 
+   */
+  private Arc nextarc() {
+    // DONE
+    Arc jarc = current;
+    if (jarc != null)
+      current = jarc.link;
+    return jarc;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Breakpt.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Breakpt.java
new file mode 100644
index 0000000..b5b88ad
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Breakpt.java
@@ -0,0 +1,59 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class holding break point parameters
+ * 
+ * @author Tomas Hrasky
+ * 
+ */
+public class Breakpt {
+
+  /**
+   * Breakpoint multiplicity
+   */
+  public int multi;
+
+  /**
+   * Breakpint value
+   */
+  public float value;
+
+  /**
+   * Breakpoint deficit (how many times it has to be added)
+   */
+  public int def;
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/CArrayOfArcs.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/CArrayOfArcs.java
new file mode 100644
index 0000000..0646e1d
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/CArrayOfArcs.java
@@ -0,0 +1,194 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/**
+ * Class replacing C language pointer
+ * 
+ * @author Tomas Hrasky
+ * 
+ */
+public class CArrayOfArcs {
+  /**
+   * Underlaying array
+   */
+  private Arc[] array;
+
+  /**
+   * Pointer to array member
+   */
+  private int pointer;
+
+  /**
+   * Don't check for array borders?
+   */
+  private boolean noCheck = true;
+
+  /**
+   * Makes new CArray
+   * 
+   * @param array
+   *            underlaying array
+   * @param pointer
+   *            pointer (index) to array
+   */
+  public CArrayOfArcs(Arc[] array, int pointer) {
+    this.array = array;
+    // this.pointer=pointer;
+    setPointer(pointer);
+  }
+
+  /**
+   * Makes new CArray from other CArray
+   * 
+   * @param carray
+   *            reference array
+   */
+  public CArrayOfArcs(CArrayOfArcs carray) {
+    this.array = carray.array;
+    // this.pointer=carray.pointer;
+    setPointer(carray.pointer);
+  }
+
+  /**
+   * Makes new CArray with pointer set to 0
+   * 
+   * @param ctlarray
+   *            underlaying array
+   */
+  public CArrayOfArcs(Arc[] ctlarray) {
+    this.array = ctlarray;
+    this.pointer = 0;
+  }
+
+  /**
+   * Returns element at pointer
+   * 
+   * @return element at pointer
+   */
+  public Arc get() {
+    return array[pointer];
+  }
+
+  /**
+   * Increases pointer by one (++)
+   */
+  public void pp() {
+    // pointer++;
+    setPointer(pointer + 1);
+  }
+
+  /**
+   * Sets element at pointer
+   * 
+   * @param f
+   *            desired value
+   */
+  public void set(Arc f) {
+    array[pointer] = f;
+
+  }
+
+  /**
+   * Returns array element at specified index
+   * 
+   * @param i
+   *            array index
+   * @return element at index
+   */
+  public Arc get(int i) {
+    return array[i];
+  }
+
+  /**
+   * Returns array element at specified index relatively to pointer
+   * 
+   * @param i
+   *            relative index
+   * @return element at relative index
+   */
+  public Arc getRelative(int i) {
+    return array[pointer + i];
+  }
+
+  /**
+   * Sets value of element at specified index relatively to pointer
+   * 
+   * @param i
+   *            relative index
+   * @param value
+   *            value to be set
+   */
+  public void setRelative(int i, Arc value) {
+    array[pointer + i] = value;
+  }
+
+  /**
+   * Lessens pointer by value
+   * 
+   * @param i
+   *            lessen by
+   */
+  public void lessenPointerBy(int i) {
+    // pointer-=i;
+    setPointer(pointer - i);
+  }
+
+  /**
+   * Returns pointer value
+   * 
+   * @return pointer value
+   */
+  public int getPointer() {
+    return pointer;
+  }
+
+  /**
+   * Sets ponter value
+   * 
+   * @param pointer
+   *            pointer value to be set
+   */
+  public void setPointer(int pointer) {
+    if (!noCheck && pointer > array.length)
+      throw new IllegalArgumentException("Pointer " + pointer
+                                         + " out of bounds " + array.length);
+    this.pointer = pointer;
+  }
+
+  /**
+   * Raises pointer by value
+   * 
+   * @param i
+   *            raise by
+   */
+  public void raisePointerBy(int i) {
+    // pointer+=i;
+    setPointer(pointer + i);
+  }
+
+  /**
+   * Lessens ponter by one (--)
+   */
+  public void mm() {
+    // pointer--;
+    setPointer(pointer - 1);
+  }
+
+  /**
+   * Returns underlaying array
+   * 
+   * @return underlaying array
+   */
+  public Arc[] getArray() {
+    return array;
+  }
+
+  /**
+   * Sets underlaying array
+   * 
+   * @param array
+   *            underlaying array
+   */
+  public void setArray(Arc[] array) {
+    this.array = array;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/CArrayOfBreakpts.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/CArrayOfBreakpts.java
new file mode 100644
index 0000000..e47fdf9
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/CArrayOfBreakpts.java
@@ -0,0 +1,130 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/**
+ * Class replacing C language pointer
+ * 
+ * @author Tomas Hrasky
+ * 
+ */
+public class CArrayOfBreakpts {
+  /**
+   * Underlaying array
+   */
+  private Breakpt[] pole;
+
+  /**
+   * Pointer to array member
+   */
+  private int pointer;
+
+  /**
+   * Makes new CArray
+   * 
+   * @param array
+   *            underlaying array
+   * @param pointer
+   *            pointer (index) to array
+   */
+  public CArrayOfBreakpts(Breakpt[] array, int pointer) {
+    this.pole = array;
+    this.pointer = pointer;
+  }
+
+  /**
+   * Makes new CArray from other CArray
+   * 
+   * @param carray
+   *            reference array
+   */
+  public CArrayOfBreakpts(CArrayOfBreakpts carray) {
+    this.pole = carray.pole;
+    this.pointer = carray.pointer;
+  }
+
+  /**
+   * Returns element at pointer
+   * 
+   * @return element at pointer
+   */
+  public Breakpt get() {
+    return pole[pointer];
+  }
+
+  /**
+   * Increases pointer by one (++)
+   */
+  public void pp() {
+    pointer++;
+  }
+
+  /**
+   * Sets element at pointer
+   * 
+   * @param f
+   *            desired value
+   */
+  public void set(Breakpt f) {
+    pole[pointer] = f;
+
+  }
+
+  /**
+   * Returns array element at specified index
+   * 
+   * @param i
+   *            array index
+   * @return element at index
+   */
+  public Breakpt get(int i) {
+    return pole[i];
+  }
+
+  /**
+   * Lessens pointer by value
+   * 
+   * @param i
+   *            lessen by
+   */
+  public void lessenPointerBy(int i) {
+    pointer -= i;
+
+  }
+
+  /**
+   * Returns pointer value
+   * 
+   * @return pointer value
+   */
+  public int getPointer() {
+    return pointer;
+  }
+
+  /**
+   * Sets ponter value
+   * 
+   * @param pointer
+   *            pointer value to be set
+   */
+  public void setPointer(int pointer) {
+    this.pointer = pointer;
+  }
+
+  /**
+   * Raises pointer by value
+   * 
+   * @param i
+   *            raise by
+   */
+  public void raisePointerBy(int i) {
+    pointer += i;
+
+  }
+
+  /**
+   * Lessens ponter by one (--)
+   */
+  public void mm() {
+    pointer--;
+
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/CArrayOfFloats.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/CArrayOfFloats.java
new file mode 100644
index 0000000..60cef99
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/CArrayOfFloats.java
@@ -0,0 +1,195 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/**
+ * Class replacing C language pointer
+ * 
+ * @author Tomas Hrasky
+ * 
+ */
+public class CArrayOfFloats {
+
+  /**
+   * Underlaying array
+   */
+  private float[] array;
+
+  /**
+   * Pointer to array member
+   */
+  private int pointer;
+
+  /**
+   * Don't check for array borders?
+   */
+  private boolean noCheck = true;
+
+  /**
+   * Makes new CArray
+   * 
+   * @param array
+   *            underlaying array
+   * @param pointer
+   *            pointer (index) to array
+   */
+  public CArrayOfFloats(float[] array, int pointer) {
+    this.array = array;
+    // this.pointer=pointer;
+    setPointer(pointer);
+  }
+
+  /**
+   * Makes new CArray from other CArray
+   * 
+   * @param carray
+   *            reference array
+   */
+  public CArrayOfFloats(CArrayOfFloats carray) {
+    this.array = carray.array;
+    // this.pointer=carray.pointer;
+    setPointer(carray.pointer);
+  }
+
+  /**
+   * Makes new CArray with pointer set to 0
+   * 
+   * @param ctlarray
+   *            underlaying array
+   */
+  public CArrayOfFloats(float[] ctlarray) {
+    this.array = ctlarray;
+    this.pointer = 0;
+  }
+
+  /**
+   * Returns element at pointer
+   * 
+   * @return element at pointer
+   */
+  public float get() {
+    return array[pointer];
+  }
+
+  /**
+   * Increases pointer by one (++)
+   */
+  public void pp() {
+    // pointer++;
+    setPointer(pointer + 1);
+  }
+
+  /**
+   * Sets element at pointer
+   * 
+   * @param f
+   *            desired value
+   */
+  public void set(float f) {
+    array[pointer] = f;
+
+  }
+
+  /**
+   * Returns array element at specified index
+   * 
+   * @param i
+   *            array index
+   * @return element at index
+   */
+  public float get(int i) {
+    return array[i];
+  }
+
+  /**
+   * Returns array element at specified index relatively to pointer
+   * 
+   * @param i
+   *            relative index
+   * @return element at relative index
+   */
+  public float getRelative(int i) {
+    return array[pointer + i];
+  }
+
+  /**
+   * Sets value of element at specified index relatively to pointer
+   * 
+   * @param i
+   *            relative index
+   * @param value
+   *            value to be set
+   */
+  public void setRelative(int i, float value) {
+    array[pointer + i] = value;
+  }
+
+  /**
+   * Lessens pointer by value
+   * 
+   * @param i
+   *            lessen by
+   */
+  public void lessenPointerBy(int i) {
+    // pointer-=i;
+    setPointer(pointer - i);
+  }
+
+  /**
+   * Returns pointer value
+   * 
+   * @return pointer value
+   */
+  public int getPointer() {
+    return pointer;
+  }
+
+  /**
+   * Sets ponter value
+   * 
+   * @param pointer
+   *            pointer value to be set
+   */
+  public void setPointer(int pointer) {
+    if (!noCheck && pointer > array.length)
+      throw new IllegalArgumentException("Pointer " + pointer
+                                         + " out of bounds " + array.length);
+    this.pointer = pointer;
+  }
+
+  /**
+   * Raises pointer by value
+   * 
+   * @param i
+   *            raise by
+   */
+  public void raisePointerBy(int i) {
+    // pointer+=i;
+    setPointer(pointer + i);
+  }
+
+  /**
+   * Lessens ponter by one (--)
+   */
+  public void mm() {
+    // pointer--;
+    setPointer(pointer - 1);
+  }
+
+  /**
+   * Returns underlaying array
+   * 
+   * @return underlaying array
+   */
+  public float[] getArray() {
+    return array;
+  }
+
+  /**
+   * Sets underlaying array
+   * 
+   * @param array
+   *            underlaying array
+   */
+  public void setArray(float[] array) {
+    this.array = array;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/CArrayOfQuiltspecs.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/CArrayOfQuiltspecs.java
new file mode 100644
index 0000000..ef16a82
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/CArrayOfQuiltspecs.java
@@ -0,0 +1,160 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/**
+ * Class replacing C language pointer
+ * 
+ * @author Tomas Hrasky
+ * 
+ */
+public class CArrayOfQuiltspecs {
+  /**
+   * Underlaying array
+   */
+  private Quiltspec[] array;
+
+  /**
+   * Pointer to array member
+   */
+  private int pointer;
+
+  /**
+   * Makes new CArray
+   * 
+   * @param array
+   *            underlaying array
+   * @param pointer
+   *            pointer (index) to array
+   */
+  public CArrayOfQuiltspecs(Quiltspec[] array, int pointer) {
+    this.array = array;
+    this.pointer = pointer;
+  }
+
+  /**
+   * Makes new CArray from other CArray
+   * 
+   * @param carray
+   *            reference array
+   */
+  public CArrayOfQuiltspecs(CArrayOfQuiltspecs carray) {
+    this.array = carray.array;
+    this.pointer = carray.pointer;
+  }
+
+  /**
+   * Makes new CArray with pointer set to 0
+   * 
+   * @param array
+   *            underlaying array
+   */
+  public CArrayOfQuiltspecs(Quiltspec[] array) {
+    this.array = array;
+    this.pointer = 0;
+  }
+
+  /**
+   * Returns element at pointer
+   * 
+   * @return element at pointer
+   */
+  public Quiltspec get() {
+    return array[pointer];
+  }
+
+  /**
+   * Increases pointer by one (++)
+   */
+  public void pp() {
+    pointer++;
+  }
+
+  /**
+   * Sets element at pointer
+   * 
+   * @param f
+   *            desired value
+   */
+  public void set(Quiltspec f) {
+    array[pointer] = f;
+
+  }
+
+  /**
+   * Returns array element at specified index
+   * 
+   * @param i
+   *            array index
+   * @return element at index
+   */
+  public Quiltspec get(int i) {
+    return array[i];
+  }
+
+  /**
+   * Lessens pointer by value
+   * 
+   * @param i
+   *            lessen by
+   */
+  public void lessenPointerBy(int i) {
+    pointer -= i;
+
+  }
+
+  /**
+   * Returns pointer value
+   * 
+   * @return pointer value
+   */
+  public int getPointer() {
+    return pointer;
+  }
+
+  /**
+   * Sets ponter value
+   * 
+   * @param pointer
+   *            pointer value to be set
+   */
+  public void setPointer(int pointer) {
+    this.pointer = pointer;
+  }
+
+  /**
+   * Raises pointer by value
+   * 
+   * @param i
+   *            raise by
+   */
+  public void raisePointerBy(int i) {
+    pointer += i;
+
+  }
+
+  /**
+   * Lessens ponter by one (--)
+   */
+  public void mm() {
+    pointer--;
+
+  }
+
+  /**
+   * Returns underlaying array
+   * 
+   * @return underlaying array
+   */
+  public Quiltspec[] getArray() {
+    return array;
+  }
+
+  /**
+   * Sets underlaying array
+   * 
+   * @param array
+   *            underlaying array
+   */
+  public void setArray(Quiltspec[] array) {
+    this.array = array;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Curve.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Curve.java
new file mode 100644
index 0000000..fb1a5ac
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Curve.java
@@ -0,0 +1,238 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class holding curve definition
+ * @author Tomáš Hráský
+ *
+ */
+public class Curve {
+
+  /**
+   * Maximum coordinates per control point
+   */
+  private static final int MAXCOORDS = 5;
+
+  /**
+   * Max curve order
+   */
+  private static final int MAXORDER = 24;
+
+  /**
+   * Next curve in linked list
+   */
+  public Curve next;
+
+  /**
+   * OpenGL maps
+   */
+  private Mapdesc mapdesc;
+
+  /**
+   * Does the curve need sampling
+   */
+  private boolean needsSampling;
+
+  /**
+   * Culling
+   */
+  private int cullval;
+
+  /**
+   * Number of coords
+   */
+  private int stride;
+
+  /**
+   * Curve order
+   */
+  private int order;
+
+  /**
+   * Holds conversion range borders
+   */
+  private float[] range;
+
+  /**
+   * Subdivision stepsize
+   */
+  public float stepsize;
+
+  /**
+   * Minimal subdivision stepsize
+   */
+  private float minstepsize;
+
+  /**
+   * Sampling points
+   */
+  float[] spts;
+
+  /**
+   * Makes new Curve
+   * 
+   * @param geo
+   * @param pta
+   * @param ptb
+   * @param c
+   *            next curve in linked list
+   */
+  public Curve(Quilt geo, float[] pta, float[] ptb, Curve c) {
+
+    spts = new float[MAXORDER * MAXCOORDS];
+
+    mapdesc = geo.mapdesc;
+
+    next = c;
+    needsSampling = mapdesc.isRangeSampling() ? true : false;
+
+    cullval = mapdesc.isCulling() ? Subdivider.CULL_ACCEPT
+      : Subdivider.CULL_TRIVIAL_REJECT;
+    order = geo.qspec.get(0).order;
+    stride = MAXCOORDS;
+
+    // CArrayOfFloats ps = geo.cpts;
+    CArrayOfFloats ps = new CArrayOfFloats(geo.cpts.getArray(), 0);
+    CArrayOfQuiltspecs qs = geo.qspec;
+    ps.raisePointerBy(qs.get().offset);
+    ps.raisePointerBy(qs.get().index * qs.get().order * qs.get().stride);
+
+    if (needsSampling) {
+      mapdesc.xformSampling(ps, qs.get().order, qs.get().stride, spts,
+                            stride);
+    }
+    if (cullval == Subdivider.CULL_ACCEPT) {
+      //				System.out.println("TODO curve.Curve-cullval");
+      // mapdesc.xformCulling(ps,qs.get().order,qs.get().stride,cpts,stride);
+    }
+
+    range = new float[3];
+    range[0] = qs.get().breakpoints[qs.get().index];
+    range[1] = qs.get().breakpoints[qs.get().index + 1];
+    range[2] = range[1] - range[0];
+    // TODO it is necessary to solve problem with "this" pointer here 
+    if (range[0] != pta[0]) {
+      //				System.out.println("TODO curve.Curve-range0");
+      // Curve lower=new Curve(this,pta,0);
+      // lower.next=next;
+      // this=lower;
+    }
+    if (range[1] != ptb[0]) {
+      //				System.out.println("TODO curve.Curve-range1");
+      // Curve lower=new Curve(this,ptb,0);
+    }
+  }
+
+  /**
+   * Checks culling type
+   * @return Subdivider.CULL_ACCEPT
+   */
+  public int cullCheck() {
+    if (cullval == Subdivider.CULL_ACCEPT) {
+      //				System.out.println("TODO curve.cullval");
+      // cullval=mapdesc.cullCheck(cpts,order,stride);
+    }
+    // TODO compute cullval and return the computed value
+    // return cullval;
+    return Subdivider.CULL_ACCEPT;
+  }
+
+  /**
+   * Computes subdivision step size
+   */
+  public void getStepSize() {
+    minstepsize = 0;
+    if (mapdesc.isConstantSampling()) {
+      setstepsize(mapdesc.maxrate);
+    } else if (mapdesc.isDomainSampling()) {
+      setstepsize(mapdesc.maxrate * range[2]);
+    } else {
+      assert (order <= MAXORDER);
+
+      float tmp[][] = new float[MAXORDER][MAXCOORDS];
+
+      int tstride = (MAXORDER);
+
+      int val = 0;
+      // mapdesc.project(spts,stride,tmp,tstride,order);
+
+      //				System.out.println("TODO curve.getsptepsize mapdesc.project");
+
+      if (val == 0) {
+        setstepsize(mapdesc.maxrate);
+      } else {
+        float t = mapdesc.getProperty(NurbsConsts.N_PIXEL_TOLERANCE);
+        if (mapdesc.isParametricDistanceSampling()) {
+          //						System.out.println("TODO curve.getstepsize - parametric");
+        } else if (mapdesc.isPathLengthSampling()) {
+          //						System.out.println("TODO curve.getstepsize - pathlength");
+        } else {
+          setstepsize(mapdesc.maxrate);
+        }
+      }
+
+    }
+
+  }
+
+  /**
+   * Sets maximum subdivision step size
+   * @param max maximum subdivision step size
+   */
+  private void setstepsize(float max) {
+    // DONE
+    stepsize = (max >= 1) ? (range[2] / max) : range[2];
+    minstepsize = stepsize;
+  }
+
+  /**
+   * Clamps the curve
+   */
+  public void clamp() {
+    // DONE
+    if (stepsize < minstepsize)
+      stepsize = mapdesc.clampfactor * minstepsize;
+  }
+
+  /**
+   * Tells whether curve needs subdivision
+   * 
+   * @return curve needs subdivison
+   */
+  public boolean needsSamplingSubdivision() {
+    return (stepsize < minstepsize);
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/CurveEvaluator.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/CurveEvaluator.java
new file mode 100644
index 0000000..c27ffd4
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/CurveEvaluator.java
@@ -0,0 +1,86 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class rendering curves with OpenGL
+ * @author Tomáš Hráský
+ *
+ */
+public interface CurveEvaluator {
+  /**
+   * Pushes eval bit
+   */
+  public void bgnmap1f();
+
+  /**
+   * Pops all OpenGL attributes
+   */
+  public void endmap1f() ;
+
+  /**
+   * Initializes opengl evaluator
+   * @param type curve type
+   * @param ulo lowest u
+   * @param uhi highest u
+   * @param stride control point coords
+   * @param order curve order
+   * @param ps control points
+   */
+  public void map1f(int type, float ulo, float uhi, int stride, int order,
+                    CArrayOfFloats ps) ;
+
+  /**
+   * Calls opengl enable
+   * @param type what to enable
+   */
+  public void enable(int type) ;
+
+  /**
+   * Calls glMapGrid1f
+   * @param nu steps
+   * @param u1 low u
+   * @param u2 high u
+   */
+  public void mapgrid1f(int nu, float u1, float u2) ;
+
+  /**
+   * Evaluates a curve using glEvalMesh1f
+   * @param style Backend.N_MESHFILL/N_MESHLINE/N_MESHPOINT
+   * @param from lowest param
+   * @param to highest param
+   */
+  public void mapmesh1f(int style, int from, int to) ;
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Curvelist.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Curvelist.java
new file mode 100644
index 0000000..fc30188
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Curvelist.java
@@ -0,0 +1,121 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class for woking with linked list of curves
+ * @author Tomas Hrasky
+ *
+ */
+public class Curvelist {
+
+  /**
+   * Head of linked list
+   */
+  private Curve curve;
+
+  /**
+   * Holds conversion range borders
+   */
+  float[] range;
+
+  /**
+   * Subdivision step size
+   */
+  public float stepsize;
+
+  /**
+   * Do curves need subdivision?
+   */
+  private boolean needsSubdivision;
+
+  /**
+   * Makes new instance on top of specified lis of Quilts
+   * @param qlist underlaying list of quilts
+   * @param pta range start
+   * @param ptb range end
+   */
+  public Curvelist(Quilt qlist, float[] pta, float[] ptb) {
+    // DONE
+    curve = null;
+    range = new float[3];
+
+    for (Quilt q = qlist; q != null; q = q.next) {
+      curve = new Curve(q, pta, ptb, curve);
+    }
+    range[0] = pta[0];
+    range[1] = ptb[0];
+    range[2] = range[1] - range[0];
+  }
+
+  /**
+   * Compute step size
+   */
+  public void getstepsize() {
+    // DONE
+    stepsize = range[2];
+    Curve c;
+    for (c = curve; c != null; c = c.next) {
+      c.getStepSize();
+      c.clamp();
+      stepsize = (c.stepsize < stepsize) ? c.stepsize : stepsize;
+      if (c.needsSamplingSubdivision())
+        break;
+    }
+    needsSubdivision = (c != null) ? true : false;
+
+  }
+
+  /**
+   * Indicates whether curves need subdivision
+   * @return curves need subdivision
+   */
+  public boolean needsSamplingSubdivision() {
+    // DONE
+    return needsSubdivision;
+  }
+
+  /**
+   * Checks for culling
+   * @return Subdivider.CULL_TRIVIAL_REJECT or Subdivider.CULL_ACCEPT
+   */
+  public int cullCheck() {
+    // DONE
+    for (Curve c = curve; c != null; c = c.next)
+      if (c.cullCheck() == Subdivider.CULL_TRIVIAL_REJECT)
+        return Subdivider.CULL_TRIVIAL_REJECT;
+    return Subdivider.CULL_ACCEPT;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/DisplayList.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/DisplayList.java
new file mode 100644
index 0000000..39a3a28
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/DisplayList.java
@@ -0,0 +1,56 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+import java.lang.reflect.Method;
+
+/**
+ * Display list
+ * @author Tomas Hrasky
+ *
+ */
+public class DisplayList {
+
+  /**
+   * Append action to the display list
+   * @param src source object to invoke method on
+   * @param m invoked method
+   * @param arg method argument
+   */
+  public void append(Object src, Method m, Object arg) {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO displaylist append");
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Flist.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Flist.java
new file mode 100644
index 0000000..00757ed
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Flist.java
@@ -0,0 +1,130 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+import java.util.Arrays;
+
+/**
+ * List of breakpoints
+ * @author Tomas Hrasky
+ *
+ */
+public class Flist {
+
+  /**
+   * Data elements end index
+   * 
+   */
+  public int end;
+
+  /**
+   *Data elements start index 
+   */
+  public int start;
+
+  /**
+   * Breakpoint values
+   */
+  public float[] pts;
+
+  /**
+   * Number of array fields
+   */
+  private int npts;
+
+  /**
+   * Grows list
+   * @param maxpts maximum desired size
+   */
+  public void grow(int maxpts) {
+    // DONE
+    if (npts < maxpts) {
+      // npts=2*maxpts;
+      npts = maxpts;
+      pts = new float[npts];
+    }
+    start = 0;
+    end = 0;
+  }
+
+  /**
+   * Removes duplicate array elemnts 
+   */
+  public void filter() {
+    // INFO the aim of this method is to remove duplicates from array
+
+    Arrays.sort(pts);
+
+    start = 0;
+
+    int j = 0;
+
+    for (int i = 1; i < end; i++) {
+      if (pts[i] == pts[i - j - 1])
+        j++;
+      pts[i - j] = pts[i];
+    }
+
+    end -= j;
+
+  }
+
+  /**
+   * Sets start and and to real start and end of array elements
+   * @param from start from
+   * @param to end at
+   */
+  public void taper(float from, float to) {
+    // DONE
+
+    while (pts[start] != from) {
+      start++;
+    }
+
+    while (pts[end - 1] != to) {
+      end--;
+    }
+
+  }
+
+  /**
+   * Adds breakpoint value
+   * @param f value
+   */
+  public void add(float f) {
+    //DONE
+    pts[end++] = f;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Knotspec.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Knotspec.java
new file mode 100644
index 0000000..9251aa2
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Knotspec.java
@@ -0,0 +1,557 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Knot vector specification
+ * 
+ * @author Tomas Hrasky
+ * 
+ */
+public class Knotspec {
+
+  /**
+   * Begin of input knots
+   */
+  public CArrayOfFloats inkbegin;
+
+  /**
+   * End of input knots
+   */
+  public CArrayOfFloats inkend;
+
+  /**
+   * Stride before knot operations
+   */
+  public int prestride;
+
+  /**
+   * Curve order
+   */
+  public int order;
+
+  /**
+   * Next knot specification in linked list (used in surfaces)
+   */
+  public Knotspec next;
+
+  /**
+   * Last knot
+   */
+  public CArrayOfFloats klast;
+
+  /**
+   * First knot
+   */
+  CArrayOfFloats kfirst;
+
+  /**
+   * Beginning of breakpoints
+   */
+  CArrayOfBreakpts bbegin;
+
+  /**
+   * End of breakpoints
+   */
+  CArrayOfBreakpts bend;
+
+  /**
+   * Considered left end knot
+   */
+  CArrayOfFloats kleft;
+
+  /**
+   * Considered right end knot
+   */
+  CArrayOfFloats kright;
+
+  /**
+   * Offset before knot operations
+   */
+  int preoffset;
+
+  /**
+   * Control points array Length after knot operations
+   */
+  int postwidth;
+
+  /**
+   * Beginning of coeficients array
+   */
+  private CArrayOfFloats sbegin;
+
+  /**
+   * Beginning of output knots
+   */
+  private CArrayOfFloats outkbegin;
+
+  /**
+   * End of output knots
+   */
+  private CArrayOfFloats outkend;
+
+  /**
+   * Control points aray length before knot operations
+   */
+  int prewidth;
+
+  /**
+   * Offset after knot operations
+   */
+  int postoffset;
+
+  /**
+   * Number of control points' coordinates after knot operations
+   */
+  public int poststride;
+
+  /**
+   * Number of control points' coordinates
+   */
+  public int ncoords;
+
+  /**
+   * Tell whether knotspec has already benn transformed
+   */
+  public boolean istransformed;
+
+  /**
+   * Knotspec to be transformed
+   */
+  public Knotspec kspectotrans;
+
+  /**
+   * Finds knot border of knot insertion and required multiplicities
+   */
+  public void preselect() {
+    // DONE
+    float kval;
+
+    klast = new CArrayOfFloats(inkend);
+    klast.lessenPointerBy(order);
+    for (kval = klast.get(); klast.getPointer() != inkend.getPointer(); klast
+           .pp()) {
+      if (!Knotvector.identical(klast.get(), kval))
+        break;
+    }
+
+    kfirst = new CArrayOfFloats(inkbegin);
+    kfirst.raisePointerBy(order - 1);
+    for (kval = kfirst.get(); kfirst.getPointer() != inkend.getPointer(); kfirst
+           .pp()) {
+      if (!Knotvector.identical(kfirst.get(), kval))
+        break;
+    }
+
+    CArrayOfFloats k = new CArrayOfFloats(kfirst);
+    k.mm();
+
+    for (; k.getPointer() >= inkbegin.getPointer(); k.mm())
+      if (!Knotvector.identical(kval, k.get()))
+        break;
+    k.pp();
+
+    Breakpt[] bbeginArray = new Breakpt[(klast.getPointer() - kfirst
+                                         .getPointer()) + 1];
+    for (int i = 0; i < bbeginArray.length; i++)
+      bbeginArray[i] = new Breakpt();
+    bbegin = new CArrayOfBreakpts(bbeginArray, 0);
+    bbegin.get().multi = kfirst.getPointer() - k.getPointer();
+    bbegin.get().value = kval;
+
+    bend = new CArrayOfBreakpts(bbegin);
+    kleft = new CArrayOfFloats(kfirst);
+    kright = new CArrayOfFloats(kfirst);
+
+  }
+
+  /**
+   * Perpares knotspec for transformation
+   */
+  public void select() {
+    // DONE
+    breakpoints();
+    knots();
+    factors();
+
+    preoffset = kleft.getPointer() - (inkbegin.getPointer() + order);
+    postwidth = ((bend.getPointer() - bbegin.getPointer()) * order);
+    prewidth = (outkend.getPointer() - outkbegin.getPointer()) - order;
+    postoffset = (bbegin.get().def > 1) ? (bbegin.get().def - 1) : 0;
+
+  }
+
+  /**
+   * Computes alpha factors for computing new control points
+   */
+  private void factors() {
+    // DONE
+    CArrayOfFloats mid = new CArrayOfFloats(outkend.getArray(), (outkend
+                                                                 .getPointer() - 1)
+                                            - order + bend.get().multi);
+
+    CArrayOfFloats fptr = null;
+    if (sbegin != null)
+      fptr = new CArrayOfFloats(sbegin);
+
+    for (CArrayOfBreakpts bpt = new CArrayOfBreakpts(bend); bpt
+           .getPointer() >= bbegin.getPointer(); bpt.mm()) {
+      mid.lessenPointerBy(bpt.get().multi);
+      int def = bpt.get().def - 1;
+      if (def < 0)
+        continue;
+      float kv = bpt.get().value;
+
+      CArrayOfFloats kf = new CArrayOfFloats(mid.getArray(), (mid
+                                                              .getPointer() - def)
+                                             + (order - 1));
+      for (CArrayOfFloats kl = new CArrayOfFloats(kf.getArray(), kf
+                                                  .getPointer()
+                                                  + def); kl.getPointer() != kf.getPointer(); kl.mm()) {
+        CArrayOfFloats kh, kt;
+        for (kt = new CArrayOfFloats(kl), kh = new CArrayOfFloats(mid); kt
+               .getPointer() != kf.getPointer(); kh.mm(), kt.mm()) {
+          fptr.set((kv - kh.get()) / (kt.get() - kh.get()));
+          fptr.pp();
+        }
+        kl.set(kv);
+      }
+    }
+
+  }
+
+  /**
+   * Makes new knot vector
+   */
+  private void knots() {
+    // DONE
+    CArrayOfFloats inkpt = new CArrayOfFloats(kleft.getArray(), kleft
+                                              .getPointer()
+                                              - order);
+    CArrayOfFloats inkend = new CArrayOfFloats(kright.getArray(), kright
+                                               .getPointer()
+                                               + bend.get().def);
+
+    outkbegin = new CArrayOfFloats(new float[inkend.getPointer()
+                                             - inkpt.getPointer()], 0);
+    CArrayOfFloats outkpt;
+    for (outkpt = new CArrayOfFloats(outkbegin); inkpt.getPointer() != inkend
+           .getPointer(); inkpt.pp(), outkpt.pp()) {
+      outkpt.set(inkpt.get());
+    }
+    outkend = new CArrayOfFloats(outkpt);
+  }
+
+  /**
+   * Analyzes breakpoints
+   */
+  private void breakpoints() {
+    // DONE
+    CArrayOfBreakpts ubpt = new CArrayOfBreakpts(bbegin);
+    CArrayOfBreakpts ubend = new CArrayOfBreakpts(bend);
+    int nfactors = 0;
+
+    ubpt.get().value = ubend.get().value;
+    ubpt.get().multi = ubend.get().multi;
+
+    kleft = new CArrayOfFloats(kright);
+
+    for (; kright.getPointer() != klast.getPointer(); kright.pp()) {
+      if (Knotvector.identical(kright.get(), ubpt.get().value)) {
+        ubpt.get().multi++;
+      } else {
+        ubpt.get().def = order - ubpt.get().multi;
+        nfactors += (ubpt.get().def * (ubpt.get().def - 1)) / 2;
+        ubpt.pp();
+        ubpt.get().value = kright.get();
+        ubpt.get().multi = 1;
+      }
+    }
+    ubpt.get().def = order - ubpt.get().multi;
+    nfactors += (ubpt.get().def * (ubpt.get().def - 1)) / 2;
+
+    bend = new CArrayOfBreakpts(ubpt);
+
+    if (nfactors > 0) {
+      sbegin = new CArrayOfFloats(new float[nfactors], 0);
+    } else {
+      sbegin = null;
+    }
+
+  }
+
+  /**
+   * Copies control points
+   * 
+   * @param _inpt
+   *            input control points
+   * @param _outpt
+   *            output control points
+   */
+  public void copy(CArrayOfFloats _inpt, CArrayOfFloats _outpt) {
+    CArrayOfFloats inpt = new CArrayOfFloats(_inpt);
+    CArrayOfFloats outpt = new CArrayOfFloats(_outpt);
+
+    inpt.raisePointerBy(preoffset);
+    if (next != null) {
+      for (CArrayOfFloats lpt = new CArrayOfFloats(outpt.getArray(),
+                                                   outpt.getPointer() + prewidth); outpt.getPointer() != lpt
+             .getPointer(); outpt.raisePointerBy(poststride)) {
+        next.copy(inpt, outpt);
+        inpt.raisePointerBy(prestride);
+      }
+
+    } else {
+      for (CArrayOfFloats lpt = new CArrayOfFloats(outpt.getArray(),
+                                                   outpt.getPointer() + prewidth); outpt.getPointer() != lpt
+             .getPointer(); outpt.raisePointerBy(poststride)) {
+        pt_io_copy(outpt, inpt);
+        inpt.raisePointerBy(prestride);
+      }
+    }
+
+  }
+
+  /**
+   * Copies one control point to other
+   * 
+   * @param topt
+   *            source control point
+   * @param frompt
+   *            destination control point
+   */
+  private void pt_io_copy(CArrayOfFloats topt, CArrayOfFloats frompt) {
+    // DONE
+    switch (ncoords) {
+    case 4:
+      topt.setRelative(3, frompt.getRelative(3));
+    case 3:
+      topt.setRelative(2, frompt.getRelative(2));
+    case 2:
+      topt.setRelative(1, frompt.getRelative(1));
+    case 1:
+      topt.set(frompt.get());
+      break;
+    default:
+      // TODO break with copying in general case
+      //				System.out.println("TODO knotspec.pt_io_copy");
+      break;
+    }
+
+  }
+
+  /**
+   * Inserts a knot
+   * 
+   * @param _p
+   *            inserted knot
+   */
+  public void transform(CArrayOfFloats _p) {
+    CArrayOfFloats p = new CArrayOfFloats(_p);
+    // DONE
+    if (next != null) {//surface code
+      if (this.equals(kspectotrans)) {
+        next.transform(p);
+      } else {
+        if (istransformed) {
+          p.raisePointerBy(postoffset);
+          for (CArrayOfFloats pend = new CArrayOfFloats(p.getArray(),
+							p.getPointer() + postwidth); p.getPointer() != pend
+                 .getPointer(); p.raisePointerBy(poststride))
+            next.transform(p);
+
+        } else {
+          CArrayOfFloats pend = new CArrayOfFloats(p.getArray(), p
+                                                   .getPointer()
+                                                   + prewidth);
+          for (; p.getPointer() != pend.getPointer(); p
+                 .raisePointerBy(poststride))
+            next.transform(p);
+        }
+      }
+
+    } else {//code for curve 
+      if (this.equals(kspectotrans)) {
+        insert(p);
+      } else {
+        if (istransformed) {
+          p.raisePointerBy(postoffset);
+          for (CArrayOfFloats pend = new CArrayOfFloats(p.getArray(),
+							p.getPointer() + postwidth); p.getPointer() != pend
+                 .getPointer(); p.raisePointerBy(poststride)) {
+            kspectotrans.insert(p);
+          }
+        } else {
+          CArrayOfFloats pend = new CArrayOfFloats(p.getArray(), p
+                                                   .getPointer()
+                                                   + prewidth);
+          for (; p.getPointer() != pend.getPointer(); p
+                 .raisePointerBy(poststride))
+            kspectotrans.insert(p);
+        }
+      }
+    }
+
+  }
+
+  /**
+   * Inserts a knot and computes new control points
+   * 
+   * @param p
+   *            inserted knot
+   */
+  private void insert(CArrayOfFloats p) {
+    // DONE
+    CArrayOfFloats fptr = null;
+    if (sbegin != null)
+      fptr = new CArrayOfFloats(sbegin);
+    CArrayOfFloats srcpt = new CArrayOfFloats(p.getArray(), p.getPointer()
+                                              + prewidth - poststride);
+    // CArrayOfFloats srcpt = new CArrayOfFloats(p.getArray(), prewidth -
+    // poststride);
+    CArrayOfFloats dstpt = new CArrayOfFloats(p.getArray(), p.getPointer()
+                                              + postwidth + postoffset - poststride);
+    // CArrayOfFloats dstpt = new CArrayOfFloats(p.getArray(), postwidth +
+    // postoffset - poststride);
+    CArrayOfBreakpts bpt = new CArrayOfBreakpts(bend);
+
+    for (CArrayOfFloats pend = new CArrayOfFloats(srcpt.getArray(), srcpt
+                                                  .getPointer()
+                                                  - poststride * bpt.get().def); srcpt.getPointer() != pend
+           .getPointer(); pend.raisePointerBy(poststride)) {
+      CArrayOfFloats p1 = new CArrayOfFloats(srcpt);
+      for (CArrayOfFloats p2 = new CArrayOfFloats(srcpt.getArray(), srcpt
+                                                  .getPointer()
+                                                  - poststride); p2.getPointer() != pend.getPointer(); p1
+             .setPointer(p2.getPointer()), p2
+             .lessenPointerBy(poststride)) {
+        pt_oo_sum(p1, p1, p2, fptr.get(), 1.0 - fptr.get());
+        fptr.pp();
+      }
+    }
+    bpt.mm();
+    for (; bpt.getPointer() >= bbegin.getPointer(); bpt.mm()) {
+
+      for (int multi = bpt.get().multi; multi > 0; multi--) {
+        pt_oo_copy(dstpt, srcpt);
+        dstpt.lessenPointerBy(poststride);
+        srcpt.lessenPointerBy(poststride);
+      }
+      for (CArrayOfFloats pend = new CArrayOfFloats(srcpt.getArray(),
+                                                    srcpt.getPointer() - poststride * bpt.get().def); srcpt
+             .getPointer() != pend.getPointer(); pend
+             .raisePointerBy(poststride), dstpt
+             .lessenPointerBy(poststride)) {
+        pt_oo_copy(dstpt, srcpt);
+        CArrayOfFloats p1 = new CArrayOfFloats(srcpt);
+
+        for (CArrayOfFloats p2 = new CArrayOfFloats(srcpt.getArray(),
+                                                    srcpt.getPointer() - poststride); p2.getPointer() != pend
+               .getPointer(); p1.setPointer(p2.getPointer()), p2
+               .lessenPointerBy(poststride)) {
+          pt_oo_sum(p1, p1, p2, fptr.get(), 1.0 - fptr.get());
+          fptr.pp();
+        }
+      }
+    }
+  }
+
+  /**
+   * Copies one control point to another
+   * 
+   * @param topt
+   *            source ctrl point
+   * @param frompt
+   *            distance ctrl point
+   */
+  private void pt_oo_copy(CArrayOfFloats topt, CArrayOfFloats frompt) {
+    // DONE
+    // this is a "trick" with case - "break" is omitted so it comes through all cases
+    switch (ncoords) {
+    case 4:
+      topt.setRelative(3, frompt.getRelative(3));
+    case 3:
+      topt.setRelative(2, frompt.getRelative(2));
+    case 2:
+      topt.setRelative(1, frompt.getRelative(1));
+    case 1:
+      topt.setRelative(0, frompt.getRelative(0));
+      break;
+    default:
+      // default uses memcpy but it is not needed (we probably won't have more than 4 coords)
+      // TODO not sure about it
+      break;
+    }
+
+  }
+
+  /**
+   * Computes new control point
+   * 
+   * @param x
+   *            first point
+   * @param y
+   *            second point
+   * @param z
+   *            third pont
+   * @param a
+   *            alpha
+   * @param b
+   *            1 - alpha
+   */
+  private void pt_oo_sum(CArrayOfFloats x, CArrayOfFloats y,
+                         CArrayOfFloats z, float a, double b) {
+    // DONE
+    switch (ncoords) {
+    case 4:
+      x.setRelative(3, (float) (a * y.getRelative(3) + b
+                                * z.getRelative(3)));
+    case 3:
+      x.setRelative(2, (float) (a * y.getRelative(2) + b
+                                * z.getRelative(2)));
+    case 2:
+      x.setRelative(1, (float) (a * y.getRelative(1) + b
+                                * z.getRelative(1)));
+    case 1:
+      x.setRelative(0, (float) (a * y.getRelative(0) + b
+                                * z.getRelative(0)));
+      break;
+    default:
+      //no need of default - see previous method and its case statement				
+      //				System.out.println("TODO pt_oo_sum default");
+      break;
+    }
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Knotvector.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Knotvector.java
new file mode 100644
index 0000000..658a1cb
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Knotvector.java
@@ -0,0 +1,179 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Knot vector used in curve specification
+ * 
+ * @author Tomas Hrasky
+ * 
+ */
+public class Knotvector {
+
+  /**
+   * Tolerance used when comparing knots - when difference is smaller, knots
+   * are considered equal
+   */
+  public static final float TOLERANCE = 1.0e-5f;
+
+  /**
+   * Maximum curve order
+   */
+  private static final int MAXORDER = 24;
+
+  /**
+   * Number of knots
+   */
+  int knotcount;
+
+  /**
+   * Number of control points' coordinates
+   */
+  int stride;
+
+  /**
+   * Curve order
+   */
+  int order;
+
+  /**
+   * Knots
+   */
+  float[] knotlist;
+
+  /**
+   * Makes new knotvector
+   * 
+   * @param nknots
+   *            number of knots
+   * @param stride
+   *            number of ctrl points' corrdinates
+   * @param order
+   *            curve order
+   * @param knot
+   *            knots
+   */
+  public Knotvector(int nknots, int stride, int order, float[] knot) {
+    // DONE
+    init(nknots, stride, order, knot);
+  }
+
+  /**
+   * Initializes knotvector
+   * 
+   * @param nknots
+   *            number of knots
+   * @param stride
+   *            number of ctrl points' corrdinates
+   * @param order
+   *            curve order
+   * @param knot
+   *            knots
+   */
+  public void init(int nknots, int stride, int order, float[] knot) {
+    // DONE
+    this.knotcount = nknots;
+    this.stride = stride;
+    this.order = order;
+    this.knotlist = new float[nknots];
+    for (int i = 0; i < nknots; i++) {
+      this.knotlist[i] = knot[i];
+    }
+
+  }
+
+  /**
+   * Validates knot vector parameters
+   * 
+   * @return knot vector validity
+   */
+  public int validate() {
+    int kindex = knotcount - 1;
+    if (order < 1 || order > MAXORDER) {
+      return 1;
+    }
+    if (knotcount < 2 * order) {
+      return 2;
+    }
+    if (identical(knotlist[kindex - (order - 1)], knotlist[order - 1])) {
+      return 3;
+    }
+    for (int i = 0; i < kindex; i++) {
+      if (knotlist[i] > knotlist[i + 1])
+        return 4;
+    }
+    int multi = 1;
+    for (; kindex >= 1; kindex--) {
+      if (knotlist[kindex] - knotlist[kindex - 1] < TOLERANCE) {
+        multi++;
+        continue;
+      }
+      if (multi > order) {
+        return 5;
+      }
+      multi = 1;
+    }
+    if (multi > order) {
+      return 5;
+    }
+
+    return 0;
+  }
+
+  /**
+   * Show specified message
+   * 
+   * @param msg
+   *            message to be shown
+   */
+  public void show(String msg) {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO knotvector.show");
+
+  }
+
+  /**
+   * Compares two knots for equality
+   * 
+   * @param a
+   *            first knot
+   * @param b
+   *            second knot
+   * @return knots are/are not equal
+   */
+  public static boolean identical(float a, float b) {
+    return ((a - b) < TOLERANCE) ? true : false;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Mapdesc.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Mapdesc.java
new file mode 100644
index 0000000..568eddc
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Mapdesc.java
@@ -0,0 +1,442 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class holding properties of OpenGL map
+ * @author Tomas Hrasky
+ *
+ */
+public class Mapdesc {
+
+  /**
+   * Maximum control point coords
+   */
+  private static final int MAXCOORDS = 5;
+
+  /**
+   * Next description in list
+   */
+  public Mapdesc next;
+
+  /**
+   * Is map rational
+   */
+  public int isrational;
+
+  /**
+   * Number of control point coords
+   */
+  public int ncoords;
+
+  /**
+   * Map type
+   */
+  private int type;
+
+  /**
+   * Number of homogenous coords
+   */
+  private int hcoords;
+
+  /**
+   * Number of inhomogenous coords
+   */
+  private int inhcoords;
+
+  /**
+   * Not used
+   */
+  private int mask;
+
+  /**
+   * Value of N_PIXEL_TOLERANCE property
+   */
+  private float pixel_tolerance;
+
+  /**
+   * Value of N_ERROR_TOLERANCE property
+   */
+  private float error_tolerance;
+
+  /**
+   * Value of N_BBOX_SUBDIVIDING property
+   */
+  private float bbox_subdividing;
+
+  /**
+   * Value of N_CULLING property
+   */
+  private float culling_method;
+
+  /**
+   * Value of N_SAMPLINGMETHOD property
+   */
+  private float sampling_method;
+
+  /**
+   * Value of N_CLAMPFACTOR property
+   */
+  float clampfactor;
+
+  /**
+   * Value of N_MINSAVINGS property 
+   */
+  private float minsavings;
+
+  /**
+   * Steps in u direction
+   */
+  private float s_steps;
+
+  /**
+   * Steps in v direction
+   */
+  private float t_steps;
+
+  /**
+   * Maximal step
+   */
+  float maxrate;
+
+  /**
+   * Maximal u direction step
+   */
+  private float maxsrate;
+
+  /**
+   * Maximal v direction step
+   */
+  private float maxtrate;
+
+  /**
+   * Not used
+   */
+  private float[][] bmat;
+
+  /**
+   * Sampling matrix
+   */
+  private float[][] smat;
+
+  /**
+   * Not used
+   */
+  private float[][] cmat;
+
+  /**
+   * Not used
+   */
+  private float[] bboxsize;
+
+  /**
+   * Makes new mapdesc 
+   * @param type map type
+   * @param rational is rational
+   * @param ncoords number of control points coords
+   * @param backend backend object
+   */
+  public Mapdesc(int type, int rational, int ncoords, Backend backend) {
+    // DONE
+    this.type = type;
+    this.isrational = rational;
+    this.ncoords = ncoords;
+    this.hcoords = ncoords + (isrational > 0 ? 0 : 1);
+    this.inhcoords = ncoords - (isrational > 0 ? 1 : 0);
+    this.mask = ((1 << (inhcoords * 2)) - 1);
+    next = null;
+
+    assert (hcoords <= MAXCOORDS);
+    assert (inhcoords >= 1);
+
+    pixel_tolerance = 1f;
+    error_tolerance = 1f;
+    bbox_subdividing = NurbsConsts.N_NOBBOXSUBDIVISION;
+    culling_method = NurbsConsts.N_NOCULLING;
+    sampling_method = NurbsConsts.N_NOSAMPLING;
+    clampfactor = NurbsConsts.N_NOCLAMPING;
+    minsavings = NurbsConsts.N_NOSAVINGSSUBDIVISION;
+    s_steps = 0f;
+    t_steps = 0f;
+
+    maxrate = (s_steps < 0) ? 0 : s_steps;
+    maxsrate = (s_steps < 0) ? 0 : s_steps;
+    maxtrate = (t_steps < 0) ? 0 : t_steps;
+    bmat = new float[MAXCOORDS][MAXCOORDS];
+    cmat = new float[MAXCOORDS][MAXCOORDS];
+    smat = new float[MAXCOORDS][MAXCOORDS];
+
+    identify(bmat);
+    identify(cmat);
+    identify(smat);
+    bboxsize = new float[MAXCOORDS];
+    for (int i = 0; i < inhcoords; i++)
+      bboxsize[i] = 1;
+  }
+
+  /**
+   * Make matrix identity matrix
+   * @param arr matrix
+   */
+  private void identify(float[][] arr) {
+    // DONE
+    for (int i = 0; i < MAXCOORDS; i++)
+      for (int j = 0; j < MAXCOORDS; j++)
+        arr[i][j] = 0;
+    for (int i = 0; i < MAXCOORDS; i++)
+      arr[i][i] = 1;
+
+  }
+
+  /**
+   * Tells whether tag is property tag
+   * @param tag property tag
+   * @return is/is not property
+   */
+  public boolean isProperty(int tag) {
+    boolean ret;
+    switch (tag) {
+    case NurbsConsts.N_PIXEL_TOLERANCE:
+    case NurbsConsts.N_ERROR_TOLERANCE:
+    case NurbsConsts.N_CULLING:
+    case NurbsConsts.N_BBOX_SUBDIVIDING:
+    case NurbsConsts.N_S_STEPS:
+    case NurbsConsts.N_T_STEPS:
+    case NurbsConsts.N_SAMPLINGMETHOD:
+    case NurbsConsts.N_CLAMPFACTOR:
+    case NurbsConsts.N_MINSAVINGS:
+      ret = true;
+      break;
+    default:
+      ret = false;
+      break;
+    }
+    return ret;
+  }
+
+  /**
+   * Returns number of control points' coords
+   * @return number of control points' coords
+   */
+  public int getNCoords() {
+    return ncoords;
+  }
+
+  /**
+   * Returns map type
+   * @return map type
+   */
+  public int getType() {
+    return type;
+  }
+
+  /**
+   * Tells whether map is range sampling
+   * @return is map range sampling
+   */
+  public boolean isRangeSampling() {
+    // DONE
+    return (isParametricDistanceSampling() || isPathLengthSampling()
+            || isSurfaceAreaSampling() || isObjectSpaceParaSampling() || isObjectSpacePathSampling());
+  }
+
+  /**
+   * Tells whether map is object space sampling
+   * @return is map object space sampling
+   */
+  private boolean isObjectSpacePathSampling() {
+    // DONE
+    return sampling_method == NurbsConsts.N_OBJECTSPACE_PATH;
+  }
+
+  /**
+   * Tells whether map is object space parasampling
+   * @return is map object space parasampling
+   */
+  private boolean isObjectSpaceParaSampling() {
+    // DONE
+    return sampling_method == NurbsConsts.N_OBJECTSPACE_PARA;
+  }
+
+  /**
+   * Tells whether map is area sampling surface
+   * @return is map area sampling surface
+   */
+  private boolean isSurfaceAreaSampling() {
+    // DONE
+    return sampling_method == NurbsConsts.N_SURFACEAREA;
+  }
+
+  /**
+   * Tells whether map is path length sampling
+   * @return is map path length sampling
+   */
+  boolean isPathLengthSampling() {
+    // DONE
+    return sampling_method == NurbsConsts.N_PATHLENGTH;
+  }
+
+  /**
+   * Tells whether map is parametric distance sampling
+   * @return is map parametric distance sampling
+   */
+  boolean isParametricDistanceSampling() {
+    // DONE
+    return sampling_method == NurbsConsts.N_PARAMETRICDISTANCE;
+  }
+
+  /**
+   * Tells whether map is culling 
+   * @return is map culling
+   */
+  public boolean isCulling() {
+    // DONE
+    return culling_method != NurbsConsts.N_NOCULLING ? true : false;
+  }
+
+  /**
+   * Tells whether map is constantly sampling 
+   * @return is map constant sampling
+   */
+  public boolean isConstantSampling() {
+    return (sampling_method == NurbsConsts.N_FIXEDRATE) ? true : false;
+  }
+
+  /**
+   * Tells whether map is domain sampling 
+   * @return is map domain sampling
+   */
+  public boolean isDomainSampling() {
+    return (sampling_method == NurbsConsts.N_DOMAINDISTANCE) ? true : false;
+  }
+
+  /**
+   * Returns property of specified tag value 
+   * @param tag property tag
+   * @return property value
+   */
+  public float getProperty(int tag) {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO mapdesc.getproperty");
+    return 0;
+  }
+
+  /**
+   * Sets property with given tag
+   * @param tag property tag
+   * @param value desired value
+   */
+  public void setProperty(int tag, float value) {
+    // TODO Auto-generated method stub
+    switch (tag) {
+    case NurbsConsts.N_PIXEL_TOLERANCE:
+      pixel_tolerance = value;
+      break;
+    case NurbsConsts.N_ERROR_TOLERANCE:
+      error_tolerance = value;
+      break;
+    case NurbsConsts.N_CULLING:
+      culling_method = value;
+      break;
+    case NurbsConsts.N_BBOX_SUBDIVIDING:
+      if (value <= 0)
+        value = NurbsConsts.N_NOBBOXSUBDIVISION;
+      bbox_subdividing = value;
+      break;
+    case NurbsConsts.N_S_STEPS:
+      if (value < 0)
+        value = 0;
+      s_steps = value;
+      maxrate = value;
+      maxsrate = value;
+      break;
+    case NurbsConsts.N_T_STEPS:
+      if (value < 0)
+        value = 0;
+      t_steps = value;
+      maxtrate = value;
+      break;
+    case NurbsConsts.N_SAMPLINGMETHOD:
+      sampling_method = value;
+      break;
+    case NurbsConsts.N_CLAMPFACTOR:
+      if (value < 0)
+        value = 0;
+      clampfactor = value;
+      break;
+    case NurbsConsts.N_MINSAVINGS:
+      if (value <= 0)
+        value = NurbsConsts.N_NOSAVINGSSUBDIVISION;
+      minsavings = value;
+      break;
+    }
+  }
+
+  /**
+   * Samples curve
+   * @param pts control points
+   * @param order curve order
+   * @param stride number of control points' coordinates
+   * @param sp breakpoints
+   * @param outstride output number of control points' coordinates
+   */
+  public void xformSampling(CArrayOfFloats pts, int order, int stride,
+                            float[] sp, int outstride) {
+    // DONE
+    xFormMat(smat, pts, order, stride, sp, outstride);
+  }
+
+  /**
+   * Empty method
+   * @param mat sampling matrix
+   * @param pts ontrol points
+   * @param order curve order
+   * @param stride number of control points' coordinates
+   * @param cp breakpoints
+   * @param outstride output number of control points' coordinates
+   */
+  private void xFormMat(float[][] mat, CArrayOfFloats pts, int order,
+			int stride, float[] cp, int outstride) {
+    // TODO Auto-generated method stub
+
+    //		System.out.println("TODO mapdsc.xformmat ; change cp from float[] to carrayoffloats");
+
+    if (isrational > 0) {
+
+    } else {
+
+    }
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Maplist.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Maplist.java
new file mode 100644
index 0000000..b23a1f6
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Maplist.java
@@ -0,0 +1,122 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class holding list of Mapdescs
+ * @author Tomáš Hráský
+ *
+ */
+public class Maplist {
+  /**
+   * Head of linked list
+   */
+  private Mapdesc maps;
+
+  /**
+   * Backend class
+   */
+  private Backend backend;
+
+  /**
+   * Makes new Maplist
+   * @param backend Backend class
+   */
+  public Maplist(Backend backend) {
+    this.backend = backend;
+  }
+
+  /**
+   * Sets linked list beginning to null
+   */
+  public void initialize() {
+    // TODO mapdespool.clear ?
+    maps = null;
+  }
+
+  /**
+   * Defines new Mapdesc if it is not defined and appends it to linked list
+   * @param type map type
+   * @param rational is map rational
+   * @param ncoords number of coords
+   */
+  public void define(int type, int rational, int ncoords) {
+    // DONE
+    Mapdesc m = locate(type);
+    assert (m == null || (m.isrational == rational && m.ncoords == ncoords));
+    add(type, rational, ncoords);
+
+  }
+
+  /**
+   * Adds new Mapdesc to linked list
+   * @param type map type
+   * @param rational is map rational
+   * @param ncoords number of coords
+   */
+  private void add(int type, int rational, int ncoords) {
+    // DONE
+    Mapdesc map = new Mapdesc(type, rational, ncoords, backend);
+    if (maps == null) {
+      maps = map;
+    } else {
+      map.next = maps;
+      maps = map;
+    }
+  }
+
+  /**
+   * Tries to find Mapdesc in linked list
+   * @param type map type
+   * @return Mapdesc of type or null if there is no such map
+   */
+  public Mapdesc locate(int type) {
+    // DONE
+    Mapdesc m = null;
+    for (m = maps; m != null; m = m.next)
+      if (m.getType() == type)
+        break;
+    return m;
+  }
+
+  /**
+   * Alias for locate
+   * @param type maptype
+   * @return Mapdesc of type or null if there is no such map
+   */
+  public Mapdesc find(int type) {
+    return locate(type);
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/NurbsConsts.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/NurbsConsts.java
new file mode 100644
index 0000000..ee7f3b3
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/NurbsConsts.java
@@ -0,0 +1,184 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class hodling NURBS constants as seen in OpenGL GLU documentation
+ * @author JOGL project
+ *
+ */
+public class NurbsConsts {
+  /*
+   * NURBS Properties - one set per map, each takes a single INREAL arg
+   */
+  public static final int N_SAMPLING_TOLERANCE = 1;
+
+  public static final int N_S_RATE = 6;
+
+  public static final int N_T_RATE = 7;
+
+  public static final int N_CLAMPFACTOR = 13;
+
+  public static final float N_NOCLAMPING = 0.0f;
+
+  public static final int N_MINSAVINGS = 14;
+
+  public static final float N_NOSAVINGSSUBDIVISION = 0.0f;
+
+  /*
+   * NURBS Properties - one set per map, each takes an enumerated value
+   */
+  public static final int N_CULLING = 2;
+
+  public static final float N_NOCULLING = 0.0f;
+
+  public static final float N_CULLINGON = 1.0f;
+
+  public static final int N_SAMPLINGMETHOD = 10;
+
+  public static final float N_NOSAMPLING = 0.0f;
+
+  public static final float N_FIXEDRATE = 3.0f;
+
+  public static final float N_DOMAINDISTANCE = 2.0f;
+
+  public static final float N_PARAMETRICDISTANCE = 5.0f;
+
+  public static final float N_PATHLENGTH = 6.0f;
+
+  public static final float N_SURFACEAREA = 7.0f;
+
+  public static final float N_OBJECTSPACE_PARA = 8.0f;
+
+  public static final float N_OBJECTSPACE_PATH = 9.0f;
+
+  public static final int N_BBOX_SUBDIVIDING = 17;
+
+  public static final float N_NOBBOXSUBDIVISION = 0.0f;
+
+  public static final float N_BBOXTIGHT = 1.0f;
+
+  public static final float N_BBOXROUND = 2.0f;
+
+  /*
+   * NURBS Rendering Properties - one set per renderer each takes an
+   * enumerated value
+   */
+  public static final int N_DISPLAY = 3;
+
+  public static final int N_FILL = 1;
+
+  public static final int N_OUTLINE_POLY = 2;
+
+  public static final int N_OUTLINE_TRI = 3;
+
+  public static final int N_OUTLINE_QUAD = 4;
+
+  public static final int N_OUTLINE_PATCH = 5;
+
+  public static final int N_OUTLINE_PARAM = 6;
+
+  public static final int N_OUTLINE_PARAM_S = 7;
+
+  public static final int N_OUTLINE_PARAM_ST = 8;
+
+  public static final int N_OUTLINE_SUBDIV = 9;
+
+  public static final int N_OUTLINE_SUBDIV_S = 10;
+
+  public static final int N_OUTLINE_SUBDIV_ST = 11;
+
+  public static final int N_ISOLINE_S = 12;
+
+  public static final int N_ERRORCHECKING = 4;
+
+  public static final int N_NOMSG = 0;
+
+  public static final int N_MSG = 1;
+
+  /* GL 4.0 propeties not defined above */
+
+  public static final int N_PIXEL_TOLERANCE = N_SAMPLING_TOLERANCE;
+
+  public static final int N_ERROR_TOLERANCE = 20;
+
+  public static final int N_SUBDIVISIONS = 5;
+
+  public static final int N_TILES = 8;
+
+  public static final int N_TMP1 = 9;
+
+  public static final int N_TMP2 = N_SAMPLINGMETHOD;
+
+  public static final int N_TMP3 = 11;
+
+  public static final int N_TMP4 = 12;
+
+  public static final int N_TMP5 = N_CLAMPFACTOR;
+
+  public static final int N_TMP6 = N_MINSAVINGS;
+
+  public static final int N_S_STEPS = N_S_RATE;
+
+  public static final int N_T_STEPS = N_T_RATE;
+
+  /*
+   * NURBS Rendering Properties - one set per map, each takes an INREAL matrix
+   * argument
+   */
+  public static final int N_CULLINGMATRIX = 1;
+
+  public static final int N_SAMPLINGMATRIX = 2;
+
+  public static final int N_BBOXMATRIX = 3;
+
+  /*
+   * NURBS Rendering Properties - one set per map, each takes an INREAL vector
+   * argument
+   */
+  public static final int N_BBOXSIZE = 4;
+
+  /* type argument for trimming curves */
+
+  public static final int N_P2D = 0x8;
+
+  public static final int N_P2DR = 0xd;
+
+  public static final int N_MESHLINE = 1;
+
+  public static final int N_MESHFILL = 0;
+
+  public static final int N_MESHPOINT = 2;
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/O_curve.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/O_curve.java
new file mode 100644
index 0000000..900f8e5
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/O_curve.java
@@ -0,0 +1,63 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Struct holding curve links
+ * @author Tomáš Hráský
+ *
+ */
+public class O_curve {
+
+  /**
+   * Curve type
+   */
+  public int curvetype;
+
+  /**
+   * Next curve in linked list
+   */
+  public O_curve next;
+
+  /**
+   * Curve of picewiselinear type
+   */
+  public O_pwlcurve o_pwlcurve;
+
+  /**
+   * NURBS curve
+   */
+  public O_nurbscurve o_nurbscurve;
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/O_nurbscurve.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/O_nurbscurve.java
new file mode 100644
index 0000000..8111081
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/O_nurbscurve.java
@@ -0,0 +1,80 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * NURBS curve object
+ * @author Tomáš Hráský
+ *
+ */
+public class O_nurbscurve {
+
+  /**
+   * List of bezier curves
+   */
+  public Quilt bezier_curves;
+
+  /**
+   * Curve type
+   */
+  public int type;
+
+  /**
+   * Was curve used ?
+   */
+  public boolean used;
+
+  /**
+   * Parent curve
+   */
+  public O_curve owner;
+
+  /**
+   * Next curve in list
+   */
+  public O_nurbscurve next;
+
+  /**
+   * Makes new O_nurbscurve
+   * @param realType type of curve 
+   */
+  public O_nurbscurve(int realType) {
+    // DONE
+    this.type = realType;
+    this.owner = null;
+    this.next = null;
+    this.used = false;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/O_nurbssurface.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/O_nurbssurface.java
new file mode 100644
index 0000000..b598f52
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/O_nurbssurface.java
@@ -0,0 +1,79 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * NURBS surface object
+ * @author Tomáš Hráský
+ *
+ */
+public class O_nurbssurface {
+
+  /**
+   * List of bezier patches forming NURBS surface
+   */
+  public Quilt bezier_patches;
+
+  /**
+   * Was surface used
+   */
+  public boolean used;
+
+  /**
+   * Parent O_surface
+   */
+  public O_surface owner;
+
+  /**
+   * Next surface in list
+   */
+  public O_nurbssurface next;
+
+  /**
+   * Surface type
+   */
+  private int type;
+
+  /**
+   * Makes new O_nurbssurface of type
+   * @param type surface type
+   */
+  public O_nurbssurface(int type) {
+    this.type = type;
+    this.owner = null;
+    this.next = null;
+    this.used = false;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/O_pwlcurve.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/O_pwlcurve.java
new file mode 100644
index 0000000..e50f41d
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/O_pwlcurve.java
@@ -0,0 +1,44 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Empty class
+ * @author Tomáš Hráský
+ *
+ */
+public class O_pwlcurve {
+
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/O_surface.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/O_surface.java
new file mode 100644
index 0000000..76ac79f
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/O_surface.java
@@ -0,0 +1,52 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Surface object
+ * @author Tomáš Hráský
+ *
+ */
+public class O_surface {
+  /**
+   * NURBS surface
+   */
+  public O_nurbssurface o_nurbssurface;
+
+  /**
+   * Trims
+   */
+  public O_trim o_trim;
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/O_trim.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/O_trim.java
new file mode 100644
index 0000000..17e5002
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/O_trim.java
@@ -0,0 +1,44 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Empty class
+ * @author Tomáš Hráský
+ *
+ */
+public class O_trim {
+
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Patch.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Patch.java
new file mode 100644
index 0000000..d3066cc
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Patch.java
@@ -0,0 +1,54 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Empty class
+ * @author Tomas Hrasky
+ *
+ */
+public class Patch {
+
+  /**
+   * Empty constructor
+   * @param q
+   * @param pta
+   * @param ptb
+   * @param patch
+   */
+  public Patch(Quilt q, float[] pta, float[] ptb, Patch patch) {
+    //			System.out.println("TODO patch.constructor");
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Patchlist.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Patchlist.java
new file mode 100644
index 0000000..8b439a0
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Patchlist.java
@@ -0,0 +1,145 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * List of patches
+ * @author Tomáš Hráský
+ *
+ */
+public class Patchlist {
+
+  /**
+   * Array of ranges
+   */
+  public Pspec[] pspec;
+
+  /**
+   * head of list of patches
+   */
+  private Patch patch;
+
+  /**
+   * Makes new list of patches 
+   * @param quilts list of quilts
+   * @param pta low border
+   * @param ptb high border
+   */
+  public Patchlist(Quilt quilts, float[] pta, float[] ptb) {
+    // DONE
+    patch = null;
+
+    for (Quilt q = quilts; q != null; q = q.next)
+      patch = new Patch(q, pta, ptb, patch);
+    pspec[0] = new Pspec();
+    pspec[0].range[0] = pta[0];
+    pspec[0].range[1] = ptb[0];
+    pspec[0].range[2] = ptb[0] - pta[0];
+    pspec[1] = new Pspec();
+    pspec[1].range[0] = pta[1];
+    pspec[1].range[1] = ptb[1];
+    pspec[1].range[2] = ptb[1] - pta[1];
+
+  }
+
+  /**
+   * Empty constructor
+   * @param patchlist
+   * @param param
+   * @param mid
+   */
+  public Patchlist(Patchlist patchlist, int param, float mid) {
+    // TODO Auto-generated constructor stub
+    //			System.out.println("TODO patchlist.konstruktor 2");
+  }
+
+  /**
+   * Empty method
+   * @return 0
+   */
+  public int cullCheck() {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO patchlist.cullcheck");
+    return 0;
+  }
+
+  /**
+   * Empty method
+   */
+  public void getstepsize() {
+    //			System.out.println("TODO patchlist.getsptepsize");
+    // TODO Auto-generated method stub
+
+  }
+
+  /**
+   * Empty method
+   * @return false
+   */
+  public boolean needsSamplingSubdivision() {
+    // TODO Auto-generated method stub
+    //			System.out.println("patchlist.needsSamplingSubdivision");
+    return false;
+  }
+
+  /**
+   * Empty method
+   * @param i
+   * @return false
+   */
+  public boolean needsSubdivision(int i) {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO patchlist.needsSubdivision");
+    return false;
+  }
+
+  /**
+   * Empty method
+   * @return false
+   */
+  public boolean needsNonSamplingSubdivision() {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO patchlist.needsNonSamplingSubdivision");
+    return false;
+  }
+
+  /**
+   * Empty method
+   */
+  public void bbox() {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO patchlist.bbox");
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Property.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Property.java
new file mode 100644
index 0000000..b486a0e
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Property.java
@@ -0,0 +1,75 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class representing property
+ * 
+ * @author Tomas Hrasky
+ * 
+ */
+public class Property {
+
+  /**
+   * Property type
+   */
+  public int type;
+
+  /**
+   * Property id
+   */
+  public int tag;
+
+  /**
+   * Property value
+   */
+  public float value;
+
+  /**
+   * Makes new property with given parameters
+   * 
+   * @param type
+   *            property type
+   * @param tag
+   *            property id
+   * @param value
+   *            property value
+   */
+  public Property(int type, int tag, float value) {
+    this.type = type;
+    this.tag = tag;
+    this.value = value;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Pspec.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Pspec.java
new file mode 100644
index 0000000..1e60ed3
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Pspec.java
@@ -0,0 +1,47 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class holding range
+ * @author Tomáš Hráský
+ *
+ */
+public class Pspec {
+  /**
+   * Range
+   */
+  public float[] range;
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/PwlArc.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/PwlArc.java
new file mode 100644
index 0000000..0c9eca9
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/PwlArc.java
@@ -0,0 +1,71 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Picewiselinar trimming arc
+ * @author Tomáš Hráský
+ *
+ */
+public class PwlArc {
+
+  /**
+   * Number of points
+   */
+  private int npts;
+
+  /**
+   * Vertexes
+   */
+  public TrimVertex[] pts;
+
+  /**
+   * Arc type
+   */
+  private int type;
+
+  /**
+   * Makes new trimming arc
+   * @param i num ber of vertexes
+   * @param p trimming vertexes array
+   */
+  public PwlArc(int i, TrimVertex[] p) {
+    // DONE
+    this.npts = i;
+    this.pts = p;
+    type = NurbsConsts.N_P2D;
+
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Quilt.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Quilt.java
new file mode 100644
index 0000000..03e809d
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Quilt.java
@@ -0,0 +1,282 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class for converting NURBS curves and surfaces to list of bezier arcs or patches repectively
+ * @author Tomáš Hráský
+ *
+ */
+public class Quilt {
+  /**
+   * Maximum quilt dimension
+   */
+  private static final int MAXDIM = 2;
+
+  /**
+   * List of map descriptions
+   */
+  Mapdesc mapdesc;
+
+  /**
+   *  Array of quiltspecs pointer
+   */
+  public CArrayOfQuiltspecs qspec;
+
+  /**
+   * End array of quilt specs pointer
+   */
+  public CArrayOfQuiltspecs eqspec;
+
+  /**
+   * Control points
+   */
+  public CArrayOfFloats cpts;
+
+  /**
+   * Next quilt in list
+   */
+  public Quilt next;
+
+  /**
+   * Makes new quilt with mapdesc
+   * @param mapdesc map description
+   */
+  public Quilt(Mapdesc mapdesc) {
+    // DONE
+    this.mapdesc = mapdesc;
+    Quiltspec[] tmpquilts = new Quiltspec[MAXDIM];
+    for (int i = 0; i < tmpquilts.length; i++)
+      tmpquilts[i] = new Quiltspec();
+    this.qspec = new CArrayOfQuiltspecs(tmpquilts);
+
+  }
+
+  /**
+   * Converts NURBS surface to bezier patches
+   * @param sknotvector knots in u direction
+   * @param tknotvector knots in v direction
+   * @param ctrlarr control points
+   * @param coords control points coords
+   */
+  public void toBezier(Knotvector sknotvector, Knotvector tknotvector,
+                       CArrayOfFloats ctrlarr, int coords) {
+    Splinespec spline = new Splinespec(2);
+    spline.kspecinit(sknotvector, tknotvector);
+    spline.select();
+    spline.layout(coords);
+    spline.setupquilt(this);
+    spline.copy(ctrlarr);
+    spline.transform();
+  }
+
+  /**
+   * Converts NURBS curve to list of bezier curves
+   * @param knots knot vector
+   * @param ctlarray control points
+   * @param ncoords number of coordinates
+   */
+  public void toBezier(Knotvector knots, CArrayOfFloats ctlarray, int ncoords) {
+    // DONE
+    Splinespec spline = new Splinespec(1);
+    spline.kspecinit(knots);
+    spline.select();
+    spline.layout(ncoords);
+    spline.setupquilt(this);
+    spline.copy(ctlarray);
+    spline.transform();
+  }
+
+  /**
+   * Walks thru all arcs/patches
+   * @param pta low border
+   * @param ptb high border
+   * @param backend Backend
+   */
+  public void downloadAll(float[] pta, float[] ptb, Backend backend) {
+    // DONE
+    for (Quilt m = this; m != null; m = m.next) {
+      m.select(pta, ptb);
+      m.download(backend);
+    }
+
+  }
+
+  /**
+   * Renders arcs/patches
+   * @param backend Backend for rendering
+   */
+  private void download(Backend backend) {
+    // DONE
+    if (getDimension() == 2) {
+
+      CArrayOfFloats ps = new CArrayOfFloats(cpts);
+      ps.raisePointerBy(qspec.get(0).offset);
+      ps.raisePointerBy(qspec.get(1).offset);
+      ps.raisePointerBy(qspec.get(0).index * qspec.get(0).order
+                        * qspec.get(0).stride);
+      ps.raisePointerBy(qspec.get(1).index * qspec.get(1).order
+                        * qspec.get(1).stride);
+
+      backend.surfpts(mapdesc.getType(), ps, qspec.get(0).stride, qspec
+                      .get(1).stride, qspec.get(0).order, qspec.get(1).order,
+                      qspec.get(0).breakpoints[qspec.get(0).index],
+                      qspec.get(0).breakpoints[qspec.get(0).index + 1], qspec
+                      .get(1).breakpoints[qspec.get(1).index], qspec
+                      .get(1).breakpoints[qspec.get(1).index + 1]);
+
+    } else {// code for curves
+      // CArrayOfFloats ps=new CArrayOfFloats(cpts);
+      CArrayOfFloats ps = new CArrayOfFloats(cpts.getArray(), 0);
+      ps.raisePointerBy(qspec.get(0).offset);
+      ps.raisePointerBy(qspec.get(0).index * qspec.get(0).order
+                        * qspec.get(0).stride);
+      backend.curvpts(mapdesc.getType(), ps, qspec.get(0).stride, qspec
+                      .get(0).order,
+                      qspec.get(0).breakpoints[qspec.get(0).index],
+                      qspec.get(0).breakpoints[qspec.get(0).index + 1]);
+    }
+
+  }
+
+  /**
+   * Returns quilt dimension
+   * @return quilt dimesion
+   */
+  private int getDimension() {
+    // DONE
+    return eqspec.getPointer() - qspec.getPointer();
+  }
+
+  /**
+   * Finds Quiltspec.index
+   * @param pta range
+   * @param ptb range
+   */
+  private void select(float[] pta, float[] ptb) {
+    // DONE
+    int dim = eqspec.getPointer() - qspec.getPointer();
+    int i, j;
+    for (i = 0; i < dim; i++) {
+      for (j = qspec.get(i).width - 1; j >= 0; j--)
+        if (qspec.get(i).breakpoints[j] <= pta[i]
+            && ptb[i] <= qspec.get(i).breakpoints[j + 1])
+          break;
+      assert (j != -1);
+      qspec.get(i).index = j;
+    }
+  }
+
+  /**
+   * Find range according to breakpoints
+   * @param from low param
+   * @param to high param
+   * @param bpts breakpoints
+   */
+  public void getRange(float[] from, float[] to, Flist bpts) {
+    // DONE
+    getRange(from, to, 0, bpts);
+
+  }
+
+  /**
+   * Find range according to breakpoints
+   * @param from low param
+   * @param to high param
+   * @param i from/to array index
+   * @param list breakpoints
+   */
+  private void getRange(float[] from, float[] to, int i, Flist list) {
+    // DONE
+    Quilt maps = this;
+    from[i] = maps.qspec.get(i).breakpoints[0];
+    to[i] = maps.qspec.get(i).breakpoints[maps.qspec.get(i).width];
+    int maxpts = 0;
+    Quilt m;
+    for (m = maps; m != null; m = m.next) {
+      if (m.qspec.get(i).breakpoints[0] > from[i])
+        from[i] = m.qspec.get(i).breakpoints[0];
+      if (m.qspec.get(i).breakpoints[m.qspec.get(i).width] < to[i])
+        to[i] = m.qspec.get(i).breakpoints[m.qspec.get(i).width];
+      maxpts += m.qspec.get(i).width + 1;
+    }
+    list.grow(maxpts);
+    for (m = maps; m != null; m = m.next) {
+      for (int j = 0; j <= m.qspec.get(i).width; j++) {
+        list.add(m.qspec.get(i).breakpoints[j]);
+      }
+    }
+    list.filter();
+    list.taper(from[i], to[i]);
+  }
+
+  /**
+   * Is this quilt culled
+   * @return 0 or Subdivider.CULL_ACCEPT
+   */
+  public int isCulled() {
+    if (mapdesc.isCulling()) {
+      //				System.out.println("TODO quilt.isculled mapdesc.isculling");
+      return 0;
+    } else {
+      return Subdivider.CULL_ACCEPT;
+    }
+  }
+
+  /**
+   * Finds range for surface
+   * @param from low param
+   * @param to high param
+   * @param slist u direction breakpoints
+   * @param tlist v direction breakpoints
+   */
+  public void getRange(float[] from, float[] to, Flist slist, Flist tlist) {
+    // DONE
+    getRange(from, to, 0, slist);
+    getRange(from, to, 1, tlist);
+
+  }
+
+  /**
+   * Empty method
+   * @param sbrkpts
+   * @param tbrkpts
+   * @param rate
+   */
+  public void findRates(Flist sbrkpts, Flist tbrkpts, float[] rate) {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO quilt.findrates");
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Quiltspec.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Quiltspec.java
new file mode 100644
index 0000000..6c8e55e
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Quiltspec.java
@@ -0,0 +1,85 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Quilt definition
+ * @author Tomas Hrasky
+ *
+ */
+public class Quiltspec {
+
+  /**
+   * Stride between control points
+   */
+  public int stride;
+
+  /**
+   * Quilt width in breakpoints
+   */
+  public int width;
+
+  /**
+   * Quilt order
+   */
+  public int order;
+
+  /**
+   * Start offset
+   */
+  public int offset;
+
+  /**
+   * Breakpoint index
+   */
+  public int index;
+
+  /**
+   * Boundary
+   */
+  public int[] bdry;
+
+  /**
+   * Breakpoints
+   */
+  public float[] breakpoints;
+
+  /**
+   * Makes new quiltspec
+   */
+  public Quiltspec() {
+    this.bdry = new int[2];
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/README.txt b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/README.txt
new file mode 100644
index 0000000..89630c7
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/README.txt
@@ -0,0 +1,59 @@
+Unimplemented functionality
+	- tesselation and callbacks
+	- trimming
+	- setting NURBS properties (-> sampling etc.)
+Differences from C++ source
+	- no pooling
+	- pointers to arrays are replaced by CArrayOf... classes and their methods
+Unimplemented or incomplete "calltree top" methods (according to glu.def in Mesa 6.5)
+	gluBeginTrim
+	gluDeleteNurbsRenderer - won't be needed
+	gluEndTrim
+	gluGetNurbsProperty
+	gluLoadSamplingMatrices
+	gluNurbsCallback
+	gluNurbsCallbackData
+	gluNurbsCallbackDataEXT
+	gluNurbsCurve - TODO type switch
+	gluNurbsProperty
+	gluPwlCurve
+	gluQuadricCallback - not a NURBS method
+As of files
+	- Arc[ST]dirSorter.java - unimplemented (part of tesselation)
+	- Backend.java:194 - wireframe quads - part of tesselation/callback
+	- Curve.java:141-204 - culling
+	- DisplayList.java:57 - append to DL - not sure whether it will be needed
+	- GLUnurbs.java	:443,484 - error values
+			:445 - trimming
+			:512 - error handling (callback)
+			:530 - loadGLmatrices
+			:786 - nuid - nurbs object id - won't be needed I think
+			:803 - end trim
+	- GLUwNURBS.java:68,176 - NUBRS properties
+	- Knotspec.java	:371 - copying in general case (more than 4 coords)
+			:517 - copying with more than 4 coords
+			:556 - pt_oo_sum default
+	- Knotvector.java:165 - show method (probably debugging)
+	- Mapdesc.java	:354 - get property
+			:435 - xFormMat - change param cp to CArrayOfFloats; probably sampling functionality
+	- Maplist.java:68 - clear ?
+	- OpenGLCurveEvaluator.java	:132 - tess./callback code
+					:168 - mapgrid1f
+					:190 - tess./callback code (output triangles)
+	- OpenGLSurfaceEvaluator.java	:77 . tess./callback code
+					:81 - glGetIntegerValue
+					:114 - tess./callback code
+					:117 - Level of detail
+					:144,161,201 - tess./callback code - output triangles
+	- Patch.java:55 - constructor stuff ?
+	- Patchlist.java:55 - constructor stuff ?
+			:97 - cull check
+			:105 - step size
+			:115 - need of sampling subdivision
+			:126 - need of subdivision
+			:137 - need of non sampling subd.
+			:146 - bbox (??)
+	-Quilt.java	:254 - culling
+			:282 - rates
+	-Subdivider.java - all TODOs - it's stuff about trimming probably
+			 :545 - jumpbuffer - not sure purpose it exactly served in original source
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Renderhints.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Renderhints.java
new file mode 100644
index 0000000..d1a23fb
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Renderhints.java
@@ -0,0 +1,128 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class holding rendering params 
+ * @author Tomas Hrasky
+ *
+ */
+public class Renderhints {
+
+  /**
+   * Check for errors
+   */
+  public int errorchecking;
+
+  /**
+   * Maximum subdivisions
+   */
+  public int maxsubdivisions;
+
+  /**
+   * Number of subdivisions
+   */
+  private int subdivisions;
+
+  /**
+   * Display method
+   */
+  int display_method;
+
+  /**
+   * Output triangles
+   */
+  int wiretris;
+
+  /**
+   * Output quads
+   */
+  int wirequads;
+
+  /**
+   * Makes new Renderinghints
+   */
+  public Renderhints() {
+    display_method = NurbsConsts.N_FILL;
+    errorchecking = NurbsConsts.N_MSG;
+    subdivisions = 6;
+    // tmp1=0;
+  }
+
+  /**
+   * Set property value
+   * @param prop property
+   */
+  public void setProperty(Property prop) {
+    switch (prop.type) {
+    case NurbsConsts.N_DISPLAY:
+      display_method = (int) prop.value;
+      break;
+    case NurbsConsts.N_ERRORCHECKING:
+      errorchecking = (int) prop.value;
+      break;
+    case NurbsConsts.N_SUBDIVISIONS:
+      subdivisions = (int) prop.value;
+      break;
+    default:
+      // abort - end program
+      break;
+    }
+  }
+
+  /**
+   * Initialization
+   */
+  public void init() {
+    // DONE
+    maxsubdivisions = subdivisions;
+    if (maxsubdivisions < 0)
+      maxsubdivisions = 0;
+
+    if (display_method == NurbsConsts.N_FILL) {
+      wiretris = 0;
+      wirequads = 0;
+    } else if (display_method == NurbsConsts.N_OUTLINE_TRI) {
+      wiretris = 1;
+      wirequads = 0;
+    } else if (display_method == NurbsConsts.N_OUTLINE_QUAD) {
+      wiretris = 0;
+      wirequads = 1;
+    } else {
+      wiretris = 1;
+      wirequads = 1;
+    }
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Splinespec.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Splinespec.java
new file mode 100644
index 0000000..487b47f
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Splinespec.java
@@ -0,0 +1,204 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * NURBS definition
+ * @author Tomas Hrasky
+ *
+ */
+public class Splinespec {
+
+  /**
+   * Dimension
+   */
+  private int dim;
+
+  /**
+   * Knot vector specs
+   */
+  private Knotspec kspec;
+
+  /**
+   * Control points after conversion
+   */
+  private CArrayOfFloats outcpts;
+
+  /**
+   * Makes new Splinespec with given dimension
+   * @param i dimension
+   */
+  public Splinespec(int i) {
+    // DONE
+    this.dim = i;
+  }
+
+  /**
+   * Initializes knotspec according to knotvector
+   * @param knotvector basic knotvector
+   */
+  public void kspecinit(Knotvector knotvector) {
+    // DONE
+    this.kspec = new Knotspec();
+    kspec.inkbegin = new CArrayOfFloats(knotvector.knotlist, 0);
+    kspec.inkend = new CArrayOfFloats(knotvector.knotlist,
+                                      knotvector.knotcount);
+    kspec.prestride = knotvector.stride;
+    kspec.order = knotvector.order;
+    kspec.next = null;
+  }
+
+  /**
+   * Initializes knotspec according to knotvector - SURFACE
+   * @param sknotvector knotvector in u dir
+   * @param tknotvector knotvector in v dir
+   */
+  public void kspecinit(Knotvector sknotvector, Knotvector tknotvector) {
+    // DONE
+    this.kspec = new Knotspec();
+    Knotspec tkspec = new Knotspec();
+
+    kspec.inkbegin = new CArrayOfFloats(sknotvector.knotlist, 0);
+    kspec.inkend = new CArrayOfFloats(sknotvector.knotlist,
+                                      sknotvector.knotcount);
+    kspec.prestride = sknotvector.stride;
+    kspec.order = sknotvector.order;
+    kspec.next = tkspec;
+
+    tkspec.inkbegin = new CArrayOfFloats(tknotvector.knotlist, 0);
+    tkspec.inkend = new CArrayOfFloats(tknotvector.knotlist,
+                                       tknotvector.knotcount);
+    tkspec.prestride = tknotvector.stride;
+    tkspec.order = tknotvector.order;
+    tkspec.next = null;
+  }
+
+  /**
+   * Preselect and select knotspecs
+   */
+  public void select() {
+    // DONE
+    for (Knotspec knotspec = kspec; knotspec != null; knotspec = knotspec.next) {
+      knotspec.preselect();
+      knotspec.select();
+    }
+
+  }
+
+  /**
+   * Prepares for conversion
+   * @param ncoords number of coords
+   */
+  public void layout(int ncoords) {
+    // DONE
+    int stride = ncoords;
+    for (Knotspec knotspec = kspec; knotspec != null; knotspec = knotspec.next) {
+      knotspec.poststride = stride;
+      stride *= (knotspec.bend.getPointer() - knotspec.bbegin
+                 .getPointer())
+        * knotspec.order + knotspec.postoffset;
+      knotspec.preoffset *= knotspec.prestride;
+      knotspec.prewidth *= knotspec.poststride;
+      knotspec.postwidth *= knotspec.poststride;
+      knotspec.postoffset *= knotspec.poststride;
+      knotspec.ncoords = ncoords;
+    }
+    outcpts = new CArrayOfFloats(new float[stride]);
+
+  }
+
+  /**
+   * Prepares quilt for conversion
+   * @param quilt quilt to work with
+   */
+  public void setupquilt(Quilt quilt) {
+    // DONE
+    CArrayOfQuiltspecs qspec = new CArrayOfQuiltspecs(quilt.qspec);
+    quilt.eqspec = new CArrayOfQuiltspecs(qspec.getArray(), dim);
+    for (Knotspec knotspec = kspec; knotspec != null;) {
+      qspec.get().stride = knotspec.poststride;
+      qspec.get().width = knotspec.bend.getPointer()
+        - knotspec.bbegin.getPointer();
+      qspec.get().order = knotspec.order;
+      qspec.get().offset = knotspec.postoffset;
+      qspec.get().index = 0;
+      qspec.get().bdry[0] = (knotspec.kleft.getPointer() == knotspec.kfirst
+                             .getPointer()) ? 1 : 0;
+      qspec.get().bdry[1] = (knotspec.kright.getPointer() == knotspec.klast
+                             .getPointer()) ? 1 : 0;
+      qspec.get().breakpoints = new float[qspec.get().width + 1];
+      CArrayOfFloats k = new CArrayOfFloats(qspec.get().breakpoints, 0);
+      for (CArrayOfBreakpts bk = new CArrayOfBreakpts(knotspec.bbegin); bk
+             .getPointer() <= knotspec.bend.getPointer(); bk.pp()) {
+        k.set(bk.get().value);
+        k.pp();
+      }
+      knotspec = knotspec.next;
+      if (knotspec != null)
+        qspec.pp();
+    }
+    quilt.cpts = new CArrayOfFloats(outcpts);
+    quilt.next = null;
+  }
+
+  /**
+   * Copies array of control points to output array
+   * @param ctlarray control points array
+   */
+  public void copy(CArrayOfFloats ctlarray) {
+    // DONE
+    kspec.copy(ctlarray, outcpts);
+
+  }
+
+  /**
+   * Transforms knotspecs - conversion
+   */
+  public void transform() {
+    // DONE
+    Knotspec knotspec;
+    outcpts.setPointer(0);
+    for (knotspec = kspec; knotspec != null; knotspec = knotspec.next)
+      knotspec.istransformed = false;
+
+    for (knotspec = kspec; knotspec != null; knotspec = knotspec.next) {
+      for (Knotspec kspec2 = kspec; kspec2 != null; kspec2 = kspec2.next)
+        kspec2.kspectotrans = knotspec;
+      kspec.transform(outcpts);
+      knotspec.istransformed = true;
+    }
+
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Subdivider.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Subdivider.java
new file mode 100644
index 0000000..99c1b74
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/Subdivider.java
@@ -0,0 +1,1167 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class working with curves and surfaces
+ * @author Tomas Hrasky
+ *
+ */
+public class Subdivider {
+  /**
+   * Cull type 
+   */
+  public static final int CULL_TRIVIAL_REJECT = 0;
+
+  /**
+   * Cull type
+   */
+  public static final int CULL_ACCEPT = 1;
+
+  /**
+   * Maximum trimming arcs
+   */
+  private static final int MAXARCS = 10;
+
+  /**
+   * Linked list of Quilts
+   */
+  Quilt qlist;
+
+  /**
+   * Object holding rendering honts information
+   */
+  private Renderhints renderhints;
+
+  /**
+   * Backend object
+   */
+  private Backend backend;
+
+  /**
+   * Number of subdivisions
+   */
+  private int subdivisions;
+
+  /**
+   * U step when using domain distance sampling 
+   */
+  private float domain_distance_u_rate;
+
+  /**
+   * Use domain distance sampling
+   */
+  private int is_domain_distance_sampling;
+
+  /**
+   * Initial class holding trimming arcs
+   */
+  private Bin initialbin;
+
+  /**
+   * Not used
+   */
+  private boolean showDegenerate;
+
+  /**
+   * Is triming arc type bezier arc
+   */
+  private boolean isArcTypeBezier;
+
+  /**
+   * Breakpoints in v direction
+   */
+  private Flist tpbrkpts;
+
+  /**
+   * Breakpoints in u direction
+   */
+  private Flist spbrkpts;
+
+  /**
+   * Unused
+   */
+  private int s_index;
+
+  /**
+   * Head of linked list of trimming arcs
+   */
+  private Arc pjarc;
+
+  /**
+   * Class tesselating trimming arcs
+   */
+  private ArcTesselator arctesselator;
+
+  /**
+   * Unused
+   */
+  private int t_index;
+
+  /**
+   * Breakpoints
+   */
+  private Flist smbrkpts;
+
+  /**
+   * Not used
+   */
+  private float[] stepsizes;
+
+  /**
+   * Domain distance in V direction
+   */
+  private float domain_distance_v_rate;
+
+  /**
+   * Initializes quilt list
+   */
+  public void beginQuilts(Backend backend) {
+    // DONE
+    qlist = null;
+    renderhints = new Renderhints();
+    this.backend = backend;
+
+    initialbin = new Bin();
+    arctesselator = new ArcTesselator();
+  }
+
+  /**
+   * Adds quilt to linked list
+   * @param quilt added quilt
+   */
+  public void addQuilt(Quilt quilt) {
+    // DONE
+    if (qlist == null)
+      qlist = quilt;
+    else {
+      quilt.next = qlist;
+      qlist = quilt;
+    }
+
+  }
+
+  /**
+   * Empty method
+   */
+  public void endQuilts() {
+    // DONE
+  }
+
+  /**
+   * Draws a surface
+   */
+  public void drawSurfaces() {
+    renderhints.init();
+
+    if (qlist == null) {
+      //				System.out.println("qlist is null");
+      return;
+    }
+
+    for (Quilt q = qlist; q != null; q = q.next) {
+      if (q.isCulled() == CULL_TRIVIAL_REJECT) {
+        freejarcs(initialbin);
+        return;
+      }
+    }
+
+    float[] from = new float[2];
+    float[] to = new float[2];
+
+    spbrkpts = new Flist();
+    tpbrkpts = new Flist();
+    qlist.getRange(from, to, spbrkpts, tpbrkpts);
+
+    boolean optimize = (is_domain_distance_sampling > 0 && (renderhints.display_method != NurbsConsts.N_OUTLINE_PATCH));
+
+    // TODO decide whether to optimize (when there is gluNurbsProperty implemented)
+    optimize = true;
+
+    if (!initialbin.isnonempty()) {
+      if (!optimize) {
+        makeBorderTrim(from, to);
+      }
+    } else {
+      float[] rate = new float[2];
+      qlist.findRates(spbrkpts, tpbrkpts, rate);
+      //				System.out.println("subdivider.drawsurfaces decompose");
+    }
+
+    backend.bgnsurf(renderhints.wiretris, renderhints.wirequads);
+
+    // TODO partition test
+
+    if (!initialbin.isnonempty() && optimize) {
+
+      int i, j;
+      int num_u_steps;
+      int num_v_steps;
+      for (i = spbrkpts.start; i < spbrkpts.end - 1; i++) {
+        for (j = tpbrkpts.start; j < tpbrkpts.end - 1; j++) {
+          float[] pta = new float[2];
+          float[] ptb = new float[2];
+
+          pta[0] = spbrkpts.pts[i];
+          ptb[0] = spbrkpts.pts[i + 1];
+          pta[1] = tpbrkpts.pts[j];
+          ptb[1] = tpbrkpts.pts[j + 1];
+          qlist.downloadAll(pta, ptb, backend);
+
+          num_u_steps = (int) (domain_distance_u_rate * (ptb[0] - pta[0]));
+          num_v_steps = (int) (domain_distance_v_rate * (ptb[1] - pta[1]));
+
+          if (num_u_steps <= 0)
+            num_u_steps = 1;
+          if (num_v_steps <= 0)
+            num_v_steps = 1;
+
+          backend.surfgrid(pta[0], ptb[0], num_u_steps, ptb[1],
+                           pta[1], num_v_steps);
+          backend.surfmesh(0, 0, num_u_steps, num_v_steps);
+
+        }
+      }
+
+    } else
+
+      subdivideInS(initialbin);
+
+    backend.endsurf();
+  }
+
+  /**
+   * Empty method
+   * @param initialbin2
+   */
+  private void freejarcs(Bin initialbin2) {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO subdivider.freejarcs");
+  }
+
+  /**
+   * Subdivide in U direction
+   * @param source Trimming arcs source
+   */
+  private void subdivideInS(Bin source) {
+    // DONE
+    if (renderhints.display_method == NurbsConsts.N_OUTLINE_PARAM) {
+      outline(source);
+      freejarcs(source);
+    } else {
+      setArcTypeBezier();
+      setNonDegenerate();
+      splitInS(source, spbrkpts.start, spbrkpts.end);
+    }
+
+  }
+
+  /**
+   * Split in U direction
+   * @param source Trimming arcs source
+   * @param start breakpoints start
+   * @param end breakpoints end
+   */
+  private void splitInS(Bin source, int start, int end) {
+    // DONE
+    if (source.isnonempty()) {
+      if (start != end) {
+        int i = start + (end - start) / 2;
+        Bin left = new Bin();
+        Bin right = new Bin();
+
+        split(source, left, right, 0, spbrkpts.pts[i]);
+        splitInS(left, start, i);
+        splitInS(right, i + 1, end);
+      } else {
+        if (start == spbrkpts.start || start == spbrkpts.end) {
+          freejarcs(source);
+        } else if (renderhints.display_method == NurbsConsts.N_OUTLINE_PARAM_S) {
+          outline(source);
+          freejarcs(source);
+        } else {
+          setArcTypeBezier();
+          setNonDegenerate();
+          s_index = start;
+          splitInT(source, tpbrkpts.start, tpbrkpts.end);
+        }
+      }
+    } else{
+      //				System.out.println("Source is empty - subdivider.splitins");
+    }
+  }
+
+  /**
+   * Split in V direction
+   * @param source
+   * @param start
+   * @param end
+   */
+  private void splitInT(Bin source, int start, int end) {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO subdivider.splitint");
+
+    if (source.isnonempty()) {
+      if (start != end) {
+        int i = start + (end - start) / 2;
+        Bin left = new Bin();
+        Bin right = new Bin();
+        split(source, left, right, 1, tpbrkpts.pts[i + 1]);
+        splitInT(left, start, i);
+        splitInT(right, i + 1, end);
+      } else {
+        if (start == tpbrkpts.start || start == tpbrkpts.end) {
+          freejarcs(source);
+        } else if (renderhints.display_method == NurbsConsts.N_OUTLINE_PARAM_ST) {
+          outline(source);
+          freejarcs(source);
+        } else {
+          t_index = start;
+          setArcTypeBezier();
+          setDegenerate();
+
+          float[] pta = new float[2];
+          float[] ptb = new float[2];
+
+          pta[0] = spbrkpts.pts[s_index - 1];
+          pta[1] = tpbrkpts.pts[t_index - 1];
+
+          ptb[0] = spbrkpts.pts[s_index];
+          ptb[1] = tpbrkpts.pts[t_index];
+          qlist.downloadAll(pta, ptb, backend);
+
+          Patchlist patchlist = new Patchlist(qlist, pta, ptb);
+
+          samplingSplit(source, patchlist,
+                        renderhints.maxsubdivisions, 0);
+          setNonDegenerate();
+          setArcTypeBezier();
+        }
+      }
+    }
+
+  }
+
+  /**
+   * Sample 
+   * @param source
+   * @param patchlist
+   * @param subdivisions
+   * @param param
+   */
+  private void samplingSplit(Bin source, Patchlist patchlist,
+                             int subdivisions, int param) {
+    // DONE
+    if (!source.isnonempty())
+      return;
+    if (patchlist.cullCheck() == CULL_TRIVIAL_REJECT) {
+      freejarcs(source);
+      return;
+    }
+
+    patchlist.getstepsize();
+    if (renderhints.display_method == NurbsConsts.N_OUTLINE_PATCH) {
+      tesselation(source, patchlist);
+      outline(source);
+      freejarcs(source);
+      return;
+    }
+
+    tesselation(source, patchlist);
+    if (patchlist.needsSamplingSubdivision() && subdivisions > 0) {
+      if (!patchlist.needsSubdivision(0)) {
+        param = 1;
+      } else if (patchlist.needsSubdivision(1))
+        param = 0;
+      else
+        param = 1 - param;
+
+      Bin left = new Bin();
+      Bin right = new Bin();
+
+      float mid = (float) ((patchlist.pspec[param].range[0] + patchlist.pspec[param].range[1]) * .5);
+
+      split(source, left, right, param, mid);
+      Patchlist subpatchlist = new Patchlist(patchlist, param, mid);
+      samplingSplit(left, subpatchlist, subdivisions - 1, param);
+      samplingSplit(right, subpatchlist, subdivisions - 1, param);
+    } else {
+      setArcTypePwl();
+      setDegenerate();
+      nonSamplingSplit(source, patchlist, subdivisions, param);
+      setDegenerate();
+      setArcTypeBezier();
+    }
+  }
+
+  /**
+   * Not used
+   * @param source
+   * @param patchlist
+   * @param subdivisions
+   * @param param
+   */
+  private void nonSamplingSplit(Bin source, Patchlist patchlist,
+                                int subdivisions, int param) {
+    // DONE
+    if (patchlist.needsNonSamplingSubdivision() && subdivisions > 0) {
+      param = 1 - param;
+
+      Bin left = new Bin();
+      Bin right = new Bin();
+
+      float mid = (float) ((patchlist.pspec[param].range[0] + patchlist.pspec[param].range[1]) * .5);
+      split(source, left, right, param, mid);
+      Patchlist subpatchlist = new Patchlist(patchlist, param, mid);
+      if (left.isnonempty()) {
+        if (subpatchlist.cullCheck() == CULL_TRIVIAL_REJECT)
+          freejarcs(left);
+        else
+          nonSamplingSplit(left, subpatchlist, subdivisions - 1,
+                           param);
+      }
+      if (right.isnonempty()) {
+        if (patchlist.cullCheck() == CULL_TRIVIAL_REJECT)
+          freejarcs(right);
+        else
+          nonSamplingSplit(right, subpatchlist, subdivisions - 1,
+                           param);
+      }
+    } else {
+      patchlist.bbox();
+      backend.patch(patchlist.pspec[0].range[0],
+                    patchlist.pspec[0].range[1], patchlist.pspec[1].range[0],
+                    patchlist.pspec[1].range[1]);
+      if (renderhints.display_method == NurbsConsts.N_OUTLINE_SUBDIV) {
+        outline(source);
+        freejarcs(source);
+      } else {
+        setArcTypePwl();
+        setDegenerate();
+        findIrregularS(source);
+        monosplitInS(source, smbrkpts.start, smbrkpts.end);
+      }
+    }
+
+  }
+
+  /**
+   * Not used
+   * @param source
+   * @param start
+   * @param end
+   */
+  private void monosplitInS(Bin source, int start, int end) {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO subdivider.monosplitins");
+  }
+
+  /**
+   * Not used
+   * @param source
+   */
+  private void findIrregularS(Bin source) {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO subdivider.findIrregularS");
+  }
+
+  /**
+   * Not used
+   */
+  private void setArcTypePwl() {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO subdivider.setarctypepwl");
+  }
+
+  /**
+   * Not used
+   * @param source
+   * @param patchlist
+   */
+  private void tesselation(Bin source, Patchlist patchlist) {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO subdivider.tesselation");
+  }
+
+  /**
+   * Not used
+   */
+  private void setDegenerate() {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO subdivider.setdegenerate");
+  }
+
+  /**
+   * Not used
+   * @param bin
+   * @param left
+   * @param right
+   * @param param
+   * @param value
+   */
+  private void split(Bin bin, Bin left, Bin right, int param, float value) {
+    // DONE
+    Bin intersections = new Bin();
+    Bin unknown = new Bin();
+
+    partition(bin, left, intersections, right, unknown, param, value);
+
+    int count = intersections.numarcs();
+    // TODO jumpbuffer ??
+
+    if (count % 2 == 0) {
+
+      Arc[] arclist = new Arc[MAXARCS];
+      CArrayOfArcs list;
+      if (count >= MAXARCS) {
+        list = new CArrayOfArcs(new Arc[count]);
+      } else {
+        list = new CArrayOfArcs(arclist);
+      }
+
+      CArrayOfArcs last, lptr;
+      Arc jarc;
+
+      for (last = new CArrayOfArcs(list); (jarc = intersections
+                                           .removearc()) != null; last.pp())
+        last.set(jarc);
+
+      if (param == 0) {// sort into incrasing t order
+        ArcSdirSorter sorter = new ArcSdirSorter(this);
+        sorter.qsort(list, count);
+
+        for (lptr = new CArrayOfArcs(list); lptr.getPointer() < last
+               .getPointer(); lptr.raisePointerBy(2))
+          check_s(lptr.get(), lptr.getRelative(1));
+        for (lptr = new CArrayOfArcs(list); lptr.getPointer() < last
+               .getPointer(); lptr.raisePointerBy(2))
+          join_s(left, right, lptr.get(), lptr.getRelative(1));
+        for (lptr = new CArrayOfArcs(list); lptr.getPointer() != last
+               .getPointer(); lptr.pp()) {
+          if (lptr.get().head()[0] <= value
+              && lptr.get().tail()[0] <= value)
+            left.addarc(lptr.get());
+          else
+            right.addarc(lptr.get());
+        }
+
+      } else {// sort into decreasing s order
+        ArcTdirSorter sorter = new ArcTdirSorter(this);
+        sorter.qsort(list, count);
+
+        for (lptr = new CArrayOfArcs(list); lptr.getPointer() < last
+               .getPointer(); lptr.raisePointerBy(2))
+          check_t(lptr.get(), lptr.getRelative(1));
+        for (lptr = new CArrayOfArcs(list); lptr.getPointer() < last
+               .getPointer(); lptr.raisePointerBy(2))
+          join_t(left, right, lptr.get(), lptr.getRelative(1));
+        for (lptr = new CArrayOfArcs(list); lptr.getPointer() != last
+               .getPointer(); lptr.raisePointerBy(2)) {
+          if (lptr.get().head()[0] <= value
+              && lptr.get().tail()[0] <= value)
+            left.addarc(lptr.get());
+          else
+            right.addarc(lptr.get());
+        }
+
+      }
+
+      unknown.adopt();
+    }
+  }
+
+  /**
+   * Not used
+   * @param left
+   * @param right
+   * @param arc
+   * @param relative
+   */
+  private void join_t(Bin left, Bin right, Arc arc, Arc relative) {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO subdivider.join_t");
+  }
+
+  /**
+   * Not used
+   * @param arc
+   * @param relative
+   */
+  private void check_t(Arc arc, Arc relative) {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO subdivider.check_t");
+  }
+
+  /**
+   * Not used
+   * @param left
+   * @param right
+   * @param jarc1
+   * @param jarc2
+   */
+  private void join_s(Bin left, Bin right, Arc jarc1, Arc jarc2) {
+    // DONE
+    if (!jarc1.getitail())
+      jarc1 = jarc1.next;
+    if (!jarc2.getitail())
+      jarc2 = jarc2.next;
+
+    float s = jarc1.tail()[0];
+    float t1 = jarc1.tail()[1];
+    float t2 = jarc2.tail()[1];
+
+    if (t1 == t2) {
+      simplelink(jarc1, jarc2);
+    } else {
+      Arc newright = new Arc(Arc.ARC_RIGHT);
+      Arc newleft = new Arc(Arc.ARC_LEFT);
+      if (isBezierArcType()) {
+        arctesselator.bezier(newright, s, s, t1, t2);
+        arctesselator.bezier(newleft, s, s, t2, t1);
+      } else {
+        arctesselator.pwl_right(newright, s, t1, t2, stepsizes[0]);
+        arctesselator.pwl_left(newright, s, t2, t1, stepsizes[2]);
+      }
+      link(jarc1, jarc2, newright, newleft);
+      left.addarc(newright);
+      right.addarc(newleft);
+    }
+
+  }
+
+  /**
+   * Not used
+   * @param jarc1
+   * @param jarc2
+   * @param newright
+   * @param newleft
+   */
+  private void link(Arc jarc1, Arc jarc2, Arc newright, Arc newleft) {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO subdivider.link");
+  }
+
+  /**
+   * Not used
+   * @return true
+   */
+  private boolean isBezierArcType() {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO subdivider.isbezierarc");
+    return true;
+  }
+
+  /**
+   * Not used
+   * @param jarc1
+   * @param jarc2
+   */
+  private void simplelink(Arc jarc1, Arc jarc2) {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO subdivider.simplelink");
+  }
+
+  /**
+   * Not used
+   * @param arc
+   * @param relative
+   */
+  private void check_s(Arc arc, Arc relative) {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO subdivider.check_s");
+
+  }
+
+  /**
+   * Not used
+   * @param bin
+   * @param left
+   * @param intersections
+   * @param right
+   * @param unknown
+   * @param param
+   * @param value
+   */
+  private void partition(Bin bin, Bin left, Bin intersections, Bin right,
+                         Bin unknown, int param, float value) {
+
+    Bin headonleft = new Bin();
+    Bin headonright = new Bin();
+    Bin tailonleft = new Bin();
+    Bin tailonright = new Bin();
+
+    for (Arc jarc = bin.removearc(); jarc != null; jarc = bin.removearc()) {
+      float tdiff = jarc.tail()[param] - value;
+      float hdiff = jarc.head()[param] - value;
+
+      if (tdiff > 0) {
+        if (hdiff > 0) {
+          right.addarc(jarc);
+        } else if (hdiff == 0) {
+          tailonright.addarc(jarc);
+        } else {
+          Arc jtemp;
+          switch (arc_split(jarc, param, value, 0)) {
+          case 2:
+            tailonright.addarc(jarc);
+            headonleft.addarc(jarc.next);
+            break;
+            // TODO rest cases
+          default:
+            System.out
+              .println("TODO subdivider.partition rest cases");
+            break;
+          }
+        }
+      } else if (tdiff == 0) {
+        if (hdiff > 0) {
+          headonright.addarc(jarc);
+        } else if (hdiff == 0) {
+          unknown.addarc(jarc);
+        } else {
+          headonright.addarc(jarc);
+        }
+      } else {
+        if (hdiff > 0) {
+          // TODO rest
+          //						System.out.println("TODO subdivider.partition rest of else");
+        } else if (hdiff == 0) {
+          tailonleft.addarc(jarc);
+        } else {
+          left.addarc(jarc);
+        }
+      }
+
+    }
+    if (param == 0) {
+      classify_headonleft_s(headonleft, intersections, left, value);
+      classify_tailonleft_s(tailonleft, intersections, left, value);
+      classify_headonright_s(headonright, intersections, right, value);
+      classify_tailonright_s(tailonright, intersections, right, value);
+    } else {
+      classify_headonleft_t(headonleft, intersections, left, value);
+      classify_tailonleft_t(tailonleft, intersections, left, value);
+      classify_headonright_t(headonright, intersections, right, value);
+      classify_tailonright_t(tailonright, intersections, right, value);
+    }
+  }
+
+  /**
+   * Not used
+   * @param tailonright
+   * @param intersections
+   * @param right
+   * @param value
+   */
+  private void classify_tailonright_t(Bin tailonright, Bin intersections,
+                                      Bin right, float value) {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO subdivider.classify_tailonright_t");
+
+  }
+
+  /**
+   * Not used
+   * @param bin
+   * @param in
+   * @param out
+   * @param val
+   */
+  private void classify_tailonleft_s(Bin bin, Bin in, Bin out, float val) {
+
+    // DONE
+    Arc j;
+    while ((j = bin.removearc()) != null) {
+      j.clearitail();
+
+      float diff = j.next.head()[0] - val;
+      if (diff > 0) {
+        in.addarc(j);
+      } else if (diff < 0) {
+        if (ccwTurn_sl(j, j.next))
+          out.addarc(j);
+        else
+          in.addarc(j);
+      } else {
+        if (j.next.tail()[1] > j.next.head()[1])
+          in.addarc(j);
+        else
+          out.addarc(j);
+      }
+    }
+
+  }
+
+  /**
+   * Not used
+   * @param bin
+   * @param in
+   * @param out
+   * @param val
+   */
+  private void classify_headonright_s(Bin bin, Bin in, Bin out, float val) {
+    // DONE
+    Arc j;
+    while ((j = bin.removearc()) != null) {
+      j.setitail();
+
+      float diff = j.prev.tail()[0] - val;
+      if (diff > 0) {
+        if (ccwTurn_sr(j.prev, j))
+          out.addarc(j);
+        else
+          in.addarc(j);
+      } else if (diff < 0) {
+        out.addarc(j);
+      } else {
+        if (j.prev.tail()[1] > j.prev.head()[1])
+          out.addarc(j);
+        else
+          in.addarc(j);
+      }
+    }
+  }
+
+  /**
+   * Not used
+   * @param prev
+   * @param j
+   * @return false
+   */
+  private boolean ccwTurn_sr(Arc prev, Arc j) {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO ccwTurn_sr");
+    return false;
+  }
+
+  /**
+   * Not used
+   * @param headonright
+   * @param intersections
+   * @param right
+   * @param value
+   */
+  private void classify_headonright_t(Bin headonright, Bin intersections,
+                                      Bin right, float value) {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO subdivider.classify_headonright_t");
+  }
+
+  /**
+   * Not used
+   * @param tailonleft
+   * @param intersections
+   * @param left
+   * @param value
+   */
+  private void classify_tailonleft_t(Bin tailonleft, Bin intersections,
+                                     Bin left, float value) {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO subdivider.classify_tailonleft_t");
+  }
+
+  /**
+   * Not used
+   * @param bin
+   * @param in
+   * @param out
+   * @param val
+   */
+  private void classify_headonleft_t(Bin bin, Bin in, Bin out, float val) {
+    // DONE
+    Arc j;
+    while ((j = bin.removearc()) != null) {
+      j.setitail();
+
+      float diff = j.prev.tail()[1] - val;
+      if (diff > 0) {
+        out.addarc(j);
+      } else if (diff < 0) {
+        if (ccwTurn_tl(j.prev, j))
+          out.addarc(j);
+        else
+          in.addarc(j);
+      } else {
+        if (j.prev.tail()[0] > j.prev.head()[0])
+          out.addarc(j);
+        else
+          in.addarc(j);
+      }
+    }
+  }
+
+  /**
+   * Not used
+   * @param prev
+   * @param j
+   * @return false
+   */
+  private boolean ccwTurn_tl(Arc prev, Arc j) {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO subdivider.ccwTurn_tl");
+    return false;
+  }
+
+  /**
+   * Not used
+   * @param bin
+   * @param in
+   * @param out
+   * @param val
+   */
+  private void classify_tailonright_s(Bin bin, Bin in, Bin out, float val) {
+    // DONE
+    Arc j;
+    while ((j = bin.removearc()) != null) {
+      j.clearitail();
+
+      float diff = j.next.head()[0] - val;
+      if (diff > 0) {
+        if (ccwTurn_sr(j, j.next))
+          out.addarc(j);
+        else
+          in.addarc(j);
+      } else if (diff < 0) {
+        in.addarc(j);
+      } else {
+        if (j.next.tail()[1] > j.next.head()[1])
+          out.addarc(j);
+        else
+          in.addarc(j);
+      }
+    }
+
+  }
+
+  /**
+   * Not used
+   * @param bin
+   * @param in
+   * @param out
+   * @param val
+   */
+  private void classify_headonleft_s(Bin bin, Bin in, Bin out, float val) {
+    // DONE
+    Arc j;
+    while ((j = bin.removearc()) != null) {
+      j.setitail();
+
+      float diff = j.prev.tail()[0] - val;
+      if (diff > 0) {
+        out.addarc(j);
+      } else if (diff < 0) {
+        if (ccwTurn_sl(j.prev, j))
+          out.addarc(j);
+        else
+          in.addarc(j);
+      } else {
+        if (j.prev.tail()[1] > j.prev.head()[1])
+          in.addarc(j);
+        else
+          out.addarc(j);
+      }
+    }
+
+  }
+
+  /**
+   * Not used
+   * @param prev
+   * @param j
+   * @return false
+   */
+  private boolean ccwTurn_sl(Arc prev, Arc j) {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO subdivider.ccwTurn_sl");
+    return false;
+  }
+
+  /**
+   * Not used
+   * @param jarc
+   * @param param
+   * @param value
+   * @param i
+   * @return 0
+   */
+  private int arc_split(Arc jarc, int param, float value, int i) {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO subdivider.arc_split");
+    return 0;
+  }
+
+  /**
+   * Not used
+   */
+  private void setNonDegenerate() {
+    // DONE
+    this.showDegenerate = false;
+
+  }
+
+  /**
+   * sets trimming arc default type to bezier
+   */
+  private void setArcTypeBezier() {
+    // DONE
+    isArcTypeBezier = true;
+  }
+
+  /**
+   * Not used
+   * @param source
+   */
+  private void outline(Bin source) {
+    // TODO Auto-generated method stub
+    //			System.out.println("TODO subdivider.outline");
+  }
+
+  /**
+   * Makes default trim along surface borders
+   * @param from range beginnings
+   * @param to range ends
+   */
+  private void makeBorderTrim(float[] from, float[] to) {
+    // DONE
+    float smin = from[0];
+    float smax = to[0];
+
+    float tmin = from[1];
+    float tmax = to[1];
+
+    pjarc = null;
+    Arc jarc = null;
+
+    jarc = new Arc(Arc.ARC_BOTTOM);
+    arctesselator.bezier(jarc, smin, smax, tmin, tmin);
+    initialbin.addarc(jarc);
+    pjarc = jarc.append(pjarc);
+
+    jarc = new Arc(Arc.ARC_RIGHT);
+    arctesselator.bezier(jarc, smax, smax, tmin, tmax);
+    initialbin.addarc(jarc);
+    pjarc = jarc.append(pjarc);
+
+    jarc = new Arc(Arc.ARC_TOP);
+    arctesselator.bezier(jarc, smax, smin, tmax, tmax);
+    initialbin.addarc(jarc);
+    pjarc = jarc.append(pjarc);
+
+    jarc = new Arc(Arc.ARC_LEFT);
+    arctesselator.bezier(jarc, smin, smin, tmax, tmin);
+    initialbin.addarc(jarc);
+    jarc = jarc.append(pjarc);
+
+    // assert (jarc.check() == true);
+  }
+
+  /**
+   * Draws NURBS curve
+   */
+  public void drawCurves() {
+    // DONE
+    float[] from = new float[1];
+    float[] to = new float[1];
+
+    Flist bpts = new Flist();
+    qlist.getRange(from, to, bpts);
+
+    renderhints.init();
+
+    backend.bgncurv();
+
+    for (int i = bpts.start; i < bpts.end - 1; i++) {
+      float[] pta = new float[1];
+      float[] ptb = new float[1];
+      pta[0] = bpts.pts[i];
+      ptb[0] = bpts.pts[i + 1];
+
+      qlist.downloadAll(pta, ptb, backend);
+      Curvelist curvelist = new Curvelist(qlist, pta, ptb);
+      samplingSplit(curvelist, renderhints.maxsubdivisions);
+    }
+    backend.endcurv();
+  }
+
+  /**
+   * Samples a curve in case of need, or sends curve to backend
+   * @param curvelist list of curves
+   * @param maxsubdivisions maximum number of subdivisions
+   */
+  private void samplingSplit(Curvelist curvelist, int maxsubdivisions) {
+    if (curvelist.cullCheck() == CULL_TRIVIAL_REJECT)
+      return;
+
+    curvelist.getstepsize();
+
+    if (curvelist.needsSamplingSubdivision() && (subdivisions > 0)) {
+      // TODO kód
+      //				System.out.println("TODO subdivider-needsSamplingSubdivision");
+    } else {
+      int nu = (int) (1 + curvelist.range[2] / curvelist.stepsize);
+      backend.curvgrid(curvelist.range[0], curvelist.range[1], nu);
+      backend.curvmesh(0, nu);
+    }
+
+  }
+
+  /**
+   * Sets new domain_distance_u_rate value
+   * @param d new domain_distance_u_rate value
+
+  */
+  public void set_domain_distance_u_rate(double d) {
+    // DONE
+    domain_distance_u_rate = (float) d;
+  }
+
+  /**
+   * Sets new domain_distance_v_rate value
+   * @param d new domain_distance_v_rate value
+   */
+  public void set_domain_distance_v_rate(double d) {
+    // DONE
+    domain_distance_v_rate = (float) d;
+  }
+
+  /**
+   * Sets new is_domain_distance_sampling value
+   * @param i new is_domain_distance_sampling value
+   */
+  public void set_is_domain_distance_sampling(int i) {
+    // DONE
+    this.is_domain_distance_sampling = i;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/SurfaceEvaluator.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/SurfaceEvaluator.java
new file mode 100644
index 0000000..fe23f9c
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/SurfaceEvaluator.java
@@ -0,0 +1,111 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class rendering surfaces with OpenGL
+ * @author Tomas Hrasky
+ *
+ */
+public interface SurfaceEvaluator {
+
+  /**
+   * Pushes eval bit
+   */
+  public void bgnmap2f() ;
+
+  /**
+   * Sets  glPolygonMode
+   * @param style polygon mode (N_MESHFILL/N_MESHLINE/N_MESHPOINT)
+   */
+  public void polymode(int style) ;
+
+  /**
+   * Pops all attributes
+   */
+  public void endmap2f() ;
+
+  /**
+   * Empty method
+   * @param ulo
+   * @param uhi
+   * @param vlo
+   * @param vhi
+   */
+  public void domain2f(float ulo, float uhi, float vlo, float vhi) ;
+
+  /**
+   * Defines 2D mesh
+   * @param nu number of steps in u direction
+   * @param u0 lowest u
+   * @param u1 highest u
+   * @param nv number of steps in v direction
+   * @param v0 lowest v
+   * @param v1 highest v
+   */
+  public void mapgrid2f(int nu, float u0, float u1, int nv, float v0, float v1) ;
+
+  /**
+   * Evaluates surface
+   * @param style surface style
+   * @param umin minimum U
+   * @param umax maximum U
+   * @param vmin minimum V
+   * @param vmax maximum V
+   */
+  public void mapmesh2f(int style, int umin, int umax, int vmin, int vmax) ;
+
+  /**
+   * Initializes evaluator
+   * @param type surface type
+   * @param ulo lowest u
+   * @param uhi highest u
+   * @param ustride number of objects between control points in u direction
+   * @param uorder surface order in u direction
+   * @param vlo lowest v
+   * @param vhi highest v
+   * @param vstride number of control points' coords
+   * @param vorder surface order in v direction
+   * @param pts control points
+   */
+  public void map2f(int type, float ulo, float uhi, int ustride, int uorder,
+                    float vlo, float vhi, int vstride, int vorder, CArrayOfFloats pts) ;
+
+  /**
+   * Calls opengl enable
+   * @param type what to enable
+   */
+  public void enable(int type) ;
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/TrimVertex.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/TrimVertex.java
new file mode 100644
index 0000000..6608f8f
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/nurbs/TrimVertex.java
@@ -0,0 +1,56 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Holds vertex used in trim
+ * 
+ * @author Tomas Hrasky
+ * 
+ */
+public class TrimVertex {
+
+  /**
+   * Trim vertex coords
+   */
+  public float[] param;
+
+  /**
+   * Makes new empty trim vertex
+   */
+  public TrimVertex() {
+    param = new float[2];
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/registry/Registry.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/registry/Registry.java
new file mode 100644
index 0000000..21b15f4
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/registry/Registry.java
@@ -0,0 +1,79 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ * 
+ * http://oss.sgi.com/projects/FreeB
+ * 
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ * 
+ * NOTE:  The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License").   Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License").  This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted.  Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ * 
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.registry;
+
+import javax.media.opengl.glu.GLU;
+
+/**
+ *
+ * @author  Administrator
+ */
+public class Registry {
+  
+  /** Creates a new instance of Registry */
+  public Registry() {
+  }
+  
+  public static String gluGetString(int name) {
+    if( name == GLU.GLU_VERSION ) {
+      return( "1.3" );
+    } else if( name == GLU.GLU_EXTENSIONS ) {
+      return( "GLU_EXT_nurbs_tessellator GLU_EXT_object_space_tess " );
+    }
+    return( null );
+  }
+  
+  public static boolean gluCheckExtension( String extName, String extString ) {
+    if( extName == null || extString == null ) {
+      return( false );
+    }
+    if ((extString.indexOf(extName + " ") >= 0) ||
+        extString.endsWith(extName) ||
+        extString.equals(extName)) {
+        return true;
+    }
+    return false;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/ActiveRegion.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/ActiveRegion.java
new file mode 100644
index 0000000..85397dd
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/ActiveRegion.java
@@ -0,0 +1,69 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+
+class ActiveRegion {
+    GLUhalfEdge eUp;		/* upper edge, directed right to left */
+    DictNode nodeUp;	/* dictionary node corresponding to eUp */
+    int windingNumber;	/* used to determine which regions are
+                                 * inside the polygon */
+    boolean inside;		/* is this region inside the polygon? */
+    boolean sentinel;	/* marks fake edges at t = +/-infinity */
+    boolean dirty;		/* marks regions where the upper or lower
+                                 * edge has changed, but we haven't checked
+                                 * whether they intersect yet */
+    boolean fixUpperEdge;	/* marks temporary edges introduced when
+                                 * we process a "right vertex" (one without
+                                 * any edges leaving to the right) */
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/CachedVertex.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/CachedVertex.java
new file mode 100644
index 0000000..8948acf
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/CachedVertex.java
@@ -0,0 +1,58 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+class CachedVertex {
+    public double[] coords = new double[3];
+    public Object data;
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/Dict.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/Dict.java
new file mode 100644
index 0000000..d26948e
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/Dict.java
@@ -0,0 +1,140 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+class Dict {
+    DictNode head;
+    Object frame;
+    DictLeq leq;
+
+    private Dict() {
+    }
+
+    static Dict dictNewDict(Object frame, DictLeq leq) {
+        Dict dict = new Dict();
+        dict.head = new DictNode();
+
+        dict.head.key = null;
+        dict.head.next = dict.head;
+        dict.head.prev = dict.head;
+
+        dict.frame = frame;
+        dict.leq = leq;
+
+        return dict;
+    }
+
+    static void dictDeleteDict(Dict dict) {
+        dict.head = null;
+        dict.frame = null;
+        dict.leq = null;
+    }
+
+    static DictNode dictInsert(Dict dict, Object key) {
+        return dictInsertBefore(dict, dict.head, key);
+    }
+
+    static DictNode dictInsertBefore(Dict dict, DictNode node, Object key) {
+        do {
+            node = node.prev;
+        } while (node.key != null && !dict.leq.leq(dict.frame, node.key, key));
+
+        DictNode newNode = new DictNode();
+        newNode.key = key;
+        newNode.next = node.next;
+        node.next.prev = newNode;
+        newNode.prev = node;
+        node.next = newNode;
+
+        return newNode;
+    }
+
+    static Object dictKey(DictNode aNode) {
+        return aNode.key;
+    }
+
+    static DictNode dictSucc(DictNode aNode) {
+        return aNode.next;
+    }
+
+    static DictNode dictPred(DictNode aNode) {
+        return aNode.prev;
+    }
+
+    static DictNode dictMin(Dict aDict) {
+        return aDict.head.next;
+    }
+
+    static DictNode dictMax(Dict aDict) {
+        return aDict.head.prev;
+    }
+
+    static void dictDelete(Dict dict, DictNode node) {
+        node.next.prev = node.prev;
+        node.prev.next = node.next;
+    }
+
+    static DictNode dictSearch(Dict dict, Object key) {
+        DictNode node = dict.head;
+
+        do {
+            node = node.next;
+        } while (node.key != null && !(dict.leq.leq(dict.frame, key, node.key)));
+
+        return node;
+    }
+
+    public interface DictLeq {
+        boolean leq(Object frame, Object key1, Object key2);
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/DictNode.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/DictNode.java
new file mode 100644
index 0000000..8864de1
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/DictNode.java
@@ -0,0 +1,59 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+class DictNode {
+    Object key;
+    DictNode next;
+    DictNode prev;
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/GLUface.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/GLUface.java
new file mode 100644
index 0000000..2ff4aae
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/GLUface.java
@@ -0,0 +1,65 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+class GLUface {
+    public GLUface next;		/* next face (never NULL) */
+    public GLUface prev;		/* previous face (never NULL) */
+    public GLUhalfEdge anEdge;	/* a half edge with this left face */
+    public Object data;		/* room for client's data */
+
+    /* Internal data (keep hidden) */
+    public GLUface trail;		/* "stack" for conversion to strips */
+    public boolean marked;		/* flag for conversion to strips */
+    public boolean inside;		/* this face is in the polygon interior */
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/GLUhalfEdge.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/GLUhalfEdge.java
new file mode 100644
index 0000000..c2128b6
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/GLUhalfEdge.java
@@ -0,0 +1,71 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+class GLUhalfEdge {
+    public GLUhalfEdge next;		/* doubly-linked list (prev==Sym->next) */
+    public GLUhalfEdge Sym;		/* same edge, opposite direction */
+    public GLUhalfEdge Onext;		/* next edge CCW around origin */
+    public GLUhalfEdge Lnext;		/* next edge CCW around left face */
+    public GLUvertex Org;		/* origin vertex (Overtex too long) */
+    public com.jogamp.opengl.impl.glu.tessellator.GLUface Lface;		/* left face */
+
+    /* Internal data (keep hidden) */
+    public com.jogamp.opengl.impl.glu.tessellator.ActiveRegion activeRegion;	/* a region with this upper edge (sweep.c) */
+    public int winding;	/* change in winding number when crossing */
+    public boolean first;
+
+    public GLUhalfEdge(boolean first) {
+        this.first = first;
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/GLUmesh.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/GLUmesh.java
new file mode 100644
index 0000000..493eb20
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/GLUmesh.java
@@ -0,0 +1,60 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+class GLUmesh {
+    GLUvertex vHead = new GLUvertex();		/* dummy header for vertex list */
+    com.jogamp.opengl.impl.glu.tessellator.GLUface fHead = new GLUface();		/* dummy header for face list */
+    com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eHead = new GLUhalfEdge(true);		/* dummy header for edge list */
+    com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eHeadSym = new GLUhalfEdge(false);	/* and its symmetric counterpart */
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/GLUtessellatorImpl.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/GLUtessellatorImpl.java
new file mode 100644
index 0000000..b219983
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/GLUtessellatorImpl.java
@@ -0,0 +1,646 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+import com.jogamp.opengl.impl.glu.tessellator.*;
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+
+public class GLUtessellatorImpl implements GLUtessellator {
+    public static final int TESS_MAX_CACHE = 100;
+
+    private int state;		/* what begin/end calls have we seen? */
+
+    private GLUhalfEdge lastEdge;	/* lastEdge->Org is the most recent vertex */
+    GLUmesh mesh;		/* stores the input contours, and eventually
+                                   the tessellation itself */
+
+    /*** state needed for projecting onto the sweep plane ***/
+
+    double[] normal = new double[3];	/* user-specified normal (if provided) */
+    double[] sUnit = new double[3];	/* unit vector in s-direction (debugging) */
+    double[] tUnit = new double[3];	/* unit vector in t-direction (debugging) */
+
+    /*** state needed for the line sweep ***/
+
+    private double relTolerance;	/* tolerance for merging features */
+    int windingRule;	/* rule for determining polygon interior */
+    boolean fatalError;	/* fatal error: needed combine callback */
+
+    Dict dict;		/* edge dictionary for sweep line */
+    PriorityQ pq;		/* priority queue of vertex events */
+    GLUvertex event;		/* current sweep event being processed */
+
+    /*** state needed for rendering callbacks (see render.c) ***/
+
+    boolean flagBoundary;	/* mark boundary edges (use EdgeFlag) */
+    boolean boundaryOnly;	/* Extract contours, not triangles */
+    boolean avoidDegenerateTris; /* JOGL-specific hint to try to improve triangulation
+                                    by avoiding producing degenerate (zero-area) triangles;
+                                    has not been tested exhaustively and is therefore an option */
+
+    GLUface lonelyTriList;
+    /* list of triangles which could not be rendered as strips or fans */
+
+
+
+    /*** state needed to cache single-contour polygons for renderCache() */
+
+    private boolean flushCacheOnNextVertex;		/* empty cache on next vertex() call */
+    int cacheCount;		/* number of cached vertices */
+    CachedVertex[] cache = new CachedVertex[TESS_MAX_CACHE];	/* the vertex data */
+
+    /*** rendering callbacks that also pass polygon data  ***/
+    private Object polygonData;		/* client data for current polygon */
+
+    private GLUtessellatorCallback callBegin;
+    private GLUtessellatorCallback callEdgeFlag;
+    private GLUtessellatorCallback callVertex;
+    private GLUtessellatorCallback callEnd;
+//    private GLUtessellatorCallback callMesh;
+    private GLUtessellatorCallback callError;
+    private GLUtessellatorCallback callCombine;
+
+    private GLUtessellatorCallback callBeginData;
+    private GLUtessellatorCallback callEdgeFlagData;
+    private GLUtessellatorCallback callVertexData;
+    private GLUtessellatorCallback callEndData;
+//    private GLUtessellatorCallback callMeshData;
+    private GLUtessellatorCallback callErrorData;
+    private GLUtessellatorCallback callCombineData;
+
+    private static final double GLU_TESS_DEFAULT_TOLERANCE = 0.0;
+//    private static final int GLU_TESS_MESH = 100112;	/* void (*)(GLUmesh *mesh)	    */
+    private static GLUtessellatorCallback NULL_CB = new GLUtessellatorCallbackAdapter();
+
+//    #define MAX_FAST_ALLOC	(MAX(sizeof(EdgePair), \
+//                 MAX(sizeof(GLUvertex),sizeof(GLUface))))
+
+    private GLUtessellatorImpl() {
+        state = TessState.T_DORMANT;
+
+        normal[0] = 0;
+        normal[1] = 0;
+        normal[2] = 0;
+
+        relTolerance = GLU_TESS_DEFAULT_TOLERANCE;
+        windingRule = GLU.GLU_TESS_WINDING_ODD;
+        flagBoundary = false;
+        boundaryOnly = false;
+
+        callBegin = NULL_CB;
+        callEdgeFlag = NULL_CB;
+        callVertex = NULL_CB;
+        callEnd = NULL_CB;
+        callError = NULL_CB;
+        callCombine = NULL_CB;
+//        callMesh = NULL_CB;
+
+        callBeginData = NULL_CB;
+        callEdgeFlagData = NULL_CB;
+        callVertexData = NULL_CB;
+        callEndData = NULL_CB;
+        callErrorData = NULL_CB;
+        callCombineData = NULL_CB;
+
+        polygonData = null;
+
+        for (int i = 0; i < cache.length; i++) {
+            cache[i] = new CachedVertex();
+        }
+    }
+
+    static public GLUtessellator gluNewTess()
+    {
+        return new GLUtessellatorImpl();
+    }
+
+
+    private void makeDormant() {
+        /* Return the tessellator to its original dormant state. */
+
+        if (mesh != null) {
+            Mesh.__gl_meshDeleteMesh(mesh);
+        }
+        state = TessState.T_DORMANT;
+        lastEdge = null;
+        mesh = null;
+    }
+
+    private void requireState(int newState) {
+        if (state != newState) gotoState(newState);
+    }
+
+    private void gotoState(int newState) {
+        while (state != newState) {
+            /* We change the current state one level at a time, to get to
+             * the desired state.
+             */
+            if (state < newState) {
+                if (state == TessState.T_DORMANT) {
+                    callErrorOrErrorData(GLU.GLU_TESS_MISSING_BEGIN_POLYGON);
+                    gluTessBeginPolygon(null);
+                } else if (state == TessState.T_IN_POLYGON) {
+                    callErrorOrErrorData(GLU.GLU_TESS_MISSING_BEGIN_CONTOUR);
+                    gluTessBeginContour();
+                }
+            } else {
+                if (state == TessState.T_IN_CONTOUR) {
+                    callErrorOrErrorData(GLU.GLU_TESS_MISSING_END_CONTOUR);
+                    gluTessEndContour();
+                } else if (state == TessState.T_IN_POLYGON) {
+                    callErrorOrErrorData(GLU.GLU_TESS_MISSING_END_POLYGON);
+                    /* gluTessEndPolygon( tess ) is too much work! */
+                    makeDormant();
+                }
+            }
+        }
+    }
+
+    public void gluDeleteTess() {
+        requireState(TessState.T_DORMANT);
+    }
+
+    public void gluTessProperty(int which, double value) {
+        switch (which) {
+            case GLU.GLU_TESS_TOLERANCE:
+                if (value < 0.0 || value > 1.0) break;
+                relTolerance = value;
+                return;
+
+            case GLU.GLU_TESS_WINDING_RULE:
+                int windingRule = (int) value;
+                if (windingRule != value) break;	/* not an integer */
+
+                switch (windingRule) {
+                    case GLU.GLU_TESS_WINDING_ODD:
+                    case GLU.GLU_TESS_WINDING_NONZERO:
+                    case GLU.GLU_TESS_WINDING_POSITIVE:
+                    case GLU.GLU_TESS_WINDING_NEGATIVE:
+                    case GLU.GLU_TESS_WINDING_ABS_GEQ_TWO:
+                        this.windingRule = windingRule;
+                        return;
+                    default:
+                        break;
+                }
+
+            case GLU.GLU_TESS_BOUNDARY_ONLY:
+                boundaryOnly = (value != 0);
+                return;
+
+            case GLU.GLU_TESS_AVOID_DEGENERATE_TRIANGLES:
+                avoidDegenerateTris = (value != 0);
+                return;
+
+            default:
+                callErrorOrErrorData(GLU.GLU_INVALID_ENUM);
+                return;
+        }
+        callErrorOrErrorData(GLU.GLU_INVALID_VALUE);
+    }
+
+/* Returns tessellator property */
+    public void gluGetTessProperty(int which, double[] value, int value_offset) {
+        switch (which) {
+            case GLU.GLU_TESS_TOLERANCE:
+/* tolerance should be in range [0..1] */
+                assert (0.0 <= relTolerance && relTolerance <= 1.0);
+                value[value_offset] = relTolerance;
+                break;
+            case GLU.GLU_TESS_WINDING_RULE:
+                assert (windingRule == GLU.GLU_TESS_WINDING_ODD ||
+                        windingRule == GLU.GLU_TESS_WINDING_NONZERO ||
+                        windingRule == GLU.GLU_TESS_WINDING_POSITIVE ||
+                        windingRule == GLU.GLU_TESS_WINDING_NEGATIVE ||
+                        windingRule == GLU.GLU_TESS_WINDING_ABS_GEQ_TWO);
+                value[value_offset] = windingRule;
+                break;
+            case GLU.GLU_TESS_BOUNDARY_ONLY:
+                assert (boundaryOnly == true || boundaryOnly == false);
+                value[value_offset] = boundaryOnly ? 1 : 0;
+                break;
+            case GLU.GLU_TESS_AVOID_DEGENERATE_TRIANGLES:
+                value[value_offset] = avoidDegenerateTris ? 1 : 0;
+                break;
+            default:
+                value[value_offset] = 0.0;
+                callErrorOrErrorData(GLU.GLU_INVALID_ENUM);
+                break;
+        }
+    } /* gluGetTessProperty() */
+
+    public void gluTessNormal(double x, double y, double z) {
+        normal[0] = x;
+        normal[1] = y;
+        normal[2] = z;
+    }
+
+    public void gluTessCallback(int which, GLUtessellatorCallback aCallback) {
+        switch (which) {
+            case GLU.GLU_TESS_BEGIN:
+                callBegin = aCallback == null ? NULL_CB : aCallback;
+                return;
+            case GLU.GLU_TESS_BEGIN_DATA:
+                callBeginData = aCallback == null ? NULL_CB : aCallback;
+                return;
+            case GLU.GLU_TESS_EDGE_FLAG:
+                callEdgeFlag = aCallback == null ? NULL_CB : aCallback;
+/* If the client wants boundary edges to be flagged,
+ * we render everything as separate triangles (no strips or fans).
+ */
+                flagBoundary = aCallback != null;
+                return;
+            case GLU.GLU_TESS_EDGE_FLAG_DATA:
+                callEdgeFlagData = callBegin = aCallback == null ? NULL_CB : aCallback;
+/* If the client wants boundary edges to be flagged,
+ * we render everything as separate triangles (no strips or fans).
+ */
+                flagBoundary = (aCallback != null);
+                return;
+            case GLU.GLU_TESS_VERTEX:
+                callVertex = aCallback == null ? NULL_CB : aCallback;
+                return;
+            case GLU.GLU_TESS_VERTEX_DATA:
+                callVertexData = aCallback == null ? NULL_CB : aCallback;
+                return;
+            case GLU.GLU_TESS_END:
+                callEnd = aCallback == null ? NULL_CB : aCallback;
+                return;
+            case GLU.GLU_TESS_END_DATA:
+                callEndData = aCallback == null ? NULL_CB : aCallback;
+                return;
+            case GLU.GLU_TESS_ERROR:
+                callError = aCallback == null ? NULL_CB : aCallback;
+                return;
+            case GLU.GLU_TESS_ERROR_DATA:
+                callErrorData = aCallback == null ? NULL_CB : aCallback;
+                return;
+            case GLU.GLU_TESS_COMBINE:
+                callCombine = aCallback == null ? NULL_CB : aCallback;
+                return;
+            case GLU.GLU_TESS_COMBINE_DATA:
+                callCombineData = aCallback == null ? NULL_CB : aCallback;
+                return;
+//            case GLU_TESS_MESH:
+//                callMesh = aCallback == null ? NULL_CB : aCallback;
+//                return;
+            default:
+                callErrorOrErrorData(GLU.GLU_INVALID_ENUM);
+                return;
+        }
+    }
+
+    private boolean addVertex(double[] coords, Object vertexData) {
+        GLUhalfEdge e;
+
+        e = lastEdge;
+        if (e == null) {
+/* Make a self-loop (one vertex, one edge). */
+
+            e = Mesh.__gl_meshMakeEdge(mesh);
+            if (e == null) return false;
+            if (!Mesh.__gl_meshSplice(e, e.Sym)) return false;
+        } else {
+/* Create a new vertex and edge which immediately follow e
+ * in the ordering around the left face.
+ */
+            if (Mesh.__gl_meshSplitEdge(e) == null) return false;
+            e = e.Lnext;
+        }
+
+/* The new vertex is now e.Org. */
+        e.Org.data = vertexData;
+        e.Org.coords[0] = coords[0];
+        e.Org.coords[1] = coords[1];
+        e.Org.coords[2] = coords[2];
+
+/* The winding of an edge says how the winding number changes as we
+ * cross from the edge''s right face to its left face.  We add the
+ * vertices in such an order that a CCW contour will add +1 to
+ * the winding number of the region inside the contour.
+ */
+        e.winding = 1;
+        e.Sym.winding = -1;
+
+        lastEdge = e;
+
+        return true;
+    }
+
+    private void cacheVertex(double[] coords, Object vertexData) {
+        if (cache[cacheCount] == null) {
+            cache[cacheCount] = new CachedVertex();
+        }
+
+        CachedVertex v = cache[cacheCount];
+
+        v.data = vertexData;
+        v.coords[0] = coords[0];
+        v.coords[1] = coords[1];
+        v.coords[2] = coords[2];
+        ++cacheCount;
+    }
+
+
+    private boolean flushCache() {
+        CachedVertex[] v = cache;
+
+        mesh = Mesh.__gl_meshNewMesh();
+        if (mesh == null) return false;
+
+        for (int i = 0; i < cacheCount; i++) {
+            CachedVertex vertex = v[i];
+            if (!addVertex(vertex.coords, vertex.data)) return false;
+        }
+        cacheCount = 0;
+        flushCacheOnNextVertex = false;
+
+        return true;
+    }
+
+    public void gluTessVertex(double[] coords, int coords_offset, Object vertexData) {
+        int i;
+        boolean tooLarge = false;
+        double x;
+        double[] clamped = new double[3];
+
+        requireState(TessState.T_IN_CONTOUR);
+
+        if (flushCacheOnNextVertex) {
+            if (!flushCache()) {
+                callErrorOrErrorData(GLU.GLU_OUT_OF_MEMORY);
+                return;
+            }
+            lastEdge = null;
+        }
+        for (i = 0; i < 3; ++i) {
+            x = coords[i+coords_offset];
+            if (x < -GLU.GLU_TESS_MAX_COORD) {
+                x = -GLU.GLU_TESS_MAX_COORD;
+                tooLarge = true;
+            }
+            if (x > GLU.GLU_TESS_MAX_COORD) {
+                x = GLU.GLU_TESS_MAX_COORD;
+                tooLarge = true;
+            }
+            clamped[i] = x;
+        }
+        if (tooLarge) {
+            callErrorOrErrorData(GLU.GLU_TESS_COORD_TOO_LARGE);
+        }
+
+        if (mesh == null) {
+            if (cacheCount < TESS_MAX_CACHE) {
+                cacheVertex(clamped, vertexData);
+                return;
+            }
+            if (!flushCache()) {
+                callErrorOrErrorData(GLU.GLU_OUT_OF_MEMORY);
+                return;
+            }
+        }
+
+        if (!addVertex(clamped, vertexData)) {
+            callErrorOrErrorData(GLU.GLU_OUT_OF_MEMORY);
+        }
+    }
+
+
+    public void gluTessBeginPolygon(Object data) {
+        requireState(TessState.T_DORMANT);
+
+        state = TessState.T_IN_POLYGON;
+        cacheCount = 0;
+        flushCacheOnNextVertex = false;
+        mesh = null;
+
+        polygonData = data;
+    }
+
+
+    public void gluTessBeginContour() {
+        requireState(TessState.T_IN_POLYGON);
+
+        state = TessState.T_IN_CONTOUR;
+        lastEdge = null;
+        if (cacheCount > 0) {
+/* Just set a flag so we don't get confused by empty contours
+ * -- these can be generated accidentally with the obsolete
+ * NextContour() interface.
+ */
+            flushCacheOnNextVertex = true;
+        }
+    }
+
+
+    public void gluTessEndContour() {
+        requireState(TessState.T_IN_CONTOUR);
+        state = TessState.T_IN_POLYGON;
+    }
+
+    public void gluTessEndPolygon() {
+        GLUmesh mesh;
+
+        try {
+            requireState(TessState.T_IN_POLYGON);
+            state = TessState.T_DORMANT;
+
+            if (this.mesh == null) {
+                if (!flagBoundary /*&& callMesh == NULL_CB*/) {
+
+/* Try some special code to make the easy cases go quickly
+ * (eg. convex polygons).  This code does NOT handle multiple contours,
+ * intersections, edge flags, and of course it does not generate
+ * an explicit mesh either.
+ */
+                    if (Render.__gl_renderCache(this)) {
+                        polygonData = null;
+                        return;
+                    }
+                }
+                if (!flushCache()) throw new RuntimeException(); /* could've used a label*/
+            }
+
+/* Determine the polygon normal and project vertices onto the plane
+         * of the polygon.
+         */
+            Normal.__gl_projectPolygon(this);
+
+/* __gl_computeInterior( tess ) computes the planar arrangement specified
+ * by the given contours, and further subdivides this arrangement
+ * into regions.  Each region is marked "inside" if it belongs
+ * to the polygon, according to the rule given by windingRule.
+ * Each interior region is guaranteed be monotone.
+ */
+            if (!Sweep.__gl_computeInterior(this)) {
+                throw new RuntimeException();	/* could've used a label */
+            }
+
+            mesh = this.mesh;
+            if (!fatalError) {
+                boolean rc = true;
+
+/* If the user wants only the boundary contours, we throw away all edges
+ * except those which separate the interior from the exterior.
+ * Otherwise we tessellate all the regions marked "inside".
+ */
+                if (boundaryOnly) {
+                    rc = TessMono.__gl_meshSetWindingNumber(mesh, 1, true);
+                } else {
+                    rc = TessMono.__gl_meshTessellateInterior(mesh, avoidDegenerateTris);
+                }
+                if (!rc) throw new RuntimeException();	/* could've used a label */
+
+                Mesh.__gl_meshCheckMesh(mesh);
+
+                if (callBegin != NULL_CB || callEnd != NULL_CB
+                        || callVertex != NULL_CB || callEdgeFlag != NULL_CB
+                        || callBeginData != NULL_CB
+                        || callEndData != NULL_CB
+                        || callVertexData != NULL_CB
+                        || callEdgeFlagData != NULL_CB) {
+                    if (boundaryOnly) {
+                        Render.__gl_renderBoundary(this, mesh);  /* output boundary contours */
+                    } else {
+                        Render.__gl_renderMesh(this, mesh);	   /* output strips and fans */
+                    }
+                }
+//                if (callMesh != NULL_CB) {
+//
+///* Throw away the exterior faces, so that all faces are interior.
+//                 * This way the user doesn't have to check the "inside" flag,
+//                 * and we don't need to even reveal its existence.  It also leaves
+//                 * the freedom for an implementation to not generate the exterior
+//                 * faces in the first place.
+//                 */
+//                    TessMono.__gl_meshDiscardExterior(mesh);
+//                    callMesh.mesh(mesh);		/* user wants the mesh itself */
+//                    mesh = null;
+//                    polygonData = null;
+//                    return;
+//                }
+            }
+            Mesh.__gl_meshDeleteMesh(mesh);
+            polygonData = null;
+            mesh = null;
+        } catch (Exception e) {
+            e.printStackTrace();
+            callErrorOrErrorData(GLU.GLU_OUT_OF_MEMORY);
+        }
+    }
+
+    /*******************************************************/
+
+/* Obsolete calls -- for backward compatibility */
+
+    public void gluBeginPolygon() {
+        gluTessBeginPolygon(null);
+        gluTessBeginContour();
+    }
+
+
+/*ARGSUSED*/
+    public void gluNextContour(int type) {
+        gluTessEndContour();
+        gluTessBeginContour();
+    }
+
+
+    public void gluEndPolygon() {
+        gluTessEndContour();
+        gluTessEndPolygon();
+    }
+
+    void callBeginOrBeginData(int a) {
+        if (callBeginData != NULL_CB)
+            callBeginData.beginData(a, polygonData);
+        else
+            callBegin.begin(a);
+    }
+
+    void callVertexOrVertexData(Object a) {
+        if (callVertexData != NULL_CB)
+            callVertexData.vertexData(a, polygonData);
+        else
+            callVertex.vertex(a);
+    }
+
+    void callEdgeFlagOrEdgeFlagData(boolean a) {
+        if (callEdgeFlagData != NULL_CB)
+            callEdgeFlagData.edgeFlagData(a, polygonData);
+        else
+            callEdgeFlag.edgeFlag(a);
+    }
+
+    void callEndOrEndData() {
+        if (callEndData != NULL_CB)
+            callEndData.endData(polygonData);
+        else
+            callEnd.end();
+    }
+
+    void callCombineOrCombineData(double[] coords, Object[] vertexData, float[] weights, Object[] outData) {
+        if (callCombineData != NULL_CB)
+            callCombineData.combineData(coords, vertexData, weights, outData, polygonData);
+        else
+            callCombine.combine(coords, vertexData, weights, outData);
+    }
+
+    void callErrorOrErrorData(int a) {
+        if (callErrorData != NULL_CB)
+            callErrorData.errorData(a, polygonData);
+        else
+            callError.error(a);
+    }
+
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/GLUvertex.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/GLUvertex.java
new file mode 100644
index 0000000..af294ca
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/GLUvertex.java
@@ -0,0 +1,65 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+class GLUvertex {
+    public GLUvertex next;		/* next vertex (never NULL) */
+    public GLUvertex prev;		/* previous vertex (never NULL) */
+    public com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge anEdge;	/* a half-edge with this origin */
+    public Object data;		/* client's data */
+
+    /* Internal data (keep hidden) */
+    public double[] coords = new double[3];	/* vertex location in 3D */
+    public double s, t;		/* projection onto the sweep plane */
+    public int pqHandle;	/* to allow deletion from priority queue */
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/Geom.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/Geom.java
new file mode 100644
index 0000000..2710346
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/Geom.java
@@ -0,0 +1,338 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+class Geom {
+    private Geom() {
+    }
+
+    /* Given three vertices u,v,w such that VertLeq(u,v) && VertLeq(v,w),
+     * evaluates the t-coord of the edge uw at the s-coord of the vertex v.
+     * Returns v->t - (uw)(v->s), ie. the signed distance from uw to v.
+     * If uw is vertical (and thus passes thru v), the result is zero.
+     *
+     * The calculation is extremely accurate and stable, even when v
+     * is very close to u or w.  In particular if we set v->t = 0 and
+     * let r be the negated result (this evaluates (uw)(v->s)), then
+     * r is guaranteed to satisfy MIN(u->t,w->t) <= r <= MAX(u->t,w->t).
+     */
+    static double EdgeEval(GLUvertex u, GLUvertex v, GLUvertex w) {
+        double gapL, gapR;
+
+        assert (VertLeq(u, v) && VertLeq(v, w));
+
+        gapL = v.s - u.s;
+        gapR = w.s - v.s;
+
+        if (gapL + gapR > 0) {
+            if (gapL < gapR) {
+                return (v.t - u.t) + (u.t - w.t) * (gapL / (gapL + gapR));
+            } else {
+                return (v.t - w.t) + (w.t - u.t) * (gapR / (gapL + gapR));
+            }
+        }
+        /* vertical line */
+        return 0;
+    }
+
+    static double EdgeSign(GLUvertex u, GLUvertex v, GLUvertex w) {
+        double gapL, gapR;
+
+        assert (VertLeq(u, v) && VertLeq(v, w));
+
+        gapL = v.s - u.s;
+        gapR = w.s - v.s;
+
+        if (gapL + gapR > 0) {
+            return (v.t - w.t) * gapL + (v.t - u.t) * gapR;
+        }
+        /* vertical line */
+        return 0;
+    }
+
+
+    /***********************************************************************
+     * Define versions of EdgeSign, EdgeEval with s and t transposed.
+     */
+
+    static double TransEval(GLUvertex u, GLUvertex v, GLUvertex w) {
+        /* Given three vertices u,v,w such that TransLeq(u,v) && TransLeq(v,w),
+         * evaluates the t-coord of the edge uw at the s-coord of the vertex v.
+         * Returns v->s - (uw)(v->t), ie. the signed distance from uw to v.
+         * If uw is vertical (and thus passes thru v), the result is zero.
+         *
+         * The calculation is extremely accurate and stable, even when v
+         * is very close to u or w.  In particular if we set v->s = 0 and
+         * let r be the negated result (this evaluates (uw)(v->t)), then
+         * r is guaranteed to satisfy MIN(u->s,w->s) <= r <= MAX(u->s,w->s).
+         */
+        double gapL, gapR;
+
+        assert (TransLeq(u, v) && TransLeq(v, w));
+
+        gapL = v.t - u.t;
+        gapR = w.t - v.t;
+
+        if (gapL + gapR > 0) {
+            if (gapL < gapR) {
+                return (v.s - u.s) + (u.s - w.s) * (gapL / (gapL + gapR));
+            } else {
+                return (v.s - w.s) + (w.s - u.s) * (gapR / (gapL + gapR));
+            }
+        }
+        /* vertical line */
+        return 0;
+    }
+
+    static double TransSign(GLUvertex u, GLUvertex v, GLUvertex w) {
+        /* Returns a number whose sign matches TransEval(u,v,w) but which
+         * is cheaper to evaluate.  Returns > 0, == 0 , or < 0
+         * as v is above, on, or below the edge uw.
+         */
+        double gapL, gapR;
+
+        assert (TransLeq(u, v) && TransLeq(v, w));
+
+        gapL = v.t - u.t;
+        gapR = w.t - v.t;
+
+        if (gapL + gapR > 0) {
+            return (v.s - w.s) * gapL + (v.s - u.s) * gapR;
+        }
+        /* vertical line */
+        return 0;
+    }
+
+
+    static boolean VertCCW(GLUvertex u, GLUvertex v, GLUvertex w) {
+        /* For almost-degenerate situations, the results are not reliable.
+         * Unless the floating-point arithmetic can be performed without
+         * rounding errors, *any* implementation will give incorrect results
+         * on some degenerate inputs, so the client must have some way to
+         * handle this situation.
+         */
+        return (u.s * (v.t - w.t) + v.s * (w.t - u.t) + w.s * (u.t - v.t)) >= 0;
+    }
+
+/* Given parameters a,x,b,y returns the value (b*x+a*y)/(a+b),
+ * or (x+y)/2 if a==b==0.  It requires that a,b >= 0, and enforces
+ * this in the rare case that one argument is slightly negative.
+ * The implementation is extremely stable numerically.
+ * In particular it guarantees that the result r satisfies
+ * MIN(x,y) <= r <= MAX(x,y), and the results are very accurate
+ * even when a and b differ greatly in magnitude.
+ */
+    static double Interpolate(double a, double x, double b, double y) {
+        a = (a < 0) ? 0 : a;
+        b = (b < 0) ? 0 : b;
+        if (a <= b) {
+            if (b == 0) {
+                return (x + y) / 2.0;
+            } else {
+                return (x + (y - x) * (a / (a + b)));
+            }
+        } else {
+            return (y + (x - y) * (b / (a + b)));
+        }
+    }
+
+    static void EdgeIntersect(GLUvertex o1, GLUvertex d1,
+                              GLUvertex o2, GLUvertex d2,
+                              GLUvertex v)
+/* Given edges (o1,d1) and (o2,d2), compute their point of intersection.
+ * The computed point is guaranteed to lie in the intersection of the
+ * bounding rectangles defined by each edge.
+ */ {
+        double z1, z2;
+
+        /* This is certainly not the most efficient way to find the intersection
+         * of two line segments, but it is very numerically stable.
+         *
+         * Strategy: find the two middle vertices in the VertLeq ordering,
+         * and interpolate the intersection s-value from these.  Then repeat
+         * using the TransLeq ordering to find the intersection t-value.
+         */
+
+        if (!VertLeq(o1, d1)) {
+            GLUvertex temp = o1;
+            o1 = d1;
+            d1 = temp;
+        }
+        if (!VertLeq(o2, d2)) {
+            GLUvertex temp = o2;
+            o2 = d2;
+            d2 = temp;
+        }
+        if (!VertLeq(o1, o2)) {
+            GLUvertex temp = o1;
+            o1 = o2;
+            o2 = temp;
+            temp = d1;
+            d1 = d2;
+            d2 = temp;
+        }
+
+        if (!VertLeq(o2, d1)) {
+            /* Technically, no intersection -- do our best */
+            v.s = (o2.s + d1.s) / 2.0;
+        } else if (VertLeq(d1, d2)) {
+            /* Interpolate between o2 and d1 */
+            z1 = EdgeEval(o1, o2, d1);
+            z2 = EdgeEval(o2, d1, d2);
+            if (z1 + z2 < 0) {
+                z1 = -z1;
+                z2 = -z2;
+            }
+            v.s = Interpolate(z1, o2.s, z2, d1.s);
+        } else {
+            /* Interpolate between o2 and d2 */
+            z1 = EdgeSign(o1, o2, d1);
+            z2 = -EdgeSign(o1, d2, d1);
+            if (z1 + z2 < 0) {
+                z1 = -z1;
+                z2 = -z2;
+            }
+            v.s = Interpolate(z1, o2.s, z2, d2.s);
+        }
+
+        /* Now repeat the process for t */
+
+        if (!TransLeq(o1, d1)) {
+            GLUvertex temp = o1;
+            o1 = d1;
+            d1 = temp;
+        }
+        if (!TransLeq(o2, d2)) {
+            GLUvertex temp = o2;
+            o2 = d2;
+            d2 = temp;
+        }
+        if (!TransLeq(o1, o2)) {
+            GLUvertex temp = o2;
+            o2 = o1;
+            o1 = temp;
+            temp = d2;
+            d2 = d1;
+            d1 = temp;
+        }
+
+        if (!TransLeq(o2, d1)) {
+            /* Technically, no intersection -- do our best */
+            v.t = (o2.t + d1.t) / 2.0;
+        } else if (TransLeq(d1, d2)) {
+            /* Interpolate between o2 and d1 */
+            z1 = TransEval(o1, o2, d1);
+            z2 = TransEval(o2, d1, d2);
+            if (z1 + z2 < 0) {
+                z1 = -z1;
+                z2 = -z2;
+            }
+            v.t = Interpolate(z1, o2.t, z2, d1.t);
+        } else {
+            /* Interpolate between o2 and d2 */
+            z1 = TransSign(o1, o2, d1);
+            z2 = -TransSign(o1, d2, d1);
+            if (z1 + z2 < 0) {
+                z1 = -z1;
+                z2 = -z2;
+            }
+            v.t = Interpolate(z1, o2.t, z2, d2.t);
+        }
+    }
+
+    static boolean VertEq(GLUvertex u, GLUvertex v) {
+        return u.s == v.s && u.t == v.t;
+    }
+
+    static boolean VertLeq(GLUvertex u, GLUvertex v) {
+        return u.s < v.s || (u.s == v.s && u.t <= v.t);
+    }
+
+/* Versions of VertLeq, EdgeSign, EdgeEval with s and t transposed. */
+
+    static boolean TransLeq(GLUvertex u, GLUvertex v) {
+        return u.t < v.t || (u.t == v.t && u.s <= v.s);
+    }
+
+    static boolean EdgeGoesLeft(GLUhalfEdge e) {
+        return VertLeq(e.Sym.Org, e.Org);
+    }
+
+    static boolean EdgeGoesRight(GLUhalfEdge e) {
+        return VertLeq(e.Org, e.Sym.Org);
+    }
+
+    static double VertL1dist(GLUvertex u, GLUvertex v) {
+        return Math.abs(u.s - v.s) + Math.abs(u.t - v.t);
+    }
+
+    /***********************************************************************/
+
+    // Compute the cosine of the angle between the edges between o and
+    // v1 and between o and v2
+    static double EdgeCos(GLUvertex o, GLUvertex v1, GLUvertex v2) {
+        double ov1s = v1.s - o.s;
+        double ov1t = v1.t - o.t;
+        double ov2s = v2.s - o.s;
+        double ov2t = v2.t - o.t;
+        double dotp = ov1s * ov2s + ov1t * ov2t;
+        double len = Math.sqrt(ov1s * ov1s + ov1t * ov1t) * Math.sqrt(ov2s * ov2s + ov2t * ov2t);
+        if (len > 0.0) {
+            dotp /= len;
+        }
+        return dotp;
+    }
+
+    static final double EPSILON = 1.0e-5;
+    static final double ONE_MINUS_EPSILON = 1.0 - EPSILON;
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/Mesh.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/Mesh.java
new file mode 100644
index 0000000..b8be9f8
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/Mesh.java
@@ -0,0 +1,734 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+class Mesh {
+    private Mesh() {
+    }
+
+    /************************ Utility Routines ************************/
+/* MakeEdge creates a new pair of half-edges which form their own loop.
+ * No vertex or face structures are allocated, but these must be assigned
+ * before the current edge operation is completed.
+ */
+    static com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge MakeEdge(com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eNext) {
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e;
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eSym;
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge ePrev;
+
+//        EdgePair * pair = (EdgePair *)
+//        memAlloc(sizeof(EdgePair));
+//        if (pair == NULL) return NULL;
+//
+//        e = &pair - > e;
+        e = new com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge(true);
+//        eSym = &pair - > eSym;
+        eSym = new com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge(false);
+
+
+        /* Make sure eNext points to the first edge of the edge pair */
+        if (!eNext.first) {
+            eNext = eNext.Sym;
+        }
+
+        /* Insert in circular doubly-linked list before eNext.
+         * Note that the prev pointer is stored in Sym->next.
+         */
+        ePrev = eNext.Sym.next;
+        eSym.next = ePrev;
+        ePrev.Sym.next = e;
+        e.next = eNext;
+        eNext.Sym.next = eSym;
+
+        e.Sym = eSym;
+        e.Onext = e;
+        e.Lnext = eSym;
+        e.Org = null;
+        e.Lface = null;
+        e.winding = 0;
+        e.activeRegion = null;
+
+        eSym.Sym = e;
+        eSym.Onext = eSym;
+        eSym.Lnext = e;
+        eSym.Org = null;
+        eSym.Lface = null;
+        eSym.winding = 0;
+        eSym.activeRegion = null;
+
+        return e;
+    }
+
+/* Splice( a, b ) is best described by the Guibas/Stolfi paper or the
+ * CS348a notes (see mesh.h).  Basically it modifies the mesh so that
+ * a->Onext and b->Onext are exchanged.  This can have various effects
+ * depending on whether a and b belong to different face or vertex rings.
+ * For more explanation see __gl_meshSplice() below.
+ */
+    static void Splice(com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge a, com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge b) {
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge aOnext = a.Onext;
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge bOnext = b.Onext;
+
+        aOnext.Sym.Lnext = b;
+        bOnext.Sym.Lnext = a;
+        a.Onext = bOnext;
+        b.Onext = aOnext;
+    }
+
+/* MakeVertex( newVertex, eOrig, vNext ) attaches a new vertex and makes it the
+ * origin of all edges in the vertex loop to which eOrig belongs. "vNext" gives
+ * a place to insert the new vertex in the global vertex list.  We insert
+ * the new vertex *before* vNext so that algorithms which walk the vertex
+ * list will not see the newly created vertices.
+ */
+    static void MakeVertex(com.jogamp.opengl.impl.glu.tessellator.GLUvertex newVertex,
+                           com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eOrig, com.jogamp.opengl.impl.glu.tessellator.GLUvertex vNext) {
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e;
+        com.jogamp.opengl.impl.glu.tessellator.GLUvertex vPrev;
+        com.jogamp.opengl.impl.glu.tessellator.GLUvertex vNew = newVertex;
+
+        assert (vNew != null);
+
+        /* insert in circular doubly-linked list before vNext */
+        vPrev = vNext.prev;
+        vNew.prev = vPrev;
+        vPrev.next = vNew;
+        vNew.next = vNext;
+        vNext.prev = vNew;
+
+        vNew.anEdge = eOrig;
+        vNew.data = null;
+        /* leave coords, s, t undefined */
+
+        /* fix other edges on this vertex loop */
+        e = eOrig;
+        do {
+            e.Org = vNew;
+            e = e.Onext;
+        } while (e != eOrig);
+    }
+
+/* MakeFace( newFace, eOrig, fNext ) attaches a new face and makes it the left
+ * face of all edges in the face loop to which eOrig belongs.  "fNext" gives
+ * a place to insert the new face in the global face list.  We insert
+ * the new face *before* fNext so that algorithms which walk the face
+ * list will not see the newly created faces.
+ */
+    static void MakeFace(com.jogamp.opengl.impl.glu.tessellator.GLUface newFace, com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eOrig, com.jogamp.opengl.impl.glu.tessellator.GLUface fNext) {
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e;
+        com.jogamp.opengl.impl.glu.tessellator.GLUface fPrev;
+        com.jogamp.opengl.impl.glu.tessellator.GLUface fNew = newFace;
+
+        assert (fNew != null);
+
+        /* insert in circular doubly-linked list before fNext */
+        fPrev = fNext.prev;
+        fNew.prev = fPrev;
+        fPrev.next = fNew;
+        fNew.next = fNext;
+        fNext.prev = fNew;
+
+        fNew.anEdge = eOrig;
+        fNew.data = null;
+        fNew.trail = null;
+        fNew.marked = false;
+
+        /* The new face is marked "inside" if the old one was.  This is a
+         * convenience for the common case where a face has been split in two.
+         */
+        fNew.inside = fNext.inside;
+
+        /* fix other edges on this face loop */
+        e = eOrig;
+        do {
+            e.Lface = fNew;
+            e = e.Lnext;
+        } while (e != eOrig);
+    }
+
+/* KillEdge( eDel ) destroys an edge (the half-edges eDel and eDel->Sym),
+ * and removes from the global edge list.
+ */
+    static void KillEdge(com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eDel) {
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge ePrev, eNext;
+
+        /* Half-edges are allocated in pairs, see EdgePair above */
+        if (!eDel.first) {
+            eDel = eDel.Sym;
+        }
+
+        /* delete from circular doubly-linked list */
+        eNext = eDel.next;
+        ePrev = eDel.Sym.next;
+        eNext.Sym.next = ePrev;
+        ePrev.Sym.next = eNext;
+    }
+
+
+/* KillVertex( vDel ) destroys a vertex and removes it from the global
+ * vertex list.  It updates the vertex loop to point to a given new vertex.
+ */
+    static void KillVertex(com.jogamp.opengl.impl.glu.tessellator.GLUvertex vDel, com.jogamp.opengl.impl.glu.tessellator.GLUvertex newOrg) {
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e, eStart = vDel.anEdge;
+        com.jogamp.opengl.impl.glu.tessellator.GLUvertex vPrev, vNext;
+
+        /* change the origin of all affected edges */
+        e = eStart;
+        do {
+            e.Org = newOrg;
+            e = e.Onext;
+        } while (e != eStart);
+
+        /* delete from circular doubly-linked list */
+        vPrev = vDel.prev;
+        vNext = vDel.next;
+        vNext.prev = vPrev;
+        vPrev.next = vNext;
+    }
+
+/* KillFace( fDel ) destroys a face and removes it from the global face
+ * list.  It updates the face loop to point to a given new face.
+ */
+    static void KillFace(com.jogamp.opengl.impl.glu.tessellator.GLUface fDel, com.jogamp.opengl.impl.glu.tessellator.GLUface newLface) {
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e, eStart = fDel.anEdge;
+        com.jogamp.opengl.impl.glu.tessellator.GLUface fPrev, fNext;
+
+        /* change the left face of all affected edges */
+        e = eStart;
+        do {
+            e.Lface = newLface;
+            e = e.Lnext;
+        } while (e != eStart);
+
+        /* delete from circular doubly-linked list */
+        fPrev = fDel.prev;
+        fNext = fDel.next;
+        fNext.prev = fPrev;
+        fPrev.next = fNext;
+    }
+
+
+    /****************** Basic Edge Operations **********************/
+
+/* __gl_meshMakeEdge creates one edge, two vertices, and a loop (face).
+ * The loop consists of the two new half-edges.
+ */
+    public static com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge __gl_meshMakeEdge(com.jogamp.opengl.impl.glu.tessellator.GLUmesh mesh) {
+        com.jogamp.opengl.impl.glu.tessellator.GLUvertex newVertex1 = new com.jogamp.opengl.impl.glu.tessellator.GLUvertex();
+        com.jogamp.opengl.impl.glu.tessellator.GLUvertex newVertex2 = new com.jogamp.opengl.impl.glu.tessellator.GLUvertex();
+        com.jogamp.opengl.impl.glu.tessellator.GLUface newFace = new com.jogamp.opengl.impl.glu.tessellator.GLUface();
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e;
+
+        e = MakeEdge(mesh.eHead);
+        if (e == null) return null;
+
+        MakeVertex(newVertex1, e, mesh.vHead);
+        MakeVertex(newVertex2, e.Sym, mesh.vHead);
+        MakeFace(newFace, e, mesh.fHead);
+        return e;
+    }
+
+
+/* __gl_meshSplice( eOrg, eDst ) is the basic operation for changing the
+ * mesh connectivity and topology.  It changes the mesh so that
+ *	eOrg->Onext <- OLD( eDst->Onext )
+ *	eDst->Onext <- OLD( eOrg->Onext )
+ * where OLD(...) means the value before the meshSplice operation.
+ *
+ * This can have two effects on the vertex structure:
+ *  - if eOrg->Org != eDst->Org, the two vertices are merged together
+ *  - if eOrg->Org == eDst->Org, the origin is split into two vertices
+ * In both cases, eDst->Org is changed and eOrg->Org is untouched.
+ *
+ * Similarly (and independently) for the face structure,
+ *  - if eOrg->Lface == eDst->Lface, one loop is split into two
+ *  - if eOrg->Lface != eDst->Lface, two distinct loops are joined into one
+ * In both cases, eDst->Lface is changed and eOrg->Lface is unaffected.
+ *
+ * Some special cases:
+ * If eDst == eOrg, the operation has no effect.
+ * If eDst == eOrg->Lnext, the new face will have a single edge.
+ * If eDst == eOrg->Lprev, the old face will have a single edge.
+ * If eDst == eOrg->Onext, the new vertex will have a single edge.
+ * If eDst == eOrg->Oprev, the old vertex will have a single edge.
+ */
+    public static boolean __gl_meshSplice(com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eOrg, com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eDst) {
+        boolean joiningLoops = false;
+        boolean joiningVertices = false;
+
+        if (eOrg == eDst) return true;
+
+        if (eDst.Org != eOrg.Org) {
+            /* We are merging two disjoint vertices -- destroy eDst->Org */
+            joiningVertices = true;
+            KillVertex(eDst.Org, eOrg.Org);
+        }
+        if (eDst.Lface != eOrg.Lface) {
+            /* We are connecting two disjoint loops -- destroy eDst.Lface */
+            joiningLoops = true;
+            KillFace(eDst.Lface, eOrg.Lface);
+        }
+
+        /* Change the edge structure */
+        Splice(eDst, eOrg);
+
+        if (!joiningVertices) {
+            com.jogamp.opengl.impl.glu.tessellator.GLUvertex newVertex = new com.jogamp.opengl.impl.glu.tessellator.GLUvertex();
+
+            /* We split one vertex into two -- the new vertex is eDst.Org.
+             * Make sure the old vertex points to a valid half-edge.
+             */
+            MakeVertex(newVertex, eDst, eOrg.Org);
+            eOrg.Org.anEdge = eOrg;
+        }
+        if (!joiningLoops) {
+            com.jogamp.opengl.impl.glu.tessellator.GLUface newFace = new com.jogamp.opengl.impl.glu.tessellator.GLUface();
+
+            /* We split one loop into two -- the new loop is eDst.Lface.
+             * Make sure the old face points to a valid half-edge.
+             */
+            MakeFace(newFace, eDst, eOrg.Lface);
+            eOrg.Lface.anEdge = eOrg;
+        }
+
+        return true;
+    }
+
+
+/* __gl_meshDelete( eDel ) removes the edge eDel.  There are several cases:
+ * if (eDel.Lface != eDel.Rface), we join two loops into one; the loop
+ * eDel.Lface is deleted.  Otherwise, we are splitting one loop into two;
+ * the newly created loop will contain eDel.Dst.  If the deletion of eDel
+ * would create isolated vertices, those are deleted as well.
+ *
+ * This function could be implemented as two calls to __gl_meshSplice
+ * plus a few calls to memFree, but this would allocate and delete
+ * unnecessary vertices and faces.
+ */
+    static boolean __gl_meshDelete(com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eDel) {
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eDelSym = eDel.Sym;
+        boolean joiningLoops = false;
+
+        /* First step: disconnect the origin vertex eDel.Org.  We make all
+         * changes to get a consistent mesh in this "intermediate" state.
+         */
+        if (eDel.Lface != eDel.Sym.Lface) {
+            /* We are joining two loops into one -- remove the left face */
+            joiningLoops = true;
+            KillFace(eDel.Lface, eDel.Sym.Lface);
+        }
+
+        if (eDel.Onext == eDel) {
+            KillVertex(eDel.Org, null);
+        } else {
+            /* Make sure that eDel.Org and eDel.Sym.Lface point to valid half-edges */
+            eDel.Sym.Lface.anEdge = eDel.Sym.Lnext;
+            eDel.Org.anEdge = eDel.Onext;
+
+            Splice(eDel, eDel.Sym.Lnext);
+            if (!joiningLoops) {
+                com.jogamp.opengl.impl.glu.tessellator.GLUface newFace = new com.jogamp.opengl.impl.glu.tessellator.GLUface();
+
+                /* We are splitting one loop into two -- create a new loop for eDel. */
+                MakeFace(newFace, eDel, eDel.Lface);
+            }
+        }
+
+        /* Claim: the mesh is now in a consistent state, except that eDel.Org
+         * may have been deleted.  Now we disconnect eDel.Dst.
+         */
+        if (eDelSym.Onext == eDelSym) {
+            KillVertex(eDelSym.Org, null);
+            KillFace(eDelSym.Lface, null);
+        } else {
+            /* Make sure that eDel.Dst and eDel.Lface point to valid half-edges */
+            eDel.Lface.anEdge = eDelSym.Sym.Lnext;
+            eDelSym.Org.anEdge = eDelSym.Onext;
+            Splice(eDelSym, eDelSym.Sym.Lnext);
+        }
+
+        /* Any isolated vertices or faces have already been freed. */
+        KillEdge(eDel);
+
+        return true;
+    }
+
+
+    /******************** Other Edge Operations **********************/
+
+/* All these routines can be implemented with the basic edge
+ * operations above.  They are provided for convenience and efficiency.
+ */
+
+
+/* __gl_meshAddEdgeVertex( eOrg ) creates a new edge eNew such that
+ * eNew == eOrg.Lnext, and eNew.Dst is a newly created vertex.
+ * eOrg and eNew will have the same left face.
+ */
+    static com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge __gl_meshAddEdgeVertex(com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eOrg) {
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eNewSym;
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eNew = MakeEdge(eOrg);
+
+        eNewSym = eNew.Sym;
+
+        /* Connect the new edge appropriately */
+        Splice(eNew, eOrg.Lnext);
+
+        /* Set the vertex and face information */
+        eNew.Org = eOrg.Sym.Org;
+        {
+            com.jogamp.opengl.impl.glu.tessellator.GLUvertex newVertex = new com.jogamp.opengl.impl.glu.tessellator.GLUvertex();
+
+            MakeVertex(newVertex, eNewSym, eNew.Org);
+        }
+        eNew.Lface = eNewSym.Lface = eOrg.Lface;
+
+        return eNew;
+    }
+
+
+/* __gl_meshSplitEdge( eOrg ) splits eOrg into two edges eOrg and eNew,
+ * such that eNew == eOrg.Lnext.  The new vertex is eOrg.Sym.Org == eNew.Org.
+ * eOrg and eNew will have the same left face.
+ */
+    public static com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge __gl_meshSplitEdge(com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eOrg) {
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eNew;
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge tempHalfEdge = __gl_meshAddEdgeVertex(eOrg);
+
+        eNew = tempHalfEdge.Sym;
+
+        /* Disconnect eOrg from eOrg.Sym.Org and connect it to eNew.Org */
+        Splice(eOrg.Sym, eOrg.Sym.Sym.Lnext);
+        Splice(eOrg.Sym, eNew);
+
+        /* Set the vertex and face information */
+        eOrg.Sym.Org = eNew.Org;
+        eNew.Sym.Org.anEdge = eNew.Sym;	/* may have pointed to eOrg.Sym */
+        eNew.Sym.Lface = eOrg.Sym.Lface;
+        eNew.winding = eOrg.winding;	/* copy old winding information */
+        eNew.Sym.winding = eOrg.Sym.winding;
+
+        return eNew;
+    }
+
+
+/* __gl_meshConnect( eOrg, eDst ) creates a new edge from eOrg.Sym.Org
+ * to eDst.Org, and returns the corresponding half-edge eNew.
+ * If eOrg.Lface == eDst.Lface, this splits one loop into two,
+ * and the newly created loop is eNew.Lface.  Otherwise, two disjoint
+ * loops are merged into one, and the loop eDst.Lface is destroyed.
+ *
+ * If (eOrg == eDst), the new face will have only two edges.
+ * If (eOrg.Lnext == eDst), the old face is reduced to a single edge.
+ * If (eOrg.Lnext.Lnext == eDst), the old face is reduced to two edges.
+ */
+    static com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge __gl_meshConnect(com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eOrg, com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eDst) {
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eNewSym;
+        boolean joiningLoops = false;
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eNew = MakeEdge(eOrg);
+
+        eNewSym = eNew.Sym;
+
+        if (eDst.Lface != eOrg.Lface) {
+            /* We are connecting two disjoint loops -- destroy eDst.Lface */
+            joiningLoops = true;
+            KillFace(eDst.Lface, eOrg.Lface);
+        }
+
+        /* Connect the new edge appropriately */
+        Splice(eNew, eOrg.Lnext);
+        Splice(eNewSym, eDst);
+
+        /* Set the vertex and face information */
+        eNew.Org = eOrg.Sym.Org;
+        eNewSym.Org = eDst.Org;
+        eNew.Lface = eNewSym.Lface = eOrg.Lface;
+
+        /* Make sure the old face points to a valid half-edge */
+        eOrg.Lface.anEdge = eNewSym;
+
+        if (!joiningLoops) {
+            com.jogamp.opengl.impl.glu.tessellator.GLUface newFace = new com.jogamp.opengl.impl.glu.tessellator.GLUface();
+
+            /* We split one loop into two -- the new loop is eNew.Lface */
+            MakeFace(newFace, eNew, eOrg.Lface);
+        }
+        return eNew;
+    }
+
+
+    /******************** Other Operations **********************/
+
+/* __gl_meshZapFace( fZap ) destroys a face and removes it from the
+ * global face list.  All edges of fZap will have a null pointer as their
+ * left face.  Any edges which also have a null pointer as their right face
+ * are deleted entirely (along with any isolated vertices this produces).
+ * An entire mesh can be deleted by zapping its faces, one at a time,
+ * in any order.  Zapped faces cannot be used in further mesh operations!
+ */
+    static void __gl_meshZapFace(com.jogamp.opengl.impl.glu.tessellator.GLUface fZap) {
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eStart = fZap.anEdge;
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e, eNext, eSym;
+        com.jogamp.opengl.impl.glu.tessellator.GLUface fPrev, fNext;
+
+        /* walk around face, deleting edges whose right face is also null */
+        eNext = eStart.Lnext;
+        do {
+            e = eNext;
+            eNext = e.Lnext;
+
+            e.Lface = null;
+            if (e.Sym.Lface == null) {
+                /* delete the edge -- see __gl_MeshDelete above */
+
+                if (e.Onext == e) {
+                    KillVertex(e.Org, null);
+                } else {
+                    /* Make sure that e.Org points to a valid half-edge */
+                    e.Org.anEdge = e.Onext;
+                    Splice(e, e.Sym.Lnext);
+                }
+                eSym = e.Sym;
+                if (eSym.Onext == eSym) {
+                    KillVertex(eSym.Org, null);
+                } else {
+                    /* Make sure that eSym.Org points to a valid half-edge */
+                    eSym.Org.anEdge = eSym.Onext;
+                    Splice(eSym, eSym.Sym.Lnext);
+                }
+                KillEdge(e);
+            }
+        } while (e != eStart);
+
+        /* delete from circular doubly-linked list */
+        fPrev = fZap.prev;
+        fNext = fZap.next;
+        fNext.prev = fPrev;
+        fPrev.next = fNext;
+    }
+
+
+/* __gl_meshNewMesh() creates a new mesh with no edges, no vertices,
+ * and no loops (what we usually call a "face").
+ */
+    public static com.jogamp.opengl.impl.glu.tessellator.GLUmesh __gl_meshNewMesh() {
+        com.jogamp.opengl.impl.glu.tessellator.GLUvertex v;
+        com.jogamp.opengl.impl.glu.tessellator.GLUface f;
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e;
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eSym;
+        com.jogamp.opengl.impl.glu.tessellator.GLUmesh mesh = new com.jogamp.opengl.impl.glu.tessellator.GLUmesh();
+
+        v = mesh.vHead;
+        f = mesh.fHead;
+        e = mesh.eHead;
+        eSym = mesh.eHeadSym;
+
+        v.next = v.prev = v;
+        v.anEdge = null;
+        v.data = null;
+
+        f.next = f.prev = f;
+        f.anEdge = null;
+        f.data = null;
+        f.trail = null;
+        f.marked = false;
+        f.inside = false;
+
+        e.next = e;
+        e.Sym = eSym;
+        e.Onext = null;
+        e.Lnext = null;
+        e.Org = null;
+        e.Lface = null;
+        e.winding = 0;
+        e.activeRegion = null;
+
+        eSym.next = eSym;
+        eSym.Sym = e;
+        eSym.Onext = null;
+        eSym.Lnext = null;
+        eSym.Org = null;
+        eSym.Lface = null;
+        eSym.winding = 0;
+        eSym.activeRegion = null;
+
+        return mesh;
+    }
+
+
+/* __gl_meshUnion( mesh1, mesh2 ) forms the union of all structures in
+ * both meshes, and returns the new mesh (the old meshes are destroyed).
+ */
+    static com.jogamp.opengl.impl.glu.tessellator.GLUmesh __gl_meshUnion(com.jogamp.opengl.impl.glu.tessellator.GLUmesh mesh1, com.jogamp.opengl.impl.glu.tessellator.GLUmesh mesh2) {
+        com.jogamp.opengl.impl.glu.tessellator.GLUface f1 = mesh1.fHead;
+        com.jogamp.opengl.impl.glu.tessellator.GLUvertex v1 = mesh1.vHead;
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e1 = mesh1.eHead;
+        com.jogamp.opengl.impl.glu.tessellator.GLUface f2 = mesh2.fHead;
+        com.jogamp.opengl.impl.glu.tessellator.GLUvertex v2 = mesh2.vHead;
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e2 = mesh2.eHead;
+
+        /* Add the faces, vertices, and edges of mesh2 to those of mesh1 */
+        if (f2.next != f2) {
+            f1.prev.next = f2.next;
+            f2.next.prev = f1.prev;
+            f2.prev.next = f1;
+            f1.prev = f2.prev;
+        }
+
+        if (v2.next != v2) {
+            v1.prev.next = v2.next;
+            v2.next.prev = v1.prev;
+            v2.prev.next = v1;
+            v1.prev = v2.prev;
+        }
+
+        if (e2.next != e2) {
+            e1.Sym.next.Sym.next = e2.next;
+            e2.next.Sym.next = e1.Sym.next;
+            e2.Sym.next.Sym.next = e1;
+            e1.Sym.next = e2.Sym.next;
+        }
+
+        return mesh1;
+    }
+
+
+/* __gl_meshDeleteMesh( mesh ) will free all storage for any valid mesh.
+ */
+    static void __gl_meshDeleteMeshZap(com.jogamp.opengl.impl.glu.tessellator.GLUmesh mesh) {
+        com.jogamp.opengl.impl.glu.tessellator.GLUface fHead = mesh.fHead;
+
+        while (fHead.next != fHead) {
+            __gl_meshZapFace(fHead.next);
+        }
+        assert (mesh.vHead.next == mesh.vHead);
+    }
+
+/* __gl_meshDeleteMesh( mesh ) will free all storage for any valid mesh.
+ */
+    public static void __gl_meshDeleteMesh(com.jogamp.opengl.impl.glu.tessellator.GLUmesh mesh) {
+        com.jogamp.opengl.impl.glu.tessellator.GLUface f, fNext;
+        com.jogamp.opengl.impl.glu.tessellator.GLUvertex v, vNext;
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e, eNext;
+
+        for (f = mesh.fHead.next; f != mesh.fHead; f = fNext) {
+            fNext = f.next;
+        }
+
+        for (v = mesh.vHead.next; v != mesh.vHead; v = vNext) {
+            vNext = v.next;
+        }
+
+        for (e = mesh.eHead.next; e != mesh.eHead; e = eNext) {
+            /* One call frees both e and e.Sym (see EdgePair above) */
+            eNext = e.next;
+        }
+    }
+
+/* __gl_meshCheckMesh( mesh ) checks a mesh for self-consistency.
+ */
+    public static void __gl_meshCheckMesh(com.jogamp.opengl.impl.glu.tessellator.GLUmesh mesh) {
+        com.jogamp.opengl.impl.glu.tessellator.GLUface fHead = mesh.fHead;
+        com.jogamp.opengl.impl.glu.tessellator.GLUvertex vHead = mesh.vHead;
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eHead = mesh.eHead;
+        com.jogamp.opengl.impl.glu.tessellator.GLUface f, fPrev;
+        com.jogamp.opengl.impl.glu.tessellator.GLUvertex v, vPrev;
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e, ePrev;
+
+        fPrev = fHead;
+        for (fPrev = fHead; (f = fPrev.next) != fHead; fPrev = f) {
+            assert (f.prev == fPrev);
+            e = f.anEdge;
+            do {
+                assert (e.Sym != e);
+                assert (e.Sym.Sym == e);
+                assert (e.Lnext.Onext.Sym == e);
+                assert (e.Onext.Sym.Lnext == e);
+                assert (e.Lface == f);
+                e = e.Lnext;
+            } while (e != f.anEdge);
+        }
+        assert (f.prev == fPrev && f.anEdge == null && f.data == null);
+
+        vPrev = vHead;
+        for (vPrev = vHead; (v = vPrev.next) != vHead; vPrev = v) {
+            assert (v.prev == vPrev);
+            e = v.anEdge;
+            do {
+                assert (e.Sym != e);
+                assert (e.Sym.Sym == e);
+                assert (e.Lnext.Onext.Sym == e);
+                assert (e.Onext.Sym.Lnext == e);
+                assert (e.Org == v);
+                e = e.Onext;
+            } while (e != v.anEdge);
+        }
+        assert (v.prev == vPrev && v.anEdge == null && v.data == null);
+
+        ePrev = eHead;
+        for (ePrev = eHead; (e = ePrev.next) != eHead; ePrev = e) {
+            assert (e.Sym.next == ePrev.Sym);
+            assert (e.Sym != e);
+            assert (e.Sym.Sym == e);
+            assert (e.Org != null);
+            assert (e.Sym.Org != null);
+            assert (e.Lnext.Onext.Sym == e);
+            assert (e.Onext.Sym.Lnext == e);
+        }
+        assert (e.Sym.next == ePrev.Sym
+                && e.Sym == mesh.eHeadSym
+                && e.Sym.Sym == e
+                && e.Org == null && e.Sym.Org == null
+                && e.Lface == null && e.Sym.Lface == null);
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/Normal.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/Normal.java
new file mode 100644
index 0000000..fe1a20c
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/Normal.java
@@ -0,0 +1,288 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+
+class Normal {
+    private Normal() {
+    }
+
+    static boolean SLANTED_SWEEP = false;
+    static double S_UNIT_X;	/* Pre-normalized */
+    static double S_UNIT_Y;
+    private static final boolean TRUE_PROJECT = false;
+
+    static {
+        if (SLANTED_SWEEP) {
+/* The "feature merging" is not intended to be complete.  There are
+ * special cases where edges are nearly parallel to the sweep line
+ * which are not implemented.  The algorithm should still behave
+ * robustly (ie. produce a reasonable tesselation) in the presence
+ * of such edges, however it may miss features which could have been
+ * merged.  We could minimize this effect by choosing the sweep line
+ * direction to be something unusual (ie. not parallel to one of the
+ * coordinate axes).
+ */
+            S_UNIT_X = 0.50941539564955385;	/* Pre-normalized */
+            S_UNIT_Y = 0.86052074622010633;
+        } else {
+            S_UNIT_X = 1.0;
+            S_UNIT_Y = 0.0;
+        }
+    }
+
+    private static double Dot(double[] u, double[] v) {
+        return (u[0] * v[0] + u[1] * v[1] + u[2] * v[2]);
+    }
+
+    static void Normalize(double[] v) {
+        double len = v[0] * v[0] + v[1] * v[1] + v[2] * v[2];
+
+        assert (len > 0);
+        len = Math.sqrt(len);
+        v[0] /= len;
+        v[1] /= len;
+        v[2] /= len;
+    }
+
+    static int LongAxis(double[] v) {
+        int i = 0;
+
+        if (Math.abs(v[1]) > Math.abs(v[0])) {
+            i = 1;
+        }
+        if (Math.abs(v[2]) > Math.abs(v[i])) {
+            i = 2;
+        }
+        return i;
+    }
+
+    static void ComputeNormal(GLUtessellatorImpl tess, double[] norm) {
+        com.jogamp.opengl.impl.glu.tessellator.GLUvertex v, v1, v2;
+        double c, tLen2, maxLen2;
+        double[] maxVal, minVal, d1, d2, tNorm;
+        com.jogamp.opengl.impl.glu.tessellator.GLUvertex[] maxVert, minVert;
+        com.jogamp.opengl.impl.glu.tessellator.GLUvertex vHead = tess.mesh.vHead;
+        int i;
+
+        maxVal = new double[3];
+        minVal = new double[3];
+        minVert = new com.jogamp.opengl.impl.glu.tessellator.GLUvertex[3];
+        maxVert = new com.jogamp.opengl.impl.glu.tessellator.GLUvertex[3];
+        d1 = new double[3];
+        d2 = new double[3];
+        tNorm = new double[3];
+
+        maxVal[0] = maxVal[1] = maxVal[2] = -2 * GLU.GLU_TESS_MAX_COORD;
+        minVal[0] = minVal[1] = minVal[2] = 2 * GLU.GLU_TESS_MAX_COORD;
+
+        for (v = vHead.next; v != vHead; v = v.next) {
+            for (i = 0; i < 3; ++i) {
+                c = v.coords[i];
+                if (c < minVal[i]) {
+                    minVal[i] = c;
+                    minVert[i] = v;
+                }
+                if (c > maxVal[i]) {
+                    maxVal[i] = c;
+                    maxVert[i] = v;
+                }
+            }
+        }
+
+/* Find two vertices separated by at least 1/sqrt(3) of the maximum
+         * distance between any two vertices
+         */
+        i = 0;
+        if (maxVal[1] - minVal[1] > maxVal[0] - minVal[0]) {
+            i = 1;
+        }
+        if (maxVal[2] - minVal[2] > maxVal[i] - minVal[i]) {
+            i = 2;
+        }
+        if (minVal[i] >= maxVal[i]) {
+/* All vertices are the same -- normal doesn't matter */
+            norm[0] = 0;
+            norm[1] = 0;
+            norm[2] = 1;
+            return;
+        }
+
+/* Look for a third vertex which forms the triangle with maximum area
+         * (Length of normal == twice the triangle area)
+         */
+        maxLen2 = 0;
+        v1 = minVert[i];
+        v2 = maxVert[i];
+        d1[0] = v1.coords[0] - v2.coords[0];
+        d1[1] = v1.coords[1] - v2.coords[1];
+        d1[2] = v1.coords[2] - v2.coords[2];
+        for (v = vHead.next; v != vHead; v = v.next) {
+            d2[0] = v.coords[0] - v2.coords[0];
+            d2[1] = v.coords[1] - v2.coords[1];
+            d2[2] = v.coords[2] - v2.coords[2];
+            tNorm[0] = d1[1] * d2[2] - d1[2] * d2[1];
+            tNorm[1] = d1[2] * d2[0] - d1[0] * d2[2];
+            tNorm[2] = d1[0] * d2[1] - d1[1] * d2[0];
+            tLen2 = tNorm[0] * tNorm[0] + tNorm[1] * tNorm[1] + tNorm[2] * tNorm[2];
+            if (tLen2 > maxLen2) {
+                maxLen2 = tLen2;
+                norm[0] = tNorm[0];
+                norm[1] = tNorm[1];
+                norm[2] = tNorm[2];
+            }
+        }
+
+        if (maxLen2 <= 0) {
+/* All points lie on a single line -- any decent normal will do */
+            norm[0] = norm[1] = norm[2] = 0;
+            norm[LongAxis(d1)] = 1;
+        }
+    }
+
+    static void CheckOrientation(GLUtessellatorImpl tess) {
+        double area;
+        com.jogamp.opengl.impl.glu.tessellator.GLUface f, fHead = tess.mesh.fHead;
+        com.jogamp.opengl.impl.glu.tessellator.GLUvertex v, vHead = tess.mesh.vHead;
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e;
+
+/* When we compute the normal automatically, we choose the orientation
+ * so that the the sum of the signed areas of all contours is non-negative.
+ */
+        area = 0;
+        for (f = fHead.next; f != fHead; f = f.next) {
+            e = f.anEdge;
+            if (e.winding <= 0) continue;
+            do {
+                area += (e.Org.s - e.Sym.Org.s) * (e.Org.t + e.Sym.Org.t);
+                e = e.Lnext;
+            } while (e != f.anEdge);
+        }
+        if (area < 0) {
+/* Reverse the orientation by flipping all the t-coordinates */
+            for (v = vHead.next; v != vHead; v = v.next) {
+                v.t = -v.t;
+            }
+            tess.tUnit[0] = -tess.tUnit[0];
+            tess.tUnit[1] = -tess.tUnit[1];
+            tess.tUnit[2] = -tess.tUnit[2];
+        }
+    }
+
+/* Determine the polygon normal and project vertices onto the plane
+ * of the polygon.
+ */
+    public static void __gl_projectPolygon(GLUtessellatorImpl tess) {
+        com.jogamp.opengl.impl.glu.tessellator.GLUvertex v, vHead = tess.mesh.vHead;
+        double w;
+        double[] norm = new double[3];
+        double[] sUnit, tUnit;
+        int i;
+        boolean computedNormal = false;
+
+        norm[0] = tess.normal[0];
+        norm[1] = tess.normal[1];
+        norm[2] = tess.normal[2];
+        if (norm[0] == 0 && norm[1] == 0 && norm[2] == 0) {
+            ComputeNormal(tess, norm);
+            computedNormal = true;
+        }
+        sUnit = tess.sUnit;
+        tUnit = tess.tUnit;
+        i = LongAxis(norm);
+
+        if (TRUE_PROJECT) {
+/* Choose the initial sUnit vector to be approximately perpendicular
+ * to the normal.
+ */
+            Normalize(norm);
+
+            sUnit[i] = 0;
+            sUnit[(i + 1) % 3] = S_UNIT_X;
+            sUnit[(i + 2) % 3] = S_UNIT_Y;
+
+/* Now make it exactly perpendicular */
+            w = Dot(sUnit, norm);
+            sUnit[0] -= w * norm[0];
+            sUnit[1] -= w * norm[1];
+            sUnit[2] -= w * norm[2];
+            Normalize(sUnit);
+
+/* Choose tUnit so that (sUnit,tUnit,norm) form a right-handed frame */
+            tUnit[0] = norm[1] * sUnit[2] - norm[2] * sUnit[1];
+            tUnit[1] = norm[2] * sUnit[0] - norm[0] * sUnit[2];
+            tUnit[2] = norm[0] * sUnit[1] - norm[1] * sUnit[0];
+            Normalize(tUnit);
+        } else {
+/* Project perpendicular to a coordinate axis -- better numerically */
+            sUnit[i] = 0;
+            sUnit[(i + 1) % 3] = S_UNIT_X;
+            sUnit[(i + 2) % 3] = S_UNIT_Y;
+
+            tUnit[i] = 0;
+            tUnit[(i + 1) % 3] = (norm[i] > 0) ? -S_UNIT_Y : S_UNIT_Y;
+            tUnit[(i + 2) % 3] = (norm[i] > 0) ? S_UNIT_X : -S_UNIT_X;
+        }
+
+/* Project the vertices onto the sweep plane */
+        for (v = vHead.next; v != vHead; v = v.next) {
+            v.s = Dot(v.coords, sUnit);
+            v.t = Dot(v.coords, tUnit);
+        }
+        if (computedNormal) {
+            CheckOrientation(tess);
+        }
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/PriorityQ.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/PriorityQ.java
new file mode 100644
index 0000000..b77305a
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/PriorityQ.java
@@ -0,0 +1,100 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+abstract class PriorityQ {
+    public static final int INIT_SIZE = 32;
+
+    public static class PQnode {
+        int handle;
+    }
+
+    public static class PQhandleElem {
+        Object key;
+        int node;
+    }
+
+    public static interface Leq {
+        boolean leq(Object key1, Object key2);
+    }
+
+    //    #ifdef FOR_TRITE_TEST_PROGRAM
+//    private static boolean LEQ(PriorityQCommon.Leq leq, Object x,Object y) {
+//        return pq.leq.leq(x,y);
+//    }
+//    #else
+/* Violates modularity, but a little faster */
+//    #include "geom.h"
+    public static boolean LEQ(Leq leq, Object x, Object y) {
+        return com.jogamp.opengl.impl.glu.tessellator.Geom.VertLeq((com.jogamp.opengl.impl.glu.tessellator.GLUvertex) x, (com.jogamp.opengl.impl.glu.tessellator.GLUvertex) y);
+    }
+
+    static PriorityQ pqNewPriorityQ(Leq leq) {
+        return new PriorityQSort(leq);
+    }
+
+    abstract void pqDeletePriorityQ();
+
+    abstract boolean pqInit();
+
+    abstract int pqInsert(Object keyNew);
+
+    abstract Object pqExtractMin();
+
+    abstract void pqDelete(int hCurr);
+
+    abstract Object pqMinimum();
+
+    abstract boolean pqIsEmpty();
+//    #endif
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/PriorityQHeap.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/PriorityQHeap.java
new file mode 100644
index 0000000..61aa957
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/PriorityQHeap.java
@@ -0,0 +1,262 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+class PriorityQHeap extends com.jogamp.opengl.impl.glu.tessellator.PriorityQ {
+    com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQnode[] nodes;
+    com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[] handles;
+    int size, max;
+    int freeList;
+    boolean initialized;
+    com.jogamp.opengl.impl.glu.tessellator.PriorityQ.Leq leq;
+
+/* really __gl_pqHeapNewPriorityQ */
+    public PriorityQHeap(com.jogamp.opengl.impl.glu.tessellator.PriorityQ.Leq leq) {
+        size = 0;
+        max = com.jogamp.opengl.impl.glu.tessellator.PriorityQ.INIT_SIZE;
+        nodes = new com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQnode[com.jogamp.opengl.impl.glu.tessellator.PriorityQ.INIT_SIZE + 1];
+        for (int i = 0; i < nodes.length; i++) {
+            nodes[i] = new PQnode();
+        }
+        handles = new com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[com.jogamp.opengl.impl.glu.tessellator.PriorityQ.INIT_SIZE + 1];
+        for (int i = 0; i < handles.length; i++) {
+            handles[i] = new PQhandleElem();
+        }
+        initialized = false;
+        freeList = 0;
+        this.leq = leq;
+
+        nodes[1].handle = 1;	/* so that Minimum() returns NULL */
+        handles[1].key = null;
+    }
+
+/* really __gl_pqHeapDeletePriorityQ */
+    void pqDeletePriorityQ() {
+        handles = null;
+        nodes = null;
+    }
+
+    void FloatDown(int curr) {
+        com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQnode[] n = nodes;
+        com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[] h = handles;
+        int hCurr, hChild;
+        int child;
+
+        hCurr = n[curr].handle;
+        for (; ;) {
+            child = curr << 1;
+            if (child < size && LEQ(leq, h[n[child + 1].handle].key,
+                    h[n[child].handle].key)) {
+                ++child;
+            }
+
+            assert (child <= max);
+
+            hChild = n[child].handle;
+            if (child > size || LEQ(leq, h[hCurr].key, h[hChild].key)) {
+                n[curr].handle = hCurr;
+                h[hCurr].node = curr;
+                break;
+            }
+            n[curr].handle = hChild;
+            h[hChild].node = curr;
+            curr = child;
+        }
+    }
+
+
+    void FloatUp(int curr) {
+        com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQnode[] n = nodes;
+        com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[] h = handles;
+        int hCurr, hParent;
+        int parent;
+
+        hCurr = n[curr].handle;
+        for (; ;) {
+            parent = curr >> 1;
+            hParent = n[parent].handle;
+            if (parent == 0 || LEQ(leq, h[hParent].key, h[hCurr].key)) {
+                n[curr].handle = hCurr;
+                h[hCurr].node = curr;
+                break;
+            }
+            n[curr].handle = hParent;
+            h[hParent].node = curr;
+            curr = parent;
+        }
+    }
+
+/* really __gl_pqHeapInit */
+    boolean pqInit() {
+        int i;
+
+        /* This method of building a heap is O(n), rather than O(n lg n). */
+
+        for (i = size; i >= 1; --i) {
+            FloatDown(i);
+        }
+        initialized = true;
+
+        return true;
+    }
+
+/* really __gl_pqHeapInsert */
+/* returns LONG_MAX iff out of memory */
+    int pqInsert(Object keyNew) {
+        int curr;
+        int free;
+
+        curr = ++size;
+        if ((curr * 2) > max) {
+            com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQnode[] saveNodes = nodes;
+            com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[] saveHandles = handles;
+
+            /* If the heap overflows, double its size. */
+            max <<= 1;
+//            pq->nodes = (PQnode *)memRealloc( pq->nodes, (size_t) ((pq->max + 1) * sizeof( pq->nodes[0] )));
+            PriorityQ.PQnode[] pqNodes = new PriorityQ.PQnode[max + 1];
+            System.arraycopy( nodes, 0, pqNodes, 0, nodes.length );
+            for (int i = nodes.length; i < pqNodes.length; i++) {
+                pqNodes[i] = new PQnode();
+            }
+            nodes = pqNodes;
+            if (nodes == null) {
+                nodes = saveNodes;	/* restore ptr to free upon return */
+                return Integer.MAX_VALUE;
+            }
+
+//            pq->handles = (PQhandleElem *)memRealloc( pq->handles,(size_t)((pq->max + 1) * sizeof( pq->handles[0] )));
+            PriorityQ.PQhandleElem[] pqHandles = new PriorityQ.PQhandleElem[max + 1];
+            System.arraycopy( handles, 0, pqHandles, 0, handles.length );
+            for (int i = handles.length; i < pqHandles.length; i++) {
+                pqHandles[i] = new PQhandleElem();
+            }
+            handles = pqHandles;
+            if (handles == null) {
+                handles = saveHandles; /* restore ptr to free upon return */
+                return Integer.MAX_VALUE;
+            }
+        }
+
+        if (freeList == 0) {
+            free = curr;
+        } else {
+            free = freeList;
+            freeList = handles[free].node;
+        }
+
+        nodes[curr].handle = free;
+        handles[free].node = curr;
+        handles[free].key = keyNew;
+
+        if (initialized) {
+            FloatUp(curr);
+        }
+        assert (free != Integer.MAX_VALUE);
+        return free;
+    }
+
+/* really __gl_pqHeapExtractMin */
+    Object pqExtractMin() {
+        com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQnode[] n = nodes;
+        com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[] h = handles;
+        int hMin = n[1].handle;
+        Object min = h[hMin].key;
+
+        if (size > 0) {
+            n[1].handle = n[size].handle;
+            h[n[1].handle].node = 1;
+
+            h[hMin].key = null;
+            h[hMin].node = freeList;
+            freeList = hMin;
+
+            if (--size > 0) {
+                FloatDown(1);
+            }
+        }
+        return min;
+    }
+
+/* really __gl_pqHeapDelete */
+    void pqDelete(int hCurr) {
+        com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQnode[] n = nodes;
+        com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[] h = handles;
+        int curr;
+
+        assert (hCurr >= 1 && hCurr <= max && h[hCurr].key != null);
+
+        curr = h[hCurr].node;
+        n[curr].handle = n[size].handle;
+        h[n[curr].handle].node = curr;
+
+        if (curr <= --size) {
+            if (curr <= 1 || LEQ(leq, h[n[curr >> 1].handle].key, h[n[curr].handle].key)) {
+                FloatDown(curr);
+            } else {
+                FloatUp(curr);
+            }
+        }
+        h[hCurr].key = null;
+        h[hCurr].node = freeList;
+        freeList = hCurr;
+    }
+
+    Object pqMinimum() {
+        return handles[nodes[1].handle].key;
+    }
+
+    boolean pqIsEmpty() {
+        return size == 0;
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/PriorityQSort.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/PriorityQSort.java
new file mode 100644
index 0000000..f115b8f
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/PriorityQSort.java
@@ -0,0 +1,278 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+class PriorityQSort extends com.jogamp.opengl.impl.glu.tessellator.PriorityQ {
+    com.jogamp.opengl.impl.glu.tessellator.PriorityQHeap heap;
+    Object[] keys;
+
+    // JAVA: 'order' contains indices into the keys array.
+    // This simulates the indirect pointers used in the original C code
+    // (from Frank Suykens, Luciad.com).
+    int[] order;
+    int size, max;
+    boolean initialized;
+    com.jogamp.opengl.impl.glu.tessellator.PriorityQ.Leq leq;
+
+    public PriorityQSort(com.jogamp.opengl.impl.glu.tessellator.PriorityQ.Leq leq) {
+        heap = new com.jogamp.opengl.impl.glu.tessellator.PriorityQHeap(leq);
+
+        keys = new Object[com.jogamp.opengl.impl.glu.tessellator.PriorityQ.INIT_SIZE];
+
+        size = 0;
+        max = com.jogamp.opengl.impl.glu.tessellator.PriorityQ.INIT_SIZE;
+        initialized = false;
+        this.leq = leq;
+    }
+
+/* really __gl_pqSortDeletePriorityQ */
+    void pqDeletePriorityQ() {
+        if (heap != null) heap.pqDeletePriorityQ();
+        order = null;
+        keys = null;
+    }
+
+    private static boolean LT(com.jogamp.opengl.impl.glu.tessellator.PriorityQ.Leq leq, Object x, Object y) {
+        return (!com.jogamp.opengl.impl.glu.tessellator.PriorityQHeap.LEQ(leq, y, x));
+    }
+
+    private static boolean GT(com.jogamp.opengl.impl.glu.tessellator.PriorityQ.Leq leq, Object x, Object y) {
+        return (!com.jogamp.opengl.impl.glu.tessellator.PriorityQHeap.LEQ(leq, x, y));
+    }
+
+    private static void Swap(int[] array, int a, int b) {
+        if (true) {
+            int tmp = array[a];
+            array[a] = array[b];
+            array[b] = tmp;
+        } else {
+
+        }
+    }
+
+    private static class Stack {
+        int p, r;
+    }
+
+/* really __gl_pqSortInit */
+    boolean pqInit() {
+        int p, r, i, j;
+        int piv;
+        Stack[] stack = new Stack[50];
+        for (int k = 0; k < stack.length; k++) {
+            stack[k] = new Stack();
+        }
+        int top = 0;
+
+        int seed = 2016473283;
+
+        /* Create an array of indirect pointers to the keys, so that we
+         * the handles we have returned are still valid.
+         */
+        order = new int[size + 1];
+/* the previous line is a patch to compensate for the fact that IBM */
+/* machines return a null on a malloc of zero bytes (unlike SGI),   */
+/* so we have to put in this defense to guard against a memory      */
+/* fault four lines down. from fossum at austin.ibm.com.               */
+        p = 0;
+        r = size - 1;
+        for (piv = 0, i = p; i <= r; ++piv, ++i) {
+            // indirect pointers: keep an index into the keys array, not a direct pointer to its contents
+            order[i] = piv;
+        }
+
+        /* Sort the indirect pointers in descending order,
+         * using randomized Quicksort
+         */
+        stack[top].p = p;
+        stack[top].r = r;
+        ++top;
+        while (--top >= 0) {
+            p = stack[top].p;
+            r = stack[top].r;
+            while (r > p + 10) {
+                seed = Math.abs( seed * 1539415821 + 1 );
+                i = p + seed % (r - p + 1);
+                piv = order[i];
+                order[i] = order[p];
+                order[p] = piv;
+                i = p - 1;
+                j = r + 1;
+                do {
+                    do {
+                        ++i;
+                    } while (GT(leq, keys[order[i]], keys[piv]));
+                    do {
+                        --j;
+                    } while (LT(leq, keys[order[j]], keys[piv]));
+                    Swap(order, i, j);
+                } while (i < j);
+                Swap(order, i, j);	/* Undo last swap */
+                if (i - p < r - j) {
+                    stack[top].p = j + 1;
+                    stack[top].r = r;
+                    ++top;
+                    r = i - 1;
+                } else {
+                    stack[top].p = p;
+                    stack[top].r = i - 1;
+                    ++top;
+                    p = j + 1;
+                }
+            }
+            /* Insertion sort small lists */
+            for (i = p + 1; i <= r; ++i) {
+                piv = order[i];
+                for (j = i; j > p && LT(leq, keys[order[j - 1]], keys[piv]); --j) {
+                    order[j] = order[j - 1];
+                }
+                order[j] = piv;
+            }
+        }
+        max = size;
+        initialized = true;
+        heap.pqInit();	/* always succeeds */
+
+/*        #ifndef NDEBUG
+        p = order;
+        r = p + size - 1;
+        for (i = p; i < r; ++i) {
+            Assertion.doAssert(LEQ(     * * (i + 1), **i ));
+        }
+        #endif*/
+
+        return true;
+    }
+
+/* really __gl_pqSortInsert */
+/* returns LONG_MAX iff out of memory */
+    int pqInsert(Object keyNew) {
+        int curr;
+
+        if (initialized) {
+            return heap.pqInsert(keyNew);
+        }
+        curr = size;
+        if (++size >= max) {
+            Object[] saveKey = keys;
+
+            /* If the heap overflows, double its size. */
+            max <<= 1;
+//            pq->keys = (PQHeapKey *)memRealloc( pq->keys,(size_t)(pq->max * sizeof( pq->keys[0] )));
+            Object[] pqKeys = new Object[max];
+            System.arraycopy( keys, 0, pqKeys, 0, keys.length );
+            keys = pqKeys;
+            if (keys == null) {
+                keys = saveKey;	/* restore ptr to free upon return */
+                return Integer.MAX_VALUE;
+            }
+        }
+        assert curr != Integer.MAX_VALUE;
+        keys[curr] = keyNew;
+
+        /* Negative handles index the sorted array. */
+        return -(curr + 1);
+    }
+
+/* really __gl_pqSortExtractMin */
+    Object pqExtractMin() {
+        Object sortMin, heapMin;
+
+        if (size == 0) {
+            return heap.pqExtractMin();
+        }
+        sortMin = keys[order[size - 1]];
+        if (!heap.pqIsEmpty()) {
+            heapMin = heap.pqMinimum();
+            if (LEQ(leq, heapMin, sortMin)) {
+                return heap.pqExtractMin();
+            }
+        }
+        do {
+            --size;
+        } while (size > 0 && keys[order[size - 1]] == null);
+        return sortMin;
+    }
+
+/* really __gl_pqSortMinimum */
+    Object pqMinimum() {
+        Object sortMin, heapMin;
+
+        if (size == 0) {
+            return heap.pqMinimum();
+        }
+        sortMin = keys[order[size - 1]];
+        if (!heap.pqIsEmpty()) {
+            heapMin = heap.pqMinimum();
+            if (com.jogamp.opengl.impl.glu.tessellator.PriorityQHeap.LEQ(leq, heapMin, sortMin)) {
+                return heapMin;
+            }
+        }
+        return sortMin;
+    }
+
+/* really __gl_pqSortIsEmpty */
+    boolean pqIsEmpty() {
+        return (size == 0) && heap.pqIsEmpty();
+    }
+
+/* really __gl_pqSortDelete */
+    void pqDelete(int curr) {
+        if (curr >= 0) {
+            heap.pqDelete(curr);
+            return;
+        }
+        curr = -(curr + 1);
+        assert curr < max && keys[curr] != null;
+
+        keys[curr] = null;
+        while (size > 0 && keys[order[size - 1]] == null) {
+            --size;
+        }
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/Render.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/Render.java
new file mode 100644
index 0000000..9761200
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/Render.java
@@ -0,0 +1,557 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+
+class Render {
+    private static final boolean USE_OPTIMIZED_CODE_PATH = false;
+
+    private Render() {
+    }
+
+    private static final RenderFan renderFan = new RenderFan();
+    private static final RenderStrip renderStrip = new RenderStrip();
+    private static final RenderTriangle renderTriangle = new RenderTriangle();
+
+/* This structure remembers the information we need about a primitive
+ * to be able to render it later, once we have determined which
+ * primitive is able to use the most triangles.
+ */
+    private static class FaceCount {
+        public FaceCount() {
+        }
+
+        public FaceCount(long size, com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eStart, renderCallBack render) {
+            this.size = size;
+            this.eStart = eStart;
+            this.render = render;
+        }
+
+        long size;		/* number of triangles used */
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eStart;	/* edge where this primitive starts */
+        renderCallBack render;
+    };
+
+    private static interface renderCallBack {
+        void render(GLUtessellatorImpl tess, com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e, long size);
+    }
+
+    /************************ Strips and Fans decomposition ******************/
+
+/* __gl_renderMesh( tess, mesh ) takes a mesh and breaks it into triangle
+ * fans, strips, and separate triangles.  A substantial effort is made
+ * to use as few rendering primitives as possible (ie. to make the fans
+ * and strips as large as possible).
+ *
+ * The rendering output is provided as callbacks (see the api).
+ */
+    public static void __gl_renderMesh(GLUtessellatorImpl tess, com.jogamp.opengl.impl.glu.tessellator.GLUmesh mesh) {
+        com.jogamp.opengl.impl.glu.tessellator.GLUface f;
+
+        /* Make a list of separate triangles so we can render them all at once */
+        tess.lonelyTriList = null;
+
+        for (f = mesh.fHead.next; f != mesh.fHead; f = f.next) {
+            f.marked = false;
+        }
+        for (f = mesh.fHead.next; f != mesh.fHead; f = f.next) {
+
+            /* We examine all faces in an arbitrary order.  Whenever we find
+             * an unprocessed face F, we output a group of faces including F
+             * whose size is maximum.
+             */
+            if (f.inside && !f.marked) {
+                RenderMaximumFaceGroup(tess, f);
+                assert (f.marked);
+            }
+        }
+        if (tess.lonelyTriList != null) {
+            RenderLonelyTriangles(tess, tess.lonelyTriList);
+            tess.lonelyTriList = null;
+        }
+    }
+
+
+    static void RenderMaximumFaceGroup(GLUtessellatorImpl tess, com.jogamp.opengl.impl.glu.tessellator.GLUface fOrig) {
+        /* We want to find the largest triangle fan or strip of unmarked faces
+         * which includes the given face fOrig.  There are 3 possible fans
+         * passing through fOrig (one centered at each vertex), and 3 possible
+         * strips (one for each CCW permutation of the vertices).  Our strategy
+         * is to try all of these, and take the primitive which uses the most
+         * triangles (a greedy approach).
+         */
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e = fOrig.anEdge;
+        FaceCount max = new FaceCount();
+        FaceCount newFace = new FaceCount();
+
+        max.size = 1;
+        max.eStart = e;
+        max.render = renderTriangle;
+
+        if (!tess.flagBoundary) {
+            newFace = MaximumFan(e);
+            if (newFace.size > max.size) {
+                max = newFace;
+            }
+            newFace = MaximumFan(e.Lnext);
+            if (newFace.size > max.size) {
+                max = newFace;
+            }
+            newFace = MaximumFan(e.Onext.Sym);
+            if (newFace.size > max.size) {
+                max = newFace;
+            }
+
+            newFace = MaximumStrip(e);
+            if (newFace.size > max.size) {
+                max = newFace;
+            }
+            newFace = MaximumStrip(e.Lnext);
+            if (newFace.size > max.size) {
+                max = newFace;
+            }
+            newFace = MaximumStrip(e.Onext.Sym);
+            if (newFace.size > max.size) {
+                max = newFace;
+            }
+        }
+        max.render.render(tess, max.eStart, max.size);
+    }
+
+
+/* Macros which keep track of faces we have marked temporarily, and allow
+ * us to backtrack when necessary.  With triangle fans, this is not
+ * really necessary, since the only awkward case is a loop of triangles
+ * around a single origin vertex.  However with strips the situation is
+ * more complicated, and we need a general tracking method like the
+ * one here.
+ */
+    private static boolean Marked(com.jogamp.opengl.impl.glu.tessellator.GLUface f) {
+        return !f.inside || f.marked;
+    }
+
+    private static GLUface AddToTrail(com.jogamp.opengl.impl.glu.tessellator.GLUface f, com.jogamp.opengl.impl.glu.tessellator.GLUface t) {
+        f.trail = t;
+        f.marked = true;
+        return f;
+    }
+
+    private static void FreeTrail(com.jogamp.opengl.impl.glu.tessellator.GLUface t) {
+        if (true) {
+            while (t != null) {
+                t.marked = false;
+                t = t.trail;
+            }
+        } else {
+            /* absorb trailing semicolon */
+        }
+    }
+
+    static FaceCount MaximumFan(com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eOrig) {
+        /* eOrig.Lface is the face we want to render.  We want to find the size
+         * of a maximal fan around eOrig.Org.  To do this we just walk around
+         * the origin vertex as far as possible in both directions.
+         */
+        FaceCount newFace = new FaceCount(0, null, renderFan);
+        com.jogamp.opengl.impl.glu.tessellator.GLUface trail = null;
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e;
+
+        for (e = eOrig; !Marked(e.Lface); e = e.Onext) {
+            trail = AddToTrail(e.Lface, trail);
+            ++newFace.size;
+        }
+        for (e = eOrig; !Marked(e.Sym.Lface); e = e.Sym.Lnext) {
+            trail = AddToTrail(e.Sym.Lface, trail);
+            ++newFace.size;
+        }
+        newFace.eStart = e;
+        /*LINTED*/
+        FreeTrail(trail);
+        return newFace;
+    }
+
+
+    private static boolean IsEven(long n) {
+        return (n & 0x1L) == 0;
+    }
+
+    static FaceCount MaximumStrip(com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eOrig) {
+        /* Here we are looking for a maximal strip that contains the vertices
+         * eOrig.Org, eOrig.Dst, eOrig.Lnext.Dst (in that order or the
+         * reverse, such that all triangles are oriented CCW).
+         *
+         * Again we walk forward and backward as far as possible.  However for
+         * strips there is a twist: to get CCW orientations, there must be
+         * an *even* number of triangles in the strip on one side of eOrig.
+         * We walk the strip starting on a side with an even number of triangles;
+         * if both side have an odd number, we are forced to shorten one side.
+         */
+        FaceCount newFace = new FaceCount(0, null, renderStrip);
+        long headSize = 0, tailSize = 0;
+        com.jogamp.opengl.impl.glu.tessellator.GLUface trail = null;
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e, eTail, eHead;
+
+        for (e = eOrig; !Marked(e.Lface); ++tailSize, e = e.Onext) {
+            trail = AddToTrail(e.Lface, trail);
+            ++tailSize;
+            e = e.Lnext.Sym;
+            if (Marked(e.Lface)) break;
+            trail = AddToTrail(e.Lface, trail);
+        }
+        eTail = e;
+
+        for (e = eOrig; !Marked(e.Sym.Lface); ++headSize, e = e.Sym.Onext.Sym) {
+            trail = AddToTrail(e.Sym.Lface, trail);
+            ++headSize;
+            e = e.Sym.Lnext;
+            if (Marked(e.Sym.Lface)) break;
+            trail = AddToTrail(e.Sym.Lface, trail);
+        }
+        eHead = e;
+
+        newFace.size = tailSize + headSize;
+        if (IsEven(tailSize)) {
+            newFace.eStart = eTail.Sym;
+        } else if (IsEven(headSize)) {
+            newFace.eStart = eHead;
+        } else {
+            /* Both sides have odd length, we must shorten one of them.  In fact,
+             * we must start from eHead to guarantee inclusion of eOrig.Lface.
+             */
+            --newFace.size;
+            newFace.eStart = eHead.Onext;
+        }
+        /*LINTED*/
+        FreeTrail(trail);
+        return newFace;
+    }
+
+    private static class RenderTriangle implements renderCallBack {
+        public void render(GLUtessellatorImpl tess, com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e, long size) {
+            /* Just add the triangle to a triangle list, so we can render all
+             * the separate triangles at once.
+             */
+            assert (size == 1);
+            tess.lonelyTriList = AddToTrail(e.Lface, tess.lonelyTriList);
+        }
+    }
+
+
+    static void RenderLonelyTriangles(GLUtessellatorImpl tess, com.jogamp.opengl.impl.glu.tessellator.GLUface f) {
+        /* Now we render all the separate triangles which could not be
+         * grouped into a triangle fan or strip.
+         */
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e;
+        int newState;
+        int edgeState = -1;	/* force edge state output for first vertex */
+
+        tess.callBeginOrBeginData(GL.GL_TRIANGLES);
+
+        for (; f != null; f = f.trail) {
+            /* Loop once for each edge (there will always be 3 edges) */
+
+            e = f.anEdge;
+            do {
+                if (tess.flagBoundary) {
+                    /* Set the "edge state" to true just before we output the
+                     * first vertex of each edge on the polygon boundary.
+                     */
+                    newState = (!e.Sym.Lface.inside) ? 1 : 0;
+                    if (edgeState != newState) {
+                        edgeState = newState;
+                        tess.callEdgeFlagOrEdgeFlagData( edgeState != 0);
+                    }
+                }
+                tess.callVertexOrVertexData( e.Org.data);
+
+                e = e.Lnext;
+            } while (e != f.anEdge);
+        }
+        tess.callEndOrEndData();
+    }
+
+    private static class RenderFan implements renderCallBack {
+        public void render(GLUtessellatorImpl tess, com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e, long size) {
+            /* Render as many CCW triangles as possible in a fan starting from
+             * edge "e".  The fan *should* contain exactly "size" triangles
+             * (otherwise we've goofed up somewhere).
+             */
+            tess.callBeginOrBeginData( GL.GL_TRIANGLE_FAN);
+            tess.callVertexOrVertexData( e.Org.data);
+            tess.callVertexOrVertexData( e.Sym.Org.data);
+
+            while (!Marked(e.Lface)) {
+                e.Lface.marked = true;
+                --size;
+                e = e.Onext;
+                tess.callVertexOrVertexData( e.Sym.Org.data);
+            }
+
+            assert (size == 0);
+            tess.callEndOrEndData();
+        }
+    }
+
+    private static class RenderStrip implements renderCallBack {
+        public void render(GLUtessellatorImpl tess, com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e, long size) {
+            /* Render as many CCW triangles as possible in a strip starting from
+             * edge "e".  The strip *should* contain exactly "size" triangles
+             * (otherwise we've goofed up somewhere).
+             */
+            tess.callBeginOrBeginData( GL.GL_TRIANGLE_STRIP);
+            tess.callVertexOrVertexData( e.Org.data);
+            tess.callVertexOrVertexData( e.Sym.Org.data);
+
+            while (!Marked(e.Lface)) {
+                e.Lface.marked = true;
+                --size;
+                e = e.Lnext.Sym;
+                tess.callVertexOrVertexData( e.Org.data);
+                if (Marked(e.Lface)) break;
+
+                e.Lface.marked = true;
+                --size;
+                e = e.Onext;
+                tess.callVertexOrVertexData( e.Sym.Org.data);
+            }
+
+            assert (size == 0);
+            tess.callEndOrEndData();
+        }
+    }
+
+    /************************ Boundary contour decomposition ******************/
+
+/* __gl_renderBoundary( tess, mesh ) takes a mesh, and outputs one
+ * contour for each face marked "inside".  The rendering output is
+ * provided as callbacks (see the api).
+ */
+    public static void __gl_renderBoundary(GLUtessellatorImpl tess, com.jogamp.opengl.impl.glu.tessellator.GLUmesh mesh) {
+        com.jogamp.opengl.impl.glu.tessellator.GLUface f;
+        com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e;
+
+        for (f = mesh.fHead.next; f != mesh.fHead; f = f.next) {
+            if (f.inside) {
+                tess.callBeginOrBeginData( GL.GL_LINE_LOOP);
+                e = f.anEdge;
+                do {
+                    tess.callVertexOrVertexData( e.Org.data);
+                    e = e.Lnext;
+                } while (e != f.anEdge);
+                tess.callEndOrEndData();
+            }
+        }
+    }
+
+
+    /************************ Quick-and-dirty decomposition ******************/
+
+    private static final int SIGN_INCONSISTENT = 2;
+
+    static int ComputeNormal(GLUtessellatorImpl tess, double[] norm, boolean check)
+/*
+ * If check==false, we compute the polygon normal and place it in norm[].
+ * If check==true, we check that each triangle in the fan from v0 has a
+ * consistent orientation with respect to norm[].  If triangles are
+ * consistently oriented CCW, return 1; if CW, return -1; if all triangles
+ * are degenerate return 0; otherwise (no consistent orientation) return
+ * SIGN_INCONSISTENT.
+ */ {
+        com.jogamp.opengl.impl.glu.tessellator.CachedVertex[] v = tess.cache;
+//            CachedVertex vn = v0 + tess.cacheCount;
+        int vn = tess.cacheCount;
+//            CachedVertex vc;
+        int vc;
+        double dot, xc, yc, zc, xp, yp, zp;
+        double[] n = new double[3];
+        int sign = 0;
+
+        /* Find the polygon normal.  It is important to get a reasonable
+         * normal even when the polygon is self-intersecting (eg. a bowtie).
+         * Otherwise, the computed normal could be very tiny, but perpendicular
+         * to the true plane of the polygon due to numerical noise.  Then all
+         * the triangles would appear to be degenerate and we would incorrectly
+         * decompose the polygon as a fan (or simply not render it at all).
+         *
+         * We use a sum-of-triangles normal algorithm rather than the more
+         * efficient sum-of-trapezoids method (used in CheckOrientation()
+         * in normal.c).  This lets us explicitly reverse the signed area
+         * of some triangles to get a reasonable normal in the self-intersecting
+         * case.
+         */
+        if (!check) {
+            norm[0] = norm[1] = norm[2] = 0.0;
+        }
+
+        vc = 1;
+        xc = v[vc].coords[0] - v[0].coords[0];
+        yc = v[vc].coords[1] - v[0].coords[1];
+        zc = v[vc].coords[2] - v[0].coords[2];
+        while (++vc < vn) {
+            xp = xc;
+            yp = yc;
+            zp = zc;
+            xc = v[vc].coords[0] - v[0].coords[0];
+            yc = v[vc].coords[1] - v[0].coords[1];
+            zc = v[vc].coords[2] - v[0].coords[2];
+
+            /* Compute (vp - v0) cross (vc - v0) */
+            n[0] = yp * zc - zp * yc;
+            n[1] = zp * xc - xp * zc;
+            n[2] = xp * yc - yp * xc;
+
+            dot = n[0] * norm[0] + n[1] * norm[1] + n[2] * norm[2];
+            if (!check) {
+                /* Reverse the contribution of back-facing triangles to get
+                 * a reasonable normal for self-intersecting polygons (see above)
+                 */
+                if (dot >= 0) {
+                    norm[0] += n[0];
+                    norm[1] += n[1];
+                    norm[2] += n[2];
+                } else {
+                    norm[0] -= n[0];
+                    norm[1] -= n[1];
+                    norm[2] -= n[2];
+                }
+            } else if (dot != 0) {
+                /* Check the new orientation for consistency with previous triangles */
+                if (dot > 0) {
+                    if (sign < 0) return SIGN_INCONSISTENT;
+                    sign = 1;
+                } else {
+                    if (sign > 0) return SIGN_INCONSISTENT;
+                    sign = -1;
+                }
+            }
+        }
+        return sign;
+    }
+
+/* __gl_renderCache( tess ) takes a single contour and tries to render it
+ * as a triangle fan.  This handles convex polygons, as well as some
+ * non-convex polygons if we get lucky.
+ *
+ * Returns true if the polygon was successfully rendered.  The rendering
+ * output is provided as callbacks (see the api).
+ */
+    public static boolean __gl_renderCache(GLUtessellatorImpl tess) {
+        com.jogamp.opengl.impl.glu.tessellator.CachedVertex[] v = tess.cache;
+//            CachedVertex vn = v0 + tess.cacheCount;
+        int vn = tess.cacheCount;
+//            CachedVertex vc;
+        int vc;
+        double[] norm = new double[3];
+        int sign;
+
+        if (tess.cacheCount < 3) {
+            /* Degenerate contour -- no output */
+            return true;
+        }
+
+        norm[0] = tess.normal[0];
+        norm[1] = tess.normal[1];
+        norm[2] = tess.normal[2];
+        if (norm[0] == 0 && norm[1] == 0 && norm[2] == 0) {
+            ComputeNormal( tess, norm, false);
+        }
+
+        sign = ComputeNormal( tess, norm, true);
+        if (sign == SIGN_INCONSISTENT) {
+            /* Fan triangles did not have a consistent orientation */
+            return false;
+        }
+        if (sign == 0) {
+            /* All triangles were degenerate */
+            return true;
+        }
+
+        if ( !USE_OPTIMIZED_CODE_PATH ) {
+            return false;
+        } else {
+            /* Make sure we do the right thing for each winding rule */
+            switch (tess.windingRule) {
+                case GLU.GLU_TESS_WINDING_ODD:
+                case GLU.GLU_TESS_WINDING_NONZERO:
+                    break;
+                case GLU.GLU_TESS_WINDING_POSITIVE:
+                    if (sign < 0) return true;
+                    break;
+                case GLU.GLU_TESS_WINDING_NEGATIVE:
+                    if (sign > 0) return true;
+                    break;
+                case GLU.GLU_TESS_WINDING_ABS_GEQ_TWO:
+                    return true;
+            }
+
+            tess.callBeginOrBeginData( tess.boundaryOnly ? GL.GL_LINE_LOOP
+                    : (tess.cacheCount > 3) ? GL.GL_TRIANGLE_FAN
+                    : GL.GL_TRIANGLES);
+
+            tess.callVertexOrVertexData( v[0].data);
+            if (sign > 0) {
+                for (vc = 1; vc < vn; ++vc) {
+                    tess.callVertexOrVertexData( v[vc].data);
+                }
+            } else {
+                for (vc = vn - 1; vc > 0; --vc) {
+                    tess.callVertexOrVertexData( v[vc].data);
+                }
+            }
+            tess.callEndOrEndData();
+            return true;
+        }
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/Sweep.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/Sweep.java
new file mode 100644
index 0000000..8ffeadb
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/Sweep.java
@@ -0,0 +1,1353 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+
+class Sweep {
+    private Sweep() {
+    }
+
+//    #ifdef FOR_TRITE_TEST_PROGRAM
+//    extern void DebugEvent( GLUtessellator *tess );
+//    #else
+    private static void DebugEvent(GLUtessellatorImpl tess) {
+
+    }
+//    #endif
+
+/*
+ * Invariants for the Edge Dictionary.
+ * - each pair of adjacent edges e2=Succ(e1) satisfies EdgeLeq(e1,e2)
+ *   at any valid location of the sweep event
+ * - if EdgeLeq(e2,e1) as well (at any valid sweep event), then e1 and e2
+ *   share a common endpoint
+ * - for each e, e.Dst has been processed, but not e.Org
+ * - each edge e satisfies VertLeq(e.Dst,event) && VertLeq(event,e.Org)
+ *   where "event" is the current sweep line event.
+ * - no edge e has zero length
+ *
+ * Invariants for the Mesh (the processed portion).
+ * - the portion of the mesh left of the sweep line is a planar graph,
+ *   ie. there is *some* way to embed it in the plane
+ * - no processed edge has zero length
+ * - no two processed vertices have identical coordinates
+ * - each "inside" region is monotone, ie. can be broken into two chains
+ *   of monotonically increasing vertices according to VertLeq(v1,v2)
+ *   - a non-invariant: these chains may intersect (very slightly)
+ *
+ * Invariants for the Sweep.
+ * - if none of the edges incident to the event vertex have an activeRegion
+ *   (ie. none of these edges are in the edge dictionary), then the vertex
+ *   has only right-going edges.
+ * - if an edge is marked "fixUpperEdge" (it is a temporary edge introduced
+ *   by ConnectRightVertex), then it is the only right-going edge from
+ *   its associated vertex.  (This says that these edges exist only
+ *   when it is necessary.)
+ */
+
+/* When we merge two edges into one, we need to compute the combined
+ * winding of the new edge.
+ */
+    private static void AddWinding(GLUhalfEdge eDst, GLUhalfEdge eSrc) {
+        eDst.winding += eSrc.winding;
+        eDst.Sym.winding += eSrc.Sym.winding;
+    }
+
+
+    private static ActiveRegion RegionBelow(ActiveRegion r) {
+        return ((ActiveRegion) Dict.dictKey(Dict.dictPred(r.nodeUp)));
+    }
+
+    private static ActiveRegion RegionAbove(ActiveRegion r) {
+        return ((ActiveRegion) Dict.dictKey(Dict.dictSucc(r.nodeUp)));
+    }
+
+    static boolean EdgeLeq(GLUtessellatorImpl tess, ActiveRegion reg1, ActiveRegion reg2)
+/*
+ * Both edges must be directed from right to left (this is the canonical
+ * direction for the upper edge of each region).
+ *
+ * The strategy is to evaluate a "t" value for each edge at the
+ * current sweep line position, given by tess.event.  The calculations
+ * are designed to be very stable, but of course they are not perfect.
+ *
+ * Special case: if both edge destinations are at the sweep event,
+ * we sort the edges by slope (they would otherwise compare equally).
+ */ {
+        GLUvertex event = tess.event;
+        GLUhalfEdge e1, e2;
+        double t1, t2;
+
+        e1 = reg1.eUp;
+        e2 = reg2.eUp;
+
+        if (e1.Sym.Org == event) {
+            if (e2.Sym.Org == event) {
+                /* Two edges right of the sweep line which meet at the sweep event.
+                 * Sort them by slope.
+                 */
+                if (Geom.VertLeq(e1.Org, e2.Org)) {
+                    return Geom.EdgeSign(e2.Sym.Org, e1.Org, e2.Org) <= 0;
+                }
+                return Geom.EdgeSign(e1.Sym.Org, e2.Org, e1.Org) >= 0;
+            }
+            return Geom.EdgeSign(e2.Sym.Org, event, e2.Org) <= 0;
+        }
+        if (e2.Sym.Org == event) {
+            return Geom.EdgeSign(e1.Sym.Org, event, e1.Org) >= 0;
+        }
+
+        /* General case - compute signed distance *from* e1, e2 to event */
+        t1 = Geom.EdgeEval(e1.Sym.Org, event, e1.Org);
+        t2 = Geom.EdgeEval(e2.Sym.Org, event, e2.Org);
+        return (t1 >= t2);
+    }
+
+
+    static void DeleteRegion(GLUtessellatorImpl tess, ActiveRegion reg) {
+        if (reg.fixUpperEdge) {
+            /* It was created with zero winding number, so it better be
+             * deleted with zero winding number (ie. it better not get merged
+             * with a real edge).
+             */
+            assert (reg.eUp.winding == 0);
+        }
+        reg.eUp.activeRegion = null;
+        Dict.dictDelete(tess.dict, reg.nodeUp); /* __gl_dictListDelete */
+    }
+
+
+    static boolean FixUpperEdge(ActiveRegion reg, GLUhalfEdge newEdge)
+/*
+ * Replace an upper edge which needs fixing (see ConnectRightVertex).
+ */ {
+        assert (reg.fixUpperEdge);
+        if (!Mesh.__gl_meshDelete(reg.eUp)) return false;
+        reg.fixUpperEdge = false;
+        reg.eUp = newEdge;
+        newEdge.activeRegion = reg;
+
+        return true;
+    }
+
+    static ActiveRegion TopLeftRegion(ActiveRegion reg) {
+        GLUvertex org = reg.eUp.Org;
+        GLUhalfEdge e;
+
+        /* Find the region above the uppermost edge with the same origin */
+        do {
+            reg = RegionAbove(reg);
+        } while (reg.eUp.Org == org);
+
+        /* If the edge above was a temporary edge introduced by ConnectRightVertex,
+         * now is the time to fix it.
+         */
+        if (reg.fixUpperEdge) {
+            e = Mesh.__gl_meshConnect(RegionBelow(reg).eUp.Sym, reg.eUp.Lnext);
+            if (e == null) return null;
+            if (!FixUpperEdge(reg, e)) return null;
+            reg = RegionAbove(reg);
+        }
+        return reg;
+    }
+
+    static ActiveRegion TopRightRegion(ActiveRegion reg) {
+        GLUvertex dst = reg.eUp.Sym.Org;
+
+        /* Find the region above the uppermost edge with the same destination */
+        do {
+            reg = RegionAbove(reg);
+        } while (reg.eUp.Sym.Org == dst);
+        return reg;
+    }
+
+    static ActiveRegion AddRegionBelow(GLUtessellatorImpl tess,
+                                       ActiveRegion regAbove,
+                                       GLUhalfEdge eNewUp)
+/*
+ * Add a new active region to the sweep line, *somewhere* below "regAbove"
+ * (according to where the new edge belongs in the sweep-line dictionary).
+ * The upper edge of the new region will be "eNewUp".
+ * Winding number and "inside" flag are not updated.
+ */ {
+        ActiveRegion regNew = new ActiveRegion();
+        if (regNew == null) throw new RuntimeException();
+
+        regNew.eUp = eNewUp;
+        /* __gl_dictListInsertBefore */
+        regNew.nodeUp = Dict.dictInsertBefore(tess.dict, regAbove.nodeUp, regNew);
+        if (regNew.nodeUp == null) throw new RuntimeException();
+        regNew.fixUpperEdge = false;
+        regNew.sentinel = false;
+        regNew.dirty = false;
+
+        eNewUp.activeRegion = regNew;
+        return regNew;
+    }
+
+    static boolean IsWindingInside(GLUtessellatorImpl tess, int n) {
+        switch (tess.windingRule) {
+            case GLU.GLU_TESS_WINDING_ODD:
+                return (n & 1) != 0;
+            case GLU.GLU_TESS_WINDING_NONZERO:
+                return (n != 0);
+            case GLU.GLU_TESS_WINDING_POSITIVE:
+                return (n > 0);
+            case GLU.GLU_TESS_WINDING_NEGATIVE:
+                return (n < 0);
+            case GLU.GLU_TESS_WINDING_ABS_GEQ_TWO:
+                return (n >= 2) || (n <= -2);
+        }
+        /*LINTED*/
+//        assert (false);
+        throw new InternalError();
+        /*NOTREACHED*/
+    }
+
+
+    static void ComputeWinding(GLUtessellatorImpl tess, ActiveRegion reg) {
+        reg.windingNumber = RegionAbove(reg).windingNumber + reg.eUp.winding;
+        reg.inside = IsWindingInside(tess, reg.windingNumber);
+    }
+
+
+    static void FinishRegion(GLUtessellatorImpl tess, ActiveRegion reg)
+/*
+ * Delete a region from the sweep line.  This happens when the upper
+ * and lower chains of a region meet (at a vertex on the sweep line).
+ * The "inside" flag is copied to the appropriate mesh face (we could
+ * not do this before -- since the structure of the mesh is always
+ * changing, this face may not have even existed until now).
+ */ {
+        GLUhalfEdge e = reg.eUp;
+        GLUface f = e.Lface;
+
+        f.inside = reg.inside;
+        f.anEdge = e;   /* optimization for __gl_meshTessellateMonoRegion() */
+        DeleteRegion(tess, reg);
+    }
+
+
+    static GLUhalfEdge FinishLeftRegions(GLUtessellatorImpl tess,
+                                         ActiveRegion regFirst, ActiveRegion regLast)
+/*
+ * We are given a vertex with one or more left-going edges.  All affected
+ * edges should be in the edge dictionary.  Starting at regFirst.eUp,
+ * we walk down deleting all regions where both edges have the same
+ * origin vOrg.  At the same time we copy the "inside" flag from the
+ * active region to the face, since at this point each face will belong
+ * to at most one region (this was not necessarily true until this point
+ * in the sweep).  The walk stops at the region above regLast; if regLast
+ * is null we walk as far as possible.  At the same time we relink the
+ * mesh if necessary, so that the ordering of edges around vOrg is the
+ * same as in the dictionary.
+ */ {
+        ActiveRegion reg, regPrev;
+        GLUhalfEdge e, ePrev;
+
+        regPrev = regFirst;
+        ePrev = regFirst.eUp;
+        while (regPrev != regLast) {
+            regPrev.fixUpperEdge = false;	/* placement was OK */
+            reg = RegionBelow(regPrev);
+            e = reg.eUp;
+            if (e.Org != ePrev.Org) {
+                if (!reg.fixUpperEdge) {
+                    /* Remove the last left-going edge.  Even though there are no further
+                     * edges in the dictionary with this origin, there may be further
+                     * such edges in the mesh (if we are adding left edges to a vertex
+                     * that has already been processed).  Thus it is important to call
+                     * FinishRegion rather than just DeleteRegion.
+                     */
+                    FinishRegion(tess, regPrev);
+                    break;
+                }
+                /* If the edge below was a temporary edge introduced by
+                 * ConnectRightVertex, now is the time to fix it.
+                 */
+                e = Mesh.__gl_meshConnect(ePrev.Onext.Sym, e.Sym);
+                if (e == null) throw new RuntimeException();
+                if (!FixUpperEdge(reg, e)) throw new RuntimeException();
+            }
+
+            /* Relink edges so that ePrev.Onext == e */
+            if (ePrev.Onext != e) {
+                if (!Mesh.__gl_meshSplice(e.Sym.Lnext, e)) throw new RuntimeException();
+                if (!Mesh.__gl_meshSplice(ePrev, e)) throw new RuntimeException();
+            }
+            FinishRegion(tess, regPrev);	/* may change reg.eUp */
+            ePrev = reg.eUp;
+            regPrev = reg;
+        }
+        return ePrev;
+    }
+
+
+    static void AddRightEdges(GLUtessellatorImpl tess, ActiveRegion regUp,
+                              GLUhalfEdge eFirst, GLUhalfEdge eLast, GLUhalfEdge eTopLeft,
+                              boolean cleanUp)
+/*
+ * Purpose: insert right-going edges into the edge dictionary, and update
+ * winding numbers and mesh connectivity appropriately.  All right-going
+ * edges share a common origin vOrg.  Edges are inserted CCW starting at
+ * eFirst; the last edge inserted is eLast.Sym.Lnext.  If vOrg has any
+ * left-going edges already processed, then eTopLeft must be the edge
+ * such that an imaginary upward vertical segment from vOrg would be
+ * contained between eTopLeft.Sym.Lnext and eTopLeft; otherwise eTopLeft
+ * should be null.
+ */ {
+        ActiveRegion reg, regPrev;
+        GLUhalfEdge e, ePrev;
+        boolean firstTime = true;
+
+        /* Insert the new right-going edges in the dictionary */
+        e = eFirst;
+        do {
+            assert (Geom.VertLeq(e.Org, e.Sym.Org));
+            AddRegionBelow(tess, regUp, e.Sym);
+            e = e.Onext;
+        } while (e != eLast);
+
+        /* Walk *all* right-going edges from e.Org, in the dictionary order,
+         * updating the winding numbers of each region, and re-linking the mesh
+         * edges to match the dictionary ordering (if necessary).
+         */
+        if (eTopLeft == null) {
+            eTopLeft = RegionBelow(regUp).eUp.Sym.Onext;
+        }
+        regPrev = regUp;
+        ePrev = eTopLeft;
+        for (; ;) {
+            reg = RegionBelow(regPrev);
+            e = reg.eUp.Sym;
+            if (e.Org != ePrev.Org) break;
+
+            if (e.Onext != ePrev) {
+                /* Unlink e from its current position, and relink below ePrev */
+                if (!Mesh.__gl_meshSplice(e.Sym.Lnext, e)) throw new RuntimeException();
+                if (!Mesh.__gl_meshSplice(ePrev.Sym.Lnext, e)) throw new RuntimeException();
+            }
+            /* Compute the winding number and "inside" flag for the new regions */
+            reg.windingNumber = regPrev.windingNumber - e.winding;
+            reg.inside = IsWindingInside(tess, reg.windingNumber);
+
+            /* Check for two outgoing edges with same slope -- process these
+             * before any intersection tests (see example in __gl_computeInterior).
+             */
+            regPrev.dirty = true;
+            if (!firstTime && CheckForRightSplice(tess, regPrev)) {
+                AddWinding(e, ePrev);
+                DeleteRegion(tess, regPrev);
+                if (!Mesh.__gl_meshDelete(ePrev)) throw new RuntimeException();
+            }
+            firstTime = false;
+            regPrev = reg;
+            ePrev = e;
+        }
+        regPrev.dirty = true;
+        assert (regPrev.windingNumber - e.winding == reg.windingNumber);
+
+        if (cleanUp) {
+            /* Check for intersections between newly adjacent edges. */
+            WalkDirtyRegions(tess, regPrev);
+        }
+    }
+
+
+    static void CallCombine(GLUtessellatorImpl tess, GLUvertex isect,
+                            Object[] data, float[] weights, boolean needed) {
+        double[] coords = new double[3];
+
+        /* Copy coord data in case the callback changes it. */
+        coords[0] = isect.coords[0];
+        coords[1] = isect.coords[1];
+        coords[2] = isect.coords[2];
+
+        Object[] outData = new Object[1];
+        tess.callCombineOrCombineData(coords, data, weights, outData);
+        isect.data = outData[0];
+        if (isect.data == null) {
+            if (!needed) {
+                isect.data = data[0];
+            } else if (!tess.fatalError) {
+                /* The only way fatal error is when two edges are found to intersect,
+                 * but the user has not provided the callback necessary to handle
+                 * generated intersection points.
+                 */
+                tess.callErrorOrErrorData(GLU.GLU_TESS_NEED_COMBINE_CALLBACK);
+                tess.fatalError = true;
+            }
+        }
+    }
+
+    static void SpliceMergeVertices(GLUtessellatorImpl tess, GLUhalfEdge e1,
+                                    GLUhalfEdge e2)
+/*
+ * Two vertices with idential coordinates are combined into one.
+ * e1.Org is kept, while e2.Org is discarded.
+ */ {
+        Object[] data = new Object[4];
+        float[] weights = new float[]{0.5f, 0.5f, 0.0f, 0.0f};
+
+        data[0] = e1.Org.data;
+        data[1] = e2.Org.data;
+        CallCombine(tess, e1.Org, data, weights, false);
+        if (!Mesh.__gl_meshSplice(e1, e2)) throw new RuntimeException();
+    }
+
+    static void VertexWeights(GLUvertex isect, GLUvertex org, GLUvertex dst,
+                              float[] weights)
+/*
+ * Find some weights which describe how the intersection vertex is
+ * a linear combination of "org" and "dest".  Each of the two edges
+ * which generated "isect" is allocated 50% of the weight; each edge
+ * splits the weight between its org and dst according to the
+ * relative distance to "isect".
+ */ {
+        double t1 = Geom.VertL1dist(org, isect);
+        double t2 = Geom.VertL1dist(dst, isect);
+
+        weights[0] = (float) (0.5 * t2 / (t1 + t2));
+        weights[1] = (float) (0.5 * t1 / (t1 + t2));
+        isect.coords[0] += weights[0] * org.coords[0] + weights[1] * dst.coords[0];
+        isect.coords[1] += weights[0] * org.coords[1] + weights[1] * dst.coords[1];
+        isect.coords[2] += weights[0] * org.coords[2] + weights[1] * dst.coords[2];
+    }
+
+
+    static void GetIntersectData(GLUtessellatorImpl tess, GLUvertex isect,
+                                 GLUvertex orgUp, GLUvertex dstUp,
+                                 GLUvertex orgLo, GLUvertex dstLo)
+/*
+ * We've computed a new intersection point, now we need a "data" pointer
+ * from the user so that we can refer to this new vertex in the
+ * rendering callbacks.
+ */ {
+        Object[] data = new Object[4];
+        float[] weights = new float[4];
+        float[] weights1 = new float[2];
+        float[] weights2 = new float[2];
+
+        data[0] = orgUp.data;
+        data[1] = dstUp.data;
+        data[2] = orgLo.data;
+        data[3] = dstLo.data;
+
+        isect.coords[0] = isect.coords[1] = isect.coords[2] = 0;
+        VertexWeights(isect, orgUp, dstUp, weights1);
+        VertexWeights(isect, orgLo, dstLo, weights2);
+        System.arraycopy(weights1, 0, weights, 0, 2);
+        System.arraycopy(weights2, 0, weights, 2, 2);
+
+        CallCombine(tess, isect, data, weights, true);
+    }
+
+    static boolean CheckForRightSplice(GLUtessellatorImpl tess, ActiveRegion regUp)
+/*
+ * Check the upper and lower edge of "regUp", to make sure that the
+ * eUp.Org is above eLo, or eLo.Org is below eUp (depending on which
+ * origin is leftmost).
+ *
+ * The main purpose is to splice right-going edges with the same
+ * dest vertex and nearly identical slopes (ie. we can't distinguish
+ * the slopes numerically).  However the splicing can also help us
+ * to recover from numerical errors.  For example, suppose at one
+ * point we checked eUp and eLo, and decided that eUp.Org is barely
+ * above eLo.  Then later, we split eLo into two edges (eg. from
+ * a splice operation like this one).  This can change the result of
+ * our test so that now eUp.Org is incident to eLo, or barely below it.
+ * We must correct this condition to maintain the dictionary invariants.
+ *
+ * One possibility is to check these edges for intersection again
+ * (ie. CheckForIntersect).  This is what we do if possible.  However
+ * CheckForIntersect requires that tess.event lies between eUp and eLo,
+ * so that it has something to fall back on when the intersection
+ * calculation gives us an unusable answer.  So, for those cases where
+ * we can't check for intersection, this routine fixes the problem
+ * by just splicing the offending vertex into the other edge.
+ * This is a guaranteed solution, no matter how degenerate things get.
+ * Basically this is a combinatorial solution to a numerical problem.
+ */ {
+        ActiveRegion regLo = RegionBelow(regUp);
+        GLUhalfEdge eUp = regUp.eUp;
+        GLUhalfEdge eLo = regLo.eUp;
+
+        if (Geom.VertLeq(eUp.Org, eLo.Org)) {
+            if (Geom.EdgeSign(eLo.Sym.Org, eUp.Org, eLo.Org) > 0) return false;
+
+            /* eUp.Org appears to be below eLo */
+            if (!Geom.VertEq(eUp.Org, eLo.Org)) {
+                /* Splice eUp.Org into eLo */
+                if (Mesh.__gl_meshSplitEdge(eLo.Sym) == null) throw new RuntimeException();
+                if (!Mesh.__gl_meshSplice(eUp, eLo.Sym.Lnext)) throw new RuntimeException();
+                regUp.dirty = regLo.dirty = true;
+
+            } else if (eUp.Org != eLo.Org) {
+                /* merge the two vertices, discarding eUp.Org */
+                tess.pq.pqDelete(eUp.Org.pqHandle); /* __gl_pqSortDelete */
+                SpliceMergeVertices(tess, eLo.Sym.Lnext, eUp);
+            }
+        } else {
+            if (Geom.EdgeSign(eUp.Sym.Org, eLo.Org, eUp.Org) < 0) return false;
+
+            /* eLo.Org appears to be above eUp, so splice eLo.Org into eUp */
+            RegionAbove(regUp).dirty = regUp.dirty = true;
+            if (Mesh.__gl_meshSplitEdge(eUp.Sym) == null) throw new RuntimeException();
+            if (!Mesh.__gl_meshSplice(eLo.Sym.Lnext, eUp)) throw new RuntimeException();
+        }
+        return true;
+    }
+
+    static boolean CheckForLeftSplice(GLUtessellatorImpl tess, ActiveRegion regUp)
+/*
+ * Check the upper and lower edge of "regUp", to make sure that the
+ * eUp.Sym.Org is above eLo, or eLo.Sym.Org is below eUp (depending on which
+ * destination is rightmost).
+ *
+ * Theoretically, this should always be true.  However, splitting an edge
+ * into two pieces can change the results of previous tests.  For example,
+ * suppose at one point we checked eUp and eLo, and decided that eUp.Sym.Org
+ * is barely above eLo.  Then later, we split eLo into two edges (eg. from
+ * a splice operation like this one).  This can change the result of
+ * the test so that now eUp.Sym.Org is incident to eLo, or barely below it.
+ * We must correct this condition to maintain the dictionary invariants
+ * (otherwise new edges might get inserted in the wrong place in the
+ * dictionary, and bad stuff will happen).
+ *
+ * We fix the problem by just splicing the offending vertex into the
+ * other edge.
+ */ {
+        ActiveRegion regLo = RegionBelow(regUp);
+        GLUhalfEdge eUp = regUp.eUp;
+        GLUhalfEdge eLo = regLo.eUp;
+        GLUhalfEdge e;
+
+        assert (!Geom.VertEq(eUp.Sym.Org, eLo.Sym.Org));
+
+        if (Geom.VertLeq(eUp.Sym.Org, eLo.Sym.Org)) {
+            if (Geom.EdgeSign(eUp.Sym.Org, eLo.Sym.Org, eUp.Org) < 0) return false;
+
+            /* eLo.Sym.Org is above eUp, so splice eLo.Sym.Org into eUp */
+            RegionAbove(regUp).dirty = regUp.dirty = true;
+            e = Mesh.__gl_meshSplitEdge(eUp);
+            if (e == null) throw new RuntimeException();
+            if (!Mesh.__gl_meshSplice(eLo.Sym, e)) throw new RuntimeException();
+            e.Lface.inside = regUp.inside;
+        } else {
+            if (Geom.EdgeSign(eLo.Sym.Org, eUp.Sym.Org, eLo.Org) > 0) return false;
+
+            /* eUp.Sym.Org is below eLo, so splice eUp.Sym.Org into eLo */
+            regUp.dirty = regLo.dirty = true;
+            e = Mesh.__gl_meshSplitEdge(eLo);
+            if (e == null) throw new RuntimeException();
+            if (!Mesh.__gl_meshSplice(eUp.Lnext, eLo.Sym)) throw new RuntimeException();
+            e.Sym.Lface.inside = regUp.inside;
+        }
+        return true;
+    }
+
+
+    static boolean CheckForIntersect(GLUtessellatorImpl tess, ActiveRegion regUp)
+/*
+ * Check the upper and lower edges of the given region to see if
+ * they intersect.  If so, create the intersection and add it
+ * to the data structures.
+ *
+ * Returns true if adding the new intersection resulted in a recursive
+ * call to AddRightEdges(); in this case all "dirty" regions have been
+ * checked for intersections, and possibly regUp has been deleted.
+ */ {
+        ActiveRegion regLo = RegionBelow(regUp);
+        GLUhalfEdge eUp = regUp.eUp;
+        GLUhalfEdge eLo = regLo.eUp;
+        GLUvertex orgUp = eUp.Org;
+        GLUvertex orgLo = eLo.Org;
+        GLUvertex dstUp = eUp.Sym.Org;
+        GLUvertex dstLo = eLo.Sym.Org;
+        double tMinUp, tMaxLo;
+        GLUvertex isect = new GLUvertex();
+        GLUvertex orgMin;
+        GLUhalfEdge e;
+
+        assert (!Geom.VertEq(dstLo, dstUp));
+        assert (Geom.EdgeSign(dstUp, tess.event, orgUp) <= 0);
+        assert (Geom.EdgeSign(dstLo, tess.event, orgLo) >= 0);
+        assert (orgUp != tess.event && orgLo != tess.event);
+        assert (!regUp.fixUpperEdge && !regLo.fixUpperEdge);
+
+        if (orgUp == orgLo) return false;	/* right endpoints are the same */
+
+        tMinUp = Math.min(orgUp.t, dstUp.t);
+        tMaxLo = Math.max(orgLo.t, dstLo.t);
+        if (tMinUp > tMaxLo) return false;	/* t ranges do not overlap */
+
+        if (Geom.VertLeq(orgUp, orgLo)) {
+            if (Geom.EdgeSign(dstLo, orgUp, orgLo) > 0) return false;
+        } else {
+            if (Geom.EdgeSign(dstUp, orgLo, orgUp) < 0) return false;
+        }
+
+        /* At this point the edges intersect, at least marginally */
+        DebugEvent(tess);
+
+        Geom.EdgeIntersect(dstUp, orgUp, dstLo, orgLo, isect);
+        /* The following properties are guaranteed: */
+        assert (Math.min(orgUp.t, dstUp.t) <= isect.t);
+        assert (isect.t <= Math.max(orgLo.t, dstLo.t));
+        assert (Math.min(dstLo.s, dstUp.s) <= isect.s);
+        assert (isect.s <= Math.max(orgLo.s, orgUp.s));
+
+        if (Geom.VertLeq(isect, tess.event)) {
+            /* The intersection point lies slightly to the left of the sweep line,
+             * so move it until it''s slightly to the right of the sweep line.
+             * (If we had perfect numerical precision, this would never happen
+             * in the first place).  The easiest and safest thing to do is
+             * replace the intersection by tess.event.
+             */
+            isect.s = tess.event.s;
+            isect.t = tess.event.t;
+        }
+        /* Similarly, if the computed intersection lies to the right of the
+         * rightmost origin (which should rarely happen), it can cause
+         * unbelievable inefficiency on sufficiently degenerate inputs.
+         * (If you have the test program, try running test54.d with the
+         * "X zoom" option turned on).
+         */
+        orgMin = Geom.VertLeq(orgUp, orgLo) ? orgUp : orgLo;
+        if (Geom.VertLeq(orgMin, isect)) {
+            isect.s = orgMin.s;
+            isect.t = orgMin.t;
+        }
+
+        if (Geom.VertEq(isect, orgUp) || Geom.VertEq(isect, orgLo)) {
+            /* Easy case -- intersection at one of the right endpoints */
+            CheckForRightSplice(tess, regUp);
+            return false;
+        }
+
+        if ((!Geom.VertEq(dstUp, tess.event)
+                && Geom.EdgeSign(dstUp, tess.event, isect) >= 0)
+                || (!Geom.VertEq(dstLo, tess.event)
+                && Geom.EdgeSign(dstLo, tess.event, isect) <= 0)) {
+            /* Very unusual -- the new upper or lower edge would pass on the
+             * wrong side of the sweep event, or through it.  This can happen
+             * due to very small numerical errors in the intersection calculation.
+             */
+            if (dstLo == tess.event) {
+                /* Splice dstLo into eUp, and process the new region(s) */
+                if (Mesh.__gl_meshSplitEdge(eUp.Sym) == null) throw new RuntimeException();
+                if (!Mesh.__gl_meshSplice(eLo.Sym, eUp)) throw new RuntimeException();
+                regUp = TopLeftRegion(regUp);
+                if (regUp == null) throw new RuntimeException();
+                eUp = RegionBelow(regUp).eUp;
+                FinishLeftRegions(tess, RegionBelow(regUp), regLo);
+                AddRightEdges(tess, regUp, eUp.Sym.Lnext, eUp, eUp, true);
+                return true;
+            }
+            if (dstUp == tess.event) {
+                /* Splice dstUp into eLo, and process the new region(s) */
+                if (Mesh.__gl_meshSplitEdge(eLo.Sym) == null) throw new RuntimeException();
+                if (!Mesh.__gl_meshSplice(eUp.Lnext, eLo.Sym.Lnext)) throw new RuntimeException();
+                regLo = regUp;
+                regUp = TopRightRegion(regUp);
+                e = RegionBelow(regUp).eUp.Sym.Onext;
+                regLo.eUp = eLo.Sym.Lnext;
+                eLo = FinishLeftRegions(tess, regLo, null);
+                AddRightEdges(tess, regUp, eLo.Onext, eUp.Sym.Onext, e, true);
+                return true;
+            }
+            /* Special case: called from ConnectRightVertex.  If either
+             * edge passes on the wrong side of tess.event, split it
+             * (and wait for ConnectRightVertex to splice it appropriately).
+             */
+            if (Geom.EdgeSign(dstUp, tess.event, isect) >= 0) {
+                RegionAbove(regUp).dirty = regUp.dirty = true;
+                if (Mesh.__gl_meshSplitEdge(eUp.Sym) == null) throw new RuntimeException();
+                eUp.Org.s = tess.event.s;
+                eUp.Org.t = tess.event.t;
+            }
+            if (Geom.EdgeSign(dstLo, tess.event, isect) <= 0) {
+                regUp.dirty = regLo.dirty = true;
+                if (Mesh.__gl_meshSplitEdge(eLo.Sym) == null) throw new RuntimeException();
+                eLo.Org.s = tess.event.s;
+                eLo.Org.t = tess.event.t;
+            }
+            /* leave the rest for ConnectRightVertex */
+            return false;
+        }
+
+        /* General case -- split both edges, splice into new vertex.
+         * When we do the splice operation, the order of the arguments is
+         * arbitrary as far as correctness goes.  However, when the operation
+         * creates a new face, the work done is proportional to the size of
+         * the new face.  We expect the faces in the processed part of
+         * the mesh (ie. eUp.Lface) to be smaller than the faces in the
+         * unprocessed original contours (which will be eLo.Sym.Lnext.Lface).
+         */
+        if (Mesh.__gl_meshSplitEdge(eUp.Sym) == null) throw new RuntimeException();
+        if (Mesh.__gl_meshSplitEdge(eLo.Sym) == null) throw new RuntimeException();
+        if (!Mesh.__gl_meshSplice(eLo.Sym.Lnext, eUp)) throw new RuntimeException();
+        eUp.Org.s = isect.s;
+        eUp.Org.t = isect.t;
+        eUp.Org.pqHandle = tess.pq.pqInsert(eUp.Org); /* __gl_pqSortInsert */
+        if (eUp.Org.pqHandle == Long.MAX_VALUE) {
+            tess.pq.pqDeletePriorityQ();	/* __gl_pqSortDeletePriorityQ */
+            tess.pq = null;
+            throw new RuntimeException();
+        }
+        GetIntersectData(tess, eUp.Org, orgUp, dstUp, orgLo, dstLo);
+        RegionAbove(regUp).dirty = regUp.dirty = regLo.dirty = true;
+        return false;
+    }
+
+    static void WalkDirtyRegions(GLUtessellatorImpl tess, ActiveRegion regUp)
+/*
+ * When the upper or lower edge of any region changes, the region is
+ * marked "dirty".  This routine walks through all the dirty regions
+ * and makes sure that the dictionary invariants are satisfied
+ * (see the comments at the beginning of this file).  Of course
+ * new dirty regions can be created as we make changes to restore
+ * the invariants.
+ */ {
+        ActiveRegion regLo = RegionBelow(regUp);
+        GLUhalfEdge eUp, eLo;
+
+        for (; ;) {
+            /* Find the lowest dirty region (we walk from the bottom up). */
+            while (regLo.dirty) {
+                regUp = regLo;
+                regLo = RegionBelow(regLo);
+            }
+            if (!regUp.dirty) {
+                regLo = regUp;
+                regUp = RegionAbove(regUp);
+                if (regUp == null || !regUp.dirty) {
+                    /* We've walked all the dirty regions */
+                    return;
+                }
+            }
+            regUp.dirty = false;
+            eUp = regUp.eUp;
+            eLo = regLo.eUp;
+
+            if (eUp.Sym.Org != eLo.Sym.Org) {
+                /* Check that the edge ordering is obeyed at the Dst vertices. */
+                if (CheckForLeftSplice(tess, regUp)) {
+
+                    /* If the upper or lower edge was marked fixUpperEdge, then
+                     * we no longer need it (since these edges are needed only for
+                     * vertices which otherwise have no right-going edges).
+                     */
+                    if (regLo.fixUpperEdge) {
+                        DeleteRegion(tess, regLo);
+                        if (!Mesh.__gl_meshDelete(eLo)) throw new RuntimeException();
+                        regLo = RegionBelow(regUp);
+                        eLo = regLo.eUp;
+                    } else if (regUp.fixUpperEdge) {
+                        DeleteRegion(tess, regUp);
+                        if (!Mesh.__gl_meshDelete(eUp)) throw new RuntimeException();
+                        regUp = RegionAbove(regLo);
+                        eUp = regUp.eUp;
+                    }
+                }
+            }
+            if (eUp.Org != eLo.Org) {
+                if (eUp.Sym.Org != eLo.Sym.Org
+                        && !regUp.fixUpperEdge && !regLo.fixUpperEdge
+                        && (eUp.Sym.Org == tess.event || eLo.Sym.Org == tess.event)) {
+                    /* When all else fails in CheckForIntersect(), it uses tess.event
+                     * as the intersection location.  To make this possible, it requires
+                     * that tess.event lie between the upper and lower edges, and also
+                     * that neither of these is marked fixUpperEdge (since in the worst
+                     * case it might splice one of these edges into tess.event, and
+                     * violate the invariant that fixable edges are the only right-going
+                     * edge from their associated vertex).
+                         */
+                    if (CheckForIntersect(tess, regUp)) {
+                        /* WalkDirtyRegions() was called recursively; we're done */
+                        return;
+                    }
+                } else {
+                    /* Even though we can't use CheckForIntersect(), the Org vertices
+                     * may violate the dictionary edge ordering.  Check and correct this.
+                     */
+                    CheckForRightSplice(tess, regUp);
+                }
+            }
+            if (eUp.Org == eLo.Org && eUp.Sym.Org == eLo.Sym.Org) {
+                /* A degenerate loop consisting of only two edges -- delete it. */
+                AddWinding(eLo, eUp);
+                DeleteRegion(tess, regUp);
+                if (!Mesh.__gl_meshDelete(eUp)) throw new RuntimeException();
+                regUp = RegionAbove(regLo);
+            }
+        }
+    }
+
+
+    static void ConnectRightVertex(GLUtessellatorImpl tess, ActiveRegion regUp,
+                                   GLUhalfEdge eBottomLeft)
+/*
+ * Purpose: connect a "right" vertex vEvent (one where all edges go left)
+ * to the unprocessed portion of the mesh.  Since there are no right-going
+ * edges, two regions (one above vEvent and one below) are being merged
+ * into one.  "regUp" is the upper of these two regions.
+ *
+ * There are two reasons for doing this (adding a right-going edge):
+ *  - if the two regions being merged are "inside", we must add an edge
+ *    to keep them separated (the combined region would not be monotone).
+ *  - in any case, we must leave some record of vEvent in the dictionary,
+ *    so that we can merge vEvent with features that we have not seen yet.
+ *    For example, maybe there is a vertical edge which passes just to
+ *    the right of vEvent; we would like to splice vEvent into this edge.
+ *
+ * However, we don't want to connect vEvent to just any vertex.  We don''t
+ * want the new edge to cross any other edges; otherwise we will create
+ * intersection vertices even when the input data had no self-intersections.
+ * (This is a bad thing; if the user's input data has no intersections,
+ * we don't want to generate any false intersections ourselves.)
+ *
+ * Our eventual goal is to connect vEvent to the leftmost unprocessed
+ * vertex of the combined region (the union of regUp and regLo).
+ * But because of unseen vertices with all right-going edges, and also
+ * new vertices which may be created by edge intersections, we don''t
+ * know where that leftmost unprocessed vertex is.  In the meantime, we
+ * connect vEvent to the closest vertex of either chain, and mark the region
+ * as "fixUpperEdge".  This flag says to delete and reconnect this edge
+ * to the next processed vertex on the boundary of the combined region.
+ * Quite possibly the vertex we connected to will turn out to be the
+ * closest one, in which case we won''t need to make any changes.
+ */ {
+        GLUhalfEdge eNew;
+        GLUhalfEdge eTopLeft = eBottomLeft.Onext;
+        ActiveRegion regLo = RegionBelow(regUp);
+        GLUhalfEdge eUp = regUp.eUp;
+        GLUhalfEdge eLo = regLo.eUp;
+        boolean degenerate = false;
+
+        if (eUp.Sym.Org != eLo.Sym.Org) {
+            CheckForIntersect(tess, regUp);
+        }
+
+        /* Possible new degeneracies: upper or lower edge of regUp may pass
+         * through vEvent, or may coincide with new intersection vertex
+         */
+        if (Geom.VertEq(eUp.Org, tess.event)) {
+            if (!Mesh.__gl_meshSplice(eTopLeft.Sym.Lnext, eUp)) throw new RuntimeException();
+            regUp = TopLeftRegion(regUp);
+            if (regUp == null) throw new RuntimeException();
+            eTopLeft = RegionBelow(regUp).eUp;
+            FinishLeftRegions(tess, RegionBelow(regUp), regLo);
+            degenerate = true;
+        }
+        if (Geom.VertEq(eLo.Org, tess.event)) {
+            if (!Mesh.__gl_meshSplice(eBottomLeft, eLo.Sym.Lnext)) throw new RuntimeException();
+            eBottomLeft = FinishLeftRegions(tess, regLo, null);
+            degenerate = true;
+        }
+        if (degenerate) {
+            AddRightEdges(tess, regUp, eBottomLeft.Onext, eTopLeft, eTopLeft, true);
+            return;
+        }
+
+        /* Non-degenerate situation -- need to add a temporary, fixable edge.
+         * Connect to the closer of eLo.Org, eUp.Org.
+         */
+        if (Geom.VertLeq(eLo.Org, eUp.Org)) {
+            eNew = eLo.Sym.Lnext;
+        } else {
+            eNew = eUp;
+        }
+        eNew = Mesh.__gl_meshConnect(eBottomLeft.Onext.Sym, eNew);
+        if (eNew == null) throw new RuntimeException();
+
+        /* Prevent cleanup, otherwise eNew might disappear before we've even
+         * had a chance to mark it as a temporary edge.
+         */
+        AddRightEdges(tess, regUp, eNew, eNew.Onext, eNew.Onext, false);
+        eNew.Sym.activeRegion.fixUpperEdge = true;
+        WalkDirtyRegions(tess, regUp);
+    }
+
+/* Because vertices at exactly the same location are merged together
+ * before we process the sweep event, some degenerate cases can't occur.
+ * However if someone eventually makes the modifications required to
+ * merge features which are close together, the cases below marked
+ * TOLERANCE_NONZERO will be useful.  They were debugged before the
+ * code to merge identical vertices in the main loop was added.
+ */
+    private static final boolean TOLERANCE_NONZERO = false;
+
+    static void ConnectLeftDegenerate(GLUtessellatorImpl tess,
+                                      ActiveRegion regUp, GLUvertex vEvent)
+/*
+ * The event vertex lies exacty on an already-processed edge or vertex.
+ * Adding the new vertex involves splicing it into the already-processed
+ * part of the mesh.
+ */ {
+        GLUhalfEdge e, eTopLeft, eTopRight, eLast;
+        ActiveRegion reg;
+
+        e = regUp.eUp;
+        if (Geom.VertEq(e.Org, vEvent)) {
+            /* e.Org is an unprocessed vertex - just combine them, and wait
+             * for e.Org to be pulled from the queue
+             */
+            assert (TOLERANCE_NONZERO);
+            SpliceMergeVertices(tess, e, vEvent.anEdge);
+            return;
+        }
+
+        if (!Geom.VertEq(e.Sym.Org, vEvent)) {
+            /* General case -- splice vEvent into edge e which passes through it */
+            if (Mesh.__gl_meshSplitEdge(e.Sym) == null) throw new RuntimeException();
+            if (regUp.fixUpperEdge) {
+                /* This edge was fixable -- delete unused portion of original edge */
+                if (!Mesh.__gl_meshDelete(e.Onext)) throw new RuntimeException();
+                regUp.fixUpperEdge = false;
+            }
+            if (!Mesh.__gl_meshSplice(vEvent.anEdge, e)) throw new RuntimeException();
+            SweepEvent(tess, vEvent);	/* recurse */
+            return;
+        }
+
+        /* vEvent coincides with e.Sym.Org, which has already been processed.
+         * Splice in the additional right-going edges.
+         */
+        assert (TOLERANCE_NONZERO);
+        regUp = TopRightRegion(regUp);
+        reg = RegionBelow(regUp);
+        eTopRight = reg.eUp.Sym;
+        eTopLeft = eLast = eTopRight.Onext;
+        if (reg.fixUpperEdge) {
+            /* Here e.Sym.Org has only a single fixable edge going right.
+             * We can delete it since now we have some real right-going edges.
+             */
+            assert (eTopLeft != eTopRight);   /* there are some left edges too */
+            DeleteRegion(tess, reg);
+            if (!Mesh.__gl_meshDelete(eTopRight)) throw new RuntimeException();
+            eTopRight = eTopLeft.Sym.Lnext;
+        }
+        if (!Mesh.__gl_meshSplice(vEvent.anEdge, eTopRight)) throw new RuntimeException();
+        if (!Geom.EdgeGoesLeft(eTopLeft)) {
+            /* e.Sym.Org had no left-going edges -- indicate this to AddRightEdges() */
+            eTopLeft = null;
+        }
+        AddRightEdges(tess, regUp, eTopRight.Onext, eLast, eTopLeft, true);
+    }
+
+
+    static void ConnectLeftVertex(GLUtessellatorImpl tess, GLUvertex vEvent)
+/*
+ * Purpose: connect a "left" vertex (one where both edges go right)
+ * to the processed portion of the mesh.  Let R be the active region
+ * containing vEvent, and let U and L be the upper and lower edge
+ * chains of R.  There are two possibilities:
+ *
+ * - the normal case: split R into two regions, by connecting vEvent to
+ *   the rightmost vertex of U or L lying to the left of the sweep line
+ *
+ * - the degenerate case: if vEvent is close enough to U or L, we
+ *   merge vEvent into that edge chain.  The subcases are:
+ *	- merging with the rightmost vertex of U or L
+ *	- merging with the active edge of U or L
+ *	- merging with an already-processed portion of U or L
+ */ {
+        ActiveRegion regUp, regLo, reg;
+        GLUhalfEdge eUp, eLo, eNew;
+        ActiveRegion tmp = new ActiveRegion();
+
+        /* assert ( vEvent.anEdge.Onext.Onext == vEvent.anEdge ); */
+
+        /* Get a pointer to the active region containing vEvent */
+        tmp.eUp = vEvent.anEdge.Sym;
+        /* __GL_DICTLISTKEY */ /* __gl_dictListSearch */
+        regUp = (ActiveRegion) Dict.dictKey(Dict.dictSearch(tess.dict, tmp));
+        regLo = RegionBelow(regUp);
+        eUp = regUp.eUp;
+        eLo = regLo.eUp;
+
+        /* Try merging with U or L first */
+        if (Geom.EdgeSign(eUp.Sym.Org, vEvent, eUp.Org) == 0) {
+            ConnectLeftDegenerate(tess, regUp, vEvent);
+            return;
+        }
+
+        /* Connect vEvent to rightmost processed vertex of either chain.
+         * e.Sym.Org is the vertex that we will connect to vEvent.
+         */
+        reg = Geom.VertLeq(eLo.Sym.Org, eUp.Sym.Org) ? regUp : regLo;
+
+        if (regUp.inside || reg.fixUpperEdge) {
+            if (reg == regUp) {
+                eNew = Mesh.__gl_meshConnect(vEvent.anEdge.Sym, eUp.Lnext);
+                if (eNew == null) throw new RuntimeException();
+            } else {
+                GLUhalfEdge tempHalfEdge = Mesh.__gl_meshConnect(eLo.Sym.Onext.Sym, vEvent.anEdge);
+                if (tempHalfEdge == null) throw new RuntimeException();
+
+                eNew = tempHalfEdge.Sym;
+            }
+            if (reg.fixUpperEdge) {
+                if (!FixUpperEdge(reg, eNew)) throw new RuntimeException();
+            } else {
+                ComputeWinding(tess, AddRegionBelow(tess, regUp, eNew));
+            }
+            SweepEvent(tess, vEvent);
+        } else {
+            /* The new vertex is in a region which does not belong to the polygon.
+             * We don''t need to connect this vertex to the rest of the mesh.
+             */
+            AddRightEdges(tess, regUp, vEvent.anEdge, vEvent.anEdge, null, true);
+        }
+    }
+
+
+    static void SweepEvent(GLUtessellatorImpl tess, GLUvertex vEvent)
+/*
+ * Does everything necessary when the sweep line crosses a vertex.
+ * Updates the mesh and the edge dictionary.
+ */ {
+        ActiveRegion regUp, reg;
+        GLUhalfEdge e, eTopLeft, eBottomLeft;
+
+        tess.event = vEvent;		/* for access in EdgeLeq() */
+        DebugEvent(tess);
+
+        /* Check if this vertex is the right endpoint of an edge that is
+         * already in the dictionary.  In this case we don't need to waste
+         * time searching for the location to insert new edges.
+         */
+        e = vEvent.anEdge;
+        while (e.activeRegion == null) {
+            e = e.Onext;
+            if (e == vEvent.anEdge) {
+                /* All edges go right -- not incident to any processed edges */
+                ConnectLeftVertex(tess, vEvent);
+                return;
+            }
+        }
+
+        /* Processing consists of two phases: first we "finish" all the
+         * active regions where both the upper and lower edges terminate
+         * at vEvent (ie. vEvent is closing off these regions).
+         * We mark these faces "inside" or "outside" the polygon according
+         * to their winding number, and delete the edges from the dictionary.
+         * This takes care of all the left-going edges from vEvent.
+         */
+        regUp = TopLeftRegion(e.activeRegion);
+        if (regUp == null) throw new RuntimeException();
+        reg = RegionBelow(regUp);
+        eTopLeft = reg.eUp;
+        eBottomLeft = FinishLeftRegions(tess, reg, null);
+
+        /* Next we process all the right-going edges from vEvent.  This
+         * involves adding the edges to the dictionary, and creating the
+         * associated "active regions" which record information about the
+         * regions between adjacent dictionary edges.
+         */
+        if (eBottomLeft.Onext == eTopLeft) {
+            /* No right-going edges -- add a temporary "fixable" edge */
+            ConnectRightVertex(tess, regUp, eBottomLeft);
+        } else {
+            AddRightEdges(tess, regUp, eBottomLeft.Onext, eTopLeft, eTopLeft, true);
+        }
+    }
+
+
+/* Make the sentinel coordinates big enough that they will never be
+ * merged with real input features.  (Even with the largest possible
+ * input contour and the maximum tolerance of 1.0, no merging will be
+ * done with coordinates larger than 3 * GLU_TESS_MAX_COORD).
+ */
+    private static final double SENTINEL_COORD = (4.0 * GLU.GLU_TESS_MAX_COORD);
+
+    static void AddSentinel(GLUtessellatorImpl tess, double t)
+/*
+ * We add two sentinel edges above and below all other edges,
+ * to avoid special cases at the top and bottom.
+ */ {
+        GLUhalfEdge e;
+        ActiveRegion reg = new ActiveRegion();
+        if (reg == null) throw new RuntimeException();
+
+        e = Mesh.__gl_meshMakeEdge(tess.mesh);
+        if (e == null) throw new RuntimeException();
+
+        e.Org.s = SENTINEL_COORD;
+        e.Org.t = t;
+        e.Sym.Org.s = -SENTINEL_COORD;
+        e.Sym.Org.t = t;
+        tess.event = e.Sym.Org;		/* initialize it */
+
+        reg.eUp = e;
+        reg.windingNumber = 0;
+        reg.inside = false;
+        reg.fixUpperEdge = false;
+        reg.sentinel = true;
+        reg.dirty = false;
+        reg.nodeUp = Dict.dictInsert(tess.dict, reg); /* __gl_dictListInsertBefore */
+        if (reg.nodeUp == null) throw new RuntimeException();
+    }
+
+
+    static void InitEdgeDict(final GLUtessellatorImpl tess)
+/*
+ * We maintain an ordering of edge intersections with the sweep line.
+ * This order is maintained in a dynamic dictionary.
+ */ {
+        /* __gl_dictListNewDict */
+        tess.dict = Dict.dictNewDict(tess, new Dict.DictLeq() {
+            public boolean leq(Object frame, Object key1, Object key2) {
+                return EdgeLeq(tess, (ActiveRegion) key1, (ActiveRegion) key2);
+            }
+        });
+        if (tess.dict == null) throw new RuntimeException();
+
+        AddSentinel(tess, -SENTINEL_COORD);
+        AddSentinel(tess, SENTINEL_COORD);
+    }
+
+
+    static void DoneEdgeDict(GLUtessellatorImpl tess) {
+        ActiveRegion reg;
+        int fixedEdges = 0;
+
+        /* __GL_DICTLISTKEY */ /* __GL_DICTLISTMIN */
+        while ((reg = (ActiveRegion) Dict.dictKey(Dict.dictMin(tess.dict))) != null) {
+            /*
+             * At the end of all processing, the dictionary should contain
+             * only the two sentinel edges, plus at most one "fixable" edge
+             * created by ConnectRightVertex().
+             */
+            if (!reg.sentinel) {
+                assert (reg.fixUpperEdge);
+                assert (++fixedEdges == 1);
+            }
+            assert (reg.windingNumber == 0);
+            DeleteRegion(tess, reg);
+/*    __gl_meshDelete( reg.eUp );*/
+        }
+        Dict.dictDeleteDict(tess.dict);	/* __gl_dictListDeleteDict */
+    }
+
+
+    static void RemoveDegenerateEdges(GLUtessellatorImpl tess)
+/*
+ * Remove zero-length edges, and contours with fewer than 3 vertices.
+ */ {
+        GLUhalfEdge e, eNext, eLnext;
+        GLUhalfEdge eHead = tess.mesh.eHead;
+
+        /*LINTED*/
+        for (e = eHead.next; e != eHead; e = eNext) {
+            eNext = e.next;
+            eLnext = e.Lnext;
+
+            if (Geom.VertEq(e.Org, e.Sym.Org) && e.Lnext.Lnext != e) {
+                /* Zero-length edge, contour has at least 3 edges */
+
+                SpliceMergeVertices(tess, eLnext, e);	/* deletes e.Org */
+                if (!Mesh.__gl_meshDelete(e)) throw new RuntimeException(); /* e is a self-loop */
+                e = eLnext;
+                eLnext = e.Lnext;
+            }
+            if (eLnext.Lnext == e) {
+                /* Degenerate contour (one or two edges) */
+
+                if (eLnext != e) {
+                    if (eLnext == eNext || eLnext == eNext.Sym) {
+                        eNext = eNext.next;
+                    }
+                    if (!Mesh.__gl_meshDelete(eLnext)) throw new RuntimeException();
+                }
+                if (e == eNext || e == eNext.Sym) {
+                    eNext = eNext.next;
+                }
+                if (!Mesh.__gl_meshDelete(e)) throw new RuntimeException();
+            }
+        }
+    }
+
+    static boolean InitPriorityQ(GLUtessellatorImpl tess)
+/*
+ * Insert all vertices into the priority queue which determines the
+ * order in which vertices cross the sweep line.
+ */ {
+        PriorityQ pq;
+        GLUvertex v, vHead;
+
+        /* __gl_pqSortNewPriorityQ */
+        pq = tess.pq = PriorityQ.pqNewPriorityQ(new PriorityQ.Leq() {
+            public boolean leq(Object key1, Object key2) {
+                return Geom.VertLeq(((GLUvertex) key1), (GLUvertex) key2);
+            }
+        });
+        if (pq == null) return false;
+
+        vHead = tess.mesh.vHead;
+        for (v = vHead.next; v != vHead; v = v.next) {
+            v.pqHandle = pq.pqInsert(v); /* __gl_pqSortInsert */
+            if (v.pqHandle == Long.MAX_VALUE) break;
+        }
+        if (v != vHead || !pq.pqInit()) { /* __gl_pqSortInit */
+            tess.pq.pqDeletePriorityQ();	/* __gl_pqSortDeletePriorityQ */
+            tess.pq = null;
+            return false;
+        }
+
+        return true;
+    }
+
+
+    static void DonePriorityQ(GLUtessellatorImpl tess) {
+        tess.pq.pqDeletePriorityQ(); /* __gl_pqSortDeletePriorityQ */
+    }
+
+
+    static boolean RemoveDegenerateFaces(GLUmesh mesh)
+/*
+ * Delete any degenerate faces with only two edges.  WalkDirtyRegions()
+ * will catch almost all of these, but it won't catch degenerate faces
+ * produced by splice operations on already-processed edges.
+ * The two places this can happen are in FinishLeftRegions(), when
+ * we splice in a "temporary" edge produced by ConnectRightVertex(),
+ * and in CheckForLeftSplice(), where we splice already-processed
+ * edges to ensure that our dictionary invariants are not violated
+ * by numerical errors.
+ *
+ * In both these cases it is *very* dangerous to delete the offending
+ * edge at the time, since one of the routines further up the stack
+ * will sometimes be keeping a pointer to that edge.
+ */ {
+        GLUface f, fNext;
+        GLUhalfEdge e;
+
+        /*LINTED*/
+        for (f = mesh.fHead.next; f != mesh.fHead; f = fNext) {
+            fNext = f.next;
+            e = f.anEdge;
+            assert (e.Lnext != e);
+
+            if (e.Lnext.Lnext == e) {
+                /* A face with only two edges */
+                AddWinding(e.Onext, e);
+                if (!Mesh.__gl_meshDelete(e)) return false;
+            }
+        }
+        return true;
+    }
+
+    public static boolean __gl_computeInterior(GLUtessellatorImpl tess)
+/*
+ * __gl_computeInterior( tess ) computes the planar arrangement specified
+ * by the given contours, and further subdivides this arrangement
+ * into regions.  Each region is marked "inside" if it belongs
+ * to the polygon, according to the rule given by tess.windingRule.
+ * Each interior region is guaranteed be monotone.
+ */ {
+        GLUvertex v, vNext;
+
+        tess.fatalError = false;
+
+        /* Each vertex defines an event for our sweep line.  Start by inserting
+         * all the vertices in a priority queue.  Events are processed in
+         * lexicographic order, ie.
+         *
+         *	e1 < e2  iff  e1.x < e2.x || (e1.x == e2.x && e1.y < e2.y)
+         */
+        RemoveDegenerateEdges(tess);
+        if (!InitPriorityQ(tess)) return false; /* if error */
+        InitEdgeDict(tess);
+
+        /* __gl_pqSortExtractMin */
+        while ((v = (GLUvertex) tess.pq.pqExtractMin()) != null) {
+            for (; ;) {
+                vNext = (GLUvertex) tess.pq.pqMinimum(); /* __gl_pqSortMinimum */
+                if (vNext == null || !Geom.VertEq(vNext, v)) break;
+
+                /* Merge together all vertices at exactly the same location.
+                 * This is more efficient than processing them one at a time,
+                 * simplifies the code (see ConnectLeftDegenerate), and is also
+                 * important for correct handling of certain degenerate cases.
+                 * For example, suppose there are two identical edges A and B
+                 * that belong to different contours (so without this code they would
+                 * be processed by separate sweep events).  Suppose another edge C
+                 * crosses A and B from above.  When A is processed, we split it
+                 * at its intersection point with C.  However this also splits C,
+                 * so when we insert B we may compute a slightly different
+                 * intersection point.  This might leave two edges with a small
+                 * gap between them.  This kind of error is especially obvious
+                 * when using boundary extraction (GLU_TESS_BOUNDARY_ONLY).
+                 */
+                vNext = (GLUvertex) tess.pq.pqExtractMin(); /* __gl_pqSortExtractMin*/
+                SpliceMergeVertices(tess, v.anEdge, vNext.anEdge);
+            }
+            SweepEvent(tess, v);
+        }
+
+        /* Set tess.event for debugging purposes */
+        /* __GL_DICTLISTKEY */ /* __GL_DICTLISTMIN */
+        tess.event = ((ActiveRegion) Dict.dictKey(Dict.dictMin(tess.dict))).eUp.Org;
+        DebugEvent(tess);
+        DoneEdgeDict(tess);
+        DonePriorityQ(tess);
+
+        if (!RemoveDegenerateFaces(tess.mesh)) return false;
+        Mesh.__gl_meshCheckMesh(tess.mesh);
+
+        return true;
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/TessMono.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/TessMono.java
new file mode 100644
index 0000000..ef89b16
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/TessMono.java
@@ -0,0 +1,241 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+class TessMono {
+/* __gl_meshTessellateMonoRegion( face ) tessellates a monotone region
+ * (what else would it do??)  The region must consist of a single
+ * loop of half-edges (see mesh.h) oriented CCW.  "Monotone" in this
+ * case means that any vertical line intersects the interior of the
+ * region in a single interval.
+ *
+ * Tessellation consists of adding interior edges (actually pairs of
+ * half-edges), to split the region into non-overlapping triangles.
+ *
+ * The basic idea is explained in Preparata and Shamos (which I don''t
+ * have handy right now), although their implementation is more
+ * complicated than this one.  The are two edge chains, an upper chain
+ * and a lower chain.  We process all vertices from both chains in order,
+ * from right to left.
+ *
+ * The algorithm ensures that the following invariant holds after each
+ * vertex is processed: the untessellated region consists of two
+ * chains, where one chain (say the upper) is a single edge, and
+ * the other chain is concave.  The left vertex of the single edge
+ * is always to the left of all vertices in the concave chain.
+ *
+ * Each step consists of adding the rightmost unprocessed vertex to one
+ * of the two chains, and forming a fan of triangles from the rightmost
+ * of two chain endpoints.  Determining whether we can add each triangle
+ * to the fan is a simple orientation test.  By making the fan as large
+ * as possible, we restore the invariant (check it yourself).
+ */
+    static boolean __gl_meshTessellateMonoRegion(GLUface face, boolean avoidDegenerateTris) {
+        GLUhalfEdge up, lo;
+
+        /* All edges are oriented CCW around the boundary of the region.
+         * First, find the half-edge whose origin vertex is rightmost.
+         * Since the sweep goes from left to right, face->anEdge should
+         * be close to the edge we want.
+         */
+        up = face.anEdge;
+        assert (up.Lnext != up && up.Lnext.Lnext != up);
+
+        for (; Geom.VertLeq(up.Sym.Org, up.Org); up = up.Onext.Sym)
+            ;
+        for (; Geom.VertLeq(up.Org, up.Sym.Org); up = up.Lnext)
+            ;
+        lo = up.Onext.Sym;
+
+        boolean mustConnect = false; // hack for avoidDegenerateTris
+
+        while (up.Lnext != lo) {
+            if (avoidDegenerateTris && !mustConnect) {
+                // Skip over regions where several vertices are collinear,
+                // to try to avoid producing degenerate (zero-area) triangles
+                //
+                // The "mustConnect" flag is a hack to try to avoid
+                // skipping too large regions and causing incorrect
+                // triangulations. This entire modification is overall
+                // not robust and needs more work
+                if (Geom.EdgeCos(lo.Lnext.Org, lo.Org, lo.Lnext.Lnext.Org) <= -Geom.ONE_MINUS_EPSILON) {
+                    // Lines around lo
+                    do {
+                        lo = lo.Onext.Sym;
+                        mustConnect = true;
+                    } while (up.Lnext != lo &&
+                             Geom.EdgeCos(lo.Lnext.Org, lo.Org, lo.Lnext.Lnext.Org) <= -Geom.ONE_MINUS_EPSILON);
+                } else if (Geom.EdgeCos(up.Onext.Sym.Org, up.Org, up.Onext.Sym.Onext.Sym.Org) <= -Geom.ONE_MINUS_EPSILON) {
+                    // Lines around up
+                    do {
+                        up = up.Lnext;
+                        mustConnect = true;
+                    } while (up.Lnext != lo &&
+                             Geom.EdgeCos(up.Onext.Sym.Org, up.Org, up.Onext.Sym.Onext.Sym.Org) <= -Geom.ONE_MINUS_EPSILON);
+                }
+
+                if (up.Lnext == lo)
+                    break;
+            }
+
+            if (Geom.VertLeq(up.Sym.Org, lo.Org)) {
+                /* up.Sym.Org is on the left.  It is safe to form triangles from lo.Org.
+                 * The EdgeGoesLeft test guarantees progress even when some triangles
+                 * are CW, given that the upper and lower chains are truly monotone.
+                 */
+                while (lo.Lnext != up && (Geom.EdgeGoesLeft(lo.Lnext)
+                        || Geom.EdgeSign(lo.Org, lo.Sym.Org, lo.Lnext.Sym.Org) <= 0)) {
+                    GLUhalfEdge tempHalfEdge = Mesh.__gl_meshConnect(lo.Lnext, lo);
+                    mustConnect = false;
+                    if (tempHalfEdge == null) return false;
+                    lo = tempHalfEdge.Sym;
+                }
+                lo = lo.Onext.Sym;
+            } else {
+                /* lo.Org is on the left.  We can make CCW triangles from up.Sym.Org. */
+                while (lo.Lnext != up && (Geom.EdgeGoesRight(up.Onext.Sym)
+                        || Geom.EdgeSign(up.Sym.Org, up.Org, up.Onext.Sym.Org) >= 0)) {
+                    GLUhalfEdge tempHalfEdge = Mesh.__gl_meshConnect(up, up.Onext.Sym);
+                    mustConnect = false;
+                    if (tempHalfEdge == null) return false;
+                    up = tempHalfEdge.Sym;
+                }
+                up = up.Lnext;
+            }
+        }
+
+        /* Now lo.Org == up.Sym.Org == the leftmost vertex.  The remaining region
+         * can be tessellated in a fan from this leftmost vertex.
+         */
+        assert (lo.Lnext != up);
+        while (lo.Lnext.Lnext != up) {
+            GLUhalfEdge tempHalfEdge = Mesh.__gl_meshConnect(lo.Lnext, lo);
+            if (tempHalfEdge == null) return false;
+            lo = tempHalfEdge.Sym;
+        }
+
+        return true;
+    }
+
+
+/* __gl_meshTessellateInterior( mesh ) tessellates each region of
+ * the mesh which is marked "inside" the polygon.  Each such region
+ * must be monotone.
+ */
+    public static boolean __gl_meshTessellateInterior(GLUmesh mesh, boolean avoidDegenerateTris) {
+        GLUface f, next;
+
+        /*LINTED*/
+        for (f = mesh.fHead.next; f != mesh.fHead; f = next) {
+            /* Make sure we don''t try to tessellate the new triangles. */
+            next = f.next;
+            if (f.inside) {
+                if (!__gl_meshTessellateMonoRegion(f, avoidDegenerateTris)) return false;
+            }
+        }
+
+        return true;
+    }
+
+
+/* __gl_meshDiscardExterior( mesh ) zaps (ie. sets to NULL) all faces
+ * which are not marked "inside" the polygon.  Since further mesh operations
+ * on NULL faces are not allowed, the main purpose is to clean up the
+ * mesh so that exterior loops are not represented in the data structure.
+ */
+    public static void __gl_meshDiscardExterior(GLUmesh mesh) {
+        GLUface f, next;
+
+        /*LINTED*/
+        for (f = mesh.fHead.next; f != mesh.fHead; f = next) {
+            /* Since f will be destroyed, save its next pointer. */
+            next = f.next;
+            if (!f.inside) {
+                Mesh.__gl_meshZapFace(f);
+            }
+        }
+    }
+
+    private static final int MARKED_FOR_DELETION = 0x7fffffff;
+
+/* __gl_meshSetWindingNumber( mesh, value, keepOnlyBoundary ) resets the
+ * winding numbers on all edges so that regions marked "inside" the
+ * polygon have a winding number of "value", and regions outside
+ * have a winding number of 0.
+ *
+ * If keepOnlyBoundary is TRUE, it also deletes all edges which do not
+ * separate an interior region from an exterior one.
+ */
+    public static boolean __gl_meshSetWindingNumber(GLUmesh mesh, int value, boolean keepOnlyBoundary) {
+        GLUhalfEdge e, eNext;
+
+        for (e = mesh.eHead.next; e != mesh.eHead; e = eNext) {
+            eNext = e.next;
+            if (e.Sym.Lface.inside != e.Lface.inside) {
+
+                /* This is a boundary edge (one side is interior, one is exterior). */
+                e.winding = (e.Lface.inside) ? value : -value;
+            } else {
+
+                /* Both regions are interior, or both are exterior. */
+                if (!keepOnlyBoundary) {
+                    e.winding = 0;
+                } else {
+                    if (!Mesh.__gl_meshDelete(e)) return false;
+                }
+            }
+        }
+        return true;
+    }
+
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/TessState.java b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/TessState.java
new file mode 100644
index 0000000..a8aa41d
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/glu/tessellator/TessState.java
@@ -0,0 +1,59 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+class TessState {
+    public static final int T_DORMANT = 0;
+    public static final int T_IN_POLYGON = 1;
+    public static final int T_IN_CONTOUR = 2;
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLContext.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLContext.java
new file mode 100644
index 0000000..3cd2aa6
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLContext.java
@@ -0,0 +1,331 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl;
+
+import java.nio.*;
+import java.util.*;
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+import com.jogamp.opengl.impl.*;
+import com.jogamp.gluegen.runtime.ProcAddressTable;
+import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver;
+
+public abstract class MacOSXCGLContext extends GLContextImpl
+{	
+  protected boolean isNSContext;
+  private CGLExt cglExt;
+  // Table that holds the addresses of the native C-language entry points for
+  // CGL extension functions.
+  private CGLExtProcAddressTable cglExtProcAddressTable;
+  
+  public MacOSXCGLContext(GLDrawableImpl drawable, GLDrawableImpl drawableRead,
+                          GLContext shareWith) {
+    super(drawable, drawableRead, shareWith);
+  }
+
+  public MacOSXCGLContext(GLDrawableImpl drawable,
+                          GLContext shareWith) {
+    this(drawable, null, shareWith);
+  }
+  
+  public Object getPlatformGLExtensions() {
+    return getCGLExt();
+  }
+
+  protected boolean isNSContext() { return isNSContext; }
+
+  public CGLExt getCGLExt() {
+    if (cglExt == null) {
+      cglExt = new CGLExtImpl(this);
+    }
+    return cglExt;
+  }
+
+  public final ProcAddressTable getPlatformExtProcAddressTable() {
+    return getCGLExtProcAddressTable();
+  }
+
+  public final CGLExtProcAddressTable getCGLExtProcAddressTable() {
+    return cglExtProcAddressTable;
+  }
+
+  protected Map/*<String, String>*/ getFunctionNameMap() { return null; }
+
+  protected Map/*<String, String>*/ getExtensionNameMap() { return null; }
+
+  protected long createContextARBImpl(long share, boolean direct, int ctp, int major, int minor) {
+      return 0; // FIXME
+  }
+
+  protected void destroyContextARBImpl(long _context) {
+      // FIXME
+  }
+
+  /**
+   * Creates and initializes an appropriate OpenGl Context (NS). Should only be
+   * called by {@link makeCurrentImpl()}.
+   */
+  protected boolean create(boolean pbuffer, boolean floatingPoint) {
+    MacOSXCGLContext other = (MacOSXCGLContext) GLContextShareSet.getShareContext(this);
+    long share = 0;
+    if (other != null) {
+      if (!other.isNSContext()) {
+        throw new GLException("GLContextShareSet is not a NS Context");
+      }
+      share = other.getHandle();
+      if (share == 0) {
+        throw new GLException("GLContextShareSet returned a NULL OpenGL context");
+      }
+    }
+    MacOSXCGLGraphicsConfiguration config = (MacOSXCGLGraphicsConfiguration) drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+    GLCapabilitiesImmutable capabilitiesRequested = (GLCapabilitiesImmutable) config.getRequestedCapabilities();
+    GLProfile glProfile = capabilitiesRequested.getGLProfile();
+    if(glProfile.isGL3()) {
+        throw new GLException("GL3 profile currently not supported on MacOSX, due to the lack of a OpenGL 3.1 implementation");
+    }
+    // HACK .. bring in OnScreen/PBuffer selection to the DrawableFactory !!
+    GLCapabilities capabilities = (GLCapabilities) capabilitiesRequested.cloneMutable();
+    capabilities.setPBuffer(pbuffer);
+    capabilities.setPbufferFloatingPointBuffers(floatingPoint);
+
+    long pixelFormat = MacOSXCGLGraphicsConfiguration.GLCapabilities2NSPixelFormat(capabilities);
+    if (pixelFormat == 0) {
+      throw new GLException("Unable to allocate pixel format with requested GLCapabilities");
+    }
+    config.setChosenPixelFormat(pixelFormat);
+    try {
+      int[] viewNotReady = new int[1];
+      // Try to allocate a context with this
+      contextHandle = CGL.createContext(share,
+                                    drawable.getHandle(),
+                                    pixelFormat,
+                                    viewNotReady, 0);
+      if (contextHandle == 0) {
+        if (viewNotReady[0] == 1) {
+          if (DEBUG) {
+            System.err.println("!!! View not ready for " + getClass().getName());
+          }
+          // View not ready at the window system level -- this is OK
+          return false;
+        }
+        throw new GLException("Error creating NSOpenGLContext with requested pixel format");
+      }
+
+      if (!pbuffer && !capabilities.isBackgroundOpaque()) {
+          // Set the context opacity
+          CGL.setContextOpacity(contextHandle, 0);
+      }
+
+      GLCapabilitiesImmutable caps = MacOSXCGLGraphicsConfiguration.NSPixelFormat2GLCapabilities(glProfile, pixelFormat);
+      config.setChosenCapabilities(caps);
+    } finally {
+      CGL.deletePixelFormat(pixelFormat);
+    }
+    if (!CGL.makeCurrentContext(contextHandle)) {
+      throw new GLException("Error making Context (NS) current");
+    }
+    isNSContext = true;
+    setGLFunctionAvailability(true, 0, 0, CTX_PROFILE_COMPAT|CTX_OPTION_ANY);
+    GLContextShareSet.contextCreated(this);
+    return true;
+  }
+
+  protected void makeCurrentImpl(boolean newCreated) throws GLException {
+    if ( isNSContext ) {
+        if (!CGL.makeCurrentContext(contextHandle)) {
+          throw new GLException("Error making Context (NS) current");
+        }
+    } else {
+        if (CGL.kCGLNoError != CGL.CGLSetCurrentContext(contextHandle)) {
+          throw new GLException("Error making Context (CGL) current");
+        }
+    }
+  }
+	
+  protected void releaseImpl() throws GLException {
+    if ( isNSContext ) {
+        if (!CGL.clearCurrentContext(contextHandle)) {
+          throw new GLException("Error freeing OpenGL Context (NS)");
+        }
+    } else {
+        CGL.CGLReleaseContext(contextHandle);
+    }
+  }
+	
+  protected void destroyImpl() throws GLException {
+    if ( !isNSContext ) {
+      if (CGL.kCGLNoError != CGL.CGLDestroyContext(contextHandle)) {
+        throw new GLException("Unable to delete OpenGL Context (CGL)");
+      }
+      if (DEBUG) {
+        System.err.println("!!! Destroyed OpenGL Context (CGL) " + contextHandle);
+      }
+    } else {
+      if (!CGL.deleteContext(contextHandle)) {
+        throw new GLException("Unable to delete OpenGL Context (NS)");
+      }
+      if (DEBUG) {
+        System.err.println("!!! Destroyed OpenGL Context (NS) " + contextHandle);
+      }
+    }
+  }
+
+  protected void copyImpl(GLContext source, int mask) throws GLException {
+    long dst = getHandle();
+    long src = source.getHandle();
+    if( !isNSContext() ) {
+        if ( ((MacOSXCGLContext)source).isNSContext() ) {
+          throw new GLException("Source OpenGL Context is NS ; Destination Context is CGL.");
+        }
+        CGL.CGLCopyContext(src, dst, mask);
+    } else {
+        if ( !((MacOSXCGLContext)source).isNSContext() ) {
+          throw new GLException("Source OpenGL Context is CGL ; Destination Context is NS.");
+        }
+        CGL.copyContext(dst, src, mask);
+    }
+  }
+
+  protected final void updateGLXProcAddressTable(int major, int minor, int ctp) {
+    if (DEBUG) {
+      System.err.println(getThreadName() + ": !!! Initializing CGL extension address table");
+    }
+    CGLExtProcAddressTable table = null;
+    synchronized(mappedContextTypeObjectLock) {
+        table = (CGLExtProcAddressTable) mappedGLXProcAddress.get( contextFQN );
+    }
+    if(null != table) {
+        cglExtProcAddressTable = table;
+        if(DEBUG) {
+            System.err.println(getThreadName() + ": !!! GLContext CGL ProcAddressTable reusing key("+contextFQN+") -> "+table.hashCode());
+        }
+    } else {
+        if (cglExtProcAddressTable == null) {
+          // FIXME: cache ProcAddressTables by capability bits so we can
+          // share them among contexts with the same capabilities
+          cglExtProcAddressTable = new CGLExtProcAddressTable(new GLProcAddressResolver());
+        }
+        resetProcAddressTable(getCGLExtProcAddressTable());
+        synchronized(mappedContextTypeObjectLock) {
+            mappedGLXProcAddress.put(contextFQN, getCGLExtProcAddressTable());
+            if(DEBUG) {
+                System.err.println(getThreadName() + ": !!! GLContext CGL ProcAddressTable mapping key("+contextFQN+") -> "+getCGLExtProcAddressTable().hashCode());
+            }
+        }
+    }
+  }
+	
+  public String getPlatformExtensionsString()
+  {
+    return "";
+  }
+	
+  protected void swapBuffers() {
+    DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+    GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable)config.getChosenCapabilities();
+    if(caps.isOnscreen()) {
+        if(isNSContext) {
+            if (!CGL.flushBuffer(contextHandle)) {
+              throw new GLException("Error swapping buffers (NS)");
+            }
+        } else {
+            if (CGL.kCGLNoError != CGL.CGLFlushDrawable(contextHandle)) {
+              throw new GLException("Error swapping buffers (CGL)");
+            }
+        }
+    }
+  }
+
+  protected void setSwapIntervalImpl(int interval) {
+    if( ! isCreated() ) {
+        throw new GLException("OpenGL context not created");
+    } 
+    if ( isNSContext ) {
+        CGL.setSwapInterval(contextHandle, interval);
+    } else {
+        int[] lval = new int[] { (int) interval } ;
+        CGL.CGLSetParameter(contextHandle, CGL.kCGLCPSwapInterval, lval, 0);
+    }
+    currentSwapInterval = interval ;
+  }
+
+  public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
+    // FIXME: apparently the Apple extension doesn't require a custom memory allocator
+    throw new GLException("Not yet implemented");
+  }
+
+  public boolean isFunctionAvailable(String glFunctionName)
+  {
+    return super.isFunctionAvailable(glFunctionName);
+  }
+  
+  public boolean isExtensionAvailable(String glExtensionName) {
+    if (glExtensionName.equals("GL_ARB_pbuffer") ||
+        glExtensionName.equals("GL_ARB_pixel_format")) {
+      return true;
+    }
+    return super.isExtensionAvailable(glExtensionName);
+  }
+  
+  public int getOffscreenContextPixelDataType() {
+    throw new GLException("Should not call this");
+  }
+
+  public int getOffscreenContextReadBuffer() {
+    throw new GLException("Should not call this");
+  }
+
+  public boolean offscreenImageNeedsVerticalFlip() {
+    throw new GLException("Should not call this");
+  }
+
+  public void bindPbufferToTexture() {
+    throw new GLException("Should not call this");
+  }
+    
+  public void releasePbufferFromTexture() {
+    throw new GLException("Should not call this");
+  }
+    
+  // Support for "mode switching" as described in MacOSXCGLDrawable
+  public abstract void setOpenGLMode(int mode);
+  public abstract int  getOpenGLMode();
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLDrawable.java
new file mode 100644
index 0000000..1eeaa55
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLDrawable.java
@@ -0,0 +1,99 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+
+public abstract class MacOSXCGLDrawable extends GLDrawableImpl {
+  // The Java2D/OpenGL pipeline on OS X uses low-level CGLContextObjs
+  // to represent the contexts for e.g. the Java2D back buffer. When
+  // the Java2D/JOGL bridge is active, this means that if we want to
+  // be able to share textures and display lists with the Java2D
+  // contexts, we need to use the CGL APIs rather than the NSOpenGL
+  // APIs on the JOGL side. For example, if we create a pbuffer using
+  // the NSOpenGL APIs and want to share textures and display lists
+  // between it and the Java2D back buffer, there is no way to do so,
+  // because the Java2D context is actually a CGLContextObj and the
+  // NSOpenGLContext's initWithFormat:shareContext: only accepts an
+  // NSOpenGLContext as its second argument. Of course there is no way
+  // to wrap an NSOpenGLContext around an arbitrary CGLContextObj.
+  //
+  // The situation we care most about is allowing a GLPbuffer to share
+  // textures, etc. with a GLJPanel when the Java2D/JOGL bridge is
+  // active; several of the demos rely on this functionality. We aim
+  // to get there by allowing a GLPBuffer to switch its implementation
+  // between using an NSOpenGLPixelBuffer and a CGLPBufferObj. In
+  // order to track whether this has been done we need to have the
+  // notion of a "mode" of both the MacOSXCGLDrawable and the
+  // MacOSXGLContext. Initially the mode is "unspecified", meaning it
+  // leans toward the default (NSOpenGL). If sharing is requested
+  // between either a GLJPanel and a GLPbuffer or a GLCanvas and a
+  // GLPbuffer, the GLPbuffer will be switched into the appropriate
+  // mode: CGL mode for a GLJPanel and NSOpenGL mode for a GLCanvas.
+  // To avoid thrashing we support exactly one such switch during the
+  // lifetime of a given GLPbuffer. This is not a fully general
+  // solution (for example, you can't share textures among a
+  // GLPbuffer, a GLJPanel and a GLCanvas simultaneously) but should
+  // be enough to get things off the ground.
+  public static final int NSOPENGL_MODE = 1;
+  public static final int CGL_MODE      = 2;
+
+  public MacOSXCGLDrawable(GLDrawableFactory factory, NativeSurface comp, boolean realized) {
+    super(factory, comp, realized);
+ }
+
+  protected void setRealizedImpl() {
+  }
+
+  public GLDynamicLookupHelper getGLDynamicLookupHelper() {
+    return getFactoryImpl().getGLDynamicLookupHelper(0);
+  }
+
+  protected static String getThreadName() {
+    return Thread.currentThread().getName();
+  }
+
+  // Support for "mode switching" as per above
+  public abstract void setOpenGLMode(int mode);
+  public abstract int  getOpenGLMode();
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLDrawableFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLDrawableFactory.java
new file mode 100644
index 0000000..71b99c2
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLDrawableFactory.java
@@ -0,0 +1,209 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl;
+
+import java.nio.*;
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+import com.jogamp.common.JogampRuntimeException;
+import com.jogamp.common.util.*;
+import com.jogamp.opengl.impl.*;
+import com.jogamp.nativewindow.impl.ProxySurface;
+import java.util.HashMap;
+import javax.media.nativewindow.macosx.MacOSXGraphicsDevice;
+
+public class MacOSXCGLDrawableFactory extends GLDrawableFactoryImpl {
+  private static final DesktopGLDynamicLookupHelper macOSXCGLDynamicLookupHelper;
+
+  static {
+        DesktopGLDynamicLookupHelper tmp = null;
+        try {
+            tmp = new DesktopGLDynamicLookupHelper(new MacOSXCGLDynamicLibraryBundleInfo());
+        } catch (GLException gle) {
+            if(DEBUG) {
+                gle.printStackTrace();
+            }
+        }
+        macOSXCGLDynamicLookupHelper = tmp;
+        /** FIXME ?? 
+        if(null!=macOSXCGLDynamicLookupHelper) {
+            CGL.getCGLProcAddressTable().reset(macOSXCGLDynamicLookupHelper);
+        } */
+  }
+
+  public GLDynamicLookupHelper getGLDynamicLookupHelper(int profile) {
+      return macOSXCGLDynamicLookupHelper;
+  }
+
+  public MacOSXCGLDrawableFactory() {
+    super();
+
+    // Register our GraphicsConfigurationFactory implementations
+    // The act of constructing them causes them to be registered
+    new MacOSXCGLGraphicsConfigurationFactory();
+    if(GLProfile.isAWTAvailable()) {
+        try {
+          ReflectionUtil.createInstance("com.jogamp.opengl.impl.macosx.cgl.awt.MacOSXAWTCGLGraphicsConfigurationFactory",
+                                        null, getClass().getClassLoader());
+        } catch (JogampRuntimeException jre) { /* n/a .. */ }
+    }
+
+    defaultDevice = new MacOSXGraphicsDevice(AbstractGraphicsDevice.DEFAULT_UNIT);
+  }
+
+  static class SharedResource {
+      private MacOSXCGLDrawable drawable;
+      private MacOSXCGLContext context;
+
+      SharedResource(MacOSXCGLDrawable draw, MacOSXCGLContext ctx) {
+          drawable = draw;
+          context = ctx;
+      }
+  }
+  HashMap/*<connection, SharedResource>*/ sharedMap = new HashMap();
+  MacOSXGraphicsDevice defaultDevice;
+
+  public final AbstractGraphicsDevice getDefaultDevice() {
+      return defaultDevice;
+  }
+
+  public final boolean getIsDeviceCompatible(AbstractGraphicsDevice device) {
+      if(device instanceof MacOSXGraphicsDevice) {
+          return true;
+      }
+      return false;
+  }
+
+  protected final GLContext getOrCreateSharedContextImpl(AbstractGraphicsDevice device) {
+        // FIXME: not implemented .. needs a dummy OSX surface
+        return null;
+  }
+
+  protected final void shutdownInstance() {}
+
+  protected GLDrawableImpl createOnscreenDrawableImpl(NativeSurface target) {
+    if (target == null) {
+      throw new IllegalArgumentException("Null target");
+    }
+    return new MacOSXOnscreenCGLDrawable(this, target);
+  }
+
+  protected GLDrawableImpl createOffscreenDrawableImpl(NativeSurface target) {
+    return new MacOSXOffscreenCGLDrawable(this, target);
+  }
+
+  public boolean canCreateGLPbuffer(AbstractGraphicsDevice device) {
+    return true;
+  }
+
+  protected GLDrawableImpl createGLPbufferDrawableImpl(final NativeSurface target) {
+    /** 
+     * FIXME: Think about this ..
+     * should not be necessary ? ..
+    final List returnList = new ArrayList();
+    final GLDrawableFactory factory = this;
+    Runnable r = new Runnable() {
+        public void run() {
+          returnList.add(new MacOSXPbufferCGLDrawable(factory, target));
+        }
+      };
+    maybeDoSingleThreadedWorkaround(r);
+    return (GLDrawableImpl) returnList.get(0);
+    */
+    return new MacOSXPbufferCGLDrawable(this, target);
+  }
+
+  protected NativeSurface createOffscreenSurfaceImpl(GLCapabilitiesImmutable capsChosen, GLCapabilitiesImmutable capsRequested, GLCapabilitiesChooser chooser, int width, int height) {
+    AbstractGraphicsScreen screen = DefaultGraphicsScreen.createDefault(NativeWindowFactory.TYPE_MACOSX);
+    ProxySurface ns = new ProxySurface(MacOSXCGLGraphicsConfigurationFactory.chooseGraphicsConfigurationStatic(capsChosen, capsRequested, chooser, screen, true));
+    ns.setSize(width, height);
+    return ns;
+  }
+
+  protected GLContext createExternalGLContextImpl() {
+    return MacOSXExternalCGLContext.create(this, null);
+  }
+
+  public boolean canCreateExternalGLDrawable(AbstractGraphicsDevice device) {
+    return false;
+  }
+
+  protected GLDrawable createExternalGLDrawableImpl() {
+    // FIXME
+    throw new GLException("Not yet implemented");
+  }
+
+  public boolean canCreateContextOnJava2DSurface(AbstractGraphicsDevice device) {
+    return false;
+  }
+
+  public GLContext createContextOnJava2DSurface(Object graphics, GLContext shareWith)
+    throws GLException {
+    throw new GLException("not supported in non AWT enviroment");
+  }
+  
+  //------------------------------------------------------
+  // Gamma-related functionality
+  //
+
+  private static final int GAMMA_RAMP_LENGTH = 256;
+
+  /** Returns the length of the computed gamma ramp for this OS and
+      hardware. Returns 0 if gamma changes are not supported. */
+  protected int getGammaRampLength() {
+    return GAMMA_RAMP_LENGTH;
+  }
+
+  protected boolean setGammaRamp(float[] ramp) {
+    return CGL.setGammaRamp(ramp.length,
+                            ramp, 0,
+                            ramp, 0,
+                            ramp, 0);
+  }
+
+  protected Buffer getGammaRamp() {
+    return null;
+  }
+
+  protected void resetGammaRamp(Buffer originalGammaRamp) {
+    CGL.resetGammaRamp();
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLDynamicLibraryBundleInfo.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLDynamicLibraryBundleInfo.java
new file mode 100644
index 0000000..a9b1a59
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLDynamicLibraryBundleInfo.java
@@ -0,0 +1,72 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.opengl.impl.macosx.cgl;
+
+import com.jogamp.opengl.impl.*;
+import com.jogamp.common.os.DynamicLookupHelper;
+import com.jogamp.common.os.NativeLibrary;
+import com.jogamp.common.os.Platform;
+import java.util.*;
+import java.security.*;
+import javax.media.opengl.GLException;
+
+public class MacOSXCGLDynamicLibraryBundleInfo extends DesktopGLDynamicLibraryBundleInfo  {
+    protected MacOSXCGLDynamicLibraryBundleInfo() {
+        super();
+    }
+
+    public List getToolLibNames() {
+        List/*<List>*/ libNamesList = new ArrayList();
+
+        List/*<String>*/ glesLibNames = new ArrayList();
+
+        glesLibNames.add("/System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib");
+        glesLibNames.add("GL");
+
+        libNamesList.add(glesLibNames);
+
+        return libNamesList;
+    }
+
+    public final List getToolGetProcAddressFuncNameList() {
+        return null; 
+        /** OSX manual says: NSImage use is discouraged
+        List res = new ArrayList();
+        res.add("GetProcAddress"); // dummy
+        return res; */
+    }
+
+    public final long toolDynamicLookupFunction(long toolGetProcAddressHandle, String funcName) {
+        return 0;
+        /** OSX manual says: NSImage use is discouraged
+            return CGL.getProcAddress(glFuncName); // manual implementation 
+         */
+    }
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLGraphicsConfiguration.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLGraphicsConfiguration.java
new file mode 100644
index 0000000..b912efd
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLGraphicsConfiguration.java
@@ -0,0 +1,233 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+
+public class MacOSXCGLGraphicsConfiguration extends DefaultGraphicsConfiguration implements Cloneable {
+    long pixelformat;
+
+    public MacOSXCGLGraphicsConfiguration(AbstractGraphicsScreen screen, 
+                                          GLCapabilitiesImmutable capsChosen, GLCapabilitiesImmutable capsRequested,
+                                          long pixelformat) {
+        super(screen, capsChosen, capsRequested);
+        this.pixelformat=pixelformat;
+    }
+
+    public Object clone() {
+        return super.clone();
+    }
+
+    protected void setChosenPixelFormat(long pixelformat) {
+        this.pixelformat=pixelformat;
+    }
+
+    protected void setChosenCapabilities(GLCapabilitiesImmutable caps) {
+        super.setChosenCapabilities(caps);
+    }
+
+    protected static final int[] cglInternalAttributeToken = new int[] {
+        CGL.kCGLPFAColorFloat,
+        CGL.NSOpenGLPFAPixelBuffer,
+        CGL.NSOpenGLPFADoubleBuffer,
+        CGL.NSOpenGLPFAStereo,
+        CGL.NSOpenGLPFAColorSize,
+        CGL.NSOpenGLPFAAlphaSize,
+        CGL.NSOpenGLPFADepthSize,
+        CGL.NSOpenGLPFAAccumSize,
+        CGL.NSOpenGLPFAStencilSize,
+        CGL.NSOpenGLPFASampleBuffers,
+        CGL.NSOpenGLPFASamples };
+
+    protected static int[] GLCapabilities2AttribList(GLCapabilitiesImmutable caps) {
+        int[] ivalues = new int[cglInternalAttributeToken.length];
+
+        for (int idx = 0; idx < cglInternalAttributeToken.length; idx++) {
+          int attr = cglInternalAttributeToken[idx];
+          switch (attr) {
+              case CGL.kCGLPFAColorFloat:
+                ivalues[idx] = caps.getPbufferFloatingPointBuffers() ? 1 : 0;
+                break;
+
+              case CGL.NSOpenGLPFAPixelBuffer:
+                ivalues[idx] = caps.isPBuffer() ? 1 : 0;
+                break;
+
+              case CGL.NSOpenGLPFADoubleBuffer:
+                ivalues[idx] = (caps.getDoubleBuffered() ? 1 : 0);
+                break;
+
+              case CGL.NSOpenGLPFAStereo:
+                ivalues[idx] = (caps.getStereo() ? 1 : 0);
+                break;
+
+              case CGL.NSOpenGLPFAColorSize:
+                ivalues[idx] = (caps.getRedBits() + caps.getGreenBits() + caps.getBlueBits());
+                break;
+
+              case CGL.NSOpenGLPFAAlphaSize:
+                ivalues[idx] = caps.getAlphaBits();
+                break;
+
+              case CGL.NSOpenGLPFADepthSize:
+                ivalues[idx] = caps.getDepthBits();
+                break;
+
+              case CGL.NSOpenGLPFAAccumSize:
+                ivalues[idx] = (caps.getAccumRedBits() + caps.getAccumGreenBits() + caps.getAccumBlueBits() + caps.getAccumAlphaBits());
+                break;
+
+              case CGL.NSOpenGLPFAStencilSize:
+                ivalues[idx] = caps.getStencilBits();
+                break;
+
+              case CGL.NSOpenGLPFASampleBuffers:
+                ivalues[idx] = caps.getSampleBuffers() ? 1 : 0;
+                break;
+
+              case CGL.NSOpenGLPFASamples:
+                ivalues[idx] = caps.getSampleBuffers() ? ivalues[idx] = caps.getNumSamples() : 0;
+                break;
+
+              default:
+                break;
+          }
+        }
+        return ivalues;
+    }
+
+    protected static long GLCapabilities2NSPixelFormat(GLCapabilitiesImmutable caps) {
+        int[] ivalues = GLCapabilities2AttribList(caps);
+        return CGL.createPixelFormat(cglInternalAttributeToken, 0, cglInternalAttributeToken.length, ivalues, 0);
+    }
+
+    protected static GLCapabilitiesImmutable NSPixelFormat2GLCapabilities(GLProfile glp, long pixelFormat) {
+        return PixelFormat2GLCapabilities(glp, pixelFormat, true);
+    }
+
+    protected static GLCapabilitiesImmutable CGLPixelFormat2GLCapabilities(GLProfile glp, long pixelFormat) {
+        return PixelFormat2GLCapabilities(glp, pixelFormat, false);
+    }
+
+    private static GLCapabilitiesImmutable PixelFormat2GLCapabilities(GLProfile glp, long pixelFormat, boolean nsUsage) {
+        int[] ivalues = new int[cglInternalAttributeToken.length];
+
+        // On this platform the pixel format is associated with the
+        // context and not the drawable. However it's a reasonable
+        // approximation to just store the chosen pixel format up in the
+        // NativeSurface's AbstractGraphicsConfiguration, 
+        // since the public API doesn't provide for a different GLCapabilities per context.
+        // Note: These restrictions of the platform's API might be considered as a bug anyways.
+
+        // Figure out what attributes we really got
+        GLCapabilities caps = new GLCapabilities(glp);
+        if(nsUsage) {
+            CGL.queryPixelFormat(pixelFormat, cglInternalAttributeToken, 0, cglInternalAttributeToken.length, ivalues, 0);
+        } else {
+            CGL.CGLQueryPixelFormat(pixelFormat, cglInternalAttributeToken, 0, cglInternalAttributeToken.length, ivalues, 0);
+        }
+        for (int i = 0; i < cglInternalAttributeToken.length; i++) {
+          int attr = cglInternalAttributeToken[i];
+          switch (attr) {
+              case CGL.kCGLPFAColorFloat:
+                caps.setPbufferFloatingPointBuffers(ivalues[i] != 0);
+                break;
+
+              case CGL.NSOpenGLPFAPixelBuffer:
+                caps.setPBuffer(ivalues[i] != 0);
+                break;
+
+              case CGL.NSOpenGLPFADoubleBuffer:
+                caps.setDoubleBuffered(ivalues[i] != 0);
+                break;
+
+              case CGL.NSOpenGLPFAStereo:
+                caps.setStereo(ivalues[i] != 0);
+                break;
+
+              case CGL.NSOpenGLPFAColorSize:
+                {
+                  int bitSize = ivalues[i];
+                  if (bitSize == 32)
+                    bitSize = 24;
+                  bitSize /= 3;
+                  caps.setRedBits(bitSize);
+                  caps.setGreenBits(bitSize);
+                  caps.setBlueBits(bitSize);
+                }
+                break;
+
+              case CGL.NSOpenGLPFAAlphaSize:
+                caps.setAlphaBits(ivalues[i]);
+                break;
+
+              case CGL.NSOpenGLPFADepthSize:
+                caps.setDepthBits(ivalues[i]);
+                break;
+
+              case CGL.NSOpenGLPFAAccumSize:
+                {
+                  int bitSize = ivalues[i] / 4;
+                  caps.setAccumRedBits(bitSize);
+                  caps.setAccumGreenBits(bitSize);
+                  caps.setAccumBlueBits(bitSize);
+                  caps.setAccumAlphaBits(bitSize);
+                }
+                break;
+
+              case CGL.NSOpenGLPFAStencilSize:
+                caps.setStencilBits(ivalues[i]);
+                break;
+
+              case CGL.NSOpenGLPFASampleBuffers:
+                caps.setSampleBuffers(ivalues[i] != 0);
+                break;
+
+              case CGL.NSOpenGLPFASamples:
+                caps.setNumSamples(ivalues[i]);
+                break;
+
+              default:
+                break;
+          }
+        }
+
+        return caps;
+      }
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLGraphicsConfigurationFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLGraphicsConfigurationFactory.java
new file mode 100644
index 0000000..f53fff1
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXCGLGraphicsConfigurationFactory.java
@@ -0,0 +1,86 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl;
+
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.AbstractGraphicsScreen;
+import javax.media.nativewindow.CapabilitiesChooser;
+import javax.media.nativewindow.CapabilitiesImmutable;
+import javax.media.nativewindow.GraphicsConfigurationFactory;
+import javax.media.opengl.GLCapabilitiesChooser;
+import javax.media.opengl.GLCapabilitiesImmutable;
+
+
+/** Subclass of GraphicsConfigurationFactory used when non-AWT tookits
+    are used on OSX platforms. Toolkits will likely need to delegate
+    to this one to change the accepted and returned types of the
+    GraphicsDevice and GraphicsConfiguration abstractions. */
+
+public class MacOSXCGLGraphicsConfigurationFactory extends GraphicsConfigurationFactory {
+    protected static final boolean DEBUG = com.jogamp.opengl.impl.Debug.debug("GraphicsConfiguration");
+
+    public MacOSXCGLGraphicsConfigurationFactory() {
+        GraphicsConfigurationFactory.registerFactory(javax.media.nativewindow.macosx.MacOSXGraphicsDevice.class, this);
+    }
+
+    protected AbstractGraphicsConfiguration chooseGraphicsConfigurationImpl(
+            CapabilitiesImmutable capsChosen, CapabilitiesImmutable capsRequested,
+            CapabilitiesChooser chooser, AbstractGraphicsScreen absScreen) {
+        return chooseGraphicsConfigurationStatic(capsChosen, capsRequested, chooser, absScreen, false);
+    }
+
+    protected static MacOSXCGLGraphicsConfiguration chooseGraphicsConfigurationStatic(CapabilitiesImmutable capsChosen,
+                                                                                      CapabilitiesImmutable capsRequested,
+                                                                                      CapabilitiesChooser chooser,
+                                                                                      AbstractGraphicsScreen absScreen, boolean usePBuffer) {
+        if (absScreen == null) {
+            throw new IllegalArgumentException("AbstractGraphicsScreen is null");
+        }
+
+        if (! (capsChosen instanceof GLCapabilitiesImmutable) ) {
+            throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilities objects - chosen");
+        }
+
+        if (! (capsRequested instanceof GLCapabilitiesImmutable) ) {
+            throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilities objects - requested");
+        }
+
+        if (chooser != null &&
+            !(chooser instanceof GLCapabilitiesChooser)) {
+            throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilitiesChooser objects");
+        }
+
+        return new MacOSXCGLGraphicsConfiguration(absScreen, (GLCapabilitiesImmutable)capsChosen, (GLCapabilitiesImmutable)capsRequested, 0);
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXExternalCGLContext.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXExternalCGLContext.java
new file mode 100644
index 0000000..80a396a
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXExternalCGLContext.java
@@ -0,0 +1,193 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+
+import javax.media.nativewindow.*;
+import com.jogamp.nativewindow.impl.ProxySurface;
+
+public class MacOSXExternalCGLContext extends MacOSXCGLContext {
+  private boolean firstMakeCurrent = true;
+  private GLContext lastContext;
+
+  private MacOSXExternalCGLContext(Drawable drawable, boolean isNSContext, long handle) {
+    super(drawable, null);
+    drawable.setExternalCGLContext(this);
+    this.isNSContext = isNSContext;
+    this.contextHandle = handle;
+    GLContextShareSet.contextCreated(this);
+    setGLFunctionAvailability(false, 0, 0, CTX_PROFILE_COMPAT|CTX_OPTION_ANY);
+    getGLStateTracker().setEnabled(false); // external context usage can't track state in Java
+  }
+
+  protected static MacOSXExternalCGLContext create(GLDrawableFactory factory, GLProfile glp) {
+    long pixelFormat = 0;
+    long currentDrawable = 0;
+    long contextHandle = CGL.getCurrentContext(); // Check: MacOSX 10.3 ..
+    boolean isNSContext = 0 != contextHandle;
+    if( isNSContext ) {
+        currentDrawable = CGL.getNSView(contextHandle);
+        long ctx = CGL.getCGLContext(contextHandle);
+        if (ctx == 0) {
+          throw new GLException("Error: NULL Context (CGL) of Context (NS) 0x" +Long.toHexString(contextHandle));
+        }
+        pixelFormat = CGL.CGLGetPixelFormat(ctx);
+        if(DEBUG) {
+            System.err.println("MacOSXExternalCGLContext Create Context (NS) 0x"+Long.toHexString(contextHandle)+
+                               ", Context (CGL) 0x"+Long.toHexString(ctx)+
+                               ", pixelFormat 0x"+Long.toHexString(pixelFormat));
+        }
+    } else {
+        contextHandle = CGL.CGLGetCurrentContext();
+        if (contextHandle == 0) {
+          throw new GLException("Error: current Context (CGL) null, no Context (NS)");
+        }
+        pixelFormat = CGL.CGLGetPixelFormat(contextHandle);
+        if(DEBUG) {
+            System.err.println("MacOSXExternalCGLContext Create Context (CGL) 0x"+Long.toHexString(contextHandle)+
+                               ", pixelFormat 0x"+Long.toHexString(pixelFormat));
+        }
+    }
+
+    if (0 == pixelFormat) {
+      throw new GLException("Error: current pixelformat of current Context 0x"+Long.toHexString(contextHandle)+" is null");
+    }
+    GLCapabilitiesImmutable caps = MacOSXCGLGraphicsConfiguration.CGLPixelFormat2GLCapabilities(glp, pixelFormat);
+    if(DEBUG) {
+        System.err.println("MacOSXExternalCGLContext Create "+caps);
+    }
+
+    AbstractGraphicsScreen aScreen = DefaultGraphicsScreen.createDefault(NativeWindowFactory.TYPE_MACOSX);
+    MacOSXCGLGraphicsConfiguration cfg = new MacOSXCGLGraphicsConfiguration(aScreen, caps, caps, pixelFormat);
+
+    ProxySurface ns = new ProxySurface(cfg);
+    ns.setSurfaceHandle(currentDrawable);
+    return new MacOSXExternalCGLContext(new Drawable(factory, ns), isNSContext, contextHandle);
+  }
+
+  protected boolean createImpl() throws GLException {
+      return true;
+  }
+
+  public int makeCurrent() throws GLException {
+    // Save last context if necessary to allow external GLContexts to
+    // talk to other GLContexts created by this library
+    GLContext cur = getCurrent();
+    if (cur != null && cur != this) {
+      lastContext = cur;
+      setCurrent(null);
+    }
+    return super.makeCurrent();
+  }  
+
+  public void release() throws GLException {
+    super.release();
+    setCurrent(lastContext);
+    lastContext = null;
+  }
+
+  protected void makeCurrentImpl(boolean newCreated) throws GLException {
+    if (firstMakeCurrent) {
+      firstMakeCurrent = false;
+    }
+  }
+
+  protected void releaseImpl() throws GLException {
+  }
+
+  protected void destroyImpl() throws GLException {
+  }
+
+  public void setOpenGLMode(int mode) {
+    if (mode != MacOSXCGLDrawable.CGL_MODE)
+      throw new GLException("OpenGL mode switching not supported for external GLContexts");
+  }
+    
+  public int  getOpenGLMode() {
+    return MacOSXCGLDrawable.CGL_MODE;
+  }
+
+  // Need to provide the display connection to extension querying APIs
+  static class Drawable extends MacOSXCGLDrawable {
+    MacOSXExternalCGLContext extCtx;
+
+    Drawable(GLDrawableFactory factory, NativeSurface comp) {
+      super(factory, comp, true);
+    }
+
+    void setExternalCGLContext(MacOSXExternalCGLContext externalContext) {
+      extCtx = externalContext;
+    }
+
+    public GLContext createContext(GLContext shareWith) {
+      throw new GLException("Should not call this");
+    }
+
+    public int getWidth() {
+      throw new GLException("Should not call this");
+    }
+
+    public int getHeight() {
+      throw new GLException("Should not call this");
+    }
+
+    public void setSize(int width, int height) {
+      throw new GLException("Should not call this");
+    }
+
+    protected void swapBuffersImpl() {
+      if (extCtx != null) {
+        extCtx.swapBuffers();
+      }
+    }
+  
+    public void setOpenGLMode(int mode) {
+        if (mode != CGL_MODE)
+          throw new GLException("OpenGL mode switching not supported for external GLContext's drawables");
+    }
+
+    public int  getOpenGLMode() {
+        return CGL_MODE;
+    }
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXOffscreenCGLContext.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXOffscreenCGLContext.java
new file mode 100644
index 0000000..89e2936
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXOffscreenCGLContext.java
@@ -0,0 +1,64 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+
+public class MacOSXOffscreenCGLContext extends MacOSXPbufferCGLContext
+{  
+  public MacOSXOffscreenCGLContext(MacOSXPbufferCGLDrawable drawable,
+                                  GLContext shareWith) {
+    super(drawable, shareWith);
+  }
+	
+  public int getOffscreenContextPixelDataType() {
+    GL gl = getGL();
+    return gl.isGL2GL3()?GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV:GL.GL_UNSIGNED_SHORT_5_5_5_1;
+  }
+
+  public int getOffscreenContextReadBuffer() {
+    return GL.GL_FRONT;
+  }
+
+  public boolean offscreenImageNeedsVerticalFlip() {
+    return true;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXOffscreenCGLDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXOffscreenCGLDrawable.java
new file mode 100644
index 0000000..f87c89f
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXOffscreenCGLDrawable.java
@@ -0,0 +1,57 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl;
+
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+import com.jogamp.opengl.impl.*;
+
+public class MacOSXOffscreenCGLDrawable extends MacOSXPbufferCGLDrawable {
+
+  public MacOSXOffscreenCGLDrawable(GLDrawableFactory factory,
+                                    NativeSurface target) {
+    super(factory, target);
+  }
+
+  public GLContext createContext(GLContext shareWith) {
+    return new MacOSXOffscreenCGLContext(this, shareWith);
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXOnscreenCGLContext.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXOnscreenCGLContext.java
new file mode 100644
index 0000000..e494fd1
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXOnscreenCGLContext.java
@@ -0,0 +1,89 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl;
+
+import java.util.*;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+
+public class MacOSXOnscreenCGLContext extends MacOSXCGLContext {
+
+  public MacOSXOnscreenCGLContext(MacOSXOnscreenCGLDrawable drawable,
+                                 GLContext shareWith) {
+    super(drawable, shareWith);
+  }
+
+  protected void makeCurrentImpl(boolean newCreated) throws GLException {
+      super.makeCurrentImpl(newCreated);
+      CGL.updateContext(contextHandle);
+  }
+    
+  protected void releaseImpl() throws GLException {
+    super.releaseImpl();
+  }
+
+  protected void swapBuffers() {
+    if (!CGL.flushBuffer(contextHandle)) {
+      throw new GLException("Error swapping buffers");
+    }
+  }
+
+  protected void update() throws GLException {
+    if (contextHandle == 0) {
+      throw new GLException("Context not created");
+    }
+    CGL.updateContext(contextHandle);
+  }
+
+  protected boolean createImpl() {
+    return create(false, false);
+  }
+
+  public void setOpenGLMode(int mode) {
+    if (mode != MacOSXCGLDrawable.NSOPENGL_MODE)
+      throw new GLException("OpenGL mode switching not supported for on-screen GLContexts");
+  }
+    
+  public int  getOpenGLMode() {
+    return MacOSXCGLDrawable.NSOPENGL_MODE;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXOnscreenCGLDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXOnscreenCGLDrawable.java
new file mode 100644
index 0000000..798e39e
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXOnscreenCGLDrawable.java
@@ -0,0 +1,93 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl;
+
+import java.lang.ref.WeakReference;
+import java.security.*;
+import java.util.*;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+
+public class MacOSXOnscreenCGLDrawable extends MacOSXCGLDrawable {
+  private List/*<WeakReference<GLContext>>*/ createdContexts =
+    new ArrayList();
+
+  protected MacOSXOnscreenCGLDrawable(GLDrawableFactory factory, NativeSurface component) {
+    super(factory, component, false);
+  }
+
+  public GLContext createContext(GLContext shareWith) {
+    MacOSXOnscreenCGLContext context =
+      new MacOSXOnscreenCGLContext(this, shareWith);
+    // NOTE: we need to keep track of the created contexts in order to
+    // implement swapBuffers() because of how Mac OS X implements its
+    // OpenGL window interface
+    synchronized (this) {
+      List newContexts = new ArrayList();
+      newContexts.addAll(createdContexts);
+      newContexts.add(new WeakReference(context));
+      createdContexts = newContexts;
+    }
+    return context;
+  }
+
+  protected void swapBuffersImpl() {
+    for (Iterator iter = createdContexts.iterator(); iter.hasNext(); ) {
+      WeakReference ref = (WeakReference) iter.next();
+      MacOSXOnscreenCGLContext ctx = (MacOSXOnscreenCGLContext) ref.get();
+      // FIXME: clear out unreachable contexts
+      if (ctx != null) {
+        ctx.swapBuffers();
+      }
+    }
+  }
+  
+  public void setOpenGLMode(int mode) {
+    if (mode != NSOPENGL_MODE)
+      throw new GLException("OpenGL mode switching not supported for on-screen GLDrawables");
+  }
+
+  public int  getOpenGLMode() {
+    return NSOPENGL_MODE;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXPbufferCGLContext.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXPbufferCGLContext.java
new file mode 100644
index 0000000..93e5767
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXPbufferCGLContext.java
@@ -0,0 +1,366 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl;
+
+import com.jogamp.common.nio.PointerBuffer;
+import java.security.*;
+import java.util.*;
+
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+import com.jogamp.opengl.impl.*;
+
+public class MacOSXPbufferCGLContext extends MacOSXCGLContext {
+
+  // State for render-to-texture and render-to-texture-rectangle support
+  private int textureTarget; // e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_NV
+  private int texture;       // actual texture object
+
+  private static boolean isTigerOrLater;
+
+  static {
+    String osVersion = Debug.getProperty("os.version", false, AccessController.getContext());
+    StringTokenizer tok = new StringTokenizer(osVersion, ". ");
+    int major = Integer.parseInt(tok.nextToken());
+    int minor = Integer.parseInt(tok.nextToken());
+    isTigerOrLater = ((major > 10) || (minor > 3));
+  }
+
+  public MacOSXPbufferCGLContext(MacOSXPbufferCGLDrawable drawable,
+                                GLContext shareWith) {
+    super(drawable, shareWith);
+    initOpenGLImpl();
+  }
+
+  public void bindPbufferToTexture() {
+    GL gl = getGL();
+    gl.glBindTexture(textureTarget, texture);
+    // FIXME: not clear whether this is really necessary, but since
+    // the API docs seem to imply it is and since it doesn't seem to
+    // impact performance, leaving it in
+    CGL.setContextTextureImageToPBuffer(contextHandle, drawable.getHandle(), GL.GL_FRONT);
+  }
+
+  public void releasePbufferFromTexture() {
+  }
+
+  protected void makeCurrentImpl(boolean newCreated) throws GLException {
+    if (getOpenGLMode() != ((MacOSXPbufferCGLDrawable)drawable).getOpenGLMode()) {
+      setOpenGLMode(((MacOSXPbufferCGLDrawable)drawable).getOpenGLMode());
+    }
+
+    if (!impl.makeCurrent(contextHandle)) {
+      throw new GLException("Error making Context (NS) current");
+    }
+            
+    if (newCreated) {
+      // Initialize render-to-texture support if requested
+      DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+      GLCapabilitiesImmutable capabilities = (GLCapabilitiesImmutable)config.getChosenCapabilities();
+      GL gl = getGL();
+      boolean rect = gl.isGL2GL3() && capabilities.getPbufferRenderToTextureRectangle();
+      if (rect) {
+        if (!gl.isExtensionAvailable("GL_EXT_texture_rectangle")) {
+          System.err.println("MacOSXPbufferCGLContext: WARNING: GL_EXT_texture_rectangle extension not " +
+                             "supported; skipping requested render_to_texture_rectangle support for pbuffer");
+          rect = false;
+        }
+      }
+      textureTarget = (rect ? GL2.GL_TEXTURE_RECTANGLE : GL.GL_TEXTURE_2D);
+      int[] tmp = new int[1];
+      gl.glGenTextures(1, tmp, 0);
+      texture = tmp[0];
+      gl.glBindTexture(textureTarget, texture);
+      gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST);
+      gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST);
+      gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_S, GL.GL_CLAMP_TO_EDGE);
+      gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_T, GL.GL_CLAMP_TO_EDGE);
+      gl.glCopyTexImage2D(textureTarget, 0, GL.GL_RGB, 0, 0, drawable.getWidth(), drawable.getHeight(), 0);
+    }
+  }
+
+  protected void releaseImpl() throws GLException {
+    if (!impl.release(contextHandle)) {
+      throw new GLException("Error releasing OpenGL Context (NS)");
+    }
+  }
+
+  protected void destroyImpl() throws GLException {
+      if (!impl.destroy(contextHandle)) {
+        throw new GLException("Unable to delete OpenGL context");
+      }
+      if (DEBUG) {
+        System.err.println("!!! Destroyed OpenGL context " + contextHandle);
+      }
+  }
+
+  protected void setSwapIntervalImpl(int interval) {
+    impl.setSwapInterval(contextHandle, interval);
+    currentSwapInterval = impl.getSwapInterval() ;
+  }
+
+  public int getFloatingPointMode() {
+    return GLPbuffer.APPLE_FLOAT;
+  }
+
+  protected boolean createImpl() throws GLException {
+    DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+    GLCapabilitiesImmutable capabilities = (GLCapabilitiesImmutable)config.getChosenCapabilities();
+    if (capabilities.getPbufferFloatingPointBuffers() &&
+	!isTigerOrLater) {
+      throw new GLException("Floating-point pbuffers supported only on OS X 10.4 or later");
+    }
+    // Change our OpenGL mode to match that of any share context before we create ourselves
+    MacOSXCGLContext other = (MacOSXCGLContext) GLContextShareSet.getShareContext(this);
+    if (other != null) {
+      setOpenGLMode(other.getOpenGLMode());
+    }
+    // Will throw exception upon error
+    isNSContext = impl.isNSContext();
+    contextHandle = impl.create();
+
+    if (!impl.makeCurrent(contextHandle)) {
+      throw new GLException("Error making Context (NS:"+isNSContext()+") current");
+    }
+    if(!isNSContext()) { // FIXME: ??
+        throw new GLException("Not a NS Context");
+    }
+    setGLFunctionAvailability(true, 0, 0, CTX_PROFILE_COMPAT|CTX_OPTION_ANY);
+    return true;
+  }
+
+  //---------------------------------------------------------------------------
+  // OpenGL "mode switching" functionality
+  //
+  private boolean haveSetOpenGLMode = false;
+  // FIXME: should consider switching the default mode based on
+  // whether the Java2D/JOGL bridge is active -- need to ask ourselves
+  // whether it's more likely that we will share with a GLCanvas or a
+  // GLJPanel when the bridge is turned on
+  private int     openGLMode = MacOSXCGLDrawable.NSOPENGL_MODE;
+  // Implementation object (either NSOpenGL-based or CGL-based)
+  protected Impl impl;
+
+  public void setOpenGLMode(int mode) {
+    if (mode == openGLMode) {
+      return;
+    }
+    if (haveSetOpenGLMode) {
+      throw new GLException("Can't switch between using NSOpenGLPixelBuffer and CGLPBufferObj more than once");
+    }
+    destroyImpl();
+    ((MacOSXPbufferCGLDrawable)drawable).setOpenGLMode(mode);
+    openGLMode = mode;
+    haveSetOpenGLMode = true;
+    if (DEBUG) {
+      System.err.println("Switching PBuffer context mode to " +
+                         ((mode == MacOSXCGLDrawable.NSOPENGL_MODE) ? "NSOPENGL_MODE" : "CGL_MODE"));
+    }
+    initOpenGLImpl();
+  }
+
+  public int  getOpenGLMode() {
+    return openGLMode;
+  }
+
+  private void initOpenGLImpl() {
+    switch (openGLMode) {
+      case MacOSXCGLDrawable.NSOPENGL_MODE:
+        impl = new NSOpenGLImpl();
+        break;
+      case MacOSXCGLDrawable.CGL_MODE:
+        impl = new CGLImpl();
+        break;
+      default:
+        throw new InternalError("Illegal implementation mode " + openGLMode);
+    }
+  }
+
+  // Abstract interface for implementation of this context (either
+  // NSOpenGL-based or CGL-based)
+  interface Impl {
+    public boolean isNSContext();
+    public long    create();
+    public boolean destroy(long ctx);
+    public boolean makeCurrent(long ctx);
+    public boolean release(long ctx);
+    public void    setSwapInterval(long ctx, int interval);
+    public int     getSwapInterval();
+  }
+
+  // NSOpenGLContext-based implementation
+  class NSOpenGLImpl implements Impl {
+    public boolean isNSContext() { return true; }
+    public long create() {
+      DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+      GLCapabilitiesImmutable capabilities = (GLCapabilitiesImmutable)config.getChosenCapabilities();
+      if (capabilities.getPbufferFloatingPointBuffers() &&
+          !isTigerOrLater) {
+        throw new GLException("Floating-point pbuffers supported only on OS X 10.4 or later");
+      }
+      if (!MacOSXPbufferCGLContext.this.create(true, capabilities.getPbufferFloatingPointBuffers())) {
+        throw new GLException("Error creating context for pbuffer");
+      }
+      // Must now associate the pbuffer with our newly-created context
+      CGL.setContextPBuffer(contextHandle, drawable.getHandle());
+      return contextHandle;
+    }
+
+    public boolean destroy(long ctx) {
+      return CGL.deleteContext(ctx);
+    }
+
+    public boolean makeCurrent(long ctx) {
+      return CGL.makeCurrentContext(ctx);
+    }
+
+    public boolean release(long ctx) {
+      return CGL.clearCurrentContext(ctx);
+    }
+
+    private int currentSwapInterval = 0 ;
+
+    public void setSwapInterval(long ctx, int interval) {
+      CGL.setSwapInterval(ctx, interval);      
+      currentSwapInterval = interval ;
+    }
+    public int getSwapInterval() {
+        return currentSwapInterval;
+    }
+  }
+
+  class CGLImpl implements Impl {
+    public boolean isNSContext() { return false; }
+    public long create() {
+      // Find and configure share context
+      MacOSXCGLContext other = (MacOSXCGLContext) GLContextShareSet.getShareContext(MacOSXPbufferCGLContext.this);
+      long share = 0;
+      if (other != null) {
+        // Reconfigure pbuffer-based GLContexts
+        if (other instanceof MacOSXPbufferCGLContext) {
+          MacOSXPbufferCGLContext ctx = (MacOSXPbufferCGLContext) other;
+          ctx.setOpenGLMode(MacOSXCGLDrawable.CGL_MODE);
+        } else {
+          if (other.isNSContext()) {
+            throw new GLException("Can't share between NSOpenGLContexts and CGLContextObjs");
+          }
+        }
+        share = other.getHandle();
+        // Note we don't check for a 0 return value, since switching
+        // the context's mode causes it to be destroyed and not
+        // re-initialized until the next makeCurrent
+      }
+
+      // Set up pixel format attributes
+      // FIXME: shall go into MacOSXCGLGraphicsConfiguration
+      int[] attrs = new int[256];
+      int i = 0;
+      attrs[i++] = CGL.kCGLPFAPBuffer;
+      DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+      GLCapabilitiesImmutable capabilities = (GLCapabilitiesImmutable)config.getChosenCapabilities();
+      if (capabilities.getPbufferFloatingPointBuffers())
+        attrs[i++] = CGL.kCGLPFAColorFloat;
+      if (capabilities.getDoubleBuffered())
+        attrs[i++] = CGL.kCGLPFADoubleBuffer;
+      if (capabilities.getStereo())
+        attrs[i++] = CGL.kCGLPFAStereo;
+      attrs[i++] = CGL.kCGLPFAColorSize;
+      attrs[i++] = (capabilities.getRedBits() +
+                    capabilities.getGreenBits() +
+                    capabilities.getBlueBits());
+      attrs[i++] = CGL.kCGLPFAAlphaSize;
+      attrs[i++] = capabilities.getAlphaBits();
+      attrs[i++] = CGL.kCGLPFADepthSize;
+      attrs[i++] = capabilities.getDepthBits();
+      // FIXME: should validate stencil size as is done in MacOSXWindowSystemInterface.m
+      attrs[i++] = CGL.kCGLPFAStencilSize;
+      attrs[i++] = capabilities.getStencilBits();
+      attrs[i++] = CGL.kCGLPFAAccumSize;
+      attrs[i++] = (capabilities.getAccumRedBits() +
+                    capabilities.getAccumGreenBits() +
+                    capabilities.getAccumBlueBits() +
+                    capabilities.getAccumAlphaBits());
+      if (capabilities.getSampleBuffers()) {
+        attrs[i++] = CGL.kCGLPFASampleBuffers;
+        attrs[i++] = 1;
+        attrs[i++] = CGL.kCGLPFASamples;
+        attrs[i++] = capabilities.getNumSamples();
+      }
+
+      // Use attribute array to select pixel format
+      PointerBuffer fmt = PointerBuffer.allocateDirect(1);
+      long[] numScreens = new long[1];
+      int res = CGL.CGLChoosePixelFormat(attrs, 0, fmt, numScreens, 0);
+      if (res != CGL.kCGLNoError) {
+        throw new GLException("Error code " + res + " while choosing pixel format");
+      }
+      
+      // Create new context
+      PointerBuffer ctx = PointerBuffer.allocateDirect(1);
+      if (DEBUG) {
+        System.err.println("Share context for CGL-based pbuffer context is " + toHexString(share));
+      }
+      res = CGL.CGLCreateContext(fmt.get(0), share, ctx);
+      CGL.CGLDestroyPixelFormat(fmt.get(0));
+      if (res != CGL.kCGLNoError) {
+        throw new GLException("Error code " + res + " while creating context");
+      }
+      // Attach newly-created context to the pbuffer
+      res = CGL.CGLSetPBuffer(ctx.get(0), drawable.getHandle(), 0, 0, 0);
+      if (res != CGL.kCGLNoError) {
+        throw new GLException("Error code " + res + " while attaching context to pbuffer");
+      }
+      return ctx.get(0);
+    }
+    
+    public boolean destroy(long ctx) {
+      return (CGL.CGLDestroyContext(ctx) == CGL.kCGLNoError);
+    }
+
+    public boolean makeCurrent(long ctx) {
+      return CGL.CGLSetCurrentContext(ctx) == CGL.kCGLNoError;
+    }
+
+    public boolean release(long ctx) {
+      return (CGL.CGLSetCurrentContext(0) == CGL.kCGLNoError);
+    }
+
+    public void setSwapInterval(long ctx, int interval) {
+      // For now not supported (not really relevant for off-screen contexts anyway)
+    }
+    public int getSwapInterval() {
+        return 0;
+    }
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXPbufferCGLDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXPbufferCGLDrawable.java
new file mode 100644
index 0000000..37c6cfb
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/MacOSXPbufferCGLDrawable.java
@@ -0,0 +1,252 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl;
+
+import com.jogamp.common.nio.PointerBuffer;
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+import com.jogamp.opengl.impl.*;
+
+public class MacOSXPbufferCGLDrawable extends MacOSXCGLDrawable {
+  private static final boolean DEBUG = Debug.debug("MacOSXPbufferCGLDrawable");
+  
+  // State for render-to-texture and render-to-texture-rectangle support
+  private int textureTarget; // e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_NV
+  private int texture;       // actual texture object
+
+  // NSOpenGLPbuffer (for normal mode)
+  // CGLPbufferObj (for CGL_MODE situation, i.e., when Java2D/JOGL bridge is active)
+  // Note that we can not store this in the NativeSurface because the
+  // semantic is that contains an NSView
+  protected long pBuffer;
+
+  public MacOSXPbufferCGLDrawable(GLDrawableFactory factory, NativeSurface target) {
+    super(factory, target, true);
+
+    if (DEBUG) {
+        System.out.println("Pbuffer config: " + getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration());
+    }
+
+    initOpenGLImpl();
+    createPbuffer();
+
+    if (DEBUG) {
+        System.err.println("Created pbuffer " + this);
+    }
+  }
+
+  protected void setRealizedImpl() {
+    if(realized) {
+        createPbuffer();
+    } else {
+        destroyImpl();
+    }
+  }
+
+  public GLContext createContext(GLContext shareWith) {
+    return new MacOSXPbufferCGLContext(this, shareWith);
+  }
+
+  protected void destroyImpl() {
+    if (this.pBuffer != 0) {
+      NativeSurface ns = getNativeSurface();
+      impl.destroy(pBuffer);
+      this.pBuffer = 0;
+      ((SurfaceChangeable)ns).setSurfaceHandle(0);
+      if (DEBUG) {
+        System.err.println("Destroyed pbuffer: " + pBuffer);
+      }
+    }
+  }
+
+  public long getHandle() {
+    return pBuffer;
+  }
+  
+  protected void swapBuffersImpl() {
+    if(DEBUG) {
+        System.err.println("unhandled swapBuffersImpl() called for: "+this);
+    }
+  }
+
+  private void createPbuffer() {
+    NativeSurface ns = getNativeSurface();
+    DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) ns.getGraphicsConfiguration().getNativeGraphicsConfiguration();
+    GLCapabilitiesImmutable capabilities = (GLCapabilitiesImmutable)config.getChosenCapabilities();
+    GLProfile glProfile = capabilities.getGLProfile();
+    int renderTarget;
+    if (glProfile.isGL2GL3() && capabilities.getPbufferRenderToTextureRectangle()) {
+      renderTarget = GL2.GL_TEXTURE_RECTANGLE;
+    } else {
+      int w = getNextPowerOf2(getWidth());
+      int h = getNextPowerOf2(getHeight());
+      ((SurfaceChangeable)ns).setSize(w, h);
+      renderTarget = GL.GL_TEXTURE_2D;
+    }
+
+    int internalFormat = GL.GL_RGBA;
+    if (capabilities.getPbufferFloatingPointBuffers()) {
+      // FIXME: want to check availability of GL_APPLE_float_pixels
+      // extension, but need valid OpenGL context in order to do so --
+      // in worst case would need to create dummy window / GLCanvas
+      // (undesirable) -- could maybe also do this with pbuffers
+      /*
+        if (!gl.isExtensionAvailable("GL_APPLE_float_pixels")) {
+        throw new GLException("Floating-point support (GL_APPLE_float_pixels) not available");
+        }
+      */
+      if(glProfile.isGL2GL3()) {
+        switch (capabilities.getRedBits()) {
+        case 16: internalFormat = GL2.GL_RGBA_FLOAT16_APPLE; break;
+        case 32: internalFormat = GL2.GL_RGBA_FLOAT32_APPLE; break;
+        default: throw new GLException("Invalid floating-point bit depth (only 16 and 32 supported)");
+        }
+      } else {
+        internalFormat = GL.GL_RGBA;
+      }
+    }
+            
+    pBuffer = impl.create(renderTarget, internalFormat, getWidth(), getHeight());
+    if (pBuffer == 0) {
+      throw new GLException("pbuffer creation error: CGL.createPBuffer() failed");
+    }
+
+    ((SurfaceChangeable)ns).setSurfaceHandle(pBuffer);
+
+  }
+
+  private int getNextPowerOf2(int number) {
+    if (((number-1) & number) == 0) {
+      //ex: 8 -> 0b1000; 8-1=7 -> 0b0111; 0b1000&0b0111 == 0
+      return number;
+    }
+    int power = 0;
+    while (number > 0) {
+      number = number>>1;
+      power++;
+    }
+    return (1<<power);
+  }
+
+  //---------------------------------------------------------------------------
+  // OpenGL "mode switching" functionality
+  //
+  private boolean haveSetOpenGLMode = false;
+  // FIXME: should consider switching the default mode based on
+  // whether the Java2D/JOGL bridge is active -- need to ask ourselves
+  // whether it's more likely that we will share with a GLCanvas or a
+  // GLJPanel when the bridge is turned on
+  private int     openGLMode = NSOPENGL_MODE;
+  // Implementation object (either NSOpenGL-based or CGL-based)
+  protected Impl impl;
+
+  public void setOpenGLMode(int mode) {
+    if (mode == openGLMode) {
+      return;
+    }
+    if (haveSetOpenGLMode) {
+      throw new GLException("Can't switch between using NSOpenGLPixelBuffer and CGLPBufferObj more than once");
+    }
+    destroyImpl();
+    openGLMode = mode;
+    haveSetOpenGLMode = true;
+    if (DEBUG) {
+      System.err.println("Switching PBuffer drawable mode to " +
+                         ((mode == MacOSXCGLDrawable.NSOPENGL_MODE) ? "NSOPENGL_MODE" : "CGL_MODE"));
+    }
+    initOpenGLImpl();
+    createPbuffer();
+  }
+
+  public int getOpenGLMode() {
+    return openGLMode;
+  }
+
+  private void initOpenGLImpl() {
+    switch (openGLMode) {
+      case NSOPENGL_MODE:
+        impl = new NSOpenGLImpl();
+        break;
+      case CGL_MODE:
+        impl = new CGLImpl();
+        break;
+      default:
+        throw new InternalError("Illegal implementation mode " + openGLMode);
+    }
+  }
+
+  // Abstract interface for implementation of this drawable (either
+  // NSOpenGL-based or CGL-based)
+  interface Impl {
+    public long create(int renderTarget, int internalFormat, int width, int height);
+    public void destroy(long pbuffer);
+  }
+
+  // NSOpenGLPixelBuffer implementation
+  class NSOpenGLImpl implements Impl {
+    public long create(int renderTarget, int internalFormat, int width, int height) {
+      return CGL.createPBuffer(renderTarget, internalFormat, width, height);
+    }
+
+    public void destroy(long pbuffer) {
+      CGL.destroyPBuffer(pbuffer);
+    }
+  }
+
+  // CGL implementation
+  class CGLImpl implements Impl {
+    public long create(int renderTarget, int internalFormat, int width, int height) {
+      PointerBuffer pbuffer = PointerBuffer.allocateDirect(1);
+      int res = CGL.CGLCreatePBuffer(width, height, renderTarget, internalFormat, 0, pbuffer);
+      if (res != CGL.kCGLNoError) {
+        throw new GLException("Error creating CGL-based pbuffer: error code " + res);
+      }
+      return pbuffer.get(0);
+    }
+
+    public void destroy(long pbuffer) {
+      int res = CGL.CGLDestroyPBuffer(pbuffer);
+      if (res != CGL.kCGLNoError) {
+        throw new GLException("Error destroying CGL-based pbuffer: error code " + res);
+      }
+    }
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/awt/MacOSXAWTCGLDrawableFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/awt/MacOSXAWTCGLDrawableFactory.java
new file mode 100644
index 0000000..4a80990
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/awt/MacOSXAWTCGLDrawableFactory.java
@@ -0,0 +1,60 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl.awt;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.macosx.cgl.*;
+
+public class MacOSXAWTCGLDrawableFactory extends MacOSXCGLDrawableFactory {
+
+  public MacOSXAWTCGLDrawableFactory() {
+    super();
+  }
+
+  public boolean canCreateContextOnJava2DSurface(AbstractGraphicsDevice device) {
+    return true;
+  }
+
+  public GLContext createContextOnJava2DSurface(Object graphics, GLContext shareWith)
+    throws GLException {
+    return new MacOSXJava2DCGLContext(shareWith);
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/awt/MacOSXAWTCGLGraphicsConfigurationFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/awt/MacOSXAWTCGLGraphicsConfigurationFactory.java
new file mode 100644
index 0000000..702d66f
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/awt/MacOSXAWTCGLGraphicsConfigurationFactory.java
@@ -0,0 +1,116 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl.awt;
+
+import java.awt.GraphicsConfiguration;
+import java.awt.GraphicsDevice;
+
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.AbstractGraphicsScreen;
+import javax.media.nativewindow.CapabilitiesChooser;
+import javax.media.nativewindow.CapabilitiesImmutable;
+import javax.media.nativewindow.DefaultGraphicsScreen;
+import javax.media.nativewindow.GraphicsConfigurationFactory;
+import javax.media.nativewindow.awt.AWTGraphicsConfiguration;
+import javax.media.nativewindow.awt.AWTGraphicsDevice;
+import javax.media.nativewindow.awt.AWTGraphicsScreen;
+import javax.media.nativewindow.macosx.MacOSXGraphicsDevice;
+
+import javax.media.opengl.GLCapabilitiesChooser;
+import javax.media.opengl.GLCapabilitiesImmutable;
+import javax.media.opengl.GLException;
+
+import com.jogamp.opengl.impl.macosx.cgl.MacOSXCGLGraphicsConfiguration;
+
+public class MacOSXAWTCGLGraphicsConfigurationFactory extends GraphicsConfigurationFactory {
+    protected static final boolean DEBUG = com.jogamp.opengl.impl.Debug.debug("GraphicsConfiguration");
+
+    public MacOSXAWTCGLGraphicsConfigurationFactory() {
+        GraphicsConfigurationFactory.registerFactory(javax.media.nativewindow.awt.AWTGraphicsDevice.class, this);
+    }
+
+    protected AbstractGraphicsConfiguration chooseGraphicsConfigurationImpl(
+            CapabilitiesImmutable capsChosen, CapabilitiesImmutable capsRequested,
+            CapabilitiesChooser chooser, AbstractGraphicsScreen absScreen) {
+        GraphicsDevice device = null;
+        if (absScreen != null &&
+            !(absScreen instanceof AWTGraphicsScreen)) {
+            throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only AWTGraphicsScreen objects");
+        }
+
+        if(null==absScreen) {
+            absScreen = AWTGraphicsScreen.createScreenDevice(-1, AbstractGraphicsDevice.DEFAULT_UNIT);
+        }
+        AWTGraphicsScreen awtScreen = (AWTGraphicsScreen) absScreen;
+        device = ((AWTGraphicsDevice)awtScreen.getDevice()).getGraphicsDevice();
+
+        if ( !(capsChosen instanceof GLCapabilitiesImmutable) ) {
+            throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only GLCapabilities objects - chosen");
+        }
+
+        if ( !(capsRequested instanceof GLCapabilitiesImmutable) ) {
+            throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only GLCapabilities objects - requested");
+        }
+
+        if (chooser != null &&
+            !(chooser instanceof GLCapabilitiesChooser)) {
+            throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only GLCapabilitiesChooser objects");
+        }
+
+        if(DEBUG) {
+            System.err.println("MacOSXAWTCGLGraphicsConfigurationFactory: got "+absScreen);
+        }
+
+        MacOSXGraphicsDevice macDevice = new MacOSXGraphicsDevice(AbstractGraphicsDevice.DEFAULT_UNIT);
+        DefaultGraphicsScreen macScreen = new DefaultGraphicsScreen(macDevice, awtScreen.getIndex());
+        if(DEBUG) {
+            System.err.println("MacOSXAWTCGLGraphicsConfigurationFactory: made "+macScreen);
+        }
+
+        GraphicsConfiguration gc = device.getDefaultConfiguration();
+        MacOSXCGLGraphicsConfiguration macConfig = (MacOSXCGLGraphicsConfiguration)
+            GraphicsConfigurationFactory.getFactory(macDevice).chooseGraphicsConfiguration(capsChosen,
+                                                                                           capsRequested,
+                                                                                           chooser, macScreen);
+
+        if (macConfig == null) {
+            throw new GLException("Unable to choose a GraphicsConfiguration: "+capsChosen+",\n\t"+chooser+"\n\t"+macScreen);
+        }
+
+        // We have nothing to match .. so choose the default
+        return new AWTGraphicsConfiguration(awtScreen, macConfig.getChosenCapabilities(), macConfig.getRequestedCapabilities(),
+                                            gc, macConfig);
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/awt/MacOSXJava2DCGLContext.java b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/awt/MacOSXJava2DCGLContext.java
new file mode 100644
index 0000000..b42f113
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/macosx/cgl/awt/MacOSXJava2DCGLContext.java
@@ -0,0 +1,135 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl.awt;
+
+import com.jogamp.opengl.impl.macosx.cgl.*;
+
+import java.awt.Graphics;
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+import com.jogamp.opengl.impl.awt.*;
+import com.jogamp.opengl.impl.macosx.cgl.*;
+
+/** MacOSXCGLContext implementation supporting the Java2D/JOGL bridge
+ * on Mac OS X. The external GLDrawable mechanism does not work on Mac
+ * OS X due to how drawables and contexts are operated upon on this
+ * platform, so it is necessary to supply an alternative means to
+ * create, make current, and destroy contexts on the Java2D "drawable"
+ * on the Mac platform.
+ */
+
+public class MacOSXJava2DCGLContext extends MacOSXCGLContext implements Java2DGLContext {
+  private Graphics graphics;
+
+  // FIXME: ignoring context sharing for the time being; will need to
+  // rethink this in particular if using FBOs to implement the
+  // Java2D/OpenGL pipeline on Mac OS X
+
+  public MacOSXJava2DCGLContext(GLContext shareWith) {
+    super(null, shareWith);
+  }
+
+  public void setGraphics(Graphics g) {
+    this.graphics = g;
+  }
+
+  protected void makeCurrentImpl(boolean newCreated) throws GLException {
+    if (!Java2D.makeOGLContextCurrentOnSurface(graphics, contextHandle)) {
+      throw new GLException("Error making context current");
+    }            
+  }
+
+  protected boolean createImpl() {
+    // Find and configure share context
+    MacOSXCGLContext other = (MacOSXCGLContext) GLContextShareSet.getShareContext(this);
+    long share = 0;
+    if (other != null) {
+      // Reconfigure pbuffer-based GLContexts
+      if (other instanceof MacOSXPbufferCGLContext) {
+        MacOSXPbufferCGLContext ctx = (MacOSXPbufferCGLContext) other;
+        ctx.setOpenGLMode(MacOSXCGLDrawable.CGL_MODE);
+      } else {
+        if (other.getOpenGLMode() != MacOSXCGLDrawable.CGL_MODE) {
+          throw new GLException("Can't share between NSOpenGLContexts and CGLContextObjs");
+        }
+      }
+      share = other.getHandle();
+      // Note we don't check for a 0 return value, since switching
+      // the context's mode causes it to be destroyed and not
+      // re-initialized until the next makeCurrent
+    }
+
+    if (DEBUG) {
+      System.err.println("!!! Share context is " + toHexString(share) + " for " + getClass().getName());
+    }
+
+    long ctx = Java2D.createOGLContextOnSurface(graphics, share);
+    if (ctx == 0) {
+      return false;
+    }
+    setGLFunctionAvailability(true, 0, 0, CTX_PROFILE_COMPAT|CTX_OPTION_ANY); // use GL_VERSION
+    // FIXME: think about GLContext sharing
+    contextHandle = ctx;
+    isNSContext = true;
+    return true;
+  }
+
+  protected void releaseImpl() throws GLException {
+    // FIXME: would need another primitive in the Java2D class in
+    // order to implement this; hopefully should not matter for
+    // correctness
+  }
+
+  protected void destroyImpl() throws GLException {
+      Java2D.destroyOGLContext(contextHandle);
+      if (DEBUG) {
+        System.err.println("!!! Destroyed OpenGL context " + contextHandle);
+      }
+  }
+
+  public void setOpenGLMode(int mode) {
+    if (mode != MacOSXCGLDrawable.CGL_MODE)
+      throw new GLException("OpenGL mode switching not supported for Java2D GLContexts");
+  }
+
+  public int  getOpenGLMode() {
+    return MacOSXCGLDrawable.CGL_MODE;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsDummyWGLDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsDummyWGLDrawable.java
new file mode 100644
index 0000000..e87d3cc
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsDummyWGLDrawable.java
@@ -0,0 +1,112 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLProfile;
+
+import com.jogamp.nativewindow.impl.ProxySurface;
+import com.jogamp.nativewindow.impl.windows.GDI;
+import com.jogamp.nativewindow.impl.windows.PIXELFORMATDESCRIPTOR;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLCapabilitiesImmutable;
+
+public class WindowsDummyWGLDrawable extends WindowsWGLDrawable {
+  private long hwnd, hdc;
+
+  protected WindowsDummyWGLDrawable(GLDrawableFactory factory, GLCapabilitiesImmutable caps) {
+    super(factory, new ProxySurface(WindowsWGLGraphicsConfigurationFactory.createDefaultGraphicsConfiguration(caps, null)), true);
+    hwnd = GDI.CreateDummyWindow(0, 0, 1, 1);
+    hdc = GDI.GetDC(hwnd);
+    ProxySurface ns = (ProxySurface) getNativeSurface();
+    ns.setSurfaceHandle(hdc);
+    WindowsWGLGraphicsConfiguration config = (WindowsWGLGraphicsConfiguration)ns.getGraphicsConfiguration().getNativeGraphicsConfiguration();
+    // Choose a (hopefully hardware-accelerated) OpenGL pixel format for this device context
+    PIXELFORMATDESCRIPTOR pfd = WindowsWGLGraphicsConfiguration.GLCapabilities2PFD((GLCapabilitiesImmutable)config.getChosenCapabilities());
+    int pixelFormat = GDI.ChoosePixelFormat(hdc, pfd);
+    if ((pixelFormat == 0) ||
+        (!GDI.SetPixelFormat(hdc, pixelFormat, pfd))) {
+      destroy();
+    }
+  }
+
+  public static WindowsDummyWGLDrawable create(GLDrawableFactory factory, GLProfile glp) {
+      GLCapabilities caps = new GLCapabilities(glp);
+      caps.setDepthBits(16);
+      caps.setDoubleBuffered(true);
+      caps.setOnscreen  (true);
+      caps.setPBuffer   (true);
+      return new WindowsDummyWGLDrawable(factory, caps);
+  }
+
+  public void setSize(int width, int height) {
+  }
+
+  public int getWidth() {
+    return 1;
+  }
+
+  public int getHeight() {
+    return 1;
+  }
+
+  public GLContext createContext(GLContext shareWith) {
+    if (hdc == 0) {
+      // Construction failed
+      return null;
+    }
+    // FIXME: figure out how to hook back in the Java 2D / JOGL bridge
+    return new WindowsWGLContext(this, shareWith);
+  }
+
+  protected void destroyImpl() {
+    if (hdc != 0) {
+      GDI.ReleaseDC(hwnd, hdc);
+      hdc = 0;
+    }
+    if (hwnd != 0) {
+      GDI.ShowWindow(hwnd, GDI.SW_HIDE);
+      GDI.DestroyWindow(hwnd);
+      hwnd = 0;
+    }
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsExternalWGLContext.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsExternalWGLContext.java
new file mode 100644
index 0000000..173109d
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsExternalWGLContext.java
@@ -0,0 +1,149 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import javax.media.nativewindow.AbstractGraphicsScreen;
+import javax.media.nativewindow.DefaultGraphicsScreen;
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.NativeWindowFactory;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLProfile;
+
+import com.jogamp.nativewindow.impl.ProxySurface;
+import com.jogamp.nativewindow.impl.windows.GDI;
+import com.jogamp.opengl.impl.GLContextShareSet;
+
+
+public class WindowsExternalWGLContext extends WindowsWGLContext {
+  private boolean firstMakeCurrent = true;
+  private GLContext lastContext;
+
+  private WindowsExternalWGLContext(Drawable drawable, long ctx, WindowsWGLGraphicsConfiguration cfg) {
+    super(drawable, null);
+    this.contextHandle = ctx;
+    if (DEBUG) {
+      System.err.println(getThreadName() + ": !!! Created external OpenGL context " + toHexString(ctx) + " for " + this);
+    }
+    GLContextShareSet.contextCreated(this);
+    setGLFunctionAvailability(false, 0, 0, CTX_PROFILE_COMPAT|CTX_OPTION_ANY);
+    WindowsWGLGraphicsConfiguration config = 
+        (WindowsWGLGraphicsConfiguration)drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+    config.updateGraphicsConfiguration(drawable.getFactory(), drawable.getNativeSurface());
+    getGLStateTracker().setEnabled(false); // external context usage can't track state in Java
+  }
+
+  protected static WindowsExternalWGLContext create(GLDrawableFactory factory, GLProfile glp) {
+    long hdc = WGL.wglGetCurrentDC();
+    if (0==hdc) {
+      throw new GLException("Error: attempted to make an external GLDrawable without a drawable current");
+    }
+    long ctx = WGL.wglGetCurrentContext();
+    if (ctx == 0) {
+      throw new GLException("Error: attempted to make an external GLContext without a context current");
+    }
+    int pfdID = GDI.GetPixelFormat(hdc);
+    if (pfdID == 0) {
+      throw new GLException("Error: attempted to make an external GLContext without a valid pixelformat");
+    }
+
+    AbstractGraphicsScreen aScreen = DefaultGraphicsScreen.createDefault(NativeWindowFactory.TYPE_WINDOWS);
+    WindowsWGLGraphicsConfiguration cfg = WindowsWGLGraphicsConfiguration.create(hdc, pfdID, glp, aScreen, true, true);
+
+    ProxySurface ns = new ProxySurface(cfg);
+    ns.setSurfaceHandle(hdc);
+
+    return new WindowsExternalWGLContext(new Drawable(factory, ns), ctx, cfg);
+  }
+
+  public int makeCurrent() throws GLException {
+    // Save last context if necessary to allow external GLContexts to
+    // talk to other GLContexts created by this library
+    GLContext cur = getCurrent();
+    if (cur != null && cur != this) {
+      lastContext = cur;
+      setCurrent(null);
+    }
+    return super.makeCurrent();
+  }  
+
+  public void release() throws GLException {
+    super.release();
+    setCurrent(lastContext);
+    lastContext = null;
+  }
+
+  protected void makeCurrentImpl(boolean newCreated) throws GLException {
+    if (firstMakeCurrent) {
+      firstMakeCurrent = false;
+    }
+  }
+
+  protected void releaseImpl() throws GLException {
+  }
+
+  protected void destroyImpl() throws GLException {
+  }
+
+  // Need to provide the display connection to extension querying APIs
+  static class Drawable extends WindowsWGLDrawable {
+    Drawable(GLDrawableFactory factory, NativeSurface comp) {
+      super(factory, comp, true);
+    }
+
+    public GLContext createContext(GLContext shareWith) {
+      throw new GLException("Should not call this");
+    }
+
+    public int getWidth() {
+      throw new GLException("Should not call this");
+    }
+
+    public int getHeight() {
+      throw new GLException("Should not call this");
+    }
+
+    public void setSize(int width, int height) {
+      throw new GLException("Should not call this");
+    }
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsExternalWGLDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsExternalWGLDrawable.java
new file mode 100644
index 0000000..8f41db3
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsExternalWGLDrawable.java
@@ -0,0 +1,98 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import javax.media.nativewindow.AbstractGraphicsScreen;
+import javax.media.nativewindow.DefaultGraphicsScreen;
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.NativeWindowFactory;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLProfile;
+
+import com.jogamp.nativewindow.impl.ProxySurface;
+import com.jogamp.nativewindow.impl.windows.GDI;
+
+public class WindowsExternalWGLDrawable extends WindowsWGLDrawable {
+
+  private WindowsExternalWGLDrawable(GLDrawableFactory factory, NativeSurface component) {
+    super(factory, component, true);
+  }
+
+  protected static WindowsExternalWGLDrawable create(GLDrawableFactory factory, GLProfile glp) {
+    long hdc = WGL.wglGetCurrentDC();
+    if (0==hdc) {
+      throw new GLException("Error: attempted to make an external GLDrawable without a drawable current");
+    }
+    int pfdID = GDI.GetPixelFormat(hdc);
+    if (pfdID == 0) {
+      throw new GLException("Error: attempted to make an external GLContext without a valid pixelformat");
+    }
+
+    AbstractGraphicsScreen aScreen = DefaultGraphicsScreen.createDefault(NativeWindowFactory.TYPE_WINDOWS);
+    WindowsWGLGraphicsConfiguration cfg = WindowsWGLGraphicsConfiguration.create(hdc, pfdID, glp, aScreen, true, true);
+
+    ProxySurface ns = new ProxySurface(cfg);
+    ns.setSurfaceHandle(hdc);
+
+    cfg.updateGraphicsConfiguration(factory, ns);
+
+    return new WindowsExternalWGLDrawable(factory, ns);
+  }
+
+
+  public GLContext createContext(GLContext shareWith) {
+    return new WindowsWGLContext(this, shareWith);
+  }
+  
+  public void setSize(int newWidth, int newHeight) {
+    throw new GLException("Should not call this");
+  }
+
+  public int getWidth() {
+    throw new GLException("Should not call this");
+  }  
+
+  public int getHeight() {
+    throw new GLException("Should not call this");
+  }  
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsOffscreenWGLContext.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsOffscreenWGLContext.java
new file mode 100644
index 0000000..25d93b5
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsOffscreenWGLContext.java
@@ -0,0 +1,64 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+
+public class WindowsOffscreenWGLContext extends WindowsWGLContext {
+  public WindowsOffscreenWGLContext(WindowsOffscreenWGLDrawable drawable,
+                                   GLContext shareWith) {
+    super(drawable, shareWith);
+  }
+
+  public int getOffscreenContextPixelDataType() {
+      return GL.GL_UNSIGNED_BYTE;
+  }
+  
+  public int getOffscreenContextReadBuffer() {
+    // On Windows these contexts are always single-buffered
+    return GL.GL_FRONT;
+  }
+
+  public boolean offscreenImageNeedsVerticalFlip() {
+    // We can take care of this in the DIB creation (see below)
+    return false;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsOffscreenWGLDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsOffscreenWGLDrawable.java
new file mode 100644
index 0000000..3452d3b
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsOffscreenWGLDrawable.java
@@ -0,0 +1,145 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.SurfaceChangeable;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLException;
+
+import com.jogamp.nativewindow.impl.windows.BITMAPINFO;
+import com.jogamp.nativewindow.impl.windows.BITMAPINFOHEADER;
+import com.jogamp.nativewindow.impl.windows.GDI;
+import javax.media.opengl.GLCapabilitiesImmutable;
+
+public class WindowsOffscreenWGLDrawable extends WindowsWGLDrawable {
+  private long origbitmap;
+  private long hbitmap;
+
+  protected WindowsOffscreenWGLDrawable(GLDrawableFactory factory, NativeSurface target) {
+    super(factory, target, true);
+    create();
+  }
+
+  protected void setRealizedImpl() {
+    if(realized) {
+        create();
+    } else {
+        destroyImpl();
+    }
+  }
+
+  public GLContext createContext(GLContext shareWith) {
+    return new WindowsOffscreenWGLContext(this, shareWith);
+  }
+
+  private void create() {
+    NativeSurface ns = getNativeSurface();
+    WindowsWGLGraphicsConfiguration config = (WindowsWGLGraphicsConfiguration)ns.getGraphicsConfiguration().getNativeGraphicsConfiguration();
+    GLCapabilitiesImmutable capabilities = (GLCapabilitiesImmutable)config.getRequestedCapabilities();
+    int width = getWidth();
+    int height = getHeight();
+    BITMAPINFO info = BITMAPINFO.create();
+    BITMAPINFOHEADER header = info.getBmiHeader();
+    int bitsPerPixel = (capabilities.getRedBits() +
+                        capabilities.getGreenBits() +
+                        capabilities.getBlueBits() +
+                        capabilities.getAlphaBits());
+    header.setBiSize(header.size());
+    header.setBiWidth(width);
+    // NOTE: negating the height causes the DIB to be in top-down row
+    // order rather than bottom-up; ends up being correct during pixel
+    // readback
+    header.setBiHeight(-1 * height);
+    header.setBiPlanes((short) 1);
+    header.setBiBitCount((short) bitsPerPixel);
+    header.setBiXPelsPerMeter(0);
+    header.setBiYPelsPerMeter(0);
+    header.setBiClrUsed(0);
+    header.setBiClrImportant(0);
+    header.setBiCompression(GDI.BI_RGB);
+    header.setBiSizeImage(width * height * bitsPerPixel / 8);
+
+    long hdc = GDI.CreateCompatibleDC(0);
+    if (hdc == 0) {
+      System.out.println("LastError: " + GDI.GetLastError());
+      throw new GLException("Error creating device context for offscreen OpenGL context");
+    }
+    ((SurfaceChangeable)ns).setSurfaceHandle(hdc);
+
+    hbitmap = GDI.CreateDIBSection(hdc, info, GDI.DIB_RGB_COLORS, null, 0, 0);
+    if (hbitmap == 0) {
+      GDI.DeleteDC(hdc);
+      hdc = 0;
+      throw new GLException("Error creating offscreen bitmap of width " + width +
+                            ", height " + height);
+    }
+    if ((origbitmap = GDI.SelectObject(hdc, hbitmap)) == 0) {
+      GDI.DeleteObject(hbitmap);
+      hbitmap = 0;
+      GDI.DeleteDC(hdc);
+      hdc = 0;
+      throw new GLException("Error selecting bitmap into new device context");
+    }
+    config.updateGraphicsConfiguration(getFactory(), ns);
+  }
+  
+  protected void destroyImpl() {
+    NativeSurface ns = getNativeSurface();
+    if (ns.getSurfaceHandle() != 0) {
+      // Must destroy bitmap and device context
+      GDI.SelectObject(ns.getSurfaceHandle(), origbitmap);
+      GDI.DeleteObject(hbitmap);
+      GDI.DeleteDC(ns.getSurfaceHandle());
+      origbitmap = 0;
+      hbitmap = 0;
+      ((SurfaceChangeable)ns).setSurfaceHandle(0);
+    }
+  }
+
+  protected void swapBuffersImpl() {
+    if(DEBUG) {
+        System.err.println("unhandled swapBuffersImpl() called for: "+this);
+    }
+  }
+
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsOnscreenWGLContext.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsOnscreenWGLContext.java
new file mode 100644
index 0000000..475faee
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsOnscreenWGLContext.java
@@ -0,0 +1,53 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import java.util.*;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+
+public class WindowsOnscreenWGLContext extends WindowsWGLContext {
+  public WindowsOnscreenWGLContext(WindowsOnscreenWGLDrawable drawable,
+                                  GLContext shareWith) {
+    super(drawable, shareWith);
+  }    
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsOnscreenWGLDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsOnscreenWGLDrawable.java
new file mode 100644
index 0000000..b0d62a4
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsOnscreenWGLDrawable.java
@@ -0,0 +1,56 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+
+public class WindowsOnscreenWGLDrawable extends WindowsWGLDrawable {
+  protected WindowsOnscreenWGLDrawable(GLDrawableFactory factory, NativeSurface component) {
+    super(factory, component, false);
+  }
+
+  public GLContext createContext(GLContext shareWith) {
+    return new WindowsOnscreenWGLContext(this, shareWith);
+  }
+
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsPbufferWGLContext.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsPbufferWGLContext.java
new file mode 100644
index 0000000..db86b32
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsPbufferWGLContext.java
@@ -0,0 +1,147 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+
+public class WindowsPbufferWGLContext extends WindowsWGLContext {
+  // State for render-to-texture and render-to-texture-rectangle support
+  private boolean rtt;       // render-to-texture?
+  private boolean hasRTT;    // render-to-texture extension available?
+  private boolean rect;      // render-to-texture-rectangle?
+  private int textureTarget; // e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_NV
+  private int texture;       // actual texture object
+
+  public WindowsPbufferWGLContext(WindowsPbufferWGLDrawable drawable,
+                                 GLContext shareWith) {
+    super(drawable, shareWith);
+  }
+
+  public void bindPbufferToTexture() {
+    if (!rtt) {
+      throw new GLException("Shouldn't try to bind a pbuffer to a texture if render-to-texture hasn't been " +
+                            "specified in its GLCapabilities");
+    }
+    GL gl = getGL();
+    WGLExt wglExt = getWGLExt();
+    gl.glBindTexture(textureTarget, texture);
+    if (rtt && hasRTT) {
+      if (!wglExt.wglBindTexImageARB(((WindowsPbufferWGLDrawable)drawable).getPbufferHandle(), WGLExt.WGL_FRONT_LEFT_ARB)) {
+        throw new GLException("Binding of pbuffer to texture failed: " + wglGetLastError());
+      }
+    }
+    // FIXME: comment is wrong now
+    // Note that if the render-to-texture extension is not supported,
+    // we perform a glCopyTexImage2D in swapBuffers().
+  }
+
+  public void releasePbufferFromTexture() {
+    if (!rtt) {
+      throw new GLException("Shouldn't try to bind a pbuffer to a texture if render-to-texture hasn't been " +
+                            "specified in its GLCapabilities");
+    }
+    if (rtt && hasRTT) {
+      WGLExt wglExt = getWGLExt();
+      if (!wglExt.wglReleaseTexImageARB(((WindowsPbufferWGLDrawable)drawable).getPbufferHandle(), WGLExt.WGL_FRONT_LEFT_ARB)) {
+        throw new GLException("Releasing of pbuffer from texture failed: " + wglGetLastError());
+      }
+    }
+  }
+
+  protected void makeCurrentImpl(boolean newCreated) throws GLException {
+    super.makeCurrentImpl(newCreated);
+    if (newCreated) {
+      GLCapabilitiesImmutable capabilities = drawable.getChosenGLCapabilities();
+
+      // Initialize render-to-texture support if requested
+      GL gl = getGL();
+      rtt  = capabilities.getPbufferRenderToTexture();
+      rect = gl.isGL2GL3() && capabilities.getPbufferRenderToTextureRectangle();
+
+      if (rtt) {
+        if (DEBUG) {
+          System.err.println("Initializing render-to-texture support");
+        }
+
+        if (!gl.isExtensionAvailable("WGL_ARB_render_texture")) {
+          System.err.println("WindowsPbufferWGLContext: WARNING: WGL_ARB_render_texture extension not " +
+                             "supported; implementing render_to_texture support using slow texture readback");
+        } else {
+          hasRTT = true;
+
+          if (rect && !gl.isExtensionAvailable("GL_NV_texture_rectangle")) {
+            System.err.println("WindowsPbufferWGLContext: WARNING: GL_NV_texture_rectangle extension not " +
+                               "supported; skipping requested render_to_texture_rectangle support for pbuffer");
+            rect = false;
+          }
+          if (rect) {
+            if (DEBUG) {
+              System.err.println("  Using render-to-texture-rectangle");
+            }
+            textureTarget = GL2.GL_TEXTURE_RECTANGLE_ARB;
+          } else {
+            if (DEBUG) {
+              System.err.println("  Using vanilla render-to-texture");
+            }
+            textureTarget = GL.GL_TEXTURE_2D;
+          }
+          int[] tmp = new int[1];
+          gl.glGenTextures(1, tmp, 0);
+          texture = tmp[0];
+          gl.glBindTexture(textureTarget, texture);
+          gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST);
+          gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST);
+          gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_S, GL.GL_CLAMP_TO_EDGE);
+          gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_T, GL.GL_CLAMP_TO_EDGE);
+          gl.glCopyTexImage2D(textureTarget, 0, GL.GL_RGB, 0, 0, drawable.getWidth(), drawable.getHeight(), 0);
+        }
+      }
+    }
+  }
+
+  public int getFloatingPointMode() {
+    return ((WindowsPbufferWGLDrawable)drawable).getFloatingPointMode();
+  }
+
+  private static String wglGetLastError() {
+    return WindowsWGLDrawableFactory.wglGetLastError();
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsPbufferWGLDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsPbufferWGLDrawable.java
new file mode 100644
index 0000000..47b33dd
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsPbufferWGLDrawable.java
@@ -0,0 +1,339 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.SurfaceChangeable;
+import javax.media.opengl.GL;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLPbuffer;
+import javax.media.opengl.GLProfile;
+
+import com.jogamp.nativewindow.impl.windows.GDI;
+import com.jogamp.nativewindow.impl.windows.PIXELFORMATDESCRIPTOR;
+import javax.media.opengl.GLCapabilitiesImmutable;
+
+public class WindowsPbufferWGLDrawable extends WindowsWGLDrawable {
+  private WGLExt cachedWGLExt; // cached WGLExt instance from parent GLCanvas,
+                               // needed to destroy pbuffer
+  private long buffer; // pbuffer handle
+
+  private int floatMode;
+
+  public WindowsPbufferWGLDrawable(GLDrawableFactory factory, NativeSurface target,
+                                   WindowsWGLDrawable dummyDrawable,
+                                   WindowsWGLContext sharedCtx) {
+    super(factory, target, true);
+
+    if (DEBUG) {
+        System.out.println("Pbuffer config: " + getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration());
+    }
+
+    createPbuffer(dummyDrawable.getNativeSurface().getSurfaceHandle(), sharedCtx);
+
+    if (DEBUG) {
+        System.err.println("Created pbuffer " + this);
+    }
+  }
+
+  protected void setRealizedImpl() {
+    if(realized) {
+        throw new GLException("Recreation via setRealized not supported.");
+    } else {
+        destroyImpl();
+    }
+  }
+
+  public GLContext createContext(GLContext shareWith) {
+    return new WindowsPbufferWGLContext(this, shareWith);
+  }
+
+  protected void destroyImpl() {
+    NativeSurface ns = getNativeSurface();
+    if(0!=buffer) {
+        WGLExt wglExt = cachedWGLExt;
+        if (ns.getSurfaceHandle() != 0) {
+          // Must release DC and pbuffer
+          // NOTE that since the context is not current, glGetError() can
+          // not be called here, so we skip the use of any composable
+          // pipelines (see WindowsOnscreenWGLContext.makeCurrentImpl)
+          if (wglExt.wglReleasePbufferDCARB(buffer, ns.getSurfaceHandle()) == 0) {
+            throw new GLException("Error releasing pbuffer device context: error code " + GDI.GetLastError());
+          }
+          ((SurfaceChangeable)ns).setSurfaceHandle(0);
+        }
+        if (!wglExt.wglDestroyPbufferARB(buffer)) {
+            throw new GLException("Error destroying pbuffer: error code " + GDI.GetLastError());
+        }
+        buffer = 0;
+    }
+  }
+
+  public long getPbufferHandle() {
+    // The actual to-be-used handle for makeCurrent etc,
+    // is the derived DC, set in the NativeSurface surfaceHandle
+    // returned by getHandle().
+    return buffer;
+  }
+
+  public int getFloatingPointMode() {
+    return floatMode;
+  }
+
+  protected void swapBuffersImpl() {
+    if(DEBUG) {
+        System.err.println("unhandled swapBuffersImpl() called for: "+this);
+    }
+  }
+
+  private void createPbuffer(long parentHdc, WindowsWGLContext sharedCtx) {
+    int[]   iattributes = new int  [2*WindowsWGLGraphicsConfiguration.MAX_ATTRIBS];
+    float[] fattributes = new float[1];
+    int[]   floatModeTmp = new int[1];
+    int     niattribs   = 0;
+    int     width, height;
+    WGLExt wglExt = sharedCtx.getWGLExt();
+
+    WindowsWGLGraphicsConfiguration config = (WindowsWGLGraphicsConfiguration) getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+    GLCapabilitiesImmutable capabilities = (GLCapabilitiesImmutable)config.getRequestedCapabilities();
+    GLProfile glProfile = capabilities.getGLProfile();
+
+    if (DEBUG) {
+      System.out.println("Pbuffer parentHdc = " + toHexString(parentHdc));
+      System.out.println("Pbuffer caps: " + capabilities);
+    }
+
+    if(!WindowsWGLGraphicsConfiguration.GLCapabilities2AttribList(capabilities,
+                                    iattributes, sharedCtx, -1, true, floatModeTmp)){
+      throw new GLException("Pbuffer-related extensions not supported");
+    }
+
+    floatMode = floatModeTmp[0];
+    boolean rtt      = capabilities.getPbufferRenderToTexture();
+    boolean rect     = capabilities.getPbufferRenderToTextureRectangle();
+    boolean useFloat = capabilities.getPbufferFloatingPointBuffers();
+    boolean ati      = false;
+
+    if (useFloat) {
+      ati = (floatMode == GLPbuffer.ATI_FLOAT);
+    }
+
+    int[] pformats = new int[WindowsWGLGraphicsConfiguration.MAX_PFORMATS];
+    int   nformats;
+    int[] nformatsTmp = new int[1];
+    if (!wglExt.wglChoosePixelFormatARB(parentHdc,
+                                        iattributes, 0,
+                                        fattributes, 0,
+                                        WindowsWGLGraphicsConfiguration.MAX_PFORMATS,
+                                        pformats, 0,
+                                        nformatsTmp, 0)) {
+      throw new GLException("pbuffer creation error: wglChoosePixelFormat() failed");
+    }
+    nformats = nformatsTmp[0];
+    if (nformats <= 0) {
+      throw new GLException("pbuffer creation error: Couldn't find a suitable pixel format");
+    }
+
+    boolean haveMultisample = sharedCtx.isExtensionAvailable("WGL_ARB_multisample");
+
+    if (DEBUG) {
+      System.err.println("" + nformats + " suitable pixel formats found");
+      // query pixel format
+      iattributes[0] = WGLExt.WGL_RED_BITS_ARB;
+      iattributes[1] = WGLExt.WGL_GREEN_BITS_ARB;
+      iattributes[2] = WGLExt.WGL_BLUE_BITS_ARB;
+      iattributes[3] = WGLExt.WGL_ALPHA_BITS_ARB;
+      iattributes[4] = WGLExt.WGL_DEPTH_BITS_ARB;
+      iattributes[5] = (useFloat ? (ati ? WGLExt.WGL_PIXEL_TYPE_ARB : WGLExt.WGL_FLOAT_COMPONENTS_NV) : WGLExt.WGL_RED_BITS_ARB);
+      iattributes[6] = (haveMultisample ? WGLExt.WGL_SAMPLE_BUFFERS_ARB : WGLExt.WGL_RED_BITS_ARB);
+      iattributes[7] = (haveMultisample ? WGLExt.WGL_SAMPLES_ARB : WGLExt.WGL_RED_BITS_ARB);
+      iattributes[8] = WGLExt.WGL_DRAW_TO_PBUFFER_ARB;
+      int[] ivalues = new int[9];
+      for (int i = 0; i < nformats; i++) {
+        if (!wglExt.wglGetPixelFormatAttribivARB(parentHdc, pformats[i], 0, 9, iattributes, 0, ivalues, 0)) {
+          throw new GLException("Error while querying pixel format " + pformats[i] +
+                                "'s (index " + i + "'s) capabilities for debugging");
+        }
+        System.err.print("pixel format " + pformats[i] + " (index " + i + "): ");
+        System.err.print( "r: " + ivalues[0]);
+        System.err.print(" g: " + ivalues[1]);
+        System.err.print(" b: " + ivalues[2]);
+        System.err.print(" a: " + ivalues[3]);
+        System.err.print(" depth: " + ivalues[4]);
+        if (haveMultisample) {
+          System.err.print(" multisample: " + ivalues[6]);
+        }
+        System.err.print(" samples: " + ivalues[7]);
+        if (useFloat) {
+          if (ati) {
+            if (ivalues[5] == WGLExt.WGL_TYPE_RGBA_FLOAT_ARB) {
+              System.err.print(" [ati float]");
+            } else if (ivalues[5] != WGLExt.WGL_TYPE_RGBA_ARB) {
+              System.err.print(" [unknown pixel type " + ivalues[5] + "]");
+            }
+          } else {
+            if (ivalues[5] != 0) {
+              System.err.print(" [float]");
+            }
+          }
+        }
+
+        if (ivalues[8] != 0) {
+          System.err.print(" [pbuffer]");
+        }
+        System.err.println();
+      }
+    }
+
+    long tmpBuffer = 0;
+    int whichFormat = -1;
+    // Loop is a workaround for bugs in NVidia's recent drivers
+    for (whichFormat = 0; whichFormat < nformats; whichFormat++) {
+      int format = pformats[whichFormat];
+
+      // Create the p-buffer.
+      niattribs = 0;
+
+      if (rtt) {
+        iattributes[niattribs++]   = WGLExt.WGL_TEXTURE_FORMAT_ARB;
+        if (useFloat) {
+          iattributes[niattribs++] = WGLExt.WGL_TEXTURE_FLOAT_RGB_NV;
+        } else {
+          iattributes[niattribs++] = WGLExt.WGL_TEXTURE_RGBA_ARB;
+        }
+
+        iattributes[niattribs++] = WGLExt.WGL_TEXTURE_TARGET_ARB;
+        iattributes[niattribs++] = rect ? WGLExt.WGL_TEXTURE_RECTANGLE_NV : WGLExt.WGL_TEXTURE_2D_ARB;
+
+        iattributes[niattribs++] = WGLExt.WGL_MIPMAP_TEXTURE_ARB;
+        iattributes[niattribs++] = GL.GL_FALSE;
+
+        iattributes[niattribs++] = WGLExt.WGL_PBUFFER_LARGEST_ARB;
+        iattributes[niattribs++] = GL.GL_FALSE;
+      }
+
+      iattributes[niattribs++] = 0;
+
+      tmpBuffer = wglExt.wglCreatePbufferARB(parentHdc, format, getWidth(), getHeight(), iattributes, 0);
+      if (tmpBuffer != 0) {
+        // Done
+        break;
+      }
+    }
+
+    if (tmpBuffer == 0) {
+      throw new GLException("pbuffer creation error: wglCreatePbuffer() failed: tried " + nformats +
+                            " pixel formats, last error was: " + wglGetLastError());
+    }
+
+    // Get the device context.
+    long tmpHdc = wglExt.wglGetPbufferDCARB(tmpBuffer);
+    if (tmpHdc == 0) {
+      throw new GLException("pbuffer creation error: wglGetPbufferDC() failed");
+    }
+
+    NativeSurface ns = getNativeSurface();
+    // Set up instance variables
+    buffer = tmpBuffer;
+    ((SurfaceChangeable)ns).setSurfaceHandle(tmpHdc);
+    cachedWGLExt = wglExt;   
+
+    // Re-query chosen pixel format
+    {
+      niattribs = 0;
+      iattributes[niattribs++] = WGLExt.WGL_ACCELERATION_ARB;
+      iattributes[niattribs++] = WGLExt.WGL_RED_BITS_ARB;
+      iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS_ARB;
+      iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS_ARB;
+      iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS_ARB;
+      iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS_ARB;
+      iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS_ARB;
+      iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER_ARB;
+      iattributes[niattribs++] = WGLExt.WGL_STEREO_ARB;
+      iattributes[niattribs++] = WGLExt.WGL_ACCUM_RED_BITS_ARB;
+      iattributes[niattribs++] = WGLExt.WGL_ACCUM_GREEN_BITS_ARB;
+      iattributes[niattribs++] = WGLExt.WGL_ACCUM_BLUE_BITS_ARB;
+      iattributes[niattribs++] = WGLExt.WGL_ACCUM_ALPHA_BITS_ARB;
+      iattributes[niattribs++] = (useFloat ? (ati ? WGLExt.WGL_PIXEL_TYPE_ARB : WGLExt.WGL_FLOAT_COMPONENTS_NV) : WGLExt.WGL_RED_BITS_ARB);
+      iattributes[niattribs++] = (haveMultisample ? WGLExt.WGL_SAMPLE_BUFFERS_ARB : WGLExt.WGL_RED_BITS_ARB);
+      iattributes[niattribs++] = (haveMultisample ? WGLExt.WGL_SAMPLES_ARB : WGLExt.WGL_RED_BITS_ARB);
+      iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_PBUFFER_ARB;
+      int[] ivalues = new int[niattribs];
+      if (wglExt.wglGetPixelFormatAttribivARB(parentHdc, pformats[whichFormat], 0, niattribs, iattributes, 0, ivalues, 0)) {
+        GLCapabilitiesImmutable newCaps = WindowsWGLGraphicsConfiguration.AttribList2GLCapabilities(glProfile, iattributes, niattribs, ivalues, false, true);
+        if(null == newCaps|| newCaps.isOnscreen() || !newCaps.isPBuffer()) {
+            throw new GLException("Error: Selected Onscreen Caps for PBuffer: "+newCaps);
+        }
+        PIXELFORMATDESCRIPTOR pfd = WindowsWGLGraphicsConfiguration.createPixelFormatDescriptor();
+        if (GDI.DescribePixelFormat(parentHdc, pformats[whichFormat], pfd.size(), pfd) == 0) {
+          if (DEBUG) {
+              System.err.println("Unable to describe pixel format (Continue: true) " + whichFormat + "/" + nformats + " pfdID " + pformats[whichFormat]+":\n\t"+newCaps);
+          }
+        }
+        config.setCapsPFD(newCaps, pfd, pformats[whichFormat], true);
+      } else {
+        PIXELFORMATDESCRIPTOR pfd = WindowsWGLGraphicsConfiguration.createPixelFormatDescriptor();
+        if (GDI.DescribePixelFormat(parentHdc, pformats[whichFormat], pfd.size(), pfd) == 0) {
+          throw new GLException("Unable to describe pixel format " + pformats[whichFormat]);
+        }
+        GLCapabilitiesImmutable newCaps = WindowsWGLGraphicsConfiguration.PFD2GLCapabilities(glProfile, pfd, false, true);
+        if(newCaps.isOnscreen()) {
+          throw new GLException("Error: Selected Onscreen Caps for PBuffer: "+newCaps+"\n\t"+newCaps);
+        }
+        config.setCapsPFD(newCaps, pfd, pformats[whichFormat], false);
+      }
+    }
+
+    // Determine the actual width and height we were able to create.
+    int[] tmp = new int[1];
+    wglExt.wglQueryPbufferARB( buffer, WGLExt.WGL_PBUFFER_WIDTH_ARB,  tmp, 0 );
+    width = tmp[0];
+    wglExt.wglQueryPbufferARB( buffer, WGLExt.WGL_PBUFFER_HEIGHT_ARB, tmp, 0 );
+    height = tmp[0];
+    ((SurfaceChangeable)ns).setSize(width, height);
+  }
+
+  private static String wglGetLastError() {
+    return WindowsWGLDrawableFactory.wglGetLastError();
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLContext.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLContext.java
new file mode 100644
index 0000000..c0bab78
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLContext.java
@@ -0,0 +1,447 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import java.nio.ByteBuffer;
+import java.util.HashMap;
+import java.util.Map;
+
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLException;
+
+import com.jogamp.gluegen.runtime.ProcAddressTable;
+import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver;
+import com.jogamp.nativewindow.impl.windows.GDI;
+import com.jogamp.opengl.impl.GLContextImpl;
+import com.jogamp.opengl.impl.GLContextShareSet;
+import com.jogamp.opengl.impl.GLDrawableImpl;
+import javax.media.opengl.GLCapabilitiesImmutable;
+
+
+public class WindowsWGLContext extends GLContextImpl {
+  private static final Map/*<String, String>*/ functionNameMap;
+  private static final Map/*<String, String>*/ extensionNameMap;
+  private boolean wglGetExtensionsStringEXTInitialized;
+  private boolean wglGetExtensionsStringEXTAvailable;
+  private boolean wglMakeContextCurrentInitialized;
+  private boolean wglMakeContextCurrentAvailable;
+  private WGLExt wglExt;
+  // Table that holds the addresses of the native C-language entry points for
+  // WGL extension functions.
+  private WGLExtProcAddressTable wglExtProcAddressTable;
+
+  static {
+    functionNameMap = new HashMap();
+    functionNameMap.put("glAllocateMemoryNV", "wglAllocateMemoryNV");
+    functionNameMap.put("glFreeMemoryNV", "wglFreeMemoryNV");
+
+    extensionNameMap = new HashMap();
+    extensionNameMap.put("GL_ARB_pbuffer", "WGL_ARB_pbuffer");
+    extensionNameMap.put("GL_ARB_pixel_format", "WGL_ARB_pixel_format");
+  }
+
+  // FIXME: figure out how to hook back in the Java 2D / JOGL bridge
+  public WindowsWGLContext(GLDrawableImpl drawable, GLDrawableImpl drawableRead,
+                           GLContext shareWith) {
+    super(drawable, drawableRead, shareWith);
+  }
+
+  public WindowsWGLContext(GLDrawableImpl drawable,
+                           GLContext shareWith) {
+    this(drawable, null, shareWith);
+  }
+
+  protected void resetState() {
+    wglGetExtensionsStringEXTInitialized=false;
+    wglGetExtensionsStringEXTAvailable=false;
+    wglMakeContextCurrentInitialized=false;
+    wglMakeContextCurrentAvailable=false;
+    // no inner state _wglExt=null;
+    wglExtProcAddressTable=null;
+  }
+  
+  public Object getPlatformGLExtensions() {
+    return getWGLExt();
+  }
+
+  public WGLExt getWGLExt() {
+    if (wglExt == null) {
+      wglExt = new WGLExtImpl(this);
+    }
+    return wglExt;
+  }
+
+  public boolean wglMakeContextCurrent(long hDrawDC, long hReadDC, long ctx) {
+    WGLExt _wglExt = getWGLExt();
+    if (!wglMakeContextCurrentInitialized) {
+      wglMakeContextCurrentAvailable = isFunctionAvailable("wglMakeContextCurrent");
+      wglMakeContextCurrentInitialized = true;
+      if(DEBUG) {
+          System.err.println("WindowsWGLContext.wglMakeContextCurrent: "+wglMakeContextCurrentAvailable);
+      }
+    }
+    if(wglMakeContextCurrentAvailable) {
+        return _wglExt.wglMakeContextCurrent(hDrawDC, hReadDC, ctx);
+    }
+    return WGL.wglMakeCurrent(hDrawDC, ctx);
+  }
+
+  public final ProcAddressTable getPlatformExtProcAddressTable() {
+    return getWGLExtProcAddressTable();
+  }
+
+  public final WGLExtProcAddressTable getWGLExtProcAddressTable() {
+    return wglExtProcAddressTable;
+  }
+
+  protected Map/*<String, String>*/ getFunctionNameMap() { return functionNameMap; }
+
+  protected Map/*<String, String>*/ getExtensionNameMap() { return extensionNameMap; }
+
+  protected void destroyContextARBImpl(long context) {
+    wglMakeContextCurrent(0, 0, 0);
+    WGL.wglDeleteContext(context);
+  }
+
+  protected long createContextARBImpl(long share, boolean direct, int ctp, int major, int minor) {
+    WindowsWGLDrawableFactory factory = (WindowsWGLDrawableFactory)drawable.getFactoryImpl();
+    AbstractGraphicsConfiguration config = drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+    AbstractGraphicsDevice device = config.getScreen().getDevice();
+    WindowsWGLContext sharedContext = (WindowsWGLContext) factory.getOrCreateSharedContextImpl(device);
+    WGLExt wglExt;
+    if(null==sharedContext) {
+        wglExt = getWGLExt();
+    } else {
+        wglExt = sharedContext.getWGLExt();
+    }
+
+    boolean ctBwdCompat = 0 != ( CTX_PROFILE_COMPAT & ctp ) ;
+    boolean ctFwdCompat = 0 != ( CTX_OPTION_FORWARD & ctp ) ;
+    boolean ctDebug     = 0 != ( CTX_OPTION_DEBUG & ctp ) ;
+
+    long ctx=0;
+
+    final int idx_flags = 4;
+    final int idx_profile = 6;
+
+    /*  WGLExt.WGL_CONTEXT_LAYER_PLANE_ARB,   WGLExt.WGL_CONTEXT_LAYER_PLANE_ARB, */
+
+    int attribs[] = {
+        /*  0 */ WGLExt.WGL_CONTEXT_MAJOR_VERSION_ARB, major,
+        /*  2 */ WGLExt.WGL_CONTEXT_MINOR_VERSION_ARB, minor,
+        /*  4 */ WGLExt.WGL_CONTEXT_FLAGS_ARB,         0,
+        /*  6 */ 0,                                    0,
+        /*  8 */ 0
+    };
+
+    if ( major > 3 || major == 3 && minor >= 2  ) {
+        // FIXME: Verify with a None drawable binding (default framebuffer)
+        attribs[idx_profile+0]  = WGLExt.WGL_CONTEXT_PROFILE_MASK_ARB;
+        if( ctBwdCompat ) {
+            attribs[idx_profile+1]  = WGLExt.WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
+        } else {
+            attribs[idx_profile+1]  = WGLExt.WGL_CONTEXT_CORE_PROFILE_BIT_ARB;
+        } 
+    } 
+
+    if ( major >= 3 ) {
+        if( !ctBwdCompat && ctFwdCompat ) {
+            attribs[idx_flags+1] |= WGLExt.WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
+        }
+        if( ctDebug) {
+            attribs[idx_flags+1] |= WGLExt.WGL_CONTEXT_DEBUG_BIT_ARB;
+        }
+    }
+
+    try {
+        ctx = wglExt.wglCreateContextAttribsARB(drawable.getHandle(), share, attribs, 0);
+    } catch (RuntimeException re) {
+        if(DEBUG) {
+          Throwable t = new Throwable("Info: WindowWGLContext.createContextARBImpl wglCreateContextAttribsARB failed with "+getGLVersion(major, minor, ctp, "@creation"), re);
+          t.printStackTrace();
+        }
+    }
+
+    if(0!=ctx) {
+        if (!wglMakeContextCurrent(drawable.getHandle(), drawableRead.getHandle(), ctx)) {
+            if(DEBUG) {
+              System.err.println("WindowsWGLContext.createContextARB couldn't make current "+getGLVersion(major, minor, ctp, "@creation"));
+            }
+            WGL.wglMakeCurrent(0, 0);
+            WGL.wglDeleteContext(ctx);
+            ctx = 0;
+        } else {
+            if (DEBUG) {
+                System.err.println(getThreadName() + ": createContextARBImpl: OK "+getGLVersion(major, minor, ctp, "@creation")+", share "+share+", direct "+direct+", hasSharedContext "+(null!=sharedContext));
+            }
+            // the following is issued by the caller 'GLContextImpl.createContextARB()'
+            // setGLFunctionAvailability(true, major, minor, ctp);
+        }
+    } else if (DEBUG) {
+        System.err.println(getThreadName() + ": createContextARBImpl: NO "+getGLVersion(major, minor, ctp, "@creation"));
+    }
+    return ctx;
+  }
+
+  /**
+   * Creates and initializes an appropriate OpenGL context. Should only be
+   * called by {@link #makeCurrentImpl()}.
+   */
+  protected boolean createImpl() {
+    WindowsWGLDrawableFactory factory = (WindowsWGLDrawableFactory)drawable.getFactoryImpl();
+    AbstractGraphicsConfiguration config = drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+    AbstractGraphicsDevice device = config.getScreen().getDevice();
+    WindowsWGLContext sharedContext = (WindowsWGLContext) factory.getOrCreateSharedContextImpl(device);
+    GLCapabilitiesImmutable glCaps = drawable.getChosenGLCapabilities();
+
+    // Windows can set up sharing of display lists after creation time
+    WindowsWGLContext other = (WindowsWGLContext) GLContextShareSet.getShareContext(this);
+    long share = 0;
+    if (other != null) {
+      share = other.getHandle();
+      if (share == 0) {
+        throw new GLException("GLContextShareSet returned an invalid OpenGL context");
+      }
+    }
+
+    int minor[] = new int[1];
+    int major[] = new int[1];
+    int ctp[] = new int[1];
+    boolean createContextARBTried = false;
+
+    // utilize the shared context's GLXExt in case it was using the ARB method and it already exists
+    if( null!=sharedContext && sharedContext.isCreatedWithARBMethod() ) {
+        contextHandle = createContextARB(share, true, major, minor, ctp);
+        createContextARBTried = true;
+        if (DEBUG && 0!=contextHandle) {
+            System.err.println(getThreadName() + ": createImpl: OK (ARB, using sharedContext) share "+share);
+        }
+    }
+
+    long temp_ctx = 0;
+    if(0==contextHandle) {
+        // To use WGL_ARB_create_context, we have to make a temp context current,
+        // so we are able to use GetProcAddress
+        temp_ctx = WGL.wglCreateContext(drawable.getHandle());
+        if (temp_ctx == 0) {
+          throw new GLException("Unable to create temp OpenGL context for device context " + toHexString(drawable.getHandle()));
+        }
+        if (!WGL.wglMakeCurrent(drawable.getHandle(), temp_ctx)) {
+            throw new GLException("Error making temp context current: 0x" + toHexString(temp_ctx) + ", werr: 0x"+Integer.toHexString(GDI.GetLastError()));
+        }
+        setGLFunctionAvailability(true, 0, 0, CTX_PROFILE_COMPAT|CTX_OPTION_ANY);  // use GL_VERSION
+        boolean isCreateContextAttribsARBAvailable = isFunctionAvailable("wglCreateContextAttribsARB");
+        WGL.wglMakeCurrent(0, 0); // release temp context
+
+        if( !createContextARBTried) {
+            if(isCreateContextAttribsARBAvailable &&
+               isExtensionAvailable("WGL_ARB_create_context") ) {
+                // initial ARB context creation
+                contextHandle = createContextARB(share, true, major, minor, ctp);
+                createContextARBTried=true;
+                if (DEBUG) {
+                    if(0!=contextHandle) {
+                        System.err.println(getThreadName() + ": createContextImpl: OK (ARB, initial) share "+share);
+                    } else {
+                        System.err.println(getThreadName() + ": createContextImpl: NOT OK (ARB, initial) - creation failed - share "+share);
+                    }
+                }
+            } else if (DEBUG) {
+                System.err.println(getThreadName() + ": createContextImpl: NOT OK (ARB, initial) - extension not available - share "+share);
+            }
+        }
+    }
+    
+    if(0!=contextHandle) {
+        share = 0; // mark as shared thx to the ARB create method
+        if(0!=temp_ctx) {
+            WGL.wglMakeCurrent(0, 0);
+            WGL.wglDeleteContext(temp_ctx);
+            if (!wglMakeContextCurrent(drawable.getHandle(), drawableRead.getHandle(), contextHandle)) {
+                throw new GLException("Cannot make previous verified context current: 0x" + toHexString(contextHandle) + ", werr: 0x" + Integer.toHexString(GDI.GetLastError()));
+            }
+        }
+    } else {
+        if(glCaps.getGLProfile().isGL3()) {
+          WGL.wglMakeCurrent(0, 0);
+          WGL.wglDeleteContext(temp_ctx);
+          throw new GLException("WindowsWGLContext.createContext failed, but context > GL2 requested "+getGLVersion(major[0], minor[0], ctp[0], "@creation")+", ");
+        }
+        if(DEBUG) {
+          System.err.println("WindowsWGLContext.createContext failed, fall back to !ARB context "+getGLVersion(major[0], minor[0], ctp[0], "@creation"));
+        }
+
+        // continue with temp context for GL < 3.0
+        contextHandle = temp_ctx;
+        if (!wglMakeContextCurrent(drawable.getHandle(), drawableRead.getHandle(), contextHandle)) {
+            WGL.wglMakeCurrent(0, 0);
+            WGL.wglDeleteContext(contextHandle);
+            throw new GLException("Error making old context current: 0x" + toHexString(contextHandle) + ", werr: 0x" + Integer.toHexString(GDI.GetLastError()));
+        }
+        if (DEBUG) {
+            System.err.println(getThreadName() + ": createImpl: OK (old) share "+share);
+        }
+    }
+
+    if(0!=share) {
+        if (!WGL.wglShareLists(share, contextHandle)) {
+            throw new GLException("wglShareLists(" + toHexString(share) +
+                                  ", " + toHexString(contextHandle) + ") failed: werr 0x" +
+                                  Integer.toHexString(GDI.GetLastError()));
+        }
+    }
+    return true;
+  }
+  
+  protected void  makeCurrentImpl(boolean newCreated) throws GLException {
+    if (WGL.wglGetCurrentContext() != contextHandle) {
+      if (!wglMakeContextCurrent(drawable.getHandle(), drawableRead.getHandle(), contextHandle)) {
+        throw new GLException("Error making context current: 0x" + toHexString(contextHandle) + ", werr: 0x" + Integer.toHexString(GDI.GetLastError()) + ", " + this);
+      } else {
+        if (DEBUG && (VERBOSE || newCreated)) {
+          System.err.println(getThreadName() + ": wglMakeCurrent(hdc " + toHexString(drawable.getHandle()) +
+                             ", contextHandle " + toHexString(contextHandle) + ") succeeded");
+        }
+      }
+    }
+  }
+
+  protected void releaseImpl() throws GLException {
+    if (!wglMakeContextCurrent(0, 0, 0)) {
+        throw new GLException("Error freeing OpenGL context, werr: 0x" + Integer.toHexString(GDI.GetLastError()));
+    }
+  }
+
+  protected void destroyImpl() throws GLException {
+      WGL.wglMakeCurrent(0, 0);
+      if (!WGL.wglDeleteContext(contextHandle)) {
+        throw new GLException("Unable to delete OpenGL context");
+      }
+  }
+
+  protected void copyImpl(GLContext source, int mask) throws GLException {
+    if (!WGL.wglCopyContext(source.getHandle(), getHandle(), mask)) {
+      throw new GLException("wglCopyContext failed");
+    }
+  }
+
+  protected final void updateGLXProcAddressTable(int major, int minor, int ctp) {
+    if (DEBUG) {
+      System.err.println(getThreadName() + ": !!! Initializing WGL extension address table for " + this);
+    }
+    wglGetExtensionsStringEXTInitialized=false;
+    wglGetExtensionsStringEXTAvailable=false;
+    wglMakeContextCurrentInitialized=false;
+    wglMakeContextCurrentAvailable=false;
+
+    WGLExtProcAddressTable table = null;
+    synchronized(mappedContextTypeObjectLock) {
+        table = (WGLExtProcAddressTable) mappedGLXProcAddress.get( contextFQN );
+    }
+    if(null != table) {
+        wglExtProcAddressTable = table;
+        if(DEBUG) {
+            System.err.println(getThreadName() + ": !!! GLContext WGL ProcAddressTable reusing key("+contextFQN+") -> "+table.hashCode());
+        }
+    } else {
+        if (wglExtProcAddressTable == null) {
+          // FIXME: cache ProcAddressTables by OpenGL context type bits so we can
+          // share them among contexts classes (GL4, GL4bc, GL3, GL3bc, ..)
+          wglExtProcAddressTable = new WGLExtProcAddressTable(new GLProcAddressResolver());
+        }
+        resetProcAddressTable(getWGLExtProcAddressTable());
+        synchronized(mappedContextTypeObjectLock) {
+            mappedGLXProcAddress.put(contextFQN, getWGLExtProcAddressTable());
+            if(DEBUG) {
+                System.err.println(getThreadName() + ": !!! GLContext WGL ProcAddressTable mapping key("+contextFQN+") -> "+getWGLExtProcAddressTable().hashCode());
+            }
+        }
+    }
+  }
+  
+  public String getPlatformExtensionsString() {
+    if (!wglGetExtensionsStringEXTInitialized) {
+      wglGetExtensionsStringEXTAvailable = (WGL.wglGetProcAddress("wglGetExtensionsStringEXT") != 0);
+      wglGetExtensionsStringEXTInitialized = true;
+    }
+    if (wglGetExtensionsStringEXTAvailable) {
+      return getWGLExt().wglGetExtensionsStringEXT();
+    } else {
+      return "";
+    }
+  }
+
+  protected void setSwapIntervalImpl(int interval) {
+    WGLExt wglExt = getWGLExt();
+    if (wglExt.isExtensionAvailable("WGL_EXT_swap_control")) {
+      if ( wglExt.wglSwapIntervalEXT(interval) ) {
+        currentSwapInterval = interval ;
+      }
+    }
+  }
+
+  public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
+    return getWGLExt().wglAllocateMemoryNV(arg0, arg1, arg2, arg3);
+  }
+
+  public int getOffscreenContextPixelDataType() {
+    throw new GLException("Should not call this");
+  }
+
+  public int getOffscreenContextReadBuffer() {
+    throw new GLException("Should not call this");
+  }
+
+  public boolean offscreenImageNeedsVerticalFlip() {
+    throw new GLException("Should not call this");
+  }
+
+  public void bindPbufferToTexture() {
+    throw new GLException("Should not call this");
+  }
+
+  public void releasePbufferFromTexture() {
+    throw new GLException("Should not call this");
+  }
+
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDrawable.java
new file mode 100644
index 0000000..bbbd934
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDrawable.java
@@ -0,0 +1,107 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import java.security.AccessController;
+import javax.media.nativewindow.NativeSurface;
+import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLException;
+
+import com.jogamp.nativewindow.impl.windows.GDI;
+import com.jogamp.opengl.impl.Debug;
+import com.jogamp.opengl.impl.GLDrawableImpl;
+import com.jogamp.opengl.impl.GLDynamicLookupHelper;
+
+
+public abstract class WindowsWGLDrawable extends GLDrawableImpl {
+  private static final boolean PROFILING = Debug.isPropertyDefined("jogl.debug.GLDrawable.profiling", true, AccessController.getContext());
+  private static final int PROFILING_TICKS = 200;
+  private int  profilingSwapBuffersTicks;
+  private long profilingSwapBuffersTime;
+
+  public WindowsWGLDrawable(GLDrawableFactory factory, NativeSurface comp, boolean realized) {
+    super(factory, comp, realized);
+  }
+
+  protected void setRealizedImpl() {
+    if(!realized) {
+        return; // nothing todo ..
+    }
+
+    NativeSurface ns = getNativeSurface();
+    WindowsWGLGraphicsConfiguration config = (WindowsWGLGraphicsConfiguration)ns.getGraphicsConfiguration().getNativeGraphicsConfiguration();
+    config.updateGraphicsConfiguration(getFactory(), ns);
+    if (DEBUG) {
+      System.err.println("!!! WindowsWGLDrawable.setRealized(true): "+config);
+    }
+  }
+
+  protected void swapBuffersImpl() {
+    long startTime = 0;
+    if (PROFILING) {
+      startTime = System.currentTimeMillis();
+    }
+
+    if (!GDI.SwapBuffers(getHandle()) && (GDI.GetLastError() != 0)) {
+      throw new GLException("Error swapping buffers");
+    }
+
+    if (PROFILING) {
+      long endTime = System.currentTimeMillis();
+      profilingSwapBuffersTime += (endTime - startTime);
+      int ticks = PROFILING_TICKS;
+      if (++profilingSwapBuffersTicks == ticks) {
+        System.err.println("SwapBuffers calls: " + profilingSwapBuffersTime + " ms / " + ticks + "  calls (" +
+                           ((float) profilingSwapBuffersTime / (float) ticks) + " ms/call)");
+        profilingSwapBuffersTime = 0;
+        profilingSwapBuffersTicks = 0;
+      }
+    }
+  }
+
+  public GLDynamicLookupHelper getGLDynamicLookupHelper() {
+    return getFactoryImpl().getGLDynamicLookupHelper(0);
+  }
+
+  protected static String getThreadName() {
+    return Thread.currentThread().getName();
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDrawableFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDrawableFactory.java
new file mode 100644
index 0000000..8026111
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDrawableFactory.java
@@ -0,0 +1,368 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import java.nio.Buffer;
+import java.nio.ShortBuffer;
+import java.util.ArrayList;
+import java.util.Collection;
+import java.util.HashMap;
+import java.util.HashSet;
+import java.util.Iterator;
+import java.util.List;
+
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.AbstractGraphicsScreen;
+import javax.media.nativewindow.DefaultGraphicsScreen;
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.NativeWindowFactory;
+import javax.media.nativewindow.windows.WindowsGraphicsDevice;
+import javax.media.opengl.GLCapabilitiesChooser;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLDrawable;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLProfile;
+
+import com.jogamp.common.JogampRuntimeException;
+import com.jogamp.common.util.ReflectionUtil;
+import com.jogamp.nativewindow.impl.ProxySurface;
+import com.jogamp.nativewindow.impl.windows.GDI;
+import com.jogamp.opengl.impl.DesktopGLDynamicLookupHelper;
+import com.jogamp.opengl.impl.GLDrawableFactoryImpl;
+import com.jogamp.opengl.impl.GLDrawableImpl;
+import com.jogamp.opengl.impl.GLDynamicLookupHelper;
+import javax.media.opengl.GLCapabilitiesImmutable;
+
+public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl {
+  private static final DesktopGLDynamicLookupHelper windowsWGLDynamicLookupHelper;
+
+  static {
+    DesktopGLDynamicLookupHelper tmp = null;
+    try {
+        tmp = new DesktopGLDynamicLookupHelper(new WindowsWGLDynamicLibraryBundleInfo());
+    } catch (GLException gle) {
+        if(DEBUG) {
+            gle.printStackTrace();
+        }
+    }
+    windowsWGLDynamicLookupHelper = tmp;
+    if(null!=windowsWGLDynamicLookupHelper) {
+        WGL.getWGLProcAddressTable().reset(windowsWGLDynamicLookupHelper);
+    }
+  }
+
+  public GLDynamicLookupHelper getGLDynamicLookupHelper(int profile) {
+      return windowsWGLDynamicLookupHelper;
+  }
+
+  public WindowsWGLDrawableFactory() {
+    super();
+
+    // Register our GraphicsConfigurationFactory implementations
+    // The act of constructing them causes them to be registered
+    new WindowsWGLGraphicsConfigurationFactory();
+    if(GLProfile.isAWTAvailable()) {
+        try {
+          ReflectionUtil.createInstance("com.jogamp.opengl.impl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory",
+                                        null, getClass().getClassLoader());
+        } catch (JogampRuntimeException jre) { /* n/a .. */ }
+    }
+
+    defaultDevice = new WindowsGraphicsDevice(AbstractGraphicsDevice.DEFAULT_UNIT);
+  }
+
+  static class SharedResource {
+      private WindowsDummyWGLDrawable drawable;
+      private WindowsWGLContext context;
+      private boolean canCreateGLPbuffer;
+
+      SharedResource(WindowsDummyWGLDrawable draw, WindowsWGLContext ctx, boolean canPbuffer) {
+          drawable = draw;
+          context = ctx;
+          canCreateGLPbuffer = canPbuffer;
+      }
+  }
+  HashMap/*<connection, SharedResource>*/ sharedMap = new HashMap();
+  WindowsGraphicsDevice defaultDevice;
+
+  public final AbstractGraphicsDevice getDefaultDevice() {
+      return defaultDevice;
+  }
+
+  public final boolean getIsDeviceCompatible(AbstractGraphicsDevice device) {
+      if(device instanceof WindowsGraphicsDevice) {
+          return true;
+      }
+      return false;
+  }
+
+  HashSet devicesTried = new HashSet();
+  private final boolean getDeviceTried(String connection) {
+      synchronized(devicesTried) {
+          return devicesTried.contains(connection);
+      }
+  }
+  private final void addDeviceTried(String connection) {
+      synchronized(devicesTried) {
+          devicesTried.add(connection);
+      }
+  }
+
+  private final SharedResource getOrCreateShared(AbstractGraphicsDevice device) {
+    String connection = device.getConnection();
+    SharedResource sr;
+    synchronized(sharedMap) {
+        sr = (SharedResource) sharedMap.get(connection);
+    }
+    if(null==sr && !getDeviceTried(connection)) {
+        addDeviceTried(connection);
+        NativeWindowFactory.getDefaultToolkitLock().lock(); // OK
+        try {
+            WindowsDummyWGLDrawable sharedDrawable = WindowsDummyWGLDrawable.create(this, null);
+            WindowsWGLContext ctx  = (WindowsWGLContext) sharedDrawable.createContext(null);
+            ctx.makeCurrent();
+            boolean canCreateGLPbuffer = ctx.getGL().isExtensionAvailable("GL_ARB_pbuffer");
+            ctx.release();
+            sr = new SharedResource(sharedDrawable, ctx, canCreateGLPbuffer);
+            synchronized(sharedMap) {
+                sharedMap.put(device.getConnection(), sr);
+            }
+            if (DEBUG) {
+              System.err.println("!!! SharedContext: "+ctx+", pbuffer supported "+canCreateGLPbuffer);
+            }
+
+        } catch (Throwable t) {
+            throw new GLException("WindowsWGLDrawableFactory - Could not initialize shared resources", t);
+        } finally {
+            NativeWindowFactory.getDefaultToolkitLock().unlock(); // OK
+        }
+    }
+    return sr;
+  }
+
+  protected final GLContext getOrCreateSharedContextImpl(AbstractGraphicsDevice device) {
+    SharedResource sr = getOrCreateShared(device);
+    if(null!=sr) {
+      return sr.context;
+    }
+    return null;
+  }
+
+  protected final void shutdownInstance() {
+    if (DEBUG) {
+        Exception e = new Exception("Debug");
+        e.printStackTrace();
+    }
+    Collection/*<SharedResource>*/ sharedResources = sharedMap.values();
+    for(Iterator iter=sharedResources.iterator(); iter.hasNext(); ) {
+        SharedResource sr = (SharedResource) iter.next();
+
+        if (DEBUG) {
+          System.err.println("!!! Shutdown Shared:");
+          System.err.println("!!!          Drawable: "+sr.drawable);
+          System.err.println("!!!          CTX     : "+sr.context);
+        }
+
+        if (null != sr.context) {
+          // may cause JVM SIGSEGV: sharedContext.destroy();
+          sr.context = null;
+        }
+
+        if (null != sr.drawable) {
+          // may cause JVM SIGSEGV: sharedDrawable.destroy();
+          sr.drawable = null;
+        }
+
+    }
+    sharedMap.clear();
+    if (DEBUG) {
+      System.err.println("!!! Shutdown Shared Finished");
+    }
+  }
+
+  protected final GLDrawableImpl createOnscreenDrawableImpl(NativeSurface target) {
+    if (target == null) {
+      throw new IllegalArgumentException("Null target");
+    }
+    return new WindowsOnscreenWGLDrawable(this, target);
+  }
+
+  protected final GLDrawableImpl createOffscreenDrawableImpl(NativeSurface target) {
+    if (target == null) {
+      throw new IllegalArgumentException("Null target");
+    }
+    return new WindowsOffscreenWGLDrawable(this, target);
+  }
+
+  public final boolean canCreateGLPbuffer(AbstractGraphicsDevice device) {
+    SharedResource sr = getOrCreateShared((null!=device)?device:defaultDevice);
+    if(null!=sr) {
+        return sr.canCreateGLPbuffer;
+    }
+    return false;
+  }
+
+  protected final GLDrawableImpl createGLPbufferDrawableImpl(final NativeSurface target) {
+    if (target == null) {
+      throw new IllegalArgumentException("Null target");
+    }
+    final AbstractGraphicsDevice device = target.getGraphicsConfiguration().getNativeGraphicsConfiguration().getScreen().getDevice();
+
+    final SharedResource sr = getOrCreateShared(device);
+    if(null==sr) {
+        return null;
+    }
+    final List returnList = new ArrayList();
+    Runnable r = new Runnable() {
+        public void run() {
+          GLContext lastContext = GLContext.getCurrent();
+          if (lastContext != null) {
+            lastContext.release();
+          }
+          synchronized(sr.context) {
+              sr.context.makeCurrent();
+              try {
+                GLDrawableImpl pbufferDrawable = new WindowsPbufferWGLDrawable(WindowsWGLDrawableFactory.this, target,
+                                                                               sr.drawable,
+                                                                               sr.context);
+                returnList.add(pbufferDrawable);
+              } finally {
+                sr.context.release();
+                if (lastContext != null) {
+                  lastContext.makeCurrent();
+                }
+              }
+          }
+        }
+      };
+    maybeDoSingleThreadedWorkaround(r);
+    return (GLDrawableImpl) returnList.get(0);
+  }
+
+  protected final NativeSurface createOffscreenSurfaceImpl(GLCapabilitiesImmutable capsChosen, GLCapabilitiesImmutable capsRequested, GLCapabilitiesChooser chooser, int width, int height) {
+    AbstractGraphicsScreen screen = DefaultGraphicsScreen.createDefault(NativeWindowFactory.TYPE_WINDOWS);
+    ProxySurface ns = new ProxySurface(WindowsWGLGraphicsConfigurationFactory.chooseGraphicsConfigurationStatic(
+                                     capsChosen, capsRequested, chooser, screen) );
+    ns.setSize(width, height);
+    return ns;
+  }
+ 
+  protected final GLContext createExternalGLContextImpl() {
+    return WindowsExternalWGLContext.create(this, null);
+  }
+
+  public final boolean canCreateExternalGLDrawable(AbstractGraphicsDevice device) {
+    return true;
+  }
+
+  protected final GLDrawable createExternalGLDrawableImpl() {
+    return WindowsExternalWGLDrawable.create(this, null);
+  }
+
+  static String wglGetLastError() {
+    long err = GDI.GetLastError();
+    String detail = null;
+    switch ((int) err) {
+      case GDI.ERROR_INVALID_PIXEL_FORMAT: detail = "ERROR_INVALID_PIXEL_FORMAT";       break;
+      case GDI.ERROR_NO_SYSTEM_RESOURCES:  detail = "ERROR_NO_SYSTEM_RESOURCES";        break;
+      case GDI.ERROR_INVALID_DATA:         detail = "ERROR_INVALID_DATA";               break;
+      case GDI.ERROR_PROC_NOT_FOUND:       detail = "ERROR_PROC_NOT_FOUND";             break;
+      case GDI.ERROR_INVALID_WINDOW_HANDLE:detail = "ERROR_INVALID_WINDOW_HANDLE";      break;
+      default:                             detail = "(Unknown error code " + err + ")"; break;
+    }
+    return detail;
+  }
+
+  public final boolean canCreateContextOnJava2DSurface(AbstractGraphicsDevice device) {
+    return false;
+  }
+
+  public final GLContext createContextOnJava2DSurface(Object graphics, GLContext shareWith)
+    throws GLException {
+    throw new GLException("Unimplemented on this platform");
+  }
+
+  //------------------------------------------------------
+  // Gamma-related functionality
+  //
+
+  private static final int GAMMA_RAMP_LENGTH = 256;
+
+  protected final int getGammaRampLength() {
+    return GAMMA_RAMP_LENGTH;
+  }
+
+  protected final boolean setGammaRamp(float[] ramp) {
+    short[] rampData = new short[3 * GAMMA_RAMP_LENGTH];
+    for (int i = 0; i < GAMMA_RAMP_LENGTH; i++) {
+      short scaledValue = (short) (ramp[i] * 65535);
+      rampData[i] = scaledValue;
+      rampData[i +     GAMMA_RAMP_LENGTH] = scaledValue;
+      rampData[i + 2 * GAMMA_RAMP_LENGTH] = scaledValue;
+    }
+
+    long screenDC = GDI.GetDC(0);
+    boolean res = GDI.SetDeviceGammaRamp(screenDC, ShortBuffer.wrap(rampData));
+    GDI.ReleaseDC(0, screenDC);
+    return res;
+  }
+
+  protected final Buffer getGammaRamp() {
+    ShortBuffer rampData = ShortBuffer.wrap(new short[3 * GAMMA_RAMP_LENGTH]);
+    long screenDC = GDI.GetDC(0);
+    boolean res = GDI.GetDeviceGammaRamp(screenDC, rampData);
+    GDI.ReleaseDC(0, screenDC);
+    if (!res) {
+      return null;
+    }
+    return rampData;
+  }
+
+  protected final void resetGammaRamp(Buffer originalGammaRamp) {
+    if (originalGammaRamp == null) {
+      // getGammaRamp failed earlier
+      return;
+    }
+    long screenDC = GDI.GetDC(0);
+    GDI.SetDeviceGammaRamp(screenDC, originalGammaRamp);
+    GDI.ReleaseDC(0, screenDC);
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDynamicLibraryBundleInfo.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDynamicLibraryBundleInfo.java
new file mode 100644
index 0000000..153680f
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDynamicLibraryBundleInfo.java
@@ -0,0 +1,58 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.opengl.impl.windows.wgl;
+
+import com.jogamp.opengl.impl.*;
+import java.util.*;
+
+public class WindowsWGLDynamicLibraryBundleInfo extends DesktopGLDynamicLibraryBundleInfo  {
+    protected WindowsWGLDynamicLibraryBundleInfo() {
+        super();
+    }
+
+    public List getToolLibNames() {
+        List/*<String>*/ libNamesList = new ArrayList();
+
+        libNamesList.add("OpenGL32");
+
+        return libNamesList;
+    }
+
+
+    public final List getToolGetProcAddressFuncNameList() {
+        List res = new ArrayList();
+        res.add("wglGetProcAddress");
+        return res;
+    }
+
+    public final long toolDynamicLookupFunction(long toolGetProcAddressHandle, String funcName) {
+        return WGL.wglGetProcAddress(toolGetProcAddressHandle, funcName);
+    }
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLGraphicsConfiguration.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLGraphicsConfiguration.java
new file mode 100644
index 0000000..13df54d
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLGraphicsConfiguration.java
@@ -0,0 +1,748 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import javax.media.nativewindow.AbstractGraphicsScreen;
+import javax.media.nativewindow.DefaultGraphicsConfiguration;
+import javax.media.nativewindow.NativeSurface;
+import javax.media.opengl.DefaultGLCapabilitiesChooser;
+import javax.media.opengl.GL;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLCapabilitiesChooser;
+import javax.media.opengl.GLDrawable;
+import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLPbuffer;
+import javax.media.opengl.GLProfile;
+
+import com.jogamp.nativewindow.impl.windows.GDI;
+import com.jogamp.nativewindow.impl.windows.PIXELFORMATDESCRIPTOR;
+import com.jogamp.opengl.impl.GLContextImpl;
+import javax.media.opengl.GLCapabilitiesImmutable;
+
+public class WindowsWGLGraphicsConfiguration extends DefaultGraphicsConfiguration implements Cloneable {
+    // Keep this under the same debug flag as the drawable factory for convenience
+    protected static final boolean DEBUG = com.jogamp.opengl.impl.Debug.debug("GraphicsConfiguration");
+    
+    protected static final int MAX_PFORMATS = 256;
+    protected static final int MAX_ATTRIBS  = 256;
+
+    private PIXELFORMATDESCRIPTOR pixelfmt;
+    private int pixelfmtID;
+    private boolean isChosen = false;
+    private GLCapabilitiesChooser chooser;
+    private boolean choosenByWGLPixelFormat=false;
+
+    public WindowsWGLGraphicsConfiguration(AbstractGraphicsScreen screen, 
+                                           GLCapabilitiesImmutable capsChosen, GLCapabilitiesImmutable capsRequested,
+                                           PIXELFORMATDESCRIPTOR pixelfmt, int pixelfmtID, GLCapabilitiesChooser chooser) {
+        super(screen, capsChosen, capsRequested);
+        this.chooser=chooser;
+        this.pixelfmt = pixelfmt;
+        this.pixelfmtID = pixelfmtID;
+    }
+
+    public static WindowsWGLGraphicsConfiguration create(long hdc, int pfdID, 
+                                                         GLProfile glp, AbstractGraphicsScreen screen, boolean onscreen, boolean usePBuffer)
+    {
+        if(pfdID<=0) {
+            throw new GLException("Invalid pixelformat id "+pfdID);
+        }
+        if(null==glp) {
+          glp = GLProfile.getDefault(screen.getDevice());
+        }
+        PIXELFORMATDESCRIPTOR pfd = createPixelFormatDescriptor();
+        if (GDI.DescribePixelFormat(hdc, pfdID, pfd.size(), pfd) == 0) {
+            throw new GLException("Unable to describe pixel format " + pfdID);
+        }
+
+        GLCapabilitiesImmutable caps = PFD2GLCapabilities(glp, pfd, onscreen, usePBuffer);
+        if(null==caps) {
+            throw new GLException("Couldn't choose Capabilities by: HDC 0x"+Long.toHexString(hdc)+", pfdID "+pfdID);
+        }
+        WindowsWGLGraphicsConfiguration cfg = new WindowsWGLGraphicsConfiguration(screen, caps, caps, pfd, pfdID, new DefaultGLCapabilitiesChooser());
+        cfg.setCapsPFD(caps, pfd, pfdID, false);
+
+        return cfg;
+    }
+
+    public Object clone() {
+        return super.clone();
+    }
+
+    protected void updateGraphicsConfiguration(GLDrawableFactory factory, NativeSurface ns) {
+        WindowsWGLGraphicsConfigurationFactory.updateGraphicsConfiguration(chooser, factory, ns);
+    }
+
+    protected void setCapsPFD(GLCapabilitiesImmutable caps, PIXELFORMATDESCRIPTOR pfd, int pfdID, boolean choosenByWGLPixelFormat) {
+        this.pixelfmt = pfd;
+        this.pixelfmtID = pfdID;
+        setChosenCapabilities(caps);
+        this.isChosen=true;
+        this.choosenByWGLPixelFormat=choosenByWGLPixelFormat;
+        if (DEBUG) {
+            System.err.println("*** setCapsPFD: WGL-Choosen "+choosenByWGLPixelFormat+", pfdID "+pfdID+", "+caps);
+        }
+    }
+
+    public boolean getCapabilitiesChosen() {
+        return isChosen;
+    }
+
+    public PIXELFORMATDESCRIPTOR getPixelFormat()   { return pixelfmt; }
+    public int getPixelFormatID() { return pixelfmtID; }
+    public boolean isChoosenByWGL() { return choosenByWGLPixelFormat; }
+
+    private static int fillAttribsForGeneralWGLARBQuery(boolean haveWGLARBMultisample, int[] iattributes) {
+        int niattribs = 0;
+        iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_WINDOW_ARB;
+        iattributes[niattribs++] = WGLExt.WGL_ACCELERATION_ARB;
+        iattributes[niattribs++] = WGLExt.WGL_SUPPORT_OPENGL_ARB;
+        iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS_ARB;
+        iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS_ARB;
+        iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER_ARB;
+        iattributes[niattribs++] = WGLExt.WGL_STEREO_ARB;
+        iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB;
+        iattributes[niattribs++] = WGLExt.WGL_RED_BITS_ARB;
+        iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS_ARB;
+        iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS_ARB;
+        iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS_ARB;
+        iattributes[niattribs++] = WGLExt.WGL_ACCUM_RED_BITS_ARB;
+        iattributes[niattribs++] = WGLExt.WGL_ACCUM_GREEN_BITS_ARB;
+        iattributes[niattribs++] = WGLExt.WGL_ACCUM_BLUE_BITS_ARB;
+        iattributes[niattribs++] = WGLExt.WGL_ACCUM_ALPHA_BITS_ARB;
+        if (haveWGLARBMultisample) {
+            iattributes[niattribs++] = WGLExt.WGL_SAMPLE_BUFFERS_ARB;
+            iattributes[niattribs++] = WGLExt.WGL_SAMPLES_ARB;
+        }
+        return niattribs;
+    }
+
+    public static boolean wglARBPFIDValid(WindowsWGLContext sharedCtx, long hdc, int pfdID) {
+        int[] in = new int[1];
+        int[] out = new int[1];
+        in[0] = WGLExt.WGL_COLOR_BITS_ARB;
+        if (!sharedCtx.getWGLExt().wglGetPixelFormatAttribivARB(hdc, pfdID, 0, 1, in, 0, out, 0)) {
+            // Intel Extreme graphics 'fails' with a zero error code
+            return GDI.GetLastError() == 0 ;
+        }
+        return true;
+    }
+
+    public static GLCapabilitiesImmutable wglARBPFID2GLCapabilities(WindowsWGLContext sharedCtx, long hdc, int pfdID,
+                                                                GLProfile glp, boolean onscreen, boolean usePBuffer) {
+        boolean haveWGLChoosePixelFormatARB = sharedCtx.isExtensionAvailable("WGL_ARB_pixel_format");
+        if (!haveWGLChoosePixelFormatARB) {
+            return null;
+        }
+        boolean haveWGLARBMultisample = sharedCtx.isExtensionAvailable("WGL_ARB_multisample");
+
+        int[] iattributes = new int  [2*MAX_ATTRIBS];
+        int[] iresults    = new int  [2*MAX_ATTRIBS];
+
+        iattributes[0] = WGLExt.WGL_NUMBER_PIXEL_FORMATS_ARB;
+        if (sharedCtx.getWGLExt().wglGetPixelFormatAttribivARB(hdc, 0, 0, 1, iattributes, 0, iresults, 0)) {
+            if(iresults[0] > 0 ) {
+                int niattribs = fillAttribsForGeneralWGLARBQuery(haveWGLARBMultisample, iattributes);
+                if (!sharedCtx.getWGLExt().wglGetPixelFormatAttribivARB(hdc, pfdID, 0, niattribs, iattributes, 0, iresults, 0)) {
+                  throw new GLException("wglARBPFID2GLCapabilities: Error getting pixel format attributes for pixel format " + pfdID + " of device context");
+                }
+                return AttribList2GLCapabilities(glp, iattributes, niattribs, iresults,
+                                                 onscreen, usePBuffer);
+            }
+        }
+        long lastErr = GDI.GetLastError();
+        // Intel Extreme graphics fails with a zero error code
+        if (lastErr != 0) {
+            throw new GLException("wglARBPFID2GLCapabilities: Unable to enumerate pixel formats of window using wglGetPixelFormatAttribivARB: error code " + GDI.GetLastError());
+        }
+        return null;
+    }
+
+    protected static int wglChoosePixelFormatARB(long hdc, WindowsWGLContext sharedContext,
+                                                 GLCapabilitiesImmutable capabilities,
+                                                 int[] iattributes, int accelerationMode, float[] fattributes,
+                                                 int[] pformats)
+    {
+      int numFormats = -1;
+
+      if(WindowsWGLGraphicsConfiguration.GLCapabilities2AttribList(capabilities,
+                                                                   iattributes,
+                                                                   sharedContext,
+                                                                   accelerationMode,
+                                                                   false,
+                                                                   null)) {
+        int[] numFormatsTmp = new int[1];
+        if (sharedContext.getWGLExt().wglChoosePixelFormatARB(hdc,
+                                           iattributes, 0,
+                                           fattributes, 0,
+                                           WindowsWGLGraphicsConfiguration.MAX_PFORMATS,
+                                           pformats, 0,
+                                           numFormatsTmp, 0)) {
+          numFormats = numFormatsTmp[0];
+          if (DEBUG) {
+            System.err.println("wglChoosePixelFormatARB1: NumFormats (wglChoosePixelFormatARB) accelMode 0x" +
+                    Integer.toHexString(accelerationMode) + ": " + numFormats + " / " + WindowsWGLGraphicsConfiguration.MAX_PFORMATS);
+          }
+        } else {
+          if (DEBUG) {
+            System.err.println("wglChoosePixelFormatARB1: wglChoosePixelFormatARB failed: " + GDI.GetLastError() );
+            Thread.dumpStack();
+          }
+        }
+      } else {
+          if (DEBUG) {
+            System.err.println("wglChoosePixelFormatARB1: GLCapabilities2AttribList failed: " + GDI.GetLastError() );
+            Thread.dumpStack();
+          }
+      }
+      return numFormats;
+    }
+
+    public static GLCapabilitiesImmutable[] wglARBPFIDs2GLCapabilities(WindowsWGLContext sharedCtx, long hdc, int[] pfdIDs, int numFormats,
+                                                                      GLProfile glp, boolean onscreen, boolean usePBuffer) {
+        boolean haveWGLChoosePixelFormatARB = sharedCtx.isExtensionAvailable("WGL_ARB_pixel_format");
+        if (!haveWGLChoosePixelFormatARB) {
+            return null;
+        }
+        boolean haveWGLARBMultisample = sharedCtx.isExtensionAvailable("WGL_ARB_multisample");
+
+        GLCapabilitiesImmutable[] caps = new GLCapabilitiesImmutable[numFormats];
+
+        int[] iattributes = new int  [2*MAX_ATTRIBS];
+        int[] iresults    = new int  [2*MAX_ATTRIBS];
+        int niattribs = fillAttribsForGeneralWGLARBQuery(haveWGLARBMultisample, iattributes);
+
+        for(int i = 0; i<numFormats; i++) {
+            if ( pfdIDs[i] >= 1 &&
+                 sharedCtx.getWGLExt().wglGetPixelFormatAttribivARB(hdc, pfdIDs[i], 0, niattribs, iattributes, 0, iresults, 0) ) {
+                caps[i] = AttribList2GLCapabilities(glp, iattributes, niattribs, iresults, onscreen, usePBuffer);
+            } else {
+                if (DEBUG) {
+                    System.err.println("wglARBPFIDs2GLCapabilities: Cannot get pixel format attributes for pixel format " +
+                                       i + "/" + numFormats + ": " + pfdIDs[i]);
+                }
+                caps[i] = null;
+            }
+        }
+        return caps;
+    }
+
+    /**
+     *
+     * @param sharedCtx
+     * @param hdc
+     * @param glp
+     * @param onscreen
+     * @param usePBuffer
+     * @param pfIDs stores the PIXELFORMAT ID for the GLCapabilitiesImmutable[]
+     * @return the resulting GLCapabilitiesImmutable[]
+     */
+    public static GLCapabilitiesImmutable[] wglARBAllPFIDs2GLCapabilities(WindowsWGLContext sharedCtx, long hdc,
+                                                                          GLProfile glp, boolean onscreen, boolean usePBuffer, int[] pfIDs) {
+        boolean haveWGLChoosePixelFormatARB = sharedCtx.isExtensionAvailable("WGL_ARB_pixel_format");
+        if (!haveWGLChoosePixelFormatARB) {
+            return null;
+        }
+        boolean haveWGLARBMultisample = sharedCtx.isExtensionAvailable("WGL_ARB_multisample");
+
+        // Produce a list of GLCapabilities to give to the
+        // GLCapabilitiesChooser.
+        // Use wglGetPixelFormatAttribivARB instead of
+        // DescribePixelFormat to get higher-precision information
+        // about the pixel format (should make the GLCapabilities
+        // more precise as well...i.e., remove the
+        // "HardwareAccelerated" bit, which is basically
+        // meaningless, and put in whether it can render to a
+        // window, to a pbuffer, or to a pixmap)
+        GLCapabilitiesImmutable[] availableCaps = null;
+        int numFormats = 0;
+        int niattribs = 0;
+        int[] iattributes = new int[2 * MAX_ATTRIBS];
+        int[] iresults = new int[2 * MAX_ATTRIBS];
+
+        WGLExt wglExt = sharedCtx.getWGLExt();
+        iattributes[0] = WGLExt.WGL_NUMBER_PIXEL_FORMATS_ARB;
+        if (wglExt.wglGetPixelFormatAttribivARB(hdc, 0, 0, 1, iattributes, 0, iresults, 0)) {
+            numFormats = iresults[0];
+            if (DEBUG) {
+                System.err.println("wglARBAllPFIDs2GLCapabilities: wglGetPixelFormatAttribivARB reported WGL_NUMBER_PIXEL_FORMATS = " + numFormats + ", pfIDs sz "+pfIDs.length);
+            }
+            if (numFormats > pfIDs.length) {
+                numFormats = pfIDs.length;
+            }
+
+            niattribs = fillAttribsForGeneralWGLARBQuery(haveWGLARBMultisample, iattributes);
+
+            availableCaps = new GLCapabilitiesImmutable[numFormats];
+            for (int i = 0; i < numFormats; i++) {
+                pfIDs[i] = i + 1;
+                if (!wglExt.wglGetPixelFormatAttribivARB(hdc, pfIDs[i], 0, niattribs, iattributes, 0, iresults, 0)) {
+                    throw new GLException("wglARBAllPFIDs2GLCapabilities: Error getting pixel format attributes for pixel format " + pfIDs[i]);
+                }
+                availableCaps[i] = AttribList2GLCapabilities(glp, iattributes, niattribs, iresults, onscreen, usePBuffer);
+            }
+        } else {
+            long lastErr = GDI.GetLastError();
+            // Intel Extreme graphics fails with a zero error code
+            if (lastErr != 0) {
+                throw new GLException("wglARBAllPFIDs2GLCapabilities: Unable to enumerate pixel formats of window using wglGetPixelFormatAttribivARB: error code " + GDI.GetLastError());
+            }
+        }
+        return availableCaps;
+    }
+
+    public static boolean GLCapabilities2AttribList(GLCapabilitiesImmutable caps,
+                                                    int[] iattributes,
+                                                    GLContextImpl sharedCtx,
+                                                    int accellerationValue,
+                                                    boolean pbuffer,
+                                                    int[] floatMode) throws GLException {
+        boolean haveWGLChoosePixelFormatARB = sharedCtx.isExtensionAvailable("WGL_ARB_pixel_format");
+        boolean haveWGLARBMultisample = sharedCtx.isExtensionAvailable("WGL_ARB_multisample");
+        if(DEBUG) {
+            System.err.println("HDC2GLCapabilities: ARB_pixel_format: "+haveWGLChoosePixelFormatARB);
+            System.err.println("HDC2GLCapabilities: ARB_multisample : "+haveWGLARBMultisample);
+        }
+
+        if (!haveWGLChoosePixelFormatARB) {
+          return false;
+        }
+
+        int niattribs = 0;
+
+        iattributes[niattribs++] = WGLExt.WGL_SUPPORT_OPENGL_ARB;
+        iattributes[niattribs++] = GL.GL_TRUE;
+        if(accellerationValue>0) {
+            iattributes[niattribs++] = WGLExt.WGL_ACCELERATION_ARB;
+            iattributes[niattribs++] = accellerationValue;
+        }
+        if (pbuffer) {
+          iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_PBUFFER_ARB;
+          iattributes[niattribs++] = GL.GL_TRUE;
+        } else {
+          iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_WINDOW_ARB;
+          iattributes[niattribs++] = GL.GL_TRUE;
+        }
+
+        iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER_ARB;
+        if (caps.getDoubleBuffered()) {
+          iattributes[niattribs++] = GL.GL_TRUE;
+        } else {
+          iattributes[niattribs++] = GL.GL_FALSE;
+        }
+
+        iattributes[niattribs++] = WGLExt.WGL_STEREO_ARB;
+        if (caps.getStereo()) {
+          iattributes[niattribs++] = GL.GL_TRUE;
+        } else {
+          iattributes[niattribs++] = GL.GL_FALSE;
+        }
+        
+        iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS_ARB;
+        iattributes[niattribs++] = caps.getDepthBits();
+        iattributes[niattribs++] = WGLExt.WGL_RED_BITS_ARB;
+        iattributes[niattribs++] = caps.getRedBits();
+        iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS_ARB;
+        iattributes[niattribs++] = caps.getGreenBits();
+        iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS_ARB;
+        iattributes[niattribs++] = caps.getBlueBits();
+        iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS_ARB;
+        iattributes[niattribs++] = caps.getAlphaBits();
+        iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS_ARB;
+        iattributes[niattribs++] = caps.getStencilBits();
+        if (caps.getAccumRedBits()   > 0 ||
+            caps.getAccumGreenBits() > 0 ||
+            caps.getAccumBlueBits()  > 0 ||
+            caps.getAccumAlphaBits() > 0) {
+          iattributes[niattribs++] = WGLExt.WGL_ACCUM_BITS_ARB;
+          iattributes[niattribs++] = (caps.getAccumRedBits() +
+                                      caps.getAccumGreenBits() +
+                                      caps.getAccumBlueBits() +
+                                      caps.getAccumAlphaBits());
+          iattributes[niattribs++] = WGLExt.WGL_ACCUM_RED_BITS_ARB;
+          iattributes[niattribs++] = caps.getAccumRedBits();
+          iattributes[niattribs++] = WGLExt.WGL_ACCUM_GREEN_BITS_ARB;
+          iattributes[niattribs++] = caps.getAccumGreenBits();
+          iattributes[niattribs++] = WGLExt.WGL_ACCUM_BLUE_BITS_ARB;
+          iattributes[niattribs++] = caps.getAccumBlueBits();
+          iattributes[niattribs++] = WGLExt.WGL_ACCUM_ALPHA_BITS_ARB;
+          iattributes[niattribs++] = caps.getAccumAlphaBits();
+        }
+
+        if (caps.getSampleBuffers() && haveWGLARBMultisample) {
+            iattributes[niattribs++] = WGLExt.WGL_SAMPLE_BUFFERS_ARB;
+            iattributes[niattribs++] = GL.GL_TRUE;
+            iattributes[niattribs++] = WGLExt.WGL_SAMPLES_ARB;
+            iattributes[niattribs++] = caps.getNumSamples();
+        }
+
+        boolean rtt      = caps.getPbufferRenderToTexture();
+        boolean rect     = caps.getPbufferRenderToTextureRectangle();
+        boolean useFloat = caps.getPbufferFloatingPointBuffers();
+        boolean ati      = false;
+        if (pbuffer) {
+          // Check some invariants and set up some state
+          if (rect && !rtt) {
+            throw new GLException("Render-to-texture-rectangle requires render-to-texture to be specified");
+          }
+
+          if (rect) {
+            if (!sharedCtx.isExtensionAvailable("GL_NV_texture_rectangle")) {
+              throw new GLException("Render-to-texture-rectangle requires GL_NV_texture_rectangle extension");
+            }
+          }
+
+          if (useFloat) {
+            if (!sharedCtx.isExtensionAvailable("WGL_ATI_pixel_format_float") &&
+                !sharedCtx.isExtensionAvailable("WGL_NV_float_buffer")) {
+              throw new GLException("Floating-point pbuffers not supported by this hardware");
+            }
+
+            // Prefer NVidia extension over ATI
+            if (sharedCtx.isExtensionAvailable("WGL_NV_float_buffer")) {
+              ati = false;
+              floatMode[0] = GLPbuffer.NV_FLOAT;
+            } else {
+              ati = true;
+              floatMode[0] = GLPbuffer.ATI_FLOAT;
+            }
+            if (DEBUG) {
+              System.err.println("Using " + (ati ? "ATI" : "NVidia") + " floating-point extension");
+            }
+          }
+
+          // See whether we need to change the pixel type to support ATI's
+          // floating-point pbuffers
+          if (useFloat && ati) {
+            if (rtt) {
+              throw new GLException("Render-to-floating-point-texture not supported on ATI hardware");
+            } else {
+              iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB;
+              iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_FLOAT_ARB;
+            }
+          } else {
+            if (!rtt) {
+              // Currently we don't support non-truecolor visuals in the
+              // GLCapabilities, so we don't offer the option of making
+              // color-index pbuffers.
+              iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB;
+              iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_ARB;
+            }
+          }
+
+          if (useFloat && !ati) {
+            iattributes[niattribs++] = WGLExt.WGL_FLOAT_COMPONENTS_NV;
+            iattributes[niattribs++] = GL.GL_TRUE;
+          }
+
+          if (rtt) {
+            if (useFloat) {
+              assert(!ati);
+              if (!rect) {
+                throw new GLException("Render-to-floating-point-texture only supported on NVidia hardware with render-to-texture-rectangle");
+              }
+              iattributes[niattribs++] = WGLExt.WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV;
+              iattributes[niattribs++] = GL.GL_TRUE;
+            } else {
+              iattributes[niattribs++] = rect ? WGLExt.WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV : WGLExt.WGL_BIND_TO_TEXTURE_RGB_ARB;
+              iattributes[niattribs++] = GL.GL_TRUE;
+            }
+          }
+        } else {
+          iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB;
+          iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_ARB;
+        }
+        iattributes[niattribs++] = 0;
+
+        return true;
+    }
+
+    public static final int WINDOW_BIT  = 1 << 0 ;
+    public static final int BITMAP_BIT  = 1 << 1 ;
+    public static final int PBUFFER_BIT = 1 << 2 ;
+
+    public static int WGLConfig2DrawableTypeBits(int[] iattribs,
+                                                 int niattribs,
+                                                 int[] iresults) {
+        int val = 0;
+
+        for (int i = 0; i < niattribs; i++) {
+          int attr = iattribs[i];
+          switch (attr) {
+            case WGLExt.WGL_DRAW_TO_WINDOW_ARB:
+                if(iresults[i] == GL.GL_TRUE) val |= WINDOW_BIT;
+                break;
+            case WGLExt.WGL_DRAW_TO_BITMAP_ARB:
+                if(iresults[i] == GL.GL_TRUE) val |= BITMAP_BIT;
+                break;
+            case WGLExt.WGL_DRAW_TO_PBUFFER_ARB:
+                if(iresults[i] == GL.GL_TRUE) val |= PBUFFER_BIT;
+                break;
+            }
+        }
+        return val;
+    }
+
+    public static boolean WGLConfigDrawableTypeVerify(int val, boolean onscreen, boolean usePBuffer) {
+        boolean res;
+
+        if ( onscreen ) {
+            res = ( 0 != (val & WINDOW_BIT) ) ;
+        } else {
+            if ( usePBuffer ) {
+                res = ( 0 != (val & PBUFFER_BIT) ) ;
+            } else {
+                res = ( 0 != (val & BITMAP_BIT) ) ;
+            }
+        }
+
+        return res;
+    }
+
+    public static GLCapabilitiesImmutable AttribList2GLCapabilities(
+                                                         GLProfile glp, int[] iattribs,
+                                                         int niattribs,
+                                                         int[] iresults,
+                                                         boolean onscreen, boolean usePBuffer) {
+        GLCapabilities res = new GLCapabilities(glp);
+        int drawableTypeBits = WGLConfig2DrawableTypeBits(iattribs, niattribs, iresults);
+        if(WGLConfigDrawableTypeVerify(drawableTypeBits, onscreen, usePBuffer)) {
+            res.setOnscreen(onscreen);
+            res.setPBuffer(usePBuffer);
+        } else {
+            if(DEBUG) {
+              System.err.println("WGL DrawableType does not match: req(onscrn "+onscreen+", pbuffer "+usePBuffer+"), got(onscreen "+( 0 != (drawableTypeBits & WINDOW_BIT) )+", pbuffer "+( 0 != (drawableTypeBits & PBUFFER_BIT) )+", pixmap "+( 0 != (drawableTypeBits & BITMAP_BIT))+")");
+            }
+            return null;
+        }
+
+        for (int i = 0; i < niattribs; i++) {
+          int attr = iattribs[i];
+          switch (attr) {
+            case WGLExt.WGL_DRAW_TO_WINDOW_ARB:
+            case WGLExt.WGL_DRAW_TO_BITMAP_ARB:
+            case WGLExt.WGL_DRAW_TO_PBUFFER_ARB:
+              break;
+
+            case WGLExt.WGL_ACCELERATION_ARB:
+              res.setHardwareAccelerated(iresults[i] == WGLExt.WGL_FULL_ACCELERATION_ARB);
+              break;
+
+            case WGLExt.WGL_SUPPORT_OPENGL_ARB:
+              if (iresults[i] != GL.GL_TRUE) {
+                return null;
+              }
+              break;
+
+            case WGLExt.WGL_DEPTH_BITS_ARB:
+              res.setDepthBits(iresults[i]);
+              break;
+
+            case WGLExt.WGL_STENCIL_BITS_ARB:
+              res.setStencilBits(iresults[i]);
+              break;
+
+            case WGLExt.WGL_DOUBLE_BUFFER_ARB:
+              res.setDoubleBuffered(iresults[i] == GL.GL_TRUE);
+              break;
+
+            case WGLExt.WGL_STEREO_ARB:
+              res.setStereo(iresults[i] == GL.GL_TRUE);
+              break;
+
+            case WGLExt.WGL_PIXEL_TYPE_ARB:
+              // Fail softly with unknown results here
+              if (iresults[i] == WGLExt.WGL_TYPE_RGBA_ARB||
+                  iresults[i] == WGLExt.WGL_TYPE_RGBA_FLOAT_ARB) {
+                res.setPbufferFloatingPointBuffers(true);
+              }
+              break;
+
+            case WGLExt.WGL_FLOAT_COMPONENTS_NV:
+              if (iresults[i] != 0) {
+                res.setPbufferFloatingPointBuffers(true);
+              }
+              break;
+
+            case WGLExt.WGL_RED_BITS_ARB:
+              res.setRedBits(iresults[i]);
+              break;
+              
+            case WGLExt.WGL_GREEN_BITS_ARB:
+              res.setGreenBits(iresults[i]);
+              break;
+
+            case WGLExt.WGL_BLUE_BITS_ARB:
+              res.setBlueBits(iresults[i]);
+              break;
+
+            case WGLExt.WGL_ALPHA_BITS_ARB:
+              res.setAlphaBits(iresults[i]);
+              break;
+
+            case WGLExt.WGL_ACCUM_RED_BITS_ARB:
+              res.setAccumRedBits(iresults[i]);
+              break;
+
+            case WGLExt.WGL_ACCUM_GREEN_BITS_ARB:
+              res.setAccumGreenBits(iresults[i]);
+              break;
+
+            case WGLExt.WGL_ACCUM_BLUE_BITS_ARB:
+              res.setAccumBlueBits(iresults[i]);
+              break;
+
+            case WGLExt.WGL_ACCUM_ALPHA_BITS_ARB:
+              res.setAccumAlphaBits(iresults[i]);
+              break;
+
+            case WGLExt.WGL_SAMPLE_BUFFERS_ARB:
+              res.setSampleBuffers(iresults[i] != 0);
+              break;
+
+            case WGLExt.WGL_SAMPLES_ARB:
+              res.setNumSamples(iresults[i]);
+              break;
+
+            default:
+              throw new GLException("Unknown pixel format attribute " + iattribs[i]);
+          }
+        }
+        return res;
+    }
+
+  // PIXELFORMAT
+
+    public static GLCapabilitiesImmutable PFD2GLCapabilities(GLProfile glp, PIXELFORMATDESCRIPTOR pfd, boolean onscreen, boolean usePBuffer) {
+        if ((pfd.getDwFlags() & GDI.PFD_SUPPORT_OPENGL) == 0) {
+          return null;
+        }
+        GLCapabilities res = new GLCapabilities(glp);
+        res.setRedBits       (pfd.getCRedBits());
+        res.setGreenBits     (pfd.getCGreenBits());
+        res.setBlueBits      (pfd.getCBlueBits());
+        res.setAlphaBits     (pfd.getCAlphaBits());
+        res.setAccumRedBits  (pfd.getCAccumRedBits());
+        res.setAccumGreenBits(pfd.getCAccumGreenBits());
+        res.setAccumBlueBits (pfd.getCAccumBlueBits());
+        res.setAccumAlphaBits(pfd.getCAccumAlphaBits());
+        res.setDepthBits     (pfd.getCDepthBits());
+        res.setStencilBits   (pfd.getCStencilBits());
+        res.setDoubleBuffered((pfd.getDwFlags() & GDI.PFD_DOUBLEBUFFER) != 0);
+        res.setStereo        ((pfd.getDwFlags() & GDI.PFD_STEREO) != 0);
+        res.setHardwareAccelerated( (pfd.getDwFlags() & GDI.PFD_GENERIC_FORMAT) == 0 ||
+                                    (pfd.getDwFlags() & GDI.PFD_GENERIC_ACCELERATED) != 0  );
+        res.setOnscreen      ( onscreen && ((pfd.getDwFlags() & GDI.PFD_DRAW_TO_WINDOW) != 0) );
+        res.setPBuffer       ( usePBuffer );
+        /* FIXME: Missing ??
+        if (GLXUtil.isMultisampleAvailable()) {
+          res.setSampleBuffers(glXGetFBConfig(display, fbcfg, GLX.GLX_SAMPLE_BUFFERS, tmp, 0) != 0);
+          res.setNumSamples   (glXGetFBConfig(display, fbcfg, GLX.GLX_SAMPLES,        tmp, 0));
+        }
+        res.setBackgroundOpaque(glXGetFBConfig(display, fbcfg, GLX.GLX_TRANSPARENT_TYPE, tmp, 0) != GLX.GLX_NONE);
+        try { 
+            res.setPbufferFloatingPointBuffers(glXGetFBConfig(display, fbcfg, GLXExt.GLX_FLOAT_COMPONENTS_NV, tmp, 0) != GL.GL_FALSE);
+        } catch (Exception e) {}
+        */
+        return res;
+  }
+
+  public static PIXELFORMATDESCRIPTOR GLCapabilities2PFD(GLCapabilitiesImmutable caps) {
+    int colorDepth = (caps.getRedBits() +
+                      caps.getGreenBits() +
+                      caps.getBlueBits());
+    if (colorDepth < 15) {
+      throw new GLException("Bit depths < 15 (i.e., non-true-color) not supported");
+    }
+    PIXELFORMATDESCRIPTOR pfd = createPixelFormatDescriptor();
+    int pfdFlags = (GDI.PFD_SUPPORT_OPENGL |
+                    GDI.PFD_GENERIC_ACCELERATED);
+    if (caps.getDoubleBuffered()) {
+      pfdFlags |= GDI.PFD_DOUBLEBUFFER;
+    }
+    if (caps.isOnscreen()) {
+      pfdFlags |= GDI.PFD_DRAW_TO_WINDOW;
+    } else {
+      pfdFlags |= GDI.PFD_DRAW_TO_BITMAP;
+    }
+    if (caps.getStereo()) {
+      pfdFlags |= GDI.PFD_STEREO;
+    }
+    pfd.setDwFlags(pfdFlags);
+    pfd.setIPixelType((byte) GDI.PFD_TYPE_RGBA);
+    pfd.setCColorBits((byte) colorDepth);
+    pfd.setCRedBits  ((byte) caps.getRedBits());
+    pfd.setCGreenBits((byte) caps.getGreenBits());
+    pfd.setCBlueBits ((byte) caps.getBlueBits());
+    pfd.setCAlphaBits((byte) caps.getAlphaBits());
+    int accumDepth = (caps.getAccumRedBits() +
+                      caps.getAccumGreenBits() +
+                      caps.getAccumBlueBits());
+    pfd.setCAccumBits     ((byte) accumDepth);
+    pfd.setCAccumRedBits  ((byte) caps.getAccumRedBits());
+    pfd.setCAccumGreenBits((byte) caps.getAccumGreenBits());
+    pfd.setCAccumBlueBits ((byte) caps.getAccumBlueBits());
+    pfd.setCAccumAlphaBits((byte) caps.getAccumAlphaBits());
+    pfd.setCDepthBits((byte) caps.getDepthBits());
+    pfd.setCStencilBits((byte) caps.getStencilBits());
+    pfd.setILayerType((byte) GDI.PFD_MAIN_PLANE);
+
+    /* FIXME: Missing: 
+      caps.getSampleBuffers()
+      caps.getNumSamples   ()
+    }
+    caps.getBackgroundOpaque()
+    try { 
+        caps.getPbufferFloatingPointBuffers()
+    } catch (Exception e) {}
+    */
+    return pfd;
+  }
+
+  public static PIXELFORMATDESCRIPTOR createPixelFormatDescriptor() {
+    PIXELFORMATDESCRIPTOR pfd = PIXELFORMATDESCRIPTOR.create();
+    pfd.setNSize((short) pfd.size());
+    pfd.setNVersion((short) 1);
+    return pfd;
+  }
+
+  public String toString() {
+    return "WindowsWGLGraphicsConfiguration["+getScreen()+", pfdID " + pixelfmtID + ", wglChoosen "+choosenByWGLPixelFormat+
+                                            ",\n\trequested " + getRequestedCapabilities() +
+                                            ",\n\tchosen    " + getChosenCapabilities() +
+                                            "]";
+  }
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java
new file mode 100644
index 0000000..6228a80
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java
@@ -0,0 +1,426 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.AbstractGraphicsScreen;
+import javax.media.nativewindow.CapabilitiesChooser;
+import javax.media.nativewindow.DefaultGraphicsScreen;
+import javax.media.nativewindow.GraphicsConfigurationFactory;
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.NativeWindowException;
+import javax.media.nativewindow.NativeWindowFactory;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLCapabilitiesChooser;
+import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLProfile;
+
+import com.jogamp.nativewindow.impl.windows.GDI;
+import com.jogamp.nativewindow.impl.windows.PIXELFORMATDESCRIPTOR;
+import javax.media.nativewindow.CapabilitiesImmutable;
+import javax.media.opengl.DefaultGLCapabilitiesChooser;
+import javax.media.opengl.GLCapabilitiesImmutable;
+
+/** Subclass of GraphicsConfigurationFactory used when non-AWT tookits
+    are used on Windows platforms. Toolkits will likely need to delegate
+    to this one to change the accepted and returned types of the
+    GraphicsDevice and GraphicsConfiguration abstractions. */
+
+public class WindowsWGLGraphicsConfigurationFactory extends GraphicsConfigurationFactory {
+    protected static final boolean DEBUG = com.jogamp.opengl.impl.Debug.debug("GraphicsConfiguration");
+
+    public WindowsWGLGraphicsConfigurationFactory() {
+        GraphicsConfigurationFactory.registerFactory(javax.media.nativewindow.windows.WindowsGraphicsDevice.class, this);
+    }
+
+    protected AbstractGraphicsConfiguration chooseGraphicsConfigurationImpl(
+            CapabilitiesImmutable capsChosen, CapabilitiesImmutable capsRequested, CapabilitiesChooser chooser, AbstractGraphicsScreen absScreen) {
+
+        if (! (capsChosen instanceof GLCapabilitiesImmutable) ) {
+            throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilities objects - chosen");
+        }
+
+        if (! (capsRequested instanceof GLCapabilitiesImmutable) ) {
+            throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilities objects - requested");
+        }
+
+        return chooseGraphicsConfigurationStatic((GLCapabilitiesImmutable)capsChosen, (GLCapabilitiesImmutable)capsRequested, chooser, absScreen);
+    }
+
+    protected static WindowsWGLGraphicsConfiguration createDefaultGraphicsConfiguration(GLCapabilitiesImmutable caps,
+                                                                                        AbstractGraphicsScreen absScreen) {
+        if(null==absScreen) {
+            absScreen = DefaultGraphicsScreen.createDefault(NativeWindowFactory.TYPE_WINDOWS);
+        }
+        return new WindowsWGLGraphicsConfiguration(absScreen, caps, caps, WindowsWGLGraphicsConfiguration.GLCapabilities2PFD(caps), -1, null);
+    }
+
+    protected static WindowsWGLGraphicsConfiguration chooseGraphicsConfigurationStatic(GLCapabilitiesImmutable capsChosen,
+                                                                                       GLCapabilitiesImmutable capsReq,
+                                                                                       CapabilitiesChooser chooser,
+                                                                                       AbstractGraphicsScreen absScreen) {
+        if(null==absScreen) {
+            absScreen = DefaultGraphicsScreen.createDefault(NativeWindowFactory.TYPE_WINDOWS);
+        }
+
+        if(!capsChosen.isOnscreen() && capsChosen.getDoubleBuffered()) {
+            // OFFSCREEN !DOUBLE_BUFFER // FIXME DBLBUFOFFSCRN
+            GLCapabilities caps2 = (GLCapabilities) capsChosen.cloneMutable();
+            caps2.setDoubleBuffered(false);
+            capsChosen = caps2;
+        }
+
+        return new WindowsWGLGraphicsConfiguration(absScreen, capsChosen, capsReq,
+                                                   WindowsWGLGraphicsConfiguration.GLCapabilities2PFD(capsChosen), -1,
+                                                   (GLCapabilitiesChooser)chooser);
+    }
+
+    protected static void updateGraphicsConfiguration(CapabilitiesChooser chooser,
+                                                      GLDrawableFactory _factory, NativeSurface ns) {
+        if (ns == null) {
+            throw new IllegalArgumentException("NativeSurface is null");
+        }
+        long hdc = ns.getSurfaceHandle();
+        if (0 == hdc) {
+            throw new GLException("Error: HDC is null");
+        }
+        WindowsWGLGraphicsConfiguration config = (WindowsWGLGraphicsConfiguration) ns.getGraphicsConfiguration().getNativeGraphicsConfiguration();
+        if (chooser != null && !(chooser instanceof GLCapabilitiesChooser)) {
+            throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilitiesChooser objects");
+        }
+
+        if (DEBUG) {
+            System.err.println("updateGraphicsConfiguration: hdc "+toHexString(hdc));
+            System.err.println("!!! user chosen caps " + config.getChosenCapabilities());
+        }
+
+        if( !updateGraphicsConfigurationARB(hdc, config, chooser, (WindowsWGLDrawableFactory) _factory) ) {
+            updateGraphicsConfigurationGDI(hdc, config, chooser, (WindowsWGLDrawableFactory) _factory);
+        }
+    }
+
+    protected static boolean updateGraphicsConfigurationARB(long hdc, WindowsWGLGraphicsConfiguration config,
+                                                            CapabilitiesChooser chooser, WindowsWGLDrawableFactory factory) {
+        AbstractGraphicsDevice device = config.getScreen().getDevice();
+        WindowsWGLContext sharedContext = (WindowsWGLContext) factory.getOrCreateSharedContextImpl(device);
+        if (null == sharedContext) {
+            throw new InternalError("SharedContext is null: " + device);
+        }
+        GLCapabilitiesImmutable capsChosen = (GLCapabilitiesImmutable) config.getChosenCapabilities();
+        boolean onscreen = capsChosen.isOnscreen();
+        boolean usePBuffer = capsChosen.isPBuffer();
+        GLProfile glProfile = capsChosen.getGLProfile();
+
+        int pixelFormatSet = -1; // 1-based pixel format
+        GLCapabilitiesImmutable pixelFormatCaps = null;
+
+        GLCapabilitiesImmutable[] availableCaps = null;
+        int[] pformats = null; // if != null, then index matches availableCaps
+        int numFormats = -1;
+        int recommendedIndex = -1;
+
+        if ((pixelFormatSet = GDI.GetPixelFormat(hdc)) != 0) {
+            // Pixelformat already set by either
+            //  - a previous updateGraphicsConfiguration() call on the same HDC,
+            //  - the graphics driver, copying the HDC's pixelformat to the new one,
+            //  - or the Java2D/OpenGL pipeline's configuration
+            if (DEBUG) {
+                System.err.println("updateGraphicsConfigurationARB: Pixel format already chosen for HDC: " + toHexString(hdc)
+                        + ", pixelformat " + pixelFormatSet);
+            }
+        }
+
+        synchronized (sharedContext) {
+            sharedContext.makeCurrent();
+            try {
+                if (!sharedContext.isExtensionAvailable("WGL_ARB_pixel_format")) {
+                    if (DEBUG) {
+                        System.err.println("updateGraphicsConfigurationARB: wglChoosePixelFormatARB not available");
+                    }
+                    return false;
+                }
+                if (pixelFormatSet >= 1) {
+                    // only fetch the specific one ..
+                    pixelFormatCaps = WindowsWGLGraphicsConfiguration.wglARBPFID2GLCapabilities(sharedContext, hdc, pixelFormatSet,
+                                                                                                glProfile, onscreen, usePBuffer);
+                } else {
+                    int[] iattributes = new int[2 * WindowsWGLGraphicsConfiguration.MAX_ATTRIBS];
+                    float[] fattributes = new float[1];
+                    pformats = new int[WindowsWGLGraphicsConfiguration.MAX_PFORMATS];
+
+                    // 1st choice: get GLCapabilities based on users GLCapabilities setting recommendedIndex as preferred choice
+                    numFormats = WindowsWGLGraphicsConfiguration.wglChoosePixelFormatARB(hdc, sharedContext, capsChosen,
+                                                                                         iattributes, -1, fattributes, pformats);
+                    if (0 < numFormats) {
+                        availableCaps = WindowsWGLGraphicsConfiguration.wglARBPFIDs2GLCapabilities(sharedContext, hdc, pformats, numFormats,
+                                                                                                   glProfile, onscreen, usePBuffer);
+                        if (null != availableCaps) {
+                            recommendedIndex = 0;
+                            pixelFormatCaps = availableCaps[0];
+                            if (DEBUG) {
+                                System.err.println("updateGraphicsConfigurationARB: NumFormats (wglChoosePixelFormatARB) " + numFormats + " / " + WindowsWGLGraphicsConfiguration.MAX_PFORMATS);
+                                System.err.println("updateGraphicsConfigurationARB: Used wglChoosePixelFormatARB to recommend pixel format " + pformats[recommendedIndex] + ", idx " + recommendedIndex);
+                                System.err.println("!!! recommended caps " + pixelFormatCaps);
+                            }
+                        }
+                    }
+
+                    // 2nd choice: get all GLCapabilities available, no preferred recommendedIndex available
+                    if (null == availableCaps) {
+                        if (DEBUG) {
+                            System.err.println("updateGraphicsConfigurationARB: wglChoosePixelFormatARB failed (Query all formats without recommendation): " + GDI.GetLastError());
+                        }
+                        availableCaps = WindowsWGLGraphicsConfiguration.wglARBAllPFIDs2GLCapabilities(sharedContext, hdc,
+                                                                                                      glProfile, onscreen, usePBuffer, pformats);
+                        if (null != availableCaps) {
+                            numFormats = availableCaps.length;
+                        }
+                    }
+                }
+            } finally {
+                sharedContext.release();
+            }
+        } // synchronized(factory.sharedContext)
+
+        if (pixelFormatSet <= 0 && null == availableCaps) {
+            if (DEBUG) {
+                System.err.println("updateGraphicsConfigurationARB: No PixelFormat chosen via ARB ... (LastError: " + GDI.GetLastError() + ")");
+            }
+            return false;
+        }
+
+        int pfdID;
+
+        if (pixelFormatSet <= 0) {
+            if (null == pixelFormatCaps && null == chooser) {
+                chooser = new DefaultGLCapabilitiesChooser();
+            }
+
+            int chosenIndex = recommendedIndex;
+            try {
+                if (null != chooser) {
+                    chosenIndex = chooser.chooseCapabilities(capsChosen, availableCaps, recommendedIndex);
+                    pixelFormatCaps = availableCaps[chosenIndex];
+                    if (DEBUG) {
+                        System.err.println("updateGraphicsConfigurationARB: chooser: idx " + chosenIndex);
+                        System.err.println("!!! chosen   caps " + pixelFormatCaps);
+                    }
+                }
+            } catch (NativeWindowException e) {
+                if (DEBUG) {
+                    e.printStackTrace();
+                }
+            }
+
+            if (chosenIndex < 0) {
+                // keep on going ..
