[sweethome3d-textures-editor] 06/16: sweethome3d-textures-editor.sh: Use batik-all instead of batik-parser

Markus Koschany apo at moszumanska.debian.org
Mon Oct 10 13:03:55 UTC 2016


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apo pushed a commit to branch master
in repository sweethome3d-textures-editor.

commit 8382150691004c1a9c939f4cb66b7dd294d10b93
Author: Markus Koschany <apo at debian.org>
Date:   Mon Oct 10 14:19:56 2016 +0200

    sweethome3d-textures-editor.sh: Use batik-all instead of batik-parser
---
 debian/sweethome3d-textures-editor.sh | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/debian/sweethome3d-textures-editor.sh b/debian/sweethome3d-textures-editor.sh
index 597664d..e14bab3 100755
--- a/debian/sweethome3d-textures-editor.sh
+++ b/debian/sweethome3d-textures-editor.sh
@@ -8,7 +8,7 @@ JAVA_ARGS="-Djava.library.path=/usr/lib/jni"
 
 find_java_runtime java6
 
-find_jars j3dcore j3dutils vecmath java3ds-fileloader batik-parser
+find_jars j3dcore j3dutils vecmath java3ds-fileloader batik-all
 find_jars /usr/share/icedtea-web/netx.jar
 find_jars /usr/share/sweethome3d/sweethome3d-textures-editor.jar
 

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