[Pkg-javascript-commits] [pdf.js] 104/141: Reverts #4556 due to flicker on Chome

David Prévot taffit at moszumanska.debian.org
Sat Apr 19 22:40:35 UTC 2014


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taffit pushed a commit to branch master
in repository pdf.js.

commit f6c631bc31cd22898678e692807941e2edc7e596
Author: Yury Delendik <ydelendik at mozilla.com>
Date:   Fri Apr 11 14:07:36 2014 -0500

    Reverts #4556 due to flicker on Chome
---
 web/page_view.js          | 2 +-
 web/text_layer_builder.js | 2 +-
 web/thumbnail_view.js     | 2 +-
 3 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/web/page_view.js b/web/page_view.js
index 388e1c6..07149ad 100644
--- a/web/page_view.js
+++ b/web/page_view.js
@@ -462,7 +462,7 @@ var PageView = function pageView(container, id, scale,
     this.canvas = canvas;
 
     var scale = this.scale;
-    var ctx = canvas.getContext('2d', {alpha: false});
+    var ctx = canvas.getContext('2d');
     var outputScale = getOutputScale(ctx);
 
     if (USE_ONLY_CSS_ZOOM) {
diff --git a/web/text_layer_builder.js b/web/text_layer_builder.js
index c2ed65a..bd75abf 100644
--- a/web/text_layer_builder.js
+++ b/web/text_layer_builder.js
@@ -53,7 +53,7 @@ var TextLayerBuilder = function textLayerBuilder(options) {
   this.renderLayer = function textLayerBuilderRenderLayer() {
     var textDivs = this.textDivs;
     var canvas = document.createElement('canvas');
-    var ctx = canvas.getContext('2d', {alpha: false});
+    var ctx = canvas.getContext('2d');
 
     // No point in rendering so many divs as it'd make the browser unusable
     // even after the divs are rendered
diff --git a/web/thumbnail_view.js b/web/thumbnail_view.js
index cd3da4b..90d4e89 100644
--- a/web/thumbnail_view.js
+++ b/web/thumbnail_view.js
@@ -111,7 +111,7 @@ var ThumbnailView = function thumbnailView(container, id, defaultViewport) {
 
     ring.appendChild(canvas);
 
-    var ctx = canvas.getContext('2d', {alpha: false});
+    var ctx = canvas.getContext('2d');
     ctx.save();
     ctx.fillStyle = 'rgb(255, 255, 255)';
     ctx.fillRect(0, 0, this.canvasWidth, this.canvasHeight);

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