+                // seek first available one ..
+                for (chosenIndex = 0; chosenIndex < availableCaps.length && availableCaps[chosenIndex] == null; chosenIndex++) {
+                    // nop
+                }
+                if (chosenIndex == availableCaps.length) {
+                    // give up ..
+                    if (DEBUG) {
+                        System.err.println("updateGraphicsConfigurationARB: Failed .. nothing available, bail out");
+                    }
+                    return false;
+                }
+                pixelFormatCaps = availableCaps[chosenIndex];
+                if (DEBUG) {
+                    System.err.println("updateGraphicsConfigurationARB: Failed .. unable to choose config, using first available idx: " + chosenIndex);
+                    System.err.println("!!! fallback caps " + pixelFormatCaps);
+                }
+            }
+            pfdID = pformats[chosenIndex];
+        } else {
+            pfdID = pixelFormatSet;
+        }
+        if (DEBUG) {
+            System.err.println("updateGraphicsConfigurationARB: using pfdID "+pfdID);
+        }
+
+        PIXELFORMATDESCRIPTOR pfd = WindowsWGLGraphicsConfiguration.createPixelFormatDescriptor();
+
+        if (GDI.DescribePixelFormat(hdc, pfdID, pfd.size(), pfd) == 0) {
+            throw new GLException("updateGraphicsConfigurationARB: Error describing the chosen pixel format: " + pfdID + ", " + GDI.GetLastError());
+        }
+
+        if (pixelFormatSet <= 0) {
+            if (!GDI.SetPixelFormat(hdc, pfdID, pfd)) {
+                long lastError = GDI.GetLastError();
+                throw new GLException("Unable to set pixel format " + pfdID + " for device context " + toHexString(hdc) + ": error code " + lastError);
+            }
+        }
+
+        config.setCapsPFD(pixelFormatCaps, pfd, pfdID, true);
+        return true;
+    }
+
+    protected static boolean updateGraphicsConfigurationGDI(long hdc, WindowsWGLGraphicsConfiguration config,
+                                                            CapabilitiesChooser chooser, WindowsWGLDrawableFactory factory) {
+        AbstractGraphicsDevice device = config.getScreen().getDevice();
+        WindowsWGLContext sharedContext = (WindowsWGLContext) factory.getOrCreateSharedContextImpl(device);
+        if (null == sharedContext) {
+            throw new InternalError("SharedContext is null: " + device);
+        }
+        GLCapabilitiesImmutable capsChosen = (GLCapabilitiesImmutable) config.getChosenCapabilities();
+        boolean onscreen = capsChosen.isOnscreen();
+        boolean usePBuffer = capsChosen.isPBuffer();
+        GLProfile glProfile = capsChosen.getGLProfile();
+
+        int pixelFormatSet = -1; // 1-based pixel format
+        GLCapabilitiesImmutable pixelFormatCaps = null;
+
+        GLCapabilitiesImmutable[] availableCaps = null;
+        int numFormats = -1;
+        int recommendedIndex = -1;
+
+        if ((pixelFormatSet = GDI.GetPixelFormat(hdc)) != 0) {
+            // Pixelformat already set by either
+            //  - a previous updateGraphicsConfiguration() call on the same HDC,
+            //  - the graphics driver, copying the HDC's pixelformat to the new one,
+            //  - or the Java2D/OpenGL pipeline's configuration
+            if (DEBUG) {
+                System.err.println("updateGraphicsConfigurationGDI: NOTE: pixel format already chosen for HDC: " + toHexString(hdc)
+                        + ", pixelformat " + pixelFormatSet);
+            }
+        }
+
+        int recommendedPixelFormat = pixelFormatSet;
+
+        numFormats = GDI.DescribePixelFormat(hdc, 1, 0, null);
+        if (numFormats == 0) {
+            throw new GLException("Unable to enumerate pixel formats of window "
+                    + toHexString(hdc) + " for GLCapabilitiesChooser (LastError: " + GDI.GetLastError() + ")");
+        }
+        if (DEBUG) {
+            System.err.println("updateGraphicsConfigurationGDI: NumFormats (DescribePixelFormat) " + numFormats);
+        }
+        
+        PIXELFORMATDESCRIPTOR pfd = WindowsWGLGraphicsConfiguration.createPixelFormatDescriptor();
+        availableCaps = new GLCapabilitiesImmutable[numFormats];
+        for (int i = 0; i < numFormats; i++) {
+            if (GDI.DescribePixelFormat(hdc, 1 + i, pfd.size(), pfd) == 0) {
+                throw new GLException("Error describing pixel format " + (1 + i) + " of device context");
+            }
+            availableCaps[i] = WindowsWGLGraphicsConfiguration.PFD2GLCapabilities(glProfile, pfd, onscreen, usePBuffer);
+        }
+        
+        int pfdID;
+
+        if (pixelFormatSet <= 0) {
+            pfd = WindowsWGLGraphicsConfiguration.GLCapabilities2PFD(capsChosen);
+            recommendedPixelFormat = GDI.ChoosePixelFormat(hdc, pfd);
+            recommendedIndex = recommendedPixelFormat - 1;
+            pixelFormatCaps = availableCaps[recommendedIndex];
+            if (DEBUG) {
+                System.err.println("updateGraphicsConfigurationGDI: ChoosePixelFormat(HDC " + toHexString(hdc) + ") = " + recommendedPixelFormat + " (LastError: " + GDI.GetLastError() + ")");
+                System.err.println("!!! recommended caps " + pixelFormatCaps);
+            }
+
+            int chosenIndex = recommendedIndex;
+            try {
+                if (null != chooser) {
+                    chosenIndex = chooser.chooseCapabilities(capsChosen, availableCaps, recommendedIndex);
+                    pixelFormatCaps = availableCaps[chosenIndex];
+                    if (DEBUG) {
+                        System.err.println("updateGraphicsConfigurationGDI: chooser: idx " + chosenIndex);
+                        System.err.println("!!! chosen   caps " + pixelFormatCaps);
+                    }
+                }
+            } catch (NativeWindowException e) {
+                if (DEBUG) {
+                    e.printStackTrace();
+                }
+            }
+
+            if (chosenIndex < 0) {
+                // keep on going ..
+                // seek first available one ..
+                for (chosenIndex = 0; chosenIndex < availableCaps.length && availableCaps[chosenIndex] == null; chosenIndex++) {
+                    // nop
+                }
+                if (chosenIndex == availableCaps.length) {
+                    // give up ..
+                    if (DEBUG) {
+                        System.err.println("updateGraphicsConfigurationGDI: Failed .. nothing available, bail out");
+                    }
+                    return false;
+                }
+                pixelFormatCaps = availableCaps[chosenIndex];
+                if (DEBUG) {
+                    System.err.println("updateGraphicsConfigurationGDI: Failed .. unable to choose config, using first available idx: " + chosenIndex);
+                    System.err.println("!!! fallback caps " + pixelFormatCaps);
+                }
+            }            
+            pfdID = chosenIndex + 1;
+        } else {
+            pfdID = pixelFormatSet;
+            pixelFormatCaps = availableCaps[pixelFormatSet-1];
+            if (DEBUG) {
+                System.err.println("updateGraphicsConfigurationGDI: Using preset PFID: " + pixelFormatSet);
+                System.err.println("!!! preset caps " + pixelFormatCaps);
+            }
+        }
+        if (DEBUG) {
+            System.err.println("updateGraphicsConfigurationGDI: using pfdID "+pfdID);
+        }
+
+        if (GDI.DescribePixelFormat(hdc, pfdID, pfd.size(), pfd) == 0) {
+            throw new GLException("Error describing the chosen pixel format: " + pfdID + ", " + GDI.GetLastError());
+        }
+
+        if (pixelFormatSet <= 0) {
+            if (!GDI.SetPixelFormat(hdc, pfdID, pfd)) {
+                long lastError = GDI.GetLastError();
+                throw new GLException("Unable to set pixel format " + pfdID + " for device context " + toHexString(hdc) + ": error code " + lastError);
+            }
+        }
+
+        config.setCapsPFD(pixelFormatCaps, pfd, pfdID, true);
+        return true;
+
+    }
+
+    protected static String getThreadName() {
+        return Thread.currentThread().getName();
+    }
+
+    public static String toHexString(long hex) {
+        return "0x" + Long.toHexString(hex);
+    }
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/awt/WindowsAWTWGLGraphicsConfigurationFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/awt/WindowsAWTWGLGraphicsConfigurationFactory.java
new file mode 100644
index 0000000..da4f211
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/awt/WindowsAWTWGLGraphicsConfigurationFactory.java
@@ -0,0 +1,119 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl.awt;
+
+
+import java.awt.GraphicsConfiguration;
+import java.awt.GraphicsDevice;
+
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.AbstractGraphicsScreen;
+import javax.media.nativewindow.CapabilitiesChooser;
+import javax.media.nativewindow.CapabilitiesImmutable;
+import javax.media.nativewindow.DefaultGraphicsScreen;
+import javax.media.nativewindow.GraphicsConfigurationFactory;
+import javax.media.nativewindow.awt.AWTGraphicsConfiguration;
+import javax.media.nativewindow.awt.AWTGraphicsDevice;
+import javax.media.nativewindow.awt.AWTGraphicsScreen;
+import javax.media.nativewindow.windows.WindowsGraphicsDevice;
+
+import javax.media.opengl.GLCapabilitiesChooser;
+import javax.media.opengl.GLCapabilitiesImmutable;
+import javax.media.opengl.GLException;
+
+import com.jogamp.opengl.impl.windows.wgl.WindowsWGLGraphicsConfiguration;
+
+public class WindowsAWTWGLGraphicsConfigurationFactory extends GraphicsConfigurationFactory {
+    protected static final boolean DEBUG = com.jogamp.opengl.impl.Debug.debug("GraphicsConfiguration");
+
+    public WindowsAWTWGLGraphicsConfigurationFactory() {
+        GraphicsConfigurationFactory.registerFactory(javax.media.nativewindow.awt.AWTGraphicsDevice.class, this);
+    }
+
+    protected AbstractGraphicsConfiguration chooseGraphicsConfigurationImpl(
+            CapabilitiesImmutable capsChosen, CapabilitiesImmutable capsRequested,
+            CapabilitiesChooser chooser, AbstractGraphicsScreen absScreen) {
+        GraphicsDevice device = null;
+        if (absScreen != null &&
+            !(absScreen instanceof AWTGraphicsScreen)) {
+            throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only AWTGraphicsScreen objects");
+        }
+
+        if(null==absScreen) {
+            absScreen = AWTGraphicsScreen.createScreenDevice(-1, AbstractGraphicsDevice.DEFAULT_UNIT);
+        }
+        AWTGraphicsScreen awtScreen = (AWTGraphicsScreen) absScreen;
+        device = ((AWTGraphicsDevice)awtScreen.getDevice()).getGraphicsDevice();
+
+        if ( !(capsChosen instanceof GLCapabilitiesImmutable) ) {
+            throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only GLCapabilities objects - chosen");
+        }
+
+        if ( !(capsRequested instanceof GLCapabilitiesImmutable) ) {
+            throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only GLCapabilities objects - requested");
+        }
+
+        if (chooser != null &&
+            !(chooser instanceof GLCapabilitiesChooser)) {
+            throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only GLCapabilitiesChooser objects");
+        }
+
+        if(DEBUG) {
+            System.err.println("WindowsAWTWGLGraphicsConfigurationFactory: got "+absScreen);
+        }
+        GraphicsConfiguration gc = device.getDefaultConfiguration();
+        WindowsGraphicsDevice winDevice = new WindowsGraphicsDevice(AbstractGraphicsDevice.DEFAULT_UNIT);
+        DefaultGraphicsScreen winScreen = new DefaultGraphicsScreen(winDevice, awtScreen.getIndex());
+        if(DEBUG) {
+            System.err.println("WindowsAWTWGLGraphicsConfigurationFactory: made "+winScreen);
+        }
+
+        WindowsWGLGraphicsConfiguration winConfig = (WindowsWGLGraphicsConfiguration)
+            GraphicsConfigurationFactory.getFactory(winDevice).chooseGraphicsConfiguration(capsChosen,
+                                                                                           capsRequested,
+                                                                                           chooser, winScreen);
+
+        if (winConfig == null) {
+            throw new GLException("Unable to choose a GraphicsConfiguration: "+capsChosen+",\n\t"+chooser+"\n\t"+winScreen);
+        }
+
+        if(DEBUG) {
+            System.err.println("WindowsAWTWGLGraphicsConfigurationFactory: chosen "+winConfig);
+        }
+
+        // We have nothing to match .. so choose the default
+        return new AWTGraphicsConfiguration(awtScreen, winConfig.getChosenCapabilities(), winConfig.getRequestedCapabilities(),
+                                            gc, winConfig);
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/GLXUtil.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/GLXUtil.java
new file mode 100644
index 0000000..46bc946
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/GLXUtil.java
@@ -0,0 +1,102 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import javax.media.opengl.*;
+
+
+public class GLXUtil {
+    public static String getExtension(long display) {
+        return GLX.glXGetClientString(display, GLX.GLX_EXTENSIONS);
+    }
+
+    public static boolean isMultisampleAvailable(String extensions) {
+        if (extensions != null) {
+            return (extensions.indexOf("GLX_ARB_multisample") >= 0);
+        }
+        return false;
+    }
+
+    public static boolean isMultisampleAvailable(long display) {
+        return isMultisampleAvailable(getExtension(display));
+    }
+
+    /** Workaround for apparent issue with ATI's proprietary drivers
+        where direct contexts still send GLX tokens for GL calls */
+    public static String getVendorName(long display) {
+        return GLX.glXGetClientString(display, GLX.GLX_VENDOR);
+    }
+
+    public static boolean isVendorNVIDIA(String vendor) {
+        return vendor != null && vendor.startsWith("NVIDIA") ;
+    }
+
+    public static boolean isVendorATI(String vendor) {
+        return vendor != null && vendor.startsWith("ATI") ;
+    }
+
+    public static boolean isVendorATI(long display) {
+        return isVendorATI(getVendorName(display));
+    }
+
+    public static boolean isVendorNVIDIA(long display) {
+        return isVendorNVIDIA(getVendorName(display));
+    }
+
+    public static void getGLXVersion(long display, int major[], int minor[]) { 
+        if(0 == display) {
+            throw new GLException("null display handle");
+        }
+        if(major.length<1||minor.length<1) {
+            throw new GLException("passed int arrays size is not >= 1");
+        }
+
+        if (!GLX.glXQueryVersion(display, major, 0, minor, 0)) {
+          throw new GLException("glXQueryVersion failed");
+        }
+
+        // Work around bugs in ATI's Linux drivers where they report they
+        // only implement GLX version 1.2 on the server side
+        if (major[0] == 1 && minor[0] == 2) {
+          String str = GLX.glXGetClientString(display, GLX.GLX_VERSION);
+          try {
+              // e.g. "1.3"
+              major[0] = Integer.valueOf(str.substring(0, 1)).intValue();
+              minor[0] = Integer.valueOf(str.substring(2, 3)).intValue();
+          } catch (Exception e) {
+              major[0] = 1;
+              minor[0] = 2;
+          }
+        }
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11DummyGLXDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11DummyGLXDrawable.java
new file mode 100644
index 0000000..6c8d1fc
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11DummyGLXDrawable.java
@@ -0,0 +1,89 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.opengl.impl.x11.glx;
+
+import javax.media.opengl.*;
+
+import javax.media.nativewindow.x11.*;
+import com.jogamp.nativewindow.impl.*;
+import com.jogamp.nativewindow.impl.x11.*;
+
+public class X11DummyGLXDrawable extends X11OnscreenGLXDrawable {
+
+  private long dummyWindow = 0;
+
+  /** 
+   * Due to the ATI Bug https://bugzilla.mozilla.org/show_bug.cgi?id=486277,
+   * we cannot switch the Display as we please, 
+   * hence we reuse the target's screen configuration. 
+   */
+  public X11DummyGLXDrawable(X11GraphicsScreen screen, GLDrawableFactory factory, GLCapabilitiesImmutable caps) {
+    super(factory, 
+          new ProxySurface(X11GLXGraphicsConfigurationFactory.chooseGraphicsConfigurationStatic(
+            caps, caps, null, screen)));
+    this.realized = true;
+
+    ProxySurface ns = (ProxySurface) getNativeSurface();
+    X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration)ns.getGraphicsConfiguration().getNativeGraphicsConfiguration();
+
+    X11GraphicsDevice device = (X11GraphicsDevice) screen.getDevice();
+    long dpy = device.getHandle();
+    int scrn = screen.getIndex();
+    long visualID = config.getVisualID();
+
+    dummyWindow = X11Util.CreateDummyWindow(dpy, scrn, visualID);
+    ns.setSurfaceHandle( dummyWindow );
+
+    updateHandle();
+  }
+
+  public static X11DummyGLXDrawable create(X11GraphicsScreen screen, GLDrawableFactory factory, GLProfile glp) {
+      GLCapabilities caps = new GLCapabilities(glp);
+      return new X11DummyGLXDrawable(screen, factory, caps);
+  }
+
+  public void setSize(int width, int height) {
+  }
+
+  public int getWidth() {
+    return 1;
+  }
+
+  public int getHeight() {
+    return 1;
+  }
+
+  protected void destroyImpl() {
+    if(0!=dummyWindow) {
+        destroyHandle();
+        X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration)getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+        X11Util.DestroyDummyWindow(config.getScreen().getDevice().getHandle(), dummyWindow);
+    }
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11ExternalGLXContext.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11ExternalGLXContext.java
new file mode 100644
index 0000000..76f7f65
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11ExternalGLXContext.java
@@ -0,0 +1,141 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.x11.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+import com.jogamp.nativewindow.impl.ProxySurface;
+
+public class X11ExternalGLXContext extends X11GLXContext {
+  private boolean firstMakeCurrent = true;
+  private GLContext lastContext;
+
+  private X11ExternalGLXContext(Drawable drawable, long ctx) {
+    super(drawable, null);
+    this.contextHandle = ctx;
+    GLContextShareSet.contextCreated(this);
+    setGLFunctionAvailability(false, 0, 0, CTX_PROFILE_COMPAT|CTX_OPTION_ANY);
+    getGLStateTracker().setEnabled(false); // external context usage can't track state in Java
+  }
+
+  protected static X11ExternalGLXContext create(GLDrawableFactory factory, GLProfile glp) {
+    long ctx = GLX.glXGetCurrentContext();
+    if (ctx == 0) {
+      throw new GLException("Error: current context null");
+    }
+    long display = GLX.glXGetCurrentDisplay();
+    if (display == 0) {
+      throw new GLException("Error: current display null");
+    }
+    long drawable = GLX.glXGetCurrentDrawable();
+    if (drawable == 0) {
+      throw new GLException("Error: attempted to make an external GLDrawable without a drawable/context current");
+    }
+    int[] val = new int[1];
+    GLX.glXQueryContext(display, ctx, GLX.GLX_SCREEN, val, 0);
+    X11GraphicsScreen x11Screen = (X11GraphicsScreen) X11GraphicsScreen.createScreenDevice(display, val[0]);
+
+    GLX.glXQueryContext(display, ctx, GLX.GLX_FBCONFIG_ID, val, 0);
+    X11GLXGraphicsConfiguration cfg = X11GLXGraphicsConfiguration.create(glp, x11Screen, val[0]);
+
+    ProxySurface ns = new ProxySurface(cfg);
+    ns.setSurfaceHandle(drawable);
+    return new X11ExternalGLXContext(new Drawable(factory, ns), ctx);
+  }
+
+  protected boolean createImpl() {
+      return true;
+  }
+
+  public int makeCurrent() throws GLException {
+    // Save last context if necessary to allow external GLContexts to
+    // talk to other GLContexts created by this library
+    GLContext cur = getCurrent();
+    if (cur != null && cur != this) {
+      lastContext = cur;
+      setCurrent(null);
+    }
+    return super.makeCurrent();
+  }  
+
+  public void release() throws GLException {
+    super.release();
+    setCurrent(lastContext);
+    lastContext = null;
+  }
+
+  protected void makeCurrentImpl(boolean newCreated) throws GLException {
+    if (firstMakeCurrent) {
+      firstMakeCurrent = false;
+    }
+  }
+
+  protected void releaseImpl() throws GLException {
+  }
+
+  protected void destroyImpl() throws GLException {
+  }
+
+  // Need to provide the display connection to extension querying APIs
+  static class Drawable extends X11GLXDrawable {
+    Drawable(GLDrawableFactory factory, NativeSurface comp) {
+      super(factory, comp, true);
+    }
+
+    public GLContext createContext(GLContext shareWith) {
+      throw new GLException("Should not call this");
+    }
+
+    public int getWidth() {
+      throw new GLException("Should not call this");
+    }
+
+    public int getHeight() {
+      throw new GLException("Should not call this");
+    }
+
+    public void setSize(int width, int height) {
+      throw new GLException("Should not call this");
+    }
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11ExternalGLXDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11ExternalGLXDrawable.java
new file mode 100644
index 0000000..f0270fd
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11ExternalGLXDrawable.java
@@ -0,0 +1,105 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.x11.*;
+import javax.media.opengl.*;
+import com.jogamp.nativewindow.impl.ProxySurface;
+
+
+public class X11ExternalGLXDrawable extends X11GLXDrawable {
+
+  private X11ExternalGLXDrawable(GLDrawableFactory factory, NativeSurface surface) {
+    super(factory, surface, true);
+  }
+
+  protected static X11ExternalGLXDrawable create(GLDrawableFactory factory, GLProfile glp) {
+    long context = GLX.glXGetCurrentContext();
+    if (context == 0) {
+      throw new GLException("Error: current context null");
+    }
+    long display = GLX.glXGetCurrentDisplay();
+    if (display == 0) {
+      throw new GLException("Error: current display null");
+    }
+    long drawable = GLX.glXGetCurrentDrawable();
+    if (drawable == 0) {
+      throw new GLException("Error: attempted to make an external GLDrawable without a drawable current");
+    }
+    int[] val = new int[1];
+    GLX.glXQueryContext(display, context, GLX.GLX_SCREEN, val, 0);
+    X11GraphicsScreen x11Screen = (X11GraphicsScreen) X11GraphicsScreen.createScreenDevice(display, val[0]);
+
+    GLX.glXQueryContext(display, context, GLX.GLX_FBCONFIG_ID, val, 0);
+    X11GLXGraphicsConfiguration cfg = X11GLXGraphicsConfiguration.create(glp, x11Screen, val[0]);
+
+    int w, h;
+    GLX.glXQueryDrawable(display, drawable, GLX.GLX_WIDTH, val, 0);
+    w=val[0];
+    GLX.glXQueryDrawable(display, drawable, GLX.GLX_HEIGHT, val, 0);
+    h=val[0];
+
+    GLX.glXQueryContext(display, context, GLX.GLX_RENDER_TYPE, val, 0);
+    if ((val[0] & GLX.GLX_RGBA_TYPE) == 0) {
+      if (DEBUG) {
+        System.err.println("X11ExternalGLXDrawable: WARNING: forcing GLX_RGBA_TYPE for newly created contexts (current 0x"+Integer.toHexString(val[0])+")");
+      }
+    }
+    ProxySurface ns = new ProxySurface(cfg);
+    ns.setSurfaceHandle(drawable);
+    ns.setSize(w, h);
+    return new X11ExternalGLXDrawable(factory, ns);
+  }
+
+  public GLContext createContext(GLContext shareWith) {
+    return new Context(this, shareWith);
+  }
+
+  public void setSize(int newWidth, int newHeight) {
+    throw new GLException("Should not call this");
+  }
+
+  class Context extends X11GLXContext {
+    Context(X11GLXDrawable drawable, GLContext shareWith) {
+      super(drawable, shareWith);
+    }
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXContext.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXContext.java
new file mode 100644
index 0000000..1dadc2e
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXContext.java
@@ -0,0 +1,556 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import java.nio.*;
+import java.util.*;
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+import com.jogamp.opengl.impl.*;
+import com.jogamp.gluegen.runtime.ProcAddressTable;
+import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver;
+import com.jogamp.nativewindow.impl.x11.X11Util;
+import javax.media.nativewindow.x11.X11GraphicsDevice;
+
+public abstract class X11GLXContext extends GLContextImpl {
+  protected static final boolean TRACE_CONTEXT_CURRENT = false; // true;
+
+  private static final Map/*<String, String>*/ functionNameMap;
+  private static final Map/*<String, String>*/ extensionNameMap;
+  private boolean glXQueryExtensionsStringInitialized;
+  private boolean glXQueryExtensionsStringAvailable;
+  private GLXExt glXExt;
+  // Table that holds the addresses of the native C-language entry points for
+  // GLX extension functions.
+  private GLXExtProcAddressTable glXExtProcAddressTable;
+  private int hasSwapIntervalSGI = 0;
+
+  // This indicates whether the context we have created is indirect
+  // and therefore requires the toolkit to be locked around all GL
+  // calls rather than just all GLX calls
+  protected boolean isDirect;
+
+  static {
+    functionNameMap = new HashMap();
+    functionNameMap.put("glAllocateMemoryNV", "glXAllocateMemoryNV");
+    functionNameMap.put("glFreeMemoryNV", "glXFreeMemoryNV");
+
+    extensionNameMap = new HashMap();
+    extensionNameMap.put("GL_ARB_pbuffer",      "GLX_SGIX_pbuffer");
+    extensionNameMap.put("GL_ARB_pixel_format", "GLX_SGIX_pbuffer"); // good enough
+  }
+
+  public X11GLXContext(GLDrawableImpl drawable, GLDrawableImpl drawableRead,
+                      GLContext shareWith) {
+    super(drawable, drawableRead, shareWith);
+  }
+
+  public X11GLXContext(GLDrawableImpl drawable,
+                      GLContext shareWith) {
+    this(drawable, null, shareWith);
+  }
+  
+  protected void resetState() {
+    glXQueryExtensionsStringInitialized=false;
+    glXQueryExtensionsStringAvailable=false;
+    // no inner state glXExt=null;
+    glXExtProcAddressTable = null;
+    hasSwapIntervalSGI = 0;
+    isDirect = false;
+  }
+
+  public final ProcAddressTable getPlatformExtProcAddressTable() {
+    return getGLXExtProcAddressTable();
+  }
+
+  public final GLXExtProcAddressTable getGLXExtProcAddressTable() {
+    return glXExtProcAddressTable;
+  }
+
+  public Object getPlatformGLExtensions() {
+    return getGLXExt();
+  }
+
+  public GLXExt getGLXExt() {
+    if (glXExt == null) {
+      glXExt = new GLXExtImpl(this);
+    }
+    return glXExt;
+  }
+
+  protected Map/*<String, String>*/ getFunctionNameMap() { return functionNameMap; }
+
+  protected Map/*<String, String>*/ getExtensionNameMap() { return extensionNameMap; }
+
+  protected boolean glXMakeContextCurrent(long dpy, long writeDrawable, long readDrawable, long ctx) {
+    boolean res = false;
+
+    try {
+        if(TRACE_CONTEXT_CURRENT) {
+            Throwable t = new Throwable(Thread.currentThread()+" - glXMakeContextCurrent("+toHexString(dpy)+", "+
+                    toHexString(writeDrawable)+", "+toHexString(readDrawable)+", "+toHexString(ctx)+")");
+            t.printStackTrace();
+        }
+        res = GLX.glXMakeContextCurrent(dpy, writeDrawable, readDrawable, ctx);
+    } catch (RuntimeException re) {
+        if(DEBUG) {
+          System.err.println("Warning: X11GLXContext.glXMakeContextCurrent failed: "+re+", with "+
+            "dpy "+toHexString(dpy)+
+            ", write "+toHexString(writeDrawable)+
+            ", read "+toHexString(readDrawable)+
+            ", ctx "+toHexString(ctx));
+          re.printStackTrace();
+        }
+    }
+    return res;
+  }
+
+  protected void destroyContextARBImpl(long ctx) {
+    X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration)drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+    long display = config.getScreen().getDevice().getHandle();
+
+    glXMakeContextCurrent(display, 0, 0, 0);
+    GLX.glXDestroyContext(display, ctx);
+  }
+
+  protected long createContextARBImpl(long share, boolean direct, int ctp, int major, int minor) {
+    X11GLXDrawableFactory factory = (X11GLXDrawableFactory)drawable.getFactoryImpl();
+
+    X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration)drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+    AbstractGraphicsDevice device = config.getScreen().getDevice();
+    X11GLXContext sharedContext = (X11GLXContext) factory.getOrCreateSharedContextImpl(device);
+    long display = device.getHandle();
+
+    GLXExt glXExt;
+    if(null==sharedContext) {
+        glXExt = getGLXExt();
+    } else {
+        glXExt = sharedContext.getGLXExt();
+    }
+
+    boolean ctBwdCompat = 0 != ( CTX_PROFILE_COMPAT & ctp ) ;
+    boolean ctFwdCompat = 0 != ( CTX_OPTION_FORWARD & ctp ) ;
+    boolean ctDebug     = 0 != ( CTX_OPTION_DEBUG & ctp ) ;
+
+    long ctx=0;
+
+    final int idx_flags = 6;
+    final int idx_profile = 8;
+
+    int attribs[] = {
+        /*  0 */ GLX.GLX_CONTEXT_MAJOR_VERSION_ARB, major,
+        /*  2 */ GLX.GLX_CONTEXT_MINOR_VERSION_ARB, minor,
+        /*  4 */ GLX.GLX_RENDER_TYPE,               GLX.GLX_RGBA_TYPE, // default
+        /*  6 */ GLX.GLX_CONTEXT_FLAGS_ARB,         0,
+        /*  8 */ 0,                                 0,
+        /* 10 */ 0
+    };
+
+    if ( major > 3 || major == 3 && minor >= 2  ) {
+        // FIXME: Verify with a None drawable binding (default framebuffer)
+        attribs[idx_profile+0]  = GLX.GLX_CONTEXT_PROFILE_MASK_ARB;
+        if( ctBwdCompat ) {
+            attribs[idx_profile+1]  = GLX.GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
+        } else {
+            attribs[idx_profile+1]  = GLX.GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
+        } 
+    } 
+
+    if ( major >= 3 ) {
+        if( !ctBwdCompat && ctFwdCompat ) {
+            attribs[idx_flags+1] |= GLX.GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
+        }
+        if( ctDebug) {
+            attribs[idx_flags+1] |= GLX.GLX_CONTEXT_DEBUG_BIT_ARB;
+        }
+    }
+
+    try {
+        // critical path, a remote display might not support this command,
+        // hence we need to catch the X11 Error within this block.
+        X11Util.XSync(display, false);
+        ctx = glXExt.glXCreateContextAttribsARB(display, config.getFBConfig(), share, direct, attribs, 0);
+        X11Util.XSync(display, false);
+    } catch (RuntimeException re) {
+        if(DEBUG) {
+          Throwable t = new Throwable("Info: X11GLXContext.createContextARBImpl glXCreateContextAttribsARB failed with "+getGLVersion(major, minor, ctp, "@creation"), re);
+          t.printStackTrace();
+        }
+    }
+    if(0!=ctx) {
+        if (!glXMakeContextCurrent(display, drawable.getHandle(), drawableRead.getHandle(), ctx)) {
+            if(DEBUG) {
+              System.err.println("X11GLXContext.createContextARBImpl couldn't make current "+getGLVersion(major, minor, ctp, "@creation"));
+            }
+            // release & destroy
+            glXMakeContextCurrent(display, 0, 0, 0);
+            GLX.glXDestroyContext(display, ctx);
+            ctx = 0;
+        } else {
+            if (DEBUG) {
+                System.err.println(getThreadName() + ": createContextARBImpl: OK "+getGLVersion(major, minor, ctp, "@creation")+", share "+share+", direct "+direct+", hasSharedContext "+(null!=sharedContext));
+            }
+            // the following is issued by the caller 'GLContextImpl.createContextARB()'
+            // setGLFunctionAvailability(true, major, minor, ctp);
+        }
+    } else if (DEBUG) {
+        System.err.println(getThreadName() + ": createContextARBImpl: NO "+getGLVersion(major, minor, ctp, "@creation"));
+    }
+
+    return ctx;
+  }
+
+  protected boolean createImpl() {
+      // covers the whole context creation loop incl createContextARBImpl and destroyContextARBImpl
+      X11Util.setX11ErrorHandler(true, true);
+      try {
+          return createImplRaw();
+      } finally {
+          X11Util.setX11ErrorHandler(false, false);
+      }
+  }
+
+  private boolean createImplRaw() {
+    boolean direct = true; // try direct always
+    isDirect = false; // fall back
+
+    X11GLXDrawableFactory factory = (X11GLXDrawableFactory)drawable.getFactoryImpl();
+    X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration)drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+    AbstractGraphicsDevice device = config.getScreen().getDevice();
+    X11GLXContext sharedContext = (X11GLXContext) factory.getOrCreateSharedContextImpl(device);
+    long display = device.getHandle();
+
+    X11GLXContext other = (X11GLXContext) GLContextShareSet.getShareContext(this);
+    long share = 0;
+    if (other != null) {
+      share = other.getHandle();
+      if (share == 0) {
+        throw new GLException("GLContextShareSet returned an invalid OpenGL context");
+      }
+      direct = GLX.glXIsDirect(display, share);
+    }
+
+    GLCapabilitiesImmutable glCaps = (GLCapabilitiesImmutable) config.getChosenCapabilities();
+    GLProfile glp = glCaps.getGLProfile();
+    isVendorATI = factory.isVendorATI(device);
+
+    if(config.getFBConfigID()<0) {
+        // not able to use FBConfig
+        if(glp.isGL3()) {
+          throw new GLException("Unable to create OpenGL >= 3.1 context");
+        }
+        contextHandle = GLX.glXCreateContext(display, config.getXVisualInfo(), share, direct);
+        if (contextHandle == 0) {
+          throw new GLException("Unable to create context(0)");
+        }
+        if (!glXMakeContextCurrent(display, drawable.getHandle(), drawableRead.getHandle(), contextHandle)) {
+          throw new GLException("Error making temp context(0) current: display "+toHexString(display)+", context "+toHexString(contextHandle)+", drawable "+drawable);
+        }
+        setGLFunctionAvailability(true, 0, 0, CTX_PROFILE_COMPAT|CTX_OPTION_ANY); // use GL_VERSION
+        isDirect = GLX.glXIsDirect(display, contextHandle);
+        if (DEBUG) {
+            System.err.println(getThreadName() + ": createContextImpl: OK (old-1) share "+share+", direct "+isDirect+"/"+direct);
+        }
+        return true;
+    }
+
+    int minor[] = new int[1];
+    int major[] = new int[1];
+    int ctp[] = new int[1];
+    boolean createContextARBTried = false;
+
+    // utilize the shared context's GLXExt in case it was using the ARB method and it already exists
+    if(null!=sharedContext && sharedContext.isCreatedWithARBMethod()) {
+        contextHandle = createContextARB(share, direct, major, minor, ctp);
+        createContextARBTried = true;
+        if (DEBUG && 0!=contextHandle) {
+            System.err.println(getThreadName() + ": createContextImpl: OK (ARB, using sharedContext) share "+share);
+        }
+    }
+
+    long temp_ctx = 0;
+    if(0==contextHandle) {
+        // To use GLX_ARB_create_context, we have to make a temp context current,
+        // so we are able to use GetProcAddress
+        temp_ctx = GLX.glXCreateNewContext(display, config.getFBConfig(), GLX.GLX_RGBA_TYPE, share, direct);
+        if (temp_ctx == 0) {
+            throw new GLException("Unable to create temp OpenGL context(1)");
+        }
+        if (!glXMakeContextCurrent(display, drawable.getHandle(), drawableRead.getHandle(), temp_ctx)) {
+          throw new GLException("Error making temp context(1) current: display "+toHexString(display)+", context "+toHexString(temp_ctx)+", drawable "+drawable);
+        }
+        setGLFunctionAvailability(true, 0, 0, CTX_PROFILE_COMPAT|CTX_OPTION_ANY); // use GL_VERSION
+        boolean isCreateContextAttribsARBAvailable = isFunctionAvailable("glXCreateContextAttribsARB");
+        glXMakeContextCurrent(display, 0, 0, 0); // release temp context
+
+        if( !createContextARBTried ) {
+            if ( isCreateContextAttribsARBAvailable &&
+                 isExtensionAvailable("GLX_ARB_create_context") ) {
+                // initial ARB context creation
+                contextHandle = createContextARB(share, direct, major, minor, ctp);
+                createContextARBTried=true;
+                if (DEBUG) {
+                    if(0!=contextHandle) {
+                        System.err.println(getThreadName() + ": createContextImpl: OK (ARB, initial) share "+share);                        
+                    } else {
+                        System.err.println(getThreadName() + ": createContextImpl: NOT OK (ARB, initial) - creation failed - share "+share);
+                    }
+                }
+            } else if (DEBUG) {
+                System.err.println(getThreadName() + ": createContextImpl: NOT OK (ARB, initial) - extension not available - share "+share);
+            }
+        }
+    }
+
+    if(0!=contextHandle) {
+        if(0!=temp_ctx) {
+            glXMakeContextCurrent(display, 0, 0, 0);
+            GLX.glXDestroyContext(display, temp_ctx);
+            if (!glXMakeContextCurrent(display, drawable.getHandle(), drawableRead.getHandle(), contextHandle)) {
+                throw new GLException("Cannot make previous verified context current");
+            }
+        }
+    } else {
+        if(glp.isGL3()) {
+          glXMakeContextCurrent(display, 0, 0, 0);
+          GLX.glXDestroyContext(display, temp_ctx);
+          throw new GLException("X11GLXContext.createContextImpl failed, but context > GL2 requested "+getGLVersion(major[0], minor[0], ctp[0], "@creation")+", ");
+        }
+        if(DEBUG) {
+          System.err.println("X11GLXContext.createContextImpl failed, fall back to !ARB context "+getGLVersion(major[0], minor[0], ctp[0], "@creation"));
+        }
+
+        // continue with temp context for GL <= 3.0
+        contextHandle = temp_ctx;
+        if (!glXMakeContextCurrent(display, drawable.getHandle(), drawableRead.getHandle(), contextHandle)) {
+          glXMakeContextCurrent(display, 0, 0, 0);
+          GLX.glXDestroyContext(display, temp_ctx);
+          throw new GLException("Error making context(1) current: display "+toHexString(display)+", context "+toHexString(contextHandle)+", drawable "+drawable);
+        }
+        if (DEBUG) {
+            System.err.println(getThreadName() + ": createContextImpl: OK (old-2) share "+share);
+        }
+    }
+    isDirect = GLX.glXIsDirect(display, contextHandle);
+    if (DEBUG) {
+        System.err.println(getThreadName() + ": createContextImpl: OK direct "+isDirect+"/"+direct);
+    }
+    return true;
+  }
+
+  protected void makeCurrentImpl(boolean newCreated) throws GLException {
+    long dpy = drawable.getNativeSurface().getDisplayHandle();
+
+    if (GLX.glXGetCurrentContext() != contextHandle) {
+        X11Util.setX11ErrorHandler(true, true);
+        try {
+            if (!glXMakeContextCurrent(dpy, drawable.getHandle(), drawableRead.getHandle(), contextHandle)) {
+                throw new GLException("Error making context current: "+this);
+            }
+        } finally {
+            X11Util.setX11ErrorHandler(false, false);
+        }
+        if (DEBUG && (VERBOSE || newCreated)) {
+            System.err.println(getThreadName() + ": glXMakeCurrent(display " + 
+                               toHexString(dpy)+
+                               ", drawable " + toHexString(drawable.getHandle()) +
+                               ", drawableRead " + toHexString(drawableRead.getHandle()) +
+                               ", context " + toHexString(contextHandle) + ") succeeded");
+        }
+    }
+  }
+
+  protected void releaseImpl() throws GLException {
+    long display = drawable.getNativeSurface().getDisplayHandle();
+    X11Util.setX11ErrorHandler(true, true);
+    try {
+        if (!glXMakeContextCurrent(display, 0, 0, 0)) {
+            throw new GLException("Error freeing OpenGL context");
+        }
+    } finally {
+        X11Util.setX11ErrorHandler(false, false);
+    }
+  }
+
+  protected void destroyImpl() throws GLException {
+    long display = drawable.getNativeSurface().getDisplayHandle();
+    if (DEBUG) {
+      System.err.println("glXDestroyContext(dpy " +
+                         toHexString(display)+
+                         ", ctx " +
+                         toHexString(contextHandle) + ")");
+    }
+    GLX.glXDestroyContext(display, contextHandle);
+    if (DEBUG) {
+      System.err.println("!!! Destroyed OpenGL context " + contextHandle);
+    }
+  }
+
+  protected void copyImpl(GLContext source, int mask) throws GLException {
+    long dst = getHandle();
+    long src = source.getHandle();
+    long display = drawable.getNativeSurface().getDisplayHandle();
+    if (0 == display) {
+      throw new GLException("Connection to X display not yet set up");
+    }
+    GLX.glXCopyContext(display, src, dst, mask);
+    // Should check for X errors and raise GLException
+  }
+
+  protected final void updateGLXProcAddressTable(int major, int minor, int ctp) {
+    if (DEBUG) {
+      System.err.println(getThreadName() + ": !!! Initializing GLX extension address table");
+    }
+    glXQueryExtensionsStringInitialized = false;
+    glXQueryExtensionsStringAvailable = false;
+
+    GLXExtProcAddressTable table = null;
+    synchronized(mappedContextTypeObjectLock) {
+        table = (GLXExtProcAddressTable) mappedGLXProcAddress.get( contextFQN );
+    }
+    if(null != table) {
+        glXExtProcAddressTable = table;
+        if(DEBUG) {
+            System.err.println(getThreadName() + ": !!! GLContext GLX ProcAddressTable reusing key("+contextFQN+") -> "+table.hashCode());
+        }
+    } else {
+        if (glXExtProcAddressTable == null) {
+          glXExtProcAddressTable = new GLXExtProcAddressTable(new GLProcAddressResolver());
+        }
+        resetProcAddressTable(getGLXExtProcAddressTable());
+        synchronized(mappedContextTypeObjectLock) {
+            mappedGLXProcAddress.put(contextFQN, getGLXExtProcAddressTable());
+            if(DEBUG) {
+                System.err.println(getThreadName() + ": !!! GLContext GLX ProcAddressTable mapping key("+contextFQN+") -> "+getGLXExtProcAddressTable().hashCode());
+            }
+        }
+    }
+  }
+
+  public synchronized String getPlatformExtensionsString() {
+    if (!glXQueryExtensionsStringInitialized) {
+      glXQueryExtensionsStringAvailable =
+        getDrawableImpl().getGLDynamicLookupHelper().dynamicLookupFunction("glXQueryExtensionsString") != 0;
+      glXQueryExtensionsStringInitialized = true;
+    }
+    if (glXQueryExtensionsStringAvailable) {
+        NativeSurface ns = drawable.getNativeSurface();
+        String ret = GLX.glXQueryExtensionsString(ns.getDisplayHandle(), ns.getScreenIndex());
+        if (DEBUG) {
+          System.err.println("!!! GLX extensions: " + ret);
+        }
+        return ret;
+    } else {
+      return "";
+    }
+  }
+
+  public boolean isExtensionAvailable(String glExtensionName) {
+    if (glExtensionName.equals("GL_ARB_pbuffer") ||
+        glExtensionName.equals("GL_ARB_pixel_format")) {
+      return getGLDrawable().getFactory().canCreateGLPbuffer(
+          drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration().getScreen().getDevice() );
+    }
+    return super.isExtensionAvailable(glExtensionName);
+  }
+
+  protected void setSwapIntervalImpl(int interval) {
+    X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration)drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+    GLCapabilitiesImmutable glCaps = (GLCapabilitiesImmutable) config.getChosenCapabilities();
+    if(!glCaps.isOnscreen()) return;
+
+    GLXExt glXExt = getGLXExt();
+    if(0==hasSwapIntervalSGI) {
+        try {
+            hasSwapIntervalSGI = glXExt.isExtensionAvailable("GLX_SGI_swap_control")?1:-1;
+        } catch (Throwable t) { hasSwapIntervalSGI=1; }
+    }
+    if (hasSwapIntervalSGI>0) {
+        try {
+            if( 0 == glXExt.glXSwapIntervalSGI(interval) ) {
+                currentSwapInterval = interval;
+            }
+        } catch (Throwable t) { hasSwapIntervalSGI=-1; }
+    }
+  }
+
+  public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
+    return getGLXExt().glXAllocateMemoryNV(arg0, arg1, arg2, arg3);
+  }
+
+  public int getOffscreenContextPixelDataType() {
+    throw new GLException("Should not call this");
+  }
+
+  public int getOffscreenContextReadBuffer() {
+    throw new GLException("Should not call this");
+  }
+
+  public boolean offscreenImageNeedsVerticalFlip() {
+    throw new GLException("Should not call this");
+  }
+
+  public void bindPbufferToTexture() {
+    throw new GLException("Should not call this");
+  }
+
+  public void releasePbufferFromTexture() {
+    throw new GLException("Should not call this");
+  }
+
+  public String toString() {
+    StringBuffer sb = new StringBuffer();
+    sb.append(getClass().getName());
+    sb.append(" [");
+    super.append(sb);
+    sb.append(", direct ");
+    sb.append(isDirect);
+    sb.append("] ");
+    return sb.toString();
+  }
+
+  //----------------------------------------------------------------------
+  // Internals only below this point
+  //
+
+  private boolean isVendorATI = false;
+
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXDrawable.java
new file mode 100644
index 0000000..9c3737d
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXDrawable.java
@@ -0,0 +1,74 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+
+public abstract class X11GLXDrawable extends GLDrawableImpl {
+  protected X11GLXDrawable(GLDrawableFactory factory, NativeSurface comp, boolean realized) {
+    super(factory, comp, realized);
+  }
+
+  public GLDynamicLookupHelper getGLDynamicLookupHelper() {
+    return getFactoryImpl().getGLDynamicLookupHelper(0);
+  }
+
+  protected void setRealizedImpl() {
+    if(realized) {
+        X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration)getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+        config.updateGraphicsConfiguration();
+
+        if (DEBUG) {
+          System.err.println("!!! X11GLXDrawable.setRealized(true): "+config);
+        }
+    }
+  }
+
+    protected void swapBuffersImpl() {
+        GLX.glXSwapBuffers(getNativeSurface().getDisplayHandle(), getHandle());
+    }
+
+  //---------------------------------------------------------------------------
+  // Internals only below this point
+  //
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXDrawableFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXDrawableFactory.java
new file mode 100644
index 0000000..4412a7a
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXDrawableFactory.java
@@ -0,0 +1,639 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import java.nio.*;
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.x11.*;
+import javax.media.opengl.*;
+
+import com.jogamp.opengl.impl.*;
+import com.jogamp.common.JogampRuntimeException;
+import com.jogamp.common.util.*;
+import com.jogamp.nativewindow.impl.ProxySurface;
+import com.jogamp.nativewindow.impl.x11.*;
+import java.util.Collection;
+import java.util.HashMap;
+import java.util.HashSet;
+import java.util.Iterator;
+
+public class X11GLXDrawableFactory extends GLDrawableFactoryImpl {
+  
+  private static final DesktopGLDynamicLookupHelper x11GLXDynamicLookupHelper;
+
+  static {
+    DesktopGLDynamicLookupHelper tmp = null;
+    try {
+        tmp = new DesktopGLDynamicLookupHelper(new X11GLXDynamicLibraryBundleInfo());
+    } catch (GLException gle) {
+        if(DEBUG) {
+            gle.printStackTrace();
+        }
+    }
+    x11GLXDynamicLookupHelper = tmp;
+    if(null!=x11GLXDynamicLookupHelper) {
+        GLX.getGLXProcAddressTable().reset(x11GLXDynamicLookupHelper);
+    }
+  }
+
+  public GLDynamicLookupHelper getGLDynamicLookupHelper(int profile) {
+      return x11GLXDynamicLookupHelper;
+  }
+
+  public X11GLXDrawableFactory() {
+    super();
+    // Register our GraphicsConfigurationFactory implementations
+    // The act of constructing them causes them to be registered
+    new X11GLXGraphicsConfigurationFactory();
+    if(GLProfile.isAWTAvailable()) {
+        try {
+          ReflectionUtil.createInstance("com.jogamp.opengl.impl.x11.glx.awt.X11AWTGLXGraphicsConfigurationFactory",
+                                        null, getClass().getClassLoader());
+        } catch (JogampRuntimeException jre) { /* n/a .. */ }
+    }
+
+    defaultDevice = new X11GraphicsDevice(X11Util.getNullDisplayName(), AbstractGraphicsDevice.DEFAULT_UNIT);
+
+    // Init shared resources via own thread
+    // Will be released via ShutdownHook
+    sharedResourcesRunner = new SharedResourcesRunner();    
+    sharedResourcesThread = new Thread(sharedResourcesRunner, Thread.currentThread().getName()+"-SharedResourcesRunner");
+    sharedResourcesThread.setDaemon(true); // Allow JVM to exit, even if this one is running
+    sharedResourcesThread.start();
+  }
+
+  class SharedResourcesRunner implements Runnable {
+      boolean ready = false;
+      boolean released = false;
+      boolean shouldRelease = false;
+      String initConnection = null;
+      SharedResource result = null;
+
+      public final void initializeAndWait(String connection) {
+          // wait until thread becomes ready to init new device,
+          // pass the device and release the sync
+          String threadName = Thread.currentThread().getName();
+          if (DEBUG) {
+              System.err.println(threadName+ " initializeAndWait START: "+connection);
+          }
+          synchronized (this) {
+              while (!ready) {
+                  try {
+                      this.wait();
+                  } catch (InterruptedException ex) { }
+              }
+              if (DEBUG) {
+                  System.err.println(threadName+ " initializeAndWait set command: "+connection);
+              }
+              initConnection = connection;
+              this.notifyAll();
+
+              // wait until thread has initialized the device
+              while (!ready || null != initConnection) {
+                  try {
+                      this.wait();
+                  } catch (InterruptedException ex) { }
+              }
+              if (DEBUG) {
+                  System.err.println(threadName+ " initializeAndWait done: "+connection);
+              }
+          }
+          // done
+      }
+
+      public final void releaseAndWait() {
+          synchronized (this) {
+              shouldRelease = true;
+              this.notifyAll();
+
+              while (!released) {
+                  try {
+                      this.wait();
+                  } catch (InterruptedException ex) {
+                  }
+              }
+          }
+      }
+
+      public final void run() {
+          String threadName = Thread.currentThread().getName();
+
+          synchronized (this) {
+              if (DEBUG) {
+                  System.err.println(threadName+ " STARTED -> ready");
+              }
+
+              while (!shouldRelease) {
+                  try {
+                      // wait for stop or init
+                      ready = true;
+                      this.wait();
+                  } catch (InterruptedException ex) { }
+                  ready = false;
+
+                  if(!shouldRelease && null!=initConnection) {
+                      if (DEBUG) {
+                          System.err.println(threadName+ " create Shared for: "+initConnection);
+                      }
+                      SharedResource sr = createSharedResource(initConnection);
+                      if(null!=sr) {
+                        synchronized(sharedMap) {
+                            sharedMap.put(initConnection, sr);
+                        }
+                      }
+                      if (DEBUG) {
+                          String msg = "Info: (" + threadName + ") initializedSharedResource for device connection: "+initConnection+" -> ready";
+                          System.err.println(msg);
+                          Throwable t = new Throwable(msg);
+                          t.printStackTrace();
+                      }
+                  }
+                  initConnection = null;
+                  notifyAll();
+              }
+
+              if (DEBUG) {
+                  System.err.println(threadName+ " release START");
+              }
+
+              releaseSharedResources();
+
+              if (DEBUG) {
+                  System.err.println(threadName+ " release END");
+              }
+
+              released = true;
+              ready = false;
+              notifyAll();
+          }
+      }
+          
+      private final SharedResource createSharedResource(String connection) {
+          X11GraphicsDevice sharedDevice = new X11GraphicsDevice(X11Util.createDisplay(connection), AbstractGraphicsDevice.DEFAULT_UNIT);
+          sharedDevice.setCloseDisplay(true);
+          X11Util.lockDefaultToolkit(sharedDevice.getHandle()); // OK
+          try {
+              String vendorName = GLXUtil.getVendorName(sharedDevice.getHandle());
+              X11GraphicsScreen sharedScreen = new X11GraphicsScreen(sharedDevice, 0);
+              X11DummyGLXDrawable sharedDrawable = X11DummyGLXDrawable.create(sharedScreen, X11GLXDrawableFactory.this,
+                                                                              GLProfile.getDefault(sharedDevice));
+              if (null == sharedScreen || null == sharedDrawable) {
+                  throw new GLException("Couldn't init shared screen(" + sharedScreen + ")/drawable(" + sharedDrawable + ")");
+              }
+              X11GLXContext sharedContext;
+              try {
+                  X11GLXContext ctx = (X11GLXContext) sharedDrawable.createContext(null);
+                  ctx.makeCurrent();
+                  ctx.release();
+                  sharedContext = ctx;
+              } catch (Throwable t) {
+                  throw new GLException("X11GLXDrawableFactory - Could not initialize shared resources", t);
+              }
+              if (null == sharedContext) {
+                  throw new GLException("X11GLXDrawableFactory - Shared Context is null");
+              }
+              if (DEBUG) {
+                  System.err.println("!!! SharedDevice: "+sharedDevice);
+                  System.err.println("!!! SharedScreen: "+sharedScreen);
+                  System.err.println("!!! SharedContext: "+sharedContext);
+                  System.err.println("!!! Vendor: "+vendorName);
+              }
+              return new SharedResource(sharedDevice, sharedScreen, sharedDrawable, sharedContext, vendorName);
+          } finally {
+              X11Util.unlockDefaultToolkit(sharedDevice.getHandle()); // OK
+          }
+      }
+
+      private final void releaseSharedResources() {
+          Collection/*<SharedResource>*/ sharedResources = sharedMap.values();
+          for(Iterator iter=sharedResources.iterator(); iter.hasNext(); ) {
+              SharedResource sr = (SharedResource) iter.next();
+
+              if (DEBUG) {
+                  System.err.println("!!! Shutdown Shared:");
+                  System.err.println("!!!          Device  : "+sr.device);
+                  System.err.println("!!!          Screen  : "+sr.screen);
+                  System.err.println("!!!          Drawable: "+sr.drawable);
+                  System.err.println("!!!          CTX     : "+sr.context);
+              }
+
+              if (null != sr.context) {
+                  // may cause JVM SIGSEGV: sharedContext.destroy();
+                  sr.context = null;
+              }
+
+              if (null != sr.drawable) {
+                  // may cause JVM SIGSEGV: sharedDrawable.destroy();
+                  sr.drawable = null;
+              }
+
+              if (null != sr.screen) {
+                  sr.screen = null;
+              }
+
+              if (null != sr.device) {
+                  sr.device.close();
+                  sr.device=null;
+              }
+          }
+          sharedMap.clear();
+      }
+  }
+  Thread sharedResourcesThread = null;
+  SharedResourcesRunner sharedResourcesRunner=null;
+
+  static class SharedResource {
+      private X11GraphicsDevice device;
+      private X11GraphicsScreen screen;
+      private X11DummyGLXDrawable drawable;
+      private X11GLXContext context;
+      private String vendorName;
+      private boolean isVendorATI;
+      private boolean isVendorNVIDIA;
+      
+      SharedResource(X11GraphicsDevice dev, X11GraphicsScreen scrn, X11DummyGLXDrawable draw, X11GLXContext ctx, String vendor) {
+          device = dev;
+          screen = scrn;
+          drawable = draw;
+          context = ctx;
+          vendorName = vendor;
+          isVendorATI = GLXUtil.isVendorATI(vendorName);
+          isVendorNVIDIA = GLXUtil.isVendorNVIDIA(vendorName);          
+      }
+  }
+  HashMap/*<connection, SharedResource>*/ sharedMap = new HashMap();
+  X11GraphicsDevice defaultDevice;
+
+  public final AbstractGraphicsDevice getDefaultDevice() {
+      return defaultDevice;
+  }
+
+  public final boolean getIsDeviceCompatible(AbstractGraphicsDevice device) {
+      if(device instanceof X11GraphicsDevice) {
+          return true;
+      }
+      return false;
+  }
+
+  HashSet devicesTried = new HashSet();
+  private final boolean getDeviceTried(String connection) {
+      synchronized(devicesTried) {
+          return devicesTried.contains(connection);
+      }
+  }
+  private final void addDeviceTried(String connection) {
+      synchronized(devicesTried) {
+          devicesTried.add(connection);
+      }
+  }
+
+  protected final SharedResource getOrCreateShared(AbstractGraphicsDevice device) {
+    String connection = device.getConnection();
+    boolean deviceTried = getDeviceTried(connection);
+    SharedResource sr;
+    synchronized(sharedMap) {
+      sr = (SharedResource) sharedMap.get(connection);
+    }
+
+    if (DEBUG) {
+      System.err.println("getOrCreateShared() "+connection+": has shared "+(null!=sr)+", already tried "+deviceTried);
+    }
+
+    if(null==sr && !deviceTried) {
+        if (DEBUG) {
+          System.err.println("getOrCreateShared() "+connection+": trying");
+        }
+        addDeviceTried(connection);
+        sharedResourcesRunner.initializeAndWait(connection);
+        synchronized(sharedMap) {
+            sr = (SharedResource) sharedMap.get(connection);
+        }
+        if(DEBUG) {
+            Throwable t = new Throwable("getOrCreateSharedl() "+connection+": done");
+            t.printStackTrace();
+        }
+    }
+    return sr;
+  }
+
+  protected final GLContext getOrCreateSharedContextImpl(AbstractGraphicsDevice device) {
+    SharedResource sr = getOrCreateShared(device);
+    if(null!=sr) {
+      return sr.context;
+    }
+    return null;
+  }
+
+  protected final long getOrCreateSharedDpy(AbstractGraphicsDevice device) {
+    SharedResource sr = getOrCreateShared(device);
+    if(null!=sr) {
+        return sr.device.getHandle();
+    }
+    return 0;
+  }
+
+  protected final String getVendorName(AbstractGraphicsDevice device) {
+    SharedResource sr = getOrCreateShared(device);
+    if(null!=sr) {
+      return sr.vendorName;
+    }
+    return GLXUtil.getVendorName(device.getHandle());
+  }
+
+  protected final boolean isVendorATI(AbstractGraphicsDevice device) {
+    SharedResource sr = getOrCreateShared(device);
+    if(null!=sr) {
+      return sr.isVendorATI;
+    }
+    return GLXUtil.isVendorATI(device.getHandle());
+  }
+
+  protected final boolean isVendorNVIDIA(AbstractGraphicsDevice device) {
+    SharedResource sr = getOrCreateShared(device);
+    if(null!=sr) {
+      return sr.isVendorNVIDIA;
+    }
+    return GLXUtil.isVendorNVIDIA(device.getHandle());
+  }
+
+  protected final void shutdownInstance() {
+    sharedResourcesRunner.releaseAndWait();
+
+    // Don't really close pending Display connections,
+    // since this may trigger a JVM exception
+    X11Util.shutdown( false, DEBUG );
+  }
+
+  protected final GLDrawableImpl createOnscreenDrawableImpl(NativeSurface target) {
+    if (target == null) {
+      throw new IllegalArgumentException("Null target");
+    }
+    return new X11OnscreenGLXDrawable(this, target);
+  }
+
+  protected final GLDrawableImpl createOffscreenDrawableImpl(NativeSurface target) {
+    if (target == null) {
+      throw new IllegalArgumentException("Null target");
+    }
+    return new X11OffscreenGLXDrawable(this, target);
+  }
+
+  public final boolean canCreateGLPbuffer(AbstractGraphicsDevice device) {
+      return glxVersionGreaterEqualThan(device, 1, 3); 
+  }
+
+  private boolean glxVersionsQueried = false;
+  private int     glxVersionMajor=0, glxVersionMinor=0;
+  protected final boolean glxVersionGreaterEqualThan(AbstractGraphicsDevice device, int majorReq, int minorReq) {
+    if (!glxVersionsQueried) {
+        if(null == device) {
+            SharedResource sr = getOrCreateShared(defaultDevice);
+            if(null!=sr) {
+                device = sr.device;
+            }
+        }
+        if(null == device) {
+            throw new GLException("FIXME: No AbstractGraphicsDevice (passed or shared-device");
+        }
+        device.lock(); // OK
+        try {
+            long display = device.getHandle();
+            int[] major = new int[1];
+            int[] minor = new int[1];
+
+            GLXUtil.getGLXVersion(display, major, minor);
+            if (DEBUG) {
+              System.err.println("!!! GLX version: major " + major[0] +
+                                 ", minor " + minor[0]);
+            }
+
+            glxVersionMajor = major[0];
+            glxVersionMinor = minor[0];
+            glxVersionsQueried = true;
+        } finally {
+            device.unlock(); // OK
+        }
+    }
+    return ( glxVersionMajor > majorReq ) || ( glxVersionMajor == majorReq && glxVersionMinor >= minorReq ) ;
+  }
+
+  protected final GLDrawableImpl createGLPbufferDrawableImpl(final NativeSurface target) {
+    if (target == null) {
+      throw new IllegalArgumentException("Null target");
+    }
+
+    GLDrawableImpl pbufferDrawable;
+
+    AbstractGraphicsConfiguration config = target.getGraphicsConfiguration().getNativeGraphicsConfiguration();
+    AbstractGraphicsDevice device = config.getScreen().getDevice();
+
+    /** 
+     * Due to the ATI Bug https://bugzilla.mozilla.org/show_bug.cgi?id=486277,
+     * we need to have a context current on the same Display to create a PBuffer.
+     * The dummy context shall also use the same Display,
+     * since switching Display in this regard is another ATI bug.
+     */
+    SharedResource sr = getOrCreateShared(device);
+    if( null!=sr && sr.isVendorATI && null == GLContext.getCurrent() ) {
+        synchronized(sr.context) {
+            sr.context.makeCurrent();
+            try {
+                pbufferDrawable = new X11PbufferGLXDrawable(this, target);
+            } finally {
+                sr.context.release();
+            }
+        }
+    } else {
+        pbufferDrawable = new X11PbufferGLXDrawable(this, target);
+    }
+    return pbufferDrawable;
+  }
+
+
+  protected final NativeSurface createOffscreenSurfaceImpl(GLCapabilitiesImmutable capsChosen, GLCapabilitiesImmutable capsRequested, GLCapabilitiesChooser chooser,
+                                                           int width, int height) {
+    X11GraphicsScreen screen = null;
+    SharedResource sr = getOrCreateShared(defaultDevice);
+    if(null!=sr) {
+        screen = sr.screen;
+    }
+    if(null==screen) {
+        return null;
+    }
+
+    ProxySurface ns = new ProxySurface(
+               X11GLXGraphicsConfigurationFactory.chooseGraphicsConfigurationStatic(capsChosen, capsRequested, chooser, screen) );
+    if(ns != null) {
+        ns.setSize(width, height);
+    }
+    return ns;
+  }
+
+  protected final GLContext createExternalGLContextImpl() {
+    return X11ExternalGLXContext.create(this, null);
+  }
+
+  public final boolean canCreateExternalGLDrawable(AbstractGraphicsDevice device) {
+    return canCreateGLPbuffer(device);
+  }
+
+  protected final GLDrawable createExternalGLDrawableImpl() {
+    return X11ExternalGLXDrawable.create(this, null);
+  }
+
+  public final boolean canCreateContextOnJava2DSurface(AbstractGraphicsDevice device) {
+    return false;
+  }
+
+  public final GLContext createContextOnJava2DSurface(Object graphics, GLContext shareWith)
+    throws GLException {
+    throw new GLException("Unimplemented on this platform");
+  }
+
+  //----------------------------------------------------------------------
+  // Gamma-related functionality
+  //
+
+  private boolean gotGammaRampLength;
+  private int gammaRampLength;
+  protected final synchronized int getGammaRampLength() {
+    if (gotGammaRampLength) {
+      return gammaRampLength;
+    }
+
+    long display = getOrCreateSharedDpy(defaultDevice);
+    if(0 == display) {
+        return 0;
+    }
+
+    int[] size = new int[1];
+    boolean res = X11Util.XF86VidModeGetGammaRampSize(display,
+                                                      X11Util.DefaultScreen(display),
+                                                      size, 0);
+    if (!res) {
+      return 0;
+    }
+    gotGammaRampLength = true;
+    gammaRampLength = size[0];
+    return gammaRampLength;
+  }
+
+  protected final boolean setGammaRamp(float[] ramp) {
+    long display = getOrCreateSharedDpy(defaultDevice);
+    if(0 == display) {
+        return false;
+    }
+
+    int len = ramp.length;
+    short[] rampData = new short[len];
+    for (int i = 0; i < len; i++) {
+      rampData[i] = (short) (ramp[i] * 65535);
+    }
+
+    boolean res = X11Util.XF86VidModeSetGammaRamp(display,
+                                              X11Util.DefaultScreen(display),
+                                              rampData.length,
+                                              rampData, 0,
+                                              rampData, 0,
+                                              rampData, 0);
+    return res;
+  }
+
+  protected final Buffer getGammaRamp() {
+    long display = getOrCreateSharedDpy(defaultDevice);
+    if(0 == display) {
+        return null;
+    }
+
+    int size = getGammaRampLength();
+    ShortBuffer rampData = ShortBuffer.wrap(new short[3 * size]);
+    rampData.position(0);
+    rampData.limit(size);
+    ShortBuffer redRampData = rampData.slice();
+    rampData.position(size);
+    rampData.limit(2 * size);
+    ShortBuffer greenRampData = rampData.slice();
+    rampData.position(2 * size);
+    rampData.limit(3 * size);
+    ShortBuffer blueRampData = rampData.slice();
+
+    boolean res = X11Util.XF86VidModeGetGammaRamp(display,
+                                              X11Util.DefaultScreen(display),
+                                              size,
+                                              redRampData,
+                                              greenRampData,
+                                              blueRampData);
+    if (!res) {
+      return null;
+    }
+    return rampData;
+  }
+
+  protected final void resetGammaRamp(Buffer originalGammaRamp) {
+    if (originalGammaRamp == null) {
+        return; // getGammaRamp failed originally
+    }
+    long display = getOrCreateSharedDpy(defaultDevice);
+    if(0 == display) {
+        return;
+    }
+
+    ShortBuffer rampData = (ShortBuffer) originalGammaRamp;
+    int capacity = rampData.capacity();
+    if ((capacity % 3) != 0) {
+      throw new IllegalArgumentException("Must not be the original gamma ramp");
+    }
+    int size = capacity / 3;
+    rampData.position(0);
+    rampData.limit(size);
+    ShortBuffer redRampData = rampData.slice();
+    rampData.position(size);
+    rampData.limit(2 * size);
+    ShortBuffer greenRampData = rampData.slice();
+    rampData.position(2 * size);
+    rampData.limit(3 * size);
+    ShortBuffer blueRampData = rampData.slice();
+
+    X11Util.XF86VidModeSetGammaRamp(display,
+                                X11Util.DefaultScreen(display),
+                                size,
+                                redRampData,
+                                greenRampData,
+                                blueRampData);
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXDynamicLibraryBundleInfo.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXDynamicLibraryBundleInfo.java
new file mode 100644
index 0000000..d7905aa
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXDynamicLibraryBundleInfo.java
@@ -0,0 +1,84 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.opengl.impl.x11.glx;
+
+import com.jogamp.opengl.impl.*;
+import java.util.*;
+
+public class X11GLXDynamicLibraryBundleInfo extends DesktopGLDynamicLibraryBundleInfo  {
+    protected X11GLXDynamicLibraryBundleInfo() {
+        super();
+    }
+
+    public List getToolLibNames() {
+        List/*<List>*/ libNamesList = new ArrayList();
+
+        List/*<String>*/ glesLibNames = new ArrayList();
+
+        // Be aware that on DRI systems, eg ATI fglrx, etc, 
+        // you have to set LIBGL_DRIVERS_PATH env variable.
+        // Eg on Ubuntu 64bit systems this is:
+        //    export LIBGL_DRIVERS_PATH=/usr/lib/fglrx/dri:/usr/lib32/fglrx/dri
+        //
+
+        // this is the default GL lib name, according to the spec
+        glesLibNames.add("libGL.so.1");
+
+        // try this one as well, if spec fails
+        glesLibNames.add("libGL.so");
+
+        // last but not least .. the generic one
+        glesLibNames.add("GL");
+
+        libNamesList.add(glesLibNames);
+
+        return libNamesList;
+    }
+
+    /** 
+     * This respects old DRI requirements:<br>
+     * <pre>
+     * http://dri.sourceforge.net/doc/DRIuserguide.html
+     * </pre>
+     */
+    public boolean shallLinkGlobal() { return true; }
+
+    public final List getToolGetProcAddressFuncNameList() {
+        List res = new ArrayList();
+        res.add("glXGetProcAddressARB");
+        res.add("glXGetProcAddress");
+        return res;
+    }
+
+    public final long toolDynamicLookupFunction(long toolGetProcAddressHandle, String funcName) {
+        return GLX.glXGetProcAddress(toolGetProcAddressHandle, funcName);
+    }
+}
+
+
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXGraphicsConfiguration.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXGraphicsConfiguration.java
new file mode 100644
index 0000000..746be6c
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXGraphicsConfiguration.java
@@ -0,0 +1,435 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import com.jogamp.common.nio.PointerBuffer;
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.x11.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+import com.jogamp.nativewindow.impl.x11.*;
+
+public class X11GLXGraphicsConfiguration extends X11GraphicsConfiguration implements Cloneable {
+    protected static final boolean DEBUG = Debug.debug("GraphicsConfiguration");
+    
+    public static final int MAX_ATTRIBS = 128;
+    private long fbConfig;
+    private int  fbConfigID;
+    private GLCapabilitiesChooser chooser; 
+
+    public X11GLXGraphicsConfiguration(X11GraphicsScreen screen, 
+                                       GLCapabilitiesImmutable capsChosen, GLCapabilitiesImmutable capsRequested, GLCapabilitiesChooser chooser,
+                                       XVisualInfo info, long fbcfg, int fbcfgID) {
+        super(screen, capsChosen, capsRequested, info);
+        this.chooser=chooser;
+        fbConfig = fbcfg;
+        fbConfigID = fbcfgID;
+    }
+
+    public static X11GLXGraphicsConfiguration create(GLProfile glp, X11GraphicsScreen x11Screen, int fbcfgID) {
+      long display = x11Screen.getDevice().getHandle();
+      if(0==display) {
+          throw new GLException("Display null of "+x11Screen);
+      }
+      int screen = x11Screen.getIndex();
+      long fbcfg = glXFBConfigID2FBConfig(display, screen, fbcfgID);
+      if(0==fbcfg) {
+          throw new GLException("FBConfig null of "+toHexString(fbcfgID));
+      }
+      if(null==glp) {
+        glp = GLProfile.getDefault(x11Screen.getDevice());
+      }
+      GLCapabilitiesImmutable caps = GLXFBConfig2GLCapabilities(glp, display, fbcfg, true, true, true, GLXUtil.isMultisampleAvailable(display));
+      if(null==caps) {
+          throw new GLException("GLCapabilities null of "+toHexString(fbcfg));
+      }
+      XVisualInfo xvi = GLX.glXGetVisualFromFBConfig(display, fbcfg);
+      if(null==xvi) {
+          throw new GLException("XVisualInfo null of "+toHexString(fbcfg));
+      }
+      return new X11GLXGraphicsConfiguration(x11Screen, caps, caps, new DefaultGLCapabilitiesChooser(), xvi, fbcfg, fbcfgID);
+    }
+
+    public Object clone() {
+        return super.clone();
+    }
+
+    public long getFBConfig()   { return fbConfig; }
+    public int  getFBConfigID() { return fbConfigID; }
+
+    protected void updateGraphicsConfiguration() {
+        X11GLXGraphicsConfiguration newConfig = (X11GLXGraphicsConfiguration)
+            GraphicsConfigurationFactory.getFactory(getScreen().getDevice()).chooseGraphicsConfiguration(
+                getChosenCapabilities(), getRequestedCapabilities(), chooser, getScreen());
+        if(null!=newConfig) {
+            // FIXME: setScreen( ... );
+            setXVisualInfo(newConfig.getXVisualInfo());
+            setChosenCapabilities(newConfig.getChosenCapabilities());
+            fbConfig = newConfig.getFBConfig();
+            fbConfigID = newConfig.getFBConfigID();
+            if(DEBUG) {
+                System.err.println("!!! updateGraphicsConfiguration: "+this);
+            }
+        }
+    }
+
+    private static int nonZeroOrDontCare(int value) {
+        return value != 0 ? value : (int)GLX.GLX_DONT_CARE ;
+    }
+
+    public static int[] GLCapabilities2AttribList(GLCapabilitiesImmutable caps,
+                                                  boolean forFBAttr,
+                                                  boolean isMultisampleAvailable,
+                                                  long display,
+                                                  int screen) 
+    {
+        int colorDepth = (caps.getRedBits() +
+                          caps.getGreenBits() +
+                          caps.getBlueBits());
+        if (colorDepth < 15) {
+          throw new GLException("Bit depths < 15 (i.e., non-true-color) not supported");
+        }
+        int[] res = new int[MAX_ATTRIBS];
+        int idx = 0;
+
+        if (forFBAttr) {
+          res[idx++] = GLX.GLX_DRAWABLE_TYPE;
+          res[idx++] = caps.isOnscreen() ? ( GLX.GLX_WINDOW_BIT ) : ( caps.isPBuffer() ? GLX.GLX_PBUFFER_BIT : GLX.GLX_PIXMAP_BIT ) ;
+        }
+
+        if (forFBAttr) {
+          res[idx++] = GLX.GLX_RENDER_TYPE;
+          res[idx++] = GLX.GLX_RGBA_BIT;
+        } else {
+          res[idx++] = GLX.GLX_RGBA;
+        }
+
+        // FIXME: Still a bug is Mesa: PBUFFER && GLX_STEREO==GL_FALSE ?
+        if (forFBAttr) {
+            res[idx++] = GLX.GLX_DOUBLEBUFFER;
+            res[idx++] = caps.getDoubleBuffered()?GL.GL_TRUE:GL.GL_FALSE;
+            res[idx++] = GLX.GLX_STEREO;
+            res[idx++] = caps.getStereo()?GL.GL_TRUE:GL.GL_FALSE;
+            res[idx++] = GLX.GLX_TRANSPARENT_TYPE;
+            res[idx++] = caps.isBackgroundOpaque()?GLX.GLX_NONE:GLX.GLX_TRANSPARENT_RGB;
+            if(!caps.isBackgroundOpaque()) {
+                res[idx++] = GLX.GLX_TRANSPARENT_RED_VALUE;
+                res[idx++] = caps.getTransparentRedValue()>=0?caps.getTransparentRedValue():(int)GLX.GLX_DONT_CARE;
+                res[idx++] = GLX.GLX_TRANSPARENT_GREEN_VALUE;
+                res[idx++] = caps.getTransparentGreenValue()>=0?caps.getTransparentGreenValue():(int)GLX.GLX_DONT_CARE;
+                res[idx++] = GLX.GLX_TRANSPARENT_BLUE_VALUE;
+                res[idx++] = caps.getTransparentBlueValue()>=0?caps.getTransparentBlueValue():(int)GLX.GLX_DONT_CARE;
+                res[idx++] = GLX.GLX_TRANSPARENT_ALPHA_VALUE;
+                res[idx++] = caps.getTransparentAlphaValue()>=0?caps.getTransparentAlphaValue():(int)GLX.GLX_DONT_CARE;
+            }
+        } else {
+            if (caps.getDoubleBuffered()) {
+              res[idx++] = GLX.GLX_DOUBLEBUFFER;
+            }
+            if (caps.getStereo()) {
+              res[idx++] = GLX.GLX_STEREO;
+            }
+        }
+
+        res[idx++] = GLX.GLX_RED_SIZE;
+        res[idx++] = caps.getRedBits();
+        res[idx++] = GLX.GLX_GREEN_SIZE;
+        res[idx++] = caps.getGreenBits();
+        res[idx++] = GLX.GLX_BLUE_SIZE;
+        res[idx++] = caps.getBlueBits();
+        res[idx++] = GLX.GLX_ALPHA_SIZE;
+        res[idx++] = caps.getAlphaBits();
+        res[idx++] = GLX.GLX_DEPTH_SIZE;
+        res[idx++] = caps.getDepthBits();
+        if (caps.getStencilBits() > 0) {
+          res[idx++] = GLX.GLX_STENCIL_SIZE;
+          res[idx++] = caps.getStencilBits();
+        }
+        if (caps.getAccumRedBits()   > 0 ||
+            caps.getAccumGreenBits() > 0 ||
+            caps.getAccumBlueBits()  > 0 ||
+            caps.getAccumAlphaBits() > 0) {
+          res[idx++] = GLX.GLX_ACCUM_RED_SIZE;
+          res[idx++] = caps.getAccumRedBits();
+          res[idx++] = GLX.GLX_ACCUM_GREEN_SIZE;
+          res[idx++] = caps.getAccumGreenBits();
+          res[idx++] = GLX.GLX_ACCUM_BLUE_SIZE;
+          res[idx++] = caps.getAccumBlueBits();
+          res[idx++] = GLX.GLX_ACCUM_ALPHA_SIZE;
+          res[idx++] = caps.getAccumAlphaBits();
+        }
+        if (isMultisampleAvailable && caps.getSampleBuffers()) {
+          res[idx++] = GLX.GLX_SAMPLE_BUFFERS;
+          res[idx++] = GL.GL_TRUE;
+          res[idx++] = GLX.GLX_SAMPLES;
+          res[idx++] = caps.getNumSamples();
+        }
+        if (caps.isPBuffer()) {
+          if (caps.getPbufferFloatingPointBuffers()) {
+            String glXExtensions = GLX.glXQueryExtensionsString(display, screen);
+            if (glXExtensions == null ||
+                glXExtensions.indexOf("GLX_NV_float_buffer") < 0) {
+              throw new GLException("Floating-point pbuffers on X11 currently require NVidia hardware: "+glXExtensions);
+            }
+            res[idx++] = GLXExt.GLX_FLOAT_COMPONENTS_NV;
+            res[idx++] = GL.GL_TRUE;
+          }
+        }
+        res[idx++] = 0;
+        return res;
+  }
+
+  // FBConfig
+
+  public static boolean GLXFBConfigValid(long display, long fbcfg) {
+    int[] tmp = new int[1];
+    if(GLX.GLX_BAD_ATTRIBUTE == GLX.glXGetFBConfigAttrib(display, fbcfg, GLX.GLX_RENDER_TYPE, tmp, 0)) {
+      return false;
+    }
+    return true;
+  }
+
+  public static boolean GLXFBConfigDrawableTypeVerify(int val, boolean onscreen, boolean usePBuffer) {
+    boolean res;
+
+    if ( onscreen ) {
+        res = ( 0 != (val & GLX.GLX_WINDOW_BIT) ) ;
+    } else {
+        if ( usePBuffer ) {
+            res = ( 0 != (val & GLX.GLX_PBUFFER_BIT) ) ;
+        } else {
+            res = ( 0 != (val & GLX.GLX_PIXMAP_BIT) ) ;
+        }
+    }
+
+    return res;
+  }
+
+  public static GLCapabilitiesImmutable GLXFBConfig2GLCapabilities(GLProfile glp, long display, long fbcfg,
+                                                                   boolean relaxed, boolean onscreen, boolean usePBuffer,
+                                                                   boolean isMultisampleAvailable) {
+    int[] tmp = new int[1];
+    int val;
+    val = glXGetFBConfig(display, fbcfg, GLX.GLX_RENDER_TYPE, tmp, 0);
+    if (val != GLX.GLX_RGBA_BIT) {
+      if(DEBUG) {
+        System.err.println("FBConfig ("+toHexString(fbcfg)+") does not support RGBA: "+toHexString(val));
+      }
+      return null;
+    }
+    GLCapabilities res = new GLCapabilities(glp);
+
+    val = glXGetFBConfig(display, fbcfg, GLX.GLX_DRAWABLE_TYPE, tmp, 0);
+    if(GLXFBConfigDrawableTypeVerify(val, onscreen, usePBuffer)) {
+        res.setOnscreen(onscreen);
+        res.setPBuffer(usePBuffer);
+    } else if(relaxed) {
+        res.setOnscreen( 0 != (val & GLX.GLX_WINDOW_BIT) );
+        res.setPBuffer ( 0 != (val & GLX.GLX_PBUFFER_BIT) );
+    } else {
+        if(DEBUG) {
+          System.err.println("FBConfig ("+toHexString(fbcfg)+") GLX_DRAWABLE_TYPE does not match: req(onscrn "+onscreen+", pbuffer "+usePBuffer+"), got(onscreen "+( 0 != (val & GLX.GLX_WINDOW_BIT) )+", pbuffer "+( 0 != (val & GLX.GLX_PBUFFER_BIT) )+", pixmap "+( 0 != (val & GLX.GLX_PIXMAP_BIT) )+")");
+        }
+        return null;
+    }
+    res.setDoubleBuffered(glXGetFBConfig(display, fbcfg, GLX.GLX_DOUBLEBUFFER,     tmp, 0) != 0);
+    res.setStereo        (glXGetFBConfig(display, fbcfg, GLX.GLX_STEREO,           tmp, 0) != 0);
+    res.setHardwareAccelerated(glXGetFBConfig(display, fbcfg, GLX.GLX_CONFIG_CAVEAT, tmp, 0) != GLX.GLX_SLOW_CONFIG);
+    res.setDepthBits     (glXGetFBConfig(display, fbcfg, GLX.GLX_DEPTH_SIZE,       tmp, 0));
+    res.setStencilBits   (glXGetFBConfig(display, fbcfg, GLX.GLX_STENCIL_SIZE,     tmp, 0));
+    res.setRedBits       (glXGetFBConfig(display, fbcfg, GLX.GLX_RED_SIZE,         tmp, 0));
+    res.setGreenBits     (glXGetFBConfig(display, fbcfg, GLX.GLX_GREEN_SIZE,       tmp, 0));
+    res.setBlueBits      (glXGetFBConfig(display, fbcfg, GLX.GLX_BLUE_SIZE,        tmp, 0));
+    res.setAlphaBits     (glXGetFBConfig(display, fbcfg, GLX.GLX_ALPHA_SIZE,       tmp, 0));
+    res.setAccumRedBits  (glXGetFBConfig(display, fbcfg, GLX.GLX_ACCUM_RED_SIZE,   tmp, 0));
+    res.setAccumGreenBits(glXGetFBConfig(display, fbcfg, GLX.GLX_ACCUM_GREEN_SIZE, tmp, 0));
+    res.setAccumBlueBits (glXGetFBConfig(display, fbcfg, GLX.GLX_ACCUM_BLUE_SIZE,  tmp, 0));
+    res.setAccumAlphaBits(glXGetFBConfig(display, fbcfg, GLX.GLX_ACCUM_ALPHA_SIZE, tmp, 0));
+    if (isMultisampleAvailable) {
+      res.setSampleBuffers(glXGetFBConfig(display, fbcfg, GLX.GLX_SAMPLE_BUFFERS, tmp, 0) != 0);
+      res.setNumSamples   (glXGetFBConfig(display, fbcfg, GLX.GLX_SAMPLES,        tmp, 0));
+    }
+    res.setBackgroundOpaque(glXGetFBConfig(display, fbcfg, GLX.GLX_TRANSPARENT_TYPE, tmp, 0) == GLX.GLX_NONE);
+    if(!res.isBackgroundOpaque()) {
+        glXGetFBConfig(display, fbcfg, GLX.GLX_TRANSPARENT_RED_VALUE,  tmp, 0);
+        res.setTransparentRedValue(tmp[0]==GLX.GLX_DONT_CARE?-1:tmp[0]);
+
+        glXGetFBConfig(display, fbcfg, GLX.GLX_TRANSPARENT_GREEN_VALUE,  tmp, 0);
+        res.setTransparentGreenValue(tmp[0]==GLX.GLX_DONT_CARE?-1:tmp[0]);
+
+        glXGetFBConfig(display, fbcfg, GLX.GLX_TRANSPARENT_BLUE_VALUE,  tmp, 0);
+        res.setTransparentBlueValue(tmp[0]==GLX.GLX_DONT_CARE?-1:tmp[0]);
+
+        glXGetFBConfig(display, fbcfg, GLX.GLX_TRANSPARENT_ALPHA_VALUE,  tmp, 0);
+        res.setTransparentAlphaValue(tmp[0]==GLX.GLX_DONT_CARE?-1:tmp[0]);
+    }
+    try { 
+        res.setPbufferFloatingPointBuffers(glXGetFBConfig(display, fbcfg, GLXExt.GLX_FLOAT_COMPONENTS_NV, tmp, 0) != GL.GL_FALSE);
+    } catch (Exception e) {}
+    return res;
+  }
+
+  private static String glXGetFBConfigErrorCode(int err) {
+    switch (err) {
+      case GLX.GLX_NO_EXTENSION:  return "GLX_NO_EXTENSION";
+      case GLX.GLX_BAD_ATTRIBUTE: return "GLX_BAD_ATTRIBUTE";
+      default:                return "Unknown error code " + err;
+    }
+  }
+
+  public static int glXGetFBConfig(long display, long cfg, int attrib, int[] tmp, int tmp_offset) {
+    if (display == 0) {
+      throw new GLException("No display connection");
+    }
+    int res = GLX.glXGetFBConfigAttrib(display, cfg, attrib, tmp, tmp_offset);
+    if (res != 0) {
+      throw new GLException("glXGetFBConfig("+toHexString(attrib)+") failed: error code " + glXGetFBConfigErrorCode(res));
+    }
+    return tmp[tmp_offset];
+  }
+
+  public static int glXFBConfig2FBConfigID(long display, long cfg) {
+      int[] tmpID = new int[1];
+      return glXGetFBConfig(display, cfg, GLX.GLX_FBCONFIG_ID, tmpID, 0);
+  }
+
+  public static long glXFBConfigID2FBConfig(long display, int screen, int id) {
+      int[] attribs = new int[] { GLX.GLX_FBCONFIG_ID, id, 0 };
+      int[] count = { -1 };
+      PointerBuffer fbcfgsL = GLX.glXChooseFBConfig(display, screen, attribs, 0, count, 0);
+      if (fbcfgsL == null || fbcfgsL.limit()<1) {
+          return 0;
+      }
+      return fbcfgsL.get(0);
+  }
+
+  // Visual Info
+
+  public static XVisualInfo XVisualID2XVisualInfo(long display, long visualID) {
+      int[] count = new int[1];
+      XVisualInfo template = XVisualInfo.create();
+      template.setVisualid(visualID);
+      XVisualInfo[] infos = X11Util.XGetVisualInfo(display, X11Lib.VisualIDMask, template, count, 0);
+      if (infos == null || infos.length == 0) {
+            return null;
+      }  
+      XVisualInfo res = XVisualInfo.create(infos[0]);
+      if (DEBUG) {
+        System.err.println("!!! Fetched XVisualInfo for visual ID " + toHexString(visualID));
+        System.err.println("!!! Resulting XVisualInfo: visualid = " + toHexString(res.getVisualid()));
+      }
+      return res;
+  }
+
+  public static GLCapabilitiesImmutable XVisualInfo2GLCapabilities(GLProfile glp, long display, XVisualInfo info,
+                                                                   boolean onscreen, boolean usePBuffer, boolean isMultisampleEnabled) {
+    int[] tmp = new int[1];
+    int val = glXGetConfig(display, info, GLX.GLX_USE_GL, tmp, 0);
+    if (val == 0) {
+      if(DEBUG) {
+        System.err.println("Visual ("+toHexString(info.getVisualid())+") does not support OpenGL");
+      }
+      return null;
+    }
+    val = glXGetConfig(display, info, GLX.GLX_RGBA, tmp, 0);
+    if (val == 0) {
+      if(DEBUG) {
+        System.err.println("Visual ("+toHexString(info.getVisualid())+") does not support RGBA");
+      }
+      return null;
+    }
+    GLCapabilities res = new GLCapabilities(glp);
+    res.setOnscreen      (onscreen);
+    res.setPBuffer       (usePBuffer);
+    res.setDoubleBuffered(glXGetConfig(display, info, GLX.GLX_DOUBLEBUFFER,     tmp, 0) != 0);
+    res.setStereo        (glXGetConfig(display, info, GLX.GLX_STEREO,           tmp, 0) != 0);
+    // Note: use of hardware acceleration is determined by
+    // glXCreateContext, not by the XVisualInfo. Optimistically claim
+    // that all GLCapabilities have the capability to be hardware
+    // accelerated.
+    res.setHardwareAccelerated(true);
+    res.setDepthBits     (glXGetConfig(display, info, GLX.GLX_DEPTH_SIZE,       tmp, 0));
+    res.setStencilBits   (glXGetConfig(display, info, GLX.GLX_STENCIL_SIZE,     tmp, 0));
+    res.setRedBits       (glXGetConfig(display, info, GLX.GLX_RED_SIZE,         tmp, 0));
+    res.setGreenBits     (glXGetConfig(display, info, GLX.GLX_GREEN_SIZE,       tmp, 0));
+    res.setBlueBits      (glXGetConfig(display, info, GLX.GLX_BLUE_SIZE,        tmp, 0));
+    res.setAlphaBits     (glXGetConfig(display, info, GLX.GLX_ALPHA_SIZE,       tmp, 0));
+    res.setAccumRedBits  (glXGetConfig(display, info, GLX.GLX_ACCUM_RED_SIZE,   tmp, 0));
+    res.setAccumGreenBits(glXGetConfig(display, info, GLX.GLX_ACCUM_GREEN_SIZE, tmp, 0));
+    res.setAccumBlueBits (glXGetConfig(display, info, GLX.GLX_ACCUM_BLUE_SIZE,  tmp, 0));
+    res.setAccumAlphaBits(glXGetConfig(display, info, GLX.GLX_ACCUM_ALPHA_SIZE, tmp, 0));
+    if (isMultisampleEnabled) {
+      res.setSampleBuffers(glXGetConfig(display, info, GLX.GLX_SAMPLE_BUFFERS, tmp, 0) != 0);
+      res.setNumSamples   (glXGetConfig(display, info, GLX.GLX_SAMPLES,        tmp, 0));
+    }
+    return res;
+  }
+
+  private static String glXGetConfigErrorCode(int err) {
+    switch (err) {
+      case GLX.GLX_NO_EXTENSION:  return "GLX_NO_EXTENSION";
+      case GLX.GLX_BAD_SCREEN:    return "GLX_BAD_SCREEN";
+      case GLX.GLX_BAD_ATTRIBUTE: return "GLX_BAD_ATTRIBUTE";
+      case GLX.GLX_BAD_VISUAL:    return "GLX_BAD_VISUAL";
+      default:                return "Unknown error code " + err;
+    }
+  }
+
+  public static int glXGetConfig(long display, XVisualInfo info, int attrib, int[] tmp, int tmp_offset) {
+    if (display == 0) {
+      throw new GLException("No display connection");
+    }
+    int res = GLX.glXGetConfig(display, info, attrib, tmp, tmp_offset);
+    if (res != 0) {
+      throw new GLException("glXGetConfig("+toHexString(attrib)+") failed: error code " + glXGetConfigErrorCode(res));
+    }
+    return tmp[tmp_offset];
+  }
+
+  public static String toHexString(int val) {
+    return "0x"+Integer.toHexString(val);
+  }
+
+  public static String toHexString(long val) {
+    return "0x"+Long.toHexString(val);
+  }
+
+  public String toString() {
+    return "X11GLXGraphicsConfiguration["+getScreen()+", visualID " + toHexString(getVisualID()) + ", fbConfigID " + toHexString(fbConfigID) + 
+                                        ",\n\trequested " + getRequestedCapabilities()+
+                                        ",\n\tchosen    " + getChosenCapabilities()+
+                                        "]";
+  }
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXGraphicsConfigurationFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXGraphicsConfigurationFactory.java
new file mode 100644
index 0000000..b2f4939
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11GLXGraphicsConfigurationFactory.java
@@ -0,0 +1,423 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.AbstractGraphicsScreen;
+import javax.media.nativewindow.CapabilitiesChooser;
+import javax.media.nativewindow.CapabilitiesImmutable;
+import javax.media.nativewindow.GraphicsConfigurationFactory;
+import javax.media.nativewindow.NativeWindowException;
+import javax.media.nativewindow.x11.X11GraphicsScreen;
+import javax.media.opengl.DefaultGLCapabilitiesChooser;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLCapabilitiesChooser;
+import javax.media.opengl.GLCapabilitiesImmutable;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLProfile;
+
+import com.jogamp.common.nio.PointerBuffer;
+import com.jogamp.nativewindow.impl.x11.X11Lib;
+import com.jogamp.nativewindow.impl.x11.X11Util;
+import com.jogamp.nativewindow.impl.x11.XVisualInfo;
+import com.jogamp.opengl.impl.Debug;
+
+
+/** Subclass of GraphicsConfigurationFactory used when non-AWT toolkits
+    are used on X11 platforms. Toolkits will likely need to delegate
+    to this one to change the accepted and returned types of the
+    GraphicsDevice and GraphicsConfiguration abstractions. */
+
+public class X11GLXGraphicsConfigurationFactory extends GraphicsConfigurationFactory {
+    protected static final boolean DEBUG = Debug.debug("GraphicsConfiguration");
+
+    public X11GLXGraphicsConfigurationFactory() {
+        GraphicsConfigurationFactory.registerFactory(javax.media.nativewindow.x11.X11GraphicsDevice.class, this);
+    }
+
+    protected AbstractGraphicsConfiguration chooseGraphicsConfigurationImpl(
+            CapabilitiesImmutable capsChosen, CapabilitiesImmutable capsRequested, CapabilitiesChooser chooser, AbstractGraphicsScreen absScreen) {
+        if (!(absScreen instanceof X11GraphicsScreen)) {
+            throw new IllegalArgumentException("Only X11GraphicsScreen are allowed here");
+        }
+
+        if ( !(capsChosen instanceof GLCapabilitiesImmutable) ) {
+            throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilities objects - chosen");
+        }
+
+        if ( !(capsRequested instanceof GLCapabilitiesImmutable)) {
+            throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilities objects - requested");
+        }
+
+        if (chooser != null && !(chooser instanceof GLCapabilitiesChooser)) {
+            throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilitiesChooser objects");
+        }
+        return chooseGraphicsConfigurationStatic((GLCapabilitiesImmutable)capsChosen, (GLCapabilitiesImmutable)capsRequested,
+                                                 (GLCapabilitiesChooser)chooser, (X11GraphicsScreen)absScreen);
+    }
+
+    /**
+    protected static X11GLXGraphicsConfiguration createDefaultGraphicsConfigurationFBConfig(AbstractGraphicsScreen absScreen, boolean onscreen, boolean usePBuffer) {
+      if (absScreen == null) {
+        throw new IllegalArgumentException("AbstractGraphicsScreen is null");
+      }
+      if (!(absScreen instanceof X11GraphicsScreen)) {
+        throw new IllegalArgumentException("Only X11GraphicsScreen are allowed here");
+      }
+      X11GraphicsScreen x11Screen = (X11GraphicsScreen)absScreen;
+
+      GLProfile glProfile = GLProfile.getDefault();
+      GLCapabilities availableCaps=null;
+      XVisualInfo xvis=null;
+      long fbcfg = 0;
+      int fbid = -1;
+
+      // Utilizing FBConfig
+      //
+      GLCapabilities capsFB = null;
+      long display = x11Screen.getDevice().getHandle();
+
+      try {
+          int screen = x11Screen.getIndex();
+          boolean isMultisampleAvailable = GLXUtil.isMultisampleAvailable(display);
+
+          long visID = X11Util.DefaultVisualID(display, x11Screen.getIndex());
+          xvis = X11GLXGraphicsConfiguration.XVisualID2XVisualInfo(display, visID);
+          availableCaps = X11GLXGraphicsConfiguration.XVisualInfo2GLCapabilities(glProfile, display, xvis, onscreen, usePBuffer, isMultisampleAvailable);
+
+          int[] attribs = X11GLXGraphicsConfiguration.GLCapabilities2AttribList(availableCaps, true, isMultisampleAvailable, display, screen);
+          int[] count = { -1 };
+          PointerBuffer fbcfgsL = GLX.glXChooseFBConfig(display, screen, attribs, 0, count, 0);
+          if (fbcfgsL == null || fbcfgsL.limit()<1) {
+              throw new Exception("Could not fetch FBConfig for "+availableCaps);
+          }
+          fbcfg = fbcfgsL.get(0);
+          capsFB = X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities(glProfile, display, fbcfg, true, onscreen, usePBuffer, isMultisampleAvailable);
+
+          fbid = X11GLXGraphicsConfiguration.glXFBConfig2FBConfigID(display, fbcfg);
+
+          xvis = GLX.glXGetVisualFromFBConfig(display, fbcfg);
+          if (xvis==null) {
+            throw new GLException("Error: Choosen FBConfig has no visual");
+          }
+      } catch (Throwable t) {
+      }
+
+      return new X11GLXGraphicsConfiguration(x11Screen, (null!=capsFB)?capsFB:availableCaps, availableCaps, null, xvis, fbcfg, fbid);
+    } */
+
+    protected static X11GLXGraphicsConfiguration chooseGraphicsConfigurationStatic(GLCapabilitiesImmutable capsChosen,
+                                                                                   GLCapabilitiesImmutable capsReq,
+                                                                                   GLCapabilitiesChooser chooser,
+                                                                                   X11GraphicsScreen x11Screen) {
+        if (x11Screen == null) {
+            throw new IllegalArgumentException("AbstractGraphicsScreen is null");
+        }
+
+        if (capsChosen == null) {
+            capsChosen = new GLCapabilities(null);
+        }
+
+        if(!capsChosen.isOnscreen() && capsChosen.getDoubleBuffered()) {
+            // OFFSCREEN !DOUBLE_BUFFER // FIXME DBLBUFOFFSCRN
+            GLCapabilities caps2 = (GLCapabilities) capsChosen.cloneMutable();
+            caps2.setDoubleBuffered(false);
+            capsChosen = caps2;
+        }
+
+        boolean usePBuffer = capsChosen.isPBuffer();
+    
+        X11GLXGraphicsConfiguration res;
+        res = chooseGraphicsConfigurationFBConfig(capsChosen, capsReq, chooser, x11Screen);
+        if(null==res) {
+            if(usePBuffer) {
+                throw new GLException("Error: Couldn't create X11GLXGraphicsConfiguration based on FBConfig for "+capsChosen);
+            }
+            res = chooseGraphicsConfigurationXVisual(capsChosen, capsReq, chooser, x11Screen);
+        }
+        if(null==res) {
+            throw new GLException("Error: Couldn't create X11GLXGraphicsConfiguration based on FBConfig and XVisual for "+capsChosen);
+        }
+        if(DEBUG) {
+            System.err.println("X11GLXGraphicsConfiguration.chooseGraphicsConfigurationStatic("+x11Screen+","+capsChosen+"): "+res);
+        }
+        return res;
+    }
+
+    protected static X11GLXGraphicsConfiguration fetchGraphicsConfigurationFBConfig(X11GraphicsScreen x11Screen, int fbID, GLProfile glp) {
+        AbstractGraphicsDevice absDevice = x11Screen.getDevice();
+        long display = absDevice.getHandle();
+        int screen = x11Screen.getIndex();
+
+        long fbcfg = X11GLXGraphicsConfiguration.glXFBConfigID2FBConfig(display, screen, fbID);
+        if( !X11GLXGraphicsConfiguration.GLXFBConfigValid( display, fbcfg ) ) {
+            if(DEBUG) {
+                System.err.println("X11GLXGraphicsConfiguration.chooseGraphicsConfigurationFBConfig: Failed - GLX FBConfig invalid: ("+x11Screen+","+toHexString(fbID)+"): fbcfg: "+toHexString(fbcfg));
+            }
+            return null;
+        }
+        XVisualInfo visualInfo = GLX.glXGetVisualFromFBConfig(display, fbcfg);
+        if (visualInfo==null) {
+            System.err.println("X11GLXGraphicsConfiguration.chooseGraphicsConfigurationFBConfig: Failed glXGetVisualFromFBConfig ("+x11Screen+", "+toHexString(fbcfg)+")");
+            return null;
+        }
+        GLCapabilitiesImmutable caps = X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities(glp, display, fbcfg, true, true, true, GLXUtil.isMultisampleAvailable(display));
+        return new X11GLXGraphicsConfiguration(x11Screen, caps, caps, new DefaultGLCapabilitiesChooser(), visualInfo, fbcfg, fbID);
+
+    }
+
+    private static X11GLXGraphicsConfiguration chooseGraphicsConfigurationFBConfig(GLCapabilitiesImmutable capsChosen,
+                                                                                   GLCapabilitiesImmutable capsReq,
+                                                                                   GLCapabilitiesChooser chooser,
+                                                                                   X11GraphicsScreen x11Screen) {
+        long recommendedFBConfig = -1;
+        int recommendedIndex = -1;
+        int retFBID=-1;
+        GLCapabilitiesImmutable[] availableCaps = null;
+        PointerBuffer fbcfgsL = null;
+        XVisualInfo retXVisualInfo = null;
+        GLProfile glProfile = capsChosen.getGLProfile();
+        boolean onscreen = capsChosen.isOnscreen();
+        boolean usePBuffer = capsChosen.isPBuffer();
+
+        // Utilizing FBConfig
+        //
+        AbstractGraphicsDevice absDevice = x11Screen.getDevice();
+        long display = absDevice.getHandle();
+
+        int screen = x11Screen.getIndex();
+        boolean isMultisampleAvailable = GLXUtil.isMultisampleAvailable(display);
+        int[] attribs = X11GLXGraphicsConfiguration.GLCapabilities2AttribList(capsChosen, true, isMultisampleAvailable, display, screen);
+        int[] count = { -1 };
+
+        // 1st choice: get GLCapabilities based on users GLCapabilities setting recommendedIndex as preferred choice
+        fbcfgsL = GLX.glXChooseFBConfig(display, screen, attribs, 0, count, 0);
+        if (fbcfgsL != null && fbcfgsL.limit()>0) {
+            availableCaps = new GLCapabilitiesImmutable[fbcfgsL.limit()];
+            for (int i = 0; i < fbcfgsL.limit(); i++) {
+                if( !X11GLXGraphicsConfiguration.GLXFBConfigValid( display, fbcfgsL.get(i) ) ) {
+                    if(DEBUG) {
+                        System.err.println("X11GLXGraphicsConfiguration.chooseGraphicsConfigurationFBConfig: FBConfig invalid (1): ("+x11Screen+","+capsChosen+"): fbcfg: "+toHexString(fbcfgsL.get(i)));
+                    }
+                } else {
+                    availableCaps[i] = X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities(glProfile, display, fbcfgsL.get(i),
+                                                                                     false, onscreen, usePBuffer, isMultisampleAvailable);
+                }
+            }
+            if(availableCaps[0]!=null) {
+                recommendedFBConfig = fbcfgsL.get(0);
+                recommendedIndex=0;
+                if (DEBUG) {
+                    System.err.println("!!! glXChooseFBConfig recommended fbcfg " + toHexString(recommendedFBConfig) + ", idx " + recommendedIndex);
+                    System.err.println("!!! user  caps " + capsChosen);
+                    System.err.println("!!! fbcfg caps " + availableCaps[recommendedIndex]);
+                }
+            } else {
+                if (DEBUG) {
+                    System.err.println("!!! glXChooseFBConfig no caps for recommended fbcfg " + toHexString(recommendedFBConfig));
+                    System.err.println("!!! user  caps " + capsChosen);
+                }
+            }
+        }
+
+        // 2nd choice: get all GLCapabilities available, no preferred recommendedIndex available
+        if(null == availableCaps) {
+            fbcfgsL = GLX.glXChooseFBConfig(display, screen, null, 0, count, 0);
+            if (fbcfgsL == null || fbcfgsL.limit()<=0) {
+                if(DEBUG) {
+                    System.err.println("X11GLXGraphicsConfiguration.chooseGraphicsConfigurationFBConfig: Failed glXChooseFBConfig ("+x11Screen+","+capsChosen+"): "+fbcfgsL+", "+count[0]);
+                }
+                return null;
+            }
+
+            availableCaps = new GLCapabilitiesImmutable[fbcfgsL.limit()];
+            for (int i = 0; i < fbcfgsL.limit(); i++) {
+                if( !X11GLXGraphicsConfiguration.GLXFBConfigValid( display, fbcfgsL.get(i) ) ) {
+                    if(DEBUG) {
+                        System.err.println("X11GLXGraphicsConfiguration.chooseGraphicsConfigurationFBConfig: FBConfig invalid (2): ("+x11Screen+"): fbcfg: "+toHexString(fbcfgsL.get(i)));
+                    }
+                } else {
+                    availableCaps[i] = X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities(glProfile, display, fbcfgsL.get(i),
+                                                                                     false, onscreen, usePBuffer, isMultisampleAvailable);
+                }
+            }
+        }
+
+        if( recommendedIndex < 1 && null==chooser) {
+            chooser = new DefaultGLCapabilitiesChooser();
+        }
+
+        int chosenIndex = recommendedIndex;
+        try {
+          if(null != chooser) {
+            chosenIndex = chooser.chooseCapabilities(capsChosen, availableCaps, recommendedIndex);
+            if(DEBUG) {
+              System.err.println("X11GLXGraphicsConfiguration.chooseGraphicsConfigurationFBConfig chooser: idx "+chosenIndex);
+              System.err.println("!!! user     caps " + capsChosen);
+              System.err.println("!!! chosen   caps " + availableCaps[chosenIndex]);
+            }
+          }
+        } catch (NativeWindowException e) {
+          if(DEBUG) {
+              e.printStackTrace();
+          }
+        }
+
+        if (chosenIndex < 0) {
+          // keep on going ..
+          // seek first available one ..
+          for(chosenIndex = 0; chosenIndex < availableCaps.length && availableCaps[chosenIndex]==null; chosenIndex++) {
+              // nop
+          }
+          if(chosenIndex==availableCaps.length) {
+            // give up ..
+            if(DEBUG) {
+              System.err.println("X11GLXGraphicsConfiguration.chooseGraphicsConfigurationFBConfig Failed .. nothing available, bail out");
+            }
+            return null;
+          }
+          if(DEBUG) {
+              System.err.println("X11GLXGraphicsConfiguration.chooseGraphicsConfigurationFBConfig Failed .. unable to choose config, using first available idx: "+chosenIndex);
+              System.err.println("!!! user     caps " + capsChosen);
+              System.err.println("!!! fallback caps " + availableCaps[chosenIndex]);
+          }
+        } else if (chosenIndex >= availableCaps.length) {
+            if(DEBUG) {
+              System.err.println("GLCapabilitiesChooser specified invalid index (expected 0.." + (availableCaps.length - 1) + ", got "+chosenIndex+")");
+            }
+            return null;
+        }
+
+        retFBID = X11GLXGraphicsConfiguration.glXFBConfig2FBConfigID(display, fbcfgsL.get(chosenIndex));
+
+        retXVisualInfo = GLX.glXGetVisualFromFBConfig(display, fbcfgsL.get(chosenIndex));
+        if (retXVisualInfo==null) {
+            if(DEBUG) {
+                System.err.println("X11GLXGraphicsConfiguration.chooseGraphicsConfigurationFBConfig: Failed glXGetVisualFromFBConfig ("+x11Screen+", "+fbcfgsL.get(chosenIndex) +" (Continue: "+(false==availableCaps[chosenIndex].isOnscreen())+"):\n\t"+availableCaps[chosenIndex]);
+            }
+            if(availableCaps[chosenIndex].isOnscreen()) {
+                // Onscreen drawables shall have a XVisual ..
+                return null;
+            }
+        }
+
+        return new X11GLXGraphicsConfiguration(x11Screen, availableCaps[chosenIndex], capsReq, chooser, retXVisualInfo, fbcfgsL.get(chosenIndex), retFBID);
+    }
+
+    private static X11GLXGraphicsConfiguration chooseGraphicsConfigurationXVisual(GLCapabilitiesImmutable capsChosen,
+                                                                                  GLCapabilitiesImmutable capsReq,
+                                                                                  GLCapabilitiesChooser chooser,
+                                                                                  X11GraphicsScreen x11Screen) {
+        if (chooser == null) {
+            chooser = new DefaultGLCapabilitiesChooser();
+        }
+
+        // Until we have a rock-solid visual selection algorithm written
+        // in pure Java, we're going to provide the underlying window
+        // system's selection to the chooser as a hint
+
+        GLProfile glProfile = capsChosen.getGLProfile();
+        boolean onscreen = capsChosen.isOnscreen();
+        GLCapabilitiesImmutable[] caps = null;
+        int recommendedIndex = -1;
+        XVisualInfo retXVisualInfo = null;
+        int chosen=-1;
+
+        AbstractGraphicsDevice absDevice = x11Screen.getDevice();
+        long display = absDevice.getHandle();
+
+        int screen = x11Screen.getIndex();
+        boolean isMultisampleAvailable = GLXUtil.isMultisampleAvailable(display);
+        int[] attribs = X11GLXGraphicsConfiguration.GLCapabilities2AttribList(capsChosen, false, isMultisampleAvailable, display, screen);
+        XVisualInfo[] infos = null;
+
+        XVisualInfo recommendedVis = GLX.glXChooseVisual(display, screen, attribs, 0);
+        if (DEBUG) {
+            System.err.print("!!! glXChooseVisual recommended ");
+            if (recommendedVis == null) {
+                System.err.println("null visual");
+            } else {
+                System.err.println("visual id " + toHexString(recommendedVis.getVisualid()));
+            }
+        }
+        int[] count = new int[1];
+        XVisualInfo template = XVisualInfo.create();
+        template.setScreen(screen);
+        infos = X11Util.XGetVisualInfo(display, X11Lib.VisualScreenMask, template, count, 0);
+        if (infos == null || infos.length<1) {
+            throw new GLException("Error while enumerating available XVisualInfos");
+        }
+        caps = new GLCapabilitiesImmutable[infos.length];
+        for (int i = 0; i < infos.length; i++) {
+            caps[i] = X11GLXGraphicsConfiguration.XVisualInfo2GLCapabilities(glProfile, display, infos[i], onscreen, false, isMultisampleAvailable);
+            // Attempt to find the visual chosenIndex by glXChooseVisual
+            if (recommendedVis != null && recommendedVis.getVisualid() == infos[i].getVisualid()) {
+                recommendedIndex = i;
+            }
+        }
+        try {
+          chosen = chooser.chooseCapabilities(capsChosen, caps, recommendedIndex);
+        } catch (NativeWindowException e) {
+          if(DEBUG) {
+              e.printStackTrace();
+          }
+          chosen = -1;
+        }
+        if (chosen < 0) {
+          // keep on going ..
+          if(DEBUG) {
+              System.err.println("X11GLXGraphicsConfiguration.chooseGraphicsConfigurationXVisual Failed .. unable to choose config, using first");
+          }
+          chosen = 0; // default ..
+        } else if (chosen >= caps.length) {
+            throw new GLException("GLCapabilitiesChooser specified invalid index (expected 0.." + (caps.length - 1) + ")");
+        }
+        if (infos[chosen] == null) {
+            throw new GLException("GLCapabilitiesChooser chose an invalid visual for "+caps[chosen]);
+        }
+        retXVisualInfo = XVisualInfo.create(infos[chosen]);
+        return new X11GLXGraphicsConfiguration(x11Screen, caps[chosen], capsReq, chooser, retXVisualInfo, 0, -1);
+    }
+
+    public static String toHexString(int val) {
+        return "0x"+Integer.toHexString(val);
+    }
+
+    public static String toHexString(long val) {
+        return "0x"+Long.toHexString(val);
+    }
+
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11OffscreenGLXContext.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11OffscreenGLXContext.java
new file mode 100644
index 0000000..5ae6412
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11OffscreenGLXContext.java
@@ -0,0 +1,70 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import javax.media.opengl.*;
+
+public class X11OffscreenGLXContext extends X11GLXContext {
+
+  public X11OffscreenGLXContext(X11OffscreenGLXDrawable drawable,
+                               GLContext shareWith) {
+    super(drawable, shareWith);
+  }
+
+  public int getOffscreenContextPixelDataType() {
+    GL gl = getGL();
+    return gl.isGL2GL3()?GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV:GL.GL_UNSIGNED_SHORT_5_5_5_1;
+  }
+  
+  public int getOffscreenContextReadBuffer() {
+    GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable)drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration().getChosenCapabilities();
+    if (caps.getDoubleBuffered()) {
+      return GL.GL_BACK;
+    }
+    return GL.GL_FRONT;
+  }
+
+  public boolean offscreenImageNeedsVerticalFlip() {
+    // There doesn't seem to be a way to do this in the construction
+    // of the Pixmap or GLXPixmap
+    return true;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11OffscreenGLXDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11OffscreenGLXDrawable.java
new file mode 100644
index 0000000..f46bdbb
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11OffscreenGLXDrawable.java
@@ -0,0 +1,137 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+import com.jogamp.nativewindow.impl.x11.*;
+
+public class X11OffscreenGLXDrawable extends X11GLXDrawable {
+  private long pixmap;
+
+  protected X11OffscreenGLXDrawable(GLDrawableFactory factory, NativeSurface target) {
+    super(factory, target, true);
+    create();
+  }
+
+  protected void setRealizedImpl() {
+    if(realized) {
+        create();
+    } else {
+        destroyImpl();
+    }
+  }
+
+  public GLContext createContext(GLContext shareWith) {
+    return new X11OffscreenGLXContext(this, shareWith);
+  }
+  
+  private void create() {
+    NativeSurface ns = getNativeSurface();
+    X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration) ns.getGraphicsConfiguration().getNativeGraphicsConfiguration();
+    XVisualInfo vis = config.getXVisualInfo();
+    int bitsPerPixel = vis.getDepth();
+    AbstractGraphicsScreen aScreen = config.getScreen();
+    AbstractGraphicsDevice aDevice = aScreen.getDevice();
+    long dpy = aDevice.getHandle();
+    int screen = aScreen.getIndex();
+
+    pixmap = X11Util.XCreatePixmap(dpy, X11Util.RootWindow(dpy, screen),
+                                  surface.getWidth(), surface.getHeight(), bitsPerPixel);
+    if (pixmap == 0) {
+        throw new GLException("XCreatePixmap failed");
+    }
+    long drawable = GLX.glXCreateGLXPixmap(dpy, vis, pixmap);
+    if (drawable == 0) {
+        X11Util.XFreePixmap(dpy, pixmap);
+        pixmap = 0;
+        throw new GLException("glXCreateGLXPixmap failed");
+    }
+    ((SurfaceChangeable)ns).setSurfaceHandle(drawable);
+    if (DEBUG) {
+        System.err.println("Created pixmap " + toHexString(pixmap) +
+                           ", GLXPixmap " + toHexString(drawable) +
+                           ", display " + toHexString(dpy));
+    }
+  }
+
+  protected void destroyImpl() {
+    if (pixmap == 0) return;
+
+    NativeSurface ns = getNativeSurface();
+    long display = ns.getDisplayHandle();
+
+    long drawable = ns.getSurfaceHandle();
+    if (DEBUG) {
+        System.err.println("Destroying pixmap " + toHexString(pixmap) +
+                           ", GLXPixmap " + toHexString(drawable) +
+                           ", display " + toHexString(display));
+    }
+
+    // Must destroy pixmap and GLXPixmap
+
+    if (DEBUG) {
+        long cur = GLX.glXGetCurrentContext();
+        if (cur != 0) {
+          System.err.println("WARNING: found context " + toHexString(cur) + " current during pixmap destruction");
+        }
+    }
+
+    // FIXME: workaround for crashes on NVidia hardware when
+    // destroying pixmap (no context is current at the point of the
+    // crash, at least from the point of view of
+    // glXGetCurrentContext)
+    GLX.glXMakeCurrent(display, 0, 0);
+
+    GLX.glXDestroyGLXPixmap(display, drawable);
+    X11Util.XFreePixmap(display, pixmap);
+    drawable = 0;
+    pixmap = 0;
+    ((SurfaceChangeable)ns).setSurfaceHandle(0);
+    display = 0;
+  }
+
+  protected void swapBuffersImpl() {
+    if(DEBUG) {
+        System.err.println("unhandled swapBuffersImpl() called for: "+this);
+    }
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11OnscreenGLXContext.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11OnscreenGLXContext.java
new file mode 100644
index 0000000..ba6a566
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11OnscreenGLXContext.java
@@ -0,0 +1,48 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+package com.jogamp.opengl.impl.x11.glx;
+
+import javax.media.opengl.*;
+
+public class X11OnscreenGLXContext extends X11GLXContext {
+
+    public X11OnscreenGLXContext(X11OnscreenGLXDrawable drawable, GLContext shareWith) {
+        super(drawable, shareWith);
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11OnscreenGLXDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11OnscreenGLXDrawable.java
new file mode 100644
index 0000000..5243e8c
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11OnscreenGLXDrawable.java
@@ -0,0 +1,97 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+
+public class X11OnscreenGLXDrawable extends X11GLXDrawable {
+  /** GLXWindow can't be made current on AWT with NVidia driver, hence disabled for now */
+  public static final boolean USE_GLXWINDOW = false;
+  long glXWindow; // GLXWindow, a GLXDrawable representation
+  boolean useGLXWindow;
+
+  protected X11OnscreenGLXDrawable(GLDrawableFactory factory, NativeSurface component) {
+    super(factory, component, false);
+    glXWindow=0;
+    useGLXWindow=false;
+  }
+
+  public long getHandle() {
+    if(useGLXWindow) {
+        return glXWindow; 
+    } 
+    return getNativeSurface().getSurfaceHandle();
+  }
+
+  protected void destroyHandle() {
+    if(0!=glXWindow) {
+        GLX.glXDestroyWindow(getNativeSurface().getDisplayHandle(), glXWindow);
+        glXWindow = 0;
+        useGLXWindow=false;
+    }
+  }
+
+  /** must be locked already */
+  protected void updateHandle() {
+    if(USE_GLXWINDOW) {
+        X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration)getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+        if(config.getFBConfig()>=0) {
+            useGLXWindow=true;
+            long dpy = getNativeSurface().getDisplayHandle();
+            if(0!=glXWindow) {
+                GLX.glXDestroyWindow(dpy, glXWindow);
+            }
+            glXWindow = GLX.glXCreateWindow(dpy, config.getFBConfig(), getNativeSurface().getSurfaceHandle(), null, 0);
+            if (DEBUG) {
+              System.err.println("!!! X11OnscreenGLXDrawable.setRealized(true): glXWindow: "+toHexString(getNativeSurface().getSurfaceHandle())+" -> "+toHexString(glXWindow));
+            }
+            if(0==glXWindow) {
+                throw new GLException("X11OnscreenGLXDrawable.setRealized(true): GLX.glXCreateWindow() failed: "+this);
+            }
+        }
+    }
+  }
+
+  public GLContext createContext(GLContext shareWith) {
+    return new X11OnscreenGLXContext(this, shareWith);
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11PbufferGLXContext.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11PbufferGLXContext.java
new file mode 100644
index 0000000..7ee5d51
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11PbufferGLXContext.java
@@ -0,0 +1,64 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import javax.media.opengl.*;
+
+public class X11PbufferGLXContext extends X11GLXContext {
+
+  public X11PbufferGLXContext(X11PbufferGLXDrawable drawable, GLContext shareWith) {
+    super(drawable, shareWith);
+  }
+
+  public void bindPbufferToTexture() {
+    // FIXME: figure out how to implement this
+    throw new GLException("Not yet implemented");
+  }
+
+  public void releasePbufferFromTexture() {
+    // FIXME: figure out how to implement this
+    throw new GLException("Not yet implemented");
+  }
+
+
+  public int getFloatingPointMode() {
+    return ((X11PbufferGLXDrawable)drawable).getFloatingPointMode();
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11PbufferGLXDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11PbufferGLXDrawable.java
new file mode 100644
index 0000000..41cd543
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/X11PbufferGLXDrawable.java
@@ -0,0 +1,145 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+
+public class X11PbufferGLXDrawable extends X11GLXDrawable {
+  protected X11PbufferGLXDrawable(GLDrawableFactory factory, NativeSurface target) {
+                                  /* GLCapabilities caps, 
+                                  GLCapabilitiesChooser chooser,
+                                  int width, int height */
+    super(factory, target, true);
+
+    if (DEBUG) {
+        System.out.println("Pbuffer config: " + getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration());
+    }
+
+    createPbuffer();
+
+    if (DEBUG) {
+        System.err.println("Created pbuffer " + this);
+    }
+  }
+
+  protected void setRealizedImpl() {
+    if(realized) {
+        createPbuffer();
+    } else {
+        destroyImpl();
+    }
+  }
+
+  public GLContext createContext(GLContext shareWith) {
+    return new X11PbufferGLXContext(this, shareWith);
+  }
+
+  protected void destroyImpl() {
+    NativeSurface ns = getNativeSurface();
+    if (ns.getSurfaceHandle() != 0) {
+      GLX.glXDestroyPbuffer(ns.getDisplayHandle(), ns.getSurfaceHandle());
+    }
+    ((SurfaceChangeable)ns).setSurfaceHandle(0);
+  }
+
+  private void createPbuffer() {
+      X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration) getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+      AbstractGraphicsScreen aScreen = config.getScreen();
+      AbstractGraphicsDevice aDevice = aScreen.getDevice();
+      long display = aDevice.getHandle();
+      int screen = aScreen.getIndex();
+
+      if (display==0) {
+        throw new GLException("Null display");
+      }
+
+      NativeSurface ns = getNativeSurface();
+    
+      GLCapabilitiesImmutable capabilities = (GLCapabilitiesImmutable)config.getChosenCapabilities();
+
+      if (capabilities.getPbufferRenderToTexture()) {
+        throw new GLException("Render-to-texture pbuffers not supported yet on X11");
+      }
+
+      if (capabilities.getPbufferRenderToTextureRectangle()) {
+        throw new GLException("Render-to-texture-rectangle pbuffers not supported yet on X11");
+      }
+
+      // Create the p-buffer.
+      int niattribs = 0;
+      int[] iattributes = new int[5];
+
+      iattributes[niattribs++] = GLX.GLX_PBUFFER_WIDTH;
+      iattributes[niattribs++] = ns.getWidth();
+      iattributes[niattribs++] = GLX.GLX_PBUFFER_HEIGHT;
+      iattributes[niattribs++] = ns.getHeight();
+      iattributes[niattribs++] = 0;
+
+      long pbuffer = GLX.glXCreatePbuffer(display, config.getFBConfig(), iattributes, 0);
+      if (pbuffer == 0) {
+        // FIXME: query X error code for detail error message
+        throw new GLException("pbuffer creation error: glXCreatePbuffer() failed");
+      }
+
+      // Set up instance variables
+      ((SurfaceChangeable)ns).setSurfaceHandle(pbuffer);
+      
+      // Determine the actual width and height we were able to create.
+      int[] tmp = new int[1];
+      GLX.glXQueryDrawable(display, pbuffer, GLX.GLX_WIDTH, tmp, 0);
+      int width = tmp[0];
+      GLX.glXQueryDrawable(display, pbuffer, GLX.GLX_HEIGHT, tmp, 0);
+      int height = tmp[0];
+      ((SurfaceChangeable)ns).setSize(width, height);
+  }
+
+  public int getFloatingPointMode() {
+    // Floating-point pbuffers currently require NVidia hardware on X11
+    return GLPbuffer.NV_FLOAT;
+  }
+
+  protected void swapBuffersImpl() {
+    if(DEBUG) {
+        System.err.println("unhandled swapBuffersImpl() called for: "+this);
+    }
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/awt/X11AWTGLXGraphicsConfigurationFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/awt/X11AWTGLXGraphicsConfigurationFactory.java
new file mode 100644
index 0000000..0fbe7a1
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/x11/glx/awt/X11AWTGLXGraphicsConfigurationFactory.java
@@ -0,0 +1,178 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.opengl.impl.x11.glx.awt;
+
+import java.awt.GraphicsConfiguration;
+import java.awt.GraphicsDevice;
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.x11.*;
+import javax.media.nativewindow.awt.*;
+import javax.media.opengl.*;
+
+import com.jogamp.opengl.impl.*;
+import com.jogamp.nativewindow.impl.jawt.x11.*;
+import com.jogamp.nativewindow.impl.x11.*;
+import com.jogamp.opengl.impl.x11.glx.X11GLXGraphicsConfigurationFactory;
+import java.awt.image.ColorModel;
+
+public class X11AWTGLXGraphicsConfigurationFactory extends GraphicsConfigurationFactory {
+    protected static final boolean DEBUG = Debug.debug("GraphicsConfiguration");
+
+    public X11AWTGLXGraphicsConfigurationFactory() {
+        GraphicsConfigurationFactory.registerFactory(javax.media.nativewindow.awt.AWTGraphicsDevice.class, this);
+    }
+
+    protected AbstractGraphicsConfiguration chooseGraphicsConfigurationImpl(
+            CapabilitiesImmutable capsChosen, CapabilitiesImmutable capsRequested,
+            CapabilitiesChooser chooser, AbstractGraphicsScreen absScreen) {
+        GraphicsDevice device = null;
+        if (absScreen != null &&
+            !(absScreen instanceof AWTGraphicsScreen)) {
+            throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only AWTGraphicsScreen objects");
+        }
+
+        if(null==absScreen) {
+            absScreen = AWTGraphicsScreen.createScreenDevice(-1, AbstractGraphicsDevice.DEFAULT_UNIT);
+        }
+        AWTGraphicsScreen awtScreen = (AWTGraphicsScreen) absScreen;
+        device = ((AWTGraphicsDevice)awtScreen.getDevice()).getGraphicsDevice();
+
+        if ( !(capsChosen instanceof GLCapabilitiesImmutable) ) {
+            throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only GLCapabilities objects - chosen");
+        }
+
+        if ( !(capsRequested instanceof GLCapabilitiesImmutable) ) {
+            throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only GLCapabilities objects - requested");
+        }
+
+        if (chooser != null &&
+            !(chooser instanceof GLCapabilitiesChooser)) {
+            throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only GLCapabilitiesChooser objects");
+        }
+
+        if(DEBUG) {
+            System.err.println("X11AWTGLXGraphicsConfigurationFactory: got "+absScreen);
+        }
+        
+        long displayHandle = X11SunJDKReflection.graphicsDeviceGetDisplay(device);
+        boolean owner = false;
+        if(0==displayHandle) {
+            displayHandle = X11Util.createDisplay(null);
+            owner = true;
+            if(DEBUG) {
+                System.err.println("X11AWTGLXGraphicsConfigurationFactory: using a thread local X11 display");
+            }
+        } else {
+            if(DEBUG) {
+                System.err.println("X11AWTGLXGraphicsConfigurationFactory: using AWT X11 display 0x"+Long.toHexString(displayHandle));
+            }
+            /**
+             * May cause an exception on NVidia X11 Display destruction,
+             * when destruction happen immediately after construction, around 10ms.
+             * However, the own Display handle is required for AMD gpus.
+             */
+            String name = X11Util.XDisplayString(displayHandle);
+            displayHandle = X11Util.createDisplay(name);
+            owner = true;
+        }
+        ((AWTGraphicsDevice)awtScreen.getDevice()).setSubType(NativeWindowFactory.TYPE_X11, displayHandle);
+        X11GraphicsDevice x11Device = new X11GraphicsDevice(displayHandle, AbstractGraphicsDevice.DEFAULT_UNIT);
+        x11Device.setCloseDisplay(owner);
+        X11GraphicsScreen x11Screen = new X11GraphicsScreen(x11Device, awtScreen.getIndex());
+        if(DEBUG) {
+            System.err.println("X11AWTGLXGraphicsConfigurationFactory: made "+x11Screen);
+        }
+        GraphicsConfigurationFactory factory = GraphicsConfigurationFactory.getFactory(x11Device);
+        GraphicsConfiguration[] configs = device.getConfigurations();
+
+        //
+        // Match the X11/GL Visual with AWT:
+        //   - choose a config AWT agnostic and then
+        //   - try to find the visual within the GraphicsConfiguration
+        //
+        // The resulting GraphicsConfiguration has to be 'forced' on the AWT native peer,
+        // ie. returned by GLCanvas's getGraphicsConfiguration() befor call by super.addNotify().
+        //
+        X11GraphicsConfiguration x11Config = (X11GraphicsConfiguration) factory.chooseGraphicsConfiguration(capsChosen, capsRequested, chooser, x11Screen);
+        if (x11Config == null) {
+            throw new GLException("Unable to choose a GraphicsConfiguration (1): "+capsChosen+",\n\t"+chooser+"\n\t"+x11Screen);
+        }
+        long visualID = x11Config.getVisualID();
+        for (int i = 0; i < configs.length; i++) {
+            GraphicsConfiguration gc = configs[i];
+            if (gc != null) {
+                if (X11SunJDKReflection.graphicsConfigurationGetVisualID(gc) == visualID) {
+                    if(DEBUG) {
+                        System.err.println("Found matching AWT visual: 0x"+Long.toHexString(visualID) +" -> "+x11Config);
+                    }
+                    return new AWTGraphicsConfiguration(awtScreen,
+                                                        x11Config.getChosenCapabilities(), x11Config.getRequestedCapabilities(),
+                                                        gc, x11Config);
+                }
+            }
+        }
+
+        // try again using an AWT Colormodel compatible configuration
+        GraphicsConfiguration gc = device.getDefaultConfiguration();
+        capsChosen = AWTGraphicsConfiguration.setupCapabilitiesRGBABits(capsChosen, gc);
+        x11Config = (X11GraphicsConfiguration) factory.chooseGraphicsConfiguration(capsChosen, capsRequested, chooser, x11Screen);
+        if (x11Config == null) {
+            throw new GLException("Unable to choose a GraphicsConfiguration (2): "+capsChosen+",\n\t"+chooser+"\n\t"+x11Screen);
+        }
+        visualID = x11Config.getVisualID();
+        for (int i = 0; i < configs.length; i++) {
+            gc = configs[i];
+            if (gc != null) {
+                if (X11SunJDKReflection.graphicsConfigurationGetVisualID(gc) == visualID) {
+                    if(DEBUG) {
+                        System.err.println("Found matching default AWT visual: 0x"+Long.toHexString(visualID) +" -> "+x11Config);
+                    }
+                    return new AWTGraphicsConfiguration(awtScreen,
+                                                        x11Config.getChosenCapabilities(), x11Config.getRequestedCapabilities(),
+                                                        gc, x11Config);
+                }
+            }
+        }
+
+        // Either we weren't able to reflectively introspect on the
+        // X11GraphicsConfig or something went wrong in the steps above;
+        // Let's take the default configuration as used on Windows and MacOSX then ..
+        if(DEBUG) {
+            System.err.println("!!! Using default configuration");
+        }
+
+        gc = device.getDefaultConfiguration();
+        return new AWTGraphicsConfiguration(awtScreen, x11Config.getChosenCapabilities(), x11Config.getRequestedCapabilities(), gc, x11Config);
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/AWTAnimatorImpl.java b/src/jogl/classes/com/jogamp/opengl/util/AWTAnimatorImpl.java
new file mode 100644
index 0000000..2240063
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/AWTAnimatorImpl.java
@@ -0,0 +1,174 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.opengl.util;
+
+import java.awt.Component;
+import java.awt.EventQueue;
+import java.awt.Rectangle;
+import java.util.ArrayList;
+import java.util.IdentityHashMap;
+import java.util.Iterator;
+import java.util.List;
+import java.util.Map;
+import javax.swing.JComponent;
+import javax.swing.RepaintManager;
+import javax.swing.SwingUtilities;
+
+import javax.media.opengl.GLAutoDrawable;
+
+/** Abstraction to factor out AWT dependencies from the Animator's
+    implementation in a way that still allows the FPSAnimator to pick
+    up this behavior if desired. */
+
+class AWTAnimatorImpl implements AnimatorBase.AnimatorImpl {
+    // For efficient rendering of Swing components, in particular when
+    // they overlap one another
+    private List lightweights    = new ArrayList();
+    private Map  repaintManagers = new IdentityHashMap();
+    private Map  dirtyRegions    = new IdentityHashMap();
+
+    public void display(ArrayList drawables,
+                        boolean ignoreExceptions,
+                        boolean printExceptions) {
+        for (int i=0; i<drawables.size(); i++) {
+            GLAutoDrawable drawable = (GLAutoDrawable) drawables.get(i);
+            if (drawable instanceof JComponent) {
+                // Lightweight components need a more efficient drawing
+                // scheme than simply forcing repainting of each one in
+                // turn since drawing one can force another one to be
+                // drawn in turn
+                if(drawable.isRealized()) {
+                    lightweights.add(drawable);
+                }
+            } else {
+                try {
+                    if(drawable.isRealized()) {
+                        drawable.display();
+                    }
+                } catch (RuntimeException e) {
+                    if (ignoreExceptions) {
+                        if (printExceptions) {
+                            e.printStackTrace();
+                        }
+                    } else {
+                        throw(e);
+                    }
+                }
+            }
+        }
+
+        if (lightweights.size() > 0) {
+            try {
+                SwingUtilities.invokeAndWait(drawWithRepaintManagerRunnable);
+            } catch (Exception e) {
+                e.printStackTrace();
+            }
+            lightweights.clear();
+        }
+    }
+
+    // Uses RepaintManager APIs to implement more efficient redrawing of
+    // the Swing widgets we're animating
+    private Runnable drawWithRepaintManagerRunnable = new Runnable() {
+            public void run() {
+                for (Iterator iter = lightweights.iterator(); iter.hasNext(); ) {
+                    JComponent comp = (JComponent) iter.next();
+                    RepaintManager rm = RepaintManager.currentManager(comp);
+                    rm.markCompletelyDirty(comp);
+                    repaintManagers.put(rm, rm);
+
+                    // RepaintManagers don't currently optimize the case of
+                    // overlapping sibling components. If we have two
+                    // JInternalFrames in a JDesktopPane, the redraw of the
+                    // bottom one will cause the top one to be redrawn as
+                    // well. The top one will then be redrawn separately. In
+                    // order to optimize this case we need to compute the union
+                    // of all of the dirty regions on a particular JComponent if
+                    // optimized drawing isn't enabled for it.
+
+                    // Walk up the hierarchy trying to find a non-optimizable
+                    // ancestor
+                    Rectangle visible = comp.getVisibleRect();
+                    int x = visible.x;
+                    int y = visible.y;
+                    while (comp != null) {
+                        x += comp.getX();
+                        y += comp.getY();
+                        Component c = comp.getParent();
+                        if ((c == null) || (!(c instanceof JComponent))) {
+                            comp = null;
+                        } else {
+                            comp = (JComponent) c;
+                            if (!comp.isOptimizedDrawingEnabled()) {
+                                rm = RepaintManager.currentManager(comp);
+                                repaintManagers.put(rm, rm);
+                                // Need to dirty this region
+                                Rectangle dirty = (Rectangle) dirtyRegions.get(comp);
+                                if (dirty == null) {
+                                    dirty = new Rectangle(x, y, visible.width, visible.height);
+                                    dirtyRegions.put(comp, dirty);
+                                } else {
+                                    // Compute union with already dirty region
+                                    // Note we could compute multiple non-overlapping
+                                    // regions: might want to do that in the future
+                                    // (prob. need more complex algorithm -- dynamic
+                                    // programming?)
+                                    dirty.add(new Rectangle(x, y, visible.width, visible.height));
+                                }
+                            }
+                        }
+                    }
+                }
+
+                // Dirty any needed regions on non-optimizable components
+                for (Iterator iter = dirtyRegions.keySet().iterator(); iter.hasNext(); ) {
+                    JComponent comp = (JComponent) iter.next();
+                    Rectangle  rect = (Rectangle) dirtyRegions.get(comp);
+                    RepaintManager rm = RepaintManager.currentManager(comp);
+                    rm.addDirtyRegion(comp, rect.x, rect.y, rect.width, rect.height);
+                }
+
+                // Draw all dirty regions
+                for (Iterator iter = repaintManagers.keySet().iterator(); iter.hasNext(); ) {
+                    ((RepaintManager) iter.next()).paintDirtyRegions();
+                }
+                dirtyRegions.clear();
+                repaintManagers.clear();
+            }
+        };
+
+    public boolean skipWaitForCompletion(Thread thread) {
+        return ((Thread.currentThread() == thread) || EventQueue.isDispatchThread());
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/Animator.java b/src/jogl/classes/com/jogamp/opengl/util/Animator.java
new file mode 100644
index 0000000..31abe09
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/Animator.java
@@ -0,0 +1,340 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util;
+
+import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLException;
+
+
+/** <P> An Animator can be attached to one or more {@link
+    GLAutoDrawable}s to drive their display() methods in a loop. </P>
+
+    <P> The Animator class creates a background thread in which the
+    calls to <code>display()</code> are performed. After each drawable
+    has been redrawn, a brief pause is performed to avoid swamping the
+    CPU, unless {@link #setRunAsFastAsPossible} has been called.  </P>
+*/
+
+public class Animator extends AnimatorBase {
+
+    protected ThreadGroup threadGroup;
+    private Runnable runnable;
+    private boolean runAsFastAsPossible;
+    protected boolean isAnimating;
+    protected boolean pauseIssued;
+    protected volatile boolean stopIssued;
+
+    public Animator() {
+        super();
+        if(DEBUG) {
+            System.err.println("Animator created");
+        }
+    }
+
+    public Animator(ThreadGroup tg) {
+        super();
+        threadGroup = tg;
+
+        if(DEBUG) {
+            System.err.println("Animator created, ThreadGroup: "+threadGroup);
+        }
+    }
+
+    /** Creates a new Animator for a particular drawable. */
+    public Animator(GLAutoDrawable drawable) {
+        super();
+        add(drawable);
+    }
+
+    /** Creates a new Animator for a particular drawable. */
+    public Animator(ThreadGroup tg, GLAutoDrawable drawable) {
+        this(tg);
+        add(drawable);
+    }
+
+    protected String getBaseName(String prefix) {
+        return prefix + "Animator" ;
+    }
+
+    /**
+     * Sets a flag in this Animator indicating that it is to run as
+     * fast as possible. By default there is a brief pause in the
+     * animation loop which prevents the CPU from getting swamped.
+     * This method may not have an effect on subclasses.
+     */
+    public final void setRunAsFastAsPossible(boolean runFast) {
+        stateSync.lock();
+        try {
+            runAsFastAsPossible = runFast;
+        } finally {
+            stateSync.unlock();
+        }
+    }
+
+    private void setIsAnimatingSynced(boolean v) {
+        stateSync.lock();
+        try {
+            isAnimating = v;
+        } finally {
+            stateSync.unlock();
+        }
+    }
+
+    class MainLoop implements Runnable {
+        public void run() {
+            try {
+                synchronized (Animator.this) {
+                    if(DEBUG) {
+                        System.err.println("Animator started: "+Thread.currentThread());
+                    }
+
+                    startTime = System.currentTimeMillis();
+                    curTime   = startTime;
+                    totalFrames = 0;
+
+                    animThread = Thread.currentThread();
+                    setIsAnimatingSynced(false); // barrier
+                    Animator.this.notifyAll();
+                }
+
+                while (!stopIssued) {
+                    synchronized (Animator.this) {
+                        // Don't consume CPU unless there is work to be done and not paused
+                        while (!stopIssued && (pauseIssued || drawablesEmpty)) {
+                            boolean wasPaused = pauseIssued;
+                            if (DEBUG) {
+                                System.err.println("Animator paused: " + Thread.currentThread());
+                            }
+                            setIsAnimatingSynced(false); // barrier
+                            Animator.this.notifyAll();
+                            try {
+                                Animator.this.wait();
+                            } catch (InterruptedException e) {
+                            }
+
+                            if (wasPaused) {
+                                // resume from pause -> reset counter
+                                startTime = System.currentTimeMillis();
+                                curTime = startTime;
+                                totalFrames = 0;
+                                if (DEBUG) {
+                                    System.err.println("Animator resume: " + Thread.currentThread());
+                                }
+                            }
+                        }
+                        if (!stopIssued && !isAnimating) {
+                            // resume from pause or drawablesEmpty,
+                            // implies !pauseIssued and !drawablesEmpty
+                            setIsAnimatingSynced(true);
+                            Animator.this.notifyAll();
+                        }
+                    } // sync Animator.this
+                    if (!stopIssued) {
+                        display();
+                    }
+                    if (!stopIssued && !runAsFastAsPossible) {
+                        // Avoid swamping the CPU
+                        Thread.yield();
+                    }
+                }
+            } finally {
+                synchronized (Animator.this) {
+                    if(DEBUG) {
+                        System.err.println("Animator stopped: "+Thread.currentThread());
+                    }
+                    stopIssued = false;
+                    pauseIssued = false;
+                    animThread = null;
+                    setIsAnimatingSynced(false); // barrier
+                    Animator.this.notifyAll();
+                }
+            }
+        }
+    }
+
+    private final boolean isStartedImpl() {
+        return animThread != null ;
+    }
+    public final boolean isStarted() {
+        stateSync.lock();
+        try {
+            return animThread != null ;
+        } finally {
+            stateSync.unlock();
+        }
+    }
+
+    private final boolean isAnimatingImpl() {
+        return animThread != null && isAnimating ;
+    }
+    public final boolean isAnimating() {
+        stateSync.lock();
+        try {
+            return animThread != null && isAnimating ;
+        } finally {
+            stateSync.unlock();
+        }
+    }
+
+    private final boolean isPausedImpl() {
+        return animThread != null && pauseIssued ;
+    }
+    public final boolean isPaused() {
+        stateSync.lock();
+        try {
+            return animThread != null && pauseIssued ;
+        } finally {
+            stateSync.unlock();
+        }
+    }
+
+    interface Condition {
+        /**
+         * @return true if branching (cont waiting, action), otherwise false
+         */
+        boolean result();
+    }
+
+    private synchronized void finishLifecycleAction(Condition condition) {
+        // It's hard to tell whether the thread which changes the lifecycle has
+        // dependencies on the Animator's internal thread. Currently we
+        // use a couple of heuristics to determine whether we should do
+        // the blocking wait().
+        boolean doWait = !impl.skipWaitForCompletion(animThread);
+        if (doWait) {
+            while (condition.result()) {
+                try {
+                    wait();
+                } catch (InterruptedException ie) {  }
+            }
+        }
+        if(DEBUG) {
+            System.err.println("finishLifecycleAction(" + condition.getClass().getName() + "): finished - waited " + doWait +
+                    ", started: " + isStartedImpl() +", animating: " + isAnimatingImpl() +
+                    ", paused: " + isPausedImpl() + ", drawables " + drawables.size());
+        }
+    }
+
+    public synchronized void start() {
+        if ( isStartedImpl() ) {
+            throw new GLException("Start: Already running (started "+isStartedImpl()+" (false))");
+        }
+        if (runnable == null) {
+            runnable = new MainLoop();
+        }
+        resetCounter();
+        String threadName = Thread.currentThread().getName()+"-"+baseName;
+        Thread thread;
+        if(null==threadGroup) {
+            thread = new Thread(runnable, threadName);
+        } else {
+            thread = new Thread(threadGroup, runnable, threadName);
+        }
+        thread.setDaemon(true); // don't stop JVM from shutdown ..
+        thread.start();
+        finishLifecycleAction(waitForStartedCondition);
+    }
+    private class WaitForStartedCondition implements Condition {
+        public boolean result() {
+            return !isStartedImpl() || (!drawablesEmpty && !isAnimating) ;
+        }
+    }
+    Condition waitForStartedCondition = new WaitForStartedCondition();
+
+    public synchronized void stop() {
+        if ( !isStartedImpl() ) {
+            throw new GLException("Stop: Not running (started "+isStartedImpl()+" (true))");
+        }
+        stopIssued = true;
+        notifyAll();
+        finishLifecycleAction(waitForStoppedCondition);
+    }
+    private class WaitForStoppedCondition implements Condition {
+        public boolean result() {
+            return isStartedImpl();
+        }
+    }
+    Condition waitForStoppedCondition = new WaitForStoppedCondition();
+
+    public synchronized boolean pause() {
+        if ( !isStartedImpl() || pauseIssued ) {
+            return false;
+        }
+        stateSync.lock();
+        try {
+            pauseIssued = true;
+        } finally {
+            stateSync.unlock();
+        }
+        notifyAll();
+        finishLifecycleAction(waitForPausedCondition);
+        return true;
+    }
+    private class WaitForPausedCondition implements Condition {
+        public boolean result() {
+            // end waiting if stopped as well
+            return isAnimating && isStartedImpl();
+        }
+    }
+    Condition waitForPausedCondition = new WaitForPausedCondition();
+
+    public synchronized boolean resume() {
+        if ( !isStartedImpl() || !pauseIssued ) {
+            return false;
+        }
+        stateSync.lock();
+        try {
+            pauseIssued = false;
+        } finally {
+            stateSync.unlock();
+        }
+        notifyAll();
+        finishLifecycleAction(waitForResumeCondition);
+        return true;
+    }
+    private class WaitForResumeCondition implements Condition {
+        public boolean result() {
+            // end waiting if stopped as well
+            return !drawablesEmpty && !isAnimating && isStartedImpl();
+        }
+    }
+    Condition waitForResumeCondition = new WaitForResumeCondition();
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/AnimatorBase.java b/src/jogl/classes/com/jogamp/opengl/util/AnimatorBase.java
new file mode 100644
index 0000000..96cfe65
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/AnimatorBase.java
@@ -0,0 +1,194 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.util;
+
+import com.jogamp.common.util.locks.RecursiveLock;
+import com.jogamp.opengl.impl.Debug;
+import java.util.ArrayList;
+import javax.media.opengl.GLAnimatorControl;
+import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLProfile;
+
+/**
+ * Base implementation of GLAnimatorControl<br>
+ * <p>
+ * The change synchronization is done via synchronized blocks on the AnimatorBase instance.<br>
+ * Status get / set activity is synced with a RecursiveLock, used as a memory barrier.<br>
+ * This is suitable, since all change requests are allowed to be expensive
+ * as they are not expected to be called at every frame.
+ * </p>
+ */
+public abstract class AnimatorBase implements GLAnimatorControl {
+    protected static final boolean DEBUG = Debug.debug("Animator");
+
+    private static int animatorCount = 0;
+
+    public interface AnimatorImpl {
+        void display(ArrayList drawables, boolean ignoreExceptions, boolean printExceptions);
+        boolean skipWaitForCompletion(Thread thread);
+    }
+
+    protected ArrayList/*<GLAutoDrawable>*/ drawables = new ArrayList();
+    protected boolean drawablesEmpty;
+    protected AnimatorImpl impl;
+    protected String baseName;
+    protected Thread animThread;
+    protected boolean ignoreExceptions;
+    protected boolean printExceptions;
+    protected long startTime;
+    protected long curTime;
+    protected int  totalFrames;
+    protected RecursiveLock stateSync = new RecursiveLock();
+
+    /** Creates a new, empty Animator. */
+    public AnimatorBase() {
+        if(GLProfile.isAWTAvailable()) {
+            try {
+                impl = (AnimatorImpl) Class.forName("com.jogamp.opengl.util.AWTAnimatorImpl").newInstance();
+                baseName = "AWTAnimator";
+            } catch (Exception e) { e.printStackTrace(); }
+        }
+        if(null==impl) {
+            impl = new DefaultAnimatorImpl();
+            baseName = "Animator";
+        }
+        synchronized (Animator.class) {
+            animatorCount++;
+            baseName = baseName.concat("-"+animatorCount);
+            drawablesEmpty = true;
+        }
+        resetCounter();
+    }
+
+    protected abstract String getBaseName(String prefix);
+
+    public synchronized void add(GLAutoDrawable drawable) {
+        if(DEBUG) {
+            System.err.println("Animator add: "+drawable.hashCode()+" - "+Thread.currentThread());
+        }
+        boolean paused = pause();
+        drawables.add(drawable);
+        drawablesEmpty = drawables.size() == 0;
+        drawable.setAnimator(this);
+        if(paused) {
+            resume();
+        }
+        if(!impl.skipWaitForCompletion(animThread)) {
+            while(isStarted() && !isPaused() && !isAnimating()) {
+                try {
+                    wait();
+                } catch (InterruptedException ie) { }
+            }
+        }
+        notifyAll();
+    }
+
+    public synchronized void remove(GLAutoDrawable drawable) {
+        if(DEBUG) {
+            System.err.println("Animator remove: "+drawable.hashCode()+" - "+Thread.currentThread());
+        }
+
+        boolean paused = pause();
+        drawables.remove(drawable);
+        drawablesEmpty = drawables.size() == 0;
+        drawable.setAnimator(null);
+        if(paused) {
+            resume();
+        }
+        if(!impl.skipWaitForCompletion(animThread)) {
+            while(isStarted() && drawablesEmpty && isAnimating()) {
+                try {
+                    wait();
+                } catch (InterruptedException ie) { }
+            }
+        }
+        notifyAll();
+    }
+
+    /** Called every frame to cause redrawing of all of the
+        GLAutoDrawables this Animator manages. Subclasses should call
+        this to get the most optimized painting behavior for the set of
+        components this Animator manages, in particular when multiple
+        lightweight widgets are continually being redrawn. */
+    protected void display() {
+        impl.display(drawables, ignoreExceptions, printExceptions);
+        curTime = System.currentTimeMillis();
+        totalFrames++;
+    }
+
+    public long getCurrentTime() {
+        return curTime;
+    }
+
+    public long getDuration() {
+        return curTime - startTime;
+    }
+
+    public long getStartTime() {
+        return startTime;
+    }
+
+    public int getTotalFrames() {
+        return totalFrames;
+    }
+
+    public final Thread getThread() {
+        stateSync.lock();
+        try {
+            return animThread;
+        } finally {
+            stateSync.unlock();
+        }
+    }
+
+    public synchronized void resetCounter() {
+        startTime = System.currentTimeMillis(); // overwrite startTime to real init one
+        curTime   = startTime;
+        totalFrames = 0;
+    }
+
+    /** Sets a flag causing this Animator to ignore exceptions produced
+    while redrawing the drawables. By default this flag is set to
+    false, causing any exception thrown to halt the Animator. */
+    public void setIgnoreExceptions(boolean ignoreExceptions) {
+        this.ignoreExceptions = ignoreExceptions;
+    }
+
+    /** Sets a flag indicating that when exceptions are being ignored by
+    this Animator (see {@link #setIgnoreExceptions}), to print the
+    exceptions' stack traces for diagnostic information. Defaults to
+    false. */
+    public void setPrintExceptions(boolean printExceptions) {
+        this.printExceptions = printExceptions;
+    }
+
+    public String toString() {
+        return getClass().getName()+"[started "+isStarted()+", animating "+isAnimating()+", paused "+isPaused()+", frames "+getTotalFrames()+", drawable "+drawables.size()+"]";
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/DefaultAnimatorImpl.java b/src/jogl/classes/com/jogamp/opengl/util/DefaultAnimatorImpl.java
new file mode 100644
index 0000000..f98c4b4
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/DefaultAnimatorImpl.java
@@ -0,0 +1,68 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.opengl.util;
+
+import java.util.ArrayList;
+import javax.media.opengl.GLAutoDrawable;
+
+/** Abstraction to factor out AWT dependencies from the Animator's
+    implementation in a way that still allows the FPSAnimator to pick
+    up this behavior if desired. */
+
+class DefaultAnimatorImpl implements AnimatorBase.AnimatorImpl {
+    public void display(ArrayList drawables,
+                        boolean ignoreExceptions,
+                        boolean printExceptions) {
+        for (int i=0; i<drawables.size(); i++) {
+            GLAutoDrawable drawable = (GLAutoDrawable) drawables.get(i);
+            try {
+                if(drawable.isRealized()) {
+                    drawable.display();
+                }
+            } catch (RuntimeException e) {
+                if (ignoreExceptions) {
+                    if (printExceptions) {
+                        e.printStackTrace();
+                    }
+                } else {
+                    throw(e);
+                }
+            }
+        }
+    }
+
+    public boolean skipWaitForCompletion(Thread thread) {
+        return (Thread.currentThread() == thread);
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/FBObject.java b/src/jogl/classes/com/jogamp/opengl/util/FBObject.java
new file mode 100644
index 0000000..4920ed5
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/FBObject.java
@@ -0,0 +1,263 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.opengl.util;
+
+import javax.media.opengl.*;
+
+public class FBObject {
+    private int width, height, attr;
+    private int fb, fbo_tex, depth_rb, stencil_rb, vStatus;
+    private int texInternalFormat, texDataFormat, texDataType;
+
+    public static final int ATTR_DEPTH   = 1 << 0;
+    public static final int ATTR_STENCIL = 1 << 1;
+
+    public FBObject(int width, int height, int attributes) {
+        this.width = width;
+        this.height = height;
+        this.attr = attributes;
+    }        
+
+
+    public boolean validateStatus(GL gl) {
+        vStatus = getStatus(gl, fb);
+        switch(vStatus) {
+            case GL.GL_FRAMEBUFFER_COMPLETE:
+                return true;
+            case GL.GL_FRAMEBUFFER_UNSUPPORTED:
+            case GL.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT:
+            case GL.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:
+            case GL.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS:
+            case GL.GL_FRAMEBUFFER_INCOMPLETE_FORMATS:
+            //case GL2.GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER:
+            //case GL2.GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER:
+            //case GL2.GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT:
+            case 0:
+            default:
+                return false;
+        }
+    }
+
+    public static int getStatus(GL gl, int fb) {
+        if(!gl.glIsFramebuffer(fb)) {
+            return -1;
+        }
+        return gl.glCheckFramebufferStatus(gl.GL_FRAMEBUFFER);
+        //return gl.glCheckFramebufferStatus(fb);
+    }
+
+    public String getStatusString() {
+        return getStatusString(vStatus);
+    }
+
+    public static String getStatusString(int fbStatus) {
+        switch(fbStatus) {
+            case -1:
+                return "NOT A FBO";
+            case GL.GL_FRAMEBUFFER_COMPLETE:
+                return "OK";
+            case GL.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT:
+                return("GL FBO: incomplete,incomplete attachment\n");
+            case GL.GL_FRAMEBUFFER_UNSUPPORTED:
+                return("GL FBO: Unsupported framebuffer format");
+            case GL.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:
+                return("GL FBO: incomplete,missing attachment");
+            case GL.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS:
+                return("GL FBO: incomplete,attached images must have same dimensions");
+            case GL.GL_FRAMEBUFFER_INCOMPLETE_FORMATS:
+                 return("GL FBO: incomplete,attached images must have same format");
+                 /*
+            case GL2.GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER:
+                return("GL FBO: incomplete,missing draw buffer");
+            case GL2.GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER:
+                return("GL FBO: incomplete,missing read buffer");
+            case GL2.GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT:
+                return("GL FBO: incomplete, duplicate attachment");
+                */
+            case 0:
+                return("GL FBO: incomplete, implementation fault");
+            default:
+                return("GL FBO: incomplete, implementation ERROR");
+        }
+    }
+
+    public void init(GL gl) {
+        int textureInternalFormat, textureDataFormat, textureDataType;
+
+        if(gl.isGL2()) { 
+            textureInternalFormat=GL.GL_RGBA8;
+            textureDataFormat=GL2.GL_BGRA;
+            textureDataType=GL2.GL_UNSIGNED_INT_8_8_8_8_REV;
+        } else if(gl.isGLES()) { 
+            textureInternalFormat=GL.GL_RGBA;
+            textureDataFormat=GL.GL_RGBA;
+            textureDataType=GL.GL_UNSIGNED_BYTE;
+        } else {
+            textureInternalFormat=GL.GL_RGB;
+            textureDataFormat=GL.GL_RGB;
+            textureDataType=GL.GL_UNSIGNED_BYTE;
+        }
+        init(gl, textureInternalFormat, textureDataFormat, textureDataType);
+    }
+
+    public void init(GL gl, int textureInternalFormat, int textureDataFormat, int textureDataType) {
+        texInternalFormat=textureInternalFormat; 
+        texDataFormat=textureDataFormat;
+        texDataType=textureDataType;
+
+        // generate fbo ..
+        int name[] = new int[1];
+
+        gl.glGenFramebuffers(1, name, 0);
+        fb = name[0];
+        System.out.println("fb: "+fb);
+
+        gl.glGenTextures(1, name, 0);
+        fbo_tex = name[0];
+        System.out.println("fbo_tex: "+fbo_tex);
+
+        if(0!=(attr&ATTR_DEPTH)) {
+            gl.glGenRenderbuffers(1, name, 0);
+            depth_rb = name[0];
+            System.out.println("depth_rb: "+depth_rb);
+        } else {
+            depth_rb = 0;
+        }
+        if(0!=(attr&ATTR_STENCIL)) {
+            gl.glGenRenderbuffers(1, name, 0);
+            stencil_rb = name[0];
+            System.out.println("stencil_rb: "+stencil_rb);
+        } else {
+            stencil_rb = 0;
+        }
+
+        // bind fbo ..
+        gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, fb);
+
+        gl.glBindTexture(GL.GL_TEXTURE_2D, fbo_tex);
+        gl.glTexImage2D(GL.GL_TEXTURE_2D, 0, texInternalFormat, width, height, 0,
+                        texDataFormat, texDataType, null);
+        gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST);
+        gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST);
+        //gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_S, GL2.GL_CLAMP);
+        //gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_T, GL2.GL_CLAMP);
+
+
+        // Set up the color buffer for use as a renderable texture:
+        gl.glFramebufferTexture2D(GL.GL_FRAMEBUFFER,
+                                  GL.GL_COLOR_ATTACHMENT0,
+                                  GL.GL_TEXTURE_2D, fbo_tex, 0); 
+
+        if(depth_rb!=0) {
+            // Initialize the depth buffer:
+            gl.glBindRenderbuffer(GL.GL_RENDERBUFFER, depth_rb);
+            gl.glRenderbufferStorage(GL.GL_RENDERBUFFER,
+                                        GL.GL_DEPTH_COMPONENT16, width, height);
+            // Set up the depth buffer attachment:
+            gl.glFramebufferRenderbuffer(GL.GL_FRAMEBUFFER,
+                                            GL.GL_DEPTH_ATTACHMENT,
+                                            GL.GL_RENDERBUFFER, depth_rb);
+        }
+
+        if(stencil_rb!=0) {
+            // Initialize the stencil buffer:
+            gl.glBindRenderbuffer(GL.GL_RENDERBUFFER, stencil_rb);
+            gl.glRenderbufferStorage(GL.GL_RENDERBUFFER,
+                                        GL.GL_STENCIL_INDEX8, width, height);
+            gl.glFramebufferRenderbuffer(GL.GL_FRAMEBUFFER,
+                                            GL.GL_STENCIL_ATTACHMENT,
+                                            GL.GL_RENDERBUFFER, stencil_rb);
+        }
+
+        // Check the FBO for completeness
+        if(validateStatus(gl)) {
+            System.out.println("Framebuffer " + fb + " is complete");
+        } else {
+            System.out.println("Framebuffer " + fb + " is incomplete: status = 0x" + Integer.toHexString(vStatus) + 
+                               " : " + getStatusString());
+        }
+
+        unbind(gl);
+    }
+
+    public void destroy(GL gl) {
+        unbind(gl);
+
+        int name[] = new int[1];
+
+        if(0!=stencil_rb) {
+            name[0] = stencil_rb;
+            gl.glDeleteRenderbuffers(1, name, 0);
+            stencil_rb = 0;
+        }
+        if(0!=depth_rb) {
+            name[0] = depth_rb;
+            gl.glDeleteRenderbuffers(1, name, 0);
+            depth_rb=0;
+        }
+        if(0!=fbo_tex) {
+            name[0] = fbo_tex;
+            gl.glDeleteTextures(1, name, 0);
+            fbo_tex = 0;
+        }
+        if(0!=fb) {
+            name[0] = fb;
+            gl.glDeleteFramebuffers(1, name, 0);
+            fb = 0;
+        }
+    }
+
+    public void bind(GL gl) {
+        gl.glBindTexture(GL.GL_TEXTURE_2D, fbo_tex);
+        gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, fb); 
+    }
+
+    public void unbind(GL gl) {
+        gl.glBindTexture(GL.GL_TEXTURE_2D, 0);
+        gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, 0);
+    }
+
+    public void use(GL gl) {
+        gl.glBindTexture(GL.GL_TEXTURE_2D, 0);
+        gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, 0);
+        gl.glBindTexture(GL.GL_TEXTURE_2D, fbo_tex); // to use it ..
+    }
+
+    public int getFBName() {
+        return fb;
+    }
+    public int getTextureName() {
+        return fbo_tex;
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/FPSAnimator.java b/src/jogl/classes/com/jogamp/opengl/util/FPSAnimator.java
new file mode 100644
index 0000000..6bac164
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/FPSAnimator.java
@@ -0,0 +1,201 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+package com.jogamp.opengl.util;
+
+import java.util.*;
+import javax.media.opengl.*;
+
+/** An Animator subclass which attempts to achieve a target
+frames-per-second rate to avoid using all CPU time. The target FPS
+is only an estimate and is not guaranteed. */
+public class FPSAnimator extends AnimatorBase {
+    private Timer timer = null;
+    private TimerTask task = null;
+    private int fps;
+    private boolean scheduleAtFixedRate;
+    private volatile boolean shouldRun;
+
+    protected String getBaseName(String prefix) {
+        return "FPS" + prefix + "Animator" ;
+    }
+
+    /** Creates an FPSAnimator with a given target frames-per-second
+    value. Equivalent to <code>FPSAnimator(null, fps)</code>. */
+    public FPSAnimator(int fps) {
+        this(null, fps);
+    }
+
+    /** Creates an FPSAnimator with a given target frames-per-second
+    value and a flag indicating whether to use fixed-rate
+    scheduling. Equivalent to <code>FPSAnimator(null, fps,
+    scheduleAtFixedRate)</code>. */
+    public FPSAnimator(int fps, boolean scheduleAtFixedRate) {
+        this(null, fps, scheduleAtFixedRate);
+    }
+
+    /** Creates an FPSAnimator with a given target frames-per-second
+    value and an initial drawable to animate. Equivalent to
+    <code>FPSAnimator(null, fps, false)</code>. */
+    public FPSAnimator(GLAutoDrawable drawable, int fps) {
+        this(drawable, fps, false);
+    }
+
+    /** Creates an FPSAnimator with a given target frames-per-second
+    value, an initial drawable to animate, and a flag indicating
+    whether to use fixed-rate scheduling. */
+    public FPSAnimator(GLAutoDrawable drawable, int fps, boolean scheduleAtFixedRate) {
+        this.fps = fps;
+        if (drawable != null) {
+            add(drawable);
+        }
+        this.scheduleAtFixedRate = scheduleAtFixedRate;
+    }
+
+    public final boolean isStarted() {
+        stateSync.lock();
+        try {
+            return (timer != null);
+        } finally {
+            stateSync.unlock();
+        }
+    }
+
+    public final boolean isAnimating() {
+        stateSync.lock();
+        try {
+            return (timer != null) && (task != null);
+        } finally {
+            stateSync.unlock();
+        }
+    }
+
+    public final boolean isPaused() {
+        stateSync.lock();
+        try {
+            return (timer != null) && (task == null);
+        } finally {
+            stateSync.unlock();
+        }
+    }
+
+    private void startTask() {
+        long delay = (long) (1000.0f / (float) fps);
+        task = new TimerTask() {
+            public void run() {
+                if(FPSAnimator.this.shouldRun) {
+                    FPSAnimator.this.animThread = Thread.currentThread();
+                    // display impl. uses synchronized block on the animator instance
+                    display();
+                }
+            }
+        };
+
+        resetCounter();
+        shouldRun = true;
+
+        if (scheduleAtFixedRate) {
+            timer.scheduleAtFixedRate(task, 0, delay);
+        } else {
+            timer.schedule(task, 0, delay);
+        }
+    }
+
+    public synchronized void start() {
+        if (timer != null) {
+            throw new GLException("Already started");
+        }
+        stateSync.lock();
+        try {
+            timer = new Timer();
+            startTask();
+        } finally {
+            stateSync.unlock();
+        }
+    }
+
+    /** Stops this FPSAnimator. Due to the implementation of the
+    FPSAnimator it is not guaranteed that the FPSAnimator will be
+    completely stopped by the time this method returns. */
+    public synchronized void stop() {
+        if (timer == null) {
+            throw new GLException("Already stopped");
+        }
+        stateSync.lock();
+        try {
+            shouldRun = false;
+            task.cancel();
+            task = null;
+            timer.cancel();
+            timer = null;
+            animThread = null;
+        } finally {
+            stateSync.unlock();
+        }
+    }
+
+    public synchronized boolean pause() {
+        if (timer == null) {
+            return false;
+        }
+        stateSync.lock();
+        try {
+            shouldRun = false;
+            task.cancel();
+            task = null;
+            animThread = null;
+        } finally {
+            stateSync.unlock();
+        }
+        return true;
+    }
+
+    public synchronized boolean resume() {
+        if (timer == null) {
+            return false;
+        }
+        stateSync.lock();
+        try {
+            startTask();
+        } finally {
+            stateSync.unlock();
+        }
+        return true;
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/FileUtil.java b/src/jogl/classes/com/jogamp/opengl/util/FileUtil.java
new file mode 100644
index 0000000..6ad0da8
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/FileUtil.java
@@ -0,0 +1,89 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util;
+
+import java.io.*;
+
+/** Utilities for dealing with files. */
+
+public class FileUtil {
+    private FileUtil() {}
+
+    /**
+     * Returns the lowercase suffix of the given file name (the text
+     * after the last '.' in the file name). Returns null if the file
+     * name has no suffix. Only operates on the given file name;
+     * performs no I/O operations.
+     *
+     * @param file name of the file
+     * @return lowercase suffix of the file name
+     * @throws NullPointerException if file is null
+     */
+
+    public static String getFileSuffix(File file) {
+        return getFileSuffix(file.getName());
+    }
+
+    /**
+     * Returns the lowercase suffix of the given file name (the text
+     * after the last '.' in the file name). Returns null if the file
+     * name has no suffix. Only operates on the given file name;
+     * performs no I/O operations.
+     *
+     * @param filename name of the file
+     * @return lowercase suffix of the file name
+     * @throws NullPointerException if filename is null
+     */
+    public static String getFileSuffix(String filename) {
+        int lastDot = filename.lastIndexOf('.');
+        if (lastDot < 0) {
+            return null;
+        }
+        return toLowerCase(filename.substring(lastDot + 1));
+    }
+
+    private static String toLowerCase(String arg) {
+        if (arg == null) {
+            return null;
+        }
+
+        return arg.toLowerCase();
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/FixedPoint.java b/src/jogl/classes/com/jogamp/opengl/util/FixedPoint.java
new file mode 100644
index 0000000..6412db5
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/FixedPoint.java
@@ -0,0 +1,61 @@
+/*
+ * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.opengl.util;
+
+public class FixedPoint {
+  public static final int toFixed(int value) {
+    if (value < -32768) value = -32768;
+    if (value > 32767) value = 32767;
+    return value * 65536;
+  }
+
+  public static final int toFixed(float value) {
+    if (value < -32768) value = -32768;
+    if (value > 32767) value = 32767;
+    return (int)(value * 65536.0f);
+  }
+
+  public static final float toFloat(int value) {
+    return (float)value/65536.0f;
+  }
+
+  public static final int mult(int x1, int x2) {
+    return (int) ( ((long)x1*(long)x2)/65536 );
+  }
+
+  public static final int div(int x1, int x2) {
+    return (int) ( (((long)x1)<<16)/x2 );
+  }
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java
new file mode 100644
index 0000000..1141f66
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java
@@ -0,0 +1,354 @@
+
+package com.jogamp.opengl.util;
+
+import com.jogamp.common.nio.Buffers;
+import java.security.*;
+
+import javax.media.opengl.*;
+
+import com.jogamp.opengl.util.glsl.*;
+
+import com.jogamp.opengl.impl.SystemUtil;
+
+import java.nio.*;
+
+public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayDataEditable {
+
+  /**
+   * The OpenGL ES emulation on the PC probably has a buggy VBO implementation,
+   * where we have to 'refresh' the VertexPointer or VertexAttribArray after each
+   * BindBuffer !
+   *
+   * This should not be necessary on proper native implementations.
+   */
+  public static final boolean hasVBOBug = AccessController.doPrivileged(new PrivilegedAction() {
+          public Object run() {
+              return SystemUtil.getenv("JOGL_VBO_BUG");
+          }
+      }) != null;
+
+  /**
+   * @param index The GL array index
+   * @param name  The optional custom name for the GL array index, maybe null.
+   *            If null, the default name mapping will be used, see 'getPredefinedArrayIndexName(int)'.
+   *            This name might be used as the shader attribute name.
+   * @param comps The array component number
+   * @param dataType The array index GL data type
+   * @param normalized Wheather the data shall be normalized
+   *
+   * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int)
+   */
+  public static GLArrayDataClient createFixed(GL gl, int index, String name, int comps, int dataType, boolean normalized, 
+                                              int initialSize)
+    throws GLException
+  {
+      gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true);
+      GLArrayDataClient adc = new GLArrayDataClient();
+      GLArrayHandler glArrayHandler = new GLFixedArrayHandler(adc);
+      adc.init(name, index, comps, dataType, normalized, 0, null, initialSize, false, glArrayHandler, 0, 0);
+      return adc;
+  }
+
+  public static GLArrayDataClient createFixed(GL gl, int index, String name, int comps, int dataType, boolean normalized, 
+                                              int stride, Buffer buffer)
+    throws GLException
+  {
+      gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true);
+      GLArrayDataClient adc = new GLArrayDataClient();
+      GLArrayHandler glArrayHandler = new GLFixedArrayHandler(adc);
+      adc.init(name, index, comps, dataType, normalized, stride, buffer, comps*comps, false, glArrayHandler, 0, 0);
+      return adc;
+  }
+
+  public static GLArrayDataClient createGLSL(GL gl, String name, int comps, int dataType, boolean normalized, 
+                                             int initialSize)
+    throws GLException
+  {
+      if(!gl.hasGLSL()) {
+        throw new GLException("GLArrayDataClient.GLSL not supported: "+gl);
+      }
+      gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true);
+
+      GLArrayDataClient adc = new GLArrayDataClient();
+      GLArrayHandler glArrayHandler = new GLSLArrayHandler(adc);
+      adc.init(name, -1, comps, dataType, normalized, 0, null, initialSize, true, glArrayHandler, 0, 0);
+      return adc;
+  }
+
+  public static GLArrayDataClient createGLSL(GL gl, String name, int comps, int dataType, boolean normalized, 
+                                             int stride, Buffer buffer)
+    throws GLException
+  {
+      if(!gl.hasGLSL()) {
+        throw new GLException("GLArrayDataClient.GLSL not supported: "+gl);
+      }
+      gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true);
+
+      GLArrayDataClient adc = new GLArrayDataClient();
+      GLArrayHandler glArrayHandler = new GLSLArrayHandler(adc);
+      adc.init(name, -1, comps, dataType, normalized, stride, buffer, comps*comps, true, glArrayHandler, 0, 0);
+      return adc;
+  }
+
+  // 
+  // Data read access
+  //
+
+  public final boolean isBufferWritten() { return bufferWritten; }
+
+  public final boolean sealed() { return sealed; }
+
+  public int getBufferUsage() { return -1; }
+
+  //
+  // Data and GL state modification ..
+  //
+
+  public final void setBufferWritten(boolean written) { bufferWritten=written; }
+
+  public void destroy(GL gl) {
+    reset(gl);
+    buffer=null;
+  }
+
+  public void reset(GL gl) {
+    enableBuffer(gl, false);
+    reset();
+  }
+
+  public void seal(GL gl, boolean seal)
+  {
+    seal(seal);
+    if(sealedGL==seal) return;
+    sealedGL = seal;
+    if(seal) {
+        init_vbo(gl);
+
+        enableBuffer(gl, true);
+    } else {
+        enableBuffer(gl, false);
+    }
+  }
+
+  public void enableBuffer(GL gl, boolean enable) {
+    if(enableBufferAlways && enable) {
+        bufferEnabled = false;
+    }
+    if( bufferEnabled != enable && components>0 ) {
+        if(enable) {
+            checkSeal(true);
+            if(null!=buffer) {
+                buffer.rewind();
+            }
+        }
+        glArrayHandler.enableBuffer(gl, enable);
+        bufferEnabled = enable;
+    }
+  }
+
+  public void setEnableAlways(boolean always) {
+    enableBufferAlways = always;
+  }
+
+  //
+  // Data modification ..
+  //
+
+  public void reset() {
+    if(buffer!=null) {
+        buffer.clear();
+    }
+    this.sealed=false;
+    this.bufferEnabled=false;
+    this.bufferWritten=false;
+  }
+
+  public void seal(boolean seal)
+  {
+    if(sealed==seal) return;
+    sealed = seal;
+    if(seal) {
+        bufferWritten=false;
+        if (null!=buffer) {
+            buffer.flip();
+        }
+    } else {
+        if (null!=buffer) {
+            buffer.position(buffer.limit());
+            buffer.limit(buffer.capacity());
+        }
+    }
+  }
+
+
+  public void rewind() {
+    if(buffer!=null) {
+        buffer.rewind();
+    }
+  }
+
+  public void padding(int done) {
+    if ( buffer==null || sealed ) return;
+    while(done<strideL) {
+        Buffers.putb(buffer, (byte)0);
+        done++;
+    }
+  }
+
+  /**
+   * Generic buffer relative put method.
+   *
+   * This class buffer Class must match the arguments buffer class.
+   * The arguments remaining elements must be a multiple of this arrays element stride.
+   */
+  public void put(Buffer v) {
+    if ( buffer==null || sealed ) return;
+    if(0!=(v.remaining() % strideL)) {
+        throw new GLException("Buffer length ("+v.remaining()+") is not a multiple of component-stride:\n\t"+this);
+    }
+    growBufferIfNecessary(v.remaining());
+    Buffers.put(buffer, v);
+  }
+
+  public void putb(byte v) {
+    if ( buffer==null || sealed ) return;
+    growBufferIfNecessary(1);
+    Buffers.putb(buffer, v);
+  }
+
+  public void puts(short v) {
+    if ( buffer==null || sealed ) return;
+    growBufferIfNecessary(1);
+    Buffers.puts(buffer, v);
+  }
+
+  public void puti(int v) {
+    if ( buffer==null || sealed ) return;
+    growBufferIfNecessary(1);
+    Buffers.puti(buffer, v);
+  }
+
+  public void putx(int v) {
+    puti(v);
+  }
+
+  public void putf(float v) {
+    if ( buffer==null || sealed ) return;
+    growBufferIfNecessary(1);
+    Buffers.putf(buffer, v);
+  }
+
+  public String toString() {
+    return "GLArrayDataClient["+name+
+                       ", index "+index+
+                       ", location "+location+
+                       ", isVertexAttribute "+isVertexAttribute+
+                       ", dataType "+dataType+ 
+                       ", bufferClazz "+clazz+ 
+                       ", elements "+getElementNumber()+
+                       ", components "+components+ 
+                       ", stride "+stride+"u "+strideB+"b "+strideL+"c"+
+                       ", initialSize "+initialSize+ 
+                       ", sealed "+sealed+ 
+                       ", bufferEnabled "+bufferEnabled+ 
+                       ", bufferWritten "+bufferWritten+ 
+                       ", buffer "+buffer+ 
+                       "]";
+  }
+
+  // non public matters
+
+  protected final boolean growBufferIfNecessary(int spare) {
+    if(buffer==null || buffer.remaining()<spare) { 
+        growBuffer(initialSize);
+        return true;
+    }
+    return false;
+  }
+
+  protected final void growBuffer(int additional) {
+    if(sealed || 0==additional || 0==components) return;
+
+    // add the stride delta
+    additional += (additional/components)*(strideL-components);
+
+    if(components>0) {
+        int osize = (buffer!=null)?buffer.capacity():0;
+        if(clazz==ByteBuffer.class) {
+            ByteBuffer newBBuffer = Buffers.newDirectByteBuffer( (osize+additional) * components );
+            if(buffer!=null) {
+                buffer.flip();
+                newBBuffer.put((ByteBuffer)buffer);
+            }
+            buffer = newBBuffer;
+        } else if(clazz==ShortBuffer.class) {
+            ShortBuffer newSBuffer = Buffers.newDirectShortBuffer( (osize+additional) * components );
+            if(buffer!=null) {
+                buffer.flip();
+                newSBuffer.put((ShortBuffer)buffer);
+            }
+            buffer = newSBuffer;
+        } else if(clazz==IntBuffer.class) {
+            IntBuffer newIBuffer = Buffers.newDirectIntBuffer( (osize+additional) * components );
+            if(buffer!=null) {
+                buffer.flip();
+                newIBuffer.put((IntBuffer)buffer);
+            }
+            buffer = newIBuffer;
+        } else if(clazz==FloatBuffer.class) {
+            FloatBuffer newFBuffer = Buffers.newDirectFloatBuffer( (osize+additional) * components );
+            if(buffer!=null) {
+                buffer.flip();
+                newFBuffer.put((FloatBuffer)buffer);
+            }
+            buffer = newFBuffer;
+        } else {
+            throw new GLException("Given Buffer Class not supported: "+clazz+":\n\t"+this);
+        }
+    }
+  }
+
+  protected final void checkSeal(boolean test) throws GLException {
+    if(sealed!=test) {
+        if(test) {
+            throw new GLException("Not Sealed yet, seal first:\n\t"+this); 
+        } else {
+            throw new GLException("Already Sealed, can't modify VBO:\n\t"+this); 
+        }
+    }
+  }
+
+  protected void init(String name, int index, int comps, int dataType, boolean normalized, int stride, Buffer data, 
+                      int initialSize, boolean isVertexAttribute, GLArrayHandler handler,
+                      int vboName, long bufferOffset)
+    throws GLException
+  {
+    super.init(name, index, comps, dataType, normalized, stride, data, isVertexAttribute,
+               vboName, bufferOffset);
+
+    this.initialSize = initialSize;
+    this.glArrayHandler = handler;
+    this.sealed=false;
+    this.sealedGL=false;
+    this.bufferEnabled=false;
+    this.enableBufferAlways=false;
+    this.bufferWritten=false;
+    if(null==buffer) {
+        growBuffer(initialSize);
+    }
+  }
+
+  protected void init_vbo(GL gl) {}
+
+  protected GLArrayDataClient() { }
+
+  protected boolean sealed, sealedGL;
+  protected boolean bufferEnabled;
+  protected boolean bufferWritten;
+  protected boolean enableBufferAlways;
+
+  protected int initialSize;
+
+  protected GLArrayHandler glArrayHandler;
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataEditable.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataEditable.java
new file mode 100644
index 0000000..0f8ed27
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataEditable.java
@@ -0,0 +1,110 @@
+
+package com.jogamp.opengl.util;
+
+import javax.media.opengl.*;
+
+import java.nio.*;
+
+/**
+ *
+ * The total number of bytes hold by the referenced buffer is:
+ * getComponentSize()* getComponentNumber() * getElementNumber()
+ *
+ */
+public interface GLArrayDataEditable extends GLArrayData {
+
+    public boolean sealed();
+
+    /**
+     * The VBO buffer usage, if it's an VBO, otherwise -1
+     */
+    public int getBufferUsage();
+
+    /**
+     * Is the buffer written to the GPU ?
+     */
+    public boolean isBufferWritten();
+
+    /**
+     * Marks the buffer written to the GPU
+     */
+    public void setBufferWritten(boolean written);
+
+    //
+    // Data and GL state modification ..
+    //
+
+    public void destroy(GL gl);
+
+    public void reset(GL gl);
+
+    /**
+     * If seal is true, it
+     * disable write operations to the buffer.
+     * Calls flip, ie limit:=position and position:=0.
+     * Also enables the buffer for OpenGL, and passes the data.
+     *
+     * If seal is false, it
+     * enable write operations continuing
+     * at the buffer position, where you left off at seal(true),
+     * ie position:=limit and limit:=capacity.
+     * Also disables the buffer for OpenGL.
+     *
+     * @see #seal(boolean)
+     */
+    public void seal(GL gl, boolean seal);
+
+    /**
+     * Enables/disables the buffer, which implies
+     * the client state, binding the VBO
+     * and transfering the data if not done yet.
+     * 
+     * The above will only be executed,
+     * if the buffer is disabled,
+     * or 'setEnableAlways' was called with 'true'.
+     *
+     * @see #setEnableAlways(boolean)
+     */
+    public void enableBuffer(GL gl, boolean enable);
+
+    /**
+     * Affects the behavior of 'enableBuffer'.
+     *
+     * The default is 'false'
+     *
+     * This is usefull when you mix up 
+     * GLArrayData usage with conventional GL array calls.
+     *
+     * @see #enableBuffer(GL, boolean)
+     */
+    public void setEnableAlways(boolean always);
+
+    //
+    // Data modification ..
+    //
+
+    public void reset();
+
+    /**
+     * If seal is true, it
+     * disable write operations to the buffer.
+     * Calls flip, ie limit:=position and position:=0.
+     *
+     * If seal is false, it
+     * enable write operations continuing
+     * at the buffer position, where you left off at seal(true),
+     * ie position:=limit and limit:=capacity.
+     *
+     */
+    public void seal(boolean seal);
+
+    public void rewind();
+    public void padding(int done);
+    public void put(Buffer v);
+    public void putb(byte v);
+    public void puts(short v);
+    public void puti(int v);
+    public void putx(int v);
+    public void putf(float v);
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java
new file mode 100644
index 0000000..c061e21
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java
@@ -0,0 +1,209 @@
+
+package com.jogamp.opengl.util;
+
+import javax.media.opengl.*;
+import java.nio.*;
+
+import com.jogamp.opengl.util.glsl.*;
+
+public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataEditable {
+
+  //
+  // lifetime matters
+  //
+
+  /**
+   * Create a VBOBuffer object, using a predefined fixed function array index
+   * and starting with a given Buffer object incl it's stride
+   *
+   * On profiles GL2 and ES1 the fixed function pipeline behavior is as expected.
+   * On profile ES2 the fixed function emulation will transform these calls to 
+   * EnableVertexAttribArray and VertexAttribPointer calls,
+   * and a predefined vertex attribute variable name will be choosen.
+   *
+   * @param index The GL array index
+   * @param name  The optional custom name for the GL array index, maybe null.
+   *            If null, the default name mapping will be used, see 'getPredefinedArrayIndexName(int)'.
+   *            This name might be used as the shader attribute name.
+   * @param comps The array component number
+   * @param dataType The array index GL data type
+   * @param normalized Wheather the data shall be normalized
+   *
+   * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int)
+   */
+  public static GLArrayDataServer createFixed(GL gl, int index, String name, int comps, int dataType, boolean normalized,
+                                              int stride, Buffer buffer, int vboBufferUsage)
+    throws GLException
+  {
+    gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true);
+
+    GLArrayDataServer ads = new GLArrayDataServer();
+    GLArrayHandler glArrayHandler = new GLFixedArrayHandler(ads);
+    ads.init(gl, name, index, comps, dataType, normalized, stride, buffer, buffer.limit(), false, glArrayHandler,
+             0, 0, vboBufferUsage);
+    return ads;
+  }
+
+  /**
+   * Create a VBOBuffer object, using a predefined fixed function array index
+   * and starting with a new created Buffer object with initialSize size
+   *
+   * On profiles GL2 and ES1 the fixed function pipeline behavior is as expected.
+   * On profile ES2 the fixed function emulation will transform these calls to 
+   * EnableVertexAttribArray and VertexAttribPointer calls,
+   * and a predefined vertex attribute variable name will be choosen.
+   *
+   * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int)
+   */
+  public static GLArrayDataServer createFixed(GL gl, int index, String name, int comps, int dataType, boolean normalized, 
+                                              int initialSize, int vboBufferUsage)
+    throws GLException
+  {
+    gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true);
+
+    GLArrayDataServer ads = new GLArrayDataServer();
+    GLArrayHandler glArrayHandler = new GLFixedArrayHandler(ads);
+    ads.init(gl, name, index, comps, dataType, normalized, 0, null, initialSize, false, glArrayHandler,
+             0, 0, vboBufferUsage);
+    return ads;
+  }
+
+  /**
+   * Create a VBOBuffer object, using a custom GLSL array attribute name
+   * and starting with a new created Buffer object with initialSize size
+   *
+   * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int)
+   */
+  public static GLArrayDataServer createGLSL(GL gl, String name, int comps, int dataType, boolean normalized,
+                                             int initialSize, int vboBufferUsage) 
+    throws GLException
+  {
+    if(!gl.hasGLSL()) {
+        throw new GLException("GLArrayDataServer.GLSL not supported: "+gl);
+    }
+    gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true);
+
+    GLArrayDataServer ads = new GLArrayDataServer();
+    GLArrayHandler glArrayHandler = new GLSLArrayHandler(ads);
+    ads.init(gl, name, -1, comps, dataType, normalized, 0, null, initialSize, true, glArrayHandler,
+             0, 0, vboBufferUsage);
+    return ads;
+  }
+
+  /**
+   * Create a VBOBuffer object, using a custom GLSL array attribute name
+   * and starting with a given Buffer object incl it's stride
+   *
+   * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int)
+   */
+  public static GLArrayDataServer createGLSL(GL gl, String name, int comps, int dataType, boolean normalized,
+                                             int stride, Buffer buffer, int vboBufferUsage) 
+    throws GLException
+  {
+    if(!gl.hasGLSL()) {
+        throw new GLException("GLArrayDataServer.GLSL not supported: "+gl);
+    }
+    gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true);
+
+    GLArrayDataServer ads = new GLArrayDataServer();
+    GLArrayHandler glArrayHandler = new GLSLArrayHandler(ads);
+    ads.init(gl, name, -1, comps, dataType, normalized, stride, buffer, buffer.limit(), true, glArrayHandler,
+             0, 0, vboBufferUsage);
+    return ads;
+  }
+
+  //
+  // Data matters GLArrayData
+  //
+
+  public int getBufferUsage() { return vboBufferUsage; }
+
+  //
+  // Data and GL state modification ..
+  //
+
+  public void destroy(GL gl) {
+    super.destroy(gl);
+    if(vboName!=0) {
+        int[] tmp = new int[1];
+        tmp[0] = vboName;
+        gl.glDeleteBuffers(1, tmp, 0);
+        vboName = 0;
+    }
+  }
+
+  //
+  // data matters 
+  //
+
+  /**
+   * Convenient way do disable the VBO behavior and 
+   * switch to client side data one
+   * Only possible if buffer is defined.
+   */
+  public void    setVBOUsage(boolean vboUsage) { 
+    checkSeal(false);
+    super.setVBOUsage(vboUsage);
+  }
+
+  public String toString() {
+    return "GLArrayDataServer["+name+
+                       ", index "+index+
+                       ", location "+location+
+                       ", isVertexAttribute "+isVertexAttribute+
+                       ", dataType "+dataType+ 
+                       ", bufferClazz "+clazz+ 
+                       ", elements "+getElementNumber()+
+                       ", components "+components+ 
+                       ", stride "+stride+"u "+strideB+"b "+strideL+"c"+
+                       ", initialSize "+initialSize+ 
+                       ", vboBufferUsage "+vboBufferUsage+ 
+                       ", vboUsage "+vboUsage+ 
+                       ", vboName "+vboName+ 
+                       ", sealed "+sealed+ 
+                       ", bufferEnabled "+bufferEnabled+ 
+                       ", bufferWritten "+bufferWritten+ 
+                       ", buffer "+buffer+ 
+                       ", offset "+bufferOffset+ 
+                       "]";
+  }
+
+  //
+  // non public matters ..
+  //
+
+  protected void init(GL gl, String name, int index, int comps, int dataType, boolean normalized, 
+                      int stride, Buffer data, int initialSize, boolean isVertexAttribute,
+                      GLArrayHandler glArrayHandler,
+                      int vboName, long bufferOffset, int vboBufferUsage)
+    throws GLException
+  {
+    super.init(name, index, comps, dataType, normalized, stride, data, initialSize, isVertexAttribute, glArrayHandler,
+               vboName, bufferOffset);
+
+    vboUsage=true;
+
+    if( ! (gl.isGL2ES2() && vboBufferUsage==GL2ES2.GL_STREAM_DRAW) ) {
+        switch(vboBufferUsage) {
+            case -1: // nop
+            case GL.GL_STATIC_DRAW:
+            case GL.GL_DYNAMIC_DRAW:
+                break;
+            default:
+                throw new GLException("invalid vboBufferUsage: "+vboBufferUsage+":\n\t"+this); 
+        }
+    }
+    this.vboBufferUsage=vboBufferUsage;
+  }
+
+  protected void init_vbo(GL gl) {
+    if(vboUsage && vboName==0) {
+        int[] tmp = new int[1];
+        gl.glGenBuffers(1, tmp, 0);
+        vboName = tmp[0];
+    }
+  }
+
+  protected int vboBufferUsage;
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java
new file mode 100644
index 0000000..2ab77fa
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java
@@ -0,0 +1,215 @@
+
+package com.jogamp.opengl.util;
+
+import javax.media.opengl.*;
+
+import com.jogamp.opengl.util.glsl.fixedfunc.impl.*;
+
+import java.nio.*;
+
+public class GLArrayDataWrapper implements GLArrayData {
+
+  public static GLArrayDataWrapper createFixed(GL gl, int index, int comps, int dataType, boolean normalized, 
+                                              int stride, Buffer buffer,
+                                              int vboName, long bufferOffset)
+    throws GLException
+  {
+      gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true);
+      GLArrayDataWrapper adc = new GLArrayDataWrapper();
+      adc.init(null, index, comps, dataType, normalized, stride, buffer, false, 
+               vboName, bufferOffset);
+      return adc;
+  }
+
+  public static GLArrayDataWrapper createGLSL(GL gl, String name, int comps, int dataType, boolean normalized, 
+                                             int stride, Buffer buffer,
+                                             int vboName, long bufferOffset)
+    throws GLException
+  {
+      if(!gl.hasGLSL()) {
+        throw new GLException("GLArrayDataWrapper.GLSL not supported: "+gl);
+      }
+      gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true);
+
+      GLArrayDataWrapper adc = new GLArrayDataWrapper();
+      adc.init(name, -1, comps, dataType, normalized, stride, buffer, true,
+               vboName, bufferOffset);
+      return adc;
+  }
+
+  // 
+  // Data read access
+  //
+
+  public final boolean isVertexAttribute() { return isVertexAttribute; }
+
+  public final int getIndex() { return index; }
+
+  public final int getLocation() { return location; }
+
+  public final void setLocation(int v) { location = v; }
+
+  public final String getName() { return name; }
+
+  public final long getOffset() { return vboUsage?bufferOffset:-1; }
+
+  public final int getVBOName() { return vboUsage?vboName:-1; }
+
+  public final boolean isVBO() { return vboUsage; }
+
+  public final Buffer getBuffer() { return buffer; }
+
+  public final int getComponentNumber() { return components; }
+
+  public final int getComponentType() { return dataType; }
+
+  public final int getComponentSize() {
+    if(clazz==ByteBuffer.class) {
+        return GLBuffers.SIZEOF_BYTE;
+    }
+    if(clazz==ShortBuffer.class) {
+        return GLBuffers.SIZEOF_SHORT;
+    }
+    if(clazz==IntBuffer.class) {
+        return GLBuffers.SIZEOF_INT;
+    }
+    if(clazz==FloatBuffer.class) {
+        return GLBuffers.SIZEOF_FLOAT;
+    }
+    throw new GLException("Given Buffer Class not supported: "+clazz+":\n\t"+this);
+  }
+
+  public final int getElementNumber() {
+    if(null==buffer) return 0;
+    return ( buffer.position()==0 ) ? ( buffer.limit() / components ) : ( buffer.position() / components ) ;
+  }
+
+  public final boolean getNormalized() { return normalized; }
+
+  public final int getStride() { return stride; }
+
+  public final Class getBufferClass() { return clazz; }
+
+  public void destroy(GL gl) {
+    this.buffer = null;
+    this.components = 0;
+    this.stride=0;
+    this.strideB=0;
+    this.strideL=0;
+    this.vboName=0;
+    this.vboUsage=false;
+    this.bufferOffset=0;
+  }
+
+  public String toString() {
+    return "GLArrayDataWrapper["+name+
+                       ", index "+index+
+                       ", location "+location+
+                       ", isVertexAttribute "+isVertexAttribute+
+                       ", dataType "+dataType+ 
+                       ", bufferClazz "+clazz+ 
+                       ", elements "+getElementNumber()+
+                       ", components "+components+ 
+                       ", stride "+stride+"u "+strideB+"b "+strideL+"c"+
+                       ", buffer "+buffer+ 
+                       ", offset "+bufferOffset+ 
+                       ", vboUsage "+vboUsage+ 
+                       ", vboName "+vboName+ 
+                       "]";
+  }
+
+  public static final Class getBufferClass(int dataType) {
+    switch(dataType) {
+        case GL.GL_BYTE:
+        case GL.GL_UNSIGNED_BYTE:
+            return ByteBuffer.class;
+        case GL.GL_SHORT:
+        case GL.GL_UNSIGNED_SHORT:
+            return ShortBuffer.class;
+        case GL2ES1.GL_FIXED:
+            return IntBuffer.class;
+        case GL.GL_FLOAT:
+            return FloatBuffer.class;
+        default:    
+            throw new GLException("Given OpenGL data type not supported: "+dataType);
+    }
+  }
+
+  public void setName(String newName) {
+    location = -1;
+    name = newName;
+  }
+
+  public void    setVBOUsage(boolean vboUsage) {
+    this.vboUsage=vboUsage;
+  }
+
+  public void    setVBOName(int vboName) {
+    this.vboName=vboName;
+    setVBOUsage(vboName>0);
+  }
+
+  protected void init(String name, int index, int comps, int dataType, boolean normalized, int stride, Buffer data, 
+                      boolean isVertexAttribute, 
+                      int vboName, long bufferOffset)
+    throws GLException
+  {
+    this.isVertexAttribute = isVertexAttribute;
+    this.index = index;
+    this.location = -1;
+    // We can't have any dependence on the FixedFuncUtil class here for build bootstrapping reasons
+    this.name = (null==name)?FixedFuncPipeline.getPredefinedArrayIndexName(index):name;
+    if(null==this.name) {
+        throw new GLException("Not a valid GL array index: "+index);
+    }
+    this.dataType = dataType;
+    this.clazz = getBufferClass(dataType);
+    switch(dataType) {
+        case GL.GL_BYTE:
+        case GL.GL_UNSIGNED_BYTE:
+        case GL.GL_SHORT:
+        case GL.GL_UNSIGNED_SHORT:
+        case GL2ES1.GL_FIXED:
+            this.normalized = normalized;
+            break;
+        default:    
+            this.normalized = false;
+    }
+
+    int bpc = getComponentSize();
+    if(0<stride && stride<comps*bpc) {
+        throw new GLException("stride ("+stride+") lower than component bytes, "+comps+" * "+bpc);
+    }
+    if(0<stride && stride%bpc!=0) {
+        throw new GLException("stride ("+stride+") not a multiple of bpc "+bpc);
+    }
+    this.buffer = data;
+    this.components = comps;
+    this.stride=stride;
+    this.strideB=(0==stride)?comps*bpc:stride;
+    this.strideL=(0==stride)?comps:strideB/bpc;
+    this.vboName=vboName;
+    this.vboUsage=vboName>0;
+    this.bufferOffset=bufferOffset;
+  }
+
+  protected GLArrayDataWrapper() { }
+
+  protected int index;
+  protected int location;
+  protected String name;
+  protected int components;
+  protected int dataType;
+  protected boolean normalized;
+  protected int stride;  // user given stride
+  protected int strideB; // stride in bytes
+  protected int strideL; // stride in logical components
+  protected Class clazz;
+  protected Buffer buffer;
+  protected boolean isVertexAttribute;
+
+  protected long bufferOffset;
+  protected int vboName;
+  protected boolean vboUsage;
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayHandler.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayHandler.java
new file mode 100644
index 0000000..bfabb5b
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayHandler.java
@@ -0,0 +1,11 @@
+
+package com.jogamp.opengl.util;
+
+import javax.media.opengl.*;
+
+public interface GLArrayHandler {
+
+  public void enableBuffer(GL gl, boolean enable);
+
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLBuffers.java b/src/jogl/classes/com/jogamp/opengl/util/GLBuffers.java
new file mode 100644
index 0000000..efe3a76
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/GLBuffers.java
@@ -0,0 +1,137 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+package com.jogamp.opengl.util;
+
+import com.jogamp.common.nio.Buffers;
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2;
+import javax.media.opengl.GL2ES2;
+
+import java.nio.*;
+
+/**
+ * Utility routines for dealing with direct buffers.
+ * @author Kenneth Russel
+ * @author Michael Bien
+ */
+public class GLBuffers extends Buffers {
+
+    public static final int sizeOfGLType(int glType) {
+        switch (glType) {
+            case GL.GL_UNSIGNED_BYTE:
+                return SIZEOF_BYTE;
+            case GL.GL_BYTE:
+                return SIZEOF_BYTE;
+            case GL.GL_UNSIGNED_SHORT:
+                return SIZEOF_SHORT;
+            case GL.GL_SHORT:
+                return SIZEOF_SHORT;
+            case GL.GL_FLOAT:
+                return SIZEOF_FLOAT;
+            case GL.GL_FIXED:
+                return SIZEOF_INT;
+            case GL2ES2.GL_INT:
+                return SIZEOF_INT;
+            case GL2ES2.GL_UNSIGNED_INT:
+                return SIZEOF_INT;
+            case GL2.GL_DOUBLE:
+                return SIZEOF_DOUBLE;
+        }
+        return -1;
+    }
+
+    public static final Buffer newDirectGLBuffer(int glType, int numElements) {
+        switch (glType) {
+            case GL.GL_UNSIGNED_BYTE:
+            case GL.GL_BYTE:
+                return newDirectByteBuffer(numElements);
+            case GL.GL_UNSIGNED_SHORT:
+            case GL.GL_SHORT:
+                return newDirectShortBuffer(numElements);
+            case GL.GL_FLOAT:
+                return newDirectFloatBuffer(numElements);
+            case GL.GL_FIXED:
+            case GL2ES2.GL_INT:
+            case GL2ES2.GL_UNSIGNED_INT:
+                return newDirectIntBuffer(numElements);
+            case GL2.GL_DOUBLE:
+                return newDirectDoubleBuffer(numElements);
+        }
+        return null;
+    }
+
+    public static final Buffer sliceGLBuffer(ByteBuffer parent, int bytePos, int byteLen, int glType) {
+        if (parent == null || byteLen == 0) {
+            return null;
+        }
+        parent.position(bytePos);
+        parent.limit(bytePos + byteLen);
+
+        switch (glType) {
+            case GL.GL_UNSIGNED_BYTE:
+            case GL.GL_BYTE:
+                return parent.slice();
+            case GL.GL_UNSIGNED_SHORT:
+            case GL.GL_SHORT:
+                return parent.asShortBuffer();
+            case GL.GL_FLOAT:
+                return parent.asFloatBuffer();
+            case GL.GL_FIXED:
+            case GL2ES2.GL_INT:
+            case GL2ES2.GL_UNSIGNED_INT:
+                return parent.asIntBuffer();
+            case GL2.GL_DOUBLE:
+                return parent.asDoubleBuffer();
+        }
+        return null;
+    }
+
+    //----------------------------------------------------------------------
+    // Conversion routines
+    //
+    public final static float[] getFloatArray(double[] source) {
+        int i = source.length;
+        float[] dest = new float[i--];
+        while (i >= 0) {
+            dest[i] = (float) source[i];
+            i--;
+        }
+        return dest;
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLFixedArrayHandler.java b/src/jogl/classes/com/jogamp/opengl/util/GLFixedArrayHandler.java
new file mode 100644
index 0000000..f0f5ea8
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/GLFixedArrayHandler.java
@@ -0,0 +1,65 @@
+
+package com.jogamp.opengl.util;
+
+import javax.media.opengl.*;
+import javax.media.opengl.fixedfunc.*;
+import com.jogamp.opengl.util.*;
+import java.nio.*;
+
+public class GLFixedArrayHandler implements GLArrayHandler {
+  private GLArrayDataEditable ad;
+
+  public GLFixedArrayHandler(GLArrayDataEditable ad) {
+    this.ad = ad;
+  }
+
+  protected final void passArrayPointer(GLPointerFunc gl) {
+    switch(ad.getIndex()) {
+        case GLPointerFunc.GL_VERTEX_ARRAY:
+            gl.glVertexPointer(ad);
+            break;
+        case GLPointerFunc.GL_NORMAL_ARRAY:
+            gl.glNormalPointer(ad);
+            break;
+        case GLPointerFunc.GL_COLOR_ARRAY:
+            gl.glColorPointer(ad);
+            break;
+        case GLPointerFunc.GL_TEXTURE_COORD_ARRAY:
+            gl.glTexCoordPointer(ad);
+            break;
+        default:
+            throw new GLException("invalid glArrayIndex: "+ad.getIndex()+":\n\t"+ad); 
+    }
+  }
+
+  public void enableBuffer(GL gl, boolean enable) {
+    GLPointerFunc glp = gl.getGL2ES1();
+    if(enable) {
+        glp.glEnableClientState(ad.getIndex());
+
+        Buffer buffer = ad.getBuffer();
+
+        if(ad.isVBO()) {
+            // always bind and refresh the VBO mgr, 
+            // in case more than one gl*Pointer objects are in use
+            gl.glBindBuffer(GL.GL_ARRAY_BUFFER, ad.getVBOName());
+            if(!ad.isBufferWritten()) {
+                if(null!=buffer) {
+                    gl.glBufferData(GL.GL_ARRAY_BUFFER, buffer.limit() * ad.getComponentSize(), buffer, ad.getBufferUsage());
+                }
+                ad.setBufferWritten(true);
+            }
+            passArrayPointer(glp);
+        } else if(null!=buffer) {
+            passArrayPointer(glp);
+            ad.setBufferWritten(true);
+        }
+    } else {
+        if(ad.isVBO()) {
+            gl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0);
+        }
+        glp.glDisableClientState(ad.getIndex());
+    }
+  }
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/Gamma.java b/src/jogl/classes/com/jogamp/opengl/util/Gamma.java
new file mode 100644
index 0000000..672325c
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/Gamma.java
@@ -0,0 +1,107 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+
+/** Provides control over the primary display's gamma, brightness and
+    contrast controls via the hardware gamma ramp tables. Not
+    supported on all platforms or graphics hardware. <P>
+
+    Thanks to the LWJGL project for illustrating how to access gamma
+    control on the various platforms.
+*/
+
+public class Gamma {
+  private Gamma() {}
+
+  /**
+   * Sets the gamma, brightness, and contrast of the current main
+   * display. This functionality is not available on all platforms and
+   * graphics hardware. Returns true if the settings were successfully
+   * changed, false if not. This method may return false for some
+   * values of the incoming arguments even on hardware which does
+   * support the underlying functionality. <P>
+   *
+   * If this method returns true, the display settings will
+   * automatically be reset to their original values upon JVM exit
+   * (assuming the JVM does not crash); if the user wishes to change
+   * the display settings back to normal ahead of time, use {@link
+   * #resetDisplayGamma resetDisplayGamma}(). It is recommended to
+   * call {@link #resetDisplayGamma resetDisplayGamma} before calling
+   * e.g. <code>System.exit()</code> from the application rather than
+   * rely on the shutdown hook functionality due to inevitable race
+   * conditions and unspecified behavior during JVM teardown. <P>
+   *
+   * This method may be called multiple times during the application's
+   * execution, but calling {@link #resetDisplayGamma
+   * resetDisplayGamma} will only reset the settings to the values
+   * before the first call to this method. <P>
+   *
+   * @param gamma The gamma value, typically > 1.0 (default values
+   *   vary, but typically roughly 1.0)
+   * @param brightness The brightness value between -1.0 and 1.0,
+   *   inclusive (default values vary, but typically 0)
+   * @param contrast The contrast, greater than 0.0 (default values
+   *   vary, but typically 1)
+   * @return true if gamma settings were successfully changed, false
+   *   if not
+   * @throws IllegalArgumentException if any of the parameters were
+   *   out-of-bounds
+   */
+  public static boolean setDisplayGamma(GL gl, float gamma, float brightness, float contrast) throws IllegalArgumentException {
+    return GLDrawableFactoryImpl.getFactoryImpl(gl.getContext().getGLDrawable().getGLProfile()).setDisplayGamma(gamma, brightness, contrast);
+  }
+
+  /**
+   * Resets the gamma, brightness and contrast values for the primary
+   * display to their original values before {@link #setDisplayGamma
+   * setDisplayGamma} was called the first time. {@link
+   * #setDisplayGamma setDisplayGamma} must be called before calling
+   * this method or an unspecified exception will be thrown. While it
+   * is not explicitly required that this method be called before
+   * exiting, calling it is recommended because of the inevitable
+   * unspecified behavior during JVM teardown.
+   */
+  public static void resetDisplayGamma(GL gl) {
+    GLDrawableFactoryImpl.getFactoryImpl(gl.getContext().getGLDrawable().getGLProfile()).resetDisplayGamma();
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java
new file mode 100644
index 0000000..d9fce6e
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java
@@ -0,0 +1,974 @@
+
+package com.jogamp.opengl.util;
+
+import com.jogamp.common.util.*;
+import javax.media.opengl.*;
+import javax.media.opengl.fixedfunc.*;
+import java.nio.*;
+import java.util.Iterator;
+import java.util.ArrayList;
+
+public class ImmModeSink {
+
+  public static final boolean DEBUG_BEGIN_END = false;
+  public static final boolean DEBUG_DRAW = false;
+
+  // public static final int GL_QUADS      = 0x0007; // Needs data manipulation
+  public static final int GL_QUAD_STRIP = 0x0008;
+  public static final int GL_POLYGON    = 0x0009;
+
+  /**
+   * Uses a GL2ES1, or ES2 fixed function emulation immediate mode sink
+   */
+  public static ImmModeSink createFixed(GL gl, int glBufferUsage, int initialSize,
+                                        int vComps, int vDataType,
+                                        int cComps, int cDataType, 
+                                        int nComps, int nDataType, 
+                                        int tComps, int tDataType) {
+    return new ImmModeSink(gl, glBufferUsage, initialSize, 
+                           vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, false);
+  }
+
+  /**
+   * Uses a GL2ES2 GLSL shader immediate mode sink.
+   * To issue the draw() command,
+   * a ShaderState must be current, using ShaderState.glUseProgram().
+   *
+   * @see #draw(GL, boolean)
+   * @see com.jogamp.opengl.util.glsl.ShaderState#glUseProgram(GL2ES2, boolean)
+   * @see com.jogamp.opengl.util.glsl.ShaderState#getCurrent()
+   */
+  public static ImmModeSink createGLSL(GL gl, int glBufferUsage, int initialSize,
+                                       int vComps, int vDataType,
+                                       int cComps, int cDataType, 
+                                       int nComps, int nDataType, 
+                                       int tComps, int tDataType) {
+    return new ImmModeSink(gl, glBufferUsage, initialSize, 
+                           vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, true);
+  }
+
+  public static boolean usesVBO() { return vboUsage; }
+
+  public static void setVBOUsage(boolean v) { vboUsage = v; }
+
+  public void destroy(GL gl) {
+    destroyList(gl);
+
+    vboSet.destroy(gl);
+  }
+
+  public void reset() {
+    reset(null);
+  }
+
+  public void reset(GL gl) {
+    destroyList(gl);
+    vboSet.reset(gl);
+  }
+
+  public String toString() {
+    StringBuffer sb = new StringBuffer("ImmModeSink[");
+    sb.append(",\n\tVBO list: "+vboSetList.size()+" [");
+    for(Iterator i=vboSetList.iterator(); i.hasNext() ; ) {
+        sb.append("\n\t");
+        sb.append( (VBOSet)i.next() );
+    }
+    if(vboSetList.size()>0) {
+        sb.append("\n\t],\nVBO current: NOP]");
+    } else {
+        sb.append("\n\t],\nVBO current: \n");
+        sb.append(vboSet);
+        sb.append("\n]");
+    }
+    return sb.toString();
+  }
+
+  public void draw(GL gl, boolean disableBufferAfterDraw) {
+    if(DEBUG_DRAW) {
+        Exception e = new Exception("Info: ImmModeSink.draw(disableBufferAfterDraw: "+disableBufferAfterDraw+"):\n\t"+this);
+        e.printStackTrace();
+    }
+    int n=0;
+    for(Iterator i=vboSetList.iterator(); i.hasNext() ; n++) {
+        ((VBOSet)i.next()).draw(gl, null, disableBufferAfterDraw, n);
+    }
+  }
+
+  public void draw(GL gl, Buffer indices, boolean disableBufferAfterDraw) {
+    if(DEBUG_DRAW) {
+        Exception e = new Exception("Info: ImmModeSink.draw(disableBufferAfterDraw: "+disableBufferAfterDraw+"):\n\t"+this);
+        e.printStackTrace();
+    }
+    int n=0;
+    for(Iterator i=vboSetList.iterator(); i.hasNext() ; n++) {
+        ((VBOSet)i.next()).draw(gl, indices, disableBufferAfterDraw, n);
+    }
+  }
+
+  public void glBegin(int mode) {
+    if(DEBUG_BEGIN_END) {
+        Exception e = new Exception("Info: ImmModeSink.glBegin("+vboSet.mode+"):\n\t"+this);
+        e.printStackTrace();
+    }
+    vboSet.modeOrig = mode;
+    switch(mode) {
+        // Needs data manipulation ..
+        //case GL_QUADS:
+        //    mode=GL.GL_LINES;
+        //    break;
+        case GL_QUAD_STRIP:
+            mode=GL.GL_TRIANGLE_STRIP;
+            break;
+        case GL_POLYGON:
+            mode=GL.GL_LINES;
+            break;
+    }
+    vboSet.mode = mode;
+    vboSet.checkSeal(false);
+  }
+
+  public final void glEnd(GL gl) {
+      glEnd(gl, null, true);
+  }
+
+  public void glEnd(GL gl, boolean immediateDraw) {
+      glEnd(gl, null, immediateDraw);
+  }
+
+  public final void glEnd(GL gl, Buffer indices) {
+      glEnd(gl, indices, true);
+  }
+
+  private void glEnd(GL gl, Buffer indices, boolean immediateDraw) {
+    if(DEBUG_BEGIN_END) {
+        Exception e = new Exception("Info: ImmModeSink START glEnd(immediate: "+immediateDraw+"):\n\t"+this);
+        e.printStackTrace();
+    }
+    if(immediateDraw) {
+        vboSet.seal(gl, true);
+        vboSet.draw(gl, indices, true, -1);
+        reset(gl);
+    } else {
+        vboSet.seal(gl, true);
+        vboSet.enableBuffer(gl, false);
+        vboSetList.add(vboSet);
+        vboSet = vboSet.regenerate();
+    }
+  }
+
+  public void glVertexv(Buffer v) {
+    vboSet.glVertexv(v);
+  }
+  public void glNormalv(Buffer v) {
+    vboSet.glNormalv(v);
+  }
+  public void glColorv(Buffer v) {
+    vboSet.glColorv(v);
+  }
+  public void glTexCoordv(Buffer v) {
+    vboSet.glTexCoordv(v);
+  }
+
+  public final void glVertex2f(float x, float y) {
+    vboSet.glVertex2f(x,y);
+  }
+
+  public final void glVertex3f(float x, float y, float z) {
+    vboSet.glVertex3f(x,y,z);
+  }
+
+  public final void glNormal3f(float x, float y, float z) {
+    vboSet.glNormal3f(x,y,z);
+  }
+
+  public final void glColor3f(float x, float y, float z) {
+    vboSet.glColor3f(x,y,z);
+  }
+
+  public final void glColor4f(float x, float y, float z, float a) {
+    vboSet.glColor4f(x,y,z, a);
+  }
+
+  public final void glTexCoord2f(float x, float y) {
+    vboSet.glTexCoord2f(x,y);
+  }
+
+  public final void glTexCoord3f(float x, float y, float z) {
+    vboSet.glTexCoord3f(x,y,z);
+  }
+
+  public final void glVertex2s(short x, short y) {
+    vboSet.glVertex2s(x,y);
+  }
+
+  public final void glVertex3s(short x, short y, short z) {
+    vboSet.glVertex3s(x,y,z);
+  }
+
+  public final void glNormal3s(short x, short y, short z) {
+    vboSet.glNormal3s(x,y,z);
+  }
+
+  public final void glColor3s(short x, short y, short z) {
+    vboSet.glColor3s(x,y,z);
+  }
+
+  public final void glColor4s(short x, short y, short z, short a) {
+    vboSet.glColor4s(x,y,z,a);
+  }
+
+  public final void glTexCoord2s(short x, short y) {
+    vboSet.glTexCoord2s(x,y);
+  }
+
+  public final void glTexCoord3s(short x, short y, short z) {
+    vboSet.glTexCoord3s(x,y,z);
+  }
+
+  public final void glVertex2b(byte x, byte y) {
+    vboSet.glVertex2b(x,y);
+  }
+
+  public final void glVertex3b(byte x, byte y, byte z) {
+    vboSet.glVertex3b(x,y,z);
+  }
+
+  public final void glNormal3b(byte x, byte y, byte z) {
+    vboSet.glNormal3b(x,y,z);
+  }
+
+  public final void glColor3b(byte x, byte y, byte z) {
+    vboSet.glColor3b(x,y,z);
+  }
+
+  public final void glColor4b(byte x, byte y, byte z, byte a) {
+    vboSet.glColor4b(x,y,z,a);
+  }
+
+  public final void glTexCoord2b(byte x, byte y) {
+    vboSet.glTexCoord2b(x,y);
+  }
+
+  public final void glTexCoord3b(byte x, byte y, byte z) {
+    vboSet.glTexCoord3b(x,y,z);
+  }
+
+  protected ImmModeSink(GL gl, int glBufferUsage, int initialSize,
+                        int vComps, int vDataType,
+                        int cComps, int cDataType, 
+                        int nComps, int nDataType, 
+                        int tComps, int tDataType, boolean useGLSL) {
+    if(useGLSL && !gl.hasGLSL()) {
+        throw new GLException("ImmModeSink GLSL usage not supported: "+gl);
+    }
+    vboSet = new  VBOSet(gl, glBufferUsage, initialSize, 
+                         vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, useGLSL);
+    this.vboSetList   = new ArrayList();
+  }
+
+  private void destroyList(GL gl) {
+    for(Iterator i=vboSetList.iterator(); i.hasNext() ; ) {
+        ((VBOSet)i.next()).destroy(gl);
+    }
+    vboSetList.clear();
+  }
+
+  private VBOSet vboSet;
+  private ArrayList vboSetList;
+  private static boolean vboUsage = true;
+
+  protected static class VBOSet {
+    protected VBOSet (GL gl, int glBufferUsage, int initialSize,
+                      int vComps, int vDataType,
+                      int cComps, int cDataType, 
+                      int nComps, int nDataType, 
+                      int tComps, int tDataType, boolean useGLSL) {
+        this.gl=gl;
+        this.glBufferUsage=glBufferUsage;
+        this.initialSize=initialSize;
+        this.vDataType=vDataType;
+        this.vComps=vComps;
+        this.cDataType=cDataType;
+        this.cComps=cComps;
+        this.nDataType=nDataType;
+        this.nComps=nComps;
+        this.tDataType=tDataType;
+        this.tComps=tComps;
+        this.useGLSL=useGLSL;
+
+        allocateBuffer(initialSize);
+        rewind();
+
+        this.sealed=false;
+        this.sealedGL=false;
+        this.mode = -1;
+        this.modeOrig = -1;
+        this.bufferEnabled=false;
+        this.bufferWritten=false;
+    }
+
+    protected final VBOSet regenerate() {
+        return new VBOSet(gl, glBufferUsage, initialSize, 
+                          vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, useGLSL);
+    }
+
+    protected void checkSeal(boolean test) throws GLException {
+        if(mode<0) {
+                throw new GLException("No mode set yet, call glBegin(mode) first:\n\t"+this); 
+        }
+        if(sealed!=test) {
+            if(test) {
+                throw new GLException("Not Sealed yet, call glEnd() first:\n\t"+this); 
+            } else {
+                throw new GLException("Already Sealed, can't modify VBO after glEnd():\n\t"+this); 
+            }
+        }
+    }
+
+    protected void draw(GL gl, Buffer indices, boolean disableBufferAfterDraw, int i)
+    {
+        if(DEBUG_DRAW) {
+            Exception e = new Exception("Info: ImmModeSink.draw["+i+"](disableBufferAfterDraw: "+disableBufferAfterDraw+"):\n\t"+this);
+            e.printStackTrace();
+        }
+        enableBuffer(gl, true);
+
+        if (buffer!=null) {
+            GL2ES1 glf = gl.getGL2ES1();
+
+            if(null==indices) {
+                glf.glDrawArrays(mode, 0, count);
+            } else {
+                Class clazz = indices.getClass();
+                int type=-1;
+                if(ReflectionUtil.instanceOf(clazz, ByteBuffer.class.getName())) {
+                    type =  GL.GL_UNSIGNED_BYTE;
+                } else if(ReflectionUtil.instanceOf(clazz, ShortBuffer.class.getName())) {
+                    type =  GL.GL_UNSIGNED_SHORT;
+                }
+                if(0>type) {
+                    throw new GLException("Given Buffer Class not supported: "+clazz+", should be ubyte or ushort:\n\t"+this);
+                }
+                glf.glDrawElements(mode, indices.remaining(), type, indices);
+                // GL2: gl.glDrawRangeElements(mode, 0, indices.remaining()-1, indices.remaining(), type, indices);
+            }
+        }
+
+        if(disableBufferAfterDraw) {
+            enableBuffer(gl, false);
+        }
+    }
+
+    public void glVertexv(Buffer v) {
+        checkSeal(false);
+        GLBuffers.put(vertexArray, v);
+    }
+    public void glNormalv(Buffer v) {
+        checkSeal(false);
+        GLBuffers.put(normalArray, v);
+    }
+    public void glColorv(Buffer v) {
+        checkSeal(false);
+        GLBuffers.put(colorArray, v);
+    }
+    public void glTexCoordv(Buffer v) {
+        checkSeal(false);
+        GLBuffers.put(textCoordArray, v);
+    }
+
+    public void glVertex2b(byte x, byte y) {
+        checkSeal(false);
+        growBufferIfNecessary(VERTEX, 2);
+        if(vComps>0) 
+            GLBuffers.putb(vertexArray, x);
+        if(vComps>1) 
+            GLBuffers.putb(vertexArray, y);
+        padding(VERTEX, vComps-2);
+    }
+    public void glVertex3b(byte x, byte y, byte z) {
+        checkSeal(false);
+        growBufferIfNecessary(VERTEX, 3);
+        if(vComps>0) 
+            GLBuffers.putb(vertexArray, x);
+        if(vComps>1) 
+            GLBuffers.putb(vertexArray, y);
+        if(vComps>2) 
+            GLBuffers.putb(vertexArray, z);
+        padding(VERTEX, vComps-3);
+    }
+    public void glVertex2s(short x, short y) {
+        checkSeal(false);
+        growBufferIfNecessary(VERTEX, 2);
+        if(vComps>0) 
+            GLBuffers.puts(vertexArray, x);
+        if(vComps>1) 
+            GLBuffers.puts(vertexArray, y);
+        padding(VERTEX, vComps-2);
+    }
+    public void glVertex3s(short x, short y, short z) {
+        checkSeal(false);
+        growBufferIfNecessary(VERTEX, 3);
+        if(vComps>0) 
+            GLBuffers.puts(vertexArray, x);
+        if(vComps>1) 
+            GLBuffers.puts(vertexArray, y);
+        if(vComps>2) 
+            GLBuffers.puts(vertexArray, z);
+        padding(VERTEX, vComps-3);
+    }
+    public void glVertex2f(float x, float y) {
+        checkSeal(false);
+        growBufferIfNecessary(VERTEX, 2);
+        if(vComps>0) 
+            GLBuffers.putf(vertexArray, x);
+        if(vComps>1) 
+            GLBuffers.putf(vertexArray, y);
+        padding(VERTEX, vComps-2);
+    }
+    public void glVertex3f(float x, float y, float z) {
+        checkSeal(false);
+        growBufferIfNecessary(VERTEX, 3);
+        if(vComps>0) 
+            GLBuffers.putf(vertexArray, x);
+        if(vComps>1) 
+            GLBuffers.putf(vertexArray, y);
+        if(vComps>2) 
+            GLBuffers.putf(vertexArray, z);
+        padding(VERTEX, vComps-3);
+    }
+
+    public void glNormal3b(byte x, byte y, byte z) {
+        checkSeal(false);
+        growBufferIfNecessary(NORMAL, 3);
+        if(nComps>0) 
+            GLBuffers.putb(normalArray, x);
+        if(nComps>1) 
+            GLBuffers.putb(normalArray, y);
+        if(nComps>2) 
+            GLBuffers.putb(normalArray, z);
+        padding(NORMAL, nComps-3);
+    }
+    public void glNormal3s(short x, short y, short z) {
+        checkSeal(false);
+        growBufferIfNecessary(NORMAL, 3);
+        if(nComps>0) 
+            GLBuffers.puts(normalArray, x);
+        if(nComps>1) 
+            GLBuffers.puts(normalArray, y);
+        if(nComps>2) 
+            GLBuffers.puts(normalArray, z);
+        padding(NORMAL, nComps-3);
+    }
+    public void glNormal3f(float x, float y, float z) {
+        checkSeal(false);
+        growBufferIfNecessary(NORMAL, 3);
+        if(nComps>0) 
+            GLBuffers.putf(normalArray, x);
+        if(nComps>1) 
+            GLBuffers.putf(normalArray, y);
+        if(nComps>2) 
+            GLBuffers.putf(normalArray, z);
+        padding(NORMAL, nComps-3);
+    }
+
+    public void glColor3b(byte r, byte g, byte b) {
+        checkSeal(false);
+        growBufferIfNecessary(COLOR, 3);
+        if(cComps>0) 
+            GLBuffers.putb(colorArray, r);
+        if(cComps>1) 
+            GLBuffers.putb(colorArray, g);
+        if(cComps>2) 
+            GLBuffers.putb(colorArray, b);
+        padding(COLOR, cComps-3);
+    }
+    public void glColor4b(byte r, byte g, byte b, byte a) {
+        checkSeal(false);
+        growBufferIfNecessary(COLOR, 4);
+        if(cComps>0) 
+            GLBuffers.putb(colorArray, r);
+        if(cComps>1) 
+            GLBuffers.putb(colorArray, g);
+        if(cComps>2) 
+            GLBuffers.putb(colorArray, b);
+        if(cComps>3) 
+            GLBuffers.putb(colorArray, a);
+        padding(COLOR, cComps-4);
+    }
+    public void glColor3s(short r, short g, short b) {
+        checkSeal(false);
+        growBufferIfNecessary(COLOR, 3);
+        if(cComps>0) 
+            GLBuffers.puts(colorArray, r);
+        if(cComps>1) 
+            GLBuffers.puts(colorArray, g);
+        if(cComps>2) 
+            GLBuffers.puts(colorArray, b);
+        padding(COLOR, cComps-3);
+    }
+    public void glColor4s(short r, short g, short b, short a) {
+        checkSeal(false);
+        growBufferIfNecessary(COLOR, 4);
+        if(cComps>0) 
+            GLBuffers.puts(colorArray, r);
+        if(cComps>1) 
+            GLBuffers.puts(colorArray, g);
+        if(cComps>2) 
+            GLBuffers.puts(colorArray, b);
+        if(cComps>3) 
+            GLBuffers.puts(colorArray, a);
+        padding(COLOR, cComps-4);
+    }
+    public void glColor3f(float r, float g, float b) {
+        checkSeal(false);
+        growBufferIfNecessary(COLOR, 3);
+        if(cComps>0) 
+            GLBuffers.putf(colorArray, r);
+        if(cComps>1) 
+            GLBuffers.putf(colorArray, g);
+        if(cComps>2) 
+            GLBuffers.putf(colorArray, b);
+        padding(COLOR, cComps-3);
+    }
+    public void glColor4f(float r, float g, float b, float a) {
+        checkSeal(false);
+        growBufferIfNecessary(COLOR, 4);
+        if(cComps>0) 
+            GLBuffers.putf(colorArray, r);
+        if(cComps>1) 
+            GLBuffers.putf(colorArray, g);
+        if(cComps>2) 
+            GLBuffers.putf(colorArray, b);
+        if(cComps>3) 
+            GLBuffers.putf(colorArray, a);
+        padding(COLOR, cComps-4);
+    }
+
+    public void glTexCoord2b(byte x, byte y) {
+        checkSeal(false);
+        growBufferIfNecessary(TEXTCOORD, 2);
+        if(tComps>0) 
+            GLBuffers.putb(textCoordArray, x);
+        if(tComps>1) 
+            GLBuffers.putb(textCoordArray, y);
+        padding(TEXTCOORD, tComps-2);
+    }
+    public void glTexCoord3b(byte x, byte y, byte z) {
+        checkSeal(false);
+        growBufferIfNecessary(TEXTCOORD, 3);
+        if(tComps>0) 
+            GLBuffers.putb(textCoordArray, x);
+        if(tComps>1) 
+            GLBuffers.putb(textCoordArray, y);
+        if(tComps>2) 
+            GLBuffers.putb(textCoordArray, z);
+        padding(TEXTCOORD, tComps-3);
+    }
+    public void glTexCoord2s(short x, short y) {
+        checkSeal(false);
+        growBufferIfNecessary(TEXTCOORD, 2);
+        if(tComps>0) 
+            GLBuffers.puts(textCoordArray, x);
+        if(tComps>1) 
+            GLBuffers.puts(textCoordArray, y);
+        padding(TEXTCOORD, tComps-2);
+    }
+    public void glTexCoord3s(short x, short y, short z) {
+        checkSeal(false);
+        growBufferIfNecessary(TEXTCOORD, 3);
+        if(tComps>0) 
+            GLBuffers.puts(textCoordArray, x);
+        if(tComps>1) 
+            GLBuffers.puts(textCoordArray, y);
+        if(tComps>2) 
+            GLBuffers.puts(textCoordArray, z);
+        padding(TEXTCOORD, tComps-3);
+    }
+    public void glTexCoord2f(float x, float y) {
+        checkSeal(false);
+        growBufferIfNecessary(TEXTCOORD, 2);
+        if(tComps>0) 
+            GLBuffers.putf(textCoordArray, x);
+        if(tComps>1) 
+            GLBuffers.putf(textCoordArray, y);
+        padding(TEXTCOORD, tComps-2);
+    }
+    public void glTexCoord3f(float x, float y, float z) {
+        checkSeal(false);
+        growBufferIfNecessary(TEXTCOORD, 3);
+        if(tComps>0) 
+            GLBuffers.putf(textCoordArray, x);
+        if(tComps>1) 
+            GLBuffers.putf(textCoordArray, y);
+        if(tComps>2) 
+            GLBuffers.putf(textCoordArray, z);
+        padding(TEXTCOORD, tComps-3);
+    }
+
+    public void rewind() {
+        if(null!=vertexArray) {
+            vertexArray.rewind();
+        }
+        if(null!=colorArray) {
+            colorArray.rewind();
+        }
+        if(null!=normalArray) {
+            normalArray.rewind();
+        }
+        if(null!=textCoordArray) {
+            textCoordArray.rewind();
+        }
+    }
+
+    public void destroy(GL gl) {
+        reset(gl);
+
+        vertexArray=null; colorArray=null; normalArray=null; textCoordArray=null;
+        vArrayData=null; cArrayData=null; nArrayData=null; tArrayData=null;
+        buffer=null;
+        bSize=0; count=0;
+    }
+
+    public void reset(GL gl) {
+        enableBuffer(gl, false);
+        reset();
+    }
+
+    public void reset() {
+        if(buffer!=null) {
+            buffer.clear();
+        }
+        rewind();
+
+        this.mode = -1;
+        this.modeOrig = -1;
+        this.sealed=false;
+        this.bufferEnabled=false;
+        this.bufferWritten=false;
+    }
+
+    public void seal(GL glObj, boolean seal)
+    {
+        seal(seal);
+        if(sealedGL==seal) return;
+        sealedGL = seal;
+        GL gl = glObj.getGL();
+        if(seal) {
+            if(vboUsage && vboName==0) {
+                int[] tmp = new int[1];
+                gl.glGenBuffers(1, tmp, 0);
+                vboName = tmp[0];
+            }
+            if(null!=vArrayData)
+                vArrayData.setVBOName(vboName);
+            if(null!=cArrayData)
+                cArrayData.setVBOName(vboName);
+            if(null!=nArrayData)
+                nArrayData.setVBOName(vboName);
+            if(null!=tArrayData)
+                tArrayData.setVBOName(vboName);
+            enableBuffer(gl, true);
+        } else {
+            enableBuffer(gl, false);
+        }
+    }
+
+    public void seal(boolean seal)
+    {
+        if(sealed==seal) return;
+        sealed = seal;
+        if(seal) {
+            bufferWritten=false;
+        }
+    }
+
+  public void enableBuffer(GL gl, boolean enable) {
+    /* if(enableBufferAlways && enable) {
+        bufferEnabled = false;
+    } */
+    if( bufferEnabled != enable && count>0 ) {
+        if(enable) {
+            checkSeal(true);
+        }
+        if(useGLSL) { 
+            enableBufferGLSL(gl, enable);
+        } else {
+            enableBufferFixed(gl, enable);
+        }
+        bufferEnabled = enable;
+    }
+  }
+
+  public void enableBufferFixed(GL gl, boolean enable) {
+    GL2ES1 glf = gl.getGL2ES1();
+
+    if(enable) {
+        gl.glBindBuffer(GL.GL_ARRAY_BUFFER, vboName);
+
+        if(!bufferWritten) {
+            gl.glBufferData(GL.GL_ARRAY_BUFFER, buffer.limit(), buffer, GL.GL_STATIC_DRAW);
+            bufferWritten=true;
+        }
+
+        if(vComps>0) {
+           glf.glEnableClientState(glf.GL_VERTEX_ARRAY);
+           glf.glVertexPointer(vArrayData);
+        }
+        if(cComps>0) {
+           glf.glEnableClientState(glf.GL_COLOR_ARRAY);
+           glf.glColorPointer(cArrayData);
+        }
+        if(nComps>0) {
+           glf.glEnableClientState(glf.GL_NORMAL_ARRAY);
+           glf.glNormalPointer(nArrayData);
+        }
+        if(tComps>0) {
+           glf.glEnableClientState(glf.GL_TEXTURE_COORD_ARRAY);
+           glf.glTexCoordPointer(tArrayData);
+        }
+
+        gl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0);
+    } else {
+        if(vComps>0) {
+           glf.glDisableClientState(glf.GL_VERTEX_ARRAY);
+        }
+        if(cComps>0) {
+           glf.glDisableClientState(glf.GL_COLOR_ARRAY);
+        }
+        if(nComps>0) {
+           glf.glDisableClientState(glf.GL_NORMAL_ARRAY);
+        }
+        if(tComps>0) {
+           glf.glDisableClientState(glf.GL_TEXTURE_COORD_ARRAY);
+        }
+    }
+  }
+
+  public void enableBufferGLSL(GL gl, boolean enable) {
+    GL2ES2 glsl = gl.getGL2ES2();
+    com.jogamp.opengl.util.glsl.ShaderState st = com.jogamp.opengl.util.glsl.ShaderState.getCurrent();
+    if(null==st) {
+        throw new GLException("No ShaderState current");
+    }
+ 
+    if(enable) {
+        glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, vboName);
+
+        if(!bufferWritten) {
+            glsl.glBufferData(GL.GL_ARRAY_BUFFER, buffer.limit(), buffer, GL.GL_STATIC_DRAW);
+            bufferWritten=true;
+        }
+
+        if(vComps>0) {
+           st.glEnableVertexAttribArray(glsl, vArrayData.getName());
+           st.glVertexAttribPointer(glsl, vArrayData);
+        }
+        if(cComps>0) {
+           st.glEnableVertexAttribArray(glsl, cArrayData.getName());
+           st.glVertexAttribPointer(glsl, cArrayData);
+        }
+        if(nComps>0) {
+           st.glEnableVertexAttribArray(glsl, nArrayData.getName());
+           st.glVertexAttribPointer(glsl, nArrayData);
+        }
+        if(tComps>0) {
+           st.glEnableVertexAttribArray(glsl, tArrayData.getName());
+           st.glVertexAttribPointer(glsl, tArrayData);
+        }
+
+        glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0);
+    } else {
+        if(vComps>0) {
+           st.glDisableVertexAttribArray(glsl, vArrayData.getName());
+        }
+        if(cComps>0) {
+           st.glDisableVertexAttribArray(glsl, cArrayData.getName());
+        }
+        if(nComps>0) {
+           st.glDisableVertexAttribArray(glsl, nArrayData.getName());
+        }
+        if(tComps>0) {
+           st.glDisableVertexAttribArray(glsl, tArrayData.getName());
+        }
+    }
+  }
+
+    public String toString() {
+        return "VBOSet[mode "+mode+ 
+                       ", modeOrig "+modeOrig+ 
+                       ", sealed "+sealed+ 
+                       ", bufferEnabled "+bufferEnabled+ 
+                       ", bufferWritten "+bufferWritten+ 
+                       ",\n\t"+vArrayData+
+                       ",\n\t"+cArrayData+
+                       ",\n\t"+nArrayData+
+                       ",\n\t"+tArrayData+
+                       "]";
+    }
+
+    // non public matters
+
+    protected void allocateBuffer(int elements) {
+        int vWidth = vComps * GLBuffers.sizeOfGLType(vDataType);
+        int cWidth = cComps * GLBuffers.sizeOfGLType(cDataType);
+        int nWidth = nComps * GLBuffers.sizeOfGLType(nDataType);
+        int tWidth = tComps * GLBuffers.sizeOfGLType(tDataType);
+
+        count  = elements;
+        bSize  = count * ( vWidth + cWidth + nWidth + tWidth ) ;
+
+        buffer = GLBuffers.newDirectByteBuffer(bSize);
+
+        int pos = 0;
+        int size= count * vWidth ;
+        if(size>0) {
+            vertexArray = GLBuffers.sliceGLBuffer(buffer, pos, size, vDataType);
+        } else {
+            vertexArray = null;
+        }
+        vOffset = pos;
+        pos+=size;
+
+        size= count * cWidth ;
+        if(size>0) {
+            colorArray = GLBuffers.sliceGLBuffer(buffer, pos, size, cDataType);
+        } else {
+            colorArray = null;
+        }
+        cOffset = pos;
+        pos+=size;
+
+        size= count * nWidth ;
+        if(size>0) {
+            normalArray = GLBuffers.sliceGLBuffer(buffer, pos, size, nDataType);
+        } else {
+            normalArray = null;
+        }
+        nOffset = pos;
+        pos+=size;
+
+        size= count * tWidth ;
+        if(size>0) {
+            textCoordArray = GLBuffers.sliceGLBuffer(buffer, pos, size, tDataType);
+        } else {
+            textCoordArray = null;
+        }
+        tOffset = pos;
+        pos+=size;
+
+        buffer.position(pos);
+        buffer.flip();
+
+        if(vComps>0) {
+            vArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_VERTEX_ARRAY, vComps, vDataType, false,
+                                                        0, vertexArray, 0, vOffset);
+        } else {
+            vArrayData = null;
+        }
+        if(cComps>0) {
+            cArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_COLOR_ARRAY, cComps, cDataType, false,
+                                                        0, colorArray, 0, cOffset);
+        } else {
+            cArrayData = null;
+        }
+        if(nComps>0) {
+            nArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_NORMAL_ARRAY, nComps, nDataType, false,
+                                                        0, normalArray, 0, nOffset);
+        } else {
+            nArrayData = null;
+        }
+        if(tComps>0) {
+            tArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_TEXTURE_COORD_ARRAY, tComps, tDataType, false,
+                                                        0, textCoordArray, 0, tOffset);
+        } else {
+            tArrayData = null;
+        }
+
+    }
+
+    protected final boolean growBufferIfNecessary(int type, int spare) {
+        if(buffer==null || count < spare) { 
+            growBuffer(type, initialSize);
+            return true;
+        }
+        return false;
+    }
+
+    protected final void growBuffer(int type, int additional) {
+        if(sealed || 0==additional) return;
+
+        // save olde values ..
+        Buffer _vertexArray=vertexArray, _colorArray=colorArray, _normalArray=normalArray, _textCoordArray=textCoordArray;
+        ByteBuffer _buffer = buffer;
+
+        allocateBuffer(count+additional);
+
+        if(null!=_vertexArray) {
+            _vertexArray.flip();
+            GLBuffers.put(vertexArray, _vertexArray);
+        }
+        if(null!=_colorArray) {
+            _colorArray.flip();
+            GLBuffers.put(colorArray, _colorArray);
+        }
+        if(null!=_normalArray) {
+            _normalArray.flip();
+            GLBuffers.put(normalArray, _normalArray);
+        }
+        if(null!=_textCoordArray) {
+            _textCoordArray.flip();
+            GLBuffers.put(textCoordArray, _textCoordArray);
+        }
+    }
+
+    protected void padding(int type, int fill) {
+        if ( sealed ) return;
+
+        Buffer dest = null;
+
+        switch (type) {
+            case VERTEX:
+                dest = vertexArray;
+                break;
+            case COLOR:
+                dest = colorArray;
+                break;
+            case NORMAL:
+                dest = normalArray;
+                break;
+            case TEXTCOORD:
+                dest = textCoordArray;
+                break;
+        }
+
+        if ( null==dest ) return;
+
+        while((fill--)>0) {
+            GLBuffers.putb(dest, (byte)0);
+        }
+    }
+
+    protected int mode, modeOrig;
+    protected int glBufferUsage, initialSize;
+
+    protected ByteBuffer buffer;
+    protected int bSize, count, vboName;
+
+    public static final int VERTEX = 0;
+    public static final int COLOR = 1;
+    public static final int NORMAL = 2;
+    public static final int TEXTCOORD = 3;
+
+    protected int vOffset, cOffset, nOffset, tOffset;
+    protected int vComps,    cComps,    nComps,    tComps;
+    protected int vDataType, cDataType, nDataType, tDataType;
+    protected Buffer vertexArray, colorArray, normalArray, textCoordArray;
+    protected GLArrayDataWrapper vArrayData, cArrayData, nArrayData, tArrayData;
+
+    protected boolean sealed, sealedGL, useGLSL;
+    protected boolean bufferEnabled, bufferWritten;
+    protected GL gl;
+  }
+
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/Locator.java b/src/jogl/classes/com/jogamp/opengl/util/Locator.java
new file mode 100644
index 0000000..c524c08
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/Locator.java
@@ -0,0 +1,137 @@
+/*
+ * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.opengl.util;
+
+import java.util.*;
+import java.nio.*;
+import java.io.*;
+import java.net.*;
+
+/** Utilities for dealing with resources. */
+
+public class Locator {
+    private Locator() {}
+
+    /**
+     * Locates the resource using 'getResource(String path, ClassLoader cl)',
+     * with this context ClassLoader and the path as is,
+     * as well with the context's package name path plus the path.
+     *
+     * @see #getResource(String, ClassLoader)
+     */
+    public static URL getResource(Class context, String path) {
+        ClassLoader contextCL = (null!=context)?context.getClassLoader():null;
+        URL url = getResource(path, contextCL);
+        if (url == null && null!=context) {
+            // Try again by scoping the path within the class's package
+            String className = context.getName().replace('.', '/');
+            int lastSlash = className.lastIndexOf('/');
+            if (lastSlash >= 0) {
+                String tmpPath = className.substring(0, lastSlash + 1) + path;
+                url = getResource(tmpPath, contextCL);
+            }
+        }
+        return url;
+    }
+
+    /**
+     * Locates the resource using the ClassLoader's facility,
+     * the absolute URL and absolute file.
+     *
+     * @see ClassLoader#getResource(String)
+     * @see ClassLoader#getSystemResource(String)
+     * @see URL#URL(String)
+     * @see File#File(String)
+     */
+    public static URL getResource(String path, ClassLoader cl) {
+        URL url = null;
+        if (cl != null) {
+            url = cl.getResource(path);
+        } else {
+            url = ClassLoader.getSystemResource(path);
+        }
+        if(!urlExists(url)) {
+            url = null;
+            try {
+                url = new URL(path);
+            } catch (MalformedURLException e) { }
+        }
+        if(!urlExists(url)) {
+            url = null;
+            try {
+                File file = new File(path);
+                if(file.exists()) {
+                    url = file.toURL();
+                }
+            } catch (MalformedURLException e) {}
+        }
+        return url;
+    }
+
+    /**
+     * Generates a path for the 'relativeFile' relative to the 'absoluteFileLocation'
+     */
+    public static String getRelativeOf(String absoluteFileLocation, String relativeFile) {
+        File file = new File(absoluteFileLocation);
+        file = file.getParentFile();
+        while (file != null && relativeFile.startsWith("../")) {
+            file = file.getParentFile();
+            relativeFile = relativeFile.substring(3);
+        }
+        if (file != null) {
+            String res = new File(file, relativeFile).getPath();
+	        // Handle things on Windows
+            return res.replace('\\', '/');
+        } else {
+            return relativeFile;
+        }
+    }
+
+    /**
+     * Returns true, if the url exists,
+     * trying to open a connection.
+     */
+    public static boolean urlExists(URL url) {
+        boolean v = false;
+        if(null!=url) {
+            try {
+                URLConnection uc = url.openConnection();
+                v = true;
+            } catch (IOException ioe) { }
+        }
+        return v;
+    }
+
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java b/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java
new file mode 100644
index 0000000..47de8ce
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java
@@ -0,0 +1,686 @@
+/*
+ * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.opengl.util;
+
+import com.jogamp.common.nio.Buffers;
+import com.jogamp.opengl.impl.ProjectFloat;
+
+import java.nio.*;
+import java.util.ArrayList;
+import java.util.List;
+
+import javax.media.opengl.*;
+import javax.media.opengl.fixedfunc.GLMatrixFunc;
+
+public class PMVMatrix implements GLMatrixFunc {
+
+    public PMVMatrix() {
+          projectFloat = new ProjectFloat();
+
+          matrixIdent = Buffers.newDirectFloatBuffer(1*16);
+          projectFloat.gluMakeIdentityf(matrixIdent);
+          matrixIdent.rewind();
+
+          // T    Texture
+          // P    Projection
+          // Mv   ModelView
+          // Mvi  Modelview-Inverse
+          // Mvit Modelview-Inverse-Transpose
+          // Pmv  P * Mv
+          matrixTPMvMvitPmv = Buffers.newDirectFloatBuffer(6*16);     // grouping T + P  + Mv + Mvi + Mvit + Pmv
+          matrixPMvMvitPmv = slice(matrixTPMvMvitPmv, 1*16, 5*16); // grouping     P  + Mv + Mvi + Mvit + Pmv
+          matrixT       = slice(matrixTPMvMvitPmv, 0*16, 1*16);    //          T
+          matrixPMvMvit = slice(matrixTPMvMvitPmv, 1*16, 4*16);    // grouping     P  + Mv + Mvi + Mvit
+          matrixPMvMvi  = slice(matrixTPMvMvitPmv, 1*16, 3*16);    // grouping     P  + Mv + Mvi
+          matrixPMv     = slice(matrixTPMvMvitPmv, 1*16, 2*16);    // grouping     P  + Mv
+          matrixP       = slice(matrixTPMvMvitPmv, 1*16, 1*16);    //              P
+          matrixMv      = slice(matrixTPMvMvitPmv, 2*16, 1*16);    //                   Mv
+          matrixMvi     = slice(matrixTPMvMvitPmv, 3*16, 1*16);    //                        Mvi
+          matrixMvit    = slice(matrixTPMvMvitPmv, 4*16, 1*16);    //                              Mvit
+          matrixPmv     = slice(matrixTPMvMvitPmv, 5*16, 1*16);    //                                     Pmv
+          matrixTPMvMvitPmv.rewind();
+
+          matrixMvit3 = Buffers.newDirectFloatBuffer(3*3);
+
+          localBuf = Buffers.newDirectFloatBuffer(6*16);
+
+          matrixMult=slice(localBuf, 0*16, 16);
+
+          matrixTrans=slice(localBuf, 1*16, 16);
+          projectFloat.gluMakeIdentityf(matrixTrans);
+
+          matrixRot=slice(localBuf, 2*16, 16);
+          projectFloat.gluMakeIdentityf(matrixRot);
+
+          matrixScale=slice(localBuf, 3*16, 16);
+          projectFloat.gluMakeIdentityf(matrixScale);
+
+          matrixOrtho=slice(localBuf, 4*16, 16);
+          projectFloat.gluMakeIdentityf(matrixOrtho);
+
+          matrixFrustum=slice(localBuf, 5*16, 16);
+          projectFloat.gluMakeZero(matrixFrustum);
+
+          vec3f=new float[3];
+
+          matrixPStack = new ArrayList();
+          matrixMvStack= new ArrayList();
+
+          // default values and mode
+          glMatrixMode(GL_PROJECTION);
+          glLoadIdentity();
+          glMatrixMode(GL_MODELVIEW);
+          glLoadIdentity();
+          glMatrixMode(GL.GL_TEXTURE);
+          glLoadIdentity();
+          setDirty();
+    }
+
+    public void destroy() {
+        if(null!=projectFloat) {
+            projectFloat.destroy(); projectFloat=null;
+        }
+
+        if(null!=matrixIdent) {
+            matrixIdent.clear(); matrixIdent=null;
+        }
+        if(null!=matrixTPMvMvitPmv) {
+            matrixTPMvMvitPmv.clear(); matrixTPMvMvitPmv=null;
+        }
+        if(null!=matrixMvit3) {
+            matrixMvit3.clear(); matrixMvit3=null;
+        }
+        if(null!=localBuf) {
+            localBuf.clear(); localBuf=null;
+        }
+
+        if(null!=matrixPStack) {
+            matrixPStack.clear(); matrixPStack=null;
+        }
+        vec3f=null;
+        if(null!=matrixMvStack) {
+            matrixMvStack.clear(); matrixMvStack=null;
+        }
+        if(null!=matrixPStack) {
+        matrixPStack.clear(); matrixPStack=null;
+        }
+        if(null!=matrixTStack) {
+            matrixTStack.clear(); matrixTStack=null;
+        }
+
+        matrixTPMvMvitPmv=null; matrixPMvMvit=null; matrixPMvMvitPmv=null; matrixPMvMvi=null; matrixPMv=null; 
+        matrixP=null; matrixT=null; matrixMv=null; matrixMvi=null; matrixMvit=null; matrixPmv=null;
+        matrixMult=null; matrixTrans=null; matrixRot=null; matrixScale=null; matrixOrtho=null; matrixFrustum=null;
+    }
+
+    private static FloatBuffer slice(FloatBuffer buf, int pos, int len) {
+        buf.position(pos);
+        buf.limit(pos + len);
+        return buf.slice();
+    }
+
+    public static final boolean isMatrixModeName(final int matrixModeName) {
+        switch(matrixModeName) {
+            case GL_MODELVIEW_MATRIX:
+            case GL_PROJECTION_MATRIX:
+            case GL_TEXTURE_MATRIX:
+                return true;
+        }
+        return false;
+    }
+
+    public static final int matrixModeName2MatrixGetName(final int matrixModeName) {
+        switch(matrixModeName) {
+            case GL_MODELVIEW:
+                return GL_MODELVIEW_MATRIX;
+            case GL_PROJECTION:
+                return GL_PROJECTION_MATRIX;
+            case GL.GL_TEXTURE:
+                return GL_TEXTURE_MATRIX;
+            default:
+              throw new GLException("unsupported matrixName: "+matrixModeName);
+        }
+    }
+
+    public static final boolean isMatrixGetName(final int matrixGetName) {
+        switch(matrixGetName) {
+            case GL_MATRIX_MODE:
+            case GL_MODELVIEW_MATRIX:
+            case GL_PROJECTION_MATRIX:
+            case GL_TEXTURE_MATRIX:
+                return true;
+        }
+        return false;
+    }
+
+    public static final int matrixGetName2MatrixModeName(final int matrixGetName) {
+        switch(matrixGetName) {
+            case GL_MODELVIEW_MATRIX:
+                return GL_MODELVIEW;
+            case GL_PROJECTION_MATRIX:
+                return GL_PROJECTION;
+            case GL_TEXTURE_MATRIX:
+                return GL.GL_TEXTURE;
+            default:
+              throw new GLException("unsupported matrixGetName: "+matrixGetName);
+        }
+    }
+
+    public void setDirty() {
+          modified   = DIRTY_MODELVIEW | DIRTY_PROJECTION | DIRTY_TEXTURE ;
+          matrixMode = GL_MODELVIEW;
+    }
+
+    public int getDirtyBits() {
+        return modified;
+    }
+
+    public boolean isDirty(final int matrixName) {
+        boolean res;
+        switch(matrixName) {
+            case GL_MODELVIEW:
+                res = (modified&DIRTY_MODELVIEW)!=0 ;
+                break;
+            case GL_PROJECTION:
+                res = (modified&DIRTY_PROJECTION)!=0 ;
+                break;
+            case GL.GL_TEXTURE:
+                res = (modified&DIRTY_TEXTURE)!=0 ;
+                break;
+            default:
+              throw new GLException("unsupported matrixName: "+matrixName);
+        }
+        return res;
+    }
+
+    public boolean isDirty() {
+        return modified!=0;
+    }
+
+    public boolean update() {
+        // if(0==modified) return false;
+
+        // int res = modified;
+        int res = DIRTY_MODELVIEW | DIRTY_PROJECTION ;
+        if( (res&DIRTY_MODELVIEW)!=0 ) {
+            setMviMvit();
+        }
+        if( (res&DIRTY_MODELVIEW)!=0 || (res&DIRTY_PROJECTION)!=0 ) {
+            glMultMatrixf(matrixP, matrixMv, matrixPmv);
+        }
+        modified=0;
+        return res!=0;
+    }
+
+    public final int  glGetMatrixMode() {
+        return matrixMode;
+    }
+
+    public final FloatBuffer glGetTMatrixf() {
+        return matrixT;
+    }
+
+    public final FloatBuffer glGetPMatrixf() {
+        return matrixP;
+    }
+
+    public final FloatBuffer glGetMvMatrixf() {
+        return matrixMv;
+    }
+
+    public final FloatBuffer glGetPMvMvitPmvMatrixf() {
+        return matrixPMvMvitPmv;
+    }
+
+    public final FloatBuffer glGetPMvMvitMatrixf() {
+        return matrixPMvMvit;
+    }
+
+    public final FloatBuffer glGetPMvMviMatrixf() {
+        return matrixPMvMvi;
+    }
+
+    public final FloatBuffer glGetPMvMatrixf() {
+        return matrixPMv;
+    }
+
+    public final FloatBuffer glGetMviMatrixf() {
+        return matrixMvi;
+    }
+
+    public final FloatBuffer glGetPmvMatrixf() {
+        return matrixPmv;
+    }
+
+    public final FloatBuffer glGetNormalMatrixf() {
+        return matrixMvit3;
+    }
+
+   /*
+    * @return the current matrix
+    */
+    public final FloatBuffer glGetMatrixf() {
+        return glGetMatrixf(matrixMode);
+    }
+
+  /**
+   * @param matrixName GL_MODELVIEW, GL_PROJECTION or GL.GL_TEXTURE
+   * @return the given matrix
+   */
+    public final FloatBuffer glGetMatrixf(final int matrixName) {
+        if(matrixName==GL_MODELVIEW) {
+            return matrixMv;
+        } else if(matrixName==GL_PROJECTION) {
+            return matrixP;
+        } else if(matrixName==GL.GL_TEXTURE) {
+            return matrixT;
+        } else {
+            throw new GLException("unsupported matrixName: "+matrixName);
+        }
+    }
+
+    public final void gluPerspective(final float fovy, final float aspect, final float zNear, final float zFar) {
+      float top=(float)Math.tan(fovy*((float)Math.PI)/360.0f)*zNear;
+      float bottom=-1.0f*top;
+      float left=aspect*bottom;
+      float right=aspect*top;
+      glFrustumf(left, right, bottom, top, zNear, zFar);
+    }
+
+    public static final void glMultMatrixf(final FloatBuffer a, final FloatBuffer b, FloatBuffer p) {
+       for (int i = 0; i < 4; i++) {
+          final float ai0=a.get(i+0*4),  ai1=a.get(i+1*4),  ai2=a.get(i+2*4),  ai3=a.get(i+3*4);
+          p.put(i+0*4 , ai0 * b.get(0+0*4) + ai1 * b.get(1+0*4) + ai2 * b.get(2+0*4) + ai3 * b.get(3+0*4) );
+          p.put(i+1*4 , ai0 * b.get(0+1*4) + ai1 * b.get(1+1*4) + ai2 * b.get(2+1*4) + ai3 * b.get(3+1*4) );
+          p.put(i+2*4 , ai0 * b.get(0+2*4) + ai1 * b.get(1+2*4) + ai2 * b.get(2+2*4) + ai3 * b.get(3+2*4) );
+          p.put(i+3*4 , ai0 * b.get(0+3*4) + ai1 * b.get(1+3*4) + ai2 * b.get(2+3*4) + ai3 * b.get(3+3*4) );
+       }
+    }
+    public static final void glMultMatrixf(final FloatBuffer a, final float[] b, int b_off, FloatBuffer p) {
+       for (int i = 0; i < 4; i++) {
+          final float ai0=a.get(i+0*4),  ai1=a.get(i+1*4),  ai2=a.get(i+2*4),  ai3=a.get(i+3*4);
+          p.put(i+0*4 , ai0 * b[b_off+0+0*4] + ai1 * b[b_off+1+0*4] + ai2 * b[b_off+2+0*4] + ai3 * b[b_off+3+0*4] );
+          p.put(i+1*4 , ai0 * b[b_off+0+1*4] + ai1 * b[b_off+1+1*4] + ai2 * b[b_off+2+1*4] + ai3 * b[b_off+3+1*4] );
+          p.put(i+2*4 , ai0 * b[b_off+0+2*4] + ai1 * b[b_off+1+2*4] + ai2 * b[b_off+2+2*4] + ai3 * b[b_off+3+2*4] );
+          p.put(i+3*4 , ai0 * b[b_off+0+3*4] + ai1 * b[b_off+1+3*4] + ai2 * b[b_off+2+3*4] + ai3 * b[b_off+3+3*4] );
+       }
+    }
+
+    // 
+    // MatrixIf
+    //
+
+    public void glMatrixMode(final int matrixName) {
+        switch(matrixName) {
+            case GL_MODELVIEW:
+            case GL_PROJECTION:
+            case GL.GL_TEXTURE:
+                break;
+            default:
+              throw new GLException("unsupported matrixName: "+matrixName);
+        }
+        matrixMode = matrixName;
+    }
+
+    public void glGetFloatv(int matrixGetName, FloatBuffer params) {
+        int pos = params.position();
+        if(matrixGetName==GL_MATRIX_MODE) {
+            params.put((float)matrixMode);
+        } else {
+            FloatBuffer matrix = glGetMatrixf(matrixGetName2MatrixModeName(matrixGetName));
+            params.put(matrix);
+            matrix.rewind();
+        }
+        params.position(pos);
+    }
+    public void glGetFloatv(int matrixGetName, float[] params, int params_offset) {
+        if(matrixGetName==GL_MATRIX_MODE) {
+            params[params_offset]=(float)matrixMode;
+        } else {
+            FloatBuffer matrix = glGetMatrixf(matrixGetName2MatrixModeName(matrixGetName));
+            matrix.get(params, params_offset, 16);
+            matrix.rewind();
+        }
+    }
+    public void glGetIntegerv(int pname, IntBuffer params) {
+        int pos = params.position();
+        if(pname==GL_MATRIX_MODE) {
+            params.put(matrixMode);
+        } else {
+            throw new GLException("unsupported pname: "+pname);
+        }
+        params.position(pos);
+    }
+    public void glGetIntegerv(int pname, int[] params, int params_offset) {
+        if(pname==GL_MATRIX_MODE) {
+            params[params_offset]=matrixMode;
+        } else {
+            throw new GLException("unsupported pname: "+pname);
+        }
+    }
+
+    public final void glLoadMatrixf(final float[] values, final int offset) {
+        int len = values.length-offset;
+        if(matrixMode==GL_MODELVIEW) {
+            matrixMv.clear();
+            matrixMv.put(values, offset, len);
+            matrixMv.rewind();
+            modified |= DIRTY_MODELVIEW ;
+        } else if(matrixMode==GL_PROJECTION) {
+            matrixP.clear();
+            matrixP.put(values, offset, len);
+            matrixP.rewind();
+            modified |= DIRTY_PROJECTION ;
+        } else if(matrixMode==GL.GL_TEXTURE) {
+            matrixT.clear();
+            matrixT.put(values, offset, len);
+            matrixT.rewind();
+            modified |= DIRTY_TEXTURE ;
+        } 
+    }
+
+    public final void glLoadMatrixf(java.nio.FloatBuffer m) {
+        int spos = m.position();
+        if(matrixMode==GL_MODELVIEW) {
+            matrixMv.clear();
+            matrixMv.put(m);
+            matrixMv.rewind();
+            modified |= DIRTY_MODELVIEW ;
+        } else if(matrixMode==GL_PROJECTION) {
+            matrixP.clear();
+            matrixP.put(m);
+            matrixP.rewind();
+            modified |= DIRTY_PROJECTION ;
+        } else if(matrixMode==GL.GL_TEXTURE) {
+            matrixT.clear();
+            matrixT.put(m);
+            matrixT.rewind();
+            modified |= DIRTY_TEXTURE ;
+        } 
+        m.position(spos);
+    }
+
+    public final void glPopMatrix() {
+        float[] stackEntry=null;
+        if(matrixMode==GL_MODELVIEW) {
+            stackEntry = (float[])matrixMvStack.remove(0);
+        } else if(matrixMode==GL_PROJECTION) {
+            stackEntry = (float[])matrixPStack.remove(0);
+        } else if(matrixMode==GL.GL_TEXTURE) {
+            stackEntry = (float[])matrixTStack.remove(0);
+        } 
+        glLoadMatrixf(stackEntry, 0);
+    }
+
+    public final void glPushMatrix() {
+        float[] stackEntry = new float[1*16];
+        if(matrixMode==GL_MODELVIEW) {
+            matrixMv.get(stackEntry);
+            matrixMv.rewind();
+            matrixMvStack.add(0, stackEntry);
+        } else if(matrixMode==GL_PROJECTION) {
+            matrixP.get(stackEntry);
+            matrixP.rewind();
+            matrixPStack.add(0, stackEntry);
+        } else if(matrixMode==GL.GL_TEXTURE) {
+            matrixT.get(stackEntry);
+            matrixT.rewind();
+            matrixTStack.add(0, stackEntry);
+        }
+    }
+
+    public final void glLoadIdentity() {
+        if(matrixMode==GL_MODELVIEW) {
+            matrixMv.clear();
+            matrixMv.put(matrixIdent);
+            matrixMv.rewind();
+            matrixIdent.rewind();
+            modified |= DIRTY_MODELVIEW ;
+        } else if(matrixMode==GL_PROJECTION) {
+            matrixP.clear();
+            matrixP.put(matrixIdent);
+            matrixP.rewind();
+            matrixIdent.rewind();
+            modified |= DIRTY_PROJECTION ;
+        } else if(matrixMode==GL.GL_TEXTURE) {
+            matrixT.clear();
+            matrixT.put(matrixIdent);
+            matrixT.rewind();
+            matrixIdent.rewind();
+            modified |= DIRTY_TEXTURE ;
+        } 
+    }
+
+    public final void glMultMatrixf(final FloatBuffer m) {
+        if(matrixMode==GL_MODELVIEW) {
+            glMultMatrixf(matrixMv, m, matrixMult);
+            matrixMv.clear();
+            matrixMv.put(matrixMult);
+            matrixMv.rewind();
+            modified |= DIRTY_MODELVIEW ;
+        } else if(matrixMode==GL_PROJECTION) {
+            glMultMatrixf(matrixP, m, matrixMult);
+            matrixP.clear();
+            matrixP.put(matrixMult);
+            matrixP.rewind();
+            modified |= DIRTY_PROJECTION ;
+        } else if(matrixMode==GL.GL_TEXTURE) {
+            glMultMatrixf(matrixT, m, matrixMult);
+            matrixT.clear();
+            matrixT.put(matrixMult);
+            matrixT.rewind();
+            modified |= DIRTY_TEXTURE ;
+        } 
+        matrixMult.rewind();
+    }
+
+    public void glMultMatrixf(float[] m, int m_offset) {
+        if(matrixMode==GL_MODELVIEW) {
+            glMultMatrixf(matrixMv, m, m_offset, matrixMult);
+            matrixMv.clear();
+            matrixMv.put(matrixMult);
+            matrixMv.rewind();
+            modified |= DIRTY_MODELVIEW ;
+        } else if(matrixMode==GL_PROJECTION) {
+            glMultMatrixf(matrixP, m, m_offset, matrixMult);
+            matrixP.clear();
+            matrixP.put(matrixMult);
+            matrixP.rewind();
+            modified |= DIRTY_PROJECTION ;
+        } else if(matrixMode==GL.GL_TEXTURE) {
+            glMultMatrixf(matrixT, m, m_offset, matrixMult);
+            matrixT.clear();
+            matrixT.put(matrixMult);
+            matrixT.rewind();
+            modified |= DIRTY_TEXTURE ;
+        } 
+        matrixMult.rewind();
+    }
+
+    public final void glTranslatef(final float x, final float y, final float z) {
+        // Translation matrix: 
+        //  1 0 0 x
+        //  0 1 0 y
+        //  0 0 1 z
+        //  0 0 0 1
+        matrixTrans.put(0+4*3, x);
+        matrixTrans.put(1+4*3, y);
+        matrixTrans.put(2+4*3, z);
+        glMultMatrixf(matrixTrans);
+    }
+
+    public final void glRotatef(final float angdeg, float x, float y, float z) {
+        float angrad = angdeg   * (float) Math.PI / 180;
+        float c = (float)Math.cos(angrad);
+        float ic= 1.0f - c; 
+        float s = (float)Math.sin(angrad);
+
+        vec3f[0]=x; vec3f[1]=y; vec3f[2]=z;
+        projectFloat.normalize(vec3f);
+        x = vec3f[0]; y = vec3f[1]; z = vec3f[2];
+
+        // Rotation matrix:
+        //      xx(1−c)+c  xy(1−c)+zs xz(1−c)-ys 0
+        //      xy(1−c)-zs yy(1−c)+c  yz(1−c)+xs 0
+        //      xz(1−c)+ys yz(1−c)-xs zz(1−c)+c  0
+        //      0          0          0          1
+        float xy = x*y;
+        float xz = x*z;
+        float xs = x*s;
+        float ys = y*s;
+        float yz = y*z;
+        float zs = z*s;
+        matrixRot.put(0*4+0, x*x*ic+c);
+        matrixRot.put(0*4+1, xy*ic+zs);
+        matrixRot.put(0*4+2, xz*ic-ys);
+
+        matrixRot.put(1*4+0, xy*ic-zs);
+        matrixRot.put(1*4+1, y*y*ic+c);
+        matrixRot.put(1*4+2, yz*ic+xs);
+
+        matrixRot.put(2*4+0, xz*ic+ys);
+        matrixRot.put(2*4+1, yz*ic-xs);
+        matrixRot.put(2*4+2, z*z*ic+c);
+
+        glMultMatrixf(matrixRot);
+    }
+
+    public final void glScalef(final float x, final float y, final float z) {
+        // Scale matrix: 
+        //  x 0 0 0
+        //  0 y 0 0
+        //  0 0 z 0
+        //  0 0 0 1
+        matrixScale.put(0+4*0, x);
+        matrixScale.put(1+4*1, y);
+        matrixScale.put(2+4*2, z);
+
+        glMultMatrixf(matrixScale);
+    }
+
+    public final void glOrthof(final float left, final float right, final float bottom, final float top, final float zNear, final float zFar) {
+        // Ortho matrix: 
+        //  2/dx  0     0    tx
+        //  0     2/dy  0    ty
+        //  0     0     2/dz tz
+        //  0     0     0    1
+        float dx=right-left;
+        float dy=top-bottom;
+        float dz=zFar-zNear;
+        float tx=-1.0f*(right+left)/dx;
+        float ty=-1.0f*(top+bottom)/dy;
+        float tz=-1.0f*(zFar+zNear)/dz;
+
+        matrixOrtho.put(0+4*0, 2.0f/dx);
+        matrixOrtho.put(1+4*1, 2.0f/dy);
+        matrixOrtho.put(2+4*2, -2.0f/dz);
+        matrixOrtho.put(0+4*3, tx);
+        matrixOrtho.put(1+4*3, ty);
+        matrixOrtho.put(2+4*3, tz);
+
+        glMultMatrixf(matrixOrtho);
+    }
+
+    public final void glFrustumf(final float left, final float right, final float bottom, final float top, final float zNear, final float zFar) {
+        if(zNear<=0.0f||zFar<0.0f) {
+            throw new GLException("GL_INVALID_VALUE: zNear and zFar must be positive, and zNear>0");
+        }
+        if(left==right || top==bottom) {
+            throw new GLException("GL_INVALID_VALUE: top,bottom and left,right must not be equal");
+        }
+        // Frustum matrix: 
+        //  2*zNear/dx   0          A  0
+        //  0            2*zNear/dy B  0
+        //  0            0          C  D
+        //  0            0         −1  0
+        float zNear2 = 2.0f*zNear;
+        float dx=right-left;
+        float dy=top-bottom;
+        float dz=zFar-zNear;
+        float A=(right+left)/dx;
+        float B=(top+bottom)/dy;
+        float C=-1.0f*(zFar+zNear)/dz;
+        float D=-2.0f*(zFar*zNear)/dz;
+
+        matrixFrustum.put(0+4*0, zNear2/dx);
+        matrixFrustum.put(1+4*1, zNear2/dy);
+        matrixFrustum.put(2+4*2, C);
+
+        matrixFrustum.put(0+4*2, A);
+        matrixFrustum.put(1+4*2, B);
+
+        matrixFrustum.put(2+4*3, D);
+        matrixFrustum.put(3+4*2, -1.0f);
+
+        glMultMatrixf(matrixFrustum);
+    }
+
+    //
+    // private 
+    //
+
+    private final void setMviMvit() {
+        if(!projectFloat.gluInvertMatrixf(matrixMv, matrixMvi)) {
+            throw new GLException("Invalid source Mv matrix, can't compute inverse");
+        }
+
+        // transpose matrix 
+        for (int i = 0; i < 4; i++) {
+            for (int j = 0; j < 4; j++) {
+                matrixMvit.put(j+i*4, matrixMvi.get(i+j*4));
+            }
+        }
+
+        // fetch 3x3
+        for (int i = 0; i < 3; i++) {
+            for (int j = 0; j < 3; j++) {
+                matrixMvit3.put(i+j*3, matrixMvit.get(i+j*4));
+            }
+        }
+    }
+
+    protected FloatBuffer matrixIdent;
+    protected FloatBuffer matrixTPMvMvitPmv, matrixPMvMvit, matrixPMvMvitPmv, matrixPMvMvi, matrixPMv, matrixP, matrixT, matrixMv, matrixMvi, matrixMvit, matrixPmv;
+    protected FloatBuffer matrixMvit3;
+    protected FloatBuffer localBuf, matrixMult, matrixTrans, matrixRot, matrixScale, matrixOrtho, matrixFrustum;
+    protected float[] vec3f;
+    protected List/*FloatBuffer*/ matrixTStack, matrixPStack, matrixMvStack;
+    protected int matrixMode = GL_MODELVIEW;
+    protected int modified = 0;
+    protected ProjectFloat projectFloat;
+
+    public static final int DIRTY_MODELVIEW  = 1 << 0;
+    public static final int DIRTY_PROJECTION = 1 << 1;
+    public static final int DIRTY_TEXTURE    = 1 << 2;
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/StreamUtil.java b/src/jogl/classes/com/jogamp/opengl/util/StreamUtil.java
new file mode 100644
index 0000000..4cf8cb1
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/StreamUtil.java
@@ -0,0 +1,98 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util;
+
+import java.io.*;
+import java.nio.*;
+
+/** Utilities for dealing with streams. */
+
+public class StreamUtil {
+    private StreamUtil() {}
+
+    public static byte[] readAll2Array(InputStream stream) throws IOException {
+        BytesRead bytesRead = readAllImpl(stream);
+        byte[] data = bytesRead.data;
+        if (bytesRead.payloadLen != data.length) {
+            data = new byte[bytesRead.payloadLen];
+            System.arraycopy(bytesRead.data, 0, data, 0, bytesRead.payloadLen);
+        }
+        return data;
+    }
+
+    public static ByteBuffer readAll2Buffer(InputStream stream) throws IOException {
+        BytesRead bytesRead = readAllImpl(stream);
+        return GLBuffers.newDirectByteBuffer(bytesRead.data, 0, bytesRead.payloadLen);
+    }
+
+    private static BytesRead readAllImpl(InputStream stream) throws IOException {
+        // FIXME: Shall we do this here ?
+        if( !(stream instanceof BufferedInputStream) ) {
+            stream = new BufferedInputStream(stream);
+        }
+        int avail = stream.available();
+        byte[] data = new byte[avail];
+        int numRead = 0;
+        int pos = 0;
+        do {
+            if (pos + avail > data.length) {
+                byte[] newData = new byte[pos + avail];
+                System.arraycopy(data, 0, newData, 0, pos);
+                data = newData;
+            }
+            numRead = stream.read(data, pos, avail);
+            if (numRead >= 0) {
+                pos += numRead;
+            }
+            avail = stream.available();
+        } while (avail > 0 && numRead >= 0);
+
+        return new BytesRead(pos, data);
+    }
+
+    private static class BytesRead {
+        BytesRead(int payloadLen, byte[] data) {
+            this.payloadLen=payloadLen;
+            this.data=data;
+        }
+        int payloadLen;
+        byte[] data;
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/TGAWriter.java b/src/jogl/classes/com/jogamp/opengl/util/TGAWriter.java
new file mode 100644
index 0000000..b949f0e
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/TGAWriter.java
@@ -0,0 +1,116 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.jogamp.opengl.util;
+
+import java.io.*;
+import java.nio.*;
+import java.nio.channels.*;
+
+/**
+ * Utility class which helps take fast screenshots of OpenGL rendering
+ * results into Targa-format files. Used by the {@link com.jogamp.opengl.util.awt.Screenshot}
+ * class; can also be used in conjunction with the {@link com.jogamp.opengl.util.gl2.TileRenderer} class.
+ */
+public class TGAWriter {
+    
+  private static final int TARGA_HEADER_SIZE = 18;
+
+  private FileChannel ch;
+  private ByteBuffer buf;
+
+  /** Constructor for the TGAWriter. */
+  public TGAWriter() {
+  }
+
+  /**
+   * Opens the specified Targa file for writing, overwriting any
+   * existing file, and sets up the header of the file expecting the
+   * data to be filled in before closing it.
+   *
+   * @param file the file to write containing the screenshot
+   * @param width the width of the current drawable
+   * @param height the height of the current drawable
+   * @param alpha whether the alpha channel should be saved. If true,
+   *   requires GL_EXT_abgr extension to be present.
+   *
+   * @throws IOException if an I/O error occurred while writing the
+   *   file
+   */
+  public void open(File file,
+                   int width,
+                   int height,
+                   boolean alpha) throws IOException {
+    RandomAccessFile out = new RandomAccessFile(file, "rw");
+    ch = out.getChannel();
+    int pixelSize = (alpha ? 32 : 24);
+    int numChannels = (alpha ? 4 : 3);
+
+    int fileLength = TARGA_HEADER_SIZE + width * height * numChannels;
+    out.setLength(fileLength);
+    MappedByteBuffer image = ch.map(FileChannel.MapMode.READ_WRITE, 0, fileLength);
+
+    // write the TARGA header
+    image.put(0, (byte) 0).put(1, (byte) 0);
+    image.put(2, (byte) 2); // uncompressed type
+    image.put(12, (byte) (width & 0xFF)); // width
+    image.put(13, (byte) (width >> 8)); // width
+    image.put(14, (byte) (height & 0xFF)); // height
+    image.put(15, (byte) (height >> 8)); // height
+    image.put(16, (byte) pixelSize); // pixel size
+             
+    // go to image data position
+    image.position(TARGA_HEADER_SIZE);
+    // jogl needs a sliced buffer
+    buf = image.slice();
+  }
+
+  /**
+   * Returns the ByteBuffer corresponding to the data for the image.
+   * This must be filled in with data in either BGR or BGRA format
+   * depending on whether an alpha channel was specified during
+   * open().
+   */
+  public ByteBuffer getImageData() {
+    return buf;
+  }
+
+  public void close() throws IOException {
+    // close the file channel
+    ch.close();
+    buf = null;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/ImageUtil.java b/src/jogl/classes/com/jogamp/opengl/util/awt/ImageUtil.java
new file mode 100644
index 0000000..a3139b1
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/awt/ImageUtil.java
@@ -0,0 +1,127 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.awt;
+
+import java.awt.*;
+import java.awt.image.*;
+
+/** Utilities for dealing with images. */
+
+public class ImageUtil {
+  private ImageUtil() {}
+
+  /** Flips the supplied BufferedImage vertically. This is often a
+      necessary conversion step to display a Java2D image correctly
+      with OpenGL and vice versa. */
+  public static void flipImageVertically(BufferedImage image) {
+    WritableRaster raster = image.getRaster();
+    Object scanline1 = null;
+    Object scanline2 = null;
+      
+    for (int i = 0; i < image.getHeight() / 2; i++) {
+      scanline1 = raster.getDataElements(0, i, image.getWidth(), 1, scanline1);
+      scanline2 = raster.getDataElements(0, image.getHeight() - i - 1, image.getWidth(), 1, scanline2);
+      raster.setDataElements(0, i, image.getWidth(), 1, scanline2);
+      raster.setDataElements(0, image.getHeight() - i - 1, image.getWidth(), 1, scanline1);
+    }
+  }
+
+  /**
+   * Creates a <code>BufferedImage</code> with a pixel format compatible with the graphics
+   * environment. The returned image can thus benefit from hardware accelerated operations
+   * in Java2D API.
+   *
+   * @param width The width of the image to be created
+   * @param height The height of the image to be created
+   *
+   * @return A instance of <code>BufferedImage</code> with a type compatible with the graphics card.
+   */
+  public static BufferedImage createCompatibleImage(int width, int height) {
+    GraphicsConfiguration configuration =
+      GraphicsEnvironment.getLocalGraphicsEnvironment().
+      getDefaultScreenDevice().getDefaultConfiguration();
+    return configuration.createCompatibleImage(width, height);
+  }
+
+  /**
+   * Creates a thumbnail from an image. A thumbnail is a scaled down version of the original picture.
+   * This method will retain the width to height ratio of the original picture and return a new
+   * instance of <code>BufferedImage</code>. The original picture is not modified.
+   *
+   * @param image The original image to sample down
+   * @param thumbWidth The width of the thumbnail to be created
+   *
+   * @throws IllegalArgumentException If thumbWidth is greater than image.getWidth()
+   *
+   * @return A thumbnail with the requested width or the original picture if thumbWidth = image.getWidth()
+   */
+  public static BufferedImage createThumbnail(BufferedImage image, int thumbWidth) {
+    // Thanks to Romain Guy for this utility
+    if (thumbWidth > image.getWidth()) {
+      throw new IllegalArgumentException("Thumbnail width must be greater than image width");
+    }
+   
+    if (thumbWidth == image.getWidth()) {
+      return image;
+    }
+ 
+    float ratio = (float) image.getWidth() / (float) image.getHeight();
+    int width = image.getWidth();
+    BufferedImage thumb = image;
+   
+    do {
+      width /= 2;
+      if (width < thumbWidth) {
+        width = thumbWidth;
+      }
+     
+      BufferedImage temp = createCompatibleImage(width, (int) (width / ratio));
+      Graphics2D g2 = temp.createGraphics();
+      g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION,
+                          RenderingHints.VALUE_INTERPOLATION_BILINEAR);
+      g2.drawImage(thumb, 0, 0, temp.getWidth(), temp.getHeight(), null);
+      g2.dispose();
+      thumb = temp;
+    } while (width != thumbWidth);
+   
+    return thumb;
+  }
+
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/Overlay.java b/src/jogl/classes/com/jogamp/opengl/util/awt/Overlay.java
new file mode 100644
index 0000000..1275c93
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/awt/Overlay.java
@@ -0,0 +1,214 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.awt;
+
+import java.awt.Graphics2D;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.texture.*;
+
+/** Provides a Java 2D overlay on top of an arbitrary GLDrawable,
+    making it easier to do things like draw text and images on top of
+    an OpenGL scene while still maintaining reasonably good
+    efficiency. */
+
+public class Overlay {
+  private GLDrawable drawable;
+  private TextureRenderer renderer;
+  private boolean contentsLost;
+
+  /** Creates a new Java 2D overlay on top of the specified
+      GLDrawable. */
+  public Overlay(GLDrawable drawable) {
+    this.drawable = drawable;
+  }
+
+  /** Creates a {@link java.awt.Graphics2D Graphics2D} instance for
+      rendering into the overlay. The returned object should be
+      disposed of using the normal {@link java.awt.Graphics#dispose()
+      Graphics.dispose()} method once it is no longer being used.
+
+      @return a new {@link java.awt.Graphics2D Graphics2D} object for
+        rendering into the backing store of this renderer
+  */
+  public Graphics2D createGraphics() {
+    // Validate the size of the renderer against the current size of
+    // the drawable
+    validateRenderer();
+    return renderer.createGraphics();
+  }
+
+  /** Indicates whether the Java 2D contents of the overlay were lost
+      since the last time {@link #createGraphics} was called. This
+      method should be called immediately after calling {@link
+      #createGraphics} to see whether the entire contents of the
+      overlay need to be redrawn or just the region the application is
+      interested in updating.
+
+      @return whether the contents of the overlay were lost since the
+        last render
+  */
+  public boolean contentsLost() {
+    return contentsLost;
+  }
+
+  /** Marks the given region of the overlay as dirty. This region, and
+      any previously set dirty regions, will be automatically
+      synchronized with the underlying Texture during the next {@link
+      #draw draw} or {@link #drawAll drawAll} operation, at which
+      point the dirty region will be cleared. It is not necessary for
+      an OpenGL context to be current when this method is called.
+
+      @param x the x coordinate (in Java 2D coordinates -- relative to
+        upper left) of the region to update
+      @param y the y coordinate (in Java 2D coordinates -- relative to
+        upper left) of the region to update
+      @param width the width of the region to update
+      @param height the height of the region to update
+
+      @throws GLException If an OpenGL context is not current when this method is called */
+  public void markDirty(int x, int y, int width, int height) {
+    renderer.markDirty(x, y, width, height);
+  }
+
+  /** Draws the entire contents of the overlay on top of the OpenGL
+      drawable. This is a convenience method which encapsulates all
+      portions of the rendering process; if this method is used,
+      {@link #beginRendering}, {@link #endRendering}, etc. should not
+      be used. This method should be called while the OpenGL context
+      for the drawable is current, and after your OpenGL scene has
+      been rendered.
+
+      @throws GLException If an OpenGL context is not current when this method is called
+  */
+  public void drawAll() throws GLException {
+    beginRendering();
+    draw(0, 0, drawable.getWidth(), drawable.getHeight());
+    endRendering();
+  }
+
+  /** Begins the OpenGL rendering process for the overlay. This is
+      separated out so advanced applications can render independent
+      pieces of the overlay to different portions of the drawable.
+
+      @throws GLException If an OpenGL context is not current when this method is called
+  */
+  public void beginRendering() throws GLException {
+    renderer.beginOrthoRendering(drawable.getWidth(), drawable.getHeight());
+  }
+
+  /** Ends the OpenGL rendering process for the overlay. This is
+      separated out so advanced applications can render independent
+      pieces of the overlay to different portions of the drawable.
+
+      @throws GLException If an OpenGL context is not current when this method is called
+  */
+  public void endRendering() throws GLException {
+    renderer.endOrthoRendering();
+  }
+
+  /** Draws the specified sub-rectangle of the overlay on top of the
+      OpenGL drawable. {@link #beginRendering} and {@link
+      #endRendering} must be used in conjunction with this method to
+      achieve proper rendering results. This method should be called
+      while the OpenGL context for the drawable is current, and after
+      your OpenGL scene has been rendered.
+
+      @param x the lower-left x coordinate (relative to the lower left
+        of the overlay) of the rectangle to draw
+      @param y the lower-left y coordinate (relative to the lower left
+        of the overlay) of the rectangle to draw
+      @param width the width of the rectangle to draw
+      @param height the height of the rectangle to draw
+
+      @throws GLException If an OpenGL context is not current when this method is called
+  */
+  public void draw(int x, int y, int width, int height) throws GLException {
+    draw(x, y, x, y, width, height);
+  }
+
+  /** Draws the specified sub-rectangle of the overlay at the
+      specified x and y coordinate on top of the OpenGL drawable.
+      {@link #beginRendering} and {@link #endRendering} must be used
+      in conjunction with this method to achieve proper rendering
+      results. This method should be called while the OpenGL context
+      for the drawable is current, and after your OpenGL scene has
+      been rendered.
+
+      @param screenx the on-screen x coordinate at which to draw the rectangle
+      @param screeny the on-screen y coordinate (relative to lower left) at
+        which to draw the rectangle
+      @param overlayx the x coordinate of the pixel in the overlay of
+        the lower left portion of the rectangle to draw
+      @param overlayy the y coordinate of the pixel in the overlay
+        (relative to lower left) of the lower left portion of the
+        rectangle to draw
+      @param width the width of the rectangle to draw
+      @param height the height of the rectangle to draw
+
+      @throws GLException If an OpenGL context is not current when this method is called
+  */
+  public void draw(int screenx, int screeny,
+                   int overlayx, int overlayy,
+                   int width, int height) throws GLException {
+    renderer.drawOrthoRect(screenx, screeny,
+                           overlayx, overlayy,
+                           width, height);
+  }
+
+  //----------------------------------------------------------------------
+  // Internals only below this point
+  //
+
+  private void validateRenderer() {
+    if (renderer == null) {
+      renderer = new TextureRenderer(drawable.getWidth(),
+                                     drawable.getHeight(),
+                                     true);
+      contentsLost = true;
+    } else if (renderer.getWidth() != drawable.getWidth() ||
+               renderer.getHeight() != drawable.getHeight()) {
+      renderer.setSize(drawable.getWidth(), drawable.getHeight());
+      contentsLost = true;
+    } else {
+      contentsLost = false;
+    }
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/Screenshot.java b/src/jogl/classes/com/jogamp/opengl/util/awt/Screenshot.java
new file mode 100644
index 0000000..7019d72
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/awt/Screenshot.java
@@ -0,0 +1,432 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.jogamp.opengl.util.awt;
+
+import java.awt.image.*;
+import java.io.*;
+import java.nio.*;
+import java.nio.channels.*;
+import javax.imageio.*;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+import javax.media.opengl.glu.gl2.*;
+
+import com.jogamp.opengl.util.*;
+
+/** Utilities for taking screenshots of OpenGL applications. */
+
+public class Screenshot {
+  private Screenshot() {}
+
+  /** 
+   * Takes a fast screenshot of the current OpenGL drawable to a Targa
+   * file. Requires the OpenGL context for the desired drawable to be
+   * current. Takes the screenshot from the last assigned read buffer,
+   * or the OpenGL default read buffer if none has been specified by
+   * the user (GL_FRONT for single-buffered configurations and GL_BACK
+   * for double-buffered configurations). This is the fastest
+   * mechanism for taking a screenshot of an application. Contributed
+   * by Carsten Weisse of Bytonic Software (http://bytonic.de/). <p>
+   *
+   * No alpha channel is written with this variant.
+   *
+   * @param file the file to write containing the screenshot
+   * @param width the width of the current drawable
+   * @param height the height of the current drawable
+   *
+   * @throws GLException if an OpenGL context was not current or
+   *   another OpenGL-related error occurred
+   * @throws IOException if an I/O error occurred while writing the
+   *   file
+   */
+  public static void writeToTargaFile(File file,
+                                      int width,
+                                      int height) throws GLException, IOException {
+    writeToTargaFile(file, width, height, false);
+  }
+
+  /** 
+   * Takes a fast screenshot of the current OpenGL drawable to a Targa
+   * file. Requires the OpenGL context for the desired drawable to be
+   * current. Takes the screenshot from the last assigned read buffer,
+   * or the OpenGL default read buffer if none has been specified by
+   * the user (GL_FRONT for single-buffered configurations and GL_BACK
+   * for double-buffered configurations). This is the fastest
+   * mechanism for taking a screenshot of an application. Contributed
+   * by Carsten Weisse of Bytonic Software (http://bytonic.de/).
+   *
+   * @param file the file to write containing the screenshot
+   * @param width the width of the current drawable
+   * @param height the height of the current drawable
+   * @param alpha whether the alpha channel should be saved. If true,
+   *   requires GL_EXT_abgr extension to be present.
+   *
+   * @throws GLException if an OpenGL context was not current or
+   *   another OpenGL-related error occurred
+   * @throws IOException if an I/O error occurred while writing the
+   *   file
+   */
+  public static void writeToTargaFile(File file,
+                                      int width,
+                                      int height,
+                                      boolean alpha) throws GLException, IOException {
+    writeToTargaFile(file, 0, 0, width, height, alpha);
+  }
+
+  /** 
+   * Takes a fast screenshot of the current OpenGL drawable to a Targa
+   * file. Requires the OpenGL context for the desired drawable to be
+   * current. Takes the screenshot from the last assigned read buffer,
+   * or the OpenGL default read buffer if none has been specified by
+   * the user (GL_FRONT for single-buffered configurations and GL_BACK
+   * for double-buffered configurations). This is the fastest
+   * mechanism for taking a screenshot of an application. Contributed
+   * by Carsten Weisse of Bytonic Software (http://bytonic.de/).
+   *
+   * @param file the file to write containing the screenshot
+   * @param x the starting x coordinate of the screenshot, measured from the lower-left
+   * @param y the starting y coordinate of the screenshot, measured from the lower-left
+   * @param width the width of the desired screenshot area
+   * @param height the height of the desired screenshot area
+   * @param alpha whether the alpha channel should be saved. If true,
+   *   requires GL_EXT_abgr extension to be present.
+   *
+   * @throws GLException if an OpenGL context was not current or
+   *   another OpenGL-related error occurred
+   * @throws IOException if an I/O error occurred while writing the
+   *   file
+   */
+  public static void writeToTargaFile(File file,
+                                      int x,
+                                      int y,
+                                      int width,
+                                      int height,
+                                      boolean alpha) throws GLException, IOException {
+    if (alpha) {
+      checkExtABGR();
+    }
+
+    TGAWriter writer = new TGAWriter();
+    writer.open(file, width, height, alpha);
+    ByteBuffer bgr = writer.getImageData();
+
+    GL2 gl = GLUgl2.getCurrentGL2();
+
+    // Set up pixel storage modes
+    PixelStorageModes psm = new PixelStorageModes();
+    psm.save(gl);
+
+    int readbackType = (alpha ? GL2.GL_ABGR_EXT : GL2.GL_BGR);
+
+    // read the BGR values into the image buffer
+    gl.glReadPixels(x, y, width, height, readbackType,
+                    GL2.GL_UNSIGNED_BYTE, bgr);
+
+    // Restore pixel storage modes
+    psm.restore(gl);
+
+    // close the file
+    writer.close();
+  }
+
+  /**
+   * Takes a screenshot of the current OpenGL drawable to a
+   * BufferedImage. Requires the OpenGL context for the desired
+   * drawable to be current. Takes the screenshot from the last
+   * assigned read buffer, or the OpenGL default read buffer if none
+   * has been specified by the user (GL_FRONT for single-buffered
+   * configurations and GL_BACK for double-buffered configurations).
+   * Note that the scanlines of the resulting image are flipped
+   * vertically in order to correctly match the OpenGL contents, which
+   * takes time and is therefore not as fast as the Targa screenshot
+   * function. <P>
+   *
+   * No alpha channel is read back with this variant.
+   *
+   * @param width the width of the current drawable
+   * @param height the height of the current drawable
+   *
+   * @throws GLException if an OpenGL context was not current or
+   *   another OpenGL-related error occurred
+   */
+  public static BufferedImage readToBufferedImage(int width,
+                                                  int height) throws GLException {
+    return readToBufferedImage(width, height, false);
+  }
+
+  /**
+   * Takes a screenshot of the current OpenGL drawable to a
+   * BufferedImage. Requires the OpenGL context for the desired
+   * drawable to be current. Takes the screenshot from the last
+   * assigned read buffer, or the OpenGL default read buffer if none
+   * has been specified by the user (GL_FRONT for single-buffered
+   * configurations and GL_BACK for double-buffered configurations).
+   * Note that the scanlines of the resulting image are flipped
+   * vertically in order to correctly match the OpenGL contents, which
+   * takes time and is therefore not as fast as the Targa screenshot
+   * function.
+   *
+   * @param width the width of the current drawable
+   * @param height the height of the current drawable
+   * @param alpha whether the alpha channel should be read back. If
+   *   true, requires GL_EXT_abgr extension to be present.
+   *
+   * @throws GLException if an OpenGL context was not current or
+   *   another OpenGL-related error occurred
+   */
+  public static BufferedImage readToBufferedImage(int width,
+                                                  int height,
+                                                  boolean alpha) throws GLException {
+    return readToBufferedImage(0, 0, width, height, alpha);
+  }
+
+  /**
+   * Takes a screenshot of the current OpenGL drawable to a
+   * BufferedImage. Requires the OpenGL context for the desired
+   * drawable to be current. Takes the screenshot from the last
+   * assigned read buffer, or the OpenGL default read buffer if none
+   * has been specified by the user (GL_FRONT for single-buffered
+   * configurations and GL_BACK for double-buffered configurations).
+   * Note that the scanlines of the resulting image are flipped
+   * vertically in order to correctly match the OpenGL contents, which
+   * takes time and is therefore not as fast as the Targa screenshot
+   * function.
+   *
+   * @param x the starting x coordinate of the screenshot, measured from the lower-left
+   * @param y the starting y coordinate of the screenshot, measured from the lower-left
+   * @param width the width of the desired screenshot area
+   * @param height the height of the desired screenshot area
+   * @param alpha whether the alpha channel should be read back. If
+   *   true, requires GL_EXT_abgr extension to be present.
+   *
+   * @throws GLException if an OpenGL context was not current or
+   *   another OpenGL-related error occurred
+   */
+  public static BufferedImage readToBufferedImage(int x,
+                                                  int y,
+                                                  int width,
+                                                  int height,
+                                                  boolean alpha) throws GLException {
+    int bufImgType = (alpha ? BufferedImage.TYPE_4BYTE_ABGR : BufferedImage.TYPE_3BYTE_BGR);
+    int readbackType = (alpha ? GL2.GL_ABGR_EXT : GL2.GL_BGR);
+
+    if (alpha) {
+      checkExtABGR();
+    }
+
+    // Allocate necessary storage
+    BufferedImage image = new BufferedImage(width, height, bufImgType);
+
+    GL2 gl = GLUgl2.getCurrentGL2();
+
+    // Set up pixel storage modes
+    PixelStorageModes psm = new PixelStorageModes();
+    psm.save(gl);
+
+    // read the BGR values into the image
+    gl.glReadPixels(x, y, width, height, readbackType,
+                    GL2.GL_UNSIGNED_BYTE,
+                    ByteBuffer.wrap(((DataBufferByte) image.getRaster().getDataBuffer()).getData()));
+
+    // Restore pixel storage modes
+    psm.restore(gl);
+
+    // Must flip BufferedImage vertically for correct results
+    ImageUtil.flipImageVertically(image);
+    return image;
+  }
+
+  /**
+   * Takes a screenshot of the current OpenGL drawable to the
+   * specified file on disk using the ImageIO package. Requires the
+   * OpenGL context for the desired drawable to be current. Takes the
+   * screenshot from the last assigned read buffer, or the OpenGL
+   * default read buffer if none has been specified by the user
+   * (GL_FRONT for single-buffered configurations and GL_BACK for
+   * double-buffered configurations). This is not the fastest
+   * mechanism for taking a screenshot but may be more convenient than
+   * others for getting images for consumption by other packages. The
+   * file format is inferred from the suffix of the given file. <P>
+   *
+   * No alpha channel is saved with this variant.
+   *
+   * @param file the file to write containing the screenshot
+   * @param width the width of the current drawable
+   * @param height the height of the current drawable
+   *
+   * @throws GLException if an OpenGL context was not current or
+   *   another OpenGL-related error occurred
+   *
+   * @throws IOException if an I/O error occurred or if the file could
+   *   not be written to disk due to the requested file format being
+   *   unsupported by ImageIO
+   */
+  public static void writeToFile(File file,
+                                 int width,
+                                 int height) throws IOException, GLException {
+    writeToFile(file, width, height, false);
+  }
+
+  /**
+   * Takes a screenshot of the current OpenGL drawable to the
+   * specified file on disk using the ImageIO package. Requires the
+   * OpenGL context for the desired drawable to be current. Takes the
+   * screenshot from the last assigned read buffer, or the OpenGL
+   * default read buffer if none has been specified by the user
+   * (GL_FRONT for single-buffered configurations and GL_BACK for
+   * double-buffered configurations). This is not the fastest
+   * mechanism for taking a screenshot but may be more convenient than
+   * others for getting images for consumption by other packages. The
+   * file format is inferred from the suffix of the given file. <P>
+   *
+   * Note that some file formats, in particular JPEG, can not handle
+   * an alpha channel properly. If the "alpha" argument is specified
+   * as true for such a file format it will be silently ignored.
+   *
+   * @param file the file to write containing the screenshot
+   * @param width the width of the current drawable
+   * @param height the height of the current drawable
+   * @param alpha whether an alpha channel should be saved. If true,
+   *   requires GL_EXT_abgr extension to be present.
+   *
+   * @throws GLException if an OpenGL context was not current or
+   *   another OpenGL-related error occurred
+   *
+   * @throws IOException if an I/O error occurred or if the file could
+   *   not be written to disk due to the requested file format being
+   *   unsupported by ImageIO
+   */
+  public static void writeToFile(File file,
+                                 int width,
+                                 int height,
+                                 boolean alpha) throws IOException, GLException {
+    writeToFile(file, 0, 0, width, height, alpha);
+  }
+
+  /**
+   * Takes a screenshot of the current OpenGL drawable to the
+   * specified file on disk using the ImageIO package. Requires the
+   * OpenGL context for the desired drawable to be current. Takes the
+   * screenshot from the last assigned read buffer, or the OpenGL
+   * default read buffer if none has been specified by the user
+   * (GL_FRONT for single-buffered configurations and GL_BACK for
+   * double-buffered configurations). This is not the fastest
+   * mechanism for taking a screenshot but may be more convenient than
+   * others for getting images for consumption by other packages. The
+   * file format is inferred from the suffix of the given file. <P>
+   *
+   * Note that some file formats, in particular JPEG, can not handle
+   * an alpha channel properly. If the "alpha" argument is specified
+   * as true for such a file format it will be silently ignored.
+   *
+   * @param file the file to write containing the screenshot
+   * @param x the starting x coordinate of the screenshot, measured from the lower-left
+   * @param y the starting y coordinate of the screenshot, measured from the lower-left
+   * @param width the width of the current drawable
+   * @param height the height of the current drawable
+   * @param alpha whether an alpha channel should be saved. If true,
+   *   requires GL_EXT_abgr extension to be present.
+   *
+   * @throws GLException if an OpenGL context was not current or
+   *   another OpenGL-related error occurred
+   *
+   * @throws IOException if an I/O error occurred or if the file could
+   *   not be written to disk due to the requested file format being
+   *   unsupported by ImageIO
+   */
+  public static void writeToFile(File file,
+                                 int x,
+                                 int y,
+                                 int width,
+                                 int height,
+                                 boolean alpha) throws IOException, GLException {
+    String fileSuffix = FileUtil.getFileSuffix(file);
+    if (alpha && (fileSuffix.equals("jpg") || fileSuffix.equals("jpeg"))) {
+      // JPEGs can't deal properly with alpha channels
+      alpha = false;
+    }
+
+    BufferedImage image = readToBufferedImage(x, y, width, height, alpha);
+    if (!ImageIO.write(image, fileSuffix, file)) {
+      throw new IOException("Unsupported file format " + fileSuffix);
+    }
+  }
+
+  private static int glGetInteger(GL2 gl, int pname, int[] tmp) {
+    gl.glGetIntegerv(pname, tmp, 0);
+    return tmp[0];
+  }
+
+  private static void checkExtABGR() {
+    GL2 gl = GLUgl2.getCurrentGL2();
+    if (!gl.isExtensionAvailable("GL_EXT_abgr")) {
+      throw new IllegalArgumentException("Saving alpha channel requires GL_EXT_abgr");
+    }
+  }
+ 
+  static class PixelStorageModes {
+    int packAlignment;
+    int packRowLength;
+    int packSkipRows;
+    int packSkipPixels;
+    int packSwapBytes;
+    int[] tmp = new int[1];
+
+    void save(GL2 gl) {
+      packAlignment  = glGetInteger(gl, GL2.GL_PACK_ALIGNMENT, tmp);
+      packRowLength  = glGetInteger(gl, GL2.GL_PACK_ROW_LENGTH, tmp);
+      packSkipRows   = glGetInteger(gl, GL2.GL_PACK_SKIP_ROWS, tmp);
+      packSkipPixels = glGetInteger(gl, GL2.GL_PACK_SKIP_PIXELS, tmp);
+      packSwapBytes  = glGetInteger(gl, GL2.GL_PACK_SWAP_BYTES, tmp);
+
+      gl.glPixelStorei(GL2.GL_PACK_ALIGNMENT, 1);
+      gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, 0);
+      gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, 0);
+      gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, 0);
+      gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, 0);
+    }
+
+    void restore(GL2 gl) {
+      gl.glPixelStorei(GL2.GL_PACK_ALIGNMENT, packAlignment);
+      gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, packRowLength);
+      gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, packSkipRows);
+      gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, packSkipPixels);
+      gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, packSwapBytes);
+    }
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java
new file mode 100644
index 0000000..f22e11c
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java
@@ -0,0 +1,1953 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+package com.jogamp.opengl.util.awt;
+
+import com.jogamp.common.nio.Buffers;
+import com.jogamp.opengl.impl.Debug;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.packrect.*;
+import com.jogamp.opengl.util.texture.*;
+import com.jogamp.opengl.util.texture.awt.*;
+
+import java.awt.AlphaComposite;
+import java.awt.Color;
+import java.awt.Composite;
+
+// For debugging purposes
+import java.awt.EventQueue;
+import java.awt.Font;
+import java.awt.Frame;
+import java.awt.Graphics2D;
+import java.awt.Image;
+import java.awt.Point;
+import java.awt.RenderingHints;
+import java.awt.event.*;
+import java.awt.font.*;
+import java.awt.geom.*;
+
+import java.nio.*;
+
+import java.text.*;
+
+import java.util.*;
+
+import java.security.*;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+import javax.media.opengl.glu.gl2.*;
+import javax.media.opengl.awt.*;
+
+
+/** Renders bitmapped Java 2D text into an OpenGL window with high
+    performance, full Unicode support, and a simple API. Performs
+    appropriate caching of text rendering results in an OpenGL texture
+    internally to avoid repeated font rasterization. The caching is
+    completely automatic, does not require any user intervention, and
+    has no visible controls in the public API. <P>
+
+    Using the {@link TextRenderer TextRenderer} is simple. Add a
+    "<code>TextRenderer renderer;</code>" field to your {@link
+    javax.media.opengl.GLEventListener GLEventListener}. In your {@link
+    javax.media.opengl.GLEventListener#init init} method, add:
+
+    <PRE>
+    renderer = new TextRenderer(new Font("SansSerif", Font.BOLD, 36));
+    </PRE>
+
+    <P> In the {@link javax.media.opengl.GLEventListener#display display} method of your
+    {@link javax.media.opengl.GLEventListener GLEventListener}, add:
+    <PRE>
+    renderer.beginRendering(drawable.getWidth(), drawable.getHeight());
+    // optionally set the color
+    renderer.setColor(1.0f, 0.2f, 0.2f, 0.8f);
+    renderer.draw("Text to draw", xPosition, yPosition);
+    // ... more draw commands, color changes, etc.
+    renderer.endRendering();
+    </PRE>
+
+    Unless you are sharing textures and display lists between OpenGL
+    contexts, you do not need to call the {@link #dispose dispose}
+    method of the TextRenderer; the OpenGL resources it uses
+    internally will be cleaned up automatically when the OpenGL
+    context is destroyed. <P>
+
+    <b>Note</b> that the TextRenderer may cause the vertex and texture
+    coordinate array buffer bindings to change, or to be unbound. This
+    is important to note if you are using Vertex Buffer Objects (VBOs)
+    in your application. <P>
+
+    Internally, the renderer uses a rectangle packing algorithm to
+    pack both glyphs and full Strings' rendering results (which are
+    variable size) onto a larger OpenGL texture. The internal backing
+    store is maintained using a {@link
+    com.jogamp.opengl.util.awt.TextureRenderer TextureRenderer}. A least
+    recently used (LRU) algorithm is used to discard previously
+    rendered strings; the specific algorithm is undefined, but is
+    currently implemented by flushing unused Strings' rendering
+    results every few hundred rendering cycles, where a rendering
+    cycle is defined as a pair of calls to {@link #beginRendering
+    beginRendering} / {@link #endRendering endRendering}.
+
+    @author John Burkey
+    @author Kenneth Russell
+*/
+public class TextRenderer {
+    private static final boolean DEBUG = Debug.isPropertyDefined("jogl.debug.TextRenderer", true, AccessController.getContext());
+
+    // These are occasionally useful for more in-depth debugging
+    private static final boolean DISABLE_GLYPH_CACHE = false;
+    private static final boolean DRAW_BBOXES = false;
+
+    static final int kSize = 256;
+
+    // Every certain number of render cycles, flush the strings which
+    // haven't been used recently
+    private static final int CYCLES_PER_FLUSH = 100;
+
+    // The amount of vertical dead space on the backing store before we
+    // force a compaction
+    private static final float MAX_VERTICAL_FRAGMENTATION = 0.7f;
+    static final int kQuadsPerBuffer = 100;
+    static final int kCoordsPerVertVerts = 3;
+    static final int kCoordsPerVertTex = 2;
+    static final int kVertsPerQuad = 4;
+    static final int kTotalBufferSizeVerts = kQuadsPerBuffer * kVertsPerQuad;
+    static final int kTotalBufferSizeCoordsVerts = kQuadsPerBuffer * kVertsPerQuad * kCoordsPerVertVerts;
+    static final int kTotalBufferSizeCoordsTex = kQuadsPerBuffer * kVertsPerQuad * kCoordsPerVertTex;
+    static final int kTotalBufferSizeBytesVerts = kTotalBufferSizeCoordsVerts * 4;
+    static final int kTotalBufferSizeBytesTex = kTotalBufferSizeCoordsTex * 4;
+    static final int kSizeInBytes_OneVertices_VertexData = kCoordsPerVertVerts * 4;
+    static final int kSizeInBytes_OneVertices_TexData = kCoordsPerVertTex * 4;
+    private Font font;
+    private boolean antialiased;
+    private boolean useFractionalMetrics;
+
+    // Whether we're attempting to use automatic mipmap generation support
+    private boolean mipmap;
+    private RectanglePacker packer;
+    private boolean haveMaxSize;
+    private RenderDelegate renderDelegate;
+    private TextureRenderer cachedBackingStore;
+    private Graphics2D cachedGraphics;
+    private FontRenderContext cachedFontRenderContext;
+    private Map /*<String,Rect>*/ stringLocations = new HashMap /*<String,Rect>*/();
+    private GlyphProducer mGlyphProducer;
+
+    private int numRenderCycles;
+
+    // Need to keep track of whether we're in a beginRendering() /
+    // endRendering() cycle so we can re-enter the exact same state if
+    // we have to reallocate the backing store
+    private boolean inBeginEndPair;
+    private boolean isOrthoMode;
+    private int beginRenderingWidth;
+    private int beginRenderingHeight;
+    private boolean beginRenderingDepthTestDisabled;
+
+    // For resetting the color after disposal of the old backing store
+    private boolean haveCachedColor;
+    private float cachedR;
+    private float cachedG;
+    private float cachedB;
+    private float cachedA;
+    private Color cachedColor;
+    private boolean needToResetColor;
+
+    // For debugging only
+    private Frame dbgFrame;
+
+    // Debugging purposes only
+    private boolean debugged;
+    Pipelined_QuadRenderer mPipelinedQuadRenderer;
+    
+    //emzic: added boolean flag
+    private boolean useVertexArrays = true;
+    
+    //emzic: added boolean flag
+    private boolean isExtensionAvailable_GL_VERSION_1_5;
+    private boolean checkFor_isExtensionAvailable_GL_VERSION_1_5;
+
+    // Whether GL_LINEAR filtering is enabled for the backing store
+    private boolean smoothing = true;
+
+    /** Creates a new TextRenderer with the given font, using no
+        antialiasing or fractional metrics, and the default
+        RenderDelegate. Equivalent to <code>TextRenderer(font, false,
+        false)</code>.
+
+        @param font the font to render with
+    */
+    public TextRenderer(Font font) {
+        this(font, false, false, null, false);
+    }
+
+    /** Creates a new TextRenderer with the given font, using no
+        antialiasing or fractional metrics, and the default
+        RenderDelegate. If <CODE>mipmap</CODE> is true, attempts to use
+        OpenGL's automatic mipmap generation for better smoothing when
+        rendering the TextureRenderer's contents at a distance.
+        Equivalent to <code>TextRenderer(font, false, false)</code>.
+
+        @param font the font to render with
+        @param mipmap whether to attempt use of automatic mipmap generation
+    */
+    public TextRenderer(Font font, boolean mipmap) {
+        this(font, false, false, null, mipmap);
+    }
+
+    /** Creates a new TextRenderer with the given Font, specified font
+        properties, and default RenderDelegate. The
+        <code>antialiased</code> and <code>useFractionalMetrics</code>
+        flags provide control over the same properties at the Java 2D
+        level. No mipmap support is requested. Equivalent to
+        <code>TextRenderer(font, antialiased, useFractionalMetrics,
+        null)</code>.
+
+        @param font the font to render with
+        @param antialiased whether to use antialiased fonts
+        @param useFractionalMetrics whether to use fractional font
+        metrics at the Java 2D level
+    */
+    public TextRenderer(Font font, boolean antialiased,
+                        boolean useFractionalMetrics) {
+        this(font, antialiased, useFractionalMetrics, null, false);
+    }
+
+    /** Creates a new TextRenderer with the given Font, specified font
+        properties, and given RenderDelegate. The
+        <code>antialiased</code> and <code>useFractionalMetrics</code>
+        flags provide control over the same properties at the Java 2D
+        level. The <code>renderDelegate</code> provides more control
+        over the text rendered. No mipmap support is requested.
+
+        @param font the font to render with
+        @param antialiased whether to use antialiased fonts
+        @param useFractionalMetrics whether to use fractional font
+        metrics at the Java 2D level
+        @param renderDelegate the render delegate to use to draw the
+        text's bitmap, or null to use the default one
+    */
+    public TextRenderer(Font font, boolean antialiased,
+                        boolean useFractionalMetrics, RenderDelegate renderDelegate) {
+        this(font, antialiased, useFractionalMetrics, renderDelegate, false);
+    }
+
+    /** Creates a new TextRenderer with the given Font, specified font
+        properties, and given RenderDelegate. The
+        <code>antialiased</code> and <code>useFractionalMetrics</code>
+        flags provide control over the same properties at the Java 2D
+        level. The <code>renderDelegate</code> provides more control
+        over the text rendered. If <CODE>mipmap</CODE> is true, attempts
+        to use OpenGL's automatic mipmap generation for better smoothing
+        when rendering the TextureRenderer's contents at a distance.
+
+        @param font the font to render with
+        @param antialiased whether to use antialiased fonts
+        @param useFractionalMetrics whether to use fractional font
+        metrics at the Java 2D level
+        @param renderDelegate the render delegate to use to draw the
+        text's bitmap, or null to use the default one
+        @param mipmap whether to attempt use of automatic mipmap generation
+    */
+    public TextRenderer(Font font, boolean antialiased,
+                        boolean useFractionalMetrics, RenderDelegate renderDelegate,
+                        boolean mipmap) {
+        this.font = font;
+        this.antialiased = antialiased;
+        this.useFractionalMetrics = useFractionalMetrics;
+        this.mipmap = mipmap;
+
+        // FIXME: consider adjusting the size based on font size
+        // (it will already automatically resize if necessary)
+        packer = new RectanglePacker(new Manager(), kSize, kSize);
+
+        if (renderDelegate == null) {
+            renderDelegate = new DefaultRenderDelegate();
+        }
+
+        this.renderDelegate = renderDelegate;
+
+        mGlyphProducer = new GlyphProducer(font.getNumGlyphs());
+    }
+
+    /** Returns the bounding rectangle of the given String, assuming it
+        was rendered at the origin. See {@link #getBounds(CharSequence)
+        getBounds(CharSequence)}. */
+    public Rectangle2D getBounds(String str) {
+        return getBounds((CharSequence) str);
+    }
+
+    /** Returns the bounding rectangle of the given CharSequence,
+        assuming it was rendered at the origin. The coordinate system of
+        the returned rectangle is Java 2D's, with increasing Y
+        coordinates in the downward direction. The relative coordinate
+        (0, 0) in the returned rectangle corresponds to the baseline of
+        the leftmost character of the rendered string, in similar
+        fashion to the results returned by, for example, {@link
+        java.awt.font.GlyphVector#getVisualBounds}. Most applications
+        will use only the width and height of the returned Rectangle for
+        the purposes of centering or justifying the String. It is not
+        specified which Java 2D bounds ({@link
+        java.awt.font.GlyphVector#getVisualBounds getVisualBounds},
+        {@link java.awt.font.GlyphVector#getPixelBounds getPixelBounds},
+        etc.) the returned bounds correspond to, although every effort
+        is made to ensure an accurate bound. */
+    public Rectangle2D getBounds(CharSequence str) {
+        // FIXME: this should be more optimized and use the glyph cache
+        Rect r = null;
+
+        if ((r = (Rect) stringLocations.get(str)) != null) {
+            TextData data = (TextData) r.getUserData();
+
+            // Reconstitute the Java 2D results based on the cached values
+            return new Rectangle2D.Double(-data.origin().x, -data.origin().y,
+                                          r.w(), r.h());
+        }
+
+        // Must return a Rectangle compatible with the layout algorithm --
+        // must be idempotent
+        return normalize(renderDelegate.getBounds(str, font,
+                                                  getFontRenderContext()));
+    }
+
+    /** Returns the Font this renderer is using. */
+    public Font getFont() {
+        return font;
+    }
+
+    /** Returns a FontRenderContext which can be used for external
+        text-related size computations. This object should be considered
+        transient and may become invalidated between {@link
+        #beginRendering beginRendering} / {@link #endRendering
+        endRendering} pairs. */
+    public FontRenderContext getFontRenderContext() {
+        if (cachedFontRenderContext == null) {
+            cachedFontRenderContext = getGraphics2D().getFontRenderContext();
+        }
+
+        return cachedFontRenderContext;
+    }
+
+    /** Begins rendering with this {@link TextRenderer TextRenderer}
+        into the current OpenGL drawable, pushing the projection and
+        modelview matrices and some state bits and setting up a
+        two-dimensional orthographic projection with (0, 0) as the
+        lower-left coordinate and (width, height) as the upper-right
+        coordinate. Binds and enables the internal OpenGL texture
+        object, sets the texture environment mode to GL_MODULATE, and
+        changes the current color to the last color set with this
+        TextRenderer via {@link #setColor setColor}. This method
+        disables the depth test and is equivalent to
+        beginRendering(width, height, true).
+
+        @param width the width of the current on-screen OpenGL drawable
+        @param height the height of the current on-screen OpenGL drawable
+        @throws javax.media.opengl.GLException If an OpenGL context is not current when this method is called
+    */
+    public void beginRendering(int width, int height) throws GLException {
+        beginRendering(width, height, true);
+    }
+
+    /** Begins rendering with this {@link TextRenderer TextRenderer}
+        into the current OpenGL drawable, pushing the projection and
+        modelview matrices and some state bits and setting up a
+        two-dimensional orthographic projection with (0, 0) as the
+        lower-left coordinate and (width, height) as the upper-right
+        coordinate. Binds and enables the internal OpenGL texture
+        object, sets the texture environment mode to GL_MODULATE, and
+        changes the current color to the last color set with this
+        TextRenderer via {@link #setColor setColor}. Disables the depth
+        test if the disableDepthTest argument is true.
+
+        @param width the width of the current on-screen OpenGL drawable
+        @param height the height of the current on-screen OpenGL drawable
+        @param disableDepthTest whether to disable the depth test
+        @throws GLException If an OpenGL context is not current when this method is called
+    */
+    public void beginRendering(int width, int height, boolean disableDepthTest)
+        throws GLException {
+        beginRendering(true, width, height, disableDepthTest);
+    }
+
+    /** Begins rendering of 2D text in 3D with this {@link TextRenderer
+        TextRenderer} into the current OpenGL drawable. Assumes the end
+        user is responsible for setting up the modelview and projection
+        matrices, and will render text using the {@link #draw3D draw3D}
+        method. This method pushes some OpenGL state bits, binds and
+        enables the internal OpenGL texture object, sets the texture
+        environment mode to GL_MODULATE, and changes the current color
+        to the last color set with this TextRenderer via {@link
+        #setColor setColor}.
+
+        @throws GLException If an OpenGL context is not current when this method is called
+    */
+    public void begin3DRendering() throws GLException {
+        beginRendering(false, 0, 0, false);
+    }
+
+    /** Changes the current color of this TextRenderer to the supplied
+        one. The default color is opaque white.
+
+        @param color the new color to use for rendering text
+        @throws GLException If an OpenGL context is not current when this method is called
+    */
+    public void setColor(Color color) throws GLException {
+        boolean noNeedForFlush = (haveCachedColor && (cachedColor != null) &&
+                                  color.equals(cachedColor));
+
+        if (!noNeedForFlush) {
+            flushGlyphPipeline();
+        }
+
+        getBackingStore().setColor(color);
+        haveCachedColor = true;
+        cachedColor = color;
+    }
+
+    /** Changes the current color of this TextRenderer to the supplied
+        one, where each component ranges from 0.0f - 1.0f. The alpha
+        component, if used, does not need to be premultiplied into the
+        color channels as described in the documentation for {@link
+        com.jogamp.opengl.util.texture.Texture Texture}, although
+        premultiplied colors are used internally. The default color is
+        opaque white.
+
+        @param r the red component of the new color
+        @param g the green component of the new color
+        @param b the blue component of the new color
+        @param a the alpha component of the new color, 0.0f = completely
+        transparent, 1.0f = completely opaque
+        @throws GLException If an OpenGL context is not current when this method is called
+    */
+    public void setColor(float r, float g, float b, float a)
+        throws GLException {
+        boolean noNeedForFlush = (haveCachedColor && (cachedColor == null) &&
+                                  (r == cachedR) && (g == cachedG) && (b == cachedB) &&
+                                  (a == cachedA));
+
+        if (!noNeedForFlush) {
+            flushGlyphPipeline();
+        }
+
+        getBackingStore().setColor(r, g, b, a);
+        haveCachedColor = true;
+        cachedR = r;
+        cachedG = g;
+        cachedB = b;
+        cachedA = a;
+        cachedColor = null;
+    }
+
+    /** Draws the supplied CharSequence at the desired location using
+        the renderer's current color. The baseline of the leftmost
+        character is at position (x, y) specified in OpenGL coordinates,
+        where the origin is at the lower-left of the drawable and the Y
+        coordinate increases in the upward direction.
+
+        @param str the string to draw
+        @param x the x coordinate at which to draw
+        @param y the y coordinate at which to draw
+        @throws GLException If an OpenGL context is not current when this method is called
+    */
+    public void draw(CharSequence str, int x, int y) throws GLException {
+        draw3D(str, x, y, 0, 1);
+    }
+
+    /** Draws the supplied String at the desired location using the
+        renderer's current color. See {@link #draw(CharSequence, int,
+        int) draw(CharSequence, int, int)}. */
+    public void draw(String str, int x, int y) throws GLException {
+        draw3D(str, x, y, 0, 1);
+    }
+
+    /** Draws the supplied CharSequence at the desired 3D location using
+        the renderer's current color. The baseline of the leftmost
+        character is placed at position (x, y, z) in the current
+        coordinate system.
+
+        @param str the string to draw
+        @param x the x coordinate at which to draw
+        @param y the y coordinate at which to draw
+        @param z the z coordinate at which to draw
+        @param scaleFactor a uniform scale factor applied to the width and height of the drawn rectangle
+        @throws GLException If an OpenGL context is not current when this method is called
+    */
+    public void draw3D(CharSequence str, float x, float y, float z,
+                       float scaleFactor) {
+        internal_draw3D(str, x, y, z, scaleFactor);
+    }
+
+    /** Draws the supplied String at the desired 3D location using the
+        renderer's current color. See {@link #draw3D(CharSequence,
+        float, float, float, float) draw3D(CharSequence, float, float,
+        float, float)}. */
+    public void draw3D(String str, float x, float y, float z, float scaleFactor) {
+        internal_draw3D(str, x, y, z, scaleFactor);
+    }
+
+    /** Returns the pixel width of the given character. */
+    public float getCharWidth(char inChar) {
+        return mGlyphProducer.getGlyphPixelWidth(inChar);
+    }
+
+    /** Causes the TextRenderer to flush any internal caches it may be
+        maintaining and draw its rendering results to the screen. This
+        should be called after each call to draw() if you are setting
+        OpenGL state such as the modelview matrix between calls to
+        draw(). */
+    public void flush() {
+        flushGlyphPipeline();
+    }
+
+    /** Ends a render cycle with this {@link TextRenderer TextRenderer}.
+        Restores the projection and modelview matrices as well as
+        several OpenGL state bits. Should be paired with {@link
+        #beginRendering beginRendering}.
+
+        @throws GLException If an OpenGL context is not current when this method is called
+    */
+    public void endRendering() throws GLException {
+        endRendering(true);
+    }
+
+    /** Ends a 3D render cycle with this {@link TextRenderer TextRenderer}.
+        Restores several OpenGL state bits. Should be paired with {@link
+        #begin3DRendering begin3DRendering}.
+
+        @throws GLException If an OpenGL context is not current when this method is called
+    */
+    public void end3DRendering() throws GLException {
+        endRendering(false);
+    }
+
+    /** Disposes of all resources this TextRenderer is using. It is not
+        valid to use the TextRenderer after this method is called.
+
+        @throws GLException If an OpenGL context is not current when this method is called
+    */
+    public void dispose() throws GLException {
+        packer.dispose();
+        packer = null;
+        cachedBackingStore = null;
+        cachedGraphics = null;
+        cachedFontRenderContext = null;
+
+        if (dbgFrame != null) {
+            dbgFrame.dispose();
+        }
+    }
+
+    //----------------------------------------------------------------------
+    // Internals only below this point
+    //
+
+    private static Rectangle2D preNormalize(Rectangle2D src) {
+        // Need to round to integer coordinates
+        // Also give ourselves a little slop around the reported
+        // bounds of glyphs because it looks like neither the visual
+        // nor the pixel bounds works perfectly well
+        int minX = (int) Math.floor(src.getMinX()) - 1;
+        int minY = (int) Math.floor(src.getMinY()) - 1;
+        int maxX = (int) Math.ceil(src.getMaxX()) + 1;
+        int maxY = (int) Math.ceil(src.getMaxY()) + 1;
+        return new Rectangle2D.Double(minX, minY, maxX - minX, maxY - minY);
+    }
+
+
+    private Rectangle2D normalize(Rectangle2D src) {
+        // Give ourselves a boundary around each entity on the backing
+        // store in order to prevent bleeding of nearby Strings due to
+        // the fact that we use linear filtering
+
+        // NOTE that this boundary is quite heuristic and is related
+        // to how far away in 3D we may view the text --
+        // heuristically, 1.5% of the font's height
+        int boundary = (int) Math.max(1, 0.015 * font.getSize());
+
+        return new Rectangle2D.Double((int) Math.floor(src.getMinX() - boundary),
+                                      (int) Math.floor(src.getMinY() - boundary),
+                                      (int) Math.ceil(src.getWidth() + 2 * boundary),
+                                      (int) Math.ceil(src.getHeight()) + 2 * boundary);
+    }
+
+    private TextureRenderer getBackingStore() {
+        TextureRenderer renderer = (TextureRenderer) packer.getBackingStore();
+
+        if (renderer != cachedBackingStore) {
+            // Backing store changed since last time; discard any cached Graphics2D
+            if (cachedGraphics != null) {
+                cachedGraphics.dispose();
+                cachedGraphics = null;
+                cachedFontRenderContext = null;
+            }
+
+            cachedBackingStore = renderer;
+        }
+
+        return cachedBackingStore;
+    }
+
+    private Graphics2D getGraphics2D() {
+        TextureRenderer renderer = getBackingStore();
+
+        if (cachedGraphics == null) {
+            cachedGraphics = renderer.createGraphics();
+
+            // Set up composite, font and rendering hints
+            cachedGraphics.setComposite(AlphaComposite.Src);
+            cachedGraphics.setColor(Color.WHITE);
+            cachedGraphics.setFont(font);
+            cachedGraphics.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING,
+                                            (antialiased ? RenderingHints.VALUE_TEXT_ANTIALIAS_ON
+                                             : RenderingHints.VALUE_TEXT_ANTIALIAS_OFF));
+            cachedGraphics.setRenderingHint(RenderingHints.KEY_FRACTIONALMETRICS,
+                                            (useFractionalMetrics
+                                             ? RenderingHints.VALUE_FRACTIONALMETRICS_ON
+                                             : RenderingHints.VALUE_FRACTIONALMETRICS_OFF));
+        }
+
+        return cachedGraphics;
+    }
+
+    private void beginRendering(boolean ortho, int width, int height,
+                                boolean disableDepthTestForOrtho) {
+        GL2 gl = GLContext.getCurrentGL().getGL2();
+
+        if (DEBUG && !debugged) {
+            debug(gl);
+        }
+
+        inBeginEndPair = true;
+        isOrthoMode = ortho;
+        beginRenderingWidth = width;
+        beginRenderingHeight = height;
+        beginRenderingDepthTestDisabled = disableDepthTestForOrtho;
+
+        if (ortho) {
+            getBackingStore().beginOrthoRendering(width, height,
+                                                  disableDepthTestForOrtho);
+        } else {
+            getBackingStore().begin3DRendering();
+        }
+
+        // Push client attrib bits used by the pipelined quad renderer
+        gl.glPushClientAttrib((int) GL2.GL_ALL_CLIENT_ATTRIB_BITS);
+
+        if (!haveMaxSize) {
+            // Query OpenGL for the maximum texture size and set it in the
+            // RectanglePacker to keep it from expanding too large
+            int[] sz = new int[1];
+            gl.glGetIntegerv(GL2.GL_MAX_TEXTURE_SIZE, sz, 0);
+            packer.setMaxSize(sz[0], sz[0]);
+            haveMaxSize = true;
+        }
+
+        if (needToResetColor && haveCachedColor) {
+            if (cachedColor == null) {
+                getBackingStore().setColor(cachedR, cachedG, cachedB, cachedA);
+            } else {
+                getBackingStore().setColor(cachedColor);
+            }
+
+            needToResetColor = false;
+        }
+
+        // Disable future attempts to use mipmapping if TextureRenderer
+        // doesn't support it
+        if (mipmap && !getBackingStore().isUsingAutoMipmapGeneration()) {
+            if (DEBUG) {
+                System.err.println("Disabled mipmapping in TextRenderer");
+            }
+
+            mipmap = false;
+        }
+    }
+
+    /**
+     * emzic: here the call to glBindBuffer crashes on certain graphicscard/driver combinations
+     * this is why the ugly try-catch block has been added, which falls back to the old textrenderer
+     * 
+     * @param ortho
+     * @throws GLException
+     */
+    private void endRendering(boolean ortho) throws GLException {
+        flushGlyphPipeline();
+
+        inBeginEndPair = false;
+
+        GL2 gl = GLContext.getCurrentGL().getGL2();
+
+        // Pop client attrib bits used by the pipelined quad renderer
+        gl.glPopClientAttrib();
+
+        // The OpenGL spec is unclear about whether this changes the
+        // buffer bindings, so preemptively zero out the GL_ARRAY_BUFFER
+        // binding
+        if (is15Available(gl)) {
+            try {
+                gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, 0);
+            } catch (Exception e) {
+                isExtensionAvailable_GL_VERSION_1_5 = false;
+            }
+        }
+
+        if (ortho) {
+            getBackingStore().endOrthoRendering();
+        } else {
+            getBackingStore().end3DRendering();
+        }
+
+        if (++numRenderCycles >= CYCLES_PER_FLUSH) {
+            numRenderCycles = 0;
+
+            if (DEBUG) {
+                System.err.println("Clearing unused entries in endRendering()");
+            }
+
+            clearUnusedEntries();
+        }
+    }
+
+    private void clearUnusedEntries() {
+        final java.util.List deadRects = new ArrayList /*<Rect>*/();
+
+        // Iterate through the contents of the backing store, removing
+        // text strings that haven't been used recently
+        packer.visit(new RectVisitor() {
+                public void visit(Rect rect) {
+                    TextData data = (TextData) rect.getUserData();
+
+                    if (data.used()) {
+                        data.clearUsed();
+                    } else {
+                        deadRects.add(rect);
+                    }
+                }
+            });
+
+        for (Iterator iter = deadRects.iterator(); iter.hasNext();) {
+            Rect r = (Rect) iter.next();
+            packer.remove(r);
+            stringLocations.remove(((TextData) r.getUserData()).string());
+
+            int unicodeToClearFromCache = ((TextData) r.getUserData()).unicodeID;
+
+            if (unicodeToClearFromCache > 0) {
+                mGlyphProducer.clearCacheEntry(unicodeToClearFromCache);
+            }
+
+            //      if (DEBUG) {
+            //        Graphics2D g = getGraphics2D();
+            //        g.setComposite(AlphaComposite.Clear);
+            //        g.fillRect(r.x(), r.y(), r.w(), r.h());
+            //        g.setComposite(AlphaComposite.Src);
+            //      }
+        }
+
+        // If we removed dead rectangles this cycle, try to do a compaction
+        float frag = packer.verticalFragmentationRatio();
+
+        if (!deadRects.isEmpty() && (frag > MAX_VERTICAL_FRAGMENTATION)) {
+            if (DEBUG) {
+                System.err.println(
+                                   "Compacting TextRenderer backing store due to vertical fragmentation " +
+                                   frag);
+            }
+
+            packer.compact();
+        }
+
+        if (DEBUG) {
+            getBackingStore().markDirty(0, 0, getBackingStore().getWidth(),
+                                        getBackingStore().getHeight());
+        }
+    }
+
+    private void internal_draw3D(CharSequence str, float x, float y, float z,
+                                 float scaleFactor) {
+        List/*<Glyph>*/ glyphs = mGlyphProducer.getGlyphs(str);
+        for (Iterator iter = glyphs.iterator(); iter.hasNext(); ) {
+            Glyph glyph = (Glyph) iter.next();
+            float advance = glyph.draw3D(x, y, z, scaleFactor);
+            x += advance * scaleFactor;
+        }
+    }
+
+    private void flushGlyphPipeline() {
+        if (mPipelinedQuadRenderer != null) {
+            mPipelinedQuadRenderer.draw();
+        }
+    }
+
+    private void draw3D_ROBUST(CharSequence str, float x, float y, float z,
+                               float scaleFactor) {
+        String curStr;
+        if (str instanceof String) {
+            curStr = (String) str;
+        } else {
+            curStr = str.toString();
+        }
+
+        // Look up the string on the backing store
+        Rect rect = (Rect) stringLocations.get(curStr);
+
+        if (rect == null) {
+            // Rasterize this string and place it on the backing store
+            Graphics2D g = getGraphics2D();
+            Rectangle2D origBBox = preNormalize(renderDelegate.getBounds(curStr, font, getFontRenderContext()));
+            Rectangle2D bbox = normalize(origBBox);
+            Point origin = new Point((int) -bbox.getMinX(),
+                                     (int) -bbox.getMinY());
+            rect = new Rect(0, 0, (int) bbox.getWidth(),
+                            (int) bbox.getHeight(),
+                            new TextData(curStr, origin, origBBox, -1));
+
+            packer.add(rect);
+            stringLocations.put(curStr, rect);
+
+            // Re-fetch the Graphics2D in case the addition of the rectangle
+            // caused the old backing store to be thrown away
+            g = getGraphics2D();
+
+            // OK, should now have an (x, y) for this rectangle; rasterize
+            // the String
+            int strx = rect.x() + origin.x;
+            int stry = rect.y() + origin.y;
+
+            // Clear out the area we're going to draw into
+            g.setComposite(AlphaComposite.Clear);
+            g.fillRect(rect.x(), rect.y(), rect.w(), rect.h());
+            g.setComposite(AlphaComposite.Src);
+
+            // Draw the string
+            renderDelegate.draw(g, curStr, strx, stry);
+
+            if (DRAW_BBOXES) {
+                TextData data = (TextData) rect.getUserData();
+                // Draw a bounding box on the backing store
+                g.drawRect(strx - data.origOriginX(),
+                           stry - data.origOriginY(),
+                           (int) data.origRect().getWidth(),
+                           (int) data.origRect().getHeight());
+                g.drawRect(strx - data.origin().x,
+                           stry - data.origin().y,
+                           rect.w(),
+                           rect.h());
+            }
+
+            // Mark this region of the TextureRenderer as dirty
+            getBackingStore().markDirty(rect.x(), rect.y(), rect.w(),
+                                        rect.h());
+        }
+
+        // OK, now draw the portion of the backing store to the screen
+        TextureRenderer renderer = getBackingStore();
+
+        // NOTE that the rectangles managed by the packer have their
+        // origin at the upper-left but the TextureRenderer's origin is
+        // at its lower left!!!
+        TextData data = (TextData) rect.getUserData();
+        data.markUsed();
+
+        Rectangle2D origRect = data.origRect();
+        
+        // Align the leftmost point of the baseline to the (x, y, z) coordinate requested
+        renderer.draw3DRect(x - (scaleFactor * data.origOriginX()),
+                            y - (scaleFactor * ((float) origRect.getHeight() - data.origOriginY())), z,
+                            rect.x() + (data.origin().x - data.origOriginX()),
+                            renderer.getHeight() - rect.y() - (int) origRect.getHeight() -
+                              (data.origin().y - data.origOriginY()),
+                            (int) origRect.getWidth(), (int) origRect.getHeight(), scaleFactor);
+    }
+
+    //----------------------------------------------------------------------
+    // Debugging functionality
+    //
+    private void debug(GL gl) {
+        dbgFrame = new Frame("TextRenderer Debug Output");
+
+        GLCanvas dbgCanvas = new GLCanvas(new GLCapabilities(gl.getGLProfile()), null,
+                                          GLContext.getCurrent(), null);
+        dbgCanvas.addGLEventListener(new DebugListener(gl, dbgFrame));
+        dbgFrame.add(dbgCanvas);
+
+        final FPSAnimator anim = new FPSAnimator(dbgCanvas, 10);
+        dbgFrame.addWindowListener(new WindowAdapter() {
+                public void windowClosing(WindowEvent e) {
+                    // Run this on another thread than the AWT event queue to
+                    // make sure the call to Animator.stop() completes before
+                    // exiting
+                    new Thread(new Runnable() {
+                            public void run() {
+                                anim.stop();
+                            }
+                        }).start();
+                }
+            });
+        dbgFrame.setSize(kSize, kSize);
+        dbgFrame.setVisible(true);
+        anim.start();
+        debugged = true;
+    }
+
+    /** Class supporting more full control over the process of rendering
+        the bitmapped text. Allows customization of whether the backing
+        store text bitmap is full-color or intensity only, the size of
+        each individual rendered text rectangle, and the contents of
+        each individual rendered text string. The default implementation
+        of this interface uses an intensity-only texture, a
+        closely-cropped rectangle around the text, and renders text
+        using the color white, which is modulated by the set color
+        during the rendering process. */
+    public static interface RenderDelegate {
+        /** Indicates whether the backing store of this TextRenderer
+            should be intensity-only (the default) or full-color. */
+        public boolean intensityOnly();
+
+        /** Computes the bounds of the given String relative to the
+            origin. */
+        public Rectangle2D getBounds(String str, Font font,
+                                     FontRenderContext frc);
+
+        /** Computes the bounds of the given character sequence relative
+            to the origin. */
+        public Rectangle2D getBounds(CharSequence str, Font font,
+                                     FontRenderContext frc);
+
+        /** Computes the bounds of the given GlyphVector, already
+            assumed to have been created for a particular Font,
+            relative to the origin. */
+        public Rectangle2D getBounds(GlyphVector gv, FontRenderContext frc);
+
+        /** Render the passed character sequence at the designated
+            location using the supplied Graphics2D instance. The
+            surrounding region will already have been cleared to the RGB
+            color (0, 0, 0) with zero alpha. The initial drawing context
+            of the passed Graphics2D will be set to use
+            AlphaComposite.Src, the color white, the Font specified in the
+            TextRenderer's constructor, and the rendering hints specified
+            in the TextRenderer constructor.  Changes made by the end user
+            may be visible in successive calls to this method, but are not
+            guaranteed to be preserved.  Implementors of this method
+            should reset the Graphics2D's state to that desired each time
+            this method is called, in particular those states which are
+            not the defaults. */
+        public void draw(Graphics2D graphics, String str, int x, int y);
+
+        /** Render the passed GlyphVector at the designated location using
+            the supplied Graphics2D instance. The surrounding region will
+            already have been cleared to the RGB color (0, 0, 0) with zero
+            alpha. The initial drawing context of the passed Graphics2D
+            will be set to use AlphaComposite.Src, the color white, the
+            Font specified in the TextRenderer's constructor, and the
+            rendering hints specified in the TextRenderer constructor.
+            Changes made by the end user may be visible in successive
+            calls to this method, but are not guaranteed to be preserved.
+            Implementors of this method should reset the Graphics2D's
+            state to that desired each time this method is called, in
+            particular those states which are not the defaults. */
+        public void drawGlyphVector(Graphics2D graphics, GlyphVector str,
+                                    int x, int y);
+    }
+
+    private static class CharSequenceIterator implements CharacterIterator {
+        CharSequence mSequence;
+        int mLength;
+        int mCurrentIndex;
+
+        CharSequenceIterator() {
+        }
+
+        CharSequenceIterator(CharSequence sequence) {
+            initFromCharSequence(sequence);
+        }
+
+        public void initFromCharSequence(CharSequence sequence) {
+            mSequence = sequence;
+            mLength = mSequence.length();
+            mCurrentIndex = 0;
+        }
+
+        public char last() {
+            mCurrentIndex = Math.max(0, mLength - 1);
+
+            return current();
+        }
+
+        public char current() {
+            if ((mLength == 0) || (mCurrentIndex >= mLength)) {
+                return CharacterIterator.DONE;
+            }
+
+            return mSequence.charAt(mCurrentIndex);
+        }
+
+        public char next() {
+            mCurrentIndex++;
+
+            return current();
+        }
+
+        public char previous() {
+            mCurrentIndex = Math.max(mCurrentIndex - 1, 0);
+
+            return current();
+        }
+
+        public char setIndex(int position) {
+            mCurrentIndex = position;
+
+            return current();
+        }
+
+        public int getBeginIndex() {
+            return 0;
+        }
+
+        public int getEndIndex() {
+            return mLength;
+        }
+
+        public int getIndex() {
+            return mCurrentIndex;
+        }
+
+        public Object clone() {
+            CharSequenceIterator iter = new CharSequenceIterator(mSequence);
+            iter.mCurrentIndex = mCurrentIndex;
+
+            return iter;
+        }
+
+        public char first() {
+            if (mLength == 0) {
+                return CharacterIterator.DONE;
+            }
+
+            mCurrentIndex = 0;
+
+            return current();
+        }
+    }
+
+    // Data associated with each rectangle of text
+    static class TextData {
+        // Back-pointer to String this TextData describes, if it
+        // represents a String rather than a single glyph
+        private String str;
+
+        // If this TextData represents a single glyph, this is its
+        // unicode ID
+        int unicodeID;
+
+        // The following must be defined and used VERY precisely. This is
+        // the offset from the upper-left corner of this rectangle (Java
+        // 2D coordinate system) at which the string must be rasterized in
+        // order to fit within the rectangle -- the leftmost point of the
+        // baseline.
+        private Point origin;
+
+        // This represents the pre-normalized rectangle, which fits
+        // within the rectangle on the backing store. We keep a
+        // one-pixel border around entries on the backing store to
+        // prevent bleeding of adjacent letters when using GL_LINEAR
+        // filtering for rendering. The origin of this rectangle is
+        // equivalent to the origin above.
+        private Rectangle2D origRect;
+
+        private boolean used; // Whether this text was used recently
+
+        TextData(String str, Point origin, Rectangle2D origRect, int unicodeID) {
+            this.str = str;
+            this.origin = origin;
+            this.origRect = origRect;
+            this.unicodeID = unicodeID;
+        }
+
+        String string() {
+            return str;
+        }
+
+        Point origin() {
+            return origin;
+        }
+
+        // The following three methods are used to locate the glyph
+        // within the expanded rectangle coming from normalize()
+        int origOriginX() {
+            return (int) -origRect.getMinX();
+        }
+
+        int origOriginY() {
+            return (int) -origRect.getMinY();
+        }
+
+        Rectangle2D origRect() {
+            return origRect;
+        }
+
+        boolean used() {
+            return used;
+        }
+
+        void markUsed() {
+            used = true;
+        }
+
+        void clearUsed() {
+            used = false;
+        }
+    }
+
+    class Manager implements BackingStoreManager {
+        private Graphics2D g;
+
+        public Object allocateBackingStore(int w, int h) {
+            // FIXME: should consider checking Font's attributes to see
+            // whether we're likely to need to support a full RGBA backing
+            // store (i.e., non-default Paint, foreground color, etc.), but
+            // for now, let's just be more efficient
+            TextureRenderer renderer;
+
+            if (renderDelegate.intensityOnly()) {
+                renderer = TextureRenderer.createAlphaOnlyRenderer(w, h, mipmap);
+            } else {
+                renderer = new TextureRenderer(w, h, true, mipmap);
+            }
+            renderer.setSmoothing(smoothing);
+
+            if (DEBUG) {
+                System.err.println(" TextRenderer allocating backing store " +
+                                   w + " x " + h);
+            }
+
+            return renderer;
+        }
+
+        public void deleteBackingStore(Object backingStore) {
+            ((TextureRenderer) backingStore).dispose();
+        }
+
+        public boolean preExpand(Rect cause, int attemptNumber) {
+            // Only try this one time; clear out potentially obsolete entries
+            // NOTE: this heuristic and the fact that it clears the used bit
+            // of all entries seems to cause cycling of entries in some
+            // situations, where the backing store becomes small compared to
+            // the amount of text on the screen (see the TextFlow demo) and
+            // the entries continually cycle in and out of the backing
+            // store, decreasing performance. If we added a little age
+            // information to the entries, and only cleared out entries
+            // above a certain age, this behavior would be eliminated.
+            // However, it seems the system usually stabilizes itself, so
+            // for now we'll just keep things simple. Note that if we don't
+            // clear the used bit here, the backing store tends to increase
+            // very quickly to its maximum size, at least with the TextFlow
+            // demo when the text is being continually re-laid out.
+            if (attemptNumber == 0) {
+                if (DEBUG) {
+                    System.err.println(
+                        "Clearing unused entries in preExpand(): attempt number " +
+                        attemptNumber);
+                }
+
+                if (inBeginEndPair) {
+                    // Draw any outstanding glyphs
+                    flush();
+                }
+
+                clearUnusedEntries();
+
+                return true;
+            }
+
+            return false;
+        }
+
+        public boolean additionFailed(Rect cause, int attemptNumber) {
+            // Heavy hammer -- might consider doing something different
+            packer.clear();
+            stringLocations.clear();
+            mGlyphProducer.clearAllCacheEntries();
+
+            if (DEBUG) {
+                System.err.println(
+                                   " *** Cleared all text because addition failed ***");
+            }
+
+            if (attemptNumber == 0) {
+                return true;
+            }
+
+            return false;
+        }
+
+        public boolean canCompact() {
+            return true;
+        }
+
+        public void beginMovement(Object oldBackingStore, Object newBackingStore) {
+            // Exit the begin / end pair if necessary
+            if (inBeginEndPair) {
+                // Draw any outstanding glyphs
+                flush();
+
+                GL2 gl = GLContext.getCurrentGL().getGL2();
+
+                // Pop client attrib bits used by the pipelined quad renderer
+                gl.glPopClientAttrib();
+
+                // The OpenGL spec is unclear about whether this changes the
+                // buffer bindings, so preemptively zero out the GL_ARRAY_BUFFER
+                // binding
+                if (is15Available(gl)) {
+                    try {
+                        gl.glBindBuffer(GL2.GL_ARRAY_BUFFER, 0);
+                    } catch (Exception e) {
+                        isExtensionAvailable_GL_VERSION_1_5 = false;
+                    }
+                }
+
+                if (isOrthoMode) {
+                    ((TextureRenderer) oldBackingStore).endOrthoRendering();
+                } else {
+                    ((TextureRenderer) oldBackingStore).end3DRendering();
+                }
+            }
+
+            TextureRenderer newRenderer = (TextureRenderer) newBackingStore;
+            g = newRenderer.createGraphics();
+        }
+
+        public void move(Object oldBackingStore, Rect oldLocation,
+                         Object newBackingStore, Rect newLocation) {
+            TextureRenderer oldRenderer = (TextureRenderer) oldBackingStore;
+            TextureRenderer newRenderer = (TextureRenderer) newBackingStore;
+
+            if (oldRenderer == newRenderer) {
+                // Movement on the same backing store -- easy case
+                g.copyArea(oldLocation.x(), oldLocation.y(), oldLocation.w(),
+                           oldLocation.h(), newLocation.x() - oldLocation.x(),
+                           newLocation.y() - oldLocation.y());
+            } else {
+                // Need to draw from the old renderer's image into the new one
+                Image img = oldRenderer.getImage();
+                g.drawImage(img, newLocation.x(), newLocation.y(),
+                            newLocation.x() + newLocation.w(),
+                            newLocation.y() + newLocation.h(), oldLocation.x(),
+                            oldLocation.y(), oldLocation.x() + oldLocation.w(),
+                            oldLocation.y() + oldLocation.h(), null);
+            }
+        }
+
+        public void endMovement(Object oldBackingStore, Object newBackingStore) {
+            g.dispose();
+
+            // Sync the whole surface
+            TextureRenderer newRenderer = (TextureRenderer) newBackingStore;
+            newRenderer.markDirty(0, 0, newRenderer.getWidth(),
+                                  newRenderer.getHeight());
+
+            // Re-enter the begin / end pair if necessary
+            if (inBeginEndPair) {
+                if (isOrthoMode) {
+                    ((TextureRenderer) newBackingStore).beginOrthoRendering(beginRenderingWidth,
+                                                                            beginRenderingHeight, beginRenderingDepthTestDisabled);
+                } else {
+                    ((TextureRenderer) newBackingStore).begin3DRendering();
+                }
+
+                // Push client attrib bits used by the pipelined quad renderer
+                GL2 gl = GLContext.getCurrentGL().getGL2();
+                gl.glPushClientAttrib((int) GL2.GL_ALL_CLIENT_ATTRIB_BITS);
+
+                if (haveCachedColor) {
+                    if (cachedColor == null) {
+                        ((TextureRenderer) newBackingStore).setColor(cachedR,
+                                                                     cachedG, cachedB, cachedA);
+                    } else {
+                        ((TextureRenderer) newBackingStore).setColor(cachedColor);
+                    }
+                }
+            } else {
+                needToResetColor = true;
+            }
+        }
+    }
+
+    public static class DefaultRenderDelegate implements RenderDelegate {
+        public boolean intensityOnly() {
+            return true;
+        }
+
+        public Rectangle2D getBounds(CharSequence str, Font font,
+                                     FontRenderContext frc) {
+            return getBounds(font.createGlyphVector(frc,
+                                                    new CharSequenceIterator(str)),
+                             frc);
+        }
+
+        public Rectangle2D getBounds(String str, Font font,
+                                     FontRenderContext frc) {
+            return getBounds(font.createGlyphVector(frc, str), frc);
+        }
+
+        public Rectangle2D getBounds(GlyphVector gv, FontRenderContext frc) {
+            return gv.getVisualBounds();
+        }
+
+        public void drawGlyphVector(Graphics2D graphics, GlyphVector str,
+                                    int x, int y) {
+            graphics.drawGlyphVector(str, x, y);
+        }
+
+        public void draw(Graphics2D graphics, String str, int x, int y) {
+            graphics.drawString(str, x, y);
+        }
+    }
+
+    //----------------------------------------------------------------------
+    // Glyph-by-glyph rendering support
+    //
+
+    // A temporary to prevent excessive garbage creation
+    private char[] singleUnicode = new char[1];
+
+    /** A Glyph represents either a single unicode glyph or a
+        substring of characters to be drawn. The reason for the dual
+        behavior is so that we can take in a sequence of unicode
+        characters and partition them into runs of individual glyphs,
+        but if we encounter complex text and/or unicode sequences we
+        don't understand, we can render them using the
+        string-by-string method. <P>
+
+        Glyphs need to be able to re-upload themselves to the backing
+        store on demand as we go along in the render sequence.
+    */
+
+    class Glyph {
+        // If this Glyph represents an individual unicode glyph, this
+        // is its unicode ID. If it represents a String, this is -1.
+        private int unicodeID;
+        // If the above field isn't -1, then these fields are used.
+        // The glyph code in the font
+        private int glyphCode;
+        // The GlyphProducer which created us
+        private GlyphProducer producer;
+        // The advance of this glyph
+        private float advance;
+        // The GlyphVector for this single character; this is passed
+        // in during construction but cleared during the upload
+        // process
+        private GlyphVector singleUnicodeGlyphVector;
+        // The rectangle of this glyph on the backing store, or null
+        // if it has been cleared due to space pressure
+        private Rect glyphRectForTextureMapping;
+        // If this Glyph represents a String, this is the sequence of
+        // characters
+        private String str;
+        // Whether we need a valid advance when rendering this string
+        // (i.e., whether it has other single glyphs coming after it)
+        private boolean needAdvance;
+
+        // Creates a Glyph representing an individual Unicode character
+        public Glyph(int unicodeID,
+                     int glyphCode,
+                     float advance,
+                     GlyphVector singleUnicodeGlyphVector,
+                     GlyphProducer producer) {
+            this.unicodeID = unicodeID;
+            this.glyphCode = glyphCode;
+            this.advance = advance;
+            this.singleUnicodeGlyphVector = singleUnicodeGlyphVector;
+            this.producer = producer;
+        }
+
+        // Creates a Glyph representing a sequence of characters, with
+        // an indication of whether additional single glyphs are being
+        // rendered after it
+        public Glyph(String str, boolean needAdvance) {
+            this.str = str;
+            this.needAdvance = needAdvance;
+        }
+
+        /** Returns this glyph's unicode ID */
+        public int getUnicodeID() {
+            return unicodeID;
+        }
+
+        /** Returns this glyph's (font-specific) glyph code */
+        public int getGlyphCode() {
+            return glyphCode;
+        }
+
+        /** Returns the advance for this glyph */
+        public float getAdvance() {
+            return advance;
+        }
+
+        /** Draws this glyph and returns the (x) advance for this glyph */
+        public float draw3D(float inX, float inY, float z, float scaleFactor) {
+            if (str != null) {
+                draw3D_ROBUST(str, inX, inY, z, scaleFactor);
+                if (!needAdvance) {
+                    return 0;
+                }
+                // Compute and return the advance for this string
+                GlyphVector gv = font.createGlyphVector(getFontRenderContext(), str);
+                float totalAdvance = 0;
+                for (int i = 0; i < gv.getNumGlyphs(); i++) {
+                    totalAdvance += gv.getGlyphMetrics(i).getAdvance();
+                }
+                return totalAdvance;
+            }
+
+            // This is the code path taken for individual glyphs
+            if (glyphRectForTextureMapping == null) {
+                upload();
+            }
+
+            try {
+                if (mPipelinedQuadRenderer == null) {
+                    mPipelinedQuadRenderer = new Pipelined_QuadRenderer();
+                }
+
+                TextureRenderer renderer = getBackingStore();
+                // Handles case where NPOT texture is used for backing store
+                TextureCoords wholeImageTexCoords = renderer.getTexture().getImageTexCoords();
+                float xScale = wholeImageTexCoords.right();
+                float yScale = wholeImageTexCoords.bottom();
+
+                Rect rect = glyphRectForTextureMapping;
+                TextData data = (TextData) rect.getUserData();
+                data.markUsed();
+
+                Rectangle2D origRect = data.origRect();
+
+                float x = inX - (scaleFactor * data.origOriginX());
+                float y = inY - (scaleFactor * ((float) origRect.getHeight() - data.origOriginY()));
+
+                int texturex = rect.x() + (data.origin().x - data.origOriginX());
+                int texturey = renderer.getHeight() - rect.y() - (int) origRect.getHeight() -
+                    (data.origin().y - data.origOriginY());
+                int width = (int) origRect.getWidth();
+                int height = (int) origRect.getHeight();
+
+                float tx1 = xScale * (float) texturex / (float) renderer.getWidth();
+                float ty1 = yScale * (1.0f -
+                                      ((float) texturey / (float) renderer.getHeight()));
+                float tx2 = xScale * (float) (texturex + width) / (float) renderer.getWidth();
+                float ty2 = yScale * (1.0f -
+                                      ((float) (texturey + height) / (float) renderer.getHeight()));
+
+                mPipelinedQuadRenderer.glTexCoord2f(tx1, ty1);
+                mPipelinedQuadRenderer.glVertex3f(x, y, z);
+                mPipelinedQuadRenderer.glTexCoord2f(tx2, ty1);
+                mPipelinedQuadRenderer.glVertex3f(x + (width * scaleFactor), y,
+                                                  z);
+                mPipelinedQuadRenderer.glTexCoord2f(tx2, ty2);
+                mPipelinedQuadRenderer.glVertex3f(x + (width * scaleFactor),
+                                                  y + (height * scaleFactor), z);
+                mPipelinedQuadRenderer.glTexCoord2f(tx1, ty2);
+                mPipelinedQuadRenderer.glVertex3f(x,
+                                                  y + (height * scaleFactor), z);
+            } catch (Exception e) {
+                e.printStackTrace();
+            }
+            return advance;
+        }
+
+        /** Notifies this glyph that it's been cleared out of the cache */
+        public void clear() {
+            glyphRectForTextureMapping = null;
+        }
+
+        private void upload() {
+            GlyphVector gv = getGlyphVector();
+            Rectangle2D origBBox = preNormalize(renderDelegate.getBounds(gv, getFontRenderContext()));
+            Rectangle2D bbox = normalize(origBBox);
+            Point origin = new Point((int) -bbox.getMinX(),
+                                     (int) -bbox.getMinY());
+            Rect rect = new Rect(0, 0, (int) bbox.getWidth(),
+                                 (int) bbox.getHeight(),
+                                 new TextData(null, origin, origBBox, unicodeID));
+            packer.add(rect);
+            glyphRectForTextureMapping = rect;
+            Graphics2D g = getGraphics2D();
+            // OK, should now have an (x, y) for this rectangle; rasterize
+            // the glyph
+            int strx = rect.x() + origin.x;
+            int stry = rect.y() + origin.y;
+
+            // Clear out the area we're going to draw into
+            g.setComposite(AlphaComposite.Clear);
+            g.fillRect(rect.x(), rect.y(), rect.w(), rect.h());
+            g.setComposite(AlphaComposite.Src);
+
+            // Draw the string
+            renderDelegate.drawGlyphVector(g, gv, strx, stry);
+
+            if (DRAW_BBOXES) {
+                TextData data = (TextData) rect.getUserData();
+                // Draw a bounding box on the backing store
+                g.drawRect(strx - data.origOriginX(),
+                           stry - data.origOriginY(),
+                           (int) data.origRect().getWidth(),
+                           (int) data.origRect().getHeight());
+                g.drawRect(strx - data.origin().x,
+                           stry - data.origin().y,
+                           rect.w(),
+                           rect.h());
+            }
+
+            // Mark this region of the TextureRenderer as dirty
+            getBackingStore().markDirty(rect.x(), rect.y(), rect.w(),
+                                        rect.h());
+            // Re-register ourselves with our producer
+            producer.register(this);
+        }
+
+        private GlyphVector getGlyphVector() {
+            GlyphVector gv = singleUnicodeGlyphVector;
+            if (gv != null) {
+                singleUnicodeGlyphVector = null; // Don't need this anymore
+                return gv;
+            }
+            singleUnicode[0] = (char) unicodeID;
+            return font.createGlyphVector(getFontRenderContext(), singleUnicode);
+        }
+    }
+
+    class GlyphProducer {
+        final int undefined = -2;
+        FontRenderContext fontRenderContext;
+        List/*<Glyph>*/ glyphsOutput = new ArrayList/*<Glyph>*/();
+        // The mapping from unicode character to font-specific glyph ID
+        int[] unicodes2Glyphs;
+        // The mapping from glyph ID to Glyph
+        Glyph[] glyphCache;
+        // We re-use this for each incoming string
+        CharSequenceIterator iter = new CharSequenceIterator();
+
+        GlyphProducer(int fontLengthInGlyphs) {
+            unicodes2Glyphs = new int[512];
+            glyphCache = new Glyph[fontLengthInGlyphs];
+            clearAllCacheEntries();
+        }
+
+        public List/*<Glyph>*/ getGlyphs(CharSequence inString) {
+            glyphsOutput.clear();
+            iter.initFromCharSequence(inString);
+            GlyphVector fullRunGlyphVector = font.createGlyphVector(getFontRenderContext(), iter);
+            boolean complex = (fullRunGlyphVector.getLayoutFlags() != 0);
+            if (complex || DISABLE_GLYPH_CACHE) {
+                // Punt to the robust version of the renderer
+                glyphsOutput.add(new Glyph(inString.toString(), false));
+                return glyphsOutput;
+            }
+
+            int lengthInGlyphs = fullRunGlyphVector.getNumGlyphs();
+            int i = 0;
+            while (i < lengthInGlyphs) {
+                Glyph glyph = getGlyph(inString, fullRunGlyphVector, i);
+                if (glyph != null) {
+                    glyphsOutput.add(glyph);
+                    i++;
+                } else {
+                    // Assemble a run of characters that don't fit in
+                    // the cache
+                    StringBuffer buf = new StringBuffer();
+                    while (i < lengthInGlyphs &&
+                           getGlyph(inString, fullRunGlyphVector, i) == null) {
+                        buf.append(inString.charAt(i++));
+                    }
+                    glyphsOutput.add(new Glyph(buf.toString(),
+                                               // Any more glyphs after this run?
+                                               i < lengthInGlyphs));
+                }
+            }
+            return glyphsOutput;
+        }
+
+        public void clearCacheEntry(int unicodeID) {
+            int glyphID = unicodes2Glyphs[unicodeID];
+            if (glyphID != undefined) {
+                Glyph glyph = glyphCache[glyphID];
+                if (glyph != null) {
+                    glyph.clear();
+                }
+                glyphCache[glyphID] = null;
+            }
+            unicodes2Glyphs[unicodeID] = undefined;
+        }
+
+        public void clearAllCacheEntries() {
+            for (int i = 0; i < unicodes2Glyphs.length; i++) {
+                clearCacheEntry(i);
+            }
+        }
+
+        public void register(Glyph glyph) {
+            unicodes2Glyphs[glyph.getUnicodeID()] = glyph.getGlyphCode();
+            glyphCache[glyph.getGlyphCode()] = glyph;
+        }
+
+        public float getGlyphPixelWidth(char unicodeID) {
+            Glyph glyph = getGlyph(unicodeID);
+            if (glyph != null) {
+                return glyph.getAdvance();
+            }
+
+            // Have to do this the hard / uncached way
+            singleUnicode[0] = unicodeID;
+            GlyphVector gv = font.createGlyphVector(fontRenderContext,
+                                                                    singleUnicode);
+            return gv.getGlyphMetrics(0).getAdvance();
+        }
+
+        // Returns a glyph object for this single glyph. Returns null
+        // if the unicode or glyph ID would be out of bounds of the
+        // glyph cache.
+        private Glyph getGlyph(CharSequence inString,
+                               GlyphVector fullRunGlyphVector,
+                               int index) {
+            char unicodeID = inString.charAt(index);
+
+            if (unicodeID >= unicodes2Glyphs.length) {
+                return null;
+            }
+
+            int glyphID = unicodes2Glyphs[unicodeID];
+            if (glyphID != undefined) {
+                return glyphCache[glyphID];
+            }
+
+            // Must fabricate the glyph
+            singleUnicode[0] = unicodeID;
+            GlyphVector gv = font.createGlyphVector(getFontRenderContext(), singleUnicode);
+            return getGlyph(unicodeID, gv, fullRunGlyphVector.getGlyphMetrics(index));
+        }
+
+        // It's unclear whether this variant might produce less
+        // optimal results than if we can see the entire GlyphVector
+        // for the incoming string
+        private Glyph getGlyph(int unicodeID) {
+            if (unicodeID >= unicodes2Glyphs.length) {
+                return null;
+            }
+
+            int glyphID = unicodes2Glyphs[unicodeID];
+            if (glyphID != undefined) {
+                return glyphCache[glyphID];
+            }
+            singleUnicode[0] = (char) unicodeID;
+            GlyphVector gv = font.createGlyphVector(getFontRenderContext(), singleUnicode);
+            return getGlyph(unicodeID, gv, gv.getGlyphMetrics(0));
+        }
+
+        private Glyph getGlyph(int unicodeID,
+                               GlyphVector singleUnicodeGlyphVector,
+                               GlyphMetrics metrics) {
+            int glyphCode = singleUnicodeGlyphVector.getGlyphCode(0);
+            // Have seen huge glyph codes (65536) coming out of some fonts in some Unicode situations
+            if (glyphCode >= glyphCache.length) {
+                return null;
+            }
+            Glyph glyph = new Glyph(unicodeID,
+                                    glyphCode,
+                                    metrics.getAdvance(),
+                                    singleUnicodeGlyphVector,
+                                    this);
+            register(glyph);
+            return glyph;
+        }
+    }
+
+    class Pipelined_QuadRenderer {
+        int mOutstandingGlyphsVerticesPipeline = 0;
+        FloatBuffer mTexCoords;
+        FloatBuffer mVertCoords;
+        boolean usingVBOs;
+        int mVBO_For_ResuableTileVertices;
+        int mVBO_For_ResuableTileTexCoords;
+
+        Pipelined_QuadRenderer() {
+            GL2 gl = GLContext.getCurrentGL().getGL2();
+            mVertCoords = Buffers.newDirectFloatBuffer(kTotalBufferSizeCoordsVerts);
+            mTexCoords = Buffers.newDirectFloatBuffer(kTotalBufferSizeCoordsTex);
+
+            usingVBOs = is15Available(gl);
+
+            if (usingVBOs) {
+                try {
+                    int[] vbos = new int[2];
+                    gl.glGenBuffers(2, IntBuffer.wrap(vbos));
+
+                    mVBO_For_ResuableTileVertices = vbos[0];
+                    mVBO_For_ResuableTileTexCoords = vbos[1];
+
+                    gl.glBindBuffer(GL2.GL_ARRAY_BUFFER,
+                                    mVBO_For_ResuableTileVertices);
+                    gl.glBufferData(GL2.GL_ARRAY_BUFFER, kTotalBufferSizeBytesVerts,
+                                    null, GL2.GL_STREAM_DRAW); // stream draw because this is a single quad use pipeline
+
+                    gl.glBindBuffer(GL2.GL_ARRAY_BUFFER,
+                                    mVBO_For_ResuableTileTexCoords);
+                    gl.glBufferData(GL2.GL_ARRAY_BUFFER, kTotalBufferSizeBytesTex,
+                                    null, GL2.GL_STREAM_DRAW); // stream draw because this is a single quad use pipeline
+                } catch (Exception e) {
+                    isExtensionAvailable_GL_VERSION_1_5 = false;
+                    usingVBOs = false;
+                }
+            }
+        }
+
+        public void glTexCoord2f(float v, float v1) {
+            mTexCoords.put(v);
+            mTexCoords.put(v1);
+        }
+
+        public void glVertex3f(float inX, float inY, float inZ) {
+            mVertCoords.put(inX);
+            mVertCoords.put(inY);
+            mVertCoords.put(inZ);
+
+            mOutstandingGlyphsVerticesPipeline++;
+
+            if (mOutstandingGlyphsVerticesPipeline >= kTotalBufferSizeVerts) {
+                this.draw();
+            }
+        }
+
+        private void draw() {
+            if (useVertexArrays) {
+                drawVertexArrays();
+            } else {
+                drawIMMEDIATE();
+            }
+        }
+
+        private void drawVertexArrays() {
+            if (mOutstandingGlyphsVerticesPipeline > 0) {
+                GL2 gl = GLContext.getCurrentGL().getGL2();
+
+                TextureRenderer renderer = getBackingStore();
+                Texture texture = renderer.getTexture(); // triggers texture uploads.  Maybe this should be more obvious?
+
+                mVertCoords.rewind();
+                mTexCoords.rewind();
+
+                gl.glEnableClientState(GL2.GL_VERTEX_ARRAY);
+
+                if (usingVBOs) {
+                    gl.glBindBuffer(GL2.GL_ARRAY_BUFFER,
+                                    mVBO_For_ResuableTileVertices);
+                    gl.glBufferSubData(GL2.GL_ARRAY_BUFFER, 0,
+                                       mOutstandingGlyphsVerticesPipeline * kSizeInBytes_OneVertices_VertexData,
+                                       mVertCoords); // upload only the new stuff
+                    gl.glVertexPointer(3, GL2.GL_FLOAT, 0, 0);
+                } else {
+                    gl.glVertexPointer(3, GL2.GL_FLOAT, 0, mVertCoords);
+                }
+
+                gl.glEnableClientState(GL2.GL_TEXTURE_COORD_ARRAY);
+
+                if (usingVBOs) {
+                    gl.glBindBuffer(GL2.GL_ARRAY_BUFFER,
+                                    mVBO_For_ResuableTileTexCoords);
+                    gl.glBufferSubData(GL2.GL_ARRAY_BUFFER, 0,
+                                       mOutstandingGlyphsVerticesPipeline * kSizeInBytes_OneVertices_TexData,
+                                       mTexCoords); // upload only the new stuff
+                    gl.glTexCoordPointer(2, GL2.GL_FLOAT, 0, 0);
+                } else {
+                    gl.glTexCoordPointer(2, GL2.GL_FLOAT, 0, mTexCoords);
+                }
+
+                gl.glDrawArrays(GL2.GL_QUADS, 0,
+                                mOutstandingGlyphsVerticesPipeline);
+
+                mVertCoords.rewind();
+                mTexCoords.rewind();
+                mOutstandingGlyphsVerticesPipeline = 0;
+            }
+        }
+
+        private void drawIMMEDIATE() {
+            if (mOutstandingGlyphsVerticesPipeline > 0) {
+                TextureRenderer renderer = getBackingStore();
+                Texture texture = renderer.getTexture(); // triggers texture uploads.  Maybe this should be more obvious?
+
+                GL2 gl = GLContext.getCurrentGL().getGL2();
+                gl.glBegin(GL2.GL_QUADS);
+
+                try {
+                    int numberOfQuads = mOutstandingGlyphsVerticesPipeline / 4;
+                    mVertCoords.rewind();
+                    mTexCoords.rewind();
+
+                    for (int i = 0; i < numberOfQuads; i++) {
+                        gl.glTexCoord2f(mTexCoords.get(), mTexCoords.get());
+                        gl.glVertex3f(mVertCoords.get(), mVertCoords.get(),
+                                      mVertCoords.get());
+
+                        gl.glTexCoord2f(mTexCoords.get(), mTexCoords.get());
+                        gl.glVertex3f(mVertCoords.get(), mVertCoords.get(),
+                                      mVertCoords.get());
+
+                        gl.glTexCoord2f(mTexCoords.get(), mTexCoords.get());
+                        gl.glVertex3f(mVertCoords.get(), mVertCoords.get(),
+                                      mVertCoords.get());
+
+                        gl.glTexCoord2f(mTexCoords.get(), mTexCoords.get());
+                        gl.glVertex3f(mVertCoords.get(), mVertCoords.get(),
+                                      mVertCoords.get());
+                    }
+                } catch (Exception e) {
+                    e.printStackTrace();
+                } finally {
+                    gl.glEnd();
+                    mVertCoords.rewind();
+                    mTexCoords.rewind();
+                    mOutstandingGlyphsVerticesPipeline = 0;
+                }
+            }
+        }
+    }
+
+    class DebugListener implements GLEventListener {
+        private GLU glu;
+        private Frame frame;
+
+        DebugListener(GL gl, Frame frame) {
+            this.glu = GLU.createGLU(gl);
+            this.frame = frame;
+        }
+
+        public void display(GLAutoDrawable drawable) {
+            GL2 gl = GLContext.getCurrentGL().getGL2();
+            gl.glClear(GL2.GL_DEPTH_BUFFER_BIT | GL2.GL_COLOR_BUFFER_BIT);
+
+            if (packer == null) {
+                return;
+            }
+
+            TextureRenderer rend = getBackingStore();
+            final int w = rend.getWidth();
+            final int h = rend.getHeight();
+            rend.beginOrthoRendering(w, h);
+            rend.drawOrthoRect(0, 0);
+            rend.endOrthoRendering();
+
+            if ((frame.getWidth() != w) || (frame.getHeight() != h)) {
+                EventQueue.invokeLater(new Runnable() {
+                        public void run() {
+                            frame.setSize(w, h);
+                        }
+                    });
+            }
+        }
+
+        public void dispose(GLAutoDrawable drawable) {
+            glu.destroy();
+            glu=null;
+            frame=null;
+        }
+
+        // Unused methods
+        public void init(GLAutoDrawable drawable) {
+        }
+
+        public void reshape(GLAutoDrawable drawable, int x, int y, int width,
+                            int height) {
+        }
+
+        public void displayChanged(GLAutoDrawable drawable,
+                                   boolean modeChanged, boolean deviceChanged) {
+        }
+    }
+
+    /**
+     * Sets whether vertex arrays are being used internally for
+     * rendering, or whether text is rendered using the OpenGL
+     * immediate mode commands. This is provided as a concession for
+     * certain graphics cards which have poor vertex array
+     * performance. Defaults to true.
+     */
+    public void setUseVertexArrays(boolean useVertexArrays) {
+        this.useVertexArrays = useVertexArrays;
+    }
+
+    /**
+     * Indicates whether vertex arrays are being used internally for
+     * rendering, or whether text is rendered using the OpenGL
+     * immediate mode commands. Defaults to true.
+     */
+    public boolean getUseVertexArrays() {
+        return useVertexArrays;
+    }
+
+    /**
+     * Sets whether smoothing (i.e., GL_LINEAR filtering) is enabled
+     * in the backing TextureRenderer of this TextRenderer. A few
+     * graphics cards do not behave well when this is enabled,
+     * resulting in fuzzy text. Defaults to true.
+     */
+    public void setSmoothing(boolean smoothing) {
+        this.smoothing = smoothing;
+        getBackingStore().setSmoothing(smoothing);
+    }
+
+    /**
+     * Indicates whether smoothing is enabled in the backing
+     * TextureRenderer of this TextRenderer. A few graphics cards do
+     * not behave well when this is enabled, resulting in fuzzy text.
+     * Defaults to true.
+     */
+    public boolean getSmoothing() {
+        return smoothing;
+    }
+
+    private boolean is15Available(GL gl) {
+        if (!checkFor_isExtensionAvailable_GL_VERSION_1_5) {
+            isExtensionAvailable_GL_VERSION_1_5 = gl.isExtensionAvailable("GL_VERSION_1_5");
+            checkFor_isExtensionAvailable_GL_VERSION_1_5 = true;
+        }
+        return isExtensionAvailable_GL_VERSION_1_5;
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/TextureRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/awt/TextureRenderer.java
new file mode 100644
index 0000000..bc5aa51
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/awt/TextureRenderer.java
@@ -0,0 +1,699 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.awt;
+
+import java.awt.Color;
+import java.awt.Dimension;
+import java.awt.Graphics2D;
+import java.awt.Image;
+import java.awt.Rectangle;
+import java.awt.image.*;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+import javax.media.opengl.glu.gl2.*;
+import com.jogamp.opengl.util.texture.*;
+import com.jogamp.opengl.util.texture.spi.*;
+import com.jogamp.opengl.util.texture.awt.*;
+
+/** Provides the ability to render into an OpenGL {@link
+    com.jogamp.opengl.util.texture.Texture Texture} using the Java 2D
+    APIs. This renderer class uses an internal Java 2D image (of
+    unspecified type) for its backing store and flushes portions of
+    that image to an OpenGL texture on demand. The resulting OpenGL
+    texture can then be mapped on to a polygon for display. */
+
+public class TextureRenderer {
+  // For now, we supply only a BufferedImage back-end for this
+  // renderer. In theory we could use the Java 2D/JOGL bridge to fully
+  // accelerate the rendering paths, but there are restrictions on
+  // what work can be done where; for example, Graphics2D-related work
+  // must not be done on the Queue Flusher Thread, but JOGL's
+  // OpenGL-related work must be. This implies that the user's code
+  // would need to be split up into multiple callbacks run from the
+  // appropriate threads, which would be somewhat unfortunate.
+
+  // Whether we have an alpha channel in the (RGB/A) backing store
+  private boolean alpha;
+
+  // Whether we're using only a GL_INTENSITY backing store
+  private boolean intensity;
+
+  // Whether we're attempting to use automatic mipmap generation support
+  private boolean mipmap;
+
+  // Whether smoothing is enabled for the OpenGL texture (switching
+  // between GL_LINEAR and GL_NEAREST filtering)
+  private boolean smoothing = true;
+  private boolean smoothingChanged;
+
+  // The backing store itself
+  private BufferedImage image;
+
+  private Texture texture;
+  private AWTTextureData textureData;
+  private boolean mustReallocateTexture;
+  private Rectangle dirtyRegion;
+
+  private GLUgl2 glu = new GLUgl2();
+
+  // Current color
+  private float r = 1.0f;
+  private float g = 1.0f;
+  private float b = 1.0f;
+  private float a = 1.0f;
+
+  /** Creates a new renderer with backing store of the specified width
+      and height. If <CODE>alpha</CODE> is true, allocates an alpha
+      channel in the backing store image. No mipmap support is
+      requested.
+
+      @param width the width of the texture to render into
+      @param height the height of the texture to render into
+      @param alpha whether to allocate an alpha channel for the texture
+  */
+  public TextureRenderer(int width, int height, boolean alpha) {
+    this(width, height, alpha, false);
+  }
+
+  /** Creates a new renderer with backing store of the specified width
+      and height. If <CODE>alpha</CODE> is true, allocates an alpha channel in the
+      backing store image. If <CODE>mipmap</CODE> is true, attempts to use OpenGL's
+      automatic mipmap generation for better smoothing when rendering
+      the TextureRenderer's contents at a distance.
+
+      @param width the width of the texture to render into
+      @param height the height of the texture to render into
+      @param alpha whether to allocate an alpha channel for the texture
+      @param mipmap whether to attempt use of automatic mipmap generation
+  */
+  public TextureRenderer(int width, int height, boolean alpha, boolean mipmap) {
+    this(width, height, alpha, false, mipmap);
+  }
+
+  // Internal constructor to avoid confusion since alpha only makes
+  // sense when intensity is not set
+  private TextureRenderer(int width, int height, boolean alpha, boolean intensity, boolean mipmap) {
+    this.alpha = alpha;
+    this.intensity = intensity;
+    this.mipmap = mipmap;
+    init(width, height);
+  }
+
+  /** Creates a new renderer with a special kind of backing store
+      which acts only as an alpha channel. No mipmap support is
+      requested. Internally, this associates a GL_INTENSITY OpenGL
+      texture with the backing store. */
+  public static TextureRenderer createAlphaOnlyRenderer(int width, int height) {
+    return createAlphaOnlyRenderer(width, height, false);
+  }
+
+  /** Creates a new renderer with a special kind of backing store
+      which acts only as an alpha channel. If <CODE>mipmap</CODE> is
+      true, attempts to use OpenGL's automatic mipmap generation for
+      better smoothing when rendering the TextureRenderer's contents
+      at a distance. Internally, this associates a GL_INTENSITY OpenGL
+      texture with the backing store. */
+  public static TextureRenderer createAlphaOnlyRenderer(int width, int height, boolean mipmap) {
+    return new TextureRenderer(width, height, false, true, mipmap);
+  }
+
+  /** Returns the width of the backing store of this renderer.
+
+      @return the width of the backing store of this renderer
+  */
+  public int getWidth() {
+    return image.getWidth();
+  }
+
+  /** Returns the height of the backing store of this renderer.
+
+      @return the height of the backing store of this renderer
+  */
+  public int getHeight() {
+    return image.getHeight();
+  }
+
+  /** Returns the size of the backing store of this renderer in a
+      newly-allocated {@link java.awt.Dimension Dimension} object.
+
+      @return the size of the backing store of this renderer
+  */
+  public Dimension getSize() {
+    return getSize(null);
+  }
+
+  /** Returns the size of the backing store of this renderer. Uses the
+      {@link java.awt.Dimension Dimension} object if one is supplied,
+      or allocates a new one if null is passed.
+
+      @param d a {@link java.awt.Dimension Dimension} object in which
+        to store the results, or null to allocate a new one
+
+      @return the size of the backing store of this renderer
+  */
+  public Dimension getSize(Dimension d) {
+    if (d == null)
+      d = new Dimension();
+    d.setSize(image.getWidth(), image.getHeight());
+    return d;
+  }
+
+  /** Sets the size of the backing store of this renderer. This may
+      cause the OpenGL texture object associated with this renderer to
+      be invalidated; it is not recommended to cache this texture
+      object outside this class but to instead call {@link #getTexture
+      getTexture} when it is needed.
+
+      @param width the new width of the backing store of this renderer
+      @param height the new height of the backing store of this renderer
+      @throws GLException If an OpenGL context is not current when this method is called
+  */
+  public void setSize(int width, int height) throws GLException {
+    init(width, height);
+  }
+
+  /** Sets the size of the backing store of this renderer. This may
+      cause the OpenGL texture object associated with this renderer to
+      be invalidated.
+
+      @param d the new size of the backing store of this renderer
+      @throws GLException If an OpenGL context is not current when this method is called
+  */
+  public void setSize(Dimension d) throws GLException {
+    setSize(d.width, d.height);
+  }
+
+  /** Sets whether smoothing is enabled for the OpenGL texture; if so,
+      uses GL_LINEAR interpolation for the minification and
+      magnification filters. Defaults to true. Changes to this setting
+      will not take effect until the next call to {@link
+      #beginOrthoRendering beginOrthoRendering}.
+
+      @param smoothing whether smoothing is enabled for the OpenGL texture
+  */
+  public void setSmoothing(boolean smoothing) {
+    this.smoothing = smoothing;
+    smoothingChanged = true;
+  }
+
+  /** Returns whether smoothing is enabled for the OpenGL texture; see
+      {@link #setSmoothing setSmoothing}. Defaults to true.
+
+      @return whether smoothing is enabled for the OpenGL texture
+  */
+  public boolean getSmoothing() {
+    return smoothing;
+  }
+
+  /** Creates a {@link java.awt.Graphics2D Graphics2D} instance for
+      rendering to the backing store of this renderer. The returned
+      object should be disposed of using the normal {@link
+      java.awt.Graphics#dispose() Graphics.dispose()} method once it
+      is no longer being used.
+
+      @return a new {@link java.awt.Graphics2D Graphics2D} object for
+        rendering into the backing store of this renderer
+  */
+  public Graphics2D createGraphics() {
+    return image.createGraphics();
+  }
+
+  /** Returns the underlying Java 2D {@link java.awt.Image Image}
+      being rendered into. */
+  public Image getImage() {
+    return image;
+  }
+
+  /** Marks the given region of the TextureRenderer as dirty. This
+      region, and any previously set dirty regions, will be
+      automatically synchronized with the underlying Texture during
+      the next {@link #getTexture getTexture} operation, at which
+      point the dirty region will be cleared. It is not necessary for
+      an OpenGL context to be current when this method is called.
+
+      @param x the x coordinate (in Java 2D coordinates -- relative to
+        upper left) of the region to update
+      @param y the y coordinate (in Java 2D coordinates -- relative to
+        upper left) of the region to update
+      @param width the width of the region to update
+      @param height the height of the region to update
+  */
+  public void markDirty(int x, int y, int width, int height) {
+    Rectangle curRegion = new Rectangle(x, y, width, height);
+    if (dirtyRegion == null) {
+      dirtyRegion = curRegion;
+    } else {
+      dirtyRegion.add(curRegion);
+    }
+  }
+
+  /** Returns the underlying OpenGL Texture object associated with
+      this renderer, synchronizing any dirty regions of the
+      TextureRenderer with the underlying OpenGL texture.
+
+      @throws GLException If an OpenGL context is not current when this method is called
+  */
+  public Texture getTexture() throws GLException {
+    if (dirtyRegion != null) {
+      sync(dirtyRegion.x, dirtyRegion.y, dirtyRegion.width, dirtyRegion.height);
+      dirtyRegion = null;
+    }
+
+    ensureTexture();
+    return texture;
+  }
+
+  /** Disposes all resources associated with this renderer. It is not
+      valid to use this renderer after calling this method.
+
+      @throws GLException If an OpenGL context is not current when this method is called
+  */
+  public void dispose() throws GLException {
+    if (texture != null) {
+      texture.dispose();
+      texture = null;
+    }
+    if (image != null) {
+      image.flush();
+      image = null;
+    }
+  }
+
+  /** Convenience method which assists in rendering portions of the
+      OpenGL texture to the screen, if the application intends to draw
+      them as a flat overlay on to the screen. Pushes OpenGL state
+      bits (GL_ENABLE_BIT, GL_DEPTH_BUFFER_BIT and GL_TRANSFORM_BIT);
+      disables the depth test, back-face culling, and lighting;
+      enables the texture in this renderer; and sets up the viewing
+      matrices for orthographic rendering where the coordinates go
+      from (0, 0) at the lower left to (width, height) at the upper
+      right. Equivalent to beginOrthoRendering(width, height, true).
+      {@link #endOrthoRendering} must be used in conjunction with this
+      method to restore all OpenGL states.
+
+      @param width the width of the current on-screen OpenGL drawable
+      @param height the height of the current on-screen OpenGL drawable
+
+      @throws GLException If an OpenGL context is not current when this method is called
+  */
+  public void beginOrthoRendering(int width, int height) throws GLException {
+    beginOrthoRendering(width, height, true);
+  }
+
+  /** Convenience method which assists in rendering portions of the
+      OpenGL texture to the screen, if the application intends to draw
+      them as a flat overlay on to the screen. Pushes OpenGL state
+      bits (GL_ENABLE_BIT, GL_DEPTH_BUFFER_BIT and GL_TRANSFORM_BIT);
+      disables the depth test (if the "disableDepthTest" argument is
+      true), back-face culling, and lighting; enables the texture in
+      this renderer; and sets up the viewing matrices for orthographic
+      rendering where the coordinates go from (0, 0) at the lower left
+      to (width, height) at the upper right. {@link
+      #endOrthoRendering} must be used in conjunction with this method
+      to restore all OpenGL states.
+
+      @param width the width of the current on-screen OpenGL drawable
+      @param height the height of the current on-screen OpenGL drawable
+      @param disableDepthTest whether the depth test should be disabled
+
+      @throws GLException If an OpenGL context is not current when this method is called
+  */
+  public void beginOrthoRendering(int width, int height, boolean disableDepthTest) throws GLException {
+    beginRendering(true, width, height, disableDepthTest);
+  }
+
+  /** Convenience method which assists in rendering portions of the
+      OpenGL texture to the screen as 2D quads in 3D space. Pushes
+      OpenGL state (GL_ENABLE_BIT); disables lighting; and enables the
+      texture in this renderer. Unlike {@link #beginOrthoRendering
+      beginOrthoRendering}, does not modify the depth test, back-face
+      culling, lighting, or the modelview or projection matrices. The
+      user is responsible for setting up the view matrices for correct
+      results of {@link #draw3DRect draw3DRect}. {@link
+      #end3DRendering} must be used in conjunction with this method to
+      restore all OpenGL states.
+
+      @throws GLException If an OpenGL context is not current when this method is called
+  */
+  public void begin3DRendering() throws GLException {
+    beginRendering(false, 0, 0, false);
+  }
+
+  /** Changes the color of the polygons, and therefore the drawn
+      images, this TextureRenderer produces. Use of this method is
+      optional. The TextureRenderer uses the GL_MODULATE texture
+      environment mode, which causes the portions of the rendered
+      texture to be multiplied by the color of the rendered
+      polygons. The polygon color can be varied to achieve effects
+      like tinting of the overall output or fading in and out by
+      changing the alpha of the color. <P>
+
+      Each component ranges from 0.0f - 1.0f. The alpha component, if
+      used, does not need to be premultiplied into the color channels
+      as described in the documentation for {@link
+      com.jogamp.opengl.util.texture.Texture Texture}, although
+      premultiplied colors are used internally. The default color is
+      opaque white.
+
+      @param r the red component of the new color
+      @param g the green component of the new color
+      @param b the blue component of the new color
+      @param a the alpha component of the new color, 0.0f = completely
+        transparent, 1.0f = completely opaque
+      @throws GLException If an OpenGL context is not current when this method is called
+  */
+  public void setColor(float r, float g, float b, float a) throws GLException {
+    GL2 gl = GLContext.getCurrentGL().getGL2();
+    this.r = r * a;
+    this.g = g * a;
+    this.b = b * a;
+    this.a = a;
+
+    gl.glColor4f(this.r, this.g, this.b, this.a);
+  }  
+
+  private float[] compArray;
+  /** Changes the current color of this TextureRenderer to the
+      supplied one. The default color is opaque white. See {@link
+      #setColor(float,float,float,float) setColor} for more details.
+
+      @param color the new color to use for rendering
+      @throws GLException If an OpenGL context is not current when this method is called
+  */
+  public void setColor(Color color) throws GLException {
+    // Get color's RGBA components as floats in the range [0,1].
+    if (compArray == null) {
+      compArray = new float[4];
+    }
+    color.getRGBComponents(compArray);
+    setColor(compArray[0], compArray[1], compArray[2], compArray[3]);
+  }
+
+  /** Draws an orthographically projected rectangle containing all of
+      the underlying texture to the specified location on the
+      screen. All (x, y) coordinates are specified relative to the
+      lower left corner of either the texture image or the current
+      OpenGL drawable. This method is equivalent to
+      <code>drawOrthoRect(screenx, screeny, 0, 0, getWidth(),
+      getHeight());</code>.
+
+      @param screenx the on-screen x coordinate at which to draw the rectangle
+      @param screeny the on-screen y coordinate (relative to lower left) at
+        which to draw the rectangle
+      
+      @throws GLException If an OpenGL context is not current when this method is called
+  */
+  public void drawOrthoRect(int screenx, int screeny) throws GLException {
+    drawOrthoRect(screenx, screeny, 0, 0, getWidth(), getHeight());
+  }
+
+  /** Draws an orthographically projected rectangle of the underlying
+      texture to the specified location on the screen. All (x, y)
+      coordinates are specified relative to the lower left corner of
+      either the texture image or the current OpenGL drawable.
+
+      @param screenx the on-screen x coordinate at which to draw the rectangle
+      @param screeny the on-screen y coordinate (relative to lower left) at
+        which to draw the rectangle
+      @param texturex the x coordinate of the pixel in the texture of
+        the lower left portion of the rectangle to draw
+      @param texturey the y coordinate of the pixel in the texture
+        (relative to lower left) of the lower left portion of the
+        rectangle to draw
+      @param width the width of the rectangle to draw
+      @param height the height of the rectangle to draw
+      
+      @throws GLException If an OpenGL context is not current when this method is called
+  */
+  public void drawOrthoRect(int screenx, int screeny,
+                            int texturex, int texturey,
+                            int width, int height) throws GLException {
+    draw3DRect(screenx, screeny, 0, texturex, texturey, width, height, 1);
+  }
+
+  /** Draws a rectangle of the underlying texture to the specified 3D
+      location. In the current coordinate system, the lower left
+      corner of the rectangle is placed at (x, y, z), and the upper
+      right corner is placed at (x + width * scaleFactor, y + height *
+      scaleFactor, z). The lower left corner of the sub-rectangle of
+      the texture is (texturex, texturey) and the upper right corner
+      is (texturex + width, texturey + height). For back-face culling
+      purposes, the rectangle is drawn with counterclockwise
+      orientation of the vertices when viewed from the front.
+
+      @param x the x coordinate at which to draw the rectangle
+      @param y the y coordinate at which to draw the rectangle
+      @param z the z coordinate at which to draw the rectangle
+      @param texturex the x coordinate of the pixel in the texture of
+        the lower left portion of the rectangle to draw
+      @param texturey the y coordinate of the pixel in the texture
+        (relative to lower left) of the lower left portion of the
+        rectangle to draw
+      @param width the width in texels of the rectangle to draw
+      @param height the height in texels of the rectangle to draw
+      @param scaleFactor the scale factor to apply (multiplicatively)
+        to the size of the drawn rectangle
+      
+      @throws GLException If an OpenGL context is not current when this method is called
+  */
+  public void draw3DRect(float x, float y, float z,
+                         int texturex, int texturey,
+                         int width, int height,
+                         float scaleFactor) throws GLException {
+    GL2 gl = GLContext.getCurrentGL().getGL2();
+    Texture texture = getTexture();
+    TextureCoords coords = texture.getSubImageTexCoords(texturex, texturey,
+                                                        texturex + width,
+                                                        texturey + height);
+    gl.glBegin(GL2.GL_QUADS);
+    gl.glTexCoord2f(coords.left(), coords.bottom());
+    gl.glVertex3f(x, y, z);
+    gl.glTexCoord2f(coords.right(), coords.bottom());
+    gl.glVertex3f(x + width * scaleFactor, y, z);
+    gl.glTexCoord2f(coords.right(), coords.top());
+    gl.glVertex3f(x + width * scaleFactor, y + height * scaleFactor, z);
+    gl.glTexCoord2f(coords.left(), coords.top());
+    gl.glVertex3f(x, y + height * scaleFactor, z);
+    gl.glEnd();
+  }
+
+  /** Convenience method which assists in rendering portions of the
+      OpenGL texture to the screen, if the application intends to draw
+      them as a flat overlay on to the screen. Must be used if {@link
+      #beginOrthoRendering} is used to set up the rendering stage for
+      this overlay. 
+
+      @throws GLException If an OpenGL context is not current when this method is called
+  */
+  public void endOrthoRendering() throws GLException {
+    endRendering(true);
+  }
+
+  /** Convenience method which assists in rendering portions of the
+      OpenGL texture to the screen as 2D quads in 3D space. Must be
+      used if {@link #begin3DRendering} is used to set up the
+      rendering stage for this overlay.
+
+      @throws GLException If an OpenGL context is not current when this method is called
+  */
+  public void end3DRendering() throws GLException {
+    endRendering(false);
+  }
+
+  /** Indicates whether automatic mipmap generation is in use for this
+      TextureRenderer. The result of this method may change from true
+      to false if it is discovered during allocation of the
+      TextureRenderer's backing store that automatic mipmap generation
+      is not supported at the OpenGL level. */
+  public boolean isUsingAutoMipmapGeneration() {
+    return mipmap;
+  }
+
+  //----------------------------------------------------------------------
+  // Internals only below this point
+  //
+
+  private void beginRendering(boolean ortho, int width, int height, boolean disableDepthTestForOrtho) {
+    GL2 gl = GLContext.getCurrentGL().getGL2();
+    int attribBits = 
+      GL2.GL_ENABLE_BIT | GL2.GL_TEXTURE_BIT | GL2.GL_COLOR_BUFFER_BIT |
+      (ortho ? (GL2.GL_DEPTH_BUFFER_BIT | GL2.GL_TRANSFORM_BIT) : 0);
+    gl.glPushAttrib(attribBits);
+    gl.glDisable(GL2.GL_LIGHTING);
+    if (ortho) {
+      if (disableDepthTestForOrtho) {
+        gl.glDisable(GL2.GL_DEPTH_TEST);
+      }
+      gl.glDisable(GL2.GL_CULL_FACE);
+      gl.glMatrixMode(GL2.GL_PROJECTION);
+      gl.glPushMatrix();
+      gl.glLoadIdentity();
+      glu.gluOrtho2D(0, width, 0, height);
+      gl.glMatrixMode(GL2.GL_MODELVIEW);
+      gl.glPushMatrix();
+      gl.glLoadIdentity();
+      gl.glMatrixMode(GL2.GL_TEXTURE);
+      gl.glPushMatrix();
+      gl.glLoadIdentity();
+    }
+    gl.glEnable(GL2.GL_BLEND);
+    gl.glBlendFunc(GL2.GL_ONE, GL2.GL_ONE_MINUS_SRC_ALPHA);
+    Texture texture = getTexture();
+    texture.enable();
+    texture.bind();
+    gl.glTexEnvi(GL2.GL_TEXTURE_ENV, GL2.GL_TEXTURE_ENV_MODE, GL2.GL_MODULATE);
+    // Change polygon color to last saved
+    gl.glColor4f(r, g, b, a);
+    if (smoothingChanged) {
+      smoothingChanged = false;
+      if (smoothing) {
+        texture.setTexParameteri(GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_LINEAR);
+        if (mipmap) {
+          texture.setTexParameteri(GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_LINEAR_MIPMAP_LINEAR);
+        } else {
+          texture.setTexParameteri(GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_LINEAR);
+        }
+      } else {
+        texture.setTexParameteri(GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_NEAREST);
+        texture.setTexParameteri(GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_NEAREST);
+      }
+    }
+  }
+
+  private void endRendering(boolean ortho) {
+    GL2 gl = GLContext.getCurrentGL().getGL2();
+    Texture texture = getTexture();
+    texture.disable();
+    if (ortho) {
+      gl.glMatrixMode(GL2.GL_PROJECTION);
+      gl.glPopMatrix();
+      gl.glMatrixMode(GL2.GL_MODELVIEW);
+      gl.glPopMatrix();
+      gl.glMatrixMode(GL2.GL_TEXTURE);
+      gl.glPopMatrix();
+    }
+    gl.glPopAttrib();
+  }
+
+  private void init(int width, int height) {
+    GL2 gl = GLContext.getCurrentGL().getGL2();
+    // Discard previous BufferedImage if any
+    if (image != null) {
+      image.flush();
+      image = null;
+    }
+
+    // Infer the internal format if not an intensity texture
+    int internalFormat = (intensity ? GL2.GL_INTENSITY : 0);
+    int imageType = 
+      (intensity ? BufferedImage.TYPE_BYTE_GRAY :
+       (alpha ?  BufferedImage.TYPE_INT_ARGB_PRE : BufferedImage.TYPE_INT_RGB));
+    image = new BufferedImage(width, height, imageType);
+    // Always realllocate the TextureData associated with this
+    // BufferedImage; it's just a reference to the contents but we
+    // need it in order to update sub-regions of the underlying
+    // texture
+    textureData = new AWTTextureData(gl.getGLProfile(), internalFormat, 0, mipmap, image);
+    // For now, always reallocate the underlying OpenGL texture when
+    // the backing store size changes
+    mustReallocateTexture = true;
+  }
+
+  /** Synchronizes the specified region of the backing store down to
+      the underlying OpenGL texture. If {@link #markDirty markDirty}
+      is used instead to indicate the regions that are out of sync,
+      this method does not need to be called.
+
+      @param x the x coordinate (in Java 2D coordinates -- relative to
+        upper left) of the region to update
+      @param y the y coordinate (in Java 2D coordinates -- relative to
+        upper left) of the region to update
+      @param width the width of the region to update
+      @param height the height of the region to update
+
+      @throws GLException If an OpenGL context is not current when this method is called
+  */
+  private void sync(int x, int y, int width, int height) throws GLException {
+    // Force allocation if necessary
+    boolean canSkipUpdate = ensureTexture();
+
+    if (!canSkipUpdate) {
+      // Update specified region.
+      // NOTE that because BufferedImage-based TextureDatas now don't
+      // do anything to their contents, the coordinate systems for
+      // OpenGL and Java 2D actually line up correctly for
+      // updateSubImage calls, so we don't need to do any argument
+      // conversion here (i.e., flipping the Y coordinate).
+      texture.updateSubImage(textureData, 0, x, y, x, y, width, height);
+    }
+  }
+
+  // Returns true if the texture was newly allocated, false if not
+  private boolean ensureTexture() {
+    if (mustReallocateTexture) {
+      if (texture != null) {
+        texture.dispose();
+        texture = null;
+      }
+      mustReallocateTexture = false;
+    }
+
+    if (texture == null) {
+      texture = TextureIO.newTexture(textureData);
+      if (mipmap && !texture.isUsingAutoMipmapGeneration()) {
+        // Only try this once
+        texture.dispose();
+        mipmap = false;
+        textureData.setMipmap(false);
+        texture = TextureIO.newTexture(textureData);
+      }
+
+      if (!smoothing) {
+        // The TextureIO classes default to GL_LINEAR filtering
+        texture.setTexParameteri(GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_NEAREST);
+        texture.setTexParameteri(GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_NEAREST);
+      }
+      return true;
+    }
+
+    return false;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapCharRec.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapCharRec.java
new file mode 100644
index 0000000..34685e1
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapCharRec.java
@@ -0,0 +1,69 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1998. */
+
+/* This program is freely distributable without licensing fees 
+   and is provided without guarantee or warrantee expressed or 
+   implied. This program is -not- in the public domain. */
+
+class BitmapCharRec {
+  public int width;
+  public int height;
+  public float xorig;
+  public float yorig;
+  public float advance;
+  public byte[] bitmap;
+
+  public BitmapCharRec(int width,
+                int height,
+                float xorig,
+                float yorig,
+                float advance,
+                byte[] bitmap) {
+    this.width   = width;
+    this.height  = height;
+    this.xorig   = xorig;
+    this.yorig   = yorig;
+    this.advance = advance;
+    this.bitmap  = bitmap;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapFontRec.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapFontRec.java
new file mode 100644
index 0000000..18f7d3b
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/BitmapFontRec.java
@@ -0,0 +1,63 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1998. */
+
+/* This program is freely distributable without licensing fees 
+   and is provided without guarantee or warrantee expressed or 
+   implied. This program is -not- in the public domain. */
+
+class BitmapFontRec {
+  public String name;
+  public int num_chars;
+  public int first;
+  public BitmapCharRec[] ch;
+
+  public BitmapFontRec(String name,
+                int num_chars,
+                int first,
+                BitmapCharRec[] ch) {
+    this.name = name;
+    this.num_chars = num_chars;
+    this.first = first;
+    this.ch = ch;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/CoordRec.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/CoordRec.java
new file mode 100644
index 0000000..9ad95ec
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/CoordRec.java
@@ -0,0 +1,56 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1998. */
+
+/* This program is freely distributable without licensing fees 
+   and is provided without guarantee or warrantee expressed or 
+   implied. This program is -not- in the public domain. */
+
+class CoordRec {
+  public float x;
+  public float y;
+
+  public CoordRec(float x, float y) {
+    this.x = x;
+    this.y = y;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUT.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUT.java
new file mode 100644
index 0000000..8befc13
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUT.java
@@ -0,0 +1,1342 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+import javax.media.opengl.glu.gl2.*;
+
+/** Subset of the routines provided by the GLUT interface. Note the
+    signatures of many of the methods are necessarily different than
+    the corresponding C version. A GLUT object must only be used from
+    one particular thread at a time. <P>
+
+    Copyright (c) Mark J. Kilgard, 1994, 1997. <P>
+
+    (c) Copyright 1993, Silicon Graphics, Inc. <P>
+
+    ALL RIGHTS RESERVED <P>
+
+    Permission to use, copy, modify, and distribute this software
+    for any purpose and without fee is hereby granted, provided
+    that the above copyright notice appear in all copies and that
+    both the copyright notice and this permission notice appear in
+    supporting documentation, and that the name of Silicon
+    Graphics, Inc. not be used in advertising or publicity
+    pertaining to distribution of the software without specific,
+    written prior permission. <P>
+
+    THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU
+    "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR
+    OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF
+    MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.  IN NO
+    EVENT SHALL SILICON GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE
+    ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR
+    CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER,
+    INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE,
+    SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR
+    NOT SILICON GRAPHICS, INC.  HAS BEEN ADVISED OF THE POSSIBILITY
+    OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+    ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR
+    PERFORMANCE OF THIS SOFTWARE. <P>
+
+    US Government Users Restricted Rights <P>
+
+    Use, duplication, or disclosure by the Government is subject to
+    restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
+    (c)(1)(ii) of the Rights in Technical Data and Computer
+    Software clause at DFARS 252.227-7013 and/or in similar or
+    successor clauses in the FAR or the DOD or NASA FAR
+    Supplement.  Unpublished-- rights reserved under the copyright
+    laws of the United States.  Contractor/manufacturer is Silicon
+    Graphics, Inc., 2011 N.  Shoreline Blvd., Mountain View, CA
+    94039-7311. <P>
+
+    OpenGL(TM) is a trademark of Silicon Graphics, Inc. <P>
+*/
+
+public class GLUT {
+  public static final int STROKE_ROMAN = 0;
+  public static final int STROKE_MONO_ROMAN = 1;
+  public static final int BITMAP_9_BY_15 = 2;
+  public static final int BITMAP_8_BY_13 = 3;
+  public static final int BITMAP_TIMES_ROMAN_10 = 4;
+  public static final int BITMAP_TIMES_ROMAN_24 = 5;
+  public static final int BITMAP_HELVETICA_10 = 6;
+  public static final int BITMAP_HELVETICA_12 = 7;
+  public static final int BITMAP_HELVETICA_18 = 8;
+
+  private GLUgl2 glu = new GLUgl2();
+
+  //----------------------------------------------------------------------
+  // Shapes
+  //
+
+  public void glutWireSphere(double radius, int slices, int stacks) {
+    quadObjInit(glu);
+    glu.gluQuadricDrawStyle(quadObj, GLU.GLU_LINE);
+    glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH);
+    /* If we ever changed/used the texture or orientation state
+       of quadObj, we'd need to change it to the defaults here
+       with gluQuadricTexture and/or gluQuadricOrientation. */
+    glu.gluSphere(quadObj, radius, slices, stacks);
+  }
+
+  public void glutSolidSphere(double radius, int slices, int stacks) {
+    quadObjInit(glu);
+    glu.gluQuadricDrawStyle(quadObj, GLU.GLU_FILL);
+    glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH);
+    /* If we ever changed/used the texture or orientation state
+       of quadObj, we'd need to change it to the defaults here
+       with gluQuadricTexture and/or gluQuadricOrientation. */
+    glu.gluSphere(quadObj, radius, slices, stacks);
+  }
+
+  public void glutWireCone(double base, double height,
+                           int slices, int stacks) {
+    quadObjInit(glu);
+    glu.gluQuadricDrawStyle(quadObj, GLU.GLU_LINE);
+    glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH);
+    /* If we ever changed/used the texture or orientation state
+       of quadObj, we'd need to change it to the defaults here
+       with gluQuadricTexture and/or gluQuadricOrientation. */
+    glu.gluCylinder(quadObj, base, 0.0, height, slices, stacks);
+  }
+
+  public void glutSolidCone(double base, double height,
+                            int slices, int stacks) {
+    quadObjInit(glu);
+    glu.gluQuadricDrawStyle(quadObj, GLU.GLU_FILL);
+    glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH);
+    /* If we ever changed/used the texture or orientation state
+       of quadObj, we'd need to change it to the defaults here
+       with gluQuadricTexture and/or gluQuadricOrientation. */
+    glu.gluCylinder(quadObj, base, 0.0, height, slices, stacks);
+  }
+
+  public void glutWireCylinder(double radius, double height, int slices, int stacks) {
+    quadObjInit(glu);
+    glu.gluQuadricDrawStyle(quadObj, GLU.GLU_LINE);
+    glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH);
+    /* If we ever changed/used the texture or orientation state
+       of quadObj, we'd need to change it to the defaults here
+       with gluQuadricTexture and/or gluQuadricOrientation. */
+    glu.gluCylinder(quadObj, radius, radius, height, slices, stacks);
+  }
+
+  public void glutSolidCylinder(double radius, double height, int slices, int stacks) {
+    GL2 gl = GLUgl2.getCurrentGL2();
+  	
+    // Prepare table of points for drawing end caps
+    double [] x = new double[slices];
+    double [] y = new double[slices];
+    double angleDelta = Math.PI * 2 / slices;
+    double angle = 0;
+    for (int i = 0 ; i < slices ; i ++) {
+      angle = i * angleDelta;
+      x[i] = Math.cos(angle) * radius;
+      y[i] = Math.sin(angle) * radius;
+    }
+  	
+    // Draw bottom cap
+    gl.glBegin(GL2.GL_TRIANGLE_FAN);
+    gl.glNormal3d(0,0,-1);
+    gl.glVertex3d(0,0,0);
+    for (int i = 0 ; i < slices ; i ++) {
+      gl.glVertex3d(x[i], y[i], 0);
+    }
+    gl.glVertex3d(x[0], y[0], 0);
+    gl.glEnd();
+  	
+    // Draw top cap
+    gl.glBegin(GL2.GL_TRIANGLE_FAN);
+    gl.glNormal3d(0,0,1);
+    gl.glVertex3d(0,0,height);
+    for (int i = 0 ; i < slices ; i ++) {
+      gl.glVertex3d(x[i], y[i], height);
+    }
+    gl.glVertex3d(x[0], y[0], height);
+    gl.glEnd();
+  	
+    // Draw walls
+    quadObjInit(glu);
+    glu.gluQuadricDrawStyle(quadObj, GLU.GLU_FILL);
+    glu.gluQuadricNormals(quadObj, GLU.GLU_SMOOTH);
+    /* If we ever changed/used the texture or orientation state
+       of quadObj, we'd need to change it to the defaults here
+       with gluQuadricTexture and/or gluQuadricOrientation. */
+    glu.gluCylinder(quadObj, radius, radius, height, slices, stacks);
+  }
+
+  public void glutWireCube(float size) {
+    drawBox(GLUgl2.getCurrentGL2(), size, GL2.GL_LINE_LOOP);
+  }
+
+  public void glutSolidCube(float size) {
+    drawBox(GLUgl2.getCurrentGL2(), size, GL2.GL_QUADS);
+  }
+
+  public void glutWireTorus(double innerRadius, double outerRadius,
+                            int nsides, int rings) {
+    GL2 gl = GLUgl2.getCurrentGL2();
+    gl.glPushAttrib(GL2.GL_POLYGON_BIT);
+    gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, GL2.GL_LINE);
+    doughnut(gl, innerRadius, outerRadius, nsides, rings);
+    gl.glPopAttrib();
+  }
+
+  public void glutSolidTorus(double innerRadius, double outerRadius,
+                             int nsides, int rings) {
+    doughnut(GLUgl2.getCurrentGL2(), innerRadius, outerRadius, nsides, rings);
+  }
+
+  public void glutWireDodecahedron() {
+    dodecahedron(GLUgl2.getCurrentGL2(), GL2.GL_LINE_LOOP);
+  }
+
+  public void glutSolidDodecahedron() {
+    dodecahedron(GLUgl2.getCurrentGL2(), GL2.GL_TRIANGLE_FAN);
+  }
+
+  public void glutWireOctahedron() {
+    octahedron(GLUgl2.getCurrentGL2(), GL2.GL_LINE_LOOP);
+  }
+
+  public void glutSolidOctahedron() {
+    octahedron(GLUgl2.getCurrentGL2(), GL2.GL_TRIANGLES);
+  }
+
+  public void glutWireIcosahedron() {
+    icosahedron(GLUgl2.getCurrentGL2(), GL2.GL_LINE_LOOP);
+  }
+
+  public void glutSolidIcosahedron() {
+    icosahedron(GLUgl2.getCurrentGL2(), GL2.GL_TRIANGLES);
+  }
+
+  public void glutWireTetrahedron() {
+    tetrahedron(GLUgl2.getCurrentGL2(), GL2.GL_LINE_LOOP);
+  }
+
+  public void glutSolidTetrahedron() {
+    tetrahedron(GLUgl2.getCurrentGL2(), GL2.GL_TRIANGLES);
+  }
+
+/**
+   * Renders the teapot as a solid shape of the specified size. The teapot is
+   * created in a way that replicates the C GLUT implementation.
+   * 
+   * @param scale
+   *        the factor by which to scale the teapot
+   */
+  public void glutSolidTeapot(double scale) {
+    glutSolidTeapot(scale, true);
+  }
+
+  /**
+   * Renders the teapot as a solid shape of the specified size. The teapot can
+   * either be created in a way that is backward-compatible with the standard
+   * C glut library (i.e. broken), or in a more pleasing way (i.e. with
+   * surfaces whose front-faces point outwards and standing on the z=0 plane,
+   * instead of the y=-1 plane). Both surface normals and texture coordinates
+   * for the teapot are generated. The teapot is generated with OpenGL
+   * evaluators.
+   * 
+   * @param scale
+   *        the factor by which to scale the teapot
+   * @param cStyle
+   *        whether to create the teapot in exactly the same way as in the C
+   *        implementation of GLUT
+   */
+  public void glutSolidTeapot(double scale, boolean cStyle) {
+    teapot(GLUgl2.getCurrentGL2(), 14, scale, GL2.GL_FILL, cStyle);
+  }
+
+  /**
+   * Renders the teapot as a wireframe shape of the specified size. The teapot
+   * is created in a way that replicates the C GLUT implementation.
+   * 
+   * @param scale
+   *        the factor by which to scale the teapot
+   */
+  public void glutWireTeapot(double scale) {
+    glutWireTeapot(scale, true);
+  }
+  
+  /**
+   * Renders the teapot as a wireframe shape of the specified size. The teapot
+   * can either be created in a way that is backward-compatible with the
+   * standard C glut library (i.e. broken), or in a more pleasing way (i.e.
+   * with surfaces whose front-faces point outwards and standing on the z=0
+   * plane, instead of the y=-1 plane). Both surface normals and texture
+   * coordinates for the teapot are generated. The teapot is generated with
+   * OpenGL evaluators.
+   * 
+   * @param scale
+   *        the factor by which to scale the teapot
+   * @param cStyle
+   *        whether to create the teapot in exactly the same way as in the C
+   *        implementation of GLUT
+   */
+  public void glutWireTeapot(double scale, boolean cStyle) {
+    teapot(GLUgl2.getCurrentGL2(), 10, scale, GL2.GL_LINE, cStyle);
+  }
+
+  //----------------------------------------------------------------------
+  // Fonts
+  //
+
+  public void glutBitmapCharacter(int font, char character) {
+    GL2 gl = GLUgl2.getCurrentGL2();
+    int[] swapbytes  = new int[1];
+    int[] lsbfirst   = new int[1];
+    int[] rowlength  = new int[1];
+    int[] skiprows   = new int[1];
+    int[] skippixels = new int[1];
+    int[] alignment  = new int[1];
+    beginBitmap(gl,
+                swapbytes,
+                lsbfirst,
+                rowlength,
+                skiprows,
+                skippixels,
+                alignment);
+    bitmapCharacterImpl(gl, font, character);
+    endBitmap(gl,
+              swapbytes,
+              lsbfirst,
+              rowlength,
+              skiprows,
+              skippixels,
+              alignment);
+  }
+
+  public void glutBitmapString   (int font, String string) {
+    GL2 gl = GLUgl2.getCurrentGL2();
+    int[] swapbytes  = new int[1];
+    int[] lsbfirst   = new int[1];
+    int[] rowlength  = new int[1];
+    int[] skiprows   = new int[1];
+    int[] skippixels = new int[1];
+    int[] alignment  = new int[1];
+    beginBitmap(gl, 
+                swapbytes,
+                lsbfirst,
+                rowlength,
+                skiprows,
+                skippixels,
+                alignment);
+    int len = string.length();
+    for (int i = 0; i < len; i++) {
+      bitmapCharacterImpl(gl, font, string.charAt(i));
+    }
+    endBitmap(gl, 
+              swapbytes,
+              lsbfirst,
+              rowlength,
+              skiprows,
+              skippixels,
+              alignment);
+  }
+
+  public int  glutBitmapWidth    (int font, char character) {
+    BitmapFontRec fontinfo = getBitmapFont(font);
+    int c = character & 0xFFFF;
+    if (c < fontinfo.first || c >= fontinfo.first + fontinfo.num_chars)
+      return 0;
+    BitmapCharRec ch = fontinfo.ch[c - fontinfo.first];
+    if (ch != null)
+      return (int) ch.advance;
+    else
+      return 0;
+  }
+
+  public void glutStrokeCharacter(int font, char character) {
+    GL2 gl = GLUgl2.getCurrentGL2();
+    StrokeFontRec fontinfo = getStrokeFont(font);
+    int c = character & 0xFFFF;
+    if (c < 0 || c >= fontinfo.num_chars)
+      return;
+    StrokeCharRec ch = fontinfo.ch[c];
+    if (ch != null) {
+      for (int i = 0; i < ch.num_strokes; i++) {
+        StrokeRec stroke = ch.stroke[i];
+        gl.glBegin(GL2.GL_LINE_STRIP);
+        for (int j = 0; j < stroke.num_coords; j++) {
+          CoordRec coord = stroke.coord[j];
+          gl.glVertex2f(coord.x, coord.y);
+        }
+        gl.glEnd();
+      }
+      gl.glTranslatef(ch.right, 0.0f, 0.0f);
+    }
+  }
+
+  public void glutStrokeString(int font, String string) {
+    GL2 gl = GLUgl2.getCurrentGL2();
+    StrokeFontRec fontinfo = getStrokeFont(font);
+    int len = string.length();
+    for (int pos = 0; pos < len; pos++) {
+      int c = string.charAt(pos) & 0xFFFF;
+      if (c < 0 || c >= fontinfo.num_chars)
+        continue;
+      StrokeCharRec ch = fontinfo.ch[c];
+      if (ch != null) {
+        for (int i = 0; i < ch.num_strokes; i++) {
+          StrokeRec stroke = ch.stroke[i];
+          gl.glBegin(GL2.GL_LINE_STRIP);
+          for (int j = 0; j < stroke.num_coords; j++) {
+            CoordRec coord = stroke.coord[j];
+            gl.glVertex2f(coord.x, coord.y);
+          }
+          gl.glEnd();
+        }
+        gl.glTranslatef(ch.right, 0.0f, 0.0f);
+      }
+    }
+  }
+
+  public int  glutStrokeWidth    (int font, char character) {
+    return (int) glutStrokeWidthf(font, character);
+  }
+
+  public float glutStrokeWidthf   (int font, char character) {
+    StrokeFontRec fontinfo = getStrokeFont(font);
+    int c = character & 0xFFFF;
+    if (c < 0 || c >= fontinfo.num_chars)
+      return 0;
+    StrokeCharRec ch = fontinfo.ch[c];
+    if (ch != null)
+      return ch.right;
+    else
+      return 0;
+  }
+
+  public int  glutBitmapLength   (int font, String string) {
+    BitmapFontRec fontinfo = getBitmapFont(font);
+    int length = 0;
+    int len = string.length();
+    for (int pos = 0; pos < len; pos++) {
+      int c = string.charAt(pos) & 0xFFFF;
+      if (c >= fontinfo.first && c < fontinfo.first + fontinfo.num_chars) {
+        BitmapCharRec ch = fontinfo.ch[c - fontinfo.first];
+        if (ch != null)
+          length += ch.advance;
+      }
+    }
+    return length;
+  }
+
+  public int  glutStrokeLength   (int font, String string) {
+    return (int) glutStrokeLengthf(font, string);
+  }
+
+  public float glutStrokeLengthf  (int font, String string) {
+    StrokeFontRec fontinfo = getStrokeFont(font);
+    float length = 0;
+    int len = string.length();
+    for (int i = 0; i < len; i++) {
+      char c = string.charAt(i);
+      if (c >= 0 && c < fontinfo.num_chars) {
+        StrokeCharRec ch = fontinfo.ch[c];
+        if (ch != null)
+          length += ch.right;
+      }
+    }
+    return length;
+  }
+
+  /**
+     This function draws a wireframe dodecahedron whose
+     facets are rhombic and
+     whose vertices are at unit radius.
+     No facet lies normal to any coordinate axes.
+     The polyhedron is centered at the origin.
+  */
+  public void glutWireRhombicDodecahedron() {
+    GL2 gl = GLUgl2.getCurrentGL2();
+    for( int i = 0; i < 12; i++ ) {
+      gl.glBegin( GL2.GL_LINE_LOOP );
+      gl.glNormal3dv( rdod_n[ i ],0 );
+      gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 0 ] ],0 );
+      gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 1 ] ],0 );
+      gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 2 ] ],0 );
+      gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 3 ] ],0 );
+      gl.glEnd( );
+    }
+  }
+  
+  /**
+   This function draws a solid-shaded dodecahedron
+   whose facets are rhombic and
+   whose vertices are at unit radius.
+   No facet lies normal to any coordinate axes.
+   The polyhedron is centered at the origin.
+   */
+  public void glutSolidRhombicDodecahedron() {
+    GL2 gl = GLUgl2.getCurrentGL2();
+    gl.glBegin( GL2.GL_QUADS );
+    for( int i = 0; i < 12; i++ ) {
+      gl.glNormal3dv( rdod_n[ i ],0 );
+      gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 0 ] ],0 );
+      gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 1 ] ],0 );
+      gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 2 ] ],0 );
+      gl.glVertex3dv( rdod_r[ rdod_v[ i ][ 3 ] ],0 );
+    }
+    gl.glEnd( );
+  }
+  
+  //----------------------------------------------------------------------
+  // Internals only below this point
+  //
+
+  //----------------------------------------------------------------------
+  // Shape implementation
+  //
+
+  private GLUquadric quadObj;
+  private void quadObjInit(GLUgl2 glu) {
+    if (quadObj == null) {
+      quadObj = glu.gluNewQuadric();
+    }
+    if (quadObj == null) {
+      throw new GLException("Out of memory");
+    }
+  }
+
+  private static void doughnut(GL2 gl, double r, double R, int nsides, int rings) {
+    int i, j;
+    float theta, phi, theta1;
+    float cosTheta, sinTheta;
+    float cosTheta1, sinTheta1;
+    float ringDelta, sideDelta;
+
+    ringDelta = (float) (2.0 * Math.PI / rings);
+    sideDelta = (float) (2.0 * Math.PI / nsides);
+
+    theta = 0.0f;
+    cosTheta = 1.0f;
+    sinTheta = 0.0f;
+    for (i = rings - 1; i >= 0; i--) {
+      theta1 = theta + ringDelta;
+      cosTheta1 = (float) Math.cos(theta1);
+      sinTheta1 = (float) Math.sin(theta1);
+      gl.glBegin(GL2.GL_QUAD_STRIP);
+      phi = 0.0f;
+      for (j = nsides; j >= 0; j--) {
+        float cosPhi, sinPhi, dist;
+
+        phi += sideDelta;
+        cosPhi = (float) Math.cos(phi);
+        sinPhi = (float) Math.sin(phi);
+        dist = (float) (R + r * cosPhi);
+
+        gl.glNormal3f(cosTheta1 * cosPhi, -sinTheta1 * cosPhi, sinPhi);
+        gl.glVertex3f(cosTheta1 * dist,   -sinTheta1 * dist,   (float) r * sinPhi);
+        gl.glNormal3f(cosTheta  * cosPhi, -sinTheta  * cosPhi, sinPhi);
+        gl.glVertex3f(cosTheta  * dist,   -sinTheta  * dist,   (float) r * sinPhi);
+      }
+      gl.glEnd();
+      theta = theta1;
+      cosTheta = cosTheta1;
+      sinTheta = sinTheta1;
+    }
+  }
+
+  private static float[][] boxVertices;
+  private static final float[][] boxNormals = {
+    {-1.0f, 0.0f, 0.0f},
+    {0.0f, 1.0f, 0.0f},
+    {1.0f, 0.0f, 0.0f},
+    {0.0f, -1.0f, 0.0f},
+    {0.0f, 0.0f, 1.0f},
+    {0.0f, 0.0f, -1.0f}
+  };
+  private static final int[][] boxFaces = {
+    {0, 1, 2, 3},
+    {3, 2, 6, 7},
+    {7, 6, 5, 4},
+    {4, 5, 1, 0},
+    {5, 6, 2, 1},
+    {7, 4, 0, 3}
+  };
+  private void drawBox(GL2 gl, float size, int type) {
+    if (boxVertices == null) {
+      float[][] v = new float[8][];
+      for (int i = 0; i < 8; i++) {
+        v[i] = new float[3];
+      }
+      v[0][0] = v[1][0] = v[2][0] = v[3][0] = -0.5f;
+      v[4][0] = v[5][0] = v[6][0] = v[7][0] =  0.5f;
+      v[0][1] = v[1][1] = v[4][1] = v[5][1] = -0.5f;
+      v[2][1] = v[3][1] = v[6][1] = v[7][1] =  0.5f;
+      v[0][2] = v[3][2] = v[4][2] = v[7][2] = -0.5f;
+      v[1][2] = v[2][2] = v[5][2] = v[6][2] =  0.5f;
+      boxVertices = v;
+    }
+    float[][] v = boxVertices;
+    float[][] n = boxNormals;
+    int[][] faces = boxFaces;
+    for (int i = 5; i >= 0; i--) {
+      gl.glBegin(type);
+      gl.glNormal3fv(n[i], 0);
+      float[] vt = v[faces[i][0]];
+      gl.glVertex3f(vt[0] * size, vt[1] * size, vt[2] * size);
+      vt = v[faces[i][1]];
+      gl.glVertex3f(vt[0] * size, vt[1] * size, vt[2] * size);
+      vt = v[faces[i][2]];
+      gl.glVertex3f(vt[0] * size, vt[1] * size, vt[2] * size);
+      vt = v[faces[i][3]];
+      gl.glVertex3f(vt[0] * size, vt[1] * size, vt[2] * size);
+      gl.glEnd();
+    }
+  }
+
+  private float[][] dodec;
+
+  private void initDodecahedron() {
+    dodec = new float[20][];
+    for (int i = 0; i < dodec.length; i++) {
+      dodec[i] = new float[3];
+    }
+
+    float alpha, beta;
+
+    alpha = (float) Math.sqrt(2.0f / (3.0f + Math.sqrt(5.0)));
+    beta = 1.0f + (float) Math.sqrt(6.0 / (3.0 + Math.sqrt(5.0)) -
+                                    2.0 + 2.0 * Math.sqrt(2.0 / (3.0 + Math.sqrt(5.0))));
+    dodec[0][0] = -alpha; dodec[0][1] = 0; dodec[0][2] = beta;
+    dodec[1][0] = alpha; dodec[1][1] = 0; dodec[1][2] = beta;
+    dodec[2][0] = -1; dodec[2][1] = -1; dodec[2][2] = -1;
+    dodec[3][0] = -1; dodec[3][1] = -1; dodec[3][2] = 1;
+    dodec[4][0] = -1; dodec[4][1] = 1; dodec[4][2] = -1;
+    dodec[5][0] = -1; dodec[5][1] = 1; dodec[5][2] = 1;
+    dodec[6][0] = 1; dodec[6][1] = -1; dodec[6][2] = -1;
+    dodec[7][0] = 1; dodec[7][1] = -1; dodec[7][2] = 1;
+    dodec[8][0] = 1; dodec[8][1] = 1; dodec[8][2] = -1;
+    dodec[9][0] = 1; dodec[9][1] = 1; dodec[9][2] = 1;
+    dodec[10][0] = beta; dodec[10][1] = alpha; dodec[10][2] = 0;
+    dodec[11][0] = beta; dodec[11][1] = -alpha; dodec[11][2] = 0;
+    dodec[12][0] = -beta; dodec[12][1] = alpha; dodec[12][2] = 0;
+    dodec[13][0] = -beta; dodec[13][1] = -alpha; dodec[13][2] = 0;
+    dodec[14][0] = -alpha; dodec[14][1] = 0; dodec[14][2] = -beta;
+    dodec[15][0] = alpha; dodec[15][1] = 0; dodec[15][2] = -beta;
+    dodec[16][0] = 0; dodec[16][1] = beta; dodec[16][2] = alpha;
+    dodec[17][0] = 0; dodec[17][1] = beta; dodec[17][2] = -alpha;
+    dodec[18][0] = 0; dodec[18][1] = -beta; dodec[18][2] = alpha;
+    dodec[19][0] = 0; dodec[19][1] = -beta; dodec[19][2] = -alpha;
+  }
+
+  private static void diff3(float[] a, float[] b, float[] c) {
+    c[0] = a[0] - b[0];
+    c[1] = a[1] - b[1];
+    c[2] = a[2] - b[2];
+  }
+
+  private static void crossprod(float[] v1, float[] v2, float[] prod) {
+    float[] p = new float[3];         /* in case prod == v1 or v2 */
+
+    p[0] = v1[1] * v2[2] - v2[1] * v1[2];
+    p[1] = v1[2] * v2[0] - v2[2] * v1[0];
+    p[2] = v1[0] * v2[1] - v2[0] * v1[1];
+    prod[0] = p[0];
+    prod[1] = p[1];
+    prod[2] = p[2];
+  }
+
+  private static void normalize(float[] v) {
+    float d;
+
+    d = (float) Math.sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
+    if (d == 0.0) {
+      v[0] = d = 1.0f;
+    }
+    d = 1 / d;
+    v[0] *= d;
+    v[1] *= d;
+    v[2] *= d;
+  }
+
+  private void pentagon(GL2 gl, int a, int b, int c, int d, int e, int shadeType) {
+    float[] n0 = new float[3];
+    float[] d1 = new float[3];
+    float[] d2 = new float[3];
+
+    diff3(dodec[a], dodec[b], d1);
+    diff3(dodec[b], dodec[c], d2);
+    crossprod(d1, d2, n0);
+    normalize(n0);
+
+    gl.glBegin(shadeType);
+    gl.glNormal3fv(n0, 0);
+    gl.glVertex3fv(dodec[a], 0);
+    gl.glVertex3fv(dodec[b], 0);
+    gl.glVertex3fv(dodec[c], 0);
+    gl.glVertex3fv(dodec[d], 0);
+    gl.glVertex3fv(dodec[e], 0);
+    gl.glEnd();
+  }
+
+  private void dodecahedron(GL2 gl, int type) {
+    if (dodec == null) {
+      initDodecahedron();
+    }
+    pentagon(gl, 0, 1, 9, 16, 5, type);
+    pentagon(gl, 1, 0, 3, 18, 7, type);
+    pentagon(gl, 1, 7, 11, 10, 9, type);
+    pentagon(gl, 11, 7, 18, 19, 6, type);
+    pentagon(gl, 8, 17, 16, 9, 10, type);
+    pentagon(gl, 2, 14, 15, 6, 19, type);
+    pentagon(gl, 2, 13, 12, 4, 14, type);
+    pentagon(gl, 2, 19, 18, 3, 13, type);
+    pentagon(gl, 3, 0, 5, 12, 13, type);
+    pentagon(gl, 6, 15, 8, 10, 11, type);
+    pentagon(gl, 4, 17, 8, 15, 14, type);
+    pentagon(gl, 4, 12, 5, 16, 17, type);
+  }
+
+  private static void recorditem(GL2 gl, float[] n1, float[] n2, float[] n3, int shadeType) {
+    float[] q0 = new float[3];
+    float[] q1 = new float[3];
+
+    diff3(n1, n2, q0);
+    diff3(n2, n3, q1);
+    crossprod(q0, q1, q1);
+    normalize(q1);
+
+    gl.glBegin(shadeType);
+    gl.glNormal3fv(q1, 0);
+    gl.glVertex3fv(n1, 0);
+    gl.glVertex3fv(n2, 0);
+    gl.glVertex3fv(n3, 0);
+    gl.glEnd();
+  }
+
+  private static void subdivide(GL2 gl, float[] v0, float[] v1, float[] v2, int shadeType) {
+    int depth;
+    float[] w0 = new float[3];
+    float[] w1 = new float[3];
+    float[] w2 = new float[3];
+    float l;
+    int i, j, k, n;
+
+    depth = 1;
+    for (i = 0; i < depth; i++) {
+      for (j = 0; i + j < depth; j++) {
+        k = depth - i - j;
+        for (n = 0; n < 3; n++) {
+          w0[n] = (i * v0[n] + j * v1[n] + k * v2[n]) / depth;
+          w1[n] = ((i + 1) * v0[n] + j * v1[n] + (k - 1) * v2[n])
+            / depth;
+          w2[n] = (i * v0[n] + (j + 1) * v1[n] + (k - 1) * v2[n])
+            / depth;
+        }
+        l = (float) Math.sqrt(w0[0] * w0[0] + w0[1] * w0[1] + w0[2] * w0[2]);
+        w0[0] /= l;
+        w0[1] /= l;
+        w0[2] /= l;
+        l = (float) Math.sqrt(w1[0] * w1[0] + w1[1] * w1[1] + w1[2] * w1[2]);
+        w1[0] /= l;
+        w1[1] /= l;
+        w1[2] /= l;
+        l = (float) Math.sqrt(w2[0] * w2[0] + w2[1] * w2[1] + w2[2] * w2[2]);
+        w2[0] /= l;
+        w2[1] /= l;
+        w2[2] /= l;
+        recorditem(gl, w1, w0, w2, shadeType);
+      }
+    }
+  }
+
+  private static void drawtriangle(GL2 gl, int i, float[][] data, int[][] ndx, int shadeType) {
+    float[] x0 = data[ndx[i][0]];
+    float[] x1 = data[ndx[i][1]];
+    float[] x2 = data[ndx[i][2]];
+    subdivide(gl, x0, x1, x2, shadeType);
+  }
+
+  /* octahedron data: The octahedron produced is centered at the
+     origin and has radius 1.0 */
+  private static final float[][] odata =
+  {
+    {1.0f, 0.0f, 0.0f},
+    {-1.0f, 0.0f, 0.0f},
+    {0.0f, 1.0f, 0.0f},
+    {0.0f, -1.0f, 0.0f},
+    {0.0f, 0.0f, 1.0f},
+    {0.0f, 0.0f, -1.0f}
+  };
+
+  private static final int[][] ondex =
+  {
+    {0, 4, 2},
+    {1, 2, 4},
+    {0, 3, 4},
+    {1, 4, 3},
+    {0, 2, 5},
+    {1, 5, 2},
+    {0, 5, 3},
+    {1, 3, 5}
+  };
+
+  private static void octahedron(GL2 gl, int shadeType) {
+    int i;
+
+    for (i = 7; i >= 0; i--) {
+      drawtriangle(gl, i, odata, ondex, shadeType);
+    }
+  }
+
+  /* icosahedron data: These numbers are rigged to make an
+     icosahedron of radius 1.0 */
+
+  private static final float X = .525731112119133606f;
+  private static final float Z = .850650808352039932f;
+
+  private static final float[][] idata =
+  {
+    {-X, 0, Z},
+    {X, 0, Z},
+    {-X, 0, -Z},
+    {X, 0, -Z},
+    {0, Z, X},
+    {0, Z, -X},
+    {0, -Z, X},
+    {0, -Z, -X},
+    {Z, X, 0},
+    {-Z, X, 0},
+    {Z, -X, 0},
+    {-Z, -X, 0}
+  };
+
+  private static final int[][] index =
+  {
+    {0, 4, 1},
+    {0, 9, 4},
+    {9, 5, 4},
+    {4, 5, 8},
+    {4, 8, 1},
+    {8, 10, 1},
+    {8, 3, 10},
+    {5, 3, 8},
+    {5, 2, 3},
+    {2, 7, 3},
+    {7, 10, 3},
+    {7, 6, 10},
+    {7, 11, 6},
+    {11, 0, 6},
+    {0, 1, 6},
+    {6, 1, 10},
+    {9, 0, 11},
+    {9, 11, 2},
+    {9, 2, 5},
+    {7, 2, 11},
+  };
+
+  private static void icosahedron(GL2 gl, int shadeType) {
+    int i;
+
+    for (i = 19; i >= 0; i--) {
+      drawtriangle(gl, i, idata, index, shadeType);
+    }
+  }
+
+  /* rhombic dodecahedron data: */
+  
+  private static final double rdod_r[][] =
+  {
+    { 0.0, 0.0, 1.0 },
+    {  0.707106781187,  0.000000000000,  0.5 },
+    {  0.000000000000,  0.707106781187,  0.5 },
+    { -0.707106781187,  0.000000000000,  0.5 },
+    {  0.000000000000, -0.707106781187,  0.5 },
+    {  0.707106781187,  0.707106781187,  0.0 },
+    { -0.707106781187,  0.707106781187,  0.0 },
+    { -0.707106781187, -0.707106781187,  0.0 },
+    {  0.707106781187, -0.707106781187,  0.0 },
+    {  0.707106781187,  0.000000000000, -0.5 },
+    {  0.000000000000,  0.707106781187, -0.5 },
+    { -0.707106781187,  0.000000000000, -0.5 },
+    {  0.000000000000, -0.707106781187, -0.5 },
+    {  0.0, 0.0, -1.0 }
+  };
+  
+  private static final int rdod_v[][] =
+  {
+    { 0,  1,  5,  2 },
+    { 0,  2,  6,  3 },
+    { 0,  3,  7,  4 },
+    { 0,  4,  8,  1 },
+    { 5, 10,  6,  2 },
+    { 6, 11,  7,  3 },
+    { 7, 12,  8,  4 },
+    { 8,  9,  5,  1 },
+    { 5,  9, 13, 10 },
+    { 6, 10, 13, 11 },
+    { 7, 11, 13, 12 },
+    { 8, 12, 13,  9 }
+  };
+  
+  private static final double rdod_n[][] =
+  {
+    {  0.353553390594,  0.353553390594,  0.5 },
+    { -0.353553390594,  0.353553390594,  0.5 },
+    { -0.353553390594, -0.353553390594,  0.5 },
+    {  0.353553390594, -0.353553390594,  0.5 },
+    {  0.000000000000,  1.000000000000,  0.0 },
+    { -1.000000000000,  0.000000000000,  0.0 },
+    {  0.000000000000, -1.000000000000,  0.0 },
+    {  1.000000000000,  0.000000000000,  0.0 },
+    {  0.353553390594,  0.353553390594, -0.5 },
+    { -0.353553390594,  0.353553390594, -0.5 },
+    { -0.353553390594, -0.353553390594, -0.5 },
+    {  0.353553390594, -0.353553390594, -0.5 }
+  };
+  
+  /* tetrahedron data: */
+
+  private static final float T = 1.73205080756887729f;
+
+  private static final float[][] tdata =
+  {
+    {T, T, T},
+    {T, -T, -T},
+    {-T, T, -T},
+    {-T, -T, T}
+  };
+
+  private static final int[][] tndex =
+  {
+    {0, 1, 3},
+    {2, 1, 0},
+    {3, 2, 0},
+    {1, 2, 3}
+  };
+
+  private static final void tetrahedron(GL2 gl, int shadeType) {
+    for (int i = 3; i >= 0; i--)
+      drawtriangle(gl, i, tdata, tndex, shadeType);
+  }
+
+  // Teapot implementation (a modified port of glut_teapot.c)
+  //
+  // Rim, body, lid, and bottom data must be reflected in x and
+  // y; handle and spout data across the y axis only.
+  private static final int[][] teapotPatchData = {
+    /* rim */
+    {102, 103, 104, 105, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15},
+    /* body */
+    {12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27},
+    {24, 25, 26, 27, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40},
+    /* lid */
+    {96, 96, 96, 96, 97, 98, 99, 100, 101, 101, 101, 101, 0, 1, 2, 3,},
+    {0, 1, 2, 3, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117},
+    /* bottom */
+    {118, 118, 118, 118, 124, 122, 119, 121, 123, 126, 125, 120, 40, 39, 38, 37},
+    /* handle */
+    {41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56},
+    {53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 28, 65, 66, 67},
+    /* spout */
+    {68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83},
+    {80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95}
+  };
+  private static final float[][] teapotCPData = {
+    {0.2f, 0f, 2.7f},
+    {0.2f, -0.112f, 2.7f},
+    {0.112f, -0.2f, 2.7f},
+    {0f, -0.2f, 2.7f},
+    {1.3375f, 0f, 2.53125f},
+    {1.3375f, -0.749f, 2.53125f},
+    {0.749f, -1.3375f, 2.53125f},
+    {0f, -1.3375f, 2.53125f},
+    {1.4375f, 0f, 2.53125f},
+    {1.4375f, -0.805f, 2.53125f},
+    {0.805f, -1.4375f, 2.53125f},
+    {0f, -1.4375f, 2.53125f},
+    {1.5f, 0f, 2.4f},
+    {1.5f, -0.84f, 2.4f},
+    {0.84f, -1.5f, 2.4f},
+    {0f, -1.5f, 2.4f},
+    {1.75f, 0f, 1.875f},
+    {1.75f, -0.98f, 1.875f},
+    {0.98f, -1.75f, 1.875f},
+    {0f, -1.75f, 1.875f},
+    {2f, 0f, 1.35f},
+    {2f, -1.12f, 1.35f},
+    {1.12f, -2f, 1.35f},
+    {0f, -2f, 1.35f},
+    {2f, 0f, 0.9f},
+    {2f, -1.12f, 0.9f},
+    {1.12f, -2f, 0.9f},
+    {0f, -2f, 0.9f},
+    {-2f, 0f, 0.9f},
+    {2f, 0f, 0.45f},
+    {2f, -1.12f, 0.45f},
+    {1.12f, -2f, 0.45f},
+    {0f, -2f, 0.45f},
+    {1.5f, 0f, 0.225f},
+    {1.5f, -0.84f, 0.225f},
+    {0.84f, -1.5f, 0.225f},
+    {0f, -1.5f, 0.225f},
+    {1.5f, 0f, 0.15f},
+    {1.5f, -0.84f, 0.15f},
+    {0.84f, -1.5f, 0.15f},
+    {0f, -1.5f, 0.15f},
+    {-1.6f, 0f, 2.025f},
+    {-1.6f, -0.3f, 2.025f},
+    {-1.5f, -0.3f, 2.25f},
+    {-1.5f, 0f, 2.25f},
+    {-2.3f, 0f, 2.025f},
+    {-2.3f, -0.3f, 2.025f},
+    {-2.5f, -0.3f, 2.25f},
+    {-2.5f, 0f, 2.25f},
+    {-2.7f, 0f, 2.025f},
+    {-2.7f, -0.3f, 2.025f},
+    {-3f, -0.3f, 2.25f},
+    {-3f, 0f, 2.25f},
+    {-2.7f, 0f, 1.8f},
+    {-2.7f, -0.3f, 1.8f},
+    {-3f, -0.3f, 1.8f},
+    {-3f, 0f, 1.8f},
+    {-2.7f, 0f, 1.575f},
+    {-2.7f, -0.3f, 1.575f},
+    {-3f, -0.3f, 1.35f},
+    {-3f, 0f, 1.35f},
+    {-2.5f, 0f, 1.125f},
+    {-2.5f, -0.3f, 1.125f},
+    {-2.65f, -0.3f, 0.9375f},
+    {-2.65f, 0f, 0.9375f},
+    {-2f, -0.3f, 0.9f},
+    {-1.9f, -0.3f, 0.6f},
+    {-1.9f, 0f, 0.6f},
+    {1.7f, 0f, 1.425f},
+    {1.7f, -0.66f, 1.425f},
+    {1.7f, -0.66f, 0.6f},
+    {1.7f, 0f, 0.6f},
+    {2.6f, 0f, 1.425f},
+    {2.6f, -0.66f, 1.425f},
+    {3.1f, -0.66f, 0.825f},
+    {3.1f, 0f, 0.825f},
+    {2.3f, 0f, 2.1f},
+    {2.3f, -0.25f, 2.1f},
+    {2.4f, -0.25f, 2.025f},
+    {2.4f, 0f, 2.025f},
+    {2.7f, 0f, 2.4f},
+    {2.7f, -0.25f, 2.4f},
+    {3.3f, -0.25f, 2.4f},
+    {3.3f, 0f, 2.4f},
+    {2.8f, 0f, 2.475f},
+    {2.8f, -0.25f, 2.475f},
+    {3.525f, -0.25f, 2.49375f},
+    {3.525f, 0f, 2.49375f},
+    {2.9f, 0f, 2.475f},
+    {2.9f, -0.15f, 2.475f},
+    {3.45f, -0.15f, 2.5125f},
+    {3.45f, 0f, 2.5125f},
+    {2.8f, 0f, 2.4f},
+    {2.8f, -0.15f, 2.4f},
+    {3.2f, -0.15f, 2.4f},
+    {3.2f, 0f, 2.4f},
+    {0f, 0f, 3.15f},
+    {0.8f, 0f, 3.15f},
+    {0.8f, -0.45f, 3.15f},
+    {0.45f, -0.8f, 3.15f},
+    {0f, -0.8f, 3.15f},
+    {0f, 0f, 2.85f},
+    {1.4f, 0f, 2.4f},
+    {1.4f, -0.784f, 2.4f},
+    {0.784f, -1.4f, 2.4f},
+    {0f, -1.4f, 2.4f},
+    {0.4f, 0f, 2.55f},
+    {0.4f, -0.224f, 2.55f},
+    {0.224f, -0.4f, 2.55f},
+    {0f, -0.4f, 2.55f},
+    {1.3f, 0f, 2.55f},
+    {1.3f, -0.728f, 2.55f},
+    {0.728f, -1.3f, 2.55f},
+    {0f, -1.3f, 2.55f},
+    {1.3f, 0f, 2.4f},
+    {1.3f, -0.728f, 2.4f},
+    {0.728f, -1.3f, 2.4f},
+    {0f, -1.3f, 2.4f},
+    {0f, 0f, 0f},
+    {1.425f, -0.798f, 0f},
+    {1.5f, 0f, 0.075f},
+    {1.425f, 0f, 0f},
+    {0.798f, -1.425f, 0f},
+    {0f, -1.5f, 0.075f},
+    {0f, -1.425f, 0f},
+    {1.5f, -0.84f, 0.075f},
+    {0.84f, -1.5f, 0.075f}
+  };
+  // Since GL2.glMap2f expects a packed array of floats, we must convert
+  // from a 3-dimensional array to a 1-dimensional array
+  private static final float[] teapotTex = {
+    0, 0, 1, 0, 0, 1, 1, 1
+  };
+
+  private static void teapot(GL2 gl,
+                             int grid,
+                             double scale,
+                             int type,
+                             boolean backCompatible)
+  {
+    // As mentioned above, GL2.glMap2f expects a packed array of floats
+    float[] p = new float[4*4*3];
+    float[] q = new float[4*4*3];
+    float[] r = new float[4*4*3];
+    float[] s = new float[4*4*3];
+    int i, j, k, l;
+  
+    gl.glPushAttrib(GL2.GL_ENABLE_BIT | GL2.GL_EVAL_BIT | GL2.GL_POLYGON_BIT);
+    gl.glEnable(GL2.GL_AUTO_NORMAL);
+    gl.glEnable(GL2.GL_NORMALIZE);
+    gl.glEnable(GL2.GL_MAP2_VERTEX_3);
+    gl.glEnable(GL2.GL_MAP2_TEXTURE_COORD_2);
+    gl.glPushMatrix();
+    if (!backCompatible) {
+      // The time has come to have the teapot no longer be inside out
+      gl.glFrontFace(GL2.GL_CW);
+      gl.glScaled(0.5*scale, 0.5*scale, 0.5*scale);
+    } else {
+      // We want the teapot in it's backward compatible position and
+      // orientation
+      gl.glRotatef(270.0f, 1, 0, 0);
+      gl.glScalef((float)(0.5 * scale),
+                  (float)(0.5 * scale),
+                  (float)(0.5 * scale));
+      gl.glTranslatef(0.0f, 0.0f, -1.5f);
+    }
+    for (i = 0; i < 10; i++) {
+      for (j = 0; j < 4; j++) {
+        for (k = 0; k < 4; k++) {
+          for (l = 0; l < 3; l++) {
+            p[(j*4+k)*3+l] = teapotCPData[teapotPatchData[i][j * 4 + k]][l];
+            q[(j*4+k)*3+l] =
+              teapotCPData[teapotPatchData[i][j * 4 + (3 - k)]][l];
+            if (l == 1)
+              q[(j*4+k)*3+l] *= -1.0;
+            if (i < 6) {
+              r[(j*4+k)*3+l] =
+                teapotCPData[teapotPatchData[i][j * 4 + (3 - k)]][l];
+              if (l == 0)
+                r[(j*4+k)*3+l] *= -1.0;
+              s[(j*4+k)*3+l] = teapotCPData[teapotPatchData[i][j * 4 + k]][l];
+              if (l == 0)
+                s[(j*4+k)*3+l] *= -1.0;
+              if (l == 1)
+                s[(j*4+k)*3+l] *= -1.0;
+            }
+          }
+        }
+      }
+      gl.glMap2f(GL2.GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2, 0, 1, 4, 2, teapotTex, 0);
+      gl.glMap2f(GL2.GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, p, 0);
+      gl.glMapGrid2f(grid, 0.0f, 1.0f, grid, 0.0f, 1.0f);
+      evaluateTeapotMesh(gl, grid, type, i, !backCompatible);
+      gl.glMap2f(GL2.GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, q, 0);
+      evaluateTeapotMesh(gl, grid, type, i, !backCompatible);
+      if (i < 6) {
+        gl.glMap2f(GL2.GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, r, 0);
+        evaluateTeapotMesh(gl, grid, type, i, !backCompatible);
+        gl.glMap2f(GL2.GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, s, 0);
+        evaluateTeapotMesh(gl, grid, type, i, !backCompatible);
+      }
+    }
+    gl.glPopMatrix();
+    gl.glPopAttrib();
+  }
+  
+  private static void evaluateTeapotMesh(GL2 gl,
+                                         int grid,
+                                         int type,
+                                         int partNum,
+                                         boolean repairSingularities)
+  {
+    if (repairSingularities && (partNum == 5 || partNum == 3)) {
+      // Instead of using evaluators that give bad results at singularities,
+      // evaluate by hand
+      gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, type);
+      for (int nv = 0; nv < grid; nv++) {
+        if (nv == 0) {
+          // Draw a small triangle-fan to fill the hole
+          gl.glDisable(GL2.GL_AUTO_NORMAL);
+          gl.glNormal3f(0, 0, partNum == 3 ? 1 : -1);
+          gl.glBegin(GL2.GL_TRIANGLE_FAN);
+          {
+            gl.glEvalCoord2f(0, 0);
+            // Note that we draw in clock-wise order to match the evaluator
+            // method
+            for (int nu = 0; nu <= grid; nu++)
+            {
+              gl.glEvalCoord2f(nu / (float)grid, (1f / grid) / (float)grid);
+            }
+          }
+          gl.glEnd();
+          gl.glEnable(GL2.GL_AUTO_NORMAL);
+        }
+        // Draw the rest of the piece as an evaluated quad-strip
+        gl.glBegin(GL2.GL_QUAD_STRIP);
+        {
+          // Note that we draw in clock-wise order to match the evaluator method
+          for (int nu = grid; nu >= 0; nu--) {
+            gl.glEvalCoord2f(nu / (float)grid, (nv + 1) / (float)grid);
+            gl.glEvalCoord2f(nu / (float)grid, Math.max(nv, 1f / grid)
+                                                         / (float)grid);
+          }
+        }
+        gl.glEnd();
+      }
+    } else {
+      gl.glEvalMesh2(type, 0, grid, 0, grid);
+    }
+  }
+
+  //----------------------------------------------------------------------
+  // Font implementation
+  //
+
+  private static void bitmapCharacterImpl(GL2 gl, int font, char cin) {
+    BitmapFontRec fontinfo = getBitmapFont(font);
+    int c = cin & 0xFFFF;
+    if (c < fontinfo.first ||
+        c >= fontinfo.first + fontinfo.num_chars)
+      return;
+    BitmapCharRec ch = fontinfo.ch[c - fontinfo.first];
+    if (ch != null) {
+      gl.glBitmap(ch.width, ch.height, ch.xorig, ch.yorig,
+                  ch.advance, 0, ch.bitmap, 0);
+    }
+  }
+
+  private static final BitmapFontRec[] bitmapFonts = new BitmapFontRec[9];
+  private static final StrokeFontRec[] strokeFonts = new StrokeFontRec[9];
+
+  private static BitmapFontRec getBitmapFont(int font) {
+    BitmapFontRec rec = bitmapFonts[font];
+    if (rec == null) {
+      switch (font) {
+        case BITMAP_9_BY_15:
+          rec = GLUTBitmap9x15.glutBitmap9By15;
+          break;
+        case BITMAP_8_BY_13:
+          rec = GLUTBitmap8x13.glutBitmap8By13;
+          break;
+        case BITMAP_TIMES_ROMAN_10:
+          rec = GLUTBitmapTimesRoman10.glutBitmapTimesRoman10;
+          break;
+        case BITMAP_TIMES_ROMAN_24:
+          rec = GLUTBitmapTimesRoman24.glutBitmapTimesRoman24;
+          break;
+        case BITMAP_HELVETICA_10:
+          rec = GLUTBitmapHelvetica10.glutBitmapHelvetica10;
+          break;
+        case BITMAP_HELVETICA_12:
+          rec = GLUTBitmapHelvetica12.glutBitmapHelvetica12;
+          break;
+        case BITMAP_HELVETICA_18:
+          rec = GLUTBitmapHelvetica18.glutBitmapHelvetica18;
+          break;
+        default:
+          throw new GLException("Unknown bitmap font number " + font);
+      }
+      bitmapFonts[font] = rec;
+    }
+    return rec;
+  }
+
+  private static StrokeFontRec getStrokeFont(int font) {
+    StrokeFontRec rec = strokeFonts[font];
+    if (rec == null) {
+      switch (font) {
+        case STROKE_ROMAN:
+          rec = GLUTStrokeRoman.glutStrokeRoman;
+          break;
+        case STROKE_MONO_ROMAN:
+          rec = GLUTStrokeMonoRoman.glutStrokeMonoRoman;
+          break;
+        default:
+          throw new GLException("Unknown stroke font number " + font);
+      }
+    }
+    return rec;
+  }
+
+  private static void beginBitmap(GL2 gl,
+                                  int[] swapbytes,
+                                  int[] lsbfirst,
+                                  int[] rowlength,
+                                  int[] skiprows,
+                                  int[] skippixels,
+                                  int[] alignment) {
+    gl.glGetIntegerv(GL2.GL_UNPACK_SWAP_BYTES, swapbytes, 0);
+    gl.glGetIntegerv(GL2.GL_UNPACK_LSB_FIRST, lsbfirst, 0);
+    gl.glGetIntegerv(GL2.GL_UNPACK_ROW_LENGTH, rowlength, 0);
+    gl.glGetIntegerv(GL2.GL_UNPACK_SKIP_ROWS, skiprows, 0);
+    gl.glGetIntegerv(GL2.GL_UNPACK_SKIP_PIXELS, skippixels, 0);
+    gl.glGetIntegerv(GL2.GL_UNPACK_ALIGNMENT, alignment, 0);
+    /* Little endian machines (DEC Alpha for example) could
+       benefit from setting GL_UNPACK_LSB_FIRST to GL_TRUE
+       instead of GL_FALSE, but this would require changing the
+       generated bitmaps too. */
+    gl.glPixelStorei(GL2.GL_UNPACK_SWAP_BYTES, GL2.GL_FALSE);
+    gl.glPixelStorei(GL2.GL_UNPACK_LSB_FIRST, GL2.GL_FALSE);
+    gl.glPixelStorei(GL2.GL_UNPACK_ROW_LENGTH, 0);
+    gl.glPixelStorei(GL2.GL_UNPACK_SKIP_ROWS, 0);
+    gl.glPixelStorei(GL2.GL_UNPACK_SKIP_PIXELS, 0);
+    gl.glPixelStorei(GL2.GL_UNPACK_ALIGNMENT, 1);
+  }
+
+  private static void endBitmap(GL2 gl,
+                                int[] swapbytes,
+                                int[] lsbfirst,
+                                int[] rowlength,
+                                int[] skiprows,
+                                int[] skippixels,
+                                int[] alignment) {
+    /* Restore saved modes. */
+    gl.glPixelStorei(GL2.GL_UNPACK_SWAP_BYTES, swapbytes[0]);
+    gl.glPixelStorei(GL2.GL_UNPACK_LSB_FIRST, lsbfirst[0]);
+    gl.glPixelStorei(GL2.GL_UNPACK_ROW_LENGTH, rowlength[0]);
+    gl.glPixelStorei(GL2.GL_UNPACK_SKIP_ROWS, skiprows[0]);
+    gl.glPixelStorei(GL2.GL_UNPACK_SKIP_PIXELS, skippixels[0]);
+    gl.glPixelStorei(GL2.GL_UNPACK_ALIGNMENT, alignment[0]);
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap8x13.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap8x13.java
new file mode 100644
index 0000000..07ded65
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap8x13.java
@@ -0,0 +1,2078 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+class GLUTBitmap8x13 {
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+
+static final BitmapCharRec ch0 = new BitmapCharRec(0,0,0,0,8,null);
+
+static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,8,null);
+
+static final BitmapCharRec ch127 = new BitmapCharRec(0,0,0,0,8,null);
+
+static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,8,null);
+
+/* char: 0xff */
+
+static final byte[] ch255data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48,
+};
+
+static final BitmapCharRec ch255 = new BitmapCharRec(6,12,-1,2,8,ch255data);
+
+/* char: 0xfe */
+
+static final byte[] ch254data = {
+(byte) 0x80,(byte) 0x80,(byte) 0xb8,(byte) 0xc4,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch254 = new BitmapCharRec(6,10,-1,2,8,ch254data);
+
+/* char: 0xfd */
+
+static final byte[] ch253data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch253 = new BitmapCharRec(6,12,-1,2,8,ch253data);
+
+/* char: 0xfc */
+
+static final byte[] ch252data = {
+(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48,
+};
+
+static final BitmapCharRec ch252 = new BitmapCharRec(6,10,-1,0,8,ch252data);
+
+/* char: 0xfb */
+
+static final byte[] ch251data = {
+(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch251 = new BitmapCharRec(6,10,-1,0,8,ch251data);
+
+/* char: 0xfa */
+
+static final byte[] ch250data = {
+(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch250 = new BitmapCharRec(6,10,-1,0,8,ch250data);
+
+/* char: 0xf9 */
+
+static final byte[] ch249data = {
+(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch249 = new BitmapCharRec(6,10,-1,0,8,ch249data);
+
+/* char: 0xf8 */
+
+static final byte[] ch248data = {
+(byte) 0x80,(byte) 0x78,(byte) 0xc4,(byte) 0xa4,(byte) 0x94,(byte) 0x8c,(byte) 0x78,(byte) 0x4,
+};
+
+static final BitmapCharRec ch248 = new BitmapCharRec(6,8,-1,1,8,ch248data);
+
+/* char: 0xf7 */
+
+static final byte[] ch247data = {
+(byte) 0x20,(byte) 0x20,(byte) 0x0,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch247 = new BitmapCharRec(5,7,-1,-1,8,ch247data);
+
+/* char: 0xf6 */
+
+static final byte[] ch246data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48,
+};
+
+static final BitmapCharRec ch246 = new BitmapCharRec(6,10,-1,0,8,ch246data);
+
+/* char: 0xf5 */
+
+static final byte[] ch245data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch245 = new BitmapCharRec(6,10,-1,0,8,ch245data);
+
+/* char: 0xf4 */
+
+static final byte[] ch244data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch244 = new BitmapCharRec(6,10,-1,0,8,ch244data);
+
+/* char: 0xf3 */
+
+static final byte[] ch243data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch243 = new BitmapCharRec(6,10,-1,0,8,ch243data);
+
+/* char: 0xf2 */
+
+static final byte[] ch242data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch242 = new BitmapCharRec(6,10,-1,0,8,ch242data);
+
+/* char: 0xf1 */
+
+static final byte[] ch241data = {
+(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch241 = new BitmapCharRec(6,10,-1,0,8,ch241data);
+
+/* char: 0xf0 */
+
+static final byte[] ch240data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x8,(byte) 0x50,(byte) 0x30,(byte) 0x48,
+};
+
+static final BitmapCharRec ch240 = new BitmapCharRec(6,10,-1,0,8,ch240data);
+
+/* char: 0xef */
+
+static final byte[] ch239data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x50,
+};
+
+static final BitmapCharRec ch239 = new BitmapCharRec(5,10,-1,0,8,ch239data);
+
+/* char: 0xee */
+
+static final byte[] ch238data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch238 = new BitmapCharRec(5,10,-1,0,8,ch238data);
+
+/* char: 0xed */
+
+static final byte[] ch237data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch237 = new BitmapCharRec(5,10,-1,0,8,ch237data);
+
+/* char: 0xec */
+
+static final byte[] ch236data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch236 = new BitmapCharRec(5,10,-1,0,8,ch236data);
+
+/* char: 0xeb */
+
+static final byte[] ch235data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48,
+};
+
+static final BitmapCharRec ch235 = new BitmapCharRec(6,10,-1,0,8,ch235data);
+
+/* char: 0xea */
+
+static final byte[] ch234data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch234 = new BitmapCharRec(6,10,-1,0,8,ch234data);
+
+/* char: 0xe9 */
+
+static final byte[] ch233data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch233 = new BitmapCharRec(6,10,-1,0,8,ch233data);
+
+/* char: 0xe8 */
+
+static final byte[] ch232data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch232 = new BitmapCharRec(6,10,-1,0,8,ch232data);
+
+/* char: 0xe7 */
+
+static final byte[] ch231data = {
+(byte) 0x20,(byte) 0x10,(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch231 = new BitmapCharRec(6,8,-1,2,8,ch231data);
+
+/* char: 0xe6 */
+
+static final byte[] ch230data = {
+(byte) 0x6c,(byte) 0x92,(byte) 0x90,(byte) 0x7c,(byte) 0x12,(byte) 0x6c,
+};
+
+static final BitmapCharRec ch230 = new BitmapCharRec(7,6,0,0,8,ch230data);
+
+/* char: 0xe5 */
+
+static final byte[] ch229data = {
+(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x30,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch229 = new BitmapCharRec(6,10,-1,0,8,ch229data);
+
+/* char: 0xe4 */
+
+static final byte[] ch228data = {
+(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x48,
+};
+
+static final BitmapCharRec ch228 = new BitmapCharRec(6,10,-1,0,8,ch228data);
+
+/* char: 0xe3 */
+
+static final byte[] ch227data = {
+(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch227 = new BitmapCharRec(6,10,-1,0,8,ch227data);
+
+/* char: 0xe2 */
+
+static final byte[] ch226data = {
+(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch226 = new BitmapCharRec(6,10,-1,0,8,ch226data);
+
+/* char: 0xe1 */
+
+static final byte[] ch225data = {
+(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch225 = new BitmapCharRec(6,10,-1,0,8,ch225data);
+
+/* char: 0xe0 */
+
+static final byte[] ch224data = {
+(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch224 = new BitmapCharRec(6,10,-1,0,8,ch224data);
+
+/* char: 0xdf */
+
+static final byte[] ch223data = {
+(byte) 0x80,(byte) 0xb8,(byte) 0xc4,(byte) 0x84,(byte) 0x84,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch223 = new BitmapCharRec(6,9,-1,1,8,ch223data);
+
+/* char: 0xde */
+
+static final byte[] ch222data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,(byte) 0x80,
+};
+
+static final BitmapCharRec ch222 = new BitmapCharRec(6,9,-1,0,8,ch222data);
+
+/* char: 0xdd */
+
+static final byte[] ch221data = {
+(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch221 = new BitmapCharRec(5,10,-1,0,8,ch221data);
+
+/* char: 0xdc */
+
+static final byte[] ch220data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x48,(byte) 0x48,
+};
+
+static final BitmapCharRec ch220 = new BitmapCharRec(6,10,-1,0,8,ch220data);
+
+/* char: 0xdb */
+
+static final byte[] ch219data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch219 = new BitmapCharRec(6,10,-1,0,8,ch219data);
+
+/* char: 0xda */
+
+static final byte[] ch218data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch218 = new BitmapCharRec(6,10,-1,0,8,ch218data);
+
+/* char: 0xd9 */
+
+static final byte[] ch217data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch217 = new BitmapCharRec(6,10,-1,0,8,ch217data);
+
+/* char: 0xd8 */
+
+static final byte[] ch216data = {
+(byte) 0x80,(byte) 0x78,(byte) 0xc4,(byte) 0xa4,(byte) 0xa4,(byte) 0xa4,(byte) 0x94,(byte) 0x94,(byte) 0x8c,(byte) 0x78,(byte) 0x4,
+};
+
+static final BitmapCharRec ch216 = new BitmapCharRec(6,11,-1,1,8,ch216data);
+
+/* char: 0xd7 */
+
+static final byte[] ch215data = {
+(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x30,(byte) 0x48,(byte) 0x84,
+};
+
+static final BitmapCharRec ch215 = new BitmapCharRec(6,6,-1,-1,8,ch215data);
+
+/* char: 0xd6 */
+
+static final byte[] ch214data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x28,(byte) 0x28,
+};
+
+static final BitmapCharRec ch214 = new BitmapCharRec(7,10,0,0,8,ch214data);
+
+/* char: 0xd5 */
+
+static final byte[] ch213data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x28,(byte) 0x14,
+};
+
+static final BitmapCharRec ch213 = new BitmapCharRec(7,10,0,0,8,ch213data);
+
+/* char: 0xd4 */
+
+static final byte[] ch212data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x24,(byte) 0x18,
+};
+
+static final BitmapCharRec ch212 = new BitmapCharRec(7,10,0,0,8,ch212data);
+
+/* char: 0xd3 */
+
+static final byte[] ch211data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch211 = new BitmapCharRec(7,10,0,0,8,ch211data);
+
+/* char: 0xd2 */
+
+static final byte[] ch210data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x8,(byte) 0x10,
+};
+
+static final BitmapCharRec ch210 = new BitmapCharRec(7,10,0,0,8,ch210data);
+
+/* char: 0xd1 */
+
+static final byte[] ch209data = {
+(byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x92,(byte) 0xa2,(byte) 0xc2,(byte) 0x82,(byte) 0x0,(byte) 0x28,(byte) 0x14,
+};
+
+static final BitmapCharRec ch209 = new BitmapCharRec(7,10,0,0,8,ch209data);
+
+/* char: 0xd0 */
+
+static final byte[] ch208data = {
+(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xe2,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch208 = new BitmapCharRec(7,9,0,0,8,ch208data);
+
+/* char: 0xcf */
+
+static final byte[] ch207data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x50,(byte) 0x50,
+};
+
+static final BitmapCharRec ch207 = new BitmapCharRec(5,10,-1,0,8,ch207data);
+
+/* char: 0xce */
+
+static final byte[] ch206data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch206 = new BitmapCharRec(5,10,-1,0,8,ch206data);
+
+/* char: 0xcd */
+
+static final byte[] ch205data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch205 = new BitmapCharRec(5,10,-1,0,8,ch205data);
+
+/* char: 0xcc */
+
+static final byte[] ch204data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch204 = new BitmapCharRec(5,10,-1,0,8,ch204data);
+
+/* char: 0xcb */
+
+static final byte[] ch203data = {
+(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x48,(byte) 0x48,
+};
+
+static final BitmapCharRec ch203 = new BitmapCharRec(6,10,-1,0,8,ch203data);
+
+/* char: 0xca */
+
+static final byte[] ch202data = {
+(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch202 = new BitmapCharRec(6,10,-1,0,8,ch202data);
+
+/* char: 0xc9 */
+
+static final byte[] ch201data = {
+(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch201 = new BitmapCharRec(6,10,-1,0,8,ch201data);
+
+/* char: 0xc8 */
+
+static final byte[] ch200data = {
+(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch200 = new BitmapCharRec(6,10,-1,0,8,ch200data);
+
+/* char: 0xc7 */
+
+static final byte[] ch199data = {
+(byte) 0x20,(byte) 0x10,(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch199 = new BitmapCharRec(6,11,-1,2,8,ch199data);
+
+/* char: 0xc6 */
+
+static final byte[] ch198data = {
+(byte) 0x9e,(byte) 0x90,(byte) 0x90,(byte) 0xf0,(byte) 0x9c,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x6e,
+};
+
+static final BitmapCharRec ch198 = new BitmapCharRec(7,9,0,0,8,ch198data);
+
+/* char: 0xc5 */
+
+static final byte[] ch197data = {
+(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x30,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch197 = new BitmapCharRec(6,10,-1,0,8,ch197data);
+
+/* char: 0xc4 */
+
+static final byte[] ch196data = {
+(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x48,(byte) 0x48,
+};
+
+static final BitmapCharRec ch196 = new BitmapCharRec(6,10,-1,0,8,ch196data);
+
+/* char: 0xc3 */
+
+static final byte[] ch195data = {
+(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch195 = new BitmapCharRec(6,10,-1,0,8,ch195data);
+
+/* char: 0xc2 */
+
+static final byte[] ch194data = {
+(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch194 = new BitmapCharRec(6,10,-1,0,8,ch194data);
+
+/* char: 0xc1 */
+
+static final byte[] ch193data = {
+(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch193 = new BitmapCharRec(6,10,-1,0,8,ch193data);
+
+/* char: 0xc0 */
+
+static final byte[] ch192data = {
+(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch192 = new BitmapCharRec(6,10,-1,0,8,ch192data);
+
+/* char: 0xbf */
+
+static final byte[] ch191data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x0,(byte) 0x20,
+};
+
+static final BitmapCharRec ch191 = new BitmapCharRec(6,9,-1,0,8,ch191data);
+
+/* char: 0xbe */
+
+static final byte[] ch190data = {
+(byte) 0x6,(byte) 0x1a,(byte) 0x12,(byte) 0xa,(byte) 0x66,(byte) 0x92,(byte) 0x10,(byte) 0x20,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch190 = new BitmapCharRec(7,10,0,0,8,ch190data);
+
+/* char: 0xbd */
+
+static final byte[] ch189data = {
+(byte) 0x1e,(byte) 0x10,(byte) 0xc,(byte) 0x2,(byte) 0xf2,(byte) 0x4c,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch189 = new BitmapCharRec(7,10,0,0,8,ch189data);
+
+/* char: 0xbc */
+
+static final byte[] ch188data = {
+(byte) 0x6,(byte) 0x1a,(byte) 0x12,(byte) 0xa,(byte) 0xe6,(byte) 0x42,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch188 = new BitmapCharRec(7,10,0,0,8,ch188data);
+
+/* char: 0xbb */
+
+static final byte[] ch187data = {
+(byte) 0x90,(byte) 0x48,(byte) 0x24,(byte) 0x12,(byte) 0x24,(byte) 0x48,(byte) 0x90,
+};
+
+static final BitmapCharRec ch187 = new BitmapCharRec(7,7,0,-1,8,ch187data);
+
+/* char: 0xba */
+
+static final byte[] ch186data = {
+(byte) 0xf0,(byte) 0x0,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch186 = new BitmapCharRec(4,6,-1,-3,8,ch186data);
+
+/* char: 0xb9 */
+
+static final byte[] ch185data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch185 = new BitmapCharRec(3,6,-1,-4,8,ch185data);
+
+/* char: 0xb8 */
+
+static final byte[] ch184data = {
+(byte) 0xc0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch184 = new BitmapCharRec(2,2,-3,2,8,ch184data);
+
+/* char: 0xb7 */
+
+static final byte[] ch183data = {
+(byte) 0xc0,
+};
+
+static final BitmapCharRec ch183 = new BitmapCharRec(2,1,-3,-4,8,ch183data);
+
+/* char: 0xb6 */
+
+static final byte[] ch182data = {
+(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x68,(byte) 0xe8,(byte) 0xe8,(byte) 0xe8,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch182 = new BitmapCharRec(6,9,-1,0,8,ch182data);
+
+/* char: 0xb5 */
+
+static final byte[] ch181data = {
+(byte) 0x80,(byte) 0xb4,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,
+};
+
+static final BitmapCharRec ch181 = new BitmapCharRec(6,7,-1,1,8,ch181data);
+
+/* char: 0xb4 */
+
+static final byte[] ch180data = {
+(byte) 0x80,(byte) 0x40,
+};
+
+static final BitmapCharRec ch180 = new BitmapCharRec(2,2,-3,-8,8,ch180data);
+
+/* char: 0xb3 */
+
+static final byte[] ch179data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x20,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch179 = new BitmapCharRec(4,6,-1,-4,8,ch179data);
+
+/* char: 0xb2 */
+
+static final byte[] ch178data = {
+(byte) 0xf0,(byte) 0x80,(byte) 0x60,(byte) 0x10,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch178 = new BitmapCharRec(4,6,-1,-4,8,ch178data);
+
+/* char: 0xb1 */
+
+static final byte[] ch177data = {
+(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch177 = new BitmapCharRec(5,7,-1,-1,8,ch177data);
+
+/* char: 0xb0 */
+
+static final byte[] ch176data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch176 = new BitmapCharRec(4,4,-2,-5,8,ch176data);
+
+/* char: 0xaf */
+
+static final byte[] ch175data = {
+(byte) 0xfc,
+};
+
+static final BitmapCharRec ch175 = new BitmapCharRec(6,1,-1,-8,8,ch175data);
+
+/* char: 0xae */
+
+static final byte[] ch174data = {
+(byte) 0x38,(byte) 0x44,(byte) 0xaa,(byte) 0xb2,(byte) 0xaa,(byte) 0xaa,(byte) 0x92,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch174 = new BitmapCharRec(7,9,0,-1,8,ch174data);
+
+/* char: 0xad */
+
+static final byte[] ch173data = {
+(byte) 0xfc,
+};
+
+static final BitmapCharRec ch173 = new BitmapCharRec(6,1,-1,-4,8,ch173data);
+
+/* char: 0xac */
+
+static final byte[] ch172data = {
+(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch172 = new BitmapCharRec(6,4,-1,-1,8,ch172data);
+
+/* char: 0xab */
+
+static final byte[] ch171data = {
+(byte) 0x12,(byte) 0x24,(byte) 0x48,(byte) 0x90,(byte) 0x48,(byte) 0x24,(byte) 0x12,
+};
+
+static final BitmapCharRec ch171 = new BitmapCharRec(7,7,0,-1,8,ch171data);
+
+/* char: 0xaa */
+
+static final byte[] ch170data = {
+(byte) 0xf8,(byte) 0x0,(byte) 0x78,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x70,
+};
+
+static final BitmapCharRec ch170 = new BitmapCharRec(5,7,-1,-2,8,ch170data);
+
+/* char: 0xa9 */
+
+static final byte[] ch169data = {
+(byte) 0x38,(byte) 0x44,(byte) 0x92,(byte) 0xaa,(byte) 0xa2,(byte) 0xaa,(byte) 0x92,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch169 = new BitmapCharRec(7,9,0,-1,8,ch169data);
+
+/* char: 0xa8 */
+
+static final byte[] ch168data = {
+(byte) 0xd8,
+};
+
+static final BitmapCharRec ch168 = new BitmapCharRec(5,1,-1,-8,8,ch168data);
+
+/* char: 0xa7 */
+
+static final byte[] ch167data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x80,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch167 = new BitmapCharRec(4,10,-2,0,8,ch167data);
+
+/* char: 0xa6 */
+
+static final byte[] ch166data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch166 = new BitmapCharRec(1,9,-3,0,8,ch166data);
+
+/* char: 0xa5 */
+
+static final byte[] ch165data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x7c,(byte) 0x10,(byte) 0x7c,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch165 = new BitmapCharRec(7,9,0,0,8,ch165data);
+
+/* char: 0xa4 */
+
+static final byte[] ch164data = {
+(byte) 0x84,(byte) 0x78,(byte) 0x48,(byte) 0x48,(byte) 0x78,(byte) 0x84,
+};
+
+static final BitmapCharRec ch164 = new BitmapCharRec(6,6,-1,-1,8,ch164data);
+
+/* char: 0xa3 */
+
+static final byte[] ch163data = {
+(byte) 0xdc,(byte) 0x62,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x70,(byte) 0x20,(byte) 0x22,(byte) 0x1c,
+};
+
+static final BitmapCharRec ch163 = new BitmapCharRec(7,9,0,0,8,ch163data);
+
+/* char: 0xa2 */
+
+static final byte[] ch162data = {
+(byte) 0x20,(byte) 0x70,(byte) 0xa8,(byte) 0xa0,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x20,
+};
+
+static final BitmapCharRec ch162 = new BitmapCharRec(5,8,-1,-1,8,ch162data);
+
+/* char: 0xa1 */
+
+static final byte[] ch161data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,
+};
+
+static final BitmapCharRec ch161 = new BitmapCharRec(1,9,-3,0,8,ch161data);
+
+/* char: 0x7e '~' */
+
+static final byte[] ch126data = {
+(byte) 0x90,(byte) 0xa8,(byte) 0x48,
+};
+
+static final BitmapCharRec ch126 = new BitmapCharRec(5,3,-1,-6,8,ch126data);
+
+/* char: 0x7d '}' */
+
+static final byte[] ch125data = {
+(byte) 0xe0,(byte) 0x10,(byte) 0x10,(byte) 0x20,(byte) 0x18,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch125 = new BitmapCharRec(5,9,-1,0,8,ch125data);
+
+/* char: 0x7c '|' */
+
+static final byte[] ch124data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch124 = new BitmapCharRec(1,9,-3,0,8,ch124data);
+
+/* char: 0x7b '{' */
+
+static final byte[] ch123data = {
+(byte) 0x38,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x38,
+};
+
+static final BitmapCharRec ch123 = new BitmapCharRec(5,9,-2,0,8,ch123data);
+
+/* char: 0x7a 'z' */
+
+static final byte[] ch122data = {
+(byte) 0xfc,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch122 = new BitmapCharRec(6,6,-1,0,8,ch122data);
+
+/* char: 0x79 'y' */
+
+static final byte[] ch121data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,
+};
+
+static final BitmapCharRec ch121 = new BitmapCharRec(6,8,-1,2,8,ch121data);
+
+/* char: 0x78 'x' */
+
+static final byte[] ch120data = {
+(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x30,(byte) 0x48,(byte) 0x84,
+};
+
+static final BitmapCharRec ch120 = new BitmapCharRec(6,6,-1,0,8,ch120data);
+
+/* char: 0x77 'w' */
+
+static final byte[] ch119data = {
+(byte) 0x44,(byte) 0xaa,(byte) 0x92,(byte) 0x92,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch119 = new BitmapCharRec(7,6,0,0,8,ch119data);
+
+/* char: 0x76 'v' */
+
+static final byte[] ch118data = {
+(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x88,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch118 = new BitmapCharRec(5,6,-1,0,8,ch118data);
+
+/* char: 0x75 'u' */
+
+static final byte[] ch117data = {
+(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch117 = new BitmapCharRec(6,6,-1,0,8,ch117data);
+
+/* char: 0x74 't' */
+
+static final byte[] ch116data = {
+(byte) 0x38,(byte) 0x44,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xf8,(byte) 0x40,(byte) 0x40,
+};
+
+static final BitmapCharRec ch116 = new BitmapCharRec(6,8,-1,0,8,ch116data);
+
+/* char: 0x73 's' */
+
+static final byte[] ch115data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x18,(byte) 0x60,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch115 = new BitmapCharRec(6,6,-1,0,8,ch115data);
+
+/* char: 0x72 'r' */
+
+static final byte[] ch114data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x44,(byte) 0xb8,
+};
+
+static final BitmapCharRec ch114 = new BitmapCharRec(6,6,-1,0,8,ch114data);
+
+/* char: 0x71 'q' */
+
+static final byte[] ch113data = {
+(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x8c,(byte) 0x74,
+};
+
+static final BitmapCharRec ch113 = new BitmapCharRec(6,8,-1,2,8,ch113data);
+
+/* char: 0x70 'p' */
+
+static final byte[] ch112data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xb8,(byte) 0xc4,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,
+};
+
+static final BitmapCharRec ch112 = new BitmapCharRec(6,8,-1,2,8,ch112data);
+
+/* char: 0x6f 'o' */
+
+static final byte[] ch111data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch111 = new BitmapCharRec(6,6,-1,0,8,ch111data);
+
+/* char: 0x6e 'n' */
+
+static final byte[] ch110data = {
+(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,
+};
+
+static final BitmapCharRec ch110 = new BitmapCharRec(6,6,-1,0,8,ch110data);
+
+/* char: 0x6d 'm' */
+
+static final byte[] ch109data = {
+(byte) 0x82,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xec,
+};
+
+static final BitmapCharRec ch109 = new BitmapCharRec(7,6,0,0,8,ch109data);
+
+/* char: 0x6c 'l' */
+
+static final byte[] ch108data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,
+};
+
+static final BitmapCharRec ch108 = new BitmapCharRec(5,9,-1,0,8,ch108data);
+
+/* char: 0x6b 'k' */
+
+static final byte[] ch107data = {
+(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xe0,(byte) 0x90,(byte) 0x88,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch107 = new BitmapCharRec(6,9,-1,0,8,ch107data);
+
+/* char: 0x6a 'j' */
+
+static final byte[] ch106data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x18,(byte) 0x0,(byte) 0x8,
+};
+
+static final BitmapCharRec ch106 = new BitmapCharRec(5,10,-1,2,8,ch106data);
+
+/* char: 0x69 'i' */
+
+static final byte[] ch105data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x0,(byte) 0x20,
+};
+
+static final BitmapCharRec ch105 = new BitmapCharRec(5,8,-1,0,8,ch105data);
+
+/* char: 0x68 'h' */
+
+static final byte[] ch104data = {
+(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch104 = new BitmapCharRec(6,9,-1,0,8,ch104data);
+
+/* char: 0x67 'g' */
+
+static final byte[] ch103data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x78,(byte) 0x80,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x74,
+};
+
+static final BitmapCharRec ch103 = new BitmapCharRec(6,8,-1,2,8,ch103data);
+
+/* char: 0x66 'f' */
+
+static final byte[] ch102data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xf8,(byte) 0x40,(byte) 0x40,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch102 = new BitmapCharRec(6,9,-1,0,8,ch102data);
+
+/* char: 0x65 'e' */
+
+static final byte[] ch101data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0xfc,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch101 = new BitmapCharRec(6,6,-1,0,8,ch101data);
+
+/* char: 0x64 'd' */
+
+static final byte[] ch100data = {
+(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x8c,(byte) 0x74,(byte) 0x4,(byte) 0x4,(byte) 0x4,
+};
+
+static final BitmapCharRec ch100 = new BitmapCharRec(6,9,-1,0,8,ch100data);
+
+/* char: 0x63 'c' */
+
+static final byte[] ch99data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch99 = new BitmapCharRec(6,6,-1,0,8,ch99data);
+
+/* char: 0x62 'b' */
+
+static final byte[] ch98data = {
+(byte) 0xb8,(byte) 0xc4,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch98 = new BitmapCharRec(6,9,-1,0,8,ch98data);
+
+/* char: 0x61 'a' */
+
+static final byte[] ch97data = {
+(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x7c,(byte) 0x4,(byte) 0x78,
+};
+
+static final BitmapCharRec ch97 = new BitmapCharRec(6,6,-1,0,8,ch97data);
+
+/* char: 0x60 '`' */
+
+static final byte[] ch96data = {
+(byte) 0x10,(byte) 0x60,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch96 = new BitmapCharRec(4,3,-2,-6,8,ch96data);
+
+/* char: 0x5f '_' */
+
+static final byte[] ch95data = {
+(byte) 0xfe,
+};
+
+static final BitmapCharRec ch95 = new BitmapCharRec(7,1,0,1,8,ch95data);
+
+/* char: 0x5e '^' */
+
+static final byte[] ch94data = {
+(byte) 0x88,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch94 = new BitmapCharRec(5,3,-1,-6,8,ch94data);
+
+/* char: 0x5d ']' */
+
+static final byte[] ch93data = {
+(byte) 0xf0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch93 = new BitmapCharRec(4,9,-1,0,8,ch93data);
+
+/* char: 0x5c '\' */
+
+static final byte[] ch92data = {
+(byte) 0x2,(byte) 0x2,(byte) 0x4,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch92 = new BitmapCharRec(7,9,0,0,8,ch92data);
+
+/* char: 0x5b '[' */
+
+static final byte[] ch91data = {
+(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch91 = new BitmapCharRec(4,9,-2,0,8,ch91data);
+
+/* char: 0x5a 'Z' */
+
+static final byte[] ch90data = {
+(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch90 = new BitmapCharRec(6,9,-1,0,8,ch90data);
+
+/* char: 0x59 'Y' */
+
+static final byte[] ch89data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch89 = new BitmapCharRec(7,9,0,0,8,ch89data);
+
+/* char: 0x58 'X' */
+
+static final byte[] ch88data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch88 = new BitmapCharRec(7,9,0,0,8,ch88data);
+
+/* char: 0x57 'W' */
+
+static final byte[] ch87data = {
+(byte) 0x44,(byte) 0xaa,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch87 = new BitmapCharRec(7,9,0,0,8,ch87data);
+
+/* char: 0x56 'V' */
+
+static final byte[] ch86data = {
+(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch86 = new BitmapCharRec(7,9,0,0,8,ch86data);
+
+/* char: 0x55 'U' */
+
+static final byte[] ch85data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,
+};
+
+static final BitmapCharRec ch85 = new BitmapCharRec(6,9,-1,0,8,ch85data);
+
+/* char: 0x54 'T' */
+
+static final byte[] ch84data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch84 = new BitmapCharRec(7,9,0,0,8,ch84data);
+
+/* char: 0x53 'S' */
+
+static final byte[] ch83data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0x78,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch83 = new BitmapCharRec(6,9,-1,0,8,ch83data);
+
+/* char: 0x52 'R' */
+
+static final byte[] ch82data = {
+(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xa0,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch82 = new BitmapCharRec(6,9,-1,0,8,ch82data);
+
+/* char: 0x51 'Q' */
+
+static final byte[] ch81data = {
+(byte) 0x4,(byte) 0x78,(byte) 0x94,(byte) 0xa4,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch81 = new BitmapCharRec(6,10,-1,1,8,ch81data);
+
+/* char: 0x50 'P' */
+
+static final byte[] ch80data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch80 = new BitmapCharRec(6,9,-1,0,8,ch80data);
+
+/* char: 0x4f 'O' */
+
+static final byte[] ch79data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch79 = new BitmapCharRec(6,9,-1,0,8,ch79data);
+
+/* char: 0x4e 'N' */
+
+static final byte[] ch78data = {
+(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x8c,(byte) 0x94,(byte) 0xa4,(byte) 0xc4,(byte) 0x84,(byte) 0x84,
+};
+
+static final BitmapCharRec ch78 = new BitmapCharRec(6,9,-1,0,8,ch78data);
+
+/* char: 0x4d 'M' */
+
+static final byte[] ch77data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x92,(byte) 0x92,(byte) 0xaa,(byte) 0xc6,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch77 = new BitmapCharRec(7,9,0,0,8,ch77data);
+
+/* char: 0x4c 'L' */
+
+static final byte[] ch76data = {
+(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch76 = new BitmapCharRec(6,9,-1,0,8,ch76data);
+
+/* char: 0x4b 'K' */
+
+static final byte[] ch75data = {
+(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xa0,(byte) 0xc0,(byte) 0xa0,(byte) 0x90,(byte) 0x88,(byte) 0x84,
+};
+
+static final BitmapCharRec ch75 = new BitmapCharRec(6,9,-1,0,8,ch75data);
+
+/* char: 0x4a 'J' */
+
+static final byte[] ch74data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch74 = new BitmapCharRec(6,9,-1,0,8,ch74data);
+
+/* char: 0x49 'I' */
+
+static final byte[] ch73data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch73 = new BitmapCharRec(5,9,-1,0,8,ch73data);
+
+/* char: 0x48 'H' */
+
+static final byte[] ch72data = {
+(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,
+};
+
+static final BitmapCharRec ch72 = new BitmapCharRec(6,9,-1,0,8,ch72data);
+
+/* char: 0x47 'G' */
+
+static final byte[] ch71data = {
+(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x9c,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch71 = new BitmapCharRec(6,9,-1,0,8,ch71data);
+
+/* char: 0x46 'F' */
+
+static final byte[] ch70data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch70 = new BitmapCharRec(6,9,-1,0,8,ch70data);
+
+/* char: 0x45 'E' */
+
+static final byte[] ch69data = {
+(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch69 = new BitmapCharRec(6,9,-1,0,8,ch69data);
+
+/* char: 0x44 'D' */
+
+static final byte[] ch68data = {
+(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch68 = new BitmapCharRec(7,9,0,0,8,ch68data);
+
+/* char: 0x43 'C' */
+
+static final byte[] ch67data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch67 = new BitmapCharRec(6,9,-1,0,8,ch67data);
+
+/* char: 0x42 'B' */
+
+static final byte[] ch66data = {
+(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x7c,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch66 = new BitmapCharRec(7,9,0,0,8,ch66data);
+
+/* char: 0x41 'A' */
+
+static final byte[] ch65data = {
+(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch65 = new BitmapCharRec(6,9,-1,0,8,ch65data);
+
+/* char: 0x40 '@' */
+
+static final byte[] ch64data = {
+(byte) 0x78,(byte) 0x80,(byte) 0x94,(byte) 0xac,(byte) 0xa4,(byte) 0x9c,(byte) 0x84,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch64 = new BitmapCharRec(6,9,-1,0,8,ch64data);
+
+/* char: 0x3f '?' */
+
+static final byte[] ch63data = {
+(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x84,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch63 = new BitmapCharRec(6,9,-1,0,8,ch63data);
+
+/* char: 0x3e '>' */
+
+static final byte[] ch62data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch62 = new BitmapCharRec(5,9,-1,0,8,ch62data);
+
+/* char: 0x3d '=' */
+
+static final byte[] ch61data = {
+(byte) 0xfc,(byte) 0x0,(byte) 0x0,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch61 = new BitmapCharRec(6,4,-1,-2,8,ch61data);
+
+/* char: 0x3c '<' */
+
+static final byte[] ch60data = {
+(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch60 = new BitmapCharRec(5,9,-2,0,8,ch60data);
+
+/* char: 0x3b ';' */
+
+static final byte[] ch59data = {
+(byte) 0x80,(byte) 0x60,(byte) 0x70,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x70,(byte) 0x20,
+};
+
+static final BitmapCharRec ch59 = new BitmapCharRec(4,8,-1,1,8,ch59data);
+
+/* char: 0x3a ':' */
+
+static final byte[] ch58data = {
+(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x0,(byte) 0x0,(byte) 0x40,(byte) 0xe0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch58 = new BitmapCharRec(3,8,-2,1,8,ch58data);
+
+/* char: 0x39 '9' */
+
+static final byte[] ch57data = {
+(byte) 0x70,(byte) 0x8,(byte) 0x4,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch57 = new BitmapCharRec(6,9,-1,0,8,ch57data);
+
+/* char: 0x38 '8' */
+
+static final byte[] ch56data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch56 = new BitmapCharRec(6,9,-1,0,8,ch56data);
+
+/* char: 0x37 '7' */
+
+static final byte[] ch55data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch55 = new BitmapCharRec(6,9,-1,0,8,ch55data);
+
+/* char: 0x36 '6' */
+
+static final byte[] ch54data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x38,
+};
+
+static final BitmapCharRec ch54 = new BitmapCharRec(6,9,-1,0,8,ch54data);
+
+/* char: 0x35 '5' */
+
+static final byte[] ch53data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0xc4,(byte) 0xb8,(byte) 0x80,(byte) 0x80,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch53 = new BitmapCharRec(6,9,-1,0,8,ch53data);
+
+/* char: 0x34 '4' */
+
+static final byte[] ch52data = {
+(byte) 0x8,(byte) 0x8,(byte) 0xfc,(byte) 0x88,(byte) 0x88,(byte) 0x48,(byte) 0x28,(byte) 0x18,(byte) 0x8,
+};
+
+static final BitmapCharRec ch52 = new BitmapCharRec(6,9,-1,0,8,ch52data);
+
+/* char: 0x33 '3' */
+
+static final byte[] ch51data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0x38,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch51 = new BitmapCharRec(6,9,-1,0,8,ch51data);
+
+/* char: 0x32 '2' */
+
+static final byte[] ch50data = {
+(byte) 0xfc,(byte) 0x80,(byte) 0x40,(byte) 0x30,(byte) 0x8,(byte) 0x4,(byte) 0x84,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch50 = new BitmapCharRec(6,9,-1,0,8,ch50data);
+
+/* char: 0x31 '1' */
+
+static final byte[] ch49data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xa0,(byte) 0x60,(byte) 0x20,
+};
+
+static final BitmapCharRec ch49 = new BitmapCharRec(5,9,-1,0,8,ch49data);
+
+/* char: 0x30 '0' */
+
+static final byte[] ch48data = {
+(byte) 0x30,(byte) 0x48,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch48 = new BitmapCharRec(6,9,-1,0,8,ch48data);
+
+/* char: 0x2f '/' */
+
+static final byte[] ch47data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0x2,
+};
+
+static final BitmapCharRec ch47 = new BitmapCharRec(7,9,0,0,8,ch47data);
+
+/* char: 0x2e '.' */
+
+static final byte[] ch46data = {
+(byte) 0x40,(byte) 0xe0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch46 = new BitmapCharRec(3,3,-2,1,8,ch46data);
+
+/* char: 0x2d '-' */
+
+static final byte[] ch45data = {
+(byte) 0xfc,
+};
+
+static final BitmapCharRec ch45 = new BitmapCharRec(6,1,-1,-4,8,ch45data);
+
+/* char: 0x2c ',' */
+
+static final byte[] ch44data = {
+(byte) 0x80,(byte) 0x60,(byte) 0x70,
+};
+
+static final BitmapCharRec ch44 = new BitmapCharRec(4,3,-1,1,8,ch44data);
+
+/* char: 0x2b '+' */
+
+static final byte[] ch43data = {
+(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch43 = new BitmapCharRec(5,5,-1,-2,8,ch43data);
+
+/* char: 0x2a '*' */
+
+static final byte[] ch42data = {
+(byte) 0x48,(byte) 0x30,(byte) 0xfc,(byte) 0x30,(byte) 0x48,
+};
+
+static final BitmapCharRec ch42 = new BitmapCharRec(6,5,-1,-2,8,ch42data);
+
+/* char: 0x29 ')' */
+
+static final byte[] ch41data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch41 = new BitmapCharRec(3,9,-2,0,8,ch41data);
+
+/* char: 0x28 '(' */
+
+static final byte[] ch40data = {
+(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch40 = new BitmapCharRec(3,9,-3,0,8,ch40data);
+
+/* char: 0x27 ''' */
+
+static final byte[] ch39data = {
+(byte) 0x80,(byte) 0x60,(byte) 0x70,
+};
+
+static final BitmapCharRec ch39 = new BitmapCharRec(4,3,-1,-6,8,ch39data);
+
+/* char: 0x26 '&' */
+
+static final byte[] ch38data = {
+(byte) 0x74,(byte) 0x88,(byte) 0x94,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch38 = new BitmapCharRec(6,7,-1,0,8,ch38data);
+
+/* char: 0x25 '%' */
+
+static final byte[] ch37data = {
+(byte) 0x88,(byte) 0x54,(byte) 0x48,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x48,(byte) 0xa4,(byte) 0x44,
+};
+
+static final BitmapCharRec ch37 = new BitmapCharRec(6,9,-1,0,8,ch37data);
+
+/* char: 0x24 '$' */
+
+static final byte[] ch36data = {
+(byte) 0x20,(byte) 0xf0,(byte) 0x28,(byte) 0x70,(byte) 0xa0,(byte) 0x78,(byte) 0x20,
+};
+
+static final BitmapCharRec ch36 = new BitmapCharRec(5,7,-1,-1,8,ch36data);
+
+/* char: 0x23 '#' */
+
+static final byte[] ch35data = {
+(byte) 0x48,(byte) 0x48,(byte) 0xfc,(byte) 0x48,(byte) 0xfc,(byte) 0x48,(byte) 0x48,
+};
+
+static final BitmapCharRec ch35 = new BitmapCharRec(6,7,-1,-1,8,ch35data);
+
+/* char: 0x22 '"' */
+
+static final byte[] ch34data = {
+(byte) 0x90,(byte) 0x90,(byte) 0x90,
+};
+
+static final BitmapCharRec ch34 = new BitmapCharRec(4,3,-2,-6,8,ch34data);
+
+/* char: 0x21 '!' */
+
+static final byte[] ch33data = {
+(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch33 = new BitmapCharRec(1,9,-3,0,8,ch33data);
+
+/* char: 0x1f */
+
+static final byte[] ch31data = {
+(byte) 0x80,
+};
+
+static final BitmapCharRec ch31 = new BitmapCharRec(1,1,-3,-3,8,ch31data);
+
+/* char: 0x1e */
+
+static final byte[] ch30data = {
+(byte) 0xdc,(byte) 0x62,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x70,(byte) 0x20,(byte) 0x22,(byte) 0x1c,
+};
+
+static final BitmapCharRec ch30 = new BitmapCharRec(7,9,0,0,8,ch30data);
+
+/* char: 0x1d */
+
+static final byte[] ch29data = {
+(byte) 0x80,(byte) 0x40,(byte) 0xfe,(byte) 0x10,(byte) 0xfe,(byte) 0x4,(byte) 0x2,
+};
+
+static final BitmapCharRec ch29 = new BitmapCharRec(7,7,0,0,8,ch29data);
+
+/* char: 0x1c */
+
+static final byte[] ch28data = {
+(byte) 0x88,(byte) 0x48,(byte) 0x48,(byte) 0x48,(byte) 0x48,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch28 = new BitmapCharRec(6,6,-1,0,8,ch28data);
+
+/* char: 0x1b */
+
+static final byte[] ch27data = {
+(byte) 0xfe,(byte) 0x80,(byte) 0x20,(byte) 0x8,(byte) 0x2,(byte) 0x8,(byte) 0x20,(byte) 0x80,
+};
+
+static final BitmapCharRec ch27 = new BitmapCharRec(7,8,0,0,8,ch27data);
+
+/* char: 0x1a */
+
+static final byte[] ch26data = {
+(byte) 0xfe,(byte) 0x2,(byte) 0x8,(byte) 0x20,(byte) 0x80,(byte) 0x20,(byte) 0x8,(byte) 0x2,
+};
+
+static final BitmapCharRec ch26 = new BitmapCharRec(7,8,0,0,8,ch26data);
+
+/* char: 0x19 */
+
+static final byte[] ch25data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch25 = new BitmapCharRec(1,13,-3,2,8,ch25data);
+
+/* char: 0x18 */
+
+static final byte[] ch24data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xff,
+};
+
+static final BitmapCharRec ch24 = new BitmapCharRec(8,6,0,2,8,ch24data);
+
+/* char: 0x17 */
+
+static final byte[] ch23data = {
+(byte) 0xff,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,
+};
+
+static final BitmapCharRec ch23 = new BitmapCharRec(8,8,0,-3,8,ch23data);
+
+/* char: 0x16 */
+
+static final byte[] ch22data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xf0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,
+};
+
+static final BitmapCharRec ch22 = new BitmapCharRec(4,13,0,2,8,ch22data);
+
+/* char: 0x15 */
+
+static final byte[] ch21data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch21 = new BitmapCharRec(5,13,-3,2,8,ch21data);
+
+/* char: 0x14 */
+
+static final byte[] ch20data = {
+(byte) 0xff,
+};
+
+static final BitmapCharRec ch20 = new BitmapCharRec(8,1,0,1,8,ch20data);
+
+/* char: 0x13 */
+
+static final byte[] ch19data = {
+(byte) 0xff,
+};
+
+static final BitmapCharRec ch19 = new BitmapCharRec(8,1,0,-1,8,ch19data);
+
+/* char: 0x12 */
+
+static final byte[] ch18data = {
+(byte) 0xff,
+};
+
+static final BitmapCharRec ch18 = new BitmapCharRec(8,1,0,-3,8,ch18data);
+
+/* char: 0x11 */
+
+static final byte[] ch17data = {
+(byte) 0xff,
+};
+
+static final BitmapCharRec ch17 = new BitmapCharRec(8,1,0,-5,8,ch17data);
+
+/* char: 0x10 */
+
+static final byte[] ch16data = {
+(byte) 0xff,
+};
+
+static final BitmapCharRec ch16 = new BitmapCharRec(8,1,0,-7,8,ch16data);
+
+/* char: 0xf */
+
+static final byte[] ch15data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xff,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,
+};
+
+static final BitmapCharRec ch15 = new BitmapCharRec(8,13,0,2,8,ch15data);
+
+/* char: 0xe */
+
+static final byte[] ch14data = {
+(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch14 = new BitmapCharRec(5,8,-3,-3,8,ch14data);
+
+/* char: 0xd */
+
+static final byte[] ch13data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch13 = new BitmapCharRec(5,6,-3,2,8,ch13data);
+
+/* char: 0xc */
+
+static final byte[] ch12data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch12 = new BitmapCharRec(4,6,0,2,8,ch12data);
+
+/* char: 0xb */
+
+static final byte[] ch11data = {
+(byte) 0xf0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,
+};
+
+static final BitmapCharRec ch11 = new BitmapCharRec(4,8,0,-3,8,ch11data);
+
+/* char: 0xa */
+
+static final byte[] ch10data = {
+(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3e,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch10 = new BitmapCharRec(7,9,0,2,8,ch10data);
+
+/* char: 0x9 */
+
+static final byte[] ch9data = {
+(byte) 0x3e,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x88,(byte) 0x98,(byte) 0xa8,(byte) 0xc8,(byte) 0x88,
+};
+
+static final BitmapCharRec ch9 = new BitmapCharRec(7,9,0,2,8,ch9data);
+
+/* char: 0x8 */
+
+static final byte[] ch8data = {
+(byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0xfe,(byte) 0x10,(byte) 0x10,
+};
+
+static final BitmapCharRec ch8 = new BitmapCharRec(7,6,0,0,8,ch8data);
+
+/* char: 0x7 */
+
+static final byte[] ch7data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch7 = new BitmapCharRec(5,4,-1,-5,8,ch7data);
+
+/* char: 0x6 */
+
+static final byte[] ch6data = {
+(byte) 0x20,(byte) 0x20,(byte) 0x3c,(byte) 0x20,(byte) 0x3e,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch6 = new BitmapCharRec(7,9,0,2,8,ch6data);
+
+/* char: 0x5 */
+
+static final byte[] ch5data = {
+(byte) 0x22,(byte) 0x22,(byte) 0x3c,(byte) 0x22,(byte) 0x3c,(byte) 0x78,(byte) 0x80,(byte) 0x80,(byte) 0x78,
+};
+
+static final BitmapCharRec ch5 = new BitmapCharRec(7,9,0,2,8,ch5data);
+
+/* char: 0x4 */
+
+static final byte[] ch4data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x1c,(byte) 0x10,(byte) 0x9e,(byte) 0x80,(byte) 0xe0,(byte) 0x80,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch4 = new BitmapCharRec(7,9,0,2,8,ch4data);
+
+/* char: 0x3 */
+
+static final byte[] ch3data = {
+(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3e,(byte) 0x88,(byte) 0x88,(byte) 0xf8,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch3 = new BitmapCharRec(7,9,0,2,8,ch3data);
+
+/* char: 0x2 */
+
+static final byte[] ch2data = {
+(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,
+};
+
+static final BitmapCharRec ch2 = new BitmapCharRec(8,12,0,2,8,ch2data);
+
+/* char: 0x1 */
+
+static final byte[] ch1data = {
+(byte) 0x10,(byte) 0x38,(byte) 0x7c,(byte) 0xfe,(byte) 0x7c,(byte) 0x38,(byte) 0x10,
+};
+
+static final BitmapCharRec ch1 = new BitmapCharRec(7,7,0,-1,8,ch1data);
+
+static final BitmapCharRec[] chars = {
+ch0,
+ch1,
+ch2,
+ch3,
+ch4,
+ch5,
+ch6,
+ch7,
+ch8,
+ch9,
+ch10,
+ch11,
+ch12,
+ch13,
+ch14,
+ch15,
+ch16,
+ch17,
+ch18,
+ch19,
+ch20,
+ch21,
+ch22,
+ch23,
+ch24,
+ch25,
+ch26,
+ch27,
+ch28,
+ch29,
+ch30,
+ch31,
+ch32,
+ch33,
+ch34,
+ch35,
+ch36,
+ch37,
+ch38,
+ch39,
+ch40,
+ch41,
+ch42,
+ch43,
+ch44,
+ch45,
+ch46,
+ch47,
+ch48,
+ch49,
+ch50,
+ch51,
+ch52,
+ch53,
+ch54,
+ch55,
+ch56,
+ch57,
+ch58,
+ch59,
+ch60,
+ch61,
+ch62,
+ch63,
+ch64,
+ch65,
+ch66,
+ch67,
+ch68,
+ch69,
+ch70,
+ch71,
+ch72,
+ch73,
+ch74,
+ch75,
+ch76,
+ch77,
+ch78,
+ch79,
+ch80,
+ch81,
+ch82,
+ch83,
+ch84,
+ch85,
+ch86,
+ch87,
+ch88,
+ch89,
+ch90,
+ch91,
+ch92,
+ch93,
+ch94,
+ch95,
+ch96,
+ch97,
+ch98,
+ch99,
+ch100,
+ch101,
+ch102,
+ch103,
+ch104,
+ch105,
+ch106,
+ch107,
+ch108,
+ch109,
+ch110,
+ch111,
+ch112,
+ch113,
+ch114,
+ch115,
+ch116,
+ch117,
+ch118,
+ch119,
+ch120,
+ch121,
+ch122,
+ch123,
+ch124,
+ch125,
+ch126,
+ch127,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+ch160,
+ch161,
+ch162,
+ch163,
+ch164,
+ch165,
+ch166,
+ch167,
+ch168,
+ch169,
+ch170,
+ch171,
+ch172,
+ch173,
+ch174,
+ch175,
+ch176,
+ch177,
+ch178,
+ch179,
+ch180,
+ch181,
+ch182,
+ch183,
+ch184,
+ch185,
+ch186,
+ch187,
+ch188,
+ch189,
+ch190,
+ch191,
+ch192,
+ch193,
+ch194,
+ch195,
+ch196,
+ch197,
+ch198,
+ch199,
+ch200,
+ch201,
+ch202,
+ch203,
+ch204,
+ch205,
+ch206,
+ch207,
+ch208,
+ch209,
+ch210,
+ch211,
+ch212,
+ch213,
+ch214,
+ch215,
+ch216,
+ch217,
+ch218,
+ch219,
+ch220,
+ch221,
+ch222,
+ch223,
+ch224,
+ch225,
+ch226,
+ch227,
+ch228,
+ch229,
+ch230,
+ch231,
+ch232,
+ch233,
+ch234,
+ch235,
+ch236,
+ch237,
+ch238,
+ch239,
+ch240,
+ch241,
+ch242,
+ch243,
+ch244,
+ch245,
+ch246,
+ch247,
+ch248,
+ch249,
+ch250,
+ch251,
+ch252,
+ch253,
+ch254,
+ch255,
+};
+
+  public static final BitmapFontRec glutBitmap8By13 = new BitmapFontRec("-misc-fixed-medium-r-normal--13-120-75-75-C-80-iso8859-1",
+                                                                 256,
+                                                                 0,
+                                                                 chars);
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap9x15.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap9x15.java
new file mode 100644
index 0000000..5d357f3
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmap9x15.java
@@ -0,0 +1,2079 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+class GLUTBitmap9x15 {
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+static final BitmapCharRec ch0 = new BitmapCharRec(0,0,0,0,9,null);
+
+static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,9,null);
+
+static final BitmapCharRec ch127 = new BitmapCharRec(0,0,0,0,9,null);
+
+static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,9,null);
+
+/* char: 0xff */
+
+static final byte[] ch255data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28,
+};
+
+static final BitmapCharRec ch255 = new BitmapCharRec(6,14,-1,3,9,ch255data);
+
+/* char: 0xfe */
+
+static final byte[] ch254data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xbc,(byte) 0xc2,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch254 = new BitmapCharRec(7,12,-1,3,9,ch254data);
+
+/* char: 0xfd */
+
+static final byte[] ch253data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8,
+};
+
+static final BitmapCharRec ch253 = new BitmapCharRec(6,14,-1,3,9,ch253data);
+
+/* char: 0xfc */
+
+static final byte[] ch252data = {
+(byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28,
+};
+
+static final BitmapCharRec ch252 = new BitmapCharRec(7,11,-1,0,9,ch252data);
+
+/* char: 0xfb */
+
+static final byte[] ch251data = {
+(byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch251 = new BitmapCharRec(7,11,-1,0,9,ch251data);
+
+/* char: 0xfa */
+
+static final byte[] ch250data = {
+(byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8,
+};
+
+static final BitmapCharRec ch250 = new BitmapCharRec(7,11,-1,0,9,ch250data);
+
+/* char: 0xf9 */
+
+static final byte[] ch249data = {
+(byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x20,
+};
+
+static final BitmapCharRec ch249 = new BitmapCharRec(7,11,-1,0,9,ch249data);
+
+/* char: 0xf8 */
+
+static final byte[] ch248data = {
+(byte) 0x80,(byte) 0x7c,(byte) 0xa2,(byte) 0xa2,(byte) 0x92,(byte) 0x8a,(byte) 0x8a,(byte) 0x7c,(byte) 0x2,
+};
+
+static final BitmapCharRec ch248 = new BitmapCharRec(7,9,-1,1,9,ch248data);
+
+/* char: 0xf7 */
+
+static final byte[] ch247data = {
+(byte) 0x10,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0xfe,(byte) 0x0,(byte) 0x10,(byte) 0x38,(byte) 0x10,
+};
+
+static final BitmapCharRec ch247 = new BitmapCharRec(7,9,-1,0,9,ch247data);
+
+/* char: 0xf6 */
+
+static final byte[] ch246data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28,
+};
+
+static final BitmapCharRec ch246 = new BitmapCharRec(7,11,-1,0,9,ch246data);
+
+/* char: 0xf5 */
+
+static final byte[] ch245data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch245 = new BitmapCharRec(7,11,-1,0,9,ch245data);
+
+/* char: 0xf4 */
+
+static final byte[] ch244data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch244 = new BitmapCharRec(7,11,-1,0,9,ch244data);
+
+/* char: 0xf3 */
+
+static final byte[] ch243data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8,
+};
+
+static final BitmapCharRec ch243 = new BitmapCharRec(7,11,-1,0,9,ch243data);
+
+/* char: 0xf2 */
+
+static final byte[] ch242data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x20,
+};
+
+static final BitmapCharRec ch242 = new BitmapCharRec(7,11,-1,0,9,ch242data);
+
+/* char: 0xf1 */
+
+static final byte[] ch241data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch241 = new BitmapCharRec(7,11,-1,0,9,ch241data);
+
+/* char: 0xf0 */
+
+static final byte[] ch240data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x8,(byte) 0x50,(byte) 0x30,(byte) 0x48,
+};
+
+static final BitmapCharRec ch240 = new BitmapCharRec(7,11,-1,0,9,ch240data);
+
+/* char: 0xef */
+
+static final byte[] ch239data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x50,
+};
+
+static final BitmapCharRec ch239 = new BitmapCharRec(5,11,-2,0,9,ch239data);
+
+/* char: 0xee */
+
+static final byte[] ch238data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch238 = new BitmapCharRec(5,11,-2,0,9,ch238data);
+
+/* char: 0xed */
+
+static final byte[] ch237data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x60,(byte) 0x10,
+};
+
+static final BitmapCharRec ch237 = new BitmapCharRec(5,11,-2,0,9,ch237data);
+
+/* char: 0xec */
+
+static final byte[] ch236data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x40,
+};
+
+static final BitmapCharRec ch236 = new BitmapCharRec(5,11,-2,0,9,ch236data);
+
+/* char: 0xeb */
+
+static final byte[] ch235data = {
+(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28,
+};
+
+static final BitmapCharRec ch235 = new BitmapCharRec(7,11,-1,0,9,ch235data);
+
+/* char: 0xea */
+
+static final byte[] ch234data = {
+(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch234 = new BitmapCharRec(7,11,-1,0,9,ch234data);
+
+/* char: 0xe9 */
+
+static final byte[] ch233data = {
+(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8,
+};
+
+static final BitmapCharRec ch233 = new BitmapCharRec(7,11,-1,0,9,ch233data);
+
+/* char: 0xe8 */
+
+static final byte[] ch232data = {
+(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x20,
+};
+
+static final BitmapCharRec ch232 = new BitmapCharRec(7,11,-1,0,9,ch232data);
+
+/* char: 0xe7 */
+
+static final byte[] ch231data = {
+(byte) 0x30,(byte) 0x48,(byte) 0x18,(byte) 0x7c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch231 = new BitmapCharRec(7,10,-1,3,9,ch231data);
+
+/* char: 0xe6 */
+
+static final byte[] ch230data = {
+(byte) 0x6e,(byte) 0x92,(byte) 0x90,(byte) 0x7c,(byte) 0x12,(byte) 0x92,(byte) 0x6c,
+};
+
+static final BitmapCharRec ch230 = new BitmapCharRec(7,7,-1,0,9,ch230data);
+
+/* char: 0xe5 */
+
+static final byte[] ch229data = {
+(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x18,(byte) 0x24,(byte) 0x18,
+};
+
+static final BitmapCharRec ch229 = new BitmapCharRec(7,11,-1,0,9,ch229data);
+
+/* char: 0xe4 */
+
+static final byte[] ch228data = {
+(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x28,(byte) 0x28,
+};
+
+static final BitmapCharRec ch228 = new BitmapCharRec(7,11,-1,0,9,ch228data);
+
+/* char: 0xe3 */
+
+static final byte[] ch227data = {
+(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch227 = new BitmapCharRec(7,11,-1,0,9,ch227data);
+
+/* char: 0xe2 */
+
+static final byte[] ch226data = {
+(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch226 = new BitmapCharRec(7,11,-1,0,9,ch226data);
+
+/* char: 0xe1 */
+
+static final byte[] ch225data = {
+(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x8,
+};
+
+static final BitmapCharRec ch225 = new BitmapCharRec(7,11,-1,0,9,ch225data);
+
+/* char: 0xe0 */
+
+static final byte[] ch224data = {
+(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x20,
+};
+
+static final BitmapCharRec ch224 = new BitmapCharRec(7,11,-1,0,9,ch224data);
+
+/* char: 0xdf */
+
+static final byte[] ch223data = {
+(byte) 0x80,(byte) 0xbc,(byte) 0xc2,(byte) 0x82,(byte) 0x82,(byte) 0xfc,(byte) 0x82,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch223 = new BitmapCharRec(7,9,-1,1,9,ch223data);
+
+/* char: 0xde */
+
+static final byte[] ch222data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfc,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch222 = new BitmapCharRec(7,10,-1,0,9,ch222data);
+
+/* char: 0xdd */
+
+static final byte[] ch221data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x30,(byte) 0x8,
+};
+
+static final BitmapCharRec ch221 = new BitmapCharRec(7,11,-1,0,9,ch221data);
+
+/* char: 0xdc */
+
+static final byte[] ch220data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x28,(byte) 0x28,
+};
+
+static final BitmapCharRec ch220 = new BitmapCharRec(7,11,-1,0,9,ch220data);
+
+/* char: 0xdb */
+
+static final byte[] ch219data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch219 = new BitmapCharRec(7,11,-1,0,9,ch219data);
+
+/* char: 0xda */
+
+static final byte[] ch218data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x30,(byte) 0x8,
+};
+
+static final BitmapCharRec ch218 = new BitmapCharRec(7,11,-1,0,9,ch218data);
+
+/* char: 0xd9 */
+
+static final byte[] ch217data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x18,(byte) 0x20,
+};
+
+static final BitmapCharRec ch217 = new BitmapCharRec(7,11,-1,0,9,ch217data);
+
+/* char: 0xd8 */
+
+static final byte[] ch216data = {
+(byte) 0x80,(byte) 0x7c,(byte) 0xc2,(byte) 0xa2,(byte) 0xa2,(byte) 0x92,(byte) 0x92,(byte) 0x8a,(byte) 0x8a,(byte) 0x86,(byte) 0x7c,(byte) 0x2,
+};
+
+static final BitmapCharRec ch216 = new BitmapCharRec(7,12,-1,1,9,ch216data);
+
+/* char: 0xd7 */
+
+static final byte[] ch215data = {
+(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,
+};
+
+static final BitmapCharRec ch215 = new BitmapCharRec(7,7,-1,-1,9,ch215data);
+
+/* char: 0xd6 */
+
+static final byte[] ch214data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x28,(byte) 0x28,
+};
+
+static final BitmapCharRec ch214 = new BitmapCharRec(7,11,-1,0,9,ch214data);
+
+/* char: 0xd5 */
+
+static final byte[] ch213data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch213 = new BitmapCharRec(7,11,-1,0,9,ch213data);
+
+/* char: 0xd4 */
+
+static final byte[] ch212data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch212 = new BitmapCharRec(7,11,-1,0,9,ch212data);
+
+/* char: 0xd3 */
+
+static final byte[] ch211data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x30,(byte) 0x8,
+};
+
+static final BitmapCharRec ch211 = new BitmapCharRec(7,11,-1,0,9,ch211data);
+
+/* char: 0xd2 */
+
+static final byte[] ch210data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x0,(byte) 0x18,(byte) 0x20,
+};
+
+static final BitmapCharRec ch210 = new BitmapCharRec(7,11,-1,0,9,ch210data);
+
+/* char: 0xd1 */
+
+static final byte[] ch209data = {
+(byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x92,(byte) 0x92,(byte) 0xa2,(byte) 0xc2,(byte) 0x82,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch209 = new BitmapCharRec(7,11,-1,0,9,ch209data);
+
+/* char: 0xd0 */
+
+static final byte[] ch208data = {
+(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xf2,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch208 = new BitmapCharRec(7,10,-1,0,9,ch208data);
+
+/* char: 0xcf */
+
+static final byte[] ch207data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x50,(byte) 0x50,
+};
+
+static final BitmapCharRec ch207 = new BitmapCharRec(5,11,-2,0,9,ch207data);
+
+/* char: 0xce */
+
+static final byte[] ch206data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch206 = new BitmapCharRec(5,11,-2,0,9,ch206data);
+
+/* char: 0xcd */
+
+static final byte[] ch205data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x60,(byte) 0x10,
+};
+
+static final BitmapCharRec ch205 = new BitmapCharRec(5,11,-2,0,9,ch205data);
+
+/* char: 0xcc */
+
+static final byte[] ch204data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x0,(byte) 0x30,(byte) 0x40,
+};
+
+static final BitmapCharRec ch204 = new BitmapCharRec(5,11,-2,0,9,ch204data);
+
+/* char: 0xcb */
+
+static final byte[] ch203data = {
+(byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0xfe,(byte) 0x0,(byte) 0x28,(byte) 0x28,
+};
+
+static final BitmapCharRec ch203 = new BitmapCharRec(7,11,-1,0,9,ch203data);
+
+/* char: 0xca */
+
+static final byte[] ch202data = {
+(byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0xfe,(byte) 0x0,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch202 = new BitmapCharRec(7,11,-1,0,9,ch202data);
+
+/* char: 0xc9 */
+
+static final byte[] ch201data = {
+(byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0xfe,(byte) 0x0,(byte) 0x30,(byte) 0x8,
+};
+
+static final BitmapCharRec ch201 = new BitmapCharRec(7,11,-1,0,9,ch201data);
+
+/* char: 0xc8 */
+
+static final byte[] ch200data = {
+(byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0xfe,(byte) 0x0,(byte) 0x18,(byte) 0x20,
+};
+
+static final BitmapCharRec ch200 = new BitmapCharRec(7,11,-1,0,9,ch200data);
+
+/* char: 0xc7 */
+
+static final byte[] ch199data = {
+(byte) 0x30,(byte) 0x48,(byte) 0x18,(byte) 0x7c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch199 = new BitmapCharRec(7,13,-1,3,9,ch199data);
+
+/* char: 0xc6 */
+
+static final byte[] ch198data = {
+(byte) 0x9e,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xfc,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x6e,
+};
+
+static final BitmapCharRec ch198 = new BitmapCharRec(7,10,-1,0,9,ch198data);
+
+/* char: 0xc5 */
+
+static final byte[] ch197data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x10,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch197 = new BitmapCharRec(7,11,-1,0,9,ch197data);
+
+/* char: 0xc4 */
+
+static final byte[] ch196data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x28,(byte) 0x28,
+};
+
+static final BitmapCharRec ch196 = new BitmapCharRec(7,11,-1,0,9,ch196data);
+
+/* char: 0xc3 */
+
+static final byte[] ch195data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch195 = new BitmapCharRec(7,11,-1,0,9,ch195data);
+
+/* char: 0xc2 */
+
+static final byte[] ch194data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch194 = new BitmapCharRec(7,11,-1,0,9,ch194data);
+
+/* char: 0xc1 */
+
+static final byte[] ch193data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x30,(byte) 0x8,
+};
+
+static final BitmapCharRec ch193 = new BitmapCharRec(7,11,-1,0,9,ch193data);
+
+/* char: 0xc0 */
+
+static final byte[] ch192data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x0,(byte) 0x18,(byte) 0x20,
+};
+
+static final BitmapCharRec ch192 = new BitmapCharRec(7,11,-1,0,9,ch192data);
+
+/* char: 0xbf */
+
+static final byte[] ch191data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10,
+};
+
+static final BitmapCharRec ch191 = new BitmapCharRec(7,10,-1,0,9,ch191data);
+
+/* char: 0xbe */
+
+static final byte[] ch190data = {
+(byte) 0x6,(byte) 0x1a,(byte) 0x12,(byte) 0xa,(byte) 0x66,(byte) 0x92,(byte) 0x10,(byte) 0x20,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch190 = new BitmapCharRec(7,10,-1,0,9,ch190data);
+
+/* char: 0xbd */
+
+static final byte[] ch189data = {
+(byte) 0x1e,(byte) 0x10,(byte) 0xc,(byte) 0x2,(byte) 0xf2,(byte) 0x4c,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch189 = new BitmapCharRec(7,10,-1,0,9,ch189data);
+
+/* char: 0xbc */
+
+static final byte[] ch188data = {
+(byte) 0x6,(byte) 0x1a,(byte) 0x12,(byte) 0xa,(byte) 0xe6,(byte) 0x42,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch188 = new BitmapCharRec(7,10,-1,0,9,ch188data);
+
+/* char: 0xbb */
+
+static final byte[] ch187data = {
+(byte) 0x90,(byte) 0x48,(byte) 0x24,(byte) 0x12,(byte) 0x12,(byte) 0x24,(byte) 0x48,(byte) 0x90,
+};
+
+static final BitmapCharRec ch187 = new BitmapCharRec(7,8,-1,-1,9,ch187data);
+
+/* char: 0xba */
+
+static final byte[] ch186data = {
+(byte) 0xf8,(byte) 0x0,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch186 = new BitmapCharRec(5,6,-1,-5,9,ch186data);
+
+/* char: 0xb9 */
+
+static final byte[] ch185data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch185 = new BitmapCharRec(3,6,-1,-4,9,ch185data);
+
+/* char: 0xb8 */
+
+static final byte[] ch184data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x30,
+};
+
+static final BitmapCharRec ch184 = new BitmapCharRec(4,3,-2,3,9,ch184data);
+
+/* char: 0xb7 */
+
+static final byte[] ch183data = {
+(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch183 = new BitmapCharRec(2,2,-4,-4,9,ch183data);
+
+/* char: 0xb6 */
+
+static final byte[] ch182data = {
+(byte) 0xa,(byte) 0xa,(byte) 0xa,(byte) 0xa,(byte) 0xa,(byte) 0x7a,(byte) 0x8a,(byte) 0x8a,(byte) 0x8a,(byte) 0x7e,
+};
+
+static final BitmapCharRec ch182 = new BitmapCharRec(7,10,-1,0,9,ch182data);
+
+/* char: 0xb5 */
+
+static final byte[] ch181data = {
+(byte) 0x80,(byte) 0x80,(byte) 0xba,(byte) 0xc6,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch181 = new BitmapCharRec(7,9,-1,2,9,ch181data);
+
+/* char: 0xb4 */
+
+static final byte[] ch180data = {
+(byte) 0xc0,(byte) 0x20,
+};
+
+static final BitmapCharRec ch180 = new BitmapCharRec(3,2,-3,-9,9,ch180data);
+
+/* char: 0xb3 */
+
+static final byte[] ch179data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x20,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch179 = new BitmapCharRec(4,6,-1,-4,9,ch179data);
+
+/* char: 0xb2 */
+
+static final byte[] ch178data = {
+(byte) 0xf0,(byte) 0x80,(byte) 0x60,(byte) 0x10,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch178 = new BitmapCharRec(4,6,-1,-4,9,ch178data);
+
+/* char: 0xb1 */
+
+static final byte[] ch177data = {
+(byte) 0xfe,(byte) 0x0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0x10,
+};
+
+static final BitmapCharRec ch177 = new BitmapCharRec(7,9,-1,-1,9,ch177data);
+
+/* char: 0xb0 */
+
+static final byte[] ch176data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch176 = new BitmapCharRec(4,4,-3,-6,9,ch176data);
+
+/* char: 0xaf */
+
+static final byte[] ch175data = {
+(byte) 0xfc,
+};
+
+static final BitmapCharRec ch175 = new BitmapCharRec(6,1,-1,-9,9,ch175data);
+
+/* char: 0xae */
+
+static final byte[] ch174data = {
+(byte) 0x3c,(byte) 0x42,(byte) 0xa5,(byte) 0xa9,(byte) 0xbd,(byte) 0xa5,(byte) 0xb9,(byte) 0x42,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch174 = new BitmapCharRec(8,9,0,-1,9,ch174data);
+
+/* char: 0xad */
+
+static final byte[] ch173data = {
+(byte) 0xfc,
+};
+
+static final BitmapCharRec ch173 = new BitmapCharRec(6,1,-1,-4,9,ch173data);
+
+/* char: 0xac */
+
+static final byte[] ch172data = {
+(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch172 = new BitmapCharRec(6,4,-1,-2,9,ch172data);
+
+/* char: 0xab */
+
+static final byte[] ch171data = {
+(byte) 0x12,(byte) 0x24,(byte) 0x48,(byte) 0x90,(byte) 0x90,(byte) 0x48,(byte) 0x24,(byte) 0x12,
+};
+
+static final BitmapCharRec ch171 = new BitmapCharRec(7,8,-1,-1,9,ch171data);
+
+/* char: 0xaa */
+
+static final byte[] ch170data = {
+(byte) 0xf8,(byte) 0x0,(byte) 0x78,(byte) 0x90,(byte) 0x70,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch170 = new BitmapCharRec(5,7,-3,-3,9,ch170data);
+
+/* char: 0xa9 */
+
+static final byte[] ch169data = {
+(byte) 0x3c,(byte) 0x42,(byte) 0x99,(byte) 0xa5,(byte) 0xa1,(byte) 0xa5,(byte) 0x99,(byte) 0x42,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch169 = new BitmapCharRec(8,9,0,-1,9,ch169data);
+
+/* char: 0xa8 */
+
+static final byte[] ch168data = {
+(byte) 0xa0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch168 = new BitmapCharRec(3,2,-3,-9,9,ch168data);
+
+/* char: 0xa7 */
+
+static final byte[] ch167data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x80,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch167 = new BitmapCharRec(5,11,-2,1,9,ch167data);
+
+/* char: 0xa6 */
+
+static final byte[] ch166data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch166 = new BitmapCharRec(1,11,-4,1,9,ch166data);
+
+/* char: 0xa5 */
+
+static final byte[] ch165data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x7c,(byte) 0x10,(byte) 0x7c,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch165 = new BitmapCharRec(7,10,-1,0,9,ch165data);
+
+/* char: 0xa4 */
+
+static final byte[] ch164data = {
+(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x7c,(byte) 0x82,
+};
+
+static final BitmapCharRec ch164 = new BitmapCharRec(7,6,-1,-3,9,ch164data);
+
+/* char: 0xa3 */
+
+static final byte[] ch163data = {
+(byte) 0x5c,(byte) 0xa2,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x22,(byte) 0x1c,
+};
+
+static final BitmapCharRec ch163 = new BitmapCharRec(7,10,-1,0,9,ch163data);
+
+/* char: 0xa2 */
+
+static final byte[] ch162data = {
+(byte) 0x40,(byte) 0x78,(byte) 0xa4,(byte) 0xa0,(byte) 0x90,(byte) 0x94,(byte) 0x78,(byte) 0x8,
+};
+
+static final BitmapCharRec ch162 = new BitmapCharRec(6,8,-1,0,9,ch162data);
+
+/* char: 0xa1 */
+
+static final byte[] ch161data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch161 = new BitmapCharRec(1,11,-4,0,9,ch161data);
+
+/* char: 0x7e '~' */
+
+static final byte[] ch126data = {
+(byte) 0x8c,(byte) 0x92,(byte) 0x62,
+};
+
+static final BitmapCharRec ch126 = new BitmapCharRec(7,3,-1,-7,9,ch126data);
+
+/* char: 0x7d '}' */
+
+static final byte[] ch125data = {
+(byte) 0xe0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x20,(byte) 0x18,(byte) 0x18,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch125 = new BitmapCharRec(5,12,-1,1,9,ch125data);
+
+/* char: 0x7c '|' */
+
+static final byte[] ch124data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch124 = new BitmapCharRec(1,12,-4,1,9,ch124data);
+
+/* char: 0x7b '{' */
+
+static final byte[] ch123data = {
+(byte) 0x38,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0xc0,(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x38,
+};
+
+static final BitmapCharRec ch123 = new BitmapCharRec(5,12,-3,1,9,ch123data);
+
+/* char: 0x7a 'z' */
+
+static final byte[] ch122data = {
+(byte) 0xfe,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch122 = new BitmapCharRec(7,7,-1,0,9,ch122data);
+
+/* char: 0x79 'y' */
+
+static final byte[] ch121data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,
+};
+
+static final BitmapCharRec ch121 = new BitmapCharRec(6,10,-1,3,9,ch121data);
+
+/* char: 0x78 'x' */
+
+static final byte[] ch120data = {
+(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,
+};
+
+static final BitmapCharRec ch120 = new BitmapCharRec(7,7,-1,0,9,ch120data);
+
+/* char: 0x77 'w' */
+
+static final byte[] ch119data = {
+(byte) 0x44,(byte) 0xaa,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch119 = new BitmapCharRec(7,7,-1,0,9,ch119data);
+
+/* char: 0x76 'v' */
+
+static final byte[] ch118data = {
+(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch118 = new BitmapCharRec(7,7,-1,0,9,ch118data);
+
+/* char: 0x75 'u' */
+
+static final byte[] ch117data = {
+(byte) 0x7a,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,
+};
+
+static final BitmapCharRec ch117 = new BitmapCharRec(7,7,-1,0,9,ch117data);
+
+/* char: 0x74 't' */
+
+static final byte[] ch116data = {
+(byte) 0x1c,(byte) 0x22,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xfc,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch116 = new BitmapCharRec(7,9,-1,0,9,ch116data);
+
+/* char: 0x73 's' */
+
+static final byte[] ch115data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x2,(byte) 0x7c,(byte) 0x80,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch115 = new BitmapCharRec(7,7,-1,0,9,ch115data);
+
+/* char: 0x72 'r' */
+
+static final byte[] ch114data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x42,(byte) 0x62,(byte) 0x9c,
+};
+
+static final BitmapCharRec ch114 = new BitmapCharRec(7,7,-1,0,9,ch114data);
+
+/* char: 0x71 'q' */
+
+static final byte[] ch113data = {
+(byte) 0x2,(byte) 0x2,(byte) 0x2,(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x86,(byte) 0x7a,
+};
+
+static final BitmapCharRec ch113 = new BitmapCharRec(7,10,-1,3,9,ch113data);
+
+/* char: 0x70 'p' */
+
+static final byte[] ch112data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xbc,(byte) 0xc2,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,
+};
+
+static final BitmapCharRec ch112 = new BitmapCharRec(7,10,-1,3,9,ch112data);
+
+/* char: 0x6f 'o' */
+
+static final byte[] ch111data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch111 = new BitmapCharRec(7,7,-1,0,9,ch111data);
+
+/* char: 0x6e 'n' */
+
+static final byte[] ch110data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,
+};
+
+static final BitmapCharRec ch110 = new BitmapCharRec(7,7,-1,0,9,ch110data);
+
+/* char: 0x6d 'm' */
+
+static final byte[] ch109data = {
+(byte) 0x82,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xec,
+};
+
+static final BitmapCharRec ch109 = new BitmapCharRec(7,7,-1,0,9,ch109data);
+
+/* char: 0x6c 'l' */
+
+static final byte[] ch108data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch108 = new BitmapCharRec(5,10,-2,0,9,ch108data);
+
+/* char: 0x6b 'k' */
+
+static final byte[] ch107data = {
+(byte) 0x82,(byte) 0x8c,(byte) 0xb0,(byte) 0xc0,(byte) 0xb0,(byte) 0x8c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch107 = new BitmapCharRec(7,10,-1,0,9,ch107data);
+
+/* char: 0x6a 'j' */
+
+static final byte[] ch106data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x1c,(byte) 0x0,(byte) 0x0,(byte) 0xc,
+};
+
+static final BitmapCharRec ch106 = new BitmapCharRec(6,13,-1,3,9,ch106data);
+
+/* char: 0x69 'i' */
+
+static final byte[] ch105data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x60,
+};
+
+static final BitmapCharRec ch105 = new BitmapCharRec(5,10,-2,0,9,ch105data);
+
+/* char: 0x68 'h' */
+
+static final byte[] ch104data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch104 = new BitmapCharRec(7,10,-1,0,9,ch104data);
+
+/* char: 0x67 'g' */
+
+static final byte[] ch103data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x80,(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x7a,
+};
+
+static final BitmapCharRec ch103 = new BitmapCharRec(7,10,-1,3,9,ch103data);
+
+/* char: 0x66 'f' */
+
+static final byte[] ch102data = {
+(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x22,(byte) 0x22,(byte) 0x1c,
+};
+
+static final BitmapCharRec ch102 = new BitmapCharRec(7,10,-1,0,9,ch102data);
+
+/* char: 0x65 'e' */
+
+static final byte[] ch101data = {
+(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch101 = new BitmapCharRec(7,7,-1,0,9,ch101data);
+
+/* char: 0x64 'd' */
+
+static final byte[] ch100data = {
+(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x86,(byte) 0x7a,(byte) 0x2,(byte) 0x2,(byte) 0x2,
+};
+
+static final BitmapCharRec ch100 = new BitmapCharRec(7,10,-1,0,9,ch100data);
+
+/* char: 0x63 'c' */
+
+static final byte[] ch99data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch99 = new BitmapCharRec(7,7,-1,0,9,ch99data);
+
+/* char: 0x62 'b' */
+
+static final byte[] ch98data = {
+(byte) 0xbc,(byte) 0xc2,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch98 = new BitmapCharRec(7,10,-1,0,9,ch98data);
+
+/* char: 0x61 'a' */
+
+static final byte[] ch97data = {
+(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x7e,(byte) 0x2,(byte) 0x2,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch97 = new BitmapCharRec(7,7,-1,0,9,ch97data);
+
+/* char: 0x60 '`' */
+
+static final byte[] ch96data = {
+(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch96 = new BitmapCharRec(4,4,-3,-6,9,ch96data);
+
+/* char: 0x5f '_' */
+
+static final byte[] ch95data = {
+(byte) 0xff,
+};
+
+static final BitmapCharRec ch95 = new BitmapCharRec(8,1,0,1,9,ch95data);
+
+/* char: 0x5e '^' */
+
+static final byte[] ch94data = {
+(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch94 = new BitmapCharRec(7,4,-1,-6,9,ch94data);
+
+/* char: 0x5d ']' */
+
+static final byte[] ch93data = {
+(byte) 0xf0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch93 = new BitmapCharRec(4,12,-2,1,9,ch93data);
+
+/* char: 0x5c '\' */
+
+static final byte[] ch92data = {
+(byte) 0x2,(byte) 0x4,(byte) 0x4,(byte) 0x8,(byte) 0x10,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch92 = new BitmapCharRec(7,10,-1,0,9,ch92data);
+
+/* char: 0x5b '[' */
+
+static final byte[] ch91data = {
+(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch91 = new BitmapCharRec(4,12,-3,1,9,ch91data);
+
+/* char: 0x5a 'Z' */
+
+static final byte[] ch90data = {
+(byte) 0xfe,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch90 = new BitmapCharRec(7,10,-1,0,9,ch90data);
+
+/* char: 0x59 'Y' */
+
+static final byte[] ch89data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch89 = new BitmapCharRec(7,10,-1,0,9,ch89data);
+
+/* char: 0x58 'X' */
+
+static final byte[] ch88data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch88 = new BitmapCharRec(7,10,-1,0,9,ch88data);
+
+/* char: 0x57 'W' */
+
+static final byte[] ch87data = {
+(byte) 0x44,(byte) 0xaa,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch87 = new BitmapCharRec(7,10,-1,0,9,ch87data);
+
+/* char: 0x56 'V' */
+
+static final byte[] ch86data = {
+(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch86 = new BitmapCharRec(7,10,-1,0,9,ch86data);
+
+/* char: 0x55 'U' */
+
+static final byte[] ch85data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch85 = new BitmapCharRec(7,10,-1,0,9,ch85data);
+
+/* char: 0x54 'T' */
+
+static final byte[] ch84data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch84 = new BitmapCharRec(7,10,-1,0,9,ch84data);
+
+/* char: 0x53 'S' */
+
+static final byte[] ch83data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x2,(byte) 0xc,(byte) 0x70,(byte) 0x80,(byte) 0x82,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch83 = new BitmapCharRec(7,10,-1,0,9,ch83data);
+
+/* char: 0x52 'R' */
+
+static final byte[] ch82data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xfc,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch82 = new BitmapCharRec(7,10,-1,0,9,ch82data);
+
+/* char: 0x51 'Q' */
+
+static final byte[] ch81data = {
+(byte) 0x6,(byte) 0x8,(byte) 0x7c,(byte) 0x92,(byte) 0xa2,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch81 = new BitmapCharRec(7,12,-1,2,9,ch81data);
+
+/* char: 0x50 'P' */
+
+static final byte[] ch80data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch80 = new BitmapCharRec(7,10,-1,0,9,ch80data);
+
+/* char: 0x4f 'O' */
+
+static final byte[] ch79data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch79 = new BitmapCharRec(7,10,-1,0,9,ch79data);
+
+/* char: 0x4e 'N' */
+
+static final byte[] ch78data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x92,(byte) 0xa2,(byte) 0xc2,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch78 = new BitmapCharRec(7,10,-1,0,9,ch78data);
+
+/* char: 0x4d 'M' */
+
+static final byte[] ch77data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x92,(byte) 0x92,(byte) 0xaa,(byte) 0xaa,(byte) 0xc6,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch77 = new BitmapCharRec(7,10,-1,0,9,ch77data);
+
+/* char: 0x4c 'L' */
+
+static final byte[] ch76data = {
+(byte) 0xfe,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch76 = new BitmapCharRec(7,10,-1,0,9,ch76data);
+
+/* char: 0x4b 'K' */
+
+static final byte[] ch75data = {
+(byte) 0x82,(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xa0,(byte) 0xe0,(byte) 0x90,(byte) 0x88,(byte) 0x84,(byte) 0x82,
+};
+
+static final BitmapCharRec ch75 = new BitmapCharRec(7,10,-1,0,9,ch75data);
+
+/* char: 0x4a 'J' */
+
+static final byte[] ch74data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0x1e,
+};
+
+static final BitmapCharRec ch74 = new BitmapCharRec(7,10,-1,0,9,ch74data);
+
+/* char: 0x49 'I' */
+
+static final byte[] ch73data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch73 = new BitmapCharRec(5,10,-2,0,9,ch73data);
+
+/* char: 0x48 'H' */
+
+static final byte[] ch72data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch72 = new BitmapCharRec(7,10,-1,0,9,ch72data);
+
+/* char: 0x47 'G' */
+
+static final byte[] ch71data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x8e,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch71 = new BitmapCharRec(7,10,-1,0,9,ch71data);
+
+/* char: 0x46 'F' */
+
+static final byte[] ch70data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch70 = new BitmapCharRec(7,10,-1,0,9,ch70data);
+
+/* char: 0x45 'E' */
+
+static final byte[] ch69data = {
+(byte) 0xfe,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x78,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch69 = new BitmapCharRec(7,10,-1,0,9,ch69data);
+
+/* char: 0x44 'D' */
+
+static final byte[] ch68data = {
+(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch68 = new BitmapCharRec(7,10,-1,0,9,ch68data);
+
+/* char: 0x43 'C' */
+
+static final byte[] ch67data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch67 = new BitmapCharRec(7,10,-1,0,9,ch67data);
+
+/* char: 0x42 'B' */
+
+static final byte[] ch66data = {
+(byte) 0xfc,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0x7c,(byte) 0x42,(byte) 0x42,(byte) 0x42,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch66 = new BitmapCharRec(7,10,-1,0,9,ch66data);
+
+/* char: 0x41 'A' */
+
+static final byte[] ch65data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch65 = new BitmapCharRec(7,10,-1,0,9,ch65data);
+
+/* char: 0x40 '@' */
+
+static final byte[] ch64data = {
+(byte) 0x7c,(byte) 0x80,(byte) 0x80,(byte) 0x9a,(byte) 0xa6,(byte) 0xa2,(byte) 0x9e,(byte) 0x82,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch64 = new BitmapCharRec(7,10,-1,0,9,ch64data);
+
+/* char: 0x3f '?' */
+
+static final byte[] ch63data = {
+(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0x82,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch63 = new BitmapCharRec(7,10,-1,0,9,ch63data);
+
+/* char: 0x3e '>' */
+
+static final byte[] ch62data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch62 = new BitmapCharRec(5,10,-2,0,9,ch62data);
+
+/* char: 0x3d '=' */
+
+static final byte[] ch61data = {
+(byte) 0xfe,(byte) 0x0,(byte) 0x0,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch61 = new BitmapCharRec(7,4,-1,-2,9,ch61data);
+
+/* char: 0x3c '<' */
+
+static final byte[] ch60data = {
+(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch60 = new BitmapCharRec(5,10,-2,0,9,ch60data);
+
+/* char: 0x3b ';' */
+
+static final byte[] ch59data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch59 = new BitmapCharRec(2,10,-4,3,9,ch59data);
+
+/* char: 0x3a ':' */
+
+static final byte[] ch58data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch58 = new BitmapCharRec(2,7,-4,0,9,ch58data);
+
+/* char: 0x39 '9' */
+
+static final byte[] ch57data = {
+(byte) 0x78,(byte) 0x4,(byte) 0x2,(byte) 0x2,(byte) 0x7a,(byte) 0x86,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch57 = new BitmapCharRec(7,10,-1,0,9,ch57data);
+
+/* char: 0x38 '8' */
+
+static final byte[] ch56data = {
+(byte) 0x38,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,(byte) 0x44,(byte) 0x82,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch56 = new BitmapCharRec(7,10,-1,0,9,ch56data);
+
+/* char: 0x37 '7' */
+
+static final byte[] ch55data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0x2,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch55 = new BitmapCharRec(7,10,-1,0,9,ch55data);
+
+/* char: 0x36 '6' */
+
+static final byte[] ch54data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch54 = new BitmapCharRec(7,10,-1,0,9,ch54data);
+
+/* char: 0x35 '5' */
+
+static final byte[] ch53data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x2,(byte) 0x2,(byte) 0x2,(byte) 0xc2,(byte) 0xbc,(byte) 0x80,(byte) 0x80,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch53 = new BitmapCharRec(7,10,-1,0,9,ch53data);
+
+/* char: 0x34 '4' */
+
+static final byte[] ch52data = {
+(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0xfe,(byte) 0x84,(byte) 0x44,(byte) 0x24,(byte) 0x14,(byte) 0xc,(byte) 0x4,
+};
+
+static final BitmapCharRec ch52 = new BitmapCharRec(7,10,-1,0,9,ch52data);
+
+/* char: 0x33 '3' */
+
+static final byte[] ch51data = {
+(byte) 0x7c,(byte) 0x82,(byte) 0x2,(byte) 0x2,(byte) 0x2,(byte) 0x1c,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch51 = new BitmapCharRec(7,10,-1,0,9,ch51data);
+
+/* char: 0x32 '2' */
+
+static final byte[] ch50data = {
+(byte) 0xfe,(byte) 0x80,(byte) 0x40,(byte) 0x30,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0x82,(byte) 0x82,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch50 = new BitmapCharRec(7,10,-1,0,9,ch50data);
+
+/* char: 0x31 '1' */
+
+static final byte[] ch49data = {
+(byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x90,(byte) 0x50,(byte) 0x30,(byte) 0x10,
+};
+
+static final BitmapCharRec ch49 = new BitmapCharRec(7,10,-1,0,9,ch49data);
+
+/* char: 0x30 '0' */
+
+static final byte[] ch48data = {
+(byte) 0x38,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch48 = new BitmapCharRec(7,10,-1,0,9,ch48data);
+
+/* char: 0x2f '/' */
+
+static final byte[] ch47data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x4,(byte) 0x2,
+};
+
+static final BitmapCharRec ch47 = new BitmapCharRec(7,10,-1,0,9,ch47data);
+
+/* char: 0x2e '.' */
+
+static final byte[] ch46data = {
+(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch46 = new BitmapCharRec(2,2,-4,0,9,ch46data);
+
+/* char: 0x2d '-' */
+
+static final byte[] ch45data = {
+(byte) 0xfe,
+};
+
+static final BitmapCharRec ch45 = new BitmapCharRec(7,1,-1,-4,9,ch45data);
+
+/* char: 0x2c ',' */
+
+static final byte[] ch44data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch44 = new BitmapCharRec(2,5,-4,3,9,ch44data);
+
+/* char: 0x2b '+' */
+
+static final byte[] ch43data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0x10,
+};
+
+static final BitmapCharRec ch43 = new BitmapCharRec(7,7,-1,-1,9,ch43data);
+
+/* char: 0x2a '*' */
+
+static final byte[] ch42data = {
+(byte) 0x10,(byte) 0x92,(byte) 0x54,(byte) 0x38,(byte) 0x54,(byte) 0x92,(byte) 0x10,
+};
+
+static final BitmapCharRec ch42 = new BitmapCharRec(7,7,-1,-1,9,ch42data);
+
+/* char: 0x29 ')' */
+
+static final byte[] ch41data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch41 = new BitmapCharRec(3,12,-3,1,9,ch41data);
+
+/* char: 0x28 '(' */
+
+static final byte[] ch40data = {
+(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch40 = new BitmapCharRec(3,12,-3,1,9,ch40data);
+
+/* char: 0x27 ''' */
+
+static final byte[] ch39data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x30,
+};
+
+static final BitmapCharRec ch39 = new BitmapCharRec(4,4,-3,-6,9,ch39data);
+
+/* char: 0x26 '&' */
+
+static final byte[] ch38data = {
+(byte) 0x62,(byte) 0x94,(byte) 0x88,(byte) 0x94,(byte) 0x62,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch38 = new BitmapCharRec(7,10,-1,0,9,ch38data);
+
+/* char: 0x25 '%' */
+
+static final byte[] ch37data = {
+(byte) 0x84,(byte) 0x4a,(byte) 0x4a,(byte) 0x24,(byte) 0x10,(byte) 0x10,(byte) 0x48,(byte) 0xa4,(byte) 0xa4,(byte) 0x42,
+};
+
+static final BitmapCharRec ch37 = new BitmapCharRec(7,10,-1,0,9,ch37data);
+
+/* char: 0x24 '$' */
+
+static final byte[] ch36data = {
+(byte) 0x10,(byte) 0x7c,(byte) 0x92,(byte) 0x12,(byte) 0x12,(byte) 0x14,(byte) 0x38,(byte) 0x50,(byte) 0x90,(byte) 0x92,(byte) 0x7c,(byte) 0x10,
+};
+
+static final BitmapCharRec ch36 = new BitmapCharRec(7,12,-1,1,9,ch36data);
+
+/* char: 0x23 '#' */
+
+static final byte[] ch35data = {
+(byte) 0x48,(byte) 0x48,(byte) 0xfc,(byte) 0x48,(byte) 0x48,(byte) 0xfc,(byte) 0x48,(byte) 0x48,
+};
+
+static final BitmapCharRec ch35 = new BitmapCharRec(6,8,-1,-1,9,ch35data);
+
+/* char: 0x22 '"' */
+
+static final byte[] ch34data = {
+(byte) 0x90,(byte) 0x90,(byte) 0x90,
+};
+
+static final BitmapCharRec ch34 = new BitmapCharRec(4,3,-3,-7,9,ch34data);
+
+/* char: 0x21 '!' */
+
+static final byte[] ch33data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch33 = new BitmapCharRec(1,11,-4,0,9,ch33data);
+
+/* char: 0x1f */
+
+static final byte[] ch31data = {
+(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch31 = new BitmapCharRec(2,2,-4,-2,9,ch31data);
+
+/* char: 0x1e */
+
+static final byte[] ch30data = {
+(byte) 0x5c,(byte) 0xa2,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x22,(byte) 0x1c,
+};
+
+static final BitmapCharRec ch30 = new BitmapCharRec(7,10,-1,0,9,ch30data);
+
+/* char: 0x1d */
+
+static final byte[] ch29data = {
+(byte) 0x80,(byte) 0x40,(byte) 0xfe,(byte) 0x10,(byte) 0xfe,(byte) 0x4,(byte) 0x2,
+};
+
+static final BitmapCharRec ch29 = new BitmapCharRec(7,7,-1,0,9,ch29data);
+
+/* char: 0x1c */
+
+static final byte[] ch28data = {
+(byte) 0x44,(byte) 0x24,(byte) 0x24,(byte) 0x24,(byte) 0x24,(byte) 0x24,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch28 = new BitmapCharRec(7,7,-1,0,9,ch28data);
+
+/* char: 0x1b */
+
+static final byte[] ch27data = {
+(byte) 0xfe,(byte) 0x0,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch27 = new BitmapCharRec(7,12,-1,2,9,ch27data);
+
+/* char: 0x1a */
+
+static final byte[] ch26data = {
+(byte) 0xfc,(byte) 0x0,(byte) 0x4,(byte) 0x8,(byte) 0x10,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,
+};
+
+static final BitmapCharRec ch26 = new BitmapCharRec(6,12,-2,2,9,ch26data);
+
+/* char: 0x19 */
+
+static final byte[] ch25data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch25 = new BitmapCharRec(1,15,-4,3,9,ch25data);
+
+/* char: 0x18 */
+
+static final byte[] ch24data = {
+(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xff,(byte) 0x80,
+};
+
+static final BitmapCharRec ch24 = new BitmapCharRec(9,7,0,3,9,ch24data);
+
+/* char: 0x17 */
+
+static final byte[] ch23data = {
+(byte) 0xff,(byte) 0x80,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,
+(byte) 0x8,(byte) 0x0,
+};
+
+static final BitmapCharRec ch23 = new BitmapCharRec(9,9,0,-3,9,ch23data);
+
+/* char: 0x16 */
+
+static final byte[] ch22data = {
+(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0xf8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,
+};
+
+static final BitmapCharRec ch22 = new BitmapCharRec(5,15,0,3,9,ch22data);
+
+/* char: 0x15 */
+
+static final byte[] ch21data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch21 = new BitmapCharRec(5,15,-4,3,9,ch21data);
+
+/* char: 0x14 */
+
+static final byte[] ch20data = {
+(byte) 0xff,(byte) 0x80,
+};
+
+static final BitmapCharRec ch20 = new BitmapCharRec(9,1,0,1,9,ch20data);
+
+/* char: 0x13 */
+
+static final byte[] ch19data = {
+(byte) 0xff,(byte) 0x80,
+};
+
+static final BitmapCharRec ch19 = new BitmapCharRec(9,1,0,-1,9,ch19data);
+
+/* char: 0x12 */
+
+static final byte[] ch18data = {
+(byte) 0xff,(byte) 0x80,
+};
+
+static final BitmapCharRec ch18 = new BitmapCharRec(9,1,0,-3,9,ch18data);
+
+/* char: 0x11 */
+
+static final byte[] ch17data = {
+(byte) 0xff,(byte) 0x80,
+};
+
+static final BitmapCharRec ch17 = new BitmapCharRec(9,1,0,-5,9,ch17data);
+
+/* char: 0x10 */
+
+static final byte[] ch16data = {
+(byte) 0xff,(byte) 0x80,
+};
+
+static final BitmapCharRec ch16 = new BitmapCharRec(9,1,0,-7,9,ch16data);
+
+/* char: 0xf */
+
+static final byte[] ch15data = {
+(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0x8,(byte) 0x0,
+(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,
+};
+
+static final BitmapCharRec ch15 = new BitmapCharRec(9,15,0,3,9,ch15data);
+
+/* char: 0xe */
+
+static final byte[] ch14data = {
+(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch14 = new BitmapCharRec(5,9,-4,-3,9,ch14data);
+
+/* char: 0xd */
+
+static final byte[] ch13data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch13 = new BitmapCharRec(5,7,-4,3,9,ch13data);
+
+/* char: 0xc */
+
+static final byte[] ch12data = {
+(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch12 = new BitmapCharRec(5,7,0,3,9,ch12data);
+
+/* char: 0xb */
+
+static final byte[] ch11data = {
+(byte) 0xf8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,
+};
+
+static final BitmapCharRec ch11 = new BitmapCharRec(5,9,0,-3,9,ch11data);
+
+/* char: 0xa */
+
+static final byte[] ch10data = {
+(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3e,(byte) 0x0,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch10 = new BitmapCharRec(7,10,-1,2,9,ch10data);
+
+/* char: 0x9 */
+
+static final byte[] ch9data = {
+(byte) 0x3e,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x88,(byte) 0x98,(byte) 0xa8,(byte) 0xc8,(byte) 0x88,
+};
+
+static final BitmapCharRec ch9 = new BitmapCharRec(7,10,-1,2,9,ch9data);
+
+/* char: 0x8 */
+
+static final byte[] ch8data = {
+(byte) 0xfe,(byte) 0x10,(byte) 0x10,(byte) 0xfe,(byte) 0x10,(byte) 0x10,
+};
+
+static final BitmapCharRec ch8 = new BitmapCharRec(7,6,-1,0,9,ch8data);
+
+/* char: 0x7 */
+
+static final byte[] ch7data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch7 = new BitmapCharRec(5,4,-2,-6,9,ch7data);
+
+/* char: 0x6 */
+
+static final byte[] ch6data = {
+(byte) 0x20,(byte) 0x20,(byte) 0x3c,(byte) 0x20,(byte) 0x3e,(byte) 0x0,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch6 = new BitmapCharRec(7,10,-1,2,9,ch6data);
+
+/* char: 0x5 */
+
+static final byte[] ch5data = {
+(byte) 0x22,(byte) 0x22,(byte) 0x3c,(byte) 0x22,(byte) 0x3c,(byte) 0x0,(byte) 0x78,(byte) 0x80,(byte) 0x80,(byte) 0x78,
+};
+
+static final BitmapCharRec ch5 = new BitmapCharRec(7,10,-1,2,9,ch5data);
+
+/* char: 0x4 */
+
+static final byte[] ch4data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x1c,(byte) 0x10,(byte) 0x1e,(byte) 0x80,(byte) 0x80,(byte) 0xe0,(byte) 0x80,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch4 = new BitmapCharRec(7,10,-1,2,9,ch4data);
+
+/* char: 0x3 */
+
+static final byte[] ch3data = {
+(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x3e,(byte) 0x0,(byte) 0x88,(byte) 0x88,(byte) 0xf8,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch3 = new BitmapCharRec(7,10,-1,2,9,ch3data);
+
+/* char: 0x2 */
+
+static final byte[] ch2data = {
+(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,(byte) 0x55,(byte) 0xaa,
+};
+
+static final BitmapCharRec ch2 = new BitmapCharRec(8,14,0,3,9,ch2data);
+
+/* char: 0x1 */
+
+static final byte[] ch1data = {
+(byte) 0x10,(byte) 0x38,(byte) 0x7c,(byte) 0xfe,(byte) 0x7c,(byte) 0x38,(byte) 0x10,
+};
+
+static final BitmapCharRec ch1 = new BitmapCharRec(7,7,-1,0,9,ch1data);
+
+static final BitmapCharRec[] chars = {
+ch0,
+ch1,
+ch2,
+ch3,
+ch4,
+ch5,
+ch6,
+ch7,
+ch8,
+ch9,
+ch10,
+ch11,
+ch12,
+ch13,
+ch14,
+ch15,
+ch16,
+ch17,
+ch18,
+ch19,
+ch20,
+ch21,
+ch22,
+ch23,
+ch24,
+ch25,
+ch26,
+ch27,
+ch28,
+ch29,
+ch30,
+ch31,
+ch32,
+ch33,
+ch34,
+ch35,
+ch36,
+ch37,
+ch38,
+ch39,
+ch40,
+ch41,
+ch42,
+ch43,
+ch44,
+ch45,
+ch46,
+ch47,
+ch48,
+ch49,
+ch50,
+ch51,
+ch52,
+ch53,
+ch54,
+ch55,
+ch56,
+ch57,
+ch58,
+ch59,
+ch60,
+ch61,
+ch62,
+ch63,
+ch64,
+ch65,
+ch66,
+ch67,
+ch68,
+ch69,
+ch70,
+ch71,
+ch72,
+ch73,
+ch74,
+ch75,
+ch76,
+ch77,
+ch78,
+ch79,
+ch80,
+ch81,
+ch82,
+ch83,
+ch84,
+ch85,
+ch86,
+ch87,
+ch88,
+ch89,
+ch90,
+ch91,
+ch92,
+ch93,
+ch94,
+ch95,
+ch96,
+ch97,
+ch98,
+ch99,
+ch100,
+ch101,
+ch102,
+ch103,
+ch104,
+ch105,
+ch106,
+ch107,
+ch108,
+ch109,
+ch110,
+ch111,
+ch112,
+ch113,
+ch114,
+ch115,
+ch116,
+ch117,
+ch118,
+ch119,
+ch120,
+ch121,
+ch122,
+ch123,
+ch124,
+ch125,
+ch126,
+ch127,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+ch160,
+ch161,
+ch162,
+ch163,
+ch164,
+ch165,
+ch166,
+ch167,
+ch168,
+ch169,
+ch170,
+ch171,
+ch172,
+ch173,
+ch174,
+ch175,
+ch176,
+ch177,
+ch178,
+ch179,
+ch180,
+ch181,
+ch182,
+ch183,
+ch184,
+ch185,
+ch186,
+ch187,
+ch188,
+ch189,
+ch190,
+ch191,
+ch192,
+ch193,
+ch194,
+ch195,
+ch196,
+ch197,
+ch198,
+ch199,
+ch200,
+ch201,
+ch202,
+ch203,
+ch204,
+ch205,
+ch206,
+ch207,
+ch208,
+ch209,
+ch210,
+ch211,
+ch212,
+ch213,
+ch214,
+ch215,
+ch216,
+ch217,
+ch218,
+ch219,
+ch220,
+ch221,
+ch222,
+ch223,
+ch224,
+ch225,
+ch226,
+ch227,
+ch228,
+ch229,
+ch230,
+ch231,
+ch232,
+ch233,
+ch234,
+ch235,
+ch236,
+ch237,
+ch238,
+ch239,
+ch240,
+ch241,
+ch242,
+ch243,
+ch244,
+ch245,
+ch246,
+ch247,
+ch248,
+ch249,
+ch250,
+ch251,
+ch252,
+ch253,
+ch254,
+ch255,
+};
+
+  public static final BitmapFontRec glutBitmap9By15 = new BitmapFontRec("-misc-fixed-medium-r-normal--15-140-75-75-C-90-iso8859-1",
+                                                                 256,
+                                                                 0,
+                                                                 chars);
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica10.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica10.java
new file mode 100644
index 0000000..b9c7e6e
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica10.java
@@ -0,0 +1,1798 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+class GLUTBitmapHelvetica10 {
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+/* char: 0xff */
+
+static final byte[] ch255data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0xa0,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch255 = new BitmapCharRec(4,10,0,2,5,ch255data);
+
+/* char: 0xfe */
+
+static final byte[] ch254data = {
+(byte) 0x80,(byte) 0x80,(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch254 = new BitmapCharRec(5,10,0,2,6,ch254data);
+
+/* char: 0xfd */
+
+static final byte[] ch253data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0xa0,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch253 = new BitmapCharRec(4,11,0,2,5,ch253data);
+
+/* char: 0xfc */
+
+static final byte[] ch252data = {
+(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch252 = new BitmapCharRec(4,8,0,0,5,ch252data);
+
+/* char: 0xfb */
+
+static final byte[] ch251data = {
+(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch251 = new BitmapCharRec(4,9,0,0,5,ch251data);
+
+/* char: 0xfa */
+
+static final byte[] ch250data = {
+(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch250 = new BitmapCharRec(4,9,0,0,5,ch250data);
+
+/* char: 0xf9 */
+
+static final byte[] ch249data = {
+(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch249 = new BitmapCharRec(4,9,0,0,5,ch249data);
+
+/* char: 0xf8 */
+
+static final byte[] ch248data = {
+(byte) 0x70,(byte) 0x88,(byte) 0xc8,(byte) 0xa8,(byte) 0x98,(byte) 0x74,
+};
+
+static final BitmapCharRec ch248 = new BitmapCharRec(6,6,0,0,6,ch248data);
+
+/* char: 0xf7 */
+
+static final byte[] ch247data = {
+(byte) 0x20,(byte) 0x0,(byte) 0xf8,(byte) 0x0,(byte) 0x20,
+};
+
+static final BitmapCharRec ch247 = new BitmapCharRec(5,5,0,-1,6,ch247data);
+
+/* char: 0xf6 */
+
+static final byte[] ch246data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch246 = new BitmapCharRec(5,8,0,0,6,ch246data);
+
+/* char: 0xf5 */
+
+static final byte[] ch245data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch245 = new BitmapCharRec(5,9,0,0,6,ch245data);
+
+/* char: 0xf4 */
+
+static final byte[] ch244data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch244 = new BitmapCharRec(5,9,0,0,6,ch244data);
+
+/* char: 0xf3 */
+
+static final byte[] ch243data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch243 = new BitmapCharRec(5,9,0,0,6,ch243data);
+
+/* char: 0xf2 */
+
+static final byte[] ch242data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch242 = new BitmapCharRec(5,9,0,0,6,ch242data);
+
+/* char: 0xf1 */
+
+static final byte[] ch241data = {
+(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch241 = new BitmapCharRec(4,9,0,0,5,ch241data);
+
+/* char: 0xf0 */
+
+static final byte[] ch240data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x90,(byte) 0x60,(byte) 0x50,
+};
+
+static final BitmapCharRec ch240 = new BitmapCharRec(5,9,0,0,6,ch240data);
+
+/* char: 0xef */
+
+static final byte[] ch239data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch239 = new BitmapCharRec(3,8,0,0,2,ch239data);
+
+/* char: 0xee */
+
+static final byte[] ch238data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch238 = new BitmapCharRec(3,9,1,0,2,ch238data);
+
+/* char: 0xed */
+
+static final byte[] ch237data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x40,
+};
+
+static final BitmapCharRec ch237 = new BitmapCharRec(2,9,0,0,2,ch237data);
+
+/* char: 0xec */
+
+static final byte[] ch236data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch236 = new BitmapCharRec(2,9,1,0,2,ch236data);
+
+/* char: 0xeb */
+
+static final byte[] ch235data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch235 = new BitmapCharRec(4,8,0,0,5,ch235data);
+
+/* char: 0xea */
+
+static final byte[] ch234data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch234 = new BitmapCharRec(4,9,0,0,5,ch234data);
+
+/* char: 0xe9 */
+
+static final byte[] ch233data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch233 = new BitmapCharRec(4,9,0,0,5,ch233data);
+
+/* char: 0xe8 */
+
+static final byte[] ch232data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch232 = new BitmapCharRec(4,9,0,0,5,ch232data);
+
+/* char: 0xe7 */
+
+static final byte[] ch231data = {
+(byte) 0x60,(byte) 0x20,(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0x80,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch231 = new BitmapCharRec(4,8,0,2,5,ch231data);
+
+/* char: 0xe6 */
+
+static final byte[] ch230data = {
+(byte) 0x6c,(byte) 0x92,(byte) 0x90,(byte) 0x7e,(byte) 0x12,(byte) 0xec,
+};
+
+static final BitmapCharRec ch230 = new BitmapCharRec(7,6,0,0,8,ch230data);
+
+/* char: 0xe5 */
+
+static final byte[] ch229data = {
+(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x20,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch229 = new BitmapCharRec(5,9,0,0,5,ch229data);
+
+/* char: 0xe4 */
+
+static final byte[] ch228data = {
+(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch228 = new BitmapCharRec(5,8,0,0,5,ch228data);
+
+/* char: 0xe3 */
+
+static final byte[] ch227data = {
+(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch227 = new BitmapCharRec(5,9,0,0,5,ch227data);
+
+/* char: 0xe2 */
+
+static final byte[] ch226data = {
+(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch226 = new BitmapCharRec(5,9,0,0,5,ch226data);
+
+/* char: 0xe1 */
+
+static final byte[] ch225data = {
+(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch225 = new BitmapCharRec(5,9,0,0,5,ch225data);
+
+/* char: 0xe0 */
+
+static final byte[] ch224data = {
+(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,(byte) 0x0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch224 = new BitmapCharRec(5,9,0,0,5,ch224data);
+
+/* char: 0xdf */
+
+static final byte[] ch223data = {
+(byte) 0xa0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xa0,(byte) 0x90,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch223 = new BitmapCharRec(4,8,0,0,5,ch223data);
+
+/* char: 0xde */
+
+static final byte[] ch222data = {
+(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0xf0,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch222 = new BitmapCharRec(5,8,-1,0,7,ch222data);
+
+/* char: 0xdd */
+
+static final byte[] ch221data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x0,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch221 = new BitmapCharRec(7,11,0,0,7,ch221data);
+
+/* char: 0xdc */
+
+static final byte[] ch220data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x48,
+};
+
+static final BitmapCharRec ch220 = new BitmapCharRec(6,10,-1,0,8,ch220data);
+
+/* char: 0xdb */
+
+static final byte[] ch219data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch219 = new BitmapCharRec(6,11,-1,0,8,ch219data);
+
+/* char: 0xda */
+
+static final byte[] ch218data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch218 = new BitmapCharRec(6,11,-1,0,8,ch218data);
+
+/* char: 0xd9 */
+
+static final byte[] ch217data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch217 = new BitmapCharRec(6,11,-1,0,8,ch217data);
+
+/* char: 0xd8 */
+
+static final byte[] ch216data = {
+(byte) 0x80,(byte) 0x78,(byte) 0xc4,(byte) 0xa4,(byte) 0xa4,(byte) 0x94,(byte) 0x94,(byte) 0x8c,(byte) 0x78,(byte) 0x4,
+};
+
+static final BitmapCharRec ch216 = new BitmapCharRec(6,10,-1,1,8,ch216data);
+
+/* char: 0xd7 */
+
+static final byte[] ch215data = {
+(byte) 0x88,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88,
+};
+
+static final BitmapCharRec ch215 = new BitmapCharRec(5,5,0,-1,6,ch215data);
+
+/* char: 0xd6 */
+
+static final byte[] ch214data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x48,
+};
+
+static final BitmapCharRec ch214 = new BitmapCharRec(6,10,-1,0,8,ch214data);
+
+/* char: 0xd5 */
+
+static final byte[] ch213data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch213 = new BitmapCharRec(6,11,-1,0,8,ch213data);
+
+/* char: 0xd4 */
+
+static final byte[] ch212data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch212 = new BitmapCharRec(6,11,-1,0,8,ch212data);
+
+/* char: 0xd3 */
+
+static final byte[] ch211data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch211 = new BitmapCharRec(6,11,-1,0,8,ch211data);
+
+/* char: 0xd2 */
+
+static final byte[] ch210data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch210 = new BitmapCharRec(6,11,-1,0,8,ch210data);
+
+/* char: 0xd1 */
+
+static final byte[] ch209data = {
+(byte) 0x8c,(byte) 0x8c,(byte) 0x94,(byte) 0x94,(byte) 0xa4,(byte) 0xa4,(byte) 0xc4,(byte) 0xc4,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch209 = new BitmapCharRec(6,11,-1,0,8,ch209data);
+
+/* char: 0xd0 */
+
+static final byte[] ch208data = {
+(byte) 0x78,(byte) 0x44,(byte) 0x42,(byte) 0x42,(byte) 0xf2,(byte) 0x42,(byte) 0x44,(byte) 0x78,
+};
+
+static final BitmapCharRec ch208 = new BitmapCharRec(7,8,0,0,8,ch208data);
+
+/* char: 0xcf */
+
+static final byte[] ch207data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch207 = new BitmapCharRec(3,10,0,0,3,ch207data);
+
+/* char: 0xce */
+
+static final byte[] ch206data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch206 = new BitmapCharRec(3,11,0,0,3,ch206data);
+
+/* char: 0xcd */
+
+static final byte[] ch205data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x40,
+};
+
+static final BitmapCharRec ch205 = new BitmapCharRec(2,11,-1,0,3,ch205data);
+
+/* char: 0xcc */
+
+static final byte[] ch204data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch204 = new BitmapCharRec(2,11,0,0,3,ch204data);
+
+/* char: 0xcb */
+
+static final byte[] ch203data = {
+(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch203 = new BitmapCharRec(5,10,-1,0,7,ch203data);
+
+/* char: 0xca */
+
+static final byte[] ch202data = {
+(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x0,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch202 = new BitmapCharRec(5,11,-1,0,7,ch202data);
+
+/* char: 0xc9 */
+
+static final byte[] ch201data = {
+(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch201 = new BitmapCharRec(5,11,-1,0,7,ch201data);
+
+/* char: 0xc8 */
+
+static final byte[] ch200data = {
+(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch200 = new BitmapCharRec(5,11,-1,0,7,ch200data);
+
+/* char: 0xc7 */
+
+static final byte[] ch199data = {
+(byte) 0x30,(byte) 0x10,(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch199 = new BitmapCharRec(6,10,-1,2,8,ch199data);
+
+/* char: 0xc6 */
+
+static final byte[] ch198data = {
+(byte) 0x8f,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0x48,(byte) 0x0,(byte) 0x2f,(byte) 0x80,(byte) 0x28,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x1f,(byte) 0x80,
+};
+
+static final BitmapCharRec ch198 = new BitmapCharRec(9,8,0,0,10,ch198data);
+
+/* char: 0xc5 */
+
+static final byte[] ch197data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch197 = new BitmapCharRec(7,11,0,0,7,ch197data);
+
+/* char: 0xc4 */
+
+static final byte[] ch196data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,
+};
+
+static final BitmapCharRec ch196 = new BitmapCharRec(7,10,0,0,7,ch196data);
+
+/* char: 0xc3 */
+
+static final byte[] ch195data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x14,
+};
+
+static final BitmapCharRec ch195 = new BitmapCharRec(7,11,0,0,7,ch195data);
+
+/* char: 0xc2 */
+
+static final byte[] ch194data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch194 = new BitmapCharRec(7,11,0,0,7,ch194data);
+
+/* char: 0xc1 */
+
+static final byte[] ch193data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch193 = new BitmapCharRec(7,11,0,0,7,ch193data);
+
+/* char: 0xc0 */
+
+static final byte[] ch192data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch192 = new BitmapCharRec(7,11,0,0,7,ch192data);
+
+/* char: 0xbf */
+
+static final byte[] ch191data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x0,(byte) 0x20,
+};
+
+static final BitmapCharRec ch191 = new BitmapCharRec(4,8,-1,2,6,ch191data);
+
+/* char: 0xbe */
+
+static final byte[] ch190data = {
+(byte) 0x21,(byte) 0x0,(byte) 0x17,(byte) 0x80,(byte) 0x13,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0xc8,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0xe2,(byte) 0x0,
+};
+
+static final BitmapCharRec ch190 = new BitmapCharRec(9,8,0,0,9,ch190data);
+
+/* char: 0xbd */
+
+static final byte[] ch189data = {
+(byte) 0x27,(byte) 0x12,(byte) 0x15,(byte) 0xb,(byte) 0x48,(byte) 0x44,(byte) 0xc4,(byte) 0x42,
+};
+
+static final BitmapCharRec ch189 = new BitmapCharRec(8,8,0,0,9,ch189data);
+
+/* char: 0xbc */
+
+static final byte[] ch188data = {
+(byte) 0x21,(byte) 0x0,(byte) 0x17,(byte) 0x80,(byte) 0x13,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x48,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0xc4,(byte) 0x0,(byte) 0x42,(byte) 0x0,
+};
+
+static final BitmapCharRec ch188 = new BitmapCharRec(9,8,0,0,9,ch188data);
+
+/* char: 0xbb */
+
+static final byte[] ch187data = {
+(byte) 0xa0,(byte) 0x50,(byte) 0x28,(byte) 0x50,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch187 = new BitmapCharRec(5,5,0,0,6,ch187data);
+
+/* char: 0xba */
+
+static final byte[] ch186data = {
+(byte) 0xe0,(byte) 0x0,(byte) 0xe0,(byte) 0xa0,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch186 = new BitmapCharRec(3,5,0,-3,4,ch186data);
+
+/* char: 0xb9 */
+
+static final byte[] ch185data = {
+(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch185 = new BitmapCharRec(2,4,0,-3,3,ch185data);
+
+/* char: 0xb8 */
+
+static final byte[] ch184data = {
+(byte) 0xc0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch184 = new BitmapCharRec(2,2,0,2,3,ch184data);
+
+/* char: 0xb7 */
+
+static final byte[] ch183data = {
+(byte) 0xc0,
+};
+
+static final BitmapCharRec ch183 = new BitmapCharRec(2,1,0,-3,3,ch183data);
+
+/* char: 0xb6 */
+
+static final byte[] ch182data = {
+(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x68,(byte) 0xe8,(byte) 0xe8,(byte) 0xe8,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch182 = new BitmapCharRec(6,10,0,2,6,ch182data);
+
+/* char: 0xb5 */
+
+static final byte[] ch181data = {
+(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,
+};
+
+static final BitmapCharRec ch181 = new BitmapCharRec(4,8,0,2,5,ch181data);
+
+/* char: 0xb4 */
+
+static final byte[] ch180data = {
+(byte) 0x80,(byte) 0x40,
+};
+
+static final BitmapCharRec ch180 = new BitmapCharRec(2,2,0,-6,3,ch180data);
+
+/* char: 0xb3 */
+
+static final byte[] ch179data = {
+(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch179 = new BitmapCharRec(3,4,0,-3,3,ch179data);
+
+/* char: 0xb2 */
+
+static final byte[] ch178data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0xa0,(byte) 0x60,
+};
+
+static final BitmapCharRec ch178 = new BitmapCharRec(3,4,0,-3,3,ch178data);
+
+/* char: 0xb1 */
+
+static final byte[] ch177data = {
+(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch177 = new BitmapCharRec(5,7,0,0,6,ch177data);
+
+/* char: 0xb0 */
+
+static final byte[] ch176data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch176 = new BitmapCharRec(4,4,0,-3,4,ch176data);
+
+/* char: 0xaf */
+
+static final byte[] ch175data = {
+(byte) 0xe0,
+};
+
+static final BitmapCharRec ch175 = new BitmapCharRec(3,1,0,-7,3,ch175data);
+
+/* char: 0xae */
+
+static final byte[] ch174data = {
+(byte) 0x38,(byte) 0x44,(byte) 0xaa,(byte) 0xb2,(byte) 0xba,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch174 = new BitmapCharRec(7,7,-1,0,9,ch174data);
+
+/* char: 0xad */
+
+static final byte[] ch173data = {
+(byte) 0xe0,
+};
+
+static final BitmapCharRec ch173 = new BitmapCharRec(3,1,0,-3,4,ch173data);
+
+/* char: 0xac */
+
+static final byte[] ch172data = {
+(byte) 0x8,(byte) 0x8,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch172 = new BitmapCharRec(5,3,-1,-2,7,ch172data);
+
+/* char: 0xab */
+
+static final byte[] ch171data = {
+(byte) 0x28,(byte) 0x50,(byte) 0xa0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch171 = new BitmapCharRec(5,5,0,0,6,ch171data);
+
+/* char: 0xaa */
+
+static final byte[] ch170data = {
+(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x20,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch170 = new BitmapCharRec(3,5,0,-3,4,ch170data);
+
+/* char: 0xa9 */
+
+static final byte[] ch169data = {
+(byte) 0x38,(byte) 0x44,(byte) 0x9a,(byte) 0xa2,(byte) 0x9a,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch169 = new BitmapCharRec(7,7,-1,0,9,ch169data);
+
+/* char: 0xa8 */
+
+static final byte[] ch168data = {
+(byte) 0xa0,
+};
+
+static final BitmapCharRec ch168 = new BitmapCharRec(3,1,0,-7,3,ch168data);
+
+/* char: 0xa7 */
+
+static final byte[] ch167data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x18,(byte) 0x70,(byte) 0xc8,(byte) 0x98,(byte) 0x70,(byte) 0xc0,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch167 = new BitmapCharRec(5,10,0,2,6,ch167data);
+
+/* char: 0xa6 */
+
+static final byte[] ch166data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch166 = new BitmapCharRec(1,10,-1,2,3,ch166data);
+
+/* char: 0xa5 */
+
+static final byte[] ch165data = {
+(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0xf8,(byte) 0x50,(byte) 0x50,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch165 = new BitmapCharRec(5,8,0,0,6,ch165data);
+
+/* char: 0xa4 */
+
+static final byte[] ch164data = {
+(byte) 0x90,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x90,
+};
+
+static final BitmapCharRec ch164 = new BitmapCharRec(4,6,0,-1,5,ch164data);
+
+/* char: 0xa3 */
+
+static final byte[] ch163data = {
+(byte) 0xb0,(byte) 0x48,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch163 = new BitmapCharRec(5,8,0,0,6,ch163data);
+
+/* char: 0xa2 */
+
+static final byte[] ch162data = {
+(byte) 0x40,(byte) 0x70,(byte) 0xa8,(byte) 0xa0,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x10,
+};
+
+static final BitmapCharRec ch162 = new BitmapCharRec(5,8,0,1,6,ch162data);
+
+/* char: 0xa1 */
+
+static final byte[] ch161data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,
+};
+
+static final BitmapCharRec ch161 = new BitmapCharRec(1,8,-1,2,3,ch161data);
+
+/* char: 0xa0 */
+
+static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,3,null);
+
+/* char: 0x7e '~' */
+
+static final byte[] ch126data = {
+(byte) 0x98,(byte) 0x64,
+};
+
+static final BitmapCharRec ch126 = new BitmapCharRec(6,2,0,-3,7,ch126data);
+
+/* char: 0x7d '}' */
+
+static final byte[] ch125data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch125 = new BitmapCharRec(3,10,0,2,3,ch125data);
+
+/* char: 0x7c '|' */
+
+static final byte[] ch124data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch124 = new BitmapCharRec(1,10,-1,2,3,ch124data);
+
+/* char: 0x7b '{' */
+
+static final byte[] ch123data = {
+(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch123 = new BitmapCharRec(3,10,0,2,3,ch123data);
+
+/* char: 0x7a 'z' */
+
+static final byte[] ch122data = {
+(byte) 0xf0,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch122 = new BitmapCharRec(4,6,0,0,5,ch122data);
+
+/* char: 0x79 'y' */
+
+static final byte[] ch121data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0xa0,(byte) 0x90,(byte) 0x90,
+};
+
+static final BitmapCharRec ch121 = new BitmapCharRec(4,8,0,2,5,ch121data);
+
+/* char: 0x78 'x' */
+
+static final byte[] ch120data = {
+(byte) 0x88,(byte) 0x88,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88,
+};
+
+static final BitmapCharRec ch120 = new BitmapCharRec(5,6,0,0,6,ch120data);
+
+/* char: 0x77 'w' */
+
+static final byte[] ch119data = {
+(byte) 0x28,(byte) 0x28,(byte) 0x54,(byte) 0x54,(byte) 0x92,(byte) 0x92,
+};
+
+static final BitmapCharRec ch119 = new BitmapCharRec(7,6,0,0,8,ch119data);
+
+/* char: 0x76 'v' */
+
+static final byte[] ch118data = {
+(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch118 = new BitmapCharRec(5,6,0,0,6,ch118data);
+
+/* char: 0x75 'u' */
+
+static final byte[] ch117data = {
+(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,
+};
+
+static final BitmapCharRec ch117 = new BitmapCharRec(4,6,0,0,5,ch117data);
+
+/* char: 0x74 't' */
+
+static final byte[] ch116data = {
+(byte) 0x60,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x40,
+};
+
+static final BitmapCharRec ch116 = new BitmapCharRec(3,8,0,0,4,ch116data);
+
+/* char: 0x73 's' */
+
+static final byte[] ch115data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch115 = new BitmapCharRec(4,6,0,0,5,ch115data);
+
+/* char: 0x72 'r' */
+
+static final byte[] ch114data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch114 = new BitmapCharRec(3,6,0,0,4,ch114data);
+
+/* char: 0x71 'q' */
+
+static final byte[] ch113data = {
+(byte) 0x8,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68,
+};
+
+static final BitmapCharRec ch113 = new BitmapCharRec(5,8,0,2,6,ch113data);
+
+/* char: 0x70 'p' */
+
+static final byte[] ch112data = {
+(byte) 0x80,(byte) 0x80,(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,
+};
+
+static final BitmapCharRec ch112 = new BitmapCharRec(5,8,0,2,6,ch112data);
+
+/* char: 0x6f 'o' */
+
+static final byte[] ch111data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch111 = new BitmapCharRec(5,6,0,0,6,ch111data);
+
+/* char: 0x6e 'n' */
+
+static final byte[] ch110data = {
+(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,
+};
+
+static final BitmapCharRec ch110 = new BitmapCharRec(5,6,0,0,6,ch110data);
+
+/* char: 0x6d 'm' */
+
+static final byte[] ch109data = {
+(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xec,
+};
+
+static final BitmapCharRec ch109 = new BitmapCharRec(7,6,0,0,8,ch109data);
+
+/* char: 0x6c 'l' */
+
+static final byte[] ch108data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch108 = new BitmapCharRec(1,8,0,0,2,ch108data);
+
+/* char: 0x6b 'k' */
+
+static final byte[] ch107data = {
+(byte) 0x90,(byte) 0x90,(byte) 0xa0,(byte) 0xc0,(byte) 0xa0,(byte) 0x90,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch107 = new BitmapCharRec(4,8,0,0,5,ch107data);
+
+/* char: 0x6a 'j' */
+
+static final byte[] ch106data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,
+};
+
+static final BitmapCharRec ch106 = new BitmapCharRec(1,9,0,1,2,ch106data);
+
+/* char: 0x69 'i' */
+
+static final byte[] ch105data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,
+};
+
+static final BitmapCharRec ch105 = new BitmapCharRec(1,8,0,0,2,ch105data);
+
+/* char: 0x68 'h' */
+
+static final byte[] ch104data = {
+(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch104 = new BitmapCharRec(5,8,0,0,6,ch104data);
+
+/* char: 0x67 'g' */
+
+static final byte[] ch103data = {
+(byte) 0x70,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68,
+};
+
+static final BitmapCharRec ch103 = new BitmapCharRec(5,8,0,2,6,ch103data);
+
+/* char: 0x66 'f' */
+
+static final byte[] ch102data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x30,
+};
+
+static final BitmapCharRec ch102 = new BitmapCharRec(4,8,0,0,4,ch102data);
+
+/* char: 0x65 'e' */
+
+static final byte[] ch101data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0xf0,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch101 = new BitmapCharRec(4,6,0,0,5,ch101data);
+
+/* char: 0x64 'd' */
+
+static final byte[] ch100data = {
+(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68,(byte) 0x8,(byte) 0x8,
+};
+
+static final BitmapCharRec ch100 = new BitmapCharRec(5,8,0,0,6,ch100data);
+
+/* char: 0x63 'c' */
+
+static final byte[] ch99data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x80,(byte) 0x80,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch99 = new BitmapCharRec(4,6,0,0,5,ch99data);
+
+/* char: 0x62 'b' */
+
+static final byte[] ch98data = {
+(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch98 = new BitmapCharRec(5,8,0,0,6,ch98data);
+
+/* char: 0x61 'a' */
+
+static final byte[] ch97data = {
+(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch97 = new BitmapCharRec(5,6,0,0,5,ch97data);
+
+/* char: 0x60 '`' */
+
+static final byte[] ch96data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x40,
+};
+
+static final BitmapCharRec ch96 = new BitmapCharRec(2,3,0,-5,3,ch96data);
+
+/* char: 0x5f '_' */
+
+static final byte[] ch95data = {
+(byte) 0xfc,
+};
+
+static final BitmapCharRec ch95 = new BitmapCharRec(6,1,0,2,6,ch95data);
+
+/* char: 0x5e '^' */
+
+static final byte[] ch94data = {
+(byte) 0x88,(byte) 0x50,(byte) 0x50,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch94 = new BitmapCharRec(5,5,0,-3,6,ch94data);
+
+/* char: 0x5d ']' */
+
+static final byte[] ch93data = {
+(byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch93 = new BitmapCharRec(2,10,0,2,3,ch93data);
+
+/* char: 0x5c '\' */
+
+static final byte[] ch92data = {
+(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch92 = new BitmapCharRec(3,8,0,0,3,ch92data);
+
+/* char: 0x5b '[' */
+
+static final byte[] ch91data = {
+(byte) 0xc0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch91 = new BitmapCharRec(2,10,-1,2,3,ch91data);
+
+/* char: 0x5a 'Z' */
+
+static final byte[] ch90data = {
+(byte) 0xf8,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch90 = new BitmapCharRec(5,8,-1,0,7,ch90data);
+
+/* char: 0x59 'Y' */
+
+static final byte[] ch89data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,
+};
+
+static final BitmapCharRec ch89 = new BitmapCharRec(7,8,0,0,7,ch89data);
+
+/* char: 0x58 'X' */
+
+static final byte[] ch88data = {
+(byte) 0x88,(byte) 0x88,(byte) 0x50,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch88 = new BitmapCharRec(5,8,-1,0,7,ch88data);
+
+/* char: 0x57 'W' */
+
+static final byte[] ch87data = {
+(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x80,
+};
+
+static final BitmapCharRec ch87 = new BitmapCharRec(9,8,0,0,9,ch87data);
+
+/* char: 0x56 'V' */
+
+static final byte[] ch86data = {
+(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch86 = new BitmapCharRec(7,8,0,0,7,ch86data);
+
+/* char: 0x55 'U' */
+
+static final byte[] ch85data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,
+};
+
+static final BitmapCharRec ch85 = new BitmapCharRec(6,8,-1,0,8,ch85data);
+
+/* char: 0x54 'T' */
+
+static final byte[] ch84data = {
+(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch84 = new BitmapCharRec(5,8,0,0,5,ch84data);
+
+/* char: 0x53 'S' */
+
+static final byte[] ch83data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x70,(byte) 0x80,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch83 = new BitmapCharRec(5,8,-1,0,7,ch83data);
+
+/* char: 0x52 'R' */
+
+static final byte[] ch82data = {
+(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch82 = new BitmapCharRec(5,8,-1,0,7,ch82data);
+
+/* char: 0x51 'Q' */
+
+static final byte[] ch81data = {
+(byte) 0x2,(byte) 0x7c,(byte) 0x8c,(byte) 0x94,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch81 = new BitmapCharRec(7,9,-1,1,8,ch81data);
+
+/* char: 0x50 'P' */
+
+static final byte[] ch80data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch80 = new BitmapCharRec(5,8,-1,0,7,ch80data);
+
+/* char: 0x4f 'O' */
+
+static final byte[] ch79data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch79 = new BitmapCharRec(6,8,-1,0,8,ch79data);
+
+/* char: 0x4e 'N' */
+
+static final byte[] ch78data = {
+(byte) 0x8c,(byte) 0x8c,(byte) 0x94,(byte) 0x94,(byte) 0xa4,(byte) 0xa4,(byte) 0xc4,(byte) 0xc4,
+};
+
+static final BitmapCharRec ch78 = new BitmapCharRec(6,8,-1,0,8,ch78data);
+
+/* char: 0x4d 'M' */
+
+static final byte[] ch77data = {
+(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xaa,(byte) 0xaa,(byte) 0xc6,(byte) 0xc6,(byte) 0x82,
+};
+
+static final BitmapCharRec ch77 = new BitmapCharRec(7,8,-1,0,9,ch77data);
+
+/* char: 0x4c 'L' */
+
+static final byte[] ch76data = {
+(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch76 = new BitmapCharRec(4,8,-1,0,6,ch76data);
+
+/* char: 0x4b 'K' */
+
+static final byte[] ch75data = {
+(byte) 0x88,(byte) 0x88,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0xa0,(byte) 0x90,(byte) 0x88,
+};
+
+static final BitmapCharRec ch75 = new BitmapCharRec(5,8,-1,0,7,ch75data);
+
+/* char: 0x4a 'J' */
+
+static final byte[] ch74data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,
+};
+
+static final BitmapCharRec ch74 = new BitmapCharRec(4,8,0,0,5,ch74data);
+
+/* char: 0x49 'I' */
+
+static final byte[] ch73data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch73 = new BitmapCharRec(1,8,-1,0,3,ch73data);
+
+/* char: 0x48 'H' */
+
+static final byte[] ch72data = {
+(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xfc,(byte) 0x84,(byte) 0x84,(byte) 0x84,
+};
+
+static final BitmapCharRec ch72 = new BitmapCharRec(6,8,-1,0,8,ch72data);
+
+/* char: 0x47 'G' */
+
+static final byte[] ch71data = {
+(byte) 0x74,(byte) 0x8c,(byte) 0x84,(byte) 0x8c,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch71 = new BitmapCharRec(6,8,-1,0,8,ch71data);
+
+/* char: 0x46 'F' */
+
+static final byte[] ch70data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch70 = new BitmapCharRec(5,8,-1,0,6,ch70data);
+
+/* char: 0x45 'E' */
+
+static final byte[] ch69data = {
+(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch69 = new BitmapCharRec(5,8,-1,0,7,ch69data);
+
+/* char: 0x44 'D' */
+
+static final byte[] ch68data = {
+(byte) 0xf0,(byte) 0x88,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x88,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch68 = new BitmapCharRec(6,8,-1,0,8,ch68data);
+
+/* char: 0x43 'C' */
+
+static final byte[] ch67data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch67 = new BitmapCharRec(6,8,-1,0,8,ch67data);
+
+/* char: 0x42 'B' */
+
+static final byte[] ch66data = {
+(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xf0,(byte) 0x88,(byte) 0x88,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch66 = new BitmapCharRec(5,8,-1,0,7,ch66data);
+
+/* char: 0x41 'A' */
+
+static final byte[] ch65data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,(byte) 0x10,
+};
+
+static final BitmapCharRec ch65 = new BitmapCharRec(7,8,0,0,7,ch65data);
+
+/* char: 0x40 '@' */
+
+static final byte[] ch64data = {
+(byte) 0x3e,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x9b,(byte) 0x0,(byte) 0xa4,(byte) 0x80,(byte) 0xa4,(byte) 0x80,(byte) 0xa2,(byte) 0x40,(byte) 0x92,(byte) 0x40,(byte) 0x4d,(byte) 0x40,
+(byte) 0x20,(byte) 0x80,(byte) 0x1f,(byte) 0x0,
+};
+
+static final BitmapCharRec ch64 = new BitmapCharRec(10,10,0,2,11,ch64data);
+
+/* char: 0x3f '?' */
+
+static final byte[] ch63data = {
+(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch63 = new BitmapCharRec(4,8,-1,0,6,ch63data);
+
+/* char: 0x3e '>' */
+
+static final byte[] ch62data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch62 = new BitmapCharRec(3,5,-1,-1,6,ch62data);
+
+/* char: 0x3d '=' */
+
+static final byte[] ch61data = {
+(byte) 0xf0,(byte) 0x0,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch61 = new BitmapCharRec(4,3,0,-2,5,ch61data);
+
+/* char: 0x3c '<' */
+
+static final byte[] ch60data = {
+(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch60 = new BitmapCharRec(3,5,-1,-1,6,ch60data);
+
+/* char: 0x3b ';' */
+
+static final byte[] ch59data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch59 = new BitmapCharRec(2,8,0,2,3,ch59data);
+
+/* char: 0x3a ':' */
+
+static final byte[] ch58data = {
+(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80,
+};
+
+static final BitmapCharRec ch58 = new BitmapCharRec(1,6,-1,0,3,ch58data);
+
+/* char: 0x39 '9' */
+
+static final byte[] ch57data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch57 = new BitmapCharRec(5,8,0,0,6,ch57data);
+
+/* char: 0x38 '8' */
+
+static final byte[] ch56data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch56 = new BitmapCharRec(5,8,0,0,6,ch56data);
+
+/* char: 0x37 '7' */
+
+static final byte[] ch55data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch55 = new BitmapCharRec(5,8,0,0,6,ch55data);
+
+/* char: 0x36 '6' */
+
+static final byte[] ch54data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch54 = new BitmapCharRec(5,8,0,0,6,ch54data);
+
+/* char: 0x35 '5' */
+
+static final byte[] ch53data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch53 = new BitmapCharRec(5,8,0,0,6,ch53data);
+
+/* char: 0x34 '4' */
+
+static final byte[] ch52data = {
+(byte) 0x10,(byte) 0x10,(byte) 0xf8,(byte) 0x90,(byte) 0x50,(byte) 0x50,(byte) 0x30,(byte) 0x10,
+};
+
+static final BitmapCharRec ch52 = new BitmapCharRec(5,8,0,0,6,ch52data);
+
+/* char: 0x33 '3' */
+
+static final byte[] ch51data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch51 = new BitmapCharRec(5,8,0,0,6,ch51data);
+
+/* char: 0x32 '2' */
+
+static final byte[] ch50data = {
+(byte) 0xf8,(byte) 0x80,(byte) 0x40,(byte) 0x30,(byte) 0x8,(byte) 0x8,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch50 = new BitmapCharRec(5,8,0,0,6,ch50data);
+
+/* char: 0x31 '1' */
+
+static final byte[] ch49data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch49 = new BitmapCharRec(2,8,-1,0,6,ch49data);
+
+/* char: 0x30 '0' */
+
+static final byte[] ch48data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch48 = new BitmapCharRec(5,8,0,0,6,ch48data);
+
+/* char: 0x2f '/' */
+
+static final byte[] ch47data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch47 = new BitmapCharRec(3,8,0,0,3,ch47data);
+
+/* char: 0x2e '.' */
+
+static final byte[] ch46data = {
+(byte) 0x80,
+};
+
+static final BitmapCharRec ch46 = new BitmapCharRec(1,1,-1,0,3,ch46data);
+
+/* char: 0x2d '-' */
+
+static final byte[] ch45data = {
+(byte) 0xf8,
+};
+
+static final BitmapCharRec ch45 = new BitmapCharRec(5,1,-1,-3,7,ch45data);
+
+/* char: 0x2c ',' */
+
+static final byte[] ch44data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,
+};
+
+static final BitmapCharRec ch44 = new BitmapCharRec(2,3,0,2,3,ch44data);
+
+/* char: 0x2b '+' */
+
+static final byte[] ch43data = {
+(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch43 = new BitmapCharRec(5,5,0,-1,6,ch43data);
+
+/* char: 0x2a '*' */
+
+static final byte[] ch42data = {
+(byte) 0xa0,(byte) 0x40,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch42 = new BitmapCharRec(3,3,0,-5,4,ch42data);
+
+/* char: 0x29 ')' */
+
+static final byte[] ch41data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch41 = new BitmapCharRec(3,10,-1,2,4,ch41data);
+
+/* char: 0x28 '(' */
+
+static final byte[] ch40data = {
+(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch40 = new BitmapCharRec(3,10,0,2,4,ch40data);
+
+/* char: 0x27 ''' */
+
+static final byte[] ch39data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,
+};
+
+static final BitmapCharRec ch39 = new BitmapCharRec(2,3,-1,-5,3,ch39data);
+
+/* char: 0x26 '&' */
+
+static final byte[] ch38data = {
+(byte) 0x64,(byte) 0x98,(byte) 0x98,(byte) 0xa4,(byte) 0x60,(byte) 0x50,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch38 = new BitmapCharRec(6,8,-1,0,8,ch38data);
+
+/* char: 0x25 '%' */
+
+static final byte[] ch37data = {
+(byte) 0x26,(byte) 0x29,(byte) 0x16,(byte) 0x10,(byte) 0x8,(byte) 0x68,(byte) 0x94,(byte) 0x64,
+};
+
+static final BitmapCharRec ch37 = new BitmapCharRec(8,8,0,0,9,ch37data);
+
+/* char: 0x24 '$' */
+
+static final byte[] ch36data = {
+(byte) 0x20,(byte) 0x70,(byte) 0xa8,(byte) 0x28,(byte) 0x70,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x20,
+};
+
+static final BitmapCharRec ch36 = new BitmapCharRec(5,9,0,1,6,ch36data);
+
+/* char: 0x23 '#' */
+
+static final byte[] ch35data = {
+(byte) 0x50,(byte) 0x50,(byte) 0xf8,(byte) 0x28,(byte) 0x7c,(byte) 0x28,(byte) 0x28,
+};
+
+static final BitmapCharRec ch35 = new BitmapCharRec(6,7,0,0,6,ch35data);
+
+/* char: 0x22 '"' */
+
+static final byte[] ch34data = {
+(byte) 0xa0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch34 = new BitmapCharRec(3,2,-1,-6,4,ch34data);
+
+/* char: 0x21 '!' */
+
+static final byte[] ch33data = {
+(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch33 = new BitmapCharRec(1,8,-1,0,3,ch33data);
+
+/* char: 0x20 ' ' */
+
+static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,3,null);
+
+static final BitmapCharRec[] chars = {
+ch32,
+ch33,
+ch34,
+ch35,
+ch36,
+ch37,
+ch38,
+ch39,
+ch40,
+ch41,
+ch42,
+ch43,
+ch44,
+ch45,
+ch46,
+ch47,
+ch48,
+ch49,
+ch50,
+ch51,
+ch52,
+ch53,
+ch54,
+ch55,
+ch56,
+ch57,
+ch58,
+ch59,
+ch60,
+ch61,
+ch62,
+ch63,
+ch64,
+ch65,
+ch66,
+ch67,
+ch68,
+ch69,
+ch70,
+ch71,
+ch72,
+ch73,
+ch74,
+ch75,
+ch76,
+ch77,
+ch78,
+ch79,
+ch80,
+ch81,
+ch82,
+ch83,
+ch84,
+ch85,
+ch86,
+ch87,
+ch88,
+ch89,
+ch90,
+ch91,
+ch92,
+ch93,
+ch94,
+ch95,
+ch96,
+ch97,
+ch98,
+ch99,
+ch100,
+ch101,
+ch102,
+ch103,
+ch104,
+ch105,
+ch106,
+ch107,
+ch108,
+ch109,
+ch110,
+ch111,
+ch112,
+ch113,
+ch114,
+ch115,
+ch116,
+ch117,
+ch118,
+ch119,
+ch120,
+ch121,
+ch122,
+ch123,
+ch124,
+ch125,
+ch126,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+ch160,
+ch161,
+ch162,
+ch163,
+ch164,
+ch165,
+ch166,
+ch167,
+ch168,
+ch169,
+ch170,
+ch171,
+ch172,
+ch173,
+ch174,
+ch175,
+ch176,
+ch177,
+ch178,
+ch179,
+ch180,
+ch181,
+ch182,
+ch183,
+ch184,
+ch185,
+ch186,
+ch187,
+ch188,
+ch189,
+ch190,
+ch191,
+ch192,
+ch193,
+ch194,
+ch195,
+ch196,
+ch197,
+ch198,
+ch199,
+ch200,
+ch201,
+ch202,
+ch203,
+ch204,
+ch205,
+ch206,
+ch207,
+ch208,
+ch209,
+ch210,
+ch211,
+ch212,
+ch213,
+ch214,
+ch215,
+ch216,
+ch217,
+ch218,
+ch219,
+ch220,
+ch221,
+ch222,
+ch223,
+ch224,
+ch225,
+ch226,
+ch227,
+ch228,
+ch229,
+ch230,
+ch231,
+ch232,
+ch233,
+ch234,
+ch235,
+ch236,
+ch237,
+ch238,
+ch239,
+ch240,
+ch241,
+ch242,
+ch243,
+ch244,
+ch245,
+ch246,
+ch247,
+ch248,
+ch249,
+ch250,
+ch251,
+ch252,
+ch253,
+ch254,
+ch255,
+};
+
+  public static final BitmapFontRec glutBitmapHelvetica10 = new BitmapFontRec("-adobe-helvetica-medium-r-normal--10-100-75-75-p-56-iso8859-1",
+                                                                       224,
+                                                                       32,
+                                                                       chars);
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica12.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica12.java
new file mode 100644
index 0000000..bc86f62
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica12.java
@@ -0,0 +1,1808 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+class GLUTBitmapHelvetica12 {
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+/* char: 0xff */
+
+static final byte[] ch255data = {
+(byte) 0xc0,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x30,(byte) 0x50,(byte) 0x50,(byte) 0x48,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch255 = new BitmapCharRec(5,12,-1,3,7,ch255data);
+
+/* char: 0xfe */
+
+static final byte[] ch254data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch254 = new BitmapCharRec(5,12,-1,3,7,ch254data);
+
+/* char: 0xfd */
+
+static final byte[] ch253data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x90,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch253 = new BitmapCharRec(5,13,-1,3,7,ch253data);
+
+/* char: 0xfc */
+
+static final byte[] ch252data = {
+(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch252 = new BitmapCharRec(5,9,-1,0,7,ch252data);
+
+/* char: 0xfb */
+
+static final byte[] ch251data = {
+(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch251 = new BitmapCharRec(5,10,-1,0,7,ch251data);
+
+/* char: 0xfa */
+
+static final byte[] ch250data = {
+(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch250 = new BitmapCharRec(5,10,-1,0,7,ch250data);
+
+/* char: 0xf9 */
+
+static final byte[] ch249data = {
+(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch249 = new BitmapCharRec(5,10,-1,0,7,ch249data);
+
+/* char: 0xf8 */
+
+static final byte[] ch248data = {
+(byte) 0xb8,(byte) 0x44,(byte) 0x64,(byte) 0x54,(byte) 0x4c,(byte) 0x44,(byte) 0x3a,
+};
+
+static final BitmapCharRec ch248 = new BitmapCharRec(7,7,0,0,7,ch248data);
+
+/* char: 0xf7 */
+
+static final byte[] ch247data = {
+(byte) 0x20,(byte) 0x0,(byte) 0xf8,(byte) 0x0,(byte) 0x20,
+};
+
+static final BitmapCharRec ch247 = new BitmapCharRec(5,5,-1,-1,7,ch247data);
+
+/* char: 0xf6 */
+
+static final byte[] ch246data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch246 = new BitmapCharRec(5,9,-1,0,7,ch246data);
+
+/* char: 0xf5 */
+
+static final byte[] ch245data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch245 = new BitmapCharRec(5,10,-1,0,7,ch245data);
+
+/* char: 0xf4 */
+
+static final byte[] ch244data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch244 = new BitmapCharRec(5,10,-1,0,7,ch244data);
+
+/* char: 0xf3 */
+
+static final byte[] ch243data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch243 = new BitmapCharRec(5,10,-1,0,7,ch243data);
+
+/* char: 0xf2 */
+
+static final byte[] ch242data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch242 = new BitmapCharRec(5,10,-1,0,7,ch242data);
+
+/* char: 0xf1 */
+
+static final byte[] ch241data = {
+(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch241 = new BitmapCharRec(5,10,-1,0,7,ch241data);
+
+/* char: 0xf0 */
+
+static final byte[] ch240data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x50,(byte) 0x30,(byte) 0x68,
+};
+
+static final BitmapCharRec ch240 = new BitmapCharRec(5,10,-1,0,7,ch240data);
+
+/* char: 0xef */
+
+static final byte[] ch239data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch239 = new BitmapCharRec(3,9,0,0,3,ch239data);
+
+/* char: 0xee */
+
+static final byte[] ch238data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch238 = new BitmapCharRec(3,10,0,0,3,ch238data);
+
+/* char: 0xed */
+
+static final byte[] ch237data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x40,
+};
+
+static final BitmapCharRec ch237 = new BitmapCharRec(2,10,-1,0,3,ch237data);
+
+/* char: 0xec */
+
+static final byte[] ch236data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch236 = new BitmapCharRec(2,10,0,0,3,ch236data);
+
+/* char: 0xeb */
+
+static final byte[] ch235data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch235 = new BitmapCharRec(5,9,-1,0,7,ch235data);
+
+/* char: 0xea */
+
+static final byte[] ch234data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch234 = new BitmapCharRec(5,10,-1,0,7,ch234data);
+
+/* char: 0xe9 */
+
+static final byte[] ch233data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch233 = new BitmapCharRec(5,10,-1,0,7,ch233data);
+
+/* char: 0xe8 */
+
+static final byte[] ch232data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch232 = new BitmapCharRec(5,10,-1,0,7,ch232data);
+
+/* char: 0xe7 */
+
+static final byte[] ch231data = {
+(byte) 0x60,(byte) 0x10,(byte) 0x20,(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch231 = new BitmapCharRec(5,10,-1,3,7,ch231data);
+
+/* char: 0xe6 */
+
+static final byte[] ch230data = {
+(byte) 0x77,(byte) 0x0,(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x7f,(byte) 0x80,(byte) 0x8,(byte) 0x80,(byte) 0x88,(byte) 0x80,(byte) 0x77,(byte) 0x0,
+};
+
+static final BitmapCharRec ch230 = new BitmapCharRec(9,7,-1,0,11,ch230data);
+
+/* char: 0xe5 */
+
+static final byte[] ch229data = {
+(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x30,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch229 = new BitmapCharRec(6,10,-1,0,7,ch229data);
+
+/* char: 0xe4 */
+
+static final byte[] ch228data = {
+(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch228 = new BitmapCharRec(6,9,-1,0,7,ch228data);
+
+/* char: 0xe3 */
+
+static final byte[] ch227data = {
+(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch227 = new BitmapCharRec(6,10,-1,0,7,ch227data);
+
+/* char: 0xe2 */
+
+static final byte[] ch226data = {
+(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch226 = new BitmapCharRec(6,10,-1,0,7,ch226data);
+
+/* char: 0xe1 */
+
+static final byte[] ch225data = {
+(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch225 = new BitmapCharRec(6,10,-1,0,7,ch225data);
+
+/* char: 0xe0 */
+
+static final byte[] ch224data = {
+(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch224 = new BitmapCharRec(6,10,-1,0,7,ch224data);
+
+/* char: 0xdf */
+
+static final byte[] ch223data = {
+(byte) 0xb0,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xb0,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch223 = new BitmapCharRec(5,9,-1,0,7,ch223data);
+
+/* char: 0xde */
+
+static final byte[] ch222data = {
+(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch222 = new BitmapCharRec(6,9,-1,0,8,ch222data);
+
+/* char: 0xdd */
+
+static final byte[] ch221data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x0,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch221 = new BitmapCharRec(7,12,-1,0,9,ch221data);
+
+/* char: 0xdc */
+
+static final byte[] ch220data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x48,
+};
+
+static final BitmapCharRec ch220 = new BitmapCharRec(6,11,-1,0,8,ch220data);
+
+/* char: 0xdb */
+
+static final byte[] ch219data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch219 = new BitmapCharRec(6,12,-1,0,8,ch219data);
+
+/* char: 0xda */
+
+static final byte[] ch218data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch218 = new BitmapCharRec(6,12,-1,0,8,ch218data);
+
+/* char: 0xd9 */
+
+static final byte[] ch217data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch217 = new BitmapCharRec(6,12,-1,0,8,ch217data);
+
+/* char: 0xd8 */
+
+static final byte[] ch216data = {
+(byte) 0x80,(byte) 0x0,(byte) 0x5e,(byte) 0x0,(byte) 0x21,(byte) 0x0,(byte) 0x50,(byte) 0x80,(byte) 0x48,(byte) 0x80,(byte) 0x44,(byte) 0x80,(byte) 0x44,(byte) 0x80,(byte) 0x42,(byte) 0x80,
+(byte) 0x21,(byte) 0x0,(byte) 0x1e,(byte) 0x80,(byte) 0x0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch216 = new BitmapCharRec(10,11,0,1,10,ch216data);
+
+/* char: 0xd7 */
+
+static final byte[] ch215data = {
+(byte) 0x88,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88,
+};
+
+static final BitmapCharRec ch215 = new BitmapCharRec(5,5,-1,-1,7,ch215data);
+
+/* char: 0xd6 */
+
+static final byte[] ch214data = {
+(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x24,
+};
+
+static final BitmapCharRec ch214 = new BitmapCharRec(8,11,-1,0,10,ch214data);
+
+/* char: 0xd5 */
+
+static final byte[] ch213data = {
+(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x28,(byte) 0x14,
+};
+
+static final BitmapCharRec ch213 = new BitmapCharRec(8,12,-1,0,10,ch213data);
+
+/* char: 0xd4 */
+
+static final byte[] ch212data = {
+(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x14,(byte) 0x8,
+};
+
+static final BitmapCharRec ch212 = new BitmapCharRec(8,12,-1,0,10,ch212data);
+
+/* char: 0xd3 */
+
+static final byte[] ch211data = {
+(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x8,(byte) 0x4,
+};
+
+static final BitmapCharRec ch211 = new BitmapCharRec(8,12,-1,0,10,ch211data);
+
+/* char: 0xd2 */
+
+static final byte[] ch210data = {
+(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,(byte) 0x0,(byte) 0x8,(byte) 0x10,
+};
+
+static final BitmapCharRec ch210 = new BitmapCharRec(8,12,-1,0,10,ch210data);
+
+/* char: 0xd1 */
+
+static final byte[] ch209data = {
+(byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x8a,(byte) 0x92,(byte) 0xa2,(byte) 0xa2,(byte) 0xc2,(byte) 0x82,(byte) 0x0,(byte) 0x28,(byte) 0x14,
+};
+
+static final BitmapCharRec ch209 = new BitmapCharRec(7,12,-1,0,9,ch209data);
+
+/* char: 0xd0 */
+
+static final byte[] ch208data = {
+(byte) 0x7c,(byte) 0x42,(byte) 0x41,(byte) 0x41,(byte) 0xf1,(byte) 0x41,(byte) 0x41,(byte) 0x42,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch208 = new BitmapCharRec(8,9,0,0,9,ch208data);
+
+/* char: 0xcf */
+
+static final byte[] ch207data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch207 = new BitmapCharRec(3,11,0,0,3,ch207data);
+
+/* char: 0xce */
+
+static final byte[] ch206data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0xa0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch206 = new BitmapCharRec(3,12,0,0,3,ch206data);
+
+/* char: 0xcd */
+
+static final byte[] ch205data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x40,
+};
+
+static final BitmapCharRec ch205 = new BitmapCharRec(2,12,-1,0,3,ch205data);
+
+/* char: 0xcc */
+
+static final byte[] ch204data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch204 = new BitmapCharRec(2,12,0,0,3,ch204data);
+
+/* char: 0xcb */
+
+static final byte[] ch203data = {
+(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x28,
+};
+
+static final BitmapCharRec ch203 = new BitmapCharRec(6,11,-1,0,8,ch203data);
+
+/* char: 0xca */
+
+static final byte[] ch202data = {
+(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch202 = new BitmapCharRec(6,12,-1,0,8,ch202data);
+
+/* char: 0xc9 */
+
+static final byte[] ch201data = {
+(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch201 = new BitmapCharRec(6,12,-1,0,8,ch201data);
+
+/* char: 0xc8 */
+
+static final byte[] ch200data = {
+(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch200 = new BitmapCharRec(6,12,-1,0,8,ch200data);
+
+/* char: 0xc7 */
+
+static final byte[] ch199data = {
+(byte) 0x30,(byte) 0x8,(byte) 0x8,(byte) 0x3c,(byte) 0x42,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x42,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch199 = new BitmapCharRec(7,12,-1,3,9,ch199data);
+
+/* char: 0xc6 */
+
+static final byte[] ch198data = {
+(byte) 0x8f,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x88,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0x4f,(byte) 0x80,(byte) 0x48,(byte) 0x0,(byte) 0x28,(byte) 0x0,(byte) 0x28,(byte) 0x0,
+(byte) 0x1f,(byte) 0x80,
+};
+
+static final BitmapCharRec ch198 = new BitmapCharRec(9,9,-1,0,11,ch198data);
+
+/* char: 0xc5 */
+
+static final byte[] ch197data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch197 = new BitmapCharRec(7,12,-1,0,9,ch197data);
+
+/* char: 0xc4 */
+
+static final byte[] ch196data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,
+};
+
+static final BitmapCharRec ch196 = new BitmapCharRec(7,11,-1,0,9,ch196data);
+
+/* char: 0xc3 */
+
+static final byte[] ch195data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x14,
+};
+
+static final BitmapCharRec ch195 = new BitmapCharRec(7,12,-1,0,9,ch195data);
+
+/* char: 0xc2 */
+
+static final byte[] ch194data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch194 = new BitmapCharRec(7,12,-1,0,9,ch194data);
+
+/* char: 0xc1 */
+
+static final byte[] ch193data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch193 = new BitmapCharRec(7,12,-1,0,9,ch193data);
+
+/* char: 0xc0 */
+
+static final byte[] ch192data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch192 = new BitmapCharRec(7,12,-1,0,9,ch192data);
+
+/* char: 0xbf */
+
+static final byte[] ch191data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x0,(byte) 0x20,
+};
+
+static final BitmapCharRec ch191 = new BitmapCharRec(5,9,-1,3,7,ch191data);
+
+/* char: 0xbe */
+
+static final byte[] ch190data = {
+(byte) 0x21,(byte) 0x0,(byte) 0x17,(byte) 0x80,(byte) 0x15,(byte) 0x0,(byte) 0xb,(byte) 0x0,(byte) 0xc9,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0x22,(byte) 0x0,
+(byte) 0xe1,(byte) 0x0,
+};
+
+static final BitmapCharRec ch190 = new BitmapCharRec(9,9,0,0,10,ch190data);
+
+/* char: 0xbd */
+
+static final byte[] ch189data = {
+(byte) 0x47,(byte) 0x80,(byte) 0x22,(byte) 0x0,(byte) 0x11,(byte) 0x0,(byte) 0x14,(byte) 0x80,(byte) 0x4b,(byte) 0x0,(byte) 0x48,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0xc2,(byte) 0x0,
+(byte) 0x41,(byte) 0x0,
+};
+
+static final BitmapCharRec ch189 = new BitmapCharRec(9,9,0,0,10,ch189data);
+
+/* char: 0xbc */
+
+static final byte[] ch188data = {
+(byte) 0x41,(byte) 0x0,(byte) 0x27,(byte) 0x80,(byte) 0x15,(byte) 0x0,(byte) 0x13,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0x44,(byte) 0x0,(byte) 0xc2,(byte) 0x0,
+(byte) 0x41,(byte) 0x0,
+};
+
+static final BitmapCharRec ch188 = new BitmapCharRec(9,9,0,0,10,ch188data);
+
+/* char: 0xbb */
+
+static final byte[] ch187data = {
+(byte) 0xa0,(byte) 0x50,(byte) 0x28,(byte) 0x50,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch187 = new BitmapCharRec(5,5,-1,-1,7,ch187data);
+
+/* char: 0xba */
+
+static final byte[] ch186data = {
+(byte) 0xe0,(byte) 0x0,(byte) 0xe0,(byte) 0xa0,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch186 = new BitmapCharRec(3,5,-1,-4,5,ch186data);
+
+/* char: 0xb9 */
+
+static final byte[] ch185data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch185 = new BitmapCharRec(2,5,-1,-3,4,ch185data);
+
+/* char: 0xb8 */
+
+static final byte[] ch184data = {
+(byte) 0xc0,(byte) 0x20,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch184 = new BitmapCharRec(3,4,0,3,3,ch184data);
+
+/* char: 0xb7 */
+
+static final byte[] ch183data = {
+(byte) 0x80,
+};
+
+static final BitmapCharRec ch183 = new BitmapCharRec(1,1,-1,-3,3,ch183data);
+
+/* char: 0xb6 */
+
+static final byte[] ch182data = {
+(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x68,(byte) 0xe8,(byte) 0xe8,(byte) 0xe8,(byte) 0x68,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch182 = new BitmapCharRec(6,12,0,3,7,ch182data);
+
+/* char: 0xb5 */
+
+static final byte[] ch181data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xe8,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch181 = new BitmapCharRec(5,10,-1,3,7,ch181data);
+
+/* char: 0xb4 */
+
+static final byte[] ch180data = {
+(byte) 0x80,(byte) 0x40,
+};
+
+static final BitmapCharRec ch180 = new BitmapCharRec(2,2,0,-8,2,ch180data);
+
+/* char: 0xb3 */
+
+static final byte[] ch179data = {
+(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x20,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch179 = new BitmapCharRec(3,5,0,-3,4,ch179data);
+
+/* char: 0xb2 */
+
+static final byte[] ch178data = {
+(byte) 0xf0,(byte) 0x40,(byte) 0x20,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch178 = new BitmapCharRec(4,5,0,-3,4,ch178data);
+
+/* char: 0xb1 */
+
+static final byte[] ch177data = {
+(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch177 = new BitmapCharRec(5,7,-1,0,7,ch177data);
+
+/* char: 0xb0 */
+
+static final byte[] ch176data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch176 = new BitmapCharRec(4,4,0,-4,5,ch176data);
+
+/* char: 0xaf */
+
+static final byte[] ch175data = {
+(byte) 0xf0,
+};
+
+static final BitmapCharRec ch175 = new BitmapCharRec(4,1,0,-8,4,ch175data);
+
+/* char: 0xae */
+
+static final byte[] ch174data = {
+(byte) 0x3e,(byte) 0x0,(byte) 0x41,(byte) 0x0,(byte) 0x94,(byte) 0x80,(byte) 0x94,(byte) 0x80,(byte) 0x98,(byte) 0x80,(byte) 0x94,(byte) 0x80,(byte) 0x9c,(byte) 0x80,(byte) 0x41,(byte) 0x0,
+(byte) 0x3e,(byte) 0x0,
+};
+
+static final BitmapCharRec ch174 = new BitmapCharRec(9,9,-1,0,11,ch174data);
+
+/* char: 0xad */
+
+static final byte[] ch173data = {
+(byte) 0xf0,
+};
+
+static final BitmapCharRec ch173 = new BitmapCharRec(4,1,0,-3,5,ch173data);
+
+/* char: 0xac */
+
+static final byte[] ch172data = {
+(byte) 0x4,(byte) 0x4,(byte) 0x4,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch172 = new BitmapCharRec(6,4,-1,-2,8,ch172data);
+
+/* char: 0xab */
+
+static final byte[] ch171data = {
+(byte) 0x28,(byte) 0x50,(byte) 0xa0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch171 = new BitmapCharRec(5,5,-1,-1,7,ch171data);
+
+/* char: 0xaa */
+
+static final byte[] ch170data = {
+(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x20,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch170 = new BitmapCharRec(3,5,-1,-4,5,ch170data);
+
+/* char: 0xa9 */
+
+static final byte[] ch169data = {
+(byte) 0x3e,(byte) 0x0,(byte) 0x41,(byte) 0x0,(byte) 0x9c,(byte) 0x80,(byte) 0xa2,(byte) 0x80,(byte) 0xa0,(byte) 0x80,(byte) 0xa2,(byte) 0x80,(byte) 0x9c,(byte) 0x80,(byte) 0x41,(byte) 0x0,
+(byte) 0x3e,(byte) 0x0,
+};
+
+static final BitmapCharRec ch169 = new BitmapCharRec(9,9,-1,0,11,ch169data);
+
+/* char: 0xa8 */
+
+static final byte[] ch168data = {
+(byte) 0xa0,
+};
+
+static final BitmapCharRec ch168 = new BitmapCharRec(3,1,0,-8,3,ch168data);
+
+/* char: 0xa7 */
+
+static final byte[] ch167data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x30,(byte) 0x48,(byte) 0x88,(byte) 0x88,(byte) 0x90,(byte) 0x60,(byte) 0x80,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch167 = new BitmapCharRec(5,12,0,3,6,ch167data);
+
+/* char: 0xa6 */
+
+static final byte[] ch166data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch166 = new BitmapCharRec(1,11,-1,2,3,ch166data);
+
+/* char: 0xa5 */
+
+static final byte[] ch165data = {
+(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x50,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch165 = new BitmapCharRec(5,9,-1,0,7,ch165data);
+
+/* char: 0xa4 */
+
+static final byte[] ch164data = {
+(byte) 0x84,(byte) 0x78,(byte) 0x48,(byte) 0x48,(byte) 0x78,(byte) 0x84,
+};
+
+static final BitmapCharRec ch164 = new BitmapCharRec(6,6,0,-1,7,ch164data);
+
+/* char: 0xa3 */
+
+static final byte[] ch163data = {
+(byte) 0xb0,(byte) 0x48,(byte) 0x20,(byte) 0x20,(byte) 0xf0,(byte) 0x40,(byte) 0x40,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch163 = new BitmapCharRec(5,9,-1,0,7,ch163data);
+
+/* char: 0xa2 */
+
+static final byte[] ch162data = {
+(byte) 0x40,(byte) 0x70,(byte) 0xc8,(byte) 0xa0,(byte) 0xa0,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x10,
+};
+
+static final BitmapCharRec ch162 = new BitmapCharRec(5,9,-1,1,7,ch162data);
+
+/* char: 0xa1 */
+
+static final byte[] ch161data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,
+};
+
+static final BitmapCharRec ch161 = new BitmapCharRec(1,10,-1,3,3,ch161data);
+
+/* char: 0xa0 */
+
+static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,4,null);
+
+/* char: 0x7e '~' */
+
+static final byte[] ch126data = {
+(byte) 0x98,(byte) 0x64,
+};
+
+static final BitmapCharRec ch126 = new BitmapCharRec(6,2,0,-3,7,ch126data);
+
+/* char: 0x7d '}' */
+
+static final byte[] ch125data = {
+(byte) 0xc0,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch125 = new BitmapCharRec(4,12,0,3,4,ch125data);
+
+/* char: 0x7c '|' */
+
+static final byte[] ch124data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch124 = new BitmapCharRec(1,12,-1,3,3,ch124data);
+
+/* char: 0x7b '{' */
+
+static final byte[] ch123data = {
+(byte) 0x30,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x30,
+};
+
+static final BitmapCharRec ch123 = new BitmapCharRec(4,12,0,3,4,ch123data);
+
+/* char: 0x7a 'z' */
+
+static final byte[] ch122data = {
+(byte) 0xf0,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch122 = new BitmapCharRec(4,7,-1,0,6,ch122data);
+
+/* char: 0x79 'y' */
+
+static final byte[] ch121data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x90,(byte) 0x88,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch121 = new BitmapCharRec(5,10,-1,3,7,ch121data);
+
+/* char: 0x78 'x' */
+
+static final byte[] ch120data = {
+(byte) 0x84,(byte) 0x84,(byte) 0x48,(byte) 0x30,(byte) 0x30,(byte) 0x48,(byte) 0x84,
+};
+
+static final BitmapCharRec ch120 = new BitmapCharRec(6,7,0,0,6,ch120data);
+
+/* char: 0x77 'w' */
+
+static final byte[] ch119data = {
+(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x80,
+};
+
+static final BitmapCharRec ch119 = new BitmapCharRec(9,7,0,0,9,ch119data);
+
+/* char: 0x76 'v' */
+
+static final byte[] ch118data = {
+(byte) 0x20,(byte) 0x20,(byte) 0x50,(byte) 0x50,(byte) 0x88,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch118 = new BitmapCharRec(5,7,-1,0,7,ch118data);
+
+/* char: 0x75 'u' */
+
+static final byte[] ch117data = {
+(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,
+};
+
+static final BitmapCharRec ch117 = new BitmapCharRec(5,7,-1,0,7,ch117data);
+
+/* char: 0x74 't' */
+
+static final byte[] ch116data = {
+(byte) 0x60,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x40,
+};
+
+static final BitmapCharRec ch116 = new BitmapCharRec(3,9,0,0,3,ch116data);
+
+/* char: 0x73 's' */
+
+static final byte[] ch115data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0x80,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch115 = new BitmapCharRec(4,7,-1,0,6,ch115data);
+
+/* char: 0x72 'r' */
+
+static final byte[] ch114data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch114 = new BitmapCharRec(3,7,-1,0,4,ch114data);
+
+/* char: 0x71 'q' */
+
+static final byte[] ch113data = {
+(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68,
+};
+
+static final BitmapCharRec ch113 = new BitmapCharRec(5,10,-1,3,7,ch113data);
+
+/* char: 0x70 'p' */
+
+static final byte[] ch112data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,
+};
+
+static final BitmapCharRec ch112 = new BitmapCharRec(5,10,-1,3,7,ch112data);
+
+/* char: 0x6f 'o' */
+
+static final byte[] ch111data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch111 = new BitmapCharRec(5,7,-1,0,7,ch111data);
+
+/* char: 0x6e 'n' */
+
+static final byte[] ch110data = {
+(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,
+};
+
+static final BitmapCharRec ch110 = new BitmapCharRec(5,7,-1,0,7,ch110data);
+
+/* char: 0x6d 'm' */
+
+static final byte[] ch109data = {
+(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xda,(byte) 0xa4,
+};
+
+static final BitmapCharRec ch109 = new BitmapCharRec(7,7,-1,0,9,ch109data);
+
+/* char: 0x6c 'l' */
+
+static final byte[] ch108data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch108 = new BitmapCharRec(1,9,-1,0,3,ch108data);
+
+/* char: 0x6b 'k' */
+
+static final byte[] ch107data = {
+(byte) 0x88,(byte) 0x90,(byte) 0xa0,(byte) 0xc0,(byte) 0xc0,(byte) 0xa0,(byte) 0x90,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch107 = new BitmapCharRec(5,9,-1,0,6,ch107data);
+
+/* char: 0x6a 'j' */
+
+static final byte[] ch106data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch106 = new BitmapCharRec(2,12,0,3,3,ch106data);
+
+/* char: 0x69 'i' */
+
+static final byte[] ch105data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,
+};
+
+static final BitmapCharRec ch105 = new BitmapCharRec(1,9,-1,0,3,ch105data);
+
+/* char: 0x68 'h' */
+
+static final byte[] ch104data = {
+(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch104 = new BitmapCharRec(5,9,-1,0,7,ch104data);
+
+/* char: 0x67 'g' */
+
+static final byte[] ch103data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68,
+};
+
+static final BitmapCharRec ch103 = new BitmapCharRec(5,10,-1,3,7,ch103data);
+
+/* char: 0x66 'f' */
+
+static final byte[] ch102data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x30,
+};
+
+static final BitmapCharRec ch102 = new BitmapCharRec(4,9,0,0,3,ch102data);
+
+/* char: 0x65 'e' */
+
+static final byte[] ch101data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0xf8,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch101 = new BitmapCharRec(5,7,-1,0,7,ch101data);
+
+/* char: 0x64 'd' */
+
+static final byte[] ch100data = {
+(byte) 0x68,(byte) 0x98,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x98,(byte) 0x68,(byte) 0x8,(byte) 0x8,
+};
+
+static final BitmapCharRec ch100 = new BitmapCharRec(5,9,-1,0,7,ch100data);
+
+/* char: 0x63 'c' */
+
+static final byte[] ch99data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch99 = new BitmapCharRec(5,7,-1,0,7,ch99data);
+
+/* char: 0x62 'b' */
+
+static final byte[] ch98data = {
+(byte) 0xb0,(byte) 0xc8,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch98 = new BitmapCharRec(5,9,-1,0,7,ch98data);
+
+/* char: 0x61 'a' */
+
+static final byte[] ch97data = {
+(byte) 0x74,(byte) 0x88,(byte) 0x88,(byte) 0x78,(byte) 0x8,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch97 = new BitmapCharRec(6,7,-1,0,7,ch97data);
+
+/* char: 0x60 '`' */
+
+static final byte[] ch96data = {
+(byte) 0xc0,(byte) 0x80,(byte) 0x40,
+};
+
+static final BitmapCharRec ch96 = new BitmapCharRec(2,3,0,-6,3,ch96data);
+
+/* char: 0x5f '_' */
+
+static final byte[] ch95data = {
+(byte) 0xfe,
+};
+
+static final BitmapCharRec ch95 = new BitmapCharRec(7,1,0,2,7,ch95data);
+
+/* char: 0x5e '^' */
+
+static final byte[] ch94data = {
+(byte) 0x88,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch94 = new BitmapCharRec(5,3,0,-5,6,ch94data);
+
+/* char: 0x5d ']' */
+
+static final byte[] ch93data = {
+(byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch93 = new BitmapCharRec(2,12,0,3,3,ch93data);
+
+/* char: 0x5c '\' */
+
+static final byte[] ch92data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch92 = new BitmapCharRec(4,9,0,0,4,ch92data);
+
+/* char: 0x5b '[' */
+
+static final byte[] ch91data = {
+(byte) 0xc0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch91 = new BitmapCharRec(2,12,-1,3,3,ch91data);
+
+/* char: 0x5a 'Z' */
+
+static final byte[] ch90data = {
+(byte) 0xfe,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x4,(byte) 0x2,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch90 = new BitmapCharRec(7,9,-1,0,9,ch90data);
+
+/* char: 0x59 'Y' */
+
+static final byte[] ch89data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch89 = new BitmapCharRec(7,9,-1,0,9,ch89data);
+
+/* char: 0x58 'X' */
+
+static final byte[] ch88data = {
+(byte) 0x82,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x82,
+};
+
+static final BitmapCharRec ch88 = new BitmapCharRec(7,9,-1,0,9,ch88data);
+
+/* char: 0x57 'W' */
+
+static final byte[] ch87data = {
+(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x49,(byte) 0x0,(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x80,
+(byte) 0x88,(byte) 0x80,
+};
+
+static final BitmapCharRec ch87 = new BitmapCharRec(9,9,-1,0,11,ch87data);
+
+/* char: 0x56 'V' */
+
+static final byte[] ch86data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch86 = new BitmapCharRec(7,9,-1,0,9,ch86data);
+
+/* char: 0x55 'U' */
+
+static final byte[] ch85data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x84,
+};
+
+static final BitmapCharRec ch85 = new BitmapCharRec(6,9,-1,0,8,ch85data);
+
+/* char: 0x54 'T' */
+
+static final byte[] ch84data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch84 = new BitmapCharRec(7,9,0,0,7,ch84data);
+
+/* char: 0x53 'S' */
+
+static final byte[] ch83data = {
+(byte) 0x78,(byte) 0x84,(byte) 0x84,(byte) 0x4,(byte) 0x18,(byte) 0x60,(byte) 0x80,(byte) 0x84,(byte) 0x78,
+};
+
+static final BitmapCharRec ch83 = new BitmapCharRec(6,9,-1,0,8,ch83data);
+
+/* char: 0x52 'R' */
+
+static final byte[] ch82data = {
+(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0x88,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch82 = new BitmapCharRec(6,9,-1,0,8,ch82data);
+
+/* char: 0x51 'Q' */
+
+static final byte[] ch81data = {
+(byte) 0x3d,(byte) 0x42,(byte) 0x85,(byte) 0x89,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch81 = new BitmapCharRec(8,9,-1,0,10,ch81data);
+
+/* char: 0x50 'P' */
+
+static final byte[] ch80data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch80 = new BitmapCharRec(6,9,-1,0,8,ch80data);
+
+/* char: 0x4f 'O' */
+
+static final byte[] ch79data = {
+(byte) 0x3c,(byte) 0x42,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x81,(byte) 0x42,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch79 = new BitmapCharRec(8,9,-1,0,10,ch79data);
+
+/* char: 0x4e 'N' */
+
+static final byte[] ch78data = {
+(byte) 0x82,(byte) 0x86,(byte) 0x8a,(byte) 0x8a,(byte) 0x92,(byte) 0xa2,(byte) 0xa2,(byte) 0xc2,(byte) 0x82,
+};
+
+static final BitmapCharRec ch78 = new BitmapCharRec(7,9,-1,0,9,ch78data);
+
+/* char: 0x4d 'M' */
+
+static final byte[] ch77data = {
+(byte) 0x88,(byte) 0x80,(byte) 0x88,(byte) 0x80,(byte) 0x94,(byte) 0x80,(byte) 0x94,(byte) 0x80,(byte) 0xa2,(byte) 0x80,(byte) 0xa2,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,
+(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch77 = new BitmapCharRec(9,9,-1,0,11,ch77data);
+
+/* char: 0x4c 'L' */
+
+static final byte[] ch76data = {
+(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch76 = new BitmapCharRec(5,9,-1,0,7,ch76data);
+
+/* char: 0x4b 'K' */
+
+static final byte[] ch75data = {
+(byte) 0x82,(byte) 0x84,(byte) 0x88,(byte) 0x90,(byte) 0xe0,(byte) 0xa0,(byte) 0x90,(byte) 0x88,(byte) 0x84,
+};
+
+static final BitmapCharRec ch75 = new BitmapCharRec(7,9,-1,0,8,ch75data);
+
+/* char: 0x4a 'J' */
+
+static final byte[] ch74data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,(byte) 0x8,
+};
+
+static final BitmapCharRec ch74 = new BitmapCharRec(5,9,-1,0,7,ch74data);
+
+/* char: 0x49 'I' */
+
+static final byte[] ch73data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch73 = new BitmapCharRec(1,9,-1,0,3,ch73data);
+
+/* char: 0x48 'H' */
+
+static final byte[] ch72data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0xfe,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,
+};
+
+static final BitmapCharRec ch72 = new BitmapCharRec(7,9,-1,0,9,ch72data);
+
+/* char: 0x47 'G' */
+
+static final byte[] ch71data = {
+(byte) 0x3a,(byte) 0x46,(byte) 0x82,(byte) 0x82,(byte) 0x8e,(byte) 0x80,(byte) 0x80,(byte) 0x42,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch71 = new BitmapCharRec(7,9,-1,0,9,ch71data);
+
+/* char: 0x46 'F' */
+
+static final byte[] ch70data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch70 = new BitmapCharRec(6,9,-1,0,8,ch70data);
+
+/* char: 0x45 'E' */
+
+static final byte[] ch69data = {
+(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch69 = new BitmapCharRec(6,9,-1,0,8,ch69data);
+
+/* char: 0x44 'D' */
+
+static final byte[] ch68data = {
+(byte) 0xf8,(byte) 0x84,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x84,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch68 = new BitmapCharRec(7,9,-1,0,9,ch68data);
+
+/* char: 0x43 'C' */
+
+static final byte[] ch67data = {
+(byte) 0x3c,(byte) 0x42,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x42,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch67 = new BitmapCharRec(7,9,-1,0,9,ch67data);
+
+/* char: 0x42 'B' */
+
+static final byte[] ch66data = {
+(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch66 = new BitmapCharRec(6,9,-1,0,8,ch66data);
+
+/* char: 0x41 'A' */
+
+static final byte[] ch65data = {
+(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0x28,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch65 = new BitmapCharRec(7,9,-1,0,9,ch65data);
+
+/* char: 0x40 '@' */
+
+static final byte[] ch64data = {
+(byte) 0x3e,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x9b,(byte) 0x0,(byte) 0xa6,(byte) 0x80,(byte) 0xa2,(byte) 0x40,(byte) 0xa2,(byte) 0x40,(byte) 0x92,(byte) 0x40,(byte) 0x4d,(byte) 0x40,
+(byte) 0x60,(byte) 0x80,(byte) 0x1f,(byte) 0x0,
+};
+
+static final BitmapCharRec ch64 = new BitmapCharRec(10,10,-1,1,12,ch64data);
+
+/* char: 0x3f '?' */
+
+static final byte[] ch63data = {
+(byte) 0x20,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch63 = new BitmapCharRec(5,9,-1,0,7,ch63data);
+
+/* char: 0x3e '>' */
+
+static final byte[] ch62data = {
+(byte) 0xc0,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch62 = new BitmapCharRec(6,5,-1,-1,7,ch62data);
+
+/* char: 0x3d '=' */
+
+static final byte[] ch61data = {
+(byte) 0xf8,(byte) 0x0,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch61 = new BitmapCharRec(5,3,-1,-2,7,ch61data);
+
+/* char: 0x3c '<' */
+
+static final byte[] ch60data = {
+(byte) 0xc,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc,
+};
+
+static final BitmapCharRec ch60 = new BitmapCharRec(6,5,0,-1,7,ch60data);
+
+/* char: 0x3b ';' */
+
+static final byte[] ch59data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch59 = new BitmapCharRec(2,8,0,2,3,ch59data);
+
+/* char: 0x3a ':' */
+
+static final byte[] ch58data = {
+(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80,
+};
+
+static final BitmapCharRec ch58 = new BitmapCharRec(1,6,-1,0,3,ch58data);
+
+/* char: 0x39 '9' */
+
+static final byte[] ch57data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x78,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch57 = new BitmapCharRec(5,9,-1,0,7,ch57data);
+
+/* char: 0x38 '8' */
+
+static final byte[] ch56data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch56 = new BitmapCharRec(5,9,-1,0,7,ch56data);
+
+/* char: 0x37 '7' */
+
+static final byte[] ch55data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10,(byte) 0x8,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch55 = new BitmapCharRec(5,9,-1,0,7,ch55data);
+
+/* char: 0x36 '6' */
+
+static final byte[] ch54data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0xc8,(byte) 0xb0,(byte) 0x80,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch54 = new BitmapCharRec(5,9,-1,0,7,ch54data);
+
+/* char: 0x35 '5' */
+
+static final byte[] ch53data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0xf0,(byte) 0x80,(byte) 0x80,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch53 = new BitmapCharRec(5,9,-1,0,7,ch53data);
+
+/* char: 0x34 '4' */
+
+static final byte[] ch52data = {
+(byte) 0x8,(byte) 0x8,(byte) 0xfc,(byte) 0x88,(byte) 0x48,(byte) 0x28,(byte) 0x28,(byte) 0x18,(byte) 0x8,
+};
+
+static final BitmapCharRec ch52 = new BitmapCharRec(6,9,0,0,7,ch52data);
+
+/* char: 0x33 '3' */
+
+static final byte[] ch51data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x8,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch51 = new BitmapCharRec(5,9,-1,0,7,ch51data);
+
+/* char: 0x32 '2' */
+
+static final byte[] ch50data = {
+(byte) 0xf8,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x8,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch50 = new BitmapCharRec(5,9,-1,0,7,ch50data);
+
+/* char: 0x31 '1' */
+
+static final byte[] ch49data = {
+(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xe0,(byte) 0x20,
+};
+
+static final BitmapCharRec ch49 = new BitmapCharRec(3,9,-1,0,7,ch49data);
+
+/* char: 0x30 '0' */
+
+static final byte[] ch48data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x88,(byte) 0x70,
+};
+
+static final BitmapCharRec ch48 = new BitmapCharRec(5,9,-1,0,7,ch48data);
+
+/* char: 0x2f '/' */
+
+static final byte[] ch47data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x10,
+};
+
+static final BitmapCharRec ch47 = new BitmapCharRec(4,9,0,0,4,ch47data);
+
+/* char: 0x2e '.' */
+
+static final byte[] ch46data = {
+(byte) 0x80,
+};
+
+static final BitmapCharRec ch46 = new BitmapCharRec(1,1,-1,0,3,ch46data);
+
+/* char: 0x2d '-' */
+
+static final byte[] ch45data = {
+(byte) 0xf8,
+};
+
+static final BitmapCharRec ch45 = new BitmapCharRec(5,1,-1,-3,8,ch45data);
+
+/* char: 0x2c ',' */
+
+static final byte[] ch44data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,
+};
+
+static final BitmapCharRec ch44 = new BitmapCharRec(2,3,-1,2,4,ch44data);
+
+/* char: 0x2b '+' */
+
+static final byte[] ch43data = {
+(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch43 = new BitmapCharRec(5,5,-1,-1,7,ch43data);
+
+/* char: 0x2a '*' */
+
+static final byte[] ch42data = {
+(byte) 0xa0,(byte) 0x40,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch42 = new BitmapCharRec(3,3,-1,-6,5,ch42data);
+
+/* char: 0x29 ')' */
+
+static final byte[] ch41data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch41 = new BitmapCharRec(3,12,0,3,4,ch41data);
+
+/* char: 0x28 '(' */
+
+static final byte[] ch40data = {
+(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch40 = new BitmapCharRec(3,12,-1,3,4,ch40data);
+
+/* char: 0x27 ''' */
+
+static final byte[] ch39data = {
+(byte) 0x80,(byte) 0x40,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch39 = new BitmapCharRec(2,3,-1,-6,3,ch39data);
+
+/* char: 0x26 '&' */
+
+static final byte[] ch38data = {
+(byte) 0x72,(byte) 0x8c,(byte) 0x84,(byte) 0x8a,(byte) 0x50,(byte) 0x30,(byte) 0x48,(byte) 0x48,(byte) 0x30,
+};
+
+static final BitmapCharRec ch38 = new BitmapCharRec(7,9,-1,0,9,ch38data);
+
+/* char: 0x25 '%' */
+
+static final byte[] ch37data = {
+(byte) 0x23,(byte) 0x0,(byte) 0x14,(byte) 0x80,(byte) 0x14,(byte) 0x80,(byte) 0x13,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x68,(byte) 0x0,(byte) 0x94,(byte) 0x0,(byte) 0x94,(byte) 0x0,
+(byte) 0x62,(byte) 0x0,
+};
+
+static final BitmapCharRec ch37 = new BitmapCharRec(9,9,-1,0,11,ch37data);
+
+/* char: 0x24 '$' */
+
+static final byte[] ch36data = {
+(byte) 0x20,(byte) 0x70,(byte) 0xa8,(byte) 0xa8,(byte) 0x28,(byte) 0x70,(byte) 0xa0,(byte) 0xa8,(byte) 0x70,(byte) 0x20,
+};
+
+static final BitmapCharRec ch36 = new BitmapCharRec(5,10,-1,1,7,ch36data);
+
+/* char: 0x23 '#' */
+
+static final byte[] ch35data = {
+(byte) 0x50,(byte) 0x50,(byte) 0x50,(byte) 0xfc,(byte) 0x28,(byte) 0xfc,(byte) 0x28,(byte) 0x28,
+};
+
+static final BitmapCharRec ch35 = new BitmapCharRec(6,8,0,0,7,ch35data);
+
+/* char: 0x22 '"' */
+
+static final byte[] ch34data = {
+(byte) 0xa0,(byte) 0xa0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch34 = new BitmapCharRec(3,3,-1,-6,5,ch34data);
+
+/* char: 0x21 '!' */
+
+static final byte[] ch33data = {
+(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch33 = new BitmapCharRec(1,9,-1,0,3,ch33data);
+
+/* char: 0x20 ' ' */
+
+static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,4,null);
+
+static final BitmapCharRec[] chars = {
+ch32,
+ch33,
+ch34,
+ch35,
+ch36,
+ch37,
+ch38,
+ch39,
+ch40,
+ch41,
+ch42,
+ch43,
+ch44,
+ch45,
+ch46,
+ch47,
+ch48,
+ch49,
+ch50,
+ch51,
+ch52,
+ch53,
+ch54,
+ch55,
+ch56,
+ch57,
+ch58,
+ch59,
+ch60,
+ch61,
+ch62,
+ch63,
+ch64,
+ch65,
+ch66,
+ch67,
+ch68,
+ch69,
+ch70,
+ch71,
+ch72,
+ch73,
+ch74,
+ch75,
+ch76,
+ch77,
+ch78,
+ch79,
+ch80,
+ch81,
+ch82,
+ch83,
+ch84,
+ch85,
+ch86,
+ch87,
+ch88,
+ch89,
+ch90,
+ch91,
+ch92,
+ch93,
+ch94,
+ch95,
+ch96,
+ch97,
+ch98,
+ch99,
+ch100,
+ch101,
+ch102,
+ch103,
+ch104,
+ch105,
+ch106,
+ch107,
+ch108,
+ch109,
+ch110,
+ch111,
+ch112,
+ch113,
+ch114,
+ch115,
+ch116,
+ch117,
+ch118,
+ch119,
+ch120,
+ch121,
+ch122,
+ch123,
+ch124,
+ch125,
+ch126,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+ch160,
+ch161,
+ch162,
+ch163,
+ch164,
+ch165,
+ch166,
+ch167,
+ch168,
+ch169,
+ch170,
+ch171,
+ch172,
+ch173,
+ch174,
+ch175,
+ch176,
+ch177,
+ch178,
+ch179,
+ch180,
+ch181,
+ch182,
+ch183,
+ch184,
+ch185,
+ch186,
+ch187,
+ch188,
+ch189,
+ch190,
+ch191,
+ch192,
+ch193,
+ch194,
+ch195,
+ch196,
+ch197,
+ch198,
+ch199,
+ch200,
+ch201,
+ch202,
+ch203,
+ch204,
+ch205,
+ch206,
+ch207,
+ch208,
+ch209,
+ch210,
+ch211,
+ch212,
+ch213,
+ch214,
+ch215,
+ch216,
+ch217,
+ch218,
+ch219,
+ch220,
+ch221,
+ch222,
+ch223,
+ch224,
+ch225,
+ch226,
+ch227,
+ch228,
+ch229,
+ch230,
+ch231,
+ch232,
+ch233,
+ch234,
+ch235,
+ch236,
+ch237,
+ch238,
+ch239,
+ch240,
+ch241,
+ch242,
+ch243,
+ch244,
+ch245,
+ch246,
+ch247,
+ch248,
+ch249,
+ch250,
+ch251,
+ch252,
+ch253,
+ch254,
+ch255,
+};
+
+  public static final BitmapFontRec glutBitmapHelvetica12 = new BitmapFontRec("-adobe-helvetica-medium-r-normal--12-120-75-75-p-67-iso8859-1",
+                                                                       224,
+                                                                       32,
+                                                                       chars);
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica18.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica18.java
new file mode 100644
index 0000000..1b2e69b
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapHelvetica18.java
@@ -0,0 +1,1917 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+class GLUTBitmapHelvetica18 {
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+/* char: 0xff */
+
+static final byte[] ch255data = {
+(byte) 0x70,(byte) 0x70,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x24,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x66,
+(byte) 0x66,
+};
+
+static final BitmapCharRec ch255 = new BitmapCharRec(8,17,-1,4,10,ch255data);
+
+/* char: 0xfe */
+
+static final byte[] ch254data = {
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xe3,(byte) 0x0,(byte) 0xc1,(byte) 0x80,
+(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xe3,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,
+};
+
+static final BitmapCharRec ch254 = new BitmapCharRec(9,18,-1,4,11,ch254data);
+
+/* char: 0xfd */
+
+static final byte[] ch253data = {
+(byte) 0x70,(byte) 0x70,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x24,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x18,
+(byte) 0xc,(byte) 0x6,
+};
+
+static final BitmapCharRec ch253 = new BitmapCharRec(8,18,-1,4,10,ch253data);
+
+/* char: 0xfc */
+
+static final byte[] ch252data = {
+(byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x66,(byte) 0x66,
+};
+
+static final BitmapCharRec ch252 = new BitmapCharRec(8,13,-1,0,10,ch252data);
+
+/* char: 0xfb */
+
+static final byte[] ch251data = {
+(byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x66,(byte) 0x3c,(byte) 0x18,
+};
+
+static final BitmapCharRec ch251 = new BitmapCharRec(8,14,-1,0,10,ch251data);
+
+/* char: 0xfa */
+
+static final byte[] ch250data = {
+(byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x6,
+};
+
+static final BitmapCharRec ch250 = new BitmapCharRec(8,14,-1,0,10,ch250data);
+
+/* char: 0xf9 */
+
+static final byte[] ch249data = {
+(byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x30,
+};
+
+static final BitmapCharRec ch249 = new BitmapCharRec(8,14,-1,0,10,ch249data);
+
+/* char: 0xf8 */
+
+static final byte[] ch248data = {
+(byte) 0xce,(byte) 0x0,(byte) 0x7f,(byte) 0x80,(byte) 0x31,(byte) 0x80,(byte) 0x78,(byte) 0xc0,(byte) 0x6c,(byte) 0xc0,(byte) 0x66,(byte) 0xc0,(byte) 0x63,(byte) 0xc0,(byte) 0x31,(byte) 0x80,
+(byte) 0x3f,(byte) 0xc0,(byte) 0xe,(byte) 0x60,
+};
+
+static final BitmapCharRec ch248 = new BitmapCharRec(11,10,0,0,11,ch248data);
+
+/* char: 0xf7 */
+
+static final byte[] ch247data = {
+(byte) 0x18,(byte) 0x18,(byte) 0x0,(byte) 0xff,(byte) 0xff,(byte) 0x0,(byte) 0x18,(byte) 0x18,
+};
+
+static final BitmapCharRec ch247 = new BitmapCharRec(8,8,-1,-1,10,ch247data);
+
+/* char: 0xf6 */
+
+static final byte[] ch246data = {
+(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0,
+(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x36,(byte) 0x0,(byte) 0x36,(byte) 0x0,
+};
+
+static final BitmapCharRec ch246 = new BitmapCharRec(9,13,-1,0,11,ch246data);
+
+/* char: 0xf5 */
+
+static final byte[] ch245data = {
+(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0,
+(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x26,(byte) 0x0,(byte) 0x2d,(byte) 0x0,(byte) 0x19,(byte) 0x0,
+};
+
+static final BitmapCharRec ch245 = new BitmapCharRec(9,14,-1,0,11,ch245data);
+
+/* char: 0xf4 */
+
+static final byte[] ch244data = {
+(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0,
+(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0,
+};
+
+static final BitmapCharRec ch244 = new BitmapCharRec(9,14,-1,0,11,ch244data);
+
+/* char: 0xf3 */
+
+static final byte[] ch243data = {
+(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0,
+(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+};
+
+static final BitmapCharRec ch243 = new BitmapCharRec(9,14,-1,0,11,ch243data);
+
+/* char: 0xf2 */
+
+static final byte[] ch242data = {
+(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0,
+(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x30,(byte) 0x0,
+};
+
+static final BitmapCharRec ch242 = new BitmapCharRec(9,14,-1,0,11,ch242data);
+
+/* char: 0xf1 */
+
+static final byte[] ch241data = {
+(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xe3,(byte) 0xdf,(byte) 0xce,(byte) 0x0,(byte) 0x4c,(byte) 0x5a,(byte) 0x32,
+};
+
+static final BitmapCharRec ch241 = new BitmapCharRec(8,14,-1,0,10,ch241data);
+
+/* char: 0xf0 */
+
+static final byte[] ch240data = {
+(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0,
+(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x4c,(byte) 0x0,(byte) 0x38,(byte) 0x0,(byte) 0x36,(byte) 0x0,(byte) 0x60,(byte) 0x0,
+};
+
+static final BitmapCharRec ch240 = new BitmapCharRec(9,14,-1,0,11,ch240data);
+
+/* char: 0xef */
+
+static final byte[] ch239data = {
+(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x0,(byte) 0xd8,(byte) 0xd8,
+};
+
+static final BitmapCharRec ch239 = new BitmapCharRec(5,13,0,0,4,ch239data);
+
+/* char: 0xee */
+
+static final byte[] ch238data = {
+(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0xcc,(byte) 0x78,(byte) 0x30,
+};
+
+static final BitmapCharRec ch238 = new BitmapCharRec(6,14,1,0,4,ch238data);
+
+/* char: 0xed */
+
+static final byte[] ch237data = {
+(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x0,(byte) 0xc0,(byte) 0x60,(byte) 0x30,
+};
+
+static final BitmapCharRec ch237 = new BitmapCharRec(4,14,0,0,4,ch237data);
+
+/* char: 0xec */
+
+static final byte[] ch236data = {
+(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x0,(byte) 0x30,(byte) 0x60,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch236 = new BitmapCharRec(4,14,0,0,4,ch236data);
+
+/* char: 0xeb */
+
+static final byte[] ch235data = {
+(byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,(byte) 0x0,(byte) 0x36,(byte) 0x36,
+};
+
+static final BitmapCharRec ch235 = new BitmapCharRec(8,13,-1,0,10,ch235data);
+
+/* char: 0xea */
+
+static final byte[] ch234data = {
+(byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,(byte) 0x0,(byte) 0x66,(byte) 0x3c,(byte) 0x18,
+};
+
+static final BitmapCharRec ch234 = new BitmapCharRec(8,14,-1,0,10,ch234data);
+
+/* char: 0xe9 */
+
+static final byte[] ch233data = {
+(byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x6,
+};
+
+static final BitmapCharRec ch233 = new BitmapCharRec(8,14,-1,0,10,ch233data);
+
+/* char: 0xe8 */
+
+static final byte[] ch232data = {
+(byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,(byte) 0x0,(byte) 0x18,(byte) 0x30,(byte) 0x60,
+};
+
+static final BitmapCharRec ch232 = new BitmapCharRec(8,14,-1,0,10,ch232data);
+
+/* char: 0xe7 */
+
+static final byte[] ch231data = {
+(byte) 0x78,(byte) 0x6c,(byte) 0xc,(byte) 0x38,(byte) 0x3e,(byte) 0x7f,(byte) 0x63,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x63,(byte) 0x7f,(byte) 0x3e,
+};
+
+static final BitmapCharRec ch231 = new BitmapCharRec(8,14,-1,4,10,ch231data);
+
+/* char: 0xe6 */
+
+static final byte[] ch230data = {
+(byte) 0x75,(byte) 0xe0,(byte) 0xef,(byte) 0xf8,(byte) 0xc7,(byte) 0x18,(byte) 0xc6,(byte) 0x0,(byte) 0xe6,(byte) 0x0,(byte) 0x7f,(byte) 0xf8,(byte) 0xe,(byte) 0x18,(byte) 0xc6,(byte) 0x18,
+(byte) 0xef,(byte) 0xf0,(byte) 0x7d,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch230 = new BitmapCharRec(13,10,-1,0,15,ch230data);
+
+/* char: 0xe5 */
+
+static final byte[] ch229data = {
+(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x38,(byte) 0x6c,(byte) 0x6c,(byte) 0x38,
+};
+
+static final BitmapCharRec ch229 = new BitmapCharRec(7,14,-1,0,9,ch229data);
+
+/* char: 0xe4 */
+
+static final byte[] ch228data = {
+(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x6c,(byte) 0x6c,
+};
+
+static final BitmapCharRec ch228 = new BitmapCharRec(7,13,-1,0,9,ch228data);
+
+/* char: 0xe3 */
+
+static final byte[] ch227data = {
+(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x4c,(byte) 0x5a,(byte) 0x32,
+};
+
+static final BitmapCharRec ch227 = new BitmapCharRec(7,14,-1,0,9,ch227data);
+
+/* char: 0xe2 */
+
+static final byte[] ch226data = {
+(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x66,(byte) 0x3c,(byte) 0x18,
+};
+
+static final BitmapCharRec ch226 = new BitmapCharRec(7,14,-1,0,9,ch226data);
+
+/* char: 0xe1 */
+
+static final byte[] ch225data = {
+(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x30,(byte) 0x18,(byte) 0xc,
+};
+
+static final BitmapCharRec ch225 = new BitmapCharRec(7,14,-1,0,9,ch225data);
+
+/* char: 0xe0 */
+
+static final byte[] ch224data = {
+(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,(byte) 0x0,(byte) 0x18,(byte) 0x30,(byte) 0x60,
+};
+
+static final BitmapCharRec ch224 = new BitmapCharRec(7,14,-1,0,9,ch224data);
+
+/* char: 0xdf */
+
+static final byte[] ch223data = {
+(byte) 0xdc,(byte) 0xde,(byte) 0xc6,(byte) 0xc6,(byte) 0xc6,(byte) 0xc6,(byte) 0xdc,(byte) 0xdc,(byte) 0xc6,(byte) 0xc6,(byte) 0xc6,(byte) 0xc6,(byte) 0x7c,(byte) 0x38,
+};
+
+static final BitmapCharRec ch223 = new BitmapCharRec(7,14,-1,0,9,ch223data);
+
+/* char: 0xde */
+
+static final byte[] ch222data = {
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,
+};
+
+static final BitmapCharRec ch222 = new BitmapCharRec(10,14,-1,0,12,ch222data);
+
+/* char: 0xdd */
+
+static final byte[] ch221data = {
+(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x19,(byte) 0x80,
+(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x80,
+};
+
+static final BitmapCharRec ch221 = new BitmapCharRec(12,18,-1,0,14,ch221data);
+
+/* char: 0xdc */
+
+static final byte[] ch220data = {
+(byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,
+(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80,
+(byte) 0x19,(byte) 0x80,
+};
+
+static final BitmapCharRec ch220 = new BitmapCharRec(11,17,-1,0,13,ch220data);
+
+/* char: 0xdb */
+
+static final byte[] ch219data = {
+(byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,
+(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80,
+(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+};
+
+static final BitmapCharRec ch219 = new BitmapCharRec(11,18,-1,0,13,ch219data);
+
+/* char: 0xda */
+
+static final byte[] ch218data = {
+(byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,
+(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0x0,
+(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x0,
+};
+
+static final BitmapCharRec ch218 = new BitmapCharRec(11,18,-1,0,13,ch218data);
+
+/* char: 0xd9 */
+
+static final byte[] ch217data = {
+(byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,
+(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0x0,
+};
+
+static final BitmapCharRec ch217 = new BitmapCharRec(11,18,-1,0,13,ch217data);
+
+/* char: 0xd8 */
+
+static final byte[] ch216data = {
+(byte) 0xc7,(byte) 0xc0,(byte) 0xff,(byte) 0xf0,(byte) 0x78,(byte) 0x38,(byte) 0x38,(byte) 0x18,(byte) 0x6c,(byte) 0x1c,(byte) 0x6e,(byte) 0xc,(byte) 0x67,(byte) 0xc,(byte) 0x63,(byte) 0x8c,
+(byte) 0x61,(byte) 0xcc,(byte) 0x70,(byte) 0xdc,(byte) 0x30,(byte) 0x78,(byte) 0x38,(byte) 0x38,(byte) 0x1f,(byte) 0xfc,(byte) 0x7,(byte) 0xcc,
+};
+
+static final BitmapCharRec ch216 = new BitmapCharRec(14,14,0,0,15,ch216data);
+
+/* char: 0xd7 */
+
+static final byte[] ch215data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x61,(byte) 0x80,
+(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch215 = new BitmapCharRec(10,9,0,0,10,ch215data);
+
+/* char: 0xd6 */
+
+static final byte[] ch214data = {
+(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,
+(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0xd,(byte) 0x80,
+(byte) 0xd,(byte) 0x80,
+};
+
+static final BitmapCharRec ch214 = new BitmapCharRec(13,17,-1,0,15,ch214data);
+
+/* char: 0xd5 */
+
+static final byte[] ch213data = {
+(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,
+(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x9,(byte) 0x80,
+(byte) 0xb,(byte) 0x40,(byte) 0x6,(byte) 0x40,
+};
+
+static final BitmapCharRec ch213 = new BitmapCharRec(13,18,-1,0,15,ch213data);
+
+/* char: 0xd4 */
+
+static final byte[] ch212data = {
+(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,
+(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0xc0,
+(byte) 0x7,(byte) 0x80,(byte) 0x3,(byte) 0x0,
+};
+
+static final BitmapCharRec ch212 = new BitmapCharRec(13,18,-1,0,15,ch212data);
+
+/* char: 0xd3 */
+
+static final byte[] ch211data = {
+(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,
+(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x3,(byte) 0x0,
+(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch211 = new BitmapCharRec(13,18,-1,0,15,ch211data);
+
+/* char: 0xd2 */
+
+static final byte[] ch210data = {
+(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,
+(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x3,(byte) 0x0,
+(byte) 0x6,(byte) 0x0,(byte) 0xc,(byte) 0x0,
+};
+
+static final BitmapCharRec ch210 = new BitmapCharRec(13,18,-1,0,15,ch210data);
+
+/* char: 0xd1 */
+
+static final byte[] ch209data = {
+(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe0,(byte) 0xc1,(byte) 0xe0,(byte) 0xc1,(byte) 0xe0,(byte) 0xc3,(byte) 0x60,(byte) 0xc6,(byte) 0x60,(byte) 0xc6,(byte) 0x60,(byte) 0xcc,(byte) 0x60,
+(byte) 0xcc,(byte) 0x60,(byte) 0xd8,(byte) 0x60,(byte) 0xd8,(byte) 0x60,(byte) 0xf0,(byte) 0x60,(byte) 0xe0,(byte) 0x60,(byte) 0xe0,(byte) 0x60,(byte) 0x0,(byte) 0x0,(byte) 0x13,(byte) 0x0,
+(byte) 0x16,(byte) 0x80,(byte) 0xc,(byte) 0x80,
+};
+
+static final BitmapCharRec ch209 = new BitmapCharRec(11,18,-1,0,13,ch209data);
+
+/* char: 0xd0 */
+
+static final byte[] ch208data = {
+(byte) 0x7f,(byte) 0x80,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xe0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0xfc,(byte) 0x30,(byte) 0xfc,(byte) 0x30,
+(byte) 0x60,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xe0,(byte) 0x7f,(byte) 0xc0,(byte) 0x7f,(byte) 0x80,
+};
+
+static final BitmapCharRec ch208 = new BitmapCharRec(12,14,0,0,13,ch208data);
+
+/* char: 0xcf */
+
+static final byte[] ch207data = {
+(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0xcc,
+(byte) 0xcc,
+};
+
+static final BitmapCharRec ch207 = new BitmapCharRec(6,17,0,0,6,ch207data);
+
+/* char: 0xce */
+
+static final byte[] ch206data = {
+(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0xcc,
+(byte) 0x78,(byte) 0x30,
+};
+
+static final BitmapCharRec ch206 = new BitmapCharRec(6,18,0,0,6,ch206data);
+
+/* char: 0xcd */
+
+static final byte[] ch205data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,
+(byte) 0x60,(byte) 0x30,
+};
+
+static final BitmapCharRec ch205 = new BitmapCharRec(4,18,-2,0,6,ch205data);
+
+/* char: 0xcc */
+
+static final byte[] ch204data = {
+(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x30,
+(byte) 0x60,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch204 = new BitmapCharRec(4,18,0,0,6,ch204data);
+
+/* char: 0xcb */
+
+static final byte[] ch203data = {
+(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0,
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,
+(byte) 0x33,(byte) 0x0,
+};
+
+static final BitmapCharRec ch203 = new BitmapCharRec(9,17,-1,0,11,ch203data);
+
+/* char: 0xca */
+
+static final byte[] ch202data = {
+(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0,
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,
+(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0,
+};
+
+static final BitmapCharRec ch202 = new BitmapCharRec(9,18,-1,0,11,ch202data);
+
+/* char: 0xc9 */
+
+static final byte[] ch201data = {
+(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0,
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0x0,
+(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x0,
+};
+
+static final BitmapCharRec ch201 = new BitmapCharRec(9,18,-1,0,11,ch201data);
+
+/* char: 0xc8 */
+
+static final byte[] ch200data = {
+(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0,
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0xc,(byte) 0x0,
+(byte) 0x18,(byte) 0x0,(byte) 0x30,(byte) 0x0,
+};
+
+static final BitmapCharRec ch200 = new BitmapCharRec(9,18,-1,0,11,ch200data);
+
+/* char: 0xc7 */
+
+static final byte[] ch199data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x1b,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,
+(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,
+(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,
+};
+
+static final BitmapCharRec ch199 = new BitmapCharRec(12,18,-1,4,14,ch199data);
+
+/* char: 0xc6 */
+
+static final byte[] ch198data = {
+(byte) 0xc1,(byte) 0xff,(byte) 0xc1,(byte) 0xff,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x3f,(byte) 0x80,(byte) 0x31,(byte) 0xfe,(byte) 0x31,(byte) 0xfe,
+(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xd,(byte) 0x80,(byte) 0xd,(byte) 0x80,(byte) 0x7,(byte) 0xff,(byte) 0x7,(byte) 0xff,
+};
+
+static final BitmapCharRec ch198 = new BitmapCharRec(16,14,-1,0,18,ch198data);
+
+/* char: 0xc5 */
+
+static final byte[] ch197data = {
+(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,
+(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x19,(byte) 0x80,
+(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,
+};
+
+static final BitmapCharRec ch197 = new BitmapCharRec(12,18,0,0,12,ch197data);
+
+/* char: 0xc4 */
+
+static final byte[] ch196data = {
+(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,
+(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80,
+(byte) 0x19,(byte) 0x80,
+};
+
+static final BitmapCharRec ch196 = new BitmapCharRec(12,17,0,0,12,ch196data);
+
+/* char: 0xc3 */
+
+static final byte[] ch195data = {
+(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,
+(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x13,(byte) 0x0,
+(byte) 0x16,(byte) 0x80,(byte) 0xc,(byte) 0x80,
+};
+
+static final BitmapCharRec ch195 = new BitmapCharRec(12,18,0,0,12,ch195data);
+
+/* char: 0xc2 */
+
+static final byte[] ch194data = {
+(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,
+(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80,
+(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+};
+
+static final BitmapCharRec ch194 = new BitmapCharRec(12,18,0,0,12,ch194data);
+
+/* char: 0xc1 */
+
+static final byte[] ch193data = {
+(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,
+(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x80,
+};
+
+static final BitmapCharRec ch193 = new BitmapCharRec(12,18,0,0,12,ch193data);
+
+/* char: 0xc0 */
+
+static final byte[] ch192data = {
+(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,
+(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0x0,
+};
+
+static final BitmapCharRec ch192 = new BitmapCharRec(12,18,0,0,12,ch192data);
+
+/* char: 0xbf */
+
+static final byte[] ch191data = {
+(byte) 0x7c,(byte) 0xfe,(byte) 0xc6,(byte) 0xc6,(byte) 0xe0,(byte) 0x70,(byte) 0x38,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x0,(byte) 0x0,(byte) 0x18,(byte) 0x18,
+};
+
+static final BitmapCharRec ch191 = new BitmapCharRec(7,14,-1,4,10,ch191data);
+
+/* char: 0xbe */
+
+static final byte[] ch190data = {
+(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0xfc,(byte) 0x6,(byte) 0xd8,(byte) 0x6,(byte) 0x78,(byte) 0x73,(byte) 0x38,(byte) 0xf9,(byte) 0x18,(byte) 0x99,(byte) 0x88,
+(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x98,(byte) 0x60,(byte) 0xf8,(byte) 0x30,(byte) 0x70,(byte) 0x30,
+};
+
+static final BitmapCharRec ch190 = new BitmapCharRec(14,13,0,0,15,ch190data);
+
+/* char: 0xbd */
+
+static final byte[] ch189data = {
+(byte) 0x30,(byte) 0xf8,(byte) 0x30,(byte) 0xf8,(byte) 0x18,(byte) 0x60,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x18,(byte) 0x66,(byte) 0x98,(byte) 0x62,(byte) 0xf8,(byte) 0x63,(byte) 0x70,
+(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xe0,(byte) 0xc0,(byte) 0xe0,(byte) 0x60,(byte) 0x60,(byte) 0x60,
+};
+
+static final BitmapCharRec ch189 = new BitmapCharRec(13,13,-1,0,15,ch189data);
+
+/* char: 0xbc */
+
+static final byte[] ch188data = {
+(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x19,(byte) 0xf8,(byte) 0xd,(byte) 0xb0,(byte) 0xc,(byte) 0xf0,(byte) 0x66,(byte) 0x70,(byte) 0x62,(byte) 0x30,(byte) 0x63,(byte) 0x10,
+(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xe0,(byte) 0xc0,(byte) 0xe0,(byte) 0x60,(byte) 0x60,(byte) 0x60,
+};
+
+static final BitmapCharRec ch188 = new BitmapCharRec(13,13,-1,0,15,ch188data);
+
+/* char: 0xbb */
+
+static final byte[] ch187data = {
+(byte) 0x90,(byte) 0xd8,(byte) 0x6c,(byte) 0x36,(byte) 0x36,(byte) 0x6c,(byte) 0xd8,(byte) 0x90,
+};
+
+static final BitmapCharRec ch187 = new BitmapCharRec(7,8,-1,-1,9,ch187data);
+
+/* char: 0xba */
+
+static final byte[] ch186data = {
+(byte) 0xf8,(byte) 0x0,(byte) 0x70,(byte) 0xd8,(byte) 0x88,(byte) 0x88,(byte) 0xd8,(byte) 0x70,
+};
+
+static final BitmapCharRec ch186 = new BitmapCharRec(5,8,-1,-6,7,ch186data);
+
+/* char: 0xb9 */
+
+static final byte[] ch185data = {
+(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xe0,(byte) 0xe0,(byte) 0x60,
+};
+
+static final BitmapCharRec ch185 = new BitmapCharRec(3,8,-1,-5,6,ch185data);
+
+/* char: 0xb8 */
+
+static final byte[] ch184data = {
+(byte) 0xf0,(byte) 0xd8,(byte) 0x18,(byte) 0x70,(byte) 0x60,
+};
+
+static final BitmapCharRec ch184 = new BitmapCharRec(5,5,0,4,5,ch184data);
+
+/* char: 0xb7 */
+
+static final byte[] ch183data = {
+(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch183 = new BitmapCharRec(2,2,-1,-4,4,ch183data);
+
+/* char: 0xb6 */
+
+static final byte[] ch182data = {
+(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x12,(byte) 0x32,(byte) 0x72,(byte) 0xf2,(byte) 0xf2,(byte) 0xf2,(byte) 0xf2,
+(byte) 0x72,(byte) 0x3f,
+};
+
+static final BitmapCharRec ch182 = new BitmapCharRec(8,18,-1,4,10,ch182data);
+
+/* char: 0xb5 */
+
+static final byte[] ch181data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xdb,(byte) 0xff,(byte) 0xe7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,
+};
+
+static final BitmapCharRec ch181 = new BitmapCharRec(8,14,-1,4,10,ch181data);
+
+/* char: 0xb4 */
+
+static final byte[] ch180data = {
+(byte) 0xc0,(byte) 0x60,(byte) 0x30,
+};
+
+static final BitmapCharRec ch180 = new BitmapCharRec(4,3,0,-11,4,ch180data);
+
+/* char: 0xb3 */
+
+static final byte[] ch179data = {
+(byte) 0x70,(byte) 0xf8,(byte) 0x98,(byte) 0x30,(byte) 0x30,(byte) 0x98,(byte) 0xf8,(byte) 0x70,
+};
+
+static final BitmapCharRec ch179 = new BitmapCharRec(5,8,0,-5,6,ch179data);
+
+/* char: 0xb2 */
+
+static final byte[] ch178data = {
+(byte) 0xf8,(byte) 0xf8,(byte) 0x60,(byte) 0x30,(byte) 0x18,(byte) 0x98,(byte) 0xf8,(byte) 0x70,
+};
+
+static final BitmapCharRec ch178 = new BitmapCharRec(5,8,0,-5,6,ch178data);
+
+/* char: 0xb1 */
+
+static final byte[] ch177data = {
+(byte) 0xff,(byte) 0xff,(byte) 0x0,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xff,(byte) 0xff,(byte) 0x18,(byte) 0x18,(byte) 0x18,
+};
+
+static final BitmapCharRec ch177 = new BitmapCharRec(8,11,-1,0,10,ch177data);
+
+/* char: 0xb0 */
+
+static final byte[] ch176data = {
+(byte) 0x70,(byte) 0xd8,(byte) 0x88,(byte) 0xd8,(byte) 0x70,
+};
+
+static final BitmapCharRec ch176 = new BitmapCharRec(5,5,-1,-8,7,ch176data);
+
+/* char: 0xaf */
+
+static final byte[] ch175data = {
+(byte) 0xf8,
+};
+
+static final BitmapCharRec ch175 = new BitmapCharRec(5,1,0,-12,5,ch175data);
+
+/* char: 0xae */
+
+static final byte[] ch174data = {
+(byte) 0xf,(byte) 0x80,(byte) 0x30,(byte) 0x60,(byte) 0x40,(byte) 0x10,(byte) 0x48,(byte) 0x50,(byte) 0x88,(byte) 0x88,(byte) 0x89,(byte) 0x8,(byte) 0x8f,(byte) 0x88,(byte) 0x88,(byte) 0x48,
+(byte) 0x88,(byte) 0x48,(byte) 0x4f,(byte) 0x90,(byte) 0x40,(byte) 0x10,(byte) 0x30,(byte) 0x60,(byte) 0xf,(byte) 0x80,
+};
+
+static final BitmapCharRec ch174 = new BitmapCharRec(13,13,-1,0,14,ch174data);
+
+/* char: 0xad */
+
+static final byte[] ch173data = {
+(byte) 0xf8,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch173 = new BitmapCharRec(5,2,-1,-4,7,ch173data);
+
+/* char: 0xac */
+
+static final byte[] ch172data = {
+(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,
+};
+
+static final BitmapCharRec ch172 = new BitmapCharRec(9,5,-1,-3,11,ch172data);
+
+/* char: 0xab */
+
+static final byte[] ch171data = {
+(byte) 0x12,(byte) 0x36,(byte) 0x6c,(byte) 0xd8,(byte) 0xd8,(byte) 0x6c,(byte) 0x36,(byte) 0x12,
+};
+
+static final BitmapCharRec ch171 = new BitmapCharRec(7,8,-1,-1,9,ch171data);
+
+/* char: 0xaa */
+
+static final byte[] ch170data = {
+(byte) 0xf8,(byte) 0x0,(byte) 0x68,(byte) 0xd8,(byte) 0x48,(byte) 0x38,(byte) 0xc8,(byte) 0x70,
+};
+
+static final BitmapCharRec ch170 = new BitmapCharRec(5,8,-1,-6,7,ch170data);
+
+/* char: 0xa9 */
+
+static final byte[] ch169data = {
+(byte) 0xf,(byte) 0x80,(byte) 0x30,(byte) 0x60,(byte) 0x40,(byte) 0x10,(byte) 0x47,(byte) 0x10,(byte) 0x88,(byte) 0x88,(byte) 0x90,(byte) 0x8,(byte) 0x90,(byte) 0x8,(byte) 0x90,(byte) 0x8,
+(byte) 0x88,(byte) 0x88,(byte) 0x47,(byte) 0x10,(byte) 0x40,(byte) 0x10,(byte) 0x30,(byte) 0x60,(byte) 0xf,(byte) 0x80,
+};
+
+static final BitmapCharRec ch169 = new BitmapCharRec(13,13,-1,0,15,ch169data);
+
+/* char: 0xa8 */
+
+static final byte[] ch168data = {
+(byte) 0xd8,(byte) 0xd8,
+};
+
+static final BitmapCharRec ch168 = new BitmapCharRec(5,2,0,-11,6,ch168data);
+
+/* char: 0xa7 */
+
+static final byte[] ch167data = {
+(byte) 0x3c,(byte) 0x7e,(byte) 0xc3,(byte) 0xc3,(byte) 0x7,(byte) 0xe,(byte) 0x3e,(byte) 0x73,(byte) 0xe3,(byte) 0xc3,(byte) 0xc7,(byte) 0x6e,(byte) 0x7c,(byte) 0xf0,(byte) 0xc3,(byte) 0xc3,
+(byte) 0x7e,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch167 = new BitmapCharRec(8,18,-1,4,10,ch167data);
+
+/* char: 0xa6 */
+
+static final byte[] ch166data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,
+};
+
+static final BitmapCharRec ch166 = new BitmapCharRec(2,17,-1,3,4,ch166data);
+
+/* char: 0xa5 */
+
+static final byte[] ch165data = {
+(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xff,(byte) 0x18,(byte) 0xff,(byte) 0x3c,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,
+};
+
+static final BitmapCharRec ch165 = new BitmapCharRec(8,13,-1,0,10,ch165data);
+
+/* char: 0xa4 */
+
+static final byte[] ch164data = {
+(byte) 0xc3,(byte) 0xff,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xff,(byte) 0xc3,
+};
+
+static final BitmapCharRec ch164 = new BitmapCharRec(8,7,-1,-3,10,ch164data);
+
+/* char: 0xa3 */
+
+static final byte[] ch163data = {
+(byte) 0xdf,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x30,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x7e,(byte) 0x0,(byte) 0x30,(byte) 0x0,
+(byte) 0x60,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x3f,(byte) 0x0,(byte) 0x1e,(byte) 0x0,
+};
+
+static final BitmapCharRec ch163 = new BitmapCharRec(9,13,0,0,10,ch163data);
+
+/* char: 0xa2 */
+
+static final byte[] ch162data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x3e,(byte) 0x7f,(byte) 0x6b,(byte) 0xc8,(byte) 0xc8,(byte) 0xc8,(byte) 0xc8,(byte) 0x6b,(byte) 0x7f,(byte) 0x3e,(byte) 0x4,(byte) 0x4,
+};
+
+static final BitmapCharRec ch162 = new BitmapCharRec(8,14,-1,2,10,ch162data);
+
+/* char: 0xa1 */
+
+static final byte[] ch161data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch161 = new BitmapCharRec(2,14,-2,4,6,ch161data);
+
+/* char: 0xa0 */
+
+static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,5,null);
+
+/* char: 0x7e '~' */
+
+static final byte[] ch126data = {
+(byte) 0xcc,(byte) 0x7e,(byte) 0x33,
+};
+
+static final BitmapCharRec ch126 = new BitmapCharRec(8,3,-1,-4,10,ch126data);
+
+/* char: 0x7d '}' */
+
+static final byte[] ch125data = {
+(byte) 0xc0,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,(byte) 0xc,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,
+(byte) 0x60,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch125 = new BitmapCharRec(6,18,0,4,6,ch125data);
+
+/* char: 0x7c '|' */
+
+static final byte[] ch124data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch124 = new BitmapCharRec(2,18,-1,4,4,ch124data);
+
+/* char: 0x7b '{' */
+
+static final byte[] ch123data = {
+(byte) 0xc,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,
+(byte) 0x18,(byte) 0xc,
+};
+
+static final BitmapCharRec ch123 = new BitmapCharRec(6,18,0,4,6,ch123data);
+
+/* char: 0x7a 'z' */
+
+static final byte[] ch122data = {
+(byte) 0xfe,(byte) 0xfe,(byte) 0xc0,(byte) 0x60,(byte) 0x30,(byte) 0x18,(byte) 0xc,(byte) 0x6,(byte) 0xfe,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch122 = new BitmapCharRec(7,10,-1,0,9,ch122data);
+
+/* char: 0x79 'y' */
+
+static final byte[] ch121data = {
+(byte) 0x70,(byte) 0x70,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x24,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,
+};
+
+static final BitmapCharRec ch121 = new BitmapCharRec(8,14,-1,4,10,ch121data);
+
+/* char: 0x78 'x' */
+
+static final byte[] ch120data = {
+(byte) 0xc3,(byte) 0xe7,(byte) 0x66,(byte) 0x3c,(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x66,(byte) 0xe7,(byte) 0xc3,
+};
+
+static final BitmapCharRec ch120 = new BitmapCharRec(8,10,-1,0,10,ch120data);
+
+/* char: 0x77 'w' */
+
+static final byte[] ch119data = {
+(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x39,(byte) 0xc0,(byte) 0x29,(byte) 0x40,(byte) 0x69,(byte) 0x60,(byte) 0x66,(byte) 0x60,(byte) 0x66,(byte) 0x60,(byte) 0xc6,(byte) 0x30,
+(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,
+};
+
+static final BitmapCharRec ch119 = new BitmapCharRec(12,10,-1,0,14,ch119data);
+
+/* char: 0x76 'v' */
+
+static final byte[] ch118data = {
+(byte) 0x18,(byte) 0x18,(byte) 0x3c,(byte) 0x24,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,
+};
+
+static final BitmapCharRec ch118 = new BitmapCharRec(8,10,-1,0,10,ch118data);
+
+/* char: 0x75 'u' */
+
+static final byte[] ch117data = {
+(byte) 0x73,(byte) 0xfb,(byte) 0xc7,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,
+};
+
+static final BitmapCharRec ch117 = new BitmapCharRec(8,10,-1,0,10,ch117data);
+
+/* char: 0x74 't' */
+
+static final byte[] ch116data = {
+(byte) 0x18,(byte) 0x38,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0xfc,(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30,
+};
+
+static final BitmapCharRec ch116 = new BitmapCharRec(6,13,0,0,6,ch116data);
+
+/* char: 0x73 's' */
+
+static final byte[] ch115data = {
+(byte) 0x78,(byte) 0xfc,(byte) 0xc6,(byte) 0x6,(byte) 0x3e,(byte) 0xfc,(byte) 0xc0,(byte) 0xc6,(byte) 0x7e,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch115 = new BitmapCharRec(7,10,-1,0,9,ch115data);
+
+/* char: 0x72 'r' */
+
+static final byte[] ch114data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xe0,(byte) 0xd8,(byte) 0xd8,
+};
+
+static final BitmapCharRec ch114 = new BitmapCharRec(5,10,-1,0,6,ch114data);
+
+/* char: 0x71 'q' */
+
+static final byte[] ch113data = {
+(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x3d,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0xc1,(byte) 0x80,
+(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x3d,(byte) 0x80,
+};
+
+static final BitmapCharRec ch113 = new BitmapCharRec(9,14,-1,4,11,ch113data);
+
+/* char: 0x70 'p' */
+
+static final byte[] ch112data = {
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xe3,(byte) 0x0,(byte) 0xc1,(byte) 0x80,
+(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xe3,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xde,(byte) 0x0,
+};
+
+static final BitmapCharRec ch112 = new BitmapCharRec(9,14,-1,4,11,ch112data);
+
+/* char: 0x6f 'o' */
+
+static final byte[] ch111data = {
+(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x0,
+(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,
+};
+
+static final BitmapCharRec ch111 = new BitmapCharRec(9,10,-1,0,11,ch111data);
+
+/* char: 0x6e 'n' */
+
+static final byte[] ch110data = {
+(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xe3,(byte) 0xdf,(byte) 0xce,
+};
+
+static final BitmapCharRec ch110 = new BitmapCharRec(8,10,-1,0,10,ch110data);
+
+/* char: 0x6d 'm' */
+
+static final byte[] ch109data = {
+(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xc6,(byte) 0x30,(byte) 0xe7,(byte) 0x30,
+(byte) 0xde,(byte) 0xf0,(byte) 0xcc,(byte) 0x60,
+};
+
+static final BitmapCharRec ch109 = new BitmapCharRec(12,10,-1,0,14,ch109data);
+
+/* char: 0x6c 'l' */
+
+static final byte[] ch108data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch108 = new BitmapCharRec(2,14,-1,0,4,ch108data);
+
+/* char: 0x6b 'k' */
+
+static final byte[] ch107data = {
+(byte) 0xc7,(byte) 0xc6,(byte) 0xce,(byte) 0xcc,(byte) 0xd8,(byte) 0xf8,(byte) 0xf0,(byte) 0xd8,(byte) 0xcc,(byte) 0xc6,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch107 = new BitmapCharRec(8,14,-1,0,9,ch107data);
+
+/* char: 0x6a 'j' */
+
+static final byte[] ch106data = {
+(byte) 0xe0,(byte) 0xf0,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x0,
+(byte) 0x30,(byte) 0x30,
+};
+
+static final BitmapCharRec ch106 = new BitmapCharRec(4,18,1,4,4,ch106data);
+
+/* char: 0x69 'i' */
+
+static final byte[] ch105data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch105 = new BitmapCharRec(2,14,-1,0,4,ch105data);
+
+/* char: 0x68 'h' */
+
+static final byte[] ch104data = {
+(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xe3,(byte) 0xdf,(byte) 0xce,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch104 = new BitmapCharRec(8,14,-1,0,10,ch104data);
+
+/* char: 0x67 'g' */
+
+static final byte[] ch103data = {
+(byte) 0x1c,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x3d,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0xc1,(byte) 0x80,
+(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x3d,(byte) 0x80,
+};
+
+static final BitmapCharRec ch103 = new BitmapCharRec(9,14,-1,4,11,ch103data);
+
+/* char: 0x66 'f' */
+
+static final byte[] ch102data = {
+(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0xfc,(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x3c,(byte) 0x1c,
+};
+
+static final BitmapCharRec ch102 = new BitmapCharRec(6,14,0,0,6,ch102data);
+
+/* char: 0x65 'e' */
+
+static final byte[] ch101data = {
+(byte) 0x3c,(byte) 0x7f,(byte) 0xe3,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch101 = new BitmapCharRec(8,10,-1,0,10,ch101data);
+
+/* char: 0x64 'd' */
+
+static final byte[] ch100data = {
+(byte) 0x3d,(byte) 0x80,(byte) 0x7f,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x63,(byte) 0x80,
+(byte) 0x7f,(byte) 0x80,(byte) 0x3d,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,
+};
+
+static final BitmapCharRec ch100 = new BitmapCharRec(9,14,-1,0,11,ch100data);
+
+/* char: 0x63 'c' */
+
+static final byte[] ch99data = {
+(byte) 0x3e,(byte) 0x7f,(byte) 0x63,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x63,(byte) 0x7f,(byte) 0x3e,
+};
+
+static final BitmapCharRec ch99 = new BitmapCharRec(8,10,-1,0,10,ch99data);
+
+/* char: 0x62 'b' */
+
+static final byte[] ch98data = {
+(byte) 0xde,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xe3,(byte) 0x0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xe3,(byte) 0x0,
+(byte) 0xff,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,
+};
+
+static final BitmapCharRec ch98 = new BitmapCharRec(9,14,-1,0,11,ch98data);
+
+/* char: 0x61 'a' */
+
+static final byte[] ch97data = {
+(byte) 0x76,(byte) 0xee,(byte) 0xc6,(byte) 0xc6,(byte) 0xe6,(byte) 0x7e,(byte) 0xe,(byte) 0xc6,(byte) 0xee,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch97 = new BitmapCharRec(7,10,-1,0,9,ch97data);
+
+/* char: 0x60 '`' */
+
+static final byte[] ch96data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0x80,(byte) 0x80,(byte) 0x40,
+};
+
+static final BitmapCharRec ch96 = new BitmapCharRec(2,5,-1,-9,4,ch96data);
+
+/* char: 0x5f '_' */
+
+static final byte[] ch95data = {
+(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch95 = new BitmapCharRec(10,2,0,4,10,ch95data);
+
+/* char: 0x5e '^' */
+
+static final byte[] ch94data = {
+(byte) 0x82,(byte) 0xc6,(byte) 0x6c,(byte) 0x38,(byte) 0x10,
+};
+
+static final BitmapCharRec ch94 = new BitmapCharRec(7,5,-1,-8,9,ch94data);
+
+/* char: 0x5d ']' */
+
+static final byte[] ch93data = {
+(byte) 0xf0,(byte) 0xf0,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,
+(byte) 0xf0,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch93 = new BitmapCharRec(4,18,0,4,5,ch93data);
+
+/* char: 0x5c '\' */
+
+static final byte[] ch92data = {
+(byte) 0x18,(byte) 0x18,(byte) 0x10,(byte) 0x10,(byte) 0x30,(byte) 0x30,(byte) 0x20,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch92 = new BitmapCharRec(5,14,0,0,5,ch92data);
+
+/* char: 0x5b '[' */
+
+static final byte[] ch91data = {
+(byte) 0xf0,(byte) 0xf0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xf0,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch91 = new BitmapCharRec(4,18,-1,4,5,ch91data);
+
+/* char: 0x5a 'Z' */
+
+static final byte[] ch90data = {
+(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0xc,(byte) 0x0,
+(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch90 = new BitmapCharRec(10,14,-1,0,12,ch90data);
+
+/* char: 0x59 'Y' */
+
+static final byte[] ch89data = {
+(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x19,(byte) 0x80,
+(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,
+};
+
+static final BitmapCharRec ch89 = new BitmapCharRec(12,14,-1,0,14,ch89data);
+
+/* char: 0x58 'X' */
+
+static final byte[] ch88data = {
+(byte) 0xc0,(byte) 0x60,(byte) 0xe0,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x31,(byte) 0x80,(byte) 0x1b,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0,
+(byte) 0x1b,(byte) 0x0,(byte) 0x31,(byte) 0x80,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe0,(byte) 0xe0,(byte) 0xc0,(byte) 0x60,
+};
+
+static final BitmapCharRec ch88 = new BitmapCharRec(11,14,-1,0,13,ch88data);
+
+/* char: 0x57 'W' */
+
+static final byte[] ch87data = {
+(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x1c,(byte) 0x38,(byte) 0x34,(byte) 0x2c,(byte) 0x36,(byte) 0x6c,(byte) 0x36,(byte) 0x6c,(byte) 0x66,(byte) 0x66,(byte) 0x66,(byte) 0x66,
+(byte) 0x62,(byte) 0x46,(byte) 0x63,(byte) 0xc6,(byte) 0xc3,(byte) 0xc3,(byte) 0xc1,(byte) 0x83,(byte) 0xc1,(byte) 0x83,(byte) 0xc1,(byte) 0x83,
+};
+
+static final BitmapCharRec ch87 = new BitmapCharRec(16,14,-1,0,18,ch87data);
+
+/* char: 0x56 'V' */
+
+static final byte[] ch86data = {
+(byte) 0x6,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,
+(byte) 0x30,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,
+};
+
+static final BitmapCharRec ch86 = new BitmapCharRec(12,14,-1,0,14,ch86data);
+
+/* char: 0x55 'U' */
+
+static final byte[] ch85data = {
+(byte) 0x1f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,
+(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,
+};
+
+static final BitmapCharRec ch85 = new BitmapCharRec(11,14,-1,0,13,ch85data);
+
+/* char: 0x54 'T' */
+
+static final byte[] ch84data = {
+(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,
+(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch84 = new BitmapCharRec(10,14,-1,0,12,ch84data);
+
+/* char: 0x53 'S' */
+
+static final byte[] ch83data = {
+(byte) 0x3f,(byte) 0x0,(byte) 0x7f,(byte) 0xc0,(byte) 0xe0,(byte) 0xe0,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0xe0,(byte) 0x3,(byte) 0xc0,(byte) 0x1f,(byte) 0x0,
+(byte) 0x7c,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x60,(byte) 0xe0,(byte) 0xe0,(byte) 0x7f,(byte) 0xc0,(byte) 0x1f,(byte) 0x0,
+};
+
+static final BitmapCharRec ch83 = new BitmapCharRec(11,14,-1,0,13,ch83data);
+
+/* char: 0x52 'R' */
+
+static final byte[] ch82data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x80,
+(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0,
+};
+
+static final BitmapCharRec ch82 = new BitmapCharRec(10,14,-1,0,12,ch82data);
+
+/* char: 0x51 'Q' */
+
+static final byte[] ch81data = {
+(byte) 0x0,(byte) 0x30,(byte) 0xf,(byte) 0xb0,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0xf0,(byte) 0x61,(byte) 0xb0,(byte) 0xe1,(byte) 0xb8,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,
+(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,
+};
+
+static final BitmapCharRec ch81 = new BitmapCharRec(13,15,-1,1,15,ch81data);
+
+/* char: 0x50 'P' */
+
+static final byte[] ch80data = {
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x80,
+(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0,
+};
+
+static final BitmapCharRec ch80 = new BitmapCharRec(10,14,-1,0,12,ch80data);
+
+/* char: 0x4f 'O' */
+
+static final byte[] ch79data = {
+(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x38,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0xc0,(byte) 0x18,
+(byte) 0xc0,(byte) 0x18,(byte) 0xe0,(byte) 0x38,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,
+};
+
+static final BitmapCharRec ch79 = new BitmapCharRec(13,14,-1,0,15,ch79data);
+
+/* char: 0x4e 'N' */
+
+static final byte[] ch78data = {
+(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe0,(byte) 0xc1,(byte) 0xe0,(byte) 0xc1,(byte) 0xe0,(byte) 0xc3,(byte) 0x60,(byte) 0xc6,(byte) 0x60,(byte) 0xc6,(byte) 0x60,(byte) 0xcc,(byte) 0x60,
+(byte) 0xcc,(byte) 0x60,(byte) 0xd8,(byte) 0x60,(byte) 0xf0,(byte) 0x60,(byte) 0xf0,(byte) 0x60,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,
+};
+
+static final BitmapCharRec ch78 = new BitmapCharRec(11,14,-1,0,13,ch78data);
+
+/* char: 0x4d 'M' */
+
+static final byte[] ch77data = {
+(byte) 0xc3,(byte) 0xc,(byte) 0xc3,(byte) 0xc,(byte) 0xc7,(byte) 0x8c,(byte) 0xc4,(byte) 0x8c,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xd8,(byte) 0x6c,(byte) 0xd8,(byte) 0x6c,
+(byte) 0xf0,(byte) 0x3c,(byte) 0xf0,(byte) 0x3c,(byte) 0xe0,(byte) 0x1c,(byte) 0xe0,(byte) 0x1c,(byte) 0xc0,(byte) 0xc,(byte) 0xc0,(byte) 0xc,
+};
+
+static final BitmapCharRec ch77 = new BitmapCharRec(14,14,-1,0,16,ch77data);
+
+/* char: 0x4c 'L' */
+
+static final byte[] ch76data = {
+(byte) 0xff,(byte) 0xff,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch76 = new BitmapCharRec(8,14,-1,0,10,ch76data);
+
+/* char: 0x4b 'K' */
+
+static final byte[] ch75data = {
+(byte) 0xc0,(byte) 0x70,(byte) 0xc0,(byte) 0xe0,(byte) 0xc1,(byte) 0xc0,(byte) 0xc3,(byte) 0x80,(byte) 0xc7,(byte) 0x0,(byte) 0xce,(byte) 0x0,(byte) 0xfc,(byte) 0x0,(byte) 0xf8,(byte) 0x0,
+(byte) 0xdc,(byte) 0x0,(byte) 0xce,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x80,(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch75 = new BitmapCharRec(12,14,-1,0,13,ch75data);
+
+/* char: 0x4a 'J' */
+
+static final byte[] ch74data = {
+(byte) 0x3c,(byte) 0x7e,(byte) 0xe7,(byte) 0xc3,(byte) 0xc3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,(byte) 0x3,
+};
+
+static final BitmapCharRec ch74 = new BitmapCharRec(8,14,-1,0,10,ch74data);
+
+/* char: 0x49 'I' */
+
+static final byte[] ch73data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch73 = new BitmapCharRec(2,14,-2,0,6,ch73data);
+
+/* char: 0x48 'H' */
+
+static final byte[] ch72data = {
+(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xff,(byte) 0xe0,(byte) 0xff,(byte) 0xe0,
+(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,
+};
+
+static final BitmapCharRec ch72 = new BitmapCharRec(11,14,-1,0,13,ch72data);
+
+/* char: 0x47 'G' */
+
+static final byte[] ch71data = {
+(byte) 0xf,(byte) 0xb0,(byte) 0x3f,(byte) 0xf0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x30,(byte) 0xc1,(byte) 0xf0,(byte) 0xc1,(byte) 0xf0,(byte) 0xc0,(byte) 0x0,
+(byte) 0xc0,(byte) 0x0,(byte) 0xe0,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,
+};
+
+static final BitmapCharRec ch71 = new BitmapCharRec(12,14,-1,0,14,ch71data);
+
+/* char: 0x46 'F' */
+
+static final byte[] ch70data = {
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0,
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,
+};
+
+static final BitmapCharRec ch70 = new BitmapCharRec(9,14,-1,0,11,ch70data);
+
+/* char: 0x45 'E' */
+
+static final byte[] ch69data = {
+(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x0,
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,
+};
+
+static final BitmapCharRec ch69 = new BitmapCharRec(9,14,-1,0,11,ch69data);
+
+/* char: 0x44 'D' */
+
+static final byte[] ch68data = {
+(byte) 0xff,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xc1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,
+(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0,
+};
+
+static final BitmapCharRec ch68 = new BitmapCharRec(11,14,-1,0,13,ch68data);
+
+/* char: 0x43 'C' */
+
+static final byte[] ch67data = {
+(byte) 0xf,(byte) 0x80,(byte) 0x3f,(byte) 0xe0,(byte) 0x70,(byte) 0x70,(byte) 0x60,(byte) 0x30,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,
+(byte) 0xc0,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0x60,(byte) 0x30,(byte) 0x70,(byte) 0x70,(byte) 0x3f,(byte) 0xe0,(byte) 0xf,(byte) 0x80,
+};
+
+static final BitmapCharRec ch67 = new BitmapCharRec(12,14,-1,0,14,ch67data);
+
+/* char: 0x42 'B' */
+
+static final byte[] ch66data = {
+(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0xc0,(byte) 0xc0,(byte) 0xe0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0x80,
+(byte) 0xc1,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x0,
+};
+
+static final BitmapCharRec ch66 = new BitmapCharRec(11,14,-1,0,13,ch66data);
+
+/* char: 0x41 'A' */
+
+static final byte[] ch65data = {
+(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x7f,(byte) 0xe0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0xc0,
+(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0xf,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+};
+
+static final BitmapCharRec ch65 = new BitmapCharRec(12,14,0,0,12,ch65data);
+
+/* char: 0x40 '@' */
+
+static final byte[] ch64data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1f,(byte) 0xf0,(byte) 0x38,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x67,(byte) 0x70,(byte) 0xcf,(byte) 0xf8,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0x66,
+(byte) 0xcc,(byte) 0x66,(byte) 0xcc,(byte) 0x63,(byte) 0xc6,(byte) 0x33,(byte) 0x67,(byte) 0x73,(byte) 0x63,(byte) 0xb3,(byte) 0x30,(byte) 0x6,(byte) 0x1c,(byte) 0xe,(byte) 0xf,(byte) 0xfc,
+(byte) 0x3,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch64 = new BitmapCharRec(16,17,-1,3,18,ch64data);
+
+/* char: 0x3f '?' */
+
+static final byte[] ch63data = {
+(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x38,(byte) 0x1c,(byte) 0xe,(byte) 0xc6,(byte) 0xc6,(byte) 0xfe,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch63 = new BitmapCharRec(7,14,-1,0,10,ch63data);
+
+/* char: 0x3e '>' */
+
+static final byte[] ch62data = {
+(byte) 0xc0,(byte) 0xf0,(byte) 0x3c,(byte) 0xe,(byte) 0x3,(byte) 0xe,(byte) 0x3c,(byte) 0xf0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch62 = new BitmapCharRec(8,9,-1,0,10,ch62data);
+
+/* char: 0x3d '=' */
+
+static final byte[] ch61data = {
+(byte) 0xfe,(byte) 0xfe,(byte) 0x0,(byte) 0x0,(byte) 0xfe,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch61 = new BitmapCharRec(7,6,-2,-2,11,ch61data);
+
+/* char: 0x3c '<' */
+
+static final byte[] ch60data = {
+(byte) 0x3,(byte) 0xf,(byte) 0x3c,(byte) 0x70,(byte) 0xc0,(byte) 0x70,(byte) 0x3c,(byte) 0xf,(byte) 0x3,
+};
+
+static final BitmapCharRec ch60 = new BitmapCharRec(8,9,-1,0,10,ch60data);
+
+/* char: 0x3b ';' */
+
+static final byte[] ch59data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch59 = new BitmapCharRec(2,13,-1,3,5,ch59data);
+
+/* char: 0x3a ':' */
+
+static final byte[] ch58data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch58 = new BitmapCharRec(2,10,-1,0,5,ch58data);
+
+/* char: 0x39 '9' */
+
+static final byte[] ch57data = {
+(byte) 0x7c,(byte) 0xfe,(byte) 0xc6,(byte) 0x3,(byte) 0x3,(byte) 0x3b,(byte) 0x7f,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc7,(byte) 0x7e,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch57 = new BitmapCharRec(8,13,-1,0,10,ch57data);
+
+/* char: 0x38 '8' */
+
+static final byte[] ch56data = {
+(byte) 0x3c,(byte) 0x7e,(byte) 0xe7,(byte) 0xc3,(byte) 0xc3,(byte) 0x66,(byte) 0x7e,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xe7,(byte) 0x7e,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch56 = new BitmapCharRec(8,13,-1,0,10,ch56data);
+
+/* char: 0x37 '7' */
+
+static final byte[] ch55data = {
+(byte) 0x60,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0xc,(byte) 0x6,(byte) 0x3,(byte) 0xff,(byte) 0xff,
+};
+
+static final BitmapCharRec ch55 = new BitmapCharRec(8,13,-1,0,10,ch55data);
+
+/* char: 0x36 '6' */
+
+static final byte[] ch54data = {
+(byte) 0x3c,(byte) 0x7e,(byte) 0xe3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xfe,(byte) 0xdc,(byte) 0xc0,(byte) 0xc0,(byte) 0x63,(byte) 0x7f,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch54 = new BitmapCharRec(8,13,-1,0,10,ch54data);
+
+/* char: 0x35 '5' */
+
+static final byte[] ch53data = {
+(byte) 0x7c,(byte) 0xfe,(byte) 0xc7,(byte) 0xc3,(byte) 0x3,(byte) 0x3,(byte) 0xc7,(byte) 0xfe,(byte) 0xfc,(byte) 0xc0,(byte) 0xc0,(byte) 0xfe,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch53 = new BitmapCharRec(8,13,-1,0,10,ch53data);
+
+/* char: 0x34 '4' */
+
+static final byte[] ch52data = {
+(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x33,(byte) 0x0,
+(byte) 0x33,(byte) 0x0,(byte) 0x1b,(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x7,(byte) 0x0,(byte) 0x3,(byte) 0x0,
+};
+
+static final BitmapCharRec ch52 = new BitmapCharRec(9,13,-1,0,10,ch52data);
+
+/* char: 0x33 '3' */
+
+static final byte[] ch51data = {
+(byte) 0x3c,(byte) 0x7e,(byte) 0xc7,(byte) 0xc3,(byte) 0x3,(byte) 0x7,(byte) 0x1e,(byte) 0x1c,(byte) 0x6,(byte) 0xc3,(byte) 0xc3,(byte) 0x7e,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch51 = new BitmapCharRec(8,13,-1,0,10,ch51data);
+
+/* char: 0x32 '2' */
+
+static final byte[] ch50data = {
+(byte) 0xff,(byte) 0xff,(byte) 0xc0,(byte) 0xe0,(byte) 0x70,(byte) 0x38,(byte) 0x1c,(byte) 0xe,(byte) 0x7,(byte) 0x3,(byte) 0xc3,(byte) 0xfe,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch50 = new BitmapCharRec(8,13,-1,0,10,ch50data);
+
+/* char: 0x31 '1' */
+
+static final byte[] ch49data = {
+(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xf8,(byte) 0xf8,(byte) 0x18,
+};
+
+static final BitmapCharRec ch49 = new BitmapCharRec(5,13,-2,0,10,ch49data);
+
+/* char: 0x30 '0' */
+
+static final byte[] ch48data = {
+(byte) 0x3c,(byte) 0x7e,(byte) 0x66,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0xc3,(byte) 0x66,(byte) 0x7e,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch48 = new BitmapCharRec(8,13,-1,0,10,ch48data);
+
+/* char: 0x2f '/' */
+
+static final byte[] ch47data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0x30,(byte) 0x30,(byte) 0x10,(byte) 0x10,(byte) 0x18,(byte) 0x18,
+};
+
+static final BitmapCharRec ch47 = new BitmapCharRec(5,14,0,0,5,ch47data);
+
+/* char: 0x2e '.' */
+
+static final byte[] ch46data = {
+(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch46 = new BitmapCharRec(2,2,-1,0,5,ch46data);
+
+/* char: 0x2d '-' */
+
+static final byte[] ch45data = {
+(byte) 0xff,(byte) 0xff,
+};
+
+static final BitmapCharRec ch45 = new BitmapCharRec(8,2,-1,-4,11,ch45data);
+
+/* char: 0x2c ',' */
+
+static final byte[] ch44data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch44 = new BitmapCharRec(2,5,-1,3,5,ch44data);
+
+/* char: 0x2b '+' */
+
+static final byte[] ch43data = {
+(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xff,(byte) 0xff,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,
+};
+
+static final BitmapCharRec ch43 = new BitmapCharRec(8,10,-1,0,10,ch43data);
+
+/* char: 0x2a '*' */
+
+static final byte[] ch42data = {
+(byte) 0x88,(byte) 0x70,(byte) 0x70,(byte) 0xf8,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch42 = new BitmapCharRec(5,6,-1,-8,7,ch42data);
+
+/* char: 0x29 ')' */
+
+static final byte[] ch41data = {
+(byte) 0x80,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x60,(byte) 0x60,
+(byte) 0xc0,(byte) 0x80,
+};
+
+static final BitmapCharRec ch41 = new BitmapCharRec(4,18,-1,4,6,ch41data);
+
+/* char: 0x28 '(' */
+
+static final byte[] ch40data = {
+(byte) 0x10,(byte) 0x30,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0x60,
+(byte) 0x30,(byte) 0x10,
+};
+
+static final BitmapCharRec ch40 = new BitmapCharRec(4,18,-1,4,6,ch40data);
+
+/* char: 0x27 ''' */
+
+static final byte[] ch39data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch39 = new BitmapCharRec(2,5,-1,-9,4,ch39data);
+
+/* char: 0x26 '&' */
+
+static final byte[] ch38data = {
+(byte) 0x3c,(byte) 0x70,(byte) 0x7e,(byte) 0xe0,(byte) 0xe7,(byte) 0xc0,(byte) 0xc3,(byte) 0x80,(byte) 0xc3,(byte) 0xc0,(byte) 0xc6,(byte) 0xc0,(byte) 0xee,(byte) 0xc0,(byte) 0x7c,(byte) 0x0,
+(byte) 0x3c,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x7e,(byte) 0x0,(byte) 0x3c,(byte) 0x0,
+};
+
+static final BitmapCharRec ch38 = new BitmapCharRec(12,13,-1,0,13,ch38data);
+
+/* char: 0x25 '%' */
+
+static final byte[] ch37data = {
+(byte) 0x18,(byte) 0x78,(byte) 0x18,(byte) 0xfc,(byte) 0xc,(byte) 0xcc,(byte) 0xc,(byte) 0xcc,(byte) 0x6,(byte) 0xfc,(byte) 0x6,(byte) 0x78,(byte) 0x3,(byte) 0x0,(byte) 0x7b,(byte) 0x0,
+(byte) 0xfd,(byte) 0x80,(byte) 0xcd,(byte) 0x80,(byte) 0xcc,(byte) 0xc0,(byte) 0xfc,(byte) 0xc0,(byte) 0x78,(byte) 0x60,
+};
+
+static final BitmapCharRec ch37 = new BitmapCharRec(14,13,-1,0,16,ch37data);
+
+/* char: 0x24 '$' */
+
+static final byte[] ch36data = {
+(byte) 0x8,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0xeb,(byte) 0x80,(byte) 0xc9,(byte) 0x80,(byte) 0x9,(byte) 0x80,(byte) 0xf,(byte) 0x0,
+(byte) 0x3e,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0xe8,(byte) 0x0,(byte) 0xc8,(byte) 0x0,(byte) 0xcb,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x8,(byte) 0x0,
+};
+
+static final BitmapCharRec ch36 = new BitmapCharRec(9,16,-1,2,10,ch36data);
+
+/* char: 0x23 '#' */
+
+static final byte[] ch35data = {
+(byte) 0x24,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0x80,(byte) 0x12,(byte) 0x0,(byte) 0x12,(byte) 0x0,(byte) 0x12,(byte) 0x0,
+(byte) 0x7f,(byte) 0xc0,(byte) 0x7f,(byte) 0xc0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,
+};
+
+static final BitmapCharRec ch35 = new BitmapCharRec(10,13,0,0,10,ch35data);
+
+/* char: 0x22 '"' */
+
+static final byte[] ch34data = {
+(byte) 0x90,(byte) 0x90,(byte) 0xd8,(byte) 0xd8,(byte) 0xd8,
+};
+
+static final BitmapCharRec ch34 = new BitmapCharRec(5,5,0,-9,5,ch34data);
+
+/* char: 0x21 '!' */
+
+static final byte[] ch33data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch33 = new BitmapCharRec(2,14,-2,0,6,ch33data);
+
+/* char: 0x20 ' ' */
+
+static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,5,null);
+
+static final BitmapCharRec[] chars = {
+ch32,
+ch33,
+ch34,
+ch35,
+ch36,
+ch37,
+ch38,
+ch39,
+ch40,
+ch41,
+ch42,
+ch43,
+ch44,
+ch45,
+ch46,
+ch47,
+ch48,
+ch49,
+ch50,
+ch51,
+ch52,
+ch53,
+ch54,
+ch55,
+ch56,
+ch57,
+ch58,
+ch59,
+ch60,
+ch61,
+ch62,
+ch63,
+ch64,
+ch65,
+ch66,
+ch67,
+ch68,
+ch69,
+ch70,
+ch71,
+ch72,
+ch73,
+ch74,
+ch75,
+ch76,
+ch77,
+ch78,
+ch79,
+ch80,
+ch81,
+ch82,
+ch83,
+ch84,
+ch85,
+ch86,
+ch87,
+ch88,
+ch89,
+ch90,
+ch91,
+ch92,
+ch93,
+ch94,
+ch95,
+ch96,
+ch97,
+ch98,
+ch99,
+ch100,
+ch101,
+ch102,
+ch103,
+ch104,
+ch105,
+ch106,
+ch107,
+ch108,
+ch109,
+ch110,
+ch111,
+ch112,
+ch113,
+ch114,
+ch115,
+ch116,
+ch117,
+ch118,
+ch119,
+ch120,
+ch121,
+ch122,
+ch123,
+ch124,
+ch125,
+ch126,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+ch160,
+ch161,
+ch162,
+ch163,
+ch164,
+ch165,
+ch166,
+ch167,
+ch168,
+ch169,
+ch170,
+ch171,
+ch172,
+ch173,
+ch174,
+ch175,
+ch176,
+ch177,
+ch178,
+ch179,
+ch180,
+ch181,
+ch182,
+ch183,
+ch184,
+ch185,
+ch186,
+ch187,
+ch188,
+ch189,
+ch190,
+ch191,
+ch192,
+ch193,
+ch194,
+ch195,
+ch196,
+ch197,
+ch198,
+ch199,
+ch200,
+ch201,
+ch202,
+ch203,
+ch204,
+ch205,
+ch206,
+ch207,
+ch208,
+ch209,
+ch210,
+ch211,
+ch212,
+ch213,
+ch214,
+ch215,
+ch216,
+ch217,
+ch218,
+ch219,
+ch220,
+ch221,
+ch222,
+ch223,
+ch224,
+ch225,
+ch226,
+ch227,
+ch228,
+ch229,
+ch230,
+ch231,
+ch232,
+ch233,
+ch234,
+ch235,
+ch236,
+ch237,
+ch238,
+ch239,
+ch240,
+ch241,
+ch242,
+ch243,
+ch244,
+ch245,
+ch246,
+ch247,
+ch248,
+ch249,
+ch250,
+ch251,
+ch252,
+ch253,
+ch254,
+ch255,
+};
+
+  public static final BitmapFontRec glutBitmapHelvetica18 = new BitmapFontRec("-adobe-helvetica-medium-r-normal--18-180-75-75-p-98-iso8859-1",
+                                                                       224,
+                                                                       32,
+                                                                       chars);
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman10.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman10.java
new file mode 100644
index 0000000..f753b56
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman10.java
@@ -0,0 +1,1797 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+class GLUTBitmapTimesRoman10 {
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+/* char: 0xff */
+
+static final byte[] ch255data = {
+(byte) 0x80,(byte) 0xc0,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0x90,(byte) 0xb8,(byte) 0x0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch255 = new BitmapCharRec(5,9,0,2,5,ch255data);
+
+/* char: 0xfe */
+
+static final byte[] ch254data = {
+(byte) 0xc0,(byte) 0x80,(byte) 0xe0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch254 = new BitmapCharRec(4,9,0,2,5,ch254data);
+
+/* char: 0xfd */
+
+static final byte[] ch253data = {
+(byte) 0x80,(byte) 0xc0,(byte) 0x40,(byte) 0x60,(byte) 0xa0,(byte) 0x90,(byte) 0xb8,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch253 = new BitmapCharRec(5,10,0,2,5,ch253data);
+
+/* char: 0xfc */
+
+static final byte[] ch252data = {
+(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch252 = new BitmapCharRec(5,7,0,0,5,ch252data);
+
+/* char: 0xfb */
+
+static final byte[] ch251data = {
+(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch251 = new BitmapCharRec(5,8,0,0,5,ch251data);
+
+/* char: 0xfa */
+
+static final byte[] ch250data = {
+(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch250 = new BitmapCharRec(5,8,0,0,5,ch250data);
+
+/* char: 0xf9 */
+
+static final byte[] ch249data = {
+(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch249 = new BitmapCharRec(5,8,0,0,5,ch249data);
+
+/* char: 0xf8 */
+
+static final byte[] ch248data = {
+(byte) 0x80,(byte) 0x70,(byte) 0x48,(byte) 0x48,(byte) 0x48,(byte) 0x38,(byte) 0x4,
+};
+
+static final BitmapCharRec ch248 = new BitmapCharRec(6,7,1,1,5,ch248data);
+
+/* char: 0xf7 */
+
+static final byte[] ch247data = {
+(byte) 0x20,(byte) 0x0,(byte) 0xf8,(byte) 0x0,(byte) 0x20,
+};
+
+static final BitmapCharRec ch247 = new BitmapCharRec(5,5,0,0,6,ch247data);
+
+/* char: 0xf6 */
+
+static final byte[] ch246data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch246 = new BitmapCharRec(4,7,0,0,5,ch246data);
+
+/* char: 0xf5 */
+
+static final byte[] ch245data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0xa0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch245 = new BitmapCharRec(4,8,0,0,5,ch245data);
+
+/* char: 0xf4 */
+
+static final byte[] ch244data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0xa0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch244 = new BitmapCharRec(4,8,0,0,5,ch244data);
+
+/* char: 0xf3 */
+
+static final byte[] ch243data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch243 = new BitmapCharRec(4,8,0,0,5,ch243data);
+
+/* char: 0xf2 */
+
+static final byte[] ch242data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch242 = new BitmapCharRec(4,8,0,0,5,ch242data);
+
+/* char: 0xf1 */
+
+static final byte[] ch241data = {
+(byte) 0xd8,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch241 = new BitmapCharRec(5,8,0,0,5,ch241data);
+
+/* char: 0xf0 */
+
+static final byte[] ch240data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0xa0,(byte) 0x70,(byte) 0x40,
+};
+
+static final BitmapCharRec ch240 = new BitmapCharRec(4,8,0,0,5,ch240data);
+
+/* char: 0xef */
+
+static final byte[] ch239data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch239 = new BitmapCharRec(3,7,0,0,4,ch239data);
+
+/* char: 0xee */
+
+static final byte[] ch238data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0xa0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch238 = new BitmapCharRec(3,8,0,0,4,ch238data);
+
+/* char: 0xed */
+
+static final byte[] ch237data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch237 = new BitmapCharRec(3,8,0,0,4,ch237data);
+
+/* char: 0xec */
+
+static final byte[] ch236data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch236 = new BitmapCharRec(3,8,0,0,4,ch236data);
+
+/* char: 0xeb */
+
+static final byte[] ch235data = {
+(byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60,(byte) 0x0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch235 = new BitmapCharRec(3,7,0,0,4,ch235data);
+
+/* char: 0xea */
+
+static final byte[] ch234data = {
+(byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60,(byte) 0x0,(byte) 0xa0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch234 = new BitmapCharRec(3,8,0,0,4,ch234data);
+
+/* char: 0xe9 */
+
+static final byte[] ch233data = {
+(byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60,(byte) 0x0,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch233 = new BitmapCharRec(3,8,0,0,4,ch233data);
+
+/* char: 0xe8 */
+
+static final byte[] ch232data = {
+(byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60,(byte) 0x0,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch232 = new BitmapCharRec(3,8,0,0,4,ch232data);
+
+/* char: 0xe7 */
+
+static final byte[] ch231data = {
+(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x60,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x60,
+};
+
+static final BitmapCharRec ch231 = new BitmapCharRec(3,8,0,3,4,ch231data);
+
+/* char: 0xe6 */
+
+static final byte[] ch230data = {
+(byte) 0xd8,(byte) 0xa0,(byte) 0x70,(byte) 0x28,(byte) 0xd8,
+};
+
+static final BitmapCharRec ch230 = new BitmapCharRec(5,5,0,0,6,ch230data);
+
+/* char: 0xe5 */
+
+static final byte[] ch229data = {
+(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x40,(byte) 0xa0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch229 = new BitmapCharRec(3,8,0,0,4,ch229data);
+
+/* char: 0xe4 */
+
+static final byte[] ch228data = {
+(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch228 = new BitmapCharRec(3,7,0,0,4,ch228data);
+
+/* char: 0xe3 */
+
+static final byte[] ch227data = {
+(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0xa0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch227 = new BitmapCharRec(4,8,0,0,4,ch227data);
+
+/* char: 0xe2 */
+
+static final byte[] ch226data = {
+(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0xa0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch226 = new BitmapCharRec(3,8,0,0,4,ch226data);
+
+/* char: 0xe1 */
+
+static final byte[] ch225data = {
+(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch225 = new BitmapCharRec(3,8,0,0,4,ch225data);
+
+/* char: 0xe0 */
+
+static final byte[] ch224data = {
+(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch224 = new BitmapCharRec(3,8,0,0,4,ch224data);
+
+/* char: 0xdf */
+
+static final byte[] ch223data = {
+(byte) 0xe0,(byte) 0x50,(byte) 0x50,(byte) 0x60,(byte) 0x50,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch223 = new BitmapCharRec(4,7,0,0,5,ch223data);
+
+/* char: 0xde */
+
+static final byte[] ch222data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x70,(byte) 0x48,(byte) 0x70,(byte) 0x40,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch222 = new BitmapCharRec(5,7,0,0,6,ch222data);
+
+/* char: 0xdd */
+
+static final byte[] ch221data = {
+(byte) 0x38,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch221 = new BitmapCharRec(7,10,0,0,8,ch221data);
+
+/* char: 0xdc */
+
+static final byte[] ch220data = {
+(byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x28,
+};
+
+static final BitmapCharRec ch220 = new BitmapCharRec(7,9,0,0,8,ch220data);
+
+/* char: 0xdb */
+
+static final byte[] ch219data = {
+(byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch219 = new BitmapCharRec(7,10,0,0,8,ch219data);
+
+/* char: 0xda */
+
+static final byte[] ch218data = {
+(byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch218 = new BitmapCharRec(7,10,0,0,8,ch218data);
+
+/* char: 0xd9 */
+
+static final byte[] ch217data = {
+(byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch217 = new BitmapCharRec(7,10,0,0,8,ch217data);
+
+/* char: 0xd8 */
+
+static final byte[] ch216data = {
+(byte) 0x80,(byte) 0x7c,(byte) 0x66,(byte) 0x52,(byte) 0x52,(byte) 0x4a,(byte) 0x66,(byte) 0x3e,(byte) 0x1,
+};
+
+static final BitmapCharRec ch216 = new BitmapCharRec(8,9,0,1,8,ch216data);
+
+/* char: 0xd7 */
+
+static final byte[] ch215data = {
+(byte) 0x88,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0x88,
+};
+
+static final BitmapCharRec ch215 = new BitmapCharRec(5,5,0,0,6,ch215data);
+
+/* char: 0xd6 */
+
+static final byte[] ch214data = {
+(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch214 = new BitmapCharRec(6,9,0,0,7,ch214data);
+
+/* char: 0xd5 */
+
+static final byte[] ch213data = {
+(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch213 = new BitmapCharRec(6,10,0,0,7,ch213data);
+
+/* char: 0xd4 */
+
+static final byte[] ch212data = {
+(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch212 = new BitmapCharRec(6,10,0,0,7,ch212data);
+
+/* char: 0xd3 */
+
+static final byte[] ch211data = {
+(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch211 = new BitmapCharRec(6,10,0,0,7,ch211data);
+
+/* char: 0xd2 */
+
+static final byte[] ch210data = {
+(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,(byte) 0x0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch210 = new BitmapCharRec(6,10,0,0,7,ch210data);
+
+/* char: 0xd1 */
+
+static final byte[] ch209data = {
+(byte) 0xe4,(byte) 0x4c,(byte) 0x4c,(byte) 0x54,(byte) 0x54,(byte) 0x64,(byte) 0xee,(byte) 0x0,(byte) 0x50,(byte) 0x28,
+};
+
+static final BitmapCharRec ch209 = new BitmapCharRec(7,10,0,0,8,ch209data);
+
+/* char: 0xd0 */
+
+static final byte[] ch208data = {
+(byte) 0xf8,(byte) 0x4c,(byte) 0x44,(byte) 0xe4,(byte) 0x44,(byte) 0x4c,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch208 = new BitmapCharRec(6,7,0,0,7,ch208data);
+
+/* char: 0xcf */
+
+static final byte[] ch207data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch207 = new BitmapCharRec(3,9,0,0,4,ch207data);
+
+/* char: 0xce */
+
+static final byte[] ch206data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch206 = new BitmapCharRec(3,10,0,0,4,ch206data);
+
+/* char: 0xcd */
+
+static final byte[] ch205data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x0,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch205 = new BitmapCharRec(3,10,0,0,4,ch205data);
+
+/* char: 0xcc */
+
+static final byte[] ch204data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x0,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch204 = new BitmapCharRec(3,10,0,0,4,ch204data);
+
+/* char: 0xcb */
+
+static final byte[] ch203data = {
+(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,(byte) 0x0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch203 = new BitmapCharRec(5,9,0,0,6,ch203data);
+
+/* char: 0xca */
+
+static final byte[] ch202data = {
+(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,(byte) 0x0,(byte) 0x50,(byte) 0x20,
+};
+
+static final BitmapCharRec ch202 = new BitmapCharRec(5,10,0,0,6,ch202data);
+
+/* char: 0xc9 */
+
+static final byte[] ch201data = {
+(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x10,
+};
+
+static final BitmapCharRec ch201 = new BitmapCharRec(5,10,0,0,6,ch201data);
+
+/* char: 0xc8 */
+
+static final byte[] ch200data = {
+(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch200 = new BitmapCharRec(5,10,0,0,6,ch200data);
+
+/* char: 0xc7 */
+
+static final byte[] ch199data = {
+(byte) 0x60,(byte) 0x10,(byte) 0x20,(byte) 0x78,(byte) 0xc4,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc4,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch199 = new BitmapCharRec(6,10,0,3,7,ch199data);
+
+/* char: 0xc6 */
+
+static final byte[] ch198data = {
+(byte) 0xef,(byte) 0x49,(byte) 0x78,(byte) 0x2e,(byte) 0x28,(byte) 0x39,(byte) 0x1f,
+};
+
+static final BitmapCharRec ch198 = new BitmapCharRec(8,7,0,0,9,ch198data);
+
+/* char: 0xc5 */
+
+static final byte[] ch197data = {
+(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch197 = new BitmapCharRec(7,10,0,0,8,ch197data);
+
+/* char: 0xc4 */
+
+static final byte[] ch196data = {
+(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x28,
+};
+
+static final BitmapCharRec ch196 = new BitmapCharRec(7,9,0,0,8,ch196data);
+
+/* char: 0xc3 */
+
+static final byte[] ch195data = {
+(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x14,
+};
+
+static final BitmapCharRec ch195 = new BitmapCharRec(7,10,0,0,8,ch195data);
+
+/* char: 0xc2 */
+
+static final byte[] ch194data = {
+(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x28,(byte) 0x10,
+};
+
+static final BitmapCharRec ch194 = new BitmapCharRec(7,10,0,0,8,ch194data);
+
+/* char: 0xc1 */
+
+static final byte[] ch193data = {
+(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x8,
+};
+
+static final BitmapCharRec ch193 = new BitmapCharRec(7,10,0,0,8,ch193data);
+
+/* char: 0xc0 */
+
+static final byte[] ch192data = {
+(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,(byte) 0x0,(byte) 0x10,(byte) 0x20,
+};
+
+static final BitmapCharRec ch192 = new BitmapCharRec(7,10,0,0,8,ch192data);
+
+/* char: 0xbf */
+
+static final byte[] ch191data = {
+(byte) 0xe0,(byte) 0xa0,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch191 = new BitmapCharRec(3,7,0,2,4,ch191data);
+
+/* char: 0xbe */
+
+static final byte[] ch190data = {
+(byte) 0x44,(byte) 0x3e,(byte) 0x2c,(byte) 0xd4,(byte) 0x28,(byte) 0x48,(byte) 0xe4,
+};
+
+static final BitmapCharRec ch190 = new BitmapCharRec(7,7,0,0,8,ch190data);
+
+/* char: 0xbd */
+
+static final byte[] ch189data = {
+(byte) 0x4e,(byte) 0x24,(byte) 0x2a,(byte) 0xf6,(byte) 0x48,(byte) 0xc8,(byte) 0x44,
+};
+
+static final BitmapCharRec ch189 = new BitmapCharRec(7,7,0,0,8,ch189data);
+
+/* char: 0xbc */
+
+static final byte[] ch188data = {
+(byte) 0x44,(byte) 0x3e,(byte) 0x2c,(byte) 0xf4,(byte) 0x48,(byte) 0xc8,(byte) 0x44,
+};
+
+static final BitmapCharRec ch188 = new BitmapCharRec(7,7,0,0,8,ch188data);
+
+/* char: 0xbb */
+
+static final byte[] ch187data = {
+(byte) 0xa0,(byte) 0x50,(byte) 0x50,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch187 = new BitmapCharRec(4,4,0,-1,5,ch187data);
+
+/* char: 0xba */
+
+static final byte[] ch186data = {
+(byte) 0xe0,(byte) 0x0,(byte) 0x40,(byte) 0xa0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch186 = new BitmapCharRec(3,5,0,-2,4,ch186data);
+
+/* char: 0xb9 */
+
+static final byte[] ch185data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0xc0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch185 = new BitmapCharRec(3,4,0,-3,3,ch185data);
+
+/* char: 0xb8 */
+
+static final byte[] ch184data = {
+(byte) 0xc0,(byte) 0x20,(byte) 0x40,
+};
+
+static final BitmapCharRec ch184 = new BitmapCharRec(3,3,0,3,4,ch184data);
+
+/* char: 0xb7 */
+
+static final byte[] ch183data = {
+(byte) 0x80,
+};
+
+static final BitmapCharRec ch183 = new BitmapCharRec(1,1,0,-2,2,ch183data);
+
+/* char: 0xb6 */
+
+static final byte[] ch182data = {
+(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x28,(byte) 0x68,(byte) 0xe8,(byte) 0xe8,(byte) 0xe8,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch182 = new BitmapCharRec(6,9,0,2,6,ch182data);
+
+/* char: 0xb5 */
+
+static final byte[] ch181data = {
+(byte) 0x80,(byte) 0x80,(byte) 0xe8,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,
+};
+
+static final BitmapCharRec ch181 = new BitmapCharRec(5,7,0,2,5,ch181data);
+
+/* char: 0xb4 */
+
+static final byte[] ch180data = {
+(byte) 0x80,(byte) 0x40,
+};
+
+static final BitmapCharRec ch180 = new BitmapCharRec(2,2,0,-5,3,ch180data);
+
+/* char: 0xb3 */
+
+static final byte[] ch179data = {
+(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch179 = new BitmapCharRec(3,4,0,-3,3,ch179data);
+
+/* char: 0xb2 */
+
+static final byte[] ch178data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0xa0,(byte) 0x60,
+};
+
+static final BitmapCharRec ch178 = new BitmapCharRec(3,4,0,-3,3,ch178data);
+
+/* char: 0xb1 */
+
+static final byte[] ch177data = {
+(byte) 0xf8,(byte) 0x0,(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch177 = new BitmapCharRec(5,7,0,0,6,ch177data);
+
+/* char: 0xb0 */
+
+static final byte[] ch176data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch176 = new BitmapCharRec(4,4,0,-3,4,ch176data);
+
+/* char: 0xaf */
+
+static final byte[] ch175data = {
+(byte) 0xe0,
+};
+
+static final BitmapCharRec ch175 = new BitmapCharRec(3,1,0,-6,4,ch175data);
+
+/* char: 0xae */
+
+static final byte[] ch174data = {
+(byte) 0x38,(byte) 0x44,(byte) 0xaa,(byte) 0xb2,(byte) 0xba,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch174 = new BitmapCharRec(7,7,-1,0,9,ch174data);
+
+/* char: 0xad */
+
+static final byte[] ch173data = {
+(byte) 0xe0,
+};
+
+static final BitmapCharRec ch173 = new BitmapCharRec(3,1,0,-2,4,ch173data);
+
+/* char: 0xac */
+
+static final byte[] ch172data = {
+(byte) 0x8,(byte) 0x8,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch172 = new BitmapCharRec(5,3,-1,-1,7,ch172data);
+
+/* char: 0xab */
+
+static final byte[] ch171data = {
+(byte) 0x50,(byte) 0xa0,(byte) 0xa0,(byte) 0x50,
+};
+
+static final BitmapCharRec ch171 = new BitmapCharRec(4,4,0,-1,5,ch171data);
+
+/* char: 0xaa */
+
+static final byte[] ch170data = {
+(byte) 0xe0,(byte) 0x0,(byte) 0xa0,(byte) 0x20,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch170 = new BitmapCharRec(3,5,0,-2,4,ch170data);
+
+/* char: 0xa9 */
+
+static final byte[] ch169data = {
+(byte) 0x38,(byte) 0x44,(byte) 0x9a,(byte) 0xa2,(byte) 0x9a,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch169 = new BitmapCharRec(7,7,-1,0,9,ch169data);
+
+/* char: 0xa8 */
+
+static final byte[] ch168data = {
+(byte) 0xa0,
+};
+
+static final BitmapCharRec ch168 = new BitmapCharRec(3,1,-1,-6,5,ch168data);
+
+/* char: 0xa7 */
+
+static final byte[] ch167data = {
+(byte) 0xe0,(byte) 0x90,(byte) 0x20,(byte) 0x50,(byte) 0x90,(byte) 0xa0,(byte) 0x40,(byte) 0x90,(byte) 0x70,
+};
+
+static final BitmapCharRec ch167 = new BitmapCharRec(4,9,0,1,5,ch167data);
+
+/* char: 0xa6 */
+
+static final byte[] ch166data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch166 = new BitmapCharRec(1,7,0,0,2,ch166data);
+
+/* char: 0xa5 */
+
+static final byte[] ch165data = {
+(byte) 0x70,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0xd8,(byte) 0x50,(byte) 0x88,
+};
+
+static final BitmapCharRec ch165 = new BitmapCharRec(5,7,0,0,5,ch165data);
+
+/* char: 0xa4 */
+
+static final byte[] ch164data = {
+(byte) 0x88,(byte) 0x70,(byte) 0x50,(byte) 0x50,(byte) 0x70,(byte) 0x88,
+};
+
+static final BitmapCharRec ch164 = new BitmapCharRec(5,6,0,-1,5,ch164data);
+
+/* char: 0xa3 */
+
+static final byte[] ch163data = {
+(byte) 0xf0,(byte) 0xc8,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x50,(byte) 0x30,
+};
+
+static final BitmapCharRec ch163 = new BitmapCharRec(5,7,0,0,5,ch163data);
+
+/* char: 0xa2 */
+
+static final byte[] ch162data = {
+(byte) 0x80,(byte) 0xe0,(byte) 0x90,(byte) 0x80,(byte) 0x90,(byte) 0x70,(byte) 0x10,
+};
+
+static final BitmapCharRec ch162 = new BitmapCharRec(4,7,0,1,5,ch162data);
+
+/* char: 0xa1 */
+
+static final byte[] ch161data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x80,
+};
+
+static final BitmapCharRec ch161 = new BitmapCharRec(1,7,-1,2,3,ch161data);
+
+/* char: 0xa0 */
+
+static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,2,null);
+
+/* char: 0x7e '~' */
+
+static final byte[] ch126data = {
+(byte) 0x98,(byte) 0x64,
+};
+
+static final BitmapCharRec ch126 = new BitmapCharRec(6,2,0,-2,7,ch126data);
+
+/* char: 0x7d '}' */
+
+static final byte[] ch125data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch125 = new BitmapCharRec(3,9,0,2,4,ch125data);
+
+/* char: 0x7c '|' */
+
+static final byte[] ch124data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch124 = new BitmapCharRec(1,9,0,2,2,ch124data);
+
+/* char: 0x7b '{' */
+
+static final byte[] ch123data = {
+(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch123 = new BitmapCharRec(3,9,0,2,4,ch123data);
+
+/* char: 0x7a 'z' */
+
+static final byte[] ch122data = {
+(byte) 0xf0,(byte) 0x90,(byte) 0x40,(byte) 0x20,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch122 = new BitmapCharRec(4,5,0,0,5,ch122data);
+
+/* char: 0x79 'y' */
+
+static final byte[] ch121data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x30,(byte) 0x50,(byte) 0x48,(byte) 0xdc,
+};
+
+static final BitmapCharRec ch121 = new BitmapCharRec(6,7,1,2,5,ch121data);
+
+/* char: 0x78 'x' */
+
+static final byte[] ch120data = {
+(byte) 0xd8,(byte) 0x50,(byte) 0x20,(byte) 0x50,(byte) 0xd8,
+};
+
+static final BitmapCharRec ch120 = new BitmapCharRec(5,5,0,0,6,ch120data);
+
+/* char: 0x77 'w' */
+
+static final byte[] ch119data = {
+(byte) 0x28,(byte) 0x6c,(byte) 0x54,(byte) 0x92,(byte) 0xdb,
+};
+
+static final BitmapCharRec ch119 = new BitmapCharRec(8,5,0,0,8,ch119data);
+
+/* char: 0x76 'v' */
+
+static final byte[] ch118data = {
+(byte) 0x20,(byte) 0x60,(byte) 0x50,(byte) 0x90,(byte) 0xd8,
+};
+
+static final BitmapCharRec ch118 = new BitmapCharRec(5,5,0,0,5,ch118data);
+
+/* char: 0x75 'u' */
+
+static final byte[] ch117data = {
+(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,
+};
+
+static final BitmapCharRec ch117 = new BitmapCharRec(5,5,0,0,5,ch117data);
+
+/* char: 0x74 't' */
+
+static final byte[] ch116data = {
+(byte) 0x30,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch116 = new BitmapCharRec(4,6,0,0,4,ch116data);
+
+/* char: 0x73 's' */
+
+static final byte[] ch115data = {
+(byte) 0xe0,(byte) 0x20,(byte) 0x60,(byte) 0x80,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch115 = new BitmapCharRec(3,5,0,0,4,ch115data);
+
+/* char: 0x72 'r' */
+
+static final byte[] ch114data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x60,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch114 = new BitmapCharRec(3,5,0,0,4,ch114data);
+
+/* char: 0x71 'q' */
+
+static final byte[] ch113data = {
+(byte) 0x38,(byte) 0x10,(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x70,
+};
+
+static final BitmapCharRec ch113 = new BitmapCharRec(5,7,0,2,5,ch113data);
+
+/* char: 0x70 'p' */
+
+static final byte[] ch112data = {
+(byte) 0xc0,(byte) 0x80,(byte) 0xe0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch112 = new BitmapCharRec(4,7,0,2,5,ch112data);
+
+/* char: 0x6f 'o' */
+
+static final byte[] ch111data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch111 = new BitmapCharRec(4,5,0,0,5,ch111data);
+
+/* char: 0x6e 'n' */
+
+static final byte[] ch110data = {
+(byte) 0xd8,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch110 = new BitmapCharRec(5,5,0,0,5,ch110data);
+
+/* char: 0x6d 'm' */
+
+static final byte[] ch109data = {
+(byte) 0xdb,(byte) 0x92,(byte) 0x92,(byte) 0x92,(byte) 0xec,
+};
+
+static final BitmapCharRec ch109 = new BitmapCharRec(8,5,0,0,8,ch109data);
+
+/* char: 0x6c 'l' */
+
+static final byte[] ch108data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch108 = new BitmapCharRec(3,7,0,0,4,ch108data);
+
+/* char: 0x6b 'k' */
+
+static final byte[] ch107data = {
+(byte) 0x98,(byte) 0x90,(byte) 0xe0,(byte) 0xa0,(byte) 0x90,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch107 = new BitmapCharRec(5,7,0,0,5,ch107data);
+
+/* char: 0x6a 'j' */
+
+static final byte[] ch106data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch106 = new BitmapCharRec(2,9,0,2,3,ch106data);
+
+/* char: 0x69 'i' */
+
+static final byte[] ch105data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch105 = new BitmapCharRec(2,7,0,0,3,ch105data);
+
+/* char: 0x68 'h' */
+
+static final byte[] ch104data = {
+(byte) 0xd8,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch104 = new BitmapCharRec(5,7,0,0,5,ch104data);
+
+/* char: 0x67 'g' */
+
+static final byte[] ch103data = {
+(byte) 0xe0,(byte) 0x90,(byte) 0x60,(byte) 0x40,(byte) 0xa0,(byte) 0xa0,(byte) 0x70,
+};
+
+static final BitmapCharRec ch103 = new BitmapCharRec(4,7,0,2,5,ch103data);
+
+/* char: 0x66 'f' */
+
+static final byte[] ch102data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,(byte) 0x40,(byte) 0x30,
+};
+
+static final BitmapCharRec ch102 = new BitmapCharRec(4,7,0,0,4,ch102data);
+
+/* char: 0x65 'e' */
+
+static final byte[] ch101data = {
+(byte) 0x60,(byte) 0x80,(byte) 0xc0,(byte) 0xa0,(byte) 0x60,
+};
+
+static final BitmapCharRec ch101 = new BitmapCharRec(3,5,0,0,4,ch101data);
+
+/* char: 0x64 'd' */
+
+static final byte[] ch100data = {
+(byte) 0x68,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x70,(byte) 0x10,(byte) 0x30,
+};
+
+static final BitmapCharRec ch100 = new BitmapCharRec(5,7,0,0,5,ch100data);
+
+/* char: 0x63 'c' */
+
+static final byte[] ch99data = {
+(byte) 0x60,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x60,
+};
+
+static final BitmapCharRec ch99 = new BitmapCharRec(3,5,0,0,4,ch99data);
+
+/* char: 0x62 'b' */
+
+static final byte[] ch98data = {
+(byte) 0xe0,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch98 = new BitmapCharRec(4,7,0,0,5,ch98data);
+
+/* char: 0x61 'a' */
+
+static final byte[] ch97data = {
+(byte) 0xe0,(byte) 0xa0,(byte) 0x60,(byte) 0x20,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch97 = new BitmapCharRec(3,5,0,0,4,ch97data);
+
+/* char: 0x60 '`' */
+
+static final byte[] ch96data = {
+(byte) 0xc0,(byte) 0x80,
+};
+
+static final BitmapCharRec ch96 = new BitmapCharRec(2,2,0,-5,3,ch96data);
+
+/* char: 0x5f '_' */
+
+static final byte[] ch95data = {
+(byte) 0xf8,
+};
+
+static final BitmapCharRec ch95 = new BitmapCharRec(5,1,0,3,5,ch95data);
+
+/* char: 0x5e '^' */
+
+static final byte[] ch94data = {
+(byte) 0xa0,(byte) 0xa0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch94 = new BitmapCharRec(3,3,-1,-4,5,ch94data);
+
+/* char: 0x5d ']' */
+
+static final byte[] ch93data = {
+(byte) 0xc0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch93 = new BitmapCharRec(2,9,0,2,3,ch93data);
+
+/* char: 0x5c '\' */
+
+static final byte[] ch92data = {
+(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch92 = new BitmapCharRec(3,7,0,0,3,ch92data);
+
+/* char: 0x5b '[' */
+
+static final byte[] ch91data = {
+(byte) 0xc0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch91 = new BitmapCharRec(2,9,0,2,3,ch91data);
+
+/* char: 0x5a 'Z' */
+
+static final byte[] ch90data = {
+(byte) 0xf8,(byte) 0x88,(byte) 0x40,(byte) 0x20,(byte) 0x10,(byte) 0x88,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch90 = new BitmapCharRec(5,7,0,0,6,ch90data);
+
+/* char: 0x59 'Y' */
+
+static final byte[] ch89data = {
+(byte) 0x38,(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x44,(byte) 0xee,
+};
+
+static final BitmapCharRec ch89 = new BitmapCharRec(7,7,0,0,8,ch89data);
+
+/* char: 0x58 'X' */
+
+static final byte[] ch88data = {
+(byte) 0xee,(byte) 0x44,(byte) 0x28,(byte) 0x10,(byte) 0x28,(byte) 0x44,(byte) 0xee,
+};
+
+static final BitmapCharRec ch88 = new BitmapCharRec(7,7,0,0,8,ch88data);
+
+/* char: 0x57 'W' */
+
+static final byte[] ch87data = {
+(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0xc9,(byte) 0x80,(byte) 0x88,(byte) 0x80,(byte) 0xdd,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch87 = new BitmapCharRec(10,7,0,0,10,ch87data);
+
+/* char: 0x56 'V' */
+
+static final byte[] ch86data = {
+(byte) 0x10,(byte) 0x10,(byte) 0x28,(byte) 0x28,(byte) 0x6c,(byte) 0x44,(byte) 0xee,
+};
+
+static final BitmapCharRec ch86 = new BitmapCharRec(7,7,0,0,8,ch86data);
+
+/* char: 0x55 'U' */
+
+static final byte[] ch85data = {
+(byte) 0x38,(byte) 0x6c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0xee,
+};
+
+static final BitmapCharRec ch85 = new BitmapCharRec(7,7,0,0,8,ch85data);
+
+/* char: 0x54 'T' */
+
+static final byte[] ch84data = {
+(byte) 0x70,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xa8,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch84 = new BitmapCharRec(5,7,0,0,6,ch84data);
+
+/* char: 0x53 'S' */
+
+static final byte[] ch83data = {
+(byte) 0xe0,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0xc0,(byte) 0x90,(byte) 0x70,
+};
+
+static final BitmapCharRec ch83 = new BitmapCharRec(4,7,0,0,5,ch83data);
+
+/* char: 0x52 'R' */
+
+static final byte[] ch82data = {
+(byte) 0xec,(byte) 0x48,(byte) 0x50,(byte) 0x70,(byte) 0x48,(byte) 0x48,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch82 = new BitmapCharRec(6,7,0,0,7,ch82data);
+
+/* char: 0x51 'Q' */
+
+static final byte[] ch81data = {
+(byte) 0xc,(byte) 0x18,(byte) 0x70,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,
+};
+
+static final BitmapCharRec ch81 = new BitmapCharRec(6,9,0,2,7,ch81data);
+
+/* char: 0x50 'P' */
+
+static final byte[] ch80data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x70,(byte) 0x48,(byte) 0x48,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch80 = new BitmapCharRec(5,7,0,0,6,ch80data);
+
+/* char: 0x4f 'O' */
+
+static final byte[] ch79data = {
+(byte) 0x78,(byte) 0xcc,(byte) 0x84,(byte) 0x84,(byte) 0x84,(byte) 0xcc,(byte) 0x78,
+};
+
+static final BitmapCharRec ch79 = new BitmapCharRec(6,7,0,0,7,ch79data);
+
+/* char: 0x4e 'N' */
+
+static final byte[] ch78data = {
+(byte) 0xe4,(byte) 0x4c,(byte) 0x4c,(byte) 0x54,(byte) 0x54,(byte) 0x64,(byte) 0xee,
+};
+
+static final BitmapCharRec ch78 = new BitmapCharRec(7,7,0,0,8,ch78data);
+
+/* char: 0x4d 'M' */
+
+static final byte[] ch77data = {
+(byte) 0xeb,(byte) 0x80,(byte) 0x49,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x55,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0xe3,(byte) 0x80,
+};
+
+static final BitmapCharRec ch77 = new BitmapCharRec(9,7,0,0,10,ch77data);
+
+/* char: 0x4c 'L' */
+
+static final byte[] ch76data = {
+(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch76 = new BitmapCharRec(5,7,0,0,6,ch76data);
+
+/* char: 0x4b 'K' */
+
+static final byte[] ch75data = {
+(byte) 0xec,(byte) 0x48,(byte) 0x50,(byte) 0x60,(byte) 0x50,(byte) 0x48,(byte) 0xec,
+};
+
+static final BitmapCharRec ch75 = new BitmapCharRec(6,7,0,0,7,ch75data);
+
+/* char: 0x4a 'J' */
+
+static final byte[] ch74data = {
+(byte) 0xc0,(byte) 0xa0,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x70,
+};
+
+static final BitmapCharRec ch74 = new BitmapCharRec(4,7,0,0,4,ch74data);
+
+/* char: 0x49 'I' */
+
+static final byte[] ch73data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch73 = new BitmapCharRec(3,7,0,0,4,ch73data);
+
+/* char: 0x48 'H' */
+
+static final byte[] ch72data = {
+(byte) 0xee,(byte) 0x44,(byte) 0x44,(byte) 0x7c,(byte) 0x44,(byte) 0x44,(byte) 0xee,
+};
+
+static final BitmapCharRec ch72 = new BitmapCharRec(7,7,0,0,8,ch72data);
+
+/* char: 0x47 'G' */
+
+static final byte[] ch71data = {
+(byte) 0x78,(byte) 0xc4,(byte) 0x84,(byte) 0x9c,(byte) 0x80,(byte) 0xc4,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch71 = new BitmapCharRec(6,7,0,0,7,ch71data);
+
+/* char: 0x46 'F' */
+
+static final byte[] ch70data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch70 = new BitmapCharRec(5,7,0,0,6,ch70data);
+
+/* char: 0x45 'E' */
+
+static final byte[] ch69data = {
+(byte) 0xf8,(byte) 0x48,(byte) 0x40,(byte) 0x70,(byte) 0x40,(byte) 0x48,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch69 = new BitmapCharRec(5,7,0,0,6,ch69data);
+
+/* char: 0x44 'D' */
+
+static final byte[] ch68data = {
+(byte) 0xf8,(byte) 0x4c,(byte) 0x44,(byte) 0x44,(byte) 0x44,(byte) 0x4c,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch68 = new BitmapCharRec(6,7,0,0,7,ch68data);
+
+/* char: 0x43 'C' */
+
+static final byte[] ch67data = {
+(byte) 0x78,(byte) 0xc4,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0xc4,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch67 = new BitmapCharRec(6,7,0,0,7,ch67data);
+
+/* char: 0x42 'B' */
+
+static final byte[] ch66data = {
+(byte) 0xf0,(byte) 0x48,(byte) 0x48,(byte) 0x70,(byte) 0x48,(byte) 0x48,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch66 = new BitmapCharRec(5,7,0,0,6,ch66data);
+
+/* char: 0x41 'A' */
+
+static final byte[] ch65data = {
+(byte) 0xee,(byte) 0x44,(byte) 0x7c,(byte) 0x28,(byte) 0x28,(byte) 0x38,(byte) 0x10,
+};
+
+static final BitmapCharRec ch65 = new BitmapCharRec(7,7,0,0,8,ch65data);
+
+/* char: 0x40 '@' */
+
+static final byte[] ch64data = {
+(byte) 0x3e,(byte) 0x40,(byte) 0x92,(byte) 0xad,(byte) 0xa5,(byte) 0xa5,(byte) 0x9d,(byte) 0x42,(byte) 0x3c,
+};
+
+static final BitmapCharRec ch64 = new BitmapCharRec(8,9,0,2,9,ch64data);
+
+/* char: 0x3f '?' */
+
+static final byte[] ch63data = {
+(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0xa0,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch63 = new BitmapCharRec(3,7,0,0,4,ch63data);
+
+/* char: 0x3e '>' */
+
+static final byte[] ch62data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch62 = new BitmapCharRec(3,5,0,0,5,ch62data);
+
+/* char: 0x3d '=' */
+
+static final byte[] ch61data = {
+(byte) 0xf8,(byte) 0x0,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch61 = new BitmapCharRec(5,3,0,-1,6,ch61data);
+
+/* char: 0x3c '<' */
+
+static final byte[] ch60data = {
+(byte) 0x20,(byte) 0x40,(byte) 0x80,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch60 = new BitmapCharRec(3,5,-1,0,5,ch60data);
+
+/* char: 0x3b ';' */
+
+static final byte[] ch59data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80,
+};
+
+static final BitmapCharRec ch59 = new BitmapCharRec(1,7,-1,2,3,ch59data);
+
+/* char: 0x3a ':' */
+
+static final byte[] ch58data = {
+(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x80,
+};
+
+static final BitmapCharRec ch58 = new BitmapCharRec(1,5,-1,0,3,ch58data);
+
+/* char: 0x39 '9' */
+
+static final byte[] ch57data = {
+(byte) 0xc0,(byte) 0x20,(byte) 0x70,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch57 = new BitmapCharRec(4,7,0,0,5,ch57data);
+
+/* char: 0x38 '8' */
+
+static final byte[] ch56data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch56 = new BitmapCharRec(4,7,0,0,5,ch56data);
+
+/* char: 0x37 '7' */
+
+static final byte[] ch55data = {
+(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x90,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch55 = new BitmapCharRec(4,7,0,0,5,ch55data);
+
+/* char: 0x36 '6' */
+
+static final byte[] ch54data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0xe0,(byte) 0x40,(byte) 0x30,
+};
+
+static final BitmapCharRec ch54 = new BitmapCharRec(4,7,0,0,5,ch54data);
+
+/* char: 0x35 '5' */
+
+static final byte[] ch53data = {
+(byte) 0xe0,(byte) 0x90,(byte) 0x10,(byte) 0x10,(byte) 0xe0,(byte) 0x40,(byte) 0x70,
+};
+
+static final BitmapCharRec ch53 = new BitmapCharRec(4,7,0,0,5,ch53data);
+
+/* char: 0x34 '4' */
+
+static final byte[] ch52data = {
+(byte) 0x10,(byte) 0x10,(byte) 0xf8,(byte) 0x90,(byte) 0x50,(byte) 0x30,(byte) 0x10,
+};
+
+static final BitmapCharRec ch52 = new BitmapCharRec(5,7,0,0,5,ch52data);
+
+/* char: 0x33 '3' */
+
+static final byte[] ch51data = {
+(byte) 0xe0,(byte) 0x10,(byte) 0x10,(byte) 0x60,(byte) 0x10,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch51 = new BitmapCharRec(4,7,0,0,5,ch51data);
+
+/* char: 0x32 '2' */
+
+static final byte[] ch50data = {
+(byte) 0xf0,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x10,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch50 = new BitmapCharRec(4,7,0,0,5,ch50data);
+
+/* char: 0x31 '1' */
+
+static final byte[] ch49data = {
+(byte) 0xe0,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0xc0,(byte) 0x40,
+};
+
+static final BitmapCharRec ch49 = new BitmapCharRec(3,7,-1,0,5,ch49data);
+
+/* char: 0x30 '0' */
+
+static final byte[] ch48data = {
+(byte) 0x60,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x90,(byte) 0x60,
+};
+
+static final BitmapCharRec ch48 = new BitmapCharRec(4,7,0,0,5,ch48data);
+
+/* char: 0x2f '/' */
+
+static final byte[] ch47data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch47 = new BitmapCharRec(3,7,0,0,3,ch47data);
+
+/* char: 0x2e '.' */
+
+static final byte[] ch46data = {
+(byte) 0x80,
+};
+
+static final BitmapCharRec ch46 = new BitmapCharRec(1,1,-1,0,3,ch46data);
+
+/* char: 0x2d '-' */
+
+static final byte[] ch45data = {
+(byte) 0xf0,
+};
+
+static final BitmapCharRec ch45 = new BitmapCharRec(4,1,-1,-2,7,ch45data);
+
+/* char: 0x2c ',' */
+
+static final byte[] ch44data = {
+(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch44 = new BitmapCharRec(1,3,-1,2,3,ch44data);
+
+/* char: 0x2b '+' */
+
+static final byte[] ch43data = {
+(byte) 0x20,(byte) 0x20,(byte) 0xf8,(byte) 0x20,(byte) 0x20,
+};
+
+static final BitmapCharRec ch43 = new BitmapCharRec(5,5,0,0,6,ch43data);
+
+/* char: 0x2a '*' */
+
+static final byte[] ch42data = {
+(byte) 0xa0,(byte) 0x40,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch42 = new BitmapCharRec(3,3,0,-4,5,ch42data);
+
+/* char: 0x29 ')' */
+
+static final byte[] ch41data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch41 = new BitmapCharRec(3,9,0,2,4,ch41data);
+
+/* char: 0x28 '(' */
+
+static final byte[] ch40data = {
+(byte) 0x20,(byte) 0x40,(byte) 0x40,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x40,(byte) 0x40,(byte) 0x20,
+};
+
+static final BitmapCharRec ch40 = new BitmapCharRec(3,9,0,2,4,ch40data);
+
+/* char: 0x27 ''' */
+
+static final byte[] ch39data = {
+(byte) 0x40,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch39 = new BitmapCharRec(2,2,0,-5,3,ch39data);
+
+/* char: 0x26 '&' */
+
+static final byte[] ch38data = {
+(byte) 0x76,(byte) 0x8d,(byte) 0x98,(byte) 0x74,(byte) 0x6e,(byte) 0x50,(byte) 0x30,
+};
+
+static final BitmapCharRec ch38 = new BitmapCharRec(8,7,0,0,8,ch38data);
+
+/* char: 0x25 '%' */
+
+static final byte[] ch37data = {
+(byte) 0x44,(byte) 0x2a,(byte) 0x2a,(byte) 0x56,(byte) 0xa8,(byte) 0xa4,(byte) 0x7e,
+};
+
+static final BitmapCharRec ch37 = new BitmapCharRec(7,7,0,0,8,ch37data);
+
+/* char: 0x24 '$' */
+
+static final byte[] ch36data = {
+(byte) 0x20,(byte) 0xe0,(byte) 0x90,(byte) 0x10,(byte) 0x60,(byte) 0x80,(byte) 0x90,(byte) 0x70,(byte) 0x20,
+};
+
+static final BitmapCharRec ch36 = new BitmapCharRec(4,9,0,1,5,ch36data);
+
+/* char: 0x23 '#' */
+
+static final byte[] ch35data = {
+(byte) 0x50,(byte) 0x50,(byte) 0xf8,(byte) 0x50,(byte) 0xf8,(byte) 0x50,(byte) 0x50,
+};
+
+static final BitmapCharRec ch35 = new BitmapCharRec(5,7,0,0,5,ch35data);
+
+/* char: 0x22 '"' */
+
+static final byte[] ch34data = {
+(byte) 0xa0,(byte) 0xa0,
+};
+
+static final BitmapCharRec ch34 = new BitmapCharRec(3,2,0,-5,4,ch34data);
+
+/* char: 0x21 '!' */
+
+static final byte[] ch33data = {
+(byte) 0x80,(byte) 0x0,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,(byte) 0x80,
+};
+
+static final BitmapCharRec ch33 = new BitmapCharRec(1,7,-1,0,3,ch33data);
+
+/* char: 0x20 ' ' */
+
+static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,2,null);
+
+static final BitmapCharRec[] chars = {
+ch32,
+ch33,
+ch34,
+ch35,
+ch36,
+ch37,
+ch38,
+ch39,
+ch40,
+ch41,
+ch42,
+ch43,
+ch44,
+ch45,
+ch46,
+ch47,
+ch48,
+ch49,
+ch50,
+ch51,
+ch52,
+ch53,
+ch54,
+ch55,
+ch56,
+ch57,
+ch58,
+ch59,
+ch60,
+ch61,
+ch62,
+ch63,
+ch64,
+ch65,
+ch66,
+ch67,
+ch68,
+ch69,
+ch70,
+ch71,
+ch72,
+ch73,
+ch74,
+ch75,
+ch76,
+ch77,
+ch78,
+ch79,
+ch80,
+ch81,
+ch82,
+ch83,
+ch84,
+ch85,
+ch86,
+ch87,
+ch88,
+ch89,
+ch90,
+ch91,
+ch92,
+ch93,
+ch94,
+ch95,
+ch96,
+ch97,
+ch98,
+ch99,
+ch100,
+ch101,
+ch102,
+ch103,
+ch104,
+ch105,
+ch106,
+ch107,
+ch108,
+ch109,
+ch110,
+ch111,
+ch112,
+ch113,
+ch114,
+ch115,
+ch116,
+ch117,
+ch118,
+ch119,
+ch120,
+ch121,
+ch122,
+ch123,
+ch124,
+ch125,
+ch126,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+ch160,
+ch161,
+ch162,
+ch163,
+ch164,
+ch165,
+ch166,
+ch167,
+ch168,
+ch169,
+ch170,
+ch171,
+ch172,
+ch173,
+ch174,
+ch175,
+ch176,
+ch177,
+ch178,
+ch179,
+ch180,
+ch181,
+ch182,
+ch183,
+ch184,
+ch185,
+ch186,
+ch187,
+ch188,
+ch189,
+ch190,
+ch191,
+ch192,
+ch193,
+ch194,
+ch195,
+ch196,
+ch197,
+ch198,
+ch199,
+ch200,
+ch201,
+ch202,
+ch203,
+ch204,
+ch205,
+ch206,
+ch207,
+ch208,
+ch209,
+ch210,
+ch211,
+ch212,
+ch213,
+ch214,
+ch215,
+ch216,
+ch217,
+ch218,
+ch219,
+ch220,
+ch221,
+ch222,
+ch223,
+ch224,
+ch225,
+ch226,
+ch227,
+ch228,
+ch229,
+ch230,
+ch231,
+ch232,
+ch233,
+ch234,
+ch235,
+ch236,
+ch237,
+ch238,
+ch239,
+ch240,
+ch241,
+ch242,
+ch243,
+ch244,
+ch245,
+ch246,
+ch247,
+ch248,
+ch249,
+ch250,
+ch251,
+ch252,
+ch253,
+ch254,
+ch255,
+};
+
+  public static final BitmapFontRec glutBitmapTimesRoman10 = new BitmapFontRec("-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1",
+                                                                        224,
+                                                                        32,
+                                                                        chars);
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman24.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman24.java
new file mode 100644
index 0000000..073e6e6
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTBitmapTimesRoman24.java
@@ -0,0 +1,2080 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+class GLUTBitmapTimesRoman24 {
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+/* char: 0xff */
+
+static final byte[] ch255data = {
+(byte) 0xe0,(byte) 0x0,(byte) 0xf0,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0,
+(byte) 0x1a,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x31,(byte) 0x0,(byte) 0x30,(byte) 0x80,(byte) 0x30,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0xc0,
+(byte) 0xf1,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x33,(byte) 0x0,
+};
+
+static final BitmapCharRec ch255 = new BitmapCharRec(11,21,0,5,11,ch255data);
+
+/* char: 0xfe */
+
+static final byte[] ch254data = {
+(byte) 0xf0,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x6e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,
+(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,
+(byte) 0x6e,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0xe0,(byte) 0x0,
+};
+
+static final BitmapCharRec ch254 = new BitmapCharRec(10,22,-1,5,12,ch254data);
+
+/* char: 0xfd */
+
+static final byte[] ch253data = {
+(byte) 0xe0,(byte) 0x0,(byte) 0xf0,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0,
+(byte) 0x1a,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x31,(byte) 0x0,(byte) 0x30,(byte) 0x80,(byte) 0x30,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0xc0,
+(byte) 0xf1,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x80,(byte) 0x1,(byte) 0x80,
+};
+
+static final BitmapCharRec ch253 = new BitmapCharRec(11,22,0,5,11,ch253data);
+
+/* char: 0xfc */
+
+static final byte[] ch252data = {
+(byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,
+(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x33,(byte) 0x0,
+};
+
+static final BitmapCharRec ch252 = new BitmapCharRec(11,16,-1,0,13,ch252data);
+
+/* char: 0xfb */
+
+static final byte[] ch251data = {
+(byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,
+(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x21,(byte) 0x0,(byte) 0x12,(byte) 0x0,(byte) 0x1e,(byte) 0x0,
+(byte) 0xc,(byte) 0x0,
+};
+
+static final BitmapCharRec ch251 = new BitmapCharRec(11,17,-1,0,13,ch251data);
+
+/* char: 0xfa */
+
+static final byte[] ch250data = {
+(byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,
+(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x80,
+(byte) 0x1,(byte) 0x80,
+};
+
+static final BitmapCharRec ch250 = new BitmapCharRec(11,17,-1,0,13,ch250data);
+
+/* char: 0xf9 */
+
+static final byte[] ch249data = {
+(byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,
+(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x2,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x38,(byte) 0x0,
+(byte) 0x30,(byte) 0x0,
+};
+
+static final BitmapCharRec ch249 = new BitmapCharRec(11,17,-1,0,13,ch249data);
+
+/* char: 0xf8 */
+
+static final byte[] ch248data = {
+(byte) 0xc0,(byte) 0x0,(byte) 0xde,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x71,(byte) 0x80,(byte) 0xd0,(byte) 0xc0,(byte) 0xd8,(byte) 0xc0,(byte) 0xc8,(byte) 0xc0,(byte) 0xcc,(byte) 0xc0,
+(byte) 0xc4,(byte) 0xc0,(byte) 0xc6,(byte) 0xc0,(byte) 0x63,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch248 = new BitmapCharRec(10,14,-1,1,12,ch248data);
+
+/* char: 0xf7 */
+
+static final byte[] ch247data = {
+(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,
+(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+};
+
+static final BitmapCharRec ch247 = new BitmapCharRec(12,10,-1,-2,14,ch247data);
+
+/* char: 0xf6 */
+
+static final byte[] ch246data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x33,(byte) 0x0,
+};
+
+static final BitmapCharRec ch246 = new BitmapCharRec(10,16,-1,0,12,ch246data);
+
+/* char: 0xf5 */
+
+static final byte[] ch245data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x27,(byte) 0x0,(byte) 0x1c,(byte) 0x80,
+};
+
+static final BitmapCharRec ch245 = new BitmapCharRec(10,16,-1,0,12,ch245data);
+
+/* char: 0xf4 */
+
+static final byte[] ch244data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x21,(byte) 0x0,(byte) 0x12,(byte) 0x0,(byte) 0x1e,(byte) 0x0,
+(byte) 0xc,(byte) 0x0,
+};
+
+static final BitmapCharRec ch244 = new BitmapCharRec(10,17,-1,0,12,ch244data);
+
+/* char: 0xf3 */
+
+static final byte[] ch243data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x80,
+(byte) 0x1,(byte) 0x80,
+};
+
+static final BitmapCharRec ch243 = new BitmapCharRec(10,17,-1,0,12,ch243data);
+
+/* char: 0xf2 */
+
+static final byte[] ch242data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x2,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x38,(byte) 0x0,
+(byte) 0x30,(byte) 0x0,
+};
+
+static final BitmapCharRec ch242 = new BitmapCharRec(10,17,-1,0,12,ch242data);
+
+/* char: 0xf1 */
+
+static final byte[] ch241data = {
+(byte) 0xf1,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,
+(byte) 0x60,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x6f,(byte) 0x80,(byte) 0xe7,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x27,(byte) 0x0,(byte) 0x1c,(byte) 0x80,
+};
+
+static final BitmapCharRec ch241 = new BitmapCharRec(11,16,-1,0,13,ch241data);
+
+/* char: 0xf0 */
+
+static final byte[] ch240data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1f,(byte) 0x0,(byte) 0xc6,(byte) 0x0,(byte) 0x3c,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x71,(byte) 0x80,
+(byte) 0xc0,(byte) 0x0,
+};
+
+static final BitmapCharRec ch240 = new BitmapCharRec(10,17,-1,0,12,ch240data);
+
+/* char: 0xef */
+
+static final byte[] ch239data = {
+(byte) 0x78,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,(byte) 0x0,(byte) 0x0,(byte) 0xcc,(byte) 0xcc,
+};
+
+static final BitmapCharRec ch239 = new BitmapCharRec(6,16,0,0,6,ch239data);
+
+/* char: 0xee */
+
+static final byte[] ch238data = {
+(byte) 0x78,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,(byte) 0x0,(byte) 0x84,(byte) 0x48,(byte) 0x78,
+(byte) 0x30,
+};
+
+static final BitmapCharRec ch238 = new BitmapCharRec(6,17,0,0,6,ch238data);
+
+/* char: 0xed */
+
+static final byte[] ch237data = {
+(byte) 0xf0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xe0,(byte) 0x0,(byte) 0x80,(byte) 0x60,(byte) 0x38,
+(byte) 0x18,
+};
+
+static final BitmapCharRec ch237 = new BitmapCharRec(5,17,-1,0,6,ch237data);
+
+/* char: 0xec */
+
+static final byte[] ch236data = {
+(byte) 0x78,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,(byte) 0x0,(byte) 0x8,(byte) 0x30,(byte) 0xe0,
+(byte) 0xc0,
+};
+
+static final BitmapCharRec ch236 = new BitmapCharRec(5,17,0,0,6,ch236data);
+
+/* char: 0xeb */
+
+static final byte[] ch235data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,
+(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x33,(byte) 0x0,
+};
+
+static final BitmapCharRec ch235 = new BitmapCharRec(9,16,-1,0,11,ch235data);
+
+/* char: 0xea */
+
+static final byte[] ch234data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,
+(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x21,(byte) 0x0,(byte) 0x12,(byte) 0x0,(byte) 0x1e,(byte) 0x0,
+(byte) 0xc,(byte) 0x0,
+};
+
+static final BitmapCharRec ch234 = new BitmapCharRec(9,17,-1,0,11,ch234data);
+
+/* char: 0xe9 */
+
+static final byte[] ch233data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,
+(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x7,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,
+};
+
+static final BitmapCharRec ch233 = new BitmapCharRec(9,17,-1,0,11,ch233data);
+
+/* char: 0xe8 */
+
+static final byte[] ch232data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,
+(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x70,(byte) 0x0,
+(byte) 0x60,(byte) 0x0,
+};
+
+static final BitmapCharRec ch232 = new BitmapCharRec(9,17,-1,0,11,ch232data);
+
+/* char: 0xe7 */
+
+static final byte[] ch231data = {
+(byte) 0x3c,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,
+(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x41,(byte) 0x80,
+(byte) 0x63,(byte) 0x80,(byte) 0x1f,(byte) 0x0,
+};
+
+static final BitmapCharRec ch231 = new BitmapCharRec(9,18,-1,6,11,ch231data);
+
+/* char: 0xe6 */
+
+static final byte[] ch230data = {
+(byte) 0x70,(byte) 0xf0,(byte) 0xfb,(byte) 0xf8,(byte) 0xc7,(byte) 0x84,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0xfc,
+(byte) 0x3,(byte) 0xc,(byte) 0x63,(byte) 0xc,(byte) 0x67,(byte) 0x98,(byte) 0x3c,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch230 = new BitmapCharRec(14,12,-1,0,16,ch230data);
+
+/* char: 0xe5 */
+
+static final byte[] ch229data = {
+(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,
+(byte) 0x1c,(byte) 0x0,
+};
+
+static final BitmapCharRec ch229 = new BitmapCharRec(9,17,-1,0,11,ch229data);
+
+/* char: 0xe4 */
+
+static final byte[] ch228data = {
+(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x66,(byte) 0x0,
+};
+
+static final BitmapCharRec ch228 = new BitmapCharRec(9,16,-1,0,11,ch228data);
+
+/* char: 0xe3 */
+
+static final byte[] ch227data = {
+(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x5c,(byte) 0x0,(byte) 0x3a,(byte) 0x0,
+};
+
+static final BitmapCharRec ch227 = new BitmapCharRec(9,16,-1,0,11,ch227data);
+
+/* char: 0xe2 */
+
+static final byte[] ch226data = {
+(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x42,(byte) 0x0,(byte) 0x24,(byte) 0x0,(byte) 0x3c,(byte) 0x0,
+(byte) 0x18,(byte) 0x0,
+};
+
+static final BitmapCharRec ch226 = new BitmapCharRec(9,17,-1,0,11,ch226data);
+
+/* char: 0xe1 */
+
+static final byte[] ch225data = {
+(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x7,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,
+};
+
+static final BitmapCharRec ch225 = new BitmapCharRec(9,17,-1,0,11,ch225data);
+
+/* char: 0xe0 */
+
+static final byte[] ch224data = {
+(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x70,(byte) 0x0,
+(byte) 0x60,(byte) 0x0,
+};
+
+static final BitmapCharRec ch224 = new BitmapCharRec(9,17,-1,0,11,ch224data);
+
+/* char: 0xdf */
+
+static final byte[] ch223data = {
+(byte) 0xe7,(byte) 0x0,(byte) 0x6c,(byte) 0x80,(byte) 0x6c,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x61,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x63,(byte) 0x80,
+(byte) 0x67,(byte) 0x0,(byte) 0x6c,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0,
+(byte) 0x1e,(byte) 0x0,
+};
+
+static final BitmapCharRec ch223 = new BitmapCharRec(10,17,-1,0,12,ch223data);
+
+/* char: 0xde */
+
+static final byte[] ch222data = {
+(byte) 0xfc,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,
+(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,
+(byte) 0xfc,(byte) 0x0,
+};
+
+static final BitmapCharRec ch222 = new BitmapCharRec(13,17,-1,0,15,ch222data);
+
+/* char: 0xdd */
+
+static final byte[] ch221data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x3,(byte) 0xc0,
+(byte) 0x3,(byte) 0x40,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x20,(byte) 0xc,(byte) 0x30,(byte) 0x1c,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0x38,(byte) 0x8,(byte) 0x30,(byte) 0xc,
+(byte) 0xfc,(byte) 0x3f,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x30,
+};
+
+static final BitmapCharRec ch221 = new BitmapCharRec(16,22,0,0,16,ch221data);
+
+/* char: 0xdc */
+
+static final byte[] ch220data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,
+(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,
+(byte) 0xfc,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30,
+};
+
+static final BitmapCharRec ch220 = new BitmapCharRec(16,21,-1,0,18,ch220data);
+
+/* char: 0xdb */
+
+static final byte[] ch219data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,
+(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,
+(byte) 0xfc,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x10,(byte) 0x6,(byte) 0x60,(byte) 0x3,(byte) 0xc0,(byte) 0x1,(byte) 0x80,
+};
+
+static final BitmapCharRec ch219 = new BitmapCharRec(16,22,-1,0,18,ch219data);
+
+/* char: 0xda */
+
+static final byte[] ch218data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,
+(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,
+(byte) 0xfc,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x30,
+};
+
+static final BitmapCharRec ch218 = new BitmapCharRec(16,22,-1,0,18,ch218data);
+
+/* char: 0xd9 */
+
+static final byte[] ch217data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,
+(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,
+(byte) 0xfc,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x40,(byte) 0x1,(byte) 0x80,(byte) 0x7,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+};
+
+static final BitmapCharRec ch217 = new BitmapCharRec(16,22,-1,0,18,ch217data);
+
+/* char: 0xd8 */
+
+static final byte[] ch216data = {
+(byte) 0x20,(byte) 0x0,(byte) 0x27,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x68,(byte) 0x6,(byte) 0x64,(byte) 0x6,(byte) 0xc2,(byte) 0x3,(byte) 0xc2,(byte) 0x3,
+(byte) 0xc1,(byte) 0x3,(byte) 0xc1,(byte) 0x3,(byte) 0xc0,(byte) 0x83,(byte) 0xc0,(byte) 0x83,(byte) 0xc0,(byte) 0x43,(byte) 0x60,(byte) 0x46,(byte) 0x60,(byte) 0x26,(byte) 0x38,(byte) 0x1c,
+(byte) 0x1c,(byte) 0x38,(byte) 0x7,(byte) 0xe4,(byte) 0x0,(byte) 0x4,
+};
+
+static final BitmapCharRec ch216 = new BitmapCharRec(16,19,-1,1,18,ch216data);
+
+/* char: 0xd7 */
+
+static final byte[] ch215data = {
+(byte) 0x80,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x33,(byte) 0x0,
+(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0x80,(byte) 0x40,
+};
+
+static final BitmapCharRec ch215 = new BitmapCharRec(10,11,-2,-1,14,ch215data);
+
+/* char: 0xd6 */
+
+static final byte[] ch214data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,
+(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38,
+(byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x60,
+};
+
+static final BitmapCharRec ch214 = new BitmapCharRec(16,21,-1,0,18,ch214data);
+
+/* char: 0xd5 */
+
+static final byte[] ch213data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,
+(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38,
+(byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0xe0,(byte) 0x3,(byte) 0x90,
+};
+
+static final BitmapCharRec ch213 = new BitmapCharRec(16,21,-1,0,18,ch213data);
+
+/* char: 0xd4 */
+
+static final byte[] ch212data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,
+(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38,
+(byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x10,(byte) 0x6,(byte) 0x60,(byte) 0x3,(byte) 0xc0,(byte) 0x1,(byte) 0x80,
+};
+
+static final BitmapCharRec ch212 = new BitmapCharRec(16,22,-1,0,18,ch212data);
+
+/* char: 0xd3 */
+
+static final byte[] ch211data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,
+(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38,
+(byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x30,
+};
+
+static final BitmapCharRec ch211 = new BitmapCharRec(16,22,-1,0,18,ch211data);
+
+/* char: 0xd2 */
+
+static final byte[] ch210data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,
+(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38,
+(byte) 0x7,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x40,(byte) 0x1,(byte) 0x80,(byte) 0x7,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+};
+
+static final BitmapCharRec ch210 = new BitmapCharRec(16,22,-1,0,18,ch210data);
+
+/* char: 0xd1 */
+
+static final byte[] ch209data = {
+(byte) 0xf8,(byte) 0xc,(byte) 0x20,(byte) 0x1c,(byte) 0x20,(byte) 0x1c,(byte) 0x20,(byte) 0x34,(byte) 0x20,(byte) 0x64,(byte) 0x20,(byte) 0x64,(byte) 0x20,(byte) 0xc4,(byte) 0x21,(byte) 0x84,
+(byte) 0x21,(byte) 0x84,(byte) 0x23,(byte) 0x4,(byte) 0x26,(byte) 0x4,(byte) 0x26,(byte) 0x4,(byte) 0x2c,(byte) 0x4,(byte) 0x38,(byte) 0x4,(byte) 0x38,(byte) 0x4,(byte) 0x30,(byte) 0x4,
+(byte) 0xf0,(byte) 0x1f,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0xe0,(byte) 0x3,(byte) 0x90,
+};
+
+static final BitmapCharRec ch209 = new BitmapCharRec(16,21,-1,0,18,ch209data);
+
+/* char: 0xd0 */
+
+static final byte[] ch208data = {
+(byte) 0x7f,(byte) 0xe0,(byte) 0x18,(byte) 0x38,(byte) 0x18,(byte) 0x1c,(byte) 0x18,(byte) 0x6,(byte) 0x18,(byte) 0x6,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x3,
+(byte) 0xff,(byte) 0x3,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x3,(byte) 0x18,(byte) 0x6,(byte) 0x18,(byte) 0x6,(byte) 0x18,(byte) 0x1c,(byte) 0x18,(byte) 0x38,
+(byte) 0x7f,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch208 = new BitmapCharRec(16,17,0,0,17,ch208data);
+
+/* char: 0xcf */
+
+static final byte[] ch207data = {
+(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,
+(byte) 0xfc,(byte) 0x0,(byte) 0x0,(byte) 0xcc,(byte) 0xcc,
+};
+
+static final BitmapCharRec ch207 = new BitmapCharRec(6,21,-1,0,8,ch207data);
+
+/* char: 0xce */
+
+static final byte[] ch206data = {
+(byte) 0x7e,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,
+(byte) 0x7e,(byte) 0x0,(byte) 0x81,(byte) 0x66,(byte) 0x3c,(byte) 0x18,
+};
+
+static final BitmapCharRec ch206 = new BitmapCharRec(8,22,-1,0,8,ch206data);
+
+/* char: 0xcd */
+
+static final byte[] ch205data = {
+(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,
+(byte) 0xfc,(byte) 0x0,(byte) 0x40,(byte) 0x30,(byte) 0x1c,(byte) 0xc,
+};
+
+static final BitmapCharRec ch205 = new BitmapCharRec(6,22,-1,0,8,ch205data);
+
+/* char: 0xcc */
+
+static final byte[] ch204data = {
+(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,
+(byte) 0xfc,(byte) 0x0,(byte) 0x8,(byte) 0x30,(byte) 0xe0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch204 = new BitmapCharRec(6,22,-1,0,8,ch204data);
+
+/* char: 0xcb */
+
+static final byte[] ch203data = {
+(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,
+(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30,
+(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,
+};
+
+static final BitmapCharRec ch203 = new BitmapCharRec(13,21,-1,0,15,ch203data);
+
+/* char: 0xca */
+
+static final byte[] ch202data = {
+(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,
+(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30,
+(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x20,(byte) 0xc,(byte) 0xc0,(byte) 0x7,(byte) 0x80,(byte) 0x3,(byte) 0x0,
+};
+
+static final BitmapCharRec ch202 = new BitmapCharRec(13,22,-1,0,15,ch202data);
+
+/* char: 0xc9 */
+
+static final byte[] ch201data = {
+(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,
+(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30,
+(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch201 = new BitmapCharRec(13,22,-1,0,15,ch201data);
+
+/* char: 0xc8 */
+
+static final byte[] ch200data = {
+(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,
+(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30,
+(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x18,(byte) 0x0,
+};
+
+static final BitmapCharRec ch200 = new BitmapCharRec(13,22,-1,0,15,ch200data);
+
+/* char: 0xc7 */
+
+static final byte[] ch199data = {
+(byte) 0x7,(byte) 0x80,(byte) 0xc,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x7,(byte) 0xe0,(byte) 0x1e,(byte) 0x38,
+(byte) 0x38,(byte) 0x8,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x4,(byte) 0x38,(byte) 0xc,(byte) 0x1c,(byte) 0x3c,(byte) 0x7,(byte) 0xe4,
+};
+
+static final BitmapCharRec ch199 = new BitmapCharRec(14,23,-1,6,16,ch199data);
+
+/* char: 0xc6 */
+
+static final byte[] ch198data = {
+(byte) 0xf9,(byte) 0xff,(byte) 0xf0,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0x10,(byte) 0x60,(byte) 0x10,(byte) 0x10,(byte) 0x60,(byte) 0x10,(byte) 0x18,(byte) 0x60,(byte) 0x0,(byte) 0x8,
+(byte) 0x60,(byte) 0x0,(byte) 0xf,(byte) 0xe0,(byte) 0x80,(byte) 0xc,(byte) 0x60,(byte) 0x80,(byte) 0x4,(byte) 0x7f,(byte) 0x80,(byte) 0x4,(byte) 0x60,(byte) 0x80,(byte) 0x6,(byte) 0x60,
+(byte) 0x80,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x20,(byte) 0x1,(byte) 0x60,(byte) 0x20,(byte) 0x1,(byte) 0xe0,(byte) 0x60,
+(byte) 0x3,(byte) 0xff,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch198 = new BitmapCharRec(20,17,0,0,21,ch198data);
+
+/* char: 0xc5 */
+
+static final byte[] ch197data = {
+(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8,
+(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30,
+(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,
+(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x2,(byte) 0x20,(byte) 0x0,(byte) 0x2,(byte) 0x20,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,
+};
+
+static final BitmapCharRec ch197 = new BitmapCharRec(17,21,0,0,17,ch197data);
+
+/* char: 0xc4 */
+
+static final byte[] ch196data = {
+(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8,
+(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30,
+(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,
+(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30,(byte) 0x0,
+};
+
+static final BitmapCharRec ch196 = new BitmapCharRec(17,21,0,0,17,ch196data);
+
+/* char: 0xc3 */
+
+static final byte[] ch195data = {
+(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x7,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8,
+(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30,
+(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,
+(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x4,(byte) 0xe0,(byte) 0x0,(byte) 0x3,(byte) 0x90,(byte) 0x0,
+};
+
+static final BitmapCharRec ch195 = new BitmapCharRec(17,21,0,0,17,ch195data);
+
+/* char: 0xc2 */
+
+static final byte[] ch194data = {
+(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8,
+(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30,
+(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,
+(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x8,(byte) 0x10,(byte) 0x0,(byte) 0x6,(byte) 0x60,(byte) 0x0,(byte) 0x3,(byte) 0xc0,(byte) 0x0,(byte) 0x1,
+(byte) 0x80,(byte) 0x0,
+};
+
+static final BitmapCharRec ch194 = new BitmapCharRec(17,22,0,0,17,ch194data);
+
+/* char: 0xc1 */
+
+static final byte[] ch193data = {
+(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8,
+(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30,
+(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,
+(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x0,
+(byte) 0x30,(byte) 0x0,
+};
+
+static final BitmapCharRec ch193 = new BitmapCharRec(17,22,0,0,17,ch193data);
+
+/* char: 0xc0 */
+
+static final byte[] ch192data = {
+(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8,
+(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30,
+(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,
+(byte) 0x0,(byte) 0x80,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x20,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x3,(byte) 0x80,(byte) 0x0,(byte) 0x3,
+(byte) 0x0,(byte) 0x0,
+};
+
+static final BitmapCharRec ch192 = new BitmapCharRec(17,22,0,0,17,ch192data);
+
+/* char: 0xbf */
+
+static final byte[] ch191data = {
+(byte) 0x3e,(byte) 0x63,(byte) 0xc1,(byte) 0xc3,(byte) 0xc3,(byte) 0xe0,(byte) 0x70,(byte) 0x30,(byte) 0x38,(byte) 0x18,(byte) 0x18,(byte) 0x8,(byte) 0x8,(byte) 0x0,(byte) 0x0,(byte) 0xc,
+(byte) 0xc,
+};
+
+static final BitmapCharRec ch191 = new BitmapCharRec(8,17,-1,5,11,ch191data);
+
+/* char: 0xbe */
+
+static final byte[] ch190data = {
+(byte) 0x18,(byte) 0x2,(byte) 0x0,(byte) 0x8,(byte) 0x2,(byte) 0x0,(byte) 0xc,(byte) 0x7f,(byte) 0x80,(byte) 0x4,(byte) 0x22,(byte) 0x0,(byte) 0x6,(byte) 0x32,(byte) 0x0,(byte) 0x3,
+(byte) 0x12,(byte) 0x0,(byte) 0x1,(byte) 0xa,(byte) 0x0,(byte) 0x71,(byte) 0x8e,(byte) 0x0,(byte) 0x88,(byte) 0x86,(byte) 0x0,(byte) 0x8c,(byte) 0xc2,(byte) 0x0,(byte) 0xc,(byte) 0x60,
+(byte) 0x0,(byte) 0x8,(byte) 0x20,(byte) 0x0,(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x8,(byte) 0x10,(byte) 0x0,(byte) 0x8c,(byte) 0x18,(byte) 0x0,(byte) 0x4c,(byte) 0xc,(byte) 0x0,
+(byte) 0x38,(byte) 0x4,(byte) 0x0,
+};
+
+static final BitmapCharRec ch190 = new BitmapCharRec(17,17,0,0,18,ch190data);
+
+/* char: 0xbd */
+
+static final byte[] ch189data = {
+(byte) 0x30,(byte) 0x7e,(byte) 0x10,(byte) 0x22,(byte) 0x18,(byte) 0x10,(byte) 0x8,(byte) 0x18,(byte) 0xc,(byte) 0x8,(byte) 0x6,(byte) 0x4,(byte) 0x2,(byte) 0x6,(byte) 0xfb,(byte) 0x46,
+(byte) 0x21,(byte) 0x26,(byte) 0x21,(byte) 0x9c,(byte) 0x20,(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x20,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0xa0,(byte) 0x30,(byte) 0x60,(byte) 0x18,
+(byte) 0x20,(byte) 0x8,
+};
+
+static final BitmapCharRec ch189 = new BitmapCharRec(15,17,-1,0,18,ch189data);
+
+/* char: 0xbc */
+
+static final byte[] ch188data = {
+(byte) 0x30,(byte) 0x4,(byte) 0x10,(byte) 0x4,(byte) 0x18,(byte) 0xff,(byte) 0x8,(byte) 0x44,(byte) 0xc,(byte) 0x64,(byte) 0x6,(byte) 0x24,(byte) 0x2,(byte) 0x14,(byte) 0xfb,(byte) 0x1c,
+(byte) 0x21,(byte) 0xc,(byte) 0x21,(byte) 0x84,(byte) 0x20,(byte) 0xc0,(byte) 0x20,(byte) 0x40,(byte) 0x20,(byte) 0x60,(byte) 0x20,(byte) 0x20,(byte) 0xa0,(byte) 0x30,(byte) 0x60,(byte) 0x18,
+(byte) 0x20,(byte) 0x8,
+};
+
+static final BitmapCharRec ch188 = new BitmapCharRec(16,17,-1,0,18,ch188data);
+
+/* char: 0xbb */
+
+static final byte[] ch187data = {
+(byte) 0x88,(byte) 0x0,(byte) 0xcc,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x19,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x33,(byte) 0x0,(byte) 0x66,(byte) 0x0,
+(byte) 0xcc,(byte) 0x0,(byte) 0x88,(byte) 0x0,
+};
+
+static final BitmapCharRec ch187 = new BitmapCharRec(9,10,-2,-1,12,ch187data);
+
+/* char: 0xba */
+
+static final byte[] ch186data = {
+(byte) 0xfc,(byte) 0x0,(byte) 0x78,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0x78,
+};
+
+static final BitmapCharRec ch186 = new BitmapCharRec(6,9,-1,-8,8,ch186data);
+
+/* char: 0xb9 */
+
+static final byte[] ch185data = {
+(byte) 0xf8,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0x20,(byte) 0xa0,(byte) 0x60,(byte) 0x20,
+};
+
+static final BitmapCharRec ch185 = new BitmapCharRec(5,10,-1,-7,7,ch185data);
+
+/* char: 0xb8 */
+
+static final byte[] ch184data = {
+(byte) 0x78,(byte) 0xcc,(byte) 0xc,(byte) 0x3c,(byte) 0x30,(byte) 0x10,
+};
+
+static final BitmapCharRec ch184 = new BitmapCharRec(6,6,-1,6,8,ch184data);
+
+/* char: 0xb7 */
+
+static final byte[] ch183data = {
+(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch183 = new BitmapCharRec(2,2,-2,-6,6,ch183data);
+
+/* char: 0xb6 */
+
+static final byte[] ch182data = {
+(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,
+(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x9,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x39,(byte) 0x0,(byte) 0x79,(byte) 0x0,(byte) 0x79,(byte) 0x0,(byte) 0xf9,(byte) 0x0,
+(byte) 0xf9,(byte) 0x0,(byte) 0xf9,(byte) 0x0,(byte) 0x79,(byte) 0x0,(byte) 0x79,(byte) 0x0,(byte) 0x39,(byte) 0x0,(byte) 0x1f,(byte) 0x80,
+};
+
+static final BitmapCharRec ch182 = new BitmapCharRec(9,22,-1,5,11,ch182data);
+
+/* char: 0xb5 */
+
+static final byte[] ch181data = {
+(byte) 0x40,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x5c,(byte) 0xe0,(byte) 0x7e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,
+(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,
+(byte) 0xe1,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch181 = new BitmapCharRec(11,17,-1,5,13,ch181data);
+
+/* char: 0xb4 */
+
+static final byte[] ch180data = {
+(byte) 0x80,(byte) 0x60,(byte) 0x38,(byte) 0x18,
+};
+
+static final BitmapCharRec ch180 = new BitmapCharRec(5,4,-2,-13,8,ch180data);
+
+/* char: 0xb3 */
+
+static final byte[] ch179data = {
+(byte) 0x70,(byte) 0x88,(byte) 0x8c,(byte) 0xc,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x8c,(byte) 0x4c,(byte) 0x38,
+};
+
+static final BitmapCharRec ch179 = new BitmapCharRec(6,10,0,-7,7,ch179data);
+
+/* char: 0xb2 */
+
+static final byte[] ch178data = {
+(byte) 0xfc,(byte) 0x44,(byte) 0x20,(byte) 0x30,(byte) 0x10,(byte) 0x8,(byte) 0xc,(byte) 0x8c,(byte) 0x4c,(byte) 0x38,
+};
+
+static final BitmapCharRec ch178 = new BitmapCharRec(6,10,0,-7,7,ch178data);
+
+/* char: 0xb1 */
+
+static final byte[] ch177data = {
+(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+};
+
+static final BitmapCharRec ch177 = new BitmapCharRec(12,15,-1,0,14,ch177data);
+
+/* char: 0xb0 */
+
+static final byte[] ch176data = {
+(byte) 0x38,(byte) 0x44,(byte) 0x82,(byte) 0x82,(byte) 0x82,(byte) 0x44,(byte) 0x38,
+};
+
+static final BitmapCharRec ch176 = new BitmapCharRec(7,7,-1,-10,9,ch176data);
+
+/* char: 0xaf */
+
+static final byte[] ch175data = {
+(byte) 0xfc,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch175 = new BitmapCharRec(6,2,-1,-14,8,ch175data);
+
+/* char: 0xae */
+
+static final byte[] ch174data = {
+(byte) 0x7,(byte) 0xf0,(byte) 0x0,(byte) 0x1c,(byte) 0x1c,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x60,(byte) 0x3,(byte) 0x0,(byte) 0x47,(byte) 0x19,(byte) 0x0,(byte) 0xc2,
+(byte) 0x31,(byte) 0x80,(byte) 0x82,(byte) 0x20,(byte) 0x80,(byte) 0x82,(byte) 0x40,(byte) 0x80,(byte) 0x83,(byte) 0xe0,(byte) 0x80,(byte) 0x82,(byte) 0x30,(byte) 0x80,(byte) 0x82,(byte) 0x10,
+(byte) 0x80,(byte) 0xc2,(byte) 0x11,(byte) 0x80,(byte) 0x42,(byte) 0x31,(byte) 0x0,(byte) 0x67,(byte) 0xe3,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x1c,(byte) 0x1c,(byte) 0x0,
+(byte) 0x7,(byte) 0xf0,(byte) 0x0,
+};
+
+static final BitmapCharRec ch174 = new BitmapCharRec(17,17,-1,0,19,ch174data);
+
+/* char: 0xad */
+
+static final byte[] ch173data = {
+(byte) 0xfe,(byte) 0xfe,
+};
+
+static final BitmapCharRec ch173 = new BitmapCharRec(7,2,-1,-5,9,ch173data);
+
+/* char: 0xac */
+
+static final byte[] ch172data = {
+(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch172 = new BitmapCharRec(12,7,-1,-3,14,ch172data);
+
+/* char: 0xab */
+
+static final byte[] ch171data = {
+(byte) 0x8,(byte) 0x80,(byte) 0x19,(byte) 0x80,(byte) 0x33,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0xcc,(byte) 0x0,(byte) 0xcc,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x33,(byte) 0x0,
+(byte) 0x19,(byte) 0x80,(byte) 0x8,(byte) 0x80,
+};
+
+static final BitmapCharRec ch171 = new BitmapCharRec(9,10,-2,-1,13,ch171data);
+
+/* char: 0xaa */
+
+static final byte[] ch170data = {
+(byte) 0x7e,(byte) 0x0,(byte) 0x76,(byte) 0xcc,(byte) 0xcc,(byte) 0x7c,(byte) 0xc,(byte) 0xcc,(byte) 0x78,
+};
+
+static final BitmapCharRec ch170 = new BitmapCharRec(7,9,0,-8,8,ch170data);
+
+/* char: 0xa9 */
+
+static final byte[] ch169data = {
+(byte) 0x7,(byte) 0xf0,(byte) 0x0,(byte) 0x1c,(byte) 0x1c,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x61,(byte) 0xc3,(byte) 0x0,(byte) 0x47,(byte) 0x71,(byte) 0x0,(byte) 0xc4,
+(byte) 0x19,(byte) 0x80,(byte) 0x8c,(byte) 0x0,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x80,(byte) 0x88,(byte) 0x0,(byte) 0x80,(byte) 0x8c,(byte) 0x0,
+(byte) 0x80,(byte) 0xc4,(byte) 0x19,(byte) 0x80,(byte) 0x47,(byte) 0x31,(byte) 0x0,(byte) 0x61,(byte) 0xe3,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x1c,(byte) 0x1c,(byte) 0x0,
+(byte) 0x7,(byte) 0xf0,(byte) 0x0,
+};
+
+static final BitmapCharRec ch169 = new BitmapCharRec(17,17,-1,0,19,ch169data);
+
+/* char: 0xa8 */
+
+static final byte[] ch168data = {
+(byte) 0xcc,(byte) 0xcc,
+};
+
+static final BitmapCharRec ch168 = new BitmapCharRec(6,2,-1,-14,8,ch168data);
+
+/* char: 0xa7 */
+
+static final byte[] ch167data = {
+(byte) 0x38,(byte) 0x64,(byte) 0x62,(byte) 0x6,(byte) 0xe,(byte) 0x1c,(byte) 0x38,(byte) 0x74,(byte) 0xe2,(byte) 0xc3,(byte) 0x83,(byte) 0x87,(byte) 0x4e,(byte) 0x3c,(byte) 0x38,(byte) 0x70,
+(byte) 0x60,(byte) 0x46,(byte) 0x26,(byte) 0x1c,
+};
+
+static final BitmapCharRec ch167 = new BitmapCharRec(8,20,-2,2,12,ch167data);
+
+/* char: 0xa6 */
+
+static final byte[] ch166data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,
+};
+
+static final BitmapCharRec ch166 = new BitmapCharRec(2,17,-2,0,6,ch166data);
+
+/* char: 0xa5 */
+
+static final byte[] ch165data = {
+(byte) 0xf,(byte) 0xc0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1f,(byte) 0xe0,(byte) 0x3,(byte) 0x0,(byte) 0x1f,(byte) 0xe0,
+(byte) 0x3,(byte) 0x0,(byte) 0x7,(byte) 0x80,(byte) 0xc,(byte) 0x80,(byte) 0xc,(byte) 0xc0,(byte) 0x18,(byte) 0x40,(byte) 0x18,(byte) 0x60,(byte) 0x30,(byte) 0x20,(byte) 0x70,(byte) 0x30,
+(byte) 0xf8,(byte) 0x7c,
+};
+
+static final BitmapCharRec ch165 = new BitmapCharRec(14,17,0,0,14,ch165data);
+
+/* char: 0xa4 */
+
+static final byte[] ch164data = {
+(byte) 0xc0,(byte) 0x60,(byte) 0xee,(byte) 0xe0,(byte) 0x7f,(byte) 0xc0,(byte) 0x31,(byte) 0x80,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,
+(byte) 0x31,(byte) 0x80,(byte) 0x7f,(byte) 0xc0,(byte) 0xee,(byte) 0xe0,(byte) 0xc0,(byte) 0x60,
+};
+
+static final BitmapCharRec ch164 = new BitmapCharRec(11,12,-1,-3,13,ch164data);
+
+/* char: 0xa3 */
+
+static final byte[] ch163data = {
+(byte) 0xe7,(byte) 0x80,(byte) 0xbe,(byte) 0xc0,(byte) 0x78,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,
+(byte) 0x30,(byte) 0x0,(byte) 0xfc,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x31,(byte) 0x80,(byte) 0x19,(byte) 0x80,
+(byte) 0xf,(byte) 0x0,
+};
+
+static final BitmapCharRec ch163 = new BitmapCharRec(10,17,-1,0,12,ch163data);
+
+/* char: 0xa2 */
+
+static final byte[] ch162data = {
+(byte) 0x40,(byte) 0x0,(byte) 0x40,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xd0,(byte) 0x0,(byte) 0xc8,(byte) 0x0,(byte) 0xc8,(byte) 0x0,
+(byte) 0xc8,(byte) 0x0,(byte) 0xc4,(byte) 0x0,(byte) 0xc4,(byte) 0x0,(byte) 0x43,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0x1f,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x1,(byte) 0x0,
+};
+
+static final BitmapCharRec ch162 = new BitmapCharRec(9,16,-1,2,12,ch162data);
+
+/* char: 0xa1 */
+
+static final byte[] ch161data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,
+(byte) 0xc0,
+};
+
+static final BitmapCharRec ch161 = new BitmapCharRec(2,17,-4,5,8,ch161data);
+
+/* char: 0xa0 */
+
+static final BitmapCharRec ch160 = new BitmapCharRec(0,0,0,0,6,null);
+
+/* char: 0x7e '~' */
+
+static final byte[] ch126data = {
+(byte) 0x83,(byte) 0x80,(byte) 0xc7,(byte) 0xc0,(byte) 0x7c,(byte) 0x60,(byte) 0x38,(byte) 0x20,
+};
+
+static final BitmapCharRec ch126 = new BitmapCharRec(11,4,-1,-5,13,ch126data);
+
+/* char: 0x7d '}' */
+
+static final byte[] ch125data = {
+(byte) 0xe0,(byte) 0x30,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x8,(byte) 0xc,(byte) 0x4,(byte) 0x3,(byte) 0x4,(byte) 0xc,(byte) 0x8,(byte) 0x18,
+(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x30,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch125 = new BitmapCharRec(8,22,-1,5,10,ch125data);
+
+/* char: 0x7c '|' */
+
+static final byte[] ch124data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,
+};
+
+static final BitmapCharRec ch124 = new BitmapCharRec(2,17,-2,0,6,ch124data);
+
+/* char: 0x7b '{' */
+
+static final byte[] ch123data = {
+(byte) 0x7,(byte) 0xc,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x20,(byte) 0xc0,(byte) 0x20,(byte) 0x30,(byte) 0x10,(byte) 0x18,
+(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0x7,
+};
+
+static final BitmapCharRec ch123 = new BitmapCharRec(8,22,-1,5,10,ch123data);
+
+/* char: 0x7a 'z' */
+
+static final byte[] ch122data = {
+(byte) 0xff,(byte) 0xc3,(byte) 0x61,(byte) 0x70,(byte) 0x30,(byte) 0x38,(byte) 0x18,(byte) 0x1c,(byte) 0xe,(byte) 0x86,(byte) 0xc3,(byte) 0xff,
+};
+
+static final BitmapCharRec ch122 = new BitmapCharRec(8,12,-1,0,10,ch122data);
+
+/* char: 0x79 'y' */
+
+static final byte[] ch121data = {
+(byte) 0xe0,(byte) 0x0,(byte) 0xf0,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x8,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0,
+(byte) 0x1a,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x31,(byte) 0x0,(byte) 0x30,(byte) 0x80,(byte) 0x30,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0xc0,
+(byte) 0xf1,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch121 = new BitmapCharRec(11,17,0,5,11,ch121data);
+
+/* char: 0x78 'x' */
+
+static final byte[] ch120data = {
+(byte) 0xf1,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x21,(byte) 0x80,(byte) 0x33,(byte) 0x80,(byte) 0x1b,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x1a,(byte) 0x0,
+(byte) 0x39,(byte) 0x0,(byte) 0x31,(byte) 0x80,(byte) 0x60,(byte) 0xc0,(byte) 0xf1,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch120 = new BitmapCharRec(11,12,-1,0,13,ch120data);
+
+/* char: 0x77 'w' */
+
+static final byte[] ch119data = {
+(byte) 0x4,(byte) 0x10,(byte) 0x0,(byte) 0xe,(byte) 0x38,(byte) 0x0,(byte) 0xe,(byte) 0x38,(byte) 0x0,(byte) 0x1a,(byte) 0x28,(byte) 0x0,(byte) 0x1a,(byte) 0x64,(byte) 0x0,(byte) 0x19,
+(byte) 0x64,(byte) 0x0,(byte) 0x31,(byte) 0x64,(byte) 0x0,(byte) 0x30,(byte) 0xc2,(byte) 0x0,(byte) 0x30,(byte) 0xc2,(byte) 0x0,(byte) 0x60,(byte) 0xc2,(byte) 0x0,(byte) 0x60,(byte) 0xc3,
+(byte) 0x0,(byte) 0xf1,(byte) 0xe7,(byte) 0x80,
+};
+
+static final BitmapCharRec ch119 = new BitmapCharRec(17,12,0,0,17,ch119data);
+
+/* char: 0x76 'v' */
+
+static final byte[] ch118data = {
+(byte) 0x4,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0xe,(byte) 0x0,(byte) 0x1a,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x19,(byte) 0x0,(byte) 0x31,(byte) 0x0,(byte) 0x30,(byte) 0x80,
+(byte) 0x30,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0xc0,(byte) 0xf1,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch118 = new BitmapCharRec(11,12,0,0,11,ch118data);
+
+/* char: 0x75 'u' */
+
+static final byte[] ch117data = {
+(byte) 0x1c,(byte) 0xe0,(byte) 0x3e,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,
+(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0xe1,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch117 = new BitmapCharRec(11,12,-1,0,13,ch117data);
+
+/* char: 0x74 't' */
+
+static final byte[] ch116data = {
+(byte) 0x1c,(byte) 0x32,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0xfe,(byte) 0x70,(byte) 0x30,(byte) 0x10,
+};
+
+static final BitmapCharRec ch116 = new BitmapCharRec(7,15,0,0,7,ch116data);
+
+/* char: 0x73 's' */
+
+static final byte[] ch115data = {
+(byte) 0xf8,(byte) 0xc6,(byte) 0x83,(byte) 0x3,(byte) 0x7,(byte) 0x1e,(byte) 0x7c,(byte) 0x70,(byte) 0xe0,(byte) 0xc2,(byte) 0x66,(byte) 0x3e,
+};
+
+static final BitmapCharRec ch115 = new BitmapCharRec(8,12,-1,0,10,ch115data);
+
+/* char: 0x72 'r' */
+
+static final byte[] ch114data = {
+(byte) 0xf0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x76,(byte) 0x6e,(byte) 0xe6,
+};
+
+static final BitmapCharRec ch114 = new BitmapCharRec(7,12,-1,0,8,ch114data);
+
+/* char: 0x71 'q' */
+
+static final byte[] ch113data = {
+(byte) 0x3,(byte) 0xc0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1d,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,
+(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,
+(byte) 0x1d,(byte) 0x80,
+};
+
+static final BitmapCharRec ch113 = new BitmapCharRec(10,17,-1,5,12,ch113data);
+
+/* char: 0x70 'p' */
+
+static final byte[] ch112data = {
+(byte) 0xf0,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x6e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,
+(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,
+(byte) 0xee,(byte) 0x0,
+};
+
+static final BitmapCharRec ch112 = new BitmapCharRec(10,17,-1,5,12,ch112data);
+
+/* char: 0x6f 'o' */
+
+static final byte[] ch111data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1e,(byte) 0x0,
+};
+
+static final BitmapCharRec ch111 = new BitmapCharRec(10,12,-1,0,12,ch111data);
+
+/* char: 0x6e 'n' */
+
+static final byte[] ch110data = {
+(byte) 0xf1,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,
+(byte) 0x60,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x6f,(byte) 0x80,(byte) 0xe7,(byte) 0x0,
+};
+
+static final BitmapCharRec ch110 = new BitmapCharRec(11,12,-1,0,13,ch110data);
+
+/* char: 0x6d 'm' */
+
+static final byte[] ch109data = {
+(byte) 0xf1,(byte) 0xe3,(byte) 0xc0,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,
+(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x60,(byte) 0xc1,(byte) 0x80,(byte) 0x71,(byte) 0xe3,(byte) 0x80,(byte) 0x6f,(byte) 0x9f,
+(byte) 0x0,(byte) 0xe7,(byte) 0xe,(byte) 0x0,
+};
+
+static final BitmapCharRec ch109 = new BitmapCharRec(18,12,-1,0,20,ch109data);
+
+/* char: 0x6c 'l' */
+
+static final byte[] ch108data = {
+(byte) 0xf0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,
+(byte) 0xe0,
+};
+
+static final BitmapCharRec ch108 = new BitmapCharRec(4,17,-1,0,6,ch108data);
+
+/* char: 0x6b 'k' */
+
+static final byte[] ch107data = {
+(byte) 0xf3,(byte) 0xe0,(byte) 0x61,(byte) 0xc0,(byte) 0x63,(byte) 0x80,(byte) 0x67,(byte) 0x0,(byte) 0x6e,(byte) 0x0,(byte) 0x6c,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0x68,(byte) 0x0,
+(byte) 0x64,(byte) 0x0,(byte) 0x66,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0xc0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,
+(byte) 0xe0,(byte) 0x0,
+};
+
+static final BitmapCharRec ch107 = new BitmapCharRec(11,17,-1,0,12,ch107data);
+
+/* char: 0x6a 'j' */
+
+static final byte[] ch106data = {
+(byte) 0xc0,(byte) 0xe0,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,
+(byte) 0x70,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x30,
+};
+
+static final BitmapCharRec ch106 = new BitmapCharRec(4,22,0,5,6,ch106data);
+
+/* char: 0x69 'i' */
+
+static final byte[] ch105data = {
+(byte) 0xf0,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0x60,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x60,
+(byte) 0x60,
+};
+
+static final BitmapCharRec ch105 = new BitmapCharRec(4,17,-1,0,6,ch105data);
+
+/* char: 0x68 'h' */
+
+static final byte[] ch104data = {
+(byte) 0xf1,(byte) 0xe0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,
+(byte) 0x60,(byte) 0xc0,(byte) 0x71,(byte) 0xc0,(byte) 0x6f,(byte) 0x80,(byte) 0x67,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,
+(byte) 0xe0,(byte) 0x0,
+};
+
+static final BitmapCharRec ch104 = new BitmapCharRec(11,17,-1,0,13,ch104data);
+
+/* char: 0x67 'g' */
+
+static final byte[] ch103data = {
+(byte) 0x3f,(byte) 0x0,(byte) 0xf1,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x3f,(byte) 0xc0,(byte) 0x7f,(byte) 0x0,(byte) 0x60,(byte) 0x0,
+(byte) 0x30,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0,
+(byte) 0x1f,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch103 = new BitmapCharRec(11,17,-1,5,12,ch103data);
+
+/* char: 0x66 'f' */
+
+static final byte[] ch102data = {
+(byte) 0x78,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0xfe,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x16,
+(byte) 0xe,
+};
+
+static final BitmapCharRec ch102 = new BitmapCharRec(7,17,0,0,7,ch102data);
+
+/* char: 0x65 'e' */
+
+static final byte[] ch101data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xff,(byte) 0x80,
+(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x0,(byte) 0x1e,(byte) 0x0,
+};
+
+static final BitmapCharRec ch101 = new BitmapCharRec(9,12,-1,0,11,ch101data);
+
+/* char: 0x64 'd' */
+
+static final byte[] ch100data = {
+(byte) 0x1e,(byte) 0xc0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0xc1,(byte) 0x80,
+(byte) 0xc1,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x1d,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,
+(byte) 0x3,(byte) 0x80,
+};
+
+static final BitmapCharRec ch100 = new BitmapCharRec(10,17,-1,0,12,ch100data);
+
+/* char: 0x63 'c' */
+
+static final byte[] ch99data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x7f,(byte) 0x0,(byte) 0x70,(byte) 0x80,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,
+(byte) 0xc0,(byte) 0x0,(byte) 0x41,(byte) 0x80,(byte) 0x63,(byte) 0x80,(byte) 0x1f,(byte) 0x0,
+};
+
+static final BitmapCharRec ch99 = new BitmapCharRec(9,12,-1,0,11,ch99data);
+
+/* char: 0x62 'b' */
+
+static final byte[] ch98data = {
+(byte) 0x5e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,(byte) 0x60,(byte) 0xc0,
+(byte) 0x60,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x73,(byte) 0x80,(byte) 0x6e,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,
+(byte) 0xe0,(byte) 0x0,
+};
+
+static final BitmapCharRec ch98 = new BitmapCharRec(10,17,-1,0,12,ch98data);
+
+/* char: 0x61 'a' */
+
+static final byte[] ch97data = {
+(byte) 0x71,(byte) 0x80,(byte) 0xfb,(byte) 0x0,(byte) 0xc7,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x3b,(byte) 0x0,(byte) 0xf,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x67,(byte) 0x0,(byte) 0x3e,(byte) 0x0,
+};
+
+static final BitmapCharRec ch97 = new BitmapCharRec(9,12,-1,0,11,ch97data);
+
+/* char: 0x60 '`' */
+
+static final byte[] ch96data = {
+(byte) 0x60,(byte) 0xe0,(byte) 0x80,(byte) 0xc0,(byte) 0x60,
+};
+
+static final BitmapCharRec ch96 = new BitmapCharRec(3,5,-2,-12,7,ch96data);
+
+/* char: 0x5f '_' */
+
+static final byte[] ch95data = {
+(byte) 0xff,(byte) 0xf8,(byte) 0xff,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch95 = new BitmapCharRec(13,2,0,5,13,ch95data);
+
+/* char: 0x5e '^' */
+
+static final byte[] ch94data = {
+(byte) 0x80,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x41,(byte) 0x0,(byte) 0x63,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x36,(byte) 0x0,(byte) 0x14,(byte) 0x0,(byte) 0x1c,(byte) 0x0,
+(byte) 0x8,(byte) 0x0,
+};
+
+static final BitmapCharRec ch94 = new BitmapCharRec(9,9,-1,-8,11,ch94data);
+
+/* char: 0x5d ']' */
+
+static final byte[] ch93data = {
+(byte) 0xf8,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,
+(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch93 = new BitmapCharRec(5,21,-1,4,8,ch93data);
+
+/* char: 0x5c '\' */
+
+static final byte[] ch92data = {
+(byte) 0x6,(byte) 0x6,(byte) 0x4,(byte) 0xc,(byte) 0xc,(byte) 0x8,(byte) 0x18,(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x30,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x40,(byte) 0xc0,
+(byte) 0xc0,
+};
+
+static final BitmapCharRec ch92 = new BitmapCharRec(7,17,0,0,7,ch92data);
+
+/* char: 0x5b '[' */
+
+static final byte[] ch91data = {
+(byte) 0xf8,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch91 = new BitmapCharRec(5,21,-2,4,8,ch91data);
+
+/* char: 0x5a 'Z' */
+
+static final byte[] ch90data = {
+(byte) 0xff,(byte) 0xf8,(byte) 0xe0,(byte) 0x18,(byte) 0x70,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x38,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0xe,(byte) 0x0,
+(byte) 0x6,(byte) 0x0,(byte) 0x7,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x80,(byte) 0x1,(byte) 0xc0,(byte) 0x80,(byte) 0xc0,(byte) 0x80,(byte) 0xe0,(byte) 0xc0,(byte) 0x70,
+(byte) 0xff,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch90 = new BitmapCharRec(13,17,-1,0,15,ch90data);
+
+/* char: 0x59 'Y' */
+
+static final byte[] ch89data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x3,(byte) 0xc0,
+(byte) 0x3,(byte) 0x40,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x20,(byte) 0xc,(byte) 0x30,(byte) 0x1c,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0x38,(byte) 0x8,(byte) 0x30,(byte) 0xc,
+(byte) 0xfc,(byte) 0x3f,
+};
+
+static final BitmapCharRec ch89 = new BitmapCharRec(16,17,0,0,16,ch89data);
+
+/* char: 0x58 'X' */
+
+static final byte[] ch88data = {
+(byte) 0xfc,(byte) 0xf,(byte) 0xc0,(byte) 0x30,(byte) 0x3,(byte) 0x80,(byte) 0x18,(byte) 0x7,(byte) 0x0,(byte) 0x8,(byte) 0xe,(byte) 0x0,(byte) 0x4,(byte) 0xc,(byte) 0x0,(byte) 0x6,
+(byte) 0x18,(byte) 0x0,(byte) 0x2,(byte) 0x38,(byte) 0x0,(byte) 0x1,(byte) 0x70,(byte) 0x0,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,
+(byte) 0x0,(byte) 0x3,(byte) 0xa0,(byte) 0x0,(byte) 0x3,(byte) 0x10,(byte) 0x0,(byte) 0x6,(byte) 0x8,(byte) 0x0,(byte) 0xe,(byte) 0xc,(byte) 0x0,(byte) 0x1c,(byte) 0x6,(byte) 0x0,
+(byte) 0x7e,(byte) 0xf,(byte) 0x80,
+};
+
+static final BitmapCharRec ch88 = new BitmapCharRec(18,17,0,0,18,ch88data);
+
+/* char: 0x57 'W' */
+
+static final byte[] ch87data = {
+(byte) 0x1,(byte) 0x83,(byte) 0x0,(byte) 0x1,(byte) 0x83,(byte) 0x0,(byte) 0x1,(byte) 0x83,(byte) 0x80,(byte) 0x3,(byte) 0x87,(byte) 0x80,(byte) 0x3,(byte) 0x46,(byte) 0x80,(byte) 0x3,
+(byte) 0x46,(byte) 0xc0,(byte) 0x6,(byte) 0x46,(byte) 0x40,(byte) 0x6,(byte) 0x4c,(byte) 0x40,(byte) 0x6,(byte) 0x4c,(byte) 0x60,(byte) 0xc,(byte) 0x2c,(byte) 0x60,(byte) 0xc,(byte) 0x2c,
+(byte) 0x20,(byte) 0x18,(byte) 0x2c,(byte) 0x20,(byte) 0x18,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x18,(byte) 0x18,
+(byte) 0xfc,(byte) 0x7e,(byte) 0x7e,
+};
+
+static final BitmapCharRec ch87 = new BitmapCharRec(23,17,0,0,23,ch87data);
+
+/* char: 0x56 'V' */
+
+static final byte[] ch86data = {
+(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x0,(byte) 0x3,(byte) 0xc0,(byte) 0x0,(byte) 0x3,(byte) 0x40,(byte) 0x0,(byte) 0x3,
+(byte) 0x60,(byte) 0x0,(byte) 0x6,(byte) 0x20,(byte) 0x0,(byte) 0x6,(byte) 0x20,(byte) 0x0,(byte) 0x6,(byte) 0x30,(byte) 0x0,(byte) 0xc,(byte) 0x10,(byte) 0x0,(byte) 0xc,(byte) 0x18,
+(byte) 0x0,(byte) 0x18,(byte) 0x8,(byte) 0x0,(byte) 0x18,(byte) 0x8,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x30,(byte) 0x4,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,
+(byte) 0xfc,(byte) 0x1f,(byte) 0x80,
+};
+
+static final BitmapCharRec ch86 = new BitmapCharRec(17,17,0,0,17,ch86data);
+
+/* char: 0x55 'U' */
+
+static final byte[] ch85data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x30,(byte) 0x18,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,
+(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,(byte) 0x30,(byte) 0x4,
+(byte) 0xfc,(byte) 0x1f,
+};
+
+static final BitmapCharRec ch85 = new BitmapCharRec(16,17,-1,0,18,ch85data);
+
+/* char: 0x54 'T' */
+
+static final byte[] ch84data = {
+(byte) 0xf,(byte) 0xc0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x83,(byte) 0x4,(byte) 0x83,(byte) 0x4,(byte) 0xc3,(byte) 0xc,
+(byte) 0xff,(byte) 0xfc,
+};
+
+static final BitmapCharRec ch84 = new BitmapCharRec(14,17,-1,0,16,ch84data);
+
+/* char: 0x53 'S' */
+
+static final byte[] ch83data = {
+(byte) 0x9e,(byte) 0x0,(byte) 0xf1,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0x80,(byte) 0x60,(byte) 0x80,(byte) 0x60,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0xe0,(byte) 0x3,(byte) 0xc0,
+(byte) 0xf,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0xe0,(byte) 0x0,(byte) 0xc0,(byte) 0x40,(byte) 0xc0,(byte) 0x40,(byte) 0xc0,(byte) 0xc0,(byte) 0x63,(byte) 0xc0,
+(byte) 0x1e,(byte) 0x40,
+};
+
+static final BitmapCharRec ch83 = new BitmapCharRec(11,17,-1,0,13,ch83data);
+
+/* char: 0x52 'R' */
+
+static final byte[] ch82data = {
+(byte) 0xfc,(byte) 0x1e,(byte) 0x30,(byte) 0x1c,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0xc0,(byte) 0x31,(byte) 0xc0,(byte) 0x33,(byte) 0x80,
+(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,
+(byte) 0xff,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch82 = new BitmapCharRec(15,17,-1,0,16,ch82data);
+
+/* char: 0x51 'Q' */
+
+static final byte[] ch81data = {
+(byte) 0x0,(byte) 0xf,(byte) 0x0,(byte) 0x38,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0xe0,(byte) 0x1,(byte) 0xc0,(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,
+(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,
+(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38,(byte) 0x7,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch81 = new BitmapCharRec(16,22,-1,5,18,ch81data);
+
+/* char: 0x50 'P' */
+
+static final byte[] ch80data = {
+(byte) 0xfc,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,
+(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,
+(byte) 0xff,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch80 = new BitmapCharRec(13,17,-1,0,15,ch80data);
+
+/* char: 0x4f 'O' */
+
+static final byte[] ch79data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1c,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,
+(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0xc0,(byte) 0x3,(byte) 0x60,(byte) 0x6,(byte) 0x60,(byte) 0x6,(byte) 0x38,(byte) 0x1c,(byte) 0x1c,(byte) 0x38,
+(byte) 0x7,(byte) 0xe0,
+};
+
+static final BitmapCharRec ch79 = new BitmapCharRec(16,17,-1,0,18,ch79data);
+
+/* char: 0x4e 'N' */
+
+static final byte[] ch78data = {
+(byte) 0xf8,(byte) 0xc,(byte) 0x20,(byte) 0x1c,(byte) 0x20,(byte) 0x1c,(byte) 0x20,(byte) 0x34,(byte) 0x20,(byte) 0x64,(byte) 0x20,(byte) 0x64,(byte) 0x20,(byte) 0xc4,(byte) 0x21,(byte) 0x84,
+(byte) 0x21,(byte) 0x84,(byte) 0x23,(byte) 0x4,(byte) 0x26,(byte) 0x4,(byte) 0x26,(byte) 0x4,(byte) 0x2c,(byte) 0x4,(byte) 0x38,(byte) 0x4,(byte) 0x38,(byte) 0x4,(byte) 0x30,(byte) 0x4,
+(byte) 0xf0,(byte) 0x1f,
+};
+
+static final BitmapCharRec ch78 = new BitmapCharRec(16,17,-1,0,18,ch78data);
+
+/* char: 0x4d 'M' */
+
+static final byte[] ch77data = {
+(byte) 0xf8,(byte) 0x21,(byte) 0xf8,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0x20,(byte) 0xd0,(byte) 0x60,(byte) 0x20,(byte) 0xd0,(byte) 0x60,(byte) 0x21,
+(byte) 0x88,(byte) 0x60,(byte) 0x21,(byte) 0x88,(byte) 0x60,(byte) 0x23,(byte) 0x8,(byte) 0x60,(byte) 0x23,(byte) 0x4,(byte) 0x60,(byte) 0x26,(byte) 0x4,(byte) 0x60,(byte) 0x26,(byte) 0x2,
+(byte) 0x60,(byte) 0x2c,(byte) 0x2,(byte) 0x60,(byte) 0x2c,(byte) 0x2,(byte) 0x60,(byte) 0x38,(byte) 0x1,(byte) 0x60,(byte) 0x38,(byte) 0x1,(byte) 0x60,(byte) 0x30,(byte) 0x0,(byte) 0xe0,
+(byte) 0xf0,(byte) 0x0,(byte) 0xf8,
+};
+
+static final BitmapCharRec ch77 = new BitmapCharRec(21,17,-1,0,22,ch77data);
+
+/* char: 0x4c 'L' */
+
+static final byte[] ch76data = {
+(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,
+(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,
+(byte) 0xfc,(byte) 0x0,
+};
+
+static final BitmapCharRec ch76 = new BitmapCharRec(13,17,-1,0,14,ch76data);
+
+/* char: 0x4b 'K' */
+
+static final byte[] ch75data = {
+(byte) 0xfc,(byte) 0x1f,(byte) 0x30,(byte) 0xe,(byte) 0x30,(byte) 0x1c,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0xe0,(byte) 0x31,(byte) 0xc0,(byte) 0x33,(byte) 0x80,
+(byte) 0x3f,(byte) 0x0,(byte) 0x3e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x31,(byte) 0x80,(byte) 0x30,(byte) 0xc0,(byte) 0x30,(byte) 0x60,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,
+(byte) 0xfc,(byte) 0x7e,
+};
+
+static final BitmapCharRec ch75 = new BitmapCharRec(16,17,-1,0,17,ch75data);
+
+/* char: 0x4a 'J' */
+
+static final byte[] ch74data = {
+(byte) 0x78,(byte) 0x0,(byte) 0xcc,(byte) 0x0,(byte) 0xc6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+(byte) 0x1f,(byte) 0x80,
+};
+
+static final BitmapCharRec ch74 = new BitmapCharRec(9,17,-1,0,11,ch74data);
+
+/* char: 0x49 'I' */
+
+static final byte[] ch73data = {
+(byte) 0xfc,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x30,
+(byte) 0xfc,
+};
+
+static final BitmapCharRec ch73 = new BitmapCharRec(6,17,-1,0,8,ch73data);
+
+/* char: 0x48 'H' */
+
+static final byte[] ch72data = {
+(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,
+(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x3f,(byte) 0xfe,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,
+(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x30,(byte) 0x6,(byte) 0x0,
+(byte) 0xfc,(byte) 0x1f,(byte) 0x80,
+};
+
+static final BitmapCharRec ch72 = new BitmapCharRec(17,17,-1,0,19,ch72data);
+
+/* char: 0x47 'G' */
+
+static final byte[] ch71data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1e,(byte) 0x38,(byte) 0x38,(byte) 0x1c,(byte) 0x60,(byte) 0xc,(byte) 0x60,(byte) 0xc,(byte) 0xc0,(byte) 0xc,(byte) 0xc0,(byte) 0xc,(byte) 0xc0,(byte) 0x3f,
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x4,(byte) 0x38,(byte) 0xc,(byte) 0x1c,(byte) 0x3c,
+(byte) 0x7,(byte) 0xe4,
+};
+
+static final BitmapCharRec ch71 = new BitmapCharRec(16,17,-1,0,18,ch71data);
+
+/* char: 0x46 'F' */
+
+static final byte[] ch70data = {
+(byte) 0xfc,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x20,(byte) 0x30,(byte) 0x20,
+(byte) 0x3f,(byte) 0xe0,(byte) 0x30,(byte) 0x20,(byte) 0x30,(byte) 0x20,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30,
+(byte) 0xff,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch70 = new BitmapCharRec(12,17,-1,0,14,ch70data);
+
+/* char: 0x45 'E' */
+
+static final byte[] ch69data = {
+(byte) 0xff,(byte) 0xf8,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x8,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,
+(byte) 0x3f,(byte) 0xc0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x10,(byte) 0x30,(byte) 0x30,
+(byte) 0xff,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch69 = new BitmapCharRec(13,17,-1,0,15,ch69data);
+
+/* char: 0x44 'D' */
+
+static final byte[] ch68data = {
+(byte) 0xff,(byte) 0xc0,(byte) 0x30,(byte) 0x70,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6,
+(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0x6,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0x38,(byte) 0x30,(byte) 0x70,
+(byte) 0xff,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch68 = new BitmapCharRec(15,17,-1,0,17,ch68data);
+
+/* char: 0x43 'C' */
+
+static final byte[] ch67data = {
+(byte) 0x7,(byte) 0xe0,(byte) 0x1e,(byte) 0x38,(byte) 0x38,(byte) 0x8,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,
+(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x4,(byte) 0x60,(byte) 0x4,(byte) 0x38,(byte) 0xc,(byte) 0x1c,(byte) 0x3c,
+(byte) 0x7,(byte) 0xe4,
+};
+
+static final BitmapCharRec ch67 = new BitmapCharRec(14,17,-1,0,16,ch67data);
+
+/* char: 0x42 'B' */
+
+static final byte[] ch66data = {
+(byte) 0xff,(byte) 0xe0,(byte) 0x30,(byte) 0x78,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0xc,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x38,
+(byte) 0x3f,(byte) 0xe0,(byte) 0x30,(byte) 0x40,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x18,(byte) 0x30,(byte) 0x30,(byte) 0x30,(byte) 0x70,
+(byte) 0xff,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch66 = new BitmapCharRec(14,17,-1,0,16,ch66data);
+
+/* char: 0x41 'A' */
+
+static final byte[] ch65data = {
+(byte) 0xfc,(byte) 0x1f,(byte) 0x80,(byte) 0x30,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0x6,(byte) 0x0,(byte) 0x10,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0xc,(byte) 0x0,(byte) 0x8,
+(byte) 0xc,(byte) 0x0,(byte) 0xf,(byte) 0xf8,(byte) 0x0,(byte) 0xc,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x18,(byte) 0x0,(byte) 0x4,(byte) 0x30,(byte) 0x0,(byte) 0x6,(byte) 0x30,
+(byte) 0x0,(byte) 0x2,(byte) 0x30,(byte) 0x0,(byte) 0x2,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0x60,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,
+(byte) 0x0,(byte) 0x80,(byte) 0x0,
+};
+
+static final BitmapCharRec ch65 = new BitmapCharRec(17,17,0,0,17,ch65data);
+
+/* char: 0x40 '@' */
+
+static final byte[] ch64data = {
+(byte) 0x3,(byte) 0xf0,(byte) 0x0,(byte) 0xe,(byte) 0xc,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x0,(byte) 0x61,(byte) 0xde,(byte) 0x0,(byte) 0x63,
+(byte) 0x7b,(byte) 0x0,(byte) 0xc6,(byte) 0x39,(byte) 0x80,(byte) 0xc6,(byte) 0x18,(byte) 0x80,(byte) 0xc6,(byte) 0x18,(byte) 0xc0,(byte) 0xc6,(byte) 0x18,(byte) 0x40,(byte) 0xc6,(byte) 0xc,
+(byte) 0x40,(byte) 0xc3,(byte) 0xc,(byte) 0x40,(byte) 0xc3,(byte) 0x8c,(byte) 0x40,(byte) 0xe1,(byte) 0xfc,(byte) 0x40,(byte) 0x60,(byte) 0xec,(byte) 0xc0,(byte) 0x70,(byte) 0x0,(byte) 0x80,
+(byte) 0x38,(byte) 0x1,(byte) 0x80,(byte) 0x1c,(byte) 0x3,(byte) 0x0,(byte) 0xf,(byte) 0xe,(byte) 0x0,(byte) 0x3,(byte) 0xf8,(byte) 0x0,
+};
+
+static final BitmapCharRec ch64 = new BitmapCharRec(18,20,-2,3,22,ch64data);
+
+/* char: 0x3f '?' */
+
+static final byte[] ch63data = {
+(byte) 0x30,(byte) 0x30,(byte) 0x0,(byte) 0x0,(byte) 0x10,(byte) 0x10,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0xe,(byte) 0x7,(byte) 0xc3,(byte) 0xc3,(byte) 0x83,(byte) 0xc6,
+(byte) 0x7c,
+};
+
+static final BitmapCharRec ch63 = new BitmapCharRec(8,17,-2,0,11,ch63data);
+
+/* char: 0x3e '>' */
+
+static final byte[] ch62data = {
+(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x7,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x60,(byte) 0x1,(byte) 0xc0,(byte) 0x7,(byte) 0x0,
+(byte) 0x1c,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0xc0,(byte) 0x0,
+};
+
+static final BitmapCharRec ch62 = new BitmapCharRec(11,11,-1,-1,13,ch62data);
+
+/* char: 0x3d '=' */
+
+static final byte[] ch61data = {
+(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch61 = new BitmapCharRec(12,6,-1,-4,14,ch61data);
+
+/* char: 0x3c '<' */
+
+static final byte[] ch60data = {
+(byte) 0x0,(byte) 0x60,(byte) 0x1,(byte) 0xc0,(byte) 0x7,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x1c,(byte) 0x0,
+(byte) 0x7,(byte) 0x0,(byte) 0x1,(byte) 0xc0,(byte) 0x0,(byte) 0x60,
+};
+
+static final BitmapCharRec ch60 = new BitmapCharRec(11,11,-1,-1,13,ch60data);
+
+/* char: 0x3b ';' */
+
+static final byte[] ch59data = {
+(byte) 0xc0,(byte) 0x60,(byte) 0x20,(byte) 0xe0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch59 = new BitmapCharRec(3,14,-2,3,7,ch59data);
+
+/* char: 0x3a ':' */
+
+static final byte[] ch58data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch58 = new BitmapCharRec(2,11,-2,0,6,ch58data);
+
+/* char: 0x39 '9' */
+
+static final byte[] ch57data = {
+(byte) 0xf0,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1d,(byte) 0x80,(byte) 0x73,(byte) 0xc0,
+(byte) 0x61,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x77,(byte) 0x80,
+(byte) 0x1e,(byte) 0x0,
+};
+
+static final BitmapCharRec ch57 = new BitmapCharRec(10,17,-1,0,12,ch57data);
+
+/* char: 0x38 '8' */
+
+static final byte[] ch56data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x73,(byte) 0x80,(byte) 0xe1,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x41,(byte) 0xc0,(byte) 0x61,(byte) 0x80,
+(byte) 0x37,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0,
+(byte) 0x1e,(byte) 0x0,
+};
+
+static final BitmapCharRec ch56 = new BitmapCharRec(10,17,-1,0,12,ch56data);
+
+/* char: 0x37 '7' */
+
+static final byte[] ch55data = {
+(byte) 0x18,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+(byte) 0x2,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x81,(byte) 0x80,(byte) 0xc0,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,
+(byte) 0x7f,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch55 = new BitmapCharRec(10,17,-1,0,12,ch55data);
+
+/* char: 0x36 '6' */
+
+static final byte[] ch54data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x7b,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xe0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc1,(byte) 0x80,(byte) 0xf3,(byte) 0x80,(byte) 0xee,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x70,(byte) 0x0,(byte) 0x30,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0xe,(byte) 0x0,
+(byte) 0x3,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch54 = new BitmapCharRec(10,17,-1,0,12,ch54data);
+
+/* char: 0x35 '5' */
+
+static final byte[] ch53data = {
+(byte) 0x7e,(byte) 0x0,(byte) 0xe3,(byte) 0x80,(byte) 0xc1,(byte) 0x80,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x0,(byte) 0xc0,(byte) 0x1,(byte) 0xc0,
+(byte) 0x3,(byte) 0x80,(byte) 0xf,(byte) 0x80,(byte) 0x7e,(byte) 0x0,(byte) 0x78,(byte) 0x0,(byte) 0x60,(byte) 0x0,(byte) 0x20,(byte) 0x0,(byte) 0x20,(byte) 0x0,(byte) 0x1f,(byte) 0x80,
+(byte) 0x1f,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch53 = new BitmapCharRec(10,17,-1,0,12,ch53data);
+
+/* char: 0x34 '4' */
+
+static final byte[] ch52data = {
+(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,(byte) 0xc3,(byte) 0x0,(byte) 0x43,(byte) 0x0,
+(byte) 0x63,(byte) 0x0,(byte) 0x23,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x13,(byte) 0x0,(byte) 0x1b,(byte) 0x0,(byte) 0xb,(byte) 0x0,(byte) 0x7,(byte) 0x0,(byte) 0x7,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,
+};
+
+static final BitmapCharRec ch52 = new BitmapCharRec(10,17,-1,0,12,ch52data);
+
+/* char: 0x33 '3' */
+
+static final byte[] ch51data = {
+(byte) 0x78,(byte) 0x0,(byte) 0xe6,(byte) 0x0,(byte) 0xc3,(byte) 0x0,(byte) 0x1,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x3,(byte) 0x80,
+(byte) 0x7,(byte) 0x0,(byte) 0x1e,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x83,(byte) 0x0,(byte) 0x83,(byte) 0x0,(byte) 0x47,(byte) 0x0,(byte) 0x7e,(byte) 0x0,
+(byte) 0x1c,(byte) 0x0,
+};
+
+static final BitmapCharRec ch51 = new BitmapCharRec(9,17,-1,0,12,ch51data);
+
+/* char: 0x32 '2' */
+
+static final byte[] ch50data = {
+(byte) 0xff,(byte) 0x80,(byte) 0xff,(byte) 0xc0,(byte) 0x60,(byte) 0x40,(byte) 0x30,(byte) 0x0,(byte) 0x18,(byte) 0x0,(byte) 0xc,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+(byte) 0x3,(byte) 0x0,(byte) 0x3,(byte) 0x0,(byte) 0x1,(byte) 0x80,(byte) 0x1,(byte) 0x80,(byte) 0x81,(byte) 0x80,(byte) 0x81,(byte) 0x80,(byte) 0x43,(byte) 0x80,(byte) 0x7f,(byte) 0x0,
+(byte) 0x1c,(byte) 0x0,
+};
+
+static final BitmapCharRec ch50 = new BitmapCharRec(10,17,-1,0,12,ch50data);
+
+/* char: 0x31 '1' */
+
+static final byte[] ch49data = {
+(byte) 0xff,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x18,(byte) 0x78,(byte) 0x18,
+(byte) 0x8,
+};
+
+static final BitmapCharRec ch49 = new BitmapCharRec(8,17,-2,0,12,ch49data);
+
+/* char: 0x30 '0' */
+
+static final byte[] ch48data = {
+(byte) 0x1e,(byte) 0x0,(byte) 0x33,(byte) 0x0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0xe1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x61,(byte) 0x80,(byte) 0x61,(byte) 0x80,(byte) 0x33,(byte) 0x0,
+(byte) 0x1e,(byte) 0x0,
+};
+
+static final BitmapCharRec ch48 = new BitmapCharRec(10,17,-1,0,12,ch48data);
+
+/* char: 0x2f '/' */
+
+static final byte[] ch47data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,(byte) 0x60,(byte) 0x20,(byte) 0x30,(byte) 0x30,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0x8,(byte) 0xc,(byte) 0xc,(byte) 0x4,(byte) 0x6,
+(byte) 0x6,(byte) 0x3,(byte) 0x3,(byte) 0x3,
+};
+
+static final BitmapCharRec ch47 = new BitmapCharRec(8,20,1,3,7,ch47data);
+
+/* char: 0x2e '.' */
+
+static final byte[] ch46data = {
+(byte) 0xc0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch46 = new BitmapCharRec(2,2,-2,0,6,ch46data);
+
+/* char: 0x2d '-' */
+
+static final byte[] ch45data = {
+(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,
+};
+
+static final BitmapCharRec ch45 = new BitmapCharRec(12,2,-1,-6,14,ch45data);
+
+/* char: 0x2c ',' */
+
+static final byte[] ch44data = {
+(byte) 0xc0,(byte) 0x60,(byte) 0x20,(byte) 0xe0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch44 = new BitmapCharRec(3,5,-2,3,7,ch44data);
+
+/* char: 0x2b '+' */
+
+static final byte[] ch43data = {
+(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0xff,(byte) 0xf0,(byte) 0xff,(byte) 0xf0,(byte) 0x6,(byte) 0x0,
+(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,(byte) 0x6,(byte) 0x0,
+};
+
+static final BitmapCharRec ch43 = new BitmapCharRec(12,12,-1,-1,14,ch43data);
+
+/* char: 0x2a '*' */
+
+static final byte[] ch42data = {
+(byte) 0x8,(byte) 0x0,(byte) 0x1c,(byte) 0x0,(byte) 0xc9,(byte) 0x80,(byte) 0xeb,(byte) 0x80,(byte) 0x1c,(byte) 0x0,(byte) 0xeb,(byte) 0x80,(byte) 0xc9,(byte) 0x80,(byte) 0x1c,(byte) 0x0,
+(byte) 0x8,(byte) 0x0,
+};
+
+static final BitmapCharRec ch42 = new BitmapCharRec(9,9,-2,-8,12,ch42data);
+
+/* char: 0x29 ')' */
+
+static final byte[] ch41data = {
+(byte) 0x80,(byte) 0x40,(byte) 0x20,(byte) 0x30,(byte) 0x10,(byte) 0x18,(byte) 0x18,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0xc,(byte) 0x18,
+(byte) 0x18,(byte) 0x10,(byte) 0x30,(byte) 0x20,(byte) 0x40,(byte) 0x80,
+};
+
+static final BitmapCharRec ch41 = new BitmapCharRec(6,22,-1,5,8,ch41data);
+
+/* char: 0x28 '(' */
+
+static final byte[] ch40data = {
+(byte) 0x4,(byte) 0x8,(byte) 0x10,(byte) 0x30,(byte) 0x20,(byte) 0x60,(byte) 0x60,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0x60,
+(byte) 0x60,(byte) 0x20,(byte) 0x30,(byte) 0x10,(byte) 0x8,(byte) 0x4,
+};
+
+static final BitmapCharRec ch40 = new BitmapCharRec(6,22,-1,5,8,ch40data);
+
+/* char: 0x27 ''' */
+
+static final byte[] ch39data = {
+(byte) 0xc0,(byte) 0x60,(byte) 0x20,(byte) 0xe0,(byte) 0xc0,
+};
+
+static final BitmapCharRec ch39 = new BitmapCharRec(3,5,-3,-12,8,ch39data);
+
+/* char: 0x26 '&' */
+
+static final byte[] ch38data = {
+(byte) 0x3c,(byte) 0x3c,(byte) 0x7f,(byte) 0x7e,(byte) 0xe1,(byte) 0xe1,(byte) 0xc0,(byte) 0xc0,(byte) 0xc1,(byte) 0xc0,(byte) 0xc1,(byte) 0xa0,(byte) 0x63,(byte) 0x20,(byte) 0x37,(byte) 0x10,
+(byte) 0x1e,(byte) 0x18,(byte) 0xe,(byte) 0x3e,(byte) 0xf,(byte) 0x0,(byte) 0x1d,(byte) 0x80,(byte) 0x18,(byte) 0xc0,(byte) 0x18,(byte) 0x40,(byte) 0x18,(byte) 0x40,(byte) 0xc,(byte) 0xc0,
+(byte) 0x7,(byte) 0x80,
+};
+
+static final BitmapCharRec ch38 = new BitmapCharRec(16,17,-1,0,18,ch38data);
+
+/* char: 0x25 '%' */
+
+static final byte[] ch37data = {
+(byte) 0x30,(byte) 0x3c,(byte) 0x0,(byte) 0x18,(byte) 0x72,(byte) 0x0,(byte) 0xc,(byte) 0x61,(byte) 0x0,(byte) 0x4,(byte) 0x60,(byte) 0x80,(byte) 0x6,(byte) 0x60,(byte) 0x80,(byte) 0x3,
+(byte) 0x30,(byte) 0x80,(byte) 0x1,(byte) 0x19,(byte) 0x80,(byte) 0x1,(byte) 0x8f,(byte) 0x0,(byte) 0x78,(byte) 0xc0,(byte) 0x0,(byte) 0xe4,(byte) 0x40,(byte) 0x0,(byte) 0xc2,(byte) 0x60,
+(byte) 0x0,(byte) 0xc1,(byte) 0x30,(byte) 0x0,(byte) 0xc1,(byte) 0x10,(byte) 0x0,(byte) 0x61,(byte) 0x18,(byte) 0x0,(byte) 0x33,(byte) 0xfc,(byte) 0x0,(byte) 0x1e,(byte) 0xc,(byte) 0x0,
+};
+
+static final BitmapCharRec ch37 = new BitmapCharRec(17,16,-1,0,19,ch37data);
+
+/* char: 0x24 '$' */
+
+static final byte[] ch36data = {
+(byte) 0x4,(byte) 0x0,(byte) 0x4,(byte) 0x0,(byte) 0x3f,(byte) 0x0,(byte) 0xe5,(byte) 0xc0,(byte) 0xc4,(byte) 0xc0,(byte) 0x84,(byte) 0x60,(byte) 0x84,(byte) 0x60,(byte) 0x4,(byte) 0x60,
+(byte) 0x4,(byte) 0xe0,(byte) 0x7,(byte) 0xc0,(byte) 0x7,(byte) 0x80,(byte) 0x1e,(byte) 0x0,(byte) 0x3c,(byte) 0x0,(byte) 0x74,(byte) 0x0,(byte) 0x64,(byte) 0x0,(byte) 0x64,(byte) 0x20,
+(byte) 0x64,(byte) 0x60,(byte) 0x34,(byte) 0xe0,(byte) 0x1f,(byte) 0x80,(byte) 0x4,(byte) 0x0,(byte) 0x4,(byte) 0x0,
+};
+
+static final BitmapCharRec ch36 = new BitmapCharRec(11,21,0,2,12,ch36data);
+
+/* char: 0x23 '#' */
+
+static final byte[] ch35data = {
+(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0x22,(byte) 0x0,(byte) 0xff,(byte) 0xc0,(byte) 0xff,(byte) 0xc0,(byte) 0x11,(byte) 0x0,
+(byte) 0x11,(byte) 0x0,(byte) 0x11,(byte) 0x0,(byte) 0x7f,(byte) 0xe0,(byte) 0x7f,(byte) 0xe0,(byte) 0x8,(byte) 0x80,(byte) 0x8,(byte) 0x80,(byte) 0x8,(byte) 0x80,(byte) 0x8,(byte) 0x80,
+(byte) 0x8,(byte) 0x80,
+};
+
+static final BitmapCharRec ch35 = new BitmapCharRec(11,17,-1,0,13,ch35data);
+
+/* char: 0x22 '"' */
+
+static final byte[] ch34data = {
+(byte) 0x88,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,(byte) 0xcc,
+};
+
+static final BitmapCharRec ch34 = new BitmapCharRec(6,5,-1,-12,10,ch34data);
+
+/* char: 0x21 '!' */
+
+static final byte[] ch33data = {
+(byte) 0xc0,(byte) 0xc0,(byte) 0x0,(byte) 0x0,(byte) 0x0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,(byte) 0xc0,
+(byte) 0xc0,
+};
+
+static final BitmapCharRec ch33 = new BitmapCharRec(2,17,-3,0,8,ch33data);
+
+/* char: 0x20 ' ' */
+
+static final BitmapCharRec ch32 = new BitmapCharRec(0,0,0,0,6,null);
+
+static final BitmapCharRec[] chars = {
+ch32,
+ch33,
+ch34,
+ch35,
+ch36,
+ch37,
+ch38,
+ch39,
+ch40,
+ch41,
+ch42,
+ch43,
+ch44,
+ch45,
+ch46,
+ch47,
+ch48,
+ch49,
+ch50,
+ch51,
+ch52,
+ch53,
+ch54,
+ch55,
+ch56,
+ch57,
+ch58,
+ch59,
+ch60,
+ch61,
+ch62,
+ch63,
+ch64,
+ch65,
+ch66,
+ch67,
+ch68,
+ch69,
+ch70,
+ch71,
+ch72,
+ch73,
+ch74,
+ch75,
+ch76,
+ch77,
+ch78,
+ch79,
+ch80,
+ch81,
+ch82,
+ch83,
+ch84,
+ch85,
+ch86,
+ch87,
+ch88,
+ch89,
+ch90,
+ch91,
+ch92,
+ch93,
+ch94,
+ch95,
+ch96,
+ch97,
+ch98,
+ch99,
+ch100,
+ch101,
+ch102,
+ch103,
+ch104,
+ch105,
+ch106,
+ch107,
+ch108,
+ch109,
+ch110,
+ch111,
+ch112,
+ch113,
+ch114,
+ch115,
+ch116,
+ch117,
+ch118,
+ch119,
+ch120,
+ch121,
+ch122,
+ch123,
+ch124,
+ch125,
+ch126,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+null,
+ch160,
+ch161,
+ch162,
+ch163,
+ch164,
+ch165,
+ch166,
+ch167,
+ch168,
+ch169,
+ch170,
+ch171,
+ch172,
+ch173,
+ch174,
+ch175,
+ch176,
+ch177,
+ch178,
+ch179,
+ch180,
+ch181,
+ch182,
+ch183,
+ch184,
+ch185,
+ch186,
+ch187,
+ch188,
+ch189,
+ch190,
+ch191,
+ch192,
+ch193,
+ch194,
+ch195,
+ch196,
+ch197,
+ch198,
+ch199,
+ch200,
+ch201,
+ch202,
+ch203,
+ch204,
+ch205,
+ch206,
+ch207,
+ch208,
+ch209,
+ch210,
+ch211,
+ch212,
+ch213,
+ch214,
+ch215,
+ch216,
+ch217,
+ch218,
+ch219,
+ch220,
+ch221,
+ch222,
+ch223,
+ch224,
+ch225,
+ch226,
+ch227,
+ch228,
+ch229,
+ch230,
+ch231,
+ch232,
+ch233,
+ch234,
+ch235,
+ch236,
+ch237,
+ch238,
+ch239,
+ch240,
+ch241,
+ch242,
+ch243,
+ch244,
+ch245,
+ch246,
+ch247,
+ch248,
+ch249,
+ch250,
+ch251,
+ch252,
+ch253,
+ch254,
+ch255,
+};
+
+  public static final BitmapFontRec glutBitmapTimesRoman24 = new BitmapFontRec("-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1",
+                                                                        224,
+                                                                        32,
+                                                                        chars);
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeMonoRoman.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeMonoRoman.java
new file mode 100644
index 0000000..b829692
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeMonoRoman.java
@@ -0,0 +1,2491 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+class GLUTStrokeMonoRoman {
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+/* char: 33 '!' */
+
+static final CoordRec char33_stroke0[] = {
+    new CoordRec((float) 52.381, (float) 100 ),
+    new CoordRec((float) 52.381, (float) 33.3333 ),
+};
+
+static final CoordRec char33_stroke1[] = {
+    new CoordRec((float) 52.381, (float) 9.5238 ),
+    new CoordRec((float) 47.6191, (float) 4.7619 ),
+    new CoordRec((float) 52.381, (float) 0 ),
+    new CoordRec((float) 57.1429, (float) 4.7619 ),
+    new CoordRec((float) 52.381, (float) 9.5238 ),
+};
+
+static final StrokeRec char33[] = {
+   new StrokeRec( 2, char33_stroke0 ),
+   new StrokeRec( 5, char33_stroke1 ),
+};
+
+/* char: 34 '"' */
+
+static final CoordRec char34_stroke0[] = {
+    new CoordRec((float) 33.3334, (float) 100 ),
+    new CoordRec((float) 33.3334, (float) 66.6667 ),
+};
+
+static final CoordRec char34_stroke1[] = {
+    new CoordRec((float) 71.4286, (float) 100 ),
+    new CoordRec((float) 71.4286, (float) 66.6667 ),
+};
+
+static final StrokeRec char34[] = {
+   new StrokeRec( 2, char34_stroke0 ),
+   new StrokeRec( 2, char34_stroke1 ),
+};
+
+/* char: 35 '#' */
+
+static final CoordRec char35_stroke0[] = {
+    new CoordRec((float) 54.7619, (float) 119.048 ),
+    new CoordRec((float) 21.4286, (float) -33.3333 ),
+};
+
+static final CoordRec char35_stroke1[] = {
+    new CoordRec((float) 83.3334, (float) 119.048 ),
+    new CoordRec((float) 50, (float) -33.3333 ),
+};
+
+static final CoordRec char35_stroke2[] = {
+    new CoordRec((float) 21.4286, (float) 57.1429 ),
+    new CoordRec((float) 88.0952, (float) 57.1429 ),
+};
+
+static final CoordRec char35_stroke3[] = {
+    new CoordRec((float) 16.6667, (float) 28.5714 ),
+    new CoordRec((float) 83.3334, (float) 28.5714 ),
+};
+
+static final StrokeRec char35[] = {
+   new StrokeRec( 2, char35_stroke0 ),
+   new StrokeRec( 2, char35_stroke1 ),
+   new StrokeRec( 2, char35_stroke2 ),
+   new StrokeRec( 2, char35_stroke3 ),
+};
+
+/* char: 36 '$' */
+
+static final CoordRec char36_stroke0[] = {
+    new CoordRec((float) 42.8571, (float) 119.048 ),
+    new CoordRec((float) 42.8571, (float) -19.0476 ),
+};
+
+static final CoordRec char36_stroke1[] = {
+    new CoordRec((float) 61.9047, (float) 119.048 ),
+    new CoordRec((float) 61.9047, (float) -19.0476 ),
+};
+
+static final CoordRec char36_stroke2[] = {
+    new CoordRec((float) 85.7143, (float) 85.7143 ),
+    new CoordRec((float) 76.1905, (float) 95.2381 ),
+    new CoordRec((float) 61.9047, (float) 100 ),
+    new CoordRec((float) 42.8571, (float) 100 ),
+    new CoordRec((float) 28.5714, (float) 95.2381 ),
+    new CoordRec((float) 19.0476, (float) 85.7143 ),
+    new CoordRec((float) 19.0476, (float) 76.1905 ),
+    new CoordRec((float) 23.8095, (float) 66.6667 ),
+    new CoordRec((float) 28.5714, (float) 61.9048 ),
+    new CoordRec((float) 38.0952, (float) 57.1429 ),
+    new CoordRec((float) 66.6666, (float) 47.619 ),
+    new CoordRec((float) 76.1905, (float) 42.8571 ),
+    new CoordRec((float) 80.9524, (float) 38.0952 ),
+    new CoordRec((float) 85.7143, (float) 28.5714 ),
+    new CoordRec((float) 85.7143, (float) 14.2857 ),
+    new CoordRec((float) 76.1905, (float) 4.7619 ),
+    new CoordRec((float) 61.9047, (float) 0 ),
+    new CoordRec((float) 42.8571, (float) 0 ),
+    new CoordRec((float) 28.5714, (float) 4.7619 ),
+    new CoordRec((float) 19.0476, (float) 14.2857 ),
+};
+
+static final StrokeRec char36[] = {
+   new StrokeRec( 2, char36_stroke0 ),
+   new StrokeRec( 2, char36_stroke1 ),
+   new StrokeRec( 20, char36_stroke2 ),
+};
+
+/* char: 37 '%' */
+
+static final CoordRec char37_stroke0[] = {
+    new CoordRec((float) 95.2381, (float) 100 ),
+    new CoordRec((float) 9.5238, (float) 0 ),
+};
+
+static final CoordRec char37_stroke1[] = {
+    new CoordRec((float) 33.3333, (float) 100 ),
+    new CoordRec((float) 42.8571, (float) 90.4762 ),
+    new CoordRec((float) 42.8571, (float) 80.9524 ),
+    new CoordRec((float) 38.0952, (float) 71.4286 ),
+    new CoordRec((float) 28.5714, (float) 66.6667 ),
+    new CoordRec((float) 19.0476, (float) 66.6667 ),
+    new CoordRec((float) 9.5238, (float) 76.1905 ),
+    new CoordRec((float) 9.5238, (float) 85.7143 ),
+    new CoordRec((float) 14.2857, (float) 95.2381 ),
+    new CoordRec((float) 23.8095, (float) 100 ),
+    new CoordRec((float) 33.3333, (float) 100 ),
+    new CoordRec((float) 42.8571, (float) 95.2381 ),
+    new CoordRec((float) 57.1428, (float) 90.4762 ),
+    new CoordRec((float) 71.4286, (float) 90.4762 ),
+    new CoordRec((float) 85.7143, (float) 95.2381 ),
+    new CoordRec((float) 95.2381, (float) 100 ),
+};
+
+static final CoordRec char37_stroke2[] = {
+    new CoordRec((float) 76.1905, (float) 33.3333 ),
+    new CoordRec((float) 66.6667, (float) 28.5714 ),
+    new CoordRec((float) 61.9048, (float) 19.0476 ),
+    new CoordRec((float) 61.9048, (float) 9.5238 ),
+    new CoordRec((float) 71.4286, (float) 0 ),
+    new CoordRec((float) 80.9524, (float) 0 ),
+    new CoordRec((float) 90.4762, (float) 4.7619 ),
+    new CoordRec((float) 95.2381, (float) 14.2857 ),
+    new CoordRec((float) 95.2381, (float) 23.8095 ),
+    new CoordRec((float) 85.7143, (float) 33.3333 ),
+    new CoordRec((float) 76.1905, (float) 33.3333 ),
+};
+
+static final StrokeRec char37[] = {
+   new StrokeRec( 2, char37_stroke0 ),
+   new StrokeRec( 16, char37_stroke1 ),
+   new StrokeRec( 11, char37_stroke2 ),
+};
+
+/* char: 38 '&' */
+
+static final CoordRec char38_stroke0[] = {
+    new CoordRec((float) 100, (float) 57.1429 ),
+    new CoordRec((float) 100, (float) 61.9048 ),
+    new CoordRec((float) 95.2381, (float) 66.6667 ),
+    new CoordRec((float) 90.4762, (float) 66.6667 ),
+    new CoordRec((float) 85.7143, (float) 61.9048 ),
+    new CoordRec((float) 80.9524, (float) 52.381 ),
+    new CoordRec((float) 71.4286, (float) 28.5714 ),
+    new CoordRec((float) 61.9048, (float) 14.2857 ),
+    new CoordRec((float) 52.3809, (float) 4.7619 ),
+    new CoordRec((float) 42.8571, (float) 0 ),
+    new CoordRec((float) 23.8095, (float) 0 ),
+    new CoordRec((float) 14.2857, (float) 4.7619 ),
+    new CoordRec((float) 9.5238, (float) 9.5238 ),
+    new CoordRec((float) 4.7619, (float) 19.0476 ),
+    new CoordRec((float) 4.7619, (float) 28.5714 ),
+    new CoordRec((float) 9.5238, (float) 38.0952 ),
+    new CoordRec((float) 14.2857, (float) 42.8571 ),
+    new CoordRec((float) 47.619, (float) 61.9048 ),
+    new CoordRec((float) 52.3809, (float) 66.6667 ),
+    new CoordRec((float) 57.1429, (float) 76.1905 ),
+    new CoordRec((float) 57.1429, (float) 85.7143 ),
+    new CoordRec((float) 52.3809, (float) 95.2381 ),
+    new CoordRec((float) 42.8571, (float) 100 ),
+    new CoordRec((float) 33.3333, (float) 95.2381 ),
+    new CoordRec((float) 28.5714, (float) 85.7143 ),
+    new CoordRec((float) 28.5714, (float) 76.1905 ),
+    new CoordRec((float) 33.3333, (float) 61.9048 ),
+    new CoordRec((float) 42.8571, (float) 47.619 ),
+    new CoordRec((float) 66.6667, (float) 14.2857 ),
+    new CoordRec((float) 76.1905, (float) 4.7619 ),
+    new CoordRec((float) 85.7143, (float) 0 ),
+    new CoordRec((float) 95.2381, (float) 0 ),
+    new CoordRec((float) 100, (float) 4.7619 ),
+    new CoordRec((float) 100, (float) 9.5238 ),
+};
+
+static final StrokeRec char38[] = {
+   new StrokeRec( 34, char38_stroke0 ),
+};
+
+/* char: 39 ''' */
+
+static final CoordRec char39_stroke0[] = {
+    new CoordRec((float) 52.381, (float) 100 ),
+    new CoordRec((float) 52.381, (float) 66.6667 ),
+};
+
+static final StrokeRec char39[] = {
+   new StrokeRec( 2, char39_stroke0 ),
+};
+
+/* char: 40 '(' */
+
+static final CoordRec char40_stroke0[] = {
+    new CoordRec((float) 69.0476, (float) 119.048 ),
+    new CoordRec((float) 59.5238, (float) 109.524 ),
+    new CoordRec((float) 50, (float) 95.2381 ),
+    new CoordRec((float) 40.4762, (float) 76.1905 ),
+    new CoordRec((float) 35.7143, (float) 52.381 ),
+    new CoordRec((float) 35.7143, (float) 33.3333 ),
+    new CoordRec((float) 40.4762, (float) 9.5238 ),
+    new CoordRec((float) 50, (float) -9.5238 ),
+    new CoordRec((float) 59.5238, (float) -23.8095 ),
+    new CoordRec((float) 69.0476, (float) -33.3333 ),
+};
+
+static final StrokeRec char40[] = {
+   new StrokeRec( 10, char40_stroke0 ),
+};
+
+/* char: 41 ')' */
+
+static final CoordRec char41_stroke0[] = {
+    new CoordRec((float) 35.7143, (float) 119.048 ),
+    new CoordRec((float) 45.2381, (float) 109.524 ),
+    new CoordRec((float) 54.7619, (float) 95.2381 ),
+    new CoordRec((float) 64.2857, (float) 76.1905 ),
+    new CoordRec((float) 69.0476, (float) 52.381 ),
+    new CoordRec((float) 69.0476, (float) 33.3333 ),
+    new CoordRec((float) 64.2857, (float) 9.5238 ),
+    new CoordRec((float) 54.7619, (float) -9.5238 ),
+    new CoordRec((float) 45.2381, (float) -23.8095 ),
+    new CoordRec((float) 35.7143, (float) -33.3333 ),
+};
+
+static final StrokeRec char41[] = {
+   new StrokeRec( 10, char41_stroke0 ),
+};
+
+/* char: 42 '*' */
+
+static final CoordRec char42_stroke0[] = {
+    new CoordRec((float) 52.381, (float) 71.4286 ),
+    new CoordRec((float) 52.381, (float) 14.2857 ),
+};
+
+static final CoordRec char42_stroke1[] = {
+    new CoordRec((float) 28.5715, (float) 57.1429 ),
+    new CoordRec((float) 76.1905, (float) 28.5714 ),
+};
+
+static final CoordRec char42_stroke2[] = {
+    new CoordRec((float) 76.1905, (float) 57.1429 ),
+    new CoordRec((float) 28.5715, (float) 28.5714 ),
+};
+
+static final StrokeRec char42[] = {
+   new StrokeRec( 2, char42_stroke0 ),
+   new StrokeRec( 2, char42_stroke1 ),
+   new StrokeRec( 2, char42_stroke2 ),
+};
+
+/* char: 43 '+' */
+
+static final CoordRec char43_stroke0[] = {
+    new CoordRec((float) 52.3809, (float) 85.7143 ),
+    new CoordRec((float) 52.3809, (float) 0 ),
+};
+
+static final CoordRec char43_stroke1[] = {
+    new CoordRec((float) 9.5238, (float) 42.8571 ),
+    new CoordRec((float) 95.2381, (float) 42.8571 ),
+};
+
+static final StrokeRec char43[] = {
+   new StrokeRec( 2, char43_stroke0 ),
+   new StrokeRec( 2, char43_stroke1 ),
+};
+
+/* char: 44 ',' */
+
+static final CoordRec char44_stroke0[] = {
+    new CoordRec((float) 57.1429, (float) 4.7619 ),
+    new CoordRec((float) 52.381, (float) 0 ),
+    new CoordRec((float) 47.6191, (float) 4.7619 ),
+    new CoordRec((float) 52.381, (float) 9.5238 ),
+    new CoordRec((float) 57.1429, (float) 4.7619 ),
+    new CoordRec((float) 57.1429, (float) -4.7619 ),
+    new CoordRec((float) 52.381, (float) -14.2857 ),
+    new CoordRec((float) 47.6191, (float) -19.0476 ),
+};
+
+static final StrokeRec char44[] = {
+   new StrokeRec( 8, char44_stroke0 ),
+};
+
+/* char: 45 '-' */
+
+static final CoordRec char45_stroke0[] = {
+    new CoordRec((float) 9.5238, (float) 42.8571 ),
+    new CoordRec((float) 95.2381, (float) 42.8571 ),
+};
+
+static final StrokeRec char45[] = {
+   new StrokeRec( 2, char45_stroke0 ),
+};
+
+/* char: 46 '.' */
+
+static final CoordRec char46_stroke0[] = {
+    new CoordRec((float) 52.381, (float) 9.5238 ),
+    new CoordRec((float) 47.6191, (float) 4.7619 ),
+    new CoordRec((float) 52.381, (float) 0 ),
+    new CoordRec((float) 57.1429, (float) 4.7619 ),
+    new CoordRec((float) 52.381, (float) 9.5238 ),
+};
+
+static final StrokeRec char46[] = {
+   new StrokeRec( 5, char46_stroke0 ),
+};
+
+/* char: 47 '/' */
+
+static final CoordRec char47_stroke0[] = {
+    new CoordRec((float) 19.0476, (float) -14.2857 ),
+    new CoordRec((float) 85.7143, (float) 100 ),
+};
+
+static final StrokeRec char47[] = {
+   new StrokeRec( 2, char47_stroke0 ),
+};
+
+/* char: 48 '0' */
+
+static final CoordRec char48_stroke0[] = {
+    new CoordRec((float) 47.619, (float) 100 ),
+    new CoordRec((float) 33.3333, (float) 95.2381 ),
+    new CoordRec((float) 23.8095, (float) 80.9524 ),
+    new CoordRec((float) 19.0476, (float) 57.1429 ),
+    new CoordRec((float) 19.0476, (float) 42.8571 ),
+    new CoordRec((float) 23.8095, (float) 19.0476 ),
+    new CoordRec((float) 33.3333, (float) 4.7619 ),
+    new CoordRec((float) 47.619, (float) 0 ),
+    new CoordRec((float) 57.1428, (float) 0 ),
+    new CoordRec((float) 71.4286, (float) 4.7619 ),
+    new CoordRec((float) 80.9524, (float) 19.0476 ),
+    new CoordRec((float) 85.7143, (float) 42.8571 ),
+    new CoordRec((float) 85.7143, (float) 57.1429 ),
+    new CoordRec((float) 80.9524, (float) 80.9524 ),
+    new CoordRec((float) 71.4286, (float) 95.2381 ),
+    new CoordRec((float) 57.1428, (float) 100 ),
+    new CoordRec((float) 47.619, (float) 100 ),
+};
+
+static final StrokeRec char48[] = {
+   new StrokeRec( 17, char48_stroke0 ),
+};
+
+/* char: 49 '1' */
+
+static final CoordRec char49_stroke0[] = {
+    new CoordRec((float) 40.4762, (float) 80.9524 ),
+    new CoordRec((float) 50, (float) 85.7143 ),
+    new CoordRec((float) 64.2857, (float) 100 ),
+    new CoordRec((float) 64.2857, (float) 0 ),
+};
+
+static final StrokeRec char49[] = {
+   new StrokeRec( 4, char49_stroke0 ),
+};
+
+/* char: 50 '2' */
+
+static final CoordRec char50_stroke0[] = {
+    new CoordRec((float) 23.8095, (float) 76.1905 ),
+    new CoordRec((float) 23.8095, (float) 80.9524 ),
+    new CoordRec((float) 28.5714, (float) 90.4762 ),
+    new CoordRec((float) 33.3333, (float) 95.2381 ),
+    new CoordRec((float) 42.8571, (float) 100 ),
+    new CoordRec((float) 61.9047, (float) 100 ),
+    new CoordRec((float) 71.4286, (float) 95.2381 ),
+    new CoordRec((float) 76.1905, (float) 90.4762 ),
+    new CoordRec((float) 80.9524, (float) 80.9524 ),
+    new CoordRec((float) 80.9524, (float) 71.4286 ),
+    new CoordRec((float) 76.1905, (float) 61.9048 ),
+    new CoordRec((float) 66.6666, (float) 47.619 ),
+    new CoordRec((float) 19.0476, (float) 0 ),
+    new CoordRec((float) 85.7143, (float) 0 ),
+};
+
+static final StrokeRec char50[] = {
+   new StrokeRec( 14, char50_stroke0 ),
+};
+
+/* char: 51 '3' */
+
+static final CoordRec char51_stroke0[] = {
+    new CoordRec((float) 28.5714, (float) 100 ),
+    new CoordRec((float) 80.9524, (float) 100 ),
+    new CoordRec((float) 52.3809, (float) 61.9048 ),
+    new CoordRec((float) 66.6666, (float) 61.9048 ),
+    new CoordRec((float) 76.1905, (float) 57.1429 ),
+    new CoordRec((float) 80.9524, (float) 52.381 ),
+    new CoordRec((float) 85.7143, (float) 38.0952 ),
+    new CoordRec((float) 85.7143, (float) 28.5714 ),
+    new CoordRec((float) 80.9524, (float) 14.2857 ),
+    new CoordRec((float) 71.4286, (float) 4.7619 ),
+    new CoordRec((float) 57.1428, (float) 0 ),
+    new CoordRec((float) 42.8571, (float) 0 ),
+    new CoordRec((float) 28.5714, (float) 4.7619 ),
+    new CoordRec((float) 23.8095, (float) 9.5238 ),
+    new CoordRec((float) 19.0476, (float) 19.0476 ),
+};
+
+static final StrokeRec char51[] = {
+   new StrokeRec( 15, char51_stroke0 ),
+};
+
+/* char: 52 '4' */
+
+static final CoordRec char52_stroke0[] = {
+    new CoordRec((float) 64.2857, (float) 100 ),
+    new CoordRec((float) 16.6667, (float) 33.3333 ),
+    new CoordRec((float) 88.0952, (float) 33.3333 ),
+};
+
+static final CoordRec char52_stroke1[] = {
+    new CoordRec((float) 64.2857, (float) 100 ),
+    new CoordRec((float) 64.2857, (float) 0 ),
+};
+
+static final StrokeRec char52[] = {
+   new StrokeRec( 3, char52_stroke0 ),
+   new StrokeRec( 2, char52_stroke1 ),
+};
+
+/* char: 53 '5' */
+
+static final CoordRec char53_stroke0[] = {
+    new CoordRec((float) 76.1905, (float) 100 ),
+    new CoordRec((float) 28.5714, (float) 100 ),
+    new CoordRec((float) 23.8095, (float) 57.1429 ),
+    new CoordRec((float) 28.5714, (float) 61.9048 ),
+    new CoordRec((float) 42.8571, (float) 66.6667 ),
+    new CoordRec((float) 57.1428, (float) 66.6667 ),
+    new CoordRec((float) 71.4286, (float) 61.9048 ),
+    new CoordRec((float) 80.9524, (float) 52.381 ),
+    new CoordRec((float) 85.7143, (float) 38.0952 ),
+    new CoordRec((float) 85.7143, (float) 28.5714 ),
+    new CoordRec((float) 80.9524, (float) 14.2857 ),
+    new CoordRec((float) 71.4286, (float) 4.7619 ),
+    new CoordRec((float) 57.1428, (float) 0 ),
+    new CoordRec((float) 42.8571, (float) 0 ),
+    new CoordRec((float) 28.5714, (float) 4.7619 ),
+    new CoordRec((float) 23.8095, (float) 9.5238 ),
+    new CoordRec((float) 19.0476, (float) 19.0476 ),
+};
+
+static final StrokeRec char53[] = {
+   new StrokeRec( 17, char53_stroke0 ),
+};
+
+/* char: 54 '6' */
+
+static final CoordRec char54_stroke0[] = {
+    new CoordRec((float) 78.5714, (float) 85.7143 ),
+    new CoordRec((float) 73.8096, (float) 95.2381 ),
+    new CoordRec((float) 59.5238, (float) 100 ),
+    new CoordRec((float) 50, (float) 100 ),
+    new CoordRec((float) 35.7143, (float) 95.2381 ),
+    new CoordRec((float) 26.1905, (float) 80.9524 ),
+    new CoordRec((float) 21.4286, (float) 57.1429 ),
+    new CoordRec((float) 21.4286, (float) 33.3333 ),
+    new CoordRec((float) 26.1905, (float) 14.2857 ),
+    new CoordRec((float) 35.7143, (float) 4.7619 ),
+    new CoordRec((float) 50, (float) 0 ),
+    new CoordRec((float) 54.7619, (float) 0 ),
+    new CoordRec((float) 69.0476, (float) 4.7619 ),
+    new CoordRec((float) 78.5714, (float) 14.2857 ),
+    new CoordRec((float) 83.3334, (float) 28.5714 ),
+    new CoordRec((float) 83.3334, (float) 33.3333 ),
+    new CoordRec((float) 78.5714, (float) 47.619 ),
+    new CoordRec((float) 69.0476, (float) 57.1429 ),
+    new CoordRec((float) 54.7619, (float) 61.9048 ),
+    new CoordRec((float) 50, (float) 61.9048 ),
+    new CoordRec((float) 35.7143, (float) 57.1429 ),
+    new CoordRec((float) 26.1905, (float) 47.619 ),
+    new CoordRec((float) 21.4286, (float) 33.3333 ),
+};
+
+static final StrokeRec char54[] = {
+   new StrokeRec( 23, char54_stroke0 ),
+};
+
+/* char: 55 '7' */
+
+static final CoordRec char55_stroke0[] = {
+    new CoordRec((float) 85.7143, (float) 100 ),
+    new CoordRec((float) 38.0952, (float) 0 ),
+};
+
+static final CoordRec char55_stroke1[] = {
+    new CoordRec((float) 19.0476, (float) 100 ),
+    new CoordRec((float) 85.7143, (float) 100 ),
+};
+
+static final StrokeRec char55[] = {
+   new StrokeRec( 2, char55_stroke0 ),
+   new StrokeRec( 2, char55_stroke1 ),
+};
+
+/* char: 56 '8' */
+
+static final CoordRec char56_stroke0[] = {
+    new CoordRec((float) 42.8571, (float) 100 ),
+    new CoordRec((float) 28.5714, (float) 95.2381 ),
+    new CoordRec((float) 23.8095, (float) 85.7143 ),
+    new CoordRec((float) 23.8095, (float) 76.1905 ),
+    new CoordRec((float) 28.5714, (float) 66.6667 ),
+    new CoordRec((float) 38.0952, (float) 61.9048 ),
+    new CoordRec((float) 57.1428, (float) 57.1429 ),
+    new CoordRec((float) 71.4286, (float) 52.381 ),
+    new CoordRec((float) 80.9524, (float) 42.8571 ),
+    new CoordRec((float) 85.7143, (float) 33.3333 ),
+    new CoordRec((float) 85.7143, (float) 19.0476 ),
+    new CoordRec((float) 80.9524, (float) 9.5238 ),
+    new CoordRec((float) 76.1905, (float) 4.7619 ),
+    new CoordRec((float) 61.9047, (float) 0 ),
+    new CoordRec((float) 42.8571, (float) 0 ),
+    new CoordRec((float) 28.5714, (float) 4.7619 ),
+    new CoordRec((float) 23.8095, (float) 9.5238 ),
+    new CoordRec((float) 19.0476, (float) 19.0476 ),
+    new CoordRec((float) 19.0476, (float) 33.3333 ),
+    new CoordRec((float) 23.8095, (float) 42.8571 ),
+    new CoordRec((float) 33.3333, (float) 52.381 ),
+    new CoordRec((float) 47.619, (float) 57.1429 ),
+    new CoordRec((float) 66.6666, (float) 61.9048 ),
+    new CoordRec((float) 76.1905, (float) 66.6667 ),
+    new CoordRec((float) 80.9524, (float) 76.1905 ),
+    new CoordRec((float) 80.9524, (float) 85.7143 ),
+    new CoordRec((float) 76.1905, (float) 95.2381 ),
+    new CoordRec((float) 61.9047, (float) 100 ),
+    new CoordRec((float) 42.8571, (float) 100 ),
+};
+
+static final StrokeRec char56[] = {
+   new StrokeRec( 29, char56_stroke0 ),
+};
+
+/* char: 57 '9' */
+
+static final CoordRec char57_stroke0[] = {
+    new CoordRec((float) 83.3334, (float) 66.6667 ),
+    new CoordRec((float) 78.5714, (float) 52.381 ),
+    new CoordRec((float) 69.0476, (float) 42.8571 ),
+    new CoordRec((float) 54.7619, (float) 38.0952 ),
+    new CoordRec((float) 50, (float) 38.0952 ),
+    new CoordRec((float) 35.7143, (float) 42.8571 ),
+    new CoordRec((float) 26.1905, (float) 52.381 ),
+    new CoordRec((float) 21.4286, (float) 66.6667 ),
+    new CoordRec((float) 21.4286, (float) 71.4286 ),
+    new CoordRec((float) 26.1905, (float) 85.7143 ),
+    new CoordRec((float) 35.7143, (float) 95.2381 ),
+    new CoordRec((float) 50, (float) 100 ),
+    new CoordRec((float) 54.7619, (float) 100 ),
+    new CoordRec((float) 69.0476, (float) 95.2381 ),
+    new CoordRec((float) 78.5714, (float) 85.7143 ),
+    new CoordRec((float) 83.3334, (float) 66.6667 ),
+    new CoordRec((float) 83.3334, (float) 42.8571 ),
+    new CoordRec((float) 78.5714, (float) 19.0476 ),
+    new CoordRec((float) 69.0476, (float) 4.7619 ),
+    new CoordRec((float) 54.7619, (float) 0 ),
+    new CoordRec((float) 45.2381, (float) 0 ),
+    new CoordRec((float) 30.9524, (float) 4.7619 ),
+    new CoordRec((float) 26.1905, (float) 14.2857 ),
+};
+
+static final StrokeRec char57[] = {
+   new StrokeRec( 23, char57_stroke0 ),
+};
+
+/* char: 58 ':' */
+
+static final CoordRec char58_stroke0[] = {
+    new CoordRec((float) 52.381, (float) 66.6667 ),
+    new CoordRec((float) 47.6191, (float) 61.9048 ),
+    new CoordRec((float) 52.381, (float) 57.1429 ),
+    new CoordRec((float) 57.1429, (float) 61.9048 ),
+    new CoordRec((float) 52.381, (float) 66.6667 ),
+};
+
+static final CoordRec char58_stroke1[] = {
+    new CoordRec((float) 52.381, (float) 9.5238 ),
+    new CoordRec((float) 47.6191, (float) 4.7619 ),
+    new CoordRec((float) 52.381, (float) 0 ),
+    new CoordRec((float) 57.1429, (float) 4.7619 ),
+    new CoordRec((float) 52.381, (float) 9.5238 ),
+};
+
+static final StrokeRec char58[] = {
+   new StrokeRec( 5, char58_stroke0 ),
+   new StrokeRec( 5, char58_stroke1 ),
+};
+
+/* char: 59 ';' */
+
+static final CoordRec char59_stroke0[] = {
+    new CoordRec((float) 52.381, (float) 66.6667 ),
+    new CoordRec((float) 47.6191, (float) 61.9048 ),
+    new CoordRec((float) 52.381, (float) 57.1429 ),
+    new CoordRec((float) 57.1429, (float) 61.9048 ),
+    new CoordRec((float) 52.381, (float) 66.6667 ),
+};
+
+static final CoordRec char59_stroke1[] = {
+    new CoordRec((float) 57.1429, (float) 4.7619 ),
+    new CoordRec((float) 52.381, (float) 0 ),
+    new CoordRec((float) 47.6191, (float) 4.7619 ),
+    new CoordRec((float) 52.381, (float) 9.5238 ),
+    new CoordRec((float) 57.1429, (float) 4.7619 ),
+    new CoordRec((float) 57.1429, (float) -4.7619 ),
+    new CoordRec((float) 52.381, (float) -14.2857 ),
+    new CoordRec((float) 47.6191, (float) -19.0476 ),
+};
+
+static final StrokeRec char59[] = {
+   new StrokeRec( 5, char59_stroke0 ),
+   new StrokeRec( 8, char59_stroke1 ),
+};
+
+/* char: 60 '<' */
+
+static final CoordRec char60_stroke0[] = {
+    new CoordRec((float) 90.4762, (float) 85.7143 ),
+    new CoordRec((float) 14.2857, (float) 42.8571 ),
+    new CoordRec((float) 90.4762, (float) 0 ),
+};
+
+static final StrokeRec char60[] = {
+   new StrokeRec( 3, char60_stroke0 ),
+};
+
+/* char: 61 '=' */
+
+static final CoordRec char61_stroke0[] = {
+    new CoordRec((float) 9.5238, (float) 57.1429 ),
+    new CoordRec((float) 95.2381, (float) 57.1429 ),
+};
+
+static final CoordRec char61_stroke1[] = {
+    new CoordRec((float) 9.5238, (float) 28.5714 ),
+    new CoordRec((float) 95.2381, (float) 28.5714 ),
+};
+
+static final StrokeRec char61[] = {
+   new StrokeRec( 2, char61_stroke0 ),
+   new StrokeRec( 2, char61_stroke1 ),
+};
+
+/* char: 62 '>' */
+
+static final CoordRec char62_stroke0[] = {
+    new CoordRec((float) 14.2857, (float) 85.7143 ),
+    new CoordRec((float) 90.4762, (float) 42.8571 ),
+    new CoordRec((float) 14.2857, (float) 0 ),
+};
+
+static final StrokeRec char62[] = {
+   new StrokeRec( 3, char62_stroke0 ),
+};
+
+/* char: 63 '?' */
+
+static final CoordRec char63_stroke0[] = {
+    new CoordRec((float) 23.8095, (float) 76.1905 ),
+    new CoordRec((float) 23.8095, (float) 80.9524 ),
+    new CoordRec((float) 28.5714, (float) 90.4762 ),
+    new CoordRec((float) 33.3333, (float) 95.2381 ),
+    new CoordRec((float) 42.8571, (float) 100 ),
+    new CoordRec((float) 61.9047, (float) 100 ),
+    new CoordRec((float) 71.4285, (float) 95.2381 ),
+    new CoordRec((float) 76.1905, (float) 90.4762 ),
+    new CoordRec((float) 80.9524, (float) 80.9524 ),
+    new CoordRec((float) 80.9524, (float) 71.4286 ),
+    new CoordRec((float) 76.1905, (float) 61.9048 ),
+    new CoordRec((float) 71.4285, (float) 57.1429 ),
+    new CoordRec((float) 52.3809, (float) 47.619 ),
+    new CoordRec((float) 52.3809, (float) 33.3333 ),
+};
+
+static final CoordRec char63_stroke1[] = {
+    new CoordRec((float) 52.3809, (float) 9.5238 ),
+    new CoordRec((float) 47.619, (float) 4.7619 ),
+    new CoordRec((float) 52.3809, (float) 0 ),
+    new CoordRec((float) 57.1428, (float) 4.7619 ),
+    new CoordRec((float) 52.3809, (float) 9.5238 ),
+};
+
+static final StrokeRec char63[] = {
+   new StrokeRec( 14, char63_stroke0 ),
+   new StrokeRec( 5, char63_stroke1 ),
+};
+
+/* char: 64 '@' */
+
+static final CoordRec char64_stroke0[] = {
+    new CoordRec((float) 64.2857, (float) 52.381 ),
+    new CoordRec((float) 54.7619, (float) 57.1429 ),
+    new CoordRec((float) 45.2381, (float) 57.1429 ),
+    new CoordRec((float) 40.4762, (float) 47.619 ),
+    new CoordRec((float) 40.4762, (float) 42.8571 ),
+    new CoordRec((float) 45.2381, (float) 33.3333 ),
+    new CoordRec((float) 54.7619, (float) 33.3333 ),
+    new CoordRec((float) 64.2857, (float) 38.0952 ),
+};
+
+static final CoordRec char64_stroke1[] = {
+    new CoordRec((float) 64.2857, (float) 57.1429 ),
+    new CoordRec((float) 64.2857, (float) 38.0952 ),
+    new CoordRec((float) 69.0476, (float) 33.3333 ),
+    new CoordRec((float) 78.5714, (float) 33.3333 ),
+    new CoordRec((float) 83.3334, (float) 42.8571 ),
+    new CoordRec((float) 83.3334, (float) 47.619 ),
+    new CoordRec((float) 78.5714, (float) 61.9048 ),
+    new CoordRec((float) 69.0476, (float) 71.4286 ),
+    new CoordRec((float) 54.7619, (float) 76.1905 ),
+    new CoordRec((float) 50, (float) 76.1905 ),
+    new CoordRec((float) 35.7143, (float) 71.4286 ),
+    new CoordRec((float) 26.1905, (float) 61.9048 ),
+    new CoordRec((float) 21.4286, (float) 47.619 ),
+    new CoordRec((float) 21.4286, (float) 42.8571 ),
+    new CoordRec((float) 26.1905, (float) 28.5714 ),
+    new CoordRec((float) 35.7143, (float) 19.0476 ),
+    new CoordRec((float) 50, (float) 14.2857 ),
+    new CoordRec((float) 54.7619, (float) 14.2857 ),
+    new CoordRec((float) 69.0476, (float) 19.0476 ),
+};
+
+static final StrokeRec char64[] = {
+   new StrokeRec( 8, char64_stroke0 ),
+   new StrokeRec( 19, char64_stroke1 ),
+};
+
+/* char: 65 'A' */
+
+static final CoordRec char65_stroke0[] = {
+    new CoordRec((float) 52.3809, (float) 100 ),
+    new CoordRec((float) 14.2857, (float) 0 ),
+};
+
+static final CoordRec char65_stroke1[] = {
+    new CoordRec((float) 52.3809, (float) 100 ),
+    new CoordRec((float) 90.4762, (float) 0 ),
+};
+
+static final CoordRec char65_stroke2[] = {
+    new CoordRec((float) 28.5714, (float) 33.3333 ),
+    new CoordRec((float) 76.1905, (float) 33.3333 ),
+};
+
+static final StrokeRec char65[] = {
+   new StrokeRec( 2, char65_stroke0 ),
+   new StrokeRec( 2, char65_stroke1 ),
+   new StrokeRec( 2, char65_stroke2 ),
+};
+
+/* char: 66 'B' */
+
+static final CoordRec char66_stroke0[] = {
+    new CoordRec((float) 19.0476, (float) 100 ),
+    new CoordRec((float) 19.0476, (float) 0 ),
+};
+
+static final CoordRec char66_stroke1[] = {
+    new CoordRec((float) 19.0476, (float) 100 ),
+    new CoordRec((float) 61.9047, (float) 100 ),
+    new CoordRec((float) 76.1905, (float) 95.2381 ),
+    new CoordRec((float) 80.9524, (float) 90.4762 ),
+    new CoordRec((float) 85.7143, (float) 80.9524 ),
+    new CoordRec((float) 85.7143, (float) 71.4286 ),
+    new CoordRec((float) 80.9524, (float) 61.9048 ),
+    new CoordRec((float) 76.1905, (float) 57.1429 ),
+    new CoordRec((float) 61.9047, (float) 52.381 ),
+};
+
+static final CoordRec char66_stroke2[] = {
+    new CoordRec((float) 19.0476, (float) 52.381 ),
+    new CoordRec((float) 61.9047, (float) 52.381 ),
+    new CoordRec((float) 76.1905, (float) 47.619 ),
+    new CoordRec((float) 80.9524, (float) 42.8571 ),
+    new CoordRec((float) 85.7143, (float) 33.3333 ),
+    new CoordRec((float) 85.7143, (float) 19.0476 ),
+    new CoordRec((float) 80.9524, (float) 9.5238 ),
+    new CoordRec((float) 76.1905, (float) 4.7619 ),
+    new CoordRec((float) 61.9047, (float) 0 ),
+    new CoordRec((float) 19.0476, (float) 0 ),
+};
+
+static final StrokeRec char66[] = {
+   new StrokeRec( 2, char66_stroke0 ),
+   new StrokeRec( 9, char66_stroke1 ),
+   new StrokeRec( 10, char66_stroke2 ),
+};
+
+/* char: 67 'C' */
+
+static final CoordRec char67_stroke0[] = {
+    new CoordRec((float) 88.0952, (float) 76.1905 ),
+    new CoordRec((float) 83.3334, (float) 85.7143 ),
+    new CoordRec((float) 73.8096, (float) 95.2381 ),
+    new CoordRec((float) 64.2857, (float) 100 ),
+    new CoordRec((float) 45.2381, (float) 100 ),
+    new CoordRec((float) 35.7143, (float) 95.2381 ),
+    new CoordRec((float) 26.1905, (float) 85.7143 ),
+    new CoordRec((float) 21.4286, (float) 76.1905 ),
+    new CoordRec((float) 16.6667, (float) 61.9048 ),
+    new CoordRec((float) 16.6667, (float) 38.0952 ),
+    new CoordRec((float) 21.4286, (float) 23.8095 ),
+    new CoordRec((float) 26.1905, (float) 14.2857 ),
+    new CoordRec((float) 35.7143, (float) 4.7619 ),
+    new CoordRec((float) 45.2381, (float) 0 ),
+    new CoordRec((float) 64.2857, (float) 0 ),
+    new CoordRec((float) 73.8096, (float) 4.7619 ),
+    new CoordRec((float) 83.3334, (float) 14.2857 ),
+    new CoordRec((float) 88.0952, (float) 23.8095 ),
+};
+
+static final StrokeRec char67[] = {
+   new StrokeRec( 18, char67_stroke0 ),
+};
+
+/* char: 68 'D' */
+
+static final CoordRec char68_stroke0[] = {
+    new CoordRec((float) 19.0476, (float) 100 ),
+    new CoordRec((float) 19.0476, (float) 0 ),
+};
+
+static final CoordRec char68_stroke1[] = {
+    new CoordRec((float) 19.0476, (float) 100 ),
+    new CoordRec((float) 52.3809, (float) 100 ),
+    new CoordRec((float) 66.6666, (float) 95.2381 ),
+    new CoordRec((float) 76.1905, (float) 85.7143 ),
+    new CoordRec((float) 80.9524, (float) 76.1905 ),
+    new CoordRec((float) 85.7143, (float) 61.9048 ),
+    new CoordRec((float) 85.7143, (float) 38.0952 ),
+    new CoordRec((float) 80.9524, (float) 23.8095 ),
+    new CoordRec((float) 76.1905, (float) 14.2857 ),
+    new CoordRec((float) 66.6666, (float) 4.7619 ),
+    new CoordRec((float) 52.3809, (float) 0 ),
+    new CoordRec((float) 19.0476, (float) 0 ),
+};
+
+static final StrokeRec char68[] = {
+   new StrokeRec( 2, char68_stroke0 ),
+   new StrokeRec( 12, char68_stroke1 ),
+};
+
+/* char: 69 'E' */
+
+static final CoordRec char69_stroke0[] = {
+    new CoordRec((float) 21.4286, (float) 100 ),
+    new CoordRec((float) 21.4286, (float) 0 ),
+};
+
+static final CoordRec char69_stroke1[] = {
+    new CoordRec((float) 21.4286, (float) 100 ),
+    new CoordRec((float) 83.3334, (float) 100 ),
+};
+
+static final CoordRec char69_stroke2[] = {
+    new CoordRec((float) 21.4286, (float) 52.381 ),
+    new CoordRec((float) 59.5238, (float) 52.381 ),
+};
+
+static final CoordRec char69_stroke3[] = {
+    new CoordRec((float) 21.4286, (float) 0 ),
+    new CoordRec((float) 83.3334, (float) 0 ),
+};
+
+static final StrokeRec char69[] = {
+   new StrokeRec( 2, char69_stroke0 ),
+   new StrokeRec( 2, char69_stroke1 ),
+   new StrokeRec( 2, char69_stroke2 ),
+   new StrokeRec( 2, char69_stroke3 ),
+};
+
+/* char: 70 'F' */
+
+static final CoordRec char70_stroke0[] = {
+    new CoordRec((float) 21.4286, (float) 100 ),
+    new CoordRec((float) 21.4286, (float) 0 ),
+};
+
+static final CoordRec char70_stroke1[] = {
+    new CoordRec((float) 21.4286, (float) 100 ),
+    new CoordRec((float) 83.3334, (float) 100 ),
+};
+
+static final CoordRec char70_stroke2[] = {
+    new CoordRec((float) 21.4286, (float) 52.381 ),
+    new CoordRec((float) 59.5238, (float) 52.381 ),
+};
+
+static final StrokeRec char70[] = {
+   new StrokeRec( 2, char70_stroke0 ),
+   new StrokeRec( 2, char70_stroke1 ),
+   new StrokeRec( 2, char70_stroke2 ),
+};
+
+/* char: 71 'G' */
+
+static final CoordRec char71_stroke0[] = {
+    new CoordRec((float) 88.0952, (float) 76.1905 ),
+    new CoordRec((float) 83.3334, (float) 85.7143 ),
+    new CoordRec((float) 73.8096, (float) 95.2381 ),
+    new CoordRec((float) 64.2857, (float) 100 ),
+    new CoordRec((float) 45.2381, (float) 100 ),
+    new CoordRec((float) 35.7143, (float) 95.2381 ),
+    new CoordRec((float) 26.1905, (float) 85.7143 ),
+    new CoordRec((float) 21.4286, (float) 76.1905 ),
+    new CoordRec((float) 16.6667, (float) 61.9048 ),
+    new CoordRec((float) 16.6667, (float) 38.0952 ),
+    new CoordRec((float) 21.4286, (float) 23.8095 ),
+    new CoordRec((float) 26.1905, (float) 14.2857 ),
+    new CoordRec((float) 35.7143, (float) 4.7619 ),
+    new CoordRec((float) 45.2381, (float) 0 ),
+    new CoordRec((float) 64.2857, (float) 0 ),
+    new CoordRec((float) 73.8096, (float) 4.7619 ),
+    new CoordRec((float) 83.3334, (float) 14.2857 ),
+    new CoordRec((float) 88.0952, (float) 23.8095 ),
+    new CoordRec((float) 88.0952, (float) 38.0952 ),
+};
+
+static final CoordRec char71_stroke1[] = {
+    new CoordRec((float) 64.2857, (float) 38.0952 ),
+    new CoordRec((float) 88.0952, (float) 38.0952 ),
+};
+
+static final StrokeRec char71[] = {
+   new StrokeRec( 19, char71_stroke0 ),
+   new StrokeRec( 2, char71_stroke1 ),
+};
+
+/* char: 72 'H' */
+
+static final CoordRec char72_stroke0[] = {
+    new CoordRec((float) 19.0476, (float) 100 ),
+    new CoordRec((float) 19.0476, (float) 0 ),
+};
+
+static final CoordRec char72_stroke1[] = {
+    new CoordRec((float) 85.7143, (float) 100 ),
+    new CoordRec((float) 85.7143, (float) 0 ),
+};
+
+static final CoordRec char72_stroke2[] = {
+    new CoordRec((float) 19.0476, (float) 52.381 ),
+    new CoordRec((float) 85.7143, (float) 52.381 ),
+};
+
+static final StrokeRec char72[] = {
+   new StrokeRec( 2, char72_stroke0 ),
+   new StrokeRec( 2, char72_stroke1 ),
+   new StrokeRec( 2, char72_stroke2 ),
+};
+
+/* char: 73 'I' */
+
+static final CoordRec char73_stroke0[] = {
+    new CoordRec((float) 52.381, (float) 100 ),
+    new CoordRec((float) 52.381, (float) 0 ),
+};
+
+static final StrokeRec char73[] = {
+   new StrokeRec( 2, char73_stroke0 ),
+};
+
+/* char: 74 'J' */
+
+static final CoordRec char74_stroke0[] = {
+    new CoordRec((float) 76.1905, (float) 100 ),
+    new CoordRec((float) 76.1905, (float) 23.8095 ),
+    new CoordRec((float) 71.4286, (float) 9.5238 ),
+    new CoordRec((float) 66.6667, (float) 4.7619 ),
+    new CoordRec((float) 57.1429, (float) 0 ),
+    new CoordRec((float) 47.6191, (float) 0 ),
+    new CoordRec((float) 38.0953, (float) 4.7619 ),
+    new CoordRec((float) 33.3334, (float) 9.5238 ),
+    new CoordRec((float) 28.5715, (float) 23.8095 ),
+    new CoordRec((float) 28.5715, (float) 33.3333 ),
+};
+
+static final StrokeRec char74[] = {
+   new StrokeRec( 10, char74_stroke0 ),
+};
+
+/* char: 75 'K' */
+
+static final CoordRec char75_stroke0[] = {
+    new CoordRec((float) 19.0476, (float) 100 ),
+    new CoordRec((float) 19.0476, (float) 0 ),
+};
+
+static final CoordRec char75_stroke1[] = {
+    new CoordRec((float) 85.7143, (float) 100 ),
+    new CoordRec((float) 19.0476, (float) 33.3333 ),
+};
+
+static final CoordRec char75_stroke2[] = {
+    new CoordRec((float) 42.8571, (float) 57.1429 ),
+    new CoordRec((float) 85.7143, (float) 0 ),
+};
+
+static final StrokeRec char75[] = {
+   new StrokeRec( 2, char75_stroke0 ),
+   new StrokeRec( 2, char75_stroke1 ),
+   new StrokeRec( 2, char75_stroke2 ),
+};
+
+/* char: 76 'L' */
+
+static final CoordRec char76_stroke0[] = {
+    new CoordRec((float) 23.8095, (float) 100 ),
+    new CoordRec((float) 23.8095, (float) 0 ),
+};
+
+static final CoordRec char76_stroke1[] = {
+    new CoordRec((float) 23.8095, (float) 0 ),
+    new CoordRec((float) 80.9524, (float) 0 ),
+};
+
+static final StrokeRec char76[] = {
+   new StrokeRec( 2, char76_stroke0 ),
+   new StrokeRec( 2, char76_stroke1 ),
+};
+
+/* char: 77 'M' */
+
+static final CoordRec char77_stroke0[] = {
+    new CoordRec((float) 14.2857, (float) 100 ),
+    new CoordRec((float) 14.2857, (float) 0 ),
+};
+
+static final CoordRec char77_stroke1[] = {
+    new CoordRec((float) 14.2857, (float) 100 ),
+    new CoordRec((float) 52.3809, (float) 0 ),
+};
+
+static final CoordRec char77_stroke2[] = {
+    new CoordRec((float) 90.4762, (float) 100 ),
+    new CoordRec((float) 52.3809, (float) 0 ),
+};
+
+static final CoordRec char77_stroke3[] = {
+    new CoordRec((float) 90.4762, (float) 100 ),
+    new CoordRec((float) 90.4762, (float) 0 ),
+};
+
+static final StrokeRec char77[] = {
+   new StrokeRec( 2, char77_stroke0 ),
+   new StrokeRec( 2, char77_stroke1 ),
+   new StrokeRec( 2, char77_stroke2 ),
+   new StrokeRec( 2, char77_stroke3 ),
+};
+
+/* char: 78 'N' */
+
+static final CoordRec char78_stroke0[] = {
+    new CoordRec((float) 19.0476, (float) 100 ),
+    new CoordRec((float) 19.0476, (float) 0 ),
+};
+
+static final CoordRec char78_stroke1[] = {
+    new CoordRec((float) 19.0476, (float) 100 ),
+    new CoordRec((float) 85.7143, (float) 0 ),
+};
+
+static final CoordRec char78_stroke2[] = {
+    new CoordRec((float) 85.7143, (float) 100 ),
+    new CoordRec((float) 85.7143, (float) 0 ),
+};
+
+static final StrokeRec char78[] = {
+   new StrokeRec( 2, char78_stroke0 ),
+   new StrokeRec( 2, char78_stroke1 ),
+   new StrokeRec( 2, char78_stroke2 ),
+};
+
+/* char: 79 'O' */
+
+static final CoordRec char79_stroke0[] = {
+    new CoordRec((float) 42.8571, (float) 100 ),
+    new CoordRec((float) 33.3333, (float) 95.2381 ),
+    new CoordRec((float) 23.8095, (float) 85.7143 ),
+    new CoordRec((float) 19.0476, (float) 76.1905 ),
+    new CoordRec((float) 14.2857, (float) 61.9048 ),
+    new CoordRec((float) 14.2857, (float) 38.0952 ),
+    new CoordRec((float) 19.0476, (float) 23.8095 ),
+    new CoordRec((float) 23.8095, (float) 14.2857 ),
+    new CoordRec((float) 33.3333, (float) 4.7619 ),
+    new CoordRec((float) 42.8571, (float) 0 ),
+    new CoordRec((float) 61.9047, (float) 0 ),
+    new CoordRec((float) 71.4286, (float) 4.7619 ),
+    new CoordRec((float) 80.9524, (float) 14.2857 ),
+    new CoordRec((float) 85.7143, (float) 23.8095 ),
+    new CoordRec((float) 90.4762, (float) 38.0952 ),
+    new CoordRec((float) 90.4762, (float) 61.9048 ),
+    new CoordRec((float) 85.7143, (float) 76.1905 ),
+    new CoordRec((float) 80.9524, (float) 85.7143 ),
+    new CoordRec((float) 71.4286, (float) 95.2381 ),
+    new CoordRec((float) 61.9047, (float) 100 ),
+    new CoordRec((float) 42.8571, (float) 100 ),
+};
+
+static final StrokeRec char79[] = {
+   new StrokeRec( 21, char79_stroke0 ),
+};
+
+/* char: 80 'P' */
+
+static final CoordRec char80_stroke0[] = {
+    new CoordRec((float) 19.0476, (float) 100 ),
+    new CoordRec((float) 19.0476, (float) 0 ),
+};
+
+static final CoordRec char80_stroke1[] = {
+    new CoordRec((float) 19.0476, (float) 100 ),
+    new CoordRec((float) 61.9047, (float) 100 ),
+    new CoordRec((float) 76.1905, (float) 95.2381 ),
+    new CoordRec((float) 80.9524, (float) 90.4762 ),
+    new CoordRec((float) 85.7143, (float) 80.9524 ),
+    new CoordRec((float) 85.7143, (float) 66.6667 ),
+    new CoordRec((float) 80.9524, (float) 57.1429 ),
+    new CoordRec((float) 76.1905, (float) 52.381 ),
+    new CoordRec((float) 61.9047, (float) 47.619 ),
+    new CoordRec((float) 19.0476, (float) 47.619 ),
+};
+
+static final StrokeRec char80[] = {
+   new StrokeRec( 2, char80_stroke0 ),
+   new StrokeRec( 10, char80_stroke1 ),
+};
+
+/* char: 81 'Q' */
+
+static final CoordRec char81_stroke0[] = {
+    new CoordRec((float) 42.8571, (float) 100 ),
+    new CoordRec((float) 33.3333, (float) 95.2381 ),
+    new CoordRec((float) 23.8095, (float) 85.7143 ),
+    new CoordRec((float) 19.0476, (float) 76.1905 ),
+    new CoordRec((float) 14.2857, (float) 61.9048 ),
+    new CoordRec((float) 14.2857, (float) 38.0952 ),
+    new CoordRec((float) 19.0476, (float) 23.8095 ),
+    new CoordRec((float) 23.8095, (float) 14.2857 ),
+    new CoordRec((float) 33.3333, (float) 4.7619 ),
+    new CoordRec((float) 42.8571, (float) 0 ),
+    new CoordRec((float) 61.9047, (float) 0 ),
+    new CoordRec((float) 71.4286, (float) 4.7619 ),
+    new CoordRec((float) 80.9524, (float) 14.2857 ),
+    new CoordRec((float) 85.7143, (float) 23.8095 ),
+    new CoordRec((float) 90.4762, (float) 38.0952 ),
+    new CoordRec((float) 90.4762, (float) 61.9048 ),
+    new CoordRec((float) 85.7143, (float) 76.1905 ),
+    new CoordRec((float) 80.9524, (float) 85.7143 ),
+    new CoordRec((float) 71.4286, (float) 95.2381 ),
+    new CoordRec((float) 61.9047, (float) 100 ),
+    new CoordRec((float) 42.8571, (float) 100 ),
+};
+
+static final CoordRec char81_stroke1[] = {
+    new CoordRec((float) 57.1428, (float) 19.0476 ),
+    new CoordRec((float) 85.7143, (float) -9.5238 ),
+};
+
+static final StrokeRec char81[] = {
+   new StrokeRec( 21, char81_stroke0 ),
+   new StrokeRec( 2, char81_stroke1 ),
+};
+
+/* char: 82 'R' */
+
+static final CoordRec char82_stroke0[] = {
+    new CoordRec((float) 19.0476, (float) 100 ),
+    new CoordRec((float) 19.0476, (float) 0 ),
+};
+
+static final CoordRec char82_stroke1[] = {
+    new CoordRec((float) 19.0476, (float) 100 ),
+    new CoordRec((float) 61.9047, (float) 100 ),
+    new CoordRec((float) 76.1905, (float) 95.2381 ),
+    new CoordRec((float) 80.9524, (float) 90.4762 ),
+    new CoordRec((float) 85.7143, (float) 80.9524 ),
+    new CoordRec((float) 85.7143, (float) 71.4286 ),
+    new CoordRec((float) 80.9524, (float) 61.9048 ),
+    new CoordRec((float) 76.1905, (float) 57.1429 ),
+    new CoordRec((float) 61.9047, (float) 52.381 ),
+    new CoordRec((float) 19.0476, (float) 52.381 ),
+};
+
+static final CoordRec char82_stroke2[] = {
+    new CoordRec((float) 52.3809, (float) 52.381 ),
+    new CoordRec((float) 85.7143, (float) 0 ),
+};
+
+static final StrokeRec char82[] = {
+   new StrokeRec( 2, char82_stroke0 ),
+   new StrokeRec( 10, char82_stroke1 ),
+   new StrokeRec( 2, char82_stroke2 ),
+};
+
+/* char: 83 'S' */
+
+static final CoordRec char83_stroke0[] = {
+    new CoordRec((float) 85.7143, (float) 85.7143 ),
+    new CoordRec((float) 76.1905, (float) 95.2381 ),
+    new CoordRec((float) 61.9047, (float) 100 ),
+    new CoordRec((float) 42.8571, (float) 100 ),
+    new CoordRec((float) 28.5714, (float) 95.2381 ),
+    new CoordRec((float) 19.0476, (float) 85.7143 ),
+    new CoordRec((float) 19.0476, (float) 76.1905 ),
+    new CoordRec((float) 23.8095, (float) 66.6667 ),
+    new CoordRec((float) 28.5714, (float) 61.9048 ),
+    new CoordRec((float) 38.0952, (float) 57.1429 ),
+    new CoordRec((float) 66.6666, (float) 47.619 ),
+    new CoordRec((float) 76.1905, (float) 42.8571 ),
+    new CoordRec((float) 80.9524, (float) 38.0952 ),
+    new CoordRec((float) 85.7143, (float) 28.5714 ),
+    new CoordRec((float) 85.7143, (float) 14.2857 ),
+    new CoordRec((float) 76.1905, (float) 4.7619 ),
+    new CoordRec((float) 61.9047, (float) 0 ),
+    new CoordRec((float) 42.8571, (float) 0 ),
+    new CoordRec((float) 28.5714, (float) 4.7619 ),
+    new CoordRec((float) 19.0476, (float) 14.2857 ),
+};
+
+static final StrokeRec char83[] = {
+   new StrokeRec( 20, char83_stroke0 ),
+};
+
+/* char: 84 'T' */
+
+static final CoordRec char84_stroke0[] = {
+    new CoordRec((float) 52.3809, (float) 100 ),
+    new CoordRec((float) 52.3809, (float) 0 ),
+};
+
+static final CoordRec char84_stroke1[] = {
+    new CoordRec((float) 19.0476, (float) 100 ),
+    new CoordRec((float) 85.7143, (float) 100 ),
+};
+
+static final StrokeRec char84[] = {
+   new StrokeRec( 2, char84_stroke0 ),
+   new StrokeRec( 2, char84_stroke1 ),
+};
+
+/* char: 85 'U' */
+
+static final CoordRec char85_stroke0[] = {
+    new CoordRec((float) 19.0476, (float) 100 ),
+    new CoordRec((float) 19.0476, (float) 28.5714 ),
+    new CoordRec((float) 23.8095, (float) 14.2857 ),
+    new CoordRec((float) 33.3333, (float) 4.7619 ),
+    new CoordRec((float) 47.619, (float) 0 ),
+    new CoordRec((float) 57.1428, (float) 0 ),
+    new CoordRec((float) 71.4286, (float) 4.7619 ),
+    new CoordRec((float) 80.9524, (float) 14.2857 ),
+    new CoordRec((float) 85.7143, (float) 28.5714 ),
+    new CoordRec((float) 85.7143, (float) 100 ),
+};
+
+static final StrokeRec char85[] = {
+   new StrokeRec( 10, char85_stroke0 ),
+};
+
+/* char: 86 'V' */
+
+static final CoordRec char86_stroke0[] = {
+    new CoordRec((float) 14.2857, (float) 100 ),
+    new CoordRec((float) 52.3809, (float) 0 ),
+};
+
+static final CoordRec char86_stroke1[] = {
+    new CoordRec((float) 90.4762, (float) 100 ),
+    new CoordRec((float) 52.3809, (float) 0 ),
+};
+
+static final StrokeRec char86[] = {
+   new StrokeRec( 2, char86_stroke0 ),
+   new StrokeRec( 2, char86_stroke1 ),
+};
+
+/* char: 87 'W' */
+
+static final CoordRec char87_stroke0[] = {
+    new CoordRec((float) 4.7619, (float) 100 ),
+    new CoordRec((float) 28.5714, (float) 0 ),
+};
+
+static final CoordRec char87_stroke1[] = {
+    new CoordRec((float) 52.3809, (float) 100 ),
+    new CoordRec((float) 28.5714, (float) 0 ),
+};
+
+static final CoordRec char87_stroke2[] = {
+    new CoordRec((float) 52.3809, (float) 100 ),
+    new CoordRec((float) 76.1905, (float) 0 ),
+};
+
+static final CoordRec char87_stroke3[] = {
+    new CoordRec((float) 100, (float) 100 ),
+    new CoordRec((float) 76.1905, (float) 0 ),
+};
+
+static final StrokeRec char87[] = {
+   new StrokeRec( 2, char87_stroke0 ),
+   new StrokeRec( 2, char87_stroke1 ),
+   new StrokeRec( 2, char87_stroke2 ),
+   new StrokeRec( 2, char87_stroke3 ),
+};
+
+/* char: 88 'X' */
+
+static final CoordRec char88_stroke0[] = {
+    new CoordRec((float) 19.0476, (float) 100 ),
+    new CoordRec((float) 85.7143, (float) 0 ),
+};
+
+static final CoordRec char88_stroke1[] = {
+    new CoordRec((float) 85.7143, (float) 100 ),
+    new CoordRec((float) 19.0476, (float) 0 ),
+};
+
+static final StrokeRec char88[] = {
+   new StrokeRec( 2, char88_stroke0 ),
+   new StrokeRec( 2, char88_stroke1 ),
+};
+
+/* char: 89 'Y' */
+
+static final CoordRec char89_stroke0[] = {
+    new CoordRec((float) 14.2857, (float) 100 ),
+    new CoordRec((float) 52.3809, (float) 52.381 ),
+    new CoordRec((float) 52.3809, (float) 0 ),
+};
+
+static final CoordRec char89_stroke1[] = {
+    new CoordRec((float) 90.4762, (float) 100 ),
+    new CoordRec((float) 52.3809, (float) 52.381 ),
+};
+
+static final StrokeRec char89[] = {
+   new StrokeRec( 3, char89_stroke0 ),
+   new StrokeRec( 2, char89_stroke1 ),
+};
+
+/* char: 90 'Z' */
+
+static final CoordRec char90_stroke0[] = {
+    new CoordRec((float) 85.7143, (float) 100 ),
+    new CoordRec((float) 19.0476, (float) 0 ),
+};
+
+static final CoordRec char90_stroke1[] = {
+    new CoordRec((float) 19.0476, (float) 100 ),
+    new CoordRec((float) 85.7143, (float) 100 ),
+};
+
+static final CoordRec char90_stroke2[] = {
+    new CoordRec((float) 19.0476, (float) 0 ),
+    new CoordRec((float) 85.7143, (float) 0 ),
+};
+
+static final StrokeRec char90[] = {
+   new StrokeRec( 2, char90_stroke0 ),
+   new StrokeRec( 2, char90_stroke1 ),
+   new StrokeRec( 2, char90_stroke2 ),
+};
+
+/* char: 91 '[' */
+
+static final CoordRec char91_stroke0[] = {
+    new CoordRec((float) 35.7143, (float) 119.048 ),
+    new CoordRec((float) 35.7143, (float) -33.3333 ),
+};
+
+static final CoordRec char91_stroke1[] = {
+    new CoordRec((float) 40.4762, (float) 119.048 ),
+    new CoordRec((float) 40.4762, (float) -33.3333 ),
+};
+
+static final CoordRec char91_stroke2[] = {
+    new CoordRec((float) 35.7143, (float) 119.048 ),
+    new CoordRec((float) 69.0476, (float) 119.048 ),
+};
+
+static final CoordRec char91_stroke3[] = {
+    new CoordRec((float) 35.7143, (float) -33.3333 ),
+    new CoordRec((float) 69.0476, (float) -33.3333 ),
+};
+
+static final StrokeRec char91[] = {
+   new StrokeRec( 2, char91_stroke0 ),
+   new StrokeRec( 2, char91_stroke1 ),
+   new StrokeRec( 2, char91_stroke2 ),
+   new StrokeRec( 2, char91_stroke3 ),
+};
+
+/* char: 92 '\' */
+
+static final CoordRec char92_stroke0[] = {
+    new CoordRec((float) 19.0476, (float) 100 ),
+    new CoordRec((float) 85.7143, (float) -14.2857 ),
+};
+
+static final StrokeRec char92[] = {
+   new StrokeRec( 2, char92_stroke0 ),
+};
+
+/* char: 93 ']' */
+
+static final CoordRec char93_stroke0[] = {
+    new CoordRec((float) 64.2857, (float) 119.048 ),
+    new CoordRec((float) 64.2857, (float) -33.3333 ),
+};
+
+static final CoordRec char93_stroke1[] = {
+    new CoordRec((float) 69.0476, (float) 119.048 ),
+    new CoordRec((float) 69.0476, (float) -33.3333 ),
+};
+
+static final CoordRec char93_stroke2[] = {
+    new CoordRec((float) 35.7143, (float) 119.048 ),
+    new CoordRec((float) 69.0476, (float) 119.048 ),
+};
+
+static final CoordRec char93_stroke3[] = {
+    new CoordRec((float) 35.7143, (float) -33.3333 ),
+    new CoordRec((float) 69.0476, (float) -33.3333 ),
+};
+
+static final StrokeRec char93[] = {
+   new StrokeRec( 2, char93_stroke0 ),
+   new StrokeRec( 2, char93_stroke1 ),
+   new StrokeRec( 2, char93_stroke2 ),
+   new StrokeRec( 2, char93_stroke3 ),
+};
+
+/* char: 94 '^' */
+
+static final CoordRec char94_stroke0[] = {
+    new CoordRec((float) 52.3809, (float) 109.524 ),
+    new CoordRec((float) 14.2857, (float) 42.8571 ),
+};
+
+static final CoordRec char94_stroke1[] = {
+    new CoordRec((float) 52.3809, (float) 109.524 ),
+    new CoordRec((float) 90.4762, (float) 42.8571 ),
+};
+
+static final StrokeRec char94[] = {
+   new StrokeRec( 2, char94_stroke0 ),
+   new StrokeRec( 2, char94_stroke1 ),
+};
+
+/* char: 95 '_' */
+
+static final CoordRec char95_stroke0[] = {
+    new CoordRec((float) 0, (float) -33.3333 ),
+    new CoordRec((float) 104.762, (float) -33.3333 ),
+    new CoordRec((float) 104.762, (float) -28.5714 ),
+    new CoordRec((float) 0, (float) -28.5714 ),
+    new CoordRec((float) 0, (float) -33.3333 ),
+};
+
+static final StrokeRec char95[] = {
+   new StrokeRec( 5, char95_stroke0 ),
+};
+
+/* char: 96 '`' */
+
+static final CoordRec char96_stroke0[] = {
+    new CoordRec((float) 42.8572, (float) 100 ),
+    new CoordRec((float) 66.6667, (float) 71.4286 ),
+};
+
+static final CoordRec char96_stroke1[] = {
+    new CoordRec((float) 42.8572, (float) 100 ),
+    new CoordRec((float) 38.0953, (float) 95.2381 ),
+    new CoordRec((float) 66.6667, (float) 71.4286 ),
+};
+
+static final StrokeRec char96[] = {
+   new StrokeRec( 2, char96_stroke0 ),
+   new StrokeRec( 3, char96_stroke1 ),
+};
+
+/* char: 97 'a' */
+
+static final CoordRec char97_stroke0[] = {
+    new CoordRec((float) 80.9524, (float) 66.6667 ),
+    new CoordRec((float) 80.9524, (float) 0 ),
+};
+
+static final CoordRec char97_stroke1[] = {
+    new CoordRec((float) 80.9524, (float) 52.381 ),
+    new CoordRec((float) 71.4285, (float) 61.9048 ),
+    new CoordRec((float) 61.9047, (float) 66.6667 ),
+    new CoordRec((float) 47.619, (float) 66.6667 ),
+    new CoordRec((float) 38.0952, (float) 61.9048 ),
+    new CoordRec((float) 28.5714, (float) 52.381 ),
+    new CoordRec((float) 23.8095, (float) 38.0952 ),
+    new CoordRec((float) 23.8095, (float) 28.5714 ),
+    new CoordRec((float) 28.5714, (float) 14.2857 ),
+    new CoordRec((float) 38.0952, (float) 4.7619 ),
+    new CoordRec((float) 47.619, (float) 0 ),
+    new CoordRec((float) 61.9047, (float) 0 ),
+    new CoordRec((float) 71.4285, (float) 4.7619 ),
+    new CoordRec((float) 80.9524, (float) 14.2857 ),
+};
+
+static final StrokeRec char97[] = {
+   new StrokeRec( 2, char97_stroke0 ),
+   new StrokeRec( 14, char97_stroke1 ),
+};
+
+/* char: 98 'b' */
+
+static final CoordRec char98_stroke0[] = {
+    new CoordRec((float) 23.8095, (float) 100 ),
+    new CoordRec((float) 23.8095, (float) 0 ),
+};
+
+static final CoordRec char98_stroke1[] = {
+    new CoordRec((float) 23.8095, (float) 52.381 ),
+    new CoordRec((float) 33.3333, (float) 61.9048 ),
+    new CoordRec((float) 42.8571, (float) 66.6667 ),
+    new CoordRec((float) 57.1428, (float) 66.6667 ),
+    new CoordRec((float) 66.6666, (float) 61.9048 ),
+    new CoordRec((float) 76.1905, (float) 52.381 ),
+    new CoordRec((float) 80.9524, (float) 38.0952 ),
+    new CoordRec((float) 80.9524, (float) 28.5714 ),
+    new CoordRec((float) 76.1905, (float) 14.2857 ),
+    new CoordRec((float) 66.6666, (float) 4.7619 ),
+    new CoordRec((float) 57.1428, (float) 0 ),
+    new CoordRec((float) 42.8571, (float) 0 ),
+    new CoordRec((float) 33.3333, (float) 4.7619 ),
+    new CoordRec((float) 23.8095, (float) 14.2857 ),
+};
+
+static final StrokeRec char98[] = {
+   new StrokeRec( 2, char98_stroke0 ),
+   new StrokeRec( 14, char98_stroke1 ),
+};
+
+/* char: 99 'c' */
+
+static final CoordRec char99_stroke0[] = {
+    new CoordRec((float) 80.9524, (float) 52.381 ),
+    new CoordRec((float) 71.4285, (float) 61.9048 ),
+    new CoordRec((float) 61.9047, (float) 66.6667 ),
+    new CoordRec((float) 47.619, (float) 66.6667 ),
+    new CoordRec((float) 38.0952, (float) 61.9048 ),
+    new CoordRec((float) 28.5714, (float) 52.381 ),
+    new CoordRec((float) 23.8095, (float) 38.0952 ),
+    new CoordRec((float) 23.8095, (float) 28.5714 ),
+    new CoordRec((float) 28.5714, (float) 14.2857 ),
+    new CoordRec((float) 38.0952, (float) 4.7619 ),
+    new CoordRec((float) 47.619, (float) 0 ),
+    new CoordRec((float) 61.9047, (float) 0 ),
+    new CoordRec((float) 71.4285, (float) 4.7619 ),
+    new CoordRec((float) 80.9524, (float) 14.2857 ),
+};
+
+static final StrokeRec char99[] = {
+   new StrokeRec( 14, char99_stroke0 ),
+};
+
+/* char: 100 'd' */
+
+static final CoordRec char100_stroke0[] = {
+    new CoordRec((float) 80.9524, (float) 100 ),
+    new CoordRec((float) 80.9524, (float) 0 ),
+};
+
+static final CoordRec char100_stroke1[] = {
+    new CoordRec((float) 80.9524, (float) 52.381 ),
+    new CoordRec((float) 71.4285, (float) 61.9048 ),
+    new CoordRec((float) 61.9047, (float) 66.6667 ),
+    new CoordRec((float) 47.619, (float) 66.6667 ),
+    new CoordRec((float) 38.0952, (float) 61.9048 ),
+    new CoordRec((float) 28.5714, (float) 52.381 ),
+    new CoordRec((float) 23.8095, (float) 38.0952 ),
+    new CoordRec((float) 23.8095, (float) 28.5714 ),
+    new CoordRec((float) 28.5714, (float) 14.2857 ),
+    new CoordRec((float) 38.0952, (float) 4.7619 ),
+    new CoordRec((float) 47.619, (float) 0 ),
+    new CoordRec((float) 61.9047, (float) 0 ),
+    new CoordRec((float) 71.4285, (float) 4.7619 ),
+    new CoordRec((float) 80.9524, (float) 14.2857 ),
+};
+
+static final StrokeRec char100[] = {
+   new StrokeRec( 2, char100_stroke0 ),
+   new StrokeRec( 14, char100_stroke1 ),
+};
+
+/* char: 101 'e' */
+
+static final CoordRec char101_stroke0[] = {
+    new CoordRec((float) 23.8095, (float) 38.0952 ),
+    new CoordRec((float) 80.9524, (float) 38.0952 ),
+    new CoordRec((float) 80.9524, (float) 47.619 ),
+    new CoordRec((float) 76.1905, (float) 57.1429 ),
+    new CoordRec((float) 71.4285, (float) 61.9048 ),
+    new CoordRec((float) 61.9047, (float) 66.6667 ),
+    new CoordRec((float) 47.619, (float) 66.6667 ),
+    new CoordRec((float) 38.0952, (float) 61.9048 ),
+    new CoordRec((float) 28.5714, (float) 52.381 ),
+    new CoordRec((float) 23.8095, (float) 38.0952 ),
+    new CoordRec((float) 23.8095, (float) 28.5714 ),
+    new CoordRec((float) 28.5714, (float) 14.2857 ),
+    new CoordRec((float) 38.0952, (float) 4.7619 ),
+    new CoordRec((float) 47.619, (float) 0 ),
+    new CoordRec((float) 61.9047, (float) 0 ),
+    new CoordRec((float) 71.4285, (float) 4.7619 ),
+    new CoordRec((float) 80.9524, (float) 14.2857 ),
+};
+
+static final StrokeRec char101[] = {
+   new StrokeRec( 17, char101_stroke0 ),
+};
+
+/* char: 102 'f' */
+
+static final CoordRec char102_stroke0[] = {
+    new CoordRec((float) 71.4286, (float) 100 ),
+    new CoordRec((float) 61.9048, (float) 100 ),
+    new CoordRec((float) 52.381, (float) 95.2381 ),
+    new CoordRec((float) 47.6191, (float) 80.9524 ),
+    new CoordRec((float) 47.6191, (float) 0 ),
+};
+
+static final CoordRec char102_stroke1[] = {
+    new CoordRec((float) 33.3334, (float) 66.6667 ),
+    new CoordRec((float) 66.6667, (float) 66.6667 ),
+};
+
+static final StrokeRec char102[] = {
+   new StrokeRec( 5, char102_stroke0 ),
+   new StrokeRec( 2, char102_stroke1 ),
+};
+
+/* char: 103 'g' */
+
+static final CoordRec char103_stroke0[] = {
+    new CoordRec((float) 80.9524, (float) 66.6667 ),
+    new CoordRec((float) 80.9524, (float) -9.5238 ),
+    new CoordRec((float) 76.1905, (float) -23.8095 ),
+    new CoordRec((float) 71.4285, (float) -28.5714 ),
+    new CoordRec((float) 61.9047, (float) -33.3333 ),
+    new CoordRec((float) 47.619, (float) -33.3333 ),
+    new CoordRec((float) 38.0952, (float) -28.5714 ),
+};
+
+static final CoordRec char103_stroke1[] = {
+    new CoordRec((float) 80.9524, (float) 52.381 ),
+    new CoordRec((float) 71.4285, (float) 61.9048 ),
+    new CoordRec((float) 61.9047, (float) 66.6667 ),
+    new CoordRec((float) 47.619, (float) 66.6667 ),
+    new CoordRec((float) 38.0952, (float) 61.9048 ),
+    new CoordRec((float) 28.5714, (float) 52.381 ),
+    new CoordRec((float) 23.8095, (float) 38.0952 ),
+    new CoordRec((float) 23.8095, (float) 28.5714 ),
+    new CoordRec((float) 28.5714, (float) 14.2857 ),
+    new CoordRec((float) 38.0952, (float) 4.7619 ),
+    new CoordRec((float) 47.619, (float) 0 ),
+    new CoordRec((float) 61.9047, (float) 0 ),
+    new CoordRec((float) 71.4285, (float) 4.7619 ),
+    new CoordRec((float) 80.9524, (float) 14.2857 ),
+};
+
+static final StrokeRec char103[] = {
+   new StrokeRec( 7, char103_stroke0 ),
+   new StrokeRec( 14, char103_stroke1 ),
+};
+
+/* char: 104 'h' */
+
+static final CoordRec char104_stroke0[] = {
+    new CoordRec((float) 26.1905, (float) 100 ),
+    new CoordRec((float) 26.1905, (float) 0 ),
+};
+
+static final CoordRec char104_stroke1[] = {
+    new CoordRec((float) 26.1905, (float) 47.619 ),
+    new CoordRec((float) 40.4762, (float) 61.9048 ),
+    new CoordRec((float) 50, (float) 66.6667 ),
+    new CoordRec((float) 64.2857, (float) 66.6667 ),
+    new CoordRec((float) 73.8095, (float) 61.9048 ),
+    new CoordRec((float) 78.5715, (float) 47.619 ),
+    new CoordRec((float) 78.5715, (float) 0 ),
+};
+
+static final StrokeRec char104[] = {
+   new StrokeRec( 2, char104_stroke0 ),
+   new StrokeRec( 7, char104_stroke1 ),
+};
+
+/* char: 105 'i' */
+
+static final CoordRec char105_stroke0[] = {
+    new CoordRec((float) 47.6191, (float) 100 ),
+    new CoordRec((float) 52.381, (float) 95.2381 ),
+    new CoordRec((float) 57.1429, (float) 100 ),
+    new CoordRec((float) 52.381, (float) 104.762 ),
+    new CoordRec((float) 47.6191, (float) 100 ),
+};
+
+static final CoordRec char105_stroke1[] = {
+    new CoordRec((float) 52.381, (float) 66.6667 ),
+    new CoordRec((float) 52.381, (float) 0 ),
+};
+
+static final StrokeRec char105[] = {
+   new StrokeRec( 5, char105_stroke0 ),
+   new StrokeRec( 2, char105_stroke1 ),
+};
+
+/* char: 106 'j' */
+
+static final CoordRec char106_stroke0[] = {
+    new CoordRec((float) 57.1429, (float) 100 ),
+    new CoordRec((float) 61.9048, (float) 95.2381 ),
+    new CoordRec((float) 66.6667, (float) 100 ),
+    new CoordRec((float) 61.9048, (float) 104.762 ),
+    new CoordRec((float) 57.1429, (float) 100 ),
+};
+
+static final CoordRec char106_stroke1[] = {
+    new CoordRec((float) 61.9048, (float) 66.6667 ),
+    new CoordRec((float) 61.9048, (float) -14.2857 ),
+    new CoordRec((float) 57.1429, (float) -28.5714 ),
+    new CoordRec((float) 47.6191, (float) -33.3333 ),
+    new CoordRec((float) 38.0953, (float) -33.3333 ),
+};
+
+static final StrokeRec char106[] = {
+   new StrokeRec( 5, char106_stroke0 ),
+   new StrokeRec( 5, char106_stroke1 ),
+};
+
+/* char: 107 'k' */
+
+static final CoordRec char107_stroke0[] = {
+    new CoordRec((float) 26.1905, (float) 100 ),
+    new CoordRec((float) 26.1905, (float) 0 ),
+};
+
+static final CoordRec char107_stroke1[] = {
+    new CoordRec((float) 73.8095, (float) 66.6667 ),
+    new CoordRec((float) 26.1905, (float) 19.0476 ),
+};
+
+static final CoordRec char107_stroke2[] = {
+    new CoordRec((float) 45.2381, (float) 38.0952 ),
+    new CoordRec((float) 78.5715, (float) 0 ),
+};
+
+static final StrokeRec char107[] = {
+   new StrokeRec( 2, char107_stroke0 ),
+   new StrokeRec( 2, char107_stroke1 ),
+   new StrokeRec( 2, char107_stroke2 ),
+};
+
+/* char: 108 'l' */
+
+static final CoordRec char108_stroke0[] = {
+    new CoordRec((float) 52.381, (float) 100 ),
+    new CoordRec((float) 52.381, (float) 0 ),
+};
+
+static final StrokeRec char108[] = {
+   new StrokeRec( 2, char108_stroke0 ),
+};
+
+/* char: 109 'm' */
+
+static final CoordRec char109_stroke0[] = {
+    new CoordRec((float) 0, (float) 66.6667 ),
+    new CoordRec((float) 0, (float) 0 ),
+};
+
+static final CoordRec char109_stroke1[] = {
+    new CoordRec((float) 0, (float) 47.619 ),
+    new CoordRec((float) 14.2857, (float) 61.9048 ),
+    new CoordRec((float) 23.8095, (float) 66.6667 ),
+    new CoordRec((float) 38.0952, (float) 66.6667 ),
+    new CoordRec((float) 47.619, (float) 61.9048 ),
+    new CoordRec((float) 52.381, (float) 47.619 ),
+    new CoordRec((float) 52.381, (float) 0 ),
+};
+
+static final CoordRec char109_stroke2[] = {
+    new CoordRec((float) 52.381, (float) 47.619 ),
+    new CoordRec((float) 66.6667, (float) 61.9048 ),
+    new CoordRec((float) 76.1905, (float) 66.6667 ),
+    new CoordRec((float) 90.4762, (float) 66.6667 ),
+    new CoordRec((float) 100, (float) 61.9048 ),
+    new CoordRec((float) 104.762, (float) 47.619 ),
+    new CoordRec((float) 104.762, (float) 0 ),
+};
+
+static final StrokeRec char109[] = {
+   new StrokeRec( 2, char109_stroke0 ),
+   new StrokeRec( 7, char109_stroke1 ),
+   new StrokeRec( 7, char109_stroke2 ),
+};
+
+/* char: 110 'n' */
+
+static final CoordRec char110_stroke0[] = {
+    new CoordRec((float) 26.1905, (float) 66.6667 ),
+    new CoordRec((float) 26.1905, (float) 0 ),
+};
+
+static final CoordRec char110_stroke1[] = {
+    new CoordRec((float) 26.1905, (float) 47.619 ),
+    new CoordRec((float) 40.4762, (float) 61.9048 ),
+    new CoordRec((float) 50, (float) 66.6667 ),
+    new CoordRec((float) 64.2857, (float) 66.6667 ),
+    new CoordRec((float) 73.8095, (float) 61.9048 ),
+    new CoordRec((float) 78.5715, (float) 47.619 ),
+    new CoordRec((float) 78.5715, (float) 0 ),
+};
+
+static final StrokeRec char110[] = {
+   new StrokeRec( 2, char110_stroke0 ),
+   new StrokeRec( 7, char110_stroke1 ),
+};
+
+/* char: 111 'o' */
+
+static final CoordRec char111_stroke0[] = {
+    new CoordRec((float) 45.2381, (float) 66.6667 ),
+    new CoordRec((float) 35.7143, (float) 61.9048 ),
+    new CoordRec((float) 26.1905, (float) 52.381 ),
+    new CoordRec((float) 21.4286, (float) 38.0952 ),
+    new CoordRec((float) 21.4286, (float) 28.5714 ),
+    new CoordRec((float) 26.1905, (float) 14.2857 ),
+    new CoordRec((float) 35.7143, (float) 4.7619 ),
+    new CoordRec((float) 45.2381, (float) 0 ),
+    new CoordRec((float) 59.5238, (float) 0 ),
+    new CoordRec((float) 69.0476, (float) 4.7619 ),
+    new CoordRec((float) 78.5714, (float) 14.2857 ),
+    new CoordRec((float) 83.3334, (float) 28.5714 ),
+    new CoordRec((float) 83.3334, (float) 38.0952 ),
+    new CoordRec((float) 78.5714, (float) 52.381 ),
+    new CoordRec((float) 69.0476, (float) 61.9048 ),
+    new CoordRec((float) 59.5238, (float) 66.6667 ),
+    new CoordRec((float) 45.2381, (float) 66.6667 ),
+};
+
+static final StrokeRec char111[] = {
+   new StrokeRec( 17, char111_stroke0 ),
+};
+
+/* char: 112 'p' */
+
+static final CoordRec char112_stroke0[] = {
+    new CoordRec((float) 23.8095, (float) 66.6667 ),
+    new CoordRec((float) 23.8095, (float) -33.3333 ),
+};
+
+static final CoordRec char112_stroke1[] = {
+    new CoordRec((float) 23.8095, (float) 52.381 ),
+    new CoordRec((float) 33.3333, (float) 61.9048 ),
+    new CoordRec((float) 42.8571, (float) 66.6667 ),
+    new CoordRec((float) 57.1428, (float) 66.6667 ),
+    new CoordRec((float) 66.6666, (float) 61.9048 ),
+    new CoordRec((float) 76.1905, (float) 52.381 ),
+    new CoordRec((float) 80.9524, (float) 38.0952 ),
+    new CoordRec((float) 80.9524, (float) 28.5714 ),
+    new CoordRec((float) 76.1905, (float) 14.2857 ),
+    new CoordRec((float) 66.6666, (float) 4.7619 ),
+    new CoordRec((float) 57.1428, (float) 0 ),
+    new CoordRec((float) 42.8571, (float) 0 ),
+    new CoordRec((float) 33.3333, (float) 4.7619 ),
+    new CoordRec((float) 23.8095, (float) 14.2857 ),
+};
+
+static final StrokeRec char112[] = {
+   new StrokeRec( 2, char112_stroke0 ),
+   new StrokeRec( 14, char112_stroke1 ),
+};
+
+/* char: 113 'q' */
+
+static final CoordRec char113_stroke0[] = {
+    new CoordRec((float) 80.9524, (float) 66.6667 ),
+    new CoordRec((float) 80.9524, (float) -33.3333 ),
+};
+
+static final CoordRec char113_stroke1[] = {
+    new CoordRec((float) 80.9524, (float) 52.381 ),
+    new CoordRec((float) 71.4285, (float) 61.9048 ),
+    new CoordRec((float) 61.9047, (float) 66.6667 ),
+    new CoordRec((float) 47.619, (float) 66.6667 ),
+    new CoordRec((float) 38.0952, (float) 61.9048 ),
+    new CoordRec((float) 28.5714, (float) 52.381 ),
+    new CoordRec((float) 23.8095, (float) 38.0952 ),
+    new CoordRec((float) 23.8095, (float) 28.5714 ),
+    new CoordRec((float) 28.5714, (float) 14.2857 ),
+    new CoordRec((float) 38.0952, (float) 4.7619 ),
+    new CoordRec((float) 47.619, (float) 0 ),
+    new CoordRec((float) 61.9047, (float) 0 ),
+    new CoordRec((float) 71.4285, (float) 4.7619 ),
+    new CoordRec((float) 80.9524, (float) 14.2857 ),
+};
+
+static final StrokeRec char113[] = {
+   new StrokeRec( 2, char113_stroke0 ),
+   new StrokeRec( 14, char113_stroke1 ),
+};
+
+/* char: 114 'r' */
+
+static final CoordRec char114_stroke0[] = {
+    new CoordRec((float) 33.3334, (float) 66.6667 ),
+    new CoordRec((float) 33.3334, (float) 0 ),
+};
+
+static final CoordRec char114_stroke1[] = {
+    new CoordRec((float) 33.3334, (float) 38.0952 ),
+    new CoordRec((float) 38.0953, (float) 52.381 ),
+    new CoordRec((float) 47.6191, (float) 61.9048 ),
+    new CoordRec((float) 57.1429, (float) 66.6667 ),
+    new CoordRec((float) 71.4286, (float) 66.6667 ),
+};
+
+static final StrokeRec char114[] = {
+   new StrokeRec( 2, char114_stroke0 ),
+   new StrokeRec( 5, char114_stroke1 ),
+};
+
+/* char: 115 's' */
+
+static final CoordRec char115_stroke0[] = {
+    new CoordRec((float) 78.5715, (float) 52.381 ),
+    new CoordRec((float) 73.8095, (float) 61.9048 ),
+    new CoordRec((float) 59.5238, (float) 66.6667 ),
+    new CoordRec((float) 45.2381, (float) 66.6667 ),
+    new CoordRec((float) 30.9524, (float) 61.9048 ),
+    new CoordRec((float) 26.1905, (float) 52.381 ),
+    new CoordRec((float) 30.9524, (float) 42.8571 ),
+    new CoordRec((float) 40.4762, (float) 38.0952 ),
+    new CoordRec((float) 64.2857, (float) 33.3333 ),
+    new CoordRec((float) 73.8095, (float) 28.5714 ),
+    new CoordRec((float) 78.5715, (float) 19.0476 ),
+    new CoordRec((float) 78.5715, (float) 14.2857 ),
+    new CoordRec((float) 73.8095, (float) 4.7619 ),
+    new CoordRec((float) 59.5238, (float) 0 ),
+    new CoordRec((float) 45.2381, (float) 0 ),
+    new CoordRec((float) 30.9524, (float) 4.7619 ),
+    new CoordRec((float) 26.1905, (float) 14.2857 ),
+};
+
+static final StrokeRec char115[] = {
+   new StrokeRec( 17, char115_stroke0 ),
+};
+
+/* char: 116 't' */
+
+static final CoordRec char116_stroke0[] = {
+    new CoordRec((float) 47.6191, (float) 100 ),
+    new CoordRec((float) 47.6191, (float) 19.0476 ),
+    new CoordRec((float) 52.381, (float) 4.7619 ),
+    new CoordRec((float) 61.9048, (float) 0 ),
+    new CoordRec((float) 71.4286, (float) 0 ),
+};
+
+static final CoordRec char116_stroke1[] = {
+    new CoordRec((float) 33.3334, (float) 66.6667 ),
+    new CoordRec((float) 66.6667, (float) 66.6667 ),
+};
+
+static final StrokeRec char116[] = {
+   new StrokeRec( 5, char116_stroke0 ),
+   new StrokeRec( 2, char116_stroke1 ),
+};
+
+/* char: 117 'u' */
+
+static final CoordRec char117_stroke0[] = {
+    new CoordRec((float) 26.1905, (float) 66.6667 ),
+    new CoordRec((float) 26.1905, (float) 19.0476 ),
+    new CoordRec((float) 30.9524, (float) 4.7619 ),
+    new CoordRec((float) 40.4762, (float) 0 ),
+    new CoordRec((float) 54.7619, (float) 0 ),
+    new CoordRec((float) 64.2857, (float) 4.7619 ),
+    new CoordRec((float) 78.5715, (float) 19.0476 ),
+};
+
+static final CoordRec char117_stroke1[] = {
+    new CoordRec((float) 78.5715, (float) 66.6667 ),
+    new CoordRec((float) 78.5715, (float) 0 ),
+};
+
+static final StrokeRec char117[] = {
+   new StrokeRec( 7, char117_stroke0 ),
+   new StrokeRec( 2, char117_stroke1 ),
+};
+
+/* char: 118 'v' */
+
+static final CoordRec char118_stroke0[] = {
+    new CoordRec((float) 23.8095, (float) 66.6667 ),
+    new CoordRec((float) 52.3809, (float) 0 ),
+};
+
+static final CoordRec char118_stroke1[] = {
+    new CoordRec((float) 80.9524, (float) 66.6667 ),
+    new CoordRec((float) 52.3809, (float) 0 ),
+};
+
+static final StrokeRec char118[] = {
+   new StrokeRec( 2, char118_stroke0 ),
+   new StrokeRec( 2, char118_stroke1 ),
+};
+
+/* char: 119 'w' */
+
+static final CoordRec char119_stroke0[] = {
+    new CoordRec((float) 14.2857, (float) 66.6667 ),
+    new CoordRec((float) 33.3333, (float) 0 ),
+};
+
+static final CoordRec char119_stroke1[] = {
+    new CoordRec((float) 52.3809, (float) 66.6667 ),
+    new CoordRec((float) 33.3333, (float) 0 ),
+};
+
+static final CoordRec char119_stroke2[] = {
+    new CoordRec((float) 52.3809, (float) 66.6667 ),
+    new CoordRec((float) 71.4286, (float) 0 ),
+};
+
+static final CoordRec char119_stroke3[] = {
+    new CoordRec((float) 90.4762, (float) 66.6667 ),
+    new CoordRec((float) 71.4286, (float) 0 ),
+};
+
+static final StrokeRec char119[] = {
+   new StrokeRec( 2, char119_stroke0 ),
+   new StrokeRec( 2, char119_stroke1 ),
+   new StrokeRec( 2, char119_stroke2 ),
+   new StrokeRec( 2, char119_stroke3 ),
+};
+
+/* char: 120 'x' */
+
+static final CoordRec char120_stroke0[] = {
+    new CoordRec((float) 26.1905, (float) 66.6667 ),
+    new CoordRec((float) 78.5715, (float) 0 ),
+};
+
+static final CoordRec char120_stroke1[] = {
+    new CoordRec((float) 78.5715, (float) 66.6667 ),
+    new CoordRec((float) 26.1905, (float) 0 ),
+};
+
+static final StrokeRec char120[] = {
+   new StrokeRec( 2, char120_stroke0 ),
+   new StrokeRec( 2, char120_stroke1 ),
+};
+
+/* char: 121 'y' */
+
+static final CoordRec char121_stroke0[] = {
+    new CoordRec((float) 26.1905, (float) 66.6667 ),
+    new CoordRec((float) 54.7619, (float) 0 ),
+};
+
+static final CoordRec char121_stroke1[] = {
+    new CoordRec((float) 83.3334, (float) 66.6667 ),
+    new CoordRec((float) 54.7619, (float) 0 ),
+    new CoordRec((float) 45.2381, (float) -19.0476 ),
+    new CoordRec((float) 35.7143, (float) -28.5714 ),
+    new CoordRec((float) 26.1905, (float) -33.3333 ),
+    new CoordRec((float) 21.4286, (float) -33.3333 ),
+};
+
+static final StrokeRec char121[] = {
+   new StrokeRec( 2, char121_stroke0 ),
+   new StrokeRec( 6, char121_stroke1 ),
+};
+
+/* char: 122 'z' */
+
+static final CoordRec char122_stroke0[] = {
+    new CoordRec((float) 78.5715, (float) 66.6667 ),
+    new CoordRec((float) 26.1905, (float) 0 ),
+};
+
+static final CoordRec char122_stroke1[] = {
+    new CoordRec((float) 26.1905, (float) 66.6667 ),
+    new CoordRec((float) 78.5715, (float) 66.6667 ),
+};
+
+static final CoordRec char122_stroke2[] = {
+    new CoordRec((float) 26.1905, (float) 0 ),
+    new CoordRec((float) 78.5715, (float) 0 ),
+};
+
+static final StrokeRec char122[] = {
+   new StrokeRec( 2, char122_stroke0 ),
+   new StrokeRec( 2, char122_stroke1 ),
+   new StrokeRec( 2, char122_stroke2 ),
+};
+
+/* char: 123 '{' */
+
+static final CoordRec char123_stroke0[] = {
+    new CoordRec((float) 64.2857, (float) 119.048 ),
+    new CoordRec((float) 54.7619, (float) 114.286 ),
+    new CoordRec((float) 50, (float) 109.524 ),
+    new CoordRec((float) 45.2381, (float) 100 ),
+    new CoordRec((float) 45.2381, (float) 90.4762 ),
+    new CoordRec((float) 50, (float) 80.9524 ),
+    new CoordRec((float) 54.7619, (float) 76.1905 ),
+    new CoordRec((float) 59.5238, (float) 66.6667 ),
+    new CoordRec((float) 59.5238, (float) 57.1429 ),
+    new CoordRec((float) 50, (float) 47.619 ),
+};
+
+static final CoordRec char123_stroke1[] = {
+    new CoordRec((float) 54.7619, (float) 114.286 ),
+    new CoordRec((float) 50, (float) 104.762 ),
+    new CoordRec((float) 50, (float) 95.2381 ),
+    new CoordRec((float) 54.7619, (float) 85.7143 ),
+    new CoordRec((float) 59.5238, (float) 80.9524 ),
+    new CoordRec((float) 64.2857, (float) 71.4286 ),
+    new CoordRec((float) 64.2857, (float) 61.9048 ),
+    new CoordRec((float) 59.5238, (float) 52.381 ),
+    new CoordRec((float) 40.4762, (float) 42.8571 ),
+    new CoordRec((float) 59.5238, (float) 33.3333 ),
+    new CoordRec((float) 64.2857, (float) 23.8095 ),
+    new CoordRec((float) 64.2857, (float) 14.2857 ),
+    new CoordRec((float) 59.5238, (float) 4.7619 ),
+    new CoordRec((float) 54.7619, (float) 0 ),
+    new CoordRec((float) 50, (float) -9.5238 ),
+    new CoordRec((float) 50, (float) -19.0476 ),
+    new CoordRec((float) 54.7619, (float) -28.5714 ),
+};
+
+static final CoordRec char123_stroke2[] = {
+    new CoordRec((float) 50, (float) 38.0952 ),
+    new CoordRec((float) 59.5238, (float) 28.5714 ),
+    new CoordRec((float) 59.5238, (float) 19.0476 ),
+    new CoordRec((float) 54.7619, (float) 9.5238 ),
+    new CoordRec((float) 50, (float) 4.7619 ),
+    new CoordRec((float) 45.2381, (float) -4.7619 ),
+    new CoordRec((float) 45.2381, (float) -14.2857 ),
+    new CoordRec((float) 50, (float) -23.8095 ),
+    new CoordRec((float) 54.7619, (float) -28.5714 ),
+    new CoordRec((float) 64.2857, (float) -33.3333 ),
+};
+
+static final StrokeRec char123[] = {
+   new StrokeRec( 10, char123_stroke0 ),
+   new StrokeRec( 17, char123_stroke1 ),
+   new StrokeRec( 10, char123_stroke2 ),
+};
+
+/* char: 124 '|' */
+
+static final CoordRec char124_stroke0[] = {
+    new CoordRec((float) 52.381, (float) 119.048 ),
+    new CoordRec((float) 52.381, (float) -33.3333 ),
+};
+
+static final StrokeRec char124[] = {
+   new StrokeRec( 2, char124_stroke0 ),
+};
+
+/* char: 125 '}' */
+
+static final CoordRec char125_stroke0[] = {
+    new CoordRec((float) 40.4762, (float) 119.048 ),
+    new CoordRec((float) 50, (float) 114.286 ),
+    new CoordRec((float) 54.7619, (float) 109.524 ),
+    new CoordRec((float) 59.5238, (float) 100 ),
+    new CoordRec((float) 59.5238, (float) 90.4762 ),
+    new CoordRec((float) 54.7619, (float) 80.9524 ),
+    new CoordRec((float) 50, (float) 76.1905 ),
+    new CoordRec((float) 45.2381, (float) 66.6667 ),
+    new CoordRec((float) 45.2381, (float) 57.1429 ),
+    new CoordRec((float) 54.7619, (float) 47.619 ),
+};
+
+static final CoordRec char125_stroke1[] = {
+    new CoordRec((float) 50, (float) 114.286 ),
+    new CoordRec((float) 54.7619, (float) 104.762 ),
+    new CoordRec((float) 54.7619, (float) 95.2381 ),
+    new CoordRec((float) 50, (float) 85.7143 ),
+    new CoordRec((float) 45.2381, (float) 80.9524 ),
+    new CoordRec((float) 40.4762, (float) 71.4286 ),
+    new CoordRec((float) 40.4762, (float) 61.9048 ),
+    new CoordRec((float) 45.2381, (float) 52.381 ),
+    new CoordRec((float) 64.2857, (float) 42.8571 ),
+    new CoordRec((float) 45.2381, (float) 33.3333 ),
+    new CoordRec((float) 40.4762, (float) 23.8095 ),
+    new CoordRec((float) 40.4762, (float) 14.2857 ),
+    new CoordRec((float) 45.2381, (float) 4.7619 ),
+    new CoordRec((float) 50, (float) 0 ),
+    new CoordRec((float) 54.7619, (float) -9.5238 ),
+    new CoordRec((float) 54.7619, (float) -19.0476 ),
+    new CoordRec((float) 50, (float) -28.5714 ),
+};
+
+static final CoordRec char125_stroke2[] = {
+    new CoordRec((float) 54.7619, (float) 38.0952 ),
+    new CoordRec((float) 45.2381, (float) 28.5714 ),
+    new CoordRec((float) 45.2381, (float) 19.0476 ),
+    new CoordRec((float) 50, (float) 9.5238 ),
+    new CoordRec((float) 54.7619, (float) 4.7619 ),
+    new CoordRec((float) 59.5238, (float) -4.7619 ),
+    new CoordRec((float) 59.5238, (float) -14.2857 ),
+    new CoordRec((float) 54.7619, (float) -23.8095 ),
+    new CoordRec((float) 50, (float) -28.5714 ),
+    new CoordRec((float) 40.4762, (float) -33.3333 ),
+};
+
+static final StrokeRec char125[] = {
+   new StrokeRec( 10, char125_stroke0 ),
+   new StrokeRec( 17, char125_stroke1 ),
+   new StrokeRec( 10, char125_stroke2 ),
+};
+
+/* char: 126 '~' */
+
+static final CoordRec char126_stroke0[] = {
+    new CoordRec((float) 9.5238, (float) 28.5714 ),
+    new CoordRec((float) 9.5238, (float) 38.0952 ),
+    new CoordRec((float) 14.2857, (float) 52.381 ),
+    new CoordRec((float) 23.8095, (float) 57.1429 ),
+    new CoordRec((float) 33.3333, (float) 57.1429 ),
+    new CoordRec((float) 42.8571, (float) 52.381 ),
+    new CoordRec((float) 61.9048, (float) 38.0952 ),
+    new CoordRec((float) 71.4286, (float) 33.3333 ),
+    new CoordRec((float) 80.9524, (float) 33.3333 ),
+    new CoordRec((float) 90.4762, (float) 38.0952 ),
+    new CoordRec((float) 95.2381, (float) 47.619 ),
+};
+
+static final CoordRec char126_stroke1[] = {
+    new CoordRec((float) 9.5238, (float) 38.0952 ),
+    new CoordRec((float) 14.2857, (float) 47.619 ),
+    new CoordRec((float) 23.8095, (float) 52.381 ),
+    new CoordRec((float) 33.3333, (float) 52.381 ),
+    new CoordRec((float) 42.8571, (float) 47.619 ),
+    new CoordRec((float) 61.9048, (float) 33.3333 ),
+    new CoordRec((float) 71.4286, (float) 28.5714 ),
+    new CoordRec((float) 80.9524, (float) 28.5714 ),
+    new CoordRec((float) 90.4762, (float) 33.3333 ),
+    new CoordRec((float) 95.2381, (float) 47.619 ),
+    new CoordRec((float) 95.2381, (float) 57.1429 ),
+};
+
+static final StrokeRec char126[] = {
+   new StrokeRec( 11, char126_stroke0 ),
+   new StrokeRec( 11, char126_stroke1 ),
+};
+
+/* char: 127 */
+
+static final CoordRec char127_stroke0[] = {
+    new CoordRec((float) 71.4286, (float) 100 ),
+    new CoordRec((float) 33.3333, (float) -33.3333 ),
+};
+
+static final CoordRec char127_stroke1[] = {
+    new CoordRec((float) 47.619, (float) 66.6667 ),
+    new CoordRec((float) 33.3333, (float) 61.9048 ),
+    new CoordRec((float) 23.8095, (float) 52.381 ),
+    new CoordRec((float) 19.0476, (float) 38.0952 ),
+    new CoordRec((float) 19.0476, (float) 23.8095 ),
+    new CoordRec((float) 23.8095, (float) 14.2857 ),
+    new CoordRec((float) 33.3333, (float) 4.7619 ),
+    new CoordRec((float) 47.619, (float) 0 ),
+    new CoordRec((float) 57.1428, (float) 0 ),
+    new CoordRec((float) 71.4286, (float) 4.7619 ),
+    new CoordRec((float) 80.9524, (float) 14.2857 ),
+    new CoordRec((float) 85.7143, (float) 28.5714 ),
+    new CoordRec((float) 85.7143, (float) 42.8571 ),
+    new CoordRec((float) 80.9524, (float) 52.381 ),
+    new CoordRec((float) 71.4286, (float) 61.9048 ),
+    new CoordRec((float) 57.1428, (float) 66.6667 ),
+    new CoordRec((float) 47.619, (float) 66.6667 ),
+};
+
+static final StrokeRec char127[] = {
+   new StrokeRec( 2, char127_stroke0 ),
+   new StrokeRec( 17, char127_stroke1 ),
+};
+
+static final StrokeCharRec chars[] = {
+    new StrokeCharRec(0, /* char0 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char1 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char2 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char3 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char4 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char5 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char6 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char7 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char8 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char9 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char10 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char11 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char12 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char13 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char14 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char15 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char16 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char17 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char18 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char19 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char20 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char21 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char22 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char23 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char24 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char25 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char26 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char27 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char28 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char29 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char30 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char31 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec(0, /* char32 */ null, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char33, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char34, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(4, char35, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(3, char36, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(3, char37, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char38, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char39, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char40, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char41, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(3, char42, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char43, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char44, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char45, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char46, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char47, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char48, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char49, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char50, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char51, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char52, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char53, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char54, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char55, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char56, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char57, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char58, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char59, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char60, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char61, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char62, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char63, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char64, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(3, char65, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(3, char66, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char67, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char68, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(4, char69, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(3, char70, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char71, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(3, char72, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char73, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char74, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(3, char75, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char76, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(4, char77, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(3, char78, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char79, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char80, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char81, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(3, char82, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char83, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char84, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char85, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char86, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(4, char87, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char88, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char89, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(3, char90, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(4, char91, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char92, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(4, char93, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char94, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char95, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char96, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char97, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char98, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char99, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char100, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char101, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char102, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char103, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char104, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char105, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char106, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(3, char107, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char108, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(3, char109, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char110, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char111, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char112, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char113, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char114, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char115, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char116, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char117, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char118, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(4, char119, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char120, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char121, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(3, char122, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(3, char123, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(1, char124, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(3, char125, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char126, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec(2, char127, (float) 52.381, (float) 104.762 ),
+};
+
+public static final StrokeFontRec glutStrokeMonoRoman = new StrokeFontRec( "Roman", 128, chars, (float) 119.048, (float) -33.3333 );
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeRoman.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeRoman.java
new file mode 100644
index 0000000..94fa1c4
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUTStrokeRoman.java
@@ -0,0 +1,2491 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+class GLUTStrokeRoman {
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+/* char: 33 '!' */
+
+static final CoordRec char33_stroke0[] = {
+    new CoordRec((float) 13.3819, (float) 100),
+    new CoordRec((float) 13.3819, (float) 33.3333),
+};
+
+static final CoordRec char33_stroke1[] = {
+    new CoordRec((float) 13.3819, (float) 9.5238),
+    new CoordRec((float) 8.62, (float) 4.7619),
+    new CoordRec((float) 13.3819, (float) 0),
+    new CoordRec((float) 18.1438, (float) 4.7619),
+    new CoordRec((float) 13.3819, (float) 9.5238),
+};
+
+static final StrokeRec char33[] = {
+   new StrokeRec(2, char33_stroke0),
+   new StrokeRec(5, char33_stroke1),
+};
+
+/* char: 34 '"' */
+
+static final CoordRec char34_stroke0[] = {
+    new CoordRec((float) 4.02, (float) 100),
+    new CoordRec((float) 4.02, (float) 66.6667),
+};
+
+static final CoordRec char34_stroke1[] = {
+    new CoordRec((float) 42.1152, (float) 100),
+    new CoordRec((float) 42.1152, (float) 66.6667),
+};
+
+static final StrokeRec char34[] = {
+   new StrokeRec(2, char34_stroke0),
+   new StrokeRec(2, char34_stroke1),
+};
+
+/* char: 35 '#' */
+
+static final CoordRec char35_stroke0[] = {
+    new CoordRec((float) 41.2952, (float) 119.048),
+    new CoordRec((float) 7.9619, (float) -33.3333),
+};
+
+static final CoordRec char35_stroke1[] = {
+    new CoordRec((float) 69.8667, (float) 119.048),
+    new CoordRec((float) 36.5333, (float) -33.3333),
+};
+
+static final CoordRec char35_stroke2[] = {
+    new CoordRec((float) 7.9619, (float) 57.1429),
+    new CoordRec((float) 74.6286, (float) 57.1429),
+};
+
+static final CoordRec char35_stroke3[] = {
+    new CoordRec((float) 3.2, (float) 28.5714),
+    new CoordRec((float) 69.8667, (float) 28.5714),
+};
+
+static final StrokeRec char35[] = {
+   new StrokeRec(2, char35_stroke0),
+   new StrokeRec(2, char35_stroke1),
+   new StrokeRec(2, char35_stroke2),
+   new StrokeRec(2, char35_stroke3),
+};
+
+/* char: 36 '$' */
+
+static final CoordRec char36_stroke0[] = {
+    new CoordRec((float) 28.6295, (float) 119.048),
+    new CoordRec((float) 28.6295, (float) -19.0476),
+};
+
+static final CoordRec char36_stroke1[] = {
+    new CoordRec((float) 47.6771, (float) 119.048),
+    new CoordRec((float) 47.6771, (float) -19.0476),
+};
+
+static final CoordRec char36_stroke2[] = {
+    new CoordRec((float) 71.4867, (float) 85.7143),
+    new CoordRec((float) 61.9629, (float) 95.2381),
+    new CoordRec((float) 47.6771, (float) 100),
+    new CoordRec((float) 28.6295, (float) 100),
+    new CoordRec((float) 14.3438, (float) 95.2381),
+    new CoordRec((float) 4.82, (float) 85.7143),
+    new CoordRec((float) 4.82, (float) 76.1905),
+    new CoordRec((float) 9.5819, (float) 66.6667),
+    new CoordRec((float) 14.3438, (float) 61.9048),
+    new CoordRec((float) 23.8676, (float) 57.1429),
+    new CoordRec((float) 52.439, (float) 47.619),
+    new CoordRec((float) 61.9629, (float) 42.8571),
+    new CoordRec((float) 66.7248, (float) 38.0952),
+    new CoordRec((float) 71.4867, (float) 28.5714),
+    new CoordRec((float) 71.4867, (float) 14.2857),
+    new CoordRec((float) 61.9629, (float) 4.7619),
+    new CoordRec((float) 47.6771, (float) 0),
+    new CoordRec((float) 28.6295, (float) 0),
+    new CoordRec((float) 14.3438, (float) 4.7619),
+    new CoordRec((float) 4.82, (float) 14.2857),
+};
+
+static final StrokeRec char36[] = {
+   new StrokeRec(2, char36_stroke0),
+   new StrokeRec(2, char36_stroke1),
+   new StrokeRec(20, char36_stroke2),
+};
+
+/* char: 37 '%' */
+
+static final CoordRec char37_stroke0[] = {
+    new CoordRec((float) 92.0743, (float) 100),
+    new CoordRec((float) 6.36, (float) 0),
+};
+
+static final CoordRec char37_stroke1[] = {
+    new CoordRec((float) 30.1695, (float) 100),
+    new CoordRec((float) 39.6933, (float) 90.4762),
+    new CoordRec((float) 39.6933, (float) 80.9524),
+    new CoordRec((float) 34.9314, (float) 71.4286),
+    new CoordRec((float) 25.4076, (float) 66.6667),
+    new CoordRec((float) 15.8838, (float) 66.6667),
+    new CoordRec((float) 6.36, (float) 76.1905),
+    new CoordRec((float) 6.36, (float) 85.7143),
+    new CoordRec((float) 11.1219, (float) 95.2381),
+    new CoordRec((float) 20.6457, (float) 100),
+    new CoordRec((float) 30.1695, (float) 100),
+    new CoordRec((float) 39.6933, (float) 95.2381),
+    new CoordRec((float) 53.979, (float) 90.4762),
+    new CoordRec((float) 68.2648, (float) 90.4762),
+    new CoordRec((float) 82.5505, (float) 95.2381),
+    new CoordRec((float) 92.0743, (float) 100),
+};
+
+static final CoordRec char37_stroke2[] = {
+    new CoordRec((float) 73.0267, (float) 33.3333),
+    new CoordRec((float) 63.5029, (float) 28.5714),
+    new CoordRec((float) 58.741, (float) 19.0476),
+    new CoordRec((float) 58.741, (float) 9.5238),
+    new CoordRec((float) 68.2648, (float) 0),
+    new CoordRec((float) 77.7886, (float) 0),
+    new CoordRec((float) 87.3124, (float) 4.7619),
+    new CoordRec((float) 92.0743, (float) 14.2857),
+    new CoordRec((float) 92.0743, (float) 23.8095),
+    new CoordRec((float) 82.5505, (float) 33.3333),
+    new CoordRec((float) 73.0267, (float) 33.3333),
+};
+
+static final StrokeRec char37[] = {
+   new StrokeRec(2, char37_stroke0),
+   new StrokeRec(16, char37_stroke1),
+   new StrokeRec(11, char37_stroke2),
+};
+
+/* char: 38 '&' */
+
+static final CoordRec char38_stroke0[] = {
+    new CoordRec((float) 101.218, (float) 57.1429),
+    new CoordRec((float) 101.218, (float) 61.9048),
+    new CoordRec((float) 96.4562, (float) 66.6667),
+    new CoordRec((float) 91.6943, (float) 66.6667),
+    new CoordRec((float) 86.9324, (float) 61.9048),
+    new CoordRec((float) 82.1705, (float) 52.381),
+    new CoordRec((float) 72.6467, (float) 28.5714),
+    new CoordRec((float) 63.1229, (float) 14.2857),
+    new CoordRec((float) 53.599, (float) 4.7619),
+    new CoordRec((float) 44.0752, (float) 0),
+    new CoordRec((float) 25.0276, (float) 0),
+    new CoordRec((float) 15.5038, (float) 4.7619),
+    new CoordRec((float) 10.7419, (float) 9.5238),
+    new CoordRec((float) 5.98, (float) 19.0476),
+    new CoordRec((float) 5.98, (float) 28.5714),
+    new CoordRec((float) 10.7419, (float) 38.0952),
+    new CoordRec((float) 15.5038, (float) 42.8571),
+    new CoordRec((float) 48.8371, (float) 61.9048),
+    new CoordRec((float) 53.599, (float) 66.6667),
+    new CoordRec((float) 58.361, (float) 76.1905),
+    new CoordRec((float) 58.361, (float) 85.7143),
+    new CoordRec((float) 53.599, (float) 95.2381),
+    new CoordRec((float) 44.0752, (float) 100),
+    new CoordRec((float) 34.5514, (float) 95.2381),
+    new CoordRec((float) 29.7895, (float) 85.7143),
+    new CoordRec((float) 29.7895, (float) 76.1905),
+    new CoordRec((float) 34.5514, (float) 61.9048),
+    new CoordRec((float) 44.0752, (float) 47.619),
+    new CoordRec((float) 67.8848, (float) 14.2857),
+    new CoordRec((float) 77.4086, (float) 4.7619),
+    new CoordRec((float) 86.9324, (float) 0),
+    new CoordRec((float) 96.4562, (float) 0),
+    new CoordRec((float) 101.218, (float) 4.7619),
+    new CoordRec((float) 101.218, (float) 9.5238),
+};
+
+static final StrokeRec char38[] = {
+   new StrokeRec(34, char38_stroke0),
+};
+
+/* char: 39 ''' */
+
+static final CoordRec char39_stroke0[] = {
+    new CoordRec((float) 4.44, (float) 100),
+    new CoordRec((float) 4.44, (float) 66.6667),
+};
+
+static final StrokeRec char39[] = {
+   new StrokeRec(2, char39_stroke0),
+};
+
+/* char: 40 '(' */
+
+static final CoordRec char40_stroke0[] = {
+    new CoordRec((float) 40.9133, (float) 119.048),
+    new CoordRec((float) 31.3895, (float) 109.524),
+    new CoordRec((float) 21.8657, (float) 95.2381),
+    new CoordRec((float) 12.3419, (float) 76.1905),
+    new CoordRec((float) 7.58, (float) 52.381),
+    new CoordRec((float) 7.58, (float) 33.3333),
+    new CoordRec((float) 12.3419, (float) 9.5238),
+    new CoordRec((float) 21.8657, (float) -9.5238),
+    new CoordRec((float) 31.3895, (float) -23.8095),
+    new CoordRec((float) 40.9133, (float) -33.3333),
+};
+
+static final StrokeRec char40[] = {
+   new StrokeRec(10, char40_stroke0),
+};
+
+/* char: 41 ')' */
+
+static final CoordRec char41_stroke0[] = {
+    new CoordRec((float) 5.28, (float) 119.048),
+    new CoordRec((float) 14.8038, (float) 109.524),
+    new CoordRec((float) 24.3276, (float) 95.2381),
+    new CoordRec((float) 33.8514, (float) 76.1905),
+    new CoordRec((float) 38.6133, (float) 52.381),
+    new CoordRec((float) 38.6133, (float) 33.3333),
+    new CoordRec((float) 33.8514, (float) 9.5238),
+    new CoordRec((float) 24.3276, (float) -9.5238),
+    new CoordRec((float) 14.8038, (float) -23.8095),
+    new CoordRec((float) 5.28, (float) -33.3333),
+};
+
+static final StrokeRec char41[] = {
+   new StrokeRec(10, char41_stroke0),
+};
+
+/* char: 42 '*' */
+
+static final CoordRec char42_stroke0[] = {
+    new CoordRec((float) 30.7695, (float) 71.4286),
+    new CoordRec((float) 30.7695, (float) 14.2857),
+};
+
+static final CoordRec char42_stroke1[] = {
+    new CoordRec((float) 6.96, (float) 57.1429),
+    new CoordRec((float) 54.579, (float) 28.5714),
+};
+
+static final CoordRec char42_stroke2[] = {
+    new CoordRec((float) 54.579, (float) 57.1429),
+    new CoordRec((float) 6.96, (float) 28.5714),
+};
+
+static final StrokeRec char42[] = {
+   new StrokeRec(2, char42_stroke0),
+   new StrokeRec(2, char42_stroke1),
+   new StrokeRec(2, char42_stroke2),
+};
+
+/* char: 43 '+' */
+
+static final CoordRec char43_stroke0[] = {
+    new CoordRec((float) 48.8371, (float) 85.7143),
+    new CoordRec((float) 48.8371, (float) 0),
+};
+
+static final CoordRec char43_stroke1[] = {
+    new CoordRec((float) 5.98, (float) 42.8571),
+    new CoordRec((float) 91.6943, (float) 42.8571),
+};
+
+static final StrokeRec char43[] = {
+   new StrokeRec(2, char43_stroke0),
+   new StrokeRec(2, char43_stroke1),
+};
+
+/* char: 44 ',' */
+
+static final CoordRec char44_stroke0[] = {
+    new CoordRec((float) 18.2838, (float) 4.7619),
+    new CoordRec((float) 13.5219, (float) 0),
+    new CoordRec((float) 8.76, (float) 4.7619),
+    new CoordRec((float) 13.5219, (float) 9.5238),
+    new CoordRec((float) 18.2838, (float) 4.7619),
+    new CoordRec((float) 18.2838, (float) -4.7619),
+    new CoordRec((float) 13.5219, (float) -14.2857),
+    new CoordRec((float) 8.76, (float) -19.0476),
+};
+
+static final StrokeRec char44[] = {
+   new StrokeRec(8, char44_stroke0),
+};
+
+/* char: 45 '-' */
+
+static final CoordRec char45_stroke0[] = {
+    new CoordRec((float) 7.38, (float) 42.8571),
+    new CoordRec((float) 93.0943, (float) 42.8571),
+};
+
+static final StrokeRec char45[] = {
+   new StrokeRec(2, char45_stroke0),
+};
+
+/* char: 46 '.' */
+
+static final CoordRec char46_stroke0[] = {
+    new CoordRec((float) 13.1019, (float) 9.5238),
+    new CoordRec((float) 8.34, (float) 4.7619),
+    new CoordRec((float) 13.1019, (float) 0),
+    new CoordRec((float) 17.8638, (float) 4.7619),
+    new CoordRec((float) 13.1019, (float) 9.5238),
+};
+
+static final StrokeRec char46[] = {
+   new StrokeRec(5, char46_stroke0),
+};
+
+/* char: 47 '/' */
+
+static final CoordRec char47_stroke0[] = {
+    new CoordRec((float) 7.24, (float) -14.2857),
+    new CoordRec((float) 73.9067, (float) 100),
+};
+
+static final StrokeRec char47[] = {
+   new StrokeRec(2, char47_stroke0),
+};
+
+/* char: 48 '0' */
+
+static final CoordRec char48_stroke0[] = {
+    new CoordRec((float) 33.5514, (float) 100),
+    new CoordRec((float) 19.2657, (float) 95.2381),
+    new CoordRec((float) 9.7419, (float) 80.9524),
+    new CoordRec((float) 4.98, (float) 57.1429),
+    new CoordRec((float) 4.98, (float) 42.8571),
+    new CoordRec((float) 9.7419, (float) 19.0476),
+    new CoordRec((float) 19.2657, (float) 4.7619),
+    new CoordRec((float) 33.5514, (float) 0),
+    new CoordRec((float) 43.0752, (float) 0),
+    new CoordRec((float) 57.361, (float) 4.7619),
+    new CoordRec((float) 66.8848, (float) 19.0476),
+    new CoordRec((float) 71.6467, (float) 42.8571),
+    new CoordRec((float) 71.6467, (float) 57.1429),
+    new CoordRec((float) 66.8848, (float) 80.9524),
+    new CoordRec((float) 57.361, (float) 95.2381),
+    new CoordRec((float) 43.0752, (float) 100),
+    new CoordRec((float) 33.5514, (float) 100),
+};
+
+static final StrokeRec char48[] = {
+   new StrokeRec(17, char48_stroke0),
+};
+
+/* char: 49 '1' */
+
+static final CoordRec char49_stroke0[] = {
+    new CoordRec((float) 11.82, (float) 80.9524),
+    new CoordRec((float) 21.3438, (float) 85.7143),
+    new CoordRec((float) 35.6295, (float) 100),
+    new CoordRec((float) 35.6295, (float) 0),
+};
+
+static final StrokeRec char49[] = {
+   new StrokeRec(4, char49_stroke0),
+};
+
+/* char: 50 '2' */
+
+static final CoordRec char50_stroke0[] = {
+    new CoordRec((float) 10.1819, (float) 76.1905),
+    new CoordRec((float) 10.1819, (float) 80.9524),
+    new CoordRec((float) 14.9438, (float) 90.4762),
+    new CoordRec((float) 19.7057, (float) 95.2381),
+    new CoordRec((float) 29.2295, (float) 100),
+    new CoordRec((float) 48.2771, (float) 100),
+    new CoordRec((float) 57.801, (float) 95.2381),
+    new CoordRec((float) 62.5629, (float) 90.4762),
+    new CoordRec((float) 67.3248, (float) 80.9524),
+    new CoordRec((float) 67.3248, (float) 71.4286),
+    new CoordRec((float) 62.5629, (float) 61.9048),
+    new CoordRec((float) 53.039, (float) 47.619),
+    new CoordRec((float) 5.42, (float) 0),
+    new CoordRec((float) 72.0867, (float) 0),
+};
+
+static final StrokeRec char50[] = {
+   new StrokeRec(14, char50_stroke0),
+};
+
+/* char: 51 '3' */
+
+static final CoordRec char51_stroke0[] = {
+    new CoordRec((float) 14.5238, (float) 100),
+    new CoordRec((float) 66.9048, (float) 100),
+    new CoordRec((float) 38.3333, (float) 61.9048),
+    new CoordRec((float) 52.619, (float) 61.9048),
+    new CoordRec((float) 62.1429, (float) 57.1429),
+    new CoordRec((float) 66.9048, (float) 52.381),
+    new CoordRec((float) 71.6667, (float) 38.0952),
+    new CoordRec((float) 71.6667, (float) 28.5714),
+    new CoordRec((float) 66.9048, (float) 14.2857),
+    new CoordRec((float) 57.381, (float) 4.7619),
+    new CoordRec((float) 43.0952, (float) 0),
+    new CoordRec((float) 28.8095, (float) 0),
+    new CoordRec((float) 14.5238, (float) 4.7619),
+    new CoordRec((float) 9.7619, (float) 9.5238),
+    new CoordRec((float) 5, (float) 19.0476),
+};
+
+static final StrokeRec char51[] = {
+   new StrokeRec(15, char51_stroke0),
+};
+
+/* char: 52 '4' */
+
+static final CoordRec char52_stroke0[] = {
+    new CoordRec((float) 51.499, (float) 100),
+    new CoordRec((float) 3.88, (float) 33.3333),
+    new CoordRec((float) 75.3086, (float) 33.3333),
+};
+
+static final CoordRec char52_stroke1[] = {
+    new CoordRec((float) 51.499, (float) 100),
+    new CoordRec((float) 51.499, (float) 0),
+};
+
+static final StrokeRec char52[] = {
+   new StrokeRec(3, char52_stroke0),
+   new StrokeRec(2, char52_stroke1),
+};
+
+/* char: 53 '5' */
+
+static final CoordRec char53_stroke0[] = {
+    new CoordRec((float) 62.0029, (float) 100),
+    new CoordRec((float) 14.3838, (float) 100),
+    new CoordRec((float) 9.6219, (float) 57.1429),
+    new CoordRec((float) 14.3838, (float) 61.9048),
+    new CoordRec((float) 28.6695, (float) 66.6667),
+    new CoordRec((float) 42.9552, (float) 66.6667),
+    new CoordRec((float) 57.241, (float) 61.9048),
+    new CoordRec((float) 66.7648, (float) 52.381),
+    new CoordRec((float) 71.5267, (float) 38.0952),
+    new CoordRec((float) 71.5267, (float) 28.5714),
+    new CoordRec((float) 66.7648, (float) 14.2857),
+    new CoordRec((float) 57.241, (float) 4.7619),
+    new CoordRec((float) 42.9552, (float) 0),
+    new CoordRec((float) 28.6695, (float) 0),
+    new CoordRec((float) 14.3838, (float) 4.7619),
+    new CoordRec((float) 9.6219, (float) 9.5238),
+    new CoordRec((float) 4.86, (float) 19.0476),
+};
+
+static final StrokeRec char53[] = {
+   new StrokeRec(17, char53_stroke0),
+};
+
+/* char: 54 '6' */
+
+static final CoordRec char54_stroke0[] = {
+    new CoordRec((float) 62.7229, (float) 85.7143),
+    new CoordRec((float) 57.961, (float) 95.2381),
+    new CoordRec((float) 43.6752, (float) 100),
+    new CoordRec((float) 34.1514, (float) 100),
+    new CoordRec((float) 19.8657, (float) 95.2381),
+    new CoordRec((float) 10.3419, (float) 80.9524),
+    new CoordRec((float) 5.58, (float) 57.1429),
+    new CoordRec((float) 5.58, (float) 33.3333),
+    new CoordRec((float) 10.3419, (float) 14.2857),
+    new CoordRec((float) 19.8657, (float) 4.7619),
+    new CoordRec((float) 34.1514, (float) 0),
+    new CoordRec((float) 38.9133, (float) 0),
+    new CoordRec((float) 53.199, (float) 4.7619),
+    new CoordRec((float) 62.7229, (float) 14.2857),
+    new CoordRec((float) 67.4848, (float) 28.5714),
+    new CoordRec((float) 67.4848, (float) 33.3333),
+    new CoordRec((float) 62.7229, (float) 47.619),
+    new CoordRec((float) 53.199, (float) 57.1429),
+    new CoordRec((float) 38.9133, (float) 61.9048),
+    new CoordRec((float) 34.1514, (float) 61.9048),
+    new CoordRec((float) 19.8657, (float) 57.1429),
+    new CoordRec((float) 10.3419, (float) 47.619),
+    new CoordRec((float) 5.58, (float) 33.3333),
+};
+
+static final StrokeRec char54[] = {
+   new StrokeRec(23, char54_stroke0),
+};
+
+/* char: 55 '7' */
+
+static final CoordRec char55_stroke0[] = {
+    new CoordRec((float) 72.2267, (float) 100),
+    new CoordRec((float) 24.6076, (float) 0),
+};
+
+static final CoordRec char55_stroke1[] = {
+    new CoordRec((float) 5.56, (float) 100),
+    new CoordRec((float) 72.2267, (float) 100),
+};
+
+static final StrokeRec char55[] = {
+   new StrokeRec(2, char55_stroke0),
+   new StrokeRec(2, char55_stroke1),
+};
+
+/* char: 56 '8' */
+
+static final CoordRec char56_stroke0[] = {
+    new CoordRec((float) 29.4095, (float) 100),
+    new CoordRec((float) 15.1238, (float) 95.2381),
+    new CoordRec((float) 10.3619, (float) 85.7143),
+    new CoordRec((float) 10.3619, (float) 76.1905),
+    new CoordRec((float) 15.1238, (float) 66.6667),
+    new CoordRec((float) 24.6476, (float) 61.9048),
+    new CoordRec((float) 43.6952, (float) 57.1429),
+    new CoordRec((float) 57.981, (float) 52.381),
+    new CoordRec((float) 67.5048, (float) 42.8571),
+    new CoordRec((float) 72.2667, (float) 33.3333),
+    new CoordRec((float) 72.2667, (float) 19.0476),
+    new CoordRec((float) 67.5048, (float) 9.5238),
+    new CoordRec((float) 62.7429, (float) 4.7619),
+    new CoordRec((float) 48.4571, (float) 0),
+    new CoordRec((float) 29.4095, (float) 0),
+    new CoordRec((float) 15.1238, (float) 4.7619),
+    new CoordRec((float) 10.3619, (float) 9.5238),
+    new CoordRec((float) 5.6, (float) 19.0476),
+    new CoordRec((float) 5.6, (float) 33.3333),
+    new CoordRec((float) 10.3619, (float) 42.8571),
+    new CoordRec((float) 19.8857, (float) 52.381),
+    new CoordRec((float) 34.1714, (float) 57.1429),
+    new CoordRec((float) 53.219, (float) 61.9048),
+    new CoordRec((float) 62.7429, (float) 66.6667),
+    new CoordRec((float) 67.5048, (float) 76.1905),
+    new CoordRec((float) 67.5048, (float) 85.7143),
+    new CoordRec((float) 62.7429, (float) 95.2381),
+    new CoordRec((float) 48.4571, (float) 100),
+    new CoordRec((float) 29.4095, (float) 100),
+};
+
+static final StrokeRec char56[] = {
+   new StrokeRec(29, char56_stroke0),
+};
+
+/* char: 57 '9' */
+
+static final CoordRec char57_stroke0[] = {
+    new CoordRec((float) 68.5048, (float) 66.6667),
+    new CoordRec((float) 63.7429, (float) 52.381),
+    new CoordRec((float) 54.219, (float) 42.8571),
+    new CoordRec((float) 39.9333, (float) 38.0952),
+    new CoordRec((float) 35.1714, (float) 38.0952),
+    new CoordRec((float) 20.8857, (float) 42.8571),
+    new CoordRec((float) 11.3619, (float) 52.381),
+    new CoordRec((float) 6.6, (float) 66.6667),
+    new CoordRec((float) 6.6, (float) 71.4286),
+    new CoordRec((float) 11.3619, (float) 85.7143),
+    new CoordRec((float) 20.8857, (float) 95.2381),
+    new CoordRec((float) 35.1714, (float) 100),
+    new CoordRec((float) 39.9333, (float) 100),
+    new CoordRec((float) 54.219, (float) 95.2381),
+    new CoordRec((float) 63.7429, (float) 85.7143),
+    new CoordRec((float) 68.5048, (float) 66.6667),
+    new CoordRec((float) 68.5048, (float) 42.8571),
+    new CoordRec((float) 63.7429, (float) 19.0476),
+    new CoordRec((float) 54.219, (float) 4.7619),
+    new CoordRec((float) 39.9333, (float) 0),
+    new CoordRec((float) 30.4095, (float) 0),
+    new CoordRec((float) 16.1238, (float) 4.7619),
+    new CoordRec((float) 11.3619, (float) 14.2857),
+};
+
+static final StrokeRec char57[] = {
+   new StrokeRec(23, char57_stroke0),
+};
+
+/* char: 58 ':' */
+
+static final CoordRec char58_stroke0[] = {
+    new CoordRec((float) 14.0819, (float) 66.6667),
+    new CoordRec((float) 9.32, (float) 61.9048),
+    new CoordRec((float) 14.0819, (float) 57.1429),
+    new CoordRec((float) 18.8438, (float) 61.9048),
+    new CoordRec((float) 14.0819, (float) 66.6667),
+};
+
+static final CoordRec char58_stroke1[] = {
+    new CoordRec((float) 14.0819, (float) 9.5238),
+    new CoordRec((float) 9.32, (float) 4.7619),
+    new CoordRec((float) 14.0819, (float) 0),
+    new CoordRec((float) 18.8438, (float) 4.7619),
+    new CoordRec((float) 14.0819, (float) 9.5238),
+};
+
+static final StrokeRec char58[] = {
+   new StrokeRec(5, char58_stroke0),
+   new StrokeRec(5, char58_stroke1),
+};
+
+/* char: 59 ';' */
+
+static final CoordRec char59_stroke0[] = {
+    new CoordRec((float) 12.9619, (float) 66.6667),
+    new CoordRec((float) 8.2, (float) 61.9048),
+    new CoordRec((float) 12.9619, (float) 57.1429),
+    new CoordRec((float) 17.7238, (float) 61.9048),
+    new CoordRec((float) 12.9619, (float) 66.6667),
+};
+
+static final CoordRec char59_stroke1[] = {
+    new CoordRec((float) 17.7238, (float) 4.7619),
+    new CoordRec((float) 12.9619, (float) 0),
+    new CoordRec((float) 8.2, (float) 4.7619),
+    new CoordRec((float) 12.9619, (float) 9.5238),
+    new CoordRec((float) 17.7238, (float) 4.7619),
+    new CoordRec((float) 17.7238, (float) -4.7619),
+    new CoordRec((float) 12.9619, (float) -14.2857),
+    new CoordRec((float) 8.2, (float) -19.0476),
+};
+
+static final StrokeRec char59[] = {
+   new StrokeRec(5, char59_stroke0),
+   new StrokeRec(8, char59_stroke1),
+};
+
+/* char: 60 '<' */
+
+static final CoordRec char60_stroke0[] = {
+    new CoordRec((float) 79.2505, (float) 85.7143),
+    new CoordRec((float) 3.06, (float) 42.8571),
+    new CoordRec((float) 79.2505, (float) 0),
+};
+
+static final StrokeRec char60[] = {
+   new StrokeRec(3, char60_stroke0),
+};
+
+/* char: 61 '=' */
+
+static final CoordRec char61_stroke0[] = {
+    new CoordRec((float) 5.7, (float) 57.1429),
+    new CoordRec((float) 91.4143, (float) 57.1429),
+};
+
+static final CoordRec char61_stroke1[] = {
+    new CoordRec((float) 5.7, (float) 28.5714),
+    new CoordRec((float) 91.4143, (float) 28.5714),
+};
+
+static final StrokeRec char61[] = {
+   new StrokeRec(2, char61_stroke0),
+   new StrokeRec(2, char61_stroke1),
+};
+
+/* char: 62 '>' */
+
+static final CoordRec char62_stroke0[] = {
+    new CoordRec((float) 2.78, (float) 85.7143),
+    new CoordRec((float) 78.9705, (float) 42.8571),
+    new CoordRec((float) 2.78, (float) 0),
+};
+
+static final StrokeRec char62[] = {
+   new StrokeRec(3, char62_stroke0),
+};
+
+/* char: 63 '?' */
+
+static final CoordRec char63_stroke0[] = {
+    new CoordRec((float) 8.42, (float) 76.1905),
+    new CoordRec((float) 8.42, (float) 80.9524),
+    new CoordRec((float) 13.1819, (float) 90.4762),
+    new CoordRec((float) 17.9438, (float) 95.2381),
+    new CoordRec((float) 27.4676, (float) 100),
+    new CoordRec((float) 46.5152, (float) 100),
+    new CoordRec((float) 56.039, (float) 95.2381),
+    new CoordRec((float) 60.801, (float) 90.4762),
+    new CoordRec((float) 65.5629, (float) 80.9524),
+    new CoordRec((float) 65.5629, (float) 71.4286),
+    new CoordRec((float) 60.801, (float) 61.9048),
+    new CoordRec((float) 56.039, (float) 57.1429),
+    new CoordRec((float) 36.9914, (float) 47.619),
+    new CoordRec((float) 36.9914, (float) 33.3333),
+};
+
+static final CoordRec char63_stroke1[] = {
+    new CoordRec((float) 36.9914, (float) 9.5238),
+    new CoordRec((float) 32.2295, (float) 4.7619),
+    new CoordRec((float) 36.9914, (float) 0),
+    new CoordRec((float) 41.7533, (float) 4.7619),
+    new CoordRec((float) 36.9914, (float) 9.5238),
+};
+
+static final StrokeRec char63[] = {
+   new StrokeRec(14, char63_stroke0),
+   new StrokeRec(5, char63_stroke1),
+};
+
+/* char: 64 '@' */
+
+static final CoordRec char64_stroke0[] = {
+    new CoordRec((float) 49.2171, (float) 52.381),
+    new CoordRec((float) 39.6933, (float) 57.1429),
+    new CoordRec((float) 30.1695, (float) 57.1429),
+    new CoordRec((float) 25.4076, (float) 47.619),
+    new CoordRec((float) 25.4076, (float) 42.8571),
+    new CoordRec((float) 30.1695, (float) 33.3333),
+    new CoordRec((float) 39.6933, (float) 33.3333),
+    new CoordRec((float) 49.2171, (float) 38.0952),
+};
+
+static final CoordRec char64_stroke1[] = {
+    new CoordRec((float) 49.2171, (float) 57.1429),
+    new CoordRec((float) 49.2171, (float) 38.0952),
+    new CoordRec((float) 53.979, (float) 33.3333),
+    new CoordRec((float) 63.5029, (float) 33.3333),
+    new CoordRec((float) 68.2648, (float) 42.8571),
+    new CoordRec((float) 68.2648, (float) 47.619),
+    new CoordRec((float) 63.5029, (float) 61.9048),
+    new CoordRec((float) 53.979, (float) 71.4286),
+    new CoordRec((float) 39.6933, (float) 76.1905),
+    new CoordRec((float) 34.9314, (float) 76.1905),
+    new CoordRec((float) 20.6457, (float) 71.4286),
+    new CoordRec((float) 11.1219, (float) 61.9048),
+    new CoordRec((float) 6.36, (float) 47.619),
+    new CoordRec((float) 6.36, (float) 42.8571),
+    new CoordRec((float) 11.1219, (float) 28.5714),
+    new CoordRec((float) 20.6457, (float) 19.0476),
+    new CoordRec((float) 34.9314, (float) 14.2857),
+    new CoordRec((float) 39.6933, (float) 14.2857),
+    new CoordRec((float) 53.979, (float) 19.0476),
+};
+
+static final StrokeRec char64[] = {
+   new StrokeRec(8, char64_stroke0),
+   new StrokeRec(19, char64_stroke1),
+};
+
+/* char: 65 'A' */
+
+static final CoordRec char65_stroke0[] = {
+    new CoordRec((float) 40.5952, (float) 100),
+    new CoordRec((float) 2.5, (float) 0),
+};
+
+static final CoordRec char65_stroke1[] = {
+    new CoordRec((float) 40.5952, (float) 100),
+    new CoordRec((float) 78.6905, (float) 0),
+};
+
+static final CoordRec char65_stroke2[] = {
+    new CoordRec((float) 16.7857, (float) 33.3333),
+    new CoordRec((float) 64.4048, (float) 33.3333),
+};
+
+static final StrokeRec char65[] = {
+   new StrokeRec(2, char65_stroke0),
+   new StrokeRec(2, char65_stroke1),
+   new StrokeRec(2, char65_stroke2),
+};
+
+/* char: 66 'B' */
+
+static final CoordRec char66_stroke0[] = {
+    new CoordRec((float) 11.42, (float) 100),
+    new CoordRec((float) 11.42, (float) 0),
+};
+
+static final CoordRec char66_stroke1[] = {
+    new CoordRec((float) 11.42, (float) 100),
+    new CoordRec((float) 54.2771, (float) 100),
+    new CoordRec((float) 68.5629, (float) 95.2381),
+    new CoordRec((float) 73.3248, (float) 90.4762),
+    new CoordRec((float) 78.0867, (float) 80.9524),
+    new CoordRec((float) 78.0867, (float) 71.4286),
+    new CoordRec((float) 73.3248, (float) 61.9048),
+    new CoordRec((float) 68.5629, (float) 57.1429),
+    new CoordRec((float) 54.2771, (float) 52.381),
+};
+
+static final CoordRec char66_stroke2[] = {
+    new CoordRec((float) 11.42, (float) 52.381),
+    new CoordRec((float) 54.2771, (float) 52.381),
+    new CoordRec((float) 68.5629, (float) 47.619),
+    new CoordRec((float) 73.3248, (float) 42.8571),
+    new CoordRec((float) 78.0867, (float) 33.3333),
+    new CoordRec((float) 78.0867, (float) 19.0476),
+    new CoordRec((float) 73.3248, (float) 9.5238),
+    new CoordRec((float) 68.5629, (float) 4.7619),
+    new CoordRec((float) 54.2771, (float) 0),
+    new CoordRec((float) 11.42, (float) 0),
+};
+
+static final StrokeRec char66[] = {
+   new StrokeRec(2, char66_stroke0),
+   new StrokeRec(9, char66_stroke1),
+   new StrokeRec(10, char66_stroke2),
+};
+
+/* char: 67 'C' */
+
+static final CoordRec char67_stroke0[] = {
+    new CoordRec((float) 78.0886, (float) 76.1905),
+    new CoordRec((float) 73.3267, (float) 85.7143),
+    new CoordRec((float) 63.8029, (float) 95.2381),
+    new CoordRec((float) 54.279, (float) 100),
+    new CoordRec((float) 35.2314, (float) 100),
+    new CoordRec((float) 25.7076, (float) 95.2381),
+    new CoordRec((float) 16.1838, (float) 85.7143),
+    new CoordRec((float) 11.4219, (float) 76.1905),
+    new CoordRec((float) 6.66, (float) 61.9048),
+    new CoordRec((float) 6.66, (float) 38.0952),
+    new CoordRec((float) 11.4219, (float) 23.8095),
+    new CoordRec((float) 16.1838, (float) 14.2857),
+    new CoordRec((float) 25.7076, (float) 4.7619),
+    new CoordRec((float) 35.2314, (float) 0),
+    new CoordRec((float) 54.279, (float) 0),
+    new CoordRec((float) 63.8029, (float) 4.7619),
+    new CoordRec((float) 73.3267, (float) 14.2857),
+    new CoordRec((float) 78.0886, (float) 23.8095),
+};
+
+static final StrokeRec char67[] = {
+   new StrokeRec(18, char67_stroke0),
+};
+
+/* char: 68 'D' */
+
+static final CoordRec char68_stroke0[] = {
+    new CoordRec((float) 11.96, (float) 100),
+    new CoordRec((float) 11.96, (float) 0),
+};
+
+static final CoordRec char68_stroke1[] = {
+    new CoordRec((float) 11.96, (float) 100),
+    new CoordRec((float) 45.2933, (float) 100),
+    new CoordRec((float) 59.579, (float) 95.2381),
+    new CoordRec((float) 69.1029, (float) 85.7143),
+    new CoordRec((float) 73.8648, (float) 76.1905),
+    new CoordRec((float) 78.6267, (float) 61.9048),
+    new CoordRec((float) 78.6267, (float) 38.0952),
+    new CoordRec((float) 73.8648, (float) 23.8095),
+    new CoordRec((float) 69.1029, (float) 14.2857),
+    new CoordRec((float) 59.579, (float) 4.7619),
+    new CoordRec((float) 45.2933, (float) 0),
+    new CoordRec((float) 11.96, (float) 0),
+};
+
+static final StrokeRec char68[] = {
+   new StrokeRec(2, char68_stroke0),
+   new StrokeRec(12, char68_stroke1),
+};
+
+/* char: 69 'E' */
+
+static final CoordRec char69_stroke0[] = {
+    new CoordRec((float) 11.42, (float) 100),
+    new CoordRec((float) 11.42, (float) 0),
+};
+
+static final CoordRec char69_stroke1[] = {
+    new CoordRec((float) 11.42, (float) 100),
+    new CoordRec((float) 73.3248, (float) 100),
+};
+
+static final CoordRec char69_stroke2[] = {
+    new CoordRec((float) 11.42, (float) 52.381),
+    new CoordRec((float) 49.5152, (float) 52.381),
+};
+
+static final CoordRec char69_stroke3[] = {
+    new CoordRec((float) 11.42, (float) 0),
+    new CoordRec((float) 73.3248, (float) 0),
+};
+
+static final StrokeRec char69[] = {
+   new StrokeRec(2, char69_stroke0),
+   new StrokeRec(2, char69_stroke1),
+   new StrokeRec(2, char69_stroke2),
+   new StrokeRec(2, char69_stroke3),
+};
+
+/* char: 70 'F' */
+
+static final CoordRec char70_stroke0[] = {
+    new CoordRec((float) 11.42, (float) 100),
+    new CoordRec((float) 11.42, (float) 0),
+};
+
+static final CoordRec char70_stroke1[] = {
+    new CoordRec((float) 11.42, (float) 100),
+    new CoordRec((float) 73.3248, (float) 100),
+};
+
+static final CoordRec char70_stroke2[] = {
+    new CoordRec((float) 11.42, (float) 52.381),
+    new CoordRec((float) 49.5152, (float) 52.381),
+};
+
+static final StrokeRec char70[] = {
+   new StrokeRec(2, char70_stroke0),
+   new StrokeRec(2, char70_stroke1),
+   new StrokeRec(2, char70_stroke2),
+};
+
+/* char: 71 'G' */
+
+static final CoordRec char71_stroke0[] = {
+    new CoordRec((float) 78.4886, (float) 76.1905),
+    new CoordRec((float) 73.7267, (float) 85.7143),
+    new CoordRec((float) 64.2029, (float) 95.2381),
+    new CoordRec((float) 54.679, (float) 100),
+    new CoordRec((float) 35.6314, (float) 100),
+    new CoordRec((float) 26.1076, (float) 95.2381),
+    new CoordRec((float) 16.5838, (float) 85.7143),
+    new CoordRec((float) 11.8219, (float) 76.1905),
+    new CoordRec((float) 7.06, (float) 61.9048),
+    new CoordRec((float) 7.06, (float) 38.0952),
+    new CoordRec((float) 11.8219, (float) 23.8095),
+    new CoordRec((float) 16.5838, (float) 14.2857),
+    new CoordRec((float) 26.1076, (float) 4.7619),
+    new CoordRec((float) 35.6314, (float) 0),
+    new CoordRec((float) 54.679, (float) 0),
+    new CoordRec((float) 64.2029, (float) 4.7619),
+    new CoordRec((float) 73.7267, (float) 14.2857),
+    new CoordRec((float) 78.4886, (float) 23.8095),
+    new CoordRec((float) 78.4886, (float) 38.0952),
+};
+
+static final CoordRec char71_stroke1[] = {
+    new CoordRec((float) 54.679, (float) 38.0952),
+    new CoordRec((float) 78.4886, (float) 38.0952),
+};
+
+static final StrokeRec char71[] = {
+   new StrokeRec(19, char71_stroke0),
+   new StrokeRec(2, char71_stroke1),
+};
+
+/* char: 72 'H' */
+
+static final CoordRec char72_stroke0[] = {
+    new CoordRec((float) 11.42, (float) 100),
+    new CoordRec((float) 11.42, (float) 0),
+};
+
+static final CoordRec char72_stroke1[] = {
+    new CoordRec((float) 78.0867, (float) 100),
+    new CoordRec((float) 78.0867, (float) 0),
+};
+
+static final CoordRec char72_stroke2[] = {
+    new CoordRec((float) 11.42, (float) 52.381),
+    new CoordRec((float) 78.0867, (float) 52.381),
+};
+
+static final StrokeRec char72[] = {
+   new StrokeRec(2, char72_stroke0),
+   new StrokeRec(2, char72_stroke1),
+   new StrokeRec(2, char72_stroke2),
+};
+
+/* char: 73 'I' */
+
+static final CoordRec char73_stroke0[] = {
+    new CoordRec((float) 10.86, (float) 100),
+    new CoordRec((float) 10.86, (float) 0),
+};
+
+static final StrokeRec char73[] = {
+   new StrokeRec(2, char73_stroke0),
+};
+
+/* char: 74 'J' */
+
+static final CoordRec char74_stroke0[] = {
+    new CoordRec((float) 50.119, (float) 100),
+    new CoordRec((float) 50.119, (float) 23.8095),
+    new CoordRec((float) 45.3571, (float) 9.5238),
+    new CoordRec((float) 40.5952, (float) 4.7619),
+    new CoordRec((float) 31.0714, (float) 0),
+    new CoordRec((float) 21.5476, (float) 0),
+    new CoordRec((float) 12.0238, (float) 4.7619),
+    new CoordRec((float) 7.2619, (float) 9.5238),
+    new CoordRec((float) 2.5, (float) 23.8095),
+    new CoordRec((float) 2.5, (float) 33.3333),
+};
+
+static final StrokeRec char74[] = {
+   new StrokeRec(10, char74_stroke0),
+};
+
+/* char: 75 'K' */
+
+static final CoordRec char75_stroke0[] = {
+    new CoordRec((float) 11.28, (float) 100),
+    new CoordRec((float) 11.28, (float) 0),
+};
+
+static final CoordRec char75_stroke1[] = {
+    new CoordRec((float) 77.9467, (float) 100),
+    new CoordRec((float) 11.28, (float) 33.3333),
+};
+
+static final CoordRec char75_stroke2[] = {
+    new CoordRec((float) 35.0895, (float) 57.1429),
+    new CoordRec((float) 77.9467, (float) 0),
+};
+
+static final StrokeRec char75[] = {
+   new StrokeRec(2, char75_stroke0),
+   new StrokeRec(2, char75_stroke1),
+   new StrokeRec(2, char75_stroke2),
+};
+
+/* char: 76 'L' */
+
+static final CoordRec char76_stroke0[] = {
+    new CoordRec((float) 11.68, (float) 100),
+    new CoordRec((float) 11.68, (float) 0),
+};
+
+static final CoordRec char76_stroke1[] = {
+    new CoordRec((float) 11.68, (float) 0),
+    new CoordRec((float) 68.8229, (float) 0),
+};
+
+static final StrokeRec char76[] = {
+   new StrokeRec(2, char76_stroke0),
+   new StrokeRec(2, char76_stroke1),
+};
+
+/* char: 77 'M' */
+
+static final CoordRec char77_stroke0[] = {
+    new CoordRec((float) 10.86, (float) 100),
+    new CoordRec((float) 10.86, (float) 0),
+};
+
+static final CoordRec char77_stroke1[] = {
+    new CoordRec((float) 10.86, (float) 100),
+    new CoordRec((float) 48.9552, (float) 0),
+};
+
+static final CoordRec char77_stroke2[] = {
+    new CoordRec((float) 87.0505, (float) 100),
+    new CoordRec((float) 48.9552, (float) 0),
+};
+
+static final CoordRec char77_stroke3[] = {
+    new CoordRec((float) 87.0505, (float) 100),
+    new CoordRec((float) 87.0505, (float) 0),
+};
+
+static final StrokeRec char77[] = {
+   new StrokeRec(2, char77_stroke0),
+   new StrokeRec(2, char77_stroke1),
+   new StrokeRec(2, char77_stroke2),
+   new StrokeRec(2, char77_stroke3),
+};
+
+/* char: 78 'N' */
+
+static final CoordRec char78_stroke0[] = {
+    new CoordRec((float) 11.14, (float) 100),
+    new CoordRec((float) 11.14, (float) 0),
+};
+
+static final CoordRec char78_stroke1[] = {
+    new CoordRec((float) 11.14, (float) 100),
+    new CoordRec((float) 77.8067, (float) 0),
+};
+
+static final CoordRec char78_stroke2[] = {
+    new CoordRec((float) 77.8067, (float) 100),
+    new CoordRec((float) 77.8067, (float) 0),
+};
+
+static final StrokeRec char78[] = {
+   new StrokeRec(2, char78_stroke0),
+   new StrokeRec(2, char78_stroke1),
+   new StrokeRec(2, char78_stroke2),
+};
+
+/* char: 79 'O' */
+
+static final CoordRec char79_stroke0[] = {
+    new CoordRec((float) 34.8114, (float) 100),
+    new CoordRec((float) 25.2876, (float) 95.2381),
+    new CoordRec((float) 15.7638, (float) 85.7143),
+    new CoordRec((float) 11.0019, (float) 76.1905),
+    new CoordRec((float) 6.24, (float) 61.9048),
+    new CoordRec((float) 6.24, (float) 38.0952),
+    new CoordRec((float) 11.0019, (float) 23.8095),
+    new CoordRec((float) 15.7638, (float) 14.2857),
+    new CoordRec((float) 25.2876, (float) 4.7619),
+    new CoordRec((float) 34.8114, (float) 0),
+    new CoordRec((float) 53.859, (float) 0),
+    new CoordRec((float) 63.3829, (float) 4.7619),
+    new CoordRec((float) 72.9067, (float) 14.2857),
+    new CoordRec((float) 77.6686, (float) 23.8095),
+    new CoordRec((float) 82.4305, (float) 38.0952),
+    new CoordRec((float) 82.4305, (float) 61.9048),
+    new CoordRec((float) 77.6686, (float) 76.1905),
+    new CoordRec((float) 72.9067, (float) 85.7143),
+    new CoordRec((float) 63.3829, (float) 95.2381),
+    new CoordRec((float) 53.859, (float) 100),
+    new CoordRec((float) 34.8114, (float) 100),
+};
+
+static final StrokeRec char79[] = {
+   new StrokeRec(21, char79_stroke0),
+};
+
+/* char: 80 'P' */
+
+static final CoordRec char80_stroke0[] = {
+    new CoordRec((float) 12.1, (float) 100),
+    new CoordRec((float) 12.1, (float) 0),
+};
+
+static final CoordRec char80_stroke1[] = {
+    new CoordRec((float) 12.1, (float) 100),
+    new CoordRec((float) 54.9571, (float) 100),
+    new CoordRec((float) 69.2429, (float) 95.2381),
+    new CoordRec((float) 74.0048, (float) 90.4762),
+    new CoordRec((float) 78.7667, (float) 80.9524),
+    new CoordRec((float) 78.7667, (float) 66.6667),
+    new CoordRec((float) 74.0048, (float) 57.1429),
+    new CoordRec((float) 69.2429, (float) 52.381),
+    new CoordRec((float) 54.9571, (float) 47.619),
+    new CoordRec((float) 12.1, (float) 47.619),
+};
+
+static final StrokeRec char80[] = {
+   new StrokeRec(2, char80_stroke0),
+   new StrokeRec(10, char80_stroke1),
+};
+
+/* char: 81 'Q' */
+
+static final CoordRec char81_stroke0[] = {
+    new CoordRec((float) 33.8714, (float) 100),
+    new CoordRec((float) 24.3476, (float) 95.2381),
+    new CoordRec((float) 14.8238, (float) 85.7143),
+    new CoordRec((float) 10.0619, (float) 76.1905),
+    new CoordRec((float) 5.3, (float) 61.9048),
+    new CoordRec((float) 5.3, (float) 38.0952),
+    new CoordRec((float) 10.0619, (float) 23.8095),
+    new CoordRec((float) 14.8238, (float) 14.2857),
+    new CoordRec((float) 24.3476, (float) 4.7619),
+    new CoordRec((float) 33.8714, (float) 0),
+    new CoordRec((float) 52.919, (float) 0),
+    new CoordRec((float) 62.4429, (float) 4.7619),
+    new CoordRec((float) 71.9667, (float) 14.2857),
+    new CoordRec((float) 76.7286, (float) 23.8095),
+    new CoordRec((float) 81.4905, (float) 38.0952),
+    new CoordRec((float) 81.4905, (float) 61.9048),
+    new CoordRec((float) 76.7286, (float) 76.1905),
+    new CoordRec((float) 71.9667, (float) 85.7143),
+    new CoordRec((float) 62.4429, (float) 95.2381),
+    new CoordRec((float) 52.919, (float) 100),
+    new CoordRec((float) 33.8714, (float) 100),
+};
+
+static final CoordRec char81_stroke1[] = {
+    new CoordRec((float) 48.1571, (float) 19.0476),
+    new CoordRec((float) 76.7286, (float) -9.5238),
+};
+
+static final StrokeRec char81[] = {
+   new StrokeRec(21, char81_stroke0),
+   new StrokeRec(2, char81_stroke1),
+};
+
+/* char: 82 'R' */
+
+static final CoordRec char82_stroke0[] = {
+    new CoordRec((float) 11.68, (float) 100),
+    new CoordRec((float) 11.68, (float) 0),
+};
+
+static final CoordRec char82_stroke1[] = {
+    new CoordRec((float) 11.68, (float) 100),
+    new CoordRec((float) 54.5371, (float) 100),
+    new CoordRec((float) 68.8229, (float) 95.2381),
+    new CoordRec((float) 73.5848, (float) 90.4762),
+    new CoordRec((float) 78.3467, (float) 80.9524),
+    new CoordRec((float) 78.3467, (float) 71.4286),
+    new CoordRec((float) 73.5848, (float) 61.9048),
+    new CoordRec((float) 68.8229, (float) 57.1429),
+    new CoordRec((float) 54.5371, (float) 52.381),
+    new CoordRec((float) 11.68, (float) 52.381),
+};
+
+static final CoordRec char82_stroke2[] = {
+    new CoordRec((float) 45.0133, (float) 52.381),
+    new CoordRec((float) 78.3467, (float) 0),
+};
+
+static final StrokeRec char82[] = {
+   new StrokeRec(2, char82_stroke0),
+   new StrokeRec(10, char82_stroke1),
+   new StrokeRec(2, char82_stroke2),
+};
+
+/* char: 83 'S' */
+
+static final CoordRec char83_stroke0[] = {
+    new CoordRec((float) 74.6667, (float) 85.7143),
+    new CoordRec((float) 65.1429, (float) 95.2381),
+    new CoordRec((float) 50.8571, (float) 100),
+    new CoordRec((float) 31.8095, (float) 100),
+    new CoordRec((float) 17.5238, (float) 95.2381),
+    new CoordRec((float) 8, (float) 85.7143),
+    new CoordRec((float) 8, (float) 76.1905),
+    new CoordRec((float) 12.7619, (float) 66.6667),
+    new CoordRec((float) 17.5238, (float) 61.9048),
+    new CoordRec((float) 27.0476, (float) 57.1429),
+    new CoordRec((float) 55.619, (float) 47.619),
+    new CoordRec((float) 65.1429, (float) 42.8571),
+    new CoordRec((float) 69.9048, (float) 38.0952),
+    new CoordRec((float) 74.6667, (float) 28.5714),
+    new CoordRec((float) 74.6667, (float) 14.2857),
+    new CoordRec((float) 65.1429, (float) 4.7619),
+    new CoordRec((float) 50.8571, (float) 0),
+    new CoordRec((float) 31.8095, (float) 0),
+    new CoordRec((float) 17.5238, (float) 4.7619),
+    new CoordRec((float) 8, (float) 14.2857),
+};
+
+static final StrokeRec char83[] = {
+   new StrokeRec(20, char83_stroke0),
+};
+
+/* char: 84 'T' */
+
+static final CoordRec char84_stroke0[] = {
+    new CoordRec((float) 35.6933, (float) 100),
+    new CoordRec((float) 35.6933, (float) 0),
+};
+
+static final CoordRec char84_stroke1[] = {
+    new CoordRec((float) 2.36, (float) 100),
+    new CoordRec((float) 69.0267, (float) 100),
+};
+
+static final StrokeRec char84[] = {
+   new StrokeRec(2, char84_stroke0),
+   new StrokeRec(2, char84_stroke1),
+};
+
+/* char: 85 'U' */
+
+static final CoordRec char85_stroke0[] = {
+    new CoordRec((float) 11.54, (float) 100),
+    new CoordRec((float) 11.54, (float) 28.5714),
+    new CoordRec((float) 16.3019, (float) 14.2857),
+    new CoordRec((float) 25.8257, (float) 4.7619),
+    new CoordRec((float) 40.1114, (float) 0),
+    new CoordRec((float) 49.6352, (float) 0),
+    new CoordRec((float) 63.921, (float) 4.7619),
+    new CoordRec((float) 73.4448, (float) 14.2857),
+    new CoordRec((float) 78.2067, (float) 28.5714),
+    new CoordRec((float) 78.2067, (float) 100),
+};
+
+static final StrokeRec char85[] = {
+   new StrokeRec(10, char85_stroke0),
+};
+
+/* char: 86 'V' */
+
+static final CoordRec char86_stroke0[] = {
+    new CoordRec((float) 2.36, (float) 100),
+    new CoordRec((float) 40.4552, (float) 0),
+};
+
+static final CoordRec char86_stroke1[] = {
+    new CoordRec((float) 78.5505, (float) 100),
+    new CoordRec((float) 40.4552, (float) 0),
+};
+
+static final StrokeRec char86[] = {
+   new StrokeRec(2, char86_stroke0),
+   new StrokeRec(2, char86_stroke1),
+};
+
+/* char: 87 'W' */
+
+static final CoordRec char87_stroke0[] = {
+    new CoordRec((float) 2.22, (float) 100),
+    new CoordRec((float) 26.0295, (float) 0),
+};
+
+static final CoordRec char87_stroke1[] = {
+    new CoordRec((float) 49.839, (float) 100),
+    new CoordRec((float) 26.0295, (float) 0),
+};
+
+static final CoordRec char87_stroke2[] = {
+    new CoordRec((float) 49.839, (float) 100),
+    new CoordRec((float) 73.6486, (float) 0),
+};
+
+static final CoordRec char87_stroke3[] = {
+    new CoordRec((float) 97.4581, (float) 100),
+    new CoordRec((float) 73.6486, (float) 0),
+};
+
+static final StrokeRec char87[] = {
+   new StrokeRec(2, char87_stroke0),
+   new StrokeRec(2, char87_stroke1),
+   new StrokeRec(2, char87_stroke2),
+   new StrokeRec(2, char87_stroke3),
+};
+
+/* char: 88 'X' */
+
+static final CoordRec char88_stroke0[] = {
+    new CoordRec((float) 2.5, (float) 100),
+    new CoordRec((float) 69.1667, (float) 0),
+};
+
+static final CoordRec char88_stroke1[] = {
+    new CoordRec((float) 69.1667, (float) 100),
+    new CoordRec((float) 2.5, (float) 0),
+};
+
+static final StrokeRec char88[] = {
+   new StrokeRec(2, char88_stroke0),
+   new StrokeRec(2, char88_stroke1),
+};
+
+/* char: 89 'Y' */
+
+static final CoordRec char89_stroke0[] = {
+    new CoordRec((float) 1.52, (float) 100),
+    new CoordRec((float) 39.6152, (float) 52.381),
+    new CoordRec((float) 39.6152, (float) 0),
+};
+
+static final CoordRec char89_stroke1[] = {
+    new CoordRec((float) 77.7105, (float) 100),
+    new CoordRec((float) 39.6152, (float) 52.381),
+};
+
+static final StrokeRec char89[] = {
+   new StrokeRec(3, char89_stroke0),
+   new StrokeRec(2, char89_stroke1),
+};
+
+/* char: 90 'Z' */
+
+static final CoordRec char90_stroke0[] = {
+    new CoordRec((float) 69.1667, (float) 100),
+    new CoordRec((float) 2.5, (float) 0),
+};
+
+static final CoordRec char90_stroke1[] = {
+    new CoordRec((float) 2.5, (float) 100),
+    new CoordRec((float) 69.1667, (float) 100),
+};
+
+static final CoordRec char90_stroke2[] = {
+    new CoordRec((float) 2.5, (float) 0),
+    new CoordRec((float) 69.1667, (float) 0),
+};
+
+static final StrokeRec char90[] = {
+   new StrokeRec(2, char90_stroke0),
+   new StrokeRec(2, char90_stroke1),
+   new StrokeRec(2, char90_stroke2),
+};
+
+/* char: 91 '[' */
+
+static final CoordRec char91_stroke0[] = {
+    new CoordRec((float) 7.78, (float) 119.048),
+    new CoordRec((float) 7.78, (float) -33.3333),
+};
+
+static final CoordRec char91_stroke1[] = {
+    new CoordRec((float) 12.5419, (float) 119.048),
+    new CoordRec((float) 12.5419, (float) -33.3333),
+};
+
+static final CoordRec char91_stroke2[] = {
+    new CoordRec((float) 7.78, (float) 119.048),
+    new CoordRec((float) 41.1133, (float) 119.048),
+};
+
+static final CoordRec char91_stroke3[] = {
+    new CoordRec((float) 7.78, (float) -33.3333),
+    new CoordRec((float) 41.1133, (float) -33.3333),
+};
+
+static final StrokeRec char91[] = {
+   new StrokeRec(2, char91_stroke0),
+   new StrokeRec(2, char91_stroke1),
+   new StrokeRec(2, char91_stroke2),
+   new StrokeRec(2, char91_stroke3),
+};
+
+/* char: 92 '\' */
+
+static final CoordRec char92_stroke0[] = {
+    new CoordRec((float) 5.84, (float) 100),
+    new CoordRec((float) 72.5067, (float) -14.2857),
+};
+
+static final StrokeRec char92[] = {
+   new StrokeRec(2, char92_stroke0),
+};
+
+/* char: 93 ']' */
+
+static final CoordRec char93_stroke0[] = {
+    new CoordRec((float) 33.0114, (float) 119.048),
+    new CoordRec((float) 33.0114, (float) -33.3333),
+};
+
+static final CoordRec char93_stroke1[] = {
+    new CoordRec((float) 37.7733, (float) 119.048),
+    new CoordRec((float) 37.7733, (float) -33.3333),
+};
+
+static final CoordRec char93_stroke2[] = {
+    new CoordRec((float) 4.44, (float) 119.048),
+    new CoordRec((float) 37.7733, (float) 119.048),
+};
+
+static final CoordRec char93_stroke3[] = {
+    new CoordRec((float) 4.44, (float) -33.3333),
+    new CoordRec((float) 37.7733, (float) -33.3333),
+};
+
+static final StrokeRec char93[] = {
+   new StrokeRec(2, char93_stroke0),
+   new StrokeRec(2, char93_stroke1),
+   new StrokeRec(2, char93_stroke2),
+   new StrokeRec(2, char93_stroke3),
+};
+
+/* char: 94 '^' */
+
+static final CoordRec char94_stroke0[] = {
+    new CoordRec((float) 44.0752, (float) 109.524),
+    new CoordRec((float) 5.98, (float) 42.8571),
+};
+
+static final CoordRec char94_stroke1[] = {
+    new CoordRec((float) 44.0752, (float) 109.524),
+    new CoordRec((float) 82.1705, (float) 42.8571),
+};
+
+static final StrokeRec char94[] = {
+   new StrokeRec(2, char94_stroke0),
+   new StrokeRec(2, char94_stroke1),
+};
+
+/* char: 95 '_' */
+
+static final CoordRec char95_stroke0[] = {
+    new CoordRec((float)-1.1, (float) -33.3333),
+    new CoordRec((float) 103.662, (float) -33.3333),
+    new CoordRec((float) 103.662, (float) -28.5714),
+    new CoordRec((float)-1.1, (float) -28.5714),
+    new CoordRec((float)-1.1, (float) -33.3333),
+};
+
+static final StrokeRec char95[] = {
+   new StrokeRec(5, char95_stroke0),
+};
+
+/* char: 96 '`' */
+
+static final CoordRec char96_stroke0[] = {
+    new CoordRec((float) 33.0219, (float) 100),
+    new CoordRec((float) 56.8314, (float) 71.4286),
+};
+
+static final CoordRec char96_stroke1[] = {
+    new CoordRec((float) 33.0219, (float) 100),
+    new CoordRec((float) 28.26, (float) 95.2381),
+    new CoordRec((float) 56.8314, (float) 71.4286),
+};
+
+static final StrokeRec char96[] = {
+   new StrokeRec(2, char96_stroke0),
+   new StrokeRec(3, char96_stroke1),
+};
+
+/* char: 97 'a' */
+
+static final CoordRec char97_stroke0[] = {
+    new CoordRec((float) 63.8229, (float) 66.6667),
+    new CoordRec((float) 63.8229, (float) 0),
+};
+
+static final CoordRec char97_stroke1[] = {
+    new CoordRec((float) 63.8229, (float) 52.381),
+    new CoordRec((float) 54.299, (float) 61.9048),
+    new CoordRec((float) 44.7752, (float) 66.6667),
+    new CoordRec((float) 30.4895, (float) 66.6667),
+    new CoordRec((float) 20.9657, (float) 61.9048),
+    new CoordRec((float) 11.4419, (float) 52.381),
+    new CoordRec((float) 6.68, (float) 38.0952),
+    new CoordRec((float) 6.68, (float) 28.5714),
+    new CoordRec((float) 11.4419, (float) 14.2857),
+    new CoordRec((float) 20.9657, (float) 4.7619),
+    new CoordRec((float) 30.4895, (float) 0),
+    new CoordRec((float) 44.7752, (float) 0),
+    new CoordRec((float) 54.299, (float) 4.7619),
+    new CoordRec((float) 63.8229, (float) 14.2857),
+};
+
+static final StrokeRec char97[] = {
+   new StrokeRec(2, char97_stroke0),
+   new StrokeRec(14, char97_stroke1),
+};
+
+/* char: 98 'b' */
+
+static final CoordRec char98_stroke0[] = {
+    new CoordRec((float) 8.76, (float) 100),
+    new CoordRec((float) 8.76, (float) 0),
+};
+
+static final CoordRec char98_stroke1[] = {
+    new CoordRec((float) 8.76, (float) 52.381),
+    new CoordRec((float) 18.2838, (float) 61.9048),
+    new CoordRec((float) 27.8076, (float) 66.6667),
+    new CoordRec((float) 42.0933, (float) 66.6667),
+    new CoordRec((float) 51.6171, (float) 61.9048),
+    new CoordRec((float) 61.141, (float) 52.381),
+    new CoordRec((float) 65.9029, (float) 38.0952),
+    new CoordRec((float) 65.9029, (float) 28.5714),
+    new CoordRec((float) 61.141, (float) 14.2857),
+    new CoordRec((float) 51.6171, (float) 4.7619),
+    new CoordRec((float) 42.0933, (float) 0),
+    new CoordRec((float) 27.8076, (float) 0),
+    new CoordRec((float) 18.2838, (float) 4.7619),
+    new CoordRec((float) 8.76, (float) 14.2857),
+};
+
+static final StrokeRec char98[] = {
+   new StrokeRec(2, char98_stroke0),
+   new StrokeRec(14, char98_stroke1),
+};
+
+/* char: 99 'c' */
+
+static final CoordRec char99_stroke0[] = {
+    new CoordRec((float) 62.6629, (float) 52.381),
+    new CoordRec((float) 53.139, (float) 61.9048),
+    new CoordRec((float) 43.6152, (float) 66.6667),
+    new CoordRec((float) 29.3295, (float) 66.6667),
+    new CoordRec((float) 19.8057, (float) 61.9048),
+    new CoordRec((float) 10.2819, (float) 52.381),
+    new CoordRec((float) 5.52, (float) 38.0952),
+    new CoordRec((float) 5.52, (float) 28.5714),
+    new CoordRec((float) 10.2819, (float) 14.2857),
+    new CoordRec((float) 19.8057, (float) 4.7619),
+    new CoordRec((float) 29.3295, (float) 0),
+    new CoordRec((float) 43.6152, (float) 0),
+    new CoordRec((float) 53.139, (float) 4.7619),
+    new CoordRec((float) 62.6629, (float) 14.2857),
+};
+
+static final StrokeRec char99[] = {
+   new StrokeRec(14, char99_stroke0),
+};
+
+/* char: 100 'd' */
+
+static final CoordRec char100_stroke0[] = {
+    new CoordRec((float) 61.7829, (float) 100),
+    new CoordRec((float) 61.7829, (float) 0),
+};
+
+static final CoordRec char100_stroke1[] = {
+    new CoordRec((float) 61.7829, (float) 52.381),
+    new CoordRec((float) 52.259, (float) 61.9048),
+    new CoordRec((float) 42.7352, (float) 66.6667),
+    new CoordRec((float) 28.4495, (float) 66.6667),
+    new CoordRec((float) 18.9257, (float) 61.9048),
+    new CoordRec((float) 9.4019, (float) 52.381),
+    new CoordRec((float) 4.64, (float) 38.0952),
+    new CoordRec((float) 4.64, (float) 28.5714),
+    new CoordRec((float) 9.4019, (float) 14.2857),
+    new CoordRec((float) 18.9257, (float) 4.7619),
+    new CoordRec((float) 28.4495, (float) 0),
+    new CoordRec((float) 42.7352, (float) 0),
+    new CoordRec((float) 52.259, (float) 4.7619),
+    new CoordRec((float) 61.7829, (float) 14.2857),
+};
+
+static final StrokeRec char100[] = {
+   new StrokeRec(2, char100_stroke0),
+   new StrokeRec(14, char100_stroke1),
+};
+
+/* char: 101 'e' */
+
+static final CoordRec char101_stroke0[] = {
+    new CoordRec((float) 5.72, (float) 38.0952),
+    new CoordRec((float) 62.8629, (float) 38.0952),
+    new CoordRec((float) 62.8629, (float) 47.619),
+    new CoordRec((float) 58.101, (float) 57.1429),
+    new CoordRec((float) 53.339, (float) 61.9048),
+    new CoordRec((float) 43.8152, (float) 66.6667),
+    new CoordRec((float) 29.5295, (float) 66.6667),
+    new CoordRec((float) 20.0057, (float) 61.9048),
+    new CoordRec((float) 10.4819, (float) 52.381),
+    new CoordRec((float) 5.72, (float) 38.0952),
+    new CoordRec((float) 5.72, (float) 28.5714),
+    new CoordRec((float) 10.4819, (float) 14.2857),
+    new CoordRec((float) 20.0057, (float) 4.7619),
+    new CoordRec((float) 29.5295, (float) 0),
+    new CoordRec((float) 43.8152, (float) 0),
+    new CoordRec((float) 53.339, (float) 4.7619),
+    new CoordRec((float) 62.8629, (float) 14.2857),
+};
+
+static final StrokeRec char101[] = {
+   new StrokeRec(17, char101_stroke0),
+};
+
+/* char: 102 'f' */
+
+static final CoordRec char102_stroke0[] = {
+    new CoordRec((float) 38.7752, (float) 100),
+    new CoordRec((float) 29.2514, (float) 100),
+    new CoordRec((float) 19.7276, (float) 95.2381),
+    new CoordRec((float) 14.9657, (float) 80.9524),
+    new CoordRec((float) 14.9657, (float) 0),
+};
+
+static final CoordRec char102_stroke1[] = {
+    new CoordRec((float) 0.68, (float) 66.6667),
+    new CoordRec((float) 34.0133, (float) 66.6667),
+};
+
+static final StrokeRec char102[] = {
+   new StrokeRec(5, char102_stroke0),
+   new StrokeRec(2, char102_stroke1),
+};
+
+/* char: 103 'g' */
+
+static final CoordRec char103_stroke0[] = {
+    new CoordRec((float) 62.5029, (float) 66.6667),
+    new CoordRec((float) 62.5029, (float) -9.5238),
+    new CoordRec((float) 57.741, (float) -23.8095),
+    new CoordRec((float) 52.979, (float) -28.5714),
+    new CoordRec((float) 43.4552, (float) -33.3333),
+    new CoordRec((float) 29.1695, (float) -33.3333),
+    new CoordRec((float) 19.6457, (float) -28.5714),
+};
+
+static final CoordRec char103_stroke1[] = {
+    new CoordRec((float) 62.5029, (float) 52.381),
+    new CoordRec((float) 52.979, (float) 61.9048),
+    new CoordRec((float) 43.4552, (float) 66.6667),
+    new CoordRec((float) 29.1695, (float) 66.6667),
+    new CoordRec((float) 19.6457, (float) 61.9048),
+    new CoordRec((float) 10.1219, (float) 52.381),
+    new CoordRec((float) 5.36, (float) 38.0952),
+    new CoordRec((float) 5.36, (float) 28.5714),
+    new CoordRec((float) 10.1219, (float) 14.2857),
+    new CoordRec((float) 19.6457, (float) 4.7619),
+    new CoordRec((float) 29.1695, (float) 0),
+    new CoordRec((float) 43.4552, (float) 0),
+    new CoordRec((float) 52.979, (float) 4.7619),
+    new CoordRec((float) 62.5029, (float) 14.2857),
+};
+
+static final StrokeRec char103[] = {
+   new StrokeRec(7, char103_stroke0),
+   new StrokeRec(14, char103_stroke1),
+};
+
+/* char: 104 'h' */
+
+static final CoordRec char104_stroke0[] = {
+    new CoordRec((float) 9.6, (float) 100),
+    new CoordRec((float) 9.6, (float) 0),
+};
+
+static final CoordRec char104_stroke1[] = {
+    new CoordRec((float) 9.6, (float) 47.619),
+    new CoordRec((float) 23.8857, (float) 61.9048),
+    new CoordRec((float) 33.4095, (float) 66.6667),
+    new CoordRec((float) 47.6952, (float) 66.6667),
+    new CoordRec((float) 57.219, (float) 61.9048),
+    new CoordRec((float) 61.981, (float) 47.619),
+    new CoordRec((float) 61.981, (float) 0),
+};
+
+static final StrokeRec char104[] = {
+   new StrokeRec(2, char104_stroke0),
+   new StrokeRec(7, char104_stroke1),
+};
+
+/* char: 105 'i' */
+
+static final CoordRec char105_stroke0[] = {
+    new CoordRec((float) 10.02, (float) 100),
+    new CoordRec((float) 14.7819, (float) 95.2381),
+    new CoordRec((float) 19.5438, (float) 100),
+    new CoordRec((float) 14.7819, (float) 104.762),
+    new CoordRec((float) 10.02, (float) 100),
+};
+
+static final CoordRec char105_stroke1[] = {
+    new CoordRec((float) 14.7819, (float) 66.6667),
+    new CoordRec((float) 14.7819, (float) 0),
+};
+
+static final StrokeRec char105[] = {
+   new StrokeRec(5, char105_stroke0),
+   new StrokeRec(2, char105_stroke1),
+};
+
+/* char: 106 'j' */
+
+static final CoordRec char106_stroke0[] = {
+    new CoordRec((float) 17.3876, (float) 100),
+    new CoordRec((float) 22.1495, (float) 95.2381),
+    new CoordRec((float) 26.9114, (float) 100),
+    new CoordRec((float) 22.1495, (float) 104.762),
+    new CoordRec((float) 17.3876, (float) 100),
+};
+
+static final CoordRec char106_stroke1[] = {
+    new CoordRec((float) 22.1495, (float) 66.6667),
+    new CoordRec((float) 22.1495, (float) -14.2857),
+    new CoordRec((float) 17.3876, (float) -28.5714),
+    new CoordRec((float) 7.8638, (float) -33.3333),
+    new CoordRec((float)-1.66, (float) -33.3333),
+};
+
+static final StrokeRec char106[] = {
+   new StrokeRec(5, char106_stroke0),
+   new StrokeRec(5, char106_stroke1),
+};
+
+/* char: 107 'k' */
+
+static final CoordRec char107_stroke0[] = {
+    new CoordRec((float) 9.6, (float) 100),
+    new CoordRec((float) 9.6, (float) 0),
+};
+
+static final CoordRec char107_stroke1[] = {
+    new CoordRec((float) 57.219, (float) 66.6667),
+    new CoordRec((float) 9.6, (float) 19.0476),
+};
+
+static final CoordRec char107_stroke2[] = {
+    new CoordRec((float) 28.6476, (float) 38.0952),
+    new CoordRec((float) 61.981, (float) 0),
+};
+
+static final StrokeRec char107[] = {
+   new StrokeRec(2, char107_stroke0),
+   new StrokeRec(2, char107_stroke1),
+   new StrokeRec(2, char107_stroke2),
+};
+
+/* char: 108 'l' */
+
+static final CoordRec char108_stroke0[] = {
+    new CoordRec((float) 10.02, (float) 100),
+    new CoordRec((float) 10.02, (float) 0),
+};
+
+static final StrokeRec char108[] = {
+   new StrokeRec(2, char108_stroke0),
+};
+
+/* char: 109 'm' */
+
+static final CoordRec char109_stroke0[] = {
+    new CoordRec((float) 9.6, (float) 66.6667),
+    new CoordRec((float) 9.6, (float) 0),
+};
+
+static final CoordRec char109_stroke1[] = {
+    new CoordRec((float) 9.6, (float) 47.619),
+    new CoordRec((float) 23.8857, (float) 61.9048),
+    new CoordRec((float) 33.4095, (float) 66.6667),
+    new CoordRec((float) 47.6952, (float) 66.6667),
+    new CoordRec((float) 57.219, (float) 61.9048),
+    new CoordRec((float) 61.981, (float) 47.619),
+    new CoordRec((float) 61.981, (float) 0),
+};
+
+static final CoordRec char109_stroke2[] = {
+    new CoordRec((float) 61.981, (float) 47.619),
+    new CoordRec((float) 76.2667, (float) 61.9048),
+    new CoordRec((float) 85.7905, (float) 66.6667),
+    new CoordRec((float) 100.076, (float) 66.6667),
+    new CoordRec((float) 109.6, (float) 61.9048),
+    new CoordRec((float) 114.362, (float) 47.619),
+    new CoordRec((float) 114.362, (float) 0),
+};
+
+static final StrokeRec char109[] = {
+   new StrokeRec(2, char109_stroke0),
+   new StrokeRec(7, char109_stroke1),
+   new StrokeRec(7, char109_stroke2),
+};
+
+/* char: 110 'n' */
+
+static final CoordRec char110_stroke0[] = {
+    new CoordRec((float) 9.18, (float) 66.6667),
+    new CoordRec((float) 9.18, (float) 0),
+};
+
+static final CoordRec char110_stroke1[] = {
+    new CoordRec((float) 9.18, (float) 47.619),
+    new CoordRec((float) 23.4657, (float) 61.9048),
+    new CoordRec((float) 32.9895, (float) 66.6667),
+    new CoordRec((float) 47.2752, (float) 66.6667),
+    new CoordRec((float) 56.799, (float) 61.9048),
+    new CoordRec((float) 61.561, (float) 47.619),
+    new CoordRec((float) 61.561, (float) 0),
+};
+
+static final StrokeRec char110[] = {
+   new StrokeRec(2, char110_stroke0),
+   new StrokeRec(7, char110_stroke1),
+};
+
+/* char: 111 'o' */
+
+static final CoordRec char111_stroke0[] = {
+    new CoordRec((float) 28.7895, (float) 66.6667),
+    new CoordRec((float) 19.2657, (float) 61.9048),
+    new CoordRec((float) 9.7419, (float) 52.381),
+    new CoordRec((float) 4.98, (float) 38.0952),
+    new CoordRec((float) 4.98, (float) 28.5714),
+    new CoordRec((float) 9.7419, (float) 14.2857),
+    new CoordRec((float) 19.2657, (float) 4.7619),
+    new CoordRec((float) 28.7895, (float) 0),
+    new CoordRec((float) 43.0752, (float) 0),
+    new CoordRec((float) 52.599, (float) 4.7619),
+    new CoordRec((float) 62.1229, (float) 14.2857),
+    new CoordRec((float) 66.8848, (float) 28.5714),
+    new CoordRec((float) 66.8848, (float) 38.0952),
+    new CoordRec((float) 62.1229, (float) 52.381),
+    new CoordRec((float) 52.599, (float) 61.9048),
+    new CoordRec((float) 43.0752, (float) 66.6667),
+    new CoordRec((float) 28.7895, (float) 66.6667),
+};
+
+static final StrokeRec char111[] = {
+   new StrokeRec(17, char111_stroke0),
+};
+
+/* char: 112 'p' */
+
+static final CoordRec char112_stroke0[] = {
+    new CoordRec((float) 9.46, (float) 66.6667),
+    new CoordRec((float) 9.46, (float) -33.3333),
+};
+
+static final CoordRec char112_stroke1[] = {
+    new CoordRec((float) 9.46, (float) 52.381),
+    new CoordRec((float) 18.9838, (float) 61.9048),
+    new CoordRec((float) 28.5076, (float) 66.6667),
+    new CoordRec((float) 42.7933, (float) 66.6667),
+    new CoordRec((float) 52.3171, (float) 61.9048),
+    new CoordRec((float) 61.841, (float) 52.381),
+    new CoordRec((float) 66.6029, (float) 38.0952),
+    new CoordRec((float) 66.6029, (float) 28.5714),
+    new CoordRec((float) 61.841, (float) 14.2857),
+    new CoordRec((float) 52.3171, (float) 4.7619),
+    new CoordRec((float) 42.7933, (float) 0),
+    new CoordRec((float) 28.5076, (float) 0),
+    new CoordRec((float) 18.9838, (float) 4.7619),
+    new CoordRec((float) 9.46, (float) 14.2857),
+};
+
+static final StrokeRec char112[] = {
+   new StrokeRec(2, char112_stroke0),
+   new StrokeRec(14, char112_stroke1),
+};
+
+/* char: 113 'q' */
+
+static final CoordRec char113_stroke0[] = {
+    new CoordRec((float) 61.9829, (float) 66.6667),
+    new CoordRec((float) 61.9829, (float) -33.3333),
+};
+
+static final CoordRec char113_stroke1[] = {
+    new CoordRec((float) 61.9829, (float) 52.381),
+    new CoordRec((float) 52.459, (float) 61.9048),
+    new CoordRec((float) 42.9352, (float) 66.6667),
+    new CoordRec((float) 28.6495, (float) 66.6667),
+    new CoordRec((float) 19.1257, (float) 61.9048),
+    new CoordRec((float) 9.6019, (float) 52.381),
+    new CoordRec((float) 4.84, (float) 38.0952),
+    new CoordRec((float) 4.84, (float) 28.5714),
+    new CoordRec((float) 9.6019, (float) 14.2857),
+    new CoordRec((float) 19.1257, (float) 4.7619),
+    new CoordRec((float) 28.6495, (float) 0),
+    new CoordRec((float) 42.9352, (float) 0),
+    new CoordRec((float) 52.459, (float) 4.7619),
+    new CoordRec((float) 61.9829, (float) 14.2857),
+};
+
+static final StrokeRec char113[] = {
+   new StrokeRec(2, char113_stroke0),
+   new StrokeRec(14, char113_stroke1),
+};
+
+/* char: 114 'r' */
+
+static final CoordRec char114_stroke0[] = {
+    new CoordRec((float) 9.46, (float) 66.6667),
+    new CoordRec((float) 9.46, (float) 0),
+};
+
+static final CoordRec char114_stroke1[] = {
+    new CoordRec((float) 9.46, (float) 38.0952),
+    new CoordRec((float) 14.2219, (float) 52.381),
+    new CoordRec((float) 23.7457, (float) 61.9048),
+    new CoordRec((float) 33.2695, (float) 66.6667),
+    new CoordRec((float) 47.5552, (float) 66.6667),
+};
+
+static final StrokeRec char114[] = {
+   new StrokeRec(2, char114_stroke0),
+   new StrokeRec(5, char114_stroke1),
+};
+
+/* char: 115 's' */
+
+static final CoordRec char115_stroke0[] = {
+    new CoordRec((float) 57.081, (float) 52.381),
+    new CoordRec((float) 52.319, (float) 61.9048),
+    new CoordRec((float) 38.0333, (float) 66.6667),
+    new CoordRec((float) 23.7476, (float) 66.6667),
+    new CoordRec((float) 9.4619, (float) 61.9048),
+    new CoordRec((float) 4.7, (float) 52.381),
+    new CoordRec((float) 9.4619, (float) 42.8571),
+    new CoordRec((float) 18.9857, (float) 38.0952),
+    new CoordRec((float) 42.7952, (float) 33.3333),
+    new CoordRec((float) 52.319, (float) 28.5714),
+    new CoordRec((float) 57.081, (float) 19.0476),
+    new CoordRec((float) 57.081, (float) 14.2857),
+    new CoordRec((float) 52.319, (float) 4.7619),
+    new CoordRec((float) 38.0333, (float) 0),
+    new CoordRec((float) 23.7476, (float) 0),
+    new CoordRec((float) 9.4619, (float) 4.7619),
+    new CoordRec((float) 4.7, (float) 14.2857),
+};
+
+static final StrokeRec char115[] = {
+   new StrokeRec(17, char115_stroke0),
+};
+
+/* char: 116 't' */
+
+static final CoordRec char116_stroke0[] = {
+    new CoordRec((float) 14.8257, (float) 100),
+    new CoordRec((float) 14.8257, (float) 19.0476),
+    new CoordRec((float) 19.5876, (float) 4.7619),
+    new CoordRec((float) 29.1114, (float) 0),
+    new CoordRec((float) 38.6352, (float) 0),
+};
+
+static final CoordRec char116_stroke1[] = {
+    new CoordRec((float) 0.54, (float) 66.6667),
+    new CoordRec((float) 33.8733, (float) 66.6667),
+};
+
+static final StrokeRec char116[] = {
+   new StrokeRec(5, char116_stroke0),
+   new StrokeRec(2, char116_stroke1),
+};
+
+/* char: 117 'u' */
+
+static final CoordRec char117_stroke0[] = {
+    new CoordRec((float) 9.46, (float) 66.6667),
+    new CoordRec((float) 9.46, (float) 19.0476),
+    new CoordRec((float) 14.2219, (float) 4.7619),
+    new CoordRec((float) 23.7457, (float) 0),
+    new CoordRec((float) 38.0314, (float) 0),
+    new CoordRec((float) 47.5552, (float) 4.7619),
+    new CoordRec((float) 61.841, (float) 19.0476),
+};
+
+static final CoordRec char117_stroke1[] = {
+    new CoordRec((float) 61.841, (float) 66.6667),
+    new CoordRec((float) 61.841, (float) 0),
+};
+
+static final StrokeRec char117[] = {
+   new StrokeRec(7, char117_stroke0),
+   new StrokeRec(2, char117_stroke1),
+};
+
+/* char: 118 'v' */
+
+static final CoordRec char118_stroke0[] = {
+    new CoordRec((float) 1.8, (float) 66.6667),
+    new CoordRec((float) 30.3714, (float) 0),
+};
+
+static final CoordRec char118_stroke1[] = {
+    new CoordRec((float) 58.9429, (float) 66.6667),
+    new CoordRec((float) 30.3714, (float) 0),
+};
+
+static final StrokeRec char118[] = {
+   new StrokeRec(2, char118_stroke0),
+   new StrokeRec(2, char118_stroke1),
+};
+
+/* char: 119 'w' */
+
+static final CoordRec char119_stroke0[] = {
+    new CoordRec((float) 2.5, (float) 66.6667),
+    new CoordRec((float) 21.5476, (float) 0),
+};
+
+static final CoordRec char119_stroke1[] = {
+    new CoordRec((float) 40.5952, (float) 66.6667),
+    new CoordRec((float) 21.5476, (float) 0),
+};
+
+static final CoordRec char119_stroke2[] = {
+    new CoordRec((float) 40.5952, (float) 66.6667),
+    new CoordRec((float) 59.6429, (float) 0),
+};
+
+static final CoordRec char119_stroke3[] = {
+    new CoordRec((float) 78.6905, (float) 66.6667),
+    new CoordRec((float) 59.6429, (float) 0),
+};
+
+static final StrokeRec char119[] = {
+   new StrokeRec(2, char119_stroke0),
+   new StrokeRec(2, char119_stroke1),
+   new StrokeRec(2, char119_stroke2),
+   new StrokeRec(2, char119_stroke3),
+};
+
+/* char: 120 'x' */
+
+static final CoordRec char120_stroke0[] = {
+    new CoordRec((float) 1.66, (float) 66.6667),
+    new CoordRec((float) 54.041, (float) 0),
+};
+
+static final CoordRec char120_stroke1[] = {
+    new CoordRec((float) 54.041, (float) 66.6667),
+    new CoordRec((float) 1.66, (float) 0),
+};
+
+static final StrokeRec char120[] = {
+   new StrokeRec(2, char120_stroke0),
+   new StrokeRec(2, char120_stroke1),
+};
+
+/* char: 121 'y' */
+
+static final CoordRec char121_stroke0[] = {
+    new CoordRec((float) 6.5619, (float) 66.6667),
+    new CoordRec((float) 35.1333, (float) 0),
+};
+
+static final CoordRec char121_stroke1[] = {
+    new CoordRec((float) 63.7048, (float) 66.6667),
+    new CoordRec((float) 35.1333, (float) 0),
+    new CoordRec((float) 25.6095, (float) -19.0476),
+    new CoordRec((float) 16.0857, (float) -28.5714),
+    new CoordRec((float) 6.5619, (float) -33.3333),
+    new CoordRec((float) 1.8, (float) -33.3333),
+};
+
+static final StrokeRec char121[] = {
+   new StrokeRec(2, char121_stroke0),
+   new StrokeRec(6, char121_stroke1),
+};
+
+/* char: 122 'z' */
+
+static final CoordRec char122_stroke0[] = {
+    new CoordRec((float) 56.821, (float) 66.6667),
+    new CoordRec((float) 4.44, (float) 0),
+};
+
+static final CoordRec char122_stroke1[] = {
+    new CoordRec((float) 4.44, (float) 66.6667),
+    new CoordRec((float) 56.821, (float) 66.6667),
+};
+
+static final CoordRec char122_stroke2[] = {
+    new CoordRec((float) 4.44, (float) 0),
+    new CoordRec((float) 56.821, (float) 0),
+};
+
+static final StrokeRec char122[] = {
+   new StrokeRec(2, char122_stroke0),
+   new StrokeRec(2, char122_stroke1),
+   new StrokeRec(2, char122_stroke2),
+};
+
+/* char: 123 '{' */
+
+static final CoordRec char123_stroke0[] = {
+    new CoordRec((float) 31.1895, (float) 119.048),
+    new CoordRec((float) 21.6657, (float) 114.286),
+    new CoordRec((float) 16.9038, (float) 109.524),
+    new CoordRec((float) 12.1419, (float) 100),
+    new CoordRec((float) 12.1419, (float) 90.4762),
+    new CoordRec((float) 16.9038, (float) 80.9524),
+    new CoordRec((float) 21.6657, (float) 76.1905),
+    new CoordRec((float) 26.4276, (float) 66.6667),
+    new CoordRec((float) 26.4276, (float) 57.1429),
+    new CoordRec((float) 16.9038, (float) 47.619),
+};
+
+static final CoordRec char123_stroke1[] = {
+    new CoordRec((float) 21.6657, (float) 114.286),
+    new CoordRec((float) 16.9038, (float) 104.762),
+    new CoordRec((float) 16.9038, (float) 95.2381),
+    new CoordRec((float) 21.6657, (float) 85.7143),
+    new CoordRec((float) 26.4276, (float) 80.9524),
+    new CoordRec((float) 31.1895, (float) 71.4286),
+    new CoordRec((float) 31.1895, (float) 61.9048),
+    new CoordRec((float) 26.4276, (float) 52.381),
+    new CoordRec((float) 7.38, (float) 42.8571),
+    new CoordRec((float) 26.4276, (float) 33.3333),
+    new CoordRec((float) 31.1895, (float) 23.8095),
+    new CoordRec((float) 31.1895, (float) 14.2857),
+    new CoordRec((float) 26.4276, (float) 4.7619),
+    new CoordRec((float) 21.6657, (float) 0),
+    new CoordRec((float) 16.9038, (float) -9.5238),
+    new CoordRec((float) 16.9038, (float) -19.0476),
+    new CoordRec((float) 21.6657, (float) -28.5714),
+};
+
+static final CoordRec char123_stroke2[] = {
+    new CoordRec((float) 16.9038, (float) 38.0952),
+    new CoordRec((float) 26.4276, (float) 28.5714),
+    new CoordRec((float) 26.4276, (float) 19.0476),
+    new CoordRec((float) 21.6657, (float) 9.5238),
+    new CoordRec((float) 16.9038, (float) 4.7619),
+    new CoordRec((float) 12.1419, (float) -4.7619),
+    new CoordRec((float) 12.1419, (float) -14.2857),
+    new CoordRec((float) 16.9038, (float) -23.8095),
+    new CoordRec((float) 21.6657, (float) -28.5714),
+    new CoordRec((float) 31.1895, (float) -33.3333),
+};
+
+static final StrokeRec char123[] = {
+   new StrokeRec(10, char123_stroke0),
+   new StrokeRec(17, char123_stroke1),
+   new StrokeRec(10, char123_stroke2),
+};
+
+/* char: 124 '|' */
+
+static final CoordRec char124_stroke0[] = {
+    new CoordRec((float) 11.54, (float) 119.048),
+    new CoordRec((float) 11.54, (float) -33.3333),
+};
+
+static final StrokeRec char124[] = {
+   new StrokeRec(2, char124_stroke0),
+};
+
+/* char: 125 '}' */
+
+static final CoordRec char125_stroke0[] = {
+    new CoordRec((float) 9.18, (float) 119.048),
+    new CoordRec((float) 18.7038, (float) 114.286),
+    new CoordRec((float) 23.4657, (float) 109.524),
+    new CoordRec((float) 28.2276, (float) 100),
+    new CoordRec((float) 28.2276, (float) 90.4762),
+    new CoordRec((float) 23.4657, (float) 80.9524),
+    new CoordRec((float) 18.7038, (float) 76.1905),
+    new CoordRec((float) 13.9419, (float) 66.6667),
+    new CoordRec((float) 13.9419, (float) 57.1429),
+    new CoordRec((float) 23.4657, (float) 47.619),
+};
+
+static final CoordRec char125_stroke1[] = {
+    new CoordRec((float) 18.7038, (float) 114.286),
+    new CoordRec((float) 23.4657, (float) 104.762),
+    new CoordRec((float) 23.4657, (float) 95.2381),
+    new CoordRec((float) 18.7038, (float) 85.7143),
+    new CoordRec((float) 13.9419, (float) 80.9524),
+    new CoordRec((float) 9.18, (float) 71.4286),
+    new CoordRec((float) 9.18, (float) 61.9048),
+    new CoordRec((float) 13.9419, (float) 52.381),
+    new CoordRec((float) 32.9895, (float) 42.8571),
+    new CoordRec((float) 13.9419, (float) 33.3333),
+    new CoordRec((float) 9.18, (float) 23.8095),
+    new CoordRec((float) 9.18, (float) 14.2857),
+    new CoordRec((float) 13.9419, (float) 4.7619),
+    new CoordRec((float) 18.7038, (float) 0),
+    new CoordRec((float) 23.4657, (float) -9.5238),
+    new CoordRec((float) 23.4657, (float) -19.0476),
+    new CoordRec((float) 18.7038, (float) -28.5714),
+};
+
+static final CoordRec char125_stroke2[] = {
+    new CoordRec((float) 23.4657, (float) 38.0952),
+    new CoordRec((float) 13.9419, (float) 28.5714),
+    new CoordRec((float) 13.9419, (float) 19.0476),
+    new CoordRec((float) 18.7038, (float) 9.5238),
+    new CoordRec((float) 23.4657, (float) 4.7619),
+    new CoordRec((float) 28.2276, (float) -4.7619),
+    new CoordRec((float) 28.2276, (float) -14.2857),
+    new CoordRec((float) 23.4657, (float) -23.8095),
+    new CoordRec((float) 18.7038, (float) -28.5714),
+    new CoordRec((float) 9.18, (float) -33.3333),
+};
+
+static final StrokeRec char125[] = {
+   new StrokeRec(10, char125_stroke0),
+   new StrokeRec(17, char125_stroke1),
+   new StrokeRec(10, char125_stroke2),
+};
+
+/* char: 126 '~' */
+
+static final CoordRec char126_stroke0[] = {
+    new CoordRec((float) 2.92, (float) 28.5714),
+    new CoordRec((float) 2.92, (float) 38.0952),
+    new CoordRec((float) 7.6819, (float) 52.381),
+    new CoordRec((float) 17.2057, (float) 57.1429),
+    new CoordRec((float) 26.7295, (float) 57.1429),
+    new CoordRec((float) 36.2533, (float) 52.381),
+    new CoordRec((float) 55.301, (float) 38.0952),
+    new CoordRec((float) 64.8248, (float) 33.3333),
+    new CoordRec((float) 74.3486, (float) 33.3333),
+    new CoordRec((float) 83.8724, (float) 38.0952),
+    new CoordRec((float) 88.6343, (float) 47.619),
+};
+
+static final CoordRec char126_stroke1[] = {
+    new CoordRec((float) 2.92, (float) 38.0952),
+    new CoordRec((float) 7.6819, (float) 47.619),
+    new CoordRec((float) 17.2057, (float) 52.381),
+    new CoordRec((float) 26.7295, (float) 52.381),
+    new CoordRec((float) 36.2533, (float) 47.619),
+    new CoordRec((float) 55.301, (float) 33.3333),
+    new CoordRec((float) 64.8248, (float) 28.5714),
+    new CoordRec((float) 74.3486, (float) 28.5714),
+    new CoordRec((float) 83.8724, (float) 33.3333),
+    new CoordRec((float) 88.6343, (float) 47.619),
+    new CoordRec((float) 88.6343, (float) 57.1429),
+};
+
+static final StrokeRec char126[] = {
+   new StrokeRec(11, char126_stroke0),
+   new StrokeRec(11, char126_stroke1),
+};
+
+/* char: 127 */
+
+static final CoordRec char127_stroke0[] = {
+    new CoordRec((float) 52.381, (float) 100),
+    new CoordRec((float) 14.2857, (float) -33.3333),
+};
+
+static final CoordRec char127_stroke1[] = {
+    new CoordRec((float) 28.5714, (float) 66.6667),
+    new CoordRec((float) 14.2857, (float) 61.9048),
+    new CoordRec((float) 4.7619, (float) 52.381),
+    new CoordRec((float) 0, (float) 38.0952),
+    new CoordRec((float) 0, (float) 23.8095),
+    new CoordRec((float) 4.7619, (float) 14.2857),
+    new CoordRec((float) 14.2857, (float) 4.7619),
+    new CoordRec((float) 28.5714, (float) 0),
+    new CoordRec((float) 38.0952, (float) 0),
+    new CoordRec((float) 52.381, (float) 4.7619),
+    new CoordRec((float) 61.9048, (float) 14.2857),
+    new CoordRec((float) 66.6667, (float) 28.5714),
+    new CoordRec((float) 66.6667, (float) 42.8571),
+    new CoordRec((float) 61.9048, (float) 52.381),
+    new CoordRec((float) 52.381, (float) 61.9048),
+    new CoordRec((float) 38.0952, (float) 66.6667),
+    new CoordRec((float) 28.5714, (float) 66.6667),
+};
+
+static final StrokeRec char127[] = {
+   new StrokeRec(2, char127_stroke0),
+   new StrokeRec(17, char127_stroke1),
+};
+
+static final StrokeCharRec chars[] = {
+    new StrokeCharRec( 0, /* char0 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char1 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char2 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char3 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char4 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char5 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char6 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char7 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char8 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char9 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char10 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char11 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char12 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char13 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char14 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char15 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char16 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char17 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char18 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char19 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char20 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char21 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char22 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char23 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char24 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char25 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char26 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char27 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char28 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char29 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char30 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char31 */ null, (float) 0, (float) 0 ),
+    new StrokeCharRec( 0, /* char32 */ null, (float) 52.381, (float) 104.762 ),
+    new StrokeCharRec( 2, char33, (float) 13.3819, (float) 26.6238 ),
+    new StrokeCharRec( 2, char34, (float) 23.0676, (float) 51.4352 ),
+    new StrokeCharRec( 4, char35, (float) 36.5333, (float) 79.4886 ),
+    new StrokeCharRec( 3, char36, (float) 38.1533, (float) 76.2067 ),
+    new StrokeCharRec( 3, char37, (float) 49.2171, (float) 96.5743 ),
+    new StrokeCharRec( 1, char38, (float) 53.599, (float) 101.758 ),
+    new StrokeCharRec( 1, char39, (float) 4.44, (float) 13.62 ),
+    new StrokeCharRec( 1, char40, (float) 21.8657, (float) 47.1733 ),
+    new StrokeCharRec( 1, char41, (float) 24.3276, (float) 47.5333 ),
+    new StrokeCharRec( 3, char42, (float) 30.7695, (float) 59.439 ),
+    new StrokeCharRec( 2, char43, (float) 48.8371, (float) 97.2543 ),
+    new StrokeCharRec( 1, char44, (float) 13.5219, (float) 26.0638 ),
+    new StrokeCharRec( 1, char45, (float) 50.2371, (float) 100.754 ),
+    new StrokeCharRec( 1, char46, (float) 13.1019, (float) 26.4838 ),
+    new StrokeCharRec( 1, char47, (float) 40.5733, (float) 82.1067 ),
+    new StrokeCharRec( 1, char48, (float) 38.3133, (float) 77.0667 ),
+    new StrokeCharRec( 1, char49, (float) 30.8676, (float) 66.5295 ),
+    new StrokeCharRec( 1, char50, (float) 38.7533, (float) 77.6467 ),
+    new StrokeCharRec( 1, char51, (float) 38.3333, (float) 77.0467 ),
+    new StrokeCharRec( 2, char52, (float) 37.2133, (float) 80.1686 ),
+    new StrokeCharRec( 1, char53, (float) 38.1933, (float) 77.6867 ),
+    new StrokeCharRec( 1, char54, (float) 34.1514, (float) 73.8048 ),
+    new StrokeCharRec( 2, char55, (float) 38.8933, (float) 77.2267 ),
+    new StrokeCharRec( 1, char56, (float) 38.9333, (float) 77.6667 ),
+    new StrokeCharRec( 1, char57, (float) 39.9333, (float) 74.0648 ),
+    new StrokeCharRec( 2, char58, (float) 14.0819, (float) 26.2238 ),
+    new StrokeCharRec( 2, char59, (float) 12.9619, (float) 26.3038 ),
+    new StrokeCharRec( 1, char60, (float) 41.1552, (float) 81.6105 ),
+    new StrokeCharRec( 2, char61, (float) 48.5571, (float) 97.2543 ),
+    new StrokeCharRec( 1, char62, (float) 40.8752, (float) 81.6105 ),
+    new StrokeCharRec( 2, char63, (float) 36.9914, (float) 73.9029 ),
+    new StrokeCharRec( 2, char64, (float) 34.9314, (float) 74.3648 ),
+    new StrokeCharRec( 3, char65, (float) 40.5952, (float) 80.4905 ),
+    new StrokeCharRec( 3, char66, (float) 44.7533, (float) 83.6267 ),
+    new StrokeCharRec( 1, char67, (float) 39.9933, (float) 84.4886 ),
+    new StrokeCharRec( 2, char68, (float) 45.2933, (float) 85.2867 ),
+    new StrokeCharRec( 4, char69, (float) 39.9914, (float) 78.1848 ),
+    new StrokeCharRec( 3, char70, (float) 39.9914, (float) 78.7448 ),
+    new StrokeCharRec( 2, char71, (float) 40.3933, (float) 89.7686 ),
+    new StrokeCharRec( 3, char72, (float) 44.7533, (float) 89.0867 ),
+    new StrokeCharRec( 1, char73, (float) 10.86, (float) 21.3 ),
+    new StrokeCharRec( 1, char74, (float) 31.0714, (float) 59.999 ),
+    new StrokeCharRec( 3, char75, (float) 44.6133, (float) 79.3267 ),
+    new StrokeCharRec( 2, char76, (float) 40.2514, (float) 71.3229 ),
+    new StrokeCharRec( 4, char77, (float) 48.9552, (float) 97.2105 ),
+    new StrokeCharRec( 3, char78, (float) 44.4733, (float) 88.8067 ),
+    new StrokeCharRec( 1, char79, (float) 44.3352, (float) 88.8305 ),
+    new StrokeCharRec( 2, char80, (float) 45.4333, (float) 85.6667 ),
+    new StrokeCharRec( 2, char81, (float) 43.3952, (float) 88.0905 ),
+    new StrokeCharRec( 3, char82, (float) 45.0133, (float) 82.3667 ),
+    new StrokeCharRec( 1, char83, (float) 41.3333, (float) 80.8267 ),
+    new StrokeCharRec( 2, char84, (float) 35.6933, (float) 71.9467 ),
+    new StrokeCharRec( 1, char85, (float) 44.8733, (float) 89.4867 ),
+    new StrokeCharRec( 2, char86, (float) 40.4552, (float) 81.6105 ),
+    new StrokeCharRec( 4, char87, (float) 49.839, (float) 100.518 ),
+    new StrokeCharRec( 2, char88, (float) 35.8333, (float) 72.3667 ),
+    new StrokeCharRec( 2, char89, (float) 39.6152, (float) 79.6505 ),
+    new StrokeCharRec( 3, char90, (float) 35.8333, (float) 73.7467 ),
+    new StrokeCharRec( 4, char91, (float) 22.0657, (float) 46.1133 ),
+    new StrokeCharRec( 1, char92, (float) 39.1733, (float) 78.2067 ),
+    new StrokeCharRec( 4, char93, (float) 23.4876, (float) 46.3933 ),
+    new StrokeCharRec( 2, char94, (float) 44.0752, (float) 90.2305 ),
+    new StrokeCharRec( 1, char95, (float) 51.281, (float) 104.062 ),
+    new StrokeCharRec( 2, char96, (float) 42.5457, (float) 83.5714 ),
+    new StrokeCharRec( 2, char97, (float) 35.2514, (float) 66.6029 ),
+    new StrokeCharRec( 2, char98, (float) 37.3314, (float) 70.4629 ),
+    new StrokeCharRec( 1, char99, (float) 34.0914, (float) 68.9229 ),
+    new StrokeCharRec( 2, char100, (float) 33.2114, (float) 70.2629 ),
+    new StrokeCharRec( 1, char101, (float) 34.2914, (float) 68.5229 ),
+    new StrokeCharRec( 2, char102, (float) 14.9657, (float) 38.6552 ),
+    new StrokeCharRec( 2, char103, (float) 33.9314, (float) 70.9829 ),
+    new StrokeCharRec( 2, char104, (float) 33.4095, (float) 71.021 ),
+    new StrokeCharRec( 2, char105, (float) 14.7819, (float) 28.8638 ),
+    new StrokeCharRec( 2, char106, (float) 17.3876, (float) 36.2314 ),
+    new StrokeCharRec( 3, char107, (float) 33.4095, (float) 62.521 ),
+    new StrokeCharRec( 1, char108, (float) 10.02, (float) 19.34 ),
+    new StrokeCharRec( 3, char109, (float) 61.981, (float) 123.962 ),
+    new StrokeCharRec( 2, char110, (float) 32.9895, (float) 70.881 ),
+    new StrokeCharRec( 1, char111, (float) 33.5514, (float) 71.7448 ),
+    new StrokeCharRec( 2, char112, (float) 38.0314, (float) 70.8029 ),
+    new StrokeCharRec( 2, char113, (float) 33.4114, (float) 70.7429 ),
+    new StrokeCharRec( 2, char114, (float) 23.7457, (float) 49.4952 ),
+    new StrokeCharRec( 1, char115, (float) 28.5095, (float) 62.321 ),
+    new StrokeCharRec( 2, char116, (float) 14.8257, (float) 39.3152 ),
+    new StrokeCharRec( 2, char117, (float) 33.2695, (float) 71.161 ),
+    new StrokeCharRec( 2, char118, (float) 30.3714, (float) 60.6029 ),
+    new StrokeCharRec( 4, char119, (float) 40.5952, (float) 80.4905 ),
+    new StrokeCharRec( 2, char120, (float) 25.4695, (float) 56.401 ),
+    new StrokeCharRec( 2, char121, (float) 35.1333, (float) 66.0648 ),
+    new StrokeCharRec( 3, char122, (float) 28.2495, (float) 61.821 ),
+    new StrokeCharRec( 3, char123, (float) 21.6657, (float) 41.6295 ),
+    new StrokeCharRec( 1, char124, (float) 11.54, (float) 23.78 ),
+    new StrokeCharRec( 3, char125, (float) 18.7038, (float) 41.4695 ),
+    new StrokeCharRec( 2, char126, (float) 45.7771, (float) 91.2743 ),
+    new StrokeCharRec( 2, char127, (float) 33.3333, (float) 66.6667 ),
+};
+
+public static final StrokeFontRec glutStrokeRoman = new StrokeFontRec( "Roman", 128, chars, (float) 119.048, (float) -33.3333 );
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeCharRec.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeCharRec.java
new file mode 100644
index 0000000..af3d538
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeCharRec.java
@@ -0,0 +1,63 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1998. */
+
+/* This program is freely distributable without licensing fees 
+   and is provided without guarantee or warrantee expressed or 
+   implied. This program is -not- in the public domain. */
+
+class StrokeCharRec {
+  public int num_strokes;
+  public StrokeRec[] stroke;
+  public float center;
+  public float right;
+
+  public StrokeCharRec(int num_strokes,
+                StrokeRec[] stroke,
+                float center,
+                float right) {
+    this.num_strokes = num_strokes;
+    this.stroke = stroke;
+    this.center = center;
+    this.right = right;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeFontRec.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeFontRec.java
new file mode 100644
index 0000000..d3195f2
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeFontRec.java
@@ -0,0 +1,66 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1998. */
+
+/* This program is freely distributable without licensing fees 
+   and is provided without guarantee or warrantee expressed or 
+   implied. This program is -not- in the public domain. */
+
+class StrokeFontRec {
+  public String name;
+  public int num_chars;
+  public StrokeCharRec[] ch;
+  public float top;
+  public float bottom;
+
+  public StrokeFontRec(String name,
+                int num_chars,
+                StrokeCharRec[] ch,
+                float top,
+                float bottom) {
+    this.name = name;
+    this.num_chars = num_chars;
+    this.ch = ch;
+    this.top = top;
+    this.bottom = bottom;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeRec.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeRec.java
new file mode 100644
index 0000000..8796e8b
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/StrokeRec.java
@@ -0,0 +1,57 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.gl2;
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1998. */
+
+/* This program is freely distributable without licensing fees 
+   and is provided without guarantee or warrantee expressed or 
+   implied. This program is -not- in the public domain. */
+
+class StrokeRec {
+  public int num_coords;
+  public CoordRec[] coord;
+  
+  public StrokeRec(int num_coords,
+            CoordRec[] coord) {
+    this.num_coords = num_coords;
+    this.coord = coord;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/TileRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/TileRenderer.java
new file mode 100644
index 0000000..714c134
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/TileRenderer.java
@@ -0,0 +1,601 @@
+package com.jogamp.opengl.util.gl2;
+
+import java.awt.Dimension;
+import java.nio.Buffer;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+import javax.media.opengl.glu.gl2.*;
+
+/**
+ * A fairly direct port of Brian Paul's tile rendering library, found
+ * at <a href = "http://www.mesa3d.org/brianp/TR.html">
+ * http://www.mesa3d.org/brianp/TR.html </a> . I've java-fied it, but
+ * the functionality is the same.
+ * 
+ * Original code Copyright (C) 1997-2005 Brian Paul. Licensed under
+ * BSD-compatible terms with permission of the author. See LICENSE.txt
+ * for license information.
+ * 
+ * @author ryanm
+ */
+public class TileRenderer
+{
+  private static final int DEFAULT_TILE_WIDTH = 256;
+
+  private static final int DEFAULT_TILE_HEIGHT = 256;
+
+  private static final int DEFAULT_TILE_BORDER = 0;
+
+  //
+  // Enumeration flags for accessing variables
+  //
+  // @author ryanm
+  //
+
+  /**
+   * The width of a tile
+   */
+  public static final int TR_TILE_WIDTH = 0;
+  /**
+   * The height of a tile
+   */
+  public static final int TR_TILE_HEIGHT = 1;
+  /**
+   * The width of the border around the tiles
+   */
+  public static final int TR_TILE_BORDER = 2;
+  /**
+   * The width of the final image
+   */
+  public static final int TR_IMAGE_WIDTH = 3;
+  /**
+   * The height of the final image
+   */
+  public static final int TR_IMAGE_HEIGHT = 4;
+  /**
+   * The number of rows of tiles
+   */
+  public static final int TR_ROWS = 5;
+  /**
+   * The number of columns of tiles
+   */
+  public static final int TR_COLUMNS = 6;
+  /**
+   * The current row number
+   */
+  public static final int TR_CURRENT_ROW = 7;
+  /**
+   * The current column number
+   */
+  public static final int TR_CURRENT_COLUMN = 8;
+  /**
+   * The width of the current tile
+   */
+  public static final int TR_CURRENT_TILE_WIDTH = 9;
+  /**
+   * The height of the current tile
+   */
+  public static final int TR_CURRENT_TILE_HEIGHT = 10;
+  /**
+   * The order that the rows are traversed
+   */
+  public static final int TR_ROW_ORDER = 11;
+
+
+  /**
+   * Indicates we are traversing rows from the top to the bottom
+   */
+  public static final int TR_TOP_TO_BOTTOM = 1;
+
+  /**
+   * Indicates we are traversing rows from the bottom to the top
+   */
+  public static final int TR_BOTTOM_TO_TOP = 2;
+
+  /* Final image parameters */
+  private Dimension imageSize = new Dimension();
+
+  private int imageFormat, imageType;
+
+  private Buffer imageBuffer;
+
+  /* Tile parameters */
+  private Dimension tileSize = new Dimension();
+
+  private Dimension tileSizeNB = new Dimension();
+
+  private int tileBorder;
+
+  private int tileFormat, tileType;
+
+  private Buffer tileBuffer;
+
+  /* Projection parameters */
+  private boolean perspective;
+
+  private double left;
+
+  private double right;
+
+  private double bottom;
+
+  private double top;
+
+  private double near;
+
+  private double far;
+
+  /* Misc */
+  private int rowOrder;
+
+  private int rows, columns;
+
+  private int currentTile;
+
+  private int currentTileWidth, currentTileHeight;
+
+  private int currentRow, currentColumn;
+
+  private int[] viewportSave = new int[ 4 ];
+
+  /**
+   * Creates a new TileRenderer object
+   */
+  public TileRenderer()
+  {
+    tileSize.width = DEFAULT_TILE_WIDTH;
+    tileSize.height = DEFAULT_TILE_HEIGHT;
+    tileBorder = DEFAULT_TILE_BORDER;
+    rowOrder = TR_BOTTOM_TO_TOP;
+    currentTile = -1;
+  }
+
+  /**
+   * Sets up the number of rows and columns needed
+   */
+  private void setup()
+  {
+    columns = ( imageSize.width + tileSizeNB.width - 1 ) / tileSizeNB.width;
+    rows = ( imageSize.height + tileSizeNB.height - 1 ) / tileSizeNB.height;
+    currentTile = 0;
+
+    assert columns >= 0;
+    assert rows >= 0;
+  }
+
+  /**
+   * Sets the size of the tiles to use in rendering. The actual
+   * effective size of the tile depends on the border size, ie (
+   * width - 2*border ) * ( height - 2 * border )
+   * 
+   * @param width
+   *           The width of the tiles. Must not be larger than the GL
+   *           context
+   * @param height
+   *           The height of the tiles. Must not be larger than the
+   *           GL context
+   * @param border
+   *           The width of the borders on each tile. This is needed
+   *           to avoid artifacts when rendering lines or points with
+   *           thickness > 1.
+   */
+  public void setTileSize( int width, int height, int border )
+  {
+    assert ( border >= 0 );
+    assert ( width >= 1 );
+    assert ( height >= 1 );
+    assert ( width >= 2 * border );
+    assert ( height >= 2 * border );
+
+    tileBorder = border;
+    tileSize.width = width;
+    tileSize.height = height;
+    tileSizeNB.width = width - 2 * border;
+    tileSizeNB.height = height - 2 * border;
+    setup();
+  }
+
+  /**
+   * Specify a buffer the tiles to be copied to. This is not
+   * necessary for the creation of the final image, but useful if you
+   * want to inspect each tile in turn.
+   * 
+   * @param format
+   *           Interpreted as in glReadPixels
+   * @param type
+   *           Interpreted as in glReadPixels
+   * @param image
+   *           The buffer itself. Must be large enough to contain a
+   *           tile, minus any borders
+   */
+  public void setTileBuffer( int format, int type, Buffer image )
+  {
+    tileFormat = format;
+    tileType = type;
+    tileBuffer = image;
+  }
+
+  /**
+   * Sets the desired size of the final image
+   * 
+   * @param width
+   *           The width of the final image
+   * @param height
+   *           The height of the final image
+   */
+  public void setImageSize( int width, int height )
+  {
+    imageSize.width = width;
+    imageSize.height = height;
+    setup();
+  }
+
+  /**
+   * Sets the buffer in which to store the final image
+   * 
+   * @param format
+   *           Interpreted as in glReadPixels
+   * @param type
+   *           Interpreted as in glReadPixels
+   * @param image
+   *           the buffer itself, must be large enough to hold the
+   *           final image
+   */
+  public void setImageBuffer( int format, int type, Buffer image )
+  {
+    imageFormat = format;
+    imageType = type;
+    imageBuffer = image;
+  }
+
+  /**
+   * Gets the parameters of this TileRenderer object
+   * 
+   * @param param
+   *           The parameter that is to be retrieved
+   * @return the value of the parameter
+   */
+  public int getParam( int param )
+  {
+    switch (param) {
+      case TR_TILE_WIDTH:
+        return tileSize.width;
+      case TR_TILE_HEIGHT:
+        return tileSize.height;
+      case TR_TILE_BORDER:
+        return tileBorder;
+      case TR_IMAGE_WIDTH:
+        return imageSize.width;
+      case TR_IMAGE_HEIGHT:
+        return imageSize.height;
+      case TR_ROWS:
+        return rows;
+      case TR_COLUMNS:
+        return columns;
+      case TR_CURRENT_ROW:
+        if( currentTile < 0 )
+          return -1;
+        else
+          return currentRow;
+      case TR_CURRENT_COLUMN:
+        if( currentTile < 0 )
+          return -1;
+        else
+          return currentColumn;
+      case TR_CURRENT_TILE_WIDTH:
+        return currentTileWidth;
+      case TR_CURRENT_TILE_HEIGHT:
+        return currentTileHeight;
+      case TR_ROW_ORDER:
+        return rowOrder;
+      default:
+        throw new IllegalArgumentException("Invalid enumerant as argument");
+    }
+  }
+
+  /**
+   * Sets the order of row traversal
+   * 
+   * @param order
+   *           The row traversal order, must be
+   *           eitherTR_TOP_TO_BOTTOM or TR_BOTTOM_TO_TOP
+   */
+  public void setRowOrder( int order )
+  {
+    if (order == TR_TOP_TO_BOTTOM || order == TR_BOTTOM_TO_TOP) {
+      rowOrder = order;
+    } else {
+      throw new IllegalArgumentException("Must pass TR_TOP_TO_BOTTOM or TR_BOTTOM_TO_TOP");
+    }
+  }
+
+  /**
+   * Sets the context to use an orthographic projection. Must be
+   * called before rendering the first tile
+   * 
+   * @param left
+   *           As in glOrtho
+   * @param right
+   *           As in glOrtho
+   * @param bottom
+   *           As in glOrtho
+   * @param top
+   *           As in glOrtho
+   * @param zNear
+   *           As in glOrtho
+   * @param zFar
+   *           As in glOrtho
+   */
+  public void trOrtho( double left, double right, double bottom, double top, double zNear,
+                       double zFar )
+  {
+    this.perspective = false;
+    this.left = left;
+    this.right = right;
+    this.bottom = bottom;
+    this.top = top;
+    this.near = zNear;
+    this.far = zFar;
+  }
+
+  /**
+   * Sets the perspective projection frustrum. Must be called before
+   * rendering the first tile
+   * 
+   * @param left
+   *           As in glFrustrum
+   * @param right
+   *           As in glFrustrum
+   * @param bottom
+   *           As in glFrustrum
+   * @param top
+   *           As in glFrustrum
+   * @param zNear
+   *           As in glFrustrum
+   * @param zFar
+   *           As in glFrustrum
+   */
+  public void trFrustum( double left, double right, double bottom, double top, double zNear,
+                         double zFar )
+  {
+    this.perspective = true;
+    this.left = left;
+    this.right = right;
+    this.bottom = bottom;
+    this.top = top;
+    this.near = zNear;
+    this.far = zFar;
+  }
+
+  /**
+   * Convenient way to specify a perspective projection
+   * 
+   * @param fovy
+   *           As in gluPerspective
+   * @param aspect
+   *           As in gluPerspective
+   * @param zNear
+   *           As in gluPerspective
+   * @param zFar
+   *           As in gluPerspective
+   */
+  public void trPerspective( double fovy, double aspect, double zNear, double zFar )
+  {
+    double xmin, xmax, ymin, ymax;
+    ymax = zNear * Math.tan( fovy * 3.14159265 / 360.0 );
+    ymin = -ymax;
+    xmin = ymin * aspect;
+    xmax = ymax * aspect;
+    trFrustum( xmin, xmax, ymin, ymax, zNear, zFar );
+  }
+
+  /**
+   * Begins rendering a tile. The projection matrix stack should be
+   * left alone after calling this
+   * 
+   * @param gl
+   *           The gl context
+   */
+  public void beginTile( GL2 gl )
+  {
+    if (currentTile <= 0) {
+      setup();
+      /*
+       * Save user's viewport, will be restored after last tile
+       * rendered
+       */
+      gl.glGetIntegerv( GL2.GL_VIEWPORT, viewportSave, 0 );
+    }
+
+    /* which tile (by row and column) we're about to render */
+    if (rowOrder == TR_BOTTOM_TO_TOP) {
+      currentRow = currentTile / columns;
+      currentColumn = currentTile % columns;
+    } else {
+      currentRow = rows - ( currentTile / columns ) - 1;
+      currentColumn = currentTile % columns;
+    }
+    assert ( currentRow < rows );
+    assert ( currentColumn < columns );
+
+    int border = tileBorder;
+
+    int th, tw;
+
+    /* Compute actual size of this tile with border */
+    if (currentRow < rows - 1) {
+      th = tileSize.height;
+    } else {
+      th = imageSize.height - ( rows - 1 ) * ( tileSizeNB.height  ) + 2 * border;
+    }
+
+    if (currentColumn < columns - 1) {
+      tw = tileSize.width;
+    } else {
+      tw = imageSize.width - ( columns - 1 ) * ( tileSizeNB.width  ) + 2 * border;
+    }
+
+    /* Save tile size, with border */
+    currentTileWidth = tw;
+    currentTileHeight = th;
+
+    gl.glViewport( 0, 0, tw, th );
+
+    /* save current matrix mode */
+    int[] matrixMode = new int[ 1 ];
+    gl.glGetIntegerv( GL2.GL_MATRIX_MODE, matrixMode, 0 );
+    gl.glMatrixMode( GL2.GL_PROJECTION );
+    gl.glLoadIdentity();
+
+    /* compute projection parameters */
+    double l =
+      left + ( right - left ) * ( currentColumn * tileSizeNB.width - border )
+      / imageSize.width;
+    double r = l + ( right - left ) * tw / imageSize.width;
+    double b =
+      bottom + ( top - bottom ) * ( currentRow * tileSizeNB.height - border )
+      / imageSize.height;
+    double t = b + ( top - bottom ) * th / imageSize.height;
+
+    if( perspective ) {
+      gl.glFrustum( l, r, b, t, near, far );
+    } else {
+      gl.glOrtho( l, r, b, t, near, far );
+    }
+
+    /* restore user's matrix mode */
+    gl.glMatrixMode( matrixMode[ 0 ] );
+  }
+
+  /**
+   * Must be called after rendering the scene
+   * 
+   * @param gl
+   *           the gl context
+   * @return true if there are more tiles to be rendered, false if
+   *         the final image is complete
+   */
+  public boolean endTile( GL2 gl )
+  {
+    int[] prevRowLength = new int[ 1 ], prevSkipRows = new int[ 1 ], prevSkipPixels = new int[ 1 ], prevAlignment =
+      new int[ 1 ];
+
+    assert ( currentTile >= 0 );
+
+    // be sure OpenGL rendering is finished
+    gl.glFlush();
+
+    // save current glPixelStore values
+    gl.glGetIntegerv( GL2.GL_PACK_ROW_LENGTH, prevRowLength, 0 );
+    gl.glGetIntegerv( GL2.GL_PACK_SKIP_ROWS, prevSkipRows, 0 );
+    gl.glGetIntegerv( GL2.GL_PACK_SKIP_PIXELS, prevSkipPixels, 0 );
+    gl.glGetIntegerv( GL2.GL_PACK_ALIGNMENT, prevAlignment, 0 );
+
+    if( tileBuffer != null ) {
+      int srcX = tileBorder;
+      int srcY = tileBorder;
+      int srcWidth = tileSizeNB.width;
+      int srcHeight = tileSizeNB.height;
+      gl.glReadPixels( srcX, srcY, srcWidth, srcHeight, tileFormat, tileType, tileBuffer );
+    }
+
+    if( imageBuffer != null ) {
+      int srcX = tileBorder;
+      int srcY = tileBorder;
+      int srcWidth = currentTileWidth - 2 * tileBorder;
+      int srcHeight = currentTileHeight - 2 * tileBorder;
+      int destX = tileSizeNB.width * currentColumn;
+      int destY = tileSizeNB.height * currentRow;
+
+      /* setup pixel store for glReadPixels */
+      gl.glPixelStorei( GL2.GL_PACK_ROW_LENGTH, imageSize.width );
+      gl.glPixelStorei( GL2.GL_PACK_SKIP_ROWS, destY );
+      gl.glPixelStorei( GL2.GL_PACK_SKIP_PIXELS, destX );
+      gl.glPixelStorei( GL2.GL_PACK_ALIGNMENT, 1 );
+
+      /* read the tile into the final image */
+      gl.glReadPixels( srcX, srcY, srcWidth, srcHeight, imageFormat, imageType, imageBuffer );
+    }
+
+    /* restore previous glPixelStore values */
+    gl.glPixelStorei( GL2.GL_PACK_ROW_LENGTH, prevRowLength[ 0 ] );
+    gl.glPixelStorei( GL2.GL_PACK_SKIP_ROWS, prevSkipRows[ 0 ] );
+    gl.glPixelStorei( GL2.GL_PACK_SKIP_PIXELS, prevSkipPixels[ 0 ] );
+    gl.glPixelStorei( GL2.GL_PACK_ALIGNMENT, prevAlignment[ 0 ] );
+
+    /* increment tile counter, return 1 if more tiles left to render */
+    currentTile++;
+    if( currentTile >= rows * columns ) {
+      /* restore user's viewport */
+      gl.glViewport( viewportSave[ 0 ], viewportSave[ 1 ], viewportSave[ 2 ], viewportSave[ 3 ] );
+      currentTile = -1; /* all done */
+      return false;
+    } else {
+      return true;
+    }
+  }
+
+  /**
+   * Tile rendering causes problems with using glRasterPos3f, so you
+   * should use this replacement instead
+   * 
+   * @param x
+   *           As in glRasterPos3f
+   * @param y
+   *           As in glRasterPos3f
+   * @param z
+   *           As in glRasterPos3f
+   * @param gl
+   *           The gl context
+   * @param glu
+   *           A GLUgl2 object
+   */
+  public void trRasterPos3f( float x, float y, float z, GL2 gl, GLUgl2 glu )
+  {
+    if (currentTile < 0) {
+      /* not doing tile rendering right now. Let OpenGL do this. */
+      gl.glRasterPos3f( x, y, z );
+    } else {
+      double[] modelview = new double[ 16 ], proj = new double[ 16 ];
+      int[] viewport = new int[ 4 ];
+      double[] win = new double[3];
+
+      /* Get modelview, projection and viewport */
+      gl.glGetDoublev( GL2.GL_MODELVIEW_MATRIX, modelview, 0 );
+      gl.glGetDoublev( GL2.GL_PROJECTION_MATRIX, proj, 0 );
+      viewport[ 0 ] = 0;
+      viewport[ 1 ] = 0;
+      viewport[ 2 ] = currentTileWidth;
+      viewport[ 3 ] = currentTileHeight;
+
+      /* Project object coord to window coordinate */
+      if( glu.gluProject( x, y, z, modelview, 0, proj, 0, viewport, 0, win, 0 ) ) {
+
+        /* set raster pos to window coord (0,0) */
+        gl.glMatrixMode( GL2.GL_MODELVIEW );
+        gl.glPushMatrix();
+        gl.glLoadIdentity();
+        gl.glMatrixMode( GL2.GL_PROJECTION );
+        gl.glPushMatrix();
+        gl.glLoadIdentity();
+        gl.glOrtho( 0.0, currentTileWidth, 0.0, currentTileHeight, 0.0, 1.0 );
+        gl.glRasterPos3d( 0.0, 0.0, -win[ 2 ] );
+
+        /*
+         * Now use empty bitmap to adjust raster position to
+         * (winX,winY)
+         */
+        {
+          byte[] bitmap = { 0 };
+          gl.glBitmap( 1, 1, 0.0f, 0.0f, ( float ) win[ 0 ], ( float ) win[ 1 ], bitmap , 0 );
+        }
+
+        /* restore original matrices */
+        gl.glPopMatrix(); /* proj */
+        gl.glMatrixMode( GL2.GL_MODELVIEW );
+        gl.glPopMatrix();
+      }
+    }
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/GLSLArrayHandler.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/GLSLArrayHandler.java
new file mode 100644
index 0000000..95a550a
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/GLSLArrayHandler.java
@@ -0,0 +1,85 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.util.glsl;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.*;
+import java.nio.*;
+
+public class GLSLArrayHandler implements GLArrayHandler {
+  private GLArrayDataEditable ad;
+
+  public GLSLArrayHandler(GLArrayDataEditable ad) {
+    this.ad = ad;
+  }
+
+  protected final void passVertexAttribPointer(GL2ES2 gl, ShaderState st) {
+    st.glVertexAttribPointer(gl, ad);
+  }
+
+  public void enableBuffer(GL gl, boolean enable) {
+    if(!gl.isGL2ES2()) {
+        throw new GLException("GLSLArrayHandler expects a GL2ES2 implementation");
+    }
+    GL2ES2 glsl = gl.getGL2ES2();
+    ShaderState st = ShaderState.getCurrent();
+    if(null==st) {
+        throw new GLException("No ShaderState current");
+    }
+
+    if(enable) {
+        st.glEnableVertexAttribArray(glsl, ad.getName());
+
+        Buffer buffer = ad.getBuffer();
+
+        if(ad.isVBO()) {
+            // always bind and refresh the VBO mgr,
+            // in case more than one gl*Pointer objects are in use
+            glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, ad.getVBOName());
+            if(!ad.isBufferWritten()) {
+                if(null!=buffer) {
+                    glsl.glBufferData(GL.GL_ARRAY_BUFFER, buffer.limit() * ad.getComponentSize(), buffer, ad.getBufferUsage());
+                }
+                ad.setBufferWritten(true);
+            }
+            passVertexAttribPointer(glsl, st);
+        } else if(null!=buffer) {
+            passVertexAttribPointer(glsl, st);
+            ad.setBufferWritten(true);
+        }
+    } else {
+        if(ad.isVBO()) {
+            glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0);
+        }
+        st.glDisableVertexAttribArray(glsl, ad.getName());
+    }
+  }
+
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java
new file mode 100644
index 0000000..1d7f38a
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java
@@ -0,0 +1,375 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.util.glsl;
+
+import com.jogamp.common.nio.Buffers;
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.impl.Debug;
+
+import java.util.*;
+import java.nio.*;
+import java.io.*;
+import java.net.*;
+import java.security.*;
+
+public class ShaderCode {
+    public static final boolean DEBUG = Debug.debug("GLSLCode");
+    public static final boolean DEBUG_CODE = Debug.isPropertyDefined("jogl.debug.GLSLCode", true, AccessController.getContext());
+
+    public static final String SUFFIX_VERTEX_SOURCE   =  "vp" ;
+    public static final String SUFFIX_VERTEX_BINARY   = "bvp" ;
+    public static final String SUFFIX_FRAGMENT_SOURCE =  "fp" ;
+    public static final String SUFFIX_FRAGMENT_BINARY = "bfp" ;
+    
+    public static final String SUB_PATH_NVIDIA = "nvidia" ;
+
+    public ShaderCode(int type, int number, String[][] source) {
+        switch (type) {
+            case GL2ES2.GL_VERTEX_SHADER:
+            case GL2ES2.GL_FRAGMENT_SHADER:
+                break;
+            default:
+                throw new GLException("Unknown shader type: "+type);
+        }
+        shaderSource = source;
+        shaderBinaryFormat = -1;
+        shaderBinary = null;
+        shaderType   = type;
+        shader = Buffers.newDirectIntBuffer(number);
+        id = getNextID();
+
+        if(DEBUG_CODE) {
+            System.out.println("Created: "+toString());
+            dumpShaderSource(System.out);
+        }
+    }
+
+    public ShaderCode(int type, int number, int binFormat, Buffer binary) {
+        switch (type) {
+            case GL2ES2.GL_VERTEX_SHADER:
+            case GL2ES2.GL_FRAGMENT_SHADER:
+                break;
+            default:
+                throw new GLException("Unknown shader type: "+type);
+        }
+        shaderSource = null;
+        shaderBinaryFormat = binFormat;
+        shaderBinary = binary;
+        shaderType   = type;
+        shader = Buffers.newDirectIntBuffer(number);
+        id = getNextID();
+    }
+
+    public static ShaderCode create(GL2ES2 gl, int type, int number, Class context, String[] sourceFiles) {
+        if(!ShaderUtil.isShaderCompilerAvailable(gl)) return null;
+
+        String[][] shaderSources = null;
+        if(null!=sourceFiles) {
+            shaderSources = new String[sourceFiles.length][1];
+            for(int i=0; null!=shaderSources && i<sourceFiles.length; i++) {
+                shaderSources[i][0] = readShaderSource(context, sourceFiles[i]);
+                if(null == shaderSources[i][0]) {
+                    shaderSources = null;
+                }
+            }
+        }
+        if(null==shaderSources) {
+            return null;
+        }
+        return new ShaderCode(type, number, shaderSources);
+    }
+
+    public static ShaderCode create(int type, int number, Class context, int binFormat, String binaryFile) {
+        ByteBuffer shaderBinary = null;
+        if(null!=binaryFile && 0<=binFormat) {
+            shaderBinary = readShaderBinary(context, binaryFile);
+            if(null == shaderBinary) {
+                binFormat = -1;
+            }
+        }
+        if(null==shaderBinary) {
+            return null;
+        }
+        return new ShaderCode(type, number, binFormat, shaderBinary);
+    }
+
+    public static String getFileSuffix(boolean binary, int type) {
+        switch (type) {
+            case GL2ES2.GL_VERTEX_SHADER:
+                return binary?SUFFIX_VERTEX_BINARY:SUFFIX_VERTEX_SOURCE;
+            case GL2ES2.GL_FRAGMENT_SHADER:
+                return binary?SUFFIX_FRAGMENT_BINARY:SUFFIX_FRAGMENT_SOURCE;
+            default:
+                throw new GLException("illegal shader type: "+type);
+        }
+    }
+
+    public static String getBinarySubPath(int binFormat) {
+        switch (binFormat) {
+            case GLES2.GL_NVIDIA_PLATFORM_BINARY_NV:
+                return SUB_PATH_NVIDIA;
+            default:
+                throw new GLException("unsupported binary format: "+binFormat);
+        }
+    }
+
+    public static ShaderCode create(GL2ES2 gl, int type, int number, Class context, 
+                                    String srcRoot, String binRoot, String basename) {
+        ShaderCode res = null;
+        String srcFileName = null;
+        String binFileName = null;
+
+        if(ShaderUtil.isShaderCompilerAvailable(gl)) {
+            String srcPath[] = new String[1];
+            srcFileName = srcRoot + '/' + basename + "." + getFileSuffix(false, type);
+            srcPath[0] = srcFileName;
+            res = create(gl, type, number, context, srcPath);
+            if(null!=res) {
+                return res;
+            }
+        }
+        Set binFmts = ShaderUtil.getShaderBinaryFormats(gl);
+        for(Iterator iter=binFmts.iterator(); null==res && iter.hasNext(); ) {
+            int bFmt = ((Integer)(iter.next())).intValue();
+            String bFmtPath = getBinarySubPath(bFmt);
+            if(null==bFmtPath) continue;
+            binFileName = binRoot + '/' + bFmtPath + '/' + basename + "." + getFileSuffix(true, type);
+            res = create(type, number, context, bFmt, binFileName);
+        }
+
+        if(null==res) {
+            throw new GLException("No shader code found (source nor binary) for src: "+srcFileName+
+                                  ", bin: "+binFileName);
+        }
+
+        return res;
+    }
+
+    /**
+     * returns the uniq shader id as an integer
+     * @see #key()
+     */
+    public int        id() { return id.intValue(); }
+
+    /**
+     * returns the uniq shader id as an Integer
+     *
+     * @see #id()
+     */
+    public Integer    key() { return id; }
+
+    public int        shaderType() { return shaderType; }
+    public String     shaderTypeStr() { return shaderTypeStr(shaderType); }
+
+    public static String shaderTypeStr(int type) { 
+        switch (type) {
+            case GL2ES2.GL_VERTEX_SHADER:
+                return "VERTEX_SHADER";
+            case GL2ES2.GL_FRAGMENT_SHADER:
+                return "FRAGMENT_SHADER";
+        }
+        return "UNKNOWN_SHADER";
+    }
+
+    public int        shaderBinaryFormat() { return shaderBinaryFormat; }
+    public Buffer     shaderBinary() { return shaderBinary; }
+    public String[][] shaderSource() { return shaderSource; }
+
+    public boolean    isValid() { return valid; }
+
+    public IntBuffer  shader() { return shader; }
+
+    public boolean compile(GL2ES2 gl) {
+        return compile(gl, null);
+    }
+    public boolean compile(GL2ES2 gl, PrintStream verboseOut) {
+        if(isValid()) return true;
+
+        // Create & Compile the vertex/fragment shader objects
+        if(null!=shaderSource) {
+            valid=ShaderUtil.createAndCompileShader(gl, shader, shaderType,
+                                                    shaderSource, verboseOut);
+        } else if(null!=shaderBinary) {
+            valid=ShaderUtil.createAndLoadShader(gl, shader, shaderType,
+                                                 shaderBinaryFormat, shaderBinary, verboseOut);
+        } else {
+            throw new GLException("no code (source or binary)");
+        }
+        return valid;
+    }
+
+    public void destroy(GL2ES2 gl) {
+        if(isValid()) {
+            if(null!=gl) {
+                ShaderUtil.deleteShader(gl, shader());
+            }
+            valid=false;
+        }
+        if(null!=shaderBinary) {
+            shaderBinary.clear();
+            shaderBinary=null;
+        }
+        shaderSource=null;
+        shaderBinaryFormat=-1;
+        shaderType=-1;
+        id=null;
+    }
+
+    public boolean equals(Object obj) {
+        if(this==obj) { return true; }
+        if(obj instanceof ShaderCode) {
+            return id()==((ShaderCode)obj).id();
+        }
+        return false;
+    }
+    public int hashCode() {
+        return id.intValue();
+    }
+    public String toString() {
+        StringBuffer buf = new StringBuffer("ShaderCode [id="+id+", type="+shaderTypeStr()+", valid="+valid+", shader: ");
+        for(int i=0; i<shader.remaining(); i++) {
+            buf.append(" "+shader.get(i));
+        }
+        if(null!=shaderSource) {
+            buf.append(", source]");
+        } else if(null!=shaderBinary) {
+            buf.append(", binary "+shaderBinary+"]");
+        }
+        return buf.toString();
+    }
+
+    public void dumpShaderSource(PrintStream out) {
+        if(null==shaderSource) {
+            out.println("<no shader source>");
+            return;
+        }
+        int sourceNum = (null!=shaderSource)?shaderSource.length:0;
+        int shaderNum = (null!=shader)?shader.capacity():0;
+        for(int i=0; i<shaderNum; i++) {
+            out.println("");
+            out.println("Shader #"+i+"/"+shaderNum+" name "+shader.get(i));
+            out.println("--------------------------------------------------------------");
+            if(i>=sourceNum) {
+                out.println("<no shader source>");
+            } else {
+                String[] src = shaderSource[i];
+                for(int j=0; j<src.length; j++) {
+                    out.println("Segment "+j+"/"+src.length+" :");
+                    out.println(src[j]);
+                    out.println("");
+                }
+            }
+            out.println("--------------------------------------------------------------");
+        }
+    }
+
+    public static void readShaderSource(ClassLoader context, String path, URL url, StringBuffer result) {
+        try {
+            BufferedReader reader = new BufferedReader(new InputStreamReader(url.openStream()));
+            String line = null;
+            while ((line = reader.readLine()) != null) {
+                if (line.startsWith("#include ")) {
+                    String includeFile = line.substring(9).trim();
+                    // Try relative path first
+                    String next = Locator.getRelativeOf(path, includeFile);
+                    URL nextURL = Locator.getResource(next, context);
+                    if (nextURL == null) {
+                        // Try absolute path
+                        next = includeFile;
+                        nextURL = Locator.getResource(next, context);
+                    }
+                    if (nextURL == null) {
+                        // Fail
+                        throw new FileNotFoundException("Can't find include file " + includeFile);
+                    }
+                    readShaderSource(context, next, nextURL, result);
+                } else {
+                    result.append(line + "\n");
+                }
+            }
+        } catch (IOException e) {
+            throw new RuntimeException(e);
+        }
+    }
+
+    public static String readShaderSource(Class context, String path) {
+        ClassLoader contextCL = (null!=context)?context.getClassLoader():null;
+        URL url = Locator.getResource(path, contextCL);
+        if (url == null && null!=context) {
+            // Try again by scoping the path within the class's package
+            String className = context.getName().replace('.', '/');
+            int lastSlash = className.lastIndexOf('/');
+            if (lastSlash >= 0) {
+                String tmpPath = className.substring(0, lastSlash + 1) + path;
+                url = Locator.getResource(tmpPath, contextCL);
+                if (url != null) {
+                    path = tmpPath;
+                }
+            }
+        }
+        if (url == null) {
+            return null;
+        }
+        StringBuffer result = new StringBuffer();
+        readShaderSource(contextCL, path, url, result);
+        return result.toString();
+    }
+
+    public static ByteBuffer readShaderBinary(Class context, String path) {
+        try {
+            URL url = Locator.getResource(context, path);
+            if (url == null) {
+                return null;
+            }
+            return StreamUtil.readAll2Buffer(new BufferedInputStream(url.openStream()));
+        } catch (IOException e) {
+            throw new RuntimeException(e);
+        }
+    }
+
+    //----------------------------------------------------------------------
+    // Internals only below this point
+    //
+
+    protected String[][] shaderSource = null;
+    protected Buffer     shaderBinary = null;
+    protected int        shaderBinaryFormat = -1;
+    protected IntBuffer  shader = null;
+    protected int        shaderType = -1;
+    protected Integer    id = null;
+
+    protected boolean valid=false;
+
+    private static synchronized Integer getNextID() {
+        return new Integer(nextID++);
+    }
+    protected static int nextID = 1;
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java
new file mode 100644
index 0000000..1318582
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java
@@ -0,0 +1,244 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.util.glsl;
+
+import javax.media.opengl.*;
+
+import java.util.HashMap;
+import java.util.Iterator;
+import java.io.PrintStream;
+
+public class ShaderProgram {
+    public ShaderProgram() {
+        id = getNextID();
+    }
+
+    public boolean linked() {
+        return programLinked;
+    }
+
+    public boolean inUse() {
+        return programInUse;
+    }
+
+    public int program() { return shaderProgram; }
+
+    /**
+     * returns the uniq shader id as an integer
+     * @see #key()
+     */
+    public int        id() { return id.intValue(); }
+
+    /**
+     * returns the uniq shader id as an Integer
+     *
+     * @see #id()
+     */
+    public Integer    key() { return id; }
+
+    /**
+     * Detaches all shader codes and deletes the program.
+     * Destroys the shader codes as well.
+     * Calls release(gl, true)
+     *
+     * @see #release(GL2ES2, boolean)
+     */
+    public synchronized void destroy(GL2ES2 gl) {
+        release(gl, true);
+    }
+
+    /**
+     * Detaches all shader codes and deletes the program.
+     * Calls release(gl, false)
+     *
+     * @see #release(GL2ES2, boolean)
+     */
+    public synchronized void release(GL2ES2 gl) {
+        release(gl, false);
+    }
+
+    /**
+     * Detaches all shader codes and deletes the program.
+     * If releaseShaderToo is true, destroys the shader codes as well.
+     */
+    public synchronized void release(GL2ES2 gl, boolean releaseShaderToo) {
+        glUseProgram(gl, false);
+        for(Iterator iter=shaderMap.values().iterator(); iter.hasNext(); ) {
+            ShaderCode shaderCode = (ShaderCode) iter.next();
+            ShaderUtil.detachShader(gl, shaderProgram, shaderCode.shader());
+            if(releaseShaderToo) {
+                shaderCode.destroy(gl);
+            }
+        }
+        shaderMap.clear();
+        gl.glDeleteProgram(shaderProgram);
+        shaderProgram=-1;
+    }
+
+    //
+    // ShaderCode handling
+    //
+
+    /**
+     * Adds a new shader to a this non running program.
+     *
+     * @return false if the program is in use, or the shader already exist,
+     *         otherwise true.
+     */
+    public synchronized boolean add(ShaderCode shaderCode) {
+        if(shaderMap.containsKey(shaderCode.key())) return false;
+        shaderMap.put(shaderCode.key(), shaderCode);
+        return true;
+    }
+
+    public synchronized ShaderCode getShader(int id) {
+        return (ShaderCode) shaderMap.get(new Integer(id));
+    }
+
+    //
+    // Program handling
+    //
+
+    /**
+     * Replace a shader in a 'running' program.
+     * Refetches all previously bin/get attribute names
+     * and resets all attribute data as well
+     *
+     * @param gl 
+     * @param oldShaderID the to be replace Shader
+     * @param newShader   the new ShaderCode
+     * @param verboseOut  the optional verbose outputstream
+     * @throws GLException is the program is not linked
+     *
+     * @see ShaderState#glEnableVertexAttribArray
+     * @see ShaderState#glDisableVertexAttribArray
+     * @see ShaderState#glVertexAttribPointer
+     * @see ShaderState#getVertexAttribPointer
+     * @see ShaderState#glReleaseAllVertexAttributes
+     * @see ShaderState#glResetAllVertexAttributes
+     * @see ShaderState#glResetAllVertexAttributes
+     * @see ShaderState#glResetAllVertexAttributes
+     */
+    public synchronized boolean glReplaceShader(GL2ES2 gl, int oldShaderID, ShaderCode newShader, PrintStream verboseOut) {
+        if(!programLinked) throw new GLException("Program is not linked");
+        boolean shaderWasInUse = programInUse;
+        glUseProgram(gl, false);
+        if(!newShader.compile(gl, verboseOut)) {
+            return false;
+        } 
+        if(oldShaderID>=0) {
+            ShaderCode oldShader = (ShaderCode) shaderMap.remove(new Integer(oldShaderID));
+            if(null!=oldShader) {
+                ShaderUtil.detachShader(gl, shaderProgram, oldShader.shader());
+            }
+        }
+        add(newShader);
+
+        ShaderUtil.attachShader(gl, shaderProgram, newShader.shader());
+        gl.glLinkProgram(shaderProgram);
+        if ( ! ShaderUtil.isProgramValid(gl, shaderProgram, System.err) )  {
+            return false;
+        }
+
+        if(shaderWasInUse) {
+            glUseProgram(gl, true);
+        }
+        return true;
+    }
+
+    public synchronized boolean link(GL2ES2 gl, PrintStream verboseOut) {
+        if(programLinked) throw new GLException("Program is already linked");
+
+        if(0>shaderProgram) {
+            shaderProgram = gl.glCreateProgram();
+        }
+
+        for(Iterator iter=shaderMap.values().iterator(); iter.hasNext(); ) {
+            ShaderCode shaderCode = (ShaderCode) iter.next();
+            if(!shaderCode.compile(gl, verboseOut)) {
+                return false;
+            }
+            ShaderUtil.attachShader(gl, shaderProgram, shaderCode.shader());
+        }
+
+        // Link the program
+        gl.glLinkProgram(shaderProgram);
+
+        programLinked = ShaderUtil.isProgramValid(gl, shaderProgram, System.err);
+
+        return programLinked;
+    }
+
+    public boolean equals(Object obj) {
+        if(this == obj)  { return true; }
+        if(obj instanceof ShaderProgram) {
+            return id()==((ShaderProgram)obj).id();
+        }
+        return false;
+    }
+
+    public int hashCode() {
+        return id.intValue();
+    }
+
+    public String toString() {
+        StringBuffer buf = new StringBuffer();
+        buf.append("ShaderProgram[id="+id);
+        buf.append(", linked="+programLinked+", inUse="+programInUse+", program: "+shaderProgram+", [");
+        for(Iterator iter=shaderMap.values().iterator(); iter.hasNext(); ) {
+            buf.append((ShaderCode) iter.next());
+            buf.append(" ");
+        }
+        buf.append("]");
+        return buf.toString();
+    }
+
+    protected synchronized void glUseProgram(GL2ES2 gl, boolean on) {
+        if(!programLinked) throw new GLException("Program is not linked");
+        if(programInUse==on) return;
+        gl.glUseProgram(on?shaderProgram:0);
+        programInUse = on;
+
+        //Throwable tX = new Throwable("Info: ShaderProgram.glUseProgram: "+on);
+        //tX.printStackTrace();
+
+    }
+
+    protected boolean programLinked = false;
+    protected boolean programInUse = false;
+    protected int shaderProgram=-1;
+    protected HashMap shaderMap = new HashMap();
+    protected Integer    id = null;
+
+    private static synchronized Integer getNextID() {
+        return new Integer(nextID++);
+    }
+    protected static int nextID = 1;
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java
new file mode 100644
index 0000000..42bf91e
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java
@@ -0,0 +1,676 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.util.glsl;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.Debug;
+
+import java.util.HashMap;
+import java.util.HashSet;
+import java.util.Iterator;
+import java.security.*;
+
+public class ShaderState {
+    public static final boolean DEBUG = Debug.isPropertyDefined("jogl.debug.GLSLState", true, AccessController.getContext());
+
+    public ShaderState() {
+    }
+
+    public boolean verbose() { return verbose; }
+
+    public void setVerbose(boolean v) { verbose=v; }
+
+    /**
+     * Fetches the current shader state from the thread local storage (TLS)
+     *
+     * @see com.jogamp.opengl.util.glsl.ShaderState#glUseProgram(GL2ES2, boolean)
+     * @see com.jogamp.opengl.util.glsl.ShaderState#getCurrent()
+     */
+    public static synchronized ShaderState getCurrent() { 
+        GLContext current = GLContext.getCurrent();
+        if(null==current) {
+            throw new GLException("No context is current on this thread");
+        }
+        return (ShaderState) current.getAttachedObject(ShaderState.class.getName());
+    }
+
+    /**
+     * Turns the shader program on or off.<br>
+     * Puts this ShaderState to to the thread local storage (TLS),
+     * if <code>on</code> is <code>true</code>.
+     *
+     * @see com.jogamp.opengl.util.glsl.ShaderState#glUseProgram(GL2ES2, boolean)
+     * @see com.jogamp.opengl.util.glsl.ShaderState#getCurrent()
+     */
+    public synchronized void glUseProgram(GL2ES2 gl, boolean on) {
+        if(on) {
+            if(null!=shaderProgram) {
+                shaderProgram.glUseProgram(gl, true);
+            } else {
+                throw new GLException("No program is attached");
+            }
+            // update the current ShaderState to the TLS ..
+            gl.getContext().putAttachedObject(ShaderState.class.getName(), this);
+        } else if(null!=shaderProgram) {
+            shaderProgram.glUseProgram(gl, false);
+        }
+    }
+
+    public boolean linked() {
+        return (null!=shaderProgram)?shaderProgram.linked():false;
+    }
+
+    public boolean inUse() {
+        return (null!=shaderProgram)?shaderProgram.inUse():false;
+    }
+
+    /**
+     * Attach or switch a shader program
+     *
+     * Attaching a shader program the first time, 
+     * as well as switching to another program on the fly,
+     * while managing all attribute and uniform data.
+     */
+    public synchronized void attachShaderProgram(GL2ES2 gl, ShaderProgram prog) {
+        boolean prgInUse = false; // earmarked state
+
+        if(DEBUG) {
+            int curId = (null!=shaderProgram)?shaderProgram.id():-1;
+            int newId = (null!=prog)?prog.id():-1;
+            System.err.println("Info: attachShaderProgram: "+curId+" -> "+newId+"\n\t"+shaderProgram+"\n\t"+prog);
+            if(verbose) {
+                Throwable tX = new Throwable("Info: attachShaderProgram: Trace");
+                tX.printStackTrace();
+            }
+        }
+        if(null!=shaderProgram) {
+            if(shaderProgram.equals(prog)) {
+                // nothing to do ..
+                if(DEBUG) {
+                    System.err.println("Info: attachShaderProgram: NOP: equal id: "+shaderProgram.id());
+                }
+                return;
+            }
+            prgInUse = shaderProgram.inUse();
+            shaderProgram.glUseProgram(gl, false);
+        }
+
+        // register new one
+        shaderProgram = prog;
+
+        if(null!=shaderProgram) {
+            // reinstall all data ..
+            shaderProgram.glUseProgram(gl, true);
+            glResetAllVertexAttributes(gl);
+            glResetAllUniforms(gl);
+            if(!prgInUse) {
+                shaderProgram.glUseProgram(gl, false);
+            }
+        }
+        if(DEBUG) {
+            System.err.println("Info: attachShaderProgram: END");
+        }
+    }
+
+    public ShaderProgram shaderProgram() { return shaderProgram; }
+
+    /**
+     * Calls release(gl, true, true)
+     *
+     * @see #glReleaseAllVertexAttributes
+     * @see #glReleaseAllUniforms
+     * @see #release(GL2ES2, boolean, boolean)
+     */
+    public synchronized void destroy(GL2ES2 gl) {
+        release(gl, true, true);
+    }
+
+    /**
+     * Calls release(gl, false, false)
+     *
+     * @see #glReleaseAllVertexAttributes
+     * @see #glReleaseAllUniforms
+     * @see #release(GL2ES2, boolean, boolean)
+     */
+    public synchronized void releaseAllData(GL2ES2 gl) {
+        release(gl, false, false);
+    }
+
+    /**
+     * @see #glReleaseAllVertexAttributes
+     * @see #glReleaseAllUniforms
+     * @see ShaderProgram#release(GL2ES2, boolean)
+     */
+    public synchronized void release(GL2ES2 gl, boolean releaseProgramToo, boolean releaseShaderToo) {
+        boolean prgInUse = false;
+        if(null!=shaderProgram) {
+            prgInUse = shaderProgram.inUse();
+            if(!prgInUse) {
+                shaderProgram.glUseProgram(gl, true);
+            }
+        }
+        glReleaseAllVertexAttributes(gl);
+        glReleaseAllUniforms(gl);
+        if(null!=shaderProgram) {
+            if(releaseProgramToo) {
+                shaderProgram.release(gl, releaseShaderToo);
+            } else if(!prgInUse) {
+                shaderProgram.glUseProgram(gl, false);
+            }
+        }
+    }
+
+    //
+    // Shader attribute handling
+    //
+
+    /**
+     * Binds an attribute to the shader.
+     * This must be done before the program is linked !
+     * n name - 1 idx, where name is a uniq key
+     *
+     * @throws GLException is the program is already linked
+     *
+     * @see #glBindAttribLocation
+     * @see javax.media.opengl.GL2ES2#glBindAttribLocation
+     * @see #glGetAttribLocation
+     * @see javax.media.opengl.GL2ES2#glGetAttribLocation
+     * @see #getAttribLocation
+     * @see ShaderProgram#glReplaceShader
+     */
+    public void glBindAttribLocation(GL2ES2 gl, int index, String name) {
+        if(null==shaderProgram) throw new GLException("No program is attached");
+        if(shaderProgram.linked()) throw new GLException("Program is already linked");
+        Integer idx = new Integer(index);
+        if(!attribMap2Idx.containsKey(name)) {
+            attribMap2Idx.put(name, idx);
+            gl.glBindAttribLocation(shaderProgram.program(), index, name);
+        }
+    }
+
+    /**
+     * Gets the index of a shader attribute.
+     * This must be done after the program is linked !
+     *
+     * @return -1 if there is no such attribute available, 
+     *         otherwise >= 0
+     * @throws GLException is the program is not linked
+     *
+     * @see #glBindAttribLocation
+     * @see javax.media.opengl.GL2ES2#glBindAttribLocation
+     * @see #glGetAttribLocation
+     * @see javax.media.opengl.GL2ES2#glGetAttribLocation
+     * @see #getAttribLocation
+     * @see ShaderProgram#glReplaceShader
+     */
+    public int glGetAttribLocation(GL2ES2 gl, String name) {
+        if(!shaderProgram.linked()) throw new GLException("Program is not linked");
+        int index = getAttribLocation(name);
+        if(0>index) {
+            index = gl.glGetAttribLocation(shaderProgram.program(), name);
+            if(0<=index) {
+                Integer idx = new Integer(index);
+                attribMap2Idx.put(name, idx);
+                if(DEBUG) {
+                    System.err.println("Info: glGetAttribLocation: "+name+", loc: "+index);
+                }
+            } else if(verbose) {
+                Throwable tX = new Throwable("Info: glGetAttribLocation failed, no location for: "+name+", index: "+index);
+                tX.printStackTrace();
+            }
+        }
+        return index;
+    }
+
+    protected int getAttribLocation(String name) {
+        Integer idx = (Integer) attribMap2Idx.get(name);
+        return (null!=idx)?idx.intValue():-1;
+    }
+
+
+    //
+    // Enabled Vertex Arrays and its data
+    //
+
+    /**
+     * Enable a vertex attribute array
+     *
+     * Even if the attribute is not found in the current shader,
+     * it is stored in this state.
+     *
+     * @return false, if the name is not found, otherwise true
+     *
+     * @throws GLException if the program is not in use
+     *
+     * @see #glEnableVertexAttribArray
+     * @see #glDisableVertexAttribArray
+     * @see #glVertexAttribPointer
+     * @see #getVertexAttribPointer
+     * @see #glReleaseAllVertexAttributes
+     * @see #glResetAllVertexAttributes
+     * @see ShaderProgram#glReplaceShader
+     */
+    public boolean glEnableVertexAttribArray(GL2ES2 gl, String name) {
+        if(!shaderProgram.inUse()) throw new GLException("Program is not in use");
+        enabledVertexAttribArraySet.add(name);
+        int index = glGetAttribLocation(gl, name);
+        if(0>index) {
+            if(verbose) {
+                Throwable tX = new Throwable("Info: glEnableVertexAttribArray failed, no index for: "+name);
+                tX.printStackTrace();
+            }
+            return false;
+        }
+        if(DEBUG) {
+            System.err.println("Info: glEnableVertexAttribArray: "+name+", loc: "+index);
+        }
+        gl.glEnableVertexAttribArray(index);
+        return true;
+    }
+
+    public boolean isVertexAttribArrayEnabled(String name) {
+        if(!shaderProgram.inUse()) throw new GLException("Program is not in use");
+        return enabledVertexAttribArraySet.contains(name);
+    }
+
+    /**
+     * Disables a vertex attribute array
+     *
+     * Even if the attribute is not found in the current shader,
+     * it is removed from this state.
+     *
+     * @return false, if the name is not found, otherwise true
+     *
+     * @throws GLException if the program is not in use
+     *
+     * @see #glEnableVertexAttribArray
+     * @see #glDisableVertexAttribArray
+     * @see #glVertexAttribPointer
+     * @see #getVertexAttribPointer
+     * @see #glReleaseAllVertexAttributes
+     * @see #glResetAllVertexAttributes
+     * @see ShaderProgram#glReplaceShader
+     */
+    public boolean glDisableVertexAttribArray(GL2ES2 gl, String name) {
+        if(!shaderProgram.inUse()) throw new GLException("Program is not in use");
+        enabledVertexAttribArraySet.remove(name);
+        int index = glGetAttribLocation(gl, name);
+        if(0>index) {
+            if(verbose) {
+                Throwable tX = new Throwable("Info: glDisableVertexAttribArray failed, no index for: "+name);
+                tX.printStackTrace();
+            }
+            return false;
+        }
+        if(DEBUG) {
+            System.err.println("Info: glDisableVertexAttribArray: "+name);
+        }
+        gl.glDisableVertexAttribArray(index);
+        return true;
+    }
+
+    /**
+     * Set the vertex attribute data.
+     * Enable the attribute, if it is not enabled yet.
+     *
+     * Even if the attribute is not found in the current shader,
+     * it is stored in this state.
+     *
+     * @param data the GLArrayData's name must match the attributes one,
+     *      it's index will be set with the attribute's location,
+     *      if found.
+     *
+     * @return false, if the name is not found, otherwise true
+     *
+     * @throws GLException if the program is not in use
+     *
+     * @see #glEnableVertexAttribArray
+     * @see #glDisableVertexAttribArray
+     * @see #glVertexAttribPointer
+     * @see #getVertexAttribPointer
+     * @see #glReleaseAllVertexAttributes
+     * @see #glResetAllVertexAttributes
+     * @see ShaderProgram#glReplaceShader
+     */
+    public boolean glVertexAttribPointer(GL2ES2 gl, GLArrayData data) {
+        if(!shaderProgram.inUse()) throw new GLException("Program is not in use");
+        if(!enabledVertexAttribArraySet.contains(data.getName())) {
+            if(!glEnableVertexAttribArray(gl, data.getName())) {
+                if(verbose) {
+                    Throwable tX = new Throwable("Info: glVertexAttribPointer: couldn't enable: "+data);
+                    tX.printStackTrace();
+                }
+            }
+        }
+        int index = getAttribLocation(data.getName());
+        if(0>index) {
+            if(verbose) {
+                Throwable tX = new Throwable("Info: glVertexAttribPointer failed, no index for: "+data);
+                tX.printStackTrace();
+            }
+        }
+        data.setLocation(index);
+        vertexAttribMap2Data.put(data.getName(), data);
+        if(0<=index) {
+            // only pass the data, if the attribute exists in the current shader
+            if(DEBUG) {
+                System.err.println("Info: glVertexAttribPointer: "+data);
+            }
+            gl.glVertexAttribPointer(data);
+            return true;
+        }
+        return false;
+    }
+
+    /**
+     * Get the vertex attribute data, previously set.
+     *
+     * @return the GLArrayData object, null if not previously set.
+     *
+     * @see #glEnableVertexAttribArray
+     * @see #glDisableVertexAttribArray
+     * @see #glVertexAttribPointer
+     * @see #getVertexAttribPointer
+     * @see #glReleaseAllVertexAttributes
+     * @see #glResetAllVertexAttributes
+     * @see ShaderProgram#glReplaceShader
+     */
+    public GLArrayData getVertexAttribPointer(String name) {
+        return (GLArrayData) vertexAttribMap2Data.get(name);
+    }
+
+    /**
+     * Releases all mapped vertex attribute data,
+     * disables all enabled attributes and loses all indices
+     *
+     * @throws GLException is the program is not in use but the shaderProgram is set
+     *
+     * @see #glEnableVertexAttribArray
+     * @see #glDisableVertexAttribArray
+     * @see #glVertexAttribPointer
+     * @see #getVertexAttribPointer
+     * @see #glReleaseAllVertexAttributes
+     * @see #glResetAllVertexAttributes
+     * @see #glResetAllVertexAttributes
+     * @see ShaderProgram#glReplaceShader
+     */
+    public void glReleaseAllVertexAttributes(GL2ES2 gl) {
+        if(null!=shaderProgram) {
+            if(!shaderProgram.inUse()) throw new GLException("Program is not in use");
+            for(Iterator iter = vertexAttribMap2Data.keySet().iterator(); iter.hasNext(); ) {
+                if(!glDisableVertexAttribArray(gl, (String) iter.next())) {
+                    throw new GLException("Internal Error: mapped vertex attribute couldn't be disabled");
+                }
+            }
+            for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) {
+                if(!glDisableVertexAttribArray(gl, (String) iter.next())) {
+                    throw new GLException("Internal Error: prev enabled vertex attribute couldn't be disabled");
+                }
+            }
+        }
+        vertexAttribMap2Data.clear();
+        enabledVertexAttribArraySet.clear();
+        attribMap2Idx.clear();
+    }
+        
+    /**
+     * Disables all vertex attribute arrays.
+     *
+     * Their enabled stated will be removed from this state only
+     * if 'removeFromState' is true.
+     *
+     * This method purpose is more for debugging. 
+     *
+     * @throws GLException is the program is not in use but the shaderProgram is set
+     *
+     * @see #glEnableVertexAttribArray
+     * @see #glDisableVertexAttribArray
+     * @see #glVertexAttribPointer
+     * @see #getVertexAttribPointer
+     * @see #glReleaseAllVertexAttributes
+     * @see #glResetAllVertexAttributes
+     * @see #glResetAllVertexAttributes
+     * @see ShaderProgram#glReplaceShader
+     */
+    public void glDisableAllVertexAttributeArrays(GL2ES2 gl, boolean removeFromState) {
+        if(!shaderProgram.inUse()) throw new GLException("Program is not in use");
+
+        for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) {
+            String name = (String) iter.next();
+            if(removeFromState) {
+                enabledVertexAttribArraySet.remove(name);
+            }
+            int index = glGetAttribLocation(gl, name);
+            if(0<=index) {
+                gl.glDisableVertexAttribArray(index);
+            }
+        }
+    }
+
+    /**
+     * Reset all previously enabled mapped vertex attribute data,
+     * incl enabling them
+     *
+     * @throws GLException is the program is not in use
+     *
+     * @see #glEnableVertexAttribArray
+     * @see #glDisableVertexAttribArray
+     * @see #glVertexAttribPointer
+     * @see #getVertexAttribPointer
+     * @see #glReleaseAllVertexAttributes
+     * @see #glResetAllVertexAttributes
+     * @see ShaderProgram#glReplaceShader
+     */
+    public void glResetAllVertexAttributes(GL2ES2 gl) {
+        if(!shaderProgram.inUse()) throw new GLException("Program is not in use");
+        attribMap2Idx.clear();
+
+        /**
+         *
+        for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) {
+            glEnableVertexAttribArray(gl, (String) iter.next());
+        }
+        for(Iterator iter = vertexAttribMap2Data.values().iterator(); iter.hasNext(); ) {
+            GLArrayData data = (GLArrayData) iter.next();
+
+            ...
+        } */
+
+        for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) {
+            // get new location ..
+            String name = (String) iter.next();
+            int loc = glGetAttribLocation(gl, name);
+
+            // get & update data ..
+            GLArrayData data = getVertexAttribPointer(name);
+            data.setLocation(loc);
+            vertexAttribMap2Data.put(name, data);
+
+            if(0>loc) {
+                // not used in shader
+                continue;
+            }
+
+            // enable attrib, VBO and pass location/data
+            gl.glEnableVertexAttribArray(loc);
+
+            if( data.isVBO() ) {
+                gl.glBindBuffer(GL.GL_ARRAY_BUFFER, data.getVBOName());
+            } 
+
+            gl.glVertexAttribPointer(data);
+        }
+    }
+
+    //
+    // Shader Uniform handling
+    //
+
+    /**
+     * Gets the index of a shader uniform.
+     * This must be done when the program is in use !
+     *
+     * @return -1 if there is no such attribute available,
+     *         otherwise >= 0
+
+     * @throws GLException is the program is not linked
+     *
+     * @see #glGetUniformLocation
+     * @see javax.media.opengl.GL2ES2#glGetUniformLocation
+     * @see #getUniformLocation
+     * @see ShaderProgram#glReplaceShader
+     */
+    protected int glGetUniformLocation(GL2ES2 gl, String name) {
+        if(!shaderProgram.inUse()) throw new GLException("Program is not in use");
+        int index = getUniformLocation(name);
+        if(0>index) {
+            index = gl.glGetUniformLocation(shaderProgram.program(), name);
+            if(0<=index) {
+                Integer idx = new Integer(index);
+                uniformMap2Idx.put(name, idx);
+            } else if(verbose) {
+                Throwable tX = new Throwable("Info: glUniform failed, no location for: "+name+", index: "+index);
+                tX.printStackTrace();
+            }
+        }
+        return index;
+    }
+
+    protected int getUniformLocation(String name) {
+        Integer idx = (Integer) uniformMap2Idx.get(name);
+        return (null!=idx)?idx.intValue():-1;
+    }
+
+    /**
+     * Set the uniform data.
+     *
+     * Even if the uniform is not found in the current shader,
+     * it is stored in this state.
+     *
+     * @param data the GLUniforms's name must match the uniform one,
+     *      it's index will be set with the uniforms's location,
+     *      if found.
+     *
+     *
+     * @return false, if the name is not found, otherwise true
+     *
+     * @throws GLException if the program is not in use
+     *
+     * @see #glGetUniformLocation
+     * @see javax.media.opengl.GL2ES2#glGetUniformLocation
+     * @see #getUniformLocation
+     * @see ShaderProgram#glReplaceShader
+     */
+    public boolean glUniform(GL2ES2 gl, GLUniformData data) {
+        if(!shaderProgram.inUse()) throw new GLException("Program is not in use");
+        int location = glGetUniformLocation(gl, data.getName());
+        data.setLocation(location);
+        uniformMap2Data.put(data.getName(), data);
+        if(0<=location) {
+            // only pass the data, if the uniform exists in the current shader
+            if(DEBUG) {
+                System.err.println("Info: glUniform: "+data);
+            }
+            gl.glUniform(data);
+        }
+        return true;
+    }
+
+    /**
+     * Get the uniform data, previously set.
+     *
+     * @return the GLUniformData object, null if not previously set.
+     */
+    public GLUniformData getUniform(String name) {
+        return (GLUniformData) uniformMap2Data.get(name);
+    }
+
+    /**
+     * Releases all mapped uniform data
+     * and loses all indices
+     *
+     * @throws GLException is the program is not in use
+     */
+    public void glReleaseAllUniforms(GL2ES2 gl) {
+        uniformMap2Data.clear();
+        uniformMap2Idx.clear();
+    }
+        
+    /**
+     * Reset all previously mapped uniform data
+     *
+     * @throws GLException is the program is not in use
+     */
+    public void glResetAllUniforms(GL2ES2 gl) {
+        if(!shaderProgram.inUse()) throw new GLException("Program is not in use");
+        uniformMap2Idx.clear();
+        for(Iterator iter = uniformMap2Data.values().iterator(); iter.hasNext(); ) {
+            glUniform(gl, (GLUniformData) iter.next());
+        }
+    }
+
+    public String toString() {
+        StringBuffer buf = new StringBuffer();
+        buf.append("ShaderState[");
+        buf.append(shaderProgram.toString());
+        buf.append(",EnabledStates: [");
+        for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) {
+            buf.append("\n  ");
+            buf.append((String)iter.next());
+        }
+        buf.append("], [");
+        for(Iterator iter = vertexAttribMap2Data.values().iterator(); iter.hasNext(); ) {
+            GLArrayData data = (GLArrayData) iter.next();
+            if(data.getLocation()>=0) {
+                buf.append("\n  ");
+                buf.append(data);
+            }
+        }
+        buf.append("], [");
+        for(Iterator iter=uniformMap2Data.values().iterator(); iter.hasNext(); ) {
+            GLUniformData data = (GLUniformData) iter.next();
+            if(data.getLocation()>=0) {
+                buf.append("\n  ");
+                buf.append(data);
+            }
+        }
+        buf.append("]");
+        return buf.toString();
+    }
+
+    protected boolean verbose = false;
+    protected ShaderProgram shaderProgram=null;
+    protected HashMap attribMap2Idx = new HashMap();
+    protected HashSet enabledVertexAttribArraySet = new HashSet();
+    protected HashMap vertexAttribMap2Data = new HashMap();
+    protected HashMap uniformMap2Idx = new HashMap();
+    protected HashMap uniformMap2Data = new HashMap();
+
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java
new file mode 100644
index 0000000..c7e8459
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java
@@ -0,0 +1,476 @@
+/*
+ * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.opengl.util.glsl;
+
+import java.io.PrintStream;
+import java.nio.*;
+import java.util.*;
+
+import javax.media.opengl.*;
+
+public class ShaderUtil {
+    static abstract class Impl {
+        public abstract String getShaderInfoLog(GL gl, int shaderObj);
+        public abstract String getProgramInfoLog(GL gl, int programObj);
+        public abstract boolean isShaderStatusValid(GL gl, int shaderObj, int name);
+        public abstract boolean isShaderStatusValid(GL gl, int shaderObj, int name, PrintStream verboseOut);
+        public abstract boolean isShaderStatusValid(GL gl, IntBuffer shaders, int name);
+        public abstract boolean isShaderStatusValid(GL gl, IntBuffer shaders, int name, PrintStream verboseOut);
+        public abstract boolean isProgramStatusValid(GL gl, int programObj, int name);
+        public abstract boolean isProgramValid(GL gl, int programObj);
+        public abstract boolean isProgramValid(GL gl, int programObj, PrintStream verboseOut);
+        public abstract void createShader(GL gl, int type, IntBuffer shaders);
+        public abstract Set getShaderBinaryFormats(GL gl);
+        public abstract boolean isShaderCompilerAvailable(GL gl);
+        public abstract void shaderSource(GL gl, int shader, java.lang.String[] source);
+        public abstract void shaderSource(GL gl, IntBuffer shaders, java.lang.String[][] sources);
+        public abstract void shaderBinary(GL gl, IntBuffer shaders, int binFormat, java.nio.Buffer bin);
+        public abstract void compileShader(GL gl, IntBuffer shaders);
+        public abstract void attachShader(GL gl, int program, IntBuffer shaders);
+        public abstract void detachShader(GL gl, int program, IntBuffer shaders);
+        public abstract void deleteShader(GL gl, IntBuffer shaders);
+
+        public abstract boolean createAndLoadShader(GL gl, IntBuffer shader, int shaderType,
+                                                    int binFormat, java.nio.Buffer bin,
+                                                    PrintStream verboseOut);
+
+        public abstract boolean createAndCompileShader(GL gl, IntBuffer shader, int shaderType,
+                                                       java.lang.String[][] sources, 
+                                                       PrintStream verboseOut);
+    }
+
+    static class GL2ES2Impl extends Impl {
+        public String getShaderInfoLog(GL _gl, int shaderObj) {
+            GL2ES2 gl = _gl.getGL2ES2();
+            int[] infoLogLength=new int[1];
+            gl.glGetShaderiv(shaderObj, gl.GL_INFO_LOG_LENGTH, infoLogLength, 0);
+
+            if(infoLogLength[0]==0) {
+                return "(no info log)";
+            }
+            int[] charsWritten=new int[1];
+            byte[] infoLogBytes = new byte[infoLogLength[0]];
+            gl.glGetShaderInfoLog(shaderObj, infoLogLength[0], charsWritten, 0, infoLogBytes, 0);
+
+            return new String(infoLogBytes, 0, charsWritten[0]);
+        }
+
+        public String getProgramInfoLog(GL _gl, int programObj) {
+            GL2ES2 gl = _gl.getGL2ES2();
+            int[] infoLogLength=new int[1];
+            gl.glGetProgramiv(programObj, gl.GL_INFO_LOG_LENGTH, infoLogLength, 0);
+
+            if(infoLogLength[0]==0) {
+                return "(no info log)";
+            }
+            int[] charsWritten=new int[1];
+            byte[] infoLogBytes = new byte[infoLogLength[0]];
+            gl.glGetProgramInfoLog(programObj, infoLogLength[0], charsWritten, 0, infoLogBytes, 0);
+
+            return new String(infoLogBytes, 0, charsWritten[0]);
+        }
+
+        public boolean isShaderStatusValid(GL _gl, int shaderObj, int name) {
+            return isShaderStatusValid(_gl, shaderObj, name, null);
+        }
+
+        public boolean isShaderStatusValid(GL _gl, int shaderObj, int name, PrintStream verboseOut) {
+            GL2ES2 gl = _gl.getGL2ES2();
+            int[] ires = new int[1];
+            gl.glGetShaderiv(shaderObj, name, ires, 0);
+
+            boolean res = ires[0]==1;
+            if(!res && null!=verboseOut) {
+                verboseOut.println("Shader status invalid: "+ getShaderInfoLog(gl, shaderObj));
+            }
+            return res;
+        }
+
+        public boolean isShaderStatusValid(GL _gl, IntBuffer shaders, int name) {
+            return isShaderStatusValid(_gl, shaders, name, null);
+        }
+
+        public boolean isShaderStatusValid(GL _gl, IntBuffer shaders, int name, PrintStream verboseOut) {
+            boolean res = true;
+            for (int i = shaders.position(); i < shaders.limit(); i++) {
+                res = isShaderStatusValid(_gl, shaders.get(i), name, verboseOut) && res;
+            }
+            return res;
+        }
+
+        public boolean isProgramStatusValid(GL _gl, int programObj, int name) {
+            GL2ES2 gl = _gl.getGL2ES2();
+            int[] ires = new int[1];
+            gl.glGetProgramiv(programObj, name, ires, 0);
+
+            return ires[0]==1;
+        }
+
+        public boolean isProgramValid(GL _gl, int programObj) {
+            return isProgramValid(_gl, programObj, null);
+        }
+
+        public boolean isProgramValid(GL _gl, int programObj, PrintStream verboseOut) {
+            GL2ES2 gl = _gl.getGL2ES2();
+            int[] ires = new int[1];
+            if(!gl.glIsProgram(programObj)) {
+                if(null!=verboseOut) {
+                    verboseOut.println("Program name invalid: "+programObj);
+                }
+                return false;
+            }
+            if(!isProgramStatusValid(gl, programObj, gl.GL_LINK_STATUS)) {
+                if(null!=verboseOut) {
+                    verboseOut.println("Program link failed: "+programObj+"\n\t"+ getProgramInfoLog(gl, programObj));
+                }
+                return false;
+            }
+            if ( !gl.isGLES2() || isShaderCompilerAvailable(gl) ) {
+                // failed on APX2500 (ES2.0, no compiler) for valid programs
+                gl.glValidateProgram(programObj);
+                if(!isProgramStatusValid(gl, programObj, gl.GL_VALIDATE_STATUS)) {
+                    if(null!=verboseOut) {
+                        verboseOut.println("Program validation failed: "+programObj+"\n\t"+ getProgramInfoLog(gl, programObj));
+                    }
+                    return false;
+                }
+            }
+            return true;
+        }
+
+        public void createShader(GL _gl, int type, IntBuffer shaders) {
+            GL2ES2 gl = _gl.getGL2ES2();
+            for (int i = shaders.position(); i < shaders.limit(); i++) {
+                shaders.put(i, gl.glCreateShader(type));
+            }
+        }
+
+        private Boolean shaderCompilerAvailable = null;
+        private Set shaderBinaryFormats = null;
+
+        public Set getShaderBinaryFormats(GL _gl) {
+            GL2ES2 gl = _gl.getGL2ES2();
+            if(null==shaderBinaryFormats) {
+                if(gl.getContext()!=GLContext.getCurrent()) {
+                    return new HashSet(0); // bail out
+                }
+
+                int[] param = new int[1];
+                shaderBinaryFormats = new HashSet();
+
+                if (gl.isGLES2()) {
+                    gl.glGetIntegerv(GL2ES2.GL_NUM_SHADER_BINARY_FORMATS, param, 0);
+                    int numFormats = param[0];
+                    if(numFormats>0) {
+                        int[] formats = new int[numFormats];
+                        gl.glGetIntegerv(GL2ES2.GL_SHADER_BINARY_FORMATS, formats, 0);
+                        for(int i=0; i<numFormats; i++) {
+                            shaderBinaryFormats.add(new Integer(formats[i]));
+                        }
+                    }
+                }
+            }
+            return shaderBinaryFormats;
+        }
+
+
+        public boolean isShaderCompilerAvailable(GL _gl) {
+            GL2ES2 gl = _gl.getGL2ES2();
+            if(null==shaderCompilerAvailable) {
+                if(gl.getContext()!=GLContext.getCurrent()) {
+                    return false; // bail out
+                }
+                Set bfs = getShaderBinaryFormats(gl);
+                if(gl.isGLES2()) {
+                    byte[] param = new byte[1];
+                    gl.glGetBooleanv(GL2ES2.GL_SHADER_COMPILER, param, 0);
+                    boolean v = param[0]!=(byte)0x00;
+                    if(!v && bfs.size()==0) {
+                        // no supported binary formats, hence a compiler must be available!
+                        v = true;
+                    }
+                    shaderCompilerAvailable = new Boolean(v);
+                } else if( gl.isGL2ES2() ) {
+                    shaderCompilerAvailable = new Boolean(true);
+                } else {
+                    throw new GLException("Invalid OpenGL profile");
+                }
+            }
+            return shaderCompilerAvailable.booleanValue();
+        }
+
+        public void shaderSource(GL _gl, int shader, java.lang.String[] source)
+        {
+            GL2ES2 gl = _gl.getGL2ES2();
+            if(!isShaderCompilerAvailable(_gl)) {
+                throw new GLException("No compiler is available");
+            }
+
+            int count = (null!=source)?source.length:0;
+            if(count==0) {
+                throw new GLException("No sources specified");
+            }
+
+            int[] lengths = new int[count];
+            for(int i=0; i<count; i++) {
+                lengths[i] = source[i].length();
+            }
+            gl.glShaderSource(shader, count, source, lengths, 0);
+        }
+
+        public void shaderSource(GL _gl, IntBuffer shaders, java.lang.String[][] sources)
+        {
+            int sourceNum = (null!=sources)?sources.length:0;
+            int shaderNum = (null!=shaders)?shaders.remaining():0;
+            if(shaderNum<=0 || sourceNum<=0 || shaderNum!=sourceNum) {
+                throw new GLException("Invalid number of shaders and/or sources: shaders="+
+                                      shaderNum+", sources="+sourceNum);
+            }
+            for(int i=0; i<sourceNum; i++) {
+                shaderSource(_gl, shaders.get(shaders.position() + i), sources[i]);
+            }
+        }
+
+        public void shaderBinary(GL _gl, IntBuffer shaders, int binFormat, java.nio.Buffer bin)
+        {
+            GL2ES2 gl = _gl.getGL2ES2();
+            if(getShaderBinaryFormats(gl).size()<=0) {
+                throw new GLException("No binary formats are supported");
+            }
+
+            int shaderNum = shaders.remaining();
+            if(shaderNum<=0) {
+                throw new GLException("No shaders specified");
+            }
+            if(null==bin) {
+                throw new GLException("Null shader binary");
+            }
+            int binLength = bin.remaining();
+            if(0>=binLength) {
+                throw new GLException("Empty shader binary (remaining == 0)");
+            }
+            gl.glShaderBinary(shaderNum, shaders, binFormat, bin, binLength);
+        }
+
+        public void compileShader(GL _gl, IntBuffer shaders)
+        {
+            GL2ES2 gl = _gl.getGL2ES2();
+            for (int i = shaders.position(); i < shaders.limit(); i++) {
+                gl.glCompileShader(shaders.get(i));
+            }
+        }
+
+        public void attachShader(GL _gl, int program, IntBuffer shaders)
+        {
+            GL2ES2 gl = _gl.getGL2ES2();
+            for (int i = shaders.position(); i < shaders.limit(); i++) {
+                gl.glAttachShader(program, shaders.get(i));
+            }
+        }
+
+        public void detachShader(GL _gl, int program, IntBuffer shaders)
+        {
+            GL2ES2 gl = _gl.getGL2ES2();
+            for (int i = shaders.position(); i < shaders.limit(); i++) {
+                gl.glDetachShader(program, shaders.get(i));
+            }
+        }
+
+        public void deleteShader(GL _gl, IntBuffer shaders)
+        {
+            GL2ES2 gl = _gl.getGL2ES2();
+            for (int i = shaders.position(); i < shaders.limit(); i++) {
+                gl.glDeleteShader(shaders.get(i));
+
+            }
+        }
+
+        public boolean createAndLoadShader(GL _gl, IntBuffer shader, int shaderType,
+                                           int binFormat, java.nio.Buffer bin,
+                                           PrintStream verboseOut)
+        {
+            GL2ES2 gl = _gl.getGL2ES2();
+            int err = gl.glGetError(); // flush previous errors ..
+            if(err!=GL.GL_NO_ERROR && null!=verboseOut) {
+                verboseOut.println("createAndLoadShader: Pre GL Error: 0x"+Integer.toHexString(err));
+            }
+
+            createShader(gl, shaderType, shader);
+            err = gl.glGetError(); 
+            if(err!=GL.GL_NO_ERROR) {
+                throw new GLException("createAndLoadShader: CreateShader failed, GL Error: 0x"+Integer.toHexString(err));
+            }
+
+
+            shaderBinary(gl, shader, binFormat, bin);
+
+            err = gl.glGetError();
+            if(err!=GL.GL_NO_ERROR && null!=verboseOut) {
+                verboseOut.println("createAndLoadShader: ShaderBinary failed, GL Error: 0x"+Integer.toHexString(err));
+            }
+            return err == GL.GL_NO_ERROR;
+        }
+
+        public boolean createAndCompileShader(GL _gl, IntBuffer shader, int shaderType,
+                                              java.lang.String[][] sources, 
+                                              PrintStream verboseOut)
+        {
+            GL2ES2 gl = _gl.getGL2ES2();
+            int err = gl.glGetError(); // flush previous errors ..
+            if(err!=GL.GL_NO_ERROR && null!=verboseOut) {
+                verboseOut.println("createAndCompileShader: Pre GL Error: 0x"+Integer.toHexString(err));
+            }
+
+            createShader(gl, shaderType, shader);
+            err = gl.glGetError(); 
+            if(err!=GL.GL_NO_ERROR) {
+                throw new GLException("createAndCompileShader: CreateShader failed, GL Error: 0x"+Integer.toHexString(err));
+            }
+
+            shaderSource(gl, shader, sources);
+            err = gl.glGetError(); 
+            if(err!=GL.GL_NO_ERROR) {
+                throw new GLException("createAndCompileShader: ShaderSource failed, GL Error: 0x"+Integer.toHexString(err));
+            }
+
+            compileShader(gl, shader);
+            err = gl.glGetError(); 
+            if(err!=GL.GL_NO_ERROR && null!=verboseOut) {
+                verboseOut.println("createAndCompileShader: CompileShader failed, GL Error: 0x"+Integer.toHexString(err));
+            }
+
+            return isShaderStatusValid(gl, shader, gl.GL_COMPILE_STATUS, verboseOut) && err == GL.GL_NO_ERROR;
+        }
+
+    }
+
+    public static String getShaderInfoLog(GL gl, int shaderObj) {
+        return getImpl(gl).getShaderInfoLog(gl, shaderObj);
+    }
+
+    public static String getProgramInfoLog(GL gl, int programObj) {
+        return getImpl(gl).getProgramInfoLog(gl, programObj);
+    }
+
+    public static boolean isShaderStatusValid(GL gl, int shaderObj, int name) {
+        return getImpl(gl).isShaderStatusValid(gl, shaderObj, name);
+    }
+
+    public static boolean isShaderStatusValid(GL gl, int shaderObj, int name, PrintStream verboseOut) {
+        return getImpl(gl).isShaderStatusValid(gl, shaderObj, name, verboseOut);
+    }
+
+    public static boolean isShaderStatusValid(GL gl, IntBuffer shaders, int name) {
+        return getImpl(gl).isShaderStatusValid(gl, shaders, name);
+    }
+
+    public static boolean isShaderStatusValid(GL gl, IntBuffer shaders, int name, PrintStream verboseOut) {
+        return getImpl(gl).isShaderStatusValid(gl, shaders, name, verboseOut);
+    }
+
+    public static boolean isProgramStatusValid(GL gl, int programObj, int name) {
+        return getImpl(gl).isProgramStatusValid(gl, programObj, name);
+    }
+
+    public static boolean isProgramValid(GL gl, int programObj) {
+        return getImpl(gl).isProgramValid(gl, programObj);
+    }
+
+    public static boolean isProgramValid(GL gl, int programObj, PrintStream verboseOut) {
+        return getImpl(gl).isProgramValid(gl, programObj, verboseOut);
+    }
+
+    public static void createShader(GL gl, int type, IntBuffer shaders) {
+        getImpl(gl).createShader(gl, type, shaders);
+    }
+
+    public static Set getShaderBinaryFormats(GL gl) {
+        return getImpl(gl).getShaderBinaryFormats(gl);
+    }
+
+    public static boolean isShaderCompilerAvailable(GL gl) {
+        return getImpl(gl).isShaderCompilerAvailable(gl);
+    }
+
+    public static void shaderSource(GL gl, int shader, java.lang.String[] source) {
+        getImpl(gl).shaderSource(gl, shader, source);
+    }
+
+    public static void shaderSource(GL gl, IntBuffer shaders, java.lang.String[][] sources) {
+        getImpl(gl).shaderSource(gl, shaders, sources);
+    }
+
+    public static void shaderBinary(GL gl, IntBuffer shaders, int binFormat, java.nio.Buffer bin) {
+        getImpl(gl).shaderBinary(gl, shaders, binFormat, bin);
+    }
+
+    public static void compileShader(GL gl, IntBuffer shaders) {
+        getImpl(gl).compileShader(gl, shaders);
+    }
+
+    public static void attachShader(GL gl, int program, IntBuffer shaders) {
+        getImpl(gl).attachShader(gl, program, shaders);
+    }
+
+    public static void detachShader(GL gl, int program, IntBuffer shaders) {
+        getImpl(gl).detachShader(gl, program, shaders);
+    }
+
+    public static void deleteShader(GL gl, IntBuffer shaders) {
+        getImpl(gl).deleteShader(gl, shaders);
+    }
+
+    public static boolean createAndLoadShader(GL gl, IntBuffer shader, int shaderType,
+                                              int binFormat, java.nio.Buffer bin,
+                                              PrintStream verboseOut) {
+        return getImpl(gl).createAndLoadShader(gl, shader, shaderType, binFormat, bin, verboseOut);
+    }
+
+    public static boolean createAndCompileShader(GL gl, IntBuffer shader, int shaderType,
+                                                 java.lang.String[][] sources, 
+                                                 PrintStream verboseOut) {
+        return getImpl(gl).createAndCompileShader(gl, shader, shaderType, sources, verboseOut);
+    }
+
+    private static Impl getImpl(GL _gl) {
+        GL2ES2 gl = _gl.getGL2ES2();
+        GLContext context = gl.getContext();
+        Impl impl = (Impl) context.getAttachedObject(ShaderUtil.class.getName());
+        if (impl == null) {
+            impl = new GL2ES2Impl();
+            context.putAttachedObject(ShaderUtil.class.getName(), impl);
+        }
+        return impl;
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/FixedFuncUtil.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/FixedFuncUtil.java
new file mode 100644
index 0000000..7ec4ac5
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/FixedFuncUtil.java
@@ -0,0 +1,90 @@
+/*
+ * Copyright 2009 Sun Microsystems, Inc. All Rights Reserved.
+ */
+
+package com.jogamp.opengl.util.glsl.fixedfunc;
+
+import javax.media.opengl.*;
+import javax.media.opengl.fixedfunc.*;
+
+import com.jogamp.opengl.util.glsl.fixedfunc.impl.*;
+
+/**
+ * Tool to pipeline GL2ES2 into a fixed function emulation implementing GL2ES1.
+ */
+public class FixedFuncUtil {
+    /**
+     * @return If gl is a GL2ES1 and force is false, return the type cast object,
+     *         otherwise create a fixed function emulation pipeline with the GL2ES2 impl.
+     * @throws GLException if the GL object is neither GL2ES1 nor GL2ES2
+     */
+    public static final GL2ES1 getFixedFuncImpl(GL gl, boolean force) {
+        if(!force && gl.isGL2ES1()) {
+            return gl.getGL2ES1();
+        } else if(gl.isGL2ES2()) {
+            GL2ES2 es2 = gl.getGL2ES2();
+            FixedFuncHook hook = new FixedFuncHook(es2);
+            FixedFuncImpl impl = new FixedFuncImpl(es2, hook);
+            gl.getContext().setGL(impl);
+            return impl;
+        }
+        throw new GLException("GL Object is neither GL2ES1 nor GL2ES2: "+gl.getContext());
+    }
+
+    /**
+     * @return If gl is a GL2ES1, return the type cast object,
+     *         otherwise create a fixed function emulation pipeline with the GL2ES2 impl.
+     * @throws GLException if the GL object is neither GL2ES1 nor GL2ES2
+     */
+    public static final GL2ES1 getFixedFuncImpl(GL gl) {
+        return getFixedFuncImpl(gl, false);
+    }
+
+    /**
+     * Mapping fixed function (client) array indices to 
+     * GLSL array attribute names.
+     *
+     * Useful for uniq mapping of canonical array index names as listed.
+     * 
+     * @see #mgl_Vertex
+     * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_VERTEX_ARRAY
+     * @see #mgl_Normal
+     * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_NORMAL_ARRAY
+     * @see #mgl_Color
+     * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_COLOR_ARRAY
+     * @see #mgl_MultiTexCoord
+     * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_TEXTURE_COORD_ARRAY
+     * @see javax.media.opengl.fixedfunc.GLPointerFunc#glEnableClientState
+     * @see javax.media.opengl.fixedfunc.GLPointerFunc#glVertexPointer
+     * @see javax.media.opengl.fixedfunc.GLPointerFunc#glColorPointer
+     * @see javax.media.opengl.fixedfunc.GLPointerFunc#glNormalPointer
+     * @see javax.media.opengl.fixedfunc.GLPointerFunc#glTexCoordPointer
+     */
+    public static String getPredefinedArrayIndexName(int glArrayIndex) {
+        return FixedFuncPipeline.getPredefinedArrayIndexName(glArrayIndex);
+    }
+
+    /**
+     * String name for
+     * @see javax.media.opengl.GL2#GL_VERTEX_ARRAY
+     */
+    public static final String mgl_Vertex = FixedFuncPipeline.mgl_Vertex;
+
+    /**
+     * String name for
+     * @see javax.media.opengl.GL2#GL_NORMAL_ARRAY
+     */
+    public static final String mgl_Normal = FixedFuncPipeline.mgl_Normal;
+
+    /**
+     * String name for
+     * @see javax.media.opengl.GL2#GL_COLOR_ARRAY
+     */
+    public static final String mgl_Color = FixedFuncPipeline.mgl_Color;
+
+    /**
+     * String name for
+     * @see javax.media.opengl.GL2#GL_TEXTURE_COORD_ARRAY
+     */
+    public static final String mgl_MultiTexCoord = FixedFuncPipeline.mgl_MultiTexCoord;
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncHook.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncHook.java
new file mode 100644
index 0000000..b8e3922
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncHook.java
@@ -0,0 +1,331 @@
+/*
+ * Copyright 2009 Sun Microsystems, Inc. All Rights Reserved.
+ */
+
+package com.jogamp.opengl.util.glsl.fixedfunc.impl;
+
+import javax.media.opengl.*;
+import javax.media.opengl.fixedfunc.*;
+import javax.media.opengl.glu.*;
+import com.jogamp.common.nio.Buffers;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.glsl.*;
+import java.nio.*;
+
+public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFunc {
+    public static final int MAX_TEXTURE_UNITS = 8;
+
+    protected FixedFuncPipeline fixedFunction=null;
+    protected PMVMatrix pmvMatrix=null;
+    protected GL2ES2 gl=null;
+
+    public FixedFuncHook (GL2ES2 gl) {
+        this(gl, null);
+    }
+
+    public FixedFuncHook (GL2ES2 gl, PMVMatrix matrix) {
+        this.gl = gl;
+        pmvMatrix = (null!=matrix)?matrix:new PMVMatrix();
+
+        fixedFunction = new FixedFuncPipeline(gl, pmvMatrix);
+    }
+
+    public FixedFuncHook(GL2ES2 gl, PMVMatrix matrix, 
+                       Class shaderRootClass, String shaderSrcRoot, String shaderBinRoot, 
+                       String vertexColorFile,
+                       String vertexColorLightFile,
+                       String fragmentColorFile,
+                       String fragmentColorTextureFile) {
+        this.gl = gl;
+        pmvMatrix = matrix;
+
+        fixedFunction = new FixedFuncPipeline(gl, pmvMatrix,
+                                              shaderRootClass, shaderSrcRoot, shaderBinRoot, 
+                                              vertexColorFile, vertexColorLightFile, fragmentColorFile, fragmentColorTextureFile);
+    }
+
+    public void destroy() {
+        fixedFunction.destroy(gl);
+        fixedFunction = null;
+    }
+
+    public PMVMatrix getMatrix() { return pmvMatrix; }
+
+    //
+    // FixedFuncHookIf - hooks 
+    //
+    public void glDrawArrays(int mode, int first, int count) {
+        fixedFunction.validate(gl); 
+        gl.glDrawArrays(mode, first, count);
+    }
+    public void glDrawElements(int mode, int count, int type, java.nio.Buffer indices) {
+        fixedFunction.validate(gl); 
+        gl.glDrawElements(mode, count, type, indices);
+    }
+    public void glDrawElements(int mode, int count, int type, long indices_buffer_offset) {
+        fixedFunction.validate(gl); 
+        gl.glDrawElements(mode, count, type, indices_buffer_offset);
+    }
+
+    public void glActiveTexture(int texture) {
+        fixedFunction.glActiveTexture(gl, texture);
+        gl.glActiveTexture(texture);
+    }
+    public void glEnable(int cap) {
+        if(fixedFunction.glEnable(gl, cap, true)) {
+            gl.glEnable(cap);
+        }
+    }
+    public void glDisable(int cap) {
+        if(fixedFunction.glEnable(gl, cap, false)) {
+            gl.glDisable(cap);
+        }
+    }
+    public void glCullFace(int faceName) {
+        fixedFunction.glCullFace(gl, faceName);
+        gl.glCullFace(faceName);
+    }
+
+    public void glGetFloatv(int pname, java.nio.FloatBuffer params) {
+        if(pmvMatrix.isMatrixGetName(pname)) {
+            pmvMatrix.glGetFloatv(pname, params);
+            return;
+        }
+        gl.glGetFloatv(pname, params);
+    }
+    public void glGetFloatv(int pname, float[] params, int params_offset) {
+        if(pmvMatrix.isMatrixGetName(pname)) {
+            pmvMatrix.glGetFloatv(pname, params, params_offset);
+            return;
+        }
+        gl.glGetFloatv(pname, params, params_offset);
+    }
+    public void glGetIntegerv(int pname, IntBuffer params) {
+        if(pmvMatrix.isMatrixGetName(pname)) {
+            pmvMatrix.glGetIntegerv(pname, params);
+            return;
+        }
+        gl.glGetIntegerv(pname, params);
+    }
+    public void glGetIntegerv(int pname, int[] params, int params_offset) {
+        if(pmvMatrix.isMatrixGetName(pname)) {
+            pmvMatrix.glGetIntegerv(pname, params, params_offset);
+            return;
+        }
+        gl.glGetIntegerv(pname, params, params_offset);
+    }
+
+    // 
+    // MatrixIf
+    //
+    public int  glGetMatrixMode() {
+        return pmvMatrix.glGetMatrixMode();
+    }
+    public void glMatrixMode(int mode) {
+        pmvMatrix.glMatrixMode(mode);
+    }
+    public void glLoadMatrixf(java.nio.FloatBuffer m) {
+        pmvMatrix.glLoadMatrixf(m);
+    }
+    public void glLoadMatrixf(float[] m, int m_offset) {
+        glLoadMatrixf(GLBuffers.newDirectFloatBuffer(m, m_offset));
+    }
+    public void glPopMatrix() {
+        pmvMatrix.glPopMatrix();
+    }
+    public void glPushMatrix() {
+        pmvMatrix.glPushMatrix();
+    }
+    public void glLoadIdentity() {
+        pmvMatrix.glLoadIdentity();
+    }
+    public void glMultMatrixf(java.nio.FloatBuffer m) {
+        pmvMatrix.glMultMatrixf(m);
+    }
+    public void glMultMatrixf(float[] m, int m_offset) {
+        glMultMatrixf(GLBuffers.newDirectFloatBuffer(m, m_offset));
+    }
+    public void glTranslatef(float x, float y, float z) {
+        pmvMatrix.glTranslatef(x, y, z);
+    }
+    public void glRotatef(float angdeg, float x, float y, float z) {
+        pmvMatrix.glRotatef(angdeg, x, y, z);
+    }
+    public void glScalef(float x, float y, float z) {
+        pmvMatrix.glScalef(x, y, z);
+    }
+    public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) {
+        pmvMatrix.glOrthof(left, right, bottom, top, zNear, zFar);
+    }
+    public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) {
+        pmvMatrix.glFrustumf(left, right, bottom, top, zNear, zFar);
+    }
+
+    // 
+    // LightingIf
+    //
+    public void glColor4f(float red, float green, float blue, float alpha) {
+      fixedFunction.glColor4fv(gl, GLBuffers.newDirectFloatBuffer(new float[] { red, green, blue, alpha }));
+    }
+
+    public void glLightfv(int light, int pname, java.nio.FloatBuffer params) {
+      fixedFunction.glLightfv(gl, light, pname, params);
+    }
+    public void glLightfv(int light, int pname, float[] params, int params_offset) {
+        glLightfv(light, pname, GLBuffers.newDirectFloatBuffer(params, params_offset));
+    }
+    public void glMaterialfv(int face, int pname, java.nio.FloatBuffer params) {
+      fixedFunction.glMaterialfv(gl, face, pname, params);
+    }
+    public void glMaterialfv(int face, int pname, float[] params, int params_offset) {
+        glMaterialfv(face, pname, GLBuffers.newDirectFloatBuffer(params, params_offset));
+    }
+    public void glMaterialf(int face, int pname, float param) {
+        glMaterialfv(face, pname, GLBuffers.newDirectFloatBuffer(new float[] { param }));
+    }
+    public void glShadeModel(int mode) {
+      fixedFunction.glShadeModel(gl, mode);
+    }
+
+    //
+    // PointerIf
+    //
+    public void glEnableClientState(int glArrayIndex) {
+      fixedFunction.glEnableClientState(gl, glArrayIndex);
+    }
+    public void glDisableClientState(int glArrayIndex) {
+      fixedFunction.glDisableClientState(gl, glArrayIndex);
+    }
+
+    public void glVertexPointer(GLArrayData array) {
+      if(array.isVBO()) {
+          if(!gl.glIsVBOArrayEnabled()) {
+            throw new GLException("VBO array is not enabled: "+array);
+          }
+      } else {
+          if(gl.glIsVBOArrayEnabled()) {
+            throw new GLException("VBO array is not disabled: "+array);
+          }
+          Buffers.rangeCheck(array.getBuffer(), 1);
+          if (!Buffers.isDirect(array.getBuffer())) {
+            throw new GLException("Argument \"pointer\" was not a direct buffer"); }
+      }
+      fixedFunction.glVertexPointer(gl, array);
+    }
+
+    public void glVertexPointer(int size, int type, int stride, java.nio.Buffer pointer) {
+      glVertexPointer(GLArrayDataWrapper.createFixed(gl, GL_VERTEX_ARRAY, size, type, false, stride, pointer, 0, 0));
+    }
+    public void glVertexPointer(int size, int type, int stride, long pointer_buffer_offset) {
+      int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER);
+      if(vboName==0) {
+        throw new GLException("no GL_ARRAY_BUFFER VBO bound");
+      }
+      glVertexPointer(GLArrayDataWrapper.createFixed(gl, GL_VERTEX_ARRAY, size, type, false, 
+                                                     stride, null, vboName, pointer_buffer_offset));
+    }
+
+    public void glColorPointer(GLArrayData array) {
+      if(array.isVBO()) {
+          if(!gl.glIsVBOArrayEnabled()) {
+            throw new GLException("VBO array is not enabled: "+array);
+          }
+      } else {
+          if(gl.glIsVBOArrayEnabled()) {
+            throw new GLException("VBO array is not disabled: "+array);
+          }
+          Buffers.rangeCheck(array.getBuffer(), 1);
+          if (!Buffers.isDirect(array.getBuffer())) {
+            throw new GLException("Argument \"pointer\" was not a direct buffer"); }
+      }
+      fixedFunction.glColorPointer(gl, array);
+    }
+    public void glColorPointer(int size, int type, int stride, java.nio.Buffer pointer) {
+      glColorPointer(GLArrayDataWrapper.createFixed(gl, GL_COLOR_ARRAY, size, type, false, 
+                                                    stride, pointer, 0, 0));
+    }
+    public void glColorPointer(int size, int type, int stride, long pointer_buffer_offset) {
+      int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER);
+      if(vboName==0) {
+        throw new GLException("no GL_ARRAY_BUFFER VBO bound");
+      }
+      glColorPointer(GLArrayDataWrapper.createFixed(gl, GL_COLOR_ARRAY, size, type, false, 
+                                                   stride, null, vboName, pointer_buffer_offset));
+    }
+
+    public void glNormalPointer(GLArrayData array) {
+      if(array.getComponentNumber()!=3) {
+        throw new GLException("Only 3 components per normal allowed");
+      }
+      if(array.isVBO()) {
+          if(!gl.glIsVBOArrayEnabled()) {
+            throw new GLException("VBO array is not enabled: "+array);
+          }
+      } else {
+          if(gl.glIsVBOArrayEnabled()) {
+            throw new GLException("VBO array is not disabled: "+array);
+          }
+          Buffers.rangeCheck(array.getBuffer(), 1);
+          if (!Buffers.isDirect(array.getBuffer())) {
+            throw new GLException("Argument \"pointer\" was not a direct buffer"); }
+      }
+      fixedFunction.glNormalPointer(gl, array);
+    }
+    public void glNormalPointer(int type, int stride, java.nio.Buffer pointer) {
+      glNormalPointer(GLArrayDataWrapper.createFixed(gl, GL_NORMAL_ARRAY, 3, type, false, 
+                                                     stride, pointer, 0, 0));
+    }
+    public void glNormalPointer(int type, int stride, long pointer_buffer_offset) {
+      int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER);
+      if(vboName==0) {
+        throw new GLException("no GL_ARRAY_BUFFER VBO bound");
+      }
+      glNormalPointer(GLArrayDataWrapper.createFixed(gl, GL_NORMAL_ARRAY, 3, type, false, 
+                                                     stride, null, vboName, pointer_buffer_offset));
+    }
+
+    public void glTexCoordPointer(GLArrayData array) {
+      if(array.isVBO()) {
+          if(!gl.glIsVBOArrayEnabled()) {
+            throw new GLException("VBO array is not enabled: "+array);
+          }
+      } else {
+          if(gl.glIsVBOArrayEnabled()) {
+            throw new GLException("VBO array is not disabled: "+array);
+          }
+          Buffers.rangeCheck(array.getBuffer(), 1);
+          if (!Buffers.isDirect(array.getBuffer())) {
+            throw new GLException("Argument \"pointer\" was not a direct buffer"); }
+      }
+      fixedFunction.glTexCoordPointer(gl, array);
+    }
+    public void glTexCoordPointer(int size, int type, int stride, java.nio.Buffer pointer) {
+      glTexCoordPointer(
+        GLArrayDataWrapper.createFixed(gl, GL_TEXTURE_COORD_ARRAY, size, type, false, stride, pointer, 0,0));
+    }
+    public void glTexCoordPointer(int size, int type, int stride, long pointer_buffer_offset) {
+      int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER);
+      if(vboName==0) {
+        throw new GLException("no GL_ARRAY_BUFFER VBO bound");
+      }
+      glTexCoordPointer(
+        GLArrayDataWrapper.createFixed(gl, GL_TEXTURE_COORD_ARRAY, size, type, false, 
+                                       stride, null, vboName, pointer_buffer_offset) );
+    }
+
+    public final String toString() {
+          StringBuffer buf = new StringBuffer();
+          buf.append(getClass().getName()+" (");
+          if(null!=pmvMatrix) {
+              buf.append(", matrixDirty: "+pmvMatrix.isDirty());
+          }
+          buf.append("\n\t, FixedFunction: "+fixedFunction);
+          buf.append(gl);
+          buf.append(" )");
+
+          return buf.toString();
+    }
+
+}
+
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncPipeline.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncPipeline.java
new file mode 100644
index 0000000..529e456
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/FixedFuncPipeline.java
@@ -0,0 +1,554 @@
+
+package com.jogamp.opengl.util.glsl.fixedfunc.impl;
+
+import com.jogamp.common.nio.Buffers;
+import javax.media.opengl.*;
+import javax.media.opengl.fixedfunc.*;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.glsl.*;
+import java.nio.*;
+
+public class FixedFuncPipeline {
+    public static final int MAX_TEXTURE_UNITS = 8;
+    public static final int MAX_LIGHTS        = 8;
+
+    // We can't have any dependencies on the FixedFuncUtil class for build bootstrapping reasons
+    public static final String mgl_Vertex = "mgl_Vertex";
+    public static final String mgl_Normal = "mgl_Normal";
+    public static final String mgl_Color = "mgl_Color";
+    public static final String mgl_MultiTexCoord = "mgl_MultiTexCoord" ;
+
+    public static String getPredefinedArrayIndexName(int glArrayIndex) {
+        switch(glArrayIndex) {
+            case GLPointerFunc.GL_VERTEX_ARRAY:
+                return mgl_Vertex;
+            case GLPointerFunc.GL_NORMAL_ARRAY:
+                return mgl_Normal;
+            case GLPointerFunc.GL_COLOR_ARRAY:
+                return mgl_Color;
+            case GLPointerFunc.GL_TEXTURE_COORD_ARRAY:
+                return mgl_MultiTexCoord;
+        }
+        return null;
+    }
+
+    public FixedFuncPipeline(GL2ES2 gl, PMVMatrix pmvMatrix) {
+        init(gl, pmvMatrix, FixedFuncPipeline.class, shaderSrcRootDef, shaderBinRootDef, 
+             vertexColorFileDef, vertexColorLightFileDef, fragmentColorFileDef, fragmentColorTextureFileDef);
+    }
+    public FixedFuncPipeline(GL2ES2 gl, PMVMatrix pmvMatrix, Class shaderRootClass, String shaderSrcRoot, String shaderBinRoot, 
+                       String vertexColorFile,
+                       String vertexColorLightFile,
+                       String fragmentColorFile,
+                       String fragmentColorTextureFile) {
+        init(gl, pmvMatrix, shaderRootClass, shaderSrcRoot, shaderBinRoot, 
+             vertexColorFile, vertexColorLightFile, fragmentColorFile, fragmentColorTextureFile);
+    }
+
+    public boolean verbose() { return verbose; }
+
+    public void setVerbose(boolean v) { verbose=v; }
+
+    public boolean isValid() {
+        return shaderState.linked();
+    }
+
+    public ShaderState getShaderState() {
+        return shaderState;
+    }
+
+    public int getActiveTextureUnit() {
+        return activeTextureUnit;
+    }
+
+    public String getArrayIndexName(int glArrayIndex) {
+      String name = getPredefinedArrayIndexName(glArrayIndex); 
+      switch(glArrayIndex) {
+          case GLPointerFunc.GL_VERTEX_ARRAY:
+          case GLPointerFunc.GL_NORMAL_ARRAY:
+          case GLPointerFunc.GL_COLOR_ARRAY:
+              break;
+          case GLPointerFunc.GL_TEXTURE_COORD_ARRAY:
+              name = name + activeTextureUnit;
+      }
+      return name;
+    }
+
+    public void destroy(GL2ES2 gl) {
+        shaderProgramColor.release(gl, true);
+        shaderProgramColorLight.release(gl, true);
+        shaderProgramColorTexture.release(gl, true);
+        shaderProgramColorTextureLight.release(gl, true);
+        shaderState.destroy(gl);
+    }
+
+    public void glEnableClientState(GL2ES2 gl, int glArrayIndex) {
+        shaderState.glUseProgram(gl, true);
+
+        shaderState.glEnableVertexAttribArray(gl, getArrayIndexName(glArrayIndex));
+        // textureCoordsEnabled |=  (1 << activeTextureUnit);
+        if ( textureCoordsEnabled.get(activeTextureUnit) != 1 ) {
+            textureCoordsEnabled.put(activeTextureUnit, 1);
+            textureCoordsEnabledDirty = true;
+        }
+    }
+
+    public void glDisableClientState(GL2ES2 gl, int glArrayIndex) {
+        shaderState.glUseProgram(gl, true);
+
+        shaderState.glDisableVertexAttribArray(gl, getArrayIndexName(glArrayIndex));
+        // textureCoordsEnabled &= ~(1 << activeTextureUnit);
+        if ( textureCoordsEnabled.get(activeTextureUnit) != 0 ) {
+            textureCoordsEnabled.put(activeTextureUnit, 0);
+            textureCoordsEnabledDirty = true;
+        }
+    }
+
+    public void glVertexPointer(GL2ES2 gl, GLArrayData data) {
+        shaderState.glUseProgram(gl, true);
+        shaderState.glVertexAttribPointer(gl, data);
+    }
+
+    public void glColorPointer(GL2ES2 gl, GLArrayData data) {
+        shaderState.glUseProgram(gl, true);
+        shaderState.glVertexAttribPointer(gl, data);
+    }
+
+    public void glColor4fv(GL2ES2 gl, FloatBuffer data ) {
+        shaderState.glUseProgram(gl, true);
+        GLUniformData ud = shaderState.getUniform(mgl_ColorStatic);
+        if(null!=ud) {
+            ud.setData(data);
+            shaderState.glUniform(gl, ud);
+        }
+    }
+
+    public void glNormalPointer(GL2ES2 gl, GLArrayData data) {
+        shaderState.glUseProgram(gl, true);
+        shaderState.glVertexAttribPointer(gl, data);
+    }
+
+    public void glTexCoordPointer(GL2ES2 gl, GLArrayData data) {
+        shaderState.glUseProgram(gl, true);
+        data.setName( getArrayIndexName(data.getIndex()) );
+        shaderState.glVertexAttribPointer(gl, data);
+    }
+
+    public void glLightfv(GL2ES2 gl, int light, int pname, java.nio.FloatBuffer params) {
+        shaderState.glUseProgram(gl, true);
+        light -=GLLightingFunc.GL_LIGHT0;
+        if(0 <= light && light < MAX_LIGHTS) {
+            GLUniformData ud = null;
+            switch(pname) {
+                case  GLLightingFunc.GL_AMBIENT:
+                    ud = shaderState.getUniform(mgl_LightSource+"["+light+"].ambient");
+                    break;
+                case  GLLightingFunc.GL_DIFFUSE:
+                    ud = shaderState.getUniform(mgl_LightSource+"["+light+"].diffuse");
+                    break;
+                case  GLLightingFunc.GL_SPECULAR:
+                    ud = shaderState.getUniform(mgl_LightSource+"["+light+"].specular");
+                    break;
+                case GLLightingFunc.GL_POSITION:
+                    ud = shaderState.getUniform(mgl_LightSource+"["+light+"].position");
+                    break;
+                case GLLightingFunc.GL_SPOT_DIRECTION:
+                    ud = shaderState.getUniform(mgl_LightSource+"["+light+"].spotDirection");
+                    break;
+                case GLLightingFunc.GL_SPOT_EXPONENT:
+                    ud = shaderState.getUniform(mgl_LightSource+"["+light+"].spotExponent");
+                    break;
+                case GLLightingFunc.GL_SPOT_CUTOFF:
+                    ud = shaderState.getUniform(mgl_LightSource+"["+light+"].spotCutoff");
+                    break;
+                case GLLightingFunc.GL_CONSTANT_ATTENUATION:
+                    ud = shaderState.getUniform(mgl_LightSource+"["+light+"].constantAttenuation");
+                    break;
+                case GLLightingFunc.GL_LINEAR_ATTENUATION:
+                    ud = shaderState.getUniform(mgl_LightSource+"["+light+"].linearAttenuation");
+                    break;
+                case GLLightingFunc.GL_QUADRATIC_ATTENUATION:
+                    ud = shaderState.getUniform(mgl_LightSource+"["+light+"].quadraticAttenuation");
+                    break;
+                default:
+                    if(verbose) {
+                        System.err.println("glLightfv pname not within [GL_AMBIENT GL_DIFFUSE GL_SPECULAR GL_POSITION GL_SPOT_DIRECTION]: "+pname);
+                    }
+                    return;
+            }
+            if(null!=ud) {
+                ud.setData(params);
+                shaderState.glUniform(gl, ud);
+            }
+        } else if(verbose) {
+            System.err.println("glLightfv light not within [0.."+MAX_LIGHTS+"]: "+light);
+        }
+    }
+
+    public void glMaterialfv(GL2ES2 gl, int face, int pname, java.nio.FloatBuffer params) {
+        shaderState.glUseProgram(gl, true);
+
+        switch (face) {
+            case GL.GL_FRONT:
+            case GL.GL_FRONT_AND_BACK:
+                break;
+            case GL.GL_BACK:
+                if(verbose) {
+                    System.err.println("glMaterialfv face GL_BACK currently not supported");
+                }
+                break;
+            default:
+        }
+
+        GLUniformData ud = null;
+        switch(pname) {
+            case  GLLightingFunc.GL_AMBIENT:
+                ud = shaderState.getUniform(mgl_FrontMaterial+".ambient");
+                break;
+            case  GLLightingFunc.GL_AMBIENT_AND_DIFFUSE:
+                glMaterialfv(gl, face, GLLightingFunc.GL_AMBIENT, params);
+                // fall through intended ..
+            case  GLLightingFunc.GL_DIFFUSE:
+                ud = shaderState.getUniform(mgl_FrontMaterial+".diffuse");
+                break;
+            case  GLLightingFunc.GL_SPECULAR:
+                ud = shaderState.getUniform(mgl_FrontMaterial+".specular");
+                break;
+            case  GLLightingFunc.GL_EMISSION:
+                ud = shaderState.getUniform(mgl_FrontMaterial+".emission");
+                break;
+            case  GLLightingFunc.GL_SHININESS:
+                ud = shaderState.getUniform(mgl_FrontMaterial+".shininess");
+                break;
+            default:
+                if(verbose) {
+                    System.err.println("glMaterialfv pname not within [GL_AMBIENT GL_DIFFUSE GL_SPECULAR GL_EMISSION GL_SHININESS]: "+pname);
+                }
+                return;
+        }
+        if(null!=ud) {
+            ud.setData(params);
+            shaderState.glUniform(gl, ud);
+        }
+    }
+
+    public void glShadeModel(GL2ES2 gl, int mode) {
+        shaderState.glUseProgram(gl, true);
+        GLUniformData ud = shaderState.getUniform(mgl_ShadeModel);
+        if(null!=ud) {
+            ud.setData(mode);
+            shaderState.glUniform(gl, ud);
+        }
+    }
+
+    public void glActiveTexture(GL2ES2 gl, int textureUnit) {
+        textureUnit -= GL.GL_TEXTURE0;
+        if(0 <= textureUnit && textureUnit<MAX_TEXTURE_UNITS) {
+            shaderState.glUseProgram(gl, true);
+            GLUniformData ud;
+            ud = shaderState.getUniform(mgl_ActiveTexture);
+            if(null!=ud) {
+                ud.setData(textureUnit);
+                shaderState.glUniform(gl, ud);
+            }
+            ud = shaderState.getUniform(mgl_ActiveTextureIdx);
+            if(null!=ud) {
+                ud.setData(textureUnit);
+                shaderState.glUniform(gl, ud);
+            }
+            activeTextureUnit = textureUnit;
+        } else {
+            throw new GLException("glActivateTexture textureUnit not within GL_TEXTURE0 + [0.."+MAX_TEXTURE_UNITS+"]: "+textureUnit);
+        }
+    }
+
+    /**
+     * @return false if digested in regard to GL2ES2 spec, 
+     *         eg this call must not be passed to an underlying ES2 implementation.
+     *         true if this call shall be passed to an underlying GL2ES2/ES2 implementation as well.
+     */
+    public boolean glEnable(GL2ES2 gl, int cap, boolean enable) {
+        switch(cap) {
+            case GL.GL_TEXTURE_2D:
+                textureEnabled=enable;
+                return true;
+            case GLLightingFunc.GL_LIGHTING:
+                lightingEnabled=enable;
+                return false;
+            case GL.GL_CULL_FACE:
+                cullFace=Math.abs(cullFace);
+                if(!enable) {
+                    cullFace*=-1;
+                }
+                return true;
+        }
+
+        int light = cap - GLLightingFunc.GL_LIGHT0;
+        if(0 <= light && light < MAX_LIGHTS) {
+            if ( (lightsEnabled.get(light)==1) != enable ) {
+                lightsEnabled.put(light, enable?1:0);
+                lightsEnabledDirty = true;
+                return false;
+            }
+        }
+        return true; // pass it on ..
+    }
+
+    public void glCullFace(GL2ES2 gl, int faceName) {
+        switch(faceName) {
+            case GL.GL_FRONT:
+                faceName = 1; break;
+            case GL.GL_BACK:
+                faceName = 2; break;
+            case GL.GL_FRONT_AND_BACK:
+                faceName = 3; break;
+        }
+        if(0>cullFace) {
+            faceName *= -1;
+        }
+        cullFace = faceName;
+    }
+
+    public void validate(GL2ES2 gl) {
+        shaderState.glUseProgram(gl, true);
+        GLUniformData ud;
+        if(pmvMatrix.update()) {
+            ud = shaderState.getUniform(mgl_PMVMatrix);
+            if(null!=ud) {
+                // same data object ..
+                shaderState.glUniform(gl, ud);
+            } else {
+                throw new GLException("Failed to update: mgl_PMVMatrix");
+            }
+            ud = shaderState.getUniform(mgl_NormalMatrix);
+            if(null!=ud) {
+                // same data object ..
+                shaderState.glUniform(gl, ud);
+            }
+        }
+        ud = shaderState.getUniform(mgl_ColorEnabled);
+        if(null!=ud) {
+            int ca = (shaderState.isVertexAttribArrayEnabled(mgl_Color)==true)?1:0;
+            if(ca!=ud.intValue()) {
+                ud.setData(ca);
+                shaderState.glUniform(gl, ud);
+            }
+        }
+        ud = shaderState.getUniform(mgl_CullFace);
+        if(null!=ud) {
+            if(cullFace!=ud.intValue()) {
+                ud.setData(cullFace);
+                shaderState.glUniform(gl, ud);
+            }
+        }
+
+        if(lightsEnabledDirty) {
+            ud = shaderState.getUniform(mgl_LightsEnabled);
+            if(null!=ud) {
+                // same data object 
+                shaderState.glUniform(gl, ud);
+            }
+            lightsEnabledDirty=false;
+        }
+
+        if(textureCoordsEnabledDirty) {
+            ud = shaderState.getUniform(mgl_TexCoordEnabled);
+            if(null!=ud) {
+                // same data object 
+                shaderState.glUniform(gl, ud);
+            }
+            textureCoordsEnabledDirty=false;
+        }
+
+        if(textureEnabled) {
+            if(lightingEnabled) {
+                shaderState.attachShaderProgram(gl, shaderProgramColorTextureLight);
+            } else {
+                shaderState.attachShaderProgram(gl, shaderProgramColorTexture);
+            }
+        } else {
+            if(lightingEnabled) {
+                shaderState.attachShaderProgram(gl, shaderProgramColorLight);
+            } else {
+                shaderState.attachShaderProgram(gl, shaderProgramColor);
+            }
+        }
+        if(DEBUG) {
+            System.err.println("validate: "+this);
+        }
+    }
+
+    public String toString() {
+        return "FixedFuncPipeline[pmv: "+pmvMatrix+
+               ", textureEnabled: "+textureEnabled+
+               ", textureCoordsEnabled: "+textureCoordsEnabled+
+               ", lightingEnabled: "+lightingEnabled+
+               ", lightsEnabled: "+lightsEnabled+
+               "\n\t, shaderProgramColor: "+shaderProgramColor+
+               "\n\t, shaderProgramColorTexture: "+shaderProgramColorTexture+
+               "\n\t, shaderProgramColorLight: "+shaderProgramColorLight+
+               "\n\t, shaderProgramColorTextureLight: "+shaderProgramColorTextureLight+
+               "\n\t, ShaderState: "+shaderState+
+               "]";
+    }
+
+    protected void init(GL2ES2 gl, PMVMatrix pmvMatrix, Class shaderRootClass, String shaderSrcRoot, String shaderBinRoot, 
+                       String vertexColorFile,
+                       String vertexColorLightFile,
+                       String fragmentColorFile,
+                       String fragmentColorTextureFile) 
+   {
+        if(null==pmvMatrix) {
+            throw new GLException("PMVMatrix is null");
+        }
+        this.pmvMatrix=pmvMatrix;
+        this.shaderState=new ShaderState();
+        this.shaderState.setVerbose(verbose);
+        ShaderCode vertexColor, vertexColorLight, fragmentColor, fragmentColorTexture;
+
+        vertexColor = ShaderCode.create( gl, gl.GL_VERTEX_SHADER, 1, shaderRootClass,
+                                         shaderSrcRoot, shaderBinRoot, vertexColorFile);
+
+        vertexColorLight = ShaderCode.create( gl, gl.GL_VERTEX_SHADER, 1, shaderRootClass,
+                                           shaderSrcRoot, shaderBinRoot, vertexColorLightFile);
+
+        fragmentColor = ShaderCode.create( gl, gl.GL_FRAGMENT_SHADER, 1, shaderRootClass,
+                                           shaderSrcRoot, shaderBinRoot, fragmentColorFile);
+
+        fragmentColorTexture = ShaderCode.create( gl, gl.GL_FRAGMENT_SHADER, 1, shaderRootClass,
+                                                  shaderSrcRoot, shaderBinRoot, fragmentColorTextureFile);
+
+        shaderProgramColor = new ShaderProgram();
+        shaderProgramColor.add(vertexColor);
+        shaderProgramColor.add(fragmentColor);
+        if(!shaderProgramColor.link(gl, System.err)) {
+            throw new GLException("Couldn't link VertexColor program: "+shaderProgramColor);
+        }
+
+        shaderProgramColorTexture = new ShaderProgram();
+        shaderProgramColorTexture.add(vertexColor);
+        shaderProgramColorTexture.add(fragmentColorTexture);
+        if(!shaderProgramColorTexture.link(gl, System.err)) {
+            throw new GLException("Couldn't link VertexColorTexture program: "+shaderProgramColorTexture);
+        }
+
+        shaderProgramColorLight = new ShaderProgram();
+        shaderProgramColorLight.add(vertexColorLight);
+        shaderProgramColorLight.add(fragmentColor);
+        if(!shaderProgramColorLight.link(gl, System.err)) {
+            throw new GLException("Couldn't link VertexColorLight program: "+shaderProgramColorLight);
+        }
+
+        shaderProgramColorTextureLight = new ShaderProgram();
+        shaderProgramColorTextureLight.add(vertexColorLight);
+        shaderProgramColorTextureLight.add(fragmentColorTexture);
+        if(!shaderProgramColorTextureLight.link(gl, System.err)) {
+            throw new GLException("Couldn't link VertexColorLight program: "+shaderProgramColorTextureLight);
+        }
+
+        shaderState.attachShaderProgram(gl, shaderProgramColor);
+        shaderState.glUseProgram(gl, true);
+
+        // mandatory ..
+        if(!shaderState.glUniform(gl, new GLUniformData(mgl_PMVMatrix, 4, 4, pmvMatrix.glGetPMvMviMatrixf()))) {
+            throw new GLException("Error setting PMVMatrix in shader: "+this);
+        }
+
+        // optional parameter ..
+        shaderState.glUniform(gl, new GLUniformData(mgl_NormalMatrix, 3, 3, pmvMatrix.glGetNormalMatrixf()));
+
+        shaderState.glUniform(gl, new GLUniformData(mgl_ColorEnabled,  0));
+        shaderState.glUniform(gl, new GLUniformData(mgl_ColorStatic, 4, zero4f));
+        shaderState.glUniform(gl, new GLUniformData(mgl_TexCoordEnabled,  1, textureCoordsEnabled));
+        shaderState.glUniform(gl, new GLUniformData(mgl_ActiveTexture, activeTextureUnit));
+        shaderState.glUniform(gl, new GLUniformData(mgl_ActiveTextureIdx, activeTextureUnit));
+        shaderState.glUniform(gl, new GLUniformData(mgl_ShadeModel, 0));
+        shaderState.glUniform(gl, new GLUniformData(mgl_CullFace, cullFace));
+        for(int i=0; i<MAX_LIGHTS; i++) {
+            shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].ambient", 4, defAmbient));
+            shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].diffuse", 4, defDiffuse));
+            shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].specular", 4, defSpecular));
+            shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].position", 4, defPosition));
+            shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].spotDirection", 3, defSpotDir));
+            shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].spotExponent", defSpotExponent));
+            shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].spotCutoff", defSpotCutoff));
+            shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].constantAttenuation", defConstantAtten));
+            shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].linearAttenuation", defLinearAtten));
+            shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].quadraticAttenuation", defQuadraticAtten));
+        }
+        shaderState.glUniform(gl, new GLUniformData(mgl_LightsEnabled,  1, lightsEnabled));
+        shaderState.glUniform(gl, new GLUniformData(mgl_FrontMaterial+".ambient", 4, defMatAmbient));
+        shaderState.glUniform(gl, new GLUniformData(mgl_FrontMaterial+".diffuse", 4, defMatDiffuse));
+        shaderState.glUniform(gl, new GLUniformData(mgl_FrontMaterial+".specular", 4, defMatSpecular));
+        shaderState.glUniform(gl, new GLUniformData(mgl_FrontMaterial+".emission", 4, defMatEmission));
+        shaderState.glUniform(gl, new GLUniformData(mgl_FrontMaterial+".shininess", defMatShininess));
+
+        shaderState.glUseProgram(gl, false);
+    }
+
+    protected static final boolean DEBUG=false;
+    protected boolean verbose=false;
+
+    protected boolean textureEnabled=false;
+    protected IntBuffer textureCoordsEnabled = Buffers.newDirectIntBuffer(new int[] { 0, 0, 0, 0, 0, 0, 0, 0 });
+    protected boolean textureCoordsEnabledDirty = false;
+    protected int     activeTextureUnit=0;
+
+    protected int cullFace=-2; // <=0 disabled, 1: front, 2: back (default, but disabled), 3: front & back
+
+    protected boolean lightingEnabled=false;
+    protected IntBuffer lightsEnabled = Buffers.newDirectIntBuffer(new int[] { 0, 0, 0, 0, 0, 0, 0, 0 });
+    protected boolean   lightsEnabledDirty = false;
+
+    protected PMVMatrix pmvMatrix;
+    protected ShaderState shaderState;
+    protected ShaderProgram shaderProgramColor;
+    protected ShaderProgram shaderProgramColorTexture;
+    protected ShaderProgram shaderProgramColorLight;
+    protected ShaderProgram shaderProgramColorTextureLight;
+
+    // uniforms ..
+    protected static final String mgl_PMVMatrix        = "mgl_PMVMatrix";       // m4fv[3]
+    protected static final String mgl_NormalMatrix     = "mgl_NormalMatrix";    // m4fv
+    protected static final String mgl_ColorEnabled     = "mgl_ColorEnabled";    //  1i
+    protected static final String mgl_ColorStatic      = "mgl_ColorStatic";     //  4fv
+
+    protected static final String mgl_LightSource      = "mgl_LightSource";     //  struct mgl_LightSourceParameters[MAX_LIGHTS]
+    protected static final String mgl_FrontMaterial    = "mgl_FrontMaterial";   //  struct mgl_MaterialParameters
+    protected static final String mgl_LightsEnabled    = "mgl_LightsEnabled";   //  int mgl_LightsEnabled[MAX_LIGHTS];
+
+    protected static final String mgl_ShadeModel       = "mgl_ShadeModel";      //  1i
+
+    protected static final String mgl_TexCoordEnabled  = "mgl_TexCoordEnabled"; //  int mgl_TexCoordEnabled[MAX_TEXTURE_UNITS];
+    protected static final String mgl_ActiveTexture    = "mgl_ActiveTexture";   //  1i
+    protected static final String mgl_ActiveTextureIdx = "mgl_ActiveTextureIdx";//  1i
+
+    protected static final String mgl_CullFace         = "mgl_CullFace";   //  1i
+
+    protected static final FloatBuffer zero4f     = Buffers.newDirectFloatBuffer(new float[] { 0.0f, 0.0f, 0.0f, 0.0f });
+
+    public static final FloatBuffer defAmbient = Buffers.newDirectFloatBuffer(new float[] { 0f, 0f, 0f, 1f });
+    public static final FloatBuffer defDiffuse = zero4f;
+    public static final FloatBuffer defSpecular= zero4f;
+    public static final FloatBuffer defPosition= Buffers.newDirectFloatBuffer(new float[] { 0f, 0f, 1f, 0f });
+    public static final FloatBuffer defSpotDir = Buffers.newDirectFloatBuffer(new float[] { 0f, 0f, -1f });
+    public static final float defSpotExponent  = 0f;
+    public static final float defSpotCutoff    = 180f;
+    public static final float defConstantAtten = 1f;
+    public static final float defLinearAtten   = 0f;
+    public static final float defQuadraticAtten= 0f;
+
+    public static final FloatBuffer defMatAmbient = Buffers.newDirectFloatBuffer(new float[] { 0.2f, 0.2f, 0.2f, 1.0f });
+    public static final FloatBuffer defMatDiffuse = Buffers.newDirectFloatBuffer(new float[] { 0.8f, 0.8f, 0.8f, 1.0f });
+    public static final FloatBuffer defMatSpecular= Buffers.newDirectFloatBuffer(new float[] { 0f, 0f, 0f, 1f});
+    public static final FloatBuffer defMatEmission= Buffers.newDirectFloatBuffer(new float[] { 0f, 0f, 0f, 1f});
+    public static final float       defMatShininess = 0f;
+
+    protected static final String vertexColorFileDef          = "FixedFuncColor";
+    protected static final String vertexColorLightFileDef    = "FixedFuncColorLight";
+    protected static final String fragmentColorFileDef        = "FixedFuncColor";
+    protected static final String fragmentColorTextureFileDef = "FixedFuncColorTexture";
+    protected static final String shaderSrcRootDef = "shaders" ;
+    protected static final String shaderBinRootDef = "shaders/bin" ;
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.fp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.fp
new file mode 100644
index 0000000..408ff72
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.fp
@@ -0,0 +1,16 @@
+#include es_precision.glsl
+
+#include mgl_uniform.glsl
+#include mgl_varying.glsl
+
+void main (void)
+{
+  if( mgl_CullFace > 0 && 
+      ( ( mgl_CullFace == 1 && gl_FrontFacing ) ||
+        ( mgl_CullFace == 2 && !gl_FrontFacing ) ||
+        ( mgl_CullFace == 3 ) ) ) {
+    discard;
+  }
+  gl_FragColor = frontColor;
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.vp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.vp
new file mode 100644
index 0000000..346e401
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.vp
@@ -0,0 +1,22 @@
+#include es_precision.glsl
+
+#include mgl_const.glsl
+#include mgl_uniform.glsl
+#include mgl_attribute.glsl
+#include mgl_varying.glsl
+
+#include mgl_settexcoord.vp
+
+void main(void)
+{
+  if(mgl_ColorEnabled>0) {
+    frontColor=mgl_Color;
+  } else {
+    frontColor=mgl_ColorStatic;
+  }
+
+  gl_Position = mgl_PMVMatrix[0] * mgl_PMVMatrix[1] * mgl_Vertex;
+
+  setTexCoord(gl_Position);
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorLight.vp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorLight.vp
new file mode 100644
index 0000000..ce203cf
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorLight.vp
@@ -0,0 +1,70 @@
+#include es_precision.glsl
+#include mgl_lightdef.glsl
+
+#include mgl_const.glsl
+#include mgl_uniform.glsl
+#include mgl_uniform_light.glsl
+#include mgl_attribute.glsl
+#include mgl_varying.glsl
+
+#include mgl_settexcoord.vp
+
+void main(void)
+{
+  vec4 position;
+  vec3 normal, lightDir, cameraDir, halfDir;
+  vec4 ambient, diffuse, specular;
+  float NdotL, NdotHV, dist, attenuation;
+  int i;
+
+  position  = mgl_PMVMatrix[1] * mgl_Vertex; // vertex eye position 
+
+  normal = normalize(mgl_NormalMatrix * mgl_Normal); 
+  // cameraPosition:      (mgl_PMVMatrix[2] * vec4(0,0,0,1.0)).xyz                   
+  cameraDir  = normalize( (mgl_PMVMatrix[2] * vec4(0,0,0,1.0)).xyz - mgl_Vertex.xyz ); 
+
+  ambient = vec4(0,0,0,0);
+  diffuse = vec4(0,0,0,0);
+  specular = vec4(0,0,0,0);
+
+  bool lightEnabled = false;
+
+  for(i=0; i<MAX_LIGHTS; i++) {
+    if( 0!= mgl_LightsEnabled[i] ) {
+      lightEnabled = true;
+      ambient += mgl_LightSource[i].ambient;
+      lightDir = mgl_LightSource[i].position.xyz - position.xyz;
+      dist     = length(lightDir);
+      lightDir = normalize(lightDir);
+      attenuation = 1.0 / ( 
+                       mgl_LightSource[i].constantAttenuation+ 
+                       mgl_LightSource[i].linearAttenuation    * dist +   
+                       mgl_LightSource[i].quadraticAttenuation * dist * dist );
+      NdotL = max(0.0, dot(normal, lightDir));
+      diffuse += mgl_LightSource[i].diffuse * NdotL * attenuation;
+      if (NdotL != 0.0) {
+        halfDir  = normalize (lightDir + cameraDir); 
+        NdotHV   = max(0.0, dot(normal, halfDir));
+        specular += mgl_LightSource[i].specular * 
+                    pow(NdotHV,mgl_FrontMaterial.shininess) * attenuation;
+      }
+    }
+  }
+  ambient  += mgl_FrontMaterial.ambient;
+  diffuse  *= mgl_FrontMaterial.diffuse;
+  specular *= mgl_FrontMaterial.specular;
+
+  if(mgl_ColorEnabled>0) {
+    frontColor=mgl_Color;
+  } else {
+    frontColor=mgl_ColorStatic;
+  }
+  if( lightEnabled ) {
+    frontColor *= ambient + diffuse + specular;
+  }
+
+  gl_Position  = mgl_PMVMatrix[0] * position;
+
+  setTexCoord(gl_Position);
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorTexture.fp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorTexture.fp
new file mode 100644
index 0000000..86e6ace
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorTexture.fp
@@ -0,0 +1,47 @@
+
+#include es_precision.glsl
+#include mgl_lightdef.glsl
+
+#include mgl_const.glsl
+#include mgl_uniform.glsl
+#include mgl_varying.glsl
+
+vec4 getTexColor(in sampler2D tex, in int idx) {
+    vec4 coord;
+    if(idx==0) {
+        coord= mgl_TexCoords[0];
+    } else if(idx==1) {
+        coord= mgl_TexCoords[1];
+    } else if(idx==2) {
+        coord= mgl_TexCoords[2];
+    } else if(idx==3) {
+        coord= mgl_TexCoords[3];
+    } else if(idx==4) {
+        coord= mgl_TexCoords[4];
+    } else if(idx==5) {
+        coord= mgl_TexCoords[5];
+    } else if(idx==6) {
+        coord= mgl_TexCoords[6];
+    } else {
+        coord= mgl_TexCoords[7];
+    }
+    return texture2D(tex, coord.st);
+}
+
+void main (void)
+{
+  if( mgl_CullFace > 0 && 
+      ( ( mgl_CullFace == 1 && gl_FrontFacing ) ||
+        ( mgl_CullFace == 2 && !gl_FrontFacing ) ||
+        ( mgl_CullFace == 3 ) ) ) {
+    discard;
+  }
+
+  vec4 texColor = getTexColor(mgl_ActiveTexture,mgl_ActiveTextureIdx);
+
+  if(length(texColor.rgb)>0.0) {
+    gl_FragColor = vec4(frontColor.rgb*texColor.rgb, frontColor.a) ;
+  } else {
+    gl_FragColor = frontColor;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bfp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bfp
new file mode 100644
index 0000000..3ebaaee
Binary files /dev/null and b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bfp differ
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bvp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bvp
new file mode 100644
index 0000000..279ef72
Binary files /dev/null and b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bvp differ
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorLight.bvp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorLight.bvp
new file mode 100644
index 0000000..5a9deea
Binary files /dev/null and b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorLight.bvp differ
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorTexture.bfp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorTexture.bfp
new file mode 100644
index 0000000..ce1397f
Binary files /dev/null and b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorTexture.bfp differ
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/es_precision.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/es_precision.glsl
new file mode 100644
index 0000000..fd6abe5
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/es_precision.glsl
@@ -0,0 +1,14 @@
+#ifndef es_precision_glsl
+#define es_precision_glsl
+
+#ifdef GL_ES
+  #define MEDIUMP mediump
+  #define HIGHP highp
+  #define LOWP  lowp
+#else
+  #define MEDIUMP
+  #define HIGHP
+  #define LOWP
+#endif
+
+#endif // es_precision_glsl
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_attribute.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_attribute.glsl
new file mode 100644
index 0000000..b09bdb0
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_attribute.glsl
@@ -0,0 +1,19 @@
+
+#ifndef mgl_attribute_glsl
+#define mgl_attribute_glsl
+
+#include es_precision.glsl
+
+attribute HIGHP vec4    mgl_Vertex;
+attribute HIGHP vec3    mgl_Normal;
+attribute HIGHP vec4    mgl_Color;
+attribute HIGHP vec4    mgl_MultiTexCoord0;
+attribute HIGHP vec4    mgl_MultiTexCoord1;
+attribute HIGHP vec4    mgl_MultiTexCoord2;
+attribute HIGHP vec4    mgl_MultiTexCoord3;
+attribute HIGHP vec4    mgl_MultiTexCoord4;
+attribute HIGHP vec4    mgl_MultiTexCoord5;
+attribute HIGHP vec4    mgl_MultiTexCoord6;
+attribute HIGHP vec4    mgl_MultiTexCoord7;
+
+#endif // mgl_attribute_glsl
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_const.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_const.glsl
new file mode 100644
index 0000000..1a464a1
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_const.glsl
@@ -0,0 +1,10 @@
+
+#ifndef mgl_const_glsl
+#define mgl_const_glsl
+
+#include es_precision.glsl
+
+const   LOWP int     MAX_TEXTURE_UNITS = 8; // <=gl_MaxTextureImageUnits 
+const   LOWP int     MAX_LIGHTS = 8; 
+
+#endif // mgl_const_glsl
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_lightdef.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_lightdef.glsl
new file mode 100644
index 0000000..98e2141
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_lightdef.glsl
@@ -0,0 +1,26 @@
+#ifndef mgl_lightdef_glsl
+#define mgl_lightdef_glsl
+
+struct mgl_LightSourceParameters {
+   vec4 ambient; 
+   vec4 diffuse; 
+   vec4 specular; 
+   vec4 position; 
+   // vec4 halfVector; // is computed here
+   vec3 spotDirection; 
+   float spotExponent; 
+   float spotCutoff; // (range: [0.0,90.0], 180.0)
+   //float spotCosCutoff; // (range: [1.0,0.0],-1.0)
+   float constantAttenuation; 
+   float linearAttenuation; 
+   float quadraticAttenuation; 
+};
+struct mgl_MaterialParameters {
+   vec4 ambient;    
+   vec4 diffuse;    
+   vec4 specular;   
+   vec4 emission;   
+   float shininess; 
+};
+
+#endif // mgl_lightdef_glsl
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_settexcoord.vp b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_settexcoord.vp
new file mode 100644
index 0000000..1efe328
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_settexcoord.vp
@@ -0,0 +1,35 @@
+#ifndef mgl_settexcoord_vp
+#define mgl_settexcoord_vp
+
+#include es_precision.glsl
+
+#include mgl_const.glsl
+#include mgl_uniform.glsl
+#include mgl_attribute.glsl
+#include mgl_varying.glsl
+
+void setTexCoord(in vec4 defpos) {
+  /**
+   * bitwise operator not supported on APX 2500 ES 2.0
+   *
+  mgl_TexCoords[0] = ( 0 != (mgl_TexCoordEnabled &   1) ) ? mgl_MultiTexCoord0 : defpos;
+  mgl_TexCoords[1] = ( 0 != (mgl_TexCoordEnabled &   2) ) ? mgl_MultiTexCoord1 : defpos;
+  mgl_TexCoords[2] = ( 0 != (mgl_TexCoordEnabled &   4) ) ? mgl_MultiTexCoord2 : defpos;
+  mgl_TexCoords[3] = ( 0 != (mgl_TexCoordEnabled &   8) ) ? mgl_MultiTexCoord3 : defpos;
+  mgl_TexCoords[4] = ( 0 != (mgl_TexCoordEnabled &  16) ) ? mgl_MultiTexCoord4 : defpos;
+  mgl_TexCoords[5] = ( 0 != (mgl_TexCoordEnabled &  32) ) ? mgl_MultiTexCoord5 : defpos;
+  mgl_TexCoords[6] = ( 0 != (mgl_TexCoordEnabled &  64) ) ? mgl_MultiTexCoord6 : defpos;
+  mgl_TexCoords[7] = ( 0 != (mgl_TexCoordEnabled & 128) ) ? mgl_MultiTexCoord7 : defpos;
+   */
+  
+  mgl_TexCoords[0] = ( 0 != mgl_TexCoordEnabled[0] ) ? mgl_MultiTexCoord0 : defpos;
+  mgl_TexCoords[1] = ( 0 != mgl_TexCoordEnabled[1] ) ? mgl_MultiTexCoord1 : defpos;
+  mgl_TexCoords[2] = ( 0 != mgl_TexCoordEnabled[2] ) ? mgl_MultiTexCoord2 : defpos;
+  mgl_TexCoords[3] = ( 0 != mgl_TexCoordEnabled[3] ) ? mgl_MultiTexCoord3 : defpos;
+  mgl_TexCoords[4] = ( 0 != mgl_TexCoordEnabled[4] ) ? mgl_MultiTexCoord4 : defpos;
+  mgl_TexCoords[5] = ( 0 != mgl_TexCoordEnabled[5] ) ? mgl_MultiTexCoord5 : defpos;
+  mgl_TexCoords[6] = ( 0 != mgl_TexCoordEnabled[6] ) ? mgl_MultiTexCoord6 : defpos;
+  mgl_TexCoords[7] = ( 0 != mgl_TexCoordEnabled[7] ) ? mgl_MultiTexCoord7 : defpos;
+}
+
+#endif // mgl_settexcoord_vp
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform.glsl
new file mode 100644
index 0000000..d8b3c7f
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform.glsl
@@ -0,0 +1,18 @@
+
+#ifndef mgl_uniform_glsl
+#define mgl_uniform_glsl
+
+#include es_precision.glsl
+
+#include mgl_const.glsl
+
+uniform   HIGHP mat4    mgl_PMVMatrix[3]; // P, Mv, and Mvi
+uniform   HIGHP mat3    mgl_NormalMatrix; // transpose(inverse(ModelView)).3x3
+uniform LOWP    int     mgl_ColorEnabled;
+uniform HIGHP   vec4    mgl_ColorStatic;
+uniform LOWP    int     mgl_TexCoordEnabled[MAX_TEXTURE_UNITS];
+uniform       sampler2D mgl_ActiveTexture;
+uniform LOWP    int     mgl_ActiveTextureIdx;
+uniform LOWP    int     mgl_CullFace;
+
+#endif // mgl_uniform_glsl
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform_light.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform_light.glsl
new file mode 100644
index 0000000..0dedb5d
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform_light.glsl
@@ -0,0 +1,15 @@
+
+#ifndef mgl_uniform_light_glsl
+#define mgl_uniform_light_glsl
+
+#include es_precision.glsl
+
+#include mgl_const.glsl
+#include mgl_lightdef.glsl
+
+uniform LOWP    int     mgl_LightsEnabled[MAX_LIGHTS];
+
+uniform mgl_LightSourceParameters mgl_LightSource[MAX_LIGHTS];
+uniform mgl_MaterialParameters    mgl_FrontMaterial;
+
+#endif // mgl_uniform_light_glsl
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_varying.glsl b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_varying.glsl
new file mode 100644
index 0000000..fc9f735
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/mgl_varying.glsl
@@ -0,0 +1,12 @@
+
+#ifndef mgl_varying_glsl
+#define mgl_varying_glsl
+
+#include es_precision.glsl
+
+#include mgl_const.glsl
+
+varying   vec4    frontColor;
+varying   vec4    mgl_TexCoords[MAX_TEXTURE_UNITS];
+
+#endif // mgl_varying_glsl
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc-ff.bat b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc-ff.bat
new file mode 100755
index 0000000..8a2114e
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc-ff.bat
@@ -0,0 +1,9 @@
+REM 
+REM You have to call it from the 'shaders' directory, e.g.:
+REM   scripts\nvidia-apx\glslc-ff.bat 
+REM
+IF !"%JOGLDIR%"==""! GOTO YESPATH
+set JOGLDIR=..\lib
+:YESPATH
+   
+java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar com.jogamp.opengl.util.glsl.sdk.CompileShaderNVidia FixedFuncColor.fp FixedFuncColorTexture.fp FixedFuncColorLight.vp FixedFuncColor.vp
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc.bat b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc.bat
new file mode 100755
index 0000000..c7ca0a8
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc.bat
@@ -0,0 +1,9 @@
+REM 
+REM You have to call it from the 'shaders' directory, e.g.:
+REM   scripts\nvidia-apx\glslc.bat <FileName>
+REM
+IF !"%JOGLDIR%"==""! GOTO YESPATH
+set JOGLDIR=..\lib
+:YESPATH
+
+java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar com.jogamp.opengl.util.glsl.sdk.CompileShaderNVidia %1
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShader.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShader.java
new file mode 100644
index 0000000..a0eed50
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShader.java
@@ -0,0 +1,185 @@
+package com.jogamp.opengl.util.glsl.sdk;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.glsl.*;
+
+import java.io.*;
+import java.net.*;
+
+/**
+ * Precompiles a shader into a vendor binary format. Input is the
+ * resource name of the shader, such as
+ * "com/jogamp/opengl/impl/glsl/fixed/shader/a.fp".
+ * Output is "com/jogamp/opengl/impl/glsl/fixed/shader/bin/nvidia/a.bfp".
+ *
+ * All path and suffixes are determined by the ShaderCode class,
+ * which ensures runtime compatibility.
+ *
+ * @see com.jogamp.opengl.util.glsl.ShaderCode
+ */
+
+public abstract class CompileShader {
+
+    public abstract int getBinaryFormat();
+
+    public abstract File getSDKCompilerDir();
+
+    public abstract String getVertexShaderCompiler();
+
+    public abstract String getFragmentShaderCompiler();
+
+    public void processOneShader(String resourceName)
+        throws IOException, UnsupportedEncodingException, InterruptedException
+    {
+        int type = -1;
+        String outName=null;
+        int suffixLen = -1;
+        if(resourceName.endsWith(ShaderCode.getFileSuffix(false, GL2ES2.GL_FRAGMENT_SHADER))) {
+            suffixLen = 2;
+            type = GL2ES2.GL_FRAGMENT_SHADER;
+        } else if(resourceName.endsWith(".frag")) {
+            suffixLen = 4;
+            type = GL2ES2.GL_FRAGMENT_SHADER;
+        } else if(resourceName.endsWith(ShaderCode.getFileSuffix(false, GL2ES2.GL_VERTEX_SHADER))) {
+            suffixLen = 2;
+            type = GL2ES2.GL_VERTEX_SHADER;
+        } else if(resourceName.endsWith(".vert")) {
+            suffixLen = 4;
+            type = GL2ES2.GL_VERTEX_SHADER;
+        }
+        String justName = basename(resourceName);
+        outName = justName.substring(0, justName.length() - suffixLen) +
+                  ShaderCode.getFileSuffix(true, type);
+        URL resourceURL = Locator.getResource(null, resourceName);
+        String dirName = dirname(resourceURL.getPath());
+
+        outName = dirName + File.separator + "bin" + File.separator + 
+                  ShaderCode.getBinarySubPath(getBinaryFormat()) + File.separator + 
+                  outName;
+        processOneShader(resourceName, outName, type);
+    }
+
+    public void processOneShader(String resourceName, String outName, int type)
+        throws IOException, UnsupportedEncodingException, InterruptedException
+    {
+        URL resourceURL = Locator.getResource(null, resourceName);
+        String dirName = dirname(resourceURL.getPath());
+
+        String shader = ShaderCode.readShaderSource(null, resourceName);
+        if(null==shader) {
+            System.err.println("Can't find shader source " + resourceName + " - ignored");
+            return;
+        }
+        System.err.println("Preprocessing: "+ resourceName+", in dir: "+dirName);
+        String justName = basename(resourceName);
+        String processor;
+        switch (type) {
+            case GL2ES2.GL_VERTEX_SHADER:
+                processor = getVertexShaderCompiler();
+                break;
+            case GL2ES2.GL_FRAGMENT_SHADER:
+                processor = getFragmentShaderCompiler();
+                break;
+            default:
+                throw new GLException("Unknown shader type: "+type);
+        }
+        File outputFile = new File(outName);
+
+        // Write shader to a file in java.io.tmpdir
+        File tmpDir = new File(dirName+File.separator+"tmp");
+        tmpDir.mkdirs();
+        File tmpFile = new File(tmpDir, justName);
+        Writer writer = new BufferedWriter(new FileWriter(tmpFile));
+        writer.write(shader, 0, shader.length());
+        writer.flush();
+        writer.close();
+        System.err.println("Preprocessed: "+ tmpFile.getAbsolutePath());
+
+        File processorDir = getSDKCompilerDir();
+
+        System.err.println("SDK: "+ processorDir.getAbsolutePath() + ", compiler: "+processor);
+
+        System.err.println("Output: "+ outputFile.getAbsolutePath());
+
+        // Run the tool
+        Process process = Runtime.getRuntime().exec(new String[] {
+                processorDir.getAbsolutePath() + File.separator + processor,
+                tmpFile.getAbsolutePath(),
+                outputFile.getAbsolutePath()
+            }); // , null, processorDir);
+        new StreamMonitor(process.getInputStream());
+        new StreamMonitor(process.getErrorStream());
+        process.waitFor();
+        // Delete the temporary file
+        // tmpFile.delete();
+    }
+
+    protected static String basename(String path) {
+        int lastSlash = path.lastIndexOf("/");
+        if (lastSlash < 0) {
+            lastSlash = path.lastIndexOf("\\");
+        }
+        String basename;
+        if (lastSlash < 0) {
+            basename = path;
+        } else {
+            basename = path.substring(lastSlash + 1);
+        }
+        return basename;
+    }
+
+    protected static String dirname(String path) {
+        int lastSlash = path.lastIndexOf("/");
+        if (lastSlash < 0) {
+            lastSlash = path.lastIndexOf("\\");
+        }
+        String dirname;
+        if (lastSlash < 0) {
+            dirname = new String();
+        } else {
+            dirname = path.substring(0, lastSlash + 1);
+        }
+        return dirname;
+    }
+
+    public void run(String[] args) {
+        try {
+            for (int i = 0; i < args.length; i++) {
+                processOneShader(args[i]);
+            }
+        } catch (Exception e) {
+            e.printStackTrace();
+        }
+    }
+
+    private static class StreamMonitor implements Runnable {
+        private InputStream istream;
+        public StreamMonitor(InputStream stream) {
+            istream = stream;
+            new Thread(this, "Output Reader Thread").start();
+        }
+
+        public void run()
+        {
+            byte[] buffer = new byte[4096];
+            try {
+                int numRead = 0;
+                do {
+                    numRead = istream.read(buffer);
+                    if (numRead > 0) {
+                        System.out.write(buffer, 0, numRead);
+                        System.out.flush();
+                    }
+                } while (numRead >= 0);
+            }
+            catch (IOException e) {
+                try {
+                    istream.close();
+                } catch (IOException e2) {
+                }
+                // Should allow clean exit when process shuts down
+            }
+        }
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShaderNVidia.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShaderNVidia.java
new file mode 100644
index 0000000..8eb9ef5
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShaderNVidia.java
@@ -0,0 +1,53 @@
+package com.jogamp.opengl.util.glsl.sdk;
+
+import javax.media.opengl.*;
+
+import java.io.*;
+
+/** Precompiles a shader into NVidia binary format. Input is the
+    resource name of the shader, such as
+    "com/jogamp/opengl/impl/glsl/fixed/shader/a.fp".
+    Output is "com/jogamp/opengl/impl/glsl/fixed/shader/bin/nvidia/a.bfp". */
+
+public class CompileShaderNVidia extends CompileShader {
+    private static final String NVAPSDK;
+
+    static {
+        String nvapSDKProp = System.getProperty("NVAPSDK");
+        if (nvapSDKProp != null) {
+            NVAPSDK = nvapSDKProp;
+        } else {
+            NVAPSDK = "C:\\nvap_sdk_0_3_x";
+        }
+    }
+
+    public int getBinaryFormat() {
+        return GLES2.GL_NVIDIA_PLATFORM_BINARY_NV;
+    }
+
+    public File getSDKCompilerDir() {
+        File compilerDir = new File( NVAPSDK + File.separator + "tools" + File.separator );
+        File compilerFile = new File( compilerDir, getVertexShaderCompiler());
+        if(!compilerFile.exists()) {
+            compilerDir = new File( NVAPSDK );
+            compilerFile = new File( compilerDir, getVertexShaderCompiler());
+        }
+        if(!compilerFile.exists()) {
+            throw new GLException("Can't find compiler: "+getVertexShaderCompiler() + " in : " +
+                                  NVAPSDK+", "+NVAPSDK + File.separator + "tools");
+        }
+        return compilerDir;
+    }
+
+    public String getVertexShaderCompiler() {
+        return "glslv.bat";
+    }
+
+    public String getFragmentShaderCompiler() {
+        return "glslf.bat";
+    }
+
+    public static void main(String[] args) {
+        new CompileShaderNVidia().run(args);
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/BackingStoreManager.java b/src/jogl/classes/com/jogamp/opengl/util/packrect/BackingStoreManager.java
new file mode 100644
index 0000000..7b6a1b4
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/BackingStoreManager.java
@@ -0,0 +1,99 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.packrect;
+
+/** This interface must be implemented by the end user and is called
+    in response to events like addition of rectangles into the
+    RectanglePacker. It is used both when a full re-layout must be
+    done as well as when the data in the backing store must be copied
+    to a new one. */
+
+public interface BackingStoreManager {
+  public Object allocateBackingStore(int w, int h);
+  public void   deleteBackingStore(Object backingStore);
+
+  /** Indication whether this BackingStoreManager supports compaction;
+      in other words, the allocation of a new backing store and
+      movement of the contents of the backing store from the old to
+      the new one. If it does not, then RectanglePacker.add() may
+      throw an exception if additionFailed() can not make enough room
+      available. If an implementation returns false, this also implies
+      that the backing store can not grow, so that preExpand() will
+      never be called. */
+  public boolean canCompact();
+
+  /** Notification that expansion of the backing store is about to be
+      done due to addition of the given rectangle. Gives the manager a
+      chance to do some compaction and potentially remove old entries
+      from the backing store, if it acts like a least-recently-used
+      cache. This method receives as argument the number of attempts
+      so far to add the given rectangle. Manager should return true if
+      the RectanglePacker should retry the addition (which may result
+      in this method being called again, with an increased attempt
+      number) or false if the RectanglePacker should just expand the
+      backing store. The caller should not call RectanglePacker.add()
+      in its preExpand() method. */
+  public boolean preExpand(Rect cause, int attemptNumber);
+
+  /** Notification that addition of the given Rect failed because a
+      maximum size was set in the RectanglePacker and the backing
+      store could not be expanded, or because compaction (and,
+      therefore, implicitly expansion) was not supported. Should
+      return false if the manager can do nothing more to handle the
+      failed addition, which will cause a RuntimeException to be
+      thrown from the RectanglePacker. */
+  public boolean additionFailed(Rect cause, int attemptNumber);
+
+  /** Notification that movement is starting. */
+  public void beginMovement(Object oldBackingStore, Object newBackingStore);
+
+  /** Tells the manager to move the contents of the given rect from
+      the old location on the old backing store to the new location on
+      the new backing store. The backing stores can be identical in
+      the case of compacting the existing backing store instead of
+      reallocating it. */
+  public void move(Object oldBackingStore,
+                   Rect   oldLocation,
+                   Object newBackingStore,
+                   Rect   newLocation);
+
+  /** Notification that movement is ending. */
+  public void endMovement(Object oldBackingStore, Object newBackingStore);
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/Level.java b/src/jogl/classes/com/jogamp/opengl/util/packrect/Level.java
new file mode 100644
index 0000000..5ba3f73
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/Level.java
@@ -0,0 +1,275 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.packrect;
+
+import java.util.*;
+
+public class Level {
+  private int width;
+  private int height;
+  private int yPos;
+  private LevelSet holder;
+
+  private List/*<Rect>*/ rects = new ArrayList/*<Rect>*/();
+  private List/*<Rect>*/ freeList;
+  private int nextAddX;
+
+  static class RectXComparator implements Comparator {
+    public int compare(Object o1, Object o2) {
+      Rect r1 = (Rect) o1;
+      Rect r2 = (Rect) o2;
+      return r1.x() - r2.x();
+    }
+
+    public boolean equals(Object obj) {
+      return this == obj;
+    }
+  }
+  private static final Comparator rectXComparator = new RectXComparator();
+
+  public Level(int width, int height, int yPos, LevelSet holder) {
+    this.width = width;
+    this.height = height;
+    this.yPos = yPos;
+    this.holder = holder;
+  }
+
+  public int w()    { return width;  }
+  public int h()    { return height; }
+  public int yPos() { return yPos;   }
+
+  /** Tries to add the given rectangle to this level only allowing
+      non-disruptive changes like trivial expansion of the last level
+      in the RectanglePacker and allocation from the free list. More
+      disruptive changes like compaction of the level must be
+      requested explicitly. */
+  public boolean add(Rect rect) {
+    if (rect.h() > height) {
+      // See whether it's worth trying to expand vertically
+      if (nextAddX + rect.w() > width) {
+        return false;
+      }
+
+      // See whether we're the last level and can expand
+      if (!holder.canExpand(this, rect.h())) {
+        return false;
+      }
+
+      // Trivially expand and try the allocation
+      holder.expand(this, height, rect.h());
+      height = rect.h();
+    }
+
+    // See whether we can add at the end
+    if (nextAddX + rect.w() <= width) {
+      rect.setPosition(nextAddX, yPos);
+      rects.add(rect);
+      nextAddX += rect.w();
+      return true;
+    }
+
+    // See whether we can add from the free list
+    if (freeList != null) {
+      Rect candidate = null;
+      for (Iterator iter = freeList.iterator(); iter.hasNext(); ) {
+        Rect cur = (Rect) iter.next();
+        if (cur.canContain(rect)) {
+          candidate = cur;
+          break;
+        }
+      }
+
+      if (candidate != null) {
+        // Remove the candidate from the free list
+        freeList.remove(candidate);
+        // Set up and add the real rect
+        rect.setPosition(candidate.x(), candidate.y());
+        rects.add(rect);
+        // Re-add any remaining free space
+        if (candidate.w() > rect.w()) {
+          candidate.setPosition(candidate.x() + rect.w(), candidate.y());
+          candidate.setSize(candidate.w() - rect.w(), height);
+          freeList.add(candidate);
+        }
+        
+        coalesceFreeList();
+
+        return true;
+      }
+    }
+
+    return false;
+  }
+
+  /** Removes the given Rect from this Level. */
+  public boolean remove(Rect rect) {
+    if (!rects.remove(rect))
+      return false;
+
+    // If this is the rightmost rectangle, instead of adding its space
+    // to the free list, we can just decrease the nextAddX
+    if (rect.maxX() + 1 == nextAddX) {
+      nextAddX -= rect.w();
+    } else {
+      if (freeList == null) {
+        freeList = new ArrayList/*<Rect>*/();
+      }
+      freeList.add(new Rect(rect.x(), rect.y(), rect.w(), height, null));
+      coalesceFreeList();
+    }
+
+    return true;
+  }
+
+  /** Indicates whether this Level contains no rectangles. */
+  public boolean isEmpty() {
+    return rects.isEmpty();
+  }
+
+  /** Indicates whether this Level could satisfy an allocation request
+      if it were compacted. */
+  public boolean couldAllocateIfCompacted(Rect rect) {
+    if (rect.h() > height)
+      return false;
+    if (freeList == null)
+      return false;
+    int freeListWidth = 0;
+    for (Iterator iter = freeList.iterator(); iter.hasNext(); ) {
+      Rect cur = (Rect) iter.next();
+      freeListWidth += cur.w();
+    }
+    // Add on the remaining space at the end
+    freeListWidth += (width - nextAddX);
+    return (freeListWidth >= rect.w());
+  }
+
+  public void compact(Object backingStore, BackingStoreManager manager) {
+    Collections.sort(rects, rectXComparator);
+    int nextCompactionDest = 0;
+    manager.beginMovement(backingStore, backingStore);
+    for (Iterator iter = rects.iterator(); iter.hasNext(); ) {
+      Rect cur = (Rect) iter.next();
+      if (cur.x() != nextCompactionDest) {
+        manager.move(backingStore, cur,
+                     backingStore, new Rect(nextCompactionDest, cur.y(), cur.w(), cur.h(), null));
+        cur.setPosition(nextCompactionDest, cur.y());
+      }
+      nextCompactionDest += cur.w();
+    }
+    nextAddX = nextCompactionDest;
+    freeList.clear();
+    manager.endMovement(backingStore, backingStore);
+  }
+
+  public Iterator iterator() {
+    return rects.iterator();
+  }
+
+  /** Visits all Rects contained in this Level. */
+  public void visit(RectVisitor visitor) {
+    for (Iterator iter = rects.iterator(); iter.hasNext(); ) {
+      Rect rect = (Rect) iter.next();
+      visitor.visit(rect);
+    }
+  }
+
+  /** Updates the references to the Rect objects in this Level with
+      the "next locations" of those Rects. This is actually used to
+      update the new Rects in a newly laid-out LevelSet with the
+      original Rects. */
+  public void updateRectangleReferences() {
+    for (int i = 0; i < rects.size(); i++) {
+      Rect cur = (Rect) rects.get(i);
+      Rect next = cur.getNextLocation();
+      next.setPosition(cur.x(), cur.y());
+      if (cur.w() != next.w() || cur.h() != next.h())
+        throw new RuntimeException("Unexpected disparity in rectangle sizes during updateRectangleReferences");
+      rects.set(i, next);
+    }
+  }
+
+  private void coalesceFreeList() {
+    if (freeList == null)
+      return;
+    if (freeList.isEmpty())
+      return;
+
+    // Try to coalesce adjacent free blocks in the free list
+    Collections.sort(freeList, rectXComparator);
+    int i = 0;
+    while (i < freeList.size() - 1) {
+      Rect r1 = (Rect) freeList.get(i);
+      Rect r2 = (Rect) freeList.get(i+1);
+      if (r1.maxX() + 1 == r2.x()) {
+        // Coalesce r1 and r2 into one block
+        freeList.remove(i+1);
+        r1.setSize(r1.w() + r2.w(), r1.h());
+      } else {
+        ++i;
+      }
+    }
+    // See whether the last block bumps up against the addition point
+    Rect last = (Rect) freeList.get(freeList.size() - 1);
+    if (last.maxX() + 1 == nextAddX) {
+      nextAddX -= last.w();
+      freeList.remove(freeList.size() - 1);
+    }
+    if (freeList.isEmpty()) {
+      freeList = null;
+    }
+  }
+
+  //----------------------------------------------------------------------
+  // Debugging functionality
+  //
+
+  public void dumpFreeSpace() {
+    int freeListWidth = 0;
+    for (Iterator iter = freeList.iterator(); iter.hasNext(); ) {
+      Rect cur = (Rect) iter.next();
+      System.err.println(" Free rectangle at " + cur);
+      freeListWidth += cur.w();
+    }
+    // Add on the remaining space at the end
+    System.err.println(" Remaining free space " + (width - nextAddX));
+    freeListWidth += (width - nextAddX);
+    System.err.println(" Total free space " + freeListWidth);
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/LevelSet.java b/src/jogl/classes/com/jogamp/opengl/util/packrect/LevelSet.java
new file mode 100644
index 0000000..6783aec
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/LevelSet.java
@@ -0,0 +1,213 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.packrect;
+
+import java.util.*;
+
+/** Manages a list of Levels; this is the core data structure
+    contained within the RectanglePacker and encompasses the storage
+    algorithm for the contained Rects. */
+
+public class LevelSet {
+  // Maintained in sorted order by increasing Y coordinate
+  private List/*<Level>*/ levels = new ArrayList/*<Level>*/();
+  private int nextAddY;
+  private int w;
+  private int h;
+
+  /** A LevelSet manages all of the backing store for a region of a
+      specified width and height. */
+  public LevelSet(int w, int h) {
+    this.w = w;
+    this.h = h;
+  }
+
+  public int w() { return w; }
+  public int h() { return h; }
+
+  /** Returns true if the given rectangle was successfully added to
+      the LevelSet given its current dimensions, false if not. Caller
+      is responsible for performing compaction, expansion, etc. as a
+      consequence. */
+  public boolean add(Rect rect) {
+    if (rect.w() > w)
+      return false;
+
+    // Go in reverse order through the levels seeing whether we can
+    // trivially satisfy the allocation request
+    for (int i = levels.size() - 1; i >= 0; --i) {
+      Level level = (Level) levels.get(i);
+      if (level.add(rect))
+        return true;
+    }
+
+    // See whether compaction could satisfy this allocation. This
+    // increases the computational complexity of the addition process,
+    // but prevents us from expanding unnecessarily.
+    for (int i = levels.size() - 1; i >= 0; --i) {
+      Level level = (Level) levels.get(i);
+      if (level.couldAllocateIfCompacted(rect))
+        return false;
+    }
+
+    // OK, we need to either add a new Level or expand the backing
+    // store. Try to add a new Level.
+    if (nextAddY + rect.h() > h)
+      return false;
+
+    Level newLevel = new Level(w, rect.h(), nextAddY, this);
+    levels.add(newLevel);
+    nextAddY += rect.h();
+    boolean res = newLevel.add(rect);
+    if (!res)
+      throw new RuntimeException("Unexpected failure in addition to new Level");
+    return true;
+  }
+
+  /** Removes the given Rect from this LevelSet. */
+  public boolean remove(Rect rect) {
+    for (int i = levels.size() - 1; i >= 0; --i) {
+      Level level = (Level) levels.get(i);
+      if (level.remove(rect))
+        return true;
+    }
+    
+    return false;
+  }
+
+  /** Allocates the given Rectangle, performing compaction of a Level
+      if necessary. This is the correct fallback path to {@link
+      #add(Rect)} above. Returns true if allocated successfully, false
+      otherwise (indicating the need to expand the backing store). */
+  public boolean compactAndAdd(Rect rect,
+                               Object backingStore,
+                               BackingStoreManager manager) {
+    for (int i = levels.size() - 1; i >= 0; --i) {
+      Level level = (Level) levels.get(i);
+      if (level.couldAllocateIfCompacted(rect)) {
+        level.compact(backingStore, manager);
+        boolean res = level.add(rect);
+        if (!res)
+          throw new RuntimeException("Unexpected failure to add after compaction");
+        return true;
+      }
+    }
+
+    return false;
+  }
+
+  /** Indicates whether it's legal to trivially increase the height of
+      the given Level. This is only possible if it's the last Level
+      added and there's enough room in the backing store. */
+  public boolean canExpand(Level level, int height) {
+    if (levels.isEmpty())
+      return false; // Should not happen
+    if (levels.get(levels.size() - 1) == level &&
+        (h - nextAddY >= height - level.h()))
+      return true;
+    return false;
+  }
+
+  public void expand(Level level, int oldHeight, int newHeight) {
+    nextAddY += (newHeight - oldHeight);
+  }
+
+  /** Gets the used height of the levels in this LevelSet. */
+  public int getUsedHeight() {
+    return nextAddY;
+  }
+
+  /** Sets the height of this LevelSet. It is only legal to reduce the
+      height to greater than or equal to the currently used height. */
+  public void setHeight(int height) throws IllegalArgumentException {
+    if (height < getUsedHeight()) {
+      throw new IllegalArgumentException("May not reduce height below currently used height");
+    }
+    h = height;
+  }
+
+  /** Returns the vertical fragmentation ratio of this LevelSet. This
+      is defined as the ratio of the sum of the heights of all
+      completely empty Levels divided by the overall used height of
+      the LevelSet. A high vertical fragmentation ratio indicates that
+      it may be profitable to perform a compaction. */
+  public float verticalFragmentationRatio() {
+    int freeHeight = 0;
+    int usedHeight = getUsedHeight();
+    if (usedHeight == 0)
+      return 0.0f;
+    for (Iterator iter = iterator(); iter.hasNext(); ) {
+      Level level = (Level) iter.next();
+      if (level.isEmpty()) {
+        freeHeight += level.h();
+      }
+    }
+    return (float) freeHeight / (float) usedHeight;
+  }
+
+  public Iterator iterator() {
+    return levels.iterator();
+  }
+
+  /** Visits all Rects contained in this LevelSet. */
+  public void visit(RectVisitor visitor) {
+    for (Iterator iter = levels.iterator(); iter.hasNext(); ) {
+      Level level = (Level) iter.next();
+      level.visit(visitor);
+    }
+  }
+
+  /** Updates the references to the Rect objects in this LevelSet with
+      the "next locations" of those Rects. This is actually used to
+      update the new Rects in a newly laid-out LevelSet with the
+      original Rects. */
+  public void updateRectangleReferences() {
+    for (Iterator iter = levels.iterator(); iter.hasNext(); ) {
+      Level level = (Level) iter.next();
+      level.updateRectangleReferences();
+    }
+  }
+
+  /** Clears out all Levels stored in this LevelSet. */
+  public void clear() {
+    levels.clear();
+    nextAddY = 0;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/Rect.java b/src/jogl/classes/com/jogamp/opengl/util/packrect/Rect.java
new file mode 100644
index 0000000..6206c4a
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/Rect.java
@@ -0,0 +1,170 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.packrect;
+
+/** Represents a rectangular region on the backing store. The edges of
+    the rectangle are the infinitely thin region between adjacent
+    pixels on the screen. The origin of the rectangle is its
+    upper-left corner. It is inclusive of the pixels on the top and
+    left edges and exclusive of the pixels on the bottom and right
+    edges. For example, a rect at position (0, 0) and of size (1, 1)
+    would include only the pixel at (0, 0). <P>
+
+    Negative coordinates and sizes are not supported, since they make
+    no sense in the context of the packer, which deals only with
+    positively sized regions. <P>
+
+    This class contains a user data field for efficient hookup to
+    external data structures as well as enough other hooks to
+    efficiently plug into the rectangle packer. */
+
+public class Rect {
+  private int x;
+  private int y;
+  private int w;
+  private int h;
+
+  // The level we're currently installed in in the parent
+  // RectanglePacker, or null if not hooked in to the table yet
+  private Level level;
+
+  // The user's object this rectangle represents.
+  private Object userData;
+
+  // Used transiently during re-layout of the backing store (when
+  // there is no room left due either to fragmentation or just being
+  // out of space)
+  private Rect nextLocation;
+  
+  public Rect() {
+    this(null);
+  }
+
+  public Rect(Object userData) {
+    this(0, 0, 0, 0, userData);
+  }
+
+  public Rect(int x, int y, int w, int h, Object userData) {
+    setPosition(x, y);
+    setSize(w, h);
+    setUserData(userData);
+  }
+
+  public int x() { return x; }
+  public int y() { return y; }
+  public int w() { return w; }
+  public int h() { return h; }
+  public Object getUserData() { return userData; }
+  public Rect getNextLocation() { return nextLocation; }
+
+  public void setPosition(int x, int y) {
+    if (x < 0)
+      throw new IllegalArgumentException("Negative x");
+    if (y < 0)
+      throw new IllegalArgumentException("Negative y");
+    this.x = x;
+    this.y = y;
+  }
+
+  public void setSize(int w, int h) throws IllegalArgumentException {
+    if (w < 0)
+      throw new IllegalArgumentException("Negative width");
+    if (h < 0)
+      throw new IllegalArgumentException("Negative height");
+    this.w = w;
+    this.h = h;
+  }
+
+  public void setUserData(Object obj) { userData = obj; }
+  public void setNextLocation(Rect nextLocation) { this.nextLocation = nextLocation; }
+
+  // Helpers for computations.
+
+  /** Returns the maximum x-coordinate contained within this
+      rectangle. Note that this returns a different result than Java
+      2D's rectangles; for a rectangle of position (0, 0) and size (1,
+      1) this will return 0, not 1. Returns -1 if the width of this
+      rectangle is 0. */
+  public int maxX() {
+    if (w() < 1)
+      return -1;
+    return x() + w() - 1;
+  }
+
+  /** Returns the maximum y-coordinate contained within this
+      rectangle. Note that this returns a different result than Java
+      2D's rectangles; for a rectangle of position (0, 0) and size (1,
+      1) this will return 0, not 1. Returns -1 if the height of this
+      rectangle is 0. */
+  public int maxY() {
+    if (h() < 1)
+      return -1;
+    return y() + h() - 1;
+  }
+
+  public boolean canContain(Rect other) {
+    return (w() >= other.w() &&
+            h() >= other.h());
+  }
+
+  public String toString() {
+    return "[Rect x: " + x() + " y: " + y() + " w: " + w() + " h: " + h() + "]";
+  }
+
+  // Unclear whether it's a good idea to override hashCode and equals
+  // for these objects
+  /*
+  public boolean equals(Object other) {
+    if (other == null || (!(other instanceof Rect))) {
+      return false;
+    }
+
+    Rect r = (Rect) other;
+    return (this.x() == r.x() &&
+            this.y() == r.y() &&
+            this.w() == r.w() &&
+            this.h() == r.h());
+  }
+
+  public int hashCode() {
+    return (x + y * 13 + w * 17 + h * 23);
+  }
+  */
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/RectVisitor.java b/src/jogl/classes/com/jogamp/opengl/util/packrect/RectVisitor.java
new file mode 100644
index 0000000..49cfc82
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/RectVisitor.java
@@ -0,0 +1,47 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.packrect;
+
+/** Iteration construct without exposing the internals of the
+    RectanglePacker and without implementing a complex Iterator. */
+
+public interface RectVisitor {
+  public void visit(Rect rect);
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/RectanglePacker.java b/src/jogl/classes/com/jogamp/opengl/util/packrect/RectanglePacker.java
new file mode 100644
index 0000000..1496a04
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/RectanglePacker.java
@@ -0,0 +1,306 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.packrect;
+
+import java.util.*;
+
+/** Packs rectangles supplied by the user (typically representing
+    image regions) into a larger backing store rectangle (typically
+    representing a large texture). Supports automatic compaction of
+    the space on the backing store, and automatic expansion of the
+    backing store, when necessary. */
+
+public class RectanglePacker {
+  private BackingStoreManager manager;
+  private Object backingStore;
+  private LevelSet levels;
+  private float EXPANSION_FACTOR = 0.5f;
+  private float SHRINK_FACTOR = 0.3f;
+
+  private int initialWidth;
+  private int initialHeight;
+
+  private int maxWidth  = -1;
+  private int maxHeight = -1;
+
+  static class RectHComparator implements Comparator {
+    public int compare(Object o1, Object o2) {
+      Rect r1 = (Rect) o1;
+      Rect r2 = (Rect) o2;
+      return r2.h() - r1.h();
+    }
+
+    public boolean equals(Object obj) {
+      return this == obj;
+    }
+  }
+  private static final Comparator rectHComparator = new RectHComparator();
+
+  public RectanglePacker(BackingStoreManager manager,
+                         int initialWidth,
+                         int initialHeight) {
+    this.manager = manager;
+    levels = new LevelSet(initialWidth, initialHeight);
+    this.initialWidth = initialWidth;
+    this.initialHeight = initialHeight;
+  }
+
+  public Object getBackingStore() {
+    if (backingStore == null) {
+      backingStore = manager.allocateBackingStore(levels.w(), levels.h());
+    }
+
+    return backingStore;
+  }
+
+  /** Sets up a maximum width and height for the backing store. These
+      are optional and if not specified the backing store will grow as
+      necessary. Setting up a maximum width and height introduces the
+      possibility that additions will fail; these are handled with the
+      BackingStoreManager's allocationFailed notification. */
+  public void setMaxSize(int maxWidth, int maxHeight) {
+    this.maxWidth  = maxWidth;
+    this.maxHeight = maxHeight;
+  }
+
+  /** Decides upon an (x, y) position for the given rectangle (leaving
+      its width and height unchanged) and places it on the backing
+      store. May provoke re-layout of other Rects already added. If
+      the BackingStoreManager does not support compaction, and {@link
+      BackingStoreManager#preExpand BackingStoreManager.preExpand}
+      does not clear enough space for the incoming rectangle, then
+      this method will throw a RuntimeException. */
+  public void add(Rect rect) throws RuntimeException {
+    // Allocate backing store if we don't have any yet
+    if (backingStore == null)
+      backingStore = manager.allocateBackingStore(levels.w(), levels.h());
+
+    int attemptNumber = 0;
+    boolean tryAgain = false;
+
+    do {
+      // Try to allocate
+      if (levels.add(rect))
+        return;
+
+      if (manager.canCompact()) {
+        // Try to allocate with horizontal compaction
+        if (levels.compactAndAdd(rect, backingStore, manager))
+          return;
+        // Let the manager have a chance at potentially evicting some entries
+        tryAgain = manager.preExpand(rect, attemptNumber++);
+      } else {
+        tryAgain = manager.additionFailed(rect, attemptNumber++);
+      }
+    } while (tryAgain);
+
+    if (!manager.canCompact()) {
+      throw new RuntimeException("BackingStoreManager does not support compaction or expansion, and didn't clear space for new rectangle");
+    }
+
+    compactImpl(rect);
+
+    // Retry the addition of the incoming rectangle
+    add(rect);
+    // Done
+  }
+
+  /** Removes the given rectangle from this RectanglePacker. */
+  public void remove(Rect rect) {
+    levels.remove(rect);
+  }
+
+  /** Visits all Rects contained in this RectanglePacker. */
+  public void visit(RectVisitor visitor) {
+    levels.visit(visitor);
+  }
+
+  /** Returns the vertical fragmentation ratio of this
+      RectanglePacker. This is defined as the ratio of the sum of the
+      heights of all completely empty Levels divided by the overall
+      used height of the LevelSet. A high vertical fragmentation ratio
+      indicates that it may be profitable to perform a compaction. */
+  public float verticalFragmentationRatio() {
+    return levels.verticalFragmentationRatio();
+  }
+
+  /** Forces a compaction cycle, which typically results in allocating
+      a new backing store and copying all entries to it. */
+  public void compact() {
+    compactImpl(null);
+  }
+
+  // The "cause" rect may be null
+  private void compactImpl(Rect cause) {
+    // Have to either expand, compact or both. Need to figure out what
+    // direction to go. Prefer to expand vertically. Expand
+    // horizontally only if rectangle being added is too wide. FIXME:
+    // may want to consider rebalancing the width and height to be
+    // more equal if it turns out we keep expanding in the vertical
+    // direction.
+    boolean done = false;
+    int newWidth = levels.w();
+    int newHeight = levels.h();
+    LevelSet nextLevelSet = null;
+    int attemptNumber = 0;
+    boolean needAdditionFailureNotification = false;
+
+    while (!done) {
+      if (cause != null) {
+        if (cause.w() > newWidth) {
+          newWidth = cause.w();
+        } else {
+          newHeight = (int) (newHeight * (1.0f + EXPANSION_FACTOR));
+        }
+      }
+
+      // Clamp to maximum values
+      needAdditionFailureNotification = false;
+      if (maxWidth > 0 && newWidth > maxWidth) {
+        newWidth = maxWidth;
+        needAdditionFailureNotification = true;
+      }
+      if (maxHeight > 0 && newHeight > maxHeight) {
+        newHeight = maxHeight;
+        needAdditionFailureNotification = true;
+      }
+
+      nextLevelSet = new LevelSet(newWidth, newHeight);
+      
+      // Make copies of all existing rectangles
+      List/*<Rect>*/ newRects = new ArrayList/*<Rect>*/();
+      for (Iterator i1 = levels.iterator(); i1.hasNext(); ) {
+        Level level = (Level) i1.next();
+        for (Iterator i2 = level.iterator(); i2.hasNext(); ) {
+          Rect cur = (Rect) i2.next();
+          Rect newRect = new Rect(0, 0, cur.w(), cur.h(), null);
+          cur.setNextLocation(newRect);
+          // Hook up the reverse mapping too for easier replacement
+          newRect.setNextLocation(cur);
+          newRects.add(newRect);
+        }
+      }
+      // Sort them by decreasing height (note: this isn't really
+      // guaranteed to improve the chances of a successful layout)
+      Collections.sort(newRects, rectHComparator);
+      // Try putting all of these rectangles into the new level set
+      done = true;
+      for (Iterator iter = newRects.iterator(); iter.hasNext(); ) {
+        if (!nextLevelSet.add((Rect) iter.next())) {
+          done = false;
+          break;
+        }
+      }
+
+      if (done && cause != null) {
+        // Try to add the new rectangle as well
+        if (nextLevelSet.add(cause)) {
+          // We're OK
+        } else {
+          done = false;
+        }
+      }
+
+      // Don't send addition failure notifications if we're only doing
+      // a compaction
+      if (!done && needAdditionFailureNotification && cause != null) {
+        manager.additionFailed(cause, attemptNumber);
+      }
+      ++attemptNumber;
+    }
+
+    // See whether the implicit compaction that just occurred has
+    // yielded excess empty space.
+    if (nextLevelSet.getUsedHeight() > 0 &&
+        nextLevelSet.getUsedHeight() < nextLevelSet.h() * SHRINK_FACTOR) {
+      int shrunkHeight = Math.max(initialHeight,
+                                  (int) (nextLevelSet.getUsedHeight() * (1.0f + EXPANSION_FACTOR)));
+      if (maxHeight > 0 && shrunkHeight > maxHeight) {
+        shrunkHeight = maxHeight;
+      }
+      nextLevelSet.setHeight(shrunkHeight);
+    }
+
+    // If we temporarily added the new rectangle to the new LevelSet,
+    // take it out since we don't "really" add it here but in add(), above
+    if (cause != null) {
+      nextLevelSet.remove(cause);
+    }
+
+    // OK, now we have a new layout and a mapping from the old to the
+    // new locations of rectangles on the backing store. Allocate a
+    // new backing store, move the contents over and deallocate the
+    // old one.
+    Object newBackingStore = manager.allocateBackingStore(nextLevelSet.w(),
+                                                          nextLevelSet.h());
+    manager.beginMovement(backingStore, newBackingStore);
+    for (Iterator i1 = levels.iterator(); i1.hasNext(); ) {
+      Level level = (Level) i1.next();
+      for (Iterator i2 = level.iterator(); i2.hasNext(); ) {
+        Rect cur = (Rect) i2.next();
+        manager.move(backingStore, cur,
+                     newBackingStore, cur.getNextLocation());
+      }
+    }
+    // Replace references to temporary rectangles with original ones
+    nextLevelSet.updateRectangleReferences();
+    manager.endMovement(backingStore, newBackingStore);
+    // Now delete the old backing store
+    manager.deleteBackingStore(backingStore);
+    // Update to new versions of backing store and LevelSet
+    backingStore = newBackingStore;
+    levels = nextLevelSet;
+  }
+
+  /** Clears all Rects contained in this RectanglePacker. */
+  public void clear() {
+    levels.clear();
+  }
+
+  /** Disposes the backing store allocated by the
+      BackingStoreManager. This RectanglePacker may no longer be used
+      after calling this method. */
+  public void dispose() {
+    if (backingStore != null)
+      manager.deleteBackingStore(backingStore);
+    backingStore = null;
+    levels = null;
+  }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/packrect/package.html b/src/jogl/classes/com/jogamp/opengl/util/packrect/package.html
new file mode 100644
index 0000000..c1c5db4
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/packrect/package.html
@@ -0,0 +1,9 @@
+<BODY>
+This package implements a rectangle packing algorithm suitable for
+tracking the placement of multiple rectangles inside a larger one. It
+is useful for cases such as placing the contents of multiple windows
+on a larger backing store texture for a compositing window manager;
+placing multiple rasterized strings in a texture map for quick
+rendering to the screen; and many other situations where it is useful
+to carve up a larger texture into smaller pieces dynamically. <P>
+</BODY>
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java b/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java
new file mode 100644
index 0000000..57ac0d4
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java
@@ -0,0 +1,1120 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.jogamp.opengl.util.texture;
+
+import java.nio.*;
+import java.security.*;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+import javax.media.nativewindow.NativeWindowFactory;
+import com.jogamp.opengl.impl.*;
+import com.jogamp.opengl.util.texture.*;
+import com.jogamp.opengl.util.texture.spi.*;
+
+/**
+ * Represents an OpenGL texture object. Contains convenience routines
+ * for enabling/disabling OpenGL texture state, binding this texture,
+ * and computing texture coordinates for both the entire image as well
+ * as a sub-image. 
+ * 
+ * <p><a name="nonpow2"><b>Non-power-of-two restrictions</b></a>
+ * <br> When creating an OpenGL texture object, the Texture class will
+ * attempt to leverage the <a
+ * href="http://www.opengl.org/registry/specs/ARB/texture_non_power_of_two.txt">GL_ARB_texture_non_power_of_two</a>
+ * and <a
+ * href="http://www.opengl.org/registry/specs/ARB/texture_rectangle.txt">GL_ARB_texture_rectangle</a>
+ * extensions (in that order) whenever possible.  If neither extension
+ * is available, the Texture class will simply upload a non-pow2-sized
+ * image into a standard pow2-sized texture (without any special
+ * scaling).  Since the choice of extension (or whether one is used at
+ * all) depends on the user's machine configuration, developers are
+ * recommended to use {@link #getImageTexCoords} and {@link
+ * #getSubImageTexCoords}, as those methods will calculate the
+ * appropriate texture coordinates for the situation.
+ *
+ * <p>One caveat in this approach is that certain texture wrap modes
+ * (e.g.  <code>GL_REPEAT</code>) are not legal when the GL_ARB_texture_rectangle
+ * extension is in use.  Another issue to be aware of is that in the
+ * default pow2 scenario, if the original image does not have pow2
+ * dimensions, then wrapping may not work as one might expect since
+ * the image does not extend to the edges of the pow2 texture.  If
+ * texture wrapping is important, it is recommended to use only
+ * pow2-sized images with the Texture class.
+ *
+ * <p><a name="perftips"><b>Performance Tips</b></a>
+ * <br> For best performance, try to avoid calling {@link #enable} /
+ * {@link #bind} / {@link #disable} any more than necessary. For
+ * example, applications using many Texture objects in the same scene
+ * may want to reduce the number of calls to both {@link #enable} and
+ * {@link #disable}. To do this it is necessary to call {@link
+ * #getTarget} to make sure the OpenGL texture target is the same for
+ * all of the Texture objects in use; non-power-of-two textures using
+ * the GL_ARB_texture_rectangle extension use a different target than
+ * power-of-two textures using the GL_TEXTURE_2D target. Note that
+ * when switching between textures it is necessary to call {@link
+ * #bind}, but when drawing many triangles all using the same texture,
+ * for best performance only one call to {@link #bind} should be made.
+ *
+ * <p><a name="premult"><b>Alpha premultiplication and blending</b></a>
+ * <br> The mathematically correct way to perform blending in OpenGL
+ * (with the SrcOver "source over destination" mode, or any other
+ * Porter-Duff rule) is to use "premultiplied color components", which
+ * means the R/G/ B color components have already been multiplied by
+ * the alpha value.  To make things easier for developers, the Texture
+ * class will automatically convert non-premultiplied image data into
+ * premultiplied data when storing it into an OpenGL texture.  As a
+ * result, it is important to use the correct blending function; for
+ * example, the SrcOver rule is expressed as:
+<pre>
+    gl.glBlendFunc(GL.GL_ONE, GL.GL_ONE_MINUS_SRC_ALPHA);
+</pre>
+ * Also, when using a texture function like <code>GL_MODULATE</code> where
+ * the current color plays a role, it is important to remember to make
+ * sure that the color is specified in a premultiplied form, for
+ * example:
+<pre>
+    float a = ...;
+    float r = r * a;
+    float g = g * a;
+    float b = b * a;
+    gl.glColor4f(r, g, b, a);
+</pre> 
+ *
+ * For reference, here is a list of the Porter-Duff compositing rules
+ * and the associated OpenGL blend functions (source and destination
+ * factors) to use in the face of premultiplied alpha:
+ *
+<CENTER>
+<TABLE WIDTH="75%">
+<TR> <TD> Rule     <TD> Source                  <TD> Dest
+<TR> <TD> Clear    <TD> GL_ZERO                 <TD> GL_ZERO
+<TR> <TD> Src      <TD> GL_ONE                  <TD> GL_ZERO
+<TR> <TD> SrcOver  <TD> GL_ONE                  <TD> GL_ONE_MINUS_SRC_ALPHA
+<TR> <TD> DstOver  <TD> GL_ONE_MINUS_DST_ALPHA  <TD> GL_ONE
+<TR> <TD> SrcIn    <TD> GL_DST_ALPHA            <TD> GL_ZERO
+<TR> <TD> DstIn    <TD> GL_ZERO                 <TD> GL_SRC_ALPHA
+<TR> <TD> SrcOut   <TD> GL_ONE_MINUS_DST_ALPHA  <TD> GL_ZERO
+<TR> <TD> DstOut   <TD> GL_ZERO                 <TD> GL_ONE_MINUS_SRC_ALPHA
+<TR> <TD> Dst      <TD> GL_ZERO                 <TD> GL_ONE
+<TR> <TD> SrcAtop  <TD> GL_DST_ALPHA            <TD> GL_ONE_MINUS_SRC_ALPHA
+<TR> <TD> DstAtop  <TD> GL_ONE_MINUS_DST_ALPHA  <TD> GL_SRC_ALPHA
+<TR> <TD> AlphaXor <TD> GL_ONE_MINUS_DST_ALPHA  <TD> GL_ONE_MINUS_SRC_ALPHA
+</TABLE>
+</CENTER>
+ *
+ * @author Chris Campbell
+ * @author Kenneth Russell
+ */
+public class Texture {
+    /** The GL target type. */
+    private int target;
+    /** The GL texture ID. */
+    private int texID;
+    /** The width of the texture. */
+    private int texWidth;
+    /** The height of the texture. */
+    private int texHeight;
+    /** The width of the image. */
+    private int imgWidth;
+    /** The height of the image. */
+    private int imgHeight;
+    /** The original aspect ratio of the image, before any rescaling
+        that might have occurred due to using the GLU mipmap routines. */
+    private float aspectRatio;
+    /** Indicates whether the TextureData requires a vertical flip of
+        the texture coords. */
+    private boolean mustFlipVertically;
+    /** Indicates whether we're using automatic mipmap generation
+        support (GL_GENERATE_MIPMAP). */
+    private boolean usingAutoMipmapGeneration;
+
+    /** The texture coordinates corresponding to the entire image. */
+    private TextureCoords coords;
+
+    /** An estimate of the amount of texture memory this texture consumes. */
+    private int estimatedMemorySize;
+
+    private static final AccessControlContext localACC = AccessController.getContext();
+
+    private static final boolean DEBUG = Debug.debug("Texture");
+    private static final boolean VERBOSE = Debug.verbose();
+
+    // For testing alternate code paths on more capable hardware
+    private static final boolean disableNPOT    = Debug.isPropertyDefined("jogl.texture.nonpot", true, localACC);
+    private static final boolean disableTexRect = Debug.isPropertyDefined("jogl.texture.notexrect", true, localACC);
+
+    public Texture(TextureData data) throws GLException {
+        texID = 0;
+        updateImage(data);
+    }
+
+    // Constructor for use when creating e.g. cube maps, where there is
+    // no initial texture data
+    public Texture(int target) throws GLException {
+        texID = 0;
+        this.target = target;
+    }
+
+    // Package-private constructor for creating a texture object which wraps
+    // an existing texture ID from another package
+    Texture(int textureID,
+	    int target,
+	    int texWidth,
+	    int texHeight,
+	    int imgWidth,
+	    int imgHeight,
+	    boolean mustFlipVertically) {
+	this.texID = textureID;
+	this.target = target;
+	this.mustFlipVertically = mustFlipVertically;
+	this.texWidth = texWidth;
+	this.texHeight = texHeight;
+	setImageSize(imgWidth, imgHeight, target);
+    }
+
+    /**
+     * Enables this texture's target (e.g., GL_TEXTURE_2D) in the
+     * current GL context's state. This method is a shorthand equivalent
+     * of the following OpenGL code:
+     <pre>
+     gl.glEnable(texture.getTarget());
+     </pre>
+     *
+     * See the <a href="#perftips">performance tips</a> above for hints
+     * on how to maximize performance when using many Texture objects.
+     *
+     * @throws GLException if no OpenGL context was current or if any
+     * OpenGL-related errors occurred
+     */
+    public void enable() throws GLException {
+        GLContext.getCurrentGL().glEnable(target);
+    }
+
+    /**
+     * Disables this texture's target (e.g., GL_TEXTURE_2D) in the
+     * current GL context's state. This method is a shorthand equivalent
+     * of the following OpenGL code:
+     <pre>
+     gl.glDisable(texture.getTarget());
+     </pre>
+     *
+     * See the <a href="#perftips">performance tips</a> above for hints
+     * on how to maximize performance when using many Texture objects.
+     *
+     * @throws GLException if no OpenGL context was current or if any
+     * OpenGL-related errors occurred
+     */
+    public void disable() throws GLException {
+        GLContext.getCurrentGL().glDisable(target); 
+    }
+
+    /**
+     * Binds this texture to the current GL context. This method is a
+     * shorthand equivalent of the following OpenGL code:
+     <pre>
+     gl.glBindTexture(texture.getTarget(), texture.getTextureObject());
+     </pre>
+     *
+     * See the <a href="#perftips">performance tips</a> above for hints
+     * on how to maximize performance when using many Texture objects.
+     *
+     * @throws GLException if no OpenGL context was current or if any
+     * OpenGL-related errors occurred
+     */
+    public void bind() throws GLException {
+        validateTexID(null, true);
+        GLContext.getCurrentGL().glBindTexture(target, texID); 
+    }
+
+    /**
+     * Disposes the native resources used by this texture object.
+     *
+     * @throws GLException if no OpenGL context was current or if any
+     * OpenGL-related errors occurred
+     * @deprecated use destroy(GL)
+     */
+    public void dispose() throws GLException {
+        destroy(GLContext.getCurrentGL());
+    }
+
+    /**
+     * Disposes the native resources used by this texture object.
+     *
+     * @throws GLException if any OpenGL-related errors occurred
+     * @deprecated use destroy(GL)
+     */
+    public void dispose(GL gl) throws GLException {
+        destroy(gl);
+    }
+
+    /**
+     * Destroys the native resources used by this texture object.
+     *
+     * @throws GLException if any OpenGL-related errors occurred
+     */
+    public void destroy(GL gl) throws GLException {
+        if(0<texID) {
+            gl.glDeleteTextures(1, new int[] {texID}, 0);
+            texID = 0;
+        }
+    }
+
+    /**
+     * Returns the OpenGL "target" of this texture.
+     *
+     * @return the OpenGL target of this texture
+     * @see javax.media.opengl.GL#GL_TEXTURE_2D
+     * @see javax.media.opengl.GL2#GL_TEXTURE_RECTANGLE_ARB
+     */
+    public int getTarget() {
+        return target;
+    }
+
+    /**
+     * Returns the width of the allocated OpenGL texture in pixels.
+     * Note that the texture width will be greater than or equal to the
+     * width of the image contained within.
+     *
+     * @return the width of the texture
+     */
+    public int getWidth() {
+        return texWidth;
+    }
+    
+    /**
+     * Returns the height of the allocated OpenGL texture in pixels.
+     * Note that the texture height will be greater than or equal to the
+     * height of the image contained within.
+     *
+     * @return the height of the texture
+     */
+    public int getHeight() {
+        return texHeight;
+    }   
+    
+    /** 
+     * Returns the width of the image contained within this texture.
+     * Note that for non-power-of-two textures in particular this may
+     * not be equal to the result of {@link #getWidth}. It is
+     * recommended that applications call {@link #getImageTexCoords} and
+     * {@link #getSubImageTexCoords} rather than using this API
+     * directly.
+     *
+     * @return the width of the image
+     */
+    public int getImageWidth() {
+        return imgWidth;
+    }
+
+    /**
+     * Returns the height of the image contained within this texture.
+     * Note that for non-power-of-two textures in particular this may
+     * not be equal to the result of {@link #getHeight}. It is
+     * recommended that applications call {@link #getImageTexCoords} and
+     * {@link #getSubImageTexCoords} rather than using this API
+     * directly.
+     *
+     * @return the height of the image
+     */
+    public int getImageHeight() {
+        return imgHeight;
+    }
+
+    /**
+     * Returns the original aspect ratio of the image, defined as (image
+     * width) / (image height), before any scaling that might have
+     * occurred as a result of using the GLU mipmap routines.
+     */
+    public float getAspectRatio() {
+        return aspectRatio;
+    }
+
+    /**
+     * Returns the set of texture coordinates corresponding to the
+     * entire image. If the TextureData indicated that the texture
+     * coordinates must be flipped vertically, the returned
+     * TextureCoords will take that into account.
+     * 
+     * @return the texture coordinates corresponding to the entire image
+     */
+    public TextureCoords getImageTexCoords() {
+        return coords;
+    }
+
+    /**
+     * Returns the set of texture coordinates corresponding to the
+     * specified sub-image. The (x1, y1) and (x2, y2) points are
+     * specified in terms of pixels starting from the lower-left of the
+     * image. (x1, y1) should specify the lower-left corner of the
+     * sub-image and (x2, y2) the upper-right corner of the sub-image.
+     * If the TextureData indicated that the texture coordinates must be
+     * flipped vertically, the returned TextureCoords will take that
+     * into account; this should not be handled by the end user in the
+     * specification of the y1 and y2 coordinates.
+     * 
+     * @return the texture coordinates corresponding to the specified sub-image
+     */
+    public TextureCoords getSubImageTexCoords(int x1, int y1, int x2, int y2) {
+        if (target == GL2.GL_TEXTURE_RECTANGLE_ARB) {
+            if (mustFlipVertically) {
+                return new TextureCoords(x1, texHeight - y1, x2, texHeight - y2);
+            } else {
+                return new TextureCoords(x1, y1, x2, y2);
+            }
+        } else {
+            float tx1 = (float)x1 / (float)texWidth;
+            float ty1 = (float)y1 / (float)texHeight;
+            float tx2 = (float)x2 / (float)texWidth;
+            float ty2 = (float)y2 / (float)texHeight;
+            if (mustFlipVertically) {
+                float yMax = (float) imgHeight / (float) texHeight;
+                return new TextureCoords(tx1, yMax - ty1, tx2, yMax - ty2);
+            } else {
+                return new TextureCoords(tx1, ty1, tx2, ty2);
+            }
+        }
+    }
+
+    /**
+     * Updates the entire content area of this texture using the data in
+     * the given image.
+     * 
+     * @throws GLException if no OpenGL context was current or if any
+     * OpenGL-related errors occurred
+     */
+    public void updateImage(TextureData data) throws GLException {
+        updateImage(data, 0);
+    }
+
+    /**
+     * Indicates whether this texture's texture coordinates must be
+     * flipped vertically in order to properly display the texture. This
+     * is handled automatically by {@link #getImageTexCoords
+     * getImageTexCoords} and {@link #getSubImageTexCoords
+     * getSubImageTexCoords}, but applications may generate or otherwise
+     * produce texture coordinates which must be corrected.
+     */
+    public boolean getMustFlipVertically() {
+        return mustFlipVertically;
+    }
+
+    /**
+     * Updates the content area of the specified target of this texture
+     * using the data in the given image. In general this is intended
+     * for construction of cube maps.
+     * 
+     * @throws GLException if no OpenGL context was current or if any
+     * OpenGL-related errors occurred
+     */
+    public void updateImage(TextureData data, int target) throws GLException {
+        GL gl = GLContext.getCurrentGL();
+        validateTexID(gl, true);
+
+        imgWidth = data.getWidth();
+        imgHeight = data.getHeight();
+        aspectRatio = (float) imgWidth / (float) imgHeight;
+        mustFlipVertically = data.getMustFlipVertically();
+
+        int texTarget = 0;
+        int texParamTarget = this.target;
+
+        // See whether we have automatic mipmap generation support
+        boolean haveAutoMipmapGeneration =
+            (gl.isExtensionAvailable("GL_VERSION_1_4") ||
+             gl.isExtensionAvailable("GL_SGIS_generate_mipmap"));
+
+        // Indicate to the TextureData what functionality is available
+        data.setHaveEXTABGR(gl.isExtensionAvailable("GL_EXT_abgr"));
+        data.setHaveGL12(gl.isExtensionAvailable("GL_VERSION_1_2"));
+
+        // Indicates whether both width and height are power of two
+        boolean isPOT = isPowerOfTwo(imgWidth) && isPowerOfTwo(imgHeight);
+
+        // Note that automatic mipmap generation doesn't work for
+        // GL_ARB_texture_rectangle
+        if (!isPOT && !haveNPOT(gl)) {
+            haveAutoMipmapGeneration = false;
+        }
+
+        boolean expandingCompressedTexture = false;
+        boolean done = false;
+        if (data.getMipmap() && !haveAutoMipmapGeneration) {
+            // GLU always scales the texture's dimensions to be powers of
+            // two. It also doesn't really matter exactly what the texture
+            // width and height are because the texture coords are always
+            // between 0.0 and 1.0.
+            imgWidth = nextPowerOfTwo(imgWidth);
+            imgHeight = nextPowerOfTwo(imgHeight);
+            texWidth = imgWidth;
+            texHeight = imgHeight;
+            texTarget = GL.GL_TEXTURE_2D;
+            done = true;
+        }
+
+        if (!done && preferTexRect(gl) && !isPOT &&
+            haveTexRect(gl) && !data.isDataCompressed() && !gl.isGL3() && !gl.isGLES()) {
+            // GL_ARB_texture_rectangle does not work for compressed textures
+            if (DEBUG) {
+                System.err.println("Using GL_ARB_texture_rectangle preferentially on this hardware");
+            }
+
+            texWidth = imgWidth;
+            texHeight = imgHeight;
+            texTarget = GL2.GL_TEXTURE_RECTANGLE_ARB;
+            done = true;
+        }
+
+        if (!done && (isPOT || haveNPOT(gl))) {
+            if (DEBUG) {
+                if (isPOT) {
+                    System.err.println("Power-of-two texture");
+                } else {
+                    System.err.println("Using GL_ARB_texture_non_power_of_two");
+                }
+            }
+
+            texWidth = imgWidth;
+            texHeight = imgHeight;
+            texTarget = GL.GL_TEXTURE_2D;
+            done = true;
+        }
+
+        if (!done && haveTexRect(gl) && !data.isDataCompressed() && !gl.isGL3() && !gl.isGLES()) {
+            // GL_ARB_texture_rectangle does not work for compressed textures
+            if (DEBUG) {
+                System.err.println("Using GL_ARB_texture_rectangle");
+            }
+
+            texWidth = imgWidth;
+            texHeight = imgHeight;
+            texTarget = GL2.GL_TEXTURE_RECTANGLE_ARB;
+            done = true;
+        }
+
+        if (!done) {
+            // If we receive non-power-of-two compressed texture data and
+            // don't have true hardware support for compressed textures, we
+            // can fake this support by producing an empty "compressed"
+            // texture image, using glCompressedTexImage2D with that to
+            // allocate the texture, and glCompressedTexSubImage2D with the
+            // incoming data.
+            if (data.isDataCompressed()) {
+                if (data.getMipmapData() != null) {
+
+                    // We don't currently support expanding of compressed,
+                    // mipmapped non-power-of-two textures to the nearest power
+                    // of two; the obvious port of the non-mipmapped code didn't
+                    // work
+                    throw new GLException("Mipmapped non-power-of-two compressed textures only supported on OpenGL 2.0 hardware (GL_ARB_texture_non_power_of_two)");
+                }
+
+                expandingCompressedTexture = true;
+            }
+
+            if (DEBUG) {
+                System.err.println("Expanding texture to power-of-two dimensions");
+            }
+
+            if (data.getBorder() != 0) {
+                throw new RuntimeException("Scaling up a non-power-of-two texture which has a border won't work");
+            }
+            texWidth = nextPowerOfTwo(imgWidth);
+            texHeight = nextPowerOfTwo(imgHeight);
+            texTarget = GL.GL_TEXTURE_2D;
+        }
+
+        texParamTarget = texTarget;
+        setImageSize(imgWidth, imgHeight, texTarget);
+
+        if (target != 0) {
+            // Allow user to override auto detection and skip bind step (for
+            // cubemap construction)
+            texTarget = target;
+            if (this.target == 0) {
+                throw new GLException("Override of target failed; no target specified yet");
+            }
+            texParamTarget = this.target;
+            gl.glBindTexture(texParamTarget, texID);
+        } else {
+            gl.glBindTexture(texTarget, texID);
+        }
+
+        if (data.getMipmap() && !haveAutoMipmapGeneration) {
+            int[] align = new int[1];
+            gl.glGetIntegerv(GL.GL_UNPACK_ALIGNMENT, align, 0); // save alignment
+            gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, data.getAlignment());
+
+            if (data.isDataCompressed()) {
+                throw new GLException("May not request mipmap generation for compressed textures");
+            }
+
+            try {
+                // FIXME: may need check for GLUnsupportedException
+                GLU glu = GLU.createGLU(gl);
+                glu.gluBuild2DMipmaps(texTarget, data.getInternalFormat(),
+                                      data.getWidth(), data.getHeight(),
+                                      data.getPixelFormat(), data.getPixelType(), data.getBuffer());
+            } finally {
+                gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, align[0]); // restore alignment
+            }
+        } else {
+            checkCompressedTextureExtensions(data);
+            Buffer[] mipmapData = data.getMipmapData();
+            if (mipmapData != null) {
+                int width = texWidth;
+                int height = texHeight;
+                for (int i = 0; i < mipmapData.length; i++) {
+                    if (data.isDataCompressed()) {
+                        // Need to use glCompressedTexImage2D directly to allocate and fill this image
+                        // Avoid spurious memory allocation when possible
+                        gl.glCompressedTexImage2D(texTarget, i, data.getInternalFormat(),
+                                                  width, height, data.getBorder(),
+                                                  mipmapData[i].remaining(), mipmapData[i]);
+                    } else {
+                        // Allocate texture image at this level
+                        gl.glTexImage2D(texTarget, i, data.getInternalFormat(),
+                                        width, height, data.getBorder(),
+                                        data.getPixelFormat(), data.getPixelType(), null);
+                        updateSubImageImpl(data, texTarget, i, 0, 0, 0, 0, data.getWidth(), data.getHeight());
+                    }
+
+                    width = Math.max(width / 2, 1);
+                    height = Math.max(height / 2, 1);
+                }
+            } else {
+                if (data.isDataCompressed()) {
+                    if (!expandingCompressedTexture) {
+                        // Need to use glCompressedTexImage2D directly to allocate and fill this image
+                        // Avoid spurious memory allocation when possible
+                        gl.glCompressedTexImage2D(texTarget, 0, data.getInternalFormat(),
+                                                  texWidth, texHeight, data.getBorder(),
+                                                  data.getBuffer().capacity(), data.getBuffer());
+                    } else {
+                        ByteBuffer buf = DDSImage.allocateBlankBuffer(texWidth,
+                                                                      texHeight,
+                                                                      data.getInternalFormat());
+                        gl.glCompressedTexImage2D(texTarget, 0, data.getInternalFormat(),
+                                                  texWidth, texHeight, data.getBorder(),
+                                                  buf.capacity(), buf);
+                        updateSubImageImpl(data, texTarget, 0, 0, 0, 0, 0, data.getWidth(), data.getHeight());
+                    }
+                } else {
+                    if (data.getMipmap() && haveAutoMipmapGeneration && gl.isGL2ES1()) {
+                        // For now, only use hardware mipmapping for uncompressed 2D
+                        // textures where the user hasn't explicitly specified
+                        // mipmap data; don't know about interactions between
+                        // GL_GENERATE_MIPMAP and glCompressedTexImage2D
+                        gl.glTexParameteri(texParamTarget, GL2ES1.GL_GENERATE_MIPMAP, GL.GL_TRUE);
+                        usingAutoMipmapGeneration = true;
+                    }
+
+                    gl.glTexImage2D(texTarget, 0, data.getInternalFormat(),
+                                    texWidth, texHeight, data.getBorder(),
+                                    data.getPixelFormat(), data.getPixelType(), null);
+                    updateSubImageImpl(data, texTarget, 0, 0, 0, 0, 0, data.getWidth(), data.getHeight());
+                }
+            }
+        }
+
+        int minFilter = (data.getMipmap() ? GL.GL_LINEAR_MIPMAP_LINEAR : GL.GL_LINEAR);
+        int magFilter = GL.GL_LINEAR;
+        int wrapMode = (gl.isExtensionAvailable("GL_VERSION_1_2") || !gl.isGL2()) ? GL.GL_CLAMP_TO_EDGE : GL2.GL_CLAMP;
+
+        // REMIND: figure out what to do for GL_TEXTURE_RECTANGLE_ARB
+        if (texTarget != GL2.GL_TEXTURE_RECTANGLE_ARB) {
+            gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_MIN_FILTER, minFilter);
+            gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_MAG_FILTER, magFilter);
+            gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_WRAP_S, wrapMode);
+            gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_WRAP_T, wrapMode);
+            if (this.target == GL2.GL_TEXTURE_CUBE_MAP) {
+                gl.glTexParameteri(texParamTarget, GL2.GL_TEXTURE_WRAP_R, wrapMode);
+            }
+        }
+
+        // Don't overwrite target if we're loading e.g. faces of a cube
+        // map
+        if ((this.target == 0) ||
+            (this.target == GL.GL_TEXTURE_2D) ||
+            (this.target == GL2.GL_TEXTURE_RECTANGLE_ARB)) {
+            this.target = texTarget;
+        }
+
+        // This estimate will be wrong for cube maps
+        estimatedMemorySize = data.getEstimatedMemorySize();
+    }
+
+    /**
+     * Updates a subregion of the content area of this texture using the
+     * given data. If automatic mipmap generation is in use (see {@link
+     * #isUsingAutoMipmapGeneration isUsingAutoMipmapGeneration}),
+     * updates to the base (level 0) mipmap will cause the lower-level
+     * mipmaps to be regenerated, and updates to other mipmap levels
+     * will be ignored. Otherwise, if automatic mipmap generation is not
+     * in use, only updates the specified mipmap level and does not
+     * re-generate mipmaps if they were originally produced or loaded.
+     *
+     * @param data the image data to be uploaded to this texture
+     * @param mipmapLevel the mipmap level of the texture to set. If
+     * this is non-zero and the TextureData contains mipmap data, the
+     * appropriate mipmap level will be selected.
+     * @param x the x offset (in pixels) relative to the lower-left corner
+     * of this texture
+     * @param y the y offset (in pixels) relative to the lower-left corner
+     * of this texture
+     *
+     * @throws GLException if no OpenGL context was current or if any
+     * OpenGL-related errors occurred
+     */
+    public void updateSubImage(TextureData data, int mipmapLevel, int x, int y) throws GLException {
+        if (usingAutoMipmapGeneration && mipmapLevel != 0) {
+            // When we're using mipmap generation via GL_GENERATE_MIPMAP, we
+            // don't need to update other mipmap levels
+            return;
+        }
+        bind();
+        updateSubImageImpl(data, target, mipmapLevel, x, y, 0, 0, data.getWidth(), data.getHeight());
+    }
+
+    /**
+     * Updates a subregion of the content area of this texture using the
+     * specified sub-region of the given data.  If automatic mipmap
+     * generation is in use (see {@link #isUsingAutoMipmapGeneration
+     * isUsingAutoMipmapGeneration}), updates to the base (level 0)
+     * mipmap will cause the lower-level mipmaps to be regenerated, and
+     * updates to other mipmap levels will be ignored. Otherwise, if
+     * automatic mipmap generation is not in use, only updates the
+     * specified mipmap level and does not re-generate mipmaps if they
+     * were originally produced or loaded. This method is only supported
+     * for uncompressed TextureData sources.
+     *
+     * @param data the image data to be uploaded to this texture
+     * @param mipmapLevel the mipmap level of the texture to set. If
+     * this is non-zero and the TextureData contains mipmap data, the
+     * appropriate mipmap level will be selected.
+     * @param dstx the x offset (in pixels) relative to the lower-left corner
+     * of this texture where the update will be applied
+     * @param dsty the y offset (in pixels) relative to the lower-left corner
+     * of this texture where the update will be applied
+     * @param srcx the x offset (in pixels) relative to the lower-left corner
+     * of the supplied TextureData from which to fetch the update rectangle
+     * @param srcy the y offset (in pixels) relative to the lower-left corner
+     * of the supplied TextureData from which to fetch the update rectangle
+     * @param width the width (in pixels) of the rectangle to be updated
+     * @param height the height (in pixels) of the rectangle to be updated
+     *
+     * @throws GLException if no OpenGL context was current or if any
+     * OpenGL-related errors occurred
+     */
+    public void updateSubImage(TextureData data, int mipmapLevel,
+                               int dstx, int dsty,
+                               int srcx, int srcy,
+                               int width, int height) throws GLException {
+        if (data.isDataCompressed()) {
+            throw new GLException("updateSubImage specifying a sub-rectangle is not supported for compressed TextureData");
+        }
+        if (usingAutoMipmapGeneration && mipmapLevel != 0) {
+            // When we're using mipmap generation via GL_GENERATE_MIPMAP, we
+            // don't need to update other mipmap levels
+            return;
+        }
+        bind();
+        updateSubImageImpl(data, target, mipmapLevel, dstx, dsty, srcx, srcy, width, height);
+    }
+
+    /**
+     * Sets the OpenGL floating-point texture parameter for the
+     * texture's target. This gives control over parameters such as
+     * GL_TEXTURE_MAX_ANISOTROPY_EXT. Causes this texture to be bound to
+     * the current texture state.
+     * 
+     * @throws GLException if no OpenGL context was current or if any
+     * OpenGL-related errors occurred
+     */
+    public void setTexParameterf(int parameterName,
+                                 float value) {
+        bind();
+        GL gl = GLContext.getCurrentGL();
+        gl.glTexParameterf(target, parameterName, value);
+    }
+
+    /**
+     * Sets the OpenGL multi-floating-point texture parameter for the
+     * texture's target. Causes this texture to be bound to the current
+     * texture state.
+     * 
+     * @throws GLException if no OpenGL context was current or if any
+     * OpenGL-related errors occurred
+     */
+    public void setTexParameterfv(int parameterName,
+                                  FloatBuffer params) {
+        bind();
+        GL gl = GLContext.getCurrentGL();
+        gl.glTexParameterfv(target, parameterName, params);
+    }
+
+    /**
+     * Sets the OpenGL multi-floating-point texture parameter for the
+     * texture's target. Causes this texture to be bound to the current
+     * texture state.
+     * 
+     * @throws GLException if no OpenGL context was current or if any
+     * OpenGL-related errors occurred
+     */
+    public void setTexParameterfv(int parameterName,
+                                  float[] params, int params_offset) {
+        bind();
+        GL gl = GLContext.getCurrentGL();
+        gl.glTexParameterfv(target, parameterName, params, params_offset);
+    }
+
+    /**
+     * Sets the OpenGL integer texture parameter for the texture's
+     * target. This gives control over parameters such as
+     * GL_TEXTURE_WRAP_S and GL_TEXTURE_WRAP_T, which by default are set
+     * to GL_CLAMP_TO_EDGE if OpenGL 1.2 is supported on the current
+     * platform and GL_CLAMP if not. Causes this texture to be bound to
+     * the current texture state.
+     * 
+     * @throws GLException if no OpenGL context was current or if any
+     * OpenGL-related errors occurred
+     */
+    public void setTexParameteri(int parameterName,
+                                 int value) {
+        bind();
+        GL gl = GLContext.getCurrentGL();
+        gl.glTexParameteri(target, parameterName, value);
+    }
+
+    /**
+     * Sets the OpenGL multi-integer texture parameter for the texture's
+     * target. Causes this texture to be bound to the current texture
+     * state.
+     * 
+     * @throws GLException if no OpenGL context was current or if any
+     * OpenGL-related errors occurred
+     */
+    public void setTexParameteriv(int parameterName,
+                                  IntBuffer params) {
+        bind();
+        GL gl = GLContext.getCurrentGL();
+        gl.glTexParameteriv(target, parameterName, params);
+    }
+
+    /**
+     * Sets the OpenGL multi-integer texture parameter for the texture's
+     * target. Causes this texture to be bound to the current texture
+     * state.
+     * 
+     * @throws GLException if no OpenGL context was current or if any
+     * OpenGL-related errors occurred
+     */
+    public void setTexParameteriv(int parameterName,
+                                  int[] params, int params_offset) {
+        bind();
+        GL gl = GLContext.getCurrentGL();
+        gl.glTexParameteriv(target, parameterName, params, params_offset);
+    }
+
+    /**
+     * Returns the underlying OpenGL texture object for this texture.
+     * Most applications will not need to access this, since it is
+     * handled automatically by the bind() and dispose() APIs.
+     */
+    public int getTextureObject() {
+        validateTexID(null, false);
+        return texID;
+    }
+
+    /** Returns an estimate of the amount of texture memory in bytes
+        this Texture consumes. It should only be treated as an estimate;
+        most applications should not need to query this but instead let
+        the OpenGL implementation page textures in and out as
+        necessary. */
+    public int getEstimatedMemorySize() {
+        return estimatedMemorySize;
+    }
+
+    /** Indicates whether this Texture is using automatic mipmap
+        generation (via the OpenGL texture parameter
+        GL_GENERATE_MIPMAP). This will automatically be used when
+        mipmapping is requested via the TextureData and either OpenGL
+        1.4 or the GL_SGIS_generate_mipmap extension is available. If
+        so, updates to the base image (mipmap level 0) will
+        automatically propagate down to the lower mipmap levels. Manual
+        updates of the mipmap data at these lower levels will be
+        ignored. */
+    public boolean isUsingAutoMipmapGeneration() {
+        return usingAutoMipmapGeneration;
+    }
+
+    //----------------------------------------------------------------------
+    // Internals only below this point
+    //
+
+    /**
+     * Returns true if the given value is a power of two.
+     *
+     * @return true if the given value is a power of two, false otherwise
+     */
+    private static boolean isPowerOfTwo(int val) {
+        return ((val & (val - 1)) == 0);
+    }
+
+    /**
+     * Returns the nearest power of two that is larger than the given value.
+     * If the given value is already a power of two, this method will simply
+     * return that value.
+     *
+     * @param val the value
+     * @return the next power of two
+     */
+    private static int nextPowerOfTwo(int val) {
+        int ret = 1;
+        while (ret < val) {
+            ret <<= 1;
+        }
+        return ret;
+    }
+
+    /**
+     * Updates the actual image dimensions; usually only called from
+     * <code>updateImage</code>.
+     */
+    private void setImageSize(int width, int height, int target) {
+        imgWidth = width;
+        imgHeight = height;
+        if (target == GL2.GL_TEXTURE_RECTANGLE_ARB) {
+            if (mustFlipVertically) {
+                coords = new TextureCoords(0, imgHeight, imgWidth, 0);
+            } else {
+                coords = new TextureCoords(0, 0, imgWidth, imgHeight);
+            }
+        } else {
+            if (mustFlipVertically) {
+                coords = new TextureCoords(0, (float) imgHeight / (float) texHeight,
+                                           (float) imgWidth / (float) texWidth, 0);
+            } else {
+                coords = new TextureCoords(0, 0,
+                                           (float) imgWidth / (float) texWidth,
+                                           (float) imgHeight / (float) texHeight);
+            }
+        }
+    }
+
+    private void updateSubImageImpl(TextureData data, int newTarget, int mipmapLevel,
+                                    int dstx, int dsty,
+                                    int srcx, int srcy, int width, int height) throws GLException {
+        GL gl = GLContext.getCurrentGL();
+        data.setHaveEXTABGR(gl.isExtensionAvailable("GL_EXT_abgr"));
+        data.setHaveGL12(gl.isExtensionAvailable("GL_VERSION_1_2"));
+
+        Buffer buffer = data.getBuffer();
+        if (buffer == null && data.getMipmapData() == null) {
+            // Assume user just wanted to get the Texture object allocated
+            return;
+        }
+
+        int rowlen = data.getRowLength();
+        int dataWidth = data.getWidth();
+        int dataHeight = data.getHeight();
+        if (data.getMipmapData() != null) {
+            // Compute the width, height and row length at the specified mipmap level
+            // Note we do not support specification of the row length for
+            // mipmapped textures at this point
+            for (int i = 0; i < mipmapLevel; i++) {
+                width = Math.max(width / 2, 1);
+                height = Math.max(height / 2, 1);
+
+                dataWidth = Math.max(dataWidth / 2, 1);
+                dataHeight = Math.max(dataHeight / 2, 1);
+            }
+            rowlen = 0;
+            buffer = data.getMipmapData()[mipmapLevel];
+        }
+
+        // Clip incoming rectangles to what is available both on this
+        // texture and in the incoming TextureData
+        if (srcx < 0) {
+            width += srcx;
+            srcx = 0;
+        }
+        if (srcy < 0) {
+            height += srcy;
+            srcy = 0;
+        }
+        // NOTE: not sure whether the following two are the correct thing to do
+        if (dstx < 0) {
+            width += dstx;
+            dstx = 0;
+        }
+        if (dsty < 0) {
+            height += dsty;
+            dsty = 0;
+        }
+
+        if (srcx + width > dataWidth) {
+            width = dataWidth - srcx;
+        }
+        if (srcy + height > dataHeight) {
+            height = dataHeight - srcy;
+        }
+        if (dstx + width > texWidth) {
+            width = texWidth - dstx;
+        }
+        if (dsty + height > texHeight) {
+            height = texHeight - dsty;
+        }
+
+        checkCompressedTextureExtensions(data);
+
+        if (data.isDataCompressed()) {
+            gl.glCompressedTexSubImage2D(newTarget, mipmapLevel,
+                                         dstx, dsty, width, height,
+                                         data.getInternalFormat(),
+                                         buffer.remaining(), buffer);
+        } else {
+            int[] align = { 0 };
+            int[] rowLength = { 0 };
+            int[] skipRows = { 0 };
+            int[] skipPixels = { 0 };
+            gl.glGetIntegerv(GL.GL_UNPACK_ALIGNMENT,   align,      0); // save alignment
+            if(gl.isGL2GL3()) {
+                gl.glGetIntegerv(GL2GL3.GL_UNPACK_ROW_LENGTH,  rowLength,  0); // save row length
+                gl.glGetIntegerv(GL2GL3.GL_UNPACK_SKIP_ROWS,   skipRows,   0); // save skipped rows
+                gl.glGetIntegerv(GL2GL3.GL_UNPACK_SKIP_PIXELS, skipPixels, 0); // save skipped pixels
+            }
+            gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, data.getAlignment());
+            if (DEBUG && VERBOSE) {
+                System.out.println("Row length  = " + rowlen);
+                System.out.println("skip pixels = " + srcx);
+                System.out.println("skip rows   = " + srcy);
+                System.out.println("dstx        = " + dstx);
+                System.out.println("dsty        = " + dsty);
+                System.out.println("width       = " + width);
+                System.out.println("height      = " + height);
+            }
+            if(gl.isGL2GL3()) {
+                gl.glPixelStorei(GL2GL3.GL_UNPACK_ROW_LENGTH, rowlen);
+                gl.glPixelStorei(GL2GL3.GL_UNPACK_SKIP_ROWS, srcy);
+                gl.glPixelStorei(GL2GL3.GL_UNPACK_SKIP_PIXELS, srcx);
+            } else {
+                if ( rowlen!=0 && rowlen!=width &&
+                     srcy!=0 && srcx!=0 ) {
+                    throw new GLException("rowlen and/or x/y offset only available for GL2");
+                }
+            }
+
+            gl.glTexSubImage2D(newTarget, mipmapLevel,
+                               dstx, dsty, width, height,
+                               data.getPixelFormat(), data.getPixelType(),
+                               buffer);
+            gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT,   align[0]);      // restore alignment
+            if(gl.isGL2GL3()) {
+                gl.glPixelStorei(GL2GL3.GL_UNPACK_ROW_LENGTH,  rowLength[0]);  // restore row length
+                gl.glPixelStorei(GL2GL3.GL_UNPACK_SKIP_ROWS,   skipRows[0]);   // restore skipped rows
+                gl.glPixelStorei(GL2GL3.GL_UNPACK_SKIP_PIXELS, skipPixels[0]); // restore skipped pixels
+            }
+        }
+    }
+
+    private void checkCompressedTextureExtensions(TextureData data) {
+        GL gl = GLContext.getCurrentGL();
+        if (data.isDataCompressed()) {
+            switch (data.getInternalFormat()) {
+            case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+            case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+            case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+            case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+                if (!gl.isExtensionAvailable("GL_EXT_texture_compression_s3tc") &&
+                    !gl.isExtensionAvailable("GL_NV_texture_compression_vtc")) {
+                    throw new GLException("DXTn compressed textures not supported by this graphics card");
+                }
+                break;
+            default:
+                // FI1027GXME: should test availability of more texture
+                // compression extensions here
+                break;
+            }
+        }
+    }
+
+    private void validateTexID(GL gl, boolean throwException) {
+        if( 0 < texID ) return;
+        if(null==gl) {
+            GLContext ctx = GLContext.getCurrent();
+            if(null!=ctx) {
+                gl = ctx.getGL();
+            } else if(throwException) {
+                throw new GLException("No context current, can't create texture ID");
+            }
+        }
+
+        if(null!=gl) {
+            int[] tmp = new int[1];
+            gl.glGenTextures(1, tmp, 0);
+            texID = tmp[0];
+        }
+    }
+
+    // Helper routines for disabling certain codepaths
+    private static boolean haveNPOT(GL gl) {
+        return (!disableNPOT &&
+                ( gl.isGLES2() ||
+                  gl.isExtensionAvailable("GL_ARB_texture_non_power_of_two") ) );
+    }
+
+    private static boolean haveTexRect(GL gl) {
+        return (!disableTexRect &&
+                TextureIO.isTexRectEnabled() &&
+                gl.isExtensionAvailable("GL_ARB_texture_rectangle"));
+    }
+
+    private static boolean preferTexRect(GL gl) {
+        // Prefer GL_ARB_texture_rectangle on ATI hardware on Mac OS X
+        // due to software fallbacks
+
+        if (NativeWindowFactory.TYPE_MACOSX.equals(NativeWindowFactory.getNativeWindowType(false))) {
+            String vendor = gl.glGetString(GL.GL_VENDOR);
+            if (vendor != null && vendor.startsWith("ATI")) {
+                return true;
+            }
+        }
+
+        return false;
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureCoords.java b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureCoords.java
new file mode 100644
index 0000000..8d8b367
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureCoords.java
@@ -0,0 +1,79 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.jogamp.opengl.util.texture;
+
+/** Specifies texture coordinates for a rectangular area of a
+    texture. Note that some textures are inherently flipped vertically
+    from OpenGL's standard coordinate system. This class takes care of
+    this vertical flip so that the "bottom" and "top" coordinates may
+    sometimes be reversed. From the point of view of code rendering
+    textured polygons, it can always map the bottom and left texture
+    coordinates from the TextureCoords to the lower left point of the
+    textured polygon and achieve correct results. */
+
+public class TextureCoords {
+    // These represent the lower-left point
+    private float left;
+    private float bottom;
+    // These represent the upper-right point
+    private float right;
+    private float top;
+
+    public TextureCoords(float left, float bottom,
+                         float right, float top) {
+        this.left = left;
+        this.bottom = bottom;
+        this.right = right;
+        this.top = top;
+    }
+
+    /** Returns the leftmost (x) texture coordinate of this
+        rectangle. */
+    public float left() { return left; }
+
+    /** Returns the rightmost (x) texture coordinate of this
+        rectangle. */
+    public float right() { return right; }
+
+    /** Returns the bottommost (y) texture coordinate of this
+        rectangle. */
+    public float bottom() { return bottom; }
+
+    /** Returns the topmost (y) texture coordinate of this
+        rectangle. */
+    public float top() { return top; }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureData.java b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureData.java
new file mode 100644
index 0000000..f598422
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureData.java
@@ -0,0 +1,370 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.jogamp.opengl.util.texture;
+
+import java.nio.*;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.*;
+
+/**
+ * Represents the data for an OpenGL texture. This is separated from
+ * the notion of a Texture to support things like streaming in of
+ * textures in a background thread without requiring an OpenGL context
+ * to be current on that thread.
+ *
+ * @author Chris Campbell
+ * @author Kenneth Russell
+ * @author Sven Gothel
+ */
+
+public class TextureData {
+    protected int width;
+    protected int height;
+    private int border;
+    protected int pixelFormat;
+    protected int pixelType;
+    protected int internalFormat; // perhaps inferred from pixelFormat?
+    protected boolean mipmap; // indicates whether mipmaps should be generated
+    // (ignored if mipmaps are supplied from the file)
+    private boolean dataIsCompressed;
+    protected boolean mustFlipVertically; // Must flip texture coordinates
+    // vertically to get OpenGL output
+    // to look correct
+    protected Buffer buffer; // the actual data...
+    private Buffer[] mipmapData; // ...or a series of mipmaps
+    private Flusher flusher;
+    protected int rowLength;
+    protected int alignment; // 1, 2, or 4 bytes
+    protected int estimatedMemorySize;
+
+    // These booleans are a concession to the AWTTextureData subclass
+    protected boolean haveEXTABGR;
+    protected boolean haveGL12;
+    protected GLProfile glProfile;
+
+    /** 
+     * Constructs a new TextureData object with the specified parameters
+     * and data contained in the given Buffer. The optional Flusher can
+     * be used to clean up native resources associated with this
+     * TextureData when processing is complete; for example, closing of
+     * memory-mapped files that might otherwise require a garbage
+     * collection to reclaim and close.
+     *
+     * @param glp the OpenGL Profile this texture data should be
+     *                  created for.
+     * @param internalFormat the OpenGL internal format for the
+     *                       resulting texture; must be specified, may
+     *                       not be 0
+     * @param width          the width in pixels of the texture
+     * @param height         the height in pixels of the texture
+     * @param border         the number of pixels of border this texture
+     *                       data has (0 or 1)
+     * @param pixelFormat    the OpenGL pixel format for the
+     *                       resulting texture; must be specified, may
+     *                       not be 0
+     * @param pixelType      the OpenGL type of the pixels of the texture
+     * @param mipmap         indicates whether mipmaps should be
+     *                       autogenerated (using GLU) for the resulting
+     *                       texture. Currently if mipmap is true then
+     *                       dataIsCompressed may not be true.
+     * @param dataIsCompressed indicates whether the texture data is in
+     *                       compressed form
+     *                       (e.g. GL_COMPRESSED_RGB_S3TC_DXT1_EXT)
+     * @param mustFlipVertically indicates whether the texture
+     *                           coordinates must be flipped vertically
+     *                           in order to properly display the
+     *                           texture
+     * @param buffer         the buffer containing the texture data
+     * @param flusher        optional flusher to perform cleanup tasks
+     *                       upon call to flush()
+     *
+     * @throws IllegalArgumentException if any parameters of the texture
+     *   data were invalid, such as requesting mipmap generation for a
+     *   compressed texture
+     */
+    public TextureData(GLProfile glp, 
+                       int internalFormat,
+                       int width,
+                       int height,
+                       int border,
+                       int pixelFormat,
+                       int pixelType,
+                       boolean mipmap,
+                       boolean dataIsCompressed,
+                       boolean mustFlipVertically,
+                       Buffer buffer,
+                       Flusher flusher) throws IllegalArgumentException {
+        if (mipmap && dataIsCompressed) {
+            throw new IllegalArgumentException("Can not generate mipmaps for compressed textures");
+        }
+
+        this.glProfile = glp;
+        this.width = width;
+        this.height = height;
+        this.border = border;
+        this.pixelFormat = pixelFormat;
+        this.pixelType = pixelType;
+        this.internalFormat = internalFormat;
+        this.mipmap = mipmap;
+        this.dataIsCompressed = dataIsCompressed;
+        this.mustFlipVertically = mustFlipVertically;
+        this.buffer = buffer;
+        this.flusher = flusher;
+        alignment = 1;  // FIXME: is this correct enough in all situations?
+        estimatedMemorySize = estimatedMemorySize(buffer);
+    }
+
+    /** 
+     * Constructs a new TextureData object with the specified parameters
+     * and data for multiple mipmap levels contained in the given array
+     * of Buffers. The optional Flusher can be used to clean up native
+     * resources associated with this TextureData when processing is
+     * complete; for example, closing of memory-mapped files that might
+     * otherwise require a garbage collection to reclaim and close.
+     *
+     * @param glp the OpenGL Profile this texture data should be
+     *                  created for.
+     * @param internalFormat the OpenGL internal format for the
+     *                       resulting texture; must be specified, may
+     *                       not be 0
+     * @param width          the width in pixels of the topmost mipmap
+     *                       level of the texture
+     * @param height         the height in pixels of the topmost mipmap
+     *                       level of the texture
+     * @param border         the number of pixels of border this texture
+     *                       data has (0 or 1)
+     * @param pixelFormat    the OpenGL pixel format for the
+     *                       resulting texture; must be specified, may
+     *                       not be 0
+     * @param pixelType      the OpenGL type of the pixels of the texture
+     * @param dataIsCompressed indicates whether the texture data is in
+     *                       compressed form
+     *                       (e.g. GL_COMPRESSED_RGB_S3TC_DXT1_EXT)
+     * @param mustFlipVertically indicates whether the texture
+     *                           coordinates must be flipped vertically
+     *                           in order to properly display the
+     *                           texture
+     * @param mipmapData     the buffers containing all mipmap levels
+     *                       of the texture's data
+     * @param flusher        optional flusher to perform cleanup tasks
+     *                       upon call to flush()
+     *
+     * @throws IllegalArgumentException if any parameters of the texture
+     *   data were invalid, such as requesting mipmap generation for a
+     *   compressed texture
+     */
+    public TextureData(GLProfile glp,
+                       int internalFormat,
+                       int width,
+                       int height,
+                       int border,
+                       int pixelFormat,
+                       int pixelType,
+                       boolean dataIsCompressed,
+                       boolean mustFlipVertically,
+                       Buffer[] mipmapData,
+                       Flusher flusher) throws IllegalArgumentException {
+        this.glProfile = glp;
+        this.width = width;
+        this.height = height;
+        this.border = border;
+        this.pixelFormat = pixelFormat;
+        this.pixelType = pixelType;
+        this.internalFormat = internalFormat;
+        this.dataIsCompressed = dataIsCompressed;
+        this.mustFlipVertically = mustFlipVertically;
+        this.mipmapData = (Buffer[]) mipmapData.clone();
+        this.flusher = flusher;
+        alignment = 1;  // FIXME: is this correct enough in all situations?
+        for (int i = 0; i < mipmapData.length; i++) {
+            estimatedMemorySize += estimatedMemorySize(mipmapData[i]);
+        }
+    }
+
+    /** Used only by subclasses */
+    protected TextureData(GLProfile glp) { this.glProfile = glp; }
+
+    /** Returns the width in pixels of the texture data. */
+    public int getWidth() { return width; }
+    /** Returns the height in pixels of the texture data. */
+    public int getHeight() { return height; }
+    /** Returns the border in pixels of the texture data. */
+    public int getBorder() { 
+        return border; 
+    }
+    /** Returns the intended OpenGL pixel format of the texture data. */
+    public int getPixelFormat() {
+        return pixelFormat;
+    }
+    /** Returns the intended OpenGL pixel type of the texture data. */
+    public int getPixelType() {
+        return pixelType;
+    }
+    /** Returns the intended OpenGL internal format of the texture data. */
+    public int getInternalFormat() { 
+        return internalFormat; 
+    }
+    /** Returns whether mipmaps should be generated for the texture data. */
+    public boolean getMipmap() { 
+        return mipmap; 
+    }
+    /** Indicates whether the texture data is in compressed form. */
+    public boolean isDataCompressed() { 
+        return dataIsCompressed; 
+    }
+    /** Indicates whether the texture coordinates must be flipped
+        vertically for proper display. */
+    public boolean getMustFlipVertically() { 
+        return mustFlipVertically; 
+    }
+    /** Returns the texture data, or null if it is specified as a set of mipmaps. */
+    public Buffer getBuffer() {
+        return buffer;
+    }
+    /** Returns all mipmap levels for the texture data, or null if it is
+        specified as a single image. */
+    public Buffer[] getMipmapData() { 
+        return mipmapData; 
+    }
+    /** Returns the required byte alignment for the texture data. */
+    public int getAlignment() { 
+        return alignment; 
+    }
+    /** Returns the row length needed for correct GL_UNPACK_ROW_LENGTH
+        specification. This is currently only supported for
+        non-mipmapped, non-compressed textures. */
+    public int getRowLength() { 
+        return rowLength; 
+    }
+
+    /** Sets the width in pixels of the texture data. */
+    public void setWidth(int width) { this.width = width; }
+    /** Sets the height in pixels of the texture data. */
+    public void setHeight(int height) { this.height = height; }
+    /** Sets the border in pixels of the texture data. */
+    public void setBorder(int border) { this.border = border; }
+    /** Sets the intended OpenGL pixel format of the texture data. */
+    public void setPixelFormat(int pixelFormat) { this.pixelFormat = pixelFormat; }
+    /** Sets the intended OpenGL pixel type of the texture data. */
+    public void setPixelType(int pixelType) { this.pixelType = pixelType; }
+    /** Sets the intended OpenGL internal format of the texture data. */
+    public void setInternalFormat(int internalFormat) { this.internalFormat = internalFormat; }
+    /** Sets whether mipmaps should be generated for the texture data. */
+    public void setMipmap(boolean mipmap) { this.mipmap = mipmap; }
+    /** Sets whether the texture data is in compressed form. */
+    public void setIsDataCompressed(boolean compressed) { this.dataIsCompressed = compressed; }
+    /** Sets whether the texture coordinates must be flipped vertically
+        for proper display. */
+    public void setMustFlipVertically(boolean mustFlipVertically) { this.mustFlipVertically = mustFlipVertically; }
+    /** Sets the texture data. */
+    public void setBuffer(Buffer buffer) {
+        this.buffer = buffer;
+        estimatedMemorySize = estimatedMemorySize(buffer);
+    }
+    /** Sets the required byte alignment for the texture data. */
+    public void setAlignment(int alignment) { this.alignment = alignment; }
+    /** Sets the row length needed for correct GL_UNPACK_ROW_LENGTH
+        specification. This is currently only supported for
+        non-mipmapped, non-compressed textures. */
+    public void setRowLength(int rowLength) { this.rowLength = rowLength; }
+    /** Indicates to this TextureData whether the GL_EXT_abgr extension
+        is available. Used for optimization along some code paths to
+        avoid data copies. */
+    public void setHaveEXTABGR(boolean haveEXTABGR) {
+        this.haveEXTABGR = haveEXTABGR;
+    }
+    /** Indicates to this TextureData whether OpenGL version 1.2 is
+        available. If not, falls back to relatively inefficient code
+        paths for several input data types (several kinds of packed
+        pixel formats, in particular). */
+    public void setHaveGL12(boolean haveGL12) {
+        this.haveGL12 = haveGL12;
+    }
+
+    /** Returns the GLProfile this texture data is intended and created for. */
+    public GLProfile getGLProfile() { return glProfile; }
+
+    /** Returns an estimate of the amount of memory in bytes this
+        TextureData will consume once uploaded to the graphics card. It
+        should only be treated as an estimate; most applications should
+        not need to query this but instead let the OpenGL implementation
+        page textures in and out as necessary. */
+    public int getEstimatedMemorySize() {
+        return estimatedMemorySize;
+    }
+
+    /** Flushes resources associated with this TextureData by calling
+        Flusher.flush(). */
+    public void flush() {
+        if (flusher != null) {
+            flusher.flush();
+            flusher = null;
+        }
+    }
+
+    /** Calls flush()
+     * @see #flush()
+     */
+    public void destroy() {
+        flush();
+    }
+
+    /** Defines a callback mechanism to allow the user to explicitly
+        deallocate native resources (memory-mapped files, etc.)
+        associated with a particular TextureData. */
+    public static interface Flusher {
+        /** Flushes any native resources associated with this
+            TextureData. */
+        public void flush();
+    }
+
+    public String toString() {
+        return "TextureData["+width+"x"+height+", internFormat "+internalFormat+", pixelFormat "+pixelFormat+", pixelType "+pixelType+", border "+border+", estSize "+estimatedMemorySize+", alignment "+alignment+", rowlen "+rowLength;
+    }
+
+    //----------------------------------------------------------------------
+    // Internals only below this point
+    //
+
+    protected static int estimatedMemorySize(Buffer buffer) {
+        if (buffer == null) {
+            return 0;
+        }
+        return buffer.capacity() * GLBuffers.sizeOfBufferElem(buffer);
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javame_cdc_fp b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javame_cdc_fp
new file mode 100644
index 0000000..3b694be
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javame_cdc_fp
@@ -0,0 +1,1256 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture;
+
+import java.io.*;
+import java.net.*;
+import java.nio.*;
+import java.util.*;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+import com.jogamp.opengl.impl.Debug;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.texture.spi.*;
+
+/** <P> Provides input and output facilities for both loading OpenGL
+    textures from disk and streams as well as writing textures already
+    in memory back to disk. </P>
+
+    <P> The TextureIO class supports an arbitrary number of plug-in
+    readers and writers via TextureProviders and TextureWriters.
+    TextureProviders know how to produce TextureData objects from
+    files, InputStreams and URLs. TextureWriters know how to write
+    TextureData objects to disk in various file formats. The
+    TextureData class represents the raw data of the texture before it
+    has been converted to an OpenGL texture object. The Texture class
+    represents the OpenGL texture object and provides easy facilities
+    for using the texture. </P>
+
+    <P> There are several built-in TextureProviders and TextureWriters
+    supplied with the TextureIO implementation. The most basic
+    provider uses the platform's Image I/O facilities to read in a
+    BufferedImage and convert it to a texture. This is the baseline
+    provider and is registered so that it is the last one consulted.
+    All others are asked first to open a given file. </P>
+
+    <P> There are three other providers registered by default as of
+    the time of this writing. One handles SGI RGB (".sgi", ".rgb")
+    images from both files and streams. One handles DirectDraw Surface
+    (".dds") images read from files, though can not read these images
+    from streams. One handles Targa (".tga") images read from both
+    files and streams. These providers are executed in an arbitrary
+    order. Some of these providers require the file's suffix to either
+    be specified via the newTextureData methods or for the file to be
+    named with the appropriate suffix. In general a file suffix should
+    be provided to the newTexture and newTextureData methods if at all
+    possible. </P>
+
+    <P> Note that additional TextureProviders, if reading images from
+    InputStreams, must use the mark()/reset() methods on InputStream
+    when probing for e.g. magic numbers at the head of the file to
+    make sure not to disturb the state of the InputStream for
+    downstream TextureProviders. </P>
+
+    <P> There are analogous TextureWriters provided for writing
+    textures back to disk if desired. As of this writing, there are
+    four TextureWriters registered by default: one for Targa files,
+    one for SGI RGB files, one for DirectDraw surface (.dds) files,
+    and one for ImageIO-supplied formats such as .jpg and .png.  Some
+    of these writers have certain limitations such as only being able
+    to write out textures stored in GL_RGB or GL_RGBA format. The DDS
+    writer supports fetching and writing to disk of texture data in
+    DXTn compressed format. Whether this will occur is dependent on
+    whether the texture's internal format is one of the DXTn
+    compressed formats and whether the target file is .dds format.
+*/
+
+public class TextureIO {
+    /** Constant which can be used as a file suffix to indicate a
+        DirectDraw Surface file. */
+    public static final String DDS     = "dds";
+
+    /** Constant which can be used as a file suffix to indicate an SGI
+        RGB file. */
+    public static final String SGI     = "sgi";
+
+    /** Constant which can be used as a file suffix to indicate an SGI
+        RGB file. */
+    public static final String SGI_RGB = "rgb";
+
+    /** Constant which can be used as a file suffix to indicate a GIF
+        file. */
+    public static final String GIF     = "gif";
+
+    /** Constant which can be used as a file suffix to indicate a JPEG
+        file. */
+    public static final String JPG     = "jpg";
+
+    /** Constant which can be used as a file suffix to indicate a PNG
+        file. */
+    public static final String PNG     = "png";
+
+    /** Constant which can be used as a file suffix to indicate a Targa
+        file. */
+    public static final String TGA     = "tga";
+
+    /** Constant which can be used as a file suffix to indicate a TIFF
+        file. */
+    public static final String TIFF    = "tiff";
+
+    private static final boolean DEBUG = Debug.debug("TextureIO");
+
+    // For manually disabling the use of the texture rectangle
+    // extensions so you know the texture target is GL_TEXTURE_2D; this
+    // is useful for shader writers (thanks to Chris Campbell for this
+    // observation)
+    private static boolean texRectEnabled = true;
+
+    //----------------------------------------------------------------------
+    // methods that *do not* require a current context
+    // These methods assume RGB or RGBA textures.
+    // Some texture providers may not recognize the file format unless
+    // the fileSuffix is specified, so it is strongly recommended to
+    // specify it wherever it is known.
+    // Some texture providers may also only support one kind of input,
+    // i.e., reading from a file as opposed to a stream.
+
+    /**
+     * Creates a TextureData from the given file. Does no OpenGL work.
+     *
+     * @param glp the OpenGL Profile this texture data should be
+     *                  created for.
+     * @param file the file from which to read the texture data
+     * @param mipmap     whether mipmaps should be produced for this
+     *                   texture either by autogenerating them or
+     *                   reading them from the file. Some file formats
+     *                   support multiple mipmaps in a single file in
+     *                   which case those mipmaps will be used rather
+     *                   than generating them.
+     * @param fileSuffix the suffix of the file name to be used as a
+     *                   hint of the file format to the underlying
+     *                   texture provider, or null if none and should be
+     *                   auto-detected (some texture providers do not
+     *                   support this)
+     * @return the texture data from the file, or null if none of the
+     *         registered texture providers could read the file
+     * @throws IOException if an error occurred while reading the file
+     */
+    public static TextureData newTextureData(GLProfile glp, File file,
+                                             boolean mipmap,
+                                             String fileSuffix) throws IOException {
+        if (fileSuffix == null) {
+            fileSuffix = FileUtil.getFileSuffix(file);
+        }
+        return newTextureDataImpl(glp, file, 0, 0, mipmap, fileSuffix);
+    }
+
+    /**
+     * Creates a TextureData from the given stream. Does no OpenGL work.
+     *
+     * @param glp the OpenGL Profile this texture data should be
+     *                  created for.
+     * @param stream the stream from which to read the texture data
+     * @param mipmap     whether mipmaps should be produced for this
+     *                   texture either by autogenerating them or
+     *                   reading them from the file. Some file formats
+     *                   support multiple mipmaps in a single file in
+     *                   which case those mipmaps will be used rather
+     *                   than generating them.
+     * @param fileSuffix the suffix of the file name to be used as a
+     *                   hint of the file format to the underlying
+     *                   texture provider, or null if none and should be
+     *                   auto-detected (some texture providers do not
+     *                   support this)
+     * @return the texture data from the stream, or null if none of the
+     *         registered texture providers could read the stream
+     * @throws IOException if an error occurred while reading the stream
+     */
+    public static TextureData newTextureData(GLProfile glp, InputStream stream,
+                                             boolean mipmap,
+                                             String fileSuffix) throws IOException {
+        return newTextureDataImpl(glp, stream, 0, 0, mipmap, fileSuffix);
+    }
+
+    /**
+     * Creates a TextureData from the given URL. Does no OpenGL work.
+     *
+     * @param glp the OpenGL Profile this texture data should be
+     *                  created for.
+     * @param url the URL from which to read the texture data
+     * @param mipmap     whether mipmaps should be produced for this
+     *                   texture either by autogenerating them or
+     *                   reading them from the file. Some file formats
+     *                   support multiple mipmaps in a single file in
+     *                   which case those mipmaps will be used rather
+     *                   than generating them.
+     * @param fileSuffix the suffix of the file name to be used as a
+     *                   hint of the file format to the underlying
+     *                   texture provider, or null if none and should be
+     *                   auto-detected (some texture providers do not
+     *                   support this)
+     * @return the texture data from the URL, or null if none of the
+     *         registered texture providers could read the URL
+     * @throws IOException if an error occurred while reading the URL
+     */
+    public static TextureData newTextureData(GLProfile glp, URL url,
+                                             boolean mipmap,
+                                             String fileSuffix) throws IOException {
+        if (fileSuffix == null) {
+            fileSuffix = FileUtil.getFileSuffix(url.getPath());
+        }
+        return newTextureDataImpl(glp, url, 0, 0, mipmap, fileSuffix);
+    }
+
+    //----------------------------------------------------------------------
+    // These methods make no assumption about the OpenGL internal format
+    // or pixel format of the texture; they must be specified by the
+    // user. It is not allowed to supply 0 (indicating no preference)
+    // for either the internalFormat or the pixelFormat;
+    // IllegalArgumentException will be thrown in this case.
+
+    /**
+     * Creates a TextureData from the given file, using the specified
+     * OpenGL internal format and pixel format for the texture which
+     * will eventually result. The internalFormat and pixelFormat must
+     * be specified and may not be zero; to use default values, use the
+     * variant of this method which does not take these arguments. Does
+     * no OpenGL work.
+     *
+     * @param glp the OpenGL Profile this texture data should be
+     *                  created for.
+     * @param file the file from which to read the texture data
+     * @param internalFormat the OpenGL internal format of the texture
+     *                   which will eventually result from the TextureData
+     * @param pixelFormat the OpenGL pixel format of the texture
+     *                    which will eventually result from the TextureData
+     * @param mipmap     whether mipmaps should be produced for this
+     *                   texture either by autogenerating them or
+     *                   reading them from the file. Some file formats
+     *                   support multiple mipmaps in a single file in
+     *                   which case those mipmaps will be used rather
+     *                   than generating them.
+     * @param fileSuffix the suffix of the file name to be used as a
+     *                   hint of the file format to the underlying
+     *                   texture provider, or null if none and should be
+     *                   auto-detected (some texture providers do not
+     *                   support this)
+     * @return the texture data from the file, or null if none of the
+     *         registered texture providers could read the file
+     * @throws IllegalArgumentException if either internalFormat or
+     *                                  pixelFormat was 0
+     * @throws IOException if an error occurred while reading the file
+     */
+    public static TextureData newTextureData(GLProfile glp, File file,
+                                             int internalFormat,
+                                             int pixelFormat,
+                                             boolean mipmap,
+                                             String fileSuffix) throws IOException, IllegalArgumentException {
+        if ((internalFormat == 0) || (pixelFormat == 0)) {
+            throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero");
+        }
+
+        if (fileSuffix == null) {
+            fileSuffix = FileUtil.getFileSuffix(file);
+        }
+
+        return newTextureDataImpl(glp, file, internalFormat, pixelFormat, mipmap, fileSuffix);
+    }
+
+    /**
+     * Creates a TextureData from the given stream, using the specified
+     * OpenGL internal format and pixel format for the texture which
+     * will eventually result. The internalFormat and pixelFormat must
+     * be specified and may not be zero; to use default values, use the
+     * variant of this method which does not take these arguments. Does
+     * no OpenGL work.
+     *
+     * @param glp the OpenGL Profile this texture data should be
+     *                  created for.
+     * @param stream the stream from which to read the texture data
+     * @param internalFormat the OpenGL internal format of the texture
+     *                   which will eventually result from the TextureData
+     * @param pixelFormat the OpenGL pixel format of the texture
+     *                    which will eventually result from the TextureData
+     * @param mipmap     whether mipmaps should be produced for this
+     *                   texture either by autogenerating them or
+     *                   reading them from the file. Some file formats
+     *                   support multiple mipmaps in a single file in
+     *                   which case those mipmaps will be used rather
+     *                   than generating them.
+     * @param fileSuffix the suffix of the file name to be used as a
+     *                   hint of the file format to the underlying
+     *                   texture provider, or null if none and should be
+     *                   auto-detected (some texture providers do not
+     *                   support this)
+     * @return the texture data from the stream, or null if none of the
+     *         registered texture providers could read the stream
+     * @throws IllegalArgumentException if either internalFormat or
+     *                                  pixelFormat was 0
+     * @throws IOException if an error occurred while reading the stream
+     */
+    public static TextureData newTextureData(GLProfile glp, InputStream stream,
+                                             int internalFormat,
+                                             int pixelFormat,
+                                             boolean mipmap,
+                                             String fileSuffix) throws IOException, IllegalArgumentException {
+        if ((internalFormat == 0) || (pixelFormat == 0)) {
+            throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero");
+        }
+
+        return newTextureDataImpl(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix);
+    }
+
+    /**
+     * Creates a TextureData from the given URL, using the specified
+     * OpenGL internal format and pixel format for the texture which
+     * will eventually result. The internalFormat and pixelFormat must
+     * be specified and may not be zero; to use default values, use the
+     * variant of this method which does not take these arguments. Does
+     * no OpenGL work.
+     *
+     * @param glp the OpenGL Profile this texture data should be
+     *                  created for.
+     * @param url the URL from which to read the texture data
+     * @param internalFormat the OpenGL internal format of the texture
+     *                   which will eventually result from the TextureData
+     * @param pixelFormat the OpenGL pixel format of the texture
+     *                    which will eventually result from the TextureData
+     * @param mipmap     whether mipmaps should be produced for this
+     *                   texture either by autogenerating them or
+     *                   reading them from the file. Some file formats
+     *                   support multiple mipmaps in a single file in
+     *                   which case those mipmaps will be used rather
+     *                   than generating them.
+     * @param fileSuffix the suffix of the file name to be used as a
+     *                   hint of the file format to the underlying
+     *                   texture provider, or null if none and should be
+     *                   auto-detected (some texture providers do not
+     *                   support this)
+     * @return the texture data from the URL, or null if none of the
+     *         registered texture providers could read the URL
+     * @throws IllegalArgumentException if either internalFormat or
+     *                                  pixelFormat was 0
+     * @throws IOException if an error occurred while reading the URL
+     */
+    public static TextureData newTextureData(GLProfile glp, URL url,
+                                             int internalFormat,
+                                             int pixelFormat,
+                                             boolean mipmap,
+                                             String fileSuffix) throws IOException, IllegalArgumentException {
+        if ((internalFormat == 0) || (pixelFormat == 0)) {
+            throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero");
+        }
+
+        if (fileSuffix == null) {
+            fileSuffix = FileUtil.getFileSuffix(url.getPath());
+        }
+
+        return newTextureDataImpl(glp, url, internalFormat, pixelFormat, mipmap, fileSuffix);
+    }
+
+    //----------------------------------------------------------------------
+    // methods that *do* require a current context
+    //
+
+    /** 
+     * Creates an OpenGL texture object from the specified TextureData
+     * using the current OpenGL context.
+     *
+     * @param data the texture data to turn into an OpenGL texture
+     * @throws GLException if no OpenGL context is current or if an
+     *                     OpenGL error occurred
+     * @throws IllegalArgumentException if the passed TextureData was null
+     */
+    public static Texture newTexture(TextureData data) throws GLException, IllegalArgumentException {
+        if (data == null) {
+            throw new IllegalArgumentException("Null TextureData");
+        }
+        return new Texture(data);
+    }
+
+    /** 
+     * Creates an OpenGL texture object from the specified file using
+     * the current OpenGL context.
+     *
+     * @param file the file from which to read the texture data
+     * @param mipmap     whether mipmaps should be produced for this
+     *                   texture either by autogenerating them or
+     *                   reading them from the file. Some file formats
+     *                   support multiple mipmaps in a single file in
+     *                   which case those mipmaps will be used rather
+     *                   than generating them.
+     * @throws IOException if an error occurred while reading the file
+     * @throws GLException if no OpenGL context is current or if an
+     *                     OpenGL error occurred
+     */
+    public static Texture newTexture(File file, boolean mipmap) throws IOException, GLException {
+        GLProfile glp = GLContext.getCurrentGL().getGLProfile();
+        TextureData data = newTextureData(glp, file, mipmap, FileUtil.getFileSuffix(file));
+        Texture texture = newTexture(data);
+        data.flush();
+        return texture;
+    }
+
+    /** 
+     * Creates an OpenGL texture object from the specified stream using
+     * the current OpenGL context.
+     *
+     * @param stream the stream from which to read the texture data
+     * @param mipmap     whether mipmaps should be produced for this
+     *                   texture either by autogenerating them or
+     *                   reading them from the file. Some file formats
+     *                   support multiple mipmaps in a single file in
+     *                   which case those mipmaps will be used rather
+     *                   than generating them.
+     * @param fileSuffix the suffix of the file name to be used as a
+     *                   hint of the file format to the underlying
+     *                   texture provider, or null if none and should be
+     *                   auto-detected (some texture providers do not
+     *                   support this)
+     * @throws IOException if an error occurred while reading the stream
+     * @throws GLException if no OpenGL context is current or if an
+     *                     OpenGL error occurred
+     */
+    public static Texture newTexture(InputStream stream, boolean mipmap, String fileSuffix) throws IOException, GLException {
+        GLProfile glp = GLContext.getCurrentGL().getGLProfile();
+        TextureData data = newTextureData(glp, stream, mipmap, fileSuffix);
+        Texture texture = newTexture(data);
+        data.flush();
+        return texture;
+    }
+
+    /** 
+     * Creates an OpenGL texture object from the specified URL using the
+     * current OpenGL context.
+     *
+     * @param url the URL from which to read the texture data
+     * @param mipmap     whether mipmaps should be produced for this
+     *                   texture either by autogenerating them or
+     *                   reading them from the file. Some file formats
+     *                   support multiple mipmaps in a single file in
+     *                   which case those mipmaps will be used rather
+     *                   than generating them.
+     * @param fileSuffix the suffix of the file name to be used as a
+     *                   hint of the file format to the underlying
+     *                   texture provider, or null if none and should be
+     *                   auto-detected (some texture providers do not
+     *                   support this)
+     * @throws IOException if an error occurred while reading the URL
+     * @throws GLException if no OpenGL context is current or if an
+     *                     OpenGL error occurred
+     */
+    public static Texture newTexture(URL url, boolean mipmap, String fileSuffix) throws IOException, GLException {
+        if (fileSuffix == null) {
+            fileSuffix = FileUtil.getFileSuffix(url.getPath());
+        }
+        GLProfile glp = GLContext.getCurrentGL().getGLProfile();
+        TextureData data = newTextureData(glp, url, mipmap, fileSuffix);
+        Texture texture = newTexture(data);
+        data.flush();
+        return texture;
+    }
+
+    /** 
+     * Creates an OpenGL texture object associated with the given OpenGL
+     * texture target using the current OpenGL context. The texture has
+     * no initial data. This is used, for example, to construct cube
+     * maps out of multiple TextureData objects.
+     *
+     * @param target the OpenGL target type, eg GL.GL_TEXTURE_2D, 
+     *               GL.GL_TEXTURE_RECTANGLE_ARB
+     *
+     * @throws GLException if no OpenGL context is current or if an
+     *                     OpenGL error occurred
+     */
+    public static Texture newTexture(int target) throws GLException {
+        return new Texture(target);
+    }
+
+    /**
+     * Wraps an OpenGL texture ID from an external library and allows
+     * some of the base methods from the Texture class, such as
+     * binding and querying of texture coordinates, to be used with
+     * it. Attempts to update such textures' contents will yield
+     * undefined results.
+     *
+     * @param textureID the OpenGL texture object to wrap
+     * @param target the OpenGL texture target, eg GL.GL_TEXTURE_2D, 
+     *               GL2.GL_TEXTURE_RECTANGLE
+     * @param texWidth the width of the texture in pixels
+     * @param texHeight the height of the texture in pixels
+     * @param imgWidth the width of the image within the texture in
+     *          pixels (if the content is a sub-rectangle in the upper
+     *          left corner); otherwise, pass in texWidth
+     * @param imgHeight the height of the image within the texture in
+     *          pixels (if the content is a sub-rectangle in the upper
+     *          left corner); otherwise, pass in texHeight
+     * @param mustFlipVertically indicates whether the texture
+     *                           coordinates must be flipped vertically
+     *                           in order to properly display the
+     *                           texture
+     */
+    public static Texture newTexture(int textureID,
+				     int target,
+				     int texWidth,
+				     int texHeight,
+				     int imgWidth,
+				     int imgHeight,
+				     boolean mustFlipVertically) {
+	return new Texture(textureID,
+			   target,
+			   texWidth,
+			   texHeight,
+			   imgWidth,
+			   imgHeight,
+			   mustFlipVertically);
+    }
+
+    /**
+     * Writes the given texture to a file. The type of the file is
+     * inferred from its suffix. An OpenGL context must be current in
+     * order to fetch the texture data back from the OpenGL pipeline.
+     * This method causes the specified Texture to be bound to the
+     * GL_TEXTURE_2D state. If no suitable writer for the requested file
+     * format was found, throws an IOException. <P>
+     *
+     * Reasonable attempts are made to produce good results in the
+     * resulting images. The Targa, SGI and ImageIO writers produce
+     * results in the correct vertical orientation for those file
+     * formats. The DDS writer performs no vertical flip of the data,
+     * even in uncompressed mode. (It is impossible to perform such a
+     * vertical flip with compressed data.) Applications should keep
+     * this in mind when using this routine to save textures to disk for
+     * later re-loading. <P>
+     *
+     * Any mipmaps for the specified texture are currently discarded
+     * when it is written to disk, regardless of whether the underlying
+     * file format supports multiple mipmaps in a given file.
+     *
+     * @throws IOException if an error occurred during writing or no
+     *   suitable writer was found
+     * @throws GLException if no OpenGL context was current or an
+     *   OpenGL-related error occurred
+     */
+    public static void write(Texture texture, File file) throws IOException, GLException {
+        if (texture.getTarget() != GL.GL_TEXTURE_2D) {
+            throw new GLException("Only GL_TEXTURE_2D textures are supported");
+        }
+
+        // First fetch the texture data
+        GL _gl = GLContext.getCurrentGL();
+        if (!_gl.isGL2()) {
+            throw new GLException("Only GL2 supports fetching compressed images, GL: " + _gl);
+        }
+        GL2 gl = _gl.getGL2();
+
+        texture.bind();
+        int internalFormat = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_INTERNAL_FORMAT);
+        int width  = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_WIDTH);
+        int height = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_HEIGHT);
+        int border = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_BORDER);
+        TextureData data = null;
+        if (internalFormat == GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT ||
+            internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT ||
+            internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT ||
+            internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) {
+            // Fetch using glGetCompressedTexImage
+            int size   = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_COMPRESSED_IMAGE_SIZE);
+            ByteBuffer res = ByteBuffer.wrap(new byte[size]);
+            gl.glGetCompressedTexImage(GL.GL_TEXTURE_2D, 0, res);
+            data = new TextureData(gl.getGLProfile(), internalFormat, width, height, border, internalFormat, GL.GL_UNSIGNED_BYTE,
+                                   false, true, true, res, null);
+        } else {
+            int bytesPerPixel = 0;
+            int fetchedFormat = 0;
+            switch (internalFormat) {
+            case GL.GL_RGB:
+            case GL2.GL_BGR:
+            case GL.GL_RGB8:
+                bytesPerPixel = 3;
+                fetchedFormat = GL.GL_RGB;
+                break;
+            case GL.GL_RGBA:
+            case GL2.GL_BGRA:
+            case GL2.GL_ABGR_EXT:
+            case GL.GL_RGBA8:
+                bytesPerPixel = 4;
+                fetchedFormat = GL.GL_RGBA;
+                break;
+            default:
+                throw new IOException("Unsupported texture internal format 0x" + Integer.toHexString(internalFormat));
+            }
+
+            // Fetch using glGetTexImage
+            int packAlignment  = glGetInteger(GL.GL_PACK_ALIGNMENT);
+            int packRowLength  = glGetInteger(GL2.GL_PACK_ROW_LENGTH);
+            int packSkipRows   = glGetInteger(GL2.GL_PACK_SKIP_ROWS);
+            int packSkipPixels = glGetInteger(GL2.GL_PACK_SKIP_PIXELS);
+            int packSwapBytes  = glGetInteger(GL2.GL_PACK_SWAP_BYTES);
+
+            gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, 1);
+            gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, 0);
+            gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, 0);
+            gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, 0);
+            gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, 0);
+
+            ByteBuffer res = ByteBuffer.wrap(new byte[(width + (2 * border)) *
+                                                      (height + (2 * border)) *
+                                                      bytesPerPixel]);
+            if (DEBUG) {
+                System.out.println("Allocated buffer of size " + res.remaining() + " for fetched image (" +
+                                   ((fetchedFormat == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA") + ")");
+            }
+            gl.glGetTexImage(GL.GL_TEXTURE_2D, 0, fetchedFormat, GL.GL_UNSIGNED_BYTE, res);
+
+            gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, packAlignment);
+            gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, packRowLength);
+            gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, packSkipRows);
+            gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, packSkipPixels);
+            gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, packSwapBytes);
+      
+            data = new TextureData(gl.getGLProfile(), internalFormat, width, height, border, fetchedFormat, GL.GL_UNSIGNED_BYTE,
+                                   false, false, false, res, null);
+
+            if (DEBUG) {
+                System.out.println("data.getPixelFormat() = " +
+                                   ((data.getPixelFormat() == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA"));
+            }
+        }
+
+        write(data, file);
+    }
+  
+    public static void write(TextureData data, File file) throws IOException, GLException {
+        for (Iterator iter = textureWriters.iterator(); iter.hasNext(); ) {
+            TextureWriter writer = (TextureWriter) iter.next();
+            if (writer.write(file, data)) {
+                return;
+            }
+        }
+
+        throw new IOException("No suitable texture writer found for "+file.getAbsolutePath());
+    }
+
+    //----------------------------------------------------------------------
+    // SPI support
+    //
+
+    /** Adds a TextureProvider to support reading of a new file
+        format. */
+    public static void addTextureProvider(TextureProvider provider) {
+        // Must always add at the front so the ImageIO provider is last,
+        // so we don't accidentally use it instead of a user's possibly
+        // more optimal provider
+        textureProviders.add(0, provider);
+    }
+
+    /** Adds a TextureWriter to support writing of a new file
+        format. */
+    public static void addTextureWriter(TextureWriter writer) {
+        // Must always add at the front so the ImageIO writer is last,
+        // so we don't accidentally use it instead of a user's possibly
+        // more optimal writer
+        textureWriters.add(0, writer);
+    }
+
+    //---------------------------------------------------------------------------
+    // Global disabling of texture rectangle extension
+    //
+
+    /** Toggles the use of the GL_ARB_texture_rectangle extension by the
+        TextureIO classes. By default, on hardware supporting this
+        extension, the TextureIO classes may use the
+        GL_ARB_texture_rectangle extension for non-power-of-two
+        textures. (If the hardware supports the
+        GL_ARB_texture_non_power_of_two extension, that one is
+        preferred.) In some situations, for example when writing
+        shaders, it is advantageous to force the texture target to
+        always be GL_TEXTURE_2D in order to have one version of the
+        shader, even at the expense of texture memory in the case where
+        NPOT textures are not supported. This method allows the use of
+        the GL_ARB_texture_rectangle extension to be turned off globally
+        for this purpose. The default is that the use of the extension
+        is enabled. */
+    public static void setTexRectEnabled(boolean enabled) {
+        texRectEnabled = enabled;
+    }
+
+    /** Indicates whether the GL_ARB_texture_rectangle extension is
+        allowed to be used for non-power-of-two textures; see {@link
+        #setTexRectEnabled setTexRectEnabled}. */
+    public static boolean isTexRectEnabled() {
+        return texRectEnabled;
+    }
+
+    //----------------------------------------------------------------------
+    // Internals only below this point
+    //
+
+    private static List/*<TextureProvider>*/ textureProviders = new ArrayList/*<TextureProvider>*/();
+    private static List/*<TextureWriter>*/   textureWriters   = new ArrayList/*<TextureWriter>*/();
+
+    static {
+        /*
+        if(GLProfile.isAWTAvailable()) {
+            // ImageIO provider, the fall-back, must be the first one added
+            try {
+                // Use reflection to avoid compile-time dependencies on AWT-related classes
+                TextureProvider provider = (TextureProvider)
+                    Class.forName("com.jogamp.opengl.util.texture.spi.awt.IIOTextureProvider").newInstance();
+                addTextureProvider(provider);
+            } catch (Exception e) {
+                if (DEBUG) {
+                    e.printStackTrace();
+                }
+            }
+        }
+        */
+
+        // Other special-case providers
+        addTextureProvider(new DDSTextureProvider());
+        addTextureProvider(new SGITextureProvider());
+        addTextureProvider(new TGATextureProvider());
+
+        /*
+        // ImageIO writer, the fall-back, must be the first one added
+        if(GLProfile.isAWTAvailable()) {
+            try {
+                // Use reflection to avoid compile-time dependencies on AWT-related classes
+                TextureWriter writer = (TextureWriter)
+                    Class.forName("com.jogamp.opengl.util.texture.spi.awt.IIOTextureWriter").newInstance();
+                addTextureWriter(writer);
+            } catch (Exception e) {
+                if (DEBUG) {
+                    e.printStackTrace();
+                }
+            }
+        }
+        */
+
+        // Other special-case writers
+        addTextureWriter(new DDSTextureWriter());
+        addTextureWriter(new SGITextureWriter());
+        addTextureWriter(new TGATextureWriter());
+        addTextureWriter(new NetPbmTextureWriter());
+    }
+
+    // Implementation methods
+    private static TextureData newTextureDataImpl(GLProfile glp, File file,
+                                                  int internalFormat,
+                                                  int pixelFormat,
+                                                  boolean mipmap,
+                                                  String fileSuffix) throws IOException {
+        if (file == null) {
+            throw new IOException("File was null");
+        }
+
+        fileSuffix = toLowerCase(fileSuffix);
+
+        for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) {
+            TextureProvider provider = (TextureProvider) iter.next();
+            TextureData data = provider.newTextureData(glp, file,
+                                                       internalFormat,
+                                                       pixelFormat,
+                                                       mipmap,
+                                                       fileSuffix);
+            if (data != null) {
+                return data;
+            }
+        }
+
+        throw new IOException("No suitable reader for given file "+file.getAbsolutePath());
+    }
+
+    private static TextureData newTextureDataImpl(GLProfile glp, InputStream stream,
+                                                  int internalFormat,
+                                                  int pixelFormat,
+                                                  boolean mipmap,
+                                                  String fileSuffix) throws IOException {
+        if (stream == null) {
+            throw new IOException("Stream was null");
+        }
+
+        fileSuffix = toLowerCase(fileSuffix);
+
+        // Note: use of BufferedInputStream works around 4764639/4892246
+        if (!(stream instanceof BufferedInputStream)) {
+            stream = new BufferedInputStream(stream);
+        }
+
+        for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) {
+            TextureProvider provider = (TextureProvider) iter.next();
+            TextureData data = provider.newTextureData(glp, stream,
+                                                       internalFormat,
+                                                       pixelFormat,
+                                                       mipmap,
+                                                       fileSuffix);
+            if (data != null) {
+                return data;
+            }
+        }
+
+        throw new IOException("No suitable reader for given stream");
+    }
+
+    private static TextureData newTextureDataImpl(GLProfile glp, URL url,
+                                                  int internalFormat,
+                                                  int pixelFormat,
+                                                  boolean mipmap,
+                                                  String fileSuffix) throws IOException {
+        if (url == null) {
+            throw new IOException("URL was null");
+        }
+
+        fileSuffix = toLowerCase(fileSuffix);
+
+        for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) {
+            TextureProvider provider = (TextureProvider) iter.next();
+            TextureData data = provider.newTextureData(glp, url,
+                                                       internalFormat,
+                                                       pixelFormat,
+                                                       mipmap,
+                                                       fileSuffix);
+            if (data != null) {
+                return data;
+            }
+        }
+
+        throw new IOException("No suitable reader for given URL "+url);
+    }
+
+    //----------------------------------------------------------------------
+    // DDS provider -- supports files only for now
+    static class DDSTextureProvider implements TextureProvider {
+        public TextureData newTextureData(GLProfile glp, File file,
+                                          int internalFormat,
+                                          int pixelFormat,
+                                          boolean mipmap,
+                                          String fileSuffix) throws IOException {
+            if (DDS.equals(fileSuffix) ||
+                DDS.equals(FileUtil.getFileSuffix(file))) {
+                DDSImage image = DDSImage.read(file);
+                return newTextureData(glp, image, internalFormat, pixelFormat, mipmap);
+            }
+
+            return null;
+        }
+
+        public TextureData newTextureData(GLProfile glp, InputStream stream,
+                                          int internalFormat,
+                                          int pixelFormat,
+                                          boolean mipmap,
+                                          String fileSuffix) throws IOException {
+            if (DDS.equals(fileSuffix) ||
+                DDSImage.isDDSImage(stream)) {
+                DDSImage image = DDSImage.read(stream);
+                return newTextureData(glp, image, internalFormat, pixelFormat, mipmap);
+            }
+
+            return null;
+        }
+
+        public TextureData newTextureData(GLProfile glp, URL url,
+                                          int internalFormat,
+                                          int pixelFormat,
+                                          boolean mipmap,
+                                          String fileSuffix) throws IOException {
+            InputStream stream = new BufferedInputStream(url.openStream());
+            try {
+                return newTextureData(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix);
+            } finally {
+                stream.close();
+            }
+        }
+
+        private TextureData newTextureData(GLProfile glp, final DDSImage image,
+                                           int internalFormat,
+                                           int pixelFormat,
+                                           boolean mipmap) {
+            DDSImage.ImageInfo info = image.getMipMap(0);
+            if (pixelFormat == 0) {
+                switch (image.getPixelFormat()) {
+                case DDSImage.D3DFMT_R8G8B8:
+                    pixelFormat = GL.GL_RGB;
+                    break;
+                default:
+                    pixelFormat = GL.GL_RGBA;
+                    break;
+                }
+            }
+            if (info.isCompressed()) {
+                switch (info.getCompressionFormat()) {
+                case DDSImage.D3DFMT_DXT1:
+                    internalFormat = GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
+                    break;
+                case DDSImage.D3DFMT_DXT3:
+                    internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
+                    break;
+                case DDSImage.D3DFMT_DXT5:
+                    internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
+                    break;
+                default:
+                    throw new RuntimeException("Unsupported DDS compression format \"" +
+                                               DDSImage.getCompressionFormatName(info.getCompressionFormat()) + "\"");
+                }
+            }
+            if (internalFormat == 0) {
+                switch (image.getPixelFormat()) {
+                case DDSImage.D3DFMT_R8G8B8:
+                    pixelFormat = GL.GL_RGB;
+                    break;
+                default:
+                    pixelFormat = GL.GL_RGBA;
+                    break;
+                }
+            }
+            TextureData.Flusher flusher = new TextureData.Flusher() {
+                    public void flush() {
+                        image.close();
+                    }
+                };
+            TextureData data;
+            if (mipmap && image.getNumMipMaps() > 0) {
+                Buffer[] mipmapData = new Buffer[image.getNumMipMaps()];
+                for (int i = 0; i < image.getNumMipMaps(); i++) {
+                    mipmapData[i] = image.getMipMap(i).getData();
+                }
+                data = new TextureData(glp, internalFormat,
+                                       info.getWidth(),
+                                       info.getHeight(),
+                                       0,
+                                       pixelFormat,
+                                       GL.GL_UNSIGNED_BYTE,
+                                       info.isCompressed(),
+                                       true,
+                                       mipmapData,
+                                       flusher);
+            } else {
+                // Fix this up for the end user because we can't generate
+                // mipmaps for compressed textures
+                mipmap = false;
+                data = new TextureData(glp, internalFormat,
+                                       info.getWidth(),
+                                       info.getHeight(),
+                                       0,
+                                       pixelFormat,
+                                       GL.GL_UNSIGNED_BYTE,
+                                       mipmap,
+                                       info.isCompressed(),
+                                       true,
+                                       info.getData(),
+                                       flusher);
+            }
+            return data;
+        }
+    }
+
+    //----------------------------------------------------------------------
+    // Base class for SGI RGB and TGA image providers
+    static abstract class StreamBasedTextureProvider implements TextureProvider {
+        public TextureData newTextureData(GLProfile glp, File file,
+                                          int internalFormat,
+                                          int pixelFormat,
+                                          boolean mipmap,
+                                          String fileSuffix) throws IOException {
+            InputStream inStream = new BufferedInputStream(new FileInputStream(file));
+            try {
+                // The SGIImage and TGAImage implementations use InputStreams
+                // anyway so there isn't much point in having a separate code
+                // path for files
+                return newTextureData(glp, inStream,
+                                      internalFormat,
+                                      pixelFormat,
+                                      mipmap,
+                                      ((fileSuffix != null) ? fileSuffix : FileUtil.getFileSuffix(file)));
+            } finally {
+                inStream.close();
+            }
+        }
+
+        public TextureData newTextureData(GLProfile glp, URL url,
+                                          int internalFormat,
+                                          int pixelFormat,
+                                          boolean mipmap,
+                                          String fileSuffix) throws IOException {
+            InputStream stream = new BufferedInputStream(url.openStream());
+            try {
+                return newTextureData(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix);
+            } finally {
+                stream.close();
+            }
+        }
+    }
+
+    //----------------------------------------------------------------------
+    // SGI RGB image provider
+    static class SGITextureProvider extends StreamBasedTextureProvider {
+        public TextureData newTextureData(GLProfile glp, InputStream stream,
+                                          int internalFormat,
+                                          int pixelFormat,
+                                          boolean mipmap,
+                                          String fileSuffix) throws IOException {
+            if (SGI.equals(fileSuffix) ||
+                SGI_RGB.equals(fileSuffix) ||
+                SGIImage.isSGIImage(stream)) {
+                SGIImage image = SGIImage.read(stream);
+                if (pixelFormat == 0) {
+                    pixelFormat = image.getFormat();
+                }
+                if (internalFormat == 0) {
+                    internalFormat = image.getFormat();
+                }
+                return new TextureData(glp, internalFormat,
+                                       image.getWidth(),
+                                       image.getHeight(),
+                                       0,
+                                       pixelFormat,
+                                       GL.GL_UNSIGNED_BYTE,
+                                       mipmap,
+                                       false,
+                                       false,
+                                       ByteBuffer.wrap(image.getData()),
+                                       null);
+            }
+
+            return null;
+        }
+    }
+
+    //----------------------------------------------------------------------
+    // TGA (Targa) image provider
+    static class TGATextureProvider extends StreamBasedTextureProvider {
+        public TextureData newTextureData(GLProfile glp, InputStream stream,
+                                          int internalFormat,
+                                          int pixelFormat,
+                                          boolean mipmap,
+                                          String fileSuffix) throws IOException {
+            if (TGA.equals(fileSuffix)) {
+                TGAImage image = TGAImage.read(stream);
+                if (pixelFormat == 0) {
+                    pixelFormat = image.getGLFormat();
+                }
+                if (internalFormat == 0) {
+                    GL gl = GLContext.getCurrentGL();
+                    if(gl.isGL2()) {
+                        internalFormat = GL.GL_RGBA8;
+                    } else {
+                        internalFormat = (image.getBytesPerPixel()==4)?GL.GL_RGBA:GL.GL_RGB;
+                    }
+                }
+                return new TextureData(glp, internalFormat,
+                                       image.getWidth(),
+                                       image.getHeight(),
+                                       0,
+                                       pixelFormat,
+                                       GL.GL_UNSIGNED_BYTE,
+                                       mipmap,
+                                       false,
+                                       false,
+                                       image.getData(),
+                                       null);
+            }
+
+            return null;
+        }
+    }
+
+    //----------------------------------------------------------------------
+    // DDS texture writer
+    //
+    static class DDSTextureWriter implements TextureWriter {
+        public boolean write(File file,
+                             TextureData data) throws IOException {
+            if (DDS.equals(FileUtil.getFileSuffix(file))) {
+                // See whether the DDS writer can handle this TextureData
+                int pixelFormat = data.getPixelFormat();
+                int pixelType   = data.getPixelType();
+                if (pixelType != GL.GL_BYTE &&
+                    pixelType != GL.GL_UNSIGNED_BYTE) {
+                    throw new IOException("DDS writer only supports byte / unsigned byte textures");
+                }
+
+                int d3dFormat = 0;
+                // FIXME: some of these are probably not completely correct and would require swizzling
+                switch (pixelFormat) {
+                case GL.GL_RGB:                        d3dFormat = DDSImage.D3DFMT_R8G8B8; break;
+                case GL.GL_RGBA:                       d3dFormat = DDSImage.D3DFMT_A8R8G8B8; break;
+                case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT:  d3dFormat = DDSImage.D3DFMT_DXT1; break;
+                case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: throw new IOException("RGBA DXT1 not yet supported");
+                case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: d3dFormat = DDSImage.D3DFMT_DXT3; break;
+                case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: d3dFormat = DDSImage.D3DFMT_DXT5; break;
+                default: throw new IOException("Unsupported pixel format 0x" + Integer.toHexString(pixelFormat) + " by DDS writer");
+                }
+        
+                ByteBuffer[] mipmaps = null;
+                if (data.getMipmapData() != null) {
+                    mipmaps = new ByteBuffer[data.getMipmapData().length];
+                    for (int i = 0; i < mipmaps.length; i++) {
+                        mipmaps[i] = (ByteBuffer) data.getMipmapData()[i];
+                    }
+                } else {
+                    mipmaps = new ByteBuffer[] { (ByteBuffer) data.getBuffer() };
+                }
+
+                DDSImage image = DDSImage.createFromData(d3dFormat,
+                                                         data.getWidth(),
+                                                         data.getHeight(),
+                                                         mipmaps);
+                image.write(file);
+                return true;
+            }
+
+            return false;
+        }
+    }
+
+    //----------------------------------------------------------------------
+    // SGI (rgb) texture writer
+    //
+    static class SGITextureWriter implements TextureWriter {
+        public boolean write(File file,
+                             TextureData data) throws IOException {
+            String fileSuffix = FileUtil.getFileSuffix(file);
+            if (SGI.equals(fileSuffix) ||
+                SGI_RGB.equals(fileSuffix)) {
+                // See whether the SGI writer can handle this TextureData
+                int pixelFormat = data.getPixelFormat();
+                int pixelType   = data.getPixelType();
+                if ((pixelFormat == GL.GL_RGB ||
+                     pixelFormat == GL.GL_RGBA) &&
+                    (pixelType == GL.GL_BYTE ||
+                     pixelType == GL.GL_UNSIGNED_BYTE)) {
+                    ByteBuffer buf = ((data.getBuffer() != null) ?
+                                      (ByteBuffer) data.getBuffer() :
+                                      (ByteBuffer) data.getMipmapData()[0]);
+                    byte[] bytes;
+                    if (buf.hasArray()) {
+                        bytes = buf.array();
+                    } else {
+                        buf.rewind();
+                        bytes = new byte[buf.remaining()];
+                        buf.get(bytes);
+                        buf.rewind();
+                    }
+
+                    SGIImage image = SGIImage.createFromData(data.getWidth(),
+                                                             data.getHeight(),
+                                                             (pixelFormat == GL.GL_RGBA),
+                                                             bytes);
+                    image.write(file, false);
+                    return true;
+                }
+
+                throw new IOException("SGI writer doesn't support this pixel format / type (only GL_RGB/A + bytes)");
+            }
+
+            return false;
+        }
+    }
+
+    //----------------------------------------------------------------------
+    // TGA (Targa) texture writer
+  
+    static class TGATextureWriter implements TextureWriter {
+        public boolean write(File file,
+                             TextureData data) throws IOException {
+            if (TGA.equals(FileUtil.getFileSuffix(file))) {
+                // See whether the TGA writer can handle this TextureData
+                int pixelFormat = data.getPixelFormat();
+                int pixelType   = data.getPixelType();
+                if ((pixelFormat == GL.GL_RGB ||
+                     pixelFormat == GL.GL_RGBA) &&
+                    (pixelType == GL.GL_BYTE ||
+                     pixelType == GL.GL_UNSIGNED_BYTE)) {
+                    ByteBuffer buf = ((data.getBuffer() != null) ?
+                                      (ByteBuffer) data.getBuffer() :
+                                      (ByteBuffer) data.getMipmapData()[0]);
+                    // Must reverse order of red and blue channels to get correct results
+                    int skip = ((pixelFormat == GL.GL_RGB) ? 3 : 4);
+                    for (int i = 0; i < buf.remaining(); i += skip) {
+                        byte red  = buf.get(i + 0);
+                        byte blue = buf.get(i + 2);
+                        buf.put(i + 0, blue);
+                        buf.put(i + 2, red);
+                    }
+
+                    TGAImage image = TGAImage.createFromData(data.getWidth(),
+                                                             data.getHeight(),
+                                                             (pixelFormat == GL.GL_RGBA),
+                                                             false,
+                                                             ((data.getBuffer() != null) ?
+                                                              (ByteBuffer) data.getBuffer() :
+                                                              (ByteBuffer) data.getMipmapData()[0]));
+                    image.write(file);
+                    return true;
+                }
+
+                throw new IOException("TGA writer doesn't support this pixel format / type (only GL_RGB/A + bytes)");
+            }
+
+            return false;
+        }    
+    }
+
+    //----------------------------------------------------------------------
+    // Helper routines
+    //
+
+    private static int glGetInteger(int pname) {
+        int[] tmp = new int[1];
+        GL gl = GLContext.getCurrentGL();
+        gl.glGetIntegerv(pname, tmp, 0);
+        return tmp[0];
+    }
+
+    private static int glGetTexLevelParameteri(GL2 gl, int target, int level, int pname) {
+        int[] tmp = new int[1];
+        gl.glGetTexLevelParameteriv(target, 0, pname, tmp, 0);
+        return tmp[0];
+    }
+
+    private static String toLowerCase(String arg) {
+        if (arg == null) {
+            return null;
+        }
+
+        return arg.toLowerCase();
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javase b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javase
new file mode 100644
index 0000000..819a6ac
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javase
@@ -0,0 +1,1258 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture;
+
+import java.io.*;
+import java.net.*;
+import java.nio.*;
+import java.util.*;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+import com.jogamp.opengl.impl.Debug;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.texture.spi.*;
+
+/** <P> Provides input and output facilities for both loading OpenGL
+    textures from disk and streams as well as writing textures already
+    in memory back to disk. </P>
+
+    <P> The TextureIO class supports an arbitrary number of plug-in
+    readers and writers via TextureProviders and TextureWriters.
+    TextureProviders know how to produce TextureData objects from
+    files, InputStreams and URLs. TextureWriters know how to write
+    TextureData objects to disk in various file formats. The
+    TextureData class represents the raw data of the texture before it
+    has been converted to an OpenGL texture object. The Texture class
+    represents the OpenGL texture object and provides easy facilities
+    for using the texture. </P>
+
+    <P> There are several built-in TextureProviders and TextureWriters
+    supplied with the TextureIO implementation. The most basic
+    provider uses the platform's Image I/O facilities to read in a
+    BufferedImage and convert it to a texture. This is the baseline
+    provider and is registered so that it is the last one consulted.
+    All others are asked first to open a given file. </P>
+
+    <P> There are three other providers registered by default as of
+    the time of this writing. One handles SGI RGB (".sgi", ".rgb")
+    images from both files and streams. One handles DirectDraw Surface
+    (".dds") images read from files, though can not read these images
+    from streams. One handles Targa (".tga") images read from both
+    files and streams. These providers are executed in an arbitrary
+    order. Some of these providers require the file's suffix to either
+    be specified via the newTextureData methods or for the file to be
+    named with the appropriate suffix. In general a file suffix should
+    be provided to the newTexture and newTextureData methods if at all
+    possible. </P>
+
+    <P> Note that additional TextureProviders, if reading images from
+    InputStreams, must use the mark()/reset() methods on InputStream
+    when probing for e.g. magic numbers at the head of the file to
+    make sure not to disturb the state of the InputStream for
+    downstream TextureProviders. </P>
+
+    <P> There are analogous TextureWriters provided for writing
+    textures back to disk if desired. As of this writing, there are
+    four TextureWriters registered by default: one for Targa files,
+    one for SGI RGB files, one for DirectDraw surface (.dds) files,
+    and one for ImageIO-supplied formats such as .jpg and .png.  Some
+    of these writers have certain limitations such as only being able
+    to write out textures stored in GL_RGB or GL_RGBA format. The DDS
+    writer supports fetching and writing to disk of texture data in
+    DXTn compressed format. Whether this will occur is dependent on
+    whether the texture's internal format is one of the DXTn
+    compressed formats and whether the target file is .dds format.
+*/
+
+public class TextureIO {
+    /** Constant which can be used as a file suffix to indicate a
+        DirectDraw Surface file. */
+    public static final String DDS     = "dds";
+
+    /** Constant which can be used as a file suffix to indicate an SGI
+        RGB file. */
+    public static final String SGI     = "sgi";
+
+    /** Constant which can be used as a file suffix to indicate an SGI
+        RGB file. */
+    public static final String SGI_RGB = "rgb";
+
+    /** Constant which can be used as a file suffix to indicate a GIF
+        file. */
+    public static final String GIF     = "gif";
+
+    /** Constant which can be used as a file suffix to indicate a JPEG
+        file. */
+    public static final String JPG     = "jpg";
+
+    /** Constant which can be used as a file suffix to indicate a PNG
+        file. */
+    public static final String PNG     = "png";
+
+    /** Constant which can be used as a file suffix to indicate a Targa
+        file. */
+    public static final String TGA     = "tga";
+
+    /** Constant which can be used as a file suffix to indicate a TIFF
+        file. */
+    public static final String TIFF    = "tiff";
+
+    private static final boolean DEBUG = Debug.debug("TextureIO");
+
+    // For manually disabling the use of the texture rectangle
+    // extensions so you know the texture target is GL_TEXTURE_2D; this
+    // is useful for shader writers (thanks to Chris Campbell for this
+    // observation)
+    private static boolean texRectEnabled = true;
+
+    //----------------------------------------------------------------------
+    // methods that *do not* require a current context
+    // These methods assume RGB or RGBA textures.
+    // Some texture providers may not recognize the file format unless
+    // the fileSuffix is specified, so it is strongly recommended to
+    // specify it wherever it is known.
+    // Some texture providers may also only support one kind of input,
+    // i.e., reading from a file as opposed to a stream.
+
+    /**
+     * Creates a TextureData from the given file. Does no OpenGL work.
+     *
+     * @param glp the OpenGL Profile this texture data should be
+     *                  created for.
+     * @param file the file from which to read the texture data
+     * @param mipmap     whether mipmaps should be produced for this
+     *                   texture either by autogenerating them or
+     *                   reading them from the file. Some file formats
+     *                   support multiple mipmaps in a single file in
+     *                   which case those mipmaps will be used rather
+     *                   than generating them.
+     * @param fileSuffix the suffix of the file name to be used as a
+     *                   hint of the file format to the underlying
+     *                   texture provider, or null if none and should be
+     *                   auto-detected (some texture providers do not
+     *                   support this)
+     * @return the texture data from the file, or null if none of the
+     *         registered texture providers could read the file
+     * @throws IOException if an error occurred while reading the file
+     */
+    public static TextureData newTextureData(GLProfile glp, File file,
+                                             boolean mipmap,
+                                             String fileSuffix) throws IOException {
+        if (fileSuffix == null) {
+            fileSuffix = FileUtil.getFileSuffix(file);
+        }
+        return newTextureDataImpl(glp, file, 0, 0, mipmap, fileSuffix);
+    }
+
+    /**
+     * Creates a TextureData from the given stream. Does no OpenGL work.
+     *
+     * @param glp the OpenGL Profile this texture data should be
+     *                  created for.
+     * @param stream the stream from which to read the texture data
+     * @param mipmap     whether mipmaps should be produced for this
+     *                   texture either by autogenerating them or
+     *                   reading them from the file. Some file formats
+     *                   support multiple mipmaps in a single file in
+     *                   which case those mipmaps will be used rather
+     *                   than generating them.
+     * @param fileSuffix the suffix of the file name to be used as a
+     *                   hint of the file format to the underlying
+     *                   texture provider, or null if none and should be
+     *                   auto-detected (some texture providers do not
+     *                   support this)
+     * @return the texture data from the stream, or null if none of the
+     *         registered texture providers could read the stream
+     * @throws IOException if an error occurred while reading the stream
+     */
+    public static TextureData newTextureData(GLProfile glp, InputStream stream,
+                                             boolean mipmap,
+                                             String fileSuffix) throws IOException {
+        return newTextureDataImpl(glp, stream, 0, 0, mipmap, fileSuffix);
+    }
+
+    /**
+     * Creates a TextureData from the given URL. Does no OpenGL work.
+     *
+     * @param glp the OpenGL Profile this texture data should be
+     *                  created for.
+     * @param url the URL from which to read the texture data
+     * @param mipmap     whether mipmaps should be produced for this
+     *                   texture either by autogenerating them or
+     *                   reading them from the file. Some file formats
+     *                   support multiple mipmaps in a single file in
+     *                   which case those mipmaps will be used rather
+     *                   than generating them.
+     * @param fileSuffix the suffix of the file name to be used as a
+     *                   hint of the file format to the underlying
+     *                   texture provider, or null if none and should be
+     *                   auto-detected (some texture providers do not
+     *                   support this)
+     * @return the texture data from the URL, or null if none of the
+     *         registered texture providers could read the URL
+     * @throws IOException if an error occurred while reading the URL
+     */
+    public static TextureData newTextureData(GLProfile glp, URL url,
+                                             boolean mipmap,
+                                             String fileSuffix) throws IOException {
+        if (fileSuffix == null) {
+            fileSuffix = FileUtil.getFileSuffix(url.getPath());
+        }
+        return newTextureDataImpl(glp, url, 0, 0, mipmap, fileSuffix);
+    }
+
+    //----------------------------------------------------------------------
+    // These methods make no assumption about the OpenGL internal format
+    // or pixel format of the texture; they must be specified by the
+    // user. It is not allowed to supply 0 (indicating no preference)
+    // for either the internalFormat or the pixelFormat;
+    // IllegalArgumentException will be thrown in this case.
+
+    /**
+     * Creates a TextureData from the given file, using the specified
+     * OpenGL internal format and pixel format for the texture which
+     * will eventually result. The internalFormat and pixelFormat must
+     * be specified and may not be zero; to use default values, use the
+     * variant of this method which does not take these arguments. Does
+     * no OpenGL work.
+     *
+     * @param glp the OpenGL Profile this texture data should be
+     *                  created for.
+     * @param file the file from which to read the texture data
+     * @param internalFormat the OpenGL internal format of the texture
+     *                   which will eventually result from the TextureData
+     * @param pixelFormat the OpenGL pixel format of the texture
+     *                    which will eventually result from the TextureData
+     * @param mipmap     whether mipmaps should be produced for this
+     *                   texture either by autogenerating them or
+     *                   reading them from the file. Some file formats
+     *                   support multiple mipmaps in a single file in
+     *                   which case those mipmaps will be used rather
+     *                   than generating them.
+     * @param fileSuffix the suffix of the file name to be used as a
+     *                   hint of the file format to the underlying
+     *                   texture provider, or null if none and should be
+     *                   auto-detected (some texture providers do not
+     *                   support this)
+     * @return the texture data from the file, or null if none of the
+     *         registered texture providers could read the file
+     * @throws IllegalArgumentException if either internalFormat or
+     *                                  pixelFormat was 0
+     * @throws IOException if an error occurred while reading the file
+     */
+    public static TextureData newTextureData(GLProfile glp, File file,
+                                             int internalFormat,
+                                             int pixelFormat,
+                                             boolean mipmap,
+                                             String fileSuffix) throws IOException, IllegalArgumentException {
+        if ((internalFormat == 0) || (pixelFormat == 0)) {
+            throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero");
+        }
+
+        if (fileSuffix == null) {
+            fileSuffix = FileUtil.getFileSuffix(file);
+        }
+
+        return newTextureDataImpl(glp, file, internalFormat, pixelFormat, mipmap, fileSuffix);
+    }
+
+    /**
+     * Creates a TextureData from the given stream, using the specified
+     * OpenGL internal format and pixel format for the texture which
+     * will eventually result. The internalFormat and pixelFormat must
+     * be specified and may not be zero; to use default values, use the
+     * variant of this method which does not take these arguments. Does
+     * no OpenGL work.
+     *
+     * @param glp the OpenGL Profile this texture data should be
+     *                  created for.
+     * @param stream the stream from which to read the texture data
+     * @param internalFormat the OpenGL internal format of the texture
+     *                   which will eventually result from the TextureData
+     * @param pixelFormat the OpenGL pixel format of the texture
+     *                    which will eventually result from the TextureData
+     * @param mipmap     whether mipmaps should be produced for this
+     *                   texture either by autogenerating them or
+     *                   reading them from the file. Some file formats
+     *                   support multiple mipmaps in a single file in
+     *                   which case those mipmaps will be used rather
+     *                   than generating them.
+     * @param fileSuffix the suffix of the file name to be used as a
+     *                   hint of the file format to the underlying
+     *                   texture provider, or null if none and should be
+     *                   auto-detected (some texture providers do not
+     *                   support this)
+     * @return the texture data from the stream, or null if none of the
+     *         registered texture providers could read the stream
+     * @throws IllegalArgumentException if either internalFormat or
+     *                                  pixelFormat was 0
+     * @throws IOException if an error occurred while reading the stream
+     */
+    public static TextureData newTextureData(GLProfile glp, InputStream stream,
+                                             int internalFormat,
+                                             int pixelFormat,
+                                             boolean mipmap,
+                                             String fileSuffix) throws IOException, IllegalArgumentException {
+        if ((internalFormat == 0) || (pixelFormat == 0)) {
+            throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero");
+        }
+
+        return newTextureDataImpl(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix);
+    }
+
+    /**
+     * Creates a TextureData from the given URL, using the specified
+     * OpenGL internal format and pixel format for the texture which
+     * will eventually result. The internalFormat and pixelFormat must
+     * be specified and may not be zero; to use default values, use the
+     * variant of this method which does not take these arguments. Does
+     * no OpenGL work.
+     *
+     * @param glp the OpenGL Profile this texture data should be
+     *                  created for.
+     * @param url the URL from which to read the texture data
+     * @param internalFormat the OpenGL internal format of the texture
+     *                   which will eventually result from the TextureData
+     * @param pixelFormat the OpenGL pixel format of the texture
+     *                    which will eventually result from the TextureData
+     * @param mipmap     whether mipmaps should be produced for this
+     *                   texture either by autogenerating them or
+     *                   reading them from the file. Some file formats
+     *                   support multiple mipmaps in a single file in
+     *                   which case those mipmaps will be used rather
+     *                   than generating them.
+     * @param fileSuffix the suffix of the file name to be used as a
+     *                   hint of the file format to the underlying
+     *                   texture provider, or null if none and should be
+     *                   auto-detected (some texture providers do not
+     *                   support this)
+     * @return the texture data from the URL, or null if none of the
+     *         registered texture providers could read the URL
+     * @throws IllegalArgumentException if either internalFormat or
+     *                                  pixelFormat was 0
+     * @throws IOException if an error occurred while reading the URL
+     */
+    public static TextureData newTextureData(GLProfile glp, URL url,
+                                             int internalFormat,
+                                             int pixelFormat,
+                                             boolean mipmap,
+                                             String fileSuffix) throws IOException, IllegalArgumentException {
+        if ((internalFormat == 0) || (pixelFormat == 0)) {
+            throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero");
+        }
+
+        if (fileSuffix == null) {
+            fileSuffix = FileUtil.getFileSuffix(url.getPath());
+        }
+
+        return newTextureDataImpl(glp, url, internalFormat, pixelFormat, mipmap, fileSuffix);
+    }
+
+    //----------------------------------------------------------------------
+    // methods that *do* require a current context
+    //
+
+    /** 
+     * Creates an OpenGL texture object from the specified TextureData
+     * using the current OpenGL context.
+     *
+     * @param data the texture data to turn into an OpenGL texture
+     * @throws GLException if no OpenGL context is current or if an
+     *                     OpenGL error occurred
+     * @throws IllegalArgumentException if the passed TextureData was null
+     */
+    public static Texture newTexture(TextureData data) throws GLException, IllegalArgumentException {
+        if (data == null) {
+            throw new IllegalArgumentException("Null TextureData");
+        }
+        return new Texture(data);
+    }
+
+    /** 
+     * Creates an OpenGL texture object from the specified file using
+     * the current OpenGL context.
+     *
+     * @param file the file from which to read the texture data
+     * @param mipmap     whether mipmaps should be produced for this
+     *                   texture either by autogenerating them or
+     *                   reading them from the file. Some file formats
+     *                   support multiple mipmaps in a single file in
+     *                   which case those mipmaps will be used rather
+     *                   than generating them.
+     * @throws IOException if an error occurred while reading the file
+     * @throws GLException if no OpenGL context is current or if an
+     *                     OpenGL error occurred
+     */
+    public static Texture newTexture(File file, boolean mipmap) throws IOException, GLException {
+        GLProfile glp = GLContext.getCurrentGL().getGLProfile();
+        TextureData data = newTextureData(glp, file, mipmap, FileUtil.getFileSuffix(file));
+        Texture texture = newTexture(data);
+        data.flush();
+        return texture;
+    }
+
+    /** 
+     * Creates an OpenGL texture object from the specified stream using
+     * the current OpenGL context.
+     *
+     * @param stream the stream from which to read the texture data
+     * @param mipmap     whether mipmaps should be produced for this
+     *                   texture either by autogenerating them or
+     *                   reading them from the file. Some file formats
+     *                   support multiple mipmaps in a single file in
+     *                   which case those mipmaps will be used rather
+     *                   than generating them.
+     * @param fileSuffix the suffix of the file name to be used as a
+     *                   hint of the file format to the underlying
+     *                   texture provider, or null if none and should be
+     *                   auto-detected (some texture providers do not
+     *                   support this)
+     * @throws IOException if an error occurred while reading the stream
+     * @throws GLException if no OpenGL context is current or if an
+     *                     OpenGL error occurred
+     */
+    public static Texture newTexture(InputStream stream, boolean mipmap, String fileSuffix) throws IOException, GLException {
+        GLProfile glp = GLContext.getCurrentGL().getGLProfile();
+        TextureData data = newTextureData(glp, stream, mipmap, fileSuffix);
+        Texture texture = newTexture(data);
+        data.flush();
+        return texture;
+    }
+
+    /** 
+     * Creates an OpenGL texture object from the specified URL using the
+     * current OpenGL context.
+     *
+     * @param url the URL from which to read the texture data
+     * @param mipmap     whether mipmaps should be produced for this
+     *                   texture either by autogenerating them or
+     *                   reading them from the file. Some file formats
+     *                   support multiple mipmaps in a single file in
+     *                   which case those mipmaps will be used rather
+     *                   than generating them.
+     * @param fileSuffix the suffix of the file name to be used as a
+     *                   hint of the file format to the underlying
+     *                   texture provider, or null if none and should be
+     *                   auto-detected (some texture providers do not
+     *                   support this)
+     * @throws IOException if an error occurred while reading the URL
+     * @throws GLException if no OpenGL context is current or if an
+     *                     OpenGL error occurred
+     */
+    public static Texture newTexture(URL url, boolean mipmap, String fileSuffix) throws IOException, GLException {
+        if (fileSuffix == null) {
+            fileSuffix = FileUtil.getFileSuffix(url.getPath());
+        }
+        GLProfile glp = GLContext.getCurrentGL().getGLProfile();
+        TextureData data = newTextureData(glp, url, mipmap, fileSuffix);
+        Texture texture = newTexture(data);
+        data.flush();
+        return texture;
+    }
+
+    /** 
+     * Creates an OpenGL texture object associated with the given OpenGL
+     * texture target using the current OpenGL context. The texture has
+     * no initial data. This is used, for example, to construct cube
+     * maps out of multiple TextureData objects.
+     *
+     * @param target the OpenGL target type, eg GL.GL_TEXTURE_2D, 
+     *               GL.GL_TEXTURE_RECTANGLE_ARB
+     *
+     * @throws GLException if no OpenGL context is current or if an
+     *                     OpenGL error occurred
+     */
+    public static Texture newTexture(int target) throws GLException {
+        return new Texture(target);
+    }
+
+    /**
+     * Wraps an OpenGL texture ID from an external library and allows
+     * some of the base methods from the Texture class, such as
+     * binding and querying of texture coordinates, to be used with
+     * it. Attempts to update such textures' contents will yield
+     * undefined results.
+     *
+     * @param textureID the OpenGL texture object to wrap
+     * @param target the OpenGL texture target, eg GL.GL_TEXTURE_2D, 
+     *               GL2.GL_TEXTURE_RECTANGLE
+     * @param texWidth the width of the texture in pixels
+     * @param texHeight the height of the texture in pixels
+     * @param imgWidth the width of the image within the texture in
+     *          pixels (if the content is a sub-rectangle in the upper
+     *          left corner); otherwise, pass in texWidth
+     * @param imgHeight the height of the image within the texture in
+     *          pixels (if the content is a sub-rectangle in the upper
+     *          left corner); otherwise, pass in texHeight
+     * @param mustFlipVertically indicates whether the texture
+     *                           coordinates must be flipped vertically
+     *                           in order to properly display the
+     *                           texture
+     */
+    public static Texture newTexture(int textureID,
+				     int target,
+				     int texWidth,
+				     int texHeight,
+				     int imgWidth,
+				     int imgHeight,
+				     boolean mustFlipVertically) {
+	return new Texture(textureID,
+			   target,
+			   texWidth,
+			   texHeight,
+			   imgWidth,
+			   imgHeight,
+			   mustFlipVertically);
+    }
+
+    /**
+     * Writes the given texture to a file. The type of the file is
+     * inferred from its suffix. An OpenGL context must be current in
+     * order to fetch the texture data back from the OpenGL pipeline.
+     * This method causes the specified Texture to be bound to the
+     * GL_TEXTURE_2D state. If no suitable writer for the requested file
+     * format was found, throws an IOException. <P>
+     *
+     * Reasonable attempts are made to produce good results in the
+     * resulting images. The Targa, SGI and ImageIO writers produce
+     * results in the correct vertical orientation for those file
+     * formats. The DDS writer performs no vertical flip of the data,
+     * even in uncompressed mode. (It is impossible to perform such a
+     * vertical flip with compressed data.) Applications should keep
+     * this in mind when using this routine to save textures to disk for
+     * later re-loading. <P>
+     *
+     * Any mipmaps for the specified texture are currently discarded
+     * when it is written to disk, regardless of whether the underlying
+     * file format supports multiple mipmaps in a given file.
+     *
+     * @throws IOException if an error occurred during writing or no
+     *   suitable writer was found
+     * @throws GLException if no OpenGL context was current or an
+     *   OpenGL-related error occurred
+     */
+    public static void write(Texture texture, File file) throws IOException, GLException {
+        if (texture.getTarget() != GL.GL_TEXTURE_2D) {
+            throw new GLException("Only GL_TEXTURE_2D textures are supported");
+        }
+
+        // First fetch the texture data
+        GL _gl = GLContext.getCurrentGL();
+        if (!_gl.isGL2()) {
+            throw new GLException("Only GL2 supports fetching compressed images, GL: " + _gl);
+        }
+        GL2 gl = _gl.getGL2();
+
+        texture.bind();
+        int internalFormat = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_INTERNAL_FORMAT);
+        int width  = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_WIDTH);
+        int height = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_HEIGHT);
+        int border = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_BORDER);
+        TextureData data = null;
+        if (internalFormat == GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT ||
+            internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT ||
+            internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT ||
+            internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) {
+            // Fetch using glGetCompressedTexImage
+            int size   = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_COMPRESSED_IMAGE_SIZE);
+            ByteBuffer res = ByteBuffer.allocate(size);
+            gl.glGetCompressedTexImage(GL.GL_TEXTURE_2D, 0, res);
+            data = new TextureData(gl.getGLProfile(), internalFormat, width, height, border, internalFormat, GL.GL_UNSIGNED_BYTE,
+                                   false, true, true, res, null);
+        } else {
+            int bytesPerPixel = 0;
+            int fetchedFormat = 0;
+            switch (internalFormat) {
+            case GL.GL_RGB:
+            case GL2.GL_BGR:
+            case GL.GL_RGB8:
+                bytesPerPixel = 3;
+                fetchedFormat = GL.GL_RGB;
+                break;
+            case GL.GL_RGBA:
+            case GL2.GL_BGRA:
+            case GL2.GL_ABGR_EXT:
+            case GL.GL_RGBA8:
+                bytesPerPixel = 4;
+                fetchedFormat = GL.GL_RGBA;
+                break;
+            default:
+                throw new IOException("Unsupported texture internal format 0x" + Integer.toHexString(internalFormat));
+            }
+
+            // Fetch using glGetTexImage
+            int packAlignment  = glGetInteger(GL.GL_PACK_ALIGNMENT);
+            int packRowLength  = glGetInteger(GL2.GL_PACK_ROW_LENGTH);
+            int packSkipRows   = glGetInteger(GL2.GL_PACK_SKIP_ROWS);
+            int packSkipPixels = glGetInteger(GL2.GL_PACK_SKIP_PIXELS);
+            int packSwapBytes  = glGetInteger(GL2.GL_PACK_SWAP_BYTES);
+
+            gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, 1);
+            gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, 0);
+            gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, 0);
+            gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, 0);
+            gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, 0);
+
+            ByteBuffer res = ByteBuffer.allocate((width + (2 * border)) *
+                                                 (height + (2 * border)) *
+                                                 bytesPerPixel);
+            if (DEBUG) {
+                System.out.println("Allocated buffer of size " + res.remaining() + " for fetched image (" +
+                                   ((fetchedFormat == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA") + ")");
+            }
+            gl.glGetTexImage(GL.GL_TEXTURE_2D, 0, fetchedFormat, GL.GL_UNSIGNED_BYTE, res);
+
+            gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, packAlignment);
+            gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, packRowLength);
+            gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, packSkipRows);
+            gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, packSkipPixels);
+            gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, packSwapBytes);
+      
+            data = new TextureData(gl.getGLProfile(), internalFormat, width, height, border, fetchedFormat, GL.GL_UNSIGNED_BYTE,
+                                   false, false, false, res, null);
+
+            if (DEBUG) {
+                System.out.println("data.getPixelFormat() = " +
+                                   ((data.getPixelFormat() == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA"));
+            }
+        }
+
+        write(data, file);
+    }
+  
+    public static void write(TextureData data, File file) throws IOException, GLException {
+        for (Iterator iter = textureWriters.iterator(); iter.hasNext(); ) {
+            TextureWriter writer = (TextureWriter) iter.next();
+            if (writer.write(file, data)) {
+                return;
+            }
+        }
+
+        throw new IOException("No suitable texture writer found for "+file.getAbsolutePath());
+    }
+  
+    //----------------------------------------------------------------------
+    // SPI support
+    //
+
+    /** Adds a TextureProvider to support reading of a new file
+        format. */
+    public static void addTextureProvider(TextureProvider provider) {
+        // Must always add at the front so the ImageIO provider is last,
+        // so we don't accidentally use it instead of a user's possibly
+        // more optimal provider
+        textureProviders.add(0, provider);
+    }
+
+    /** Adds a TextureWriter to support writing of a new file
+        format. */
+    public static void addTextureWriter(TextureWriter writer) {
+        // Must always add at the front so the ImageIO writer is last,
+        // so we don't accidentally use it instead of a user's possibly
+        // more optimal writer
+        textureWriters.add(0, writer);
+    }
+
+    //---------------------------------------------------------------------------
+    // Global disabling of texture rectangle extension
+    //
+
+    /** Toggles the use of the GL_ARB_texture_rectangle extension by the
+        TextureIO classes. By default, on hardware supporting this
+        extension, the TextureIO classes may use the
+        GL_ARB_texture_rectangle extension for non-power-of-two
+        textures. (If the hardware supports the
+        GL_ARB_texture_non_power_of_two extension, that one is
+        preferred.) In some situations, for example when writing
+        shaders, it is advantageous to force the texture target to
+        always be GL_TEXTURE_2D in order to have one version of the
+        shader, even at the expense of texture memory in the case where
+        NPOT textures are not supported. This method allows the use of
+        the GL_ARB_texture_rectangle extension to be turned off globally
+        for this purpose. The default is that the use of the extension
+        is enabled. */
+    public static void setTexRectEnabled(boolean enabled) {
+        texRectEnabled = enabled;
+    }
+
+    /** Indicates whether the GL_ARB_texture_rectangle extension is
+        allowed to be used for non-power-of-two textures; see {@link
+        #setTexRectEnabled setTexRectEnabled}. */
+    public static boolean isTexRectEnabled() {
+        return texRectEnabled;
+    }
+
+    //----------------------------------------------------------------------
+    // Internals only below this point
+    //
+
+    private static List/*<TextureProvider>*/ textureProviders = new ArrayList/*<TextureProvider>*/();
+    private static List/*<TextureWriter>*/   textureWriters   = new ArrayList/*<TextureWriter>*/();
+
+    static {
+        // ImageIO provider, the fall-back, must be the first one added
+        if(GLProfile.isAWTAvailable()) {
+            try {
+                // Use reflection to avoid compile-time dependencies on AWT-related classes
+                TextureProvider provider = (TextureProvider)
+                    Class.forName("com.jogamp.opengl.util.texture.spi.awt.IIOTextureProvider").newInstance();
+                addTextureProvider(provider);
+            } catch (Exception e) {
+                if (DEBUG) {
+                    e.printStackTrace();
+                }
+            }
+        }
+
+        // Other special-case providers
+        addTextureProvider(new DDSTextureProvider());
+        addTextureProvider(new SGITextureProvider());
+        addTextureProvider(new TGATextureProvider());
+
+        // ImageIO writer, the fall-back, must be the first one added
+        if(GLProfile.isAWTAvailable()) {
+            try {
+                // Use reflection to avoid compile-time dependencies on AWT-related classes
+                TextureWriter writer = (TextureWriter)
+                    Class.forName("com.jogamp.opengl.util.texture.spi.awt.IIOTextureWriter").newInstance();
+                addTextureWriter(writer);
+            } catch (Exception e) {
+                if (DEBUG) {
+                    e.printStackTrace();
+                }
+            } catch (Error e) {
+                if (DEBUG) {
+                    e.printStackTrace();
+                }
+            }
+        }
+
+        // Other special-case writers
+        addTextureWriter(new DDSTextureWriter());
+        addTextureWriter(new SGITextureWriter());
+        addTextureWriter(new TGATextureWriter());
+        addTextureWriter(new NetPbmTextureWriter());
+    }
+
+    // Implementation methods
+    private static TextureData newTextureDataImpl(GLProfile glp, File file,
+                                                  int internalFormat,
+                                                  int pixelFormat,
+                                                  boolean mipmap,
+                                                  String fileSuffix) throws IOException {
+        if (file == null) {
+            throw new IOException("File was null");
+        }
+
+        fileSuffix = toLowerCase(fileSuffix);
+
+        for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) {
+            TextureProvider provider = (TextureProvider) iter.next();
+            TextureData data = provider.newTextureData(glp, file,
+                                                       internalFormat,
+                                                       pixelFormat,
+                                                       mipmap,
+                                                       fileSuffix);
+            if (data != null) {
+                return data;
+            }
+        }
+
+        throw new IOException("No suitable reader for given file "+file.getAbsolutePath());
+    }
+
+    private static TextureData newTextureDataImpl(GLProfile glp, InputStream stream,
+                                                  int internalFormat,
+                                                  int pixelFormat,
+                                                  boolean mipmap,
+                                                  String fileSuffix) throws IOException {
+        if (stream == null) {
+            throw new IOException("Stream was null");
+        }
+
+        fileSuffix = toLowerCase(fileSuffix);
+
+        // Note: use of BufferedInputStream works around 4764639/4892246
+        if (!(stream instanceof BufferedInputStream)) {
+            stream = new BufferedInputStream(stream);
+        }
+
+        for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) {
+            TextureProvider provider = (TextureProvider) iter.next();
+            TextureData data = provider.newTextureData(glp, stream,
+                                                       internalFormat,
+                                                       pixelFormat,
+                                                       mipmap,
+                                                       fileSuffix);
+            if (data != null) {
+                return data;
+            }
+        }
+
+        throw new IOException("No suitable reader for given stream");
+    }
+
+    private static TextureData newTextureDataImpl(GLProfile glp, URL url,
+                                                  int internalFormat,
+                                                  int pixelFormat,
+                                                  boolean mipmap,
+                                                  String fileSuffix) throws IOException {
+        if (url == null) {
+            throw new IOException("URL was null");
+        }
+
+        fileSuffix = toLowerCase(fileSuffix);
+
+        for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) {
+            TextureProvider provider = (TextureProvider) iter.next();
+            TextureData data = provider.newTextureData(glp, url,
+                                                       internalFormat,
+                                                       pixelFormat,
+                                                       mipmap,
+                                                       fileSuffix);
+            if (data != null) {
+                return data;
+            }
+        }
+
+        throw new IOException("No suitable reader for given URL "+url);
+    }
+
+    //----------------------------------------------------------------------
+    // DDS provider -- supports files only for now
+    static class DDSTextureProvider implements TextureProvider {
+        public TextureData newTextureData(GLProfile glp, File file,
+                                          int internalFormat,
+                                          int pixelFormat,
+                                          boolean mipmap,
+                                          String fileSuffix) throws IOException {
+            if (DDS.equals(fileSuffix) ||
+                DDS.equals(FileUtil.getFileSuffix(file))) {
+                DDSImage image = DDSImage.read(file);
+                return newTextureData(glp, image, internalFormat, pixelFormat, mipmap);
+            }
+
+            return null;
+        }
+
+        public TextureData newTextureData(GLProfile glp, InputStream stream,
+                                          int internalFormat,
+                                          int pixelFormat,
+                                          boolean mipmap,
+                                          String fileSuffix) throws IOException {
+            if (DDS.equals(fileSuffix) ||
+                DDSImage.isDDSImage(stream)) {
+                byte[] data = StreamUtil.readAll2Array(stream);
+                ByteBuffer buf = ByteBuffer.wrap(data);
+                DDSImage image = DDSImage.read(buf);
+                return newTextureData(glp, image, internalFormat, pixelFormat, mipmap);
+            }
+
+            return null;
+        }
+
+        public TextureData newTextureData(GLProfile glp, URL url,
+                                          int internalFormat,
+                                          int pixelFormat,
+                                          boolean mipmap,
+                                          String fileSuffix) throws IOException {
+            InputStream stream = new BufferedInputStream(url.openStream());
+            try {
+                return newTextureData(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix);
+            } finally {
+                stream.close();
+            }
+        }
+
+        private TextureData newTextureData(GLProfile glp, final DDSImage image,
+                                           int internalFormat,
+                                           int pixelFormat,
+                                           boolean mipmap) {
+            DDSImage.ImageInfo info = image.getMipMap(0);
+            if (pixelFormat == 0) {
+                switch (image.getPixelFormat()) {
+                case DDSImage.D3DFMT_R8G8B8:
+                    pixelFormat = GL.GL_RGB;
+                    break;
+                default:
+                    pixelFormat = GL.GL_RGBA;
+                    break;
+                }
+            }
+            if (info.isCompressed()) {
+                switch (info.getCompressionFormat()) {
+                case DDSImage.D3DFMT_DXT1:
+                    internalFormat = GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
+                    break;
+                case DDSImage.D3DFMT_DXT3:
+                    internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
+                    break;
+                case DDSImage.D3DFMT_DXT5:
+                    internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
+                    break;
+                default:
+                    throw new RuntimeException("Unsupported DDS compression format \"" +
+                                               DDSImage.getCompressionFormatName(info.getCompressionFormat()) + "\"");
+                }
+            }
+            if (internalFormat == 0) {
+                switch (image.getPixelFormat()) {
+                case DDSImage.D3DFMT_R8G8B8:
+                    pixelFormat = GL.GL_RGB;
+                    break;
+                default:
+                    pixelFormat = GL.GL_RGBA;
+                    break;
+                }
+            }
+            TextureData.Flusher flusher = new TextureData.Flusher() {
+                    public void flush() {
+                        image.close();
+                    }
+                };
+            TextureData data;
+            if (mipmap && image.getNumMipMaps() > 0) {
+                Buffer[] mipmapData = new Buffer[image.getNumMipMaps()];
+                for (int i = 0; i < image.getNumMipMaps(); i++) {
+                    mipmapData[i] = image.getMipMap(i).getData();
+                }
+                data = new TextureData(glp, internalFormat,
+                                       info.getWidth(),
+                                       info.getHeight(),
+                                       0,
+                                       pixelFormat,
+                                       GL.GL_UNSIGNED_BYTE,
+                                       info.isCompressed(),
+                                       true,
+                                       mipmapData,
+                                       flusher);
+            } else {
+                // Fix this up for the end user because we can't generate
+                // mipmaps for compressed textures
+                mipmap = false;
+                data = new TextureData(glp, internalFormat,
+                                       info.getWidth(),
+                                       info.getHeight(),
+                                       0,
+                                       pixelFormat,
+                                       GL.GL_UNSIGNED_BYTE,
+                                       mipmap,
+                                       info.isCompressed(),
+                                       true,
+                                       info.getData(),
+                                       flusher);
+            }
+            return data;
+        }
+    }
+
+    //----------------------------------------------------------------------
+    // Base class for SGI RGB and TGA image providers
+    static abstract class StreamBasedTextureProvider implements TextureProvider {
+        public TextureData newTextureData(GLProfile glp, File file,
+                                          int internalFormat,
+                                          int pixelFormat,
+                                          boolean mipmap,
+                                          String fileSuffix) throws IOException {
+            InputStream inStream = new BufferedInputStream(new FileInputStream(file));
+            try {
+                // The SGIImage and TGAImage implementations use InputStreams
+                // anyway so there isn't much point in having a separate code
+                // path for files
+                return newTextureData(glp, inStream,
+                                      internalFormat,
+                                      pixelFormat,
+                                      mipmap,
+                                      ((fileSuffix != null) ? fileSuffix : FileUtil.getFileSuffix(file)));
+            } finally {
+                inStream.close();
+            }
+        }
+
+        public TextureData newTextureData(GLProfile glp, URL url,
+                                          int internalFormat,
+                                          int pixelFormat,
+                                          boolean mipmap,
+                                          String fileSuffix) throws IOException {
+            InputStream stream = new BufferedInputStream(url.openStream());
+            try {
+                return newTextureData(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix);
+            } finally {
+                stream.close();
+            }
+        }
+    }
+
+    //----------------------------------------------------------------------
+    // SGI RGB image provider
+    static class SGITextureProvider extends StreamBasedTextureProvider {
+        public TextureData newTextureData(GLProfile glp, InputStream stream,
+                                          int internalFormat,
+                                          int pixelFormat,
+                                          boolean mipmap,
+                                          String fileSuffix) throws IOException {
+            if (SGI.equals(fileSuffix) ||
+                SGI_RGB.equals(fileSuffix) ||
+                SGIImage.isSGIImage(stream)) {
+                SGIImage image = SGIImage.read(stream);
+                if (pixelFormat == 0) {
+                    pixelFormat = image.getFormat();
+                }
+                if (internalFormat == 0) {
+                    internalFormat = image.getFormat();
+                }
+                return new TextureData(glp, internalFormat,
+                                       image.getWidth(),
+                                       image.getHeight(),
+                                       0,
+                                       pixelFormat,
+                                       GL.GL_UNSIGNED_BYTE,
+                                       mipmap,
+                                       false,
+                                       false,
+                                       ByteBuffer.wrap(image.getData()),
+                                       null);
+            }
+
+            return null;
+        }
+    }
+
+    //----------------------------------------------------------------------
+    // TGA (Targa) image provider
+    static class TGATextureProvider extends StreamBasedTextureProvider {
+        public TextureData newTextureData(GLProfile glp, InputStream stream,
+                                          int internalFormat,
+                                          int pixelFormat,
+                                          boolean mipmap,
+                                          String fileSuffix) throws IOException {
+            if (TGA.equals(fileSuffix)) {
+                TGAImage image = TGAImage.read(stream);
+                if (pixelFormat == 0) {
+                    pixelFormat = image.getGLFormat();
+                }
+                if (internalFormat == 0) {
+                    GL gl = GLContext.getCurrentGL();
+                    if(gl.isGL2()) {
+                        internalFormat = GL.GL_RGBA8;
+                    } else {
+                        internalFormat = (image.getBytesPerPixel()==4)?GL.GL_RGBA:GL.GL_RGB;
+                    }
+                }
+                return new TextureData(glp, internalFormat,
+                                       image.getWidth(),
+                                       image.getHeight(),
+                                       0,
+                                       pixelFormat,
+                                       GL.GL_UNSIGNED_BYTE,
+                                       mipmap,
+                                       false,
+                                       false,
+                                       image.getData(),
+                                       null);
+            }
+
+            return null;
+        }
+    }
+
+    //----------------------------------------------------------------------
+    // DDS texture writer
+    //
+    static class DDSTextureWriter implements TextureWriter {
+        public boolean write(File file,
+                             TextureData data) throws IOException {
+            if (DDS.equals(FileUtil.getFileSuffix(file))) {
+                // See whether the DDS writer can handle this TextureData
+                int pixelFormat = data.getPixelFormat();
+                int pixelType   = data.getPixelType();
+                if (pixelType != GL.GL_BYTE &&
+                    pixelType != GL.GL_UNSIGNED_BYTE) {
+                    throw new IOException("DDS writer only supports byte / unsigned byte textures");
+                }
+
+                int d3dFormat = 0;
+                // FIXME: some of these are probably not completely correct and would require swizzling
+                switch (pixelFormat) {
+                case GL.GL_RGB:                        d3dFormat = DDSImage.D3DFMT_R8G8B8; break;
+                case GL.GL_RGBA:                       d3dFormat = DDSImage.D3DFMT_A8R8G8B8; break;
+                case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT:  d3dFormat = DDSImage.D3DFMT_DXT1; break;
+                case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: throw new IOException("RGBA DXT1 not yet supported");
+                case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: d3dFormat = DDSImage.D3DFMT_DXT3; break;
+                case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: d3dFormat = DDSImage.D3DFMT_DXT5; break;
+                default: throw new IOException("Unsupported pixel format 0x" + Integer.toHexString(pixelFormat) + " by DDS writer");
+                }
+        
+                ByteBuffer[] mipmaps = null;
+                if (data.getMipmapData() != null) {
+                    mipmaps = new ByteBuffer[data.getMipmapData().length];
+                    for (int i = 0; i < mipmaps.length; i++) {
+                        mipmaps[i] = (ByteBuffer) data.getMipmapData()[i];
+                    }
+                } else {
+                    mipmaps = new ByteBuffer[] { (ByteBuffer) data.getBuffer() };
+                }
+
+                DDSImage image = DDSImage.createFromData(d3dFormat,
+                                                         data.getWidth(),
+                                                         data.getHeight(),
+                                                         mipmaps);
+                image.write(file);
+                return true;
+            }
+
+            return false;
+        }
+    }
+
+    //----------------------------------------------------------------------
+    // SGI (rgb) texture writer
+    //
+    static class SGITextureWriter implements TextureWriter {
+        public boolean write(File file,
+                             TextureData data) throws IOException {
+            String fileSuffix = FileUtil.getFileSuffix(file);
+            if (SGI.equals(fileSuffix) ||
+                SGI_RGB.equals(fileSuffix)) {
+                // See whether the SGI writer can handle this TextureData
+                int pixelFormat = data.getPixelFormat();
+                int pixelType   = data.getPixelType();
+                if ((pixelFormat == GL.GL_RGB ||
+                     pixelFormat == GL.GL_RGBA) &&
+                    (pixelType == GL.GL_BYTE ||
+                     pixelType == GL.GL_UNSIGNED_BYTE)) {
+                    ByteBuffer buf = ((data.getBuffer() != null) ?
+                                      (ByteBuffer) data.getBuffer() :
+                                      (ByteBuffer) data.getMipmapData()[0]);
+                    byte[] bytes;
+                    if (buf.hasArray()) {
+                        bytes = buf.array();
+                    } else {
+                        buf.rewind();
+                        bytes = new byte[buf.remaining()];
+                        buf.get(bytes);
+                        buf.rewind();
+                    }
+
+                    SGIImage image = SGIImage.createFromData(data.getWidth(),
+                                                             data.getHeight(),
+                                                             (pixelFormat == GL.GL_RGBA),
+                                                             bytes);
+                    image.write(file, false);
+                    return true;
+                }
+
+                throw new IOException("SGI writer doesn't support this pixel format / type (only GL_RGB/A + bytes)");
+            }
+
+            return false;
+        }
+    }
+
+    //----------------------------------------------------------------------
+    // TGA (Targa) texture writer
+  
+    static class TGATextureWriter implements TextureWriter {
+        public boolean write(File file,
+                             TextureData data) throws IOException {
+            if (TGA.equals(FileUtil.getFileSuffix(file))) {
+                // See whether the TGA writer can handle this TextureData
+                int pixelFormat = data.getPixelFormat();
+                int pixelType   = data.getPixelType();
+                if ((pixelFormat == GL.GL_RGB ||
+                     pixelFormat == GL.GL_RGBA) &&
+                    (pixelType == GL.GL_BYTE ||
+                     pixelType == GL.GL_UNSIGNED_BYTE)) {
+                    ByteBuffer buf = ((data.getBuffer() != null) ?
+                                      (ByteBuffer) data.getBuffer() :
+                                      (ByteBuffer) data.getMipmapData()[0]);
+                    // Must reverse order of red and blue channels to get correct results
+                    int skip = ((pixelFormat == GL.GL_RGB) ? 3 : 4);
+                    for (int i = 0; i < buf.remaining(); i += skip) {
+                        byte red  = buf.get(i + 0);
+                        byte blue = buf.get(i + 2);
+                        buf.put(i + 0, blue);
+                        buf.put(i + 2, red);
+                    }
+
+                    TGAImage image = TGAImage.createFromData(data.getWidth(),
+                                                             data.getHeight(),
+                                                             (pixelFormat == GL.GL_RGBA),
+                                                             false,
+                                                             ((data.getBuffer() != null) ?
+                                                              (ByteBuffer) data.getBuffer() :
+                                                              (ByteBuffer) data.getMipmapData()[0]));
+                    image.write(file);
+                    return true;
+                }
+
+                throw new IOException("TGA writer doesn't support this pixel format / type (only GL_RGB/A + bytes)");
+            }
+
+            return false;
+        }    
+    }
+
+    //----------------------------------------------------------------------
+    // Helper routines
+    //
+
+    private static int glGetInteger(int pname) {
+        int[] tmp = new int[1];
+        GL gl = GLContext.getCurrentGL();
+        gl.glGetIntegerv(pname, tmp, 0);
+        return tmp[0];
+    }
+
+    private static int glGetTexLevelParameteri(GL2 gl, int target, int level, int pname) {
+        int[] tmp = new int[1];
+        gl.glGetTexLevelParameteriv(target, 0, pname, tmp, 0);
+        return tmp[0];
+    }
+
+    private static String toLowerCase(String arg) {
+        if (arg == null) {
+            return null;
+        }
+
+        return arg.toLowerCase();
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureData.java b/src/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureData.java
new file mode 100644
index 0000000..39ec74b
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureData.java
@@ -0,0 +1,498 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.jogamp.opengl.util.texture.awt;
+
+import java.awt.AlphaComposite;
+import java.awt.Color;
+import java.awt.Graphics2D;
+import java.awt.Transparency;
+import java.awt.color.*;
+import java.awt.image.*;
+import java.nio.*;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.texture.*;
+
+public class AWTTextureData extends TextureData {
+    // Mechanism for lazily converting input BufferedImages with custom
+    // ColorModels to standard ones for uploading to OpenGL, as well as
+    // backing off from the optimizations of hoping that either
+    // GL_EXT_abgr or OpenGL 1.2 are present
+    private BufferedImage imageForLazyCustomConversion;
+    private boolean expectingEXTABGR;
+    private boolean expectingGL12;
+
+    private static final ColorModel rgbaColorModel =
+        new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB),
+                                new int[] {8, 8, 8, 8}, true, true, 
+                                Transparency.TRANSLUCENT,
+                                DataBuffer.TYPE_BYTE);
+    private static final ColorModel rgbColorModel =
+        new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB),
+                                new int[] {8, 8, 8, 0}, false, false,
+                                Transparency.OPAQUE,
+                                DataBuffer.TYPE_BYTE);
+
+
+    /** 
+     * Constructs a new TextureData object with the specified parameters
+     * and data contained in the given BufferedImage. The resulting
+     * TextureData "wraps" the contents of the BufferedImage, so if a
+     * modification is made to the BufferedImage between the time the
+     * TextureData is constructed and when a Texture is made from the
+     * TextureData, that modification will be visible in the resulting
+     * Texture.
+     *
+     * @param glp      the OpenGL Profile this texture data should be
+     *                       created for.
+     * @param internalFormat the OpenGL internal format for the
+     *                       resulting texture; may be 0, in which case
+     *                       it is inferred from the image's type
+     * @param pixelFormat    the OpenGL internal format for the
+     *                       resulting texture; may be 0, in which case
+     *                       it is inferred from the image's type (note:
+     *                       this argument is currently always ignored)
+     * @param mipmap         indicates whether mipmaps should be
+     *                       autogenerated (using GLU) for the resulting
+     *                       texture
+     * @param image          the image containing the texture data
+     */
+    public AWTTextureData(GLProfile glp, 
+                          int internalFormat,
+                          int pixelFormat,
+                          boolean mipmap,
+                          BufferedImage image) {
+        super(glp);
+        if (internalFormat == 0) {
+            this.internalFormat = image.getColorModel().hasAlpha() ? GL.GL_RGBA : GL.GL_RGB;
+        } else {
+            this.internalFormat = internalFormat;
+        }
+        createFromImage(glp, image);
+        this.mipmap = mipmap;
+        if (buffer != null) {
+            estimatedMemorySize = estimatedMemorySize(buffer);
+        } else {
+            // In the lazy custom conversion case we don't yet have a buffer
+            if (imageForLazyCustomConversion != null) {
+                estimatedMemorySize = estimatedMemorySize(wrapImageDataBuffer(imageForLazyCustomConversion));
+            }
+        }
+    }
+
+    /** Returns the intended OpenGL pixel format of the texture data. */
+    public int getPixelFormat() {
+        if (imageForLazyCustomConversion != null) {
+            if (!((expectingEXTABGR && haveEXTABGR) ||
+                  (expectingGL12    && haveGL12))) {
+                revertPixelFormatAndType();
+            }
+        }
+        return pixelFormat;
+    }
+    /** Returns the intended OpenGL pixel type of the texture data. */
+    public int getPixelType() {
+        if (imageForLazyCustomConversion != null) {
+            if (!((expectingEXTABGR && haveEXTABGR) ||
+                  (expectingGL12    && haveGL12))) {
+                revertPixelFormatAndType();
+            }
+        }
+        return pixelType;
+    }
+
+    /** Returns the texture data, or null if it is specified as a set of mipmaps. */
+    public Buffer getBuffer() {
+        if (imageForLazyCustomConversion != null) {
+            if (!((expectingEXTABGR && haveEXTABGR) ||
+                  (expectingGL12    && haveGL12))) {
+                revertPixelFormatAndType();
+                // Must present the illusion to the end user that we are simply
+                // wrapping the input BufferedImage
+                createFromCustom(imageForLazyCustomConversion);
+            }
+        }
+        return buffer;
+    }
+
+    private void createFromImage(GLProfile glp, BufferedImage image) {
+        pixelType = 0; // Determine from image
+        mustFlipVertically = true;
+
+        width = image.getWidth();
+        height = image.getHeight();
+
+        int scanlineStride;
+
+        SampleModel sm = image.getRaster().getSampleModel();
+        if (sm instanceof SinglePixelPackedSampleModel) {
+            scanlineStride =
+                ((SinglePixelPackedSampleModel)sm).getScanlineStride();
+        } else if (sm instanceof MultiPixelPackedSampleModel) {
+            scanlineStride =
+                ((MultiPixelPackedSampleModel)sm).getScanlineStride();
+        } else if (sm instanceof ComponentSampleModel) {
+            scanlineStride =
+                ((ComponentSampleModel)sm).getScanlineStride();
+        } else {
+            // This will only happen for TYPE_CUSTOM anyway
+            setupLazyCustomConversion(image);
+            return;
+        }
+
+        width = image.getWidth();
+        height = image.getHeight();
+
+        if (glp.isGL2GL3()) {
+            switch (image.getType()) {
+                case BufferedImage.TYPE_INT_RGB:
+                    pixelFormat = GL2GL3.GL_BGRA;
+                    pixelType = GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV;
+                    rowLength = scanlineStride;
+                    alignment = 4;
+                    expectingGL12 = true;
+                    setupLazyCustomConversion(image);
+                    break;
+                case BufferedImage.TYPE_INT_ARGB_PRE:
+                    pixelFormat = GL2GL3.GL_BGRA;
+                    pixelType = GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV;
+                    rowLength = scanlineStride;
+                    alignment = 4;
+                    expectingGL12 = true;
+                    setupLazyCustomConversion(image);
+                    break;
+                case BufferedImage.TYPE_INT_BGR:
+                    pixelFormat = GL.GL_RGBA;
+                    pixelType = GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV;
+                    rowLength = scanlineStride;
+                    alignment = 4;
+                    expectingGL12 = true;
+                    setupLazyCustomConversion(image);
+                    break;
+                case BufferedImage.TYPE_3BYTE_BGR:
+                    {
+                        // we can pass the image data directly to OpenGL only if
+                        // we have an integral number of pixels in each scanline
+                        if ((scanlineStride % 3) == 0) {
+                            pixelFormat = GL2GL3.GL_BGR;
+                            pixelType = GL.GL_UNSIGNED_BYTE;
+                            rowLength = scanlineStride / 3;
+                            alignment = 1;
+                        } else {
+                            setupLazyCustomConversion(image);
+                            return;
+                        }
+                    }
+                    break;
+                case BufferedImage.TYPE_4BYTE_ABGR_PRE:
+                    {
+                        // we can pass the image data directly to OpenGL only if
+                        // we have an integral number of pixels in each scanline
+                        // and only if the GL_EXT_abgr extension is present
+    
+                        // NOTE: disabling this code path for now as it appears it's
+                        // buggy at least on some NVidia drivers and doesn't perform
+                        // the necessary byte swapping (FIXME: needs more
+                        // investigation)
+                        if ((scanlineStride % 4) == 0 && glp.isGL2() && false) {
+                            pixelFormat = GL2.GL_ABGR_EXT;
+                            pixelType = GL.GL_UNSIGNED_BYTE;
+                            rowLength = scanlineStride / 4;
+                            alignment = 4;
+    
+                            // Store a reference to the original image for later in
+                            // case it turns out that we don't have GL_EXT_abgr at the
+                            // time we're going to do the texture upload to OpenGL
+                            setupLazyCustomConversion(image);
+                            expectingEXTABGR = true;
+                            break;
+                        } else {
+                            setupLazyCustomConversion(image);
+                            return;
+                        }
+                    }
+                case BufferedImage.TYPE_USHORT_565_RGB:
+                    pixelFormat = GL.GL_RGB;
+                    pixelType = GL.GL_UNSIGNED_SHORT_5_6_5;
+                    rowLength = scanlineStride;
+                    alignment = 2;
+                    expectingGL12 = true;
+                    setupLazyCustomConversion(image);
+                    break;
+                case BufferedImage.TYPE_USHORT_555_RGB:
+                    pixelFormat = GL2GL3.GL_BGRA;
+                    pixelType = GL2GL3.GL_UNSIGNED_SHORT_1_5_5_5_REV;
+                    rowLength = scanlineStride;
+                    alignment = 2;
+                    expectingGL12 = true;
+                    setupLazyCustomConversion(image);
+                    break;
+                case BufferedImage.TYPE_BYTE_GRAY:
+                    pixelFormat = GL.GL_LUMINANCE;
+                    pixelType = GL.GL_UNSIGNED_BYTE;
+                    rowLength = scanlineStride;
+                    alignment = 1;
+                    break;
+                case BufferedImage.TYPE_USHORT_GRAY:
+                    pixelFormat = GL.GL_LUMINANCE;
+                    pixelType = GL.GL_UNSIGNED_SHORT;
+                    rowLength = scanlineStride;
+                    alignment = 2;
+                    break;
+                    // Note: TYPE_INT_ARGB and TYPE_4BYTE_ABGR images go down the
+                    // custom code path to satisfy the invariant that images with an
+                    // alpha channel always go down with premultiplied alpha.
+                case BufferedImage.TYPE_INT_ARGB:
+                case BufferedImage.TYPE_4BYTE_ABGR:
+                case BufferedImage.TYPE_BYTE_BINARY:
+                case BufferedImage.TYPE_BYTE_INDEXED:
+                case BufferedImage.TYPE_CUSTOM:
+                default:
+                    ColorModel cm = image.getColorModel();
+                    if (cm.equals(rgbColorModel)) {
+                        pixelFormat = GL.GL_RGB;
+                        pixelType = GL.GL_UNSIGNED_BYTE;
+                        rowLength = scanlineStride / 3;
+                        alignment = 1;
+                    } else if (cm.equals(rgbaColorModel)) {
+                        pixelFormat = GL.GL_RGBA;
+                        pixelType = GL.GL_UNSIGNED_BYTE;
+                        rowLength = scanlineStride / 4; // FIXME: correct?
+                        alignment = 4;
+                    } else {
+                        setupLazyCustomConversion(image);
+                        return;
+                    }
+                    break;
+            }
+        } else {
+            switch (image.getType()) {
+                case BufferedImage.TYPE_INT_RGB:
+                    pixelFormat = GL.GL_RGB;
+                    pixelType = GL.GL_UNSIGNED_BYTE;
+                    rowLength = scanlineStride;
+                    alignment = 3;
+                    expectingGL12 = true;
+                    setupLazyCustomConversion(image);
+                    break;
+                case BufferedImage.TYPE_INT_ARGB_PRE:
+                    throw new GLException("INT_ARGB_PRE n.a.");
+                case BufferedImage.TYPE_INT_BGR:
+                    throw new GLException("INT_BGR n.a.");
+                case BufferedImage.TYPE_3BYTE_BGR:
+                    throw new GLException("INT_BGR n.a.");
+                case BufferedImage.TYPE_4BYTE_ABGR_PRE:
+                    throw new GLException("INT_BGR n.a.");
+                case BufferedImage.TYPE_USHORT_565_RGB:
+                    pixelFormat = GL.GL_RGB;
+                    pixelType = GL.GL_UNSIGNED_SHORT_5_6_5;
+                    rowLength = scanlineStride;
+                    alignment = 2;
+                    expectingGL12 = true;
+                    setupLazyCustomConversion(image);
+                    break;
+                case BufferedImage.TYPE_USHORT_555_RGB:
+                    pixelFormat = GL.GL_RGBA;
+                    pixelType = GL.GL_UNSIGNED_SHORT_5_5_5_1;
+                    rowLength = scanlineStride;
+                    alignment = 2;
+                    expectingGL12 = true;
+                    setupLazyCustomConversion(image);
+                    break;
+                case BufferedImage.TYPE_BYTE_GRAY:
+                    pixelFormat = GL.GL_LUMINANCE;
+                    pixelType = GL.GL_UNSIGNED_BYTE;
+                    rowLength = scanlineStride;
+                    alignment = 1;
+                    break;
+                case BufferedImage.TYPE_USHORT_GRAY:
+                    throw new GLException("USHORT_GRAY n.a.");
+                    // Note: TYPE_INT_ARGB and TYPE_4BYTE_ABGR images go down the
+                    // custom code path to satisfy the invariant that images with an
+                    // alpha channel always go down with premultiplied alpha.
+                case BufferedImage.TYPE_INT_ARGB:
+                case BufferedImage.TYPE_4BYTE_ABGR:
+                case BufferedImage.TYPE_BYTE_BINARY:
+                case BufferedImage.TYPE_BYTE_INDEXED:
+                case BufferedImage.TYPE_CUSTOM:
+                default:
+                    ColorModel cm = image.getColorModel();
+                    if (cm.equals(rgbColorModel)) {
+                        pixelFormat = GL.GL_RGB;
+                        pixelType = GL.GL_UNSIGNED_BYTE;
+                        rowLength = scanlineStride / 3;
+                        alignment = 1;
+                    } else if (cm.equals(rgbaColorModel)) {
+                        pixelFormat = GL.GL_RGBA;
+                        pixelType = GL.GL_UNSIGNED_BYTE;
+                        rowLength = scanlineStride / 4; // FIXME: correct?
+                        alignment = 4;
+                    } else {
+                        setupLazyCustomConversion(image);
+                        return;
+                    }
+                    break;
+            }
+        }
+
+        createNIOBufferFromImage(image);
+    }
+
+    private void setupLazyCustomConversion(BufferedImage image) {
+        imageForLazyCustomConversion = image;
+        boolean hasAlpha = image.getColorModel().hasAlpha();
+        if (pixelFormat == 0) {
+            pixelFormat = hasAlpha ? GL.GL_RGBA : GL.GL_RGB;
+        }
+        alignment = 1; // FIXME: do we need better?
+        rowLength = width; // FIXME: correct in all cases?
+
+        // Allow previously-selected pixelType (if any) to override that
+        // we can infer from the DataBuffer
+        DataBuffer data = image.getRaster().getDataBuffer();
+        if (data instanceof DataBufferByte || isPackedInt(image)) {
+            // Don't use GL_UNSIGNED_INT for BufferedImage packed int images
+            if (pixelType == 0) pixelType = GL.GL_UNSIGNED_BYTE;
+        } else if (data instanceof DataBufferDouble) {
+            throw new RuntimeException("DataBufferDouble rasters not supported by OpenGL");
+        } else if (data instanceof DataBufferFloat) {
+            if (pixelType == 0) pixelType = GL.GL_FLOAT;
+        } else if (data instanceof DataBufferInt) {
+            // FIXME: should we support signed ints?
+            if (pixelType == 0) pixelType = GL2GL3.GL_UNSIGNED_INT;
+        } else if (data instanceof DataBufferShort) {
+            if (pixelType == 0) pixelType = GL.GL_SHORT;
+        } else if (data instanceof DataBufferUShort) {
+            if (pixelType == 0) pixelType = GL.GL_UNSIGNED_SHORT;
+        } else {
+            throw new RuntimeException("Unexpected DataBuffer type?");
+        }
+    }
+
+    private void createFromCustom(BufferedImage image) {
+        int width = image.getWidth();
+        int height = image.getHeight();
+
+        // create a temporary image that is compatible with OpenGL
+        boolean hasAlpha = image.getColorModel().hasAlpha();
+        ColorModel cm = null;
+        int dataBufferType = image.getRaster().getDataBuffer().getDataType();
+        // Don't use integer components for packed int images
+        if (isPackedInt(image)) {
+            dataBufferType = DataBuffer.TYPE_BYTE;
+        }
+        if (dataBufferType == DataBuffer.TYPE_BYTE) {
+            cm = hasAlpha ? rgbaColorModel : rgbColorModel;
+        } else {
+            if (hasAlpha) {
+                cm = new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB),
+                                             null, true, true,
+                                             Transparency.TRANSLUCENT,
+                                             dataBufferType);
+            } else {
+                cm = new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB),
+                                             null, false, false,
+                                             Transparency.OPAQUE,
+                                             dataBufferType);
+            }
+        }
+
+        boolean premult = cm.isAlphaPremultiplied();
+        WritableRaster raster =
+            cm.createCompatibleWritableRaster(width, height);
+        BufferedImage texImage = new BufferedImage(cm, raster, premult, null);
+
+        // copy the source image into the temporary image
+        Graphics2D g = texImage.createGraphics();
+        g.setComposite(AlphaComposite.Src);
+        g.drawImage(image, 0, 0, null);
+        g.dispose();
+
+        // Wrap the buffer from the temporary image
+        createNIOBufferFromImage(texImage);
+    }
+
+    private boolean isPackedInt(BufferedImage image) {
+        int imgType = image.getType();
+        return (imgType == BufferedImage.TYPE_INT_RGB ||
+                imgType == BufferedImage.TYPE_INT_BGR ||
+                imgType == BufferedImage.TYPE_INT_ARGB ||
+                imgType == BufferedImage.TYPE_INT_ARGB_PRE);
+    }
+
+    private void revertPixelFormatAndType() {
+        // Knowing we don't have e.g. OpenGL 1.2 functionality available,
+        // and knowing we're in the process of doing the fallback code
+        // path, re-infer a vanilla pixel format and type compatible with
+        // OpenGL 1.1
+        pixelFormat = 0;
+        pixelType = 0;
+        setupLazyCustomConversion(imageForLazyCustomConversion);
+    }
+
+    private void createNIOBufferFromImage(BufferedImage image) {
+        buffer = wrapImageDataBuffer(image);
+    }
+
+    private Buffer wrapImageDataBuffer(BufferedImage image) {
+        //
+        // Note: Grabbing the DataBuffer will defeat Java2D's image
+        // management mechanism (as of JDK 5/6, at least).  This shouldn't
+        // be a problem for most JOGL apps, but those that try to upload
+        // the image into an OpenGL texture and then use the same image in
+        // Java2D rendering might find the 2D rendering is not as fast as
+        // it could be.
+        //
+
+        DataBuffer data = image.getRaster().getDataBuffer();
+        if (data instanceof DataBufferByte) {
+            return ByteBuffer.wrap(((DataBufferByte) data).getData());
+        } else if (data instanceof DataBufferDouble) {
+            throw new RuntimeException("DataBufferDouble rasters not supported by OpenGL");
+        } else if (data instanceof DataBufferFloat) {
+            return FloatBuffer.wrap(((DataBufferFloat) data).getData());
+        } else if (data instanceof DataBufferInt) {
+            return IntBuffer.wrap(((DataBufferInt) data).getData());
+        } else if (data instanceof DataBufferShort) {
+            return ShortBuffer.wrap(((DataBufferShort) data).getData());
+        } else if (data instanceof DataBufferUShort) {
+            return ShortBuffer.wrap(((DataBufferUShort) data).getData());
+        } else {
+            throw new RuntimeException("Unexpected DataBuffer type?");
+        }
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureIO.java b/src/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureIO.java
new file mode 100644
index 0000000..fdd1365
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/awt/AWTTextureIO.java
@@ -0,0 +1,129 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture.awt;
+
+import java.awt.image.*;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.texture.*;
+
+public class AWTTextureIO extends TextureIO {
+    /**
+     * Creates a TextureData from the given BufferedImage. Does no
+     * OpenGL work.
+     * We assume a desktop GLProfile GL2GL3, otherwise use the other factory.
+     *
+     * @param glp the OpenGL Profile this texture data should be
+     *                  created for.
+     * @param image the BufferedImage containing the texture data
+     * @param mipmap     whether mipmaps should be produced for this
+     *                   texture by autogenerating them
+     * @return the texture data from the image
+     *
+     * @see #newTextureData(GLProfile, BufferedImage, boolean)
+     */
+    public static TextureData newTextureData(GLProfile glp, BufferedImage image,
+                                             boolean mipmap) {
+        return newTextureDataImpl(glp, image, 0, 0, mipmap);
+    }
+
+    /**
+     * Creates a TextureData from the given BufferedImage, using the
+     * specified OpenGL internal format and pixel format for the texture
+     * which will eventually result. The internalFormat and pixelFormat
+     * must be specified and may not be zero; to use default values, use
+     * the variant of this method which does not take these
+     * arguments. Does no OpenGL work.
+     *
+     * @param glp the OpenGL Profile this texture data should be
+     *                  created for.
+     * @param image the BufferedImage containing the texture data
+     * @param internalFormat the OpenGL internal format of the texture
+     *                   which will eventually result from the TextureData
+     * @param pixelFormat the OpenGL pixel format of the texture
+     *                    which will eventually result from the TextureData
+     * @param mipmap     whether mipmaps should be produced for this
+     *                   texture either by autogenerating them or
+     *                   reading them from the file. Some file formats
+     *                   support multiple mipmaps in a single file in
+     *                   which case those mipmaps will be used rather
+     *                   than generating them.
+     * @return the texture data from the image
+     * @throws IllegalArgumentException if either internalFormat or
+     *                                  pixelFormat was 0
+     */
+    public static TextureData newTextureData(GLProfile glp, BufferedImage image,
+                                             int internalFormat,
+                                             int pixelFormat,
+                                             boolean mipmap) throws IllegalArgumentException {
+        if ((internalFormat == 0) || (pixelFormat == 0)) {
+            throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero");
+        }
+
+        return newTextureDataImpl(glp, image, internalFormat, pixelFormat, mipmap);
+    }
+
+    /** 
+     * Creates an OpenGL texture object from the specified BufferedImage
+     * using the current OpenGL context.
+     *
+     * @param glp the OpenGL Profile this texture data should be
+     *                  created for.
+     * @param image the BufferedImage from which to read the texture data
+     * @param mipmap     whether mipmaps should be produced for this
+     *                   texture by autogenerating them
+     * @throws GLException if no OpenGL context is current or if an
+     *                     OpenGL error occurred
+     */
+    public static Texture newTexture(GLProfile glp, BufferedImage image, boolean mipmap) throws GLException {
+        TextureData data = newTextureData(glp, image, mipmap);
+        Texture texture = newTexture(data);
+        data.flush();
+        return texture;
+    }
+
+    private static TextureData newTextureDataImpl(GLProfile glp, 
+                                                  BufferedImage image,
+                                                  int internalFormat,
+                                                  int pixelFormat,
+                                                  boolean mipmap) {
+        return new AWTTextureData(glp, internalFormat, pixelFormat, mipmap, image);
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javame_cdc_fp b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javame_cdc_fp
new file mode 100644
index 0000000..b18991d
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javame_cdc_fp
@@ -0,0 +1,889 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture.spi;
+
+import java.io.*;
+import java.nio.*;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.texture.*;
+
+/** A reader and writer for DirectDraw Surface (.dds) files, which are
+    used to describe textures. These files can contain multiple mipmap
+    levels in one file. This class is currently minimal and does not
+    support all of the possible file formats. */
+
+public class DDSImage {
+
+    /** Simple class describing images and data; does not encapsulate
+        image format information. User is responsible for transmitting
+        that information in another way. */
+
+    public static class ImageInfo {
+        private ByteBuffer data;
+        private int width;
+        private int height;
+        private boolean isCompressed;
+        private int compressionFormat;
+
+        public ImageInfo(ByteBuffer data, int width, int height, boolean compressed, int compressionFormat) {
+            this.data = data; this.width = width; this.height = height;
+            this.isCompressed = compressed; this.compressionFormat = compressionFormat;
+        }
+        public int        getWidth()  { return width;  }
+        public int        getHeight() { return height; }
+        public ByteBuffer getData()   { return data;   }
+        public boolean    isCompressed() { return isCompressed; }
+        public int        getCompressionFormat() {
+            if (!isCompressed())
+                throw new RuntimeException("Should not call unless compressed");
+            return compressionFormat;
+        }
+    }
+
+    private ByteBuffer buf;
+    private Header header;
+
+    //
+    // Selected bits in header flags
+    //
+
+    public static final int DDSD_CAPS            = 0x00000001; // Capacities are valid
+    public static final int DDSD_HEIGHT          = 0x00000002; // Height is valid
+    public static final int DDSD_WIDTH           = 0x00000004; // Width is valid
+    public static final int DDSD_PITCH           = 0x00000008; // Pitch is valid
+    public static final int DDSD_BACKBUFFERCOUNT = 0x00000020; // Back buffer count is valid
+    public static final int DDSD_ZBUFFERBITDEPTH = 0x00000040; // Z-buffer bit depth is valid (shouldn't be used in DDSURFACEDESC2)
+    public static final int DDSD_ALPHABITDEPTH   = 0x00000080; // Alpha bit depth is valid
+    public static final int DDSD_LPSURFACE       = 0x00000800; // lpSurface is valid
+    public static final int DDSD_PIXELFORMAT     = 0x00001000; // ddpfPixelFormat is valid
+    public static final int DDSD_MIPMAPCOUNT     = 0x00020000; // Mip map count is valid
+    public static final int DDSD_LINEARSIZE      = 0x00080000; // dwLinearSize is valid
+    public static final int DDSD_DEPTH           = 0x00800000; // dwDepth is valid
+
+    public static final int DDPF_ALPHAPIXELS     = 0x00000001; // Alpha channel is present
+    public static final int DDPF_ALPHA           = 0x00000002; // Only contains alpha information
+    public static final int DDPF_FOURCC          = 0x00000004; // FourCC code is valid
+    public static final int DDPF_PALETTEINDEXED4 = 0x00000008; // Surface is 4-bit color indexed
+    public static final int DDPF_PALETTEINDEXEDTO8 = 0x00000010; // Surface is indexed into a palette which stores indices
+    // into the destination surface's 8-bit palette
+    public static final int DDPF_PALETTEINDEXED8 = 0x00000020; // Surface is 8-bit color indexed
+    public static final int DDPF_RGB             = 0x00000040; // RGB data is present
+    public static final int DDPF_COMPRESSED      = 0x00000080; // Surface will accept pixel data in the format specified
+    // and compress it during the write
+    public static final int DDPF_RGBTOYUV        = 0x00000100; // Surface will accept RGB data and translate it during
+    // the write to YUV data. The format of the data to be written
+    // will be contained in the pixel format structure. The DDPF_RGB
+    // flag will be set.
+    public static final int DDPF_YUV             = 0x00000200; // Pixel format is YUV - YUV data in pixel format struct is valid
+    public static final int DDPF_ZBUFFER         = 0x00000400; // Pixel format is a z buffer only surface
+    public static final int DDPF_PALETTEINDEXED1 = 0x00000800; // Surface is 1-bit color indexed
+    public static final int DDPF_PALETTEINDEXED2 = 0x00001000; // Surface is 2-bit color indexed
+    public static final int DDPF_ZPIXELS         = 0x00002000; // Surface contains Z information in the pixels
+
+    // Selected bits in DDS capabilities flags
+    public static final int DDSCAPS_TEXTURE      = 0x00001000; // Can be used as a texture
+    public static final int DDSCAPS_MIPMAP       = 0x00400000; // Is one level of a mip-map
+    public static final int DDSCAPS_COMPLEX      = 0x00000008; // Complex surface structure, such as a cube map
+
+    // Selected bits in DDS extended capabilities flags
+    public static final int DDSCAPS2_CUBEMAP           = 0x00000200;
+    public static final int DDSCAPS2_CUBEMAP_POSITIVEX = 0x00000400;
+    public static final int DDSCAPS2_CUBEMAP_NEGATIVEX = 0x00000800;
+    public static final int DDSCAPS2_CUBEMAP_POSITIVEY = 0x00001000;
+    public static final int DDSCAPS2_CUBEMAP_NEGATIVEY = 0x00002000;
+    public static final int DDSCAPS2_CUBEMAP_POSITIVEZ = 0x00004000;
+    public static final int DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x00008000;
+
+    // Known pixel formats
+    public static final int D3DFMT_UNKNOWN   =  0;
+    public static final int D3DFMT_R8G8B8    =  20;
+    public static final int D3DFMT_A8R8G8B8  =  21;
+    public static final int D3DFMT_X8R8G8B8  =  22;
+    // The following are also valid FourCC codes
+    public static final int D3DFMT_DXT1      =  0x31545844;
+    public static final int D3DFMT_DXT2      =  0x32545844;
+    public static final int D3DFMT_DXT3      =  0x33545844;
+    public static final int D3DFMT_DXT4      =  0x34545844;
+    public static final int D3DFMT_DXT5      =  0x35545844;
+
+    /** Reads a DirectDraw surface from the specified file name,
+        returning the resulting DDSImage.
+
+        @param filename File name
+        @return DDS image object
+        @throws java.io.IOException if an I/O exception occurred
+    */
+    public static DDSImage read(String filename) throws IOException {
+        return read(new File(filename));
+    }
+  
+    /** Reads a DirectDraw surface from the specified file, returning
+        the resulting DDSImage.
+
+        @param file File object
+        @return DDS image object
+        @throws java.io.IOException if an I/O exception occurred
+    */
+    public static DDSImage read(File file) throws IOException {
+        DDSImage image = new DDSImage();
+        image.readFromFile(file);
+        return image;
+    }
+
+    /** Reads a DirectDraw surface from the specified InputStream, returning
+        the resulting DDSImage.
+
+        @param input Input stream
+        @return DDS image object
+        @throws java.io.IOException if an I/O exception occurred
+    */
+    public static DDSImage read(InputStream input) throws IOException {
+        DDSImage image = new DDSImage();
+        image.readFromStream(input);
+        return image;
+    }
+
+    /** Closes open files and resources associated with the open
+        DDSImage. No other methods may be called on this object once
+        this is called. */
+    public void close() {
+    }
+
+    /** 
+     * Creates a new DDSImage from data supplied by the user. The
+     * resulting DDSImage can be written to disk using the write()
+     * method.
+     *
+     * @param d3dFormat the D3DFMT_ constant describing the data; it is
+     *                  assumed that it is packed tightly
+     * @param width  the width in pixels of the topmost mipmap image
+     * @param height the height in pixels of the topmost mipmap image
+     * @param mipmapData the data for each mipmap level of the resulting
+     *                   DDSImage; either only one mipmap level should
+     *                   be specified, or they all must be
+     * @throws IllegalArgumentException if the data does not match the
+     *   specified arguments
+     * @return DDS image object
+     */
+    public static DDSImage createFromData(int d3dFormat,
+                                          int width,
+                                          int height,
+                                          ByteBuffer[] mipmapData) throws IllegalArgumentException {
+        DDSImage image = new DDSImage();
+        image.initFromData(d3dFormat, width, height, mipmapData);
+        return image;
+    }
+
+    /** Determines from the magic number whether the given InputStream
+        points to a DDS image. The given InputStream must return true
+        from markSupported() and support a minimum of four bytes of
+        read-ahead.
+
+        @param in Stream to check
+        @return true if input stream is DDS image or false otherwise
+        @throws java.io.IOException if an I/O exception occurred
+    */
+    public static boolean isDDSImage(InputStream in) throws IOException {
+        if (!(in instanceof BufferedInputStream)) {
+            in = new BufferedInputStream(in);
+        }
+        if (!in.markSupported()) {
+            throw new IOException("Can not test non-destructively whether given InputStream is a DDS image");
+        }
+        in.mark(4);
+        int magic = 0;
+        for (int i = 0; i < 4; i++) {
+            int tmp = in.read();
+            if (tmp < 0) {
+                in.reset();
+                return false;
+            }
+            magic = ((magic >>> 8) | (tmp << 24));
+        }
+        in.reset();
+        return (magic == MAGIC);
+    }
+
+    /**
+     * Writes this DDSImage to the specified file name.
+     * @param filename File name to write to
+     * @throws java.io.IOException if an I/O exception occurred
+     */
+    public void write(String filename) throws IOException {
+        write(new File(filename));
+    }
+
+    /**
+     * Writes this DDSImage to the specified file name.
+     * @param file File object to write to
+     * @throws java.io.IOException if an I/O exception occurred
+     */
+    public void write(File file) throws IOException {
+        LEDataOutputStream output =
+            new LEDataOutputStream(new DataOutputStream(new BufferedOutputStream(new FileOutputStream(file))));
+        header.write(output);
+        output.write(buf.array());
+        output.close();
+    }
+
+    /** Test for presence/absence of surface description flags (DDSD_*)
+     * @param flag DDSD_* flags set to test
+     * @return true if flag present or false otherwise
+     */
+    public boolean isSurfaceDescFlagSet(int flag) {
+        return ((header.flags & flag) != 0);
+    }
+
+    /** Test for presence/absence of pixel format flags (DDPF_*) */
+    public boolean isPixelFormatFlagSet(int flag) {
+        return ((header.pfFlags & flag) != 0);
+    }
+
+    /** Gets the pixel format of this texture (D3DFMT_*) based on some
+        heuristics. Returns D3DFMT_UNKNOWN if could not recognize the
+        pixel format. */
+    public int getPixelFormat() {
+        if (isCompressed()) {
+            return getCompressionFormat();
+        } else if (isPixelFormatFlagSet(DDPF_RGB)) {
+            if (isPixelFormatFlagSet(DDPF_ALPHAPIXELS)) {
+                if (getDepth() == 32 &&
+                    header.pfRBitMask == 0x00FF0000 &&
+                    header.pfGBitMask == 0x0000FF00 &&
+                    header.pfBBitMask == 0x000000FF &&
+                    header.pfABitMask == 0xFF000000) {
+                    return D3DFMT_A8R8G8B8;
+                }
+            } else {
+                if (getDepth() == 24 &&
+                    header.pfRBitMask == 0x00FF0000 &&
+                    header.pfGBitMask == 0x0000FF00 &&
+                    header.pfBBitMask == 0x000000FF) {
+                    return D3DFMT_R8G8B8;
+                } else if (getDepth() == 32 &&
+                           header.pfRBitMask == 0x00FF0000 &&
+                           header.pfGBitMask == 0x0000FF00 &&
+                           header.pfBBitMask == 0x000000FF) {
+                    return D3DFMT_X8R8G8B8;
+                }
+            }
+        }
+
+        return D3DFMT_UNKNOWN;
+    }
+
+    /**
+     * Indicates whether this texture is cubemap
+     * @return true if cubemap or false otherwise
+     */
+    public boolean isCubemap() {
+        return ((header.ddsCaps1 & DDSCAPS_COMPLEX) != 0) && ((header.ddsCaps2 & DDSCAPS2_CUBEMAP) != 0);
+    }
+
+    /**
+     * Indicates whethe this cubemap side present
+     * @param side Side to test
+     * @return true if side present or false otherwise
+     */
+    public boolean isCubemapSidePresent(int side) {
+        return isCubemap() && (header.ddsCaps2 & side) != 0;
+    }
+
+    /** Indicates whether this texture is compressed. */
+    public boolean isCompressed() {
+        return (isPixelFormatFlagSet(DDPF_FOURCC));
+    }
+
+    /** If this surface is compressed, returns the kind of compression
+        used (DXT1..DXT5). */
+    public int getCompressionFormat() {
+        return header.pfFourCC;
+    }
+
+    /** Width of the texture (or the top-most mipmap if mipmaps are
+        present) */
+    public int getWidth() {
+        return header.width;
+    }
+
+    /** Height of the texture (or the top-most mipmap if mipmaps are
+        present) */
+    public int getHeight() {
+        return header.height;
+    }
+
+    /** Total number of bits per pixel. Only valid if DDPF_RGB is
+        present. For A8R8G8B8, would be 32. */
+    public int getDepth() {
+        return header.pfRGBBitCount;
+    }
+
+    /** Number of mip maps in the texture */
+    public int getNumMipMaps() {
+        if (!isSurfaceDescFlagSet(DDSD_MIPMAPCOUNT)) {
+            return 0;
+        }
+        return header.mipMapCountOrAux;
+    }
+
+    /** Gets the <i>i</i>th mipmap data (0..getNumMipMaps() - 1)
+     * @param map Mipmap index
+     * @return Image object
+     */
+    public ImageInfo getMipMap(int map) {
+        return getMipMap( 0, map );
+    }
+
+    /**
+     * Gets the <i>i</i>th mipmap data (0..getNumMipMaps() - 1)
+     * @param side Cubemap side or 0 for 2D texture
+     * @param map Mipmap index
+     * @return Image object
+     */
+    public ImageInfo getMipMap(int side, int map) {
+        if (!isCubemap() && (side != 0)) {
+            throw new RuntimeException( "Illegal side for 2D texture: " + side );
+        }
+        if (isCubemap() && !isCubemapSidePresent(side)) {
+            throw new RuntimeException( "Illegal side, side not present: " + side );
+        }
+        if (getNumMipMaps() > 0 &&
+            ((map < 0) || (map >= getNumMipMaps()))) {
+            throw new RuntimeException("Illegal mipmap number " + map + " (0.." + (getNumMipMaps() - 1) + ")");
+        }
+
+        // Figure out how far to seek
+        int seek = 0;
+        if (isCubemap()) {
+            seek += sideShiftInBytes(side);
+        }
+        for (int i = 0; i < map; i++) {
+            seek += mipMapSizeInBytes(i);
+        }
+        buf.limit(seek + mipMapSizeInBytes(map));
+        buf.position(seek);
+        ByteBuffer next = buf.slice();
+        buf.position(0);
+        buf.limit(buf.capacity());
+        return new ImageInfo(next, mipMapWidth(map), mipMapHeight(map), isCompressed(), getCompressionFormat());
+    }
+
+    /** Returns an array of ImageInfos corresponding to all mipmap
+        levels of this DDS file.
+        @return Mipmap image objects set
+    */
+    public ImageInfo[] getAllMipMaps() {
+        return getAllMipMaps(0);
+    }
+
+    /**
+     * Returns an array of ImageInfos corresponding to all mipmap
+     * levels of this DDS file.
+     * @param side Cubemap side or 0 for 2D texture
+     * @return Mipmap image objects set
+     */
+    public ImageInfo[] getAllMipMaps( int side ) {
+        int numLevels = getNumMipMaps();
+        if (numLevels == 0) {
+            numLevels = 1;
+        }
+        ImageInfo[] result = new ImageInfo[numLevels];
+        for (int i = 0; i < numLevels; i++) {
+            result[i] = getMipMap(side, i);
+        }
+        return result;
+    }
+
+    /** Converts e.g. DXT1 compression format constant (see {@link
+        #getCompressionFormat}) into "DXT1".
+        @param compressionFormat Compression format constant
+        @return String format code
+    */
+    public static String getCompressionFormatName(int compressionFormat) {
+        StringBuffer buf = new StringBuffer();
+        for (int i = 0; i < 4; i++) {
+            char c = (char) (compressionFormat & 0xFF);
+            buf.append(c);
+            compressionFormat = compressionFormat >> 8;
+        }
+        return buf.toString();
+    }
+
+    /** Allocates a temporary, empty ByteBuffer suitable for use in a
+        call to glCompressedTexImage2D. This is used by the Texture
+        class to expand non-power-of-two DDS compressed textures to
+        power-of-two sizes on hardware not supporting OpenGL 2.0 and the
+        NPOT texture extension. The specified OpenGL internal format
+        must be one of GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
+        GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,
+        GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, or
+        GL_COMPRESSED_RGBA_S3TC_DXT5_EXT.
+    */
+    public static ByteBuffer allocateBlankBuffer(int width,
+                                                 int height,
+                                                 int openGLInternalFormat) {
+        int size = width * height;
+        switch (openGLInternalFormat) {
+        case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+        case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+            size /= 2;
+            break;
+
+        case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+        case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+            break;
+
+        default:
+            throw new IllegalArgumentException("Illegal OpenGL texture internal format " +
+                                               openGLInternalFormat);
+        }
+        if (size == 0)
+            size = 1;
+        return GLBuffers.newDirectByteBuffer(size);
+    }
+
+    public void debugPrint() {
+        PrintStream tty = System.err;
+        tty.println("Compressed texture: " + isCompressed());
+        if (isCompressed()) {
+            int fmt = getCompressionFormat();
+            String name = getCompressionFormatName(fmt);
+            tty.println("Compression format: 0x" + Integer.toHexString(fmt) + " (" + name + ")");
+        }
+        tty.println("Width: " + header.width + " Height: " + header.height);
+        tty.println("header.pitchOrLinearSize: " + header.pitchOrLinearSize);
+        tty.println("header.pfRBitMask: 0x" + Integer.toHexString(header.pfRBitMask));
+        tty.println("header.pfGBitMask: 0x" + Integer.toHexString(header.pfGBitMask));
+        tty.println("header.pfBBitMask: 0x" + Integer.toHexString(header.pfBBitMask));
+        tty.println("SurfaceDesc flags:");
+        boolean recognizedAny = false;
+        recognizedAny |= printIfRecognized(tty, header.flags, DDSD_CAPS, "DDSD_CAPS");
+        recognizedAny |= printIfRecognized(tty, header.flags, DDSD_HEIGHT, "DDSD_HEIGHT");
+        recognizedAny |= printIfRecognized(tty, header.flags, DDSD_WIDTH, "DDSD_WIDTH");
+        recognizedAny |= printIfRecognized(tty, header.flags, DDSD_PITCH, "DDSD_PITCH");
+        recognizedAny |= printIfRecognized(tty, header.flags, DDSD_BACKBUFFERCOUNT, "DDSD_BACKBUFFERCOUNT");
+        recognizedAny |= printIfRecognized(tty, header.flags, DDSD_ZBUFFERBITDEPTH, "DDSD_ZBUFFERBITDEPTH");
+        recognizedAny |= printIfRecognized(tty, header.flags, DDSD_ALPHABITDEPTH, "DDSD_ALPHABITDEPTH");
+        recognizedAny |= printIfRecognized(tty, header.flags, DDSD_LPSURFACE, "DDSD_LPSURFACE");
+        recognizedAny |= printIfRecognized(tty, header.flags, DDSD_PIXELFORMAT, "DDSD_PIXELFORMAT");
+        recognizedAny |= printIfRecognized(tty, header.flags, DDSD_MIPMAPCOUNT, "DDSD_MIPMAPCOUNT");
+        recognizedAny |= printIfRecognized(tty, header.flags, DDSD_LINEARSIZE, "DDSD_LINEARSIZE");
+        recognizedAny |= printIfRecognized(tty, header.flags, DDSD_DEPTH, "DDSD_DEPTH");
+        if (!recognizedAny) {
+            tty.println("(none)");
+        }
+        tty.println("Raw SurfaceDesc flags: 0x" + Integer.toHexString(header.flags));
+        tty.println("Pixel format flags:");
+        recognizedAny = false;
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ALPHAPIXELS, "DDPF_ALPHAPIXELS");
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ALPHA, "DDPF_ALPHA");
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_FOURCC, "DDPF_FOURCC");
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED4, "DDPF_PALETTEINDEXED4");
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXEDTO8, "DDPF_PALETTEINDEXEDTO8");
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED8, "DDPF_PALETTEINDEXED8");
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_RGB, "DDPF_RGB");
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_COMPRESSED, "DDPF_COMPRESSED");
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_RGBTOYUV, "DDPF_RGBTOYUV");
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_YUV, "DDPF_YUV");
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ZBUFFER, "DDPF_ZBUFFER");
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED1, "DDPF_PALETTEINDEXED1");
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED2, "DDPF_PALETTEINDEXED2");
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ZPIXELS, "DDPF_ZPIXELS");
+        if (!recognizedAny) {
+            tty.println("(none)");
+        }
+        tty.println("Raw pixel format flags: 0x" + Integer.toHexString(header.pfFlags));
+        tty.println("Depth: " + getDepth());
+        tty.println("Number of mip maps: " + getNumMipMaps());
+        int fmt = getPixelFormat();
+        tty.print("Pixel format: ");
+        switch (fmt) {
+        case D3DFMT_R8G8B8:   tty.println("D3DFMT_R8G8B8"); break;
+        case D3DFMT_A8R8G8B8: tty.println("D3DFMT_A8R8G8B8"); break;
+        case D3DFMT_X8R8G8B8: tty.println("D3DFMT_X8R8G8B8"); break;
+        case D3DFMT_DXT1:     tty.println("D3DFMT_DXT1"); break;
+        case D3DFMT_DXT2:     tty.println("D3DFMT_DXT2"); break;
+        case D3DFMT_DXT3:     tty.println("D3DFMT_DXT3"); break;
+        case D3DFMT_DXT4:     tty.println("D3DFMT_DXT4"); break;
+        case D3DFMT_DXT5:     tty.println("D3DFMT_DXT5"); break;
+        case D3DFMT_UNKNOWN:  tty.println("D3DFMT_UNKNOWN"); break;
+        default:              tty.println("(unknown pixel format " + fmt + ")"); break;
+        }
+    }
+
+    //----------------------------------------------------------------------
+    // Internals only below this point
+    //
+
+    private static final int MAGIC = 0x20534444;
+
+    static class Header {
+        int size;                 // size of the DDSURFACEDESC structure
+        int flags;                // determines what fields are valid
+        int height;               // height of surface to be created
+        int width;                // width of input surface
+        int pitchOrLinearSize;
+        int backBufferCountOrDepth;
+        int mipMapCountOrAux;     // number of mip-map levels requested (in this context)
+        int alphaBitDepth;        // depth of alpha buffer requested
+        int reserved1;            // reserved
+        int surface;              // pointer to the associated surface memory
+        // NOTE: following two entries are from DDCOLORKEY data structure
+        // Are overlaid with color for empty cubemap faces (unused in this reader)
+        int colorSpaceLowValue;
+        int colorSpaceHighValue;
+        int destBltColorSpaceLowValue;
+        int destBltColorSpaceHighValue;
+        int srcOverlayColorSpaceLowValue;
+        int srcOverlayColorSpaceHighValue;
+        int srcBltColorSpaceLowValue;
+        int srcBltColorSpaceHighValue;
+        // NOTE: following entries are from DDPIXELFORMAT data structure
+        // Are overlaid with flexible vertex format description of vertex
+        // buffers (unused in this reader)
+        int pfSize;                 // size of DDPIXELFORMAT structure
+        int pfFlags;                // pixel format flags
+        int pfFourCC;               // (FOURCC code)
+        // Following five entries have multiple interpretations, not just
+        // RGBA (but that's all we support right now)
+        int pfRGBBitCount;          // how many bits per pixel
+        int pfRBitMask;             // mask for red bits
+        int pfGBitMask;             // mask for green bits
+        int pfBBitMask;             // mask for blue bits
+        int pfABitMask;             // mask for alpha channel
+        int ddsCaps1;               // Texture and mip-map flags
+        int ddsCaps2;               // Advanced capabilities including cubemap support
+        int ddsCapsReserved1;
+        int ddsCapsReserved2;
+        int textureStage;           // stage in multitexture cascade
+
+        void read(LEDataInputStream input) throws IOException {
+            int magic                     = input.readInt();
+            if (magic != MAGIC) {
+                throw new IOException("Incorrect magic number 0x" +
+                                      Integer.toHexString(magic) +
+                                      " (expected " + MAGIC + ")");
+            }
+
+            size                          = input.readInt();
+            flags                         = input.readInt();
+            height                        = input.readInt();
+            width                         = input.readInt();
+            pitchOrLinearSize             = input.readInt();
+            backBufferCountOrDepth        = input.readInt();
+            mipMapCountOrAux              = input.readInt();
+            alphaBitDepth                 = input.readInt();
+            reserved1                     = input.readInt();
+            surface                       = input.readInt();
+            colorSpaceLowValue            = input.readInt();
+            colorSpaceHighValue           = input.readInt();
+            destBltColorSpaceLowValue     = input.readInt();
+            destBltColorSpaceHighValue    = input.readInt();
+            srcOverlayColorSpaceLowValue  = input.readInt();
+            srcOverlayColorSpaceHighValue = input.readInt();
+            srcBltColorSpaceLowValue      = input.readInt();
+            srcBltColorSpaceHighValue     = input.readInt();
+            pfSize                        = input.readInt();
+            pfFlags                       = input.readInt();
+            pfFourCC                      = input.readInt();
+            pfRGBBitCount                 = input.readInt();
+            pfRBitMask                    = input.readInt();
+            pfGBitMask                    = input.readInt();
+            pfBBitMask                    = input.readInt();
+            pfABitMask                    = input.readInt();
+            ddsCaps1                      = input.readInt();
+            ddsCaps2                      = input.readInt();
+            ddsCapsReserved1              = input.readInt();
+            ddsCapsReserved2              = input.readInt();
+            textureStage                  = input.readInt();
+        }
+
+        // buf must be in little-endian byte order
+        void write(LEDataOutputStream output) throws IOException {
+            output.writeInt(MAGIC);
+            output.writeInt(size);
+            output.writeInt(flags);
+            output.writeInt(height);
+            output.writeInt(width);
+            output.writeInt(pitchOrLinearSize);
+            output.writeInt(backBufferCountOrDepth);
+            output.writeInt(mipMapCountOrAux);
+            output.writeInt(alphaBitDepth);
+            output.writeInt(reserved1);
+            output.writeInt(surface);
+            output.writeInt(colorSpaceLowValue);
+            output.writeInt(colorSpaceHighValue);
+            output.writeInt(destBltColorSpaceLowValue);
+            output.writeInt(destBltColorSpaceHighValue);
+            output.writeInt(srcOverlayColorSpaceLowValue);
+            output.writeInt(srcOverlayColorSpaceHighValue);
+            output.writeInt(srcBltColorSpaceLowValue);
+            output.writeInt(srcBltColorSpaceHighValue);
+            output.writeInt(pfSize);
+            output.writeInt(pfFlags);
+            output.writeInt(pfFourCC);
+            output.writeInt(pfRGBBitCount);
+            output.writeInt(pfRBitMask);
+            output.writeInt(pfGBitMask);
+            output.writeInt(pfBBitMask);
+            output.writeInt(pfABitMask);
+            output.writeInt(ddsCaps1);
+            output.writeInt(ddsCaps2);
+            output.writeInt(ddsCapsReserved1);
+            output.writeInt(ddsCapsReserved2);
+            output.writeInt(textureStage);
+        }
+
+        private static int size() {
+            return 124;
+        }
+
+        private static int pfSize() {
+            return 32;
+        }
+
+        private static int writtenSize() {
+            return 128;
+        }
+    }
+
+    private DDSImage() {
+    }
+
+    private void readFromFile(File file) throws IOException {
+        readFromStream(new BufferedInputStream(new FileInputStream(file)));
+    }
+
+    private void readFromStream(InputStream input) throws IOException {
+        LEDataInputStream leInput = new LEDataInputStream(input);
+        header = new Header();
+        header.read(leInput);
+        fixupHeader();
+        buf = StreamUtil.readAll2Buffer(input);
+    }
+
+    private void initFromData(int d3dFormat,
+                              int width,
+                              int height,
+                              ByteBuffer[] mipmapData) throws IllegalArgumentException {
+        // Check size of mipmap data compared against format, width and
+        // height
+        int topmostMipmapSize = width * height;
+        int pitchOrLinearSize = width;
+        boolean isCompressed = false;
+        switch (d3dFormat) {
+        case D3DFMT_R8G8B8:   topmostMipmapSize *= 3; pitchOrLinearSize *= 3; break;
+        case D3DFMT_A8R8G8B8: topmostMipmapSize *= 4; pitchOrLinearSize *= 4; break;
+        case D3DFMT_X8R8G8B8: topmostMipmapSize *= 4; pitchOrLinearSize *= 4; break;
+        case D3DFMT_DXT1:
+        case D3DFMT_DXT2:
+        case D3DFMT_DXT3:
+        case D3DFMT_DXT4:
+        case D3DFMT_DXT5:
+            topmostMipmapSize = computeCompressedBlockSize(width, height, 1, d3dFormat);
+            pitchOrLinearSize = topmostMipmapSize;
+            isCompressed = true;
+            break;
+        default:
+            throw new IllegalArgumentException("d3dFormat must be one of the known formats");
+        }
+    
+        // Now check the mipmaps against this size
+        int curSize = topmostMipmapSize;
+        int totalSize = 0;
+        for (int i = 0; i < mipmapData.length; i++) {
+            if (mipmapData[i].remaining() != curSize) {
+                throw new IllegalArgumentException("Mipmap level " + i +
+                                                   " didn't match expected data size (expected " + curSize + ", got " +
+                                                   mipmapData[i].remaining() + ")");
+            }
+            curSize /= 4;
+            totalSize += mipmapData[i].remaining();
+        }
+
+        // OK, create one large byte array to hold all of the mipmap data
+        byte[] data = new byte[totalSize];
+        ByteBuffer buf = ByteBuffer.wrap(data);
+        for (int i = 0; i < mipmapData.length; i++) {
+            buf.put(mipmapData[i]);
+        }
+        this.buf = buf;
+    
+        // Allocate and initialize a Header
+        header = new Header();
+        header.size = Header.size();
+        header.flags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
+        if (mipmapData.length > 1) {
+            header.flags |= DDSD_MIPMAPCOUNT;
+            header.mipMapCountOrAux = mipmapData.length;
+        }
+        header.width = width;
+        header.height = height;
+        if (isCompressed) {
+            header.flags |= DDSD_LINEARSIZE;
+            header.pfFlags |= DDPF_FOURCC;
+            header.pfFourCC = d3dFormat;
+        } else {
+            header.flags |= DDSD_PITCH;
+            // Figure out the various settings from the pixel format
+            header.pfFlags |= DDPF_RGB;
+            switch (d3dFormat) {
+            case D3DFMT_R8G8B8:   header.pfRGBBitCount = 24; break;
+            case D3DFMT_A8R8G8B8: header.pfRGBBitCount = 32; header.pfFlags |= DDPF_ALPHAPIXELS; break;
+            case D3DFMT_X8R8G8B8: header.pfRGBBitCount = 32; break;
+            }
+            header.pfRBitMask = 0x00FF0000;
+            header.pfGBitMask = 0x0000FF00;
+            header.pfBBitMask = 0x000000FF;
+            if (d3dFormat == D3DFMT_A8R8G8B8) {
+                header.pfABitMask = 0xFF000000;
+            }
+        }
+        header.pitchOrLinearSize = pitchOrLinearSize;
+        header.pfSize = Header.pfSize();
+        // Not sure whether we can get away with leaving the rest of the
+        // header blank
+    }
+
+    // Microsoft doesn't follow their own specifications and the
+    // simplest conversion using the DxTex tool to e.g. a DXT3 texture
+    // results in an illegal .dds file without either DDSD_PITCH or
+    // DDSD_LINEARSIZE set in the header's flags. This code, adapted
+    // from the DevIL library, fixes up the header in these situations.
+    private void fixupHeader() {
+        if (isCompressed() && !isSurfaceDescFlagSet(DDSD_LINEARSIZE)) {
+            // Figure out how big the linear size should be
+            int depth = header.backBufferCountOrDepth;
+            if (depth == 0) {
+                depth = 1;
+            }
+
+            header.pitchOrLinearSize = computeCompressedBlockSize(getWidth(), getHeight(), depth, getCompressionFormat());
+            header.flags |= DDSD_LINEARSIZE;
+        }
+    }
+
+    private static int computeCompressedBlockSize(int width,
+                                                  int height,
+                                                  int depth,
+                                                  int compressionFormat) {
+        int blockSize = ((width + 3)/4) * ((height + 3)/4) * ((depth + 3)/4);
+        switch (compressionFormat) {
+        case D3DFMT_DXT1:  blockSize *=  8; break;
+        default:           blockSize *= 16; break;
+        }
+        return blockSize;
+    }
+
+    private int mipMapWidth(int map) {
+        int width = getWidth();
+        for (int i = 0; i < map; i++) {
+            width >>= 1;
+        }
+        return Math.max(width, 1);
+    }
+
+    private int mipMapHeight(int map) {
+        int height = getHeight();
+        for (int i = 0; i < map; i++) {
+            height >>= 1;
+        }
+        return Math.max(height, 1);
+    }
+
+    private int mipMapSizeInBytes(int map) {
+        int width  = mipMapWidth(map);
+        int height = mipMapHeight(map);
+        if (isCompressed()) {
+            int blockSize = (getCompressionFormat() == D3DFMT_DXT1 ? 8 : 16);
+            return ((width+3)/4)*((height+3)/4)*blockSize;
+        } else {
+            return width * height * (getDepth() / 8);
+        }
+    }
+
+    private int sideSizeInBytes() {
+        int numLevels = getNumMipMaps();
+        if (numLevels == 0) {
+            numLevels = 1;
+        }
+
+        int size = 0;
+        for (int i = 0; i < numLevels; i++) {
+            size += mipMapSizeInBytes(i);
+        }
+
+        return size;
+    }
+
+    private int sideShiftInBytes(int side) {
+        int[] sides = {
+            DDSCAPS2_CUBEMAP_POSITIVEX,
+            DDSCAPS2_CUBEMAP_NEGATIVEX,
+            DDSCAPS2_CUBEMAP_POSITIVEY,
+            DDSCAPS2_CUBEMAP_NEGATIVEY,
+            DDSCAPS2_CUBEMAP_POSITIVEZ,
+            DDSCAPS2_CUBEMAP_NEGATIVEZ
+        };
+
+        int shift = 0;
+        int sideSize = sideSizeInBytes();
+        for (int i = 0; i < sides.length; i++) {
+            int temp = sides[i];
+            if ((temp & side) != 0) {
+                return shift;
+            }
+
+            shift += sideSize;
+        }
+
+        throw new RuntimeException("Illegal side: " + side);
+    }
+
+    private boolean printIfRecognized(PrintStream tty, int flags, int flag, String what) {
+        if ((flags & flag) != 0) {
+            tty.println(what);
+            return true;
+        }
+        return false;
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javase b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javase
new file mode 100644
index 0000000..e309216
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javase
@@ -0,0 +1,919 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture.spi;
+
+import java.io.*;
+import java.nio.*;
+import java.nio.channels.*;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.texture.*;
+
+/** A reader and writer for DirectDraw Surface (.dds) files, which are
+    used to describe textures. These files can contain multiple mipmap
+    levels in one file. This class is currently minimal and does not
+    support all of the possible file formats. */
+
+public class DDSImage {
+
+    /** Simple class describing images and data; does not encapsulate
+        image format information. User is responsible for transmitting
+        that information in another way. */
+
+    public static class ImageInfo {
+        private ByteBuffer data;
+        private int width;
+        private int height;
+        private boolean isCompressed;
+        private int compressionFormat;
+
+        public ImageInfo(ByteBuffer data, int width, int height, boolean compressed, int compressionFormat) {
+            this.data = data; this.width = width; this.height = height;
+            this.isCompressed = compressed; this.compressionFormat = compressionFormat;
+        }
+        public int        getWidth()  { return width;  }
+        public int        getHeight() { return height; }
+        public ByteBuffer getData()   { return data;   }
+        public boolean    isCompressed() { return isCompressed; }
+        public int        getCompressionFormat() {
+            if (!isCompressed())
+                throw new RuntimeException("Should not call unless compressed");
+            return compressionFormat;
+        }
+    }
+
+    private FileInputStream fis;
+    private FileChannel     chan;
+    private ByteBuffer buf;
+    private Header header;
+
+    //
+    // Selected bits in header flags
+    //
+
+    public static final int DDSD_CAPS            = 0x00000001; // Capacities are valid
+    public static final int DDSD_HEIGHT          = 0x00000002; // Height is valid
+    public static final int DDSD_WIDTH           = 0x00000004; // Width is valid
+    public static final int DDSD_PITCH           = 0x00000008; // Pitch is valid
+    public static final int DDSD_BACKBUFFERCOUNT = 0x00000020; // Back buffer count is valid
+    public static final int DDSD_ZBUFFERBITDEPTH = 0x00000040; // Z-buffer bit depth is valid (shouldn't be used in DDSURFACEDESC2)
+    public static final int DDSD_ALPHABITDEPTH   = 0x00000080; // Alpha bit depth is valid
+    public static final int DDSD_LPSURFACE       = 0x00000800; // lpSurface is valid
+    public static final int DDSD_PIXELFORMAT     = 0x00001000; // ddpfPixelFormat is valid
+    public static final int DDSD_MIPMAPCOUNT     = 0x00020000; // Mip map count is valid
+    public static final int DDSD_LINEARSIZE      = 0x00080000; // dwLinearSize is valid
+    public static final int DDSD_DEPTH           = 0x00800000; // dwDepth is valid
+
+    public static final int DDPF_ALPHAPIXELS     = 0x00000001; // Alpha channel is present
+    public static final int DDPF_ALPHA           = 0x00000002; // Only contains alpha information
+    public static final int DDPF_FOURCC          = 0x00000004; // FourCC code is valid
+    public static final int DDPF_PALETTEINDEXED4 = 0x00000008; // Surface is 4-bit color indexed
+    public static final int DDPF_PALETTEINDEXEDTO8 = 0x00000010; // Surface is indexed into a palette which stores indices
+    // into the destination surface's 8-bit palette
+    public static final int DDPF_PALETTEINDEXED8 = 0x00000020; // Surface is 8-bit color indexed
+    public static final int DDPF_RGB             = 0x00000040; // RGB data is present
+    public static final int DDPF_COMPRESSED      = 0x00000080; // Surface will accept pixel data in the format specified
+    // and compress it during the write
+    public static final int DDPF_RGBTOYUV        = 0x00000100; // Surface will accept RGB data and translate it during
+    // the write to YUV data. The format of the data to be written
+    // will be contained in the pixel format structure. The DDPF_RGB
+    // flag will be set.
+    public static final int DDPF_YUV             = 0x00000200; // Pixel format is YUV - YUV data in pixel format struct is valid
+    public static final int DDPF_ZBUFFER         = 0x00000400; // Pixel format is a z buffer only surface
+    public static final int DDPF_PALETTEINDEXED1 = 0x00000800; // Surface is 1-bit color indexed
+    public static final int DDPF_PALETTEINDEXED2 = 0x00001000; // Surface is 2-bit color indexed
+    public static final int DDPF_ZPIXELS         = 0x00002000; // Surface contains Z information in the pixels
+
+    // Selected bits in DDS capabilities flags
+    public static final int DDSCAPS_TEXTURE      = 0x00001000; // Can be used as a texture
+    public static final int DDSCAPS_MIPMAP       = 0x00400000; // Is one level of a mip-map
+    public static final int DDSCAPS_COMPLEX      = 0x00000008; // Complex surface structure, such as a cube map
+
+    // Selected bits in DDS extended capabilities flags
+    public static final int DDSCAPS2_CUBEMAP           = 0x00000200;
+    public static final int DDSCAPS2_CUBEMAP_POSITIVEX = 0x00000400;
+    public static final int DDSCAPS2_CUBEMAP_NEGATIVEX = 0x00000800;
+    public static final int DDSCAPS2_CUBEMAP_POSITIVEY = 0x00001000;
+    public static final int DDSCAPS2_CUBEMAP_NEGATIVEY = 0x00002000;
+    public static final int DDSCAPS2_CUBEMAP_POSITIVEZ = 0x00004000;
+    public static final int DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x00008000;
+
+    // Known pixel formats
+    public static final int D3DFMT_UNKNOWN   =  0;
+    public static final int D3DFMT_R8G8B8    =  20;
+    public static final int D3DFMT_A8R8G8B8  =  21;
+    public static final int D3DFMT_X8R8G8B8  =  22;
+    // The following are also valid FourCC codes
+    public static final int D3DFMT_DXT1      =  0x31545844;
+    public static final int D3DFMT_DXT2      =  0x32545844;
+    public static final int D3DFMT_DXT3      =  0x33545844;
+    public static final int D3DFMT_DXT4      =  0x34545844;
+    public static final int D3DFMT_DXT5      =  0x35545844;
+
+    /** Reads a DirectDraw surface from the specified file name,
+        returning the resulting DDSImage.
+
+        @param filename File name
+        @return DDS image object
+        @throws java.io.IOException if an I/O exception occurred
+    */
+    public static DDSImage read(String filename) throws IOException {
+        return read(new File(filename));
+    }
+  
+    /** Reads a DirectDraw surface from the specified file, returning
+        the resulting DDSImage.
+
+        @param file File object
+        @return DDS image object
+        @throws java.io.IOException if an I/O exception occurred
+    */
+    public static DDSImage read(File file) throws IOException {
+        DDSImage image = new DDSImage();
+        image.readFromFile(file);
+        return image;
+    }
+
+    /** Reads a DirectDraw surface from the specified ByteBuffer, returning
+        the resulting DDSImage.
+
+        @param buf Input data
+        @return DDS image object
+        @throws java.io.IOException if an I/O exception occurred
+    */
+    public static DDSImage read(ByteBuffer buf) throws IOException {
+        DDSImage image = new DDSImage();
+        image.readFromBuffer(buf);
+        return image;
+    }
+
+    /** Closes open files and resources associated with the open
+        DDSImage. No other methods may be called on this object once
+        this is called. */
+    public void close() {
+        try {
+            if (chan != null) {
+                chan.close();
+                chan = null;
+            }
+            if (fis != null) {
+                fis.close();
+                fis = null;
+            }
+            buf = null;
+        } catch (IOException e) {
+            e.printStackTrace();
+        }
+    }
+
+    /** 
+     * Creates a new DDSImage from data supplied by the user. The
+     * resulting DDSImage can be written to disk using the write()
+     * method.
+     *
+     * @param d3dFormat the D3DFMT_ constant describing the data; it is
+     *                  assumed that it is packed tightly
+     * @param width  the width in pixels of the topmost mipmap image
+     * @param height the height in pixels of the topmost mipmap image
+     * @param mipmapData the data for each mipmap level of the resulting
+     *                   DDSImage; either only one mipmap level should
+     *                   be specified, or they all must be
+     * @throws IllegalArgumentException if the data does not match the
+     *   specified arguments
+     * @return DDS image object
+     */
+    public static DDSImage createFromData(int d3dFormat,
+                                          int width,
+                                          int height,
+                                          ByteBuffer[] mipmapData) throws IllegalArgumentException {
+        DDSImage image = new DDSImage();
+        image.initFromData(d3dFormat, width, height, mipmapData);
+        return image;
+    }
+
+    /** Determines from the magic number whether the given InputStream
+        points to a DDS image. The given InputStream must return true
+        from markSupported() and support a minimum of four bytes of
+        read-ahead.
+
+        @param in Stream to check
+        @return true if input stream is DDS image or false otherwise
+        @throws java.io.IOException if an I/O exception occurred
+    */
+    public static boolean isDDSImage(InputStream in) throws IOException {
+        if (!(in instanceof BufferedInputStream)) {
+            in = new BufferedInputStream(in);
+        }
+        if (!in.markSupported()) {
+            throw new IOException("Can not test non-destructively whether given InputStream is a DDS image");
+        }
+        in.mark(4);
+        int magic = 0;
+        for (int i = 0; i < 4; i++) {
+            int tmp = in.read();
+            if (tmp < 0) {
+                in.reset();
+                return false;
+            }
+            magic = ((magic >>> 8) | (tmp << 24));
+        }
+        in.reset();
+        return (magic == MAGIC);
+    }
+
+    /**
+     * Writes this DDSImage to the specified file name.
+     * @param filename File name to write to
+     * @throws java.io.IOException if an I/O exception occurred
+     */
+    public void write(String filename) throws IOException {
+        write(new File(filename));
+    }
+
+    /**
+     * Writes this DDSImage to the specified file name.
+     * @param file File object to write to
+     * @throws java.io.IOException if an I/O exception occurred
+     */
+    public void write(File file) throws IOException {
+        FileOutputStream stream = new FileOutputStream(file);
+        FileChannel chan = stream.getChannel();
+        // Create ByteBuffer for header in case the start of our
+        // ByteBuffer isn't actually memory-mapped
+        ByteBuffer hdr = ByteBuffer.allocate(Header.writtenSize());
+        hdr.order(ByteOrder.LITTLE_ENDIAN);
+        header.write(hdr);
+        hdr.rewind();
+        chan.write(hdr);
+        buf.position(Header.writtenSize());
+        chan.write(buf);
+        chan.force(true);
+        chan.close();
+        stream.close();
+    }
+
+    /** Test for presence/absence of surface description flags (DDSD_*)
+     * @param flag DDSD_* flags set to test
+     * @return true if flag present or false otherwise
+     */
+    public boolean isSurfaceDescFlagSet(int flag) {
+        return ((header.flags & flag) != 0);
+    }
+
+    /** Test for presence/absence of pixel format flags (DDPF_*) */
+    public boolean isPixelFormatFlagSet(int flag) {
+        return ((header.pfFlags & flag) != 0);
+    }
+
+    /** Gets the pixel format of this texture (D3DFMT_*) based on some
+        heuristics. Returns D3DFMT_UNKNOWN if could not recognize the
+        pixel format. */
+    public int getPixelFormat() {
+        if (isCompressed()) {
+            return getCompressionFormat();
+        } else if (isPixelFormatFlagSet(DDPF_RGB)) {
+            if (isPixelFormatFlagSet(DDPF_ALPHAPIXELS)) {
+                if (getDepth() == 32 &&
+                    header.pfRBitMask == 0x00FF0000 &&
+                    header.pfGBitMask == 0x0000FF00 &&
+                    header.pfBBitMask == 0x000000FF &&
+                    header.pfABitMask == 0xFF000000) {
+                    return D3DFMT_A8R8G8B8;
+                }
+            } else {
+                if (getDepth() == 24 &&
+                    header.pfRBitMask == 0x00FF0000 &&
+                    header.pfGBitMask == 0x0000FF00 &&
+                    header.pfBBitMask == 0x000000FF) {
+                    return D3DFMT_R8G8B8;
+                } else if (getDepth() == 32 &&
+                           header.pfRBitMask == 0x00FF0000 &&
+                           header.pfGBitMask == 0x0000FF00 &&
+                           header.pfBBitMask == 0x000000FF) {
+                    return D3DFMT_X8R8G8B8;
+                }
+            }
+        }
+
+        return D3DFMT_UNKNOWN;
+    }
+
+    /**
+     * Indicates whether this texture is cubemap
+     * @return true if cubemap or false otherwise
+     */
+    public boolean isCubemap() {
+        return ((header.ddsCaps1 & DDSCAPS_COMPLEX) != 0) && ((header.ddsCaps2 & DDSCAPS2_CUBEMAP) != 0);
+    }
+
+    /**
+     * Indicates whethe this cubemap side present
+     * @param side Side to test
+     * @return true if side present or false otherwise
+     */
+    public boolean isCubemapSidePresent(int side) {
+        return isCubemap() && (header.ddsCaps2 & side) != 0;
+    }
+
+    /** Indicates whether this texture is compressed. */
+    public boolean isCompressed() {
+        return (isPixelFormatFlagSet(DDPF_FOURCC));
+    }
+
+    /** If this surface is compressed, returns the kind of compression
+        used (DXT1..DXT5). */
+    public int getCompressionFormat() {
+        return header.pfFourCC;
+    }
+
+    /** Width of the texture (or the top-most mipmap if mipmaps are
+        present) */
+    public int getWidth() {
+        return header.width;
+    }
+
+    /** Height of the texture (or the top-most mipmap if mipmaps are
+        present) */
+    public int getHeight() {
+        return header.height;
+    }
+
+    /** Total number of bits per pixel. Only valid if DDPF_RGB is
+        present. For A8R8G8B8, would be 32. */
+    public int getDepth() {
+        return header.pfRGBBitCount;
+    }
+
+    /** Number of mip maps in the texture */
+    public int getNumMipMaps() {
+        if (!isSurfaceDescFlagSet(DDSD_MIPMAPCOUNT)) {
+            return 0;
+        }
+        return header.mipMapCountOrAux;
+    }
+
+    /** Gets the <i>i</i>th mipmap data (0..getNumMipMaps() - 1)
+     * @param map Mipmap index
+     * @return Image object
+     */
+    public ImageInfo getMipMap(int map) {
+        return getMipMap( 0, map );
+    }
+
+    /**
+     * Gets the <i>i</i>th mipmap data (0..getNumMipMaps() - 1)
+     * @param side Cubemap side or 0 for 2D texture
+     * @param map Mipmap index
+     * @return Image object
+     */
+    public ImageInfo getMipMap(int side, int map) {
+        if (!isCubemap() && (side != 0)) {
+            throw new RuntimeException( "Illegal side for 2D texture: " + side );
+        }
+        if (isCubemap() && !isCubemapSidePresent(side)) {
+            throw new RuntimeException( "Illegal side, side not present: " + side );
+        }
+        if (getNumMipMaps() > 0 &&
+            ((map < 0) || (map >= getNumMipMaps()))) {
+            throw new RuntimeException("Illegal mipmap number " + map + " (0.." + (getNumMipMaps() - 1) + ")");
+        }
+
+        // Figure out how far to seek
+        int seek = Header.writtenSize();
+        if (isCubemap()) {
+            seek += sideShiftInBytes(side);
+        }
+        for (int i = 0; i < map; i++) {
+            seek += mipMapSizeInBytes(i);
+        }
+        buf.limit(seek + mipMapSizeInBytes(map));
+        buf.position(seek);
+        ByteBuffer next = buf.slice();
+        buf.position(0);
+        buf.limit(buf.capacity());
+        return new ImageInfo(next, mipMapWidth(map), mipMapHeight(map), isCompressed(), getCompressionFormat());
+    }
+
+    /** Returns an array of ImageInfos corresponding to all mipmap
+        levels of this DDS file.
+        @return Mipmap image objects set
+    */
+    public ImageInfo[] getAllMipMaps() {
+        return getAllMipMaps(0);
+    }
+
+    /**
+     * Returns an array of ImageInfos corresponding to all mipmap
+     * levels of this DDS file.
+     * @param side Cubemap side or 0 for 2D texture
+     * @return Mipmap image objects set
+     */
+    public ImageInfo[] getAllMipMaps( int side ) {
+        int numLevels = getNumMipMaps();
+        if (numLevels == 0) {
+            numLevels = 1;
+        }
+        ImageInfo[] result = new ImageInfo[numLevels];
+        for (int i = 0; i < numLevels; i++) {
+            result[i] = getMipMap(side, i);
+        }
+        return result;
+    }
+
+    /** Converts e.g. DXT1 compression format constant (see {@link
+        #getCompressionFormat}) into "DXT1".
+        @param compressionFormat Compression format constant
+        @return String format code
+    */
+    public static String getCompressionFormatName(int compressionFormat) {
+        StringBuffer buf = new StringBuffer();
+        for (int i = 0; i < 4; i++) {
+            char c = (char) (compressionFormat & 0xFF);
+            buf.append(c);
+            compressionFormat = compressionFormat >> 8;
+        }
+        return buf.toString();
+    }
+
+    /** Allocates a temporary, empty ByteBuffer suitable for use in a
+        call to glCompressedTexImage2D. This is used by the Texture
+        class to expand non-power-of-two DDS compressed textures to
+        power-of-two sizes on hardware not supporting OpenGL 2.0 and the
+        NPOT texture extension. The specified OpenGL internal format
+        must be one of GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
+        GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,
+        GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, or
+        GL_COMPRESSED_RGBA_S3TC_DXT5_EXT.
+    */
+    public static ByteBuffer allocateBlankBuffer(int width,
+                                                 int height,
+                                                 int openGLInternalFormat) {
+        int size = width * height;
+        switch (openGLInternalFormat) {
+        case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+        case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+            size /= 2;
+            break;
+
+        case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+        case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+            break;
+
+        default:
+            throw new IllegalArgumentException("Illegal OpenGL texture internal format " +
+                                               openGLInternalFormat);
+        }
+        if (size == 0)
+            size = 1;
+        return GLBuffers.newDirectByteBuffer(size);
+    }
+
+    public void debugPrint() {
+        PrintStream tty = System.err;
+        tty.println("Compressed texture: " + isCompressed());
+        if (isCompressed()) {
+            int fmt = getCompressionFormat();
+            String name = getCompressionFormatName(fmt);
+            tty.println("Compression format: 0x" + Integer.toHexString(fmt) + " (" + name + ")");
+        }
+        tty.println("Width: " + header.width + " Height: " + header.height);
+        tty.println("header.pitchOrLinearSize: " + header.pitchOrLinearSize);
+        tty.println("header.pfRBitMask: 0x" + Integer.toHexString(header.pfRBitMask));
+        tty.println("header.pfGBitMask: 0x" + Integer.toHexString(header.pfGBitMask));
+        tty.println("header.pfBBitMask: 0x" + Integer.toHexString(header.pfBBitMask));
+        tty.println("SurfaceDesc flags:");
+        boolean recognizedAny = false;
+        recognizedAny |= printIfRecognized(tty, header.flags, DDSD_CAPS, "DDSD_CAPS");
+        recognizedAny |= printIfRecognized(tty, header.flags, DDSD_HEIGHT, "DDSD_HEIGHT");
+        recognizedAny |= printIfRecognized(tty, header.flags, DDSD_WIDTH, "DDSD_WIDTH");
+        recognizedAny |= printIfRecognized(tty, header.flags, DDSD_PITCH, "DDSD_PITCH");
+        recognizedAny |= printIfRecognized(tty, header.flags, DDSD_BACKBUFFERCOUNT, "DDSD_BACKBUFFERCOUNT");
+        recognizedAny |= printIfRecognized(tty, header.flags, DDSD_ZBUFFERBITDEPTH, "DDSD_ZBUFFERBITDEPTH");
+        recognizedAny |= printIfRecognized(tty, header.flags, DDSD_ALPHABITDEPTH, "DDSD_ALPHABITDEPTH");
+        recognizedAny |= printIfRecognized(tty, header.flags, DDSD_LPSURFACE, "DDSD_LPSURFACE");
+        recognizedAny |= printIfRecognized(tty, header.flags, DDSD_PIXELFORMAT, "DDSD_PIXELFORMAT");
+        recognizedAny |= printIfRecognized(tty, header.flags, DDSD_MIPMAPCOUNT, "DDSD_MIPMAPCOUNT");
+        recognizedAny |= printIfRecognized(tty, header.flags, DDSD_LINEARSIZE, "DDSD_LINEARSIZE");
+        recognizedAny |= printIfRecognized(tty, header.flags, DDSD_DEPTH, "DDSD_DEPTH");
+        if (!recognizedAny) {
+            tty.println("(none)");
+        }
+        tty.println("Raw SurfaceDesc flags: 0x" + Integer.toHexString(header.flags));
+        tty.println("Pixel format flags:");
+        recognizedAny = false;
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ALPHAPIXELS, "DDPF_ALPHAPIXELS");
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ALPHA, "DDPF_ALPHA");
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_FOURCC, "DDPF_FOURCC");
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED4, "DDPF_PALETTEINDEXED4");
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXEDTO8, "DDPF_PALETTEINDEXEDTO8");
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED8, "DDPF_PALETTEINDEXED8");
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_RGB, "DDPF_RGB");
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_COMPRESSED, "DDPF_COMPRESSED");
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_RGBTOYUV, "DDPF_RGBTOYUV");
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_YUV, "DDPF_YUV");
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ZBUFFER, "DDPF_ZBUFFER");
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED1, "DDPF_PALETTEINDEXED1");
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_PALETTEINDEXED2, "DDPF_PALETTEINDEXED2");
+        recognizedAny |= printIfRecognized(tty, header.pfFlags, DDPF_ZPIXELS, "DDPF_ZPIXELS");
+        if (!recognizedAny) {
+            tty.println("(none)");
+        }
+        tty.println("Raw pixel format flags: 0x" + Integer.toHexString(header.pfFlags));
+        tty.println("Depth: " + getDepth());
+        tty.println("Number of mip maps: " + getNumMipMaps());
+        int fmt = getPixelFormat();
+        tty.print("Pixel format: ");
+        switch (fmt) {
+        case D3DFMT_R8G8B8:   tty.println("D3DFMT_R8G8B8"); break;
+        case D3DFMT_A8R8G8B8: tty.println("D3DFMT_A8R8G8B8"); break;
+        case D3DFMT_X8R8G8B8: tty.println("D3DFMT_X8R8G8B8"); break;
+        case D3DFMT_DXT1:     tty.println("D3DFMT_DXT1"); break;
+        case D3DFMT_DXT2:     tty.println("D3DFMT_DXT2"); break;
+        case D3DFMT_DXT3:     tty.println("D3DFMT_DXT3"); break;
+        case D3DFMT_DXT4:     tty.println("D3DFMT_DXT4"); break;
+        case D3DFMT_DXT5:     tty.println("D3DFMT_DXT5"); break;
+        case D3DFMT_UNKNOWN:  tty.println("D3DFMT_UNKNOWN"); break;
+        default:              tty.println("(unknown pixel format " + fmt + ")"); break;
+        }
+    }
+
+    //----------------------------------------------------------------------
+    // Internals only below this point
+    //
+
+    private static final int MAGIC = 0x20534444;
+
+    static class Header {
+        int size;                 // size of the DDSURFACEDESC structure
+        int flags;                // determines what fields are valid
+        int height;               // height of surface to be created
+        int width;                // width of input surface
+        int pitchOrLinearSize;
+        int backBufferCountOrDepth;
+        int mipMapCountOrAux;     // number of mip-map levels requested (in this context)
+        int alphaBitDepth;        // depth of alpha buffer requested
+        int reserved1;            // reserved
+        int surface;              // pointer to the associated surface memory
+        // NOTE: following two entries are from DDCOLORKEY data structure
+        // Are overlaid with color for empty cubemap faces (unused in this reader)
+        int colorSpaceLowValue;
+        int colorSpaceHighValue;
+        int destBltColorSpaceLowValue;
+        int destBltColorSpaceHighValue;
+        int srcOverlayColorSpaceLowValue;
+        int srcOverlayColorSpaceHighValue;
+        int srcBltColorSpaceLowValue;
+        int srcBltColorSpaceHighValue;
+        // NOTE: following entries are from DDPIXELFORMAT data structure
+        // Are overlaid with flexible vertex format description of vertex
+        // buffers (unused in this reader)
+        int pfSize;                 // size of DDPIXELFORMAT structure
+        int pfFlags;                // pixel format flags
+        int pfFourCC;               // (FOURCC code)
+        // Following five entries have multiple interpretations, not just
+        // RGBA (but that's all we support right now)
+        int pfRGBBitCount;          // how many bits per pixel
+        int pfRBitMask;             // mask for red bits
+        int pfGBitMask;             // mask for green bits
+        int pfBBitMask;             // mask for blue bits
+        int pfABitMask;             // mask for alpha channel
+        int ddsCaps1;               // Texture and mip-map flags
+        int ddsCaps2;               // Advanced capabilities including cubemap support
+        int ddsCapsReserved1;
+        int ddsCapsReserved2;
+        int textureStage;           // stage in multitexture cascade
+
+        void read(ByteBuffer buf) throws IOException {
+            int magic                     = buf.getInt();
+            if (magic != MAGIC) {
+                throw new IOException("Incorrect magic number 0x" +
+                                      Integer.toHexString(magic) +
+                                      " (expected " + MAGIC + ")");
+            }
+
+            size                          = buf.getInt();
+            flags                         = buf.getInt();
+            height                        = buf.getInt();
+            width                         = buf.getInt();
+            pitchOrLinearSize             = buf.getInt();
+            backBufferCountOrDepth        = buf.getInt();
+            mipMapCountOrAux              = buf.getInt();
+            alphaBitDepth                 = buf.getInt();
+            reserved1                     = buf.getInt();
+            surface                       = buf.getInt();
+            colorSpaceLowValue            = buf.getInt();
+            colorSpaceHighValue           = buf.getInt();
+            destBltColorSpaceLowValue     = buf.getInt();
+            destBltColorSpaceHighValue    = buf.getInt();
+            srcOverlayColorSpaceLowValue  = buf.getInt();
+            srcOverlayColorSpaceHighValue = buf.getInt();
+            srcBltColorSpaceLowValue      = buf.getInt();
+            srcBltColorSpaceHighValue     = buf.getInt();
+            pfSize                        = buf.getInt();
+            pfFlags                       = buf.getInt();
+            pfFourCC                      = buf.getInt();
+            pfRGBBitCount                 = buf.getInt();
+            pfRBitMask                    = buf.getInt();
+            pfGBitMask                    = buf.getInt();
+            pfBBitMask                    = buf.getInt();
+            pfABitMask                    = buf.getInt();
+            ddsCaps1                      = buf.getInt();
+            ddsCaps2                      = buf.getInt();
+            ddsCapsReserved1              = buf.getInt();
+            ddsCapsReserved2              = buf.getInt();
+            textureStage                  = buf.getInt();
+        }
+
+        // buf must be in little-endian byte order
+        void write(ByteBuffer buf) {
+            buf.putInt(MAGIC);
+            buf.putInt(size);
+            buf.putInt(flags);
+            buf.putInt(height);
+            buf.putInt(width);
+            buf.putInt(pitchOrLinearSize);
+            buf.putInt(backBufferCountOrDepth);
+            buf.putInt(mipMapCountOrAux);
+            buf.putInt(alphaBitDepth);
+            buf.putInt(reserved1);
+            buf.putInt(surface);
+            buf.putInt(colorSpaceLowValue);
+            buf.putInt(colorSpaceHighValue);
+            buf.putInt(destBltColorSpaceLowValue);
+            buf.putInt(destBltColorSpaceHighValue);
+            buf.putInt(srcOverlayColorSpaceLowValue);
+            buf.putInt(srcOverlayColorSpaceHighValue);
+            buf.putInt(srcBltColorSpaceLowValue);
+            buf.putInt(srcBltColorSpaceHighValue);
+            buf.putInt(pfSize);
+            buf.putInt(pfFlags);
+            buf.putInt(pfFourCC);
+            buf.putInt(pfRGBBitCount);
+            buf.putInt(pfRBitMask);
+            buf.putInt(pfGBitMask);
+            buf.putInt(pfBBitMask);
+            buf.putInt(pfABitMask);
+            buf.putInt(ddsCaps1);
+            buf.putInt(ddsCaps2);
+            buf.putInt(ddsCapsReserved1);
+            buf.putInt(ddsCapsReserved2);
+            buf.putInt(textureStage);
+        }
+
+        private static int size() {
+            return 124;
+        }
+
+        private static int pfSize() {
+            return 32;
+        }
+
+        private static int writtenSize() {
+            return 128;
+        }
+    }
+
+    private DDSImage() {
+    }
+
+    private void readFromFile(File file) throws IOException {
+        fis = new FileInputStream(file);
+        chan = fis.getChannel();
+        ByteBuffer buf = chan.map(FileChannel.MapMode.READ_ONLY,
+                                  0, (int) file.length());
+        readFromBuffer(buf);
+    }
+
+    private void readFromBuffer(ByteBuffer buf) throws IOException {
+        this.buf = buf;
+        buf.order(ByteOrder.LITTLE_ENDIAN);
+        header = new Header();
+        header.read(buf);
+        fixupHeader();
+    }
+
+    private void initFromData(int d3dFormat,
+                              int width,
+                              int height,
+                              ByteBuffer[] mipmapData) throws IllegalArgumentException {
+        // Check size of mipmap data compared against format, width and
+        // height
+        int topmostMipmapSize = width * height;
+        int pitchOrLinearSize = width;
+        boolean isCompressed = false;
+        switch (d3dFormat) {
+        case D3DFMT_R8G8B8:   topmostMipmapSize *= 3; pitchOrLinearSize *= 3; break;
+        case D3DFMT_A8R8G8B8: topmostMipmapSize *= 4; pitchOrLinearSize *= 4; break;
+        case D3DFMT_X8R8G8B8: topmostMipmapSize *= 4; pitchOrLinearSize *= 4; break;
+        case D3DFMT_DXT1:
+        case D3DFMT_DXT2:
+        case D3DFMT_DXT3:
+        case D3DFMT_DXT4:
+        case D3DFMT_DXT5:
+            topmostMipmapSize = computeCompressedBlockSize(width, height, 1, d3dFormat);
+            pitchOrLinearSize = topmostMipmapSize;
+            isCompressed = true;
+            break;
+        default:
+            throw new IllegalArgumentException("d3dFormat must be one of the known formats");
+        }
+    
+        // Now check the mipmaps against this size
+        int curSize = topmostMipmapSize;
+        int totalSize = 0;
+        for (int i = 0; i < mipmapData.length; i++) {
+            if (mipmapData[i].remaining() != curSize) {
+                throw new IllegalArgumentException("Mipmap level " + i +
+                                                   " didn't match expected data size (expected " + curSize + ", got " +
+                                                   mipmapData[i].remaining() + ")");
+            }
+            curSize /= 4;
+            totalSize += mipmapData[i].remaining();
+        }
+
+        // OK, create one large ByteBuffer to hold all of the mipmap data
+        totalSize += Header.writtenSize();
+        ByteBuffer buf = ByteBuffer.allocate(totalSize);
+        buf.position(Header.writtenSize());
+        for (int i = 0; i < mipmapData.length; i++) {
+            buf.put(mipmapData[i]);
+        }
+        this.buf = buf;
+    
+        // Allocate and initialize a Header
+        header = new Header();
+        header.size = Header.size();
+        header.flags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
+        if (mipmapData.length > 1) {
+            header.flags |= DDSD_MIPMAPCOUNT;
+            header.mipMapCountOrAux = mipmapData.length;
+        }
+        header.width = width;
+        header.height = height;
+        if (isCompressed) {
+            header.flags |= DDSD_LINEARSIZE;
+            header.pfFlags |= DDPF_FOURCC;
+            header.pfFourCC = d3dFormat;
+        } else {
+            header.flags |= DDSD_PITCH;
+            // Figure out the various settings from the pixel format
+            header.pfFlags |= DDPF_RGB;
+            switch (d3dFormat) {
+            case D3DFMT_R8G8B8:   header.pfRGBBitCount = 24; break;
+            case D3DFMT_A8R8G8B8: header.pfRGBBitCount = 32; header.pfFlags |= DDPF_ALPHAPIXELS; break;
+            case D3DFMT_X8R8G8B8: header.pfRGBBitCount = 32; break;
+            }
+            header.pfRBitMask = 0x00FF0000;
+            header.pfGBitMask = 0x0000FF00;
+            header.pfBBitMask = 0x000000FF;
+            if (d3dFormat == D3DFMT_A8R8G8B8) {
+                header.pfABitMask = 0xFF000000;
+            }
+        }
+        header.pitchOrLinearSize = pitchOrLinearSize;
+        header.pfSize = Header.pfSize();
+        // Not sure whether we can get away with leaving the rest of the
+        // header blank
+    }
+
+    // Microsoft doesn't follow their own specifications and the
+    // simplest conversion using the DxTex tool to e.g. a DXT3 texture
+    // results in an illegal .dds file without either DDSD_PITCH or
+    // DDSD_LINEARSIZE set in the header's flags. This code, adapted
+    // from the DevIL library, fixes up the header in these situations.
+    private void fixupHeader() {
+        if (isCompressed() && !isSurfaceDescFlagSet(DDSD_LINEARSIZE)) {
+            // Figure out how big the linear size should be
+            int depth = header.backBufferCountOrDepth;
+            if (depth == 0) {
+                depth = 1;
+            }
+
+            header.pitchOrLinearSize = computeCompressedBlockSize(getWidth(), getHeight(), depth, getCompressionFormat());
+            header.flags |= DDSD_LINEARSIZE;
+        }
+    }
+
+    private static int computeCompressedBlockSize(int width,
+                                                  int height,
+                                                  int depth,
+                                                  int compressionFormat) {
+        int blockSize = ((width + 3)/4) * ((height + 3)/4) * ((depth + 3)/4);
+        switch (compressionFormat) {
+        case D3DFMT_DXT1:  blockSize *=  8; break;
+        default:           blockSize *= 16; break;
+        }
+        return blockSize;
+    }
+
+    private int mipMapWidth(int map) {
+        int width = getWidth();
+        for (int i = 0; i < map; i++) {
+            width >>= 1;
+        }
+        return Math.max(width, 1);
+    }
+
+    private int mipMapHeight(int map) {
+        int height = getHeight();
+        for (int i = 0; i < map; i++) {
+            height >>= 1;
+        }
+        return Math.max(height, 1);
+    }
+
+    private int mipMapSizeInBytes(int map) {
+        int width  = mipMapWidth(map);
+        int height = mipMapHeight(map);
+        if (isCompressed()) {
+            int blockSize = (getCompressionFormat() == D3DFMT_DXT1 ? 8 : 16);
+            return ((width+3)/4)*((height+3)/4)*blockSize;
+        } else {
+            return width * height * (getDepth() / 8);
+        }
+    }
+
+    private int sideSizeInBytes() {
+        int numLevels = getNumMipMaps();
+        if (numLevels == 0) {
+            numLevels = 1;
+        }
+
+        int size = 0;
+        for (int i = 0; i < numLevels; i++) {
+            size += mipMapSizeInBytes(i);
+        }
+
+        return size;
+    }
+
+    private int sideShiftInBytes(int side) {
+        int[] sides = {
+            DDSCAPS2_CUBEMAP_POSITIVEX,
+            DDSCAPS2_CUBEMAP_NEGATIVEX,
+            DDSCAPS2_CUBEMAP_POSITIVEY,
+            DDSCAPS2_CUBEMAP_NEGATIVEY,
+            DDSCAPS2_CUBEMAP_POSITIVEZ,
+            DDSCAPS2_CUBEMAP_NEGATIVEZ
+        };
+
+        int shift = 0;
+        int sideSize = sideSizeInBytes();
+        for (int i = 0; i < sides.length; i++) {
+            int temp = sides[i];
+            if ((temp & side) != 0) {
+                return shift;
+            }
+
+            shift += sideSize;
+        }
+
+        throw new RuntimeException("Illegal side: " + side);
+    }
+
+    private boolean printIfRecognized(PrintStream tty, int flags, int flag, String what) {
+        if ((flags & flag) != 0) {
+            tty.println(what);
+            return true;
+        }
+        return false;
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataInputStream.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataInputStream.java
new file mode 100644
index 0000000..d5f4959
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataInputStream.java
@@ -0,0 +1,223 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package	com.jogamp.opengl.util.texture.spi;
+
+import java.io.DataInput;
+import java.io.DataInputStream;
+import java.io.FilterInputStream;
+import java.io.InputStream;
+import java.io.FileInputStream;
+import java.io.EOFException;
+import java.io.IOException;
+
+/**
+ * Little Endian Data Input Stream.
+ *
+ * This class implements an input stream filter to allow reading
+ * of java native datatypes from an input stream which has those
+ * native datatypes stored in a little endian byte order.<p>
+ *
+ * This is the sister class of the DataInputStream which allows
+ * for reading of java native datatypes from an input stream with
+ * the datatypes stored in big endian byte order.<p>
+ *
+ * This class implements the minimum required and calls DataInputStream
+ * for some of the required methods for DataInput.<p>
+ *
+ * Not all methods are implemented due to lack of immediatte requirement
+ * for that functionality. It is not clear if it is ever going to be
+ * functionally required to be able to read UTF data in a LittleEndianManner<p>
+ *
+ * @author	Robin Luiten
+ * @version	1.1	15/Dec/1997
+ */
+public class LEDataInputStream extends FilterInputStream implements DataInput
+{
+    /**
+     * To reuse	some of	the	non	endian dependent methods from
+     * DataInputStreams	methods.
+     */
+    DataInputStream	dataIn;
+
+    public LEDataInputStream(InputStream in)
+    {
+        super(in);
+        dataIn = new DataInputStream(in);
+    }
+
+    public void close() throws IOException
+    {
+        dataIn.close();		// better close as we create it.
+        // this will close underlying as well.
+    }
+
+    public synchronized	final int read(byte	b[]) throws	IOException
+    {
+        return dataIn.read(b, 0, b.length);
+    }
+
+    public synchronized	final int read(byte	b[], int off, int len) throws IOException
+    {
+        int	rl = dataIn.read(b,	off, len);
+        return rl;
+    }
+
+    public final void readFully(byte b[]) throws IOException
+    {
+        dataIn.readFully(b,	0, b.length);
+    }
+
+    public final void readFully(byte b[], int off, int len)	throws IOException
+    {
+        dataIn.readFully(b,	off, len);
+    }
+
+    public final int skipBytes(int n) throws IOException
+    {
+        return dataIn.skipBytes(n);
+    }
+
+    public final boolean readBoolean() throws IOException
+    {
+        int	ch = dataIn.read();
+        if (ch < 0)
+            throw new EOFException();
+        return (ch != 0);
+    }
+
+    public final byte readByte() throws	IOException
+    {
+        int	ch = dataIn.read();
+        if (ch < 0)
+            throw new EOFException();
+        return (byte)(ch);
+    }
+
+    public final int readUnsignedByte()	throws IOException
+    {
+        int	ch = dataIn.read();
+        if (ch < 0)
+            throw new EOFException();
+        return ch;
+    }
+
+    public final short readShort() throws IOException
+    {
+        int	ch1	= dataIn.read();
+        int	ch2	= dataIn.read();
+        if ((ch1 | ch2)	< 0)
+            throw new EOFException();
+        return (short)((ch1	<< 0) +	(ch2 <<	8));
+    }
+
+    public final int readUnsignedShort() throws	IOException
+    { 
+        int	ch1	= dataIn.read();
+        int	ch2	= dataIn.read();
+        if ((ch1 | ch2)	< 0)
+            throw new EOFException();
+        return (ch1	<< 0) +	(ch2 <<	8);
+    }
+
+    public final char readChar() throws	IOException
+    {
+        int	ch1	= dataIn.read();
+        int	ch2	= dataIn.read();
+        if ((ch1 | ch2)	< 0)
+            throw new EOFException();
+        return (char)((ch1 << 0) + (ch2	<< 8));
+    }
+
+    public final int readInt() throws IOException
+    {
+        int	ch1	= dataIn.read();
+        int	ch2	= dataIn.read();
+        int	ch3	= dataIn.read();
+        int	ch4	= dataIn.read();
+        if ((ch1 | ch2 | ch3 | ch4)	< 0)
+            throw new EOFException();
+        return ((ch1 <<	0) + (ch2 << 8)	+ (ch3 << 16) +	(ch4 <<	24));
+    }
+
+    public final long readLong() throws	IOException
+    {
+        int	i1 = readInt();
+        int	i2 = readInt();
+        return ((long)(i1) & 0xFFFFFFFFL) +	(i2	<< 32);
+    }
+
+    public final float readFloat() throws IOException
+    {
+        return Float.intBitsToFloat(readInt());
+    }
+
+    public final double	readDouble() throws	IOException
+    {
+        return Double.longBitsToDouble(readLong());
+    }
+
+    /**
+     * dont call this it is not implemented.
+     * @return empty new string 
+     **/
+    public final String	readLine() throws IOException
+    {
+        return new String();
+    }
+
+    /**
+     * dont call this it is not implemented
+     * @return empty new string 
+     **/
+    public final String	readUTF() throws IOException
+    {
+        return new String();
+    }
+
+    /**
+     * dont call this it is not implemented
+     * @return empty new string 
+     **/
+    public final static	String readUTF(DataInput in) throws	IOException
+    {
+        return new String();
+    }
+}
+
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataOutputStream.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataOutputStream.java
new file mode 100644
index 0000000..e1e1ca9
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataOutputStream.java
@@ -0,0 +1,165 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture.spi;
+
+import java.io.DataOutput;
+import java.io.DataOutputStream;
+import java.io.FilterOutputStream;
+import java.io.OutputStream;
+import java.io.IOException;
+
+/**
+ * Little Endian Data Output Stream.
+ *
+ * This class implements an output stream filter to allow writing
+ * of java native datatypes to an output stream which has those
+ * native datatypes stored in a little endian byte order.<p>
+ *
+ * This is the sister class of the DataOutputStream which allows
+ * for writing of java native datatypes to an output stream with
+ * the datatypes stored in big endian byte order.<p>
+ *
+ * This class implements the minimum required and calls DataOutputStream
+ * for some of the required methods for DataOutput.<p>
+ *
+ * Not all methods are implemented due to lack of immediate requirement
+ * for that functionality. It is not clear if it is ever going to be
+ * functionally required to be able to read UTF data in a LittleEndianManner<p>
+ *
+ */
+public class LEDataOutputStream extends FilterOutputStream implements DataOutput
+{
+    /**
+     * To reuse some of the non endian dependent methods from
+     * DataOutputStream's methods.
+     */
+    DataOutputStream dataOut;
+
+    public LEDataOutputStream(OutputStream out)
+    {
+        super(out);
+        dataOut = new DataOutputStream(out);
+    }
+
+    public void close() throws IOException
+    {
+        dataOut.close(); // better close as we create it.
+        // this will close underlying as well.
+    }
+
+    public synchronized final void write(byte b[]) throws IOException
+    {
+        dataOut.write(b, 0, b.length);
+    }
+
+    public synchronized final void write(byte b[], int off, int len) throws IOException
+    {
+        dataOut.write(b, off, len);
+    }
+
+    public final void write(int b) throws IOException
+    {
+        dataOut.write(b);
+    }
+
+    public final void writeBoolean(boolean v) throws IOException
+    {
+        dataOut.writeBoolean(v);
+    }
+
+    public final void writeByte(int v) throws IOException
+    {
+        dataOut.writeByte(v);
+    }
+
+    /** Don't call this -- not implemented */
+    public final void writeBytes(String s) throws IOException
+    {
+        throw new UnsupportedOperationException();
+    }
+
+    public final void writeChar(int v) throws IOException
+    {
+        dataOut.writeChar(((v >> 8) & 0xff) |
+                          ((v & 0xff) << 8));
+    }
+
+    /** Don't call this -- not implemented */
+    public final void writeChars(String s) throws IOException
+    {
+        throw new UnsupportedOperationException();
+    }
+
+    public final void writeDouble(double v) throws IOException
+    {
+        writeLong(Double.doubleToRawLongBits(v));
+    }
+
+    public final void writeFloat(float v) throws IOException
+    {
+        writeInt(Float.floatToRawIntBits(v));
+    }
+
+    public final void writeInt(int v) throws IOException
+    {
+        dataOut.writeInt((v >>> 24) |
+                         ((v >>> 8) & 0xff00) |
+                         ((v << 8)  & 0x00ff00) |
+                         (v << 24));
+    }
+
+    public final void writeLong(long v) throws IOException
+    {
+        writeInt((int) v);
+        writeInt((int) (v >>> 32));
+    }
+
+    public final void writeShort(int v) throws IOException
+    {
+        dataOut.writeShort(((v >> 8) & 0xff) |
+                           ((v & 0xff) << 8));
+    }
+
+    /** Don't call this -- not implemented */
+    public final void writeUTF(String s) throws IOException
+    {
+        throw new UnsupportedOperationException();
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/NetPbmTextureWriter.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/NetPbmTextureWriter.java
new file mode 100644
index 0000000..499dce7
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/NetPbmTextureWriter.java
@@ -0,0 +1,169 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture.spi;
+
+import java.io.*;
+import java.net.*;
+import java.nio.*;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.texture.*;
+import com.jogamp.opengl.util.texture.spi.*;
+
+public class NetPbmTextureWriter implements TextureWriter {
+    int magic;
+
+    public NetPbmTextureWriter() {
+        this(0); // auto
+    }
+
+    /**
+     * supported magic values are:<br>
+     * <pre>
+     *   magic 0 - detect by file suffix (TextureIO compliant)
+     *   magic 6 - PPM binary RGB
+     *   magic 7 - PAM binary RGB or RGBA
+     * </pre>
+     */
+    public NetPbmTextureWriter(int magic) {
+        switch(magic) {
+            case 0:
+            case 6:
+            case 7:
+                break;
+            default:
+                throw new GLException("Unsupported magic: "+magic+", should be 0 (auto), 6 (PPM) or 7 (PAM)");
+        }
+        this.magic = magic;
+    }
+
+    public int getMagic() { return magic; }
+
+    public static final String PPM     = "ppm";
+    public static final String PAM     = "pam";
+
+    public String getSuffix() { return (magic==6)?PPM:PAM; }
+
+    public boolean write(File file,
+                         TextureData data) throws IOException {
+
+        // file suffix selection 
+        if (0==magic) {
+            if (PPM.equals(FileUtil.getFileSuffix(file))) {
+                magic = 6;
+            } else if (PAM.equals(FileUtil.getFileSuffix(file))) {
+                magic = 7;
+            } else {
+                return false;
+            }
+        }
+
+        int pixelFormat = data.getPixelFormat();
+        int pixelType   = data.getPixelType();
+        if ((pixelFormat == GL.GL_RGB ||
+             pixelFormat == GL.GL_RGBA) &&
+            (pixelType == GL.GL_BYTE ||
+             pixelType == GL.GL_UNSIGNED_BYTE)) {
+    
+            int comps = ( pixelFormat == GL.GL_RGBA ) ? 4 : 3 ;
+
+            if(magic==6 && comps==4) {
+                throw new IOException("NetPbmTextureWriter magic 6 (PPM) doesn't RGBA pixel format, use magic 7 (PAM)");
+            }
+
+            FileOutputStream fos = new FileOutputStream(file);
+
+            StringBuffer header = new StringBuffer();
+            header.append("P");
+            header.append(magic);
+            header.append("\n");
+            if(7==magic) {
+                header.append("WIDTH ");
+            }
+            header.append(data.getWidth());
+            if(7==magic) {
+                header.append("\nHEIGHT ");
+            } else {
+                header.append(" ");
+            }
+            header.append(data.getHeight());
+            if(7==magic) {
+                header.append("\nDEPTH ");
+                header.append(comps);
+                header.append("\nMAXVAL 255\nTUPLTYPE ");
+                if(pixelFormat == GL.GL_RGBA) {
+                    header.append("RGB_ALPHA");
+                } else {
+                    header.append("RGB");
+                }
+                header.append("\nENDHDR\n");
+            } else {
+                header.append("\n255\n");
+            }
+
+            fos.write(header.toString().getBytes());
+                
+            ByteBuffer buf = (ByteBuffer) data.getBuffer();
+            if (buf == null) {
+                buf = (ByteBuffer) data.getMipmapData()[0];
+            }
+            buf.rewind();
+
+            byte[] bufArray = null;
+
+            try {
+                bufArray = buf.array();
+            } catch (Throwable t) {}
+            if(null==bufArray) {
+                bufArray = new byte[data.getWidth()*data.getHeight()*comps];
+                buf.get(bufArray);
+                buf.rewind();
+            }
+
+            fos.write(bufArray);
+            fos.close();
+
+            return true;
+        }
+      
+        throw new IOException("NetPbmTextureWriter writer doesn't support this pixel format / type (only GL_RGB/A + bytes)");
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/SGIImage.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/SGIImage.java
new file mode 100644
index 0000000..bb5040a
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/SGIImage.java
@@ -0,0 +1,670 @@
+/*
+ * Portions Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture.spi;
+
+import java.io.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.*;
+
+/** <p> Reads and writes SGI RGB/RGBA images. </p>
+
+    <p> Written from <a href =
+    "http://astronomy.swin.edu.au/~pbourke/dataformats/sgirgb/">Paul
+    Bourke's adaptation</a> of the <a href =
+    "http://astronomy.swin.edu.au/~pbourke/dataformats/sgirgb/sgiversion.html">SGI
+    specification</a>. </p>
+*/
+
+public class SGIImage {
+    private Header header;
+    private int    format;
+    private byte[] data;
+    // Used for decoding RLE-compressed images
+    private int[]  rowStart;
+    private int[]  rowSize;
+    private int    rleEnd;
+    private byte[] tmpData;
+    private byte[] tmpRead;
+
+    private static final int MAGIC = 474;
+
+    static class Header {
+        short magic;        // IRIS image file magic number
+        // This should be decimal 474
+        byte  storage;      // Storage format
+        // 0 for uncompressed
+        // 1 for RLE compression
+        byte  bpc;          // Number of bytes per pixel channel 
+        // Legally 1 or 2
+        short dimension;    // Number of dimensions
+        // Legally 1, 2, or 3
+        // 1 means a single row, XSIZE long
+        // 2 means a single 2D image
+        // 3 means multiple 2D images
+        short xsize;        // X size in pixels 
+        short ysize;        // Y size in pixels 
+        short zsize;        // Number of channels
+        // 1 indicates greyscale
+        // 3 indicates RGB
+        // 4 indicates RGB and Alpha
+        int pixmin;         // Minimum pixel value
+        // This is the lowest pixel value in the image
+        int pixmax;         // Maximum pixel value
+        // This is the highest pixel value in the image
+        int dummy;          // Ignored
+        // Normally set to 0
+        String imagename;   // Image name; 80 bytes long
+        // Must be null terminated, therefore at most 79 bytes
+        int colormap;       // Colormap ID
+        // 0 - normal mode
+        // 1 - dithered, 3 mits for red and green, 2 for blue, obsolete
+        // 2 - index colour, obsolete
+        // 3 - not an image but a colourmap
+        // 404 bytes  char    DUMMY      Ignored
+        // Should be set to 0, makes the header 512 bytes.
+
+        Header() {
+            magic = MAGIC;
+        }
+
+        Header(DataInputStream in) throws IOException {
+            magic      = in.readShort();
+            storage    = in.readByte();
+            bpc        = in.readByte();
+            dimension  = in.readShort();
+            xsize      = in.readShort();
+            ysize      = in.readShort();
+            zsize      = in.readShort();
+            pixmin     = in.readInt();
+            pixmax     = in.readInt();
+            dummy      = in.readInt();
+            byte[] tmpname = new byte[80];
+            in.read(tmpname);
+            int numChars = 0;
+            while (tmpname[numChars++] != 0);
+            imagename  = new String(tmpname, 0, numChars);
+            colormap   = in.readInt();
+            byte[] tmp = new byte[404];
+            in.read(tmp);
+        }
+
+        public String toString() {
+            return ("magic: " + magic +
+                    " storage: " + (int) storage +
+                    " bpc: " + (int) bpc +
+                    " dimension: " + dimension +
+                    " xsize: " + xsize +
+                    " ysize: " + ysize +
+                    " zsize: " + zsize +
+                    " pixmin: " + pixmin +
+                    " pixmax: " + pixmax +
+                    " imagename: " + imagename +
+                    " colormap: " + colormap);
+        }
+    }
+
+    private SGIImage(Header header) {
+        this.header = header;
+    }
+
+    /** Reads an SGI image from the specified file. */
+    public static SGIImage read(String filename) throws IOException {
+        return read(new FileInputStream(filename));
+    }
+
+    /** Reads an SGI image from the specified InputStream. */
+    public static SGIImage read(InputStream in) throws IOException {
+        DataInputStream dIn = new DataInputStream(new BufferedInputStream(in));
+
+        Header header = new Header(dIn);
+        SGIImage res = new SGIImage(header);
+        res.decodeImage(dIn);
+        return res;
+    }
+
+    /** Writes this SGIImage to the specified file name. If
+        flipVertically is set, outputs the scanlines from top to bottom
+        rather than the default bottom to top order. */
+    public void write(String filename, boolean flipVertically) throws IOException {
+        write(new File(filename), flipVertically);
+    }
+
+    /** Writes this SGIImage to the specified file. If flipVertically is
+        set, outputs the scanlines from top to bottom rather than the
+        default bottom to top order. */
+    public void write(File file, boolean flipVertically) throws IOException {
+        writeImage(file, data, header.xsize, header.ysize, header.zsize, flipVertically);
+    }
+
+    /** Creates an SGIImage from the specified data in either RGB or
+        RGBA format. */
+    public static SGIImage createFromData(int width,
+                                          int height,
+                                          boolean hasAlpha,
+                                          byte[] data) {
+        Header header = new Header();
+        header.xsize = (short) width;
+        header.ysize = (short) height;
+        header.zsize = (short) (hasAlpha ? 4 : 3);
+        SGIImage image = new SGIImage(header);
+        image.data = data;
+        return image;
+    }
+
+    /** Determines from the magic number whether the given InputStream
+        points to an SGI RGB image. The given InputStream must return
+        true from markSupported() and support a minimum of two bytes
+        of read-ahead. */
+    public static boolean isSGIImage(InputStream in) throws IOException {
+        if (!(in instanceof BufferedInputStream)) {
+            in = new BufferedInputStream(in);
+        }
+        if (!in.markSupported()) {
+            throw new IOException("Can not test non-destructively whether given InputStream is an SGI RGB image");
+        }
+        DataInputStream dIn = new DataInputStream(in);
+        dIn.mark(4);
+        short magic = dIn.readShort();
+        dIn.reset();
+        return (magic == MAGIC);
+    }
+
+    /** Returns the width of the image. */
+    public int getWidth() {
+        return header.xsize;
+    }
+
+    /** Returns the height of the image. */
+    public int getHeight() {
+        return header.ysize;
+    }
+
+    /** Returns the OpenGL format for this texture; e.g. GL.GL_RGB or GL.GL_RGBA. */
+    public int getFormat() {
+        return format;
+    }
+
+    /** Returns the raw data for this texture in the correct
+        (bottom-to-top) order for calls to glTexImage2D. */
+    public byte[] getData()  { return data; }
+
+    public String toString() {
+        return header.toString();
+    }
+
+    //----------------------------------------------------------------------
+    // Internals only below this point
+    //
+  
+    private void decodeImage(DataInputStream in) throws IOException {
+        if (header.storage == 1) {
+            // Read RLE compression data; row starts and sizes
+            int x = header.ysize * header.zsize;
+            rowStart = new int[x];
+            rowSize  = new int[x];
+            rleEnd   = 4 * 2 * x + 512;
+            for (int i = 0; i < x; i++) {
+                rowStart[i] = in.readInt();
+            }
+            for (int i = 0; i < x; i++) {
+                rowSize[i] = in.readInt();
+            }
+            tmpRead = new byte[header.xsize * 256];
+        }
+        tmpData = readAll(in);
+
+        int xsize = header.xsize;
+        int ysize = header.ysize;
+        int zsize = header.zsize;
+        int lptr  = 0;
+
+        data = new byte[xsize * ysize * 4];
+        byte[] rbuf = new byte[xsize];
+        byte[] gbuf = new byte[xsize];
+        byte[] bbuf = new byte[xsize];
+        byte[] abuf = new byte[xsize];
+        for (int y = 0; y < ysize; y++) {
+            if (zsize >= 4) {
+                getRow(rbuf, y, 0);
+                getRow(gbuf, y, 1);
+                getRow(bbuf, y, 2);
+                getRow(abuf, y, 3);
+                rgbatorgba(rbuf, gbuf, bbuf, abuf, data, lptr);
+            } else if (zsize == 3) {
+                getRow(rbuf, y, 0);
+                getRow(gbuf, y, 1);
+                getRow(bbuf, y, 2);
+                rgbtorgba(rbuf, gbuf, bbuf, data, lptr);
+            } else if (zsize == 2) {
+                getRow(rbuf, y, 0);
+                getRow(abuf, y, 1);
+                latorgba(rbuf, abuf, data, lptr);
+            } else {
+                getRow(rbuf, y, 0);
+                bwtorgba(rbuf, data, lptr);
+            }
+            lptr += 4 * xsize;
+        }
+        rowStart = null;
+        rowSize  = null;
+        tmpData  = null;
+        tmpRead  = null;
+        format   = GL.GL_RGBA;
+        header.zsize = 4;
+    }
+
+    private void getRow(byte[] buf, int y, int z) {
+        if (header.storage == 1) {
+            int offs = rowStart[y + z * header.ysize] - rleEnd;
+            System.arraycopy(tmpData, offs, tmpRead, 0, rowSize[y + z * header.ysize]);
+            int iPtr = 0;
+            int oPtr = 0;
+            for (;;) {
+                byte pixel = tmpRead[iPtr++];
+                int count = (int) (pixel & 0x7F);
+                if (count == 0) {
+                    return;
+                }
+                if ((pixel & 0x80) != 0) {
+                    while ((count--) > 0) {
+                        buf[oPtr++] = tmpRead[iPtr++];
+                    }
+                } else {
+                    pixel = tmpRead[iPtr++];
+                    while ((count--) > 0) {
+                        buf[oPtr++] = pixel;
+                    }
+                }
+            }
+        } else {
+            int offs = (y * header.xsize) + (z * header.xsize * header.ysize);
+            System.arraycopy(tmpData, offs, buf, 0, header.xsize);
+        }
+    }
+
+    private void bwtorgba(byte[] b, byte[] dest, int lptr) {
+        for (int i = 0; i < b.length; i++) {
+            dest[4 * i + lptr + 0] = b[i];
+            dest[4 * i + lptr + 1] = b[i];
+            dest[4 * i + lptr + 2] = b[i];
+            dest[4 * i + lptr + 3] = (byte) 0xFF;
+        }
+    }
+
+    private void latorgba(byte[] b, byte[] a, byte[] dest, int lptr) {
+        for (int i = 0; i < b.length; i++) {
+            dest[4 * i + lptr + 0] = b[i];
+            dest[4 * i + lptr + 1] = b[i];
+            dest[4 * i + lptr + 2] = b[i];
+            dest[4 * i + lptr + 3] = a[i];
+        }
+    }
+
+    private void rgbtorgba(byte[] r, byte[] g, byte[] b, byte[] dest, int lptr) {
+        for (int i = 0; i < b.length; i++) {
+            dest[4 * i + lptr + 0] = r[i];
+            dest[4 * i + lptr + 1] = g[i];
+            dest[4 * i + lptr + 2] = b[i];
+            dest[4 * i + lptr + 3] = (byte) 0xFF;
+        }
+    }
+
+    private void rgbatorgba(byte[] r, byte[] g, byte[] b, byte[] a, byte[] dest, int lptr) {
+        for (int i = 0; i < b.length; i++) {
+            dest[4 * i + lptr + 0] = r[i];
+            dest[4 * i + lptr + 1] = g[i];
+            dest[4 * i + lptr + 2] = b[i];
+            dest[4 * i + lptr + 3] = a[i];
+        }
+    }
+
+    private static byte imgref(byte[] i,
+                               int x,
+                               int y,
+                               int z,
+                               int xs,
+                               int ys,
+                               int zs) {
+        return i[(xs*ys*z)+(xs*y)+x];
+    }
+
+
+    private void writeHeader(DataOutputStream stream,
+                             int xsize, int ysize, int zsize, boolean rle) throws IOException {
+        // effects: outputs the 512-byte IRIS RGB header to STREAM, using xsize,
+        //          ysize, and depth as the dimensions of the image. NOTE that
+        //          the following defaults are used:
+        //              STORAGE = 1     (storage format = RLE)
+        //              BPC = 1         (# bytes/channel)
+        //              DIMENSION = 3
+        //              PIXMIN = 0
+        //              PIXMAX = 255
+        //              IMAGENAME = <80 nulls>
+        //              COLORMAP = 0
+        //          See ftp://ftp.sgi.com/pub/sgi/SGIIMAGESPEC for more details.
+
+        // write out MAGIC, STORAGE, BPC
+        stream.writeShort(474);
+        stream.write((rle ? 1 : 0));
+        stream.write(1);
+
+        // write out DIMENSION
+        stream.writeShort(3);
+
+        // write XSIZE, YSIZE, ZSIZE
+        stream.writeShort(xsize);
+        stream.writeShort(ysize);
+        stream.writeShort(zsize);
+
+        // write PIXMIN, PIXMAX
+        stream.writeInt(0);
+        stream.writeInt(255);
+
+        // write DUMMY
+        stream.writeInt(0);
+
+        // write IMAGENAME
+        for (int i = 0; i < 80; i++)
+            stream.write(0);
+
+        // write COLORMAP
+        stream.writeInt(0);
+
+        // write DUMMY (404 bytes)
+        for (int i = 0; i < 404; i++)
+            stream.write(0);
+    }
+
+    private void writeImage(File file,
+                            byte[] data,
+                            int xsize,
+                            int ysize,
+                            int zsize,
+                            boolean yflip) throws IOException {
+        // Input data is in RGBRGBRGB or RGBARGBARGBA format; first unswizzle it
+        byte[] tmpData = new byte[xsize * ysize * zsize];
+        int dest = 0;
+        for (int i = 0; i < zsize; i++) {
+            for (int j = i; j < (xsize * ysize * zsize); j += zsize) {
+                tmpData[dest++] = data[j];
+            }
+        }
+        data = tmpData;
+
+        // requires: DATA must be an array of size XSIZE * YSIZE * ZSIZE,
+        //           indexed in the following manner:
+        //             data[0]    ...data[xsize-1] == first row of first channel
+        //             data[xsize]...data[2*xsize-1]   == second row of first channel
+        //         ... data[(ysize - 1) * xsize]...data[(ysize * xsize) - 1] ==
+        //                                            last row of first channel
+        //           Later channels follow the same format.
+        //           *** NOTE that "first row" is defined by the BOTTOM ROW of
+        //           the image. That is, the origin is in the lower left corner.
+        // effects: writes out an SGI image to FILE, RLE-compressed, INCLUDING
+        //          header, of dimensions (xsize, ysize, zsize), and containing
+        //          the data in DATA. If YFLIP is set, outputs the data in DATA
+        //          in reverse order vertically (equivalent to a flip about the
+        //          x axis).
+
+        // Build the offset tables
+        int[] starttab  = new int[ysize * zsize];
+        int[] lengthtab = new int[ysize * zsize];
+
+        // Temporary buffer for holding RLE data.
+        // Note that this makes the assumption that RLE-compressed data will
+        // never exceed twice the size of the input data.
+        // There are surely formal proofs about how big the RLE buffer should
+        // be, as well as what the optimal look-ahead size is (i.e. don't switch
+        // copy/repeat modes for less than N repeats). However, I'm going from
+        // empirical evidence here; the break-even point seems to be a look-
+        // ahead of 3. (That is, if the three values following this one are all
+        // the same as the current value, switch to repeat mode.)
+        int lookahead = 3;
+        byte[] rlebuf = new byte[2 * xsize * ysize * zsize];
+
+        int cur_loc = 0;   // current offset location.
+        int ptr = 0;
+        int total_size = 0;
+        int ystart = 0;
+        int yincr = 1;
+        int yend = ysize;
+
+        if (yflip) {
+            ystart = ysize - 1;
+            yend = -1;
+            yincr = -1;
+        }
+
+        boolean DEBUG = false;
+
+        for (int z = 0; z < zsize; z++) {
+            for (int y = ystart; y != yend; y += yincr) {
+                // RLE-compress each row.
+	  
+                int x = 0;
+                byte count = 0;
+                boolean repeat_mode = false;
+                boolean should_switch = false;
+                int start_ptr = ptr;
+                int num_ptr = ptr++;
+                byte repeat_val = 0;
+	  
+                while (x < xsize) {
+                    // see if we should switch modes
+                    should_switch = false;
+                    if (repeat_mode) {
+                        if (imgref(data, x, y, z, xsize, ysize, zsize) != repeat_val) {
+                            should_switch = true;
+                        }
+                    } else {
+                        // look ahead to see if we should switch to repeat mode.
+                        // stay within the scanline for the lookahead
+                        if ((x + lookahead) < xsize) {
+                            should_switch = true;
+                            for (int i = 1; i <= lookahead; i++) {
+                                if (DEBUG)
+                                    System.err.println("left side was " + ((int) imgref(data, x, y, z, xsize, ysize, zsize)) +
+                                                       ", right side was " + (int)imgref(data, x+i, y, z, xsize, ysize, zsize));
+			  
+                                if (imgref(data, x, y, z, xsize, ysize, zsize) !=
+                                    imgref(data, x+i, y, z, xsize, ysize, zsize))
+                                    should_switch = false;
+                            }
+                        }
+                    }
+
+                    if (should_switch || (count == 127)) {
+                        // update the number of elements we repeated/copied
+                        if (x > 0) {
+                            if (repeat_mode)
+                                rlebuf[num_ptr] = count;
+                            else
+                                rlebuf[num_ptr] = (byte) (count | 0x80);
+                        }
+                        // perform mode switch if necessary; output repeat_val if
+                        // switching FROM repeat mode, and set it if switching
+                        // TO repeat mode.
+                        if (repeat_mode) {
+                            if (should_switch)
+                                repeat_mode = false;
+                            rlebuf[ptr++] = repeat_val;
+                        } else {
+                            if (should_switch)
+                                repeat_mode = true;
+                            repeat_val = imgref(data, x, y, z, xsize, ysize, zsize);
+                        }
+		  
+                        if (x > 0) {
+                            // reset the number pointer
+                            num_ptr = ptr++;
+                            // reset number of bytes copied
+                            count = 0;
+                        }
+                    }
+		    
+                    // if not in repeat mode, copy element to ptr
+                    if (!repeat_mode) {
+                        rlebuf[ptr++] = imgref(data, x, y, z, xsize, ysize, zsize);
+                    }
+                    count++;
+
+                    if (x == xsize - 1) {
+                        // Need to store the number of pixels we copied/repeated.
+                        if (repeat_mode) {
+                            rlebuf[num_ptr] = count;
+                            // If we ended the row in repeat mode, store the
+                            // repeated value
+                            rlebuf[ptr++] = repeat_val;
+                        }
+                        else
+                            rlebuf[num_ptr] = (byte) (count | 0x80);
+
+                        // output zero counter for the last value in the row
+                        rlebuf[ptr++] = 0;
+                    }
+
+                    x++;
+                }
+                // output this row's length into the length table
+                int rowlen = ptr - start_ptr;
+                if (yflip)
+                    lengthtab[ysize*z+(ysize-y-1)] = rowlen;
+                else
+                    lengthtab[ysize*z+y] = rowlen;
+                // add to the start table, and update the current offset
+                if (yflip)
+                    starttab[ysize*z+(ysize-y-1)] = cur_loc;
+                else
+                    starttab[ysize*z+y] = cur_loc;
+                cur_loc += rowlen;
+            }
+        }
+
+        // Now we have the offset tables computed, as well as the RLE data.
+        // Output this information to the file.
+        total_size = ptr;
+  
+        if (DEBUG) 
+            System.err.println("total_size was " + total_size);
+
+        DataOutputStream stream = new DataOutputStream(new BufferedOutputStream(new FileOutputStream(file)));
+
+        writeHeader(stream, xsize, ysize, zsize, true);
+
+        int SIZEOF_INT = 4;
+        for (int i = 0; i < (ysize * zsize); i++)
+            stream.writeInt(starttab[i] + 512 + (2 * ysize * zsize * SIZEOF_INT));
+        for (int i = 0; i < (ysize * zsize); i++)
+            stream.writeInt(lengthtab[i]);
+        for (int i = 0; i < total_size; i++)
+            stream.write(rlebuf[i]);
+
+        stream.close();
+    }
+
+    private byte[] readAll(DataInputStream in) throws IOException {
+        byte[] dest = new byte[16384];
+        int pos = 0;
+        int numRead = 0;
+    
+        boolean done = false;
+
+        do {
+            numRead = in.read(dest, pos, dest.length - pos);
+            if (pos == dest.length) {
+                // Resize destination buffer
+                byte[] newDest = new byte[2 * dest.length];
+                System.arraycopy(dest, 0, newDest, 0, pos);
+                dest = newDest;
+            }
+            if (numRead > 0) {
+                pos += numRead;
+            }
+
+            done = ((numRead == -1) || (in.available() == 0));
+        } while (!done);
+
+        // Trim destination buffer
+        if (pos != dest.length) {
+            byte[] finalDest = new byte[pos];
+            System.arraycopy(dest, 0, finalDest, 0, pos);
+            dest = finalDest;
+        }
+
+        return dest;
+    }
+
+    // Test case
+    /*
+      import java.awt.image.*;
+      import javax.swing.*;
+
+      public static void main(String[] args) {
+      for (int i = 0; i < args.length; i++) {
+      try {
+      System.out.println(args[i] + ":");
+      SGIImage image = SGIImage.read(args[i]);
+      System.out.println(image);
+      BufferedImage img = new BufferedImage(image.getWidth(), image.getHeight(), BufferedImage.TYPE_4BYTE_ABGR);
+      WritableRaster raster = img.getRaster();
+      DataBufferByte db = (DataBufferByte) raster.getDataBuffer();
+      byte[] src  = image.getData();
+      byte[] dest = db.getData();
+      for (int j = 0; j < src.length; j += 4) {
+      dest[j + 0] = src[j + 3];
+      dest[j + 1] = src[j + 2];
+      dest[j + 2] = src[j + 1];
+      dest[j + 3] = src[j + 0];
+      }
+      // System.arraycopy(src, 0, dest, 0, src.length);
+      ImageIcon icon = new ImageIcon(img);
+      JLabel label = new JLabel();
+      label.setIcon(icon);
+      JFrame frame = new JFrame(args[i]);
+      frame.getContentPane().add(label);
+      frame.pack();
+      frame.show();
+      } catch (IOException e) {
+      e.printStackTrace();
+      }
+      }
+      }
+    */
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javame_cdc_fp b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javame_cdc_fp
new file mode 100644
index 0000000..6e6e4ab
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javame_cdc_fp
@@ -0,0 +1,417 @@
+/*
+ * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture.spi;
+
+import java.io.*;
+import java.nio.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.texture.spi.*;
+import com.jogamp.opengl.util.texture.*;
+
+/**
+ * Targa image reader and writer adapted from sources of the <a href =
+ * "http://java.sun.com/products/jimi/">Jimi</a> image I/O class library.
+ *
+ * <P>
+ *
+ * Image decoder for image data stored in TGA file format.
+ * Currently only the original TGA file format is supported. This is
+ * because the new TGA format has data at the end of the file, getting
+ * to the end of a file in an InputStream orient environment presents
+ * several difficulties which are avoided at the moment.
+ *
+ * <P>
+ *
+ * This is a simple decoder and is only setup to load a single image
+ * from the input stream
+ *
+ * <P>
+ *
+ * @author    Robin Luiten
+ * @author    Kenneth Russell
+ * @version    $Revision: 1768 $
+ */
+
+public class TGAImage {
+    private Header header;
+    private int    format;
+    private int    bpp;
+    private ByteBuffer data;
+
+    private TGAImage(Header header) {
+        this.header = header;
+    }
+
+    /**
+     * This class reads in all of the TGA image header in addition it also
+     * reads in the imageID field as it is convenient to handle that here.
+     *
+     * @author    Robin Luiten
+     * @version   1.1
+     */
+    public static class Header {
+        /** Set of possible file format TGA types */
+        public final static int TYPE_NEW = 0;
+        public final static int TYPE_OLD = 1;
+        public final static int TYPE_UNK = 2;               // cant rewind stream so unknown for now.
+
+        /**  Set of possible image types in TGA file */
+        public final static int NO_IMAGE = 0;               // no image data
+        public final static int UCOLORMAPPED = 1;           // uncompressed color mapped image
+        public final static int UTRUECOLOR = 2;             // uncompressed true color image
+        public final static int UBLACKWHITE = 3;            // uncompressed black and white image
+        public final static int COLORMAPPED = 9;            // compressed color mapped image
+        public final static int TRUECOLOR = 10;             // compressed true color image
+        public final static int BLACKWHITE = 11;            // compressed black and white image
+
+        /** Field image descriptor bitfield values definitions */
+        public final static int ID_ATTRIBPERPIXEL = 0xF;
+        public final static int ID_RIGHTTOLEFT = 0x10;
+        public final static int ID_TOPTOBOTTOM = 0x20;
+        public final static int ID_INTERLEAVE  = 0xC0;
+
+        /** Field image descriptor / interleave values */
+        public final static int I_NOTINTERLEAVED = 0;
+        public final static int I_TWOWAY = 1;
+        public final static int I_FOURWAY = 2;
+
+        /** Type of this TGA file format */
+        private int tgaType;
+
+        /** initial TGA image data fields */
+        private int idLength;         // byte value
+        private int colorMapType;     // byte value
+        private int imageType;        // byte value
+
+        /** TGA image colour map fields */
+        private int firstEntryIndex;
+        private int colorMapLength;
+        private byte colorMapEntrySize;
+
+        /** TGA image specification fields */
+        private int xOrigin;
+        private int yOrigin;
+        private int width;
+        private int height;
+        private byte pixelDepth;
+        private byte imageDescriptor;
+
+        private byte[] imageIDbuf;
+        private String imageID;
+
+        // For construction from user data
+        Header() {
+            tgaType = TYPE_OLD; // dont try and get footer.
+        }
+
+        Header(LEDataInputStream in) throws IOException {
+            int ret;
+
+            tgaType = TYPE_OLD; // dont try and get footer.
+
+            // initial header fields
+            idLength = in.readUnsignedByte();    
+            colorMapType = in.readUnsignedByte();
+            imageType = in.readUnsignedByte();    
+
+            // color map header fields
+            firstEntryIndex = in.readUnsignedShort();
+            colorMapLength = in.readUnsignedShort();
+            colorMapEntrySize = in.readByte();
+
+            // TGA image specification fields
+            xOrigin = in.readUnsignedShort();
+            yOrigin = in.readUnsignedShort();
+            width = in.readUnsignedShort();
+            height = in.readUnsignedShort();
+            pixelDepth = in.readByte();
+            imageDescriptor = in.readByte();
+
+            if (idLength > 0) {
+                imageIDbuf = new byte[idLength];
+                in.read(imageIDbuf, 0, idLength);
+                imageID = new String(imageIDbuf, "US-ASCII");
+            }
+        }
+
+        public int tgaType()                 { return tgaType; }
+
+        /** initial TGA image data fields */
+        public int idLength()                { return idLength; }
+        public int colorMapType()            { return colorMapType; }
+        public int imageType()               { return imageType; }
+
+        /** TGA image colour map fields */
+        public int firstEntryIndex()         { return firstEntryIndex; }
+        public int colorMapLength()          { return colorMapLength; }
+        public byte colorMapEntrySize()      { return colorMapEntrySize; }
+
+        /** TGA image specification fields */
+        public int xOrigin()                 { return xOrigin; }
+        public int yOrigin()                 { return yOrigin; }
+        public int width()                   { return width; }
+        public int height()                  { return height; }
+        public byte pixelDepth()             { return pixelDepth; }
+        public byte imageDescriptor()        { return imageDescriptor; }
+
+        /** bitfields in imageDescriptor */
+        public byte attribPerPixel()         { return (byte)(imageDescriptor & ID_ATTRIBPERPIXEL); }
+        public boolean rightToLeft()         { return ((imageDescriptor & ID_RIGHTTOLEFT) != 0); }
+        public boolean topToBottom()         { return ((imageDescriptor & ID_TOPTOBOTTOM) != 0); }
+        public byte interleave()             { return (byte)((imageDescriptor & ID_INTERLEAVE) >> 6); }
+
+        public byte[] imageIDbuf()           { return imageIDbuf; }
+        public String imageID()              { return imageID; }
+
+        public String toString() {
+            return "TGA Header " +
+                " id length: " + idLength +
+                " color map type: "+ colorMapType +
+                " image type: "+ imageType +
+                " first entry index: " + firstEntryIndex +
+                " color map length: " + colorMapLength +
+                " color map entry size: " + colorMapEntrySize +
+                " x Origin: " + xOrigin +
+                " y Origin: " + yOrigin +
+                " width: "+ width +
+                " height: "+ height +
+                " pixel depth: "+ pixelDepth +
+                " image descriptor: "+ imageDescriptor +
+                (imageIDbuf == null ? "" : (" ID String: " + imageID));
+        }
+
+        public int size() { return 18 + idLength; }
+
+        private void write(LEDataOutputStream output) throws IOException {
+            output.write(idLength);
+            output.write(colorMapType);
+            output.write(imageType);
+            output.writeShort(firstEntryIndex);
+            output.writeShort(colorMapLength);
+            output.write(colorMapEntrySize);
+            output.writeShort(xOrigin);
+            output.writeShort(yOrigin);
+            output.writeShort(width);
+            output.writeShort(height);
+            output.write(pixelDepth);
+            output.write(imageDescriptor);
+            if (idLength > 0) {
+                try {
+                    byte[] chars = imageID.getBytes("US-ASCII");
+                    output.write(chars);
+                } catch (UnsupportedEncodingException e) {
+                    throw new RuntimeException(e);
+                }
+            }
+        }
+    }
+
+
+    /**
+     * Identifies the image type of the tga image data and loads
+     * it into the JimiImage structure. This was taken from the
+     * prototype and modified for the new Jimi structure
+     */
+    private void decodeImage(LEDataInputStream dIn) throws IOException {
+        switch (header.imageType()) {
+        case Header.UCOLORMAPPED:
+            throw new IOException("TGADecoder Uncompressed Colormapped images not supported");
+
+        case Header.UTRUECOLOR:    // pixelDepth 15, 16, 24 and 32
+            switch (header.pixelDepth) {
+            case 16:
+                throw new IOException("TGADecoder Compressed 16-bit True Color images not supported");
+
+            case 24:
+            case 32:
+                decodeRGBImageU24_32(dIn);
+                break;
+            }
+            break;
+
+        case Header.UBLACKWHITE:
+            throw new IOException("TGADecoder Uncompressed Grayscale images not supported");
+
+        case Header.COLORMAPPED:
+            throw new IOException("TGADecoder Compressed Colormapped images not supported");
+
+        case Header.TRUECOLOR:
+            throw new IOException("TGADecoder Compressed True Color images not supported");
+
+        case Header.BLACKWHITE:
+            throw new IOException("TGADecoder Compressed Grayscale images not supported");
+        }
+    }
+  
+    /**
+     * This assumes that the body is for a 24 bit or 32 bit for a
+     * RGB or ARGB image respectively.
+     */
+    private void decodeRGBImageU24_32(LEDataInputStream dIn) throws IOException {
+        int i;    // row index
+        int j;    // column index
+        int y;    // output row index
+        int raw;  // index through the raw input buffer
+        int rawWidth = header.width() * (header.pixelDepth() / 8);
+        byte[] rawBuf = new byte[rawWidth];
+        byte[] tmpData = new byte[rawWidth * header.height()];
+
+        for (i = 0; i < header.height(); ++i) {
+            dIn.readFully(rawBuf, 0, rawWidth);
+
+            if (header.topToBottom())
+                y = header.height - i - 1; // range 0 to (header.height - 1)
+            else
+                y = i;
+
+            System.arraycopy(rawBuf, 0, tmpData, y * rawWidth, rawBuf.length);
+        }
+
+        GL gl = GLContext.getCurrentGL();
+        if (header.pixelDepth() == 24) {
+            bpp=3;
+            if(gl.isGL2GL3()) {
+                format = GL2GL3.GL_BGR;
+            } else {
+                format = GL.GL_RGB;
+                swapBGR(tmpData, rawWidth, header.height(), bpp);
+            }
+        } else {
+            assert header.pixelDepth() == 32;
+            bpp=4;
+
+            if(gl.isGL2GL3()) {
+                format = GL2GL3.GL_BGRA;
+            } else {
+                format = GL.GL_RGBA;
+                swapBGR(tmpData, rawWidth, header.height(), bpp);
+            }
+        }
+
+        data = ByteBuffer.wrap(tmpData);
+    }
+
+    private static void swapBGR(byte[] data, int bWidth, int height, int bpp) {
+        byte r,b;
+        int k;
+        for(int i=0; i<height; ++i) {
+            for(int j=0; j<bWidth; j+=bpp) {
+                k=i*bWidth+j;
+                b=data[k+0];
+                r=data[k+2];
+                data[k+0]=r;
+                data[k+2]=b;
+            }
+        }
+    }
+
+    /** Returns the width of the image. */
+    public int getWidth()    { return header.width(); }
+
+    /** Returns the height of the image. */
+    public int getHeight()   { return header.height(); }
+
+    /** Returns the OpenGL format for this texture; e.g. GL.GL_BGR or GL.GL_BGRA. */
+    public int getGLFormat() { return format; }
+
+    /** Returns the bytes per pixel */
+    public int getBytesPerPixel() { return bpp; }
+
+    /** Returns the raw data for this texture in the correct
+        (bottom-to-top) order for calls to glTexImage2D. */
+    public ByteBuffer getData()  { return data; }
+
+    /** Reads a Targa image from the specified file. */
+    public static TGAImage read(String filename) throws IOException {
+        return read(new FileInputStream(filename));
+    }
+
+    /** Reads a Targa image from the specified InputStream. */
+    public static TGAImage read(InputStream in) throws IOException {
+        LEDataInputStream dIn = new LEDataInputStream(new BufferedInputStream(in));
+
+        Header header = new Header(dIn);
+        TGAImage res = new TGAImage(header);
+        res.decodeImage(dIn);
+        return res;
+    }
+
+    /** Writes the image in Targa format to the specified file name. */
+    public void write(String filename) throws IOException {
+        write(new File(filename));
+    }
+
+    /** Writes the image in Targa format to the specified file. */
+    public void write(File file) throws IOException {
+        LEDataOutputStream output =
+            new LEDataOutputStream(new DataOutputStream(new BufferedOutputStream(new FileOutputStream(file))));
+        header.write(output);
+        if (!data.isDirect()) {
+            output.write(data.array());
+        } else {
+            for (int i = 0; i < data.limit(); i++) {
+                output.write(data.get(i));
+            }
+        }
+        output.close();
+    }
+
+    /** Creates a TGAImage from data supplied by the end user. Shares
+        data with the passed ByteBuffer. Assumes the data is already in
+        the correct byte order for writing to disk, i.e., BGR or
+        BGRA. */
+    public static TGAImage createFromData(int width,
+                                          int height,
+                                          boolean hasAlpha,
+                                          boolean topToBottom,
+                                          ByteBuffer data) {
+        Header header = new Header();
+        header.imageType = Header.UTRUECOLOR;
+        header.width = width;
+        header.height = height;
+        header.pixelDepth = (byte) (hasAlpha ? 32 : 24);
+        header.imageDescriptor = (byte) (topToBottom ? Header.ID_TOPTOBOTTOM : 0);
+        // Note ID not supported
+        TGAImage ret = new TGAImage(header);
+        ret.data = data;
+        return ret;
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javase b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javase
new file mode 100644
index 0000000..16ba538
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javase
@@ -0,0 +1,420 @@
+/*
+ * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture.spi;
+
+import java.io.*;
+import java.nio.*;
+import java.nio.channels.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.texture.spi.*;
+import com.jogamp.opengl.util.texture.*;
+
+/**
+ * Targa image reader and writer adapted from sources of the <a href =
+ * "http://java.sun.com/products/jimi/">Jimi</a> image I/O class library.
+ *
+ * <P>
+ *
+ * Image decoder for image data stored in TGA file format.
+ * Currently only the original TGA file format is supported. This is
+ * because the new TGA format has data at the end of the file, getting
+ * to the end of a file in an InputStream orient environment presents
+ * several difficulties which are avoided at the moment.
+ *
+ * <P>
+ *
+ * This is a simple decoder and is only setup to load a single image
+ * from the input stream
+ *
+ * <P>
+ *
+ * @author    Robin Luiten
+ * @author    Kenneth Russell
+ * @version    $Revision: 1768 $
+ */
+
+public class TGAImage {
+    private Header header;
+    private int    format;
+    private int    bpp;
+    private ByteBuffer data;
+
+    private TGAImage(Header header) {
+        this.header = header;
+    }
+
+    /**
+     * This class reads in all of the TGA image header in addition it also
+     * reads in the imageID field as it is convenient to handle that here.
+     *
+     * @author    Robin Luiten
+     * @version   1.1
+     */
+    public static class Header {
+        /** Set of possible file format TGA types */
+        public final static int TYPE_NEW = 0;
+        public final static int TYPE_OLD = 1;
+        public final static int TYPE_UNK = 2;               // cant rewind stream so unknown for now.
+
+        /**  Set of possible image types in TGA file */
+        public final static int NO_IMAGE = 0;               // no image data
+        public final static int UCOLORMAPPED = 1;           // uncompressed color mapped image
+        public final static int UTRUECOLOR = 2;             // uncompressed true color image
+        public final static int UBLACKWHITE = 3;            // uncompressed black and white image
+        public final static int COLORMAPPED = 9;            // compressed color mapped image
+        public final static int TRUECOLOR = 10;             // compressed true color image
+        public final static int BLACKWHITE = 11;            // compressed black and white image
+
+        /** Field image descriptor bitfield values definitions */
+        public final static int ID_ATTRIBPERPIXEL = 0xF;
+        public final static int ID_RIGHTTOLEFT = 0x10;
+        public final static int ID_TOPTOBOTTOM = 0x20;
+        public final static int ID_INTERLEAVE  = 0xC0;
+
+        /** Field image descriptor / interleave values */
+        public final static int I_NOTINTERLEAVED = 0;
+        public final static int I_TWOWAY = 1;
+        public final static int I_FOURWAY = 2;
+
+        /** Type of this TGA file format */
+        private int tgaType;
+
+        /** initial TGA image data fields */
+        private int idLength;         // byte value
+        private int colorMapType;     // byte value
+        private int imageType;        // byte value
+
+        /** TGA image colour map fields */
+        private int firstEntryIndex;
+        private int colorMapLength;
+        private byte colorMapEntrySize;
+
+        /** TGA image specification fields */
+        private int xOrigin;
+        private int yOrigin;
+        private int width;
+        private int height;
+        private byte pixelDepth;
+        private byte imageDescriptor;
+
+        private byte[] imageIDbuf;
+        private String imageID;
+
+        // For construction from user data
+        Header() {
+            tgaType = TYPE_OLD; // dont try and get footer.
+        }
+
+        Header(LEDataInputStream in) throws IOException {
+            int ret;
+
+            tgaType = TYPE_OLD; // dont try and get footer.
+
+            // initial header fields
+            idLength = in.readUnsignedByte();    
+            colorMapType = in.readUnsignedByte();
+            imageType = in.readUnsignedByte();    
+
+            // color map header fields
+            firstEntryIndex = in.readUnsignedShort();
+            colorMapLength = in.readUnsignedShort();
+            colorMapEntrySize = in.readByte();
+
+            // TGA image specification fields
+            xOrigin = in.readUnsignedShort();
+            yOrigin = in.readUnsignedShort();
+            width = in.readUnsignedShort();
+            height = in.readUnsignedShort();
+            pixelDepth = in.readByte();
+            imageDescriptor = in.readByte();
+
+            if (idLength > 0) {
+                imageIDbuf = new byte[idLength];
+                in.read(imageIDbuf, 0, idLength);
+                imageID = new String(imageIDbuf, "US-ASCII");
+            }
+        }
+
+        public int tgaType()                 { return tgaType; }
+
+        /** initial TGA image data fields */
+        public int idLength()                { return idLength; }
+        public int colorMapType()            { return colorMapType; }
+        public int imageType()               { return imageType; }
+
+        /** TGA image colour map fields */
+        public int firstEntryIndex()         { return firstEntryIndex; }
+        public int colorMapLength()          { return colorMapLength; }
+        public byte colorMapEntrySize()      { return colorMapEntrySize; }
+
+        /** TGA image specification fields */
+        public int xOrigin()                 { return xOrigin; }
+        public int yOrigin()                 { return yOrigin; }
+        public int width()                   { return width; }
+        public int height()                  { return height; }
+        public byte pixelDepth()             { return pixelDepth; }
+        public byte imageDescriptor()        { return imageDescriptor; }
+
+        /** bitfields in imageDescriptor */
+        public byte attribPerPixel()         { return (byte)(imageDescriptor & ID_ATTRIBPERPIXEL); }
+        public boolean rightToLeft()         { return ((imageDescriptor & ID_RIGHTTOLEFT) != 0); }
+        public boolean topToBottom()         { return ((imageDescriptor & ID_TOPTOBOTTOM) != 0); }
+        public byte interleave()             { return (byte)((imageDescriptor & ID_INTERLEAVE) >> 6); }
+
+        public byte[] imageIDbuf()           { return imageIDbuf; }
+        public String imageID()              { return imageID; }
+
+        public String toString() {
+            return "TGA Header " +
+                " id length: " + idLength +
+                " color map type: "+ colorMapType +
+                " image type: "+ imageType +
+                " first entry index: " + firstEntryIndex +
+                " color map length: " + colorMapLength +
+                " color map entry size: " + colorMapEntrySize +
+                " x Origin: " + xOrigin +
+                " y Origin: " + yOrigin +
+                " width: "+ width +
+                " height: "+ height +
+                " pixel depth: "+ pixelDepth +
+                " image descriptor: "+ imageDescriptor +
+                (imageIDbuf == null ? "" : (" ID String: " + imageID));
+        }
+
+        public int size() { return 18 + idLength; }
+
+        // buf must be in little-endian byte order
+        private void write(ByteBuffer buf) {
+            buf.put((byte) idLength);
+            buf.put((byte) colorMapType);
+            buf.put((byte) imageType);
+            buf.putShort((short) firstEntryIndex);
+            buf.putShort((short) colorMapLength);
+            buf.put((byte) colorMapEntrySize);
+            buf.putShort((short) xOrigin);
+            buf.putShort((short) yOrigin);
+            buf.putShort((short) width);
+            buf.putShort((short) height);
+            buf.put((byte) pixelDepth);
+            buf.put((byte) imageDescriptor);
+            if (idLength > 0) {
+                try {
+                    byte[] chars = imageID.getBytes("US-ASCII");
+                    buf.put(chars);
+                } catch (UnsupportedEncodingException e) {
+                    throw new RuntimeException(e);
+                }
+            }
+        }
+    }
+
+
+    /**
+     * Identifies the image type of the tga image data and loads
+     * it into the JimiImage structure. This was taken from the
+     * prototype and modified for the new Jimi structure
+     */
+    private void decodeImage(LEDataInputStream dIn) throws IOException {
+        switch (header.imageType()) {
+        case Header.UCOLORMAPPED:
+            throw new IOException("TGADecoder Uncompressed Colormapped images not supported");
+
+        case Header.UTRUECOLOR:    // pixelDepth 15, 16, 24 and 32
+            switch (header.pixelDepth) {
+            case 16:
+                throw new IOException("TGADecoder Compressed 16-bit True Color images not supported");
+
+            case 24:
+            case 32:
+                decodeRGBImageU24_32(dIn);
+                break;
+            }
+            break;
+
+        case Header.UBLACKWHITE:
+            throw new IOException("TGADecoder Uncompressed Grayscale images not supported");
+
+        case Header.COLORMAPPED:
+            throw new IOException("TGADecoder Compressed Colormapped images not supported");
+
+        case Header.TRUECOLOR:
+            throw new IOException("TGADecoder Compressed True Color images not supported");
+
+        case Header.BLACKWHITE:
+            throw new IOException("TGADecoder Compressed Grayscale images not supported");
+        }
+    }
+  
+    /**
+     * This assumes that the body is for a 24 bit or 32 bit for a
+     * RGB or ARGB image respectively.
+     */
+    private void decodeRGBImageU24_32(LEDataInputStream dIn) throws IOException {
+        int i;    // row index
+        int j;    // column index
+        int y;    // output row index
+        int raw;  // index through the raw input buffer
+        int rawWidth = header.width() * (header.pixelDepth() / 8);
+        byte[] rawBuf = new byte[rawWidth];
+        byte[] tmpData = new byte[rawWidth * header.height()];
+
+        for (i = 0; i < header.height(); ++i) {
+            dIn.readFully(rawBuf, 0, rawWidth);
+
+            if (header.topToBottom())
+                y = header.height - i - 1; // range 0 to (header.height - 1)
+            else
+                y = i;
+
+            System.arraycopy(rawBuf, 0, tmpData, y * rawWidth, rawBuf.length);
+        }
+
+        GL gl = GLContext.getCurrentGL();
+        if (header.pixelDepth() == 24) {
+            bpp=3;
+            if(gl.isGL2GL3()) {
+                format = GL2GL3.GL_BGR;
+            } else {
+                format = GL.GL_RGB;
+                swapBGR(tmpData, rawWidth, header.height(), bpp);
+            }
+        } else {
+            assert header.pixelDepth() == 32;
+            bpp=4;
+
+            if(gl.isGL2GL3()) {
+                format = GL2GL3.GL_BGRA;
+            } else {
+                format = GL.GL_RGBA;
+                swapBGR(tmpData, rawWidth, header.height(), bpp);
+            }
+        }
+
+        data = ByteBuffer.wrap(tmpData);
+    }
+
+    private static void swapBGR(byte[] data, int bWidth, int height, int bpp) {
+        byte r,b;
+        int k;
+        for(int i=0; i<height; ++i) {
+            for(int j=0; j<bWidth; j+=bpp) {
+                k=i*bWidth+j;
+                b=data[k+0];
+                r=data[k+2];
+                data[k+0]=r;
+                data[k+2]=b;
+            }
+        }
+    }
+
+    /** Returns the width of the image. */
+    public int getWidth()    { return header.width(); }
+
+    /** Returns the height of the image. */
+    public int getHeight()   { return header.height(); }
+
+    /** Returns the OpenGL format for this texture; e.g. GL.GL_BGR or GL.GL_BGRA. */
+    public int getGLFormat() { return format; }
+
+    /** Returns the bytes per pixel */
+    public int getBytesPerPixel() { return bpp; }
+
+    /** Returns the raw data for this texture in the correct
+        (bottom-to-top) order for calls to glTexImage2D. */
+    public ByteBuffer getData()  { return data; }
+
+    /** Reads a Targa image from the specified file. */
+    public static TGAImage read(String filename) throws IOException {
+        return read(new FileInputStream(filename));
+    }
+
+    /** Reads a Targa image from the specified InputStream. */
+    public static TGAImage read(InputStream in) throws IOException {
+        LEDataInputStream dIn = new LEDataInputStream(new BufferedInputStream(in));
+
+        Header header = new Header(dIn);
+        TGAImage res = new TGAImage(header);
+        res.decodeImage(dIn);
+        return res;
+    }
+
+    /** Writes the image in Targa format to the specified file name. */
+    public void write(String filename) throws IOException {
+        write(new File(filename));
+    }
+
+    /** Writes the image in Targa format to the specified file. */
+    public void write(File file) throws IOException {
+        FileOutputStream stream = new FileOutputStream(file);
+        FileChannel chan = stream.getChannel();
+        ByteBuffer buf = ByteBuffer.allocate(header.size());
+        buf.order(ByteOrder.LITTLE_ENDIAN);
+        header.write(buf);
+        buf.rewind();
+        chan.write(buf);
+        chan.write(data);
+        data.rewind();
+        chan.force(true);
+        chan.close();
+        stream.close();
+    }
+
+    /** Creates a TGAImage from data supplied by the end user. Shares
+        data with the passed ByteBuffer. Assumes the data is already in
+        the correct byte order for writing to disk, i.e., BGR or
+        BGRA. */
+    public static TGAImage createFromData(int width,
+                                          int height,
+                                          boolean hasAlpha,
+                                          boolean topToBottom,
+                                          ByteBuffer data) {
+        Header header = new Header();
+        header.imageType = Header.UTRUECOLOR;
+        header.width = width;
+        header.height = height;
+        header.pixelDepth = (byte) (hasAlpha ? 32 : 24);
+        header.imageDescriptor = (byte) (topToBottom ? Header.ID_TOPTOBOTTOM : 0);
+        // Note ID not supported
+        TGAImage ret = new TGAImage(header);
+        ret.data = data;
+        return ret;
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TextureProvider.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TextureProvider.java
new file mode 100644
index 0000000..88018ed
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TextureProvider.java
@@ -0,0 +1,172 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture.spi;
+
+import java.io.*;
+import java.net.*;
+import javax.media.opengl.GLProfile;
+
+import com.jogamp.opengl.util.texture.*;
+
+/** Plug-in interface to TextureIO to support reading OpenGL textures
+    from new file formats. For all methods, either internalFormat or
+    pixelFormat may be 0 in which case they must be inferred as
+    e.g. RGB or RGBA depending on the file contents.
+*/
+
+public interface TextureProvider {
+
+    /**
+     * Produces a TextureData object from a file, or returns null if the
+     * file format was not supported by this TextureProvider. Does not
+     * do any OpenGL-related work. The resulting TextureData can be
+     * converted into an OpenGL texture in a later step.
+     *
+     * @param glp the OpenGL Profile this texture data should be
+     *                  created for.
+     * @param file         the file from which to read the texture data
+     *
+     * @param internalFormat the OpenGL internal format to be used for
+     *                       the texture, or 0 if it should be inferred
+     *                       from the file's contents
+     *
+     * @param pixelFormat    the OpenGL pixel format to be used for
+     *                       the texture, or 0 if it should be inferred
+     *                       from the file's contents
+     *
+     * @param mipmap     whether mipmaps should be produced for this
+     *                   texture either by autogenerating them or
+     *                   reading them from the file. Some file formats
+     *                   support multiple mipmaps in a single file in
+     *                   which case those mipmaps will be used rather
+     *                   than generating them.
+     *
+     * @param fileSuffix     the file suffix to be used as a hint to the
+     *                       provider to more quickly decide whether it
+     *                       can handle the file, or null if the
+     *                       provider should infer the type from the
+     *                       file's contents
+     *
+     * @throws IOException if an error occurred while reading the file
+     */
+    public TextureData newTextureData(GLProfile glp, File file,
+                                      int internalFormat,
+                                      int pixelFormat,
+                                      boolean mipmap,
+                                      String fileSuffix) throws IOException;
+
+    /**
+     * Produces a TextureData object from a stream, or returns null if
+     * the file format was not supported by this TextureProvider. Does
+     * not do any OpenGL-related work. The resulting TextureData can be
+     * converted into an OpenGL texture in a later step.
+     *
+     * @param glp the OpenGL Profile this texture data should be
+     *                  created for.
+     * @param stream       the stream from which to read the texture data
+     *
+     * @param internalFormat the OpenGL internal format to be used for
+     *                       the texture, or 0 if it should be inferred
+     *                       from the file's contents
+     *
+     * @param pixelFormat    the OpenGL pixel format to be used for
+     *                       the texture, or 0 if it should be inferred
+     *                       from the file's contents
+     *
+     * @param mipmap     whether mipmaps should be produced for this
+     *                   texture either by autogenerating them or
+     *                   reading them from the file. Some file formats
+     *                   support multiple mipmaps in a single file in
+     *                   which case those mipmaps will be used rather
+     *                   than generating them.
+     *
+     * @param fileSuffix     the file suffix to be used as a hint to the
+     *                       provider to more quickly decide whether it
+     *                       can handle the file, or null if the
+     *                       provider should infer the type from the
+     *                       file's contents
+     *
+     * @throws IOException if an error occurred while reading the stream
+     */
+    public TextureData newTextureData(GLProfile glp, InputStream stream,
+                                      int internalFormat,
+                                      int pixelFormat,
+                                      boolean mipmap,
+                                      String fileSuffix) throws IOException;
+
+    /**
+     * Produces a TextureData object from a URL, or returns null if the
+     * file format was not supported by this TextureProvider. Does not
+     * do any OpenGL-related work. The resulting TextureData can be
+     * converted into an OpenGL texture in a later step.
+     *
+     * @param glp the OpenGL Profile this texture data should be
+     *                  created for.
+     * @param url          the URL from which to read the texture data
+     *
+     * @param internalFormat the OpenGL internal format to be used for
+     *                       the texture, or 0 if it should be inferred
+     *                       from the file's contents
+     *
+     * @param pixelFormat    the OpenGL pixel format to be used for
+     *                       the texture, or 0 if it should be inferred
+     *                       from the file's contents
+     *
+     * @param mipmap     whether mipmaps should be produced for this
+     *                   texture either by autogenerating them or
+     *                   reading them from the file. Some file formats
+     *                   support multiple mipmaps in a single file in
+     *                   which case those mipmaps will be used rather
+     *                   than generating them.
+     *
+     * @param fileSuffix     the file suffix to be used as a hint to the
+     *                       provider to more quickly decide whether it
+     *                       can handle the file, or null if the
+     *                       provider should infer the type from the
+     *                       file's contents
+     *
+     * @throws IOException if an error occurred while reading the URL
+     */
+    public TextureData newTextureData(GLProfile glp, URL url,
+                                      int internalFormat,
+                                      int pixelFormat,
+                                      boolean mipmap,
+                                      String fileSuffix) throws IOException;
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TextureWriter.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TextureWriter.java
new file mode 100644
index 0000000..55527ce
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TextureWriter.java
@@ -0,0 +1,57 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture.spi;
+
+import java.io.*;
+
+import com.jogamp.opengl.util.texture.*;
+
+/** Plug-in interface to TextureIO to support writing OpenGL textures
+    to new file formats. */
+
+public interface TextureWriter {
+    /** Writes the given TextureData to the passed file. Returns true if
+        this TextureWriter successfully handled the writing of the file,
+        otherwise false. May throw IOException if either this writer did
+        not support certain parameters of the TextureData or if an I/O
+        error occurred. */
+    public boolean write(File file,
+                         TextureData data) throws IOException;
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/awt/IIOTextureProvider.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/awt/IIOTextureProvider.java
new file mode 100644
index 0000000..a45821d
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/awt/IIOTextureProvider.java
@@ -0,0 +1,101 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture.spi.awt;
+
+import java.awt.Graphics;
+import java.awt.image.*;
+import java.io.*;
+import java.net.*;
+import javax.imageio.*;
+import javax.media.opengl.GLProfile;
+
+import com.jogamp.opengl.impl.Debug;
+import com.jogamp.opengl.util.texture.*;
+import com.jogamp.opengl.util.texture.awt.*;
+import com.jogamp.opengl.util.texture.spi.*;
+
+public class IIOTextureProvider implements TextureProvider {
+    private static final boolean DEBUG = Debug.debug("TextureIO");
+
+    public TextureData newTextureData(GLProfile glp, File file,
+                                      int internalFormat,
+                                      int pixelFormat,
+                                      boolean mipmap,
+                                      String fileSuffix) throws IOException {
+        BufferedImage img = ImageIO.read(file);
+        if (img == null) {
+            return null;
+        }
+        if (DEBUG) {
+            System.out.println("TextureIO.newTextureData(): BufferedImage type for " + file + " = " +
+                               img.getType());
+        }
+        return new AWTTextureData(glp, internalFormat, pixelFormat, mipmap, img);
+    }
+
+    public TextureData newTextureData(GLProfile glp, InputStream stream,
+                                      int internalFormat,
+                                      int pixelFormat,
+                                      boolean mipmap,
+                                      String fileSuffix) throws IOException {
+        BufferedImage img = ImageIO.read(stream);
+        if (img == null) {
+            return null;
+        }
+        if (DEBUG) {
+            System.out.println("TextureIO.newTextureData(): BufferedImage type for stream = " +
+                               img.getType());
+        }
+        return new AWTTextureData(glp, internalFormat, pixelFormat, mipmap, img);
+    }
+
+    public TextureData newTextureData(GLProfile glp, URL url,
+                                      int internalFormat,
+                                      int pixelFormat,
+                                      boolean mipmap,
+                                      String fileSuffix) throws IOException {
+        InputStream stream = url.openStream();
+        try {
+            return newTextureData(glp, stream, internalFormat, pixelFormat, mipmap, fileSuffix);
+        } finally {
+            stream.close();
+        }
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/awt/IIOTextureWriter.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/awt/IIOTextureWriter.java
new file mode 100644
index 0000000..4052112
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/awt/IIOTextureWriter.java
@@ -0,0 +1,119 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.util.texture.spi.awt;
+
+import java.awt.Graphics;
+import java.awt.image.*;
+import java.io.*;
+import java.net.*;
+import java.nio.*;
+import javax.imageio.*;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.awt.*;
+import com.jogamp.opengl.util.texture.*;
+import com.jogamp.opengl.util.texture.spi.*;
+
+public class IIOTextureWriter implements TextureWriter {
+    public boolean write(File file,
+                         TextureData data) throws IOException {
+        int pixelFormat = data.getPixelFormat();
+        int pixelType   = data.getPixelType();
+        if ((pixelFormat == GL.GL_RGB ||
+             pixelFormat == GL.GL_RGBA) &&
+            (pixelType == GL.GL_BYTE ||
+             pixelType == GL.GL_UNSIGNED_BYTE)) {
+            // Convert TextureData to appropriate BufferedImage
+            // FIXME: almost certainly not obeying correct pixel order
+            BufferedImage image = new BufferedImage(data.getWidth(), data.getHeight(),
+                                                    (pixelFormat == GL.GL_RGB) ?
+                                                    BufferedImage.TYPE_3BYTE_BGR :
+                                                    BufferedImage.TYPE_4BYTE_ABGR);
+            byte[] imageData = ((DataBufferByte) image.getRaster().getDataBuffer()).getData();
+            ByteBuffer buf = (ByteBuffer) data.getBuffer();
+            if (buf == null) {
+                buf = (ByteBuffer) data.getMipmapData()[0];
+            }
+            buf.rewind();
+            buf.get(imageData);
+            buf.rewind();
+
+            // Swizzle image components to be correct
+            if (pixelFormat == GL.GL_RGB) {
+                for (int i = 0; i < imageData.length; i += 3) {
+                    byte red  = imageData[i + 0];
+                    byte blue = imageData[i + 2];
+                    imageData[i + 0] = blue;
+                    imageData[i + 2] = red;
+                }
+            } else {
+                for (int i = 0; i < imageData.length; i += 4) {
+                    byte red   = imageData[i + 0];
+                    byte green = imageData[i + 1];
+                    byte blue  = imageData[i + 2];
+                    byte alpha = imageData[i + 3];
+                    imageData[i + 0] = alpha;
+                    imageData[i + 1] = blue;
+                    imageData[i + 2] = green;
+                    imageData[i + 3] = red;
+                }
+            }
+
+            // Flip image vertically for the user's convenience
+            ImageUtil.flipImageVertically(image);
+
+            // Happened to notice that writing RGBA images to JPEGS is broken
+            if (TextureIO.JPG.equals(FileUtil.getFileSuffix(file)) &&
+                image.getType() == BufferedImage.TYPE_4BYTE_ABGR) {
+                BufferedImage tmpImage = new BufferedImage(image.getWidth(), image.getHeight(),
+                                                           BufferedImage.TYPE_3BYTE_BGR);
+                Graphics g = tmpImage.getGraphics();
+                g.drawImage(image, 0, 0, null);
+                g.dispose();
+                image = tmpImage;
+            }
+
+            return ImageIO.write(image, FileUtil.getFileSuffix(file), file);
+        }
+      
+        throw new IOException("ImageIO writer doesn't support this pixel format / type (only GL_RGB/A + bytes)");
+    }
+}
diff --git a/src/jogl/classes/com/jogamp/openmax/OMXEventListener.java b/src/jogl/classes/com/jogamp/openmax/OMXEventListener.java
new file mode 100644
index 0000000..08cfecc
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/openmax/OMXEventListener.java
@@ -0,0 +1,14 @@
+
+package com.jogamp.openmax;
+
+public interface OMXEventListener {
+
+    static final int EVENT_CHANGE_SIZE = 1<<0;
+    static final int EVENT_CHANGE_FPS  = 1<<1;
+    static final int EVENT_CHANGE_BPS  = 1<<2;
+    static final int EVENT_CHANGE_LENGTH  = 1<<3;
+
+    public void changedAttributes(OMXInstance omx, int event_mask);
+
+}
+
diff --git a/src/jogl/classes/com/jogamp/openmax/OMXInstance.java b/src/jogl/classes/com/jogamp/openmax/OMXInstance.java
new file mode 100644
index 0000000..d49eeb8
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/openmax/OMXInstance.java
@@ -0,0 +1,509 @@
+
+package com.jogamp.openmax;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.GLU;
+import com.jogamp.opengl.util.texture.*;
+
+import com.jogamp.opengl.impl.egl.EGL;
+import com.jogamp.opengl.impl.egl.EGLContext;
+import com.jogamp.opengl.impl.egl.EGLDrawable;
+import com.jogamp.opengl.impl.egl.EGLExt;
+
+import java.net.URL;
+import java.nio.ByteBuffer;
+import java.io.File;
+import java.io.FileNotFoundException;
+import java.util.*;
+
+public class OMXInstance {
+    private long moviePtr = 0;
+
+    protected String path   = null;
+    protected URL url   = null;
+    
+    // *** Texture impl
+    protected Texture texture = null; // holds the last fetched texture
+
+    protected float playSpeed = 1.0f;
+
+    /** 
+     * The following data is set by the setStream function,
+     * and may be set by the native OMX implementation,
+     * in case the stream attributes changes (see attributesUpdated)
+     */
+    protected int width = 0;
+    protected int height = 0;
+    protected int fps = 0; // frames per seconds
+    protected long bps = 0; // bits per seconds
+    protected long totalFrames = 0; // duration in frames
+    protected String acodec = null;
+    protected String vcodec = null;
+
+    /**
+     * Old stream values, before the last attributesUpdated)
+     */
+    protected int o_width = 0;
+    protected int o_height = 0;
+    protected int o_fps = 0; // frames per seconds
+    protected long o_bps = 0; // bits per seconds
+    protected long o_totalFrames = 0; // duration in frames
+    
+    static class EGLImageTexture {
+        public EGLImageTexture(com.jogamp.opengl.util.texture.Texture t, long i, long s) {
+            texture = t; image = i; sync = s;
+        }
+        public String toString() {
+            return "EGLImageTexture[" + texture + ", image " + image + ", sync "+sync+"]";
+        }
+        protected com.jogamp.opengl.util.texture.Texture texture;
+        protected long image;
+        protected long sync;
+    }
+    private EGLImageTexture[] eglImgTexs=null;
+    private HashMap eglImgTexsMap = new HashMap();
+    protected int textureNum;
+    
+    private EGLExt eglExt = null;
+    private long eglSurface = 0;
+    private long eglDisplay = 0;
+    private long eglContext = 0;
+    private int sWidth=0, sHeight=0;
+
+    private GL initGLData(GL gl) {
+        if(null==gl) {
+            throw new RuntimeException("No current GL");
+        }
+        EGLContext eglCtx = (EGLContext) gl.getContext();
+        if(null==eglCtx) {
+            throw new RuntimeException("No current EGL context");
+        }
+        EGLDrawable eglDrawable = (EGLDrawable) eglCtx.getGLDrawable();
+        if(null==eglDrawable) {
+            throw new RuntimeException("No valid drawable");
+        }
+        eglContext = eglCtx.getHandle();
+        eglDisplay = eglDrawable.getDisplay();
+        eglSurface = eglDrawable.getHandle();
+        eglExt = eglCtx.getEGLExt();
+        if(null==eglExt) {
+            throw new RuntimeException("No valid EGLExt");
+        }
+
+        int iTmp[] = new int[1];
+        EGL.eglQuerySurface(eglDisplay, eglSurface, EGL.EGL_WIDTH, iTmp, 0);
+        sWidth=iTmp[0];
+        EGL.eglQuerySurface(eglDisplay, eglSurface, EGL.EGL_HEIGHT, iTmp, 0);
+        sHeight=iTmp[0];
+        System.out.println("surface size: "+width+"x"+height);
+        System.out.println(eglDrawable);
+        System.out.println(eglCtx);
+        System.out.println("EGL Extensions : "+EGL.eglQueryString(eglDisplay, EGL.EGL_EXTENSIONS));
+        System.out.println("EGL CLIENT APIs: "+EGL.eglQueryString(eglDisplay, EGL.EGL_CLIENT_APIS));
+        return gl;
+    }
+
+    public OMXInstance() {
+        moviePtr = _createInstance();
+        if(0==moviePtr) {
+            throw new GLException("Couldn't create OMXInstance");
+        }
+    }
+    native long _createInstance();
+
+    public synchronized void setStream(int textureNum, URL u) {
+        if(0==moviePtr) {
+            throw new GLException("OMX native instance null");
+        }
+        this.textureNum=textureNum;
+        url = u;
+        if (url == null) {
+            System.out.println("setURL (null)");
+            stop();
+            return;
+        }
+        path=null;
+        if (url.getProtocol() == null || "file".equals(url.getProtocol())) {
+            // CV only accepts absolute paths
+            try {
+                File file = new File(url.getPath());
+                if (!file.exists()) {
+                    throw new RuntimeException(new FileNotFoundException(file.toString()));
+                }
+                path = file.getCanonicalPath();
+                System.out.println("setURL: path "+path);
+            } catch (Exception e) {
+                e.printStackTrace();
+                throw new RuntimeException(e);
+            }
+        }
+        path = replaceAll(path, "\\", "/").trim();
+        if(null==path) {
+            throw new RuntimeException("Couldn't parse stream URL: "+url);
+        }
+        System.out.println("setURL: clean path "+path);
+
+        System.out.println("setURL: p1 "+this);
+        _setStream(moviePtr, textureNum, path);
+        System.out.println("setURL: p2 "+this);
+    }
+    native void _setStream(long moviePtr, int textureNum, String path);
+
+    public synchronized void setStreamAllEGLImageTexture2D(GL gl) {
+        if(0==moviePtr) {
+            throw new GLException("OMX native instance null");
+        }
+        if(null==vcodec) {
+            return;
+        }
+        gl = initGLData(gl);
+
+        if(null!=eglImgTexs) {
+            removeAllEGLImageTexture2D(gl);
+        } else {
+            eglImgTexs = new EGLImageTexture[textureNum];
+        }
+
+        int[] tmp = new int[1];
+        int tex, e;
+
+        errorCheckGL(gl, "i.1");
+        gl.glEnable(gl.GL_TEXTURE_2D);
+        errorCheckGL(gl, "i.2");
+
+        for(int i=0; i<textureNum; i++) {
+            String s0 = String.valueOf(i);
+            gl.glGenTextures(1, tmp, 0);
+            tex=tmp[0];
+            if( (e=gl.glGetError()) != GL.GL_NO_ERROR || 0>tex ) {
+                throw new RuntimeException("TextureName creation failed: "+e);
+            }
+            gl.glBindTexture(gl.GL_TEXTURE_2D, tex);
+
+            // create space for buffer with a texture
+            gl.glTexImage2D(
+                    gl.GL_TEXTURE_2D, // target
+                    0,                // level
+                    gl.GL_RGBA,       // internal format
+                    width,            // width
+                    height,           // height
+                    0,                // border
+                    gl.GL_RGBA,       // format
+                    gl.GL_UNSIGNED_BYTE, // type
+                    null);            // pixels -- will be provided later
+            gl.glTexParameteri(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MIN_FILTER, gl.GL_NEAREST);
+            gl.glTexParameteri(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MAG_FILTER, gl.GL_NEAREST);
+
+            long image=0, sync=0;
+
+            // create EGLImage from texture
+            tmp[0] = EGL.EGL_NONE;
+            image = eglExt.eglCreateImageKHR(
+                        eglDisplay,
+                        eglContext,
+                        eglExt.EGL_GL_TEXTURE_2D_KHR,
+                        tex,
+                        tmp, 0);
+            if (0==image) {
+                throw new RuntimeException("EGLImage creation failed: "+EGL.eglGetError()+", dpy "+eglDisplay+", ctx "+eglContext+", tex "+tex);
+            }
+
+            // Create sync object so that we can be sure that gl has finished
+            // rendering the EGLImage texture before we tell OpenMAX to fill
+            // it with a new frame.
+            tmp[0] = EGL.EGL_NONE;
+            sync = eglExt.eglCreateSyncKHR(
+                    eglDisplay,
+                    eglExt.EGL_SYNC_FENCE_KHR, tmp, 0);
+
+            _setStreamEGLImageTexture2D(moviePtr, i, tex, image, sync);
+
+            eglImgTexs[i] = new EGLImageTexture(
+                com.jogamp.opengl.util.texture.TextureIO.newTexture(tex,
+                                                                 javax.media.opengl.GL2.GL_TEXTURE_2D,
+                                                                 width,
+                                                                 height,
+                                                                 width,
+                                                                 height,
+                                                                 true),
+                image, sync);
+            eglImgTexsMap.put(new Integer(tex), eglImgTexs[i]);
+        }
+        gl.glDisable(gl.GL_TEXTURE_2D);
+    }
+    native void _setStreamEGLImageTexture2D(long moviePtr, int i, int tex, long image, long sync);
+
+    public synchronized void activateStream() {
+        if(0==moviePtr) {
+            throw new GLException("OMX native instance null");
+        }
+        _activateStream(moviePtr);
+    }
+    native void _activateStream(long moviePtr);
+
+    public synchronized void detachVideoRenderer() {
+        if(0==moviePtr) {
+            throw new GLException("OMX native instance null");
+        }
+        _detachVideoRenderer(moviePtr);
+    }
+    native void _detachVideoRenderer(long moviePtr); // stop before
+
+    public synchronized void attachVideoRenderer() {
+        if(0==moviePtr) {
+            throw new GLException("OMX native instance null");
+        }
+        _attachVideoRenderer(moviePtr);
+    }
+    native void _attachVideoRenderer(long moviePtr); // detach before
+
+    public synchronized void setPlaySpeed(float rate) {
+        if(0==moviePtr) {
+            throw new GLException("OMX native instance null");
+        }
+        _setPlaySpeed(moviePtr, rate);
+        playSpeed = rate;
+    }
+    public synchronized float getPlaySpeed() {
+        return playSpeed;
+    }
+    native void _setPlaySpeed(long moviePtr, float rate);
+
+    /** @return time position after issuing the command */
+    public synchronized float play() {
+        if(0==moviePtr) {
+            throw new GLException("OMX native instance null");
+        }
+        return _play(moviePtr);
+    }
+    native float _play(long moviePtr);
+
+    /** @return time position after issuing the command */
+    public synchronized float pause() {
+        if(0==moviePtr) {
+            throw new GLException("OMX native instance null");
+        }
+        return _pause(moviePtr);
+    }
+    native float _pause(long moviePtr);
+
+    /** @return time position after issuing the command */
+    public synchronized float stop() {
+        if(0==moviePtr) {
+            throw new GLException("OMX native instance null");
+        }
+        return _stop(moviePtr);
+    }
+    native float _stop(long moviePtr);
+
+    /** @return time position after issuing the command */
+    public synchronized float seek(float pos) {
+        if(0==moviePtr) {
+            throw new GLException("OMX native instance null");
+        }
+        return _seek(moviePtr, pos);
+    }
+    native float _seek(long moviePtr, float position);
+
+    public synchronized Texture getLastTextureID() {
+        return texture;
+    }
+    public synchronized Texture getNextTextureID() {
+        if(0==moviePtr) {
+            throw new GLException("OMX native instance null");
+        }
+        texture=null;
+        EGLImageTexture eglImgTex = (EGLImageTexture) eglImgTexsMap.get(new Integer(_getNextTextureID(moviePtr)));
+        if(null!=eglImgTex) {
+            texture = eglImgTex.texture;
+        }
+        return texture;
+    }
+    native int  _getNextTextureID(long moviePtr);
+
+    public synchronized float getCurrentPosition() {
+        if(0==moviePtr) {
+            throw new GLException("OMX native instance null");
+        }
+        return _getCurrentPosition(moviePtr);
+    }
+    native float _getCurrentPosition(long moviePtr);
+
+    public synchronized void destroy(GL gl) {
+        removeAllEGLImageTexture2D(gl);
+        if (moviePtr != 0) {
+            long ptr = moviePtr;
+            moviePtr = 0;
+            _destroyInstance(ptr);
+
+            eglExt=null;
+            eglSurface=0;
+            eglDisplay=0;
+            eglContext=0;
+        }
+    }
+    protected synchronized void finalize() {
+        if (moviePtr != 0) {
+            destroy(null);
+        }
+    }
+    native void _destroyInstance(long moviePtr);
+
+    public synchronized boolean isValid() {
+        return (moviePtr != 0);
+    }
+    public synchronized String getPath() {
+        return path;
+    }
+    public synchronized URL getURL() {
+        return url;
+    }
+    public synchronized String getVideoCodec() {
+        return vcodec;
+    }
+    public synchronized String getAudioCodec() {
+        return acodec;
+    }
+    public synchronized long getTotalFrames() {
+        return totalFrames;
+    }
+    public synchronized long getBitrate() {
+        return bps;
+    }
+    public synchronized int getFramerate() {
+        return fps;
+    }
+    public synchronized int getWidth() {
+        return width;
+    }
+    public synchronized int getHeight() {
+        return height;
+    }
+    public synchronized String toString() {
+        return "OMXInstance [ stream [ video [ "+vcodec+", "+width+"x"+height+", "+fps+"fps, "+bps+"bsp, "+totalFrames+"f ] ] ]";
+    }
+
+    /**
+     * Java callback method issued by the native OMX backend
+     */
+    private void saveAttributes() {
+        o_width = width;
+        o_height = height;
+        o_fps = fps;
+        o_bps = bps;
+        o_totalFrames = totalFrames;
+    }
+
+    private void attributesUpdated() {
+        int event_mask = 0;
+        if( o_width != width || o_height != height ) {
+            event_mask |= OMXEventListener.EVENT_CHANGE_SIZE;
+        }   
+        if( o_fps != fps ) {
+            event_mask |= OMXEventListener.EVENT_CHANGE_FPS;
+        }
+        if( o_bps != bps ) {
+            event_mask |= OMXEventListener.EVENT_CHANGE_BPS;
+        }
+        if( o_totalFrames != totalFrames ) {
+            event_mask |= OMXEventListener.EVENT_CHANGE_LENGTH;
+        }
+        if(0==event_mask) {
+            return;
+        }
+
+        ArrayList listeners = null;
+        synchronized(this) {
+            listeners = eventListeners;
+        }
+        for(Iterator i = listeners.iterator(); i.hasNext(); ) {
+            OMXEventListener l = (OMXEventListener) i.next();
+            l.changedAttributes(this, event_mask);
+        }
+    }
+    
+    private String replaceAll(String orig, String search, String repl) {
+        String dest=null;
+        // In case replaceAll / java.util.regex.* is not supported (-> CVM)
+        int i=0,j;
+        dest = new String();
+        while((j=orig.indexOf(search, i))>=0) {
+            dest=dest.concat(orig.substring(i, j));
+            dest=dest.concat(repl);
+            i=j+1;
+        }
+        return dest.concat(orig.substring(i, orig.length()));
+    }
+
+    private void removeAllEGLImageTexture2D(GL gl) {
+        if (moviePtr != 0) {
+            if(null==eglExt) {
+                throw new RuntimeException("No valid EGLExt");
+            }
+
+            texture = null;
+            for(int i=0; i<textureNum; i++) {
+                if(null!=eglImgTexs[i]) {
+                    if(0!=eglImgTexs[i].image) {
+                        eglExt.eglDestroyImageKHR(
+                            eglDisplay,
+                            eglImgTexs[i].image);
+                    }
+                    if(0!=eglImgTexs[i].sync) {
+                        eglExt.eglDestroySyncKHR(eglDisplay, eglImgTexs[i].sync);
+                    }
+                    if(null!=gl) {
+                        eglImgTexs[i].texture.destroy(gl);
+                    }
+                    eglImgTexs[i]=null;
+                }
+            }
+            eglImgTexsMap.clear();
+        }
+    }
+
+    private void errorCheckGL(GL gl, String s) {
+        int e;
+        if( (e=gl.glGetError()) != GL.GL_NO_ERROR ) {
+            System.out.println("GL Error: ("+s+"): "+e);
+        }
+    }
+
+    private void errorCheckEGL(String s) {
+        int e;
+        if( (e=EGL.eglGetError()) != EGL.EGL_SUCCESS ) {
+            System.out.println("EGL Error: ("+s+"): "+e);
+        }
+    }
+
+    
+    //
+    // OMXEventListener Support
+    //
+
+    public synchronized void addEventListener(OMXEventListener l) {
+        if(l == null) {
+            return;
+        }
+        ArrayList newEventListeners = (ArrayList) eventListeners.clone();
+        newEventListeners.add(l);
+        eventListeners = newEventListeners;
+    }
+
+    public synchronized void removeEventListener(OMXEventListener l) {
+        if (l == null) {
+            return;
+        }
+        ArrayList newEventListeners = (ArrayList) eventListeners.clone();
+        newEventListeners.remove(l);
+        eventListeners = newEventListeners;
+    }
+
+    public synchronized OMXEventListener[] getEventListeners() {
+        return (OMXEventListener[]) eventListeners.toArray();
+    }
+
+    private ArrayList eventListeners = new ArrayList();
+
+}
+
diff --git a/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java b/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java
new file mode 100644
index 0000000..695fad5
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java
@@ -0,0 +1,253 @@
+/*
+ * Copyright (c) 2003-2009 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.opengl;
+
+import javax.media.nativewindow.NativeWindowException;
+import com.jogamp.opengl.impl.Debug;
+import javax.media.nativewindow.CapabilitiesImmutable;
+
+/** <P> The default implementation of the {@link
+    GLCapabilitiesChooser} interface, which provides consistent visual
+    selection behavior across platforms. The precise algorithm is
+    deliberately left loosely specified. Some properties are: </P>
+
+    <UL>
+
+    <LI> As long as there is at least one available non-null
+    GLCapabilities which matches the "stereo" option, will return a
+    valid index.
+
+    <LI> Attempts to match as closely as possible the given
+    GLCapabilities, but will select one with fewer capabilities (i.e.,
+    lower color depth) if necessary.
+
+    <LI> Prefers hardware-accelerated visuals to
+    non-hardware-accelerated.
+
+    <LI> If there is no exact match, prefers a more-capable visual to
+    a less-capable one.
+
+    <LI> If there is more than one exact match, chooses an arbitrary
+    one.
+
+    <LI> May select the opposite of a double- or single-buffered
+    visual (based on the user's request) in dire situations.
+
+    <LI> Color depth (including alpha) mismatches are weighted higher
+    than depth buffer mismatches, which are in turn weighted higher
+    than accumulation buffer (including alpha) and stencil buffer
+    depth mismatches.
+
+    <LI> If a valid windowSystemRecommendedChoice parameter is
+    supplied, chooses that instead of using the cross-platform code.
+
+    </UL>
+*/
+
+public class DefaultGLCapabilitiesChooser implements GLCapabilitiesChooser {
+  private static final boolean DEBUG = Debug.debug("CapabilitiesChooser");
+
+  public int chooseCapabilities(CapabilitiesImmutable desired,
+                                CapabilitiesImmutable[] available,
+                                int windowSystemRecommendedChoice) {
+    GLCapabilitiesImmutable _desired = (GLCapabilitiesImmutable) desired;
+    GLCapabilitiesImmutable[] _available = (GLCapabilitiesImmutable[]) available;
+    int availnum = 0;
+
+    for (int i = 0; i < _available.length; i++) {
+      if(null != _available[i]) { availnum++; }
+    }
+
+    if (DEBUG) {
+      System.err.println("Desired: " + _desired);
+      System.err.println("Available: Valid " + availnum + "/" + _available.length);
+      for (int i = 0; i < _available.length; i++) {
+        System.err.println(i + ": " + _available[i]);
+      }
+      System.err.println("Window system's recommended choice: " + windowSystemRecommendedChoice);
+    }
+
+    if (windowSystemRecommendedChoice >= 0 &&
+        windowSystemRecommendedChoice < _available.length &&
+        _available[windowSystemRecommendedChoice] != null) {
+      if (DEBUG) {
+        System.err.println("Choosing window system's recommended choice of " + windowSystemRecommendedChoice);
+        System.err.println(_available[windowSystemRecommendedChoice]);
+      }
+      return windowSystemRecommendedChoice;
+    }
+
+    // Create score array
+    int[] scores = new int[_available.length];
+    int NO_SCORE = -9999999;
+    int DOUBLE_BUFFER_MISMATCH_PENALTY = 1000;
+    int STENCIL_MISMATCH_PENALTY = 500;
+    // Pseudo attempt to keep equal rank penalties scale-equivalent
+    // (e.g., stencil mismatch is 3 * accum because there are 3 accum
+    // components)
+    int COLOR_MISMATCH_PENALTY_SCALE     = 36;
+    int DEPTH_MISMATCH_PENALTY_SCALE     = 6;
+    int ACCUM_MISMATCH_PENALTY_SCALE     = 1;
+    int STENCIL_MISMATCH_PENALTY_SCALE   = 3;
+    for (int i = 0; i < scores.length; i++) {
+      scores[i] = NO_SCORE;
+    }
+    // Compute score for each
+    for (int i = 0; i < scores.length; i++) {
+      GLCapabilitiesImmutable cur = _available[i];
+      if (cur == null) {
+        continue;
+      }
+      if (_desired.isOnscreen() != cur.isOnscreen()) {
+        continue;
+      }
+      if (!_desired.isOnscreen() && _desired.isPBuffer() && !cur.isPBuffer()) {
+        continue; // only skip if requested Offscreen && PBuffer, but no PBuffer available
+      }
+      if (_desired.getStereo() != cur.getStereo()) {
+        continue;
+      }
+      int score = 0;
+      // Compute difference in color depth
+      // (Note that this decides the direction of all other penalties)
+      score += (COLOR_MISMATCH_PENALTY_SCALE *
+                ((cur.getRedBits() + cur.getGreenBits() + cur.getBlueBits() + cur.getAlphaBits()) -
+                 (_desired.getRedBits() + _desired.getGreenBits() + _desired.getBlueBits() + _desired.getAlphaBits())));
+      // Compute difference in depth buffer depth
+      score += (DEPTH_MISMATCH_PENALTY_SCALE * sign(score) * 
+                Math.abs(cur.getDepthBits() - _desired.getDepthBits()));
+      // Compute difference in accumulation buffer depth
+      score += (ACCUM_MISMATCH_PENALTY_SCALE * sign(score) *
+                Math.abs((cur.getAccumRedBits() + cur.getAccumGreenBits() + cur.getAccumBlueBits() + cur.getAccumAlphaBits()) -
+                         (_desired.getAccumRedBits() + _desired.getAccumGreenBits() + _desired.getAccumBlueBits() + _desired.getAccumAlphaBits())));
+      // Compute difference in stencil bits
+      score += STENCIL_MISMATCH_PENALTY_SCALE * sign(score) * (cur.getStencilBits() - _desired.getStencilBits());
+      if (cur.getDoubleBuffered() != _desired.getDoubleBuffered()) {
+        score += sign(score) * DOUBLE_BUFFER_MISMATCH_PENALTY;
+      }
+      if ((_desired.getStencilBits() > 0) && (cur.getStencilBits() == 0)) {
+        score += sign(score) * STENCIL_MISMATCH_PENALTY;
+      }
+      scores[i] = score;
+    }
+    // Now prefer hardware-accelerated visuals by pushing scores of
+    // non-hardware-accelerated visuals out
+    boolean gotHW = false;
+    int maxAbsoluteHWScore = 0;
+    for (int i = 0; i < scores.length; i++) {
+      int score = scores[i];
+      if (score == NO_SCORE) {
+        continue;
+      }
+      GLCapabilitiesImmutable cur = _available[i];
+      if (cur.getHardwareAccelerated()) {
+        int absScore = Math.abs(score);
+        if (!gotHW ||
+            (absScore > maxAbsoluteHWScore)) {
+          gotHW = true;
+          maxAbsoluteHWScore = absScore;
+        }
+      }
+    }
+    if (gotHW) {
+      for (int i = 0; i < scores.length; i++) {
+        int score = scores[i];
+        if (score == NO_SCORE) {
+          continue;
+        }
+        GLCapabilitiesImmutable cur = _available[i];
+        if (!cur.getHardwareAccelerated()) {
+          if (score <= 0) {
+            score -= maxAbsoluteHWScore;
+          } else if (score > 0) {
+            score += maxAbsoluteHWScore;
+          }
+          scores[i] = score;
+        }
+      }
+    }
+
+    if (DEBUG) {
+      System.err.print("Scores: [");
+      for (int i = 0; i < _available.length; i++) {
+        if (i > 0) {
+          System.err.print(",");
+        }
+        System.err.print(" " + scores[i]);
+      }
+      System.err.println(" ]");
+    }
+
+    // Ready to select. Choose score closest to 0. 
+    int scoreClosestToZero = NO_SCORE;
+    int chosenIndex = -1;
+    for (int i = 0; i < scores.length; i++) {
+      int score = scores[i];
+      if (score == NO_SCORE) {
+        continue;
+      }
+      // Don't substitute a positive score for a smaller negative score
+      if ((scoreClosestToZero == NO_SCORE) ||
+          (Math.abs(score) < Math.abs(scoreClosestToZero) &&
+	   ((sign(scoreClosestToZero) < 0) || (sign(score) > 0)))) {
+        scoreClosestToZero = score;
+        chosenIndex = i;
+      }
+    }
+    if (chosenIndex < 0) {
+      throw new NativeWindowException("Unable to select one of the provided GLCapabilities");
+    }
+    if (DEBUG) {
+      System.err.println("Chosen index: " + chosenIndex);
+      System.err.println("Chosen capabilities:");
+      System.err.println(_available[chosenIndex]);
+    }
+
+    return chosenIndex;
+  }
+
+  private static int sign(int score) {
+    if (score < 0) {
+      return -1;
+    }
+    return 1;
+  }
+}
diff --git a/src/jogl/classes/javax/media/opengl/GLAnimatorControl.java b/src/jogl/classes/javax/media/opengl/GLAnimatorControl.java
new file mode 100644
index 0000000..0282b3a
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/GLAnimatorControl.java
@@ -0,0 +1,194 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package javax.media.opengl;
+
+/**
+ * An animator control interface, 
+ * which implementation may drive a {@link javax.media.opengl.GLAutoDrawable} animation.
+ * <P>
+ * Note that the methods {@link #start()} and {@link #stop()}
+ * shall be implemented fail-fast, ie {@link #start()} fails if not started, etc.
+ * This way an implementation can find implementation errors faster.
+ */
+public interface GLAnimatorControl {
+
+    /**
+     * @return Time of the first display call in milliseconds.
+     *         This value is reset if started or resumed.
+     *
+     * @see #start()
+     * @see #resume()
+     */
+    long getStartTime();
+
+    /**
+     * @return Time of the last display call in milliseconds.
+     *         This value is reset if started or resumed.
+     *
+     * @see #start()
+     * @see #resume()
+     */
+    long getCurrentTime();
+
+    /**
+     * @return Duration <code>getCurrentTime() - getStartTime()</code>.
+     *
+     * @see #getStartTime()
+     * @see #getCurrentTime()
+     */
+    long getDuration();
+
+
+    /**
+     * @return Number of frame cycles displayed
+     *         since the first display call, ie <code>getStartTime()</code>.
+     *         This value is reset if started or resumed.
+     *
+     * @see #start()
+     * @see #resume()
+     */
+    int getTotalFrames();
+
+    /** Reset all performance counter (startTime, currentTime, frame number) */
+    public void resetCounter();
+
+    /**
+     * Indicates whether this animator is running, ie. has been started and not stopped.
+     *
+     * @see #start()
+     * @see #stop()
+     * @see #pause()
+     * @see #resume()
+     */
+    boolean isStarted();
+
+    /**
+     * Indicates whether this animator is running and animating,<br>
+     * the latter is true if it has {@link GLAutoDrawable}s to render and is not paused.
+     *
+     * @see #start()
+     * @see #stop()
+     * @see #pause()
+     * @see #resume()
+     */
+    boolean isAnimating();
+
+    /**
+     * Indicates whether this animator is running and paused.
+     *
+     * @see #start()
+     * @see #stop()
+     * @see #pause()
+     * @see #resume()
+     */
+    boolean isPaused();
+
+    /**
+     * @return The animation thread if running, otherwise null.
+     *
+     * @see #start()
+     * @see #stop()
+     */
+    Thread getThread();
+
+    /**
+     * Starts this animator, if not running.
+     * <P>
+     * In most situations this method blocks until
+     * completion, except when called from the animation thread itself
+     * or in some cases from an implementation-internal thread like the
+     * AWT event queue thread.
+     * <P>
+     * If started, all counters (time, frames, ..) are reset to zero.
+     *
+     * @see #stop()
+     * @see #isAnimating()
+     * @see #getThread()
+     * @throws GLException if started already
+     */
+    void start();
+
+    /**
+     * Stops this animator.
+     * <P>
+     * In most situations this method blocks until
+     * completion, except when called from the animation thread itself
+     * or in some cases from an implementation-internal thread like the
+     * AWT event queue thread.
+     *
+     * @see #start()
+     * @see #isAnimating()
+     * @see #getThread()
+     * @throws GLException if not started
+     */
+    void stop();
+
+    /**
+     * Pauses this animator.
+     * <P>
+     * In most situations this method blocks until
+     * completion, except when called from the animation thread itself
+     * or in some cases from an implementation-internal thread like the
+     * AWT event queue thread.
+     *
+     * @return  false if if not started or already paused, otherwise true
+     *
+     * @see #resume()
+     * @see #isAnimating()
+     */
+    boolean pause();
+
+    /**
+     * Resumes animation if paused.
+     * <P>
+     * In most situations this method blocks until
+     * completion, except when called from the animation thread itself
+     * or in some cases from an implementation-internal thread like the
+     * AWT event queue thread.
+     * <P>
+     * If resumed, all counters (time, frames, ..) are reset to zero.
+     *
+     * @return false if if not started or not paused, otherwise true
+     *
+     * @see #pause()
+     * @see #isAnimating()
+     */
+    boolean resume();
+
+    /**
+     * Removes a drawable from the animator's list of rendering drawables.<br>
+     * This method should get called in case a drawable becomes invalid,
+     * and will not be recovered.<br>
+     * This allows the animator thread to become idle in case the last drawable
+     * has reached it's end of life.<br>
+     * 
+     * @param drawable the to be removed drawable
+     */
+    void remove(GLAutoDrawable drawable);
+}
diff --git a/src/jogl/classes/javax/media/opengl/GLArrayData.java b/src/jogl/classes/javax/media/opengl/GLArrayData.java
new file mode 100644
index 0000000..6c8122f
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/GLArrayData.java
@@ -0,0 +1,141 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package javax.media.opengl;
+
+import java.nio.*;
+
+/**
+ *
+ * The total number of bytes hold by the referenced buffer is:
+ * getComponentSize()* getComponentNumber() * getElementNumber()
+ *
+ */
+public interface GLArrayData {
+
+    /**
+     * Returns true if this data set is intended for a GLSL vertex shader attribute,
+     * otherwise false, ie intended for fixed function vertex pointer
+     */
+    public boolean isVertexAttribute();
+
+    /**
+     * The index of the predefined array index, see list below,
+     * or -1 in case of a shader attribute array.
+     *
+     * @see javax.media.opengl.GL2#GL_VERTEX_ARRAY
+     * @see javax.media.opengl.GL2#GL_NORMAL_ARRAY
+     * @see javax.media.opengl.GL2#GL_COLOR_ARRAY
+     * @see javax.media.opengl.GL2#GL_TEXTURE_COORD_ARRAY
+     */
+    public int getIndex();
+
+    /**
+     * The name of the reflecting shader array attribute.
+     */
+    public String getName();
+
+    /**
+     * Set a new name for this array.
+     */
+    public void setName(String newName);
+
+
+    /**
+     * Returns the shader attribute location for this name,
+     * -1 if not yet determined
+     */
+    public int getLocation();
+
+    /**
+     * Sets the determined location of the shader attribute
+     * This is usually done within ShaderState.
+     *
+     * @see com.jogamp.opengl.util.glsl.ShaderState#glVertexAttribPointer(GL2ES2, GLArrayData)
+     */
+    public void setLocation(int v);
+
+    /**
+     * Determines wheather the data is server side (VBO),
+     * or a client side array (false).
+     */
+    public boolean isVBO();
+
+    /**
+     * The offset, if it's an VBO, otherwise -1
+     */
+    public long getOffset();
+
+    /**
+     * The VBO name, if it's an VBO, otherwise -1
+     */
+    public int getVBOName();
+
+    /**
+     * The Buffer holding the data, may be null in case of VBO
+     */
+    public Buffer getBuffer();
+
+    /**
+     * The number of components per element
+     */
+    public int getComponentNumber();
+
+    /**
+     * The component's GL data type, ie. GL_FLOAT
+     */
+    public int getComponentType();
+
+    /**
+     * The components size in bytes
+     */
+    public int getComponentSize();
+
+    /**
+     * Return the number of elements.
+     */
+    public int getElementNumber();
+
+    /**
+     * True, if GL shall normalize fixed point data while converting 
+     * them into float
+     */
+    public boolean getNormalized();
+
+    /**
+     * The distance to the next payload,
+     * allowing interleaved arrays.
+     */
+    public int getStride();
+
+    public String toString();
+
+    public void destroy(GL gl);
+
+}
+
diff --git a/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java
new file mode 100644
index 0000000..cde327a
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java
@@ -0,0 +1,277 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.opengl;
+
+import com.jogamp.opengl.impl.Debug;
+import java.security.*;
+
+/** A higher-level abstraction than {@link GLDrawable} which supplies
+    an event based mechanism ({@link GLEventListener}) for performing
+    OpenGL rendering. A GLAutoDrawable automatically creates a primary
+    rendering context which is associated with the GLAutoDrawable for
+    the lifetime of the object. This context has the {@link
+    GLContext#setSynchronized synchronized} property enabled so that
+    calls to {@link GLContext#makeCurrent makeCurrent} will block if
+    the context is current on another thread. This allows the internal
+    GLContext for the GLAutoDrawable to be used both by the event
+    based rendering mechanism as well by end users directly.<P>
+
+    The implementation shall initialize itself as soon as possible,
+    ie if the attached {@link javax.media.nativewindow.NativeSurface NativeSurface} becomes visible/realized. 
+    The following protocol shall be satisfied:
+    <ul>
+        <li> Create the  {@link GLDrawable} with the requested {@link GLCapabilities}</li>
+        <li> Notify {@link GLDrawable} to validate the {@link GLCapabilities} by calling {@link GLDrawable#setRealized setRealized(true)}.</li>
+        <li> Create the new {@link GLContext}.</li>
+        <li> Initialize all OpenGL resources by calling {@link GLEventListener#init init(..)} for all
+             registered {@link GLEventListener}s. This can be done immediatly, or with the followup {@link #display display(..)} call.</li>
+        <li> Send a reshape event by calling {@link GLEventListener#reshape reshape(..)} for all
+             registered {@link GLEventListener}s. This shall be done after the {@link GLEventListener#init init(..)} calls.</li>
+    </ul><P>
+
+    Another implementation detail is the drawable reconfiguration. One use case is where a window is being 
+    dragged to another screen with a different pixel configuration, ie {@link GLCapabilities}. The implementation 
+    shall be able to detect such cases in conjunction with the associated {@link javax.media.nativewindow.NativeSurface NativeSurface}.<br>
+    For example, AWT's {@link java.awt.Canvas} 's {@link java.awt.Canvas#getGraphicsConfiguration getGraphicsConfiguration()}
+    is capable to determine a display device change. This is demonstrated within {@link javax.media.opengl.awt.GLCanvas}'s 
+    and NEWT's <code>AWTCanvas</code> {@link javax.media.opengl.awt.GLCanvas#getGraphicsConfiguration getGraphicsConfiguration()} 
+    specialization. Another demonstration is NEWT's {@link javax.media.nativewindow.NativeWindow NativeWindow} 
+    implementation on the Windows platform, which utilizes the native platform's <i>MonitorFromWindow(HWND)</i> function.<br>
+    All OpenGL resources shall be regenerated, while the drawable's {@link GLCapabilities} has 
+    to be choosen again. The following protocol shall be satisfied.
+    <ul>
+        <li> Controlled disposal:</li>
+        <ul>
+            <li> Dispose all OpenGL resources by calling {@link GLEventListener#dispose dispose(..)} for all
+                 registered {@link GLEventListener}s.</li>
+            <li> Destroy the {@link GLContext}.</li>
+            <li> Notify {@link GLDrawable} of the invalid state by calling {@link GLDrawable#setRealized setRealized(false)}.</li>
+        </ul>
+        <li> Controlled regeneration:</li>
+        <ul>
+            <li> Create the new {@link GLDrawable} with the requested {@link GLCapabilities}
+            <li> Notify {@link GLDrawable} to revalidate the {@link GLCapabilities} by calling {@link GLDrawable#setRealized setRealized(true)}.</li>
+            <li> Create the new {@link GLContext}.</li>
+            <li> Initialize all OpenGL resources by calling {@link GLEventListener#init init(..)} for all
+                 registered {@link GLEventListener}s. This can be done immediatly, or with the followup {@link #display display(..)} call.</li>
+            <li> Send a reshape event by calling {@link GLEventListener#reshape reshape(..)} for all
+                 registered {@link GLEventListener}s. This shall be done after the {@link GLEventListener#init init(..)} calls.</li>
+        </ul>
+    </ul>
+    Note: Current graphics driver keep the surface configuration for a given window, even if the window is moved to 
+    a monitor with a different pixel configuration, ie 32bpp to 16bpp. However, it is best to not assume such behavior
+    and make your application comply with the above protocol.<P>
+
+    However, to not introduce to much breakage with older applications and because of the situation 
+    mentioned above, the <code>boolean</code> system property <code>jogl.screenchange.action</code> will control the 
+    screen change action as follows:<br>
+
+    <PRE>
+    -Djogl.screenchange.action=false Disable the drawable reconfiguration (the default)
+    -Djogl.screenchange.action=true  Enable  the drawable reconfiguration
+    </PRE>    
+  */
+public interface GLAutoDrawable extends GLDrawable {
+  /** Flag reflecting wheather the drawable reconfiguration will be issued in 
+    * case a screen device change occured, e.g. in a multihead environment,
+    * where you drag the window to another monitor. */
+  public static final boolean SCREEN_CHANGE_ACTION_ENABLED = Debug.getBooleanProperty("jogl.screenchange.action", true, AccessController.getContext());
+
+  /**
+   * Returns the context associated with this drawable. The returned
+   * context will be synchronized.
+   * Don't rely on it's identity, the context may change.
+   */
+  public GLContext getContext();
+
+  /**
+   * Associate a new context to this drawable.
+   */
+  public void setContext(GLContext context);
+
+  /** Adds a {@link GLEventListener} to the end of this drawable queue.
+      The listeners are notified of events in the order of the queue. */
+  public void addGLEventListener(GLEventListener listener);
+
+  /** 
+   * Adds a {@link GLEventListener} at the given index of this drawable queue.
+   * The listeners are notified of events in the order of the queue.
+   * @param index Position where the listener will be inserted. 
+   *              Should be within (0 <= index && index <= size()).
+   *              An index value of -1 is interpreted as the end of the list, size().
+   * @param listener The GLEventListener object to be inserted
+   * @throws IndexOutOfBoundsException If the index is not within (0 <= index && index <= size()), or -1
+   */
+  public void addGLEventListener(int index, GLEventListener listener)
+    throws IndexOutOfBoundsException;
+
+  /** Removes a {@link GLEventListener} from this drawable. Note that
+      if this is done from within a particular drawable's {@link
+      GLEventListener} handler (reshape, display, etc.) that it is not
+      guaranteed that all other listeners will be evaluated properly
+      during this update cycle. */
+  public void removeGLEventListener(GLEventListener listener);
+
+  /**
+   * <p>
+   * Registers the usage of an animator, an {@link javax.media.opengl.GLAnimatorControl} implementation.
+   * The animator will be queried whether it's animating, ie periodically issuing {@link #display()} calls or not.</p><br>
+   * <p>
+   * This method shall be called by an animator implementation only,<br>
+   * e.g. {@link com.jogamp.opengl.util.Animator#add(javax.media.opengl.GLAutoDrawable)}, passing it's control implementation,<br>
+   * and {@link com.jogamp.opengl.util.Animator#remove(javax.media.opengl.GLAutoDrawable)}, passing <code>null</code>.</p><br>
+   * <p>
+   * Impacts {@link #display()} and {@link #invoke(boolean, GLRunnable)} semantics.</p><br>
+   *
+   * @param animator <code>null</code> reference indicates no animator is using
+   *                 this <code>GLAutoDrawable</code>,<br>
+   *                 a valid reference indicates an animator is using this <code>GLAutoDrawable</code>.
+   *
+   * @throws GLException if an animator is already registered.
+   * @see #display()
+   * @see #invoke(boolean, GLRunnable)
+   * @see javax.media.opengl.GLAnimatorControl
+   */ 
+  public abstract void setAnimator(GLAnimatorControl animatorControl) throws GLException;
+
+  /**
+   * @return the registered {@link javax.media.opengl.GLAnimatorControl} implementation, using this <code>GLAutoDrawable</code>.
+   *
+   * @see #setAnimator(javax.media.opengl.GLAnimatorControl)
+   * @see javax.media.opengl.GLAnimatorControl
+   */
+  public GLAnimatorControl getAnimator();
+
+  /** 
+   * <p>
+   * Enqueues a one-shot {@link javax.media.opengl.GLRunnable},
+   * which will be executed with the next {@link #display()} call.</p>
+   * <p>
+   * If a {@link javax.media.opengl.GLAnimatorControl} is registered, or if it's not animating, the default situation,<br>
+   * or if the current thread is the animator thread,<br>
+   * a {@link #display()} call has to be issued after enqueue the <code>GLRunnable</code>.<br>
+   * No extra synchronization must be performed in case <code>wait</code> is true, since it is executed in the current thread.</p>
+   * <p>
+   * If {@link javax.media.opengl.GLAnimatorControl} is registered and is animating,<br>
+   * no call of {@link #display()} must be issued, since the animator thread will performs it.<br>
+   * If <code>wait</code> is true, the implementation must wait until the <code>GLRunnable</code> is executed.<br>
+   * </p><br>
+   *
+   * @see #setAnimator(javax.media.opengl.GLAnimatorControl)
+   * @see #display()
+   * @see javax.media.opengl.GLRunnable
+   */   
+  public void invoke(boolean wait, GLRunnable glRunnable);
+
+  /** Destroys all resources associated with this GLAutoDrawable,
+      inclusive the GLContext.
+      If a window is attached to it's implementation, it shall be closed.
+      Causes disposing of all OpenGL resources
+      by calling {@link GLEventListener#dispose dispose(..)} for all
+      registered {@link GLEventListener}s. Called automatically by the
+      window system toolkit upon receiving a destroy notification. This
+      routine may be called manually. */
+  public void destroy();
+
+  /** 
+   * <p>
+   * Causes OpenGL rendering to be performed for this GLAutoDrawable
+   * in the following order:
+   * <ul>
+   *     <li> Calling {@link GLEventListener#display display(..)} for all
+   *          registered {@link GLEventListener}s. </li>
+   *     <li> Executes all one-shot {@link javax.media.opengl.GLRunnable},
+   *          enqueued via {@link #invoke(boolean, GLRunnable)}.</li>
+   * </ul></p>
+   * <p> 
+   * May be called periodically by a running {@link javax.media.opengl.GLAnimatorControl} implementation,<br>
+   * which must register itself with {@link #setAnimator(javax.media.opengl.GLAnimatorControl)}.</p>
+   * <p>
+   * Called automatically by the window system toolkit upon receiving a repaint() request, <br>
+   * except an {@link javax.media.opengl.GLAnimatorControl} implementation {@link javax.media.opengl.GLAnimatorControl#isAnimating()}.</p>
+   * <p> 
+   * This routine may also be called manually for better control over the
+   * rendering process. It is legal to call another GLAutoDrawable's
+   * display method from within the {@link GLEventListener#display
+   * display(..)} callback.</p>
+   * <p>
+   * In case of a new generated OpenGL context, 
+   * the implementation shall call {@link GLEventListener#init init(..)} for all
+   * registered {@link GLEventListener}s <i>before</i> making the 
+   * actual {@link GLEventListener#display display(..)} calls,
+   * in case this has not been done yet.</p>
+   *
+   * @see #setAnimator(javax.media.opengl.GLAnimatorControl)
+   */
+  public void display();
+
+  /** Enables or disables automatic buffer swapping for this drawable.
+      By default this property is set to true; when true, after all
+      GLEventListeners have been called for a display() event, the
+      front and back buffers are swapped, displaying the results of
+      the render. When disabled, the user is responsible for calling
+      {@link #swapBuffers(..)} manually. */
+  public void setAutoSwapBufferMode(boolean onOrOff);
+
+  /** Indicates whether automatic buffer swapping is enabled for this
+      drawable. See {@link #setAutoSwapBufferMode}. */
+  public boolean getAutoSwapBufferMode();
+
+  /** Returns the {@link GL} pipeline object this GLAutoDrawable uses.
+      If this method is called outside of the {@link
+      GLEventListener}'s callback methods (init, display, etc.) it may
+      return null. Users should not rely on the identity of the
+      returned GL object; for example, users should not maintain a
+      hash table with the GL object as the key. Additionally, the GL
+      object should not be cached in client code, but should be
+      re-fetched from the GLAutoDrawable at the beginning of each call
+      to init, display, etc. */
+  public GL getGL();
+
+  /** Sets the {@link GL} pipeline object this GLAutoDrawable uses.
+      This should only be called from within the GLEventListener's
+      callback methods, and usually only from within the init()
+      method, in order to install a composable pipeline. See the JOGL
+      demos for examples.
+      @return the set GL pipeline or null if not successful */
+  public GL setGL(GL gl);
+
+}
diff --git a/src/jogl/classes/javax/media/opengl/GLBase.java b/src/jogl/classes/javax/media/opengl/GLBase.java
new file mode 100644
index 0000000..90b320e
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/GLBase.java
@@ -0,0 +1,347 @@
+/**
+ * Copyright 2009 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package javax.media.opengl;
+
+import java.nio.*;
+
+/**
+ * <P>The base interface from which all GL profiles derive, providing
+ * checked conversion down to concrete profiles, access to the
+ * OpenGL context associated with the GL and extension/function 
+ * availability queries as described below.</P>
+ *
+ * <P> While the APIs for vendor extensions are unconditionally
+ * exposed, the underlying functions may not be present. The method
+ * {@link #isFunctionAvailable} should be used to query the
+ * availability of any non-core function before it is used for the
+ * first time; for example,
+ * <code>gl.isFunctionAvailable("glProgramStringARB")</code>. On
+ * certain platforms (Windows in particular), the most "core"
+ * functionality is only OpenGL 1.1, so in theory any routines first
+ * exposed in OpenGL 1.2, 1.3, and 1.4, 1.5, or 2.0 as well as vendor
+ * extensions should all be queried. Calling an unavailable function
+ * will cause a {@link GLException} to be raised. </P>
+ *
+ * {@link #isExtensionAvailable} may also be used to determine whether
+ * a specific extension is available before calling the routines or
+ * using the functionality it exposes: for example,
+ * <code>gl.isExtensionAvailable("GL_ARB_vertex_program");</code>.
+ * However, in this case it is up to the end user to know which
+ * routines or functionality are associated with which OpenGL
+ * extensions. It may also be used to test for the availability of a
+ * particular version of OpenGL: for example,
+ * <code>gl.isExtensionAvailable("GL_VERSION_1_5");</code>.
+ *
+ * <P> Exceptions to the window system extension naming rules:
+ *
+ * <UL>
+ *
+ * <LI> The memory allocators for the NVidia vertex_array_range (VAR)
+ * extension, in particular <code>wglAllocateMemoryNV</code> /
+ * <code>glXAllocateMemoryNV</code> and associated routines. {@link
+ * #glAllocateMemoryNV} has been provided for window system-independent
+ * access to VAR. {@link #isFunctionAvailable} will translate an argument
+ * of "glAllocateMemoryNV" or "glFreeMemoryNV" into the appropriate
+ * window system-specific name. </P>
+ *
+ * <LI> WGL_ARB_pbuffer, WGL_ARB_pixel_format, and other
+ * platform-specific pbuffer functionality; the availability of
+ * pbuffers can be queried on Windows, X11 and Mac OS X platforms by
+ * querying {@link #isExtensionAvailable} with an argument of
+ * "GL_ARB_pbuffer" or "GL_ARB_pixel_format".
+ *
+ * </UL> <P>
+ *
+ */
+public interface GLBase {
+    
+  /**
+   * Indicates whether this GL object conforms to any of the common GL profiles.
+   * @return whether this GL object conforms to any of the common GL profiles
+   */
+  public boolean isGL();
+
+  /**
+   * Indicates whether this GL object conforms to the GL4 compatibility profile.
+   * The GL4 compatibility profile merges the GL2 profile and GL4 core profile.
+   * @return whether this GL object conforms to the GL4 compatibility profile
+   */
+  public boolean isGL4bc();
+
+  /**
+   * Indicates whether this GL object conforms to the GL4 core profile.
+   * The GL4 core profile reflects OpenGL versions greater or equal 3.1
+   * @return whether this GL object conforms to the GL4 core profile
+   */
+  public boolean isGL4();
+
+  /**
+   * Indicates whether this GL object conforms to the GL3 compatibility profile.
+   * The GL3 compatibility profile merges the GL2 profile and GL3 core profile.
+   * @return whether this GL object conforms to the GL3 compatibility profile
+   */
+  public boolean isGL3bc();
+
+  /**
+   * Indicates whether this GL object conforms to the GL3 core profile.
+   * The GL3 core profile reflects OpenGL versions greater or equal 3.1
+   * @return whether this GL object conforms to the GL3 core profile
+   */
+  public boolean isGL3();
+
+  /**
+   * Indicates whether this GL object conforms to the GL2 profile.
+   * The GL2 profile reflects OpenGL versions greater or equal 1.5
+   * @return whether this GL object conforms to the GL2 profile
+   */
+  public boolean isGL2();
+
+  /**
+   * Indicates whether this GL object conforms to the GLES1 profile.
+   * @return whether this GL object conforms to the GLES1 profile
+   */
+  public boolean isGLES1();
+
+  /**
+   * Indicates whether this GL object conforms to the GLES2 profile.
+   * @return whether this GL object conforms to the GLES2 profile
+   */
+  public boolean isGLES2();
+
+  /**
+   * Indicates whether this GL object conforms to one of the OpenGL ES compatible profiles.
+   * @return whether this GL object conforms to one of the OpenGL ES profiles
+   */
+  public boolean isGLES();
+
+  /**
+   * Indicates whether this GL object conforms to the GL2ES1 compatible profile.
+   * @return whether this GL object conforms to the GL2ES1 profile
+   */
+  public boolean isGL2ES1();
+
+  /**
+   * Indicates whether this GL object conforms to the GL2ES2 compatible profile.
+   * @return whether this GL object conforms to the GL2ES2 profile
+   */
+  public boolean isGL2ES2();
+
+  /**
+   * Indicates whether this GL object conforms to the GL2GL3 compatible profile.
+   * @return whether this GL object conforms to the GL2GL3 profile
+   */
+  public boolean isGL2GL3();
+
+  /** Indicates whether this GL object supports GLSL. */
+  public boolean hasGLSL();
+
+  /**
+   * Casts this object to the GL interface.
+   * @return this object cast to the GL interface
+   * @throws GLException if this GLObject is not a GL implementation
+   */
+  public GL getGL() throws GLException;
+
+  /**
+   * Casts this object to the GL4bc interface.
+   * @return this object cast to the GL4bc interface
+   * @throws GLException if this GLObject is not a GL4bc implementation
+   */
+  public GL4bc getGL4bc() throws GLException;
+
+  /**
+   * Casts this object to the GL4 interface.
+   * @return this object cast to the GL4 interface
+   * @throws GLException if this GLObject is not a GL4 implementation
+   */
+  public GL4 getGL4() throws GLException;
+
+  /**
+   * Casts this object to the GL3bc interface.
+   * @return this object cast to the GL3bc interface
+   * @throws GLException if this GLObject is not a GL3bc implementation
+   */
+  public GL3bc getGL3bc() throws GLException;
+
+  /**
+   * Casts this object to the GL3 interface.
+   * @return this object cast to the GL3 interface
+   * @throws GLException if this GLObject is not a GL3 implementation
+   */
+  public GL3 getGL3() throws GLException;
+
+  /**
+   * Casts this object to the GL2 interface.
+   * @return this object cast to the GL2 interface
+   * @throws GLException if this GLObject is not a GL2 implementation
+   */
+  public GL2 getGL2() throws GLException;
+
+  /**
+   * Casts this object to the GLES1 interface.
+   * @return this object cast to the GLES1 interface
+   * @throws GLException if this GLObject is not a GLES1 implementation
+   */
+  public GLES1 getGLES1() throws GLException;
+
+  /**
+   * Casts this object to the GLES2 interface.
+   * @return this object cast to the GLES2 interface
+   * @throws GLException if this GLObject is not a GLES2 implementation
+   */
+  public GLES2 getGLES2() throws GLException;
+
+  /**
+   * Casts this object to the GL2ES1 interface.
+   * @return this object cast to the GL2ES1 interface
+   * @throws GLException if this GLObject is not a GL2ES1 implementation
+   */
+  public GL2ES1 getGL2ES1() throws GLException;
+
+  /**
+   * Casts this object to the GL2ES2 interface.
+   * @return this object cast to the GL2ES2 interface
+   * @throws GLException if this GLObject is not a GL2ES2 implementation
+   */
+  public GL2ES2 getGL2ES2() throws GLException;
+
+  /**
+   * Casts this object to the GL2GL3 interface.
+   * @return this object cast to the GL2GL3 interface
+   * @throws GLException if this GLObject is not a GL2GL3 implementation
+   */
+  public GL2GL3 getGL2GL3() throws GLException;
+
+  /**
+   * Returns the GLProfile with which this GL object is associated.
+   * @return the GLProfile with which this GL object is associated
+   */
+  public GLProfile getGLProfile();
+
+  /**
+   * Returns the GLContext with which this GL object is associated.
+   * @return the GLContext with which this GL object is associated
+   */
+  public GLContext getContext();
+
+   /**
+    * Returns true if the specified OpenGL core- or extension-function can be
+    * used successfully through this GL instance given the current host (OpenGL
+    * <i>client</i>) and display (OpenGL <i>server</i>) configuration.<P> 
+    * By "successfully" we mean that the function is both <i>callable</i> 
+    * on the machine running the program and <i>available</i> on the current 
+    * display.<P> 
+    *
+    * In order to call a function successfully, the function must be both
+    * <i>callable</i> on the machine running the program and <i>available</i> on 
+    * the display device that is rendering the output (note: on non-networked, 
+    * single-display machines these two conditions are identical; on networked and/or
+    * multi-display machines this becomes more complicated). These conditions are
+    * met if the function is either part of the core OpenGL version supported by
+    * both the host and display, or it is an OpenGL extension function that both
+    * the host and display support. <P>
+    *
+    * A GL function is <i>callable</i> if it is successfully linked at runtime,
+    * hence the GLContext must be made current at least once.
+    * 
+    * @param glFunctionName the name of the OpenGL function (e.g., use
+    * "glBindRenderbufferEXT" or "glBindRenderbuffer" to check if {@link
+    * GL#glBindRenderbuffer(int,int)} is available).
+    */
+   public boolean isFunctionAvailable(String glFunctionName);
+
+   /**
+    * Returns true if the specified OpenGL extension can be
+    * used successfully through this GL instance given the current host (OpenGL
+    * <i>client</i>) and display (OpenGL <i>server</i>) configuration.<P> 
+    *
+    * @param glExtensionName the name of the OpenGL extension (e.g.,
+    * "GL_ARB_vertex_program").
+    */
+   public boolean isExtensionAvailable(String glExtensionName);
+
+   /** Provides a platform-independent way to specify the minimum swap
+       interval for buffer swaps. An argument of 0 disables
+       sync-to-vertical-refresh completely, while an argument of 1
+       causes the application to wait until the next vertical refresh
+       until swapping buffers. The default, which is platform-specific,
+       is usually either 0 or 1. This function is not guaranteed to
+       have an effect, and in particular only affects heavyweight
+       onscreen components.
+       
+       @see #getSwapInterval
+       @throws GLException if this context is not the current
+    */
+   public void setSwapInterval(int interval);
+
+   /** Provides a platform-independent way to get the swap
+       interval set by {@link #setSwapInterval}. <br>
+
+       If the interval is not set by {@link #setSwapInterval} yet, 
+       -1 is returned, indicating that the platforms default 
+       is being used.
+
+       @see #setSwapInterval
+     */
+   public int getSwapInterval();
+
+   /**
+    * Returns an object through which platform-specific OpenGL extensions
+    * (EGL, GLX, WGL, etc.) may be accessed. The data type of the returned
+    * object and its associated capabilities are undefined. Most
+    * applications will never need to call this method. It is highly
+    * recommended that any applications which do call this method perform
+    * all accesses on the returned object reflectively to guard
+    * themselves against changes to the implementation.
+    */
+   public Object getPlatformGLExtensions();
+
+   /**
+    * Returns an object providing access to the specified OpenGL
+    * extension. This is intended to provide a mechanism for vendors who
+    * wish to provide access to new OpenGL extensions without changing
+    * the public API of the core package. For example, a user may request
+    * access to extension "GL_VENDOR_foo" and receive back an object
+    * which implements a vendor-specified interface which can call the
+    * OpenGL extension functions corresponding to that extension. It is
+    * up to the vendor to specify both the extension name and Java API
+    * for accessing it, including which class or interface contains the
+    * functions.
+    *
+    * <P>
+    *
+    * Note: it is the intent to add new extensions as quickly as possible
+    * to the core GL API. Therefore it is unlikely that most vendors will
+    * use this extension mechanism, but it is being provided for
+    * completeness.
+    */
+   public Object getExtension(String extensionName);
+}
+
diff --git a/src/jogl/classes/javax/media/opengl/GLCapabilities.java b/src/jogl/classes/javax/media/opengl/GLCapabilities.java
new file mode 100644
index 0000000..82f83dc
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/GLCapabilities.java
@@ -0,0 +1,367 @@
+/*
+ * Copyright (c) 2003-2009 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.opengl;
+
+import javax.media.nativewindow.Capabilities;
+
+/** Specifies a set of OpenGL capabilities.<br>
+    At creation time of a {@link GLDrawable} using {@link GLDrawableFactory},
+    an instance of this class is passed,
+    describing the desired capabilities that a rendering context
+    must support, such as the OpenGL profile, color depth and whether stereo is enabled.<br>
+
+    The actual capabilites of created {@link GLDrawable}s are then reflected by their own
+    GLCapabilites instance, which can be queried with {@link GLDrawable#getGLCapabilities()}.<br>
+
+    It currently contains the minimal number of routines which allow
+    configuration on all supported window systems. */
+public class GLCapabilities extends Capabilities implements Cloneable, GLCapabilitiesImmutable {
+  private GLProfile glProfile = null;
+  private boolean pbuffer = false;
+  private boolean doubleBuffered = true;
+  private boolean stereo         = false;
+  private boolean hardwareAccelerated = true;
+  private int     depthBits      = 16;
+  private int     stencilBits    = 0;
+  private int     accumRedBits   = 0;
+  private int     accumGreenBits = 0;
+  private int     accumBlueBits  = 0;
+  private int     accumAlphaBits = 0;
+  // Shift bits from PIXELFORMATDESCRIPTOR not present because they
+  // are unlikely to be supported on Windows anyway
+
+  // Support for full-scene antialiasing (FSAA)
+  private boolean sampleBuffers = false;
+  private int     numSamples    = 2;
+
+  // Bits for pbuffer creation
+  private boolean pbufferFloatingPointBuffers;
+  private boolean pbufferRenderToTexture;
+  private boolean pbufferRenderToTextureRectangle;
+
+  /** Creates a GLCapabilities object. All attributes are in a default state.
+    * @param glp GLProfile, or null for the default GLProfile
+    */
+  public GLCapabilities(GLProfile glp) {
+      glProfile = (null!=glp)?glp:GLProfile.getDefault(GLProfile.getDefaultDevice());
+  }
+
+  public Object cloneMutable() {
+    return clone();
+  }
+
+  public Object clone() {
+    try {
+      return super.clone();
+    } catch (RuntimeException e) {
+      throw new GLException(e);
+    }
+  }
+
+  public int hashCode() {
+    // 31 * x == (x << 5) - x
+    int hash = 31 + this.glProfile.hashCode() ;
+    hash = ((hash << 5) - hash) + ( this.pbuffer ? 1 : 0 );
+    hash = ((hash << 5) - hash) + ( this.stereo ? 1 : 0 );
+    hash = ((hash << 5) - hash) + ( this.hardwareAccelerated ? 1 : 0 );
+    hash = ((hash << 5) - hash) + this.depthBits;
+    hash = ((hash << 5) - hash) + this.stencilBits;
+    hash = ((hash << 5) - hash) + this.accumRedBits;
+    hash = ((hash << 5) - hash) + this.accumGreenBits;
+    hash = ((hash << 5) - hash) + this.accumBlueBits;
+    hash = ((hash << 5) - hash) + this.accumAlphaBits;
+    hash = ((hash << 5) - hash) + ( this.sampleBuffers ? 1 : 0 );
+    hash = ((hash << 5) - hash) + this.numSamples;
+    hash = ((hash << 5) - hash) + ( this.pbufferFloatingPointBuffers ? 1 : 0 );
+    hash = ((hash << 5) - hash) + ( this.pbufferRenderToTexture ? 1 : 0 );
+    hash = ((hash << 5) - hash) + ( this.pbufferRenderToTextureRectangle ? 1 : 0 );
+    return hash;
+  }
+
+  public boolean equals(Object obj) {
+    if(this == obj)  { return true; }
+    if(!(obj instanceof GLCapabilitiesImmutable)) {
+        return false;
+    }
+    GLCapabilitiesImmutable other = (GLCapabilitiesImmutable)obj;
+    boolean res = super.equals(obj) &&
+                  other.getGLProfile()==glProfile &&
+                  other.isPBuffer()==pbuffer &&
+                  other.getStereo()==stereo &&
+                  other.getHardwareAccelerated()==hardwareAccelerated &&
+                  other.getDepthBits()==depthBits &&
+                  other.getStencilBits()==stencilBits &&
+                  other.getAccumRedBits()==accumRedBits &&
+                  other.getAccumGreenBits()==accumGreenBits &&
+                  other.getAccumBlueBits()==accumBlueBits &&
+                  other.getAccumAlphaBits()==accumAlphaBits &&
+                  other.getSampleBuffers()==sampleBuffers &&
+                  other.getPbufferFloatingPointBuffers()==pbufferFloatingPointBuffers &&
+                  other.getPbufferRenderToTexture()==pbufferRenderToTexture &&
+                  other.getPbufferRenderToTextureRectangle()==pbufferRenderToTextureRectangle;
+    if(sampleBuffers) {
+        res = res && other.getNumSamples()==numSamples;
+    }
+    return res;
+  }
+
+  /** Returns the GL profile you desire or used by the drawable. */
+  public GLProfile getGLProfile() {
+    return glProfile;
+  }
+
+  /** Sets the GL profile you desire */
+  public void setGLProfile(GLProfile profile) {
+    glProfile=profile;
+  }
+
+  /** Indicates whether pbuffer is used/requested. */
+  public boolean isPBuffer() {
+    return pbuffer;
+  }
+
+  /** Enables or disables pbuffer usage. */
+  public void setPBuffer(boolean onOrOff) {
+    pbuffer = onOrOff;
+  }
+
+  /** Indicates whether double-buffering is enabled. */
+  public boolean getDoubleBuffered() {
+    return doubleBuffered;
+  }
+
+  /** Enables or disables double buffering. */
+  public void setDoubleBuffered(boolean onOrOff) {
+    doubleBuffered = onOrOff;
+  }
+
+  /** Indicates whether stereo is enabled. */
+  public boolean getStereo() {
+    return stereo;
+  }
+  
+  /** Enables or disables stereo viewing. */
+  public void setStereo(boolean onOrOff) {
+    stereo = onOrOff;
+  }
+
+  /** Indicates whether hardware acceleration is enabled. */
+  public boolean getHardwareAccelerated() {
+    return hardwareAccelerated;
+  }
+  
+  /** Enables or disables hardware acceleration. */
+  public void setHardwareAccelerated(boolean onOrOff) {
+    hardwareAccelerated = onOrOff;
+  }
+
+  /** Returns the number of bits requested for the depth buffer. */
+  public int getDepthBits() {
+    return depthBits;
+  }
+
+  /** Sets the number of bits requested for the depth buffer. */
+  public void setDepthBits(int depthBits) {
+    this.depthBits = depthBits;
+  }
+  
+  /** Returns the number of bits requested for the stencil buffer. */
+  public int getStencilBits() {
+    return stencilBits;
+  }
+
+  /** Sets the number of bits requested for the stencil buffer. */
+  public void setStencilBits(int stencilBits) {
+    this.stencilBits = stencilBits;
+  }
+  
+  /** Returns the number of bits requested for the accumulation
+      buffer's red component. On some systems only the accumulation
+      buffer depth, which is the sum of the red, green, and blue bits,
+      is considered. */
+  public int getAccumRedBits() {
+    return accumRedBits;
+  }
+
+  /** Sets the number of bits requested for the accumulation buffer's
+      red component. On some systems only the accumulation buffer
+      depth, which is the sum of the red, green, and blue bits, is
+      considered. */
+  public void setAccumRedBits(int accumRedBits) {
+    this.accumRedBits = accumRedBits;
+  }
+
+  /** Returns the number of bits requested for the accumulation
+      buffer's green component. On some systems only the accumulation
+      buffer depth, which is the sum of the red, green, and blue bits,
+      is considered. */
+  public int getAccumGreenBits() {
+    return accumGreenBits;
+  }
+
+  /** Sets the number of bits requested for the accumulation buffer's
+      green component. On some systems only the accumulation buffer
+      depth, which is the sum of the red, green, and blue bits, is
+      considered. */
+  public void setAccumGreenBits(int accumGreenBits) {
+    this.accumGreenBits = accumGreenBits;
+  }
+
+  /** Returns the number of bits requested for the accumulation
+      buffer's blue component. On some systems only the accumulation
+      buffer depth, which is the sum of the red, green, and blue bits,
+      is considered. */
+  public int getAccumBlueBits() {
+    return accumBlueBits;
+  }
+
+  /** Sets the number of bits requested for the accumulation buffer's
+      blue component. On some systems only the accumulation buffer
+      depth, which is the sum of the red, green, and blue bits, is
+      considered. */
+  public void setAccumBlueBits(int accumBlueBits) {
+    this.accumBlueBits = accumBlueBits;
+  }
+
+  /** Returns the number of bits requested for the accumulation
+      buffer's alpha component. On some systems only the accumulation
+      buffer depth, which is the sum of the red, green, and blue bits,
+      is considered. */
+  public int getAccumAlphaBits() {
+    return accumAlphaBits;
+  }
+
+  /** Sets number of bits requested for accumulation buffer's alpha
+      component. On some systems only the accumulation buffer depth,
+      which is the sum of the red, green, and blue bits, is
+      considered. */
+  public void setAccumAlphaBits(int accumAlphaBits) {
+    this.accumAlphaBits = accumAlphaBits;
+  }
+
+  /** Indicates whether sample buffers for full-scene antialiasing
+      (FSAA) should be allocated for this drawable. Defaults to
+      false. */
+  public void setSampleBuffers(boolean onOrOff) {
+    sampleBuffers = onOrOff;
+  }
+
+  /** Returns whether sample buffers for full-scene antialiasing
+      (FSAA) should be allocated for this drawable. Defaults to
+      false. */
+  public boolean getSampleBuffers() {
+    return sampleBuffers;
+  }
+
+  /** If sample buffers are enabled, indicates the number of buffers
+      to be allocated. Defaults to 2. */
+  public void setNumSamples(int numSamples) {
+    this.numSamples = numSamples;
+  }
+
+  /** Returns the number of sample buffers to be allocated if sample
+      buffers are enabled. Defaults to 2. */
+  public int getNumSamples() {
+    return numSamples;
+  }
+
+  /** For pbuffers only, indicates whether floating-point buffers
+      should be used if available. Defaults to false. */
+  public void setPbufferFloatingPointBuffers(boolean onOrOff) {
+    pbufferFloatingPointBuffers = onOrOff;
+  }
+
+  /** For pbuffers only, returns whether floating-point buffers should
+      be used if available. Defaults to false. */
+  public boolean getPbufferFloatingPointBuffers() {
+    return pbufferFloatingPointBuffers;
+  }
+
+  /** For pbuffers only, indicates whether the render-to-texture
+      extension should be used if available.  Defaults to false. */
+  public void setPbufferRenderToTexture(boolean onOrOff) {
+    pbufferRenderToTexture = onOrOff;
+  }
+
+  /** For pbuffers only, returns whether the render-to-texture
+      extension should be used if available.  Defaults to false. */
+  public boolean getPbufferRenderToTexture() {
+    return pbufferRenderToTexture;
+  }
+
+  /** For pbuffers only, indicates whether the
+      render-to-texture-rectangle extension should be used if
+      available. Defaults to false. */
+  public void setPbufferRenderToTextureRectangle(boolean onOrOff) {
+    pbufferRenderToTextureRectangle = onOrOff;
+  }
+
+  /** For pbuffers only, returns whether the render-to-texture
+      extension should be used. Defaults to false. */
+  public boolean getPbufferRenderToTextureRectangle() {
+    return pbufferRenderToTextureRectangle;
+  }
+
+  /** Returns a textual representation of this GLCapabilities
+      object. */ 
+  public String toString() {
+    StringBuffer msg = new StringBuffer();
+    msg.append("GLCapabilities[");
+    msg.append(super.toString());
+    msg.append(", GL profile: " + glProfile +
+        ", PBuffer: " + pbuffer +
+        ", DoubleBuffered: " + doubleBuffered +
+	    ", Stereo: " + stereo + 
+        ", HardwareAccelerated: " + hardwareAccelerated +
+	    ", DepthBits: " + depthBits +
+	    ", StencilBits: " + stencilBits +
+	    ", Red Accum: " + accumRedBits +
+	    ", Green Accum: " + accumGreenBits +
+	    ", Blue Accum: " + accumBlueBits +
+	    ", Alpha Accum: " + accumAlphaBits +
+        ", Multisample: " + sampleBuffers +
+        ", Num samples: "+(sampleBuffers ? numSamples : 0));
+    msg.append(", PBuffer-FloatingPointBuffers: "+pbufferFloatingPointBuffers+
+        ", PBuffer-RenderToTexture: "+pbufferRenderToTexture+
+        ", PBuffer-RenderToTextureRectangle: "+pbufferRenderToTextureRectangle+ "]");
+    return msg.toString();
+  }
+}
diff --git a/src/jogl/classes/javax/media/opengl/GLCapabilitiesChooser.java b/src/jogl/classes/javax/media/opengl/GLCapabilitiesChooser.java
new file mode 100644
index 0000000..73a77de
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/GLCapabilitiesChooser.java
@@ -0,0 +1,56 @@
+/*
+ * Copyright (c) 2003-2009 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.opengl;
+
+import javax.media.nativewindow.CapabilitiesChooser;
+
+/** Provides a mechanism by which applications can customize the
+    window type selection for a given {@link GLCapabilities}.
+    Developers can implement this interface and pass an instance into
+    the appropriate method of {@link GLDrawableFactory}; the chooser
+    will be called during the OpenGL context creation process. Note
+    that this is only a marker interface; its signature is the same as
+    {@link CapabilitiesChooser}, but the array of {@link Capabilities}
+    objects passed to {@link #chooseCapabilities chooseCapabilities}
+    will actually be an array of {@link GLCapabilities}. */
+
+public interface GLCapabilitiesChooser extends CapabilitiesChooser {
+}
diff --git a/src/jogl/classes/javax/media/opengl/GLCapabilitiesImmutable.java b/src/jogl/classes/javax/media/opengl/GLCapabilitiesImmutable.java
new file mode 100644
index 0000000..7224d65
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/GLCapabilitiesImmutable.java
@@ -0,0 +1,147 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package javax.media.opengl;
+
+import com.jogamp.common.type.WriteCloneable;
+import javax.media.nativewindow.CapabilitiesImmutable;
+
+/**
+ * Specifies an immutable set of OpenGL capabilities.<br>
+ *
+ * @see javax.media.opengl.GLCapabilities
+ * @see javax.media.nativewindow.CapabilitiesImmutable
+ */
+public interface GLCapabilitiesImmutable extends WriteCloneable, CapabilitiesImmutable {
+
+    /**
+     * Returns the number of bits requested for the accumulation
+     * buffer's alpha component. On some systems only the accumulation
+     * buffer depth, which is the sum of the red, green, and blue bits,
+     * is considered.
+     */
+    int getAccumAlphaBits();
+
+    /**
+     * Returns the number of bits requested for the accumulation
+     * buffer's blue component. On some systems only the accumulation
+     * buffer depth, which is the sum of the red, green, and blue bits,
+     * is considered.
+     */
+    int getAccumBlueBits();
+
+    /**
+     * Returns the number of bits requested for the accumulation
+     * buffer's green component. On some systems only the accumulation
+     * buffer depth, which is the sum of the red, green, and blue bits,
+     * is considered.
+     */
+    int getAccumGreenBits();
+
+    /**
+     * Returns the number of bits requested for the accumulation
+     * buffer's red component. On some systems only the accumulation
+     * buffer depth, which is the sum of the red, green, and blue bits,
+     * is considered.
+     */
+    int getAccumRedBits();
+
+    /**
+     * Returns the number of bits requested for the depth buffer.
+     */
+    int getDepthBits();
+
+    /**
+     * Indicates whether double-buffering is enabled.
+     */
+    boolean getDoubleBuffered();
+
+    /**
+     * Returns the GL profile you desire or used by the drawable.
+     */
+    GLProfile getGLProfile();
+
+    /**
+     * Indicates whether hardware acceleration is enabled.
+     */
+    boolean getHardwareAccelerated();
+
+    /**
+     * Returns the number of sample buffers to be allocated if sample
+     * buffers are enabled. Defaults to 2.
+     */
+    int getNumSamples();
+
+    /**
+     * For pbuffers only, returns whether floating-point buffers should
+     * be used if available. Defaults to false.
+     */
+    boolean getPbufferFloatingPointBuffers();
+
+    /**
+     * For pbuffers only, returns whether the render-to-texture
+     * extension should be used if available.  Defaults to false.
+     */
+    boolean getPbufferRenderToTexture();
+
+    /**
+     * For pbuffers only, returns whether the render-to-texture
+     * extension should be used. Defaults to false.
+     */
+    boolean getPbufferRenderToTextureRectangle();
+
+    /**
+     * Returns whether sample buffers for full-scene antialiasing
+     * (FSAA) should be allocated for this drawable. Defaults to
+     * false.
+     */
+    boolean getSampleBuffers();
+
+    /**
+     * Returns the number of bits requested for the stencil buffer.
+     */
+    int getStencilBits();
+
+    /**
+     * Indicates whether stereo is enabled.
+     */
+    boolean getStereo();
+
+    /**
+     * Indicates whether pbuffer is used/requested.
+     */
+    boolean isPBuffer();
+
+    Object cloneMutable();
+
+    boolean equals(Object obj);
+
+    int hashCode();
+
+    String toString();
+}
diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java
new file mode 100644
index 0000000..45e1361
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/GLContext.java
@@ -0,0 +1,756 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.opengl;
+
+import com.jogamp.opengl.impl.Debug;
+import java.util.HashMap;
+import java.util.HashSet;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+
+/** Abstraction for an OpenGL rendering context. In order to perform
+    OpenGL rendering, a context must be "made current" on the current
+    thread. OpenGL rendering semantics specify that only one context
+    may be current on the current thread at any given time, and also
+    that a given context may be current on only one thread at any
+    given time. Because components can be added to and removed from
+    the component hierarchy at any time, it is possible that the
+    underlying OpenGL context may need to be destroyed and recreated
+    multiple times over the lifetime of a given component. This
+    process is handled by the implementation, and the GLContext
+    abstraction provides a stable object which clients can use to
+    refer to a given context. */
+public abstract class GLContext {
+  protected static final boolean DEBUG0 = Debug.debug("GLContext");
+
+  /** Indicates that the context was not made current during the last call to {@link #makeCurrent makeCurrent}. */
+  public static final int CONTEXT_NOT_CURRENT = 0;
+  /** Indicates that the context was made current during the last call to {@link #makeCurrent makeCurrent}. */
+  public static final int CONTEXT_CURRENT     = 1;
+  /** Indicates that a newly-created context was made current during the last call to {@link #makeCurrent makeCurrent}. */
+  public static final int CONTEXT_CURRENT_NEW = 2;
+
+  /** <code>ARB_create_context</code> related: created via ARB_create_context */
+  protected static final int CTX_IS_ARB_CREATED = 1 << 0;
+  /** <code>ARB_create_context</code> related: compatibility profile */
+  protected static final int CTX_PROFILE_COMPAT = 1 << 1;
+  /** <code>ARB_create_context</code> related: core profile */
+  protected static final int CTX_PROFILE_CORE   = 1 << 2;
+  /** <code>ARB_create_context</code> related: ES profile */
+  protected static final int CTX_PROFILE_ES     = 1 << 3;
+  /** <code>ARB_create_context</code> related: flag forward compatible */
+  protected static final int CTX_OPTION_FORWARD = 1 << 4;
+  /** <code>ARB_create_context</code> related: not flag forward compatible */
+  protected static final int CTX_OPTION_ANY     = 1 << 5;
+  /** <code>ARB_create_context</code> related: flag debug */
+  protected static final int CTX_OPTION_DEBUG   = 1 << 6;
+
+  private static ThreadLocal currentContext = new ThreadLocal();
+
+  private HashMap/*<int, Object>*/ attachedObjects = new HashMap();
+
+  /** The underlying native OpenGL context */
+  protected long contextHandle;
+
+  protected GLContext() {
+      resetStates();
+  }
+  
+  protected int ctxMajorVersion;
+  protected int ctxMinorVersion;
+  protected int ctxOptions;
+  protected String ctxVersionString;
+
+  protected void resetStates() {
+      ctxMajorVersion=-1;
+      ctxMinorVersion=-1;
+      ctxOptions=0;
+      ctxVersionString=null;
+      if(null!=attachedObjects) {
+        attachedObjects.clear();
+      }
+      contextHandle=0;
+  }
+
+  /**
+   * Returns the GLDrawable to which this context may be used to
+   * draw.
+   */
+  public abstract GLDrawable getGLDrawable();
+
+  /**
+   * Set the GLDrawable from which this context may be used to
+   * read.<br>
+   * If read is null, the default write drawable will be used.
+   */
+  public abstract void setGLDrawableRead(GLDrawable read);
+
+  /**
+   * Returns the GLDrawable from which this context may be used to
+   * read.
+   */
+  public abstract GLDrawable getGLDrawableRead();
+
+  /**
+   * Makes this GLContext current on the calling thread.
+   *
+   * There are two return values that indicate success and one that
+   * indicates failure. A return value of CONTEXT_CURRENT_NEW
+   * indicates that that context has been made current, and that
+   * this is the first time this context has been made current, or
+   * that the state of the underlying context or drawable may have
+   * changed since the last time this context was made current. In
+   * this case, the application may wish to initialize the state.  A
+   * return value of CONTEXT_CURRENT indicates that the context has
+   * been made currrent, with its previous state restored.
+   * 
+   * If the context could not be made current (for example, because
+   * the underlying drawable has not ben realized on the display) ,
+   * a value of CONTEXT_NOT_CURRENT is returned.
+   *
+   * If the context is in use by another thread at the time of the
+   * call, then if isSynchronized() is true the call will
+   * block. If isSynchronized() is false, an exception will be
+   * thrown and the context will remain current on the other thread.
+   *
+   * @return CONTEXT_CURRENT if the context was successfully made current
+   * @return CONTEXT_CURRENT_NEW if the context was successfully made
+   * current, but need to be initialized.
+   *
+   * @return CONTEXT_NOT_CURRENT if the context could not be made current.
+   *
+   * @throws GLException if synchronization is disabled and the
+   * context is current on another thread, or because the context
+   * could not be created or made current due to non-recoverable,
+   * window system-specific errors.
+   */
+  public abstract int makeCurrent() throws GLException;
+
+  /**
+   * Releases control of this GLContext from the current thread.
+   *
+   * @throws GLException if the context had not previously been made
+   * current on the current thread
+   */
+  public abstract void release() throws GLException;
+
+  /**
+   * Copies selected groups of OpenGL state variables from the
+   * supplied source context into this one. The <code>mask</code>
+   * parameter indicates which groups of state variables are to be
+   * copied. <code>mask</code> contains the bitwise OR of the same
+   * symbolic names that are passed to the GL command {@link
+   * GL#glPushAttrib glPushAttrib}. The single symbolic constant
+   * {@link GL2#GL_ALL_ATTRIB_BITS GL_ALL_ATTRIB_BITS} can be used to
+   * copy the maximum possible portion of rendering state. <P>
+   *
+   * Not all values for GL state can be copied. For example, pixel
+   * pack and unpack state, render mode state, and select and feedback
+   * state are not copied. The state that can be copied is exactly the
+   * state that is manipulated by the GL command {@link
+   * GL2#glPushAttrib glPushAttrib}. <P>
+   *
+   * On most platforms, this context may not be current to any thread,
+   * including the calling thread, when this method is called. Some
+   * platforms have additional requirements such as whether this
+   * context or the source context must occasionally be made current
+   * in order for the results of the copy to be seen; these
+   * requirements are beyond the scope of this specification.
+   *
+   * @param source the source OpenGL context from which to copy state
+   * @param mask a mask of symbolic names indicating which groups of state to copy
+
+   * @throws GLException if an OpenGL-related error occurred
+   */
+  public abstract void copy(GLContext source, int mask) throws GLException;
+
+  /**
+   * Returns the GL object bound to this thread current context.
+   * If no context is current, throw an GLException
+   *
+   * @return the current context's GL object on this thread
+   * @throws GLException if no context is current
+   */
+  public static GL getCurrentGL() throws GLException {
+    GLContext glc = getCurrent();
+    if(null==glc) {
+        throw new GLException("No OpenGL context current on this thread");
+    }
+    return glc.getGL();
+  }
+
+  /**
+   * Returns this thread current context.
+   * If no context is current, returns null.
+   *
+   * @return the context current on this thread, or null if no context
+   * is current.
+   */
+  public static GLContext getCurrent() {
+    return (GLContext) currentContext.get();
+  }
+
+  /**
+   * @return true if this GLContext is current on this thread
+   */
+  public final boolean isCurrent() {
+    return getCurrent() == this ; 
+  }
+
+  /**
+   * Sets the thread-local variable returned by {@link #getCurrent}
+   * and has no other side-effects. For use by third parties adding
+   * new GLContext implementations; not for use by end users.
+   */
+  protected static void setCurrent(GLContext cur) {
+    currentContext.set(cur);
+  }
+  
+  /**
+   * Destroys this OpenGL context and frees its associated
+   * resources. The context should have been released before this
+   * method is called.
+   */
+  public abstract void destroy();
+
+  /**
+   * Returns true if 'makeCurrent' will exhibit synchronized behavior.
+   */
+  public abstract boolean isSynchronized();
+    
+  /** 
+   * Determines whether 'makeCurrent' will exhibit synchronized behavior.
+   */
+  public abstract void setSynchronized(boolean isSynchronized);
+
+  /**
+   * Returns the GL pipeline object for this GLContext.
+   *
+   * @return the aggregated GL instance, or null if this context was not yet made current.
+   */
+  public abstract GL getGL();
+
+  /**
+   * Sets the GL pipeline object for this GLContext.
+   *
+   * @return the set GL pipeline or null if not successful
+   */
+  public abstract GL setGL(GL gl);
+
+  /**
+   * Returns the native GL context handle
+   */
+  public final long getHandle() { return contextHandle; }
+
+  /** 
+   * Indicates whether the underlying OpenGL context has been created. 
+   */
+  public final boolean isCreated() {
+    return 0 != contextHandle;
+  }
+
+  /**
+   * Returns the attached user object for the given name to this GLContext.
+   */
+  public final Object getAttachedObject(int name) {
+    return attachedObjects.get(new Integer(name));
+  }
+
+  /**
+   * Returns the attached user object for the given name to this GLContext.
+   */
+  public final Object getAttachedObject(String name) {
+    return attachedObjects.get(name);
+  }
+
+  /**
+   * Sets the attached user object for the given name to this GLContext.
+   * Returns the previously set object or null.
+   */
+  public final Object putAttachedObject(int name, Object obj) {
+    return attachedObjects.put(new Integer(name), obj);
+  }
+
+  /**
+   * Sets the attached user object for the given name to this GLContext.
+   * Returns the previously set object or null.
+   */
+  public final Object putAttachedObject(String name, Object obj) {
+    return attachedObjects.put(name, obj);
+  }
+
+  /**
+   * Classname, GL, GLDrawable
+   */
+  public String toString() {
+    StringBuffer sb = new StringBuffer();
+    sb.append(getClass().getName());
+    sb.append(" [");
+    this.append(sb);
+    sb.append("] ");
+    return sb.toString();
+  }
+
+  public final StringBuffer append(StringBuffer sb) {
+    sb.append("OpenGL ");
+    sb.append(getGLVersionMajor());
+    sb.append(".");
+    sb.append(getGLVersionMinor());
+    sb.append(", options 0x");
+    sb.append(Integer.toHexString(ctxOptions));
+    sb.append(", ");
+    sb.append(getGLVersion());
+    sb.append(", handle ");
+    sb.append(toHexString(contextHandle));
+    sb.append(", ");
+    sb.append(getGL());
+    if(getGLDrawable()!=getGLDrawableRead()) {
+        sb.append(",\n\tDrawable Read : ");
+        sb.append(getGLDrawableRead());
+        sb.append(",\n\tDrawable Write: ");
+        sb.append(getGLDrawable());
+    } else {
+        sb.append(",\n\tDrawable Read/Write: ");
+        sb.append(getGLDrawable());
+    }
+    return sb;
+  }
+
+  /** Returns a non-null (but possibly empty) string containing the
+      space-separated list of available platform-dependent (e.g., WGL,
+      GLX) extensions. Can only be called while this context is
+      current. */
+  public abstract String getPlatformExtensionsString();
+
+  public final int getGLVersionMajor() { return ctxMajorVersion; }
+  public final int getGLVersionMinor() { return ctxMinorVersion; }
+  public final boolean isGLCompatibilityProfile() { return ( 0 != ( CTX_PROFILE_COMPAT & ctxOptions ) ); }
+  public final boolean isGLCoreProfile()          { return ( 0 != ( CTX_PROFILE_CORE   & ctxOptions ) ); }
+  public final boolean isGLEmbeddedProfile()      { return ( 0 != ( CTX_PROFILE_ES     & ctxOptions ) ); }
+  public final boolean isGLForwardCompatible()    { return ( 0 != ( CTX_OPTION_FORWARD & ctxOptions ) ); }
+  public final boolean isCreatedWithARBMethod()   { return ( 0 != ( CTX_IS_ARB_CREATED & ctxOptions ) ); }
+
+  /** 
+   * Returns a valid OpenGL version string, ie<br>
+   * <pre>
+   *     major.minor ([option]?[options,]*) - gl-version
+   * </pre><br>
+   *
+   * <ul>
+   *   <li> options
+   *   <ul>
+   *     <li> <code>old</code> refers to the non ARB_create_context created context</li>
+   *     <li> <code>new</code> refers to the ARB_create_context created context</li>
+   *     <li> <code>compatible profile</code></li>
+   *     <li> <code>core profile</code></li>
+   *     <li> <code>forward compatible</code></li>
+   *     <li> <code>any</code> refers to the non forward compatible context</li>
+   *     <li> <code>ES</code>  refers to the GLES context variant</li>
+   *   </ul></li>
+   *   <li> <i>gl-version</i> the GL_VERSION string</li>
+   * </ul>
+   *
+   * e.g.:
+   * <table border="0">
+   * <tr> <td></td> <td></td> </tr>
+   * <tr>
+   * <td>row 2, cell 1</td>
+   * <td>row 2, cell 2</td>
+   * </tr>
+   * </table> 
+   *
+   * <table border="0">
+   *     <tr><td></td>   <td>ES2</td>  <td><code>2.0 (ES, any, new) - 2.0 ES Profile</code></td></tr>
+   *     <tr><td>ATI</td><td>GL2</td>  <td><code>3.0 (compatibility profile, any, new) - 3.2.9704 Compatibility Profile Context</code></td></tr>
+   *     <tr><td>ATI</td><td>GL3</td>  <td><code>3.3 (core profile, any, new) - 1.4 (3.2.9704 Compatibility Profile Context)</code></td></tr>
+   *     <tr><td>ATI</td><td>GL3bc</td><td><code>3.3 (compatibility profile, any, new) - 1.4 (3.2.9704 Compatibility Profile Context)</code></td></tr>
+   *     <tr><td>NV</td><td>GL2</td>   <td><code>3.0 (compatibility profile, any, new) - 3.0.0 NVIDIA 195.36.07.03</code></td></tr>
+   *     <tr><td>NV</td><td>GL3</td>   <td><code>3.3 (core profile, any, new) - 3.3.0 NVIDIA 195.36.07.03</code></td></tr>
+   *     <tr><td>NV</td><td>GL3bc</td> <td><code>3.3 (compatibility profile, any, new) - 3.3.0 NVIDIA 195.36.07.03</code></td></tr>
+   * </table> 
+   */
+  public final String getGLVersion() {
+    return ctxVersionString;
+  }
+
+  public final boolean isGL4bc() {
+      return ctxMajorVersion>=4 && 0 != (ctxOptions & CTX_IS_ARB_CREATED)
+                                && 0 != (ctxOptions & CTX_PROFILE_COMPAT);
+  }
+
+  public final boolean isGL4() {
+      return ctxMajorVersion>=4 && 0 != (ctxOptions & CTX_IS_ARB_CREATED)
+                                && 0 != (ctxOptions & (CTX_PROFILE_COMPAT|CTX_PROFILE_CORE));
+  }
+
+  public final boolean isGL3bc() {
+      return ( ctxMajorVersion>3 || ctxMajorVersion==3 && ctxMinorVersion>=1 )
+             && 0 != (ctxOptions & CTX_IS_ARB_CREATED)
+             && 0 != (ctxOptions & CTX_PROFILE_COMPAT);
+  }
+
+  public final boolean isGL3() {
+      return ( ctxMajorVersion>3 || ctxMajorVersion==3 && ctxMinorVersion>=1 )
+             && 0 != (ctxOptions & CTX_IS_ARB_CREATED)
+             && 0 != (ctxOptions & (CTX_PROFILE_COMPAT|CTX_PROFILE_CORE));
+  }
+
+  public final boolean isGL2() {
+      return ctxMajorVersion>=1 && 0!=(ctxOptions & CTX_PROFILE_COMPAT);
+  }
+
+  public final boolean isGL2GL3() {
+      return isGL2() || isGL3();
+  }
+
+  public final boolean isGLES1() {
+      return ctxMajorVersion==1 && 0!=(ctxOptions & CTX_PROFILE_ES);
+  }
+
+  public final boolean isGLES2() {
+      return ctxMajorVersion==2 && 0!=(ctxOptions & CTX_PROFILE_ES);
+  }
+
+  public final boolean isGLES() {
+      return isGLEmbeddedProfile();
+  }
+
+  public final boolean isGL2ES1() {
+      return isGL2() || isGLES1() ;
+  }
+
+  public final boolean isGL2ES2() {
+      return isGL2GL3() || isGLES2() ;
+  }
+
+  public final boolean hasGLSL() {
+      return isGL2ES2() ;
+  }
+
+  public static final int GL_VERSIONS[][] = {
+      /* 0.*/ { -1 },
+      /* 1.*/ { 0, 1, 2, 3, 4, 5 },
+      /* 2.*/ { 0, 1 },
+      /* 3.*/ { 0, 1, 2, 3 },
+      /* 4.*/ { 0, 1 } };
+
+  public static final int getMaxMajor() {
+      return GL_VERSIONS.length-1;
+  }
+
+  public static final int getMaxMinor(int major) {
+      if(1>major || major>=GL_VERSIONS.length) return -1;
+      return GL_VERSIONS[major].length-1;
+  }
+
+  public static final boolean isValidGLVersion(int major, int minor) {
+      if(1>major || major>=GL_VERSIONS.length) return false;
+      if(0>minor || minor>=GL_VERSIONS[major].length) return false;
+      return true;
+  }
+
+  public static final boolean decrementGLVersion(int major[], int minor[]) {
+      if(null==major || major.length<1 ||null==minor || minor.length<1) {
+          throw new GLException("invalid array arguments");
+      }
+      int m = major[0];
+      int n = minor[0];
+      if(!isValidGLVersion(m, n)) return false;
+
+      // decrement ..
+      n -= 1;
+      if(n < 0) {
+          m -= 1;
+          n = GL_VERSIONS[m].length-1;
+      }
+      if(!isValidGLVersion(m, n)) return false;
+      major[0]=m;
+      minor[0]=n;
+
+      return true;
+  }
+
+  protected static int compose8bit(int one, int two, int three, int four) {
+    return  ( ( one   & 0x000000FF ) << 24 ) |
+            ( ( two   & 0x000000FF ) << 16 ) |
+            ( ( three & 0x000000FF ) <<  8 ) |
+            ( ( four  & 0x000000FF )       ) ;
+  }
+
+  protected static int getComposed8bit(int bits32, int which ) {
+    switch (which) {
+        case 1: return ( bits32 & 0xFF000000 ) >> 24 ;
+        case 2: return ( bits32 & 0x00FF0000 ) >> 16 ;
+        case 3: return ( bits32 & 0x0000FF00 ) >>  8 ;
+        case 4: return ( bits32 & 0xFF0000FF )       ;
+    }
+    throw new GLException("argument which out of range: "+which);
+  }
+
+  protected static String composed8BitToString(int bits32, boolean hex1, boolean hex2, boolean hex3, boolean hex4) {
+    int a = getComposed8bit(bits32, 1);
+    int b = getComposed8bit(bits32, 2);
+    int c = getComposed8bit(bits32, 3);
+    int d = getComposed8bit(bits32, 4);
+    return "["+toString(a, hex1)+", "+toString(b, hex2)+", "+toString(c, hex3)+", "+toString(d, hex4)+"]";
+  }
+
+  private static void validateProfileBits(int bits, String argName) {
+    int num = 0;
+    if( 0 != ( CTX_PROFILE_COMPAT & bits ) ) { num++; }
+    if( 0 != ( CTX_PROFILE_CORE   & bits ) ) { num++; }
+    if( 0 != ( CTX_PROFILE_ES     & bits ) ) { num++; }
+    if(1!=num) {
+        throw new GLException("Internal Error: "+argName+": 1 != num-profiles: "+num);
+    }
+  }
+
+  //
+  // version mapping
+  //
+
+  /**
+   * @see #getDeviceVersionAvailableKey(javax.media.nativewindow.AbstractGraphicsDevice, int, int) 
+   */
+  protected static /*final*/ HashMap/*<DeviceVersionAvailableKey, Integer>*/ deviceVersionAvailable = new HashMap();
+
+  /**
+   * @see #getUniqueDeviceString(javax.media.nativewindow.AbstractGraphicsDevice)
+   */
+  private static /*final*/ HashSet/*<UniqueDeviceString>*/ deviceVersionsAvailableSet = new HashSet();
+
+  protected static String getContextFQN(AbstractGraphicsDevice device, int major, int minor, int ctp) {
+      return device.getUniqueID() + "-" + toHexString(compose8bit(major, minor, ctp, 0));
+  }
+
+  protected static String getDeviceVersionAvailableKey(AbstractGraphicsDevice device, int major, int profile) {
+      return device.getUniqueID() + "-" + toHexString(compose8bit(major, profile, 0, 0));
+  }
+
+  protected static boolean getAvailableGLVersionsSet(AbstractGraphicsDevice device) {
+      synchronized ( deviceVersionsAvailableSet ) {
+        return deviceVersionsAvailableSet.contains(device.getUniqueID());
+      }
+  }
+
+  protected static void setAvailableGLVersionsSet(AbstractGraphicsDevice device) {
+      synchronized ( deviceVersionsAvailableSet ) {
+          String devKey = device.getUniqueID();
+          if ( deviceVersionsAvailableSet.contains(devKey) ) {
+              throw new InternalError("Already set: "+devKey);
+          }
+          deviceVersionsAvailableSet.add(devKey);
+          if (DEBUG0) {
+            String msg = getThreadName() + ": !!! createContextARB: SET mappedVersionsAvailableSet "+devKey;
+            Throwable t = new Throwable(msg);
+            t.printStackTrace();
+            // System.err.println(msg);
+          }
+      }
+  }
+
+  /**
+   * Called by {@link com.jogamp.opengl.impl.GLContextImpl#createContextARBMapVersionsAvailable} not intended to be used by
+   * implementations. However, if {@link #createContextARB} is not being used within
+   * {@link javax.media.opengl.GLDrawableFactory#getOrCreateSharedContext(javax.media.nativewindow.AbstractGraphicsDevice)},
+   * GLProfile has to map the available versions.
+   *
+   * @param reqMajor Key Value either 1, 2, 3 or 4
+   * @param profile Key Value either {@link #CTX_PROFILE_COMPAT}, {@link #CTX_PROFILE_CORE} or {@link #CTX_PROFILE_ES}
+   * @return the old mapped value
+   *
+   * @see #createContextARBMapVersionsAvailable
+   */
+  protected static Integer mapAvailableGLVersion(AbstractGraphicsDevice device,
+                                                 int reqMajor, int profile, int resMajor, int resMinor, int resCtp)
+  {
+    validateProfileBits(profile, "profile");
+    validateProfileBits(resCtp, "resCtp");
+
+    String key = getDeviceVersionAvailableKey(device, reqMajor, profile);
+    Integer val = new Integer(compose8bit(resMajor, resMinor, resCtp, 0));
+    synchronized(deviceVersionAvailable) {
+        val = (Integer) deviceVersionAvailable.put( key, val );
+    }
+    return val;
+  }
+
+  protected static Integer getAvailableGLVersion(AbstractGraphicsDevice device, int reqMajor, int profile)  {
+    String key = getDeviceVersionAvailableKey(device, reqMajor, profile);
+    Integer val;
+    synchronized(deviceVersionAvailable) {
+        val = (Integer) deviceVersionAvailable.get( key );
+    }
+    return val;
+  }
+
+  /**
+   * @param reqMajor Key Value either 1, 2, 3 or 4
+   * @param reqProfile Key Value either {@link #CTX_PROFILE_COMPAT}, {@link #CTX_PROFILE_CORE} or {@link #CTX_PROFILE_ES}
+   * @param major if not null, returns the used major version
+   * @param minor if not null, returns the used minor version
+   * @param ctp if not null, returns the used context profile
+   */
+  protected static boolean getAvailableGLVersion(AbstractGraphicsDevice device,
+                                                 int reqMajor, int reqProfile, int[] major, int minor[], int ctp[]) {
+
+    Integer valI = getAvailableGLVersion(device, reqMajor, reqProfile);
+    if(null==valI) {
+        return false;
+    }
+
+    int val = valI.intValue();
+
+    if(null!=major) {
+        major[0] = getComposed8bit(val, 1);
+    }
+    if(null!=minor) {
+        minor[0] = getComposed8bit(val, 2);
+    }
+    if(null!=ctp) {
+        ctp[0]   = getComposed8bit(val, 3);
+    }
+    return true;
+  }
+
+  /**
+   * @param major Key Value either 1, 2, 3 or 4
+   * @param profile Key Value either {@link #CTX_PROFILE_COMPAT}, {@link #CTX_PROFILE_CORE} or {@link #CTX_PROFILE_ES}
+   */
+  public static boolean isGLVersionAvailable(AbstractGraphicsDevice device, int major, int profile) {
+      return null != getAvailableGLVersion(device, major, profile);
+  }
+
+    public static boolean isGLES1Available(AbstractGraphicsDevice device) {
+        return isGLVersionAvailable(device, 1, GLContext.CTX_PROFILE_ES);
+    }
+
+    public static boolean isGLES2Available(AbstractGraphicsDevice device) {
+        return isGLVersionAvailable(device, 2, GLContext.CTX_PROFILE_ES);
+    }
+
+    public static boolean isGL4bcAvailable(AbstractGraphicsDevice device) {
+        return isGLVersionAvailable(device, 4, CTX_PROFILE_COMPAT);
+    }
+
+    public static boolean isGL4Available(AbstractGraphicsDevice device) {
+        return isGLVersionAvailable(device, 4, CTX_PROFILE_CORE);
+    }
+
+    public static boolean isGL3bcAvailable(AbstractGraphicsDevice device) {
+        return isGLVersionAvailable(device, 3, CTX_PROFILE_COMPAT);
+    }
+
+    public static boolean isGL3Available(AbstractGraphicsDevice device) {
+        return isGLVersionAvailable(device, 3, CTX_PROFILE_CORE);
+    }
+
+  public static boolean isGL2Available(AbstractGraphicsDevice device) {
+    return isGLVersionAvailable(device, 2, CTX_PROFILE_COMPAT);
+  }
+
+  /**
+   * @param major Key Value either 1, 2, 3 or 4
+   * @param profile Key Value either {@link #CTX_PROFILE_COMPAT}, {@link #CTX_PROFILE_CORE} or {@link #CTX_PROFILE_ES}
+   */
+  public static String getAvailableGLVersionAsString(AbstractGraphicsDevice device, int major, int profile) {
+    int _major[] = { 0 };
+    int _minor[] = { 0 };
+    int _ctp[] = { 0 };
+    if(getAvailableGLVersion(device, major, profile, _major, _minor, _ctp)) {
+        return getGLVersion(_major[0], _minor[0], _ctp[0], null);
+    }
+    return null;
+  }
+
+  public static String getGLVersion(int major, int minor, int ctp, String gl_version) {
+    boolean needColon = false;
+    StringBuffer sb = new StringBuffer();
+    sb.append(major);
+    sb.append(".");
+    sb.append(minor);
+    sb.append(" (");
+    needColon = appendString(sb, "ES",                    needColon, 0 != ( CTX_PROFILE_ES & ctp ));
+    needColon = appendString(sb, "compatibility profile", needColon, 0 != ( CTX_PROFILE_COMPAT & ctp ));
+    needColon = appendString(sb, "core profile",          needColon, 0 != ( CTX_PROFILE_CORE & ctp ));
+    needColon = appendString(sb, "forward compatible",    needColon, 0 != ( CTX_OPTION_FORWARD & ctp ));
+    needColon = appendString(sb, "any",                   needColon, 0 != ( CTX_OPTION_ANY & ctp ));
+    needColon = appendString(sb, "new",                   needColon, 0 != ( CTX_IS_ARB_CREATED & ctp ));
+    needColon = appendString(sb, "old",                   needColon, 0 == ( CTX_IS_ARB_CREATED & ctp ));
+    sb.append(")");
+    if(null!=gl_version) {
+        sb.append(" - ");
+        sb.append(gl_version);
+    }
+    return sb.toString();
+  }
+
+  protected static String toString(int val, boolean hex) {
+    if(hex) {
+        return "0x" + Integer.toHexString(val);
+    }
+    return String.valueOf(val);
+  }
+
+  protected static String toHexString(int hex) {
+    return "0x" + Integer.toHexString(hex);
+  }
+
+  protected static String toHexString(long hex) {
+    return "0x" + Long.toHexString(hex);
+  }
+
+  private static boolean appendString(StringBuffer sb, String string, boolean needColon, boolean condition) {
+    if(condition) {
+        if(needColon) {
+            sb.append(", ");
+        }
+        sb.append(string);
+        needColon=true;
+    }
+    return needColon;
+  }
+  
+  protected static String getThreadName() {
+    return Thread.currentThread().getName();
+  }
+
+}
+
diff --git a/src/jogl/classes/javax/media/opengl/GLDrawable.java b/src/jogl/classes/javax/media/opengl/GLDrawable.java
new file mode 100644
index 0000000..f4cd770
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/GLDrawable.java
@@ -0,0 +1,175 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.opengl;
+
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.NativeSurface;
+
+
+/** An abstraction for an OpenGL rendering target. A GLDrawable's
+    primary functionality is to create OpenGL contexts which can be
+    used to perform rendering. A GLDrawable does not automatically
+    create an OpenGL context, but all implementations of {@link
+    GLAutoDrawable} do so upon creation. */
+
+public interface GLDrawable {
+  /**
+   * Creates a new context for drawing to this drawable that will
+   * optionally share display lists and other server-side OpenGL
+   * objects with the specified GLContext. <P>
+   *
+   * The GLContext <code>share</code> need not be associated with this
+   * GLDrawable and may be null if sharing of display lists and other
+   * objects is not desired. See the note in the overview
+   * documentation on
+   * <a href="../../../overview-summary.html#SHARING">context sharing</a>.
+   */
+  public GLContext createContext(GLContext shareWith);
+
+  /**
+   * Indicates to on-screen GLDrawable implementations whether the
+   * underlying window has been created and can be drawn into. End
+   * users do not need to call this method; it is not necessary to
+   * call <code>setRealized</code> on a GLCanvas, a GLJPanel, or a
+   * GLPbuffer, as these perform the appropriate calls on their
+   * underlying GLDrawables internally.
+   *
+   * <P>
+   *
+   * Developers implementing new OpenGL components for various window
+   * toolkits need to call this method against GLDrawables obtained
+   * from the GLDrawableFactory via the {@link
+   * GLDrawableFactory#getGLDrawable
+   * GLDrawableFactory.getGLDrawable()} method. It must typically be
+   * called with an argument of <code>true</code> when the component
+   * associated with the GLDrawable is realized and with an argument
+   * of <code>false</code> just before the component is unrealized.
+   * For the AWT, this means calling <code>setRealized(true)</code> in
+   * the <code>addNotify</code> method and with an argument of
+   * <code>false</code> in the <code>removeNotify</code> method.
+   *
+   * <P>
+   *
+   * <code>GLDrawable</code> implementations should handle multiple
+   * cycles of <code>setRealized(true)</code> /
+   * <code>setRealized(false)</code> calls. Most, if not all, Java
+   * window toolkits have a persistent object associated with a given
+   * component, regardless of whether that component is currently
+   * realized. The <CODE>GLDrawable</CODE> object associated with a
+   * particular component is intended to be similarly persistent. A
+   * <CODE>GLDrawable</CODE> is intended to be created for a given
+   * component when it is constructed and live as long as that
+   * component. <code>setRealized</code> allows the
+   * <code>GLDrawable</code> to re-initialize and destroy any
+   * associated resources as the component becomes realized and
+   * unrealized, respectively.
+   *
+   * <P>
+   *
+   * With an argument of <code>true</code>, 
+   * the minimum implementation shall call 
+   * {@link NativeSurface#lockSurface() NativeSurface's lockSurface()} and if successfull:
+   * <ul>
+   *    <li> Update the {@link GLCapabilities}, which are associated with 
+   *         the attached {@link NativeSurface}'s {@link AbstractGraphicsConfiguration}.</li>
+   *    <li> Release the lock with {@link NativeSurface#unlockSurface() NativeSurface's unlockSurface()}.</li>
+   * </ul><br>
+   * This is important since {@link NativeSurface#lockSurface() NativeSurface's lockSurface()}
+   * ensures resolving the window/surface handles, and the drawable's {@link GLCapabilities}
+   * might have changed.
+   *
+   * <P>
+   *
+   * Calling this method has no other effects. For example, if
+   * <code>removeNotify</code> is called on a Canvas implementation
+   * for which a GLDrawable has been created, it is also necessary to
+   * destroy all OpenGL contexts associated with that GLDrawable. This
+   * is not done automatically by the implementation.
+   */
+  public void setRealized(boolean realized);
+
+  /** @return true if this drawable is realized, otherwise false */
+  public boolean isRealized();
+
+  /** Returns the current width of this GLDrawable. */
+  public int getWidth();
+
+  /** Returns the current height of this GLDrawable. */
+  public int getHeight();
+
+  /** Swaps the front and back buffers of this drawable. For {@link
+      GLAutoDrawable} implementations, when automatic buffer swapping
+      is enabled (as is the default), this method is called
+      automatically and should not be called by the end user. */
+  public void swapBuffers() throws GLException;
+
+  /** Fetches the {@link GLCapabilitiesImmutable} corresponding to the chosen
+      OpenGL capabilities (pixel format / visual / GLProfile) for this drawable.<br>
+      On some platforms, the pixel format is not directly associated
+      with the drawable; a best attempt is made to return a reasonable
+      value in this case. <br>
+      This object shall be directly associated to the attached {@link NativeSurface}'s 
+      {@link AbstractGraphicsConfiguration}, and if changes are necessary,
+      they should reflect those as well.
+      @return A copy of the queried object.
+    */
+  public GLCapabilitiesImmutable getChosenGLCapabilities();
+
+  /** Fetches the {@link GLProfile} for this drawable.
+      Returns the GLProfile object, no copy.
+    */
+  public GLProfile getGLProfile();
+
+  public NativeSurface getNativeSurface();
+
+  /** 
+   * This is the GL/Windowing drawable handle.<br>
+   * It is usually the {@link javax.media.nativewindow.NativeSurface#getSurfaceHandle()},
+   * ie the native surface handle of the underlying windowing toolkit.<br>
+   * However, on X11/GLX this reflects a GLXDrawable, which represents a GLXWindow, GLXPixmap, or GLXPbuffer.<br>
+   * On EGL, this represents the EGLSurface.<br>
+   */
+  public long getHandle();
+
+  public GLDrawableFactory getFactory();
+
+  public String toString();
+}
diff --git a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java
new file mode 100644
index 0000000..fd6aa78
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java
@@ -0,0 +1,446 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.opengl;
+
+import com.jogamp.common.JogampRuntimeException;
+import com.jogamp.common.impl.Debug;
+import com.jogamp.common.util.ReflectionUtil;
+
+import java.security.AccessController;
+import java.security.PrivilegedAction;
+import java.util.ArrayList;
+import java.util.HashSet;
+
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.NativeWindowFactory;
+
+/** <P> Provides a virtual machine- and operating system-independent
+    mechanism for creating {@link GLDrawable}s. </P>
+
+    <P> The {@link javax.media.opengl.GLCapabilities} objects passed
+    in to the various factory methods are used as a hint for the
+    properties of the returned drawable. The default capabilities
+    selection algorithm (equivalent to passing in a null {@link
+    GLCapabilitiesChooser}) is described in {@link
+    DefaultGLCapabilitiesChooser}. Sophisticated applications needing
+    to change the selection algorithm may pass in their own {@link
+    GLCapabilitiesChooser} which can select from the available pixel
+    formats. The GLCapabilitiesChooser mechanism may not be supported
+    by all implementations or on all platforms, in which case any
+    passed GLCapabilitiesChooser will be ignored. </P>
+
+    <P> Because of the multithreaded nature of the Java platform's
+    Abstract Window Toolkit, it is typically not possible to immediately
+    reject a given {@link GLCapabilities} as being unsupportable by
+    either returning <code>null</code> from the creation routines or
+    raising a {@link GLException}. The semantics of the rejection
+    process are (unfortunately) left unspecified for now. The current
+    implementation will cause a {@link GLException} to be raised
+    during the first repaint of the {@link javax.media.opengl.awt.GLCanvas} or {@link
+    javax.media.opengl.awt.GLJPanel} if the capabilities can not be met.<br>
+    {@link javax.media.opengl.GLPbuffer} are always
+    created immediately and their creation will fail with a 
+    {@link javax.media.opengl.GLException} if errors occur. </P>
+
+    <P> The concrete GLDrawableFactory subclass instantiated by {@link
+    #getFactory getFactory} can be changed by setting the system
+    property <code>opengl.factory.class.name</code> to the
+    fully-qualified name of the desired class. </P>
+*/
+
+public abstract class GLDrawableFactory {
+
+  private static final GLDrawableFactory eglFactory;
+  private static final GLDrawableFactory nativeOSFactory;
+  private static final String nativeOSType;
+  static final String macosxFactoryClassNameCGL = "com.jogamp.opengl.impl.macosx.cgl.MacOSXCGLDrawableFactory";
+  static final String macosxFactoryClassNameAWTCGL = "com.jogamp.opengl.impl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory";
+
+  protected static ArrayList/*<GLDrawableFactoryImpl>*/ glDrawableFactories = new ArrayList();
+
+  // Shutdown hook mechanism for the factory
+  private static boolean factoryShutdownHookRegistered = false;
+  private static Thread factoryShutdownHook = null;
+
+  /**
+   * Instantiate singleton factories if available, EGLES1, EGLES2 and the OS native ones.
+   */
+  static {
+    AccessController.doPrivileged(new PrivilegedAction() {
+        public Object run() {
+            registerFactoryShutdownHook();
+            return null;
+        }
+    });
+
+    nativeOSType = NativeWindowFactory.getNativeWindowType(true);
+
+    GLDrawableFactory tmp = null;
+    String factoryClassName = Debug.getProperty("jogl.gldrawablefactory.class.name", true, AccessController.getContext());
+    ClassLoader cl = GLDrawableFactory.class.getClassLoader();
+    if (null == factoryClassName) {
+        if ( nativeOSType.equals(NativeWindowFactory.TYPE_X11) ) {
+          factoryClassName = "com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory";
+        } else if ( nativeOSType.equals(NativeWindowFactory.TYPE_WINDOWS) ) {
+          factoryClassName = "com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory";
+        } else if ( nativeOSType.equals(NativeWindowFactory.TYPE_MACOSX) ) {
+            if(ReflectionUtil.isClassAvailable(macosxFactoryClassNameAWTCGL, cl)) {
+                factoryClassName = macosxFactoryClassNameAWTCGL;
+            } else {
+                factoryClassName = macosxFactoryClassNameCGL;
+            }
+        } else {
+          // may use egl*Factory ..
+          if (GLProfile.DEBUG) {
+              System.err.println("GLDrawableFactory.static - No native OS Factory for: "+nativeOSType+"; May use EGLDrawableFactory, if available." );
+          }
+        }
+    }
+    if (null != factoryClassName) {
+      if (GLProfile.DEBUG) {
+          System.err.println("GLDrawableFactory.static - Native OS Factory for: "+nativeOSType+": "+factoryClassName);
+      }
+      try {
+          tmp = (GLDrawableFactory) ReflectionUtil.createInstance(factoryClassName, cl);
+      } catch (JogampRuntimeException jre) { 
+          if (GLProfile.DEBUG) {
+              System.err.println("Info: GLDrawableFactory.static - Native Platform: "+nativeOSType+" - not available: "+factoryClassName);
+              jre.printStackTrace();
+          }
+      }
+    }
+    nativeOSFactory = tmp;
+
+    tmp = null;
+    try {
+        tmp = (GLDrawableFactory) ReflectionUtil.createInstance("com.jogamp.opengl.impl.egl.EGLDrawableFactory", cl);
+    } catch (JogampRuntimeException jre) {
+        if (GLProfile.DEBUG) {
+            System.err.println("Info: GLDrawableFactory.static - EGLDrawableFactory - not available");
+            jre.printStackTrace();
+        }
+    }
+    eglFactory = tmp;
+  }
+
+  private static synchronized void registerFactoryShutdownHook() {
+    if (factoryShutdownHookRegistered) {
+        return;
+    }
+    factoryShutdownHook = new Thread(new Runnable() {
+        public void run() {
+            GLDrawableFactory.shutdownImpl();
+        }
+    });
+    AccessController.doPrivileged(new PrivilegedAction() {
+        public Object run() {
+            Runtime.getRuntime().addShutdownHook(factoryShutdownHook);
+            return null;
+        }
+    });
+    factoryShutdownHookRegistered = true;
+  }
+
+  private static synchronized void unregisterFactoryShutdownHook() {
+    if (!factoryShutdownHookRegistered) {
+        return;
+    }
+    AccessController.doPrivileged(new PrivilegedAction() {
+        public Object run() {
+            Runtime.getRuntime().removeShutdownHook(factoryShutdownHook);
+            return null;
+        }
+    });
+    factoryShutdownHookRegistered = false;
+  }
+
+  private static void shutdownImpl() {
+    synchronized(glDrawableFactories) {
+        for(int i=0; i<glDrawableFactories.size(); i++) {
+            GLDrawableFactory factory = (GLDrawableFactory) glDrawableFactories.get(i);
+            factory.shutdownInstance();
+        }
+        glDrawableFactories.clear();
+    }
+  }
+
+  protected static void shutdown() {
+    AccessController.doPrivileged(new PrivilegedAction() {
+        public Object run() {
+            unregisterFactoryShutdownHook();
+            return null;
+        }
+    });
+    shutdownImpl();
+  }
+
+  private AbstractGraphicsDevice defaultSharedDevice = null;
+
+  protected GLDrawableFactory() {
+    synchronized(glDrawableFactories) {
+        glDrawableFactories.add(this);
+    }
+  }
+
+  protected abstract void shutdownInstance();
+
+  /**
+   * Retrieve the default <code>device</code> {@link AbstractGraphicsDevice#getConnection()}. for this factory<br>
+   * The implementation must return a non <code>null</code> default device, which must not be opened, ie. it's native handle may be <code>null</code>.
+   * @return the default shared device for this factory, eg. :0.0 on X11 desktop.
+   */
+  public abstract AbstractGraphicsDevice getDefaultDevice();
+
+  /**
+   * @return true if the device is compatible with this factory, ie. if it can be used for creation. Otherwise false.
+   */
+  public abstract boolean getIsDeviceCompatible(AbstractGraphicsDevice device);
+
+  /**
+   * Returns true if a shared context is already mapped to the <code>device</code> {@link AbstractGraphicsDevice#getConnection()},
+   * or if a new shared context could be created and mapped. Otherwise return false.<br>
+   * Creation of the shared context is tried only once.
+   *
+   * @param device if <code>null</code>, the platform default device is being used
+   */
+  public final boolean getIsSharedContextAvailable(AbstractGraphicsDevice device) {
+      return null != getOrCreateSharedContext(device);
+  }
+
+  /**
+   * Returns the shared context mapped to the <code>device</code> {@link AbstractGraphicsDevice#getConnection()},
+   * either a preexisting or newly created, or <code>null</code> if creation failed or not supported.<br>
+   * Creation of the shared context is tried only once.
+   *
+   * @param device if <code>null</code>, the platform default device is being used
+   */
+  protected final GLContext getOrCreateSharedContext(AbstractGraphicsDevice device) {
+      if(null==device) {
+          device = getDefaultDevice();
+          if(null==device) {
+              throw new InternalError("no default device");
+          }
+          if (GLProfile.DEBUG) {
+              System.err.println("Info: GLDrawableFactory.getOrCreateSharedContext: using default device : "+device);
+          }
+      } else if( !getIsDeviceCompatible(device) ) {
+          if (GLProfile.DEBUG) {
+              System.err.println("Info: GLDrawableFactory.getOrCreateSharedContext: device not compatible : "+device);
+          }
+          return null;
+      }
+      return getOrCreateSharedContextImpl(device);
+  }
+  protected abstract GLContext getOrCreateSharedContextImpl(AbstractGraphicsDevice device);
+
+  /** 
+   * Returns the sole GLDrawableFactory instance. 
+   * 
+   * @param glProfile GLProfile to determine the factory type, ie EGLDrawableFactory, 
+   *                or one of the native GLDrawableFactory's, ie X11/GLX, Windows/WGL or MacOSX/CGL.
+   */
+  public static GLDrawableFactory getFactory(GLProfile glProfile) throws GLException {
+    return getFactoryImpl(glProfile.getImplName());
+  }
+
+  protected static GLDrawableFactory getFactoryImpl(String glProfileImplName) throws GLException {
+    if ( GLProfile.usesNativeGLES(glProfileImplName) ) {
+        if(null==eglFactory) throw new GLException("EGLDrawableFactory unavailable: "+glProfileImplName);
+        return eglFactory;
+    }
+    if(null!=nativeOSFactory) {
+        return nativeOSFactory;
+    }
+    if(null!=eglFactory) {
+        return eglFactory;
+    }
+    throw new GLException("No native platform GLDrawableFactory, nor EGLDrawableFactory available: "+glProfileImplName);
+  }
+
+  //----------------------------------------------------------------------
+  // Methods to create high-level objects
+
+  /**
+   * Returns a GLDrawable according to it's chosen Capabilities,<br>
+   * which determines pixel format, on- and offscreen incl. PBuffer type.
+   * <p>
+   * The native platform's chosen Capabilties are referenced within the target
+   * NativeSurface's AbstractGraphicsConfiguration.<p>
+   *
+   * In case {@link javax.media.nativewindow.Capabilities#isOnscreen()} is true,<br>
+   * an onscreen GLDrawable will be realized.
+   * <p>
+   * In case {@link javax.media.nativewindow.Capabilities#isOnscreen()} is false,<br>
+   * either a Pbuffer drawable is created if {@link javax.media.opengl.GLCapabilities#isPBuffer()} is true,<br>
+   * or a simple offscreen drawable is creates. The latter is unlikely to be hardware accelerated.<br>
+   * <p>
+   *
+   * @throws IllegalArgumentException if the passed target is null
+   * @throws GLException if any window system-specific errors caused
+   *         the creation of the GLDrawable to fail.
+   *
+   * @see javax.media.nativewindow.GraphicsConfigurationFactory#chooseGraphicsConfiguration(Capabilities, CapabilitiesChooser, AbstractGraphicsScreen)
+   */
+  public abstract GLDrawable createGLDrawable(NativeSurface target)
+    throws IllegalArgumentException, GLException;
+
+  /**
+   * Creates a Offscreen GLDrawable with the given capabilites and dimensions. <P>
+   *
+   * @throws GLException if any window system-specific errors caused
+   *         the creation of the Offscreen to fail.
+   */
+  public abstract GLDrawable createOffscreenDrawable(GLCapabilitiesImmutable capabilities,
+                                                     GLCapabilitiesChooser chooser,
+                                                     int width, int height)
+    throws GLException;
+
+  /**
+   * Returns true if it is possible to create a GLPbuffer. Some older
+   * graphics cards do not have this capability.
+   * @param passing the device for the query, may be null
+   */
+  public abstract boolean canCreateGLPbuffer(AbstractGraphicsDevice device);
+
+  /**
+   * Creates a Pbuffer GLDrawable with the given capabilites and dimensions. <P>
+   *
+   * @throws GLException if any window system-specific errors caused
+   *         the creation of the GLPbuffer to fail.
+   */
+  public abstract GLDrawable createGLPbufferDrawable(GLCapabilitiesImmutable capabilities,
+                                                     GLCapabilitiesChooser chooser,
+                                                     int initialWidth,
+                                                     int initialHeight)
+    throws GLException;
+
+  /**
+   * Creates a GLPbuffer with the given capabilites and dimensions. <P>
+   *
+   * See the note in the overview documentation on
+   * <a href="../../../overview-summary.html#SHARING">context sharing</a>.
+   *
+   * @throws GLException if any window system-specific errors caused
+   *         the creation of the GLPbuffer to fail.
+   */
+  public abstract GLPbuffer createGLPbuffer(GLCapabilitiesImmutable capabilities,
+                                            GLCapabilitiesChooser chooser,
+                                            int initialWidth,
+                                            int initialHeight,
+                                            GLContext shareWith)
+    throws GLException;
+
+  //----------------------------------------------------------------------
+  // Methods for interacting with third-party OpenGL libraries
+
+  /**
+   * <P> Creates a GLContext object representing an existing OpenGL
+   * context in an external (third-party) OpenGL-based library. This
+   * GLContext object may be used to draw into this preexisting
+   * context using its {@link GL} and {@link
+   * javax.media.opengl.glu.GLU} objects. New contexts created through
+   * {@link GLDrawable}s may share textures and display lists with
+   * this external context. </P>
+   *
+   * <P> The underlying OpenGL context must be current on the current
+   * thread at the time this method is called. The user is responsible
+   * for the maintenance of the underlying OpenGL context; calls to
+   * <code>makeCurrent</code> and <code>release</code> on the returned
+   * GLContext object have no effect. If the underlying OpenGL context
+   * is destroyed, the <code>destroy</code> method should be called on
+   * the <code>GLContext</code>. A new <code>GLContext</code> object
+   * should be created for each newly-created underlying OpenGL
+   * context.
+   *
+   * @throws GLException if any window system-specific errors caused
+   *         the creation of the external GLContext to fail.
+   */
+  public abstract GLContext createExternalGLContext()
+    throws GLException;
+
+  /**
+   * Returns true if it is possible to create an external GLDrawable
+   * object via {@link #createExternalGLDrawable}.
+   * @param passing the device for the query, may be null
+   */
+  public abstract boolean canCreateExternalGLDrawable(AbstractGraphicsDevice device);
+
+  /**
+   * <P> Creates a {@link GLDrawable} object representing an existing
+   * OpenGL drawable in an external (third-party) OpenGL-based
+   * library. This GLDrawable object may be used to create new,
+   * fully-functional {@link GLContext}s on the OpenGL drawable. This
+   * is useful when interoperating with a third-party OpenGL-based
+   * library and it is essential to not perturb the state of the
+   * library's existing context, even to the point of not sharing
+   * textures or display lists with that context. </P>
+   *
+   * <P> An underlying OpenGL context must be current on the desired
+   * drawable and the current thread at the time this method is
+   * called. The user is responsible for the maintenance of the
+   * underlying drawable. If one or more contexts are created on the
+   * drawable using {@link GLDrawable#createContext}, and the drawable
+   * is deleted by the third-party library, the user is responsible
+   * for calling {@link GLContext#destroy} on these contexts. </P>
+   *
+   * <P> Calls to <code>setSize</code>, <code>getWidth</code> and
+   * <code>getHeight</code> are illegal on the returned GLDrawable. If
+   * these operations are required by the user, they must be performed
+   * by the third-party library. </P>
+   *
+   * <P> It is legal to create both an external GLContext and
+   * GLDrawable representing the same third-party OpenGL entities.
+   * This can be used, for example, to query current state information
+   * using the external GLContext and then create and set up new
+   * GLContexts using the external GLDrawable. </P>
+   *
+   * <P> This functionality may not be available on all platforms and
+   * {@link #canCreateExternalGLDrawable} should be called first to
+   * see if it is present. For example, on X11 platforms, this API
+   * requires the presence of GLX 1.3 or later.
+   *
+   * @throws GLException if any window system-specific errors caused
+   *         the creation of the external GLDrawable to fail.
+   */
+  public abstract GLDrawable createExternalGLDrawable()
+    throws GLException;
+}
diff --git a/src/jogl/classes/javax/media/opengl/GLEventListener.java b/src/jogl/classes/javax/media/opengl/GLEventListener.java
new file mode 100644
index 0000000..15fae4a
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/GLEventListener.java
@@ -0,0 +1,92 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.opengl;
+
+import java.util.EventListener;
+
+/** Declares events which client code can use to manage OpenGL
+    rendering into a {@link GLAutoDrawable}. At the time any of these
+    methods is called, the drawable has made its associated OpenGL
+    context current, so it is valid to make OpenGL calls. */
+
+public interface GLEventListener extends EventListener {
+  /** Called by the drawable immediately after the OpenGL context is
+      initialized. Can be used to perform one-time OpenGL
+      initialization per GLContext, such as setup of lights and display lists.<p> 
+
+      Note that this method may be called more than once if the underlying
+      OpenGL context for the GLAutoDrawable is destroyed and
+      recreated, for example if a GLCanvas is removed from the widget
+      hierarchy and later added again.
+  */
+  public void init(GLAutoDrawable drawable);
+  
+  /** Notifies the listener to perform the release of all OpenGL
+      resources per GLContext, such as memory buffers and GLSL programs.<P>
+
+      Called by the drawable before the OpenGL context is
+      destroyed by an external event, like a reconfiguration of the
+      {@link GLAutoDrawable} closing an attached window,
+      but also manually by calling {@link GLAutoDrawable#destroy destroy}.<P>
+
+      Note that this event does not imply the end of life of the application.
+      It could be produced with a followup call to {@link #init(GLAutoDrawable)}
+      in case the GLContext has been recreated, 
+      e.g. due to a pixel configuration change in a multihead environment.
+  */
+  public void dispose(GLAutoDrawable drawable);
+  
+  /** Called by the drawable to initiate OpenGL rendering by the
+      client. After all GLEventListeners have been notified of a
+      display event, the drawable will swap its buffers if {@link
+      GLAutoDrawable#setAutoSwapBufferMode setAutoSwapBufferMode} is
+      enabled. */
+  public void display(GLAutoDrawable drawable);
+
+  /** Called by the drawable during the first repaint after the
+      component has been resized. The client can update the viewport
+      and view volume of the window appropriately, for example by a
+      call to {@link javax.media.opengl.GL#glViewport}; note that for
+      convenience the component has already called <code>glViewport(x,
+      y, width, height)</code> when this method is called, so the
+      client may not have to do anything in this method.
+  */
+  public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height);
+}
diff --git a/src/jogl/classes/javax/media/opengl/GLException.java b/src/jogl/classes/javax/media/opengl/GLException.java
new file mode 100644
index 0000000..644042e
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/GLException.java
@@ -0,0 +1,68 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.opengl;
+
+/** A generic exception for OpenGL errors used throughout the binding
+    as a substitute for {@link RuntimeException}. */
+
+public class GLException extends RuntimeException {
+  /** Constructs a GLException object. */
+  public GLException() {
+    super();
+  }
+
+  /** Constructs a GLException object with the specified detail
+      message. */
+  public GLException(String message) {
+    super(message);
+  }
+
+  /** Constructs a GLException object with the specified detail
+      message and root cause. */
+  public GLException(String message, Throwable cause) {
+    super(message, cause);
+  }
+
+  /** Constructs a GLException object with the specified root
+      cause. */
+  public GLException(Throwable cause) {
+    super(cause);
+  }
+}
diff --git a/src/jogl/classes/javax/media/opengl/GLPbuffer.java b/src/jogl/classes/javax/media/opengl/GLPbuffer.java
new file mode 100644
index 0000000..0250365
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/GLPbuffer.java
@@ -0,0 +1,91 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.opengl;
+
+/** Provides offscreen rendering support via pbuffers. The principal
+    addition of this interface is a {@link #destroy} method to
+    deallocate the pbuffer and its associated resources. It also
+    contains experimental methods for accessing the pbuffer's contents
+    as a texture map and enabling rendering to floating-point frame
+    buffers. These methods are not guaranteed to be supported on all
+    platforms and may be deprecated in a future release. */
+
+public interface GLPbuffer extends GLAutoDrawable {
+  /** Indicates the GL_APPLE_float_pixels extension is being used for this pbuffer. */
+  public static final int APPLE_FLOAT = 1;
+
+  /** Indicates the GL_ATI_texture_float extension is being used for this pbuffer. */
+  public static final int ATI_FLOAT = 2;
+
+  /** Indicates the GL_NV_float_buffer extension is being used for this pbuffer. */
+  public static final int NV_FLOAT = 3;
+
+  /** Binds this pbuffer to its internal texture target. Only valid to
+      call if offscreen render-to-texture has been specified in the
+      NWCapabilities for this GLPbuffer. If the
+      render-to-texture-rectangle capability has also been specified,
+      this will use e.g. wglBindTexImageARB as its implementation and
+      cause the texture to be bound to e.g. the
+      GL_TEXTURE_RECTANGLE_NV state; otherwise, during the display()
+      phase the pixels will have been copied into an internal texture
+      target and this will cause that to be bound to the GL_TEXTURE_2D
+      state. */
+  public void bindTexture();
+
+  /** Unbinds the pbuffer from its internal texture target. */
+  public void releaseTexture();
+
+  /** Destroys the native resources associated with this pbuffer. It
+      is not valid to call display() or any other routines on this
+      pbuffer after it has been destroyed. Before destroying the
+      pbuffer, the application must destroy any additional OpenGL
+      contexts which have been created for the pbuffer via {@link
+      #createContext}. */
+  public void destroy();
+
+  /** Indicates which vendor's extension is being used to support
+      floating point channels in this pbuffer if that capability was
+      requested in the NWCapabilities during pbuffer creation. Returns
+      one of NV_FLOAT, ATI_FLOAT or APPLE_FLOAT, or throws GLException
+      if floating-point channels were not requested for this pbuffer.
+      This function may only be called once the init method for this
+      pbuffer's GLEventListener has been called. */
+  public int getFloatingPointMode();
+}
diff --git a/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java b/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java
new file mode 100644
index 0000000..590e88a
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java
@@ -0,0 +1,194 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package javax.media.opengl;
+
+import java.lang.reflect.*;
+import java.util.StringTokenizer;
+
+import com.jogamp.opengl.impl.*;
+
+/**
+ * Factory for pipelining GL instances
+ */
+public class GLPipelineFactory {
+    public static final boolean DEBUG = Debug.debug("GLPipelineFactory");
+
+    /** 
+     * Creates a pipelined GL instance using the given downstream <code>downstream</code>
+     * and optional arguments <code>additionalArgs</code> for the constructor.<br>
+     *
+     * The upstream GL instance is determined as follows:
+     * <ul>
+     *   <li> Use <code>pipelineClazzBaseName</code> as the class name's full basename, incl. package name</li>
+     *   <li> For the <code>downstream</code> class and it's superclasses, do:</li>
+     *   <ul>
+     *      <li> For all <code>downstream</code> class and superclass interfaces, do:</li>
+     *      <ul>
+     *        <li> If <code>reqInterface</code> is not null and the interface is unequal, continue loop.</li>
+     *        <li> If <code>downstream</code> is not instance of interface, continue loop.</li> 
+     *        <li> If upstream class is available use it, end loop.</li>
+     *      </ul>
+     *   </ul>
+     * </ul><br>
+     *
+     * @param pipelineClazzBaseName the basename of the pipline class name
+     * @param reqInterface optional requested interface to be used, may be null, in which case the first matching one is used
+     * @param downstream is always the 1st argument for the upstream constructor
+     * @param additionalArgs additional arguments for the upstream constructor
+     */
+    public static final GL create(String pipelineClazzBaseName, Class reqInterface, GL downstream, Object[] additionalArgs) {
+        Class downstreamClazz = downstream.getClass();
+        Class upstreamClazz = null;
+        Class interfaceClazz = null;
+
+        if(DEBUG) {
+            System.out.println("GLPipelineFactory: Start "+downstreamClazz.getName()+", req. Interface: "+reqInterface+" -> "+pipelineClazzBaseName);
+        }
+
+        // For all classes: child -> parent
+        do {
+            // For all interfaces: right -> left == child -> parent
+            //   It is important that this matches with the gluegen cfg file's 'Implements' clause !
+            Class[] clazzes = downstreamClazz.getInterfaces();
+            for(int i=clazzes.length-1; null==upstreamClazz && i>=0; i--) {
+                if(DEBUG) {
+                    System.out.println("GLPipelineFactory: Try "+downstreamClazz.getName()+" Interface["+i+"]: "+clazzes[i].getName());
+                }
+                if( reqInterface != null && !reqInterface.getName().equals(clazzes[i].getName()) ) {
+                    if(DEBUG) {
+                        System.out.println("GLPipelineFactory: requested Interface "+reqInterface+" is _not_ "+ clazzes[i].getName());
+                    }
+                    continue; // not the requested one ..
+                }
+                if( ! clazzes[i].isInstance(downstream) ) {
+                    if(DEBUG) {
+                        System.out.println("GLPipelineFactory: "+downstream.getClass().getName() + " is _not_ instance of "+ clazzes[i].getName());
+                    }
+                    continue; // not a compatible one 
+                } else {
+                    if(DEBUG) {
+                        System.out.println("GLPipelineFactory: "+downstream.getClass().getName() + " _is_ instance of "+ clazzes[i].getName());
+                    }
+                }
+                upstreamClazz = getUpstreamClazz(clazzes[i], pipelineClazzBaseName);
+                if( null != upstreamClazz ) {
+                    interfaceClazz = clazzes[i];
+                }
+            }
+
+            if(null==upstreamClazz) {
+                downstreamClazz = downstreamClazz.getSuperclass();
+            }
+        } while (null!=downstreamClazz && null==upstreamClazz);
+
+
+        if(null==upstreamClazz) {
+            throw new GLException("No pipeline ("+pipelineClazzBaseName+"*) available for :"+downstream.getClass().getName());
+        }
+
+        if(DEBUG) {
+            System.out.println("GLPipelineFactory: Got : "+ upstreamClazz.getName()+", base interface: "+interfaceClazz.getName());
+        }
+
+        Class[] cstrArgTypes = new Class[ 1 + ( ( null==additionalArgs ) ? 0 : additionalArgs.length ) ] ;
+        {
+            int i = 0;
+            cstrArgTypes[i++] = interfaceClazz;
+            for(int j=0; null!=additionalArgs && j<additionalArgs.length; j++) {
+                cstrArgTypes[i++] = additionalArgs[j].getClass();
+            }
+        }
+        Constructor cstr = null;
+        try {
+            cstr = upstreamClazz.getDeclaredConstructor( cstrArgTypes );
+        } catch(NoSuchMethodException nsme) {
+          throw new GLException("Couldn't find pipeline constructor: " + upstreamClazz.getName() + 
+                                " ( "+getArgsClassNameList(downstreamClazz, additionalArgs) +" )");
+        }
+        Object instance = null;
+        try { 
+            Object[] cstrArgs = new Object[ 1 + ( ( null==additionalArgs ) ? 0 : additionalArgs.length ) ] ;
+            {
+                int i = 0;
+                cstrArgs[i++] = downstream;
+                for(int j=0; null!=additionalArgs && j<additionalArgs.length; j++) {
+                    cstrArgs[i++] = additionalArgs[j];
+                }
+            }
+            instance = cstr.newInstance( cstrArgs ) ;
+        } catch (Throwable t) { t.printStackTrace(); }
+        if(null==instance) {
+            throw new GLException("Error: Couldn't create instance of pipeline: "+upstreamClazz.getName()+
+                                  " ( "+getArgsClassNameList(downstreamClazz, additionalArgs) +" )");
+        }
+        if( ! (instance instanceof GL) ) {
+            throw new GLException("Error: "+upstreamClazz.getName()+" not an instance of GL");
+        }
+        return (GL) instance;
+    }
+
+    private static final String getArgsClassNameList(Class arg0, Object[] args) {
+        StringBuffer sb = new StringBuffer();
+        sb.append(arg0.getName());
+        if(args!=null) {
+            for(int j=0; j<args.length; j++) {
+                sb.append(", ");
+                sb.append(args[j].getClass().getName());
+            }
+        }
+        return sb.toString();
+    }
+
+    private static final Class getUpstreamClazz(Class downstreamClazz, String pipelineClazzBaseName) {
+        String downstreamClazzName = downstreamClazz.getName();
+
+        StringTokenizer st = new StringTokenizer(downstreamClazzName, ".");
+        String downstreamClazzBaseName = downstreamClazzName;
+        while(st.hasMoreTokens()) {
+            downstreamClazzBaseName = st.nextToken();
+        }
+        String upstreamClazzName = pipelineClazzBaseName+downstreamClazzBaseName;
+
+        Class upstreamClazz = null;
+        try {
+            upstreamClazz = Class.forName(upstreamClazzName, true, GLPipelineFactory.class.getClassLoader());
+        } catch (Throwable e) { e.printStackTrace(); }
+
+        return upstreamClazz;
+    }
+}
+
diff --git a/src/jogl/classes/javax/media/opengl/GLProfile.java b/src/jogl/classes/javax/media/opengl/GLProfile.java
new file mode 100644
index 0000000..dab0c0d
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/GLProfile.java
@@ -0,0 +1,1485 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package javax.media.opengl;
+
+import com.jogamp.common.GlueGenVersion;
+import com.jogamp.common.jvm.JVMUtil;
+import com.jogamp.common.util.ReflectionUtil;
+import com.jogamp.common.util.VersionUtil;
+import com.jogamp.nativewindow.NativeWindowVersion;
+import com.jogamp.opengl.impl.Debug;
+import com.jogamp.opengl.impl.GLDrawableFactoryImpl;
+import com.jogamp.opengl.impl.GLDynamicLookupHelper;
+import com.jogamp.opengl.impl.DesktopGLDynamicLookupHelper;
+import com.jogamp.opengl.JoglVersion;
+import java.util.HashMap;
+import java.util.Iterator;
+import java.security.*;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.opengl.fixedfunc.GLPointerFunc;
+import javax.media.nativewindow.NativeWindowFactory;
+
+/**
+ * Specifies the the OpenGL profile.
+ * 
+ * This class static singleton initialization queries the availability of all OpenGL Profiles
+ * and instantiates singleton GLProfile objects for each available profile.
+ *
+ * The platform default profile may be used, using {@link GLProfile#GetProfileDefault()}, 
+ * or more specialized versions using the other static GetProfile methods.
+ */
+public class GLProfile {
+    
+    public static final boolean DEBUG = Debug.debug("GLProfile");
+
+    /**
+     * Static one time initialization of JOGL.
+     * <p>
+     * Applications shall call this methods <b>ASAP</b>, before any other UI invocation.<br>
+     * You may issue the call in your main function.<br>
+     * In case applications are able to initialize JOGL before any other UI action,<br>
+     * they shall invoke this method with <code>firstUIActionOnProcess=true</code> and benefit from fast native multithreading support on all platforms if possible.</P>
+     * <P>
+     * RCP Application (Applet's, Webstart, Netbeans, ..) using JOGL may not be able to initialize JOGL
+     * before the first UI action.<br>
+     * In such case you shall invoke this method with <code>firstUIActionOnProcess=false</code>.<br>
+     * On some platforms, notably X11 with AWT usage, JOGL will utilize special locking mechanisms which may slow down your
+     * application.</P>
+     * <P>
+     * Remark: NEWT is currently not affected by this behavior, ie always uses native multithreading.</P>
+     * <P>
+     * However, in case this method is not invoked, hence GLProfile is not initialized explicitly by the user,<br>
+     * the first call to {@link #getDefault()}, {@link #get(java.lang.String)}, etc, will initialize with <code>firstUIActionOnProcess=false</code>,<br>
+     * hence without the possibility to enable native multithreading.<br>
+     * This is not the recommended way, since it may has a performance impact, but it allows you to run code without explicit initialization.</P>
+     * <P>
+     * In case no explicit initialization was invoked and the implicit initialization didn't happen,<br>
+     * you may encounter the following exception:
+     * <pre>
+     *      javax.media.opengl.GLException: No default profile available
+     * </pre></P>
+     *
+     * @param firstUIActionOnProcess Should be <code>true</code> if called before the first UI action of the running program,
+     * otherwise <code>false</code>.
+     */
+    public static synchronized void initSingleton(final boolean firstUIActionOnProcess) {
+        if(!initialized) {
+            initialized = true;
+            // run the whole static initialization privileged to speed up,
+            // since this skips checking further access
+            AccessController.doPrivileged(new PrivilegedAction() {
+                public Object run() {
+                    initProfilesForDefaultDevices(firstUIActionOnProcess);
+                    return null;
+                }
+            });
+        }
+    }
+
+    /**
+     * Trigger eager initialization of GLProfiles for the given device,
+     * in case it isn't done yet.
+     */
+    public static void initProfiles(AbstractGraphicsDevice device) {
+        getProfileMap(device);
+    }
+
+    /**
+     * Manual shutdown method, may be called after your last JOGL use
+     * within the running JVM.<br>
+     * It releases all temporary created resources, ie issues {@link javax.media.opengl.GLDrawableFactory#shutdown()}.<br>
+     * The shutdown implementation is called via the JVM shutdown hook, if not manually invoked here.<br>
+     * Invoke <code>shutdown()</code> manually is recommended, due to the unreliable JVM state within the shutdown hook.<br>
+     */
+    public static synchronized void shutdown() {
+        if(initialized) {
+            initialized = false;
+            GLDrawableFactory.shutdown();
+        }
+    }
+
+    //
+    // Query platform available OpenGL implementation
+    //
+
+    public static boolean isGL4bcAvailable(AbstractGraphicsDevice device)   {
+        return null != getProfileMap(device).get(GL4bc);
+    }
+
+    public static boolean isGL4Available(AbstractGraphicsDevice device)     {
+        return null != getProfileMap(device).get(GL4);
+    }
+
+    public static boolean isGL3bcAvailable(AbstractGraphicsDevice device) {
+        return null != getProfileMap(device).get(GL3bc);
+    }
+
+    public static boolean isGL3Available(AbstractGraphicsDevice device) {
+        return null != getProfileMap(device).get(GL3);
+    }
+
+    public static boolean isGL2Available(AbstractGraphicsDevice device) {
+        return null != getProfileMap(device).get(GL2);
+    }
+
+    public static boolean isGLES2Available(AbstractGraphicsDevice device) {
+        return null != getProfileMap(device).get(GLES2);
+    }
+
+    public static boolean isGLES1Available(AbstractGraphicsDevice device) {
+        return null != getProfileMap(device).get(GLES1);
+    }
+
+    public static boolean isGL2ES1Available(AbstractGraphicsDevice device) {
+        return null != getProfileMap(device).get(GL2ES1);
+    }
+
+    public static boolean isGL2ES2Available(AbstractGraphicsDevice device) {
+        return null != getProfileMap(device).get(GL2ES2);
+    }
+
+    /** Uses the default device */
+    public static boolean isGL4bcAvailable()   {
+        return isGL4bcAvailable(null);
+    }
+
+    /** Uses the default device */
+    public static boolean isGL4Available()     {
+        return isGL4Available(null);
+    }
+
+    /** Uses the default device */
+    public static boolean isGL3bcAvailable() {
+        return isGL3bcAvailable(null);
+    }
+
+    /** Uses the default device */
+    public static boolean isGL3Available() {
+        return isGL3Available(null);
+    }
+
+    /** Uses the default device */
+    public static boolean isGL2Available() {
+        return isGL2Available(null);
+    }
+
+    /** Uses the default device */
+    public static boolean isGLES2Available() {
+        return isGLES2Available(null);
+    }
+
+    /** Uses the default device */
+    public static boolean isGLES1Available() {
+        return isGLES1Available(null);
+    }
+
+    /** Uses the default device */
+    public static boolean isGL2ES1Available() {
+        return isGL2ES1Available(null);
+    }
+
+    /** Uses the default device */
+    public static boolean isGL2ES2Available() {
+        return isGL2ES2Available(null);
+    }
+
+    public static String glAvailabilityToString(AbstractGraphicsDevice device) {
+        boolean avail;
+        StringBuffer sb = new StringBuffer();
+
+        validateInitialization();
+
+        if(null==device) {
+            device = defaultDevice;
+        }
+
+        sb.append("GLAvailability[Native[GL4bc ");
+        avail=isGL4bcAvailable(device);
+        sb.append(avail);
+        if(avail) {
+            glAvailabilityToString(device, sb, 4, GLContext.CTX_PROFILE_COMPAT);
+        }
+
+        sb.append(", GL4 ");
+        avail=isGL4Available(device);
+        sb.append(avail);
+        if(avail) {
+            glAvailabilityToString(device, sb, 4, GLContext.CTX_PROFILE_CORE);
+        }
+
+        sb.append(", GL3bc ");
+        avail=isGL3bcAvailable(device);
+        sb.append(avail);
+        if(avail) {
+            glAvailabilityToString(device, sb, 3, GLContext.CTX_PROFILE_COMPAT);
+        }
+
+        sb.append(", GL3 ");
+        avail=isGL3Available(device);
+        sb.append(avail);
+        if(avail) {
+            glAvailabilityToString(device, sb, 3, GLContext.CTX_PROFILE_CORE);
+        }
+
+        sb.append(", GL2 ");
+        avail=isGL2Available(device);
+        sb.append(avail);
+        if(avail) {
+            glAvailabilityToString(device, sb, 2, GLContext.CTX_PROFILE_COMPAT);
+        }
+
+        sb.append(", GL2ES1 ");
+        sb.append(isGL2ES1Available(device));
+
+        sb.append(", GLES1 ");
+        avail=isGLES1Available(device);
+        sb.append(avail);
+        if(avail) {
+            glAvailabilityToString(device, sb, 1, GLContext.CTX_PROFILE_ES);
+        }
+
+        sb.append(", GL2ES2 ");
+        sb.append(isGL2ES2Available(device));
+
+        sb.append(", GLES2 ");
+        avail=isGLES2Available(device);
+        sb.append(avail);
+        if(avail) {
+            glAvailabilityToString(device, sb, 2, GLContext.CTX_PROFILE_ES);
+        }
+
+        sb.append("], Profiles[");
+        for(Iterator i=getProfileMap(device).values().iterator(); i.hasNext(); ) {
+            sb.append(((GLProfile)i.next()).toString());
+            sb.append(", ");
+        }
+        sb.append(", default ");
+        sb.append(getDefault(device));
+        sb.append("]]");
+
+        return sb.toString();
+    }
+
+    /** Uses the default device */
+    public static String glAvailabilityToString() {
+        return glAvailabilityToString(null);
+    }
+
+    //
+    // Public (user-visible) profiles
+    //
+
+    /** The desktop OpenGL compatibility profile 4.x, with x >= 0, ie GL2 plus GL4.<br>
+        <code>bc</code> stands for backward compatibility. */
+    public static final String GL4bc = "GL4bc";
+
+    /** The desktop OpenGL core profile 4.x, with x >= 0 */
+    public static final String GL4   = "GL4";
+
+    /** The desktop OpenGL compatibility profile 3.x, with x >= 1, ie GL2 plus GL3.<br>
+        <code>bc</code> stands for backward compatibility. */
+    public static final String GL3bc = "GL3bc";
+
+    /** The desktop OpenGL core profile 3.x, with x >= 1 */
+    public static final String GL3   = "GL3";
+
+    /** The desktop OpenGL profile 1.x up to 3.0 */
+    public static final String GL2   = "GL2";
+
+    /** The embedded OpenGL profile ES 1.x, with x >= 0 */
+    public static final String GLES1 = "GLES1";
+
+    /** The embedded OpenGL profile ES 2.x, with x >= 0 */
+    public static final String GLES2 = "GLES2";
+
+    /** The intersection of the desktop GL2 and embedded ES1 profile */
+    public static final String GL2ES1 = "GL2ES1";
+
+    /** The intersection of the desktop GL3, GL2 and embedded ES2 profile */
+    public static final String GL2ES2 = "GL2ES2";
+
+    /** The intersection of the desktop GL3 and GL2 profile */
+    public static final String GL2GL3 = "GL2GL3";
+
+    /** The default profile, used for the device default profile map  */
+    private static final String GL_DEFAULT = "GL_DEFAULT";
+
+    /** 
+     * All GL Profiles in the order of default detection.
+     * Desktop compatibility profiles (the one with fixed function pipeline) comes first.
+     *
+     * FIXME GL3GL4: Due to GL3 and GL4 implementation bugs, we still choose GL2 first, if available!
+     *
+     * <ul>
+     *  <li> GL2
+     *  <li> GL3bc
+     *  <li> GL4bc
+     *  <li> GL2GL3
+     *  <li> GL3
+     *  <li> GL4
+     *  <li> GL2ES2
+     *  <li> GLES2
+     *  <li> GL2ES1
+     *  <li> GLES1
+     * </ul>
+     *
+     */
+    public static final String[] GL_PROFILE_LIST_ALL = new String[] { GL2, GL3bc, GL4bc, GL2GL3, GL3, GL4, GL2ES2, GLES2, GL2ES1, GLES1 };
+
+    /**
+     * Order of maximum fixed function profiles
+     *
+     * <ul>
+     *  <li> GL4bc
+     *  <li> GL3bc
+     *  <li> GL2
+     *  <li> GL2ES1
+     *  <li> GLES1
+     * </ul>
+     *
+     */
+    public static final String[] GL_PROFILE_LIST_MAX_FIXEDFUNC = new String[] { GL4bc, GL3bc, GL2, GL2ES1, GLES1 };
+
+    /**
+     * Order of maximum programmable shader profiles
+     *
+     * <ul>
+     *  <li> GL4
+     *  <li> GL4bc
+     *  <li> GL3
+     *  <li> GL3bc
+     *  <li> GL2
+     *  <li> GL2ES2
+     *  <li> GLES2
+     * </ul>
+     *
+     */
+    public static final String[] GL_PROFILE_LIST_MAX_PROGSHADER   = new String[] { GL4, GL4bc, GL3, GL3bc, GL2, GL2ES2, GLES2 };
+
+    /**
+     * All GL2ES2 Profiles in the order of default detection.
+     *
+     * FIXME GL3GL4: Due to GL3 and GL4 implementation bugs, we still choose GL2 first, if available!
+     *
+     * <ul>
+     *  <li> GL2ES2
+     *  <li> GL2
+     *  <li> GL3
+     *  <li> GL4
+     *  <li> GLES2
+     * </ul>
+     *
+     */
+    public static final String[] GL_PROFILE_LIST_GL2ES2 = new String[] { GL2ES2, GL2, GL3, GL4, GLES2 };
+
+    /**
+     * All GL2ES1 Profiles in the order of default detection.
+     *
+     * FIXME GL3GL4: Due to GL3 and GL4 implementation bugs, we still choose GL2 first, if available!
+     *
+     * <ul>
+     *  <li> GL2ES1
+     *  <li> GL2
+     *  <li> GL3bc
+     *  <li> GL4bc
+     *  <li> GLES1
+     * </ul>
+     *
+     */
+    public static final String[] GL_PROFILE_LIST_GL2ES1 = new String[] { GL2ES1, GL2, GL3bc, GL4bc, GLES1 };
+
+    /** Returns a default GLProfile object, reflecting the best for the running platform.
+     * It selects the first of the set {@link GLProfile#GL_PROFILE_LIST_ALL}
+     * @see #GL_PROFILE_LIST_ALL
+     */
+    public static GLProfile getDefault(AbstractGraphicsDevice device) {
+        GLProfile glp = get(device, GL_DEFAULT);
+        return glp;
+    }
+
+    /** Uses the default device */
+    public static GLProfile getDefault() {
+        return getDefault(defaultDevice);
+    }
+
+    /**
+     * Returns the highest profile, implementing the fixed function pipeline
+     * It selects the first of the set: {@link GLProfile#GL_PROFILE_LIST_MAX_FIXEDFUNC}
+     *
+     * @throws GLException if no implementation for the given profile is found.
+     * @see #GL_PROFILE_LIST_MAX_FIXEDFUNC
+     */
+    public static GLProfile getMaxFixedFunc(AbstractGraphicsDevice device)
+        throws GLException
+    {
+        return get(device, GL_PROFILE_LIST_MAX_FIXEDFUNC);
+    }
+
+    /** Uses the default device */
+    public static GLProfile getMaxFixedFunc()
+        throws GLException
+    {
+        return get(GL_PROFILE_LIST_MAX_FIXEDFUNC);
+    }
+
+    /**
+     * Returns the highest profile, implementing the programmable shader pipeline.
+     * It selects the first of the set: {@link GLProfile#GL_PROFILE_LIST_MAX_PROGSHADER}
+     *
+     * @throws GLException if no implementation for the given profile is found.
+     * @see #GL_PROFILE_LIST_MAX_PROGSHADER
+     */
+    public static GLProfile getMaxProgrammable(AbstractGraphicsDevice device)
+        throws GLException
+    {
+        return get(device, GL_PROFILE_LIST_MAX_PROGSHADER);
+    }
+
+    /** Uses the default device */
+    public static GLProfile getMaxProgrammable()
+        throws GLException
+    {
+        return get(GL_PROFILE_LIST_MAX_PROGSHADER);
+    }
+
+    /**
+     * Returns a profile, implementing the interface GL2ES1.
+     * It selects the first of the set: {@link GLProfile#GL_PROFILE_LIST_GL2ES1}
+     *
+     * @throws GLException if no implementation for the given profile is found.
+     * @see #GL_PROFILE_LIST_GL2ES1
+     */
+    public static GLProfile getGL2ES1(AbstractGraphicsDevice device)
+        throws GLException
+    {
+        return get(device, GL_PROFILE_LIST_GL2ES1);
+    }
+
+    /** Uses the default device */
+    public static GLProfile getGL2ES1()
+        throws GLException
+    {
+        return get(GL_PROFILE_LIST_GL2ES1);
+    }
+
+    /**
+     * Returns a profile, implementing the interface GL2ES2.
+     * It selects the first of the set: {@link GLProfile#GL_PROFILE_LIST_GL2ES2}
+     *
+     * @throws GLException if no implementation for the given profile is found.
+     * @see #GL_PROFILE_LIST_GL2ES2
+     */
+    public static GLProfile getGL2ES2(AbstractGraphicsDevice device)
+        throws GLException
+    {
+        return get(device, GL_PROFILE_LIST_GL2ES2);
+    }
+
+    /** Uses the default device */
+    public static GLProfile getGL2ES2()
+        throws GLException
+    {
+        return get(GL_PROFILE_LIST_GL2ES2);
+    }
+
+    /** Returns a GLProfile object.
+     * verifies the given profile and chooses an appropriate implementation.
+     * A generic value of <code>null</code> or <code>GL</code> will result in
+     * the default profile.
+     *
+     * @throws GLException if no implementation for the given profile is found.
+     */
+    public static GLProfile get(AbstractGraphicsDevice device, String profile)
+        throws GLException
+    {
+        if(null==profile || profile.equals("GL")) {
+            profile = GL_DEFAULT;
+        }
+        return (GLProfile) getProfileMap(device).get(profile);
+    }
+
+    /** Uses the default device */
+    public static GLProfile get(String profile)
+        throws GLException
+    {
+        return get(defaultDevice, profile);
+    }
+
+    /**
+     * Returns the first profile from the given list,
+     * where an implementation is available.
+     *
+     * @throws GLException if no implementation for the given profile is found.
+     */
+    public static GLProfile get(AbstractGraphicsDevice device, String[] profiles)
+        throws GLException
+    {
+        HashMap map = getProfileMap(device);
+        for(int i=0; i<profiles.length; i++) {
+            String profile = profiles[i];
+            GLProfile glProfile = (GLProfile) map.get(profile);
+            if(null!=glProfile) {
+                return glProfile;
+            }
+        }
+        throw new GLException("Profiles "+array2String(profiles)+" not available on device "+device);
+    }
+
+    /** Uses the default device */
+    public static GLProfile get(String[] profiles)
+        throws GLException
+    {
+        return get(defaultDevice, profiles);
+    }
+
+    /** Indicates whether the native OpenGL ES1 profile is in use. 
+     * This requires an EGL interface.
+     */
+    public static boolean usesNativeGLES1(String profileImpl) {
+        return GLES1.equals(profileImpl);
+    }
+
+    /** Indicates whether the native OpenGL ES2 profile is in use. 
+     * This requires an EGL or ES2 compatible interface.
+     */
+    public static boolean usesNativeGLES2(String profileImpl) {
+        return GLES2.equals(profileImpl);
+    }
+
+    /** Indicates whether either of the native OpenGL ES profiles are in use. */
+    public static boolean usesNativeGLES(String profileImpl) {
+        return usesNativeGLES2(profileImpl) || usesNativeGLES1(profileImpl);
+    }
+
+    /** @return {@link javax.media.nativewindow.NativeWindowFactory#isAWTAvailable()} and
+        JOGL's AWT part */
+    public static boolean isAWTAvailable() { return isAWTAvailable; }
+
+    public static String getGLTypeName(int type) {
+        switch (type) {
+        case GL.GL_UNSIGNED_BYTE:
+            return "GL_UNSIGNED_BYTE";
+        case GL.GL_BYTE:
+            return "GL_BYTE";
+        case GL.GL_UNSIGNED_SHORT:
+            return "GL_UNSIGNED_SHORT";
+        case GL.GL_SHORT:
+            return "GL_SHORT";
+        case GL.GL_FLOAT:
+            return "GL_FLOAT";
+        case GL.GL_FIXED:
+            return "GL_FIXED";
+        case javax.media.opengl.GL2ES2.GL_INT:
+            return "GL_INT";
+        case javax.media.opengl.GL2ES2.GL_UNSIGNED_INT:
+            return "GL_UNSIGNED_INT";
+        case javax.media.opengl.GL2.GL_DOUBLE:
+            return "GL_DOUBLE";
+        case javax.media.opengl.GL2.GL_2_BYTES:
+            return "GL_2_BYTES";
+        case javax.media.opengl.GL2.GL_3_BYTES:
+            return "GL_3_BYTES";
+        case javax.media.opengl.GL2.GL_4_BYTES:
+            return "GL_4_BYTES";
+        }
+        return null;
+    }
+
+    public static String getGLArrayName(int array) {
+        switch(array) {
+        case GLPointerFunc.GL_VERTEX_ARRAY:
+            return "GL_VERTEX_ARRAY";
+        case GLPointerFunc.GL_NORMAL_ARRAY:
+            return "GL_NORMAL_ARRAY";
+        case GLPointerFunc.GL_COLOR_ARRAY:
+            return "GL_COLOR_ARRAY";
+        case GLPointerFunc.GL_TEXTURE_COORD_ARRAY:
+            return "GL_TEXTURE_COORD_ARRAY";
+        }
+        return null;
+    }
+
+    public final String getGLImplBaseClassName() {
+        return getGLImplBaseClassName(profileImpl);
+    }
+
+    /**
+     * @param o GLProfile object to compare with
+     * @return true if given Object is a GLProfile and
+     *         if both, profile and profileImpl is equal with this.
+     */
+    public final boolean equals(Object o) {
+        if(this==o) { return true; }
+        if(o instanceof GLProfile) {
+            GLProfile glp = (GLProfile)o;
+            return profile.equals(glp.getName()) && profileImpl.equals(glp.getImplName()) ;
+        }
+        return false;
+    }
+
+    public int hashCode() {
+        int hash = 5;
+        hash = 97 * hash + (this.profileImpl != null ? this.profileImpl.hashCode() : 0);
+        hash = 97 * hash + (this.profile != null ? this.profile.hashCode() : 0);
+        return hash;
+    }
+ 
+    /**
+     * @param glp GLProfile to compare with
+     * @throws GLException if given GLProfile and this aren't equal
+     */
+    public final void verifyEquality(GLProfile glp) throws GLException  {
+        if(!this.equals(glp)) {
+            throw new GLException("GLProfiles are not equal: "+this+" != "+glp);
+        }
+    }
+
+    public final String getName() {
+        return profile;
+    }
+
+    public final String getImplName() {
+        return profileImpl;
+    }
+
+    /** Indicates whether this profile is capable of GL4bc. */
+    public final boolean isGL4bc() {
+        return GL4bc.equals(profile);
+    }
+
+    /** Indicates whether this profile is capable of GL4. */
+    public final boolean isGL4() {
+        return isGL4bc() || GL4.equals(profile);
+    }
+
+    /** Indicates whether this profile is capable of GL3bc. */
+    public final boolean isGL3bc() {
+        return isGL4bc() || GL3bc.equals(profile);
+    }
+
+    /** Indicates whether this profile is capable of GL3. */
+    public final boolean isGL3() {
+        return isGL4() || isGL3bc() || GL3.equals(profile);
+    }
+
+    /** Indicates whether this context is a GL2 context */
+    public final boolean isGL2() {
+        return isGL3bc() || GL2.equals(profile);
+    }
+
+    /** Indicates whether this profile is capable of GLES1. */
+    public final boolean isGLES1() {
+        return GLES1.equals(profile);
+    }
+
+    /** Indicates whether this profile is capable of GLES2. */
+    public final boolean isGLES2() {
+        return GLES2.equals(profile);
+    }
+
+    /** Indicates whether this profile is capable of GL2ES1. */
+    public final boolean isGL2ES1() {
+        return GL2ES1.equals(profile) || isGL2() || isGLES1() ;
+    }
+
+    /** Indicates whether this profile is capable os GL2ES2. */
+    public final boolean isGL2ES2() {
+        return GL2ES2.equals(profile) || isGL2() || isGL3() || isGLES2() ;
+    }
+
+    /** Indicates whether this profile is capable os GL2GL3. */
+    public final boolean isGL2GL3() {
+        return GL2GL3.equals(profile) || isGL2() || isGL3() ;
+    }
+
+    /** Indicates whether this profile supports GLSL. */
+    public final boolean hasGLSL() {
+        return isGL2ES2() ;
+    }
+
+    /** Indicates whether this profile uses the native OpenGL ES1 implementations. */
+    public final boolean usesNativeGLES1() {
+        return GLES1.equals(profileImpl);
+    }
+
+    /** Indicates whether this profile uses the native OpenGL ES2 implementations. */
+    public final boolean usesNativeGLES2() {
+        return GLES2.equals(profileImpl);
+    }
+
+    /** Indicates whether this profile uses either of the native OpenGL ES implementations. */
+    public final boolean usesNativeGLES() {
+        return usesNativeGLES2() || usesNativeGLES1();
+    }
+
+    /** 
+     * General validation if type is a valid GL data type
+     * for the current profile
+     */
+    public boolean isValidDataType(int type, boolean throwException) {
+        switch(type) {
+            case GL.GL_UNSIGNED_BYTE:
+            case GL.GL_BYTE:
+            case GL.GL_UNSIGNED_SHORT:
+            case GL.GL_SHORT:
+            case GL.GL_FLOAT:
+            case GL.GL_FIXED:
+                return true;
+            case javax.media.opengl.GL2ES2.GL_INT:
+            case javax.media.opengl.GL2ES2.GL_UNSIGNED_INT:
+                if( isGL2ES2() ) {
+                    return true;
+                }
+            case javax.media.opengl.GL2.GL_DOUBLE:
+                if( isGL3() ) {
+                    return true;
+                }
+            case javax.media.opengl.GL2.GL_2_BYTES:
+            case javax.media.opengl.GL2.GL_3_BYTES:
+            case javax.media.opengl.GL2.GL_4_BYTES:
+                if( isGL2() ) {
+                    return true;
+                }
+        } 
+        if(throwException) {
+            throw new GLException("Illegal data type on profile "+this+": "+type);
+        }
+        return false;
+    }
+    
+    public boolean isValidArrayDataType(int index, int comps, int type, 
+                                        boolean isVertexAttribPointer, boolean throwException) {
+        String arrayName = getGLArrayName(index);
+        if(isGLES1()) {
+            if(isVertexAttribPointer) {
+                if(throwException) {
+                    throw new GLException("Illegal array type for "+arrayName+" on profile GLES1: VertexAttribPointer");
+                }
+                return false;
+            }
+            switch(index) {
+                case GLPointerFunc.GL_VERTEX_ARRAY:
+                case GLPointerFunc.GL_TEXTURE_COORD_ARRAY:
+                    switch(type) {
+                        case GL.GL_BYTE:
+                        case GL.GL_SHORT:
+                        case GL.GL_FIXED:
+                        case GL.GL_FLOAT:
+                            break;
+                        default: 
+                            if(throwException) {
+                                throw new GLException("Illegal data type for "+arrayName+" on profile GLES1: "+type);
+                            }
+                            return false;
+                    }
+                    switch(comps) {
+                        case 0:
+                        case 2:
+                        case 3:
+                        case 4:
+                            break;
+                        default: 
+                            if(throwException) {
+                                throw new GLException("Illegal component number for "+arrayName+" on profile GLES1: "+comps);
+                            }
+                            return false;
+                    }
+                    break;
+                case GLPointerFunc.GL_NORMAL_ARRAY:
+                    switch(type) {
+                        case GL.GL_BYTE:
+                        case GL.GL_SHORT:
+                        case GL.GL_FIXED:
+                        case GL.GL_FLOAT:
+                            break;
+                        default: 
+                            if(throwException) {
+                                throw new GLException("Illegal data type for "+arrayName+" on profile GLES1: "+type);
+                            }
+                            return false;
+                    }
+                    switch(comps) {
+                        case 0:
+                        case 3:
+                            break;
+                        default: 
+                            if(throwException) {
+                                throw new GLException("Illegal component number for "+arrayName+" on profile GLES1: "+comps);
+                            }
+                            return false;
+                    }
+                    break;
+                case GLPointerFunc.GL_COLOR_ARRAY:
+                    switch(type) {
+                        case GL.GL_UNSIGNED_BYTE:
+                        case GL.GL_FIXED:
+                        case GL.GL_FLOAT:
+                            break;
+                        default: 
+                            if(throwException) {
+                                throw new GLException("Illegal data type for "+arrayName+" on profile GLES1: "+type);
+                            }
+                            return false;
+                    }
+                    switch(comps) {
+                        case 0:
+                        case 4:
+                            break;
+                        default: 
+                            if(throwException) {
+                                throw new GLException("Illegal component number for "+arrayName+" on profile GLES1: "+comps);
+                            }
+                            return false;
+                    }
+                    break;
+            }
+        } else if(isGLES2()) {
+            // simply ignore !isVertexAttribPointer case, since it is simulated anyway ..
+            switch(type) {
+                case GL.GL_UNSIGNED_BYTE:
+                case GL.GL_BYTE:
+                case GL.GL_UNSIGNED_SHORT:
+                case GL.GL_SHORT:
+                case GL.GL_FLOAT:
+                case GL.GL_FIXED:
+                    break;
+                default: 
+                    if(throwException) {
+                        throw new GLException("Illegal data type for "+arrayName+" on profile GLES2: "+type);
+                    }
+                    return false;
+            }
+            switch(comps) {
+                case 0:
+                case 1:
+                case 2:
+                case 3:
+                case 4:
+                    break;
+                default: 
+                    if(throwException) {
+                        throw new GLException("Illegal component number for "+arrayName+" on profile GLES1: "+comps);
+                    }
+                    return false;
+            }
+        } else if( isGL2ES2() ) {
+            if(isVertexAttribPointer) {
+                switch(type) {
+                    case GL.GL_UNSIGNED_BYTE:
+                    case GL.GL_BYTE:
+                    case GL.GL_UNSIGNED_SHORT:
+                    case GL.GL_SHORT:
+                    case GL.GL_FLOAT:
+                    case javax.media.opengl.GL2ES2.GL_INT:
+                    case javax.media.opengl.GL2ES2.GL_UNSIGNED_INT:
+                    case javax.media.opengl.GL2.GL_DOUBLE:
+                        break;
+                    default: 
+                        if(throwException) {
+                            throw new GLException("Illegal data type for "+arrayName+" on profile GL2: "+type);
+                        }
+                        return false;
+                }
+                switch(comps) {
+                    case 0:
+                    case 1:
+                    case 2:
+                    case 3:
+                    case 4:
+                        break;
+                    default: 
+                        if(throwException) {
+                            throw new GLException("Illegal component number for "+arrayName+" on profile GL2: "+comps);
+                        }
+                        return false;
+                }
+            } else {
+                switch(index) {
+                    case GLPointerFunc.GL_VERTEX_ARRAY:
+                        switch(type) {
+                            case GL.GL_SHORT:
+                            case GL.GL_FLOAT:
+                            case javax.media.opengl.GL2ES2.GL_INT:
+                            case javax.media.opengl.GL2.GL_DOUBLE:
+                                break;
+                            default: 
+                                if(throwException) {
+                                    throw new GLException("Illegal data type for "+arrayName+" on profile GL2: "+type);
+                                }
+                                return false;
+                        }
+                        switch(comps) {
+                            case 0:
+                            case 2:
+                            case 3:
+                            case 4:
+                                break;
+                            default: 
+                                if(throwException) {
+                                    throw new GLException("Illegal component number for "+arrayName+" on profile GL2: "+comps);
+                                }
+                                return false;
+                        }
+                        break;
+                    case GLPointerFunc.GL_NORMAL_ARRAY:
+                        switch(type) {
+                            case GL.GL_BYTE:
+                            case GL.GL_SHORT:
+                            case GL.GL_FLOAT:
+                            case javax.media.opengl.GL2ES2.GL_INT:
+                            case javax.media.opengl.GL2.GL_DOUBLE:
+                                break;
+                            default: 
+                                if(throwException) {
+                                    throw new GLException("Illegal data type for "+arrayName+" on profile GL2: "+type);
+                                }
+                                return false;
+                        }
+                        switch(comps) {
+                            case 0:
+                            case 3:
+                                break;
+                            default: 
+                                if(throwException) {
+                                    throw new GLException("Illegal component number for "+arrayName+" on profile GLES1: "+comps);
+                                }
+                                return false;
+                        }
+                        break;
+                    case GLPointerFunc.GL_COLOR_ARRAY:
+                        switch(type) {
+                            case GL.GL_UNSIGNED_BYTE:
+                            case GL.GL_BYTE:
+                            case GL.GL_UNSIGNED_SHORT:
+                            case GL.GL_SHORT:
+                            case GL.GL_FLOAT:
+                            case javax.media.opengl.GL2ES2.GL_INT:
+                            case javax.media.opengl.GL2ES2.GL_UNSIGNED_INT:
+                            case javax.media.opengl.GL2.GL_DOUBLE:
+                                break;
+                            default: 
+                                if(throwException) {
+                                    throw new GLException("Illegal data type for "+arrayName+" on profile GL2: "+type);
+                                }
+                                return false;
+                        }
+                        switch(comps) {
+                            case 0:
+                            case 3:
+                            case 4:
+                                break;
+                            default: 
+                                if(throwException) {
+                                    throw new GLException("Illegal component number for "+arrayName+" on profile GL2: "+comps);
+                                }
+                                return false;
+                        }
+                        break;
+                    case GLPointerFunc.GL_TEXTURE_COORD_ARRAY:
+                        switch(type) {
+                            case GL.GL_SHORT:
+                            case GL.GL_FLOAT:
+                            case javax.media.opengl.GL2ES2.GL_INT:
+                            case javax.media.opengl.GL2.GL_DOUBLE:
+                                break;
+                            default: 
+                                if(throwException) {
+                                    throw new GLException("Illegal data type for "+arrayName+" on profile GL2: "+type);
+                                }
+                                return false;
+                        }
+                        switch(comps) {
+                            case 0:
+                            case 1:
+                            case 2:
+                            case 3:
+                            case 4:
+                                break;
+                            default: 
+                                if(throwException) {
+                                    throw new GLException("Illegal component number for "+arrayName+" on profile GL2: "+comps);
+                                }
+                                return false;
+                        }
+                        break;
+                }
+            }
+        }
+        return true;
+    }
+
+    public String toString() {
+        return "GLProfile[" + profile + "/" + profileImpl + "]";
+    }
+
+    static {
+        JVMUtil.initSingleton();
+    }
+
+    private static /*final*/ boolean isAWTAvailable;
+
+    private static /*final*/ boolean hasDesktopGL;    
+    private static /*final*/ boolean hasGL234Impl;
+    private static /*final*/ boolean hasGLES2Impl;
+    private static /*final*/ boolean hasGLES1Impl;
+
+    private static /*final*/ GLDrawableFactoryImpl eglFactory;
+    private static /*final*/ GLDrawableFactoryImpl desktopFactory;
+    private static /*final*/ AbstractGraphicsDevice defaultDevice;
+    private static /*final*/ AbstractGraphicsDevice defaultDesktopDevice;
+    private static /*final*/ AbstractGraphicsDevice defaultEGLDevice;
+
+    static boolean initialized = false;
+
+    /**
+     * Tries the profiles implementation and native libraries.
+     * Throws an GLException if no profile could be found at all.
+     */
+    private static void initProfilesForDefaultDevices(boolean firstUIActionOnProcess) {
+
+        if(DEBUG) {
+            System.err.println("GLProfile.init firstUIActionOnProcess "+firstUIActionOnProcess);
+        }
+
+        NativeWindowFactory.initSingleton(firstUIActionOnProcess);
+
+        ClassLoader classloader = GLProfile.class.getClassLoader();
+
+        isAWTAvailable = NativeWindowFactory.isAWTAvailable() &&
+                         ReflectionUtil.isClassAvailable("javax.media.opengl.awt.GLCanvas", classloader) ; // JOGL
+
+        hasGL234Impl   = ReflectionUtil.isClassAvailable("com.jogamp.opengl.impl.gl4.GL4bcImpl", classloader);
+        
+        //
+        // Iteration of desktop GL availability detection
+        // utilizing the detected GL version in the shared context.
+        //
+        // - Instantiate GLDrawableFactory incl its shared dummy drawable/context,
+        //   which will register at GLContext ..
+        //
+        Throwable t=null;
+        // if successfull it has a shared dummy drawable and context created
+        try {
+            desktopFactory = (GLDrawableFactoryImpl) GLDrawableFactory.getFactoryImpl(GL2);
+            if(null != desktopFactory) {
+                DesktopGLDynamicLookupHelper glLookupHelper = (DesktopGLDynamicLookupHelper) desktopFactory.getGLDynamicLookupHelper(0);
+                if(null!=glLookupHelper) {
+                    hasDesktopGL = glLookupHelper.hasGLBinding();
+                }
+            }
+        } catch (LinkageError le) {
+            t=le;
+        } catch (RuntimeException re) {
+            t=re;
+        } catch (Throwable tt) {
+            t=tt;
+        }
+        if(DEBUG) {
+            if(null!=t) {
+                t.printStackTrace();
+            }
+            if(null == desktopFactory) {
+                System.err.println("Info: GLProfile.init - Desktop GLDrawable factory not available");
+            }
+        }
+
+        if(null == desktopFactory) {
+            hasDesktopGL   = false;
+            hasGL234Impl   = false;
+        } else {
+            defaultDesktopDevice = desktopFactory.getDefaultDevice();
+            defaultDevice = defaultDesktopDevice;
+        }
+
+        if ( ReflectionUtil.isClassAvailable("com.jogamp.opengl.impl.egl.EGLDrawableFactory", classloader) ) {
+            t=null;
+            try {
+                eglFactory = (GLDrawableFactoryImpl) GLDrawableFactory.getFactoryImpl(GLES2);
+                if(null != eglFactory) {
+                    GLDynamicLookupHelper eglLookupHelper = eglFactory.getGLDynamicLookupHelper(2);
+                    if(null!=eglLookupHelper) {
+                        hasGLES2Impl = eglLookupHelper.isLibComplete();
+                    }
+                    eglLookupHelper = eglFactory.getGLDynamicLookupHelper(1);
+                    if(null!=eglLookupHelper) {
+                        hasGLES1Impl = eglLookupHelper.isLibComplete();
+                    }
+                }
+            } catch (LinkageError le) {
+                t=le;
+            } catch (SecurityException se) {
+                t=se;
+            } catch (NullPointerException npe) {
+                t=npe;
+            } catch (RuntimeException re) {
+                t=re;
+            }
+            if(DEBUG) {
+                if(null!=t) {
+                    t.printStackTrace();
+                }
+                if(null == eglFactory) {
+                    System.err.println("Info: GLProfile.init - EGL GLDrawable factory not available");
+                }
+            }
+        }
+
+        if(null == eglFactory) {
+            hasGLES2Impl   = false;
+            hasGLES1Impl   = false;
+        } else {
+            defaultEGLDevice = eglFactory.getDefaultDevice();
+            if (null==defaultDevice) {
+                defaultDevice = defaultEGLDevice;
+            }
+        }
+
+        boolean addedAnyProfile = initProfilesForDevice(defaultDesktopDevice);
+        addedAnyProfile = addedAnyProfile || initProfilesForDevice(defaultEGLDevice);
+
+        if(DEBUG) {
+            System.err.println(VersionUtil.getPlatformInfo());
+            System.err.println(GlueGenVersion.getInstance());
+            System.err.println(NativeWindowVersion.getInstance());
+            System.err.print(JoglVersion.getInstance());
+
+            System.err.println("GLProfile.init isAWTAvailable       "+isAWTAvailable);
+            System.err.println("GLProfile.init has desktopFactory   "+(null!=desktopFactory));
+            System.err.println("GLProfile.init hasDesktopGL         "+hasDesktopGL);
+            System.err.println("GLProfile.init hasGL234Impl         "+hasGL234Impl);
+            System.err.println("GLProfile.init has eglFactory       "+(null!=eglFactory));
+            System.err.println("GLProfile.init hasGLES1Impl         "+hasGLES1Impl);
+            System.err.println("GLProfile.init hasGLES2Impl         "+hasGLES2Impl);
+            System.err.println("GLProfile.init defaultDesktopDevice "+defaultDevice);
+            System.err.println("GLProfile.init defaultEGLDevice     "+defaultDevice);
+            System.err.println("GLProfile.init defaultDevice        "+defaultDevice);
+        }
+        
+        if(!addedAnyProfile) {
+            throw new GLException("No profile available: "+array2String(GL_PROFILE_LIST_ALL)+", "+ glAvailabilityToString());
+        }
+    }
+
+    /**
+     * @param device the device for which profiles shall be initialized
+     * @return true if any profile for the device exists, otherwise false
+     */
+    private static synchronized boolean initProfilesForDevice(AbstractGraphicsDevice device) {
+        boolean isSet = GLContext.getAvailableGLVersionsSet(device);
+
+        if(DEBUG) {
+            String msg = "Info: GLProfile.initProfilesForDevice: "+device.getConnection()+", isSet "+isSet;
+            Throwable t = new Throwable(msg);
+            t.printStackTrace();
+            // System.err.println(msg);
+        }
+        if(isSet) {
+            return null != GLProfile.getDefault(device);
+        }
+
+        boolean addedAnyProfile = false;
+
+        if( hasDesktopGL && desktopFactory.getIsDeviceCompatible(device)) {
+            // 1st pretend we have all Desktop and EGL profiles ..
+            computeProfileMap(device, true /* desktopCtxUndef*/, true  /* eglCtxUndef */);
+
+            // Triggers eager initialization of share context in GLDrawableFactory for the device,
+            // hence querying all available GLProfiles
+            boolean desktopSharedCtxAvail = desktopFactory.getIsSharedContextAvailable(device);
+            if (DEBUG) {
+                System.err.println("GLProfile.initProfilesForDevice: "+device.getConnection()+": desktop Shared Ctx "+desktopSharedCtxAvail);
+            }
+            if( null == GLContext.getAvailableGLVersion(device, 2, GLContext.CTX_PROFILE_COMPAT) ) {
+                // nobody yet set the available desktop versions, see {@link GLContextImpl#makeCurrent},
+                // so we have to add the usual suspect
+                GLContext.mapAvailableGLVersion(device,
+                                                2, GLContext.CTX_PROFILE_COMPAT,
+                                                1, 5, GLContext.CTX_PROFILE_COMPAT|GLContext.CTX_OPTION_ANY);
+            }
+            computeProfileMap(device, false /* desktopCtxUndef*/, false /* eglCtxUndef */);
+            addedAnyProfile = null != GLProfile.getDefault(device);
+        } else {
+            if(DEBUG) {
+                System.err.println("GLProfile: DesktopFactory - Device is not available: "+device.getConnection());
+            }
+        }
+
+        if( null!=eglFactory && ( hasGLES2Impl || hasGLES1Impl ) && eglFactory.getIsDeviceCompatible(device)) {
+            // 1st pretend we have all EGL profiles ..
+            computeProfileMap(device, false /* desktopCtxUndef*/, true /* eglCtxUndef */);
+
+            // Triggers eager initialization of share context in GLDrawableFactory for the device,
+            // hence querying all available GLProfiles
+            boolean eglSharedCtxAvail = eglFactory.getIsSharedContextAvailable(device);
+            if (DEBUG) {
+                System.err.println("GLProfile.initProfilesForDevice: "+device.getConnection()+": egl Shared Ctx "+eglSharedCtxAvail);
+            }
+            if(hasGLES2Impl && null == GLContext.getAvailableGLVersion(device, 2, GLContext.CTX_PROFILE_ES) ) {
+                // nobody yet set the available desktop versions, see {@link GLContextImpl#makeCurrent},
+                // so we have to add the usual suspect
+                GLContext.mapAvailableGLVersion(device,
+                                                2, GLContext.CTX_PROFILE_ES,
+                                                2, 0, GLContext.CTX_PROFILE_ES|GLContext.CTX_OPTION_ANY);
+            }
+            if(hasGLES1Impl && null == GLContext.getAvailableGLVersion(device, 1, GLContext.CTX_PROFILE_ES)) {
+                // nobody yet set the available desktop versions, see {@link GLContextImpl#makeCurrent},
+                // so we have to add the usual suspect
+                GLContext.mapAvailableGLVersion(device,
+                                                1, GLContext.CTX_PROFILE_ES,
+                                                1, 0, GLContext.CTX_PROFILE_ES|GLContext.CTX_OPTION_ANY);
+            }
+            computeProfileMap(device, false /* desktopCtxUndef*/, false /* eglCtxUndef */);
+            addedAnyProfile = addedAnyProfile || null != GLProfile.getDefault(device);
+        } else {
+            if(DEBUG) {
+                System.err.println("GLProfile: EGLFactory - Device is not available: "+device.getConnection());
+            }
+        }
+        if(!GLContext.getAvailableGLVersionsSet(device)) {
+            GLContext.setAvailableGLVersionsSet(device);
+        }
+
+        if (DEBUG) {
+            System.err.println("GLProfile.initProfilesForDevice: "+device.getConnection()+": added profile(s): "+addedAnyProfile);
+            System.err.println("GLProfile.initProfilesForDevice: "+device.getConnection()+": "+glAvailabilityToString(device));
+        }
+
+        return addedAnyProfile;
+    }
+
+    public static AbstractGraphicsDevice getDefaultDevice() {
+        validateInitialization();
+        return defaultDevice;
+    }
+
+    public static AbstractGraphicsDevice getDefaultDesktopDevice() {
+        validateInitialization();
+        return defaultDesktopDevice;
+    }
+
+    public static AbstractGraphicsDevice getDefaultEGLDevice() {
+        validateInitialization();
+        return defaultEGLDevice;
+    }
+
+    private static void validateInitialization() {
+        if(!initialized) {
+            synchronized(GLProfile.class) {
+                if(!initialized) {
+                    initSingleton(false);
+                }
+            }
+        }
+    }
+
+    private static String array2String(String[] list) {
+        StringBuffer msg = new StringBuffer();
+        msg.append("[");
+        for (int i = 0; i < list.length; i++) {
+            if (i > 0)
+                msg.append(", ");
+            msg.append(list[i]);
+        }
+        msg.append("]");
+        return msg.toString();
+    }
+
+    private static void glAvailabilityToString(AbstractGraphicsDevice device, StringBuffer sb, int major, int profile) {
+        String str = GLContext.getAvailableGLVersionAsString(device, major, profile);
+        if(null==str) {
+            throw new GLException("Internal Error");
+        }
+        sb.append("[");
+        sb.append(str);
+        sb.append("]");
+    }
+
+    private static void computeProfileMap(AbstractGraphicsDevice device, boolean desktopCtxUndef, boolean eglCtxUndef) {
+        if (DEBUG) {
+            System.err.println("GLProfile.init map "+device.getConnection()+", desktopCtxUndef "+desktopCtxUndef+", eglCtxUndef "+eglCtxUndef);
+        }
+        GLProfile defaultGLProfile = null;
+        HashMap/*<String, GLProfile>*/ _mappedProfiles = new HashMap(GL_PROFILE_LIST_ALL.length + 1 /* default */);
+        for(int i=0; i<GL_PROFILE_LIST_ALL.length; i++) {
+            String profile = GL_PROFILE_LIST_ALL[i];
+            String profileImpl = computeProfileImpl(device, profile, desktopCtxUndef, eglCtxUndef);
+            if(null!=profileImpl) {
+                GLProfile glProfile = new GLProfile(profile, profileImpl);
+                _mappedProfiles.put(profile, glProfile);
+                if (DEBUG) {
+                    System.err.println("GLProfile.init map "+glProfile+" on devide "+device.getConnection());
+                }
+                if(null==defaultGLProfile) {
+                    defaultGLProfile=glProfile;
+                    if (DEBUG) {
+                        System.err.println("GLProfile.init map default "+glProfile+" on device "+device.getConnection());
+                    }
+                }
+            } else {
+                if (DEBUG) {
+                    System.err.println("GLProfile.init map *** no mapping for "+profile+" on device "+device.getConnection());
+                }
+            }
+        }
+        if(null!=defaultGLProfile) {
+            _mappedProfiles.put(GL_DEFAULT, defaultGLProfile);
+        }
+        setProfileMap(device, _mappedProfiles);
+    }
+
+    /**
+     * Returns the profile implementation
+     */
+    private static String computeProfileImpl(AbstractGraphicsDevice device, String profile, boolean desktopCtxUndef, boolean eglCtxUndef) {
+        if (GL2ES1.equals(profile)) {
+            if(hasGL234Impl) {
+                if(desktopCtxUndef || GLContext.isGL2Available(device)) {
+                    return GL2;
+                } else if(GLContext.isGL3bcAvailable(device)) {
+                    return GL3bc;
+                } else if(GLContext.isGL4bcAvailable(device)) {
+                    return GL4bc;
+                }
+            }
+            if(hasGLES1Impl && ( eglCtxUndef || GLContext.isGLES1Available(device))) {
+                return GLES1;
+            }
+        } else if (GL2ES2.equals(profile)) {
+            if(hasGL234Impl) {
+                if(desktopCtxUndef || GLContext.isGL2Available(device)) {
+                    return GL2;
+                } else if(GLContext.isGL3Available(device)) {
+                    return GL3;
+                } else if(GLContext.isGL4Available(device)) {
+                    return GL4;
+                }
+            }
+            if(hasGLES2Impl && ( eglCtxUndef || GLContext.isGLES2Available(device))) {
+                return GLES2;
+            }
+        } else if(GL2GL3.equals(profile)) {
+            if(hasGL234Impl) {
+                if(desktopCtxUndef || GLContext.isGL2Available(device)) {
+                    return GL2;
+                } else if(GLContext.isGL3bcAvailable(device)) {
+                    return GL3bc;
+                } else if(GLContext.isGL4bcAvailable(device)) {
+                    return GL4bc;
+                } else if(GLContext.isGL3Available(device)) {
+                    return GL3;
+                } else if(GLContext.isGL4Available(device)) {
+                    return GL4;
+                }
+            }
+        } else if(GL4bc.equals(profile) && hasGL234Impl && ( desktopCtxUndef || GLContext.isGL4bcAvailable(device))) {
+            return GL4bc;
+        } else if(GL4.equals(profile) && hasGL234Impl && ( desktopCtxUndef || GLContext.isGL4Available(device))) {
+            return GL4;
+        } else if(GL3bc.equals(profile) && hasGL234Impl && ( desktopCtxUndef || GLContext.isGL3bcAvailable(device))) {
+            return GL3bc;
+        } else if(GL3.equals(profile) && hasGL234Impl && ( desktopCtxUndef || GLContext.isGL3Available(device))) {
+            return GL3;
+        } else if(GL2.equals(profile) && hasGL234Impl && ( desktopCtxUndef || GLContext.isGL2Available(device))) {
+            return GL2;
+        } else if(GLES2.equals(profile) && hasGLES2Impl && ( eglCtxUndef || GLContext.isGLES2Available(device))) {
+            return GLES2;
+        } else if(GLES1.equals(profile) && hasGLES1Impl && ( eglCtxUndef || GLContext.isGLES1Available(device))) {
+            return GLES1;
+        }
+        return null;
+    }
+
+    private static String getGLImplBaseClassName(String profileImpl) {
+        if ( GL4bc.equals(profileImpl) ||
+             GL4.equals(profileImpl)   ||
+             GL3bc.equals(profileImpl) ||
+             GL3.equals(profileImpl)   ||
+             GL2.equals(profileImpl) ) {
+            return "com.jogamp.opengl.impl.gl4.GL4bc";
+        } else if(GLES1.equals(profileImpl) || GL2ES1.equals(profileImpl)) {
+            return "com.jogamp.opengl.impl.es1.GLES1";
+        } else if(GLES2.equals(profileImpl) || GL2ES2.equals(profileImpl)) {
+            return "com.jogamp.opengl.impl.es2.GLES2";
+        } else {
+            throw new GLException("unsupported profile \"" + profileImpl + "\"");
+        }
+    }
+
+    private static /*final*/ HashMap/*<device_connection, HashMap<GL-String, GLProfile>*/ deviceConn2ProfileMap = new HashMap();
+
+    /**
+     * This implementation support lazy initialization, while avoiding recursion/deadlocks.<br>
+     * If no mapping 'device -> GLProfiles-Map' exists yet, it triggers<br>
+     *  - create empty mapping device -> GLProfiles-Map <br>
+     *  - initialization<br<
+     *
+     * @param device the key 'device -> GLProfiles-Map'
+     * @return the GLProfile HashMap
+     */
+    private static HashMap getProfileMap(AbstractGraphicsDevice device) {
+        validateInitialization();
+        if(null==device) {
+            device = defaultDevice;
+        }
+        String deviceKey = device.getUniqueID();
+        HashMap map = (HashMap) deviceConn2ProfileMap.get(deviceKey);
+        if(null==map) {
+            map = new HashMap();
+            synchronized ( deviceConn2ProfileMap ) {
+                deviceConn2ProfileMap.put(deviceKey, map);
+            }
+            initProfilesForDevice(device);
+        }
+        return map;
+    }
+
+    private static void setProfileMap(AbstractGraphicsDevice device, HashMap/*<GL-String, GLProfile>*/mappedProfiles) {
+        validateInitialization();
+        synchronized ( deviceConn2ProfileMap ) {
+            deviceConn2ProfileMap.put(device.getUniqueID(), mappedProfiles);
+        }
+    }
+
+    private GLProfile(String profile, String profileImpl) {
+        this.profile = profile;
+        this.profileImpl = profileImpl;
+    }
+
+    private String profileImpl = null;
+    private String profile = null;
+}
diff --git a/src/jogl/classes/javax/media/opengl/GLRunnable.java b/src/jogl/classes/javax/media/opengl/GLRunnable.java
new file mode 100644
index 0000000..de0f5df
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/GLRunnable.java
@@ -0,0 +1,47 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package javax.media.opengl;
+
+/**
+ * <p>
+ * Declares one-shot OpenGL commands usable for injection into a {@link GLAutoDrawable},<br>
+ * via {@link GLAutoDrawable#invoke(boolean, javax.media.opengl.GLRunnable)}.<br>
+ * {@link GLAutoDrawable} executes these commands within it's {@link GLAutoDrawable#display()}
+ * method while the OpenGL context is current.<br>
+ * <p>
+ * This might be useful to inject OpenGL commands from an I/O event listener.
+ */
+public interface GLRunnable { 
+    /**
+     * Called by the drawable to initiate one-shot OpenGL commands by the
+     * client, like {@link GLEventListener#display(GLAutoDrawable)}.
+     */
+    void run(GLAutoDrawable drawable);
+}
+
diff --git a/src/jogl/classes/javax/media/opengl/GLUniformData.java b/src/jogl/classes/javax/media/opengl/GLUniformData.java
new file mode 100644
index 0000000..9b0d5f1
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/GLUniformData.java
@@ -0,0 +1,154 @@
+
+package javax.media.opengl;
+
+import java.nio.*;
+
+public class GLUniformData {
+
+    /**
+     * int atom
+     *
+     * Number of objects is 1
+     *
+     */
+    public GLUniformData(String name, int val) {
+        init(name, 1, new Integer(val));
+    }
+
+    /**
+     * float atom
+     *
+     * Number of objects is 1
+     *
+     */
+    public GLUniformData(String name, float val) {
+        init(name, 1, new Float(val));
+    }
+
+    /**
+     * Multiple IntBuffer Vector
+     *
+     * Number of objects is calculated by data.limit()/components
+     *
+     * @param components number of elements of one object, ie 4 for GL_FLOAT_VEC4,
+     */
+    public GLUniformData(String name, int components, IntBuffer data) {
+        init(name, components, data);
+    }
+
+    /**
+     * Multiple FloatBuffer Vector
+     *
+     * Number of objects is calculated by data.limit()/components
+     *
+     * @param components number of elements of one object, ie 4 for GL_FLOAT_VEC4,
+     */
+    public GLUniformData(String name, int components, FloatBuffer data) {
+        init(name, components, data);
+    }
+
+    /**
+     * Multiple FloatBuffer Matrix
+     *
+     * Number of objects is calculated by data.limit()/(rows*columns)
+     *
+     * @param rows the matrix rows
+     * @param column the matrix column
+     */
+    public GLUniformData(String name, int rows, int columns, FloatBuffer data) {
+        init(name, rows, columns, data);
+    }
+
+    public void setData(int data) { init(new Integer(data)); }
+    public void setData(float data) { init(new Float(data)); }
+    public void setData(IntBuffer data) { init(data); }
+    public void setData(FloatBuffer data) { init(data); }
+
+    public int       intValue()   { return ((Integer)data).intValue(); };
+    public float     floatValue() { return ((Float)data).floatValue(); };
+    public IntBuffer intBufferValue()   { return (IntBuffer)data; };
+    public FloatBuffer floatBufferValue() { return (FloatBuffer)data; };
+
+    public String toString() {
+      return "GLUniformData[name "+name+
+                       ", location "+location+ 
+                       ", size "+rows+"*"+columns+
+                       ", count "+count+ 
+                       ", matrix "+isMatrix+ 
+                       ", data "+data+ 
+                       "]";
+    }
+
+    private void init(String name, int rows, int columns, Object data) {
+        if( 2>rows || rows>4 || 2>columns || columns>4 ) {
+            throw new GLException("rowsXcolumns must be within [2..4]X[2..4], is: "+rows+"X"+columns);
+        }
+        this.name=name;
+        this.rows=rows;
+        this.columns=columns;
+        this.isMatrix=true;
+        this.location=-1;
+        init(data);
+    }
+
+    private void init(String name, int components, Object data) {
+        if( 1>components || components>4 ) {
+            throw new GLException("components must be within [1..4], is: "+components);
+        }
+        this.name=name;
+        this.columns=components;
+        this.rows=1;
+        this.isMatrix=false;
+        this.location=-1;
+        init(data);
+    }
+
+    private void init(Object data) {
+        if(data instanceof Buffer) {
+            int sz = rows*columns;
+            Buffer buffer = (Buffer)data;
+            if(buffer.limit()<sz || 0!=buffer.limit()%sz) {
+                throw new GLException("data buffer size invalid: new buffer limit: "+buffer.limit()+"\n\t"+this);
+            }
+            this.count=buffer.limit()/(rows*columns);
+        } else {
+            if(isMatrix) {
+                throw new GLException("Atom type not allowed for matrix : "+this);
+            }
+            this.count=1;
+        }
+        this.data=data;
+    }
+
+    public String getName() { return name; }
+
+    public int getLocation() { return location; }
+
+    /**
+     * Sets the determined location of the shader uniform.
+     */
+    public void setLocation(int location) { this.location=location; }
+
+    public Object getObject() {
+        return data;
+    }
+    public Buffer getBuffer() {
+        return (data instanceof Buffer)?(Buffer)data:null;
+    }
+    public boolean isBuffer() {
+        return (data instanceof Buffer);
+    }
+    public boolean isMatrix() { return isMatrix; }
+
+    public int     count() { return count; }
+    public int     components() { return rows*columns; }
+    public int     rows() { return rows; }
+    public int     columns() { return columns; }
+
+    private String name;
+    private int    location;
+    private int    rows, columns;
+    private int    count;
+    private Object data;
+    private boolean isMatrix;
+}
diff --git a/src/jogl/classes/javax/media/opengl/Threading.java b/src/jogl/classes/javax/media/opengl/Threading.java
new file mode 100644
index 0000000..e58792b
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/Threading.java
@@ -0,0 +1,166 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.opengl;
+
+import com.jogamp.opengl.impl.*;
+
+/** This API provides access to the threading model for the implementation of 
+    the classes in this package.
+
+    <P>
+
+    OpenGL is specified as a thread-safe API, but in practice there
+    are multithreading-related issues on most, if not all, of the
+    platforms which support it. For example, some OpenGL
+    implementations do not behave well when one context is made
+    current first on one thread, released, and then made current on a
+    second thread, although this is legal according to the OpenGL
+    specification. On other platforms there are other problems.
+
+    <P>
+
+    Due to these limitations, and due to the inherent multithreading
+    in the Java platform (in particular, in the Abstract Window
+    Toolkit), it is often necessary to limit the multithreading 
+    occurring in the typical application using the OpenGL API. 
+
+    <P>
+
+    In the current reference implementation, for instance, multithreading 
+    has been limited by
+    forcing all OpenGL-related work for GLAutoDrawables on to a single
+    thread. In other words, if an application uses only the
+    GLAutoDrawable and GLEventListener callback mechanism, it is
+    guaranteed to have the most correct single-threaded behavior on
+    all platforms.
+
+    <P>
+
+    Applications using the GLContext makeCurrent/release API directly
+    will inherently break this single-threaded model, as these methods
+    require that the OpenGL context be made current on the current
+    thread immediately. For applications wishing to integrate better
+    with an implementation that uses the single-threaded model, this
+    class provides public access to the mechanism used by the implementation.
+
+    <P>
+
+    Users can execute Runnables on the
+    internal thread used for performing OpenGL work, and query whether
+    the current thread is already this thread. Using these mechanisms
+    the user can move work from the current thread on to the internal
+    OpenGL thread if desired.
+
+    <P>
+
+    This class also provides mechanisms for querying whether this
+    internal serialization of OpenGL work is in effect, and a
+    programmatic way of disabling it.  In the current reference 
+    implementation it is enabled by default, although it could be 
+    disabled in the future if OpenGL drivers become more robust on 
+    all platforms.
+
+    <P>
+
+    In addition to specifying programmatically whether the single
+    thread for OpenGL work is enabled, users may switch it on and off
+    using the system property <code>opengl.1thread</code>. Valid values
+    for this system property are:
+
+    <PRE>
+    -Dopengl.1thread=false     Disable single-threading of OpenGL work
+    -Dopengl.1thread=true      Enable single-threading of OpenGL work (default -- on a newly-created worker thread)
+    -Dopengl.1thread=auto      Select default single-threading behavior (currently on)
+    -Dopengl.1thread=awt       Enable single-threading of OpenGL work on AWT event dispatch thread (current default on all
+                                 platforms, and also the default behavior older releases)
+    -Dopengl.1thread=worker    Enable single-threading of OpenGL work on newly-created worker thread (not suitable for Mac
+                                 OS X or X11 platforms, and risky on Windows in applet environments)
+    </PRE>    
+*/
+
+public class Threading {
+
+    /** No reason to ever instantiate this class */
+    private Threading() {}
+
+    /** If an implementation of the javax.media.opengl APIs offers a 
+        multithreading option but the default behavior is single-threading, 
+        this API provides a mechanism for end users to disable single-threading 
+        in this implementation.  Users are strongly discouraged from
+        calling this method unless they are aware of all of the
+        consequences and are prepared to enforce some amount of
+        threading restrictions in their applications. Disabling
+        single-threading, for example, may have unintended consequences
+        on GLAutoDrawable implementations such as GLCanvas, GLJPanel and
+        GLPbuffer. Currently there is no supported way to re-enable it
+        once disabled, partly to discourage careless use of this
+        method. This method should be called as early as possible in an
+        application. */ 
+    public static void disableSingleThreading() {
+        ThreadingImpl.disableSingleThreading();
+    }
+
+    /** Indicates whether OpenGL work is being automatically forced to a
+        single thread in this implementation. */
+    public static boolean isSingleThreaded() {
+        return ThreadingImpl.isSingleThreaded();
+    }
+
+    /** Indicates whether the current thread is the single thread on
+        which this implementation of the javax.media.opengl APIs
+        performs all of its OpenGL-related work. This method should only
+        be called if the single-thread model is in effect. */
+    public static boolean isOpenGLThread() throws GLException {
+        return ThreadingImpl.isOpenGLThread();
+    }
+
+    /** Executes the passed Runnable on the single thread used for all
+        OpenGL work in this javax.media.opengl API implementation. It is
+        not specified exactly which thread is used for this
+        purpose. This method should only be called if the single-thread
+        model is in use and if the current thread is not the OpenGL
+        thread (i.e., if <code>isOpenGLThread()</code> returns
+        false). It is up to the end user to check to see whether the
+        current thread is the OpenGL thread and either execute the
+        Runnable directly or perform the work inside it. */
+    public static void invokeOnOpenGLThread(Runnable r) throws GLException {
+        ThreadingImpl.invokeOnOpenGLThread(r);
+    }
+}
diff --git a/src/jogl/classes/javax/media/opengl/awt/AWTGLAutoDrawable.java b/src/jogl/classes/javax/media/opengl/awt/AWTGLAutoDrawable.java
new file mode 100644
index 0000000..d92cec3
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/awt/AWTGLAutoDrawable.java
@@ -0,0 +1,52 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.opengl.awt;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+
+public interface AWTGLAutoDrawable extends GLAutoDrawable, ComponentEvents {
+  /** Requests a new width and height for this AWTGLAutoDrawable. */
+  public void setSize(int width, int height);
+
+  /** Schedules a repaint of the component at some point in the
+      future. */
+  public void repaint();
+}
diff --git a/src/jogl/classes/javax/media/opengl/awt/ComponentEvents.java b/src/jogl/classes/javax/media/opengl/awt/ComponentEvents.java
new file mode 100644
index 0000000..0c4f63c
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/awt/ComponentEvents.java
@@ -0,0 +1,75 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.opengl.awt;
+
+import javax.media.opengl.*;
+import java.awt.event.*;
+import java.beans.PropertyChangeListener;
+
+/** Factors out the listener manipulation for the events supported by
+    all of the {@link GLDrawable} implementations. Provided to reduce
+    clutter in the documentation for GLDrawable. */
+
+public interface ComponentEvents {
+  public void addComponentListener(ComponentListener l);
+  public void removeComponentListener(ComponentListener l);
+  public void addFocusListener(FocusListener l);
+  public void removeFocusListener(FocusListener l);
+  public void addHierarchyBoundsListener(HierarchyBoundsListener l);
+  public void removeHierarchyBoundsListener(HierarchyBoundsListener l);
+  public void addHierarchyListener(HierarchyListener l);
+  public void removeHierarchyListener(HierarchyListener l);
+  public void addInputMethodListener(InputMethodListener l);
+  public void removeInputMethodListener(InputMethodListener l);
+  public void addKeyListener(KeyListener l);
+  public void removeKeyListener(KeyListener l);
+  public void addMouseListener(MouseListener l);
+  public void removeMouseListener(MouseListener l);
+  public void addMouseMotionListener(MouseMotionListener l);
+  public void removeMouseMotionListener(MouseMotionListener l);
+  public void addMouseWheelListener(MouseWheelListener l);
+  public void removeMouseWheelListener(MouseWheelListener l);
+  public void addPropertyChangeListener(PropertyChangeListener listener);
+  public void removePropertyChangeListener(PropertyChangeListener listener);
+  public void addPropertyChangeListener(String propertyName,
+                                        PropertyChangeListener listener);
+  public void removePropertyChangeListener(String propertyName,
+                                           PropertyChangeListener listener);
+}
diff --git a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
new file mode 100644
index 0000000..b2d919e
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
@@ -0,0 +1,852 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.opengl.awt;
+
+import com.jogamp.common.GlueGenVersion;
+import com.jogamp.common.util.VersionUtil;
+import com.jogamp.nativewindow.NativeWindowVersion;
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.awt.*;
+
+import com.jogamp.opengl.impl.*;
+import com.jogamp.opengl.JoglVersion;
+
+import java.awt.Canvas;
+import java.awt.Color;
+import java.awt.Component;
+import java.awt.FontMetrics;
+import java.awt.Frame;
+import java.awt.Graphics;
+import java.awt.GraphicsConfiguration;
+import java.awt.GraphicsDevice;
+import java.awt.Window;
+import java.awt.event.WindowEvent;
+import java.awt.event.WindowAdapter;
+import java.awt.geom.*;
+import java.beans.*;
+import java.lang.reflect.*;
+import java.security.*;
+
+// FIXME: Subclasses need to call resetGLFunctionAvailability() on their
+// context whenever the displayChanged() function is called on our
+// GLEventListeners
+
+/** A heavyweight AWT component which provides OpenGL rendering
+    support. This is the primary implementation of {@link GLDrawable};
+    {@link GLJPanel} is provided for compatibility with Swing user
+    interfaces when adding a heavyweight doesn't work either because
+    of Z-ordering or LayoutManager problems. */
+
+public class GLCanvas extends Canvas implements AWTGLAutoDrawable {
+
+  private static final boolean DEBUG;
+  private static final GLProfile defaultGLProfile;
+
+  static {
+      DEBUG = Debug.debug("GLCanvas");
+      defaultGLProfile = GLProfile.getDefault(GLProfile.getDefaultDesktopDevice());
+  }
+
+  private GLProfile glProfile;
+  private GLDrawableHelper drawableHelper = new GLDrawableHelper();
+  private GraphicsConfiguration chosen;
+  private AWTGraphicsConfiguration awtConfig;
+  private GLDrawable drawable;
+  private GLContextImpl context;
+  private boolean sendReshape = false;
+  
+  // copy of the cstr args ..
+  private GLCapabilitiesChooser chooser;
+  private GLContext shareWith;
+
+  /** Creates a new GLCanvas component with a default set of OpenGL
+      capabilities, using the default OpenGL capabilities selection
+      mechanism, on the default screen device. */
+  public GLCanvas() {
+    this(null);
+  }
+
+  /** Creates a new GLCanvas component with the requested set of
+      OpenGL capabilities, using the default OpenGL capabilities
+      selection mechanism, on the default screen device. */
+  public GLCanvas(GLCapabilitiesImmutable capsReqUser) {
+    this(capsReqUser, null, null, null);
+  }
+
+  /** Creates a new GLCanvas component. The passed GLCapabilities
+      specifies the OpenGL capabilities for the component; if null, a
+      default set of capabilities is used. The GLCapabilitiesChooser
+      specifies the algorithm for selecting one of the available
+      GLCapabilities for the component; a DefaultGLCapabilitesChooser
+      is used if null is passed for this argument. The passed
+      GLContext specifies an OpenGL context with which to share
+      textures, display lists and other OpenGL state, and may be null
+      if sharing is not desired. See the note in the overview
+      documentation on <a
+      href="../../../overview-summary.html#SHARING">context
+      sharing</a>. The passed GraphicsDevice indicates the screen on
+      which to create the GLCanvas; the GLDrawableFactory uses the
+      default screen device of the local GraphicsEnvironment if null
+      is passed for this argument. */
+  public GLCanvas(GLCapabilitiesImmutable capsReqUser,
+                  GLCapabilitiesChooser chooser,
+                  GLContext shareWith,
+                  GraphicsDevice device) {
+    /*
+     * Determination of the native window is made in 'super.addNotify()',
+     * which creates the native peer using AWT's GraphicsConfiguration.
+     * GraphicsConfiguration is returned by this class overwritten
+     * 'getGraphicsConfiguration()', which returns our OpenGL compatible
+     * 'chosen' GraphicsConfiguration.
+     */
+    super();
+
+    if(null==capsReqUser) {
+        capsReqUser = new GLCapabilities(defaultGLProfile);
+    } else {
+        // don't allow the user to change data
+        capsReqUser = (GLCapabilitiesImmutable) capsReqUser.cloneMutable();
+    }
+
+    if(null==device) {
+        GraphicsConfiguration gc = super.getGraphicsConfiguration();
+        if(null!=gc) {
+            device = gc.getDevice();
+        }
+    }
+
+    this.glProfile = capsReqUser.getGLProfile();
+    this.chooser = chooser;
+    this.shareWith = shareWith;
+
+    /*
+     * Save the 'chosen' GraphicsConfiguration for use in getGraphicsConfiguration().
+     */
+    awtConfig = chooseGraphicsConfiguration(capsReqUser, capsReqUser, chooser, device);
+    if(null==awtConfig) {
+        throw new GLException("Error: NULL AWTGraphicsConfiguration");
+    }
+    chosen = awtConfig.getGraphicsConfiguration();
+
+    if (!Beans.isDesignTime()) {
+        // no lock required, since this resource ain't available yet
+        drawable = GLDrawableFactory.getFactory(glProfile).createGLDrawable(NativeWindowFactory.getNativeWindow(this, awtConfig));
+        context = (GLContextImpl) drawable.createContext(shareWith);
+        context.setSynchronized(true);
+    }
+  }
+
+  protected interface DestroyMethod {
+    public void destroyMethod();
+  }
+
+  protected final static Object addClosingListener(Component c, final DestroyMethod d) {
+    WindowAdapter cl = null;
+    Window w = getWindow(c);
+    if(null!=w) {
+        cl = new WindowAdapter() {
+                public void windowClosing(WindowEvent e) {
+                  // we have to issue this call rigth away,
+                  // otherwise the window gets destroyed
+                  d.destroyMethod();
+                }
+            };
+        w.addWindowListener(cl);
+    }
+    return cl;
+  }
+
+  protected final static Window getWindow(Component c) {
+    while ( c!=null && ! ( c instanceof Window ) ) {
+        c = c.getParent();
+    }
+    return (Window)c;
+  }
+
+  /**
+   * Overridden to choose a GraphicsConfiguration on a parent container's
+   * GraphicsDevice because both devices
+   */
+  public GraphicsConfiguration getGraphicsConfiguration() {
+    /*
+     * Workaround for problems with Xinerama and java.awt.Component.checkGD
+     * when adding to a container on a different graphics device than the
+     * one that this Canvas is associated with.
+     * 
+     * GC will be null unless:
+     *   - A native peer has assigned it. This means we have a native
+     *     peer, and are already comitted to a graphics configuration.
+     *   - This canvas has been added to a component hierarchy and has
+     *     an ancestor with a non-null GC, but the native peer has not
+     *     yet been created. This means we can still choose the GC on
+     *     all platforms since the peer hasn't been created.
+     */
+    final GraphicsConfiguration gc = super.getGraphicsConfiguration();
+    /*
+     * chosen is only non-null on platforms where the GLDrawableFactory
+     * returns a non-null GraphicsConfiguration (in the GLCanvas
+     * constructor).
+     * 
+     * if gc is from this Canvas' native peer then it should equal chosen,
+     * otherwise it is from an ancestor component that this Canvas is being
+     * added to, and we go into this block.
+     */
+    if (gc != null && chosen != null && !chosen.equals(gc)) {
+      /*
+       * Check for compatibility with gc. If they differ by only the
+       * device then return a new GCconfig with the super-class' GDevice
+       * (and presumably the same visual ID in Xinerama).
+       * 
+       */
+      if (!chosen.getDevice().getIDstring().equals(gc.getDevice().getIDstring())) {
+        /*
+         * Here we select a GraphicsConfiguration on the alternate
+         * device that is presumably identical to the chosen
+         * configuration, but on the other device.
+         * 
+         * Should really check to ensure that we select a configuration
+         * with the same X visual ID for Xinerama screens, otherwise the
+         * GLDrawable may have the wrong visual ID (I don't think this
+         * ever gets updated). May need to add a method to
+         * X11GLDrawableFactory to do this in a platform specific
+         * manner.
+         * 
+         * However, on platforms where we can actually get into this
+         * block, both devices should have the same visual list, and the
+         * same configuration should be selected here.
+         */
+        AWTGraphicsConfiguration config = chooseGraphicsConfiguration( (GLCapabilitiesImmutable)awtConfig.getChosenCapabilities(),
+                                                                       (GLCapabilitiesImmutable)awtConfig.getRequestedCapabilities(),
+                                                                       chooser, gc.getDevice());
+        final GraphicsConfiguration compatible = (null!=config)?config.getGraphicsConfiguration():null;
+        boolean equalCaps = config.getChosenCapabilities().equals(awtConfig.getChosenCapabilities());
+        if(DEBUG) {
+            Exception e = new Exception("Info: Call Stack: "+Thread.currentThread().getName());
+            e.printStackTrace();
+            System.err.println("!!! Created Config (n): HAVE    GC "+chosen);
+            System.err.println("!!! Created Config (n): THIS    GC "+gc);
+            System.err.println("!!! Created Config (n): Choosen GC "+compatible);
+            System.err.println("!!! Created Config (n): HAVE    CF "+awtConfig);
+            System.err.println("!!! Created Config (n): Choosen CF "+config);
+            System.err.println("!!! Created Config (n): EQUALS CAPS "+equalCaps);
+        }
+
+        if (compatible != null) {
+          /*
+           * Save the new GC for equals test above, and to return to
+           * any outside callers of this method.
+           */
+          chosen = compatible;
+
+          awtConfig = config;
+
+          if( !equalCaps && GLAutoDrawable.SCREEN_CHANGE_ACTION_ENABLED ) {
+              dispose(true);
+          }
+        }
+      }
+
+      /*
+       * If a compatible GC was not found in the block above, this will
+       * return the GC that was selected in the constructor (and might
+       * cause an exception in Component.checkGD when adding to a
+       * container, but in this case that would be the desired behavior).
+       * 
+       */
+      return chosen;
+    } else if (gc == null) {
+      /*
+       * The GC is null, which means we have no native peer, and are not
+       * part of a (realized) component hierarchy. So we return the
+       * desired visual that was selected in the constructor (possibly
+       * null).
+       */
+      return chosen;
+    }
+
+    /*
+     * Otherwise we have not explicitly selected a GC in the constructor, so
+     * just return what Canvas would have.
+     */
+    return gc;
+  }
+  
+  public GLContext createContext(GLContext shareWith) {
+    return drawable.createContext(shareWith);
+  }
+
+  public void setRealized(boolean realized) {
+  }
+
+  public boolean isRealized() {
+    return ( null != drawable ) ? drawable.isRealized() : false;
+  }
+
+  private Object closingListener = null;
+  private Object closingListenerLock = new Object();
+
+  public void display() {
+    if(!drawable.isRealized()) {
+        return; // not yet available ..
+    }
+    maybeDoSingleThreadedWorkaround(displayOnEventDispatchThreadAction,
+                                    displayAction);
+    if(null==closingListener) {
+      synchronized(closingListenerLock) {
+        if(null==closingListener) {
+            closingListener=addClosingListener(this, new DestroyMethod() { 
+                        public void destroyMethod() { destroy(); } });
+        }
+      }
+    }
+  }
+
+  protected void dispose(boolean regenerate) {
+    if(DEBUG) {
+        Exception ex1 = new Exception("Info: dispose("+regenerate+") - start");
+        ex1.printStackTrace();
+    }
+
+    if(null!=context) {
+        boolean animatorPaused = false;
+        GLAnimatorControl animator =  getAnimator();
+        if(null!=animator) {
+            if(regenerate) {
+                animatorPaused = animator.pause();
+            } else {
+                animator.remove(this);
+            }
+        }
+
+        disposeRegenerate=regenerate;
+
+        if (Threading.isSingleThreaded() &&
+            !Threading.isOpenGLThread()) {
+          // Workaround for termination issues with applets --
+          // sun.applet.AppletPanel should probably be performing the
+          // remove() call on the EDT rather than on its own thread
+          // Hint: User should run remove from EDT.
+          if (ThreadingImpl.isAWTMode() &&
+              Thread.holdsLock(getTreeLock())) {
+            // The user really should not be invoking remove() from this
+            // thread -- but since he/she is, we can not go over to the
+            // EDT at this point. Try to destroy the context from here.
+            if(context.isCreated()) {
+                drawableHelper.invokeGL(drawable, context, disposeAction, null);
+            }
+          } else if(context.isCreated()) {
+            Threading.invokeOnOpenGLThread(disposeOnEventDispatchThreadAction);
+          }
+        } else if(context.isCreated()) {
+          drawableHelper.invokeGL(drawable, context, disposeAction, null);
+        }
+
+        if(animatorPaused) {
+            animator.resume();
+        }
+    }
+    if(!regenerate) {
+        disposeAbstractGraphicsDeviceAction.run();
+    }
+
+    if(DEBUG) {
+        System.err.println("dispose("+regenerate+") - stop");
+    }
+  }
+
+  /**
+   * Just an alias for removeNotify
+   */
+  public void destroy() {
+    removeNotify();
+  }
+
+  /** Overridden to cause OpenGL rendering to be performed during
+      repaint cycles. Subclasses which override this method must call
+      super.paint() in their paint() method in order to function
+      properly. <P>
+
+      <B>Overrides:</B>
+      <DL><DD><CODE>paint</CODE> in class <CODE>java.awt.Component</CODE></DD></DL> */
+  public void paint(Graphics g) {
+    if (Beans.isDesignTime()) {
+      // Make GLCanvas behave better in NetBeans GUI builder
+      g.setColor(Color.BLACK);
+      g.fillRect(0, 0, getWidth(), getHeight());
+      FontMetrics fm = g.getFontMetrics();
+      String name = getName();
+      if (name == null) {
+        name = getClass().getName();
+        int idx = name.lastIndexOf('.');
+        if (idx >= 0) {
+          name = name.substring(idx + 1);
+        }
+      }
+      Rectangle2D bounds = fm.getStringBounds(name, g);
+      g.setColor(Color.WHITE);
+      g.drawString(name,
+                   (int) ((getWidth()  - bounds.getWidth())  / 2),
+                   (int) ((getHeight() + bounds.getHeight()) / 2));
+      return;
+    }
+    if( ! this.drawableHelper.isExternalAnimatorAnimating() ) {
+        display();
+    }
+  }
+
+  /** Overridden to track when this component is added to a container.
+      Subclasses which override this method must call
+      super.addNotify() in their addNotify() method in order to
+      function properly. <P>
+
+      <B>Overrides:</B>
+      <DL><DD><CODE>addNotify</CODE> in class <CODE>java.awt.Component</CODE></DD></DL> */
+  public void addNotify() {
+    if(DEBUG) {
+        Exception ex1 = new Exception(Thread.currentThread().getName()+" - Info: addNotify - start");
+        ex1.printStackTrace();
+    }
+    // 'super.addNotify()' determines the GraphicsConfiguration,
+    // while calling this class's overriden 'getGraphicsConfiguration()' method.
+    // Then it creates the native peer.
+    // Hence we chose the proper GraphicsConfiguration beforehand (see constructor).
+    super.addNotify();
+
+    if (!Beans.isDesignTime()) {
+        // no lock required, since this resource ain't available yet
+        disableBackgroundErase();
+        drawable.setRealized(true);
+        if(DEBUG) {
+            System.err.println(Thread.currentThread().getName()+" - Realized Drawable: "+drawable);
+        }
+    }
+    if(DEBUG) {
+        System.err.println(Thread.currentThread().getName()+" - Info: addNotify - end");
+    }
+  }
+
+  /** <p>Overridden to track when this component is removed from a
+      container. Subclasses which override this method must call
+      super.removeNotify() in their removeNotify() method in order to
+      function properly. </p>
+      <p>User shall not call this method outside of EDT, read the AWT/Swing specs
+      about this.</p>
+      <B>Overrides:</B>
+      <DL><DD><CODE>removeNotify</CODE> in class <CODE>java.awt.Component</CODE></DD></DL> */
+  public void removeNotify() {
+    if(DEBUG) {
+        Exception ex1 = new Exception(Thread.currentThread().getName()+" - Info: removeNotify - start");
+        ex1.printStackTrace();
+    }
+
+    if (Beans.isDesignTime()) {
+      super.removeNotify();
+    } else {
+      try {
+        dispose(false);
+      } finally {
+        drawable=null;
+        super.removeNotify();
+      }
+    }
+    if(DEBUG) {
+        System.err.println(Thread.currentThread().getName()+" - Info: removeNotify - end");
+    }
+  }
+
+  /** Overridden to cause {@link GLDrawableHelper#reshape} to be
+      called on all registered {@link GLEventListener}s. Subclasses
+      which override this method must call super.reshape() in
+      their reshape() method in order to function properly. <P>
+
+      <B>Overrides:</B>
+      <DL><DD><CODE>reshape</CODE> in class <CODE>java.awt.Component</CODE></DD></DL> */
+  public void reshape(int x, int y, int width, int height) {
+    super.reshape(x, y, width, height);
+    sendReshape = true;
+  }
+
+  /** <B>Overrides:</B>
+      <DL><DD><CODE>update</CODE> in class <CODE>java.awt.Component</CODE></DD></DL> */
+  // Overridden from Canvas to prevent the AWT's clearing of the
+  // canvas from interfering with the OpenGL rendering.
+  public void update(Graphics g) {
+    paint(g);
+  }
+  
+  public void addGLEventListener(GLEventListener listener) {
+    drawableHelper.addGLEventListener(listener);
+  }
+
+  public void addGLEventListener(int index, GLEventListener listener) {
+    drawableHelper.addGLEventListener(index, listener);
+  }
+
+  public void removeGLEventListener(GLEventListener listener) {
+    drawableHelper.removeGLEventListener(listener);
+  }
+
+  public void setAnimator(GLAnimatorControl animatorControl) {
+    drawableHelper.setAnimator(animatorControl);
+  }
+
+  public GLAnimatorControl getAnimator() {
+    return drawableHelper.getAnimator();
+  }
+
+  public void invoke(boolean wait, GLRunnable glRunnable) {
+    drawableHelper.invoke(this, wait, glRunnable);
+  }
+
+  public void setContext(GLContext ctx) {
+    context=(GLContextImpl)ctx;
+  }
+
+  public GLContext getContext() {
+    return context;
+  }
+
+  public GL getGL() {
+    if (Beans.isDesignTime()) {
+      return null;
+    }
+    GLContext context = getContext();
+    return (context == null) ? null : context.getGL();
+  }
+
+  public GL setGL(GL gl) {
+    GLContext context = getContext();
+    if (context != null) {
+      context.setGL(gl);
+      return gl;
+    }
+    return null;
+  }
+
+
+  public void setAutoSwapBufferMode(boolean onOrOff) {
+    drawableHelper.setAutoSwapBufferMode(onOrOff);
+  }
+
+  public boolean getAutoSwapBufferMode() {
+    return drawableHelper.getAutoSwapBufferMode();
+  }
+
+  public void swapBuffers() {
+    maybeDoSingleThreadedWorkaround(swapBuffersOnEventDispatchThreadAction, swapBuffersAction);
+  }
+
+  public GLProfile getGLProfile() {
+    return glProfile;
+  }
+
+  public GLCapabilitiesImmutable getChosenGLCapabilities() {
+    if (awtConfig == null) {
+        throw new GLException("No AWTGraphicsConfiguration: "+this);
+    }
+
+    return (GLCapabilitiesImmutable)awtConfig.getChosenCapabilities();
+  }
+
+  public GLCapabilitiesImmutable getRequestedGLCapabilities() {
+    if (awtConfig == null) {
+        throw new GLException("No AWTGraphicsConfiguration: "+this);
+    }
+
+    return (GLCapabilitiesImmutable)awtConfig.getRequestedCapabilities();
+  }
+
+  public NativeSurface getNativeSurface() {
+    return drawable.getNativeSurface();
+  }
+
+  public long getHandle() {
+    return drawable.getHandle();
+  }
+
+  public GLDrawableFactory getFactory() {
+    return drawable.getFactory();
+  }
+
+  public String toString() {
+    return "AWT-GLCanvas[ "+awtConfig+", "+((null!=drawable)?drawable.getClass().getName():"null-drawable")+"]";
+  }
+
+  //----------------------------------------------------------------------
+  // Internals only below this point
+  //
+
+  private void maybeDoSingleThreadedWorkaround(Runnable eventDispatchThreadAction,
+                                               Runnable invokeGLAction) {
+    if (Threading.isSingleThreaded() &&
+        !Threading.isOpenGLThread()) {
+      Threading.invokeOnOpenGLThread(eventDispatchThreadAction);
+    } else {
+      drawableHelper.invokeGL(drawable, context, invokeGLAction, initAction);
+    }
+  }
+
+  class DisposeAction implements Runnable {
+    public void run() {
+      drawableHelper.dispose(GLCanvas.this);
+
+      if(null!=context) {
+        context.makeCurrent(); // implicit wait for lock ..
+        context.destroy();
+        context=null;
+      }
+
+      if(null!=drawable) {
+          drawable.setRealized(false);
+      }
+
+      if(disposeRegenerate) {
+          // recreate GLDrawable to reflect it's new graphics configuration
+          drawable = GLDrawableFactory.getFactory(glProfile).createGLDrawable(NativeWindowFactory.getNativeWindow(GLCanvas.this, awtConfig));
+          if(DEBUG) {
+            System.err.println("GLCanvas.dispose(true): new drawable: "+drawable);
+          }
+          drawable.setRealized(true);
+          context = (GLContextImpl) drawable.createContext(shareWith);
+          context.setSynchronized(true);
+          sendReshape=true; // ensure a reshape is being send ..
+      }
+    }
+  }
+  private boolean disposeRegenerate;
+  private DisposeAction disposeAction = new DisposeAction();
+
+  private DisposeOnEventDispatchThreadAction disposeOnEventDispatchThreadAction =
+    new DisposeOnEventDispatchThreadAction();
+
+  class DisposeOnEventDispatchThreadAction implements Runnable {
+    public void run() {
+      drawableHelper.invokeGL(drawable, context, disposeAction, null);
+    }
+  }
+
+  class DisposeAbstractGraphicsDeviceAction implements Runnable {
+    public void run() {
+      AbstractGraphicsConfiguration aconfig = (null!=awtConfig) ? awtConfig.getNativeGraphicsConfiguration() : null;
+      AbstractGraphicsScreen ascreen = (null!=aconfig) ? aconfig.getScreen() : null;
+      AbstractGraphicsDevice adevice = (null!=ascreen) ? ascreen.getDevice() : null;
+      if(null!=adevice) {
+          String adeviceMsg=null;
+          if(DEBUG) {
+            adeviceMsg = adevice.toString();
+          }
+          boolean closed = adevice.close();
+          if(DEBUG) {
+            System.err.println("GLCanvas.dispose(false): closed GraphicsDevice: "+adeviceMsg+", result: "+closed);
+          }
+      }
+    }
+  }
+  DisposeAbstractGraphicsDeviceAction disposeAbstractGraphicsDeviceAction = new DisposeAbstractGraphicsDeviceAction();
+
+  class InitAction implements Runnable {
+    public void run() {
+      drawableHelper.init(GLCanvas.this);
+    }
+  }
+  private InitAction initAction = new InitAction();
+  
+  class DisplayAction implements Runnable {
+    public void run() {
+      if (sendReshape) {
+        // Note: we ignore the given x and y within the parent component
+        // since we are drawing directly into this heavyweight component.
+        drawableHelper.reshape(GLCanvas.this, 0, 0, getWidth(), getHeight());
+        sendReshape = false;
+      }
+
+      drawableHelper.display(GLCanvas.this);
+    }
+  }
+  private DisplayAction displayAction = new DisplayAction();
+
+  class SwapBuffersAction implements Runnable {
+    public void run() {
+      drawable.swapBuffers();
+    }
+  }
+  private SwapBuffersAction swapBuffersAction = new SwapBuffersAction();
+
+  // Workaround for ATI driver bugs related to multithreading issues
+  // like simultaneous rendering via Animators to canvases that are
+  // being resized on the AWT event dispatch thread
+  class DisplayOnEventDispatchThreadAction implements Runnable {
+    public void run() {
+      drawableHelper.invokeGL(drawable, context, displayAction, initAction);
+    }
+  }
+  private DisplayOnEventDispatchThreadAction displayOnEventDispatchThreadAction =
+    new DisplayOnEventDispatchThreadAction();
+  class SwapBuffersOnEventDispatchThreadAction implements Runnable {
+    public void run() {
+      drawableHelper.invokeGL(drawable, context, swapBuffersAction, initAction);
+    }
+  }
+  private SwapBuffersOnEventDispatchThreadAction swapBuffersOnEventDispatchThreadAction =
+    new SwapBuffersOnEventDispatchThreadAction();
+
+  // Disables the AWT's erasing of this Canvas's background on Windows
+  // in Java SE 6. This internal API is not available in previous
+  // releases, but the system property
+  // -Dsun.awt.noerasebackground=true can be specified to get similar
+  // results globally in previous releases.
+  private static boolean disableBackgroundEraseInitialized;
+  private static Method  disableBackgroundEraseMethod;
+  private void disableBackgroundErase() {
+    if (!disableBackgroundEraseInitialized) {
+      try {
+        AccessController.doPrivileged(new PrivilegedAction() {
+            public Object run() {
+              try {
+                Class clazz = getToolkit().getClass();
+                while (clazz != null && disableBackgroundEraseMethod == null) {
+                  try {
+                    disableBackgroundEraseMethod =
+                      clazz.getDeclaredMethod("disableBackgroundErase",
+                                              new Class[] { Canvas.class });
+                    disableBackgroundEraseMethod.setAccessible(true);
+                  } catch (Exception e) {
+                    clazz = clazz.getSuperclass();
+                  }
+                }
+              } catch (Exception e) {
+              }
+              return null;
+            }
+          });
+      } catch (Exception e) {
+      }
+      disableBackgroundEraseInitialized = true;
+    }
+    if (disableBackgroundEraseMethod != null) {
+      try {
+        disableBackgroundEraseMethod.invoke(getToolkit(), new Object[] { this });
+      } catch (Exception e) {
+        // FIXME: workaround for 6504460 (incorrect backport of 6333613 in 5.0u10)
+        // throw new GLException(e);
+      }
+    }
+  }
+
+  private static AWTGraphicsConfiguration chooseGraphicsConfiguration(GLCapabilitiesImmutable capsChosen,
+                                                                      GLCapabilitiesImmutable capsRequested,
+                                                                      GLCapabilitiesChooser chooser,
+                                                                      GraphicsDevice device) {
+    // Make GLCanvas behave better in NetBeans GUI builder
+    if (Beans.isDesignTime()) {
+      return null;
+    }
+
+    AbstractGraphicsScreen aScreen = AWTGraphicsScreen.createScreenDevice(device, AbstractGraphicsDevice.DEFAULT_UNIT);
+    AWTGraphicsConfiguration config = (AWTGraphicsConfiguration)
+          GraphicsConfigurationFactory.getFactory(AWTGraphicsDevice.class).chooseGraphicsConfiguration(capsChosen,
+                                                                                                       capsRequested,
+                                                                                                       chooser, aScreen);
+    if (config == null) {
+      throw new GLException("Error: Couldn't fetch AWTGraphicsConfiguration");
+    }
+
+    return config;
+  }
+  
+  /**
+   * A most simple JOGL AWT test entry
+   */
+  public static void main(String args[]) {
+    System.err.println(VersionUtil.getPlatformInfo());
+    System.err.println(GlueGenVersion.getInstance());
+    System.err.println(NativeWindowVersion.getInstance());
+    System.err.print(JoglVersion.getInstance());
+
+    GLCapabilitiesImmutable caps = new GLCapabilities( GLProfile.getDefault(GLProfile.getDefaultDesktopDevice()) );
+    Frame frame = new Frame("JOGL AWT Test");
+
+    GLCanvas glCanvas = new GLCanvas(caps);
+    frame.add(glCanvas);
+    frame.setSize(128, 128);
+
+    glCanvas.addGLEventListener(new GLEventListener() {
+        public void init(GLAutoDrawable drawable) {
+            GL gl = drawable.getGL();
+            System.err.println(JoglVersion.getInstance().toString(gl));
+        }
+
+        public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
+        }
+
+        public void display(GLAutoDrawable drawable) {
+        }
+
+        public void dispose(GLAutoDrawable drawable) {
+        }
+    });
+
+    final Frame _frame = frame;
+    final GLCanvas _glCanvas = glCanvas;
+
+    try {
+        javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+            public void run() {
+                _frame.setVisible(true);
+            }});
+    } catch (Throwable t) {
+        t.printStackTrace();
+    }
+    glCanvas.display();
+    try {
+        javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+            public void run() {
+                _frame.setVisible(false);
+                _frame.remove(_glCanvas);
+                _frame.dispose();
+            }});
+    } catch (Throwable t) {
+        t.printStackTrace();
+    }
+  }
+
+}
diff --git a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
new file mode 100644
index 0000000..c69603e
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
@@ -0,0 +1,1667 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.opengl.awt;
+
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+
+import java.awt.*;
+import java.awt.geom.*;
+import java.awt.image.*;
+import java.beans.*;
+import java.nio.*;
+import java.security.*;
+import javax.swing.JPanel;
+import com.jogamp.opengl.util.FBObject;
+import com.jogamp.opengl.impl.*;
+import com.jogamp.opengl.impl.awt.*;
+
+// FIXME: Subclasses need to call resetGLFunctionAvailability() on their
+// context whenever the displayChanged() function is called on their
+// GLEventListeners
+
+/** A lightweight Swing component which provides OpenGL rendering
+    support. Provided for compatibility with Swing user interfaces
+    when adding a heavyweight doesn't work either because of
+    Z-ordering or LayoutManager problems. <P>
+
+    The GLJPanel can be made transparent by creating it with a
+    GLCapabilities object with alpha bits specified and calling {@link
+    #setOpaque}(false). Pixels with resulting OpenGL alpha values less
+    than 1.0 will be overlaid on any underlying Swing rendering. <P>
+
+    Notes specific to the Reference Implementation: This component 
+    attempts to use hardware-accelerated rendering via pbuffers and 
+    falls back on to software rendering if problems occur. 
+    Note that because this component attempts to use pbuffers for
+    rendering, and because pbuffers can not be resized, somewhat
+    surprising behavior may occur during resize operations; the {@link
+    GLEventListener#init} method may be called multiple times as the
+    pbuffer is resized to be able to cover the size of the GLJPanel.
+    This behavior is correct, as the textures and display lists for
+    the GLJPanel will have been lost during the resize operation. The
+    application should attempt to make its GLEventListener.init()
+    methods as side-effect-free as possible. <P>
+
+*/
+
+public class GLJPanel extends JPanel implements AWTGLAutoDrawable {
+  private static final boolean DEBUG = Debug.debug("GLJPanel");
+  private static final boolean VERBOSE = Debug.verbose();
+
+  private GLDrawableHelper drawableHelper = new GLDrawableHelper();
+  private volatile boolean isInitialized;
+
+  // Data used for either pbuffers or pixmap-based offscreen surfaces
+  private GLCapabilitiesImmutable offscreenCaps;
+  private GLProfile             glProfile;
+  private GLDrawableFactoryImpl factory;
+  private GLCapabilitiesChooser chooser;
+  private GLContext             shareWith;
+  // Width of the actual GLJPanel
+  private int panelWidth   = 0;
+  private int panelHeight  = 0;
+  // Lazy reshape notification
+  private boolean handleReshape = false;
+  private boolean sendReshape = true;
+
+  // The backend in use
+  private Backend backend;
+
+  // Used by all backends either directly or indirectly to hook up callbacks
+  private Updater updater = new Updater();
+
+  private static final AccessControlContext localACC = AccessController.getContext();
+
+  // Turns off the pbuffer-based backend (used by default, unless the
+  // Java 2D / OpenGL pipeline is in use)
+  private static boolean hardwareAccelerationDisabled =
+    Debug.isPropertyDefined("jogl.gljpanel.nohw", true, localACC);
+
+  // Turns off the fallback to software-based rendering from
+  // pbuffer-based rendering
+  private static boolean softwareRenderingDisabled =
+    Debug.isPropertyDefined("jogl.gljpanel.nosw", true, localACC);
+
+  // Indicates whether the Java 2D OpenGL pipeline is enabled
+  private boolean oglPipelineEnabled =
+    Java2D.isOGLPipelineActive() &&
+    !Debug.isPropertyDefined("jogl.gljpanel.noogl", true, localACC);
+
+  // For handling reshape events lazily
+  private int reshapeX;
+  private int reshapeY;
+  private int reshapeWidth;
+  private int reshapeHeight;
+
+  // These are always set to (0, 0) except when the Java2D / OpenGL
+  // pipeline is active
+  private int viewportX;
+  private int viewportY;
+
+  static {
+    // Force eager initialization of part of the Java2D class since
+    // otherwise it's likely it will try to be initialized while on
+    // the Queue Flusher Thread, which is not allowed
+    if (Java2D.isOGLPipelineActive() && Java2D.isFBOEnabled()) {
+      Java2D.getShareContext(GraphicsEnvironment.
+                             getLocalGraphicsEnvironment().
+                             getDefaultScreenDevice());
+    }
+  }
+
+  /** Creates a new GLJPanel component with a default set of OpenGL
+      capabilities and using the default OpenGL capabilities selection
+      mechanism. */
+  public GLJPanel() {
+    this(null);
+  }
+
+  /** Creates a new GLJPanel component with the requested set of
+      OpenGL capabilities, using the default OpenGL capabilities
+      selection mechanism. */
+  public GLJPanel(GLCapabilitiesImmutable userCapsRequest) {
+    this(userCapsRequest, null, null);
+  }
+
+  /** Creates a new GLJPanel component. The passed GLCapabilities
+      specifies the OpenGL capabilities for the component; if null, a
+      default set of capabilities is used. The GLCapabilitiesChooser
+      specifies the algorithm for selecting one of the available
+      GLCapabilities for the component; a DefaultGLCapabilitesChooser
+      is used if null is passed for this argument. The passed
+      GLContext specifies an OpenGL context with which to share
+      textures, display lists and other OpenGL state, and may be null
+      if sharing is not desired. See the note in the overview documentation on
+      <a href="../../../overview-summary.html#SHARING">context sharing</a>.
+      <P>
+      Note: Sharing cannot be enabled using J2D OpenGL FBO sharing,
+      since J2D GL Context must be shared and we can only share one context.
+  */
+  public GLJPanel(GLCapabilitiesImmutable userCapsRequest, GLCapabilitiesChooser chooser, GLContext shareWith) {
+    super();
+
+    // Works around problems on many vendors' cards; we don't need a
+    // back buffer for the offscreen surface anyway
+    {
+        GLCapabilities caps;
+        if (userCapsRequest != null) {
+            caps = (GLCapabilities) userCapsRequest.cloneMutable();
+        } else {
+            caps = new GLCapabilities(null);
+        }
+        caps.setDoubleBuffered(false);
+        offscreenCaps = caps;
+    }
+    this.glProfile = offscreenCaps.getGLProfile();
+    this.factory = GLDrawableFactoryImpl.getFactoryImpl(glProfile);
+    this.chooser = ((chooser != null) ? chooser : new DefaultGLCapabilitiesChooser());
+    this.shareWith = shareWith;
+  }
+
+  public void display() {
+    if (EventQueue.isDispatchThread()) {
+      // Want display() to be synchronous, so call paintImmediately()
+      paintImmediately(0, 0, getWidth(), getHeight());
+    } else {
+      // Multithreaded redrawing of Swing components is not allowed,
+      // so do everything on the event dispatch thread
+      try {
+        EventQueue.invokeAndWait(paintImmediatelyAction);
+      } catch (Exception e) {
+        throw new GLException(e);
+      }
+    }
+  }
+
+  protected void dispose(boolean regenerate) {
+    if(DEBUG) {
+        Exception ex1 = new Exception("Info: dispose("+regenerate+") - start");
+        ex1.printStackTrace();
+    }
+
+    if (backend != null) {
+      boolean animatorPaused = false;
+      GLAnimatorControl animator =  getAnimator();
+      if(null!=animator) {
+        if(regenerate) {
+            animatorPaused = animator.pause();
+        } else {
+            animator.remove(this);
+        }
+      }
+
+      disposeRegenerate=regenerate;
+      disposeContext=backend.getContext();
+      disposeDrawable=backend.getDrawable();
+
+      if (Threading.isSingleThreaded() &&
+          !Threading.isOpenGLThread()) {
+          // Workaround for termination issues with applets --
+          // sun.applet.AppletPanel should probably be performing the
+          // remove() call on the EDT rather than on its own thread
+          if (ThreadingImpl.isAWTMode() &&
+              Thread.holdsLock(getTreeLock())) {
+            // The user really should not be invoking remove() from this
+            // thread -- but since he/she is, we can not go over to the
+            // EDT at this point. Try to destroy the context from here.
+            if(disposeContext.isCreated()) {
+                drawableHelper.invokeGL(disposeDrawable, disposeContext, disposeAction, null);
+            }
+          } else if(disposeContext.isCreated()) {
+            Threading.invokeOnOpenGLThread(disposeOnEventDispatchThreadAction);
+          }
+      } else if(disposeContext.isCreated()) {
+          drawableHelper.invokeGL(disposeDrawable, disposeContext, disposeAction, null);
+      }
+
+      backend.setContext(disposeContext);
+      if(null==disposeContext) {
+        isInitialized = false;
+      }
+
+      if(animatorPaused) {
+        animator.resume();
+      }
+    }
+
+    if(DEBUG) {
+        System.err.println("dispose("+regenerate+") - stop");
+    }
+  }
+
+  /**
+   * Just an alias for removeNotify
+   */
+  public void destroy() {
+      removeNotify();
+  }
+
+  /** Overridden to cause OpenGL rendering to be performed during
+      repaint cycles. Subclasses which override this method must call
+      super.paintComponent() in their paintComponent() method in order
+      to function properly. <P>
+
+      <B>Overrides:</B>
+      <DL><DD><CODE>paintComponent</CODE> in class <CODE>javax.swing.JComponent</CODE></DD></DL> */
+  protected void paintComponent(final Graphics g) {
+    if (Beans.isDesignTime()) {
+      // Make GLJPanel behave better in NetBeans GUI builder
+      g.setColor(Color.BLACK);
+      g.fillRect(0, 0, getWidth(), getHeight());
+      FontMetrics fm = g.getFontMetrics();
+      String name = getName();
+      if (name == null) {
+        name = getClass().getName();
+        int idx = name.lastIndexOf('.');
+        if (idx >= 0) {
+          name = name.substring(idx + 1);
+        }
+      }
+      Rectangle2D bounds = fm.getStringBounds(name, g);
+      g.setColor(Color.WHITE);
+      g.drawString(name,
+                   (int) ((getWidth()  - bounds.getWidth())  / 2),
+                   (int) ((getHeight() + bounds.getHeight()) / 2));
+      return;
+    }
+
+    if (backend == null || !isInitialized) {
+      createAndInitializeBackend();
+    }
+
+    if (!isInitialized) {
+      return;
+    }
+
+    // NOTE: must do this when the context is not current as it may
+    // involve destroying the pbuffer (current context) and
+    // re-creating it -- tricky to do properly while the context is
+    // current
+    if (handleReshape) {
+      handleReshape();
+    }
+
+    updater.setGraphics(g);
+    backend.doPaintComponent(g);
+  }
+
+  /** Overridden to track when this component is added to a container.
+      Subclasses which override this method must call
+      super.addNotify() in their addNotify() method in order to
+      function properly. <P>
+
+      <B>Overrides:</B>
+      <DL><DD><CODE>addNotify</CODE> in class <CODE>java.awt.Component</CODE></DD></DL> */
+  public void addNotify() {
+    super.addNotify();
+    if (DEBUG) {
+      System.err.println("GLJPanel.addNotify()");
+    }
+  }
+
+  /** Overridden to track when this component is removed from a
+      container. Subclasses which override this method must call
+      super.removeNotify() in their removeNotify() method in order to
+      function properly. <P>
+
+      <B>Overrides:</B>
+      <DL><DD><CODE>removeNotify</CODE> in class <CODE>java.awt.Component</CODE></DD></DL> */
+  public void removeNotify() {
+    if(DEBUG) {
+        Exception ex1 = new Exception("Info: removeNotify - start");
+        ex1.printStackTrace();
+    }
+    dispose(false);
+    if (backend != null) {
+      backend.destroy();
+      backend = null;
+    }
+    isInitialized = false;
+    super.removeNotify();
+    if(DEBUG) {
+        System.err.println("Info: removeNotify - end");
+    }
+  }
+
+  /** Overridden to cause {@link GLDrawableHelper#reshape} to be
+      called on all registered {@link GLEventListener}s. Subclasses
+      which override this method must call super.reshape() in
+      their reshape() method in order to function properly. <P>
+
+      <B>Overrides:</B>
+      <DL><DD><CODE>reshape</CODE> in class <CODE>java.awt.Component</CODE></DD></DL> */
+  public void reshape(int x, int y, int width, int height) {
+    super.reshape(x, y, width, height);
+
+    reshapeX = x;
+    reshapeY = y;
+    reshapeWidth = width;
+    reshapeHeight = height;
+    handleReshape = true;
+  }
+
+  public void setOpaque(boolean opaque) {
+    if (backend != null) {
+      backend.setOpaque(opaque);
+    }
+    super.setOpaque(opaque);
+  }
+
+  public void addGLEventListener(GLEventListener listener) {
+    drawableHelper.addGLEventListener(listener);
+  }
+
+  public void addGLEventListener(int index, GLEventListener listener) {
+    drawableHelper.addGLEventListener(index, listener);
+  }
+
+  public void removeGLEventListener(GLEventListener listener) {
+    drawableHelper.removeGLEventListener(listener);
+  }
+
+  public void setAnimator(GLAnimatorControl animatorControl) {
+    drawableHelper.setAnimator(animatorControl);
+  }
+
+  public GLAnimatorControl getAnimator() {
+    return drawableHelper.getAnimator();
+  }
+
+  public void invoke(boolean wait, GLRunnable glRunnable) {
+    drawableHelper.invoke(this, wait, glRunnable);
+  }
+
+  public GLContext createContext(GLContext shareWith) {
+    return backend.createContext(shareWith);
+  }
+
+  public void setRealized(boolean realized) {
+  }
+
+  public boolean isRealized() {
+      return isInitialized;
+  }
+
+  public void setContext(GLContext ctx) {
+    if (backend == null) {
+      return;
+    }
+    backend.setContext(ctx);
+  }
+
+  public GLContext getContext() {
+    if (backend == null) {
+      return null;
+    }
+    return backend.getContext();
+  }
+
+  public GL getGL() {
+    if (Beans.isDesignTime()) {
+      return null;
+    }
+    GLContext context = getContext();
+    return (context == null) ? null : context.getGL();
+  }
+
+  public GL setGL(GL gl) {
+    GLContext context = getContext();
+    if (context != null) {
+      context.setGL(gl);
+      return gl;
+    }
+    return null;
+  }
+
+  public void setAutoSwapBufferMode(boolean onOrOff) {
+    // In the current implementation this is a no-op. Both the pbuffer
+    // and pixmap based rendering paths use a single-buffered surface
+    // so swapping the buffers doesn't do anything. We also don't
+    // currently have the provision to skip copying the data to the
+    // Swing portion of the GLJPanel in any of the rendering paths.
+  }
+
+  public boolean getAutoSwapBufferMode() {
+    // In the current implementation this is a no-op. Both the pbuffer
+    // and pixmap based rendering paths use a single-buffered surface
+    // so swapping the buffers doesn't do anything. We also don't
+    // currently have the provision to skip copying the data to the
+    // Swing portion of the GLJPanel in any of the rendering paths.
+    return true;
+  }
+
+  public void swapBuffers() {
+    // In the current implementation this is a no-op. Both the pbuffer
+    // and pixmap based rendering paths use a single-buffered surface
+    // so swapping the buffers doesn't do anything. We also don't
+    // currently have the provision to skip copying the data to the
+    // Swing portion of the GLJPanel in any of the rendering paths.
+  }
+
+  /** For a translucent GLJPanel (one for which {@link #setOpaque
+      setOpaque}(false) has been called), indicates whether the
+      application should preserve the OpenGL color buffer
+      (GL_COLOR_BUFFER_BIT) for correct rendering of the GLJPanel and
+      underlying widgets which may show through portions of the
+      GLJPanel with alpha values less than 1.  Most Swing
+      implementations currently expect the GLJPanel to be completely
+      cleared (e.g., by <code>glClear(GL_COLOR_BUFFER_BIT |
+      GL_DEPTH_BUFFER_BIT)</code>), but for certain optimized Swing
+      implementations which use OpenGL internally, it may be possible
+      to perform OpenGL rendering using the GLJPanel into the same
+      OpenGL drawable as the Swing implementation uses. */
+  public boolean shouldPreserveColorBufferIfTranslucent() {
+    return oglPipelineEnabled;
+  }
+
+  public GLCapabilitiesImmutable getChosenGLCapabilities() {
+    return backend.getChosenGLCapabilities();
+  }
+
+  public final GLProfile getGLProfile() {
+    return glProfile;
+  }
+
+  public NativeSurface getNativeSurface() {
+    throw new GLException("FIXME");
+  }
+
+  public long getHandle() {
+    throw new GLException("FIXME");
+  }
+
+  public final GLDrawableFactory getFactory() {
+    return factory;
+  }
+
+  //----------------------------------------------------------------------
+  // Internals only below this point
+  //
+
+  private void createAndInitializeBackend() {
+    if (panelWidth == 0 ||
+        panelHeight == 0) {
+      // See whether we have a non-zero size yet and can go ahead with
+      // initialization
+      if (reshapeWidth == 0 ||
+          reshapeHeight == 0) {
+        return;
+      }
+
+      // Pull down reshapeWidth and reshapeHeight into panelWidth and
+      // panelHeight eagerly in order to complete initialization, and
+      // force a reshape later
+      panelWidth = reshapeWidth;
+      panelHeight = reshapeHeight;
+    }
+
+    do {
+      if (backend == null) {
+        if (oglPipelineEnabled) {
+          backend = new J2DOGLBackend();
+        } else {
+          if (!hardwareAccelerationDisabled &&
+              factory.canCreateGLPbuffer(null)) {
+            backend = new PbufferBackend();
+          } else {
+            if (softwareRenderingDisabled) {
+              throw new GLException("Fallback to software rendering disabled by user");
+            }
+            backend = new SoftwareBackend();
+          }
+        }
+      }
+
+      if (!isInitialized) {
+        backend.initialize();
+      }
+      // The backend might set itself to null, indicating it punted to
+      // a different implementation -- try again
+    } while (backend == null);
+
+    if(null==closingListener) {
+      synchronized(closingListenerLock) {
+        if(null==closingListener) {
+            closingListener=GLCanvas.addClosingListener(this, new GLCanvas.DestroyMethod() {
+                        public void destroyMethod() { destroy(); } });
+        }
+      }
+    }
+  }
+  private Object closingListener = null;
+  private Object closingListenerLock = new Object();
+
+  private void handleReshape() {
+    panelWidth  = reshapeWidth;
+    panelHeight = reshapeHeight;
+
+    if (DEBUG) {
+      System.err.println("GLJPanel.handleReshape: (w,h) = (" +
+                         panelWidth + "," + panelHeight + ")");
+    }
+
+    sendReshape = true;
+    backend.handleReshape();
+    handleReshape = false;
+  }
+
+  // This is used as the GLEventListener for the pbuffer-based backend
+  // as well as the callback mechanism for the other backends
+  class Updater implements GLEventListener {
+    private Graphics g;
+
+    public void setGraphics(Graphics g) {
+      this.g = g;
+    }
+
+    public void init(GLAutoDrawable drawable) {
+      if (!backend.preGL(g)) {
+        return;
+      }
+      drawableHelper.init(GLJPanel.this);
+      backend.postGL(g, false);
+    }
+
+    public void dispose(GLAutoDrawable drawable) {
+      drawableHelper.dispose(GLJPanel.this);
+    }
+
+    public void display(GLAutoDrawable drawable) {
+      if (!backend.preGL(g)) {
+        return;
+      }
+      if (sendReshape) {
+        if (DEBUG||VERBOSE) {
+          System.err.println("display: reshape(" + viewportX + "," + viewportY + " " + panelWidth + "x" + panelHeight + ")");
+        }
+        drawableHelper.reshape(GLJPanel.this, viewportX, viewportY, panelWidth, panelHeight);
+        sendReshape = false;
+      }
+
+      drawableHelper.display(GLJPanel.this);
+      backend.postGL(g, true);
+    }
+
+    public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
+      // This is handled above and dispatched directly to the appropriate context
+    }
+
+    public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) {
+    }
+  }
+
+  public String toString() {
+    return "AWT-GLJPanel[ "+((null!=backend)?backend.getDrawable().getClass().getName():"null-drawable")+"]";
+  }
+
+  private boolean disposeRegenerate;
+  private GLContext disposeContext;
+  private GLDrawable disposeDrawable;
+  private DisposeAction disposeAction = new DisposeAction();
+
+  class DisposeAction implements Runnable {
+      public void run() {
+          updater.dispose(GLJPanel.this);
+
+          if (null != disposeContext) {
+              disposeContext.destroy();
+              disposeContext = null;
+          }
+          if (null != disposeDrawable) {
+              disposeDrawable.setRealized(false);
+          }
+          if (null != disposeDrawable) {
+              if (disposeRegenerate) {
+                  disposeDrawable.setRealized(true);
+                  disposeContext = (GLContextImpl) disposeDrawable.createContext(shareWith);
+                  disposeContext.setSynchronized(true);
+              } else {
+                  AbstractGraphicsDevice adevice = disposeDrawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration().getScreen().getDevice();
+                  String adeviceMsg=null;
+                  if(DEBUG) {
+                    adeviceMsg = adevice.toString();
+                  }
+                  boolean closed = adevice.close();
+                  if (DEBUG) {
+                      System.err.println("GLJPanel.dispose(false): closed GraphicsDevice: " + adeviceMsg + ", result: " + closed);
+                  }
+              }
+          }
+      }
+  }
+
+  private DisposeOnEventDispatchThreadAction disposeOnEventDispatchThreadAction =
+    new DisposeOnEventDispatchThreadAction();
+
+  class DisposeOnEventDispatchThreadAction implements Runnable {
+    public void run() {
+      drawableHelper.invokeGL(disposeDrawable, disposeContext, disposeAction, null);
+    }
+  }
+
+
+  class InitAction implements Runnable {
+    public void run() {
+      updater.init(GLJPanel.this);
+    }
+  }
+  private InitAction initAction = new InitAction();
+
+  class DisplayAction implements Runnable {
+    public void run() {
+      updater.display(GLJPanel.this);
+    }
+  }
+  private DisplayAction displayAction = new DisplayAction();
+
+  class PaintImmediatelyAction implements Runnable {
+    public void run() {
+      paintImmediately(0, 0, getWidth(), getHeight());
+    }
+  }
+  private PaintImmediatelyAction paintImmediatelyAction = new PaintImmediatelyAction();
+
+  private int getNextPowerOf2(int number) {
+    // Workaround for problems where 0 width or height are transiently
+    // seen during layout
+    if (number == 0) {
+      return 2;
+    }
+
+    if (((number-1) & number) == 0) {
+      //ex: 8 -> 0b1000; 8-1=7 -> 0b0111; 0b1000&0b0111 == 0
+      return number;
+    }
+    int power = 0;
+    while (number > 0) {
+      number = number>>1;
+      power++;
+    }
+    return (1<<power);
+  }
+
+  private int getGLInteger(GL gl, int which) {
+    int[] tmp = new int[1];
+    gl.glGetIntegerv(which, tmp, 0);
+    return tmp[0];
+  }
+
+  //----------------------------------------------------------------------
+  // Implementations of the various backends
+  //
+
+  // Abstraction of the different rendering backends: i.e., pure
+  // software / pixmap rendering, pbuffer-based acceleration, Java 2D
+  // / JOGL bridge
+  static interface Backend {
+    // Called each time the backend needs to initialize itself
+    public void initialize();
+
+    // Called when the backend should clean up its resources
+    public void destroy();
+
+    // Called when the opacity of the GLJPanel is changed
+    public void setOpaque(boolean opaque);
+
+    // Called to manually create an additional OpenGL context against
+    // this GLJPanel
+    public GLContext createContext(GLContext shareWith);
+
+    // Called to set the current backend's GLContext
+    public void setContext(GLContext ctx);
+
+    // Called to get the current backend's GLContext
+    public GLContext getContext();
+
+    // Called to get the current backend's GLDrawable
+    public GLDrawable getDrawable();
+
+    // Called to fetch the "real" GLCapabilities for the backend
+    public GLCapabilitiesImmutable getChosenGLCapabilities();
+
+    // Called to fetch the "real" GLProfile for the backend
+    public GLProfile getGLProfile();
+
+    // Called to handle a reshape event. When this is called, the
+    // OpenGL context associated with the backend is not current, to
+    // make it easier to destroy and re-create pbuffers if necessary.
+    public void handleReshape();
+
+    // Called before the OpenGL work is done in init() and display().
+    // If false is returned, this render is aborted.
+    public boolean preGL(Graphics g);
+
+    // Called after the OpenGL work is done in init() and display().
+    // The isDisplay argument indicates whether this was called on
+    // behalf of a call to display() rather than init().
+    public void postGL(Graphics g, boolean isDisplay);
+
+    // Called from within paintComponent() to initiate the render
+    public void doPaintComponent(Graphics g);
+  }
+
+  // Base class used by both the software (pixmap) and pbuffer
+  // backends, both of which rely on reading back the OpenGL frame
+  // buffer and drawing it with a BufferedImage
+  abstract class AbstractReadbackBackend implements Backend {
+    // This image is exactly the correct size to render into the panel
+    protected BufferedImage         offscreenImage;
+    // One of these is used to store the read back pixels before storing
+    // in the BufferedImage
+    protected ByteBuffer            readBackBytes;
+    protected IntBuffer             readBackInts;
+    protected int                   readBackWidthInPixels;
+    protected int                   readBackHeightInPixels;
+
+    private int awtFormat;
+    private int glFormat;
+    private int glType;
+
+    // For saving/restoring of OpenGL state during ReadPixels
+    private int[] swapbytes    = new int[1];
+    private int[] rowlength    = new int[1];
+    private int[] skiprows     = new int[1];
+    private int[] skippixels   = new int[1];
+    private int[] alignment    = new int[1];
+
+    public void setOpaque(boolean opaque) {
+      if (opaque != isOpaque()) {
+        if (offscreenImage != null) {
+          offscreenImage.flush();
+          offscreenImage = null;
+        }
+      }
+    }
+
+    public boolean preGL(Graphics g) {
+      // Empty in this implementation
+      return true;
+    }
+
+    public void postGL(Graphics g, boolean isDisplay) {
+      if (isDisplay) {
+        // Must now copy pixels from offscreen context into surface
+        if (offscreenImage == null) {
+          if (panelWidth > 0 && panelHeight > 0) {
+            // It looks like NVidia's drivers (at least the ones on my
+            // notebook) are buggy and don't allow a sub-rectangle to be
+            // read from a pbuffer...this doesn't really matter because
+            // it's the Graphics.drawImage() calls that are the
+            // bottleneck
+
+            int awtFormat = 0;
+
+            // Should be more flexible in these BufferedImage formats;
+            // perhaps see what the preferred image types are on the
+            // given platform
+            if (isOpaque()) {
+              awtFormat = BufferedImage.TYPE_INT_RGB;
+            } else {
+              awtFormat = BufferedImage.TYPE_INT_ARGB;
+            }
+
+            offscreenImage = new BufferedImage(panelWidth,
+                                               panelHeight,
+                                               awtFormat);
+            switch (awtFormat) {
+            case BufferedImage.TYPE_3BYTE_BGR:
+              glFormat = GL2.GL_BGR;
+              glType   = GL2.GL_UNSIGNED_BYTE;
+              readBackBytes = ByteBuffer.allocate(readBackWidthInPixels * readBackHeightInPixels * 3);
+              break;
+
+            case BufferedImage.TYPE_INT_RGB:
+            case BufferedImage.TYPE_INT_ARGB:
+              glFormat = GL2.GL_BGRA;
+              glType   = getGLPixelType();
+              readBackInts = IntBuffer.allocate(readBackWidthInPixels * readBackHeightInPixels);
+              break;
+
+            default:
+              // FIXME: Support more off-screen image types (current
+              // offscreen context implementations don't use others, and
+              // some of the OpenGL formats aren't supported in the 1.1
+              // headers, which we're currently using)
+              throw new GLException("Unsupported offscreen image type " + awtFormat);
+            }
+          }
+        }
+
+        if (offscreenImage != null) {
+          GL2 gl = getGL().getGL2();
+          // Save current modes
+          gl.glGetIntegerv(GL2.GL_PACK_SWAP_BYTES,    swapbytes, 0);
+          gl.glGetIntegerv(GL2.GL_PACK_ROW_LENGTH,    rowlength, 0);
+          gl.glGetIntegerv(GL2.GL_PACK_SKIP_ROWS,     skiprows, 0);
+          gl.glGetIntegerv(GL2.GL_PACK_SKIP_PIXELS,   skippixels, 0);
+          gl.glGetIntegerv(GL2.GL_PACK_ALIGNMENT,     alignment, 0);
+
+          gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES,    GL.GL_FALSE);
+          gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH,    readBackWidthInPixels);
+          gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS,     0);
+          gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS,   0);
+          gl.glPixelStorei(GL2.GL_PACK_ALIGNMENT,     1);
+
+          // Actually read the pixels.
+          gl.glReadBuffer(GL2.GL_FRONT);
+          if (readBackBytes != null) {
+            gl.glReadPixels(0, 0, readBackWidthInPixels, readBackHeightInPixels, glFormat, glType, readBackBytes);
+          } else if (readBackInts != null) {
+            gl.glReadPixels(0, 0, readBackWidthInPixels, readBackHeightInPixels, glFormat, glType, readBackInts);
+          }
+
+          // Restore saved modes.
+          gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES,  swapbytes[0]);
+          gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH,  rowlength[0]);
+          gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS,   skiprows[0]);
+          gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, skippixels[0]);
+          gl.glPixelStorei(GL2.GL_PACK_ALIGNMENT,   alignment[0]);
+
+          if (readBackBytes != null || readBackInts != null) {
+            // Copy temporary data into raster of BufferedImage for faster
+            // blitting Note that we could avoid this copy in the cases
+            // where !offscreenContext.offscreenImageNeedsVerticalFlip(),
+            // but that's the software rendering path which is very slow
+            // anyway
+            Object src  = null;
+            Object dest = null;
+            int    srcIncr  = 0;
+            int    destIncr = 0;
+
+            if (readBackBytes != null) {
+              src = readBackBytes.array();
+              dest = ((DataBufferByte) offscreenImage.getRaster().getDataBuffer()).getData();
+              srcIncr = readBackWidthInPixels * 3;
+              destIncr = offscreenImage.getWidth() * 3;
+            } else {
+              src = readBackInts.array();
+              dest = ((DataBufferInt) offscreenImage.getRaster().getDataBuffer()).getData();
+              srcIncr = readBackWidthInPixels;
+              destIncr = offscreenImage.getWidth();
+            }
+
+            if (flipVertically()) {
+              int srcPos = 0;
+              int destPos = (offscreenImage.getHeight() - 1) * destIncr;
+              for (; destPos >= 0; srcPos += srcIncr, destPos -= destIncr) {
+                System.arraycopy(src, srcPos, dest, destPos, destIncr);
+              }
+            } else {
+              int srcPos = 0;
+              int destEnd = destIncr * offscreenImage.getHeight();
+              for (int destPos = 0; destPos < destEnd; srcPos += srcIncr, destPos += destIncr) {
+                System.arraycopy(src, srcPos, dest, destPos, destIncr);
+              }
+            }
+
+            // Note: image will be drawn back in paintComponent() for
+            // correctness on all platforms
+          }
+        }
+      }
+    }
+
+    public void doPaintComponent(Graphics g) {
+      doPaintComponentImpl();
+      if (offscreenImage != null) {
+        // Draw resulting image in one shot
+        g.drawImage(offscreenImage, 0, 0,
+                    offscreenImage.getWidth(),
+                    offscreenImage.getHeight(),
+                    GLJPanel.this);
+      }
+    }
+
+    protected abstract void    doPaintComponentImpl();
+    protected abstract int     getGLPixelType();
+    protected abstract boolean flipVertically();
+  }
+
+  class SoftwareBackend extends AbstractReadbackBackend {
+    // Implementation using software rendering
+    private GLDrawableImpl offscreenDrawable;
+    private GLContextImpl offscreenContext;
+
+    public void initialize() {
+      // Fall-through path: create an offscreen context instead
+      offscreenDrawable = (GLDrawableImpl) factory.createOffscreenDrawable(
+                                                offscreenCaps,
+                                                chooser,
+                                                Math.max(1, panelWidth),
+                                                Math.max(1, panelHeight));
+      offscreenContext = (GLContextImpl) offscreenDrawable.createContext(shareWith);
+      offscreenContext.setSynchronized(true);
+      isInitialized = true;
+    }
+
+    public void destroy() {
+      if (offscreenContext != null) {
+        offscreenContext.destroy();
+        offscreenContext = null;
+      }
+      if (offscreenDrawable != null) {
+        offscreenDrawable.destroy();
+        offscreenDrawable = null;
+      }
+    }
+
+    public GLContext createContext(GLContext shareWith) {
+      return offscreenDrawable.createContext(shareWith);
+    }
+
+    public void setContext(GLContext ctx) {
+      offscreenContext=(GLContextImpl)ctx;
+    }
+
+    public GLContext getContext() {
+      return offscreenContext;
+    }
+
+    public GLDrawable getDrawable() {
+        return offscreenDrawable;
+    }
+
+    public GLCapabilitiesImmutable getChosenGLCapabilities() {
+      if (offscreenDrawable == null) {
+        return null;
+      }
+      return offscreenDrawable.getChosenGLCapabilities();
+    }
+
+    public GLProfile getGLProfile() {
+      if (offscreenDrawable == null) {
+        return null;
+      }
+      return offscreenDrawable.getGLProfile();
+    }
+
+    public void handleReshape() {
+      destroy();
+      initialize();
+      readBackWidthInPixels  = Math.max(1, panelWidth);
+      readBackHeightInPixels = Math.max(1, panelHeight);
+
+      if (offscreenImage != null) {
+        offscreenImage.flush();
+        offscreenImage = null;
+      }
+    }
+
+    protected void doPaintComponentImpl() {
+      drawableHelper.invokeGL(offscreenDrawable, offscreenContext, displayAction, initAction);
+    }
+
+    protected int getGLPixelType() {
+      return offscreenContext.getOffscreenContextPixelDataType();
+    }
+
+    protected boolean flipVertically() {
+      return offscreenContext.offscreenImageNeedsVerticalFlip();
+    }
+  }
+
+  class PbufferBackend extends AbstractReadbackBackend {
+    private GLPbuffer pbuffer;
+    private int       pbufferWidth  = 256;
+    private int       pbufferHeight = 256;
+
+    public void initialize() {
+      if (pbuffer != null) {
+        throw new InternalError("Creating pbuffer twice without destroying it (memory leak / correctness bug)");
+      }
+      try {
+        pbuffer = factory.createGLPbuffer(offscreenCaps,
+                                          null,
+                                          pbufferWidth,
+                                          pbufferHeight,
+                                          shareWith);
+        pbuffer.addGLEventListener(updater);
+        isInitialized = true;
+      } catch (GLException e) {
+        if (DEBUG) {
+          e.printStackTrace();
+          System.err.println("Info: GLJPanel: Falling back on software rendering because of problems creating pbuffer");
+        }
+        hardwareAccelerationDisabled = true;
+        backend = null;
+        isInitialized = false;
+        createAndInitializeBackend();
+      }
+    }
+
+    public void destroy() {
+      if (pbuffer != null) {
+        pbuffer.destroy();
+        pbuffer = null;
+      }
+    }
+
+    public GLContext createContext(GLContext shareWith) {
+      return pbuffer.createContext(shareWith);
+    }
+
+    public void setContext(GLContext ctx) {
+      if (pbuffer == null && Beans.isDesignTime()) {
+        return;
+      }
+      pbuffer.setContext(ctx);
+    }
+
+    public GLContext getContext() {
+      // Workaround for crashes in NetBeans GUI builder
+      if (pbuffer == null && Beans.isDesignTime()) {
+        return null;
+      }
+      return pbuffer.getContext();
+    }
+
+    public GLDrawable getDrawable() {
+        return pbuffer;
+    }
+
+    public GLCapabilitiesImmutable getChosenGLCapabilities() {
+      if (pbuffer == null) {
+        return null;
+      }
+      return pbuffer.getChosenGLCapabilities();
+    }
+    
+    public GLProfile getGLProfile() {
+      if (pbuffer == null) {
+        return null;
+      }
+      return pbuffer.getGLProfile();
+    }
+    
+    public void handleReshape() {
+      // Use factor larger than 2 during shrinks for some hysteresis
+      float shrinkFactor = 2.5f;
+      if ((panelWidth > pbufferWidth)                  || (panelHeight > pbufferHeight) ||
+          (panelWidth < (pbufferWidth / shrinkFactor)) || (panelHeight < (pbufferHeight / shrinkFactor))) {
+        if (DEBUG) {
+          System.err.println("Resizing pbuffer from (" + pbufferWidth + ", " + pbufferHeight + ") " +
+                             " to fit (" + panelWidth + ", " + panelHeight + ")");
+        }
+        // Must destroy and recreate pbuffer to fit
+        if (pbuffer != null) {
+          // Watch for errors during pbuffer destruction (due to
+          // buggy / bad OpenGL drivers, in particular SiS) and fall
+          // back to software rendering
+          try {
+            pbuffer.destroy();
+          } catch (GLException e) {
+            hardwareAccelerationDisabled = true;
+            backend = null;
+            isInitialized = false;
+            // Just disabled hardware acceleration during this resize operation; do a fixup
+            readBackWidthInPixels  = Math.max(1, panelWidth);
+            readBackHeightInPixels = Math.max(1, panelHeight);
+            if (DEBUG) {
+              System.err.println("Warning: falling back to software rendering due to bugs in OpenGL drivers");
+              e.printStackTrace();
+            }
+            createAndInitializeBackend();
+            return;
+          }
+        }
+        pbuffer = null;
+        isInitialized = false;
+        pbufferWidth = getNextPowerOf2(panelWidth);
+        pbufferHeight = getNextPowerOf2(panelHeight);
+        if (DEBUG && !hardwareAccelerationDisabled) {
+          System.err.println("New pbuffer size is (" + pbufferWidth + ", " + pbufferHeight + ")");
+        }
+        initialize();
+      }
+
+      // It looks like NVidia's drivers (at least the ones on my
+      // notebook) are buggy and don't allow a rectangle of less than
+      // the pbuffer's width to be read...this doesn't really matter
+      // because it's the Graphics.drawImage() calls that are the
+      // bottleneck. Should probably make the size of the offscreen
+      // image be the exact size of the pbuffer to save some work on
+      // resize operations...
+      readBackWidthInPixels  = pbufferWidth;
+      readBackHeightInPixels = panelHeight;
+
+      if (offscreenImage != null) {
+        offscreenImage.flush();
+        offscreenImage = null;
+      }
+    }
+
+    protected void doPaintComponentImpl() {
+      pbuffer.display();
+    }
+
+    protected int getGLPixelType() {
+      // This seems to be a good choice on all platforms
+      return GL2.GL_UNSIGNED_INT_8_8_8_8_REV;
+    }
+
+    protected boolean flipVertically() {
+      return true;
+    }
+  }
+
+  class J2DOGLBackend implements Backend {
+    // Opaque Object identifier representing the Java2D surface we are
+    // drawing to; used to determine when to destroy and recreate JOGL
+    // context
+    private Object j2dSurface;
+    // Graphics object being used during Java2D update action
+    // (absolutely essential to cache this)
+    private Graphics cached2DGraphics;
+    // No-op context representing the Java2D OpenGL context
+    private GLContext j2dContext;
+    // Context associated with no-op drawable representing the JOGL
+    // OpenGL context
+    private GLDrawable joglDrawable;
+    // The real OpenGL context JOGL uses to render
+    private GLContext  joglContext;
+    // State captured from Java2D OpenGL context necessary in order to
+    // properly render into Java2D back buffer
+    private int[] drawBuffer   = new int[1];
+    private int[] readBuffer   = new int[1];
+    // This is required when the FBO option of the Java2D / OpenGL
+    // pipeline is active
+    private int[] frameBuffer  = new int[1];
+    // Current (as of this writing) NVidia drivers have a couple of bugs
+    // relating to the sharing of framebuffer and renderbuffer objects
+    // between contexts. It appears we have to (a) reattach the color
+    // attachment and (b) actually create new depth buffer storage and
+    // attach it in order for the FBO to behave properly in our context.
+    private boolean checkedForFBObjectWorkarounds;
+    private boolean fbObjectWorkarounds;
+    private int[] frameBufferDepthBuffer;
+    private int[] frameBufferTexture;
+    private boolean createNewDepthBuffer;
+    // Current (as of this writing) ATI drivers have problems when the
+    // same FBO is bound in two different contexts. Here we check for
+    // this case and explicitly release the FBO from Java2D's context
+    // before switching to ours. Java2D will re-bind the FBO when it
+    // makes its context current the next time. Interestingly, if we run
+    // this code path on NVidia hardware, it breaks the rendering
+    // results -- no output is generated. This doesn't appear to be an
+    // interaction with the abovementioned NVidia-specific workarounds,
+    // as even if we disable that code the FBO is still reported as
+    // incomplete in our context.
+    private boolean checkedGLVendor;
+    private boolean vendorIsATI;
+
+    // Holding on to this GraphicsConfiguration is a workaround for a
+    // problem in the Java 2D / JOGL bridge when FBOs are enabled; see
+    // comment related to Issue 274 below
+    private GraphicsConfiguration workaroundConfig;
+
+    public void initialize() {
+      // No-op in this implementation; everything is done lazily
+      isInitialized = true;
+    }
+
+    public void destroy() {
+      Java2D.invokeWithOGLContextCurrent(null, new Runnable() {
+          public void run() {
+            if (joglContext != null) {
+              joglContext.destroy();
+              joglContext = null;
+            }
+            joglDrawable = null;
+            if (j2dContext != null) {
+              j2dContext.destroy();
+              j2dContext = null;
+            }
+          }
+        });
+    }
+
+    public void setOpaque(boolean opaque) {
+      // Empty in this implementation
+    }
+
+    public GLContext createContext(GLContext shareWith) {
+      // FIXME: should implement this, but it was not properly
+      // implemented before the refactoring anyway
+      throw new GLException("Not yet implemented");
+    }
+
+    public void setContext(GLContext ctx) {
+        joglContext=ctx;
+    }
+
+    public GLContext getContext() {
+      return joglContext;
+    }
+
+    public GLDrawable getDrawable() {
+        return joglDrawable;
+    }
+
+    public GLCapabilitiesImmutable getChosenGLCapabilities() {
+      // FIXME: should do better than this; is it possible to using only platform-independent code?
+      return new GLCapabilities(null);
+    }
+
+    public GLProfile getGLProfile() {
+      // FIXME: should do better than this; is it possible to using only platform-independent code?
+      return GLProfile.getDefault(GLProfile.getDefaultDesktopDevice());
+    }
+
+    public void handleReshape() {
+      // Empty in this implementation
+    }
+
+    public boolean preGL(Graphics g) {
+      GL2 gl = joglContext.getGL().getGL2();
+      // Set up needed state in JOGL context from Java2D context
+      gl.glEnable(GL2.GL_SCISSOR_TEST);
+      Rectangle r = Java2D.getOGLScissorBox(g);
+
+      if (r == null) {
+        if (DEBUG && VERBOSE) {
+          System.err.println("Java2D.getOGLScissorBox() returned null");
+        }
+        return false;
+      }
+      if (DEBUG && VERBOSE) {
+        System.err.println("GLJPanel: gl.glScissor(" + r.x + ", " + r.y + ", " + r.width + ", " + r.height + ")");
+      }
+
+      gl.glScissor(r.x, r.y, r.width, r.height);
+      Rectangle oglViewport = Java2D.getOGLViewport(g, panelWidth, panelHeight);
+      // If the viewport X or Y changes, in addition to the panel's
+      // width or height, we need to send a reshape operation to the
+      // client
+      if ((viewportX != oglViewport.x) ||
+          (viewportY != oglViewport.y)) {
+        sendReshape = true;
+        if (DEBUG) {
+          System.err.println("Sending reshape because viewport changed");
+          System.err.println("  viewportX (" + viewportX + ") ?= oglViewport.x (" + oglViewport.x + ")");
+          System.err.println("  viewportY (" + viewportY + ") ?= oglViewport.y (" + oglViewport.y + ")");
+        }
+      }
+      viewportX = oglViewport.x;
+      viewportY = oglViewport.y;
+
+      // If the FBO option is active, bind to the FBO from the Java2D
+      // context.
+      // Note that all of the plumbing in the context sharing stuff will
+      // allow us to bind to this object since it's in our namespace.
+      if (Java2D.isFBOEnabled() &&
+          Java2D.getOGLSurfaceType(g) == Java2D.FBOBJECT) {
+
+        // The texture target for Java2D's OpenGL pipeline when using FBOs
+        // -- either GL_TEXTURE_2D or GL_TEXTURE_RECTANGLE_ARB
+        int fboTextureTarget = Java2D.getOGLTextureType(g);
+
+        if (!checkedForFBObjectWorkarounds) {
+          checkedForFBObjectWorkarounds = true;
+          gl.glBindTexture(fboTextureTarget, 0);
+          gl.glBindFramebuffer(GL2.GL_FRAMEBUFFER, frameBuffer[0]);
+          int status = gl.glCheckFramebufferStatus(GL.GL_FRAMEBUFFER);
+          if (status != GL.GL_FRAMEBUFFER_COMPLETE) {
+              // Need to do workarounds
+              fbObjectWorkarounds = true;
+              createNewDepthBuffer = true;
+              if (DEBUG || VERBOSE) {
+                  System.err.println("GLJPanel: ERR GL_FRAMEBUFFER_BINDING: Discovered Invalid J2D FBO("+frameBuffer[0]+"): "+FBObject.getStatusString(status) +
+                                     ", frame_buffer_object workarounds to be necessary");
+              }
+          } else {
+            // Don't need the frameBufferTexture temporary any more
+            frameBufferTexture = null;
+            if (DEBUG || VERBOSE) {
+              System.err.println("GLJPanel: OK GL_FRAMEBUFFER_BINDING: "+frameBuffer[0]);
+            }
+          }
+        }
+
+        if (fbObjectWorkarounds && createNewDepthBuffer) {
+          if (frameBufferDepthBuffer == null)
+            frameBufferDepthBuffer = new int[1];
+
+          // Create our own depth renderbuffer and associated storage
+          // If we have an old one, delete it
+          if (frameBufferDepthBuffer[0] != 0) {
+            gl.glDeleteRenderbuffers(1, frameBufferDepthBuffer, 0);
+            frameBufferDepthBuffer[0] = 0;
+          }
+
+          gl.glBindTexture(fboTextureTarget, frameBufferTexture[0]);
+          int[] width = new int[1];
+          int[] height = new int[1];
+          gl.glGetTexLevelParameteriv(fboTextureTarget, 0, GL2.GL_TEXTURE_WIDTH, width, 0);
+          gl.glGetTexLevelParameteriv(fboTextureTarget, 0, GL2.GL_TEXTURE_HEIGHT, height, 0);
+                    
+          gl.glGenRenderbuffers(1, frameBufferDepthBuffer, 0);
+          if (DEBUG) {
+            System.err.println("GLJPanel: Generated frameBufferDepthBuffer " + frameBufferDepthBuffer[0] +
+                               " with width " + width[0] + ", height " + height[0]);
+          }
+                    
+          gl.glBindRenderbuffer(GL.GL_RENDERBUFFER, frameBufferDepthBuffer[0]);
+          // FIXME: may need a loop here like in Java2D
+          gl.glRenderbufferStorage(GL.GL_RENDERBUFFER, GL2GL3.GL_DEPTH_COMPONENT24, width[0], height[0]);
+
+          gl.glBindRenderbuffer(GL2.GL_RENDERBUFFER, 0);
+          createNewDepthBuffer = false;
+        }
+
+        gl.glBindTexture(fboTextureTarget, 0);
+        gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, frameBuffer[0]);
+
+        if (fbObjectWorkarounds) {
+          // Hook up the color and depth buffer attachment points for this framebuffer
+          gl.glFramebufferTexture2D(GL.GL_FRAMEBUFFER,
+                                    GL.GL_COLOR_ATTACHMENT0,
+                                    fboTextureTarget,
+                                    frameBufferTexture[0],
+                                    0);
+          if (DEBUG && VERBOSE) {
+            System.err.println("GLJPanel: frameBufferDepthBuffer: " + frameBufferDepthBuffer[0]);
+          }
+          gl.glFramebufferRenderbuffer(GL.GL_FRAMEBUFFER,
+                                       GL.GL_DEPTH_ATTACHMENT,
+                                       GL.GL_RENDERBUFFER,
+                                       frameBufferDepthBuffer[0]);
+        }
+
+        if (DEBUG) {
+          int status = gl.glCheckFramebufferStatus(GL.GL_FRAMEBUFFER);
+          if (status != GL.GL_FRAMEBUFFER_COMPLETE) {
+            throw new GLException("Error: framebuffer was incomplete: status = 0x" +
+                                  Integer.toHexString(status));
+          }
+        }
+      } else {
+        if (DEBUG && VERBOSE) {
+          System.err.println("GLJPanel: Setting up drawBuffer " + drawBuffer[0] +
+                             " and readBuffer " + readBuffer[0]);
+        }
+
+        gl.glDrawBuffer(drawBuffer[0]);
+        gl.glReadBuffer(readBuffer[0]);
+      }
+
+      return true;
+    }
+
+    public void postGL(Graphics g, boolean isDisplay) {
+      // Cause OpenGL pipeline to flush its results because
+      // otherwise it's possible we will buffer up multiple frames'
+      // rendering results, resulting in apparent mouse lag
+      GL gl = getGL();
+      gl.glFinish();
+
+      if (Java2D.isFBOEnabled() &&
+          Java2D.getOGLSurfaceType(g) == Java2D.FBOBJECT) {
+        // Unbind the framebuffer from our context to work around
+        // apparent driver bugs or at least unspecified behavior causing
+        // OpenGL to run out of memory with certain cards and drivers
+        gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, 0);
+      }
+    }
+
+    public void doPaintComponent(final Graphics g) {
+      // This is a workaround for an issue in the Java 2D / JOGL
+      // bridge (reported by an end user as JOGL Issue 274) where Java
+      // 2D can occasionally leave its internal OpenGL context current
+      // to the on-screen window rather than its internal "scratch"
+      // pbuffer surface to which the FBO is attached. JOGL expects to
+      // find a stable OpenGL drawable (on Windows, an HDC) upon which
+      // it can create another OpenGL context. It turns out that, on
+      // Windows, when Java 2D makes its internal OpenGL context
+      // current against the window in order to put pixels on the
+      // screen, it gets the device context for the window, makes its
+      // context current, and releases the device context. This means
+      // that when JOGL's Runnable gets to run below, the HDC is
+      // already invalid. The workaround for this is to force Java 2D
+      // to make its context current to the scratch surface, which we
+      // can do by executing an empty Runnable with the "shared"
+      // context current. This will be fixed in a Java SE 6 update
+      // release, hopefully 6u2.
+      if (Java2D.isFBOEnabled()) {
+        if (workaroundConfig == null) {
+          workaroundConfig = GraphicsEnvironment.
+            getLocalGraphicsEnvironment().
+            getDefaultScreenDevice().
+            getDefaultConfiguration();
+        }
+        Java2D.invokeWithOGLSharedContextCurrent(workaroundConfig, new Runnable() { public void run() {}});
+      }
+
+      Java2D.invokeWithOGLContextCurrent(g, new Runnable() {
+          public void run() {
+            if (DEBUG && VERBOSE) {
+              System.err.println("-- In invokeWithOGLContextCurrent");
+            }
+
+            // Create no-op context representing Java2D context
+            if (j2dContext == null) {
+              j2dContext = factory.createExternalGLContext();
+              if (DEBUG||VERBOSE) {
+                System.err.println("-- Created External Context: "+j2dContext);
+              }
+              if (DEBUG) {
+//                j2dContext.setGL(new DebugGL2(j2dContext.getGL().getGL2()));
+              }
+
+              // Check to see whether we can support the requested
+              // capabilities or need to fall back to a pbuffer
+              // FIXME: add more checks?
+
+              j2dContext.makeCurrent();
+              GL gl = j2dContext.getGL();
+              if ((getGLInteger(gl, GL.GL_RED_BITS)         < offscreenCaps.getRedBits())        ||
+                  (getGLInteger(gl, GL.GL_GREEN_BITS)       < offscreenCaps.getGreenBits())      ||
+                  (getGLInteger(gl, GL.GL_BLUE_BITS)        < offscreenCaps.getBlueBits())       ||
+                  //                  (getGLInteger(gl, GL.GL_ALPHA_BITS)       < offscreenCaps.getAlphaBits())      ||
+                  (getGLInteger(gl, GL2.GL_ACCUM_RED_BITS)   < offscreenCaps.getAccumRedBits())   ||
+                  (getGLInteger(gl, GL2.GL_ACCUM_GREEN_BITS) < offscreenCaps.getAccumGreenBits()) ||
+                  (getGLInteger(gl, GL2.GL_ACCUM_BLUE_BITS)  < offscreenCaps.getAccumBlueBits())  ||
+                  (getGLInteger(gl, GL2.GL_ACCUM_ALPHA_BITS) < offscreenCaps.getAccumAlphaBits()) ||
+                  //          (getGLInteger(gl, GL2.GL_DEPTH_BITS)       < offscreenCaps.getDepthBits())      ||
+                  (getGLInteger(gl, GL.GL_STENCIL_BITS)     < offscreenCaps.getStencilBits())) {
+                if (DEBUG) {
+                  System.err.println("GLJPanel: Falling back to pbuffer-based support because Java2D context insufficient");
+                  System.err.println("                    Available              Required");
+                  System.err.println("GL_RED_BITS         " + getGLInteger(gl, GL.GL_RED_BITS)         + "              " + offscreenCaps.getRedBits());
+                  System.err.println("GL_GREEN_BITS       " + getGLInteger(gl, GL.GL_GREEN_BITS)       + "              " + offscreenCaps.getGreenBits());
+                  System.err.println("GL_BLUE_BITS        " + getGLInteger(gl, GL.GL_BLUE_BITS)        + "              " + offscreenCaps.getBlueBits());
+                  System.err.println("GL_ALPHA_BITS       " + getGLInteger(gl, GL.GL_ALPHA_BITS)       + "              " + offscreenCaps.getAlphaBits());
+                  System.err.println("GL_ACCUM_RED_BITS   " + getGLInteger(gl, GL2.GL_ACCUM_RED_BITS)   + "              " + offscreenCaps.getAccumRedBits());
+                  System.err.println("GL_ACCUM_GREEN_BITS " + getGLInteger(gl, GL2.GL_ACCUM_GREEN_BITS) + "              " + offscreenCaps.getAccumGreenBits());
+                  System.err.println("GL_ACCUM_BLUE_BITS  " + getGLInteger(gl, GL2.GL_ACCUM_BLUE_BITS)  + "              " + offscreenCaps.getAccumBlueBits());
+                  System.err.println("GL_ACCUM_ALPHA_BITS " + getGLInteger(gl, GL2.GL_ACCUM_ALPHA_BITS) + "              " + offscreenCaps.getAccumAlphaBits());
+                  System.err.println("GL_DEPTH_BITS       " + getGLInteger(gl, GL.GL_DEPTH_BITS)       + "              " + offscreenCaps.getDepthBits());
+                  System.err.println("GL_STENCIL_BITS     " + getGLInteger(gl, GL.GL_STENCIL_BITS)     + "              " + offscreenCaps.getStencilBits());
+                }
+                isInitialized = false;
+                backend = null;
+                oglPipelineEnabled = false;
+                handleReshape = true;
+                j2dContext.release();
+                j2dContext.destroy();
+                j2dContext = null;
+                return;
+              }
+              j2dContext.release();
+            }
+
+            j2dContext.makeCurrent();
+            try {
+              captureJ2DState(j2dContext.getGL(), g);
+              Object curSurface = Java2D.getOGLSurfaceIdentifier(g);
+              if (curSurface != null) {
+                if (j2dSurface != curSurface) {
+                  if (joglContext != null) {
+                    joglContext.destroy();
+                    joglContext = null;
+                    joglDrawable = null;
+                    sendReshape = true;
+                    if (DEBUG||VERBOSE) {
+                      System.err.println("Sending reshape because surface changed");
+                      System.err.println("New surface = " + curSurface);
+                    }
+                  }
+                  j2dSurface = curSurface;
+                  if (DEBUG || VERBOSE) {
+                      System.err.print("-- Surface type: ");
+                      int surfaceType = Java2D.getOGLSurfaceType(g);
+                      if (surfaceType == Java2D.UNDEFINED) {
+                        System.err.println("UNDEFINED");
+                      } else if (surfaceType == Java2D.WINDOW) {
+                        System.err.println("WINDOW");
+                      } else if (surfaceType == Java2D.PBUFFER) {
+                        System.err.println("PBUFFER");
+                      } else if (surfaceType == Java2D.TEXTURE) {
+                        System.err.println("TEXTURE");
+                      } else if (surfaceType == Java2D.FLIP_BACKBUFFER) {
+                        System.err.println("FLIP_BACKBUFFER");
+                      } else if (surfaceType == Java2D.FBOBJECT) {
+                        System.err.println("FBOBJECT");
+                      } else {
+                        System.err.println("(Unknown surface type " + surfaceType + ")");
+                      }
+                  }
+                }
+                if (joglContext == null) {
+                  AbstractGraphicsDevice device = j2dContext.getGLDrawable().getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration().getScreen().getDevice();
+                  if (factory.canCreateExternalGLDrawable(device)) {
+                    joglDrawable = factory.createExternalGLDrawable();
+                    // FIXME: Need to share with j2d context, due to FBO resource .. 
+                    // - ORIG: joglContext = joglDrawable.createContext(shareWith);
+                    joglContext = joglDrawable.createContext(j2dContext);
+                    if (DEBUG||VERBOSE) {
+                        System.err.println("-- Created External Drawable: "+joglDrawable);
+                        System.err.println("-- Created Context: "+joglContext);
+                    }
+                  } else if (factory.canCreateContextOnJava2DSurface(device)) {
+                    // Mac OS X code path
+                    // FIXME: Need to share with j2d context, due to FBO resource .. 
+                    // - ORIG: joglContext = factory.createContextOnJava2DSurface(g, shareWith);
+                    joglContext = factory.createContextOnJava2DSurface(g, j2dContext);
+                    if (DEBUG||VERBOSE) {
+                        System.err.println("-- Created Context: "+joglContext);
+                    }
+                  }
+                  /*if (DEBUG) {
+                    joglContext.setGL(new DebugGL2(joglContext.getGL().getGL2()));
+                  }*/
+
+                  if (Java2D.isFBOEnabled() &&
+                      Java2D.getOGLSurfaceType(g) == Java2D.FBOBJECT &&
+                      fbObjectWorkarounds) {
+                    createNewDepthBuffer = true;
+                  }
+                }
+                if (joglContext instanceof Java2DGLContext) {
+                  // Mac OS X code path
+                  ((Java2DGLContext) joglContext).setGraphics(g);
+                }
+
+                drawableHelper.invokeGL(joglDrawable, joglContext, displayAction, initAction);
+              }
+            } finally {
+              j2dContext.release();
+            }
+          }
+        });
+    }
+
+    private void captureJ2DState(GL gl, Graphics g) {
+      gl.glGetIntegerv(GL2.GL_DRAW_BUFFER, drawBuffer, 0);
+      gl.glGetIntegerv(GL2.GL_READ_BUFFER, readBuffer, 0);
+      if (Java2D.isFBOEnabled() &&
+          Java2D.getOGLSurfaceType(g) == Java2D.FBOBJECT) {
+        gl.glGetIntegerv(GL.GL_FRAMEBUFFER_BINDING, frameBuffer, 0);
+        if(!gl.glIsFramebuffer(frameBuffer[0])) {
+          checkedForFBObjectWorkarounds=true;
+          fbObjectWorkarounds = true;
+          createNewDepthBuffer = true;
+          if (DEBUG || VERBOSE) {
+              System.err.println("GLJPanel: Fetched ERR GL_FRAMEBUFFER_BINDING: "+frameBuffer[0]+" - NOT A FBO"+
+                                 ", frame_buffer_object workarounds to be necessary");
+          }
+        } else if (DEBUG) {
+          System.err.println("GLJPanel: Fetched OK GL_FRAMEBUFFER_BINDING: "+frameBuffer[0]);
+        }
+
+        if(fbObjectWorkarounds || !checkedForFBObjectWorkarounds) {
+            // See above for description of what we are doing here
+            if (frameBufferTexture == null)
+                frameBufferTexture = new int[1];
+
+            // Query the framebuffer for its color buffer so we can hook
+            // it back up in our context (should not be necessary)
+            gl.glGetFramebufferAttachmentParameteriv(GL.GL_FRAMEBUFFER,
+                                                     GL.GL_COLOR_ATTACHMENT0,
+                                                     GL.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,
+                                                     frameBufferTexture, 0);
+            if (DEBUG && VERBOSE) {
+                System.err.println("GLJPanel: FBO COLOR_ATTACHMENT0: " + frameBufferTexture[0]);
+            }
+        }
+
+        if (!checkedGLVendor) {
+          checkedGLVendor = true;
+          String vendor = gl.glGetString(GL.GL_VENDOR);
+
+          if ((vendor != null) &&
+              vendor.startsWith("ATI")) {
+            vendorIsATI = true;
+          }
+        }
+
+        if (vendorIsATI) {
+          // Unbind the FBO from Java2D's context as it appears that
+          // driver bugs on ATI's side are causing problems if the FBO is
+          // simultaneously bound to more than one context. Java2D will
+          // re-bind the FBO during the next validation of its context.
+          // Note: this breaks rendering at least on NVidia hardware
+          gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, 0);
+        }
+      }
+    }
+  }
+}
diff --git a/src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java b/src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
new file mode 100644
index 0000000..5563ea9
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
@@ -0,0 +1,49 @@
+/*
+ * Copyright 2009 Sun Microsystems, Inc. All Rights Reserved.
+ */
+
+package javax.media.opengl.fixedfunc;
+
+import java.nio.*;
+
+import javax.media.opengl.*;
+
+public interface GLLightingFunc {
+  public static final int GL_LIGHT0 = 0x4000;
+  public static final int GL_LIGHT1 = 0x4001;
+  public static final int GL_LIGHT2 = 0x4002;
+  public static final int GL_LIGHT3 = 0x4003;
+  public static final int GL_LIGHT4 = 0x4004;
+  public static final int GL_LIGHT5 = 0x4005;
+  public static final int GL_LIGHT6 = 0x4006;
+  public static final int GL_LIGHT7 = 0x4007;
+  public static final int GL_LIGHTING = 0xB50;
+  public static final int GL_AMBIENT = 0x1200;
+  public static final int GL_DIFFUSE = 0x1201;
+  public static final int GL_SPECULAR = 0x1202;
+  public static final int GL_POSITION = 0x1203;
+  public static final int GL_SPOT_DIRECTION = 0x1204;
+  public static final int GL_SPOT_EXPONENT = 0x1205;
+  public static final int GL_SPOT_CUTOFF = 0x1206;
+  public static final int GL_CONSTANT_ATTENUATION = 0x1207;
+  public static final int GL_LINEAR_ATTENUATION = 0x1208;
+  public static final int GL_QUADRATIC_ATTENUATION = 0x1209;
+  public static final int GL_EMISSION = 0x1600;
+  public static final int GL_SHININESS = 0x1601;
+  public static final int GL_AMBIENT_AND_DIFFUSE = 0x1602;
+  public static final int GL_COLOR_MATERIAL = 0xB57;
+  public static final int GL_NORMALIZE = 0xBA1;
+
+  public static final int GL_FLAT = 0x1D00;
+  public static final int GL_SMOOTH = 0x1D01;
+
+  public void glLightfv(int light, int pname, java.nio.FloatBuffer params);
+  public void glLightfv(int light, int pname, float[] params, int params_offset);
+  public void glMaterialf(int face, int pname, float param);
+  public void glMaterialfv(int face, int pname, java.nio.FloatBuffer params);
+  public void glMaterialfv(int face, int pname, float[] params, int params_offset);
+  public void glColor4f(float red, float green, float blue, float alpha);
+  public void glShadeModel(int mode);
+
+}
+
diff --git a/src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java b/src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
new file mode 100644
index 0000000..b899f3c
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
@@ -0,0 +1,74 @@
+/*
+ * Copyright 2009 Sun Microsystems, Inc. All Rights Reserved.
+ */
+
+package javax.media.opengl.fixedfunc;
+
+import java.nio.*;
+
+public interface GLMatrixFunc {
+
+  public static final int GL_MATRIX_MODE = 0x0BA0;
+  public static final int GL_MODELVIEW = 0x1700;
+  public static final int GL_PROJECTION = 0x1701;
+  // public static final int GL_TEXTURE = 0x1702; // Use GL.GL_TEXTURE due to ambiguous GL usage
+  public static final int GL_MODELVIEW_MATRIX = 0x0BA6;
+  public static final int GL_PROJECTION_MATRIX = 0x0BA7;
+  public static final int GL_TEXTURE_MATRIX = 0x0BA8;
+
+  /**
+   * glGetFloatv
+   * @param pname GL_MODELVIEW_MATRIX, GL_PROJECTION_MATRIX or GL_TEXTURE_MATRIX
+   * @param params the FloatBuffer's position remains unchanged,
+   *        which is the same behavior than the native JOGL GL impl
+   */
+  public void glGetFloatv(int pname, java.nio.FloatBuffer params);
+  public void glGetFloatv(int pname, float[] params, int params_offset);
+  /**
+   * glGetIntegerv
+   * @param pname GL_MATRIX_MODE
+   * @param params the FloatBuffer's position remains unchanged
+   *        which is the same behavior than the native JOGL GL impl
+   */
+  public void glGetIntegerv(int pname, IntBuffer params);
+  public void glGetIntegerv(int pname, int[] params, int params_offset);
+
+  /**
+   * sets the current matrix
+   * @param pname GL_MODELVIEW, GL_PROJECTION or GL.GL_TEXTURE
+   */
+  public void glMatrixMode(int mode) ;
+
+  public void glPushMatrix();
+  public void glPopMatrix();
+
+  public void glLoadIdentity() ;
+
+  /**
+   * glLoadMatrixf
+   * @param params the FloatBuffer's position remains unchanged,
+   *        which is the same behavior than the native JOGL GL impl
+   */
+  public void glLoadMatrixf(java.nio.FloatBuffer m) ;
+  public void glLoadMatrixf(float[] m, int m_offset);
+
+  /**
+   * glMultMatrixf
+   * @param m the FloatBuffer's position remains unchanged,
+   *        which is the same behavior than the native JOGL GL impl
+   */
+  public void glMultMatrixf(java.nio.FloatBuffer m) ;
+  public void glMultMatrixf(float[] m, int m_offset);
+
+  public void glTranslatef(float x, float y, float z) ;
+
+  public void glRotatef(float angle, float x, float y, float z);
+
+  public void glScalef(float x, float y, float z) ;
+
+  public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) ;
+
+  public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar);
+
+}
+
diff --git a/src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java b/src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
new file mode 100644
index 0000000..ed7bef5
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
@@ -0,0 +1,38 @@
+/*
+ * Copyright 2009 Sun Microsystems, Inc. All Rights Reserved.
+ */
+
+package javax.media.opengl.fixedfunc;
+
+import java.nio.*;
+
+import javax.media.opengl.*;
+
+public interface GLPointerFunc { 
+  public static final int GL_VERTEX_ARRAY = 0x8074;
+  public static final int GL_NORMAL_ARRAY = 0x8075;
+  public static final int GL_COLOR_ARRAY = 0x8076;
+  public static final int GL_TEXTURE_COORD_ARRAY = 0x8078;
+
+  public void glEnableClientState(int arrayName);
+  public void glDisableClientState(int arrayName);
+
+  public void glVertexPointer(GLArrayData array);
+  public void glVertexPointer(int size, int type, int stride, java.nio.Buffer pointer);
+  public void glVertexPointer(int size, int type, int stride, long pointer_buffer_offset);
+
+  public void glColorPointer(GLArrayData array);
+  public void glColorPointer(int size, int type, int stride, java.nio.Buffer pointer);
+  public void glColorPointer(int size, int type, int stride, long pointer_buffer_offset);
+  public void glColor4f(float red, float green, float blue, float alpha);
+
+  public void glNormalPointer(GLArrayData array);
+  public void glNormalPointer(int type, int stride, java.nio.Buffer pointer);
+  public void glNormalPointer(int type, int stride, long pointer_buffer_offset);
+
+  public void glTexCoordPointer(GLArrayData array);
+  public void glTexCoordPointer(int size, int type, int stride, java.nio.Buffer pointer);
+  public void glTexCoordPointer(int size, int type, int stride, long pointer_buffer_offset);
+
+}
+
diff --git a/src/jogl/classes/javax/media/opengl/glu/GLUnurbs.java b/src/jogl/classes/javax/media/opengl/glu/GLUnurbs.java
new file mode 100644
index 0000000..2641115
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/glu/GLUnurbs.java
@@ -0,0 +1,8 @@
+package javax.media.opengl.glu;
+
+/**
+ * Wrapper for a GLU NURBS object.
+ */
+
+public interface GLUnurbs {
+}
diff --git a/src/jogl/classes/javax/media/opengl/glu/GLUquadric.java b/src/jogl/classes/javax/media/opengl/glu/GLUquadric.java
new file mode 100644
index 0000000..49451a3
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/glu/GLUquadric.java
@@ -0,0 +1,33 @@
+package javax.media.opengl.glu;
+
+import javax.media.opengl.GL;
+import com.jogamp.opengl.util.ImmModeSink;
+
+/**
+ * Wrapper for a GLU quadric object.
+ */
+
+public interface GLUquadric {
+    // enable/disables the Immediate Mode Sink module.
+    // This defaults to false for GLUgl2,
+    // and is always true for GLUes1.
+    public void enableImmModeSink(boolean val);
+
+    public boolean isImmModeSinkEnabled();
+
+    // set Immediate Mode usage.
+    // This defaults to false at GLU creation time.
+    // If enabled rendering will happen immediately,
+    // otherwise rendering will be hold in the ImmModeSink
+    // object, to be rendered deferred.
+    public void setImmMode(boolean val);
+
+    public boolean getImmMode();
+
+    // creates a new ImmModeSink (VBO Buffers) and
+    // returns the old vbo buffer with it's rendering result
+    public ImmModeSink replaceImmModeSink();
+
+    // gl may be null, then the GL client states are not disabled
+    public void resetImmModeSink(GL gl);
+}
diff --git a/src/jogl/classes/javax/media/opengl/glu/GLUtessellator.java b/src/jogl/classes/javax/media/opengl/glu/GLUtessellator.java
new file mode 100644
index 0000000..f98bbe1
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/glu/GLUtessellator.java
@@ -0,0 +1,66 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package javax.media.opengl.glu;
+
+/**
+ * The <b>GLUtessellator</b> object is used to hold the data, such as the
+ * vertices, edges and callback objects, to describe and tessellate complex
+ * polygons.  A <b>GLUtessellator</b> object is used with the
+ * {@link GLU GLU} tessellator methods and
+ * {@link GLUtessellatorCallback GLU callbacks}.
+ *
+ * @author Eric Veach, July 1994
+ * @author Java Port: Pepijn Van Eechhoudt, July 2003
+ * @author Java Port: Nathan Parker Burg, August 2003
+ */
+public interface GLUtessellator {}
diff --git a/src/jogl/classes/javax/media/opengl/glu/GLUtessellatorCallback.java b/src/jogl/classes/javax/media/opengl/glu/GLUtessellatorCallback.java
new file mode 100644
index 0000000..72ad68c
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/glu/GLUtessellatorCallback.java
@@ -0,0 +1,356 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package javax.media.opengl.glu;
+
+/**
+ * <b>GLUtessellatorCallback</b> interface provides methods that the user will
+ * override to define the callbacks for a tessellation object.
+ *
+ * @author Eric Veach, July 1994
+ * @author Java Port: Pepijn Van Eeckhoudt, July 2003
+ * @author Java Port: Nathan Parker Burg, August 2003
+ */
+public interface GLUtessellatorCallback {
+  /**
+   * The <b>begin</b> callback method is invoked like
+   * {@link javax.media.opengl.GL#glBegin glBegin} to indicate the start of a
+   * (triangle) primitive. The method takes a single argument of type int. If
+   * the <b>GLU_TESS_BOUNDARY_ONLY</b> property is set to <b>GL_FALSE</b>, then
+   * the argument is set to either <b>GL_TRIANGLE_FAN</b>,
+   * <b>GL_TRIANGLE_STRIP</b>, or <b>GL_TRIANGLES</b>. If the
+   * <b>GLU_TESS_BOUNDARY_ONLY</b> property is set to <b>GL_TRUE</b>, then the
+   * argument will be set to <b>GL_LINE_LOOP</b>.
+   *
+   * @param type
+   *        Specifics the type of begin/end pair being defined.  The following
+   *        values are valid:  <b>GL_TRIANGLE_FAN</b>, <b>GL_TRIANGLE_STRIP</b>,
+   *        <b>GL_TRIANGLES</b> or <b>GL_LINE_LOOP</b>.
+   *
+   * @see GLU#gluTessCallback           gluTessCallback
+   * @see #end     end
+   * @see #begin   begin
+   */
+  public void begin(int type);
+
+  /**
+   * The same as the {@link #begin begin} callback method except that
+   * it takes an additional reference argument. This reference is
+   * identical to the opaque reference provided when {@link
+   * GLU#gluTessBeginPolygon gluTessBeginPolygon} was called.
+   *
+   * @param type
+   *        Specifics the type of begin/end pair being defined.  The following
+   *        values are valid:  <b>GL_TRIANGLE_FAN</b>, <b>GL_TRIANGLE_STRIP</b>,
+   *        <b>GL_TRIANGLES</b> or <b>GL_LINE_LOOP</b>.
+   * @param polygonData
+   *        Specifics a reference to user-defined data.
+   *
+   * @see GLU#gluTessCallback           gluTessCallback
+   * @see #endData endData
+   * @see #begin   begin
+   */
+  public void beginData(int type, Object polygonData);
+
+
+  /**
+   * The <b>edgeFlag</b> callback method is similar to
+   * {@link javax.media.opengl.GL#glEdgeFlag glEdgeFlag}. The method takes
+   * a single boolean boundaryEdge that indicates which edges lie on the
+   * polygon boundary. If the boundaryEdge is <b>GL_TRUE</b>, then each vertex
+   * that follows begins an edge that lies on the polygon boundary, that is,
+   * an edge that separates an interior region from an exterior one. If the
+   * boundaryEdge is <b>GL_FALSE</b>, then each vertex that follows begins an
+   * edge that lies in the polygon interior. The edge flag callback (if
+   * defined) is invoked before the first vertex callback.<P>
+   *
+   * Since triangle fans and triangle strips do not support edge flags, the
+   * begin callback is not called with <b>GL_TRIANGLE_FAN</b> or
+   * <b>GL_TRIANGLE_STRIP</b> if a non-null edge flag callback is provided.
+   * (If the callback is initialized to null, there is no impact on
+   * performance). Instead, the fans and strips are converted to independent
+   * triangles.
+   *
+   * @param boundaryEdge
+   *        Specifics which edges lie on the polygon boundary.
+   *
+   * @see GLU#gluTessCallback gluTessCallback
+   * @see #edgeFlagData edgeFlagData
+   */
+  public void edgeFlag(boolean boundaryEdge);
+
+
+  /**
+   * The same as the {@link #edgeFlag edgeFlage} callback method
+   * except that it takes an additional reference argument. This
+   * reference is identical to the opaque reference provided when
+   * {@link GLU#gluTessBeginPolygon gluTessBeginPolygon} was called.
+   *
+   * @param boundaryEdge
+   *        Specifics which edges lie on the polygon boundary.
+   * @param polygonData
+   *        Specifics a reference to user-defined data.
+   *
+   * @see GLU#gluTessCallback            gluTessCallback
+   * @see #edgeFlag edgeFlag
+   */
+  public void edgeFlagData(boolean boundaryEdge, Object polygonData);
+
+
+  /**
+   * The <b>vertex</b> callback method is invoked between the {@link
+   * #begin begin} and {@link #end end} callback methods.  It is
+   * similar to {@link javax.media.opengl.GL#glVertex3f glVertex3f},
+   * and it defines the vertices of the triangles created by the
+   * tessellation process.  The method takes a reference as its only
+   * argument. This reference is identical to the opaque reference
+   * provided by the user when the vertex was described (see {@link
+   * GLU#gluTessVertex gluTessVertex}).
+   *
+   * @param vertexData
+   *        Specifics a reference to the vertices of the triangles created
+   *        by the tessellation process.
+   *
+   * @see GLU#gluTessCallback              gluTessCallback
+   * @see #vertexData vertexData
+   */
+  public void vertex(Object vertexData);
+
+
+  /**
+   * The same as the {@link #vertex vertex} callback method except
+   * that it takes an additional reference argument. This reference is
+   * identical to the opaque reference provided when {@link
+   * GLU#gluTessBeginPolygon gluTessBeginPolygon} was called.
+   *
+   * @param vertexData
+   *        Specifics a reference to the vertices of the triangles created
+   *        by the tessellation process.
+   * @param polygonData
+   *        Specifics a reference to user-defined data.
+   *
+   * @see GLU#gluTessCallback          gluTessCallback
+   * @see #vertex vertex
+   */
+  public void vertexData(Object vertexData, Object polygonData);
+
+
+  /**
+   * The end callback serves the same purpose as
+   * {@link javax.media.opengl.GL#glEnd glEnd}. It indicates the end of a
+   * primitive and it takes no arguments.
+   *
+   * @see GLU#gluTessCallback           gluTessCallback
+   * @see #begin   begin
+   * @see #endData endData
+   */
+  public void end();
+
+
+  /**
+   * The same as the {@link #end end} callback method except that it
+   * takes an additional reference argument. This reference is
+   * identical to the opaque reference provided when {@link
+   * GLU#gluTessBeginPolygon gluTessBeginPolygon} was called.
+   *
+   * @param polygonData
+   *        Specifics a reference to user-defined data.
+   *
+   * @see GLU#gluTessCallback             gluTessCallback
+   * @see #beginData beginData
+   * @see #end       end
+   */
+  public void endData(Object polygonData);
+
+
+  /**
+   * The <b>combine</b> callback method is called to create a new vertex when
+   * the tessellation detects an intersection, or wishes to merge features. The
+   * method takes four arguments: an array of three elements each of type
+   * double, an array of four references, an array of four elements each of
+   * type float, and a reference to a reference.<P>
+   *
+   * The vertex is defined as a linear combination of up to four existing
+   * vertices, stored in <i>data</i>. The coefficients of the linear combination
+   * are given by <i>weight</i>; these weights always add up to 1. All vertex
+   * pointers are valid even when some of the weights are 0. <i>coords</i> gives
+   * the location of the new vertex.<P>
+   *
+   * The user must allocate another vertex, interpolate parameters using
+   * <i>data</i> and <i>weight</i>, and return the new vertex pointer in
+   * <i>outData</i>. This handle is supplied during rendering callbacks. The
+   * user is responsible for freeing the memory some time after
+   * {@link GLU#gluTessEndPolygon gluTessEndPolygon} is
+   * called.<P>
+   *
+   * For example, if the polygon lies in an arbitrary plane in 3-space, and a
+   * color is associated with each vertex, the <b>GLU_TESS_COMBINE</b>
+   * callback might look like this:
+   * </UL>
+   * <PRE>
+   *         void myCombine(double[] coords, Object[] data,
+   *                        float[] weight, Object[] outData)
+   *         {
+   *            MyVertex newVertex = new MyVertex();
+   *
+   *            newVertex.x = coords[0];
+   *            newVertex.y = coords[1];
+   *            newVertex.z = coords[2];
+   *            newVertex.r = weight[0]*data[0].r +
+   *                          weight[1]*data[1].r +
+   *                          weight[2]*data[2].r +
+   *                          weight[3]*data[3].r;
+   *            newVertex.g = weight[0]*data[0].g +
+   *                          weight[1]*data[1].g +
+   *                          weight[2]*data[2].g +
+   *                          weight[3]*data[3].g;
+   *            newVertex.b = weight[0]*data[0].b +
+   *                          weight[1]*data[1].b +
+   *                          weight[2]*data[2].b +
+   *                          weight[3]*data[3].b;
+   *            newVertex.a = weight[0]*data[0].a +
+   *                          weight[1]*data[1].a +
+   *                          weight[2]*data[2].a +
+   *                          weight[3]*data[3].a;
+   *            outData = newVertex;
+   *         }</PRE>
+   *
+   * @param coords
+   *        Specifics the location of the new vertex.
+   * @param data
+   *        Specifics the vertices used to create the new vertex.
+   * @param weight
+   *        Specifics the weights used to create the new vertex.
+   * @param outData
+   *        Reference user the put the coodinates of the new vertex.
+   *
+   * @see GLU#gluTessCallback               gluTessCallback
+   * @see #combineData combineData
+   */
+  public void combine(double[] coords, Object[] data,
+                      float[] weight, Object[] outData);
+
+
+  /**
+   * The same as the {@link #combine combine} callback method except
+   * that it takes an additional reference argument. This reference is
+   * identical to the opaque reference provided when {@link
+   * GLU#gluTessBeginPolygon gluTessBeginPolygon} was called.
+   *
+   * @param coords
+   *        Specifics the location of the new vertex.
+   * @param data
+   *        Specifics the vertices used to create the new vertex.
+   * @param weight
+   *        Specifics the weights used to create the new vertex.
+   * @param outData
+   *        Reference user the put the coodinates of the new vertex.
+   * @param polygonData
+   *        Specifics a reference to user-defined data.
+   *
+   * @see GLU#gluTessCallback           gluTessCallback
+   * @see #combine combine
+   */
+  public void combineData(double[] coords, Object[] data,
+                          float[] weight, Object[] outData,
+                          Object polygonData);
+
+
+  /**
+   * The <b>error</b> callback method is called when an error is encountered.
+   * The one argument is of type int; it indicates the specific error that
+   * occurred and will be set to one of <b>GLU_TESS_MISSING_BEGIN_POLYGON</b>,
+   * <b>GLU_TESS_MISSING_END_POLYGON</b>, <b>GLU_TESS_MISSING_BEGIN_CONTOUR</b>,
+   * <b>GLU_TESS_MISSING_END_CONTOUR</b>, <b>GLU_TESS_COORD_TOO_LARGE</b>,
+   * <b>GLU_TESS_NEED_COMBINE_CALLBACK</b> or <b>GLU_OUT_OF_MEMORY</b>.
+   * Character strings describing these errors can be retrieved with the
+   * {@link GLU#gluErrorString gluErrorString} call.<P>
+   *
+   * The GLU library will recover from the first four errors by inserting the
+   * missing call(s). <b>GLU_TESS_COORD_TOO_LARGE</b> indicates that some
+   * vertex coordinate exceeded the predefined constant
+   * <b>GLU_TESS_MAX_COORD</b> in absolute value, and that the value has been
+   * clamped. (Coordinate values must be small enough so that two can be
+   * multiplied together without overflow.)
+   * <b>GLU_TESS_NEED_COMBINE_CALLBACK</b> indicates that the tessellation
+   * detected an intersection between two edges in the input data, and the
+   * <b>GLU_TESS_COMBINE</b> or <b>GLU_TESS_COMBINE_DATA</b> callback was not
+   * provided. No output is generated. <b>GLU_OUT_OF_MEMORY</b> indicates that
+   * there is not enough memory so no output is generated.
+   *
+   * @param errnum
+   *        Specifics the error number code.
+   *
+   * @see GLU#gluTessCallback             gluTessCallback
+   * @see #errorData errorData
+   */
+  public void error(int errnum);
+
+
+  /**
+   * The same as the {@link #error error} callback method except that
+   * it takes an additional reference argument. This reference is
+   * identical to the opaque reference provided when {@link
+   * GLU#gluTessBeginPolygon gluTessBeginPolygon} was called.
+   *
+   * @param errnum
+   *        Specifics the error number code.
+   * @param polygonData
+   *        Specifics a reference to user-defined data.
+   *
+   * @see GLU#gluTessCallback         gluTessCallback
+   * @see #error error
+   */
+  public void errorData(int errnum, Object polygonData);
+
+  //void mesh(com.jogamp.opengl.impl.tessellator.GLUmesh mesh);
+}
diff --git a/src/jogl/classes/javax/media/opengl/glu/GLUtessellatorCallbackAdapter.java b/src/jogl/classes/javax/media/opengl/glu/GLUtessellatorCallbackAdapter.java
new file mode 100644
index 0000000..f380f46
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/glu/GLUtessellatorCallbackAdapter.java
@@ -0,0 +1,84 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE:  The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License").   Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License").  This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted.  Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package javax.media.opengl.glu;
+
+/**
+ * The <b>GLUtessellatorCallbackAdapter</b> provides a default implementation of
+ * {@link GLUtessellatorCallback GLUtessellatorCallback}
+ * with empty callback methods.  This class can be extended to provide user
+ * defined callback methods.
+ *
+ * @author Eric Veach, July 1994
+ * @author Java Port: Pepijn Van Eechhoudt, July 2003
+ * @author Java Port: Nathan Parker Burg, August 2003
+ */
+
+public class GLUtessellatorCallbackAdapter implements GLUtessellatorCallback {
+    public void begin(int type) {}
+    public void edgeFlag(boolean boundaryEdge) {}
+    public void vertex(Object vertexData) {}
+    public void end() {}
+//  public void mesh(com.jogamp.opengl.impl.tessellator.GLUmesh mesh) {}
+    public void error(int errnum) {}
+    public void combine(double[] coords, Object[] data,
+                            float[] weight, Object[] outData) {}
+    public void beginData(int type, Object polygonData) {}
+    public void edgeFlagData(boolean boundaryEdge,
+                                 Object polygonData) {}
+    public void vertexData(Object vertexData, Object polygonData) {}
+    public void endData(Object polygonData) {}
+    public void errorData(int errnum, Object polygonData) {}
+    public void combineData(double[] coords, Object[] data,
+                                float[] weight, Object[] outData,
+                                Object polygonData) {}
+}
diff --git a/src/jogl/native/GLXGetProcAddressARB.c b/src/jogl/native/GLXGetProcAddressARB.c
new file mode 100644
index 0000000..6e9f6c3
--- /dev/null
+++ b/src/jogl/native/GLXGetProcAddressARB.c
@@ -0,0 +1,53 @@
+/*
+ * Copyright (c) 2003-2009 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MIDROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+#if defined(__sun) || defined(_HPUX)
+#include <dlfcn.h>
+
+/* HP-UX doesn't define RTLD_DEFAULT. */
+#if defined(_HPUX) && !defined(RTLD_DEFAULT)
+#define RTLD_DEFAULT NULL
+#endif
+
+/* Sun's GLX implementation doesn't have glXGetProcAddressARB (or
+   glXGetProcAddress) so we implement it here */
+void (*glXGetProcAddressARB(const char *procname))() {
+  return (void (*)()) dlsym(RTLD_DEFAULT, procname);
+}
+#endif /* __ sun || _HPUX */
diff --git a/src/jogl/native/audio/Mixer.cpp b/src/jogl/native/audio/Mixer.cpp
new file mode 100644
index 0000000..9fa5b61
--- /dev/null
+++ b/src/jogl/native/audio/Mixer.cpp
@@ -0,0 +1,199 @@
+#include <windows.h>
+#include <stdlib.h>
+#include <mmsystem.h>
+#include <mmreg.h>
+#include "com_jogamp_audio_windows_waveout_Mixer.h"
+
+static HANDLE event = NULL;
+static HWAVEOUT output = NULL;
+// We use only two buffers to keep latency down
+#define NUM_BUFFERS 2
+//#define NUM_BUFFERS 4
+// This is about 20 ms of data for WAVE_FORMAT_PCM:
+// (44100 samples / sec) * (20 ms / 1000 ms) * (2 bytes / sample) * (2 channels)
+//#define BUFFER_SIZE 3528
+
+// This is about 50 ms of data for WAVE_FORMAT_PCM:
+// (44100 samples / sec) * (50 ms / 1000 ms) * (2 bytes / sample) * (1 channel)
+//#define BUFFER_SIZE 4410
+
+// This is about 200 ms of data for WAVE_FORMAT_PCM:
+// (44100 samples / sec) * (200 ms / 1000 ms) * (2 bytes / sample) * (1 channel)
+//#define BUFFER_SIZE 17640
+
+// This is about 200 ms of data for WAVE_FORMAT_PCM:
+// (44100 samples / sec) * (200 ms / 1000 ms) * (2 bytes / sample) * (2 channel)
+//#define BUFFER_SIZE 35280
+
+// This is about 1000 ms of data for WAVE_FORMAT_PCM:
+// (44100 samples / sec) * (1000 ms / 1000 ms) * (2 bytes / sample) * (1 channel)
+//#define BUFFER_SIZE 88200
+
+// This is about 50 ms of data for WAVE_FORMAT_PCM:
+// (44100 samples / sec) * (50 ms / 1000 ms) * (2 bytes / sample) * (2 channels)
+//#define BUFFER_SIZE 8820
+
+// This is about 50 ms of data for WAVE_FORMAT_IEEE_FLOAT:
+// (44100 samples / sec) * (50 ms / 1000 ms) * (4 bytes / sample) * (2 channels)
+//#define BUFFER_SIZE 17640
+
+// This is about 200 ms of data for WAVE_FORMAT_PCM:
+// (11025 samples / sec) * (200 ms / 1000 ms) * (2 bytes / sample) * (2 channel)
+#define BUFFER_SIZE 8820
+
+//#define BUFFER_SIZE 8192
+static WAVEHDR** buffers = NULL;
+
+void CALLBACK playbackCallback(HWAVEOUT output,
+                               UINT msg,
+                               DWORD_PTR userData,
+                               DWORD_PTR param1,
+                               DWORD_PTR param2)
+{
+    if (msg == WOM_DONE) {
+        WAVEHDR* hdr = (WAVEHDR*) param1;
+        hdr->dwFlags |= WHDR_DONE;
+        SetEvent(event);
+    }
+}
+
+JNIEXPORT jboolean JNICALL Java_com_jogamp_audio_windows_waveout_Mixer_initializeWaveOut
+  (JNIEnv *env, jclass unused, jlong eventObject)
+{
+    event = (HANDLE) eventObject;
+
+    // Note the hard requirements on the RawSoundConverter's output format
+    WAVEFORMATEX format;
+    format.wFormatTag = WAVE_FORMAT_PCM;
+    //    format.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
+    format.nChannels = 2;
+    //    format.nChannels = 1;
+    //    format.nSamplesPerSec = 44100;
+    format.nSamplesPerSec = 11025;
+    format.wBitsPerSample = 16;
+    //    format.wBitsPerSample = 32;
+    format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8;
+    format.nAvgBytesPerSec = format.nBlockAlign * format.nSamplesPerSec;
+    format.cbSize = 0;
+    MMRESULT res = waveOutOpen(&output,
+                               WAVE_MAPPER,
+                               &format,
+                               /* NULL, */ (DWORD_PTR) &playbackCallback,
+                               NULL, // No user data right now
+                               /* CALLBACK_NULL */ CALLBACK_FUNCTION);
+    if (res != MMSYSERR_NOERROR) {
+        return JNI_FALSE;
+    }
+
+    buffers = (WAVEHDR**) calloc(NUM_BUFFERS, sizeof(WAVEHDR));
+    for (int i = 0; i < NUM_BUFFERS; i++) {
+        char* data = (char*) calloc(BUFFER_SIZE, 1);
+        WAVEHDR* hdr = (WAVEHDR*) calloc(1, sizeof(WAVEHDR));
+        hdr->lpData = data;
+        hdr->dwBufferLength = BUFFER_SIZE;
+        hdr->dwFlags |= WHDR_DONE;
+        buffers[i] = hdr;
+    }
+
+    return JNI_TRUE;
+}
+
+JNIEXPORT void JNICALL Java_com_jogamp_audio_windows_waveout_Mixer_shutdownWaveOut
+  (JNIEnv *env, jclass unused)
+{
+    //    writeString("Pausing\n");
+    waveOutPause(output);
+    //    writeString("Resetting\n");
+    waveOutReset(output);
+    //    writeString("Closing output\n");
+    waveOutClose(output);
+}
+
+JNIEXPORT jlong JNICALL Java_com_jogamp_audio_windows_waveout_Mixer_getNextMixerBuffer
+  (JNIEnv *env, jclass unused)
+{
+    WAVEHDR* hdr = NULL;
+    for (int i = 0; i < NUM_BUFFERS; i++) {
+        if (buffers[i] != NULL && ((buffers[i]->dwFlags & WHDR_DONE) != 0)) {
+            hdr = buffers[i];
+            hdr->dwFlags &= ~WHDR_DONE;
+            break;
+        }
+    }
+    return (jlong) hdr;
+}
+
+JNIEXPORT jobject JNICALL Java_com_jogamp_audio_windows_waveout_Mixer_getMixerBufferData
+  (JNIEnv *env, jclass unused, jlong mixerBuffer)
+{
+    WAVEHDR* hdr = (WAVEHDR*) mixerBuffer;
+    return env->NewDirectByteBuffer(hdr->lpData, hdr->dwBufferLength);
+}
+
+JNIEXPORT jlong JNICALL Java_com_jogamp_audio_windows_waveout_Mixer_getMixerBufferDataAddress
+  (JNIEnv *env, jclass unused, jlong mixerBuffer)
+{
+    WAVEHDR* hdr = (WAVEHDR*) mixerBuffer;
+    return (jlong) hdr->lpData;
+}
+
+JNIEXPORT jint JNICALL Java_com_jogamp_audio_windows_waveout_Mixer_getMixerBufferDataCapacity
+  (JNIEnv *env, jclass unused, jlong mixerBuffer)
+{
+    WAVEHDR* hdr = (WAVEHDR*) mixerBuffer;
+    return (jint) hdr->dwBufferLength;
+}
+
+JNIEXPORT jboolean JNICALL Java_com_jogamp_audio_windows_waveout_Mixer_prepareMixerBuffer
+  (JNIEnv *env, jclass unused, jlong mixerBuffer)
+{
+    MMRESULT res = waveOutPrepareHeader(output,
+                                        (WAVEHDR*) mixerBuffer,
+                                        sizeof(WAVEHDR));
+    if (res == MMSYSERR_NOERROR) {
+        return JNI_TRUE;
+    }
+    return JNI_FALSE;
+}
+
+JNIEXPORT jboolean JNICALL Java_com_jogamp_audio_windows_waveout_Mixer_writeMixerBuffer
+  (JNIEnv *env, jclass unused, jlong mixerBuffer)
+{
+    MMRESULT res = waveOutWrite(output,
+                                (WAVEHDR*) mixerBuffer,
+                                sizeof(WAVEHDR));
+    if (res == MMSYSERR_NOERROR) {
+        waveOutRestart(output);
+
+        return JNI_TRUE;
+    }
+    return JNI_FALSE;
+}
+
+JNIEXPORT jlong JNICALL Java_com_jogamp_audio_windows_waveout_Mixer_CreateEvent
+  (JNIEnv *env, jclass unused)
+{
+    return (jlong) CreateEvent(NULL, FALSE, TRUE, NULL);
+}
+
+JNIEXPORT jboolean JNICALL Java_com_jogamp_audio_windows_waveout_Mixer_WaitForSingleObject
+  (JNIEnv *env, jclass unused, jlong eventObject)
+{
+    DWORD res = WaitForSingleObject((HANDLE) eventObject, INFINITE);
+    if (res == WAIT_OBJECT_0) {
+        return JNI_TRUE;
+    }
+    return JNI_FALSE;
+}
+
+JNIEXPORT void JNICALL Java_com_jogamp_audio_windows_waveout_Mixer_SetEvent
+  (JNIEnv *env, jclass unused, jlong eventObject)
+{
+    SetEvent((HANDLE) eventObject);
+}
+
+JNIEXPORT void JNICALL Java_com_jogamp_audio_windows_waveout_Mixer_CloseHandle
+  (JNIEnv *env, jclass unused, jlong eventObject)
+{
+    CloseHandle((HANDLE) eventObject);
+}
diff --git a/src/jogl/native/macosx/ContextUpdater.h b/src/jogl/native/macosx/ContextUpdater.h
new file mode 100644
index 0000000..e8b757f
--- /dev/null
+++ b/src/jogl/native/macosx/ContextUpdater.h
@@ -0,0 +1,40 @@
+/*
+
+Listens to NSViewGlobalFrameDidChangeNotification
+
+This notification is sent whenever an NSView that has an attached NSSurface changes size or changes screens (thus potentially changing graphics hardware drivers.)
+
+*/
+
+#import <Cocoa/Cocoa.h>
+#import <Foundation/Foundation.h>
+#import <AppKit/NSView.h>
+#import <OpenGL/OpenGL.h>
+#import <OpenGL/gl.h>
+
+//#define DEBUG_GL_LOCKS
+
+#ifdef DEBUG_GL_LOCKS
+	#define LOCK_GL(func, line) [ContextUpdater lockInFunction:func atLine:line];
+	#define UNLOCK_GL(func, line) [ContextUpdater unlockInFunction:func atLine:line];
+#else
+	#define LOCK_GL(func, line) [ContextUpdater lock];
+	#define UNLOCK_GL(func, line) [ContextUpdater unlock];
+#endif
+
+// gznote: OpenGL NOT thread safe - need to sync on update and paints
+
+ at interface ContextUpdater : NSObject
+{
+}
+
++ (void) lock;
++ (void) lockInFunction:(char *)func atLine:(int)line;
++ (void) unlock;
++ (void) unlockInFunction:(char *)func atLine:(int)line;
+
+- (void) registerFor:(NSOpenGLContext *)context with: (NSView *)window;
+
+- (void) update:(NSNotification *)notification;
+
+ at end
diff --git a/src/jogl/native/macosx/ContextUpdater.m b/src/jogl/native/macosx/ContextUpdater.m
new file mode 100644
index 0000000..587782c
--- /dev/null
+++ b/src/jogl/native/macosx/ContextUpdater.m
@@ -0,0 +1,83 @@
+#import "ContextUpdater.h"
+#import <pthread.h>
+
+ at implementation ContextUpdater
+{
+}
+
+static NSOpenGLContext *theContext;
+static pthread_mutex_t resourceLock = PTHREAD_MUTEX_INITIALIZER;
+
+static void printLockDebugInfo(char *message, char *func, int line)
+{
+	fprintf(stderr, "%s in function: \"%s\" at line: %d\n", message, func, line);
+	fflush(stderr);
+}
+
++ (void) lock
+{
+	if (theContext != NULL)
+	{
+		pthread_mutex_lock(&resourceLock);
+	}
+}
+
++ (void) lockInFunction:(char *)func atLine:(int)line
+{
+	if (theContext != NULL)
+	{
+		printLockDebugInfo("locked  ", func, line);
+		[self lock];
+	}
+}
+
++ (void) unlock
+{
+	if (theContext != NULL)
+	{
+		pthread_mutex_unlock(&resourceLock);
+	}
+}
+
++ (void) unlockInFunction:(char *)func atLine:(int)line
+{
+	if (theContext != NULL)
+	{
+		printLockDebugInfo("unlocked", func, line);
+		[self unlock];
+	}
+}
+
+- (void) registerFor:(NSOpenGLContext *)context with: (NSView *)view
+{
+	if (view != NULL)
+	{
+		[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(update:) name:NSViewGlobalFrameDidChangeNotification object: view];
+		theContext = context;
+	}
+}
+
+- (void) update:(NSNotification *)notification
+{
+	[ContextUpdater lock];
+	
+	[theContext update];
+	
+	[ContextUpdater unlock];
+}
+
+- (id) init
+{	
+	theContext = NULL;
+	
+	return [super init];
+}
+
+- (void) dealloc
+{
+	[[NSNotificationCenter defaultCenter] removeObserver:self];
+	
+	[super dealloc];
+}
+
+ at end
\ No newline at end of file
diff --git a/src/jogl/native/macosx/MacOSXCustomCGLCode.c b/src/jogl/native/macosx/MacOSXCustomCGLCode.c
new file mode 100644
index 0000000..c29be88
--- /dev/null
+++ b/src/jogl/native/macosx/MacOSXCustomCGLCode.c
@@ -0,0 +1,24 @@
+#include <stdlib.h>
+
+#include <assert.h>
+
+#include </usr/include/machine/types.h>
+#include "macosx-window-system.h"
+
+void CGLQueryPixelFormat(void* pixelFormat, int* iattrs, int niattrs, int* ivalues) {
+  CGLPixelFormatObj pix = (CGLPixelFormatObj) pixelFormat;
+  // FIXME: think about how specifying this might affect the API
+  int virtualScreen = 0;
+
+  int i;
+  GLint value;
+  for (i = 0; i < niattrs && iattrs[i]>0; i++) {
+    CGLPixelFormatAttribute attr = (CGLPixelFormatAttribute) iattrs[i];
+    if ( kCGLNoError == CGLDescribePixelFormat(pix, virtualScreen, attr, &value) ) {
+        ivalues[i] = value;
+    } else {
+        ivalues[i] = 0;
+    }
+  }
+}
+
diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
new file mode 100644
index 0000000..cbfea6d
--- /dev/null
+++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
@@ -0,0 +1,740 @@
+/* Note: usage of AvailabilityMacros.h to detect whether we're
+   building on OS X 10.3 does not work because the header #defines
+   MAC_OS_X_VERSION_10_4 even though the machine is a 10.3 machine
+
+#include <AvailabilityMacros.h>
+
+#ifndef MAC_OS_X_VERSION_10_3
+	#error building JOGL requires Mac OS X 10.3 or greater
+#endif
+
+#ifndef MAC_OS_X_VERSION_10_4
+  #define NSOpenGLPFAColorFloat kCGLPFAColorFloat
+  #define kCGLNoError 0
+#endif
+*/
+
+#import <Cocoa/Cocoa.h>
+#import <OpenGL/gl.h>
+#import <OpenGL/CGLTypes.h>
+#import <jni.h>
+#import "ContextUpdater.h"
+
+#import "macosx-window-system.h"
+
+// see MacOSXPbufferGLContext.java createPbuffer
+#define USE_GL_TEXTURE_RECTANGLE_EXT
+
+#ifdef USE_GL_TEXTURE_RECTANGLE_EXT
+    #ifndef GL_TEXTURE_RECTANGLE_EXT
+            #define GL_TEXTURE_RECTANGLE_EXT 0x84F5
+    #endif
+#endif
+
+// Workarounds for compiling on 10.3
+#ifndef kCGLRGBA16161616Bit
+#define kCGLRGBA16161616Bit 0x00800000  /* 64 argb bit/pixel,   R=63:48, G=47:32, B=31:16, A=15:0 */
+#define kCGLRGBFloat64Bit   0x01000000  /* 64 rgb bit/pixel,    half float                        */
+#define kCGLRGBAFloat64Bit  0x02000000  /* 64 argb bit/pixel,   half float                        */
+#define kCGLRGBFloat128Bit  0x04000000  /* 128 rgb bit/pixel,   ieee float                        */
+#define kCGLRGBAFloat128Bit 0x08000000  /* 128 argb bit/pixel,  ieee float                        */
+#define kCGLRGBFloat256Bit  0x10000000  /* 256 rgb bit/pixel,   ieee double                       */
+#define kCGLRGBAFloat256Bit 0x20000000  /* 256 argb bit/pixel,  ieee double                       */
+#endif
+
+struct _RendererInfo
+{
+	long id;				// kCGLRPRendererID
+	long displayMask;		// kCGLRPDisplayMask
+	
+	long accelerated;		// kCGLRPAccelerated
+	
+	long window;			// kCGLRPWindow
+	long fullscreen;		// kCGLRPFullScreen
+	long multiscreen;		// kCGLRPMultiScreen
+	long offscreen;			// kCGLRPOffScreen
+	long floatPixels;		// see kCGLRPColorModes
+	long stereo;			// kCGLRPBufferModes
+	
+	long auxBuffers;		// kCGLRPMaxAuxBuffers
+	long sampleBuffers;		// kCGLRPMaxSampleBuffers
+	long samples;			// kCGLRPMaxSamples
+	long samplesModes;		// kCGLRPSampleModes
+	long multiSample;		// see kCGLRPSampleModes
+	long superSample;		// see kCGLRPSampleModes
+	long alphaSample;		// kCGLRPSampleAlpha
+	
+	long colorModes;		// kCGLRPColorModes
+	long colorRGBSizeMAX;
+	long colorASizeMAX;
+	long colorFloatRGBSizeMAX;
+	long colorFloatASizeMAX;
+	long colorFloatRGBSizeMIN;
+	long colorFloatASizeMIN;
+	long colorModesCount;
+	long colorFloatModesCount;
+	long depthModes;		// kCGLRPDepthModes
+	long depthSizeMAX;
+	long depthModesCount;
+	long stencilModes;		// kCGLRPStencilModes
+	long stencilSizeMAX;
+	long stencilModesCount;
+	long accumModes;		// kCGLRPAccumModes
+	long accumRGBSizeMAX;
+	long accumASizeMAX;
+	long accumModesCount;
+}
+typedef RendererInfo;
+
+RendererInfo *gRenderers = NULL;
+long gRenderersCount = 0;
+
+long depthModes[] = {
+					kCGL0Bit,
+					kCGL1Bit,
+					kCGL2Bit,
+					kCGL3Bit,
+					kCGL4Bit,
+					kCGL5Bit,
+					kCGL6Bit,
+					kCGL8Bit,
+					kCGL10Bit,
+					kCGL12Bit,
+					kCGL16Bit,
+					kCGL24Bit,
+					kCGL32Bit,
+					kCGL48Bit,
+					kCGL64Bit,
+					kCGL96Bit,
+					kCGL128Bit,
+					0
+					};
+long depthModesBits[] = {0, 1, 2, 3, 4, 5, 6, 8, 10, 12, 16, 24, 32, 48, 64, 96, 128};
+long colorModes[] = {
+					kCGLRGB444Bit,
+					kCGLARGB4444Bit,
+					kCGLRGB444A8Bit,
+					kCGLRGB555Bit,
+					kCGLARGB1555Bit,
+					kCGLRGB555A8Bit,
+					kCGLRGB565Bit,
+					kCGLRGB565A8Bit,
+					kCGLRGB888Bit,
+					kCGLARGB8888Bit,
+					kCGLRGB888A8Bit,
+					kCGLRGB101010Bit,
+					kCGLARGB2101010Bit,
+					kCGLRGB101010_A8Bit,
+					kCGLRGB121212Bit,
+					kCGLARGB12121212Bit,
+					kCGLRGB161616Bit,
+					kCGLRGBA16161616Bit,
+					kCGLRGBFloat64Bit,
+					kCGLRGBAFloat64Bit,
+					kCGLRGBFloat128Bit,
+					kCGLRGBAFloat128Bit,
+					kCGLRGBFloat256Bit,
+					kCGLRGBAFloat256Bit,
+					0
+					};
+long colorModesBitsRGB[] =	{4, 4, 4, 5, 5, 5, 5, 5, 8, 8, 8, 10, 10, 10, 12, 12, 16, 16, 16, 16, 32, 32, 64, 64};
+long colorModesBitsA[] =	{0, 4, 8, 0, 1, 8, 0, 8, 0, 8, 8,  0,  2,  8,  0, 12,  0, 16,  0, 16,  0, 32,  0, 64};
+
+void getRendererInfo()
+{
+	if (gRenderersCount == 0)
+	{		
+		CGLRendererInfoObj info;
+		CGLError err = CGLQueryRendererInfo(CGDisplayIDToOpenGLDisplayMask(kCGDirectMainDisplay), &info, &gRenderersCount);
+		if (err == 0 /* kCGLNoError */)
+		{
+			// how many renderers are available?
+			CGLDescribeRenderer(info, 0, kCGLRPRendererCount, &gRenderersCount);
+			
+			// allocate our global renderers info
+			gRenderers = (RendererInfo*)malloc(gRenderersCount*sizeof(RendererInfo));
+			memset(gRenderers, 0x00, gRenderersCount*sizeof(RendererInfo));
+			
+			// iterate through the renderers checking for their features
+			long j;
+			for (j=0; j<gRenderersCount; j++)
+			{
+				RendererInfo *renderer = &gRenderers[j];
+				int i;
+				
+				CGLDescribeRenderer(info, j, kCGLRPRendererID, &(renderer->id));
+				CGLDescribeRenderer(info, j, kCGLRPDisplayMask, &(renderer->displayMask));
+				
+				CGLDescribeRenderer(info, j, kCGLRPAccelerated, &(renderer->accelerated));
+				
+				CGLDescribeRenderer(info, j, kCGLRPWindow, &(renderer->window));
+				CGLDescribeRenderer(info, j, kCGLRPFullScreen, &(renderer->fullscreen));
+				CGLDescribeRenderer(info, j, kCGLRPMultiScreen, &(renderer->multiscreen));
+				CGLDescribeRenderer(info, j, kCGLRPOffScreen, &(renderer->offscreen));
+				CGLDescribeRenderer(info, j, kCGLRPColorModes, &(renderer->floatPixels));
+				if ((renderer->floatPixels >= kCGLRGBFloat64Bit) != 0)
+				{
+					renderer->floatPixels = 1;
+				}
+				else
+				{
+					renderer->floatPixels = 0;
+				}
+				CGLDescribeRenderer(info, j, kCGLRPBufferModes, &(renderer->stereo));
+				if ((renderer->stereo & kCGLStereoscopicBit) != 0)
+				{
+					renderer->stereo = 1;
+				}
+				else
+				{
+					renderer->stereo = 0;
+				}
+				
+				CGLDescribeRenderer(info, j, kCGLRPMaxAuxBuffers, &(renderer->auxBuffers));
+				CGLDescribeRenderer(info, j, kCGLRPMaxSampleBuffers, &(renderer->sampleBuffers));
+				CGLDescribeRenderer(info, j, kCGLRPMaxSamples, &(renderer->samples));
+				// The following queries are only legal on 10.4
+				// FIXME: should figure out a way to enable them dynamically
+#ifdef kCGLRPSampleModes
+				CGLDescribeRenderer(info, j, kCGLRPSampleModes, &(renderer->samplesModes));
+				if ((renderer->samplesModes & kCGLSupersampleBit) != 0)
+				{
+					renderer->multiSample = 1;
+				}
+				if ((renderer->samplesModes & kCGLMultisampleBit) != 0)
+				{
+					renderer->superSample = 1;
+				}
+				CGLDescribeRenderer(info, j, kCGLRPSampleAlpha, &(renderer->alphaSample));
+#endif
+				CGLDescribeRenderer(info, j, kCGLRPColorModes, &(renderer->colorModes));
+				i=0;
+				int floatPixelFormatInitialized = 0;
+				while (colorModes[i] != 0)
+				{
+					if ((renderer->colorModes & colorModes[i]) != 0)
+					{
+						// non-float color model
+						if (colorModes[i] < kCGLRGBFloat64Bit)
+						{
+							// look for max color and alpha values - prefer color models that have alpha
+							if ((colorModesBitsRGB[i] >= renderer->colorRGBSizeMAX) && (colorModesBitsA[i] >= renderer->colorASizeMAX))
+							{
+								renderer->colorRGBSizeMAX = colorModesBitsRGB[i];
+								renderer->colorASizeMAX = colorModesBitsA[i];
+							}
+							renderer->colorModesCount++;
+						}
+						// float-color model
+						if (colorModes[i] >= kCGLRGBFloat64Bit)
+						{
+							if (floatPixelFormatInitialized == 0)
+							{
+								floatPixelFormatInitialized = 1;
+								
+								renderer->colorFloatASizeMAX = colorModesBitsA[i];
+								renderer->colorFloatRGBSizeMAX = colorModesBitsRGB[i];
+								renderer->colorFloatASizeMIN = colorModesBitsA[i];
+								renderer->colorFloatRGBSizeMIN = colorModesBitsRGB[i];
+							}
+							// look for max color and alpha values - prefer color models that have alpha
+							if ((colorModesBitsRGB[i] >= renderer->colorFloatRGBSizeMAX) && (colorModesBitsA[i] >= renderer->colorFloatASizeMAX))
+							{
+								renderer->colorFloatRGBSizeMAX = colorModesBitsRGB[i];
+								renderer->colorFloatASizeMAX = colorModesBitsA[i];
+							}
+							// find min color
+							if (colorModesBitsA[i] < renderer->colorFloatASizeMIN)
+							{
+								renderer->colorFloatASizeMIN = colorModesBitsA[i];
+							}
+							// find min alpha color
+							if (colorModesBitsA[i] < renderer->colorFloatRGBSizeMIN)
+							{
+								renderer->colorFloatRGBSizeMIN = colorModesBitsRGB[i];
+							}
+							renderer->colorFloatModesCount++;
+						}
+					}
+					i++;
+				}
+				CGLDescribeRenderer(info, j, kCGLRPDepthModes, &(renderer->depthModes));
+				i=0;
+				while (depthModes[i] != 0)
+				{
+					if ((renderer->depthModes & depthModes[i]) != 0)
+					{
+						renderer->depthSizeMAX = depthModesBits[i];
+						renderer->depthModesCount++;
+					}
+					i++;
+				}
+				CGLDescribeRenderer(info, j, kCGLRPStencilModes, &(renderer->stencilModes));
+				i=0;
+				while (depthModes[i] != 0)
+				{
+					if ((renderer->stencilModes & depthModes[i]) != 0)
+					{
+						renderer->stencilSizeMAX = depthModesBits[i];
+						renderer->stencilModesCount++;
+					}
+					i++;
+				}
+				CGLDescribeRenderer(info, j, kCGLRPAccumModes, &(renderer->accumModes));
+				i=0;
+				while (colorModes[i] != 0)
+				{
+					if ((renderer->accumModes & colorModes[i]) != 0)
+					{
+						if ((colorModesBitsRGB[i] >= renderer->accumRGBSizeMAX) && (colorModesBitsA[i] >= renderer->accumASizeMAX))
+						{
+							renderer->accumRGBSizeMAX = colorModesBitsRGB[i];
+							renderer->accumASizeMAX = colorModesBitsA[i];
+						}
+						renderer->accumModesCount++;
+					}
+					i++;
+				}
+			}
+		}
+		CGLDestroyRendererInfo (info);
+	}
+	
+#if 0
+	fprintf(stderr, "gRenderersCount=%ld\n", gRenderersCount);
+	int j;
+	for (j=0; j<gRenderersCount; j++)
+	{
+		RendererInfo *renderer = &gRenderers[j];
+		fprintf(stderr, "	id=%ld\n", renderer->id);
+		fprintf(stderr, "	displayMask=%ld\n", renderer->displayMask);
+		
+		fprintf(stderr, "		accelerated=%ld\n", renderer->accelerated);
+		
+		fprintf(stderr, "		window=%ld\n", renderer->window);
+		fprintf(stderr, "		fullscreen=%ld\n", renderer->fullscreen);
+		fprintf(stderr, "		multiscreen=%ld\n", renderer->multiscreen);
+		fprintf(stderr, "		offscreen=%ld\n", renderer->offscreen);
+		fprintf(stderr, "		floatPixels=%ld\n", renderer->floatPixels);
+		fprintf(stderr, "		stereo=%ld\n", renderer->stereo);
+		
+		fprintf(stderr, "		auxBuffers=%ld\n", renderer->auxBuffers);
+		fprintf(stderr, "		sampleBuffers=%ld\n", renderer->sampleBuffers);
+		fprintf(stderr, "		samples=%ld\n", renderer->samples);
+		fprintf(stderr, "		samplesModes=%ld\n", renderer->samplesModes);
+		fprintf(stderr, "		multiSample=%ld\n", renderer->superSample);
+		fprintf(stderr, "		superSample=%ld\n", renderer->superSample);
+		fprintf(stderr, "		alphaSample=%ld\n", renderer->alphaSample);
+		
+		fprintf(stderr, "		colorModes=%ld\n", renderer->colorModes);
+		fprintf(stderr, "			colorRGBSizeMAX=%ld\n", renderer->colorRGBSizeMAX);
+		fprintf(stderr, "			colorASizeMAX=%ld\n", renderer->colorASizeMAX);
+		fprintf(stderr, "			colorFloatRGBSizeMAX=%ld\n", renderer->colorFloatRGBSizeMAX);
+		fprintf(stderr, "			colorFloatASizeMAX=%ld\n", renderer->colorFloatASizeMAX);
+		fprintf(stderr, "			colorFloatRGBSizeMIN=%ld\n", renderer->colorFloatRGBSizeMIN);
+		fprintf(stderr, "			colorFloatASizeMIN=%ld\n", renderer->colorFloatASizeMIN);
+		fprintf(stderr, "			colorModesCount=%ld\n", renderer->colorModesCount);
+		fprintf(stderr, "			colorFloatModesCount=%ld\n", renderer->colorFloatModesCount);
+		fprintf(stderr, "		depthModes=%ld\n", renderer->depthModes);
+		fprintf(stderr, "			depthSizeMAX=%ld\n", renderer->depthSizeMAX);
+		fprintf(stderr, "			depthModesCount=%ld\n", renderer->depthModesCount);
+		fprintf(stderr, "		stencilModes=%ld\n", renderer->stencilModes);
+		fprintf(stderr, "			stencilSizeMAX=%ld\n", renderer->stencilSizeMAX);
+		fprintf(stderr, "			stencilModesCount=%ld\n", renderer->stencilModesCount);
+		fprintf(stderr, "		accumModes=%ld\n", renderer->accumModes);
+		fprintf(stderr, "			accumRGBSizeMAX=%ld\n", renderer->accumRGBSizeMAX);
+		fprintf(stderr, "			accumASizeMAX=%ld\n", renderer->accumASizeMAX);
+		fprintf(stderr, "			accumModesCount=%ld\n", renderer->accumModesCount);
+		fprintf(stderr, "\n");
+	}
+#endif
+}
+
+long validateParameter(NSOpenGLPixelFormatAttribute attribute, long value)
+{
+  int i;
+  for (i=0; i<gRenderersCount; i++) {
+    RendererInfo* renderer = &gRenderers[i];
+    if (renderer->accelerated != 0) {
+      switch (attribute) {
+        case NSOpenGLPFAStereo:
+          return renderer->stereo;
+
+        case NSOpenGLPFAStencilSize:
+          return MIN(value, renderer->stencilSizeMAX);
+
+        default:
+          break;
+      }
+    }
+  }
+	
+  return value;
+}
+
+void* createPixelFormat(int* iattrs, int niattrs, int* ivalues) {
+  NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+
+  getRendererInfo();
+
+  // http://developer.apple.com/documentation/Cocoa/Reference/ApplicationKit/ObjC_classic/Classes/NSOpenGLPixelFormat.html
+  NSOpenGLPixelFormatAttribute attribs[256];
+
+  int idx = 0;
+  int i;
+  for (i = 0; i < niattrs && iattrs[i]>0; i++) {
+    int attr = iattrs[i];
+    switch (attr) {
+      case NSOpenGLPFAPixelBuffer:
+        if (ivalues[i] != 0) {
+          attribs[idx++] = NSOpenGLPFAPixelBuffer;
+        }
+        break;
+
+      case kCGLPFAColorFloat:
+        if (ivalues[i] != 0) {
+          attribs[idx++] = kCGLPFAColorFloat;
+        }
+        break;
+        
+      case NSOpenGLPFADoubleBuffer:
+        if (ivalues[i] != 0) {
+          attribs[idx++] = NSOpenGLPFADoubleBuffer;
+        }
+        break;
+
+      case NSOpenGLPFAStereo:
+        if (ivalues[i] != 0 && (validateParameter(NSOpenGLPFAStereo, 0 /* dummy */) != 0)) {
+          attribs[idx++] = NSOpenGLPFAStereo;
+        }
+        break;
+
+      case NSOpenGLPFAColorSize:
+      case NSOpenGLPFAAlphaSize:
+      case NSOpenGLPFADepthSize:
+      case NSOpenGLPFAAccumSize:
+      case NSOpenGLPFASampleBuffers:
+      case NSOpenGLPFASamples:
+        attribs[idx++] = attr;
+        attribs[idx++] = ivalues[i];
+        break;
+
+      case NSOpenGLPFAStencilSize:
+        attribs[idx++] = attr;
+        attribs[idx++] = validateParameter(NSOpenGLPFAStencilSize, ivalues[i]);
+        break;
+
+      default:
+        // Need better way to signal to caller
+        return nil;
+    }
+  }
+
+  // Zero-terminate
+  attribs[idx++] = 0;
+
+  NSOpenGLPixelFormat* fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs];
+  if (fmt == nil) {
+    // should we fallback to defaults or not?
+    fmt = [NSOpenGLView defaultPixelFormat];
+  }
+
+  [pool release];
+  return fmt;
+}
+
+void queryPixelFormat(void* pixelFormat, int* iattrs, int niattrs, int* ivalues) {
+  NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+  NSOpenGLPixelFormat* fmt = (NSOpenGLPixelFormat*) pixelFormat;
+  long tmp;
+  // FIXME: think about how specifying this might affect the API
+  int virtualScreen = 0;
+
+  int i;
+  for (i = 0; i < niattrs && iattrs[i]>0; i++) {
+    [fmt getValues: &tmp
+         forAttribute: (NSOpenGLPixelFormatAttribute) iattrs[i]
+         forVirtualScreen: virtualScreen];
+    ivalues[i] = (int) tmp;
+  }
+  [pool release];
+}
+  
+void deletePixelFormat(void* pixelFormat) {
+  NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+  NSOpenGLPixelFormat* fmt = (NSOpenGLPixelFormat*) pixelFormat;
+  [fmt release];
+  [pool release];
+}
+
+void* createContext(void* shareContext,
+                    void* view,
+                    void* pixelFormat,
+                    int* viewNotReady)
+{
+	getRendererInfo();
+	
+	NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+
+	NSView *nsView = NULL;
+    NSObject *nsObj = (NSObject*) view;
+
+    if( nsObj != NULL && [nsObj isKindOfClass:[NSView class]] ) {
+        nsView = (NSView*)nsObj;
+    }
+
+	if (nsView != NULL)
+	{
+		Bool viewReady = true;
+
+		if ([nsView lockFocusIfCanDraw] == NO)
+		{
+			viewReady = false;
+		}
+		else
+		{
+			NSRect frame = [nsView frame];
+			if ((frame.size.width == 0) || (frame.size.height == 0))
+			{
+				[nsView unlockFocus];		
+				viewReady = false;
+			}
+		}
+
+		if (!viewReady)
+		{
+			if (viewNotReady != NULL)
+			{
+				*viewNotReady = 1;
+			}
+
+			// the view is not ready yet
+			[pool release];
+			return NULL;
+		}
+	}
+	
+	NSOpenGLContext* nsContext = [[NSOpenGLContext alloc]
+                                       initWithFormat: (NSOpenGLPixelFormat*) pixelFormat
+                                       shareContext:   (NSOpenGLContext*) shareContext];
+		
+        if (nsContext != nil) {
+          if (nsView != nil) {
+            [nsContext setView:nsView];
+            [nsView unlockFocus];		
+          }
+        }
+
+	[pool release];
+	return nsContext;
+}
+
+void * getCurrentContext() {
+  NSOpenGLContext *nsContext = NULL;
+	
+  NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+  nsContext = [NSOpenGLContext currentContext];
+  [pool release];
+  return nsContext;;
+}
+
+void * getCGLContext(void* nsJContext) {
+  NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext;
+  void * cglContext = NULL;
+	
+  NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+  cglContext = [nsContext CGLContextObj];
+  [pool release];
+  return cglContext;
+}
+
+void * getNSView(void* nsJContext) {
+  NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext;
+  void * view = NULL;
+	
+  NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+  view = [nsContext view];
+  [pool release];
+  return view;
+}
+
+Bool makeCurrentContext(void* nsJContext) {
+  NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext;
+	
+  NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+  [nsContext makeCurrentContext];
+  [pool release];
+  return true;
+}
+
+Bool clearCurrentContext(void* nsJContext) {
+  NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext;
+
+  NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+  NSOpenGLContext *currentNSContext = [NSOpenGLContext currentContext];
+  if( currentNSContext != nsContext ) {
+      [nsContext makeCurrentContext];
+  }
+  [NSOpenGLContext clearCurrentContext];
+  [pool release];
+  return true;
+}
+
+Bool deleteContext(void* nsJContext) {
+  NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext;
+	
+  NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+  [nsContext clearDrawable];
+  [nsContext release];
+  [pool release];
+  return true;
+}
+
+Bool flushBuffer(void* nsJContext) {
+  NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext;
+	
+  NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+  [nsContext flushBuffer];
+  [pool release];
+  return true;
+}
+
+void setContextOpacity(void* nsJContext, int opacity) {
+  NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext;
+  
+  [nsContext setValues:&opacity forParameter:NSOpenGLCPSurfaceOpacity];
+}
+
+void updateContext(void* nsJContext) {
+  NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext;
+	
+  NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+  [nsContext update];
+  [pool release];
+}
+
+void copyContext(void* destContext, void* srcContext, int mask) {
+  NSOpenGLContext *src = (NSOpenGLContext*) srcContext;
+  NSOpenGLContext *dst = (NSOpenGLContext*) destContext;
+  [dst copyAttributesFromContext: src withMask: mask];
+}
+
+void* updateContextRegister(void* nsJContext, void* view) {
+  NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext;
+  NSView *nsView = (NSView*)view;
+	
+  NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+  ContextUpdater *contextUpdater = [[ContextUpdater alloc] init];
+  [contextUpdater registerFor:nsContext with:nsView];
+  [pool release];
+  return NULL;
+}
+
+void updateContextUnregister(void* updater) {
+  ContextUpdater *contextUpdater = (ContextUpdater *)updater;
+	
+  NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+  [contextUpdater release];
+  [pool release];
+}
+
+void* createPBuffer(int renderTarget, int internalFormat, int width, int height) {
+  NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+  NSOpenGLPixelBuffer* pBuffer = [[NSOpenGLPixelBuffer alloc]
+                                   initWithTextureTarget:renderTarget
+                                   textureInternalFormat:internalFormat
+                                   textureMaxMipMapLevel:0
+                                   pixelsWide:width
+                                   pixelsHigh:height];
+  [pool release];
+  return pBuffer;
+}
+
+Bool destroyPBuffer(void* buffer) {
+  /* FIXME: not clear whether we need to perform the clearDrawable below */
+  NSOpenGLPixelBuffer *pBuffer = (NSOpenGLPixelBuffer*)buffer;
+	
+  NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+  /*
+  if (nsContext != NULL) {
+    [nsContext clearDrawable];
+  }
+  */
+  [pBuffer release];
+  [pool release];
+	
+  return true;
+}
+
+void setContextPBuffer(void* nsJContext, void* buffer) {
+  NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext;
+  NSOpenGLPixelBuffer *pBuffer = (NSOpenGLPixelBuffer*)buffer;
+
+  NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+  [nsContext setPixelBuffer: pBuffer
+             cubeMapFace: 0
+             mipMapLevel: 0
+             currentVirtualScreen: [nsContext currentVirtualScreen]];
+  [pool release];
+}
+
+void setContextTextureImageToPBuffer(void* nsJContext, void* buffer, int colorBuffer) {
+  NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext;
+  NSOpenGLPixelBuffer *pBuffer = (NSOpenGLPixelBuffer*)buffer;
+
+  NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+  [nsContext setTextureImageToPixelBuffer: pBuffer
+             colorBuffer: (unsigned long) colorBuffer];
+  [pool release];
+}
+
+#include <mach-o/dyld.h>
+Bool imagesInitialized = false;
+static char libGLStr[] = "/System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib";
+static char libGLUStr[] = "/System/Library/Frameworks/OpenGL.framework/Libraries/libGLU.dylib";
+static const struct mach_header *libGLImage;
+static const struct mach_header *libGLUImage;
+void* getProcAddress(const char *procname) {
+  if (imagesInitialized == false) {
+    imagesInitialized = true;
+    unsigned long options = NSADDIMAGE_OPTION_RETURN_ON_ERROR;
+    libGLImage = NSAddImage(libGLStr, options);
+    libGLUImage = NSAddImage(libGLUStr, options);
+  }
+	
+  unsigned long options = NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR;
+  char underscoreName[512] = "_";
+  strcat(underscoreName, procname);
+	
+  if (NSIsSymbolNameDefinedInImage(libGLImage, underscoreName) == YES) {
+    NSSymbol sym = NSLookupSymbolInImage(libGLImage, underscoreName, options);
+    return NSAddressOfSymbol(sym);
+  }
+	
+  if (NSIsSymbolNameDefinedInImage(libGLUImage, underscoreName) == YES)	{
+    NSSymbol sym = NSLookupSymbolInImage(libGLUImage, underscoreName, options);
+    return NSAddressOfSymbol(sym);
+  }
+	
+  if (NSIsSymbolNameDefinedWithHint(underscoreName, "GL")) {
+    NSSymbol sym = NSLookupAndBindSymbol(underscoreName);
+    return NSAddressOfSymbol(sym);
+  }
+  
+  return NULL;
+}
+
+void setSwapInterval(void* nsJContext, int interval) {
+  NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext;
+  long swapInterval = interval;
+  [nsContext setValues: &swapInterval forParameter: NSOpenGLCPSwapInterval];
+}
+
+Bool setGammaRamp(int tableSize, float* redRamp, float* greenRamp, float* blueRamp) {
+  CGDisplayErr err = CGSetDisplayTransferByTable(kCGDirectMainDisplay, tableSize, redRamp, greenRamp, blueRamp);
+  return (err == CGDisplayNoErr);
+}
+
+void resetGammaRamp() {
+  CGDisplayRestoreColorSyncSettings();
+}
diff --git a/src/jogl/native/openmax/com_sun_openmax_OMXInstance.c b/src/jogl/native/openmax/com_sun_openmax_OMXInstance.c
new file mode 100644
index 0000000..5317c2a
--- /dev/null
+++ b/src/jogl/native/openmax/com_sun_openmax_OMXInstance.c
@@ -0,0 +1,255 @@
+/*
+ *  media_video_Movie.c
+ *  JFXFramework
+ *
+ *  Created by sun on 17/02/08.
+ *  Copyright 2007 __MyCompanyName__. All rights reserved.
+ *
+ */
+
+// http://developer.apple.com/technotes/tn2005/tn2140.html
+// http://developer.apple.com/qa/qa2005/qa1443.html
+// http://developer.apple.com/documentation/QuickTime/Conceptual/QT7UpdateGuide/Chapter03/chapter_3_section_1.html#//apple_ref/doc/c_ref/NewMovieFromProperties
+// http://developer.apple.com/qa/qa2001/qa1149.html
+// http://developer.apple.com/qa/qa2001/qa1262.html
+
+#include "com_jogamp_openmax_OMXInstance.h"
+#include "omx_tool.h"
+#include <stdarg.h>
+
+static const char * const ClazzNameRuntimeException =
+                            "java/lang/RuntimeException";
+static jclass    runtimeExceptionClz=NULL;
+#ifdef _WIN32_WCE
+    #define STDOUT_FILE "\\Storage Card\\demos\\stdout.txt"
+    #define STDERR_FILE "\\Storage Card\\demos\\stderr.txt"
+#endif
+
+static void _initStatics(JNIEnv *env)
+{
+    jclass c;
+#ifdef _WIN32_WCE
+    _wfreopen(TEXT(STDOUT_FILE),L"w",stdout);
+    _wfreopen(TEXT(STDERR_FILE),L"w",stderr);
+#endif
+    fprintf(stdout, "_initstatics ..\n"); fflush(stdout); // JAU
+    if (runtimeExceptionClz != NULL) {
+        return;
+    }
+
+    c = (*env)->FindClass(env, ClazzNameRuntimeException);
+    if(NULL==c) {
+        fprintf(stdout, "FatalError: can't find %s\n", ClazzNameRuntimeException);
+        (*env)->FatalError(env, ClazzNameRuntimeException);
+    }
+    runtimeExceptionClz = (jclass)(*env)->NewGlobalRef(env, c);
+    if(NULL==runtimeExceptionClz) {
+        fprintf(stdout, "FatalError: can't use %s\n", ClazzNameRuntimeException);
+        (*env)->FatalError(env, ClazzNameRuntimeException);
+    }
+}
+
+void java_throwNewRuntimeException(intptr_t jni_env, const char* format, ...)
+{
+    va_list ap;
+    char buffer[255];
+    va_start(ap, format);
+    #ifdef _WIN32
+        _vsnprintf(buffer, sizeof(buffer)-1, format, ap);
+    #else
+        vsnprintf(buffer, sizeof(buffer)-1, format, ap);
+    #endif
+    va_end(ap);
+    buffer[sizeof(buffer)-1]=0;
+    fprintf(stderr, "RuntimeException: %s\n", buffer); fflush(stderr);
+    if(jni_env!=0) {
+        (*((JNIEnv *)jni_env))->ThrowNew((JNIEnv *)jni_env, runtimeExceptionClz, buffer);
+    }
+}
+
+void OMXInstance_SaveJavaAttributes(OMXToolBasicAV_t *pOMXAV, KDboolean issueJavaCallback)
+{
+    if(NULL==pOMXAV || 0==pOMXAV->jni_env || 0==pOMXAV->jni_instance) {
+        fprintf(stderr, "OMXInstance_SaveJavaAttributes failed");
+        return;
+    } else if(issueJavaCallback==KD_TRUE) {
+        JNIEnv  * env = (JNIEnv *)pOMXAV->jni_env;
+        jobject instance = (jobject)pOMXAV->jni_instance;
+        (*env)->CallVoidMethod(env, instance, (jmethodID)pOMXAV->jni_mid_saveAttributes);
+    }
+}
+
+void OMXInstance_UpdateJavaAttributes(OMXToolBasicAV_t *pOMXAV, KDboolean issueJavaCallback)
+{
+    if(NULL==pOMXAV || 0==pOMXAV->jni_env || 0==pOMXAV->jni_instance) {
+        fprintf(stderr, "OMXInstance_UpdateJavaAttributes failed");
+        return;
+    } else {
+        JNIEnv  * env = (JNIEnv *)pOMXAV->jni_env;
+        jobject instance = (jobject)pOMXAV->jni_instance;
+        (*env)->SetIntField(env, instance, (jfieldID)pOMXAV->jni_fid_width, (jint)pOMXAV->width);
+        (*env)->SetIntField(env, instance, (jfieldID)pOMXAV->jni_fid_height, (jint)pOMXAV->height);
+        (*env)->SetIntField(env, instance, (jfieldID)pOMXAV->jni_fid_fps, (jint)pOMXAV->framerate);
+        (*env)->SetLongField(env, instance, (jfieldID)pOMXAV->jni_fid_bps, (jlong)pOMXAV->bitrate);
+        (*env)->SetLongField(env, instance, (jfieldID)pOMXAV->jni_fid_totalFrames, (jlong)(pOMXAV->length*pOMXAV->framerate));
+        if(issueJavaCallback==KD_TRUE) {
+            (*env)->CallVoidMethod(env, instance, (jmethodID)pOMXAV->jni_mid_attributesUpdated);
+        } else {
+            if(strlen(pOMXAV->videoCodec)>0) {
+                (*env)->SetObjectField(env, instance, (jfieldID)pOMXAV->jni_fid_vcodec, (*env)->NewStringUTF(env, pOMXAV->videoCodec));
+            }
+            if(strlen(pOMXAV->audioCodec)>0) {
+                (*env)->SetObjectField(env, instance, (jfieldID)pOMXAV->jni_fid_acodec, (*env)->NewStringUTF(env, pOMXAV->audioCodec));
+            }
+        }
+    }
+}
+
+JNIEXPORT jlong JNICALL Java_com_jogamp_openmax_OMXInstance__1createInstance
+  (JNIEnv *env, jobject instance)
+{
+    OMXToolBasicAV_t * pOMXAV;
+
+    _initStatics(env);
+
+    pOMXAV->jni_env=(intptr_t)env;
+    pOMXAV->jni_instance=(intptr_t)instance;
+
+    pOMXAV = OMXToolBasicAV_CreateInstance((intptr_t)env, (intptr_t)instance);
+    if(NULL!=pOMXAV) {
+        jclass cls = (*env)->GetObjectClass(env, instance);
+        pOMXAV->jni_mid_saveAttributes = (intptr_t) (*env)->GetMethodID(env, cls, "saveAttributes", "()V");
+        pOMXAV->jni_mid_attributesUpdated = (intptr_t) (*env)->GetMethodID(env, cls, "attributesUpdated", "()V");
+        pOMXAV->jni_fid_width = (intptr_t) (*env)->GetFieldID(env, cls, "width",  "I");
+        pOMXAV->jni_fid_height = (intptr_t) (*env)->GetFieldID(env, cls, "height",  "I");
+        pOMXAV->jni_fid_fps = (intptr_t) (*env)->GetFieldID(env, cls, "fps",  "I");
+        pOMXAV->jni_fid_bps = (intptr_t) (*env)->GetFieldID(env, cls, "bps",  "J");
+        pOMXAV->jni_fid_totalFrames = (intptr_t) (*env)->GetFieldID(env, cls, "totalFrames",  "J");
+        pOMXAV->jni_fid_acodec = (intptr_t) (*env)->GetFieldID(env, cls, "acodec",  "Ljava/lang/String;");
+        pOMXAV->jni_fid_vcodec = (intptr_t) (*env)->GetFieldID(env, cls, "vcodec",  "Ljava/lang/String;");
+    }
+
+    return (jlong) (intptr_t) (void *)pOMXAV;
+}
+
+JNIEXPORT void JNICALL Java_com_jogamp_openmax_OMXInstance__1setStream
+  (JNIEnv *env, jobject instance, jlong ptr, jint vBufferNum, jstring jpath)
+{
+    jboolean iscopy;
+    OMXToolBasicAV_t *pOMXAV = (OMXToolBasicAV_t *)((void *)((intptr_t)ptr));
+
+    fprintf(stdout, "setStream 1 ..\n"); fflush(stdout); // JAU
+    if (pOMXAV != NULL) {
+        const char *filePath = (*env)->GetStringUTFChars(env, jpath, &iscopy);
+        fprintf(stdout, "setStream 2 %s..\n", filePath); fflush(stdout); // JAU
+        pOMXAV->jni_env=(intptr_t)env;
+        pOMXAV->jni_instance=(intptr_t)instance;
+        OMXToolBasicAV_SetStream(pOMXAV, vBufferNum, filePath);
+        (*env)->ReleaseStringChars(env, jpath, (const jchar *)filePath);
+    }
+    fprintf(stdout, "setStream 3 ..\n"); fflush(stdout); // JAU
+}
+
+JNIEXPORT void JNICALL Java_com_jogamp_openmax_OMXInstance__1setStreamEGLImageTexture2D
+  (JNIEnv *env, jobject instance, jlong ptr, jint i, jint tex, jlong image, jlong sync)
+{
+  OMXToolBasicAV_t *pOMXAV = (OMXToolBasicAV_t *)((void *)((intptr_t)ptr));
+  if (pOMXAV != NULL) {
+    OMXToolBasicAV_SetStreamEGLImageTexture2D( pOMXAV, i, (GLuint) tex, 
+                                         (EGLImageKHR)(intptr_t)image,
+                                         (EGLSyncKHR)(intptr_t)sync);
+  }
+}
+
+JNIEXPORT void JNICALL Java_com_jogamp_openmax_OMXInstance__1activateStream
+  (JNIEnv *env, jobject instance, jlong ptr)
+{
+    OMXToolBasicAV_t *pOMXAV = (OMXToolBasicAV_t *)((void *)((intptr_t)ptr));
+
+    if (pOMXAV != NULL) {
+        OMXToolBasicAV_ActivateStream(pOMXAV);
+    }
+}
+
+JNIEXPORT void JNICALL Java_com_jogamp_openmax_OMXInstance__1attachVideoRenderer
+  (JNIEnv *env, jobject instance, jlong ptr)
+{
+  OMXToolBasicAV_t *pOMXAV = (OMXToolBasicAV_t *)((void *)((intptr_t)ptr));
+  OMXToolBasicAV_AttachVideoRenderer(pOMXAV);
+}
+
+JNIEXPORT void JNICALL Java_com_jogamp_openmax_OMXInstance__1detachVideoRenderer
+  (JNIEnv *env, jobject instance, jlong ptr)
+{
+  OMXToolBasicAV_t *pOMXAV = (OMXToolBasicAV_t *)((void *)((intptr_t)ptr));
+  OMXToolBasicAV_DetachVideoRenderer(pOMXAV);
+}
+
+JNIEXPORT void JNICALL Java_com_jogamp_openmax_OMXInstance__1setPlaySpeed
+  (JNIEnv *env, jobject instance, jlong ptr, jfloat scale)
+{
+  OMXToolBasicAV_t *pOMXAV = (OMXToolBasicAV_t *)((void *)((intptr_t)ptr));
+  OMXToolBasicAV_SetPlaySpeed(pOMXAV, scale);
+}
+
+JNIEXPORT jfloat JNICALL Java_com_jogamp_openmax_OMXInstance__1play
+  (JNIEnv *env, jobject instance, jlong ptr)
+{
+  OMXToolBasicAV_t *pOMXAV = (OMXToolBasicAV_t *)((void *)((intptr_t)ptr));
+  OMXToolBasicAV_PlayStart(pOMXAV);
+  return OMXToolBasicAV_GetCurrentPosition(pOMXAV);
+}
+
+JNIEXPORT jfloat JNICALL Java_com_jogamp_openmax_OMXInstance__1pause
+  (JNIEnv *env, jobject instance, jlong ptr)
+{
+  OMXToolBasicAV_t *pOMXAV = (OMXToolBasicAV_t *)((void *)((intptr_t)ptr));
+  OMXToolBasicAV_PlayPause(pOMXAV);
+  return OMXToolBasicAV_GetCurrentPosition(pOMXAV);
+}
+
+JNIEXPORT jfloat JNICALL Java_com_jogamp_openmax_OMXInstance__1stop
+  (JNIEnv *env, jobject instance, jlong ptr)
+{
+    OMXToolBasicAV_t *pOMXAV = (OMXToolBasicAV_t *)((void *)((intptr_t)ptr));
+    OMXToolBasicAV_PlayStop(pOMXAV);
+    return OMXToolBasicAV_GetCurrentPosition(pOMXAV);
+}
+
+JNIEXPORT jfloat JNICALL Java_com_jogamp_openmax_OMXInstance__1seek
+  (JNIEnv *env, jobject instance, jlong ptr, jfloat pos)
+{
+    OMXToolBasicAV_t *pOMXAV = (OMXToolBasicAV_t *)((void *)((intptr_t)ptr));
+    OMXToolBasicAV_PlaySeek(pOMXAV, pos);
+    return OMXToolBasicAV_GetCurrentPosition(pOMXAV);
+}
+
+JNIEXPORT jint JNICALL Java_com_jogamp_openmax_OMXInstance__1getNextTextureID
+  (JNIEnv *env, jobject instance, jlong ptr)
+{
+  jint textureID = 0xffffffff;
+  OMXToolBasicAV_t *pOMXAV = (OMXToolBasicAV_t *)((void *)((intptr_t)ptr));
+  if (pOMXAV != NULL) {
+      textureID = OMXToolBasicAV_GetNextTextureID(pOMXAV);
+  }
+  return textureID;
+}
+
+JNIEXPORT jfloat JNICALL Java_com_jogamp_openmax_OMXInstance__1getCurrentPosition
+  (JNIEnv *env, jobject instance, jlong ptr)
+{
+    OMXToolBasicAV_t *pOMXAV = (OMXToolBasicAV_t *)((void *)((intptr_t)ptr));
+    return OMXToolBasicAV_GetCurrentPosition(pOMXAV);
+}
+
+
+JNIEXPORT void JNICALL Java_com_jogamp_openmax_OMXInstance__1destroyInstance
+  (JNIEnv *env, jobject instance, jlong ptr)
+{
+  OMXToolBasicAV_t *pOMXAV = (OMXToolBasicAV_t *)((void *)((intptr_t)ptr));
+  if (pOMXAV != NULL) {
+    OMXToolBasicAV_DestroyInstance(pOMXAV);
+  }
+}
+
+
diff --git a/src/jogl/native/openmax/omx_tool.c b/src/jogl/native/openmax/omx_tool.c
new file mode 100644
index 0000000..c6b6494
--- /dev/null
+++ b/src/jogl/native/openmax/omx_tool.c
@@ -0,0 +1,1729 @@
+
+#include "omx_tool.h"
+
+#define VERBOSE_ON 1
+#define VERBOSE2_ON 1
+
+#ifdef VERBOSE_ON
+    #define DBG_PRINT(...) fprintf(stdout, __VA_ARGS__)
+#else
+    #define DBG_PRINT(...)
+#endif
+
+#if defined(VERBOSE_ON) && defined(VERBOSE2_ON)
+    #define DBG_PRINT2(...) fprintf(stdout, __VA_ARGS__)
+#else
+    #define DBG_PRINT2(...)
+#endif
+
+#ifdef VERBOSE_ON
+    #ifdef _WIN32_WCE
+        #define STDOUT_FILE "\\Storage Card\\stdout.txt"
+        #define STDERR_FILE "\\Storage Card\\stderr.txt"
+    #endif
+#endif
+
+#define NOTSET_U8 ((OMX_U8)0xDE)
+#define NOTSET_U16 ((OMX_U16)0xDEDE)
+#define NOTSET_U32 ((OMX_U32)0xDEDEDEDE)
+#define INIT_PARAM(_X_)  (memset(&(_X_), NOTSET_U8, sizeof(_X_)), ((_X_).nSize = sizeof (_X_)), (_X_).nVersion = vOMX)
+
+void OMXInstance_SaveJavaAttributes(OMXToolBasicAV_t *pOMXAV, KDboolean issueJavaCallback);
+void OMXInstance_UpdateJavaAttributes(OMXToolBasicAV_t *pOMXAV, KDboolean issueJavaCallback);
+
+#if !defined(SELF_TEST)
+void java_throwNewRuntimeException(intptr_t jni_env, const char* format, ...);
+#else
+#include <stdarg.h>
+void java_throwNewRuntimeException(intptr_t jni_env, const char* format, ...) {
+    va_list ap;
+    char buffer[255];
+    va_start(ap, format);
+    #ifdef _WIN32
+        _vsnprintf(buffer, sizeof(buffer)-1, format, ap);
+    #else
+        vsnprintf(buffer, sizeof(buffer)-1, format, ap);
+    #endif
+    va_end(ap);
+    buffer[sizeof(buffer)-1]=0;
+    DBG_PRINT( "RuntimeException: %s\n", buffer);
+    exit(1);
+}
+#endif
+static void DestroyInstanceUnlock(OMXToolBasicAV_t * pOMXAV);
+
+#define OMXSAFEVOID(x) \
+do { \
+    OMX_ERRORTYPE err = (x); \
+    if (err != OMX_ErrorNone) { \
+        java_throwNewRuntimeException((NULL!=pOMXAV)?pOMXAV->jni_env:0, "FAILED at %s:%d, Error: 0x%x\n", __FILE__, __LINE__, err); \
+        if(NULL!=pOMXAV) { \
+            DestroyInstanceUnlock(pOMXAV); \
+        } \
+        return; \
+    } \
+} while (0);
+
+#define OMXSAFE(x) \
+do { \
+    OMX_ERRORTYPE err = (x); \
+    if (err != OMX_ErrorNone) { \
+        java_throwNewRuntimeException((NULL!=pOMXAV)?pOMXAV->jni_env:0, "FAILED at %s:%d, Error: 0x%x\n", __FILE__, __LINE__, err); \
+        if(NULL!=pOMXAV) { \
+            DestroyInstanceUnlock(pOMXAV); \
+        } \
+        return -1; \
+    } \
+} while (0);
+
+#define OMXSAFEERR(x) \
+do { \
+    OMX_ERRORTYPE err = (x); \
+    if (err != OMX_ErrorNone) { \
+        java_throwNewRuntimeException((NULL!=pOMXAV)?pOMXAV->jni_env:0, "FAILED at %s:%d, Error: 0x%x\n", __FILE__, __LINE__, err); \
+        if(NULL!=pOMXAV) { \
+            DestroyInstanceUnlock(pOMXAV); \
+        } \
+        return err; \
+    } \
+} while (0);
+
+static PFNEGLCREATEIMAGEKHRPROC eglCreateImageKHR;
+static PFNEGLCREATESYNCKHRPROC eglCreateSyncKHR;
+static PFNEGLGETSYNCATTRIBKHRPROC eglGetSyncAttribKHR;
+static PFNEGLSIGNALSYNCKHRPROC eglSignalSyncKHR;
+static int _hasEGLSync = 0;
+
+#define GETEXTENSION(type, ext) \
+do \
+{ \
+    ext = (type) eglGetProcAddress(#ext); \
+    if (!ext) \
+    { \
+        fprintf(stderr, "ERROR getting proc addr of " #ext "\n"); \
+    } \
+} while (0);
+
+int USE_OPENGL  = 1;
+int USE_HWAUDIOOUT = 1;
+int USE_AUDIOBUFFERING = 0;
+const int PORT_VRENDERER = 6;
+
+static OMX_VERSIONTYPE vOMX;
+
+static int _initialized = 0;
+static void InitStatic()
+{
+    if(_initialized) return;
+
+#ifdef VERBOSE_ON
+    #ifdef _WIN32_WCE
+        _wfreopen(TEXT(STDOUT_FILE),L"w",stdout);
+        _wfreopen(TEXT(STDERR_FILE),L"w",stderr);
+    #endif
+#endif
+
+    _initialized = 1;
+
+    vOMX.s.nVersionMajor = 1;
+    vOMX.s.nVersionMinor = 1;
+    vOMX.s.nRevision = 0;
+    vOMX.s.nStep = 0;
+
+    GETEXTENSION(PFNEGLCREATEIMAGEKHRPROC,      eglCreateImageKHR);
+    GETEXTENSION(PFNEGLCREATESYNCKHRPROC,       eglCreateSyncKHR);
+    GETEXTENSION(PFNEGLGETSYNCATTRIBKHRPROC,    eglGetSyncAttribKHR);
+    GETEXTENSION(PFNEGLSIGNALSYNCKHRPROC,       eglSignalSyncKHR);
+    if(NULL==eglGetSyncAttribKHR||NULL==eglSignalSyncKHR) {
+        _hasEGLSync = 0;
+    } else {
+        _hasEGLSync = 1;
+    }
+
+    OMX_Init();
+}
+
+static void Invalidate(OMXToolBasicAV_t * pOMXAV)
+{
+    DBG_PRINT("INVALIDATE\n");
+    pOMXAV->status=OMXAV_INVALID;
+}
+
+static void GetComponentName(OMX_HANDLETYPE hComponent, KDchar *pName, int nameMaxLen)
+{
+    OMX_VERSIONTYPE v1, v2;
+    OMX_UUIDTYPE uuid;
+
+    OMX_GetComponentVersion(hComponent, pName, &v1, &v2, &uuid);
+}
+
+static OMX_ERRORTYPE UpdateStreamInfo(OMXToolBasicAV_t * pOMXAV, KDboolean issueCallback);
+
+static OMX_ERRORTYPE EventHandler(
+        OMX_IN OMX_HANDLETYPE hComponent,
+        OMX_IN OMX_PTR pAppData,
+        OMX_IN OMX_EVENTTYPE eEvent,
+        OMX_IN OMX_U32 nData1,
+        OMX_IN OMX_U32 nData2,
+        OMX_IN OMX_PTR pEventData)
+{
+    OMXToolBasicAV_t * pOMXAV = (OMXToolBasicAV_t *) pAppData;
+    KDchar name[128];
+
+    GetComponentName(hComponent, name, 128);
+
+    switch (eEvent)
+    {
+        case OMX_EventCmdComplete:
+        {
+            DBG_PRINT("event complete: cmd 0x%X, s:0x%X, component: %p - %s\n", (unsigned)nData1, (unsigned)nData2, hComponent, name);
+            if (nData1 == OMX_CommandStateSet && pOMXAV->status == OMXAV_INVALID)
+            {
+                if (nData2 > OMX_StateLoaded) {
+                    DBG_PRINT("\t state -> StateLoaded\n");
+                    // Transition the component down to StateLoaded
+                    OMX_SendCommand(hComponent, OMX_CommandStateSet, OMX_StateLoaded, 0);
+                }
+            }
+            else if (nData1 == OMX_CommandFlush && nData2 == OMX_ALL)
+            {
+                DBG_PRINT("\t flush\n");
+                kdThreadSemPost(pOMXAV->flushSem);
+            }
+            break;
+        }
+        case OMX_EventBufferFlag:
+            if (nData2 & OMX_BUFFERFLAG_EOS)
+            {
+                DBG_PRINT("event buffer EOS: component: %p - %s\n", hComponent, name);
+                if (pOMXAV->endComponent == hComponent)
+                {
+                    DBG_PRINT("\t end component - FIN\n");
+				    pOMXAV->status = OMXAV_FIN;
+                }
+		    }
+		    break;
+        case OMX_EventError: 
+            {
+                if (nData1 == OMX_ErrorIncorrectStateTransition)
+                {
+                    DBG_PRINT("event error: 0x%X IncorrectTransition, component: %p - %s\n", (unsigned int) nData1, hComponent, name);
+                    // We are shutting down, just continue with that process
+                    OMX_SendCommand(hComponent, OMX_CommandStateSet, OMX_StateIdle, 0);
+                }
+                else if(nData1 == OMX_ErrorSameState) 
+                {
+                    DBG_PRINT("event error: Same State 0x%X, component: %p - %s\n", (unsigned int) nData2, hComponent, name);
+                } 
+                else
+                {
+                    DBG_PRINT("event error: 0x%X, component: %p - %s\n", (unsigned int) nData1, hComponent, name);
+                    Invalidate(pOMXAV);
+                }
+            } 
+            break;
+        case OMX_EventPortSettingsChanged:
+            {
+                (void) UpdateStreamInfo(pOMXAV, (pOMXAV->status>OMXAV_INIT)?KD_TRUE:KD_FALSE);
+            }
+            break;
+        default:
+            break;
+    }
+
+    return OMX_ErrorNone;
+}
+
+
+static OMX_ERRORTYPE EmptyBufferDone(
+        OMX_OUT OMX_HANDLETYPE hComponent,
+        OMX_OUT OMX_PTR pAppData,
+        OMX_OUT OMX_BUFFERHEADERTYPE* pBuffer)
+{
+    return OMX_ErrorNone;
+}
+
+static OMX_ERRORTYPE FillBufferDone(
+        OMX_OUT OMX_HANDLETYPE hComponent,
+        OMX_OUT OMX_PTR pAppData,
+        OMX_OUT OMX_BUFFERHEADERTYPE* pBuffer)
+{
+    OMXToolBasicAV_t *pOMXAV = (OMXToolBasicAV_t *) pAppData;
+
+    if (pBuffer->nFlags & OMX_BUFFERFLAG_EOS)
+    {
+        pOMXAV->status = OMXAV_FIN;
+    }
+    pOMXAV->available++;
+    DBG_PRINT("FillBufferDone avail %d\n", pOMXAV->available);
+
+    return OMX_ErrorNone;
+}
+
+#define STATE_SLEEP     10  // ms
+#define STATE_TIMEOUT 1000  // ms
+#define STATE_TIMEOUT_LOOP (STATE_TIMEOUT/STATE_SLEEP)
+
+static OMX_ERRORTYPE WaitForState(OMX_HANDLETYPE hComponent,
+                           OMX_STATETYPE eTestState,
+                           OMX_STATETYPE eTestState2,
+                           OMX_STATETYPE *currentState)
+{
+    OMX_ERRORTYPE eError = OMX_ErrorNone;
+    OMX_STATETYPE eState;
+    int loop=STATE_TIMEOUT_LOOP;
+
+    DBG_PRINT( "WaitForState p1 c:%p s1:0x%X s2:0x%X\n", hComponent, eTestState, eTestState2);
+    eError = OMX_GetState(hComponent, &eState);
+    DBG_PRINT( "WaitForState p2 s:0x%X e:0x%X\n", eState, eError);
+
+    while (loop>0 &&
+           OMX_ErrorNone == eError &&
+           eState != eTestState && 
+           eState != eTestState2) 
+    {
+        usleep(STATE_SLEEP*1000);
+        loop--;
+
+        eError = OMX_GetState(hComponent, &eState);
+        DBG_PRINT( "WaitForState p3 s:0x%X e:0x%X\n", eState, eError);
+    }
+
+    if(NULL!=currentState) *currentState=eState;
+
+    return eError;
+}
+
+static KDint SyncOnState(OMX_HANDLETYPE hComponent, OMX_STATETYPE state)
+{
+    OMX_STATETYPE currentState;
+    OMX_ERRORTYPE eError = WaitForState(hComponent, state, OMX_StateInvalid, &currentState);
+    return ( OMX_ErrorNone != eError ) ? -1 : ( currentState!=state ) ? -2 : 0 ;
+}
+
+static KDint CheckState(OMX_HANDLETYPE hComponent, OMX_STATETYPE state)
+{
+    OMX_ERRORTYPE eError = OMX_ErrorNone;
+    OMX_STATETYPE eState;
+
+    eError = OMX_GetState(hComponent, &eState);
+
+    return ( OMX_ErrorNone != eError ) ? -1 : ( eState!=state ) ? -2 : 0 ;
+}
+
+KDint OMXToolBasicAV_IsFileValid(const KDchar * file)
+{ 
+    #ifdef _WIN32
+        KDchar cvtdPath[_MAX_PATH];
+
+        if(NULL==file) return -1;
+
+        kdStrcpy_s(cvtdPath, _MAX_PATH, file);
+        while(kdStrchr(cvtdPath,'/'))
+            *kdStrchr(cvtdPath,'/')='\\';
+
+        {
+        #ifdef UNICODE
+            wchar_t properfilename[_MAX_PATH];
+            mbstowcs( properfilename, cvtdPath, _MAX_PATH );
+        #else
+            char *properfilename = cvtdPath;
+        #endif
+
+            if (INVALID_FILE_ATTRIBUTES==GetFileAttributes(properfilename))
+            {
+                fprintf(stderr, "!>Input file (%s) does not exist!  EXITING.", file);
+                return -2;
+            }
+        }
+    #else
+        if(NULL==file) return -1;
+    #endif
+
+    return 0;
+}
+
+KDint OMXToolBasicAV_CheckState(OMXToolBasicAV_t * pOMXAV, OMX_STATETYPE state)
+{
+    KDint i, res;
+    if(NULL==pOMXAV) return -1;
+
+    for(i=0; i<OMXAV_H_NUMBER; i++) {
+        if(0!=pOMXAV->comp[i]) {
+            if( 0!=(res=CheckState(pOMXAV->comp[i], state)) ) {
+                return res-(i*10); 
+            }
+        }
+    }
+    return 0;
+}
+
+KDint OMXToolBasicAV_WaitForState(OMXToolBasicAV_t * pOMXAV, OMX_STATETYPE state)
+{
+    KDint res, i;
+    DBG_PRINT( "OMXToolBasicAV_WaitForState %p s:%d\n", pOMXAV, state);
+    if(NULL==pOMXAV) {
+        DBG_PRINT( "OMXToolBasicAV_WaitForState p1\n");
+        return -1;
+    }
+
+    for(i=0; i<OMXAV_H_NUMBER; i++) {
+        if(0!=pOMXAV->comp[i]) {
+            DBG_PRINT( "OMXToolBasicAV_WaitForState p4 %d c:%p\n", i, pOMXAV->comp[i]);
+            if( 0!=(res=SyncOnState(pOMXAV->comp[i], state)) ) {
+                KDchar name[128];
+                GetComponentName(pOMXAV->comp[i], name, 128);
+                DBG_PRINT( "OMXToolBasicAV_WaitForState Failed (Wait) %d c:%p - %s, s:0x%X\n", 
+                    i, pOMXAV->comp[i], name, state); 
+                return res-(i*10); 
+            }
+        }
+    }
+
+    return 0;
+}
+
+static OMX_ERRORTYPE RequestState(OMX_HANDLETYPE hComponent, OMX_STATETYPE state, KDboolean wait) 
+{
+    OMX_ERRORTYPE eError = OMX_ErrorNone;
+    OMX_STATETYPE eState;
+    eError = OMX_GetState(hComponent, &eState);
+    DBG_PRINT( "RequestState p2 c:%p, e:0x%X, s:0x%X\n", 
+        hComponent, eError, eState);
+    // Skip StateSet in case the state is already reached ..
+    if(OMX_ErrorNone != eError || eState!=state) {
+        eError = OMX_SendCommand(hComponent, OMX_CommandStateSet, state, 0);
+        DBG_PRINT( "RequestState p3 c:%p e:0x%X s: 0x%X -> 0x%X\n", 
+            hComponent, eError, eState, state);
+        if(wait) {
+            OMX_STATETYPE currentState;
+            eError = WaitForState(hComponent, state, OMX_StateInvalid, &currentState);
+            if ( OMX_ErrorNone==eError && currentState!=state ) eError=OMX_StateInvalid;
+        }
+    }
+    return eError;
+}
+
+KDint OMXToolBasicAV_RequestState(OMXToolBasicAV_t * pOMXAV, OMX_STATETYPE state, KDboolean wait)
+{
+    KDint i;
+    DBG_PRINT( "OMXToolBasicAV_RequestState %p s:%d, w:%d\n", pOMXAV, state, wait);
+    if(NULL==pOMXAV) {
+        DBG_PRINT( "OMXToolBasicAV_RequestState p1\n");
+        return -1;
+    }
+
+    for(i=0; i<OMXAV_H_NUMBER; i++) {
+        if(0!=pOMXAV->comp[i]) {
+            OMXSAFE(RequestState(pOMXAV->comp[i], state, KD_FALSE));
+        }
+    }
+
+    if (wait)
+    {
+        return OMXToolBasicAV_WaitForState(pOMXAV, state);
+    }
+
+    return 0;
+}
+
+static KDint SendCommand(OMXToolBasicAV_t * pOMXAV, OMX_COMMANDTYPE cmd, OMX_U32 nParam1, OMX_PTR pCmdData)
+{
+    KDint i;
+    if(NULL==pOMXAV) return -1;
+
+    for(i=0; i<OMXAV_H_NUMBER; i++) {
+        if(0!=pOMXAV->comp[i]) {
+            if(OMX_ErrorNone!=OMX_SendCommand(pOMXAV->comp[i], cmd, nParam1, pCmdData)) {
+                return -1;
+            }
+            if(OMX_CommandFlush==cmd) {
+                kdThreadSemWait(pOMXAV->flushSem);
+            }
+        }
+    }
+    return 0;
+}
+
+static KDint PlayStop(OMXToolBasicAV_t * pOMXAV);
+static int DetachVideoRenderer(OMXToolBasicAV_t * pOMXAV);
+
+static void DestroyInstanceUnlock(OMXToolBasicAV_t * pOMXAV)
+{
+    // 0: Stop
+    // 1: X -> idle
+    // 2: Disable all ports
+    // 3: DetachVideoRenderer
+    // 3: X -> loaded
+    // 4: Free Handle
+    // 5: Free mutex/semaphores/struct
+    int i, res1=0, res2=0;
+    if(NULL==pOMXAV) return;
+
+    DBG_PRINT( "Destroy p1\n");
+    PlayStop(pOMXAV);
+
+    DBG_PRINT( "Destroy p2\n");
+    if(0!=(res1=OMXToolBasicAV_RequestState(pOMXAV, OMX_StateIdle, KD_TRUE)))
+    {
+        java_throwNewRuntimeException(pOMXAV->jni_env, "Destroy - Wait for Idle Failed (%d)", res1);
+    }
+
+    DBG_PRINT( "Destroy p3\n");
+    SendCommand(pOMXAV, OMX_CommandPortDisable, OMX_ALL, 0); // Ignore error ..
+
+    DBG_PRINT( "Destroy p3\n");
+    DetachVideoRenderer(pOMXAV);
+
+    DBG_PRINT( "Destroy p4\n");
+    if(0!=(res2=OMXToolBasicAV_RequestState(pOMXAV, OMX_StateLoaded, KD_TRUE)))
+    {
+        if(!res1) {
+            java_throwNewRuntimeException(pOMXAV->jni_env, "Destroy - Wait for Loaded Failed (%d)", res2);
+        }
+    }
+
+    DBG_PRINT( "Destroy p5\n");
+    for(i=0; i<OMXAV_H_NUMBER; i++) {
+        if(0!=pOMXAV->comp[i]) {
+            OMX_FreeHandle(pOMXAV->comp[i]);
+            pOMXAV->comp[i]=0;
+        }
+    }
+
+    if(0!=pOMXAV->flushSem) {
+        DBG_PRINT( "Destroy p6\n");
+        kdThreadSemFree(pOMXAV->flushSem);
+        pOMXAV->flushSem=0;
+    }
+    if(0!=pOMXAV->mutex) {
+        DBG_PRINT( "Destroy p7\n");
+        kdThreadMutexUnlock(pOMXAV->mutex);
+        DBG_PRINT( "Destroy p8\n");
+        kdThreadMutexFree(pOMXAV->mutex);
+        pOMXAV->mutex=0;
+    }
+
+    DBG_PRINT( "Destroy DONE\n");
+
+    free(pOMXAV);
+}
+
+static OMX_ERRORTYPE AddFile(OMXToolBasicAV_t * pOMXAV, const KDchar* filename)
+{
+// FIXME: Non NV case ..
+#if 0 
+    OMX_ERRORTYPE eError;
+    NVX_PARAM_FILENAME oFilenameParam;
+    OMX_INDEXTYPE eIndexParamFilename;
+
+    eError = OMX_GetExtensionIndex(pOMXAV->comp[OMXAV_H_READER], NVX_INDEX_PARAM_FILENAME,
+                               &eIndexParamFilename);
+    if (eError != OMX_ErrorNone)
+        return eError;
+
+    INIT_PARAM(oFilenameParam);
+    oFilenameParam.pFilename = (char*) filename;
+
+    eError = OMX_SetParameter(pOMXAV->comp[OMXAV_H_READER], eIndexParamFilename, &oFilenameParam);
+    if (eError != OMX_ErrorNone)
+        return eError;
+
+    return OMX_ErrorNone;
+#else
+    return OMX_ErrorNotImplemented;
+#endif
+}
+
+static OMX_ERRORTYPE ProbePort(OMXToolBasicAV_t * pOMXAV, int port, KDchar *codec, KDchar* component)
+{
+// FIXME: Non NV case ..
+#if 0 
+    OMX_U32 roles = 1;
+    OMX_ERRORTYPE err = OMX_ErrorNone;
+    OMX_INDEXTYPE eParam;
+    NVX_PARAM_STREAMTYPE oStreamType;
+    OMX_PARAM_PORTDEFINITIONTYPE oPortDef;
+
+    INIT_PARAM(oStreamType);
+    INIT_PARAM(oPortDef);
+    OMXSAFEERR(OMX_GetExtensionIndex(pOMXAV->comp[OMXAV_H_READER], NVX_INDEX_PARAM_STREAMTYPE, &eParam));
+
+    oPortDef.nPortIndex = port;
+    OMXSAFEERR(OMX_GetParameter(pOMXAV->comp[OMXAV_H_READER], OMX_IndexParamPortDefinition, &oPortDef));
+
+    oStreamType.nPort = port;
+    OMXSAFEERR(OMX_GetParameter(pOMXAV->comp[OMXAV_H_READER], eParam, &oStreamType));
+
+    if (oPortDef.eDomain != OMX_PortDomainVideo &&
+        oPortDef.eDomain != OMX_PortDomainAudio) {
+        return OMX_ErrorNotImplemented;
+    }
+
+    switch (oStreamType.eStreamType)
+    {
+#define CODEC(a, b) case a: kdStrncat_s(codec, 128, b, kdStrlen(b)); break
+        CODEC(NvxStreamType_MPEG4,  "mpeg4");
+        CODEC(NvxStreamType_H264,   "avc");
+        CODEC(NvxStreamType_H263,   "mpeg4");
+        CODEC(NvxStreamType_WMV,    "vc1");
+        CODEC(NvxStreamType_MP3,    "mp3");
+        CODEC(NvxStreamType_AAC,    "aac");
+        CODEC(NvxStreamType_AACSBR, "eaacplus");
+        CODEC(NvxStreamType_BSAC,   "bsac");
+        CODEC(NvxStreamType_WMA,    "wma");
+        CODEC(NvxStreamType_WMAPro, "wmapro");
+        CODEC(NvxStreamType_WMALossless, "wmalossless");
+        CODEC(NvxStreamType_AMRWB,  "amrwb");
+        CODEC(NvxStreamType_AMRNB,  "amrnb");
+        CODEC(NvxStreamType_VORBIS, "vorbis");
+#undef CODEC
+        default:
+            return OMX_ErrorNotImplemented;
+    }
+
+    {
+        KDchar ocodec[256];
+        OMX_U8 *tmp = (OMX_U8*) kdMalloc(OMX_MAX_STRINGNAME_SIZE + 1);
+        kdMemset(tmp, 0, sizeof(OMX_U8) * (OMX_MAX_STRINGNAME_SIZE + 1));
+
+        if (oPortDef.eDomain == OMX_PortDomainVideo)
+            kdStrcpy_s(ocodec, 128, "video_decoder.");
+        else if (oPortDef.eDomain == OMX_PortDomainAudio)
+            kdStrcpy_s(ocodec, 128, "audio_decoder.");
+        kdStrncat_s(ocodec, 128, codec, kdStrlen(codec));
+
+        err = OMX_GetComponentsOfRole(codec, &roles, &tmp);
+        kdStrcpy_s(component, 256, (KDchar*) tmp);
+        kdFree(tmp);
+        printf("%s(%s) -> %s\n", ocodec, codec, component);
+    }
+
+    return err != OMX_ErrorNone ? err : roles ? OMX_ErrorNone : OMX_ErrorComponentNotFound;
+#else
+    return OMX_ErrorNotImplemented;
+#endif
+}
+
+static int StartClock(OMXToolBasicAV_t * pOMXAV, KDboolean start, KDfloat32 time) {
+    OMX_TIME_CONFIG_CLOCKSTATETYPE oClockState;
+    OMX_ERRORTYPE eError = OMX_ErrorNone;
+    int loop=STATE_TIMEOUT_LOOP;
+    INIT_PARAM(oClockState);
+    oClockState.nOffset = 0;
+    oClockState.nStartTime = (KD_TRUE==start)? (OMX_TICKS) (time * 1000.0 * 1000.0) : 0;
+    oClockState.nWaitMask = 0;
+    oClockState.eState = (KD_TRUE==start)?OMX_TIME_ClockStateRunning:OMX_TIME_ClockStateStopped;
+
+    eError = OMX_SetConfig(pOMXAV->comp[OMXAV_H_CLOCK], OMX_IndexConfigTimeClockState, &oClockState);
+    while (loop>0 && OMX_ErrorNotReady == eError)
+    {
+        DBG_PRINT( "Play 3.2\n");
+        usleep(STATE_SLEEP*1000);
+        loop--;
+        eError = OMX_SetConfig(pOMXAV->comp[OMXAV_H_CLOCK], OMX_IndexConfigTimeClockState,
+                               &oClockState);
+    }
+    return (OMX_ErrorNotReady == eError)?-1:0;
+}
+
+static KDfloat32 GetClockPosition(OMXToolBasicAV_t * pOMXAV)
+{
+    OMX_TIME_CONFIG_TIMESTAMPTYPE stamp;
+    INIT_PARAM(stamp);
+    stamp.nPortIndex = 0;
+
+    OMX_GetConfig(pOMXAV->comp[OMXAV_H_CLOCK], OMX_IndexConfigTimeCurrentMediaTime, &stamp);
+    return (KDfloat32) (stamp.nTimestamp * (1.0f/(1000.0f*1000.0f)));
+}
+
+static KDfloat32 GetClockScale(OMXToolBasicAV_t * pOMXAV)
+{
+    OMX_TIME_CONFIG_SCALETYPE pScale;
+    INIT_PARAM(pScale);
+
+    OMX_GetConfig(pOMXAV->comp[OMXAV_H_CLOCK], OMX_IndexConfigTimeScale, &pScale);
+    return (pScale.xScale / 65536.0f);
+}
+
+static KDint SetClockScale(OMXToolBasicAV_t * pOMXAV, KDfloat32 scale)
+{
+    OMX_TIME_CONFIG_SCALETYPE pScale;
+    INIT_PARAM(pScale);
+    pScale.xScale = (int) (scale * (1<<16));
+
+    OMX_SetConfig(pOMXAV->comp[OMXAV_H_CLOCK], OMX_IndexConfigTimeScale, &pScale);
+    return 0;
+}
+
+static int SetMediaPosition(OMXToolBasicAV_t * pOMXAV, KDfloat32 time) {
+    OMX_ERRORTYPE eError = OMX_ErrorNone;
+    OMX_TIME_CONFIG_TIMESTAMPTYPE timestamp;
+    int loop=STATE_TIMEOUT_LOOP;
+    INIT_PARAM(timestamp);
+    timestamp.nPortIndex = 0;
+    timestamp.nTimestamp = (OMX_TICKS) (time * 1000.0 * 1000.0);
+
+    eError = OMX_SetConfig(pOMXAV->comp[OMXAV_H_READER], OMX_IndexConfigTimePosition, &timestamp);
+    while (loop>0 && OMX_ErrorNotReady == eError)
+    {
+        usleep(STATE_SLEEP*1000);
+        loop--;
+        eError = OMX_SetConfig(pOMXAV->comp[OMXAV_H_READER], OMX_IndexConfigTimePosition, &timestamp);
+    }
+    return (OMX_ErrorNotReady == eError)?-1:0;
+}
+
+static KDfloat32 GetMediaLength(OMXToolBasicAV_t * pOMXAV)
+{
+// FIXME: Non NV case ..
+#if 0 
+    NVX_PARAM_DURATION oDuration;
+    OMX_INDEXTYPE eParam;
+
+    if (OMX_ErrorNone != OMX_GetExtensionIndex(pOMXAV->comp[OMXAV_H_READER], NVX_INDEX_PARAM_DURATION, &eParam))
+        return -1.0f;
+
+    if (OMX_ErrorNone != OMX_GetParameter(pOMXAV->comp[OMXAV_H_READER], eParam, &oDuration))
+        return -1.0f;
+
+    return (KDfloat32) (oDuration.nDuration * (1.0f/(1000.0f*1000.0f)));
+#else
+    return -1.0f;
+#endif
+}
+
+static OMX_ERRORTYPE UpdateStreamInfo(OMXToolBasicAV_t * pOMXAV, KDboolean issueCallback)
+{
+    OMX_ERRORTYPE err = OMX_ErrorNone;
+    OMX_PARAM_PORTDEFINITIONTYPE oPortDef;
+
+    DBG_PRINT( "Update StreamInfo p0\n" );
+
+    kdMemset(&oPortDef, 0, sizeof(oPortDef));
+    oPortDef.nSize = sizeof(oPortDef);
+    oPortDef.nVersion.s.nVersionMajor = 1;
+    oPortDef.nVersion.s.nVersionMinor = 1;
+    oPortDef.nPortIndex = 0;
+    err = OMX_GetParameter(pOMXAV->comp[OMXAV_H_READER], OMX_IndexParamPortDefinition, &oPortDef);
+    if(OMX_ErrorNone!=err) {
+        fprintf(stderr, "UpdateStreamInfo failed - p1 0x%X", err);
+        return err;
+    }
+
+    if (oPortDef.eDomain != OMX_PortDomainVideo)
+    {
+        kdMemset(&oPortDef, 0, sizeof(oPortDef));
+        oPortDef.nSize = sizeof(oPortDef);
+        oPortDef.nVersion.s.nVersionMajor = 1;
+        oPortDef.nVersion.s.nVersionMinor = 1;
+        oPortDef.nPortIndex = 1;
+        err = OMX_GetParameter(pOMXAV->comp[OMXAV_H_READER], OMX_IndexParamPortDefinition, &oPortDef);
+        if(OMX_ErrorNone!=err) {
+            fprintf(stderr, "UpdateStreamInfo failed - p2 0x%X", err);
+            return err;
+        }
+    }
+
+    DBG_PRINT( "Update StreamInfo p1\n" );
+    OMXInstance_SaveJavaAttributes(pOMXAV, issueCallback);
+
+    pOMXAV->width = oPortDef.format.video.nFrameWidth;
+    pOMXAV->height = oPortDef.format.video.nFrameHeight;
+    /* pOMXAV->stride = oPortDef.format.video.nStride;
+    pOMXAV->sliceHeight = oPortDef.format.video.nSliceHeight; */
+    pOMXAV->framerate = oPortDef.format.video.xFramerate;
+    pOMXAV->bitrate = oPortDef.format.video.nBitrate;
+    DBG_PRINT( "Update StreamInfo p2 %dx%d, fps %d, bps %d\n", pOMXAV->width, pOMXAV->height, pOMXAV->framerate, pOMXAV->bitrate );
+    pOMXAV->length = GetMediaLength(pOMXAV);
+    pOMXAV->speed = GetClockScale(pOMXAV);
+
+    OMXInstance_UpdateJavaAttributes(pOMXAV, issueCallback);
+
+    return err;
+}
+
+static int AttachAudioRenderer(OMXToolBasicAV_t * pOMXAV)
+{
+// FIXME: Non NV case ..
+#if 0 
+    int res=0;
+    // Configure audio port
+
+    if (USE_AUDIOBUFFERING) 
+    {
+        // FIXME: proper audio buffering .. 
+        OMXSAFE(OMX_GetHandle(&pOMXAV->comp[OMXAV_H_ABUFFERING], "OMX.Nvidia.audio.visualization", pOMXAV, &pOMXAV->callbacks));
+        if(0!=(res=SyncOnState(pOMXAV->comp[OMXAV_H_ABUFFERING], OMX_StateLoaded))) {
+            java_throwNewRuntimeException(pOMXAV->jni_env, "Loading AudioBuffering Failed (%d)", res);
+            return res;
+        }
+        /**
+        if (m_settings.m_avsync)
+        {
+            // Tweak the avsync parameter
+            NVX_CONFIG_VISU conf;
+            INIT_PARAM(conf);
+            conf.nAVSyncOffset = m_settings.m_avsync;
+
+            OMX_INDEXTYPE idx;
+            OMX_GetExtensionIndex(pOMXAV->comp[OMXAV_H_ABUFFERING], NVX_INDEX_PARAM_VISUDATA, &idx);
+            OMX_SetConfig(pOMXAV->comp[OMXAV_H_ABUFFERING], idx, &conf);
+        }*/
+    }
+
+    OMXSAFE(OMX_GetHandle(&pOMXAV->comp[OMXAV_H_ARENDERER], "OMX.Nvidia.audio.render",pOMXAV, &pOMXAV->callbacks));
+    pOMXAV->endComponent = pOMXAV->comp[OMXAV_H_ARENDERER];
+
+    // mandatory before SetupTunnel
+    if(0!=(res=SyncOnState(pOMXAV->comp[OMXAV_H_ARENDERER], OMX_StateLoaded))) {
+        java_throwNewRuntimeException(pOMXAV->jni_env, "Loading AudioRenderer Failed (%d)", res);
+        return res;
+    }
+
+    {
+        OMX_INDEXTYPE eIndexConfigOutputType;
+        NVX_CONFIG_AUDIOOUTPUT ao;
+        OMX_ERRORTYPE eError;
+
+        INIT_PARAM(ao);
+
+        eError = OMX_GetExtensionIndex(pOMXAV->comp[OMXAV_H_ARENDERER], NVX_INDEX_CONFIG_AUDIO_OUTPUT,
+                                       &eIndexConfigOutputType);
+        if (eError != OMX_ErrorNoMore)
+        {   
+            /** FIXME: HDMI configuration ..
+             // for now, only put audio out hdmi if the settings say to, regardless of the hdmi-video flag.
+             // if (// m_settings.m_hdmiVideo || // m_settings.m_hdmiAudio)
+             //    ao.eOutputType = NVX_AUDIO_OutputHdmi;
+            else */
+                ao.eOutputType = NVX_AUDIO_OutputI2S;
+
+            OMX_SetConfig(pOMXAV->comp[OMXAV_H_ARENDERER], eIndexConfigOutputType, &ao);
+        }
+    }
+
+    OMXSAFE(OMX_SendCommand(pOMXAV->comp[OMXAV_H_CLOCK],     OMX_CommandPortEnable,   pOMXAV->audioPort, 0));
+    OMXSAFE(OMX_SendCommand(pOMXAV->comp[OMXAV_H_ARENDERER], OMX_CommandPortEnable, 1, 0));
+
+    if (USE_AUDIOBUFFERING) 
+    {
+        OMXSAFE(OMX_SetupTunnel(pOMXAV->comp[OMXAV_H_ADECODER], 1, pOMXAV->comp[OMXAV_H_ABUFFERING], 0));
+        OMXSAFE(OMX_SetupTunnel(pOMXAV->comp[OMXAV_H_ABUFFERING], 1, pOMXAV->comp[OMXAV_H_ARENDERER], 0));
+    }
+    else
+    {
+        OMXSAFE(OMX_SetupTunnel(pOMXAV->comp[OMXAV_H_ADECODER], 1, pOMXAV->comp[OMXAV_H_ARENDERER], 0));
+    }
+
+    OMXSAFE(OMX_SetupTunnel(pOMXAV->comp[OMXAV_H_CLOCK],  pOMXAV->audioPort, pOMXAV->comp[OMXAV_H_ARENDERER], 1));
+
+    return OMX_ErrorNone;
+#else
+    return OMX_ErrorNotImplemented;
+#endif
+}
+
+static int AttachVideoRenderer(OMXToolBasicAV_t * pOMXAV)
+{
+    int i, res=0;
+    if(KD_NULL!=pOMXAV->comp[OMXAV_H_VSCHEDULER]) {
+        java_throwNewRuntimeException(pOMXAV->jni_env, "Detach Video first");
+        return -1;
+    }
+    OMXSAFE(OMX_GetHandle(&pOMXAV->comp[OMXAV_H_VSCHEDULER], "OMX.Nvidia.video.scheduler", pOMXAV, &pOMXAV->callbacks));
+    pOMXAV->endComponent = pOMXAV->comp[OMXAV_H_VSCHEDULER];
+
+    // mandatory before SetupTunnel
+    if(0!=(res=SyncOnState(pOMXAV->comp[OMXAV_H_VSCHEDULER], OMX_StateLoaded))) {
+        java_throwNewRuntimeException(pOMXAV->jni_env, "Loading VideoScheduler Failed (%d)", res);
+        return res;
+    }
+    // mandatory before EGLUseImage
+    OMXSAFE(RequestState(pOMXAV->comp[OMXAV_H_VSCHEDULER], OMX_StateIdle, KD_FALSE));
+
+    DBG_PRINT( "Attach VR %p c:%p\n", pOMXAV, pOMXAV->comp[OMXAV_H_VSCHEDULER]);
+    OMXSAFE(UpdateStreamInfo(pOMXAV, KD_FALSE));
+
+    DBG_PRINT( "UseEGLImg port enable/tunneling %p\n", pOMXAV);
+    OMXSAFE(OMX_SendCommand(pOMXAV->comp[OMXAV_H_CLOCK],      OMX_CommandPortEnable, PORT_VRENDERER, 0));
+    OMXSAFE(OMX_SendCommand(pOMXAV->comp[OMXAV_H_VDECODER],   OMX_CommandPortEnable,              1, 0));
+    OMXSAFE(OMX_SendCommand(pOMXAV->comp[OMXAV_H_VSCHEDULER], OMX_CommandPortEnable,              0, 0));
+    OMXSAFE(OMX_SendCommand(pOMXAV->comp[OMXAV_H_VSCHEDULER], OMX_CommandPortEnable,              2, 0));
+    OMXSAFE(OMX_SetupTunnel(pOMXAV->comp[OMXAV_H_VDECODER],            1, pOMXAV->comp[OMXAV_H_VSCHEDULER], 0));
+    OMXSAFE(OMX_SetupTunnel(pOMXAV->comp[OMXAV_H_CLOCK],  PORT_VRENDERER, pOMXAV->comp[OMXAV_H_VSCHEDULER], 2));
+
+    for (i = 0; i < pOMXAV->vBufferNum; i++) {
+        OMXToolImageBuffer_t *pBuf = &pOMXAV->buffers[i];
+        // The Texture, EGLImage and EGLSync was created by the Java client,
+        // and registered using the OMXToolBasicAV_SetStreamEGLImageTexture2D command.
+
+        DBG_PRINT( "UseEGLImg %p #%d t:%d i:%p s:%p p1\n", pOMXAV, i, pBuf->tex, pBuf->image, pBuf->sync);
+
+        if(NULL==pBuf->image) {
+            java_throwNewRuntimeException(pOMXAV->jni_env, "AttachVideoRenderer: User didn't set buffer %d/%d\n", i, pOMXAV->vBufferNum);
+            return -1;
+        } else  {
+            // tell decoder output port that it will be using EGLImage
+            OMXSAFE(OMX_UseEGLImage(
+                    pOMXAV->comp[OMXAV_H_VSCHEDULER],
+                    &pBuf->omxBufferHeader,
+                    1,      // The port to use the EGLImage for
+                    pOMXAV, // app private data
+                    pBuf->image));
+        }
+        DBG_PRINT( "UseEGLImg %p #%d t:%d i:%p s:%p b:%p - p2\n", 
+            pOMXAV, i, pBuf->tex, pBuf->image, pBuf->sync, pBuf->omxBufferHeader);
+    }
+
+    DBG_PRINT( "UseEGLImg %p #%d DONE\n", pOMXAV, i);
+    return 0;
+}
+
+static int DetachVideoRenderer(OMXToolBasicAV_t * pOMXAV)
+{
+    int i;
+    if(NULL==pOMXAV) return -1;
+
+    if(KD_NULL==pOMXAV->comp[OMXAV_H_VSCHEDULER]) {
+        java_throwNewRuntimeException(pOMXAV->jni_env, "Attach Video first");
+        return -1;
+    }
+    DBG_PRINT( "DetachVideoRenderer p0\n");
+    if(0==CheckState(pOMXAV->comp[OMXAV_H_VSCHEDULER], OMX_StateLoaded)) {
+        DBG_PRINT( "DetachVideoRenderer DONE (already state loaded)\n");
+        return 0;
+    }
+    OMXSAFE(RequestState(pOMXAV->comp[OMXAV_H_VSCHEDULER], OMX_StateIdle, KD_TRUE));
+
+    DBG_PRINT( "DetachVideoRenderer p1\n");
+    OMXSAFE(OMX_SendCommand(pOMXAV->comp[OMXAV_H_CLOCK],      OMX_CommandPortDisable, PORT_VRENDERER, 0));
+    OMXSAFE(OMX_SendCommand(pOMXAV->comp[OMXAV_H_VDECODER],   OMX_CommandPortDisable,              1, 0));
+    OMXSAFE(OMX_SendCommand(pOMXAV->comp[OMXAV_H_VSCHEDULER], OMX_CommandPortDisable,              0, 0));
+    OMXSAFE(OMX_SendCommand(pOMXAV->comp[OMXAV_H_VSCHEDULER], OMX_CommandPortDisable,              2, 0));
+    DBG_PRINT( "DetachVideoRenderer p2\n");
+
+    for (i = 0; i < pOMXAV->vBufferNum; i++) {
+        OMXToolImageBuffer_t *pBuf = &pOMXAV->buffers[i];
+
+        // tell decoder output port to stop using EGLImage
+        if (NULL!=pBuf->omxBufferHeader) {
+            OMX_FreeBuffer(
+                    pOMXAV->comp[OMXAV_H_VSCHEDULER],
+                    1,
+                    pBuf->omxBufferHeader);
+            pBuf->omxBufferHeader=NULL;
+        }
+    }
+
+    OMXSAFE(RequestState(pOMXAV->comp[OMXAV_H_VSCHEDULER], OMX_StateLoaded, KD_TRUE));
+    DBG_PRINT( "DetachVideoRenderer p3\n");
+
+    OMX_FreeHandle(pOMXAV->comp[OMXAV_H_VSCHEDULER]);
+    pOMXAV->comp[OMXAV_H_VSCHEDULER]=NULL;
+    DBG_PRINT( "DetachVideoRenderer DONE\n");
+    return 0;
+}
+
+OMXToolBasicAV_t * OMXToolBasicAV_CreateInstance(EGLDisplay dpy)
+{
+    int i;
+    OMXToolBasicAV_t * pOMXAV = NULL;
+    InitStatic();
+
+    pOMXAV = malloc(sizeof(OMXToolBasicAV_t));
+    if(NULL==pOMXAV) {
+        DBG_PRINT( "Init struct failed!\n");
+        return NULL;
+    }
+    memset(pOMXAV, 0, sizeof(OMXToolBasicAV_t));
+
+    pOMXAV->dpy = dpy;
+
+    pOMXAV->audioPort=-1;
+    pOMXAV->videoPort=-1;
+
+    for(i=0; i<OMXAV_H_NUMBER; i++) {
+        pOMXAV->comp[i] = KD_NULL;
+    }
+
+    pOMXAV->callbacks.EventHandler    = EventHandler;
+    pOMXAV->callbacks.EmptyBufferDone = EmptyBufferDone;
+    pOMXAV->callbacks.FillBufferDone  = FillBufferDone;
+
+    pOMXAV->mutex = kdThreadMutexCreate(KD_NULL);
+    pOMXAV->flushSem = kdThreadSemCreate(0);
+
+    pOMXAV->play_speed = 1.0f;
+    pOMXAV->status=OMXAV_INIT;
+
+    return pOMXAV;
+}
+
+void OMXToolBasicAV_SetStream(OMXToolBasicAV_t * pOMXAV, int vBufferNum, const KDchar * stream)
+{
+    OMX_ERRORTYPE eError = OMX_ErrorNone;
+
+    DBG_PRINT( "SetStream 1 %s  ..\n", stream);
+
+    // FIXME: verify player state .. ie stop !
+    if(pOMXAV->status!=OMXAV_INIT) {
+        java_throwNewRuntimeException(pOMXAV->jni_env, "Player instance in use\n");
+        return;
+    }
+    if(vBufferNum>EGLIMAGE_MAX_BUFFERS) {
+        java_throwNewRuntimeException(pOMXAV->jni_env, "buffer number %d > MAX(%d)\n", vBufferNum, EGLIMAGE_MAX_BUFFERS);
+        return;
+    }
+
+    kdThreadMutexLock(pOMXAV->mutex);
+
+    DBG_PRINT( "SetStream 3\n");
+
+    pOMXAV->vBufferNum = vBufferNum;
+
+    // Use the "super parser" :) FIXME: Non NV case ..
+    eError = OMX_GetHandle(&pOMXAV->comp[OMXAV_H_READER], "OMX.Nvidia.reader", pOMXAV, &pOMXAV->callbacks);
+
+    eError = AddFile(pOMXAV, stream);
+    if(eError!=OMX_ErrorNone) {
+        java_throwNewRuntimeException(pOMXAV->jni_env, "Couldn't open or handle stream: %s\n", stream);
+        kdThreadMutexUnlock(pOMXAV->mutex);
+        return;
+    }
+
+    DBG_PRINT( "SetStream 4\n");
+
+    // Auto detect codecs
+    {
+        OMX_PARAM_PORTDEFINITIONTYPE oPortDef;
+        INIT_PARAM(oPortDef);
+        oPortDef.nPortIndex = 0;
+        pOMXAV->videoPort = -1;
+        pOMXAV->audioPort = -1;
+        OMXSAFEVOID(OMX_GetParameter(pOMXAV->comp[OMXAV_H_READER], OMX_IndexParamPortDefinition, &oPortDef));
+
+        if (oPortDef.eDomain == OMX_PortDomainAudio)
+            pOMXAV->audioPort = oPortDef.nPortIndex;
+        else if (oPortDef.eDomain == OMX_PortDomainVideo)
+            pOMXAV->videoPort = oPortDef.nPortIndex;
+        else
+            OMXSAFEVOID(OMX_ErrorNotImplemented);
+
+        INIT_PARAM(oPortDef);
+        oPortDef.nPortIndex = 1;
+        if (OMX_GetParameter(pOMXAV->comp[OMXAV_H_READER], OMX_IndexParamPortDefinition, &oPortDef) == OMX_ErrorNone)
+        {
+            if (oPortDef.eDomain == OMX_PortDomainAudio)
+                pOMXAV->audioPort = oPortDef.nPortIndex;
+            else if (oPortDef.eDomain == OMX_PortDomainVideo)
+                pOMXAV->videoPort = oPortDef.nPortIndex;
+            else
+                OMXSAFEVOID(OMX_ErrorNotImplemented);
+        }
+        if (pOMXAV->audioPort != -1)
+        {
+            if (ProbePort(pOMXAV, pOMXAV->audioPort, pOMXAV->audioCodec, pOMXAV->audioCodecComponent) != OMX_ErrorNone)
+            {
+                printf("disabling audio port\n");
+                OMXSAFEVOID(OMX_SendCommand(pOMXAV->comp[OMXAV_H_READER], OMX_CommandPortDisable, pOMXAV->audioPort, 0));
+                pOMXAV->audioPort = -1;
+            }
+        }
+        if (pOMXAV->videoPort != -1)
+            if (ProbePort(pOMXAV, pOMXAV->videoPort, pOMXAV->videoCodec, pOMXAV->videoCodecComponent) != OMX_ErrorNone)
+            {
+                printf("disabling video port\n");
+                OMXSAFEVOID(OMX_SendCommand(pOMXAV->comp[OMXAV_H_READER], OMX_CommandPortDisable, pOMXAV->videoPort, 0));
+                pOMXAV->videoPort = -1;
+            }
+
+        if (pOMXAV->audioPort == -1 && pOMXAV->videoPort == -1)
+        {
+            java_throwNewRuntimeException(pOMXAV->jni_env, "Neither audioport or videoport could be played back!\n");
+            kdThreadMutexUnlock(pOMXAV->mutex);
+            return;
+        }
+    }
+    DBG_PRINT( "SetStream 5 ; audioPort %d, videoPort %d\n", pOMXAV->audioPort, pOMXAV->videoPort);
+
+    OMXSAFEVOID(OMX_GetHandle(&pOMXAV->comp[OMXAV_H_CLOCK],     "OMX.Nvidia.clock.component", pOMXAV, &pOMXAV->callbacks));
+
+    DBG_PRINT( "Configuring comp[OMXAV_H_CLOCK]\n");
+    {
+
+        OMX_TIME_CONFIG_ACTIVEREFCLOCKTYPE oActiveClockType;
+		INIT_PARAM(oActiveClockType);
+		oActiveClockType.eClock = (pOMXAV->audioPort != -1) ?
+                    OMX_TIME_RefClockAudio : OMX_TIME_RefClockVideo;
+        OMXSAFEVOID(OMX_SetConfig(pOMXAV->comp[OMXAV_H_CLOCK], OMX_IndexConfigTimeActiveRefClock,
+							   &oActiveClockType));
+    }
+    OMXSAFEVOID(OMX_SendCommand(pOMXAV->comp[OMXAV_H_CLOCK], OMX_CommandPortDisable, (OMX_U32) -1, 0));
+
+    OMXSAFEVOID(UpdateStreamInfo(pOMXAV, KD_FALSE));
+
+    kdThreadMutexUnlock(pOMXAV->mutex);
+
+    DBG_PRINT( "SetStream X\n");
+}
+
+void OMXToolBasicAV_SetStreamEGLImageTexture2D(OMXToolBasicAV_t * pOMXAV, KDint i, GLuint tex, EGLImageKHR image, EGLSyncKHR sync)
+{
+    if(NULL==pOMXAV) {
+        java_throwNewRuntimeException(0, "OMX instance null\n");
+        return;
+    }
+    DBG_PRINT( "SetStreamEGLImg %p #%d/%d t:%d i:%p s:%p..\n", pOMXAV, i, pOMXAV->vBufferNum, tex, image, sync);
+    if(i<0||i>=pOMXAV->vBufferNum) {
+        java_throwNewRuntimeException(pOMXAV->jni_env, "Buffer index out of range: %d\n", i);
+        return;
+    }
+
+    kdThreadMutexLock(pOMXAV->mutex);
+    {
+        OMXToolImageBuffer_t *pBuf = &pOMXAV->buffers[i];
+        pBuf->tex=tex;
+        pBuf->image=image;
+        pBuf->sync=sync;
+
+    }
+    kdThreadMutexUnlock(pOMXAV->mutex);
+}
+
+void OMXToolBasicAV_ActivateStream(OMXToolBasicAV_t * pOMXAV) {
+    int res;
+    if(NULL==pOMXAV) {
+        java_throwNewRuntimeException(0, "OMX instance null\n");
+        return;
+    }
+    DBG_PRINT( "ActivateStream 1\n");
+
+    kdThreadMutexLock(pOMXAV->mutex);
+
+    if (pOMXAV->audioPort != -1)
+    {
+        OMXSAFEVOID(OMX_GetHandle(&pOMXAV->comp[OMXAV_H_ADECODER],  pOMXAV->audioCodecComponent, pOMXAV, &pOMXAV->callbacks));
+    }
+
+    if (pOMXAV->videoPort != -1)
+    {
+        OMXSAFEVOID(OMX_GetHandle(&pOMXAV->comp[OMXAV_H_VDECODER],  pOMXAV->videoCodecComponent, pOMXAV, &pOMXAV->callbacks));
+    }
+
+    //
+    // mandatory: before SetupTunnel (->Activate), wait until all devices are ready ..
+    //            arender/vrender must wait as well ..
+    if(0!=(res=OMXToolBasicAV_WaitForState(pOMXAV, OMX_StateLoaded))) {
+        java_throwNewRuntimeException(pOMXAV->jni_env, "Loaded Failed (%d)", res);
+        kdThreadMutexUnlock(pOMXAV->mutex);
+        return;
+    }
+
+    if (pOMXAV->audioPort != -1)
+    {
+        if(0!=(res=AttachAudioRenderer(pOMXAV))) {
+            kdThreadMutexUnlock(pOMXAV->mutex);
+            return; // exception thrown
+        }
+    }
+
+    if (pOMXAV->videoPort != -1)
+    {
+        if(0!=(res=AttachVideoRenderer(pOMXAV))) {
+            kdThreadMutexUnlock(pOMXAV->mutex);
+            return; // exception thrown
+        }
+    }
+
+    DBG_PRINT( "Setup tunneling\n");
+    {
+        // do tunneling
+        if (pOMXAV->audioPort != -1)
+        {
+            DBG_PRINT( "Setup tunneling audio\n");
+            OMXSAFEVOID(OMX_SetupTunnel(pOMXAV->comp[OMXAV_H_READER], pOMXAV->audioPort, pOMXAV->comp[OMXAV_H_ADECODER],  0));
+            // The rest of the audio port is configured in AttachAudioRenderer
+        }
+        
+        if (pOMXAV->videoPort != -1)
+        {
+            DBG_PRINT( "Setup tunneling video\n");
+            OMXSAFEVOID(OMX_SetupTunnel(pOMXAV->comp[OMXAV_H_READER], pOMXAV->videoPort, pOMXAV->comp[OMXAV_H_VDECODER],  0));
+            // The rest of the video port is configured in AttachVideoRenderer
+        }
+    }
+    DBG_PRINT( "ActivateStream .. %p\n", pOMXAV);
+
+    //
+    // mandatory: wait until all devices are idle
+    //            failure means not all necessary ports/buffer are set.
+    //
+    if(0!=(res=OMXToolBasicAV_RequestState(pOMXAV, OMX_StateIdle, KD_TRUE)))
+    {
+        java_throwNewRuntimeException(pOMXAV->jni_env, "Wait for Idle Failed (%d)", res);
+        kdThreadMutexUnlock(pOMXAV->mutex);
+        return;
+    }
+    pOMXAV->status=OMXAV_STOPPED;
+    kdThreadMutexUnlock(pOMXAV->mutex);
+    DBG_PRINT( "ActivateStream done %p\n", pOMXAV);
+}
+
+void OMXToolBasicAV_DetachVideoRenderer(OMXToolBasicAV_t * pOMXAV) {
+    if(NULL==pOMXAV) {
+        java_throwNewRuntimeException(0, "OMX instance null\n");
+        return;
+    }
+    if(pOMXAV->status<=OMXAV_INIT) {
+        java_throwNewRuntimeException(pOMXAV->jni_env, "OMX invalid status: %d <= INIT\n", pOMXAV->status);
+        return;
+    }
+    kdThreadMutexLock(pOMXAV->mutex);
+
+    (void) DetachVideoRenderer(pOMXAV);
+
+    kdThreadMutexUnlock(pOMXAV->mutex);
+}
+
+void OMXToolBasicAV_AttachVideoRenderer(OMXToolBasicAV_t * pOMXAV) {
+    if(NULL==pOMXAV) {
+        java_throwNewRuntimeException(0, "OMX instance null\n");
+        return;
+    }
+    if(pOMXAV->status<=OMXAV_INIT) {
+        java_throwNewRuntimeException(pOMXAV->jni_env, "OMX invalid status: %d <= INIT\n", pOMXAV->status);
+        return;
+    }
+    kdThreadMutexLock(pOMXAV->mutex);
+
+    (void) AttachVideoRenderer(pOMXAV);
+
+    kdThreadMutexUnlock(pOMXAV->mutex);
+}
+
+void OMXToolBasicAV_SetPlaySpeed(OMXToolBasicAV_t * pOMXAV, KDfloat32 scale)
+{
+    if(NULL==pOMXAV) {
+        java_throwNewRuntimeException(0, "OMX instance null\n");
+        return;
+    }
+    if(pOMXAV->status<=OMXAV_INIT) {
+        java_throwNewRuntimeException(pOMXAV->jni_env, "OMX invalid status: %d <= INIT\n", pOMXAV->status);
+        return;
+    }
+    kdThreadMutexLock(pOMXAV->mutex);
+
+    if(!SetClockScale(pOMXAV, scale)) {
+        pOMXAV->play_speed=scale;
+    }
+
+    kdThreadMutexUnlock(pOMXAV->mutex);
+}
+
+
+void OMXToolBasicAV_PlayStart(OMXToolBasicAV_t * pOMXAV)
+{
+    int res;
+    if(NULL==pOMXAV) {
+        java_throwNewRuntimeException(0, "OMX instance null\n");
+        return;
+    }
+    if(pOMXAV->status<=OMXAV_INIT) {
+        java_throwNewRuntimeException(pOMXAV->jni_env, "OMX invalid status: %d <= INIT\n", pOMXAV->status);
+        return;
+    }
+    if(pOMXAV->status==OMXAV_PLAYING) {
+        return;
+    }
+
+    kdThreadMutexLock(pOMXAV->mutex);
+    DBG_PRINT( "Play 2\n");
+
+    SetClockScale(pOMXAV, pOMXAV->play_speed);
+
+    DBG_PRINT( "Play 3.1\n");
+    if(0!=(res=OMXToolBasicAV_RequestState(pOMXAV, OMX_StateExecuting, KD_TRUE))) {
+        java_throwNewRuntimeException(pOMXAV->jni_env, "Play Execute Failed (%d)", res);
+        kdThreadMutexUnlock(pOMXAV->mutex);
+        return;
+    }
+    if(pOMXAV->status==OMXAV_STOPPED || pOMXAV->status==OMXAV_FIN) {
+        DBG_PRINT( "Play 3.2\n");
+        if(StartClock(pOMXAV, KD_TRUE, 0.0)) {
+            java_throwNewRuntimeException(pOMXAV->jni_env, "Play StartClock Failed");
+            kdThreadMutexUnlock(pOMXAV->mutex);
+            return;
+        }
+    }
+    DBG_PRINT( "Play 4.0\n");
+
+    kdThreadMutexUnlock(pOMXAV->mutex);
+    pOMXAV->status=OMXAV_PLAYING;
+    DBG_PRINT( "Play DONE\n");
+}
+
+static int PlayStop(OMXToolBasicAV_t * pOMXAV)
+{
+    int res;
+    if(NULL==pOMXAV || pOMXAV->status<=OMXAV_INIT) {
+        return -1;
+    }
+    if( pOMXAV->status!=OMXAV_PLAYING && pOMXAV->status!=OMXAV_PAUSED ) {
+        return -1;
+    }
+
+    if(OMXToolBasicAV_CheckState(pOMXAV, OMX_StateLoaded)) {
+        if(StartClock(pOMXAV, KD_FALSE, 0.0)) {
+            java_throwNewRuntimeException(pOMXAV->jni_env, "Stop StopClock Failed");
+            kdThreadMutexUnlock(pOMXAV->mutex);
+            return -1;
+        }
+        if(OMXToolBasicAV_CheckState(pOMXAV, OMX_StateIdle)) {
+            if(0!=(res=OMXToolBasicAV_RequestState(pOMXAV, OMX_StateIdle, KD_TRUE))) {
+                java_throwNewRuntimeException(pOMXAV->jni_env, "Stop Idle Failed (%d)", res);
+                kdThreadMutexUnlock(pOMXAV->mutex);
+                return res;
+            }
+        }
+    }
+    pOMXAV->status=OMXAV_STOPPED;
+    return 0;
+}
+
+void OMXToolBasicAV_PlayStop(OMXToolBasicAV_t * pOMXAV)
+{
+    if(NULL==pOMXAV) {
+        java_throwNewRuntimeException(0, "OMX instance null\n");
+        return;
+    }
+    if(pOMXAV->status<=OMXAV_INIT) {
+        java_throwNewRuntimeException(pOMXAV->jni_env, "OMX invalid status: %d <= INIT\n", pOMXAV->status);
+        return;
+    }
+    kdThreadMutexLock(pOMXAV->mutex);
+
+    (void) PlayStop(pOMXAV);
+
+    kdThreadMutexUnlock(pOMXAV->mutex);
+}
+
+void OMXToolBasicAV_PlayPause(OMXToolBasicAV_t * pOMXAV)
+{
+    int res;
+    if(NULL==pOMXAV) {
+        java_throwNewRuntimeException(0, "OMX instance null\n");
+        return;
+    }
+    if(pOMXAV->status<=OMXAV_INIT) {
+        java_throwNewRuntimeException(pOMXAV->jni_env, "OMX invalid status: %d <= INIT\n", pOMXAV->status);
+        return;
+    }
+    if(pOMXAV->status==OMXAV_PAUSED || pOMXAV->status!=OMXAV_PLAYING) {
+        return;
+    }
+
+    kdThreadMutexLock(pOMXAV->mutex);
+    SetClockScale(pOMXAV, 0);
+    if(0!=(res=OMXToolBasicAV_RequestState(pOMXAV, OMX_StatePause, KD_TRUE))) {
+        fprintf(stderr, "Err: Pause Pause Failed (%d)", res);
+        kdThreadMutexUnlock(pOMXAV->mutex);
+        return;
+    }
+    pOMXAV->status=OMXAV_PAUSED;
+    kdThreadMutexUnlock(pOMXAV->mutex);
+}
+
+void OMXToolBasicAV_PlaySeek(OMXToolBasicAV_t * pOMXAV, KDfloat32 time)
+{
+    int res;
+
+    if(NULL==pOMXAV) {
+        java_throwNewRuntimeException(0, "OMX instance null\n");
+        return;
+    }
+    if(pOMXAV->status<=OMXAV_INIT) {
+        java_throwNewRuntimeException(pOMXAV->jni_env, "OMX invalid status: %d <= INIT\n", pOMXAV->status);
+        return;
+    }
+    kdThreadMutexLock(pOMXAV->mutex);
+
+    pOMXAV->length = GetMediaLength(pOMXAV);
+    if(pOMXAV->length<=time) {
+        (void) PlayStop(pOMXAV);
+        kdThreadMutexUnlock(pOMXAV->mutex);
+        return;
+    }
+
+    // 1. Pause the component through the use of OMX_SendCommand requesting a
+    //    state transition to OMX_StatePause.
+    if(pOMXAV->status!=OMXAV_PAUSED) {
+        if(0!=(res=OMXToolBasicAV_RequestState(pOMXAV, OMX_StatePause, KD_TRUE))) {
+            java_throwNewRuntimeException(pOMXAV->jni_env, "Seek Pause Failed (%d)", res);
+            kdThreadMutexUnlock(pOMXAV->mutex);
+            return;
+        }
+    }
+
+    // 2. Stop the comp[OMXAV_H_CLOCK] component’s media comp[OMXAV_H_CLOCK] through the use of OMX_SetConfig
+    //    on OMX_TIME_CONFIG_CLOCKSTATETYPE requesting a transition to
+    //    OMX_TIME_ClockStateStopped.
+    if(StartClock(pOMXAV, KD_FALSE, 0.0)) {
+        java_throwNewRuntimeException(pOMXAV->jni_env, "Seek StopClock Failed");
+        kdThreadMutexUnlock(pOMXAV->mutex);
+        return;
+    }
+
+    // 3. Seek to the desired location through the use of OMX_SetConfig on
+    //    OMX_IndexConfigTimePosition requesting the desired timestamp.
+    if(SetMediaPosition(pOMXAV, time)) {
+        java_throwNewRuntimeException(pOMXAV->jni_env, "Seek position Failed");
+        kdThreadMutexUnlock(pOMXAV->mutex);
+        return;
+    }
+
+    // 4. Flush all components.
+    if(SendCommand(pOMXAV, OMX_CommandFlush, OMX_ALL, 0)) {
+        java_throwNewRuntimeException(pOMXAV->jni_env, "Seek Flush Failed");
+        kdThreadMutexUnlock(pOMXAV->mutex);
+        return;
+    }
+
+    // 5. Start the comp[OMXAV_H_CLOCK] component’s media comp[OMXAV_H_CLOCK] through the use of OMX_SetConfig
+    //    on OMX_TIME_CONFIG_CLOCKSTATETYPE requesting a transition to either
+    //    OMX_TIME_ClockStateRunning or
+    //    OMX_TIME_ClockStateWaitingForStartTime.
+    if(StartClock(pOMXAV, KD_TRUE, time)) {
+        java_throwNewRuntimeException(pOMXAV->jni_env, "Seek StartClock Failed");
+        kdThreadMutexUnlock(pOMXAV->mutex);
+        return;
+    }
+
+    // 6. Un-pause the component through the use of OMX_SendCommand requesting a
+    //    state transition to OMX_StateExecuting.
+    if(pOMXAV->status==OMXAV_PLAYING) {
+        if(0!=(res=OMXToolBasicAV_RequestState(pOMXAV, OMX_StateExecuting, KD_TRUE))) {
+            java_throwNewRuntimeException(pOMXAV->jni_env, "Seek Execute Failed (%d)", res);
+            kdThreadMutexUnlock(pOMXAV->mutex);
+            return;
+        }
+    }
+    kdThreadMutexUnlock(pOMXAV->mutex);
+}
+
+GLuint OMXToolBasicAV_GetNextTextureID(OMXToolBasicAV_t * pOMXAV) {
+    GLuint texID = 0;
+    int ret = pOMXAV->glPos;
+    kdThreadMutexLock(pOMXAV->mutex);
+
+    if(pOMXAV->status==OMXAV_PLAYING) {
+        int next = (pOMXAV->omxPos + 1) % pOMXAV->vBufferNum;
+        
+        DBG_PRINT2("GetNextTexture A avail %d, filled %d, pos o:%d g:%d\n", 
+                   pOMXAV->available, pOMXAV->filled, pOMXAV->omxPos, pOMXAV->glPos);
+
+        while (pOMXAV->filled < pOMXAV->vBufferNum)
+        {
+            int attr;
+            if ( !_hasEGLSync || (
+                 eglGetSyncAttribKHR(pOMXAV->dpy, pOMXAV->buffers[pOMXAV->omxPos].sync, EGL_SYNC_STATUS_KHR, &attr) &&
+                 attr == EGL_SIGNALED_KHR )
+               )
+            {
+                DBG_PRINT2( "GetNextTexture p2.1 attr 0x%X\n", attr);
+                // OpenGL has finished rendering with this texture, so we are free
+                // to make OpenMAX IL fill it with new data.
+                OMX_FillThisBuffer(pOMXAV->comp[OMXAV_H_VSCHEDULER], pOMXAV->buffers[pOMXAV->omxPos].omxBufferHeader);
+                DBG_PRINT2( "GetNextTexture p2.2\n");
+                pOMXAV->omxPos = next;
+                next = (pOMXAV->omxPos + 1) % pOMXAV->vBufferNum;
+                pOMXAV->filled++;
+            }
+            else
+            {
+                DBG_PRINT2( "GetNextTexture p2.3\n");
+                break;
+            }
+        }
+    }
+    if (pOMXAV->available > 1)
+    {
+        DBG_PRINT2("GetNextTexture p3.1\n");
+        // We want to make sure that the previous eglImage
+        // has finished, so insert a fence command into the
+        // command stream to make sure that any rendering using
+        // the previous eglImage has finished.
+        //
+        // Only move on to rendering the next image if the insertion
+        // was successfull.
+        if (!_hasEGLSync || eglSignalSyncKHR(pOMXAV->dpy, pOMXAV->buffers[pOMXAV->glPos].sync, EGL_UNSIGNALED_KHR))
+        {
+            DBG_PRINT2( "GetNextTexture p3.2\n");
+            pOMXAV->available--;
+            pOMXAV->filled--;
+            pOMXAV->glPos = (pOMXAV->glPos + 1) % pOMXAV->vBufferNum;
+            ret = pOMXAV->glPos;
+        }
+    }
+
+    texID = pOMXAV->available ? pOMXAV->buffers[ret].tex : 0;
+    DBG_PRINT2( "GetNextTexture B avail %d, filled %d, pos o:%d g:%d t:%d\n", 
+                pOMXAV->available, pOMXAV->filled, pOMXAV->omxPos, pOMXAV->glPos, texID);
+
+    kdThreadMutexUnlock(pOMXAV->mutex);
+    return texID;
+}
+
+KDfloat32 OMXToolBasicAV_GetCurrentPosition(OMXToolBasicAV_t * pOMXAV) {
+    KDfloat32 res = -1.0f;
+    if(NULL==pOMXAV) {
+        java_throwNewRuntimeException(0, "OMX instance null\n");
+        return res;
+    }
+    if(pOMXAV->status<=OMXAV_INIT) {
+        java_throwNewRuntimeException(pOMXAV->jni_env, "OMX invalid status: %d <= INIT\n", pOMXAV->status);
+        return res;
+    }
+    kdThreadMutexLock(pOMXAV->mutex);
+
+    res = GetClockPosition(pOMXAV);
+
+    kdThreadMutexUnlock(pOMXAV->mutex);
+
+    return res;
+}
+
+void OMXToolBasicAV_DestroyInstance(OMXToolBasicAV_t * pOMXAV)
+{
+    if(NULL==pOMXAV) return;
+
+    kdThreadMutexLock(pOMXAV->mutex);
+    DestroyInstanceUnlock(pOMXAV);
+}
+
+#if defined(SELF_TEST)
+
+#include <KD/NV_extwindowprops.h>
+
+static PFNEGLDESTROYIMAGEKHRPROC eglDestroyImageKHR;
+
+int ModuleTest()
+{
+    int i;
+    OMXToolBasicAV_t * pOMXAV = NULL;
+    GLuint tex; EGLImageKHR image; EGLSyncKHR sync;
+    KDchar file[512];
+    EGLint attrib = EGL_NONE;
+
+#if 0    
+    const EGLint s_configAttribs[] = {
+        EGL_RED_SIZE,           1,
+        EGL_GREEN_SIZE,         1,
+        EGL_BLUE_SIZE,          1,
+        EGL_ALPHA_SIZE,         EGL_DONT_CARE,
+        EGL_DEPTH_SIZE,         1,
+        EGL_STENCIL_SIZE,       EGL_DONT_CARE,
+        EGL_SURFACE_TYPE,       EGL_WINDOW_BIT,
+        EGL_RENDERABLE_TYPE,    EGL_OPENGL_ES2_BIT,
+        EGL_NONE
+    };
+#else
+    const EGLint s_configAttribs[] = {
+        EGL_RED_SIZE,           5,
+        EGL_GREEN_SIZE,         6,
+        EGL_BLUE_SIZE,          5,
+        EGL_ALPHA_SIZE,         EGL_DONT_CARE,
+        EGL_DEPTH_SIZE,         16,
+        EGL_STENCIL_SIZE,       EGL_DONT_CARE,
+        EGL_SURFACE_TYPE,       EGL_WINDOW_BIT,
+        EGL_RENDERABLE_TYPE,    EGL_OPENGL_ES2_BIT,
+        EGL_NONE
+    };
+#endif
+
+    const EGLint contextAttrs[] = {
+        EGL_CONTEXT_CLIENT_VERSION, 2,
+        EGL_NONE
+    };
+
+    EGLint numConfigs;
+    EGLint majorVersion;
+    EGLint minorVersion;
+
+    EGLint sWidth, sHeight;
+
+    EGLDisplay       eglDisplay;
+    EGLConfig        eglConfig;
+    EGLContext       eglContext;
+    EGLSurface       eglWindowSurface;
+    KDWindow        *kdWindow;
+    NativeWindowType ntWindow;
+
+//    KDint wSize[2];
+
+    /*
+     * EGL initialisation.
+     */
+
+    eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+    eglInitialize(eglDisplay, &majorVersion, &minorVersion);
+    eglChooseConfig(eglDisplay, s_configAttribs, &eglConfig, 1, &numConfigs);
+    kdWindow = kdCreateWindow(eglDisplay, eglConfig, KD_NULL);
+    
+    {
+        /* Set fullscreen mode */
+        KDboolean fullscreen = KD_TRUE;
+        kdSetWindowPropertybv(kdWindow,
+            KD_WINDOWPROPERTY_FULLSCREEN_NV, &fullscreen);
+    }
+
+    kdRealizeWindow(kdWindow, &ntWindow);
+
+    eglContext = eglCreateContext(eglDisplay, eglConfig, EGL_NO_CONTEXT, contextAttrs);
+    
+    eglWindowSurface = eglCreateWindowSurface(eglDisplay, eglConfig, ntWindow, KD_NULL);
+    eglMakeCurrent(eglDisplay, eglWindowSurface, eglWindowSurface, eglContext);
+
+    printf("EGL Extensions : %s\n",eglQueryString(eglDisplay, EGL_EXTENSIONS));
+    printf("EGL CLIENT APIs: %s\n",eglQueryString(eglDisplay, EGL_CLIENT_APIS));
+
+    eglQuerySurface(eglDisplay, eglWindowSurface, EGL_WIDTH   , &sWidth);
+    eglQuerySurface(eglDisplay, eglWindowSurface, EGL_HEIGHT  , &sHeight);
+
+    /* Set up the viewport and perspective. */
+    printf("screen dim %dx%d\n", sWidth, sHeight);
+    glViewport(0, 0, sWidth, sHeight);
+
+    /*
+    if (argc == 2)
+        kdStrcpy_s(file, 512, argv[1]);
+    else */
+        kdStrcpy_s(file, 512, "/Storage Card/resources/videoplayer/Luna_800x480_1_5M_H264.mp4");
+
+    if( OMXToolBasicAV_IsFileValid(file) ) {
+        fprintf(stderr, "File is invalid");
+        return -1;
+    }
+
+    GETEXTENSION(PFNEGLDESTROYIMAGEKHRPROC,     eglDestroyImageKHR);
+
+    pOMXAV = OMXToolBasicAV_CreateInstance(eglDisplay);
+    if(OMXToolBasicAV_SetStream(pOMXAV, file)) {
+        return -1;
+    }
+    printf("movie dim %dx%d\n", pOMXAV->width, pOMXAV->height);
+
+    glActiveTexture(GL_TEXTURE0);
+    printf("i1: 0x%X\n", glGetError());
+    glEnable(GL_TEXTURE_2D);
+    printf("i2: 0x%X\n", glGetError());
+
+    for (i = 0; i < 3; i++)
+    {
+        printf("0: 0x%X\n", glGetError());
+        glGenTextures(1, &tex);
+        printf("1: tex: %d, e 0x%X\n", tex, glGetError());
+        glBindTexture(GL_TEXTURE_2D, tex);
+        printf("2: 0x%X\n", glGetError());
+
+        // create space for buffer with a texture
+        glTexImage2D(
+                GL_TEXTURE_2D,    // target
+                0,                // level
+                GL_RGBA,          // internal format
+                pOMXAV->width,    // width
+                pOMXAV->height,   // height
+                0,                // border
+                GL_RGBA,          // format
+                GL_UNSIGNED_BYTE, // type
+                NULL);            // pixels -- will be provided later
+        printf("3: 0x%X\n", glGetError());
+        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+        printf("4: 0x%X\n", glGetError());
+
+        // create EGLImage from texture
+        image = eglCreateImageKHR(
+                eglDisplay,
+                eglContext,
+                EGL_GL_TEXTURE_2D_KHR,
+                (EGLClientBuffer)(tex),
+                &attrib);
+        if (!image)
+        {
+            printf("eglGetError: 0x%x\n", eglGetError());
+            printf("ERROR creating EglImage\n");
+            return -1;
+        }
+        printf("5 eglGetError: 0x%x\n", eglGetError());
+
+        sync = eglCreateSyncKHR(
+            eglDisplay, EGL_SYNC_FENCE_KHR, &attrib);
+
+        printf("6 eglGetError: 0x%x\n", eglGetError());
+
+        if(OMXToolBasicAV_SetStreamEGLImageTexture2D(pOMXAV, i, tex, image, sync)) {
+            return -1;
+        }
+    }
+    
+    printf("7\n");
+    if( OMXToolBasicAV_ActivateStream(eglDisplay, pOMXAV) ) {
+        return -1;
+    }
+
+    printf("8\n");
+    if( OMXToolBasicAV_PlayStart(eglDisplay, pOMXAV) ) {
+        return -1;
+    }
+
+    printf("8.2\n");
+
+    i = 0;
+    while (i++ < 10) {
+        glClear(GL_COLOR_BUFFER_BIT);
+        // set uniforms
+        // set attributes
+        // draw arrays ..
+        eglSwapBuffers(eglDisplay, eglWindowSurface);
+        printf("Sleep %d\n", i);
+        usleep(1000);
+    }
+    
+    printf("9\n");
+    if( OMXToolBasicAV_PlayStop(eglDisplay, pOMXAV) ) {
+        fprintf(stderr, "Err: Stop");
+        return -1;
+    }
+    printf("A1\n");
+    OMXToolBasicAV_DetachVideoRenderer(eglDisplay, pOMXAV); // Stop before ..
+
+    printf("A2\n");
+    OMXToolBasicAV_AttachVideoRenderer(eglDisplay, pOMXAV); // DetachVideoRenderer before ..
+
+    printf("B\n");
+    OMXToolBasicAV_DestroyInstance(eglDisplay, pOMXAV);
+
+    printf("C\n");
+    eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+    eglDestroySurface(eglDisplay, eglWindowSurface);
+    eglDestroyContext(eglDisplay, eglContext);
+
+    printf("D\n");
+    kdDestroyWindow(kdWindow);
+
+    printf("E\n");
+    eglTerminate(eglDisplay);
+    printf("F\n");
+    eglReleaseThread();
+
+    return 0;
+}
+
+KDint kdMain(KDint argc, const KDchar *const *argv)
+// int main(int argc, const char *const *argv)
+{
+    return ModuleTest();
+}
+#endif
+
diff --git a/src/jogl/native/openmax/omx_tool.h b/src/jogl/native/openmax/omx_tool.h
new file mode 100644
index 0000000..dbc375d
--- /dev/null
+++ b/src/jogl/native/openmax/omx_tool.h
@@ -0,0 +1,168 @@
+/**
+ * Uses the EGL Extensions: EGL_KHR_reusable_sync and EGL_KHR_fence_sync
+ */
+
+#ifndef _OMX_TOOL_H
+#define _OMX_TOOL_H
+
+#ifdef _WIN32
+    #include <windows.h>
+    // __declspec(dllimport) void __stdcall Sleep(unsigned long dwMilliseconds);
+
+    #define usleep(t)    Sleep((t) / 1000)
+
+    #ifdef _MSC_VER
+        /* This typedef is apparently needed for Microsoft compilers before VC8,
+           and on Windows CE */
+        #if !defined(__MINGW64__) && ( defined(UNDER_CE) || _MSC_VER <= 1400 )
+            #ifdef _WIN64
+                typedef long long intptr_t;
+            #else
+                typedef int intptr_t;
+            #endif
+        #endif
+    #else
+        #include <inttypes.h>
+    #endif
+#else
+    #include <unistd.h>
+    #include <inttypes.h>
+#endif
+
+#include <OMX_Core.h>
+#include <OMX_Component.h>
+#include <OMX_Index.h>
+
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <KD/kd.h>
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#define EGLIMAGE_MAX_BUFFERS 4
+
+extern int USE_OPENGL;
+extern int USE_HWAUDIOOUT;
+extern int USE_AUDIOBUFFERING;
+extern const int PORT_VRENDERER;
+
+typedef struct {
+    EGLSyncKHR   sync;
+    EGLImageKHR  image;
+    GLuint tex;
+    OMX_BUFFERHEADERTYPE   *omxBufferHeader;
+} OMXToolImageBuffer_t;
+
+typedef enum
+{
+    OMXAV_INVALID=0,
+    OMXAV_INIT,
+    OMXAV_STOPPED,
+    OMXAV_PLAYING,
+    OMXAV_PAUSED,
+    OMXAV_FIN,
+} OMXToolStatus;
+
+typedef enum
+{
+    OMXAV_H_READER=0,
+    OMXAV_H_CLOCK,
+    OMXAV_H_ADECODER,
+    OMXAV_H_ABUFFERING,
+    OMXAV_H_ARENDERER,
+    OMXAV_H_VDECODER,
+    OMXAV_H_VRENDERER,
+    OMXAV_H_VSCHEDULER,
+    OMXAV_H_NUMBER,
+} OMXToolHandleIdx;
+
+
+typedef struct {
+    EGLDisplay dpy;
+    OMX_VERSIONTYPE version;
+    OMX_HANDLETYPE comp[OMXAV_H_NUMBER];
+    OMX_HANDLETYPE endComponent;
+    OMX_CALLBACKTYPE callbacks;
+
+    KDchar audioCodec[256];
+    KDchar audioCodecComponent[256];
+    KDchar videoCodec[256];
+    KDchar videoCodecComponent[256];
+    int audioPort;
+    int videoPort;
+    KDuint32 width;
+    KDuint32 height;
+    KDuint32 bitrate; // per seconds
+    KDuint32 framerate; // per seconds
+    KDfloat32 length; // seconds
+    KDfloat32 speed; // current clock scale
+    KDfloat32 play_speed; // current play clock scale
+
+    KDThreadMutex * mutex;
+    KDThreadSem   * flushSem;
+
+    OMXToolImageBuffer_t buffers[EGLIMAGE_MAX_BUFFERS];
+    int vBufferNum;
+    int glPos;
+    int omxPos;
+    int filled;
+    int available;
+
+    int status;
+
+    intptr_t jni_env;
+    intptr_t jni_instance;
+    intptr_t jni_mid_saveAttributes;
+    intptr_t jni_mid_attributesUpdated;
+    intptr_t jni_fid_width;
+    intptr_t jni_fid_height;
+    intptr_t jni_fid_fps;
+    intptr_t jni_fid_bps;
+    intptr_t jni_fid_totalFrames;
+    intptr_t jni_fid_acodec;
+    intptr_t jni_fid_vcodec;
+} OMXToolBasicAV_t ;
+
+//
+// more internal stuff ..
+//
+KDint OMXToolBasicAV_IsFileValid(const KDchar * file);
+
+//
+// OMX state control ..
+//
+KDint OMXToolBasicAV_CheckState(OMXToolBasicAV_t * pOMXAV, OMX_STATETYPE state);
+KDint OMXToolBasicAV_SetState(OMXToolBasicAV_t * pOMXAV, OMX_STATETYPE state, KDboolean wait);
+
+//
+// User related functionality, mutex managed
+//
+OMXToolBasicAV_t * OMXToolBasicAV_CreateInstance(EGLDisplay dpy); // #1
+void OMXToolBasicAV_SetStream(OMXToolBasicAV_t * pOMXAV, int vBufferNum, const KDchar * stream); // #2
+void OMXToolBasicAV_SetStreamEGLImageTexture2D(OMXToolBasicAV_t * pOMXAV, KDint i, GLuint tex, EGLImageKHR image, EGLSyncKHR sync); // #3
+void OMXToolBasicAV_ActivateStream(OMXToolBasicAV_t * pOMXAV); // #4
+
+void OMXToolBasicAV_AttachVideoRenderer(OMXToolBasicAV_t * pOMXAV); // Stop, DetachVideoRenderer, SetEGLImageTexture2D ..  before ..
+void OMXToolBasicAV_DetachVideoRenderer(OMXToolBasicAV_t * pOMXAV); // Stop before ..
+
+void OMXToolBasicAV_SetPlaySpeed(OMXToolBasicAV_t * pOMXAV, KDfloat32 scale);
+void OMXToolBasicAV_PlayStart(OMXToolBasicAV_t * pOMXAV); // #5
+void OMXToolBasicAV_PlayPause(OMXToolBasicAV_t * pOMXAV);
+void OMXToolBasicAV_PlayStop(OMXToolBasicAV_t * pOMXAV);
+void OMXToolBasicAV_PlaySeek(OMXToolBasicAV_t * pOMXAV, KDfloat32 time);
+GLuint OMXToolBasicAV_GetNextTextureID(OMXToolBasicAV_t * pOMXAV);
+
+KDfloat32 OMXToolBasicAV_GetCurrentPosition(OMXToolBasicAV_t * pOMXAV);
+
+void OMXToolBasicAV_DestroyInstance(OMXToolBasicAV_t * pOMXAV);
+
+#if defined(SELF_TEST)
+    int ModuleTest();
+#endif
+
+#endif /* _OMX_TOOL_H */
+
diff --git a/src/junit/com/jogamp/test/junit/jogl/acore/TestGLProfile01NEWT.java b/src/junit/com/jogamp/test/junit/jogl/acore/TestGLProfile01NEWT.java
new file mode 100644
index 0000000..860a181
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/acore/TestGLProfile01NEWT.java
@@ -0,0 +1,161 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.jogl.acore;
+
+import com.jogamp.test.junit.util.UITestCase;
+import com.jogamp.test.junit.util.DumpVersion;
+
+import org.junit.Assert;
+import org.junit.Before;
+import org.junit.BeforeClass;
+import org.junit.AfterClass;
+import org.junit.Test;
+
+import javax.media.opengl.*;
+import com.jogamp.newt.*;
+import com.jogamp.newt.opengl.*;
+
+import com.jogamp.newt.*;
+import java.io.IOException;
+
+public class TestGLProfile01NEWT extends UITestCase {
+    static GLProfile glp;
+
+    @BeforeClass
+    public static void initClass() {
+        GLProfile.initSingleton(true);
+        glp = GLProfile.getDefault();
+        Assert.assertNotNull(glp);
+    }
+
+    @AfterClass
+    public static void releaseClass() {
+    }
+
+    @Test
+    public void test01GLProfileDefault() {
+        System.out.println("GLProfile <static> "+GLProfile.glAvailabilityToString());
+        GLProfile glp = GLProfile.getDefault();
+        dumpVersion(glp);
+    }
+
+    @Test
+    public void test02GLProfileMaxFixedFunc() {
+        // Assuming at least one fixed profile is available
+        GLProfile glp = GLProfile.getMaxFixedFunc();
+        System.out.println("GLProfile <static> getMaxFixedFunc(): "+glp);
+        if(glp.getName().equals(GLProfile.GL4bc)) {
+            Assert.assertTrue(GLProfile.isGL4bcAvailable());
+            Assert.assertTrue(GLProfile.isGL3bcAvailable());
+            Assert.assertTrue(GLProfile.isGL2Available());
+            Assert.assertTrue(GLProfile.isGL2ES1Available());
+            Assert.assertTrue(GLProfile.isGL2ES2Available());
+        } else if(glp.getName().equals(GLProfile.GL3bc)) {
+            Assert.assertTrue(GLProfile.isGL3bcAvailable());
+            Assert.assertTrue(GLProfile.isGL2Available());
+            Assert.assertTrue(GLProfile.isGL2ES1Available());
+            Assert.assertTrue(GLProfile.isGL2ES2Available());
+        } else if(glp.getName().equals(GLProfile.GL2)) {
+            Assert.assertTrue(GLProfile.isGL2Available());
+            Assert.assertTrue(GLProfile.isGL2ES1Available());
+            Assert.assertTrue(GLProfile.isGL2ES2Available());
+        } else if(glp.getName().equals(GLProfile.GL2ES1)) {
+            Assert.assertTrue(GLProfile.isGL2ES1Available());
+        }
+        dumpVersion(glp);
+    }
+
+    @Test
+    public void test03GLProfileMaxProgrammable() {
+        // Assuming at least one programmable profile is available
+        GLProfile glp = GLProfile.getMaxProgrammable();
+        System.out.println("GLProfile <static> getMaxProgrammable(): "+glp);
+        if(glp.getName().equals(GLProfile.GL4)) {
+            Assert.assertTrue(GLProfile.isGL4Available());
+            Assert.assertTrue(GLProfile.isGL3Available());
+            Assert.assertTrue(GLProfile.isGL2Available());
+            Assert.assertTrue(GLProfile.isGL2ES1Available());
+            Assert.assertTrue(GLProfile.isGL2ES2Available());
+        } else if(glp.getName().equals(GLProfile.GL3)) {
+            Assert.assertTrue(GLProfile.isGL3Available());
+            Assert.assertTrue(GLProfile.isGL2Available());
+            Assert.assertTrue(GLProfile.isGL2ES1Available());
+            Assert.assertTrue(GLProfile.isGL2ES2Available());
+        } else if(glp.getName().equals(GLProfile.GL2)) {
+            Assert.assertTrue(GLProfile.isGL2Available());
+            Assert.assertTrue(GLProfile.isGL2ES1Available());
+            Assert.assertTrue(GLProfile.isGL2ES2Available());
+        } else if(glp.getName().equals(GLProfile.GL2ES2)) {
+            Assert.assertTrue(GLProfile.isGL2ES2Available());
+        }
+        dumpVersion(glp);
+    }
+
+    @Test
+    public void test04GLProfileGL2ES1() {
+        if(!GLProfile.isGL2ES1Available()) {
+            System.out.println("GLProfile GL2ES1 n/a");
+            return;
+        }
+        GLProfile glp = GLProfile.getGL2ES1();
+        System.out.println("GLProfile <static> GL2ES1: "+glp);
+        dumpVersion(glp);
+    }
+
+    @Test
+    public void test05GLProfileGL2ES2() {
+        if(!GLProfile.isGL2ES2Available()) {
+            System.out.println("GLProfile GL2ES2 n/a");
+            return;
+        }
+        GLProfile glp = GLProfile.getGL2ES2();
+        System.out.println("GLProfile <static> GL2ES2: "+glp);
+        dumpVersion(glp);
+    }
+
+    protected void dumpVersion(GLProfile glp) {
+        GLCapabilities caps = new GLCapabilities(glp);
+        GLWindow glWindow = GLWindow.create(caps);
+        Assert.assertNotNull(glWindow);
+        glWindow.setTitle("TestGLProfile01NEWT");
+
+        glWindow.addGLEventListener(new DumpVersion());
+
+        glWindow.setSize(128, 128);
+        glWindow.setVisible(true);
+        glWindow.display();
+        glWindow.invalidate();
+    }
+
+    public static void main(String args[]) throws IOException {
+        String tstname = TestGLProfile01NEWT.class.getName();
+        org.junit.runner.JUnitCore.main(tstname);
+    }
+
+}
diff --git a/src/junit/com/jogamp/test/junit/jogl/awt/TestAWT01GLn.java b/src/junit/com/jogamp/test/junit/jogl/awt/TestAWT01GLn.java
new file mode 100644
index 0000000..09dfc85
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/awt/TestAWT01GLn.java
@@ -0,0 +1,143 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.jogl.awt;
+
+import javax.media.opengl.GLProfile;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.awt.GLCanvas;
+import com.jogamp.opengl.util.Animator;
+
+import com.jogamp.test.junit.util.UITestCase;
+import com.jogamp.test.junit.jogl.demos.gl2.gears.Gears;
+
+import java.awt.Frame;
+
+import org.junit.Assert;
+import org.junit.Assume;
+import org.junit.Before;
+import org.junit.BeforeClass;
+import org.junit.After;
+import org.junit.Test;
+
+
+public class TestAWT01GLn extends UITestCase {
+    Frame frame=null;
+    GLCanvas glCanvas=null;
+
+    @BeforeClass
+    public static void startup() {
+        GLProfile.initSingleton(true);
+        System.out.println("GLProfile <static> "+GLProfile.glAvailabilityToString());
+    }
+
+    @Before
+    public void init() {
+        frame = new Frame("Texture Test");
+        Assert.assertNotNull(frame);
+    }
+
+    @After
+    public void release() {
+        Assert.assertNotNull(frame);
+        Assert.assertNotNull(glCanvas);
+        try {
+            javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+                public void run() {
+                    frame.setVisible(false);
+                    frame.remove(glCanvas);
+                    frame.dispose();
+                }});
+        } catch (Throwable t) {
+            t.printStackTrace();
+            Assume.assumeNoException(t);
+        }
+        frame=null;
+        glCanvas=null;
+    }
+
+    protected void runTestGL(GLCapabilities caps) throws InterruptedException {
+        glCanvas = new GLCanvas(caps);
+        Assert.assertNotNull(glCanvas);
+        frame.add(glCanvas);
+        frame.setSize(512, 512);
+
+        glCanvas.addGLEventListener(new Gears());
+
+        try {
+            javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+                public void run() {
+                    frame.setVisible(true);
+                }});
+        } catch (Throwable t) {
+            t.printStackTrace();
+            Assume.assumeNoException(t);
+        }
+
+        glCanvas.display(); // one in process display
+
+        Animator animator = new Animator(glCanvas);
+        animator.start();
+
+        Thread.sleep(500); // 500 ms
+
+        animator.stop();
+    }
+
+    @Test
+    public void test01GLDefault() throws InterruptedException {
+        GLProfile glp = GLProfile.getDefault();
+        System.out.println("GLProfile Default: "+glp);
+        GLCapabilities caps = new GLCapabilities(glp);
+        runTestGL(caps);
+    }
+
+    @Test
+    public void test03GLMaxFixed() throws InterruptedException {
+        GLProfile maxFixed = GLProfile.getMaxFixedFunc();
+        System.out.println("GLProfile MaxFixed: "+maxFixed);
+        GLCapabilities caps = new GLCapabilities(maxFixed);
+        try {
+            runTestGL(caps);
+        } catch (Throwable t) {
+             // FIXME: 
+             // Stop test and ignore if GL3bc and GL4bc
+             // currently this won't work on ATI!
+             if(maxFixed.equals(GLProfile.GL3bc) ||
+                maxFixed.equals(GLProfile.GL4bc)) {
+                t.printStackTrace();
+                Assume.assumeNoException(t);
+             }
+             // else .. serious unexpected exception
+        }
+    }
+
+    public static void main(String args[]) {
+        org.junit.runner.JUnitCore.main(TestAWT01GLn.class.getName());
+    }
+}
diff --git a/src/junit/com/jogamp/test/junit/jogl/awt/TestAWT02WindowClosing.java b/src/junit/com/jogamp/test/junit/jogl/awt/TestAWT02WindowClosing.java
new file mode 100644
index 0000000..6132f82
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/awt/TestAWT02WindowClosing.java
@@ -0,0 +1,111 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.jogl.awt;
+
+import com.jogamp.test.junit.util.UITestCase;
+import javax.media.opengl.GLProfile;
+
+import java.awt.*;
+import java.awt.event.*;
+
+import org.junit.Assert;
+import org.junit.Assume;
+import org.junit.Before;
+import org.junit.BeforeClass;
+import org.junit.After;
+import org.junit.Test;
+
+public class TestAWT02WindowClosing extends UITestCase {
+
+    static long durationPerTest = 200; // ms
+
+    @BeforeClass
+    public static void initClass() {
+        GLProfile.initSingleton(true);
+    }
+
+    @Test
+    public void test01WindowClosing() throws InterruptedException {
+        Frame frame = new Frame();
+        frame.setSize(500, 500);
+        ClosingWindowAdapter closingWindowAdapter = new ClosingWindowAdapter(frame);
+        frame.addWindowListener(closingWindowAdapter);
+        final Frame _frame = frame;
+        try {
+            javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+                public void run() {
+                    _frame.setVisible(true);
+                }});
+        } catch (Throwable t) {
+            t.printStackTrace();
+            Assume.assumeNoException(t);
+        }
+
+        Thread.sleep(durationPerTest);
+        if(!closingWindowAdapter.closingCalled) {
+            // programatically issue windowClosing
+            Toolkit tk = Toolkit.getDefaultToolkit();
+            EventQueue evtQ = tk.getSystemEventQueue();
+            evtQ.postEvent(new WindowEvent(frame, WindowEvent.WINDOW_CLOSING));
+            Thread.sleep(200);
+        }
+        Assert.assertEquals(true, closingWindowAdapter.closingCalled);
+    }
+
+    static class ClosingWindowAdapter extends WindowAdapter {
+        boolean closingCalled = false;
+        Frame frame;
+        public ClosingWindowAdapter(Frame frame) {
+            this.frame = frame;
+        }
+        public void windowClosing(WindowEvent ev) {
+                System.out.println("windowClosing() called ..");
+                closingCalled = true;
+                frame.dispose();
+        }
+    }
+
+    static int atoi(String a) {
+        int i=0;
+        try {
+            i = Integer.parseInt(a);
+        } catch (Exception ex) { ex.printStackTrace(); }
+        return i;
+    }
+
+    public static void main(String args[]) {
+        for(int i=0; i<args.length; i++) {
+            if(args[i].equals("-time")) {
+                durationPerTest = atoi(args[++i]);
+            }
+        }
+        System.out.println("durationPerTest: "+durationPerTest);
+        org.junit.runner.JUnitCore.main(TestAWT02WindowClosing.class.getName());
+    }
+}
diff --git a/src/junit/com/jogamp/test/junit/jogl/awt/TestSwingAWT01GLn.java b/src/junit/com/jogamp/test/junit/jogl/awt/TestSwingAWT01GLn.java
new file mode 100644
index 0000000..a32dc90
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/awt/TestSwingAWT01GLn.java
@@ -0,0 +1,153 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.jogl.awt;
+
+import java.lang.reflect.InvocationTargetException;
+import javax.media.opengl.GLProfile;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.awt.GLCanvas;
+import com.jogamp.opengl.util.Animator;
+
+import com.jogamp.test.junit.util.UITestCase;
+import com.jogamp.test.junit.jogl.demos.gl2.gears.Gears;
+import java.awt.Frame;
+import java.awt.Window;
+import javax.swing.JFrame;
+
+import org.junit.Before;
+import org.junit.BeforeClass;
+import org.junit.Test;
+
+import static org.junit.Assume.*;
+import static org.junit.Assert.*;
+import static javax.swing.SwingUtilities.*;
+
+/**
+ * Tests context creation + display on various kinds of Window implementations.
+ * @author Michael Bien
+ */
+public class TestSwingAWT01GLn extends UITestCase {
+    private Window[] windows;
+
+
+    @BeforeClass
+    public static void startup() {
+        GLProfile.initSingleton(true);
+        System.out.println("GLProfile <static> "+GLProfile.glAvailabilityToString());
+    }
+
+    @Before
+    public void init() {
+        windows = new Window[]{
+            new Window(null),
+            new Frame("Frame GL test"),
+            new JFrame("JFrame GL test")
+        };
+    }
+
+    protected void runTestGL(final GLCapabilities caps) throws InterruptedException, InvocationTargetException {
+
+        for (final Window window : windows) {
+
+            System.out.println("testing with "+window.getClass().getName());
+
+            // final array as mutable container hack
+            final GLCanvas[] glCanvas = new GLCanvas[1];
+
+            Runnable test = new Runnable() {
+                public void run() {
+                    glCanvas[0] = new GLCanvas(caps);
+                    glCanvas[0].addGLEventListener(new Gears());
+                    window.add(glCanvas[0]);
+                    window.setSize(512, 512);
+                    window.setVisible(true);
+                    glCanvas[0].display();
+                }
+            };
+
+            Runnable cleanup = new Runnable() {
+                public void run() {
+                    System.out.println("cleaning up...");
+                    window.setVisible(false);
+                    try {
+                        window.removeAll();
+                    } catch (Throwable t) {
+                        assumeNoException(t);
+                        t.printStackTrace();
+                    }
+                    window.dispose();
+                }
+
+            };
+
+            // AWT / Swing on EDT..
+            invokeAndWait(test);
+
+            Animator animator = new Animator(glCanvas[0]);
+            animator.start();
+            Thread.sleep(1000);
+            animator.stop();
+
+            // AWT / Swing on EDT..
+            invokeAndWait(cleanup);
+        }
+    }
+
+    @Test
+    public void test01GLDefault() throws InterruptedException, InvocationTargetException {
+        GLProfile glp = GLProfile.getDefault();
+        System.out.println("GLProfile Default: "+glp);
+        GLCapabilities caps = new GLCapabilities(glp);
+        runTestGL(caps);
+    }
+
+    @Test
+    public void test03GLMaxFixed() throws InterruptedException, InvocationTargetException {
+        GLProfile maxFixed = GLProfile.getMaxFixedFunc();
+        System.out.println("GLProfile MaxFixed: "+maxFixed);
+        GLCapabilities caps = new GLCapabilities(maxFixed);
+        try {
+            runTestGL(caps);
+        } catch (Throwable t) {
+             // FIXME: 
+             // Stop test and ignore if GL3bc and GL4bc
+             // currently this won't work on ATI!
+             if(maxFixed.getName().equals(GLProfile.GL3bc) ||
+                maxFixed.getName().equals(GLProfile.GL4bc)) {
+                t.printStackTrace();
+                assumeNoException(t);
+             }
+             // else .. serious unexpected exception
+        }
+    }
+
+    public static void main(String args[]) {
+        org.junit.runner.JUnitCore.main(TestSwingAWT01GLn.class.getName());
+    }
+}
diff --git a/src/junit/com/jogamp/test/junit/jogl/caps/MultisampleChooser01.java b/src/junit/com/jogamp/test/junit/jogl/caps/MultisampleChooser01.java
new file mode 100644
index 0000000..7dcde18
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/caps/MultisampleChooser01.java
@@ -0,0 +1,66 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+package com.jogamp.test.junit.jogl.caps;
+
+import javax.media.opengl.DefaultGLCapabilitiesChooser;
+import javax.media.opengl.GLCapabilitiesImmutable;
+
+class MultisampleChooser01 extends DefaultGLCapabilitiesChooser {
+
+    public int chooseCapabilities(GLCapabilitiesImmutable desired, GLCapabilitiesImmutable[] available, int windowSystemRecommendedChoice) {
+        boolean anyHaveSampleBuffers = false;
+        for (int i = 0; i < available.length; i++) {
+            GLCapabilitiesImmutable caps = available[i];
+            if (caps != null && caps.getSampleBuffers()) {
+                anyHaveSampleBuffers = true;
+                break;
+            }
+        }
+        int selection = super.chooseCapabilities(desired, available, windowSystemRecommendedChoice);
+        if (!anyHaveSampleBuffers) {
+            System.err.println("WARNING: antialiasing will be disabled because none of the available pixel formats had it to offer");
+        } else {
+            if (!available[selection].getSampleBuffers()) {
+                System.err.println("WARNING: antialiasing will be disabled because the DefaultGLCapabilitiesChooser didn't supply it");
+            }
+        }
+        return selection;
+    }
+}
diff --git a/src/junit/com/jogamp/test/junit/jogl/caps/MultisampleDemo01.java b/src/junit/com/jogamp/test/junit/jogl/caps/MultisampleDemo01.java
new file mode 100644
index 0000000..e399de0
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/caps/MultisampleDemo01.java
@@ -0,0 +1,138 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.test.junit.jogl.caps;
+
+import com.jogamp.opengl.impl.x11.glx.GLX;
+import com.jogamp.opengl.impl.x11.glx.X11GLXGraphicsConfiguration;
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.NativeWindowFactory;
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2;
+import javax.media.opengl.GL2ES1;
+import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLEventListener;
+import javax.media.opengl.GLPipelineFactory;
+
+class MultisampleDemo01 implements GLEventListener {
+
+    static boolean glDebug = false;
+    static boolean glTrace = false;
+
+    boolean multisample;
+
+    public MultisampleDemo01(boolean multisample) {
+        this.multisample = multisample;
+    }
+
+    public void init(GLAutoDrawable drawable) {
+        AbstractGraphicsConfiguration config = drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+        System.err.println();
+        System.err.println("Info: " + config);
+        System.err.println();
+        if (NativeWindowFactory.TYPE_X11.equals(NativeWindowFactory.getNativeWindowType(false))) {
+            X11GLXGraphicsConfiguration x11config = (X11GLXGraphicsConfiguration) config;
+            long display = drawable.getNativeSurface().getDisplayHandle();
+            int[] foo = new int[1];
+            GLX.glXGetFBConfigAttrib(display, x11config.getFBConfig(), GLX.GLX_SAMPLES, foo, 0);
+            System.out.println("GLX_SAMPLES " + foo[0]);
+            GLX.glXGetFBConfigAttrib(display, x11config.getFBConfig(), GLX.GLX_SAMPLE_BUFFERS, foo, 0);
+            System.out.println("GLX_SAMPLE_BUFFERS " + foo[0]);
+        }
+        GL _gl = drawable.getGL();
+        if (glDebug) {
+            try {
+                // Debug ..
+                _gl = _gl.getContext().setGL(GLPipelineFactory.create("javax.media.opengl.Debug", GL2.class, _gl, null));
+                if (glTrace) {
+                    // Trace ..
+                    _gl = _gl.getContext().setGL(GLPipelineFactory.create("javax.media.opengl.Trace", GL2.class, _gl, new Object[]{System.err}));
+                }
+            } catch (Exception e) {
+                e.printStackTrace();
+            }
+        }
+        GL2 gl = _gl.getGL2();
+        if (multisample) {
+            gl.glEnable(GL.GL_MULTISAMPLE);
+        }
+        gl.glClearColor(0, 0, 0, 0);
+        //      gl.glEnable(GL.GL_DEPTH_TEST);
+        //      gl.glDepthFunc(GL.GL_LESS);
+        gl.glMatrixMode(GL2ES1.GL_MODELVIEW);
+        gl.glLoadIdentity();
+        gl.glMatrixMode(GL2ES1.GL_PROJECTION);
+        gl.glLoadIdentity();
+        gl.glOrtho(-1, 1, -1, 1, -1, 1);
+        if (multisample) {
+            gl.glDisable(GL.GL_MULTISAMPLE);
+        }
+    }
+
+    public void dispose(GLAutoDrawable drawable) {
+    }
+
+    public void display(GLAutoDrawable drawable) {
+        GL2 gl = drawable.getGL().getGL2();
+        if (multisample) {
+            gl.glEnable(GL.GL_MULTISAMPLE);
+        }
+        gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
+        int numSteps = 20;
+        double increment = Math.PI / numSteps;
+        double radius = 1;
+        gl.glBegin(GL.GL_LINES);
+        for (int i = numSteps - 1; i >= 0; i--) {
+            gl.glVertex3d(radius * Math.cos(i * increment), radius * Math.sin(i * increment), 0);
+            gl.glVertex3d(-1.0 * radius * Math.cos(i * increment), -1.0 * radius * Math.sin(i * increment), 0);
+        }
+        gl.glEnd();
+        if (multisample) {
+            gl.glDisable(GL.GL_MULTISAMPLE);
+        }
+    }
+
+    // Unused routines
+    public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
+    }
+
+    public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) {
+    }
+}
diff --git a/src/junit/com/jogamp/test/junit/jogl/caps/TestMultisampleAWT.java b/src/junit/com/jogamp/test/junit/jogl/caps/TestMultisampleAWT.java
new file mode 100755
index 0000000..c6e7f08
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/caps/TestMultisampleAWT.java
@@ -0,0 +1,122 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.test.junit.jogl.caps;
+
+import com.jogamp.test.junit.util.MiscUtils;
+import java.awt.*;
+import javax.media.opengl.*;
+import javax.media.opengl.awt.GLCanvas;
+import com.jogamp.test.junit.util.UITestCase;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.AbstractGraphicsScreen;
+import javax.media.nativewindow.GraphicsConfigurationFactory;
+import javax.media.nativewindow.awt.AWTGraphicsConfiguration;
+import javax.media.nativewindow.awt.AWTGraphicsDevice;
+import javax.media.nativewindow.awt.AWTGraphicsScreen;
+import org.junit.Test;
+
+
+public class TestMultisampleAWT extends UITestCase {
+  static long durationPerTest = 500; // ms
+  private GLCanvas canvas;
+
+  public static void main(String[] args) {
+     for(int i=0; i<args.length; i++) {
+        if(args[i].equals("-time")) {
+            durationPerTest = MiscUtils.atoi(args[++i], 500);
+        }
+     }
+     System.out.println("durationPerTest: "+durationPerTest);
+     String tstname = TestMultisampleAWT.class.getName();
+     org.junit.runner.JUnitCore.main(tstname);
+  }
+
+  @Test
+  public void testMultiSampleAA4() throws InterruptedException {
+    testMultiSampleAAImpl(4);
+  }
+
+  // @Test
+  public void testMultiSampleNone() throws InterruptedException {
+    testMultiSampleAAImpl(0);
+  }
+
+  private void testMultiSampleAAImpl(int samples) throws InterruptedException {
+    GLCapabilities caps = new GLCapabilities(null);
+    GLCapabilitiesChooser chooser = new MultisampleChooser01();
+
+    if(samples>0) {
+        caps.setSampleBuffers(true);
+        caps.setNumSamples(samples);
+    }
+    // turns out we need to have alpha, 
+    // otherwise no AA will be visible.
+    caps.setAlphaBits(1); 
+
+    /**
+     * whatever I tried here (passing and preconfig GraphicsConfiguration)
+     * either it just didn't picked up .. or the context couldn't be made current.
+     *
+    GraphicsDevice gd = GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice();
+    GraphicsConfiguration gc = AWTGraphicsConfiguration.getAWTGraphicsConfiguration(caps, gd);
+
+    AbstractGraphicsScreen aScreen = AWTGraphicsScreen.createScreenDevice(gd, AbstractGraphicsDevice.DEFAULT_UNIT);
+    AWTGraphicsConfiguration config = (AWTGraphicsConfiguration)
+      GraphicsConfigurationFactory.getFactory(AWTGraphicsDevice.class).chooseGraphicsConfiguration(caps, caps,
+                                                                                                   chooser, aScreen);
+    canvas = new GLCanvas(caps, chooser, null, gd, config.getGraphicsConfiguration(), config); */
+    canvas = new GLCanvas(caps, chooser, null, null);
+    canvas.addGLEventListener(new MultisampleDemo01(samples>0?true:false));
+    
+    Frame frame = new Frame("Multi Samples "+samples);
+    frame.setLayout(new BorderLayout());
+    canvas.setSize(512, 512);
+    frame.add(canvas, BorderLayout.CENTER);
+    frame.pack();
+    frame.setVisible(true);
+    frame.setLocation(0, 0);
+    canvas.requestFocus();
+
+    Thread.sleep(durationPerTest);
+
+    frame.dispose();
+  }
+}
diff --git a/src/junit/com/jogamp/test/junit/jogl/caps/TestMultisampleNEWT.java b/src/junit/com/jogamp/test/junit/jogl/caps/TestMultisampleNEWT.java
new file mode 100755
index 0000000..c060828
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/caps/TestMultisampleNEWT.java
@@ -0,0 +1,100 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.test.junit.jogl.caps;
+
+import com.jogamp.newt.opengl.GLWindow;
+import com.jogamp.test.junit.util.MiscUtils;
+import javax.media.opengl.*;
+import org.junit.Test;
+
+public class TestMultisampleNEWT {
+  static long durationPerTest = 500; // ms
+  private GLWindow window;
+
+  public static void main(String[] args) {
+     for(int i=0; i<args.length; i++) {
+        if(args[i].equals("-time")) {
+            durationPerTest = MiscUtils.atoi(args[++i], 500);
+        }
+     }
+     System.out.println("durationPerTest: "+durationPerTest);
+     String tstname = TestMultisampleNEWT.class.getName();
+     org.junit.runner.JUnitCore.main(tstname);
+  }
+
+  @Test
+  public void testMultiSampleAA4() throws InterruptedException {
+    testMultiSampleAAImpl(4);
+  }
+
+  // @Test
+  public void testMultiSampleNone() throws InterruptedException {
+    testMultiSampleAAImpl(0);
+  }
+
+  private void testMultiSampleAAImpl(int samples) throws InterruptedException {
+    GLCapabilities caps = new GLCapabilities(null);
+    GLCapabilitiesChooser chooser = new MultisampleChooser01();
+
+    if(samples>0) {
+        caps.setSampleBuffers(true);
+        caps.setNumSamples(4);
+    }
+    // turns out we need to have alpha, 
+    // otherwise no AA will be visible.
+    caps.setAlphaBits(1); 
+
+    window = GLWindow.create(caps);
+    window.setCapabilitiesChooser(chooser);
+    window.addGLEventListener(new MultisampleDemo01(samples>0?true:false));
+    window.setSize(512, 512);
+    window.setVisible(true);
+    window.setPosition(0, 0);
+    window.requestFocus();
+
+    GLCapabilitiesImmutable capsChosen0 = window.getChosenGLCapabilities();
+
+    Thread.sleep(durationPerTest);
+
+    window.destroy();
+  }
+
+}
diff --git a/src/junit/com/jogamp/test/junit/jogl/demos/es1/RedSquare.java b/src/junit/com/jogamp/test/junit/jogl/demos/es1/RedSquare.java
new file mode 100644
index 0000000..be416f0
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/demos/es1/RedSquare.java
@@ -0,0 +1,169 @@
+package com.jogamp.test.junit.jogl.demos.es1;
+
+import com.jogamp.common.nio.Buffers;
+import java.nio.*;
+import java.util.*;
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+import javax.media.nativewindow.*;
+
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.glsl.fixedfunc.*;
+
+public class RedSquare implements GLEventListener {
+
+    public static boolean glDebugEmu = false;
+    public static boolean glDebug = false ;
+    public static boolean glTrace = false ;
+    public static boolean oneThread = false;
+    public static boolean useAnimator = false;
+    public static int swapInterval = -1;
+
+    boolean debug = false;
+    long startTime = 0;
+    long curTime = 0;
+
+    GLU glu = null;
+
+    public RedSquare() {
+        this(false);
+    }
+
+    public RedSquare(boolean debug) {
+        this.debug = debug;
+    }
+
+    // FIXME: we must add storage of the pointers in the GL state to
+    // the GLImpl classes. The need for this can be seen by making
+    // these variables method local instead of instance members. The
+    // square will disappear after a second or so due to garbage
+    // collection. On desktop OpenGL this implies a stack of
+    // references due to the existence of glPush/PopClientAttrib. On
+    // OpenGL ES 1/2 it can simply be one set of references.
+    private FloatBuffer colors;
+    private FloatBuffer vertices;
+
+    public void init(GLAutoDrawable drawable) {
+        System.out.println("RedSquare: Init");
+        GL _gl = drawable.getGL();
+
+        if(glDebugEmu) {
+            try {
+                // Debug ..
+                _gl = _gl.getContext().setGL( GLPipelineFactory.create("javax.media.opengl.Debug", GL2ES2.class, _gl, null) );
+
+                if(glTrace) {
+                    // Trace ..
+                    _gl = _gl.getContext().setGL( GLPipelineFactory.create("javax.media.opengl.Trace", GL2ES2.class, _gl, new Object[] { System.err } ) );
+                }
+            } catch (Exception e) {e.printStackTrace();} 
+            glDebug = false;
+            glTrace = false;
+        }
+
+        GL2ES1 gl = FixedFuncUtil.getFixedFuncImpl(_gl);
+        if(swapInterval>=0) {
+            gl.setSwapInterval(swapInterval);
+        }
+
+        if(glDebug) {
+            try {
+                // Debug ..
+                gl = (GL2ES1) gl.getContext().setGL( GLPipelineFactory.create("javax.media.opengl.Debug", GL2ES1.class, gl, null) );
+            } catch (Exception e) {e.printStackTrace();} 
+        }
+
+        if(glTrace) {
+            try {
+                // Trace ..
+                gl = (GL2ES1) gl.getContext().setGL( GLPipelineFactory.create("javax.media.opengl.Trace", GL2ES1.class, gl, new Object[] { System.err } ) );
+            } catch (Exception e) {e.printStackTrace();}
+        }
+
+        glu = GLU.createGLU(gl);
+
+        if(debug) {
+            System.err.println(Thread.currentThread()+" Entering initialization");
+            System.err.println(Thread.currentThread()+" GL Profile: "+gl.getGLProfile());
+            System.err.println(Thread.currentThread()+" GL:" + gl);
+            System.err.println(Thread.currentThread()+" GL_VERSION=" + gl.glGetString(gl.GL_VERSION));
+            System.err.println(Thread.currentThread()+" GL_EXTENSIONS:");
+            System.err.println(Thread.currentThread()+"   " + gl.glGetString(gl.GL_EXTENSIONS));
+            System.err.println(Thread.currentThread()+" swapInterval: " + swapInterval + " (GL: "+gl.getSwapInterval()+")");
+            System.err.println(Thread.currentThread()+" GLU: " + glu);
+        }
+
+        // Allocate vertex arrays
+        colors   = Buffers.newDirectFloatBuffer(16);
+        vertices = Buffers.newDirectFloatBuffer(12);
+        // Fill them up
+        colors.put( 0, 1);    colors.put( 1, 0);     colors.put( 2, 0);    colors.put( 3, 1);
+        colors.put( 4, 0);    colors.put( 5, 0);     colors.put( 6, 1);    colors.put( 7, 1);
+        colors.put( 8, 1);    colors.put( 9, 0);     colors.put(10, 0);    colors.put(11, 1);
+        colors.put(12, 1);    colors.put(13, 0);     colors.put(14, 0);    colors.put(15, 1);
+        vertices.put(0, -2);  vertices.put( 1,  2);  vertices.put( 2,  0);
+        vertices.put(3,  2);  vertices.put( 4,  2);  vertices.put( 5,  0);
+        vertices.put(6, -2);  vertices.put( 7, -2);  vertices.put( 8,  0);
+        vertices.put(9,  2);  vertices.put(10, -2);  vertices.put(11,  0);
+
+        gl.glEnableClientState(gl.GL_VERTEX_ARRAY);
+        gl.glEnableClientState(gl.GL_COLOR_ARRAY);
+        gl.glVertexPointer(3, GL.GL_FLOAT, 0, vertices);
+        gl.glColorPointer(4, GL.GL_FLOAT, 0, colors);
+
+        // OpenGL Render Settings
+        gl.glClearColor(0, 0, 0, 1);
+        gl.glEnable(GL.GL_DEPTH_TEST);
+
+        startTime = System.currentTimeMillis();
+        curTime = startTime;
+    }
+
+    public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
+        System.out.println("RedSquare: Reshape");
+        GL2ES1 gl = drawable.getGL().getGL2ES1();
+        // Set location in front of camera
+        gl.glMatrixMode(gl.GL_PROJECTION);
+        gl.glLoadIdentity();
+        glu.gluPerspective(45.0f, (float)width / (float)height, 1.0f, 100.0f);
+        //gl.glOrthof(-4.0f, 4.0f, -4.0f, 4.0f, 1.0f, 100.0f);
+        //glu.gluLookAt(0, 0, -20, 0, 0, 0, 0, 1, 0);
+    }
+
+    public void display(GLAutoDrawable drawable) {
+        curTime = System.currentTimeMillis();
+        GL2ES1 gl = drawable.getGL().getGL2ES1();
+        gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
+
+        // One rotation every four seconds
+        gl.glMatrixMode(gl.GL_MODELVIEW);
+        gl.glLoadIdentity();
+        gl.glTranslatef(0, 0, -10);
+        float ang = ((float) (curTime - startTime) * 360.0f) / 4000.0f;
+        gl.glRotatef(ang, 0, 0, 1);
+        gl.glRotatef(ang, 0, 1, 0);
+
+
+        // Draw a square
+        gl.glDrawArrays(GL.GL_TRIANGLE_STRIP, 0, 4);
+    }
+
+    public void dispose(GLAutoDrawable drawable) {
+        System.out.println("RedSquare: Dispose");
+        GL2ES1 gl = drawable.getGL().getGL2ES1();
+        if(debug) {
+            System.out.println(Thread.currentThread()+" RedSquare.dispose: "+gl.getContext());
+        }
+        gl.glDisableClientState(gl.GL_VERTEX_ARRAY);
+        gl.glDisableClientState(gl.GL_COLOR_ARRAY);
+        glu.destroy();
+        glu = null;
+        colors.clear();
+        colors   = null;
+        vertices.clear();
+        vertices = null;
+        if(debug) {
+            System.out.println(Thread.currentThread()+" RedSquare.dispose: FIN");
+        }
+    }
+}
diff --git a/src/junit/com/jogamp/test/junit/jogl/demos/es2/RedSquare0.java b/src/junit/com/jogamp/test/junit/jogl/demos/es2/RedSquare0.java
new file mode 100644
index 0000000..229635a
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/demos/es2/RedSquare0.java
@@ -0,0 +1,198 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+package com.jogamp.test.junit.jogl.demos.es2;
+
+import com.jogamp.common.nio.Buffers;
+import com.jogamp.opengl.util.Animator;
+import com.jogamp.opengl.util.GLArrayDataWrapper;
+import com.jogamp.opengl.util.PMVMatrix;
+import com.jogamp.test.junit.jogl.demos.es2.shader.RedSquareShader;
+import com.jogamp.test.junit.util.GLSLSimpleProgram;
+import java.io.ByteArrayOutputStream;
+import java.io.PrintStream;
+import java.nio.FloatBuffer;
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2ES2;
+import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLEventListener;
+import javax.media.opengl.GLUniformData;
+import org.junit.Assert;
+
+public class RedSquare0 implements GLEventListener {
+    ByteArrayOutputStream baos = new ByteArrayOutputStream();
+    PrintStream pbaos = new PrintStream(baos);
+    GLSLSimpleProgram myShader;
+    PMVMatrix pmvMatrix;
+    int mgl_PMVMatrix;
+    GLUniformData pmvMatrixUniform;
+    int mgl_Vertex;
+    int mgl_Color;
+    long t0;
+
+    public void init(GLAutoDrawable glad) {
+        GLContext context = glad.getContext();
+        context.makeCurrent();
+        GL2ES2 gl = context.getGL().getGL2ES2();
+        myShader = GLSLSimpleProgram.create(gl, RedSquareShader.VERTEX_SHADER_TEXT, RedSquareShader.FRAGMENT_SHADER_TEXT, true);
+        gl.glUseProgram(myShader.getShaderProgram());
+        Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+        // setup mgl_PMVMatrix
+        pmvMatrix = new PMVMatrix();
+        pmvMatrix.glMatrixMode(PMVMatrix.GL_PROJECTION);
+        pmvMatrix.glLoadIdentity();
+        pmvMatrix.glMatrixMode(PMVMatrix.GL_MODELVIEW);
+        pmvMatrix.glLoadIdentity();
+        mgl_PMVMatrix = gl.glGetUniformLocation(myShader.getShaderProgram(), "mgl_PMVMatrix");
+        Assert.assertTrue(0 <= mgl_PMVMatrix);
+        Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+        pmvMatrixUniform = new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf());
+        pmvMatrixUniform.setLocation(mgl_PMVMatrix);
+        gl.glUniform(pmvMatrixUniform);
+        Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+        // Allocate Vertex Array
+        int components = 3;
+        int numElements = 4;
+        mgl_Vertex = gl.glGetAttribLocation(myShader.getShaderProgram(), "mgl_Vertex");
+        Assert.assertTrue(0 <= mgl_Vertex);
+        Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+        FloatBuffer buffer = Buffers.newDirectFloatBuffer(numElements * components);
+        GLArrayDataWrapper vertices = GLArrayDataWrapper.createGLSL(gl, "mgl_Vertex", 3, gl.GL_FLOAT, false, 0, buffer, -1, 0);
+        {
+            // Fill them up
+            FloatBuffer verticeb = (FloatBuffer) vertices.getBuffer();
+            verticeb.put(-2);
+            verticeb.put(2);
+            verticeb.put(0);
+            verticeb.put(2);
+            verticeb.put(2);
+            verticeb.put(0);
+            verticeb.put(-2);
+            verticeb.put(-2);
+            verticeb.put(0);
+            verticeb.put(2);
+            verticeb.put(-2);
+            verticeb.put(0);
+        }
+        buffer.flip();
+        vertices.setLocation(mgl_Vertex);
+        gl.glEnableVertexAttribArray(mgl_Vertex);
+        gl.glVertexAttribPointer(vertices);
+        Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+        // Allocate Color Array
+        components = 4;
+        numElements = 4;
+        mgl_Color = gl.glGetAttribLocation(myShader.getShaderProgram(), "mgl_Color");
+        Assert.assertTrue(0 <= mgl_Color);
+        Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+        buffer = Buffers.newDirectFloatBuffer(numElements * components);
+        GLArrayDataWrapper colors = GLArrayDataWrapper.createGLSL(gl, "mgl_Color", 4, gl.GL_FLOAT, false, 0, buffer, -1, 0);
+        {
+            // Fill them up
+            FloatBuffer colorb = (FloatBuffer) colors.getBuffer();
+            colorb.put(1);
+            colorb.put(0);
+            colorb.put(0);
+            colorb.put(1);
+            colorb.put(0);
+            colorb.put(0);
+            colorb.put(1);
+            colorb.put(1);
+            colorb.put(1);
+            colorb.put(0);
+            colorb.put(0);
+            colorb.put(1);
+            colorb.put(1);
+            colorb.put(0);
+            colorb.put(0);
+            colorb.put(1);
+        }
+        buffer.flip();
+        colors.setLocation(mgl_Color);
+        gl.glEnableVertexAttribArray(mgl_Color);
+        gl.glVertexAttribPointer(colors);
+        Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+        // OpenGL Render Settings
+        gl.glClearColor(0, 0, 0, 1);
+        gl.glEnable(GL2ES2.GL_DEPTH_TEST);
+        gl.glUseProgram(0);
+        Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+
+        t0 = System.currentTimeMillis();
+    }
+
+    public void reshape(GLAutoDrawable glad, int x, int y, int width, int height) {
+        GL2ES2 gl = glad.getGL().getGL2ES2();
+        gl.glUseProgram(myShader.getShaderProgram());
+        Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+        // Set location in front of camera
+        pmvMatrix.glMatrixMode(PMVMatrix.GL_PROJECTION);
+        pmvMatrix.glLoadIdentity();
+        pmvMatrix.gluPerspective(45.0F, (float) width / (float) height, 1.0F, 100.0F);
+        //pmvMatrix.glOrthof(-4.0f, 4.0f, -4.0f, 4.0f, 1.0f, 100.0f);
+        gl.glUniform(pmvMatrixUniform);
+        Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+        gl.glUseProgram(0);
+        Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+    }
+
+    public void display(GLAutoDrawable glad) {
+        long t1 = System.currentTimeMillis();
+
+        GL2ES2 gl = glad.getGL().getGL2ES2();
+        gl.glUseProgram(myShader.getShaderProgram());
+        Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+        gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT);
+        Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+        // One rotation every four seconds
+        pmvMatrix.glMatrixMode(PMVMatrix.GL_MODELVIEW);
+        pmvMatrix.glLoadIdentity();
+        pmvMatrix.glTranslatef(0, 0, -10);
+        float ang = ((float) (t1 - t0) * 360.0F) / 4000.0F;
+        pmvMatrix.glRotatef(ang, 0, 0, 1);
+        pmvMatrix.glRotatef(ang, 0, 1, 0);
+        gl.glUniform(pmvMatrixUniform);
+        Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+        // Draw a square
+        gl.glDrawArrays(gl.GL_TRIANGLE_STRIP, 0, 4);
+        Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+        gl.glUseProgram(0);
+        Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+    }
+
+    public void dispose(GLAutoDrawable glad) {
+        GL2ES2 gl = glad.getGL().getGL2ES2();
+        gl.glDisableVertexAttribArray(mgl_Vertex);
+        gl.glDisableVertexAttribArray(mgl_Color);
+        myShader.release(gl);
+        Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+        pmvMatrix.destroy();
+        pmvMatrix = null;
+        System.err.println("dispose done");
+    }
+}
diff --git a/src/junit/com/jogamp/test/junit/jogl/demos/es2/shader/RedSquareShader.java b/src/junit/com/jogamp/test/junit/jogl/demos/es2/shader/RedSquareShader.java
new file mode 100644
index 0000000..5a365be
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/demos/es2/shader/RedSquareShader.java
@@ -0,0 +1,68 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.test.junit.jogl.demos.es2.shader;
+
+public class RedSquareShader {
+    public static String VERTEX_SHADER_TEXT =
+                " #ifdef GL_ES\n" +
+                "  #define MEDIUMP mediump\n" +
+                "  #define HIGHP highp\n" +
+                "#else\n" +
+                "  #define MEDIUMP\n" +
+                "  #define HIGHP\n" +
+                "#endif\n" +
+                "\n" +
+                "uniform MEDIUMP mat4    mgl_PMVMatrix[2];\n" +
+                "attribute HIGHP vec4    mgl_Vertex;\n" +
+                "attribute HIGHP vec4    mgl_Color;\n" +
+                "varying   HIGHP vec4    frontColor;\n" +
+                "\n" +
+                "void main(void)\n" +
+                "{\n" +
+                "  frontColor=mgl_Color;\n" +
+                "  gl_Position = mgl_PMVMatrix[0] * mgl_PMVMatrix[1] * mgl_Vertex;\n" +
+                "}\n" ;
+
+    public static String FRAGMENT_SHADER_TEXT =
+                "#ifdef GL_ES\n" +
+                "  #define MEDIUMP mediump\n" +
+                "  #define HIGHP highp\n" +
+                "#else\n" +
+                "  #define MEDIUMP\n" +
+                "  #define HIGHP\n" +
+                "#endif\n" +
+                "\n" +
+                "varying   HIGHP vec4    frontColor;\n" +
+                "\n" +
+                "void main (void)\n" +
+                "{\n" +
+                "    gl_FragColor = frontColor;\n" +
+                "}\n" ;
+
+}
diff --git a/src/junit/com/jogamp/test/junit/jogl/demos/gl2/gears/Gears.java b/src/junit/com/jogamp/test/junit/jogl/demos/gl2/gears/Gears.java
new file mode 100644
index 0000000..d9194c2
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/demos/gl2/gears/Gears.java
@@ -0,0 +1,316 @@
+
+package com.jogamp.test.junit.jogl.demos.gl2.gears;
+
+import javax.media.opengl.*;
+
+import com.jogamp.newt.event.*;
+import com.jogamp.newt.event.awt.*;
+import com.jogamp.newt.Window;
+
+/**
+ * Gears.java <BR>
+ * author: Brian Paul (converted to Java by Ron Cemer and Sven Gothel) <P>
+ *
+ * This version is equal to Brian Paul's version 1.2 1999/10/21
+ */
+
+public class Gears implements GLEventListener {
+  private float view_rotx = 20.0f, view_roty = 30.0f, view_rotz = 0.0f;
+  private int gear1, gear2, gear3;
+  private float angle = 0.0f;
+  private int swapInterval;
+
+  private boolean mouseRButtonDown = false;
+  private int prevMouseX, prevMouseY;
+
+  public Gears(int swapInterval) {
+    this.swapInterval = swapInterval;
+  }
+
+  public Gears() {
+    this.swapInterval = 1;
+  }
+
+  public void init(GLAutoDrawable drawable) {
+    System.err.println("Gears: Init");
+    // Use debug pipeline
+    // drawable.setGL(new DebugGL(drawable.getGL()));
+
+    GL2 gl = drawable.getGL().getGL2();
+
+    float pos[] = { 5.0f, 5.0f, 10.0f, 0.0f };
+    float red[] = { 0.8f, 0.1f, 0.0f, 0.7f };
+    float green[] = { 0.0f, 0.8f, 0.2f, 0.7f };
+    float blue[] = { 0.2f, 0.2f, 1.0f, 0.7f };
+
+    gl.glLightfv(GL2.GL_LIGHT0, GL2.GL_POSITION, pos, 0);
+    gl.glEnable(GL2.GL_CULL_FACE);
+    gl.glEnable(GL2.GL_LIGHTING);
+    gl.glEnable(GL2.GL_LIGHT0);
+    gl.glEnable(GL2.GL_DEPTH_TEST);
+            
+    /* make the gears */
+    gear1 = gl.glGenLists(1);
+    gl.glNewList(gear1, GL2.GL_COMPILE);
+    gl.glMaterialfv(GL2.GL_FRONT, GL2.GL_AMBIENT_AND_DIFFUSE, red, 0);
+    gear(gl, 1.0f, 4.0f, 1.0f, 20, 0.7f);
+    gl.glEndList();
+            
+    gear2 = gl.glGenLists(1);
+    gl.glNewList(gear2, GL2.GL_COMPILE);
+    gl.glMaterialfv(GL2.GL_FRONT, GL2.GL_AMBIENT_AND_DIFFUSE, green, 0);
+    gear(gl, 0.5f, 2.0f, 2.0f, 10, 0.7f);
+    gl.glEndList();
+            
+    gear3 = gl.glGenLists(1);
+    gl.glNewList(gear3, GL2.GL_COMPILE);
+    gl.glMaterialfv(GL2.GL_FRONT, GL2.GL_AMBIENT_AND_DIFFUSE, blue, 0);
+    gear(gl, 1.3f, 2.0f, 0.5f, 10, 0.7f);
+    gl.glEndList();
+            
+    gl.glEnable(GL2.GL_NORMALIZE);
+                
+    // MouseListener gearsMouse = new TraceMouseAdapter(new GearsMouseAdapter());
+    MouseListener gearsMouse = new GearsMouseAdapter();
+
+    if (drawable instanceof Window) {
+        Window window = (Window) drawable;
+        window.addMouseListener(gearsMouse);
+    } else if (GLProfile.isAWTAvailable() && drawable instanceof java.awt.Component) {
+        java.awt.Component comp = (java.awt.Component) drawable;
+        new AWTMouseAdapter(gearsMouse).addTo(comp);
+    }
+  }
+    
+  public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
+    System.err.println("Gears: Reshape "+x+"/"+y+" "+width+"x"+height);
+    GL2 gl = drawable.getGL().getGL2();
+
+    gl.setSwapInterval(swapInterval);
+
+    float h = (float)height / (float)width;
+            
+    gl.glMatrixMode(GL2.GL_PROJECTION);
+
+    gl.glLoadIdentity();
+    gl.glFrustum(-1.0f, 1.0f, -h, h, 5.0f, 60.0f);
+    gl.glMatrixMode(GL2.GL_MODELVIEW);
+    gl.glLoadIdentity();
+    gl.glTranslatef(0.0f, 0.0f, -40.0f);
+  }
+
+  public void dispose(GLAutoDrawable drawable) {
+    System.err.println("Gears: Dispose");
+  }
+
+  public void display(GLAutoDrawable drawable) {
+    // Turn the gears' teeth
+    angle += 2.0f;
+
+    // Get the GL corresponding to the drawable we are animating
+    GL2 gl = drawable.getGL().getGL2();
+
+    gl.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
+
+    // Special handling for the case where the GLJPanel is translucent
+    // and wants to be composited with other Java 2D content
+    if (GLProfile.isAWTAvailable() && 
+        (drawable instanceof javax.media.opengl.awt.GLJPanel) &&
+        !((javax.media.opengl.awt.GLJPanel) drawable).isOpaque() &&
+        ((javax.media.opengl.awt.GLJPanel) drawable).shouldPreserveColorBufferIfTranslucent()) {
+      gl.glClear(GL2.GL_DEPTH_BUFFER_BIT);
+    } else {
+      gl.glClear(GL2.GL_COLOR_BUFFER_BIT | GL2.GL_DEPTH_BUFFER_BIT);
+    }
+            
+    // Rotate the entire assembly of gears based on how the user
+    // dragged the mouse around
+    gl.glPushMatrix();
+    gl.glRotatef(view_rotx, 1.0f, 0.0f, 0.0f);
+    gl.glRotatef(view_roty, 0.0f, 1.0f, 0.0f);
+    gl.glRotatef(view_rotz, 0.0f, 0.0f, 1.0f);
+            
+    // Place the first gear and call its display list
+    gl.glPushMatrix();
+    gl.glTranslatef(-3.0f, -2.0f, 0.0f);
+    gl.glRotatef(angle, 0.0f, 0.0f, 1.0f);
+    gl.glCallList(gear1);
+    gl.glPopMatrix();
+            
+    // Place the second gear and call its display list
+    gl.glPushMatrix();
+    gl.glTranslatef(3.1f, -2.0f, 0.0f);
+    gl.glRotatef(-2.0f * angle - 9.0f, 0.0f, 0.0f, 1.0f);
+    gl.glCallList(gear2);
+    gl.glPopMatrix();
+            
+    // Place the third gear and call its display list
+    gl.glPushMatrix();
+    gl.glTranslatef(-3.1f, 4.2f, 0.0f);
+    gl.glRotatef(-2.0f * angle - 25.0f, 0.0f, 0.0f, 1.0f);
+    gl.glCallList(gear3);
+    gl.glPopMatrix();
+            
+    // Remember that every push needs a pop; this one is paired with
+    // rotating the entire gear assembly
+    gl.glPopMatrix();
+  }
+
+  public static void gear(GL2 gl,
+                          float inner_radius,
+                          float outer_radius,
+                          float width,
+                          int teeth,
+                          float tooth_depth)
+  {
+    int i;
+    float r0, r1, r2;
+    float angle, da;
+    float u, v, len;
+
+    r0 = inner_radius;
+    r1 = outer_radius - tooth_depth / 2.0f;
+    r2 = outer_radius + tooth_depth / 2.0f;
+            
+    da = 2.0f * (float) Math.PI / teeth / 4.0f;
+            
+    gl.glShadeModel(GL2.GL_FLAT);
+
+    gl.glNormal3f(0.0f, 0.0f, 1.0f);
+
+    /* draw front face */
+    gl.glBegin(GL2.GL_QUAD_STRIP);
+    for (i = 0; i <= teeth; i++)
+      {
+        angle = i * 2.0f * (float) Math.PI / teeth;
+        gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), width * 0.5f);
+        gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), width * 0.5f);
+        if(i < teeth)
+          {
+            gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), width * 0.5f);
+            gl.glVertex3f(r1 * (float)Math.cos(angle + 3.0f * da), r1 * (float)Math.sin(angle + 3.0f * da), width * 0.5f);
+          }
+      }
+    gl.glEnd();
+
+    /* draw front sides of teeth */
+    gl.glBegin(GL2.GL_QUADS);
+    for (i = 0; i < teeth; i++)
+      {
+        angle = i * 2.0f * (float) Math.PI / teeth;
+        gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), width * 0.5f);
+        gl.glVertex3f(r2 * (float)Math.cos(angle + da), r2 * (float)Math.sin(angle + da), width * 0.5f);
+        gl.glVertex3f(r2 * (float)Math.cos(angle + 2.0f * da), r2 * (float)Math.sin(angle + 2.0f * da), width * 0.5f);
+        gl.glVertex3f(r1 * (float)Math.cos(angle + 3.0f * da), r1 * (float)Math.sin(angle + 3.0f * da), width * 0.5f);
+      }
+    gl.glEnd();
+    
+    /* draw back face */
+    gl.glBegin(GL2.GL_QUAD_STRIP);
+    for (i = 0; i <= teeth; i++)
+      {
+        angle = i * 2.0f * (float) Math.PI / teeth;
+        gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), -width * 0.5f);
+        gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), -width * 0.5f);
+        gl.glVertex3f(r1 * (float)Math.cos(angle + 3 * da), r1 * (float)Math.sin(angle + 3 * da), -width * 0.5f);
+        gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), -width * 0.5f);
+      }
+    gl.glEnd();
+    
+    /* draw back sides of teeth */
+    gl.glBegin(GL2.GL_QUADS);
+    for (i = 0; i < teeth; i++)
+      {
+        angle = i * 2.0f * (float) Math.PI / teeth;
+        gl.glVertex3f(r1 * (float)Math.cos(angle + 3 * da), r1 * (float)Math.sin(angle + 3 * da), -width * 0.5f);
+        gl.glVertex3f(r2 * (float)Math.cos(angle + 2 * da), r2 * (float)Math.sin(angle + 2 * da), -width * 0.5f);
+        gl.glVertex3f(r2 * (float)Math.cos(angle + da), r2 * (float)Math.sin(angle + da), -width * 0.5f);
+        gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), -width * 0.5f);
+      }
+    gl.glEnd();
+    
+    /* draw outward faces of teeth */
+    gl.glBegin(GL2.GL_QUAD_STRIP);
+    for (i = 0; i < teeth; i++)
+      {
+        angle = i * 2.0f * (float) Math.PI / teeth;
+        gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), width * 0.5f);
+        gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), -width * 0.5f);
+        u = r2 * (float)Math.cos(angle + da) - r1 * (float)Math.cos(angle);
+        v = r2 * (float)Math.sin(angle + da) - r1 * (float)Math.sin(angle);
+        len = (float)Math.sqrt(u * u + v * v);
+        u /= len;
+        v /= len;
+        gl.glNormal3f(v, -u, 0.0f);
+        gl.glVertex3f(r2 * (float)Math.cos(angle + da), r2 * (float)Math.sin(angle + da), width * 0.5f);
+        gl.glVertex3f(r2 * (float)Math.cos(angle + da), r2 * (float)Math.sin(angle + da), -width * 0.5f);
+        gl.glNormal3f((float)Math.cos(angle), (float)Math.sin(angle), 0.0f);
+        gl.glVertex3f(r2 * (float)Math.cos(angle + 2 * da), r2 * (float)Math.sin(angle + 2 * da), width * 0.5f);
+        gl.glVertex3f(r2 * (float)Math.cos(angle + 2 * da), r2 * (float)Math.sin(angle + 2 * da), -width * 0.5f);
+        u = r1 * (float)Math.cos(angle + 3 * da) - r2 * (float)Math.cos(angle + 2 * da);
+        v = r1 * (float)Math.sin(angle + 3 * da) - r2 * (float)Math.sin(angle + 2 * da);
+        gl.glNormal3f(v, -u, 0.0f);
+        gl.glVertex3f(r1 * (float)Math.cos(angle + 3 * da), r1 * (float)Math.sin(angle + 3 * da), width * 0.5f);
+        gl.glVertex3f(r1 * (float)Math.cos(angle + 3 * da), r1 * (float)Math.sin(angle + 3 * da), -width * 0.5f);
+        gl.glNormal3f((float)Math.cos(angle), (float)Math.sin(angle), 0.0f);
+      }
+    gl.glVertex3f(r1 * (float)Math.cos(0), r1 * (float)Math.sin(0), width * 0.5f);
+    gl.glVertex3f(r1 * (float)Math.cos(0), r1 * (float)Math.sin(0), -width * 0.5f);
+    gl.glEnd();
+    
+    gl.glShadeModel(GL2.GL_SMOOTH);
+    
+    /* draw inside radius cylinder */
+    gl.glBegin(GL2.GL_QUAD_STRIP);
+    for (i = 0; i <= teeth; i++)
+      {
+        angle = i * 2.0f * (float) Math.PI / teeth;
+        gl.glNormal3f(-(float)Math.cos(angle), -(float)Math.sin(angle), 0.0f);
+        gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), -width * 0.5f);
+        gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), width * 0.5f);
+      }
+    gl.glEnd();
+  }
+
+  class GearsMouseAdapter extends MouseAdapter {
+      public void mousePressed(MouseEvent e) {
+        prevMouseX = e.getX();
+        prevMouseY = e.getY();
+        if ((e.getModifiers() & e.BUTTON3_MASK) != 0) {
+          mouseRButtonDown = true;
+        }
+      }
+        
+      public void mouseReleased(MouseEvent e) {
+        if ((e.getModifiers() & e.BUTTON3_MASK) != 0) {
+          mouseRButtonDown = false;
+        }
+      }
+        
+      public void mouseDragged(MouseEvent e) {
+        int x = e.getX();
+        int y = e.getY();
+        int width=0, height=0;
+        Object source = e.getSource();
+        if(source instanceof Window) {
+            Window window = (Window) source;
+            width=window.getWidth();
+            height=window.getHeight();
+        } else if (GLProfile.isAWTAvailable() && source instanceof java.awt.Component) {
+            java.awt.Component comp = (java.awt.Component) source;
+            width=comp.getWidth();
+            height=comp.getHeight();
+        } else {
+            throw new RuntimeException("Event source neither Window nor Component: "+source);
+        }
+        float thetaY = 360.0f * ( (float)(x-prevMouseX)/(float)width);
+        float thetaX = 360.0f * ( (float)(prevMouseY-y)/(float)height);
+        
+        prevMouseX = x;
+        prevMouseY = y;
+
+        view_rotx += thetaX;
+        view_roty += thetaY;
+      }
+  }
+}
diff --git a/src/junit/com/jogamp/test/junit/jogl/demos/gl2/gears/TestGearsAWT.java b/src/junit/com/jogamp/test/junit/jogl/demos/gl2/gears/TestGearsAWT.java
new file mode 100644
index 0000000..3e7e598
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/demos/gl2/gears/TestGearsAWT.java
@@ -0,0 +1,122 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.jogl.demos.gl2.gears;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.Animator;
+import javax.media.opengl.awt.GLCanvas;
+import com.jogamp.newt.event.awt.AWTKeyAdapter;
+import com.jogamp.newt.event.awt.AWTWindowAdapter;
+import com.jogamp.newt.event.TraceKeyAdapter;
+import com.jogamp.newt.event.TraceWindowAdapter;
+
+import com.jogamp.test.junit.util.UITestCase;
+import com.jogamp.test.junit.util.QuitAdapter;
+import java.awt.Frame;
+
+import org.junit.Assert;
+import org.junit.BeforeClass;
+import org.junit.AfterClass;
+import org.junit.Test;
+
+public class TestGearsAWT extends UITestCase {
+    static GLProfile glp;
+    static int width, height;
+
+    @BeforeClass
+    public static void initClass() {
+        GLProfile.initSingleton(true);
+        glp = GLProfile.getDefault();
+        Assert.assertNotNull(glp);
+        width  = 512;
+        height = 512;
+    }
+
+    @AfterClass
+    public static void releaseClass() {
+    }
+
+    protected void runTestGL(GLCapabilities caps) throws InterruptedException {
+        Frame frame = new Frame("Gears AWT Test");
+        Assert.assertNotNull(frame);
+
+        GLCanvas glCanvas = new GLCanvas(caps);
+        Assert.assertNotNull(glCanvas);
+        frame.add(glCanvas);
+        frame.setSize(512, 512);
+
+        glCanvas.addGLEventListener(new Gears());
+
+        Animator animator = new Animator(glCanvas);
+        QuitAdapter quitAdapter = new QuitAdapter();
+
+        new AWTKeyAdapter(new TraceKeyAdapter(quitAdapter)).addTo(glCanvas);
+        new AWTWindowAdapter(new TraceWindowAdapter(quitAdapter)).addTo(frame);
+
+        frame.setVisible(true);
+        animator.start();
+
+        while(!quitAdapter.shouldQuit() && animator.isAnimating() && animator.getDuration()<duration) {
+            Thread.sleep(100);
+        }
+
+        Assert.assertNotNull(frame);
+        Assert.assertNotNull(glCanvas);
+        Assert.assertNotNull(animator);
+
+        animator.stop();
+        Assert.assertEquals(false, animator.isAnimating());
+        frame.setVisible(false);
+        Assert.assertEquals(false, frame.isVisible());
+        frame.remove(glCanvas);
+        frame.dispose();
+        frame=null;
+        glCanvas=null;
+    }
+
+    @Test
+    public void test01() throws InterruptedException {
+        GLCapabilities caps = new GLCapabilities(GLProfile.getDefault());
+        runTestGL(caps);
+    }
+
+    static long duration = 500; // ms
+
+    public static void main(String args[]) {
+        for(int i=0; i<args.length; i++) {
+            if(args[i].equals("-time")) {
+                i++;
+                try {
+                    duration = Integer.parseInt(args[i]);
+                } catch (Exception ex) { ex.printStackTrace(); }
+            }
+        }
+        org.junit.runner.JUnitCore.main(TestGearsAWT.class.getName());
+    }
+}
diff --git a/src/junit/com/jogamp/test/junit/jogl/demos/gl2/gears/TestGearsGLJPanelAWT.java b/src/junit/com/jogamp/test/junit/jogl/demos/gl2/gears/TestGearsGLJPanelAWT.java
new file mode 100644
index 0000000..8b3273a
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/demos/gl2/gears/TestGearsGLJPanelAWT.java
@@ -0,0 +1,130 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.jogl.demos.gl2.gears;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.FPSAnimator;
+import javax.media.opengl.awt.GLJPanel;
+
+import com.jogamp.test.junit.util.UITestCase;
+import java.awt.AWTException;
+import java.awt.BorderLayout;
+import java.lang.reflect.InvocationTargetException;
+import javax.swing.JFrame;
+import javax.swing.SwingUtilities;
+
+import org.junit.Assert;
+import org.junit.BeforeClass;
+import org.junit.AfterClass;
+import org.junit.Ignore;
+import org.junit.Test;
+
+public class TestGearsGLJPanelAWT extends UITestCase {
+    static GLProfile glp;
+    static int width, height;
+
+    @BeforeClass
+    public static void initClass() {
+        GLProfile.initSingleton(false);
+        glp = GLProfile.getDefault();
+        Assert.assertNotNull(glp);
+        width  = 512;
+        height = 512;
+    }
+
+    @AfterClass
+    public static void releaseClass() {
+    }
+
+    protected void runTestGL(GLCapabilities caps)
+            throws AWTException, InterruptedException, InvocationTargetException
+    {
+        JFrame frame = new JFrame("Swing GLJPanel");
+        Assert.assertNotNull(frame);
+
+        GLJPanel glJPanel = new GLJPanel(caps);
+        Assert.assertNotNull(glJPanel);
+        glJPanel.addGLEventListener(new Gears());
+
+        FPSAnimator animator = new FPSAnimator(glJPanel, 60);
+
+        final JFrame _frame = frame;
+        final GLJPanel _glJPanel = glJPanel;
+        SwingUtilities.invokeAndWait(new Runnable() {
+                public void run() {
+                    _frame.getContentPane().add(_glJPanel, BorderLayout.CENTER);
+                    _frame.setSize(512, 512);
+                    _frame.setVisible(true);
+                } } ) ;
+
+        animator.start();
+        Assert.assertEquals(true, animator.isAnimating());
+
+        while(animator.isAnimating() && animator.getDuration()<duration) {
+            Thread.sleep(100);
+        }
+
+        Assert.assertNotNull(frame);
+        Assert.assertNotNull(glJPanel);
+        Assert.assertNotNull(animator);
+
+        animator.stop();
+        Assert.assertEquals(false, animator.isAnimating());
+        SwingUtilities.invokeAndWait(new Runnable() {
+                public void run() {
+                    _frame.setVisible(false);
+                    _frame.getContentPane().remove(_glJPanel);
+                    _frame.remove(_glJPanel);
+                    _glJPanel.destroy();
+                    _frame.dispose();
+                } } );
+    }
+
+    @Ignore("not ready yet") @Test
+    public void test01()
+            throws AWTException, InterruptedException, InvocationTargetException
+    {
+        GLCapabilities caps = new GLCapabilities(GLProfile.getDefault());
+        runTestGL(caps);
+    }
+
+    static long duration = 500; // ms
+
+    public static void main(String args[]) {
+        for(int i=0; i<args.length; i++) {
+            if(args[i].equals("-time")) {
+                i++;
+                try {
+                    duration = Integer.parseInt(args[i]);
+                } catch (Exception ex) { ex.printStackTrace(); }
+            }
+        }
+        org.junit.runner.JUnitCore.main(TestGearsGLJPanelAWT.class.getName());
+    }
+}
diff --git a/src/junit/com/jogamp/test/junit/jogl/demos/gl2/gears/newt/TestGearsNEWT.java b/src/junit/com/jogamp/test/junit/jogl/demos/gl2/gears/newt/TestGearsNEWT.java
new file mode 100644
index 0000000..d83deea
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/demos/gl2/gears/newt/TestGearsNEWT.java
@@ -0,0 +1,126 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.jogl.demos.gl2.gears.newt;
+
+import com.jogamp.newt.event.KeyAdapter;
+import com.jogamp.newt.event.KeyEvent;
+import com.jogamp.newt.opengl.GLWindow;
+import com.jogamp.test.junit.util.UITestCase;
+import com.jogamp.test.junit.util.QuitAdapter;
+
+import com.jogamp.opengl.util.Animator;
+
+import com.jogamp.test.junit.jogl.demos.gl2.gears.Gears;
+import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLProfile;
+import javax.media.opengl.GLRunnable;
+
+import org.junit.Assert;
+import org.junit.BeforeClass;
+import org.junit.AfterClass;
+import org.junit.Test;
+
+public class TestGearsNEWT extends UITestCase {
+    static GLProfile glp;
+    static int width, height;
+
+    @BeforeClass
+    public static void initClass() {
+        GLProfile.initSingleton(true);
+        glp = GLProfile.getDefault();
+        Assert.assertNotNull(glp);
+        width  = 512;
+        height = 512;
+    }
+
+    @AfterClass
+    public static void releaseClass() {
+    }
+
+    protected void runTestGL(GLCapabilities caps) throws InterruptedException {
+        GLWindow glWindow = GLWindow.create(caps);
+        Assert.assertNotNull(glWindow);
+        glWindow.setTitle("Gears NEWT Test");
+
+        glWindow.addGLEventListener(new Gears());
+
+        Animator animator = new Animator(glWindow);
+        QuitAdapter quitAdapter = new QuitAdapter();
+
+        //glWindow.addKeyListener(new TraceKeyAdapter(quitAdapter));
+        //glWindow.addWindowListener(new TraceWindowAdapter(quitAdapter));
+        glWindow.addKeyListener(quitAdapter);
+        glWindow.addWindowListener(quitAdapter);
+
+        final GLWindow f_glWindow = glWindow;
+        glWindow.addKeyListener(new KeyAdapter() {
+            public void keyTyped(KeyEvent e) {
+                if(e.getKeyChar()=='f') {
+                    f_glWindow.invoke(false, new GLRunnable() {
+                        public void run(GLAutoDrawable drawable) {
+                            GLWindow win = (GLWindow)drawable;
+                            win.setFullscreen(!win.isFullscreen());
+                        } });
+                }
+            }
+        });
+
+        glWindow.setSize(width, height);
+        glWindow.setVisible(true);
+        animator.start();
+
+        while(!quitAdapter.shouldQuit() && animator.isAnimating() && animator.getDuration()<duration) {
+            Thread.sleep(100);
+        }
+
+        animator.stop();
+        glWindow.invalidate();
+    }
+
+    @Test
+    public void test01() throws InterruptedException {
+        GLCapabilities caps = new GLCapabilities(GLProfile.getDefault());
+        runTestGL(caps);
+    }
+
+    static long duration = 500; // ms
+
+    public static void main(String args[]) {
+        for(int i=0; i<args.length; i++) {
+            if(args[i].equals("-time")) {
+                i++;
+                try {
+                    duration = Integer.parseInt(args[i]);
+                } catch (Exception ex) { ex.printStackTrace(); }
+            }
+        }
+        org.junit.runner.JUnitCore.main(TestGearsNEWT.class.getName());
+    }
+}
diff --git a/src/junit/com/jogamp/test/junit/jogl/demos/gl2/gears/newt/TestGearsNewtAWTWrapper.java b/src/junit/com/jogamp/test/junit/jogl/demos/gl2/gears/newt/TestGearsNewtAWTWrapper.java
new file mode 100644
index 0000000..d0b8cc7
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/demos/gl2/gears/newt/TestGearsNewtAWTWrapper.java
@@ -0,0 +1,114 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.jogl.demos.gl2.gears.newt;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.Animator;
+
+import com.jogamp.test.junit.util.UITestCase;
+import com.jogamp.test.junit.util.QuitAdapter;
+import com.jogamp.test.junit.jogl.demos.gl2.gears.Gears;
+import com.jogamp.newt.*;
+import com.jogamp.newt.event.*;
+import com.jogamp.newt.opengl.*;
+
+import org.junit.Assert;
+import org.junit.Before;
+import org.junit.BeforeClass;
+import org.junit.AfterClass;
+import org.junit.After;
+import org.junit.Test;
+
+public class TestGearsNewtAWTWrapper extends UITestCase {
+    static GLProfile glp;
+    static int width, height;
+
+    @BeforeClass
+    public static void initClass() {
+        GLProfile.initSingleton(true);
+        glp = GLProfile.getDefault();
+        Assert.assertNotNull(glp);
+        width  = 512;
+        height = 512;
+    }
+
+    @AfterClass
+    public static void releaseClass() {
+    }
+
+    protected void runTestGL(GLCapabilitiesImmutable caps) throws InterruptedException {
+        Display nDisplay = NewtFactory.createDisplay(NativeWindowFactory.TYPE_AWT, null, false); // local display
+        Screen nScreen  = NewtFactory.createScreen(nDisplay, 0); // screen 0
+        Window nWindow = NewtFactory.createWindow(nScreen, caps);
+
+        GLWindow glWindow = GLWindow.create(nWindow);
+        Assert.assertNotNull(glWindow);
+        glWindow.setTitle("Gears NewtAWTWrapper Test");
+
+        glWindow.addGLEventListener(new Gears());
+
+        Animator animator = new Animator(glWindow);
+        QuitAdapter quitAdapter = new QuitAdapter();
+
+        glWindow.addKeyListener(new TraceKeyAdapter(quitAdapter));
+        glWindow.addWindowListener(new TraceWindowAdapter(quitAdapter));
+
+        glWindow.setSize(width, height);
+        glWindow.setVisible(true);
+        animator.start();
+
+        while(!quitAdapter.shouldQuit() && animator.isAnimating() && animator.getDuration()<duration) {
+            Thread.sleep(100);
+        }
+
+        animator.stop();
+        glWindow.invalidate();
+    }
+
+    @Test
+    public void test01() throws InterruptedException {
+        GLCapabilitiesImmutable caps = new GLCapabilities(GLProfile.getDefault());
+        runTestGL(caps);
+    }
+
+    static long duration = 500; // ms
+
+    public static void main(String args[]) {
+        for(int i=0; i<args.length; i++) {
+            if(args[i].equals("-time")) {
+                i++;
+                try {
+                    duration = Integer.parseInt(args[i]);
+                } catch (Exception ex) { ex.printStackTrace(); }
+            }
+        }
+        org.junit.runner.JUnitCore.main(TestGearsNewtAWTWrapper.class.getName());
+    }
+}
diff --git a/src/junit/com/jogamp/test/junit/jogl/drawable/TestDrawable01NEWT.java b/src/junit/com/jogamp/test/junit/jogl/drawable/TestDrawable01NEWT.java
new file mode 100644
index 0000000..9b6194c
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/drawable/TestDrawable01NEWT.java
@@ -0,0 +1,184 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.jogl.drawable;
+
+import com.jogamp.test.junit.util.UITestCase;
+
+import org.junit.Assert;
+import org.junit.Before;
+import org.junit.BeforeClass;
+import org.junit.AfterClass;
+import org.junit.Test;
+
+import javax.media.opengl.*;
+
+import com.jogamp.newt.*;
+import java.io.IOException;
+
+public class TestDrawable01NEWT extends UITestCase {
+    static GLProfile glp;
+    static GLDrawableFactory factory;
+    static int width, height;
+    GLCapabilities caps;
+    Window window;
+    GLDrawable drawable;
+    GLContext context;
+
+    @BeforeClass
+    public static void initClass() {
+        GLProfile.initSingleton(true);
+        glp = GLProfile.getDefault();
+        Assert.assertNotNull(glp);
+        factory = GLDrawableFactory.getFactory(glp);
+        Assert.assertNotNull(factory);
+        width  = 640;
+        height = 480;
+    }
+
+    @AfterClass
+    public static void releaseClass() {
+        Assert.assertNotNull(factory);
+        factory=null;
+    }
+
+    @Before
+    public void initTest() {
+        caps = new GLCapabilities(glp);
+        Assert.assertNotNull(caps);
+    }
+
+    void createWindow(boolean onscreen, boolean pbuffer, boolean undecorated) {
+        caps.setOnscreen(onscreen);
+        caps.setPBuffer(!onscreen && pbuffer);
+        caps.setDoubleBuffered(onscreen);
+        // System.out.println("Requested: "+caps);
+
+        //
+        // Create native windowing resources .. X11/Win/OSX
+        // 
+        Display display = NewtFactory.createDisplay(null); // local display
+        Assert.assertNotNull(display);
+
+        Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
+        Assert.assertNotNull(screen);
+
+        window = NewtFactory.createWindow(screen, caps);
+        Assert.assertNotNull(window);
+        window.setUndecorated(onscreen && undecorated);
+        window.setSize(width, height);
+        window.setVisible(true);
+        // System.out.println("Created: "+window);
+
+        //
+        // Create native OpenGL resources .. XGL/WGL/CGL .. 
+        // equivalent to GLAutoDrawable methods: setVisible(true)
+        // 
+        GLCapabilities glCaps = (GLCapabilities) window.getGraphicsConfiguration().getNativeGraphicsConfiguration().getChosenCapabilities();
+        Assert.assertNotNull(glCaps);
+        Assert.assertTrue(glCaps.getGreenBits()>5);
+        Assert.assertTrue(glCaps.getBlueBits()>5);
+        Assert.assertTrue(glCaps.getRedBits()>5);
+        Assert.assertEquals(glCaps.isOnscreen(),onscreen);
+        Assert.assertTrue(onscreen || !pbuffer || glCaps.isPBuffer()); // pass if onscreen, or !pbuffer req. or have pbuffer
+        Assert.assertEquals(glCaps.getDoubleBuffered(),onscreen);
+        Assert.assertTrue(glCaps.getDepthBits()>4);
+
+        drawable = factory.createGLDrawable(window);
+        Assert.assertNotNull(drawable);
+        // System.out.println("Pre: "+drawable);
+        //
+        drawable.setRealized(true);
+        // Assert.assertEquals(width,drawable.getWidth());
+        // Assert.assertEquals(height,drawable.getHeight());
+        // Assert.assertEquals(glCaps,drawable.getChosenGLCapabilities());
+        Assert.assertEquals(window,drawable.getNativeSurface());
+        // System.out.println("Post: "+drawable);
+
+        context = drawable.createContext(null);
+        Assert.assertNotNull(context);
+        // System.out.println(context);
+        
+        int res = context.makeCurrent();
+        Assert.assertTrue(GLContext.CONTEXT_CURRENT_NEW==res || GLContext.CONTEXT_CURRENT==res);
+
+        // draw something ..
+
+        drawable.swapBuffers();
+        context.release();
+
+        // System.out.println("Final: "+window);
+    }
+
+    void destroyWindow() {
+        // GLWindow.dispose(..) sequence
+        Assert.assertNotNull(context);
+        context.destroy();
+
+        Assert.assertNotNull(drawable);
+        drawable.setRealized(false);
+
+        // GLWindow.destroy(..) sequence cont..
+        Assert.assertNotNull(window);
+        window.invalidate();
+
+        drawable = null;
+        context = null;
+        window = null;
+    }
+
+    @Test
+    public void testOnScreenDecorated() throws InterruptedException {
+        createWindow(true, false, false);
+        Thread.sleep(1000); // 1000 ms
+        destroyWindow();
+    }
+
+    @Test
+    public void testOnScreenUndecorated() throws InterruptedException {
+        createWindow(true, false, true);
+        Thread.sleep(1000); // 1000 ms
+        destroyWindow();
+    }
+
+    public static void main(String args[]) throws IOException {
+        String tstname = TestDrawable01NEWT.class.getName();
+        org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(new String[] {
+            tstname,
+            "filtertrace=true",
+            "haltOnError=false",
+            "haltOnFailure=false",
+            "showoutput=true",
+            "outputtoformatters=true",
+            "logfailedtests=true",
+            "logtestlistenerevents=true",
+            "formatter=org.apache.tools.ant.taskdefs.optional.junit.PlainJUnitResultFormatter",
+            "formatter=org.apache.tools.ant.taskdefs.optional.junit.XMLJUnitResultFormatter,TEST-"+tstname+".xml" } );
+    }
+
+}
diff --git a/src/junit/com/jogamp/test/junit/jogl/glsl/TestGLSLSimple01NEWT.java b/src/junit/com/jogamp/test/junit/jogl/glsl/TestGLSLSimple01NEWT.java
new file mode 100644
index 0000000..f1b4297
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/glsl/TestGLSLSimple01NEWT.java
@@ -0,0 +1,143 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.test.junit.jogl.glsl;
+
+import com.jogamp.test.junit.jogl.demos.es2.RedSquare0;
+import com.jogamp.test.junit.util.GLSLSimpleProgram;
+import com.jogamp.test.junit.util.UITestCase;
+
+
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLProfile;
+
+import org.junit.Assert;
+import org.junit.BeforeClass;
+import org.junit.Test;
+
+import com.jogamp.newt.opengl.GLWindow;
+import com.jogamp.opengl.util.Animator;
+import com.jogamp.test.junit.jogl.demos.es2.shader.RedSquareShader;
+import com.jogamp.test.junit.util.MiscUtils;
+
+import java.io.IOException;
+import javax.media.opengl.GL2ES2;
+import org.junit.AfterClass;
+
+public class TestGLSLSimple01NEWT extends UITestCase {
+    static long durationPerTest = 100; // ms
+
+    @BeforeClass
+    public static void initClass() {
+        System.err.println("class init");
+        GLProfile.initSingleton(true);
+    }
+
+    @AfterClass
+    public static void tearDownClass() {
+        System.err.println("class tear down ..");
+        GLProfile.shutdown();
+        System.err.println("class tear down end");
+    }
+
+    @Test(timeout=60000)
+    public void testGLSLCompilation01() {
+        GLProfile glp = GLProfile.get(GLProfile.GL2ES2);
+        Assert.assertNotNull(glp);
+        GLCapabilities caps = new GLCapabilities(glp);
+        Assert.assertNotNull(caps);
+
+        GLWindow window = GLWindow.create(caps);
+        Assert.assertNotNull(window);
+        window.setSize(800, 600);
+        window.setVisible(true);
+        Assert.assertTrue(window.isNativeValid());
+
+        GLContext context = window.getContext();
+        context.setSynchronized(true);
+        
+        // trigger native creation of drawable/context
+        window.display();
+        Assert.assertTrue(window.isRealized());
+        Assert.assertTrue(window.getContext().isCreated());
+
+        context.makeCurrent();
+
+        // given
+
+        GL2ES2 gl = context.getGL().getGL2ES2();
+        GLSLSimpleProgram myShader = GLSLSimpleProgram.create(gl,
+                RedSquareShader.VERTEX_SHADER_TEXT,
+                RedSquareShader.FRAGMENT_SHADER_TEXT,
+                true);
+
+        myShader.release(gl);
+        context.release();
+        window.destroy();
+    }
+
+    @Test(timeout=60000)
+    public void testGLSLUse01() throws InterruptedException {
+        GLProfile glp = GLProfile.get(GLProfile.GL2ES2);
+        Assert.assertNotNull(glp);
+        GLCapabilities caps = new GLCapabilities(glp);
+        Assert.assertNotNull(caps);
+
+        GLWindow window = GLWindow.create(caps);
+        Assert.assertNotNull(window);
+        window.setSize(800, 600);
+        window.setVisible(true);
+        Assert.assertTrue(window.isNativeValid());
+        window.addGLEventListener(new RedSquare0());
+        
+        Animator animator = new Animator(window);
+        animator.start();
+        Assert.assertEquals(true, animator.isAnimating());
+        while(animator.isAnimating() && animator.getDuration()<durationPerTest) {
+            Thread.sleep(100);
+        }
+        Assert.assertEquals(true, animator.isAnimating());
+
+        window.destroy();
+        animator.stop();
+    }
+
+    public static void main(String args[]) throws IOException {
+        System.err.println("main - start");
+        for(int i=0; i<args.length; i++) {
+            if(args[i].equals("-time")) {
+                durationPerTest = MiscUtils.atoi(args[++i], (int)durationPerTest);
+            }
+        }
+        String tstname = TestGLSLSimple01NEWT.class.getName();
+        org.junit.runner.JUnitCore.main(tstname);
+        System.err.println("main - end");
+    }
+
+}
diff --git a/src/junit/com/jogamp/test/junit/jogl/glsl/TestTransformFeedbackVaryingsBug407NEWT.java b/src/junit/com/jogamp/test/junit/jogl/glsl/TestTransformFeedbackVaryingsBug407NEWT.java
new file mode 100644
index 0000000..8da48dc
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/glsl/TestTransformFeedbackVaryingsBug407NEWT.java
@@ -0,0 +1,231 @@
+package com.jogamp.test.junit.jogl.glsl;
+
+import com.jogamp.test.junit.util.UITestCase;
+
+import java.io.ByteArrayOutputStream;
+import java.io.PrintStream;
+
+import javax.media.opengl.GL3;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLProfile;
+
+import org.junit.Assert;
+import org.junit.Assume;
+import org.junit.BeforeClass;
+import org.junit.Test;
+
+import com.jogamp.newt.opengl.GLWindow;
+import com.jogamp.opengl.util.glsl.ShaderUtil;
+
+import java.io.IOException;
+import org.junit.AfterClass;
+
+/**
+ * Bug 'Function glTransformFeedbackVaryings incorrectly passes argument'
+ * http://jogamp.org/bugzilla/show_bug.cgi?id=407
+ */
+public class TestTransformFeedbackVaryingsBug407NEWT extends UITestCase {
+
+    private String VERTEX_SHADER_TEXT;
+
+    @BeforeClass
+    public static void initClass() {
+        GLProfile.initSingleton(true);
+    }
+
+    @AfterClass
+    public static void tearDownClass() {
+        GLProfile.shutdown();
+    }
+
+    class MyShader {
+        int shaderProgram;
+        int vertShader;
+
+        MyShader(int shaderProgram, int vertShader) {
+            this.shaderProgram = shaderProgram;
+            this.vertShader = vertShader;
+        }
+    }
+
+    private MyShader getShader(GL3 gl, String text, int type) {
+        ByteArrayOutputStream baos = new ByteArrayOutputStream();
+        PrintStream pbaos = new PrintStream(baos);
+
+        int shaderProgram = gl.glCreateProgram();
+
+        int vertShader = gl.glCreateShader(type);
+
+        String[] lines = new String[]{text};
+        int[] lengths = new int[]{lines[0].length()};
+        gl.glShaderSource(vertShader, lines.length, lines, lengths, 0);
+        gl.glCompileShader(vertShader);
+
+        if(!ShaderUtil.isShaderStatusValid(gl, vertShader, gl.GL_COMPILE_STATUS, pbaos)) {
+            System.out.println("getShader:postCompile: "+baos.toString());
+            Assert.assertTrue(false);
+        }
+        pbaos.flush(); baos.reset();
+
+        gl.glAttachShader(shaderProgram, vertShader);
+
+        return new MyShader(shaderProgram, vertShader);
+    }
+
+    private void releaseShader(GL3 gl, MyShader myShader) {
+        if(null!=myShader) {
+            gl.glDetachShader(myShader.shaderProgram, myShader.vertShader);
+            gl.glDeleteShader(myShader.vertShader);
+            gl.glDeleteProgram(myShader.shaderProgram);
+        }
+    }
+
+
+    private GLWindow prepareTest() {
+        if(!GLProfile.isGL3Available()) {
+            System.err.println("GL3 not available");
+            System.err.println(GLProfile.glAvailabilityToString());
+            return null;
+        }
+        VERTEX_SHADER_TEXT =
+                  "#version 150                           \n"
+                + "                                       \n"
+                + "out vec4 Position;                     \n"
+                + "                                       \n"
+                + "void main() {                          \n"
+                + "  Position = vec4(1.0, 1.0, 1.0, 1.0); \n"
+                + "}                                      \n";
+
+        GLCapabilities caps;        
+
+        GLProfile glp = null;
+        try {
+            glp = GLProfile.get(GLProfile.GL3);
+        } catch (Throwable t) {
+            t.printStackTrace();
+            Assume.assumeNoException(t);
+        }
+        caps = new GLCapabilities(glp);
+
+        caps.setOnscreen(true);
+        caps.setDoubleBuffered(true);
+
+        GLWindow window = GLWindow.create(caps);
+        Assert.assertNotNull(window);
+        window.setUndecorated(true);
+        window.setSize(800, 600);
+        window.setVisible(true);
+        Assert.assertTrue(window.isNativeValid());
+
+        window.getContext().setSynchronized(true);
+
+        // trigger native creation of drawable/context
+        window.display();
+        Assert.assertTrue(window.isRealized());
+        Assert.assertTrue(window.getContext().isCreated());
+
+        return window;
+    }
+
+    private void cleanupTest(GLWindow window) {
+        if(null!=window) {
+            window.destroy();
+        }
+    }
+
+    @Test(timeout=60000)
+    public void testGlTransformFeedbackVaryings_WhenVarNameOK() {
+        if(!GLProfile.isGL3Available()) {
+            return;
+        }
+        ByteArrayOutputStream baos = new ByteArrayOutputStream();
+        PrintStream pbaos = new PrintStream(baos);
+
+        GLWindow window = prepareTest();
+        GLContext context = window.getContext();
+        context.makeCurrent();
+
+        // given
+
+        GL3 gl = context.getGL().getGL3();
+        MyShader myShader = getShader(gl, VERTEX_SHADER_TEXT, GL3.GL_VERTEX_SHADER);
+        String[] vars = new String[]{"Position"};
+
+        // when
+
+        gl.glTransformFeedbackVaryings(myShader.shaderProgram, 1, vars, GL3.GL_SEPARATE_ATTRIBS);
+        gl.glLinkProgram(myShader.shaderProgram);
+
+        // then
+
+        boolean error = false;
+
+        if(!ShaderUtil.isProgramValid(gl, myShader.shaderProgram, pbaos)) {
+            System.out.println("Error (unexpected link error) - testGlTransformFeedbackVaryings_WhenVarNameOK:postLink: "+baos.toString());
+            error = true;
+        }
+        pbaos.flush(); baos.reset();
+
+        Assert.assertEquals(GL3.GL_NO_ERROR, gl.glGetError());
+
+        releaseShader(gl, myShader);
+        context.release();
+        cleanupTest(window);
+
+        Assert.assertFalse(error);
+    }
+
+    @Test(timeout=60000)
+    public void testGlTransformFeedbackVaryings_WhenVarNameWrong() {
+        if(!GLProfile.isGL3Available()) {
+            return;
+        }
+        ByteArrayOutputStream baos = new ByteArrayOutputStream();
+        PrintStream pbaos = new PrintStream(baos);
+
+        GLWindow window = prepareTest();
+        GLContext context = window.getContext();
+        context.makeCurrent();
+
+        // given
+
+        GL3 gl = context.getGL().getGL3();
+        MyShader myShader = getShader(gl, VERTEX_SHADER_TEXT, GL3.GL_VERTEX_SHADER);
+        String[] vars = new String[]{"PPPosition"};
+
+        // when
+
+        gl.glTransformFeedbackVaryings(myShader.shaderProgram, 1, vars, GL3.GL_SEPARATE_ATTRIBS);
+        gl.glLinkProgram(myShader.shaderProgram);
+
+        // then
+
+        boolean error = false;
+
+        if(!ShaderUtil.isProgramValid(gl, myShader.shaderProgram, pbaos)) {
+            System.out.println("GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: "+baos.toString());
+            // should be invalid, due to wrong var name
+        } else {
+            // oops 
+            System.out.println("Error (unexpected link success) - testGlTransformFeedbackVaryings_WhenVarNameWrong link worked, but it should not");
+            error = true;
+        }
+        pbaos.flush(); baos.reset();
+
+        Assert.assertEquals(GL3.GL_NO_ERROR, gl.glGetError());
+        // You cannot assume this error message - Assert.assertTrue(baos.toString().contains("(named PPPosition)"));
+
+        releaseShader(gl, myShader);
+        context.release();
+        cleanupTest(window);
+
+        Assert.assertFalse(error);
+    }
+
+    public static void main(String args[]) throws IOException {
+        String tstname = TestTransformFeedbackVaryingsBug407NEWT.class.getName();
+        org.junit.runner.JUnitCore.main(tstname);
+    }
+
+}
diff --git a/src/junit/com/jogamp/test/junit/jogl/newt/TestSwingAWTRobotUsageBeforeJOGLInitBug411.java b/src/junit/com/jogamp/test/junit/jogl/newt/TestSwingAWTRobotUsageBeforeJOGLInitBug411.java
new file mode 100644
index 0000000..fef0e5a
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/newt/TestSwingAWTRobotUsageBeforeJOGLInitBug411.java
@@ -0,0 +1,333 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.jogl.newt;
+
+import com.jogamp.test.junit.jogl.demos.gl2.gears.Gears;
+import com.jogamp.test.junit.util.*;
+
+import java.lang.reflect.InvocationTargetException;
+import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLProfile;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.awt.GLCanvas;
+import com.jogamp.opengl.util.Animator;
+
+import com.jogamp.newt.Screen;
+import com.jogamp.newt.opengl.GLWindow;
+import com.jogamp.newt.awt.NewtCanvasAWT;
+
+import java.awt.BorderLayout;
+import java.awt.Canvas;
+import java.awt.Color;
+import java.awt.Dimension;
+import java.awt.AWTException;
+import java.awt.Robot;
+import java.awt.Point;
+import java.awt.Rectangle;
+import java.awt.event.InputEvent;
+import java.awt.event.MouseAdapter;
+import java.awt.event.MouseEvent;
+import java.awt.event.WindowAdapter;
+import java.awt.event.WindowEvent;
+import javax.media.opengl.GLEventListener;
+import javax.swing.JButton;
+import javax.swing.JFrame;
+import javax.swing.JPanel;
+import javax.swing.BorderFactory;
+import javax.swing.border.Border;
+
+import org.junit.Assert;
+import org.junit.BeforeClass;
+import org.junit.AfterClass;
+import org.junit.Test;
+
+public class TestSwingAWTRobotUsageBeforeJOGLInitBug411 extends UITestCase {
+    static long durationPerTest = 500; // ms
+    static Robot robot;
+    static Border border;
+    static JFrame frame;
+    static JButton button;
+    static JPanel panel;
+    static JPanel colorPanel;
+    static boolean windowClosing;
+
+    boolean modLightBrighter = true;
+
+    Color modLight(Color c) {
+        Color c2;
+        if(modLightBrighter) {
+            c2 = c.brighter();
+        } else {
+            c2 = c.darker();
+        }
+        if(c2.equals(c)) {
+            modLightBrighter = !modLightBrighter;
+        }
+        return c2;
+    }
+
+    class SwingGLAction implements GLEventListener {
+        public void init(GLAutoDrawable glad) {
+        }
+
+        public void dispose(GLAutoDrawable glad) {
+        }
+
+        public void display(GLAutoDrawable glad) {
+            colorPanel.setBackground(modLight(colorPanel.getBackground()));
+            colorPanel.repaint();
+        }
+
+        public void reshape(GLAutoDrawable glad, final int x, final int y, final int width, final int height) {
+        }
+    }
+
+    @BeforeClass
+    public static void setup() throws InterruptedException, InvocationTargetException, AWTException {
+        int count;
+
+        System.err.println("TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing");
+
+        // GLProfile.initSingleton(false);
+        // GLProfile.initSingleton(true);
+
+        // simulate AWT usage before JOGL's initialization of X11 threading
+        windowClosing=false;
+        border = BorderFactory.createLineBorder (Color.yellow, 2);
+
+        panel = new JPanel();
+        panel.setLayout(new BorderLayout());
+
+        button = new JButton("Click me");
+        button.addMouseListener(new MouseAdapter() {
+            public void mouseClicked(MouseEvent e) {
+                System.err.println("Test: "+e);
+            }
+        });
+        panel.add(button, BorderLayout.NORTH);
+
+        colorPanel = new JPanel();
+        Dimension size = new Dimension(400,100);
+        colorPanel.setPreferredSize(size);
+        colorPanel.setBorder(border);
+        panel.add(colorPanel, BorderLayout.SOUTH);
+
+        frame = new JFrame("PRE JOGL");
+        frame.addWindowListener( new WindowAdapter() {
+            public void windowClosing(WindowEvent ev) {
+                windowClosing=true;
+            }
+        });
+        frame.setContentPane(panel);
+        frame.setSize(512, 512);
+        frame.setLocation(0, 0);
+        frame.pack();
+
+        // AWT/Swing: From here on (post setVisible(true)
+        //            you need to use AWT/Swing's invokeAndWait()
+
+        javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+            public void run() {
+                frame.setVisible(true);
+                colorPanel.setBackground(Color.white);
+                colorPanel.repaint();
+            }});
+
+        robot = new Robot();
+        robot.setAutoWaitForIdle(true);
+
+        AWTRobotUtil.toFront(robot, frame);
+        AWTRobotUtil.requestFocus(robot, button);
+
+        System.err.println("TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init");
+
+        GLProfile.initSingleton(false);
+
+        System.err.println("TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing");
+    }
+
+    @AfterClass
+    public static void release() throws InterruptedException, InvocationTargetException {
+        System.err.println("TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start");
+        robot = null;
+        Assert.assertNotNull(frame);
+        javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+            public void run() {
+                frame.dispose();
+            }
+        });
+        frame=null;
+        System.err.println("TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End");
+    }
+
+    protected void runTestGL(final Canvas canvas, GLAutoDrawable drawable) 
+        throws AWTException, InterruptedException, InvocationTargetException {
+
+        Dimension size = new Dimension(400,400);
+        canvas.setPreferredSize(size);
+
+        javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+            public void run() {
+                panel.add(canvas, BorderLayout.CENTER);
+                frame.pack();
+            }
+        });
+
+        AWTRobotUtil.toFront(robot, frame);
+
+        drawable.addGLEventListener(new Gears());
+
+        for(int i=0; i<100; i++) {
+            javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+                public void run() {
+                    colorPanel.setBackground(modLight(colorPanel.getBackground()));
+                    colorPanel.repaint();
+                }
+            });
+            drawable.display(); // one in process display
+            Thread.sleep(10);
+        }
+
+        colorPanel.setBackground(Color.blue);
+        drawable.addGLEventListener(new SwingGLAction());
+
+        Point p0 = canvas.getLocationOnScreen();
+        Rectangle r0 = canvas.getBounds();
+        robot.mouseMove( (int) ( p0.getX() + .5 ) ,
+                         (int) ( p0.getY() + .5 ) );
+        robot.mousePress(InputEvent.BUTTON1_MASK);
+        for(int i=0; !windowClosing && i<durationPerTest/10; i++) {
+            p0.translate(1,1);
+            robot.mouseMove( (int) ( p0.getX() + .5 ) ,
+                             (int) ( p0.getY() + .5 ) );
+            Thread.sleep(10);
+        }
+        robot.mouseRelease(InputEvent.BUTTON1_MASK);
+
+        for(int i=0; !windowClosing && i<durationPerTest/100; i++) {
+            Thread.sleep(100);
+        }
+
+        Assert.assertNotNull(canvas);
+        javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+            public void run() {
+                panel.remove(canvas);
+                frame.pack();
+            }
+        });
+    }
+
+    @Test
+    public void test01NewtCanvasAWT() throws AWTException, InterruptedException, InvocationTargetException {
+        System.err.println("TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start");
+
+        GLProfile glp = GLProfile.getDefault();
+        GLCapabilities caps = new GLCapabilities(glp);
+
+        GLWindow win0 = GLWindow.create(caps);
+        win0.setSize(100,100);
+        win0.setVisible(true);
+        Screen screen = win0.getScreen();
+        win0.setPosition(screen.getWidth()-150, 0);
+        win0.addGLEventListener(new Gears());
+        Animator anim = new Animator(win0);
+        anim.start();
+
+        GLWindow win1 = GLWindow.create(caps);
+        NewtCanvasAWT newtCanvasAWT = new NewtCanvasAWT(win1);
+        anim.add(win1);
+        runTestGL(newtCanvasAWT, win1);
+
+        win0.destroy();
+        Assert.assertEquals(true, anim.isAnimating());
+
+        newtCanvasAWT.destroy();
+
+        win0.invalidate();
+        Assert.assertEquals(true, anim.isAnimating());
+        win1.invalidate();
+        Assert.assertEquals(false, anim.isAnimating());
+
+        anim.stop();
+
+        System.err.println("TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End");
+    }
+
+    @Test
+    public void test02GLCanvas() throws AWTException, InterruptedException, InvocationTargetException {
+        System.err.println("TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start");
+        GLProfile glp = GLProfile.getDefault();
+        GLCapabilities caps = new GLCapabilities(glp);
+
+        Animator anim = new Animator();
+        anim.start();
+
+        /**
+         * Using GLCanvas _and_ NEWT side by side currently causes a deadlock
+         * in AWT with AMD drivers !
+         *
+        GLWindow win0 = GLWindow.create(caps);
+        win0.setSize(100,100);
+        win0.setVisible(true);
+        Screen screen = win0.getScreen();
+        win0.setPosition(screen.getWidth()-150, 0);
+        win0.addGLEventListener(new Gears());
+        anim.add(win0);
+         */
+
+        GLCanvas glCanvas = new GLCanvas(caps);
+        anim.add(glCanvas);
+        runTestGL(glCanvas, glCanvas);
+
+        /**
+        win0.destroy();
+        Assert.assertEquals(true, anim.isAnimating());
+         */
+        anim.stop();
+        System.err.println("TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End");
+    }
+
+    static int atoi(String a) {
+        int i=0;
+        try {
+            i = Integer.parseInt(a);
+        } catch (Exception ex) { ex.printStackTrace(); }
+        return i;
+    }
+
+    public static void main(String args[]) {
+        for(int i=0; i<args.length; i++) {
+            if(args[i].equals("-time")) {
+                durationPerTest = atoi(args[++i]);
+            }
+        }
+        System.out.println("durationPerTest: "+durationPerTest);
+        org.junit.runner.JUnitCore.main(TestSwingAWTRobotUsageBeforeJOGLInitBug411.class.getName());
+    }
+}
diff --git a/src/junit/com/jogamp/test/junit/jogl/offscreen/ReadBuffer2File.java b/src/junit/com/jogamp/test/junit/jogl/offscreen/ReadBuffer2File.java
new file mode 100644
index 0000000..b09d277
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/offscreen/ReadBuffer2File.java
@@ -0,0 +1,70 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.jogl.offscreen;
+
+import java.io.IOException;
+import javax.media.opengl.*;
+
+import com.jogamp.opengl.util.texture.TextureIO;
+import java.io.File;
+
+public class ReadBuffer2File extends ReadBufferBase {
+
+    public ReadBuffer2File(GLDrawable externalRead) {
+        super(externalRead);
+    }
+
+    @Override
+    public void dispose(GLAutoDrawable drawable) {
+        super.dispose(drawable);
+    }
+    int shotNum = 0;
+
+    void copyTextureData2File() throws IOException {
+        if (!readBufferUtil.isValid()) {
+            return;
+        }
+
+        File file = File.createTempFile("shot" + shotNum + "-", ".ppm");
+        TextureIO.write(readBufferUtil.getTextureData(), file);
+        System.out.println("Wrote: " + file.getAbsolutePath() + ", ...");
+        shotNum++;
+        readBufferUtil.rewindPixelBuffer();
+    }
+
+    @Override
+    public void display(GLAutoDrawable drawable) {
+        super.display(drawable);
+        try {
+            copyTextureData2File();
+        } catch (IOException ex) {
+            throw new RuntimeException("can not read buffer to file", ex);
+        }
+    }
+}
diff --git a/src/junit/com/jogamp/test/junit/jogl/offscreen/ReadBuffer2Screen.java b/src/junit/com/jogamp/test/junit/jogl/offscreen/ReadBuffer2Screen.java
new file mode 100644
index 0000000..5d414c7
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/offscreen/ReadBuffer2Screen.java
@@ -0,0 +1,188 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.jogl.offscreen;
+
+import java.nio.*;
+import javax.media.opengl.*;
+import javax.media.opengl.fixedfunc.*;
+
+import com.jogamp.opengl.util.*;
+
+import javax.media.opengl.fixedfunc.GLPointerFunc;
+import com.jogamp.opengl.util.texture.TextureCoords;
+import com.jogamp.opengl.util.GLArrayDataClient;
+import com.jogamp.opengl.util.GLArrayDataServer;
+
+public class ReadBuffer2Screen extends ReadBufferBase {
+    PMVMatrix pmvMatrix;
+    GLArrayDataClient readTextureVertices = null;
+    GLArrayDataClient readTextureCoords = null;
+    boolean enableBufferAlways = false; // FIXME
+    boolean enableBufferVBO    = true; // FIXME
+
+    public ReadBuffer2Screen (GLDrawable externalRead) {
+        super(externalRead);
+    }
+
+    @Override
+    public void init(GLAutoDrawable drawable) {
+        super.init(drawable);
+
+        GL gl = drawable.getGL();
+
+        pmvMatrix = new PMVMatrix();
+
+        float f_edge = 1f;
+        if(null==readTextureVertices) {
+            //readTextureVertices = GLArrayDataClient.createFixed(gl, GLPointerFunc.GL_VERTEX_ARRAY, "mgl_Vertex", 
+            //                                                    2, GL.GL_FLOAT, true, 4);
+            readTextureVertices = GLArrayDataServer.createFixed(gl, GLPointerFunc.GL_VERTEX_ARRAY, "mgl_Vertex", 
+                                                                2, GL.GL_FLOAT, true, 4, GL.GL_STATIC_DRAW);
+            readTextureVertices.setEnableAlways(enableBufferAlways);
+            readTextureVertices.setVBOUsage(enableBufferVBO);
+            {
+                FloatBuffer vb = (FloatBuffer)readTextureVertices.getBuffer();
+                vb.put(-f_edge); vb.put(-f_edge);
+                vb.put( f_edge); vb.put(-f_edge);
+                vb.put(-f_edge); vb.put( f_edge);
+                vb.put( f_edge); vb.put( f_edge);
+            }
+            readTextureVertices.seal(gl, true);
+            System.out.println(readTextureVertices);
+        }
+
+        // Clear background to gray
+        gl.glClearColor(0.5f, 0.5f, 0.5f, 0.4f);
+    }
+
+    @Override
+    public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
+        super.reshape(drawable, x, y, width, height);
+
+        GL gl = drawable.getGL();
+
+        gl.glViewport(0, 0, width, height);
+
+        if(gl instanceof GLLightingFunc) {
+            ((GLLightingFunc)gl).glShadeModel(GLLightingFunc.GL_SMOOTH);
+        }
+
+        GLMatrixFunc glM;
+        if(gl instanceof GLMatrixFunc) {
+            glM = (GLMatrixFunc)gl;
+        } else {
+            throw new GLException("ES2 currently unhandled .. ");
+        }
+
+        // Identity ..
+        pmvMatrix.glMatrixMode(PMVMatrix.GL_MODELVIEW);
+        pmvMatrix.glLoadIdentity();
+        pmvMatrix.glTranslatef(0, 0, -2.5f);
+        if(null!=glM) {
+            glM.glMatrixMode(PMVMatrix.GL_MODELVIEW);
+            glM.glLoadMatrixf(pmvMatrix.glGetMvMatrixf());
+        }
+
+        // Set location in front of camera
+        pmvMatrix.glMatrixMode(PMVMatrix.GL_PROJECTION);
+        pmvMatrix.glLoadIdentity();
+        pmvMatrix.gluPerspective(45.0f, (float)width / (float)height, 1.0f, 100.0f);
+        if(null!=glM) {
+            glM.glMatrixMode(PMVMatrix.GL_PROJECTION);
+            glM.glLoadMatrixf(pmvMatrix.glGetPMatrixf());
+        }
+    }
+
+    @Override
+    public void dispose(GLAutoDrawable drawable) {
+        super.dispose(drawable);
+    }
+
+    void renderOffscreenTexture(GL gl) {
+      if(!readBufferUtil.isValid()) return;
+
+      // Now draw one quad with the texture
+      readBufferUtil.getTexture().enable();
+      readBufferUtil.getTexture().bind();
+
+      if(gl.isGL2ES1()) {
+          // gl.getGL2ES1().glTexEnvi(GL2ES1.GL_TEXTURE_ENV, GL2ES1.GL_TEXTURE_ENV_MODE, GL2ES1.GL_REPLACE);
+          gl.getGL2ES1().glTexEnvi(GL2ES1.GL_TEXTURE_ENV, GL2ES1.GL_TEXTURE_ENV_MODE, GL2ES1.GL_MODULATE);
+      }
+
+      updateTextureCoords(gl, false);
+
+      readTextureVertices.enableBuffer(gl, true);
+      if(null!=readTextureCoords) {
+          readTextureCoords.enableBuffer(gl, true);
+      }
+      gl.glDrawArrays(GL.GL_TRIANGLE_STRIP, 0, readTextureVertices.getElementNumber());
+      /**
+      if(null!=readTextureCoords) {
+          readTextureCoords.enableBuffer(gl, false);
+      }
+      readTextureVertices.enableBuffer(gl, false); */
+
+      readBufferUtil.getTexture().disable();
+    }
+
+    void updateTextureCoords(GL gl, boolean force) {
+        if(force || null==readTextureCoords) {
+            readTextureCoords = GLArrayDataServer.createFixed(gl, GLPointerFunc.GL_TEXTURE_COORD_ARRAY, "mgl_MultiTexCoord0", 
+                                                              2, GL.GL_FLOAT, true, 4, GL.GL_STATIC_DRAW);
+            readTextureCoords.setEnableAlways(enableBufferAlways);
+            readTextureCoords.setVBOUsage(enableBufferVBO);
+            {
+                TextureCoords coords = readBufferUtil.getTexture().getImageTexCoords();
+                FloatBuffer cb = (FloatBuffer)readTextureCoords.getBuffer();
+                cb.put(coords.left());  cb.put(coords.bottom());
+                cb.put(coords.right()); cb.put(coords.bottom());
+                cb.put(coords.left());  cb.put(coords.top());
+                cb.put(coords.right()); cb.put(coords.top());
+            }
+            readTextureCoords.seal(gl, true);
+            System.out.println(readTextureCoords);
+        }
+    }
+
+    @Override
+    public void display(GLAutoDrawable drawable) {
+        super.display(drawable);
+
+        GL gl = drawable.getGL();
+
+        gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT);
+        if(gl instanceof GLLightingFunc) {
+            ((GLLightingFunc)gl).glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
+        }
+
+        renderOffscreenTexture(gl);
+    }
+}
+
diff --git a/src/junit/com/jogamp/test/junit/jogl/offscreen/ReadBufferBase.java b/src/junit/com/jogamp/test/junit/jogl/offscreen/ReadBufferBase.java
new file mode 100644
index 0000000..bd85dd8
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/offscreen/ReadBufferBase.java
@@ -0,0 +1,91 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.jogl.offscreen;
+
+import javax.media.opengl.*;
+
+public class ReadBufferBase implements GLEventListener {
+    public boolean glDebug = false ;
+    public boolean glTrace = false ;
+
+    protected GLDrawable externalRead;
+
+    ReadBufferUtil readBufferUtil = new ReadBufferUtil();
+
+    public ReadBufferBase (GLDrawable externalRead) {
+        this.externalRead = externalRead ;
+    }
+
+    public void init(GLAutoDrawable drawable) {
+        GL _gl = drawable.getGL();
+
+        _gl.glGetError(); // flush error ..
+
+        if(glDebug) {
+            try {
+                _gl = _gl.getContext().setGL( GLPipelineFactory.create("javax.media.opengl.Debug", null, _gl, null) );
+            } catch (Exception e) {
+                throw new RuntimeException("can not set debug pipeline", e);
+            }
+        }
+
+        if(glTrace) {
+            try {
+                _gl = _gl.getContext().setGL( GLPipelineFactory.create("javax.media.opengl.Trace", null, _gl, new Object[] { System.err } ) );
+            } catch (Exception e) {
+                throw new RuntimeException("can not set trace pipeline", e);
+            }
+        }
+
+        System.out.println(_gl);
+
+        _gl.getContext().setGLDrawableRead(externalRead);
+        if(_gl.isGL2GL3()) {
+            _gl.getGL2GL3().glReadBuffer(GL2GL3.GL_FRONT);
+        }
+        System.out.println("---------------------------");
+        System.out.println(_gl.getContext());
+        System.out.println("---------------------------");
+    }
+
+    public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
+    }
+
+    public void dispose(GLAutoDrawable drawable) {
+        readBufferUtil.dispose();
+    }
+
+    public void display(GLAutoDrawable drawable) {
+        GL gl = drawable.getGL();
+
+        readBufferUtil.fetchOffscreenTexture(drawable, gl);
+    }
+
+}
+
diff --git a/src/junit/com/jogamp/test/junit/jogl/offscreen/ReadBufferUtil.java b/src/junit/com/jogamp/test/junit/jogl/offscreen/ReadBufferUtil.java
new file mode 100644
index 0000000..f10a60a
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/offscreen/ReadBufferUtil.java
@@ -0,0 +1,107 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.jogl.offscreen;
+
+import com.jogamp.opengl.util.GLBuffers;
+import java.nio.*;
+import javax.media.opengl.*;
+
+import com.jogamp.opengl.util.texture.Texture;
+import com.jogamp.opengl.util.texture.TextureData;
+
+public class ReadBufferUtil {
+    protected int readPixelSizeLast = 0;
+    protected Buffer readPixelBuffer = null;
+    protected TextureData readTextureData = null;
+    protected Texture readTexture = new Texture(GL.GL_TEXTURE_2D);
+
+    public Buffer getPixelBuffer() { return readPixelBuffer; }
+    public void rewindPixelBuffer() { readPixelBuffer.rewind(); }
+
+    public TextureData getTextureData() { return readTextureData; }
+    public Texture getTexture() { return readTexture; }
+
+    public boolean isValid() {
+      return null!=readTexture && null!=readTextureData && null!=readPixelBuffer ;
+    }
+
+    public void fetchOffscreenTexture(GLDrawable drawable, GL gl) {
+        int readPixelSize = drawable.getWidth() * drawable.getHeight() * 3 ; // RGB
+        boolean newData = false;
+        if(readPixelSize>readPixelSizeLast) {
+            readPixelBuffer = GLBuffers.newDirectGLBuffer(GL.GL_UNSIGNED_BYTE, readPixelSize);
+            readPixelSizeLast = readPixelSize ;
+            try {
+                readTextureData = new TextureData(
+                           gl.getGLProfile(),
+                           // gl.isGL2GL3()?gl.GL_RGBA:gl.GL_RGB,
+                           gl.GL_RGB,
+                           drawable.getWidth(), drawable.getHeight(),
+                           0, 
+                           gl.GL_RGB,
+                           gl.GL_UNSIGNED_BYTE,
+                           false, false, 
+                           false /* flip */,
+                           readPixelBuffer,
+                           null /* Flusher */);
+                newData = true;
+            } catch (Exception e) {
+                readTextureData = null;
+                readPixelBuffer = null;
+                readPixelSizeLast = 0;
+                throw new RuntimeException("can not fetch offscreen texture", e);
+            }
+        }
+        if(null!=readPixelBuffer) {
+            readPixelBuffer.clear();
+            gl.glReadPixels(0, 0, drawable.getWidth(), drawable.getHeight(), GL.GL_RGB, GL.GL_UNSIGNED_BYTE, readPixelBuffer);
+            readPixelBuffer.rewind();
+            if(newData) {
+                readTexture.updateImage(readTextureData);
+            } else {
+                readTexture.updateSubImage(readTextureData, 0, 
+                                           0, 0, // src offset
+                                           0, 0, // dst offset
+                                           drawable.getWidth(), drawable.getHeight());
+            }
+            readPixelBuffer.rewind();
+        }
+    }
+
+    @SuppressWarnings("deprecation")
+    public void dispose() {
+        readTexture.dispose();
+        readTextureData = null;
+        readPixelBuffer.clear();
+        readPixelBuffer = null;
+        readPixelSizeLast = 0;
+    }
+
+}
+
diff --git a/src/junit/com/jogamp/test/junit/jogl/offscreen/Surface2File.java b/src/junit/com/jogamp/test/junit/jogl/offscreen/Surface2File.java
new file mode 100644
index 0000000..c5d770b
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/offscreen/Surface2File.java
@@ -0,0 +1,79 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.jogl.offscreen;
+
+import javax.media.opengl.*;
+
+import com.jogamp.opengl.util.texture.TextureIO;
+
+import java.io.File;
+import java.io.IOException;
+
+import javax.media.nativewindow.*;
+
+public class Surface2File implements SurfaceUpdatedListener {
+
+    ReadBufferUtil readBufferUtil = new ReadBufferUtil();
+    int shotNum = 0;
+
+    public void dispose() {
+        readBufferUtil.dispose();
+    }
+
+    public void surfaceUpdated(Object updater, NativeSurface ns, long when) {
+        if (updater instanceof GLDrawable) {
+            GLDrawable drawable = (GLDrawable) updater;
+            GLContext ctx = GLContext.getCurrent();
+            if (null != ctx && ctx.getGLDrawable() == drawable) {
+                GL gl = ctx.getGL();
+                // FIXME glFinish() is an expensive paranoia sync, should not be necessary due to spec
+                gl.glFinish();
+                readBufferUtil.fetchOffscreenTexture(drawable, gl);
+                gl.glFinish();
+                try {
+                    surface2File("shot");
+                } catch (IOException ex) {
+                    throw new RuntimeException("can not write survace to file", ex);
+                }
+            }
+        }
+    }
+
+    public void surface2File(String basename) throws IOException {
+        if (!readBufferUtil.isValid()) {
+            return;
+        }
+
+        File file = File.createTempFile(basename + shotNum + "-", ".ppm");
+        TextureIO.write(readBufferUtil.getTextureData(), file);
+        System.out.println("Wrote: " + file.getAbsolutePath() + ", ...");
+        shotNum++;
+        readBufferUtil.rewindPixelBuffer();
+    }
+}
diff --git a/src/junit/com/jogamp/test/junit/jogl/offscreen/TestOffscreen01NEWT.java b/src/junit/com/jogamp/test/junit/jogl/offscreen/TestOffscreen01NEWT.java
new file mode 100644
index 0000000..a57ea57
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/offscreen/TestOffscreen01NEWT.java
@@ -0,0 +1,489 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.jogl.offscreen;
+
+
+import com.jogamp.newt.Display;
+import com.jogamp.newt.NewtFactory;
+import com.jogamp.newt.Screen;
+import com.jogamp.newt.Window;
+import com.jogamp.newt.event.MouseListener;
+import com.jogamp.newt.event.WindowListener;
+import com.jogamp.newt.opengl.GLWindow;
+import org.junit.AfterClass;
+import org.junit.Assert;
+import org.junit.Assume;
+import org.junit.Before;
+import org.junit.BeforeClass;
+import org.junit.Test;
+
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+
+import com.jogamp.test.junit.util.UITestCase;
+import com.jogamp.test.junit.jogl.demos.es1.RedSquare;
+import java.io.IOException;
+
+public class TestOffscreen01NEWT extends UITestCase {
+    static GLProfile glpDefault;
+    static GLDrawableFactory glDrawableFactory;
+    static int width, height;
+    GLCapabilities capsDefault;
+
+    @BeforeClass
+    public static void initClass() {
+        GLProfile.initSingleton(true);
+        glpDefault = GLProfile.getDefault();
+        Assert.assertNotNull(glpDefault);
+        glDrawableFactory = GLDrawableFactory.getFactory(glpDefault);
+        System.out.println("INFO: PBuffer supported: "+ glDrawableFactory.canCreateGLPbuffer(null));
+        width  = 640;
+        height = 480;
+    }
+
+    @AfterClass
+    public static void releaseClass() {
+    }
+
+    @Before
+    public void init() {
+        capsDefault = new GLCapabilities(glpDefault);
+        Assert.assertNotNull(capsDefault);
+    }
+
+    private void do01OffscreenWindowPBuffer(GLCapabilities caps) {
+        Display display = NewtFactory.createDisplay(null); // local display
+        Assert.assertNotNull(display);
+        Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
+        Assert.assertNotNull(screen);
+        Window window = NewtFactory.createWindow(screen, caps);
+        Assert.assertNotNull(window);
+        window.setSize(width, height);
+        GLWindow glWindow = GLWindow.create(window);
+        Assert.assertNotNull(glWindow);
+        try {
+            glWindow.setVisible(true);
+        } catch (Throwable t) {
+             // stop test and ignore if pixmap cannot be used
+            t.printStackTrace();
+            Assume.assumeNoException(t);
+        }
+        GLEventListener demo = new RedSquare();
+        WindowUtilNEWT.setDemoFields(demo, window, glWindow, false);
+        glWindow.addGLEventListener(demo);
+
+        while ( glWindow.getTotalFrames() < 2) {
+            try {
+                glWindow.display();
+            } catch (Throwable t) {
+                 // stop test and ignore if pbuffer cannot be used
+                t.printStackTrace();
+                Assume.assumeNoException(t);
+            }
+        }
+
+        if(null!=glWindow) {
+            glWindow.destroy();
+        }
+        if(null!=window) {
+            window.destroy();
+        }
+        if(null!=screen) {
+            screen.destroy();
+        }
+        if(null!=display) {
+            display.destroy();
+        }
+    }
+
+    @Test
+    public void test01aOffscreenWindowPBuffer() {
+        if(!glDrawableFactory.canCreateGLPbuffer(null)) {
+            System.out.println("WARNING: PBuffer not supported on this platform - cannot test");
+            return;
+        }
+        GLCapabilities caps2 = WindowUtilNEWT.fixCaps(capsDefault, false, true, false);
+        do01OffscreenWindowPBuffer(caps2);
+    }
+
+    @Test
+    public void test01bOffscreenWindowPBufferStencil() {
+        if(!glDrawableFactory.canCreateGLPbuffer(null)) {
+            System.out.println("WARNING: PBuffer not supported on this platform - cannot test");
+            return;
+        }
+        GLCapabilities caps2 = WindowUtilNEWT.fixCaps(capsDefault, false, true, false);
+        caps2.setStencilBits(8);
+        do01OffscreenWindowPBuffer(caps2);
+    }
+
+    @Test
+    public void test01cOffscreenWindowPBufferStencilAlpha() {
+        if(!glDrawableFactory.canCreateGLPbuffer(null)) {
+            System.out.println("WARNING: PBuffer not supported on this platform - cannot test");
+            return;
+        }
+        GLCapabilities caps2 = WindowUtilNEWT.fixCaps(capsDefault, false, true, false);
+        caps2.setStencilBits(8);
+        caps2.setAlphaBits(8);
+        do01OffscreenWindowPBuffer(caps2);
+    }
+
+    @Test
+    public void test01cOffscreenWindowPBuffer555() {
+        if(!glDrawableFactory.canCreateGLPbuffer(null)) {
+            System.out.println("WARNING: PBuffer not supported on this platform - cannot test");
+            return;
+        }
+        GLCapabilities caps2 = WindowUtilNEWT.fixCaps(capsDefault, false, true, false);
+        caps2.setRedBits(5);
+        caps2.setGreenBits(5);
+        caps2.setBlueBits(5);
+        do01OffscreenWindowPBuffer(caps2);
+    }
+
+    @Test
+    public void test02Offscreen3Windows1DisplayPBuffer() {
+        if(!glDrawableFactory.canCreateGLPbuffer(null)) {
+            System.out.println("WARNING: PBuffer not supported on this platform - cannot test");
+            return;
+        }
+        GLCapabilities caps2 = WindowUtilNEWT.fixCaps(capsDefault, false, true, false);
+        int winnum = 3, i;
+        Window windows[] = new Window[winnum];
+        GLWindow glWindows[] = new GLWindow[winnum];
+        GLEventListener demos[] = new GLEventListener[winnum];
+
+        Display display = NewtFactory.createDisplay(null); // local display
+        Assert.assertNotNull(display);
+        Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
+        Assert.assertNotNull(screen);
+
+        for(i=0; i<winnum; i++) {
+            System.out.println("Create Window "+i);
+            windows[i] = NewtFactory.createWindow(screen, caps2);
+            Assert.assertNotNull(windows[i]);
+            windows[i].setSize(width, height);
+            glWindows[i] = GLWindow.create(windows[i]);
+            Assert.assertNotNull(glWindows[i]);
+            try {
+                glWindows[i].setVisible(true);
+            } catch (Throwable t) {
+                 // stop test and ignore if pixmap cannot be used
+                t.printStackTrace();
+                Assume.assumeNoException(t);
+            }
+            demos[i] = new RedSquare();
+            WindowUtilNEWT.setDemoFields(demos[i], windows[i], glWindows[i], false);
+            glWindows[i].addGLEventListener(demos[i]);
+        }
+
+        try {
+            while ( glWindows[0].getTotalFrames() < 2) {
+                for(i=0; i<winnum; i++) {
+                    glWindows[i].display();
+                }
+            }
+        } catch (Throwable t) {
+             // stop test and ignore if pbuffer cannot be used
+            t.printStackTrace();
+            Assume.assumeNoException(t);
+        }
+
+        for(i=0; i<winnum; i++) {
+            if(null!=glWindows[i]) {
+                glWindows[i].destroy();
+            }
+            if(null!=windows[i]) {
+                windows[i].destroy();
+            }
+        }
+        if(null!=screen) {
+            screen.destroy();
+        }
+        if(null!=display) {
+            display.destroy();
+        }
+    }
+
+    @Test
+    public void test03Offscreen3Windows3DisplaysPBuffer() {
+        if(!glDrawableFactory.canCreateGLPbuffer(null)) {
+            System.out.println("WARNING: PBuffer not supported on this platform - cannot test");
+            return;
+        }
+        GLCapabilities caps2 = WindowUtilNEWT.fixCaps(capsDefault, false, true, false);
+        int winnum = 3, i;
+        Display displays[] = new Display[winnum];
+        Screen screens[] = new Screen[winnum];
+        Window windows[] = new Window[winnum];
+        GLWindow glWindows[] = new GLWindow[winnum];
+        GLEventListener demos[] = new GLEventListener[winnum];
+
+        for(i=0; i<winnum; i++) {
+            System.out.println("Create Window "+i);
+            displays[i] = NewtFactory.createDisplay(null, false); // local display
+            Assert.assertNotNull(displays[i]);
+            screens[i]  = NewtFactory.createScreen(displays[i], 0); // screen 0
+            Assert.assertNotNull(screens[i]);
+            windows[i] = NewtFactory.createWindow(screens[i], caps2);
+            Assert.assertNotNull(windows[i]);
+            windows[i].setSize(width, height);
+            glWindows[i] = GLWindow.create(windows[i]);
+            Assert.assertNotNull(glWindows[i]);
+            try {
+                glWindows[i].setVisible(true);
+            } catch (Throwable t) {
+                 // stop test and ignore if pixmap cannot be used
+                t.printStackTrace();
+                Assume.assumeNoException(t);
+            }
+            demos[i] = new RedSquare();
+            WindowUtilNEWT.setDemoFields(demos[i], windows[i], glWindows[i], false);
+            glWindows[i].addGLEventListener(demos[i]);
+        }
+
+        try {
+            while ( glWindows[0].getTotalFrames() < 2) {
+                for(i=0; i<winnum; i++) {
+                    glWindows[i].display();
+                }
+            }
+        } catch (Throwable t) {
+             // stop test and ignore if pbuffer cannot be used
+            t.printStackTrace();
+            Assume.assumeNoException(t);
+        }
+
+
+        for(i=0; i<winnum; i++) {
+            if(null!=glWindows[i]) {
+                glWindows[i].destroy();
+            }
+            if(null!=windows[i]) {
+                windows[i].destroy();
+            }
+            if(null!=screens[i]) {
+                screens[i].destroy();
+            }
+            if(null!=displays[i]) {
+                displays[i].destroy();
+            }
+        }
+    }
+
+    @Test
+    public void test04OffscreenSnapshotWithDemoPBuffer() {
+        if(!glDrawableFactory.canCreateGLPbuffer(null)) {
+            System.out.println("WARNING: PBuffer not supported on this platform - cannot test");
+            return;
+        }
+        GLCapabilities caps2 = WindowUtilNEWT.fixCaps(capsDefault, false, true, false);
+
+        System.out.println("Create Window 1");
+        Display display = NewtFactory.createDisplay(null); // local display
+        Assert.assertNotNull(display);
+        Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
+        Assert.assertNotNull(screen);
+        Window window = NewtFactory.createWindow(screen, caps2);
+        Assert.assertNotNull(window);
+        window.setSize(width, height);
+        GLWindow glWindow = GLWindow.create(window);
+        Assert.assertNotNull(glWindow);
+        try {
+            glWindow.setVisible(true);
+        } catch (Throwable t) {
+             // stop test and ignore if pixmap cannot be used
+            t.printStackTrace();
+            Assume.assumeNoException(t);
+        }
+
+        GLWindow windowOnScreen = null;
+        WindowListener wl=null;
+        MouseListener ml=null;
+        SurfaceUpdatedListener ul=null;
+
+        GLEventListener demo = new RedSquare();
+        Assert.assertNotNull(demo);
+
+        try {
+            WindowUtilNEWT.run(glWindow, demo, windowOnScreen, wl, ml, ul, 2, true /*snapshot*/, false /*debug*/);
+        } catch (Throwable t) {
+             // stop test and ignore if pbuffer cannot be used
+            t.printStackTrace();
+            Assume.assumeNoException(t);
+        }
+
+        if(null!=windowOnScreen) {
+            windowOnScreen.destroy();
+        }
+        if(null!=glWindow) {
+            glWindow.destroy();
+        }
+        if(null!=window) {
+            window.destroy();
+        }
+        if(null!=screen) {
+            screen.destroy();
+        }
+        if(null!=display) {
+            display.destroy();
+        }
+    }
+
+    @Test
+    public void test11OffscreenWindowPixmap() {
+        // Offscreen doesn't work on >= GL3 (ATI)
+        GLProfile glp = GLProfile.get(GLProfile.GL2);
+        Assert.assertNotNull(glp);
+        GLCapabilities caps = new GLCapabilities(glp);
+        Assert.assertNotNull(caps);
+
+        GLCapabilities caps2 = WindowUtilNEWT.fixCaps(caps, false, false, false);
+
+        Display display = NewtFactory.createDisplay(null); // local display
+        Assert.assertNotNull(display);
+        Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
+        Assert.assertNotNull(screen);
+        Window window = NewtFactory.createWindow(screen, caps2);
+        Assert.assertNotNull(window);
+        window.setSize(width, height);
+        GLWindow glWindow = GLWindow.create(window);
+        Assert.assertNotNull(glWindow);
+        try {
+            glWindow.setVisible(true);
+        } catch (Throwable t) {
+             // stop test and ignore if pixmap cannot be used
+            t.printStackTrace();
+            Assume.assumeNoException(t);
+        }
+        GLEventListener demo = new RedSquare();
+        WindowUtilNEWT.setDemoFields(demo, window, glWindow, false);
+        glWindow.addGLEventListener(demo);
+
+        while ( glWindow.getTotalFrames() < 2) {
+            try {
+                glWindow.display();
+            } catch (Throwable t) {
+                 // stop test and ignore if pixmap cannot be used
+                t.printStackTrace();
+                Assume.assumeNoException(t);
+            }
+        }
+
+        if(null!=glWindow) {
+            glWindow.destroy();
+        }
+        if(null!=window) {
+            window.destroy();
+        }
+        if(null!=screen) {
+            screen.destroy();
+        }
+        if(null!=display) {
+            display.destroy();
+        }
+    }
+
+    @Test
+    public void test14OffscreenSnapshotWithDemoPixmap() {
+        // Offscreen doesn't work on >= GL3 (ATI)
+        GLProfile glp = GLProfile.get(GLProfile.GL2);
+        Assert.assertNotNull(glp);
+        GLCapabilities caps = new GLCapabilities(glp);
+        Assert.assertNotNull(caps);
+
+        GLCapabilities caps2 = WindowUtilNEWT.fixCaps(caps, false, false, false);
+
+        System.out.println("Create Window 1");
+        Display display = NewtFactory.createDisplay(null); // local display
+        Assert.assertNotNull(display);
+        Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
+        Assert.assertNotNull(screen);
+        Window window = NewtFactory.createWindow(screen, caps2);
+        Assert.assertNotNull(window);
+        window.setSize(width, height);
+        GLWindow glWindow = GLWindow.create(window);
+        Assert.assertNotNull(glWindow);
+        try {
+            glWindow.setVisible(true);
+        } catch (Throwable t) {
+             // stop test and ignore if pixmap cannot be used
+            t.printStackTrace();
+            Assume.assumeNoException(t);
+        }
+
+        GLWindow windowOnScreen = null;
+        WindowListener wl=null;
+        MouseListener ml=null;
+        SurfaceUpdatedListener ul=null;
+
+        GLEventListener demo = new RedSquare();
+        Assert.assertNotNull(demo);
+
+        try {
+            WindowUtilNEWT.run(glWindow, demo, windowOnScreen, wl, ml, ul, 2, true /*snapshot*/, false /*debug*/);
+        } catch (Throwable t) {
+             // stop test and ignore if pixmap cannot be used
+            t.printStackTrace();
+            Assume.assumeNoException(t);
+        }
+
+        if(null!=windowOnScreen) {
+            windowOnScreen.destroy();
+        }
+        if(null!=glWindow) {
+            glWindow.destroy();
+        }
+        if(null!=window) {
+            window.destroy();
+        }
+        if(null!=screen) {
+            screen.destroy();
+        }
+        if(null!=display) {
+            display.destroy();
+        }
+    }
+    public static void main(String args[]) throws IOException {
+        String tstname = TestOffscreen01NEWT.class.getName();
+        org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(new String[] {
+            tstname,
+            "filtertrace=true",
+            "haltOnError=false",
+            "haltOnFailure=false",
+            "showoutput=true",
+            "outputtoformatters=true",
+            "logfailedtests=true",
+            "logtestlistenerevents=true",
+            "formatter=org.apache.tools.ant.taskdefs.optional.junit.PlainJUnitResultFormatter",
+            "formatter=org.apache.tools.ant.taskdefs.optional.junit.XMLJUnitResultFormatter,TEST-"+tstname+".xml" } );
+    }
+
+}
diff --git a/src/junit/com/jogamp/test/junit/jogl/offscreen/WindowUtilNEWT.java b/src/junit/com/jogamp/test/junit/jogl/offscreen/WindowUtilNEWT.java
new file mode 100644
index 0000000..cfe956c
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/offscreen/WindowUtilNEWT.java
@@ -0,0 +1,110 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.jogl.offscreen;
+
+import com.jogamp.test.junit.util.*;
+
+import org.junit.Assert;
+
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+import com.jogamp.newt.*;
+import com.jogamp.newt.event.*;
+import com.jogamp.newt.opengl.*;
+
+public class WindowUtilNEWT {
+
+    public static GLCapabilities fixCaps(GLCapabilities caps, boolean onscreen, boolean pbuffer, boolean undecorated) {
+        GLCapabilities caps2 = (GLCapabilities) caps.cloneMutable();
+        caps2.setOnscreen(onscreen);
+        caps2.setPBuffer(!onscreen && pbuffer);
+        caps2.setDoubleBuffered(!onscreen);
+        return caps2;
+    }
+
+    public static void setDemoFields(GLEventListener demo, Window window, GLWindow glWindow, boolean debug) {
+        Assert.assertNotNull(demo);
+        Assert.assertNotNull(window);
+        if(debug) {
+            MiscUtils.setFieldIfExists(demo, "glDebug", true);
+            MiscUtils.setFieldIfExists(demo, "glTrace", true);
+        }
+        if(!MiscUtils.setFieldIfExists(demo, "window", window)) {
+            MiscUtils.setFieldIfExists(demo, "glWindow", glWindow);
+        }
+    }
+
+    public static void run(GLWindow windowOffScreen, GLEventListener demo, 
+                           GLWindow windowOnScreen, WindowListener wl, MouseListener ml, 
+                           SurfaceUpdatedListener ul, int frames, boolean snapshot, boolean debug) {
+        Assert.assertNotNull(windowOffScreen);
+        Assert.assertNotNull(demo);
+
+        setDemoFields(demo, windowOffScreen, windowOffScreen, debug);
+        windowOffScreen.addGLEventListener(demo);
+
+        if ( null != windowOnScreen ) {
+            if(null!=wl) {
+                windowOnScreen.addWindowListener(wl);
+            }
+            if(null!=ml) {
+                windowOnScreen.addMouseListener(ml);
+            }
+            windowOnScreen.setVisible(true);
+        }
+
+        GLDrawable readDrawable = windowOffScreen.getContext().getGLDrawable() ;
+
+        if ( null == windowOnScreen ) {
+            if(snapshot) {
+                Surface2File s2f = new Surface2File();
+                windowOffScreen.addSurfaceUpdatedListener(s2f);
+            }
+        } else {
+            ReadBuffer2Screen readDemo = new ReadBuffer2Screen( readDrawable ) ;
+            windowOnScreen.addGLEventListener(readDemo);
+        }
+        if(null!=ul) {
+            windowOffScreen.addSurfaceUpdatedListener(ul);
+        }
+
+        if(debug) {
+            System.out.println("+++++++++++++++++++++++++++");
+            System.out.println(windowOffScreen);
+            System.out.println("+++++++++++++++++++++++++++");
+        }
+
+        while ( windowOffScreen.getTotalFrames() < frames) {
+            windowOffScreen.display();
+        }
+        windowOffScreen.removeAllSurfaceUpdatedListener();
+
+    }
+
+}
diff --git a/src/junit/com/jogamp/test/junit/jogl/texture/TestTexture01AWT.java b/src/junit/com/jogamp/test/junit/jogl/texture/TestTexture01AWT.java
new file mode 100644
index 0000000..2eb6666
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/texture/TestTexture01AWT.java
@@ -0,0 +1,146 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.jogl.texture;
+
+import com.jogamp.test.junit.jogl.util.texture.gl2.TextureGL2ListenerDraw1;
+
+import com.jogamp.test.junit.util.UITestCase;
+
+import javax.media.opengl.GLProfile;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.awt.GLCanvas;
+import com.jogamp.opengl.util.texture.TextureData;
+import com.jogamp.opengl.util.texture.awt.AWTTextureIO;
+import com.jogamp.opengl.util.Animator;
+
+import java.awt.AlphaComposite;
+import java.awt.Color;
+import java.awt.Frame;
+import java.awt.GradientPaint;
+import java.awt.Graphics2D;
+import java.awt.image.BufferedImage;
+
+import java.io.IOException;
+import org.junit.Assert;
+import org.junit.After;
+import org.junit.Before;
+import org.junit.BeforeClass;
+import org.junit.Test;
+
+public class TestTexture01AWT extends UITestCase {
+    static GLProfile glp;
+    static GLCapabilities caps;
+    BufferedImage textureImage;
+
+    @BeforeClass
+    public static void initClass() {
+        GLProfile.initSingleton(true);
+        glp = GLProfile.get(GLProfile.GL2GL3);
+        Assert.assertNotNull(glp);
+        caps = new GLCapabilities(glp);
+        Assert.assertNotNull(caps);
+    }
+
+    @Before
+    public void initTest() {
+        // create base image
+        BufferedImage baseImage = new BufferedImage(256, 256, BufferedImage.TYPE_3BYTE_BGR);
+        Assert.assertNotNull(baseImage);
+        Graphics2D g = baseImage.createGraphics();
+        Assert.assertNotNull(g);
+        g.setPaint(new GradientPaint(0, 0, Color.CYAN,
+                                 baseImage.getWidth(), baseImage.getHeight(), Color.BLUE));
+        g.fillRect(0, 0, baseImage.getWidth(), baseImage.getHeight());
+        g.dispose();
+
+        // create texture image
+        int imageType = BufferedImage.TYPE_3BYTE_BGR;
+        textureImage = new BufferedImage(baseImage.getWidth(),
+                                         baseImage.getHeight(),
+                                         imageType);
+        Assert.assertNotNull(textureImage);
+        g = textureImage.createGraphics();
+        g.setComposite(AlphaComposite.Src);
+        g.drawImage(baseImage, 0, 0, null);
+        g.dispose();
+
+        baseImage.flush();
+        baseImage=null;
+    }
+
+    @After
+    public void cleanupTest() {
+        Assert.assertNotNull(textureImage);
+        textureImage.flush();
+        textureImage=null;
+    }
+
+    @Test
+    public void test1() throws InterruptedException {
+        GLCanvas glCanvas = new GLCanvas(caps);
+
+        Frame frame = new Frame("Texture Test");
+        Assert.assertNotNull(frame);
+        frame.add(glCanvas);
+        frame.setSize(512, 512);
+
+        // create texture    
+        TextureData textureData = AWTTextureIO.newTextureData(caps.getGLProfile(), textureImage, false);
+        glCanvas.addGLEventListener(new TextureGL2ListenerDraw1(textureData));
+
+        Animator animator = new Animator(glCanvas);
+        frame.setVisible(true);
+        animator.start();
+
+        Thread.sleep(500); // 500 ms
+
+        animator.stop();
+        frame.setVisible(false);
+        frame.remove(glCanvas);
+        glCanvas=null;
+        Assert.assertNotNull(frame);
+        frame.dispose();
+        frame=null;
+    }
+
+    public static void main(String args[]) throws IOException {
+        String tstname = TestTexture01AWT.class.getName();
+        org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(new String[] {
+            tstname,
+            "filtertrace=true",
+            "haltOnError=false",
+            "haltOnFailure=false",
+            "showoutput=true",
+            "outputtoformatters=true",
+            "logfailedtests=true",
+            "logtestlistenerevents=true",
+            "formatter=org.apache.tools.ant.taskdefs.optional.junit.PlainJUnitResultFormatter",
+            "formatter=org.apache.tools.ant.taskdefs.optional.junit.XMLJUnitResultFormatter,TEST-"+tstname+".xml" } );
+    }
+}
diff --git a/src/junit/com/jogamp/test/junit/jogl/util/texture/gl2/TextureGL2ListenerDraw1.java b/src/junit/com/jogamp/test/junit/jogl/util/texture/gl2/TextureGL2ListenerDraw1.java
new file mode 100644
index 0000000..a0c0fc7
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/jogl/util/texture/gl2/TextureGL2ListenerDraw1.java
@@ -0,0 +1,109 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.jogl.util.texture.gl2;
+
+import com.jogamp.opengl.util.texture.Texture;
+import com.jogamp.opengl.util.texture.TextureCoords;
+import com.jogamp.opengl.util.texture.TextureData;
+import com.jogamp.opengl.util.texture.TextureIO;
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2ES1;
+import javax.media.opengl.GL2;
+import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLEventListener;
+import javax.media.opengl.glu.GLU;
+
+public class TextureGL2ListenerDraw1 implements GLEventListener {
+    private GLU      glu = new GLU();
+    private TextureData textureData;
+    private Texture  texture;
+    
+    public TextureGL2ListenerDraw1(TextureData td) {
+        this.textureData = td;
+    }
+
+    public void init(GLAutoDrawable drawable) {
+        if(null!=textureData) {
+            this.texture = TextureIO.newTexture(textureData);
+        }
+    }
+
+    public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
+        GL2 gl = drawable.getGL().getGL2();
+        gl.glMatrixMode(GL2ES1.GL_PROJECTION);
+        gl.glLoadIdentity();
+        glu.gluOrtho2D(0, 1, 0, 1);
+        gl.glMatrixMode(GL2ES1.GL_MODELVIEW);
+        gl.glLoadIdentity();
+    }
+
+    public void dispose(GLAutoDrawable drawable) {
+        GL2 gl = drawable.getGL().getGL2();
+        if(null!=texture) {
+            texture.disable();
+            texture.destroy(gl);
+        }
+        if(null!=textureData) {
+            textureData.destroy();
+        }
+    }
+
+    public void display(GLAutoDrawable drawable) {
+        GL2 gl = drawable.getGL().getGL2();
+
+        // need a valid GL context for this ..
+
+        /** OpenGL ..
+        texture.updateSubImage(textureData, 0,
+                               20, 20, 
+                               20, 20,
+                               100, 100); */
+
+    
+        // Now draw one quad with the texture
+        if(null!=texture) {
+            texture.enable();
+            texture.bind();
+            gl.glTexEnvi(GL2.GL_TEXTURE_ENV, GL2.GL_TEXTURE_ENV_MODE, GL2.GL_REPLACE);
+            TextureCoords coords = texture.getImageTexCoords();
+            gl.glBegin(GL2.GL_QUADS);
+            gl.glTexCoord2f(coords.left(), coords.bottom());
+            gl.glVertex3f(0, 0, 0);
+            gl.glTexCoord2f(coords.right(), coords.bottom());
+            gl.glVertex3f(1, 0, 0);
+            gl.glTexCoord2f(coords.right(), coords.top());
+            gl.glVertex3f(1, 1, 0);
+            gl.glTexCoord2f(coords.left(), coords.top());
+            gl.glVertex3f(0, 1, 0);
+            gl.glEnd();
+            texture.disable();
+        }
+    }
+}
+
diff --git a/src/junit/com/jogamp/test/junit/newt/TestCloseNewtAWT.java b/src/junit/com/jogamp/test/junit/newt/TestCloseNewtAWT.java
new file mode 100644
index 0000000..1899a6b
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/TestCloseNewtAWT.java
@@ -0,0 +1,141 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.test.junit.newt;
+
+import org.junit.Test;
+
+import java.lang.reflect.InvocationTargetException;
+import java.awt.EventQueue;
+import java.awt.Toolkit;
+import javax.swing.JFrame;
+import javax.swing.SwingUtilities;
+
+import javax.media.nativewindow.NativeWindow;
+import javax.media.nativewindow.util.Point;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLProfile;
+import com.jogamp.newt.Window;
+import com.jogamp.newt.awt.NewtCanvasAWT;
+import com.jogamp.newt.event.WindowAdapter;
+import com.jogamp.newt.event.WindowEvent;
+import com.jogamp.newt.opengl.GLWindow;
+import com.jogamp.test.junit.util.UITestCase;
+
+public class TestCloseNewtAWT extends UITestCase {
+
+    GLWindow newtWindow = null;
+    NewtCanvasAWT newtCanvas = null;
+    JFrame frame = null;
+
+    class MyCanvas extends NewtCanvasAWT {
+         public MyCanvas(Window window) {
+            super(window);
+         }
+
+         public void addNotify() {
+            System.err.println("MyCanvas START add: "+Thread.currentThread()+", holds AWTTreeLock: "+Thread.holdsLock(this.getTreeLock()));
+            super.addNotify();
+            System.err.println("MyCanvas END add: "+Thread.currentThread()+", holds AWTTreeLock: "+Thread.holdsLock(this.getTreeLock()));
+         }
+
+         public void removeNotify() {
+            System.err.println("MyCanvas START remove: "+Thread.currentThread()+", holds AWTTreeLock: "+Thread.holdsLock(this.getTreeLock()));
+
+            // trigger critical situation around the AWT TreeLock
+            newtWindow.runOnEDTIfAvail(true, new Runnable() {
+                public void run() {
+                    // NEWT EDT while AWT is locked
+                    System.err.println("MyCanvas On NEWT-EDT From AWT-EDT: "+Thread.currentThread()+
+                                       ", holds AWTTreeLock: "+Thread.holdsLock(MyCanvas.this.getTreeLock()));
+
+                    // Critical: Within NEWT EDT, while AWT is locked
+                    NativeWindow nw = MyCanvas.this.getNativeWindow();
+                    if(null != nw) {
+                        Point p = nw.getLocationOnScreen(null);
+                        System.err.println("MyCanvas On NEWT-EDT: position: "+p);
+                    } else {
+                        System.err.println("MyCanvas On NEWT-EDT: position n/a, null NativeWindow");
+                    }
+                }
+            });
+            System.err.println("MyCanvas passed critical: "+Thread.currentThread()+", holds AWTTreeLock: "+Thread.holdsLock(this.getTreeLock()));
+
+            super.removeNotify();
+
+            System.err.println("MyCanvas END remove: "+Thread.currentThread()+", holds AWTTreeLock: "+Thread.holdsLock(this.getTreeLock()));
+         }
+    }
+
+    class NEWTWindowClosingAdapter extends WindowAdapter {
+        public void windowDestroyNotify(WindowEvent e) {
+            System.err.println("Destroy NEWT: windowDestroyNotify "+Thread.currentThread() + ", "+ e);
+        }
+    }
+
+    class AWTClosingWindowAdapter extends java.awt.event.WindowAdapter {
+        public void windowClosing(WindowEvent ev) {
+                System.err.println("Destroy AWT: windowClosing "+Thread.currentThread() + ", "+ ev);
+        }
+    }
+
+
+    @Test
+    public void testCloseNewtAWT() throws InterruptedException, InvocationTargetException {
+        newtWindow = GLWindow.create(new GLCapabilities(GLProfile.getDefault()));
+        newtWindow.addWindowListener(new NEWTWindowClosingAdapter());
+        newtCanvas = new MyCanvas(newtWindow);
+
+        SwingUtilities.invokeLater(new Runnable() {
+            public void run() {
+                frame = new JFrame("NEWT Close Test");
+                frame.addWindowListener(new AWTClosingWindowAdapter());
+                frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
+                frame.getContentPane().add(newtCanvas);
+                frame.pack();
+                frame.setSize(800, 600);
+                frame.setVisible(true);
+            }
+        });
+        Thread.sleep(1000);
+
+        // programatically issue windowClosing
+        Toolkit tk = Toolkit.getDefaultToolkit();
+        EventQueue evtQ = tk.getSystemEventQueue();
+        evtQ.postEvent(new java.awt.event.WindowEvent(frame, java.awt.event.WindowEvent.WINDOW_CLOSING));
+        Thread.sleep(200);            
+
+        GLProfile.shutdown();
+    }
+
+    public static void main(String[] args) {
+        String tstname = TestCloseNewtAWT.class.getName();
+        org.junit.runner.JUnitCore.main(tstname);
+    }
+
+}
diff --git a/src/junit/com/jogamp/test/junit/newt/TestDisplayLifecycle01NEWT.java b/src/junit/com/jogamp/test/junit/newt/TestDisplayLifecycle01NEWT.java
new file mode 100644
index 0000000..94f9158
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/TestDisplayLifecycle01NEWT.java
@@ -0,0 +1,264 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.test.junit.newt;
+
+import java.lang.reflect.*;
+import java.util.ArrayList;
+import java.util.Iterator;
+import java.util.List;
+
+import org.junit.Assert;
+import org.junit.Before;
+import org.junit.BeforeClass;
+import org.junit.After;
+import org.junit.AfterClass;
+import org.junit.Test;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+
+import com.jogamp.newt.*;
+import com.jogamp.newt.event.*;
+import com.jogamp.newt.opengl.*;
+import java.io.IOException;
+
+import com.jogamp.test.junit.util.UITestCase;
+import com.jogamp.test.junit.util.MiscUtils;
+import com.jogamp.test.junit.jogl.demos.gl2.gears.Gears;
+
+public class TestDisplayLifecycle01NEWT extends UITestCase {
+    static GLProfile glp;
+    static GLCapabilities caps;
+    static int width, height;
+    static long durationPerTest = 100; // ms
+
+    @BeforeClass
+    public static void initClass() {
+        GLProfile.initSingleton(true);
+        width  = 640;
+        height = 480;
+        glp = GLProfile.getDefault();
+        caps = new GLCapabilities(glp);
+    }
+
+    static GLWindow createWindow(Screen screen, GLCapabilities caps, int width, int height)
+        throws InterruptedException
+    {
+        Assert.assertNotNull(caps);
+
+        //
+        // Create native windowing resources .. X11/Win/OSX
+        // 
+        GLWindow glWindow;
+        if(null!=screen) {
+            Window window = NewtFactory.createWindow(screen, caps);
+            Assert.assertNotNull(window);
+            glWindow = GLWindow.create(window);
+        } else {
+            glWindow = GLWindow.create(caps);
+        }
+
+        GLEventListener demo = new Gears();
+        setDemoFields(demo, glWindow);
+        glWindow.addGLEventListener(demo);
+        glWindow.addWindowListener(new TraceWindowAdapter());
+        glWindow.setSize(width, height);
+        return glWindow;
+    }
+
+    private void testDisplayCreate01(Display display, Screen screen) throws InterruptedException {
+        // start-state == end-state
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+        Assert.assertEquals(0,display.getReferenceCount());
+        Assert.assertEquals(false,display.isNativeValid());
+        Assert.assertNotNull(display.getEDTUtil());
+        Assert.assertEquals(false,display.getEDTUtil().isRunning());
+        Assert.assertEquals(0,screen.getReferenceCount());
+        Assert.assertEquals(false,screen.isNativeValid());
+
+        // Create Window, pending lazy native creation
+        GLWindow window = createWindow(screen, caps, width, height);
+        Assert.assertEquals(screen,window.getScreen());
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+        Assert.assertEquals(0,display.getReferenceCount());
+        Assert.assertEquals(false,display.isNativeValid());
+        Assert.assertEquals(true,display.getEDTUtil().isRunning());
+        Assert.assertEquals(0,screen.getReferenceCount());
+        Assert.assertEquals(false,screen.isNativeValid());
+
+        Assert.assertNotNull(window.getScreen());
+        Assert.assertEquals(true,window.isValid());
+        Assert.assertEquals(false,window.isNativeValid());
+        Assert.assertEquals(false,window.isVisible());
+
+        // lazy native creation sequence: Display, Screen and Window
+        Assert.assertEquals(0, window.getTotalFrames());
+        window.setVisible(true);
+
+        Assert.assertEquals(screen,window.getScreen());
+        Assert.assertEquals(1,Display.getActiveDisplayNumber());
+        Assert.assertEquals(1,display.getReferenceCount());
+        Assert.assertEquals(true,display.isNativeValid());
+        Assert.assertEquals(true,display.getEDTUtil().isRunning());
+        Assert.assertEquals(1,screen.getReferenceCount());
+        Assert.assertEquals(true,screen.isNativeValid());
+        Assert.assertEquals(true,window.isNativeValid());
+        Assert.assertEquals(true,window.isVisible());
+        System.err.println("Frames for setVisible(true) 1: "+window.getTotalFrames());
+        Assert.assertTrue(0 < window.getTotalFrames());
+
+        while(window.getDuration()<1*durationPerTest) {
+            window.display();
+            Thread.sleep(100);
+        }
+        System.err.println("duration: "+window.getDuration());
+
+        // just make the Window invisible
+        window.setVisible(false);
+        Assert.assertEquals(true,window.isNativeValid());
+        Assert.assertEquals(false,window.isVisible());
+
+        // just make the Window visible again
+        window.resetCounter();
+        Assert.assertEquals(0, window.getTotalFrames());
+        window.setVisible(true);
+        Assert.assertEquals(true,window.isNativeValid());
+        Assert.assertEquals(true,window.isVisible());
+        System.err.println("Frames for setVisible(true) 1: "+window.getTotalFrames());
+        Assert.assertTrue(0 < window.getTotalFrames());
+
+        while(window.getDuration()<2*durationPerTest) {
+            window.display();
+            Thread.sleep(100);
+        }
+        System.err.println("duration: "+window.getDuration());
+
+        // destruction ..
+        window.destroy();
+        Assert.assertEquals(screen,window.getScreen());
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+        Assert.assertEquals(0,display.getReferenceCount());
+        Assert.assertEquals(false,display.isNativeValid());
+        Assert.assertNotNull(display.getEDTUtil());
+        Assert.assertEquals(false,display.getEDTUtil().isRunning());
+        Assert.assertEquals(0,screen.getReferenceCount());
+        Assert.assertEquals(false,screen.isNativeValid());
+        Assert.assertEquals(true, window.isValid());
+        Assert.assertEquals(false,window.isNativeValid());
+        Assert.assertEquals(false,window.isVisible());
+        window.resetCounter();
+        Assert.assertEquals(0, window.getTotalFrames());
+
+        // a display call shall not change a thing
+        window.display();
+        Assert.assertEquals(0, window.getTotalFrames());
+        Assert.assertEquals(false,window.isNativeValid());
+        Assert.assertEquals(false,window.isVisible());
+
+        // recover Window
+        window.setVisible(true);
+
+        Assert.assertEquals(screen,window.getScreen());
+        Assert.assertEquals(1,Display.getActiveDisplayNumber());
+        Assert.assertEquals(1,display.getReferenceCount());
+        Assert.assertEquals(true,display.isNativeValid());
+        Assert.assertEquals(true,display.getEDTUtil().isRunning());
+        Assert.assertEquals(1,screen.getReferenceCount());
+        Assert.assertEquals(true,screen.isNativeValid());
+        Assert.assertEquals(true,window.isNativeValid());
+        Assert.assertEquals(true,window.isVisible());
+        System.err.println("Frames for setVisible(true) 2: "+window.getTotalFrames());
+        Assert.assertTrue(0 < window.getTotalFrames());
+
+        while(window.getDuration()<1*durationPerTest) {
+            window.display();
+            Thread.sleep(100);
+        }
+        System.err.println("duration: "+window.getDuration());
+
+        // destruction ..
+        window.destroy();
+        display.dumpDisplayList("Post destroy(true)");
+
+        // end-state == start-state
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+        Assert.assertEquals(0,display.getReferenceCount());
+        Assert.assertEquals(false,display.isNativeValid());
+        Assert.assertNotNull(display.getEDTUtil());
+        Assert.assertEquals(false,display.getEDTUtil().isRunning());
+        Assert.assertEquals(0,screen.getReferenceCount());
+        Assert.assertEquals(false,screen.isNativeValid());
+
+        Assert.assertNotNull(window.getScreen());
+        Assert.assertEquals(true,window.isValid());
+        Assert.assertEquals(false,window.isNativeValid());
+        Assert.assertEquals(false,window.isVisible());
+    }
+
+    @Test
+    public void testDisplayCreate01_AutoDestroyLifecycle() throws InterruptedException {
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+
+        // Create Display/Screen, pending lazy native creation
+        Display display = NewtFactory.createDisplay(null);
+        Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
+        testDisplayCreate01(display, screen);
+        testDisplayCreate01(display, screen);
+
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+    }
+
+    public static void setDemoFields(GLEventListener demo, GLWindow glWindow) {
+        Assert.assertNotNull(demo);
+        Assert.assertNotNull(glWindow);
+        if(!MiscUtils.setFieldIfExists(demo, "window", glWindow)) {
+            MiscUtils.setFieldIfExists(demo, "glWindow", glWindow);
+        }
+    }
+
+    static int atoi(String a) {
+        int i=0;
+        try {
+            i = Integer.parseInt(a);
+        } catch (Exception ex) { ex.printStackTrace(); }
+        return i;
+    }
+
+    public static void main(String args[]) throws IOException {
+        for(int i=0; i<args.length; i++) {
+            if(args[i].equals("-time")) {
+                durationPerTest = atoi(args[++i]);
+            }
+        }
+        System.err.println("durationPerTest: "+durationPerTest);
+        String tstname = TestDisplayLifecycle01NEWT.class.getName();
+        org.junit.runner.JUnitCore.main(tstname);
+    }
+
+}
diff --git a/src/junit/com/jogamp/test/junit/newt/TestDisplayLifecycle02NEWT.java b/src/junit/com/jogamp/test/junit/newt/TestDisplayLifecycle02NEWT.java
new file mode 100644
index 0000000..9fc6e3b
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/TestDisplayLifecycle02NEWT.java
@@ -0,0 +1,386 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.test.junit.newt;
+
+import java.lang.reflect.*;
+import java.util.ArrayList;
+import java.util.Iterator;
+import java.util.List;
+
+import org.junit.Assert;
+import org.junit.Before;
+import org.junit.BeforeClass;
+import org.junit.After;
+import org.junit.AfterClass;
+import org.junit.Test;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+
+import com.jogamp.newt.*;
+import com.jogamp.newt.event.*;
+import com.jogamp.newt.opengl.*;
+import java.io.IOException;
+
+import com.jogamp.test.junit.util.UITestCase;
+import com.jogamp.test.junit.util.MiscUtils;
+import com.jogamp.test.junit.jogl.demos.gl2.gears.Gears;
+
+public class TestDisplayLifecycle02NEWT extends UITestCase {
+    static GLProfile glp;
+    static GLCapabilities caps;
+    static int width, height;
+    static long durationPerTest = 100; // ms
+
+    @BeforeClass
+    public static void initClass() {
+        GLProfile.initSingleton(true);
+        width  = 640;
+        height = 480;
+        glp = GLProfile.getDefault();
+        caps = new GLCapabilities(glp);
+    }
+
+    static GLWindow createWindow(GLCapabilities caps, int width, int height)
+        throws InterruptedException
+    {
+        Assert.assertNotNull(caps);
+
+        //
+        // Create native windowing resources .. X11/Win/OSX
+        // 
+        GLWindow glWindow = GLWindow.create(caps);
+
+        GLEventListener demo = new Gears();
+        setDemoFields(demo, glWindow);
+        glWindow.addGLEventListener(demo);
+        glWindow.addWindowListener(new TraceWindowAdapter());
+        glWindow.setSize(width, height);
+        return glWindow;
+    }
+
+    private void testDisplayCreate01Impl() throws InterruptedException {
+        // start-state == end-state
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+
+        // Create Window, pending lazy native creation
+        GLWindow window = createWindow(caps, width, height);
+        Screen screen = window.getScreen();
+        Display display = screen.getDisplay();
+
+        Assert.assertEquals(screen,window.getScreen());
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+        Assert.assertEquals(0,display.getReferenceCount());
+        Assert.assertEquals(false,display.isNativeValid());
+        Assert.assertEquals(true,display.getEDTUtil().isRunning());
+        Assert.assertEquals(0,Screen.getActiveScreenNumber());
+        Assert.assertEquals(0,screen.getReferenceCount());
+        Assert.assertEquals(false,screen.isNativeValid());
+        Assert.assertEquals(false,window.isNativeValid());
+        Assert.assertEquals(false,window.isVisible());
+
+        // lazy native creation sequence: Display, Screen and Window
+        Assert.assertEquals(0, window.getTotalFrames());
+        window.setVisible(true);
+
+        Assert.assertEquals(screen,window.getScreen());
+        Assert.assertEquals(1,Display.getActiveDisplayNumber());
+        Assert.assertEquals(1,display.getReferenceCount());
+        Assert.assertEquals(true,display.isNativeValid());
+        Assert.assertEquals(true,display.getEDTUtil().isRunning());
+        Assert.assertEquals(1,Screen.getActiveScreenNumber());
+        Assert.assertEquals(1,screen.getReferenceCount());
+        Assert.assertEquals(true,screen.isNativeValid());
+        Assert.assertEquals(true,window.isNativeValid());
+        Assert.assertEquals(true,window.isVisible());
+        System.err.println("Frames for setVisible(true) 1: "+window.getTotalFrames());
+        Assert.assertTrue(0 < window.getTotalFrames());
+
+        while(window.getDuration()<1*durationPerTest) {
+            window.display();
+            Thread.sleep(100);
+        }
+        System.err.println("duration: "+window.getDuration());
+
+        // just make the Window invisible
+        window.setVisible(false);
+        Assert.assertEquals(true,window.isNativeValid());
+        Assert.assertEquals(false,window.isVisible());
+
+        // just make the Window visible again
+        window.resetCounter();
+        Assert.assertEquals(0, window.getTotalFrames());
+        window.setVisible(true);
+        Assert.assertEquals(true,window.isNativeValid());
+        Assert.assertEquals(true,window.isVisible());
+        System.err.println("Frames for setVisible(true) 1: "+window.getTotalFrames());
+        Assert.assertTrue(0 < window.getTotalFrames());
+
+        while(window.getDuration()<2*durationPerTest) {
+            window.display();
+            Thread.sleep(100);
+        }
+        System.err.println("duration: "+window.getDuration());
+
+        // destruction.. ref count down, but keep all
+        window.destroy();
+        Assert.assertEquals(screen,window.getScreen());
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+        Assert.assertEquals(0,display.getReferenceCount());
+        Assert.assertEquals(false,display.isNativeValid());
+        Assert.assertNotNull(display.getEDTUtil());
+        Assert.assertEquals(false,display.getEDTUtil().isRunning());
+        Assert.assertEquals(0,Screen.getActiveScreenNumber());
+        Assert.assertEquals(0,screen.getReferenceCount());
+        Assert.assertEquals(false,screen.isNativeValid());
+        Assert.assertNotNull(window.getScreen());
+        Assert.assertEquals(true,window.isValid());
+        Assert.assertEquals(false,window.isNativeValid());
+        Assert.assertEquals(false,window.isVisible());
+
+        window.resetCounter();
+        Assert.assertEquals(0, window.getTotalFrames());
+
+        // a display call shall not change a thing
+        window.display();
+        Assert.assertEquals(0, window.getTotalFrames());
+        Assert.assertEquals(false,window.isNativeValid());
+        Assert.assertEquals(false,window.isVisible());
+
+        // recover Window
+        window.setVisible(true);
+
+        Assert.assertEquals(screen,window.getScreen());
+        Assert.assertEquals(1,Display.getActiveDisplayNumber());
+        Assert.assertEquals(1,display.getReferenceCount());
+        Assert.assertEquals(true,window.isValid());
+        Assert.assertEquals(true,display.isNativeValid());
+        Assert.assertEquals(true,display.getEDTUtil().isRunning());
+        Assert.assertEquals(1,Screen.getActiveScreenNumber());
+        Assert.assertEquals(1,screen.getReferenceCount());
+        Assert.assertEquals(true,screen.isNativeValid());
+        Assert.assertEquals(true,window.isNativeValid());
+        Assert.assertEquals(true,window.isVisible());
+        System.err.println("Frames for setVisible(true) 2: "+window.getTotalFrames());
+        Assert.assertTrue(0 < window.getTotalFrames());
+
+        while(window.getDuration()<1*durationPerTest) {
+            window.display();
+            Thread.sleep(100);
+        }
+        System.err.println("duration: "+window.getDuration());
+
+        // destruction + invalidate, ie Display/Screen will be unreferenced
+        window.invalidate();
+        Assert.assertNull(window.getScreen());
+        Assert.assertEquals(false,window.isValid());
+        Assert.assertEquals(false,window.isNativeValid());
+        Assert.assertEquals(false,window.isVisible());
+
+        display.dumpDisplayList("Post destroy(true)");
+
+        // end-state == start-state
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+        Assert.assertEquals(0,display.getReferenceCount());
+        Assert.assertEquals(false,display.isNativeValid());
+        Assert.assertNotNull(display.getEDTUtil());
+        Assert.assertEquals(false,display.getEDTUtil().isRunning());
+        Assert.assertEquals(0,Screen.getActiveScreenNumber());
+        Assert.assertEquals(0,screen.getReferenceCount());
+        Assert.assertEquals(false,screen.isNativeValid());
+    }
+
+    @Test
+    public void testDisplayCreate01() throws InterruptedException {
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+
+        // Create Display/Screen, pending lazy native creation
+        testDisplayCreate01Impl();
+        testDisplayCreate01Impl();
+
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+    }
+
+    private void testDisplayCreate02Impl() throws InterruptedException {
+        // start-state == end-state
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+
+        // Create Window, pending lazy native creation
+        GLWindow window1 = createWindow(caps, width, height);
+        window1.setPosition(0, 0);
+        Screen screen = window1.getScreen();
+        Display display = screen.getDisplay();
+
+        GLWindow window2 = createWindow(caps, width, height);
+        Assert.assertSame(screen, window2.getScreen());
+        Assert.assertSame(display, window2.getScreen().getDisplay());
+        window2.setPosition(screen.getWidth()-width, 0);
+
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+        Assert.assertEquals(0,display.getReferenceCount());
+        Assert.assertEquals(false,display.isNativeValid());
+        Assert.assertEquals(true,display.getEDTUtil().isRunning());
+        Assert.assertEquals(0,Screen.getActiveScreenNumber());
+        Assert.assertEquals(0,screen.getReferenceCount());
+        Assert.assertEquals(false,screen.isNativeValid());
+        Assert.assertEquals(false,window1.isNativeValid());
+        Assert.assertEquals(false,window1.isVisible());
+        Assert.assertEquals(false,window2.isNativeValid());
+        Assert.assertEquals(false,window2.isVisible());
+
+        // lazy native creation sequence: Display, Screen and Window
+        Assert.assertEquals(0, window1.getTotalFrames());
+        window1.setVisible(true);
+
+        Assert.assertEquals(1,Display.getActiveDisplayNumber());
+        Assert.assertEquals(1,display.getReferenceCount());
+        Assert.assertEquals(true,display.isNativeValid());
+        Assert.assertEquals(true,display.getEDTUtil().isRunning());
+        Assert.assertEquals(1,Screen.getActiveScreenNumber());
+        Assert.assertEquals(1,screen.getReferenceCount());
+        Assert.assertEquals(true,screen.isNativeValid());
+        Assert.assertEquals(true,window1.isNativeValid());
+        Assert.assertEquals(true,window1.isVisible());
+        System.err.println("Frames for setVisible(true) 1: "+window1.getTotalFrames());
+        Assert.assertTrue(0 < window1.getTotalFrames());
+
+        Assert.assertEquals(0, window2.getTotalFrames());
+        window2.setVisible(true);
+
+        Assert.assertEquals(1,Display.getActiveDisplayNumber());
+        Assert.assertEquals(1,display.getReferenceCount());
+        Assert.assertEquals(true,display.isNativeValid());
+        Assert.assertEquals(true,display.getEDTUtil().isRunning());
+        Assert.assertEquals(1,Screen.getActiveScreenNumber());
+        Assert.assertEquals(2,screen.getReferenceCount());
+        Assert.assertEquals(true,screen.isNativeValid());
+        Assert.assertEquals(true,window2.isNativeValid());
+        Assert.assertEquals(true,window2.isVisible());
+        System.err.println("Frames for setVisible(true) 2: "+window2.getTotalFrames());
+        Assert.assertTrue(0 < window2.getTotalFrames());
+
+        while(window1.getDuration()<1*durationPerTest) {
+            window1.display();
+            Thread.sleep(100);
+        }
+        System.err.println("duration: "+window1.getDuration());
+
+        // just make the Window invisible
+        window1.setVisible(false);
+        Assert.assertEquals(true,window1.isNativeValid());
+        Assert.assertEquals(false,window1.isVisible());
+
+        // destruction ...
+        window1.destroy();
+        Assert.assertNotNull(window1.getScreen());
+        Assert.assertEquals(true,window1.isValid());
+        Assert.assertEquals(false,window1.isNativeValid());
+        Assert.assertEquals(false,window1.isVisible());
+
+        Assert.assertEquals(1,Display.getActiveDisplayNumber());
+        Assert.assertEquals(1,display.getReferenceCount());
+        Assert.assertEquals(true,display.isNativeValid());
+        Assert.assertNotNull(display.getEDTUtil());
+        Assert.assertEquals(true,display.getEDTUtil().isRunning());
+        Assert.assertEquals(1,Screen.getActiveScreenNumber());
+        Assert.assertEquals(1,screen.getReferenceCount());
+        Assert.assertEquals(true,screen.isNativeValid());
+
+        // destruction
+        window2.destroy();
+        Assert.assertNotNull(window2.getScreen());
+        Assert.assertEquals(true,window2.isValid());
+        Assert.assertEquals(false,window2.isNativeValid());
+        Assert.assertEquals(false,window2.isVisible());
+
+        // end-state == start-state
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+        Assert.assertEquals(0,display.getReferenceCount());
+        Assert.assertEquals(false,display.isNativeValid());
+        Assert.assertNotNull(display.getEDTUtil());
+        Assert.assertEquals(false,display.getEDTUtil().isRunning());
+        Assert.assertEquals(0,Screen.getActiveScreenNumber());
+        Assert.assertEquals(0,screen.getReferenceCount());
+        Assert.assertEquals(false,screen.isNativeValid());
+
+        // invalidate .. remove all refs
+        window1.invalidate();
+        Assert.assertNull(window1.getScreen());
+        Assert.assertEquals(false,window1.isValid());
+        Assert.assertEquals(false,window1.isNativeValid());
+        Assert.assertEquals(false,window1.isVisible());
+
+        // invalidate .. remove all refs
+        window2.invalidate();
+        Assert.assertNull(window2.getScreen());
+        Assert.assertEquals(false,window2.isValid());
+        Assert.assertEquals(false,window2.isNativeValid());
+        Assert.assertEquals(false,window2.isVisible());
+
+    }
+
+    @Test
+    public void testDisplayCreate02() throws InterruptedException {
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+
+        // Create Display/Screen, pending lazy native creation
+        testDisplayCreate02Impl();
+        testDisplayCreate02Impl();
+
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+    }
+
+    public static void setDemoFields(GLEventListener demo, GLWindow glWindow) {
+        Assert.assertNotNull(demo);
+        Assert.assertNotNull(glWindow);
+        if(!MiscUtils.setFieldIfExists(demo, "window", glWindow)) {
+            MiscUtils.setFieldIfExists(demo, "glWindow", glWindow);
+        }
+    }
+
+    static int atoi(String a) {
+        int i=0;
+        try {
+            i = Integer.parseInt(a);
+        } catch (Exception ex) { ex.printStackTrace(); }
+        return i;
+    }
+
+    public static void main(String args[]) throws IOException {
+        for(int i=0; i<args.length; i++) {
+            if(args[i].equals("-time")) {
+                durationPerTest = atoi(args[++i]);
+            }
+        }
+        System.err.println("durationPerTest: "+durationPerTest);
+        String tstname = TestDisplayLifecycle02NEWT.class.getName();
+        org.junit.runner.JUnitCore.main(tstname);
+    }
+
+}
diff --git a/src/junit/com/jogamp/test/junit/newt/TestEventSourceNotAWTBug.java b/src/junit/com/jogamp/test/junit/newt/TestEventSourceNotAWTBug.java
new file mode 100644
index 0000000..ff791b0
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/TestEventSourceNotAWTBug.java
@@ -0,0 +1,110 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.newt;
+
+import org.junit.Assert;
+import org.junit.Before;
+import org.junit.BeforeClass;
+import org.junit.After;
+import org.junit.AfterClass;
+import org.junit.Test;
+
+import java.io.IOException;
+
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLProfile;
+import javax.swing.JFrame;
+import javax.swing.SwingUtilities;
+import javax.swing.WindowConstants;
+
+import com.jogamp.newt.awt.NewtCanvasAWT;
+import com.jogamp.newt.opengl.GLWindow;
+import com.jogamp.test.junit.jogl.demos.gl2.gears.Gears;
+import com.jogamp.test.junit.util.*;
+
+/**
+ * This simple program will throw a {@link RuntimeException} when the application is closed.
+ */
+public class TestEventSourceNotAWTBug extends UITestCase {
+
+    @BeforeClass
+    public static void initClass() {
+        GLProfile.initSingleton(true);
+    }
+
+    @Test
+    public void testEventSourceNotNewtBug() throws InterruptedException {
+        JFrame jf = new JFrame();
+
+        jf.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
+
+        final GLCapabilities caps = new GLCapabilities(GLProfile.getDefault());
+        final GLWindow glWindow = GLWindow.create(caps);
+        final NewtCanvasAWT canvas = new NewtCanvasAWT(glWindow);
+        jf.getContentPane().add(canvas);
+
+        // The following line isn't event necessary to see the problem.
+        glWindow.addGLEventListener(new Gears());
+
+        final JFrame f_jf = jf;
+
+        SwingUtilities.invokeLater(new Runnable() {
+            public void run() {
+                f_jf.setSize(800, 600);
+                f_jf.setVisible(true);
+            }
+        });
+
+        Thread.sleep(500);
+
+        SwingUtilities.invokeLater(new Runnable() {
+            public void run() {
+                f_jf.dispose();
+            }
+        });
+        glWindow.invalidate();
+    }
+
+    public static void main(String args[]) throws IOException {
+        String tstname = TestEventSourceNotAWTBug.class.getName();
+        /*
+        org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(new String[] {
+            tstname,
+            "filtertrace=true",
+            "haltOnError=false",
+            "haltOnFailure=false",
+            "showoutput=true",
+            "outputtoformatters=true",
+            "logfailedtests=true",
+            "logtestlistenerevents=true",
+            "formatter=org.apache.tools.ant.taskdefs.optional.junit.PlainJUnitResultFormatter",
+            "formatter=org.apache.tools.ant.taskdefs.optional.junit.XMLJUnitResultFormatter,TEST-"+tstname+".xml" } ); */
+        org.junit.runner.JUnitCore.main(tstname);
+    }
+}
diff --git a/src/junit/com/jogamp/test/junit/newt/TestFocus01SwingAWTRobot.java b/src/junit/com/jogamp/test/junit/newt/TestFocus01SwingAWTRobot.java
new file mode 100644
index 0000000..d597af8
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/TestFocus01SwingAWTRobot.java
@@ -0,0 +1,201 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.newt;
+
+import org.junit.Assert;
+import org.junit.AfterClass;
+
+import java.awt.AWTException;
+import java.awt.BorderLayout;
+import java.awt.Button;
+import java.awt.Robot;
+import java.lang.reflect.InvocationTargetException;
+
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLEventListener;
+import javax.media.opengl.GLProfile;
+import javax.swing.JFrame;
+
+import java.util.ArrayList;
+import java.io.IOException;
+
+import org.junit.BeforeClass;
+import org.junit.Test;
+
+import com.jogamp.newt.awt.NewtCanvasAWT;
+import com.jogamp.newt.opengl.GLWindow;
+import com.jogamp.opengl.util.Animator;
+import com.jogamp.test.junit.jogl.demos.es1.RedSquare;
+
+import com.jogamp.test.junit.util.*;
+
+public class TestFocus01SwingAWTRobot extends UITestCase {
+    static int width, height;
+    static long durationPerTest = 800;
+    static long awtWaitTimeout = 1000;
+
+    static GLCapabilities glCaps;
+
+    @BeforeClass
+    public static void initClass() {
+        GLProfile.initSingleton(true);
+        width = 640;
+        height = 480;
+        glCaps = new GLCapabilities(null);
+    }
+
+    @AfterClass
+    public static void release() {
+    }
+
+    @Test
+    public void testFocus01ProgrFocus() throws AWTException, InterruptedException, InvocationTargetException {
+        testFocus01ProgrFocusImpl(null);
+    }
+
+    @Test
+    public void testFocus02RobotFocus() throws AWTException, InterruptedException, InvocationTargetException {
+        Robot robot = new Robot();
+        robot.setAutoWaitForIdle(true);
+        testFocus01ProgrFocusImpl(robot);
+    }
+
+    private void testFocus01ProgrFocusImpl(Robot robot) throws AWTException,
+            InvocationTargetException, InterruptedException {
+        ArrayList eventCountAdapters = new ArrayList();
+
+        // Create a window.
+        GLWindow glWindow1 = GLWindow.create(glCaps);
+        glWindow1.setTitle("testNewtChildFocus");
+        GLEventListener demo1 = new RedSquare();
+        TestListenerCom01AWT.setDemoFields(demo1, glWindow1, false);
+        glWindow1.addGLEventListener(demo1);
+        NEWTFocusAdapter glWindow1FA = new NEWTFocusAdapter("GLWindow1");
+        eventCountAdapters.add(glWindow1FA);
+        glWindow1.addWindowListener(glWindow1FA);
+
+        // Monitor NEWT focus and keyboard events.
+        NEWTKeyAdapter glWindow1KA = new NEWTKeyAdapter("GLWindow1");
+        eventCountAdapters.add(glWindow1KA);
+        glWindow1.addKeyListener(glWindow1KA);
+
+        // Wrap the window in a canvas.
+        final NewtCanvasAWT newtCanvasAWT = new NewtCanvasAWT(glWindow1);
+
+        // Monitor AWT focus and keyboard events.
+        AWTKeyAdapter newtCanvasAWTKA = new AWTKeyAdapter("NewtCanvasAWT");
+        newtCanvasAWT.addKeyListener(newtCanvasAWTKA);
+        eventCountAdapters.add(newtCanvasAWTKA);
+        AWTFocusAdapter newtCanvasAWTFA = new AWTFocusAdapter("NewtCanvasAWT");
+        newtCanvasAWT.addFocusListener(newtCanvasAWTFA);
+        eventCountAdapters.add(newtCanvasAWTFA);
+
+        // Add the canvas to a frame, and make it all visible.
+        JFrame frame1 = new JFrame("Swing AWT Parent Frame: "
+                + glWindow1.getTitle());
+        frame1.getContentPane().add(newtCanvasAWT, BorderLayout.CENTER);
+        Button button = new Button("Click me ..");
+        AWTFocusAdapter buttonFA = new AWTFocusAdapter("Button");
+        button.addFocusListener(buttonFA);
+        eventCountAdapters.add(buttonFA);
+        AWTKeyAdapter buttonKA = new AWTKeyAdapter("Button");
+        button.addKeyListener(buttonKA);
+        eventCountAdapters.add(buttonKA);
+        frame1.getContentPane().add(button, BorderLayout.NORTH);
+        frame1.setSize(width, height);
+        frame1.setVisible(true);
+        Assert.assertTrue(AWTRobotUtil.toFront(robot, frame1));
+
+        int wait=0;
+        while(wait<awtWaitTimeout/100 && glWindow1.getTotalFrames()<1) { Thread.sleep(awtWaitTimeout/10); wait++; }
+        System.err.println("Frames for initial setVisible(true): "+glWindow1.getTotalFrames());
+        Assert.assertTrue(glWindow1.isVisible());
+        Assert.assertTrue(0 < glWindow1.getTotalFrames());
+
+        // Continuous animation ..
+        Animator animator = new Animator(glWindow1);
+        animator.start();
+
+        // Button Focus
+        Thread.sleep(100); // allow event sync
+        System.err.println("FOCUS AWT  Button request");
+        EventCountAdapterUtil.reset(eventCountAdapters);
+        Assert.assertTrue(AWTRobotUtil.requestFocusAndWait(robot, button, button, buttonFA, null));
+        Assert.assertEquals(1, buttonFA.getCount());
+        Assert.assertEquals(0, glWindow1FA.getCount());
+        Assert.assertEquals(0, newtCanvasAWTFA.getCount());
+        System.err.println("FOCUS AWT  Button sync");
+        Assert.assertEquals(2, AWTRobotUtil.testKeyType(robot, 2, button, buttonKA));
+
+        // Request the AWT focus, which should automatically provide the NEWT window with focus.
+        Thread.sleep(100); // allow event sync
+        System.err.println("FOCUS NEWT Canvas/GLWindow request");
+        EventCountAdapterUtil.reset(eventCountAdapters);
+        Assert.assertTrue(AWTRobotUtil.requestFocusAndWait(robot, newtCanvasAWT, newtCanvasAWT.getNEWTChild(), glWindow1FA, buttonFA));
+        Assert.assertTrue(AWTRobotUtil.waitForCount(0, newtCanvasAWTFA));
+        Assert.assertEquals(1, glWindow1FA.getCount());
+        Assert.assertEquals(0, newtCanvasAWTFA.getCount());
+        Assert.assertEquals(-1, buttonFA.getCount()); // lost focus
+        System.err.println("FOCUS NEWT Canvas/GLWindow sync");
+        Assert.assertEquals(2, AWTRobotUtil.testKeyType(robot, 2, glWindow1, glWindow1KA));
+        Assert.assertEquals("AWT parent canvas received keyboard events", 0, newtCanvasAWTKA.getCount());
+
+        // Remove listeners to avoid logging during dispose/destroy.
+        glWindow1.removeKeyListener(glWindow1KA);
+        glWindow1.removeWindowListener(glWindow1FA);
+        newtCanvasAWT.removeKeyListener(newtCanvasAWTKA);
+        newtCanvasAWT.removeFocusListener(newtCanvasAWTFA);
+
+        // Shutdown the test.
+        animator.stop();
+        frame1.dispose();
+        glWindow1.invalidate();
+    }
+
+    static int atoi(String a) {
+        int i=0;
+        try {
+            i = Integer.parseInt(a);
+        } catch (Exception ex) { ex.printStackTrace(); }
+        return i;
+    }
+
+    public static void main(String args[]) throws IOException {
+        for(int i=0; i<args.length; i++) {
+            if(args[i].equals("-time")) {
+                durationPerTest = atoi(args[++i]);
+            }
+        }
+        System.out.println("durationPerTest: "+durationPerTest);
+        String tstname = TestFocus01SwingAWTRobot.class.getName();
+        org.junit.runner.JUnitCore.main(tstname);
+    }
+
+
+}
diff --git a/src/junit/com/jogamp/test/junit/newt/TestFocus02SwingAWTRobot.java b/src/junit/com/jogamp/test/junit/newt/TestFocus02SwingAWTRobot.java
new file mode 100644
index 0000000..b96279c
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/TestFocus02SwingAWTRobot.java
@@ -0,0 +1,301 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.newt;
+
+import java.lang.reflect.*;
+
+import org.junit.Assert;
+import org.junit.BeforeClass;
+import org.junit.AfterClass;
+import org.junit.Test;
+
+import java.awt.AWTException;
+import java.awt.Button;
+import java.awt.BorderLayout;
+import java.awt.Container;
+import java.awt.Robot;
+import javax.swing.JFrame;
+import javax.swing.JPanel;
+import javax.swing.SwingUtilities;
+import java.util.ArrayList;
+
+import javax.media.opengl.*;
+
+import com.jogamp.opengl.util.Animator;
+import com.jogamp.newt.opengl.*;
+import com.jogamp.newt.awt.NewtCanvasAWT;
+
+import java.io.IOException;
+
+import com.jogamp.test.junit.util.*;
+import com.jogamp.test.junit.jogl.demos.gl2.gears.Gears;
+
+public class TestFocus02SwingAWTRobot extends UITestCase {
+    static int width, height;
+    static long durationPerTest = 800;
+    static long awtWaitTimeout = 1000;
+    static long waitReparent = 0;
+    static GLCapabilities glCaps;
+
+    @BeforeClass
+    public static void initClass() throws AWTException {
+        width  = 640;
+        height = 480;
+
+        JFrame f = new JFrame();
+        f.setSize(100,100);
+        f.setVisible(true);
+        f.dispose();
+        f=null;
+
+        GLProfile.initSingleton(false);
+        glCaps = new GLCapabilities(null);
+    }
+
+    @AfterClass
+    public static void release() {
+    }
+    
+    private void testFocus01ProgrFocusImpl(Robot robot) 
+        throws AWTException, InterruptedException, InvocationTargetException {
+        int x = 0;
+        int y = 0;
+
+        ArrayList eventCountAdapters = new ArrayList();
+
+        /**
+         * JFrame . JPanel . Container . NewtCanvasAWT . GLWindow
+         */
+        GLWindow glWindow1 = GLWindow.create(glCaps);
+        glWindow1.setTitle("testWindowParenting01CreateVisibleDestroy");
+        GLEventListener demo1 = new Gears();
+        glWindow1.addGLEventListener(demo1);
+        NEWTFocusAdapter glWindow1FA = new NEWTFocusAdapter("GLWindow1");
+        glWindow1.addWindowListener(glWindow1FA);
+        eventCountAdapters.add(glWindow1FA);
+        NEWTKeyAdapter glWindow1KA = new NEWTKeyAdapter("GLWindow1");
+        glWindow1.addKeyListener(glWindow1KA);
+        eventCountAdapters.add(glWindow1KA);
+        NEWTMouseAdapter glWindow1MA = new NEWTMouseAdapter("GLWindow1");
+        glWindow1.addMouseListener(glWindow1MA);
+        eventCountAdapters.add(glWindow1MA);
+
+        NewtCanvasAWT newtCanvasAWT = new NewtCanvasAWT(glWindow1);
+        AWTFocusAdapter newtCanvasAWTFA = new AWTFocusAdapter("NewtCanvasAWT");
+        newtCanvasAWT.addFocusListener(newtCanvasAWTFA);
+        eventCountAdapters.add(newtCanvasAWTFA);
+        AWTKeyAdapter newtCanvasAWTKA = new AWTKeyAdapter("NewtCanvasAWT");
+        newtCanvasAWT.addKeyListener(newtCanvasAWTKA);
+        eventCountAdapters.add(newtCanvasAWTKA);
+        AWTMouseAdapter newtCanvasAWTMA = new AWTMouseAdapter("NewtCanvasAWT");
+        newtCanvasAWT.addMouseListener(newtCanvasAWTMA);
+        eventCountAdapters.add(newtCanvasAWTMA);
+
+        Button buttonNorthInner = new Button("north");
+        AWTFocusAdapter buttonNorthInnerFA = new AWTFocusAdapter("ButtonNorthInner");
+        buttonNorthInner.addFocusListener(buttonNorthInnerFA);
+        eventCountAdapters.add(buttonNorthInnerFA);
+        AWTKeyAdapter buttonNorthInnerKA = new AWTKeyAdapter("ButtonNorthInner");
+        buttonNorthInner.addKeyListener(buttonNorthInnerKA);
+        eventCountAdapters.add(buttonNorthInnerKA);
+        AWTMouseAdapter buttonNorthInnerMA = new AWTMouseAdapter("ButtonNorthInner");
+        buttonNorthInner.addMouseListener(buttonNorthInnerMA);
+        eventCountAdapters.add(buttonNorthInnerMA);
+        Container container1 = new Container();
+        container1.setLayout(new BorderLayout());
+        container1.add(buttonNorthInner, BorderLayout.NORTH);
+        container1.add(new Button("south"), BorderLayout.SOUTH);
+        container1.add(new Button("east"), BorderLayout.EAST);
+        container1.add(new Button("west"), BorderLayout.WEST);
+        container1.add(newtCanvasAWT, BorderLayout.CENTER);
+
+        Button buttonNorthOuter = new Button("north");
+        AWTFocusAdapter buttonNorthOuterFA = new AWTFocusAdapter("ButtonNorthOuter");
+        buttonNorthOuter.addFocusListener(buttonNorthOuterFA);
+        eventCountAdapters.add(buttonNorthOuterFA);
+        AWTKeyAdapter buttonNorthOuterKA = new AWTKeyAdapter("ButtonNorthOuter");
+        buttonNorthOuter.addKeyListener(buttonNorthOuterKA);
+        eventCountAdapters.add(buttonNorthOuterKA);
+        AWTMouseAdapter buttonNorthOuterMA = new AWTMouseAdapter("ButtonNorthOuter");
+        buttonNorthOuter.addMouseListener(buttonNorthOuterMA);
+        eventCountAdapters.add(buttonNorthOuterMA);
+        JPanel jPanel1 = new JPanel();
+        jPanel1.setLayout(new BorderLayout());
+        jPanel1.add(buttonNorthOuter, BorderLayout.NORTH);
+        jPanel1.add(new Button("south"), BorderLayout.SOUTH);
+        jPanel1.add(new Button("east"), BorderLayout.EAST);
+        jPanel1.add(new Button("west"), BorderLayout.WEST);
+        jPanel1.add(container1, BorderLayout.CENTER);
+
+        JFrame jFrame1 = new JFrame("Swing Parent JFrame");
+        AWTFocusAdapter jFrame1FA = new AWTFocusAdapter("JFrame1");
+        jFrame1.addFocusListener(jFrame1FA);
+        // jFrame1.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
+        jFrame1.setDefaultCloseOperation(JFrame.DO_NOTHING_ON_CLOSE); // equivalent to Frame, use windowClosing event!
+        jFrame1.setContentPane(jPanel1);
+        jFrame1.setSize(width, height);
+        jFrame1.setVisible(true); // from here on, we need to run modifications on EDT
+        Assert.assertTrue(AWTRobotUtil.toFront(robot, jFrame1));
+
+        int wait=0;
+        while(wait<awtWaitTimeout/100 && glWindow1.getTotalFrames()<1) { Thread.sleep(awtWaitTimeout/10); wait++; }
+        System.err.println("Frames for initial setVisible(true): "+glWindow1.getTotalFrames());
+        Assert.assertTrue(glWindow1.isVisible());
+        Assert.assertTrue(0 < glWindow1.getTotalFrames());
+
+        // Continuous animation ..
+        Animator animator1 = new Animator(glWindow1);
+        animator1.start();
+
+        // Button Outer Focus
+        Thread.sleep(100); // allow event sync
+        System.err.println("FOCUS AWT  Button Outer request");
+        EventCountAdapterUtil.reset(eventCountAdapters);
+        Assert.assertTrue(AWTRobotUtil.requestFocusAndWait(robot, buttonNorthOuter, buttonNorthOuter, buttonNorthOuterFA, null));
+        Assert.assertEquals(1, buttonNorthOuterFA.getCount());
+        Assert.assertEquals(0, glWindow1FA.getCount());
+        Assert.assertEquals(0, newtCanvasAWTFA.getCount());
+        Assert.assertEquals(0, buttonNorthInnerFA.getCount());
+        Assert.assertEquals(0, jFrame1FA.getCount());
+        System.err.println("FOCUS AWT  Button Outer sync");
+        Assert.assertEquals(2, AWTRobotUtil.testKeyType(robot, 2, buttonNorthOuter, buttonNorthOuterKA));
+        Assert.assertEquals(1, AWTRobotUtil.testMouseClick(robot, java.awt.event.InputEvent.BUTTON1_MASK, 1, 
+                                                           buttonNorthOuter, buttonNorthOuterMA));
+        Assert.assertEquals(3, AWTRobotUtil.testMouseClick(robot, java.awt.event.InputEvent.BUTTON1_MASK, 2, 
+                                                           buttonNorthOuter, buttonNorthOuterMA));
+
+        // NEWT Focus
+        Thread.sleep(100); // allow event sync
+        System.err.println("FOCUS NEWT Canvas/GLWindow request");
+        EventCountAdapterUtil.reset(eventCountAdapters);
+        Assert.assertTrue(AWTRobotUtil.requestFocusAndWait(robot, newtCanvasAWT, newtCanvasAWT.getNEWTChild(), glWindow1FA, buttonNorthOuterFA));
+        Assert.assertTrue(AWTRobotUtil.waitForCount(0, newtCanvasAWTFA));
+        Assert.assertEquals(1, glWindow1FA.getCount());
+        Assert.assertEquals(0, newtCanvasAWTFA.getCount());
+        Assert.assertEquals(0, buttonNorthInnerFA.getCount());
+        Assert.assertEquals(-1, buttonNorthOuterFA.getCount()); // lost focus
+        Assert.assertEquals(0, jFrame1FA.getCount());
+        System.err.println("FOCUS NEWT Canvas/GLWindow sync");
+        Assert.assertEquals(2, AWTRobotUtil.testKeyType(robot, 2, glWindow1, glWindow1KA));
+        Assert.assertEquals("AWT parent canvas received keyboard events", 0, newtCanvasAWTKA.getCount());
+        Assert.assertEquals(1, AWTRobotUtil.testMouseClick(robot, java.awt.event.InputEvent.BUTTON1_MASK, 1, 
+                                                           glWindow1, glWindow1MA));
+        Assert.assertEquals(3, AWTRobotUtil.testMouseClick(robot, java.awt.event.InputEvent.BUTTON1_MASK, 2, 
+                                                           glWindow1, glWindow1MA));
+        Assert.assertEquals("AWT parent canvas received mouse events", 0, newtCanvasAWTMA.getCount());
+
+        // Button Inner Focus
+        Thread.sleep(100); // allow event sync
+        System.err.println("FOCUS AWT  Button request");
+        EventCountAdapterUtil.reset(eventCountAdapters);
+        Assert.assertTrue(AWTRobotUtil.requestFocusAndWait(robot, buttonNorthInner, buttonNorthInner, buttonNorthInnerFA, glWindow1FA));
+        Assert.assertEquals(1, buttonNorthInnerFA.getCount());
+        Assert.assertEquals(-1, glWindow1FA.getCount()); // lost focus
+        Assert.assertEquals(0, newtCanvasAWTFA.getCount());
+        Assert.assertEquals(0, buttonNorthOuterFA.getCount());
+        Assert.assertEquals(0, jFrame1FA.getCount());
+        System.err.println("FOCUS AWT  Button sync");
+        Assert.assertEquals(2, AWTRobotUtil.testKeyType(robot, 2, buttonNorthInner, buttonNorthInnerKA));
+        Assert.assertEquals(1, AWTRobotUtil.testMouseClick(robot, java.awt.event.InputEvent.BUTTON1_MASK, 1, 
+                                                           buttonNorthInner, buttonNorthInnerMA));
+        Assert.assertEquals(3, AWTRobotUtil.testMouseClick(robot, java.awt.event.InputEvent.BUTTON1_MASK, 2, 
+                                                           buttonNorthInner, buttonNorthInnerMA));
+
+        // NEWT Focus
+        Thread.sleep(100); // allow event sync
+        System.err.println("FOCUS NEWT Canvas/GLWindow request");
+        EventCountAdapterUtil.reset(eventCountAdapters);
+        Assert.assertTrue(AWTRobotUtil.requestFocusAndWait(robot, newtCanvasAWT, newtCanvasAWT.getNEWTChild(), glWindow1FA, buttonNorthInnerFA));
+        Assert.assertTrue(AWTRobotUtil.waitForCount(0, newtCanvasAWTFA));
+        Assert.assertEquals(1, glWindow1FA.getCount());
+        Assert.assertEquals(0, newtCanvasAWTFA.getCount());
+        Assert.assertEquals(-1, buttonNorthInnerFA.getCount()); // lost focus
+        Assert.assertEquals(0, buttonNorthOuterFA.getCount());
+        Assert.assertEquals(0, jFrame1FA.getCount());
+        System.err.println("FOCUS NEWT Canvas/GLWindow sync");
+        Assert.assertEquals(2, AWTRobotUtil.testKeyType(robot, 2, glWindow1, glWindow1KA));
+        Assert.assertEquals("AWT parent canvas received keyboard events", 0, newtCanvasAWTKA.getCount());
+        Assert.assertEquals(1, AWTRobotUtil.testMouseClick(robot, java.awt.event.InputEvent.BUTTON1_MASK, 1, 
+                                                           glWindow1, glWindow1MA));
+        Assert.assertEquals(3, AWTRobotUtil.testMouseClick(robot, java.awt.event.InputEvent.BUTTON1_MASK, 2, 
+                                                           glWindow1, glWindow1MA));
+        Assert.assertEquals("AWT parent canvas received mouse events", 0, newtCanvasAWTMA.getCount());
+
+
+        animator1.stop();
+        Assert.assertEquals(false, animator1.isAnimating());
+
+        final JFrame _jFrame1 = jFrame1;
+        final JPanel _jPanel1 = jPanel1;
+        final Container _container1 = container1;
+        SwingUtilities.invokeAndWait(new Runnable() {
+                public void run() {
+                    _jFrame1.setVisible(false);
+                    _jPanel1.remove(_container1);
+                    _jFrame1.dispose();
+                } });
+
+        glWindow1.invalidate();
+    }
+
+    @Test
+    public void testFocus01ProgrFocus() throws AWTException, InterruptedException, InvocationTargetException {
+        testFocus01ProgrFocusImpl(null);
+    }
+
+    @Test
+    public void testFocus02RobotFocus() throws AWTException, InterruptedException, InvocationTargetException {
+        Robot robot = new Robot();
+        robot.setAutoWaitForIdle(true);
+        testFocus01ProgrFocusImpl(robot);
+    }
+
+    static int atoi(String a) {
+        int i=0;
+        try {
+            i = Integer.parseInt(a);
+        } catch (Exception ex) { ex.printStackTrace(); }
+        return i;
+    }
+
+    public static void main(String args[]) throws IOException {
+        for(int i=0; i<args.length; i++) {
+            if(args[i].equals("-time")) {
+                durationPerTest = atoi(args[++i]);
+            } else if(args[i].equals("-wait")) {
+                waitReparent = atoi(args[++i]);
+            }
+        }
+        System.err.println("durationPerTest "+durationPerTest);
+        System.err.println("waitReparent "+waitReparent);
+        String tstname = TestFocus02SwingAWTRobot.class.getName();
+        org.junit.runner.JUnitCore.main(tstname);
+    }
+}
+
diff --git a/src/junit/com/jogamp/test/junit/newt/TestGLWindows00NEWT.java b/src/junit/com/jogamp/test/junit/newt/TestGLWindows00NEWT.java
new file mode 100644
index 0000000..2769dc5
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/TestGLWindows00NEWT.java
@@ -0,0 +1,133 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.newt;
+
+import org.junit.Assert;
+import org.junit.BeforeClass;
+import org.junit.Test;
+
+import javax.media.opengl.*;
+
+import com.jogamp.newt.*;
+import com.jogamp.newt.event.*;
+import com.jogamp.newt.opengl.*;
+import java.io.IOException;
+
+import com.jogamp.test.junit.util.UITestCase;
+import com.jogamp.test.junit.util.MiscUtils;
+import com.jogamp.test.junit.jogl.demos.gl2.gears.Gears;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+
+public class TestGLWindows00NEWT extends UITestCase {
+    static GLProfile glp;
+    static int width, height;
+    static long durationPerTest = 100; // ms
+
+    @BeforeClass
+    public static void initClass() {
+        GLProfile.initSingleton(true);
+        // GLProfile.initSingleton(false);
+        width  = 640;
+        height = 480;
+        glp = GLProfile.getDefault();
+    }
+
+    static GLWindow createWindow(Screen screen, GLCapabilitiesImmutable caps)
+        throws InterruptedException
+    {
+        Assert.assertNotNull(caps);
+        //
+        // Create native windowing resources .. X11/Win/OSX
+        // 
+        GLWindow glWindow;
+        if(null!=screen) {
+            glWindow = GLWindow.create(screen, caps);
+            Assert.assertNotNull(glWindow);
+        } else {
+            glWindow = GLWindow.create(caps);
+            Assert.assertNotNull(glWindow);
+        }
+
+        GLEventListener demo = new Gears();
+        glWindow.addGLEventListener(demo);
+
+        glWindow.setSize(512, 512);
+        glWindow.setVisible(true);
+        Assert.assertEquals(true,glWindow.isVisible());
+        Assert.assertEquals(true,glWindow.isNativeValid());
+
+        return glWindow;
+    }
+
+    static void destroyWindow(GLWindow glWindow) {
+        if(null!=glWindow) {
+            glWindow.invalidate();
+            Assert.assertEquals(false,glWindow.isNativeValid());
+            Assert.assertEquals(false,glWindow.isValid());
+        }
+    }
+
+    @Test
+    public void testWindow00() throws InterruptedException {
+        GLCapabilities caps = new GLCapabilities(glp);
+        Assert.assertNotNull(caps);
+        GLWindow window1 = createWindow(null, caps); // local
+        Assert.assertEquals(true,window1.isNativeValid());
+        Assert.assertEquals(true,window1.isVisible());
+        AbstractGraphicsDevice device1 = window1.getScreen().getDisplay().getGraphicsDevice();
+
+        System.err.println("GLProfiles window1: "+device1.getConnection()+": "+GLProfile.glAvailabilityToString(device1));
+
+        for(int state=0; state*100<durationPerTest; state++) {
+            Thread.sleep(100);
+        }
+
+        destroyWindow(window1);
+    }
+
+    static int atoi(String a) {
+        int i=0;
+        try {
+            i = Integer.parseInt(a);
+        } catch (Exception ex) { ex.printStackTrace(); }
+        return i;
+    }
+
+    public static void main(String args[]) throws IOException {
+        for(int i=0; i<args.length; i++) {
+            if(args[i].equals("-time")) {
+                durationPerTest = atoi(args[++i]);
+            }
+        }
+        System.out.println("durationPerTest: "+durationPerTest);
+        String tstname = TestGLWindows00NEWT.class.getName();
+        org.junit.runner.JUnitCore.main(tstname);
+    }
+
+}
diff --git a/src/junit/com/jogamp/test/junit/newt/TestGLWindows01NEWT.java b/src/junit/com/jogamp/test/junit/newt/TestGLWindows01NEWT.java
new file mode 100644
index 0000000..e2c65ad
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/TestGLWindows01NEWT.java
@@ -0,0 +1,384 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.newt;
+
+import org.junit.Assert;
+import org.junit.BeforeClass;
+import org.junit.Test;
+
+import javax.media.opengl.*;
+
+import com.jogamp.newt.*;
+import com.jogamp.newt.event.*;
+import com.jogamp.newt.opengl.*;
+import java.io.IOException;
+
+import com.jogamp.test.junit.util.UITestCase;
+import com.jogamp.test.junit.util.MiscUtils;
+import com.jogamp.test.junit.jogl.demos.gl2.gears.Gears;
+
+public class TestGLWindows01NEWT extends UITestCase {
+    static GLProfile glp;
+    static int width, height;
+    static long durationPerTest = 100; // ms
+
+    @BeforeClass
+    public static void initClass() {
+        GLProfile.initSingleton(true);
+        // GLProfile.initSingleton(false);
+        width  = 640;
+        height = 480;
+        glp = GLProfile.getDefault();
+    }
+
+    static GLWindow createWindow(Screen screen, GLCapabilities caps,
+                                 int width, int height, boolean onscreen, boolean undecorated,
+                                 boolean addGLEventListenerAfterVisible) 
+        throws InterruptedException
+    {
+        Assert.assertNotNull(caps);
+        caps.setOnscreen(onscreen);
+        // System.out.println("Requested: "+caps);
+
+        //
+        // Create native windowing resources .. X11/Win/OSX
+        // 
+        GLWindow glWindow;
+        if(null!=screen) {
+            glWindow = GLWindow.create(screen, caps);
+            Assert.assertNotNull(glWindow);
+        } else {
+            glWindow = GLWindow.create(caps);
+            Assert.assertNotNull(glWindow);
+        }
+
+        glWindow.setUndecorated(onscreen && undecorated);
+        Assert.assertEquals(false,glWindow.isVisible());
+        Assert.assertEquals(false,glWindow.isNativeValid());
+
+        GLEventListener demo = new Gears();
+        setDemoFields(demo, glWindow);
+        if(!addGLEventListenerAfterVisible) {
+            glWindow.addGLEventListener(demo);
+        }
+        glWindow.addWindowListener(new TraceWindowAdapter());
+
+        glWindow.setSize(width, height);
+
+        Assert.assertEquals(0, glWindow.getTotalFrames());
+        glWindow.setVisible(true);
+        Assert.assertEquals(true,glWindow.isVisible());
+        Assert.assertEquals(true,glWindow.isNativeValid());
+        System.out.println("Frames for initial setVisible(true): "+glWindow.getTotalFrames());
+        Assert.assertTrue(0 < glWindow.getTotalFrames());
+
+        //
+        // Create native OpenGL resources .. XGL/WGL/CGL .. 
+        // equivalent to GLAutoDrawable methods: setVisible(true)
+        // 
+        GLCapabilitiesImmutable caps2 = glWindow.getChosenGLCapabilities();
+        Assert.assertNotNull(caps2);
+        Assert.assertTrue(caps2.getGreenBits()>=5);
+        Assert.assertTrue(caps2.getBlueBits()>=5);
+        Assert.assertTrue(caps2.getRedBits()>=5);
+        Assert.assertEquals(caps2.isOnscreen(),onscreen);
+
+        if(addGLEventListenerAfterVisible) {
+            glWindow.addGLEventListener(demo);
+            glWindow.display();
+        }
+
+        return glWindow;
+    }
+
+    static void destroyWindow(GLWindow glWindow) {
+        if(null!=glWindow) {
+            glWindow.invalidate();
+            Assert.assertEquals(false,glWindow.isNativeValid());
+            Assert.assertEquals(false,glWindow.isValid());
+        }
+    }
+
+    @Test
+    public void testWindowNativeRecreate01aSimple() throws InterruptedException {
+        GLCapabilities caps = new GLCapabilities(glp);
+        Assert.assertNotNull(caps);
+        GLWindow window = createWindow(null, caps, width, height, 
+                                       true /* onscreen */, false /* undecorated */, 
+                                       false /*addGLEventListenerAfterVisible*/);
+
+        Assert.assertEquals(true,window.isNativeValid());
+        Assert.assertEquals(true,window.isVisible());
+        window.destroy();
+        Assert.assertEquals(false,window.isNativeValid());
+        Assert.assertEquals(false,window.isVisible());
+
+        window.display();
+        Assert.assertEquals(false,window.isNativeValid());
+        Assert.assertEquals(false,window.isVisible());
+
+        window.setVisible(true);
+        Assert.assertEquals(true,window.isNativeValid());
+        Assert.assertEquals(true,window.isVisible());
+
+        window.setVisible(false);
+        Assert.assertEquals(true,window.isNativeValid());
+        Assert.assertEquals(false,window.isVisible());
+
+        destroyWindow(window);
+    }
+
+    @Test
+    public void testWindowNativeRecreate01bSimple() throws InterruptedException {
+        GLCapabilities caps = new GLCapabilities(glp);
+        Assert.assertNotNull(caps);
+        GLWindow window = createWindow(null, caps, width, height, 
+                                       true /* onscreen */, false /* undecorated */, 
+                                       true /*addGLEventListenerAfterVisible*/);
+
+        Assert.assertEquals(true,window.isNativeValid());
+        Assert.assertEquals(true,window.isVisible());
+        window.destroy();
+        Assert.assertEquals(false,window.isNativeValid());
+        Assert.assertEquals(false,window.isVisible());
+
+        window.display();
+        Assert.assertEquals(false,window.isNativeValid());
+        Assert.assertEquals(false,window.isVisible());
+
+        window.setVisible(true);
+        Assert.assertEquals(true,window.isNativeValid());
+        Assert.assertEquals(true,window.isVisible());
+
+        window.setVisible(false);
+        Assert.assertEquals(true,window.isNativeValid());
+        Assert.assertEquals(false,window.isVisible());
+
+        destroyWindow(window);
+    }
+
+    @Test
+    public void testWindowDecor01aSimple() throws InterruptedException {
+        GLCapabilities caps = new GLCapabilities(glp);
+        Assert.assertNotNull(caps);
+        GLWindow window = createWindow(null, caps, width, height, 
+                                       true /* onscreen */, false /* undecorated */, 
+                                       false /*addGLEventListenerAfterVisible*/);
+        System.out.println("Created: "+window);
+        int state;
+        for(state=0; state*100<durationPerTest; state++) {
+            Thread.sleep(100);
+        }
+        System.out.println("duration: "+window.getDuration());
+        destroyWindow(window);
+    }
+
+    @Test
+    public void testWindowDecor01bSimple() throws InterruptedException {
+        GLCapabilities caps = new GLCapabilities(glp);
+        Assert.assertNotNull(caps);
+        GLWindow window = createWindow(null, caps, width, height, 
+                                       true /* onscreen */, false /* undecorated */, 
+                                       true /*addGLEventListenerAfterVisible*/);
+        System.out.println("Created: "+window);
+        int state;
+        for(state=0; state*100<durationPerTest; state++) {
+            Thread.sleep(100);
+        }
+        System.out.println("duration: "+window.getDuration());
+        destroyWindow(window);
+    }
+
+    @Test
+    public void testWindowDecor02DestroyWinTwiceA() throws InterruptedException {
+        GLCapabilities caps = new GLCapabilities(glp);
+        Assert.assertNotNull(caps);
+        GLWindow window = createWindow(null, caps, width, height, 
+                                       true /* onscreen */, false /* undecorated */, 
+                                       false /*addGLEventListenerAfterVisible*/);
+        int state;
+        for(state=0; state*100<durationPerTest; state++) {
+            Thread.sleep(100);
+        }
+        System.out.println("duration: "+window.getDuration());
+        destroyWindow(window);
+    }
+
+    @Test
+    public void testWindowDecor03TwoWinOneDisplay() throws InterruptedException {
+        GLCapabilities caps = new GLCapabilities(glp);
+        Assert.assertNotNull(caps);
+
+        Display display = NewtFactory.createDisplay(null); // local display
+        Assert.assertNotNull(display);
+
+        Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
+        Assert.assertNotNull(screen);
+        GLWindow window1 = createWindow(screen, caps, width, height,
+                                       true /* onscreen */, false /* undecorated */, 
+                                       false /*addGLEventListenerAfterVisible*/);
+        Assert.assertNotNull(window1);
+
+        GLWindow window2 = createWindow(screen, caps, width, height, 
+                                       true /* onscreen */, false /* undecorated */, 
+                                       false /*addGLEventListenerAfterVisible*/);
+        Assert.assertNotNull(window2);
+
+        Assert.assertEquals(1,Display.getActiveDisplayNumber());
+        Assert.assertEquals(1,display.getReferenceCount());
+        Assert.assertEquals(true,display.isNativeValid());
+        Assert.assertNotNull(display.getEDTUtil());
+        Assert.assertEquals(true,display.getEDTUtil().isRunning());
+
+        Assert.assertEquals(2,screen.getReferenceCount());
+        Assert.assertEquals(true,screen.isNativeValid());
+
+        int state;
+        for(state=0; state*100<durationPerTest; state++) {
+            Thread.sleep(100);
+        }
+        System.out.println("duration1: "+window1.getDuration());
+        System.out.println("duration2: "+window2.getDuration());
+
+        destroyWindow(window1);
+        destroyWindow(window2);
+
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+
+        Assert.assertEquals(0,display.getReferenceCount());
+        Assert.assertEquals(false,display.isNativeValid());
+        Assert.assertNotNull(display.getEDTUtil());
+        Assert.assertEquals(false,display.getEDTUtil().isRunning());
+
+        Assert.assertEquals(0,screen.getReferenceCount());
+        Assert.assertEquals(false,screen.isNativeValid());
+    }
+
+    @Test
+    public void testWindowDecor03TwoWinTwoDisplays() throws InterruptedException {
+        GLCapabilities caps = new GLCapabilities(glp);
+        Assert.assertNotNull(caps);
+
+        Display display1 = NewtFactory.createDisplay(null, false); // local display
+        Assert.assertNotNull(display1);
+        Display display2 = NewtFactory.createDisplay(null, false); // local display
+        Assert.assertNotNull(display2);
+        Assert.assertNotSame(display1, display2);
+
+        Screen screen1  = NewtFactory.createScreen(display1, 0); // screen 0
+        Assert.assertNotNull(screen1);
+        GLWindow window1 = createWindow(screen1, caps, width, height, 
+                                       true /* onscreen */, false /* undecorated */, 
+                                       false /*addGLEventListenerAfterVisible*/);
+        Assert.assertNotNull(window1);
+
+        Screen screen2  = NewtFactory.createScreen(display2, 0); // screen 0
+        Assert.assertNotNull(screen2);
+        GLWindow window2 = createWindow(screen2, caps, width, height, 
+                                       true /* onscreen */, false /* undecorated */, 
+                                       false /*addGLEventListenerAfterVisible*/);
+        Assert.assertNotNull(window2);
+
+        Assert.assertEquals(2,Display.getActiveDisplayNumber());
+
+        Assert.assertEquals(1,display1.getReferenceCount());
+        Assert.assertEquals(true,display1.isNativeValid());
+        Assert.assertNotNull(display1.getEDTUtil());
+        Assert.assertEquals(true,display1.getEDTUtil().isRunning());
+        Assert.assertEquals(1,screen1.getReferenceCount());
+        Assert.assertEquals(true,screen1.isNativeValid());
+
+        Assert.assertEquals(1,display2.getReferenceCount());
+        Assert.assertEquals(true,display2.isNativeValid());
+        Assert.assertNotNull(display2.getEDTUtil());
+        Assert.assertEquals(true,display2.getEDTUtil().isRunning());
+        Assert.assertEquals(1,screen2.getReferenceCount());
+        Assert.assertEquals(true,screen2.isNativeValid());
+
+        int state;
+        for(state=0; state*100<durationPerTest; state++) {
+            Thread.sleep(100);
+        }
+        System.out.println("duration1: "+window1.getDuration());
+        System.out.println("duration2: "+window2.getDuration());
+
+        // It is observed that some X11 drivers, eg ATI, fglrx 8.78.6,
+        // are quite sensitive to multiple Display connections (NEWT Display -> X11 Display).
+        // In such cases, closing displays shall happen in the same order as
+        // opening them, otherwise some driver related bug appears.
+        // You may test this, ie just reverse the destroy order below.
+        // See also native test: jogl/test/native/displayMultiple02.c
+        destroyWindow(window1);
+        destroyWindow(window2);
+
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+
+        Assert.assertEquals(0,display1.getReferenceCount());
+        Assert.assertEquals(false,display1.isNativeValid());
+        Assert.assertNotNull(display1.getEDTUtil());
+        Assert.assertEquals(false,display1.getEDTUtil().isRunning());
+        Assert.assertEquals(0,screen1.getReferenceCount());
+        Assert.assertEquals(false,screen1.isNativeValid());
+
+        Assert.assertEquals(0,display2.getReferenceCount());
+        Assert.assertEquals(false,display2.isNativeValid());
+        Assert.assertNotNull(display2.getEDTUtil());
+        Assert.assertEquals(false,display2.getEDTUtil().isRunning());
+        Assert.assertEquals(0,screen2.getReferenceCount());
+        Assert.assertEquals(false,screen2.isNativeValid()); 
+    }
+
+    public static void setDemoFields(GLEventListener demo, GLWindow glWindow) {
+        Assert.assertNotNull(demo);
+        Assert.assertNotNull(glWindow);
+        if(!MiscUtils.setFieldIfExists(demo, "window", glWindow)) {
+            MiscUtils.setFieldIfExists(demo, "glWindow", glWindow);
+        }
+    }
+
+    static int atoi(String a) {
+        int i=0;
+        try {
+            i = Integer.parseInt(a);
+        } catch (Exception ex) { ex.printStackTrace(); }
+        return i;
+    }
+
+    public static void main(String args[]) throws IOException {
+        for(int i=0; i<args.length; i++) {
+            if(args[i].equals("-time")) {
+                durationPerTest = atoi(args[++i]);
+            }
+        }
+        System.out.println("durationPerTest: "+durationPerTest);
+        String tstname = TestGLWindows01NEWT.class.getName();
+        org.junit.runner.JUnitCore.main(tstname);
+    }
+
+}
diff --git a/src/junit/com/jogamp/test/junit/newt/TestGLWindows02NEWTAnimated.java b/src/junit/com/jogamp/test/junit/newt/TestGLWindows02NEWTAnimated.java
new file mode 100644
index 0000000..34e4f64
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/TestGLWindows02NEWTAnimated.java
@@ -0,0 +1,303 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.newt;
+
+
+import org.junit.Assert;
+import org.junit.BeforeClass;
+import org.junit.Test;
+
+import javax.media.opengl.*;
+
+import com.jogamp.opengl.util.Animator;
+import com.jogamp.newt.*;
+import com.jogamp.newt.event.*;
+import com.jogamp.newt.opengl.*;
+import java.io.IOException;
+
+import com.jogamp.test.junit.util.UITestCase;
+import com.jogamp.test.junit.util.MiscUtils;
+import com.jogamp.test.junit.jogl.demos.gl2.gears.Gears;
+
+public class TestGLWindows02NEWTAnimated extends UITestCase {
+    static GLProfile glp;
+    static int width, height;
+    static long durationPerTest = 100; // ms
+
+    @BeforeClass
+    public static void initClass() {
+        GLProfile.initSingleton(true);
+        width  = 640;
+        height = 480;
+        glp = GLProfile.getDefault();
+    }
+
+    static GLWindow createWindow(Screen screen, GLCapabilities caps, int width, int height, boolean onscreen, boolean undecorated) {
+        Assert.assertNotNull(caps);
+        caps.setOnscreen(onscreen);
+        // System.out.println("Requested: "+caps);
+
+        //
+        // Create native windowing resources .. X11/Win/OSX
+        // 
+        GLWindow glWindow;
+        if(null!=screen) {
+            Window window = NewtFactory.createWindow(screen, caps);
+            Assert.assertNotNull(window);
+            glWindow = GLWindow.create(window);
+        } else {
+            glWindow = GLWindow.create(caps);
+        }
+        Assert.assertNotNull(glWindow);
+        glWindow.setUndecorated(onscreen && undecorated);
+
+        GLEventListener demo = new Gears();
+        setDemoFields(demo, glWindow);
+        glWindow.addGLEventListener(demo);
+        glWindow.addWindowListener(new TraceWindowAdapter());
+        Assert.assertEquals(false,glWindow.isNativeValid());
+
+        glWindow.setSize(width, height);
+        Assert.assertEquals(false,glWindow.isVisible());
+        glWindow.setVisible(true);
+        Assert.assertEquals(true,glWindow.isVisible());
+        Assert.assertEquals(true,glWindow.isNativeValid());
+        // Assert.assertEquals(width,glWindow.getWidth());
+        // Assert.assertEquals(height,glWindow.getHeight());
+        // System.out.println("Created: "+glWindow);
+
+        //
+        // Create native OpenGL resources .. XGL/WGL/CGL .. 
+        // equivalent to GLAutoDrawable methods: setVisible(true)
+        // 
+        GLCapabilitiesImmutable caps2 = glWindow.getChosenGLCapabilities();
+        Assert.assertNotNull(caps2);
+        Assert.assertTrue(caps2.getGreenBits()>=5);
+        Assert.assertTrue(caps2.getBlueBits()>=5);
+        Assert.assertTrue(caps2.getRedBits()>=5);
+        Assert.assertEquals(caps2.isOnscreen(),onscreen);
+
+        return glWindow;
+    }
+
+    static void destroyWindow(GLWindow glWindow) {
+        if(null!=glWindow) {
+            glWindow.destroy();
+        }
+    }
+
+    @Test
+    public void testWindowDecor01Simple() throws InterruptedException {
+        GLCapabilities caps = new GLCapabilities(glp);
+        Assert.assertNotNull(caps);
+        GLWindow window = createWindow(null, caps, width, height, true /* onscreen */, false /* undecorated */);
+        Animator animator = new Animator(window);
+        animator.start();
+        while(animator.isAnimating() && animator.getDuration()<durationPerTest) {
+            Thread.sleep(100);
+        }
+        destroyWindow(window);
+        Assert.assertEquals(true, animator.isAnimating());
+        animator.stop();
+    }
+
+    @Test
+    public void testWindowDecor02DestroyWinTwiceA() throws InterruptedException {
+        GLCapabilities caps = new GLCapabilities(glp);
+        Assert.assertNotNull(caps);
+        GLWindow window = createWindow(null, caps, width, height, true /* onscreen */, false /* undecorated */);
+        Animator animator = new Animator(window);
+        animator.start();
+        while(animator.isAnimating() && animator.getDuration()<durationPerTest) {
+            Thread.sleep(100);
+        }
+        destroyWindow(window);
+        destroyWindow(window);
+        Assert.assertEquals(true, animator.isAnimating());
+        animator.stop();
+    }
+
+    @Test
+    public void testWindowDecor03TwoWinOneDisplay() throws InterruptedException {
+        GLCapabilities caps = new GLCapabilities(glp);
+        Assert.assertNotNull(caps);
+
+        Display display = NewtFactory.createDisplay(null); // local display
+        Assert.assertNotNull(display);
+
+        Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
+        Assert.assertNotNull(screen);
+        GLWindow window1 = createWindow(screen, caps, width, height, true /* onscreen */, false /* undecorated */);
+        Assert.assertNotNull(window1);
+        window1.setPosition(0, 0);
+
+        GLWindow window2 = createWindow(screen, caps, width-10, height-10, true /* onscreen */, false /* undecorated */);
+        Assert.assertNotNull(window2);
+        window2.setPosition(screen.getWidth()-width, 0);
+
+        Animator animator = new Animator();
+        Assert.assertEquals(false, animator.isStarted());
+        Assert.assertEquals(false, animator.isAnimating());
+        Assert.assertEquals(false, animator.isPaused());
+
+        animator.start();
+        Assert.assertEquals(true, animator.isStarted());
+        Assert.assertEquals(false, animator.isAnimating());
+        Assert.assertEquals(false, animator.isPaused());
+
+        animator.add(window1);
+        Assert.assertEquals(true, animator.isStarted());
+        Assert.assertEquals(true, animator.isAnimating());
+        Assert.assertEquals(false, animator.isPaused());
+
+        animator.add(window2);
+        Assert.assertEquals(true, animator.isStarted());
+        Assert.assertEquals(true, animator.isAnimating());
+        Assert.assertEquals(false, animator.isPaused());
+
+        while(animator.isAnimating() && animator.getDuration()<durationPerTest) {
+            Thread.sleep(100);
+        }
+        window1.invalidate();
+        Assert.assertEquals(true, animator.isStarted());
+        Assert.assertEquals(true, animator.isAnimating());
+        Assert.assertEquals(false, animator.isPaused());
+
+        while(animator.isAnimating() && animator.getDuration()<2*durationPerTest) {
+            Thread.sleep(100);
+        }
+        window2.invalidate();
+        Assert.assertEquals(true, animator.isStarted());
+        Assert.assertEquals(false, animator.isAnimating());
+        Assert.assertEquals(false, animator.isPaused());
+        animator.stop();
+    }
+
+    @Test
+    public void testWindowDecor03TwoWinTwoDisplays() throws InterruptedException {
+        GLCapabilities caps = new GLCapabilities(glp);
+        Assert.assertNotNull(caps);
+
+        Display display1 = NewtFactory.createDisplay(null, false); // local display
+        Assert.assertNotNull(display1);
+        Display display2 = NewtFactory.createDisplay(null, false); // local display
+        Assert.assertNotNull(display2);
+        Assert.assertNotSame(display1, display2);
+
+        Screen screen1  = NewtFactory.createScreen(display1, 0); // screen 0
+        Assert.assertNotNull(screen1);
+        GLWindow window1 = createWindow(screen1, caps, width, height, true /* onscreen */, false /* undecorated */);
+        Assert.assertNotNull(window1);
+        window1.setPosition(0, 0);
+
+        Screen screen2  = NewtFactory.createScreen(display2, 0); // screen 0
+        Assert.assertNotNull(screen2);
+        GLWindow window2 = createWindow(screen2, caps, width-10, height-10, true /* onscreen */, false /* undecorated */);
+        Assert.assertNotNull(window2);
+        window2.setPosition(screen2.getWidth()-width, 0);
+
+        Animator animator = new Animator();
+        Assert.assertEquals(false, animator.isStarted());
+        Assert.assertEquals(false, animator.isAnimating());
+        Assert.assertEquals(false, animator.isPaused());
+
+        animator.start();
+        Assert.assertEquals(true, animator.isStarted());
+        Assert.assertEquals(false, animator.isAnimating());
+        Assert.assertEquals(false, animator.isPaused());
+
+        animator.add(window1);
+        Assert.assertEquals(true, animator.isStarted());
+        Assert.assertEquals(true, animator.isAnimating());
+        Assert.assertEquals(false, animator.isPaused());
+
+        animator.add(window2);
+        Assert.assertEquals(true, animator.isStarted());
+        Assert.assertEquals(true, animator.isAnimating());
+        Assert.assertEquals(false, animator.isPaused());
+
+        while(animator.isAnimating() && animator.getDuration()<durationPerTest) {
+            Thread.sleep(100);
+        }
+        destroyWindow(window1);
+        Assert.assertEquals(true, animator.isStarted());
+        Assert.assertEquals(true, animator.isAnimating());
+        Assert.assertEquals(false, animator.isPaused());
+
+        while(animator.isAnimating() && animator.getDuration()<2*durationPerTest) {
+            Thread.sleep(100);
+        }
+        destroyWindow(window2);
+        Assert.assertEquals(true, animator.isStarted());
+        Assert.assertEquals(true, animator.isAnimating());
+        Assert.assertEquals(false, animator.isPaused());
+
+        Assert.assertEquals(true, animator.pause());
+        Assert.assertEquals(true, animator.isStarted());
+        Assert.assertEquals(false, animator.isAnimating());
+        Assert.assertEquals(true, animator.isPaused());
+
+        Assert.assertEquals(true, animator.resume());
+        Assert.assertEquals(true, animator.isStarted());
+        Assert.assertEquals(true, animator.isAnimating());
+        Assert.assertEquals(false, animator.isPaused());
+
+        animator.stop();
+        Assert.assertEquals(false, animator.isStarted());
+        Assert.assertEquals(false, animator.isAnimating());
+        Assert.assertEquals(false, animator.isPaused());
+    }
+
+    public static void setDemoFields(GLEventListener demo, GLWindow glWindow) {
+        Assert.assertNotNull(demo);
+        Assert.assertNotNull(glWindow);
+        if(!MiscUtils.setFieldIfExists(demo, "window", glWindow)) {
+            MiscUtils.setFieldIfExists(demo, "glWindow", glWindow);
+        }
+    }
+
+    static int atoi(String a) {
+        int i=0;
+        try {
+            i = Integer.parseInt(a);
+        } catch (Exception ex) { ex.printStackTrace(); }
+        return i;
+    }
+
+    public static void main(String args[]) throws IOException {
+        for(int i=0; i<args.length; i++) {
+            if(args[i].equals("-time")) {
+                durationPerTest = atoi(args[++i]);
+            }
+        }
+        String tstname = TestGLWindows02NEWTAnimated.class.getName();
+        org.junit.runner.JUnitCore.main(tstname);
+    }
+
+}
diff --git a/src/junit/com/jogamp/test/junit/newt/TestListenerCom01AWT.java b/src/junit/com/jogamp/test/junit/newt/TestListenerCom01AWT.java
new file mode 100644
index 0000000..4407ffe
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/TestListenerCom01AWT.java
@@ -0,0 +1,167 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.newt;
+
+import java.lang.reflect.*;
+import java.util.ArrayList;
+import java.util.Iterator;
+import java.util.List;
+
+import org.junit.Assert;
+import org.junit.Before;
+import org.junit.BeforeClass;
+import org.junit.After;
+import org.junit.AfterClass;
+import org.junit.Test;
+
+import java.awt.Button;
+import java.awt.BorderLayout;
+import java.awt.Canvas;
+import java.awt.Frame;
+
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+
+import com.jogamp.opengl.util.Animator;
+import com.jogamp.newt.*;
+import com.jogamp.newt.event.*;
+import com.jogamp.newt.opengl.*;
+import com.jogamp.newt.awt.NewtCanvasAWT;
+
+import java.io.IOException;
+
+import com.jogamp.test.junit.util.*;
+import com.jogamp.test.junit.jogl.demos.es1.RedSquare;
+import com.jogamp.test.junit.jogl.demos.gl2.gears.Gears;
+
+public class TestListenerCom01AWT extends UITestCase {
+    static int width, height;
+    static long durationPerTest = 500;
+    static boolean verbose = false;
+
+    @BeforeClass
+    public static void initClass() {
+        GLProfile.initSingleton(true);
+        width  = 640;
+        height = 480;
+    }
+
+    @Test
+    public void testListenerStringPassingAndOrder() throws InterruptedException {
+        // setup NEWT GLWindow ..
+        GLWindow glWindow = GLWindow.create(new GLCapabilities(null));
+        Assert.assertNotNull(glWindow);
+        glWindow.setTitle("NEWT - CHILD");
+
+        System.out.println("durationPerTest "+durationPerTest);
+
+        GLEventListener demo = new Gears();
+        setDemoFields(demo, glWindow, false);
+        glWindow.addGLEventListener(demo);
+
+        WindowEventCom1 wl1 = new WindowEventCom1();
+        WindowEventCom2 wl2 = new WindowEventCom2();
+        WindowEventCom3 wl3 = new WindowEventCom3();
+
+        // TraceWindowAdapter wlT = new TraceWindowAdapter();
+        // glWindow.addWindowListener(0, wlT);
+        // Assert.assertEquals(wlT, glWindow.getWindowListener(0));
+
+        glWindow.addWindowListener(0, wl3);
+        glWindow.addWindowListener(0, wl2);
+        glWindow.addWindowListener(0, wl1);
+
+        Assert.assertEquals(wl1, glWindow.getWindowListener(0));
+        Assert.assertEquals(wl2, glWindow.getWindowListener(1));
+        Assert.assertEquals(wl3, glWindow.getWindowListener(2));
+
+        // attach NEWT GLWindow to AWT Canvas
+        NewtCanvasAWT newtCanvasAWT = new NewtCanvasAWT(glWindow);
+        Frame frame = new Frame("AWT Parent Frame");
+        frame.add(newtCanvasAWT);
+        frame.setSize(width, height);
+        frame.setVisible(true);
+
+        Animator animator1 = new Animator(glWindow);
+        animator1.start();
+        while(animator1.isAnimating() && animator1.getDuration()<durationPerTest) {
+            Thread.sleep(100);
+            width+=10; height+=10;
+            frame.setSize(width, height);
+        }
+        animator1.stop();
+        Assert.assertEquals(false, animator1.isAnimating());
+
+        frame.dispose();
+        glWindow.invalidate();
+    }
+
+    public static void setDemoFields(GLEventListener demo, GLWindow glWindow, boolean debug) {
+        Assert.assertNotNull(demo);
+        Assert.assertNotNull(glWindow);
+        Window window = glWindow.getWindow();
+        if(debug) {
+            MiscUtils.setFieldIfExists(demo, "glDebug", true);
+            MiscUtils.setFieldIfExists(demo, "glTrace", true);
+        }
+        if(!MiscUtils.setFieldIfExists(demo, "window", window)) {
+            MiscUtils.setFieldIfExists(demo, "glWindow", glWindow);
+        }
+    }
+
+    static int atoi(String a) {
+        int i=0;
+        try {
+            i = Integer.parseInt(a);
+        } catch (Exception ex) { ex.printStackTrace(); }
+        return i;
+    }
+
+    public static void main(String args[]) throws IOException {
+        verbose = true;
+        for(int i=0; i<args.length; i++) {
+            if(args[i].equals("-time")) {
+                durationPerTest = atoi(args[++i]);
+            }
+        }
+        String tstname = TestListenerCom01AWT.class.getName();
+        org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(new String[] {
+            tstname,
+            "filtertrace=true",
+            "haltOnError=false",
+            "haltOnFailure=false",
+            "showoutput=true",
+            "outputtoformatters=true",
+            "logfailedtests=true",
+            "logtestlistenerevents=true",
+            "formatter=org.apache.tools.ant.taskdefs.optional.junit.PlainJUnitResultFormatter",
+            "formatter=org.apache.tools.ant.taskdefs.optional.junit.XMLJUnitResultFormatter,TEST-"+tstname+".xml" } );
+    }
+
+}
diff --git a/src/junit/com/jogamp/test/junit/newt/TestRemoteGLWindows01NEWT.java b/src/junit/com/jogamp/test/junit/newt/TestRemoteGLWindows01NEWT.java
new file mode 100644
index 0000000..fc5327c
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/TestRemoteGLWindows01NEWT.java
@@ -0,0 +1,161 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.newt;
+
+import org.junit.Assert;
+import org.junit.Assume;
+import org.junit.BeforeClass;
+import org.junit.Test;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.util.Animator;
+
+import com.jogamp.newt.*;
+import com.jogamp.newt.opengl.*;
+import java.io.IOException;
+
+import com.jogamp.test.junit.util.UITestCase;
+import com.jogamp.test.junit.jogl.demos.gl2.gears.Gears;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.NativeWindowException;
+
+public class TestRemoteGLWindows01NEWT extends UITestCase {
+    static GLProfile glp;
+    static int width, height;
+    static long durationPerTest = 100; // ms
+
+    @BeforeClass
+    public static void initClass() {
+        GLProfile.initSingleton(true);
+        // GLProfile.initSingleton(false);
+        width  = 640;
+        height = 480;
+        glp = GLProfile.getDefault();
+    }
+
+    static GLWindow createWindow(Screen screen, GLCapabilities caps)
+        throws InterruptedException
+    {
+        Assert.assertNotNull(caps);
+        //
+        // Create native windowing resources .. X11/Win/OSX
+        // 
+        GLWindow glWindow;
+        if(null!=screen) {
+            glWindow = GLWindow.create(screen, caps);
+            Assert.assertNotNull(glWindow);
+        } else {
+            glWindow = GLWindow.create(caps);
+            Assert.assertNotNull(glWindow);
+        }
+
+        GLEventListener demo = new Gears();
+        glWindow.addGLEventListener(demo);
+
+        glWindow.setSize(512, 512);
+        glWindow.setVisible(true);
+        Assert.assertEquals(true,glWindow.isVisible());
+        Assert.assertEquals(true,glWindow.isNativeValid());
+
+        return glWindow;
+    }
+
+    static void destroyWindow(GLWindow glWindow) {
+        if(null!=glWindow) {
+            glWindow.invalidate();
+            Assert.assertEquals(false,glWindow.isNativeValid());
+            Assert.assertEquals(false,glWindow.isValid());
+        }
+    }
+
+    @Test
+    public void testRemoteWindow01() throws InterruptedException {
+        GLCapabilities caps = new GLCapabilities(glp);
+        Assert.assertNotNull(caps);
+        GLWindow window1 = createWindow(null, caps); // local
+        Assert.assertEquals(true,window1.isNativeValid());
+        Assert.assertEquals(true,window1.isVisible());
+        AbstractGraphicsDevice device1 = window1.getScreen().getDisplay().getGraphicsDevice();
+
+        System.err.println("GLProfiles window1: "+device1.getConnection()+": "+GLProfile.glAvailabilityToString(device1));
+
+        Animator animator1 = new Animator(window1);
+        animator1.start();
+
+        // Eager initialization of NEWT Display -> AbstractGraphicsDevice -> GLProfile (device)
+        Display display2 = NewtFactory.createDisplay("charelle:0.0"); // remote display
+        try {
+            display2.createNative(); 
+        } catch (NativeWindowException nwe) {
+            System.err.println(nwe);
+            Assume.assumeNoException(nwe);
+            destroyWindow(window1);
+            return;
+        }
+        AbstractGraphicsDevice device2 = display2.getGraphicsDevice();
+        GLProfile.initProfiles(device2); // just to make sure
+        System.err.println("");
+        System.err.println("GLProfiles window2: "+device2.getConnection()+": "+GLProfile.glAvailabilityToString(device2));
+
+        Screen screen2  = NewtFactory.createScreen(display2, 0); // screen 0
+        GLWindow window2 = createWindow(screen2, caps); // remote
+        Assert.assertEquals(true,window2.isNativeValid());
+        Assert.assertEquals(true,window2.isVisible());
+
+        Animator animator2 = new Animator(window2);
+        animator2.start();
+
+        for(int state=0; state*100<durationPerTest; state++) {
+            Thread.sleep(100);
+        }
+
+        destroyWindow(window1);
+        destroyWindow(window2);
+    }
+
+    static int atoi(String a) {
+        int i=0;
+        try {
+            i = Integer.parseInt(a);
+        } catch (Exception ex) { ex.printStackTrace(); }
+        return i;
+    }
+
+    public static void main(String args[]) throws IOException {
+        for(int i=0; i<args.length; i++) {
+            if(args[i].equals("-time")) {
+                durationPerTest = atoi(args[++i]);
+            }
+        }
+        System.out.println("durationPerTest: "+durationPerTest);
+        String tstname = TestRemoteGLWindows01NEWT.class.getName();
+        org.junit.runner.JUnitCore.main(tstname);
+    }
+
+}
diff --git a/src/junit/com/jogamp/test/junit/newt/TestRemoteWindow01NEWT.java b/src/junit/com/jogamp/test/junit/newt/TestRemoteWindow01NEWT.java
new file mode 100644
index 0000000..b384145
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/TestRemoteWindow01NEWT.java
@@ -0,0 +1,146 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.newt;
+
+import java.lang.reflect.*;
+import java.util.ArrayList;
+import java.util.Iterator;
+import java.util.List;
+
+import org.junit.Assert;
+import org.junit.Assume;
+import org.junit.Before;
+import org.junit.BeforeClass;
+import org.junit.After;
+import org.junit.AfterClass;
+import org.junit.Test;
+
+import javax.media.nativewindow.*;
+
+import com.jogamp.newt.*;
+import java.io.IOException;
+
+import com.jogamp.test.junit.util.UITestCase;
+
+public class TestRemoteWindow01NEWT extends UITestCase {
+    static int width, height;
+
+    @BeforeClass
+    public static void initClass() {
+        NativeWindowFactory.initSingleton(true);
+        width  = 640;
+        height = 480;
+    }
+
+    static Window createWindow(Screen screen, Capabilities caps, int width, int height, boolean onscreen, boolean undecorated) {
+        Assert.assertNotNull(caps);
+        caps.setOnscreen(onscreen);
+        // System.out.println("Requested: "+caps);
+
+        //
+        // Create native windowing resources .. X11/Win/OSX
+        // 
+        Window window = NewtFactory.createWindow(screen, caps);
+        Assert.assertNotNull(window);
+        window.setUndecorated(onscreen && undecorated);
+        window.setSize(width, height);
+        Assert.assertEquals(false,window.isNativeValid());
+        Assert.assertEquals(false,window.isVisible());
+        window.setVisible(true);
+        Assert.assertEquals(true,window.isVisible());
+        Assert.assertEquals(true,window.isNativeValid());
+        // Assert.assertEquals(width,window.getWidth());
+        // Assert.assertEquals(height,window.getHeight());
+        // System.out.println("Created: "+window);
+
+        //
+        // Create native OpenGL resources .. XGL/WGL/CGL .. 
+        // equivalent to GLAutoDrawable methods: setVisible(true)
+        // 
+        CapabilitiesImmutable chosenCapabilities = window.getGraphicsConfiguration().getNativeGraphicsConfiguration().getChosenCapabilities();
+        Assert.assertNotNull(chosenCapabilities);
+        Assert.assertTrue(chosenCapabilities.getGreenBits()>5);
+        Assert.assertTrue(chosenCapabilities.getBlueBits()>5);
+        Assert.assertTrue(chosenCapabilities.getRedBits()>5);
+        Assert.assertEquals(chosenCapabilities.isOnscreen(),onscreen);
+
+        return window;
+    }
+
+    static void destroyWindow(Display display, Screen screen, Window window) {
+        if(null!=window) {
+            window.destroy();
+        }
+        if(null!=screen) {
+            screen.destroy();
+        }
+        if(null!=display) {
+            display.destroy();
+        }
+    }
+
+    @Test
+    public void testRemoteWindow01() throws InterruptedException {
+        Capabilities caps = new Capabilities();
+        Display display1 = NewtFactory.createDisplay(null); // local display
+        Screen screen1  = NewtFactory.createScreen(display1, 0); // screen 0
+        Window window1 = createWindow(screen1, caps, width, height, true /* onscreen */, false /* undecorated */);
+        window1.setVisible(true);
+
+        Assert.assertEquals(true,window1.isNativeValid());
+        Assert.assertEquals(true,window1.isVisible());
+
+        Display display2 = NewtFactory.createDisplay("charelle:0.0"); // remote display
+        try {
+            display2.createNative(); 
+        } catch (NativeWindowException nwe) {
+            System.err.println(nwe);
+            Assume.assumeNoException(nwe);
+            destroyWindow(display1, screen1, window1);
+            return;
+        }
+        Screen screen2  = NewtFactory.createScreen(display2, 0); // screen 0
+        Window window2 = createWindow(screen2, caps, width, height, true /* onscreen */, false /* undecorated */);
+        window2.setVisible(true);
+
+        Assert.assertEquals(true,window2.isNativeValid());
+        Assert.assertEquals(true,window2.isVisible());
+
+        Thread.sleep(500); // 500 ms
+
+        destroyWindow(display1, screen1, window1);
+        destroyWindow(display2, screen2, window2);
+    }
+
+    public static void main(String args[]) throws IOException {
+        String tstname = TestRemoteWindow01NEWT.class.getName();
+        org.junit.runner.JUnitCore.main(tstname);
+    }
+
+}
diff --git a/src/junit/com/jogamp/test/junit/newt/TestScreenMode00NEWT.java b/src/junit/com/jogamp/test/junit/newt/TestScreenMode00NEWT.java
new file mode 100644
index 0000000..9f39274
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/TestScreenMode00NEWT.java
@@ -0,0 +1,140 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.newt;
+
+import java.io.IOException;
+import javax.media.nativewindow.NativeWindowFactory;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLProfile;
+
+import org.junit.Assert;
+import org.junit.BeforeClass;
+import org.junit.Test;
+
+import com.jogamp.newt.Display;
+import com.jogamp.newt.NewtFactory;
+import com.jogamp.newt.Screen;
+import com.jogamp.newt.Window;
+import com.jogamp.newt.ScreenMode;
+import com.jogamp.newt.opengl.GLWindow;
+import com.jogamp.newt.util.MonitorMode;
+import com.jogamp.newt.util.ScreenModeUtil;
+import com.jogamp.test.junit.jogl.demos.gl2.gears.Gears;
+import com.jogamp.test.junit.util.UITestCase;
+import java.util.Iterator;
+import java.util.List;
+import javax.media.nativewindow.Capabilities;
+import javax.media.nativewindow.util.Dimension;
+import javax.media.nativewindow.util.DimensionReadOnly;
+import javax.media.nativewindow.util.SurfaceSize;
+
+public class TestScreenMode00NEWT extends UITestCase {
+    static int width, height;
+    
+    static int waitTimeShort = 4; //1 sec
+    static int waitTimeLong = 6; //6 sec
+    
+    
+
+    @BeforeClass
+    public static void initClass() {
+        NativeWindowFactory.initSingleton(true);
+        width  = 640;
+        height = 480;
+    }
+
+    @Test
+    public void testScreenModeInfo00() throws InterruptedException {
+        DimensionReadOnly res = new Dimension(640, 480);
+        SurfaceSize surfsz = new SurfaceSize(res, 32);
+        DimensionReadOnly mm = new Dimension(500, 400);
+        MonitorMode mon = new MonitorMode(surfsz, mm, 60);
+        ScreenMode sm_out = new ScreenMode(mon, 90);
+        System.err.println("00 out: "+sm_out);
+
+        int[] props = ScreenModeUtil.streamOut(sm_out);
+        ScreenMode sm_in = ScreenModeUtil.streamIn(props, 0);
+        System.err.println("00 in : "+sm_in);
+
+        Assert.assertEquals(sm_in.getMonitorMode().getSurfaceSize().getResolution(),
+                            sm_out.getMonitorMode().getSurfaceSize().getResolution());
+
+        Assert.assertEquals(sm_in.getMonitorMode().getSurfaceSize(),
+                            sm_out.getMonitorMode().getSurfaceSize());
+
+        Assert.assertEquals(sm_in.getMonitorMode().getScreenSizeMM(),
+                            sm_out.getMonitorMode().getScreenSizeMM());
+
+        Assert.assertEquals(sm_in.getMonitorMode(), sm_out.getMonitorMode());
+
+        Assert.assertEquals(sm_in, sm_out);
+        
+        Assert.assertEquals(sm_out.hashCode(), sm_in.hashCode());
+    }
+
+    @Test
+    public void testScreenModeInfo01() throws InterruptedException {
+    	Capabilities caps = new Capabilities();
+        Window window = NewtFactory.createWindow(caps);
+        window.setSize(width, height);
+        window.setVisible(true);
+
+        Screen screen = window.getScreen();
+
+        List screenModes = screen.getScreenModes();
+        if(null != screenModes) {
+            Assert.assertTrue(screenModes.size()>0);
+            int i=0;
+            for(Iterator iter=screenModes.iterator(); iter.hasNext(); i++) {
+                System.err.println(i+": "+iter.next());
+            }
+            ScreenMode sm_o = screen.getOriginalScreenMode();
+            Assert.assertNotNull(sm_o);            
+            ScreenMode sm_c = screen.getOriginalScreenMode();
+            Assert.assertNotNull(sm_c);
+            System.err.println("orig: "+sm_o);
+            System.err.println("curr: "+sm_c);
+        } else {
+            // no support ..
+            System.err.println("Your platform has no ScreenMode change support, sorry");
+        }
+
+        window.invalidate();
+
+        Assert.assertEquals(false,window.isVisible());
+        Assert.assertEquals(false,window.isNativeValid());
+        Assert.assertEquals(false,screen.isNativeValid());
+        Assert.assertEquals(false,screen.getDisplay().isNativeValid());
+    }
+
+    public static void main(String args[]) throws IOException {
+        String tstname = TestScreenMode00NEWT.class.getName();
+        org.junit.runner.JUnitCore.main(tstname);
+    }
+}
diff --git a/src/junit/com/jogamp/test/junit/newt/TestScreenMode01NEWT.java b/src/junit/com/jogamp/test/junit/newt/TestScreenMode01NEWT.java
new file mode 100644
index 0000000..de4def2
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/TestScreenMode01NEWT.java
@@ -0,0 +1,284 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.newt;
+
+import java.io.IOException;
+import javax.media.nativewindow.NativeWindowFactory;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLProfile;
+
+import com.jogamp.opengl.util.Animator;
+
+import org.junit.Assert;
+import org.junit.BeforeClass;
+import org.junit.Test;
+
+import com.jogamp.newt.Display;
+import com.jogamp.newt.NewtFactory;
+import com.jogamp.newt.Screen;
+import com.jogamp.newt.Window;
+import com.jogamp.newt.ScreenMode;
+import com.jogamp.newt.opengl.GLWindow;
+import com.jogamp.newt.util.ScreenModeUtil;
+import com.jogamp.test.junit.jogl.demos.gl2.gears.Gears;
+import com.jogamp.test.junit.util.UITestCase;
+import java.util.List;
+import javax.media.nativewindow.util.Dimension;
+
+public class TestScreenMode01NEWT extends UITestCase {
+    static GLProfile glp;
+    static int width, height;
+    
+    static int waitTimeShort = 1000; // 1 sec
+    static int waitTimeLong = 5000; // 5 sec
+    
+    
+
+    @BeforeClass
+    public static void initClass() {
+        NativeWindowFactory.initSingleton(true);
+        width  = 640;
+        height = 480;
+        glp = GLProfile.getDefault();
+    }
+
+    static GLWindow createWindow(Screen screen, GLCapabilities caps, int width, int height, boolean onscreen, boolean undecorated) {
+        Assert.assertNotNull(caps);
+        caps.setOnscreen(onscreen);
+
+        GLWindow window = GLWindow.create(screen, caps);
+        window.setSize(width, height);
+        window.addGLEventListener(new Gears());
+        Assert.assertNotNull(window);
+        window.setVisible(true);
+        return window;
+    }
+
+    static void destroyWindow(Window window) {
+        if(null!=window) {
+            window.destroy();
+        }
+    }
+    
+    @Test
+    public void testFullscreenChange01() throws InterruptedException {
+    	GLCapabilities caps = new GLCapabilities(glp);
+        Assert.assertNotNull(caps);
+        Display display = NewtFactory.createDisplay(null); // local display
+        Assert.assertNotNull(display);
+        Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
+        Assert.assertNotNull(screen);
+
+        GLWindow window = createWindow(screen, caps, width, height, true /* onscreen */, false /* undecorated */);
+        Animator animator = new Animator(window);
+        animator.start();
+        
+        window.setFullscreen(true);
+        Assert.assertEquals(true, window.isFullscreen());
+        
+        Thread.sleep(waitTimeShort);
+
+        window.setFullscreen(false);
+        Assert.assertEquals(false, window.isFullscreen());
+        
+        Thread.sleep(waitTimeShort);
+
+        animator.stop();
+        destroyWindow(window);    	
+    }
+
+    @Test
+    public void testScreenModeChange01() throws InterruptedException {
+        Thread.sleep(waitTimeShort);
+
+        GLCapabilities caps = new GLCapabilities(glp);
+        Assert.assertNotNull(caps);
+        Display display = NewtFactory.createDisplay(null); // local display
+        Assert.assertNotNull(display);
+        Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
+        Assert.assertNotNull(screen);
+        GLWindow window = createWindow(screen, caps, width, height, true /* onscreen */, false /* undecorated */);
+        Assert.assertNotNull(window);
+
+        List screenModes = screen.getScreenModes();
+        if(null==screenModes) {
+            // no support ..
+            System.err.println("Your platform has no ScreenMode change support, sorry");
+            destroyWindow(window);
+            return;
+        }
+        Assert.assertTrue(screenModes.size()>0);
+
+        Animator animator = new Animator(window);
+        animator.start();
+
+        ScreenMode smCurrent = screen.getCurrentScreenMode();
+        Assert.assertNotNull(smCurrent);
+        ScreenMode smOrig = screen.getOriginalScreenMode();
+        Assert.assertNotNull(smOrig);
+        Assert.assertEquals(smCurrent, smOrig);
+        System.err.println("[0] current/orig: "+smCurrent);
+
+        screenModes = ScreenModeUtil.filterByRate(screenModes, smOrig.getMonitorMode().getRefreshRate());
+        Assert.assertNotNull(screenModes);
+        Assert.assertTrue(screenModes.size()>0);
+        screenModes = ScreenModeUtil.filterByRotation(screenModes, 0);
+        Assert.assertNotNull(screenModes);
+        Assert.assertTrue(screenModes.size()>0);
+        screenModes = ScreenModeUtil.filterByResolution(screenModes, new Dimension(801, 601));
+        Assert.assertNotNull(screenModes);
+        Assert.assertTrue(screenModes.size()>0);
+        screenModes = ScreenModeUtil.getHighestAvailableBpp(screenModes);
+        Assert.assertNotNull(screenModes);
+        Assert.assertTrue(screenModes.size()>0);
+
+        ScreenMode sm = (ScreenMode) screenModes.get(0);
+        System.err.println("[0] set current: "+sm);
+        screen.setCurrentScreenMode(sm);
+        Assert.assertEquals(sm, screen.getCurrentScreenMode());
+        Assert.assertNotSame(smOrig, screen.getCurrentScreenMode());
+
+        Thread.sleep(waitTimeLong);
+
+        // check reset ..
+
+        ScreenMode saveOrigMode = (ScreenMode) smOrig.clone();
+
+        Assert.assertEquals(true,display.isNativeValid());
+        Assert.assertEquals(true,screen.isNativeValid());
+        Assert.assertEquals(true,window.isNativeValid());
+        Assert.assertEquals(true,window.isVisible());
+
+        animator.stop();
+        destroyWindow(window);
+
+        Assert.assertEquals(false,window.isVisible());
+        Assert.assertEquals(false,window.isNativeValid());
+        Assert.assertEquals(false,screen.isNativeValid());
+        Assert.assertEquals(false,display.isNativeValid());
+
+        screen.createNative(); // trigger native re-creation
+
+        Assert.assertEquals(true,display.isNativeValid());
+        Assert.assertEquals(true,screen.isNativeValid());
+
+        smCurrent = screen.getCurrentScreenMode();
+        System.err.println("[1] current/orig: "+smCurrent);
+
+        Assert.assertNotNull(smCurrent);
+        Assert.assertEquals(saveOrigMode, smOrig);
+
+        screen.destroy();
+
+        Assert.assertEquals(false,screen.isNativeValid());
+        Assert.assertEquals(false,display.isNativeValid());
+
+        Thread.sleep(waitTimeShort);
+    }
+
+    @Test
+    public void testScreenModeChangeWithFS01Pre() throws InterruptedException {
+        Thread.sleep(waitTimeShort);
+        testScreenModeChangeWithFS01Impl(true) ;
+        Thread.sleep(waitTimeShort);
+    }
+
+    @Test
+    public void testScreenModeChangeWithFS01Post() throws InterruptedException {
+        Thread.sleep(waitTimeShort);
+        testScreenModeChangeWithFS01Impl(false) ;
+        Thread.sleep(waitTimeShort);
+    }
+
+    protected void testScreenModeChangeWithFS01Impl(boolean preFS) throws InterruptedException {
+    	GLCapabilities caps = new GLCapabilities(glp);
+        Display display = NewtFactory.createDisplay(null); // local display
+        Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
+        GLWindow window = createWindow(screen, caps, width, height, true /* onscreen */, false /* undecorated */);
+        Animator animator = new Animator(window);
+        animator.start();
+
+        ScreenMode smOrig = screen.getOriginalScreenMode();
+        List screenModes = screen.getScreenModes();
+        if(null==screenModes) {
+            // no support ..
+            destroyWindow(window);
+            return;
+        }
+        Assert.assertTrue(screenModes.size()>0);
+        screenModes = ScreenModeUtil.filterByRate(screenModes, smOrig.getMonitorMode().getRefreshRate());
+        screenModes = ScreenModeUtil.filterByRotation(screenModes, 0);
+        screenModes = ScreenModeUtil.filterByResolution(screenModes, new Dimension(801, 601));
+        screenModes = ScreenModeUtil.getHighestAvailableBpp(screenModes);
+
+        ScreenMode screenMode = (ScreenMode) screenModes.get(0);
+        Assert.assertNotNull(screenMode);
+        
+        if(preFS) {
+            System.err.println("[0] set FS pre 0: "+window.isFullscreen());
+            window.setFullscreen(true);
+            Assert.assertEquals(true, window.isFullscreen());
+            System.err.println("[0] set FS pre X: "+window.isFullscreen());
+        }
+
+        System.err.println("[0] set current: "+screenMode);
+        screen.setCurrentScreenMode(screenMode);
+        
+        if(!preFS) {
+            System.err.println("[0] set FS post 0: "+window.isFullscreen());
+            window.setFullscreen(true);
+            Assert.assertEquals(true, window.isFullscreen());
+            System.err.println("[0] set FS post X: "+window.isFullscreen());
+        }
+
+        Thread.sleep(waitTimeLong);
+        
+        // check reset ..
+
+        ScreenMode saveOrigMode = (ScreenMode) smOrig.clone();
+
+        animator.stop();
+        destroyWindow(window);
+
+        screen.createNative(); // trigger native re-creation
+
+        ScreenMode smCurrent = screen.getCurrentScreenMode();
+        System.err.println("[1] current/orig: "+smCurrent);
+
+        Assert.assertNotNull(smCurrent);
+        Assert.assertEquals(saveOrigMode, smOrig);
+
+        screen.destroy();
+    }
+
+    public static void main(String args[]) throws IOException {
+        String tstname = TestScreenMode01NEWT.class.getName();
+        org.junit.runner.JUnitCore.main(tstname);
+    }
+}
diff --git a/src/junit/com/jogamp/test/junit/newt/TestScreenMode02NEWT.java b/src/junit/com/jogamp/test/junit/newt/TestScreenMode02NEWT.java
new file mode 100644
index 0000000..011af63
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/TestScreenMode02NEWT.java
@@ -0,0 +1,187 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.newt;
+
+import java.io.IOException;
+import javax.media.nativewindow.NativeWindowFactory;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLProfile;
+
+import com.jogamp.opengl.util.Animator;
+
+import org.junit.Assert;
+import org.junit.BeforeClass;
+import org.junit.Test;
+
+import com.jogamp.newt.Display;
+import com.jogamp.newt.NewtFactory;
+import com.jogamp.newt.Screen;
+import com.jogamp.newt.Window;
+import com.jogamp.newt.ScreenMode;
+import com.jogamp.newt.opengl.GLWindow;
+import com.jogamp.newt.util.ScreenModeUtil;
+import com.jogamp.test.junit.jogl.demos.gl2.gears.Gears;
+import com.jogamp.test.junit.util.UITestCase;
+import java.util.List;
+import javax.media.nativewindow.util.Dimension;
+
+public class TestScreenMode02NEWT extends UITestCase {
+    static GLProfile glp;
+    static int width, height;
+    
+    static int waitTimeShort = 1000; // 1 sec
+    static int waitTimeLong = 5000; // 5 sec
+
+    @BeforeClass
+    public static void initClass() {
+        NativeWindowFactory.initSingleton(true);
+        width  = 640;
+        height = 480;
+        glp = GLProfile.getDefault();
+    }
+
+    static GLWindow createWindow(Screen screen, GLCapabilities caps, int width, int height, boolean onscreen, boolean undecorated) {
+        Assert.assertNotNull(caps);
+        caps.setOnscreen(onscreen);
+
+        GLWindow window = GLWindow.create(screen, caps);
+        window.setSize(width, height);
+        window.addGLEventListener(new Gears());
+        Assert.assertNotNull(window);
+        window.setVisible(true);
+        Assert.assertTrue(window.isVisible());
+        return window;
+    }
+
+    static void destroyWindow(Window window) {
+        if(null!=window) {
+            window.destroy();
+        }
+    }
+    
+    @Test
+    public void testScreenRotationChange01() throws InterruptedException {
+        Thread.sleep(waitTimeShort);
+
+        GLCapabilities caps = new GLCapabilities(glp);
+        Assert.assertNotNull(caps);
+        Display display = NewtFactory.createDisplay(null); // local display
+        Assert.assertNotNull(display);
+        Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
+        Assert.assertNotNull(screen);
+        GLWindow window = createWindow(screen, caps, width, height, true /* onscreen */, false /* undecorated */);
+        Assert.assertNotNull(window);
+
+        List screenModes = screen.getScreenModes();
+        if(null==screenModes) {
+            // no support ..
+            System.err.println("Your platform has no ScreenMode change support, sorry");
+            destroyWindow(window);
+            return;
+        }
+        Assert.assertTrue(screenModes.size()>0);
+
+        Animator animator = new Animator(window);
+        animator.start();
+
+        ScreenMode smCurrent = screen.getCurrentScreenMode();
+        Assert.assertNotNull(smCurrent);
+        ScreenMode smOrig = screen.getOriginalScreenMode();
+        Assert.assertNotNull(smOrig);
+        Assert.assertEquals(smCurrent, smOrig);
+        System.err.println("[0] current/orig: "+smCurrent);
+
+        screenModes = ScreenModeUtil.filterByRate(screenModes, smOrig.getMonitorMode().getRefreshRate());
+        Assert.assertNotNull(screenModes);
+        Assert.assertTrue(screenModes.size()>0);
+        screenModes = ScreenModeUtil.filterByRotation(screenModes, 90);
+        if(null==screenModes) {
+            // no rotation support ..
+            System.err.println("Your platform has no rotation support, sorry");
+            destroyWindow(window);
+            return;
+        }
+        Assert.assertTrue(screenModes.size()>0);
+        screenModes = ScreenModeUtil.filterByResolution(screenModes, new Dimension(801, 601));
+        Assert.assertNotNull(screenModes);
+        Assert.assertTrue(screenModes.size()>0);
+        screenModes = ScreenModeUtil.getHighestAvailableBpp(screenModes);
+        Assert.assertNotNull(screenModes);
+        Assert.assertTrue(screenModes.size()>0);
+
+        ScreenMode sm = (ScreenMode) screenModes.get(0);
+        System.err.println("[0] set current: "+sm);
+        screen.setCurrentScreenMode(sm);
+        Assert.assertEquals(sm, screen.getCurrentScreenMode());
+        Assert.assertNotSame(smOrig, screen.getCurrentScreenMode());
+
+        Thread.sleep(waitTimeLong);
+
+        // check reset ..
+
+        ScreenMode saveOrigMode = (ScreenMode) smOrig.clone();
+
+        Assert.assertEquals(true,display.isNativeValid());
+        Assert.assertEquals(true,screen.isNativeValid());
+        Assert.assertEquals(true,window.isNativeValid());
+        Assert.assertEquals(true,window.isVisible());
+
+        animator.stop();
+        destroyWindow(window);
+
+        Assert.assertEquals(false,window.isVisible());
+        Assert.assertEquals(false,window.isNativeValid());
+        Assert.assertEquals(false,screen.isNativeValid());
+        Assert.assertEquals(false,display.isNativeValid());
+
+        screen.createNative(); // trigger native re-creation
+
+        Assert.assertEquals(true,display.isNativeValid());
+        Assert.assertEquals(true,screen.isNativeValid());
+
+        smCurrent = screen.getCurrentScreenMode();
+        System.err.println("[1] current/orig: "+smCurrent);
+
+        Assert.assertNotNull(smCurrent);
+        Assert.assertEquals(saveOrigMode, smOrig);
+
+        screen.destroy();
+
+        Assert.assertEquals(false,screen.isNativeValid());
+        Assert.assertEquals(false,display.isNativeValid());
+
+        Thread.sleep(waitTimeShort);
+    }
+
+    public static void main(String args[]) throws IOException {
+        String tstname = TestScreenMode02NEWT.class.getName();
+        org.junit.runner.JUnitCore.main(tstname);
+    }
+
+}
diff --git a/src/junit/com/jogamp/test/junit/newt/TestWindows01NEWT.java b/src/junit/com/jogamp/test/junit/newt/TestWindows01NEWT.java
new file mode 100644
index 0000000..033542b
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/TestWindows01NEWT.java
@@ -0,0 +1,179 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.newt;
+
+import java.lang.reflect.*;
+import java.util.ArrayList;
+import java.util.Iterator;
+import java.util.List;
+
+import org.junit.Assert;
+import org.junit.Before;
+import org.junit.BeforeClass;
+import org.junit.After;
+import org.junit.AfterClass;
+import org.junit.Test;
+
+import javax.media.nativewindow.*;
+
+import com.jogamp.newt.*;
+import java.io.IOException;
+
+import com.jogamp.test.junit.util.UITestCase;
+
+public class TestWindows01NEWT extends UITestCase {
+    static int width, height;
+
+    @BeforeClass
+    public static void initClass() {
+        NativeWindowFactory.initSingleton(true);
+        width  = 640;
+        height = 480;
+    }
+
+    static Window createWindow(Screen screen, Capabilities caps, int width, int height, boolean onscreen, boolean undecorated) {
+        Assert.assertNotNull(caps);
+        caps.setOnscreen(onscreen);
+        // System.out.println("Requested: "+caps);
+
+        //
+        // Create native windowing resources .. X11/Win/OSX
+        // 
+        Window window = NewtFactory.createWindow(screen, caps);
+        Assert.assertNotNull(window);
+        window.setUndecorated(onscreen && undecorated);
+        window.setSize(width, height);
+        Assert.assertEquals(false,window.isNativeValid());
+        Assert.assertEquals(false,window.isVisible());
+        window.setVisible(true);
+        Assert.assertEquals(true,window.isVisible());
+        Assert.assertEquals(true,window.isNativeValid());
+        // Assert.assertEquals(width,window.getWidth());
+        // Assert.assertEquals(height,window.getHeight());
+        // System.out.println("Created: "+window);
+
+        //
+        // Create native OpenGL resources .. XGL/WGL/CGL .. 
+        // equivalent to GLAutoDrawable methods: setVisible(true)
+        // 
+        CapabilitiesImmutable chosenCapabilities = window.getGraphicsConfiguration().getNativeGraphicsConfiguration().getChosenCapabilities();
+        Assert.assertNotNull(chosenCapabilities);
+        Assert.assertTrue(chosenCapabilities.getGreenBits()>5);
+        Assert.assertTrue(chosenCapabilities.getBlueBits()>5);
+        Assert.assertTrue(chosenCapabilities.getRedBits()>5);
+        Assert.assertEquals(chosenCapabilities.isOnscreen(),onscreen);
+
+        return window;
+    }
+
+    static void destroyWindow(Display display, Screen screen, Window window) {
+        if(null!=window) {
+            window.destroy();
+        }
+        if(null!=screen) {
+            screen.destroy();
+        }
+        if(null!=display) {
+            display.destroy();
+        }
+    }
+
+    @Test
+    public void testWindowNativeRecreate01Simple() throws InterruptedException {
+        Capabilities caps = new Capabilities();
+        Assert.assertNotNull(caps);
+        Display display = NewtFactory.createDisplay(null); // local display
+        Assert.assertNotNull(display);
+        Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
+        Assert.assertNotNull(screen);
+
+        Window window = createWindow(screen, caps, width, height, true /* onscreen */, false /* undecorated */);
+        window.destroy();
+        Assert.assertEquals(false,window.isNativeValid());
+        Assert.assertEquals(false,window.isVisible());
+
+        window.setVisible(true);
+        Assert.assertEquals(true,window.isNativeValid());
+        Assert.assertEquals(true,window.isVisible());
+
+        Thread.sleep(100); // 100 ms
+        destroyWindow(display, screen, window);
+    }
+
+    @Test
+    public void testWindowDecor01Simple() throws InterruptedException {
+        Capabilities caps = new Capabilities();
+        Assert.assertNotNull(caps);
+        Display display = NewtFactory.createDisplay(null); // local display
+        Assert.assertNotNull(display);
+        Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
+        Assert.assertNotNull(screen);
+
+        Window window = createWindow(screen, caps, width, height, true /* onscreen */, false /* undecorated */);
+        Thread.sleep(100); // 100 ms
+        destroyWindow(display, screen, window);
+    }
+
+    @Test
+    public void testWindowDecor02DestroyWinTwiceA() throws InterruptedException {
+        Capabilities caps = new Capabilities();
+        Assert.assertNotNull(caps);
+        Display display = NewtFactory.createDisplay(null); // local display
+        Assert.assertNotNull(display);
+        Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
+        Assert.assertNotNull(screen);
+
+        Window window = createWindow(screen, caps, width, height, true /* onscreen */, false /* undecorated */);
+        Thread.sleep(100); // 100 ms
+        destroyWindow(null, null, window);
+        destroyWindow(display, screen, window);
+    }
+
+    @Test
+    public void testWindowDecor03TwoWin() throws InterruptedException {
+        Capabilities caps = new Capabilities();
+        Assert.assertNotNull(caps);
+        Display display = NewtFactory.createDisplay(null); // local display
+        Assert.assertNotNull(display);
+        Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
+        Assert.assertNotNull(screen);
+
+        Window window1 = createWindow(screen, caps, width, height, true /* onscreen */, false /* undecorated */);
+        Window window2 = createWindow(screen, caps, width, height, true /* onscreen */, false /* undecorated */);
+        Thread.sleep(100); // 100 ms
+        destroyWindow(null, null, window2);
+        destroyWindow(display, screen, window1);
+    }
+
+    public static void main(String args[]) throws IOException {
+        String tstname = TestWindows01NEWT.class.getName();
+        org.junit.runner.JUnitCore.main(tstname);
+    }
+
+}
diff --git a/src/junit/com/jogamp/test/junit/newt/WindowEventCom1.java b/src/junit/com/jogamp/test/junit/newt/WindowEventCom1.java
new file mode 100644
index 0000000..74b2ed1
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/WindowEventCom1.java
@@ -0,0 +1,42 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.newt;
+
+import com.jogamp.newt.event.*;
+
+class WindowEventCom1 extends WindowAdapter {
+
+    public void windowResized(WindowEvent e) {
+        e.setAttachment(new String("WindowEventCom1.windowResized: "+e));
+    }
+    public void windowMoved(WindowEvent e) {
+        e.setAttachment(new String("WindowEventCom1.windowMoved: "+e));
+    }
+}
+
diff --git a/src/junit/com/jogamp/test/junit/newt/WindowEventCom2.java b/src/junit/com/jogamp/test/junit/newt/WindowEventCom2.java
new file mode 100644
index 0000000..551c84a
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/WindowEventCom2.java
@@ -0,0 +1,48 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.newt;
+
+import com.jogamp.newt.event.*;
+
+class WindowEventCom2 extends WindowAdapter {
+
+    public void windowResized(WindowEvent e) {
+        String str = (String) e.getAttachment();
+        if(null==str) {
+            e.setAttachment(new String("WindowEventCom2.windowResized: "+e));
+        }
+    }
+    public void windowMoved(WindowEvent e) {
+        String str = (String) e.getAttachment();
+        if(null==str) {
+            e.setAttachment(new String("WindowEventCom2.windowMoved: "+e));
+        }
+    }
+}
+
diff --git a/src/junit/com/jogamp/test/junit/newt/WindowEventCom3.java b/src/junit/com/jogamp/test/junit/newt/WindowEventCom3.java
new file mode 100644
index 0000000..0c097fc
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/WindowEventCom3.java
@@ -0,0 +1,44 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.newt;
+
+import com.jogamp.newt.event.*;
+
+class WindowEventCom3 extends WindowAdapter {
+
+    public void windowResized(WindowEvent e) {
+        String str = (String) e.getAttachment();
+        System.out.println("WindowEventCom3.windowResized: "+str);
+    }
+    public void windowMoved(WindowEvent e) {
+        String str = (String) e.getAttachment();
+        System.out.println("WindowEventCom3.windowMoved: "+str);
+    }
+}
+
diff --git a/src/junit/com/jogamp/test/junit/newt/parenting/GLRunnableDummy.java b/src/junit/com/jogamp/test/junit/newt/parenting/GLRunnableDummy.java
new file mode 100644
index 0000000..2459c86
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/parenting/GLRunnableDummy.java
@@ -0,0 +1,57 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.newt.parenting;
+
+import org.junit.Assert;
+import org.junit.Before;
+import org.junit.BeforeClass;
+import org.junit.AfterClass;
+import org.junit.Test;
+
+import javax.media.opengl.*;
+
+public class GLRunnableDummy implements GLRunnable {
+    float r=0.0f;
+    float g=0.0f;
+    float b=0.0f;
+    float d=0.001f;
+
+    public void run(GLAutoDrawable drawable) {
+        GL2ES1 gl = drawable.getGL().getGL2ES1();
+        gl.glClearColor(r, g, b, 1f);
+        r+=d;
+        if(r>1f) {
+            r=1f;
+            d*=-1f;
+        } else if(r<0f) {
+            r=0f;
+            d*=-1f;
+        }
+    }
+}
diff --git a/src/junit/com/jogamp/test/junit/newt/parenting/KeyAction.java b/src/junit/com/jogamp/test/junit/newt/parenting/KeyAction.java
new file mode 100644
index 0000000..4948ce9
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/parenting/KeyAction.java
@@ -0,0 +1,45 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+
+package com.jogamp.test.junit.newt.parenting;
+
+import com.jogamp.newt.event.*;
+
+class KeyAction extends KeyAdapter {
+    NEWTEventFiFo eventFifo;
+
+    public KeyAction(NEWTEventFiFo eventFifo) { 
+        this.eventFifo = eventFifo; 
+    }
+
+    public void keyTyped(KeyEvent e) {
+        eventFifo.put(e);
+    }
+}
+
diff --git a/src/junit/com/jogamp/test/junit/newt/parenting/TestParenting01NEWT.java b/src/junit/com/jogamp/test/junit/newt/parenting/TestParenting01NEWT.java
new file mode 100644
index 0000000..21c0a47
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/parenting/TestParenting01NEWT.java
@@ -0,0 +1,716 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.newt.parenting;
+
+
+import org.junit.Assert;
+import org.junit.BeforeClass;
+import org.junit.Test;
+
+import javax.media.opengl.*;
+
+import com.jogamp.opengl.util.Animator;
+import com.jogamp.newt.*;
+import com.jogamp.newt.event.*;
+import com.jogamp.newt.opengl.*;
+
+import java.io.IOException;
+
+import com.jogamp.test.junit.util.*;
+import com.jogamp.test.junit.jogl.demos.es1.RedSquare;
+import com.jogamp.test.junit.jogl.demos.gl2.gears.Gears;
+
+public class TestParenting01NEWT extends UITestCase {
+    static int width, height;
+    static long durationPerTest = 500;
+    static long waitAbout10FramesAt30fps = 10*34; // 10 frames @ 30fps
+    static GLCapabilities glCaps;
+
+    @BeforeClass
+    public static void initClass() {
+        GLProfile.initSingleton(true);
+        width  = 640;
+        height = 480;
+        glCaps = new GLCapabilities(null);
+    }
+
+    @Test
+    public void testWindowParenting01CreateVisibleDestroy() throws InterruptedException {
+        int x = 0;
+        int y = 0;
+
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+        Display display = null;
+        Screen screen = null;
+
+        NEWTEventFiFo eventFifo = new NEWTEventFiFo();
+
+        GLWindow glWindow1 = GLWindow.create(glCaps);
+        Assert.assertNotNull(glWindow1);
+        Assert.assertEquals(false, glWindow1.isVisible());
+        Assert.assertEquals(false, glWindow1.isNativeValid());
+        Assert.assertNull(glWindow1.getParent());
+        screen = glWindow1.getScreen();
+        display = screen.getDisplay();
+        Assert.assertEquals(0,display.getReferenceCount());
+        Assert.assertEquals(false,display.isNativeValid());
+        Assert.assertNotNull(display.getEDTUtil());
+        Assert.assertEquals(true,display.getEDTUtil().isRunning());
+        Assert.assertEquals(0,screen.getReferenceCount());
+        Assert.assertEquals(false,screen.isNativeValid());
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+
+        glWindow1.setTitle("testWindowParenting01CreateVisibleDestroy");
+        glWindow1.setSize(640, 480);
+        GLEventListener demo1 = new RedSquare();
+        setDemoFields(demo1, glWindow1, false);
+        glWindow1.addGLEventListener(demo1);
+
+        GLWindow glWindow2 = GLWindow.create(glWindow1, glCaps);
+        Assert.assertNotNull(glWindow2);
+        Assert.assertEquals(false, glWindow2.isVisible());
+        Assert.assertEquals(false, glWindow2.isNativeValid());
+        Assert.assertSame(glWindow1,glWindow2.getParent());
+        Assert.assertSame(screen,glWindow2.getScreen());
+        Assert.assertSame(display,glWindow2.getScreen().getDisplay());
+        glWindow2.setSize(320, 240);
+        GLEventListener demo2 = new Gears();
+        setDemoFields(demo2, glWindow2, false);
+        glWindow2.addGLEventListener(demo2);
+
+        Assert.assertEquals(0,display.getReferenceCount());
+        Assert.assertEquals(false,display.isNativeValid());
+        Assert.assertNotNull(display.getEDTUtil());
+        Assert.assertEquals(true,display.getEDTUtil().isRunning()); // GLWindow -> invoke ..
+        Assert.assertEquals(0,screen.getReferenceCount());
+        Assert.assertEquals(false,screen.isNativeValid());
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+
+        // visible test
+        Assert.assertEquals(0, glWindow1.getTotalFrames());
+        Assert.assertEquals(0, glWindow2.getTotalFrames());
+        glWindow1.setVisible(true);
+        System.err.println("Frames for setVisible(true): A1: "+glWindow1.getTotalFrames()+", B1: "+glWindow2.getTotalFrames());
+        Assert.assertTrue(0 < glWindow1.getTotalFrames());
+        Assert.assertTrue(0 < glWindow2.getTotalFrames());
+
+        Assert.assertEquals(true, glWindow1.isVisible());
+        Assert.assertEquals(true, glWindow1.isNativeValid());
+        Assert.assertEquals(true, glWindow2.isVisible());
+        Assert.assertEquals(true, glWindow2.isNativeValid());
+        Assert.assertEquals(1,display.getReferenceCount());
+        Assert.assertEquals(true,display.isNativeValid());
+        Assert.assertNotNull(display.getEDTUtil());
+        Assert.assertEquals(true,display.getEDTUtil().isRunning());
+        Assert.assertEquals(2,screen.getReferenceCount());
+        Assert.assertEquals(true,screen.isNativeValid());
+        Assert.assertEquals(1,Display.getActiveDisplayNumber());
+
+        glWindow1.setVisible(false);
+        Assert.assertEquals(false, glWindow1.isVisible());
+        Assert.assertEquals(true, glWindow1.isNativeValid());
+        Assert.assertEquals(false, glWindow2.isVisible());
+        Assert.assertEquals(true, glWindow2.isNativeValid());
+
+        glWindow1.resetCounter();
+        glWindow2.resetCounter();
+        Assert.assertEquals(0, glWindow1.getTotalFrames());
+        Assert.assertEquals(0, glWindow2.getTotalFrames());
+        glWindow1.setVisible(true);
+        System.err.println("Frames for setVisible(true): A2: "+glWindow1.getTotalFrames()+", B2: "+glWindow2.getTotalFrames());
+        Assert.assertTrue(0 < glWindow1.getTotalFrames());
+        Assert.assertTrue(0 < glWindow2.getTotalFrames());
+
+        Assert.assertEquals(true, glWindow1.isVisible());
+        Assert.assertEquals(true, glWindow1.isNativeValid());
+        Assert.assertEquals(true, glWindow2.isVisible());
+        Assert.assertEquals(true, glWindow2.isNativeValid());
+
+        glWindow1.resetCounter();
+        glWindow2.resetCounter();
+        Animator animator1 = new Animator(glWindow1);
+        animator1.start();
+        Assert.assertEquals(true, animator1.isAnimating());
+        Assert.assertEquals(false, animator1.isPaused());
+        Assert.assertNotNull(animator1.getThread());
+        Animator animator2 = new Animator(glWindow2);
+        animator2.start();
+        Assert.assertEquals(true, animator2.isAnimating());
+        Assert.assertEquals(false, animator2.isPaused());
+        Assert.assertNotNull(animator2.getThread());
+        while(animator1.isAnimating() && animator1.getDuration()<durationPerTest) {
+            Thread.sleep(100);
+        }
+        System.err.println("Frames for setVisible(true): A3: "+glWindow1.getTotalFrames()+", B3: "+glWindow2.getTotalFrames());
+        Assert.assertTrue(0 < glWindow1.getTotalFrames());
+        Assert.assertTrue(0 < glWindow2.getTotalFrames());
+
+        Assert.assertEquals(true, animator1.pause());
+        Assert.assertEquals(false, animator1.isAnimating());
+        Assert.assertEquals(true, animator1.isPaused());
+        Assert.assertNotNull(animator1.getThread());
+        Assert.assertEquals(true, animator2.pause());
+        Assert.assertEquals(false, animator2.isAnimating());
+        Assert.assertEquals(true, animator2.isPaused());
+        Assert.assertNotNull(animator2.getThread());
+
+        glWindow1.resetCounter();
+        glWindow2.resetCounter();
+        Assert.assertEquals(true, animator1.resume());
+        Assert.assertEquals(true, animator1.isAnimating());
+        Assert.assertEquals(false, animator1.isPaused());
+        Assert.assertNotNull(animator1.getThread());
+        Assert.assertEquals(true, animator2.resume());
+        Assert.assertEquals(true, animator2.isAnimating());
+        Assert.assertEquals(false, animator2.isPaused());
+        Assert.assertNotNull(animator2.getThread());
+        Thread.sleep(waitAbout10FramesAt30fps);
+        System.err.println("Frames for setVisible(true): A4: "+glWindow1.getTotalFrames()+", B4: "+glWindow2.getTotalFrames());
+        Assert.assertTrue(0 < glWindow1.getTotalFrames());
+        Assert.assertTrue(0 < glWindow2.getTotalFrames());
+
+        animator1.stop();
+        Assert.assertEquals(false, animator1.isAnimating());
+        Assert.assertEquals(false, animator1.isPaused());
+        Assert.assertEquals(null, animator1.getThread());
+        animator2.stop();
+        Assert.assertEquals(false, animator2.isAnimating());
+        Assert.assertEquals(false, animator2.isPaused());
+        Assert.assertEquals(null, animator2.getThread());
+
+        Assert.assertEquals(1,display.getReferenceCount());
+        Assert.assertEquals(true,display.isNativeValid());
+        Assert.assertNotNull(display.getEDTUtil());
+        Assert.assertEquals(true,display.getEDTUtil().isRunning());
+        Assert.assertEquals(2,screen.getReferenceCount());
+        Assert.assertEquals(true,screen.isNativeValid());
+        Assert.assertEquals(1,Display.getActiveDisplayNumber());
+
+        glWindow2.destroy(); // can be recreated, refs are hold
+        Assert.assertEquals(true,  glWindow1.isVisible());
+        Assert.assertEquals(true,  glWindow1.isNativeValid());
+        Assert.assertEquals(true,  glWindow1.isValid());
+        Assert.assertEquals(false, glWindow2.isVisible());
+        Assert.assertEquals(false, glWindow2.isNativeValid());
+        Assert.assertEquals(true,  glWindow2.isValid());
+
+        Assert.assertEquals(1,display.getReferenceCount());
+        Assert.assertEquals(true,display.isNativeValid());
+        Assert.assertNotNull(display.getEDTUtil());
+        Assert.assertEquals(true,display.getEDTUtil().isRunning());
+        Assert.assertEquals(1,screen.getReferenceCount());
+        Assert.assertEquals(true,screen.isNativeValid());
+        Assert.assertEquals(1,Display.getActiveDisplayNumber());
+
+        glWindow1.destroy(); // can be recreated, refs are hold
+        Assert.assertEquals(false, glWindow1.isVisible());
+        Assert.assertEquals(false, glWindow1.isNativeValid());
+        Assert.assertEquals(true,  glWindow1.isValid());
+        Assert.assertEquals(false, glWindow2.isVisible());
+        Assert.assertEquals(false, glWindow2.isNativeValid());
+        Assert.assertEquals(true,  glWindow2.isValid());
+
+        Assert.assertEquals(0,display.getReferenceCount());
+        Assert.assertEquals(false,display.isNativeValid());
+        Assert.assertNotNull(display.getEDTUtil());
+        Assert.assertEquals(false,display.getEDTUtil().isRunning());
+        Assert.assertEquals(0,screen.getReferenceCount());
+        Assert.assertEquals(false,screen.isNativeValid());
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+
+        // recreation ..
+        glWindow1.resetCounter();
+        glWindow2.resetCounter();
+        Assert.assertEquals(0, glWindow1.getTotalFrames());
+        Assert.assertEquals(0, glWindow2.getTotalFrames());
+        glWindow1.setVisible(true);
+        Assert.assertEquals(true, glWindow1.isVisible());
+        Assert.assertEquals(true, glWindow1.isNativeValid());
+        Assert.assertEquals(true, glWindow2.isVisible());
+        Assert.assertEquals(true, glWindow2.isNativeValid());
+
+        System.err.println("Frames for setVisible(true): A3: "+glWindow1.getTotalFrames()+", B3: "+glWindow2.getTotalFrames());
+        Assert.assertTrue(0 < glWindow1.getTotalFrames());
+        Assert.assertTrue(0 < glWindow2.getTotalFrames());
+
+        Assert.assertEquals(1,display.getReferenceCount());
+        Assert.assertEquals(true,display.isNativeValid());
+        Assert.assertNotNull(display.getEDTUtil());
+        Assert.assertEquals(true,display.getEDTUtil().isRunning());
+        Assert.assertEquals(2,screen.getReferenceCount());
+        Assert.assertEquals(true,screen.isNativeValid());
+        Assert.assertEquals(1,Display.getActiveDisplayNumber());
+
+        // chain glwindow1 -> glwindow2 ; can be recreated ..
+        glWindow1.destroy();
+        Assert.assertEquals(true, glWindow1.isValid());
+        Assert.assertEquals(false, glWindow1.isNativeValid());
+        Assert.assertEquals(true, glWindow2.isValid());
+        Assert.assertEquals(false, glWindow2.isNativeValid());
+        Assert.assertEquals(0,display.getReferenceCount());
+        Assert.assertEquals(false,display.isNativeValid());
+        Assert.assertNotNull(display.getEDTUtil());
+        Assert.assertEquals(false,display.getEDTUtil().isRunning());
+        Assert.assertEquals(0,screen.getReferenceCount());
+        Assert.assertEquals(false,screen.isNativeValid());
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+
+        glWindow1.invalidate();
+        Assert.assertEquals(false, glWindow1.isValid());
+        Assert.assertEquals(false, glWindow2.isValid());
+
+        // test double destroy/invalidate ..
+        glWindow2.invalidate();
+        Assert.assertEquals(false, glWindow2.isValid());
+
+        Assert.assertEquals(0,display.getReferenceCount());
+        Assert.assertEquals(false,display.isNativeValid());
+        Assert.assertNotNull(display.getEDTUtil());
+        Assert.assertEquals(false,display.getEDTUtil().isRunning());
+        Assert.assertEquals(0,screen.getReferenceCount());
+        Assert.assertEquals(false,screen.isNativeValid());
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+    }
+
+    @Test
+    public void testWindowParenting02ReparentTop2WinReparentRecreate() throws InterruptedException {
+        testWindowParenting02ReparentTop2WinImpl(true);
+    }
+
+    @Test
+    public void testWindowParenting02ReparentTop2WinReparentNative() throws InterruptedException {
+        testWindowParenting02ReparentTop2WinImpl(false);
+    }
+
+    /**
+     * @param reparentRecreate true, if the followup reparent should utilize destroy/create, instead of native reparenting
+     */
+    protected void testWindowParenting02ReparentTop2WinImpl(boolean reparentRecreate) throws InterruptedException {
+        int x = 0;
+        int y = 0;
+
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+        Display display1 = null;
+        Screen screen1 = null;
+
+        NEWTEventFiFo eventFifo = new NEWTEventFiFo();
+
+        GLWindow glWindow1 = GLWindow.create(glCaps);
+        glWindow1.setTitle("testWindowParenting02ReparentTop2Win");
+        glWindow1.setSize(640, 480);
+        GLEventListener demo1 = new RedSquare();
+        setDemoFields(demo1, glWindow1, false);
+        glWindow1.addGLEventListener(demo1);
+        screen1 = glWindow1.getScreen();
+        display1 = screen1.getDisplay();
+
+        Assert.assertEquals(0,display1.getReferenceCount());
+        Assert.assertEquals(false,display1.isNativeValid());
+        Assert.assertNotNull(display1.getEDTUtil());
+        Assert.assertEquals(true,display1.getEDTUtil().isRunning());
+        Assert.assertEquals(0,screen1.getReferenceCount());
+        Assert.assertEquals(false,screen1.isNativeValid());
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+
+        GLWindow glWindow2 = GLWindow.create(glCaps);
+        glWindow2.setSize(320, 240);
+        GLEventListener demo2 = new Gears();
+        setDemoFields(demo2, glWindow2, false);
+        glWindow2.addGLEventListener(demo2);
+        Assert.assertSame(screen1, glWindow2.getScreen());
+        Assert.assertSame(display1, glWindow2.getScreen().getDisplay());
+
+        Assert.assertEquals(0,display1.getReferenceCount());
+        Assert.assertEquals(false,display1.isNativeValid());
+        Assert.assertNotNull(display1.getEDTUtil());
+        Assert.assertEquals(true,display1.getEDTUtil().isRunning());
+        Assert.assertEquals(0,screen1.getReferenceCount());
+        Assert.assertEquals(false,screen1.isNativeValid());
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+
+        Assert.assertEquals(0, glWindow1.getTotalFrames());
+        glWindow1.setVisible(true);
+        Assert.assertEquals(1,display1.getReferenceCount());
+        Assert.assertEquals(true,display1.isNativeValid());
+        Assert.assertNotNull(display1.getEDTUtil());
+        Assert.assertEquals(true,display1.getEDTUtil().isRunning());
+        Assert.assertEquals(1,screen1.getReferenceCount());
+        Assert.assertEquals(true,screen1.isNativeValid());
+        Assert.assertEquals(1,Display.getActiveDisplayNumber());
+        Assert.assertEquals(true, glWindow1.isVisible());
+        System.err.println("Frames for setVisible(true) A1: "+glWindow1.getTotalFrames());
+        Assert.assertTrue(0 < glWindow1.getTotalFrames());
+
+        Assert.assertEquals(0, glWindow2.getTotalFrames());
+        glWindow2.setVisible(true);
+
+        Assert.assertEquals(1,display1.getReferenceCount());
+        Assert.assertEquals(true,display1.isNativeValid());
+        Assert.assertNotNull(display1.getEDTUtil());
+        Assert.assertEquals(true,display1.getEDTUtil().isRunning());
+        Assert.assertEquals(2,screen1.getReferenceCount());
+        Assert.assertEquals(true,screen1.isNativeValid());
+        Assert.assertEquals(1,Display.getActiveDisplayNumber());
+        Assert.assertEquals(true, glWindow2.isVisible());
+        System.err.println("Frames for setVisible(true) B1: "+glWindow2.getTotalFrames());
+        Assert.assertTrue(0 < glWindow1.getTotalFrames());
+
+        Animator animator1 = new Animator(glWindow1);
+        animator1.start();
+        Animator animator2 = new Animator(glWindow2);
+        animator2.start();
+
+        int state = 0;
+        int reparentAction;
+        while(animator1.isAnimating() && animator1.getDuration()<3*durationPerTest) {
+            Thread.sleep(durationPerTest);
+            switch(state) {
+                case 0:
+                    // glWindow2 -- child --> glWindow1: compatible
+                    Assert.assertEquals(true, glWindow2.isVisible());
+                    System.err.println("Frames(1) "+glWindow2.getTotalFrames());
+                    reparentAction = glWindow2.reparentWindow(glWindow1, reparentRecreate);
+                    System.err.println("Frames(2) "+glWindow2.getTotalFrames());
+                    Assert.assertTrue(Window.ReparentAction.ACTION_INVALID < reparentAction);
+                    Assert.assertEquals(true, glWindow2.isVisible());
+                    Assert.assertEquals(true, glWindow2.isNativeValid());
+                    Assert.assertSame(glWindow1,glWindow2.getParent());
+                    System.err.println("Frames for reparentWindow(parent, "+reparentRecreate+"): "+reparentAction+", B2: "+glWindow2.getTotalFrames());
+                    Assert.assertTrue(0 < glWindow2.getTotalFrames());
+
+                    Assert.assertEquals(1,display1.getReferenceCount());
+                    Assert.assertEquals(true,display1.isNativeValid());
+                    Assert.assertNotNull(display1.getEDTUtil());
+                    Assert.assertEquals(true,display1.getEDTUtil().isRunning());
+                    Assert.assertEquals(true,screen1.isNativeValid());
+                    Assert.assertSame(screen1,glWindow2.getScreen());
+                    Assert.assertSame(display1,glWindow2.getScreen().getDisplay());
+                    Assert.assertEquals(2,screen1.getReferenceCount());
+                    Assert.assertEquals(1,Display.getActiveDisplayNumber());
+
+                    break;
+
+                case 1:
+                    // glWindow2 --> top
+                    Assert.assertEquals(true, glWindow2.isVisible());
+
+                    reparentAction = glWindow2.reparentWindow(null, reparentRecreate);
+                    Assert.assertTrue(Window.ReparentAction.ACTION_INVALID < reparentAction);
+                    Assert.assertEquals(true, glWindow2.isVisible());
+                    Assert.assertEquals(true, glWindow2.isNativeValid());
+                    Assert.assertNull(glWindow2.getParent());
+                    System.err.println("Frames for reparentWindow(parent, "+reparentRecreate+"): "+reparentAction+", B3: "+glWindow2.getTotalFrames());
+                    Assert.assertTrue(0 < glWindow2.getTotalFrames());
+
+                    Assert.assertEquals(1,display1.getReferenceCount());
+                    Assert.assertEquals(true,display1.isNativeValid());
+                    Assert.assertNotNull(display1.getEDTUtil());
+                    Assert.assertEquals(true,display1.getEDTUtil().isRunning());
+                    Assert.assertEquals(true,screen1.isNativeValid());
+                    Assert.assertSame(screen1,glWindow2.getScreen());
+                    Assert.assertSame(display1,glWindow2.getScreen().getDisplay());
+                    Assert.assertEquals(2,screen1.getReferenceCount());
+                    Assert.assertEquals(1,Display.getActiveDisplayNumber());
+
+                    break;
+            }
+            state++;
+        }
+        //
+        // both windows are now top level
+        //
+
+        animator1.stop();
+        Assert.assertEquals(false, animator1.isAnimating());
+        Assert.assertEquals(false, animator1.isPaused());
+        Assert.assertEquals(null, animator1.getThread());
+        animator2.stop();
+        Assert.assertEquals(false, animator2.isAnimating());
+        Assert.assertEquals(false, animator2.isPaused());
+        Assert.assertEquals(null, animator2.getThread());
+
+        // pre-destroy check (both valid and running)
+        Assert.assertEquals(1,display1.getReferenceCount());
+        Assert.assertEquals(true,display1.isNativeValid());
+        Assert.assertNotNull(display1.getEDTUtil());
+        Assert.assertEquals(true,display1.getEDTUtil().isRunning());
+        Assert.assertEquals(2,screen1.getReferenceCount());
+        Assert.assertEquals(true,screen1.isNativeValid());
+        Assert.assertEquals(1,Display.getActiveDisplayNumber());
+
+        // destroy glWindow2
+        glWindow2.destroy();
+        Assert.assertEquals(true,  glWindow1.isValid());
+        Assert.assertEquals(true,  glWindow1.isNativeValid());
+        Assert.assertEquals(true,  glWindow1.isVisible());
+        Assert.assertEquals(true,  glWindow2.isValid());
+        Assert.assertEquals(false, glWindow2.isNativeValid());
+        Assert.assertEquals(false, glWindow2.isVisible());
+
+        Assert.assertEquals(1,display1.getReferenceCount());
+        Assert.assertEquals(true,display1.isNativeValid());
+        Assert.assertNotNull(display1.getEDTUtil());
+        Assert.assertEquals(true,display1.getEDTUtil().isRunning());
+        Assert.assertEquals(1,screen1.getReferenceCount());
+        Assert.assertEquals(true,screen1.isNativeValid());
+
+        Assert.assertEquals(1,Display.getActiveDisplayNumber());
+
+        // destroy glWindow1
+        glWindow1.destroy();
+        Assert.assertEquals(true,  glWindow1.isValid());
+        Assert.assertEquals(false, glWindow1.isNativeValid());
+        Assert.assertEquals(false, glWindow1.isVisible());
+        Assert.assertEquals(true,  glWindow2.isValid());
+        Assert.assertEquals(false, glWindow2.isNativeValid());
+        Assert.assertEquals(false, glWindow2.isVisible());
+
+        Assert.assertEquals(0,display1.getReferenceCount());
+        Assert.assertEquals(false,display1.isNativeValid());
+        Assert.assertNotNull(display1.getEDTUtil());
+        Assert.assertEquals(false,display1.getEDTUtil().isRunning());
+        Assert.assertEquals(0,screen1.getReferenceCount());
+        Assert.assertEquals(false,screen1.isNativeValid());
+
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+
+        glWindow1.invalidate();
+        Assert.assertEquals(false, glWindow1.isValid());
+        Assert.assertEquals(true,  glWindow2.isValid());
+
+        glWindow2.invalidate();
+        Assert.assertEquals(false, glWindow2.isValid());
+    }
+
+    @Test
+    public void testWindowParenting03ReparentWin2TopReparentRecreate() throws InterruptedException {
+        testWindowParenting03ReparentWin2TopImpl(true);
+    }
+
+    @Test
+    public void testWindowParenting03ReparentWin2TopReparentNative() throws InterruptedException {
+        testWindowParenting03ReparentWin2TopImpl(false);
+    }
+
+    protected void testWindowParenting03ReparentWin2TopImpl(boolean reparentRecreate) throws InterruptedException {
+        int x = 0;
+        int y = 0;
+
+        NEWTEventFiFo eventFifo = new NEWTEventFiFo();
+
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+        Display display1 = null;
+        Screen screen1 = null;
+        Display display2 = null;
+        Screen screen2 = null;
+
+        GLWindow glWindow1 = GLWindow.create(glCaps);
+        screen1 = glWindow1.getScreen();
+        display1 = screen1.getDisplay();
+        glWindow1.setTitle("testWindowParenting03ReparentWin2Top");
+        glWindow1.setSize(640, 480);
+        GLEventListener demo1 = new RedSquare();
+        setDemoFields(demo1, glWindow1, false);
+        glWindow1.addGLEventListener(demo1);
+
+        Assert.assertEquals(0,display1.getReferenceCount());
+        Assert.assertEquals(false,display1.isNativeValid());
+        Assert.assertNotNull(display1.getEDTUtil());
+        Assert.assertEquals(true,display1.getEDTUtil().isRunning());
+        Assert.assertEquals(0,screen1.getReferenceCount());
+        Assert.assertEquals(false,screen1.isNativeValid());
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+
+        GLWindow glWindow2 = GLWindow.create(glWindow1, glCaps);
+        screen2 = glWindow2.getScreen();
+        display2 = screen2.getDisplay();
+        glWindow2.setSize(320, 240);
+        GLEventListener demo2 = new Gears();
+        setDemoFields(demo2, glWindow2, false);
+        glWindow2.addGLEventListener(demo2);
+
+        Assert.assertEquals(0,display2.getReferenceCount());
+        Assert.assertEquals(false,display2.isNativeValid());
+        Assert.assertNotNull(display2.getEDTUtil());
+        Assert.assertEquals(true,display2.getEDTUtil().isRunning());
+        Assert.assertEquals(0,screen2.getReferenceCount());
+        Assert.assertEquals(false,screen2.isNativeValid());
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+
+        Assert.assertSame(screen1,glWindow2.getScreen());
+        Assert.assertSame(display1,glWindow2.getScreen().getDisplay());
+
+        Assert.assertEquals(0, glWindow1.getTotalFrames());
+        Assert.assertEquals(0, glWindow2.getTotalFrames());
+        glWindow1.setVisible(true);
+        System.err.println("Frames for setVisible(): A1: "+glWindow1.getTotalFrames()+", B1: "+glWindow2.getTotalFrames());
+        Assert.assertTrue(0 < glWindow2.getTotalFrames());
+        Assert.assertTrue(0 < glWindow1.getTotalFrames());
+
+        Assert.assertEquals(1,display1.getReferenceCount());
+        Assert.assertEquals(true,display1.isNativeValid());
+        Assert.assertNotNull(display1.getEDTUtil());
+        Assert.assertEquals(true,display1.getEDTUtil().isRunning());
+        Assert.assertEquals(2,screen1.getReferenceCount());
+        Assert.assertEquals(true,screen1.isNativeValid());
+        Assert.assertSame(glWindow1,glWindow2.getParent());
+        Assert.assertSame(screen1,glWindow2.getScreen());
+        Assert.assertEquals(1,Display.getActiveDisplayNumber());
+
+        Animator animator1 = new Animator(glWindow1);
+        animator1.start();
+        Animator animator2 = new Animator(glWindow2);
+        animator2.start();
+
+        int state = 0;
+        int reparentAction;
+        while(animator1.isAnimating() && animator1.getDuration()<3*durationPerTest) {
+            Thread.sleep(durationPerTest);
+            switch(state) {
+                case 0:
+                    Assert.assertEquals(true, glWindow2.isVisible());
+                    reparentAction = glWindow2.reparentWindow(null, reparentRecreate);
+                    Assert.assertTrue(Window.ReparentAction.ACTION_INVALID < reparentAction);
+                    Assert.assertEquals(true, glWindow2.isVisible());
+                    Assert.assertEquals(true, glWindow2.isNativeValid());
+                    System.err.println("Frames for reparentWindow(parent, "+reparentRecreate+"): "+reparentAction+", B2: "+glWindow2.getTotalFrames());
+                    Assert.assertTrue(0 < glWindow2.getTotalFrames());
+                    Assert.assertNull(glWindow2.getParent());
+                    Assert.assertSame(screen1,glWindow2.getScreen());
+                    Assert.assertSame(display1,glWindow2.getScreen().getDisplay());
+                    Assert.assertEquals(1,Display.getActiveDisplayNumber());
+                    break;
+                case 1:
+                    Assert.assertEquals(true, glWindow2.isVisible());
+                    reparentAction = glWindow2.reparentWindow(glWindow1, reparentRecreate);
+                    Assert.assertTrue(Window.ReparentAction.ACTION_INVALID < reparentAction);
+                    Assert.assertEquals(true, glWindow2.isVisible());
+                    Assert.assertEquals(true, glWindow2.isNativeValid());
+                    System.err.println("Frames for reparentWindow(parent, "+reparentRecreate+"): "+reparentAction+", B3 "+glWindow2.getTotalFrames());
+                    Assert.assertTrue(0 < glWindow2.getTotalFrames());
+                    Assert.assertSame(glWindow1,glWindow2.getParent());
+                    Assert.assertSame(screen1,glWindow2.getScreen());
+                    Assert.assertSame(display1,glWindow2.getScreen().getDisplay());
+                    Assert.assertEquals(1,Display.getActiveDisplayNumber());
+                    break;
+            }
+            state++;
+        }
+        //
+        // glwindow2 is child of glwindow1
+        //
+
+        animator1.stop();
+        Assert.assertEquals(false, animator1.isAnimating());
+        Assert.assertEquals(false, animator1.isPaused());
+        Assert.assertEquals(null, animator1.getThread());
+        animator2.stop();
+        Assert.assertEquals(false, animator2.isAnimating());
+        Assert.assertEquals(false, animator2.isPaused());
+        Assert.assertEquals(null, animator2.getThread());
+
+        Assert.assertEquals(1,display1.getReferenceCount());
+        Assert.assertEquals(true,display1.isNativeValid());
+        Assert.assertNotNull(display1.getEDTUtil());
+        Assert.assertEquals(true,display1.getEDTUtil().isRunning());
+        Assert.assertEquals(2,screen1.getReferenceCount());
+        Assert.assertEquals(true,screen1.isNativeValid());
+        Assert.assertSame(glWindow1,glWindow2.getParent());
+        Assert.assertSame(screen1,glWindow2.getScreen());
+
+        Assert.assertEquals(1,Display.getActiveDisplayNumber());
+
+        glWindow1.destroy(); // should destroy both windows, actually, since glWindow2 is a child
+        Assert.assertEquals(true,  glWindow1.isValid());
+        Assert.assertEquals(false, glWindow1.isNativeValid());
+        Assert.assertEquals(false, glWindow1.isVisible());
+        Assert.assertEquals(true,  glWindow2.isValid());
+        Assert.assertEquals(false, glWindow2.isNativeValid());
+        Assert.assertEquals(false, glWindow2.isVisible());
+
+        Assert.assertEquals(0,display1.getReferenceCount());
+        Assert.assertEquals(false,display1.isNativeValid());
+        Assert.assertNotNull(display1.getEDTUtil());
+        Assert.assertEquals(false,display1.getEDTUtil().isRunning());
+        Assert.assertEquals(0,screen1.getReferenceCount());
+        Assert.assertEquals(false,screen1.isNativeValid());
+
+        Assert.assertEquals(0,display2.getReferenceCount());
+        Assert.assertEquals(false,display2.isNativeValid());
+        Assert.assertNotNull(display2.getEDTUtil());
+        Assert.assertEquals(false,display2.getEDTUtil().isRunning());
+        Assert.assertEquals(0,screen2.getReferenceCount());
+        Assert.assertEquals(false,screen2.isNativeValid());
+
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+
+        glWindow2.destroy(); // dbl destroy check ..
+        Assert.assertEquals(false, glWindow1.isNativeValid());
+        Assert.assertEquals(false, glWindow2.isNativeValid());
+
+        glWindow1.invalidate(); // parent -> child
+        Assert.assertEquals(false, glWindow1.isValid());
+        Assert.assertEquals(false, glWindow2.isValid());
+
+        Assert.assertEquals(0,Display.getActiveDisplayNumber());
+    }
+
+    public static void setDemoFields(GLEventListener demo, GLWindow glWindow, boolean debug) {
+        Assert.assertNotNull(demo);
+        Assert.assertNotNull(glWindow);        
+        if(debug) {
+            MiscUtils.setFieldIfExists(demo, "glDebug", true);
+            MiscUtils.setFieldIfExists(demo, "glTrace", true);
+        }
+        if(!MiscUtils.setFieldIfExists(demo, "window", glWindow.getWindow())) {
+            MiscUtils.setFieldIfExists(demo, "glWindow", glWindow);
+        }
+    }
+
+    static int atoi(String a) {
+        int i=0;
+        try {
+            i = Integer.parseInt(a);
+        } catch (Exception ex) { ex.printStackTrace(); }
+        return i;
+    }
+
+    public static void main(String args[]) throws IOException {
+        for(int i=0; i<args.length; i++) {
+            if(args[i].equals("-time")) {
+                durationPerTest = atoi(args[++i]);
+            }
+        }
+        System.err.println("durationPerTest: "+durationPerTest);
+        String tstname = TestParenting01NEWT.class.getName();
+        org.junit.runner.JUnitCore.main(tstname);
+    }
+
+}
+
diff --git a/src/junit/com/jogamp/test/junit/newt/parenting/TestParenting01aAWT.java b/src/junit/com/jogamp/test/junit/newt/parenting/TestParenting01aAWT.java
new file mode 100644
index 0000000..fd52c86
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/parenting/TestParenting01aAWT.java
@@ -0,0 +1,443 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.test.junit.newt.parenting;
+
+import java.lang.reflect.*;
+import java.util.ArrayList;
+import java.util.Iterator;
+import java.util.List;
+
+import org.junit.Assert;
+import org.junit.Before;
+import org.junit.BeforeClass;
+import org.junit.After;
+import org.junit.AfterClass;
+import org.junit.Test;
+
+import java.awt.Button;
+import java.awt.BorderLayout;
+import java.awt.Canvas;
+import java.awt.Container;
+import java.awt.Frame;
+import java.awt.Dimension;
+
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+
+import com.jogamp.opengl.util.Animator;
+import com.jogamp.newt.*;
+import com.jogamp.newt.event.*;
+import com.jogamp.newt.opengl.*;
+import com.jogamp.newt.awt.NewtCanvasAWT;
+
+import java.io.IOException;
+
+import com.jogamp.test.junit.util.*;
+import com.jogamp.test.junit.jogl.demos.es1.RedSquare;
+import com.jogamp.test.junit.jogl.demos.gl2.gears.Gears;
+
+public class TestParenting01aAWT extends UITestCase {
+    static int width, height;
+    static long durationPerTest = 800;
+    static long waitReparent = 0;
+    static GLCapabilities glCaps;
+
+    @BeforeClass
+    public static void initClass() throws InterruptedException {
+        GLProfile.initSingleton(true);
+        width  = 640;
+        height = 480;
+        glCaps = new GLCapabilities(null);
+        // Thread.sleep(10000);
+    }
+
+    @Test
+    public void testWindowParenting01CreateVisibleDestroy1() throws InterruptedException {
+        int x = 0;
+        int y = 0;
+
+        NEWTEventFiFo eventFifo = new NEWTEventFiFo();
+
+        GLWindow glWindow1 = GLWindow.create(glCaps);
+        Assert.assertNotNull(glWindow1);
+        Assert.assertEquals(false, glWindow1.isVisible());
+        Assert.assertEquals(false, glWindow1.isNativeValid());
+        Assert.assertNull(glWindow1.getParent());
+        glWindow1.setTitle("testWindowParenting01CreateVisibleDestroy");
+        GLEventListener demo1 = new RedSquare();
+        setDemoFields(demo1, glWindow1, false);
+        glWindow1.addGLEventListener(demo1);
+
+        NewtCanvasAWT newtCanvasAWT = new NewtCanvasAWT(glWindow1);
+        Assert.assertNotNull(newtCanvasAWT);
+        Assert.assertEquals(false, glWindow1.isVisible());
+        Assert.assertEquals(false, glWindow1.isNativeValid());
+        Assert.assertNull(glWindow1.getParent());
+
+        Frame frame1 = new Frame("AWT Parent Frame");
+        frame1.setLayout(new BorderLayout());
+        frame1.add(new Button("North"), BorderLayout.NORTH);
+        frame1.add(new Button("South"), BorderLayout.SOUTH);
+        frame1.add(new Button("East"), BorderLayout.EAST);
+        frame1.add(new Button("West"), BorderLayout.WEST);
+
+        Container container1 = new Container();
+        container1.setLayout(new BorderLayout());
+        container1.add(new Button("north"), BorderLayout.NORTH);
+        container1.add(new Button("south"), BorderLayout.SOUTH);
+        container1.add(new Button("east"), BorderLayout.EAST);
+        container1.add(new Button("west"), BorderLayout.WEST);
+        container1.add(newtCanvasAWT, BorderLayout.CENTER);
+
+        frame1.add(container1, BorderLayout.CENTER);
+        frame1.setSize(width, height);
+
+        // visible test
+        frame1.setVisible(true);
+        Assert.assertEquals(newtCanvasAWT.getNativeWindow(),glWindow1.getParent());
+
+        Animator animator1 = new Animator(glWindow1);
+        animator1.start();
+        while(animator1.isAnimating() && animator1.getDuration()<durationPerTest) {
+            Thread.sleep(100);
+        }
+        animator1.stop();
+        Assert.assertEquals(false, animator1.isAnimating());
+
+        frame1.setVisible(false);
+        Assert.assertEquals(true, glWindow1.isValid());
+
+        frame1.setVisible(true);
+        Assert.assertEquals(true, glWindow1.isValid());
+
+        frame1.remove(newtCanvasAWT);
+        // Assert.assertNull(glWindow1.getParent());
+        Assert.assertEquals(true, glWindow1.isValid());
+
+        frame1.dispose();
+        Assert.assertEquals(true, glWindow1.isValid());
+
+        glWindow1.invalidate();
+        //Assert.assertEquals(false, glWindow1.isValid());
+    }
+
+    @Test
+    public void testWindowParenting02CreateVisibleDestroy2Defered() throws InterruptedException {
+        int x = 0;
+        int y = 0;
+
+        NEWTEventFiFo eventFifo = new NEWTEventFiFo();
+
+        GLWindow glWindow1 = GLWindow.create(glCaps);
+        Assert.assertNotNull(glWindow1);
+        Assert.assertEquals(false, glWindow1.isVisible());
+        Assert.assertEquals(false, glWindow1.isNativeValid());
+        Assert.assertNull(glWindow1.getParent());
+        GLEventListener demo1 = new RedSquare();
+        setDemoFields(demo1, glWindow1, false);
+        glWindow1.addGLEventListener(demo1);
+
+        NewtCanvasAWT newtCanvasAWT = new NewtCanvasAWT(glWindow1);
+        Assert.assertNotNull(newtCanvasAWT);
+        Assert.assertEquals(false, glWindow1.isVisible());
+        Assert.assertEquals(false, glWindow1.isNativeValid());
+        Assert.assertNull(glWindow1.getParent());
+
+        Frame frame = new Frame("AWT Parent Frame");
+        Assert.assertNotNull(frame);
+        frame.setSize(width, height);
+
+        // visible test
+        frame.setVisible(true);
+
+        frame.add(newtCanvasAWT);
+        Assert.assertEquals(newtCanvasAWT.getNativeWindow(),glWindow1.getParent());
+
+        Animator animator1 = new Animator(glWindow1);
+        animator1.start();
+        while(animator1.isAnimating() && animator1.getDuration()<durationPerTest) {
+            Thread.sleep(100);
+        }
+        animator1.stop();
+        Assert.assertEquals(false, animator1.isAnimating());
+
+        frame.dispose();
+        glWindow1.invalidate();
+    }
+
+    @Test
+    public void testWindowParenting02CreateVisibleDestroy3Odd() throws InterruptedException {
+        int x = 0;
+        int y = 0;
+
+        NEWTEventFiFo eventFifo = new NEWTEventFiFo();
+
+        GLWindow glWindow1 = GLWindow.create(glCaps);
+        GLEventListener demo1 = new RedSquare();
+        setDemoFields(demo1, glWindow1, false);
+        glWindow1.addGLEventListener(demo1);
+
+        NewtCanvasAWT newtCanvasAWT = new NewtCanvasAWT(glWindow1);
+
+        Frame frame = new Frame("AWT Parent Frame");
+        Assert.assertNotNull(frame);
+        frame.setSize(width, height);
+
+        // visible test
+        frame.setVisible(true);
+
+        frame.add(newtCanvasAWT);
+
+        Animator animator1 = new Animator(glWindow1);
+        animator1.start();
+        Assert.assertEquals(true, animator1.isStarted());
+        Assert.assertEquals(true, animator1.isAnimating());
+        while(animator1.isAnimating() && animator1.getDuration()<durationPerTest) {
+            Thread.sleep(100);
+        }
+
+        Assert.assertEquals(true, animator1.isAnimating()); // !!!
+
+        frame.dispose();
+        glWindow1.invalidate();
+    }
+
+    @Test
+    public void testWindowParenting03ReparentNewtWin2Top() throws InterruptedException {
+        int x = 0;
+        int y = 0;
+
+        NEWTEventFiFo eventFifo = new NEWTEventFiFo();
+
+        GLWindow glWindow1 = GLWindow.create(glCaps);
+        GLEventListener demo1 = new RedSquare();
+        setDemoFields(demo1, glWindow1, false);
+        glWindow1.addGLEventListener(demo1);
+
+        NewtCanvasAWT newtCanvasAWT = new NewtCanvasAWT(glWindow1);
+
+        Frame frame = new Frame("AWT Parent Frame");
+        frame.setSize(width, height);
+        frame.setLocation(640, 480);
+        frame.setVisible(true);
+
+        frame.add(newtCanvasAWT);
+        Assert.assertEquals(newtCanvasAWT.getNativeWindow(),glWindow1.getParent());
+
+        Animator animator1 = new Animator(glWindow1);
+        animator1.start();
+
+        int state = 0;
+        while(animator1.isAnimating() && animator1.getDuration()<3*durationPerTest) {
+            Thread.sleep(durationPerTest);
+            switch(state) {
+                case 0:
+                    glWindow1.reparentWindow(null);
+                    Assert.assertEquals(true, glWindow1.isNativeValid());
+                    Assert.assertNull(glWindow1.getParent());
+                    break;
+                case 1:
+                    glWindow1.reparentWindow(newtCanvasAWT.getNativeWindow());
+                    Assert.assertEquals(true, glWindow1.isNativeValid());
+                    Assert.assertEquals(newtCanvasAWT.getNativeWindow(),glWindow1.getParent());
+                    break;
+            }
+            state++;
+        }
+
+        animator1.stop();
+        Assert.assertEquals(false, animator1.isAnimating());
+
+        frame.dispose();
+        glWindow1.invalidate();
+    }
+
+    @Test
+    public void testWindowParenting04ReparentNewtWin2TopLayouted() throws InterruptedException {
+        int x = 0;
+        int y = 0;
+
+        NEWTEventFiFo eventFifo = new NEWTEventFiFo();
+
+        GLWindow glWindow1 = GLWindow.create(glCaps);
+        GLEventListener demo1 = new RedSquare();
+        setDemoFields(demo1, glWindow1, false);
+        glWindow1.addGLEventListener(demo1);
+
+        NewtCanvasAWT newtCanvasAWT = new NewtCanvasAWT(glWindow1);
+
+        Frame frame = new Frame("AWT Parent Frame");
+        frame.setLayout(new BorderLayout());
+        frame.add(new Button("North"), BorderLayout.NORTH);
+        frame.add(new Button("South"), BorderLayout.SOUTH);
+        frame.add(new Button("East"), BorderLayout.EAST);
+        frame.add(new Button("West"), BorderLayout.WEST);
+        frame.setSize(width, height);
+        frame.setLocation(640, 480);
+        frame.setVisible(true);
+
+        frame.add(newtCanvasAWT, BorderLayout.CENTER);
+        Assert.assertEquals(newtCanvasAWT.getNativeWindow(),glWindow1.getParent());
+
+        Animator animator1 = new Animator(glWindow1);
+        animator1.start();
+
+        int state = 0;
+        while(animator1.isAnimating() && animator1.getDuration()<3*durationPerTest) {
+            Thread.sleep(durationPerTest);
+            switch(state) {
+                case 0:
+                    glWindow1.reparentWindow(null);
+                    Assert.assertEquals(true, glWindow1.isNativeValid());
+                    Assert.assertNull(glWindow1.getParent());
+                    break;
+                case 1:
+                    glWindow1.reparentWindow(newtCanvasAWT.getNativeWindow());
+                    Assert.assertEquals(true, glWindow1.isNativeValid());
+                    Assert.assertEquals(newtCanvasAWT.getNativeWindow(),glWindow1.getParent());
+                    break;
+            }
+            state++;
+        }
+
+        animator1.stop();
+        Assert.assertEquals(false, animator1.isAnimating());
+
+        frame.dispose();
+        glWindow1.invalidate();
+    }
+
+    @Test
+    public void testWindowParenting05ReparentAWTWinHopFrame2Frame() throws InterruptedException {
+        int x = 0;
+        int y = 0;
+
+        NEWTEventFiFo eventFifo = new NEWTEventFiFo();
+
+        GLWindow glWindow1 = GLWindow.create(glCaps);
+        glWindow1.setUndecorated(true);
+        GLEventListener demo1 = new RedSquare();
+        setDemoFields(demo1, glWindow1, false);
+        glWindow1.addGLEventListener(demo1);
+
+        NewtCanvasAWT newtCanvasAWT = new NewtCanvasAWT(glWindow1);
+
+        Frame frame1 = new Frame("AWT Parent Frame");
+        frame1.setLayout(new BorderLayout());
+        frame1.add(new Button("North"), BorderLayout.NORTH);
+        frame1.add(new Button("South"), BorderLayout.SOUTH);
+        frame1.add(new Button("East"), BorderLayout.EAST);
+        frame1.add(new Button("West"), BorderLayout.WEST);
+        frame1.setSize(width, height);
+        frame1.setLocation(0, 0);
+        frame1.setVisible(true);
+
+        Frame frame2 = new Frame("AWT Parent Frame");
+        frame2.setLayout(new BorderLayout());
+        frame2.add(new Button("North"), BorderLayout.NORTH);
+        frame2.add(new Button("South"), BorderLayout.SOUTH);
+        frame2.add(new Button("East"), BorderLayout.EAST);
+        frame2.add(new Button("West"), BorderLayout.WEST);
+        frame2.setSize(width, height);
+        frame2.setLocation(640, 480);
+        frame2.setVisible(true);
+
+        frame1.add(newtCanvasAWT, BorderLayout.CENTER);
+        Assert.assertEquals(newtCanvasAWT.getNativeWindow(),glWindow1.getParent());
+
+        Animator animator1 = new Animator(glWindow1);
+        animator1.start();
+
+        int state = 0;
+        while(animator1.isAnimating() && animator1.getDuration()<3*durationPerTest) {
+            Thread.sleep(durationPerTest);
+            switch(state) {
+                case 0:
+                    frame1.remove(newtCanvasAWT);
+                    frame2.add(newtCanvasAWT, BorderLayout.CENTER);
+                    break;
+                case 1:
+                    frame2.remove(newtCanvasAWT);
+                    frame1.add(newtCanvasAWT, BorderLayout.CENTER);
+                    break;
+            }
+            state++;
+        }
+
+        animator1.stop();
+        Assert.assertEquals(false, animator1.isAnimating());
+
+        frame1.dispose();
+        frame2.dispose();
+        glWindow1.invalidate();
+    }
+
+    public static void setDemoFields(GLEventListener demo, GLWindow glWindow, boolean debug) {
+        Assert.assertNotNull(demo);
+        Assert.assertNotNull(glWindow);        
+        if(debug) {
+            MiscUtils.setFieldIfExists(demo, "glDebug", true);
+            MiscUtils.setFieldIfExists(demo, "glTrace", true);
+        }
+        if(!MiscUtils.setFieldIfExists(demo, "window", glWindow.getWindow())) {
+            MiscUtils.setFieldIfExists(demo, "glWindow", glWindow);
+        }
+    }
+
+    static int atoi(String a) {
+        int i=0;
+        try {
+            i = Integer.parseInt(a);
+        } catch (Exception ex) { ex.printStackTrace(); }
+        return i;
+    }
+
+    public static void main(String args[]) throws IOException {
+        for(int i=0; i<args.length; i++) {
+            if(args[i].equals("-time")) {
+                durationPerTest = atoi(args[++i]);
+            } else if(args[i].equals("-wait")) {
+                waitReparent = atoi(args[++i]);
+            }
+        }
+        String tstname = TestParenting01aAWT.class.getName();
+        org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(new String[] {
+            tstname,
+            "filtertrace=true",
+            "haltOnError=false",
+            "haltOnFailure=false",
+            "showoutput=true",
+            "outputtoformatters=true",
+            "logfailedtests=true",
+            "logtestlistenerevents=true",
+            "formatter=org.apache.tools.ant.taskdefs.optional.junit.PlainJUnitResultFormatter",
+            "formatter=org.apache.tools.ant.taskdefs.optional.junit.XMLJUnitResultFormatter,TEST-"+tstname+".xml" } );
+    }
+
+}
diff --git a/src/junit/com/jogamp/test/junit/newt/parenting/TestParenting01bAWT.java b/src/junit/com/jogamp/test/junit/newt/parenting/TestParenting01bAWT.java
new file mode 100644
index 0000000..89cefa8
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/parenting/TestParenting01bAWT.java
@@ -0,0 +1,205 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.newt.parenting;
+
+import java.lang.reflect.*;
+import java.util.ArrayList;
+import java.util.Iterator;
+import java.util.List;
+
+import org.junit.Assert;
+import org.junit.Before;
+import org.junit.BeforeClass;
+import org.junit.After;
+import org.junit.AfterClass;
+import org.junit.Test;
+
+import java.awt.Button;
+import java.awt.BorderLayout;
+import java.awt.Canvas;
+import java.awt.Frame;
+import java.awt.Dimension;
+
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+
+import com.jogamp.opengl.util.Animator;
+import com.jogamp.opengl.util.FPSAnimator;
+import com.jogamp.newt.*;
+import com.jogamp.newt.event.*;
+import com.jogamp.newt.opengl.*;
+import com.jogamp.newt.awt.NewtCanvasAWT;
+
+import java.io.IOException;
+
+import com.jogamp.test.junit.util.*;
+import com.jogamp.test.junit.jogl.demos.es1.RedSquare;
+import com.jogamp.test.junit.jogl.demos.gl2.gears.Gears;
+
+public class TestParenting01bAWT extends UITestCase {
+    static int width, height;
+    static long durationPerTest = 800;
+    static long waitReparent = 0;
+    static GLCapabilities glCaps;
+
+    @BeforeClass
+    public static void initClass() {
+        GLProfile.initSingleton(true);
+        width  = 640;
+        height = 480;
+        glCaps = new GLCapabilities(null);
+    }
+
+    @Test
+    public void testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator() throws InterruptedException {
+        testWindowParenting05ReparentAWTWinHopFrame2FrameImpl(25);
+    }
+
+    @Test
+    public void testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator() throws InterruptedException {
+        testWindowParenting05ReparentAWTWinHopFrame2FrameImpl(0);
+    }
+
+    public void testWindowParenting05ReparentAWTWinHopFrame2FrameImpl(int fps) throws InterruptedException {
+        int x = 0;
+        int y = 0;
+
+        NEWTEventFiFo eventFifo = new NEWTEventFiFo();
+
+        GLWindow glWindow1 = GLWindow.create(glCaps);
+        glWindow1.setUndecorated(true);
+        GLEventListener demo1 = new RedSquare();
+        setDemoFields(demo1, glWindow1, false);
+        glWindow1.addGLEventListener(demo1);
+
+        NewtCanvasAWT newtCanvasAWT = new NewtCanvasAWT(glWindow1);
+
+        Frame frame1 = new Frame("AWT Parent Frame");
+        frame1.setLayout(new BorderLayout());
+        frame1.add(new Button("North"), BorderLayout.NORTH);
+        frame1.add(new Button("South"), BorderLayout.SOUTH);
+        frame1.add(new Button("East"), BorderLayout.EAST);
+        frame1.add(new Button("West"), BorderLayout.WEST);
+        frame1.setSize(width, height);
+        frame1.setLocation(0, 0);
+        frame1.setVisible(true);
+
+        Frame frame2 = new Frame("AWT Parent Frame");
+        frame2.setLayout(new BorderLayout());
+        frame2.add(new Button("North"), BorderLayout.NORTH);
+        frame2.add(new Button("South"), BorderLayout.SOUTH);
+        frame2.add(new Button("East"), BorderLayout.EAST);
+        frame2.add(new Button("West"), BorderLayout.WEST);
+        frame2.setSize(width, height);
+        frame2.setLocation(640, 480);
+        frame2.setVisible(true);
+
+        frame1.add(newtCanvasAWT, BorderLayout.CENTER);
+        Assert.assertEquals(newtCanvasAWT.getNativeWindow(),glWindow1.getParent());
+
+        GLAnimatorControl animator1;
+        if(fps>0) {
+            animator1 = new FPSAnimator(glWindow1, fps);
+        } else {
+            animator1 = new Animator(glWindow1);
+        }
+        animator1.start();
+
+        int state;
+        for(state=0; state<3; state++) {
+            Thread.sleep(durationPerTest);
+            switch(state) {
+                case 0:
+                    frame1.remove(newtCanvasAWT);
+                    frame2.add(newtCanvasAWT, BorderLayout.CENTER);
+                    break;
+                case 1:
+                    frame2.remove(newtCanvasAWT);
+                    frame1.add(newtCanvasAWT, BorderLayout.CENTER);
+                    break;
+            }
+        }
+
+        Assert.assertEquals(true, animator1.isAnimating());
+        Assert.assertEquals(false, animator1.isPaused());
+        Assert.assertNotNull(animator1.getThread());
+        animator1.stop();
+        Assert.assertEquals(false, animator1.isAnimating());
+        Assert.assertEquals(false, animator1.isPaused());
+        Assert.assertEquals(null, animator1.getThread());
+
+        frame1.dispose();
+        frame2.dispose();
+        glWindow1.invalidate();
+    }
+
+    public static void setDemoFields(GLEventListener demo, GLWindow glWindow, boolean debug) {
+        Assert.assertNotNull(demo);
+        Assert.assertNotNull(glWindow);
+        Window window = glWindow.getWindow();
+        if(debug) {
+            MiscUtils.setFieldIfExists(demo, "glDebug", true);
+            MiscUtils.setFieldIfExists(demo, "glTrace", true);
+        }
+        if(!MiscUtils.setFieldIfExists(demo, "window", window)) {
+            MiscUtils.setFieldIfExists(demo, "glWindow", glWindow);
+        }
+    }
+
+    static int atoi(String a) {
+        int i=0;
+        try {
+            i = Integer.parseInt(a);
+        } catch (Exception ex) { ex.printStackTrace(); }
+        return i;
+    }
+
+    public static void main(String args[]) throws IOException {
+        for(int i=0; i<args.length; i++) {
+            if(args[i].equals("-time")) {
+                durationPerTest = atoi(args[++i]);
+            } else if(args[i].equals("-wait")) {
+                waitReparent = atoi(args[++i]);
+            }
+        }
+        String tstname = TestParenting01bAWT.class.getName();
+        org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(new String[] {
+            tstname,
+            "filtertrace=true",
+            "haltOnError=false",
+            "haltOnFailure=false",
+            "showoutput=true",
+            "outputtoformatters=true",
+            "logfailedtests=true",
+            "logtestlistenerevents=true",
+            "formatter=org.apache.tools.ant.taskdefs.optional.junit.PlainJUnitResultFormatter",
+            "formatter=org.apache.tools.ant.taskdefs.optional.junit.XMLJUnitResultFormatter,TEST-"+tstname+".xml" } );
+    }
+
+}
diff --git a/src/junit/com/jogamp/test/junit/newt/parenting/TestParenting01cAWT.java b/src/junit/com/jogamp/test/junit/newt/parenting/TestParenting01cAWT.java
new file mode 100644
index 0000000..b79f4c5
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/parenting/TestParenting01cAWT.java
@@ -0,0 +1,243 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.newt.parenting;
+
+import java.lang.reflect.*;
+import java.util.ArrayList;
+import java.util.Iterator;
+import java.util.List;
+
+import org.junit.Assert;
+import org.junit.Before;
+import org.junit.BeforeClass;
+import org.junit.After;
+import org.junit.AfterClass;
+import org.junit.Test;
+
+import java.awt.Button;
+import java.awt.BorderLayout;
+import java.awt.Canvas;
+import java.awt.Container;
+import java.awt.Frame;
+import java.awt.Dimension;
+
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+
+import com.jogamp.newt.*;
+import com.jogamp.newt.event.*;
+import com.jogamp.newt.opengl.*;
+import com.jogamp.newt.awt.NewtCanvasAWT;
+
+import java.io.IOException;
+
+import com.jogamp.test.junit.util.*;
+import com.jogamp.test.junit.jogl.demos.es1.RedSquare;
+import com.jogamp.test.junit.jogl.demos.gl2.gears.Gears;
+
+public class TestParenting01cAWT extends UITestCase {
+    static int width, height;
+    static long durationPerTest = 800;
+    static GLCapabilities glCaps;
+
+    @BeforeClass
+    public static void initClass() {
+        GLProfile.initSingleton(true);
+        width  = 640;
+        height = 480;
+        glCaps = new GLCapabilities(null);
+    }
+
+    @Test
+    public void testWindowParenting01CreateVisibleDestroy1() throws InterruptedException {
+        int x = 0;
+        int y = 0;
+        int i;
+
+        NEWTEventFiFo eventFifo = new NEWTEventFiFo();
+
+        GLWindow glWindow1 = GLWindow.create(glCaps);
+        Assert.assertNotNull(glWindow1);
+        Assert.assertEquals(false, glWindow1.isVisible());
+        Assert.assertEquals(false, glWindow1.isNativeValid());
+        Assert.assertNull(glWindow1.getParent());
+        glWindow1.setTitle("testWindowParenting01CreateVisibleDestroy");
+        GLEventListener demo1 = new RedSquare();
+        setDemoFields(demo1, glWindow1, false);
+        glWindow1.addGLEventListener(demo1);
+
+        NewtCanvasAWT newtCanvasAWT = new NewtCanvasAWT(glWindow1);
+        Assert.assertNotNull(newtCanvasAWT);
+        Assert.assertEquals(false, glWindow1.isVisible());
+        Assert.assertEquals(false, glWindow1.isNativeValid());
+        Assert.assertNull(glWindow1.getParent());
+
+        Frame frame1 = new Frame("AWT Parent Frame");
+        frame1.setLayout(new BorderLayout());
+        frame1.add(new Button("North"), BorderLayout.NORTH);
+        frame1.add(new Button("South"), BorderLayout.SOUTH);
+        frame1.add(new Button("East"), BorderLayout.EAST);
+        frame1.add(new Button("West"), BorderLayout.WEST);
+
+        Container container1 = new Container();
+        container1.setLayout(new BorderLayout());
+        container1.add(new Button("north"), BorderLayout.NORTH);
+        container1.add(new Button("south"), BorderLayout.SOUTH);
+        container1.add(new Button("east"), BorderLayout.EAST);
+        container1.add(new Button("west"), BorderLayout.WEST);
+        container1.add(newtCanvasAWT, BorderLayout.CENTER);
+
+        frame1.add(container1, BorderLayout.CENTER);
+        frame1.setSize(width, height);
+
+        // visible test
+        frame1.setVisible(true);
+        Assert.assertEquals(newtCanvasAWT.getNativeWindow(),glWindow1.getParent());
+
+        for(i=0; i*100<durationPerTest; i++) {
+            Thread.sleep(100);
+        }
+
+        frame1.setVisible(false);
+        Assert.assertEquals(true, glWindow1.isValid());
+
+        frame1.setVisible(true);
+        Assert.assertEquals(true, glWindow1.isValid());
+
+        frame1.remove(newtCanvasAWT);
+        // Assert.assertNull(glWindow1.getParent());
+        Assert.assertEquals(true, glWindow1.isValid());
+
+        frame1.dispose();
+        Assert.assertEquals(true, glWindow1.isValid());
+
+        glWindow1.invalidate();
+        //Assert.assertEquals(false, glWindow1.isValid());
+    }
+
+    @Test
+    public void testWindowParenting05ReparentAWTWinHopFrame2Frame() throws InterruptedException {
+        int x = 0;
+        int y = 0;
+
+        NEWTEventFiFo eventFifo = new NEWTEventFiFo();
+
+        GLWindow glWindow1 = GLWindow.create(glCaps);
+        glWindow1.setUndecorated(true);
+        GLEventListener demo1 = new RedSquare();
+        setDemoFields(demo1, glWindow1, false);
+        glWindow1.addGLEventListener(demo1);
+
+        NewtCanvasAWT newtCanvasAWT = new NewtCanvasAWT(glWindow1);
+
+        Frame frame1 = new Frame("AWT Parent Frame");
+        frame1.setLayout(new BorderLayout());
+        frame1.add(new Button("North"), BorderLayout.NORTH);
+        frame1.add(new Button("South"), BorderLayout.SOUTH);
+        frame1.add(new Button("East"), BorderLayout.EAST);
+        frame1.add(new Button("West"), BorderLayout.WEST);
+        frame1.setSize(width, height);
+        frame1.setLocation(0, 0);
+        frame1.setVisible(true);
+
+        Frame frame2 = new Frame("AWT Parent Frame");
+        frame2.setLayout(new BorderLayout());
+        frame2.add(new Button("North"), BorderLayout.NORTH);
+        frame2.add(new Button("South"), BorderLayout.SOUTH);
+        frame2.add(new Button("East"), BorderLayout.EAST);
+        frame2.add(new Button("West"), BorderLayout.WEST);
+        frame2.setSize(width, height);
+        frame2.setLocation(640, 480);
+        frame2.setVisible(true);
+
+        frame1.add(newtCanvasAWT, BorderLayout.CENTER);
+        Assert.assertEquals(newtCanvasAWT.getNativeWindow(),glWindow1.getParent());
+
+        int state;
+        for(state=0; state<3; state++) {
+            Thread.sleep(durationPerTest);
+            switch(state) {
+                case 0:
+                    frame1.remove(newtCanvasAWT);
+                    frame2.add(newtCanvasAWT, BorderLayout.CENTER);
+                    break;
+                case 1:
+                    frame2.remove(newtCanvasAWT);
+                    frame1.add(newtCanvasAWT, BorderLayout.CENTER);
+                    break;
+            }
+        }
+
+        frame1.dispose();
+        frame2.dispose();
+        glWindow1.invalidate();
+    }
+
+    public static void setDemoFields(GLEventListener demo, GLWindow glWindow, boolean debug) {
+        Assert.assertNotNull(demo);
+        Assert.assertNotNull(glWindow);
+        Window window = glWindow.getWindow();
+        if(debug) {
+            MiscUtils.setFieldIfExists(demo, "glDebug", true);
+            MiscUtils.setFieldIfExists(demo, "glTrace", true);
+        }
+        if(!MiscUtils.setFieldIfExists(demo, "window", window)) {
+            MiscUtils.setFieldIfExists(demo, "glWindow", glWindow);
+        }
+    }
+
+    static int atoi(String a) {
+        int i=0;
+        try {
+            i = Integer.parseInt(a);
+        } catch (Exception ex) { ex.printStackTrace(); }
+        return i;
+    }
+
+    public static void main(String args[]) throws IOException {
+        for(int i=0; i<args.length; i++) {
+            if(args[i].equals("-time")) {
+                durationPerTest = atoi(args[++i]);
+            }
+        }
+        String tstname = TestParenting01cAWT.class.getName();
+        org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(new String[] {
+            tstname,
+            "filtertrace=true",
+            "haltOnError=false",
+            "haltOnFailure=false",
+            "showoutput=true",
+            "outputtoformatters=true",
+            "logfailedtests=true",
+            "logtestlistenerevents=true",
+            "formatter=org.apache.tools.ant.taskdefs.optional.junit.PlainJUnitResultFormatter",
+            "formatter=org.apache.tools.ant.taskdefs.optional.junit.XMLJUnitResultFormatter,TEST-"+tstname+".xml" } );
+    }
+
+}
diff --git a/src/junit/com/jogamp/test/junit/newt/parenting/TestParenting01cSwingAWT.java b/src/junit/com/jogamp/test/junit/newt/parenting/TestParenting01cSwingAWT.java
new file mode 100644
index 0000000..fb2c744
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/parenting/TestParenting01cSwingAWT.java
@@ -0,0 +1,365 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.newt.parenting;
+
+import java.lang.reflect.*;
+
+import org.junit.Assert;
+import org.junit.BeforeClass;
+import org.junit.Test;
+
+import java.awt.Button;
+import java.awt.BorderLayout;
+import java.awt.Container;
+import javax.swing.JFrame;
+import javax.swing.JPanel;
+import javax.swing.SwingUtilities;
+
+import javax.media.opengl.*;
+
+import com.jogamp.opengl.util.Animator;
+import com.jogamp.newt.*;
+import com.jogamp.newt.event.*;
+import com.jogamp.newt.opengl.*;
+import com.jogamp.newt.awt.NewtCanvasAWT;
+
+import java.io.IOException;
+
+import com.jogamp.test.junit.util.*;
+import com.jogamp.test.junit.jogl.demos.es1.RedSquare;
+
+public class TestParenting01cSwingAWT extends UITestCase {
+    static int width, height;
+    static long durationPerTest = 800;
+    static long waitReparent = 0;
+    static GLCapabilities glCaps;
+
+    @BeforeClass
+    public static void initClass() {
+        GLProfile.initSingleton(true);
+        width  = 640;
+        height = 480;
+        glCaps = new GLCapabilities(null);
+    }
+
+    @Test
+    public void testWindowParenting01CreateVisibleDestroy1() throws InterruptedException, InvocationTargetException {
+        int x = 0;
+        int y = 0;
+
+        NEWTEventFiFo eventFifo = new NEWTEventFiFo();
+
+        /**
+         * JFrame . JPanel . Container . NewtCanvasAWT . GLWindow
+         */
+        GLWindow glWindow1 = GLWindow.create(glCaps);
+        Assert.assertNotNull(glWindow1);
+        Assert.assertEquals(false, glWindow1.isVisible());
+        Assert.assertEquals(false, glWindow1.isNativeValid());
+        Assert.assertNull(glWindow1.getParent());
+        glWindow1.setTitle("testWindowParenting01CreateVisibleDestroy");
+        GLEventListener demo1 = new RedSquare();
+        setDemoFields(demo1, glWindow1, false);
+        glWindow1.addGLEventListener(demo1);
+        Animator animator1 = new Animator(glWindow1);
+        animator1.start();
+        final GLWindow _glWindow1 = glWindow1;
+        final GLRunnable _glRunnable = new GLRunnableDummy();
+        Thread disturbanceThread = new Thread(new Runnable() {
+            public void run() {
+                System.out.println("$");
+                while(true) 
+                {
+                   try {
+                       _glWindow1.invoke(true, _glRunnable);
+                       Thread.yield();
+                   } catch (Throwable t) {}
+               }
+            }
+        });
+        disturbanceThread.start();
+
+
+        NewtCanvasAWT newtCanvasAWT = new NewtCanvasAWT(glWindow1);
+        Assert.assertNotNull(newtCanvasAWT);
+        Assert.assertEquals(false, glWindow1.isVisible());
+        Assert.assertEquals(false, glWindow1.isNativeValid());
+        Assert.assertNull(glWindow1.getParent());
+
+        Container container1 = new Container();
+        container1.setLayout(new BorderLayout());
+        container1.add(new Button("north"), BorderLayout.NORTH);
+        container1.add(new Button("south"), BorderLayout.SOUTH);
+        container1.add(new Button("east"), BorderLayout.EAST);
+        container1.add(new Button("west"), BorderLayout.WEST);
+        container1.add(newtCanvasAWT, BorderLayout.CENTER);
+
+        JPanel jPanel1 = new JPanel();
+        jPanel1.setLayout(new BorderLayout());
+        jPanel1.add(new Button("north"), BorderLayout.NORTH);
+        jPanel1.add(new Button("south"), BorderLayout.SOUTH);
+        jPanel1.add(new Button("east"), BorderLayout.EAST);
+        jPanel1.add(new Button("west"), BorderLayout.WEST);
+        jPanel1.add(container1, BorderLayout.CENTER);
+
+        JFrame jFrame1 = new JFrame("Swing Parent JFrame");
+        // jFrame1.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
+        jFrame1.setDefaultCloseOperation(JFrame.DO_NOTHING_ON_CLOSE); // equivalent to Frame, use windowClosing event!
+        jFrame1.setContentPane(jPanel1);
+        jFrame1.setSize(width, height);
+        System.out.println("Demos: 1 - Visible");
+        jFrame1.setVisible(true); // from here on, we need to run modifications on EDT
+
+        final JFrame _jFrame1 = jFrame1;
+        final JPanel _jPanel1 = jPanel1;
+        final Container _container1 = container1;
+
+        // visible test
+        Assert.assertEquals(newtCanvasAWT.getNativeWindow(),glWindow1.getParent());
+
+        while(animator1.isAnimating() && animator1.getDuration()<durationPerTest) {
+            Thread.sleep(100);
+        }
+        System.out.println("Demos: 2 - StopAnimator");
+        animator1.stop();
+        Assert.assertEquals(false, animator1.isAnimating());
+
+        SwingUtilities.invokeAndWait(new Runnable() {
+                public void run() {
+		    System.out.println("Demos: 3 - !Visible");
+                    _jFrame1.setVisible(false);
+                } });
+        Assert.assertEquals(true, glWindow1.isValid());
+
+        SwingUtilities.invokeAndWait(new Runnable() {
+                public void run() {
+		    System.out.println("Demos: 4 - Visible");
+                    _jFrame1.setVisible(true);
+                } });
+        Assert.assertEquals(true, glWindow1.isValid());
+
+        SwingUtilities.invokeAndWait(new Runnable() {
+                public void run() {
+		    System.out.println("Demos: 5 - X Container");
+                    _jPanel1.remove(_container1);
+                } });
+        // Assert.assertNull(glWindow1.getParent());
+        Assert.assertEquals(true, glWindow1.isValid());
+
+        SwingUtilities.invokeAndWait(new Runnable() {
+                public void run() {
+                    _jFrame1.dispose();
+                } });
+        Assert.assertEquals(true, glWindow1.isValid());
+
+        glWindow1.invalidate();
+        //Assert.assertEquals(false, glWindow1.isValid());
+    }
+
+    @Test
+    public void testWindowParenting05ReparentAWTWinHopFrame2Frame() throws InterruptedException, InvocationTargetException {
+        int x = 0;
+        int y = 0;
+
+        NEWTEventFiFo eventFifo = new NEWTEventFiFo();
+
+        /**
+         * JFrame . JPanel . Container . NewtCanvasAWT . GLWindow
+         */
+        GLWindow glWindow1 = GLWindow.create(glCaps);
+        Assert.assertNotNull(glWindow1);
+        Assert.assertEquals(false, glWindow1.isVisible());
+        Assert.assertEquals(false, glWindow1.isNativeValid());
+        Assert.assertNull(glWindow1.getParent());
+        glWindow1.setTitle("testWindowParenting01CreateVisibleDestroy");
+        GLEventListener demo1 = new RedSquare();
+        setDemoFields(demo1, glWindow1, false);
+        glWindow1.addGLEventListener(demo1);
+        Animator animator1 = new Animator(glWindow1);
+        animator1.start();
+        final GLWindow _glWindow1 = glWindow1;
+        final GLRunnable _glRunnable = new GLRunnableDummy();
+        Thread disturbanceThread = new Thread(new Runnable() {
+            public void run() {
+                System.out.println("$");
+                while(true) 
+                {
+                   try {
+                       _glWindow1.invoke(true, _glRunnable);
+                       Thread.yield();
+                   } catch (Throwable t) {}
+               }
+            }
+        });
+        disturbanceThread.start();
+
+        NewtCanvasAWT newtCanvasAWT = new NewtCanvasAWT(glWindow1);
+        Assert.assertNotNull(newtCanvasAWT);
+        Assert.assertEquals(false, glWindow1.isVisible());
+        Assert.assertEquals(false, glWindow1.isNativeValid());
+        Assert.assertNull(glWindow1.getParent());
+
+        Container container1 = new Container();
+        container1.setLayout(new BorderLayout());
+        container1.add(new Button("north"), BorderLayout.NORTH);
+        container1.add(new Button("south"), BorderLayout.SOUTH);
+        container1.add(new Button("east"), BorderLayout.EAST);
+        container1.add(new Button("west"), BorderLayout.WEST);
+        container1.add(newtCanvasAWT, BorderLayout.CENTER);
+
+        JPanel jPanel1 = new JPanel();
+        jPanel1.setLayout(new BorderLayout());
+        jPanel1.add(new Button("north"), BorderLayout.NORTH);
+        jPanel1.add(new Button("south"), BorderLayout.SOUTH);
+        jPanel1.add(new Button("east"), BorderLayout.EAST);
+        jPanel1.add(new Button("west"), BorderLayout.WEST);
+        jPanel1.add(container1, BorderLayout.CENTER);
+
+        JFrame jFrame1 = new JFrame("Swing Parent JFrame");
+        // jFrame1.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
+        jFrame1.setDefaultCloseOperation(JFrame.DO_NOTHING_ON_CLOSE); // equivalent to Frame, use windowClosing event!
+        jFrame1.setContentPane(jPanel1);
+        jFrame1.setLocation(0, 0);
+        jFrame1.setSize(width, height);
+        jFrame1.setVisible(true); // from here on, we need to run modifications on EDT
+
+        JPanel jPanel2 = new JPanel();
+        jPanel2.setLayout(new BorderLayout());
+        jPanel2.add(new Button("north"), BorderLayout.NORTH);
+        jPanel2.add(new Button("south"), BorderLayout.SOUTH);
+        jPanel2.add(new Button("east"), BorderLayout.EAST);
+        jPanel2.add(new Button("west"), BorderLayout.WEST);
+
+        JFrame jFrame2 = new JFrame("Swing Parent JFrame");
+        // jFrame2.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
+        jFrame2.setDefaultCloseOperation(JFrame.DO_NOTHING_ON_CLOSE); // equivalent to Frame, use windowClosing event!
+        jFrame2.setContentPane(jPanel2);
+        jFrame2.setLocation(640, 480);
+        jFrame2.setSize(width, height);
+        jFrame2.setVisible(true); // from here on, we need to run modifications on EDT
+
+        final NewtCanvasAWT _newtCanvasAWT = newtCanvasAWT;
+        final JFrame _jFrame1 = jFrame1;
+        final JPanel _jPanel1 = jPanel1;
+        final Container _container1 = container1;
+        final JFrame _jFrame2 = jFrame2;
+        final JPanel _jPanel2 = jPanel2;
+
+        // visible test
+        Assert.assertEquals(newtCanvasAWT.getNativeWindow(),glWindow1.getParent());
+
+        int state = 0;
+        while(animator1.isAnimating() && animator1.getDuration()<3*durationPerTest) {
+            Thread.sleep(durationPerTest);
+            switch(state) {
+                case 0:
+                    SwingUtilities.invokeAndWait(new Runnable() {
+                            public void run() {
+                                _container1.remove(_newtCanvasAWT);
+                                _jPanel2.add(_newtCanvasAWT, BorderLayout.CENTER);
+                            } });
+                    break;
+                case 1:
+                    SwingUtilities.invokeAndWait(new Runnable() {
+                            public void run() {
+                                _jPanel2.remove(_newtCanvasAWT);
+                                _container1.add(_newtCanvasAWT, BorderLayout.CENTER);
+                            } });
+                    break;
+            }
+            state++;
+        }
+
+        animator1.stop();
+        Assert.assertEquals(false, animator1.isAnimating());
+
+        SwingUtilities.invokeAndWait(new Runnable() {
+                public void run() {
+                    _jFrame1.setVisible(false);
+                    _jFrame2.setVisible(false);
+                } });
+        Assert.assertEquals(true, glWindow1.isValid());
+
+        SwingUtilities.invokeAndWait(new Runnable() {
+                public void run() {
+                    _jFrame1.dispose();
+                    _jFrame2.dispose();
+                } });
+        Assert.assertEquals(true, glWindow1.isValid());
+
+        glWindow1.invalidate();
+        //Assert.assertEquals(false, glWindow1.isValid());
+    }
+
+    public static void setDemoFields(GLEventListener demo, GLWindow glWindow, boolean debug) {
+        Assert.assertNotNull(demo);
+        Assert.assertNotNull(glWindow);
+        Window window = glWindow.getWindow();
+        if(debug) {
+            MiscUtils.setFieldIfExists(demo, "glDebug", true);
+            MiscUtils.setFieldIfExists(demo, "glTrace", true);
+        }
+        if(!MiscUtils.setFieldIfExists(demo, "window", window)) {
+            MiscUtils.setFieldIfExists(demo, "glWindow", glWindow);
+        }
+    }
+
+    static int atoi(String a) {
+        int i=0;
+        try {
+            i = Integer.parseInt(a);
+        } catch (Exception ex) { ex.printStackTrace(); }
+        return i;
+    }
+
+    public static void main(String args[]) throws IOException {
+        for(int i=0; i<args.length; i++) {
+            if(args[i].equals("-time")) {
+                durationPerTest = atoi(args[++i]);
+            } else if(args[i].equals("-wait")) {
+                waitReparent = atoi(args[++i]);
+            }
+        }
+        System.out.println("durationPerTest "+durationPerTest);
+        System.out.println("waitReparent "+waitReparent);
+        String tstname = TestParenting01cSwingAWT.class.getName();
+        org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(new String[] {
+            tstname,
+            "filtertrace=true",
+            "haltOnError=false",
+            "haltOnFailure=false",
+            "showoutput=true",
+            "outputtoformatters=true",
+            "logfailedtests=true",
+            "logtestlistenerevents=true",
+            "formatter=org.apache.tools.ant.taskdefs.optional.junit.PlainJUnitResultFormatter",
+            "formatter=org.apache.tools.ant.taskdefs.optional.junit.XMLJUnitResultFormatter,TEST-"+tstname+".xml" } );
+    }
+
+}
diff --git a/src/junit/com/jogamp/test/junit/newt/parenting/TestParenting02AWT.java b/src/junit/com/jogamp/test/junit/newt/parenting/TestParenting02AWT.java
new file mode 100644
index 0000000..6c9e5b2
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/parenting/TestParenting02AWT.java
@@ -0,0 +1,267 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.newt.parenting;
+
+import java.lang.reflect.*;
+import java.util.ArrayList;
+import java.util.Iterator;
+import java.util.List;
+
+import org.junit.Assert;
+import org.junit.Before;
+import org.junit.BeforeClass;
+import org.junit.After;
+import org.junit.AfterClass;
+import org.junit.Test;
+
+import java.awt.Button;
+import java.awt.BorderLayout;
+import java.awt.Canvas;
+import java.awt.Frame;
+
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+
+import com.jogamp.opengl.util.Animator;
+import com.jogamp.newt.*;
+import com.jogamp.newt.event.*;
+import com.jogamp.newt.opengl.*;
+import com.jogamp.newt.awt.NewtCanvasAWT;
+
+import java.io.IOException;
+
+import com.jogamp.test.junit.util.*;
+import com.jogamp.test.junit.jogl.demos.es1.RedSquare;
+import com.jogamp.test.junit.jogl.demos.gl2.gears.Gears;
+
+public class TestParenting02AWT extends UITestCase {
+    static int width, height;
+    static long durationPerTest = 500;
+    static long waitReparent = 300;
+    static boolean verbose = false;
+
+    @BeforeClass
+    public static void initClass() {
+        GLProfile.initSingleton(true);
+        width  = 640;
+        height = 480;
+    }
+
+    @Test
+    public void testWindowParenting01NewtChildOnAWTParentLayouted() throws InterruptedException {
+        runNewtChildOnAWTParent(true, false);
+    }
+
+    @Test
+    public void testWindowParenting02NewtChildOnAWTParentLayoutedDef() throws InterruptedException {
+        runNewtChildOnAWTParent(true, true);
+    }
+
+    @Test
+    public void testWindowParenting03NewtChildOnAWTParentDirect() throws InterruptedException {
+        runNewtChildOnAWTParent(false, false);
+    }
+
+    @Test
+    public void testWindowParenting04NewtChildOnAWTParentDirectDef() throws InterruptedException {
+        runNewtChildOnAWTParent(false, true);
+    }
+
+    public void runNewtChildOnAWTParent(boolean useLayout, boolean deferredPeer) throws InterruptedException {
+        NEWTEventFiFo eventFifo = new NEWTEventFiFo();
+
+        // setup NEWT GLWindow ..
+        GLWindow glWindow = GLWindow.create(new GLCapabilities(null));
+        Assert.assertNotNull(glWindow);
+        glWindow.setTitle("NEWT - CHILD");
+        glWindow.addKeyListener(new TraceKeyAdapter(new KeyAction(eventFifo)));
+        glWindow.addWindowListener(new TraceWindowAdapter(new WindowAction(eventFifo)));
+        GLEventListener demo = new Gears();
+        setDemoFields(demo, glWindow, false);
+        glWindow.addGLEventListener(demo);
+
+        // attach NEWT GLWindow to AWT Canvas
+        NewtCanvasAWT newtCanvasAWT = new NewtCanvasAWT(glWindow);
+        Assert.assertNotNull(newtCanvasAWT);
+        Assert.assertEquals(false, glWindow.isVisible());
+        Assert.assertEquals(false, glWindow.isNativeValid());
+        Assert.assertNull(glWindow.getParent());
+
+        Frame frame = new Frame("AWT Parent Frame");
+        Assert.assertNotNull(frame);
+        if(useLayout) {
+            frame.setLayout(new BorderLayout());
+            frame.add(new Button("North"), BorderLayout.NORTH);
+            frame.add(new Button("South"), BorderLayout.SOUTH);
+            frame.add(new Button("East"), BorderLayout.EAST);
+            frame.add(new Button("West"), BorderLayout.WEST);
+            if(!deferredPeer) {
+                frame.add(newtCanvasAWT, BorderLayout.CENTER);
+            }
+        } else {
+            if(!deferredPeer) {
+                frame.add(newtCanvasAWT);
+            }
+        }
+
+        frame.setSize(width, height);
+
+        frame.setVisible(true);
+        // X11: true, Windows: false - Assert.assertEquals(true, glWindow.isVisible());
+
+        if(deferredPeer) {
+            if(useLayout) {
+                frame.add(newtCanvasAWT, BorderLayout.CENTER);
+            } else {
+                frame.add(newtCanvasAWT);
+            }
+        }
+
+        // Since it is not defined when AWT's addNotify call happen
+        // we just have to wait for it in this junit test
+        // because we have assertions on the state.
+        // Regular application shall not need to do that.
+        do {
+            Thread.yield();
+            // 1st display .. creation
+            glWindow.display();
+        } while(!glWindow.isNativeValid()) ;
+
+        Assert.assertEquals(true, glWindow.isNativeValid());
+        Assert.assertNotNull(glWindow.getParent());
+        if(verbose) {
+            System.out.println("+++++++++++++++++++ 1st ADDED");
+        }
+        Thread.sleep(waitReparent);
+
+        if(useLayout) {
+            // test some fancy re-layout ..
+            frame.remove(newtCanvasAWT);
+            Assert.assertEquals(false, glWindow.isVisible());
+            Assert.assertEquals(true, glWindow.isNativeValid());
+            Assert.assertNull(glWindow.getParent());
+            if(verbose) {
+                System.out.println("+++++++++++++++++++ REMOVED!");
+            }
+            Thread.sleep(waitReparent);
+
+            // should recreate properly ..
+            frame.add(newtCanvasAWT, BorderLayout.CENTER);
+            glWindow.display();
+            Assert.assertEquals(true, glWindow.isVisible());
+            Assert.assertEquals(true, glWindow.isNativeValid());
+            Assert.assertNotNull(glWindow.getParent());
+            if(verbose) {
+                System.out.println("+++++++++++++++++++ 2nd ADDED");
+            }
+            Thread.sleep(waitReparent);
+        }
+
+        long duration = durationPerTest;
+        long step = 20;
+        NEWTEvent event;
+        boolean shouldQuit = false;
+
+        while (duration>0 && !shouldQuit) {
+            glWindow.display();
+            Thread.sleep(step);
+            duration -= step;
+
+            while( null != ( event = (NEWTEvent) eventFifo.get() ) ) {
+                Window source = (Window) event.getSource();
+                if(event instanceof KeyEvent) {
+                    KeyEvent keyEvent = (KeyEvent) event;
+                    switch(keyEvent.getKeyChar()) {
+                        case 'q':
+                            shouldQuit = true;
+                            break;
+                        case 'f':
+                            source.setFullscreen(!source.isFullscreen());
+                            break;
+                    }
+                } 
+            }
+        }
+        if(verbose) {
+            System.out.println("+++++++++++++++++++ END");
+        }
+        Thread.sleep(waitReparent);
+
+        glWindow.invalidate();
+        if(useLayout) {
+            frame.remove(newtCanvasAWT);
+        }
+        frame.dispose();
+    }
+
+    public static void setDemoFields(GLEventListener demo, GLWindow glWindow, boolean debug) {
+        Assert.assertNotNull(demo);
+        Assert.assertNotNull(glWindow);
+        Window window = glWindow.getWindow();
+        if(debug) {
+            MiscUtils.setFieldIfExists(demo, "glDebug", true);
+            MiscUtils.setFieldIfExists(demo, "glTrace", true);
+        }
+        if(!MiscUtils.setFieldIfExists(demo, "window", window)) {
+            MiscUtils.setFieldIfExists(demo, "glWindow", glWindow);
+        }
+    }
+
+    static int atoi(String a) {
+        int i=0;
+        try {
+            i = Integer.parseInt(a);
+        } catch (Exception ex) { ex.printStackTrace(); }
+        return i;
+    }
+
+    public static void main(String args[]) throws IOException {
+        verbose = true;
+        for(int i=0; i<args.length; i++) {
+            if(args[i].equals("-time")) {
+                durationPerTest = atoi(args[++i]);
+            } else if(args[i].equals("-wait")) {
+                waitReparent = atoi(args[++i]);
+            }
+        }
+        String tstname = TestParenting02AWT.class.getName();
+        org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(new String[] {
+            tstname,
+            "filtertrace=true",
+            "haltOnError=false",
+            "haltOnFailure=false",
+            "showoutput=true",
+            "outputtoformatters=true",
+            "logfailedtests=true",
+            "logtestlistenerevents=true",
+            "formatter=org.apache.tools.ant.taskdefs.optional.junit.PlainJUnitResultFormatter",
+            "formatter=org.apache.tools.ant.taskdefs.optional.junit.XMLJUnitResultFormatter,TEST-"+tstname+".xml" } );
+    }
+
+}
diff --git a/src/junit/com/jogamp/test/junit/newt/parenting/TestParenting02NEWT.java b/src/junit/com/jogamp/test/junit/newt/parenting/TestParenting02NEWT.java
new file mode 100644
index 0000000..23e3e1c
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/parenting/TestParenting02NEWT.java
@@ -0,0 +1,235 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+
+package com.jogamp.test.junit.newt.parenting;
+
+import java.lang.reflect.*;
+import java.util.ArrayList;
+import java.util.Iterator;
+import java.util.List;
+
+import org.junit.Assert;
+import org.junit.Before;
+import org.junit.BeforeClass;
+import org.junit.After;
+import org.junit.AfterClass;
+import org.junit.Test;
+
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.*;
+
+import com.jogamp.newt.*;
+import com.jogamp.newt.event.*;
+import com.jogamp.newt.opengl.*;
+
+import java.io.IOException;
+
+import com.jogamp.test.junit.util.*;
+import com.jogamp.test.junit.jogl.demos.es1.RedSquare;
+import com.jogamp.test.junit.jogl.demos.gl2.gears.Gears;
+
+public class TestParenting02NEWT extends UITestCase {
+    static int width, height;
+    static long durationPerTest = 500;
+
+    @BeforeClass
+    public static void initClass() {
+        GLProfile.initSingleton(true);
+        width  = 640;
+        height = 480;
+    }
+
+    static Window createWindow(Screen screen, Capabilities caps) {
+        Assert.assertNotNull(caps);
+        Window window = NewtFactory.createWindow(screen, caps) ;
+        Assert.assertNotNull(window);
+        return window;
+    }
+
+    static Window createWindow(NativeWindow parent, Capabilities caps) {
+        Assert.assertNotNull(caps);
+        Window window = NewtFactory.createWindow(parent, caps);
+        window.setUndecorated(true);
+        Assert.assertNotNull(window);
+        return window;
+    }
+
+    static void destroyWindow(Display display, Screen screen, Window window, GLWindow glWindow) {
+        if(null!=glWindow) {
+            glWindow.destroy();
+        }
+        if(null!=window) {
+            window.destroy();
+        }
+        if(null!=screen) {
+            screen.destroy();
+        }
+        if(null!=display) {
+            display.destroy();
+        }
+    }
+
+    @Test
+    public void testWindowParenting01NewtOnNewtParentChildDraw() throws InterruptedException {
+        GLCapabilities caps = new GLCapabilities(null);
+        Assert.assertNotNull(caps);
+        Display display = NewtFactory.createDisplay(null); // local display
+        Assert.assertNotNull(display);
+        Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
+        Assert.assertNotNull(screen);
+
+        int x = 1;
+        int y = 1;
+
+        NEWTEventFiFo eventFifo = new NEWTEventFiFo();
+
+        Window window1 = createWindow(screen, caps);
+        Assert.assertNotNull(window1);
+        GLWindow glWindow1 = GLWindow.create(window1);
+        Assert.assertNotNull(glWindow1);
+        glWindow1.setSize(width, height);
+        Assert.assertEquals(width,glWindow1.getWidth());
+        Assert.assertEquals(height,glWindow1.getHeight());
+        glWindow1.setTitle("testWindowParenting01NewtOnNewtParentChildDraw - PARENT");
+        glWindow1.setPosition(x,y);
+        glWindow1.addKeyListener(new TraceKeyAdapter(new KeyAction(eventFifo)));
+        glWindow1.addWindowListener(new TraceWindowAdapter());
+
+        GLEventListener demo1 = new RedSquare();
+        setDemoFields(demo1, window1, glWindow1, false);
+        // glWindow1.addGLEventListener(demo1);
+
+        glWindow1.setVisible(true);
+        CapabilitiesImmutable capsChosen = glWindow1.getGraphicsConfiguration().getNativeGraphicsConfiguration().getChosenCapabilities();
+        Assert.assertNotNull(capsChosen);
+        Assert.assertTrue(capsChosen.isOnscreen()==true);
+
+        Window window2 = createWindow(window1, caps);
+        Assert.assertNotNull(window2);
+        GLWindow glWindow2 = GLWindow.create(window2);
+        Assert.assertNotNull(glWindow2);
+        glWindow2.setSize(width/2, height/2);
+        //Assert.assertEquals(width/2,glWindow2.getWidth());
+        //Assert.assertEquals(height/2,glWindow2.getHeight());
+        glWindow2.setTitle("testWindowParenting01NewtOnNewtParentChildDraw - CHILD");
+        glWindow2.setPosition(glWindow1.getWidth()/2, glWindow1.getHeight()/2);
+        glWindow2.addKeyListener(new TraceKeyAdapter(new KeyAction(eventFifo)));
+        glWindow2.addWindowListener(new TraceWindowAdapter(new WindowAction(eventFifo)));
+        // glWindow2.addMouseListener(new TraceMouseAdapter());
+
+        GLEventListener demo2 = new Gears();
+        setDemoFields(demo2, window2, glWindow2, false);
+        // glWindow2.addGLEventListener(demo2);
+
+        glWindow2.setVisible(true);
+        capsChosen = glWindow2.getGraphicsConfiguration().getNativeGraphicsConfiguration().getChosenCapabilities();
+        Assert.assertNotNull(capsChosen);
+        Assert.assertTrue(capsChosen.isOnscreen()==true);
+
+        glWindow1.addGLEventListener(demo1);
+        glWindow2.addGLEventListener(demo2);
+
+        boolean shouldQuit = false;
+        long duration = durationPerTest;
+        long step = 20;
+        NEWTEvent event;
+
+        while (duration>0 && !shouldQuit) {
+            glWindow1.display();
+            glWindow2.display();
+            Thread.sleep(step);
+            duration -= step;
+            x += 1;
+            y += 1;
+            glWindow1.setPosition(x,y);
+            glWindow2.setPosition(glWindow1.getWidth()/2,glWindow1.getHeight()/2-y);
+
+            while( null != ( event = (NEWTEvent) eventFifo.get() ) ) {
+                Window source = (Window) event.getSource();
+                if(WindowEvent.EVENT_WINDOW_DESTROY_NOTIFY == event.getEventType()) {
+                    shouldQuit = true;
+                } else if(event instanceof KeyEvent) {
+                    KeyEvent keyEvent = (KeyEvent) event;
+                    switch(keyEvent.getKeyChar()) {
+                        case 'q':
+                            shouldQuit = true;
+                            break;
+                        case 'f':
+                            source.setFullscreen(!source.isFullscreen());
+                            break;
+                    }
+                } 
+            }
+        }
+        destroyWindow(null, null, window2, glWindow2);
+        destroyWindow(display, screen, window1, glWindow1);
+    }
+
+    public static void setDemoFields(GLEventListener demo, Window window, GLWindow glWindow, boolean debug) {
+        Assert.assertNotNull(demo);
+        Assert.assertNotNull(window);
+        if(debug) {
+            MiscUtils.setFieldIfExists(demo, "glDebug", true);
+            MiscUtils.setFieldIfExists(demo, "glTrace", true);
+        }
+        if(!MiscUtils.setFieldIfExists(demo, "window", window)) {
+            MiscUtils.setFieldIfExists(demo, "glWindow", glWindow);
+        }
+    }
+
+    static int atoi(String a) {
+        int i=0;
+        try {
+            i = Integer.parseInt(a);
+        } catch (Exception ex) { ex.printStackTrace(); }
+        return i;
+    }
+
+    public static void main(String args[]) throws IOException {
+        for(int i=0; i<args.length; i++) {
+            if(args[i].equals("-time")) {
+                durationPerTest = atoi(args[++i]);
+            }
+        }
+        String tstname = TestParenting02NEWT.class.getName();
+        org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(new String[] {
+            tstname,
+            "filtertrace=true",
+            "haltOnError=false",
+            "haltOnFailure=false",
+            "showoutput=true",
+            "outputtoformatters=true",
+            "logfailedtests=true",
+            "logtestlistenerevents=true",
+            "formatter=org.apache.tools.ant.taskdefs.optional.junit.PlainJUnitResultFormatter",
+            "formatter=org.apache.tools.ant.taskdefs.optional.junit.XMLJUnitResultFormatter,TEST-"+tstname+".xml" } );
+    }
+
+}
diff --git a/src/junit/com/jogamp/test/junit/newt/parenting/TestParenting03AWT.java b/src/junit/com/jogamp/test/junit/newt/parenting/TestParenting03AWT.java
new file mode 100644
index 0000000..6108609
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/parenting/TestParenting03AWT.java
@@ -0,0 +1,203 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.newt.parenting;
+
+import java.lang.reflect.*;
+import java.util.ArrayList;
+import java.util.Iterator;
+import java.util.List;
+
+import org.junit.Assert;
+import org.junit.Before;
+import org.junit.BeforeClass;
+import org.junit.After;
+import org.junit.AfterClass;
+import org.junit.Test;
+
+import java.awt.Button;
+import java.awt.BorderLayout;
+import java.awt.Canvas;
+import java.awt.Container;
+import java.awt.Dimension;
+import java.awt.Frame;
+import java.awt.Label;
+
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+
+import com.jogamp.opengl.util.Animator;
+import com.jogamp.opengl.util.FPSAnimator;
+import com.jogamp.newt.*;
+import com.jogamp.newt.event.*;
+import com.jogamp.newt.opengl.*;
+import com.jogamp.newt.awt.NewtCanvasAWT;
+
+import java.io.IOException;
+
+import com.jogamp.test.junit.util.*;
+import com.jogamp.test.junit.jogl.demos.gl2.gears.Gears;
+
+public class TestParenting03AWT extends UITestCase {
+    static Dimension size;
+    static long durationPerTest = 400;
+    static long waitAdd2nd = 200;
+    static GLCapabilities glCaps;
+
+    @BeforeClass
+    public static void initClass() {
+        GLProfile.initSingleton(true);
+        size = new Dimension(400,200);
+        glCaps = new GLCapabilities(null);
+        glCaps.setAlphaBits(8);
+        glCaps.setBackgroundOpaque(false);
+    }
+
+    @Test
+    public void testWindowParenting1AWTOneNewtChild01() throws InterruptedException, InvocationTargetException {
+        testWindowParenting1AWTOneNewtChild();
+    }
+
+    public void testWindowParenting1AWTOneNewtChild() throws InterruptedException, InvocationTargetException {
+        int x = 0;
+        int y = 0;
+
+        NEWTEventFiFo eventFifo = new NEWTEventFiFo();
+
+        GLWindow glWindow1 = GLWindow.create(glCaps);
+        glWindow1.enablePerfLog(true);
+        glWindow1.setUndecorated(true);
+        NewtCanvasAWT newtCanvasAWT1 = new NewtCanvasAWT(glWindow1);
+        newtCanvasAWT1.setPreferredSize(size);
+
+        GLEventListener demo1 = new Gears(1);
+        setDemoFields(demo1, glWindow1, false);
+        glWindow1.addGLEventListener(demo1);
+        final NewtCanvasAWT f_newtCanvasAWT1 = newtCanvasAWT1;
+        final GLWindow f_glWindow1 = glWindow1;
+        glWindow1.addKeyListener(new KeyAdapter() {
+            public void keyTyped(KeyEvent e) {
+                if(e.getKeyChar()=='d') {
+                    f_glWindow1.setUndecorated(!f_glWindow1.isUndecorated());
+                } else if(e.getKeyChar()=='f') {
+                    f_glWindow1.setFullscreen(!f_glWindow1.isFullscreen());
+                } else if(e.getKeyChar()=='r') {
+                    if(f_glWindow1.getParent()==null) {
+                        System.err.println("XXX glWin1 -> home");
+                        f_glWindow1.reparentWindow(f_newtCanvasAWT1.getNativeWindow());
+                    } else {
+                        System.err.println("XXX glWin1 -> TOP");
+                        f_glWindow1.reparentWindow(null);
+                    }
+                }
+            }
+        });
+        GLAnimatorControl animator1 = new Animator(glWindow1);
+        animator1.start();
+
+        Container cont1 = new Container();
+        cont1.setLayout(new BorderLayout());
+        cont1.add(newtCanvasAWT1, BorderLayout.CENTER);
+        cont1.setVisible(true);
+        final Container f_cont1 = cont1;
+
+        Frame frame1 = new Frame("AWT Parent Frame");
+        frame1.setLayout(new BorderLayout());
+        frame1.add(cont1, BorderLayout.EAST);
+        frame1.add(new Label("center"), BorderLayout.CENTER);
+        frame1.setLocation(0, 0);
+        frame1.setSize((int)size.getWidth(), (int)size.getHeight());
+        final Frame f_frame1 = frame1;
+        javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+            public void run() {
+                f_frame1.pack();
+                f_frame1.setVisible(true);
+            }});
+
+        Assert.assertEquals(newtCanvasAWT1.getNativeWindow(),glWindow1.getParent());
+        Assert.assertEquals(true, animator1.isAnimating());
+        Assert.assertEquals(false, animator1.isPaused());
+        Assert.assertNotNull(animator1.getThread());
+
+        Thread.sleep(durationPerTest);
+
+        animator1.stop();
+        Assert.assertEquals(false, animator1.isAnimating());
+        Assert.assertEquals(false, animator1.isPaused());
+        Assert.assertEquals(null, animator1.getThread());
+
+        frame1.dispose();
+        glWindow1.invalidate();
+    }
+
+    public static void setDemoFields(GLEventListener demo, GLWindow glWindow, boolean debug) {
+        Assert.assertNotNull(demo);
+        Assert.assertNotNull(glWindow);
+        Window window = glWindow.getWindow();
+        if(debug) {
+            MiscUtils.setFieldIfExists(demo, "glDebug", true);
+            MiscUtils.setFieldIfExists(demo, "glTrace", true);
+        }
+        if(!MiscUtils.setFieldIfExists(demo, "window", window)) {
+            MiscUtils.setFieldIfExists(demo, "glWindow", glWindow);
+        }
+    }
+
+    static int atoi(String a) {
+        int i=0;
+        try {
+            i = Integer.parseInt(a);
+        } catch (Exception ex) { ex.printStackTrace(); }
+        return i;
+    }
+
+    public static void main(String args[]) throws IOException {
+        for(int i=0; i<args.length; i++) {
+            if(args[i].equals("-time")) {
+                durationPerTest = atoi(args[++i]);
+            } else if(args[i].equals("-wait")) {
+                waitAdd2nd = atoi(args[++i]);
+            }
+        }
+        String tstname = TestParenting03AWT.class.getName();
+        /*
+        org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(new String[] {
+            tstname,
+            "filtertrace=true",
+            "haltOnError=false",
+            "haltOnFailure=false",
+            "showoutput=true",
+            "outputtoformatters=true",
+            "logfailedtests=true",
+            "logtestlistenerevents=true",
+            "formatter=org.apache.tools.ant.taskdefs.optional.junit.PlainJUnitResultFormatter",
+            "formatter=org.apache.tools.ant.taskdefs.optional.junit.XMLJUnitResultFormatter,TEST-"+tstname+".xml" } ); */
+        org.junit.runner.JUnitCore.main(tstname);
+    }
+
+}
diff --git a/src/junit/com/jogamp/test/junit/newt/parenting/TestParenting03bAWT.java b/src/junit/com/jogamp/test/junit/newt/parenting/TestParenting03bAWT.java
new file mode 100644
index 0000000..a31e49b
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/parenting/TestParenting03bAWT.java
@@ -0,0 +1,258 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.newt.parenting;
+
+import java.lang.reflect.*;
+import java.util.ArrayList;
+import java.util.Iterator;
+import java.util.List;
+
+import org.junit.Assert;
+import org.junit.Before;
+import org.junit.BeforeClass;
+import org.junit.After;
+import org.junit.AfterClass;
+import org.junit.Test;
+
+import java.awt.Button;
+import java.awt.BorderLayout;
+import java.awt.Canvas;
+import java.awt.Container;
+import java.awt.Dimension;
+import java.awt.Frame;
+import java.awt.Label;
+
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+
+import com.jogamp.opengl.util.Animator;
+import com.jogamp.opengl.util.FPSAnimator;
+import com.jogamp.newt.*;
+import com.jogamp.newt.event.*;
+import com.jogamp.newt.opengl.*;
+import com.jogamp.newt.awt.NewtCanvasAWT;
+
+import java.io.IOException;
+
+import com.jogamp.test.junit.util.*;
+import com.jogamp.test.junit.jogl.demos.gl2.gears.Gears;
+
+public class TestParenting03bAWT extends UITestCase {
+    static Dimension size;
+    static long durationPerTest = 800;
+    static long waitAdd2nd = 500;
+    static GLCapabilities glCaps;
+
+    @BeforeClass
+    public static void initClass() {
+        GLProfile.initSingleton(true);
+        size = new Dimension(400,200);
+        glCaps = new GLCapabilities(null);
+    }
+
+    @Test
+    public void testWindowParenting1AWTTwoNewtChilds01() throws InterruptedException, InvocationTargetException {
+        testWindowParenting1AWTTwoNewtChilds();
+    }
+
+    public void testWindowParenting1AWTTwoNewtChilds() throws InterruptedException, InvocationTargetException {
+        int x = 0;
+        int y = 0;
+
+        NEWTEventFiFo eventFifo = new NEWTEventFiFo();
+
+        GLWindow glWindow1 = GLWindow.create(glCaps);
+        glWindow1.enablePerfLog(true);
+        glWindow1.setUndecorated(true);
+        NewtCanvasAWT newtCanvasAWT1 = new NewtCanvasAWT(glWindow1);
+        newtCanvasAWT1.setPreferredSize(size);
+
+        GLEventListener demo1 = new Gears(1);
+        setDemoFields(demo1, glWindow1, false);
+        glWindow1.addGLEventListener(demo1);
+        final NewtCanvasAWT f_newtCanvasAWT1 = newtCanvasAWT1;
+        final GLWindow f_glWindow1 = glWindow1;
+        glWindow1.addKeyListener(new KeyAdapter() {
+            public void keyTyped(KeyEvent e) {
+                if(e.getKeyChar()=='d') {
+                    f_glWindow1.setUndecorated(!f_glWindow1.isUndecorated());
+                } else if(e.getKeyChar()=='f') {
+                    f_glWindow1.setFullscreen(!f_glWindow1.isFullscreen());
+                } else if(e.getKeyChar()=='r') {
+                    if(f_glWindow1.getParent()==null) {
+                        System.err.println("XXX glWin1 -> home");
+                        f_glWindow1.reparentWindow(f_newtCanvasAWT1.getNativeWindow());
+                    } else {
+                        System.err.println("XXX glWin1 -> TOP");
+                        f_glWindow1.reparentWindow(null);
+                    }
+                }
+            }
+        });
+        GLAnimatorControl animator1 = new Animator(glWindow1);
+        animator1.start();
+
+        GLWindow glWindow2 = GLWindow.create(glCaps);
+        glWindow2.enablePerfLog(true);
+        glWindow2.setUndecorated(true);
+        NewtCanvasAWT newtCanvasAWT2 = new NewtCanvasAWT(glWindow2);
+        newtCanvasAWT2.setPreferredSize(size);
+
+        GLEventListener demo2 = new Gears(1);
+        setDemoFields(demo2, glWindow2, false);
+        glWindow2.addGLEventListener(demo2);
+        final NewtCanvasAWT f_newtCanvasAWT2 = newtCanvasAWT2;
+        final GLWindow f_glWindow2 = glWindow2;
+        glWindow2.addKeyListener(new KeyAdapter() {
+            public void keyTyped(KeyEvent e) {
+                if(e.getKeyChar()=='d') {
+                    f_glWindow2.setUndecorated(!f_glWindow2.isUndecorated());
+                } else if(e.getKeyChar()=='f') {
+                    f_glWindow2.setFullscreen(!f_glWindow2.isFullscreen());
+                } else if(e.getKeyChar()=='r') {
+                    if(f_glWindow2.getParent()==null) {
+                        System.err.println("XXX glWin2 -> home");
+                        f_glWindow2.reparentWindow(f_newtCanvasAWT2.getNativeWindow());
+                    } else {
+                        System.err.println("XXX glWin2 -> TOP");
+                        f_glWindow2.reparentWindow(null);
+                    }
+                }
+            }
+        });
+        GLAnimatorControl animator2 = new Animator(glWindow2);
+        animator2.start();
+
+        Container cont1 = new Container();
+        cont1.setLayout(new BorderLayout());
+        cont1.add(newtCanvasAWT1, BorderLayout.CENTER);
+        cont1.setVisible(true);
+        final Container f_cont1 = cont1;
+
+        Container cont2 = new Container();
+        cont2.setLayout(new BorderLayout());
+        cont2.add(newtCanvasAWT2, BorderLayout.CENTER);
+        cont2.setVisible(true);
+        final Container f_cont2 = cont2;
+
+        Frame frame1 = new Frame("AWT Parent Frame");
+        frame1.setLayout(new BorderLayout());
+        frame1.add(cont1, BorderLayout.EAST);
+        frame1.add(new Label("center"), BorderLayout.CENTER);
+        frame1.setLocation(0, 0);
+        frame1.setSize((int)size.getWidth()*2, (int)size.getHeight()*2);
+        final Frame f_frame1 = frame1;
+        javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+            public void run() {
+                f_frame1.pack();
+                f_frame1.setVisible(true);
+            }});
+
+        Assert.assertEquals(newtCanvasAWT1.getNativeWindow(),glWindow1.getParent());
+        Assert.assertEquals(newtCanvasAWT2.getNativeWindow(),glWindow2.getParent());
+
+        Assert.assertEquals(true, animator1.isAnimating());
+        Assert.assertEquals(false, animator1.isPaused());
+        Assert.assertNotNull(animator1.getThread());
+
+        Assert.assertEquals(true, animator2.isAnimating());
+        Assert.assertEquals(false, animator2.isPaused());
+        Assert.assertNotNull(animator2.getThread());
+
+        Thread.sleep(waitAdd2nd);
+
+        javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+            public void run() {
+                f_frame1.add(f_cont2, BorderLayout.WEST);
+                f_frame1.pack();
+            }});
+
+        Thread.sleep(durationPerTest);
+
+        animator1.stop();
+        Assert.assertEquals(false, animator1.isAnimating());
+        Assert.assertEquals(false, animator1.isPaused());
+        Assert.assertEquals(null, animator1.getThread());
+
+        animator2.stop();
+        Assert.assertEquals(false, animator2.isAnimating());
+        Assert.assertEquals(false, animator2.isPaused());
+        Assert.assertEquals(null, animator2.getThread());
+
+        frame1.dispose();
+        glWindow1.invalidate();
+        glWindow2.invalidate();
+    }
+
+    public static void setDemoFields(GLEventListener demo, GLWindow glWindow, boolean debug) {
+        Assert.assertNotNull(demo);
+        Assert.assertNotNull(glWindow);
+        Window window = glWindow.getWindow();
+        if(debug) {
+            MiscUtils.setFieldIfExists(demo, "glDebug", true);
+            MiscUtils.setFieldIfExists(demo, "glTrace", true);
+        }
+        if(!MiscUtils.setFieldIfExists(demo, "window", window)) {
+            MiscUtils.setFieldIfExists(demo, "glWindow", glWindow);
+        }
+    }
+
+    static int atoi(String a) {
+        int i=0;
+        try {
+            i = Integer.parseInt(a);
+        } catch (Exception ex) { ex.printStackTrace(); }
+        return i;
+    }
+
+    public static void main(String args[]) throws IOException {
+        for(int i=0; i<args.length; i++) {
+            if(args[i].equals("-time")) {
+                durationPerTest = atoi(args[++i]);
+            } else if(args[i].equals("-wait")) {
+                waitAdd2nd = atoi(args[++i]);
+            }
+        }
+        String tstname = TestParenting03bAWT.class.getName();
+        /*
+        org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(new String[] {
+            tstname,
+            "filtertrace=true",
+            "haltOnError=false",
+            "haltOnFailure=false",
+            "showoutput=true",
+            "outputtoformatters=true",
+            "logfailedtests=true",
+            "logtestlistenerevents=true",
+            "formatter=org.apache.tools.ant.taskdefs.optional.junit.PlainJUnitResultFormatter",
+            "formatter=org.apache.tools.ant.taskdefs.optional.junit.XMLJUnitResultFormatter,TEST-"+tstname+".xml" } ); */
+        org.junit.runner.JUnitCore.main(tstname);
+    }
+
+}
diff --git a/src/junit/com/jogamp/test/junit/newt/parenting/WindowAction.java b/src/junit/com/jogamp/test/junit/newt/parenting/WindowAction.java
new file mode 100644
index 0000000..bcfb294
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/newt/parenting/WindowAction.java
@@ -0,0 +1,44 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.test.junit.newt.parenting;
+
+import com.jogamp.newt.event.*;
+
+class WindowAction extends WindowAdapter {
+    NEWTEventFiFo eventFifo;
+
+    public WindowAction(NEWTEventFiFo eventFifo) { 
+        this.eventFifo = eventFifo; 
+    }
+
+    public void windowDestroyNotify(WindowEvent e) {
+        eventFifo.put(e);
+    }
+}
+
diff --git a/src/junit/com/jogamp/test/junit/util/AWTFocusAdapter.java b/src/junit/com/jogamp/test/junit/util/AWTFocusAdapter.java
new file mode 100644
index 0000000..1741526
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/util/AWTFocusAdapter.java
@@ -0,0 +1,73 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.util;
+
+import java.awt.event.FocusEvent;
+import java.awt.event.FocusListener;
+
+public class AWTFocusAdapter implements EventCountAdapter, FocusListener {
+
+    String prefix;
+    int focusGained;
+    boolean wasTemporary;
+
+    public AWTFocusAdapter(String prefix) {
+        this.prefix = prefix;
+        reset();
+    }
+
+    /** @return the balance of focus gained/lost, ie should be 0 or 1 */
+    public int getCount() {
+        return focusGained;
+    }
+
+    public void reset() {
+        focusGained = 0;
+        wasTemporary = false;
+    }
+
+    /** @return true, if the last change was temporary */
+    public boolean getWasTemporary() {
+        return wasTemporary;
+    }
+
+    @Override 
+    public void focusGained(FocusEvent e) {
+        ++focusGained;
+        wasTemporary = e.isTemporary();
+        System.err.println("FOCUS AWT  GAINED "+(wasTemporary?"TEMP":"PERM")+" ["+focusGained+"]: "+prefix+", "+e);
+    }
+
+    @Override
+    public void focusLost(FocusEvent e) {
+        --focusGained;
+        wasTemporary = e.isTemporary();
+        System.err.println("FOCUS AWT  LOST   "+(wasTemporary?"TEMP":"PERM")+" ["+focusGained+"]: "+prefix+", "+e);
+    }
+}
diff --git a/src/junit/com/jogamp/test/junit/util/AWTKeyAdapter.java b/src/junit/com/jogamp/test/junit/util/AWTKeyAdapter.java
new file mode 100644
index 0000000..8e255ac
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/util/AWTKeyAdapter.java
@@ -0,0 +1,54 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.util;
+
+public class AWTKeyAdapter extends java.awt.event.KeyAdapter implements EventCountAdapter {
+
+    String prefix;
+    int keyTyped;
+
+    public AWTKeyAdapter(String prefix) {
+        this.prefix = prefix;
+        reset();
+    }
+
+    public int getCount() {
+        return keyTyped;
+    }
+
+    public void reset() {
+        keyTyped = 0;
+    }
+
+    public void keyTyped(java.awt.event.KeyEvent e) {
+        ++keyTyped;
+        System.err.println("KEY AWT  TYPED ["+keyTyped+"]: "+prefix+", "+e);
+    }
+}
+
diff --git a/src/junit/com/jogamp/test/junit/util/AWTMouseAdapter.java b/src/junit/com/jogamp/test/junit/util/AWTMouseAdapter.java
new file mode 100644
index 0000000..d78b3ed
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/util/AWTMouseAdapter.java
@@ -0,0 +1,53 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.util;
+
+public class AWTMouseAdapter extends java.awt.event.MouseAdapter implements EventCountAdapter {
+    String prefix;
+    int mouseClicked;
+
+    public AWTMouseAdapter(String prefix) {
+        this.prefix = prefix;
+        reset();
+    }
+
+    public int getCount() {
+        return mouseClicked;
+    }
+
+    public void reset() {
+        mouseClicked = 0;
+    }
+
+    public void mouseClicked(java.awt.event.MouseEvent e) {
+        mouseClicked+=e.getClickCount();
+        System.err.println("MOUSE AWT CLICKED ["+mouseClicked+"]: "+prefix+", "+e);
+    }
+}
+
diff --git a/src/junit/com/jogamp/test/junit/util/AWTRobotUtil.java b/src/junit/com/jogamp/test/junit/util/AWTRobotUtil.java
new file mode 100644
index 0000000..c49de3e
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/util/AWTRobotUtil.java
@@ -0,0 +1,338 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.util;
+
+import java.lang.reflect.InvocationTargetException;
+import java.awt.AWTException;
+import java.awt.Component;
+import java.awt.Container;
+import java.awt.KeyboardFocusManager;
+import java.awt.Point;
+import java.awt.Rectangle;
+import java.awt.Robot;
+import java.awt.Window;
+import java.awt.event.InputEvent;
+import javax.swing.JFrame;
+
+public class AWTRobotUtil {
+
+    public static int TIME_OUT = 1000; // 1s
+    public static int ROBOT_DELAY = 50; // ms
+    public static int POLL_DIVIDER = 20; // TO/20
+
+    public static Point getCenterLocation(Object obj, boolean frameTitlebar) 
+        throws InterruptedException, InvocationTargetException {
+        Component comp = null;
+        com.jogamp.newt.Window win = null;
+
+        if(obj instanceof com.jogamp.newt.Window) {
+            win = (com.jogamp.newt.Window) obj;
+        } else if(obj instanceof Component) {
+            comp = (Component) obj;
+        } else {
+            throw new RuntimeException("Neither AWT nor NEWT: "+obj);
+        }
+
+        int x0, y0;
+        if(null!=comp) {
+            Point p0 = comp.getLocationOnScreen();
+            Rectangle r0 = comp.getBounds();
+            if( frameTitlebar && comp instanceof JFrame ) {
+                JFrame jFrame = (JFrame) comp;
+                Container cont = jFrame.getContentPane();
+                Point p1 = cont.getLocationOnScreen();
+                int dx = (int) ( r0.getWidth() / 2.0 + .5 );
+                int dy = (int) ( ( p1.getY() - p0.getY() ) / 2.0 + .5 );
+                x0 = (int) ( p0.getX() + dx + .5 ) ;
+                y0 = (int) ( p0.getY() + dy + .5 ) ;
+            } else {
+                x0 = (int) ( p0.getX() + r0.getWidth()  / 2.0 + .5 ) ;
+                y0 = (int) ( p0.getY() + r0.getHeight() / 2.0 + .5 ) ;
+            }
+        } else {
+            javax.media.nativewindow.util.Point p0 = win.getLocationOnScreen(null);
+            p0.translate(win.getWidth()/2, win.getHeight()/2);
+            x0 = p0.getX();
+            y0 = p0.getY();
+        }
+
+        return new Point(x0, y0);
+    }
+
+    /**
+     * toFront, call setVisible(true) and toFront(),
+     * after positioning the mouse in the middle of the window via robot.
+     * If the given robot is null, a new one is created (waitForIdle=true).
+     *
+     * @return True if the Window became the global focused Window within TIME_OUT
+     */
+    public static boolean toFront(Robot robot, Window window) 
+        throws AWTException, InterruptedException, InvocationTargetException {
+
+        if(null == robot) {
+            robot = new Robot();
+            robot.setAutoWaitForIdle(true);
+        }
+        Point p0 = getCenterLocation(window, false);
+        System.err.println("robot pos: "+p0);
+        robot.mouseMove( (int) p0.getX(), (int) p0.getY() );
+        robot.delay(ROBOT_DELAY);
+
+        final Window f_window = window;
+        javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+            public void run() {
+                f_window.setVisible(true);
+                f_window.toFront();
+                f_window.requestFocus();
+            }});
+        robot.delay(ROBOT_DELAY);
+
+        KeyboardFocusManager kfm = KeyboardFocusManager.getCurrentKeyboardFocusManager();
+        int wait;
+        for (wait=0; wait<POLL_DIVIDER && window != kfm.getFocusedWindow(); wait++) {
+            Thread.sleep(TIME_OUT/POLL_DIVIDER);
+        }
+        return wait<POLL_DIVIDER;
+    }
+
+    /**
+     * centerMouse
+     */
+    public static void centerMouse(Robot robot, Object obj) 
+        throws AWTException, InterruptedException, InvocationTargetException {
+        Component comp = null;
+        com.jogamp.newt.Window win = null;
+
+        if(null == robot) {
+            robot = new Robot();
+            robot.setAutoWaitForIdle(true);
+        }
+
+        if(obj instanceof com.jogamp.newt.Window) {
+            win = (com.jogamp.newt.Window) obj;
+        } else if(obj instanceof Component) {
+            comp = (Component) obj;
+        } else {
+            throw new RuntimeException("Neither AWT nor NEWT: "+obj);
+        }
+
+        Point p0 = getCenterLocation(obj, false);
+        System.err.println("robot pos: "+p0);
+
+        robot.mouseMove( (int) p0.getX(), (int) p0.getY() );
+        robot.delay(ROBOT_DELAY);
+    }
+
+    /**
+     * requestFocus, if robot is valid, use mouse operation,
+     * otherwise programatic, ie call requestFocus
+     */
+    public static void requestFocus(Robot robot, Object obj) 
+        throws AWTException, InterruptedException, InvocationTargetException {
+        Component comp = null;
+        com.jogamp.newt.Window win = null;
+
+        if(obj instanceof com.jogamp.newt.Window) {
+            win = (com.jogamp.newt.Window) obj;
+        } else if(obj instanceof Component) {
+            comp = (Component) obj;
+        } else {
+            throw new RuntimeException("Neither AWT nor NEWT: "+obj);
+        }
+
+        if(null == robot) {
+            if(null!=comp) {
+                final Component f_comp = comp;
+                javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
+                    public void run() {
+                        f_comp.requestFocus();
+                    }});
+            } else {
+                win.requestFocus();
+            }
+            return;
+        }
+
+        centerMouse(robot, obj);
+
+        robot.delay(ROBOT_DELAY);
+        robot.mousePress(InputEvent.BUTTON1_MASK);
+        robot.delay(ROBOT_DELAY);
+        robot.mouseRelease(InputEvent.BUTTON1_MASK);
+        robot.delay(ROBOT_DELAY);
+    }
+
+    /**
+     *
+     * @return True if the Window became the global focused Window within TIME_OUT
+     */
+    public static boolean waitForFocus(Object obj) throws InterruptedException {
+        int wait;
+        if(obj instanceof Component) {
+            Component comp = (Component) obj;
+            KeyboardFocusManager kfm = KeyboardFocusManager.getCurrentKeyboardFocusManager();
+            for (wait=0; wait<POLL_DIVIDER && comp != kfm.getPermanentFocusOwner(); wait++) {
+                Thread.sleep(TIME_OUT/POLL_DIVIDER);
+            }
+        } else if(obj instanceof com.jogamp.newt.Window) {
+            com.jogamp.newt.Window win = (com.jogamp.newt.Window) obj;
+            for (wait=0; wait<POLL_DIVIDER && !win.hasFocus(); wait++) {
+                Thread.sleep(TIME_OUT/POLL_DIVIDER);
+            }
+        } else {
+            throw new RuntimeException("Neither AWT nor NEWT: "+obj);
+        }
+        return wait<POLL_DIVIDER;
+    }
+
+    /**
+     *
+     * @return True if the Window became the global focused Window within TIME_OUT
+     */
+    public static boolean waitForFocus(Object obj, int gainT0, EventCountAdapter gain, 
+                                                   int lostT0, EventCountAdapter lost) throws InterruptedException {
+        if(!waitForFocus(obj)) {
+            return false;
+        }
+        int wait;
+        for (wait=0; wait<POLL_DIVIDER; wait++) {
+            int gainT1 = gain.getCount();
+            int lostT1 = (null!=lost) ? lost.getCount() : -1;
+            if(gainT1-gainT0==1 && lostT1-lostT0==-1) {
+                return true;
+            }
+            Thread.sleep(TIME_OUT/POLL_DIVIDER);
+        }
+        return false;
+    }
+
+    public static boolean requestFocusAndWait(Robot robot, Object requestFocus, Object waitForFocus)
+        throws AWTException, InterruptedException, InvocationTargetException {
+
+        requestFocus(robot, requestFocus);
+        return waitForFocus(waitForFocus);
+    }
+
+    public static boolean requestFocusAndWait(Robot robot, Object requestFocus, Object waitForFocus, 
+                                              EventCountAdapter gain, EventCountAdapter lost)
+        throws AWTException, InterruptedException, InvocationTargetException {
+
+        int gainT0 = gain.getCount();
+        int lostT0 = (null!=lost) ? lost.getCount() : 0;
+
+        requestFocus(robot, requestFocus);
+        return waitForFocus(waitForFocus, gainT0, gain, lostT0, lost);
+    }
+
+    /**
+     * @param keyTypedCounter shall return the number of keys typed (press + release)
+     * @return True if typeCount keys within TIME_OUT has been received
+     */
+    public static int testKeyType(Robot robot, int typeCount, Object obj, EventCountAdapter keyTypedCounter) 
+        throws AWTException, InterruptedException, InvocationTargetException {
+        Component comp = null;
+        com.jogamp.newt.Window win = null;
+
+        if(null == robot) {
+            robot = new Robot();
+            robot.setAutoWaitForIdle(true);
+        }
+
+        centerMouse(robot, obj);
+
+        int c0 = keyTypedCounter.getCount();
+
+        for(int i=0; i<typeCount; i++) {
+            robot.keyPress(java.awt.event.KeyEvent.VK_A);
+            robot.delay(ROBOT_DELAY);
+            robot.keyRelease(java.awt.event.KeyEvent.VK_A);
+            robot.delay(ROBOT_DELAY);
+        }
+
+        // Wait for the key events to be processed.
+        int wait;
+        for (wait=0; wait<POLL_DIVIDER && (keyTypedCounter.getCount()-c0)<typeCount; wait++) {
+            Thread.sleep(TIME_OUT/POLL_DIVIDER);
+        }
+        return keyTypedCounter.getCount()-c0;
+    }
+
+    /**
+     * @param mouseButton ie InputEvent.BUTTON1_MASK
+     * @param clickCount ie 1, or 2
+     * @return True if the desired clickCount within TIME_OUT has been received
+     */
+    public static int testMouseClick(Robot robot, int mouseButton, int clickCount,
+                                     Object obj, EventCountAdapter mouseClickCounter) 
+        throws AWTException, InterruptedException, InvocationTargetException {
+
+        if(null == robot) {
+            robot = new Robot();
+            robot.setAutoWaitForIdle(true);
+        }
+
+        final int clickTO = com.jogamp.newt.event.MouseEvent.getClickTimeout();
+
+        centerMouse(robot, obj);
+
+        robot.delay(2*clickTO);
+
+        int c0 = mouseClickCounter.getCount();
+
+        for(int i=0; i<clickCount; i++) {
+            robot.mousePress(mouseButton);
+            robot.delay(clickTO/4);
+            robot.mouseRelease(mouseButton);
+            robot.delay(clickTO/4);
+        }
+
+        // Wait for the key events to be processed.
+        int wait;
+        for (wait=0; wait<POLL_DIVIDER && (mouseClickCounter.getCount()-c0)<clickCount; wait++) {
+            Thread.sleep(TIME_OUT/POLL_DIVIDER);
+        }
+        return mouseClickCounter.getCount()-c0;
+    }
+
+    /**
+     *
+     * @return True if the EventCountAdapter became the desired value within TIME_OUT
+     */
+    public static boolean waitForCount(int desired, EventCountAdapter eca) throws InterruptedException {
+        for (int wait=0; wait<POLL_DIVIDER; wait++) {
+            if( eca.getCount() == desired ) {
+                return true;
+            }
+            Thread.sleep(TIME_OUT/POLL_DIVIDER);
+        }
+        return false;
+    }
+
+}
+
diff --git a/src/junit/com/jogamp/test/junit/util/DumpVersion.java b/src/junit/com/jogamp/test/junit/util/DumpVersion.java
new file mode 100644
index 0000000..25b1fe8
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/util/DumpVersion.java
@@ -0,0 +1,52 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.util;
+
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.JoglVersion;
+
+
+public class DumpVersion implements GLEventListener {
+
+    public void init(GLAutoDrawable drawable) {
+        GL gl = drawable.getGL();
+
+        System.err.println(JoglVersion.getInstance().toString(gl));
+    }
+
+    public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
+    }
+
+    public void display(GLAutoDrawable drawable) {
+    }
+
+    public void dispose(GLAutoDrawable drawable) {
+    }
+}
diff --git a/src/junit/com/jogamp/test/junit/util/EventCountAdapter.java b/src/junit/com/jogamp/test/junit/util/EventCountAdapter.java
new file mode 100644
index 0000000..e056121
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/util/EventCountAdapter.java
@@ -0,0 +1,36 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.util;
+
+public interface EventCountAdapter {
+
+    int getCount();
+    void reset();
+}
+
diff --git a/src/junit/com/jogamp/test/junit/util/EventCountAdapterUtil.java b/src/junit/com/jogamp/test/junit/util/EventCountAdapterUtil.java
new file mode 100644
index 0000000..40b192a
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/util/EventCountAdapterUtil.java
@@ -0,0 +1,49 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.util;
+
+import java.util.List;
+import java.util.Iterator;
+
+public abstract class EventCountAdapterUtil {
+
+    public static void reset(EventCountAdapter[] adapters) {
+        for(int i=0; i<adapters.length; i++) {
+            adapters[i].reset();
+        }
+    }
+
+    public static void reset(List/*<EventCountAdapter>*/ adapters) {
+        for(Iterator i = adapters.iterator(); i.hasNext(); ) {
+            EventCountAdapter adapter = (EventCountAdapter) i.next();
+            adapter.reset();
+        }
+    }
+}
+
diff --git a/src/junit/com/jogamp/test/junit/util/GLSLSimpleProgram.java b/src/junit/com/jogamp/test/junit/util/GLSLSimpleProgram.java
new file mode 100644
index 0000000..82be0eb
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/util/GLSLSimpleProgram.java
@@ -0,0 +1,121 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.test.junit.util;
+
+import com.jogamp.opengl.util.glsl.ShaderUtil;
+import java.io.ByteArrayOutputStream;
+import java.io.PrintStream;
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2ES2;
+import org.junit.Assert;
+
+public class GLSLSimpleProgram {
+    private int shaderProgram;
+    private int vertShader;
+    private int fragShader;
+
+    private GLSLSimpleProgram(int shaderProgram, int vertShader, int fragShader) {
+        this.shaderProgram = shaderProgram;
+        this.vertShader = vertShader;
+        this.fragShader = fragShader;
+    }
+
+    public static GLSLSimpleProgram create(GL2ES2 gl, String vertShaderCode, String fragShaderCode, boolean link) {
+        ByteArrayOutputStream baos = new ByteArrayOutputStream();
+        PrintStream pbaos = new PrintStream(baos);
+
+        int vertShader = gl.glCreateShader(GL2ES2.GL_VERTEX_SHADER);
+        Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+
+        int fragShader = gl.glCreateShader(GL2ES2.GL_FRAGMENT_SHADER);
+        Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+
+        String[] vlines = new String[] { vertShaderCode };
+        int[] vlengths = new int[] { vlines[0].length() };
+        gl.glShaderSource(vertShader, vlines.length, vlines, vlengths, 0);
+        gl.glCompileShader(vertShader);
+        if(!ShaderUtil.isShaderStatusValid(gl, vertShader, gl.GL_COMPILE_STATUS, pbaos)) {
+            System.out.println("getShader:postCompile vertShader: "+baos.toString());
+            Assert.assertTrue(false);
+        }
+        pbaos.flush(); baos.reset();
+        Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+
+        
+        String[] flines = new String[] { fragShaderCode };
+        int[] flengths = new int[] { flines[0].length() };
+        gl.glShaderSource(fragShader, flines.length, flines, flengths, 0);
+        gl.glCompileShader(fragShader);
+        if(!ShaderUtil.isShaderStatusValid(gl, fragShader, gl.GL_COMPILE_STATUS, pbaos)) {
+            System.out.println("getShader:postCompile fragShader: "+baos.toString());
+            Assert.assertTrue(false);
+        }
+        pbaos.flush(); baos.reset();
+        Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+
+        int shaderProgram = gl.glCreateProgram();
+        Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+        gl.glAttachShader(shaderProgram, vertShader);
+        Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+        gl.glAttachShader(shaderProgram, fragShader);
+        Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+
+        if(link) {
+            gl.glLinkProgram(shaderProgram);
+            if(!ShaderUtil.isProgramValid(gl, shaderProgram, pbaos)) {
+                System.out.println("Error (GLSL link error):  "+baos.toString());
+                Assert.assertTrue(false);
+            }
+        }
+        Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
+        GLSLSimpleProgram res = new GLSLSimpleProgram(shaderProgram, vertShader, fragShader);
+        return res;
+    }
+
+    public void release(GL2ES2 gl) {
+        gl.glUseProgram(0);
+        gl.glDetachShader(shaderProgram, vertShader);
+        gl.glDeleteShader(vertShader);
+        gl.glDetachShader(shaderProgram, fragShader);
+        gl.glDeleteShader(fragShader);
+        gl.glDeleteProgram(shaderProgram);
+    }
+
+    public int getFragShader() {
+        return fragShader;
+    }
+
+    public int getShaderProgram() {
+        return shaderProgram;
+    }
+
+    public int getVertShader() {
+        return vertShader;
+    }
+}
diff --git a/src/junit/com/jogamp/test/junit/util/MiscUtils.java b/src/junit/com/jogamp/test/junit/util/MiscUtils.java
new file mode 100644
index 0000000..bb2abcd
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/util/MiscUtils.java
@@ -0,0 +1,63 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+
+package com.jogamp.test.junit.util;
+
+import java.lang.reflect.*;
+
+public class MiscUtils {
+    public static int atoi(String str, int def) {
+        try {
+            return Integer.parseInt(str);
+        } catch (Exception ex) {
+            ex.printStackTrace();
+        }
+        return def;
+    }
+
+    public static boolean setFieldIfExists(Object instance, String fieldName, Object value) {
+        try {
+            Field f = instance.getClass().getField(fieldName);
+            if(value instanceof Boolean || f.getType().isInstance(value)) {
+                f.set(instance, value);
+                return true;
+            } else {
+                System.out.println(instance.getClass()+" '"+fieldName+"' field not assignable with "+value.getClass()+", it's a: "+f.getType());
+            }
+        } catch (IllegalAccessException ex) {
+            throw new RuntimeException(ex);
+        } catch (NoSuchFieldException nsfe) {
+            // OK - throw new RuntimeException(instance.getClass()+" has no '"+fieldName+"' field", nsfe);
+        }
+        return false;
+    }
+}
+
+
+
diff --git a/src/junit/com/jogamp/test/junit/util/NEWTFocusAdapter.java b/src/junit/com/jogamp/test/junit/util/NEWTFocusAdapter.java
new file mode 100644
index 0000000..5cbd9fd
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/util/NEWTFocusAdapter.java
@@ -0,0 +1,64 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.util;
+
+import com.jogamp.newt.event.WindowAdapter;
+import com.jogamp.newt.event.WindowEvent;
+
+public class NEWTFocusAdapter extends WindowAdapter implements EventCountAdapter {
+
+    String prefix;
+    int focusGained;
+
+    public NEWTFocusAdapter(String prefix) {
+        this.prefix = prefix;
+        reset();
+    }
+
+    public int getCount() {
+        return focusGained;
+    }
+
+    public void reset() {
+        focusGained = 0;
+    }
+
+    @Override
+    public void windowGainedFocus(WindowEvent e) {
+        ++focusGained;
+        System.err.println("FOCUS NEWT GAINED ["+focusGained+"]: "+prefix+", "+e);
+    }
+
+    @Override
+    public void windowLostFocus(WindowEvent e) {
+        --focusGained;
+        System.err.println("FOCUS NEWT LOST   ["+focusGained+"]: "+prefix+", "+e);
+    }
+}
+
diff --git a/src/junit/com/jogamp/test/junit/util/NEWTKeyAdapter.java b/src/junit/com/jogamp/test/junit/util/NEWTKeyAdapter.java
new file mode 100644
index 0000000..73caa18
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/util/NEWTKeyAdapter.java
@@ -0,0 +1,58 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.util;
+
+import com.jogamp.newt.event.KeyAdapter;
+import com.jogamp.newt.event.KeyEvent;
+
+public class NEWTKeyAdapter extends KeyAdapter implements EventCountAdapter {
+
+    String prefix;
+    int keyTyped;
+
+    public NEWTKeyAdapter(String prefix) {
+        this.prefix = prefix;
+        reset();
+    }
+
+    public int getCount() {
+        return keyTyped;
+    }
+
+    public void reset() {
+        keyTyped = 0;
+    }
+
+    @Override
+    public void keyTyped(KeyEvent e) {
+        ++keyTyped;
+        System.err.println("KEY NEWT TYPED ["+keyTyped+"]: "+prefix+", "+e);
+    }
+}
+
diff --git a/src/junit/com/jogamp/test/junit/util/NEWTMouseAdapter.java b/src/junit/com/jogamp/test/junit/util/NEWTMouseAdapter.java
new file mode 100644
index 0000000..fc5c653
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/util/NEWTMouseAdapter.java
@@ -0,0 +1,57 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.util;
+
+import com.jogamp.newt.event.MouseAdapter;
+import com.jogamp.newt.event.MouseEvent;
+
+public class NEWTMouseAdapter extends MouseAdapter implements EventCountAdapter {
+
+    String prefix;
+    int mouseClicked;
+
+    public NEWTMouseAdapter(String prefix) {
+        this.prefix = prefix;
+        reset();
+    }
+
+    public int getCount() {
+        return mouseClicked;
+    }
+
+    public void reset() {
+        mouseClicked = 0;
+    }
+
+    public void mouseClicked(MouseEvent e) {
+        mouseClicked+=e.getClickCount();
+        System.err.println("MOUSE NEWT CLICKED ["+mouseClicked+"]: "+prefix+", "+e);
+    }
+}
+
diff --git a/src/junit/com/jogamp/test/junit/util/QuitAdapter.java b/src/junit/com/jogamp/test/junit/util/QuitAdapter.java
new file mode 100644
index 0000000..2581325
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/util/QuitAdapter.java
@@ -0,0 +1,53 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.util;
+
+import com.jogamp.opengl.util.Animator;
+import com.jogamp.newt.event.*;
+
+public class QuitAdapter extends WindowAdapter implements WindowListener, KeyListener {
+    boolean shouldQuit = false;
+
+    public boolean shouldQuit() { return shouldQuit; }
+
+    public void windowDestroyNotify(WindowEvent e) {
+        System.out.println("QUIT Window "+Thread.currentThread());
+        shouldQuit = true;
+    }
+
+    public void keyTyped(KeyEvent e) {
+        if(e.getKeyChar()=='q') {
+            System.out.println("QUIT Key "+Thread.currentThread());
+            shouldQuit = true;
+        }
+    }
+    public void keyPressed(KeyEvent e) {}
+    public void keyReleased(KeyEvent e) {}
+}
+
diff --git a/src/junit/com/jogamp/test/junit/util/SingletonInstance.java b/src/junit/com/jogamp/test/junit/util/SingletonInstance.java
new file mode 100644
index 0000000..997742c
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/util/SingletonInstance.java
@@ -0,0 +1,143 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.util;
+
+import java.io.File;
+import java.io.IOException;
+import java.io.RandomAccessFile;
+import java.nio.channels.FileLock;
+
+public class SingletonInstance {
+
+    static final boolean DEBUG = true;
+    static final String temp_file_path;
+
+    static {
+        String s = null;
+        try {
+            File tmpFile = File.createTempFile("TEST", "tst");
+            String absTmpFile = tmpFile.getCanonicalPath();
+            tmpFile.delete();
+            s = absTmpFile.substring(0, absTmpFile.lastIndexOf(File.separator));
+        } catch (IOException ex) {
+            ex.printStackTrace();
+        }
+        temp_file_path = s;
+    }
+
+    public static String getCanonicalTempPath() {
+        return temp_file_path;
+    }
+
+    public static String getCanonicalTempLockFilePath(String basename) {
+        return getCanonicalTempPath() + File.separator + basename;
+    }
+
+    public SingletonInstance(String lockFileBasename) {
+        this.file = new File ( getCanonicalTempLockFilePath ( lockFileBasename ) );
+    }
+
+    public SingletonInstance(File lockFile) {
+        this.file = lockFile ;
+    }
+
+    public synchronized void lock(long timeout_ms, long poll_ms) {
+        long i=0;
+        try {
+            do {
+                if(tryLock()) {
+                    return;
+                }
+                if(DEBUG && 0==i) {
+                    System.err.println("Wait for lock " + file);
+                }
+                i++;
+                Thread.sleep(poll_ms);
+            } while ( i < timeout_ms / poll_ms ) ;
+        } catch ( InterruptedException ie ) {
+            throw new  RuntimeException(ie);
+        }
+        throw new RuntimeException("SingletonInstance couldn't get lock within "+timeout_ms+"ms");
+    }
+
+    public synchronized boolean tryLock() {
+        try {
+            randomAccessFile = new RandomAccessFile(file, "rw");
+            fileLock = randomAccessFile.getChannel().tryLock();
+
+            if (fileLock != null) {
+                //final File f_file = file;
+                //final RandomAccessFile f_randomAccessFile = randomAccessFile;
+                //final FileLock f_fileLock = fileLock;
+                Runtime.getRuntime().addShutdownHook(new Thread() {
+                    public void run() {
+                        unlock();
+                    }
+                });
+                locked = true;
+                if(DEBUG) {
+                    System.err.println("Locked " + file);
+                }
+                return true;
+            }
+        } catch (Exception e) {
+            System.err.println("Unable to create and/or lock file: " + file);
+            e.printStackTrace();
+        }
+        return false;
+    }
+
+    public synchronized boolean unlock() {
+        if(locked) {
+            try {
+                fileLock.release();
+                randomAccessFile.close();
+                file.delete();
+                return true;
+            } catch (Exception e) {
+                System.err.println("Unable to remove lock file: " + file);
+                e.printStackTrace();
+            } finally {
+                fileLock = null;
+                randomAccessFile = null;
+                locked = false;
+            }
+        }
+        return false;
+    }
+
+    public synchronized boolean isLocked() {
+        return locked;
+    }
+
+    File file = null;
+    RandomAccessFile randomAccessFile = null;
+    FileLock fileLock = null;
+    boolean locked = false;
+}
diff --git a/src/junit/com/jogamp/test/junit/util/UITestCase.java b/src/junit/com/jogamp/test/junit/util/UITestCase.java
new file mode 100644
index 0000000..8baa716
--- /dev/null
+++ b/src/junit/com/jogamp/test/junit/util/UITestCase.java
@@ -0,0 +1,72 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.test.junit.util;
+
+import org.junit.Before;
+import org.junit.BeforeClass;
+import org.junit.After;
+import org.junit.AfterClass;
+
+
+public abstract class UITestCase {
+
+    public static final String SINGLE_INSTANCE_LOCK_FILE = "UITestCase.lock";
+
+    static SingletonInstance singletonInstance;
+
+    protected SingletonInstance getSingletonInstance() {
+        return singletonInstance;
+    }
+
+    @BeforeClass
+    public static void oneTimeSetUp() {
+        // one-time initialization code        
+        singletonInstance = new SingletonInstance(SINGLE_INSTANCE_LOCK_FILE);
+        singletonInstance.lock(3*60*1000, 100); // wait up to 3 min, poll every 100ms
+    }
+
+    @AfterClass
+    public static void oneTimeTearDown() {
+        // one-time cleanup code
+        System.gc(); // force cleanup
+        singletonInstance.unlock();
+    }
+
+    @Before
+    public void setUp() {
+        System.err.println("++++ UITestCase.setUp: "+getClass().getName());
+    }
+
+    @After
+    public void tearDown() {
+        System.err.println("++++ UITestCase.tearDown: "+getClass().getName());
+    }
+
+}
+
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/NativeWindowVersion.java b/src/nativewindow/classes/com/jogamp/nativewindow/NativeWindowVersion.java
new file mode 100644
index 0000000..6f4c758
--- /dev/null
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/NativeWindowVersion.java
@@ -0,0 +1,60 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.nativewindow;
+
+import com.jogamp.common.util.JogampVersion;
+import com.jogamp.common.util.VersionUtil;
+import java.util.jar.Manifest;
+
+public class NativeWindowVersion extends JogampVersion {
+
+    protected static volatile NativeWindowVersion jogampCommonVersionInfo;
+
+    protected NativeWindowVersion(String packageName, Manifest mf) {
+        super(packageName, mf);
+    }
+
+    public static NativeWindowVersion getInstance() {
+        if(null == jogampCommonVersionInfo) {
+            synchronized(NativeWindowVersion.class) {
+                if( null == jogampCommonVersionInfo ) {
+                    final String packageName = "javax.media.nativewindow";
+                    final Manifest mf = VersionUtil.getManifest(NativeWindowVersion.class.getClassLoader(), packageName);
+                    jogampCommonVersionInfo = new NativeWindowVersion(packageName, mf);
+                }
+            }
+        }
+        return jogampCommonVersionInfo;
+    }
+
+    public static void main(String args[]) {
+        System.err.println(VersionUtil.getPlatformInfo());
+        System.err.println(NativeWindowVersion.getInstance());
+    }
+}
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/impl/Debug.java b/src/nativewindow/classes/com/jogamp/nativewindow/impl/Debug.java
new file mode 100644
index 0000000..edb6823
--- /dev/null
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/impl/Debug.java
@@ -0,0 +1,140 @@
+/*
+ * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.nativewindow.impl;
+
+import java.security.*;
+
+/** Helper routines for logging and debugging. */
+
+public class Debug {
+  // Some common properties
+  private static boolean verbose;
+  private static boolean debugAll;
+  private static AccessControlContext localACC;
+  
+  static {
+    localACC=AccessController.getContext();
+    verbose = isPropertyDefined("nativewindow.verbose", true);
+    debugAll = isPropertyDefined("nativewindow.debug", true);
+    if (verbose) {
+       Package p = Package.getPackage("javax.media.nativewindow");
+       System.err.println("NativeWindow specification version " + p.getSpecificationVersion());
+       System.err.println("NativeWindow implementation version " + p.getImplementationVersion());
+       System.err.println("NativeWindow implementation vendor " + p.getImplementationVendor());
+    }
+  }
+
+  static int getIntProperty(final String property, final boolean jnlpAlias) {
+      return getIntProperty(property, jnlpAlias, localACC);
+  }
+
+  public static int getIntProperty(final String property, final boolean jnlpAlias, final AccessControlContext acc) {
+    int i=0;
+    try {
+        Integer iv = Integer.valueOf(Debug.getProperty(property, jnlpAlias, acc));
+        i = iv.intValue();
+    } catch (NumberFormatException nfe) {}
+    return i;
+  }
+
+  static boolean getBooleanProperty(final String property, final boolean jnlpAlias) {
+    return getBooleanProperty(property, jnlpAlias, localACC);
+  }
+
+  public static boolean getBooleanProperty(final String property, final boolean jnlpAlias, final AccessControlContext acc) {
+    Boolean b = Boolean.valueOf(Debug.getProperty(property, jnlpAlias, acc));
+    return b.booleanValue();
+  }
+
+  static boolean isPropertyDefined(final String property, final boolean jnlpAlias) {
+    return isPropertyDefined(property, jnlpAlias, localACC);
+  }
+
+  public static boolean isPropertyDefined(final String property, final boolean jnlpAlias, final AccessControlContext acc) {
+    return (Debug.getProperty(property, jnlpAlias, acc) != null) ? true : false;
+  }
+
+  static String getProperty(final String property, final boolean jnlpAlias) {
+    return getProperty(property, jnlpAlias, localACC);
+  }
+
+  public static String getProperty(final String property, final boolean jnlpAlias, final AccessControlContext acc) {
+    String s=null;
+    if(null!=acc && acc.equals(localACC)) {
+        s = (String) AccessController.doPrivileged(new PrivilegedAction() {
+            public Object run() {
+              String val=null;
+              try {
+                  val = System.getProperty(property);
+              } catch (Exception e) {}
+              if(null==val && jnlpAlias && !property.startsWith(jnlp_prefix)) {
+                  try {
+                      val = System.getProperty(jnlp_prefix + property);
+                  } catch (Exception e) {}
+              }
+              return val;
+            }
+          });
+    } else {
+        try {
+            s = System.getProperty(property);
+        } catch (Exception e) {}
+        if(null==s && jnlpAlias && !property.startsWith(jnlp_prefix)) {
+            try {
+                s = System.getProperty(jnlp_prefix + property);
+            } catch (Exception e) {}
+        }
+    }
+    return s;
+  }
+  public static final String jnlp_prefix = "jnlp." ;
+
+  public static boolean verbose() {
+    return verbose;
+  }
+
+  public static boolean debugAll() {
+    return debugAll;
+  }
+
+  public static boolean debug(String subcomponent) {
+    return debugAll() || isPropertyDefined("nativewindow.debug." + subcomponent, true);
+  }
+}
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/impl/GraphicsConfigurationFactoryImpl.java b/src/nativewindow/classes/com/jogamp/nativewindow/impl/GraphicsConfigurationFactoryImpl.java
new file mode 100644
index 0000000..c53f4c8
--- /dev/null
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/impl/GraphicsConfigurationFactoryImpl.java
@@ -0,0 +1,43 @@
+/*
+ * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.nativewindow.impl;
+
+import javax.media.nativewindow.*;
+
+public class GraphicsConfigurationFactoryImpl extends GraphicsConfigurationFactory {
+    protected AbstractGraphicsConfiguration chooseGraphicsConfigurationImpl(
+            CapabilitiesImmutable capsChosen, CapabilitiesImmutable capsRequested, CapabilitiesChooser chooser, AbstractGraphicsScreen screen) {
+        return new DefaultGraphicsConfiguration(screen, capsChosen, capsRequested);
+    }
+}
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/impl/NWJNILibLoader.java b/src/nativewindow/classes/com/jogamp/nativewindow/impl/NWJNILibLoader.java
new file mode 100644
index 0000000..3b2a728
--- /dev/null
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/impl/NWJNILibLoader.java
@@ -0,0 +1,47 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+
+package com.jogamp.nativewindow.impl;
+
+import java.security.AccessController;
+import java.security.PrivilegedAction;
+import com.jogamp.common.jvm.JNILibLoaderBase;
+
+public class NWJNILibLoader extends JNILibLoaderBase {
+  
+  public static void loadNativeWindow(final String ossuffix) {
+    AccessController.doPrivileged(new PrivilegedAction() {
+      public Object run() {
+        loadLibrary("nativewindow_"+ossuffix, null, false);
+        return null;
+      }
+    });
+  }
+
+}
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/impl/NativeWindowFactoryImpl.java b/src/nativewindow/classes/com/jogamp/nativewindow/impl/NativeWindowFactoryImpl.java
new file mode 100644
index 0000000..34f5d62
--- /dev/null
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/impl/NativeWindowFactoryImpl.java
@@ -0,0 +1,110 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.nativewindow.impl;
+
+import com.jogamp.common.util.*;
+import java.lang.reflect.*;
+import java.security.*;
+
+import javax.media.nativewindow.*;
+
+public class NativeWindowFactoryImpl extends NativeWindowFactory {
+    protected static final boolean DEBUG = Debug.debug("NativeWindow");
+
+    private static final ToolkitLock nullToolkitLock = new NullToolkitLock();
+
+    public static ToolkitLock getNullToolkitLock() {
+            return nullToolkitLock;
+    }
+
+    // This subclass of NativeWindowFactory handles the case of
+    // NativeWindows being passed in
+    protected NativeWindow getNativeWindowImpl(Object winObj, AbstractGraphicsConfiguration config) throws IllegalArgumentException {
+        if (null == winObj) {
+            throw new IllegalArgumentException("winObj is null");
+        }
+        if (winObj instanceof NativeWindow) {
+            // Use the NativeWindow directly
+            return (NativeWindow) winObj;
+        }
+
+        if (null == config) {
+            throw new IllegalArgumentException("AbstractGraphicsConfiguration is null with a non NativeWindow object");
+        }
+
+        if (NativeWindowFactory.isAWTAvailable() && ReflectionUtil.instanceOf(winObj, AWTComponentClassName)) {
+            return getAWTNativeWindow(winObj, config);
+        }
+
+        throw new IllegalArgumentException("Target window object type " +
+                                           winObj.getClass().getName() + " is unsupported; expected " +
+                                           "javax.media.nativewindow.NativeWindow or "+AWTComponentClassName);
+    }
+    
+    private Constructor nativeWindowConstructor = null;
+
+    private NativeWindow getAWTNativeWindow(Object winObj, AbstractGraphicsConfiguration config) {
+        if (nativeWindowConstructor == null) {
+            try {
+                String osType = getNativeWindowType(true);
+                String windowClassName = null;
+
+                // We break compile-time dependencies on the AWT here to
+                // make it easier to run this code on mobile devices
+
+                if (osType.equals(TYPE_WINDOWS)) {
+                    windowClassName = "com.jogamp.nativewindow.impl.jawt.windows.WindowsJAWTWindow";
+                } else if (osType.equals(TYPE_MACOSX)) {
+                    windowClassName = "com.jogamp.nativewindow.impl.jawt.macosx.MacOSXJAWTWindow";
+                } else if (osType.equals(TYPE_X11)) {
+                    // Assume Linux, Solaris, etc. Should probably test for these explicitly.
+                    windowClassName = "com.jogamp.nativewindow.impl.jawt.x11.X11JAWTWindow";
+                } else {
+                    throw new IllegalArgumentException("OS " + getNativeOSName(false) + " not yet supported");
+                }
+
+                nativeWindowConstructor = ReflectionUtil.getConstructor(
+                                            windowClassName, new Class[] { Object.class, AbstractGraphicsConfiguration.class }, 
+                                            getClass().getClassLoader());
+            } catch (Exception e) {
+                throw (IllegalArgumentException) new IllegalArgumentException().initCause(e);
+            }
+        }
+
+        try {
+            return (NativeWindow) nativeWindowConstructor.newInstance(new Object[] { winObj, config });
+        } catch (Exception ie) {
+            throw (IllegalArgumentException) new IllegalArgumentException().initCause(ie);
+        }
+    }
+}
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/impl/NullToolkitLock.java b/src/nativewindow/classes/com/jogamp/nativewindow/impl/NullToolkitLock.java
new file mode 100644
index 0000000..db4db11
--- /dev/null
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/impl/NullToolkitLock.java
@@ -0,0 +1,55 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.nativewindow.impl;
+
+import javax.media.nativewindow.ToolkitLock;
+
+/**
+ * Implementing a singleton global recursive {@link javax.media.nativewindow.ToolkitLock}
+ * without any locking. Since there is no locking it all,
+ * it is intrinsically recursive.
+ */
+public class NullToolkitLock implements ToolkitLock {
+
+    /** Singleton via {@link NativeWindowFactoryImpl#getNullToolkitLock()} */
+    protected NullToolkitLock() { }
+    
+    public final void lock() {
+        if(TRACE_LOCK) {
+            String msg = "NullToolkitLock.lock()";
+            System.err.println(msg);
+            // Throwable t = new Throwable(msg);
+            // t.printStackTrace();
+        }
+    }
+
+    public final void unlock() {
+        if(TRACE_LOCK) { System.err.println("NullToolkitLock.unlock()"); }
+    }
+}
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/impl/ProxySurface.java b/src/nativewindow/classes/com/jogamp/nativewindow/impl/ProxySurface.java
new file mode 100644
index 0000000..de766ac
--- /dev/null
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/impl/ProxySurface.java
@@ -0,0 +1,156 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.jogamp.nativewindow.impl;
+
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.NativeWindow;
+import javax.media.nativewindow.NativeWindowException;
+import javax.media.nativewindow.SurfaceChangeable;
+
+import com.jogamp.common.util.locks.RecursiveLock;
+
+public class ProxySurface implements NativeSurface, SurfaceChangeable {
+  private RecursiveLock recurLock = new RecursiveLock();
+  protected int width, height, scrnIndex;
+  protected long surfaceHandle, displayHandle;
+  protected AbstractGraphicsConfiguration config;
+
+  public ProxySurface(AbstractGraphicsConfiguration cfg) {
+    invalidate();
+    config = cfg;
+    displayHandle=cfg.getScreen().getDevice().getHandle();
+    scrnIndex=cfg.getScreen().getIndex();
+  }
+
+  protected void init(Object windowObject) throws NativeWindowException {
+  }
+
+  protected void initNative() throws NativeWindowException {
+  }
+
+  public NativeWindow getParent() {
+    return null;
+  }
+
+  public void destroy() {
+    invalidate();
+  }
+
+  public synchronized void invalidate() {
+    displayHandle=0;
+    scrnIndex=-1;
+    surfaceHandle=0;
+  }
+
+  public final int lockSurface() throws NativeWindowException {
+    recurLock.lock();
+
+    if(recurLock.getRecursionCount() == 0) {
+        config.getScreen().getDevice().lock();
+    }
+    return LOCK_SUCCESS;
+  }
+
+  public final void unlockSurface() {
+    recurLock.validateLocked();
+
+    if(recurLock.getRecursionCount()==0) {
+        config.getScreen().getDevice().unlock();
+    }
+    recurLock.unlock();
+  }
+
+  public final boolean isSurfaceLockedByOtherThread() {
+    return recurLock.isLockedByOtherThread();
+  }
+
+  public final boolean isSurfaceLocked() {
+    return recurLock.isLocked();
+  }
+
+  public final Thread getSurfaceLockOwner() {
+    return recurLock.getOwner();
+  }
+
+  public boolean surfaceSwap() {
+    return false;
+  }
+
+  public long getSurfaceHandle() {
+    return surfaceHandle;
+  }
+
+  public int getWidth() {
+    return width;
+  }
+
+  public int getHeight() {
+    return height;
+  }
+
+  public AbstractGraphicsConfiguration getGraphicsConfiguration() {
+    return config;
+  }
+
+  public void surfaceUpdated(Object updater, NativeSurface ns, long when) { }
+
+  public long getDisplayHandle() {
+    return displayHandle;
+  }
+  public int getScreenIndex() {
+    return scrnIndex;
+  }
+  
+  public void setSurfaceHandle(long surfaceHandle) {
+    this.surfaceHandle=surfaceHandle;
+  }
+
+  public void setSize(int width, int height) {
+    this.width=width;
+    this.height=height;
+  }
+
+  public String toString() {
+    return "ProxySurface[config "+config+
+                ", displayHandle 0x"+Long.toHexString(getDisplayHandle())+
+                ", surfaceHandle 0x"+Long.toHexString(getSurfaceHandle())+
+                ", size "+getWidth()+"x"+getHeight()+"]";
+  }
+
+}
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/JAWTJNILibLoader.java b/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/JAWTJNILibLoader.java
new file mode 100644
index 0000000..4ea404c
--- /dev/null
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/JAWTJNILibLoader.java
@@ -0,0 +1,78 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.nativewindow.impl.jawt;
+
+import javax.media.nativewindow.NativeWindowFactory;
+import com.jogamp.nativewindow.impl.NWJNILibLoader;
+
+import java.awt.Toolkit;
+import java.lang.reflect.InvocationTargetException;
+import java.lang.reflect.Method;
+import java.security.AccessController;
+import java.security.PrivilegedAction;
+
+public class JAWTJNILibLoader extends NWJNILibLoader {
+  public static void loadAWTImpl() {
+    AccessController.doPrivileged(new PrivilegedAction() {
+      public Object run() {
+        // Make sure that awt.dll is loaded before loading jawt.dll. Otherwise
+        // a Dialog with "awt.dll not found" might pop up.
+        // See http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=4481947.
+        Toolkit.getDefaultToolkit();
+        
+        // Must pre-load JAWT on all non-Mac platforms to
+        // ensure references from jogl_awt shared object
+        // will succeed since JAWT shared object isn't in
+        // default library path
+        if ( ! NativeWindowFactory.TYPE_MACOSX.equals( NativeWindowFactory.getNativeWindowType(false) ) ) {
+            try {
+                loadLibrary("jawt", null, true);
+            } catch (Throwable t) {
+                // It might be ok .. if it's already loaded
+                if(DEBUG) {
+                    t.printStackTrace();
+                }
+            }
+        }
+        return null;
+      }
+    });
+  }
+}
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/JAWTToolkitLock.java b/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/JAWTToolkitLock.java
new file mode 100644
index 0000000..017d748
--- /dev/null
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/JAWTToolkitLock.java
@@ -0,0 +1,54 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+package com.jogamp.nativewindow.impl.jawt;
+
+import javax.media.nativewindow.ToolkitLock;
+
+/**
+ * Implementing a singleton global recursive {@link javax.media.nativewindow.ToolkitLock}
+ * utilizing JAWT's AWT lock via {@link JAWTUtil#lockToolkit()}.
+ * <br>
+ * This strategy should only be used if AWT is using the underlying native windowing toolkit
+ * in a not intrinsic thread safe manner, e.g. under X11 where no XInitThreads() call
+ * is issued before any other X11 usage. This is the current situation for e.g. Webstart or Applets.
+ */
+public class JAWTToolkitLock implements ToolkitLock {
+
+    /** Singleton via {@link JAWTUtil#getJAWTToolkitLock()} */
+    protected JAWTToolkitLock() {}
+
+    public final void lock() {
+        if(TRACE_LOCK) { System.err.println("JAWTToolkitLock.lock()"); }
+        JAWTUtil.lockToolkit();
+    }
+
+    public final void unlock() {
+        if(TRACE_LOCK) { System.err.println("JAWTToolkitLock.unlock()"); }
+        JAWTUtil.unlockToolkit();
+    }
+}
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/JAWTUtil.java b/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/JAWTUtil.java
new file mode 100644
index 0000000..9f120e9
--- /dev/null
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/JAWTUtil.java
@@ -0,0 +1,195 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.jogamp.nativewindow.impl.jawt;
+
+import com.jogamp.nativewindow.impl.*;
+
+import javax.media.nativewindow.*;
+
+
+import java.awt.GraphicsEnvironment;
+import java.lang.reflect.*;
+import java.security.*;
+
+public class JAWTUtil {
+  protected static final boolean DEBUG = Debug.debug("JAWT");
+
+  // See whether we're running in headless mode
+  private static final boolean headlessMode;
+
+  // Java2D magic ..
+  private static final Method isQueueFlusherThread;
+  private static final boolean j2dExist;
+
+  private static Class   sunToolkitClass;
+  private static Method  sunToolkitAWTLockMethod;
+  private static Method  sunToolkitAWTUnlockMethod;
+  private static boolean hasSunToolkitAWTLock;
+
+  private static final JAWTToolkitLock jawtToolkitLock;
+
+  static {
+    JAWTJNILibLoader.loadAWTImpl();
+    JAWTJNILibLoader.loadNativeWindow("awt");
+
+    headlessMode = GraphicsEnvironment.isHeadless();
+
+    boolean ok = false;
+    Class jC = null;
+    Method m = null;
+    if (!headlessMode) {
+        try {
+            jC = Class.forName("com.jogamp.opengl.impl.awt.Java2D");
+            m = jC.getMethod("isQueueFlusherThread", null);
+            ok = true;
+        } catch (Exception e) {
+        }
+    }
+    isQueueFlusherThread = m;
+    j2dExist = ok;
+
+    AccessController.doPrivileged(new PrivilegedAction() {
+        public Object run() {
+            try {
+                sunToolkitClass = Class.forName("sun.awt.SunToolkit");
+                sunToolkitAWTLockMethod = sunToolkitClass.getDeclaredMethod("awtLock", new Class[]{});
+                sunToolkitAWTLockMethod.setAccessible(true);
+                sunToolkitAWTUnlockMethod = sunToolkitClass.getDeclaredMethod("awtUnlock", new Class[]{});
+                sunToolkitAWTUnlockMethod.setAccessible(true);
+            } catch (Exception e) {
+                // Either not a Sun JDK or the interfaces have changed since 1.4.2 / 1.5
+            }
+            return null;
+        }
+    });
+    boolean _hasSunToolkitAWTLock = false;
+    if (null != sunToolkitAWTLockMethod && null != sunToolkitAWTUnlockMethod) {
+        try {
+            sunToolkitAWTLockMethod.invoke(null, null);
+            sunToolkitAWTUnlockMethod.invoke(null, null);
+            _hasSunToolkitAWTLock = true;
+        } catch (Exception e) {
+        }
+    }
+    hasSunToolkitAWTLock = _hasSunToolkitAWTLock;
+    // hasSunToolkitAWTLock = false;
+
+    jawtToolkitLock = new JAWTToolkitLock();
+
+    if (DEBUG) {
+        System.err.println("JAWTUtil: Has sun.awt.SunToolkit.awtLock/awtUnlock " + hasSunToolkitAWTLock);
+        System.err.println("JAWTUtil: Has Java2D " + j2dExist);
+        System.err.println("JAWTUtil: Is headless " + headlessMode);
+    }
+  }
+
+  public static void initSingleton() {
+      // just exist to ensure static init has been run
+  }
+
+
+  public static final boolean hasJava2D() {
+    return j2dExist;
+  }
+
+  public static final boolean isJava2DQueueFlusherThread() {
+    boolean b = false;
+    if(j2dExist) {
+        try {
+            b = ((Boolean)isQueueFlusherThread.invoke(null, null)).booleanValue();
+        } catch (Exception e) {}
+    }
+    return b;
+  }
+
+  public static boolean isHeadlessMode() {
+    return headlessMode;
+  }
+
+  /**
+   * Locks the AWT's global ReentrantLock.<br>
+   *
+   * JAWT's native Lock() function calls SunToolkit.awtLock(),
+   * which just uses AWT's global ReentrantLock.<br>
+   */
+  public static void awtLock() {
+    if(hasSunToolkitAWTLock) {
+        try {
+            sunToolkitAWTLockMethod.invoke(null, null);
+        } catch (Exception e) {
+          throw new NativeWindowException("SunToolkit.awtLock failed", e);
+        }
+    } else {
+        JAWT.getJAWT().Lock();
+    }
+  }
+
+  /**
+   * Unlocks the AWT's global ReentrantLock.<br>
+   *
+   * JAWT's native Unlock() function calls SunToolkit.awtUnlock(),
+   * which just uses AWT's global ReentrantLock.<br>
+   */
+  public static void awtUnlock() {
+    if(hasSunToolkitAWTLock) {
+        try {
+            sunToolkitAWTUnlockMethod.invoke(null, null);
+        } catch (Exception e) {
+          throw new NativeWindowException("SunToolkit.awtUnlock failed", e);
+        }
+    } else {
+        JAWT.getJAWT().Unlock();
+    }
+  }
+
+  public static void lockToolkit() throws NativeWindowException {
+    if(!headlessMode && !isJava2DQueueFlusherThread()) {
+        awtLock();
+    }
+  }
+
+  public static void unlockToolkit() {
+    if(!headlessMode && !isJava2DQueueFlusherThread()) {
+        awtUnlock();
+    }
+  }
+
+  public static JAWTToolkitLock getJAWTToolkitLock() {
+    return jawtToolkitLock;
+  }
+}
+
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/JAWTWindow.java b/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/JAWTWindow.java
new file mode 100644
index 0000000..de63602
--- /dev/null
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/JAWTWindow.java
@@ -0,0 +1,277 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.jogamp.nativewindow.impl.jawt;
+
+import com.jogamp.common.util.locks.RecursiveLock;
+
+import java.awt.Component;
+import java.awt.Window;
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.NativeWindow;
+import javax.media.nativewindow.NativeWindowException;
+import javax.media.nativewindow.util.Point;
+import javax.media.nativewindow.util.Rectangle;
+
+public abstract class JAWTWindow implements NativeWindow {
+  protected static final boolean DEBUG = JAWTUtil.DEBUG;
+
+  // lifetime: forever
+  protected Component component;
+  protected AbstractGraphicsConfiguration config;
+
+  // lifetime: valid after lock, forever until invalidate
+  protected long drawable;
+  protected Rectangle bounds;
+
+  public JAWTWindow(Object comp, AbstractGraphicsConfiguration config) {
+    if (config == null) {
+        throw new NativeWindowException("Error: AbstractGraphicsConfiguration is null");
+    }
+    this.config = config;
+    init((Component)comp);
+  }
+
+  private final void init(Component windowObject) throws NativeWindowException {
+    invalidate();
+    this.component = windowObject;
+    validateNative();
+  }
+  protected abstract void validateNative() throws NativeWindowException;
+
+  protected synchronized void invalidate() {
+    component = null;
+    drawable= 0;
+    bounds = new Rectangle();
+  }
+
+  protected final void updateBounds(JAWT_Rectangle jawtBounds) {
+    bounds.setX(jawtBounds.getX());
+    bounds.setY(jawtBounds.getY());
+    bounds.setWidth(jawtBounds.getWidth());
+    bounds.setHeight(jawtBounds.getHeight());
+  }
+
+  /** @return the JAWT_DrawingSurfaceInfo's (JAWT_Rectangle) bounds, updated with lock */
+  public final Rectangle getBounds() { return bounds; }
+
+  public final Component getAWTComponent() {
+    return component;
+  }
+
+  //
+  // SurfaceUpdateListener
+  //
+
+  public final void surfaceUpdated(Object updater, NativeSurface ns, long when) {
+      // nop
+  }
+  
+  //
+  // NativeSurface
+  //
+
+  private RecursiveLock recurLock = new RecursiveLock();
+
+  protected abstract int lockSurfaceImpl() throws NativeWindowException;
+
+  public final int lockSurface() throws NativeWindowException {
+    int res = LOCK_SURFACE_NOT_READY;
+
+    recurLock.lock();
+
+    if(recurLock.getRecursionCount() == 0) {
+        config.getScreen().getDevice().lock();
+        try {
+            res = lockSurfaceImpl();
+        } finally {
+            // Unlock in case surface couldn't be locked
+            if(LOCK_SURFACE_NOT_READY >= res ) {
+                config.getScreen().getDevice().unlock();
+                recurLock.unlock();
+            }
+        }
+    } else {
+        res = LOCK_SUCCESS;
+    }
+
+    return res;
+  }
+
+  protected abstract void unlockSurfaceImpl() throws NativeWindowException;
+
+  public final void unlockSurface() {
+    recurLock.validateLocked();
+
+    if(recurLock.getRecursionCount()==0) {
+        try {
+            unlockSurfaceImpl();
+        } finally {
+            config.getScreen().getDevice().unlock();
+        }
+    }
+    recurLock.unlock();
+  }
+
+  public final boolean isSurfaceLockedByOtherThread() {
+    return recurLock.isLockedByOtherThread();
+  }
+
+  public final boolean isSurfaceLocked() {
+    return recurLock.isLocked();
+  }
+
+  public final Thread getSurfaceLockOwner() {
+    return recurLock.getOwner();
+  }
+
+  public final boolean surfaceSwap() {
+    return false;
+  }
+
+  public final void surfaceUpdated(Object updater, NativeWindow window, long when) { }
+
+  public final long getSurfaceHandle() {
+    return drawable;
+  }
+  public final AbstractGraphicsConfiguration getGraphicsConfiguration() {
+    return config;
+  }
+
+  public final long getDisplayHandle() {
+    return config.getScreen().getDevice().getHandle();
+  }
+
+  public final int getScreenIndex() {
+    return config.getScreen().getIndex();
+  }
+
+  public final void setSize(int width, int height) {
+    component.setSize(width, height);
+  }
+
+  public final int getWidth() {
+    return component.getWidth();
+  }
+
+  public final int getHeight() {
+    return component.getHeight();
+  }
+
+  //
+  // NativeWindow
+  //
+
+  public synchronized void destroy() {
+    if(null!=component) {
+        if(component instanceof Window) {
+            ((Window)component).dispose();
+        }
+    }
+    invalidate();
+  }
+
+  public final NativeWindow getParent() {
+      return null;
+  }
+
+  public long getWindowHandle() {
+    return drawable;
+  }
+
+  public final int getX() {
+      return component.getX();
+  }
+
+  public final int getY() {
+      return component.getY();
+  }
+
+  public Point getLocationOnScreen(Point storage) {
+        if( 0 != getWindowHandle() ) {
+            Point d;
+            // windowLock.lock();
+            try {
+                d = getLocationOnScreenImpl(0, 0);
+            } finally {
+                // windowLock.unlock();
+            }
+            if(null!=d) {
+                if(null!=storage) {
+                    storage.translate(d.getX(),d.getY());
+                    return storage;
+                }
+                return d;
+            }
+            // fall through intended ..
+        }
+
+        if(!Thread.holdsLock(component.getTreeLock())) {
+            return null; // avoid deadlock ..
+        }
+        java.awt.Point awtLOS = component.getLocationOnScreen();
+        int dx = (int) ( awtLOS.getX() + .5 ) ;
+        int dy = (int) ( awtLOS.getY() + .5 ) ;
+        if(null!=storage) {
+            return storage.translate(dx, dy);
+        }
+        return new Point(dx, dy);
+  }
+  protected abstract Point getLocationOnScreenImpl(int x, int y);
+
+  public String toString() {
+    StringBuffer sb = new StringBuffer();
+
+    sb.append("JAWT-Window["+
+                "windowHandle 0x"+Long.toHexString(getWindowHandle())+
+                ", surfaceHandle 0x"+Long.toHexString(getSurfaceHandle())+
+                ", bounds "+bounds);
+    if(null!=component) {
+      sb.append(", pos "+getX()+"/"+getY()+", size "+getWidth()+"x"+getHeight()+
+                ", visible "+component.isVisible());
+    } else {
+      sb.append(", component NULL");
+    }
+    sb.append(", lockedExt "+isSurfaceLockedByOtherThread()+
+              ",\n\tconfig "+config+
+              ",\n\tawtComponent "+getAWTComponent()+"]");
+
+    return sb.toString();
+  }
+
+}
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/JAWT_PlatformInfo.java b/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/JAWT_PlatformInfo.java
new file mode 100644
index 0000000..d49e2f8
--- /dev/null
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/JAWT_PlatformInfo.java
@@ -0,0 +1,47 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.nativewindow.impl.jawt;
+
+import com.jogamp.nativewindow.impl.*;
+
+/** Marker class for all window system-specific JAWT data structures. */
+
+public interface JAWT_PlatformInfo {
+}
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/macosx/MacOSXJAWTWindow.java b/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/macosx/MacOSXJAWTWindow.java
new file mode 100644
index 0000000..fc56077
--- /dev/null
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/macosx/MacOSXJAWTWindow.java
@@ -0,0 +1,148 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.nativewindow.impl.jawt.macosx;
+
+import java.security.AccessController;
+import java.security.PrivilegedAction;
+
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.NativeWindow;
+import javax.media.nativewindow.NativeWindowException;
+import javax.media.nativewindow.util.Point;
+
+import com.jogamp.nativewindow.impl.jawt.JAWT;
+import com.jogamp.nativewindow.impl.jawt.JAWTFactory;
+import com.jogamp.nativewindow.impl.jawt.JAWTWindow;
+import com.jogamp.nativewindow.impl.jawt.JAWT_DrawingSurface;
+import com.jogamp.nativewindow.impl.jawt.JAWT_DrawingSurfaceInfo;
+
+public class MacOSXJAWTWindow extends JAWTWindow {
+
+  public MacOSXJAWTWindow(Object comp, AbstractGraphicsConfiguration config) {
+    super(comp, config);
+  }
+
+  protected void validateNative() throws NativeWindowException {
+  }
+
+  protected int lockSurfaceImpl() throws NativeWindowException {
+    int ret = NativeWindow.LOCK_SUCCESS;
+    ds = JAWT.getJAWT().GetDrawingSurface(component);
+    if (ds == null) {
+      // Widget not yet realized
+      unlockSurfaceImpl();
+      return NativeWindow.LOCK_SURFACE_NOT_READY;
+    }
+    int res = ds.Lock();
+    dsLocked = ( 0 == ( res & JAWTFactory.JAWT_LOCK_ERROR ) ) ;
+    if (!dsLocked) {
+      unlockSurfaceImpl();
+      throw new NativeWindowException("Unable to lock surface");
+    }
+    // See whether the surface changed and if so destroy the old
+    // OpenGL context so it will be recreated (NOTE: removeNotify
+    // should handle this case, but it may be possible that race
+    // conditions can cause this code to be triggered -- should test
+    // more)
+    if ((res & JAWTFactory.JAWT_LOCK_SURFACE_CHANGED) != 0) {
+      ret = NativeWindow.LOCK_SURFACE_CHANGED;
+    }
+    if (firstLock) {
+      AccessController.doPrivileged(new PrivilegedAction() {
+          public Object run() {
+            dsi = ds.GetDrawingSurfaceInfo();
+            return null;
+          }
+        });
+    } else {
+      dsi = ds.GetDrawingSurfaceInfo();
+    }
+    if (dsi == null) {
+      unlockSurfaceImpl();
+      return NativeWindow.LOCK_SURFACE_NOT_READY;
+    }
+    firstLock = false;
+    macosxdsi = (JAWT_MacOSXDrawingSurfaceInfo) dsi.platformInfo();
+    if (macosxdsi == null) {
+      unlockSurfaceImpl();
+      return NativeWindow.LOCK_SURFACE_NOT_READY;
+    }
+    drawable = macosxdsi.getCocoaViewRef();
+
+    if (drawable == 0) {
+      unlockSurfaceImpl();
+      return NativeWindow.LOCK_SURFACE_NOT_READY;
+    } else {
+      updateBounds(dsi.getBounds());
+    }
+    return ret;
+  }
+    
+  protected void unlockSurfaceImpl() throws NativeWindowException {
+    if(null!=ds) {
+        if (null!=dsi) {
+            ds.FreeDrawingSurfaceInfo(dsi);
+        }
+        if (dsLocked) {
+            ds.Unlock();
+        }
+        JAWT.getJAWT().FreeDrawingSurface(ds);
+    }
+    ds = null;
+    dsi = null;
+    macosxdsi = null;
+  }
+
+  protected Point getLocationOnScreenImpl(int x, int y) {
+    return null; // FIXME
+  }
+
+  // Variables for lockSurface/unlockSurface
+  private JAWT_DrawingSurface ds;
+  private boolean dsLocked;
+  private JAWT_DrawingSurfaceInfo dsi;
+  private JAWT_MacOSXDrawingSurfaceInfo macosxdsi;
+
+  // Workaround for instance of 4796548
+  private boolean firstLock = true;
+
+}
+
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/windows/WindowsJAWTWindow.java b/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/windows/WindowsJAWTWindow.java
new file mode 100644
index 0000000..d7cd55f
--- /dev/null
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/windows/WindowsJAWTWindow.java
@@ -0,0 +1,145 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.nativewindow.impl.jawt.windows;
+
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.NativeWindow;
+import javax.media.nativewindow.NativeWindowException;
+import javax.media.nativewindow.util.Point;
+
+import com.jogamp.nativewindow.impl.jawt.JAWT;
+import com.jogamp.nativewindow.impl.jawt.JAWTFactory;
+import com.jogamp.nativewindow.impl.jawt.JAWTWindow;
+import com.jogamp.nativewindow.impl.jawt.JAWT_DrawingSurface;
+import com.jogamp.nativewindow.impl.jawt.JAWT_DrawingSurfaceInfo;
+import com.jogamp.nativewindow.impl.windows.GDI;
+
+public class WindowsJAWTWindow extends JAWTWindow {
+
+  public WindowsJAWTWindow(Object comp, AbstractGraphicsConfiguration config) {
+    super(comp, config);
+  }
+
+  protected void validateNative() throws NativeWindowException {
+  }
+
+  protected synchronized void invalidate() {
+    super.invalidate();
+    windowHandle = 0;
+  }
+
+  protected int lockSurfaceImpl() throws NativeWindowException {
+    int ret = NativeWindow.LOCK_SUCCESS;
+    ds = JAWT.getJAWT().GetDrawingSurface(component);
+    if (ds == null) {
+      // Widget not yet realized
+      unlockSurfaceImpl();
+      return LOCK_SURFACE_NOT_READY;
+    }
+    int res = ds.Lock();
+    dsLocked = ( 0 == ( res & JAWTFactory.JAWT_LOCK_ERROR ) ) ;
+    if (!dsLocked) {
+      unlockSurfaceImpl();
+      throw new NativeWindowException("Unable to lock surface");
+    }
+    // See whether the surface changed and if so destroy the old
+    // OpenGL context so it will be recreated (NOTE: removeNotify
+    // should handle this case, but it may be possible that race
+    // conditions can cause this code to be triggered -- should test
+    // more)
+    if ((res & JAWTFactory.JAWT_LOCK_SURFACE_CHANGED) != 0) {
+      ret = LOCK_SURFACE_CHANGED;
+    }
+    dsi = ds.GetDrawingSurfaceInfo();
+    if (dsi == null) {
+      unlockSurfaceImpl();
+      return LOCK_SURFACE_NOT_READY;
+    }
+    win32dsi = (JAWT_Win32DrawingSurfaceInfo) dsi.platformInfo();
+    if (win32dsi == null) {
+      unlockSurfaceImpl();
+      return LOCK_SURFACE_NOT_READY;
+    }
+    windowHandle = win32dsi.getHandle();
+    drawable = win32dsi.getHdc();
+    if (windowHandle == 0 || drawable == 0) {
+      unlockSurfaceImpl();
+      return LOCK_SURFACE_NOT_READY;
+    } else {
+      updateBounds(dsi.getBounds());
+    }
+    return ret;
+  }
+
+  protected void unlockSurfaceImpl() throws NativeWindowException {
+    long startTime = 0;
+    if(null!=ds) {
+        if (null!=dsi) {
+            ds.FreeDrawingSurfaceInfo(dsi);
+        }
+        if (dsLocked) {
+            ds.Unlock();
+        }
+        JAWT.getJAWT().FreeDrawingSurface(ds);
+    }
+    ds = null;
+    dsi = null;
+    win32dsi = null;
+  }
+
+  public long getWindowHandle() {
+    return windowHandle;
+  }
+
+  protected Point getLocationOnScreenImpl(int x, int y) {
+    return GDI.GetRelativeLocation( getWindowHandle(), 0 /*root win*/, x, y);
+  }
+
+  // Variables for lockSurface/unlockSurface
+  private JAWT_DrawingSurface ds;
+  private boolean dsLocked;
+  private JAWT_DrawingSurfaceInfo dsi;
+  private JAWT_Win32DrawingSurfaceInfo win32dsi;
+
+  // lifetime: valid after lock, forever until invalidate
+  protected long windowHandle;
+}
+
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/x11/X11JAWTToolkitLock.java b/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/x11/X11JAWTToolkitLock.java
new file mode 100644
index 0000000..7eaac2c
--- /dev/null
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/x11/X11JAWTToolkitLock.java
@@ -0,0 +1,60 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+package com.jogamp.nativewindow.impl.jawt.x11;
+
+import com.jogamp.nativewindow.impl.jawt.*;
+import com.jogamp.nativewindow.impl.x11.X11Util;
+import javax.media.nativewindow.ToolkitLock;
+
+/**
+ * Implementing a recursive {@link javax.media.nativewindow.ToolkitLock}
+ * utilizing JAWT's AWT lock via {@link JAWTUtil#lockToolkit()} and {@link X11Util#XLockDisplay(long)}.
+ * <br>
+ * This strategy should only be used if AWT is using the underlying native windowing toolkit
+ * in a not intrinsic thread safe manner, e.g. under X11 where no XInitThreads() call
+ * is issued before any other X11 usage. This is the current situation for e.g. Webstart or Applets.
+ */
+public class X11JAWTToolkitLock implements ToolkitLock {
+    long displayHandle;
+
+    public X11JAWTToolkitLock(long displayHandle) {
+        this.displayHandle = displayHandle;
+    }
+
+    public final void lock() {
+        if(TRACE_LOCK) { System.err.println("X11JAWTToolkitLock.lock()"); }
+        JAWTUtil.lockToolkit();
+        X11Util.XLockDisplay(displayHandle);
+    }
+
+    public final void unlock() {
+        if(TRACE_LOCK) { System.err.println("X11JAWTToolkitLock.unlock()"); }
+        X11Util.XUnlockDisplay(displayHandle);
+        JAWTUtil.unlockToolkit();
+    }
+}
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/x11/X11JAWTWindow.java b/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/x11/X11JAWTWindow.java
new file mode 100644
index 0000000..f87558d
--- /dev/null
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/x11/X11JAWTWindow.java
@@ -0,0 +1,156 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.jogamp.nativewindow.impl.jawt.x11;
+
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.AbstractGraphicsScreen;
+import javax.media.nativewindow.NativeWindow;
+import javax.media.nativewindow.NativeWindowException;
+import javax.media.nativewindow.NativeWindowFactory;
+import javax.media.nativewindow.awt.AWTGraphicsDevice;
+import javax.media.nativewindow.util.Point;
+
+import com.jogamp.nativewindow.impl.jawt.JAWT;
+import com.jogamp.nativewindow.impl.jawt.JAWTFactory;
+import com.jogamp.nativewindow.impl.jawt.JAWTWindow;
+import com.jogamp.nativewindow.impl.jawt.JAWT_DrawingSurface;
+import com.jogamp.nativewindow.impl.jawt.JAWT_DrawingSurfaceInfo;
+import com.jogamp.nativewindow.impl.x11.X11Util;
+
+public class X11JAWTWindow extends JAWTWindow {
+
+  public X11JAWTWindow(Object comp, AbstractGraphicsConfiguration config) {
+    super(comp, config);
+  }
+
+  protected void validateNative() throws NativeWindowException {
+    AWTGraphicsDevice awtDevice = (AWTGraphicsDevice) config.getScreen().getDevice();
+
+    if(awtDevice.getHandle() != 0) {
+        // subtype and handle set already, done
+        return;
+    }
+
+    long displayHandle = 0;
+    
+    // first try a pre-existing attached native configuration, ie native X11GraphicsDevice
+    AbstractGraphicsConfiguration aconfig = (null!=config) ? config.getNativeGraphicsConfiguration() : null;
+    AbstractGraphicsScreen ascreen = (null!=aconfig) ? aconfig.getScreen() : null;
+    AbstractGraphicsDevice adevice = (null!=ascreen) ? ascreen.getDevice() : null; // X11GraphicsDevice
+    if(null!=adevice) {
+        displayHandle = adevice.getHandle();
+    }
+
+    if(0 == displayHandle) {
+        displayHandle = X11SunJDKReflection.graphicsDeviceGetDisplay(awtDevice.getGraphicsDevice());
+    }
+    if(0==displayHandle) {
+        throw new InternalError("X11JAWTWindow: No X11 Display handle available");
+    }
+    awtDevice.setSubType(NativeWindowFactory.TYPE_X11, displayHandle);
+  }
+
+  protected int lockSurfaceImpl() throws NativeWindowException {
+    int ret = NativeWindow.LOCK_SUCCESS;
+    ds = JAWT.getJAWT().GetDrawingSurface(component);
+    if (ds == null) {
+      // Widget not yet realized
+      unlockSurfaceImpl();
+      return LOCK_SURFACE_NOT_READY;
+    }
+    int res = ds.Lock();
+    dsLocked = ( 0 == ( res & JAWTFactory.JAWT_LOCK_ERROR ) ) ;
+    if (!dsLocked) {
+      unlockSurfaceImpl();
+      throw new NativeWindowException("Unable to lock surface");
+    }
+    // See whether the surface changed and if so destroy the old
+    // OpenGL context so it will be recreated (NOTE: removeNotify
+    // should handle this case, but it may be possible that race
+    // conditions can cause this code to be triggered -- should test
+    // more)
+    if ((res & JAWTFactory.JAWT_LOCK_SURFACE_CHANGED) != 0) {
+      ret = LOCK_SURFACE_CHANGED;
+    }
+    dsi = ds.GetDrawingSurfaceInfo();
+    if (dsi == null) {
+      unlockSurfaceImpl();
+      return LOCK_SURFACE_NOT_READY;
+    }
+    x11dsi = (JAWT_X11DrawingSurfaceInfo) dsi.platformInfo();
+    if (x11dsi == null) {
+      unlockSurfaceImpl();
+      return LOCK_SURFACE_NOT_READY;
+    }
+    drawable = x11dsi.getDrawable();
+    if (drawable == 0) {
+      unlockSurfaceImpl();
+      return LOCK_SURFACE_NOT_READY;
+    } else {
+      updateBounds(dsi.getBounds());
+    }
+    return ret;
+  }
+
+  protected void unlockSurfaceImpl() throws NativeWindowException {
+    if(null!=ds) {
+        if (null!=dsi) {
+            ds.FreeDrawingSurfaceInfo(dsi);
+        }
+        if (dsLocked) {
+            ds.Unlock();
+        }
+        JAWT.getJAWT().FreeDrawingSurface(ds);
+    }
+    ds = null;
+    dsi = null;
+    x11dsi = null;
+  }
+
+  protected Point getLocationOnScreenImpl(int x, int y) {
+    return X11Util.GetRelativeLocation( getDisplayHandle(), getScreenIndex(), getWindowHandle(), 0 /*root win*/, x, y);
+  }
+  
+  // Variables for lockSurface/unlockSurface
+  private JAWT_DrawingSurface ds;
+  private boolean dsLocked;
+  private JAWT_DrawingSurfaceInfo dsi;
+  private JAWT_X11DrawingSurfaceInfo x11dsi;
+  
+}
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/x11/X11SunJDKReflection.java b/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/x11/X11SunJDKReflection.java
new file mode 100644
index 0000000..081975a
--- /dev/null
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/impl/jawt/x11/X11SunJDKReflection.java
@@ -0,0 +1,132 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.nativewindow.impl.jawt.x11;
+
+import com.jogamp.nativewindow.impl.x11.*;
+
+import java.awt.GraphicsConfiguration;
+import java.awt.GraphicsDevice;
+import java.lang.reflect.*;
+import java.security.*;
+
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.awt.AWTGraphicsConfiguration;
+
+/** This class encapsulates the reflection routines necessary to peek
+    inside a few data structures in the AWT implementation on X11 for
+    the purposes of correctly enumerating the available visuals. */
+
+public class X11SunJDKReflection {
+  private static Class   x11GraphicsDeviceClass;
+  private static Method  x11GraphicsDeviceGetScreenMethod;
+  private static Method  x11GraphicsDeviceGetDisplayMethod;
+  private static Class   x11GraphicsConfigClass;
+  private static Method  x11GraphicsConfigGetVisualMethod;
+  private static boolean initted;
+
+  static {
+    AccessController.doPrivileged(new PrivilegedAction() {
+        public Object run() {
+          try {
+            x11GraphicsDeviceClass = Class.forName("sun.awt.X11GraphicsDevice");
+            x11GraphicsDeviceGetScreenMethod = x11GraphicsDeviceClass.getDeclaredMethod("getScreen", new Class[] {});
+            x11GraphicsDeviceGetScreenMethod.setAccessible(true);
+            x11GraphicsDeviceGetDisplayMethod = x11GraphicsDeviceClass.getDeclaredMethod("getDisplay", new Class[] {});
+            x11GraphicsDeviceGetDisplayMethod.setAccessible(true);
+
+            x11GraphicsConfigClass = Class.forName("sun.awt.X11GraphicsConfig");
+            x11GraphicsConfigGetVisualMethod = x11GraphicsConfigClass.getDeclaredMethod("getVisual", new Class[] {});
+            x11GraphicsConfigGetVisualMethod.setAccessible(true);
+            initted = true;
+          } catch (Exception e) {
+            // Either not a Sun JDK or the interfaces have changed since 1.4.2 / 1.5
+          }
+          return null;
+        }
+      });
+  }
+
+  public static int graphicsDeviceGetScreen(GraphicsDevice device) {
+    if (!initted) {
+      return 0;
+    }
+
+    try {
+      return ((Integer) x11GraphicsDeviceGetScreenMethod.invoke(device, null)).intValue();
+    } catch (Exception e) {
+      return 0;
+    }
+  }
+
+  public static long graphicsDeviceGetDisplay(GraphicsDevice device) {
+    if (!initted) {
+      return 0;
+    }
+
+    try {
+      return ((Long) x11GraphicsDeviceGetDisplayMethod.invoke(device, null)).longValue();
+    } catch (Exception e) {
+      return 0;
+    }
+  }
+
+  public static int graphicsConfigurationGetVisualID(AbstractGraphicsConfiguration config) {
+      try {
+          if (config instanceof AWTGraphicsConfiguration) {
+              return graphicsConfigurationGetVisualID(((AWTGraphicsConfiguration) config).getGraphicsConfiguration());
+          }
+          return 0;
+      } catch (Exception e) {
+          return 0;
+      }
+  }
+
+  public static int graphicsConfigurationGetVisualID(GraphicsConfiguration config) {
+    if (!initted) {
+      return 0;
+    }
+
+    try {
+      return ((Integer) x11GraphicsConfigGetVisualMethod.invoke(config, null)).intValue();
+    } catch (Exception e) {
+      return 0;
+    }
+  }
+}
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/impl/x11/X11GraphicsConfigurationFactory.java b/src/nativewindow/classes/com/jogamp/nativewindow/impl/x11/X11GraphicsConfigurationFactory.java
new file mode 100644
index 0000000..fec7ca2
--- /dev/null
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/impl/x11/X11GraphicsConfigurationFactory.java
@@ -0,0 +1,104 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.nativewindow.impl.x11;
+
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.x11.*;
+
+public class X11GraphicsConfigurationFactory extends GraphicsConfigurationFactory {
+    protected AbstractGraphicsConfiguration chooseGraphicsConfigurationImpl(
+        CapabilitiesImmutable  capsChosen, CapabilitiesImmutable capsRequested, CapabilitiesChooser chooser, AbstractGraphicsScreen screen)
+        throws IllegalArgumentException, NativeWindowException {
+
+        if(!(screen instanceof X11GraphicsScreen)) {
+            throw new NativeWindowException("Only valid X11GraphicsScreen are allowed");
+        }
+        return new X11GraphicsConfiguration((X11GraphicsScreen)screen,  capsChosen, capsRequested, getXVisualInfo(screen, capsChosen));
+    }
+
+    public static XVisualInfo getXVisualInfo(AbstractGraphicsScreen screen, long visualID)
+    {
+        XVisualInfo xvi_temp = XVisualInfo.create();
+        xvi_temp.setVisualid(visualID);
+        xvi_temp.setScreen(screen.getIndex());
+        int num[] = { -1 };
+        long display = screen.getDevice().getHandle();
+
+        XVisualInfo[] xvis = X11Util.XGetVisualInfo(display, X11Lib.VisualIDMask|X11Lib.VisualScreenMask, xvi_temp, num, 0);
+
+        if(xvis==null || num[0]<1) {
+            return null;
+        }
+
+        return XVisualInfo.create(xvis[0]);
+    }
+
+    public static XVisualInfo getXVisualInfo(AbstractGraphicsScreen screen, CapabilitiesImmutable capabilities)
+    {
+        XVisualInfo xv = getXVisualInfoImpl(screen, capabilities, 4 /* TrueColor */);
+        if(null!=xv) return xv;
+        return getXVisualInfoImpl(screen, capabilities, 5 /* DirectColor */);
+    }
+
+    private static XVisualInfo getXVisualInfoImpl(AbstractGraphicsScreen screen, CapabilitiesImmutable capabilities, int c_class)
+    {
+        XVisualInfo ret = null;
+        int[] num = { -1 };
+
+        XVisualInfo vinfo_template = XVisualInfo.create();
+        vinfo_template.setScreen(screen.getIndex());
+        vinfo_template.setC_class(c_class);
+        long display = screen.getDevice().getHandle();
+
+        XVisualInfo[] vinfos = X11Util.XGetVisualInfo(display, X11Lib.VisualScreenMask, vinfo_template, num, 0);
+        XVisualInfo best=null;
+        int rdepth = capabilities.getRedBits() + capabilities.getGreenBits() + capabilities.getBlueBits() + capabilities.getAlphaBits();
+        for (int i = 0; vinfos!=null && i < num[0]; i++) {
+            if ( best == null || 
+                 best.getDepth() < vinfos[i].getDepth() )
+            {
+                best = vinfos[i];
+                if(rdepth <= best.getDepth())
+                    break;
+            }
+        }
+        if ( null!=best && ( rdepth <= best.getDepth() || 24 == best.getDepth()) ) {
+            ret = XVisualInfo.create(best);
+        }
+        best = null;
+
+        return ret;
+    }
+}
+
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/impl/x11/X11ToolkitLock.java b/src/nativewindow/classes/com/jogamp/nativewindow/impl/x11/X11ToolkitLock.java
new file mode 100644
index 0000000..2e0e911
--- /dev/null
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/impl/x11/X11ToolkitLock.java
@@ -0,0 +1,55 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+package com.jogamp.nativewindow.impl.x11;
+
+import javax.media.nativewindow.ToolkitLock;
+
+/**
+ * Implementing a recursive {@link javax.media.nativewindow.ToolkitLock}
+ * utilizing {@link X11Util#XLockDisplay(long)}.
+ * <br>
+ * This strategy should not be used in case XInitThreads() is being used,
+ * or a higher level toolkit lock is required, ie AWT lock.
+ */
+public class X11ToolkitLock implements ToolkitLock {
+    long displayHandle;
+
+    public X11ToolkitLock(long displayHandle) {
+        this.displayHandle = displayHandle;
+    }
+
+    public final void lock() {
+        if(TRACE_LOCK) { System.err.println("X11ToolkitLock.lock()"); }
+        X11Util.XLockDisplay(displayHandle);
+    }
+
+    public final void unlock() {
+        if(TRACE_LOCK) { System.err.println("X11ToolkitLock.unlock()"); }
+        X11Util.XUnlockDisplay(displayHandle);
+    }
+}
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/impl/x11/X11Util.java b/src/nativewindow/classes/com/jogamp/nativewindow/impl/x11/X11Util.java
new file mode 100644
index 0000000..ecb4a7a
--- /dev/null
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/impl/x11/X11Util.java
@@ -0,0 +1,609 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.nativewindow.impl.x11;
+
+import com.jogamp.common.util.LongObjectHashMap;
+
+import javax.media.nativewindow.*;
+
+import com.jogamp.nativewindow.impl.*;
+import java.nio.Buffer;
+import java.nio.IntBuffer;
+import java.nio.ShortBuffer;
+import java.security.AccessController;
+import java.util.ArrayList;
+import java.util.List;
+import javax.media.nativewindow.util.Point;
+
+/**
+ * Contains a thread safe X11 utility to retrieve display connections.
+ */
+public class X11Util {
+    private static final boolean DEBUG = Debug.debug("X11Util");
+    private static final boolean TRACE_DISPLAY_LIFECYCLE = Debug.getBooleanProperty("nativewindow.debug.X11Util.TraceDisplayLifecycle", true, AccessController.getContext());
+
+    private static String nullDisplayName = null;
+    private static boolean isFirstX11ActionOnProcess = false;
+    private static boolean isInit = false;
+
+    private static int setX11ErrorHandlerRecCount = 0;
+    private static Object setX11ErrorHandlerLock = new Object();
+
+    public static synchronized void initSingleton(boolean firstX11ActionOnProcess) {
+        if(!isInit) {
+            NWJNILibLoader.loadNativeWindow("x11");
+
+            /**
+             * Always issue XInitThreads() since we have independent
+             * off-thread created Display connections able to utilize multithreading, ie NEWT */
+            initialize0( true );
+            // initialize0( firstX11ActionOnProcess );
+            isFirstX11ActionOnProcess = firstX11ActionOnProcess;
+
+            if(DEBUG) {
+                System.out.println("X11Util.isFirstX11ActionOnProcess: "+isFirstX11ActionOnProcess);
+            }
+            isInit = true;
+        }
+    }
+
+    public static void setX11ErrorHandler(boolean onoff, boolean quiet) {
+        synchronized(setX11ErrorHandlerLock) {
+            if(onoff) {
+                if(0==setX11ErrorHandlerRecCount) {
+                    setX11ErrorHandler0(true, quiet);
+                }
+                setX11ErrorHandlerRecCount++;
+            } else {
+                if(0 >= setX11ErrorHandlerRecCount) {
+                    throw new InternalError();
+                }
+                setX11ErrorHandlerRecCount--;
+                if(0==setX11ErrorHandlerRecCount) {
+                    setX11ErrorHandler0(false, false);
+                }
+            }
+        }
+    }
+
+    public static boolean isFirstX11ActionOnProcess() {
+        return isFirstX11ActionOnProcess;
+    }
+
+    public static void lockDefaultToolkit(long dpyHandle) {
+        NativeWindowFactory.getDefaultToolkitLock().lock();
+        if(!isFirstX11ActionOnProcess) {
+            X11Util.XLockDisplay(dpyHandle);
+        }
+    }
+
+    public static void unlockDefaultToolkit(long dpyHandle) {
+        if(!isFirstX11ActionOnProcess) {
+            X11Util.XUnlockDisplay(dpyHandle);
+        }
+        NativeWindowFactory.getDefaultToolkitLock().unlock();
+    }
+
+    public static String getNullDisplayName() {
+        if(null==nullDisplayName) {
+            synchronized(X11Util.class) {
+                if(null==nullDisplayName) {
+                    NativeWindowFactory.getDefaultToolkitLock().lock();
+                    try {
+                        long dpy = X11Lib.XOpenDisplay(null);
+                        nullDisplayName = X11Lib.XDisplayString(dpy);
+                        X11Lib.XCloseDisplay(dpy);
+                    } finally {
+                        NativeWindowFactory.getDefaultToolkitLock().unlock();
+                    }
+                    if(DEBUG) {
+                        System.out.println("X11 Display(NULL) <"+nullDisplayName+">");
+                    }
+                }
+            }
+        }
+        return nullDisplayName;
+    }
+
+    private X11Util() {}
+
+    // not exactly thread safe, but good enough for our purpose,
+    // which is to tag a NamedDisplay uncloseable after creation.
+    private static Object globalLock = new Object(); 
+    private static LongObjectHashMap globalNamedDisplayMap = new LongObjectHashMap();
+    private static List openDisplayList = new ArrayList();
+    private static List pendingDisplayList = new ArrayList();
+
+    public static class NamedDisplay {
+        String name;
+        long   handle;
+        int    refCount;
+        boolean unCloseable;
+        Throwable creationStack;
+
+        protected NamedDisplay(String name, long handle) {
+            this.name=name;
+            this.handle=handle;
+            this.refCount=1;
+            this.unCloseable=false;
+            if(DEBUG) {
+                this.creationStack=new Throwable("NamedDisplay Created at:");
+            } else {
+                this.creationStack=null;
+            }
+        }
+
+        public final String getName() { return name; }
+        public final long   getHandle() { return handle; }
+        public final int    getRefCount() { return refCount; }
+
+        public final void setUncloseable(boolean v) { unCloseable = v; }
+        public final boolean isUncloseable() { return unCloseable; }
+
+        public final Throwable getCreationStack() { return creationStack; }
+
+        public Object clone() throws CloneNotSupportedException {
+          return super.clone();
+        }
+
+        public String toString() {
+            return "NamedX11Display["+name+", 0x"+Long.toHexString(handle)+", refCount "+refCount+", unCloseable "+unCloseable+"]";
+        }
+    }
+
+    /** Returns the number of unclosed X11 Displays.
+      * @param realXCloseAndPendingDisplays if true, {@link #closePendingDisplayConnections()} is called.
+      */
+    public static int shutdown(boolean realXCloseOpenAndPendingDisplays, boolean verbose) {
+        int num=0;
+        if(DEBUG||verbose||pendingDisplayList.size() > 0) {
+            String msg = "X11Util.Display: Shutdown (close open / pending Displays: "+realXCloseOpenAndPendingDisplays+
+                         ", open (no close attempt): "+globalNamedDisplayMap.size()+"/"+openDisplayList.size()+
+                         ", open (no close attempt and uncloseable): "+pendingDisplayList.size()+")" ;
+            if(DEBUG) {
+                Exception e = new Exception(msg);
+                e.printStackTrace();
+            } else {
+                System.err.println(msg);
+            }
+            if( openDisplayList.size() > 0) {
+                X11Util.dumpOpenDisplayConnections();
+            }
+            if( pendingDisplayList.size() > 0 ) {
+                X11Util.dumpPendingDisplayConnections();
+            }
+        }
+
+        synchronized(globalLock) {
+            if(realXCloseOpenAndPendingDisplays) {
+                closePendingDisplayConnections();    
+            }
+            openDisplayList.clear();
+            pendingDisplayList.clear();
+            globalNamedDisplayMap.clear();
+        }
+        return num;
+    }
+
+    /**
+     * Closing pending Display connections in reverse order.
+     *
+     * @return number of closed Display connections
+     */
+    public static int closePendingDisplayConnections() {
+        int num=0;
+        synchronized(globalLock) {
+            if(DEBUG) {
+                System.err.println("X11Util: Closing Pending X11 Display Connections: "+pendingDisplayList.size());
+            }
+            for(int i=pendingDisplayList.size()-1; i>=0; i--) {
+                NamedDisplay ndpy = (NamedDisplay) pendingDisplayList.get(i);
+                if(DEBUG) {
+                    System.err.println("X11Util.closePendingDisplayConnections(): Closing ["+i+"]: "+ndpy);
+                }
+                XCloseDisplay(ndpy.getHandle());
+                num++;
+            }
+        }
+        return num;
+    }
+
+    public static int getOpenDisplayConnectionNumber() {
+        synchronized(globalLock) {
+            return openDisplayList.size();
+        }
+    }
+        
+    public static void dumpOpenDisplayConnections() {
+        synchronized(globalLock) {
+            System.err.println("X11Util: Open X11 Display Connections: "+openDisplayList.size());
+            for(int i=0; i<pendingDisplayList.size(); i++) {
+                NamedDisplay ndpy = (NamedDisplay) openDisplayList.get(i);
+                System.err.println("X11Util: ["+i+"]: "+ndpy);
+                if(null!=ndpy) {
+                    Throwable t = ndpy.getCreationStack();
+                    if(null!=t) {
+                        t.printStackTrace();
+                    }
+                }
+            }
+        }
+    }
+
+    public static int getPendingDisplayConnectionNumber() {
+        synchronized(globalLock) {
+            return pendingDisplayList.size();
+        }
+    }
+
+    public static void dumpPendingDisplayConnections() {
+        synchronized(globalLock) {
+            System.err.println("X11Util: Pending X11 Display Connections: "+pendingDisplayList.size());
+            for(int i=0; i<pendingDisplayList.size(); i++) {
+                NamedDisplay ndpy = (NamedDisplay) pendingDisplayList.get(i);
+                System.err.println("X11Util: ["+i+"]: "+ndpy);
+                if(null!=ndpy) {
+                    Throwable t = ndpy.getCreationStack();
+                    if(null!=t) {
+                        t.printStackTrace();
+                    }
+                }
+            }
+        }
+    }
+
+    public static boolean markDisplayUncloseable(long handle) {
+        NamedDisplay ndpy;
+        synchronized(globalLock) {
+            ndpy = (NamedDisplay) globalNamedDisplayMap.get(handle);
+        }
+        if( null != ndpy ) {
+            ndpy.setUncloseable(true);
+            return true;
+        }
+        return false;
+    }
+
+    /** Returns this created named display. */
+    public static long createDisplay(String name) {
+        name = validateDisplayName(name);
+        long dpy = XOpenDisplay(name);
+        if(0==dpy) {
+            throw new NativeWindowException("X11Util.Display: Unable to create a display("+name+") connection. Thread "+Thread.currentThread().getName());
+        }
+        // if you like to debug and synchronize X11 commands ..
+        // setSynchronizeDisplay(dpy, true);
+        NamedDisplay namedDpy = new NamedDisplay(name, dpy);
+        synchronized(globalLock) {
+            globalNamedDisplayMap.put(dpy, namedDpy);
+            openDisplayList.add(namedDpy);
+            pendingDisplayList.add(namedDpy);
+        }
+        if(DEBUG) {
+            Exception e = new Exception("X11Util.Display: Created new "+namedDpy+". Thread "+Thread.currentThread().getName());
+            e.printStackTrace();
+        }
+        return namedDpy.getHandle();
+    }
+
+    public static void closeDisplay(long handle) {
+        NamedDisplay namedDpy;
+
+        synchronized(globalLock) {
+            namedDpy = (NamedDisplay) globalNamedDisplayMap.remove(handle);
+            if(namedDpy!=null) {
+                if(!openDisplayList.remove(namedDpy)) { throw new RuntimeException("Internal: "+namedDpy); }
+            }
+        }
+        if(null==namedDpy) {
+            X11Util.dumpPendingDisplayConnections();
+            throw new RuntimeException("X11Util.Display: Display(0x"+Long.toHexString(handle)+") with given handle is not mapped. Thread "+Thread.currentThread().getName());
+        }
+        if(namedDpy.getHandle()!=handle) {
+            X11Util.dumpPendingDisplayConnections();
+            throw new RuntimeException("X11Util.Display: Display(0x"+Long.toHexString(handle)+") Mapping error: "+namedDpy+". Thread "+Thread.currentThread().getName());
+        }
+
+        if(DEBUG) {
+            Exception e = new Exception("X11Util.Display: Closing new "+namedDpy+". Thread "+Thread.currentThread().getName());
+            e.printStackTrace();
+        }
+
+        if(!namedDpy.isUncloseable()) {
+            synchronized(globalLock) {
+                if(!pendingDisplayList.remove(namedDpy)) { throw new RuntimeException("Internal: "+namedDpy); }
+            }
+            XCloseDisplay(namedDpy.getHandle());
+        }
+    }
+
+    public static NamedDisplay getNamedDisplay(long handle) {
+        synchronized(globalLock) {
+            return (NamedDisplay) globalNamedDisplayMap.get(handle);
+        }
+    }
+
+    /** 
+     * @return If name is null, it returns the previous queried NULL display name,
+     * otherwise the name. */
+    public static String validateDisplayName(String name) {
+        return ( null == name ) ? getNullDisplayName() : name ;
+    }
+
+    public static String validateDisplayName(String name, long handle) {
+        if(null==name && 0!=handle) {
+            name = XDisplayString(handle);
+        }
+        return validateDisplayName(name);
+    }
+
+    /*******************************
+     **
+     ** Locked X11Lib wrapped functions
+     **
+     *******************************/
+
+    public static long XOpenDisplay(String arg0) {
+        NativeWindowFactory.getDefaultToolkitLock().lock();
+        try {
+            long handle = X11Lib.XOpenDisplay(arg0);
+            if(TRACE_DISPLAY_LIFECYCLE) {
+                Throwable t = new Throwable(Thread.currentThread()+" - X11Util.XOpenDisplay("+arg0+") 0x"+Long.toHexString(handle));
+                t.printStackTrace();
+            }
+            return handle;
+        } finally {
+            NativeWindowFactory.getDefaultToolkitLock().unlock();
+        }
+    }
+
+    public static int XCloseDisplay(long display) {
+        NativeWindowFactory.getDefaultToolkitLock().lock();
+        try {
+            if(TRACE_DISPLAY_LIFECYCLE) {
+                Throwable t = new Throwable(Thread.currentThread()+" - X11Util.XCloseDisplay() 0x"+Long.toHexString(display));
+                t.printStackTrace();
+            }
+            return X11Lib.XCloseDisplay(display);
+        } finally {
+            NativeWindowFactory.getDefaultToolkitLock().unlock();
+        }
+    }
+
+    public static int XFree(Buffer arg0)  {
+        NativeWindowFactory.getDefaultToolkitLock().lock();
+        try {
+            return X11Lib.XFree(arg0);
+        } finally {
+            NativeWindowFactory.getDefaultToolkitLock().unlock();
+        }
+    }
+
+    public static int XSync(long display, boolean discard) {
+        lockDefaultToolkit(display);
+        try {
+            return X11Lib.XSync(display, discard);
+        } finally {
+            unlockDefaultToolkit(display);
+        }
+    }
+
+    public static void XSynchronize(long display, boolean onoff) {
+        lockDefaultToolkit(display);
+        try {
+            X11Lib.XSynchronize(display, onoff);
+        } finally {
+            unlockDefaultToolkit(display);
+        }
+    }
+
+    public static boolean XineramaEnabled(long display) {
+        lockDefaultToolkit(display);
+        try {
+            return X11Lib.XineramaEnabled(display);
+        } finally {
+            unlockDefaultToolkit(display);
+        }
+    }
+
+    public static int DefaultScreen(long display) {
+        lockDefaultToolkit(display);
+        try {
+            return X11Lib.DefaultScreen(display);
+        } finally {
+            unlockDefaultToolkit(display);
+        }
+    }
+
+    public static long RootWindow(long display, int screen_number) {
+        lockDefaultToolkit(display);
+        try {
+            return X11Lib.RootWindow(display, screen_number);
+        } finally {
+            unlockDefaultToolkit(display);
+        }
+    }
+
+    public static long XCreatePixmap(long display, long arg1, int arg2, int arg3, int arg4) {
+        lockDefaultToolkit(display);
+        try {
+            return X11Lib.XCreatePixmap(display, arg1, arg2, arg3, arg4);
+        } finally {
+            unlockDefaultToolkit(display);
+        }
+    }
+
+    public static String XDisplayString(long display) {
+        lockDefaultToolkit(display);
+        try {
+            return X11Lib.XDisplayString(display);
+        } finally {
+            unlockDefaultToolkit(display);
+        }
+    }
+
+    public static int XFlush(long display) {
+        lockDefaultToolkit(display);
+        try {
+            return X11Lib.XFlush(display);
+        } finally {
+            unlockDefaultToolkit(display);
+        }
+    }
+
+    public static int XFreePixmap(long display, long arg1) {
+        lockDefaultToolkit(display);
+        try {
+            return X11Lib.XFreePixmap(display, arg1);
+        } finally {
+            unlockDefaultToolkit(display);
+        }
+    }
+
+    public static long DefaultVisualID(long display, int screen) {
+        lockDefaultToolkit(display);
+        try {
+            return X11Lib.DefaultVisualID(display, screen);
+        } finally {
+            unlockDefaultToolkit(display);
+        }
+    }
+
+    public static long CreateDummyWindow(long display, int screen_index, long visualID) {
+        lockDefaultToolkit(display);
+        try {
+            return X11Lib.CreateDummyWindow(display, screen_index, visualID);
+        } finally {
+            unlockDefaultToolkit(display);
+        }
+    }
+
+    public static void DestroyDummyWindow(long display, long window) {
+        lockDefaultToolkit(display);
+        try {
+            X11Lib.DestroyDummyWindow(display, window);
+        } finally {
+            unlockDefaultToolkit(display);
+        }
+    }
+
+    public static Point GetRelativeLocation(long display, int screen_index, long src_win, long dest_win, int src_x, int src_y) {
+        lockDefaultToolkit(display);
+        try {
+            return X11Lib.GetRelativeLocation(display, screen_index, src_win, dest_win, src_x, src_y);
+        } finally {
+            unlockDefaultToolkit(display);
+        }
+    }
+
+    public static XVisualInfo[] XGetVisualInfo(long display, long arg1, XVisualInfo arg2, int[] arg3, int arg3_offset) {
+        lockDefaultToolkit(display);
+        try {
+            return X11Lib.XGetVisualInfo(display, arg1, arg2, arg3, arg3_offset);
+        } finally {
+            unlockDefaultToolkit(display);
+        }
+    }
+
+    public static boolean XF86VidModeGetGammaRamp(long display, int screen, int size, ShortBuffer red_array, ShortBuffer green_array, ShortBuffer blue_array)  {
+        lockDefaultToolkit(display);
+        try {
+            return X11Lib.XF86VidModeGetGammaRamp(display, screen, size, red_array, green_array, blue_array);
+        } finally {
+            unlockDefaultToolkit(display);
+        }
+    }
+
+    public static boolean XF86VidModeGetGammaRamp(long display, int screen, int size, short[] red_array, int red_array_offset, short[] green_array, int green_array_offset, short[] blue_array, int blue_array_offset)  {
+        lockDefaultToolkit(display);
+        try {
+            return X11Lib.XF86VidModeGetGammaRamp(display, screen, size, red_array, red_array_offset, green_array, green_array_offset, blue_array, blue_array_offset);
+        } finally {
+            unlockDefaultToolkit(display);
+        }
+    }
+
+    public static boolean XF86VidModeGetGammaRampSize(long display, int screen, IntBuffer size)  {
+        lockDefaultToolkit(display);
+        try {
+            return X11Lib.XF86VidModeGetGammaRampSize(display, screen, size);
+        } finally {
+            unlockDefaultToolkit(display);
+        }
+    }
+
+    public static boolean XF86VidModeGetGammaRampSize(long display, int screen, int[] size, int size_offset)  {
+        lockDefaultToolkit(display);
+        try {
+            return X11Lib.XF86VidModeGetGammaRampSize(display, screen, size, size_offset);
+        } finally {
+            unlockDefaultToolkit(display);
+        }
+    }
+
+    public static boolean XF86VidModeSetGammaRamp(long display, int screen, int size, ShortBuffer red_array, ShortBuffer green_array, ShortBuffer blue_array)  {
+        lockDefaultToolkit(display);
+        try {
+            return X11Lib.XF86VidModeSetGammaRamp(display, screen, size, red_array, green_array, blue_array);
+        } finally {
+            unlockDefaultToolkit(display);
+        }
+    }
+
+    public static boolean XF86VidModeSetGammaRamp(long display, int screen, int size, short[] red_array, int red_array_offset, short[] green_array, int green_array_offset, short[] blue_array, int blue_array_offset)  {
+        lockDefaultToolkit(display);
+        try {
+            return X11Lib.XF86VidModeSetGammaRamp(display, screen, size, red_array, red_array_offset, green_array, green_array_offset, blue_array, blue_array_offset);
+        } finally {
+            unlockDefaultToolkit(display);
+        }
+    }
+
+    public static void XLockDisplay(long handle) {
+        if(ToolkitLock.TRACE_LOCK) {
+            System.out.println("+++ X11 Display Lock get 0x"+Long.toHexString(handle));
+        }
+        X11Lib.XLockDisplay(handle);
+    }
+
+    public static void XUnlockDisplay(long handle) {
+        if(ToolkitLock.TRACE_LOCK) {
+            System.out.println("--- X11 Display Lock rel 0x"+Long.toHexString(handle));
+        }
+        X11Lib.XUnlockDisplay(handle);
+    }
+
+    private static native void initialize0(boolean firstUIActionOnProcess);
+    private static native void setX11ErrorHandler0(boolean onoff, boolean quiet);
+}
diff --git a/src/nativewindow/classes/javax/media/nativewindow/AbstractGraphicsConfiguration.java b/src/nativewindow/classes/javax/media/nativewindow/AbstractGraphicsConfiguration.java
new file mode 100644
index 0000000..784343c
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/AbstractGraphicsConfiguration.java
@@ -0,0 +1,79 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.nativewindow;
+
+/** A marker interface describing a graphics configuration, visual, or
+    pixel format in a toolkit-independent manner. */
+
+public interface AbstractGraphicsConfiguration extends Cloneable {
+    /**
+     * Return the screen this graphics configuration is valid for
+     */
+    public AbstractGraphicsScreen getScreen();
+
+    /**
+     * Return the capabilities reflecting this graphics configuration,
+     * which may differ from the capabilites used to choose this configuration.
+     *
+     * @return An immutable instance of the Capabilities to avoid mutation by
+     * the user.
+     */
+    public CapabilitiesImmutable getChosenCapabilities();
+
+    /**
+     * Return the capabilities used to choose this graphics configuration.
+     *
+     * These may be used to reconfigure the NativeWindow in case
+     * the device changes in a multi screen environment.
+     *
+     * @return An immutable instance of the Capabilities to avoid mutation by
+     * the user.
+     */
+    public CapabilitiesImmutable getRequestedCapabilities();
+
+    /**
+     * In case this instance already reflects a native configuration,
+     * return this one.
+     * Otherwise return the encapsuled native configuration, 
+     * as it shall be included e.g. in the AWT case.
+     */
+    public AbstractGraphicsConfiguration getNativeGraphicsConfiguration();
+}
+
diff --git a/src/nativewindow/classes/javax/media/nativewindow/AbstractGraphicsDevice.java b/src/nativewindow/classes/javax/media/nativewindow/AbstractGraphicsDevice.java
new file mode 100644
index 0000000..83b4376
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/AbstractGraphicsDevice.java
@@ -0,0 +1,123 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.nativewindow;
+
+/** A interface describing a graphics device in a
+    toolkit-independent manner.
+ */
+
+public interface AbstractGraphicsDevice extends Cloneable {
+    /** Dummy connection value for a default connection where no native support for multiple devices is available */
+    public static String DEFAULT_CONNECTION = "decon";
+
+    /** Dummy connection value for an external connection where no native support for multiple devices is available */
+    public static String EXTERNAL_CONNECTION = "excon";
+
+    /** Default unit id for the 1st device: 0 */
+    public static int DEFAULT_UNIT = 0;
+
+    /**
+     * Returns the type of the underlying subsystem, ie
+     * NativeWindowFactory.TYPE_KD, NativeWindowFactory.TYPE_X11, ..
+     */
+    public String getType();
+
+    /**
+     * Returns the semantic GraphicsDevice connection.<br>
+     * On platforms supporting remote devices, eg via tcp/ip network,
+     * the implementation shall return a unique name for each remote address.<br>
+     * On X11 for example, the connection string should be as the following example.<br>
+     * <ul>
+     *   <li><code>:0.0</code> for a local connection</li>
+     *   <li><code>remote.host.net:0.0</code> for a remote connection</li>
+     * </ul>
+     *
+     * To support multiple local device, see {@link #getUnitID()}.
+     */
+    public String getConnection();
+
+    /**
+     * Returns the graphics device <code>unit ID</code>.<br>
+     * The <code>unit ID</code> support multiple graphics device configurations
+     * on a local machine.<br>
+     * To support remote device, see {@link #getConnection()}.
+     * @return
+     */
+    public int getUnitID();
+
+    /**
+     * Returns a unique ID String of this device using {@link #getType() type},
+     * {@link #getConnection() connection} and {@link #getUnitID() unitID}.<br>
+     * The unique ID does not reflect the instance of the device, hence the handle is not included.<br>
+     * The unique ID may be used as a key for semantic device mapping.
+     */
+    public String getUniqueID();
+
+    /**
+     * Returns the native handle of the underlying native device,
+     * if such thing exist.
+     */
+    public long getHandle();
+
+    /**
+     * Optionally locking the device, utilizing eg {@link javax.media.nativewindow.ToolkitLock}.
+     * The lock implementation must be recursive.
+     */
+    public void lock();
+
+    /** 
+     * Optionally unlocking the device, utilizing eg {@link javax.media.nativewindow.ToolkitLock}.
+     * The lock implementation must be recursive.
+     */
+    public void unlock();
+
+    /**
+     * Optionally closing the device.<br>
+     * The default implementation is a NOP operation, returning false.<br>
+     * The specific implementing, ie {@link javax.media.nativewindow.x11.X11GraphicsDevice},
+     * shall have a enable/disable like {@link javax.media.nativewindow.x11.X11GraphicsDevice#setCloseDisplay(boolean, boolean)},<br>
+     * which shall be invoked at creation time to determine ownership/role of freeing the resource.<br>
+     *
+     * @return true if a specialized closing operation was successfully issued, otherwise false,
+     * ie no native closing operation was issued, which doesn't imply an error at all.
+     */
+    public boolean close();
+}
diff --git a/src/nativewindow/classes/javax/media/nativewindow/AbstractGraphicsScreen.java b/src/nativewindow/classes/javax/media/nativewindow/AbstractGraphicsScreen.java
new file mode 100644
index 0000000..eb2cc91
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/AbstractGraphicsScreen.java
@@ -0,0 +1,55 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.nativewindow;
+
+/** A interface describing a graphics screen in a
+    toolkit-independent manner.
+ */
+
+public interface AbstractGraphicsScreen extends Cloneable {
+    /**
+     * Return the device this graphics configuration is valid for
+     */
+    public AbstractGraphicsDevice getDevice();
+
+    /** Returns the screen index this graphics screen is valid for
+     */
+    public int getIndex();
+}
diff --git a/src/nativewindow/classes/javax/media/nativewindow/Capabilities.java b/src/nativewindow/classes/javax/media/nativewindow/Capabilities.java
new file mode 100644
index 0000000..e844c4f
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/Capabilities.java
@@ -0,0 +1,298 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.nativewindow;
+
+/** Specifies a set of capabilities that a window's rendering context
+    must support, such as color depth per channel. It currently
+    contains the minimal number of routines which allow configuration
+    on all supported window systems. */
+public class Capabilities implements CapabilitiesImmutable, Cloneable {
+  private int     redBits        = 8;
+  private int     greenBits      = 8;
+  private int     blueBits       = 8;
+  private int     alphaBits      = 0;
+
+  // Support for transparent windows containing OpenGL content
+  private boolean backgroundOpaque = true;
+  private int     transparentValueRed = -1;
+  private int     transparentValueGreen = -1;
+  private int     transparentValueBlue = -1;
+  private int     transparentValueAlpha = -1;
+
+  // Switch for on- or offscreen
+  private boolean onscreen  = true;
+
+  /** Creates a Capabilities object. All attributes are in a default
+      state.
+    */
+  public Capabilities() {}
+
+  public Object cloneMutable() {
+    return clone();
+  }
+  
+  public Object clone() {
+    try {
+      return super.clone();
+    } catch (CloneNotSupportedException e) {
+      throw new NativeWindowException(e);
+    }
+  }
+
+  public int hashCode() {
+    // 31 * x == (x << 5) - x
+    int hash = 31 + this.redBits;
+    hash = ((hash << 5) - hash) + this.greenBits;
+    hash = ((hash << 5) - hash) + this.blueBits;
+    hash = ((hash << 5) - hash) + this.alphaBits;
+    hash = ((hash << 5) - hash) + ( this.backgroundOpaque ? 1 : 0 );
+    hash = ((hash << 5) - hash) + this.transparentValueRed;
+    hash = ((hash << 5) - hash) + this.transparentValueGreen;
+    hash = ((hash << 5) - hash) + this.transparentValueBlue;
+    hash = ((hash << 5) - hash) + this.transparentValueAlpha;
+    hash = ((hash << 5) - hash) + ( this.onscreen ? 1 : 0 );
+    return hash;
+  }
+
+  public boolean equals(Object obj) {
+    if(this == obj)  { return true; }
+    if(!(obj instanceof CapabilitiesImmutable)) {
+        return false;
+    }
+    CapabilitiesImmutable other = (CapabilitiesImmutable)obj;
+    boolean res = other.getRedBits()==redBits &&
+                  other.getGreenBits()==greenBits &&
+                  other.getBlueBits()==blueBits &&
+                  other.getAlphaBits()==alphaBits &&
+                  other.isBackgroundOpaque()==backgroundOpaque &&
+                  other.isOnscreen()==onscreen;
+    if(!backgroundOpaque) {
+     res = res && other.getTransparentRedValue()==transparentValueRed &&
+                  other.getTransparentGreenValue()==transparentValueGreen &&
+                  other.getTransparentBlueValue()==transparentValueBlue &&
+                  other.getTransparentAlphaValue()==transparentValueAlpha;
+    }
+
+    return res;
+  }
+
+  /** Returns the number of bits requested for the color buffer's red
+      component. On some systems only the color depth, which is the
+      sum of the red, green, and blue bits, is considered. */
+  public int getRedBits() {
+    return redBits;
+  }
+
+  /** Sets the number of bits requested for the color buffer's red
+      component. On some systems only the color depth, which is the
+      sum of the red, green, and blue bits, is considered. */
+  public void setRedBits(int redBits) {
+    this.redBits = redBits;
+  }
+
+  /** Returns the number of bits requested for the color buffer's
+      green component. On some systems only the color depth, which is
+      the sum of the red, green, and blue bits, is considered. */
+  public int getGreenBits() {
+    return greenBits;
+  }
+
+  /** Sets the number of bits requested for the color buffer's green
+      component. On some systems only the color depth, which is the
+      sum of the red, green, and blue bits, is considered. */
+  public void setGreenBits(int greenBits) {
+    this.greenBits = greenBits;
+  }
+
+  /** Returns the number of bits requested for the color buffer's blue
+      component. On some systems only the color depth, which is the
+      sum of the red, green, and blue bits, is considered. */
+  public int getBlueBits() {
+    return blueBits;
+  }
+
+  /** Sets the number of bits requested for the color buffer's blue
+      component. On some systems only the color depth, which is the
+      sum of the red, green, and blue bits, is considered. */
+  public void setBlueBits(int blueBits) {
+    this.blueBits = blueBits;
+  }
+  
+  /** Returns the number of bits requested for the color buffer's
+      alpha component. On some systems only the color depth, which is
+      the sum of the red, green, and blue bits, is considered. */
+  public int getAlphaBits() {
+    return alphaBits;
+  }
+
+  /** Sets the number of bits requested for the color buffer's alpha
+      component. On some systems only the color depth, which is the
+      sum of the red, green, and blue bits, is considered. */
+  public void setAlphaBits(int alphaBits) {
+    this.alphaBits = alphaBits;
+  }
+
+  /** For on-screen OpenGL contexts on some platforms, sets whether
+      the background of the context should be considered opaque. On
+      supported platforms, setting this to false, in conjunction with
+      the transparency values, may allow
+      hardware-accelerated OpenGL content inside of windows of
+      arbitrary shape. To achieve this effect it is necessary to use
+      an OpenGL clear color with an alpha less than 1.0. The default
+      value for this flag is <code>true</code>; setting it to false
+      may incur a certain performance penalty, so it is not
+      recommended to arbitrarily set it to false.<br>
+      If not set already, the transparency values for red, green, blue and alpha
+      are set to their default value, which is half of the value range
+      of the framebuffer's corresponding component,
+      ie <code> redValue = ( 1 << ( redBits - 1 ) ) -1 </code>.
+    */
+  public void setBackgroundOpaque(boolean opaque) {
+    backgroundOpaque = opaque;
+    if(!opaque) {
+        if(transparentValueRed<0)
+            transparentValueRed = ( 1 << ( getRedBits() - 1 ) )  - 1 ;
+        if(transparentValueGreen<0)
+            transparentValueGreen = ( 1 << ( getGreenBits() - 1 ) )  - 1 ;
+        if(transparentValueBlue<0)
+            transparentValueBlue = ( 1 << ( getBlueBits() - 1 ) )  - 1 ;
+        if(transparentValueAlpha<0)
+            transparentValueAlpha = ( 1 << ( getAlphaBits() - 1 ) )  - 1 ;
+    }
+  }
+
+  /** Indicates whether the background of this OpenGL context should
+      be considered opaque. Defaults to true.
+
+      @see #setBackgroundOpaque
+  */
+  public boolean isBackgroundOpaque() {
+    return backgroundOpaque;
+  }
+
+  /** Sets whether the drawable surface supports onscreen.
+      Defaults to true.
+  */
+  public void setOnscreen(boolean onscreen) {
+    this.onscreen=onscreen;
+  }
+
+  /** Indicates whether the drawable surface is onscreen.
+      Defaults to true.
+  */
+  public boolean isOnscreen() {
+    return onscreen;
+  }
+
+  /** Gets the transparent red value for the frame buffer configuration.
+    * This value is undefined if {@link #isBackgroundOpaque()} equals true.
+    * @see #setTransparentRedValue
+    */
+  public int getTransparentRedValue() { return transparentValueRed; }
+
+  /** Gets the transparent green value for the frame buffer configuration.
+    * This value is undefined if {@link #isBackgroundOpaque()} equals true.
+    * @see #setTransparentGreenValue
+    */
+  public int getTransparentGreenValue() { return transparentValueGreen; }
+
+  /** Gets the transparent blue value for the frame buffer configuration.
+    * This value is undefined if {@link #isBackgroundOpaque()} equals true.
+    * @see #setTransparentBlueValue
+    */
+  public int getTransparentBlueValue() { return transparentValueBlue; }
+
+  /** Gets the transparent alpha value for the frame buffer configuration.
+    * This value is undefined if {@link #isBackgroundOpaque()} equals true.
+    * @see #setTransparentAlphaValue
+    */
+  public int getTransparentAlphaValue() { return transparentValueAlpha; }
+
+  /** Sets the transparent red value for the frame buffer configuration,
+      ranging from 0 to the maximum frame buffer value for red.
+      This value is ignored if {@link #isBackgroundOpaque()} equals true.<br>
+      It defaults to half of the frambuffer value for red. <br>
+      A value of -1 is interpreted as any value. */
+  public void setTransparentRedValue(int transValueRed) { transparentValueRed=transValueRed; }
+
+  /** Sets the transparent green value for the frame buffer configuration,
+      ranging from 0 to the maximum frame buffer value for green.
+      This value is ignored if {@link #isBackgroundOpaque()} equals true.<br>
+      It defaults to half of the frambuffer value for green.<br>
+      A value of -1 is interpreted as any value. */
+  public void setTransparentGreenValue(int transValueGreen) { transparentValueGreen=transValueGreen; }
+
+  /** Sets the transparent blue value for the frame buffer configuration,
+      ranging from 0 to the maximum frame buffer value for blue.
+      This value is ignored if {@link #isBackgroundOpaque()} equals true.<br>
+      It defaults to half of the frambuffer value for blue.<br>
+      A value of -1 is interpreted as any value. */
+  public void setTransparentBlueValue(int transValueBlue) { transparentValueBlue=transValueBlue; }
+
+  /** Sets the transparent alpha value for the frame buffer configuration,
+      ranging from 0 to the maximum frame buffer value for alpha.
+      This value is ignored if {@link #isBackgroundOpaque()} equals true.<br>
+      It defaults to half of the frambuffer value for alpha.<br>
+      A value of -1 is interpreted as any value. */
+  public void setTransparentAlphaValue(int transValueAlpha) { transparentValueAlpha=transValueAlpha; }
+
+
+  /** Returns a textual representation of this Capabilities
+      object. */ 
+  public String toString() {
+    StringBuffer msg = new StringBuffer();
+    msg.append("Capabilities[");
+	msg.append("Onscreen: "+ onscreen +
+        ", Red: " + redBits +
+	    ", Green: " + greenBits +
+	    ", Blue: " + blueBits +
+	    ", Alpha: " + alphaBits +
+        ", Opaque: " + backgroundOpaque);
+    if(!backgroundOpaque) {
+        msg.append(", Transparent RGBA: [0x"+ Integer.toHexString(transparentValueRed)+
+                   " 0x"+ Integer.toHexString(transparentValueGreen)+
+                   " 0x"+ Integer.toHexString(transparentValueBlue)+
+                   " 0x"+ Integer.toHexString(transparentValueAlpha)+"] ");
+    }
+	msg.append("]");
+    return msg.toString();
+  }
+}
diff --git a/src/nativewindow/classes/javax/media/nativewindow/CapabilitiesChooser.java b/src/nativewindow/classes/javax/media/nativewindow/CapabilitiesChooser.java
new file mode 100644
index 0000000..94b0f68
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/CapabilitiesChooser.java
@@ -0,0 +1,68 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.nativewindow;
+
+/** Provides a mechanism by which applications can customize the
+    window type selection for a given {@link Capabilities}.
+    Developers can implement this interface and pass an instance into
+    the method {@link GraphicsConfigurationFactory#chooseGraphicsConfiguration}; the chooser
+    will be called at window creation time. */
+
+public interface CapabilitiesChooser {
+  /** Chooses the index (0..available.length - 1) of the {@link
+      Capabilities} most closely matching the desired one from the
+      list of all supported. Some of the entries in the
+      <code>available</code> array may be null; the chooser must
+      ignore these. The <em>windowSystemRecommendedChoice</em>
+      parameter may be provided to the chooser by the underlying
+      window system; if this index is valid, it is recommended, but
+      not necessarily required, that the chooser select that entry.
+
+      <P> <em>Note:</em> this method is called automatically by the
+      {@link GraphicsConfigurationFactory#chooseGraphicsConfiguration} method 
+      when an instance of this class is passed in to it.
+      It should generally not be
+      invoked by users directly, unless it is desired to delegate the
+      choice to some other CapabilitiesChooser object.
+  */
+  public int chooseCapabilities(CapabilitiesImmutable desired,
+                                CapabilitiesImmutable[] available,
+                                int windowSystemRecommendedChoice);
+}
diff --git a/src/nativewindow/classes/javax/media/nativewindow/CapabilitiesImmutable.java b/src/nativewindow/classes/javax/media/nativewindow/CapabilitiesImmutable.java
new file mode 100644
index 0000000..72828b9
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/CapabilitiesImmutable.java
@@ -0,0 +1,114 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package javax.media.nativewindow;
+
+import com.jogamp.common.type.WriteCloneable;
+
+/**
+ * Specifies an immutable set of capabilities that a window's rendering context
+ * must support, such as color depth per channel.
+ * 
+ * @see javax.media.nativewindow.Capabilities
+ */
+public interface CapabilitiesImmutable extends WriteCloneable {
+
+    /**
+     * Returns the number of bits requested for the color buffer's red
+     * component. On some systems only the color depth, which is the sum of the
+     * red, green, and blue bits, is considered.
+     */
+    int getRedBits();
+
+    /**
+     * Returns the number of bits requested for the color buffer's green
+     * component. On some systems only the color depth, which is the sum of the
+     * red, green, and blue bits, is considered.
+     */
+    int getGreenBits();
+
+    /**
+     * Returns the number of bits requested for the color buffer's blue
+     * component. On some systems only the color depth, which is the sum of the
+     * red, green, and blue bits, is considered.
+     */
+    int getBlueBits();
+
+    /**
+     * Returns the number of bits requested for the color buffer's alpha
+     * component. On some systems only the color depth, which is the sum of the
+     * red, green, and blue bits, is considered.
+     */
+    int getAlphaBits();
+
+    /**
+     * Indicates whether the background of this OpenGL context should be
+     * considered opaque. Defaults to true.
+     */
+    boolean isBackgroundOpaque();
+
+    /**
+     * Indicates whether the drawable surface is onscreen. Defaults to true.
+     */
+    boolean isOnscreen();
+
+    /**
+     * Gets the transparent red value for the frame buffer configuration. This
+     * value is undefined if; equals true.
+     */
+    int getTransparentRedValue();
+
+    /**
+     * Gets the transparent green value for the frame buffer configuration. This
+     * value is undefined if; equals true.
+     */
+    int getTransparentGreenValue();
+
+    /**
+     * Gets the transparent blue value for the frame buffer configuration. This
+     * value is undefined if; equals true.
+     */
+    int getTransparentBlueValue();
+
+    /**
+     * Gets the transparent alpha value for the frame buffer configuration. This
+     * value is undefined if; equals true.
+     */
+    int getTransparentAlphaValue();
+
+    Object cloneMutable();
+    
+    /** Equality over the immutable attributes of both objects */
+    boolean equals(Object obj);
+
+    /** hash code over the immutable attributes of both objects */
+    int hashCode();
+
+    /** Returns a textual representation of this object. */
+    String toString();
+}
diff --git a/src/nativewindow/classes/javax/media/nativewindow/DefaultCapabilitiesChooser.java b/src/nativewindow/classes/javax/media/nativewindow/DefaultCapabilitiesChooser.java
new file mode 100644
index 0000000..856c294
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/DefaultCapabilitiesChooser.java
@@ -0,0 +1,153 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.nativewindow;
+
+/** <P> The default implementation of the {@link
+    CapabilitiesChooser} interface, which provides consistent visual
+    selection behavior across platforms. The precise algorithm is
+    deliberately left loosely specified. Some properties are: </P>
+
+    <LI> Attempts to match as closely as possible the given
+    Capabilities, but will select one with fewer capabilities (i.e.,
+    lower color depth) if necessary.
+
+    <LI> If there is no exact match, prefers a more-capable visual to
+    a less-capable one.
+
+    <LI> If there is more than one exact match, chooses an arbitrary
+    one.
+
+    <LI> If a valid windowSystemRecommendedChoice parameter is
+    supplied, chooses that instead of using the cross-platform code.
+
+    </UL>
+*/
+
+public class DefaultCapabilitiesChooser implements CapabilitiesChooser {
+  private static final boolean DEBUG = false; // FIXME: Debug.debug("DefaultCapabilitiesChooser");
+
+  public int chooseCapabilities(CapabilitiesImmutable desired,
+                                CapabilitiesImmutable[] available,
+                                int windowSystemRecommendedChoice) {
+    if (DEBUG) {
+      System.err.println("Desired: " + desired);
+      for (int i = 0; i < available.length; i++) {
+        System.err.println("Available " + i + ": " + available[i]);
+      }
+      System.err.println("Window system's recommended choice: " + windowSystemRecommendedChoice);
+    }
+
+    if (windowSystemRecommendedChoice >= 0 &&
+        windowSystemRecommendedChoice < available.length &&
+        available[windowSystemRecommendedChoice] != null) {
+      if (DEBUG) {
+        System.err.println("Choosing window system's recommended choice of " + windowSystemRecommendedChoice);
+        System.err.println(available[windowSystemRecommendedChoice]);
+      }
+      return windowSystemRecommendedChoice;
+    }
+
+    // Create score array
+    int[] scores = new int[available.length];
+    int NO_SCORE = -9999999;
+    int COLOR_MISMATCH_PENALTY_SCALE     = 36;
+    for (int i = 0; i < scores.length; i++) {
+      scores[i] = NO_SCORE;
+    }
+    // Compute score for each
+    for (int i = 0; i < scores.length; i++) {
+      CapabilitiesImmutable cur = available[i];
+      if (cur == null) {
+        continue;
+      }
+      int score = 0;
+      // Compute difference in color depth
+      score += (COLOR_MISMATCH_PENALTY_SCALE *
+                ((cur.getRedBits() + cur.getGreenBits() + cur.getBlueBits() + cur.getAlphaBits()) -
+                 (desired.getRedBits() + desired.getGreenBits() + desired.getBlueBits() + desired.getAlphaBits())));
+      scores[i] = score;
+    }
+
+    if (DEBUG) {
+      System.err.print("Scores: [");
+      for (int i = 0; i < available.length; i++) {
+        if (i > 0) {
+          System.err.print(",");
+        }
+        System.err.print(" " + scores[i]);
+      }
+      System.err.println(" ]");
+    }
+
+    // Ready to select. Choose score closest to 0. 
+    int scoreClosestToZero = NO_SCORE;
+    int chosenIndex = -1;
+    for (int i = 0; i < scores.length; i++) {
+      int score = scores[i];
+      if (score == NO_SCORE) {
+        continue;
+      }
+      // Don't substitute a positive score for a smaller negative score
+      if ((scoreClosestToZero == NO_SCORE) ||
+          (Math.abs(score) < Math.abs(scoreClosestToZero) &&
+	   ((sign(scoreClosestToZero) < 0) || (sign(score) > 0)))) {
+        scoreClosestToZero = score;
+        chosenIndex = i;
+      }
+    }
+    if (chosenIndex < 0) {
+      throw new NativeWindowException("Unable to select one of the provided Capabilities");
+    }
+    if (DEBUG) {
+      System.err.println("Chosen index: " + chosenIndex);
+      System.err.println("Chosen capabilities:");
+      System.err.println(available[chosenIndex]);
+    }
+
+    return chosenIndex;
+  }
+
+  private static int sign(int score) {
+    if (score < 0) {
+      return -1;
+    }
+    return 1;
+  }
+}
diff --git a/src/nativewindow/classes/javax/media/nativewindow/DefaultGraphicsConfiguration.java b/src/nativewindow/classes/javax/media/nativewindow/DefaultGraphicsConfiguration.java
new file mode 100644
index 0000000..47110ad
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/DefaultGraphicsConfiguration.java
@@ -0,0 +1,104 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package javax.media.nativewindow;
+
+public class DefaultGraphicsConfiguration implements Cloneable, AbstractGraphicsConfiguration {
+    private AbstractGraphicsScreen screen;
+    protected CapabilitiesImmutable capabilitiesChosen;
+    protected CapabilitiesImmutable capabilitiesRequested;
+
+    public DefaultGraphicsConfiguration(AbstractGraphicsScreen screen, 
+                                        CapabilitiesImmutable capsChosen, CapabilitiesImmutable capsRequested) {
+        this.screen = screen;
+
+        this.capabilitiesChosen = capsChosen;
+        this.capabilitiesRequested = capsRequested;
+    }
+
+    public Object clone() {
+        try {
+          return super.clone();
+        } catch (CloneNotSupportedException e) {
+          throw new NativeWindowException(e);
+        }
+    }
+
+    public AbstractGraphicsScreen getScreen() {
+        return screen;
+    }
+
+    public CapabilitiesImmutable getChosenCapabilities() {
+        return capabilitiesChosen;
+    }
+
+    public CapabilitiesImmutable getRequestedCapabilities() {
+        return capabilitiesRequested;
+    }
+
+    public AbstractGraphicsConfiguration getNativeGraphicsConfiguration() {
+        return this;
+    }
+
+    /**
+     * Set the capabilities to a new value.
+     *
+     * The use case for setting the Capabilities at a later time is
+     * a change of the graphics device in a multi-screen environment.<br>
+     *
+     * The objects reference is being used.
+     *
+     * @see javax.media.nativewindow.GraphicsConfigurationFactory#chooseGraphicsConfiguration(Capabilities, CapabilitiesChooser, AbstractGraphicsScreen)
+     */
+    protected void setChosenCapabilities(CapabilitiesImmutable capsChosen) {
+        capabilitiesChosen = capsChosen;
+    }
+
+    /**
+     * Set a new screen.
+     *
+     * the use case for setting a new screen at a later time is
+     * a change of the graphics device in a multi-screen environment.<br>
+     *
+     * A copy of the passed object is being used.
+     */
+    protected void setScreen(DefaultGraphicsScreen screen) {
+        this.screen = (AbstractGraphicsScreen) screen.clone();
+    }
+
+    public String toString() {
+        return getClass().toString()+"[" + screen +
+                                       ",\n\tchosen    " + capabilitiesChosen+
+                                       ",\n\trequested " + capabilitiesRequested+ 
+                                       "]";
+    }
+}
diff --git a/src/nativewindow/classes/javax/media/nativewindow/DefaultGraphicsDevice.java b/src/nativewindow/classes/javax/media/nativewindow/DefaultGraphicsDevice.java
new file mode 100644
index 0000000..cb367f9
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/DefaultGraphicsDevice.java
@@ -0,0 +1,172 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package javax.media.nativewindow;
+
+import com.jogamp.nativewindow.impl.NativeWindowFactoryImpl;
+
+public class DefaultGraphicsDevice implements Cloneable, AbstractGraphicsDevice {
+    private static final String separator = "_";
+    private String type;
+    protected String connection;
+    protected int unitID;
+    protected String uniqueID;
+    protected long handle;
+    protected ToolkitLock toolkitLock;
+
+    /**
+     * Create an instance with the system default {@link ToolkitLock},
+     * gathered via {@link NativeWindowFactory#createDefaultToolkitLock()}.
+     * @param type
+     */
+    public DefaultGraphicsDevice(String type, String connection, int unitID) {
+        this.type = type;
+        this.connection = connection;
+        this.unitID = unitID;
+        this.uniqueID = getUniqueID(type, connection, unitID);
+        this.handle = 0;
+        setToolkitLock( NativeWindowFactory.getDefaultToolkitLock(type) );
+    }
+
+    /**
+     * Create an instance with the system default {@link ToolkitLock}.
+     * gathered via {@link NativeWindowFactory#createDefaultToolkitLock()}.
+     * @param type
+     * @param handle
+     */
+    public DefaultGraphicsDevice(String type, String connection, int unitID, long handle) {
+        this.type = type;
+        this.connection = connection;
+        this.unitID = unitID;
+        this.uniqueID = getUniqueID(type, connection, unitID);
+        this.handle = handle;
+        setToolkitLock( NativeWindowFactory.createDefaultToolkitLock(type, handle) );
+    }
+
+    /**
+     * Create an instance with the given {@link ToolkitLock} instance.
+     * @param type
+     * @param handle
+     * @param locker
+     */
+    public DefaultGraphicsDevice(String type, String connection, int unitID, long handle, ToolkitLock locker) {
+        this.type = type;
+        this.connection = connection;
+        this.unitID = unitID;
+        this.uniqueID = getUniqueID(type, connection, unitID);
+        this.handle = handle;
+        setToolkitLock( locker );
+    }
+
+    public Object clone() {
+        try {
+          return super.clone();
+        } catch (CloneNotSupportedException e) {
+          throw new NativeWindowException(e);
+        }
+    }
+
+    public final String getType() {
+        return type;
+    }
+
+    public final String getConnection() {
+        return connection;
+    }
+
+    public final int getUnitID() {
+        return unitID;
+    }
+
+    public final String getUniqueID() {
+      return uniqueID;
+    }
+
+    public final long getHandle() {
+        return handle;
+    }
+
+    /**
+     * No lock is performed on the graphics device per default,
+     * instead the aggregated recursive {@link ToolkitLock#lock()} is invoked.
+     *
+     * @see DefaultGraphicsDevice#DefaultGraphicsDevice(java.lang.String, long)
+     * @see DefaultGraphicsDevice#DefaultGraphicsDevice(java.lang.String, long, javax.media.nativewindow.ToolkitLock)
+     */
+    public final void lock() {
+        toolkitLock.lock();
+    }
+
+    /** 
+     * No lock is performed on the graphics device per default,
+     * instead the aggregated recursive {@link ToolkitLock#unlock()} is invoked.
+     *
+     * @see DefaultGraphicsDevice#DefaultGraphicsDevice(java.lang.String, long)
+     * @see DefaultGraphicsDevice#DefaultGraphicsDevice(java.lang.String, long, javax.media.nativewindow.ToolkitLock)
+     */
+    public final void unlock() {
+        toolkitLock.unlock();
+    }
+
+    public boolean close() {
+        return false;
+    }
+
+    public String toString() {
+        return getClass().toString()+"[type "+getType()+", connection "+getConnection()+", unitID "+getUnitID()+", handle 0x"+Long.toHexString(getHandle())+"]";
+    }
+
+    /**
+     * Set the internal ToolkitLock, which is used within the
+     * {@link #lock()} and {@link #unlock()} implementation.
+     *
+     * @param locker the ToolkitLock, if null, {@link com.jogamp.nativewindow.impl.NullToolkitLock} is being used
+     */
+    protected void setToolkitLock(ToolkitLock locker) {
+        this.toolkitLock = ( null == locker ) ? NativeWindowFactoryImpl.getNullToolkitLock() : locker ;
+    }
+
+    /**
+     * @return the used ToolkitLock
+     *
+     * @see DefaultGraphicsDevice#DefaultGraphicsDevice(java.lang.String, long)
+     * @see DefaultGraphicsDevice#DefaultGraphicsDevice(java.lang.String, long, javax.media.nativewindow.ToolkitLock)
+     */
+    public final ToolkitLock getToolkitLock() {
+         return toolkitLock;
+    }
+
+    protected static String getUniqueID(String type, String connection, int unitID) {
+      return (type + separator + connection + separator + unitID).intern();
+    }
+}
diff --git a/src/nativewindow/classes/javax/media/nativewindow/DefaultGraphicsScreen.java b/src/nativewindow/classes/javax/media/nativewindow/DefaultGraphicsScreen.java
new file mode 100644
index 0000000..065385a
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/DefaultGraphicsScreen.java
@@ -0,0 +1,67 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package javax.media.nativewindow;
+
+public class DefaultGraphicsScreen implements Cloneable, AbstractGraphicsScreen {
+    AbstractGraphicsDevice device;
+    private int idx;
+
+    public DefaultGraphicsScreen(AbstractGraphicsDevice device, int idx) {
+        this.device = device;
+        this.idx = idx;
+    }
+
+    public static AbstractGraphicsScreen createDefault(String type) {
+        return new DefaultGraphicsScreen(new DefaultGraphicsDevice(type, AbstractGraphicsDevice.DEFAULT_CONNECTION, AbstractGraphicsDevice.DEFAULT_UNIT), 0);
+    }
+
+    public Object clone() {
+        try {
+          return super.clone();
+        } catch (CloneNotSupportedException e) {
+          throw new NativeWindowException(e);
+        }
+    }
+
+    public AbstractGraphicsDevice getDevice() {
+        return device;
+    }
+
+    public int getIndex() {
+      return idx;
+    }
+
+    public String toString() {
+        return getClass().toString()+"["+device+", idx "+idx+"]";
+    }
+}
diff --git a/src/nativewindow/classes/javax/media/nativewindow/GraphicsConfigurationFactory.java b/src/nativewindow/classes/javax/media/nativewindow/GraphicsConfigurationFactory.java
new file mode 100644
index 0000000..c061f59
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/GraphicsConfigurationFactory.java
@@ -0,0 +1,235 @@
+/*
+ * Copyright (c) 2008-2009 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package javax.media.nativewindow;
+
+import java.util.*;
+
+import com.jogamp.common.util.*;
+import com.jogamp.nativewindow.impl.*;
+
+/**
+ * Provides the mechanism by which the graphics configuration for a
+ * window can be chosen before the window is created. The graphics 
+ * configuration decides parameters related to hardware accelerated rendering such
+ * as the OpenGL pixel format. <br>
+ * On some window systems (EGL/OpenKODE and X11 in particular) it is necessary to
+ * choose the graphics configuration early at window creation time. <br>
+ * Note that the selection of the graphics configuration is an algorithm which does not have
+ * strong dependencies on the particular Java window toolkit in use
+ * (e.g., AWT) and therefore it is strongly desirable to factor this
+ * functionality out of the core {@link NativeWindowFactory} so that
+ * new window toolkits can replace just the {@link
+ * NativeWindowFactory} and reuse the graphics configuration selection
+ * algorithm provided by, for example, an OpenGL binding.
+ */
+
+public abstract class GraphicsConfigurationFactory {
+    protected static final boolean DEBUG = Debug.debug("GraphicsConfiguration");
+
+    private static Map/*<Class, NativeWindowFactory>*/ registeredFactories =
+        Collections.synchronizedMap(new HashMap());
+    private static Class abstractGraphicsDeviceClass;
+
+    static {
+        initialize();
+    }
+
+    /** Creates a new NativeWindowFactory instance. End users do not
+        need to call this method. */
+    protected GraphicsConfigurationFactory() {
+    }
+
+    private static void initialize() {
+        abstractGraphicsDeviceClass = javax.media.nativewindow.AbstractGraphicsDevice.class;
+        
+        if (NativeWindowFactory.TYPE_X11.equals(NativeWindowFactory.getNativeWindowType(true))) {
+            try {
+                GraphicsConfigurationFactory factory = (GraphicsConfigurationFactory)
+                    ReflectionUtil.createInstance("com.jogamp.nativewindow.impl.x11.X11GraphicsConfigurationFactory", null,
+                                                  GraphicsConfigurationFactory.class.getClassLoader());
+                registerFactory(javax.media.nativewindow.x11.X11GraphicsDevice.class, factory);
+            } catch (Exception e) {
+                throw new RuntimeException(e);
+            }
+        }
+        // Register the default no-op factory for arbitrary
+        // AbstractGraphicsDevice implementations, including
+        // AWTGraphicsDevice instances -- the OpenGL binding will take
+        // care of handling AWTGraphicsDevices on X11 platforms (as
+        // well as X11GraphicsDevices in non-AWT situations)
+        registerFactory(abstractGraphicsDeviceClass, new GraphicsConfigurationFactoryImpl());
+    }
+
+    /** Returns the factory for use with the given type of
+        AbstractGraphicsDevice. */
+    public static GraphicsConfigurationFactory getFactory(AbstractGraphicsDevice device) {
+        if (device == null) {
+            return getFactory(AbstractGraphicsDevice.class);
+        }
+        return getFactory(device.getClass());
+    }
+
+    /**
+     * Returns the graphics configuration factory for use with the
+     * given class, which must implement the {@link
+     * AbstractGraphicsDevice} interface.
+     *
+     * @throws IllegalArgumentException if the given class does not implement AbstractGraphicsDevice
+     */
+    public static GraphicsConfigurationFactory getFactory(Class abstractGraphicsDeviceImplementor)
+        throws IllegalArgumentException, NativeWindowException
+    {
+        if (!(abstractGraphicsDeviceClass.isAssignableFrom(abstractGraphicsDeviceImplementor))) {
+            throw new IllegalArgumentException("Given class must implement AbstractGraphicsDevice");
+        }
+
+        GraphicsConfigurationFactory factory = null;
+        Class clazz = abstractGraphicsDeviceImplementor;
+        while (clazz != null) {
+            factory =
+                (GraphicsConfigurationFactory) registeredFactories.get(clazz);
+            if (factory != null) {
+                if(DEBUG) {
+                    System.err.println("GraphicsConfigurationFactory.getFactory() "+abstractGraphicsDeviceImplementor+" -> "+factory);
+                }
+                return factory;
+            }
+            clazz = clazz.getSuperclass();
+        }
+        // Return the default
+        factory = (GraphicsConfigurationFactory)registeredFactories.get(abstractGraphicsDeviceClass);
+        if(DEBUG) {
+            System.err.println("GraphicsConfigurationFactory.getFactory() DEFAULT "+abstractGraphicsDeviceClass+" -> "+factory);
+        }
+        return factory;
+    }
+
+    /** Registers a GraphicsConfigurationFactory handling graphics
+     * device objects of the given class. This does not need to be
+     * called by end users, only implementors of new
+     * GraphicsConfigurationFactory subclasses.
+     *
+     * @throws IllegalArgumentException if the given class does not implement AbstractGraphicsDevice
+     */
+    protected static void registerFactory(Class abstractGraphicsDeviceImplementor, GraphicsConfigurationFactory factory)
+        throws IllegalArgumentException
+    {
+        if (!(abstractGraphicsDeviceClass.isAssignableFrom(abstractGraphicsDeviceImplementor))) {
+            throw new IllegalArgumentException("Given class must implement AbstractGraphicsDevice");
+        }
+        if(DEBUG) {
+            System.err.println("GraphicsConfigurationFactory.registerFactory() "+abstractGraphicsDeviceImplementor+" -> "+factory);
+        }
+        registeredFactories.put(abstractGraphicsDeviceImplementor, factory);
+    }
+
+    /**
+     * <P> Selects a graphics configuration on the specified graphics
+     * device compatible with the supplied {@link Capabilities}. Some
+     * platforms (e.g.: X11, EGL, KD) require the graphics configuration
+     * to be specified when the native window is created. 
+     * These architectures have seperated their device, screen, window and drawable
+     * context and hence are capable of quering the capabilities for each screen.
+     * A fully established window is not required.</P>
+     *
+     * <P>Other platforms (e.g. Windows, MacOSX) don't offer the mentioned seperation
+     * and hence need a fully established window and it's drawable.
+     * Here the validation of the capabilities is performed later.
+     * In this case, the AbstractGraphicsConfiguration implementation 
+     * must allow an overwrite of the Capabilites, for example
+     * {@link DefaultGraphicsConfiguration#setChosenCapabilities DefaultGraphicsConfiguration.setChosenCapabilities(..)}.
+     * </P>
+     *
+     * <P>
+     * This method is mainly intended to be both used and implemented by the
+     * OpenGL binding.</P>
+     *
+     * <P> The concrete data type of the passed graphics device and
+     * returned graphics configuration must be specified in the
+     * documentation binding this particular API to the underlying
+     * window toolkit. The Reference Implementation accepts {@link
+     * javax.media.nativewindow.awt.AWTGraphicsDevice AWTGraphicsDevice} objects and returns {@link
+     * javax.media.nativewindow.awt.AWTGraphicsConfiguration AWTGraphicsConfiguration} objects. On
+     * X11 platforms where the AWT is not in use, it also accepts
+     * {@link javax.media.nativewindow.x11.X11GraphicsDevice
+     * X11GraphicsDevice} objects and returns {@link
+     * javax.media.nativewindow.x11.X11GraphicsConfiguration
+     * X11GraphicsConfiguration} objects.</P>
+     *
+     * @param capsChosen     the intermediate chosen capabilities to be refined by this implementation, may be equal to capsRequested
+     * @param capsRequested  the original requested capabilities
+     * @param chooser        the choosing implementation
+     * @param screen         the referring Screen
+     * @return               the complete GraphicsConfiguration
+     *
+     * @throws IllegalArgumentException if the data type of the passed
+     *         AbstractGraphicsDevice is not supported by this
+     *         NativeWindowFactory.
+     * @throws NativeWindowException if any window system-specific errors caused
+     *         the selection of the graphics configuration to fail.
+     *
+     * @see javax.media.nativewindow.GraphicsConfigurationFactory#chooseGraphicsConfiguration(Capabilities, CapabilitiesChooser, AbstractGraphicsScreen)
+     * @see javax.media.nativewindow.DefaultGraphicsConfiguration#setChosenCapabilities(Capabilities caps)
+     */
+    public final AbstractGraphicsConfiguration
+        chooseGraphicsConfiguration(CapabilitiesImmutable capsChosen, CapabilitiesImmutable capsRequested,
+                                    CapabilitiesChooser chooser,
+                                    AbstractGraphicsScreen screen)
+        throws IllegalArgumentException, NativeWindowException {
+        if(null==capsChosen) {
+            throw new NativeWindowException("Chosen Capabilities are null");
+        }
+        if(null==capsRequested) {
+            throw new NativeWindowException("Requested Capabilities are null");
+        }
+        if(null==screen) {
+            throw new NativeWindowException("Screen is null");
+        }
+        AbstractGraphicsDevice device =  screen.getDevice();
+        if(null==device) {
+            throw new NativeWindowException("Screen's Device is null");
+        }
+        device.lock();
+        try {
+            return chooseGraphicsConfigurationImpl(capsChosen, capsRequested, chooser, screen);
+        } finally {
+            device.unlock();
+        }
+    }
+
+    protected abstract AbstractGraphicsConfiguration
+        chooseGraphicsConfigurationImpl(CapabilitiesImmutable capsChosen, CapabilitiesImmutable capsRequested,
+                                        CapabilitiesChooser chooser, AbstractGraphicsScreen screen)
+        throws IllegalArgumentException, NativeWindowException;
+}
diff --git a/src/nativewindow/classes/javax/media/nativewindow/NativeSurface.java b/src/nativewindow/classes/javax/media/nativewindow/NativeSurface.java
new file mode 100644
index 0000000..a5b71fb
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/NativeSurface.java
@@ -0,0 +1,163 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package javax.media.nativewindow;
+
+/** Provides low-level information required for
+    hardware-accelerated rendering using a surface in a platform-independent manner.<P>
+
+    A NativeSurface created for a particular on- or offscreen component is
+    expected to have the same lifetime as that component. As long as
+    the component is alive and realized/visible, NativeSurface must be able
+    provide information such as the surface handle while it is locked.<P>
+*/
+public interface NativeSurface extends SurfaceUpdatedListener {
+  /** Unlocked state */
+  public static final int LOCK_SURFACE_UNLOCKED = 0;
+
+  /** Returned by {@link #lockSurface()} if the surface is not ready to be locked. */
+  public static final int LOCK_SURFACE_NOT_READY = 1;
+
+  /** Returned by {@link #lockSurface()} if the surface is locked, but has changed. */
+  public static final int LOCK_SURFACE_CHANGED = 2;
+
+  /** Returned by {@link #lockSurface()} if the surface is locked, and is unchanged. */
+  public static final int LOCK_SUCCESS = 3;
+
+  /**
+   * Lock the surface of this native window<P>
+   *
+   * The surface handle, see {@link #lockSurface()}, <br>
+   * shall be valid after a successfull call,
+   * ie return a value other than {@link #LOCK_SURFACE_NOT_READY}.<P>
+   *
+   * This call is blocking until the surface has been locked
+   * or a timeout is reached. The latter will throw a runtime exception. <P>
+   *
+   * This call allows recursion from the same thread.<P>
+   *
+   * The implementation may want to aquire the 
+   * application level {@link com.jogamp.common.util.locks.RecursiveLock}
+   * first before proceeding with a native surface lock. <P>
+   *
+   * The implementation shall also invoke {@link AbstractGraphicsDevice#lock()}
+   * for the initial lock (recursive count zero).<P>
+   *
+   * @return {@link #LOCK_SUCCESS}, {@link #LOCK_SURFACE_CHANGED} or {@link #LOCK_SURFACE_NOT_READY}.
+   *
+   * @throws RuntimeException after timeout when waiting for the surface lock
+   *
+   * @see com.jogamp.common.util.locks.RecursiveLock
+   */
+  public int lockSurface();
+
+  /**
+   * Unlock the surface of this native window
+   *
+   * Shall not modify the surface handle, see {@link #lockSurface()} <P>
+   *
+   * The implementation shall also invoke {@link AbstractGraphicsDevice#unlock()}
+   * for the final unlock (recursive count zero).<P>
+   *
+   * @throws RuntimeException if surface is not locked
+   *
+   * @see #lockSurface
+   * @see com.jogamp.common.util.locks.RecursiveLock
+   */
+  public void unlockSurface() throws NativeWindowException ;
+
+  /**
+   * Return if surface is locked by another thread, ie not the current one
+   */
+  public boolean isSurfaceLockedByOtherThread();
+
+  /**
+   * Return if surface is locked
+   */
+  public boolean isSurfaceLocked();
+
+  /**
+   * Return the locking owner's Thread, or null if not locked.
+   */
+  public Thread getSurfaceLockOwner();
+
+  /**
+   * Provide a mechanism to utilize custom (pre-) swap surface
+   * code. This method is called before the render toolkit (e.g. JOGL) 
+   * swaps the buffer/surface. The implementation may itself apply the swapping,
+   * in which case true shall be returned.
+   *
+   * @return true if this method completed swapping the surface,
+   *         otherwise false, in which case eg the GLDrawable 
+   *         implementation has to swap the code.
+   */
+  public boolean surfaceSwap();
+
+  /**
+   * Returns the handle to the surface for this NativeSurface. <P>
+   * 
+   * The surface handle should be set/update by {@link #lockSurface()},
+   * where {@link #unlockSurface()} is not allowed to modify it.
+   * After {@link #unlockSurface()} it is no more guaranteed 
+   * that the surface handle is still valid.
+   *
+   * The surface handle shall reflect the platform one
+   * for all drawable surface operations, e.g. opengl, swap-buffer. <P>
+   *
+   * On X11 this returns an entity of type Window,
+   * since there is no differentiation of surface and window there. <BR>
+   * On Microsoft Windows this returns an entity of type HDC.
+   */
+  public long getSurfaceHandle();
+
+  /** Returns the current width of this surface. */
+  public int getWidth();
+
+  /** Returns the current height of this surface. */
+  public int getHeight();
+
+  /**
+   * Returns the graphics configuration corresponding to this window.
+   * @see javax.media.nativewindow.GraphicsConfigurationFactory#chooseGraphicsConfiguration(Capabilities, CapabilitiesChooser, AbstractGraphicsScreen)
+   */
+  public AbstractGraphicsConfiguration getGraphicsConfiguration();
+
+  /**
+   * Convenience: Get display handle from 
+   *   AbstractGraphicsConfiguration . AbstractGraphicsScreen . AbstractGraphicsDevice
+   */
+  public long getDisplayHandle();
+
+  /**
+   * Convenience: Get display handle from 
+   *   AbstractGraphicsConfiguration . AbstractGraphicsScreen
+   */
+  public int  getScreenIndex();
+  
+}
+
diff --git a/src/nativewindow/classes/javax/media/nativewindow/NativeWindow.java b/src/nativewindow/classes/javax/media/nativewindow/NativeWindow.java
new file mode 100644
index 0000000..d65cc8c
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/NativeWindow.java
@@ -0,0 +1,93 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.nativewindow;
+
+import javax.media.nativewindow.util.Point;
+
+/** Extend the {@link NativeSurface} interface with windowing
+    information such as window handle and position.<P>
+
+    A window toolkit such as the AWT may either implement this interface
+    directly with one of its components, or provide and register an
+    implementation of {@link NativeWindowFactory NativeWindowFactory}
+    which can create NativeWindow objects for its components. <P>
+*/
+public interface NativeWindow extends NativeSurface {
+ 
+  /** 
+   * destroys the window and releases
+   * windowing related resources.
+   */
+  public void destroy();
+
+  /**
+   * @return The parent NativeWindow, or null if this NativeWindow is top level.
+   */
+  public NativeWindow getParent();
+
+  /**
+   * Returns the window handle for this NativeWindow. <P>
+   *
+   * The window handle shall reflect the platform one 
+   * for all window related operations, e.g. open, close, resize. <P>
+   *
+   * On X11 this returns an entity of type Window. <BR>
+   * On Microsoft Windows this returns an entity of type HWND. 
+   */
+  public long getWindowHandle();
+
+  /** Returns the current x position of this window, relative to it's parent. */
+  public int getX();
+
+  /** Returns the current y position of this window, relative to it's parent. */
+  public int getY();
+
+  /** 
+   * Returns the current absolute location of this window. 
+   * @param point if not null,
+   *        {@link javax.media.nativewindow.util.Point#translate(javax.media.nativewindow.util.Point)}
+   *        the passed {@link javax.media.nativewindow.util.Point} by this location on the screen and return it.
+   * @return either the passed non null translated point by the screen location of this NativeWindow,
+   *         or a new instance with the screen location of this NativeWindow.
+   */
+  public Point getLocationOnScreen(Point point);
+  
+}
diff --git a/src/nativewindow/classes/javax/media/nativewindow/NativeWindowException.java b/src/nativewindow/classes/javax/media/nativewindow/NativeWindowException.java
new file mode 100644
index 0000000..593c1e7
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/NativeWindowException.java
@@ -0,0 +1,68 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.nativewindow;
+
+/** A generic exception for OpenGL errors used throughout the binding
+    as a substitute for {@link RuntimeException}. */
+
+public class NativeWindowException extends RuntimeException {
+  /** Constructs a NativeWindowException object. */
+  public NativeWindowException() {
+    super();
+  }
+
+  /** Constructs a NativeWindowException object with the specified detail
+      message. */
+  public NativeWindowException(String message) {
+    super(message);
+  }
+
+  /** Constructs a NativeWindowException object with the specified detail
+      message and root cause. */
+  public NativeWindowException(String message, Throwable cause) {
+    super(message, cause);
+  }
+
+  /** Constructs a NativeWindowException object with the specified root
+      cause. */
+  public NativeWindowException(Throwable cause) {
+    super(cause);
+  }
+}
diff --git a/src/nativewindow/classes/javax/media/nativewindow/NativeWindowFactory.java b/src/nativewindow/classes/javax/media/nativewindow/NativeWindowFactory.java
new file mode 100644
index 0000000..a364408
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/NativeWindowFactory.java
@@ -0,0 +1,429 @@
+/*
+ * Copyright (c) 2008-2009 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package javax.media.nativewindow;
+
+import java.security.*;
+import java.util.*;
+
+import com.jogamp.common.util.*;
+import com.jogamp.common.jvm.JVMUtil;
+import com.jogamp.nativewindow.impl.*;
+import java.lang.reflect.Constructor;
+import java.lang.reflect.Method;
+
+/** Provides a pluggable mechanism for arbitrary window toolkits to
+    adapt their components to the {@link NativeWindow} interface,
+    which provides a platform-independent mechanism of accessing the
+    information required to perform operations like
+    hardware-accelerated rendering using the OpenGL API. */
+
+public abstract class NativeWindowFactory {
+    protected static final boolean DEBUG = Debug.debug("NativeWindow");
+
+    /** OpenKODE/EGL type, as retrieved with {@link #getNativeWindowType(boolean)}*/
+    public static final String TYPE_EGL = "EGL";
+
+    /** Microsoft Windows type, as retrieved with {@link #getNativeWindowType(boolean)} */
+    public static final String TYPE_WINDOWS = "Windows";
+
+    /** X11 type, as retrieved with {@link #getNativeWindowType(boolean)} */
+    public static final String TYPE_X11 = "X11";
+
+    /** Mac OS X type, as retrieved with {@link #getNativeWindowType(boolean)} */
+    public static final String TYPE_MACOSX = "MacOSX";
+
+    /** Generic AWT type, as retrieved with {@link #getNativeWindowType(boolean)} */
+    public static final String TYPE_AWT = "AWT";
+
+    /** Generic DEFAULT type, where platform implementation don't care, as retrieved with {@link #getNativeWindowType(boolean)} */
+    public static final String TYPE_DEFAULT = "default";
+
+    private static NativeWindowFactory defaultFactory;
+    private static Map/*<Class, NativeWindowFactory>*/ registeredFactories;
+    private static Class nativeWindowClass;
+    private static String nativeWindowingTypePure;
+    private static String nativeOSNamePure;
+    private static String nativeWindowingTypeCustom;
+    private static String nativeOSNameCustom;
+    private static boolean isAWTAvailable;
+    public static final String AWTComponentClassName = "java.awt.Component" ;
+    public static final String JAWTUtilClassName = "com.jogamp.nativewindow.impl.jawt.JAWTUtil" ;
+    public static final String X11UtilClassName = "com.jogamp.nativewindow.impl.x11.X11Util";
+    public static final String X11JAWTToolkitLockClassName = "com.jogamp.nativewindow.impl.jawt.x11.X11JAWTToolkitLock" ;
+    public static final String X11ToolkitLockClassName = "com.jogamp.nativewindow.impl.x11.X11ToolkitLock" ;
+    private static Class  jawtUtilClass;
+    private static Method jawtUtilGetJAWTToolkitMethod;
+    private static Method jawtUtilInitMethod;
+    private static Class  x11JAWTToolkitLockClass;
+    private static Constructor x11JAWTToolkitLockConstructor;
+    private static Class  x11ToolkitLockClass;
+    private static Constructor x11ToolkitLockConstructor;
+    private static boolean isFirstUIActionOnProcess;
+
+    /** Creates a new NativeWindowFactory instance. End users do not
+        need to call this method. */
+    protected NativeWindowFactory() {
+    }
+
+    private static String _getNativeWindowingType(String osNameLowerCase) {
+        if (osNameLowerCase.startsWith("kd")) {
+              return TYPE_EGL;
+        } else if (osNameLowerCase.startsWith("wind")) {
+              return TYPE_WINDOWS;
+        } else if (osNameLowerCase.startsWith("mac os x") ||
+                   osNameLowerCase.startsWith("darwin")) {
+              return TYPE_MACOSX;
+        } else if (osNameLowerCase.equals("awt")) {
+              return TYPE_AWT;
+        } else {
+              return TYPE_X11;
+        }
+    }
+
+    static {
+        JVMUtil.initSingleton();
+    }
+
+    static boolean initialized = false;
+
+    /**
+     * Static one time initialization of this factory.<br>
+     * This initialization method <b>must be called</b> once by the program or utilizing modules!<br>
+     * @param firstUIActionOnProcess Should be <code>true</code> if called before the first UI action of the running program,
+     * otherwise <code>false</code>.
+     */
+    public static synchronized void initSingleton(final boolean firstUIActionOnProcess) {
+        if(!initialized) {
+            initialized = true;
+
+            if(DEBUG) {
+                Throwable td = new Throwable("Info: NativeWindowFactory.initSingleton("+firstUIActionOnProcess+")");
+                td.printStackTrace();
+            }
+
+            // Gather the windowing OS first
+            AccessControlContext acc = AccessController.getContext();
+            nativeOSNamePure = Debug.getProperty("os.name", false, acc);
+            nativeWindowingTypePure = _getNativeWindowingType(nativeOSNamePure.toLowerCase());
+            nativeOSNameCustom = Debug.getProperty("nativewindow.ws.name", true, acc);
+            if(null==nativeOSNameCustom||nativeOSNameCustom.length()==0) {
+                nativeOSNameCustom = nativeOSNamePure;
+                nativeWindowingTypeCustom = nativeWindowingTypePure;
+            } else {
+                nativeWindowingTypeCustom = nativeOSNameCustom;
+            }
+
+            ClassLoader cl = NativeWindowFactory.class.getClassLoader();
+
+            if( TYPE_X11.equals(nativeWindowingTypePure) ) {
+                // explicit initialization of X11Util
+                ReflectionUtil.callStaticMethod(X11UtilClassName, "initSingleton", 
+                                                new Class[] { boolean.class }, 
+                                                new Object[] { new Boolean(firstUIActionOnProcess) }, cl );
+            }
+            isFirstUIActionOnProcess = firstUIActionOnProcess;
+
+            if( !Debug.getBooleanProperty("java.awt.headless", true, acc) &&
+                ReflectionUtil.isClassAvailable(AWTComponentClassName, cl) &&
+                ReflectionUtil.isClassAvailable("javax.media.nativewindow.awt.AWTGraphicsDevice", cl) ) {
+
+                AccessController.doPrivileged(new PrivilegedAction() {
+                    public Object run() {
+                        try {
+                            jawtUtilClass = Class.forName(JAWTUtilClassName, false, NativeWindowFactory.class.getClassLoader());
+                            jawtUtilInitMethod = jawtUtilClass.getDeclaredMethod("initSingleton", null);
+                            jawtUtilInitMethod.setAccessible(true);
+                            jawtUtilGetJAWTToolkitMethod = jawtUtilClass.getDeclaredMethod("getJAWTToolkitLock", new Class[]{});
+                            jawtUtilGetJAWTToolkitMethod.setAccessible(true);
+                        } catch (Exception e) {
+                            // Either not a Sun JDK or the interfaces have changed since 1.4.2 / 1.5
+                        }
+                        return null;
+                    }
+                });
+                if(null != jawtUtilClass && null != jawtUtilGetJAWTToolkitMethod && null != jawtUtilInitMethod) {
+                    ReflectionUtil.callMethod(null, jawtUtilInitMethod, null);
+
+                    Object resO = ReflectionUtil.callStaticMethod(JAWTUtilClassName, "isHeadlessMode", null, null, cl );
+                    if(resO instanceof Boolean) {
+                        // AWT is only available in case all above classes are available
+                        // and AWT is not int headless mode
+                        isAWTAvailable = ((Boolean)resO).equals(Boolean.FALSE);
+                    } else {
+                        isAWTAvailable = false;
+                    }
+                } else {
+                    isAWTAvailable = false;
+                }
+            } else {
+                isAWTAvailable = false;
+            }
+
+            registeredFactories = Collections.synchronizedMap(new HashMap());
+
+            // register our default factory -> NativeWindow
+            NativeWindowFactory factory = new NativeWindowFactoryImpl();
+            nativeWindowClass = javax.media.nativewindow.NativeWindow.class;
+            registerFactory(nativeWindowClass, factory);
+            defaultFactory = factory;
+        
+            if ( isAWTAvailable ) {
+                // register either our default factory or (if exist) the X11/AWT one -> AWT Component
+                registerFactory(ReflectionUtil.getClass(AWTComponentClassName, false, cl), factory);
+            }
+
+            if( TYPE_X11 == nativeWindowingTypePure ) {
+                // passing through RuntimeException if not exists intended
+                x11ToolkitLockClass = ReflectionUtil.getClass(X11ToolkitLockClassName, false, cl);
+                x11ToolkitLockConstructor = ReflectionUtil.getConstructor(x11ToolkitLockClass, new Class[] { long.class } );
+                if( isAWTAvailable() ) {
+                    x11JAWTToolkitLockClass = ReflectionUtil.getClass(X11JAWTToolkitLockClassName, false, cl);
+                    x11JAWTToolkitLockConstructor = ReflectionUtil.getConstructor(x11JAWTToolkitLockClass, new Class[] { long.class } );
+                }
+            }
+ 
+            if(DEBUG) {
+                System.err.println("NativeWindowFactory firstUIActionOnProcess "+firstUIActionOnProcess);
+                System.err.println("NativeWindowFactory isAWTAvailable "+isAWTAvailable+", defaultFactory "+factory);
+            }
+        }
+    }
+
+    /** @return true if initialized with <b>{@link #initSingleton(boolean) initSingleton(firstUIActionOnProcess==true)}</b>,
+        otherwise false. */
+    public static boolean isFirstUIActionOnProcess() {
+        return isFirstUIActionOnProcess;
+    }
+
+    /** @return true if not headless, AWT Component and NativeWindow's AWT part available */
+    public static boolean isAWTAvailable() { return isAWTAvailable; }
+
+    /**
+     * @param useCustom if false return the native value, if true return a custom value if set, otherwise fallback to the native value.
+     * @return the native OS name
+     */
+    public static String getNativeOSName(boolean useCustom) {
+        return useCustom?nativeOSNameCustom:nativeOSNamePure;
+    }
+
+    /**
+     * @param useCustom if false return the native value, if true return a custom value if set, otherwise fallback to the native value.
+     * @return a define native window type, like {@link #TYPE_X11}, ..
+     */
+    public static String getNativeWindowType(boolean useCustom) {
+        return useCustom?nativeWindowingTypeCustom:nativeWindowingTypePure;
+    }
+
+    /** Don't know if we shall add this factory here .. 
+    public static AbstractGraphicsDevice createGraphicsDevice(String type, String connection, int unitID, long handle, ToolkitLock locker) {
+        if(type.equals(TYPE_EGL)) {
+            return new
+        } else if(type.equals(TYPE_X11)) {
+        } else if(type.equals(TYPE_WINDOWS)) {
+        } else if(type.equals(TYPE_MACOSX)) {
+        } else if(type.equals(TYPE_AWT)) {
+        } else if(type.equals(TYPE_DEFAULT)) {
+        }
+    } */
+
+    /** Sets the default NativeWindowFactory. */
+    public static void setDefaultFactory(NativeWindowFactory factory) {
+        defaultFactory = factory;
+    }
+
+    /** Gets the default NativeWindowFactory. */
+    public static NativeWindowFactory getDefaultFactory() {
+        return defaultFactory;
+    }
+
+    /**
+     * Provides the system default {@link ToolkitLock}, a singleton instance.
+     * <br>
+     * This is a {@link com.jogamp.nativewindow.impl.jawt.JAWTToolkitLock}
+     * in case of a <b>X11 system</b> <em>and</em> <b>AWT availability</b> and if
+     * this factory has been initialized with <b>{@link #initSingleton(boolean) initSingleton(firstUIActionOnProcess==true)}</b>, <br>
+     * otherwise {@link com.jogamp.nativewindow.impl.NullToolkitLock} is returned.
+     */
+    public static ToolkitLock getDefaultToolkitLock() {
+        return getDefaultToolkitLock(getNativeWindowType(false));
+    }
+
+    /**
+     * Provides the default {@link ToolkitLock} for <code>type</code>, a singleton instance.
+     * <br>
+     * This is a {@link com.jogamp.nativewindow.impl.jawt.JAWTToolkitLock}
+     * in case of a <b>X11 type</b> or <b>AWT type / X11 system</b> <em>and</em> <b>AWT availability</b> and if
+     * this factory has been initialized with <b>{@link #initSingleton(boolean) initSingleton(firstUIActionOnProcess==true)}</b>, <br>
+     * otherwise {@link com.jogamp.nativewindow.impl.NullToolkitLock} is returned.
+     */
+    public static ToolkitLock getDefaultToolkitLock(String type) {
+        if( isAWTAvailable() && !isFirstUIActionOnProcess() &&
+            ( TYPE_X11 == type || TYPE_AWT == type && TYPE_X11 == getNativeWindowType(false) ) ) {
+            return getAWTToolkitLock();
+        }
+        return NativeWindowFactoryImpl.getNullToolkitLock();
+    }
+
+    protected static ToolkitLock getAWTToolkitLock() {
+        Object resO = ReflectionUtil.callMethod(null, jawtUtilGetJAWTToolkitMethod, null);
+
+        if(resO instanceof ToolkitLock) {
+            return (ToolkitLock) resO;
+        } else {
+            throw new RuntimeException("JAWTUtil.getJAWTToolkitLock() didn't return a ToolkitLock");
+        }
+    }
+
+    public static ToolkitLock getNullToolkitLock() {
+        return NativeWindowFactoryImpl.getNullToolkitLock();
+    }
+    /**
+     * Creates the default {@link ToolkitLock} for <code>type</code> and <code>deviceHandle</code>.
+     * <br>
+     * This is a {@link com.jogamp.nativewindow.impl.jawt.x11.X11JAWTToolkitLock}
+     * in case of a <b>X11 type</b> <em>and</em> <b>AWT availability</b> and if
+     * this factory has been initialized with <b>{@link #initSingleton(boolean) initSingleton(firstUIActionOnProcess==true)}</b>, <br>
+     * or a {@link com.jogamp.nativewindow.impl.x11.X11ToolkitLock}
+     * in case of a <b>X11 type</b> <em>and</em> <b>no AWT availability</b> and if
+     * this factory has been initialized with <b>{@link #initSingleton(boolean) initSingleton(firstUIActionOnProcess==true)}</b>, <br>
+     * otherwise {@link com.jogamp.nativewindow.impl.NullToolkitLock} is returned.
+     */
+    public static ToolkitLock createDefaultToolkitLock(String type, long deviceHandle) {
+        if( TYPE_X11 == type ) {
+            if( 0== deviceHandle ) {
+                throw new RuntimeException("JAWTUtil.createDefaultToolkitLock() called with NULL device but on X11");
+            }
+            if( !isFirstUIActionOnProcess() ) {
+                if( isAWTAvailable() ) {
+                    return createX11AWTToolkitLock(deviceHandle);
+                } else {
+                    return createX11ToolkitLock(deviceHandle);
+                }
+            }
+        }
+        return NativeWindowFactoryImpl.getNullToolkitLock();
+    }
+
+    public static ToolkitLock createDefaultToolkitLockNoAWT(String type, long deviceHandle) {
+        if( TYPE_X11 == type ) {
+            if( 0== deviceHandle ) {
+                throw new RuntimeException("JAWTUtil.createDefaultToolkitLockNoAWT() called with NULL device but on X11");
+            }
+            if( !isFirstUIActionOnProcess() ) {
+                return createX11ToolkitLock(deviceHandle);
+            }
+        }
+        return NativeWindowFactoryImpl.getNullToolkitLock();
+    }
+
+    protected static ToolkitLock createX11AWTToolkitLock(long deviceHandle) {
+        try {
+            return (ToolkitLock) x11JAWTToolkitLockConstructor.newInstance(new Object[]{new Long(deviceHandle)});
+        } catch (Exception ex) {
+            throw new RuntimeException(ex);
+        }
+    }
+
+    protected static ToolkitLock createX11ToolkitLock(long deviceHandle) {
+        try {
+            return (ToolkitLock) x11ToolkitLockConstructor.newInstance(new Object[]{new Long(deviceHandle)});
+        } catch (Exception ex) {
+            throw new RuntimeException(ex);
+        }
+    }
+
+
+    /** Returns the appropriate NativeWindowFactory to handle window
+        objects of the given type. The windowClass might be {@link
+        NativeWindow NativeWindow}, in which case the client has
+        already assumed the responsibility of creating a compatible
+        NativeWindow implementation, or it might be that of a toolkit
+        class like {@link java.awt.Component Component}. */
+    public static NativeWindowFactory getFactory(Class windowClass) throws IllegalArgumentException {
+        if (nativeWindowClass.isAssignableFrom(windowClass)) {
+            return (NativeWindowFactory) registeredFactories.get(nativeWindowClass);
+        }
+        Class clazz = windowClass;
+        while (clazz != null) {
+            NativeWindowFactory factory = (NativeWindowFactory) registeredFactories.get(clazz);
+            if (factory != null) {
+                return factory;
+            }
+            clazz = clazz.getSuperclass();
+        }
+        throw new IllegalArgumentException("No registered NativeWindowFactory for class " + windowClass.getName());
+    }
+
+    /** Registers a NativeWindowFactory handling window objects of the
+        given class. This does not need to be called by end users,
+        only implementors of new NativeWindowFactory subclasses. */
+    protected static void registerFactory(Class windowClass, NativeWindowFactory factory) {
+        if(DEBUG) {
+            System.err.println("NativeWindowFactory.registerFactory() "+windowClass+" -> "+factory);
+        }
+        registeredFactories.put(windowClass, factory);
+    }
+
+    /** Converts the given window object and it's
+        {@link AbstractGraphicsConfiguration AbstractGraphicsConfiguration} into a 
+        {@link NativeWindow NativeWindow} which can be operated upon by a custom
+        toolkit, e.g. {@link javax.media.opengl.GLDrawableFactory javax.media.opengl.GLDrawableFactory}.<br>
+        The object may be a component for a particular window toolkit, such as an AWT
+        Canvas.  It may also be a NativeWindow object itself.<br>
+        You shall utilize {@link javax.media.nativewindow.GraphicsConfigurationFactory GraphicsConfigurationFactory}
+        to construct a proper {@link AbstractGraphicsConfiguration AbstractGraphicsConfiguration}.<br>
+        The particular implementation of the
+        NativeWindowFactory is responsible for handling objects from a
+        particular window toolkit. The built-in NativeWindowFactory
+        handles NativeWindow instances as well as AWT Components.<br>
+    
+        @throws IllegalArgumentException if the given window object
+        could not be handled by any of the registered
+        NativeWindowFactory instances
+
+        @see javax.media.nativewindow.GraphicsConfigurationFactory#chooseGraphicsConfiguration(Capabilities, CapabilitiesChooser, AbstractGraphicsScreen)
+    */
+    public static NativeWindow getNativeWindow(Object winObj, AbstractGraphicsConfiguration config) throws IllegalArgumentException, NativeWindowException {
+        if (winObj == null) {
+            throw new IllegalArgumentException("Null window object");
+        }
+
+        return getFactory(winObj.getClass()).getNativeWindowImpl(winObj, config);
+    }
+
+    /** Performs the conversion from a toolkit's window object to a
+        NativeWindow. Implementors of concrete NativeWindowFactory
+        subclasses should override this method. */
+    protected abstract NativeWindow getNativeWindowImpl(Object winObj, AbstractGraphicsConfiguration config) throws IllegalArgumentException;
+}
diff --git a/src/nativewindow/classes/javax/media/nativewindow/SurfaceChangeable.java b/src/nativewindow/classes/javax/media/nativewindow/SurfaceChangeable.java
new file mode 100644
index 0000000..fc32b57
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/SurfaceChangeable.java
@@ -0,0 +1,48 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.nativewindow;
+
+public interface SurfaceChangeable {
+
+  public void setSurfaceHandle(long surfaceHandle);
+  public void setSize(int width, int height);
+
+}
+
diff --git a/src/nativewindow/classes/javax/media/nativewindow/SurfaceUpdatedListener.java b/src/nativewindow/classes/javax/media/nativewindow/SurfaceUpdatedListener.java
new file mode 100644
index 0000000..88e805d
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/SurfaceUpdatedListener.java
@@ -0,0 +1,47 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package javax.media.nativewindow;
+
+public interface SurfaceUpdatedListener {
+    /** Notification of a surface update event. 
+     *
+     * @param updater is the caller object who updated the surface,
+     *                e.g. a JOGL GLDrawable.
+     * @param ns      the updated NativeSurface
+     * @param when    the time in ms, when the surface was updated
+     */
+    public void surfaceUpdated(Object updater, NativeSurface ns, long when) ;
+}
+
diff --git a/src/nativewindow/classes/javax/media/nativewindow/ToolkitLock.java b/src/nativewindow/classes/javax/media/nativewindow/ToolkitLock.java
new file mode 100644
index 0000000..2269988
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/ToolkitLock.java
@@ -0,0 +1,45 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package javax.media.nativewindow;
+
+import com.jogamp.nativewindow.impl.Debug;
+import java.security.AccessController;
+
+/**
+ * Marker for a singleton global recursive blocking lock implementation,
+ * optionally locking a native windowing toolkit as well.
+ * <br>
+ * One use case is the AWT locking on X11, see {@link com.jogamp.nativewindow.impl.jawt.JAWTToolkitLock}.
+ */
+public interface ToolkitLock {
+    public static final boolean TRACE_LOCK = Debug.isPropertyDefined("nativewindow.debug.ToolkitLock.TraceLock", true, AccessController.getContext());
+
+    public void lock();
+    public void unlock();
+}
diff --git a/src/nativewindow/classes/javax/media/nativewindow/awt/AWTGraphicsConfiguration.java b/src/nativewindow/classes/javax/media/nativewindow/awt/AWTGraphicsConfiguration.java
new file mode 100644
index 0000000..c3d10de
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/awt/AWTGraphicsConfiguration.java
@@ -0,0 +1,164 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.nativewindow.awt;
+
+import javax.media.nativewindow.*;
+import java.awt.Component;
+import java.awt.GraphicsConfiguration;
+import java.awt.GraphicsDevice;
+import java.awt.image.ColorModel;
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import com.jogamp.nativewindow.impl.Debug;
+
+/** A wrapper for an AWT GraphicsConfiguration allowing it to be
+    handled in a toolkit-independent manner. */
+
+public class AWTGraphicsConfiguration extends DefaultGraphicsConfiguration implements Cloneable {
+  private GraphicsConfiguration config;
+  AbstractGraphicsConfiguration encapsulated;
+
+  public AWTGraphicsConfiguration(AWTGraphicsScreen screen, 
+                                  CapabilitiesImmutable capsChosen, CapabilitiesImmutable capsRequested,
+                                  GraphicsConfiguration config, AbstractGraphicsConfiguration encapsulated) {
+    super(screen, capsChosen, capsRequested);
+    this.config = config;
+    this.encapsulated=encapsulated;
+  }
+
+  public AWTGraphicsConfiguration(AWTGraphicsScreen screen, CapabilitiesImmutable capsChosen, CapabilitiesImmutable capsRequested,
+                                  GraphicsConfiguration config) {
+    super(screen, capsChosen, capsRequested);
+    this.config = config;
+    this.encapsulated=null;
+  }
+
+  /**
+   * @param capsChosen if null, <code>capsRequested</code> is copied and aligned 
+   *        with the graphics capabilties of the AWT Component to produce the chosen Capabilties.
+   *        Otherwise the <code>capsChosen</code> is used.
+   */
+  public static AWTGraphicsConfiguration create(Component awtComp, CapabilitiesImmutable capsChosen, CapabilitiesImmutable capsRequested)
+  {
+      AWTGraphicsScreen awtScreen = null;
+      AWTGraphicsDevice awtDevice = null;
+      GraphicsDevice awtGraphicsDevice = null;
+      GraphicsConfiguration awtGfxConfig = awtComp.getGraphicsConfiguration();
+      if(null!=awtGfxConfig) {
+          awtGraphicsDevice = awtGfxConfig.getDevice();
+          if(null!=awtGraphicsDevice) {
+              // Create Device/Screen
+              awtDevice = new AWTGraphicsDevice(awtGraphicsDevice, AbstractGraphicsDevice.DEFAULT_UNIT);
+              awtScreen = new AWTGraphicsScreen(awtDevice);
+          }
+      }
+      if(null==awtScreen) {
+          // use defaults since no native peer is available yet
+          awtScreen = (AWTGraphicsScreen) AWTGraphicsScreen.createScreenDevice(-1, AbstractGraphicsDevice.DEFAULT_UNIT);
+          awtDevice = (AWTGraphicsDevice) awtScreen.getDevice();
+          awtGraphicsDevice = awtDevice.getGraphicsDevice();
+      }
+
+      if(null==capsChosen) {
+          GraphicsConfiguration gc = awtGraphicsDevice.getDefaultConfiguration();
+          capsChosen = setupCapabilitiesRGBABits(capsChosen, gc);
+      }
+      return new AWTGraphicsConfiguration(awtScreen, capsChosen, capsRequested, awtGfxConfig);
+  }
+
+  public Object clone() {
+      return super.clone();
+  }
+
+  public GraphicsConfiguration getGraphicsConfiguration() {
+    return config;
+  }
+
+  public AbstractGraphicsConfiguration getNativeGraphicsConfiguration() {
+    return (null!=encapsulated)?encapsulated:this;
+  }
+
+  /**
+   * Sets up the Capabilities' RGBA size based on the given GraphicsConfiguration's ColorModel.
+   *
+   * @param capabilities the Capabilities object whose red, green, blue, and alpha bits will be set
+   * @param gc the GraphicsConfiguration from which to derive the RGBA bit depths
+   * @return the passed Capabilities
+   */
+  public static CapabilitiesImmutable setupCapabilitiesRGBABits(CapabilitiesImmutable capabilitiesIn, GraphicsConfiguration gc) {
+    Capabilities capabilities = (Capabilities) capabilitiesIn.cloneMutable();
+
+    ColorModel cm = gc.getColorModel();
+    if(null==cm) {
+        throw new NativeWindowException("Could not determine AWT ColorModel");
+    }
+    int cmBitsPerPixel = cm.getPixelSize();
+    int bitsPerPixel = 0;
+    int[] bitesPerComponent = cm.getComponentSize();
+    if(bitesPerComponent.length>=3) {
+        capabilities.setRedBits(bitesPerComponent[0]);
+        bitsPerPixel += bitesPerComponent[0];
+        capabilities.setGreenBits(bitesPerComponent[1]);
+        bitsPerPixel += bitesPerComponent[1];
+        capabilities.setBlueBits(bitesPerComponent[2]);
+        bitsPerPixel += bitesPerComponent[2];
+    }
+    if(bitesPerComponent.length>=4) {
+        capabilities.setAlphaBits(bitesPerComponent[3]);
+        bitsPerPixel += bitesPerComponent[3];
+    } else {
+        capabilities.setAlphaBits(0);
+    }
+    if(Debug.debugAll()) {
+        if(cmBitsPerPixel!=bitsPerPixel) {
+            System.err.println("AWT Colormodel bits per components/pixel mismatch: "+bitsPerPixel+" != "+cmBitsPerPixel);
+        }
+    }
+    return capabilities;
+  }
+
+  public String toString() {
+    return getClass().toString()+"[" + getScreen() + 
+                                   ",\n\tchosen    " + capabilitiesChosen+
+                                   ",\n\trequested " + capabilitiesRequested+ 
+                                   ",\n\t" + config +
+                                   ",\n\tencapsulated "+encapsulated+"]";
+  }
+}
diff --git a/src/nativewindow/classes/javax/media/nativewindow/awt/AWTGraphicsDevice.java b/src/nativewindow/classes/javax/media/nativewindow/awt/AWTGraphicsDevice.java
new file mode 100644
index 0000000..cc4cd46
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/awt/AWTGraphicsDevice.java
@@ -0,0 +1,97 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.nativewindow.awt;
+
+import javax.media.nativewindow.*;
+import java.awt.GraphicsDevice;
+import java.awt.GraphicsEnvironment;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+
+/** A wrapper for an AWT GraphicsDevice allowing it to be
+    handled in a toolkit-independent manner. */
+
+public class AWTGraphicsDevice extends DefaultGraphicsDevice implements Cloneable {
+  private GraphicsDevice device;
+  private String subType;
+
+  protected AWTGraphicsDevice(GraphicsDevice device, int unitID) {
+    super(NativeWindowFactory.TYPE_AWT, device.getIDstring(), unitID);
+    this.device = device;
+    this.subType = null;
+  }
+
+  public static AbstractGraphicsDevice createDevice(GraphicsDevice awtDevice, int unitID) {
+    if(null==awtDevice) {
+        awtDevice = GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice();
+        unitID = AbstractGraphicsDevice.DEFAULT_UNIT; 
+    }
+    return new AWTGraphicsDevice(awtDevice, unitID);
+  }
+
+  public Object clone() {
+      return super.clone();
+  }
+
+  public GraphicsDevice getGraphicsDevice() {
+    return device;
+  }
+
+  /**
+   * In case the native handle was specified, e.g. using X11,
+   * we shall be able to mark it.<br>
+   * This will also set the subType, queried with {@link #getSubType()}
+   * and reset the ToolkitLock type with {@link NativeWindowFactory#createDefaultToolkitLock(java.lang.String, long)}
+   * and {@link #setToolkitLock(javax.media.nativewindow.ToolkitLock)}.
+   */
+  public void setSubType(String subType, long handle) {
+    this.handle = handle;
+    this.subType = subType;
+    setToolkitLock( NativeWindowFactory.createDefaultToolkitLock(subType, handle) );
+  }
+
+  public String getSubType() {
+    return subType;
+  }
+
+  public String toString() {
+    return getClass().toString()+"[type "+getType()+"[subType "+getSubType()+"], connection "+getConnection()+", unitID "+getUnitID()+", awtDevice "+device+", handle 0x"+Long.toHexString(getHandle())+"]";
+  }
+}
+
diff --git a/src/nativewindow/classes/javax/media/nativewindow/awt/AWTGraphicsScreen.java b/src/nativewindow/classes/javax/media/nativewindow/awt/AWTGraphicsScreen.java
new file mode 100644
index 0000000..383dcae
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/awt/AWTGraphicsScreen.java
@@ -0,0 +1,94 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package javax.media.nativewindow.awt;
+
+import java.awt.GraphicsDevice;
+import java.awt.GraphicsEnvironment;
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+
+/** A wrapper for an AWT GraphicsDevice (screen) allowing it to be
+    handled in a toolkit-independent manner. */
+
+public class AWTGraphicsScreen extends DefaultGraphicsScreen implements Cloneable {
+
+  public AWTGraphicsScreen(AWTGraphicsDevice device) {
+    super(device, findScreenIndex(device.getGraphicsDevice()));
+  }
+
+  public static GraphicsDevice getScreenDevice(int index) {
+    if(index<0) return null;
+    GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
+    GraphicsDevice[] gs = ge.getScreenDevices();
+    if(index<gs.length) {
+        return gs[index];
+    }
+    return null;
+  }
+
+  public static int findScreenIndex(GraphicsDevice awtDevice) {
+    if(null==awtDevice) return -1;
+    GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
+    GraphicsDevice[] gs = ge.getScreenDevices();
+    for (int j = 0; j < gs.length; j++) {
+        if(gs[j] == awtDevice) return j;
+    }
+    return -1;
+  }
+
+  public static AbstractGraphicsScreen createScreenDevice(GraphicsDevice awtDevice, int unitID) {
+    AWTGraphicsDevice device = (AWTGraphicsDevice) AWTGraphicsDevice.createDevice(awtDevice, unitID);
+    return new AWTGraphicsScreen(device);
+  }
+
+  public static AbstractGraphicsScreen createScreenDevice(int index, int unitID) {
+    GraphicsDevice awtDevice = getScreenDevice(index);
+    return createScreenDevice(awtDevice, unitID);
+  }
+
+  public static AbstractGraphicsScreen createDefault() {
+    return createScreenDevice(-1, AbstractGraphicsDevice.DEFAULT_UNIT);
+  }
+
+  public Object clone() {
+      return super.clone();
+  }
+}
+
diff --git a/src/nativewindow/classes/javax/media/nativewindow/egl/EGLGraphicsDevice.java b/src/nativewindow/classes/javax/media/nativewindow/egl/EGLGraphicsDevice.java
new file mode 100644
index 0000000..7bd27fd
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/egl/EGLGraphicsDevice.java
@@ -0,0 +1,58 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package javax.media.nativewindow.egl;
+
+import javax.media.nativewindow.*;
+
+/** Encapsulates a graphics device on EGL platforms.
+ */
+
+public class EGLGraphicsDevice extends DefaultGraphicsDevice implements Cloneable {
+    /**
+     * Note that this is not an open connection, ie no native display handle exist.
+     * This constructor exist to setup a default device connection/unit.<br>
+     */
+    public EGLGraphicsDevice(int unitID) {
+        super(NativeWindowFactory.TYPE_EGL, AbstractGraphicsDevice.DEFAULT_CONNECTION, unitID);
+    }
+
+    /** Constructs a new EGLGraphicsDevice corresponding to the given EGL display handle. */
+    public EGLGraphicsDevice(long eglDisplay, int unitID) {
+        super(NativeWindowFactory.TYPE_EGL, AbstractGraphicsDevice.DEFAULT_CONNECTION, unitID, eglDisplay);
+    }
+
+    public Object clone() {
+      return super.clone();
+    }
+}
+
diff --git a/src/nativewindow/classes/javax/media/nativewindow/macosx/MacOSXGraphicsDevice.java b/src/nativewindow/classes/javax/media/nativewindow/macosx/MacOSXGraphicsDevice.java
new file mode 100644
index 0000000..02c6375
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/macosx/MacOSXGraphicsDevice.java
@@ -0,0 +1,50 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package javax.media.nativewindow.macosx;
+
+import javax.media.nativewindow.*;
+
+/** Encapsulates a graphics device on MacOSX platforms.
+ */
+
+public class MacOSXGraphicsDevice extends DefaultGraphicsDevice implements Cloneable {
+    /** Constructs a new MacOSXGraphicsDevice */
+    public MacOSXGraphicsDevice(int unitID) {
+        super(NativeWindowFactory.TYPE_MACOSX, AbstractGraphicsDevice.DEFAULT_CONNECTION, unitID);
+    }
+
+    public Object clone() {
+      return super.clone();
+    }
+}
+
diff --git a/src/nativewindow/classes/javax/media/nativewindow/package.html b/src/nativewindow/classes/javax/media/nativewindow/package.html
new file mode 100644
index 0000000..1eb1cef
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/package.html
@@ -0,0 +1,112 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html>
+<head>
+  <title>NativeWindow Protocol Draft Public Review Specification</title>
+</head>
+  <body>
+   
+<h2><i>NativeWindow Protocol</i> Specification Overview</h2>
+   
+<h3>Preface</h3>
+  This specification, an optional set of packages, describing a <i>protocol</i> for a 
+  <i>native windowing interface</i> binding to Java(TM).<br>
+  Currently specified <i>native windowing systems</i> are:<br><br>
+  <ul>
+    <li> EGL/OpenKODE Windowing System</li>
+    <li> X11 Windowing System</li>
+    <li> Microsoft Windows</li>
+    <li> Apple MacOSX</li>
+    <li> Java's AWT</li>
+  </ul>
+  <br>
+  However, any other native windowing system may be added to the implementation,
+  using a generic string identifier and an optional specialisation of:<br><br>
+  <ul>
+    <li>{@link javax.media.nativewindow.AbstractGraphicsDevice AbstractGraphicsDevice},<br>
+       <br>
+       Shall return the new string identifier with {@link javax.media.nativewindow.AbstractGraphicsDevice#getType() getType()}</li><br>
+    <li>{@link javax.media.nativewindow.AbstractGraphicsScreen AbstractGraphicsScreen}</li>
+    <li>{@link javax.media.nativewindow.AbstractGraphicsConfiguration AbstractGraphicsConfiguration}</li><br>
+  </ul>
+  <br>
+  The implementor has to provide the following:<br><br>
+  <ul>
+    <li> The specialisation of the abstract class {@link javax.media.nativewindow.NativeWindowFactory NativeWindowFactory}<br>
+         <br>
+         shall be registered with {@link javax.media.nativewindow.NativeWindowFactory#registerFactory NativeWindowFactory.registerFactory(..)}.</li><br>
+
+    <li> The specialisation of the abstract class {@link javax.media.nativewindow.GraphicsConfigurationFactory GraphicsConfigurationFactory}<br>
+         <br>
+         shall be registered with {@link javax.media.nativewindow.GraphicsConfigurationFactory#registerFactory GraphicsConfigurationFactory.registerFactory(..)}.</li><br>
+  </ul><br>
+  This protocol <i>does not</i> describe how to <i>create</i> native windows, but how to <i>bind</i> a native surface to an implementation of 
+  and window to an implementation of {@link javax.media.nativewindow.NativeSurface NativeSurface}.<br>
+  {@link javax.media.nativewindow.NativeWindow NativeWindow} specializes the NativeSurface.<br>
+  However, an implementation of this protocol (e.g. {@link com.jogamp.newt}) may support the creation.<br>
+   
+<h3>Dependencies</h3>
+  This binding has dependencies to the following:<br><br>
+  <ul>
+    <li> Either of the following Java implementations:<br>
+    <ul>
+        <li> <a href="http://java.sun.com/j2se/1.4.2/docs/api/">Java SE 1.4 or later</a> </li><br>
+        <li> <a href="http://java.sun.com/javame/technology/cdc/">Java ME CDC 1.1.2 (JSR 218)</a> and 
+             <a href="http://java.sun.com/products/foundation/">Foundation Profile 1.1.2 (JSR 219)</a><br>
+             and either of the following <i>java.nio</i> implementations:<br>
+             <ul>
+                <li> <a href="http://java.sun.com/javame/reference/apis/jsr239/java/nio/package-summary.html"> JSR239 <i>java.nio</i> subset</a> </li>
+                <li> <a href="http://java.sun.com/j2se/1.4.2/docs/api/java/nio/package-summary.html"> Java 1.4 <i>java.nio</i> implementation</a> </li>
+             </ul><br>
+    </ul>    
+  </ul>
+  <br>
+
+<h3>Package Structure</h3>
+  The packages defined by this specification include:<br><br>
+<ul>
+    <li>The <b>javax.media.nativewindow</b> package<br>
+      <br>
+  This package contains Java bindings for a native windowing system.<br>
+  Subsequent packages contain marker type classes, containing native characteristics of the windowing system.</li><br><br>
+  <ul>
+    <li>The <b>javax.media.nativewindow.awt</b> package<br>
+      <br>
+  This sub package contains classes to cover the native characteristics of the AWT windowing system.</li><br>
+
+    <li>The <b>javax.media.nativewindow.x11</b> package<br>
+      <br>
+  This sub package contains classes to cover the native characteristics of the X11 windowing system.</li><br>
+
+    <li>The <b>javax.media.nativewindow.windows</b> package<br>
+      <br>
+  This sub package contains classes to cover the native characteristics of the Windows windowing system.</li><br>
+
+    <li>The <b>javax.media.nativewindow.macosx</b> package<br>
+      <br>
+  This sub package contains classes to cover the native characteristics of the MacOSX windowing system.</li><br>
+
+    <li>The <b>javax.media.nativewindow.egl</b> package<br>
+      <br>
+  This sub package contains classes to cover the native characteristics of the EGL/OpenKODE windowing system.</li><br>
+  </ul>
+</ul>
+
+<h3>Factory Model</h3>
+Running on a platform with a supported windowing system, the factory model shall be used
+to instantiate a native window, see {@link javax.media.nativewindow.NativeWindowFactory NativeWindowFactory}.<br>
+The implementor has to specialize 
+All supported 
+Regardless of the knowledge of the underly
+<br>
+
+<h3>Revision History<br>
+  </h3>
+   
+<ul>
+<li> Early Draft Review, June 2009
+</ul>
+  <br>
+  <br>
+ <br>
+</body>
+</html>
diff --git a/src/nativewindow/classes/javax/media/nativewindow/util/Dimension.java b/src/nativewindow/classes/javax/media/nativewindow/util/Dimension.java
new file mode 100644
index 0000000..a970be1
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/util/Dimension.java
@@ -0,0 +1,97 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package javax.media.nativewindow.util;
+
+public class Dimension implements Cloneable, DimensionReadOnly {
+    int width;
+    int height;
+
+    public Dimension() {
+        this(0, 0);
+    }
+
+    public Dimension(int width, int height) {
+        if(width<0 || height<0) {
+            throw new IllegalArgumentException("width and height must be within: ["+0+".."+Integer.MAX_VALUE+"]");
+        }
+        this.width=width;
+        this.height=height;
+    }
+
+    public Object clone() {
+        try {
+            return super.clone();
+        } catch (CloneNotSupportedException ex) {
+            throw new InternalError();
+        }
+    }
+
+    public int getWidth() { return width; }
+    public int getHeight() { return height; }
+
+    public void setWidth(int width) {
+        this.width = width;
+    }
+    public void setHeight(int height) {
+        this.height = height;
+    }
+    public Dimension scale(int s) {
+        width *= s;
+        height *= s;
+        return this;
+    }
+    public Dimension add(Dimension pd) {
+        width += pd.width ;
+        height += pd.height ;
+        return this;
+    }
+
+    public String toString() {
+        return new String(width+" x "+height);
+    }
+
+    public boolean equals(Object obj) {
+        if(this == obj)  { return true; }
+        if (obj instanceof Dimension) {
+            Dimension p = (Dimension)obj;
+            return height == p.height && 
+                   width == p.width ;
+        }
+        return false;
+    }
+
+    public int hashCode() {
+        // 31 * x == (x << 5) - x
+        int hash = 31 + width;
+        hash = ((hash << 5) - hash) + height;
+        return hash;
+    }
+}
+
diff --git a/src/nativewindow/classes/javax/media/nativewindow/util/DimensionReadOnly.java b/src/nativewindow/classes/javax/media/nativewindow/util/DimensionReadOnly.java
new file mode 100644
index 0000000..442afd4
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/util/DimensionReadOnly.java
@@ -0,0 +1,55 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package javax.media.nativewindow.util;
+
+/** Immutable Dimension Interface, consisting of it's read only components:<br>
+ * <ul>
+ *  <li><code>width</code></li>
+ *  <li><code>height</code></li>
+ * </ul>
+ */
+public interface DimensionReadOnly extends Cloneable {
+
+    int getHeight();
+
+    int getWidth();
+
+    /**
+     * Checks whether two dimensions objects are equal. Two instances
+     * of <code>DimensionReadOnly</code> are equal if two components
+     * <code>height</code> and <code>width</code> are equal.
+     * @return  <code>true</code> if the two dimensions are equal;
+     *          otherwise <code>false</code>.
+     */
+    boolean equals(Object obj);
+
+    int hashCode();
+
+}
diff --git a/src/nativewindow/classes/javax/media/nativewindow/util/Insets.java b/src/nativewindow/classes/javax/media/nativewindow/util/Insets.java
new file mode 100644
index 0000000..96a45b7
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/util/Insets.java
@@ -0,0 +1,112 @@
+/*
+ * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ */
+package javax.media.nativewindow.util;
+
+/**
+ * Simple class representing insets.
+ * 
+ * @author tdv
+ */
+public class Insets implements Cloneable {
+    public int top;
+    public int left;
+    public int bottom;
+    public int right;
+    public int hash;
+
+    /**
+     * Creates and initializes a new <code>Insets</code> object with the
+     * specified top, left, bottom, and right insets.
+     * @param       top   the inset from the top.
+     * @param       left   the inset from the left.
+     * @param       bottom   the inset from the bottom.
+     * @param       right   the inset from the right.
+     */
+    public Insets(int top, int left, int bottom, int right) {
+        this.top = top;
+        this.left = left;
+        this.bottom = bottom;
+        this.right = right;
+        this.hash = computeHashCode();
+    }
+
+    /**
+     * Checks whether two insets objects are equal. Two instances
+     * of <code>Insets</code> are equal if the four integer values
+     * of the fields <code>top</code>, <code>left</code>,
+     * <code>bottom</code>, and <code>right</code> are all equal.
+     * @return      <code>true</code> if the two insets are equal;
+     *                          otherwise <code>false</code>.
+     */
+    public boolean equals(Object obj) {
+        if(this == obj)  { return true; }
+        if (obj instanceof Insets) {
+            Insets insets = (Insets)obj;
+            return ((top == insets.top) && (left == insets.left) &&
+                (bottom == insets.bottom) && (right == insets.right));
+        }
+        return false;
+    }
+
+    /**
+     * Returns the hash code for this Insets.
+     *
+     * @return    a hash code for this Insets.
+     */
+    public int hashCode() {
+        return hash;
+    }
+
+    public String toString() {
+    	return getClass().getName() + "[top="  + top + ",left=" + left +
+            ",bottom=" + bottom + ",right=" + right + "]";
+    }
+
+    public Object clone() {
+        try {
+            return super.clone();
+        } catch (CloneNotSupportedException ex) {
+            throw new InternalError();
+        }
+    }
+
+    protected int computeHashCode() {
+        int sum1 = left + bottom;
+        int sum2 = right + top;
+        int val1 = sum1 * (sum1 + 1)/2 + left;
+        int val2 = sum2 * (sum2 + 1)/2 + top;
+        int sum3 = val1 + val2;
+        return sum3 * (sum3 + 1)/2 + val2;
+    }
+}
diff --git a/src/nativewindow/classes/javax/media/nativewindow/util/Point.java b/src/nativewindow/classes/javax/media/nativewindow/util/Point.java
new file mode 100644
index 0000000..6db0ecf
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/util/Point.java
@@ -0,0 +1,96 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package javax.media.nativewindow.util;
+
+public class Point implements Cloneable, PointReadOnly {
+    int x;
+    int y;
+
+    public Point(int x, int y) {
+        this.x=x;
+        this.y=y;
+    }
+
+    public Point() {
+        this(0, 0);
+    }
+
+    public Object clone() {
+        try {
+            return super.clone();
+        } catch (CloneNotSupportedException ex) {
+            throw new InternalError();
+        }
+    }
+
+    public boolean equals(Object obj) {
+        if(this == obj)  { return true; }
+        if (obj instanceof Point) {
+            Point p = (Point)obj;
+            return y == p.y && x == p.x;
+        }
+        return false;
+    }
+
+    public int getX() {
+        return x;
+    }
+
+    public int getY() {
+        return y;
+    }
+
+    public int hashCode() {
+        // 31 * x == (x << 5) - x
+        int hash = 31 + x;
+        hash = ((hash << 5) - hash) + y;
+        return hash;
+    }
+
+    public String toString() {
+        return new String( x + " / " + y );
+    }
+
+    public void setX(int x) { this.x = x; }
+    public void setY(int y) { this.y = y; }
+
+    public Point translate(Point pd) {
+        x += pd.x ;
+        y += pd.y ;
+        return this;
+    }
+
+    public Point translate(int dx, int dy) {
+        x += dx ;
+        y += dy ;
+        return this;
+    }
+
+}
diff --git a/src/nativewindow/classes/javax/media/nativewindow/util/PointReadOnly.java b/src/nativewindow/classes/javax/media/nativewindow/util/PointReadOnly.java
new file mode 100644
index 0000000..9caaf7f
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/util/PointReadOnly.java
@@ -0,0 +1,50 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package javax.media.nativewindow.util;
+
+/** Immutable Point interface */
+public interface PointReadOnly extends Cloneable {
+
+    int getX();
+
+    int getY();
+
+    /**
+     * Checks whether two points objects are equal. Two instances
+     * of <code>PointReadOnly</code> are equal if the two components
+     * <code>y</code> and <code>x</code> are equal.
+     * @return <code>true</code> if the two points are equal;
+     *         otherwise <code>false</code>.
+     */
+    public boolean equals(Object obj);
+
+    public int hashCode();
+    
+}
diff --git a/src/nativewindow/classes/javax/media/nativewindow/util/Rectangle.java b/src/nativewindow/classes/javax/media/nativewindow/util/Rectangle.java
new file mode 100644
index 0000000..ba24bc6
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/util/Rectangle.java
@@ -0,0 +1,88 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package javax.media.nativewindow.util;
+
+public class Rectangle implements Cloneable, RectangleReadOnly {
+    int x;
+    int y;
+    int width;
+    int height;
+
+    public Rectangle() {
+        this(0, 0, 0, 0);
+    }
+
+    public Rectangle(int x, int y, int width, int height) {
+        this.x=x;
+        this.y=y;
+        this.width=width;
+        this.height=height;
+    }
+
+    protected Object clone() {
+        try {
+            return super.clone();
+        } catch (CloneNotSupportedException ex) {
+            throw new InternalError();
+        }
+    }
+
+    public int getX() { return x; }
+    public int getY() { return y; }
+    public int getWidth() { return width; }
+    public int getHeight() { return height; }
+    public void setX(int x) { this.x = x; }
+    public void setY(int y) { this.y = y; }
+    public void setWidth(int width) { this.width = width; }
+    public void setHeight(int height) { this.height = height; }
+
+    public boolean equals(Object obj) {
+        if(this == obj)  { return true; }
+        if (obj instanceof Rectangle) {
+            Rectangle rect = (Rectangle)obj;
+            return (y == rect.y) && (x == rect.x) &&
+                   (height == rect.height) && (width == rect.width);
+        }
+        return false;
+    }
+
+    public int hashCode() {
+        int sum1 = x + height;
+        int sum2 = width + y;
+        int val1 = sum1 * (sum1 + 1)/2 + x;
+        int val2 = sum2 * (sum2 + 1)/2 + y;
+        int sum3 = val1 + val2;
+        return sum3 * (sum3 + 1)/2 + val2;
+    }
+
+    public String toString() {
+        return new String("[ "+x+" / "+y+"  "+width+" x "+height+" ]");
+    }
+}
+
diff --git a/src/nativewindow/classes/javax/media/nativewindow/util/RectangleReadOnly.java b/src/nativewindow/classes/javax/media/nativewindow/util/RectangleReadOnly.java
new file mode 100644
index 0000000..81a5a9f
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/util/RectangleReadOnly.java
@@ -0,0 +1,54 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package javax.media.nativewindow.util;
+
+/** Immutable Rectangle interface */
+public interface RectangleReadOnly extends Cloneable {
+
+    int getHeight();
+
+    int getWidth();
+
+    int getX();
+
+    int getY();
+
+    /**
+     * Checks whether two rect objects are equal. Two instances
+     * of <code>Rectangle</code> are equal if the four integer values
+     * of the fields <code>y</code>, <code>x</code>,
+     * <code>height</code>, and <code>width</code> are all equal.
+     * @return      <code>true</code> if the two rectangles are equal;
+     * otherwise <code>false</code>.
+     */
+    boolean equals(Object obj);
+
+    int hashCode();
+
+}
diff --git a/src/nativewindow/classes/javax/media/nativewindow/util/SurfaceSize.java b/src/nativewindow/classes/javax/media/nativewindow/util/SurfaceSize.java
new file mode 100644
index 0000000..ea098b9
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/util/SurfaceSize.java
@@ -0,0 +1,95 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package javax.media.nativewindow.util;
+
+/** Immutable SurfaceSize Class, consisting of it's read only components:<br>
+ * <ul>
+ *  <li>{@link javax.media.nativewindow.util.DimensionReadOnly} size in pixels</li>
+ *  <li><code>bits per pixel</code></li>
+ * </ul>
+ */
+public class SurfaceSize  implements Cloneable {
+    DimensionReadOnly resolution;
+    int bitsPerPixel;
+
+    public SurfaceSize(DimensionReadOnly resolution, int bitsPerPixel) {
+        if(null==resolution || bitsPerPixel<=0) {
+            throw new IllegalArgumentException("resolution must be set and bitsPerPixel greater 0");
+        }
+        this.resolution=resolution;
+        this.bitsPerPixel=bitsPerPixel;
+    }
+
+    public Object clone() {
+        try {
+            return super.clone();
+        } catch (CloneNotSupportedException ex) {
+            throw new InternalError();
+        }
+    }
+
+    public final DimensionReadOnly getResolution() {
+        return resolution;
+    }
+
+    public final int getBitsPerPixel() {
+        return bitsPerPixel;
+    }
+
+    public final String toString() {
+        return new String("[ "+resolution+" x "+bitsPerPixel+" bpp ]");
+    }
+
+    /**
+     * Checks whether two size objects are equal. Two instances
+     * of <code>SurfaceSize</code> are equal if the two components
+     * <code>resolution</code> and <code>bitsPerPixel</code>
+     * are equal.
+     * @return  <code>true</code> if the two dimensions are equal;
+     *          otherwise <code>false</code>.
+     */
+    public final boolean equals(Object obj) {
+        if(this == obj)  { return true; }
+        if (obj instanceof SurfaceSize) {
+            SurfaceSize p = (SurfaceSize)obj;
+            return getResolution().equals(p.getResolution()) &&
+                   getBitsPerPixel() == p.getBitsPerPixel();
+        }
+        return false;
+    }
+
+    public final int hashCode() {
+        // 31 * x == (x << 5) - x
+        int hash = 31 + getResolution().hashCode();
+        hash = ((hash << 5) - hash) + getBitsPerPixel();
+        return hash;
+    }
+}
+
diff --git a/src/nativewindow/classes/javax/media/nativewindow/windows/WindowsGraphicsDevice.java b/src/nativewindow/classes/javax/media/nativewindow/windows/WindowsGraphicsDevice.java
new file mode 100644
index 0000000..d5e3238
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/windows/WindowsGraphicsDevice.java
@@ -0,0 +1,50 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package javax.media.nativewindow.windows;
+
+import javax.media.nativewindow.*;
+
+/** 
+ * Encapsulates a graphics device on Windows platforms.<br>
+ */
+public class WindowsGraphicsDevice extends DefaultGraphicsDevice implements Cloneable {
+    /** Constructs a new WindowsGraphicsDevice */
+    public WindowsGraphicsDevice(int unitID) {
+        super(NativeWindowFactory.TYPE_WINDOWS, AbstractGraphicsDevice.DEFAULT_CONNECTION, unitID);
+    }
+
+    public Object clone() {
+      return super.clone();
+    }
+}
+
diff --git a/src/nativewindow/classes/javax/media/nativewindow/x11/X11GraphicsConfiguration.java b/src/nativewindow/classes/javax/media/nativewindow/x11/X11GraphicsConfiguration.java
new file mode 100644
index 0000000..07171e1
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/x11/X11GraphicsConfiguration.java
@@ -0,0 +1,76 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package javax.media.nativewindow.x11;
+
+import javax.media.nativewindow.*;
+import com.jogamp.nativewindow.impl.x11.XVisualInfo;
+
+/** Encapsulates a graphics configuration, or OpenGL pixel format, on
+    X11 platforms. Objects of this type are returned from {@link
+    javax.media.nativewindow.GraphicsConfigurationFactory#chooseGraphicsConfiguration
+    GraphicsConfigurationFactory.chooseGraphicsConfiguration()} on X11
+    platforms when toolkits other than the AWT are being used.  */
+
+public class X11GraphicsConfiguration extends DefaultGraphicsConfiguration implements Cloneable {
+    private XVisualInfo info;
+
+    public X11GraphicsConfiguration(X11GraphicsScreen screen, 
+                                    CapabilitiesImmutable capsChosen, CapabilitiesImmutable capsRequested,
+                                    XVisualInfo info) {
+        super(screen, capsChosen, capsRequested);
+        this.info = info;
+    }
+
+    public Object clone() {
+      return super.clone();
+    }
+
+    public XVisualInfo getXVisualInfo() {
+        return info;
+    }
+
+    protected void setXVisualInfo(XVisualInfo info) {
+        this.info = info;
+    }
+
+    public long getVisualID() {
+        return (null!=info)?info.getVisualid():0;
+    }
+    
+    public String toString() {
+        return getClass().toString()+"["+getScreen()+", visualID 0x" + Long.toHexString(getVisualID()) + 
+                                       ",\n\tchosen    " + capabilitiesChosen+
+                                       ",\n\trequested " + capabilitiesRequested+ 
+                                       "]";
+    }
+}
diff --git a/src/nativewindow/classes/javax/media/nativewindow/x11/X11GraphicsDevice.java b/src/nativewindow/classes/javax/media/nativewindow/x11/X11GraphicsDevice.java
new file mode 100644
index 0000000..31e03f8
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/x11/X11GraphicsDevice.java
@@ -0,0 +1,92 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package javax.media.nativewindow.x11;
+
+import com.jogamp.nativewindow.impl.x11.X11Util;
+import javax.media.nativewindow.*;
+
+/** Encapsulates a graphics device on X11 platforms.
+ */
+
+public class X11GraphicsDevice extends DefaultGraphicsDevice implements Cloneable {
+    boolean closeDisplay = false;
+
+    /** Constructs a new X11GraphicsDevice corresponding to the given connection and default
+     *  {@link javax.media.nativewindow.ToolkitLock} via {@link NativeWindowFactory#createDefaultToolkitLock(java.lang.String, long)}.<br>
+     *  Note that this is not an open connection, ie no native display handle exist.
+     *  This constructor exist to setup a default device connection.
+     */
+    public X11GraphicsDevice(String connection, int unitID) {
+        super(NativeWindowFactory.TYPE_X11, connection, unitID);
+    }
+
+    /** Constructs a new X11GraphicsDevice corresponding to the given native display handle and default
+     *  {@link javax.media.nativewindow.ToolkitLock} via {@link NativeWindowFactory#createDefaultToolkitLock(java.lang.String, long)}.
+     */
+    public X11GraphicsDevice(long display, int unitID) {
+        // FIXME: derive unitID from connection could be buggy, one DISPLAY for all screens for example..
+        super(NativeWindowFactory.TYPE_X11, X11Util.XDisplayString(display), unitID, display);
+        if(0==display) {
+            throw new NativeWindowException("null display");
+        }
+    }
+
+    /**
+     * @param display the Display connection
+     * @param locker custom {@link javax.media.nativewindow.ToolkitLock}, eg to force null locking in NEWT
+     */
+    public X11GraphicsDevice(long display, int unitID, ToolkitLock locker) {
+        super(NativeWindowFactory.TYPE_X11, X11Util.XDisplayString(display), unitID, display, locker);
+        if(0==display) {
+            throw new NativeWindowException("null display");
+        }
+    }
+
+    public Object clone() {
+      return super.clone();
+    }
+
+    public void setCloseDisplay(boolean close) {
+        closeDisplay = close;
+    }
+    public boolean close() {
+        // FIXME: shall we respect the unitID ?
+        if(closeDisplay && 0 != handle) {
+            X11Util.closeDisplay(handle);
+            handle = 0;
+            return true;
+        }
+        return true;
+    }
+}
+
diff --git a/src/nativewindow/classes/javax/media/nativewindow/x11/X11GraphicsScreen.java b/src/nativewindow/classes/javax/media/nativewindow/x11/X11GraphicsScreen.java
new file mode 100644
index 0000000..9de3baa
--- /dev/null
+++ b/src/nativewindow/classes/javax/media/nativewindow/x11/X11GraphicsScreen.java
@@ -0,0 +1,75 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package javax.media.nativewindow.x11;
+
+import javax.media.nativewindow.*;
+import com.jogamp.nativewindow.impl.x11.X11Util;
+
+/** Encapsulates a screen index on X11
+    platforms. Objects of this type are passed to {@link
+    javax.media.nativewindow.GraphicsConfigurationFactory#chooseGraphicsConfiguration
+    GraphicsConfigurationFactory.chooseGraphicsConfiguration()} on X11
+    platforms when toolkits other than the AWT are being used.  */
+
+public class X11GraphicsScreen extends DefaultGraphicsScreen implements Cloneable {
+
+    /** Constructs a new X11GraphicsScreen corresponding to the given native screen index. */
+    public X11GraphicsScreen(X11GraphicsDevice device, int screen) {
+        super(device, fetchScreen(device, screen));
+    }
+
+    public static AbstractGraphicsScreen createScreenDevice(long display, int screenIdx) {
+        if(0==display) throw new NativeWindowException("display is null");
+        return new X11GraphicsScreen(new X11GraphicsDevice(display, AbstractGraphicsDevice.DEFAULT_UNIT), screenIdx);
+    }
+
+    public long getDefaultVisualID() {
+        // It still could be an AWT hold handle ..
+        long display = getDevice().getHandle();
+        int scrnIdx = X11Util.DefaultScreen(display);
+        return X11Util.DefaultVisualID(display, scrnIdx);
+    }
+
+    private static int fetchScreen(X11GraphicsDevice device, int screen) {
+        // It still could be an AWT hold handle ..
+        long display = device.getHandle();
+        if(X11Util.XineramaEnabled(display)) {
+            screen = 0; // Xinerama -> 1 screen
+        }
+        return screen;
+    }
+
+    public Object clone() {
+      return super.clone();
+    }
+}
diff --git a/src/nativewindow/native/JAWT_DrawingSurfaceInfo.c b/src/nativewindow/native/JAWT_DrawingSurfaceInfo.c
new file mode 100644
index 0000000..a0422fa
--- /dev/null
+++ b/src/nativewindow/native/JAWT_DrawingSurfaceInfo.c
@@ -0,0 +1,65 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MIDROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+#include <jawt_md.h>
+
+#ifdef WIN32
+  #define PLATFORM_DSI_SIZE sizeof(JAWT_Win32DrawingSurfaceInfo)
+#elif defined(linux) || defined(__sun) || defined(__FreeBSD__) || defined(_HPUX)
+  #define PLATFORM_DSI_SIZE sizeof(JAWT_X11DrawingSurfaceInfo)
+#elif defined(macosx)
+  #define PLATFORM_DSI_SIZE sizeof(JAWT_MacOSXDrawingSurfaceInfo)
+#else
+  ERROR: port JAWT_DrawingSurfaceInfo.c to your platform
+#endif
+
+JNIEXPORT jobject JNICALL
+Java_com_jogamp_nativewindow_impl_jawt_JAWT_1DrawingSurfaceInfo_platformInfo0(JNIEnv* env, jobject unused, jobject jthis0) {
+  JAWT_DrawingSurfaceInfo* dsi;
+  dsi = (*env)->GetDirectBufferAddress(env, jthis0);
+  if (dsi == NULL) {
+    (*env)->ThrowNew(env, (*env)->FindClass(env, "java/lang/RuntimeException"),
+                     "Argument \"jthis0\" was not a direct buffer");
+    return NULL;
+  }
+  if (dsi->platformInfo == NULL) {
+    return NULL;
+  }
+  return (*env)->NewDirectByteBuffer(env, dsi->platformInfo, PLATFORM_DSI_SIZE);
+}
diff --git a/src/nativewindow/native/windows/GDImisc.c b/src/nativewindow/native/windows/GDImisc.c
new file mode 100644
index 0000000..427e15d
--- /dev/null
+++ b/src/nativewindow/native/windows/GDImisc.c
@@ -0,0 +1,152 @@
+#include <jni.h>
+#include <stdlib.h>
+#include <assert.h>
+
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+#undef WIN32_LEAN_AND_MEAN
+
+#include <wingdi.h>
+#include <stddef.h>
+
+#ifdef _WIN32
+  #ifdef _MSC_VER
+   /* This typedef is apparently needed for Microsoft compilers before VC8,
+      and on Windows CE */
+   #if (_MSC_VER < 1400) || defined(UNDER_CE)
+    #ifdef _WIN64
+     typedef long long intptr_t;
+    #else
+     typedef int intptr_t;
+    #endif
+   #endif
+  #else
+   #include <inttypes.h>
+  #endif
+#else
+  #include <inttypes.h>
+#endif
+
+#include <stdio.h>
+
+#include "com_jogamp_nativewindow_impl_windows_GDI.h"
+
+// #define VERBOSE_ON 1
+
+#ifdef VERBOSE_ON
+    #define DBG_PRINT(args...) fprintf(stderr, args);
+#else
+    #define DBG_PRINT(args...)
+#endif
+
+static void _FatalError(JNIEnv *env, const char* msg, ...)
+{
+    char buffer[512];
+    va_list ap;
+
+    va_start(ap, msg);
+    vsnprintf(buffer, sizeof(buffer), msg, ap);
+    va_end(ap);
+
+    fprintf(stderr, "%s\n", buffer);
+    (*env)->FatalError(env, buffer);
+}
+
+static const char * const ClazzNamePoint = "javax/media/nativewindow/util/Point";
+static const char * const ClazzAnyCstrName = "<init>";
+static const char * const ClazzNamePointCstrSignature = "(II)V";
+
+static jclass pointClz = NULL;
+static jmethodID pointCstr = NULL;
+
+#define NATIVEWINDOW_DUMMY_WINDOW_NAME "__nativewindow_dummy_window"
+static ATOM nativewindowClass = 0;
+
+LRESULT CALLBACK DummyWndProc( HWND   hWnd, UINT   uMsg, WPARAM wParam, LPARAM lParam) {
+  return DefWindowProc(hWnd,uMsg,wParam,lParam);
+}
+
+HWND CreateDummyWindow0(HINSTANCE hInstance, int x, int y, int width, int height ) {
+  DWORD     dwExStyle;
+  DWORD     dwStyle;
+  HWND      hWnd;
+
+  dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
+  dwStyle = WS_OVERLAPPEDWINDOW;
+  if( !(hWnd=CreateWindowEx( dwExStyle,
+                             NATIVEWINDOW_DUMMY_WINDOW_NAME,
+                             NATIVEWINDOW_DUMMY_WINDOW_NAME,
+                             dwStyle | WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
+                             x, y, width, height,
+                             NULL, NULL, hInstance, NULL ) ) ) {
+    return( 0 );
+  }
+  return( hWnd );
+}
+
+/*
+ * Class:     com_jogamp_nativewindow_impl_windows_GDI
+ * Method:    initIDs0
+ * Signature: ()Z
+ */
+JNIEXPORT jlong JNICALL Java_com_jogamp_nativewindow_impl_windows_GDI_initIDs0
+  (JNIEnv *env, jclass clazz)
+{
+    if(NULL==pointClz) {
+        jclass c = (*env)->FindClass(env, ClazzNamePoint);
+        if(NULL==c) {
+            _FatalError(env, "FatalError com_jogamp_nativewindow_impl_windows_GDI: can't find %s", ClazzNamePoint);
+        }
+        pointClz = (jclass)(*env)->NewGlobalRef(env, c);
+        (*env)->DeleteLocalRef(env, c);
+        if(NULL==pointClz) {
+            _FatalError(env, "FatalError com_jogamp_nativewindow_impl_windows_GDI: can't use %s", ClazzNamePoint);
+        }
+        pointCstr = (*env)->GetMethodID(env, pointClz, ClazzAnyCstrName, ClazzNamePointCstrSignature);
+        if(NULL==pointCstr) {
+            _FatalError(env, "FatalError com_jogamp_nativewindow_impl_windows_GDI: can't fetch %s.%s %s",
+                ClazzNamePoint, ClazzAnyCstrName, ClazzNamePointCstrSignature);
+        }
+    }
+    HINSTANCE hInstance = GetModuleHandle(NULL);
+    if( !nativewindowClass ) {
+        WNDCLASS  wc;
+        ZeroMemory( &wc, sizeof( wc ) );
+        wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
+        wc.lpfnWndProc = (WNDPROC) DummyWndProc;
+        wc.cbClsExtra = 0;
+        wc.cbWndExtra = 0;
+        wc.hInstance = hInstance;
+        wc.hIcon = NULL;
+        wc.hCursor = NULL;
+        wc.hbrBackground = NULL;
+        wc.lpszMenuName = NULL;
+        wc.lpszClassName = NATIVEWINDOW_DUMMY_WINDOW_NAME;
+        if( !(nativewindowClass = RegisterClass( &wc )) ) {
+          _FatalError(env, "FatalError com_jogamp_nativewindow_impl_windows_GDI: RegisterClass Failed: %d", GetLastError() );
+        }
+    }
+    return (jlong) hInstance;
+}
+
+/*
+ * Class:     com_jogamp_nativewindow_impl_windows_GDI
+ * Method:    GetRelativeLocation0
+ * Signature: (JJII)Ljavax/media/nativewindow/util/Point;
+ */
+JNIEXPORT jobject JNICALL Java_com_jogamp_nativewindow_impl_windows_GDI_GetRelativeLocation0
+  (JNIEnv *env, jclass unused, jlong jsrc_win, jlong jdest_win, jint src_x, jint src_y)
+{
+    HWND src_win = (HWND) (intptr_t) jsrc_win;
+    HWND dest_win = (HWND) (intptr_t) jdest_win;
+    POINT dest = { src_x, src_y } ;
+    int res;
+
+    res = MapWindowPoints(src_win, dest_win, &dest, 1);
+
+    DBG_PRINT("*** WindowsWindow: getRelativeLocation0: %p %d/%d -> %p %d/%d - ok: %d\n",
+        (void*)src_win, src_x, src_y, (void*)dest_win, (int)dest.x, (int)dest.y, res);
+
+    return (*env)->NewObject(env, pointClz, pointCstr, (jint)dest.x, (jint)dest.y);
+}
+
diff --git a/src/nativewindow/native/x11/XineramaHelper.c b/src/nativewindow/native/x11/XineramaHelper.c
new file mode 100644
index 0000000..899bbba
--- /dev/null
+++ b/src/nativewindow/native/x11/XineramaHelper.c
@@ -0,0 +1,121 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MIDROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+/* This file contains a helper routine to be called by Java code to
+   determine whether the Xinerama extension is in use and therefore to
+   treat the multiple AWT screens as one large screen. */
+
+#include <inttypes.h>
+#include <X11/Xlib.h>
+
+#ifdef __sun
+
+typedef Status XineramaGetInfoFunc(Display* display, int screen_number,
+         XRectangle* framebuffer_rects, unsigned char* framebuffer_hints,
+         int* num_framebuffers);
+typedef Status XineramaGetCenterHintFunc(Display* display, int screen_number,
+                                         int* x, int* y);
+
+XineramaGetCenterHintFunc* XineramaSolarisCenterFunc = NULL;
+#include <dlfcn.h>
+
+#else
+
+#include <X11/extensions/Xinerama.h>
+
+#endif
+
+Bool XineramaEnabled(Display* display) {
+#ifdef __sun
+
+#define MAXFRAMEBUFFERS 16
+  char* XinExtName = "XINERAMA";
+  int32_t major_opcode, first_event, first_error;
+  Bool gotXinExt = False;
+  void* libHandle = 0;
+  unsigned char fbhints[MAXFRAMEBUFFERS];
+  XRectangle fbrects[MAXFRAMEBUFFERS];
+  int locNumScr = 0;
+  Bool usingXinerama = False;
+
+  char* XineramaLibName= "libXext.so";
+  char* XineramaGetInfoName = "XineramaGetInfo";
+  char* XineramaGetCenterHintName = "XineramaGetCenterHint";
+  XineramaGetInfoFunc* XineramaSolarisFunc = NULL;
+
+  gotXinExt = XQueryExtension(display, XinExtName, &major_opcode,
+                              &first_event, &first_error);
+
+  if (gotXinExt) {
+    /* load library, load and run XineramaGetInfo */
+    libHandle = dlopen(XineramaLibName, RTLD_LAZY | RTLD_GLOBAL);
+    if (libHandle != 0) {
+      XineramaSolarisFunc = (XineramaGetInfoFunc*)dlsym(libHandle, XineramaGetInfoName);
+      XineramaSolarisCenterFunc =
+        (XineramaGetCenterHintFunc*)dlsym(libHandle,
+                                          XineramaGetCenterHintName);
+      if (XineramaSolarisFunc != NULL) {
+        if ((*XineramaSolarisFunc)(display, 0, &fbrects[0],
+                                   &fbhints[0], &locNumScr) != 0) {
+
+          usingXinerama = True;
+        }
+      }
+      dlclose(libHandle);
+    }
+  }
+  return usingXinerama;
+  
+#else
+
+  char* XinExtName = "XINERAMA";
+  int32_t major_opcode, first_event, first_error;
+  Bool gotXinExt = False;
+  int32_t locNumScr = 0;
+
+  XineramaScreenInfo *xinInfo;
+
+  gotXinExt = XQueryExtension(display, XinExtName, &major_opcode,
+                              &first_event, &first_error);
+
+  if (gotXinExt) {
+    xinInfo = XineramaQueryScreens(display, &locNumScr);
+    if (xinInfo != NULL) {
+      return True;
+    }
+  }
+  return False;
+
+#endif
+}
+
diff --git a/src/nativewindow/native/x11/Xmisc.c b/src/nativewindow/native/x11/Xmisc.c
new file mode 100644
index 0000000..91292fd
--- /dev/null
+++ b/src/nativewindow/native/x11/Xmisc.c
@@ -0,0 +1,562 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <stdarg.h>
+#include <unistd.h>
+#include <errno.h>
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+/* Linux headers don't work properly */
+#define __USE_GNU
+#include <dlfcn.h>
+#undef __USE_GNU
+
+/* Current versions of Solaris don't expose the XF86 extensions,
+   although with the recent transition to Xorg this will probably
+   happen in an upcoming release */
+#if !defined(__sun) && !defined(_HPUX)
+#include <X11/extensions/xf86vmode.h>
+#else
+/* Need to provide stubs for these */
+Bool XF86VidModeGetGammaRampSize(
+    Display *display,
+    int screen,
+    int* size)
+{
+  return False;
+}
+
+Bool XF86VidModeGetGammaRamp(
+    Display *display,
+    int screen,
+    int size,
+    unsigned short *red_array,
+    unsigned short *green_array,
+    unsigned short *blue_array) {
+  return False;
+}
+Bool XF86VidModeSetGammaRamp(
+    Display *display,
+    int screen,
+    int size,
+    unsigned short *red_array,
+    unsigned short *green_array,
+    unsigned short *blue_array) {
+  return False;
+}
+#endif /* defined(__sun) || defined(_HPUX) */
+
+/* HP-UX doesn't define RTLD_DEFAULT. */
+#if defined(_HPUX) && !defined(RTLD_DEFAULT)
+#define RTLD_DEFAULT NULL
+#endif
+
+#include "com_jogamp_nativewindow_impl_x11_X11Lib.h"
+
+// #define VERBOSE_ON 1
+
+#ifdef VERBOSE_ON
+    #define DBG_PRINT(args...) fprintf(stderr, args);
+#else
+    #define DBG_PRINT(args...)
+#endif
+
+/* Need to pull this in as we don't have a stub header for it */
+extern Bool XineramaEnabled(Display* display);
+
+static void _FatalError(JNIEnv *env, const char* msg, ...)
+{
+    char buffer[512];
+    va_list ap;
+
+    va_start(ap, msg);
+    vsnprintf(buffer, sizeof(buffer), msg, ap);
+    va_end(ap);
+
+    fprintf(stderr, "%s\n", buffer);
+    (*env)->FatalError(env, buffer);
+}
+
+static const char * const ClazzNameBuffers = "com/jogamp/common/nio/Buffers";
+static const char * const ClazzNameBuffersStaticCstrName = "copyByteBuffer";
+static const char * const ClazzNameBuffersStaticCstrSignature = "(Ljava/nio/ByteBuffer;)Ljava/nio/ByteBuffer;";
+static const char * const ClazzNameByteBuffer = "java/nio/ByteBuffer";
+static const char * const ClazzNameRuntimeException = "java/lang/RuntimeException";
+static const char * const ClazzNamePoint = "javax/media/nativewindow/util/Point";
+static const char * const ClazzAnyCstrName = "<init>";
+static const char * const ClazzNamePointCstrSignature = "(II)V";
+static jclass clazzBuffers = NULL;
+static jmethodID cstrBuffers = NULL;
+static jclass clazzByteBuffer = NULL;
+static jclass clazzRuntimeException=NULL;
+static jclass pointClz = NULL;
+static jmethodID pointCstr = NULL;
+
+static void _initClazzAccess(JNIEnv *env) {
+    jclass c;
+
+    if(NULL!=clazzRuntimeException) return ;
+
+    c = (*env)->FindClass(env, ClazzNameRuntimeException);
+    if(NULL==c) {
+        _FatalError(env, "FatalError Java_com_jogamp_nativewindow_impl_x11_X11Lib: can't find %s", ClazzNameRuntimeException);
+    }
+    clazzRuntimeException = (jclass)(*env)->NewGlobalRef(env, c);
+    (*env)->DeleteLocalRef(env, c);
+    if(NULL==clazzRuntimeException) {
+        _FatalError(env, "FatalError Java_com_jogamp_nativewindow_impl_x11_X11Lib: can't use %s", ClazzNameRuntimeException);
+    }
+
+    c = (*env)->FindClass(env, ClazzNameBuffers);
+    if(NULL==c) {
+        _FatalError(env, "FatalError Java_com_jogamp_nativewindow_impl_x11_X11Lib: can't find %s", ClazzNameBuffers);
+    }
+    clazzBuffers = (jclass)(*env)->NewGlobalRef(env, c);
+    (*env)->DeleteLocalRef(env, c);
+    if(NULL==clazzBuffers) {
+        _FatalError(env, "FatalError Java_com_jogamp_nativewindow_impl_x11_X11Lib: can't use %s", ClazzNameBuffers);
+    }
+    c = (*env)->FindClass(env, ClazzNameByteBuffer);
+    if(NULL==c) {
+        _FatalError(env, "FatalError Java_com_jogamp_nativewindow_impl_x11_X11Lib: can't find %s", ClazzNameByteBuffer);
+    }
+    clazzByteBuffer = (jclass)(*env)->NewGlobalRef(env, c);
+    (*env)->DeleteLocalRef(env, c);
+    if(NULL==c) {
+        _FatalError(env, "FatalError Java_com_jogamp_nativewindow_impl_x11_X11Lib: can't use %s", ClazzNameByteBuffer);
+    }
+
+    cstrBuffers = (*env)->GetStaticMethodID(env, clazzBuffers, 
+                            ClazzNameBuffersStaticCstrName, ClazzNameBuffersStaticCstrSignature);
+    if(NULL==cstrBuffers) {
+        _FatalError(env, "FatalError Java_com_jogamp_nativewindow_impl_x11_X11Lib: can't create %s.%s %s",
+            ClazzNameBuffers, ClazzNameBuffersStaticCstrName, ClazzNameBuffersStaticCstrSignature);
+    }
+
+    c = (*env)->FindClass(env, ClazzNamePoint);
+    if(NULL==c) {
+        _FatalError(env, "FatalError Java_com_jogamp_nativewindow_impl_x11_X11Lib: can't find %s", ClazzNamePoint);
+    }
+    pointClz = (jclass)(*env)->NewGlobalRef(env, c);
+    (*env)->DeleteLocalRef(env, c);
+    if(NULL==pointClz) {
+        _FatalError(env, "FatalError Java_com_jogamp_nativewindow_impl_x11_X11Lib: can't use %s", ClazzNamePoint);
+    }
+    pointCstr = (*env)->GetMethodID(env, pointClz, ClazzAnyCstrName, ClazzNamePointCstrSignature);
+    if(NULL==pointCstr) {
+        _FatalError(env, "FatalError Java_com_jogamp_nativewindow_impl_x11_X11Lib: can't fetch %s.%s %s",
+            ClazzNamePoint, ClazzAnyCstrName, ClazzNamePointCstrSignature);
+    }
+}
+
+static void _throwNewRuntimeException(Display * unlockDisplay, JNIEnv *env, const char* msg, ...)
+{
+    char buffer[512];
+    va_list ap;
+
+    if(NULL!=unlockDisplay) {
+        XUnlockDisplay(unlockDisplay);
+    }
+
+    va_start(ap, msg);
+    vsnprintf(buffer, sizeof(buffer), msg, ap);
+    va_end(ap);
+
+    (*env)->ThrowNew(env, clazzRuntimeException, buffer);
+}
+
+static JNIEnv * x11ErrorHandlerJNIEnv = NULL;
+static XErrorHandler origErrorHandler = NULL ;
+static int errorHandlerBlocked = 0 ;
+static int errorHandlerQuiet = 0 ;
+
+static int x11ErrorHandler(Display *dpy, XErrorEvent *e)
+{
+    if(!errorHandlerQuiet) {
+        fprintf(stderr, "Info: Nativewindow X11 Error: Display %p, Code 0x%X, errno %s\n", dpy, e->error_code, strerror(errno));
+    }
+#if 0
+    // Since the X11 Error may happen anytime, a exception could mess up the JVM completely.
+    // Experienced this for remote displays issuing non supported commands, eg. glXCreateContextAttribsARB(..)
+    //
+    _throwNewRuntimeException(NULL, x11ErrorHandlerJNIEnv, "Info: Nativewindow X11 Error: Display %p, Code 0x%X, errno %s", 
+        dpy, e->error_code, strerror(errno));
+#endif
+
+#if 0
+    if(NULL!=origErrorHandler) {
+        origErrorHandler(dpy, e);
+    }
+#endif
+
+    return 0;
+}
+
+static void x11ErrorHandlerEnable(Display *dpy, int onoff, JNIEnv * env) {
+    if(errorHandlerBlocked) return;
+
+    if(onoff) {
+        if(NULL==origErrorHandler) {
+            x11ErrorHandlerJNIEnv = env;
+            if(NULL!=dpy) {
+                XSync(dpy, False);
+            }
+            origErrorHandler = XSetErrorHandler(x11ErrorHandler);
+        }
+    } else {
+        if(NULL!=origErrorHandler) {
+            if(NULL!=dpy) {
+                XSync(dpy, False);
+            }
+            XSetErrorHandler(origErrorHandler);
+            origErrorHandler = NULL;
+        }
+    }
+}
+
+static void x11ErrorHandlerEnableBlocking(JNIEnv * env, int onoff, int quiet) {
+    errorHandlerBlocked = 0 ;
+    x11ErrorHandlerEnable(NULL, onoff, env);
+    errorHandlerBlocked = onoff ;
+    errorHandlerQuiet = quiet;
+}
+
+
+static XIOErrorHandler origIOErrorHandler = NULL;
+
+static int x11IOErrorHandler(Display *dpy)
+{
+    fprintf(stderr, "Nativewindow X11 IOError: Display %p (%s): %s\n", dpy, XDisplayName(NULL), strerror(errno));
+    // _FatalError(x11ErrorHandlerJNIEnv, "Nativewindow X11 IOError: Display %p (%s): %s", dpy, XDisplayName(NULL), strerror(errno));
+    if(NULL!=origIOErrorHandler) {
+        origIOErrorHandler(dpy);
+    }
+    return 0;
+}
+
+static void x11IOErrorHandlerEnable(int onoff, JNIEnv * env) {
+    if(onoff) {
+        if(NULL==origIOErrorHandler) {
+            x11ErrorHandlerJNIEnv = env;
+            origIOErrorHandler = XSetIOErrorHandler(x11IOErrorHandler);
+        }
+    } else {
+        XSetIOErrorHandler(origIOErrorHandler);
+        origIOErrorHandler = NULL;
+    }
+}
+
+static int _initialized=0;
+
+JNIEXPORT void JNICALL 
+Java_com_jogamp_nativewindow_impl_x11_X11Util_initialize0(JNIEnv *env, jclass _unused, jboolean firstUIActionOnProcess) {
+    if(0==_initialized) {
+        if( JNI_TRUE == firstUIActionOnProcess ) {
+            if( 0 == XInitThreads() ) {
+                fprintf(stderr, "Warning: XInitThreads() failed\n");
+            } else {
+                fprintf(stderr, "Info: XInitThreads() called for concurrent Thread support\n");
+            }
+        } else {
+            fprintf(stderr, "Info: XInitThreads() _not_ called for concurrent Thread support\n");
+        }
+
+        _initClazzAccess(env);
+        x11IOErrorHandlerEnable(1, env);
+        _initialized=1;
+    }
+}
+
+JNIEXPORT void JNICALL 
+Java_com_jogamp_nativewindow_impl_x11_X11Util_setX11ErrorHandler0(JNIEnv *env, jclass _unused, jboolean onoff, jboolean quiet) {
+  x11ErrorHandlerEnableBlocking(env, ( JNI_TRUE == onoff ) ? 1 : 0, ( JNI_TRUE == quiet ) ? 1 : 0);
+}
+
+/*   Java->C glue code:
+ *   Java package: com.jogamp.nativewindow.impl.x11.X11Lib
+ *    Java method: XVisualInfo XGetVisualInfo(long arg0, long arg1, XVisualInfo arg2, java.nio.IntBuffer arg3)
+ *     C function: XVisualInfo *  XGetVisualInfo(Display * , long, XVisualInfo * , int * );
+ */
+JNIEXPORT jobject JNICALL
+Java_com_jogamp_nativewindow_impl_x11_X11Lib_XGetVisualInfo1__JJLjava_nio_ByteBuffer_2Ljava_lang_Object_2I(JNIEnv *env, jclass _unused, jlong arg0, jlong arg1, jobject arg2, jobject arg3, jint arg3_byte_offset) {
+  XVisualInfo * _ptr2 = NULL;
+  int * _ptr3 = NULL;
+  XVisualInfo *  _res;
+  int count;
+  jobject jbyteSource;
+  jobject jbyteCopy;
+    if(0==arg0) {
+        _FatalError(env, "invalid display connection..");
+    }
+    if (arg2 != NULL) {
+        _ptr2 = (XVisualInfo *) (((char*) (*env)->GetDirectBufferAddress(env, arg2)) + 0);
+    }
+  if (arg3 != NULL) {
+    _ptr3 = (int *) (((char*) (*env)->GetPrimitiveArrayCritical(env, arg3, NULL)) + arg3_byte_offset);
+  }
+  x11ErrorHandlerEnable((Display *) (intptr_t) arg0, 1, env);
+  _res = XGetVisualInfo((Display *) (intptr_t) arg0, (long) arg1, (XVisualInfo *) _ptr2, (int *) _ptr3);
+  x11ErrorHandlerEnable((Display *) (intptr_t) arg0, 0, env);
+  count = _ptr3[0];
+  if (arg3 != NULL) {
+    (*env)->ReleasePrimitiveArrayCritical(env, arg3, _ptr3, 0);
+  }
+  if (_res == NULL) return NULL;
+
+  jbyteSource = (*env)->NewDirectByteBuffer(env, _res, count * sizeof(XVisualInfo));
+  jbyteCopy   = (*env)->CallStaticObjectMethod(env, clazzBuffers, cstrBuffers, jbyteSource);
+
+  XFree(_res);
+
+  return jbyteCopy;
+}
+
+JNIEXPORT jlong JNICALL 
+Java_com_jogamp_nativewindow_impl_x11_X11Lib_DefaultVisualID(JNIEnv *env, jclass _unused, jlong display, jint screen) {
+  jlong r;
+    if(0==display) {
+        _FatalError(env, "invalid display connection..");
+    }
+  x11ErrorHandlerEnable((Display *) (intptr_t) display, 1, env);
+  r = (jlong) XVisualIDFromVisual( DefaultVisual( (Display*) (intptr_t) display, screen ) );
+  x11ErrorHandlerEnable((Display *) (intptr_t) display, 0, env);
+  return r;
+}
+
+/*   Java->C glue code:
+ *   Java package: com.jogamp.nativewindow.impl.x11.X11Lib
+ *    Java method: void XLockDisplay(long display)
+ *     C function: void XLockDisplay(Display *  display);
+ */
+JNIEXPORT void JNICALL 
+Java_com_jogamp_nativewindow_impl_x11_X11Lib_XLockDisplay__J(JNIEnv *env, jclass _unused, jlong display) {
+  if(0==display) {
+      _FatalError(env, "invalid display connection..");
+  }
+  XLockDisplay((Display *) (intptr_t) display);
+}
+
+/*   Java->C glue code:
+ *   Java package: com.jogamp.nativewindow.impl.x11.X11Lib
+ *    Java method: void XUnlockDisplay(long display)
+ *     C function: void XUnlockDisplay(Display *  display);
+ */
+JNIEXPORT void JNICALL 
+Java_com_jogamp_nativewindow_impl_x11_X11Lib_XUnlockDisplay__J(JNIEnv *env, jclass _unused, jlong display) {
+  if(0==display) {
+      _FatalError(env, "invalid display connection..");
+  }
+  XUnlockDisplay((Display *) (intptr_t) display);
+}
+
+/*   Java->C glue code:
+ *   Java package: com.jogamp.nativewindow.impl.x11.X11Lib
+ *    Java method: int XCloseDisplay(long display)
+ *     C function: int XCloseDisplay(Display *  display);
+ */
+JNIEXPORT jint JNICALL 
+Java_com_jogamp_nativewindow_impl_x11_X11Lib_XCloseDisplay__J(JNIEnv *env, jclass _unused, jlong display) {
+  int _res;
+  if(0==display) {
+      _FatalError(env, "invalid display connection..");
+  }
+  x11ErrorHandlerEnable((Display *) (intptr_t) display, 1, env);
+  _res = XCloseDisplay((Display *) (intptr_t) display);
+  x11ErrorHandlerEnable(NULL, 0, env);
+  return _res;
+}
+
+/*
+ * Class:     com_jogamp_nativewindow_impl_x11_X11Lib
+ * Method:    CreateDummyWindow
+ * Signature: (JIJ)J
+ */
+JNIEXPORT jlong JNICALL Java_com_jogamp_nativewindow_impl_x11_X11Lib_CreateDummyWindow
+  (JNIEnv *env, jclass unused, jlong display, jint screen_index, jlong visualID)
+{
+    Display * dpy  = (Display *)(intptr_t)display;
+    int       scrn_idx = (int)screen_index;
+    Window  windowParent = 0;
+    Window  window = 0;
+
+    XVisualInfo visualTemplate;
+    XVisualInfo *pVisualQuery = NULL;
+    Visual *visual = NULL;
+    int depth;
+
+    XSetWindowAttributes xswa;
+    unsigned long attrMask;
+    int n;
+
+    Screen* scrn;
+
+    if(NULL==dpy) {
+        _FatalError(env, "invalid display connection..");
+        return 0;
+    }
+
+    if(visualID<0) {
+        _throwNewRuntimeException(NULL, env, "invalid VisualID ..");
+        return 0;
+    }
+
+    x11ErrorHandlerEnable(dpy, 1, env);
+
+    scrn = ScreenOfDisplay(dpy, scrn_idx);
+
+    // try given VisualID on screen
+    memset(&visualTemplate, 0, sizeof(XVisualInfo));
+    visualTemplate.screen = scrn_idx;
+    visualTemplate.visualid = (VisualID)visualID;
+    pVisualQuery = XGetVisualInfo(dpy, VisualIDMask|VisualScreenMask, &visualTemplate,&n);
+    if(pVisualQuery!=NULL) {
+        visual   = pVisualQuery->visual;
+        depth    = pVisualQuery->depth;
+        visualID = (jlong)pVisualQuery->visualid;
+        XFree(pVisualQuery);
+        pVisualQuery=NULL;
+    }
+    DBG_PRINT( "X11: [CreateWindow] trying given (dpy %p, screen %d, visualID: %d, parent %p) found: %p\n", dpy, scrn_idx, (int)visualID, windowParent, visual);
+
+    if (visual==NULL)
+    { 
+        x11ErrorHandlerEnable(dpy, 0, env);
+        _throwNewRuntimeException(dpy, env, "could not query Visual by given VisualID, bail out!");
+        return 0;
+    } 
+
+    if(pVisualQuery!=NULL) {
+        XFree(pVisualQuery);
+        pVisualQuery=NULL;
+    }
+
+    if(0==windowParent) {
+        windowParent = XRootWindowOfScreen(scrn);
+    }
+
+    attrMask  = ( CWBackingStore | CWBackingPlanes | CWBackingPixel | CWBackPixel | 
+                  CWBorderPixel | CWColormap | CWOverrideRedirect ) ;
+
+    memset(&xswa, 0, sizeof(xswa));
+    xswa.override_redirect = False; // use the window manager, always
+    xswa.border_pixel = 0;
+    xswa.background_pixel = 0;
+    xswa.backing_store=NotUseful; /* NotUseful, WhenMapped, Always */
+    xswa.backing_planes=0;        /* planes to be preserved if possible */
+    xswa.backing_pixel=0;         /* value to use in restoring planes */
+    xswa.event_mask = 0 ;         /* no events */
+
+    xswa.colormap = XCreateColormap(dpy,
+                                    XRootWindow(dpy, scrn_idx),
+                                    visual,
+                                    AllocNone);
+
+    window = XCreateWindow(dpy,
+                           windowParent,
+                           0, 0,
+                           64, 64,
+                           0, // border width
+                           depth,
+                           InputOutput,
+                           visual,
+                           attrMask,
+                           &xswa);
+
+    XSync(dpy, False);
+
+    XSelectInput(dpy, window, 0); // no events
+    XSync(dpy, False);
+
+    x11ErrorHandlerEnable(dpy, 0, env);
+
+    DBG_PRINT( "X11: [CreateWindow] created window %p on display %p\n", window, dpy);
+
+    return (jlong) window;
+}
+
+
+/*
+ * Class:     com_jogamp_nativewindow_impl_x11_X11Lib
+ * Method:    DestroyDummyWindow
+ * Signature: (JJ)V
+ */
+JNIEXPORT void JNICALL Java_com_jogamp_nativewindow_impl_x11_X11Lib_DestroyDummyWindow
+  (JNIEnv *env, jclass unused, jlong display, jlong window)
+{
+    Display * dpy = (Display *)(intptr_t)display;
+    Window      w = (Window) window;
+
+    if(NULL==dpy) {
+        _throwNewRuntimeException(NULL, env, "invalid display connection..");
+        return;
+    }
+
+    x11ErrorHandlerEnable(dpy, 1, env);
+    XUnmapWindow(dpy, w);
+    XSync(dpy, False);
+    XDestroyWindow(dpy, w);
+    x11ErrorHandlerEnable(dpy, 0, env);
+}
+
+/*
+ * Class:     com_jogamp_nativewindow_impl_x11_X11Lib
+ * Method:    GetRelativeLocation
+ * Signature: (JIJJII)Ljavax/media/nativewindow/util/Point;
+ */
+JNIEXPORT jobject JNICALL Java_com_jogamp_nativewindow_impl_x11_X11Lib_GetRelativeLocation0
+  (JNIEnv *env, jclass unused, jlong jdisplay, jint screen_index, jlong jsrc_win, jlong jdest_win, jint src_x, jint src_y)
+{
+    Display * dpy = (Display *) (intptr_t) jdisplay;
+    Screen * scrn = ScreenOfDisplay(dpy, (int)screen_index);
+    Window root = XRootWindowOfScreen(scrn);
+    Window src_win = (Window)jsrc_win;
+    Window dest_win = (Window)jdest_win;
+    int dest_x=-1;
+    int dest_y=-1;
+    Window child;
+    Bool res;
+
+    if( 0 == jdest_win ) { dest_win = root; }
+    if( 0 == jsrc_win ) { src_win = root; }
+
+    x11ErrorHandlerEnable(dpy, 1, env);
+
+    res = XTranslateCoordinates(dpy, src_win, dest_win, src_x, src_y, &dest_x, &dest_y, &child);
+
+    x11ErrorHandlerEnable(dpy, 0, env);
+
+    DBG_PRINT( "X11: GetRelativeLocation0: %p %d/%d -> %p %d/%d - ok: %d\n",
+        (void*)src_win, src_x, src_y, (void*)dest_win, dest_x, dest_y, (int)res);
+
+    return (*env)->NewObject(env, pointClz, pointCstr, (jint)dest_x, (jint)dest_y);
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/Display.java b/src/newt/classes/com/jogamp/newt/Display.java
new file mode 100644
index 0000000..3e5c0c2
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/Display.java
@@ -0,0 +1,230 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.newt;
+
+import com.jogamp.newt.util.EDTUtil;
+import com.jogamp.newt.impl.Debug;
+import com.jogamp.newt.impl.DisplayImpl;
+
+import java.util.*;
+
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.NativeWindowException;
+
+public abstract class Display {
+    public static final boolean DEBUG = Debug.debug("Display");
+
+    /** return precomputed hashCode from FQN {@link #getFQName()} */
+    public abstract int hashCode();
+
+    /** return true if obj is of type Display and both FQN {@link #getFQName()} equals */
+    public boolean equals(Object obj) {
+        if (this == obj) { return true; }
+        if (obj instanceof Display) {
+            Display d = (Display)obj;
+            return d.getFQName().equals(getFQName());
+        }
+        return false;
+    }
+
+    /**
+     * Manual trigger the native creation, if it is not done yet.<br>
+     * This is useful to be able to request the {@link javax.media.nativewindow.AbstractGraphicsDevice}, via
+     * {@link #getGraphicsDevice()}.<br>
+     * Otherwise the abstract device won't be available before the dependent components (Screen and Window) are realized.
+     * <p>
+     * This method is usually invoke by {@link #addReference()}
+     * </p>
+     * @throws NativeWindowException if the native creation failed.
+     */
+    public abstract void createNative() throws NativeWindowException;
+
+    /**
+     * Manually trigger the destruction, incl. native destruction.<br>
+     * <p>
+     * This method is usually invoke by {@link #removeReference()}
+     * </p>
+     */
+    public abstract void destroy();
+
+    /**
+     * Validate EDT running state.<br>
+     * Stop the running EDT in case this display is destroyed already.<br>
+     * @return true if EDT has been stopped (destroyed but running), otherwise false.
+     */
+    public abstract boolean validateEDT();
+
+    /**
+     * @return true if the native display handle is valid and ready to operate,
+     * otherwise false.
+     *
+     * @see #destroy()
+     */
+    public abstract boolean isNativeValid();
+
+    /**
+     * @return number of references by Screen
+     */
+    public abstract int getReferenceCount();
+
+    /**
+     * The 1st call will initiate native creation,
+     * since we follow the lazy creation pattern.
+     *
+     * @return number of references after adding one
+     * @throws NativeWindowException if the native creation failed.
+     * @see #removeReference()
+     */
+    public abstract int addReference() throws NativeWindowException ;
+
+    /**
+     * The last call may destroy this instance,
+     * if {@link #getDestroyWhenUnused()} returns <code>true</code>.
+     *
+     * @return number of references after removing one
+     * @see #addReference()
+     * @see #getDestroyWhenUnused()
+     * @see #setDestroyWhenUnused(boolean)
+     */
+    public abstract int removeReference();
+
+    public abstract AbstractGraphicsDevice getGraphicsDevice();
+
+    /**
+     * @return the fully qualified Display name,
+     * which is a key of {@link #getType()} + {@link #getName()} + {@link #getId()}
+     */
+    public abstract String getFQName();
+
+    public abstract long getHandle();
+
+    /**
+     * @return this display internal serial id
+     */
+    public abstract int getId();
+
+    /**
+     * @return this display instance name as defined at creation time
+     */
+    public abstract String getName();
+
+    /**
+     * @return the native display type, ie {@link javax.media.nativewindow.NativeWindowFactory#getNativeWindowType(boolean)}
+     */
+    public abstract String getType();
+
+    public abstract EDTUtil getEDTUtil();
+
+    public abstract boolean isEDTRunning();
+
+    public abstract void dispatchMessages();
+    
+    // Global Displays
+    protected static ArrayList displayList = new ArrayList();
+    protected static int displaysActive = 0;
+
+    public static void dumpDisplayList(String prefix) {
+        synchronized(displayList) {
+            Iterator i = displayList.iterator();
+            System.err.println(prefix+" DisplayList[] entries: "+displayList.size()+" - "+getThreadName());
+            for(int j=0; i.hasNext(); j++) {
+                DisplayImpl d = (DisplayImpl) i.next();
+                System.err.println("  ["+j+"] : "+d);
+            }
+        }
+    }
+
+    /**
+     * 
+     * @param type
+     * @param name
+     * @param fromIndex start index, then increasing until found or end of list     * 
+     * @return 
+     */
+    public static Display getFirstDisplayOf(String type, String name, int fromIndex) {
+        return getDisplayOfImpl(type, name, fromIndex, 1);
+    }
+
+    /**
+     *
+     * @param type
+     * @param name
+     * @param fromIndex start index, then decreasing until found or end of list. -1 is interpreted as size - 1.
+     * @return
+     */
+    public static Display getLastDisplayOf(String type, String name, int fromIndex) {
+        return getDisplayOfImpl(type, name, fromIndex, -1);
+    }
+
+    private static Display getDisplayOfImpl(String type, String name, int fromIndex, int incr) {
+        synchronized(displayList) {
+            int i = fromIndex >= 0 ? fromIndex : displayList.size() - 1 ;
+            while( ( incr > 0 ) ? i < displayList.size() : i >= 0 ) {
+                Display display = (Display) displayList.get(i);
+                if( display.getType().equals(type) &&
+                    display.getName().equals(name) ) {
+                    return display;
+                }
+                i+=incr;
+            }
+        }
+        return null;
+    }
+
+    /** Returns the global display collection */
+    public static Collection getAllDisplays() {
+        ArrayList list;
+        synchronized(displayList) {
+            list = (ArrayList) displayList.clone();
+        }
+        return list;
+    }
+
+    public static int getActiveDisplayNumber() {
+        synchronized(displayList) {
+            return displaysActive;
+        }
+    }
+
+    public static String getThreadName() {
+        return Thread.currentThread().getName();
+    }
+
+    public static String toHexString(int hex) {
+        return "0x" + Integer.toHexString(hex);
+    }
+
+    public static String toHexString(long hex) {
+        return "0x" + Long.toHexString(hex);
+    }
+
+    public static int hashCodeNullSafe(Object o) {
+        return ( null != o ) ? o.hashCode() : 0;
+    }
+}
diff --git a/src/newt/classes/com/jogamp/newt/NewtFactory.java b/src/newt/classes/com/jogamp/newt/NewtFactory.java
new file mode 100644
index 0000000..3b83678
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/NewtFactory.java
@@ -0,0 +1,286 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt;
+
+import javax.media.nativewindow.*;
+import com.jogamp.common.jvm.JVMUtil;
+import com.jogamp.newt.event.WindowEvent;
+import com.jogamp.newt.impl.DisplayImpl;
+import com.jogamp.newt.impl.ScreenImpl;
+import com.jogamp.newt.impl.WindowImpl;
+import com.jogamp.newt.impl.Debug;
+
+public class NewtFactory {
+    public static final boolean DEBUG_IMPLEMENTATION = Debug.debug("Window");
+
+    // Work-around for initialization order problems on Mac OS X
+    // between native Newt and (apparently) Fmod
+    static {
+        JVMUtil.initSingleton();
+        NativeWindowFactory.initSingleton(false); // last resort ..
+        WindowImpl.init(NativeWindowFactory.getNativeWindowType(true));
+    }
+
+    public static Class getCustomClass(String packageName, String classBaseName) {
+        Class clazz = null;
+        if(packageName!=null || classBaseName!=null) {
+            String clazzName = packageName + "." + classBaseName ;
+            try {
+                clazz = Class.forName(clazzName);
+            } catch (Throwable t) {}
+        }
+        return clazz;
+    }
+
+    private static boolean useEDT = true;
+
+    /** 
+     * Toggles the usage of an EventDispatchThread while creating a Display.<br>
+     * The default is enabled.<br>
+     * The EventDispatchThread is thread local to the Display instance.<br>
+     */
+    public static synchronized void setUseEDT(boolean onoff) {
+        useEDT = onoff;
+    }
+
+    /** @see #setUseEDT(boolean) */
+    public static boolean useEDT() { return useEDT; }
+
+    /**
+     * Create a Display entity, incl native creation
+     */
+    public static Display createDisplay(String name) {
+        return createDisplay(name, true);
+    }
+
+    public static Display createDisplay(String name, boolean reuse) {
+      return DisplayImpl.create(NativeWindowFactory.getNativeWindowType(true), name, 0, reuse);
+    }
+
+    /**
+     * Create a Display entity using the given implementation type, incl native creation
+     */
+    public static Display createDisplay(String type, String name) {
+        return createDisplay(type, name, true);
+    }
+
+    public static Display createDisplay(String type, String name, boolean reuse) {
+      return DisplayImpl.create(type, name, 0, reuse);
+    }
+
+    /**
+     * Create a Screen entity, incl native creation
+     */
+    public static Screen createScreen(Display display, int index) {
+      return ScreenImpl.create(display, index);
+    }
+
+    /**
+     * Create a top level Window entity, incl native creation.<br>
+     * The Display/Screen is created and owned, ie destructed atomatically.<br>
+     * A new Display is only created if no preexisting one could be found via {@link Display#getLastDisplayOf(java.lang.String, java.lang.String, int)}.
+     */
+    public static Window createWindow(CapabilitiesImmutable caps) {
+        return createWindowImpl(NativeWindowFactory.getNativeWindowType(true), caps);
+    }
+
+    /**
+     * Create a top level Window entity, incl native creation
+     */
+    public static Window createWindow(Screen screen, CapabilitiesImmutable caps) {
+        return createWindowImpl(screen, caps);
+    }
+
+    /**
+     * Create a child Window entity attached to the given parent, incl native creation.<br>
+     * The Screen and Display information is regenerated utilizing the parents information.<br>
+     * <p>
+     * In case <code>parentWindowObject</code> is a {@link com.jogamp.newt.Window} instance,<br>
+     * the new window is added to it's list of children.<br>
+     * This assures proper handling of visibility, creation and destruction.<br>
+     * {@link com.jogamp.newt.event.WindowEvent#EVENT_WINDOW_RESIZED} is not propagated to the child window for layout<br>,
+     * you have to add an appropriate {@link com.jogamp.newt.event.WindowListener} for this use case.<br>
+     * The parents visibility is passed to the new Window<br></p>
+     * <p>
+     * In case <code>parentWindowObject</code> is a different {@link javax.media.nativewindow.NativeWindow} implementation,<br>
+     * you have to handle all events appropriate.<br></p>
+     * <p>
+     *
+     * @param parentWindowObject either a NativeWindow instance
+     */
+    public static Window createWindow(NativeWindow nParentWindow, CapabilitiesImmutable caps) {
+        final String type = NativeWindowFactory.getNativeWindowType(true);
+
+        Screen screen  = null;
+        Window parentWindow = null;
+
+        if ( nParentWindow instanceof Window ) {
+            // use parent NEWT Windows Display/Screen
+            parentWindow = (Window) nParentWindow ;
+            screen = parentWindow.getScreen();
+        } else {
+            // create a Display/Screen compatible to the NativeWindow
+            AbstractGraphicsConfiguration nParentConfig = nParentWindow.getGraphicsConfiguration();
+            if(null!=nParentConfig) {
+                AbstractGraphicsScreen nParentScreen = nParentConfig.getScreen();
+                AbstractGraphicsDevice nParentDevice = nParentScreen.getDevice();
+                Display display = NewtFactory.createDisplay(type, nParentDevice.getHandle(), true);
+                screen  = NewtFactory.createScreen(display, nParentScreen.getIndex());
+            } else {
+                Display display = NewtFactory.createDisplay(type, null, true); // local display
+                screen  = NewtFactory.createScreen(display, 0); // screen 0
+            }
+        }
+        final Window win = createWindowImpl(nParentWindow, screen, caps);
+
+        win.setSize(nParentWindow.getWidth(), nParentWindow.getHeight());
+        if ( null != parentWindow ) {
+            parentWindow.addChild(win);
+            win.setVisible(parentWindow.isVisible());
+        }
+        return win;
+    }
+
+    protected static Window createWindowImpl(NativeWindow parentNativeWindow, Screen screen, CapabilitiesImmutable caps) {
+        return WindowImpl.create(parentNativeWindow, 0, screen, caps);
+    }
+
+    protected static Window createWindowImpl(long parentWindowHandle, Screen screen, CapabilitiesImmutable caps) {
+        return WindowImpl.create(null, parentWindowHandle, screen, caps);
+    }
+
+    protected static Window createWindowImpl(Screen screen, CapabilitiesImmutable caps) {
+        return WindowImpl.create(null, 0, screen, caps);
+    }
+
+    protected static Window createWindowImpl(String type, CapabilitiesImmutable caps) {
+        Display display = NewtFactory.createDisplay(type, null, true); // local display
+        Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
+        return WindowImpl.create(null, 0, screen, caps);
+    }
+
+    /**
+     * Create a child Window entity attached to the given parent, incl native creation<br>
+     *
+     * @param parentWindowObject the native parent window handle
+     * @param undecorated only impacts if the window is in top-level state, while attached to a parent window it's rendered undecorated always
+     */
+    public static Window createWindow(long parentWindowHandle, Screen screen, CapabilitiesImmutable caps) {
+        return createWindowImpl(parentWindowHandle, screen, caps);
+    }
+
+    /**
+     * Ability to try a Window type with a constructor argument, if supported ..<p>
+     * Currently only valid is <code> AWTWindow(Frame frame) </code>,
+     * to support an external created AWT Frame, ie the browsers embedded frame.
+     *
+     * @param undecorated only impacts if the window is in top-level state, while attached to a parent window it's rendered undecorated always
+     */
+    public static Window createWindow(Object[] cstrArguments, Screen screen, CapabilitiesImmutable caps) {
+        return WindowImpl.create(cstrArguments, screen, caps);
+    }
+
+    /**
+     * Instantiate a Display entity using the native handle.
+     */
+    public static Display createDisplay(String type, long handle, boolean reuse) {
+      return DisplayImpl.create(type, null, handle, false);
+    }
+
+    private static boolean instanceOf(Object obj, String clazzName) {
+        Class clazz = obj.getClass();
+        do {
+            if(clazz.getName().equals(clazzName)) {
+                return true;
+            }
+            clazz = clazz.getSuperclass();
+        } while (clazz!=null);
+        return false;
+    }
+
+    public static boolean isScreenCompatible(NativeWindow parent, Screen childScreen) {
+      // Get parent's NativeWindow details
+      AbstractGraphicsConfiguration parentConfig = (AbstractGraphicsConfiguration) parent.getGraphicsConfiguration();
+      AbstractGraphicsScreen parentScreen = (AbstractGraphicsScreen) parentConfig.getScreen();
+      AbstractGraphicsDevice parentDevice = (AbstractGraphicsDevice) parentScreen.getDevice();
+
+      DisplayImpl childDisplay = (DisplayImpl) childScreen.getDisplay();
+      String parentDisplayName = childDisplay.validateDisplayName(null, parentDevice.getHandle());
+      String childDisplayName = childDisplay.getName();
+      if( ! parentDisplayName.equals( childDisplayName ) ) {
+        return false;
+      }
+
+      if( parentScreen.getIndex() != childScreen.getIndex() ) {
+        return false;
+      }
+      return true;
+    }
+
+    public static Screen createCompatibleScreen(NativeWindow parent) {
+      return createCompatibleScreen(parent, null);
+    }
+
+    public static Screen createCompatibleScreen(NativeWindow parent, Screen childScreen) {
+      // Get parent's NativeWindow details
+      AbstractGraphicsConfiguration parentConfig = (AbstractGraphicsConfiguration) parent.getGraphicsConfiguration();
+      AbstractGraphicsScreen parentScreen = (AbstractGraphicsScreen) parentConfig.getScreen();
+      AbstractGraphicsDevice parentDevice = (AbstractGraphicsDevice) parentScreen.getDevice();
+
+      if(null != childScreen) {
+        // check if child Display/Screen is compatible already
+        DisplayImpl childDisplay = (DisplayImpl) childScreen.getDisplay();
+        String parentDisplayName = childDisplay.validateDisplayName(null, parentDevice.getHandle());
+        String childDisplayName = childDisplay.getName();
+        boolean displayEqual = parentDisplayName.equals( childDisplayName );
+        boolean screenEqual = parentScreen.getIndex() == childScreen.getIndex();
+        if(DEBUG_IMPLEMENTATION) {
+            System.err.println("NewtFactory.createCompatibleScreen: Display: "+
+                parentDisplayName+" =? "+childDisplayName+" : "+displayEqual+"; Screen: "+
+                parentScreen.getIndex()+" =? "+childScreen.getIndex()+" : "+screenEqual);
+        }
+        if( displayEqual && screenEqual ) {
+            // match: display/screen
+            return childScreen;
+        }
+      }
+
+      // Prep NEWT's Display and Screen according to the parent
+      final String type = NativeWindowFactory.getNativeWindowType(true);
+      Display display = NewtFactory.createDisplay(type, parentDevice.getHandle(), true);
+      return NewtFactory.createScreen(display, parentScreen.getIndex());
+    }
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/NewtVersion.java b/src/newt/classes/com/jogamp/newt/NewtVersion.java
new file mode 100644
index 0000000..aee67c4
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/NewtVersion.java
@@ -0,0 +1,60 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.newt;
+
+import com.jogamp.common.util.JogampVersion;
+import com.jogamp.common.util.VersionUtil;
+import java.util.jar.Manifest;
+
+public class NewtVersion extends JogampVersion {
+
+    protected static volatile NewtVersion jogampCommonVersionInfo;
+
+    protected NewtVersion(String packageName, Manifest mf) {
+        super(packageName, mf);
+    }
+
+    public static NewtVersion getInstance() {
+        if(null == jogampCommonVersionInfo) {
+            synchronized(NewtVersion.class) {
+                if( null == jogampCommonVersionInfo ) {
+                    final String packageName = "com.jogamp.newt";
+                    final Manifest mf = VersionUtil.getManifest(NewtVersion.class.getClassLoader(), packageName);
+                    jogampCommonVersionInfo = new NewtVersion(packageName, mf);
+                }
+            }
+        }
+        return jogampCommonVersionInfo;
+    }
+
+    public static void main(String args[]) {
+        System.err.println(VersionUtil.getPlatformInfo());
+        System.err.println(NewtVersion.getInstance());
+    }
+}
diff --git a/src/newt/classes/com/jogamp/newt/Screen.java b/src/newt/classes/com/jogamp/newt/Screen.java
new file mode 100644
index 0000000..bf8c6f0
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/Screen.java
@@ -0,0 +1,236 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+package com.jogamp.newt;
+
+import com.jogamp.newt.event.ScreenModeListener;
+import com.jogamp.newt.impl.Debug;
+import java.util.ArrayList;
+import java.util.Collection;
+import java.util.List;
+import javax.media.nativewindow.AbstractGraphicsScreen;
+import javax.media.nativewindow.NativeWindowException;
+
+public abstract class Screen {
+
+    /**
+     * A 10s timeout for screen mode change. It is observed, that some platforms
+     * need a notable amount of time for this task, especially in case of rotation change.
+     */
+    public static final int SCREEN_MODE_CHANGE_TIMEOUT = 10000;
+
+    public static final boolean DEBUG = Debug.debug("Screen");
+
+    /** return precomputed hashCode from FQN {@link #getFQName()} */
+    public abstract int hashCode();
+
+    /** return true if obj is of type Display and both FQN {@link #getFQName()} equals */
+    public boolean equals(Object obj) {
+        if (this == obj) { return true; }
+        if (obj instanceof Screen) {
+            Screen s = (Screen)obj;
+            return s.getFQName().equals(getFQName());
+        }
+        return false;
+    }
+
+    /**
+     * Manual trigger the native creation, if it is not done yet..<br>
+     * This is useful to be able to request the {@link javax.media.nativewindow.AbstractGraphicsScreen}, via
+     * {@link #getGraphicsScreen()}.<br>
+     * Otherwise the abstract device won't be available before the dependent component (Window) is realized.
+     * <p>
+     * This method is usually invoke by {@link #addReference()}
+     * </p>
+     * <p>
+     * This method invokes {@link Display#addReference()} after creating the native peer,<br>
+     * which will issue {@link Display#createNative()} if the reference count was 0.
+     * </p>
+     * @throws NativeWindowException if the native creation failed.
+     */
+    public abstract void createNative() throws NativeWindowException;
+
+    /**
+     * Manually trigger the destruction, incl. native destruction.<br>
+     * <p>
+     * This method is usually invoke by {@link #removeReference()}
+     * </p>
+     * <p>
+     * This method invokes {@link Display#removeReference()} after it's own destruction,<br>
+     * which will issue {@link Display#destroy()} if the reference count becomes 0.
+     * </p>
+     */
+    public abstract void destroy();
+
+    public abstract boolean isNativeValid();
+
+    /**
+     * @return number of references by Window
+     */
+    public abstract int getReferenceCount();
+
+    /**
+     * See {@link Display#addReference()}
+     *
+     * @throws NativeWindowException if the native creation failed.
+     * @see #removeReference()
+     * @see #setDestroyWhenUnused(boolean)
+     * @see #getDestroyWhenUnused()
+     */
+    public abstract int addReference() throws NativeWindowException;
+
+    /**
+     * See {@link Display#removeReference()}
+     *
+     * @see #addReference()
+     * @see #setDestroyWhenUnused(boolean)
+     * @see #getDestroyWhenUnused()
+     */
+    public abstract int removeReference();
+
+    public abstract AbstractGraphicsScreen getGraphicsScreen();
+
+    /**
+     * @return this Screen index of all Screens of {@link #getDisplay()}.
+     */
+    public abstract int getIndex();
+
+    /**
+     * @return the current screen width
+     */
+    public abstract int getWidth();
+
+    /**
+     * @return the current screen height
+     */
+    public abstract int getHeight();
+
+    /**
+     * @return the associated Display
+     */
+    public abstract Display getDisplay();
+
+    /** 
+     * @return the screen fully qualified Screen name,
+     * which is a key of {@link com.jogamp.newt.Display#getFQName()} + {@link #getIndex()}.
+     */
+    public abstract String getFQName();
+
+    /**
+     * @param sml ScreenModeListener to be added for ScreenMode change events
+     */
+    public abstract void addScreenModeListener(ScreenModeListener sml);
+
+    /**
+     * @param sml ScreenModeListener to be removed from ScreenMode change events
+     */
+    public abstract void removeScreenModeListener(ScreenModeListener sml);
+
+    /** 
+     * Return a list of available {@link com.jogamp.newt.ScreenMode}s.
+     * @return a shallow copy of the internal immutable {@link com.jogamp.newt.ScreenMode}s,
+     * or null if not implemented for this native type {@link com.jogamp.newt.Display#getType()}.
+     */
+    public abstract List/*<ScreenMode>*/ getScreenModes();
+
+    /**
+     * Return the original {@link com.jogamp.newt.ScreenMode}, as used at NEWT initialization.
+     * @return null if functionality not implemented,
+     * otherwise the original ScreenMode which is element of the list {@link #getScreenModes()}.
+     *
+     */
+    public abstract ScreenMode getOriginalScreenMode();
+
+    /**
+     * Return the current {@link com.jogamp.newt.ScreenMode}.
+     * @return null if functionality not implemented,
+     * otherwise the current ScreenMode which is element of the list {@link #getScreenModes()}.
+     */
+    public abstract ScreenMode getCurrentScreenMode();
+
+    /**
+     * Set the current {@link com.jogamp.newt.ScreenMode}.
+     * @param screenMode to be made current, must be element of the list {@link #getScreenModes()}.
+     * @return true if successful, otherwise false
+     */
+    public abstract boolean setCurrentScreenMode(ScreenMode screenMode);
+
+    // Global Screens
+    protected static ArrayList screenList = new ArrayList();
+    protected static int screensActive = 0;
+
+    /**
+     *
+     * @param type
+     * @param name
+     * @param fromIndex start index, then increasing until found or end of list     *
+     * @return
+     */
+    public static Screen getFirstScreenOf(Display display, int idx, int fromIndex) {
+        return getScreenOfImpl(display, idx, fromIndex, 1);
+    }
+
+    /**
+     *
+     * @param type
+     * @param name
+     * @param fromIndex start index, then decreasing until found or end of list. -1 is interpreted as size - 1.
+     * @return
+     */
+    public static Screen getLastScreenOf(Display display, int idx, int fromIndex) {
+        return getScreenOfImpl(display, idx, fromIndex, -1);
+    }
+
+    private static Screen getScreenOfImpl(Display display, int idx, int fromIndex, int incr) {
+        synchronized(screenList) {
+            int i = fromIndex >= 0 ? fromIndex : screenList.size() - 1 ;
+            while( ( incr > 0 ) ? i < screenList.size() : i >= 0 ) {
+                Screen screen = (Screen) screenList.get(i);
+                if( screen.getDisplay().equals(display) &&
+                    screen.getIndex() == idx ) {
+                    return screen;
+                }
+                i+=incr;
+            }
+        }
+        return null;
+    }
+    /** Returns the global display collection */
+    public static Collection getAllScreens() {
+        ArrayList list;
+        synchronized(screenList) {
+            list = (ArrayList) screenList.clone();
+        }
+        return list;
+    }
+
+    public static int getActiveScreenNumber() {
+        synchronized(screenList) {
+            return screensActive;
+        }
+    }
+}
diff --git a/src/newt/classes/com/jogamp/newt/ScreenMode.java b/src/newt/classes/com/jogamp/newt/ScreenMode.java
new file mode 100644
index 0000000..81ce702
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/ScreenMode.java
@@ -0,0 +1,189 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.newt;
+
+import com.jogamp.newt.util.MonitorMode;
+
+/** Immutable ScreenMode Class, consisting of it's read only components:<br>
+ * <ul>
+ *  <li>{@link com.jogamp.newt.util.MonitorMode}, non rotated values</li>
+ *  <li><code>rotation</code>, measured counter clockwise (CCW)</li>
+ * </ul>
+ *
+ * <i>Aquire and filter ScreenModes</i><br>
+ * <ul>
+ *  <li>A List of read only ScreenMode's is being returned by {@link com.jogamp.newt.Screen#getScreenModes()}.</li>
+ *  <li>You may utilize {@link com.jogamp.newt.util.ScreenModeUtil} to filter and select a desired ScreenMode.</li>
+ *  <li>The current ScreenMode can be obtained via {@link com.jogamp.newt.Screen#getCurrentScreenMode()}.</li>
+ *  <li>The initial original ScreenMode (at startup) can be obtained via {@link com.jogamp.newt.Screen#getOriginalScreenMode()}.</li>
+ * </ul>
+ * <br>
+ *
+ * <i>Changing ScreenModes</i><br>
+ * <ul>
+ *  <li> Use {@link com.jogamp.newt.Screen#setCurrentScreenMode(com.jogamp.newt.ScreenMode)}</li>
+ *       to change the current ScreenMode of all Screen's referenced via the full qualified name (FQN)
+ *       {@link com.jogamp.newt.Screen#getFQName()}.</li>
+ *  <li> When the last FQN referenced Screen closes, the original ScreenMode ({@link com.jogamp.newt.Screen#getOriginalScreenMode()})
+ * is restored.</li>
+ * </ul>
+ * <br>
+ * Example for changing the ScreenMode:
+ * <pre>
+        // determine target refresh rate
+        ScreenMode orig = screen.getOriginalScreenMode();
+        int freq = orig.getMonitorMode().getRefreshRate();
+
+        // target resolution
+        Dimension res = new Dimension(800, 600);
+
+        // target rotation
+        int rot = 0;
+
+        // filter available ScreenModes
+        List screenModes = screen.getScreenModes();
+        screenModes = ScreenModeUtil.filterByRate(screenModes, freq); // get the nearest ones
+        screenModes = ScreenModeUtil.filterByRotation(screenModes, rot);
+        screenModes = ScreenModeUtil.filterByResolution(screenModes, res); // get the nearest ones
+        screenModes = ScreenModeUtil.getHighestAvailableBpp(screenModes);
+
+        // pick 1st one ..
+        screen.setCurrentScreenMode((ScreenMode) screenModes.get(0)); 
+ * </pre>
+ *
+ * X11 / AMD just works<br>
+ * <br>
+ * X11 / NVidia difficulties
+ * <pre>
+    NVidia RANDR RefreshRate Bug
+        If NVidia's 'DynamicTwinView' is enabled, all refresh rates are
+        unique, ie consequent numbers starting with the default refresh, ie 50, 51, ..
+        The only way to workaround it is to disable 'DynamicTwinView'.
+        Read: http://us.download.nvidia.com/XFree86/Linux-x86/260.19.12/README/configtwinview.html
+
+        Check to see if 'DynamicTwinView' is enable:
+            nvidia-settings -q :0/DynamicTwinview
+
+        To disable it (workaround), add the following option to your xorg.conf device section:
+            Option "DynamicTwinView" "False"
+
+    NVidia RANDR Rotation:
+        To enable it, add the following option to your xorg.conf device section:
+            Option "RandRRotation" "on"
+ * </pre>
+ *
+ */
+public class ScreenMode implements Cloneable {
+    /** zero rotation, compared to normal settings */
+    public static final int ROTATE_0   = 0;
+
+    /**  90 degrees CCW rotation */
+    public static final int ROTATE_90  = 90;
+
+    /** 180 degrees CCW rotation */
+    public static final int ROTATE_180 = 180;
+
+    /** 270 degrees CCW rotation */
+    public static final int ROTATE_270 = 270;
+
+    MonitorMode monitorMode;
+    int rotation;
+
+    public static boolean isRotationValid(int rotation) {
+        return rotation == ScreenMode.ROTATE_0 || rotation == ScreenMode.ROTATE_90 ||
+               rotation == ScreenMode.ROTATE_180 || rotation == ScreenMode.ROTATE_270 ;
+    }
+
+    /**
+     * @param monitorMode the monitor mode
+     * @param rotation the screen rotation, measured counter clockwise (CCW)
+     */
+    public ScreenMode(MonitorMode monitorMode, int rotation) {
+        if ( !isRotationValid(rotation) ) {
+            throw new RuntimeException("invalid rotation: "+rotation);
+        }
+        this.monitorMode = monitorMode;
+        this.rotation = rotation;
+    }
+
+    public Object clone() {
+        try {
+            return super.clone();
+        } catch (CloneNotSupportedException ex) {
+            throw new InternalError();
+        }
+    }
+
+    /** Returns the unrotated <code>MonitorMode</code> */
+    public final MonitorMode getMonitorMode() {
+        return monitorMode;
+    }
+
+    /** Returns the CCW rotation of this mode */
+    public final int getRotation() {
+        return rotation;
+    }
+
+    public final String toString() {
+        return "[ " +  getMonitorMode() + ", " + rotation + " degr ]";
+    }
+
+    /**
+     * Tests equality of two <code>ScreenMode</code> objects 
+     * by evaluating equality of it's components:<br>
+     * <ul>
+     *  <li><code>monitorMode</code></li>
+     *  <li><code>rotation</code></li>
+     * </ul>
+     * <br>
+     */
+    public final boolean equals(Object obj) {
+        if (this == obj) { return true; }
+        if (obj instanceof ScreenMode) {
+            ScreenMode sm = (ScreenMode)obj;
+            return sm.getMonitorMode().equals(getMonitorMode()) &&
+                   sm.getRotation() == this.getRotation() ;
+        }
+        return false;
+    }
+
+    /**
+     * Returns a combined hash code of it's elements:<br>
+     * <ul>
+     *  <li><code>monitorMode</code></li>
+     *  <li><code>rotation</code></li>
+     * </ul>
+     */
+    public final int hashCode() {
+        // 31 * x == (x << 5) - x
+        int hash = 31 + getMonitorMode().hashCode();
+        hash = ((hash << 5) - hash) + getRotation();
+        return hash;
+    }
+}
diff --git a/src/newt/classes/com/jogamp/newt/Window.java b/src/newt/classes/com/jogamp/newt/Window.java
new file mode 100644
index 0000000..99db471
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/Window.java
@@ -0,0 +1,421 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.newt;
+
+import com.jogamp.newt.event.WindowListener;
+import com.jogamp.newt.event.KeyListener;
+import com.jogamp.newt.event.MouseListener;
+import com.jogamp.newt.impl.Debug;
+import javax.media.nativewindow.CapabilitiesChooser;
+import javax.media.nativewindow.CapabilitiesImmutable;
+import javax.media.nativewindow.NativeWindow;
+import javax.media.nativewindow.SurfaceUpdatedListener;
+import javax.media.nativewindow.util.Insets;
+
+/**
+ * Specifying the public Window functionality for the
+ * using a Window and for shadowing one like {@link com.jogamp.newt.opengl.GLWindow}.
+ */
+public interface Window extends NativeWindow {
+    public static final boolean DEBUG_MOUSE_EVENT = Debug.debug("Window.MouseEvent");
+    public static final boolean DEBUG_KEY_EVENT = Debug.debug("Window.KeyEvent");
+    public static final boolean DEBUG_WINDOW_EVENT = Debug.debug("Window.WindowEvent");
+    public static final boolean DEBUG_IMPLEMENTATION = Debug.debug("Window");
+
+    /** A 1s timeout while waiting for a native action response, ie {@link #setVisible(boolean)}. */
+    public static final long TIMEOUT_NATIVEWINDOW = 1000;
+
+    //
+    // Lifecycle
+    //
+
+    /**
+     * @return True if native window is valid, can be created or recovered.
+     * Otherwise false, ie this window is unrecoverable due to a <code>destroy(true)</code> call.
+     *
+     * @see #destroy(boolean)
+     * @see #setVisible(boolean)
+     */
+    boolean isValid();
+
+    /**
+     * @return true if the native window handle is valid and ready to operate, ie
+     * if the native window has been created, otherwise false.
+     *
+     * @see #setVisible(boolean)
+     * @see #destroy(boolean)
+     */
+    boolean isNativeValid();
+
+    /**
+     * @return The associated Screen
+     */
+    Screen getScreen();
+
+    /**
+     * Set the CapabilitiesChooser to help determine the native visual type.
+     * 
+     * @param chooser the new CapabilitiesChooser
+     * @return the previous CapabilitiesChooser
+     */
+    CapabilitiesChooser setCapabilitiesChooser(CapabilitiesChooser chooser);
+
+    /**
+     * Gets an immutable set of requested capabilities.
+     *
+     * @return the requested capabilities
+     */
+    CapabilitiesImmutable getRequestedCapabilities();
+
+    /**
+     * Gets an immutable set of chosen capabilities.
+     * 
+     * @return the chosen capabilities
+     */
+    CapabilitiesImmutable getChosenCapabilities();
+
+    /**
+     * Destroy the Window and it's children, incl. native destruction.<br>
+     * The Window can be recreate via {@link #setVisible(boolean) setVisible(true)}.
+     * <p>
+     * This method invokes {@link Screen#removeReference()} after it's own destruction,<br>
+     * which will issue {@link Screen#destroy()} if the reference count becomes 0.<br>
+     * This destruction sequence shall end up in {@link Display#destroy()}, if all reference counts become 0.
+     * </p>
+     * @see #invalidate()
+     * @see #setVisible(boolean)
+     */
+    void destroy();
+
+    /**
+     * Destroys the Window via {@link #destroy()} and clears all Object references,
+     * eg. all states, size, position, parent handles, list of child Windows and reference to it's Screen.<br>
+     * This Window cannot be recreated after calling this method anymore.<br>
+     */
+    void invalidate();
+
+    /**
+     * <p>
+     * <code>setVisible</code> makes the window and children visible if <code>visible</code> is true,
+     * otherwise the window and children becomes invisible.<br></p>
+     * <p>
+     * The <code>setVisible(true)</code> is responsible to actual create the native window.<br></p>
+     * <p>
+     * Zero size semantics are respected, see {@link #setSize(int,int)}:<br>
+     * <pre>
+     * if ( 0 == windowHandle && visible ) {
+     * this.visible = visible;
+     * if( 0<width*height ) {
+     * createNative();
+     * }
+     * } else if ( this.visible != visible ) {
+     * this.visible = visible;
+     * setNativeSizeImpl();
+     * }
+     * </pre></p>
+     * <p>
+     * In case this window is a child window and a parent {@link javax.media.nativewindow.NativeWindow} is being used,<br>
+     * the parent's {@link javax.media.nativewindow.NativeWindow} handle is retrieved via {@link javax.media.nativewindow.NativeWindow#getWindowHandle()}.<br>
+     * If this action fails, ie if the parent {@link javax.media.nativewindow.NativeWindow} is not valid yet,<br>
+     * no native window is created yet and <code>setVisible(true)</code> shall be repeated when it is.<br></p>
+     */
+    void setVisible(boolean visible);
+
+    boolean isVisible();
+
+    //
+    // Child Window Management
+    // 
+
+    void addChild(NativeWindow win);
+
+    void removeChild(NativeWindow win);
+
+    //
+    // Modes / States
+    //
+
+    /**
+     * Sets the size of the client area of the window, excluding decorations
+     * Total size of the window will be
+     * {@code width+insets.left+insets.right, height+insets.top+insets.bottom}<br>
+     * <p>
+     * Zero size semantics are respected, see {@link #setVisible(boolean)}:<br>
+     * <pre>
+     * if ( 0 != windowHandle && 0>=width*height && visible ) {
+     * setVisible(false);
+     * } else if ( 0 == windowHandle && 0<width*height && visible ) {
+     * setVisible(true);
+     * } else {
+     * // as expected ..
+     * }
+     * </pre></p>
+     * <p>
+     * This call is ignored if in fullscreen mode.<br></p>
+     *
+     * @param width of the client area of the window
+     * @param height of the client area of the window
+     */
+    void setSize(int width, int height);
+
+    /**
+     * Returns the width of the client area of this window
+     * @return width of the client area
+     */
+    int getWidth();
+
+    /**
+     * Returns the height of the client area of this window
+     * @return height of the client area
+     */
+    int getHeight();
+
+    /** Defining ids for the reparenting strategy */
+    public interface ReparentAction {
+        /** No native reparenting valid */
+        static final int ACTION_INVALID = -1;
+
+        /** No native reparenting action required, no change*/
+        static final int ACTION_UNCHANGED = 0;
+
+        /** Native reparenting incl. Window tree */
+        static final int ACTION_NATIVE_REPARENTING = 1;
+
+        /** Native window creation after tree change - instead of reparenting. */
+        static final int ACTION_NATIVE_CREATION = 2;
+
+        /** Change Window tree only, native creation is pending */
+        static final int ACTION_NATIVE_CREATION_PENDING = 3;
+    }
+
+    /**
+     * Change this window's parent window.<br>
+     * <P>
+     * In case the old parent is not null and a Window,
+     * this window is removed from it's list of children.<br>
+     * In case the new parent is not null and a Window,
+     * this window is added to it's list of children.<br></P>
+     *
+     * @param newParent The new parent NativeWindow. If null, this Window becomes a top level window.
+     *
+     * @return The issued reparent action type (strategy) as defined in Window.ReparentAction
+     */
+    int reparentWindow(NativeWindow newParent);
+
+    int reparentWindow(NativeWindow newParent, boolean forceDestroyCreate);
+
+    boolean setFullscreen(boolean fullscreen);
+    
+    boolean isFullscreen();
+
+    /**
+     * Sets the location of the top left corner of the window, including
+     * decorations (so the client area will be placed at
+     * {@code x+insets.left,y+insets.top}.<br>
+     *
+     * This call is ignored if in fullscreen mode.<br>
+     *
+     * @param x coord of the top left corner
+     * @param y coord of the top left corner
+     */
+    void setPosition(int x, int y);
+
+    int getX();
+
+    int getY();
+
+    /**
+     * Returns the insets for this native window (the difference between the
+     * size of the toplevel window with the decorations and the client area).
+     *
+     * @return insets for this platform window
+     */
+    Insets getInsets();
+
+    void setUndecorated(boolean value);
+    
+    boolean isUndecorated();
+    
+    void setTitle(String title);
+
+    String getTitle();
+
+    static interface FocusRunnable {
+        /**
+         * @return false if NEWT shall proceed requesting the focus,
+         * true if NEWT shall not request the focus.
+         */
+        public boolean run();
+    }
+
+    /**
+     * May set to a {@link FocusRunnable}, {@link FocusRunnable#run()} before Newt requests the native focus.
+     * This allows notifying a covered window toolkit like AWT that the focus is requested,
+     * hence focus traversal can be made transparent.
+     */
+    void setFocusAction(FocusRunnable focusAction);
+
+    void requestFocus();
+
+    boolean hasFocus();
+
+    void windowRepaint(int x, int y, int width, int height);
+
+    void enqueueEvent(boolean wait, com.jogamp.newt.event.NEWTEvent event);
+
+    void runOnEDTIfAvail(boolean wait, final Runnable task);
+
+
+    //
+    // SurfaceUpdateListener
+    //
+
+    /**
+     * Appends the given {@link com.jogamp.newt.event.SurfaceUpdatedListener} to the end of
+     * the list.
+     */
+    void addSurfaceUpdatedListener(SurfaceUpdatedListener l);
+
+    /**
+     *
+     * Inserts the given {@link com.jogamp.newt.event.SurfaceUpdatedListener} at the
+     * specified position in the list.<br>
+     *
+     * @param index Position where the listener will be inserted.
+     * Should be within (0 <= index && index <= size()).
+     * An index value of -1 is interpreted as the end of the list, size().
+     * @param l The listener object to be inserted
+     * @throws IndexOutOfBoundsException If the index is not within (0 <= index && index <= size()), or -1
+     */
+    void addSurfaceUpdatedListener(int index, SurfaceUpdatedListener l) throws IndexOutOfBoundsException;
+
+    void removeAllSurfaceUpdatedListener();
+
+    void removeSurfaceUpdatedListener(SurfaceUpdatedListener l);
+
+    SurfaceUpdatedListener getSurfaceUpdatedListener(int index);
+
+    SurfaceUpdatedListener[] getSurfaceUpdatedListeners();
+
+
+    //
+    // WindowListener
+    //
+
+    public void sendWindowEvent(int eventType);
+
+    /**
+     *
+     * Appends the given {@link com.jogamp.newt.event.WindowListener} to the end of
+     * the list.
+     */
+    void addWindowListener(WindowListener l);
+
+    /**
+     *
+     * Inserts the given {@link com.jogamp.newt.event.WindowListener} at the
+     * specified position in the list.<br>
+     *
+     * @param index Position where the listener will be inserted.
+     * Should be within (0 <= index && index <= size()).
+     * An index value of -1 is interpreted as the end of the list, size().
+     * @param l The listener object to be inserted
+     * @throws IndexOutOfBoundsException If the index is not within (0 <= index && index <= size()), or -1
+     */
+    void addWindowListener(int index, WindowListener l) throws IndexOutOfBoundsException;
+
+    void removeWindowListener(WindowListener l);
+
+    WindowListener getWindowListener(int index);
+
+    WindowListener[] getWindowListeners();
+
+    //
+    // KeyListener
+    //
+
+
+    /**
+     *
+     * Appends the given {@link com.jogamp.newt.event.KeyListener} to the end of
+     * the list.
+     */
+    void addKeyListener(KeyListener l);
+
+    /**
+     *
+     * Inserts the given {@link com.jogamp.newt.event.KeyListener} at the
+     * specified position in the list.<br>
+     *
+     * @param index Position where the listener will be inserted.
+     * Should be within (0 <= index && index <= size()).
+     * An index value of -1 is interpreted as the end of the list, size().
+     * @param l The listener object to be inserted
+     * @throws IndexOutOfBoundsException If the index is not within (0 <= index && index <= size()), or -1
+     */
+    void addKeyListener(int index, KeyListener l);
+
+    void removeKeyListener(KeyListener l);
+
+    KeyListener getKeyListener(int index);
+
+    KeyListener[] getKeyListeners();
+
+
+    //
+    // MouseListener
+    //
+
+    /**
+     *
+     * Appends the given {@link com.jogamp.newt.event.MouseListener} to the end of
+     * the list.
+     */
+    void addMouseListener(MouseListener l);
+
+    /**
+     *
+     * Inserts the given {@link com.jogamp.newt.event.MouseListener} at the
+     * specified position in the list.<br>
+     *
+     * @param index Position where the listener will be inserted.
+     * Should be within (0 <= index && index <= size()).
+     * An index value of -1 is interpreted as the end of the list, size().
+     * @param l The listener object to be inserted
+     * @throws IndexOutOfBoundsException If the index is not within (0 <= index && index <= size()), or -1
+     */
+    void addMouseListener(int index, MouseListener l);
+
+    void removeMouseListener(MouseListener l);
+
+    MouseListener getMouseListener(int index);
+
+    MouseListener[] getMouseListeners();
+
+}
diff --git a/src/newt/classes/com/jogamp/newt/awt/NewtCanvasAWT.java b/src/newt/classes/com/jogamp/newt/awt/NewtCanvasAWT.java
new file mode 100644
index 0000000..a0ab5f9
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/awt/NewtCanvasAWT.java
@@ -0,0 +1,318 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+
+package com.jogamp.newt.awt;
+
+import com.jogamp.newt.Display;
+import java.lang.reflect.*;
+import java.security.*;
+
+import java.awt.Canvas;
+import java.awt.EventQueue;
+import java.awt.Graphics;
+import java.awt.KeyboardFocusManager;
+
+import javax.media.nativewindow.*;
+
+import com.jogamp.newt.event.awt.AWTAdapter;
+import com.jogamp.newt.event.awt.AWTParentWindowAdapter;
+import com.jogamp.newt.event.WindowEvent;
+import com.jogamp.newt.Window;
+import com.jogamp.newt.impl.Debug;
+
+public class NewtCanvasAWT extends java.awt.Canvas {
+    public static final boolean DEBUG = Debug.debug("Window");
+
+    NativeWindow nativeWindow = null;
+    Window newtChild = null;
+    AWTAdapter awtAdapter = null;
+
+    /**
+     * Instantiates a NewtCanvas without a NEWT child.<br>
+     */
+    public NewtCanvasAWT() {
+        super();
+    }
+
+    /**
+     * Instantiates a NewtCanvas with a NEWT child.
+     */
+    public NewtCanvasAWT(Window child) {
+        super();
+        setNEWTChild(child);
+    }
+
+    class FocusAction implements Window.FocusRunnable {
+        public boolean run() {
+            if ( EventQueue.isDispatchThread() ) {
+                focusActionImpl.run();
+            } else {
+                try {
+                    EventQueue.invokeAndWait(focusActionImpl);
+                } catch (Exception e) {
+                    throw new NativeWindowException(e);
+                }
+            }
+            return focusActionImpl.result;
+        }
+
+        class FocusActionImpl implements Runnable {
+            public final boolean result = false; // NEWT shall always proceed requesting the native focus
+            public void run() {
+                if(DEBUG) {
+                    System.err.println("FocusActionImpl.run() "+Display.getThreadName());
+                }
+                NewtCanvasAWT.this.requestFocusAWTParent();
+                KeyboardFocusManager kfm = KeyboardFocusManager.getCurrentKeyboardFocusManager();
+                kfm.clearGlobalFocusOwner();
+            }
+        }
+        FocusActionImpl focusActionImpl = new FocusActionImpl();
+    }
+    FocusAction focusAction = new FocusAction();
+    
+    /** sets a new NEWT child, provoking reparenting on the NEWT level. */
+    public NewtCanvasAWT setNEWTChild(Window child) {
+        if(newtChild!=child) {
+            newtChild = child;
+            if(null!=nativeWindow) {
+                java.awt.Container cont = getContainer(this);
+                // reparent right away, addNotify has been called already
+                reparentWindow( (null!=newtChild) ? true : false, cont );
+            }
+        }
+        return this;
+    }
+
+    /** @return the current NEWT child */
+    public Window getNEWTChild() {
+        return newtChild;
+    }
+
+    /** @return this AWT Canvas NativeWindow representation, may be null in case {@link #removeNotify()} has been called,
+     * or {@link #addNotify()} hasn't been called yet.*/
+    public NativeWindow getNativeWindow() { return nativeWindow; }
+
+    void setWindowAdapter(boolean attach) {
+        if(null!=awtAdapter) {
+          awtAdapter.removeFrom(this);
+          awtAdapter=null;
+        }
+        if(attach && null!=newtChild) {
+            awtAdapter = new AWTParentWindowAdapter(newtChild).addTo(this);
+        }
+    }
+
+    static java.awt.Container getContainer(java.awt.Component comp) {
+        while( null != comp ) {
+        	if( comp instanceof java.awt.Container ) {
+        		return (java.awt.Container) comp;
+            }
+            comp = comp.getParent();
+        }
+        return null;
+    }
+
+    public void addNotify() {
+        super.addNotify();
+        disableBackgroundErase();
+        java.awt.Container cont = getContainer(this);
+        if(DEBUG) {
+            // if ( isShowing() == false ) -> Container was not visible yet.
+            // if ( isShowing() == true  ) -> Container is already visible.
+            System.err.println("NewtCanvasAWT.addNotify: "+newtChild+", "+this+", visible "+isVisible()+", showing "+isShowing()+
+            		           ", displayable "+isDisplayable()+" -> "+cont);
+        }  
+        reparentWindow(true, cont);
+    }
+
+    public void removeNotify() {
+        java.awt.Container cont = getContainer(this);
+        if(DEBUG) {
+            System.err.println("NewtCanvasAWT.removeNotify: "+newtChild+", from "+cont);
+        }
+        reparentWindow(false, cont);
+        super.removeNotify();
+    }
+
+    void reparentWindow(boolean add, java.awt.Container cont) {
+      if(null==newtChild) {
+        return; // nop
+      }
+
+      newtChild.setFocusAction(null); // no AWT focus traversal ..
+      if(add) {
+          nativeWindow = NewtFactoryAWT.getNativeWindow(this, newtChild.getRequestedCapabilities());
+          if(null!=nativeWindow) {
+              if(DEBUG) {
+                System.err.println("NewtCanvasAWT.reparentWindow: "+newtChild);
+              }
+              final int w = cont.getWidth();
+              final int h = cont.getHeight();
+              setSize(w, h);
+              newtChild.setSize(w, h);
+              newtChild.reparentWindow(nativeWindow);
+              newtChild.setVisible(true);
+              setWindowAdapter(true);
+              newtChild.sendWindowEvent(WindowEvent.EVENT_WINDOW_RESIZED); // trigger a resize/relayout to listener
+              newtChild.windowRepaint(0, 0, w, h);
+              newtChild.setFocusAction(focusAction); // enable AWT focus traversal
+          }
+      } else {
+          setWindowAdapter(false);
+          nativeWindow = null;
+          newtChild.setVisible(false);
+          newtChild.reparentWindow(null);
+      }
+    }
+
+    /**
+     * Destroys this resource:
+     * <ul>
+     *   <li> Make the NEWT Child invisible </li>
+     *   <li> Disconnects the NEWT Child from this Canvas NativeWindow, reparent to NULL </li>
+     *   <li> Issues <code>destroy()</code> on the NEWT Child</li>
+     *   <li> Remove reference to the NEWT Child</li>
+     *   <li> Remove this Canvas from it's parent.</li>
+     * </ul>
+     * @see Window#destroy()
+     */
+    public final void destroy() {
+        if(null!=newtChild) {
+            java.awt.Container cont = getContainer(this);
+            if(DEBUG) {
+                System.err.println("NewtCanvasAWT.destroy(): "+newtChild+", from "+cont);
+            }
+            nativeWindow = null;
+            newtChild.setVisible(false);
+            newtChild.reparentWindow(null);
+            newtChild.destroy();
+            newtChild=null;
+            if(null!=cont) {
+                cont.remove(this);
+            }
+        }
+    }
+
+    public void paint(Graphics g) {
+        if(null!=newtChild) {
+            newtChild.windowRepaint(0, 0, getWidth(), getHeight());
+        }
+    }
+    public void update(Graphics g) {
+        if(null!=newtChild) {
+            newtChild.windowRepaint(0, 0, getWidth(), getHeight());
+        }
+    }
+
+    final void requestFocusAWTParent() {
+        super.requestFocus();
+    }
+
+    final void requestFocusNEWTChild() {
+        if(null!=newtChild) {
+            newtChild.setFocusAction(null);
+            newtChild.requestFocus();
+            newtChild.setFocusAction(focusAction);
+        }
+    }
+
+    public void requestFocus() {
+        requestFocusAWTParent();
+        requestFocusNEWTChild();
+    }
+
+    public boolean requestFocus(boolean temporary) {
+        boolean res = super.requestFocus(temporary);
+        if(res) {
+            requestFocusNEWTChild();
+        }
+        return res;
+    }
+
+    public boolean requestFocusInWindow() {
+        boolean res = super.requestFocusInWindow();
+        if(res) {
+            requestFocusNEWTChild();
+        }
+        return res;
+    }
+
+    public boolean requestFocusInWindow(boolean temporary) {
+        boolean res = super.requestFocusInWindow(temporary);
+        if(res) {
+            requestFocusNEWTChild();
+        }
+        return res;
+    }
+
+  // Disables the AWT's erasing of this Canvas's background on Windows
+  // in Java SE 6. This internal API is not available in previous
+  // releases, but the system property
+  // -Dsun.awt.noerasebackground=true can be specified to get similar
+  // results globally in previous releases.
+  private static boolean disableBackgroundEraseInitialized;
+  private static Method  disableBackgroundEraseMethod;
+  private void disableBackgroundErase() {
+    if (!disableBackgroundEraseInitialized) {
+      try {
+        AccessController.doPrivileged(new PrivilegedAction() {
+            public Object run() {
+              try {
+                Class clazz = getToolkit().getClass();
+                while (clazz != null && disableBackgroundEraseMethod == null) {
+                  try {
+                    disableBackgroundEraseMethod =
+                      clazz.getDeclaredMethod("disableBackgroundErase",
+                                              new Class[] { Canvas.class });
+                    disableBackgroundEraseMethod.setAccessible(true);
+                  } catch (Exception e) {
+                    clazz = clazz.getSuperclass();
+                  }
+                }
+              } catch (Exception e) {
+              }
+              return null;
+            }
+          });
+      } catch (Exception e) {
+      }
+      disableBackgroundEraseInitialized = true;
+    }
+    if (disableBackgroundEraseMethod != null) {
+      try {
+        disableBackgroundEraseMethod.invoke(getToolkit(), new Object[] { this });
+      } catch (Exception e) {
+        // FIXME: workaround for 6504460 (incorrect backport of 6333613 in 5.0u10)
+        // throw new GLException(e);
+      }
+    }
+  }
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/awt/NewtFactoryAWT.java b/src/newt/classes/com/jogamp/newt/awt/NewtFactoryAWT.java
new file mode 100644
index 0000000..cd03454
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/awt/NewtFactoryAWT.java
@@ -0,0 +1,73 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+
+package com.jogamp.newt.awt;
+
+
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.awt.*;
+
+import com.jogamp.newt.NewtFactory;
+import com.jogamp.newt.impl.Debug;
+
+public class NewtFactoryAWT extends NewtFactory {
+  public static final boolean DEBUG_IMPLEMENTATION = Debug.debug("Window");
+
+  /**
+   * Wraps an AWT component into a {@link javax.media.nativewindow.NativeWindow} utilizing the {@link javax.media.nativewindow.NativeWindowFactory},<br>
+   * using a configuration agnostic dummy {@link javax.media.nativewindow.DefaultGraphicsConfiguration}.<br>
+   * <p>
+   * The actual wrapping implementation is {@link com.jogamp.nativewindow.impl.jawt.JAWTWindow}.<br></p>
+   * <p>
+   * Purpose of this wrapping is to access the AWT window handle,<br>
+   * not to actually render into it.<br>
+   * Hence the dummy configuration only.</p>
+   *
+   * @param awtCompObject must be of type java.awt.Component
+   */
+  public static NativeWindow getNativeWindow(Object awtCompObject, CapabilitiesImmutable capsRequested) {
+      if(null==awtCompObject) {
+        throw new NativeWindowException("Null AWT Component");
+      }
+      if( ! (awtCompObject instanceof java.awt.Component) ) {
+        throw new NativeWindowException("AWT Component not a java.awt.Component");
+      }
+      return getNativeWindow( (java.awt.Component) awtCompObject, capsRequested );
+  }
+
+  public static NativeWindow getNativeWindow(java.awt.Component awtComp, CapabilitiesImmutable capsRequested) {
+      DefaultGraphicsConfiguration config = AWTGraphicsConfiguration.create(awtComp, capsRequested, capsRequested);
+      NativeWindow awtNative = NativeWindowFactory.getNativeWindow(awtComp, config); // a JAWTWindow
+      if(DEBUG_IMPLEMENTATION) {
+        System.err.println("NewtFactoryAWT.getNativeWindow: "+awtComp+" -> "+awtNative);
+      }
+      return awtNative;
+  }
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/event/InputEvent.java b/src/newt/classes/com/jogamp/newt/event/InputEvent.java
new file mode 100644
index 0000000..1487878
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/event/InputEvent.java
@@ -0,0 +1,89 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.event;
+
+public abstract class InputEvent extends NEWTEvent
+{
+ public static final int  SHIFT_MASK     = 1 << 0;
+ public static final int  CTRL_MASK      = 1 << 1;
+ public static final int  META_MASK      = 1 << 2;
+ public static final int  ALT_MASK       = 1 << 3;
+ public static final int  ALT_GRAPH_MASK = 1 << 5;
+ public static final int  BUTTON1_MASK   = 1 << 6;
+ public static final int  BUTTON2_MASK   = 1 << 7;
+ public static final int  BUTTON3_MASK   = 1 << 8;
+
+ protected InputEvent(int eventType, Object source, long when, int modifiers) {
+    super(eventType, source, when);
+    this.modifiers=modifiers;
+ }
+
+ public int getModifiers() {
+    return modifiers;
+ }
+ public boolean isAltDown() {
+    return (modifiers&ALT_MASK)!=0;
+ }
+ public boolean isAltGraphDown() {
+    return (modifiers&ALT_GRAPH_MASK)!=0;
+ }
+ public boolean isControlDown() {
+    return (modifiers&CTRL_MASK)!=0;
+ }
+ public boolean isMetaDown() {
+    return (modifiers&META_MASK)!=0;
+ }
+ public boolean isShiftDown()  {
+    return (modifiers&SHIFT_MASK)!=0;
+ }
+
+ public boolean isButton1Down()  {
+    return (modifiers&BUTTON1_MASK)!=0;
+ }
+
+ public boolean isButton2Down()  {
+    return (modifiers&BUTTON2_MASK)!=0;
+ }
+
+ public boolean isButton3Down()  {
+    return (modifiers&BUTTON3_MASK)!=0;
+ }
+
+ public String toString() {
+     return "InputEvent[modifiers:"+modifiers+", "+super.toString()+"]";
+ }
+
+ private int modifiers;
+}
diff --git a/src/newt/classes/com/jogamp/newt/event/KeyAdapter.java b/src/newt/classes/com/jogamp/newt/event/KeyAdapter.java
new file mode 100644
index 0000000..93c8409
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/event/KeyAdapter.java
@@ -0,0 +1,41 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.newt.event;
+
+public abstract class KeyAdapter implements KeyListener
+{
+ public void keyPressed(KeyEvent e) {
+ }
+ public void keyReleased(KeyEvent e) {
+ }
+ public void keyTyped(KeyEvent e)  {
+ }
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/event/KeyEvent.java b/src/newt/classes/com/jogamp/newt/event/KeyEvent.java
new file mode 100644
index 0000000..852f77f
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/event/KeyEvent.java
@@ -0,0 +1,736 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.event;
+
+public class KeyEvent extends InputEvent
+{
+ public KeyEvent(int eventType, Object source, long when, int modifiers, int keyCode, char keyChar) {
+     super(eventType, source, when, modifiers); 
+     this.keyCode=keyCode;
+     this.keyChar=keyChar;
+ }
+
+ public char getKeyChar() {
+    return keyChar;
+ }
+ public int getKeyCode() {
+    return keyCode;
+ }
+
+ public String toString() {
+    return "KeyEvent["+getEventTypeString(getEventType())+
+                     ", code "+keyCode+"("+toHexString(keyCode)+"), char <"+keyChar+"> ("+toHexString((int)keyChar)+"), isActionKey "+isActionKey()+", "+super.toString()+"]";
+ }
+
+ public static String getEventTypeString(int type) {
+    switch(type) {
+        case EVENT_KEY_PRESSED: return "EVENT_KEY_PRESSED";
+        case EVENT_KEY_RELEASED: return "EVENT_KEY_RELEASED";
+        case EVENT_KEY_TYPED: return "EVENT_KEY_TYPED";
+        default: return "unknown (" + type + ")";
+    }
+ }
+
+ public boolean   isActionKey() {
+    switch (keyCode) {
+      case VK_HOME:
+      case VK_END:
+      case VK_PAGE_UP:
+      case VK_PAGE_DOWN:
+      case VK_UP:
+      case VK_DOWN:
+      case VK_LEFT:
+      case VK_RIGHT:
+
+      case VK_F1:
+      case VK_F2:
+      case VK_F3:
+      case VK_F4:
+      case VK_F5:
+      case VK_F6:
+      case VK_F7:
+      case VK_F8:
+      case VK_F9:
+      case VK_F10:
+      case VK_F11:
+      case VK_F12:
+      case VK_F13:
+      case VK_F14:
+      case VK_F15:
+      case VK_F16:
+      case VK_F17:
+      case VK_F18:
+      case VK_F19:
+      case VK_F20:
+      case VK_F21:
+      case VK_F22:
+      case VK_F23:
+      case VK_F24:
+      case VK_PRINTSCREEN:
+      case VK_CAPS_LOCK:
+      case VK_PAUSE:
+      case VK_INSERT:
+
+      case VK_HELP:
+      case VK_WINDOWS:
+          return true;
+    }
+    return false;
+ }
+
+    private int keyCode;
+    private char keyChar;
+
+    public static final int EVENT_KEY_PRESSED = 300;
+    public static final int EVENT_KEY_RELEASED= 301;
+    public static final int EVENT_KEY_TYPED   = 302;
+
+    /* Virtual key codes. */
+
+    public static final int VK_ENTER          = '\n';
+    public static final int VK_BACK_SPACE     = '\b';
+    public static final int VK_TAB            = '\t';
+    public static final int VK_CANCEL         = 0x03;
+    public static final int VK_CLEAR          = 0x0C;
+    public static final int VK_SHIFT          = 0x10;
+    public static final int VK_CONTROL        = 0x11;
+    public static final int VK_ALT            = 0x12;
+    public static final int VK_PAUSE          = 0x13;
+    public static final int VK_CAPS_LOCK      = 0x14;
+    public static final int VK_ESCAPE         = 0x1B;
+    public static final int VK_SPACE          = 0x20;
+    public static final int VK_PAGE_UP        = 0x21;
+    public static final int VK_PAGE_DOWN      = 0x22;
+    public static final int VK_END            = 0x23;
+    public static final int VK_HOME           = 0x24;
+
+    /**
+     * Constant for the non-numpad <b>left</b> arrow key.
+     * @see #VK_KP_LEFT
+     */
+    public static final int VK_LEFT           = 0x25;
+
+    /**
+     * Constant for the non-numpad <b>up</b> arrow key.
+     * @see #VK_KP_UP
+     */
+    public static final int VK_UP             = 0x26;
+
+    /**
+     * Constant for the non-numpad <b>right</b> arrow key.
+     * @see #VK_KP_RIGHT
+     */
+    public static final int VK_RIGHT          = 0x27;
+
+    /**
+     * Constant for the non-numpad <b>down</b> arrow key.
+     * @see #VK_KP_DOWN
+     */
+    public static final int VK_DOWN           = 0x28;
+
+    /**
+     * Constant for the comma key, ","
+     */
+    public static final int VK_COMMA          = 0x2C;
+
+    /**
+     * Constant for the minus key, "-"
+     * @since 1.2
+     */
+    public static final int VK_MINUS          = 0x2D;
+
+    /**
+     * Constant for the period key, "."
+     */
+    public static final int VK_PERIOD         = 0x2E;
+
+    /**
+     * Constant for the forward slash key, "/"
+     */
+    public static final int VK_SLASH          = 0x2F;
+
+    /** VK_0 thru VK_9 are the same as ASCII '0' thru '9' (0x30 - 0x39) */
+    public static final int VK_0              = 0x30;
+    public static final int VK_1              = 0x31;
+    public static final int VK_2              = 0x32;
+    public static final int VK_3              = 0x33;
+    public static final int VK_4              = 0x34;
+    public static final int VK_5              = 0x35;
+    public static final int VK_6              = 0x36;
+    public static final int VK_7              = 0x37;
+    public static final int VK_8              = 0x38;
+    public static final int VK_9              = 0x39;
+
+    /**
+     * Constant for the semicolon key, ";"
+     */
+    public static final int VK_SEMICOLON      = 0x3B;
+
+    /**
+     * Constant for the equals key, "="
+     */
+    public static final int VK_EQUALS         = 0x3D;
+
+    /** VK_A thru VK_Z are the same as ASCII 'A' thru 'Z' (0x41 - 0x5A) */
+    public static final int VK_A              = 0x41;
+    public static final int VK_B              = 0x42;
+    public static final int VK_C              = 0x43;
+    public static final int VK_D              = 0x44;
+    public static final int VK_E              = 0x45;
+    public static final int VK_F              = 0x46;
+    public static final int VK_G              = 0x47;
+    public static final int VK_H              = 0x48;
+    public static final int VK_I              = 0x49;
+    public static final int VK_J              = 0x4A;
+    public static final int VK_K              = 0x4B;
+    public static final int VK_L              = 0x4C;
+    public static final int VK_M              = 0x4D;
+    public static final int VK_N              = 0x4E;
+    public static final int VK_O              = 0x4F;
+    public static final int VK_P              = 0x50;
+    public static final int VK_Q              = 0x51;
+    public static final int VK_R              = 0x52;
+    public static final int VK_S              = 0x53;
+    public static final int VK_T              = 0x54;
+    public static final int VK_U              = 0x55;
+    public static final int VK_V              = 0x56;
+    public static final int VK_W              = 0x57;
+    public static final int VK_X              = 0x58;
+    public static final int VK_Y              = 0x59;
+    public static final int VK_Z              = 0x5A;
+
+    /**
+     * Constant for the open bracket key, "["
+     */
+    public static final int VK_OPEN_BRACKET   = 0x5B;
+
+    /**
+     * Constant for the back slash key, "\"
+     */
+    public static final int VK_BACK_SLASH     = 0x5C;
+
+    /**
+     * Constant for the close bracket key, "]"
+     */
+    public static final int VK_CLOSE_BRACKET  = 0x5D;
+
+    public static final int VK_NUMPAD0        = 0x60;
+    public static final int VK_NUMPAD1        = 0x61;
+    public static final int VK_NUMPAD2        = 0x62;
+    public static final int VK_NUMPAD3        = 0x63;
+    public static final int VK_NUMPAD4        = 0x64;
+    public static final int VK_NUMPAD5        = 0x65;
+    public static final int VK_NUMPAD6        = 0x66;
+    public static final int VK_NUMPAD7        = 0x67;
+    public static final int VK_NUMPAD8        = 0x68;
+    public static final int VK_NUMPAD9        = 0x69;
+    public static final int VK_MULTIPLY       = 0x6A;
+    public static final int VK_ADD            = 0x6B;
+
+    /** 
+     * This constant is obsolete, and is included only for backwards
+     * compatibility.
+     * @see #VK_SEPARATOR
+     */
+    public static final int VK_SEPARATER      = 0x6C;
+
+    /** 
+     * Constant for the Numpad Separator key. 
+     * @since 1.4
+     */
+    public static final int VK_SEPARATOR      = VK_SEPARATER;
+
+    public static final int VK_SUBTRACT       = 0x6D;
+    public static final int VK_DECIMAL        = 0x6E;
+    public static final int VK_DIVIDE         = 0x6F;
+    public static final int VK_DELETE         = 0x7F; /* ASCII DEL */
+    public static final int VK_NUM_LOCK       = 0x90;
+    public static final int VK_SCROLL_LOCK    = 0x91;
+
+    /** Constant for the F1 function key. */
+    public static final int VK_F1             = 0x70;
+
+    /** Constant for the F2 function key. */
+    public static final int VK_F2             = 0x71;
+
+    /** Constant for the F3 function key. */
+    public static final int VK_F3             = 0x72;
+
+    /** Constant for the F4 function key. */
+    public static final int VK_F4             = 0x73;
+
+    /** Constant for the F5 function key. */
+    public static final int VK_F5             = 0x74;
+
+    /** Constant for the F6 function key. */
+    public static final int VK_F6             = 0x75;
+
+    /** Constant for the F7 function key. */
+    public static final int VK_F7             = 0x76;
+
+    /** Constant for the F8 function key. */
+    public static final int VK_F8             = 0x77;
+
+    /** Constant for the F9 function key. */
+    public static final int VK_F9             = 0x78;
+
+    /** Constant for the F10 function key. */
+    public static final int VK_F10            = 0x79;
+
+    /** Constant for the F11 function key. */
+    public static final int VK_F11            = 0x7A;
+
+    /** Constant for the F12 function key. */
+    public static final int VK_F12            = 0x7B;
+
+    /**
+     * Constant for the F13 function key.
+     * @since 1.2
+     */
+    /* F13 - F24 are used on IBM 3270 keyboard; use random range for constants. */
+    public static final int VK_F13            = 0xF000;
+ 
+    /**
+     * Constant for the F14 function key.
+     * @since 1.2
+     */
+    public static final int VK_F14            = 0xF001;
+ 
+    /**
+     * Constant for the F15 function key.
+     * @since 1.2
+     */
+    public static final int VK_F15            = 0xF002;
+ 
+    /**
+     * Constant for the F16 function key.
+     * @since 1.2
+     */
+    public static final int VK_F16            = 0xF003;
+ 
+    /**
+     * Constant for the F17 function key.
+     * @since 1.2
+     */
+    public static final int VK_F17            = 0xF004;
+ 
+    /**
+     * Constant for the F18 function key.
+     * @since 1.2
+     */
+    public static final int VK_F18            = 0xF005;
+ 
+    /**
+     * Constant for the F19 function key.
+     * @since 1.2
+     */
+    public static final int VK_F19            = 0xF006;
+ 
+    /**
+     * Constant for the F20 function key.
+     * @since 1.2
+     */
+    public static final int VK_F20            = 0xF007;
+ 
+    /**
+     * Constant for the F21 function key.
+     * @since 1.2
+     */
+    public static final int VK_F21            = 0xF008;
+ 
+    /**
+     * Constant for the F22 function key.
+     * @since 1.2
+     */
+    public static final int VK_F22            = 0xF009;
+ 
+    /**
+     * Constant for the F23 function key.
+     * @since 1.2
+     */
+    public static final int VK_F23            = 0xF00A;
+ 
+    /**
+     * Constant for the F24 function key.
+     * @since 1.2
+     */
+    public static final int VK_F24            = 0xF00B;
+ 
+    public static final int VK_PRINTSCREEN    = 0x9A;
+    public static final int VK_INSERT         = 0x9B;
+    public static final int VK_HELP           = 0x9C;
+    public static final int VK_META           = 0x9D;
+
+    public static final int VK_BACK_QUOTE     = 0xC0;
+    public static final int VK_QUOTE          = 0xDE;
+
+    /**
+     * Constant for the numeric keypad <b>up</b> arrow key.
+     * @see #VK_UP
+     * @since 1.2
+     */
+    public static final int VK_KP_UP          = 0xE0;
+
+    /**
+     * Constant for the numeric keypad <b>down</b> arrow key.
+     * @see #VK_DOWN
+     * @since 1.2
+     */
+    public static final int VK_KP_DOWN        = 0xE1;
+
+    /**
+     * Constant for the numeric keypad <b>left</b> arrow key.
+     * @see #VK_LEFT
+     * @since 1.2
+     */
+    public static final int VK_KP_LEFT        = 0xE2;
+
+    /**
+     * Constant for the numeric keypad <b>right</b> arrow key.
+     * @see #VK_RIGHT
+     * @since 1.2
+     */
+    public static final int VK_KP_RIGHT       = 0xE3;
+    
+    /* For European keyboards */
+    /** @since 1.2 */
+    public static final int VK_DEAD_GRAVE               = 0x80;
+    /** @since 1.2 */
+    public static final int VK_DEAD_ACUTE               = 0x81;
+    /** @since 1.2 */
+    public static final int VK_DEAD_CIRCUMFLEX          = 0x82;
+    /** @since 1.2 */
+    public static final int VK_DEAD_TILDE               = 0x83;
+    /** @since 1.2 */
+    public static final int VK_DEAD_MACRON              = 0x84;
+    /** @since 1.2 */
+    public static final int VK_DEAD_BREVE               = 0x85;
+    /** @since 1.2 */
+    public static final int VK_DEAD_ABOVEDOT            = 0x86;
+    /** @since 1.2 */
+    public static final int VK_DEAD_DIAERESIS           = 0x87;
+    /** @since 1.2 */
+    public static final int VK_DEAD_ABOVERING           = 0x88;
+    /** @since 1.2 */
+    public static final int VK_DEAD_DOUBLEACUTE         = 0x89;
+    /** @since 1.2 */
+    public static final int VK_DEAD_CARON               = 0x8a;
+    /** @since 1.2 */
+    public static final int VK_DEAD_CEDILLA             = 0x8b;
+    /** @since 1.2 */
+    public static final int VK_DEAD_OGONEK              = 0x8c;
+    /** @since 1.2 */
+    public static final int VK_DEAD_IOTA                = 0x8d;
+    /** @since 1.2 */
+    public static final int VK_DEAD_VOICED_SOUND        = 0x8e;
+    /** @since 1.2 */
+    public static final int VK_DEAD_SEMIVOICED_SOUND    = 0x8f;
+
+    /** @since 1.2 */
+    public static final int VK_AMPERSAND                = 0x96;
+    /** @since 1.2 */
+    public static final int VK_ASTERISK                 = 0x97;
+    /** @since 1.2 */
+    public static final int VK_QUOTEDBL                 = 0x98;
+    /** @since 1.2 */
+    public static final int VK_LESS                     = 0x99;
+
+    /** @since 1.2 */
+    public static final int VK_GREATER                  = 0xa0;
+    /** @since 1.2 */
+    public static final int VK_BRACELEFT                = 0xa1;
+    /** @since 1.2 */
+    public static final int VK_BRACERIGHT               = 0xa2;
+
+    /**
+     * Constant for the "@" key.
+     * @since 1.2
+     */
+    public static final int VK_AT                       = 0x0200;
+ 
+    /**
+     * Constant for the ":" key.
+     * @since 1.2
+     */
+    public static final int VK_COLON                    = 0x0201;
+ 
+    /**
+     * Constant for the "^" key.
+     * @since 1.2
+     */
+    public static final int VK_CIRCUMFLEX               = 0x0202;
+ 
+    /**
+     * Constant for the "$" key.
+     * @since 1.2
+     */
+    public static final int VK_DOLLAR                   = 0x0203;
+ 
+    /**
+     * Constant for the Euro currency sign key.
+     * @since 1.2
+     */
+    public static final int VK_EURO_SIGN                = 0x0204;
+ 
+    /**
+     * Constant for the "!" key.
+     * @since 1.2
+     */
+    public static final int VK_EXCLAMATION_MARK         = 0x0205;
+ 
+    /**
+     * Constant for the inverted exclamation mark key.
+     * @since 1.2
+     */
+    public static final int VK_INVERTED_EXCLAMATION_MARK = 0x0206;
+ 
+    /**
+     * Constant for the "(" key.
+     * @since 1.2
+     */
+    public static final int VK_LEFT_PARENTHESIS         = 0x0207;
+ 
+    /**
+     * Constant for the "#" key.
+     * @since 1.2
+     */
+    public static final int VK_NUMBER_SIGN              = 0x0208;
+ 
+    /**
+     * Constant for the "+" key.
+     * @since 1.2
+     */
+    public static final int VK_PLUS                     = 0x0209;
+ 
+    /**
+     * Constant for the ")" key.
+     * @since 1.2
+     */
+    public static final int VK_RIGHT_PARENTHESIS        = 0x020A;
+ 
+    /**
+     * Constant for the "_" key.
+     * @since 1.2
+     */
+    public static final int VK_UNDERSCORE               = 0x020B;
+ 
+    /**
+     * Constant for the Microsoft Windows "Windows" key.
+     * It is used for both the left and right version of the key.  
+     * @see #getKeyLocation()
+     * @since 1.5
+     */
+    public static final int VK_WINDOWS                  = 0x020C;
+ 
+    /**
+     * Constant for the Microsoft Windows Context Menu key.
+     * @since 1.5
+     */
+    public static final int VK_CONTEXT_MENU             = 0x020D;
+ 
+    /* for input method support on Asian Keyboards */
+
+    /* not clear what this means - listed in Microsoft Windows API */
+    public static final int VK_FINAL                    = 0x0018;
+    
+    /** Constant for the Convert function key. */
+    /* Japanese PC 106 keyboard, Japanese Solaris keyboard: henkan */
+    public static final int VK_CONVERT                  = 0x001C;
+
+    /** Constant for the Don't Convert function key. */
+    /* Japanese PC 106 keyboard: muhenkan */
+    public static final int VK_NONCONVERT               = 0x001D;
+    
+    /** Constant for the Accept or Commit function key. */
+    /* Japanese Solaris keyboard: kakutei */
+    public static final int VK_ACCEPT                   = 0x001E;
+
+    /* not clear what this means - listed in Microsoft Windows API */
+    public static final int VK_MODECHANGE               = 0x001F;
+
+    /* replaced by VK_KANA_LOCK for Microsoft Windows and Solaris; 
+       might still be used on other platforms */
+    public static final int VK_KANA                     = 0x0015;
+
+    /* replaced by VK_INPUT_METHOD_ON_OFF for Microsoft Windows and Solaris; 
+       might still be used for other platforms */
+    public static final int VK_KANJI                    = 0x0019;
+
+    /**
+     * Constant for the Alphanumeric function key.
+     * @since 1.2
+     */
+    /* Japanese PC 106 keyboard: eisuu */
+    public static final int VK_ALPHANUMERIC             = 0x00F0;
+ 
+    /**
+     * Constant for the Katakana function key.
+     * @since 1.2
+     */
+    /* Japanese PC 106 keyboard: katakana */
+    public static final int VK_KATAKANA                 = 0x00F1;
+ 
+    /**
+     * Constant for the Hiragana function key.
+     * @since 1.2
+     */
+    /* Japanese PC 106 keyboard: hiragana */
+    public static final int VK_HIRAGANA                 = 0x00F2;
+ 
+    /**
+     * Constant for the Full-Width Characters function key.
+     * @since 1.2
+     */
+    /* Japanese PC 106 keyboard: zenkaku */
+    public static final int VK_FULL_WIDTH               = 0x00F3;
+ 
+    /**
+     * Constant for the Half-Width Characters function key.
+     * @since 1.2
+     */
+    /* Japanese PC 106 keyboard: hankaku */
+    public static final int VK_HALF_WIDTH               = 0x00F4;
+ 
+    /**
+     * Constant for the Roman Characters function key.
+     * @since 1.2
+     */
+    /* Japanese PC 106 keyboard: roumaji */
+    public static final int VK_ROMAN_CHARACTERS         = 0x00F5;
+ 
+    /**
+     * Constant for the All Candidates function key.
+     * @since 1.2
+     */
+    /* Japanese PC 106 keyboard - VK_CONVERT + ALT: zenkouho */
+    public static final int VK_ALL_CANDIDATES           = 0x0100;
+ 
+    /**
+     * Constant for the Previous Candidate function key.
+     * @since 1.2
+     */
+    /* Japanese PC 106 keyboard - VK_CONVERT + SHIFT: maekouho */
+    public static final int VK_PREVIOUS_CANDIDATE       = 0x0101;
+ 
+    /**
+     * Constant for the Code Input function key.
+     * @since 1.2
+     */
+    /* Japanese PC 106 keyboard - VK_ALPHANUMERIC + ALT: kanji bangou */
+    public static final int VK_CODE_INPUT               = 0x0102;
+ 
+    /**
+     * Constant for the Japanese-Katakana function key.
+     * This key switches to a Japanese input method and selects its Katakana input mode.
+     * @since 1.2
+     */
+    /* Japanese Macintosh keyboard - VK_JAPANESE_HIRAGANA + SHIFT */
+    public static final int VK_JAPANESE_KATAKANA        = 0x0103;
+ 
+    /**
+     * Constant for the Japanese-Hiragana function key.
+     * This key switches to a Japanese input method and selects its Hiragana input mode.
+     * @since 1.2
+     */
+    /* Japanese Macintosh keyboard */
+    public static final int VK_JAPANESE_HIRAGANA        = 0x0104;
+ 
+    /**
+     * Constant for the Japanese-Roman function key.
+     * This key switches to a Japanese input method and selects its Roman-Direct input mode.
+     * @since 1.2
+     */
+    /* Japanese Macintosh keyboard */
+    public static final int VK_JAPANESE_ROMAN           = 0x0105;
+
+    /**
+     * Constant for the locking Kana function key.
+     * This key locks the keyboard into a Kana layout.
+     * @since 1.3
+     */
+    /* Japanese PC 106 keyboard with special Windows driver - eisuu + Control; Japanese Solaris keyboard: kana */
+    public static final int VK_KANA_LOCK                = 0x0106;
+
+    /**
+     * Constant for the input method on/off key.
+     * @since 1.3
+     */
+    /* Japanese PC 106 keyboard: kanji. Japanese Solaris keyboard: nihongo */
+    public static final int VK_INPUT_METHOD_ON_OFF      = 0x0107;
+
+    /* for Sun keyboards */
+    /** @since 1.2 */
+    public static final int VK_CUT                      = 0xFFD1;
+    /** @since 1.2 */
+    public static final int VK_COPY                     = 0xFFCD;
+    /** @since 1.2 */
+    public static final int VK_PASTE                    = 0xFFCF;
+    /** @since 1.2 */
+    public static final int VK_UNDO                     = 0xFFCB;
+    /** @since 1.2 */
+    public static final int VK_AGAIN                    = 0xFFC9;
+    /** @since 1.2 */
+    public static final int VK_FIND                     = 0xFFD0;
+    /** @since 1.2 */
+    public static final int VK_PROPS                    = 0xFFCA;
+    /** @since 1.2 */
+    public static final int VK_STOP                     = 0xFFC8;
+    
+    /**
+     * Constant for the Compose function key.
+     * @since 1.2
+     */
+    public static final int VK_COMPOSE                  = 0xFF20;
+ 
+    /**
+     * Constant for the AltGraph function key.
+     * @since 1.2
+     */
+    public static final int VK_ALT_GRAPH                = 0xFF7E;
+
+    /**
+     * Constant for the Begin key.
+     * @since 1.5
+     */
+    public static final int VK_BEGIN                    = 0xFF58;
+
+    /**
+     * This value is used to indicate that the keyCode is unknown.
+     * KEY_TYPED events do not have a keyCode value; this value 
+     * is used instead.  
+     */
+    public static final int VK_UNDEFINED      = 0x0;
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/event/KeyListener.java b/src/newt/classes/com/jogamp/newt/event/KeyListener.java
new file mode 100644
index 0000000..dae343d
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/event/KeyListener.java
@@ -0,0 +1,43 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.event;
+
+public interface KeyListener extends NEWTEventListener
+{
+ public void keyPressed(KeyEvent e);
+ public void keyReleased(KeyEvent e);
+ public void keyTyped(KeyEvent e) ;
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/event/MouseAdapter.java b/src/newt/classes/com/jogamp/newt/event/MouseAdapter.java
new file mode 100644
index 0000000..3607ae6
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/event/MouseAdapter.java
@@ -0,0 +1,50 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.newt.event;
+
+public abstract class MouseAdapter implements MouseListener
+{
+ public void mouseClicked(MouseEvent e) {
+ }
+ public void mouseEntered(MouseEvent e) {
+ }
+ public void mouseExited(MouseEvent e) {
+ }
+ public void mousePressed(MouseEvent e) {
+ }
+ public void mouseReleased(MouseEvent e) {
+ }
+ public void mouseMoved(MouseEvent e) {
+ }
+ public void mouseDragged(MouseEvent e) {
+ }
+ public void mouseWheelMoved(MouseEvent e) {
+ }
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/event/MouseEvent.java b/src/newt/classes/com/jogamp/newt/event/MouseEvent.java
new file mode 100644
index 0000000..fbe32d4
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/event/MouseEvent.java
@@ -0,0 +1,110 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.event;
+
+public class MouseEvent extends InputEvent
+{
+  public static final int BUTTON1 = 1;
+  public static final int BUTTON2 = 2;
+  public static final int BUTTON3 = 3;
+  public static final int BUTTON4 = 4;
+  public static final int BUTTON5 = 5;
+  public static final int BUTTON6 = 6;
+  public static final int BUTTON_NUMBER = 6;
+
+  public static final int getClickTimeout() { 
+    return 300; 
+  }
+
+ public MouseEvent(int eventType, Object source, long when,
+                   int modifiers, int x, int y, int clickCount, int button,
+                   int rotation)
+ {
+     super(eventType, source, when, modifiers); 
+     this.x=x;
+     this.y=y;
+     this.clickCount=clickCount;
+     this.button=button;
+     this.wheelRotation = rotation;
+ }
+
+ public int getButton() {
+    return button;
+ }
+ public int getClickCount() {
+    return clickCount;
+ }
+ public int getX() {
+    return x;
+ }
+ public int getY() {
+    return y;
+ }
+ public int getWheelRotation() {
+    return wheelRotation;
+ }
+ 
+ public String toString() {
+    return "MouseEvent["+getEventTypeString(getEventType())+
+                       ", "+x+"/"+y+", button "+button+", count "+clickCount+
+                       ", wheel rotation "+wheelRotation+
+                       ", "+super.toString()+"]";
+ }
+
+ public static String getEventTypeString(int type) {
+    switch(type) {
+        case EVENT_MOUSE_CLICKED: return "EVENT_MOUSE_CLICKED";
+        case EVENT_MOUSE_ENTERED: return "EVENT_MOUSE_ENTERED";
+        case EVENT_MOUSE_EXITED: return "EVENT_MOUSE_EXITED";
+        case EVENT_MOUSE_PRESSED: return "EVENT_MOUSE_PRESSED";
+        case EVENT_MOUSE_RELEASED: return "EVENT_MOUSE_RELEASED";
+        case EVENT_MOUSE_MOVED: return "EVENT_MOUSE_MOVED";
+        case EVENT_MOUSE_DRAGGED: return "EVENT_MOUSE_DRAGGED";
+        case EVENT_MOUSE_WHEEL_MOVED: return "EVENT_MOUSE_WHEEL_MOVED";
+        default: return "unknown (" + type + ")";
+    }
+ }
+
+ private int x, y, clickCount, button, wheelRotation;
+
+ public static final int EVENT_MOUSE_CLICKED  = 200;
+ public static final int EVENT_MOUSE_ENTERED  = 201;
+ public static final int EVENT_MOUSE_EXITED   = 202;
+ public static final int EVENT_MOUSE_PRESSED  = 203;
+ public static final int EVENT_MOUSE_RELEASED = 204;
+ public static final int EVENT_MOUSE_MOVED    = 205;
+ public static final int EVENT_MOUSE_DRAGGED  = 206;
+ public static final int EVENT_MOUSE_WHEEL_MOVED = 207;
+}
diff --git a/src/newt/classes/com/jogamp/newt/event/MouseListener.java b/src/newt/classes/com/jogamp/newt/event/MouseListener.java
new file mode 100644
index 0000000..5ec086b
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/event/MouseListener.java
@@ -0,0 +1,48 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.event;
+
+public interface MouseListener extends NEWTEventListener
+{
+ public void mouseClicked(MouseEvent e);
+ public void mouseEntered(MouseEvent e);
+ public void mouseExited(MouseEvent e);
+ public void mousePressed(MouseEvent e);
+ public void mouseReleased(MouseEvent e);
+ public void mouseMoved(MouseEvent e);
+ public void mouseDragged(MouseEvent e);
+ public void mouseWheelMoved(MouseEvent e);
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/event/NEWTEvent.java b/src/newt/classes/com/jogamp/newt/event/NEWTEvent.java
new file mode 100644
index 0000000..10673be
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/event/NEWTEvent.java
@@ -0,0 +1,164 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.event;
+
+/**
+ * NEWT events are provided for notification purposes ONLY;<br>
+ * The NEWT will automatically handle the event semantics internally, regardless of whether a program is receiving these events or not.<br>
+ * The actual event semantic is processed before the event is send.<br>
+ *
+ * Event type registry:<br>
+ * <ul>
+ *   <li> WindowEvent <code>100..10x</code></li>
+ *   <li> MouseEvent  <code>200..20x</code></li>
+ *   <li> KeyEvent    <code>300..30x</code></li>
+ * </ul><br>
+ */
+public class NEWTEvent extends java.util.EventObject {
+    private boolean isSystemEvent;
+    private int eventType;
+    private long when;
+    private Object attachment;
+
+    static final boolean DEBUG = false;
+
+    //  0: NEWTEvent.java
+    //  1:   InputEvent.java
+    //  2:       KeyEvent.java  
+    //  3:          com.jogamp.newt.Window
+    //  3:          com.jogamp.newt.event.awt.AWTNewtEventFactory
+    //  2:       MouseEvent.java  
+    //  3:          com.jogamp.newt.Window
+    //  3:          com.jogamp.newt.event.awt.AWTNewtEventFactory
+    //  1:   WindowEvent.java
+    //  2:       com.jogamp.newt.Window
+    //  2:       com.jogamp.newt.event.awt.AWTNewtEventFactory
+    //
+    // FIXME: verify the isSystemEvent evaluation
+    //
+    static final String WindowClazzName = "com.jogamp.newt.Window" ;
+    static final String AWTNewtEventFactoryClazzName = "com.jogamp.newt.event.awt.AWTNewtEventFactory" ;
+
+    /**
+    static final boolean evaluateIsSystemEvent(NEWTEvent event, Throwable t) {
+        StackTraceElement[] stack = t.getStackTrace();
+        if(stack.length==0 || null==stack[0]) {
+            return false;
+        }
+        if(DEBUG) {
+            for (int i = 0; i < stack.length && i<5; i++) {
+             System.err.println(i+": " + stack[i].getClassName()+ "." + stack[i].getMethodName());
+            }
+        }
+
+        String clazzName = null;
+
+        if( event instanceof com.jogamp.newt.event.WindowEvent ) {
+            if ( stack.length > 2 ) {
+                clazzName = stack[2].getClassName();
+            }
+        } else if( (event instanceof com.jogamp.newt.event.MouseEvent) ||
+                   (event instanceof com.jogamp.newt.event.KeyEvent) ) {
+            if ( stack.length > 3 ) {
+                clazzName = stack[3].getClassName();
+            }
+        }
+
+        boolean res = null!=clazzName && (
+                        clazzName.equals(WindowClazzName) || 
+                        clazzName.equals(AWTNewtEventFactoryClazzName) ) ;
+        if(DEBUG) {
+            System.err.println("system: "+res);
+        }
+        return res;
+    } */
+
+    protected NEWTEvent(int eventType, Object source, long when) {
+        super(source);
+        // this.isSystemEvent = evaluateIsSystemEvent(this, new Throwable());
+        this.isSystemEvent = false; // FIXME: Need a more efficient way to determine system events
+        this.eventType = eventType;
+        this.when = when;
+        this.attachment=null;
+    }
+
+    /** Indicates whether this event was produced by the system or
+        generated by user code. */
+    public final boolean isSystemEvent() {
+        return isSystemEvent;
+    }
+
+    /** Returns the event type of this event. */
+    public final int getEventType() {
+        return eventType;
+    }
+
+    /** Returns the timestamp, in milliseconds, of this event. */
+    public final long getWhen()  {
+        return when;
+    }
+
+    /** 
+     * Attach the passed object to this event.<br>
+     * If an object was previously attached, it will be replaced.<br>
+     * Attachments to NEWT events allow users to pass on information
+     * from one custom listener to another, ie custom listener to listener 
+     * communication.
+     * @param attachment User application specific object
+     */
+    public final void setAttachment(Object attachment) {
+        this.attachment=attachment;
+    }
+
+    /** 
+     * @return The user application specific attachment, or null
+     */
+    public final Object getAttachment() {
+        return attachment;
+    }
+
+    public String toString() {
+        return "NEWTEvent[sys:"+isSystemEvent()+", source:"+getSource().getClass().getName()+", when:"+getWhen()+" d "+(System.currentTimeMillis()-getWhen())+"ms]";
+    }
+
+    public static String toHexString(int hex) {
+        return "0x" + Integer.toHexString(hex);
+    }
+
+    public static String toHexString(long hex) {
+        return "0x" + Long.toHexString(hex);
+    }
+
+}
diff --git a/src/newt/classes/com/jogamp/newt/event/NEWTEventConsumer.java b/src/newt/classes/com/jogamp/newt/event/NEWTEventConsumer.java
new file mode 100644
index 0000000..6aa19e5
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/event/NEWTEventConsumer.java
@@ -0,0 +1,40 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.newt.event;
+
+public interface NEWTEventConsumer {
+
+    /** 
+     * Consume the event 
+     *
+     * @return true if the event has been consumed,
+     * otherwise it returns false for later propagation.
+     */
+    public boolean consumeEvent(NEWTEvent event);
+}
diff --git a/src/newt/classes/com/jogamp/newt/event/NEWTEventFiFo.java b/src/newt/classes/com/jogamp/newt/event/NEWTEventFiFo.java
new file mode 100644
index 0000000..fe224bb
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/event/NEWTEventFiFo.java
@@ -0,0 +1,62 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.newt.event;
+
+import java.util.LinkedList;
+
+public class NEWTEventFiFo
+{
+    private LinkedList/*<NEWTEvent>*/ events = new LinkedList/*<NEWTEvent>*/();
+
+    /** Add NEWTEvent to tail */
+    public synchronized void put(NEWTEvent event) {
+        events.addLast(event);
+        notifyAll();
+    }
+
+    /** Remove NEWTEvent from head */
+    public synchronized NEWTEvent get() {
+        if (0 == events.size()) {
+            return null;
+        }
+
+        return (NEWTEvent) events.removeFirst();
+    }
+
+    /** Get NEWTEvents in queue */
+    public synchronized int size() {
+        return events.size();
+    }
+
+    /** Clear all NEWTEvents from queue */
+    public synchronized void clear() {
+        events.clear();
+    }
+
+}
diff --git a/src/newt/classes/com/jogamp/newt/event/NEWTEventListener.java b/src/newt/classes/com/jogamp/newt/event/NEWTEventListener.java
new file mode 100644
index 0000000..6771365
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/event/NEWTEventListener.java
@@ -0,0 +1,40 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.event;
+
+public interface NEWTEventListener extends java.util.EventListener
+{
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/event/ScreenModeListener.java b/src/newt/classes/com/jogamp/newt/event/ScreenModeListener.java
new file mode 100644
index 0000000..7bca23c
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/event/ScreenModeListener.java
@@ -0,0 +1,39 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.newt.event;
+
+import com.jogamp.newt.ScreenMode;
+
+public interface ScreenModeListener {
+    /** called before the screen mode will be changed */
+    void screenModeChangeNotify(ScreenMode sm);
+
+    /** called after the screen mode has been changed */
+    void screenModeChanged(ScreenMode sm, boolean success);
+}
diff --git a/src/newt/classes/com/jogamp/newt/event/TraceKeyAdapter.java b/src/newt/classes/com/jogamp/newt/event/TraceKeyAdapter.java
new file mode 100644
index 0000000..98ba5a2
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/event/TraceKeyAdapter.java
@@ -0,0 +1,56 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.newt.event;
+
+public class TraceKeyAdapter implements KeyListener {
+
+    KeyListener downstream;
+
+    public TraceKeyAdapter() {
+        this.downstream = null;
+    }
+
+    public TraceKeyAdapter(KeyListener downstream) {
+        this.downstream = downstream;
+    }
+
+    public void keyPressed(KeyEvent e) {
+        System.err.println(e);
+        if(null!=downstream) { downstream.keyPressed(e); }
+    }
+    public void keyReleased(KeyEvent e) {
+        System.err.println(e);
+        if(null!=downstream) { downstream.keyReleased(e); }
+    }
+    public void keyTyped(KeyEvent e) {
+        System.err.println(e);
+        if(null!=downstream) { downstream.keyTyped(e); }
+    }
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/event/TraceMouseAdapter.java b/src/newt/classes/com/jogamp/newt/event/TraceMouseAdapter.java
new file mode 100644
index 0000000..14ee633
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/event/TraceMouseAdapter.java
@@ -0,0 +1,76 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.newt.event;
+
+public class TraceMouseAdapter implements MouseListener {
+
+ MouseListener downstream;
+
+ public TraceMouseAdapter() {
+    this.downstream = null;
+ }
+
+ public TraceMouseAdapter(MouseListener downstream) {
+    this.downstream = downstream;
+ }
+
+ public void mouseClicked(MouseEvent e) {
+    System.err.println(e);
+    if(null!=downstream) { downstream.mouseClicked(e); }
+ }
+ public void mouseEntered(MouseEvent e) {
+    System.err.println(e);
+    if(null!=downstream) { downstream.mouseEntered(e); }
+ }
+ public void mouseExited(MouseEvent e) {
+    System.err.println(e);
+    if(null!=downstream) { downstream.mouseExited(e); }
+ }
+ public void mousePressed(MouseEvent e) {
+    System.err.println(e);
+    if(null!=downstream) { downstream.mousePressed(e); }
+ }
+ public void mouseReleased(MouseEvent e) {
+    System.err.println(e);
+    if(null!=downstream) { downstream.mouseReleased(e); }
+ }
+ public void mouseMoved(MouseEvent e) {
+    System.err.println(e);
+    if(null!=downstream) { downstream.mouseMoved(e); }
+ }
+ public void mouseDragged(MouseEvent e) {
+    System.err.println(e);
+    if(null!=downstream) { downstream.mouseDragged(e); }
+ }
+ public void mouseWheelMoved(MouseEvent e) {
+    System.err.println(e);
+    if(null!=downstream) { downstream.mouseWheelMoved(e); }
+ }
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/event/TraceWindowAdapter.java b/src/newt/classes/com/jogamp/newt/event/TraceWindowAdapter.java
new file mode 100644
index 0000000..88b165a
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/event/TraceWindowAdapter.java
@@ -0,0 +1,67 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.newt.event;
+
+public class TraceWindowAdapter implements WindowListener {
+
+    WindowListener downstream;
+
+    public TraceWindowAdapter() {
+        this.downstream = null;
+    }
+
+    public TraceWindowAdapter(WindowListener downstream) {
+        this.downstream = downstream;
+    }
+
+    public void windowResized(WindowEvent e) {
+        System.err.println(e);
+        if(null!=downstream) { downstream.windowResized(e); }
+    }
+    public void windowMoved(WindowEvent e) {
+        System.err.println(e);
+        if(null!=downstream) { downstream.windowMoved(e); }
+    }
+    public void windowDestroyNotify(WindowEvent e) {
+        System.err.println(e);
+        if(null!=downstream) { downstream.windowDestroyNotify(e); }
+    }
+    public void windowGainedFocus(WindowEvent e) {
+        System.err.println(e);
+        if(null!=downstream) { downstream.windowGainedFocus(e); }
+    }
+    public void windowLostFocus(WindowEvent e) {
+        System.err.println(e);
+        if(null!=downstream) { downstream.windowLostFocus(e); }
+    }
+    public void windowRepaint(WindowUpdateEvent e) {
+        System.err.println(e);
+        if(null!=downstream) { downstream.windowRepaint(e); }
+    }
+}
diff --git a/src/newt/classes/com/jogamp/newt/event/WindowAdapter.java b/src/newt/classes/com/jogamp/newt/event/WindowAdapter.java
new file mode 100644
index 0000000..a1ad43a
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/event/WindowAdapter.java
@@ -0,0 +1,45 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.newt.event;
+
+public abstract class WindowAdapter implements WindowListener
+{
+    public void windowResized(WindowEvent e) {
+    }
+    public void windowMoved(WindowEvent e) {
+    }
+    public void windowDestroyNotify(WindowEvent e) {
+    }
+    public void windowGainedFocus(WindowEvent e) {
+    }
+    public void windowLostFocus(WindowEvent e) {
+    }
+    public void windowRepaint(WindowUpdateEvent e) {
+    }
+}
diff --git a/src/newt/classes/com/jogamp/newt/event/WindowEvent.java b/src/newt/classes/com/jogamp/newt/event/WindowEvent.java
new file mode 100644
index 0000000..2742e0d
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/event/WindowEvent.java
@@ -0,0 +1,69 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.event;
+
+/**
+ * NEWT Window events are provided for notification purposes ONLY.<br>
+ * NEWT will automatically handle component moves and resizes internally, regardless of whether a program is receiving these events or not. <br>
+ * The actual event semantic, here move and resize, is processed before the event is send.<br>
+ */
+public class WindowEvent extends NEWTEvent {
+    public static final int EVENT_WINDOW_RESIZED = 100;
+    public static final int EVENT_WINDOW_MOVED   = 101; 
+    public static final int EVENT_WINDOW_DESTROY_NOTIFY = 102;
+    public static final int EVENT_WINDOW_GAINED_FOCUS = 103;
+    public static final int EVENT_WINDOW_LOST_FOCUS = 104;
+    public static final int EVENT_WINDOW_REPAINT = 105;
+
+    public WindowEvent(int eventType, Object source, long when) {
+        super(eventType, source, when);
+    }
+
+    public static String getEventTypeString(int type) {
+        switch(type) {
+            case EVENT_WINDOW_RESIZED: return "WINDOW_RESIZED";
+            case EVENT_WINDOW_MOVED:   return "WINDOW_MOVED";
+            case EVENT_WINDOW_DESTROY_NOTIFY:   return "EVENT_WINDOW_DESTROY_NOTIFY";
+            case EVENT_WINDOW_GAINED_FOCUS:   return "EVENT_WINDOW_GAINED_FOCUS";
+            case EVENT_WINDOW_LOST_FOCUS:   return "EVENT_WINDOW_LOST_FOCUS";
+            case EVENT_WINDOW_REPAINT:   return "EVENT_WINDOW_REPAINT";
+            default: return "unknown (" + type + ")";
+        }
+    }
+    public String toString() {
+        return "WindowEvent["+getEventTypeString(getEventType()) +
+            ", " + super.toString() + "]";
+    }
+}
diff --git a/src/newt/classes/com/jogamp/newt/event/WindowListener.java b/src/newt/classes/com/jogamp/newt/event/WindowListener.java
new file mode 100644
index 0000000..0d201a2
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/event/WindowListener.java
@@ -0,0 +1,55 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.event;
+
+public interface WindowListener extends NEWTEventListener {
+    /** Window is resized, your application shall respect the new window dimension. A repaint is recommended. */
+    public void windowResized(WindowEvent e);
+
+    /** Window has been moved. */
+    public void windowMoved(WindowEvent e);
+
+    /** Window will be destroyed. Release of resources is recommended. */
+    public void windowDestroyNotify(WindowEvent e);
+
+    /** Window gained focus. */
+    public void windowGainedFocus(WindowEvent e);
+
+    /** Window lost focus. */
+    public void windowLostFocus(WindowEvent e);
+
+    /** Window area shall be repainted. */
+    public void windowRepaint(WindowUpdateEvent e);
+}
diff --git a/src/newt/classes/com/jogamp/newt/event/WindowUpdateEvent.java b/src/newt/classes/com/jogamp/newt/event/WindowUpdateEvent.java
new file mode 100644
index 0000000..7cd6ee3
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/event/WindowUpdateEvent.java
@@ -0,0 +1,49 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.newt.event;
+
+import javax.media.nativewindow.util.Rectangle;
+
+public class WindowUpdateEvent extends WindowEvent {
+    Rectangle bounds;
+
+    public WindowUpdateEvent(int eventType, Object source, long when, Rectangle bounds)
+    {
+        super(eventType, source, when);
+        this.bounds = bounds;
+    }
+
+    public Rectangle getBounds() {
+        return bounds;
+    }
+
+    public String toString() {
+        return "WindowUpdateEvent["+super.toString()+", "+bounds+"]";
+    }
+}
diff --git a/src/newt/classes/com/jogamp/newt/event/awt/AWTAdapter.java b/src/newt/classes/com/jogamp/newt/event/awt/AWTAdapter.java
new file mode 100644
index 0000000..c136946
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/event/awt/AWTAdapter.java
@@ -0,0 +1,180 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.newt.event.awt;
+
+import com.jogamp.newt.impl.Debug;
+
+/**
+ * Convenient adapter forwarding AWT events to NEWT via the event listener model.<br>
+ * <p>
+ * You may attach an instance of this adapter to an AWT Component. When an event happens,
+ * it is converted to a NEWT event and the given NEWT listener is being called.<br></p>
+ * <p>
+ * This adapter fullfills three use cases. First as a plain utility to write code AWT agnostic,
+ * ie write an {@link javax.media.opengl.GLEvenListener} and some appropriate NEWT {@link com.jogamp.newt.event.NEWTEventListener}.<br></p>
+ * <p>
+ * Attach the {@link javax.media.opengl.GLEvenListener} to a NEWT {@link javax.media.opengl.GLAutoDrawable}, e.g. {@link com.jogamp.newt.opengl.GLWindow},<br>
+ * or to an AWT {@link javax.media.opengl.GLAutoDrawable}, e.g. {@link javax.media.opengl.awt.GLCanvas}.<br>
+ * <br>
+ * Attach the NEWT {@link com.jogamp.newt.event.NEWTEventListener} to a NEWT component, e.g. {@link com.jogamp.newt.Window},<br>
+ * or to an AWT component, e.g. {@link java.awt.Component}.<br></p>
+ * <p>
+ * Common:<br>
+ * <pre>
+    // your demo/render code
+    javax.media.opengl.GLEvenListener demo1 = new javax.media.opengl.GLEvenListener() { ... } ; 
+
+    // your AWT agnostic NEWT mouse listener code
+    com.jogamp.newt.event.MouseListener mouseListener = new com.jogamp.newt.event.MouseAdapter() { ... } ; 
+ * </pre> </p>
+ * <p>
+ * Default NEWT use case, without using the AWTAdapter:<br>
+ * <pre>
+    // the NEWT GLAutoDrawable and Window
+    GLWindow glWindow = GLWindow.create();
+
+    // attach the renderer demo1
+    glWindow.addGLEventListener(demo1);
+
+    // attach the NEWT mouse event listener to glWindow
+    glWindow.addMouseListener(mouseListener);
+ * </pre> </p>
+ * <p>
+ * AWT use case, AWTAdapter used as an AWT event translator and forwarder to your NEWT listener:<br>
+ * <pre>
+    // the AWT GLAutoDrawable and Canvas
+    GLCanvas glCanvas = new GLCanvas();
+
+    // attach the renderer demo1
+    glCanvas.addGLEventListener(demo1);
+
+    // attach the AWTMouseAdapter to glCanvas, which translates and forwards events to the NEWT mouseListener
+    new AWTMouseAdapter(mouseListener).addTo(glCanvas);
+ * </pre> </p>
+ * <p>
+ * Previous code in detail:<br>
+ * <pre>
+    AWTMouseAdapter mouseAdapter = new AWTMouseAdapter(mouseListener);
+    glCanvas.addMouseListener(mouseAdapter);
+    glCanvas.addMouseMotionListener(mouseAdapter);
+ * </pre> </p>
+ *
+ * <p>
+ * Second use case is just a litte variation of the previous use case, where we pass a NEWT Window <br>
+ * to be used as the source of the event.<br></p>
+ * <p>
+ * <pre>
+    com.jogamp.newt.event.MouseListener mouseListener = new com.jogamp.newt.event.MouseAdapter() { ... } ;<br>
+    Component comp = ... ;                 // the AWT  component<br>
+    GLWindow glWindow = GLWindow.create(); // the NEWT component<br>
+    <br>
+    new AWTMouseAdapter(mouseListener, glWindow).addTo(comp);<br>
+ * </pre> </p>
+ * 
+ * Last but not least, the AWTAdapter maybe used as a general AWT event forwarder to NEWT.<br>
+ *
+ * <p>
+ * <pre>
+    com.jogamp.newt.event.MouseListener mouseListener = new com.jogamp.newt.event.MouseAdapter() { ... } ;<br>
+    Component comp = ... ;                 // the AWT  component<br>
+    GLWindow glWindow = GLWindow.create(); // the NEWT component<br>
+    glWindow.addMouseListener(mouseListener); // add the custom EventListener to the NEWT component<br>
+    <br>
+    new AWTMouseAdapter(glWindow).addTo(comp); // forward all AWT events to glWindow, as NEWT events<br>
+ * </pre> </p>
+ * 
+ * @see #attachTo
+ */
+public abstract class AWTAdapter implements java.util.EventListener
+{
+    public static final boolean DEBUG_IMPLEMENTATION = Debug.debug("Window");
+
+    com.jogamp.newt.event.NEWTEventListener newtListener;
+    com.jogamp.newt.Window newtWindow;
+
+    /** 
+     * Simply wrap aroung a NEWT EventListener, exposed as an AWT EventListener.<br>
+     * The NEWT EventListener will be called when an event happens.<br>
+     */
+    public AWTAdapter(com.jogamp.newt.event.NEWTEventListener newtListener) {
+        if(null==newtListener) {
+            throw new RuntimeException("Argument newtListener is null");
+        }
+        this.newtListener = newtListener;
+        this.newtWindow = null;
+    }
+
+    /** 
+     * Wrap aroung a NEWT EventListener, exposed as an AWT EventListener,<br>
+     * where the given NEWT Window impersonates as the event's source.
+     * The NEWT EventListener will be called when an event happens.<br>
+     */
+    public AWTAdapter(com.jogamp.newt.event.NEWTEventListener newtListener, com.jogamp.newt.Window newtProxy) {
+        if(null==newtListener) {
+            throw new RuntimeException("Argument newtListener is null");
+        }
+        if(null==newtProxy) {
+            throw new RuntimeException("Argument newtProxy is null");
+        }
+        this.newtListener = newtListener;
+        this.newtWindow = newtProxy;
+    }
+
+    /** 
+     * Create a pipeline adapter, AWT EventListener.<br>
+     * Once attached to an AWT component, it sends the converted AWT events to the NEWT downstream window.<br>
+     * This is only supported with EDT enabled!
+     */
+    public AWTAdapter(com.jogamp.newt.Window downstream) {
+        if(null==downstream) {
+            throw new RuntimeException("Argument downstream is null");
+        }
+        this.newtListener = null;
+        this.newtWindow = downstream;
+        if( null == newtWindow.getScreen().getDisplay().getEDTUtil() ) {
+            throw new RuntimeException("EDT not enabled");
+        }
+    }
+
+    /** 
+     * Due to the fact that some NEWT {@link com.jogamp.newt.event.NEWTEventListener}
+     * are mapped to more than one {@link java.util.EventListener},
+     * this method is for your convenience to use this Adapter as a listener for all types.<br>
+     * E.g. {@link com.jogamp.newt.event.MouseListener} is mapped to {@link java.awt.event.MouseListener} and {@link java.awt.event.MouseMotionListener}.
+     */
+    public abstract AWTAdapter addTo(java.awt.Component awtComponent);
+
+    /** @see #addTo(java.awt.Component) */
+    public abstract AWTAdapter removeFrom(java.awt.Component awtComponent);
+
+    void enqueueEvent(boolean wait, com.jogamp.newt.event.NEWTEvent event) {
+        newtWindow.enqueueEvent(wait, event);
+    }
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/event/awt/AWTKeyAdapter.java b/src/newt/classes/com/jogamp/newt/event/awt/AWTKeyAdapter.java
new file mode 100644
index 0000000..8fe6ff6
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/event/awt/AWTKeyAdapter.java
@@ -0,0 +1,82 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.newt.event.awt;
+
+public class AWTKeyAdapter extends AWTAdapter implements java.awt.event.KeyListener
+{
+    public AWTKeyAdapter(com.jogamp.newt.event.KeyListener newtListener) {
+        super(newtListener);
+    }
+
+    public AWTKeyAdapter(com.jogamp.newt.event.KeyListener newtListener, com.jogamp.newt.Window newtProxy) {
+        super(newtListener, newtProxy);
+    }
+
+    public AWTKeyAdapter(com.jogamp.newt.Window downstream) {
+        super(downstream);
+    }
+
+    public AWTAdapter addTo(java.awt.Component awtComponent) {
+        awtComponent.addKeyListener(this);
+        return this;
+    }
+
+    public AWTAdapter removeFrom(java.awt.Component awtComponent) {
+        awtComponent.removeKeyListener(this);
+        return this;
+    }
+
+    public void keyPressed(java.awt.event.KeyEvent e) {
+        com.jogamp.newt.event.KeyEvent event = AWTNewtEventFactory.createKeyEvent(e, newtWindow);
+        if(null!=newtListener) {
+            ((com.jogamp.newt.event.KeyListener)newtListener).keyPressed(event);
+        } else {
+            enqueueEvent(false, event);
+        }
+    }
+
+    public void keyReleased(java.awt.event.KeyEvent e) {
+        com.jogamp.newt.event.KeyEvent event = AWTNewtEventFactory.createKeyEvent(e, newtWindow);
+        if(null!=newtListener) {
+            ((com.jogamp.newt.event.KeyListener)newtListener).keyReleased(event);
+        } else {
+            enqueueEvent(false, event);
+        }
+    }
+
+    public void keyTyped(java.awt.event.KeyEvent e) {
+        com.jogamp.newt.event.KeyEvent event = AWTNewtEventFactory.createKeyEvent(e, newtWindow);
+        if(null!=newtListener) {
+            ((com.jogamp.newt.event.KeyListener)newtListener).keyTyped(event);
+        } else {
+            enqueueEvent(false, event);
+        }
+    }
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/event/awt/AWTMouseAdapter.java b/src/newt/classes/com/jogamp/newt/event/awt/AWTMouseAdapter.java
new file mode 100644
index 0000000..bd42107
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/event/awt/AWTMouseAdapter.java
@@ -0,0 +1,120 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.newt.event.awt;
+
+public class AWTMouseAdapter extends AWTAdapter implements java.awt.event.MouseListener, java.awt.event.MouseMotionListener
+{
+    public AWTMouseAdapter(com.jogamp.newt.event.MouseListener newtListener) {
+        super(newtListener);
+    }
+
+    public AWTMouseAdapter(com.jogamp.newt.event.MouseListener newtListener, com.jogamp.newt.Window newtProxy) {
+        super(newtListener, newtProxy);
+    }
+
+    public AWTMouseAdapter(com.jogamp.newt.Window downstream) {
+        super(downstream);
+    }
+
+    public AWTAdapter addTo(java.awt.Component awtComponent) {
+        awtComponent.addMouseListener(this);
+        awtComponent.addMouseMotionListener(this);
+        return this;
+    }
+
+    public AWTAdapter removeFrom(java.awt.Component awtComponent) {
+        awtComponent.removeMouseListener(this);
+        awtComponent.removeMouseMotionListener(this);
+        return this;
+    }
+
+    public void mouseClicked(java.awt.event.MouseEvent e) {
+        com.jogamp.newt.event.MouseEvent event = AWTNewtEventFactory.createMouseEvent(e, newtWindow);
+        if(null!=newtListener) {
+            ((com.jogamp.newt.event.MouseListener)newtListener).mouseClicked(event);
+        } else {
+            enqueueEvent(false, event);
+        }
+    }
+
+    public void mouseEntered(java.awt.event.MouseEvent e) {
+        com.jogamp.newt.event.MouseEvent event = AWTNewtEventFactory.createMouseEvent(e, newtWindow);
+        if(null!=newtListener) {
+            ((com.jogamp.newt.event.MouseListener)newtListener).mouseEntered(event);
+        } else {
+            enqueueEvent(false, event);
+        }
+    }
+
+    public void mouseExited(java.awt.event.MouseEvent e) {
+        com.jogamp.newt.event.MouseEvent event = AWTNewtEventFactory.createMouseEvent(e, newtWindow);
+        if(null!=newtListener) {
+            ((com.jogamp.newt.event.MouseListener)newtListener).mouseExited(event);
+        } else {
+            enqueueEvent(false, event);
+        }
+    }
+
+    public void mousePressed(java.awt.event.MouseEvent e) {
+        com.jogamp.newt.event.MouseEvent event = AWTNewtEventFactory.createMouseEvent(e, newtWindow);
+        if(null!=newtListener) {
+            ((com.jogamp.newt.event.MouseListener)newtListener).mousePressed(event);
+        } else {
+            enqueueEvent(false, event);
+        }
+    }
+
+    public void mouseReleased(java.awt.event.MouseEvent e) {
+        com.jogamp.newt.event.MouseEvent event = AWTNewtEventFactory.createMouseEvent(e, newtWindow);
+        if(null!=newtListener) {
+            ((com.jogamp.newt.event.MouseListener)newtListener).mouseReleased(event);
+        } else {
+            enqueueEvent(false, event);
+        }
+    }
+
+    public void mouseDragged(java.awt.event.MouseEvent e) {
+        com.jogamp.newt.event.MouseEvent event = AWTNewtEventFactory.createMouseEvent(e, newtWindow);
+        if(null!=newtListener) {
+            ((com.jogamp.newt.event.MouseListener)newtListener).mouseDragged(event);
+        } else {
+            enqueueEvent(false, event);
+        }
+    }
+
+    public void mouseMoved(java.awt.event.MouseEvent e) {
+        com.jogamp.newt.event.MouseEvent event = AWTNewtEventFactory.createMouseEvent(e, newtWindow);
+        if(null!=newtListener) {
+            ((com.jogamp.newt.event.MouseListener)newtListener).mouseMoved(event);
+        } else {
+            enqueueEvent(false, event);
+        }
+    }
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/event/awt/AWTNewtEventFactory.java b/src/newt/classes/com/jogamp/newt/event/awt/AWTNewtEventFactory.java
new file mode 100644
index 0000000..8e33285
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/event/awt/AWTNewtEventFactory.java
@@ -0,0 +1,146 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.newt.event.awt;
+
+import com.jogamp.common.util.IntIntHashMap;
+
+class AWTNewtEventFactory {
+
+    protected static final IntIntHashMap eventTypeAWT2NEWT;
+
+    static {
+        IntIntHashMap map = new IntIntHashMap();
+        map.setKeyNotFoundValue(-1);
+        // n/a map.put(java.awt.event.WindowEvent.WINDOW_OPENED, com.jogamp.newt.event.WindowEvent.EVENT_WINDOW_OPENED);
+        map.put(java.awt.event.WindowEvent.WINDOW_CLOSING, com.jogamp.newt.event.WindowEvent.EVENT_WINDOW_DESTROY_NOTIFY);
+        // n/a map.put(java.awt.event.WindowEvent.WINDOW_CLOSED, com.jogamp.newt.event.WindowEvent.EVENT_WINDOW_CLOSED);
+        // n/a map.put(java.awt.event.WindowEvent.WINDOW_ICONIFIED, com.jogamp.newt.event.WindowEvent.EVENT_WINDOW_ICONIFIED);
+        // n/a map.put(java.awt.event.WindowEvent.WINDOW_DEICONIFIED, com.jogamp.newt.event.WindowEvent.EVENT_WINDOW_DEICONIFIED);
+        map.put(java.awt.event.WindowEvent.WINDOW_ACTIVATED, com.jogamp.newt.event.WindowEvent.EVENT_WINDOW_GAINED_FOCUS);
+        map.put(java.awt.event.WindowEvent.WINDOW_GAINED_FOCUS, com.jogamp.newt.event.WindowEvent.EVENT_WINDOW_GAINED_FOCUS);
+        map.put(java.awt.event.FocusEvent.FOCUS_GAINED, com.jogamp.newt.event.WindowEvent.EVENT_WINDOW_GAINED_FOCUS);
+        map.put(java.awt.event.WindowEvent.WINDOW_DEACTIVATED, com.jogamp.newt.event.WindowEvent.EVENT_WINDOW_LOST_FOCUS);
+        map.put(java.awt.event.WindowEvent.WINDOW_LOST_FOCUS, com.jogamp.newt.event.WindowEvent.EVENT_WINDOW_LOST_FOCUS);
+        map.put(java.awt.event.FocusEvent.FOCUS_LOST, com.jogamp.newt.event.WindowEvent.EVENT_WINDOW_LOST_FOCUS);
+        // n/a map.put(java.awt.event.WindowEvent.WINDOW_STATE_CHANGED, com.jogamp.newt.event.WindowEvent.EVENT_WINDOW_STATE_CHANGED);
+
+        map.put(java.awt.event.ComponentEvent.COMPONENT_MOVED, com.jogamp.newt.event.WindowEvent.EVENT_WINDOW_MOVED);
+        map.put(java.awt.event.ComponentEvent.COMPONENT_RESIZED, com.jogamp.newt.event.WindowEvent.EVENT_WINDOW_RESIZED);
+        // n/a map.put(java.awt.event.ComponentEvent.COMPONENT_SHOWN, com.jogamp.newt.event.WindowEvent.EVENT_WINDOW_SHOWN);
+        // n/a map.put(java.awt.event.ComponentEvent.COMPONENT_HIDDEN, com.jogamp.newt.event.WindowEvent.EVENT_WINDOW_HIDDEN);
+
+        map.put(java.awt.event.MouseEvent.MOUSE_CLICKED, com.jogamp.newt.event.MouseEvent.EVENT_MOUSE_CLICKED);
+        map.put(java.awt.event.MouseEvent.MOUSE_PRESSED, com.jogamp.newt.event.MouseEvent.EVENT_MOUSE_PRESSED);
+        map.put(java.awt.event.MouseEvent.MOUSE_RELEASED, com.jogamp.newt.event.MouseEvent.EVENT_MOUSE_RELEASED);
+        map.put(java.awt.event.MouseEvent.MOUSE_MOVED, com.jogamp.newt.event.MouseEvent.EVENT_MOUSE_MOVED);
+        map.put(java.awt.event.MouseEvent.MOUSE_ENTERED, com.jogamp.newt.event.MouseEvent.EVENT_MOUSE_ENTERED);
+        map.put(java.awt.event.MouseEvent.MOUSE_EXITED, com.jogamp.newt.event.MouseEvent.EVENT_MOUSE_EXITED);
+        map.put(java.awt.event.MouseEvent.MOUSE_DRAGGED, com.jogamp.newt.event.MouseEvent.EVENT_MOUSE_DRAGGED);
+        map.put(java.awt.event.MouseEvent.MOUSE_WHEEL, com.jogamp.newt.event.MouseEvent.EVENT_MOUSE_WHEEL_MOVED);
+
+        map.put(java.awt.event.KeyEvent.KEY_PRESSED, com.jogamp.newt.event.KeyEvent.EVENT_KEY_PRESSED);
+        map.put(java.awt.event.KeyEvent.KEY_RELEASED, com.jogamp.newt.event.KeyEvent.EVENT_KEY_RELEASED);
+        map.put(java.awt.event.KeyEvent.KEY_TYPED, com.jogamp.newt.event.KeyEvent.EVENT_KEY_TYPED);
+
+        eventTypeAWT2NEWT = map;
+    }
+
+    public static final int awtModifiers2Newt(int awtMods, boolean mouseHint) {
+        int newtMods = 0;
+        if ((awtMods & java.awt.event.InputEvent.SHIFT_MASK) != 0)     newtMods |= com.jogamp.newt.event.InputEvent.SHIFT_MASK;
+        if ((awtMods & java.awt.event.InputEvent.CTRL_MASK) != 0)      newtMods |= com.jogamp.newt.event.InputEvent.CTRL_MASK;
+        if ((awtMods & java.awt.event.InputEvent.META_MASK) != 0)      newtMods |= com.jogamp.newt.event.InputEvent.META_MASK;
+        if ((awtMods & java.awt.event.InputEvent.ALT_MASK) != 0)       newtMods |= com.jogamp.newt.event.InputEvent.ALT_MASK;
+        if ((awtMods & java.awt.event.InputEvent.ALT_GRAPH_MASK) != 0) newtMods |= com.jogamp.newt.event.InputEvent.ALT_GRAPH_MASK;
+        return newtMods;
+    }
+
+    public static final int awtButton2Newt(int awtButton) {
+        switch (awtButton) {
+            case java.awt.event.MouseEvent.BUTTON1: return com.jogamp.newt.event.MouseEvent.BUTTON1;
+            case java.awt.event.MouseEvent.BUTTON2: return com.jogamp.newt.event.MouseEvent.BUTTON2;
+            case java.awt.event.MouseEvent.BUTTON3: return com.jogamp.newt.event.MouseEvent.BUTTON3;
+        }
+        return 0;
+    }
+
+    static final com.jogamp.newt.event.WindowEvent createWindowEvent(java.awt.event.WindowEvent event, com.jogamp.newt.Window newtSource) {
+        int type = eventTypeAWT2NEWT.get(event.getID());
+        if(-1 < type) {
+            return new com.jogamp.newt.event.WindowEvent(type, ((null==newtSource)?(Object)event.getComponent():(Object)newtSource), System.currentTimeMillis());
+        }
+        return null; // no mapping ..
+    }
+
+    static final com.jogamp.newt.event.WindowEvent createWindowEvent(java.awt.event.ComponentEvent event, com.jogamp.newt.Window newtSource) {
+        int type = eventTypeAWT2NEWT.get(event.getID());
+        if(-1 < type) {
+            return new com.jogamp.newt.event.WindowEvent(type, (null==newtSource)?(Object)event.getComponent():(Object)newtSource, System.currentTimeMillis());
+        }
+        return null; // no mapping ..
+    }
+
+    static final com.jogamp.newt.event.WindowEvent createWindowEvent(java.awt.event.FocusEvent event, com.jogamp.newt.Window newtSource) {
+        int type = eventTypeAWT2NEWT.get(event.getID());
+        if(-1 < type) {
+            return new com.jogamp.newt.event.WindowEvent(type, (null==newtSource)?(Object)event.getComponent():(Object)newtSource, System.currentTimeMillis());
+        }
+        return null; // no mapping ..
+    }
+
+    static final com.jogamp.newt.event.MouseEvent createMouseEvent(java.awt.event.MouseEvent event, com.jogamp.newt.Window newtSource) {
+        int type = eventTypeAWT2NEWT.get(event.getID());
+        if(-1 < type) {
+            int rotation = 0;
+            if (event instanceof java.awt.event.MouseWheelEvent) {
+                rotation = ((java.awt.event.MouseWheelEvent)event).getWheelRotation();
+            }
+
+            return new com.jogamp.newt.event.MouseEvent(
+                           type, (null==newtSource)?(Object)event.getComponent():(Object)newtSource, event.getWhen(),
+                           awtModifiers2Newt(event.getModifiers(), true), 
+                           event.getX(), event.getY(), event.getClickCount(), 
+                           awtButton2Newt(event.getButton()), rotation);
+        }
+        return null; // no mapping ..
+    }
+
+    static final com.jogamp.newt.event.KeyEvent createKeyEvent(java.awt.event.KeyEvent event, com.jogamp.newt.Window newtSource) {
+        int type = eventTypeAWT2NEWT.get(event.getID());
+        if(-1 < type) {
+            return new com.jogamp.newt.event.KeyEvent(
+                           type, (null==newtSource)?(Object)event.getComponent():(Object)newtSource, event.getWhen(), 
+                           awtModifiers2Newt(event.getModifiers(), false), 
+                           event.getKeyCode(), event.getKeyChar());
+        }
+        return null; // no mapping ..
+    }
+
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/event/awt/AWTParentWindowAdapter.java b/src/newt/classes/com/jogamp/newt/event/awt/AWTParentWindowAdapter.java
new file mode 100644
index 0000000..68f2b3e
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/event/awt/AWTParentWindowAdapter.java
@@ -0,0 +1,130 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.newt.event.awt;
+
+/**
+ * Specialized parent/client adapter,
+ * where the NEWT child window really gets resized,
+ * and the parent move window event gets discarded. */
+public class AWTParentWindowAdapter 
+    extends AWTWindowAdapter 
+    implements java.awt.event.HierarchyListener
+{
+    public AWTParentWindowAdapter(com.jogamp.newt.Window downstream) {
+        super(downstream);
+    }
+
+    public AWTAdapter addTo(java.awt.Component awtComponent) {
+        awtComponent.addHierarchyListener(this);
+        return super.addTo(awtComponent);
+    }
+
+    public AWTAdapter removeFrom(java.awt.Component awtComponent) {
+        awtComponent.removeHierarchyListener(this);
+        return super.removeFrom(awtComponent);
+    }
+
+    public void focusGained(java.awt.event.FocusEvent e) {
+        if(DEBUG_IMPLEMENTATION) {
+            System.err.println("AWT: focusGained: "+ e);
+        }
+    }
+
+    public void focusLost(java.awt.event.FocusEvent e) {
+        if(DEBUG_IMPLEMENTATION) {
+            System.err.println("AWT: focusLost: "+ e);
+        }
+    }
+
+    public void componentResized(java.awt.event.ComponentEvent e) {
+        // Need to resize the NEWT child window
+        // the resized event will be send via the native window feedback.
+        final java.awt.Component comp = e.getComponent();
+        if(DEBUG_IMPLEMENTATION) {
+            System.err.println("AWT: componentResized: "+comp);
+        }
+        if(newtWindow.isValid()) {
+            newtWindow.runOnEDTIfAvail(false, new Runnable() {
+                public void run() {
+                    int cw = comp.getWidth();
+                    int ch = comp.getHeight();
+                    if( 0 < cw * ch ) {
+                        if( newtWindow.getWidth() != cw || newtWindow.getHeight() != ch ) {
+                            newtWindow.setSize(cw, ch);
+                            if(comp.isVisible() != newtWindow.isVisible()) {
+                                newtWindow.setVisible(comp.isVisible());
+                            }
+                        }
+                    } else if(newtWindow.isVisible()) {
+                        newtWindow.setVisible(false);
+                    }
+                }});
+        }
+    }
+
+    public void componentMoved(java.awt.event.ComponentEvent e) {
+        // no propagation to NEWT child window
+    }
+
+    public void windowActivated(java.awt.event.WindowEvent e) {
+        // no propagation to NEWT child window
+    }
+
+    public void windowDeactivated(java.awt.event.WindowEvent e) {
+        // no propagation to NEWT child window
+    }
+
+    public void hierarchyChanged(java.awt.event.HierarchyEvent e) {
+        if( null == newtListener ) {
+            long bits = e.getChangeFlags();
+            final java.awt.Component changed = e.getChanged();
+            if( 0 != ( java.awt.event.HierarchyEvent.SHOWING_CHANGED & bits ) ) {
+                final boolean showing = changed.isShowing();
+                if(DEBUG_IMPLEMENTATION) {
+                    System.err.println("AWT: hierarchyChanged SHOWING_CHANGED: showing "+showing+", "+changed);
+                }
+                if(newtWindow.isValid()) {
+                    newtWindow.runOnEDTIfAvail(false, new Runnable() {
+                        public void run() {
+                            if(newtWindow.isVisible() != showing) {
+                                newtWindow.setVisible(showing);
+                            }
+                        }});
+                }
+            } 
+            if(DEBUG_IMPLEMENTATION) {
+                if( 0 != ( java.awt.event.HierarchyEvent.DISPLAYABILITY_CHANGED & bits ) ) {
+                    final boolean displayability = changed.isDisplayable();
+                    System.err.println("AWT: hierarchyChanged DISPLAYABILITY_CHANGED: displayability "+displayability+", "+changed);
+                }
+            }
+        }
+    }
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/event/awt/AWTWindowAdapter.java b/src/newt/classes/com/jogamp/newt/event/awt/AWTWindowAdapter.java
new file mode 100644
index 0000000..85fe540
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/event/awt/AWTWindowAdapter.java
@@ -0,0 +1,204 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.newt.event.awt;
+
+public class AWTWindowAdapter 
+    extends AWTAdapter 
+    implements java.awt.event.ComponentListener, java.awt.event.WindowListener, java.awt.event.FocusListener
+{
+    WindowClosingListener windowClosingListener;
+
+    public AWTWindowAdapter(com.jogamp.newt.event.WindowListener newtListener) {
+        super(newtListener);
+    }
+
+    public AWTWindowAdapter(com.jogamp.newt.event.WindowListener newtListener, com.jogamp.newt.Window newtProxy) {
+        super(newtListener, newtProxy);
+    }
+
+    public AWTWindowAdapter(com.jogamp.newt.Window downstream) {
+        super(downstream);
+    }
+
+    public AWTAdapter addTo(java.awt.Component awtComponent) {
+        java.awt.Window win = getWindow(awtComponent);
+        awtComponent.addComponentListener(this);
+        awtComponent.addFocusListener(this);
+        if( null == windowClosingListener ) {
+            windowClosingListener = new WindowClosingListener();
+        }
+        if( null != win ) {
+            win.addWindowListener(windowClosingListener);
+        }
+        if(awtComponent instanceof java.awt.Window) {
+            ((java.awt.Window)awtComponent).addWindowListener(this);
+        }
+        return this;
+    }
+
+    public AWTAdapter removeFrom(java.awt.Component awtComponent) {
+        awtComponent.removeFocusListener(this);
+        awtComponent.removeComponentListener(this);
+        java.awt.Window win = getWindow(awtComponent);
+        if( null != win && null != windowClosingListener ) {
+            win.removeWindowListener(windowClosingListener);
+        }
+        if(awtComponent instanceof java.awt.Window) {
+            ((java.awt.Window)awtComponent).removeWindowListener(this);
+        }
+        return this;
+    }
+
+    static java.awt.Window getWindow(java.awt.Component comp) {
+        while( null != comp && !(comp instanceof java.awt.Window) ) {
+            comp = comp.getParent();
+        }
+        if(comp instanceof java.awt.Window) {
+            return (java.awt.Window) comp;
+        }
+        return null;
+    }
+
+    public void focusGained(java.awt.event.FocusEvent e) {
+        com.jogamp.newt.event.WindowEvent event = AWTNewtEventFactory.createWindowEvent(e, newtWindow);
+        if(null!=newtListener) {
+            ((com.jogamp.newt.event.WindowListener)newtListener).windowGainedFocus(event);
+        } else {
+            enqueueEvent(false, event);
+        }
+    }
+
+    public void focusLost(java.awt.event.FocusEvent e) {
+        com.jogamp.newt.event.WindowEvent event = AWTNewtEventFactory.createWindowEvent(e, newtWindow);
+        if(null!=newtListener) {
+            ((com.jogamp.newt.event.WindowListener)newtListener).windowLostFocus(event);
+        } else {
+            enqueueEvent(false, event);
+        }
+    }
+
+    public void componentResized(java.awt.event.ComponentEvent e) {
+        com.jogamp.newt.event.WindowEvent event = AWTNewtEventFactory.createWindowEvent(e, newtWindow);
+        if(null!=newtListener) {
+            ((com.jogamp.newt.event.WindowListener)newtListener).windowResized(event);
+        } else {
+            enqueueEvent(false, event);
+        }
+    }
+
+    public void componentMoved(java.awt.event.ComponentEvent e) {
+        com.jogamp.newt.event.WindowEvent event = AWTNewtEventFactory.createWindowEvent(e, newtWindow);
+        if(null!=newtListener) {
+            ((com.jogamp.newt.event.WindowListener)newtListener).windowMoved(event);
+        } else {
+            enqueueEvent(false, event);
+        }
+    }
+
+    public void componentShown(java.awt.event.ComponentEvent e) {
+        final java.awt.Component comp = e.getComponent();
+        if(DEBUG_IMPLEMENTATION) {
+            System.err.println("AWT: componentShown: "+comp);
+        }
+        /**
+        if(null==newtListener) {
+            if(newtWindow.isValid()) {
+                newtWindow.runOnEDTIfAvail(false, new Runnable() {
+                    public void run() {
+                        newtWindow.setVisible(true);
+                    }
+                });
+            }
+        }*/
+    }
+
+    public void componentHidden(java.awt.event.ComponentEvent e) {
+        final java.awt.Component comp = e.getComponent();
+        if(DEBUG_IMPLEMENTATION) {
+            System.err.println("AWT: componentHidden: "+comp);
+        }
+        /**
+        if(null==newtListener) {
+            if(newtWindow.isValid()) {
+                newtWindow.runOnEDTIfAvail(false, new Runnable() {
+                    public void run() {
+                        newtWindow.setVisible(false);
+                    }
+                });
+            }
+        }*/
+    }
+
+    public void windowActivated(java.awt.event.WindowEvent e) {
+        com.jogamp.newt.event.WindowEvent event = AWTNewtEventFactory.createWindowEvent(e, newtWindow);
+        if(null!=newtListener) {
+            ((com.jogamp.newt.event.WindowListener)newtListener).windowGainedFocus(event);
+        } else {
+            enqueueEvent(false, event);
+        }
+    }
+
+    public void windowClosed(java.awt.event.WindowEvent e) { }
+
+    public void windowClosing(java.awt.event.WindowEvent e) { }
+
+    public void windowDeactivated(java.awt.event.WindowEvent e) {
+        com.jogamp.newt.event.WindowEvent event = AWTNewtEventFactory.createWindowEvent(e, newtWindow);
+        if(null!=newtListener) {
+            ((com.jogamp.newt.event.WindowListener)newtListener).windowLostFocus(event);
+        } else {
+            enqueueEvent(false, event);
+        }
+    }
+
+    public void windowDeiconified(java.awt.event.WindowEvent e) { }
+
+    public void windowIconified(java.awt.event.WindowEvent e) { }
+
+    public void windowOpened(java.awt.event.WindowEvent e) { }
+
+    class WindowClosingListener implements java.awt.event.WindowListener {
+        public void windowClosing(java.awt.event.WindowEvent e) {
+            com.jogamp.newt.event.WindowEvent event = AWTNewtEventFactory.createWindowEvent(e, newtWindow);
+            if(null!=newtListener) {
+                ((com.jogamp.newt.event.WindowListener)newtListener).windowDestroyNotify(event);
+            } else {
+                enqueueEvent(true, event);
+            }
+        }
+
+        public void windowActivated(java.awt.event.WindowEvent e) { }
+        public void windowClosed(java.awt.event.WindowEvent e) { }
+        public void windowDeactivated(java.awt.event.WindowEvent e) { }
+        public void windowDeiconified(java.awt.event.WindowEvent e) { }
+        public void windowIconified(java.awt.event.WindowEvent e) { }
+        public void windowOpened(java.awt.event.WindowEvent e) { }
+    }
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/impl/Debug.java b/src/newt/classes/com/jogamp/newt/impl/Debug.java
new file mode 100644
index 0000000..62c261d
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/Debug.java
@@ -0,0 +1,140 @@
+/*
+ * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.newt.impl;
+
+import java.security.*;
+
+/** Helper routines for logging and debugging. */
+
+public class Debug {
+  // Some common properties
+  private static boolean verbose;
+  private static boolean debugAll;
+  private static AccessControlContext localACC;
+  
+  static {
+    localACC=AccessController.getContext();
+    verbose = isPropertyDefined("newt.verbose", true);
+    debugAll = isPropertyDefined("newt.debug", true);
+    if (verbose) {
+       Package p = Package.getPackage("com.jogamp.newt");
+       System.err.println("NEWT specification version " + p.getSpecificationVersion());
+       System.err.println("NEWT implementation version " + p.getImplementationVersion());
+       System.err.println("NEWT implementation vendor " + p.getImplementationVendor());
+    }
+  }
+
+  static int getIntProperty(final String property, final boolean jnlpAlias) {
+      return getIntProperty(property, jnlpAlias, localACC);
+  }
+
+  public static int getIntProperty(final String property, final boolean jnlpAlias, final AccessControlContext acc) {
+    int i=0;
+    try {
+        Integer iv = Integer.valueOf(Debug.getProperty(property, jnlpAlias, acc));
+        i = iv.intValue();
+    } catch (NumberFormatException nfe) {}
+    return i;
+  }
+
+  static boolean getBooleanProperty(final String property, final boolean jnlpAlias) {
+    return getBooleanProperty(property, jnlpAlias, localACC);
+  }
+
+  public static boolean getBooleanProperty(final String property, final boolean jnlpAlias, final AccessControlContext acc) {
+    Boolean b = Boolean.valueOf(Debug.getProperty(property, jnlpAlias, acc));
+    return b.booleanValue();
+  }
+
+  static boolean isPropertyDefined(final String property, final boolean jnlpAlias) {
+    return isPropertyDefined(property, jnlpAlias, localACC);
+  }
+
+  public static boolean isPropertyDefined(final String property, final boolean jnlpAlias, final AccessControlContext acc) {
+    return (Debug.getProperty(property, jnlpAlias, acc) != null) ? true : false;
+  }
+
+  static String getProperty(final String property, final boolean jnlpAlias) {
+    return getProperty(property, jnlpAlias, localACC);
+  }
+
+  public static String getProperty(final String property, final boolean jnlpAlias, final AccessControlContext acc) {
+    String s=null;
+    if(null!=acc && acc.equals(localACC)) {
+        s = (String) AccessController.doPrivileged(new PrivilegedAction() {
+            public Object run() {
+              String val=null;
+              try {
+                  val = System.getProperty(property);
+              } catch (Exception e) {}
+              if(null==val && jnlpAlias && !property.startsWith(jnlp_prefix)) {
+                  try {
+                      val = System.getProperty(jnlp_prefix + property);
+                  } catch (Exception e) {}
+              }
+              return val;
+            }
+          });
+    } else {
+        try {
+            s = System.getProperty(property);
+        } catch (Exception e) {}
+        if(null==s && jnlpAlias && !property.startsWith(jnlp_prefix)) {
+            try {
+                s = System.getProperty(jnlp_prefix + property);
+            } catch (Exception e) {}
+        }
+    }
+    return s;
+  }
+  public static final String jnlp_prefix = "jnlp." ;
+
+  public static boolean verbose() {
+    return verbose;
+  }
+
+  public static boolean debugAll() {
+    return debugAll;
+  }
+
+  public static boolean debug(String subcomponent) {
+    return debugAll() || isPropertyDefined("newt.debug." + subcomponent, true);
+  }
+}
diff --git a/src/newt/classes/com/jogamp/newt/impl/DefaultEDTUtil.java b/src/newt/classes/com/jogamp/newt/impl/DefaultEDTUtil.java
new file mode 100644
index 0000000..7a2a0c9
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/DefaultEDTUtil.java
@@ -0,0 +1,330 @@
+/*
+ * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.jogamp.newt.impl;
+
+import com.jogamp.common.util.RunnableTask;
+import com.jogamp.newt.util.EDTUtil;
+import java.util.*;
+import javax.media.nativewindow.NativeWindowException;
+
+public class DefaultEDTUtil implements EDTUtil {
+    public static final boolean DEBUG = Debug.debug("EDT");
+
+    private ThreadGroup threadGroup; 
+    private EventDispatchThread edt = null;
+    private Object edtLock = new Object(); // locking the EDT start/stop state
+    private String name;
+    int start_iter=0;
+    private Runnable dispatchMessages;
+
+    public DefaultEDTUtil(ThreadGroup tg, String name, Runnable dispatchMessages) {
+        this.threadGroup = tg;
+        this.name=new String(Thread.currentThread().getName()+"-"+name+"-EDT-");
+        this.dispatchMessages=dispatchMessages;
+        this.edt = new EventDispatchThread(threadGroup, name);
+        this.edt.setDaemon(true); // don't stop JVM from shutdown ..
+    }
+
+    public final void reset() {
+        synchronized(edtLock) { 
+            waitUntilStopped();
+            if(DEBUG) {
+                if(edt.tasks.size()>0) {
+                    String msg = Thread.currentThread()+": EDT reset, remaining tasks: "+edt.tasks.size()+" - "+edt;
+                    System.err.println(msg);
+                    // Throwable t = new Throwable(msg);
+                    // t.printStackTrace();
+                }
+                System.err.println(Thread.currentThread()+": EDT reset - edt: "+edt);
+            }
+            this.edt = new EventDispatchThread(threadGroup, name);
+            this.edt.setDaemon(true); // don't stop JVM from shutdown ..
+        }
+    }
+
+    public final void start() {
+        synchronized(edtLock) { 
+            if(!edt.isRunning() && !edt.shouldStop) {
+                if(edt.isAlive()) {
+                    throw new RuntimeException("EDT Thread.isAlive(): true, isRunning: "+edt.isRunning()+", edt: "+edt+", tasks: "+edt.tasks.size());
+                }
+                start_iter++;
+                edt.setName(name+start_iter);
+                edt.shouldStop = false;
+                if(DEBUG) {
+                    String msg = Thread.currentThread()+": EDT START - edt: "+edt;
+                    System.err.println(msg);
+                    // Throwable t = new Throwable(msg);
+                    // t.printStackTrace();
+                }
+                edt.start();
+            }
+        }
+    }
+
+    public final boolean isCurrentThreadEDT() {
+        return edt == Thread.currentThread();
+    }
+
+    public final boolean isRunning() {
+        return edt.isRunning() ;
+    }
+
+    public final void invokeStop(Runnable task) {
+        invokeImpl(true, task, true);
+    }
+
+    public final void invoke(boolean wait, Runnable task) {
+        invokeImpl(wait, task, false);
+    }
+
+    private final void invokeImpl(boolean wait, Runnable task, boolean stop) {
+        if(task == null) {
+            throw new RuntimeException("Null Runnable");
+        }
+        Throwable throwable = null;
+        RunnableTask rTask = null;
+        Object rTaskLock = new Object();
+        synchronized(rTaskLock) { // lock the optional task execution
+            synchronized(edtLock) { // lock the EDT status
+                if( edt.shouldStop ) {
+                    // drop task ..
+                    if(DEBUG) {
+                        Throwable t = new Throwable("Warning: EDT about (1) to stop, won't enqueue new task: "+edt);
+                        t.printStackTrace();
+                    }
+                    return; 
+                }
+                // Exception ee = new Exception("XXX stop: "+stop+", tasks: "+edt.tasks.size()+", task: "+task);
+                // ee.printStackTrace();
+                if(stop) {
+                    edt.shouldStop = true;
+                    if(DEBUG) {
+                        String msg = Thread.currentThread()+": EDT signal STOP (on edt: "+isCurrentThreadEDT()+") - edt: "+edt;
+                        System.err.println(msg);
+                        // Throwable t = new Throwable(msg);
+                        // t.printStackTrace();
+                    }
+                }
+                if( isCurrentThreadEDT() ) {
+                    task.run();
+                    wait = false; // running in same thread (EDT) -> no wait
+                    if(stop && edt.tasks.size()>0) {
+                        String msg = "Warning: EDT about (2) to stop, having remaining tasks: "+edt.tasks.size()+" - "+edt;
+                        if(DEBUG) {
+                            Throwable t = new Throwable(msg);
+                            t.printStackTrace();
+                        } else {
+                            System.err.println(msg);
+                        }
+                    }
+                } else {
+                    synchronized(edt.tasks) {
+                        start(); // start if not started yet and !shouldStop
+                        wait = wait && edt.isRunning();
+                        rTask = new RunnableTask(task,
+                                                 wait ? rTaskLock : null,
+                                                 true /* always catch and report Exceptions, don't disturb EDT */);
+                        if(stop) {
+                            rTask.setAttachment(new Boolean(true)); // mark final task
+                        }
+                        // append task ..
+                        edt.tasks.add(rTask);
+                        edt.tasks.notifyAll();
+                    }
+                }
+            }
+            if( wait ) {
+                try {
+                    rTaskLock.wait(); // free lock, allow execution of rTask
+                } catch (InterruptedException ie) {
+                    throwable = ie;
+                }
+                if(null==throwable) {
+                    throwable = rTask.getThrowable();
+                }
+                if(null!=throwable) {
+                    if(throwable instanceof NativeWindowException) {
+                        throw (NativeWindowException)throwable;
+                    }
+                    throw new RuntimeException(throwable);
+                }
+            }
+        }
+        if(DEBUG && stop) {
+            System.err.println(Thread.currentThread()+": EDT signal STOP X edt: "+edt);
+        }
+    }
+
+    public void waitUntilIdle() {
+        if(edt.isRunning() && edt != Thread.currentThread()) {
+            synchronized(edt.tasks) {
+                while(edt.isRunning() && edt.tasks.size()>0) {
+                    try {
+                        edt.tasks.notifyAll();
+                        edt.tasks.wait();
+                    } catch (InterruptedException e) {
+                        e.printStackTrace();
+                    }
+                }
+            }
+        }
+    }
+
+    public void waitUntilStopped() {
+        if(edt.isRunning() && edt != Thread.currentThread() ) {
+            synchronized(edtLock) {
+                if(edt.isRunning() && edt != Thread.currentThread() ) {
+                    while(edt.isRunning()) {
+                        try {
+                            edtLock.wait();
+                        } catch (InterruptedException e) {
+                            e.printStackTrace();
+                        }
+                    }
+                }
+            }
+        }
+    }
+
+    class EventDispatchThread extends Thread {
+        volatile boolean shouldStop = false;
+        volatile boolean isRunning = false;
+        ArrayList tasks = new ArrayList(); // one shot tasks
+
+        public EventDispatchThread(ThreadGroup tg, String name) {
+            super(tg, name);
+        }
+
+        public final boolean isRunning() {
+            return isRunning;
+        }
+
+        public void start() throws IllegalThreadStateException {
+            isRunning = true;
+            super.start();
+        }
+
+        /** 
+         * Utilizing locking only on tasks and its execution,
+         * not for event dispatching.
+         */
+        public void run() {
+            if(DEBUG) {
+                System.err.println(getName()+": EDT run() START "+ getName());
+            }
+            RuntimeException error = null;
+            try {
+                do {
+                    // event dispatch
+                    if(!shouldStop) {
+                        dispatchMessages.run();
+                    }
+                    // wait and work on tasks
+                    RunnableTask task = null;
+                    synchronized(tasks) {
+                        // wait for tasks
+                        if(!shouldStop && tasks.size()==0) {
+                            try {
+                                tasks.wait(defaultEDTPollGranularity);
+                            } catch (InterruptedException e) {
+                                e.printStackTrace();
+                            }
+                        }
+                        // execute one task, if available
+                        if(tasks.size()>0) {
+                            task = (RunnableTask) tasks.remove(0);
+                            tasks.notifyAll();
+                        }
+                    }
+                    if(null!=task) {
+                        // Exceptions are always catched, see RunnableTask creation above
+                        task.run();
+                    }
+                } while(!shouldStop) ;
+            } catch (Throwable t) {
+                // handle errors ..
+                shouldStop = true;
+                if(t instanceof RuntimeException) {
+                    error = (RuntimeException) t;
+                } else {
+                    error = new RuntimeException("Within EDT", t);
+                }
+            } finally {
+                if(DEBUG) {
+                    RunnableTask rt = ( tasks.size() > 0 ) ? (RunnableTask) tasks.get(0) : null ;
+                    System.err.println(getName()+": EDT run() END "+ getName()+", tasks: "+tasks.size()+", "+rt+", "+error); 
+                }
+                synchronized(edtLock) {
+                    if(null==error) {
+                        synchronized(tasks) {
+                            // drain remaining tasks (stop not on EDT), 
+                            // while having tasks and no previous-task, or previous-task is non final
+                            RunnableTask task = null;
+                            while ( ( null == task || task.getAttachment() == null ) && tasks.size() > 0 ) {
+                                task = ( RunnableTask ) tasks.remove(0);
+                                task.run();
+                                tasks.notifyAll();
+                            }
+                            if(DEBUG) {
+                                if(null!=task && task.getAttachment()==null) {
+                                    Throwable t = new Throwable("Warning: EDT exit: Last task Not Final: "+tasks.size()+", "+task+" - "+edt);
+                                    t.printStackTrace();
+                                } else if(tasks.size()>0) {
+                                    Throwable t = new Throwable("Warning: EDT exit: Remaining tasks Post Final: "+tasks.size());
+                                    t.printStackTrace();
+                                }
+                            }
+                        }
+                    }
+                    isRunning = !shouldStop;
+                    if(!isRunning) {
+                        edtLock.notifyAll();
+                    }
+                }
+                if(DEBUG) {
+                    System.err.println(getName()+": EDT run() EXIT "+ getName()+", "+error);
+                }
+                if(null!=error) {
+                    throw error;
+                }
+            }
+        }
+    }
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/impl/DisplayImpl.java b/src/newt/classes/com/jogamp/newt/impl/DisplayImpl.java
new file mode 100644
index 0000000..2af01c2
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/DisplayImpl.java
@@ -0,0 +1,416 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.impl;
+
+import com.jogamp.newt.Display;
+import com.jogamp.newt.NewtFactory;
+import com.jogamp.newt.event.NEWTEvent;
+import com.jogamp.newt.event.NEWTEventConsumer;
+import com.jogamp.newt.impl.event.NEWTEventTask;
+import com.jogamp.newt.util.EDTUtil;
+import com.jogamp.newt.util.MainThread;
+import java.util.ArrayList;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.NativeWindowException;
+import javax.media.nativewindow.NativeWindowFactory;
+
+public abstract class DisplayImpl extends Display {
+    public static final boolean DEBUG_TEST_EDT_MAINTHREAD = Debug.isPropertyDefined("newt.test.EDTMainThread", true); // JAU EDT Test ..
+
+    private static int serialno = 1;
+
+    private static Class getDisplayClass(String type) 
+        throws ClassNotFoundException 
+    {
+        Class displayClass = NewtFactory.getCustomClass(type, "Display");
+        if(null==displayClass) {
+            if (NativeWindowFactory.TYPE_EGL.equals(type)) {
+                displayClass = Class.forName("com.jogamp.newt.impl.opengl.kd.KDDisplay");
+            } else if (NativeWindowFactory.TYPE_WINDOWS.equals(type)) {
+                displayClass = Class.forName("com.jogamp.newt.impl.windows.WindowsDisplay");
+            } else if (NativeWindowFactory.TYPE_MACOSX.equals(type)) {
+                displayClass = Class.forName("com.jogamp.newt.impl.macosx.MacDisplay");
+            } else if (NativeWindowFactory.TYPE_X11.equals(type)) {
+                displayClass = Class.forName("com.jogamp.newt.impl.x11.X11Display");
+            } else if (NativeWindowFactory.TYPE_AWT.equals(type)) {
+                displayClass = Class.forName("com.jogamp.newt.impl.awt.AWTDisplay");
+            } else {
+                throw new RuntimeException("Unknown display type \"" + type + "\"");
+            }
+        }
+        return displayClass;
+    }
+
+    /** Make sure to reuse a Display with the same name */
+    public static Display create(String type, String name, final long handle, boolean reuse) {
+        try {
+            Class displayClass = getDisplayClass(type);
+            DisplayImpl display = (DisplayImpl) displayClass.newInstance();
+            name = display.validateDisplayName(name, handle);
+            synchronized(displayList) {
+                if(reuse) {
+                    Display display0 = Display.getLastDisplayOf(type, name, -1);
+                    if(null != display0) {
+                        if(DEBUG) {
+                            System.err.println("Display.create() REUSE: "+display0+" "+getThreadName());
+                        }
+                        return display0;
+                    }
+                }
+                display.name = name;
+                display.type=type;
+                display.destroyWhenUnused=false;
+                display.refCount=0;
+                display.id = serialno++;
+                display.fqname = getFQName(display.type, display.name, display.id);
+                display.hashCode = display.fqname.hashCode();
+                displayList.add(display);
+            }
+            display.createEDTUtil();
+            if(DEBUG) {
+                System.err.println("Display.create() NEW: "+display+" "+getThreadName());
+            }
+            return display;
+        } catch (Exception e) {
+            throw new RuntimeException(e);
+        }
+    }
+
+    public int hashCode() {
+        return hashCode;
+    }
+
+    public  synchronized final void createNative()
+        throws NativeWindowException
+    {
+        if(null==aDevice) {
+            if(DEBUG) {
+                System.err.println("Display.createNative() START ("+getThreadName()+", "+this+")");
+            }
+            final DisplayImpl f_dpy = this;
+            try {
+                runOnEDTIfAvail(true, new Runnable() {
+                    public void run() {
+                        f_dpy.createNativeImpl();
+                    }});
+            } catch (Throwable t) {
+                throw new NativeWindowException(t);
+            }
+            if(null==aDevice) {
+                throw new NativeWindowException("Display.createNative() failed to instanciate an AbstractGraphicsDevice");
+            }
+            if(DEBUG) {
+                System.err.println("Display.createNative() END ("+getThreadName()+", "+this+")");
+            }
+            synchronized(displayList) {
+                displaysActive++;
+            }
+        }
+    }
+
+    protected boolean shallRunOnEDT() { 
+        return true; 
+    }
+
+    protected void createEDTUtil() {
+        if(NewtFactory.useEDT()) {
+            if ( ! DEBUG_TEST_EDT_MAINTHREAD ) {
+                Thread current = Thread.currentThread();
+                edtUtil = new DefaultEDTUtil(current.getThreadGroup(), "Display-"+getFQName(), dispatchMessagesRunnable);
+            } else {
+                // Begin JAU EDT Test ..
+                MainThread.addPumpMessage(this, dispatchMessagesRunnable); 
+                edtUtil = MainThread.getSingleton();
+                // End JAU EDT Test ..
+            }
+            if(DEBUG) {
+                System.err.println("Display.createNative("+getFQName()+") Create EDTUtil: "+edtUtil.getClass().getName());
+            }
+        }
+    }
+
+    public final EDTUtil getEDTUtil() {
+        return edtUtil;
+    }
+
+    private void stopEDT(final Runnable task) {
+        if( shallRunOnEDT() && null!=edtUtil ) {
+            edtUtil.invokeStop(task);
+        } else {
+            task.run();
+        }
+    }
+
+    public void runOnEDTIfAvail(boolean wait, final Runnable task) {
+        if( shallRunOnEDT() && null!=edtUtil ) {
+            edtUtil.invoke(wait, task);
+        } else {
+            task.run();
+        }
+    }
+
+    public boolean validateEDT() {
+        if(0==refCount && null==aDevice && null != edtUtil && edtUtil.isRunning()) {
+            stopEDT( new Runnable() {
+                public void run() {
+                    // nop
+                }
+            } );
+            edtUtil.waitUntilStopped();
+            edtUtil.reset();
+            return true;
+        }
+        return false;
+    }
+
+    public synchronized final void destroy() {
+        if(DEBUG) {
+            dumpDisplayList("Display.destroy("+getFQName()+") BEGIN");
+        }
+        synchronized(displayList) {
+            displayList.remove(this);
+            if(0 < displaysActive) {
+                displaysActive--;
+            }
+        }
+        if(DEBUG) {
+            System.err.println("Display.destroy(): "+this+" "+getThreadName());
+        }
+        final AbstractGraphicsDevice f_aDevice = aDevice;
+        final DisplayImpl f_dpy = this;
+        stopEDT( new Runnable() {
+            public void run() {
+                if ( null != f_aDevice ) {
+                    f_dpy.closeNativeImpl();
+                }
+            }
+        } );
+        if(null!=edtUtil) {
+            if ( DEBUG_TEST_EDT_MAINTHREAD ) {
+                MainThread.removePumpMessage(this); // JAU EDT Test ..
+            }
+            edtUtil.waitUntilStopped();
+            edtUtil.reset();
+        }
+        aDevice = null;
+        refCount=0;
+        if(DEBUG) {
+            dumpDisplayList("Display.destroy("+getFQName()+") END");
+        }
+    }
+
+    public synchronized final int addReference() {
+        if(DEBUG) {
+            System.err.println("Display.addReference() ("+DisplayImpl.getThreadName()+"): "+refCount+" -> "+(refCount+1));
+        }
+        if ( 0 == refCount ) {
+            createNative();
+        }
+        if(null == aDevice) {
+            throw new NativeWindowException ("Display.addReference() (refCount "+refCount+") null AbstractGraphicsDevice");
+        }
+        return refCount++;
+    }
+
+
+    public synchronized final int removeReference() {
+        if(DEBUG) {
+            System.err.println("Display.removeReference() ("+DisplayImpl.getThreadName()+"): "+refCount+" -> "+(refCount-1));
+        }
+        refCount--; // could become < 0, in case of manual destruction without actual creation/addReference
+        if(0>=refCount) {
+            destroy();
+            refCount=0; // fix < 0
+        }
+        return refCount;
+    }
+
+    public synchronized final int getReferenceCount() {
+        return refCount;
+    }
+
+    protected abstract void createNativeImpl();
+    protected abstract void closeNativeImpl();
+
+    public final int getId() {
+        return id;
+    }
+
+    public final String getType() {
+        return type;
+    }
+
+    public final String getName() {
+        return name;
+    }
+
+    public final String getFQName() {
+        return fqname;
+    }
+
+    public static final String nilString = "nil" ;
+
+    public String validateDisplayName(String name, long handle) {
+        if(null==name && 0!=handle) {
+            name="wrapping-"+toHexString(handle);
+        }
+        return ( null == name ) ? nilString : name ;
+    }
+
+    private static final String getFQName(String type, String name, int id) {
+        if(null==type) type=nilString;
+        if(null==name) name=nilString;
+        StringBuffer sb = new StringBuffer();
+        sb.append(type);
+        sb.append("_");
+        sb.append(name);
+        sb.append("-");
+        sb.append(id);
+        return sb.toString().intern();
+    }
+
+    public final long getHandle() {
+        if(null!=aDevice) {
+            return aDevice.getHandle();
+        }
+        return 0;
+    }
+
+    public final AbstractGraphicsDevice getGraphicsDevice() {
+        return aDevice;
+    }
+
+    public final boolean isNativeValid() {
+        return null != aDevice;
+    }
+
+    public boolean isEDTRunning() {
+        if(null!=edtUtil) {
+            return edtUtil.isRunning();
+        }
+        return false;
+    }
+
+    public String toString() {
+        return "NEWT-Display["+getFQName()+", refCount "+refCount+", hasEDT "+(null!=edtUtil)+", edtRunning "+isEDTRunning()+", "+aDevice+"]";
+    }
+
+    protected abstract void dispatchMessagesNative();
+
+    private Object eventsLock = new Object();
+    private ArrayList/*<NEWTEvent>*/ events = new ArrayList();
+
+    class DispatchMessagesRunnable implements Runnable {
+        public void run() {
+            DisplayImpl.this.dispatchMessages();
+        }
+    }
+    DispatchMessagesRunnable dispatchMessagesRunnable = new DispatchMessagesRunnable();
+
+    public void dispatchMessages() {
+        // System.err.println("Display.dispatchMessages() 0 "+this+" "+getThreadName());
+        if(0==refCount) return; // no screens 
+        if(null==getGraphicsDevice()) return; // no native device
+
+        ArrayList/*<NEWTEvent>*/ _events = null;
+
+        if(events.size()>0) {
+            // swap events list to free ASAP
+            synchronized(eventsLock) {
+                if(events.size()>0) {
+                    _events = events;
+                    events = new ArrayList();
+                }
+                eventsLock.notifyAll();
+            }
+            if( null != _events ) {
+                for (int i=0; i < _events.size(); i++) {
+                    NEWTEventTask eventTask = (NEWTEventTask) _events.get(i);
+                    NEWTEvent event = eventTask.get();
+                    Object source = event.getSource();
+                    if(source instanceof NEWTEventConsumer) {
+                        NEWTEventConsumer consumer = (NEWTEventConsumer) source ;
+                        if(!consumer.consumeEvent(event)) {
+                            enqueueEvent(false, event);
+                        }
+                    } else {
+                        throw new RuntimeException("Event source not NEWT: "+source.getClass().getName()+", "+source);
+                    }
+                    eventTask.notifyIssuer();
+                }
+            }
+        }
+
+        // System.err.println("Display.dispatchMessages() NATIVE "+this+" "+getThreadName());
+        dispatchMessagesNative();
+    }
+
+    public void enqueueEvent(boolean wait, NEWTEvent e) {
+        if(!isEDTRunning()) {
+            // oops .. we are already dead
+            if(DEBUG) {
+                Throwable t = new Throwable("Warning: EDT already stopped: wait:="+wait+", "+e);
+                t.printStackTrace();
+            }
+            return;
+        }
+        Object lock = new Object();
+        NEWTEventTask eTask = new NEWTEventTask(e, wait?lock:null);
+        synchronized(lock) {
+            synchronized(eventsLock) {
+                events.add(eTask);
+                eventsLock.notifyAll();
+            }
+            if( wait ) {
+                try {
+                    lock.wait();
+                } catch (InterruptedException ie) {
+                    throw new RuntimeException(ie);
+                }
+            }
+        }
+    }
+
+    protected EDTUtil edtUtil = null;
+    protected int id;
+    protected String name;
+    protected String type;
+    protected String fqname;
+    protected int hashCode;
+    protected int refCount; // number of Display references by Screen
+    protected boolean destroyWhenUnused;
+    protected AbstractGraphicsDevice aDevice;
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/impl/NEWTJNILibLoader.java b/src/newt/classes/com/jogamp/newt/impl/NEWTJNILibLoader.java
new file mode 100644
index 0000000..a4d234f
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/NEWTJNILibLoader.java
@@ -0,0 +1,62 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ * 
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.newt.impl;
+
+// FIXME: refactor Java SE dependencies
+//import java.awt.Toolkit;
+import java.lang.reflect.InvocationTargetException;
+import java.lang.reflect.Method;
+import java.security.AccessController;
+import java.security.PrivilegedAction;
+import java.util.HashSet;
+import com.jogamp.common.jvm.JNILibLoaderBase;
+
+public class NEWTJNILibLoader extends JNILibLoaderBase {
+  
+  public static void loadNEWT() {
+    AccessController.doPrivileged(new PrivilegedAction() {
+      public Object run() {
+        loadLibrary("newt", null, true);
+        return null;
+      }
+    });
+  }
+
+}
diff --git a/src/newt/classes/com/jogamp/newt/impl/OffscreenWindow.java b/src/newt/classes/com/jogamp/newt/impl/OffscreenWindow.java
new file mode 100644
index 0000000..44aa9b4
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/OffscreenWindow.java
@@ -0,0 +1,128 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.impl;
+
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.util.Point;
+
+public class OffscreenWindow extends WindowImpl implements SurfaceChangeable {
+
+    long surfaceHandle = 0;
+
+    public OffscreenWindow() {
+    }
+
+    static long nextWindowHandle = 0x100; // start here - a marker
+
+    protected void createNativeImpl() {
+        if(0!=getParentWindowHandle()) {
+            throw new NativeWindowException("OffscreenWindow does not support window parenting");
+        }
+        if(capsRequested.isOnscreen()) {
+            throw new NativeWindowException("Capabilities is onscreen");
+        }
+        AbstractGraphicsScreen aScreen = getScreen().getGraphicsScreen();
+        config = GraphicsConfigurationFactory.getFactory(aScreen.getDevice()).chooseGraphicsConfiguration(
+                capsRequested, capsRequested, capabilitiesChooser, aScreen);
+        if (config == null) {
+            throw new NativeWindowException("Error choosing GraphicsConfiguration creating window: "+this);
+        }
+
+        synchronized(OffscreenWindow.class) {
+            setWindowHandle(nextWindowHandle++);
+        }
+    }
+
+    protected void closeNativeImpl() {
+        // nop
+    }
+
+    protected void invalidate(boolean unrecoverable) {
+        super.invalidate(unrecoverable);
+        surfaceHandle = 0;
+    }
+
+    public synchronized void destroy() {
+        super.destroy();
+        surfaceHandle = 0;
+    }
+
+    public void setSurfaceHandle(long handle) {
+        surfaceHandle = handle ;
+    }
+
+    public long getSurfaceHandle() {
+        return surfaceHandle;
+    }
+
+    protected void setVisibleImpl(boolean visible, int x, int y, int width, int height) {
+        sizeChanged(width, height, false);
+        visibleChanged(visible);
+    }
+
+    protected void requestFocusImpl(boolean reparented) {
+    }
+
+    public void setSize(int width, int height) {
+        if(!visible) {
+            sizeChanged(width, height, false);
+        }
+    }
+    public void setPosition(int x, int y) {
+        // nop
+    }
+    public boolean setFullscreen(boolean fullscreen) {
+        // nop
+        return false;
+    }
+    protected boolean reconfigureWindowImpl(int x, int y, int width, int height, boolean parentChange, int fullScreenChange, int decorationChange) {
+        shouldNotCallThis();
+        return false;
+    }
+
+    public Point getLocationOnScreen(Point storage) {
+     if(null!=storage) {
+        storage.setX(0);
+        storage.setY(0);
+        return storage;
+     }
+     return new Point(0,0);
+    }
+
+    protected Point getLocationOnScreenImpl(int x, int y) {
+        return new Point(x,y);
+    }
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/impl/ScreenImpl.java b/src/newt/classes/com/jogamp/newt/impl/ScreenImpl.java
new file mode 100644
index 0000000..071122a
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/ScreenImpl.java
@@ -0,0 +1,505 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.impl;
+
+import com.jogamp.common.util.ArrayHashSet;
+import com.jogamp.common.util.IntIntHashMap;
+import com.jogamp.newt.Display;
+import com.jogamp.newt.NewtFactory;
+import com.jogamp.newt.Screen;
+import com.jogamp.newt.ScreenMode;
+import com.jogamp.newt.event.ScreenModeListener;
+import com.jogamp.newt.util.ScreenModeUtil;
+
+import javax.media.nativewindow.*;
+
+import java.security.*;
+import java.util.ArrayList;
+import java.util.List;
+
+public abstract class ScreenImpl extends Screen implements ScreenModeListener {
+    protected static final boolean DEBUG_TEST_SCREENMODE_DISABLED = Debug.isPropertyDefined("newt.test.Screen.disableScreenMode", true);
+
+    protected DisplayImpl display;
+    protected int screen_idx;
+    protected String fqname;
+    protected int hashCode;
+    protected AbstractGraphicsScreen aScreen;
+    protected int refCount; // number of Screen references by Window
+    protected int width=-1, height=-1; // detected values: set using setScreenSize
+    protected static int usrWidth=-1, usrHeight=-1; // property values: newt.ws.swidth and newt.ws.sheight
+    private static AccessControlContext localACC = AccessController.getContext();
+    private List/*<ScreenModeListener>*/ referencedScreenModeListener = new ArrayList();
+    long t0; // creationTime
+
+    private static Class getScreenClass(String type) 
+    throws ClassNotFoundException 
+    {
+        Class screenClass = NewtFactory.getCustomClass(type, "Screen");
+        if(null==screenClass) {
+            if (NativeWindowFactory.TYPE_EGL.equals(type)) {
+                screenClass = Class.forName("com.jogamp.newt.impl.opengl.kd.KDScreen");
+            } else if (NativeWindowFactory.TYPE_WINDOWS.equals(type)) {
+                screenClass = Class.forName("com.jogamp.newt.impl.windows.WindowsScreen");
+            } else if (NativeWindowFactory.TYPE_MACOSX.equals(type)) {
+                screenClass = Class.forName("com.jogamp.newt.impl.macosx.MacScreen");
+            } else if (NativeWindowFactory.TYPE_X11.equals(type)) {
+                screenClass = Class.forName("com.jogamp.newt.impl.x11.X11Screen");
+            } else if (NativeWindowFactory.TYPE_AWT.equals(type)) {
+                screenClass = Class.forName("com.jogamp.newt.impl.awt.AWTScreen");
+            } else {
+                throw new RuntimeException("Unknown window type \"" + type + "\"");
+            }
+        }
+        return screenClass;
+    }
+
+    public static Screen create(Display display, final int idx) {
+        try {
+            if(usrWidth<0 || usrHeight<0) {
+                synchronized (Screen.class) {
+                    if(usrWidth<0 || usrHeight<0) {
+                        usrWidth  = Debug.getIntProperty("newt.ws.swidth", true, localACC);
+                        usrHeight = Debug.getIntProperty("newt.ws.sheight", true, localACC);
+                        if(usrWidth>0 || usrHeight>0) {
+                            System.err.println("User screen size "+usrWidth+"x"+usrHeight);
+                        }
+                    }
+                }
+            }
+            synchronized(screenList) {
+                {
+                    Screen screen0 = ScreenImpl.getLastScreenOf(display, idx, -1);
+                    if(null != screen0) {
+                        if(DEBUG) {
+                            System.err.println("Screen.create() REUSE: "+screen0+" "+Display.getThreadName());
+                        }
+                        return screen0;
+                    }
+                }
+                Class screenClass = getScreenClass(display.getType());
+                ScreenImpl screen  = (ScreenImpl) screenClass.newInstance();
+                screen.display = (DisplayImpl) display;
+                screen.screen_idx = idx;
+                screen.fqname = (display.getFQName()+idx).intern();
+                screen.hashCode = screen.fqname.hashCode();
+                screenList.add(screen);
+                if(DEBUG) {
+                    System.err.println("Screen.create() NEW: "+screen+" "+Display.getThreadName());
+                }
+                return screen;
+            }            
+        } catch (Exception e) {
+            throw new RuntimeException(e);
+        }
+    }
+
+    public int hashCode() {
+        return hashCode;
+    }
+
+    public synchronized final void createNative()
+            throws NativeWindowException
+    {
+        if(null == aScreen) {
+            if(DEBUG) {
+                System.err.println("Screen.createNative() START ("+DisplayImpl.getThreadName()+", "+this+")");
+            }
+            t0 = System.currentTimeMillis();
+            display.addReference();
+            createNativeImpl();
+            if(null == aScreen) {
+                throw new NativeWindowException("Screen.createNative() failed to instanciate an AbstractGraphicsScreen");
+            }
+            if(DEBUG) {
+                System.err.println("Screen.createNative() END ("+DisplayImpl.getThreadName()+", "+this+")");
+            }
+            synchronized(screenList) {
+                screensActive++;
+            }
+        }
+        initScreenModeStatus();
+    }
+
+    public synchronized final void destroy() {
+        releaseScreenModeStatus();
+
+        synchronized(screenList) {
+            screenList.remove(this);
+            if(0 < screensActive) {
+                screensActive--;
+            }
+        }
+
+        if ( null != aScreen ) {
+            closeNativeImpl();
+            aScreen = null;
+        }
+        refCount = 0;
+        display.removeReference();
+    }
+
+    public synchronized final int addReference() throws NativeWindowException {
+        if(DEBUG) {
+            System.err.println("Screen.addReference() ("+DisplayImpl.getThreadName()+"): "+refCount+" -> "+(refCount+1));
+        }
+        if ( 0 == refCount ) {
+            createNative();
+        }
+        if(null == aScreen) {
+            throw new NativeWindowException("Screen.addReference() (refCount "+refCount+") null AbstractGraphicsScreen");
+        }
+        return ++refCount;
+    }
+
+    public synchronized final int removeReference() {
+        if(DEBUG) {
+            String msg = "Screen.removeReference() ("+DisplayImpl.getThreadName()+"): "+refCount+" -> "+(refCount-1);
+            // Throwable t = new Throwable(msg);
+            // t.printStackTrace();
+            System.err.println(msg);
+        }
+        refCount--; // could become < 0, in case of manual destruction without actual creation/addReference
+        if(0>=refCount) {
+            destroy();
+            refCount=0; // fix < 0
+        }
+        return refCount;
+    }
+
+    public synchronized final int getReferenceCount() {
+        return refCount;
+    }
+
+    protected abstract void createNativeImpl();
+    protected abstract void closeNativeImpl();
+
+    public final String getFQName() {
+        return fqname;
+    }
+
+    protected void setScreenSize(int w, int h) {
+        System.err.println("Detected screen size "+w+"x"+h);
+        width=w; height=h;
+    }
+
+    public final Display getDisplay() {
+        return display;
+    }
+
+    public final int getIndex() {
+        return screen_idx;
+    }
+
+    public final AbstractGraphicsScreen getGraphicsScreen() {
+        return aScreen;
+    }
+
+    public final boolean isNativeValid() {
+        return null != aScreen;
+    }
+
+    public final int getWidth() {
+        return (usrWidth>0) ? usrWidth : (width>0) ? width : 480;
+    }
+
+    public final int getHeight() {
+        return (usrHeight>0) ? usrHeight : (height>0) ? height : 480;
+    }
+
+    public String toString() {
+        return "NEWT-Screen["+getFQName()+", idx "+screen_idx+", refCount "+refCount+", "+getWidth()+"x"+getHeight()+", "+aScreen+", "+display+"]";
+    }
+
+    public final List/*<ScreenMode>*/ getScreenModes() {
+        ArrayHashSet screenModes = getScreenModesOrig();
+        if(null != screenModes && 0 < screenModes.size()) {
+            return screenModes.toArrayList();
+        }
+        return null;
+    }
+
+    public ScreenMode getOriginalScreenMode() {
+        ScreenModeStatus sms = ScreenModeStatus.getScreenModeStatus(this.getFQName());
+        return ( null != sms ) ? sms.getOriginalScreenMode() : null ;
+    }
+
+    public ScreenMode getCurrentScreenMode() {
+        ScreenMode smU = null;
+        ScreenModeStatus sms = ScreenModeStatus.getScreenModeStatus(this.getFQName());
+        if(null != sms) {
+            ScreenMode sm0 = ( DEBUG_TEST_SCREENMODE_DISABLED ) ? null : getCurrentScreenModeImpl();
+            if(null == sm0) {
+                return null;
+            }
+            sms.lock();
+            try {
+                smU = (ScreenMode) sms.getScreenModes().get(sm0); // unify via value hash
+                if(null == smU) {
+                    throw new RuntimeException(sm0+" could not be hashed from ScreenMode list");
+                }
+
+                // if mode has changed somehow, update it ..
+                if( sms.getCurrentScreenMode().hashCode() != smU.hashCode() ) {
+                    sms.fireScreenModeChanged(smU, true);
+                }
+            } finally {
+                sms.unlock();
+            }
+        }
+        return smU;
+    }
+
+    public boolean setCurrentScreenMode(ScreenMode screenMode) {
+        ScreenMode smU = (ScreenMode) getScreenModesOrig().get(screenMode); // unify via value hash
+        ScreenModeStatus sms = ScreenModeStatus.getScreenModeStatus(this.getFQName());
+        if(null!=sms) {
+            sms.lock();
+            try {
+                if(DEBUG) {
+                    System.err.println("Screen.setCurrentScreenMode ("+(System.currentTimeMillis()-t0)+"): 0.0 "+screenMode);
+                }
+
+                sms.fireScreenModeChangeNotify(smU);
+
+                if(DEBUG) {
+                    System.err.println("Screen.setCurrentScreenMode ("+(System.currentTimeMillis()-t0)+"): 0.1 "+screenMode);
+                }
+
+                boolean success = setCurrentScreenModeImpl(smU);
+                if(success) {
+                    setScreenSize(screenMode.getMonitorMode().getSurfaceSize().getResolution().getWidth(),
+                                  screenMode.getMonitorMode().getSurfaceSize().getResolution().getHeight());
+                }
+
+                if(DEBUG) {
+                    System.err.println("Screen.setCurrentScreenMode ("+(System.currentTimeMillis()-t0)+"): X.0 "+screenMode+", success: "+success);
+                }
+
+                sms.fireScreenModeChanged(smU, success);
+
+                if(DEBUG) {
+                    System.err.println("Screen.setCurrentScreenMode ("+(System.currentTimeMillis()-t0)+"): X.X "+screenMode+", success: "+success);
+                }
+
+                return success;
+            } finally {
+                sms.unlock();
+            }
+        }
+        return false;
+    }
+
+    public void screenModeChangeNotify(ScreenMode sm) {
+        for(int i=0; i<referencedScreenModeListener.size(); i++) {
+            ((ScreenModeListener)referencedScreenModeListener.get(i)).screenModeChangeNotify(sm);
+        }
+    }
+
+    public void screenModeChanged(ScreenMode sm, boolean success) {
+        for(int i=0; i<referencedScreenModeListener.size(); i++) {
+            ((ScreenModeListener)referencedScreenModeListener.get(i)).screenModeChanged(sm, success);
+        }
+    }
+
+    public synchronized final void addScreenModeListener(ScreenModeListener sml) {
+        referencedScreenModeListener.add(sml);
+    }
+
+    public synchronized final void removeScreenModeListener(ScreenModeListener sml) {
+        referencedScreenModeListener.remove(sml);
+    }
+
+    /** ScreenModeStatus bridge to native implementation */
+    protected final ArrayHashSet getScreenModesOrig() {
+        ScreenModeStatus sms = ScreenModeStatus.getScreenModeStatus(this.getFQName());
+        if(null!=sms) {
+            return sms.getScreenModes();
+        }
+        return null;
+    }
+
+    /** ScreenModeStatus bridge to native implementation */
+    protected final IntIntHashMap getScreenModesIdx2NativeIdx() {
+        ScreenModeStatus sms = ScreenModeStatus.getScreenModeStatus(this.getFQName());
+        if(null!=sms) {
+            return sms.getScreenModesIdx2NativeIdx();
+        }
+        return null;
+    }
+
+    /**
+     * To be implemented by the native specification.<br>
+     * Is called within a thread safe environment.<br>
+     * Is called only to collect the ScreenModes, usually at startup setting up modes.<br>
+     * <br>
+     * <b>WARNING</b>: must be synchronized with {@link com.jogamp.newt.util.ScreenModeUtil#NUM_SCREEN_MODE_PROPERTIES},
+     * ie {@link com.jogamp.newt.util.ScreenModeUtil#streamIn(com.jogamp.common.util.ArrayHashSet, com.jogamp.common.util.ArrayHashSet, com.jogamp.common.util.ArrayHashSet, com.jogamp.common.util.ArrayHashSet, int[], int)}<br>
+     * <br>
+     * <b>Note</b>: Additional 1st element is native mode id.
+     */
+    protected int[] getScreenModeFirstImpl() {
+        return null;
+    }
+
+    /**
+     * To be implemented by the native specification.<br>
+     * Is called within a thread safe environment.<br>
+     * Is called only to collect the ScreenModes, usually at startup setting up modes.<br>
+     * <br>
+     * <b>WARNING</b>: must be synchronized with {@link com.jogamp.newt.util.ScreenModeUtil#NUM_SCREEN_MODE_PROPERTIES},
+     * ie {@link com.jogamp.newt.util.ScreenModeUtil#streamIn(com.jogamp.common.util.ArrayHashSet, com.jogamp.common.util.ArrayHashSet, com.jogamp.common.util.ArrayHashSet, com.jogamp.common.util.ArrayHashSet, int[], int)}<br>
+     * <br>
+     * <b>Note</b>: Additional 1st element is native mode id.
+     */
+    protected int[] getScreenModeNextImpl() {
+        return null;
+    }
+
+    /**
+     * To be implemented by the native specification.<br>
+     * Is called within a thread safe environment.<br>
+     */
+    protected ScreenMode getCurrentScreenModeImpl() {
+        return null;
+    }
+
+    /**
+     * To be implemented by the native specification.<br>
+     * Is called within a thread safe environment.<br>
+     */
+    protected boolean setCurrentScreenModeImpl(ScreenMode screenMode) {
+        return false;
+    }
+
+    private void initScreenModeStatus() {
+        ScreenModeStatus sms;
+        ScreenModeStatus.lockScreenModeStatus();
+        try {
+            sms = ScreenModeStatus.getScreenModeStatus(this.getFQName());
+            if(null==sms) {                
+                IntIntHashMap screenModesIdx2NativeIdx = new IntIntHashMap();
+
+                ArrayHashSet screenModes = collectNativeScreenModes(screenModesIdx2NativeIdx);
+                sms = new ScreenModeStatus(screenModes, screenModesIdx2NativeIdx);
+                if(null!=screenModes && screenModes.size()>0) {
+                    ScreenMode originalScreenMode = ( DEBUG_TEST_SCREENMODE_DISABLED ) ? null : getCurrentScreenModeImpl();
+                    if(null != originalScreenMode) {
+                        ScreenMode originalScreenMode0 = (ScreenMode) screenModes.get(originalScreenMode); // unify via value hash
+                        if(null == originalScreenMode0) {
+                            throw new RuntimeException(originalScreenMode+" could not be hashed from ScreenMode list");
+                        }
+                        sms.setOriginalScreenMode(originalScreenMode0);
+                    }
+                }
+                ScreenModeStatus.mapScreenModeStatus(this.getFQName(), sms);
+            }
+            sms.addListener(this);
+        } finally {
+            ScreenModeStatus.unlockScreenModeStatus();
+        }
+    }
+
+    /** ignores bpp < 15 */
+    private ArrayHashSet collectNativeScreenModes(IntIntHashMap screenModesIdx2NativeId) {
+        ArrayHashSet resolutionPool  = new ArrayHashSet();
+        ArrayHashSet surfaceSizePool = new ArrayHashSet();
+        ArrayHashSet screenSizeMMPool = new ArrayHashSet();
+        ArrayHashSet monitorModePool = new ArrayHashSet();
+        ArrayHashSet screenModePool = null;
+
+        screenModePool = new ArrayHashSet();
+
+        int[] smProps = null;
+        int num = 0;
+        final int idxBpp =   1 // native mode
+                           + 1 // count
+                           + ScreenModeUtil.NUM_RESOLUTION_PROPERTIES
+                           + ScreenModeUtil.NUM_SURFACE_SIZE_PROPERTIES
+                           - 1 ; // index 0 based
+        do {
+            if(DEBUG_TEST_SCREENMODE_DISABLED) {
+                smProps = null;
+            } else if(0 == num) {
+                smProps = getScreenModeFirstImpl();
+            } else {
+                smProps = getScreenModeNextImpl();
+            }
+            if(null != smProps && 0 < smProps.length && smProps[idxBpp] >= 15) {
+                int nativeId = smProps[0];
+                int screenModeIdx = ScreenModeUtil.streamIn(resolutionPool, surfaceSizePool, screenSizeMMPool,
+                                                            monitorModePool, screenModePool, smProps, 1);
+                if(screenModeIdx >= 0) {
+                    screenModesIdx2NativeId.put(screenModeIdx, nativeId);
+                }
+            }
+            num++;
+        } while ( null != smProps && 0 < smProps.length );
+
+        if(DEBUG) {
+            System.err.println("ScreenImpl.collectNativeScreenModes: ScreenMode number  : "+screenModePool.size());
+            System.err.println("ScreenImpl.collectNativeScreenModes: MonitorMode number : "+monitorModePool.size());
+            System.err.println("ScreenImpl.collectNativeScreenModes: ScreenSizeMM number: "+screenSizeMMPool.size());
+            System.err.println("ScreenImpl.collectNativeScreenModes: SurfaceSize number : "+surfaceSizePool.size());
+            System.err.println("ScreenImpl.collectNativeScreenModes: Resolution number  : "+resolutionPool.size());
+        }
+
+        return screenModePool;
+    }
+
+    private void releaseScreenModeStatus() {
+        ScreenModeStatus sms;
+        ScreenModeStatus.lockScreenModeStatus();
+        try {
+            sms = ScreenModeStatus.getScreenModeStatus(this.getFQName());
+            if(null != sms) {
+                sms.lock();
+                try {
+                    if(0 == sms.removeListener(this)) {
+                        if(!sms.isOriginalMode()) {
+                            setCurrentScreenMode(sms.getOriginalScreenMode());
+                        }
+                        ScreenModeStatus.unmapScreenModeStatus(this.getFQName());
+                    }
+                } finally {
+                    sms.unlock();
+                }
+            }            
+        } finally {
+            ScreenModeStatus.unlockScreenModeStatus();
+        }
+    }
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/impl/ScreenModeStatus.java b/src/newt/classes/com/jogamp/newt/impl/ScreenModeStatus.java
new file mode 100644
index 0000000..3ca9b63
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/ScreenModeStatus.java
@@ -0,0 +1,207 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.newt.impl;
+
+import com.jogamp.common.util.ArrayHashSet;
+import com.jogamp.common.util.IntIntHashMap;
+import com.jogamp.common.util.locks.RecursiveLock;
+import com.jogamp.newt.Screen;
+import com.jogamp.newt.ScreenMode;
+import com.jogamp.newt.event.ScreenModeListener;
+import java.util.ArrayList;
+import java.util.HashMap;
+
+public class ScreenModeStatus {
+    private static boolean DEBUG = Screen.DEBUG;
+
+    private RecursiveLock lock = new RecursiveLock();
+    private ArrayHashSet/*<ScreenMode>*/ screenModes;
+    private IntIntHashMap screenModesIdx2NativeIdx;
+    private ScreenMode currentScreenMode;
+    private ScreenMode originalScreenMode;
+    private ArrayList/*<ScreenModeChangeListener>*/ listener = new ArrayList();
+
+    private static HashMap screenFQN2ScreenModeStatus = new HashMap();
+    private static RecursiveLock screen2ScreenModeStatusLock = new RecursiveLock();
+
+    protected static void mapScreenModeStatus(String screenFQN, ScreenModeStatus sms) {
+        screen2ScreenModeStatusLock.lock();
+        try {
+            ScreenModeStatus _sms = (ScreenModeStatus) screenFQN2ScreenModeStatus.get(screenFQN);
+            if( null != _sms ) {
+                throw new RuntimeException("ScreenModeStatus "+_sms+" already mapped to "+screenFQN);
+            }
+            screenFQN2ScreenModeStatus.put(screenFQN, sms);
+            if(DEBUG) {
+                System.err.println("ScreenModeStatus.map "+screenFQN+" -> "+sms);
+            }
+        } finally {
+            screen2ScreenModeStatusLock.unlock();
+        }
+    }
+
+    /**
+     * @param screen the prev user
+     * @return true if mapping is empty, ie no more usage of the mapped ScreenModeStatus
+     */
+    protected static void unmapScreenModeStatus(String screenFQN) {
+        screen2ScreenModeStatusLock.lock();
+        try {
+            ScreenModeStatus sms = (ScreenModeStatus) screenFQN2ScreenModeStatus.remove(screenFQN);
+            if(DEBUG) {
+                System.err.println("ScreenModeStatus.unmap "+screenFQN+" -> "+sms);
+            }
+        } finally {
+            screen2ScreenModeStatusLock.unlock();
+        }
+    }
+
+    protected static ScreenModeStatus getScreenModeStatus(String screenFQN) {
+        screen2ScreenModeStatusLock.lock();
+        try {
+            return (ScreenModeStatus) screenFQN2ScreenModeStatus.get(screenFQN);
+        } finally {
+            screen2ScreenModeStatusLock.unlock();
+        }
+    }
+
+    protected static void lockScreenModeStatus() {
+        screen2ScreenModeStatusLock.lock();
+    }
+
+    protected static void unlockScreenModeStatus() {
+        screen2ScreenModeStatusLock.unlock();
+    }
+    
+    public ScreenModeStatus(ArrayHashSet/*<ScreenMode>*/ screenModes,
+                            IntIntHashMap screenModesIdx2NativeIdx) {
+        this.screenModes = screenModes;
+        this.screenModesIdx2NativeIdx = screenModesIdx2NativeIdx;
+    }
+
+    protected final void setOriginalScreenMode(ScreenMode originalScreenMode) {
+        this.originalScreenMode = originalScreenMode;
+        this.currentScreenMode = originalScreenMode;
+    }
+
+    public final ScreenMode getOriginalScreenMode() {
+        return originalScreenMode;
+    }
+
+    public final ScreenMode getCurrentScreenMode() {
+        lock();
+        try {
+            return currentScreenMode;
+        } finally {
+            unlock();
+        }
+    }
+
+    public final boolean isOriginalMode() {
+        lock();
+        try {
+            if(null != currentScreenMode && null != originalScreenMode) {
+                return currentScreenMode.hashCode() == originalScreenMode.hashCode();
+            }
+            return true;
+        } finally {
+            unlock();
+        }
+    }
+
+    protected final ArrayHashSet/*<ScreenMode>*/ getScreenModes() {
+        return screenModes;
+    }
+
+    protected final IntIntHashMap getScreenModesIdx2NativeIdx() {
+        return screenModesIdx2NativeIdx;
+    }
+
+    protected final int addListener(ScreenModeListener l) {
+        lock();
+        try {
+            listener.add(l);
+            if(DEBUG) {
+                System.err.println("ScreenModeStatus.addListener (size: "+listener.size()+"): "+l);
+            }
+            return listener.size();
+        } finally {
+            unlock();
+        }
+    }
+
+    protected final int removeListener(ScreenModeListener l) {
+        lock();
+        try {
+            if(!listener.remove(l)) {
+                throw new RuntimeException("ScreenModeListener "+l+" not contained");
+            }
+            if(DEBUG) {
+                System.err.println("ScreenModeStatus.removeListener (size: "+listener.size()+"): "+l);
+            }
+            return listener.size();
+        } finally {
+            unlock();
+        }
+    }
+
+    protected final void fireScreenModeChangeNotify(ScreenMode desiredScreenMode) {
+        lock();
+        try {
+            for(int i=0; i<listener.size(); i++) {
+                ((ScreenModeListener)listener.get(i)).screenModeChangeNotify(desiredScreenMode);
+            }
+        } finally {
+            unlock();
+        }
+    }
+
+    protected void fireScreenModeChanged(ScreenMode currentScreenMode, boolean success) {
+        lock();
+        try {
+            if(success) {
+                this.currentScreenMode = currentScreenMode;
+            }
+            for(int i=0; i<listener.size(); i++) {
+                ((ScreenModeListener)listener.get(i)).screenModeChanged(currentScreenMode, success);
+            }
+        } finally {
+            unlock();
+        }
+    }
+
+    protected final void lock() throws RuntimeException {
+        lock.lock();
+    }
+
+    protected final void unlock() throws RuntimeException {
+        lock.unlock();
+    }
+
+}
diff --git a/src/newt/classes/com/jogamp/newt/impl/WindowImpl.java b/src/newt/classes/com/jogamp/newt/impl/WindowImpl.java
new file mode 100644
index 0000000..fd5c1b6
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/WindowImpl.java
@@ -0,0 +1,2205 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+   Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.impl;
+
+import com.jogamp.common.util.ReflectionUtil;
+import com.jogamp.newt.NewtFactory;
+import com.jogamp.newt.Display;
+import com.jogamp.newt.Screen;
+import com.jogamp.newt.Window;
+import com.jogamp.common.util.locks.RecursiveLock;
+import com.jogamp.newt.ScreenMode;
+import com.jogamp.newt.event.KeyEvent;
+import com.jogamp.newt.event.KeyListener;
+import com.jogamp.newt.event.MouseEvent;
+import com.jogamp.newt.event.MouseListener;
+import com.jogamp.newt.event.NEWTEvent;
+import com.jogamp.newt.event.NEWTEventConsumer;
+import com.jogamp.newt.event.ScreenModeListener;
+import com.jogamp.newt.event.WindowEvent;
+import com.jogamp.newt.event.WindowListener;
+import com.jogamp.newt.event.WindowUpdateEvent;
+
+import java.util.ArrayList;
+import java.lang.reflect.Method;
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.CapabilitiesChooser;
+import javax.media.nativewindow.CapabilitiesImmutable;
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.NativeWindow;
+import javax.media.nativewindow.NativeWindowException;
+import javax.media.nativewindow.NativeWindowFactory;
+import javax.media.nativewindow.SurfaceUpdatedListener;
+import javax.media.nativewindow.util.DimensionReadOnly;
+import javax.media.nativewindow.util.Insets;
+import javax.media.nativewindow.util.Point;
+import javax.media.nativewindow.util.Rectangle;
+
+public abstract class WindowImpl implements Window, NEWTEventConsumer
+{
+    public static final boolean DEBUG_TEST_REPARENT_INCOMPATIBLE = Debug.isPropertyDefined("newt.test.Window.reparent.incompatible", true);
+    
+    private RecursiveLock windowLock = new RecursiveLock();
+    private long   windowHandle;
+    private ScreenImpl screen;
+    private boolean screenReferenceAdded = false;
+    private NativeWindow parentWindow;
+    private long parentWindowHandle;
+    protected AbstractGraphicsConfiguration config;
+    protected CapabilitiesImmutable capsRequested;
+    protected CapabilitiesChooser capabilitiesChooser = null; // default null -> default
+    protected boolean fullscreen, visible, hasFocus;
+    protected int width, height, x, y;
+    protected int nfs_width, nfs_height, nfs_x, nfs_y; // non fullscreen dimensions ..
+    protected String title = "Newt Window";
+    protected boolean undecorated = false;
+    private LifecycleHook lifecycleHook = null;
+
+    private DestroyAction destroyAction = new DestroyAction();
+    private boolean handleDestroyNotify = true;
+
+    private ReparentActionRecreate reparentActionRecreate = new ReparentActionRecreate();
+
+    private RequestFocusAction requestFocusAction = new RequestFocusAction();
+    private FocusRunnable focusAction = null;
+
+    private Object surfaceUpdatedListenersLock = new Object();
+    private ArrayList surfaceUpdatedListeners;
+
+    private Object childWindowsLock = new Object();
+    private ArrayList childWindows;
+
+    private ArrayList mouseListeners;
+    private int  mouseButtonPressed;  // current pressed mouse button number
+    private long lastMousePressed;    // last time when a mouse button was pressed
+    private int  lastMouseClickCount; // last mouse button click count
+
+    private ArrayList keyListeners;
+
+    private ArrayList windowListeners;
+    private boolean repaintQueued = false;
+
+    ScreenModeListenerImpl screenModeListenerImpl = new ScreenModeListenerImpl();
+
+    private void initializeStates() {
+        invalidate(true);
+
+        childWindows = new ArrayList();
+        surfaceUpdatedListeners = new ArrayList();
+        windowListeners =  new ArrayList();
+        mouseListeners = new ArrayList();
+
+        mouseButtonPressed = 0; // current pressed mouse button number
+        lastMousePressed = 0; // last time when a mouse button was pressed
+        lastMouseClickCount = 0; // last mouse button click count
+        keyListeners = new ArrayList();
+    }
+
+    // Workaround for initialization order problems on Mac OS X
+    // between native Newt and (apparently) Fmod -- if Fmod is
+    // initialized first then the connection to the window server
+    // breaks, leading to errors from deep within the AppKit
+    public static void init(String type) {
+        if (NativeWindowFactory.TYPE_MACOSX.equals(type)) {
+            try {
+                getWindowClass(type);
+            } catch (Exception e) {
+                e.printStackTrace();
+            }
+        }
+    }
+
+    //
+    // Construction Methods
+    //
+
+    private static Class getWindowClass(String type)
+        throws ClassNotFoundException
+    {
+        Class windowClass = NewtFactory.getCustomClass(type, "Window");
+        if(null==windowClass) {
+            if (NativeWindowFactory.TYPE_EGL.equals(type)) {
+                windowClass = Class.forName("com.jogamp.newt.impl.opengl.kd.KDWindow");
+            } else if (NativeWindowFactory.TYPE_WINDOWS.equals(type)) {
+                windowClass = Class.forName("com.jogamp.newt.impl.windows.WindowsWindow");
+            } else if (NativeWindowFactory.TYPE_MACOSX.equals(type)) {
+                windowClass = Class.forName("com.jogamp.newt.impl.macosx.MacWindow");
+            } else if (NativeWindowFactory.TYPE_X11.equals(type)) {
+                windowClass = Class.forName("com.jogamp.newt.impl.x11.X11Window");
+            } else if (NativeWindowFactory.TYPE_AWT.equals(type)) {
+                windowClass = Class.forName("com.jogamp.newt.impl.awt.AWTWindow");
+            } else {
+                throw new NativeWindowException("Unknown window type \"" + type + "\"");
+            }
+        }
+        return windowClass;
+    }
+
+    public static WindowImpl create(NativeWindow parentWindow, long parentWindowHandle, Screen screen, CapabilitiesImmutable caps) {
+        try {
+            Class windowClass;
+            if(caps.isOnscreen()) {
+                windowClass = getWindowClass(screen.getDisplay().getType());
+            } else {
+                windowClass = OffscreenWindow.class;
+            }
+            WindowImpl window = (WindowImpl) windowClass.newInstance();
+            window.initializeStates();
+            window.parentWindow = parentWindow;
+            window.parentWindowHandle = parentWindowHandle;
+            window.screen = (ScreenImpl) screen;
+            window.capsRequested = (CapabilitiesImmutable) caps.cloneMutable();
+            window.setUndecorated(0!=parentWindowHandle);
+            return window;
+        } catch (Throwable t) {
+            t.printStackTrace();
+            throw new NativeWindowException(t);
+        }
+    }
+
+    public static WindowImpl create(Object[] cstrArguments, Screen screen, CapabilitiesImmutable caps) {
+        try {
+            Class windowClass = getWindowClass(screen.getDisplay().getType());
+            Class[] cstrArgumentTypes = getCustomConstructorArgumentTypes(windowClass);
+            if(null==cstrArgumentTypes) {
+                throw new NativeWindowException("WindowClass "+windowClass+" doesn't support custom arguments in constructor");
+            }
+            int argsChecked = verifyConstructorArgumentTypes(cstrArgumentTypes, cstrArguments);
+            if ( argsChecked < cstrArguments.length ) {
+                throw new NativeWindowException("WindowClass "+windowClass+" constructor mismatch at argument #"+argsChecked+"; Constructor: "+getTypeStrList(cstrArgumentTypes)+", arguments: "+getArgsStrList(cstrArguments));
+            }
+            WindowImpl window = (WindowImpl) ReflectionUtil.createInstance( windowClass, cstrArgumentTypes, cstrArguments ) ;
+            window.initializeStates();
+            window.screen = (ScreenImpl) screen;
+            window.capsRequested = (CapabilitiesImmutable) caps.cloneMutable();
+            return window;
+        } catch (Throwable t) {
+            throw new NativeWindowException(t);
+        }
+    }
+
+    public static interface LifecycleHook {
+        /**
+         * Reset of internal state counter, ie totalFrames, etc.
+         * Called from EDT while window is locked.
+         */
+        public abstract void resetCounter();
+
+        /** 
+         * Invoked after Window setVisible, 
+         * allows allocating resources depending on the native Window.
+         * Called from EDT while window is locked.
+         */
+        void setVisibleActionPost(boolean visible, boolean nativeWindowCreated);
+
+        /** 
+         * Invoked before Window destroy action, 
+         * allows releasing of resources depending on the native Window.<br>
+         * Surface not locked yet.<br>
+         * Called not necessarily from EDT.
+         */
+        void destroyActionPreLock();
+
+        /**
+         * Invoked before Window destroy action,
+         * allows releasing of resources depending on the native Window.<br>
+         * Surface locked.<br>
+         * Called from EDT while window is locked.
+         */
+        void destroyActionInLock();
+
+        /**
+         * Invoked after destruction from Window's invalidate method.<br>
+         * Called while window is locked.
+         * @param unrecoverable
+         */
+        void invalidate(boolean unrecoverable);
+
+        /**
+         * Invoked for expensive modifications, ie while reparenting and ScreenMode change.<br>
+         * No lock is hold when invoked.<br>
+         *
+         * @return true is paused, otherwise false. If true {@link #resumeRenderingAction()} shall be issued.
+         *
+         * @see #resumeRenderingAction()
+         */
+        boolean pauseRenderingAction();
+
+        /**
+         * Invoked for expensive modifications, ie while reparenting and ScreenMode change.
+         * No lock is hold when invoked.<br>
+         *
+         * @see #pauseRenderingAction()
+         */
+        void resumeRenderingAction();
+    }
+
+    private boolean createNative() {
+        if(DEBUG_IMPLEMENTATION) {
+            System.err.println("Window.createNative() START ("+getThreadName()+", "+this+")");
+        }
+        if( null != parentWindow && 
+            NativeSurface.LOCK_SURFACE_NOT_READY >= parentWindow.lockSurface() ) {
+                throw new NativeWindowException("Parent surface lock: not ready: "+parentWindow);
+        }
+        try {
+            if(validateParentWindowHandle()) {
+                if(screenReferenceAdded) {
+                    throw new InternalError("XXX");
+                }
+                screen.addReference();
+                screenReferenceAdded = true;
+                createNativeImpl();
+                setVisibleImpl(true, x, y, width, height);
+                screen.addScreenModeListener(screenModeListenerImpl);
+            }
+        } finally {
+            if(null!=parentWindow) {
+                parentWindow.unlockSurface();
+            }
+        }
+        if(DEBUG_IMPLEMENTATION) {
+            System.err.println("Window.createNative() END ("+getThreadName()+", "+this+")");
+        }
+        return 0 != windowHandle ;
+    }
+
+    private void removeScreenReference() {
+        if(screenReferenceAdded) {
+            // be nice, probably already called recursive via
+            //   closeAndInvalidate() -> closeNativeIml() -> .. -> windowDestroyed() -> closeAndInvalidate() !
+            // or via reparentWindow .. etc
+            screenReferenceAdded = false;
+            screen.removeReference();
+        }
+    }
+
+    private void closeAndInvalidate() {
+        windowLock.lock();
+        try {
+            if( null != screen ) {
+                if( 0 != windowHandle ) {
+                    screen.removeScreenModeListener(screenModeListenerImpl);
+                    closeNativeImpl();
+                    removeScreenReference();
+                }
+                Display dpy = screen.getDisplay();
+                if(null != dpy) {
+                    dpy.validateEDT();
+                }
+            }
+            invalidate(false);
+        } finally {
+            windowLock.unlock();
+        }
+    }
+
+    private boolean validateParentWindowHandle() {
+        if(null!=parentWindow) {
+            parentWindowHandle = getNativeWindowHandle(parentWindow);
+            return 0 != parentWindowHandle ;
+        }
+        return true;
+    }
+
+    private static long getNativeWindowHandle(NativeWindow nativeWindow) {
+        long handle = 0;
+        if(null!=nativeWindow) {
+            boolean wasLocked = false;
+            if( NativeSurface.LOCK_SURFACE_NOT_READY < nativeWindow.lockSurface() ) {
+                wasLocked = true;
+                try {
+                    handle = nativeWindow.getWindowHandle();
+                    if(0==handle) {
+                        throw new NativeWindowException("Parent native window handle is NULL, after succesful locking: "+nativeWindow);
+                    }
+                } catch (NativeWindowException nwe) {
+                    if(DEBUG_IMPLEMENTATION) {
+                        System.err.println("Window.getNativeWindowHandle: not successful yet: "+nwe);
+                    }
+                } finally {
+                    nativeWindow.unlockSurface();
+                }
+            }
+            if(DEBUG_IMPLEMENTATION) {
+                System.err.println("Window.getNativeWindowHandle: locked "+wasLocked+", "+nativeWindow);
+            }
+        }
+        return handle;
+    }
+
+
+    //----------------------------------------------------------------------
+    // NativeSurface: Native implementation
+    //
+
+    protected int lockSurfaceImpl() { return LOCK_SUCCESS; }
+
+    protected void unlockSurfaceImpl() { }
+
+    //----------------------------------------------------------------------
+    // Window: Native implementation
+    //
+
+    /** 
+     * The native implementation must set the native windowHandle.<br>
+     *
+     * The implementation should invoke the referenced java state callbacks
+     * to notify this Java object of state changes.
+     * 
+     * @see #windowDestroyNotify()
+     * @see #focusChanged(boolean)
+     * @see #visibleChanged(boolean)
+     * @see #sizeChanged(int,int)
+     * @see #positionChanged(int,int)
+     * @see #windowDestroyNotify()
+     */
+    protected abstract void createNativeImpl();
+
+    protected abstract void closeNativeImpl();
+
+    /** 
+     * The native implementation must invoke {@link #focusChanged(boolean)}
+     * to change the focus state, if <code>force == false</code>. 
+     * This may happen asynchronous within {@link #TIMEOUT_NATIVEWINDOW}.
+     * 
+     * @param force if true, bypass {@link #focusChanged(boolean)} and force focus request
+     */
+    protected abstract void requestFocusImpl(boolean force);
+
+    /** 
+     * The native implementation must invoke {@link #visibleChanged(boolean)}
+     * to change the visibility state. This may happen asynchronous within 
+     * {@link #TIMEOUT_NATIVEWINDOW}.
+     */
+    protected abstract void setVisibleImpl(boolean visible, int x, int y, int width, int height);
+
+    /**
+     * The native implementation should invoke the referenced java state callbacks
+     * to notify this Java object of state changes.
+     * 
+     * @param x -1 if no position change requested, otherwise greater than zero
+     * @param y -1 if no position change requested, otherwise greater than zero
+     * @param width -1 if no size change requested, otherwise greater than zero
+     * @param height -1 if no size change requested, otherwise greater than zero
+     * @param parentChange true if reparenting requested, otherwise false
+     * @param fullScreenChange 0 if unchanged, -1 fullscreen off, 1 fullscreen on
+     * @param decorationChange 0 if unchanged, -1 undecorated, 1 decorated
+     *
+     * @see #sizeChanged(int,int)
+     * @see #positionChanged(int,int)
+     */
+    protected abstract boolean reconfigureWindowImpl(int x, int y, int width, int height, 
+                                                     boolean parentChange, int fullScreenChange, int decorationChange);
+
+    protected void setTitleImpl(String title) {}
+
+    /**
+     * Return screen coordinates of the given coordinates
+     * or null, in which case a NativeWindow traversal shall being used
+     * as demonstrated in {@link #getLocationOnScreen(javax.media.nativewindow.util.Point)}.
+     *
+     * @return if not null, the screen location of the given coordinates
+     */
+    protected abstract Point getLocationOnScreenImpl(int x, int y);
+
+    //----------------------------------------------------------------------
+    // NativeSurface
+    //
+
+    public final int lockSurface() {
+        int res = LOCK_SURFACE_NOT_READY;
+        windowLock.lock();
+
+        if(isNativeValid()) {
+            AbstractGraphicsDevice adevice = screen.getDisplay().getGraphicsDevice();
+            adevice.lock();
+            try {
+                res = lockSurfaceImpl();
+            } finally {
+                if( LOCK_SURFACE_NOT_READY == res ) {
+                    adevice.unlock();
+                }
+            }
+        }
+        if( LOCK_SURFACE_NOT_READY == res ) {
+            windowLock.unlock();
+        }
+
+        return res;
+    }
+
+    public final void unlockSurface() {
+        // may throw RuntimeException if not locked
+        windowLock.validateLocked();
+
+        try {
+            unlockSurfaceImpl();
+        } finally {
+            screen.getDisplay().getGraphicsDevice().unlock();
+        }
+        windowLock.unlock();
+    }
+
+    public final boolean isSurfaceLockedByOtherThread() {
+        return windowLock.isLockedByOtherThread();
+    }
+
+    public final boolean isSurfaceLocked() {
+        return windowLock.isLocked();
+    }
+
+    public final Thread getSurfaceLockOwner() {
+        return windowLock.getOwner();
+    }
+
+    public long getSurfaceHandle() {
+        return windowHandle; // default: return window handle
+    }
+
+    public boolean surfaceSwap() {
+        return false;
+    }
+
+    public AbstractGraphicsConfiguration getGraphicsConfiguration() {
+        return config;
+    }
+
+    public final long getDisplayHandle() {
+        return getScreen().getDisplay().getHandle();
+    }
+
+    public final int  getScreenIndex() {
+        return getScreen().getIndex();
+    }
+
+    //----------------------------------------------------------------------
+    // NativeWindow
+    //
+
+    // public final void destroy() - see below
+
+    public final NativeWindow getParent() {
+        return parentWindow;
+    }
+
+    public final long getWindowHandle() {
+        return windowHandle;
+    }
+
+    public Point getLocationOnScreen(Point storage) {
+        if(isNativeValid()) {
+            Point d;
+            windowLock.lock();
+            try {
+                d = getLocationOnScreenImpl(0, 0);
+            } finally {
+                windowLock.unlock();
+            }
+            if(null!=d) {
+                if(null!=storage) {
+                    storage.translate(d.getX(),d.getY());
+                    return storage;
+                }
+                return d;
+            }
+            // fall through intended ..
+        }
+
+        if(null!=storage) {
+            storage.translate(getX(),getY());
+        } else {
+            storage = new Point(getX(),getY());
+        }
+        if(null!=parentWindow) {
+            // traverse through parent list ..
+            parentWindow.getLocationOnScreen(storage);
+        }
+        return storage;
+    }
+
+    //----------------------------------------------------------------------
+    // Window
+    //
+
+    public final boolean isNativeValid() {
+        return null != getScreen() && 0 != getWindowHandle() ;
+    }
+
+    public final boolean isValid() {
+        return null != getScreen() ;
+    }
+
+    public final Screen getScreen() {
+        return screen;
+    }
+
+    class VisibleAction implements Runnable {
+        boolean visible;
+        boolean nativeWindowCreated;
+        boolean madeVisible;
+
+        public VisibleAction (boolean visible) {
+            this.visible = visible;
+            this.nativeWindowCreated = false;
+            this.madeVisible = false;
+        }
+
+        public final boolean getNativeWindowCreated() { return nativeWindowCreated; }
+        public final boolean getBecameVisible() { return madeVisible; }
+        public final boolean getChanged() { return nativeWindowCreated || madeVisible; }
+
+        public void run() {
+            windowLock.lock();
+            try {
+                if(DEBUG_IMPLEMENTATION) {
+                    String msg = new String("Window setVisible: START ("+getThreadName()+") "+x+"/"+y+" "+width+"x"+height+", fs "+fullscreen+", windowHandle "+toHexString(windowHandle)+", visible: "+WindowImpl.this.visible+" -> "+visible+", parentWindowHandle "+toHexString(WindowImpl.this.parentWindowHandle)+", parentWindow "+(null!=WindowImpl.this.parentWindow)/*+", "+this*/);
+                    System.err.println(msg);
+                }
+
+                if(null!=lifecycleHook) {
+                    lifecycleHook.resetCounter();
+                }
+
+                if(!visible && childWindows.size()>0) {
+                  synchronized(childWindowsLock) {
+                    for(int i = 0; i < childWindows.size(); i++ ) {
+                        NativeWindow nw = (NativeWindow) childWindows.get(i);
+                        if(nw instanceof WindowImpl) {
+                            ((WindowImpl)nw).setVisible(false);
+                        }
+                    }
+                  }
+                }
+                if(0==windowHandle && visible) {
+                    if( 0<width*height ) {
+                        nativeWindowCreated = createNative();
+                        WindowImpl.this.waitForVisible(visible, true);
+                        madeVisible = visible;
+                    }
+                } else if(WindowImpl.this.visible != visible) {
+                    if(0 != windowHandle) {
+                        setVisibleImpl(visible, x, y, width, height);
+                        WindowImpl.this.waitForVisible(visible, true);
+                        madeVisible = visible;
+                    }
+                }
+
+                if(null!=lifecycleHook) {
+                    lifecycleHook.setVisibleActionPost(visible, nativeWindowCreated);
+                }
+
+                if(0!=windowHandle && visible && childWindows.size()>0) {
+                  synchronized(childWindowsLock) {
+                    for(int i = 0; i < childWindows.size(); i++ ) {
+                        NativeWindow nw = (NativeWindow) childWindows.get(i);
+                        if(nw instanceof WindowImpl) {
+                            ((WindowImpl)nw).setVisible(true);
+                        }
+                    }
+                  }
+                }
+                if(DEBUG_IMPLEMENTATION) {
+                    System.err.println("Window setVisible: END ("+getThreadName()+") "+x+"/"+y+" "+width+"x"+height+", fs "+fullscreen+", windowHandle "+toHexString(windowHandle)+", visible: "+WindowImpl.this.visible+", nativeWindowCreated: "+nativeWindowCreated+", madeVisible: "+madeVisible);
+                }
+            } finally {
+                windowLock.unlock();
+            }
+            if( getChanged() ) {
+                sendWindowEvent(WindowEvent.EVENT_WINDOW_RESIZED); // trigger a resize/relayout and repaint to listener
+            }
+        }
+    }
+
+    public void setVisible(boolean visible) {
+        if(isValid()) {
+            if( 0==windowHandle && visible && 0>=width*height ) {
+                // fast-path: not realized yet, make visible, but zero size
+                return;
+            }
+            VisibleAction visibleAction = new VisibleAction(visible);
+            runOnEDTIfAvail(true, visibleAction);
+        }
+    }
+
+    class SetSizeActionImpl implements Runnable {
+        int visibleAction = 0; // 1 invisible, 2 visible (create)
+        int width, height;
+
+        public int getVisibleAction() { 
+            return visibleAction;
+        }
+        public SetSizeActionImpl(int w, int h) {
+            width = w;
+            height = h;
+        }
+        public void run() {
+            windowLock.lock();
+            try {
+                if ( !fullscreen && ( width != WindowImpl.this.width || WindowImpl.this.height != height ) ) {
+                    if(DEBUG_IMPLEMENTATION) {
+                        String msg = new String("Window setSize: START "+WindowImpl.this.width+"x"+WindowImpl.this.height+" -> "+width+"x"+height+", fs "+fullscreen+", windowHandle "+toHexString(windowHandle)+", visible "+visible);
+                        System.err.println(msg);
+                    }
+                    if ( 0 != windowHandle && 0>=width*height && visible ) {
+                        visibleAction=1; // invisible
+                        WindowImpl.this.width = 0;
+                        WindowImpl.this.height = 0;
+                    } else if ( 0 == windowHandle && 0<width*height && visible ) {
+                        visibleAction = 2; // visible (create)
+                        WindowImpl.this.width = width;
+                        WindowImpl.this.height = height;
+                    } else if ( 0 != windowHandle ) {
+                        // this width/height will be set by windowChanged, called by the native implementation
+                        reconfigureWindowImpl(x, y, width, height, false, 0, 0);
+                    } else {
+                        WindowImpl.this.width = width;
+                        WindowImpl.this.height = height;
+                    }
+                    if(DEBUG_IMPLEMENTATION) {
+                        System.err.println("Window setSize: END "+WindowImpl.this.width+"x"+WindowImpl.this.height+", visibleAction "+visibleAction);
+                    }
+                }
+            } finally {
+                windowLock.unlock();
+            }
+        }
+    }
+
+    public void setSize(int width, int height) {
+        if(isValid()) {
+            SetSizeActionImpl setSizeAction = new SetSizeActionImpl(width, height);
+            runOnEDTIfAvail(true, setSizeAction);
+            switch(setSizeAction.getVisibleAction()) {
+                case 1: setVisible(false); break;
+                case 2: setVisible(true); break;
+            }
+        }
+    }
+
+    class DestroyAction implements Runnable {
+        public void run() {
+            windowLock.lock();
+            try {
+                if( !isValid() ) {
+                    return; // nop
+                }
+
+                // Childs first ..
+                synchronized(childWindowsLock) {
+                  if(childWindows.size()>0) {
+                    // avoid ConcurrentModificationException: parent -> child -> parent.removeChild(this)
+                    ArrayList clonedChildWindows = (ArrayList) childWindows.clone();
+                    while( clonedChildWindows.size() > 0 ) {
+                      NativeWindow nw = (NativeWindow) clonedChildWindows.remove(0);
+                      if(nw instanceof WindowImpl) {
+                          ((WindowImpl)nw).sendWindowEvent(WindowEvent.EVENT_WINDOW_DESTROY_NOTIFY);
+                          ((WindowImpl)nw).destroy();
+                      } else {
+                          nw.destroy();
+                      }
+                    }
+                  }
+                }
+
+                if(null!=lifecycleHook) {
+                    lifecycleHook.destroyActionInLock();
+                }
+
+                closeAndInvalidate();
+
+                if(DEBUG_IMPLEMENTATION) {
+                    System.err.println("Window.destroy() END "+getThreadName()/*+", "+WindowImpl.this*/);
+                }
+            } finally {
+                windowLock.unlock();
+            }
+        }
+    }
+
+    public void destroy() {
+        if( isValid() ) {
+            if(DEBUG_IMPLEMENTATION) {
+                String msg = new String("Window.destroy() START "+getThreadName()/*+", "+this*/);
+                System.err.println(msg);
+                //Exception ee = new Exception(msg);
+                //ee.printStackTrace();
+            }
+            boolean animatorPaused = false;
+            if(null!=lifecycleHook) {
+                animatorPaused = lifecycleHook.pauseRenderingAction();
+            }
+            if(null!=lifecycleHook) {
+                lifecycleHook.destroyActionPreLock();
+            }
+            runOnEDTIfAvail(true, destroyAction);
+            if(animatorPaused) {
+                lifecycleHook.resumeRenderingAction();
+            }
+        }
+    }
+
+    public final void invalidate() {
+        destroy();
+        invalidate(true);
+    }
+
+    /**
+     * @param unrecoverable If true, all states, size, position, parent handles,
+     * reference to it's Screen are reset.
+     * Otherwise you can recreate the window, via <code>setVisible(true)</code>.
+     * @see #invalidate()
+     * @see #destroy()
+     * @see #destroy(boolean)
+     */
+    protected void invalidate(boolean unrecoverable) {
+        windowLock.lock();
+        try {
+            if(DEBUG_IMPLEMENTATION || DEBUG_WINDOW_EVENT) {
+                String msg = new String("!!! Window Invalidate(unrecoverable: "+unrecoverable+") "+getThreadName());
+                System.err.println(msg);
+                // Throwable t = new Throwable(msg);
+                // t.printStackTrace();
+            }
+
+            // Childs first ..
+            synchronized(childWindowsLock) {
+              // avoid ConcurrentModificationException: parent -> child -> parent.removeChild(this)
+              if(null!=childWindows && childWindows.size()>0) {
+                ArrayList clonedChildWindows = (ArrayList) childWindows.clone();
+                while( clonedChildWindows.size() > 0 ) {
+                  NativeWindow nw = (NativeWindow) clonedChildWindows.remove(0);
+                  if(nw instanceof WindowImpl) {
+                      ((WindowImpl)nw).invalidate(unrecoverable);
+                  }
+                }
+              }
+            }
+
+            if(null!=lifecycleHook) {
+                lifecycleHook.invalidate(unrecoverable);
+            }
+
+            windowHandle = 0;
+            visible = false;
+            fullscreen = false;
+            hasFocus = false;
+
+            if(unrecoverable) {
+                if(null!=parentWindow && parentWindow instanceof Window) {
+                    ((Window)parentWindow).removeChild(WindowImpl.this);
+                }
+                screen = null;
+
+                synchronized(childWindowsLock) {
+                    childWindows = null;
+                }
+                synchronized(surfaceUpdatedListenersLock) {
+                    surfaceUpdatedListeners = null;
+                }
+                windowListeners = null;
+                mouseListeners = null;
+                keyListeners = null;
+
+                parentWindowHandle = 0;
+                parentWindow = null;
+                capsRequested = null;
+                lifecycleHook = null;
+
+                // Default position and dimension will be re-set immediately by user
+                width  = 128;
+                height = 128;
+                x=0;
+                y=0;
+            }
+        } finally {
+            windowLock.unlock();
+        }
+    }
+
+    class ReparentActionImpl implements Runnable, ReparentAction {
+        NativeWindow newParentWindow;
+        boolean forceDestroyCreate;
+        int reparentAction;
+
+        public ReparentActionImpl(NativeWindow newParentWindow, boolean forceDestroyCreate) {
+            this.newParentWindow = newParentWindow;
+            this.forceDestroyCreate = forceDestroyCreate;
+            this.reparentAction = -1; // ensure it's set
+        }
+
+        public final int getStrategy() {
+            return reparentAction;
+        }
+
+        private final void setScreen(ScreenImpl newScreen) {
+            WindowImpl.this.removeScreenReference();
+            screen = newScreen;
+        }
+
+        public void run() {
+            boolean wasVisible;
+
+            // mirror pos/size so native change notification can get overwritten
+            int x = WindowImpl.this.x;
+            int y = WindowImpl.this.y;
+            int width = WindowImpl.this.width;
+            int height = WindowImpl.this.height;
+
+            windowLock.lock();
+            try {
+                wasVisible = isVisible();
+
+                Window newParentWindowNEWT = null;
+                if(newParentWindow instanceof Window) {
+                    newParentWindowNEWT = (Window) newParentWindow;
+                }
+
+                long newParentWindowHandle = 0 ;
+
+                if(DEBUG_IMPLEMENTATION) {
+                    System.err.println("Window.reparent: START ("+getThreadName()+") windowHandle "+toHexString(windowHandle)+" parentWindowHandle "+toHexString(parentWindowHandle)+", visible "+wasVisible+", old parentWindow: "+Display.hashCodeNullSafe(parentWindow)+", new parentWindow: "+Display.hashCodeNullSafe(newParentWindow)+", forceDestroyCreate "+forceDestroyCreate+", DEBUG_TEST_REPARENT_INCOMPATIBLE "+DEBUG_TEST_REPARENT_INCOMPATIBLE+" "+x+"/"+y+" "+width+"x"+height);
+                }
+
+                if(null!=lifecycleHook) {
+                    lifecycleHook.resetCounter();
+                }
+
+                if(null!=newParentWindow) {
+                    // reset position to 0/0 within parent space
+                    x = 0;
+                    y = 0;
+
+                    // refit if size is bigger than parent
+                    if( width > newParentWindow.getWidth() ) {
+                        width = newParentWindow.getWidth();
+                    }
+                    if( height > newParentWindow.getHeight() ) {
+                        height = newParentWindow.getHeight();
+                    }
+
+                    // Case: Child Window
+                    newParentWindowHandle = getNativeWindowHandle(newParentWindow);
+                    if(0 == newParentWindowHandle) {
+                        // Case: Parent's native window not realized yet
+                        if(null==newParentWindowNEWT) {
+                            throw new NativeWindowException("Reparenting with non NEWT Window type only available after it's realized: "+newParentWindow);
+                        }
+                        // Destroy this window and use parent's Screen.
+                        // It may be created properly when the parent is made visible.
+                        destroy();
+                        setScreen( (ScreenImpl) newParentWindowNEWT.getScreen() );
+                        reparentAction = ACTION_NATIVE_CREATION_PENDING;
+                    } else if(newParentWindow != getParent()) {
+                        // Case: Parent's native window realized and changed
+                        if( !isNativeValid() ) {
+                            // May create a new compatible Screen/Display and
+                            // mark it for creation.
+                            if(null!=newParentWindowNEWT) {
+                                setScreen( (ScreenImpl) newParentWindowNEWT.getScreen() );
+                            } else {
+                                Screen newScreen = NewtFactory.createCompatibleScreen(newParentWindow, getScreen());
+                                if( getScreen() != newScreen ) {
+                                    // auto destroy on-the-fly created Screen/Display
+                                    setScreen( (ScreenImpl) newScreen );
+                                }
+                            }
+                            if( 0<width*height ) {
+                                reparentAction = ACTION_NATIVE_CREATION;
+                            } else {
+                                reparentAction = ACTION_NATIVE_CREATION_PENDING;
+                            }
+                        } else if ( DEBUG_TEST_REPARENT_INCOMPATIBLE || forceDestroyCreate ||
+                                    !NewtFactory.isScreenCompatible(newParentWindow, getScreen()) ) {
+                            // Destroy this window, may create a new compatible Screen/Display,
+                            // and mark it for creation.
+                            destroy();
+                            if(null!=newParentWindowNEWT) {
+                                setScreen( (ScreenImpl) newParentWindowNEWT.getScreen() );
+                            } else {
+                                setScreen( (ScreenImpl) NewtFactory.createCompatibleScreen(newParentWindow, getScreen()) );
+                            }
+                            reparentAction = ACTION_NATIVE_CREATION;
+                        } else {
+                            // Mark it for native reparenting
+                            reparentAction = ACTION_NATIVE_REPARENTING;
+                        }
+                    } else {
+                        // Case: Parent's native window realized and not changed
+                        reparentAction = ACTION_UNCHANGED;
+                    }
+                } else {
+                    if( null != parentWindow ) {
+                        // child -> top
+                        // put client to current parent+child position
+                        Point p = getLocationOnScreen(null);
+                        x = p.getX();
+                        y = p.getY();
+                    }
+
+                    // Case: Top Window
+                    if( 0 == getParentWindowHandle() ) {
+                        // Already Top Window
+                        reparentAction = ACTION_UNCHANGED;
+                    } else if( !isNativeValid() || DEBUG_TEST_REPARENT_INCOMPATIBLE || forceDestroyCreate ) {
+                        // Destroy this window and mark it for [pending] creation.
+                        destroy();
+                        if( 0<width*height ) {
+                            reparentAction = ACTION_NATIVE_CREATION;
+                        } else {
+                            reparentAction = ACTION_NATIVE_CREATION_PENDING;
+                        }
+                    } else {
+                        // Mark it for native reparenting
+                        reparentAction = ACTION_NATIVE_REPARENTING;
+                    }
+                }
+                parentWindowHandle = newParentWindowHandle;
+
+                if ( ACTION_UNCHANGED > reparentAction ) {
+                    throw new NativeWindowException("Internal Error: reparentAction not set");
+                }
+
+                if( ACTION_UNCHANGED == reparentAction ) {
+                    if(DEBUG_IMPLEMENTATION) {
+                        System.err.println("Window.reparent: NO CHANGE ("+getThreadName()+") windowHandle "+toHexString(windowHandle)+" new parentWindowHandle "+toHexString(newParentWindowHandle)+", visible "+wasVisible);
+                    }
+                    return;
+                }
+
+                if(DEBUG_IMPLEMENTATION) {
+                    System.err.println("Window.reparent: ACTION ("+getThreadName()+") windowHandle "+toHexString(windowHandle)+" new parentWindowHandle "+toHexString(newParentWindowHandle)+", reparentAction "+reparentAction+", visible "+wasVisible);
+                }
+
+                // rearrange window tree
+                if(null!=parentWindow && parentWindow instanceof Window) {
+                    ((Window)parentWindow).removeChild(WindowImpl.this);
+                }
+                parentWindow = newParentWindow;
+                if(parentWindow instanceof Window) {
+                    ((Window)parentWindow).addChild(WindowImpl.this);
+                }
+
+                if( ACTION_NATIVE_CREATION_PENDING == reparentAction ) {
+                    return;
+                }
+
+                if( ACTION_NATIVE_REPARENTING == reparentAction ) {
+                    DisplayImpl display = (DisplayImpl) screen.getDisplay();
+                    display.dispatchMessagesNative(); // status up2date
+                    if(wasVisible) {
+                        setVisibleImpl(false, x, y, width, height);
+                        WindowImpl.this.waitForVisible(false, true);
+                    }
+
+                    // Lock parentWindow only during reparenting (attempt)
+                    NativeWindow parentWindowLocked = null;
+                    if( null != parentWindow ) {
+                        parentWindowLocked = parentWindow;
+                        if( NativeSurface.LOCK_SURFACE_NOT_READY >= parentWindowLocked.lockSurface() ) {
+                            throw new NativeWindowException("Parent surface lock: not ready: "+parentWindow);
+                        }
+                    }
+                    boolean ok = false;
+                    try {
+                        // write back mirrored values, to be able to detect satisfaction
+                        WindowImpl.this.x = x;
+                        WindowImpl.this.y = y;
+                        WindowImpl.this.width = width;
+                        WindowImpl.this.height = height;
+                        ok = reconfigureWindowImpl(x, y, width, height, true, 0, isUndecorated()?-1:1);
+                    } finally {
+                        if(null!=parentWindowLocked) {
+                            parentWindowLocked.unlockSurface();
+                        }
+                    }
+
+                    // set visible again, and revalidate 'ok',
+                    // since it has been experience that in some cases the reparented window gets hidden
+                    if(ok) {
+                        display.dispatchMessagesNative(); // status up2date
+                        if(wasVisible) {
+                            setVisibleImpl(true, x, y, width, height);
+                            ok = WindowImpl.this.waitForVisible(true, false);
+                            display.dispatchMessagesNative(); // status up2date
+                            if( ok &&
+                                ( WindowImpl.this.x != x ||
+                                  WindowImpl.this.y != y ||
+                                  WindowImpl.this.width != width ||
+                                  WindowImpl.this.height != height ) )
+                            {
+                                if(DEBUG_IMPLEMENTATION) {
+                                    System.err.println("Window.reparent (reconfig)");
+                                }
+                                // reset pos/size .. due to some native impl flakyness
+                                reconfigureWindowImpl(x, y, width, height, false, 0, 0);
+                                display.dispatchMessagesNative(); // status up2date
+                                WindowImpl.this.waitForVisible(true, false);
+                                display.dispatchMessagesNative(); // status up2date
+                            }
+                        }
+                    }
+
+                    if(ok) {
+                        if(wasVisible) {
+                            requestFocusImpl(true);
+                            display.dispatchMessagesNative(); // status up2date
+                        }
+                    } else {
+                        // native reparent failed -> try creation
+                        if(DEBUG_IMPLEMENTATION) {
+                            System.err.println("Window.reparent: native reparenting failed ("+getThreadName()+") windowHandle "+toHexString(windowHandle)+" parentWindowHandle "+toHexString(parentWindowHandle)+" -> "+toHexString(newParentWindowHandle)+" - Trying recreation");
+                        }
+                        destroy();
+                        reparentAction = ACTION_NATIVE_CREATION ;
+                    }
+                }
+
+                // write back mirrored values, ensuring persitence
+                // and not relying on native messaging
+                WindowImpl.this.x = x;
+                WindowImpl.this.y = y;
+                WindowImpl.this.width = width;
+                WindowImpl.this.height = height;
+
+                if(DEBUG_IMPLEMENTATION) {
+                    System.err.println("Window.reparentWindow: END ("+getThreadName()+") windowHandle "+toHexString(windowHandle)+", visible: "+visible+", parentWindowHandle "+toHexString(parentWindowHandle)+", parentWindow "+ Display.hashCodeNullSafe(parentWindow)+" "+x+"/"+y+" "+width+"x"+height);
+                }
+            } finally {
+                windowLock.unlock();
+            }
+
+            if(wasVisible) {
+                switch (reparentAction) {
+                    case ACTION_NATIVE_REPARENTING:
+                        // trigger a resize/relayout and repaint to listener
+                        sendWindowEvent(WindowEvent.EVENT_WINDOW_RESIZED);
+                        break;
+
+                    case ACTION_NATIVE_CREATION:
+                        // This may run on the Display/Screen connection,
+                        // hence a new EDT task
+                        runOnEDTIfAvail(true, reparentActionRecreate);
+                        break;
+                }
+            }
+        }
+    }
+
+    class ReparentActionRecreate implements Runnable {
+        public void run() {
+            windowLock.lock();
+            try {
+                visible = true;
+                if(DEBUG_IMPLEMENTATION) {
+                    System.err.println("Window.reparentWindow: ReparentActionRecreate ("+getThreadName()+") windowHandle "+toHexString(windowHandle)+", visible: "+visible+", parentWindowHandle "+toHexString(parentWindowHandle)+", parentWindow "+Display.hashCodeNullSafe(parentWindow));
+                }
+                setVisible(true); // native creation
+            } finally {
+                windowLock.unlock();
+            }
+        }
+    }
+
+    public final int reparentWindow(NativeWindow newParent) {
+        return reparentWindow(newParent, false);
+    }
+
+    public int reparentWindow(NativeWindow newParent, boolean forceDestroyCreate) {
+        int reparentActionStrategy = ReparentAction.ACTION_INVALID;
+        if(isValid()) {
+            boolean animatorPaused = false;
+            if(null!=lifecycleHook) {
+                animatorPaused = lifecycleHook.pauseRenderingAction();
+            }
+            try {
+                ReparentActionImpl reparentAction = new ReparentActionImpl(newParent, forceDestroyCreate);
+                runOnEDTIfAvail(true, reparentAction);
+                reparentActionStrategy = reparentAction.getStrategy();
+            } finally {
+                if(animatorPaused) {
+                    lifecycleHook.resumeRenderingAction();
+                }
+            }
+        }
+        return reparentActionStrategy;
+    }
+
+    public CapabilitiesChooser setCapabilitiesChooser(CapabilitiesChooser chooser) {
+        CapabilitiesChooser old = this.capabilitiesChooser;
+        this.capabilitiesChooser = chooser;
+        return old;
+    }
+
+    public final CapabilitiesImmutable getChosenCapabilities() {
+        return config.getNativeGraphicsConfiguration().getChosenCapabilities();
+    }
+
+    public final CapabilitiesImmutable getRequestedCapabilities() {
+        return capsRequested;
+    }
+
+    public String getTitle() {
+        return title;
+    }
+
+    public void setTitle(String title) {
+        if (title == null) {
+            title = "";
+        }
+        this.title = title;
+        if(0 != getWindowHandle()) {
+            setTitleImpl(title);
+        }
+    }
+
+    class DecorationActionImpl implements Runnable {
+        boolean undecorated;
+
+        public DecorationActionImpl(boolean undecorated) {
+            this.undecorated = undecorated;
+        }
+
+        public void run() {
+            windowLock.lock();
+            try {
+                if(!fullscreen && isNativeValid() && WindowImpl.this.undecorated != undecorated) {
+                    WindowImpl.this.undecorated = undecorated;
+                    // mirror pos/size so native change notification can get overwritten
+                    int x = WindowImpl.this.x;
+                    int y = WindowImpl.this.y;
+                    int width = WindowImpl.this.width;
+                    int height = WindowImpl.this.height;
+
+                    if( 0 != windowHandle ) {
+                        DisplayImpl display = (DisplayImpl) screen.getDisplay();
+                        display.dispatchMessagesNative(); // status up2date
+                        boolean wasVisible = isVisible();
+                        setVisibleImpl(false, x, y, width, height);
+                        WindowImpl.this.waitForVisible(false, true);
+                        display.dispatchMessagesNative(); // status up2date
+                        reconfigureWindowImpl(x, y, width, height, false, 0, undecorated?-1:1);
+                        display.dispatchMessagesNative(); // status up2date
+                        if(wasVisible) {
+                            setVisibleImpl(true, x, y, width, height);
+                            WindowImpl.this.waitForVisible(true, true);
+                            display.dispatchMessagesNative(); // status up2date
+                            if( WindowImpl.this.x != x ||
+                                WindowImpl.this.y != y ||
+                                WindowImpl.this.width != width ||
+                                WindowImpl.this.height != height ) 
+                            {
+                                // reset pos/size .. due to some native impl flakyness
+                                reconfigureWindowImpl(x, y, width, height, false, 0, 0);
+                                display.dispatchMessagesNative(); // status up2date
+                            }
+                            requestFocusImpl(true);
+                            display.dispatchMessagesNative(); // status up2date
+                        }
+                    }
+                }
+            } finally {
+                windowLock.unlock();
+            }
+        }
+    }
+
+    public void setUndecorated(boolean value) {
+        if(isValid()) {
+            DecorationActionImpl decorationAction = new DecorationActionImpl(value);
+            runOnEDTIfAvail(true, decorationAction);
+            sendWindowEvent(WindowEvent.EVENT_WINDOW_RESIZED); // trigger a resize/relayout and repaint to listener
+        }
+    }
+
+    public boolean isUndecorated() {
+        return 0 != parentWindowHandle || undecorated || fullscreen ;
+    }
+
+    public void requestFocus() {
+        enqueueRequestFocus(true);
+    }
+
+    public boolean hasFocus() {
+        return hasFocus;
+    }
+
+    public Insets getInsets() {
+        return new Insets(0,0,0,0);
+    }
+
+    public final int getWidth() {
+        return width;
+    }
+
+    public final int getHeight() {
+        return height;
+    }
+
+    public final int getX() {
+        return x;
+    }
+
+    public final int getY() {
+        return y;
+    }
+
+    public final boolean isVisible() {
+        return visible;
+    }
+
+    public final boolean isFullscreen() {
+        return fullscreen;
+    }
+
+
+    //----------------------------------------------------------------------
+    // Window
+    //
+
+    /**
+     * If the implementation is capable of detecting a device change
+     * return true and clear the status/reason of the change.
+     */
+    public boolean hasDeviceChanged() {
+        return false;
+    }
+
+    public LifecycleHook getLifecycleHook() {
+        return lifecycleHook;
+    }
+
+    public LifecycleHook setLifecycleHook(LifecycleHook hook) {
+        LifecycleHook old = lifecycleHook;
+        lifecycleHook = hook;
+        return old;
+    }
+
+    /** If this Window actually wraps one from another toolkit such as
+        the AWT, this will return a non-null value. */
+    public Object getWrappedWindow() {
+        return null;
+    }
+
+    /**
+     * If set to true, the default value, this NEWT Window implementation will
+     * handle the destruction (ie {@link #destroy()} call) within {@link #windowDestroyNotify()} implementation.<br>
+     * If set to false, it's up to the caller/owner to handle destruction within {@link #windowDestroyNotify()}.
+     */
+    public void setHandleDestroyNotify(boolean b) {
+        handleDestroyNotify = b;
+    }
+
+    //----------------------------------------------------------------------
+    // WindowImpl
+    //
+
+    protected final long getParentWindowHandle() {
+        return parentWindowHandle;
+    }
+
+    public String toString() {
+        StringBuffer sb = new StringBuffer();
+
+        sb.append(getClass().getName()+"[Config "+config+
+                    "\n, "+screen+
+                    "\n, ParentWindow "+parentWindow+
+                    "\n, ParentWindowHandle "+toHexString(parentWindowHandle)+
+                    "\n, WindowHandle "+toHexString(getWindowHandle())+
+                    "\n, SurfaceHandle "+toHexString(getSurfaceHandle())+ " (lockedExt "+isSurfaceLockedByOtherThread()+")"+
+                    "\n, Pos "+getX()+"/"+getY()+", size "+getWidth()+"x"+getHeight()+
+                    "\n, Visible "+isVisible()+
+                    "\n, Undecorated "+undecorated+
+                    "\n, Fullscreen "+fullscreen+
+                    "\n, WrappedWindow "+getWrappedWindow()+
+                    "\n, ChildWindows "+childWindows.size());
+
+        sb.append(", SurfaceUpdatedListeners num "+surfaceUpdatedListeners.size()+" [");
+        for (int i = 0; i < surfaceUpdatedListeners.size(); i++ ) {
+          sb.append(surfaceUpdatedListeners.get(i)+", ");
+        }
+        sb.append("], WindowListeners num "+windowListeners.size()+" [");
+        for (int i = 0; i < windowListeners.size(); i++ ) {
+          sb.append(windowListeners.get(i)+", ");
+        }
+        sb.append("], MouseListeners num "+mouseListeners.size()+" [");
+        for (int i = 0; i < mouseListeners.size(); i++ ) {
+          sb.append(mouseListeners.get(i)+", ");
+        }
+        sb.append("], KeyListeners num "+keyListeners.size()+" [");
+        for (int i = 0; i < keyListeners.size(); i++ ) {
+          sb.append(keyListeners.get(i)+", ");
+        }
+        sb.append("] ]");
+        return sb.toString();
+    }
+
+    protected final void setWindowHandle(long handle) {
+        windowHandle = handle;
+    }
+
+    public void runOnEDTIfAvail(boolean wait, final Runnable task) {
+        Screen screen = getScreen();
+        if(null==screen) {
+            throw new RuntimeException("Null screen of inner class: "+this);
+        }
+        DisplayImpl d = (DisplayImpl) screen.getDisplay();
+        d.runOnEDTIfAvail(wait, task);
+    }
+
+    class RequestFocusAction implements Runnable {
+        public void run() {
+            if(DEBUG_IMPLEMENTATION) {
+                System.err.println("Window.RequestFocusAction: ("+getThreadName()+"): "+hasFocus+" -> true - windowHandle "+toHexString(windowHandle)+" parentWindowHandle "+toHexString(parentWindowHandle));
+            }
+            WindowImpl.this.requestFocusImpl(false);
+        }
+    }
+
+    protected void enqueueRequestFocus(boolean wait) {
+        runOnEDTIfAvail(wait, requestFocusAction);
+    }
+
+    /** 
+     * May set to a {@link FocusRunnable}, {@link FocusRunnable#run()} before Newt requests the native focus.
+     * This allows notifying a covered window toolkit like AWT that the focus is requested,
+     * hence focus traversal can be made transparent.
+     */
+    public void setFocusAction(FocusRunnable focusAction) {
+        this.focusAction = focusAction;
+    }
+    protected boolean focusAction() {
+        if(DEBUG_IMPLEMENTATION) {
+            System.err.println("Window.focusAction() START - "+getThreadName()+", focusAction: "+focusAction+" - windowHandle "+toHexString(getWindowHandle()));
+        }
+        boolean res;
+        if(null!=focusAction) {
+            res = focusAction.run();
+        } else {
+            res = false;
+        }
+        if(DEBUG_IMPLEMENTATION) {
+            System.err.println("Window.focusAction() END - "+getThreadName()+", focusAction: "+focusAction+" - windowHandle "+toHexString(getWindowHandle())+", res: "+res);
+        }
+        return res;
+    }
+
+    class SetPositionActionImpl implements Runnable {
+        int x, y;
+
+        public SetPositionActionImpl(int x, int y) {
+            this.x = x;
+            this.y = y;
+        }
+        public void run() {
+            windowLock.lock();
+            try {
+                if(DEBUG_IMPLEMENTATION) {
+                    System.err.println("Window setPosition: "+WindowImpl.this.x+"/"+WindowImpl.this.y+" -> "+x+"/"+y+", fs "+fullscreen+", windowHandle "+toHexString(windowHandle));
+                }
+                if ( WindowImpl.this.x != x || WindowImpl.this.y != y ) {
+                    if(!fullscreen) {
+                        if(0!=windowHandle) {
+                            // this.x/this.y will be set by windowChanged, called by the native implementation
+                            reconfigureWindowImpl(x, y, -1, -1, false, 0, 0);
+                        } else {
+                            WindowImpl.this.x = x;
+                            WindowImpl.this.y = y;
+                        }
+                    }
+                }
+            } finally {
+                windowLock.unlock();
+            }
+        }
+    }
+
+    public void setPosition(int x, int y) {
+        if(isValid()) {
+            SetPositionActionImpl setPositionAction = new SetPositionActionImpl(x, y);
+            runOnEDTIfAvail(true, setPositionAction);
+        }
+    }
+
+    class FullScreenActionImpl implements Runnable {
+        boolean fullscreen;
+
+        public FullScreenActionImpl (boolean fullscreen) {
+            this.fullscreen = fullscreen;
+        }
+
+        public void run() {
+            windowLock.lock();
+            try {
+                if(isNativeValid() && WindowImpl.this.fullscreen != fullscreen) {
+                    int x,y,w,h;
+                    WindowImpl.this.fullscreen = fullscreen;
+                    if(fullscreen) {
+                        x = 0; y = 0;
+                        w = screen.getWidth();
+                        h = screen.getHeight();
+                        nfs_width = width;
+                        nfs_height = height;
+                        nfs_x = x;
+                        nfs_y = y;
+                    } else {
+                        x = nfs_x;
+                        y = nfs_y;
+                        w = nfs_width;
+                        h = nfs_height;
+                    }
+                    if(DEBUG_IMPLEMENTATION || DEBUG_WINDOW_EVENT) {
+                        System.err.println("Window fs: "+fullscreen+" "+x+"/"+y+" "+w+"x"+h+", "+isUndecorated()+", "+screen);
+                    }
+
+                    DisplayImpl display = (DisplayImpl) screen.getDisplay();
+                    display.dispatchMessagesNative(); // status up2date
+                    boolean wasVisible = isVisible();
+                    setVisibleImpl(false, x, y, width, height);
+                    WindowImpl.this.waitForVisible(false, true);
+                    display.dispatchMessagesNative(); // status up2date
+
+                    // write back mirrored values, to be able to detect satisfaction
+                    WindowImpl.this.x = x;
+                    WindowImpl.this.y = y;
+                    WindowImpl.this.width = w;
+                    WindowImpl.this.height = h;
+                    reconfigureWindowImpl(x, y, w, h, getParentWindowHandle()!=0, fullscreen?1:-1, isUndecorated()?-1:1);
+                    display.dispatchMessagesNative(); // status up2date
+
+                    if(wasVisible) {
+                        setVisibleImpl(true, x, y, width, height);
+                        boolean ok = WindowImpl.this.waitForVisible(true, true, Screen.SCREEN_MODE_CHANGE_TIMEOUT);
+                        display.dispatchMessagesNative(); // status up2date
+                        if( ok &&
+                            ( WindowImpl.this.x != x ||
+                              WindowImpl.this.y != y ||
+                              WindowImpl.this.width != w ||
+                              WindowImpl.this.height != h ) )
+                        {
+                            if(DEBUG_IMPLEMENTATION || DEBUG_WINDOW_EVENT) {
+                                System.err.println("Window fs (reconfig): "+x+"/"+y+" "+w+"x"+h+", "+screen);
+                            }
+                            // reset pos/size .. due to some native impl flakyness
+                            reconfigureWindowImpl(x, y, width, height, false, 0, 0);
+                            display.dispatchMessagesNative(); // status up2date
+                        }
+                        requestFocusImpl(true);
+                        display.dispatchMessagesNative(); // status up2date
+                        if(DEBUG_IMPLEMENTATION || DEBUG_WINDOW_EVENT) {
+                            System.err.println("Window fs done");
+                        }
+                    }
+                }
+            } finally {
+                windowLock.unlock();
+            }
+        }
+    }
+
+    public boolean setFullscreen(boolean fullscreen) {
+        if(isValid()) {
+            FullScreenActionImpl fullScreenAction = new FullScreenActionImpl(fullscreen);
+            runOnEDTIfAvail(true, fullScreenAction);
+            sendWindowEvent(WindowEvent.EVENT_WINDOW_RESIZED); // trigger a resize/relayout and repaint to listener
+        }
+        return this.fullscreen;
+    }
+
+    class ScreenModeListenerImpl implements ScreenModeListener {
+        boolean animatorPaused = false;
+
+        public void screenModeChangeNotify(ScreenMode sm) {
+            if(DEBUG_IMPLEMENTATION || DEBUG_WINDOW_EVENT) {
+                System.err.println("Window.screenModeChangeNotify: "+sm);
+            }
+
+            if(null!=lifecycleHook) {
+                animatorPaused = lifecycleHook.pauseRenderingAction();
+            }
+        }
+
+        public void screenModeChanged(ScreenMode sm, boolean success) {
+            if(DEBUG_IMPLEMENTATION || DEBUG_WINDOW_EVENT) {
+                System.err.println("Window.screenModeChanged: "+sm+", success: "+success);
+            }
+
+            if(success) {
+                DimensionReadOnly screenSize = sm.getMonitorMode().getSurfaceSize().getResolution();
+                if ( getHeight() > screenSize.getHeight()  ||
+                     getWidth() > screenSize.getWidth() ) {
+                    setSize(screenSize.getWidth(), screenSize.getHeight());
+                }
+            }
+
+            if(animatorPaused) {
+                lifecycleHook.resumeRenderingAction();
+            }
+            sendWindowEvent(WindowEvent.EVENT_WINDOW_RESIZED); // trigger a resize/relayout and repaint to listener
+        }
+    }
+
+    //----------------------------------------------------------------------
+    // Child Window Management
+    // 
+
+    public final void removeChild(NativeWindow win) {
+        synchronized(childWindowsLock) {
+            childWindows.remove(win);
+        }
+    }
+
+    public final void addChild(NativeWindow win) {
+        if (win == null) {
+            return;
+        }
+        synchronized(childWindowsLock) {
+            childWindows.add(win);
+        }
+    }
+
+    //----------------------------------------------------------------------
+    // Generic Event Support
+    //
+    private void doEvent(boolean enqueue, boolean wait, com.jogamp.newt.event.NEWTEvent event) {
+        boolean done = false;
+
+        if(!enqueue) {
+            done = consumeEvent(event);
+            wait = done; // don't wait if event can't be consumed now
+        }
+
+        if(!done) {
+            enqueueEvent(wait, event);
+        }
+    }
+
+    public void enqueueEvent(boolean wait, com.jogamp.newt.event.NEWTEvent event) {
+        if(isValid()) {
+            ((DisplayImpl)getScreen().getDisplay()).enqueueEvent(wait, event);
+        }
+    }
+
+    public boolean consumeEvent(NEWTEvent e) {
+        switch(e.getEventType()) {
+            // special repaint treatment
+            case WindowEvent.EVENT_WINDOW_REPAINT:
+                // queue repaint event in case surface is locked, ie in operation
+                if( isSurfaceLocked() ) {
+                    // make sure only one repaint event is queued
+                    if(!repaintQueued) {
+                        repaintQueued=true;
+                        if(DEBUG_IMPLEMENTATION) {
+                            System.err.println("Window.consumeEvent: queued "+e);
+                            // Exception ee = new Exception("Window.windowRepaint: "+e);
+                            // ee.printStackTrace();
+                        }
+                        return false;
+                    }
+                    return true;
+                }
+                repaintQueued=false; // no repaint event queued
+                break;
+
+            // common treatment
+            case WindowEvent.EVENT_WINDOW_RESIZED:
+                // queue event in case surface is locked, ie in operation
+                if( isSurfaceLocked() ) {
+                    if(DEBUG_IMPLEMENTATION) {
+                        System.err.println("Window.consumeEvent: queued "+e);
+                        // Exception ee = new Exception("Window.windowRepaint: "+e);
+                        // ee.printStackTrace();
+                    }
+                    return false;
+                }
+                break;
+            default:
+                break;
+        }
+        if(e instanceof WindowEvent) {
+            consumeWindowEvent((WindowEvent)e);
+        } else if(e instanceof KeyEvent) {
+            consumeKeyEvent((KeyEvent)e);
+        } else if(e instanceof MouseEvent) {
+            consumeMouseEvent((MouseEvent)e);
+        } else {
+            throw new NativeWindowException("Unexpected NEWTEvent type " + e);
+        }
+        return true;
+    }
+
+    //
+    // SurfaceUpdatedListener Support
+    //
+
+    public void addSurfaceUpdatedListener(SurfaceUpdatedListener l) {
+        addSurfaceUpdatedListener(-1, l);
+    }
+
+    public void addSurfaceUpdatedListener(int index, SurfaceUpdatedListener l) 
+        throws IndexOutOfBoundsException
+    {
+        if(l == null) {
+            return;
+        }
+        synchronized(surfaceUpdatedListenersLock) {
+            if(0>index) { 
+                index = surfaceUpdatedListeners.size(); 
+            }
+            surfaceUpdatedListeners.add(index, l);
+        }
+    }
+
+    public void removeSurfaceUpdatedListener(SurfaceUpdatedListener l) {
+        if (l == null) {
+            return;
+        }
+        synchronized(surfaceUpdatedListenersLock) {
+            surfaceUpdatedListeners.remove(l);
+        }
+    }
+
+    public void removeAllSurfaceUpdatedListener() {
+        synchronized(surfaceUpdatedListenersLock) {
+            surfaceUpdatedListeners = new ArrayList();
+        }
+    }
+
+    public SurfaceUpdatedListener getSurfaceUpdatedListener(int index) {
+        synchronized(surfaceUpdatedListenersLock) {
+            if(0>index) { 
+                index = surfaceUpdatedListeners.size()-1; 
+            }
+            return (SurfaceUpdatedListener) surfaceUpdatedListeners.get(index);
+        }
+    }
+
+    public SurfaceUpdatedListener[] getSurfaceUpdatedListeners() {
+        synchronized(surfaceUpdatedListenersLock) {
+            return (SurfaceUpdatedListener[]) surfaceUpdatedListeners.toArray();
+        }
+    }
+
+    public void surfaceUpdated(Object updater, NativeSurface ns, long when) {
+        synchronized(surfaceUpdatedListenersLock) {
+          for(int i = 0; i < surfaceUpdatedListeners.size(); i++ ) {
+            SurfaceUpdatedListener l = (SurfaceUpdatedListener) surfaceUpdatedListeners.get(i);
+            l.surfaceUpdated(updater, ns, when);
+          }
+        }
+    }
+
+    //
+    // MouseListener/Event Support
+    //
+    public void sendMouseEvent(int eventType, int modifiers,
+                               int x, int y, int button, int rotation) {
+        doMouseEvent(false, false, eventType, modifiers, x, y, button, rotation);
+    }
+    public void enqueueMouseEvent(boolean wait, int eventType, int modifiers,
+                                  int x, int y, int button, int rotation) {
+        doMouseEvent(true, wait, eventType, modifiers, x, y, button, rotation);
+    }
+    private void doMouseEvent(boolean enqueue, boolean wait, int eventType, int modifiers,
+                              int x, int y, int button, int rotation) {
+        if(x<0||y<0||x>=width||y>=height) {
+            return; // .. invalid ..
+        }
+        if(DEBUG_MOUSE_EVENT) {
+            System.err.println("doMouseEvent: enqueue"+enqueue+", wait "+wait+", "+MouseEvent.getEventTypeString(eventType)+
+                               ", mod "+modifiers+", pos "+x+"/"+y+", button "+button);
+        }
+        if(button<0||button>MouseEvent.BUTTON_NUMBER) {
+            throw new NativeWindowException("Invalid mouse button number" + button);
+        }
+        long when = System.currentTimeMillis();
+        MouseEvent eClicked = null;
+        MouseEvent e = null;
+
+        if(MouseEvent.EVENT_MOUSE_PRESSED==eventType) {
+            if(when-lastMousePressed<MouseEvent.getClickTimeout()) {
+                lastMouseClickCount++;
+            } else {
+                lastMouseClickCount=1;
+            }
+            lastMousePressed=when;
+            mouseButtonPressed=button;
+            e = new MouseEvent(eventType, this, when,
+                               modifiers, x, y, lastMouseClickCount, button, 0);
+        } else if(MouseEvent.EVENT_MOUSE_RELEASED==eventType) {
+            e = new MouseEvent(eventType, this, when,
+                               modifiers, x, y, lastMouseClickCount, button, 0);
+            if(when-lastMousePressed<MouseEvent.getClickTimeout()) {
+                eClicked = new MouseEvent(MouseEvent.EVENT_MOUSE_CLICKED, this, when,
+                                          modifiers, x, y, lastMouseClickCount, button, 0);
+            } else {
+                lastMouseClickCount=0;
+                lastMousePressed=0;
+            }
+            mouseButtonPressed=0;
+        } else if(MouseEvent.EVENT_MOUSE_MOVED==eventType) {
+            if (mouseButtonPressed>0) {
+                e = new MouseEvent(MouseEvent.EVENT_MOUSE_DRAGGED, this, when,
+                                   modifiers, x, y, 1, mouseButtonPressed, 0);
+            } else {
+                e = new MouseEvent(eventType, this, when,
+                                   modifiers, x, y, 0, button, 0);
+            }
+        } else if(MouseEvent.EVENT_MOUSE_WHEEL_MOVED==eventType) {
+            e = new MouseEvent(eventType, this, when, modifiers, x, y, 0, button, rotation);
+        } else {
+            e = new MouseEvent(eventType, this, when, modifiers, x, y, 0, button, 0);
+        }
+        doEvent(enqueue, wait, e);
+        if(null!=eClicked) {
+            if(DEBUG_MOUSE_EVENT) {
+                System.err.println("doMouseEvent: synthesized MOUSE_CLICKED event");
+            }
+            doEvent(enqueue, wait, eClicked);
+        }
+    }
+
+
+    public void addMouseListener(MouseListener l) {
+        addMouseListener(-1, l);
+    }
+
+    public void addMouseListener(int index, MouseListener l) {
+        if(l == null) {
+            return;
+        }
+        ArrayList clonedListeners = (ArrayList) mouseListeners.clone();
+        if(0>index) { 
+            index = clonedListeners.size(); 
+        }
+        clonedListeners.add(index, l);
+        mouseListeners = clonedListeners;
+    }
+
+    public void removeMouseListener(MouseListener l) {
+        if (l == null) {
+            return;
+        }
+        ArrayList clonedListeners = (ArrayList) mouseListeners.clone();
+        clonedListeners.remove(l);
+        mouseListeners = clonedListeners;
+    }
+
+    public MouseListener getMouseListener(int index) {
+        ArrayList clonedListeners = (ArrayList) mouseListeners.clone();
+        if(0>index) { 
+            index = clonedListeners.size()-1; 
+        }
+        return (MouseListener) clonedListeners.get(index);
+    }
+
+    public MouseListener[] getMouseListeners() {
+        return (MouseListener[]) mouseListeners.toArray();
+    }
+
+    protected void consumeMouseEvent(MouseEvent e) {
+        if(DEBUG_MOUSE_EVENT) {
+            System.err.println("consumeMouseEvent: event:         "+e);
+        }
+
+        for(int i = 0; i < mouseListeners.size(); i++ ) {
+            MouseListener l = (MouseListener) mouseListeners.get(i);
+            switch(e.getEventType()) {
+                case MouseEvent.EVENT_MOUSE_CLICKED:
+                    l.mouseClicked(e);
+                    break;
+                case MouseEvent.EVENT_MOUSE_ENTERED:
+                    l.mouseEntered(e);
+                    break;
+                case MouseEvent.EVENT_MOUSE_EXITED:
+                    l.mouseExited(e);
+                    break;
+                case MouseEvent.EVENT_MOUSE_PRESSED:
+                    l.mousePressed(e);
+                    break;
+                case MouseEvent.EVENT_MOUSE_RELEASED:
+                    l.mouseReleased(e);
+                    break;
+                case MouseEvent.EVENT_MOUSE_MOVED:
+                    l.mouseMoved(e);
+                    break;
+                case MouseEvent.EVENT_MOUSE_DRAGGED:
+                    l.mouseDragged(e);
+                    break;
+                case MouseEvent.EVENT_MOUSE_WHEEL_MOVED:
+                    l.mouseWheelMoved(e);
+                    break;
+                default:
+                    throw new NativeWindowException("Unexpected mouse event type " + e.getEventType());
+            }
+        }
+    }
+
+    //
+    // KeyListener/Event Support
+    //
+
+    public void sendKeyEvent(int eventType, int modifiers, int keyCode, char keyChar) {
+        consumeKeyEvent(new KeyEvent(eventType, this, System.currentTimeMillis(), modifiers, keyCode, keyChar) );
+    }
+
+    public void enqueueKeyEvent(boolean wait, int eventType, int modifiers, int keyCode, char keyChar) {
+        enqueueEvent(wait, new KeyEvent(eventType, this, System.currentTimeMillis(), modifiers, keyCode, keyChar) );
+    }
+
+    public void addKeyListener(KeyListener l) {
+        addKeyListener(-1, l);
+    }
+
+    public void addKeyListener(int index, KeyListener l) {
+        if(l == null) {
+            return;
+        }
+        ArrayList clonedListeners = (ArrayList) keyListeners.clone();
+        if(0>index) { 
+            index = clonedListeners.size();
+        }
+        clonedListeners.add(index, l);
+        keyListeners = clonedListeners;
+    }
+
+    public void removeKeyListener(KeyListener l) {
+        if (l == null) {
+            return;
+        }
+        ArrayList clonedListeners = (ArrayList) keyListeners.clone();
+        clonedListeners.remove(l);
+        keyListeners = clonedListeners;
+    }
+
+    public KeyListener getKeyListener(int index) {
+        ArrayList clonedListeners = (ArrayList) keyListeners.clone();
+        if(0>index) { 
+            index = clonedListeners.size()-1;
+        }
+        return (KeyListener) clonedListeners.get(index);
+    }
+
+    public KeyListener[] getKeyListeners() {
+        return (KeyListener[]) keyListeners.toArray();
+    }
+
+    protected void consumeKeyEvent(KeyEvent e) {
+        if(DEBUG_KEY_EVENT) {
+            System.err.println("consumeKeyEvent: "+e);
+        }
+        for(int i = 0; i < keyListeners.size(); i++ ) {
+            KeyListener l = (KeyListener) keyListeners.get(i);
+            switch(e.getEventType()) {
+                case KeyEvent.EVENT_KEY_PRESSED:
+                    l.keyPressed(e);
+                    break;
+                case KeyEvent.EVENT_KEY_RELEASED:
+                    l.keyReleased(e);
+                    break;
+                case KeyEvent.EVENT_KEY_TYPED:
+                    l.keyTyped(e);
+                    break;
+                default:
+                    throw new NativeWindowException("Unexpected key event type " + e.getEventType());
+            }
+        }
+    }
+
+    //
+    // WindowListener/Event Support
+    //
+    public void sendWindowEvent(int eventType) {
+        consumeWindowEvent( new WindowEvent(eventType, this, System.currentTimeMillis()) );
+    }
+
+    public void enqueueWindowEvent(boolean wait, int eventType) {
+        enqueueEvent( wait, new WindowEvent(eventType, this, System.currentTimeMillis()) );
+    }
+
+    public void addWindowListener(WindowListener l) {
+        addWindowListener(-1, l);
+    }
+
+    public void addWindowListener(int index, WindowListener l) 
+        throws IndexOutOfBoundsException
+    {
+        if(l == null) {
+            return;
+        }
+        ArrayList clonedListeners = (ArrayList) windowListeners.clone();
+        if(0>index) { 
+            index = clonedListeners.size(); 
+        }
+        clonedListeners.add(index, l);
+        windowListeners = clonedListeners;
+    }
+
+    public final void removeWindowListener(WindowListener l) {
+        if (l == null) {
+            return;
+        }
+        ArrayList clonedListeners = (ArrayList) windowListeners.clone();
+        clonedListeners.remove(l);
+        windowListeners = clonedListeners;
+    }
+
+    public WindowListener getWindowListener(int index) {
+        ArrayList clonedListeners = (ArrayList) windowListeners.clone();
+        if(0>index) { 
+            index = clonedListeners.size()-1; 
+        }
+        return (WindowListener) clonedListeners.get(index);
+    }
+
+    public WindowListener[] getWindowListeners() {
+        return (WindowListener[]) windowListeners.toArray();
+    }
+
+    protected void consumeWindowEvent(WindowEvent e) {
+        if(DEBUG_WINDOW_EVENT) {
+            System.err.println("consumeWindowEvent: "+e+", visible "+isVisible()+" "+getX()+"/"+getY()+" "+getWidth()+"x"+getHeight());
+        }
+        for(int i = 0; i < windowListeners.size(); i++ ) {
+            WindowListener l = (WindowListener) windowListeners.get(i);
+            switch(e.getEventType()) {
+                case WindowEvent.EVENT_WINDOW_RESIZED:
+                    l.windowResized(e);
+                    break;
+                case WindowEvent.EVENT_WINDOW_MOVED:
+                    l.windowMoved(e);
+                    break;
+                case WindowEvent.EVENT_WINDOW_DESTROY_NOTIFY:
+                    l.windowDestroyNotify(e);
+                    break;
+                case WindowEvent.EVENT_WINDOW_GAINED_FOCUS:
+                    l.windowGainedFocus(e);
+                    break;
+                case WindowEvent.EVENT_WINDOW_LOST_FOCUS:
+                    l.windowLostFocus(e);
+                    break;
+                case WindowEvent.EVENT_WINDOW_REPAINT:
+                    l.windowRepaint((WindowUpdateEvent)e);
+                    break;
+                default:
+                    throw 
+                        new NativeWindowException("Unexpected window event type "
+                                                  + e.getEventType());
+            }
+        }
+    }
+
+    /**
+     * @param focusGained
+     */
+    protected void focusChanged(boolean focusGained) {
+        if(DEBUG_IMPLEMENTATION) {
+            System.err.println("Window.focusChanged: ("+getThreadName()+"): "+this.hasFocus+" -> "+focusGained+" - windowHandle "+toHexString(windowHandle)+" parentWindowHandle "+toHexString(parentWindowHandle));
+        }
+        hasFocus = focusGained;
+        if (focusGained) {
+            sendWindowEvent(WindowEvent.EVENT_WINDOW_GAINED_FOCUS);
+        } else {
+            sendWindowEvent(WindowEvent.EVENT_WINDOW_LOST_FOCUS);
+        }
+    }
+
+    protected void visibleChanged(boolean visible) {
+        if(DEBUG_IMPLEMENTATION) {
+            System.err.println("Window.visibleChanged ("+getThreadName()+"): "+this.visible+" -> "+visible+" - windowHandle "+toHexString(windowHandle)+" parentWindowHandle "+toHexString(parentWindowHandle));
+        }
+        this.visible = visible ;
+    }
+
+    private boolean waitForVisible(boolean visible, boolean failFast) {
+        return waitForVisible(visible, failFast, TIMEOUT_NATIVEWINDOW);
+    }
+
+    private boolean waitForVisible(boolean visible, boolean failFast, long timeOut) {
+        DisplayImpl display = (DisplayImpl) screen.getDisplay();
+        for(long sleep = timeOut; 0<sleep && this.visible != visible; sleep-=10 ) {
+            display.dispatchMessagesNative(); // status up2date
+            try {
+                Thread.sleep(10);
+            } catch (InterruptedException ie) {}
+            sleep -=10;
+        }
+        if(this.visible != visible) {
+            if(failFast) {
+                throw new NativeWindowException("Visibility not reached as requested within "+timeOut+"ms : requested "+visible+", is "+this.visible);
+            } else if (DEBUG_IMPLEMENTATION) {
+                System.err.println("******* Visibility not reached as requested within "+timeOut+"ms : requested "+visible+", is "+this.visible);
+            }
+        }
+        return this.visible == visible;
+    }
+
+    protected void sizeChanged(int newWidth, int newHeight, boolean force) {
+        if(force || width != newWidth || height != newHeight) {
+            if(DEBUG_IMPLEMENTATION) {
+                System.err.println("Window.sizeChanged: ("+getThreadName()+"): force "+force+", "+width+"x"+height+" -> "+newWidth+"x"+newHeight+" - windowHandle "+toHexString(windowHandle)+" parentWindowHandle "+toHexString(parentWindowHandle));
+            }
+            width = newWidth;
+            height = newHeight;
+            if(isNativeValid()) {
+                sendWindowEvent(WindowEvent.EVENT_WINDOW_RESIZED);
+            }
+        }
+    }
+
+    protected void positionChanged(int newX, int newY) {
+        if( 0==parentWindowHandle && ( x != newX || y != newY ) ) {
+            if(DEBUG_IMPLEMENTATION) {
+                System.err.println("Window.positionChanged: ("+getThreadName()+"): "+x+"/"+y+" -> "+newX+"/"+newY+" - windowHandle "+toHexString(windowHandle)+" parentWindowHandle "+toHexString(parentWindowHandle));
+            }
+            x = newX;
+            y = newY;
+            sendWindowEvent(WindowEvent.EVENT_WINDOW_MOVED);
+        }
+    }
+
+    protected void windowDestroyNotify() {
+        if(DEBUG_IMPLEMENTATION) {
+            System.err.println("Window.windowDestroyNotify START "+getThreadName());
+        }
+
+        enqueueWindowEvent(false, WindowEvent.EVENT_WINDOW_DESTROY_NOTIFY);
+
+        if(handleDestroyNotify && isValid()) {
+            destroy();
+        }
+
+        if(DEBUG_IMPLEMENTATION) {
+            System.err.println("Window.windowDestroyeNotify END "+getThreadName());
+        }
+    }
+
+    protected void windowDestroyed() {
+        if(DEBUG_IMPLEMENTATION) {
+            System.err.println("Window.windowDestroyed "+getThreadName());
+        }
+        closeAndInvalidate();
+    }
+
+    public void windowRepaint(int x, int y, int width, int height) {
+        if(DEBUG_IMPLEMENTATION) {
+            System.err.println("Window.windowRepaint "+getThreadName()+" - "+x+"/"+y+" "+width+"x"+height);
+            // Exception ee = new Exception("Window.windowRepaint: "+" - "+x+"/"+y+" "+width+"x"+height);
+            // ee.printStackTrace();
+        }
+
+        if(isNativeValid()) {
+            if(0>width) {
+                width=this.width;
+            }
+            if(0>height) {
+                height=this.height;
+            }
+
+            NEWTEvent e = new WindowUpdateEvent(WindowEvent.EVENT_WINDOW_REPAINT, this, System.currentTimeMillis(),
+                                                new Rectangle(x, y, width, height));
+            doEvent(false, false, e);
+        }
+    }
+
+    protected int getWindowLockRecursionCount() {
+        return windowLock.getRecursionCount();
+    }
+
+    //
+    // Reflection helper ..
+    //
+
+    private static Class[] getCustomConstructorArgumentTypes(Class windowClass) {
+        Class[] argTypes = null;
+        try {
+            Method m = windowClass.getDeclaredMethod("getCustomConstructorArgumentTypes", new Class[] {});
+            argTypes = (Class[]) m.invoke(null, null);
+        } catch (Throwable t) {}
+        return argTypes;
+    }
+
+    private static int verifyConstructorArgumentTypes(Class[] types, Object[] args) {
+        if(types.length != args.length) {
+            return -1;
+        }
+        for(int i=0; i<args.length; i++) {
+            if(!types[i].isInstance(args[i])) {
+                return i;
+            }
+        }
+        return args.length;
+    }
+
+    private static String getArgsStrList(Object[] args) {
+        StringBuffer sb = new StringBuffer();
+        for(int i=0; i<args.length; i++) {
+            sb.append(args[i].getClass());
+            if(i<args.length) {
+                sb.append(", ");
+            }
+        }
+        return sb.toString();
+    }
+
+    private static String getTypeStrList(Class[] types) {
+        StringBuffer sb = new StringBuffer();
+        for(int i=0; i<types.length; i++) {
+            sb.append(types[i]);
+            if(i<types.length) {
+                sb.append(", ");
+            }
+        }
+        return sb.toString();
+    }
+
+    protected final void shouldNotCallThis() {
+        throw new NativeWindowException("Should not call this");
+    }
+    
+    public static String getThreadName() {
+        return Display.getThreadName();
+    }
+
+    public static String toHexString(int hex) {
+        return Display.toHexString(hex);
+    }
+
+    public static String toHexString(long hex) {
+        return Display.toHexString(hex);
+    }
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/impl/awt/AWTCanvas.java b/src/newt/classes/com/jogamp/newt/impl/awt/AWTCanvas.java
new file mode 100644
index 0000000..f17e530
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/awt/AWTCanvas.java
@@ -0,0 +1,289 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.impl.awt;
+
+import com.jogamp.newt.Window;
+
+import java.awt.Canvas;
+import java.awt.GraphicsDevice;
+import java.awt.GraphicsConfiguration;
+
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.awt.*;
+import java.lang.reflect.Method;
+import java.security.AccessController;
+import java.security.PrivilegedAction;
+
+public class AWTCanvas extends Canvas {
+  private GraphicsDevice device;
+  private GraphicsConfiguration chosen;
+  private AWTGraphicsConfiguration awtConfig;
+
+  private CapabilitiesChooser chooser=null;
+  private CapabilitiesImmutable capabilities;
+
+  private boolean displayConfigChanged=false;
+
+  public AWTCanvas(CapabilitiesImmutable capabilities, CapabilitiesChooser chooser) {
+    super();
+
+    if(null==capabilities) {
+        throw new NativeWindowException("Capabilities null");
+    }
+    this.capabilities=capabilities;
+    this.chooser=chooser;
+  }
+
+  public AWTGraphicsConfiguration getAWTGraphicsConfiguration() {
+    return awtConfig;
+  }
+
+  public boolean hasDeviceChanged() {
+    boolean res = displayConfigChanged;
+    displayConfigChanged=false;
+    return res;
+  }
+
+  public void addNotify() {
+    super.addNotify();
+
+    disableBackgroundErase();
+
+    GraphicsConfiguration gc = super.getGraphicsConfiguration();
+    if(null!=gc) {
+        device = gc.getDevice();
+    }
+
+    /*
+     * Save the chosen capabilities for use in getGraphicsConfiguration().
+     */
+    awtConfig = chooseGraphicsConfiguration(capabilities, capabilities, chooser, device);
+    if(Window.DEBUG_IMPLEMENTATION) {
+        Exception e = new Exception("Info: Created Config: "+awtConfig);
+        e.printStackTrace();
+    }
+    if(null!=awtConfig) {
+      // update ..
+      chosen = awtConfig.getGraphicsConfiguration();
+    }
+    if(null==awtConfig) {
+          throw new NativeWindowException("Error: AWTGraphicsConfiguration is null");
+    }
+  }
+
+  public void removeNotify() {
+      try {
+        dispose();
+      } finally {
+        super.removeNotify();
+      }
+  }
+
+  private void dispose() {
+    if(null != awtConfig) {
+        AbstractGraphicsDevice adevice = awtConfig.getNativeGraphicsConfiguration().getScreen().getDevice();
+        String adeviceMsg=null;
+        if(Window.DEBUG_IMPLEMENTATION) {
+            adeviceMsg = adevice.toString();
+        }
+        boolean closed = adevice.close();
+        if(Window.DEBUG_IMPLEMENTATION) {
+            System.err.println("AWTCanvas.dispose(): closed GraphicsDevice: "+adeviceMsg+", result: "+closed);
+        }
+    }
+  }
+
+  /**
+   * Overridden to choose a GraphicsConfiguration on a parent container's
+   * GraphicsDevice because both devices
+   */
+  public GraphicsConfiguration getGraphicsConfiguration() {
+    /*
+     * Workaround for problems with Xinerama and java.awt.Component.checkGD
+     * when adding to a container on a different graphics device than the
+     * one that this Canvas is associated with.
+     * 
+     * GC will be null unless:
+     *   - A native peer has assigned it. This means we have a native
+     *     peer, and are already comitted to a graphics configuration.
+     *   - This canvas has been added to a component hierarchy and has
+     *     an ancestor with a non-null GC, but the native peer has not
+     *     yet been created. This means we can still choose the GC on
+     *     all platforms since the peer hasn't been created.
+     */
+    final GraphicsConfiguration gc = super.getGraphicsConfiguration();
+    /*
+     * chosen is only non-null on platforms where the GLDrawableFactory
+     * returns a non-null GraphicsConfiguration (in the GLCanvas
+     * constructor).
+     * 
+     * if gc is from this Canvas' native peer then it should equal chosen,
+     * otherwise it is from an ancestor component that this Canvas is being
+     * added to, and we go into this block.
+     */
+    if (gc != null && chosen != null && !chosen.equals(gc)) {
+      /*
+       * Check for compatibility with gc. If they differ by only the
+       * device then return a new GCconfig with the super-class' GDevice
+       * (and presumably the same visual ID in Xinerama).
+       * 
+       */
+      if (!chosen.getDevice().getIDstring().equals(gc.getDevice().getIDstring())) {
+        /*
+         * Here we select a GraphicsConfiguration on the alternate
+         * device that is presumably identical to the chosen
+         * configuration, but on the other device.
+         * 
+         * Should really check to ensure that we select a configuration
+         * with the same X visual ID for Xinerama screens, otherwise the
+         * GLDrawable may have the wrong visual ID (I don't think this
+         * ever gets updated). May need to add a method to
+         * X11GLDrawableFactory to do this in a platform specific
+         * manner.
+         * 
+         * However, on platforms where we can actually get into this
+         * block, both devices should have the same visual list, and the
+         * same configuration should be selected here.
+         */
+        AWTGraphicsConfiguration config = chooseGraphicsConfiguration(
+                awtConfig.getChosenCapabilities(), awtConfig.getRequestedCapabilities(), chooser, gc.getDevice());
+        final GraphicsConfiguration compatible = (null!=config)?config.getGraphicsConfiguration():null;
+        if(Window.DEBUG_IMPLEMENTATION) {
+            Exception e = new Exception("Info: Call Stack: "+Thread.currentThread().getName());
+            e.printStackTrace();
+            System.err.println("!!! Created Config (n): HAVE    GC "+chosen);
+            System.err.println("!!! Created Config (n): THIS    GC "+gc);
+            System.err.println("!!! Created Config (n): Choosen GC "+compatible);
+            System.err.println("!!! Created Config (n): HAVE    CF "+awtConfig);
+            System.err.println("!!! Created Config (n): Choosen CF "+config);
+            System.err.println("!!! Created Config (n): EQUALS CAPS "+config.getChosenCapabilities().equals(awtConfig.getChosenCapabilities()));
+        }
+
+        if (compatible != null) {
+          /*
+           * Save the new GC for equals test above, and to return to
+           * any outside callers of this method.
+           */
+          chosen = compatible;
+          if( !config.getChosenCapabilities().equals(awtConfig.getChosenCapabilities())) {
+              displayConfigChanged=true;
+          } 
+          awtConfig = config;
+        }
+      }
+
+      /*
+       * If a compatible GC was not found in the block above, this will
+       * return the GC that was selected in the constructor (and might
+       * cause an exception in Component.checkGD when adding to a
+       * container, but in this case that would be the desired behavior).
+       * 
+       */
+      return chosen;
+    } else if (gc == null) {
+      /*
+       * The GC is null, which means we have no native peer, and are not
+       * part of a (realized) component hierarchy. So we return the
+       * desired visual that was selected in the constructor (possibly
+       * null).
+       */
+      return chosen;
+    }
+
+    /*
+     * Otherwise we have not explicitly selected a GC in the constructor, so
+     * just return what Canvas would have.
+     */
+    return gc;
+  }
+
+  private static AWTGraphicsConfiguration chooseGraphicsConfiguration(CapabilitiesImmutable capsChosen,
+                                                                      CapabilitiesImmutable capsRequested,
+                                                                      CapabilitiesChooser chooser,
+                                                                      GraphicsDevice device) {
+    AbstractGraphicsScreen aScreen = AWTGraphicsScreen.createScreenDevice(device, AbstractGraphicsDevice.DEFAULT_UNIT);
+    AWTGraphicsConfiguration config = (AWTGraphicsConfiguration)
+      GraphicsConfigurationFactory.getFactory(AWTGraphicsDevice.class).chooseGraphicsConfiguration(capsChosen,
+                                                                                                   capsRequested,
+                                                                                                   chooser, aScreen);
+    if (config == null) {
+      throw new NativeWindowException("Error: Couldn't fetch AWTGraphicsConfiguration");
+    }
+
+    return config;
+  }
+
+  // Disables the AWT's erasing of this Canvas's background on Windows
+  // in Java SE 6. This internal API is not available in previous
+  // releases, but the system property
+  // -Dsun.awt.noerasebackground=true can be specified to get similar
+  // results globally in previous releases.
+  private static boolean disableBackgroundEraseInitialized;
+  private static Method  disableBackgroundEraseMethod;
+  private void disableBackgroundErase() {
+    if (!disableBackgroundEraseInitialized) {
+      try {
+        AccessController.doPrivileged(new PrivilegedAction() {
+            public Object run() {
+              try {
+                Class clazz = getToolkit().getClass();
+                while (clazz != null && disableBackgroundEraseMethod == null) {
+                  try {
+                    disableBackgroundEraseMethod =
+                      clazz.getDeclaredMethod("disableBackgroundErase",
+                                              new Class[] { Canvas.class });
+                    disableBackgroundEraseMethod.setAccessible(true);
+                  } catch (Exception e) {
+                    clazz = clazz.getSuperclass();
+                  }
+                }
+              } catch (Exception e) {
+              }
+              return null;
+            }
+          });
+      } catch (Exception e) {
+      }
+      disableBackgroundEraseInitialized = true;
+    }
+    if (disableBackgroundEraseMethod != null) {
+      try {
+        disableBackgroundEraseMethod.invoke(getToolkit(), new Object[] { this });
+      } catch (Exception e) {
+        // FIXME: workaround for 6504460 (incorrect backport of 6333613 in 5.0u10)
+        // throw new GLException(e);
+      }
+    }
+  }
+}
diff --git a/src/newt/classes/com/jogamp/newt/impl/awt/AWTDisplay.java b/src/newt/classes/com/jogamp/newt/impl/awt/AWTDisplay.java
new file mode 100644
index 0000000..6f0b232
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/awt/AWTDisplay.java
@@ -0,0 +1,63 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.impl.awt;
+
+import java.awt.event.*;
+import com.jogamp.newt.Display;
+import com.jogamp.newt.Window;
+import com.jogamp.newt.impl.DisplayImpl;
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.awt.*;
+import java.util.*;
+
+public class AWTDisplay extends DisplayImpl {
+    public AWTDisplay() {
+    }
+
+    protected void createNativeImpl() {
+        aDevice = (AWTGraphicsDevice) AWTGraphicsDevice.createDevice(null, AbstractGraphicsDevice.DEFAULT_UNIT); // default
+    }
+
+    protected void setAWTGraphicsDevice(AWTGraphicsDevice d) {
+        aDevice = d;
+    }
+
+    protected void closeNativeImpl() { }
+
+    protected boolean shallRunOnEDT() { 
+        return false; 
+    }
+    protected void dispatchMessagesNative() { /* nop */ }
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/impl/awt/AWTScreen.java b/src/newt/classes/com/jogamp/newt/impl/awt/AWTScreen.java
new file mode 100644
index 0000000..5e097fd
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/awt/AWTScreen.java
@@ -0,0 +1,65 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.impl.awt;
+
+import com.jogamp.newt.*;
+import com.jogamp.newt.impl.ScreenImpl;
+import java.awt.DisplayMode;
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.awt.*;
+
+public class AWTScreen extends ScreenImpl {
+    public AWTScreen() {
+    }
+
+    protected void createNativeImpl() {
+        aScreen = new AWTGraphicsScreen((AWTGraphicsDevice)display.getGraphicsDevice());
+        
+        DisplayMode mode = ((AWTGraphicsDevice)getDisplay().getGraphicsDevice()).getGraphicsDevice().getDisplayMode();
+        int w = mode.getWidth();
+        int h = mode.getHeight();
+        setScreenSize(w, h);
+    }
+
+    protected void setAWTGraphicsScreen(AWTGraphicsScreen s) {
+        aScreen = s;
+    }
+
+    // done by AWTWindow ..
+    protected void setScreenSize(int w, int h) {
+        super.setScreenSize(w, h);
+    }
+
+    protected void closeNativeImpl() { }
+}
diff --git a/src/newt/classes/com/jogamp/newt/impl/awt/AWTWindow.java b/src/newt/classes/com/jogamp/newt/impl/awt/AWTWindow.java
new file mode 100644
index 0000000..ec1ae1c
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/awt/AWTWindow.java
@@ -0,0 +1,289 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.impl.awt;
+
+import com.jogamp.newt.event.awt.*;
+import com.jogamp.newt.util.EDTUtil;
+
+import java.awt.BorderLayout;
+import java.awt.Container;
+import java.awt.DisplayMode;
+import java.awt.EventQueue;
+import java.awt.Frame;
+import com.jogamp.newt.impl.WindowImpl;
+import java.awt.Insets;
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.awt.*;
+import javax.media.nativewindow.util.Point;
+
+/** An implementation of the Newt Window class built using the
+    AWT. This is provided for convenience of porting to platforms
+    supporting Java SE. */
+
+public class AWTWindow extends WindowImpl {
+
+    public AWTWindow() {
+        this(null);
+    }
+
+    public static Class[] getCustomConstructorArgumentTypes() {
+        return new Class[] { Container.class } ;
+    }
+
+    public AWTWindow(Container container) {
+        super();
+        title = "AWT NewtWindow";
+        this.container = container;
+        if(container instanceof Frame) {
+            frame = (Frame) container;
+        }
+    }
+
+    private boolean owningFrame;
+    private Container container = null;
+    private Frame frame = null; // same instance as container, just for impl. convenience
+    private AWTCanvas canvas;
+
+    protected void requestFocusImpl(boolean reparented) {
+        runOnEDT(true, new Runnable() {
+                public void run() {
+                    container.requestFocus();
+                }
+            });
+    }
+
+    protected void setTitleImpl(final String title) {
+        runOnEDT(true, new Runnable() {
+                public void run() {
+                    if (frame != null) {
+                        frame.setTitle(title);
+                    }
+                }
+            });
+    }
+
+    protected void createNativeImpl() {
+
+        if(0!=getParentWindowHandle()) {
+            throw new RuntimeException("Window parenting not supported in AWT, use AWTWindow(Frame) cstr for wrapping instead");
+        }
+
+        final AWTWindow awtWindow = this;
+
+        runOnEDT(true, new Runnable() {
+                public void run() {
+                    if(null==container) {
+                        frame = new Frame();
+                        container = frame;
+                        owningFrame=true;
+                    } else {
+                        owningFrame=false;
+                        width = container.getWidth();
+                        height = container.getHeight();
+                        x = container.getX();
+                        y = container.getY();
+                    }
+                    if(null!=frame) {
+                        frame.setTitle(getTitle());
+                    }
+                    container.setLayout(new BorderLayout());
+                    canvas = new AWTCanvas(capsRequested, AWTWindow.this.capabilitiesChooser);
+
+                    addWindowListener(new LocalWindowListener());
+
+                    new AWTMouseAdapter(awtWindow).addTo(canvas); // fwd all AWT Mouse events to here
+                    new AWTKeyAdapter(awtWindow).addTo(canvas); // fwd all AWT Key events to here
+
+                    // canvas.addComponentListener(listener);
+                    container.add(canvas, BorderLayout.CENTER);
+                    container.setSize(width, height);
+                    container.setLocation(x, y);
+                    new AWTWindowAdapter(awtWindow).addTo(container); // fwd all AWT Window events to here
+
+                    if(null!=frame) {
+                        frame.setUndecorated(undecorated||fullscreen);
+                    }
+                }
+            });
+        setWindowHandle(1); // just a marker ..
+    }
+
+    protected void closeNativeImpl() {
+        setWindowHandle(0); // just a marker ..
+        if(null!=container) {
+            runOnEDT(true, new Runnable() {
+                    public void run() {
+                        container.setVisible(false);
+                        container.remove(canvas);
+                        container.setEnabled(false);
+                        canvas.setEnabled(false);
+                    }
+                });
+        }
+        if(owningFrame && null!=frame) {
+            runOnEDT(true, new Runnable() {
+                    public void run() {
+                        frame.dispose();
+                        owningFrame=false;
+                        frame = null;
+                    }
+                });
+        }
+    }
+
+    public boolean hasDeviceChanged() {
+        boolean res = canvas.hasDeviceChanged();
+        if(res) {
+            config = canvas.getAWTGraphicsConfiguration();
+            if (config == null) {
+                throw new NativeWindowException("Error Device change null GraphicsConfiguration: "+this);
+            }
+            updateDeviceData();
+        }
+        return res;
+    }
+
+    protected void setVisibleImpl(final boolean visible, int x, int y, int width, int height) {
+        runOnEDT(true, new Runnable() {
+                public void run() {
+                    container.setVisible(visible);
+                }
+            });
+
+        reconfigureWindowImpl(x, y, width, height, false, 0, 0);
+        config = canvas.getAWTGraphicsConfiguration();
+
+        if (config == null) {
+            throw new NativeWindowException("Error choosing GraphicsConfiguration creating window: "+this);
+        }
+
+        updateDeviceData();
+        visibleChanged(visible);
+    }
+
+    private void updateDeviceData() {
+        // propagate new info ..
+        ((AWTScreen)getScreen()).setAWTGraphicsScreen((AWTGraphicsScreen)config.getScreen());
+        ((AWTDisplay)getScreen().getDisplay()).setAWTGraphicsDevice((AWTGraphicsDevice)config.getScreen().getDevice());
+
+        DisplayMode mode = ((AWTGraphicsDevice)config.getScreen().getDevice()).getGraphicsDevice().getDisplayMode();
+        int w = mode.getWidth();
+        int h = mode.getHeight();
+        ((AWTScreen)getScreen()).setScreenSize(w, h);
+    }
+
+    public javax.media.nativewindow.util.Insets getInsets() {
+        final int insets[] = new int[] { 0, 0, 0, 0 };
+        runOnEDT(true, new Runnable() {
+                public void run() {
+                    Insets contInsets = container.getInsets();
+                    insets[0] = contInsets.top;
+                    insets[1] = contInsets.left;
+                    insets[2] = contInsets.bottom;
+                    insets[3] = contInsets.right;
+                }
+            });
+        return new javax.media.nativewindow.util.Insets(insets[0],insets[1],insets[2],insets[3]);
+    }
+
+    protected boolean reconfigureWindowImpl(final int x, final int y, final int width, final int height, final boolean parentChange, final int fullScreenChange, final int decorationChange) {
+        /** An AWT event on setSize() would bring us in a deadlock situation, hence invokeLater() */
+        runOnEDT(false, new Runnable() {
+                public void run() {
+                    if(decorationChange!=0 && null!=frame) {
+                        if(!container.isDisplayable()) {
+                            frame.setUndecorated(isUndecorated());
+                        } else {
+                            if(DEBUG_IMPLEMENTATION || DEBUG_WINDOW_EVENT) {
+                                System.err.println("AWTWindow can't undecorate already created frame");
+                            }
+                        }
+                    }
+                    int _x=(x>=0)?x:AWTWindow.this.x;
+                    int _y=(x>=0)?y:AWTWindow.this.y;
+                    int _w=(width>0)?width:AWTWindow.this.width;
+                    int _h=(height>0)?height:AWTWindow.this.height;
+
+                    container.setLocation(_x, _y);
+                    Insets insets = container.getInsets();
+                    container.setSize(_w + insets.left + insets.right,
+                                      _h + insets.top + insets.bottom);
+                }
+            });
+        return true;
+    }
+
+    protected Point getLocationOnScreenImpl(int x, int y) {
+        java.awt.Point ap = canvas.getLocationOnScreen();
+        ap.translate(x, y);
+        return new Point((int)(ap.getX()+0.5),(int)(ap.getY()+0.5));
+    }
+   
+    public Object getWrappedWindow() {
+        return canvas;
+    }
+
+    private void runOnEDT(boolean wait, Runnable r) {
+        EDTUtil edtUtil = getScreen().getDisplay().getEDTUtil();
+        if ( ( null != edtUtil && edtUtil.isCurrentThreadEDT() ) || EventQueue.isDispatchThread() ) {
+            r.run();
+        } else {
+            try {
+                if(wait) {
+                    EventQueue.invokeAndWait(r);
+                } else {
+                    EventQueue.invokeLater(r);
+                }
+            } catch (Exception e) {
+                throw new NativeWindowException(e);
+            }
+        }
+    }
+
+    class LocalWindowListener extends com.jogamp.newt.event.WindowAdapter { 
+        public void windowMoved(com.jogamp.newt.event.WindowEvent e) {
+            if(null!=container) {
+                x = container.getX();
+                y = container.getY();
+            }
+        }
+        public void windowResized(com.jogamp.newt.event.WindowEvent e) {
+            if(null!=canvas) {
+                width = canvas.getWidth();
+                height = canvas.getHeight();
+            }
+        }
+    }
+}
diff --git a/src/newt/classes/com/jogamp/newt/impl/event/NEWTEventTask.java b/src/newt/classes/com/jogamp/newt/impl/event/NEWTEventTask.java
new file mode 100644
index 0000000..1b4bce4
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/event/NEWTEventTask.java
@@ -0,0 +1,56 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.newt.impl.event;
+
+import com.jogamp.newt.event.NEWTEvent;
+
+/**
+ * Helper class to provide a NEWTEvent queue implementation with a NEWTEvent wrapper
+ * which notifies after sending the event for the <code>invokeAndWait()</code> semantics.
+ */
+public class NEWTEventTask {
+    NEWTEvent event;
+    Object notifyObject;
+
+    public NEWTEventTask(NEWTEvent event, Object notifyObject) {
+        this.event = event ;
+        this.notifyObject = notifyObject ;
+    }
+
+    public NEWTEvent get() { return event; }
+
+    public void notifyIssuer() {
+        if(null != notifyObject) {
+            synchronized (notifyObject) {
+                notifyObject.notifyAll();
+            }
+        }
+    }
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/impl/intel/gdl/Display.java b/src/newt/classes/com/jogamp/newt/impl/intel/gdl/Display.java
new file mode 100644
index 0000000..c08f239
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/intel/gdl/Display.java
@@ -0,0 +1,104 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.impl.intel.gdl;
+
+import com.jogamp.newt.impl.*;
+import javax.media.nativewindow.*;
+
+public class Display extends com.jogamp.newt.impl.DisplayImpl {
+    static int initCounter = 0;
+
+    static {
+        NEWTJNILibLoader.loadNEWT();
+
+        if (!Screen.initIDs()) {
+            throw new NativeWindowException("Failed to initialize GDL Screen jmethodIDs");
+        }
+        if (!Window.initIDs()) {
+            throw new NativeWindowException("Failed to initialize GDL Window jmethodIDs");
+        }
+    }
+
+    public static void initSingleton() {
+        // just exist to ensure static init has been run
+    }
+
+
+    public Display() {
+    }
+
+    protected void createNativeImpl() {
+        synchronized(Display.class) {
+            if(0==initCounter) {
+                displayHandle = CreateDisplay();
+                if(0==displayHandle) {
+                    throw new NativeWindowException("Couldn't initialize GDL Display");
+                }
+            }
+            initCounter++;
+        }
+        aDevice = new DefaultGraphicsDevice(NativeWindowFactory.TYPE_DEFAULT, AbstractGraphicsDevice.DEFAULT_CONNECTION, AbstractGraphicsDevice.DEFAULT_UNIT, displayHandle);
+    }
+
+    protected void closeNativeImpl() {
+        if(0==displayHandle) {
+            throw new NativeWindowException("displayHandle null; initCnt "+initCounter);
+        }
+        synchronized(Display.class) {
+            if(initCounter>0) {
+                initCounter--;
+                if(0==initCounter) {
+                    DestroyDisplay(displayHandle);
+                }
+            }
+        }
+    }
+
+    protected void dispatchMessagesNative() {
+        if(0!=displayHandle) {
+            DispatchMessages(displayHandle, focusedWindow);
+        }
+    }
+
+    protected void setFocus(Window focus) {
+        focusedWindow = focus;
+    }
+
+    private long displayHandle = 0;
+    private Window focusedWindow = null;
+    private native long CreateDisplay();
+    private native void DestroyDisplay(long displayHandle);
+    private native void DispatchMessages(long displayHandle, Window focusedWindow);
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/impl/intel/gdl/Screen.java b/src/newt/classes/com/jogamp/newt/impl/intel/gdl/Screen.java
new file mode 100644
index 0000000..4abee35
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/intel/gdl/Screen.java
@@ -0,0 +1,68 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.impl.intel.gdl;
+
+import com.jogamp.newt.impl.*;
+import javax.media.nativewindow.*;
+
+public class Screen extends com.jogamp.newt.impl.ScreenImpl {
+
+    static {
+        Display.initSingleton();
+    }
+
+    public Screen() {
+    }
+
+    protected void createNativeImpl() {
+        AbstractGraphicsDevice adevice = getDisplay().getGraphicsDevice();
+        GetScreenInfo(adevice.getHandle(), screen_idx);
+        aScreen = new DefaultGraphicsScreen(adevice, screen_idx);
+    }
+
+    protected void closeNativeImpl() { }
+
+    //----------------------------------------------------------------------
+    // Internals only
+    //
+
+    protected static native boolean initIDs();
+    private          native void GetScreenInfo(long displayHandle, int screen_idx);
+
+    // called by GetScreenInfo() ..
+    private void screenCreated(int width, int height) {
+        setScreenSize(width, height);
+    }
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/impl/intel/gdl/Window.java b/src/newt/classes/com/jogamp/newt/impl/intel/gdl/Window.java
new file mode 100644
index 0000000..c9a3229
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/intel/gdl/Window.java
@@ -0,0 +1,147 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.impl.intel.gdl;
+
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.util.Point;
+
+public class Window extends com.jogamp.newt.impl.WindowImpl {
+    static {
+        Display.initSingleton();
+    }
+
+    public Window() {
+    }
+
+    static long nextWindowHandle = 1;
+
+    protected void createNativeImpl() {
+        if(0!=getParentWindowHandle()) {
+            throw new NativeWindowException("GDL Window does not support window parenting");
+        }
+        AbstractGraphicsScreen aScreen = getScreen().getGraphicsScreen();
+        AbstractGraphicsDevice aDevice = getScreen().getDisplay().getGraphicsDevice();
+
+        config = GraphicsConfigurationFactory.getFactory(aDevice).chooseGraphicsConfiguration(
+                capsRequested, capsRequested, capabilitiesChooser, aScreen);
+        if (config == null) {
+            throw new NativeWindowException("Error choosing GraphicsConfiguration creating window: "+this);
+        }
+
+        synchronized(Window.class) {
+            setWindowHandle(nextWindowHandle++); // just a marker
+
+            surfaceHandle = CreateSurface(aDevice.getHandle(), getScreen().getWidth(), getScreen().getHeight(), x, y, width, height);
+            if (surfaceHandle == 0) {
+                throw new NativeWindowException("Error creating window");
+            }
+        }
+    }
+
+    protected void closeNativeImpl() {
+        if(0!=surfaceHandle) {
+            synchronized(Window.class) {
+                CloseSurface(getDisplayHandle(), surfaceHandle);
+            }
+            surfaceHandle = 0;
+            ((Display)getScreen().getDisplay()).setFocus(null);
+        }
+    }
+
+    protected void setVisibleImpl(boolean visible, int x, int y, int width, int height) {
+        reconfigureWindowImpl(x, y, width, height, false, 0, 0);
+        if(visible) {
+            ((Display)getScreen().getDisplay()).setFocus(this);
+        }
+        this.visibleChanged(visible);
+    }
+
+    protected boolean reconfigureWindowImpl(int x, int y, int width, int height, boolean parentChange, int fullScreenChange, int decorationChange) {
+        Screen  screen = (Screen) getScreen();
+
+        int _x=(x>=0)?x:this.x;
+        int _y=(x>=0)?y:this.y;
+        int _w=(width>0)?width:this.width;
+        int _h=(height>0)?height:this.height;
+
+        if(_w>screen.getWidth()) {
+            _w=screen.getWidth();
+        }
+        if(_h>screen.getHeight()) {
+            _h=screen.getHeight();
+        }
+        if((_x+_w)>screen.getWidth()) {
+            _x=screen.getWidth()-_w;
+        }
+        if((_y+_h)>screen.getHeight()) {
+            _y=screen.getHeight()-_h;
+        }
+
+        if(0!=surfaceHandle) {
+            SetBounds0(surfaceHandle, getScreen().getWidth(), getScreen().getHeight(), _x, _y, _w, _h);
+        }
+
+        return true;
+    }
+
+    protected void requestFocusImpl(boolean reparented) {
+        ((Display)getScreen().getDisplay()).setFocus(this);
+    }
+
+    public final long getSurfaceHandle() {
+        return surfaceHandle;
+    }
+
+    protected Point getLocationOnScreenImpl(int x, int y) {
+        return new Point(x,y);
+    }
+
+    //----------------------------------------------------------------------
+    // Internals only
+    //
+
+    protected static native boolean initIDs();
+    private        native long CreateSurface(long displayHandle, int scrn_width, int scrn_height, int x, int y, int width, int height);
+    private        native void CloseSurface(long displayHandle, long surfaceHandle);
+    private        native void SetBounds0(long surfaceHandle, int scrn_width, int scrn_height, int x, int y, int width, int height);
+
+    private void updateBounds(int x, int y, int width, int height) {
+        this.x = x;
+        this.y = y;
+        this.width = width;
+        this.height = height;
+    }
+
+    private long   surfaceHandle;
+}
diff --git a/src/newt/classes/com/jogamp/newt/impl/macosx/MacDisplay.java b/src/newt/classes/com/jogamp/newt/impl/macosx/MacDisplay.java
new file mode 100644
index 0000000..cf9d4f0
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/macosx/MacDisplay.java
@@ -0,0 +1,101 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.impl.macosx;
+
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.macosx.*;
+import com.jogamp.common.util.ReflectionUtil;
+import com.jogamp.newt.*;
+import com.jogamp.newt.impl.*;
+import com.jogamp.newt.util.EDTUtil;
+import com.jogamp.newt.util.MainThread;
+
+public class MacDisplay extends DisplayImpl {
+    static {
+        NEWTJNILibLoader.loadNEWT();
+
+        if(!initNSApplication0()) {
+            throw new NativeWindowException("Failed to initialize native Application hook");
+        }
+        if(!MacWindow.initIDs0()) {
+            throw new NativeWindowException("Failed to initialize jmethodIDs");
+        }
+        if(DEBUG) {
+            System.err.println("MacDisplay.init App and IDs OK "+Thread.currentThread().getName());
+        }
+    }
+
+    public static void initSingleton() {
+        // just exist to ensure static init has been run
+    }
+    
+    public MacDisplay() {
+    }
+
+    protected void dispatchMessagesNative() {
+        dispatchMessages0();
+    }
+    
+    protected void createNativeImpl() {
+        aDevice = new MacOSXGraphicsDevice(AbstractGraphicsDevice.DEFAULT_UNIT);
+    }
+
+    protected void closeNativeImpl() { }
+
+    protected void createEDTUtil() {
+        if(NewtFactory.useEDT()) {
+            final Display f_dpy = this;
+            MainThread.addPumpMessage(this, 
+                                  new Runnable() {
+                                      public void run() {
+                                          if(null!=f_dpy.getGraphicsDevice()) {
+                                              f_dpy.dispatchMessages();
+                                          } } } );
+            edtUtil = MainThread.getSingleton();
+            edtUtil.start();
+        }
+    }
+
+    protected void releaseEDTUtil() {
+        if(null!=edtUtil) { 
+            MainThread.removePumpMessage(this);
+            edtUtil.waitUntilStopped();
+            edtUtil=null;
+        }
+    }
+
+    private static native boolean initNSApplication0();
+    protected native void dispatchMessages0();
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/impl/macosx/MacScreen.java b/src/newt/classes/com/jogamp/newt/impl/macosx/MacScreen.java
new file mode 100644
index 0000000..f0c3883
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/macosx/MacScreen.java
@@ -0,0 +1,57 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.impl.macosx;
+
+import com.jogamp.newt.*;
+import com.jogamp.newt.impl.ScreenImpl;
+import javax.media.nativewindow.*;
+
+public class MacScreen extends ScreenImpl {
+    static {
+        MacDisplay.initSingleton();
+    }
+
+    public MacScreen() {
+    }
+
+    protected void createNativeImpl() {
+        aScreen = new DefaultGraphicsScreen(getDisplay().getGraphicsDevice(), screen_idx);
+        setScreenSize(getWidthImpl0(screen_idx), getHeightImpl0(screen_idx));
+    }
+
+    protected void closeNativeImpl() { }
+
+    private static native int getWidthImpl0(int scrn_idx);
+    private static native int getHeightImpl0(int scrn_idx);
+}
diff --git a/src/newt/classes/com/jogamp/newt/impl/macosx/MacWindow.java b/src/newt/classes/com/jogamp/newt/impl/macosx/MacWindow.java
new file mode 100644
index 0000000..c01139b
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/macosx/MacWindow.java
@@ -0,0 +1,434 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.impl.macosx;
+
+import javax.media.nativewindow.*;
+import com.jogamp.common.util.locks.RecursiveLock;
+
+import com.jogamp.newt.event.*;
+import com.jogamp.newt.impl.*;
+import javax.media.nativewindow.util.Insets;
+import javax.media.nativewindow.util.Point;
+
+public class MacWindow extends WindowImpl {
+    
+    // Window styles
+    private static final int NSBorderlessWindowMask     = 0;
+    private static final int NSTitledWindowMask         = 1 << 0;
+    private static final int NSClosableWindowMask       = 1 << 1;
+    private static final int NSMiniaturizableWindowMask = 1 << 2;
+    private static final int NSResizableWindowMask      = 1 << 3;
+
+    // Window backing store types
+    private static final int NSBackingStoreRetained     = 0;
+    private static final int NSBackingStoreNonretained  = 1;
+    private static final int NSBackingStoreBuffered     = 2;
+
+    // Key constants handled differently on Mac OS X than other platforms
+    private static final int NSUpArrowFunctionKey        = 0xF700;
+    private static final int NSDownArrowFunctionKey      = 0xF701;
+    private static final int NSLeftArrowFunctionKey      = 0xF702;
+    private static final int NSRightArrowFunctionKey     = 0xF703;
+    private static final int NSF1FunctionKey             = 0xF704;
+    private static final int NSF2FunctionKey             = 0xF705;
+    private static final int NSF3FunctionKey             = 0xF706;
+    private static final int NSF4FunctionKey             = 0xF707;
+    private static final int NSF5FunctionKey             = 0xF708;
+    private static final int NSF6FunctionKey             = 0xF709;
+    private static final int NSF7FunctionKey             = 0xF70A;
+    private static final int NSF8FunctionKey             = 0xF70B;
+    private static final int NSF9FunctionKey             = 0xF70C;
+    private static final int NSF10FunctionKey            = 0xF70D;
+    private static final int NSF11FunctionKey            = 0xF70E;
+    private static final int NSF12FunctionKey            = 0xF70F;
+    private static final int NSF13FunctionKey            = 0xF710;
+    private static final int NSF14FunctionKey            = 0xF711;
+    private static final int NSF15FunctionKey            = 0xF712;
+    private static final int NSF16FunctionKey            = 0xF713;
+    private static final int NSF17FunctionKey            = 0xF714;
+    private static final int NSF18FunctionKey            = 0xF715;
+    private static final int NSF19FunctionKey            = 0xF716;
+    private static final int NSF20FunctionKey            = 0xF717;
+    private static final int NSF21FunctionKey            = 0xF718;
+    private static final int NSF22FunctionKey            = 0xF719;
+    private static final int NSF23FunctionKey            = 0xF71A;
+    private static final int NSF24FunctionKey            = 0xF71B;
+    private static final int NSF25FunctionKey            = 0xF71C;
+    private static final int NSF26FunctionKey            = 0xF71D;
+    private static final int NSF27FunctionKey            = 0xF71E;
+    private static final int NSF28FunctionKey            = 0xF71F;
+    private static final int NSF29FunctionKey            = 0xF720;
+    private static final int NSF30FunctionKey            = 0xF721;
+    private static final int NSF31FunctionKey            = 0xF722;
+    private static final int NSF32FunctionKey            = 0xF723;
+    private static final int NSF33FunctionKey            = 0xF724;
+    private static final int NSF34FunctionKey            = 0xF725;
+    private static final int NSF35FunctionKey            = 0xF726;
+    private static final int NSInsertFunctionKey         = 0xF727;
+    private static final int NSDeleteFunctionKey         = 0xF728;
+    private static final int NSHomeFunctionKey           = 0xF729;
+    private static final int NSBeginFunctionKey          = 0xF72A;
+    private static final int NSEndFunctionKey            = 0xF72B;
+    private static final int NSPageUpFunctionKey         = 0xF72C;
+    private static final int NSPageDownFunctionKey       = 0xF72D;
+    private static final int NSPrintScreenFunctionKey    = 0xF72E;
+    private static final int NSScrollLockFunctionKey     = 0xF72F;
+    private static final int NSPauseFunctionKey          = 0xF730;
+    private static final int NSSysReqFunctionKey         = 0xF731;
+    private static final int NSBreakFunctionKey          = 0xF732;
+    private static final int NSResetFunctionKey          = 0xF733;
+    private static final int NSStopFunctionKey           = 0xF734;
+    private static final int NSMenuFunctionKey           = 0xF735;
+    private static final int NSUserFunctionKey           = 0xF736;
+    private static final int NSSystemFunctionKey         = 0xF737;
+    private static final int NSPrintFunctionKey          = 0xF738;
+    private static final int NSClearLineFunctionKey      = 0xF739;
+    private static final int NSClearDisplayFunctionKey   = 0xF73A;
+    private static final int NSInsertLineFunctionKey     = 0xF73B;
+    private static final int NSDeleteLineFunctionKey     = 0xF73C;
+    private static final int NSInsertCharFunctionKey     = 0xF73D;
+    private static final int NSDeleteCharFunctionKey     = 0xF73E;
+    private static final int NSPrevFunctionKey           = 0xF73F;
+    private static final int NSNextFunctionKey           = 0xF740;
+    private static final int NSSelectFunctionKey         = 0xF741;
+    private static final int NSExecuteFunctionKey        = 0xF742;
+    private static final int NSUndoFunctionKey           = 0xF743;
+    private static final int NSRedoFunctionKey           = 0xF744;
+    private static final int NSFindFunctionKey           = 0xF745;
+    private static final int NSHelpFunctionKey           = 0xF746;
+    private static final int NSModeSwitchFunctionKey     = 0xF747;
+
+    private volatile long surfaceHandle;
+
+    // non fullscreen dimensions ..
+    private final Insets insets = new Insets(0,0,0,0);
+
+    static {
+        MacDisplay.initSingleton();
+    }
+
+    public MacWindow() {
+    }
+    
+    protected void createNativeImpl() {
+        config = GraphicsConfigurationFactory.getFactory(getScreen().getDisplay().getGraphicsDevice()).chooseGraphicsConfiguration(
+                capsRequested, capsRequested, capabilitiesChooser, getScreen().getGraphicsScreen());
+        if (config == null) {
+            throw new NativeWindowException("Error choosing GraphicsConfiguration creating window: "+this);
+        }
+    }
+
+    protected void closeNativeImpl() {
+        nsViewLock.lock();
+        try {
+            if(DEBUG_IMPLEMENTATION) { System.err.println("MacWindow.CloseAction "+Thread.currentThread().getName()); }
+            if (getWindowHandle() != 0) {
+                close0(getWindowHandle());
+            }
+        } catch (Throwable t) {
+            if(DEBUG_IMPLEMENTATION) { 
+                Exception e = new Exception("Warning: closeNative failed - "+Thread.currentThread().getName(), t);
+                e.printStackTrace();
+            }
+        } finally {
+            setWindowHandle(0);
+            nsViewLock.unlock();
+        }
+        windowDestroyed(); // No OSX hook for DidClose, so do it here
+    }
+    
+    public final long getSurfaceHandle() {
+        return surfaceHandle;
+    }
+
+    public Insets getInsets() {
+        // in order to properly calculate insets we need the window to be
+        // created
+        nsViewLock.lock();
+        try {
+            createWindow(false, getX(), getY(), getWidth(), getHeight(), isFullscreen());
+            return (Insets) insets.clone();
+        } finally {
+            nsViewLock.unlock();
+        }
+    }
+
+    private RecursiveLock nsViewLock = new RecursiveLock();
+
+    protected int lockSurfaceImpl() {
+        nsViewLock.lock();
+        return LOCK_SUCCESS;
+    }
+
+    protected void unlockSurfaceImpl() {
+        nsViewLock.unlock();
+    }
+
+    protected void setVisibleImpl(boolean visible, int x, int y, int width, int height) {
+        nsViewLock.lock();
+        try {
+            if (visible) {
+                createWindow(false, x, y, width, height, isFullscreen());
+                if (getWindowHandle() != 0) {
+                    makeKeyAndOrderFront0(getWindowHandle());
+                }
+            } else {
+                if (getWindowHandle() != 0) {
+                    orderOut0(getWindowHandle());
+                }
+            }
+            visibleChanged(visible);
+        } finally {
+            nsViewLock.unlock();
+        }
+    }
+
+    protected void setTitleImpl(final String title) {
+        // FIXME: move nsViewLock up to window lock
+        nsViewLock.lock();
+        try {
+            setTitle0(getWindowHandle(), title);
+        } finally {
+            nsViewLock.unlock();
+        }
+    }
+
+    protected void requestFocusImpl(boolean reparented) {
+        // FIXME: move nsViewLock up to window lock
+        nsViewLock.lock();
+        try {
+            makeKey0(getWindowHandle());
+        } finally {
+            nsViewLock.unlock();
+        }
+    }
+    
+    protected boolean reconfigureWindowImpl(int x, int y, int width, int height, boolean parentChange, int fullScreenChange, int decorationChange) {
+        nsViewLock.lock();
+        try {
+            if(DEBUG_IMPLEMENTATION || DEBUG_WINDOW_EVENT) {
+                System.err.println("MacWindow reconfig: parentChange "+parentChange+", fullScreenChange "+fullScreenChange+", decorationChange "+decorationChange+" "+x+"/"+y+" "+width+"x"+height);
+            }
+            int _x=(x>=0)?x:this.x;
+            int _y=(x>=0)?y:this.y;
+            int _w=(width>0)?width:this.width;
+            int _h=(height>0)?height:this.height;
+
+            if(decorationChange!=0 || parentChange || fullScreenChange!=0) {
+                createWindow(true, _x, _y, _w, _h, fullScreenChange>0);
+                if (getWindowHandle() != 0) {
+                    makeKeyAndOrderFront0(getWindowHandle());
+                }
+            } else {
+                if(x>=0 || y>=0) {
+                    setFrameTopLeftPoint0(getParentWindowHandle(), getWindowHandle(), _x, _y);
+                }
+                if(width>0 || height>0) {
+                    setContentSize0(getWindowHandle(), _w, _h);
+                }
+            }
+        } finally {
+            nsViewLock.unlock();
+        }
+        return true;
+    }
+
+    protected Point getLocationOnScreenImpl(int x, int y) {
+        return null;
+    }
+    
+    private void insetsChanged(int left, int top, int right, int bottom) {
+        if (DEBUG_IMPLEMENTATION) {
+            System.err.println(Thread.currentThread().getName()+
+                " Insets changed to " + left + ", " + top + ", " + right + ", " + bottom);
+        }
+        if (left != -1 && top != -1 && right != -1 && bottom != -1) {
+            insets.left = left;
+            insets.top = top;
+            insets.right = right;
+            insets.bottom = bottom;
+        }
+    }
+
+    private char convertKeyChar(char keyChar) {
+        if (keyChar == '\r') {
+            // Turn these into \n
+            return '\n';
+        }
+
+        if (keyChar >= NSUpArrowFunctionKey && keyChar <= NSModeSwitchFunctionKey) {
+            switch (keyChar) {
+                case NSUpArrowFunctionKey:     return KeyEvent.VK_UP;
+                case NSDownArrowFunctionKey:   return KeyEvent.VK_DOWN;
+                case NSLeftArrowFunctionKey:   return KeyEvent.VK_LEFT;
+                case NSRightArrowFunctionKey:  return KeyEvent.VK_RIGHT;
+                case NSF1FunctionKey:          return KeyEvent.VK_F1;
+                case NSF2FunctionKey:          return KeyEvent.VK_F2;
+                case NSF3FunctionKey:          return KeyEvent.VK_F3;
+                case NSF4FunctionKey:          return KeyEvent.VK_F4;
+                case NSF5FunctionKey:          return KeyEvent.VK_F5;
+                case NSF6FunctionKey:          return KeyEvent.VK_F6;
+                case NSF7FunctionKey:          return KeyEvent.VK_F7;
+                case NSF8FunctionKey:          return KeyEvent.VK_F8;
+                case NSF9FunctionKey:          return KeyEvent.VK_F9;
+                case NSF10FunctionKey:         return KeyEvent.VK_F10;
+                case NSF11FunctionKey:         return KeyEvent.VK_F11;
+                case NSF12FunctionKey:         return KeyEvent.VK_F12;
+                case NSF13FunctionKey:         return KeyEvent.VK_F13;
+                case NSF14FunctionKey:         return KeyEvent.VK_F14;
+                case NSF15FunctionKey:         return KeyEvent.VK_F15;
+                case NSF16FunctionKey:         return KeyEvent.VK_F16;
+                case NSF17FunctionKey:         return KeyEvent.VK_F17;
+                case NSF18FunctionKey:         return KeyEvent.VK_F18;
+                case NSF19FunctionKey:         return KeyEvent.VK_F19;
+                case NSF20FunctionKey:         return KeyEvent.VK_F20;
+                case NSF21FunctionKey:         return KeyEvent.VK_F21;
+                case NSF22FunctionKey:         return KeyEvent.VK_F22;
+                case NSF23FunctionKey:         return KeyEvent.VK_F23;
+                case NSF24FunctionKey:         return KeyEvent.VK_F24;
+                case NSInsertFunctionKey:      return KeyEvent.VK_INSERT;
+                case NSDeleteFunctionKey:      return KeyEvent.VK_DELETE;
+                case NSHomeFunctionKey:        return KeyEvent.VK_HOME;
+                case NSBeginFunctionKey:       return KeyEvent.VK_BEGIN;
+                case NSEndFunctionKey:         return KeyEvent.VK_END;
+                case NSPageUpFunctionKey:      return KeyEvent.VK_PAGE_UP;
+                case NSPageDownFunctionKey:    return KeyEvent.VK_PAGE_DOWN;
+                case NSPrintScreenFunctionKey: return KeyEvent.VK_PRINTSCREEN;
+                case NSScrollLockFunctionKey:  return KeyEvent.VK_SCROLL_LOCK;
+                case NSPauseFunctionKey:       return KeyEvent.VK_PAUSE;
+                // Not handled:
+                // NSSysReqFunctionKey
+                // NSBreakFunctionKey
+                // NSResetFunctionKey
+                case NSStopFunctionKey:        return KeyEvent.VK_STOP;
+                // Not handled:
+                // NSMenuFunctionKey
+                // NSUserFunctionKey
+                // NSSystemFunctionKey
+                // NSPrintFunctionKey
+                // NSClearLineFunctionKey
+                // NSClearDisplayFunctionKey
+                // NSInsertLineFunctionKey
+                // NSDeleteLineFunctionKey
+                // NSInsertCharFunctionKey
+                // NSDeleteCharFunctionKey
+                // NSPrevFunctionKey
+                // NSNextFunctionKey
+                // NSSelectFunctionKey
+                // NSExecuteFunctionKey
+                // NSUndoFunctionKey
+                // NSRedoFunctionKey
+                // NSFindFunctionKey
+                // NSHelpFunctionKey
+                // NSModeSwitchFunctionKey
+                default: break;
+            }
+        }
+
+        // NSEvent's charactersIgnoringModifiers doesn't ignore the shift key
+        if (keyChar >= 'a' && keyChar <= 'z') {
+            return Character.toUpperCase(keyChar);
+        }
+
+        return keyChar;
+    }
+
+    public void enqueueKeyEvent(boolean wait, int eventType, int modifiers, int keyCode, char keyChar) {
+        int key = convertKeyChar(keyChar);
+        if(DEBUG_IMPLEMENTATION) System.err.println("MacWindow.enqueueKeyEvent "+Thread.currentThread().getName());
+        // Note that we send the key char for the key code on this
+        // platform -- we do not get any useful key codes out of the system
+        super.enqueueKeyEvent(wait, eventType, modifiers, key, keyChar);
+    }
+
+    private void createWindow(final boolean recreate, final int x, final int y, final int width, final int height, final boolean fullscreen) {
+
+        if(0!=getWindowHandle() && !recreate) {
+            return;
+        }
+
+        try {
+            //runOnEDTIfAvail(true, new Runnable() {
+            //    public void run() {
+                    if(0!=getWindowHandle()) {
+                        // save the view .. close the window
+                        surfaceHandle = changeContentView0(getParentWindowHandle(), getWindowHandle(), 0);
+                        if(recreate && 0==surfaceHandle) {
+                            throw new NativeWindowException("Internal Error - recreate, window but no view");
+                        }
+                        close0(getWindowHandle());
+                        setWindowHandle(0);
+                    } else {
+                        surfaceHandle = 0;
+                    }
+                    setWindowHandle(createWindow0(getParentWindowHandle(),
+                                                 x, y, width, height, fullscreen,
+                                                 (isUndecorated() ?
+                                                 NSBorderlessWindowMask :
+                                                 NSTitledWindowMask|NSClosableWindowMask|NSMiniaturizableWindowMask|NSResizableWindowMask),
+                                                 NSBackingStoreBuffered, 
+                                                 getScreen().getIndex(), surfaceHandle));
+                    if (getWindowHandle() == 0) {
+                        throw new NativeWindowException("Could create native window "+Thread.currentThread().getName()+" "+this);
+                    }
+                    surfaceHandle = contentView0(getWindowHandle());
+                    setTitle0(getWindowHandle(), getTitle());
+                    // don't make the window visible on window creation
+                    // makeKeyAndOrderFront0(windowHandle);
+             //   } } );
+        } catch (Exception ie) {
+            ie.printStackTrace();
+        }
+
+        enqueueWindowEvent(false, WindowEvent.EVENT_WINDOW_MOVED);
+        enqueueWindowEvent(false, WindowEvent.EVENT_WINDOW_RESIZED);
+        enqueueWindowEvent(false, WindowEvent.EVENT_WINDOW_GAINED_FOCUS);
+    }
+    
+    protected static native boolean initIDs0();
+    private native long createWindow0(long parentWindowHandle, int x, int y, int w, int h,
+                                     boolean fullscreen, int windowStyle,
+                                     int backingStoreType,
+                                     int screen_idx, long view);
+    private native void makeKeyAndOrderFront0(long window);
+    private native void makeKey0(long window);
+    private native void orderOut0(long window);
+    private native void close0(long window);
+    private native void setTitle0(long window, String title);
+    private native long contentView0(long window);
+    private native long changeContentView0(long parentWindowHandle, long window, long view);
+    private native void setContentSize0(long window, int w, int h);
+    private native void setFrameTopLeftPoint0(long parentWindowHandle, long window, int x, int y);
+}
diff --git a/src/newt/classes/com/jogamp/newt/impl/opengl/broadcom/egl/Display.java b/src/newt/classes/com/jogamp/newt/impl/opengl/broadcom/egl/Display.java
new file mode 100644
index 0000000..ba7fe3c
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/opengl/broadcom/egl/Display.java
@@ -0,0 +1,81 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.impl.opengl.broadcom.egl;
+
+import com.jogamp.newt.impl.*;
+import com.jogamp.opengl.impl.egl.*;
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.egl.*;
+
+public class Display extends com.jogamp.newt.impl.DisplayImpl {
+
+    static {
+        NEWTJNILibLoader.loadNEWT();
+
+        if (!Window.initIDs()) {
+            throw new NativeWindowException("Failed to initialize BCEGL Window jmethodIDs");
+        }
+    }
+
+    public static void initSingleton() {
+        // just exist to ensure static init has been run
+    }
+
+
+    public Display() {
+    }
+
+    protected void createNativeImpl() {
+        long handle = CreateDisplay(Screen.fixedWidth, Screen.fixedHeight);
+        if (handle == EGL.EGL_NO_DISPLAY) {
+            throw new NativeWindowException("BC EGL CreateDisplay failed");
+        }
+        aDevice = new EGLGraphicsDevice(handle, AbstractGraphicsDevice.DEFAULT_UNIT);
+    }
+
+    protected void closeNativeImpl() {
+        if (aDevice.getHandle() != EGL.EGL_NO_DISPLAY) {
+            DestroyDisplay(aDevice.getHandle());
+        }
+    }
+
+    protected void dispatchMessagesNative() {
+        // n/a .. DispatchMessages();
+    }
+
+    private native long CreateDisplay(int width, int height);
+    private native void DestroyDisplay(long dpy);
+    private native void DispatchMessages();
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/impl/opengl/broadcom/egl/Screen.java b/src/newt/classes/com/jogamp/newt/impl/opengl/broadcom/egl/Screen.java
new file mode 100644
index 0000000..144fe5e
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/opengl/broadcom/egl/Screen.java
@@ -0,0 +1,62 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.impl.opengl.broadcom.egl;
+
+import javax.media.nativewindow.*;
+
+public class Screen extends com.jogamp.newt.impl.ScreenImpl {
+
+    static {
+        Display.initSingleton();
+    }
+
+
+    public Screen() {
+    }
+
+    protected void createNativeImpl() {
+        aScreen = new DefaultGraphicsScreen(getDisplay().getGraphicsDevice(), screen_idx);
+        setScreenSize(fixedWidth, fixedHeight);
+    }
+
+    protected void closeNativeImpl() { }
+
+    //----------------------------------------------------------------------
+    // Internals only
+    //
+
+    static final int fixedWidth = 1920;
+    static final int fixedHeight = 1080;
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/impl/opengl/broadcom/egl/Window.java b/src/newt/classes/com/jogamp/newt/impl/opengl/broadcom/egl/Window.java
new file mode 100644
index 0000000..cfc5bd5
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/opengl/broadcom/egl/Window.java
@@ -0,0 +1,164 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.impl.opengl.broadcom.egl;
+
+import com.jogamp.opengl.impl.egl.*;
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.NativeWindowException;
+import javax.media.nativewindow.util.Point;
+import javax.media.opengl.GLCapabilitiesImmutable;
+
+public class Window extends com.jogamp.newt.impl.WindowImpl {
+    static {
+        Display.initSingleton();
+    }
+
+    public Window() {
+    }
+
+    protected void createNativeImpl() {
+        if(0!=getParentWindowHandle()) {
+            throw new RuntimeException("Window parenting not supported (yet)");
+        }
+        // query a good configuration .. even thought we drop this one 
+        // and reuse the EGLUtil choosen one later.
+        config = GraphicsConfigurationFactory.getFactory(getScreen().getDisplay().getGraphicsDevice()).chooseGraphicsConfiguration(
+                capsRequested, capsRequested, capabilitiesChooser, getScreen().getGraphicsScreen());
+        if (config == null) {
+            throw new NativeWindowException("Error choosing GraphicsConfiguration creating window: "+this);
+        }
+        setSizeImpl(getScreen().getWidth(), getScreen().getHeight());
+
+        setWindowHandle(realizeWindow(true, width, height));
+        if (0 == getWindowHandle()) {
+            throw new NativeWindowException("Error native Window Handle is null");
+        }
+    }
+
+    protected void closeNativeImpl() {
+        if(0!=windowHandleClose) {
+            CloseWindow(getDisplayHandle(), windowHandleClose);
+        }
+    }
+
+    protected void setVisibleImpl(boolean visible, int x, int y, int width, int height) {
+        reconfigureWindowImpl(x, y, width, height, false, 0, 0);
+        visibleChanged(visible);
+    }
+
+    protected void requestFocusImpl(boolean reparented) { }
+
+    protected void setSizeImpl(int width, int height) {
+        if(0!=getWindowHandle()) {
+            // n/a in BroadcomEGL
+            System.err.println("BCEGL Window.setSizeImpl n/a in BroadcomEGL with realized window");
+        } else {
+            this.width = width;
+            this.height = height;
+        }
+    }
+
+    protected boolean reconfigureWindowImpl(int x, int y, int width, int height, 
+                                            boolean parentChange, int fullScreenChange, int decorationChange) {
+        if(0!=getWindowHandle()) {
+            if(0!=fullScreenChange) {
+                if( fullScreenChange > 0 ) {
+                    // n/a in BroadcomEGL
+                    System.err.println("setFullscreen n/a in BroadcomEGL");
+                    return false;
+                }
+            }
+        }
+        if(width>0 || height>0) {
+            if(0!=getWindowHandle()) {
+                // n/a in BroadcomEGL
+                System.err.println("BCEGL Window.setSizeImpl n/a in BroadcomEGL with realized window");
+            } else {
+                this.width=(width>0)?width:this.width;
+                this.height=(height>0)?height:this.height;
+            }
+        }
+        if(x>=0 || y>=0) {
+            System.err.println("BCEGL Window.setPositionImpl n/a in BroadcomEGL");
+        }
+        return true;
+    }
+
+    protected Point getLocationOnScreenImpl(int x, int y) {
+        return new Point(x,y);
+    }
+
+
+    public boolean surfaceSwap() {
+        SwapWindow(getDisplayHandle(), getWindowHandle());
+        return true;
+    }
+
+    //----------------------------------------------------------------------
+    // Internals only
+    //
+
+    protected static native boolean initIDs();
+    private        native long CreateWindow(long eglDisplayHandle, boolean chromaKey, int width, int height);
+    private        native void CloseWindow(long eglDisplayHandle, long eglWindowHandle);
+    private        native void SwapWindow(long eglDisplayHandle, long eglWindowHandle);
+
+
+    private long realizeWindow(boolean chromaKey, int width, int height) {
+        if(DEBUG_IMPLEMENTATION) {
+            System.err.println("BCEGL Window.realizeWindow() with: chroma "+chromaKey+", "+width+"x"+height+", "+config);
+        }
+        long handle = CreateWindow(getDisplayHandle(), chromaKey, width, height);
+        if (0 == handle) {
+            throw new NativeWindowException("Error native Window Handle is null");
+        }
+        windowHandleClose = handle;
+        return handle;
+    }
+
+    private void windowCreated(int cfgID, int width, int height) {
+        this.width = width;
+        this.height = height;
+        GLCapabilitiesImmutable capsReq = (GLCapabilitiesImmutable) config.getRequestedCapabilities();
+        config = EGLGraphicsConfiguration.create(capsReq, getScreen().getGraphicsScreen(), cfgID);
+        if (config == null) {
+            throw new NativeWindowException("Error creating EGLGraphicsConfiguration from id: "+cfgID+", "+this);
+        }
+        if(DEBUG_IMPLEMENTATION) {
+            System.err.println("BCEGL Window.windowCreated(): "+toHexString(cfgID)+", "+width+"x"+height+", "+config);
+        }
+    }
+
+    private long   windowHandleClose;
+}
diff --git a/src/newt/classes/com/jogamp/newt/impl/opengl/kd/KDDisplay.java b/src/newt/classes/com/jogamp/newt/impl/opengl/kd/KDDisplay.java
new file mode 100644
index 0000000..8dc2dd9
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/opengl/kd/KDDisplay.java
@@ -0,0 +1,84 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.impl.opengl.kd;
+
+import com.jogamp.newt.*;
+import com.jogamp.newt.impl.*;
+import com.jogamp.opengl.impl.egl.*;
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.egl.*;
+
+public class KDDisplay extends DisplayImpl {
+
+    static {
+        NEWTJNILibLoader.loadNEWT();
+
+        if (!KDWindow.initIDs()) {
+            throw new NativeWindowException("Failed to initialize KDWindow jmethodIDs");
+        }
+    }
+
+    public static void initSingleton() {
+        // just exist to ensure static init has been run
+    }
+
+
+    public KDDisplay() {
+    }
+
+    protected void createNativeImpl() {
+        // FIXME: map name to EGL_*_DISPLAY
+        long handle = EGL.eglGetDisplay(EGL.EGL_DEFAULT_DISPLAY);
+        if (handle == EGL.EGL_NO_DISPLAY) {
+            throw new NativeWindowException("eglGetDisplay failed");
+        }
+        if (!EGL.eglInitialize(handle, null, null)) {
+            throw new NativeWindowException("eglInitialize failed");
+        }
+        aDevice = new EGLGraphicsDevice(handle, AbstractGraphicsDevice.DEFAULT_UNIT);
+    }
+
+    protected void closeNativeImpl() {
+        if (aDevice.getHandle() != EGL.EGL_NO_DISPLAY) {
+            EGL.eglTerminate(aDevice.getHandle());
+        }
+    }
+
+    protected void dispatchMessagesNative() {
+        DispatchMessages();
+    }
+
+    private native void DispatchMessages();
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/impl/opengl/kd/KDScreen.java b/src/newt/classes/com/jogamp/newt/impl/opengl/kd/KDScreen.java
new file mode 100644
index 0000000..1a73d0e
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/opengl/kd/KDScreen.java
@@ -0,0 +1,58 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.impl.opengl.kd;
+
+import com.jogamp.newt.*;
+import com.jogamp.newt.impl.ScreenImpl;
+import javax.media.nativewindow.*;
+
+public class KDScreen extends ScreenImpl {
+    static {
+        KDDisplay.initSingleton();
+    }
+
+    public KDScreen() {
+    }
+
+    protected void createNativeImpl() {
+        aScreen = new DefaultGraphicsScreen(getDisplay().getGraphicsDevice(), screen_idx);
+    }
+
+    protected void closeNativeImpl() { }
+
+    // elevate access to this package ..
+    protected void setScreenSize(int w, int h) {
+        super.setScreenSize(w, h);
+    }
+}
diff --git a/src/newt/classes/com/jogamp/newt/impl/opengl/kd/KDWindow.java b/src/newt/classes/com/jogamp/newt/impl/opengl/kd/KDWindow.java
new file mode 100644
index 0000000..b49b6f7
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/opengl/kd/KDWindow.java
@@ -0,0 +1,147 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.impl.opengl.kd;
+
+import com.jogamp.newt.impl.*;
+import com.jogamp.opengl.impl.egl.*;
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.NativeWindowException;
+import javax.media.nativewindow.util.Point;
+import javax.media.opengl.GLCapabilitiesImmutable;
+
+public class KDWindow extends WindowImpl {
+    private static final String WINDOW_CLASS_NAME = "NewtWindow";
+
+    static {
+        KDDisplay.initSingleton();
+    }
+
+    public KDWindow() {
+    }
+
+    protected void createNativeImpl() {
+        if(0!=getParentWindowHandle()) {
+            throw new RuntimeException("Window parenting not supported (yet)");
+        }
+        config = GraphicsConfigurationFactory.getFactory(getScreen().getDisplay().getGraphicsDevice()).chooseGraphicsConfiguration(
+                capsRequested, capsRequested, capabilitiesChooser, getScreen().getGraphicsScreen());
+        if (config == null) {
+            throw new NativeWindowException("Error choosing GraphicsConfiguration creating window: "+this);
+        }
+
+        GLCapabilitiesImmutable eglCaps = (GLCapabilitiesImmutable) config.getChosenCapabilities();
+        int[] eglAttribs = EGLGraphicsConfiguration.GLCapabilities2AttribList(eglCaps);
+
+        eglWindowHandle = CreateWindow(getDisplayHandle(), eglAttribs);
+        if (eglWindowHandle == 0) {
+            throw new NativeWindowException("Error creating egl window: "+config);
+        }
+        setVisible0(eglWindowHandle, false);
+        setWindowHandle(RealizeWindow(eglWindowHandle));
+        if (0 == getWindowHandle()) {
+            throw new NativeWindowException("Error native Window Handle is null");
+        }
+        windowHandleClose = eglWindowHandle;
+    }
+
+    protected void closeNativeImpl() {
+        if(0!=windowHandleClose) {
+            CloseWindow(windowHandleClose, windowUserData);
+            windowUserData=0;
+        }
+    }
+
+    protected void setVisibleImpl(boolean visible, int x, int y, int width, int height) {
+        setVisible0(eglWindowHandle, visible);
+        reconfigureWindowImpl(x, y, width, height, false, 0, 0);
+        visibleChanged(visible);
+    }
+
+    protected void requestFocusImpl(boolean reparented) { }
+
+    protected boolean reconfigureWindowImpl(int x, int y, int width, int height, 
+                                            boolean parentChange, int fullScreenChange, int decorationChange) {
+        if(0!=eglWindowHandle) {
+            if(0!=fullScreenChange) {
+                boolean fs = fullScreenChange > 0;
+                setFullScreen0(eglWindowHandle, fs);
+                if(fs) {
+                    return true;
+                }
+            }
+            // int _x=(x>=0)?x:this.x;
+            // int _y=(x>=0)?y:this.y;
+            int _w=(width>0)?width:this.width;
+            int _h=(height>0)?height:this.height;
+            if(width>0 || height>0) {
+                setSize0(eglWindowHandle, _w, _h);
+            }
+            if(x>=0 || y>=0) {
+                System.err.println("setPosition n/a in KD");
+            }
+        }
+        return true;
+    }
+
+    protected Point getLocationOnScreenImpl(int x, int y) {
+        return new Point(x,y);
+    }
+
+    //----------------------------------------------------------------------
+    // Internals only
+    //
+
+    protected static native boolean initIDs();
+    private        native long CreateWindow(long displayHandle, int[] attributes);
+    private        native long RealizeWindow(long eglWindowHandle);
+    private        native int  CloseWindow(long eglWindowHandle, long userData);
+    private        native void setVisible0(long eglWindowHandle, boolean visible);
+    private        native void setSize0(long eglWindowHandle, int width, int height);
+    private        native void setFullScreen0(long eglWindowHandle, boolean fullscreen);
+
+    private void windowCreated(long userData) {
+        windowUserData=userData;
+    }
+
+    protected void sizeChanged(int newWidth, int newHeight, boolean force) {
+        if(fullscreen) {
+            ((KDScreen)getScreen()).setScreenSize(width, height);
+        }
+        super.sizeChanged(newWidth, newHeight, force);
+    }
+
+    private long   eglWindowHandle;
+    private long   windowHandleClose;
+    private long   windowUserData;
+}
diff --git a/src/newt/classes/com/jogamp/newt/impl/windows/WindowsDisplay.java b/src/newt/classes/com/jogamp/newt/impl/windows/WindowsDisplay.java
new file mode 100644
index 0000000..3728592
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/windows/WindowsDisplay.java
@@ -0,0 +1,105 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.impl.windows;
+
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.windows.*;
+import com.jogamp.newt.*;
+import com.jogamp.newt.impl.*;
+
+public class WindowsDisplay extends DisplayImpl {
+
+    protected static final String WINDOW_CLASS_NAME = "NewtWindowClass";
+    private static int windowClassAtom;
+    private static long hInstance;
+
+    static {
+        NEWTJNILibLoader.loadNEWT();
+
+        if (!WindowsWindow.initIDs0()) {
+            throw new NativeWindowException("Failed to initialize WindowsWindow jmethodIDs");
+        }
+    }
+
+    public static void initSingleton() {
+        // just exist to ensure static init has been run
+    }
+
+
+    public WindowsDisplay() {
+    }
+
+    protected void createNativeImpl() {
+        aDevice = new WindowsGraphicsDevice(AbstractGraphicsDevice.DEFAULT_UNIT);
+    }
+
+    protected void closeNativeImpl() { 
+        // Can't do .. only at application shutdown 
+        // UnregisterWindowClass0(getWindowClassAtom(), getHInstance());
+    }
+
+    protected void dispatchMessagesNative() {
+        DispatchMessages0();
+    }
+
+    protected static synchronized int getWindowClassAtom() {
+        if(0 == windowClassAtom) {
+            windowClassAtom = RegisterWindowClass0(WINDOW_CLASS_NAME, getHInstance());
+            if (0 == windowClassAtom) {
+                throw new NativeWindowException("Error while registering window class");
+            }
+        }
+        return windowClassAtom;
+    }
+
+    protected static synchronized long getHInstance() {
+        if(0 == hInstance) {
+            hInstance = LoadLibraryW0("newt");
+            if (0 == hInstance) {
+                throw new NativeWindowException("Error finding HINSTANCE for \"newt\"");
+            }
+        }
+        return hInstance;
+    }
+
+    //----------------------------------------------------------------------
+    // Internals only
+    //
+    private static native long LoadLibraryW0(String libraryName);
+    private static native int  RegisterWindowClass0(String windowClassName, long hInstance);
+    private static native void UnregisterWindowClass0(int wndClassAtom, long hInstance);
+
+    private static native void DispatchMessages0();
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/impl/windows/WindowsScreen.java b/src/newt/classes/com/jogamp/newt/impl/windows/WindowsScreen.java
new file mode 100644
index 0000000..e15a40e
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/windows/WindowsScreen.java
@@ -0,0 +1,114 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+package com.jogamp.newt.impl.windows;
+
+import com.jogamp.common.util.ArrayHashSet;
+import java.util.ArrayList;
+
+import com.jogamp.newt.*;
+import com.jogamp.newt.impl.ScreenImpl;
+import com.jogamp.newt.ScreenMode;
+import com.jogamp.newt.impl.ScreenModeStatus;
+import com.jogamp.newt.util.ScreenModeUtil;
+
+import javax.media.nativewindow.*;
+
+public class WindowsScreen extends ScreenImpl {
+
+    static {
+        WindowsDisplay.initSingleton();
+    }
+
+    public WindowsScreen() {
+    }
+
+    protected void createNativeImpl() {
+        aScreen = new DefaultGraphicsScreen(getDisplay().getGraphicsDevice(), screen_idx);
+        setScreenSize(getWidthImpl0(screen_idx), getHeightImpl0(screen_idx));
+    }
+
+    protected void closeNativeImpl() {
+    }
+
+    private int[] getScreenModeIdx(int idx) {
+        int[] modeProps = getScreenMode0(screen_idx, idx);
+        if (null == modeProps || 0 == modeProps.length) {
+            return null;
+        }
+        if(modeProps.length < ScreenModeUtil.NUM_SCREEN_MODE_PROPERTIES_ALL) {
+            throw new RuntimeException("properties array too short, should be >= "+ScreenModeUtil.NUM_SCREEN_MODE_PROPERTIES_ALL+", is "+modeProps.length);
+        }
+        return modeProps;
+    }
+
+    private int nativeModeIdx;
+
+    protected int[] getScreenModeFirstImpl() {
+        nativeModeIdx = 0;
+        return getScreenModeNextImpl();
+    }
+
+    protected int[] getScreenModeNextImpl() {
+        int[] modeProps = getScreenModeIdx(nativeModeIdx);
+        if (null != modeProps && 0 < modeProps.length) {
+            nativeModeIdx++;
+            return modeProps;
+        }
+        return null;
+    }
+
+    protected ScreenMode getCurrentScreenModeImpl() {
+        int[] modeProps = getScreenModeIdx(-1);
+        if (null != modeProps && 0 < modeProps.length) {
+            return ScreenModeUtil.streamIn(modeProps, 0);
+        }
+        return null;
+    }
+
+    protected boolean setCurrentScreenModeImpl(ScreenMode sm) {
+        return setScreenMode0(screen_idx, 
+                              sm.getMonitorMode().getSurfaceSize().getResolution().getWidth(),
+                              sm.getMonitorMode().getSurfaceSize().getResolution().getHeight(),
+                              sm.getMonitorMode().getSurfaceSize().getBitsPerPixel(),
+                              sm.getMonitorMode().getRefreshRate(),
+                              sm.getRotation());
+    }
+
+    // Native calls
+    private native int getWidthImpl0(int scrn_idx);
+
+    private native int getHeightImpl0(int scrn_idx);
+
+    private native int[] getScreenMode0(int screen_index, int mode_index);
+    private native boolean setScreenMode0(int screen_index, int width, int height, int bits, int freq, int rot);
+}
diff --git a/src/newt/classes/com/jogamp/newt/impl/windows/WindowsWindow.java b/src/newt/classes/com/jogamp/newt/impl/windows/WindowsWindow.java
new file mode 100644
index 0000000..d4f4f77
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/windows/WindowsWindow.java
@@ -0,0 +1,209 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.impl.windows;
+
+import com.jogamp.nativewindow.impl.windows.GDI;
+import javax.media.nativewindow.*;
+import com.jogamp.newt.impl.WindowImpl;
+import javax.media.nativewindow.util.Insets;
+import javax.media.nativewindow.util.Point;
+
+public class WindowsWindow extends WindowImpl {
+
+    private long hmon;
+    private long hdc;
+    private long windowHandleClose;
+    private final Insets insets = new Insets(0, 0, 0, 0);
+
+    static {
+        WindowsDisplay.initSingleton();
+    }
+
+    public WindowsWindow() {
+    }
+
+    protected int lockSurfaceImpl() {
+        if( 0 != getWindowHandle() && 0 == hdc ) {
+            hdc = GetDC0(getWindowHandle());
+            hmon = MonitorFromWindow0(getWindowHandle());
+        }
+        return ( 0 != hdc ) ? LOCK_SUCCESS : LOCK_SURFACE_NOT_READY;
+    }
+
+    protected void unlockSurfaceImpl() {
+        if ( 0 != hdc && 0 != getWindowHandle() && getWindowLockRecursionCount() == 0) {
+            ReleaseDC0(getWindowHandle(), hdc);
+            hdc=0;
+        }
+    }
+
+    public final long getSurfaceHandle() {
+        return hdc;
+    }
+
+    public boolean hasDeviceChanged() {
+        if(0!=getWindowHandle()) {
+            long _hmon = MonitorFromWindow0(getWindowHandle());
+            if (hmon != _hmon) {
+                if(DEBUG_IMPLEMENTATION || DEBUG_WINDOW_EVENT) {
+                    Exception e = new Exception("Info: Window Device Changed "+Thread.currentThread().getName()+
+                                                ", HMON "+toHexString(hmon)+" -> "+toHexString(_hmon));
+                    e.printStackTrace();
+                }
+                hmon = _hmon;
+                return true;
+            }
+        }
+        return false;
+    }
+
+    protected void createNativeImpl() {
+        WindowsScreen  screen = (WindowsScreen) getScreen();
+        WindowsDisplay display = (WindowsDisplay) screen.getDisplay();
+        config = GraphicsConfigurationFactory.getFactory(display.getGraphicsDevice()).chooseGraphicsConfiguration(
+                capsRequested, capsRequested, capabilitiesChooser, screen.getGraphicsScreen());
+        if (config == null) {
+            throw new NativeWindowException("Error choosing GraphicsConfiguration creating window: "+this);
+        }
+        setWindowHandle(CreateWindow0(getParentWindowHandle(),
+                                    display.getWindowClassAtom(), display.WINDOW_CLASS_NAME, display.getHInstance(), 
+                                    0, undecorated, x, y, width, height));
+        if (getWindowHandle() == 0) {
+            throw new NativeWindowException("Error creating window");
+        }
+        windowHandleClose = getWindowHandle();
+        if(DEBUG_IMPLEMENTATION || DEBUG_WINDOW_EVENT) {
+            Exception e = new Exception("Info: Window new window handle "+Thread.currentThread().getName()+
+                                        " (Parent HWND "+toHexString(getParentWindowHandle())+
+                                        ") : HWND "+toHexString(getWindowHandle())+", "+Thread.currentThread());
+            e.printStackTrace();
+        }
+    }
+
+    protected void closeNativeImpl() {
+        if (hdc != 0) {
+            if(windowHandleClose != 0) {
+                try {
+                    ReleaseDC0(windowHandleClose, hdc);
+                } catch (Throwable t) {
+                    if(DEBUG_IMPLEMENTATION) { 
+                        Exception e = new Exception("Warning: closeNativeImpl failed - "+Thread.currentThread().getName(), t);
+                        e.printStackTrace();
+                    }
+                }
+            }
+            hdc = 0;
+        }
+        if(windowHandleClose != 0) {
+            try {
+                DestroyWindow0(windowHandleClose);
+            } catch (Throwable t) {
+                if(DEBUG_IMPLEMENTATION) {
+                    Exception e = new Exception("Warning: closeNativeImpl failed - "+Thread.currentThread().getName(), t);
+                    e.printStackTrace();
+                }
+            } finally {
+                windowHandleClose = 0;
+            }
+        }
+    }
+
+    protected void windowDestroyed() {
+        windowHandleClose = 0;
+        super.windowDestroyed();
+    }
+
+    protected void setVisibleImpl(boolean visible, int x, int y, int width, int height) {
+        setVisible0(getWindowHandle(), visible, (getParentWindowHandle()==0)?true:false, x, y, width, height);
+        visibleChanged(visible);
+    }
+
+    protected boolean reconfigureWindowImpl(int x, int y, int width, int height, 
+                                            boolean parentChange, int fullScreenChange, int decorationChange) {
+        reconfigureWindow0( (fullScreenChange>0)?0:getParentWindowHandle(), 
+                             getWindowHandle(), x, y, width, height, isVisible(), parentChange, fullScreenChange, decorationChange);
+        return true;
+    }
+
+    protected void requestFocusImpl(boolean force) {
+        requestFocus0(getWindowHandle(), force);
+    }
+
+    protected void setTitleImpl(final String title) {
+        setTitle0(getWindowHandle(), title);
+    }
+
+    public Insets getInsets() {
+        return (Insets)insets.clone();
+    }
+
+    protected Point getLocationOnScreenImpl(int x, int y) {
+        return GDI.GetRelativeLocation( getWindowHandle(), 0 /*root win*/, x, y);
+    }
+
+    //----------------------------------------------------------------------
+    // Internals only
+    //
+    protected static native boolean initIDs0();
+    private native long CreateWindow0(long parentWindowHandle, 
+                                            int wndClassAtom, String wndName, 
+                                            long hInstance, long visualID,
+                                            boolean isUndecorated,
+                                            int x, int y, int width, int height);
+    private native void DestroyWindow0(long windowHandle);
+    private native long GetDC0(long windowHandle);
+    private native void ReleaseDC0(long windowHandle, long hdc);
+    private native long MonitorFromWindow0(long windowHandle);
+    private native void setVisible0(long windowHandle, boolean visible, boolean top, int x, int y, int width, int height);
+    private native void reconfigureWindow0(long parentWindowHandle, long windowHandle, 
+                                                  int x, int y, int width, int height, boolean isVisible,
+                                                  boolean parentChange, int fullScreenChange, int decorationChange);
+    private static native void setTitle0(long windowHandle, String title);
+    private native void requestFocus0(long windowHandle, boolean force);
+
+    private void insetsChanged(int left, int top, int right, int bottom) {
+        if (left != -1 && top != -1 && right != -1 && bottom != -1) {
+            if (left != insets.left || top != insets.top || right != insets.right || bottom != insets.bottom) {
+                insets.left = left;
+                insets.top = top;
+                insets.right = right;
+                insets.bottom = bottom;
+                if(DEBUG_IMPLEMENTATION) {
+                    System.err.println("Window.insetsChanged: "+insets);
+                }
+            }
+        }
+    }
+}
diff --git a/src/newt/classes/com/jogamp/newt/impl/x11/X11Display.java b/src/newt/classes/com/jogamp/newt/impl/x11/X11Display.java
new file mode 100644
index 0000000..1aaffac
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/x11/X11Display.java
@@ -0,0 +1,115 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.impl.x11;
+
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.x11.*;
+import com.jogamp.newt.impl.*;
+import com.jogamp.nativewindow.impl.x11.X11Util;
+
+public class X11Display extends DisplayImpl {
+
+    static {
+        NEWTJNILibLoader.loadNEWT();
+
+        if ( !initIDs0() ) {
+            throw new NativeWindowException("Failed to initialize X11Display jmethodIDs");
+        }
+
+        if (!X11Window.initIDs0()) {
+            throw new NativeWindowException("Failed to initialize X11Window jmethodIDs");
+        }
+    }
+
+    public static void initSingleton() {
+        // just exist to ensure static init has been run
+    }
+
+
+    public X11Display() {
+    }
+
+    public String validateDisplayName(String name, long handle) {
+        return X11Util.validateDisplayName(name, handle);
+    }
+
+    protected void createNativeImpl() {
+        long handle = X11Util.createDisplay(name);
+        if( 0 == handle ) {
+            throw new RuntimeException("Error creating display: "+name);
+        }
+        try {
+            CompleteDisplay0(handle);
+        } catch(RuntimeException e) {
+            X11Util.closeDisplay(handle);
+            throw e;
+        }
+        aDevice = new X11GraphicsDevice(handle, AbstractGraphicsDevice.DEFAULT_UNIT, NativeWindowFactory.getNullToolkitLock());
+        // aDevice = new X11GraphicsDevice(handle, NativeWindowFactory.createDefaultToolkitLockNoAWT(NativeWindowFactory.TYPE_X11, handle));
+        // aDevice = new X11GraphicsDevice(handle);
+
+    }
+
+    protected void closeNativeImpl() {
+        X11Util.closeDisplay(getHandle());
+    }
+
+    protected void dispatchMessagesNative() {
+        long dpy = getHandle();
+        if(0!=dpy) {
+            DispatchMessages0(dpy, javaObjectAtom, windowDeleteAtom);
+        }
+    }
+
+    protected long getJavaObjectAtom() { return javaObjectAtom; }
+    protected long getWindowDeleteAtom() { return windowDeleteAtom; }
+
+    //----------------------------------------------------------------------
+    // Internals only
+    //
+    private static native boolean initIDs0();
+
+    private native void CompleteDisplay0(long handle);
+
+    private native void DispatchMessages0(long display, long javaObjectAtom, long windowDeleteAtom);
+
+    private void displayCompleted(long javaObjectAtom, long windowDeleteAtom) {
+        this.javaObjectAtom=javaObjectAtom;
+        this.windowDeleteAtom=windowDeleteAtom;
+    }
+
+    private long windowDeleteAtom;
+    private long javaObjectAtom;
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/impl/x11/X11Screen.java b/src/newt/classes/com/jogamp/newt/impl/x11/X11Screen.java
new file mode 100644
index 0000000..5e89a99
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/x11/X11Screen.java
@@ -0,0 +1,270 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+package com.jogamp.newt.impl.x11;
+
+import com.jogamp.nativewindow.impl.x11.X11Util;
+import com.jogamp.newt.impl.ScreenImpl;
+import com.jogamp.newt.ScreenMode;
+import com.jogamp.newt.util.ScreenModeUtil;
+import java.util.List;
+
+import javax.media.nativewindow.x11.*;
+
+public class X11Screen extends ScreenImpl {
+
+    static {
+        X11Display.initSingleton();
+    }
+
+    public X11Screen() {
+    }
+
+    protected void createNativeImpl() {
+        long handle = GetScreen0(display.getHandle(), screen_idx);
+        if (handle == 0) {
+            throw new RuntimeException("Error creating screen: " + screen_idx);
+        }
+        aScreen = new X11GraphicsScreen((X11GraphicsDevice) getDisplay().getGraphicsDevice(), screen_idx);
+        setScreenSize(getWidth0(display.getHandle(), screen_idx),
+                getHeight0(display.getHandle(), screen_idx));
+    }
+
+    protected void closeNativeImpl() {
+    }
+
+    private int[] nrotations;
+    private int nrotation_index;
+    private int nres_number;
+    private int nres_index;
+    private int[] nrates;
+    private int nrate_index;
+    private int nmode_number;
+
+    protected int[] getScreenModeFirstImpl() {
+        // initialize iterators and static data
+        nrotations = getAvailableScreenModeRotations0(display.getHandle(), screen_idx);
+        if(null==nrotations || 0==nrotations.length) {
+            return null;
+        }
+        nrotation_index = 0;
+
+        nres_number = getNumScreenModeResolutions0(display.getHandle(), screen_idx);
+        if(0==nres_number) {
+            return null;
+        }
+        nres_index = 0;
+
+        nrates = getScreenModeRates0(display.getHandle(), screen_idx, nres_index);
+        if(null==nrates || 0==nrates.length) {
+            return null;
+        }
+        nrate_index = 0;
+
+        nmode_number = 0;
+
+        return getScreenModeNextImpl();
+    }
+
+    protected int[] getScreenModeNextImpl() {
+        // assemble: w x h x bpp x f x r        
+
+        /**
+        System.err.println("******** mode: "+nmode_number);
+        System.err.println("rot  "+nrotation_index);
+        System.err.println("rate "+nrate_index);
+        System.err.println("res  "+nres_index); */
+
+        int[] res = getScreenModeResolution0(display.getHandle(), screen_idx, nres_index);
+        if(null==res || 0==res.length) {
+            return null;
+        }
+        if(0>=res[0] || 0>=res[1]) {
+            throw new InternalError("invalid resolution: "+res[0]+"x"+res[1]+" for res idx "+nres_index+"/"+nres_number);
+        }
+        int bpp = 32; // FIXME
+        int rate = nrates[nrate_index];
+        if(0>=rate) {
+            throw new InternalError("invalid rate: "+rate+" at index "+nrate_index+"/"+nrates.length);
+        }
+        int rotation = nrotations[nrotation_index];
+
+        int[] props = new int[ 1 + ScreenModeUtil.NUM_SCREEN_MODE_PROPERTIES_ALL ];
+        int i = 0;
+        props[i++] = nres_index; // use resolution index, not unique for native -> ScreenMode
+        props[i++] = 0; // set later for verification of iterator
+        props[i++] = res[0]; // width
+        props[i++] = res[1]; // height
+        props[i++] = bpp;    // bpp
+        props[i++] = res[2]; // widthmm
+        props[i++] = res[3]; // heightmm
+        props[i++] = rate;   // rate
+        props[i++] = rotation;
+        props[i - ScreenModeUtil.NUM_SCREEN_MODE_PROPERTIES_ALL] = i - 1; // count without extra element
+
+        nmode_number++;
+
+        // iteration: r -> f -> bpp -> [w x h]
+        nrotation_index++;
+        if(nrotation_index == nrotations.length) {
+            nrotation_index=0;
+            nrate_index++;
+            if(null == nrates || nrate_index == nrates.length){
+                nres_index++;
+                if(nres_index == nres_number) {
+                    // done
+                    nrates=null;
+                    nrotations=null;
+                    return null;
+                }
+
+                nrates = getScreenModeRates0(display.getHandle(), screen_idx, nres_index);
+                if(null==nrates || 0==nrates.length) {
+                    return null;
+                }
+                nrate_index = 0;
+            }
+        }
+
+        return props;
+    }
+
+    protected ScreenMode getCurrentScreenModeImpl() {
+        int resNumber = getNumScreenModeResolutions0(display.getHandle(), screen_idx);
+        if(0==resNumber) {
+            return null;
+        }
+        int resIdx = getCurrentScreenResolutionIndex0(display.getHandle(), screen_idx);
+        if(0>resIdx) {
+            return null;
+        }
+        if(resIdx>=resNumber) {
+            throw new RuntimeException("Invalid resolution index: ! "+resIdx+" < "+resNumber);
+        }
+        int[] res = getScreenModeResolution0(display.getHandle(), screen_idx, resIdx);
+        if(null==res || 0==res.length) {
+            return null;
+        }
+        if(0>=res[0] || 0>=res[1]) {
+            throw new InternalError("invalid resolution: "+res[0]+"x"+res[1]+" for res idx "+resIdx+"/"+resNumber);
+        }
+        int rate = getCurrentScreenRate0(display.getHandle(), screen_idx);
+        if(0>rate) {
+            return null;
+        }
+        int rot = getCurrentScreenRotation0(display.getHandle(), screen_idx);
+        if(0>rot) {
+            return null;
+        }
+
+        int[] props = new int[ScreenModeUtil.NUM_SCREEN_MODE_PROPERTIES_ALL];
+        int i = 0;
+        props[i++] = 0; // set later for verification of iterator
+        props[i++] = res[0]; // width
+        props[i++] = res[1]; // height
+        props[i++] = 32;     // FIXME: bpp
+        props[i++] = res[2]; // widthmm
+        props[i++] = res[3]; // heightmm
+        props[i++] = rate;   // rate
+        props[i++] = rot;
+        props[i - ScreenModeUtil.NUM_SCREEN_MODE_PROPERTIES_ALL] = i; // count
+        return ScreenModeUtil.streamIn(props, 0);
+    }
+
+    protected boolean setCurrentScreenModeImpl(ScreenMode screenMode) {
+        List screenModes = this.getScreenModesOrig();
+        int screenModeIdx = screenModes.indexOf(screenMode);
+        if(0>screenModeIdx) {
+            throw new RuntimeException("ScreenMode not element of ScreenMode list: "+screenMode);
+        }
+        int resNumber = getNumScreenModeResolutions0(display.getHandle(), screen_idx);
+        int resIdx = getScreenModesIdx2NativeIdx().get(screenModeIdx);
+        if(0>resIdx || resIdx>=resNumber) {
+            throw new RuntimeException("Invalid resolution index: ! 0 < "+resIdx+" < "+resNumber+", screenMode["+screenModeIdx+"] "+screenMode);
+        }
+
+        long dpy = X11Util.createDisplay(display.getName());
+        if( 0 == dpy ) {
+            throw new RuntimeException("Error creating display: "+display.getName());
+        }
+
+        boolean done = false;
+        long t0 = System.currentTimeMillis();
+        try {
+            int f = screenMode.getMonitorMode().getRefreshRate();
+            int r = screenMode.getRotation();
+            if( setCurrentScreenModeStart0(dpy, screen_idx, resIdx, f, r) ) {
+                while(!done && System.currentTimeMillis()-t0 < SCREEN_MODE_CHANGE_TIMEOUT) {
+                    done = setCurrentScreenModePollEnd0(dpy, screen_idx, resIdx, f, r);
+                    if(!done) {
+                        Thread.yield();
+                    }
+                }
+            }
+        } finally {
+            X11Util.closeDisplay(dpy);
+        }
+
+        if(!done) {
+            System.err.println("X11Screen.setCurrentScreenModeImpl: TO ("+SCREEN_MODE_CHANGE_TIMEOUT+") reached: "+
+                               (System.currentTimeMillis()-t0)+"ms");
+        }
+        return done;
+    }
+
+    //----------------------------------------------------------------------
+    // Internals only
+    //
+    private static native long GetScreen0(long dpy, int scrn_idx);
+
+    private static native int getWidth0(long display, int scrn_idx);
+
+    private static native int getHeight0(long display, int scrn_idx);
+
+    /** @return int[] { rot1, .. } */
+    private static native int[] getAvailableScreenModeRotations0(long display, int screen_index);
+
+    private static native int getNumScreenModeResolutions0(long display, int screen_index);
+
+    /** @return int[] { width, height, widthmm, heightmm } */
+    private static native int[] getScreenModeResolution0(long display, int screen_index, int mode_index);
+
+    private static native int[] getScreenModeRates0(long display, int screen_index, int mode_index);
+
+    private static native int getCurrentScreenResolutionIndex0(long display, int screen_index);
+    private static native int getCurrentScreenRate0(long display, int screen_index);
+    private static native int getCurrentScreenRotation0(long display, int screen_index);
+
+    /** needs own Display connection for XRANDR event handling */
+    private static native boolean setCurrentScreenModeStart0(long display, int screen_index, int mode_index, int freq, int rot);
+    private static native boolean setCurrentScreenModePollEnd0(long display, int screen_index, int mode_index, int freq, int rot);
+}
diff --git a/src/newt/classes/com/jogamp/newt/impl/x11/X11Window.java b/src/newt/classes/com/jogamp/newt/impl/x11/X11Window.java
new file mode 100644
index 0000000..73c6eb3
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/impl/x11/X11Window.java
@@ -0,0 +1,150 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.impl.x11;
+
+import com.jogamp.nativewindow.impl.x11.X11Util;
+import com.jogamp.newt.impl.WindowImpl;
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.x11.*;
+import javax.media.nativewindow.util.Point;
+
+public class X11Window extends WindowImpl {
+    private static final String WINDOW_CLASS_NAME = "NewtWindow";
+
+    static {
+        X11Display.initSingleton();
+    }
+
+    public X11Window() {
+    }
+
+    protected void createNativeImpl() {
+        X11Screen screen = (X11Screen) getScreen();
+        X11Display display = (X11Display) screen.getDisplay();
+        config = GraphicsConfigurationFactory.getFactory(display.getGraphicsDevice()).chooseGraphicsConfiguration(
+                capsRequested, capsRequested, capabilitiesChooser, screen.getGraphicsScreen());
+        if (config == null) {
+            throw new NativeWindowException("Error choosing GraphicsConfiguration creating window: "+this);
+        }
+        X11GraphicsConfiguration x11config = (X11GraphicsConfiguration) config;
+        long visualID = x11config.getVisualID();
+        long w = CreateWindow0(getParentWindowHandle(),
+                               display.getHandle(), screen.getIndex(), visualID, 
+                               display.getJavaObjectAtom(), display.getWindowDeleteAtom(), 
+                               x, y, width, height, isUndecorated());
+        if (w == 0) {
+            throw new NativeWindowException("Error creating window: "+w);
+        }
+        setWindowHandle(w);
+        windowHandleClose = w;
+    }
+
+    protected void closeNativeImpl() {
+        if(0!=windowHandleClose && null!=getScreen() ) {
+            X11Display display = (X11Display) getScreen().getDisplay();
+            try {
+                CloseWindow0(display.getHandle(), windowHandleClose, 
+                             display.getJavaObjectAtom(), display.getWindowDeleteAtom());
+            } catch (Throwable t) {
+                if(DEBUG_IMPLEMENTATION) { 
+                    Exception e = new Exception("Warning: closeNativeImpl failed - "+Thread.currentThread().getName(), t);
+                    e.printStackTrace();
+                }
+            } finally {
+                windowHandleClose = 0;
+            }
+        }
+    }
+
+    protected void windowDestroyed() {
+        windowHandleClose = 0;
+        super.windowDestroyed();
+    }
+
+    protected void setVisibleImpl(boolean visible, int x, int y, int width, int height) {
+        setVisible0(getDisplayHandle(), getWindowHandle(), visible, x, y, width, height);
+    }
+
+    protected boolean reconfigureWindowImpl(int x, int y, int width, int height, 
+                                            boolean parentChange, int fullScreenChange, int decorationChange) {
+        reparentHandle=0;
+        reparentCount=0;
+        long reqNewParentHandle = ( fullScreenChange > 0 ) ? 0 : getParentWindowHandle() ;
+
+        reconfigureWindow0( getDisplayHandle(), getScreenIndex(), reqNewParentHandle, getWindowHandle(),
+                            x, y, width, height, isVisible(), parentChange, fullScreenChange, decorationChange);
+        return true;
+    }
+
+    protected void requestFocusImpl(boolean force) {
+        requestFocus0(getDisplayHandle(), getWindowHandle(), force);
+    }
+
+    protected void setTitleImpl(String title) {
+        setTitle0(getDisplayHandle(), getWindowHandle(), title);
+    }
+
+    protected Point getLocationOnScreenImpl(int x, int y) {
+        return X11Util.GetRelativeLocation( getDisplayHandle(), getScreenIndex(), getWindowHandle(), 0 /*root win*/, x, y);
+    }
+
+    //----------------------------------------------------------------------
+    // Internals only
+    //
+
+    protected static native boolean initIDs0();
+    private native long CreateWindow0(long parentWindowHandle, long display, int screen_index, 
+                                            long visualID, long javaObjectAtom, long windowDeleteAtom, 
+                                            int x, int y, int width, int height, boolean undecorated);
+    private native void CloseWindow0(long display, long windowHandle, long javaObjectAtom, long windowDeleteAtom);
+    private native void setVisible0(long display, long windowHandle, boolean visible, int x, int y, int width, int height);
+    private native void reconfigureWindow0(long display, int screen_index, long parentWindowHandle, long windowHandle, 
+                                                  int x, int y, int width, int height, boolean isVisible,
+                                                  boolean parentChange, int fullScreenChange, int decorationChange);
+    private native void setTitle0(long display, long windowHandle, String title);
+    private native void requestFocus0(long display, long windowHandle, boolean force);
+    private native Object getRelativeLocation0(long display, int screen_index, long src_win, long dest_win, int src_x, int src_y);
+
+    private void windowReparented(long gotParentHandle) {
+        reparentHandle = gotParentHandle;
+        reparentCount++;
+        if(DEBUG_IMPLEMENTATION) { 
+            System.err.println("******** new parent ("+reparentCount+"): " + toHexString(reparentHandle) );
+        }
+    }
+
+    private long   windowHandleClose;
+    private volatile long reparentHandle;
+    private volatile int reparentCount;
+}
diff --git a/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java b/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
new file mode 100644
index 0000000..0f96fac
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
@@ -0,0 +1,897 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+package com.jogamp.newt.opengl;
+
+import com.jogamp.common.GlueGenVersion;
+import com.jogamp.common.util.VersionUtil;
+import com.jogamp.nativewindow.NativeWindowVersion;
+import com.jogamp.newt.*;
+import com.jogamp.newt.event.*;
+import com.jogamp.newt.impl.WindowImpl;
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.util.Point;
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.GLDrawableHelper;
+import com.jogamp.opengl.JoglVersion;
+import javax.media.nativewindow.util.Insets;
+
+/**
+ * An implementation of {@link javax.media.opengl.GLAutoDrawable} interface,
+ * using an aggregation of a {@link com.jogamp.newt.Window} implementation.
+ * <P>
+ * This implementation does not make the OpenGL context current<br>
+ * before calling the various input EventListener callbacks, ie {@link com.jogamp.newt.event.MouseListener} etc.<br>
+ * This design decision is made in favor of a more performant and simplified
+ * implementation. Also the event dispatcher shall be implemented OpenGL agnostic.<br>
+ * To be able to use OpenGL commands from within such input {@link com.jogamp.newt.event.NEWTEventListener},<br>
+ * you can inject {@link javax.media.opengl.GLRunnable} objects
+ * via {@link #invoke(boolean, javax.media.opengl.GLRunnable)} to the OpenGL command stream.<br>
+ * <p>
+ */
+public class GLWindow implements GLAutoDrawable, Window, NEWTEventConsumer {
+    private WindowImpl window;
+
+    /**
+     * Constructor. Do not call this directly -- use {@link #create()} instead.
+     */
+    protected GLWindow(Window window) {
+        resetCounter();
+        this.window = (WindowImpl) window;
+        ((WindowImpl)this.window).setHandleDestroyNotify(false);
+        window.addWindowListener(new WindowAdapter() {
+                public void windowRepaint(WindowUpdateEvent e) {
+                    if( !GLWindow.this.window.isSurfaceLockedByOtherThread() && !GLWindow.this.helper.isExternalAnimatorAnimating() ) {
+                        display();
+                    }
+                }
+
+                public void windowResized(WindowEvent e) {
+                    sendReshape = true;
+                    if( !GLWindow.this.window.isSurfaceLockedByOtherThread() && !GLWindow.this.helper.isExternalAnimatorAnimating() ) {
+                        display();
+                    }
+                }
+
+                public void windowDestroyNotify(WindowEvent e) {
+                    // Is an animator thread perform rendering?
+                    if (GLWindow.this.helper.isExternalAnimatorRunning()) {
+                        // Pause animations before initiating safe destroy.
+                        GLAnimatorControl ctrl = GLWindow.this.helper.getAnimator();
+                        boolean isPaused = ctrl.pause();
+                        destroy();
+                        if(isPaused) {
+                            ctrl.resume();
+                        }
+                    } else if (GLWindow.this.window.isSurfaceLockedByOtherThread()) {
+                        // Surface is locked by another thread
+                        // Flag that destroy should be performed on the next
+                        // attempt to display.
+                        sendDestroy = true;
+                    } else {
+                        // Without an external thread animating or locking the
+                        // surface, we are safe.
+                        destroy ();
+                    }
+                }
+            });
+        this.window.setLifecycleHook(new GLLifecycleHook());
+    }
+
+    /**
+     * Creates a new GLWindow attaching a new Window referencing a new Screen
+     * with the given GLCapabilities.
+     * <P>
+     * The resulting GLWindow owns the Window, Screen and Device, ie it will be destructed.
+     */
+    public static GLWindow create(GLCapabilitiesImmutable caps) {
+        return new GLWindow(NewtFactory.createWindow(caps));
+    }
+
+    /**
+     * Creates a new GLWindow attaching a new Window referencing the given Screen
+     * with the given GLCapabilities.
+     * <P>
+     * The resulting GLWindow owns the Window, ie it will be destructed.
+     */
+    public static GLWindow create(Screen screen, GLCapabilitiesImmutable caps) {
+        return new GLWindow(NewtFactory.createWindow(screen, caps));
+    }
+
+    /** 
+     * Creates a new GLWindow attaching the given window.
+     * <P>
+     * The resulting GLWindow does not own the given Window, ie it will not be destructed. 
+     */
+    public static GLWindow create(Window window) {
+        return new GLWindow(window);
+    }
+
+    /** 
+     * Creates a new GLWindow attaching a new child Window 
+     * of the given <code>parentNativeWindow</code> with the given GLCapabilities.
+     * <P>
+     * The Display/Screen will be compatible with the <code>parentNativeWindow</code>,
+     * or even identical in case it's a Newt Window.
+     * <P>
+     * The resulting GLWindow owns the Window, ie it will be destructed. 
+     */
+    public static GLWindow create(NativeWindow parentNativeWindow, GLCapabilitiesImmutable caps) {
+        return new GLWindow(NewtFactory.createWindow(parentNativeWindow, caps));
+    }
+
+    //----------------------------------------------------------------------
+    // Window Access
+    //
+
+    public CapabilitiesChooser setCapabilitiesChooser(CapabilitiesChooser chooser) {
+        return window.setCapabilitiesChooser(chooser);
+    }
+
+    public final CapabilitiesImmutable getChosenCapabilities() {
+        if (drawable == null) {
+            return window.getChosenCapabilities();
+        }
+
+        return drawable.getChosenGLCapabilities();
+    }
+
+    public final CapabilitiesImmutable getRequestedCapabilities() {
+        return window.getRequestedCapabilities();
+    }
+
+    public final Window getWindow() {
+        return window;
+    }
+
+    public final NativeWindow getParent() {
+        return window.getParent();
+    }
+
+    public final Screen getScreen() {
+        return window.getScreen();
+    }
+
+    public final void setTitle(String title) {
+        window.setTitle(title);
+    }
+
+    public final String getTitle() {
+        return window.getTitle();
+    }
+
+    public final void setUndecorated(boolean value) {
+        window.setUndecorated(value);
+    }
+
+    public final boolean isUndecorated() {
+        return window.isUndecorated();
+    }
+
+    public final void setFocusAction(FocusRunnable focusAction) {
+        window.setFocusAction(focusAction);
+    }
+    
+    public final void requestFocus() {
+        window.requestFocus();
+    }
+
+    public boolean hasFocus() {
+        return window.hasFocus();
+    }
+
+    public final Insets getInsets() {
+        return window.getInsets();
+    }
+
+    public final void setPosition(int x, int y) {
+        window.setPosition(x, y);
+    }
+
+    public final boolean setFullscreen(boolean fullscreen) {
+        return window.setFullscreen(fullscreen);
+    }
+
+    public final boolean isFullscreen() {
+        return window.isFullscreen();
+    }
+
+    public final boolean isVisible() {
+        return window.isVisible();
+    }
+
+    public final String toString() {
+        return "NEWT-GLWindow[ \n\tHelper: " + helper + ", \n\tDrawable: " + drawable + 
+               ", \n\tContext: " + context + /** ", \n\tWindow: "+window+", \n\tFactory: "+factory+ */ "]";
+    }
+
+    public final int reparentWindow(NativeWindow newParent) {
+        return window.reparentWindow(newParent);
+    }
+
+    public final int reparentWindow(NativeWindow newParent, boolean forceDestroyCreate) {
+        return window.reparentWindow(newParent, forceDestroyCreate);
+    }
+
+    public final void removeChild(NativeWindow win) {
+        window.removeChild(win);
+    }
+
+    public final void addChild(NativeWindow win) {
+        window.addChild(win);
+    }
+    
+    //----------------------------------------------------------------------
+    // Window.LifecycleHook Implementation
+    //
+
+    public final void destroy() {
+        window.destroy();
+    }
+
+    public final void setVisible(boolean visible) {
+        window.setVisible(visible);
+    }
+
+    public final void setSize(int width, int height) {
+        window.setSize(width, height);
+    }
+
+    public final boolean isValid() {
+        return window.isValid();
+    }
+
+    public final boolean isNativeValid() {
+        return window.isNativeValid();
+    }
+
+    public Point getLocationOnScreen(Point storage) {
+        return window.getLocationOnScreen(storage);
+    }
+
+    // Hide methods here ..
+    protected class GLLifecycleHook implements WindowImpl.LifecycleHook {
+
+        class DisposeAction implements Runnable {
+            public void run() {
+                // Lock: Covered by DestroyAction ..
+                helper.dispose(GLWindow.this);
+            }
+        }
+        DisposeAction disposeAction = new DisposeAction();
+
+        public synchronized void destroyActionPreLock() {
+            // nop
+        }
+
+        public synchronized void destroyActionInLock() {
+            if(Window.DEBUG_WINDOW_EVENT || Window.DEBUG_IMPLEMENTATION) {
+                String msg = new String("GLWindow.destroy() "+Thread.currentThread()+", start");
+                System.err.println(msg);
+                //Exception e1 = new Exception(msg);
+                //e1.printStackTrace();
+            }
+
+            if( window.isNativeValid() && null != drawable && drawable.isRealized() ) {
+                if( null != context && context.isCreated() ) {
+                    // Catch dispose GLExceptions by GLEventListener, just 'print' them
+                    // so we can continue with the destruction.
+                    try {
+                        helper.invokeGL(drawable, context, disposeAction, null);
+                    } catch (GLException gle) {
+                        gle.printStackTrace();
+                    }
+                    context.destroy();
+                }
+                drawable.setRealized(false);
+            }
+            context = null;
+            drawable = null;
+
+            if(Window.DEBUG_WINDOW_EVENT || Window.DEBUG_IMPLEMENTATION) {
+                System.err.println("GLWindow.destroy() "+Thread.currentThread()+", fin");
+            }
+        }
+
+        public synchronized void invalidate(boolean unrecoverable) {
+            if(Window.DEBUG_WINDOW_EVENT || Window.DEBUG_IMPLEMENTATION) {
+                String msg = new String("GLWindow.invalidate("+unrecoverable+") "+Thread.currentThread()+", start");
+                System.err.println(msg);
+                //Exception e1 = new Exception(msg);
+                //e1.printStackTrace();
+            }
+            if(unrecoverable) {
+                GLAnimatorControl ctrl = GLWindow.this.getAnimator();
+                if ( null!=ctrl ) {
+                    ctrl.remove(GLWindow.this);
+                }
+                helper=null;
+            }
+        }
+
+        public synchronized void resetCounter() {
+            if(Window.DEBUG_WINDOW_EVENT || Window.DEBUG_IMPLEMENTATION) {
+                System.err.println("GLWindow.resetCounter() "+Thread.currentThread());
+            }
+            GLWindow.this.resetCounter();
+        }
+
+        public synchronized void setVisibleActionPost(boolean visible, boolean nativeWindowCreated) {
+            if(Window.DEBUG_WINDOW_EVENT || Window.DEBUG_IMPLEMENTATION) {
+                String msg = new String("GLWindow.setVisibleActionPost("+visible+", "+nativeWindowCreated+") "+Thread.currentThread()+", start");
+                System.err.println(msg);
+                // Exception e1 = new Exception(msg);
+                // e1.printStackTrace();
+            }
+
+            /* if (nativeWindowCreated && null != context) {
+                throw new GLException("InternalError: Native Windows has been just created, but context wasn't destroyed (is not null)");
+            } */
+            if (null == context && visible && 0 != window.getWindowHandle() && 0<getWidth()*getHeight()) {
+                NativeWindow nw;
+                if (window.getWrappedWindow() != null) {
+                    nw = NativeWindowFactory.getNativeWindow(window.getWrappedWindow(), window.getGraphicsConfiguration());
+                } else {
+                    nw = window;
+                }
+                GLCapabilitiesImmutable glCaps = (GLCapabilitiesImmutable) nw.getGraphicsConfiguration().getNativeGraphicsConfiguration().getChosenCapabilities();
+                if(null==factory) {
+                    factory = GLDrawableFactory.getFactory(glCaps.getGLProfile());
+                }
+                if(null==drawable) {
+                    drawable = factory.createGLDrawable(nw);
+                }
+                drawable.setRealized(true);
+                context = drawable.createContext(null);
+            }
+            if(Window.DEBUG_WINDOW_EVENT || Window.DEBUG_IMPLEMENTATION) {
+                String msg = new String("GLWindow.setVisibleActionPost("+visible+", "+nativeWindowCreated+") "+Thread.currentThread()+", fin");
+                System.err.println(msg);
+                //Exception e1 = new Exception(msg);
+                //e1.printStackTrace();
+            }
+        }
+        
+        public synchronized boolean pauseRenderingAction() {
+            boolean animatorPaused = false;
+            GLAnimatorControl ctrl = GLWindow.this.getAnimator();
+            if ( null!=ctrl ) {
+                animatorPaused = ctrl.pause();
+            }
+            return animatorPaused;
+        }
+
+        public synchronized void resumeRenderingAction() {
+            GLAnimatorControl ctrl = GLWindow.this.getAnimator();
+            if ( null!=ctrl && ctrl.isPaused() ) {
+                ctrl.resume();
+            }
+        }
+    }
+
+    //----------------------------------------------------------------------
+    // OpenGL-related methods and state
+    //
+
+    private GLDrawableFactory factory;
+    private GLDrawable drawable;
+    private GLContext context;
+    private GLDrawableHelper helper = new GLDrawableHelper();
+    // To make reshape events be sent immediately before a display event
+    private boolean sendReshape=false;
+    private boolean sendDestroy=false;
+    private boolean perfLog = false;
+    private long startTime, curTime, lastCheck;
+    private int  totalFrames, lastFrames;
+
+    public GLDrawableFactory getFactory() {
+        return factory;
+    }
+
+    public void setContext(GLContext newCtx) {
+        context = newCtx;
+    }
+
+    public GLContext getContext() {
+        return context;
+    }
+
+    public GL getGL() {
+        if (context == null) {
+            return null;
+        }
+        return context.getGL();
+    }
+
+    public GL setGL(GL gl) {
+        if (context != null) {
+            context.setGL(gl);
+            return gl;
+        }
+        return null;
+    }
+
+    public void addGLEventListener(GLEventListener listener) {
+        if(null!=helper) {
+            helper.addGLEventListener(listener);
+        }
+    }
+
+    public void addGLEventListener(int index, GLEventListener listener) {
+        if(null!=helper) {
+            helper.addGLEventListener(index, listener);
+        }
+    }
+
+    public void removeGLEventListener(GLEventListener listener) {
+        if(null!=helper) {
+            helper.removeGLEventListener(listener);
+        }
+    }
+
+    public void setAnimator(GLAnimatorControl animatorControl) {
+        if(null!=helper) {
+            helper.setAnimator(animatorControl);
+        }
+    }
+
+    public GLAnimatorControl getAnimator() {
+        if(null!=helper) {
+            return helper.getAnimator();
+        }
+        return null;
+    }
+
+    public boolean getPerfLogEnabled() { return perfLog; }
+
+    public void enablePerfLog(boolean v) {
+        perfLog = v;
+    }
+
+    public void invoke(boolean wait, GLRunnable glRunnable) {
+        if(null!=helper) {
+            helper.invoke(this, wait, glRunnable);
+        }
+    }
+
+    public void display() {
+        display(false);
+    }
+
+    public void display(boolean forceReshape) {
+        if( null == window ) { return; }
+
+        if(sendDestroy || ( null!=window && window.hasDeviceChanged() && GLAutoDrawable.SCREEN_CHANGE_ACTION_ENABLED ) ) {
+            sendDestroy=false;
+            destroy();
+            return;
+        }
+
+        if( null == context && isVisible() && 0<getWidth()*getHeight() ) {
+            // retry native window and drawable/context creation 
+            setVisible(true);
+        }
+
+        if(forceReshape) {
+            sendReshape = true;
+        }
+        
+        if( isVisible() && null != context ) {
+            if( NativeSurface.LOCK_SURFACE_NOT_READY < lockSurface() ) {
+                try {
+                    helper.invokeGL(drawable, context, displayAction, initAction);
+                } finally {
+                    unlockSurface();
+                }
+            }
+        }
+    }
+
+    /** This implementation uses a static value */
+    public void setAutoSwapBufferMode(boolean onOrOff) {
+        if(null!=helper) {
+            helper.setAutoSwapBufferMode(onOrOff);
+        }
+    }
+
+    /** This implementation uses a static value */
+    public boolean getAutoSwapBufferMode() {
+        if(null!=helper) {
+            return helper.getAutoSwapBufferMode();
+        }
+        return false;
+    }
+
+    public void swapBuffers() {
+        if(drawable!=null && context != null) {
+            // Lock: Locked Surface/Window by MakeCurrent/Release
+            if (context != GLContext.getCurrent()) {
+                // Assume we should try to make the context current before swapping the buffers
+                helper.invokeGL(drawable, context, swapBuffersAction, initAction);
+            } else {
+                drawable.swapBuffers();
+            }
+        }
+    }
+
+    class InitAction implements Runnable {
+        public void run() {
+            // Lock: Locked Surface/Window by MakeCurrent/Release
+            helper.init(GLWindow.this);
+            resetCounter();
+        }
+    }
+    private InitAction initAction = new InitAction();
+
+    class DisplayAction implements Runnable {
+        public void run() {
+            // Lock: Locked Surface/Window by display _and_ MakeCurrent/Release
+            if (sendReshape) {
+                helper.reshape(GLWindow.this, 0, 0, getWidth(), getHeight());
+                sendReshape = false;
+            }
+
+            helper.display(GLWindow.this);
+
+            curTime = System.currentTimeMillis();
+            totalFrames++;
+
+            if(perfLog) {
+                long dt0, dt1;
+                lastFrames++;
+                dt0 = curTime-lastCheck;
+                if ( dt0 > 5000 ) {
+                    dt1 = curTime-startTime;
+                    System.err.println(dt0/1000 +"s: "+ lastFrames + "f, " + (lastFrames*1000)/dt0 + " fps, "+dt0/lastFrames+" ms/f; "+
+                                       "total: "+ dt1/1000+"s, "+(totalFrames*1000)/dt1 + " fps, "+dt1/totalFrames+" ms/f");
+                    lastCheck=curTime;
+                    lastFrames=0;
+                }
+            }
+        }
+    }
+    private DisplayAction displayAction = new DisplayAction();
+
+    /** 
+     * @return Time of the first display call in milliseconds.
+     *         This value is reset if becoming visible again or reparenting.
+     */
+    public final long getStartTime()   { 
+        return startTime; 
+    }
+
+    /** 
+     * @return Time of the last display call in milliseconds.
+     *         This value is reset if becoming visible again or reparenting.
+     */
+    public final long getCurrentTime() {
+        return curTime;
+    }
+
+    /** 
+     * @return Duration <code>getCurrentTime() - getStartTime()</code>.
+     *
+     * @see #getStartTime()
+     * @see #getCurrentTime()
+     */
+    public final long getDuration() { 
+        return getCurrentTime()-getStartTime(); 
+    }
+
+    /** 
+     * @return Number of frames displayed since the first display call, ie <code>getStartTime()</code>.
+     *         This value is reset if becoming visible again or reparenting.
+     */
+    public final int getTotalFrames() { 
+        return totalFrames; 
+    }
+
+    /** Reset all counter (startTime, currentTime, frame number) */
+    public synchronized void resetCounter() {
+        startTime = System.currentTimeMillis(); // overwrite startTime to real init one
+        curTime   = startTime;
+        lastCheck  = startTime;
+        totalFrames = 0; lastFrames = 0;
+    }
+
+    class SwapBuffersAction implements Runnable {
+        public void run() {
+            drawable.swapBuffers();
+        }
+    }
+    private SwapBuffersAction swapBuffersAction = new SwapBuffersAction();
+
+    //----------------------------------------------------------------------
+    // GLDrawable methods
+    //
+
+    public final NativeSurface getNativeSurface() {
+        return null!=drawable ? drawable.getNativeSurface() : null;
+    }
+
+    public final long getHandle() {
+        return null!=drawable ? drawable.getHandle() : 0;
+    }
+
+    public final int getX() {
+        return window.getX();
+    }
+
+    public final int getY() {
+        return window.getY();
+    }
+
+    public final int getWidth() {
+        return window.getWidth();
+    }
+
+    public final int getHeight() {
+        return window.getHeight();
+    }
+
+    //----------------------------------------------------------------------
+    // GLDrawable methods that are not really needed
+    //
+
+    public final GLContext createContext(GLContext shareWith) {
+        return drawable.createContext(shareWith);
+    }
+
+    public final void setRealized(boolean realized) {
+    }
+
+    public final boolean isRealized() {
+        return ( null != drawable ) ? drawable.isRealized() : false;
+    }
+
+    public final GLCapabilitiesImmutable getChosenGLCapabilities() {
+        if (drawable == null) {
+            throw new GLException("No drawable yet");
+        }
+
+        return drawable.getChosenGLCapabilities();
+    }
+
+    public final GLProfile getGLProfile() {
+        if (drawable == null) {
+            throw new GLException("No drawable yet");
+        }
+
+        return drawable.getGLProfile();
+    }
+
+    //----------------------------------------------------------------------
+    // NEWTEventConsumer 
+    //
+    public boolean consumeEvent(NEWTEvent event) {
+        return window.consumeEvent(event);
+    }
+
+    //----------------------------------------------------------------------
+    // Window completion
+    //
+    public final void windowRepaint(int x, int y, int width, int height) {
+        window.windowRepaint(x, y, width, height);
+    }
+
+    public final void enqueueEvent(boolean wait, com.jogamp.newt.event.NEWTEvent event) {
+        window.enqueueEvent(wait, event);
+    }
+
+    public final void runOnEDTIfAvail(boolean wait, final Runnable task) {
+        window.runOnEDTIfAvail(wait, task);
+    }
+
+    public final SurfaceUpdatedListener getSurfaceUpdatedListener(int index) {
+        return window.getSurfaceUpdatedListener(index);
+    }
+
+    public final SurfaceUpdatedListener[] getSurfaceUpdatedListeners() {
+        return window.getSurfaceUpdatedListeners();
+    }
+
+    public final void removeAllSurfaceUpdatedListener() {
+        window.removeAllSurfaceUpdatedListener();
+    }
+
+    public final void removeSurfaceUpdatedListener(SurfaceUpdatedListener l) {
+        window.removeSurfaceUpdatedListener(l);
+    }
+
+    public final void addSurfaceUpdatedListener(SurfaceUpdatedListener l) {
+        window.addSurfaceUpdatedListener(l);
+    }
+
+    public final void addSurfaceUpdatedListener(int index, SurfaceUpdatedListener l) throws IndexOutOfBoundsException {
+        window.addSurfaceUpdatedListener(index, l);
+    }
+
+    public void sendWindowEvent(int eventType) {
+        window.sendWindowEvent(eventType);
+    }
+
+    public final WindowListener getWindowListener(int index) {
+        return window.getWindowListener(index);
+    }
+
+    public final WindowListener[] getWindowListeners() {
+        return window.getWindowListeners();
+    }
+
+    public final void removeWindowListener(WindowListener l) {
+        window.removeWindowListener(l);
+    }
+
+    public final void addWindowListener(WindowListener l) {
+        window.addWindowListener(l);
+    }
+
+    public final void addWindowListener(int index, WindowListener l) throws IndexOutOfBoundsException {
+        window.addWindowListener(index, l);
+    }
+
+    public final void addKeyListener(KeyListener l) {
+        window.addKeyListener(l);
+    }
+
+    public final void addKeyListener(int index, KeyListener l) {
+        window.addKeyListener(index, l);
+    }
+
+    public final void removeKeyListener(KeyListener l) {
+        window.removeKeyListener(l);
+    }
+
+    public final KeyListener getKeyListener(int index) {
+        return window.getKeyListener(index);
+    }
+
+    public final KeyListener[] getKeyListeners() {
+        return window.getKeyListeners();
+    }
+
+    public final void addMouseListener(MouseListener l) {
+        window.addMouseListener(l);
+    }
+
+    public final void addMouseListener(int index, MouseListener l) {
+        window.addMouseListener(index, l);
+    }
+
+    public final void removeMouseListener(MouseListener l) {
+        window.removeMouseListener(l);
+    }
+
+    public final MouseListener getMouseListener(int index) {
+        return window.getMouseListener(index);
+    }
+
+    public final MouseListener[] getMouseListeners() {
+        return window.getMouseListeners();
+    }
+
+    //----------------------------------------------------------------------
+    // NativeWindow completion
+    //
+
+    public final int lockSurface() {
+        return window.lockSurface();
+    }
+
+    public final void unlockSurface() throws NativeWindowException {
+        window.unlockSurface();
+    }
+
+    public final boolean isSurfaceLockedByOtherThread() {
+        return window.isSurfaceLockedByOtherThread();
+    }
+
+    public final boolean isSurfaceLocked() {
+        return window.isSurfaceLocked();
+    }
+
+    public final Thread getSurfaceLockOwner() {
+        return window.getSurfaceLockOwner();
+
+    }
+
+    public final boolean surfaceSwap() {
+        return window.surfaceSwap();
+    }
+
+    public final void invalidate() {
+        window.invalidate();
+    }
+    
+    public final long getWindowHandle() {
+        return window.getWindowHandle();
+
+    }
+
+    public final long getSurfaceHandle() {
+        return window.getSurfaceHandle();
+
+    }
+
+    public final AbstractGraphicsConfiguration getGraphicsConfiguration() {
+        return window.getGraphicsConfiguration();
+    }
+
+    public final long getDisplayHandle() {
+        return window.getDisplayHandle();
+    }
+
+    public final int  getScreenIndex() {
+        return window.getScreenIndex();
+    }
+
+    public final void surfaceUpdated(Object updater, NativeSurface ns, long when) {
+        window.surfaceUpdated(updater, ns, when);
+    }
+
+    /**
+     * A most simple JOGL AWT test entry
+     */
+    public static void main(String args[]) {
+        System.err.println(VersionUtil.getPlatformInfo());
+        System.err.println(GlueGenVersion.getInstance());
+        System.err.println(NativeWindowVersion.getInstance());
+        System.err.print(JoglVersion.getInstance());
+        System.err.println(NewtVersion.getInstance());
+        GLCapabilitiesImmutable caps = new GLCapabilities( GLProfile.getDefault() );
+
+        GLWindow glWindow = GLWindow.create(caps);
+        glWindow.setSize(128, 128);
+
+        glWindow.addGLEventListener(new GLEventListener() {
+            public void init(GLAutoDrawable drawable) {
+                GL gl = drawable.getGL();
+                System.err.println(JoglVersion.getInstance().toString(gl));
+            }
+
+            public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
+            }
+
+            public void display(GLAutoDrawable drawable) {
+            }
+
+            public void dispose(GLAutoDrawable drawable) {
+            }
+        });
+
+        glWindow.setVisible(true);
+        glWindow.invalidate();
+    }
+
+}
diff --git a/src/newt/classes/com/jogamp/newt/util/EDTUtil.java b/src/newt/classes/com/jogamp/newt/util/EDTUtil.java
new file mode 100644
index 0000000..d1a11a7
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/util/EDTUtil.java
@@ -0,0 +1,115 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.newt.util;
+
+/**
+ * EDT stands for Event Dispatch Thread.
+ * <p>
+ * EDTUtil comprises the functionality of:
+ * <ul>
+ *   <li> Periodically issuing an event dispatch command on the EDT.</li>
+ *   <li> Ability to enqueue tasks, executed on the EDT.</li>
+ *   <li> Controlling the EDT, ie start and stop in a sane manner.</li>
+ * </ul>
+ * The EDT pattern is a common tool to comply with todays windowing toolkits,
+ * where the common denominator in regards to multithreading is to:
+ * <ul>
+ *   <li> Create a Window on one thread </li>
+ *   <li> Modify the Window within the same thread </li>
+ *   <li> Handle incoming events from within the same thread </li>
+ * </ul>
+ * Note: This is not true on MacOSX, where all these actions have to be
+ * performed by a unique, so called main thread.<br>
+ */
+public interface EDTUtil {
+
+    public static final long defaultEDTPollGranularity = 10; // 10ms, 1/100s
+
+    /**
+     * Create a new EDT. One should invoke <code>reset()</code><br>
+     * after <code>invokeStop(..)</code> in case another <code>start()</code> or <code>invoke(..)</code>
+     * is expected.
+     *
+     * @see #start()
+     * @see #invoke(boolean, java.lang.Runnable)
+     * @see #invokeStop(java.lang.Runnable)
+     */
+    public void reset();
+
+    /**
+     * Start the EDT
+     */
+    public void start();
+
+    /**
+     * @return True if the current thread is the EDT thread
+     */
+    public boolean isCurrentThreadEDT();
+
+    /**
+     * @return True if EDT is running
+     */
+    public boolean isRunning();
+
+    /** 
+     * Append the final task to the EDT task queue,
+     * signals EDT to stop and wait until stopped.<br>
+     * Due to the nature of this method:
+     * <ul>
+     *   <li>All previous queued tasks will be finished.</li>
+     *   <li>No new tasks are allowed, an Exception is thrown.</li>
+     *   <li>Can be issued from within EDT, ie from within an enqueued task.</li>
+     *   <li>{@link #reset()} may follow immediately, ie creating a new EDT</li>
+     * </ul>
+     */
+    public void invokeStop(Runnable finalTask);
+
+    /** 
+     * Append task to the EDT task queue.<br>
+     * Wait until execution is finished if <code>wait == true</code>.<br>
+     * Shall start the thread if not running.<br>
+     * Can be issued from within EDT, ie from within an enqueued task.<br>
+     *
+     * @throws RuntimeException in case EDT is stopped and not {@link #reset()}
+     */
+    public void invoke(boolean wait, Runnable task);
+
+    /** 
+     * Wait until the EDT task queue is empty.<br>
+     * The last task may still be in execution when this method returns.
+     */
+    public void waitUntilIdle();
+
+    /**
+     * Wait until EDT task is stopped.<br>
+     * No <code>stop</code> action is performed, {@link #invokeStop(java.lang.Runnable)} should be used before.
+     */
+    public void waitUntilStopped();
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/util/MainThread.java b/src/newt/classes/com/jogamp/newt/util/MainThread.java
new file mode 100644
index 0000000..5b26cfb
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/util/MainThread.java
@@ -0,0 +1,419 @@
+/*
+ * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.jogamp.newt.util;
+
+import java.util.*;
+import java.lang.reflect.Method;
+import java.lang.reflect.InvocationTargetException;
+import java.security.*;
+
+import javax.media.nativewindow.*;
+
+import com.jogamp.common.util.*;
+import com.jogamp.newt.*;
+import com.jogamp.newt.impl.*;
+
+/**
+ * NEWT Utility class MainThread<P>
+ *
+ * This class provides a startup singleton <i>main thread</i>,
+ * from which a new thread with the users main class is launched.<br>
+ *
+ * Such behavior is necessary for native windowing toolkits,
+ * where the windowing management must happen on the so called
+ * <i>main thread</i> e.g. for Mac OS X !<br>
+ *
+ * Utilizing this class as a launchpad, now you are able to
+ * use a NEWT multithreaded application with window handling within the different threads,
+ * even on these restricted platforms.<br>
+ *
+ * To support your NEWT Window platform, 
+ * you have to pass your <i>main thread</i> actions to {@link #invoke invoke(..)},
+ * have a look at the {@link com.jogamp.newt.macosx.MacWindow MacWindow} implementation.<br>
+ * <i>TODO</i>: Some hardcoded dependencies exist in this implementation, 
+ * where you have to patch this code or factor it out. <P>
+ * 
+ * If your platform is not Mac OS X, but you want to test your code without modifying
+ * this class, you have to set the system property <code>newt.MainThread.force</code> to <code>true</code>.<P>
+ *
+ * The code is compatible with all other platform, which support multithreaded windowing handling.
+ * Since those platforms won't trigger the <i>main thread</i> serialization, the main method 
+ * will be simply executed, in case you haven't set <code>newt.MainThread.force</code> to <code>true</code>.<P>
+ *
+ * Test case on Mac OS X (or any other platform):
+ <PRE>
+    java -XstartOnFirstThread com.jogamp.newt.util.MainThread demos.es1.RedSquare -GL2 -GL2 -GL2 -GL2
+ </PRE>
+ * Which starts 4 threads, each with a window and OpenGL rendering.<br>
+ */
+public class MainThread implements EDTUtil {
+    private static AccessControlContext localACC = AccessController.getContext();
+    public static final boolean  MAIN_THREAD_CRITERIA = ( !NativeWindowFactory.isAWTAvailable() &&
+                                                           NativeWindowFactory.TYPE_MACOSX.equals(NativeWindowFactory.getNativeWindowType(false)) 
+                                                        ) || Debug.getBooleanProperty("newt.MainThread.force", true, localACC);
+
+    protected static final boolean DEBUG = Debug.debug("MainThread");
+
+    private static MainThread singletonMainThread = new MainThread(); // one singleton MainThread
+
+    private static boolean isExit=false;
+    private static volatile boolean isRunning=false;
+    private static Object taskWorkerLock=new Object();
+    private static boolean shouldStop;
+    private static ArrayList tasks;
+    private static Thread mainThread;
+
+    private static Timer pumpMessagesTimer=null;
+    private static TimerTask pumpMessagesTimerTask=null;
+    private static Map/*<Display, Runnable>*/ pumpMessageDisplayMap = new HashMap();
+
+    private static boolean useMainThread = false;
+    private static Class cAWTEventQueue=null;
+    private static Method mAWTInvokeAndWait=null;
+    private static Method mAWTInvokeLater=null;
+    private static Method mAWTIsDispatchThread=null;
+
+    static class MainAction extends Thread {
+        private String mainClassName;
+        private String[] mainClassArgs;
+
+        private Class mainClass;
+        private Method mainClassMain;
+
+        public MainAction(String mainClassName, String[] mainClassArgs) {
+            this.mainClassName=mainClassName;
+            this.mainClassArgs=mainClassArgs;
+        }
+
+        public void run() {
+            if ( useMainThread ) {
+                // we have to start first to provide the service ..
+                singletonMainThread.waitUntilRunning();
+            }
+
+            // start user app ..
+            try {
+                Class mainClass = ReflectionUtil.getClass(mainClassName, true, getClass().getClassLoader());
+                if(null==mainClass) {
+                    throw new RuntimeException(new ClassNotFoundException("MainThread couldn't find main class "+mainClassName));
+                }
+                try {
+                    mainClassMain = mainClass.getDeclaredMethod("main", new Class[] { String[].class });
+                    mainClassMain.setAccessible(true);
+                } catch (Throwable t) {
+                    throw new RuntimeException(t);
+                }
+                if(DEBUG) System.err.println("MainAction.run(): "+Thread.currentThread().getName()+" invoke "+mainClassName);
+                mainClassMain.invoke(null, new Object[] { mainClassArgs } );
+            } catch (InvocationTargetException ite) {
+                ite.getTargetException().printStackTrace();
+            } catch (Throwable t) {
+                t.printStackTrace();
+            }
+
+            if(DEBUG) System.err.println("MainAction.run(): "+Thread.currentThread().getName()+" user app fin");
+
+            if ( useMainThread ) {
+                singletonMainThread.invokeStop(new Runnable() {
+                    public void run() {
+                        // nop
+                    }});
+                if(DEBUG) System.err.println("MainAction.run(): "+Thread.currentThread().getName()+" MainThread fin - stop");
+                System.exit(0);
+            }
+        }
+    }
+    private static MainAction mainAction;
+
+    /** Your new java application main entry, which pipelines your application */
+    public static void main(String[] args) {
+        useMainThread = MAIN_THREAD_CRITERIA;
+
+        if(DEBUG) System.err.println("MainThread.main(): "+Thread.currentThread().getName()+" useMainThread "+ useMainThread );
+
+        if(args.length==0) {
+            return;
+        }
+
+        String mainClassName=args[0];
+        String[] mainClassArgs=new String[args.length-1];
+        if(args.length>1) {
+            System.arraycopy(args, 1, mainClassArgs, 0, args.length-1);
+        }
+
+        NEWTJNILibLoader.loadNEWT();
+        
+        mainAction = new MainAction(mainClassName, mainClassArgs);
+
+        if(NativeWindowFactory.TYPE_MACOSX.equals(NativeWindowFactory.getNativeWindowType(false))) {
+            ReflectionUtil.callStaticMethod("com.jogamp.newt.impl.macosx.MacDisplay", "initSingleton", 
+                null, null, MainThread.class.getClassLoader());
+        }
+
+        if ( useMainThread ) {
+            shouldStop = false;
+            tasks = new ArrayList();
+            mainThread = Thread.currentThread();
+
+            // dispatch user's main thread ..
+            mainAction.start();
+
+            // do our main thread task scheduling
+            singletonMainThread.run();
+        } else {
+            // run user's main in this thread 
+            mainAction.run();
+        }
+    }
+
+    public static final MainThread getSingleton() {
+        return singletonMainThread;
+    }
+
+    public static Runnable removePumpMessage(Display dpy) {
+        synchronized(pumpMessageDisplayMap) {
+            return (Runnable) pumpMessageDisplayMap.remove(dpy);
+        }
+    }
+
+    public static void addPumpMessage(Display dpy, Runnable pumpMessage) {
+        if ( useMainThread ) {
+            return; // error ?
+        }
+        if(null == pumpMessagesTimer) {
+            synchronized (MainThread.class) {
+                if(null == pumpMessagesTimer) {
+                    pumpMessagesTimer = new Timer();
+                    pumpMessagesTimerTask = new TimerTask() {
+                        public void run() {
+                            synchronized(pumpMessageDisplayMap) {
+                                for(Iterator i = pumpMessageDisplayMap.values().iterator(); i.hasNext(); ) {
+                                    ((Runnable) i.next()).run();
+                                }
+                            }
+                        }
+                    };
+                    pumpMessagesTimer.scheduleAtFixedRate(pumpMessagesTimerTask, 0, defaultEDTPollGranularity);
+                }
+            }
+        }
+        synchronized(pumpMessageDisplayMap) {
+            pumpMessageDisplayMap.put(dpy, pumpMessage);
+        }
+    }
+
+    private void initAWTReflection() {
+        if(null == cAWTEventQueue) {
+            ClassLoader cl = MainThread.class.getClassLoader();
+            cAWTEventQueue = ReflectionUtil.getClass("java.awt.EventQueue", true, cl);
+            mAWTInvokeAndWait = ReflectionUtil.getMethod(cAWTEventQueue, "invokeAndWait", new Class[] { java.lang.Runnable.class }, cl);
+            mAWTInvokeLater = ReflectionUtil.getMethod(cAWTEventQueue, "invokeLater", new Class[] { java.lang.Runnable.class }, cl);
+            mAWTIsDispatchThread = ReflectionUtil.getMethod(cAWTEventQueue, "isDispatchThread", new Class[] { }, cl);
+        }
+    }
+
+    public void reset() {
+        // nop
+    }
+
+    public void start() {
+        // nop
+    }
+
+    public boolean isCurrentThreadEDT() {
+        if(NativeWindowFactory.isAWTAvailable()) {
+            initAWTReflection();
+            return ((Boolean) ReflectionUtil.callMethod(null, mAWTIsDispatchThread, null) ).booleanValue();
+        }
+        return isRunning() && mainThread == Thread.currentThread() ;
+    }
+
+    public boolean isRunning() {
+        if( useMainThread ) {
+            synchronized(taskWorkerLock) { 
+                return isRunning;
+            }
+        }
+        return true; // AWT is always running
+    }
+
+    private void invokeLater(Runnable task) {
+        synchronized(taskWorkerLock) {
+            if(isRunning() && mainThread != Thread.currentThread()) {
+                tasks.add(task);
+                taskWorkerLock.notifyAll();
+            } else {
+                // if !running or isEDTThread, do it right away
+                task.run();
+            }
+        }
+    }
+
+    public void invokeStop(Runnable r) {
+        invokeImpl(true, r, true);
+    }
+
+    public void invoke(boolean wait, Runnable r) {
+        invokeImpl(wait, r, false);
+    }
+
+    private void invokeImpl(boolean wait, Runnable r, boolean stop) {
+        if(r == null) {
+            return;
+        }
+
+        if(NativeWindowFactory.isAWTAvailable()) {
+            initAWTReflection();
+
+            // handover to AWT MainThread ..
+            try {
+                if ( ((Boolean) ReflectionUtil.callMethod(null, mAWTIsDispatchThread, null) ).booleanValue() ) {
+                    r.run();
+                    return;
+                }
+                if(wait) {
+                    ReflectionUtil.callMethod(null, mAWTInvokeAndWait, new Object[] { r });
+                } else {
+                    ReflectionUtil.callMethod(null, mAWTInvokeLater, new Object[] { r });
+                }
+            } catch (Exception e) {
+                throw new NativeWindowException(e);
+            }
+            return;
+        }
+
+        // if this main thread is not being used or
+        // if this is already the main thread .. just execute.
+        // FIXME: start if not started .. sync logic with DefaultEDTUtil!!!
+        if( !isRunning() || mainThread == Thread.currentThread() ) {
+            r.run();
+            return;
+        }
+
+        boolean doWait = wait && isRunning() && mainThread != Thread.currentThread();
+        Object lock = new Object();
+        RunnableTask rTask = new RunnableTask(r, doWait?lock:null, true);
+        Throwable throwable = null;
+        synchronized(lock) {
+            invokeLater(rTask);
+            // FIXME ..
+            synchronized(taskWorkerLock) { 
+                if(isRunning) {
+                    shouldStop = true;
+                    if(DEBUG) System.err.println("MainThread.stop(): "+Thread.currentThread().getName()+" start");
+                }
+                taskWorkerLock.notifyAll();
+            }
+            if( doWait ) {
+                try {
+                    lock.wait();
+                } catch (InterruptedException ie) {
+                    throwable = ie;
+                }
+            }
+        }
+        if(null==throwable) {
+            throwable = rTask.getThrowable();
+        }
+        if(null!=throwable) {
+            throw new RuntimeException(throwable);
+        }
+    }
+
+    public void waitUntilIdle() {
+    }
+
+    public void waitUntilStopped() {
+    }
+
+    private void waitUntilRunning() {
+        synchronized(taskWorkerLock) {
+            if(isExit) return;
+
+            while(!isRunning) {
+                try {
+                    taskWorkerLock.wait();
+                } catch (InterruptedException e) {
+                    e.printStackTrace();
+                }
+            }
+        }
+    }
+
+    public void run() {
+        if(DEBUG) System.err.println("MainThread.run(): "+Thread.currentThread().getName());
+        synchronized(taskWorkerLock) {
+            isRunning = true;
+            taskWorkerLock.notifyAll();
+        }
+        while(!shouldStop) {
+            try {
+                // wait for something todo ..
+                synchronized(taskWorkerLock) {
+                    while(!shouldStop && tasks.size()==0) {
+                        try {
+                            taskWorkerLock.wait();
+                        } catch (InterruptedException e) {
+                            e.printStackTrace();
+                        }
+                    }
+
+                    // take over the tasks ..
+                    if(!shouldStop && tasks.size()>0) {
+                        Runnable task = (Runnable) tasks.remove(0);
+                        task.run(); // FIXME: could be run outside of lock
+                    }
+                    taskWorkerLock.notifyAll();
+                }
+            } catch (Throwable t) {
+                // handle errors ..
+                t.printStackTrace();
+            } finally {
+                // epilog - unlock locked stuff
+            }
+        }
+        if(DEBUG) System.err.println("MainThread.run(): "+Thread.currentThread().getName()+" fin");
+        synchronized(taskWorkerLock) {
+            isRunning = false;
+            isExit = true;
+            taskWorkerLock.notifyAll();
+        }
+    }
+}
+
+
diff --git a/src/newt/classes/com/jogamp/newt/util/MonitorMode.java b/src/newt/classes/com/jogamp/newt/util/MonitorMode.java
new file mode 100644
index 0000000..fb2d0ce
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/util/MonitorMode.java
@@ -0,0 +1,109 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.newt.util;
+
+import javax.media.nativewindow.util.*;
+
+/** Immutable MonitorMode Class, consisting of it's read only components:<br>
+ * <ul>
+ *  <li>{@link javax.media.nativewindow.util.SurfaceSize} surface memory size</li>
+ *  <li>{@link javax.media.nativewindow.util.DimensionReadOnly} size in [mm]</li>
+ *  <li><code>refresh rate</code></li>
+ * </ul>
+ */
+public class MonitorMode  implements Cloneable {
+    SurfaceSize surfaceSize;
+    DimensionReadOnly screenSizeMM; // in [mm]
+    int refreshRate;
+
+    public MonitorMode(SurfaceSize surfaceSize, DimensionReadOnly screenSizeMM, int refreshRate) {
+        if(null==surfaceSize || refreshRate<=0) {
+            throw new IllegalArgumentException("surfaceSize must be set and refreshRate greater 0");
+        }
+        this.surfaceSize=surfaceSize;
+        this.screenSizeMM=screenSizeMM;
+        this.refreshRate=refreshRate;
+    }
+
+    public Object clone() {
+        try {
+            return super.clone();
+        } catch (CloneNotSupportedException ex) {
+            throw new InternalError();
+        }
+    }
+
+    public final SurfaceSize getSurfaceSize() {
+        return surfaceSize;
+    }
+
+    public final DimensionReadOnly getScreenSizeMM() {
+        return screenSizeMM;
+    }
+
+    public final int getRefreshRate() {
+        return refreshRate;
+    }
+
+    public final String toString() {
+        return new String("[ "+surfaceSize+" x "+refreshRate+" Hz, "+screenSizeMM+" mm ]");
+    }
+
+    /**
+     * Checks whether two size objects are equal. Two instances
+     * of <code>MonitorMode</code> are equal if the three components
+     * <code>surfaceSize</code> and <code>refreshRate</code>
+     * are equal. <code>screenSizeMM</code> is kept out intentional to reduce the requirements for finding the current mode.
+     * @return  <code>true</code> if the two dimensions are equal;
+     *          otherwise <code>false</code>.
+     */
+    public final boolean equals(Object obj) {
+        if (this == obj) { return true; }
+        if (obj instanceof MonitorMode) {
+            MonitorMode p = (MonitorMode)obj;
+            return getSurfaceSize().equals(p.getSurfaceSize()) &&
+                   /* getScreenSizeMM().equals(p.getScreenSizeMM()) && */
+                   getRefreshRate() == p.getRefreshRate() ;
+        }
+        return false;
+    }
+
+    /**
+     * returns a hash code over <code>surfaceSize</code> and <code>refreshRate</code>.
+     * <code>screenSizeMM</code> is kept out intentional to reduce the requirements for finding the current mode.
+     */
+    public final int hashCode() {
+        // 31 * x == (x << 5) - x
+        int hash = 31 + getSurfaceSize().hashCode();
+        /* hash = ((hash << 5) - hash) + getScreenSizeMM().hashCode(); */
+        hash = ((hash << 5) - hash) + getRefreshRate();
+        return hash;
+    }
+}
+
diff --git a/src/newt/classes/com/jogamp/newt/util/ScreenModeUtil.java b/src/newt/classes/com/jogamp/newt/util/ScreenModeUtil.java
new file mode 100644
index 0000000..3e0e3da
--- /dev/null
+++ b/src/newt/classes/com/jogamp/newt/util/ScreenModeUtil.java
@@ -0,0 +1,340 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ *
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.newt.util;
+
+import com.jogamp.common.util.ArrayHashSet;
+import com.jogamp.newt.ScreenMode;
+import java.util.ArrayList;
+import java.util.List;
+import javax.media.nativewindow.util.Dimension;
+import javax.media.nativewindow.util.DimensionReadOnly;
+import javax.media.nativewindow.util.SurfaceSize;
+
+/**
+ * Convenient {@link com.jogamp.newt.ScreenMode} utility methods,
+ * filters etc.
+ */
+public class ScreenModeUtil {
+    /** WARNING: must be synchronized with ScreenMode.h, native implementation
+     * 2: width and height
+     */
+    public static final int NUM_RESOLUTION_PROPERTIES   = 2;
+
+    /** WARNING: must be synchronized with ScreenMode.h, native implementation
+     * 1: bpp
+     */
+    public static final int NUM_SURFACE_SIZE_PROPERTIES = 1;
+
+    /** WARNING: must be synchronized with ScreenMode.h, native implementation
+     * 3: ScreenSizeMM[width, height], refresh-rate
+     */
+    public static final int NUM_MONITOR_MODE_PROPERTIES = 3;
+
+    /** WARNING: must be synchronized with ScreenMode.h, native implementation
+     * 1: rotation, native_mode_id
+     */
+    public static final int NUM_SCREEN_MODE_PROPERTIES  = 1;
+
+    /** WARNING: must be synchronized with ScreenMode.h, native implementation
+     * count + all the above
+     */
+    public static final int NUM_SCREEN_MODE_PROPERTIES_ALL = 8;
+
+    public static int getIndex(List/*<ScreenMode>*/ screenModes, ScreenMode search) {
+        return screenModes.indexOf(search);
+    }
+
+    public static int getIndexByHashCode(List/*<ScreenMode>*/ screenModes, ScreenMode search) {
+        for (int i=0; null!=screenModes && i<screenModes.size(); i++) {
+            if ( search.hashCode() == ((ScreenMode)screenModes.get(i)).hashCode() ) {
+                return i;
+            }
+        }
+        return -1;
+    }
+
+    /**
+     * @param screenModes
+     * @param resolution
+     * @return modes with nearest resolution, or matching ones
+     */
+    public static List/*<ScreenMode>*/ filterByResolution(List/*<ScreenMode>*/ screenModes, DimensionReadOnly resolution) {
+        if(null==screenModes || screenModes.size()==0) {
+            return null;
+        }
+        List out = new ArrayList();
+        int resolution_sq = resolution.getHeight()*resolution.getWidth();
+        int sm_dsq=resolution_sq, sm_dsq_idx=0;
+
+        for (int i=0; null!=screenModes && i<screenModes.size(); i++) {
+            ScreenMode sm = (ScreenMode)screenModes.get(i);
+            DimensionReadOnly res = sm.getMonitorMode().getSurfaceSize().getResolution();
+            int dsq = Math.abs(resolution_sq - res.getHeight()*res.getWidth());
+            if(dsq<sm_dsq) {
+                sm_dsq = dsq;
+                sm_dsq_idx = i;
+            }
+            if(res.equals(resolution)) {
+                out.add(sm);
+            }
+        }
+        if(out.size()>0) {
+            return out;
+        }
+        // nearest ..
+        resolution = ((ScreenMode)screenModes.get(sm_dsq_idx)).getMonitorMode().getSurfaceSize().getResolution();
+        return filterByResolution(screenModes, resolution);
+    }
+
+    public static List/*<ScreenMode>*/ filterBySurfaceSize(List/*<ScreenMode>*/ screenModes, SurfaceSize surfaceSize) {
+        if(null==screenModes || screenModes.size()==0) {
+            return null;
+        }
+        List out = new ArrayList();
+        for (int i=0; null!=screenModes && i<screenModes.size(); i++) {
+            ScreenMode sm = (ScreenMode)screenModes.get(i);
+            if(sm.getMonitorMode().getSurfaceSize().equals(surfaceSize)) {
+                out.add(sm);
+            }
+        }
+        return out.size()>0 ? out : null;
+    }
+
+    public static List/*<ScreenMode>*/ filterByRotation(List/*<ScreenMode>*/ screenModes, int rotation) {
+        if(null==screenModes || screenModes.size()==0) {
+            return null;
+        }
+        List out = new ArrayList();
+        for (int i=0; null!=screenModes && i<screenModes.size(); i++) {
+            ScreenMode sm = (ScreenMode)screenModes.get(i);
+            if(sm.getRotation() == rotation) {
+                out.add(sm);
+            }
+        }
+        return out.size()>0 ? out : null;
+    }
+
+    public static List/*<ScreenMode>*/ filterByBpp(List/*<ScreenMode>*/ screenModes, int bitsPerPixel) {
+        if(null==screenModes || screenModes.size()==0) {
+            return null;
+        }
+        List out = new ArrayList();
+        for (int i=0; null!=screenModes && i<screenModes.size(); i++) {
+            ScreenMode sm = (ScreenMode)screenModes.get(i);
+            if(sm.getMonitorMode().getSurfaceSize().getBitsPerPixel() == bitsPerPixel) {
+                out.add(sm);
+            }
+        }
+        return out.size()>0 ? out : null;
+    }
+
+    /**
+     *
+     * @param screenModes
+     * @param refreshRate
+     * @return modes with nearest refreshRate, or matching ones
+     */
+    public static List/*<ScreenMode>*/ filterByRate(List/*<ScreenMode>*/ screenModes, int refreshRate) {
+        if(null==screenModes || screenModes.size()==0) {
+            return null;
+        }
+        int sm_dr = refreshRate;
+        int sm_dr_idx = -1;
+        List out = new ArrayList();
+        for (int i=0; null!=screenModes && i<screenModes.size(); i++) {
+            ScreenMode sm = (ScreenMode)screenModes.get(i);
+            int dr = Math.abs(refreshRate - sm.getMonitorMode().getRefreshRate());
+            if(dr<sm_dr) {
+                sm_dr = dr;
+                sm_dr_idx = i;
+            }
+            if(0 == dr) {
+                out.add(sm);
+            }
+        }
+        if(out.size()>0) {
+            return out;
+        }
+        refreshRate = ((ScreenMode)screenModes.get(sm_dr_idx)).getMonitorMode().getRefreshRate();
+        return filterByRate(screenModes, refreshRate);
+    }
+
+    public static List/*<ScreenMode>*/ getHighestAvailableBpp(List/*<ScreenMode>*/ screenModes) {
+        if(null==screenModes || screenModes.size()==0) {
+            return null;
+        }
+        int highest = -1;
+        for (int i=0; null!=screenModes && i < screenModes.size(); i++) {
+            ScreenMode sm = (ScreenMode)screenModes.get(i);
+            int bpp  = sm.getMonitorMode().getSurfaceSize().getBitsPerPixel();
+            if (bpp > highest) {
+                highest = bpp;
+            }
+        }
+        return filterByBpp(screenModes, highest);
+    }
+
+    public static List/*<ScreenMode>*/ getHighestAvailableRate(List/*<ScreenMode>*/ screenModes) {
+        if(null==screenModes || screenModes.size()==0) {
+            return null;
+        }
+        int highest = -1;
+        for (int i=0; null!=screenModes && i < screenModes.size(); i++) {
+            ScreenMode sm = (ScreenMode)screenModes.get(i);
+            int rate = sm.getMonitorMode().getRefreshRate();
+            if (rate > highest) {
+                highest = rate;
+            }
+        }
+        return filterByRate(screenModes, highest);
+    }
+
+    /** WARNING: must be synchronized with ScreenMode.h, native implementation */
+    public static DimensionReadOnly streamInResolution(int[] resolutionProperties, int offset) {
+        Dimension resolution = new Dimension(resolutionProperties[offset++], resolutionProperties[offset++]);
+        return resolution;
+    }
+
+    /** WARNING: must be synchronized with ScreenMode.h, native implementation */
+    public static SurfaceSize streamInSurfaceSize(DimensionReadOnly resolution, int[] sizeProperties, int offset) {
+        SurfaceSize surfaceSize = new SurfaceSize(resolution, sizeProperties[offset++]);
+        return surfaceSize;
+    }
+
+    /** WARNING: must be synchronized with ScreenMode.h, native implementation */
+    public static MonitorMode streamInMonitorMode(SurfaceSize surfaceSize, DimensionReadOnly screenSizeMM, int[] monitorProperties, int offset) {
+        int refreshRate = monitorProperties[offset++];
+        return new MonitorMode(surfaceSize, screenSizeMM, refreshRate);
+    }
+
+    /** WARNING: must be synchronized with ScreenMode.h, native implementation */
+    public static ScreenMode streamInScreenMode(MonitorMode monitorMode, int[] modeProperties, int offset) {
+        int rotation = modeProperties[offset++];
+        return new ScreenMode(monitorMode, rotation);
+    }
+
+    /**
+     *  WARNING: must be synchronized with ScreenMode.h, native implementation
+     *
+     * @param modeProperties the input data
+     * @param offset the offset to the input data
+     * @return index of the identical (old or new) ScreenMode element in <code>screenModePool</code>,
+     *         matching the input <code>modeProperties</code>, or -1 if input could not be processed.
+     */
+    public static ScreenMode streamIn(int[] modeProperties, int offset) {
+        return streamInImpl(null, null, null, null, null, modeProperties, offset);
+    }
+
+    /**
+     *  WARNING: must be synchronized with ScreenMode.h, native implementation
+     *
+     * @param resolutionPool hash array of unique DimensionReadOnly resolutions, no duplicates
+     * @param surfaceSizePool hash array of unique SurfaceSize, no duplicates
+     * @param monitorModePool hash array of unique MonitorMode, no duplicates
+     * @param screenModePool hash array of unique ScreenMode, no duplicates
+     * @param modeProperties the input data
+     * @param offset the offset to the input data
+     * @return index of the identical (old or new) ScreenMode element in <code>screenModePool</code>,
+     *         matching the input <code>modeProperties</code>, or -1 if input could not be processed.
+     */
+    public static int streamIn(ArrayHashSet resolutionPool,
+                               ArrayHashSet surfaceSizePool,
+                               ArrayHashSet screenSizeMMPool,
+                               ArrayHashSet monitorModePool,
+                               ArrayHashSet screenModePool,
+                               int[] modeProperties, int offset) {
+        ScreenMode screenMode = streamInImpl(resolutionPool, surfaceSizePool, screenSizeMMPool, monitorModePool, screenModePool,
+                                         modeProperties, offset);
+        return screenModePool.indexOf(screenMode);
+    }
+
+    private static ScreenMode streamInImpl(ArrayHashSet resolutionPool,
+                                       ArrayHashSet surfaceSizePool,
+                                       ArrayHashSet screenSizeMMPool,
+                                       ArrayHashSet monitorModePool,
+                                       ArrayHashSet screenModePool,
+                                       int[] modeProperties, int offset) {
+        int count = modeProperties[offset];
+        if(NUM_SCREEN_MODE_PROPERTIES_ALL != count) {
+            throw new RuntimeException("NUM_SCREEN_MODE_PROPERTIES should be "+NUM_SCREEN_MODE_PROPERTIES_ALL+", is "+count+", len "+(modeProperties.length-offset));
+        }
+        if(NUM_SCREEN_MODE_PROPERTIES_ALL > modeProperties.length-offset) {
+            throw new RuntimeException("properties array too short, should be >= "+NUM_SCREEN_MODE_PROPERTIES_ALL+", is "+(modeProperties.length-offset));
+        }
+        offset++;
+        DimensionReadOnly resolution = ScreenModeUtil.streamInResolution(modeProperties, offset);
+        offset += ScreenModeUtil.NUM_RESOLUTION_PROPERTIES;
+        if(null!=resolutionPool) {
+            resolution = (DimensionReadOnly) resolutionPool.getOrAdd(resolution);
+        }
+
+        SurfaceSize surfaceSize = ScreenModeUtil.streamInSurfaceSize(resolution, modeProperties, offset);
+        offset += ScreenModeUtil.NUM_SURFACE_SIZE_PROPERTIES;
+        if(null!=surfaceSizePool) {
+            surfaceSize = (SurfaceSize) surfaceSizePool.getOrAdd(surfaceSize);
+        }
+
+        DimensionReadOnly screenSizeMM = ScreenModeUtil.streamInResolution(modeProperties, offset);
+        offset += ScreenModeUtil.NUM_RESOLUTION_PROPERTIES;
+        if(null!=screenSizeMMPool) {
+            screenSizeMM = (DimensionReadOnly) screenSizeMMPool.getOrAdd(screenSizeMM);
+        }
+
+        MonitorMode monitorMode = ScreenModeUtil.streamInMonitorMode(surfaceSize, screenSizeMM, modeProperties, offset);
+        offset += ScreenModeUtil.NUM_MONITOR_MODE_PROPERTIES - ScreenModeUtil.NUM_RESOLUTION_PROPERTIES;
+        if(null!=monitorModePool) {
+            monitorMode = (MonitorMode) monitorModePool.getOrAdd(monitorMode);
+        }
+
+        ScreenMode screenMode = ScreenModeUtil.streamInScreenMode(monitorMode, modeProperties, offset);
+        if(null!=screenModePool) {
+            screenMode = (ScreenMode) screenModePool.getOrAdd(screenMode);
+        }
+        return screenMode;
+    }
+
+    /** WARNING: must be synchronized with ScreenMode.h, native implementation */
+    public static int[] streamOut (ScreenMode screenMode) {
+        int[] data = new int[NUM_SCREEN_MODE_PROPERTIES_ALL];
+        int idx=0;
+        data[idx++] = NUM_SCREEN_MODE_PROPERTIES_ALL;
+        data[idx++] = screenMode.getMonitorMode().getSurfaceSize().getResolution().getWidth();
+        data[idx++] = screenMode.getMonitorMode().getSurfaceSize().getResolution().getHeight();
+        data[idx++] = screenMode.getMonitorMode().getSurfaceSize().getBitsPerPixel();
+        data[idx++] = screenMode.getMonitorMode().getScreenSizeMM().getWidth();
+        data[idx++] = screenMode.getMonitorMode().getScreenSizeMM().getHeight();
+        data[idx++] = screenMode.getMonitorMode().getRefreshRate();
+        data[idx++] = screenMode.getRotation();
+        if(NUM_SCREEN_MODE_PROPERTIES_ALL != idx) {
+            throw new InternalError("wrong number of attributes: got "+idx+" != should "+NUM_SCREEN_MODE_PROPERTIES_ALL);
+        }
+        return data;
+    }
+
+}
diff --git a/src/newt/native/BroadcomEGL.c b/src/newt/native/BroadcomEGL.c
new file mode 100644
index 0000000..ddac0ef
--- /dev/null
+++ b/src/newt/native/BroadcomEGL.c
@@ -0,0 +1,194 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+#ifdef _WIN32
+  #include <windows.h>
+#else
+  #include <inttypes.h>
+#endif
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+
+#include "com_jogamp_newt_impl_opengl_broadcom_egl_Window.h"
+
+#include "MouseEvent.h"
+#include "KeyEvent.h"
+
+#include <EGL/egl.h>
+
+typedef unsigned int    GLuint;
+
+EGLDisplay EGLUtil_CreateDisplayByNative( GLuint uiWidth, GLuint uiHeight );
+void EGLUtil_DestroyDisplay( EGLDisplay eglDisplay );
+
+EGLSurface EGLUtil_CreateWindowByNative( EGLDisplay eglDisplay, /* bool */ GLuint bChromakey, GLuint *puiWidth, GLuint *puiHeight );
+void EGLUtil_DestroyWindow( EGLDisplay eglDisplay, EGLSurface eglSurface );
+void EGLUtil_SwapWindow( EGLDisplay eglDisplay, EGLSurface eglSurface );
+
+#define VERBOSE_ON 1
+
+#ifdef VERBOSE_ON
+    #define DBG_PRINT(...) fprintf(stdout, __VA_ARGS__)
+#else
+    #define DBG_PRINT(...)
+#endif
+
+static jmethodID windowCreatedID = NULL;
+
+/**
+ * Display
+ */
+
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_opengl_broadcom_egl_Display_DispatchMessages
+  (JNIEnv *env, jobject obj)
+{
+    // FIXME: n/a
+    (void) env;
+    (void) obj;
+}
+
+JNIEXPORT jlong JNICALL Java_com_jogamp_newt_impl_opengl_broadcom_egl_Display_CreateDisplay
+  (JNIEnv *env, jobject obj, jint width, jint height)
+{
+    (void) env;
+    (void) obj;
+    EGLDisplay dpy = EGLUtil_CreateDisplayByNative( (GLuint) width, (GLuint) height );
+    if(NULL==dpy) {
+        fprintf(stderr, "[CreateDisplay] failed: NULL\n");
+    } else {
+        DBG_PRINT( "[CreateDisplay] ok: %p, %ux%u\n", dpy, width, height);
+    }
+    return (jlong) (intptr_t) dpy;
+}
+
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_opengl_broadcom_egl_Display_DestroyDisplay
+  (JNIEnv *env, jobject obj, jlong display)
+{
+    EGLDisplay dpy  = (EGLDisplay)(intptr_t)display;
+    (void) env;
+    (void) obj;
+    DBG_PRINT( "[DestroyDisplay] dpy %p\n", dpy);
+
+    EGLUtil_DestroyDisplay(dpy);
+
+    DBG_PRINT( "[DestroyDisplay] X\n");
+}
+
+/**
+ * Window
+ */
+
+JNIEXPORT jboolean JNICALL Java_com_jogamp_newt_impl_opengl_broadcom_egl_Window_initIDs
+  (JNIEnv *env, jclass clazz)
+{
+    windowCreatedID = (*env)->GetMethodID(env, clazz, "windowCreated", "(III)V");
+    if (windowCreatedID == NULL) {
+        DBG_PRINT( "initIDs failed\n" );
+        return JNI_FALSE;
+    }
+    DBG_PRINT( "initIDs ok\n" );
+    return JNI_TRUE;
+}
+
+JNIEXPORT jlong JNICALL Java_com_jogamp_newt_impl_opengl_broadcom_egl_Window_CreateWindow
+  (JNIEnv *env, jobject obj, jlong display, jboolean chromaKey, jint width, jint height)
+{
+    EGLDisplay dpy  = (EGLDisplay)(intptr_t)display;
+    EGLSurface window = 0;
+    GLuint uiWidth=(GLuint)width, uiHeight=(GLuint)height;
+
+    if(dpy==NULL) {
+        fprintf(stderr, "[RealizeWindow] invalid display connection..\n");
+        return 0;
+    }
+    DBG_PRINT( "[RealizeWindow.Create] dpy %p %ux%u\n", dpy, uiWidth, uiHeight);
+
+    window = EGLUtil_CreateWindowByNative( dpy, chromaKey, &uiWidth, &uiHeight );
+
+    if(NULL==window) {
+        fprintf(stderr, "[RealizeWindow.Create] failed: NULL\n");
+        return 0;
+    }
+    EGLint cfgID=0;
+    if(EGL_FALSE==eglQuerySurface(dpy, window, EGL_CONFIG_ID, &cfgID)) {
+        fprintf(stderr, "[RealizeWindow.ConfigID] failed: window %p\n", window);
+        EGLUtil_DestroyWindow(dpy, window);
+        return 0;
+    }
+    (*env)->CallVoidMethod(env, obj, windowCreatedID, (jint) cfgID, (jint)uiWidth, (jint)uiHeight);
+    DBG_PRINT( "[RealizeWindow.Create] ok: win %p, cfgid %d, %ux%u\n", window, cfgID, uiWidth, uiHeight);
+
+    // release and destroy already made context ..
+    EGLContext ctx = eglGetCurrentContext();
+    DBG_PRINT( "[RealizeWindow.Create] ctx %p - KEEP ALIVE \n", ctx);
+    /*eglMakeCurrent(dpy,
+                  EGL_NO_SURFACE,
+                  EGL_NO_SURFACE,
+                  EGL_NO_CONTEXT); */
+    DBG_PRINT( "[RealizeWindow.Create] 2\n");
+    // eglDestroyContext(dpy, ctx); // culprit ? FIXME ?
+    DBG_PRINT( "[RealizeWindow.Create] 2 - eglDestroyContext - DISABLED - Duh ?\n");
+    
+    DBG_PRINT( "[RealizeWindow.Create] X\n");
+
+    return (jlong) (intptr_t) window;
+}
+
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_opengl_broadcom_egl_Window_CloseWindow
+  (JNIEnv *env, jobject obj, jlong display, jlong window)
+{
+    EGLDisplay dpy  = (EGLDisplay) (intptr_t) display;
+    EGLSurface surf = (EGLSurface) (intptr_t) window;
+
+    DBG_PRINT( "[CloseWindow] dpy %p, win %p\n", dpy, surf);
+
+    EGLUtil_DestroyWindow(dpy, surf);
+
+    DBG_PRINT( "[CloseWindow] X\n");
+}
+
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_opengl_broadcom_egl_Window_SwapWindow
+  (JNIEnv *env, jobject obj, jlong display, jlong window)
+{
+    EGLDisplay dpy  = (EGLDisplay) (intptr_t) display;
+    EGLSurface surf = (EGLSurface) (intptr_t) window;
+
+    DBG_PRINT( "[SwapWindow] dpy %p, win %p\n", dpy, surf);
+
+    EGLUtil_SwapWindow( dpy, surf );
+
+    DBG_PRINT( "[SwapWindow] X\n");
+}
+
diff --git a/src/newt/native/InputEvent.h b/src/newt/native/InputEvent.h
new file mode 100644
index 0000000..b42c06d
--- /dev/null
+++ b/src/newt/native/InputEvent.h
@@ -0,0 +1,46 @@
+/*
+ * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+#ifndef _INPUT_EVENT_H_
+#define _INPUT_EVENT_H_
+
+#define EVENT_SHIFT_MASK      1
+#define EVENT_CTRL_MASK       2
+#define EVENT_META_MASK       4
+#define EVENT_ALT_MASK        8
+#define EVENT_ALT_GRAPH_MASK 32
+#define EVENT_BUTTON1_MASK   (1<<6)
+#define EVENT_BUTTON2_MASK   (1<<7)
+#define EVENT_BUTTON3_MASK   (1<<8)
+
+#endif
diff --git a/src/newt/native/IntelGDL.c b/src/newt/native/IntelGDL.c
new file mode 100644
index 0000000..eb6becb
--- /dev/null
+++ b/src/newt/native/IntelGDL.c
@@ -0,0 +1,401 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+#include <inttypes.h>
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+
+#include "com_jogamp_newt_impl_intel_gdl_Display.h"
+#include "com_jogamp_newt_impl_intel_gdl_Screen.h"
+#include "com_jogamp_newt_impl_intel_gdl_Window.h"
+
+#include "MouseEvent.h"
+#include "KeyEvent.h"
+
+#include <gdl.h>
+#include <gdl_version.h>
+
+#define VERBOSE_ON 1
+
+#ifdef VERBOSE_ON
+    #define DBG_PRINT(...) fprintf(stdout, "*** INTEL-GDL: " __VA_ARGS__)
+#else
+    #define DBG_PRINT(...)
+#endif
+
+static jmethodID screenCreatedID = NULL;
+static jmethodID updateBoundsID = NULL;
+
+#define NUM_PLANES 5
+static jobject newtWindows[NUM_PLANES] = { NULL, NULL, NULL, NULL, NULL } ;
+static gdl_plane_id_t planes[NUM_PLANES]  = { GDL_PLANE_ID_UPP_A, GDL_PLANE_ID_UPP_B, GDL_PLANE_ID_UPP_C, GDL_PLANE_ID_UPP_D, GDL_PLANE_ID_UPP_E };
+
+static int getWindowIdx(jobject win) {
+    int i;
+    for(i=0; i<NUM_PLANES && newtWindows[i]!=win; i++) ;
+    return (i<NUM_PLANES)?i:-1;
+}
+static int getPlaneIdx(gdl_plane_id_t plane) {
+    int i;
+    for(i=0; i<NUM_PLANES && planes[i]!=plane; i++) ;
+    return (i<NUM_PLANES)?i:-1;
+}
+
+static jobject getNewtWindow(gdl_plane_id_t plane) {
+    int idx = getPlaneIdx(plane);
+    if(idx>0) {
+        return newtWindows[idx];
+    }
+    return NULL;
+}
+static gdl_plane_id_t getPlane(jobject win) {
+    int idx = getWindowIdx(win);
+    if(idx>0) {
+        return planes[idx];
+    }
+    return GDL_PLANE_ID_UNDEFINED;
+}
+
+static gdl_plane_id_t allocPlane(JNIEnv *env, jobject newtWindow) {
+    int i = getWindowIdx(NULL);
+    if (i<NUM_PLANES) {
+        newtWindows[i] = (*env)->NewGlobalRef(env, newtWindow);
+        return planes[i];
+    }
+    return GDL_PLANE_ID_UNDEFINED;
+}
+static void freePlane(JNIEnv *env, gdl_plane_id_t plane) {
+    int i = getPlaneIdx(plane);
+    if (i<NUM_PLANES) {
+        if(NULL!=newtWindows[i]) {
+            (*env)->DeleteGlobalRef(env, newtWindows[i]);
+            newtWindows[i] = NULL;;
+        }
+    }
+}
+
+static void JNI_ThrowNew(JNIEnv *env, const char *throwable, const char* message) {
+    jclass throwableClass = (*env)->FindClass(env, throwable);
+    if (throwableClass == NULL) {
+        (*env)->FatalError(env, "Failed to load throwable class");
+    }
+
+    if ((*env)->ThrowNew(env, throwableClass, message) != 0) {
+        (*env)->FatalError(env, "Failed to throw throwable");
+    }
+}
+
+
+/**
+ * Display
+ */
+
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_intel_gdl_Display_DispatchMessages
+  (JNIEnv *env, jobject obj, jlong displayHandle, jobject focusedWindow)
+{
+    // FIXME: n/a
+    (void) env;
+    (void) obj;
+    (void) displayHandle;
+    /**
+    gdl_driver_info_t * p_driver_info = (gdl_driver_info_t *) (intptr_t) displayHandle;
+    jobject newtWin = getNewtWindow(plane);
+    if(NULL!=newtWin) {
+        // here we can dispatch messages .. etc
+    } */
+}
+
+JNIEXPORT jlong JNICALL Java_com_jogamp_newt_impl_intel_gdl_Display_CreateDisplay
+  (JNIEnv *env, jobject obj)
+{
+    gdl_ret_t retval;
+    gdl_driver_info_t * p_driver_info = NULL;
+
+    (void) env;
+    (void) obj;
+    
+    DBG_PRINT("[CreateDisplay]\n");
+
+    retval = gdl_init(0);
+    if (retval != GDL_SUCCESS) {
+        JNI_ThrowNew(env, "java/lang/IllegalStateException", "gdl_init");
+        return (jlong)0;
+    }
+
+    p_driver_info = calloc(sizeof(gdl_driver_info_t), 1);
+    retval = gdl_get_driver_info(p_driver_info);
+    if (retval != GDL_SUCCESS) {
+        free(p_driver_info);
+        JNI_ThrowNew(env, "java/lang/IllegalStateException", "gdl_get_driver_info");
+        return (jlong)0;
+    }
+    DBG_PRINT("[gdl_get_driver_info: major %d minor %d vers %d build %d flags %x name %s size %d avail %d]\n",
+              p_driver_info->header_version_major, p_driver_info->header_version_minor,
+              p_driver_info->gdl_version, p_driver_info->build_tag, p_driver_info->flags,
+              p_driver_info->name, p_driver_info->mem_size, p_driver_info->mem_avail);
+
+
+    return (jlong) (intptr_t) p_driver_info;
+}
+
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_intel_gdl_Display_DestroyDisplay
+  (JNIEnv *env, jobject obj, jlong displayHandle)
+{
+    gdl_driver_info_t * p_driver_info = (gdl_driver_info_t *) (intptr_t) displayHandle;
+    (void) env;
+    (void) obj;
+
+    if(NULL!=p_driver_info) {
+        gdl_close();
+        free(p_driver_info);
+    }
+
+    DBG_PRINT("[DestroyDisplay] X\n");
+}
+
+/**
+ * Screen
+ */
+
+JNIEXPORT jboolean JNICALL Java_com_jogamp_newt_impl_intel_gdl_Screen_initIDs
+  (JNIEnv *env, jclass clazz)
+{
+    screenCreatedID = (*env)->GetMethodID(env, clazz, "screenCreated", "(II)V");
+    if (screenCreatedID == NULL) {
+        DBG_PRINT("initIDs failed\n" );
+        return JNI_FALSE;
+    }
+    DBG_PRINT("initIDs ok\n" );
+    return JNI_TRUE;
+}
+
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_intel_gdl_Screen_GetScreenInfo
+  (JNIEnv *env, jobject obj, jlong displayHandle, jint idx)
+{
+    gdl_driver_info_t * p_driver_info = (gdl_driver_info_t *) (intptr_t) displayHandle;
+    gdl_display_info_t display_info;
+    gdl_display_id_t id;
+    gdl_ret_t retval;
+
+    switch(idx) {
+        case 1:     
+            id = GDL_DISPLAY_ID_1; 
+            break;
+        default: 
+            id = GDL_DISPLAY_ID_0;
+    }
+
+    retval = gdl_get_display_info(id, &display_info);
+    if (retval != GDL_SUCCESS) {
+        JNI_ThrowNew(env, "java/lang/IllegalStateException", "gdl_get_display_info");
+        return;
+    }
+
+    DBG_PRINT("[gdl_get_display_info: width %d height %d]\n",
+              display_info.tvmode.width, display_info.tvmode.height);
+
+    (*env)->CallVoidMethod(env, obj, screenCreatedID, (jint)display_info.tvmode.width, (jint)display_info.tvmode.height);
+}
+
+/**
+ * Window
+ */
+
+JNIEXPORT jboolean JNICALL Java_com_jogamp_newt_impl_intel_gdl_Window_initIDs
+  (JNIEnv *env, jclass clazz)
+{
+    updateBoundsID = (*env)->GetMethodID(env, clazz, "updateBounds", "(IIII)V");
+    if (updateBoundsID == NULL) {
+        DBG_PRINT("initIDs failed\n" );
+        return JNI_FALSE;
+    }
+    DBG_PRINT("initIDs ok\n" );
+    return JNI_TRUE;
+}
+
+JNIEXPORT jlong JNICALL Java_com_jogamp_newt_impl_intel_gdl_Window_CreateSurface
+  (JNIEnv *env, jobject obj, jlong displayHandle, jint scr_width, jint scr_height, jint x, jint y, jint width, jint height) {
+
+    gdl_driver_info_t * p_driver_info = (gdl_driver_info_t *) (intptr_t) displayHandle;
+    gdl_ret_t retval;
+    gdl_pixel_format_t pixelFormat = GDL_PF_ARGB_32;
+    gdl_color_space_t colorSpace = GDL_COLOR_SPACE_RGB;
+    gdl_rectangle_t srcRect, dstRect;
+
+    (void) env;
+    (void) obj;
+    
+    gdl_plane_id_t plane = allocPlane(env, obj);
+    if(plane == GDL_PLANE_ID_UNDEFINED) {
+        DBG_PRINT("CreateSurface failed, couldn't alloc plane\n" );
+        return 0;
+    }
+
+    DBG_PRINT("[CreateSurface: screen %dx%d, win %d/%d %dx%d plane %d]\n", 
+        scr_width, scr_height, x, y, width, height, plane);
+
+    /** Overwrite - TEST - Check semantics of dstRect!
+    x = 0; 
+    y = 0;
+    width = scr_width;
+    height = scr_height; */
+
+    srcRect.origin.x = x;
+    srcRect.origin.y = y;
+    srcRect.width = width;
+    srcRect.height = height;
+
+    dstRect.origin.x = x;
+    dstRect.origin.y = y;
+    dstRect.width = width;
+    dstRect.height = height;
+
+    retval = gdl_plane_reset(plane);
+    if (retval != GDL_SUCCESS) {
+        JNI_ThrowNew(env, "java/lang/IllegalStateException", "gdl_plane_reset");
+        freePlane(env, plane);
+        return (jlong)0;
+    }
+
+    retval = gdl_plane_config_begin(plane);
+    if (retval != GDL_SUCCESS) {
+        JNI_ThrowNew(env, "java/lang/IllegalStateException", "gdl_plane_config_begin");
+        freePlane(env, plane);
+        return (jlong)0;
+    }
+
+    retval = gdl_plane_set_attr(GDL_PLANE_SRC_COLOR_SPACE, &colorSpace);
+    if (retval != GDL_SUCCESS) {
+        JNI_ThrowNew(env, "java/lang/IllegalStateException", "gdl_plane_set_attr color space");
+        freePlane(env, plane);
+        return (jlong)0;
+    }
+
+    retval = gdl_plane_set_attr(GDL_PLANE_PIXEL_FORMAT, &pixelFormat);
+    if (retval != GDL_SUCCESS) {
+        JNI_ThrowNew(env, "java/lang/IllegalStateException", "gdl_plane_set_attr  pixel format");
+        freePlane(env, plane);
+        return (jlong)0;
+    }
+
+    retval = gdl_plane_set_attr(GDL_PLANE_DST_RECT, &dstRect);
+    if (retval != GDL_SUCCESS) {
+        JNI_ThrowNew(env, "java/lang/IllegalStateException", "gdl_plane_set_attr dstRect");
+        freePlane(env, plane);
+        return (jlong)0;
+    }
+
+    retval = gdl_plane_set_attr(GDL_PLANE_SRC_RECT, &srcRect);
+    if (retval != GDL_SUCCESS) {
+        JNI_ThrowNew(env, "java/lang/IllegalStateException", "gdl_plane_set_attr srcRect");
+        freePlane(env, plane);
+        return (jlong)0;
+    }
+
+    retval = gdl_plane_config_end(GDL_FALSE);
+    if (retval != GDL_SUCCESS) {
+        JNI_ThrowNew(env, "java/lang/IllegalStateException", "gdl_plane_config_end");
+        freePlane(env, plane);
+        return (jlong)0;
+    }
+
+    (*env)->CallVoidMethod(env, obj, updateBoundsID, (jint)x, (jint)y, (jint)width, (jint)height);
+
+    DBG_PRINT("[CreateSurface] returning plane %d\n", plane);
+    
+    return (jlong) (intptr_t) plane;
+}
+
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_intel_gdl_Window_CloseSurface
+  (JNIEnv *env, jobject obj, jlong display, jlong surface)
+{
+    gdl_plane_id_t plane = (gdl_plane_id_t) (intptr_t) surface ;
+    freePlane(env, plane);
+    
+    DBG_PRINT("[CloseSurface] plane %d\n", plane);
+}
+
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_intel_gdl_Window_SetBounds0
+  (JNIEnv *env, jobject obj, jlong surface, jint scr_width, jint scr_height, jint x, jint y, jint width, jint height) {
+
+    gdl_plane_id_t plane = (gdl_plane_id_t) (intptr_t) surface ;
+    gdl_ret_t retval;
+    gdl_rectangle_t srcRect, dstRect;
+
+    (void) env;
+    (void) obj;
+    
+    DBG_PRINT("[SetBounds0: screen %dx%d, win %d/%d %dx%d plane %d]\n", 
+        scr_width, scr_height, x, y, width, height, plane);
+
+    srcRect.origin.x = x;
+    srcRect.origin.y = y;
+    srcRect.width = width;
+    srcRect.height = height;
+
+    dstRect.origin.x = x;
+    dstRect.origin.y = y;
+    dstRect.width = width;
+    dstRect.height = height;
+
+    retval = gdl_plane_config_begin(plane);
+    if (retval != GDL_SUCCESS) {
+        JNI_ThrowNew(env, "java/lang/IllegalStateException", "gdl_plane_config_begin");
+        return;
+    }
+
+    retval = gdl_plane_set_attr(GDL_PLANE_DST_RECT, &dstRect);
+    if (retval != GDL_SUCCESS) {
+        JNI_ThrowNew(env, "java/lang/IllegalStateException", "gdl_plane_set_attr dstRect");
+        return;
+    }
+
+    retval = gdl_plane_set_attr(GDL_PLANE_SRC_RECT, &srcRect);
+    if (retval != GDL_SUCCESS) {
+        JNI_ThrowNew(env, "java/lang/IllegalStateException", "gdl_plane_set_attr srcRect");
+        return;
+    }
+
+    retval = gdl_plane_config_end(GDL_FALSE);
+    if (retval != GDL_SUCCESS) {
+        JNI_ThrowNew(env, "java/lang/IllegalStateException", "gdl_plane_config_end");
+        return;
+    }
+
+    (*env)->CallVoidMethod(env, obj, updateBoundsID, (jint)x, (jint)y, (jint)width, (jint)height);
+
+    DBG_PRINT("[SetBounds0] returning plane %d\n", plane);
+}
+
diff --git a/src/newt/native/KDWindow.c b/src/newt/native/KDWindow.c
new file mode 100644
index 0000000..33af4d9
--- /dev/null
+++ b/src/newt/native/KDWindow.c
@@ -0,0 +1,347 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+#ifdef _WIN32
+  #include <windows.h>
+#endif
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+
+#ifdef _WIN32
+    /* This typedef is apparently needed for Microsoft compilers before VC8,
+       and on Windows CE */
+    #if !defined(__MINGW64__) && ( defined(UNDER_CE) || _MSC_VER <= 1400 )
+        #ifdef _WIN64
+            typedef long long intptr_t;
+        #else
+            typedef int intptr_t;
+        #endif
+    #elif !defined(__MINGW64__) && _MSC_VER <= 1500
+        #ifdef _WIN64 // [
+            typedef __int64           intptr_t;
+        #else // _WIN64 ][
+            typedef int               intptr_t;
+        #endif // _WIN64 ]
+    #else
+        #include <inttypes.h>
+    #endif
+#else
+    #include <inttypes.h>
+#endif
+
+#include <KD/kd.h>
+
+#include "com_jogamp_newt_impl_opengl_kd_KDWindow.h"
+
+#include "MouseEvent.h"
+#include "KeyEvent.h"
+
+// #define VERBOSE_ON 1
+
+#ifdef VERBOSE_ON
+    #define DBG_PRINT(...) fprintf(stdout, __VA_ARGS__)
+#else
+    #define DBG_PRINT(...)
+#endif
+
+#ifdef VERBOSE_ON
+    #ifdef _WIN32_WCE
+        #define STDOUT_FILE "\\Storage Card\\stdout.txt"
+        #define STDERR_FILE "\\Storage Card\\stderr.txt"
+    #endif
+#endif
+
+#define JOGL_KD_USERDATA_MAGIC 0xDEADBEEF
+typedef struct {
+    long magic;
+    KDWindow * kdWindow;
+    jobject javaWindow;
+} JOGLKDUserdata;
+
+static jmethodID windowCreatedID = NULL;
+static jmethodID sizeChangedID = NULL;
+static jmethodID visibleChangedID = NULL;
+static jmethodID windowDestroyNotifyID = NULL;
+static jmethodID windowDestroyedID = NULL;
+static jmethodID sendMouseEventID = NULL;
+static jmethodID sendKeyEventID = NULL;
+
+/**
+ * Display
+ */
+
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_opengl_kd_KDDisplay_DispatchMessages
+  (JNIEnv *env, jobject obj)
+{
+    const KDEvent * evt;
+    int numEvents = 0;
+
+    // Periodically take a break
+    while( numEvents<100 && NULL!=(evt=kdWaitEvent(0)) ) {
+        KDWindow *kdWindow;
+        jobject javaWindow;
+        JOGLKDUserdata * userData = (JOGLKDUserdata *)(intptr_t)evt->userptr;
+        if(NULL == userData || userData->magic!=JOGL_KD_USERDATA_MAGIC) {
+            DBG_PRINT( "event unrelated: evt type: 0x%X\n", evt->type);
+            continue;
+        }
+        kdWindow = userData->kdWindow;
+        javaWindow = userData->javaWindow;
+        DBG_PRINT( "[DispatchMessages]: userData %p, evt type: 0x%X\n", userData, evt->type);
+
+        numEvents++;
+
+        // FIXME: support resize and window re-positioning events
+
+        switch(evt->type) {
+            case KD_EVENT_WINDOW_FOCUS:
+                {
+                    KDboolean hasFocus;
+                    kdGetWindowPropertybv(kdWindow, KD_WINDOWPROPERTY_FOCUS, &hasFocus);
+                    DBG_PRINT( "event window focus : src: %p\n", userData);
+                }
+                break;
+            case KD_EVENT_WINDOW_CLOSE:
+                {
+                    DBG_PRINT( "event window close : src: %p\n", userData);
+                    (*env)->CallVoidMethod(env, javaWindow, windowDestroyNotifyID);
+                    // Called by Window.java: DestroyWindow(wnd);
+                    //  (*env)->CallVoidMethod(env, javaWindow, windowDestroyedID);
+                }
+                break;
+            case KD_EVENT_WINDOWPROPERTY_CHANGE:
+                {
+                    const KDEventWindowProperty* prop = &evt->data.windowproperty;
+                    switch (prop->pname) {
+                        case KD_WINDOWPROPERTY_SIZE:
+                            {
+                                KDint32 v[2];
+                                if(!kdGetWindowPropertyiv(kdWindow, KD_WINDOWPROPERTY_SIZE, v)) {
+                                    DBG_PRINT( "event window size change : src: %p %dx%d\n", userData, v[0], v[1]);
+                                    (*env)->CallVoidMethod(env, javaWindow, sizeChangedID, (jint) v[0], (jint) v[1], JNI_FALSE);
+                                } else {
+                                    DBG_PRINT( "event window size change error: src: %p %dx%d\n", userData, v[0], v[1]);
+                                }
+                            }
+                            break;
+                        case KD_WINDOWPROPERTY_FOCUS:
+                            DBG_PRINT( "event window focus: src: %p\n", userData);
+                            break;
+                        case KD_WINDOWPROPERTY_VISIBILITY:
+                            {
+                                KDboolean visible;
+                                kdGetWindowPropertybv(kdWindow, KD_WINDOWPROPERTY_VISIBILITY, &visible);
+                                DBG_PRINT( "event window visibility: src: %p, v:%d\n", userData, visible);
+                                (*env)->CallVoidMethod(env, javaWindow, visibleChangedID, visible?JNI_TRUE:JNI_FALSE);
+                            }
+                            break;
+                        default:
+                            break;
+                    }
+                }
+                break;
+            case KD_EVENT_INPUT_POINTER:
+                {
+                    const KDEventInputPointer* ptr = &(evt->data.inputpointer);
+                    // button idx: evt->data.input.index
+                    // pressed = ev->data.input.value.i
+                    // time = ev->timestamp
+                    if(KD_INPUT_POINTER_SELECT==ptr->index) {
+                        DBG_PRINT( "event mouse click: src: %p, s:%d, (%d,%d)\n", userData, ptr->select, ptr->x, ptr->y);
+                        (*env)->CallVoidMethod(env, javaWindow, sendMouseEventID, 
+                                              (ptr->select==0) ? (jint) EVENT_MOUSE_RELEASED : (jint) EVENT_MOUSE_PRESSED, 
+                                              (jint) 0,
+                                              (jint) ptr->x, (jint) ptr->y, 1, 0);
+                    } else {
+                        DBG_PRINT( "event mouse: src: %d, s:%p, i:0x%X (%d,%d)\n", userData, ptr->select, ptr->index, ptr->x, ptr->y);
+                        (*env)->CallVoidMethod(env, javaWindow, sendMouseEventID, (jint) EVENT_MOUSE_MOVED, 
+                                              0,
+                                              (jint) ptr->x, (jint) ptr->y, 0, 0);
+                    }
+                }
+                break;
+        }
+    } 
+}
+
+/**
+ * Window
+ */
+
+JNIEXPORT jboolean JNICALL Java_com_jogamp_newt_impl_opengl_kd_KDWindow_initIDs
+  (JNIEnv *env, jclass clazz)
+{
+#ifdef VERBOSE_ON
+    #ifdef _WIN32_WCE
+        _wfreopen(TEXT(STDOUT_FILE),L"w",stdout);
+        _wfreopen(TEXT(STDERR_FILE),L"w",stderr);
+    #endif
+#endif
+    windowCreatedID = (*env)->GetMethodID(env, clazz, "windowCreated", "(J)V");
+    sizeChangedID = (*env)->GetMethodID(env, clazz, "sizeChanged", "(IIZ)V");
+    visibleChangedID = (*env)->GetMethodID(env, clazz, "visibleChanged", "(Z)V");
+    windowDestroyNotifyID = (*env)->GetMethodID(env, clazz, "windowDestroyNotify",    "()V");
+    windowDestroyedID = (*env)->GetMethodID(env, clazz, "windowDestroyed", "()V");
+    sendMouseEventID = (*env)->GetMethodID(env, clazz, "sendMouseEvent", "(IIIIII)V");
+    sendKeyEventID = (*env)->GetMethodID(env, clazz, "sendKeyEvent", "(IIIC)V");
+    if (windowCreatedID == NULL ||
+        sizeChangedID == NULL ||
+        visibleChangedID == NULL ||
+        windowDestroyNotifyID == NULL ||
+        windowDestroyedID == NULL ||
+        sendMouseEventID == NULL ||
+        sendKeyEventID == NULL) {
+        DBG_PRINT( "initIDs failed\n" );
+        return JNI_FALSE;
+    }
+    DBG_PRINT( "initIDs ok\n" );
+    return JNI_TRUE;
+}
+
+JNIEXPORT jlong JNICALL Java_com_jogamp_newt_impl_opengl_kd_KDWindow_CreateWindow
+  (JNIEnv *env, jobject obj, jlong display, jintArray jAttrs)
+{
+    jint * attrs = NULL;
+    jsize attrsLen;
+    EGLDisplay dpy  = (EGLDisplay)(intptr_t)display;
+    KDWindow *window = 0;
+
+    if(dpy==NULL) {
+        fprintf(stderr, "[CreateWindow] invalid display connection..\n");
+        return 0;
+    }
+
+    attrsLen = (*env)->GetArrayLength(env, jAttrs);
+    if(0==attrsLen) {
+        fprintf(stderr, "[CreateWindow] attribute array size 0..\n");
+        return 0;
+    }
+    attrs = (*env)->GetIntArrayElements(env, jAttrs, 0);
+    if(NULL==attrs) {
+        fprintf(stderr, "[CreateWindow] attribute array NULL..\n");
+        return 0;
+    }
+
+    JOGLKDUserdata * userData = kdMalloc(sizeof(JOGLKDUserdata));
+    userData->magic = JOGL_KD_USERDATA_MAGIC;
+    window = kdCreateWindow(dpy, attrs, (void *)userData);
+
+    (*env)->ReleaseIntArrayElements(env, jAttrs, attrs, 0);
+
+    if(NULL==window) {
+        kdFree(userData);
+        fprintf(stderr, "[CreateWindow] failed: 0x%X\n", kdGetError());
+    } else {
+        userData->javaWindow = (*env)->NewGlobalRef(env, obj);
+        userData->kdWindow = window;
+        (*env)->CallVoidMethod(env, obj, windowCreatedID, (jlong) (intptr_t) userData);
+        DBG_PRINT( "[CreateWindow] ok: %p, userdata %p\n", window, userData);
+    }
+    return (jlong) (intptr_t) window;
+}
+
+JNIEXPORT jlong JNICALL Java_com_jogamp_newt_impl_opengl_kd_KDWindow_RealizeWindow
+  (JNIEnv *env, jobject obj, jlong window)
+{
+    KDWindow *w = (KDWindow*) (intptr_t) window;
+    EGLNativeWindowType nativeWindow=0;
+
+    jint res = kdRealizeWindow(w, &nativeWindow);
+    if(res) {
+        fprintf(stderr, "[RealizeWindow] failed: 0x%X, 0x%X\n", res, kdGetError());
+        nativeWindow = NULL;
+    }
+    DBG_PRINT( "[RealizeWindow] ok: %p\n", nativeWindow);
+    return (jlong) (intptr_t) nativeWindow;
+}
+
+JNIEXPORT jint JNICALL Java_com_jogamp_newt_impl_opengl_kd_KDWindow_CloseWindow
+  (JNIEnv *env, jobject obj, jlong window, jlong juserData)
+{
+    KDWindow *w = (KDWindow*) (intptr_t) window;
+    JOGLKDUserdata * userData = (JOGLKDUserdata*) (intptr_t) juserData;
+    int res = kdDestroyWindow(w);
+    (*env)->DeleteGlobalRef(env, userData->javaWindow);
+    kdFree(userData);
+
+    DBG_PRINT( "[CloseWindow] res: %d\n", res);
+    return res;
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_opengl_kd_KDWindow
+ * Method:    setVisible0
+ * Signature: (JJZ)V
+ */
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_opengl_kd_KDWindow_setVisible0
+  (JNIEnv *env, jobject obj, jlong window, jboolean visible)
+{
+    KDWindow *w = (KDWindow*) (intptr_t) window;
+    KDboolean v = (visible==JNI_TRUE)?KD_TRUE:KD_FALSE;
+    kdSetWindowPropertybv(w, KD_WINDOWPROPERTY_VISIBILITY, &v);
+    DBG_PRINT( "[setVisible] v=%d\n", visible);
+    (*env)->CallVoidMethod(env, obj, visibleChangedID, visible); // FIXME: or send via event ?
+}
+
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_opengl_kd_KDWindow_setFullScreen0
+  (JNIEnv *env, jobject obj, jlong window, jboolean fullscreen)
+{
+/** not supported, due to missing NV property ..
+    KDWindow *w = (KDWindow*) (intptr_t) window;
+    KDboolean v = fullscreen;
+
+    int res = kdSetWindowPropertybv(w, KD_WINDOWPROPERTY_FULLSCREEN_NV, &v);
+    DBG_PRINT( "[setFullScreen] v=%d, res=%d\n", fullscreen, res);
+    (void)res;
+*/
+    (void)env;
+    (void)obj;
+    (void)window;
+    (void)fullscreen;
+}
+
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_opengl_kd_KDWindow_setSize0
+  (JNIEnv *env, jobject obj, jlong window, jint width, jint height)
+{
+    KDWindow *w = (KDWindow*) (intptr_t) window;
+    KDint32 v[] = { width, height };
+
+    int res = kdSetWindowPropertyiv(w, KD_WINDOWPROPERTY_SIZE, v);
+    DBG_PRINT( "[setSize] v=%dx%d, res=%d\n", width, height, res);
+    (void)res;
+
+    (*env)->CallVoidMethod(env, obj, sizeChangedID, (jint) width, (jint) height, JNI_FALSE);
+}
+
diff --git a/src/newt/native/KeyEvent.h b/src/newt/native/KeyEvent.h
new file mode 100644
index 0000000..1ead0f5
--- /dev/null
+++ b/src/newt/native/KeyEvent.h
@@ -0,0 +1,200 @@
+
+#ifndef _KEY_EVENT_H_
+#define _KEY_EVENT_H_
+
+#define EVENT_KEY_PRESSED  300
+#define EVENT_KEY_RELEASED 301
+#define EVENT_KEY_TYPED 302
+
+#define J_CHAR_UNDEFINED 0xFFFF;
+#define J_VK_ENTER          '\n'
+#define J_VK_BACK_SPACE     '\b'
+#define J_VK_TAB            '\t'
+#define J_VK_CANCEL         0x03
+#define J_VK_CLEAR          0x0C
+#define J_VK_SHIFT          0x10
+#define J_VK_CONTROL        0x11
+#define J_VK_ALT            0x12
+#define J_VK_PAUSE          0x13
+#define J_VK_CAPS_LOCK      0x14
+#define J_VK_ESCAPE         0x1B
+#define J_VK_SPACE          0x20
+#define J_VK_PAGE_UP        0x21
+#define J_VK_PAGE_DOWN      0x22
+#define J_VK_END            0x23
+#define J_VK_HOME           0x24
+#define J_VK_LEFT           0x25
+#define J_VK_UP             0x26
+#define J_VK_RIGHT          0x27
+#define J_VK_DOWN           0x28
+#define J_VK_COMMA          0x2C
+#define J_VK_MINUS          0x2D
+#define J_VK_PERIOD         0x2E
+#define J_VK_SLASH          0x2F
+#define J_VK_0              0x30
+#define J_VK_1              0x31
+#define J_VK_2              0x32
+#define J_VK_3              0x33
+#define J_VK_4              0x34
+#define J_VK_5              0x35
+#define J_VK_6              0x36
+#define J_VK_7              0x37
+#define J_VK_8              0x38
+#define J_VK_9              0x39
+#define J_VK_SEMICOLON      0x3B
+#define J_VK_EQUALS         0x3D
+#define J_VK_A              0x41
+#define J_VK_B              0x42
+#define J_VK_C              0x43
+#define J_VK_D              0x44
+#define J_VK_E              0x45
+#define J_VK_F              0x46
+#define J_VK_G              0x47
+#define J_VK_H              0x48
+#define J_VK_I              0x49
+#define J_VK_J              0x4A
+#define J_VK_K              0x4B
+#define J_VK_L              0x4C
+#define J_VK_M              0x4D
+#define J_VK_N              0x4E
+#define J_VK_O              0x4F
+#define J_VK_P              0x50
+#define J_VK_Q              0x51
+#define J_VK_R              0x52
+#define J_VK_S              0x53
+#define J_VK_T              0x54
+#define J_VK_U              0x55
+#define J_VK_V              0x56
+#define J_VK_W              0x57
+#define J_VK_X              0x58
+#define J_VK_Y              0x59
+#define J_VK_Z              0x5A
+#define J_VK_OPEN_BRACKET   0x5B
+#define J_VK_BACK_SLASH     0x5C
+#define J_VK_CLOSE_BRACKET  0x5D
+#define J_VK_NUMPAD0        0x60
+#define J_VK_NUMPAD1        0x61
+#define J_VK_NUMPAD2        0x62
+#define J_VK_NUMPAD3        0x63
+#define J_VK_NUMPAD4        0x64
+#define J_VK_NUMPAD5        0x65
+#define J_VK_NUMPAD6        0x66
+#define J_VK_NUMPAD7        0x67
+#define J_VK_NUMPAD8        0x68
+#define J_VK_NUMPAD9        0x69
+#define J_VK_MULTIPLY       0x6A
+#define J_VK_ADD            0x6B
+#define J_VK_SEPARATOR      0x6C
+#define J_VK_SUBTRACT       0x6D
+#define J_VK_DECIMAL        0x6E
+#define J_VK_DIVIDE         0x6F
+#define J_VK_DELETE         0x7F /* ASCII DEL */
+#define J_VK_NUM_LOCK       0x90
+#define J_VK_SCROLL_LOCK    0x91
+#define J_VK_F1             0x70
+#define J_VK_F2             0x71
+#define J_VK_F3             0x72
+#define J_VK_F4             0x73
+#define J_VK_F5             0x74
+#define J_VK_F6             0x75
+#define J_VK_F7             0x76
+#define J_VK_F8             0x77
+#define J_VK_F9             0x78
+#define J_VK_F10            0x79
+#define J_VK_F11            0x7A
+#define J_VK_F12            0x7B
+#define J_VK_F13            0xF000
+#define J_VK_F14            0xF001
+#define J_VK_F15            0xF002
+#define J_VK_F16            0xF003
+#define J_VK_F17            0xF004
+#define J_VK_F18            0xF005
+#define J_VK_F19            0xF006
+#define J_VK_F20            0xF007
+#define J_VK_F21            0xF008
+#define J_VK_F22            0xF009
+#define J_VK_F23            0xF00A
+#define J_VK_F24            0xF00B
+#define J_VK_PRINTSCREEN    0x9A
+#define J_VK_INSERT         0x9B
+#define J_VK_HELP           0x9C
+#define J_VK_META           0x9D
+#define J_VK_BACK_QUOTE     0xC0
+#define J_VK_QUOTE          0xDE
+#define J_VK_KP_UP          0xE0
+#define J_VK_KP_DOWN        0xE1
+#define J_VK_KP_LEFT        0xE2
+#define J_VK_KP_RIGHT       0xE3
+#define J_VK_DEAD_GRAVE               0x80
+#define J_VK_DEAD_ACUTE               0x81
+#define J_VK_DEAD_CIRCUMFLEX          0x82
+#define J_VK_DEAD_TILDE               0x83
+#define J_VK_DEAD_MACRON              0x84
+#define J_VK_DEAD_BREVE               0x85
+#define J_VK_DEAD_ABOVEDOT            0x86
+#define J_VK_DEAD_DIAERESIS           0x87
+#define J_VK_DEAD_ABOVERING           0x88
+#define J_VK_DEAD_DOUBLEACUTE         0x89
+#define J_VK_DEAD_CARON               0x8a
+#define J_VK_DEAD_CEDILLA             0x8b
+#define J_VK_DEAD_OGONEK              0x8c
+#define J_VK_DEAD_IOTA                0x8d
+#define J_VK_DEAD_VOICED_SOUND        0x8e
+#define J_VK_DEAD_SEMIVOICED_SOUND    0x8f
+#define J_VK_AMPERSAND                0x96
+#define J_VK_ASTERISK                 0x97
+#define J_VK_QUOTEDBL                 0x98
+#define J_VK_LESS                     0x99
+#define J_VK_GREATER                  0xa0
+#define J_VK_BRACELEFT                0xa1
+#define J_VK_BRACERIGHT               0xa2
+#define J_VK_AT                       0x0200
+#define J_VK_COLON                    0x0201
+#define J_VK_CIRCUMFLEX               0x0202
+#define J_VK_DOLLAR                   0x0203
+#define J_VK_EURO_SIGN                0x0204
+#define J_VK_EXCLAMATION_MARK         0x0205
+#define J_VK_INVERTED_EXCLAMATION_MARK 0x0206
+#define J_VK_LEFT_PARENTHESIS         0x0207
+#define J_VK_NUMBER_SIGN              0x0208
+#define J_VK_PLUS                     0x0209
+#define J_VK_RIGHT_PARENTHESIS        0x020A
+#define J_VK_UNDERSCORE               0x020B
+#define J_VK_WINDOWS                  0x020C
+#define J_VK_CONTEXT_MENU             0x020D
+#define J_VK_FINAL                    0x0018
+#define J_VK_CONVERT                  0x001C
+#define J_VK_NONCONVERT               0x001D
+#define J_VK_ACCEPT                   0x001E
+#define J_VK_MODECHANGE               0x001F
+#define J_VK_KANA                     0x0015
+#define J_VK_KANJI                    0x0019
+#define J_VK_ALPHANUMERIC             0x00F0
+#define J_VK_KATAKANA                 0x00F1
+#define J_VK_HIRAGANA                 0x00F2
+#define J_VK_FULL_WIDTH               0x00F3
+#define J_VK_HALF_WIDTH               0x00F4
+#define J_VK_ROMAN_CHARACTERS         0x00F5
+#define J_VK_ALL_CANDIDATES           0x0100
+#define J_VK_PREVIOUS_CANDIDATE       0x0101
+#define J_VK_CODE_INPUT               0x0102
+#define J_VK_JAPANESE_KATAKANA        0x0103
+#define J_VK_JAPANESE_HIRAGANA        0x0104
+#define J_VK_JAPANESE_ROMAN           0x0105
+#define J_VK_KANA_LOCK                0x0106
+#define J_VK_INPUT_METHOD_ON_OFF      0x0107
+#define J_VK_CUT                      0xFFD1
+#define J_VK_COPY                     0xFFCD
+#define J_VK_PASTE                    0xFFCF
+#define J_VK_UNDO                     0xFFCB
+#define J_VK_AGAIN                    0xFFC9
+#define J_VK_FIND                     0xFFD0
+#define J_VK_PROPS                    0xFFCA
+#define J_VK_STOP                     0xFFC8
+#define J_VK_COMPOSE                  0xFF20
+#define J_VK_ALT_GRAPH                0xFF7E
+#define J_VK_BEGIN                    0xFF58
+#define J_VK_UNDEFINED      0x0
+
+#endif
+
diff --git a/src/newt/native/MacWindow.m b/src/newt/native/MacWindow.m
new file mode 100644
index 0000000..e5021dc
--- /dev/null
+++ b/src/newt/native/MacWindow.m
@@ -0,0 +1,504 @@
+/*
+ * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+#import <inttypes.h>
+
+#import "com_jogamp_newt_impl_macosx_MacWindow.h"
+#import "NewtMacWindow.h"
+
+#import "MouseEvent.h"
+#import "KeyEvent.h"
+
+#import <ApplicationServices/ApplicationServices.h>
+
+#import <stdio.h>
+
+NSString* jstringToNSString(JNIEnv* env, jstring jstr)
+{
+    const jchar* jstrChars = (*env)->GetStringChars(env, jstr, NULL);
+    NSString* str = [[NSString alloc] initWithCharacters: jstrChars length: (*env)->GetStringLength(env, jstr)];
+    (*env)->ReleaseStringChars(env, jstr, jstrChars);
+    return str;
+}
+
+void setFrameTopLeftPoint(NSWindow* pwin, NSWindow* win, jint x, jint y)
+{
+    NSScreen* screen = [NSScreen mainScreen];
+
+    // this allows for better compatibility with awt behavior
+    NSRect visibleRect; // either screen or parent-window 
+    NSPoint pt;
+    int d_pty=0; // parent titlebar height
+    int d_ptx=0; 
+    
+    if(NULL==pwin) {
+        visibleRect = [screen frame];
+    } else {
+        visibleRect = [pwin frame];
+        NSView* pview = [pwin contentView];
+        NSRect viewRect = [pview frame];
+        d_pty = visibleRect.size.height - viewRect.size.height;
+        (void) d_ptx;
+        //d_pty = visibleRect.origin.y - viewRect.size.height;
+        //d_ptx = visibleRect.size.height - viewRect.size.height;
+        fprintf(stderr, "pwin %lf/%lf %lfx%lf, pview %lf/%lf %lfx%lf -> %d/%d\n", 
+            visibleRect.origin.x,
+            visibleRect.origin.y,
+            visibleRect.size.width,
+            visibleRect.size.height, 
+            viewRect.origin.x,
+            viewRect.origin.y,
+            viewRect.size.width,
+            viewRect.size.height, 
+            (int)x, (int)y);
+
+    }
+
+    pt = NSMakePoint(visibleRect.origin.x + x, visibleRect.origin.y + visibleRect.size.height - y - d_pty);
+
+    [win setFrameTopLeftPoint: pt];
+}
+
+static NewtView * changeContentView(JNIEnv *env, jobject javaWindowObject, NSWindow *pwin, NSWindow *win, NewtView *newView) {
+    NSView* oldNSView = [win contentView];
+    NewtView* oldView = NULL;
+
+    if(NULL!=oldNSView) {
+NS_DURING
+        // Available >= 10.5 - Makes the menubar disapear
+        if([oldNSView isInFullScreenMode]) {
+            [oldNSView exitFullScreenModeWithOptions: NULL];
+        }
+NS_HANDLER
+NS_ENDHANDLER
+        if( [oldNSView isMemberOfClass:[NewtView class]] ) {
+            oldView = (NewtView *) oldNSView;
+
+            jobject globJavaWindowObject = [oldView getJavaWindowObject];
+            (*env)->DeleteGlobalRef(env, globJavaWindowObject);
+            [oldView setJavaWindowObject: NULL];
+        }
+        /** FIXME: Tried child window: auto clip or message reception ..
+        if(NULL!=pwin) {
+            [oldView removeFromSuperview];
+        } */
+    }
+    if(NULL!=newView) {
+        jobject globJavaWindowObject = (*env)->NewGlobalRef(env, javaWindowObject);
+        [newView setJavaWindowObject: globJavaWindowObject];
+        [newView setJNIEnv: env];
+
+        /** FIXME: Tried child window: auto clip or message reception ..
+        if(NULL!=pwin) {
+            NSView* pview = [pwin contentView];
+            [pview addSubview: newView];
+        } */
+    }
+    [win setContentView: newView];
+
+    // make sure the insets are updated in the java object
+    NewtMacWindow* newtw = (NewtMacWindow*)win;
+    [newtw updateInsets: env];
+
+    return oldView;
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_macosx_MacDisplay
+ * Method:    initIDs
+ * Signature: ()Z
+ */
+JNIEXPORT jboolean JNICALL Java_com_jogamp_newt_impl_macosx_MacDisplay_initNSApplication0
+  (JNIEnv *env, jclass clazz)
+{
+    static int initialized = 0;
+
+    if(initialized) return JNI_TRUE;
+    initialized = 1;
+
+    // This little bit of magic is needed in order to receive mouse
+    // motion events and allow key focus to be properly transferred.
+    // FIXME: are these Carbon APIs? They come from the
+    // ApplicationServices.framework.
+    ProcessSerialNumber psn;
+    if (GetCurrentProcess(&psn) == noErr) {
+        TransformProcessType(&psn, kProcessTransformToForegroundApplication);
+        SetFrontProcess(&psn);
+    }
+
+    // Initialize the shared NSApplication instance
+    [NSApplication sharedApplication];
+
+    // Need this when debugging, as it is necessary to attach gdb to
+    // the running java process -- "gdb java" doesn't work
+    //    printf("Going to sleep for 10 seconds\n");
+    //    sleep(10);
+
+    return (jboolean) JNI_TRUE;
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_macosx_MacDisplay
+ * Method:    dispatchMessages0
+ * Signature: ()V
+ */
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_macosx_MacDisplay_dispatchMessages0
+  (JNIEnv *env, jobject unused)
+{
+    NSEvent* event = NULL;
+    NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+
+NS_DURING
+
+    int num_events = 0;
+
+    // Periodically take a break
+    do {
+        // FIXME: ignoring event mask for the time being
+        event = [NSApp nextEventMatchingMask: NSAnyEventMask
+                       untilDate: [NSDate distantPast]
+                       inMode: NSDefaultRunLoopMode
+                       dequeue: YES];
+        if (event != NULL) {
+            [NSApp sendEvent: event];
+
+            num_events++;
+        }
+    } while (num_events<100 && event != NULL);
+
+NS_HANDLER
+    
+    // just ignore it ..
+
+NS_ENDHANDLER
+
+    [pool release];
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_macosx_MacScreen
+ * Method:    getWidthImpl
+ * Signature: (I)I
+ */
+JNIEXPORT jint JNICALL Java_com_jogamp_newt_impl_macosx_MacScreen_getWidthImpl0
+  (JNIEnv *env, jclass clazz, jint screen_idx)
+{
+    NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+
+    NSArray *screens = [NSScreen screens];
+    if(screen_idx<0) screen_idx=0;
+    if(screen_idx>=[screens count]) screen_idx=0;
+    NSScreen *screen = (NSScreen *) [screens objectAtIndex: screen_idx];
+    NSRect rect = [screen frame];
+
+    [pool release];
+
+    return (jint) (rect.size.width);
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_macosx_MacScreen
+ * Method:    getHeightImpl
+ * Signature: (I)I
+ */
+JNIEXPORT jint JNICALL Java_com_jogamp_newt_impl_macosx_MacScreen_getHeightImpl0
+  (JNIEnv *env, jclass clazz, jint screen_idx)
+{
+    NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+
+    NSArray *screens = [NSScreen screens];
+    if(screen_idx<0) screen_idx=0;
+    if(screen_idx>=[screens count]) screen_idx=0;
+    NSScreen *screen = (NSScreen *) [screens objectAtIndex: screen_idx];
+    NSRect rect = [screen frame];
+
+    [pool release];
+
+    return (jint) (rect.size.height);
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_macosx_MacWindow
+ * Method:    initIDs
+ * Signature: ()Z
+ */
+JNIEXPORT jboolean JNICALL Java_com_jogamp_newt_impl_macosx_MacWindow_initIDs0
+  (JNIEnv *env, jclass clazz)
+{
+    static int initialized = 0;
+
+    if(initialized) return JNI_TRUE;
+    initialized = 1;
+
+    // Need this when debugging, as it is necessary to attach gdb to
+    // the running java process -- "gdb java" doesn't work
+    //    printf("Going to sleep for 10 seconds\n");
+    //    sleep(10);
+
+    return (jboolean) [NewtMacWindow initNatives: env forClass: clazz];
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_macosx_MacWindow
+ * Method:    createWindow0
+ * Signature: (JIIIIZIIIJ)J
+ */
+JNIEXPORT jlong JNICALL Java_com_jogamp_newt_impl_macosx_MacWindow_createWindow0
+  (JNIEnv *env, jobject jthis, jlong parent, jint x, jint y, jint w, jint h, jboolean fullscreen, jint styleMask, 
+   jint bufferingType, jint screen_idx, jlong jview)
+{
+    NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+    NSRect rect = NSMakeRect(x, y, w, h);
+
+    NSArray *screens = [NSScreen screens];
+    if(screen_idx<0) screen_idx=0;
+    if(screen_idx>=[screens count]) screen_idx=0;
+    NSScreen *screen = (NSScreen *) [screens objectAtIndex: screen_idx];
+
+    if (fullscreen) {
+        styleMask = NSBorderlessWindowMask;
+        NSRect rect = [screen frame];
+        w = (jint) (rect.size.width);
+        h = (jint) (rect.size.height);
+    }
+
+    // Allocate the window
+    NSWindow* window = [[[NewtMacWindow alloc] initWithContentRect: rect
+                                               styleMask: (NSUInteger) styleMask
+                                               backing: (NSBackingStoreType) bufferingType
+                                               screen: screen] retain];
+
+    NSObject *nsParentObj = (NSObject*) ((intptr_t) parent);
+    NSWindow* parentWindow = NULL;
+    if( nsParentObj != NULL && [nsParentObj isKindOfClass:[NSWindow class]] ) {
+        parentWindow = (NSWindow*) nsParentObj;
+    } else if( nsParentObj != NULL && [nsParentObj isKindOfClass:[NSView class]] ) {
+        NSView* view = (NSView*) nsParentObj;
+        parentWindow = [view window];
+        fprintf(stderr, "createWindow0 - Parent is NSView : %p -> %p (win) \n", nsParentObj, parentWindow);
+    } else {
+        fprintf(stderr, "createWindow0 - Parent is neither NSWindow nor NSView : %p\n", nsParentObj);
+    }
+    if(NULL!=parentWindow) {
+        [parentWindow addChildWindow: window ordered: NSWindowAbove];
+        [window setParentWindow: parentWindow];
+    }
+
+    if (fullscreen) {
+        [window setOpaque: YES];
+    } else {
+        // If the window is undecorated, assume we want the possibility of
+        // a shaped window, so make it non-opaque and the background color clear
+        if ((styleMask & NSTitledWindowMask) == 0) {
+            [window setOpaque: NO];
+            [window setBackgroundColor: [NSColor clearColor]];
+        }
+    }
+
+    // Immediately re-position the window based on an upper-left coordinate system
+    setFrameTopLeftPoint(parentWindow, window, x, y);
+
+    // specify we want mouse-moved events
+    [window setAcceptsMouseMovedEvents:YES];
+
+    // Use given NewtView or allocate an NewtView if NULL
+    NewtView* view = (0==jview)? [[NewtView alloc] initWithFrame: rect] : (NewtView*) ((intptr_t) jview) ;
+
+    // Set the content view
+    (void) changeContentView(env, jthis, parentWindow, window, view);
+
+NS_DURING
+    // Available >= 10.5 - Makes the menubar disapear
+    if(fullscreen) {
+         [view enterFullScreenMode: screen withOptions:NULL];
+    }
+NS_HANDLER
+NS_ENDHANDLER
+
+    // Set the next responder to be the window so that we can forward
+    // right mouse button down events
+    [view setNextResponder: window];
+
+    [pool release];
+
+    return (jlong) ((intptr_t) window);
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_macosx_MacWindow
+ * Method:    makeKeyAndOrderFront
+ * Signature: (J)V
+ */
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_macosx_MacWindow_makeKeyAndOrderFront0
+  (JNIEnv *env, jobject unused, jlong window)
+{
+    NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+    NSWindow* win = (NSWindow*) ((intptr_t) window);
+    [win makeKeyAndOrderFront: win];
+    [pool release];
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_macosx_MacWindow
+ * Method:    makeKey
+ * Signature: (J)V
+ */
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_macosx_MacWindow_makeKey0
+  (JNIEnv *env, jobject unused, jlong window)
+{
+    NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+    NSWindow* win = (NSWindow*) ((intptr_t) window);
+    [win makeKeyWindow];
+    [pool release];
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_macosx_MacWindow
+ * Method:    orderOut
+ * Signature: (J)V
+ */
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_macosx_MacWindow_orderOut0
+  (JNIEnv *env, jobject unused, jlong window)
+{
+    NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+    NSWindow* win = (NSWindow*) ((intptr_t) window);
+    [win orderOut: win];
+    [pool release];
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_macosx_MacWindow
+ * Method:    close0
+ * Signature: (J)V
+ */
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_macosx_MacWindow_close0
+  (JNIEnv *env, jobject unused, jlong window)
+{
+    NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+    NSWindow* win = (NSWindow*) ((intptr_t) window);
+    NSView* view = [win contentView];
+    [win orderOut: win];
+NS_DURING
+    if(NULL!=view) {
+        // Available >= 10.5 - Makes the menubar disapear
+        if([view isInFullScreenMode]) {
+            [view exitFullScreenModeWithOptions: NULL];
+        }
+    }
+NS_HANDLER
+NS_ENDHANDLER
+    [win close];
+    [pool release];
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_macosx_MacWindow
+ * Method:    setTitle0
+ * Signature: (JLjava/lang/String;)V
+ */
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_macosx_MacWindow_setTitle0
+  (JNIEnv *env, jobject unused, jlong window, jstring title)
+{
+    NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+    NSWindow* win = (NSWindow*) ((intptr_t) window);
+    NSString* str = jstringToNSString(env, title);
+    [str autorelease];
+    [win setTitle: str];
+    [pool release];
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_macosx_MacWindow
+ * Method:    contentView
+ * Signature: (J)J
+ */
+JNIEXPORT jlong JNICALL Java_com_jogamp_newt_impl_macosx_MacWindow_contentView0
+  (JNIEnv *env, jobject unused, jlong window)
+{
+    NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+    NSWindow* win = (NSWindow*) ((intptr_t) window);
+    jlong res = (jlong) ((intptr_t) [win contentView]);
+    [pool release];
+    return res;
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_macosx_MacWindow
+ * Method:    changeContentView
+ * Signature: (J)J
+ */
+JNIEXPORT jlong JNICALL Java_com_jogamp_newt_impl_macosx_MacWindow_changeContentView0
+  (JNIEnv *env, jobject jthis, jlong parent, jlong window, jlong jview)
+{
+    NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+    NSWindow* pwin = (NewtMacWindow*) ((intptr_t) parent);
+    NSWindow* win = (NewtMacWindow*) ((intptr_t) window);
+    NewtView* newView = (NewtView *) ((intptr_t) jview);
+
+    NewtView* oldView = changeContentView(env, jthis, pwin, win, newView);
+
+    [pool release];
+
+    return (jlong) ((intptr_t) oldView);
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_macosx_MacWindow
+ * Method:    setContentSize
+ * Signature: (JII)V
+ */
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_macosx_MacWindow_setContentSize0
+  (JNIEnv *env, jobject unused, jlong window, jint w, jint h)
+{
+    NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+    NSWindow* win = (NSWindow*) ((intptr_t) window);
+    NSSize sz = NSMakeSize(w, h);
+    [win setContentSize: sz];
+    [pool release];
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_macosx_MacWindow
+ * Method:    setFrameTopLeftPoint
+ * Signature: (JII)V
+ */
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_macosx_MacWindow_setFrameTopLeftPoint0
+  (JNIEnv *env, jobject unused, jlong parent, jlong window, jint x, jint y)
+{
+    NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+    NSWindow* pwin = (NSWindow*) ((intptr_t) parent);
+    NSWindow* win = (NSWindow*) ((intptr_t) window);
+    setFrameTopLeftPoint(pwin, win, x, y);
+    [pool release];
+}
+
diff --git a/src/newt/native/MouseEvent.h b/src/newt/native/MouseEvent.h
new file mode 100644
index 0000000..e9c0476
--- /dev/null
+++ b/src/newt/native/MouseEvent.h
@@ -0,0 +1,15 @@
+
+#ifndef _MOUSE_EVENT_H_
+#define _MOUSE_EVENT_H_
+
+// Generated by Java: EVENT_MOUSE_CLICKED  = 200;
+#define EVENT_MOUSE_ENTERED  201
+#define EVENT_MOUSE_EXITED   202
+#define EVENT_MOUSE_PRESSED  203
+#define EVENT_MOUSE_RELEASED 204
+#define EVENT_MOUSE_MOVED    205
+// can't find how to regenerate this file, adding manually
+#define EVENT_MOUSE_WHEEL_MOVED    207
+// Generated by Java:  EVENT_MOUSE_DRAGGED  = 206;
+
+#endif
diff --git a/src/newt/native/NewtCommon.c b/src/newt/native/NewtCommon.c
new file mode 100644
index 0000000..0e3f992
--- /dev/null
+++ b/src/newt/native/NewtCommon.c
@@ -0,0 +1,55 @@
+
+#include "NewtCommon.h"
+
+static const char * const ClazzNameRuntimeException = "java/lang/RuntimeException";
+static jclass    runtimeExceptionClz=NULL;
+
+void NewtCommon_FatalError(JNIEnv *env, const char* msg, ...)
+{
+    char buffer[512];
+    va_list ap;
+
+    va_start(ap, msg);
+    vsnprintf(buffer, sizeof(buffer), msg, ap);
+    va_end(ap);
+
+    fprintf(stderr, "%s\n", buffer);
+    (*env)->FatalError(env, buffer);
+}
+
+void NewtCommon_throwNewRuntimeException(JNIEnv *env, const char* msg, ...)
+{
+    char buffer[512];
+    va_list ap;
+
+    va_start(ap, msg);
+    vsnprintf(buffer, sizeof(buffer), msg, ap);
+    va_end(ap);
+
+    (*env)->ThrowNew(env, runtimeExceptionClz, buffer);
+}
+
+void NewtCommon_init(JNIEnv *env) {
+    if(NULL==runtimeExceptionClz) {
+        jclass c = (*env)->FindClass(env, ClazzNameRuntimeException);
+        if(NULL==c) {
+            NewtCommon_FatalError(env, "NEWT X11Window: can't find %s", ClazzNameRuntimeException);
+        }
+        runtimeExceptionClz = (jclass)(*env)->NewGlobalRef(env, c);
+        (*env)->DeleteLocalRef(env, c);
+        if(NULL==runtimeExceptionClz) {
+            NewtCommon_FatalError(env, "NEWT X11Window: can't use %s", ClazzNameRuntimeException);
+        }
+    }
+}
+
+jchar* NewtCommon_GetNullTerminatedStringChars(JNIEnv* env, jstring str)
+{
+    jchar* strChars = NULL;
+    strChars = calloc((*env)->GetStringLength(env, str) + 1, sizeof(jchar));
+    if (strChars != NULL) {
+        (*env)->GetStringRegion(env, str, 0, (*env)->GetStringLength(env, str), strChars);
+    }
+    return strChars;
+}
+
diff --git a/src/newt/native/NewtCommon.h b/src/newt/native/NewtCommon.h
new file mode 100644
index 0000000..f5835f7
--- /dev/null
+++ b/src/newt/native/NewtCommon.h
@@ -0,0 +1,15 @@
+
+#ifndef NEWT_COMMON_H
+#define NEWT_COMMON_H 1
+
+#include <jni.h>
+#include <stdlib.h>
+
+void NewtCommon_init(JNIEnv *env);
+
+jchar* NewtCommon_GetNullTerminatedStringChars(JNIEnv* env, jstring str);
+
+void NewtCommon_FatalError(JNIEnv *env, const char* msg, ...);
+void NewtCommon_throwNewRuntimeException(JNIEnv *env, const char* msg, ...);
+
+#endif
diff --git a/src/newt/native/NewtMacWindow.h b/src/newt/native/NewtMacWindow.h
new file mode 100644
index 0000000..7f0cd60
--- /dev/null
+++ b/src/newt/native/NewtMacWindow.h
@@ -0,0 +1,75 @@
+/*
+ * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+#import <AppKit/AppKit.h>
+#import "jni.h"
+
+ at interface NewtView : NSView
+{
+    jobject javaWindowObject;
+
+    // This is set while messages are being dispatched and cleared afterward
+    JNIEnv* env;
+}
+
+/* Set during event dispatching cycle */
+- (void) setJNIEnv: (JNIEnv*) env;
+- (JNIEnv*) getJNIEnv;
+
+/* Register or deregister (NULL) the java Window object, 
+   ie, if NULL, no events are send */
+- (void) setJavaWindowObject: (jobject) javaWindowObj;
+- (jobject) getJavaWindowObject;
+
+- (void) rightMouseDown: (NSEvent*) theEvent;
+
+ at end
+
+#if defined(MAC_OS_X_VERSION_10_6) && MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6
+ at interface NewtMacWindow : NSWindow <NSWindowDelegate>
+#else
+ at interface NewtMacWindow : NSWindow 
+#endif
+{
+}
+
++ (BOOL) initNatives: (JNIEnv*) env forClass: (jobject) clazz;
+
+- (void) updateInsets: (JNIEnv*) env;
+
+- (id) initWithContentRect: (NSRect) contentRect
+       styleMask: (NSUInteger) windowStyle
+       backing: (NSBackingStoreType) bufferingType
+       screen:(NSScreen *)screen;
+
+ at end
diff --git a/src/newt/native/NewtMacWindow.m b/src/newt/native/NewtMacWindow.m
new file mode 100644
index 0000000..2d8a84b
--- /dev/null
+++ b/src/newt/native/NewtMacWindow.m
@@ -0,0 +1,498 @@
+/*
+ * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+#import "NewtMacWindow.h"
+#import "InputEvent.h"
+#import "KeyEvent.h"
+#import "MouseEvent.h"
+
+jint GetDeltaY(NSEvent *event, jint javaMods) {
+    CGFloat deltaY = 0.0;
+    CGEventRef cgEvent = [event CGEvent];
+
+    if (CGEventGetIntegerValueField(cgEvent, kCGScrollWheelEventIsContinuous)) {
+        // mouse pad case
+        deltaY =
+            CGEventGetIntegerValueField(cgEvent, kCGScrollWheelEventPointDeltaAxis1);
+    } else {
+        // traditional mouse wheel case
+        deltaY = [event deltaY];
+        if (deltaY == 0.0 && (javaMods & EVENT_SHIFT_MASK) != 0) {
+            // shift+vertical wheel scroll produces horizontal scroll
+            // we convert it to vertical
+            deltaY = [event deltaX];
+        }
+        if (deltaY < 1.0  && deltaY > -1.0) {
+            deltaY *= 10.0;
+        } else {
+            if (deltaY < 0.0) {
+                deltaY = deltaY - 0.5f;
+            } else {
+                deltaY = deltaY + 0.5f;
+            }
+        }
+    }
+
+    if (deltaY > 0) {
+        return (NSInteger)deltaY;
+    } else if (deltaY < 0) {
+        return -(NSInteger)deltaY;
+    }
+
+    return 0;
+}
+
+static jmethodID sendMouseEventID  = NULL;
+static jmethodID sendKeyEventID    = NULL;
+static jmethodID insetsChangedID   = NULL;
+static jmethodID sizeChangedID     = NULL;
+static jmethodID visibleChangedID = NULL;
+static jmethodID positionChangedID = NULL;
+static jmethodID focusChangedID    = NULL;
+static jmethodID windowDestroyNotifyID = NULL;
+static jmethodID windowDestroyedID = NULL;
+
+ at implementation NewtView
+- (void) setJNIEnv: (JNIEnv*) theEnv
+{
+    env = theEnv;
+}
+- (JNIEnv*) getJNIEnv
+{
+    return env;
+}
+
+- (void) setJavaWindowObject: (jobject) javaWindowObj
+{
+    javaWindowObject = javaWindowObj;
+}
+
+- (jobject) getJavaWindowObject
+{
+    return javaWindowObject;
+}
+
+- (void) rightMouseDown: (NSEvent*) theEvent
+{
+    NSResponder* next = [self nextResponder];
+    if (next != nil) {
+        [next rightMouseDown: theEvent];
+    }
+}
+
+- (void)viewWillDraw
+{
+    fprintf(stderr, "*************** viewWillDraw: 0x%p", javaWindowObject); fflush(stderr);
+    [super viewWillDraw];
+}
+
+- (void)viewDidHide
+{
+    (*env)->CallVoidMethod(env, javaWindowObject, visibleChangedID, JNI_FALSE);
+    [super viewDidHide];
+}
+
+- (void)viewDidUnhide
+{
+    (*env)->CallVoidMethod(env, javaWindowObject, visibleChangedID, JNI_TRUE);
+    [super viewDidUnhide];
+}
+
+ at end
+
+ at implementation NewtMacWindow
+
++ (BOOL) initNatives: (JNIEnv*) env forClass: (jclass) clazz
+{
+    sendMouseEventID = (*env)->GetMethodID(env, clazz, "sendMouseEvent", "(IIIIII)V");
+    sendKeyEventID = (*env)->GetMethodID(env, clazz, "sendKeyEvent", "(IIIC)V");
+    sizeChangedID     = (*env)->GetMethodID(env, clazz, "sizeChanged",     "(IIZ)V");
+    visibleChangedID = (*env)->GetMethodID(env, clazz, "visibleChanged", "(Z)V");
+    insetsChangedID     = (*env)->GetMethodID(env, clazz, "insetsChanged", "(IIII)V");
+    positionChangedID = (*env)->GetMethodID(env, clazz, "positionChanged", "(II)V");
+    focusChangedID = (*env)->GetMethodID(env, clazz, "focusChanged", "(Z)V");
+    windowDestroyNotifyID    = (*env)->GetMethodID(env, clazz, "windowDestroyNotify",    "()V");
+    windowDestroyedID    = (*env)->GetMethodID(env, clazz, "windowDestroyed",    "()V");
+    if (sendMouseEventID && sendKeyEventID && sizeChangedID && visibleChangedID && insetsChangedID &&
+        positionChangedID && focusChangedID && windowDestroyedID && windowDestroyNotifyID)
+    {
+        return YES;
+    }
+    return NO;
+}
+
+- (void) updateInsets: (JNIEnv*) env
+{
+    NSView* nsview = [self contentView];
+    if( ! [nsview isMemberOfClass:[NewtView class]] ) {
+        return;
+    }
+    NewtView* view = (NewtView *) nsview;
+    jobject javaWindowObject = [view getJavaWindowObject];
+    if (env==NULL || javaWindowObject == NULL) {
+        return;
+    }
+    
+    NSRect frameRect = [self frame];
+    NSRect contentRect = [self contentRectForFrameRect: frameRect];
+
+    // note: this is a simplistic implementation which doesn't take
+    // into account DPI and scaling factor
+    CGFloat l = contentRect.origin.x - frameRect.origin.x;
+    jint top = (jint)(frameRect.size.height - contentRect.size.height);
+    jint left = (jint)l;
+    jint bottom = (jint)(contentRect.origin.y - frameRect.origin.y);
+    jint right = (jint)(frameRect.size.width - (contentRect.size.width + l));
+
+    (*env)->CallVoidMethod(env, javaWindowObject, insetsChangedID,
+                           left, top, right, bottom);
+}
+
+- (id) initWithContentRect: (NSRect) contentRect
+       styleMask: (NSUInteger) windowStyle
+       backing: (NSBackingStoreType) bufferingType
+       screen:(NSScreen *)screen
+{
+    id res = [super initWithContentRect: contentRect
+                    styleMask: windowStyle
+                    backing: bufferingType
+                    defer: YES
+                    screen: screen];
+    // Why is this necessary? Without it we don't get any of the
+    // delegate methods like resizing and window movement.
+    [self setDelegate: self];
+    return res;
+}
+
+- (BOOL) canBecomeKeyWindow
+{
+    // Even if the window is borderless, we still want it to be able
+    // to become the key window to receive keyboard events
+    return YES;
+}
+
+static jint mods2JavaMods(NSUInteger mods)
+{
+    int javaMods = 0;
+    if (mods & NSShiftKeyMask) {
+        javaMods |= EVENT_SHIFT_MASK;
+    }
+    if (mods & NSControlKeyMask) {
+        javaMods |= EVENT_CTRL_MASK;
+    }
+    if (mods & NSCommandKeyMask) {
+        javaMods |= EVENT_META_MASK;
+    }
+    if (mods & NSAlternateKeyMask) {
+        javaMods |= EVENT_ALT_MASK;
+    }
+    return javaMods;
+}
+
+- (void) sendKeyEvent: (NSEvent*) event eventType: (jint) evType
+{
+    NSView* nsview = [self contentView];
+    if( ! [nsview isMemberOfClass:[NewtView class]] ) {
+        return;
+    }
+    NewtView* view = (NewtView *) nsview;
+    jobject javaWindowObject = [view getJavaWindowObject];
+    JNIEnv* env = [view getJNIEnv];
+    if (env==NULL || javaWindowObject == NULL) {
+        return;
+    }
+
+    int i;
+    jint keyCode = (jint) [event keyCode];
+    NSString* chars = [event charactersIgnoringModifiers];
+    int len = [chars length];
+    jint javaMods = mods2JavaMods([event modifierFlags]);
+
+    for (i = 0; i < len; i++) {
+        // Note: the key code in the NSEvent does not map to anything we can use
+        jchar keyChar = (jchar) [chars characterAtIndex: i];
+
+        (*env)->CallVoidMethod(env, javaWindowObject, sendKeyEventID,
+                               evType, javaMods, keyCode, keyChar);
+    }
+}
+
+- (void) keyDown: (NSEvent*) theEvent
+{
+    [self sendKeyEvent: theEvent eventType: EVENT_KEY_PRESSED];
+}
+
+- (void) keyUp: (NSEvent*) theEvent
+{
+    [self sendKeyEvent: theEvent eventType: EVENT_KEY_RELEASED];
+    [self sendKeyEvent: theEvent eventType: EVENT_KEY_TYPED];
+}
+
+- (void) sendMouseEvent: (NSEvent*) event eventType: (jint) evType
+{
+    NSView* nsview = [self contentView];
+    if( ! [nsview isMemberOfClass:[NewtView class]] ) {
+        return;
+    }
+    NewtView* view = (NewtView *) nsview;
+    jobject javaWindowObject = [view getJavaWindowObject];
+    JNIEnv* env = [view getJNIEnv];
+    if (env==NULL || javaWindowObject == NULL) {
+        return;
+    }
+
+    jint javaMods = mods2JavaMods([event modifierFlags]);
+    NSRect frameRect = [self frame];
+    NSRect contentRect = [self contentRectForFrameRect: frameRect];
+    // NSPoint location = [event locationInWindow];
+    // The following computation improves the behavior of mouse drag
+    // events when they also affect the location of the window, but it
+    // still isn't perfect
+    NSPoint curLocation = [NSEvent mouseLocation];
+    NSPoint location = NSMakePoint(curLocation.x - frameRect.origin.x,
+                                   curLocation.y - frameRect.origin.y);
+
+    // convert to 1-based button number (or use zero if no button is involved)
+    // TODO: detect mouse button when mouse wheel scrolled  
+    jint javaButtonNum = 0;
+    jint scrollDeltaY = 0;
+    switch ([event type]) {
+    case NSScrollWheel: {
+        scrollDeltaY = GetDeltaY(event, javaMods);
+        break;
+    }
+    case NSLeftMouseDown:
+    case NSLeftMouseUp:
+    case NSLeftMouseDragged:
+        javaButtonNum = 1;
+        break;
+    case NSRightMouseDown:
+    case NSRightMouseUp:
+    case NSRightMouseDragged:
+        javaButtonNum = 3;
+        break;
+    case NSOtherMouseDown:
+    case NSOtherMouseUp:
+    case NSOtherMouseDragged:
+        javaButtonNum = 2;
+        break;
+    default:
+        javaButtonNum = 0;
+        break;
+    }
+
+    if (evType == EVENT_MOUSE_WHEEL_MOVED && scrollDeltaY == 0) {
+        // ignore 0 increment wheel scroll events
+        return;
+    }
+    (*env)->CallVoidMethod(env, javaWindowObject, sendMouseEventID,
+                           evType, javaMods,
+                           (jint) location.x,
+                           (jint) (contentRect.size.height - location.y),
+                           javaButtonNum, scrollDeltaY);
+}
+
+- (void) mouseEntered: (NSEvent*) theEvent
+{
+    [self sendMouseEvent: theEvent eventType: EVENT_MOUSE_ENTERED];
+}
+
+- (void) mouseExited: (NSEvent*) theEvent
+{
+    [self sendMouseEvent: theEvent eventType: EVENT_MOUSE_EXITED];
+}
+
+- (void) mouseMoved: (NSEvent*) theEvent
+{
+    [self sendMouseEvent: theEvent eventType: EVENT_MOUSE_MOVED];
+}
+
+- (void) scrollWheel: (NSEvent*) theEvent
+{
+    [self sendMouseEvent: theEvent eventType: EVENT_MOUSE_WHEEL_MOVED];
+}
+
+- (void) mouseDown: (NSEvent*) theEvent
+{
+    [self sendMouseEvent: theEvent eventType: EVENT_MOUSE_PRESSED];
+}
+
+- (void) mouseDragged: (NSEvent*) theEvent
+{
+    // Note use of MOUSE_MOVED event type because mouse dragged events are synthesized by Java
+    [self sendMouseEvent: theEvent eventType: EVENT_MOUSE_MOVED];
+}
+
+- (void) mouseUp: (NSEvent*) theEvent
+{
+    [self sendMouseEvent: theEvent eventType: EVENT_MOUSE_RELEASED];
+}
+
+- (void) rightMouseDown: (NSEvent*) theEvent
+{
+    [self sendMouseEvent: theEvent eventType: EVENT_MOUSE_PRESSED];
+}
+
+- (void) rightMouseDragged: (NSEvent*) theEvent
+{
+    // Note use of MOUSE_MOVED event type because mouse dragged events are synthesized by Java
+    [self sendMouseEvent: theEvent eventType: EVENT_MOUSE_MOVED];
+}
+
+- (void) rightMouseUp: (NSEvent*) theEvent
+{
+    [self sendMouseEvent: theEvent eventType: EVENT_MOUSE_RELEASED];
+}
+
+- (void) otherMouseDown: (NSEvent*) theEvent
+{
+    [self sendMouseEvent: theEvent eventType: EVENT_MOUSE_PRESSED];
+}
+
+- (void) otherMouseDragged: (NSEvent*) theEvent
+{
+    // Note use of MOUSE_MOVED event type because mouse dragged events are synthesized by Java
+    [self sendMouseEvent: theEvent eventType: EVENT_MOUSE_MOVED];
+}
+
+- (void) otherMouseUp: (NSEvent*) theEvent
+{
+    [self sendMouseEvent: theEvent eventType: EVENT_MOUSE_RELEASED];
+}
+
+- (void)windowDidResize: (NSNotification*) notification
+{
+    NSView* nsview = [self contentView];
+    if( ! [nsview isMemberOfClass:[NewtView class]] ) {
+        return;
+    }
+    NewtView* view = (NewtView *) nsview;
+    jobject javaWindowObject = [view getJavaWindowObject];
+    JNIEnv* env = [view getJNIEnv];
+    if (env==NULL || javaWindowObject == NULL) {
+        return;
+    }
+
+    // update insets on every window resize for lack of better hook place
+    [self updateInsets: env];
+
+    NSRect frameRect = [self frame];
+    NSRect contentRect = [self contentRectForFrameRect: frameRect];
+
+    (*env)->CallVoidMethod(env, javaWindowObject, sizeChangedID,
+                           (jint) contentRect.size.width,
+                           (jint) contentRect.size.height, JNI_FALSE);
+}
+
+- (void)windowDidMove: (NSNotification*) notification
+{
+    NSView* nsview = [self contentView];
+    if( ! [nsview isMemberOfClass:[NewtView class]] ) {
+        return;
+    }
+    NewtView* view = (NewtView *) nsview;
+    jobject javaWindowObject = [view getJavaWindowObject];
+    JNIEnv* env = [view getJNIEnv];
+    if (env==NULL || javaWindowObject == NULL) {
+        return;
+    }
+
+    NSRect rect = [self frame];
+    NSScreen* screen = NULL;
+    NSRect screenRect;
+    NSPoint pt;
+
+    screen = [self screen];
+    // this allows for better compatibility with awt behavior
+    screenRect = [screen frame];
+    pt = NSMakePoint(rect.origin.x, screenRect.origin.y + screenRect.size.height - rect.origin.y - rect.size.height);
+
+    (*env)->CallVoidMethod(env, javaWindowObject, positionChangedID,
+                           (jint) pt.x, (jint) pt.y);
+}
+
+- (void)windowWillClose: (NSNotification*) notification
+{
+    NSView* nsview = [self contentView];
+    if( ! [nsview isMemberOfClass:[NewtView class]] ) {
+        return;
+    }
+    NewtView* view = (NewtView *) nsview;
+    jobject javaWindowObject = [view getJavaWindowObject];
+    JNIEnv* env = [view getJNIEnv];
+    if (env==NULL || javaWindowObject == NULL) {
+        return;
+    }
+
+    (*env)->CallVoidMethod(env, javaWindowObject, windowDestroyNotifyID);
+    // Can't issue call here - locked window state, done from Java method
+    // (*env)->CallVoidMethod(env, javaWindowObject, windowDestroyedID); // No OSX hook for DidClose, so do it here 
+
+    // EOL ..
+    (*env)->DeleteGlobalRef(env, javaWindowObject);
+    [view setJavaWindowObject: NULL];
+}
+
+- (void) windowDidBecomeKey: (NSNotification *) notification
+{
+    NSView* nsview = [self contentView];
+    if( ! [nsview isMemberOfClass:[NewtView class]] ) {
+        return;
+    }
+    NewtView* view = (NewtView *) nsview;
+    jobject javaWindowObject = [view getJavaWindowObject];
+    JNIEnv* env = [view getJNIEnv];
+    if (env==NULL || javaWindowObject == NULL) {
+        return;
+    }
+
+    (*env)->CallVoidMethod(env, javaWindowObject, focusChangedID, JNI_TRUE);
+}
+
+- (void) windowDidResignKey: (NSNotification *) notification
+{
+    NSView* nsview = [self contentView];
+    if( ! [nsview isMemberOfClass:[NewtView class]] ) {
+        return;
+    }
+    NewtView* view = (NewtView *) nsview;
+    jobject javaWindowObject = [view getJavaWindowObject];
+    JNIEnv* env = [view getJNIEnv];
+    if (env==NULL || javaWindowObject == NULL) {
+        return;
+    }
+
+    (*env)->CallVoidMethod(env, javaWindowObject, focusChangedID, JNI_FALSE);
+}
+
+ at end
diff --git a/src/newt/native/ScreenMode.h b/src/newt/native/ScreenMode.h
new file mode 100644
index 0000000..0a760d5
--- /dev/null
+++ b/src/newt/native/ScreenMode.h
@@ -0,0 +1,16 @@
+/**
+ * WARNING: must be synced with com.jogamp.newt.util.ScreenModeUtil#streamIn*(int[])
+ */
+
+#ifndef _SCREEN_MODE_H
+#define _SCREEN_MODE_H
+
+#define NUM_RESOLUTION_PROPERTIES   2   /* width, height */
+#define NUM_SURFACE_SIZE_PROPERTIES 1   /* bpp */
+#define NUM_MONITOR_MODE_PROPERTIES 3   /* ScreenSizeMM[width, height], refresh-rate */
+#define NUM_SCREEN_MODE_PROPERTIES  1   /* rotation */
+
+#define NUM_SCREEN_MODE_PROPERTIES_ALL  8   /* count + the above */
+
+#endif
+
diff --git a/src/newt/native/WindowEvent.h b/src/newt/native/WindowEvent.h
new file mode 100644
index 0000000..6274f94
--- /dev/null
+++ b/src/newt/native/WindowEvent.h
@@ -0,0 +1,12 @@
+
+#ifndef _WINDOW_EVENT_H_
+#define _WINDOW_EVENT_H_
+
+#define EVENT_WINDOW_RESIZED = 100;
+#define EVENT_WINDOW_MOVED   = 101;
+#define EVENT_WINDOW_DESTROY_NOTIFY = 102;
+#define EVENT_WINDOW_GAINED_FOCUS = 103;
+#define EVENT_WINDOW_LOST_FOCUS = 104;
+#define EVENT_WINDOW_REPAINT = 105; // TODO
+
+#endif
diff --git a/src/newt/native/WindowsWindow.c b/src/newt/native/WindowsWindow.c
new file mode 100644
index 0000000..b282ec9
--- /dev/null
+++ b/src/newt/native/WindowsWindow.c
@@ -0,0 +1,1687 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+#include <Windows.h>
+#include <Windowsx.h>
+#include <tchar.h>
+#include <stdlib.h>
+// NOTE: it looks like SHFullScreen and/or aygshell.dll is not available on the APX 2500 any more
+// #ifdef UNDER_CE
+// #include "aygshell.h"
+// #endif
+
+/* This typedef is apparently needed for Microsoft compilers before VC8,
+   and on Windows CE and MingW32  */
+#if !defined(__MINGW64__) && ( defined(UNDER_CE) || _MSC_VER <= 1400 )
+    #ifdef _WIN64
+        typedef long long intptr_t;
+    #else
+        typedef int intptr_t;
+    #endif
+#elif !defined(__MINGW64__) && _MSC_VER <= 1500
+    #ifdef _WIN64 // [
+        typedef __int64           intptr_t;
+    #else // _WIN64 ][
+        typedef int               intptr_t;
+    #endif // _WIN64 ]
+#else
+    #include <inttypes.h>
+#endif
+
+#if !defined(__MINGW64__) && _MSC_VER <= 1500
+    // FIXME: Determine for which MSVC versions ..
+    #define strdup(s) _strdup(s)
+#endif
+
+#ifndef WM_MOUSEWHEEL
+#define WM_MOUSEWHEEL                   0x020A
+#endif //WM_MOUSEWHEEL
+
+#ifndef WHEEL_DELTA
+#define WHEEL_DELTA                     120
+#endif //WHEEL_DELTA
+
+#ifndef WHEEL_PAGESCROLL
+#define WHEEL_PAGESCROLL                (UINT_MAX)
+#endif //WHEEL_PAGESCROLL
+
+#ifndef GET_WHEEL_DELTA_WPARAM  // defined for (_WIN32_WINNT >= 0x0500)
+#define GET_WHEEL_DELTA_WPARAM(wParam)  ((short)HIWORD(wParam))
+#endif
+
+#ifndef MONITOR_DEFAULTTONULL
+#define MONITOR_DEFAULTTONULL 0
+#endif
+#ifndef MONITOR_DEFAULTTOPRIMARY
+#define MONITOR_DEFAULTTOPRIMARY 1
+#endif
+#ifndef MONITOR_DEFAULTTONEAREST
+#define MONITOR_DEFAULTTONEAREST 2
+#endif
+#ifndef EDS_ROTATEDMODE
+#define EDS_ROTATEDMODE 0x00000004
+#endif
+#ifndef DISPLAY_DEVICE_ACTIVE
+#define DISPLAY_DEVICE_ACTIVE 0x00000001
+#endif
+
+#include "com_jogamp_newt_impl_windows_WindowsDisplay.h"
+#include "com_jogamp_newt_impl_windows_WindowsScreen.h"
+#include "com_jogamp_newt_impl_windows_WindowsWindow.h"
+
+#include "MouseEvent.h"
+#include "InputEvent.h"
+#include "KeyEvent.h"
+#include "ScreenMode.h"
+
+#include "NewtCommon.h"
+
+// #define VERBOSE_ON 1
+// #define DEBUG_KEYS 1
+
+#ifdef VERBOSE_ON
+    #define DBG_PRINT(...) fprintf(stderr, __VA_ARGS__); fflush(stderr) 
+#else
+    #define DBG_PRINT(...)
+#endif
+
+#define STD_PRINT(...) fprintf(stderr, __VA_ARGS__); fflush(stderr) 
+
+static jmethodID insetsChangedID = NULL;
+static jmethodID sizeChangedID = NULL;
+static jmethodID positionChangedID = NULL;
+static jmethodID focusChangedID = NULL;
+static jmethodID visibleChangedID = NULL;
+static jmethodID windowDestroyNotifyID = NULL;
+static jmethodID windowDestroyedID = NULL;
+static jmethodID windowRepaintID = NULL;
+static jmethodID enqueueMouseEventID = NULL;
+static jmethodID sendMouseEventID = NULL;
+static jmethodID enqueueKeyEventID = NULL;
+static jmethodID sendKeyEventID = NULL;
+static jmethodID focusActionID = NULL;
+static jmethodID enqueueRequestFocusID = NULL;
+
+static RECT* UpdateInsets(JNIEnv *env, jobject window, HWND hwnd);
+
+typedef struct {
+    JNIEnv* jenv;
+    jobject jinstance;
+} WindowUserData;
+    
+typedef struct {
+    UINT javaKey;
+    UINT windowsKey;
+} KeyMapEntry;
+
+// Static table, arranged more or less spatially.
+static KeyMapEntry keyMapTable[] = {
+    // Modifier keys
+    {J_VK_CAPS_LOCK,        VK_CAPITAL},
+    {J_VK_SHIFT,            VK_SHIFT},
+    {J_VK_CONTROL,          VK_CONTROL},
+    {J_VK_ALT,              VK_MENU},
+    {J_VK_NUM_LOCK,         VK_NUMLOCK},
+
+    // Miscellaneous Windows keys
+    {J_VK_WINDOWS,          VK_LWIN},
+    {J_VK_WINDOWS,          VK_RWIN},
+    {J_VK_CONTEXT_MENU,     VK_APPS},
+
+    // Alphabet
+    {J_VK_A,                'A'},
+    {J_VK_B,                'B'},
+    {J_VK_C,                'C'},
+    {J_VK_D,                'D'},
+    {J_VK_E,                'E'},
+    {J_VK_F,                'F'},
+    {J_VK_G,                'G'},
+    {J_VK_H,                'H'},
+    {J_VK_I,                'I'},
+    {J_VK_J,                'J'},
+    {J_VK_K,                'K'},
+    {J_VK_L,                'L'},
+    {J_VK_M,                'M'},
+    {J_VK_N,                'N'},
+    {J_VK_O,                'O'},
+    {J_VK_P,                'P'},
+    {J_VK_Q,                'Q'},
+    {J_VK_R,                'R'},
+    {J_VK_S,                'S'},
+    {J_VK_T,                'T'},
+    {J_VK_U,                'U'},
+    {J_VK_V,                'V'},
+    {J_VK_W,                'W'},
+    {J_VK_X,                'X'},
+    {J_VK_Y,                'Y'},
+    {J_VK_Z,                'Z'},
+    {J_VK_0,                '0'},
+    {J_VK_1,                '1'},
+    {J_VK_2,                '2'},
+    {J_VK_3,                '3'},
+    {J_VK_4,                '4'},
+    {J_VK_5,                '5'},
+    {J_VK_6,                '6'},
+    {J_VK_7,                '7'},
+    {J_VK_8,                '8'},
+    {J_VK_9,                '9'},
+    {J_VK_ENTER,            VK_RETURN},
+    {J_VK_SPACE,            VK_SPACE},
+    {J_VK_BACK_SPACE,       VK_BACK},
+    {J_VK_TAB,              VK_TAB},
+    {J_VK_ESCAPE,           VK_ESCAPE},
+    {J_VK_INSERT,           VK_INSERT},
+    {J_VK_DELETE,           VK_DELETE},
+    {J_VK_HOME,             VK_HOME},
+    {J_VK_END,              VK_END},
+    {J_VK_PAGE_UP,          VK_PRIOR},
+    {J_VK_PAGE_DOWN,        VK_NEXT},
+    {J_VK_CLEAR,            VK_CLEAR}, // NumPad 5
+
+    // NumPad with NumLock off & extended arrows block (triangular)
+    {J_VK_LEFT,             VK_LEFT},
+    {J_VK_RIGHT,            VK_RIGHT},
+    {J_VK_UP,               VK_UP},
+    {J_VK_DOWN,             VK_DOWN},
+
+    // NumPad with NumLock on: numbers
+    {J_VK_NUMPAD0,          VK_NUMPAD0},
+    {J_VK_NUMPAD1,          VK_NUMPAD1},
+    {J_VK_NUMPAD2,          VK_NUMPAD2},
+    {J_VK_NUMPAD3,          VK_NUMPAD3},
+    {J_VK_NUMPAD4,          VK_NUMPAD4},
+    {J_VK_NUMPAD5,          VK_NUMPAD5},
+    {J_VK_NUMPAD6,          VK_NUMPAD6},
+    {J_VK_NUMPAD7,          VK_NUMPAD7},
+    {J_VK_NUMPAD8,          VK_NUMPAD8},
+    {J_VK_NUMPAD9,          VK_NUMPAD9},
+
+    // NumPad with NumLock on
+    {J_VK_MULTIPLY,         VK_MULTIPLY},
+    {J_VK_ADD,              VK_ADD},
+    {J_VK_SEPARATOR,        VK_SEPARATOR},
+    {J_VK_SUBTRACT,         VK_SUBTRACT},
+    {J_VK_DECIMAL,          VK_DECIMAL},
+    {J_VK_DIVIDE,           VK_DIVIDE},
+
+    // Functional keys
+    {J_VK_F1,               VK_F1},
+    {J_VK_F2,               VK_F2},
+    {J_VK_F3,               VK_F3},
+    {J_VK_F4,               VK_F4},
+    {J_VK_F5,               VK_F5},
+    {J_VK_F6,               VK_F6},
+    {J_VK_F7,               VK_F7},
+    {J_VK_F8,               VK_F8},
+    {J_VK_F9,               VK_F9},
+    {J_VK_F10,              VK_F10},
+    {J_VK_F11,              VK_F11},
+    {J_VK_F12,              VK_F12},
+    {J_VK_F13,              VK_F13},
+    {J_VK_F14,              VK_F14},
+    {J_VK_F15,              VK_F15},
+    {J_VK_F16,              VK_F16},
+    {J_VK_F17,              VK_F17},
+    {J_VK_F18,              VK_F18},
+    {J_VK_F19,              VK_F19},
+    {J_VK_F20,              VK_F20},
+    {J_VK_F21,              VK_F21},
+    {J_VK_F22,              VK_F22},
+    {J_VK_F23,              VK_F23},
+    {J_VK_F24,              VK_F24},
+
+    {J_VK_PRINTSCREEN,      VK_SNAPSHOT},
+    {J_VK_SCROLL_LOCK,      VK_SCROLL},
+    {J_VK_PAUSE,            VK_PAUSE},
+    {J_VK_CANCEL,           VK_CANCEL},
+    {J_VK_HELP,             VK_HELP},
+
+    // Japanese
+/*
+    {J_VK_CONVERT,          VK_CONVERT},
+    {J_VK_NONCONVERT,       VK_NONCONVERT},
+    {J_VK_INPUT_METHOD_ON_OFF, VK_KANJI},
+    {J_VK_ALPHANUMERIC,     VK_DBE_ALPHANUMERIC},
+    {J_VK_KATAKANA,         VK_DBE_KATAKANA},
+    {J_VK_HIRAGANA,         VK_DBE_HIRAGANA},
+    {J_VK_FULL_WIDTH,       VK_DBE_DBCSCHAR},
+    {J_VK_HALF_WIDTH,       VK_DBE_SBCSCHAR},
+    {J_VK_ROMAN_CHARACTERS, VK_DBE_ROMAN},
+*/
+
+    {J_VK_UNDEFINED,        0}
+};
+
+/*
+Dynamic mapping table for OEM VK codes.  This table is refilled
+by BuildDynamicKeyMapTable when keyboard layout is switched.
+(see NT4 DDK src/input/inc/vkoem.h for OEM VK_ values).
+*/
+typedef struct {
+    // OEM VK codes known in advance
+    UINT windowsKey;
+    // depends on input langauge (kbd layout)
+    UINT javaKey;
+} DynamicKeyMapEntry;
+
+static DynamicKeyMapEntry dynamicKeyMapTable[] = {
+    {0x00BA,  J_VK_UNDEFINED}, // VK_OEM_1
+    {0x00BB,  J_VK_UNDEFINED}, // VK_OEM_PLUS
+    {0x00BC,  J_VK_UNDEFINED}, // VK_OEM_COMMA
+    {0x00BD,  J_VK_UNDEFINED}, // VK_OEM_MINUS
+    {0x00BE,  J_VK_UNDEFINED}, // VK_OEM_PERIOD
+    {0x00BF,  J_VK_UNDEFINED}, // VK_OEM_2
+    {0x00C0,  J_VK_UNDEFINED}, // VK_OEM_3
+    {0x00DB,  J_VK_UNDEFINED}, // VK_OEM_4
+    {0x00DC,  J_VK_UNDEFINED}, // VK_OEM_5
+    {0x00DD,  J_VK_UNDEFINED}, // VK_OEM_6
+    {0x00DE,  J_VK_UNDEFINED}, // VK_OEM_7
+    {0x00DF,  J_VK_UNDEFINED}, // VK_OEM_8
+    {0x00E2,  J_VK_UNDEFINED}, // VK_OEM_102
+    {0, 0}
+};
+
+// Auxiliary tables used to fill the above dynamic table.  We first
+// find the character for the OEM VK code using ::MapVirtualKey and
+// then go through these auxiliary tables to map it to Java VK code.
+
+typedef struct {
+    WCHAR c;
+    UINT  javaKey;
+} CharToVKEntry;
+
+static const CharToVKEntry charToVKTable[] = {
+    {L'!',   J_VK_EXCLAMATION_MARK},
+    {L'"',   J_VK_QUOTEDBL},
+    {L'#',   J_VK_NUMBER_SIGN},
+    {L'$',   J_VK_DOLLAR},
+    {L'&',   J_VK_AMPERSAND},
+    {L'\'',  J_VK_QUOTE},
+    {L'(',   J_VK_LEFT_PARENTHESIS},
+    {L')',   J_VK_RIGHT_PARENTHESIS},
+    {L'*',   J_VK_ASTERISK},
+    {L'+',   J_VK_PLUS},
+    {L',',   J_VK_COMMA},
+    {L'-',   J_VK_MINUS},
+    {L'.',   J_VK_PERIOD},
+    {L'/',   J_VK_SLASH},
+    {L':',   J_VK_COLON},
+    {L';',   J_VK_SEMICOLON},
+    {L'<',   J_VK_LESS},
+    {L'=',   J_VK_EQUALS},
+    {L'>',   J_VK_GREATER},
+    {L'@',   J_VK_AT},
+    {L'[',   J_VK_OPEN_BRACKET},
+    {L'\\',  J_VK_BACK_SLASH},
+    {L']',   J_VK_CLOSE_BRACKET},
+    {L'^',   J_VK_CIRCUMFLEX},
+    {L'_',   J_VK_UNDERSCORE},
+    {L'`',   J_VK_BACK_QUOTE},
+    {L'{',   J_VK_BRACELEFT},
+    {L'}',   J_VK_BRACERIGHT},
+    {0x00A1, J_VK_INVERTED_EXCLAMATION_MARK},
+    {0x20A0, J_VK_EURO_SIGN}, // ????
+    {0,0}
+};
+
+// For dead accents some layouts return ASCII punctuation, while some
+// return spacing accent chars, so both should be listed.  NB: MS docs
+// say that conversion routings return spacing accent character, not
+// combining.
+static const CharToVKEntry charToDeadVKTable[] = {
+    {L'`',   J_VK_DEAD_GRAVE},
+    {L'\'',  J_VK_DEAD_ACUTE},
+    {0x00B4, J_VK_DEAD_ACUTE},
+    {L'^',   J_VK_DEAD_CIRCUMFLEX},
+    {L'~',   J_VK_DEAD_TILDE},
+    {0x02DC, J_VK_DEAD_TILDE},
+    {0x00AF, J_VK_DEAD_MACRON},
+    {0x02D8, J_VK_DEAD_BREVE},
+    {0x02D9, J_VK_DEAD_ABOVEDOT},
+    {L'"',   J_VK_DEAD_DIAERESIS},
+    {0x00A8, J_VK_DEAD_DIAERESIS},
+    {0x02DA, J_VK_DEAD_ABOVERING},
+    {0x02DD, J_VK_DEAD_DOUBLEACUTE},
+    {0x02C7, J_VK_DEAD_CARON},            // aka hacek
+    {L',',   J_VK_DEAD_CEDILLA},
+    {0x00B8, J_VK_DEAD_CEDILLA},
+    {0x02DB, J_VK_DEAD_OGONEK},
+    {0x037A, J_VK_DEAD_IOTA},             // ASCII ???
+    {0x309B, J_VK_DEAD_VOICED_SOUND},
+    {0x309C, J_VK_DEAD_SEMIVOICED_SOUND},
+    {0,0}
+};
+
+// ANSI CP identifiers are no longer than this
+#define MAX_ACP_STR_LEN 7
+
+static void BuildDynamicKeyMapTable()
+{
+    HKL hkl = GetKeyboardLayout(0);
+    // Will need this to reset layout after dead keys.
+    UINT spaceScanCode = MapVirtualKeyEx(VK_SPACE, 0, hkl);
+    DynamicKeyMapEntry *dynamic;
+
+    LANGID idLang = LOWORD(GetKeyboardLayout(0));
+    UINT codePage;
+    TCHAR strCodePage[MAX_ACP_STR_LEN];
+    // use the LANGID to create a LCID
+    LCID idLocale = MAKELCID(idLang, SORT_DEFAULT);
+    // get the ANSI code page associated with this locale
+    if (GetLocaleInfo(idLocale, LOCALE_IDEFAULTANSICODEPAGE,
+    strCodePage, sizeof(strCodePage)/sizeof(TCHAR)) > 0 )
+    {
+        codePage = _ttoi(strCodePage);
+    } else {
+        codePage = GetACP();
+    }
+
+    // Entries in dynamic table that maps between Java VK and Windows
+    // VK are built in three steps:
+    //   1. Map windows VK to ANSI character (cannot map to unicode
+    //      directly, since ::ToUnicode is not implemented on win9x)
+    //   2. Convert ANSI char to Unicode char
+    //   3. Map Unicode char to Java VK via two auxilary tables.
+
+    for (dynamic = dynamicKeyMapTable; dynamic->windowsKey != 0; ++dynamic)
+    {
+        char cbuf[2] = { '\0', '\0'};
+        WCHAR ucbuf[2] = { L'\0', L'\0' };
+        int nchars;
+        UINT scancode;
+        const CharToVKEntry *charMap;
+        int nconverted;
+        WCHAR uc;
+        BYTE kbdState[256];
+
+        // Defaults to J_VK_UNDEFINED
+        dynamic->javaKey = J_VK_UNDEFINED;
+
+        GetKeyboardState(kbdState);
+
+        kbdState[dynamic->windowsKey] |=  0x80; // Press the key.
+
+        // Unpress modifiers, since they are most likely pressed as
+        // part of the keyboard switching shortcut.
+        kbdState[VK_CONTROL] &= ~0x80;
+        kbdState[VK_SHIFT]   &= ~0x80;
+        kbdState[VK_MENU]    &= ~0x80;
+
+        scancode = MapVirtualKeyEx(dynamic->windowsKey, 0, hkl);
+        nchars = ToAsciiEx(dynamic->windowsKey, scancode, kbdState,
+                                 (WORD*)cbuf, 0, hkl);
+
+        // Auxiliary table used to map Unicode character to Java VK.
+        // Will assign a different table for dead keys (below).
+        charMap = charToVKTable;
+
+        if (nchars < 0) { // Dead key
+            char junkbuf[2] = { '\0', '\0'};
+            // Use a different table for dead chars since different layouts
+            // return different characters for the same dead key.
+            charMap = charToDeadVKTable;
+
+            // We also need to reset layout so that next translation
+            // is unaffected by the dead status.  We do this by
+            // translating <SPACE> key.
+            kbdState[dynamic->windowsKey] &= ~0x80;
+            kbdState[VK_SPACE] |= 0x80;
+
+            ToAsciiEx(VK_SPACE, spaceScanCode, kbdState,
+                      (WORD*)junkbuf, 0, hkl);
+        }
+
+        nconverted = MultiByteToWideChar(codePage, 0,
+                                         cbuf, 1, ucbuf, 2);
+
+        uc = ucbuf[0];
+        {
+            const CharToVKEntry *map;
+            for (map = charMap;  map->c != 0;  ++map) {
+                if (uc == map->c) {
+                    dynamic->javaKey = map->javaKey;
+                    break;
+                }
+            }
+        }
+
+    } // for each VK_OEM_*
+}
+
+static jint GetModifiers() {
+    jint modifiers = 0;
+    // have to do &0xFFFF to avoid runtime assert caused by compiling with
+    // /RTCcsu
+    if (HIBYTE((GetKeyState(VK_CONTROL) & 0xFFFF)) != 0) {
+        modifiers |= EVENT_CTRL_MASK;
+    }
+    if (HIBYTE((GetKeyState(VK_SHIFT) & 0xFFFF)) != 0) {
+        modifiers |= EVENT_SHIFT_MASK;
+    }
+    if (HIBYTE((GetKeyState(VK_MENU) & 0xFFFF)) != 0) {
+        modifiers |= EVENT_ALT_MASK;
+    }
+    if (HIBYTE((GetKeyState(VK_LBUTTON) & 0xFFFF)) != 0) {
+        modifiers |= EVENT_BUTTON1_MASK;
+    }
+    if (HIBYTE((GetKeyState(VK_MBUTTON) & 0xFFFF)) != 0) {
+        modifiers |= EVENT_BUTTON2_MASK;
+    }
+    if (HIBYTE((GetKeyState(VK_RBUTTON) & 0xFFFF)) != 0) {
+        modifiers |= EVENT_BUTTON3_MASK;
+    }
+
+    return modifiers;
+}
+
+static int WmChar(JNIEnv *env, jobject window, UINT character, UINT repCnt,
+                  UINT flags, BOOL system)
+{
+    // The Alt modifier is reported in the 29th bit of the lParam,
+    // i.e., it is the 13th bit of `flags' (which is HIWORD(lParam)).
+    BOOL alt_is_down = (flags & (1<<13)) != 0;
+    if (system && alt_is_down) {
+        if (character == VK_SPACE) {
+            return 1;
+        }
+    }
+
+    if (character == VK_RETURN) {
+        character = J_VK_ENTER;
+    }
+    (*env)->CallVoidMethod(env, window, sendKeyEventID,
+                           (jint) EVENT_KEY_TYPED,
+                           GetModifiers(),
+                           (jint) -1,
+                           (jchar) character);
+    return 1;
+}
+
+UINT WindowsKeyToJavaKey(UINT windowsKey, UINT modifiers)
+{
+    int i, j;
+    // for the general case, use a bi-directional table
+    for (i = 0; keyMapTable[i].windowsKey != 0; i++) {
+        if (keyMapTable[i].windowsKey == windowsKey) {
+            return keyMapTable[i].javaKey;
+        }
+    }
+    for (j = 0; dynamicKeyMapTable[j].windowsKey != 0; j++) {
+        if (dynamicKeyMapTable[j].windowsKey == windowsKey) {
+            if (dynamicKeyMapTable[j].javaKey != J_VK_UNDEFINED) {
+                return dynamicKeyMapTable[j].javaKey;
+            } else {
+                break;
+            }
+        }
+    }
+
+    return J_VK_UNDEFINED;
+}
+
+static int WmKeyDown(JNIEnv *env, jobject window, UINT wkey, UINT repCnt,
+                     UINT flags, BOOL system)
+{
+    UINT modifiers = 0, jkey = 0, character = -1;
+    if (wkey == VK_PROCESSKEY) {
+        return 1;
+    }
+
+    modifiers = GetModifiers();
+    jkey = WindowsKeyToJavaKey(wkey, modifiers);
+
+/*
+    character = WindowsKeyToJavaChar(wkey, modifiers, SAVE);
+*/
+
+    (*env)->CallVoidMethod(env, window, sendKeyEventID,
+                           (jint) EVENT_KEY_PRESSED,
+                           modifiers,
+                           (jint) jkey,
+                           (jchar) character);
+
+    /* windows does not create a WM_CHAR for the Del key
+       for some reason, so we need to create the KEY_TYPED event on the
+       WM_KEYDOWN.
+     */
+    if (jkey == J_VK_DELETE) {
+        (*env)->CallVoidMethod(env, window, sendKeyEventID,
+                               (jint) EVENT_KEY_TYPED,
+                               GetModifiers(),
+                               (jint) -1,
+                               (jchar) '\177');
+    }
+
+    return 0;
+}
+
+static int WmKeyUp(JNIEnv *env, jobject window, UINT wkey, UINT repCnt,
+                   UINT flags, BOOL system)
+{
+    UINT modifiers = 0, jkey = 0, character = -1;
+    if (wkey == VK_PROCESSKEY) {
+        return 1;
+    }
+
+    modifiers = GetModifiers();
+    jkey = WindowsKeyToJavaKey(wkey, modifiers);
+/*
+    character = WindowsKeyToJavaChar(wkey, modifiers, SAVE);
+*/
+
+    (*env)->CallVoidMethod(env, window, sendKeyEventID,
+                           (jint) EVENT_KEY_RELEASED,
+                           modifiers,
+                           (jint) jkey,
+                           (jchar) character);
+
+    return 0;
+}
+
+static void NewtWindows_requestFocus (JNIEnv *env, jobject window, HWND hwnd, jboolean force) {
+    HWND pHwnd, current;
+    pHwnd = GetParent(hwnd);
+    current = GetFocus();
+    DBG_PRINT("*** WindowsWindow: requestFocus.S parent %p, window %p, isCurrent %d\n", 
+        (void*) pHwnd, (void*)hwnd, current==hwnd);
+    if( JNI_TRUE==force || current!=hwnd) {
+        if( JNI_TRUE==force || JNI_FALSE == (*env)->CallBooleanMethod(env, window, focusActionID) ) {
+            UINT flags = SWP_SHOWWINDOW | SWP_NOSIZE | SWP_NOMOVE;
+            SetWindowPos(hwnd, HWND_TOP, 0, 0, 0, 0, flags);
+            SetForegroundWindow(hwnd);  // Slightly Higher Priority
+            SetFocus(hwnd);// Sets Keyboard Focus To Window
+            if(NULL!=pHwnd) {
+                SetActiveWindow(hwnd);
+            }
+            DBG_PRINT("*** WindowsWindow: requestFocus.X1\n");
+        } else {
+            DBG_PRINT("*** WindowsWindow: requestFocus.X0\n");
+        }
+    }
+    DBG_PRINT("*** WindowsWindow: requestFocus.XX\n");
+}
+
+#if 0
+
+static RECT* UpdateInsets(JNIEnv *env, jobject window, HWND hwnd)
+{
+    // being naughty here
+    static RECT m_insets = { 0, 0, 0, 0 };
+    RECT outside;
+    RECT inside;
+    POINT *rp_inside = (POINT *) (void *) &inside;
+    int dx, dy, dw, dh;
+
+    if (IsIconic(hwnd)) {
+        m_insets.left = m_insets.top = m_insets.right = m_insets.bottom = -1;
+        return FALSE;
+    }
+
+    m_insets.left = m_insets.top = m_insets.right = m_insets.bottom = 0;
+
+    GetClientRect(hwnd, &inside);
+    GetWindowRect(hwnd, &outside);
+
+    DBG_PRINT("*** WindowsWindow: UpdateInsets (a1) window %p, Inside CC: %d/%d - %d/%d %dx%d\n", 
+        (void*)hwnd,
+        (int)inside.left, (int)inside.top, (int)inside.right, (int)inside.bottom, 
+        (int)(inside.right - inside.left), (int)(inside.bottom - inside.top));
+    DBG_PRINT("*** WindowsWindow: UpdateInsets (a1) window %p, Outside SC: %d/%d - %d/%d %dx%d\n", 
+        (void*)hwnd,
+        (int)outside.left, (int)outside.top, (int)outside.right, (int)outside.bottom, 
+        (int)(outside.right - outside.left), (int)(outside.bottom - outside.top));
+
+    // xform client -> screen coord
+    ClientToScreen(hwnd, rp_inside);
+    ClientToScreen(hwnd, rp_inside+1);
+
+    DBG_PRINT("*** WindowsWindow: UpdateInsets (a2) window %p, Inside SC: %d/%d - %d/%d %dx%d\n", 
+        (void*)hwnd,
+        (int)inside.left, (int)inside.top, (int)inside.right, (int)inside.bottom, 
+        (int)(inside.right - inside.left), (int)(inside.bottom - inside.top));
+
+    m_insets.top = inside.top - outside.top;
+    m_insets.bottom = outside.bottom - inside.bottom;
+    m_insets.left = inside.left - outside.left;
+    m_insets.right = outside.right - inside.right;
+
+    DBG_PRINT("*** WindowsWindow: UpdateInsets (1.0) window %p, %d/%d - %d/%d %dx%d\n", 
+        (void*)hwnd, 
+        (int)m_insets.left, (int)m_insets.top, (int)m_insets.right, (int)m_insets.bottom,
+        (int)(m_insets.right-m_insets.left), (int)(m_insets.top-m_insets.bottom));
+
+    (*env)->CallVoidMethod(env, window, insetsChangedID,
+                           m_insets.left, m_insets.top,
+                           m_insets.right, m_insets.bottom);
+    return &m_insets;
+}
+
+#else
+
+static RECT* UpdateInsets(JNIEnv *env, jobject window, HWND hwnd)
+{
+    // being naughty here
+    static RECT m_insets = { 0, 0, 0, 0 };
+    RECT outside;
+    RECT inside;
+
+    if (IsIconic(hwnd)) {
+        m_insets.left = m_insets.top = m_insets.right = m_insets.bottom = -1;
+        return FALSE;
+    }
+
+    m_insets.left = m_insets.top = m_insets.right = m_insets.bottom = 0;
+
+    GetClientRect(hwnd, &inside);
+    GetWindowRect(hwnd, &outside);
+
+    if (outside.right - outside.left > 0 && outside.bottom - outside.top > 0) {
+        MapWindowPoints(hwnd, 0, (LPPOINT)&inside, 2);
+        m_insets.top = inside.top - outside.top;
+        m_insets.bottom = outside.bottom - inside.bottom;
+        m_insets.left = inside.left - outside.left;
+        m_insets.right = outside.right - inside.right;
+    } else {
+        m_insets.top = -1;
+    }
+    if (m_insets.left < 0 || m_insets.top < 0 ||
+        m_insets.right < 0 || m_insets.bottom < 0)
+    {
+        LONG style = GetWindowLong(hwnd, GWL_STYLE);
+        // TODO: TDV: better undecorated checking needed
+
+        BOOL bIsUndecorated = (style & (WS_CHILD|WS_POPUP|WS_SYSMENU)) != 0;
+        if (!bIsUndecorated) {
+            /* Get outer frame sizes. */
+            if (style & WS_THICKFRAME) {
+                m_insets.left = m_insets.right =
+                    GetSystemMetrics(SM_CXSIZEFRAME);
+                m_insets.top = m_insets.bottom =
+                    GetSystemMetrics(SM_CYSIZEFRAME);
+            } else {
+                m_insets.left = m_insets.right =
+                    GetSystemMetrics(SM_CXDLGFRAME);
+                m_insets.top = m_insets.bottom =
+                    GetSystemMetrics(SM_CYDLGFRAME);
+            }
+
+            /* Add in title. */
+            m_insets.top += GetSystemMetrics(SM_CYCAPTION);
+        } else {
+            /* undo the -1 set above */
+            m_insets.left = m_insets.top = m_insets.right = m_insets.bottom = 0;
+        }
+    }
+
+    DBG_PRINT("*** WindowsWindow: UpdateInsets window %p, %d/%d %dx%d\n", 
+        (void*)hwnd, (int)m_insets.left, (int)m_insets.top, (int)(m_insets.right-m_insets.left), (int)(m_insets.top-m_insets.bottom));
+
+    (*env)->CallVoidMethod(env, window, insetsChangedID,
+                           m_insets.left, m_insets.top,
+                           m_insets.right, m_insets.bottom);
+    return &m_insets;
+}
+
+#endif
+
+static void WmSize(JNIEnv *env, jobject window, HWND wnd, UINT type)
+{
+    RECT rc;
+    int w, h;
+    BOOL isVisible = IsWindowVisible(wnd);
+
+    // make sure insets are up to date
+    (void)UpdateInsets(env, window, wnd);
+
+    if (type == SIZE_MINIMIZED) {
+        // TODO: deal with minimized window sizing
+        return;
+    }
+
+    GetClientRect(wnd, &rc);
+    
+    // we report back the dimensions of the client area
+    w = rc.right  - rc.left;
+    h = rc.bottom - rc.top;
+
+    DBG_PRINT("*** WindowsWindow: WmSize window %p, %dx%d, visible %d\n", (void*)wnd, w, h, isVisible);
+
+    if(isVisible) {
+        (*env)->CallVoidMethod(env, window, sizeChangedID, w, h, JNI_FALSE);
+    }
+}
+
+static LRESULT CALLBACK wndProc(HWND wnd, UINT message,
+                                WPARAM wParam, LPARAM lParam)
+{
+    LRESULT res = 0;
+    int useDefWindowProc = 0;
+    JNIEnv *env = NULL;
+    jobject window = NULL;
+    BOOL isKeyDown = FALSE;
+    WindowUserData * wud;
+
+#ifdef DEBUG_KEYS
+    if (  WM_KEYDOWN == message ) {
+        STD_PRINT("*** WindowsWindow: wndProc window %p, 0x%X %d/%d\n", wnd, message, (int)LOWORD(lParam), (int)HIWORD(lParam));
+    }
+#endif
+
+#if !defined(__MINGW64__) && ( defined(UNDER_CE) || _MSC_VER <= 1200 )
+    wud = (WindowUserData *) GetWindowLong(wnd, GWL_USERDATA);
+#else
+    wud = (WindowUserData *) GetWindowLongPtr(wnd, GWLP_USERDATA);
+#endif
+    if(NULL==wud) {
+        return DefWindowProc(wnd, message, wParam, lParam);
+    }
+    env = wud->jenv;
+    window = wud->jinstance;
+
+    // DBG_PRINT("*** WindowsWindow: thread 0x%X - window %p -> %p, 0x%X %d/%d\n", (int)GetCurrentThreadId(), wnd, window, message, (int)LOWORD(lParam), (int)HIWORD(lParam));
+
+    if (NULL==window || NULL==env) {
+        return DefWindowProc(wnd, message, wParam, lParam);
+    }
+
+    switch (message) {
+
+    //
+    // The signal pipeline for destruction is:
+    //    Java::DestroyWindow(wnd) _or_ window-close-button -> 
+    //     WM_CLOSE -> Java::windowDestroyNotify -> W_DESTROY -> Java::windowDestroyed ->
+    //       Java::CleanupWindowResources()
+    case WM_CLOSE:
+        (*env)->CallVoidMethod(env, window, windowDestroyNotifyID);
+        break;
+
+    case WM_DESTROY:
+        {
+#if !defined(__MINGW64__) && ( defined(UNDER_CE) || _MSC_VER <= 1200 )
+            SetWindowLong(wnd, GWL_USERDATA, (intptr_t) NULL);
+#else
+            SetWindowLongPtr(wnd, GWLP_USERDATA, (intptr_t) NULL);
+#endif
+            free(wud); wud=NULL;
+            (*env)->CallVoidMethod(env, window, windowDestroyedID);
+            (*env)->DeleteGlobalRef(env, window);
+        }
+        break;
+
+    case WM_SYSCHAR:
+        useDefWindowProc = WmChar(env, window, wParam,
+                                  LOWORD(lParam), HIWORD(lParam), FALSE);
+        break;
+
+    case WM_CHAR:
+        useDefWindowProc = WmChar(env, window, wParam,
+                                  LOWORD(lParam), HIWORD(lParam), TRUE);
+        break;
+        
+    case WM_KEYDOWN:
+#ifdef DEBUG_KEYS
+        STD_PRINT("*** WindowsWindow: windProc sending window %p -> %p, 0x%X %d/%d\n", wnd, window, message, (int)LOWORD(lParam), (int)HIWORD(lParam));
+#endif
+        useDefWindowProc = WmKeyDown(env, window, wParam,
+                                     LOWORD(lParam), HIWORD(lParam), FALSE);
+        break;
+
+    case WM_KEYUP:
+        useDefWindowProc = WmKeyUp(env, window, wParam,
+                                   LOWORD(lParam), HIWORD(lParam), FALSE);
+        break;
+
+    case WM_SIZE:
+        WmSize(env, window, wnd, (UINT)wParam);
+        break;
+
+    case WM_SETTINGCHANGE:
+        if (wParam == SPI_SETNONCLIENTMETRICS) {
+            // make sure insets are updated, we don't need to resize the window 
+            // because the size of the client area doesn't change
+            (void)UpdateInsets(env, window, wnd);
+        } else {
+            useDefWindowProc = 1;
+        }
+        break;
+
+
+    case WM_LBUTTONDOWN:
+        DBG_PRINT("*** WindowsWindow: LBUTTONDOWN\n");
+        (*env)->CallVoidMethod(env, window, enqueueRequestFocusID, JNI_FALSE);
+        (*env)->CallVoidMethod(env, window, sendMouseEventID,
+                               (jint) EVENT_MOUSE_PRESSED,
+                               GetModifiers(),
+                               (jint) LOWORD(lParam), (jint) HIWORD(lParam),
+                               (jint) 1, (jint) 0);
+        useDefWindowProc = 1;
+        break;
+
+    case WM_LBUTTONUP:
+        (*env)->CallVoidMethod(env, window, sendMouseEventID,
+                               (jint) EVENT_MOUSE_RELEASED,
+                               GetModifiers(),
+                               (jint) LOWORD(lParam), (jint) HIWORD(lParam),
+                               (jint) 1, (jint) 0);
+        useDefWindowProc = 1;
+        break;
+
+    case WM_MBUTTONDOWN:
+        DBG_PRINT("*** WindowsWindow: MBUTTONDOWN\n");
+        (*env)->CallVoidMethod(env, window, enqueueRequestFocusID, JNI_FALSE);
+        (*env)->CallVoidMethod(env, window, sendMouseEventID,
+                               (jint) EVENT_MOUSE_PRESSED,
+                               GetModifiers(),
+                               (jint) LOWORD(lParam), (jint) HIWORD(lParam),
+                               (jint) 2, (jint) 0);
+        useDefWindowProc = 1;
+        break;
+
+    case WM_MBUTTONUP:
+        (*env)->CallVoidMethod(env, window, sendMouseEventID,
+                               (jint) EVENT_MOUSE_RELEASED,
+                               GetModifiers(),
+                               (jint) LOWORD(lParam), (jint) HIWORD(lParam),
+                               (jint) 2, (jint) 0);
+        useDefWindowProc = 1;
+        break;
+
+    case WM_RBUTTONDOWN:
+        DBG_PRINT("*** WindowsWindow: RBUTTONDOWN\n");
+        (*env)->CallVoidMethod(env, window, enqueueRequestFocusID, JNI_FALSE);
+        (*env)->CallVoidMethod(env, window, sendMouseEventID,
+                               (jint) EVENT_MOUSE_PRESSED,
+                               GetModifiers(),
+                               (jint) LOWORD(lParam), (jint) HIWORD(lParam),
+                               (jint) 3, (jint) 0);
+        useDefWindowProc = 1;
+        break;
+
+    case WM_RBUTTONUP:
+        (*env)->CallVoidMethod(env, window, sendMouseEventID,
+                               (jint) EVENT_MOUSE_RELEASED,
+                               GetModifiers(),
+                               (jint) LOWORD(lParam), (jint) HIWORD(lParam),
+                               (jint) 3,  (jint) 0);
+        useDefWindowProc = 1;
+        break;
+
+    case WM_MOUSEMOVE:
+        (*env)->CallVoidMethod(env, window, sendMouseEventID,
+                               (jint) EVENT_MOUSE_MOVED,
+                               GetModifiers(),
+                               (jint) LOWORD(lParam), (jint) HIWORD(lParam),
+                               (jint) 0,  (jint) 0);
+        useDefWindowProc = 1;
+        break;
+
+    case WM_MOUSEWHEEL: {
+        // need to convert the coordinates to component-relative
+        int x = GET_X_LPARAM(lParam);
+        int y = GET_Y_LPARAM(lParam);
+        POINT eventPt;
+        eventPt.x = x;
+        eventPt.y = y;
+        ScreenToClient(wnd, &eventPt);
+        (*env)->CallVoidMethod(env, window, sendMouseEventID,
+                               (jint) EVENT_MOUSE_WHEEL_MOVED,
+                               GetModifiers(),
+                               (jint) eventPt.x, (jint) eventPt.y,
+                               (jint) 0,  (jint) (GET_WHEEL_DELTA_WPARAM(wParam)/120.0f));
+        useDefWindowProc = 1;
+        break;
+    }
+
+    case WM_SETFOCUS:
+        (*env)->CallVoidMethod(env, window, focusChangedID, JNI_TRUE);
+        useDefWindowProc = 1;
+        break;
+
+    case WM_KILLFOCUS:
+        (*env)->CallVoidMethod(env, window, focusChangedID, JNI_FALSE);
+        useDefWindowProc = 1;
+        break;
+
+    case WM_SHOWWINDOW:
+        (*env)->CallVoidMethod(env, window, visibleChangedID, wParam==TRUE?JNI_TRUE:JNI_FALSE);
+        break;
+
+    case WM_MOVE:
+        DBG_PRINT("*** WindowsWindow: WM_MOVE window %p, %d/%d\n", wnd, (int)LOWORD(lParam), (int)HIWORD(lParam));
+        (*env)->CallVoidMethod(env, window, positionChangedID,
+                               (jint)LOWORD(lParam), (jint)HIWORD(lParam));
+        useDefWindowProc = 1;
+        break;
+
+    case WM_PAINT: {
+        RECT r;
+        useDefWindowProc = 0;
+        if (GetUpdateRect(wnd, &r, TRUE /* erase background */)) {
+            /*
+            jint width = r.right-r.left;
+            jint height = r.bottom-r.top;
+            if (width > 0 && height > 0) {
+                (*env)->CallVoidMethod(env, window, windowRepaintID, r.left, r.top, width, height);
+            }
+            ValidateRect(wnd, &r);
+            */
+        }
+        break;
+    }
+    case WM_ERASEBKGND:
+        // ignore erase background
+        (*env)->CallVoidMethod(env, window, windowRepaintID, 0, 0, -1, -1);
+        useDefWindowProc = 0;
+        res = 1; // OpenGL, etc .. erases the background, hence we claim to have just done this
+        break;
+
+
+    // FIXME: generate EVENT_MOUSE_ENTERED, EVENT_MOUSE_EXITED
+    default:
+        useDefWindowProc = 1;
+    }
+
+    if (useDefWindowProc)
+        return DefWindowProc(wnd, message, wParam, lParam);
+    return res;
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_windows_WindowsDisplay
+ * Method:    DispatchMessages
+ * Signature: ()V
+ */
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_windows_WindowsDisplay_DispatchMessages0
+  (JNIEnv *env, jclass clazz)
+{
+    int i = 0;
+    MSG msg;
+    BOOL gotOne;
+
+    // Periodically take a break
+    do {
+        gotOne = PeekMessage(&msg, (HWND) NULL, 0, 0, PM_REMOVE);
+        // DBG_PRINT("*** WindowsWindow.DispatchMessages0: thread 0x%X - gotOne %d\n", (int)GetCurrentThreadId(), (int)gotOne);
+        if (gotOne) {
+            ++i;
+#ifdef DEBUG_KEYS
+            if(WM_KEYDOWN == msg.message) {
+                STD_PRINT("*** WindowsWindow: DispatchMessages window %p, 0x%X %d/%d\n", msg.hwnd, msg.message, (int)LOWORD(msg.lParam), (int)HIWORD(msg.lParam));
+            }
+#endif
+            TranslateMessage(&msg);
+            DispatchMessage(&msg);
+        }
+    } while (gotOne && i < 100);
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_windows_WindowsDisplay
+ * Method:    LoadLibraryW
+ * Signature: (Ljava/lang/String;)J
+ */
+JNIEXPORT jlong JNICALL Java_com_jogamp_newt_impl_windows_WindowsDisplay_LoadLibraryW0
+  (JNIEnv *env, jclass clazz, jstring dllName)
+{
+    jchar* _dllName = NewtCommon_GetNullTerminatedStringChars(env, dllName);
+    HMODULE lib = LoadLibraryW(_dllName);
+    free(_dllName);
+    return (jlong) (intptr_t) lib;
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_windows_WindowsDisplay
+ * Method:    RegisterWindowClass
+ * Signature: (Ljava/lang/String;J)I
+ */
+JNIEXPORT jint JNICALL Java_com_jogamp_newt_impl_windows_WindowsDisplay_RegisterWindowClass0
+  (JNIEnv *env, jclass clazz, jstring wndClassName, jlong hInstance)
+{
+    ATOM res;
+    WNDCLASS wc;
+#ifndef UNICODE
+    const char* _wndClassName = NULL;
+#endif
+
+    /* register class */
+    wc.style = CS_HREDRAW | CS_VREDRAW;
+    wc.lpfnWndProc = (WNDPROC)wndProc;
+    wc.cbClsExtra = 0;
+    wc.cbWndExtra = 0;
+    /* This cast is legal because the HMODULE for a DLL is the same as
+       its HINSTANCE -- see MSDN docs for DllMain */
+    wc.hInstance = (HINSTANCE) (intptr_t) hInstance;
+    wc.hIcon = NULL;
+    wc.hCursor = LoadCursor( NULL, IDC_ARROW);
+    wc.hbrBackground = GetStockObject(BLACK_BRUSH);
+    wc.lpszMenuName = NULL;
+#ifdef UNICODE
+    wc.lpszClassName = NewtCommon_GetNullTerminatedStringChars(env, wndClassName);
+#else
+    _wndClassName = (*env)->GetStringUTFChars(env, wndClassName, NULL);
+    wc.lpszClassName = strdup(_wndClassName);
+    (*env)->ReleaseStringUTFChars(env, wndClassName, _wndClassName);
+#endif
+    res = RegisterClass(&wc);
+
+    free((void *)wc.lpszClassName);
+
+    return (jint)res;
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_windows_WindowsDisplay
+ * Method:    CleanupWindowResources
+ * Signature: (java/lang/String;J)V
+ */
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_windows_WindowsDisplay_UnregisterWindowClass0
+  (JNIEnv *env, jclass clazz, jint wndClassAtom, jlong hInstance)
+{
+    UnregisterClass(MAKEINTATOM(wndClassAtom), (HINSTANCE) (intptr_t) hInstance);
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_windows_WindowsScreen
+ * Method:    getWidthImpl
+ * Signature: (I)I
+ */
+JNIEXPORT jint JNICALL Java_com_jogamp_newt_impl_windows_WindowsScreen_getWidthImpl0
+  (JNIEnv *env, jobject obj, jint scrn_idx)
+{
+    return (jint)GetSystemMetrics(SM_CXSCREEN);
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_windows_WindowsScreen
+ * Method:    getHeightImpl
+ * Signature: (I)I
+ */
+JNIEXPORT jint JNICALL Java_com_jogamp_newt_impl_windows_WindowsScreen_getHeightImpl0
+  (JNIEnv *env, jobject obj, jint scrn_idx)
+{
+    return (jint)GetSystemMetrics(SM_CYSCREEN);
+}
+
+static int NewtScreen_RotationNativeCCW2NewtCCW(JNIEnv *env, int native) {
+    int newt;
+    switch (native) {
+        case DMDO_DEFAULT:
+            newt = 0;
+            break;
+        case DMDO_90:
+            newt = 90;
+            break;
+        case DMDO_180:
+            newt = 180;
+            break;
+        case DMDO_270:
+            newt = 270;
+            break;
+        default:
+            NewtCommon_throwNewRuntimeException(env, "invalid native rotation: %d", native);
+        break;
+    }
+    return newt;
+}
+
+static int NewtScreen_RotationNewtCCW2NativeCCW(JNIEnv *env, jint newt) {
+    int native;
+    switch (newt) {
+        case 0:
+            native = DMDO_DEFAULT;
+            break;
+        case 90:
+            native = DMDO_90;
+            break;
+        case 180:
+            native = DMDO_180;
+            break;
+        case 270:
+            native = DMDO_270;
+            break;
+        default:
+            NewtCommon_throwNewRuntimeException(env, "invalid newt rotation: %d", newt);
+    }
+    return native;
+}
+
+/*
+static void NewtScreen_scanDisplayDevices() {
+    DISPLAY_DEVICE device;
+    int i = 0;
+    LPCTSTR name;
+    while(NULL != (name = NewtScreen_getDisplayDeviceName(&device, i))) {
+        fprintf(stderr, "*** [%d]: <%s> active %d\n", i, name, ( 0 != ( device.StateFlags & DISPLAY_DEVICE_ACTIVE ) ) );
+        i++;
+    }
+}*/
+
+static LPCTSTR NewtScreen_getDisplayDeviceName(DISPLAY_DEVICE * device, int scrn_idx) {
+    device->cb = sizeof(DISPLAY_DEVICE);
+    if( FALSE == EnumDisplayDevices(NULL, scrn_idx, device, 0) ) {
+        DBG_PRINT("*** WindowsWindow: getDisplayDeviceName.EnumDisplayDevices(scrn_idx %d) -> FALSE\n", scrn_idx);
+        return NULL;
+    }
+
+    if( 0 == ( device->StateFlags & DISPLAY_DEVICE_ACTIVE ) ) {
+        DBG_PRINT("*** WindowsWindow: !DISPLAY_DEVICE_ACTIVE(scrn_idx %d)\n", scrn_idx);
+        return NULL;
+    }
+
+    return device->DeviceName;
+}
+
+static HDC NewtScreen_createDisplayDC(LPCTSTR displayDeviceName) {
+    return CreateDC("DISPLAY", displayDeviceName, NULL, NULL);
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_windows_WindowsScreen
+ * Method:    getScreenMode0
+ * Signature: (II)[I
+ */
+JNIEXPORT jintArray JNICALL Java_com_jogamp_newt_impl_windows_WindowsScreen_getScreenMode0
+  (JNIEnv *env, jobject obj, jint scrn_idx, jint mode_idx)
+{
+    DISPLAY_DEVICE device;
+    int prop_num = NUM_SCREEN_MODE_PROPERTIES_ALL;
+    LPCTSTR deviceName = NewtScreen_getDisplayDeviceName(&device, scrn_idx);
+    if(NULL == deviceName) {
+        DBG_PRINT("*** WindowsWindow: getScreenMode.getDisplayDeviceName(scrn_idx %d) -> NULL\n", scrn_idx);
+        return (*env)->NewIntArray(env, 0);
+    }
+
+    int devModeID;
+    int widthmm, heightmm;
+    if(-1 < mode_idx) {
+        // only at initialization time, where index >= 0
+        HDC hdc = NewtScreen_createDisplayDC(deviceName);
+        widthmm = GetDeviceCaps(hdc, HORZSIZE);
+        heightmm = GetDeviceCaps(hdc, VERTSIZE);
+        DeleteDC(hdc);
+        devModeID = (int) mode_idx;
+        prop_num++; // add 1st extra prop, mode_idx
+    } else {
+        widthmm = 0;
+        heightmm = 0;
+        devModeID = ENUM_CURRENT_SETTINGS;
+    }
+
+    DEVMODE dm;
+    ZeroMemory(&dm, sizeof(dm));
+    dm.dmSize = sizeof(dm);
+    
+    if (0 == EnumDisplaySettingsEx(deviceName, devModeID, &dm, ( ENUM_CURRENT_SETTINGS == devModeID ) ? 0 : EDS_ROTATEDMODE)) {
+        DBG_PRINT("*** WindowsWindow: getScreenMode.EnumDisplaySettingsEx(mode_idx %d/%d) -> NULL\n", mode_idx, devModeID);
+        return (*env)->NewIntArray(env, 0);
+    }
+    
+    // swap width and height, since Windows reflects rotated dimension, we don't
+    if (DMDO_90 == dm.dmDisplayOrientation || DMDO_270 == dm.dmDisplayOrientation) {
+        int tempWidth = dm.dmPelsWidth;
+        dm.dmPelsWidth = dm.dmPelsHeight;
+        dm.dmPelsHeight = tempWidth;
+    }
+
+    jint prop[ prop_num ];
+    int propIndex = 0;
+
+    if( -1 < mode_idx ) {
+        prop[propIndex++] = mode_idx;
+    }
+    prop[propIndex++] = 0; // set later for verification of iterator
+    prop[propIndex++] = dm.dmPelsWidth;
+    prop[propIndex++] = dm.dmPelsHeight;
+    prop[propIndex++] = dm.dmBitsPerPel;
+    prop[propIndex++] = widthmm;
+    prop[propIndex++] = heightmm;
+    prop[propIndex++] = dm.dmDisplayFrequency;
+    prop[propIndex++] = NewtScreen_RotationNativeCCW2NewtCCW(env, dm.dmDisplayOrientation);
+    prop[propIndex - NUM_SCREEN_MODE_PROPERTIES_ALL] = ( -1 < mode_idx ) ? propIndex-1 : propIndex ; // count == NUM_SCREEN_MODE_PROPERTIES_ALL
+
+    jintArray properties = (*env)->NewIntArray(env, prop_num);
+    if (properties == NULL) {
+        NewtCommon_throwNewRuntimeException(env, "Could not allocate int array of size %d", prop_num);
+    }
+    (*env)->SetIntArrayRegion(env, properties, 0, prop_num, prop);
+    
+    return properties;
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_windows_WindowsScreen
+ * Method:    setScreenMode0
+ * Signature: (IIIIII)Z
+ */
+JNIEXPORT jboolean JNICALL Java_com_jogamp_newt_impl_windows_WindowsScreen_setScreenMode0
+  (JNIEnv *env, jobject object, jint scrn_idx, jint width, jint height, jint bits, jint rate, jint rot)
+{
+    DISPLAY_DEVICE device;
+    LPCTSTR deviceName = NewtScreen_getDisplayDeviceName(&device, scrn_idx);
+    if(NULL == deviceName) {
+        DBG_PRINT("*** WindowsWindow: setScreenMode.getDisplayDeviceName(scrn_idx %d) -> NULL\n", scrn_idx);
+        return JNI_FALSE;
+    }
+
+    DEVMODE dm;
+    // initialize the DEVMODE structure
+    ZeroMemory(&dm, sizeof(dm));
+    dm.dmSize = sizeof(dm);
+    dm.dmPelsWidth = (int)width;
+    dm.dmPelsHeight = (int)height;
+    dm.dmBitsPerPel = (int)bits;
+    dm.dmDisplayFrequency = (int)rate;
+    dm.dmDisplayOrientation = NewtScreen_RotationNewtCCW2NativeCCW(env, rot);
+
+    // swap width and height, since Windows reflects rotated dimension, we don't
+    if ( DMDO_90 == dm.dmDisplayOrientation || DMDO_270 == dm.dmDisplayOrientation ) {
+        int tempWidth = dm.dmPelsWidth;
+        dm.dmPelsWidth = dm.dmPelsHeight;
+        dm.dmPelsHeight = tempWidth;
+    }
+
+    dm.dmFields = DM_DISPLAYORIENTATION | DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL | DM_DISPLAYFREQUENCY;
+    
+    return ( DISP_CHANGE_SUCCESSFUL == ChangeDisplaySettings(&dm, 0) ) ? JNI_TRUE : JNI_FALSE ;
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_windows_WindowsWindow
+ * Method:    initIDs0
+ * Signature: ()Z
+ */
+JNIEXPORT jboolean JNICALL Java_com_jogamp_newt_impl_windows_WindowsWindow_initIDs0
+  (JNIEnv *env, jclass clazz)
+{
+    NewtCommon_init(env);
+
+    insetsChangedID = (*env)->GetMethodID(env, clazz, "insetsChanged", "(IIII)V");
+    sizeChangedID = (*env)->GetMethodID(env, clazz, "sizeChanged", "(IIZ)V");
+    positionChangedID = (*env)->GetMethodID(env, clazz, "positionChanged", "(II)V");
+    focusChangedID = (*env)->GetMethodID(env, clazz, "focusChanged", "(Z)V");
+    visibleChangedID = (*env)->GetMethodID(env, clazz, "visibleChanged", "(Z)V");
+    windowDestroyNotifyID    = (*env)->GetMethodID(env, clazz, "windowDestroyNotify", "()V");
+    windowDestroyedID = (*env)->GetMethodID(env, clazz, "windowDestroyed", "()V");
+    windowRepaintID = (*env)->GetMethodID(env, clazz, "windowRepaint", "(IIII)V");
+    enqueueMouseEventID = (*env)->GetMethodID(env, clazz, "enqueueMouseEvent", "(ZIIIIII)V");
+    sendMouseEventID = (*env)->GetMethodID(env, clazz, "sendMouseEvent", "(IIIIII)V");
+    enqueueKeyEventID = (*env)->GetMethodID(env, clazz, "enqueueKeyEvent", "(ZIIIC)V");
+    sendKeyEventID = (*env)->GetMethodID(env, clazz, "sendKeyEvent", "(IIIC)V");
+    enqueueRequestFocusID = (*env)->GetMethodID(env, clazz, "enqueueRequestFocus", "(Z)V");
+    focusActionID = (*env)->GetMethodID(env, clazz, "focusAction", "()Z");
+
+    if (insetsChangedID == NULL ||
+        sizeChangedID == NULL ||
+        positionChangedID == NULL ||
+        focusChangedID == NULL ||
+        visibleChangedID == NULL ||
+        windowDestroyNotifyID == NULL ||
+        windowDestroyedID == NULL ||
+        windowRepaintID == NULL ||
+        enqueueMouseEventID == NULL ||
+        sendMouseEventID == NULL ||
+        enqueueKeyEventID == NULL ||
+        sendKeyEventID == NULL ||
+        focusActionID == NULL ||
+        enqueueRequestFocusID == NULL) {
+        return JNI_FALSE;
+    }
+    BuildDynamicKeyMapTable();
+    return JNI_TRUE;
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_windows_WindowsWindow
+ * Method:    CreateWindow
+ * Signature: (JILjava/lang/String;JJZIIII)J
+ */
+JNIEXPORT jlong JNICALL Java_com_jogamp_newt_impl_windows_WindowsWindow_CreateWindow0
+  (JNIEnv *env, jobject obj, jlong parent, jint wndClassAtom, jstring jWndName, jlong hInstance, jlong visualID,
+        jboolean bIsUndecorated,
+        jint jx, jint jy, jint defaultWidth, jint defaultHeight)
+{
+    HWND parentWindow = (HWND) (intptr_t) parent;
+    const TCHAR* wndName = NULL;
+    DWORD windowStyle = WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_VISIBLE | WS_TABSTOP;
+    int x=(int)jx, y=(int)jy;
+    int width=(int)defaultWidth, height=(int)defaultHeight;
+    HWND window = NULL;
+
+#ifdef UNICODE
+    wndName = NewtCommon_GetNullTerminatedStringChars(env, jWndName);
+#else
+    wndName = (*env)->GetStringUTFChars(env, jWndName, NULL);
+#endif
+
+    if(NULL!=parentWindow) {
+        if (!IsWindow(parentWindow)) {
+            DBG_PRINT("*** WindowsWindow: CreateWindow failure: Passed parentWindow %p is invalid\n", parentWindow);
+            return 0;
+        }
+        windowStyle |= WS_CHILD ;
+    } else if (bIsUndecorated) {
+        windowStyle |= WS_POPUP | WS_SYSMENU | WS_MAXIMIZEBOX | WS_MINIMIZEBOX;
+    } else {
+        windowStyle |= WS_OVERLAPPEDWINDOW;
+        x = CW_USEDEFAULT;
+        y = 0;
+    }
+
+    (void) visualID; // FIXME: use the visualID ..
+
+    window = CreateWindow(MAKEINTATOM(wndClassAtom), wndName, windowStyle,
+                          x, y, width, height,
+                          parentWindow, NULL,
+                          (HINSTANCE) (intptr_t) hInstance,
+                          NULL);
+
+    DBG_PRINT("*** WindowsWindow: CreateWindow thread 0xX, parent %p, window %p, %d/%d %dx%d\n", 
+        (int)GetCurrentThreadId(), parentWindow, window, x, y, width, height);
+
+    if (NULL == window) {
+        int lastError = (int) GetLastError();
+        DBG_PRINT("*** WindowsWindow: CreateWindow failure: 0x%X %d\n", lastError, lastError);
+        return 0;
+    } else {
+        WindowUserData * wud = (WindowUserData *) malloc(sizeof(WindowUserData));
+        wud->jinstance = (*env)->NewGlobalRef(env, obj);
+        wud->jenv = env;
+#if !defined(__MINGW64__) && ( defined(UNDER_CE) || _MSC_VER <= 1200 )
+        SetWindowLong(window, GWL_USERDATA, (intptr_t) wud);
+#else
+        SetWindowLongPtr(window, GWLP_USERDATA, (intptr_t) wud);
+#endif
+
+        UpdateInsets(env, obj, window);
+    }
+
+#ifdef UNICODE
+    free((void*) wndName);
+#else
+    (*env)->ReleaseStringUTFChars(env, jWndName, wndName);
+#endif
+
+    return (jlong) (intptr_t) window;
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_windows_WindowsWindow
+ * Method:    DestroyWindow
+ * Signature: (J)V
+ */
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_windows_WindowsWindow_DestroyWindow0
+  (JNIEnv *env, jobject obj, jlong window)
+{
+    DBG_PRINT("*** WindowsWindow: DestroyWindow thread 0x%X, window %p\n", (int)GetCurrentThreadId(), window);
+    DestroyWindow((HWND) (intptr_t) window);
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_windows_WindowsWindow
+ * Method:    GetDC
+ * Signature: (J)J
+ */
+JNIEXPORT jlong JNICALL Java_com_jogamp_newt_impl_windows_WindowsWindow_GetDC0
+  (JNIEnv *env, jobject obj, jlong window)
+{
+    return (jlong) (intptr_t) GetDC((HWND) (intptr_t) window);
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_windows_WindowsWindow
+ * Method:    ReleaseDC
+ * Signature: (JJ)V
+ */
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_windows_WindowsWindow_ReleaseDC0
+  (JNIEnv *env, jobject obj, jlong window, jlong dc)
+{
+    ReleaseDC((HWND) (intptr_t) window, (HDC) (intptr_t) dc);
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_windows_WindowsWindow
+ * Method:    MonitorFromWindow
+ * Signature: (J)J
+ */
+JNIEXPORT jlong JNICALL Java_com_jogamp_newt_impl_windows_WindowsWindow_MonitorFromWindow0
+  (JNIEnv *env, jobject obj, jlong window)
+{
+    #if (_WIN32_WINNT >= 0x0500 || _WIN32_WINDOWS >= 0x0410 || WINVER >= 0x0500) && !defined(_WIN32_WCE)
+        return (jlong) (intptr_t) MonitorFromWindow((HWND) (intptr_t) window, MONITOR_DEFAULTTOPRIMARY);
+    #else
+        return 0;
+    #endif
+}
+
+/***
+ * returns bits: 1: size change, 2: pos change
+ */
+int NewtWindow_setVisiblePosSize(JNIEnv *env, jobject obj, HWND hwnd, jboolean top, jboolean visible, 
+                                 int x, int y, int width, int height)
+{
+    UINT flags;
+    HWND hWndInsertAfter;
+    BOOL bRes;
+    int iRes=0;
+    int wwidth = width; // final window width
+    int wheight = height; // final window height
+    
+    DBG_PRINT("*** WindowsWindow: NewtWindow_setVisiblePosSize %d/%d %dx%d, top %d, visible %d\n", 
+        x, y, width, height, (int)top, (int)visible);
+
+    if(JNI_TRUE == visible) {
+        flags = SWP_SHOWWINDOW;
+    } else {
+        flags = SWP_NOACTIVATE | SWP_NOZORDER;
+    }
+
+    if(0>x || 0>y ) {
+        flags |= SWP_NOMOVE;
+    } else {
+        iRes |= 2;
+    }
+    if(0>=width || 0>=height ) {
+        flags |= SWP_NOSIZE;
+    } else {
+        iRes |= 1;
+    }
+
+    if(JNI_TRUE == top) {
+        hWndInsertAfter = HWND_TOPMOST;
+        if ( 0 == ( flags & SWP_NOSIZE ) ) {
+
+            // since width, height are the size of the client area, we need to add insets
+            RECT *pInsets = UpdateInsets(env, obj, hwnd);
+
+            wwidth += pInsets->left + pInsets->right;
+            wheight += pInsets->top + pInsets->bottom;
+        }
+        DBG_PRINT("*** WindowsWindow: NewtWindow_setVisiblePosSize top size w/ insets: %d/%d %dx%d\n", x, y, wwidth, wheight);
+    } else {
+        hWndInsertAfter = HWND_TOP;
+        DBG_PRINT("*** WindowsWindow: NewtWindow_setVisiblePosSize client size: %d/%d %dx%d\n", x, y, wwidth, wheight);
+    }
+
+    SetWindowPos(hwnd, hWndInsertAfter, x, y, wwidth, wheight, flags);
+
+    InvalidateRect(hwnd, NULL, TRUE);
+    UpdateWindow(hwnd);
+
+    // we report back the size of client area
+    (*env)->CallVoidMethod(env, obj, sizeChangedID, (jint) width, (jint) height, JNI_FALSE);
+
+    return iRes;
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_windows_WindowsWindow
+ * Method:    setVisible0
+ * Signature: (JZ)V
+ */
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_windows_WindowsWindow_setVisible0
+  (JNIEnv *env, jobject obj, jlong window, jboolean visible, jboolean top, jint x, jint y, jint width, jint height)
+{
+    HWND hwnd = (HWND) (intptr_t) window;
+    DBG_PRINT("*** WindowsWindow: setVisible window %p, visible: %d, top %d, %d/%d %dx%d\n", 
+        hwnd, (int)visible, (int)top, x, y, width, height);
+    if (visible) {
+        NewtWindow_setVisiblePosSize(env, obj, hwnd, top, visible, x, y, width, height);
+        ShowWindow(hwnd, SW_SHOW);
+    } else {
+        ShowWindow(hwnd, SW_HIDE);
+    }
+}
+
+static jboolean NewtWindows_setFullScreen(jboolean fullscreen)
+{
+    int flags = 0;
+    DEVMODE dm;
+    // initialize the DEVMODE structure
+    ZeroMemory(&dm, sizeof(dm));
+    dm.dmSize = sizeof(dm);
+
+    if (0 == EnumDisplaySettings(NULL /*current display device*/, ENUM_CURRENT_SETTINGS, &dm))
+    {
+        return JNI_FALSE;
+    }
+    
+    flags = ( JNI_TRUE == fullscreen ) ? CDS_FULLSCREEN : CDS_RESET ;
+
+    return ( DISP_CHANGE_SUCCESSFUL == ChangeDisplaySettings(&dm, flags) ) ? JNI_TRUE : JNI_FALSE;
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_windows_WindowsWindow
+ * Method:    reconfigureWindow0
+ * Signature: (JIIIIZZII)V
+ */
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_windows_WindowsWindow_reconfigureWindow0
+  (JNIEnv *env, jobject obj, jlong parent, jlong window, jint x, jint y, jint width, jint height, 
+   jboolean visible, jboolean parentChange, jint fullScreenChange, jint decorationChange)
+{
+    HWND hwndP = (HWND) (intptr_t) parent;
+    HWND hwnd = (HWND) (intptr_t) window;
+    DWORD windowStyle = WS_CLIPSIBLINGS | WS_CLIPCHILDREN ;
+    BOOL styleChange = ( 0 != decorationChange || 0 != fullScreenChange || JNI_TRUE == parentChange ) ? TRUE : FALSE ;
+    UINT flags = SWP_SHOWWINDOW;
+    HWND hWndInsertAfter;
+
+    DBG_PRINT("*** WindowsWindow: reconfigureWindow0 parent %p, window %p, %d/%d %dx%d, parentChange %d, fullScreenChange %d, visible %d, decorationChange %d -> styleChange %d\n", 
+        parent, window, x, y, width, height, parentChange, fullScreenChange, visible, decorationChange, styleChange);
+
+    if (!IsWindow(hwnd)) {
+        DBG_PRINT("*** WindowsWindow: reconfigureWindow0 failure: Passed window %p is invalid\n", (void*)hwnd);
+        return;
+    }
+
+    if (NULL!=hwndP && !IsWindow(hwndP)) {
+        DBG_PRINT("*** WindowsWindow: reconfigureWindow0 failure: Passed parent window %p is invalid\n", (void*)hwndP);
+        return;
+    }
+
+    if(JNI_TRUE == visible) {
+        windowStyle |= WS_VISIBLE ;
+    }
+    
+    if(fullScreenChange < 0)
+    {
+        NewtWindows_setFullScreen(JNI_FALSE);
+    }
+
+    // order of call sequence: (MS documentation)
+    //    TOP:  SetParent(.., NULL); Clear WS_CHILD [, Set WS_POPUP]
+    //  CHILD:  Set WS_CHILD [, Clear WS_POPUP]; SetParent(.., PARENT) 
+    //
+    if ( JNI_TRUE == parentChange && NULL == hwndP ) {
+        SetParent(hwnd, NULL);
+    }
+    
+    if(fullScreenChange > 0)
+    {
+        NewtWindows_setFullScreen(JNI_TRUE);
+    }
+
+    if ( styleChange ) {
+        if(NULL!=hwndP) {
+            windowStyle |= WS_CHILD ;
+        } else if ( decorationChange < 0 || 0 < fullScreenChange ) {
+            windowStyle |= WS_POPUP | WS_SYSMENU | WS_MAXIMIZEBOX | WS_MINIMIZEBOX;
+        } else {
+            windowStyle |= WS_OVERLAPPEDWINDOW;
+        }
+        SetWindowLong(hwnd, GWL_STYLE, windowStyle);
+        SetWindowPos(hwnd, 0, 0, 0, 0, 0, SWP_FRAMECHANGED | SWP_NOSIZE | SWP_NOMOVE | SWP_NOACTIVATE | SWP_NOZORDER );
+    }
+
+    if ( JNI_TRUE == parentChange && NULL != hwndP ) {
+        SetParent(hwnd, hwndP );
+    }
+
+    NewtWindow_setVisiblePosSize(env, obj, hwnd, (NULL == hwndP) ? JNI_TRUE : JNI_FALSE /* top */, visible,
+                                 x, y, width, height);
+
+    DBG_PRINT("*** WindowsWindow: reconfigureWindow0.X\n");
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_windows_WindowsWindow
+ * Method:    setTitle
+ * Signature: (JLjava/lang/String;)V
+ */
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_windows_WindowsWindow_setTitle0
+  (JNIEnv *env, jclass clazz, jlong window, jstring title)
+{
+    HWND hwnd = (HWND) (intptr_t) window;
+    if (title != NULL) {
+        jchar *titleString = NewtCommon_GetNullTerminatedStringChars(env, title);
+        if (titleString != NULL) {
+            SetWindowTextW(hwnd, titleString);
+            free(titleString);
+        }
+    }
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_windows_WindowsWindow
+ * Method:    requestFocus
+ * Signature: (JZ)V
+ */
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_windows_WindowsWindow_requestFocus0
+  (JNIEnv *env, jobject obj, jlong window, jboolean force)
+{
+    DBG_PRINT("*** WindowsWindow: RequestFocus0\n");
+    NewtWindows_requestFocus ( env, obj, (HWND) (intptr_t) window, force) ;
+}
+
+
diff --git a/src/newt/native/X11Window.c b/src/newt/native/X11Window.c
new file mode 100644
index 0000000..7a19cf2
--- /dev/null
+++ b/src/newt/native/X11Window.c
@@ -0,0 +1,1575 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * - Redistribution of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * 
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * 
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * 
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ * 
+ */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <stdarg.h>
+// Building on obsolete platform on SPARC right now
+#ifdef __sparc
+  #include <inttypes.h>
+#else
+  #include <stdint.h>
+#endif
+#include <unistd.h>
+#include <errno.h>
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/keysym.h>
+#include <X11/Xatom.h>
+
+#include <X11/extensions/Xrandr.h>
+
+#include "com_jogamp_newt_impl_x11_X11Screen.h"
+#include "com_jogamp_newt_impl_x11_X11Display.h"
+#include "com_jogamp_newt_impl_x11_X11Window.h"
+
+#include "MouseEvent.h"
+#include "KeyEvent.h"
+#include "WindowEvent.h"
+#include "ScreenMode.h"
+
+#include "NewtCommon.h"
+
+// #define VERBOSE_ON 1
+
+#ifdef VERBOSE_ON
+    #define DBG_PRINT(...) fprintf(stderr, __VA_ARGS__); fflush(stderr) 
+
+    #define DUMP_VISUAL_INFO(a,b) _dumpVisualInfo((a),(b))
+
+    static void _dumpVisualInfo(const char * msg, XVisualInfo *pVisualQuery) {
+        if(pVisualQuery!=NULL) {
+            fprintf(stderr, "%s: screen %d, visual: %p, visual-id: 0x%X, depth: %d, class %d, cmap sz: %d, bpp: 3x%d, rgb 0x%X 0x%X 0x%X\n",
+                msg,
+                pVisualQuery->screen,
+                pVisualQuery->visual,
+                (int)pVisualQuery->visualid,
+                pVisualQuery->depth,
+                pVisualQuery->class,
+                pVisualQuery->colormap_size,
+                pVisualQuery->bits_per_rgb,
+                (int)pVisualQuery->red_mask,
+                (int)pVisualQuery->green_mask,
+                (int)pVisualQuery->blue_mask
+            );
+        } else {
+            fprintf(stderr, "%s: NULL XVisualInfo\n", msg);
+        }
+    }
+
+#else
+
+    #define DBG_PRINT(...)
+
+    #define DUMP_VISUAL_INFO(a,b)
+
+#endif
+
+/**
+ * Keycode
+ */
+
+#define IS_WITHIN(k,a,b) ((a)<=(k)&&(k)<=(b))
+
+static jint X11KeySym2NewtVKey(KeySym keySym) {
+    if(IS_WITHIN(keySym,XK_F1,XK_F12)) 
+        return (keySym-XK_F1)+J_VK_F1;
+
+    switch(keySym) {
+        case XK_Alt_L:
+        case XK_Alt_R:
+            return J_VK_ALT;
+
+        case XK_Left:
+            return J_VK_LEFT;
+        case XK_Right:
+            return J_VK_RIGHT;
+        case XK_Up:
+            return J_VK_UP;
+        case XK_Down:
+            return J_VK_DOWN;
+        case XK_Page_Up:
+            return J_VK_PAGE_UP;
+        case XK_Page_Down:
+            return J_VK_PAGE_DOWN;
+        case XK_Shift_L:
+        case XK_Shift_R:
+            return J_VK_SHIFT;
+        case XK_Control_L:
+        case XK_Control_R:
+            return J_VK_CONTROL;
+        case XK_Escape:
+            return J_VK_ESCAPE;
+        case XK_Delete:
+            return J_VK_DELETE;
+    }
+    return keySym;
+}
+
+static const char * const ClazzNameNewtWindow = "com/jogamp/newt/Window";
+
+static jclass    newtWindowClz=NULL;
+
+static jmethodID sizeChangedID = NULL;
+static jmethodID positionChangedID = NULL;
+static jmethodID focusChangedID = NULL;
+static jmethodID visibleChangedID = NULL;
+static jmethodID windowDestroyNotifyID = NULL;
+static jmethodID windowDestroyedID = NULL;
+static jmethodID windowRepaintID = NULL;
+static jmethodID windowReparentedID = NULL;
+static jmethodID enqueueMouseEventID = NULL;
+static jmethodID sendMouseEventID = NULL;
+static jmethodID enqueueKeyEventID = NULL;
+static jmethodID sendKeyEventID = NULL;
+static jmethodID focusActionID = NULL;
+static jmethodID enqueueRequestFocusID = NULL;
+
+static jmethodID displayCompletedID = NULL;
+
+
+/**
+ * Display
+ */
+
+static JNIEnv * x11ErrorHandlerJNIEnv = NULL;
+static XErrorHandler origErrorHandler = NULL ;
+
+static int displayDispatchErrorHandler(Display *dpy, XErrorEvent *e)
+{
+    fprintf(stderr, "Warning: NEWT X11 Error: DisplayDispatch %p, Code 0x%X, errno %s\n", dpy, e->error_code, strerror(errno));
+    
+    if (e->error_code == BadAtom) {
+        fprintf(stderr, "         BadAtom (%p): Atom probably already removed\n", (void*)e->resourceid);
+    } else if (e->error_code == BadWindow) {
+        fprintf(stderr, "         BadWindow (%p): Window probably already removed\n", (void*)e->resourceid);
+    } else {
+        NewtCommon_throwNewRuntimeException(x11ErrorHandlerJNIEnv, "NEWT X11 Error: Display %p, Code 0x%X, errno %s", 
+            dpy, e->error_code, strerror(errno));
+    }
+
+    return 0;
+}
+
+static void displayDispatchErrorHandlerEnable(int onoff, JNIEnv * env) {
+    if(onoff) {
+        if(NULL==origErrorHandler) {
+            x11ErrorHandlerJNIEnv = env;
+            origErrorHandler = XSetErrorHandler(displayDispatchErrorHandler);
+        }
+    } else {
+        if(NULL!=origErrorHandler) {
+            XSetErrorHandler(origErrorHandler);
+            origErrorHandler = NULL;
+        }
+    }
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_x11_X11Display
+ * Method:    initIDs
+ * Signature: (Z)Z
+ */
+JNIEXPORT jboolean JNICALL Java_com_jogamp_newt_impl_x11_X11Display_initIDs0
+  (JNIEnv *env, jclass clazz)
+{
+    jclass c;
+
+    NewtCommon_init(env);
+
+    displayCompletedID = (*env)->GetMethodID(env, clazz, "displayCompleted", "(JJ)V");
+    if (displayCompletedID == NULL) {
+        return JNI_FALSE;
+    }
+
+    if(NULL==newtWindowClz) {
+        c = (*env)->FindClass(env, ClazzNameNewtWindow);
+        if(NULL==c) {
+            NewtCommon_FatalError(env, "NEWT X11Window: can't find %s", ClazzNameNewtWindow);
+        }
+        newtWindowClz = (jclass)(*env)->NewGlobalRef(env, c);
+        (*env)->DeleteLocalRef(env, c);
+        if(NULL==newtWindowClz) {
+            NewtCommon_FatalError(env, "NEWT X11Window: can't use %s", ClazzNameNewtWindow);
+        }
+    }
+
+    return JNI_TRUE;
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_x11_X11Display
+ * Method:    CompleteDisplay
+ * Signature: (J)V
+ */
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_x11_X11Display_CompleteDisplay0
+  (JNIEnv *env, jobject obj, jlong display)
+{
+    Display * dpy = (Display *)(intptr_t)display;
+    jlong javaObjectAtom;
+    jlong windowDeleteAtom;
+
+    if(dpy==NULL) {
+        NewtCommon_FatalError(env, "invalid display connection..");
+    }
+
+    javaObjectAtom = (jlong) XInternAtom(dpy, "JOGL_JAVA_OBJECT", False);
+    if(None==javaObjectAtom) {
+        NewtCommon_throwNewRuntimeException(env, "could not create Atom JOGL_JAVA_OBJECT, bail out!");
+        return;
+    }
+
+    windowDeleteAtom = (jlong) XInternAtom(dpy, "WM_DELETE_WINDOW", False);
+    if(None==windowDeleteAtom) {
+        NewtCommon_throwNewRuntimeException(env, "could not create Atom WM_DELETE_WINDOW, bail out!");
+        return;
+    }
+
+    // XSetCloseDownMode(dpy, RetainTemporary); // Just a try ..
+
+    DBG_PRINT("X11: X11Display_completeDisplay dpy %p\n", dpy);
+
+    (*env)->CallVoidMethod(env, obj, displayCompletedID, javaObjectAtom, windowDeleteAtom);
+}
+
+/**
+ * Window
+ */
+
+static int putPtrIn32Long(unsigned long * dst, uintptr_t src) {
+    int i=0;
+        dst[i++] = (unsigned long) ( ( src >>  0 ) & 0xFFFFFFFF ) ;
+    if(sizeof(uintptr_t) == 8) {
+        dst[i++] = (unsigned long) ( ( src >> 32 ) & 0xFFFFFFFF ) ;
+    }
+    return i;
+}
+
+static uintptr_t getPtrOut32Long(unsigned long * src) {
+    uintptr_t  res = ( (uintptr_t) ( src[0] & 0xFFFFFFFF ) )  <<  0 ;
+    if(sizeof(uintptr_t) == 8) {
+              res |= ( (uintptr_t) ( src[1] & 0xFFFFFFFF ) )  << 32 ;
+    }
+    return res;
+}
+
+static void setJavaWindowProperty(JNIEnv *env, Display *dpy, Window window, jlong javaObjectAtom, jobject jwindow) {
+    unsigned long jogl_java_object_data[2]; // X11 is based on 'unsigned long'
+    int nitems_32 = putPtrIn32Long( jogl_java_object_data, (uintptr_t) jwindow);
+
+    {
+        jobject test = (jobject) getPtrOut32Long(jogl_java_object_data);
+        if( ! (jwindow==test) ) {
+            NewtCommon_FatalError(env, "Internal Error .. Encoded Window ref not the same %p != %p !", jwindow, test);
+        }
+    }
+
+    XChangeProperty( dpy, window, (Atom)javaObjectAtom, (Atom)javaObjectAtom, 32, PropModeReplace, 
+                                     (unsigned char *)&jogl_java_object_data, nitems_32);
+}
+
+static jobject getJavaWindowProperty(JNIEnv *env, Display *dpy, Window window, jlong javaObjectAtom, Bool showWarning) {
+    Atom actual_type_return;
+    int actual_format_return;
+    int nitems_32 = ( sizeof(uintptr_t) == 8 ) ? 2 : 1 ;
+    unsigned char * jogl_java_object_data_pp = NULL;
+    jobject jwindow;
+
+    {
+        unsigned long nitems_return = 0;
+        unsigned long bytes_after_return = 0;
+        jobject jwindow = NULL;
+        int res;
+
+        res = XGetWindowProperty(dpy, window, (Atom)javaObjectAtom, 0, nitems_32, False, 
+                                 (Atom)javaObjectAtom, &actual_type_return, &actual_format_return, 
+                                 &nitems_return, &bytes_after_return, &jogl_java_object_data_pp);
+
+        if ( Success != res ) {
+            if(True==showWarning) {
+                fprintf(stderr, "Warning: NEWT X11Window: Could not fetch Atom JOGL_JAVA_OBJECT window property (res %d) nitems_return %ld, bytes_after_return %ld, result 0!\n", res, nitems_return, bytes_after_return);
+            }
+            return NULL;
+        }
+
+        if(actual_type_return!=(Atom)javaObjectAtom || nitems_return<nitems_32 || NULL==jogl_java_object_data_pp) {
+            XFree(jogl_java_object_data_pp);
+            if(True==showWarning) {
+                fprintf(stderr, "Warning: NEWT X11Window: Fetched invalid Atom JOGL_JAVA_OBJECT window property (res %d) nitems_return %ld, bytes_after_return %ld, actual_type_return %ld, JOGL_JAVA_OBJECT %ld, result 0!\n", 
+                res, nitems_return, bytes_after_return, (long)actual_type_return, javaObjectAtom);
+            }
+            return NULL;
+        }
+    }
+
+    jwindow = (jobject) getPtrOut32Long( (unsigned long *) jogl_java_object_data_pp ) ;
+    XFree(jogl_java_object_data_pp);
+
+#ifdef VERBOSE_ON
+    if(JNI_FALSE == (*env)->IsInstanceOf(env, jwindow, newtWindowClz)) {
+        NewtCommon_throwNewRuntimeException(env, "fetched Atom JOGL_JAVA_OBJECT window is not a NEWT Window: javaWindow 0x%X !", jwindow);
+    }
+#endif
+    return jwindow;
+}
+
+/** @return zero if fails, non zero if OK */
+static Status NewtWindows_getRootAndParent (Display *dpy, Window w, Window * root_return, Window * parent_return) {
+    Window *children_return=NULL;
+    unsigned int nchildren_return=0;
+
+    Status res = XQueryTree(dpy, w, root_return, parent_return, &children_return, &nchildren_return);
+    if(NULL!=children_return) {
+        XFree(children_return);
+    }
+    return res;
+}
+static Window NewtWindows_getRoot (Display *dpy, Window w) {
+    Window root_return;
+    Window parent_return;
+    if( 0 != NewtWindows_getRootAndParent(dpy, w, &root_return, &parent_return) ) {
+        return root_return;
+    }
+    return 0;
+}
+static Window NewtWindows_getParent (Display *dpy, Window w) {
+    Window root_return;
+    Window parent_return;
+    if( 0 != NewtWindows_getRootAndParent(dpy, w, &root_return, &parent_return) ) {
+        return parent_return;
+    }
+    return 0;
+}
+
+
+static void NewtWindows_requestFocus (JNIEnv *env, jobject window, Display *dpy, Window w, jboolean force) {
+    XWindowAttributes xwa;
+    Window focus_return;
+    int revert_to_return;
+
+    XGetInputFocus(dpy, &focus_return, &revert_to_return);
+    if( JNI_TRUE==force || focus_return!=w) {
+        if(  JNI_TRUE==force || JNI_FALSE == (*env)->CallBooleanMethod(env, window, focusActionID) ) {
+            XRaiseWindow(dpy, w);
+            // Avoid 'BadMatch' errors from XSetInputFocus, ie if window is not viewable
+            XGetWindowAttributes(dpy, w, &xwa);
+            if(xwa.map_state == IsViewable) {
+                XSetInputFocus(dpy, w, RevertToParent, CurrentTime);
+            }
+        }
+    }
+    XSync(dpy, False);
+}
+
+#define MWM_HINTS_DECORATIONS   (1L << 1)
+#define PROP_MWM_HINTS_ELEMENTS 5
+
+static void NewtWindows_setDecorations (Display *dpy, Window w, Bool decorated) {
+    unsigned long mwmhints[PROP_MWM_HINTS_ELEMENTS] = { 0, 0, 0, 0, 0 }; // flags, functions, decorations, input_mode, status
+    Atom _MOTIF_WM_HINTS_DECORATIONS = XInternAtom( dpy, "_MOTIF_WM_HINTS", False );
+    Atom _NET_WM_WINDOW_TYPE = XInternAtom( dpy, "_NET_WM_WINDOW_TYPE", False );
+    Atom types[3]={0};
+    int ntypes=0;
+    if(True==decorated) {
+        types[ntypes++] = XInternAtom( dpy, "_NET_WM_WINDOW_TYPE_NORMAL", False );
+    } else {
+        types[ntypes++] = XInternAtom( dpy, "_NET_WM_WINDOW_TYPE_POPUP_MENU", False );
+        types[ntypes++] = XInternAtom( dpy, "_NET_WM_WINDOW_TYPE_NORMAL", False );
+    }
+
+    mwmhints[0] = MWM_HINTS_DECORATIONS;
+    mwmhints[2] = decorated ;
+
+    XChangeProperty( dpy, w, _MOTIF_WM_HINTS_DECORATIONS, _MOTIF_WM_HINTS_DECORATIONS, 32, PropModeReplace, (unsigned char *)&mwmhints, PROP_MWM_HINTS_ELEMENTS);
+    XChangeProperty( dpy, w, _NET_WM_WINDOW_TYPE, XA_ATOM, 32, PropModeReplace, (unsigned char *)&types, ntypes);
+}
+
+#define _NET_WM_STATE_REMOVE 0
+#define _NET_WM_STATE_ADD 1
+
+static void NewtWindows_setFullscreen (Display *dpy, Window root, Window w, Bool fullscreen) {
+    Atom _NET_WM_STATE = XInternAtom( dpy, "_NET_WM_STATE", False );
+    Atom _NET_WM_STATE_ABOVE = XInternAtom( dpy, "_NET_WM_STATE_ABOVE", False );
+    Atom _NET_WM_STATE_FULLSCREEN = XInternAtom( dpy, "_NET_WM_STATE_FULLSCREEN", False );
+    
+    Atom types[2]={0};
+    int ntypes=0;
+
+    types[ntypes++] = _NET_WM_STATE_FULLSCREEN;
+    types[ntypes++] = _NET_WM_STATE_ABOVE;
+
+    XEvent xev;
+    memset ( &xev, 0, sizeof(xev) );
+    
+    xev.type = ClientMessage;
+    xev.xclient.window = w;
+    xev.xclient.message_type = _NET_WM_STATE;
+    xev.xclient.format = 32;
+        
+    if(True==fullscreen) {
+        xev.xclient.data.l[0] = _NET_WM_STATE_ADD;
+        xev.xclient.data.l[1] = _NET_WM_STATE_FULLSCREEN;
+        xev.xclient.data.l[2] = _NET_WM_STATE_ABOVE;
+        xev.xclient.data.l[3] = 1; //source indication for normal applications
+    } else {
+        xev.xclient.data.l[0] = _NET_WM_STATE_REMOVE;
+        xev.xclient.data.l[1] = _NET_WM_STATE_FULLSCREEN;
+        xev.xclient.data.l[2] = _NET_WM_STATE_ABOVE;
+        xev.xclient.data.l[3] = 1; //source indication for normal applications
+    }
+
+    XChangeProperty( dpy, w, _NET_WM_STATE, XA_ATOM, 32, PropModeReplace, (unsigned char *)&types, ntypes);
+    XSync(dpy, False);
+    XSendEvent (dpy, root, False, SubstructureRedirectMask | SubstructureNotifyMask, &xev );
+}
+
+#define USE_SENDIO_DIRECT 1
+
+/*
+ * Class:     com_jogamp_newt_impl_x11_X11Display
+ * Method:    DispatchMessages
+ * Signature: (JIJJ)V
+ */
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_x11_X11Display_DispatchMessages0
+  (JNIEnv *env, jobject obj, jlong display, jlong javaObjectAtom, jlong wmDeleteAtom)
+{
+    Display * dpy = (Display *) (intptr_t) display;
+    int num_events = 100;
+
+    if ( NULL == dpy ) {
+        return;
+    }
+
+    // Periodically take a break
+    while( num_events > 0 ) {
+        jobject jwindow = NULL;
+        XEvent evt;
+        KeySym keySym;
+        char keyChar;
+        char text[255];
+
+        // num_events = XPending(dpy); // I/O Flush ..
+        // num_events = XEventsQueued(dpy, QueuedAfterFlush); // I/O Flush only of no already queued events are available
+        // num_events = XEventsQueued(dpy, QueuedAlready); // no I/O Flush at all, doesn't work on some cards (eg ATI)
+        if ( 0 >= XEventsQueued(dpy, QueuedAfterFlush) ) {
+            // DBG_PRINT( "X11: DispatchMessages 0x%X - Leave 1\n", dpy); 
+            return;
+        }
+
+        XNextEvent(dpy, &evt);
+        num_events--;
+
+        if( 0==evt.xany.window ) {
+            NewtCommon_throwNewRuntimeException(env, "event window NULL, bail out!");
+            return ;
+        }
+
+        if(dpy!=evt.xany.display) {
+            NewtCommon_throwNewRuntimeException(env, "wrong display, bail out!");
+            return ;
+        }
+
+        // DBG_PRINT( "X11: DispatchMessages dpy %p, win %p, Event %d\n", (void*)dpy, (void*)evt.xany.window, evt.type);
+
+        displayDispatchErrorHandlerEnable(1, env);
+
+        jwindow = getJavaWindowProperty(env, dpy, evt.xany.window, javaObjectAtom,
+        #ifdef VERBOSE_ON
+                True
+        #else
+                False
+        #endif
+            );
+
+        displayDispatchErrorHandlerEnable(0, env);
+
+        if(NULL==jwindow) {
+            fprintf(stderr, "Warning: NEWT X11 DisplayDispatch %p, Couldn't handle event %d for X11 window %p\n", 
+                (void*)dpy, evt.type, (void*)evt.xany.window);
+            continue;
+        }
+ 
+        switch(evt.type) {
+            case KeyRelease:
+            case KeyPress:
+                if(XLookupString(&evt.xkey,text,255,&keySym,0)==1) {
+                    keyChar=text[0];
+                } else {
+                    keyChar=0;
+                }
+                break;
+            default:
+                break;
+        }
+
+        switch(evt.type) {
+            case ButtonPress:
+                (*env)->CallVoidMethod(env, jwindow, enqueueRequestFocusID, JNI_FALSE);
+                #ifdef USE_SENDIO_DIRECT
+                (*env)->CallVoidMethod(env, jwindow, sendMouseEventID, 
+                                      (jint) EVENT_MOUSE_PRESSED, 
+                                      (jint) evt.xbutton.state, 
+                                      (jint) evt.xbutton.x, (jint) evt.xbutton.y, (jint) evt.xbutton.button, 0 /*rotation*/);
+                #else
+                (*env)->CallVoidMethod(env, jwindow, enqueueMouseEventID, 
+                                      JNI_FALSE,
+                                      (jint) EVENT_MOUSE_PRESSED, 
+                                      (jint) evt.xbutton.state, 
+                                      (jint) evt.xbutton.x, (jint) evt.xbutton.y, (jint) evt.xbutton.button, 0 /*rotation*/);
+                #endif
+                break;
+            case ButtonRelease:
+                #ifdef USE_SENDIO_DIRECT
+                (*env)->CallVoidMethod(env, jwindow, sendMouseEventID, 
+                                      (jint) EVENT_MOUSE_RELEASED, 
+                                      (jint) evt.xbutton.state, 
+                                      (jint) evt.xbutton.x, (jint) evt.xbutton.y, (jint) evt.xbutton.button, 0 /*rotation*/);
+                #else
+                (*env)->CallVoidMethod(env, jwindow, enqueueMouseEventID, 
+                                      JNI_FALSE,
+                                      (jint) EVENT_MOUSE_RELEASED, 
+                                      (jint) evt.xbutton.state, 
+                                      (jint) evt.xbutton.x, (jint) evt.xbutton.y, (jint) evt.xbutton.button, 0 /*rotation*/);
+                #endif
+                break;
+            case MotionNotify:
+                #ifdef USE_SENDIO_DIRECT
+                (*env)->CallVoidMethod(env, jwindow, sendMouseEventID, 
+                                      (jint) EVENT_MOUSE_MOVED, 
+                                      (jint) evt.xmotion.state, 
+                                      (jint) evt.xmotion.x, (jint) evt.xmotion.y, (jint) 0, 0 /*rotation*/); 
+                #else
+                (*env)->CallVoidMethod(env, jwindow, enqueueMouseEventID, 
+                                      JNI_FALSE,
+                                      (jint) EVENT_MOUSE_MOVED, 
+                                      (jint) evt.xmotion.state, 
+                                      (jint) evt.xmotion.x, (jint) evt.xmotion.y, (jint) 0, 0 /*rotation*/); 
+                #endif
+                break;
+            case KeyPress:
+                #ifdef USE_SENDIO_DIRECT
+                (*env)->CallVoidMethod(env, jwindow, sendKeyEventID, 
+                                      (jint) EVENT_KEY_PRESSED, 
+                                      (jint) evt.xkey.state, 
+                                      X11KeySym2NewtVKey(keySym), (jchar) keyChar);
+                #else
+                (*env)->CallVoidMethod(env, jwindow, enqueueKeyEventID,
+                                      JNI_FALSE,
+                                      (jint) EVENT_KEY_PRESSED, 
+                                      (jint) evt.xkey.state, 
+                                      X11KeySym2NewtVKey(keySym), (jchar) keyChar);
+                #endif
+
+                break;
+            case KeyRelease:
+                #ifdef USE_SENDIO_DIRECT
+                (*env)->CallVoidMethod(env, jwindow, sendKeyEventID, 
+                                      (jint) EVENT_KEY_RELEASED, 
+                                      (jint) evt.xkey.state, 
+                                      X11KeySym2NewtVKey(keySym), (jchar) keyChar);
+
+                (*env)->CallVoidMethod(env, jwindow, sendKeyEventID, 
+                                      (jint) EVENT_KEY_TYPED, 
+                                      (jint) evt.xkey.state, 
+                                      (jint) -1, (jchar) keyChar);
+                #else
+                (*env)->CallVoidMethod(env, jwindow, enqueueKeyEventID,
+                                      JNI_FALSE,
+                                      (jint) EVENT_KEY_RELEASED, 
+                                      (jint) evt.xkey.state, 
+                                      X11KeySym2NewtVKey(keySym), (jchar) keyChar);
+
+                (*env)->CallVoidMethod(env, jwindow, enqueueKeyEventID,
+                                      JNI_FALSE,
+                                      (jint) EVENT_KEY_TYPED, 
+                                      (jint) evt.xkey.state, 
+                                      (jint) -1, (jchar) keyChar);
+                #endif
+
+                break;
+            case DestroyNotify:
+                DBG_PRINT( "X11: event . DestroyNotify call %p, parent %p, child-event: %d\n", 
+                    (void*)evt.xdestroywindow.window, (void*)evt.xdestroywindow.event, evt.xdestroywindow.window != evt.xdestroywindow.event);
+                if ( evt.xdestroywindow.window == evt.xdestroywindow.event ) {
+                    // ignore child destroy notification
+                    (*env)->CallVoidMethod(env, jwindow, windowDestroyedID);
+                }
+                break;
+            case CreateNotify:
+                DBG_PRINT( "X11: event . CreateNotify call %p, parent %p, child-event: 1\n", 
+                    (void*)evt.xcreatewindow.window, (void*) evt.xcreatewindow.parent);
+                break;
+            case ConfigureNotify:
+                DBG_PRINT( "X11: event . ConfigureNotify call %p (parent %p, above %p) %d/%d %dx%d %d, child-event: %d\n", 
+                            (void*)evt.xconfigure.window, (void*)evt.xconfigure.event, (void*)evt.xconfigure.above,
+                            evt.xconfigure.x, evt.xconfigure.y, evt.xconfigure.width, evt.xconfigure.height, 
+                            evt.xconfigure.override_redirect, evt.xconfigure.window != evt.xconfigure.event);
+                if ( evt.xconfigure.window == evt.xconfigure.event ) {
+                    // ignore child window change notification
+                    (*env)->CallVoidMethod(env, jwindow, sizeChangedID, 
+                                            (jint) evt.xconfigure.width, (jint) evt.xconfigure.height, JNI_FALSE);
+                    (*env)->CallVoidMethod(env, jwindow, positionChangedID, 
+                                            (jint) evt.xconfigure.x, (jint) evt.xconfigure.y);
+                }
+                break;
+            case ClientMessage:
+                if (evt.xclient.send_event==True && evt.xclient.data.l[0]==(Atom)wmDeleteAtom) {
+                    DBG_PRINT( "X11: event . ClientMessage call %p type 0x%X !!!\n", 
+                        (void*)evt.xclient.window, (unsigned int)evt.xclient.message_type);
+                    (*env)->CallVoidMethod(env, jwindow, windowDestroyNotifyID);
+                    // Called by Window.java: CloseWindow(); 
+                }
+                break;
+
+            case FocusIn:
+                DBG_PRINT( "X11: event . FocusIn call %p\n", (void*)evt.xvisibility.window);
+                (*env)->CallVoidMethod(env, jwindow, focusChangedID, JNI_TRUE);
+                break;
+
+            case FocusOut:
+                DBG_PRINT( "X11: event . FocusOut call %p\n", (void*)evt.xvisibility.window);
+                (*env)->CallVoidMethod(env, jwindow, focusChangedID, JNI_FALSE);
+                break;
+
+            case Expose:
+                DBG_PRINT( "X11: event . Expose call %p %d/%d %dx%d count %d\n", (void*)evt.xexpose.window,
+                    evt.xexpose.x, evt.xexpose.y, evt.xexpose.width, evt.xexpose.height, evt.xexpose.count);
+
+                if (evt.xexpose.count == 0 && evt.xexpose.width > 0 && evt.xexpose.height > 0) {
+                    (*env)->CallVoidMethod(env, jwindow, windowRepaintID, 
+                        evt.xexpose.x, evt.xexpose.y, evt.xexpose.width, evt.xexpose.height);
+                }
+                break;
+
+            case MapNotify:
+                DBG_PRINT( "X11: event . MapNotify call Event %p, Window %p, override_redirect %d, child-event: %d\n", 
+                    (void*)evt.xmap.event, (void*)evt.xmap.window, (int)evt.xmap.override_redirect,
+                    evt.xmap.event!=evt.xmap.window);
+                if( evt.xmap.event == evt.xmap.window ) {
+                    // ignore child window notification
+                    (*env)->CallVoidMethod(env, jwindow, visibleChangedID, JNI_TRUE);
+                }
+                break;
+
+            case UnmapNotify:
+                DBG_PRINT( "X11: event . UnmapNotify call Event %p, Window %p, from_configure %d, child-event: %d\n", 
+                    (void*)evt.xunmap.event, (void*)evt.xunmap.window, (int)evt.xunmap.from_configure,
+                    evt.xunmap.event!=evt.xunmap.window);
+                if( evt.xunmap.event == evt.xunmap.window ) {
+                    // ignore child window notification
+                    (*env)->CallVoidMethod(env, jwindow, visibleChangedID, JNI_FALSE);
+                }
+                break;
+
+            case ReparentNotify:
+                {
+                    jlong parentResult; // 0 if root, otherwise proper value
+                    Window winRoot, winTopParent;
+                    #ifdef VERBOSE_ON
+                        Window oldParentRoot, oldParentTopParent;
+                        Window parentRoot, parentTopParent;
+                        if( 0 == NewtWindows_getRootAndParent(dpy, evt.xreparent.event, &oldParentRoot, &oldParentTopParent) ) {
+                            oldParentRoot=0; oldParentTopParent = 0;
+                        }
+                        if( 0 == NewtWindows_getRootAndParent(dpy, evt.xreparent.parent, &parentRoot, &parentTopParent) ) {
+                            parentRoot=0; parentTopParent = 0;
+                        }
+                    #endif
+                    if( 0 == NewtWindows_getRootAndParent(dpy, evt.xreparent.window, &winRoot, &winTopParent) ) {
+                        winRoot=0; winTopParent = 0;
+                    }
+                    if(evt.xreparent.parent == winRoot) {
+                        parentResult = 0; // our java indicator for root window
+                    } else {
+                        parentResult = (jlong) (intptr_t) evt.xreparent.parent;
+                    }
+                    #ifdef VERBOSE_ON
+                        DBG_PRINT( "X11: event . ReparentNotify: call OldParent %p (root %p, top %p), NewParent %p (root %p, top %p), Window %p (root %p, top %p)\n", 
+                            (void*)evt.xreparent.event, (void*)oldParentRoot, (void*)oldParentTopParent,
+                            (void*)evt.xreparent.parent, (void*)parentRoot, (void*)parentTopParent,
+                            (void*)evt.xreparent.window, (void*)winRoot, (void*)winTopParent);
+                    #endif
+
+                    (*env)->CallVoidMethod(env, jwindow, windowReparentedID, parentResult);
+                }
+                break;
+
+            // unhandled events .. yet ..
+
+            default:
+                DBG_PRINT("X11: event . unhandled %d 0x%X call %p\n", (int)evt.type, (unsigned int)evt.type, (void*)evt.xunmap.window);
+        }
+    }
+}
+
+
+/**
+ * Screen
+ */
+
+/*
+ * Class:     com_jogamp_newt_impl_x11_X11Screen
+ * Method:    GetScreen
+ * Signature: (JI)J
+ */
+JNIEXPORT jlong JNICALL Java_com_jogamp_newt_impl_x11_X11Screen_GetScreen0
+  (JNIEnv *env, jclass clazz, jlong display, jint screen_index)
+{
+    Display * dpy = (Display *)(intptr_t)display;
+    Screen  * scrn= NULL;
+
+    DBG_PRINT("X11: X11Screen_GetScreen0 dpy %p START\n", dpy);
+
+    if(dpy==NULL) {
+        NewtCommon_FatalError(env, "invalid display connection..");
+    }
+
+    scrn = ScreenOfDisplay(dpy,screen_index);
+    if(scrn==NULL) {
+        scrn=DefaultScreenOfDisplay(dpy);
+    }
+    if(scrn==NULL) {
+        fprintf(stderr, "couldn't get screen ..\n");
+    }
+    DBG_PRINT("X11: X11Screen_GetScreen0 scrn %p DONE\n", scrn);
+    return (jlong) (intptr_t) scrn;
+}
+
+JNIEXPORT jint JNICALL Java_com_jogamp_newt_impl_x11_X11Screen_getWidth0
+  (JNIEnv *env, jclass clazz, jlong display, jint scrn_idx)
+{
+    Display * dpy = (Display *) (intptr_t) display;
+    return (jint) XDisplayWidth( dpy, scrn_idx);
+}
+
+JNIEXPORT jint JNICALL Java_com_jogamp_newt_impl_x11_X11Screen_getHeight0
+  (JNIEnv *env, jclass clazz, jlong display, jint scrn_idx)
+{
+    Display * dpy = (Display *) (intptr_t) display;
+    return (jint) XDisplayHeight( dpy, scrn_idx);
+}
+
+
+static Bool NewtScreen_getRANDRVersion(Display *dpy, int *major, int *minor) {
+    if( 0 == XRRQueryVersion(dpy, major, minor) ) {
+        return False;
+    }
+    return True;
+}
+
+static Bool NewtScreen_hasRANDR(Display *dpy) {
+    int major, minor;
+    return NewtScreen_getRANDRVersion(dpy, &major, &minor);
+}
+
+static int NewtScreen_XRotation2Degree(JNIEnv *env, int xrotation) {
+    int rot;
+    if(xrotation == RR_Rotate_0) {
+      rot = 0;
+    }
+    else if(xrotation == RR_Rotate_90) {
+      rot = 90;
+    }
+    else if(xrotation == RR_Rotate_180) {
+      rot = 180;
+    }
+    else if(xrotation == RR_Rotate_270) {
+      rot = 270;
+    } else {
+      NewtCommon_throwNewRuntimeException(env, "invalid native rotation: %d", xrotation);
+    }
+    return rot;
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_x11_X11Screen
+ * Method:    getAvailableScreenModeRotations0
+ * Signature: (JI)I
+ */
+JNIEXPORT jintArray JNICALL Java_com_jogamp_newt_impl_x11_X11Screen_getAvailableScreenModeRotations0
+  (JNIEnv *env, jclass clazz, jlong display, jint scrn_idx)
+{
+    Display *dpy = (Display *) (intptr_t) display;
+    Window root = RootWindow(dpy, (int)scrn_idx);
+    int num_rotations = 0;
+    Rotation cur_rotation, rotations_supported;
+    int rotations[4];
+    int major, minor;
+
+    if(False == NewtScreen_getRANDRVersion(dpy, &major, &minor)) {
+        fprintf(stderr, "RANDR not available\n");
+        return (*env)->NewIntArray(env, 0);
+    }
+
+    rotations_supported = XRRRotations (dpy, (int)scrn_idx, &cur_rotation);
+
+    if(0 != (rotations_supported & RR_Rotate_0)) {
+      rotations[num_rotations++] = 0;
+    }
+    if(0 != (rotations_supported & RR_Rotate_90)) {
+      rotations[num_rotations++] = 90;
+    }
+    if(0 != (rotations_supported & RR_Rotate_180)) {
+      rotations[num_rotations++] = 180;
+    }
+    if(0 != (rotations_supported & RR_Rotate_270)) {
+      rotations[num_rotations++] = 270;
+    }
+    
+    jintArray properties = NULL;
+
+    if(num_rotations>0) {
+        properties = (*env)->NewIntArray(env, num_rotations);
+        if (properties == NULL) {
+            NewtCommon_throwNewRuntimeException(env, "Could not allocate int array of size %d", num_rotations);
+        }
+        
+        // move from the temp structure to the java structure
+        (*env)->SetIntArrayRegion(env, properties, 0, num_rotations, rotations);
+    }
+        
+    return properties;
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_x11_X11Screen
+ * Method:    getNumScreenModeResolution0
+ * Signature: (JI)I
+ */
+JNIEXPORT jint JNICALL Java_com_jogamp_newt_impl_x11_X11Screen_getNumScreenModeResolutions0
+  (JNIEnv *env, jclass clazz, jlong display, jint scrn_idx)
+{
+    Display *dpy = (Display *) (intptr_t) display;
+    Window root = RootWindow(dpy, (int)scrn_idx);
+    
+    if(False == NewtScreen_hasRANDR(dpy)) {
+        DBG_PRINT("Java_com_jogamp_newt_impl_x11_X11Screen_getNumScreenModeResolutions0: RANDR not available\n");
+        return 0;
+    }
+
+    int num_sizes;   
+    XRRScreenSize *xrrs = XRRSizes(dpy, (int)scrn_idx, &num_sizes); //get possible screen resolutions
+    
+    return num_sizes;
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_x11_X11Screen
+ * Method:    getScreenModeResolutions0
+ * Signature: (JII)[I
+ */
+JNIEXPORT jintArray JNICALL Java_com_jogamp_newt_impl_x11_X11Screen_getScreenModeResolution0
+  (JNIEnv *env, jclass clazz, jlong display, jint scrn_idx, jint resMode_idx)
+{
+    Display *dpy = (Display *) (intptr_t) display;
+    Window root = RootWindow(dpy, (int)scrn_idx);
+    
+    if(False == NewtScreen_hasRANDR(dpy)) {
+        DBG_PRINT("Java_com_jogamp_newt_impl_x11_X11Screen_getScreenModeResolution0: RANDR not available\n");
+        return (*env)->NewIntArray(env, 0);
+    }
+
+    int num_sizes;   
+    XRRScreenSize *xrrs = XRRSizes(dpy, (int)scrn_idx, &num_sizes); //get possible screen resolutions
+
+    if( 0 > resMode_idx || resMode_idx >= num_sizes ) {
+        NewtCommon_throwNewRuntimeException(env, "Invalid resolution index: ! 0 < %d < %d", resMode_idx, num_sizes);
+    }
+ 
+    // Fill the properties in temp jint array
+    int propIndex = 0;
+    jint prop[4];
+    
+    prop[propIndex++] = xrrs[(int)resMode_idx].width; 
+    prop[propIndex++] = xrrs[(int)resMode_idx].height;
+    prop[propIndex++] = xrrs[(int)resMode_idx].mwidth; 
+    prop[propIndex++] = xrrs[(int)resMode_idx].mheight;
+    
+    jintArray properties = (*env)->NewIntArray(env, 4);
+    if (properties == NULL) {
+        NewtCommon_throwNewRuntimeException(env, "Could not allocate int array of size %d", 4);
+    }
+    
+    // move from the temp structure to the java structure
+    (*env)->SetIntArrayRegion(env, properties, 0, 4, prop);
+    
+    return properties;
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_x11_X11Screen
+ * Method:    getScreenModeRates0
+ * Signature: (JII)[I
+ */
+JNIEXPORT jintArray JNICALL Java_com_jogamp_newt_impl_x11_X11Screen_getScreenModeRates0
+  (JNIEnv *env, jclass clazz, jlong display, jint scrn_idx, jint resMode_idx)
+{
+    Display *dpy = (Display *) (intptr_t) display;
+    Window root = RootWindow(dpy, (int)scrn_idx);
+    
+    if(False == NewtScreen_hasRANDR(dpy)) {
+        DBG_PRINT("Java_com_jogamp_newt_impl_x11_X11Screen_getScreenModeRates0: RANDR not available\n");
+        return (*env)->NewIntArray(env, 0);
+    }
+
+    int num_sizes;   
+    XRRScreenSize *xrrs = XRRSizes(dpy, (int)scrn_idx, &num_sizes); //get possible screen resolutions
+
+    if( 0 > resMode_idx || resMode_idx >= num_sizes ) {
+        NewtCommon_throwNewRuntimeException(env, "Invalid resolution index: ! 0 < %d < %d", resMode_idx, num_sizes);
+    }
+ 
+    int num_rates;
+    short *rates = XRRRates(dpy, (int)scrn_idx, (int)resMode_idx, &num_rates);
+ 
+    jint prop[num_rates];
+    int i;
+    for(i=0; i<num_rates; i++) {
+        prop[i] = (int) rates[i];
+        /** fprintf(stderr, "rate[%d, %d, %d/%d]: %d\n", (int)scrn_idx, resMode_idx, i, num_rates, prop[i]); */
+    }
+    
+    jintArray properties = (*env)->NewIntArray(env, num_rates);
+    if (properties == NULL) {
+        NewtCommon_throwNewRuntimeException(env, "Could not allocate int array of size %d", num_rates);
+    }
+    
+    // move from the temp structure to the java structure
+    (*env)->SetIntArrayRegion(env, properties, 0, num_rates, prop);
+    
+    return properties;
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_x11_X11Screen
+ * Method:    getCurrentScreenRate0
+ * Signature: (JI)I
+ */
+JNIEXPORT jint JNICALL Java_com_jogamp_newt_impl_x11_X11Screen_getCurrentScreenRate0
+  (JNIEnv *env, jclass clazz, jlong display, jint scrn_idx) 
+{
+    Display *dpy = (Display *) (intptr_t) display;
+    Window root = RootWindow(dpy, (int)scrn_idx);
+    
+    if(False == NewtScreen_hasRANDR(dpy)) {
+        DBG_PRINT("Java_com_jogamp_newt_impl_x11_X11Screen_getCurrentScreenRate0: RANDR not available\n");
+        return -1;
+    }
+
+    // get current resolutions and frequencies
+    XRRScreenConfiguration  *conf = XRRGetScreenInfo(dpy, root);
+    short original_rate = XRRConfigCurrentRate(conf);
+
+    //free
+    XRRFreeScreenConfigInfo(conf);
+    
+    return (jint) original_rate;
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_x11_X11Screen
+ * Method:    getCurrentScreenRotation0
+ * Signature: (JI)I
+ */
+JNIEXPORT jint JNICALL Java_com_jogamp_newt_impl_x11_X11Screen_getCurrentScreenRotation0
+  (JNIEnv *env, jclass clazz, jlong display, jint scrn_idx)
+{
+    Display *dpy = (Display *) (intptr_t) display;
+    Window root = RootWindow(dpy, (int)scrn_idx);
+    
+    if(False == NewtScreen_hasRANDR(dpy)) {
+        DBG_PRINT("Java_com_jogamp_newt_impl_x11_X11Screen_getCurrentScreenRotation0: RANDR not available\n");
+        return -1;
+    }
+
+    //get current resolutions and frequencies
+    XRRScreenConfiguration  *conf = XRRGetScreenInfo(dpy, root);
+    
+    Rotation rotation;
+    XRRConfigCurrentConfiguration(conf, &rotation);
+
+    //free
+    XRRFreeScreenConfigInfo(conf);
+    
+    return NewtScreen_XRotation2Degree(env, rotation);
+}
+
+
+/*
+ * Class:     com_jogamp_newt_impl_x11_X11Screen
+ * Method:    getCurrentScreenResolutionIndex0
+ * Signature: (JI)I
+ */
+JNIEXPORT jint JNICALL Java_com_jogamp_newt_impl_x11_X11Screen_getCurrentScreenResolutionIndex0
+  (JNIEnv *env, jclass clazz, jlong display, jint scrn_idx)
+{
+   Display *dpy = (Display *) (intptr_t) display;
+   Window root = RootWindow(dpy, (int)scrn_idx);
+  
+   if(False == NewtScreen_hasRANDR(dpy)) {
+       DBG_PRINT("Java_com_jogamp_newt_impl_x11_X11Screen_getCurrentScreenResolutionIndex0: RANDR not available\n");
+       return -1;
+   }
+
+   // get current resolutions and frequency configuration
+   XRRScreenConfiguration  *conf = XRRGetScreenInfo(dpy, root);
+   short original_rate = XRRConfigCurrentRate(conf);
+   
+   Rotation original_rotation;
+   SizeID original_size_id = XRRConfigCurrentConfiguration(conf, &original_rotation);
+   
+   //free
+   XRRFreeScreenConfigInfo(conf);
+   
+   return (jint)original_size_id;   
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_x11_X11Screen
+ * Method:    setCurrentScreenModeStart0
+ * Signature: (JIIII)Z
+ */
+JNIEXPORT jboolean JNICALL Java_com_jogamp_newt_impl_x11_X11Screen_setCurrentScreenModeStart0
+  (JNIEnv *env, jclass clazz, jlong display, jint screen_idx, jint resMode_idx, jint freq, jint rotation)
+{
+    Display *dpy = (Display *) (intptr_t) display;
+    Window root = RootWindow(dpy, (int)screen_idx);
+
+    if(False == NewtScreen_hasRANDR(dpy)) {
+        DBG_PRINT("Java_com_jogamp_newt_impl_x11_X11Screen_setCurrentScreenModeStart0: RANDR not available\n");
+        return JNI_FALSE;
+    }
+
+    int num_sizes;   
+    XRRScreenSize *xrrs = XRRSizes(dpy, (int)screen_idx, &num_sizes); //get possible screen resolutions
+    XRRScreenConfiguration *conf;
+    int rot;
+    
+    if( 0 > resMode_idx || resMode_idx >= num_sizes ) {
+        NewtCommon_throwNewRuntimeException(env, "Invalid resolution index: ! 0 < %d < %d", resMode_idx, num_sizes);
+    }
+
+    conf = XRRGetScreenInfo(dpy, root);
+   
+    switch(rotation) {
+        case   0:
+            rot = RR_Rotate_0; 
+            break;
+        case  90:
+            rot = RR_Rotate_90; 
+            break;
+        case 180:
+            rot = RR_Rotate_180; 
+            break;
+        case 270:
+            rot = RR_Rotate_270; 
+            break;
+        default:
+            NewtCommon_throwNewRuntimeException(env, "Invalid rotation: %d", rotation);
+    }
+    
+    DBG_PRINT("X11Screen.setCurrentScreenMode0: CHANGED TO %d: %d x %d PIXELS, %d Hz, %d degree\n", 
+        resMode_idx, xrrs[resMode_idx].width, xrrs[resMode_idx].height, (int)freq, rotation);
+
+    XRRSelectInput (dpy, root, RRScreenChangeNotifyMask);
+
+    XSync(dpy, False);
+    XRRSetScreenConfigAndRate(dpy, conf, root, (int)resMode_idx, rot, (short)freq, CurrentTime);   
+    XSync(dpy, False);
+
+    //free
+    XRRFreeScreenConfigInfo(conf);
+    XSync(dpy, False);
+
+    return JNI_TRUE;
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_x11_X11Screen
+ * Method:    setCurrentScreenModePollEnd0
+ * Signature: (J)Z
+ */
+JNIEXPORT jboolean JNICALL Java_com_jogamp_newt_impl_x11_X11Screen_setCurrentScreenModePollEnd0
+  (JNIEnv *env, jclass clazz, jlong display, jint screen_idx, jint resMode_idx, jint freq, jint rotation)
+{
+    Display *dpy = (Display *) (intptr_t) display;
+    int randr_event_base, randr_error_base;
+    XEvent evt;
+    XRRScreenChangeNotifyEvent * scn_event = (XRRScreenChangeNotifyEvent *) &evt;
+
+    if(False == NewtScreen_hasRANDR(dpy)) {
+        DBG_PRINT("Java_com_jogamp_newt_impl_x11_X11Screen_setCurrentScreenModePollEnd0: RANDR not available\n");
+        return JNI_FALSE;
+    }
+
+    int num_sizes;   
+    XRRScreenSize *xrrs = XRRSizes(dpy, (int)screen_idx, &num_sizes); //get possible screen resolutions
+    XRRScreenConfiguration *conf;
+    
+    if( 0 > resMode_idx || resMode_idx >= num_sizes ) {
+        NewtCommon_throwNewRuntimeException(env, "Invalid resolution index: ! 0 < %d < %d", resMode_idx, num_sizes);
+    }
+
+    XRRQueryExtension(dpy, &randr_event_base, &randr_error_base);
+
+    int done = 0;
+    int rot;
+    do {
+        if ( 0 >= XEventsQueued(dpy, QueuedAfterFlush) ) {
+            return;
+        }
+        XNextEvent(dpy, &evt);
+
+        switch (evt.type - randr_event_base) {
+            case RRScreenChangeNotify:
+                rot = NewtScreen_XRotation2Degree(env, (int)scn_event->rotation);
+                DBG_PRINT( "XRANDR: event . RRScreenChangeNotify call %p (root %p) resIdx %d rot %d %dx%d\n", 
+                            (void*)scn_event->window, (void*)scn_event->root, 
+                            (int)scn_event->size_index, rot, 
+                            scn_event->width, scn_event->height);
+                // done = scn_event->size_index == resMode_idx; // not reliable ..
+                done = rot == rotation && 
+                       scn_event->width == xrrs[resMode_idx].width && 
+                       scn_event->height == xrrs[resMode_idx].height;
+                break;
+            default:
+                DBG_PRINT("RANDR: event . unhandled %d 0x%X call %p\n", (int)evt.type, (int)evt.type, (void*)evt.xany.window);
+        }
+        XRRUpdateConfiguration(&evt);
+    } while(!done);
+
+    XSync(dpy, False);
+
+}
+
+/**
+ * Window
+ */
+
+/*
+ * Class:     com_jogamp_newt_impl_x11_X11Window
+ * Method:    initIDs
+ * Signature: ()Z
+ */
+JNIEXPORT jboolean JNICALL Java_com_jogamp_newt_impl_x11_X11Window_initIDs0
+  (JNIEnv *env, jclass clazz)
+{
+    sizeChangedID = (*env)->GetMethodID(env, clazz, "sizeChanged", "(IIZ)V");
+    positionChangedID = (*env)->GetMethodID(env, clazz, "positionChanged", "(II)V");
+    focusChangedID = (*env)->GetMethodID(env, clazz, "focusChanged", "(Z)V");
+    visibleChangedID = (*env)->GetMethodID(env, clazz, "visibleChanged", "(Z)V");
+    windowDestroyNotifyID = (*env)->GetMethodID(env, clazz, "windowDestroyNotify", "()V");
+    windowDestroyedID = (*env)->GetMethodID(env, clazz, "windowDestroyed", "()V");
+    windowRepaintID = (*env)->GetMethodID(env, clazz, "windowRepaint", "(IIII)V");
+    windowReparentedID = (*env)->GetMethodID(env, clazz, "windowReparented", "(J)V");
+    enqueueMouseEventID = (*env)->GetMethodID(env, clazz, "enqueueMouseEvent", "(ZIIIIII)V");
+    sendMouseEventID = (*env)->GetMethodID(env, clazz, "sendMouseEvent", "(IIIIII)V");
+    enqueueKeyEventID = (*env)->GetMethodID(env, clazz, "enqueueKeyEvent", "(ZIIIC)V");
+    sendKeyEventID = (*env)->GetMethodID(env, clazz, "sendKeyEvent", "(IIIC)V");
+    enqueueRequestFocusID = (*env)->GetMethodID(env, clazz, "enqueueRequestFocus", "(Z)V");
+    focusActionID = (*env)->GetMethodID(env, clazz, "focusAction", "()Z");
+
+    if (sizeChangedID == NULL ||
+        positionChangedID == NULL ||
+        focusChangedID == NULL ||
+        visibleChangedID == NULL ||
+        windowDestroyNotifyID == NULL ||
+        windowDestroyedID == NULL ||
+        windowRepaintID == NULL ||
+        windowReparentedID == NULL ||
+        enqueueMouseEventID == NULL ||
+        sendMouseEventID == NULL ||
+        enqueueKeyEventID == NULL ||
+        sendKeyEventID == NULL ||
+        focusActionID == NULL ||
+        enqueueRequestFocusID == NULL) {
+        return JNI_FALSE;
+    }
+    return JNI_TRUE;
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_x11_X11Window
+ * Method:    CreateWindow
+ * Signature: (JJIJIIII)J
+ */
+JNIEXPORT jlong JNICALL Java_com_jogamp_newt_impl_x11_X11Window_CreateWindow0
+  (JNIEnv *env, jobject obj, jlong parent, jlong display, jint screen_index, 
+                             jlong visualID, 
+                             jlong javaObjectAtom, jlong windowDeleteAtom, 
+                             jint x, jint y, jint width, jint height,
+                             jboolean undecorated)
+{
+    Display * dpy  = (Display *)(intptr_t)display;
+    int       scrn_idx = (int)screen_index;
+    Window  windowParent = (Window) parent;
+    Window  window = 0;
+
+    XVisualInfo visualTemplate;
+    XVisualInfo *pVisualQuery = NULL;
+    Visual *visual = NULL;
+    int depth;
+
+    XSetWindowAttributes xswa;
+    unsigned long attrMask;
+    int n;
+
+    Screen* scrn;
+    Atom wm_delete_atom;
+
+    if(dpy==NULL) {
+        NewtCommon_FatalError(env, "invalid display connection..");
+    }
+
+    if(visualID<0) {
+        NewtCommon_throwNewRuntimeException(env, "invalid VisualID ..");
+        return 0;
+    }
+
+    XSync(dpy, False);
+
+    scrn = ScreenOfDisplay(dpy, scrn_idx);
+    if(0==windowParent) {
+        windowParent = XRootWindowOfScreen(scrn);
+    }
+    if( XRootWindowOfScreen(scrn) != XRootWindow(dpy, scrn_idx) ) {
+        NewtCommon_FatalError(env, "XRoot Malfunction: %p != %p"+XRootWindowOfScreen(scrn), XRootWindow(dpy, scrn_idx));
+    }
+    DBG_PRINT( "X11: CreateWindow dpy %p, parent %p, %x/%d %dx%d, undeco %d\n", 
+        (void*)dpy, (void*)windowParent, x, y, width, height, undecorated);
+
+    // try given VisualID on screen
+    memset(&visualTemplate, 0, sizeof(XVisualInfo));
+    visualTemplate.screen = scrn_idx;
+    visualTemplate.visualid = (VisualID)visualID;
+    pVisualQuery = XGetVisualInfo(dpy, VisualIDMask|VisualScreenMask, &visualTemplate,&n);
+    DUMP_VISUAL_INFO("Given VisualID,ScreenIdx", pVisualQuery);
+    if(pVisualQuery!=NULL) {
+        visual   = pVisualQuery->visual;
+        depth    = pVisualQuery->depth;
+        visualID = (jlong)pVisualQuery->visualid;
+        XFree(pVisualQuery);
+        pVisualQuery=NULL;
+    }
+    DBG_PRINT( "X11: [CreateWindow] trying given (dpy %p, screen %d, visualID: %d, parent %p) found: %p\n", 
+        dpy, scrn_idx, (int)visualID, (void*)windowParent, visual);
+
+    if (visual==NULL)
+    { 
+        NewtCommon_throwNewRuntimeException(env, "could not query Visual by given VisualID, bail out!");
+        return 0;
+    } 
+
+    if(pVisualQuery!=NULL) {
+        XFree(pVisualQuery);
+        pVisualQuery=NULL;
+    }
+
+    attrMask  = ( CWBackingStore | CWBackingPlanes | CWBackingPixel | CWBackPixel | 
+                  CWBorderPixel | CWColormap | CWOverrideRedirect ) ;
+
+    memset(&xswa, 0, sizeof(xswa));
+    // xswa.override_redirect = ( 0 != parent ) ? False : True;
+    xswa.override_redirect = False; // use the window manager, always
+    xswa.border_pixel = 0;
+    xswa.background_pixel = 0;
+    xswa.backing_store=NotUseful; /* NotUseful, WhenMapped, Always */
+    xswa.backing_planes=0;        /* planes to be preserved if possible */
+    xswa.backing_pixel=0;         /* value to use in restoring planes */
+
+    xswa.colormap = XCreateColormap(dpy,
+                                    windowParent,
+                                    visual,
+                                    AllocNone);
+
+    window = XCreateWindow(dpy,
+                           windowParent,
+                           x, y,
+                           width, height,
+                           0, // border width
+                           depth,
+                           InputOutput,
+                           visual,
+                           attrMask,
+                           &xswa);
+
+    if(0==window) {
+        NewtCommon_throwNewRuntimeException(env, "could not create Window, bail out!");
+        return 0;
+    }
+
+    wm_delete_atom = (Atom)windowDeleteAtom;
+    XSetWMProtocols(dpy, window, &wm_delete_atom, 1);
+
+    setJavaWindowProperty(env, dpy, window, javaObjectAtom, (*env)->NewGlobalRef(env, obj));
+
+    // XClearWindow(dpy, window);
+    XSync(dpy, False);
+
+    {
+        long xevent_mask = 0;
+        xevent_mask |= ButtonPressMask | ButtonReleaseMask | PointerMotionMask ;
+        xevent_mask |= KeyPressMask | KeyReleaseMask ;
+        xevent_mask |= FocusChangeMask | SubstructureNotifyMask | StructureNotifyMask | ExposureMask ;
+
+        XSelectInput(dpy, window, xevent_mask);
+    }
+
+    NewtWindows_setDecorations(dpy, window, ( JNI_TRUE == undecorated ) ? False : True );
+    XSync(dpy, False);
+
+    DBG_PRINT( "X11: [CreateWindow] created window %p on display %p\n", (void*)window, dpy);
+    return (jlong) window;
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_x11_X11Window
+ * Method:    CloseWindow
+ * Signature: (JJ)V
+ */
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_x11_X11Window_CloseWindow0
+  (JNIEnv *env, jobject obj, jlong display, jlong window, jlong javaObjectAtom, jlong wmDeleteAtom)
+{
+    Display * dpy = (Display *) (intptr_t) display;
+    Window w = (Window)window;
+    jobject jwindow;
+
+    if(dpy==NULL) {
+        NewtCommon_FatalError(env, "invalid display connection..");
+    }
+
+    DBG_PRINT( "X11: CloseWindow START dpy %p, win %p\n", (void*)dpy, (void*)w);
+
+    jwindow = getJavaWindowProperty(env, dpy, w, javaObjectAtom, True);
+    if(NULL==jwindow) {
+        NewtCommon_throwNewRuntimeException(env, "could not fetch Java Window object, bail out!");
+        return;
+    }
+    if ( JNI_FALSE == (*env)->IsSameObject(env, jwindow, obj) ) {
+        NewtCommon_throwNewRuntimeException(env, "Internal Error .. Window global ref not the same!");
+        return;
+    }
+
+    XSync(dpy, False);
+    XSelectInput(dpy, w, 0);
+    XUnmapWindow(dpy, w);
+
+    // Drain all events related to this window ..
+    Java_com_jogamp_newt_impl_x11_X11Display_DispatchMessages0(env, obj, display, javaObjectAtom, wmDeleteAtom);
+
+    XDestroyWindow(dpy, w);
+    XSync(dpy, False);
+
+    (*env)->DeleteGlobalRef(env, jwindow);
+
+    DBG_PRINT( "X11: CloseWindow END\n");
+
+    (*env)->CallVoidMethod(env, obj, windowDestroyedID);
+}
+
+static void NewtWindows_setPosSize(Display *dpy, Window w, jint x, jint y, jint width, jint height)
+{
+    if(width>0 && height>0 || x>=0 && y>=0) { // resize/position if requested
+        XWindowChanges xwc;
+        unsigned int mod_flags = ( (x>=0)?CWX:0 ) | ( (y>=0)?CWY:0 ) | 
+                                 ( (width>0)?CWWidth:0 ) | ( (height>0)?CWHeight:0 ) ;
+        DBG_PRINT( "X11: reconfigureWindow0 pos/size mod: 0x%X\n", mod_flags);
+        memset(&xwc, 0, sizeof(XWindowChanges));
+        xwc.x=x;
+        xwc.y=y;
+        xwc.width=width;
+        xwc.height=height;
+        XConfigureWindow(dpy, w, mod_flags, &xwc);
+        XSync(dpy, False);
+    }
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_x11_X11Window
+ * Method:    setVisible0
+ * Signature: (JJZIIII)V
+ */
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_x11_X11Window_setVisible0
+  (JNIEnv *env, jobject obj, jlong display, jlong window, jboolean visible, jint x, jint y, jint width, jint height)
+{
+    Display * dpy = (Display *) (intptr_t) display;
+    Window w = (Window)window;
+    DBG_PRINT( "X11: setVisible0 vis %d\n", visible);
+
+    if(dpy==NULL) {
+        NewtCommon_FatalError(env, "invalid display connection..");
+    }
+
+    if(visible==JNI_TRUE) {
+        XMapRaised(dpy, w);
+    } else {
+        XUnmapWindow(dpy, w);
+    }
+    XSync(dpy, False);
+
+    NewtWindows_setPosSize(dpy, w, x, y, width, height);
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_x11_X11Window
+ * Method:    reconfigureWindow0
+ * Signature: (JIJJIIIIZZII)V
+ */
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_x11_X11Window_reconfigureWindow0
+  (JNIEnv *env, jobject obj, jlong jdisplay, jint screen_index, jlong jparent, jlong jwindow, 
+   jint x, jint y, jint width, jint height, jboolean isVisible, jboolean parentChange, jint fullscreenChange, jint decorationChange)
+{
+    Display * dpy = (Display *) (intptr_t) jdisplay;
+    Screen * scrn = ScreenOfDisplay(dpy, (int)screen_index);
+    Window w = (Window)jwindow;
+    Window root = XRootWindowOfScreen(scrn);
+    Window parent = (0!=jparent)?(Window)jparent:root;
+    Window topParentParent;
+    Window topParentWindow;
+    Bool moveIntoParent = False;
+
+    displayDispatchErrorHandlerEnable(1, env);
+
+    topParentParent = NewtWindows_getParent (dpy, parent);
+    topParentWindow = NewtWindows_getParent (dpy, w);
+
+    DBG_PRINT( "X11: reconfigureWindow0 dpy %p, scrn %d/%p, parent %p/%p (top %p), win %p (top %p), %d/%d %dx%d visible %d, parentChange %d, fullscreenChange %d, decorationChange %d\n", 
+        (void*)dpy, screen_index, (void*)scrn, (void*) jparent, (void*)parent, (void*) topParentParent, (void*)w, (void*)topParentWindow,
+        x, y, width, height, isVisible, parentChange, fullscreenChange, decorationChange);
+
+    if(parentChange && JNI_TRUE == isVisible) { // unmap window if visible, reduce X11 internal signaling (WM unmap)
+        XUnmapWindow(dpy, w);
+        XSync(dpy, False);
+    }
+
+    if(0 > fullscreenChange ) { // FS off
+        NewtWindows_setFullscreen(dpy, root, w, False );
+        XSync(dpy, False);
+    }
+
+    if(parentChange) {
+        if(0 != jparent) { // move into parent ..
+            moveIntoParent = True;
+            NewtWindows_setDecorations (dpy, w, False);
+            XSync(dpy, False);
+        }
+        XReparentWindow( dpy, w, parent, x, y ); // actual reparent call
+        XSync(dpy, False);
+    }
+
+    if(!moveIntoParent && 0!=decorationChange) {
+        NewtWindows_setDecorations (dpy, w, (0 < decorationChange) ? True : False);
+        XSync(dpy, False);
+    }
+
+    NewtWindows_setPosSize(dpy, w, x, y, width, height);
+
+    if(0 < fullscreenChange ) { // FS on
+        NewtWindows_setFullscreen(dpy, root, w, True );
+        XSync(dpy, False);
+    }
+    
+    if(parentChange && JNI_TRUE == isVisible) { // map window 
+        XMapRaised(dpy, w);
+        XSync(dpy, False);
+    }
+
+    displayDispatchErrorHandlerEnable(0, env);
+
+    DBG_PRINT( "X11: reconfigureWindow0 X\n");
+}
+
+/*
+ * Class:     com_jogamp_newt_impl_x11_X11Window
+ * Method:    requestFocus0
+ * Signature: (JJ)V
+ */
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_x11_X11Window_requestFocus0
+  (JNIEnv *env, jobject obj, jlong display, jlong window, jboolean force)
+{
+    NewtWindows_requestFocus ( env, obj, (Display *) (intptr_t) display, (Window)window, force ) ;
+}
+
+/*
+ * Class:     Java_com_jogamp_newt_impl_x11_X11Window
+ * Method:    setTitle0
+ * Signature: (JJLjava/lang/String;)V
+ */
+JNIEXPORT void JNICALL Java_com_jogamp_newt_impl_x11_X11Window_setTitle0
+  (JNIEnv *env, jclass clazz, jlong display, jlong window, jstring title)
+{
+    Display * dpy = (Display *) (intptr_t) display;
+    Window w = (Window)window;
+
+#if 1
+    const char* title_str;
+    if (NULL != title) {
+        title_str = (*env)->GetStringUTFChars(env, title, NULL);
+        if(NULL != title_str) {
+            DBG_PRINT( "X11: setTitle: <%s> SET\n", title_str);
+            XStoreName(dpy, w, title_str);
+            (*env)->ReleaseStringUTFChars(env, title, title_str);
+        } else {
+            DBG_PRINT( "X11: setTitle: NULL - NOT SET (1)\n");
+        }
+    } else {
+        DBG_PRINT( "X11: setTitle: NULL TITLE\n");
+    }
+#else
+    char *str_list[] = { NULL };
+    XTextProperty text_prop;
+    if (NULL != title) {
+        str_list[0] = (char *) NewtCommon_GetNullTerminatedStringChars(env, title);
+        if (str_list[0] != NULL) {
+            memset(&text_prop, 0, sizeof(XTextProperty));
+            if ( Success != XmbTextListToTextProperty(dpy, str_list, 1, XStringStyle, &text_prop) ) {
+                DBG_PRINT( "X11: setTitle.XmbTextListToTextProperty not completly successfull\n");
+                fprintf(stderr, "X11: setTitle.XmbTextListToTextProperty not completly successfull\n");
+            }
+            if(NULL!=text_prop.value) {
+                DBG_PRINT( "X11: setTitle: <%s> SET\n", str_list[0]);
+                XSetWMName(dpy, w, &text_prop);
+                XFree(text_prop.value);
+            } else {
+                DBG_PRINT( "X11: setTitle: <%s> NOT SET (1)\n", str_list[0]);
+            }
+            free(str_list[0]);
+        } else {
+            DBG_PRINT( "X11: setTitle: NULL\n");
+        }
+    }
+#endif
+}
+
diff --git a/test/Issue326Test1.java b/test/Issue326Test1.java
new file mode 100644
index 0000000..adf2861
--- /dev/null
+++ b/test/Issue326Test1.java
@@ -0,0 +1,92 @@
+import java.awt.Frame;
+import java.awt.event.KeyEvent;
+import java.awt.event.KeyListener;
+import java.awt.event.MouseEvent;
+import java.awt.event.MouseListener;
+import java.awt.event.WindowAdapter;
+import java.awt.event.WindowEvent;
+import java.util.Random;
+
+import javax.media.opengl.GL2;
+import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLEventListener;
+import javax.media.opengl.awt.GLCanvas;
+import javax.media.opengl.glu.GLU;
+
+import com.jogamp.opengl.util.Animator;
+import com.jogamp.opengl.util.awt.TextRenderer;
+
+/** 
+ * Demonstrates corruption with older versions of TextRenderer. Two
+ * problems: errors when punting from glyph-based renderer to
+ * string-by-string renderer, and failure of glyph-based renderer when
+ * backing store was NPOT using GL_ARB_texture_rectangle.
+ *
+ * @author emzic
+ */
+
+public class Issue326Test1 extends Frame implements GLEventListener {
+
+    int width, height;
+
+    public static void main(String[] args) {
+        new Issue326Test1();		
+    }
+	
+    GLCanvas canvas;
+    TextRenderer tr ;
+	
+    public Issue326Test1() {
+        super("TextTest");
+        this.setSize(800, 800);
+        canvas = new GLCanvas();
+        canvas.addGLEventListener(this);
+        add(canvas);
+		
+        setVisible(true);
+        addWindowListener(new WindowAdapter() {
+                public void windowClosing(WindowEvent e) {
+                    System.exit(0);
+                }
+            });
+    }
+
+    public void display(GLAutoDrawable drawable) {
+        GL2 gl = drawable.getGL().getGL2();
+        gl.glClearColor(0, 0, 0, 0);
+        gl.glClear(GL2.GL_COLOR_BUFFER_BIT|GL2.GL_DEPTH_BUFFER_BIT);
+		
+	    
+        gl.glMatrixMode(GL2.GL_PROJECTION);
+        gl.glLoadIdentity();		
+        //new GLU().gluPerspective(45f, (float)width/(float)height, 0.1f, 1000f);
+        gl.glOrtho(0.0, 800, 0.0, 800, -100.0, 100.0);
+        gl.glMatrixMode(GL2.GL_MODELVIEW);
+        gl.glLoadIdentity();
+		
+        tr.beginRendering(800,800);
+        tr.draw( "die Marktwirtschaft. Da regelt sich � angeblich", 16, 32);
+        tr.draw( "Hello World! This text is scrambled", 16, 16);
+        tr.endRendering();
+		
+    }
+
+    public void init(GLAutoDrawable arg0) {
+        tr = new TextRenderer(new java.awt.Font("Verdana", java.awt.Font.PLAIN, 12), true, false, null, false);
+        tr.setColor(1, 1, 1 ,1);
+    }
+
+    public void reshape(GLAutoDrawable arg0, int arg1, int arg2, int arg3, int arg4) {
+        width = arg3;
+        height = arg4;
+        GL2 gl = arg0.getGL().getGL2();
+        gl.glViewport(0, 0, width, height);
+        gl.glMatrixMode(GL2.GL_PROJECTION);
+        gl.glLoadIdentity();
+        gl.glOrtho(0.0, 800, 0.0, 200, -100.0, 100.0);
+        gl.glMatrixMode(GL2.GL_MODELVIEW);
+        gl.glLoadIdentity();
+    }
+
+	public void dispose(GLAutoDrawable drawable) {}
+}
diff --git a/test/Issue326Test2.java b/test/Issue326Test2.java
new file mode 100644
index 0000000..b87eee2
--- /dev/null
+++ b/test/Issue326Test2.java
@@ -0,0 +1,71 @@
+import java.awt.Font;
+import java.awt.Frame;
+import java.awt.event.*;
+import javax.media.opengl.GL2;
+import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLEventListener;
+import javax.media.opengl.awt.GLCanvas;
+
+import com.jogamp.opengl.util.awt.*;
+
+/**
+ * Another test case demonstrating corruption with older version of
+ * TextRenderer when glyphs were too big for backing store. Font and
+ * text courtesy of Patrick Murris. Adapted from Issue326Test1.
+ */
+
+public class Issue326Test2 extends Frame implements GLEventListener {
+
+    int width, height;
+
+    public static void main(String[] args) {
+        new Issue326Test2();		
+    }
+	
+    GLCanvas canvas;
+    TextRenderer tr;
+	
+    public Issue326Test2() {
+        super("");
+        this.setSize(800, 800);
+        canvas = new GLCanvas();
+        canvas.addGLEventListener(this);
+        add(canvas);
+		
+        setVisible(true);
+        addWindowListener(new WindowAdapter() {
+                public void windowClosing(WindowEvent e) {
+                    System.exit(0);
+                }
+            });
+    }
+
+    public void display(GLAutoDrawable drawable) {
+        GL2 gl = drawable.getGL().getGL2();
+        gl.glClearColor(0, 0, 0, 0);
+        gl.glClear(GL2.GL_COLOR_BUFFER_BIT|GL2.GL_DEPTH_BUFFER_BIT);
+	    
+        tr.beginRendering(drawable.getWidth(), drawable.getHeight());
+        tr.draw("LA CLAPI\u00c8RE \nAlt: 1100-1700m \nGlissement de terrain majeur", 16, 80);
+        tr.draw("dans la haute Tin\u00e9e, sur un flanc du Parc du Mercantour.", 16, 16);
+        tr.endRendering();
+		
+    }
+
+    public void init(GLAutoDrawable arg0) {
+        tr = new TextRenderer(Font.decode("Arial-BOLD-64"));
+        tr.setColor(1, 1, 1 ,1);
+    }
+
+    public void reshape(GLAutoDrawable arg0, int x, int y, int w, int h) {
+        GL2 gl = arg0.getGL().getGL2();
+        gl.glMatrixMode(GL2.GL_PROJECTION);
+        gl.glLoadIdentity();
+        gl.glOrtho(0.0, w, 0.0, h, -1, 1);
+        gl.glMatrixMode(GL2.GL_MODELVIEW);
+        gl.glLoadIdentity();
+    }
+
+	public void dispose(GLAutoDrawable drawable) {}
+}
+
diff --git a/test/Issue344Base.java b/test/Issue344Base.java
new file mode 100644
index 0000000..8d0c3b0
--- /dev/null
+++ b/test/Issue344Base.java
@@ -0,0 +1,105 @@
+import java.awt.BorderLayout;
+import java.awt.Font;
+import java.awt.Frame;
+import java.awt.event.*;
+import java.awt.geom.*;
+
+import javax.media.opengl.GL2;
+import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLEventListener;
+import javax.media.opengl.awt.GLCanvas;
+import javax.media.opengl.glu.*;
+import com.jogamp.opengl.util.awt.TextRenderer;
+
+/** Test Code adapted from TextCube.java (in JOGL demos)
+ *
+ * @author spiraljetty
+ * @author kbr
+ */
+
+public abstract class Issue344Base implements GLEventListener
+{
+    GLU glu = new GLU();
+    TextRenderer renderer;
+
+    float textScaleFactor;
+    Font font;
+    boolean useMipMaps;
+
+    protected Issue344Base() {
+        font = new Font("default", Font.PLAIN, 200);
+        useMipMaps = true; //false
+    }
+
+    protected abstract String getText();
+
+    protected void run(String[] args) {
+        Frame frame = new Frame(getClass().getName());
+        frame.setLayout(new BorderLayout());
+
+        GLCanvas canvas = new GLCanvas();
+        canvas.addGLEventListener(this);
+        frame.add(canvas, BorderLayout.CENTER);
+
+        frame.setSize(512, 512);
+        frame.addWindowListener(new WindowAdapter() {
+                public void windowClosing(WindowEvent e) {
+                    new Thread(new Runnable() {
+                            public void run() {
+                                System.exit(0);
+                            }
+                        }).start();
+                }
+            });
+        frame.setVisible(true);
+    }
+
+    public void init(GLAutoDrawable drawable)
+    {
+        GL2 gl = drawable.getGL().getGL2();
+
+        gl.glEnable(GL2.GL_DEPTH_TEST);
+
+        renderer = new TextRenderer(font, useMipMaps);
+
+        Rectangle2D bounds = renderer.getBounds(getText());
+        float w = (float) bounds.getWidth();
+        float h = (float) bounds.getHeight();
+        textScaleFactor = 2.0f / (w * 1.1f);
+        gl.setSwapInterval(0);
+    }
+
+    public void display(GLAutoDrawable drawable)
+    {
+        GL2 gl = drawable.getGL().getGL2();
+        gl.glClear(GL2.GL_COLOR_BUFFER_BIT | GL2.GL_DEPTH_BUFFER_BIT);
+
+        gl.glMatrixMode(GL2.GL_MODELVIEW);
+        gl.glLoadIdentity();
+        glu.gluLookAt(0, 0, 10,
+                      0, 0, 0,
+                      0, 1, 0);
+
+        renderer.begin3DRendering();
+        Rectangle2D bounds = renderer.getBounds(getText());
+        float w = (float) bounds.getWidth();
+        float h = (float) bounds.getHeight();
+        renderer.draw3D(getText(),
+                        w / -2.0f * textScaleFactor,
+                        h / -2.0f * textScaleFactor,
+                        3f,
+                        textScaleFactor);
+		
+        renderer.end3DRendering();
+    }
+
+    public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height)
+    {
+        GL2 gl = drawable.getGL().getGL2();
+        gl.glMatrixMode(GL2.GL_PROJECTION);
+        gl.glLoadIdentity();
+        glu.gluPerspective(15, (float) width / (float) height, 5, 15);
+    }
+
+	public void dispose(GLAutoDrawable drawable) {}
+}
diff --git a/test/Issue344Test1.java b/test/Issue344Test1.java
new file mode 100644
index 0000000..c0608ed
--- /dev/null
+++ b/test/Issue344Test1.java
@@ -0,0 +1,10 @@
+public class Issue344Test1 extends Issue344Base {
+    protected String getText() {
+        // test 1 - weird artifacts appear with a large font & long string 
+        return "abcdefghijklmnopqrstuvwxyz1234567890";
+    }
+
+    public static void main(String[] args) {
+        new Issue344Test1().run(args);
+    }
+}
diff --git a/test/Issue344Test2.java b/test/Issue344Test2.java
new file mode 100644
index 0000000..b090043
--- /dev/null
+++ b/test/Issue344Test2.java
@@ -0,0 +1,10 @@
+public class Issue344Test2 extends Issue344Base {
+    protected String getText() {
+        // test 2 - unicode hangs program with a large font & long string
+        return "\u201Cabcdefghijklmnopqrstuvwxyz\u201D";
+    }
+
+    public static void main(String[] args) {
+        new Issue344Test2().run(args);
+    }
+}
diff --git a/test/Issue344Test3.java b/test/Issue344Test3.java
new file mode 100644
index 0000000..381bf0a
--- /dev/null
+++ b/test/Issue344Test3.java
@@ -0,0 +1,10 @@
+public class Issue344Test3 extends Issue344Base {
+    protected String getText() {
+        // test 3 - slight rendering artifacts around very large letters
+        return "abcde";
+    }
+
+    public static void main(String[] args) {
+        new Issue344Test3().run(args);
+    }
+}
diff --git a/test/Issue344Test4.java b/test/Issue344Test4.java
new file mode 100644
index 0000000..1e077d2
--- /dev/null
+++ b/test/Issue344Test4.java
@@ -0,0 +1,10 @@
+public class Issue344Test4 extends Issue344Base {
+    protected String getText() {
+        // test 4 - unicode letter as second-to-last is rendered incorrectly
+        return "\u201CGreetings\u201D!";
+    }
+
+    public static void main(String[] args) {
+        new Issue344Test4().run(args);
+    }
+}
diff --git a/test/native/displayMultiple01.c b/test/native/displayMultiple01.c
new file mode 100644
index 0000000..d514536
--- /dev/null
+++ b/test/native/displayMultiple01.c
@@ -0,0 +1,18 @@
+#include <X11/X.h>
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <GL/glx.h>
+#include <stdio.h>
+
+int main(int nargs, char **vargs) {
+    int major, minor;
+    Display *disp = XOpenDisplay(NULL);
+    glXQueryVersion(disp, &major, &minor);
+    fprintf(stderr, "%p: %d.%d\n", disp, major, minor);
+    XCloseDisplay(disp);
+    disp = XOpenDisplay(NULL);
+    glXQueryVersion(disp, &major, &minor);
+    fprintf(stderr, "%p: %d.%d\n", disp, major, minor);
+    XCloseDisplay(disp);
+    return 0;
+}
diff --git a/test/native/displayMultiple02.c b/test/native/displayMultiple02.c
new file mode 100644
index 0000000..1bfe95b
--- /dev/null
+++ b/test/native/displayMultiple02.c
@@ -0,0 +1,113 @@
+/**
+ * compile with: gcc -o displayMultiple02 displayMultiple02.c -lX11 -lGL
+ */
+
+#include <stdio.h>
+#include <X11/X.h>
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <GL/glx.h>
+#include <GL/gl.h>
+
+static void testOrder(int reverseDestroyOrder, const char * msg);
+
+int main(int nargs, char **vargs) {
+    testOrder(0, "Normal order");
+    testOrder(1, "Reverse order");
+    return 0;
+}
+
+static void createGLWin(Display *dpy, int width, int height, Window *rWin, GLXContext *rCtx);
+static void useGL(Display *dpy, Window win, GLXContext ctx, int width, int height);
+
+void testOrder(int reverseDestroyOrder, const char * msg) {
+    int major, minor;
+    Display *disp1;
+    Window win1;
+    GLXContext ctx1;
+
+    Display *disp2;
+    Window win2;
+    GLXContext ctx2;
+
+    fprintf(stderr, "%s: Create #1\n", msg);
+    disp1 = XOpenDisplay(NULL);
+    createGLWin(disp1, 200, 200, &win1, &ctx1);
+    useGL(disp1, win1, ctx1, 200, 200);
+
+    fprintf(stderr, "%s: Create #2\n", msg);
+    disp2 = XOpenDisplay(NULL);
+    createGLWin(disp2, 300, 300, &win2, &ctx2);
+    useGL(disp2, win2, ctx2, 300, 300);
+
+    if(reverseDestroyOrder) {
+        fprintf(stderr, "%s: Destroy #2\n", msg);
+        glXMakeCurrent(disp2, 0, 0);
+        glXDestroyContext(disp2, ctx2);
+        XCloseDisplay(disp2);
+
+        fprintf(stderr, "%s: Destroy #1\n", msg);
+        glXMakeCurrent(disp1, 0, 0);
+        glXDestroyContext(disp1, ctx1);
+        XCloseDisplay(disp1);
+    } else {
+        fprintf(stderr, "%s: Destroy #1\n", msg);
+        glXMakeCurrent(disp1, 0, 0);
+        glXDestroyContext(disp1, ctx1);
+        XCloseDisplay(disp1);
+
+        fprintf(stderr, "%s: Destroy #2\n", msg);
+        glXMakeCurrent(disp2, 0, 0);
+        glXDestroyContext(disp2, ctx2);
+        XCloseDisplay(disp2);
+
+    }
+
+    fprintf(stderr, "%s: Success - no bug\n", msg);
+}
+
+/* attributes for a double buffered visual in RGBA format with at least
+ * 4 bits per color and a 16 bit depth buffer */
+static int attrListDbl[] = { GLX_RGBA, GLX_DOUBLEBUFFER, 
+    GLX_RED_SIZE, 4, 
+    GLX_GREEN_SIZE, 4, 
+    GLX_BLUE_SIZE, 4, 
+    GLX_DEPTH_SIZE, 16,
+    None };
+
+void createGLWin(Display *dpy, int width, int height, Window *rWin, GLXContext *rCtx)
+{
+    int screen = DefaultScreen(dpy);
+    XVisualInfo *vi = glXChooseVisual(dpy, screen, attrListDbl);
+    Colormap cmap;
+    XSetWindowAttributes attr;
+
+    /* create a GLX context */
+    *rCtx = glXCreateContext(dpy, vi, 0, GL_TRUE);
+    /* create a color map */
+    cmap = XCreateColormap(dpy, RootWindow(dpy, vi->screen), vi->visual, AllocNone);
+    attr.colormap = cmap;
+    attr.border_pixel = 0;
+
+    /* create a window in window mode*/
+    attr.event_mask = ExposureMask | KeyPressMask | ButtonPressMask |
+        StructureNotifyMask;
+    *rWin = XCreateWindow(dpy, RootWindow(dpy, vi->screen),
+        0, 0, width, height, 0, vi->depth, InputOutput, vi->visual,
+        CWBorderPixel | CWColormap | CWEventMask, &attr);
+
+    XMapRaised(dpy, *rWin);
+}
+
+void useGL(Display *dpy, Window win, GLXContext ctx, int width, int height)
+{
+    glXMakeCurrent(dpy, win, ctx);
+    glShadeModel(GL_SMOOTH);
+    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
+    glClearDepth(1.0f);
+    glViewport(0, 0, width, height);
+    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+    glXSwapBuffers(dpy, win);
+    glXMakeCurrent(dpy, 0, 0);
+}
+
diff --git a/test/native/glExtensionsListGL2.c b/test/native/glExtensionsListGL2.c
new file mode 100644
index 0000000..89815e9
--- /dev/null
+++ b/test/native/glExtensionsListGL2.c
@@ -0,0 +1,95 @@
+/**
+ * compile with: gcc -o displayMultiple02 displayMultiple02.c -lX11 -lGL
+ */
+
+#include <stdio.h>
+#include <X11/X.h>
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <GL/glx.h>
+#include <GL/gl.h>
+
+static void testExtensions();
+
+int main(int nargs, char **vargs) {
+    testExtensions();
+    return 0;
+}
+
+static void createGLWin(Display *dpy, int width, int height, Window *rWin, GLXContext *rCtx);
+static void useGL(Display *dpy, Window win, GLXContext ctx, int width, int height);
+
+void testExtensions() {
+    int major, minor;
+    Display *disp1;
+    Window win1;
+    GLXContext ctx1;
+
+    disp1 = XOpenDisplay(NULL);
+    createGLWin(disp1, 200, 200, &win1, &ctx1);
+    if(0 != win1 && 0 != ctx1) {
+        useGL(disp1, win1, ctx1, 200, 200);
+
+        glXMakeCurrent(disp1, 0, 0);
+        glXDestroyContext(disp1, ctx1);
+    }
+    XCloseDisplay(disp1);
+}
+
+/* attributes for a double buffered visual in RGBA format with at least
+ * 4 bits per color and a 16 bit depth buffer */
+static int attrListDbl[] = { GLX_RGBA, GLX_DOUBLEBUFFER, 
+    GLX_RED_SIZE, 4, 
+    GLX_GREEN_SIZE, 4, 
+    GLX_BLUE_SIZE, 4, 
+    GLX_DEPTH_SIZE, 16,
+    None };
+
+void createGLWin(Display *dpy, int width, int height, Window *rWin, GLXContext *rCtx)
+{
+    int screen = DefaultScreen(dpy);
+    XVisualInfo *vi = glXChooseVisual(dpy, screen, attrListDbl);
+    Colormap cmap;
+    XSetWindowAttributes attr;
+
+    /* create a GLX context */
+    *rCtx = glXCreateContext(dpy, vi, 0, GL_TRUE);
+    /* create a color map */
+    cmap = XCreateColormap(dpy, RootWindow(dpy, vi->screen), vi->visual, AllocNone);
+    attr.colormap = cmap;
+    attr.border_pixel = 0;
+
+    /* create a window in window mode*/
+    attr.event_mask = ExposureMask | KeyPressMask | ButtonPressMask |
+        StructureNotifyMask;
+    *rWin = XCreateWindow(dpy, RootWindow(dpy, vi->screen),
+        0, 0, width, height, 0, vi->depth, InputOutput, vi->visual,
+        CWBorderPixel | CWColormap | CWEventMask, &attr);
+
+    XMapRaised(dpy, *rWin);
+}
+
+void useGL(Display *dpy, Window win, GLXContext ctx, int width, int height)
+{
+    PFNGLGETSTRINGIPROC glGetStringi = 0;
+    int i, n;
+
+    glXMakeCurrent(dpy, win, ctx);
+
+    fprintf(stderr, "GL_VENDOR: %s\n", glGetString(GL_VENDOR));
+
+    glGetIntegerv(GL_NUM_EXTENSIONS, &n);
+    fprintf(stderr, "GL_NUM_EXTENSIONS: %d\n", n);
+
+    glGetStringi = (PFNGLGETSTRINGIPROC)glXGetProcAddressARB("glGetStringi");
+    if(NULL==glGetStringi) {
+        return;
+    }
+
+    for (i=0; i<n; i++) {
+      const char* extension = (const char*)glGetStringi(GL_EXTENSIONS, i);
+      fprintf(stderr, "GL_EXTENSION %d/%d: %s\n", (i+1), n, extension);
+    }
+
+}
+
diff --git a/test/native/glExtensionsListGL3.c b/test/native/glExtensionsListGL3.c
new file mode 100644
index 0000000..c531577
--- /dev/null
+++ b/test/native/glExtensionsListGL3.c
@@ -0,0 +1,300 @@
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <unistd.h>
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <GL/gl.h>
+#include <GL/glext.h>
+#include <GL/glx.h>
+#include <GL/glxext.h>
+
+typedef int bool;
+#define true 1;
+#define false 0;
+
+// Helper to check for extension string presence.  Adapted from:
+//   http://www.opengl.org/resources/features/OGLextensions/
+static bool isExtensionSupported(const char *extList, const char *extension)
+{
+
+  const char *start;
+  const char *where, *terminator;
+  
+  /* Extension names should not have spaces. */
+  where = strchr(extension, ' ');
+  if ( where || *extension == '\0' )
+    return false;
+
+  /* It takes a bit of care to be fool-proof about parsing the
+     OpenGL extensions string. Don't be fooled by sub-strings,
+     etc. */
+  for ( start = extList; ; ) {
+    where = strstr( start, extension );
+
+    if ( !where )
+      break;
+
+    terminator = where + strlen( extension );
+
+    if ( where == start || *(where - 1) == ' ' )
+      if ( *terminator == ' ' || *terminator == '\0' )
+        return true;
+
+    start = terminator;
+  }
+
+  return false;
+}
+
+static bool ctxErrorOccurred = false;
+static int ctxErrorHandler( Display *dpy, XErrorEvent *ev )
+{
+    ctxErrorOccurred = true;
+    return 0;
+}
+
+void dumpGLExtension() {
+    PFNGLGETSTRINGIPROC glGetStringi = 0;
+    int i, n;
+
+    fprintf(stderr, "GL_VENDOR: %s\n", glGetString(GL_VENDOR));
+
+    glGetIntegerv(GL_NUM_EXTENSIONS, &n);
+    fprintf(stderr, "GL_NUM_EXTENSIONS: %d\n", n);
+
+    glGetStringi = (PFNGLGETSTRINGIPROC)glXGetProcAddressARB("glGetStringi");
+    if(NULL==glGetStringi) {
+        return;
+    }
+
+    for (i=0; i<n; i++) {
+      const char* extension = (const char*)glGetStringi(GL_EXTENSIONS, i);
+      fprintf(stderr, "GL_EXTENSION %d/%d: %s\n", (i+1), n, extension);
+    }
+
+}
+
+int main (int argc, char ** argv)
+{
+  Display *display = XOpenDisplay(0);
+
+  if ( !display )
+  {
+    printf( "Failed to open X display\n" );
+    exit(1);
+  }
+
+  // Get a matching FB config
+  static int visual_attribs[] =
+    {
+      GLX_X_RENDERABLE    , True,
+      GLX_DRAWABLE_TYPE   , GLX_WINDOW_BIT,
+      GLX_RENDER_TYPE     , GLX_RGBA_BIT,
+      GLX_X_VISUAL_TYPE   , GLX_TRUE_COLOR,
+      GLX_RED_SIZE        , 8,
+      GLX_GREEN_SIZE      , 8,
+      GLX_BLUE_SIZE       , 8,
+      GLX_ALPHA_SIZE      , 8,
+      GLX_DEPTH_SIZE      , 24,
+      GLX_STENCIL_SIZE    , 8,
+      GLX_DOUBLEBUFFER    , True,
+      //GLX_SAMPLE_BUFFERS  , 1,
+      //GLX_SAMPLES         , 4,
+      None
+    };
+
+  int glx_major, glx_minor;
+ 
+  // FBConfigs were added in GLX version 1.3.
+  if ( !glXQueryVersion( display, &glx_major, &glx_minor ) || 
+       ( ( glx_major == 1 ) && ( glx_minor < 3 ) ) || ( glx_major < 1 ) )
+  {
+    printf( "Invalid GLX version" );
+    exit(1);
+  }
+
+  printf( "Getting matching framebuffer configs\n" );
+  int fbcount;
+  GLXFBConfig *fbc = glXChooseFBConfig( display, DefaultScreen( display ), 
+                                        visual_attribs, &fbcount );
+  if ( !fbc )
+  {
+    printf( "Failed to retrieve a framebuffer config\n" );
+    exit(1);
+  }
+  printf( "Found %d matching FB configs.\n", fbcount );
+
+  // Pick the FB config/visual with the most samples per pixel
+  printf( "Getting XVisualInfos\n" );
+  int best_fbc = -1, worst_fbc = -1, best_num_samp = -1, worst_num_samp = 999;
+
+  int i;
+  for ( i = 0; i < fbcount; i++ )
+  {
+    XVisualInfo *vi = glXGetVisualFromFBConfig( display, fbc[i] );
+    if ( vi )
+    {
+      int samp_buf, samples;
+      glXGetFBConfigAttrib( display, fbc[i], GLX_SAMPLE_BUFFERS, &samp_buf );
+      glXGetFBConfigAttrib( display, fbc[i], GLX_SAMPLES       , &samples  );
+      
+      printf( "  Matching fbconfig %d, visual ID 0x%2x: SAMPLE_BUFFERS = %d,"
+              " SAMPLES = %d\n", 
+              (int)i, (int)( vi -> visualid), samp_buf, samples );
+
+      if ( best_fbc < 0 || samp_buf && samples > best_num_samp )
+        best_fbc = i, best_num_samp = samples;
+      if ( worst_fbc < 0 || !samp_buf || samples < worst_num_samp )
+        worst_fbc = i, worst_num_samp = samples;
+    }
+    XFree( vi );
+  }
+
+  GLXFBConfig bestFbc = fbc[ best_fbc ];
+
+  // Be sure to free the FBConfig list allocated by glXChooseFBConfig()
+  XFree( fbc );
+
+  // Get a visual
+  XVisualInfo *vi = glXGetVisualFromFBConfig( display, bestFbc );
+  printf( "Chosen visual ID = 0x%x\n", (int) vi->visualid );
+
+  printf( "Creating colormap\n" );
+  XSetWindowAttributes swa;
+  Colormap cmap;
+  swa.colormap = cmap = XCreateColormap( display,
+                                         RootWindow( display, vi->screen ), 
+                                         vi->visual, AllocNone );
+  swa.background_pixmap = None ;
+  swa.border_pixel      = 0;
+  swa.event_mask        = StructureNotifyMask;
+
+  printf( "Creating window\n" );
+  Window win = XCreateWindow( display, RootWindow( display, vi->screen ), 
+                              0, 0, 100, 100, 0, vi->depth, InputOutput, 
+                              vi->visual, 
+                              CWBorderPixel|CWColormap|CWEventMask, &swa );
+  if ( !win )
+  {
+    printf( "Failed to create window.\n" );
+    exit(1);
+  }
+
+  // Done with the visual info data
+  XFree( vi );
+
+  XStoreName( display, win, "GL 3.0 Window" );
+
+  printf( "Mapping window\n" );
+  XMapWindow( display, win );
+
+  // Get the default screen's GLX extension list
+  const char *glxExts = glXQueryExtensionsString( display,
+                                                  DefaultScreen( display ) );
+
+  // NOTE: It is not necessary to create or make current to a context before
+  // calling glXGetProcAddressARB
+  PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = 0;
+  glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)
+           glXGetProcAddressARB( (const GLubyte *) "glXCreateContextAttribsARB" );
+
+  GLXContext ctx = 0;
+
+  // Install an X error handler so the application won't exit if GL 3.0
+  // context allocation fails.
+  //
+  // Note this error handler is global.  All display connections in all threads
+  // of a process use the same error handler, so be sure to guard against other
+  // threads issuing X commands while this code is running.
+  ctxErrorOccurred = false;
+  int (*oldHandler)(Display*, XErrorEvent*) =
+      XSetErrorHandler(&ctxErrorHandler);
+
+  // Check for the GLX_ARB_create_context extension string and the function.
+  // If either is not present, use GLX 1.3 context creation method.
+  if ( !isExtensionSupported( glxExts, "GLX_ARB_create_context" ) ||
+       !glXCreateContextAttribsARB )
+  {
+    printf( "glXCreateContextAttribsARB() not found"
+            " ... using old-style GLX context\n" );
+    ctx = glXCreateNewContext( display, bestFbc, GLX_RGBA_TYPE, 0, True );
+  }
+
+  // If it does, try to get a GL 3.0 context!
+  else
+  {
+    int context_attribs[] =
+      {
+        GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
+        GLX_CONTEXT_MINOR_VERSION_ARB, 0,
+        GLX_RENDER_TYPE              , GLX_RGBA_TYPE,
+        GLX_CONTEXT_FLAGS_ARB        , GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
+        None
+      };
+
+    printf( "Creating context\n" );
+    ctx = glXCreateContextAttribsARB( display, bestFbc, 0,
+                                      True, context_attribs );
+
+    // Sync to ensure any errors generated are processed.
+    XSync( display, False );
+    if ( !ctxErrorOccurred && ctx ) {
+      printf( "Created GL 3.0 context\n" );
+    } else
+    {
+      // Couldn't create GL 3.0 context.  Fall back to old-style 2.x context.
+      // When a context version below 3.0 is requested, implementations will
+      // return the newest context version compatible with OpenGL versions less
+      // than version 3.0.
+      // GLX_CONTEXT_MAJOR_VERSION_ARB = 1
+      context_attribs[1] = 1;
+      // GLX_CONTEXT_MINOR_VERSION_ARB = 0
+      context_attribs[3] = 0;
+
+      ctxErrorOccurred = false;
+
+      printf( "Failed to create GL 3.0 context"
+              " ... using old-style GLX context\n" );
+      ctx = glXCreateContextAttribsARB( display, bestFbc, 0, 
+                                        True, context_attribs );
+    }
+  }
+
+  // Sync to ensure any errors generated are processed.
+  XSync( display, False );
+
+  // Restore the original error handler
+  XSetErrorHandler( oldHandler );
+
+  if ( ctxErrorOccurred || !ctx )
+  {
+    printf( "Failed to create an OpenGL context\n" );
+    exit(1);
+  }
+
+  // Verifying that context is a direct context
+  if ( ! glXIsDirect ( display, ctx ) )
+  {
+    printf( "Indirect GLX rendering context obtained\n" );
+  }
+  else
+  {
+    printf( "Direct GLX rendering context obtained\n" );
+  }
+
+  printf( "Making context current\n" );
+  glXMakeCurrent( display, win, ctx );
+
+  dumpGLExtension();
+
+  glXMakeCurrent( display, 0, 0 );
+  glXDestroyContext( display, ctx );
+
+  XDestroyWindow( display, win );
+  XFreeColormap( display, cmap );
+  XCloseDisplay( display );
+
+  return 0;
+}
+
diff --git a/test/native/make.sh b/test/native/make.sh
new file mode 100755
index 0000000..20bd49e
--- /dev/null
+++ b/test/native/make.sh
@@ -0,0 +1,6 @@
+#! /bin/bash
+
+gcc -o displayMultiple01 displayMultiple01.c -lX11 -lGL
+gcc -o displayMultiple02 displayMultiple02.c -lX11 -lGL
+gcc -o glExtensionsListGL2 glExtensionsListGL2.c -lX11 -lGL
+gcc -o glExtensionsListGL3 glExtensionsListGL3.c -lX11 -lGL
diff --git a/tools/jackpotc/.gitignore b/tools/jackpotc/.gitignore
new file mode 100644
index 0000000..a65b417
--- /dev/null
+++ b/tools/jackpotc/.gitignore
@@ -0,0 +1 @@
+lib
diff --git a/tools/jackpotc/bttf b/tools/jackpotc/bttf
new file mode 100755
index 0000000..ba38470
--- /dev/null
+++ b/tools/jackpotc/bttf
@@ -0,0 +1,20 @@
+#!/bin/bash
+PROJECT="./test/oldgears"
+SRC="$PROJECT/src"
+GENSRC="$PROJECT/gensrc"
+LIBS="$PROJECT/lib/old/jogl.jar:$PROJECT/lib/new/jogl.all.jar:$PROJECT/lib/new/jogl.awt.jar"
+OUTPUT="$PROJECT/build"
+FILESET=`find $SRC -type f -name "*.java"`
+
+echo "Back to the Future"
+echo "transforming files: $FILESET"
+mkdir $OUTPUT
+./lib/jackpotc -sourcepath $SRC -cp $LIBS -d $OUTPUT -Ajackpot30_extra_hints=./jogl1Tojogl2.hint $FILESET
+
+echo "patching..."
+mkdir "$GENSRC"
+mkdir "$GENSRC/jogl2/"
+mkdir "$GENSRC/jogl2/gears/"
+patch -o $GENSRC/jogl2/gears/Gears.java $FILESET ${OUTPUT}/META-INF/upgrade/upgrade.diff
+
+echo "done"
diff --git a/tools/jackpotc/jackpotc b/tools/jackpotc/jackpotc
new file mode 100755
index 0000000..6b0216d
--- /dev/null
+++ b/tools/jackpotc/jackpotc
@@ -0,0 +1,2 @@
+#!/bin/bash
+java -Xbootclasspath/p:`dirname $0`/jackpotc.jar com.sun.tools.javac.Main -Xjcov "$@"
diff --git a/tools/jackpotc/jogl1Tojogl2.hint b/tools/jackpotc/jogl1Tojogl2.hint
new file mode 100644
index 0000000..9fa7d39
--- /dev/null
+++ b/tools/jackpotc/jogl1Tojogl2.hint
@@ -0,0 +1,38 @@
+// rules for automatic jogl 1.1.1 -> jogl 2 code transformation
+
+// - - - simple move/rename refactorings - - -
+'JOGL2 API change: javax.media.opengl.GLCanvas -> javax.media.opengl.awt.GLCanvas':
+javax.media.opengl.GLCanvas=>javax.media.opengl.awt.GLCanvas;;
+
+'JOGL2 API change: javax.media.opengl.GLJPanel -> javax.media.opengl.awt.GLJPanel':
+javax.media.opengl.GLJPanel=>javax.media.opengl.awt.GLJPanel;;
+
+// causes an error:
+// dummy.java:1: illegal character: \8203
+// SEVERE: null
+// java.lang.ClassCastException: com.sun.tools.javac.tree.JCTree$JCNewClass cannot be cast to com.sun.source.tree.ClassTree
+//'JOGL2 API change: com.sun.opengl.util.Animator -> com.​jogamp.​opengl.​util.Animator':
+//com.sun.opengl.util.Animator=>com.​jogamp.​opengl.​util.Animator;;
+
+'JOGL2 API change: javax.media.opengl.GL -> javax.media.opengl.GL2':
+javax.media.opengl.GL=>javax.media.opengl.GL2;;
+
+'JOGL2 API change: javax.media.opengl.DebugGL -> javax.media.opengl.DebugGL2':
+javax.media.opengl.DebugGL=>javax.media.opengl.DebugGL2;;
+
+'JOGL2 API change: javax.media.opengl.TraceGL -> javax.media.opengl.TraceGL2':
+javax.media.opengl.TraceGL=>javax.media.opengl.TraceGL2;;
+
+
+// - - - API changes - - -
+'JOGL2 API change: new javax.media.opengl.GLCapabilities(javax.media.opengl.GLProfile)':
+new javax.media.opengl.GLCapabilities()=>
+new javax.media.opengl.GLCapabilities(javax.media.opengl.GLProfile.get(javax.media.opengl.GLProfile.GL2));;
+
+'JOGL2 API change: GL gl = drawable.getGL() -> GL2 gl = drawable.getGL().getGL2()':
+$d.getGL() :: $d instanceof javax.media.opengl.GLAutoDrawable=>
+$d.getGL().getGL2();; 
+
+//public void init($D $drawable)=>
+//public void dispose(GLAutoDrawable drawable){}
+//public void init($D $drawable);;
diff --git a/tools/jackpotc/setup b/tools/jackpotc/setup
new file mode 100755
index 0000000..58731b7
--- /dev/null
+++ b/tools/jackpotc/setup
@@ -0,0 +1,27 @@
+#!/bin/bash
+rm -Rf lib
+mkdir lib
+cd ./lib
+
+echo "downloading Jackpot..."
+wget http://bitbucket.org/jlahoda/jackpot30/downloads/jackpotc.zip
+unzip -oj jackpotc.zip
+
+cd ../test
+rm -Rf oldgears/lib
+mkdir oldgears/lib
+mkdir oldgears/lib/new 
+mkdir oldgears/lib/old 
+
+cd oldgears/lib/new
+echo "downloading JOGL 2..."
+wget http://jogamp.org/deployment/jogl-next/jogl.all.jar
+wget http://jogamp.org/deployment/jogl-next/jogl.awt.jar
+wget http://jogamp.org/deployment/jogl-next/gluegen-rt.jar
+
+cd ../old
+echo "downloading old JOGL 1.1.1 build..."
+wget http://jogamp.org/deployment/archive/jogl-old-1.1.1/jogl.jar
+wget http://jogamp.org/deployment/archive/gluegen-old-1.0b6/gluegen-rt.jar
+
+echo "done"
diff --git a/tools/jackpotc/test/oldgears/.gitignore b/tools/jackpotc/test/oldgears/.gitignore
new file mode 100644
index 0000000..563e9d6
--- /dev/null
+++ b/tools/jackpotc/test/oldgears/.gitignore
@@ -0,0 +1,4 @@
+build
+gensrc
+dist
+nbproject/private
diff --git a/tools/jackpotc/test/oldgears/build.xml b/tools/jackpotc/test/oldgears/build.xml
new file mode 100644
index 0000000..80a045c
--- /dev/null
+++ b/tools/jackpotc/test/oldgears/build.xml
@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="UTF-8"?>
+
+<!--
+    invoke the shell scripts 'setup' prior to building this project.
+    @author Michael Bien
+-->
+<project name="oldgears" default="build" basedir=".">
+
+    <description>Builds, tests, and runs the project oldgears.</description>
+
+    <target name="build" depends="clean">
+        <exec dir="${basedir}/../../" executable="/bin/sh" spawn="false" failonerror="true">
+            <arg value="bttf"/>
+        </exec>
+        <javac srcdir="src/jogl111"  destdir="build/jogl111" classpath="lib/old/jogl.jar:lib/old/gluegen-rt.jar" includeantruntime="false"/>
+        <javac srcdir="gensrc/jogl2" destdir="build/jogl2" classpath="lib/new/jogl.all.jar:lib/new/jogl.awt.jar:lib/new/gluegen-rt.jar" includeantruntime="false"/>
+    </target>
+
+    <target name="clean">
+        <delete dir="build" quiet="true"/>
+        <delete dir="gensrc" quiet="true"/>
+        <mkdir dir="build"/>
+        <mkdir dir="gensrc"/>
+        <mkdir dir="build/jogl111"/>
+        <mkdir dir="build/jogl2"/>
+    </target>
+
+</project>
diff --git a/tools/jackpotc/test/oldgears/manifest.mf b/tools/jackpotc/test/oldgears/manifest.mf
new file mode 100644
index 0000000..328e8e5
--- /dev/null
+++ b/tools/jackpotc/test/oldgears/manifest.mf
@@ -0,0 +1,3 @@
+Manifest-Version: 1.0
+X-COMMENT: Main-Class will be added automatically by build
+
diff --git a/tools/jackpotc/test/oldgears/nbproject/project.xml b/tools/jackpotc/test/oldgears/nbproject/project.xml
new file mode 100644
index 0000000..45d9265
--- /dev/null
+++ b/tools/jackpotc/test/oldgears/nbproject/project.xml
@@ -0,0 +1,74 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<project xmlns="http://www.netbeans.org/ns/project/1">
+    <type>org.netbeans.modules.ant.freeform</type>
+    <configuration>
+        <general-data xmlns="http://www.netbeans.org/ns/freeform-project/1">
+            <!-- Do not use Project Properties customizer when editing this file manually. -->
+            <name>oldgears</name>
+            <properties/>
+            <folders>
+                <source-folder>
+                    <label>src/jogl111</label>
+                    <type>java</type>
+                    <location>src/jogl111</location>
+                </source-folder>
+                <source-folder>
+                    <label>gensrc/jogl2</label>
+                    <type>java</type>
+                    <location>gensrc/jogl2</location>
+                </source-folder>
+            </folders>
+            <ide-actions>
+                <action name="build">
+                    <target>build</target>
+                </action>
+                <action name="clean">
+                    <target>clean</target>
+                </action>
+                <action name="rebuild">
+                    <target>clean</target>
+                    <target>build</target>
+                </action>
+            </ide-actions>
+            <export>
+                <type>folder</type>
+                <location>build</location>
+                <build-target>build</build-target>
+            </export>
+            <view>
+                <items>
+                    <source-folder style="packages">
+                        <label>src/jogl111</label>
+                        <location>src/jogl111</location>
+                    </source-folder>
+                    <source-folder style="packages">
+                        <label>gensrc/jogl2</label>
+                        <location>gensrc/jogl2</location>
+                    </source-folder>
+                    <source-file>
+                        <location>build.xml</location>
+                    </source-file>
+                </items>
+                <context-menu>
+                    <ide-action name="build"/>
+                    <ide-action name="rebuild"/>
+                    <ide-action name="clean"/>
+                </context-menu>
+            </view>
+            <subprojects/>
+        </general-data>
+        <java-data xmlns="http://www.netbeans.org/ns/freeform-project-java/1">
+            <compilation-unit>
+                <package-root>gensrc/jogl2</package-root>
+                <classpath mode="compile">lib/new/gluegen-rt.jar:lib/new/jogl.all.jar:lib/new/jogl.awt.jar</classpath>
+                <built-to>build</built-to>
+                <source-level>1.4</source-level>
+            </compilation-unit>
+            <compilation-unit>
+                <package-root>src/jogl111</package-root>
+                <classpath mode="compile">lib/old/gluegen-rt.jar:lib/old/jogl.jar</classpath>
+                <source-level>1.4</source-level>
+            </compilation-unit>
+        </java-data>
+    </configuration>
+</project>
diff --git a/tools/jackpotc/test/oldgears/src/jogl111/gears/Gears.java b/tools/jackpotc/test/oldgears/src/jogl111/gears/Gears.java
new file mode 100644
index 0000000..37ca60c
--- /dev/null
+++ b/tools/jackpotc/test/oldgears/src/jogl111/gears/Gears.java
@@ -0,0 +1,309 @@
+package gears;
+
+import java.awt.*;
+import java.awt.event.*;
+
+import javax.media.opengl.*;
+import com.sun.opengl.util.*;
+
+/**
+ * slightly modified Gears demo used as jackpot testing purposes.
+ * - - -
+ * Gears.java <BR>
+ * author: Brian Paul (converted to Java by Ron Cemer and Sven Goethel) <P>
+ *
+ * This version is equal to Brian Paul's version 1.2 1999/10/21
+ */
+
+public class Gears implements GLEventListener, MouseListener, MouseMotionListener {
+  public static void main(String[] args) {
+
+    Frame frame = new Frame("Gear Demo");
+    GLCanvas canvas = new GLCanvas(new GLCapabilities());
+
+    canvas.addGLEventListener(new Gears());
+    frame.add(canvas);
+    frame.setSize(300, 300);
+    final Animator animator = new Animator(canvas);
+    frame.addWindowListener(new WindowAdapter() {
+        public void windowClosing(WindowEvent e) {
+          // Run this on another thread than the AWT event queue to
+          // make sure the call to Animator.stop() completes before
+          // exiting
+          new Thread(new Runnable() {
+              public void run() {
+                animator.stop();
+                System.exit(0);
+              }
+            }).start();
+        }
+      });
+    frame.show();
+    animator.start();
+  }
+
+  private float view_rotx = 20.0f, view_roty = 30.0f, view_rotz = 0.0f;
+  private int gear1, gear2, gear3;
+  private float angle = 0.0f;
+
+  private int prevMouseX, prevMouseY;
+  private boolean mouseRButtonDown = false;
+
+  public void init(GLAutoDrawable drawable) {
+    // Use debug pipeline
+    drawable.setGL(new DebugGL(drawable.getGL()));
+
+    GL gl = drawable.getGL();
+
+    System.err.println("INIT GL IS: " + gl.getClass().getName());
+
+    gl.setSwapInterval(1);
+
+    float pos[] = { 5.0f, 5.0f, 10.0f, 0.0f };
+    float red[] = { 0.8f, 0.1f, 0.0f, 1.0f };
+    float green[] = { 0.0f, 0.8f, 0.2f, 1.0f };
+    float blue[] = { 0.2f, 0.2f, 1.0f, 1.0f };
+
+    gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, pos, 0);
+    gl.glEnable(GL.GL_CULL_FACE);
+    gl.glEnable(GL.GL_LIGHTING);
+    gl.glEnable(GL.GL_LIGHT0);
+    gl.glEnable(GL.GL_DEPTH_TEST);
+
+    /* make the gears */
+    gear1 = gl.glGenLists(1);
+    gl.glNewList(gear1, GL.GL_COMPILE);
+    gl.glMaterialfv(GL.GL_FRONT, GL.GL_AMBIENT_AND_DIFFUSE, red, 0);
+    gear(gl, 1.0f, 4.0f, 1.0f, 20, 0.7f);
+    gl.glEndList();
+
+    gear2 = gl.glGenLists(1);
+    gl.glNewList(gear2, GL.GL_COMPILE);
+    gl.glMaterialfv(GL.GL_FRONT, GL.GL_AMBIENT_AND_DIFFUSE, green, 0);
+    gear(gl, 0.5f, 2.0f, 2.0f, 10, 0.7f);
+    gl.glEndList();
+
+    gear3 = gl.glGenLists(1);
+    gl.glNewList(gear3, GL.GL_COMPILE);
+    gl.glMaterialfv(GL.GL_FRONT, GL.GL_AMBIENT_AND_DIFFUSE, blue, 0);
+    gear(gl, 1.3f, 2.0f, 0.5f, 10, 0.7f);
+    gl.glEndList();
+
+    gl.glEnable(GL.GL_NORMALIZE);
+
+    drawable.addMouseListener(this);
+    drawable.addMouseMotionListener(this);
+  }
+
+  public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
+    GL gl = drawable.getGL();
+
+    float h = (float)height / (float)width;
+
+    gl.glMatrixMode(GL.GL_PROJECTION);
+
+    System.err.println("GL_VENDOR: " + gl.glGetString(GL.GL_VENDOR));
+    System.err.println("GL_RENDERER: " + gl.glGetString(GL.GL_RENDERER));
+    System.err.println("GL_VERSION: " + gl.glGetString(GL.GL_VERSION));
+    gl.glLoadIdentity();
+    gl.glFrustum(-1.0f, 1.0f, -h, h, 5.0f, 60.0f);
+    gl.glMatrixMode(GL.GL_MODELVIEW);
+    gl.glLoadIdentity();
+    gl.glTranslatef(0.0f, 0.0f, -40.0f);
+  }
+
+  public void display(GLAutoDrawable drawable) {
+    angle += 2.0f;
+
+    GL gl = drawable.getGL();
+    if ((drawable instanceof GLJPanel) &&
+        !((GLJPanel) drawable).isOpaque() &&
+        ((GLJPanel) drawable).shouldPreserveColorBufferIfTranslucent()) {
+      gl.glClear(GL.GL_DEPTH_BUFFER_BIT);
+    } else {
+      gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
+    }
+
+    gl.glPushMatrix();
+    gl.glRotatef(view_rotx, 1.0f, 0.0f, 0.0f);
+    gl.glRotatef(view_roty, 0.0f, 1.0f, 0.0f);
+    gl.glRotatef(view_rotz, 0.0f, 0.0f, 1.0f);
+
+    gl.glPushMatrix();
+    gl.glTranslatef(-3.0f, -2.0f, 0.0f);
+    gl.glRotatef(angle, 0.0f, 0.0f, 1.0f);
+    gl.glCallList(gear1);
+    gl.glPopMatrix();
+
+    gl.glPushMatrix();
+    gl.glTranslatef(3.1f, -2.0f, 0.0f);
+    gl.glRotatef(-2.0f * angle - 9.0f, 0.0f, 0.0f, 1.0f);
+    gl.glCallList(gear2);
+    gl.glPopMatrix();
+
+    gl.glPushMatrix();
+    gl.glTranslatef(-3.1f, 4.2f, 0.0f);
+    gl.glRotatef(-2.0f * angle - 25.0f, 0.0f, 0.0f, 1.0f);
+    gl.glCallList(gear3);
+    gl.glPopMatrix();
+
+    gl.glPopMatrix();
+  }
+
+  public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) {}
+
+  private void gear(GL gl,
+                    float inner_radius,
+                    float outer_radius,
+                    float width,
+                    int teeth,
+                    float tooth_depth)
+  {
+    int i;
+    float r0, r1, r2;
+    float angle, da;
+    float u, v, len;
+
+    r0 = inner_radius;
+    r1 = outer_radius - tooth_depth / 2.0f;
+    r2 = outer_radius + tooth_depth / 2.0f;
+
+    da = 2.0f * (float) Math.PI / teeth / 4.0f;
+
+    gl.glShadeModel(GL.GL_FLAT);
+
+    gl.glNormal3f(0.0f, 0.0f, 1.0f);
+
+    /* draw front face */
+    gl.glBegin(GL.GL_QUAD_STRIP);
+    for (i = 0; i <= teeth; i++)
+      {
+        angle = i * 2.0f * (float) Math.PI / teeth;
+        gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), width * 0.5f);
+        gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), width * 0.5f);
+        if(i < teeth)
+          {
+            gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), width * 0.5f);
+            gl.glVertex3f(r1 * (float)Math.cos(angle + 3.0f * da), r1 * (float)Math.sin(angle + 3.0f * da), width * 0.5f);
+          }
+      }
+    gl.glEnd();
+
+    /* draw front sides of teeth */
+    gl.glBegin(GL.GL_QUADS);
+    for (i = 0; i < teeth; i++)
+      {
+        angle = i * 2.0f * (float) Math.PI / teeth;
+        gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), width * 0.5f);
+        gl.glVertex3f(r2 * (float)Math.cos(angle + da), r2 * (float)Math.sin(angle + da), width * 0.5f);
+        gl.glVertex3f(r2 * (float)Math.cos(angle + 2.0f * da), r2 * (float)Math.sin(angle + 2.0f * da), width * 0.5f);
+        gl.glVertex3f(r1 * (float)Math.cos(angle + 3.0f * da), r1 * (float)Math.sin(angle + 3.0f * da), width * 0.5f);
+      }
+    gl.glEnd();
+
+    /* draw back face */
+    gl.glBegin(GL.GL_QUAD_STRIP);
+    for (i = 0; i <= teeth; i++)
+      {
+        angle = i * 2.0f * (float) Math.PI / teeth;
+        gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), -width * 0.5f);
+        gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), -width * 0.5f);
+        gl.glVertex3f(r1 * (float)Math.cos(angle + 3 * da), r1 * (float)Math.sin(angle + 3 * da), -width * 0.5f);
+        gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), -width * 0.5f);
+      }
+    gl.glEnd();
+
+    /* draw back sides of teeth */
+    gl.glBegin(GL.GL_QUADS);
+    for (i = 0; i < teeth; i++)
+      {
+        angle = i * 2.0f * (float) Math.PI / teeth;
+        gl.glVertex3f(r1 * (float)Math.cos(angle + 3 * da), r1 * (float)Math.sin(angle + 3 * da), -width * 0.5f);
+        gl.glVertex3f(r2 * (float)Math.cos(angle + 2 * da), r2 * (float)Math.sin(angle + 2 * da), -width * 0.5f);
+        gl.glVertex3f(r2 * (float)Math.cos(angle + da), r2 * (float)Math.sin(angle + da), -width * 0.5f);
+        gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), -width * 0.5f);
+      }
+    gl.glEnd();
+
+    /* draw outward faces of teeth */
+    gl.glBegin(GL.GL_QUAD_STRIP);
+    for (i = 0; i < teeth; i++)
+      {
+        angle = i * 2.0f * (float) Math.PI / teeth;
+        gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), width * 0.5f);
+        gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), -width * 0.5f);
+        u = r2 * (float)Math.cos(angle + da) - r1 * (float)Math.cos(angle);
+        v = r2 * (float)Math.sin(angle + da) - r1 * (float)Math.sin(angle);
+        len = (float)Math.sqrt(u * u + v * v);
+        u /= len;
+        v /= len;
+        gl.glNormal3f(v, -u, 0.0f);
+        gl.glVertex3f(r2 * (float)Math.cos(angle + da), r2 * (float)Math.sin(angle + da), width * 0.5f);
+        gl.glVertex3f(r2 * (float)Math.cos(angle + da), r2 * (float)Math.sin(angle + da), -width * 0.5f);
+        gl.glNormal3f((float)Math.cos(angle), (float)Math.sin(angle), 0.0f);
+        gl.glVertex3f(r2 * (float)Math.cos(angle + 2 * da), r2 * (float)Math.sin(angle + 2 * da), width * 0.5f);
+        gl.glVertex3f(r2 * (float)Math.cos(angle + 2 * da), r2 * (float)Math.sin(angle + 2 * da), -width * 0.5f);
+        u = r1 * (float)Math.cos(angle + 3 * da) - r2 * (float)Math.cos(angle + 2 * da);
+        v = r1 * (float)Math.sin(angle + 3 * da) - r2 * (float)Math.sin(angle + 2 * da);
+        gl.glNormal3f(v, -u, 0.0f);
+        gl.glVertex3f(r1 * (float)Math.cos(angle + 3 * da), r1 * (float)Math.sin(angle + 3 * da), width * 0.5f);
+        gl.glVertex3f(r1 * (float)Math.cos(angle + 3 * da), r1 * (float)Math.sin(angle + 3 * da), -width * 0.5f);
+        gl.glNormal3f((float)Math.cos(angle), (float)Math.sin(angle), 0.0f);
+      }
+    gl.glVertex3f(r1 * (float)Math.cos(0), r1 * (float)Math.sin(0), width * 0.5f);
+    gl.glVertex3f(r1 * (float)Math.cos(0), r1 * (float)Math.sin(0), -width * 0.5f);
+    gl.glEnd();
+
+    gl.glShadeModel(GL.GL_SMOOTH);
+
+    /* draw inside radius cylinder */
+    gl.glBegin(GL.GL_QUAD_STRIP);
+    for (i = 0; i <= teeth; i++)
+      {
+        angle = i * 2.0f * (float) Math.PI / teeth;
+        gl.glNormal3f(-(float)Math.cos(angle), -(float)Math.sin(angle), 0.0f);
+        gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), -width * 0.5f);
+        gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), width * 0.5f);
+      }
+    gl.glEnd();
+  }
+
+  // Methods required for the implementation of MouseListener
+  public void mouseEntered(MouseEvent e) {}
+  public void mouseExited(MouseEvent e) {}
+
+  public void mousePressed(MouseEvent e) {
+    prevMouseX = e.getX();
+    prevMouseY = e.getY();
+    if ((e.getModifiers() & e.BUTTON3_MASK) != 0) {
+      mouseRButtonDown = true;
+    }
+  }
+
+  public void mouseReleased(MouseEvent e) {
+    if ((e.getModifiers() & e.BUTTON3_MASK) != 0) {
+      mouseRButtonDown = false;
+    }
+  }
+
+  public void mouseClicked(MouseEvent e) {}
+
+  // Methods required for the implementation of MouseMotionListener
+  public void mouseDragged(MouseEvent e) {
+    int x = e.getX();
+    int y = e.getY();
+    Dimension size = e.getComponent().getSize();
+
+    float thetaY = 360.0f * ( (float)(x-prevMouseX)/(float)size.width);
+    float thetaX = 360.0f * ( (float)(prevMouseY-y)/(float)size.height);
+
+    prevMouseX = x;
+    prevMouseY = y;
+
+    view_rotx += thetaX;
+    view_roty += thetaY;
+  }
+
+  public void mouseMoved(MouseEvent e) {}
+}
+
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new file mode 100644
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+++ b/www/index.html
@@ -0,0 +1,485 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+    <head>
+        <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
+        <link href="../../style.css" rel="stylesheet" type="text/css"/>
+        <title>JOGL - Java Binding for the OpenGL API</title>
+        <link href="../../SocialCoding/logo_symbol_finals/website_final_blue_favicon_symbol_16x16pel.ico" rel="shortcut icon">
+    </head>
+    <body>
+        <div id="container">
+            <div id="header">
+                <div id="slogan"><img src="../../images/jogamp_symbols/website_final_sideslogan_jogl_404x20pel.png" alt="Java™ Binding for the OpenGL® API"/></div>
+                <div id="logo"><a href="http://jogamp.org/"><img src="../../images/jogamp_symbols/website_final_blue_jogl_346x70pel.png" alt="JOGL Symbol"/></a></div>
+            </div>
+            <div id="menu">
+                <ul>
+                    <li><a href="../../">Home</a></li>
+                    <li><a href="../../gluegen/www/">Gluegen</a></li>
+                    <li><a href="../../joal/www/">JOAL</a></li>
+                    <li><a href="../../jocl/www/">JOCL</a></li>
+                    <li><a href="../../jogl-demos/www/">Demos</a></li>
+                    <li><a href="../../wiki/">Wiki</a></li>
+                    <li><a href="../../blog/">Blogs</a></li>
+                    <li><a href="../../forum.html">Forums</a></li>
+                    <li><a href="../../deployment/jogamp-next/javadoc/jogl/javadoc/">JavaDoc</a></li>
+                </ul>
+            </div>
+            <div id="main">
+                <div id="sidebar">
+                    <h3>Useful Links</h3>
+                    <ul>
+                        <li><a href="../../deployment/jogamp-next/javadoc/jogl/javadoc/">JOGL JavaDoc</a></li>
+                        <li><a href="../../wiki/index.php/Jogl_Overview">Project Overview</a></li>
+                        <li><a href="../doc/HowToBuild.html">Building JOGL</a></li>
+                        <li><a href="../doc/deployment/JOGL-DEPLOYMENT.html">Deploying JOGL</a></li>
+                        <li><a href="../../wiki/index.php/Jogl_Tutorial">Tutorial</a></li>
+                        <li><a href="../doc/userguide/">Userguide</a></li>
+                        <li><a href="../../wiki/index.php/Jogl_FAQ">FAQ</a></li>
+                        <li><a href="http://www.opengl.org">OpenGL.org</a></li>
+                        <li><a href="http://www.opengl.org/registry/">OpenGL Registry</a></li>
+                        <li><a href="http://www.opengl.org/registry/doc/glspec41.core.20100725.withchanges.pdf">GL 4.1 Core Spec</a></li>
+                        <li><a href="http://www.opengl.org/registry/doc/glspec41.compatibility.20100725.withchanges.pdf">GL 4.1 Compat. Spec</a></li>
+                        <li><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.10.6.pdf">GLSL 4.10 spec</a></li>
+                        <li><a href="http://www.khronos.org/files/opengl41-quick-reference-card.pdf">GL 4.1 / GLSL 4.10 Cards</a></li>
+                        <li><a href="http://www.khronos.org/opengles/sdk/docs/reference_cards/OpenGL-ES-2_0-Reference-card.pdf">ES 2.0 / ESSL 1.0 Cards</a></li>
+                    </ul>
+                    <h3>Presentations</h3>
+                    <ul>
+                        <li><a href="../../doc/siggraph2010/jogamp-siggraph2010.pdf">Siggraph 2010</a></li>
+                    </ul>
+                    <h3>Archive</h3>
+                    <ul>
+                        <li><a href="BOF-3908-JOGL-slides.pdf"> JavaOne 2007 BOF Slides</a></li>
+                        <li><a href="bof0899.pdf">JavaOne 2006 BOF Slides</a></li>
+                        <li><a href="ts1361.pdf">JavaOne 2004 Slides</a></li>
+                        <li><a href="2125.pdf">JavaOne 2003 Slides</a></li>
+                        <li><a href="3167.pdf">JavaOne 2002 Slides</a></li>
+                        <li><a href="http://jausoft.com/gl4java/">GL4Java</a></li>
+                    </ul>
+                </div>
+                <div id="text">
+                    <h3>Overview</h3>
+
+                    <p>
+                        The JOGL project hosts the development version of the
+                        Java™ Binding for the OpenGL® API (<a href="http://jcp.org/en/jsr/detail?id=231">JSR-231</a>),
+                        and is designed to provide hardware-supported 3D graphics to applications written in Java.
+                        JOGL provides full access to the
+                        <a href="../doc/bouml/html-svg/">APIs in the OpenGL 1.3 - 3.0, 3.1 - 3.3, ≥ 4.0, ES 1.x and ES 2.x specification</a>
+                        as well as nearly all vendor extensions.
+                        It integrates with the AWT and Swing widget sets, as well with custom windowing toolkits using the the NativeWindow API.
+                        It is part of a suite of open-source technologies initiated by the Game Technology Group at Sun Microsystems.
+                    </p>
+                    <p>
+                        Please see the <a href="../../jogl-demos/www">JOGL demos</a> for illustrations of
+                        advanced OpenGL techniques now possible with the Java platform.
+                    </p>
+
+                    <h3>Featured Projects</h3>
+                    <p>
+                        The following are a few examples of projects and products using
+                        JOGL. To have your project featured here, please email the
+                        <a href="mailto:mediastream [ at ] jogamp . org">project owners</a>.
+                    </p>
+                    
+                    <table border="0" cellpadding="0" cellspacing="1" width="100%">
+                        <tbody>
+                            <tr>
+                                <td valign="top" width="100%">
+                                    <table border="0" cellpadding="5" cellspacing="1" width="100%">
+                                        <tbody>
+                                            <tr>
+                                                <td >
+                                                    <table border="0" cellspacing="15">
+                                                        <tbody>
+                                                            <tr>
+                                                                <td width="50%">
+                                                                    <a href="http://worldwind.arc.nasa.gov/java/"><img src="worldwind.jpg"
+                                                                                                                       width="160" height="159" align="left" alt="World Wind"></img>NASA World Wind
+                                                                        Java</a> provides next-generation 3-D virtual globe technology for
+                                                                    applications written in the Java programming language. It supplies a
+                                                                    suite of open-source components that developers include in their own
+                                                                    applications, providing virtual globe functionality to any application
+                                                                    that can benefit from it. World Wind Java's components perform as well
+                                                                    as, or better than, any other known implementation and utilize the
+                                                                    OpenGL API for 3-D graphics via JOGL. See WWJ Technical Lead Tom
+                                                                    Gaskins' <a href="http://developers.sun.com/learning/javaoneonline/j1sessn.jsp?sessn=TS-3489&yr=2007&track=2">JavaOne
+                                                                        2007</a> presentation on World Wind Java and the DiSTI Corporation's
+                                                                    <a href="http://www.disti.com/Products/demonstrations/java.html">F-16 flight simulator</a>
+                                                                    built using World Wind Java.
+                                                                </td>
+                                                                <td >
+                                                                    <a href="http://openendedgroup.com/field"><img src="field.png"
+                                                                                                                   width="160" height="159" align="left" alt="Field"></img>Field</a> is an
+                                                                    open-source development environment for digital art and experimental
+                                                                    code writing. Built around the needs of programmers that manipulate
+                                                                    images, make animations and compose music, Field seeks to tie
+                                                                    text-based programming with ad hoc visual metaphors. Field uses Python
+                                                                    and other programming languages and wants to be integrated into your
+                                                                    own personal code-base. And it comes with special support for the <a
+                                                                        href="http://processing.org/">Processing</a> environment. Field uses
+                                                                    JOGL for its UI and its built-in drawing system; it provides a
+                                                                    JOGL-based scene-graph library for 3D visualization.
+                                                                </td>
+                                                            </tr>
+
+                                                            <tr>
+                                                                <td width="50%">
+                                                                    <a href="http://www.madlix.com"><img src="madlix.png" width="160"
+                                                                                                         height="160" align="left" alt="Madlix"></img>MADLIX</a> lets users insert
+                                                                    3D-content in web pages, blogs, Google pages, community presentations
+                                                                    and more. MADLIX is JOGL-powered and runs smoothly inside all
+                                                                    Java-enabled browsers, with no need for custom plug-ins or application
+                                                                    installation. The <a href="http://www.madlix.com">on-line gallery</a>
+                                                                    features high-quality content ready for insertion. MADLIX is
+                                                                    accompanied by the MADLIX exporter tool enabling 3D artists to
+                                                                    directly export their 3D artwork from Autodesk Maya to the MADLIX
+                                                                    gallery. The exporter features pre-view functionality as well as a
+                                                                    standalone viewer, supporting the MADLIX file format and the open
+                                                                    standard file format COLLADA.
+
+                                                                </td>
+                                                                <td >
+                                                                    <a href="http://bytonic.de/html/jake2.html">
+                                                                        <img src="jake2.jpg" width="160" height="128" align="left" alt="Jake2"></img>Jake2</a> is a port
+                                                                    of id Software's GPL'd Quake II engine from C to Java done by <a
+                                                                        href="http://bytonic.de/">bytonic software</a>. You can run the game
+                                                                    via <a href="http://bytonic.de/html/jake2_webstart.html">Java Web
+                                                                        Start</a> with <b>no manual installation</b> on all of JOGL's
+                                                                    supported platforms.
+                                                                </td>
+                                                            </tr>
+
+                                                            <tr>
+                                                                <td width="50%">
+                                                                    <a href="http://volumeviewer.kenai.com/">
+                                                                        <img src="http://volumeviewer.kenai.com/thumbnail.png" width="160" height="120" align="left" alt="Volume Viewer"></img>Volume Viewer</a>
+                                                                    is an open source renderer for 3D volumetric data. It provides tools for coloring your model,
+                                                                    cutting away pieces, and viewing it from any angle. It can cast shadows within the model for extra realism.
+                                                                    You can even upload your own volumetric data and view it in real time.
+                                                                </td>
+                                                                <td >
+                                                                    <a href="http://netbeans-opengl-pack.dev.java.net/">
+                                                                        <img src="NetBeansOpenGLPackLogo160.png" width="160" height="159" align="left" alt="NOGL Pack logo"></img>
+                                                                        The NetBeans OpenGL Pack</a> provides an easy to use OpenGL development
+                                                                    environment integrated into NetBeans. It supplies modules like an GLSL
+                                                                    shader editor, hardware compiler/linker integration and tools for
+                                                                    displaying hardware information. The pack ships ready to run JOGL (JSR
+                                                                    231) demo projects and all OpenGL samples of the OpenGL Programming
+                                                                    Guide (also known as the Red Book).
+                                                                </td>
+                                                            </tr>
+
+                                                            <tr>
+                                                                <td width="50%">
+                                                                    <a href="http://www.insparia.com/"><img src="insparia.jpg" width="160" height="160" align="left" alt="insparia image"></img>
+                                                                        Insparia</a> was created to help people
+                                                                    easily visualize, construct and track information about a 3d
+                                                                    environment online. Shape and texture importing as well as a robust
+                                                                    renderer will be available in the final commercial version.  Insparia
+                                                                    uses JOGL to allow the user to construct and interact with their 3d
+                                                                    environment in real-time. Please note that Insparia is in alpha
+                                                                    testing. Feedback is appreciated.
+                                                                </td>
+                                                                <td >
+                                                                    <a href="http://www.scilab.org/"><img src="scilab.png" width="160"  height="159" align="left" alt="scilab image"></img>
+                                                                        Scilab</a> is a free scientific software
+                                                                    package for numerical computations providing a powerful open computing
+                                                                    environment for engineering and scientific applications. It has
+                                                                    sophisticated data structures, an interpreter and a high level
+                                                                    programming language. It also integrates a 2-D and 3-D plotting module
+                                                                    designed to visually represent and understand complex data. Fully
+                                                                    integrated within the Scilab's Swing UI, the plotting module is based
+                                                                    on JOGL, allowing it to take advantage of the OpenGL accelerated
+                                                                    graphics.
+                                                                </td>
+                                                            </tr>
+
+                                                            <tr>
+                                                                <td width="50%">
+                                                                    <a href="http://www.brightideassoftware.com/Pebbles/PebblesHome.aspx">
+                                                                        <img src="pebbles.png" width="160" height="160" align="left" alt=""></img>
+                                                                        OneStone® Pebbles</a> are a new series of calculus visualization tools developed
+                                                                    by <a href="http://www.brightideassoftware.com/">Bright Ideas Software®</a>.
+                                                                    Designed from the ground up with input from
+                                                                    education professionals, these unique tools meld current educational
+                                                                    theory with state of the art graphics technology in consistent,
+                                                                    easy-to-use packages. Each 'Pebble' in the series is a stand-alone
+                                                                    program designed to illustrate a specific topic in the calculus
+                                                                    syllabus. While the topic of each Pebble is different, the experience
+                                                                    of using each remains as constant as possible, and features several
+                                                                    elements identified as contributing to the development of a deeper
+                                                                    understanding of dynamic covariant relationships. The Pebbles use JOGL
+                                                                    for their interactive 3D rendering. Try the
+                                                                    <a href="http://www.brightideassoftware.com/Pebbles/CurveFamilies.aspx"> Curve Families</a> and
+                                                                    <a href="http://www.brightideassoftware.com/Pebbles/SurfacesOfRevolution.aspx">Surfaces of Revolution</a> examples!
+                                                                </td>
+                                                                <td >
+                                                                    <a href="http://www3.math.tu-berlin.de/jreality"><img src="viewerVR.png" width="160" height="160" align="left" alt="jreality"></img>
+                                                                        jReality</a> is an open-source,
+                                                                    full-featured 3D scene graph package designed for but not limited to
+                                                                    mathematical visualization.  It provides several backends, including a
+                                                                    JOGL one; it is thread-safe; it has a flexible shading model based on
+                                                                    an attribute-inheritance mechanism in the scene graph;
+                                                                    device-independent user interaction; support for true 3D audio; many
+                                                                    support classes for transformations and geometry; a plugin system for
+                                                                    assembling custom viewers; <a href="http://www3.math.tu-berlin.de/jreality/phpbb/">an active forum</a>
+                                                                    and a growing <a href="http://www3.math.tu-berlin.de/jreality/mediawiki/index.php/Developer_Tutorial">set
+                                                                        of tutorial examples</a> to help developers interested in using
+                                                                    jReality to solve their 3D problems.
+
+                                                                </td>
+                                                            </tr>
+
+                                                            <tr>
+                                                                <td width="50%">
+                                                                    <a href="https://zg3d.dev.java.net/"><img src="zg3d.png" width="160" height="160" align="left" alt=""></img>
+                                                                        ZG3D</a> is an open source project that uses
+                                                                    JOGL for visualizing 3D geometries with the emphasis of plotting
+                                                                    scientific data in a web application. Geometry objects in an XML file
+                                                                    or string can be dynamically loaded and removed. An HTML document may
+                                                                    call ZG3D functions through JavaScript and may define JavaScript
+                                                                    functions to receive messages from ZG3D, which makes it very easy and
+                                                                    flexible to embed interactive 3D web visualization. The software is
+                                                                    developed at the <a
+                                                                        href="http://www-cger.nies.go.jp/index.html">Center for Global
+                                                                        Environmental Research</a>, Japan, for the advanced data visualization
+                                                                    of the <a href="http://db.cger.nies.go.jp/g3db/ggtu/trajectory.html">Global Greenhouse Gases Database</a>.
+                                                                </td>
+                                                                <td width="50%">
+                                                                    <a href="http://www.codededge.com"><img src="elflightengine-160x122.png" width="160" height="122" align="left" alt="elflight engine"></img>
+                                                                        The Elflight Engine</a> is a games engine designed for the web.
+                                                                        It supports hardware accelerated 3D games and applications in a web browser,
+                                                                        with the ability to import assets from major 3D packages such as Maya and 3D Studio.
+                                                                        The focus of the engine's architecture is minimal startup time, fast streaming, local
+                                                                        caching and collaborative real-time editing. The Elflight Engine is multi-user and so
+                                                                        lends itself to the development of virtual worlds and MMOs.
+                                                                </td>
+                                                            </tr>
+
+                                                            <tr>
+                                                                <td width="50%">
+                                                                    <a href="http://www.fusion-laboratory.de/"><img
+                                                                            src="fusion-laboratory.jpg" width="160" height="160" align="left"
+                                                                            alt="Fusion Laboratory"></img>The Fusion Framework</a> enables Swing
+                                                                    components to be extended with 3D content via JOGL. In general the 3D
+                                                                    content will show up in layers on top of the corresponding Swing
+                                                                    component. Many utility functions are integrated to help the developer
+                                                                    build components. For example, the 3D content may be calibrated to the
+                                                                    corresponding component's bounds. In addition, the system provides a
+                                                                    simple scenegraph, Swing-like mouse interaction, and low-level
+                                                                    animation support, as well as GLSL shaders and .obj file loading. The
+                                                                    demo page contains several Java Web Start applications which
+                                                                    demonstrate the abilities of the framework; please fill out the web
+                                                                    form to help evaluate the components' usefulness.
+                                                                </td>
+                                                                <td width="50%">
+                                                                    <a href="http://www.artofillusion.org/"><img src="artofillusion.jpg" width="160" height="117" align="left" alt="Art Of Illusion"></img>
+                                                                        Art of Illusion</a> is a free, open source 3D modelling and rendering
+                                                                    studio. Many of its capabilities rival those found in commercial
+                                                                    programs. Some of the highlights include subdivision surface based
+                                                                    modelling tools, skeleton based animation, and a graphical language
+                                                                    for designing procedural textures and materials. It uses JOGL for
+                                                                    real-time OpenGL rendering in its modeling views.
+                                                                </td>
+                                                            </tr>
+
+                                                            <tr>
+                                                                <td width="50%">
+                                                                    <a href="http://www.avengina.org/"><img src="avengina.jpg" alt="Avengina" align="left" height="99" width="160"></img>Avengina</a> is a
+                                                                    realtime 3D graphics engine which is designed for the execution as a
+                                                                    Java applet. Alternatively it can be launched as a Java Webstart
+                                                                    application outside the browserwindow. The software provides the
+                                                                    possibility to exhibit texts and images in virtual
+                                                                    galleries. Regarding the control and behaviour of the avatar it's
+                                                                    redolent of a game engine. The graphics rendering system bases on
+                                                                    per-pixel lighting and supports normal mapping, specular lighting and
+                                                                    stencil volume shadows. Avengina uses JOGL for realtime rendering.
+                                                                </td>
+                                                                <td width="50%">
+
+                                                                    <a href="http://chronotext.org/"><img src="chronotext.jpg" width="160" height="120" align="left" alt="chronotext"></img>
+                                                                        chronotext</a> is a series
+                                                                    of visual design experiments involving animated text and 3D objects
+                                                                    and surfaces. Several examples can be run on-line via <a
+                                                                        href="http://chronotext.org/scriptorium/behind/index.htm">Java Web
+                                                                        Start</a>. See the <a href="http://www.chronotext.org/mapping/">latest
+                                                                        experiments</a> of mapping text on to real 3D surfaces.
+                                                                </td>
+                                                            </tr>
+
+                                                            <tr>
+                                                                <td width="50%">
+                                                                    <a href="http://www.sculpteo.com"><img src="sculpteo_3_robot_72dpi_sm.jpg" width="160" height="120" align="left" alt="sculpteo"></img>
+                                                                        Sculpteo</a> offers a 3D printing service, fast and available for everyone.
+                                                                    Starting from a 3D design, Sculpteo makes a specific object : interior decoration, characters, robots, miniatures, models, mechanic objects...
+                                                                </td>
+                                                                <td width="50%">
+                                                                    <a href="http://www.fenggui.org/"><img src="fenggui.jpg" width="160" height="127" align="left" alt="FengGUI"></img>
+                                                                        FengGUI</a> is a graphical
+                                                                    user interface (GUI) application programming interface (API) based on
+                                                                    OpenGL. FengGUI provides all typical GUI components like buttons,
+                                                                    sliders, trees, text areas, frames, tabs, etc. which are required to
+                                                                    build a complete GUI system. Since it is based on OpenGL, FengGUI fits
+                                                                    well in multimedia and game environments.
+                                                                </td>
+                                                            </tr>
+
+                                                            <tr>
+                                                                <td  width="50%">
+                                                                    <a href="http://www.simulation.com/products/glstudio/glstudio.html"><img
+                                                                            src="glstudio.jpg" width="160" height="135" align="left" alt="GL Studio"></img>
+                                                                        GL Studio</a> is an object oriented rapid application
+                                                                    development tool that allows a user to graphically combine
+                                                                    photographs, 3D models and behavior logic to create advanced 2D and 3D
+                                                                    human machine interfaces.  GL Studio generates Java or C++ source code
+                                                                    which can then be integrated into the user’s application as a user
+                                                                    interface. <a
+                                                                        href="http://www.simulation.com/products/glstudio/java/java.html">Java
+                                                                        code</a> generated with GL Studio can be deployed using
+                                                                    javax.swing.JPanel, java.awt.Canvas and JavaBeans. GL Studio uses
+                                                                    OpenGL for rendering and GL Studio for Java uses the JOGL API.
+
+                                                                </td>
+                                                                <td width="50%">
+                                                                    <a href="http://impact.sourceforge.net/"><img src="impact.jpg" width="160" height="129" align="left" alt="Impact"></img>
+                                                                        Impact</a> is a
+                                                                    complete finite element suite including preprocessor, solver and
+                                                                    postprocessor which is useable for simulating dynamic events such as
+                                                                    car crashes or stamping of metal sheets. The suite allows 3D
+                                                                    modelling, solving and viewing of simulation results, all in OpenGL
+                                                                    accelerated graphics through the use of JOGL.
+                                                                </td>
+                                                            </tr>
+
+                                                            <tr>
+                                                                <td width="50%">
+                                                                    <a href="http://code.google.com/p/jzy3d/">
+                                                                        <img src="http://martin.pernollet.free.fr/cv/projects/jzy3d/demo_ring_surface.jpg" width="160" height="120" align="left" alt="Jack Flowers"></img>
+                                                                        Jzy3d</a>
+                                                                    stands for Java Easy 3d, and allows a rapid display of 3d scientific data. User can define z=f(x,y) functions
+                                                                    binded to (customizable) colormaps, as well as rendering predefined simple 3d shapes programmaticaly or from csv files.
+                                                                    One can moreover add pre/post renderers for adding java2d layers to the 3d scene.
+                                                                    Jzy3d provides a simple bridge to AWT, SWT, or Swing, and has already been integrated with success in Eclipse RCP and Swing
+                                                                    professionnal applications by the company MASA Group. The API has been written with the goal to hide the burden of working with
+                                                                    OpenGL, 3d polygon ordering and transparency management.
+                                                                </td>
+                                                                <td width="50%">
+                                                                    <a href="http://mbt.sdsc.edu/"><img src="mbt.jpg" width="160" height="122" align="left" alt="Molecular Biology Toolkit"></img></a>The
+                                                                    <a href="http://mbt.sdsc.edu/">Molecular Biology Toolkit</a> is a
+                                                                    Java-based protein visualization and analysis toolkit. The toolkit
+                                                                    provides classes for efficiently loading, managing and manipulating
+                                                                    protein structure and sequence data. The MBT also provides a rich set
+                                                                    of graphical 3D and 2D visualization components which can be easily
+                                                                    "plugged together" to produce applications having sophisticated
+                                                                    graphical user interfaces. Some MBT-based visualization tools are <a
+                                                                        href="http://www.pdb.org/">ProteinWorkshop</a> (<a
+                                                                        href="http://spdc.sdsc.edu/iedb/protein_workshop/viewer7.php">webstart
+                                                                        demo</a>), <a href="http://www.immuneepitope.org/">EpitopeViewer</a>
+                                                                    (<a href="http://spdc.sdsc.edu/iedb/epitopeViewer/viewer_jogl333.php">webstart demo</a>), and <a href="http://sirius.sdsc.edu/">Sirius</a>.
+                                                                </td>
+                                                            </tr>
+
+                                                            <tr>
+                                                                <td width="50%">
+                                                                    <a href="http://processing.org/"><img src="processing.jpg" width="160" height="158" align="left" alt="processing"></img>
+                                                                        Processing</a> is an open
+                                                                    source programming language and environment for people who want to
+                                                                    program images, animation, and sound. It is used by students, artists,
+                                                                    designers, architects, researchers, and hobbyists for learning,
+                                                                    prototyping, and production. Processing is developed by artists and
+                                                                    designers as an alternative to proprietary software tools in the same
+                                                                    domain. It uses JOGL for its hardware accelerated 3D rendering
+                                                                    support.
+                                                                </td>
+                                                                <td width="50%">
+                                                                    <a href="http://www.specknet.org/dev/specksim"><img src="specksim.jpg" width="160" height="117" align="left" alt="SpeckSim"></img>
+                                                                        SpeckSim</a> is a
+                                                                    behaviour-level simulator for networks of small, resource-constrained
+                                                                    devices with sensing, computation and communication
+                                                                    capabilities. Intended as a testbed for distributed algorithms, the
+                                                                    main design goal was ease of extension. To this end, almost all aspect
+                                                                    of the simulator can be customised: Node behaviour, communication
+                                                                    characteristics, placement and motion; visualisation rendering and
+                                                                    interaction and statistic generation.
+                                                                </td>
+                                                            </tr>
+
+                                                            <tr>
+                                                                <td width="50%">
+                                                                    <a href="http://3d-alignment.eu"><img src="strap.jpg" width="160" height="118" align="left" alt="STRAP"></img></a>
+                                                                    With <a href="http://3d-alignment.eu">STRAP</a> you can align your proteins by
+                                                                    sequence and 3D-structure.  STRAP simultaneously displays
+                                                                    3d-structures, amino acid sequence alignment and nucleotide sequences.
+                                                                    It has powerful annotation features.
+                                                                </td>
+                                                                <td width="50%">
+                                                                    <a href="http://www.insightmachines.com/en/vehicleDynamicsEngine.shtml">
+                                                                        <img src="vehicle.jpg" width="160" height="160" align="left" alt=""></img>Vehicle Dynamics Engine Demo</a>
+                                                                    is a Java Web Start demonstration of a 3D physics engine developed by
+                                                                    <a href="http://www.insightmachines.com/">Insight Machines</a>. The
+                                                                    engine is designed especially for car games. The demo uses JOGL and
+                                                                    employs such techniques like shadow casting using the stencil buffer.
+                                                                </td>
+                                                            </tr>
+
+                                                            <tr>
+                                                                <td width="50%">
+                                                                    <a href="http://www.vlsolutions.com/">
+                                                                        <img src="vldocking.jpg" width="160" height="113" align="left" alt="VLDocking"></img>VLDocking</a> is
+                                                                    a set of Java components that helps the Swing developer to build
+                                                                    applications with Docking capabilities, and even raise existing
+                                                                    applications to higher standards. It supports docking via drag and
+                                                                    drop, enhanced toolbars, closable tabs, and more. It fully supports
+                                                                    heavyweight components such as JOGL's GLCanvas in a docking
+                                                                    environment.
+                                                                </td>
+                                                                <td width="50%">
+                                                                    <a href="http://www.nascar.com/trackpass/about/raceview/"><img src="raceview.jpg" width="160" height="92" align="left" alt=""></img>
+                                                                        RaceView</a> from NASCAR / NEXTEL, part of the <a
+                                                                        href="http://www.nascar.com/trackpass/">TrackPass</a> package, puts
+                                                                    you in the race. Control the virtual camera angle, listen to the
+                                                                    driver and team, and see crucial statistics and times, all in real
+                                                                    time as the race goes on. RaceView uses JOGL for its 3D rendering.
+                                                                </td>
+                                                            </tr>
+                                                            <tr>
+                                                                <td width="50%">
+                                                                    <a href="http://www.eclipse.org/gef3d/"><img src="http://wiki.eclipse.org/images/thumb/b/be/Gef3d_sample_ecore3D.png/800px-Gef3d_sample_ecore3D.png" width="160" height="94" align="left" alt="GEF3d"></img>
+                                                                        GEF3D</a> is an Eclipse GEF extension bringing 3D to diagram editing.
+                                                                    That is with GEF3D you can create 3D diagrams, 2D diagrams and combine
+                                                                    3D with 2D diagrams. GEF3D extends GEF by providing 3D enabled draw and
+                                                                    controller classes. Instead of drawing 2D figures, you can now draw 3D figures.
+                                                                    Existing GEF-based 2D editors can be embedded into 3D editors with minimal effort.
+                                                                </td>
+                                                                <td width="50%">
+                                                                    <a href="http://gephi.org/"><img src="gephi.jpg" width="160" height="102" align="left" alt="Gephi"></img>
+                                                                        Gephi</a>  is a visualization and exploration
+                                                                    platform for all kinds of networks and complex systems,
+                                                                    dynamic and hierarchical graphs.
+                                                                </td>
+                                                            </tr>
+                                                        </tbody>
+                                                    </table>
+                                                </td>
+                                            </tr>
+                                        </tbody>
+                                    </table>
+                                </td>
+                            </tr>
+                        </tbody>
+                    </table>
+                </div>
+            </div>
+            <div id="footer">
+                <div id="footer_left">
+                    <span>JogAmp.org</span>
+                    by <a href="../../">http://jogamp.org</a>
+                    is licensed under a <br/>
+                    <a href="http://creativecommons.org/licenses/by/3.0/us/">Creative Commons Attribution 3.0 License</a>.
+                </div>
+            </div>
+        </div>
+    </body>
+</html>
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
+<HTML>
+<HEAD>
+</HEAD>
+<BODY>
+<P>
+<B>Java<SUP>TM</SUP> Binding for the OpenGL<SUP>®</SUP> API Technology Compatibility Kit</B>
+</P>
+
+<P>
+If you would like to build and distribute your own release of the Java
+Binding for the OpenGL API, you will need to first certify that it is
+compatible with the specification by running the TCK on your release.
+</P>
+
+<P>
+To execute the <A HREF="License_TCK_JSR231.pdf">Java Binding for the
+OpenGL API TCK agreement</A>, sign it and send it to:
+</P>
+
+<DL>
+<DD>
+JOGL <BR>
+Sun Microsystems, Inc. <BR>
+Attn: Travis Bryson <BR>
+4220 Network Circle <BR>
+MS: USCA22-212 <BR>
+Santa Clara, CA 95054, USA <BR>
+</DL>
+
+<P>
+Once we receive and record your signed TCK agreement, we will provide
+you with a copy of the TCK.  For any questions and support you can
+send email to jsr231support at sun.com (add a "-" in between "jsr231" and
+"support").
+</P>
+
+</BODY>
+</HTML>
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